diff --git a/CHANGELOG.md b/CHANGELOG.md index 60beed0c73..53a7ce9a66 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -119,11 +119,12 @@ ### Molang & Datapacks - A new `negate` variant for evolution requirements has been added, which will negate (invert) the provided inner condition. - Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc. -- `q.is_standing_on_blocks` now properly checks for non-full blocks like slabs, Mud or Soul Sand -- Added Molang functions to play footstep sounds based on the corresponding surface. These are intended to be used by Pokémon animations. - Added a `battle_ended` callback, backed by the new `BATTLE_ENDED` event, which fires whenever a battle ends for any reason, alongside a multitude of flags not previously covered by `BATTLE_VICTORY`. - Added `battle_pokemon` to battle actor structs and `has_faced_opponents` to battle Pokémon structs. - Added the `cobblemon:form_change/bagworm_cloak/plant_cloak`, `sandy_cloak` and `trash_cloak` biome tags, which control Burmy's cloak after battle. +- `q.is_standing_on_blocks` now properly checks for non-full blocks like slabs, Mud or Soul Sand +- Added Molang functions to play footstep sounds based on the corresponding surface. These are intended to be used by Pokémon animations. +- Pokémon can now have their Minecraft footstep sounds silenced in their poser. This doesn't affect emitting game events. ### Particles