Merge remote-tracking branch 'refs/remotes/origin/main' into 1.20.5

# Conflicts:
#	common/build.gradle.kts
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/multiblock/MultiblockBlock.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/pokemon/evolution/Evolution.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/block/BerryBlock.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/block/RestorationTankBlock.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/block/chest/GildedChestBlock.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/block/entity/GildedChestBlockEntity.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/block/entity/RestorationTankBlockEntity.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/block/multiblock/FossilMultiblockStructure.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/particle/ParticleStorm.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/PoseableEntityModel.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/command/SpawnPokemonFromPool.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/entity/pokemon/PokemonEntity.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/integration/adorn/AdornCompatibility.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/integration/jei/berry/BerryMutationProvider.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/integration/jei/berry/BerryMutationRecipe.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/pokemon/evolution/variants/ItemInteractionEvolution.kt
#	fabric/build.gradle.kts
#	fabric/src/main/kotlin/com/cobblemon/mod/fabric/CobblemonFabric.kt
#	gradle.properties
#	gradle/build-logic/src/main/kotlin/cobblemon.base-conventions.gradle.kts
#	gradle/libs.versions.yml
#	gradle/wrapper/gradle-wrapper.properties
#	neoforge/build.gradle.kts
#	neoforge/src/main/kotlin/com/cobblemon/mod/neoforge/CobblemonNeoForge.kt
#	settings.gradle.kts
This commit is contained in:
Nick
2024-06-07 22:44:45 -07:00
2525 changed files with 45267 additions and 6744 deletions
+1
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@@ -3,3 +3,4 @@
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf
CHANGELOG.md merge=union
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@@ -21,6 +21,8 @@ build
# other
eclipse
run
runClient
runServer
# Files from Forge MDK
forge*changelog.txt
@@ -34,6 +36,7 @@ common/src/main/resources/assets/cobblemon/showdown
*/generated/resources/*
/fabric/src/generated/resources/cobblemon-common.accesswidener
/.ignored/
common/.fabric
# MacOS
.DS_Store
+214 -69
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@@ -1,42 +1,178 @@
# Changelog
## [1.5.0](#1-5-0)
## [1.5.3](#1-5-3)
### Fixes
- Scaled down Amaura's fetus model to avoid clipping through the tank while animating
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Fixed Cubone's cry not having a sound.
- Fixed the Seafloor spawning context not being a usable context.
- Fixed Pokemon spawning in non-full blocks like slabs.
- Fixed Gilded Chests not dropping the chest itself when broken, only the contents.
- Fixed Pokémon losing their Hidden Ability through evolution if the middle stage did not have a Hidden Ability.
### Additions
- Added extra visuals to early berry growth stages
### Added cries to the following Pokémon
- Timburr, Gurdurr, Conkeldurr
- Golett, Golurk
### Changes
- Altered the item model for Medicinal Leeks and Roasted Leeks to be held like sticks and other rod items.
- Adjusted some berry balance values like yield and growth times
- Changes to mulch buffs/durations
### Developer
### Data Pack & Resource Pack Creators
- Added support for "shedders" similar to Shedinja's evolution logic.
## [1.5.2 (May 27th, 2024)](#1-5-2)
### Fixes
- Fixed Wooloo and Dubwool dyeing making your game start dying. Only if you do it on a server.
- Fixed Gimmighoul causing PCs and parties to look glitched out, also only in a server.
- Fixed players being able to dye other people's sheep Pokémon.
## [1.5.1 (May 27th, 2024)](#1-5-1)
### Additions
- Added unique send out particles for Cherish, Dream, Beast, and Ancient Origin balls.
- Made Wooloo and Dubwool dye-able like sheep. So cute!
- Added stat up and down particles.
- Most status effects now have particles! These include: Paralysis, Poison, Sleep, Confusion, Infatuation.
#### Move Particle Effects
- Confusion
- Cotton Guard
- Growl
- Ice Punch
- Fire Punch
- Thunder Punch
- Minimize
- Quick Attack
- Protect
- Swords Dance
- Sand Attack
- Poison Powder
- Sleep Powder
- Stun Spore
- Powder
- Rage Powder
- Spore
- Thunder Wave
### Changes
- Sounds for Relic Coin Sacks have been correctly renamed. Relic Coin Pouches received new sounds for breaking and placing.
- Readjusted Petilil portraits so they fit a bit better.
- Improved handling of Pokémon taken from the Restoration Tank block to be a bit more stable.
- Made Mulch cheaper to craft.
### Fixes
- Fixed a bug in which adding organic material to the restoration tank via right click was adding the full count of the stack currently in hand - but only taking 1 of the item.
- Fixed a niche issue where some properties of entities were not initialized correctly, causing Pokémon that appeared to be level 1 until you battle them.
- Fixed Fossilized Drake being missing from the Fossils item tag.
- Fixed Gilded Chest block entity not being cleared on block break, creating spooky ghost blocks. Old ones can be fixed by placing something like a furnace where it was, then breaking the furnace.
- Fixed sherd brokenness on Forge.
- Fixed Supplementaries incompatibility.
- Fixed Fossil Compartment crash with Jade / WAILA forks.
- Fixed pasture block PC lookups when the player is offline.
- Fixed an untranslated battle message that occurs when using a move that just ran out of PP (e.g. Fire Blast that just got spited mid-turn).
- Fixed held items being eaten even when the held item evolutions are already unlocked.
- Fixed Hisuian Decidueye not being Grass/Fighting.
- Fixed both Decidueye forms learning both Triple Arrows and Spirit Shackle.
- Fixed Pineco being unable to evolve into Shulker Forretress.
- Fixed Kabutops T-posing when underwater. It doesn't have proper swimming animations yet, though.
- Fixed Pidgey's missing walk animation.
- Fixed Cyndaquil's hidden flames clipping if it was swimming.
- Fixed Chimecho and Chingling being unable to spawn near bells. They are meant to!
- Fixed Tyrantrum and Wailord Party Overlay models peeking through the chat box. It was kinda funny though.
- Fixed hitbox sizes for Seedot, Nuzleaf, and Shiftry.
- Fixed Budew and Lechonk sliding if they walked for too long.
- Fixed Shedinja T-posing in battle.
- Fixed recoil evolution condition not working, making things like Basculegion unobtainable.
- Fixed issue where poser debug tools didn't work on JSON posers.
- Fixed issue where gilded chests don't close when going far away.
- Fixed issue where the restoration tank's renderer was reading old data, making it appear wrong.
- Fixed issue where the lights on the restoration tank would not animate if it was facing east. Very specific.
- Fixed client crash with the fossil machine when updating block state on a chunk that is unloaded in the client. I don't understand this but the devs are sure that all of those are real words.
- Fixed Restoration Tank crash with Create upon the tank block's destruction.
- Fixed Restoration Tank over consuming items when interacting with Create blocks.
- Fixed addons that add very many moves to a learn-set causing disappearing Pokémon (visually) issues on servers.
- Fixed Hyper Cutter and Big Pecks incorrectly stating that it prevented accuracy from being lowered in battle.
- Fixed missing messages for Rough Skin and Iron Barbs in battle.
- Fixed a bug where sometimes Pokémon sendouts wouldn't create an entity, or the entity would spawn at 0 0 0 which is not a good place for a Pokémon to be. Or any of us, really.
- Fixed issue in which a locked gilded chest would animate to the open state when the client fails to open it, such as when it is locked.
- Fixed a bug where aspects of a form would not be properly reflected on form changes (eg. Normal -> Hisui).
- Fixed generic battle effect sounds not sounding the way they were intended to.
- Fixed particle effects often not having access to some specific entity functions from MoLang.
- Fixed particles sometimes lasting a single tick too long, causing (very quick) visual glitches.
- Fixed particle rotations being inverted.
- Fixed particle events not spawning at the instigating particle's location.
- Fixed a bunch of spam during world generation.
- Fixed a bug in which throwing a Poké Ball at a player owned Pokémon with the ability Illusion would reveal its true species. Hilarious meta strategy.
- Fixed root-part animations not working for JSON posed Pokémon. You didn't notice this but if we didn't fix this in this update then if you use Quick Attack a lot you'd have seen a whole lot of [this](https://cdn.discordapp.com/attachments/1076993968803434627/1242660506783715369/Minecraft__1.20.1_-_Singleplayer_2024-05-21_22-08-17.mp4?ex=66549408&is=66534288&hm=ff95ee293eb15634fd63e6546534ea279540a1c892605e8d561593ca2c5600c5&) which is damn funny but very unintended.
### Developer
- Changed SpawnAction#complete to return a nullable generic R (the spawn action result) instead of a boolean. Provides more information this way.
- Added an event that fires when a fossil is revived, with or without a player.
- Added IVS and EVS property extractors.
- Fixed PCStore#resize not allowing PC boxes size reduction.
### Data Pack & Resource Pack Creators
- Added support for MoLang conditions for quirks and poses.
- Changed the AttackDefenceRatio requirement to StatCompare and StatEqual. There is some backwards compatibility for AttackDefenceRatio, though.
- Changed "dimensions" spawn condition to check with dimension IDs instead of effects, so custom dimension IDs can be used.
- Added parametric motion and rotation support to particle effects.
- Added entity_scale as a molang var for particles (likely only applicable to Pokemon)
- Added support for primary quirk animations using the following format:
```JSON
{
"quirks": [
"q.bedrock_primary_quirk('<pokemon>', '<animation>', <minSeconds>, <maxSeconds>, <loopTimes>, '<excludedLabels>', q.curve('<waveFunction>'))"
]
}
```
### Localization
- Updated translations for:
- Simplified and Traditional Chinese.
- Spanish.
## [1.5.0 - The Ruins and Revival Update (May 12th, 2024)](#1-5-0)
#### "You're telling me that Mojang has added archaeology to the game? Hmm... that gives me an idea."
### Additions
- Added 17 ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
- Added 22 fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
- Added the Data Monitor, Fossil Compartment, and Restoration Tank. Placed in the correct formation, you can use these to create a Restoration Machine where you can bring fossils back to life.
- Added 3 variants of Tumblestones, which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
- Added 23 fossil structures, where you can brush Suspicious Sand/Gravel for [Fossils](https://wiki.cobblemon.com/index.php/Fossil). You can add [custom fossils using datapacks](https://wiki.cobblemon.com/index.php/Fossils_File).
- Added the Data Monitor, Fossil Compartment, and Restoration Tank blocks. Placed in the correct formation, you can use these to create a [Restoration Machine](https://wiki.cobblemon.com/index.php/Resurrection_Machine) where you can bring fossils back to life. Use organic material to fill the tank first!
- Added 3 variants of [Tumblestone](https://wiki.cobblemon.com/index.php/Tumblestone), which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
- Added Tumblestone Blocks, a storage block crafted from 9 Tumblestones.
- Added Ancient Poké Balls, which are aesthetic variants crafted from Tumblestones.
- Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
- Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will receive more functionality in a future update.
- Added Original Trainer functionality. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
- Added visual effects for many Poké Balls when sending out or capturing Pokémon.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept (Flamethrower) for more complicated animations. More and more specific animations will come in future updates.
- Added Original Trainer to the summary menu. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
- Added support for planting Apricorn trees, berries, and mints in [Botany Pots](https://modrinth.com/mod/botany-pots)
- Added the hidden "True Vivillionaire" advancement.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Added dynamic lighting support for any Species or Forms when using [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) or [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), at this time we don't ship with any defaults for this feature but addon creators can make use of this feature.
- Added a Display Case block! Use it to display your archaeological findings, or other items.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
- Added the [Display Case](https://wiki.cobblemon.com/index.php/Display_Case) block. Use it to display your archaeological findings, Poké Balls, or other items.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures. Sherds... sh-erds. Weird word.
- Added a Pokémon-themed armor trim, obtained from ruin structures.
- You can now find Nether Fire Stone Ore in, surprisingly, the Nether.
- You'll also find Terracotta Sun Stone Ore in Badlands biomes.
- Added effects for many Poké Balls when sending out Pokémon or capturing.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept for more complicated animations.
- Added Nether Fire Stone Ore to, surprisingly, the Nether.
- Added Terracotta Sun Stone Ore to Badlands biomes.
- Added the EV Boosting Feathers.
- Added various new tags for searchability and better compatibility.
- Added the [Ability Capsule](https://bulbapedia.bulbagarden.net/wiki/Ability_Capsule) and [Patch](https://bulbapedia.bulbagarden.net/wiki/Ability_Patch), these have no acquisition method for now and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.
- Added Gilded Chests, available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks.
- Added Type Gems. These items hold no functionality for now. Start collecting though...
- Added cries to Meowth, Alolan Meowth, Galaraian Meowth,
- Completed the advancement for placing a Tumblestone near Lava or Magma to make it grow.
- Added [Gilded Chests](https://wiki.cobblemon.com/index.php/Gilded_Chest), available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks. Gimmighoul might be interested in these.
- Added Type Gems. These will have additional uses later, so you should start collecting them.
- Added new held items: Ability Shield, Absorb Bulb, Air Balloon, Binding Band, Blunder Policy, Cell Battery, Covert Cloak, Damp Rock, Eject Button, Eviolite, Expert Belt, Float Stone, Focus Sash, Heat Rock, Icy Rock, Iron Ball, Light Ball, Loaded Dice, Red Card, Shell Bell, Sticky Barb, Smooth Rock, Soothe Bell and Weakness Policy.
- Added Hisui starters to the starter selection menu.
- Added bubble quirk to Krabby that only play during clear sunset's.
- Added Hisui starters to the starter selection menu. They come inside of ancient Poké Balls.
- Added a bubble quirk to Krabby that only plays during clear sunsets. It looks familiar...
- Added forfeit option to PVP battles.
- Added visual changes for entities affected by Illusion, Imposter, or Transform in battle.
- Added shoulder mounting for Squirtle, Ralts, Roggenrola, Charcadet, Sizzlipede, Litwick, Cutiefly, Flabebe, Flittle, and Scatterbug
- Added species data for Hydrapple, Iron Boulder, Iron Crown, Pecharunt, Raging Bolt, and Terapagos
- Added various new tags for search-ability and better mod compatibility.
- Added the [Ability Capsule](https://bulbapedia.bulbagarden.net/wiki/Ability_Capsule) and [Patch](https://bulbapedia.bulbagarden.net/wiki/Ability_Patch). These have no way of getting them (for now) and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.
### Pokémon Added
#### Gen 2
@@ -167,7 +303,7 @@
#### Gen 9
- Gimmighoul
- Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. Who knows what might happen if it fills up?
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. But what will that do to when you evolve it?
- Gholdengo
#### Cobblemon Exclusives
@@ -180,6 +316,8 @@
- Hisui Bias Goomy
- Hisui Bias Petilil
These are our compromise for having both regular and Hisuian forms of these Pokémon in the game. Hisui Biased variations will evolve into the Hisuian evolutions under most conditions. They are otherwise purely cosmetic differences.
### Added cries to the following Pokémon
- Alolan Raticate
- Vulpix, Ninetales
@@ -245,82 +383,86 @@
### Changes
- Alolan Pikachu and Exeggcute changed to Alola bias.
- Alolan Pikachu and Exeggcute changed to Alola Bias.
- Pokémon now transition more smoothly between different poses.
- Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Omanyte, Omastar, Growlithe, Arcanine, Nidoran Male, Nidoran Female, Lapras, Swinub, Piloswine, Basculin, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Mawile, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, Psyduck, Dusknoir, Diglett, Dugtrio, Natu, Xatu, Oshawott, Samurott, Torchic, Grovyle, Sceptile, Sizzlipede, and Raboot.
- Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Omanyte, Omastar, Growlithe, Arcanine, Nidoran Male, Nidoran Female, Lapras, Swinub, Piloswine, Basculin, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Mawile, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, Psyduck, Dusknoir, Diglett, Dugtrio, Natu, Xatu, Oshawott, Samurott, Torchic, Grovyle, Sceptile, Sizzlipede, Mismagius, and Raboot.
- Updated animations for Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Diglett, Dugtrio, Magikarp, Dragonite, Omanyte, Omastar, Kabuto, Pinsir, Chinchou, Lanturn, Ralts, Kirlia, Gardevoir, Gallade, Buizel, Garchomp, Pumpkaboo, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Sizzlipede, Centiskorch, Obstagoon, Timburr, Gurdurr, Conkeldurr, Drifloon, and Drifblim.
- Resized Drifloon.
- Added more held items to the held item tag, and Metal Coat to the held item tab.
- Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
- Changed the Destiny Knot to be crafted with a Ghast Tear, rather than a diamond.
- You can now punch grown apricorns to harvest them.
- Changed the Destiny Knot to be crafted with a Ghast Tear rather than a diamond. We have big plans for the Destiny Knot...
- You can now punch grown apricorns to harvest them. We saw so many content creators breaking apricorns with their fists that it was making us die inside.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Renamed the "Vivillionaire" advancement to "Aspiring Vivillionaire"
- Removed the Inferno, Forsaken, Poké Ball, and Void patterns from the Aspiring Vivillionaire advancement.
- Updated movesets to add Gen 9 DLC moves.
- Updated the biome tags for Spewpa's evolutions into the various Vivillon patterns. You should mostly be getting one evolution option at a time now.
- Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
- Added tooltips to interaction GUIs to make it clearer what they do.
- Poké Ball recipes now use tags for their center ingredient, rather than specificied Copper Ingot, Iron Ingot, Gold Ingot, and Diamond, allowing for further datapack customisation.
- Starter Toast now closes once corresponding button is pressed once.
- Moved some items in the vanilla Food & Drinks category.
- Poké Ball recipes now use tags for their center ingredient, rather than specifically Copper Ingots, Iron Ingots, Gold Ingots, and Diamonds, allowing for further datapack customisation and mod compatibility.
- Starter Toast now closes once the corresponding button is pressed once.
- Moved some items into the vanilla Food & Drinks category.
- Stacked Cobblemon Potion Bases can now be quick moved into Brewing Stands.
- Changed Healer recipe to swap the Max Revive for a Revive.
- Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%.
- Changed the Healing Machine recipe to swap the Max Revive for a Revive so that it is a bit easier to craft.
- Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%, further helping the crafting of a Healing Machine.
- Pokémon with a low Blaze Powder drop chance now drop it more frequently in the Nether.
- Reorganised a few advancements.
- Pokémon entity shadows now scale when the Pokémon is being sent out or recalled.
- Remade Torkoal particles, now they only appear when in battle.
- Updated shiny icon within summary and PC interfaces.
- Changed the Poison Barb sprite so that it doesn't look like a sword when held.
- Moon Stone ore generates more frequently in Taigas and has been added to Magical and Spooky biomes.
- Improved the shiny icon within summary and PC interfaces.
- Changed the Poison Barb sprite so that it doesn't look like a sword when held. It's a Poison Barb, not a Poison Sword. Wait, that gives me an idea.
- Moon Stone ore generates more frequently in Taigas and has been added to Magical and Spooky biomes. Ooo... Sorry.
- Density, Season, and Nether biome tags have been moved and renamed within the biome tags directory.
- Added particles to Lucario when in battle.
- Added particles to Lucario when in battle. Lucario is special.
- Movesets updated for Blueberry DLC.
### Fixes
- Resized Snorlax
- Re-added the recipe for the Iron Vitamin.
- Cleaned up empty evolutions declaration in species files (no, I'm not listing all 169 by name).
- Re-added the recipe for the Iron vitamin. Well, technically it's a mineral.
- Fixed Exeggcute and Pikachu not being able to evolve.
- Fixed battle lang for Poison Touch Ability
- Fixed Cubone not being able to evolve into Alolan Marowak.
- Fixed evolution priority for Exeggcute and Pikachu regional evolutions. Using a thunder stone on Kantonian Pikachu on the beach will give Alolan Raichu. A second thunder stone would then give Kantonian Raichu.
- Fixed battle text for the Poison Touch Ability.
- Finally found Sudowoodo and Bonsly. They were missing spawn data. Same with Drifloon and Litwick. Uh... sorry about that.
- Fixed Squawkabilly forms not being recognized.
- Fixed the bounce animation for Poké Balls being delayed by like, a full second.
- Note blocks now play the correct sound on the Apricorn Plank based blocks.
- Fixed the bounce animation for Poké Balls being delayed by like, a full second. It's enough to drive you mad.
- Note blocks now play the correct sound on the Apricorn Plank-based blocks.
- Fixed an issue with transformed parts in posers causing whacky positional issues.
- Fixed Poké Balls freezing in an open state if you look away when it's meant to close.
- Adds a translation string name to the Empty Pokeball entity.
- Fixed very many issues with Bedrock particle effects.
- Fixed Arbok patterns not being as specific in spawning as they were intended.
- Fixed Poké Balls freezing in an open state if you're looking away at the moment that it's meant to close. This actually fixes some other things but it's hard to explain.
- Fixed thrown Poké Balls technically having no name.
- Fixed very many issues with Bedrock particle effects. There are probably many more. Life goes on.
- Fixed Arbok patterns not being as specific in spawning as they were intended to be.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Pokémon pathing over snow layers and carpets.
- Fixed Sobble line not being able to swim or breathe underwater.
- Fixed incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokemon to spawn on rails.
- Fixed the Sobble line not being able to swim or breathe underwater.
- Fixed mod incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed mod incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokémon to spawn on rails.
- Fixed the data set on Pokémon when abilities are given via properties such as in ``/spawnpokemon``.
- Fixed sometimes Pokémon losing hidden abilities when evolving, this fix will only take effect to newly created Pokémon.
- Fixed capture messages not displaying.
- Fixed illusion ability causing the wrong Pokémon to be targeted in battle.
- Battles starting with fainted party members no longer cause a softlock on defeat.
- Fixed some issues with eyes in the faint animations for Hitmonlee and Phantump
- Fixed Pokémon sometimes losing hidden abilities when evolving. This fix will only take effect for newly created Pokémon because of technical reasons that were explained to me but which I then forgot.
- Fixed capture messages not displaying in battle.
- Fixed the Illusion ability causing the wrong Pokémon to be targeted in battle.
- Fixed battles started with fainted party members causing a soft-lock on defeat.
- Fixed some issues with eyes in the faint animations of Hitmonlee and Phantump
- Fixed missing evolution moves, for example Stone Axe for Kleavor.
- Cleaned up empty evolutions declaration in species data (And no, I'm not listing all 169. No I don't care what you pay me, I'm not doing it).
- Fixed non-consumable held items being consumed or swapped in battle permanently.
### Developer
- Significantly changed the way properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed).
- Rebuilt the scheduling API to more clearly force side choices and temporal frames of reference for tasks.
- Added dialogue API and data registry.
- Significantly changed the way the properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed for some things).
- Rebuilt the scheduling API to more clearly force side choices and temporal frames of reference for tasks. The developers say that how it works is cool but I stopped listening.
- Added dialogue API and data registry. This is powerful, and there is a full example in the Cobblemon mod you can trigger using /opendialogue \<username\> cobblemon:example. The example JSON is inside the data folder of the mod.
- Opened up the ItemDropEntry class to allow for it to be extended.
- Added a new "advancement" evolution variant that takes an advancement identifier and succeeds if the player has the advancement.
- Made spawning API capable of non-entity spawning
- Made PokemonProperties.parse more interoperable with Java.
- Made the spawning API capable of non-entity spawning. You can make it 'spawn' commands if you want. Go nuts.
- Made PokemonProperties.parse more interoperable with Java. Save yourself and stop using Java.
- Added the ``HeldItemEvent``, this comes with 2 implementation ``HeldItemEvent.Pre`` and ``HeldItemEvent.Post``.
- API to support dynamic lighting in any mod that implements this feature has been added to all Species & Forms, see LightingData class for details.
- Added a Mixin for the BrewingStandScreenHandler to fix the incorrect handling of quickMove in Fabric.
- Corrections to the ability implementation have been made that make ``Ability.forced`` function as intended and never reroll an ability for a Pokémon, please check your implementations to ensure the corrected behavior is intended for your use case.
- ``Pokemon.ability`` no longer has a public setter, please migrate to using ``Pokemon#updateAbility``, this handles the ability coordinate storage for you when necessary.
- ``Pokemon.ability`` no longer has a public setter. Please migrate to using ``Pokemon#updateAbility``, this handles the ability coordinate storage for you when necessary.
- ``Ability.forced``, ``Ability.index`` and ``Ability.priority`` have all had their setters internalized, there is no longer any need to manually adjust these migrate to the method mentioned above to handle that process for you.
- ``AbilityChanger`` has been added to API alongside some implementations, this is subject to change as the ability capsule and patch currently only expect the traditional behaviour in the Pokémon games of 1 to 2 regular abilities and 1 hidden.
- ``Pokemon#rollAbility`` has been added, this rerolls a legal ability for the Pokémon.
- `docs/cobblemon-tags` tags and spawn-presets can now be auto-generated from the current tags in the cobblemon mod with the `generateSpawnPresetList.py` and `generateTagList.py` scripts.
- ``AbilityChanger`` has been added to API alongside some implementations, this is subject to change as the ability capsule and patch currently only expect the traditional behaviour in the Pokémon games of 1 or 2 regular abilities and 1 hidden ability.
- ``Pokemon#rollAbility`` has been added which rerolls for a legal ability for the Pokémon.
- `docs/cobblemon-tags` tags and spawn-presets can now be auto-generated from the current tags in the Cobblemon mod with the `generateSpawnPresetList.py` and `generateTagList.py` scripts.
- `public_spawns_to_json.py` script has been added to give the powerful spawn.json generator a simplistic UI.
- Updated Showdown with Gen 9 DLC.
- Changed mixins to be Java 17 for compatibility level instead of 16, removing a warning from startup logs.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
@@ -490,6 +632,7 @@
Thank you so much to all of our community translators that bring the mod to the rest of the world!
## [1.4.0 - The Friends and Farms Update (October 13th, 2023)](#1-4-0)
#### "No, we don't provide the friends."
### Additions
- Added pasture blocks, used to let your PC Pokémon roam around an area.
- Added nicknaming from the summary menu of a Pokémon (click their name).
@@ -1030,6 +1173,7 @@ Thank you so much to all of our community translators that bring the mod to the
- All the translators that contributed are amazing.
## [1.3.0 - The Foundation Update (March 17th, 2023)](#1-3-0)
#### "Now we can start doing the really cool stuff."
### Dependencies
- Upgraded Fabric API dependence to 0.75.1+1.19.2
@@ -1179,6 +1323,7 @@ Thank you so much to all of our community translators that bring the mod to the
- Thank you to all of the fantastic volunteer translators for taking the time to help with this!
## [1.2.0 - The Customization Update (January 1st, 2023)](#1-2-0)
#### "There are going to be so many fakemon..."
### Additions
- Added models for Natu and Xatu, Murkrow and Honchkrow, Wailmer and Wailord.
- Added new PC interface and it is beautiful.
-10
View File
@@ -1,10 +0,0 @@
import ca.stellardrift.build.configurate.ConfigFormats
import ca.stellardrift.build.configurate.catalog.PolyglotVersionCatalogExtension
plugins {
id("ca.stellardrift.polyglot-version-catalogs") version "5.0.1"
}
extensions.configure<PolyglotVersionCatalogExtension> {
from(ConfigFormats.YAML, file("../gradle/libs.versions.yml"))
}
@@ -1,32 +0,0 @@
plugins {
id("cobblemon.base-conventions")
id("com.github.johnrengelman.shadow")
}
val bundle: Configuration by configurations.creating {
isCanBeConsumed = false
isCanBeResolved = true
}
tasks {
jar {
archiveBaseName.set("Cobblemon-${project.name}")
archiveClassifier.set("dev-slim")
}
shadowJar {
archiveClassifier.set("dev-shadow")
archiveBaseName.set("Cobblemon-${project.name}")
configurations = listOf(bundle)
mergeServiceFiles()
}
remapJar {
dependsOn(shadowJar)
inputFile.set(shadowJar.flatMap { it.archiveFile })
archiveBaseName.set("Cobblemon-${project.name}")
archiveVersion.set("${rootProject.version}")
}
}
@@ -1,21 +0,0 @@
plugins {
`java-library`
}
tasks {
val collectJars by registering(Copy::class) {
val tasks = subprojects.filter { it.path != ":common" }.map { it.tasks.named("remapJar") }
dependsOn(tasks)
from(tasks)
into(buildDir.resolve("libs"))
}
assemble {
dependsOn(collectJars)
}
}
tasks.withType<Test> {
useJUnitPlatform()
}
+2 -3
View File
@@ -1,13 +1,12 @@
plugins {
base
id("cobblemon.root-conventions")
id ("net.nemerosa.versioning") version "2.8.2"
}
group = "com.cobblemon.mod"
version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
version = "$version-${versioning.info.branch}-${versioning.info.build}"
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
}
+18 -22
View File
@@ -1,5 +1,5 @@
import extensions.isSnapshot
import extensions.version
import utilities.isSnapshot
import utilities.version
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
@@ -20,7 +20,7 @@ plugins {
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id ("net.nemerosa.versioning") version "2.8.2"
id("net.nemerosa.versioning") version "2.8.2"
}
architectury {
@@ -35,29 +35,26 @@ repositories {
}
dependencies {
implementation(libs.stdlib)
implementation(libs.reflect)
modImplementation(libs.fabricLoader)
//Flywheel has no common dep so just pick one and don't use any platform specific code in common
//modCompileOnly(libs.flywheelFabric)
implementation(libs.bundles.kotlin)
modImplementation(libs.fabric.loader)
modApi(libs.molang)
//modCompileOnly(libs.lambDynamicLights) { isTransitive = false }
// For Showdown
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
// Showdown
modCompileOnly(libs.graal)
//shadowCommon group: 'commons-io', name: 'commons-io', version: '2.6'
// Data Storage
modCompileOnly(libs.bundles.mongo)
// For datastore
modCompileOnly(libs.mongoDriverCore)
modCompileOnly(libs.mongoDriverSync)
testImplementation(libs.fabricJunit)
testImplementation(libs.junitParams)
testImplementation(libs.mockito)
testImplementation(libs.mockk)
testImplementation(libs.classgraph)
// Unit Testing
testImplementation(libs.bundles.unitTesting)
}
tasks.withType<Test> {
@@ -93,7 +90,6 @@ sourceSets {
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
}
}
}
@@ -26,7 +26,6 @@ public final class CrashReportMixin {
cobblemon.add("Is Snapshot", CobblemonBuildDetails.SNAPSHOT);
cobblemon.add("Git Commit", CobblemonBuildDetails.INSTANCE.smallCommitHash() + " (" + "https://gitlab.com/cable-mc/cobblemon/-/commit/" + CobblemonBuildDetails.GIT_COMMIT + ")");
cobblemon.add("Branch", CobblemonBuildDetails.BRANCH);
cobblemon.add("Timestamp", CobblemonBuildDetails.TIMESTAMP);
cobblemon.addStackTrace(builder);
builder.append("\n\n");
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import com.cobblemon.mod.common.integration.adorn.AdornCompatibility;
import java.util.List;
import juuxel.adorn.block.variant.BlockVariantSet;
import juuxel.adorn.block.variant.BlockVariantSets;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
//This is a yucky hack but better than what we were doing before
@Mixin(BlockVariantSets.class)
public abstract class AdornRegisterInvoker {
@Final
@Shadow(remap = false)
private static List<BlockVariantSet> variantSets;
@Inject(method = "register()V", at = @At("HEAD"), remap = false)
void register(CallbackInfo ci) {
variantSets.add(AdornCompatibility.INSTANCE);
}
}
@@ -10,7 +10,6 @@ object CobblemonBuildDetails {
const val GIT_COMMIT = "{{ gitCommit | default("Not Specified") }}"
const val BRANCH = "{{ branch | default("Not Specified") }}"
const val TIMESTAMP = "{{ timestamp }}"
fun smallCommitHash(): String {
return this.GIT_COMMIT.substring(0, 7)
@@ -102,7 +102,6 @@ import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.sherds.CobblemonSherds
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.DataKeys
@@ -179,7 +178,6 @@ object Cobblemon {
if(CobblemonBuildDetails.SNAPSHOT) {
this.LOGGER.info(" - Git Commit: ${smallCommitHash()} (https://gitlab.com/cable-mc/cobblemon/-/commit/${CobblemonBuildDetails.GIT_COMMIT})")
this.LOGGER.info(" - Branch: ${CobblemonBuildDetails.BRANCH}")
this.LOGGER.info(" - Timestamp: ${CobblemonBuildDetails.TIMESTAMP}")
}
implementation.registerPermissionValidator()
@@ -237,7 +235,7 @@ object Cobblemon {
val player = event.player
val block = player.world.getBlockState(event.pos).block
player.party().forEach { pokemon ->
pokemon.evolutions
pokemon.lockedEvolutions
.filterIsInstance<BlockClickEvolution>()
.forEach { evolution ->
evolution.attemptEvolution(pokemon, BlockClickEvolution.BlockInteractionContext(block, player.world))
@@ -374,36 +372,6 @@ object Cobblemon {
BATTLE_VICTORY.subscribe { AdvancementHandler.onWinBattle(it) }
EVOLUTION_COMPLETE.subscribe(Priority.LOWEST) { event ->
AdvancementHandler.onEvolve(event)
val pokemon = event.pokemon
val ninjaskIdentifier = cobblemonResource("ninjask")
// Ensure the config option is enabled and that the result was a ninjask and that shedinja exists
if (this.config.ninjaskCreatesShedinja && pokemon.species.resourceIdentifier == ninjaskIdentifier && PokemonSpecies.getByIdentifier(Pokemon.SHEDINJA) != null) {
val player = pokemon.getOwnerPlayer() ?: return@subscribe
if (player.isCreative || player.inventory.containsAny { it.item is PokeBallItem }) {
var pokeball = Items.AIR
player.inventory.combinedInventory.forEach {
it.forEach {
itemStack -> if (itemStack.item is PokeBallItem && pokeball == Items.AIR) {
pokeball = itemStack.item as PokeBallItem
}
}
}
if (!player.isCreative) {
player.inventory.removeAmountIf(1) { it.item is PokeBallItem }
}
if (pokeball == Items.AIR) {
pokeball = CobblemonItems.POKE_BALL
}
val properties = event.evolution.result.copy()
properties.species = Pokemon.SHEDINJA.toString()
val product = pokemon.clone()
product.removeHeldItem()
properties.apply(product)
product.caughtBall = (pokeball as PokeBallItem).pokeBall
pokemon.storeCoordinates.get()?.store?.add(product)
CobblemonCriteria.EVOLVE_POKEMON.trigger(player, EvolvePokemonContext(event.pokemon.preEvolution!!.species.resourceIdentifier, product.species.resourceIdentifier, playerData.get(player).advancementData.totalEvolvedCount))
}
}
}
LEVEL_UP_EVENT.subscribe { AdvancementHandler.onLevelUp(it) }
TRADE_COMPLETED.subscribe { AdvancementHandler.onTradeCompleted(it) }
@@ -418,7 +386,6 @@ object Cobblemon {
).ifSuccessful { it.mute = true }
}
CobblemonSherds.registerSherds()
}
fun getLevel(dimension: RegistryKey<World>): World? {
@@ -214,6 +214,213 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_TUMBLESTONE = this.create("polished_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_TUMBLESTONE_STAIRS = this.create("polished_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_TUMBLESTONE.defaultState, AbstractBlock.Settings.copy(POLISHED_TUMBLESTONE)))
@JvmField
val POLISHED_TUMBLESTONE_SLAB = this.create("polished_tumblestone_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_TUMBLESTONE_WALL = this.create("polished_tumblestone_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_POLISHED_TUMBLESTONE = this.create("chiseled_polished_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val TUMBLESTONE_BRICKS = this.create("tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val TUMBLESTONE_BRICK_STAIRS = this.create("tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(TUMBLESTONE_BRICKS.defaultState, AbstractBlock.Settings.copy(TUMBLESTONE_BRICKS)))
@JvmField
val TUMBLESTONE_BRICK_SLAB = this.create("tumblestone_brick_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val TUMBLESTONE_BRICK_WALL = this.create("tumblestone_brick_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_TUMBLESTONE_BRICKS = this.create("chiseled_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_SKY_TUMBLESTONE = this.create("polished_sky_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_SKY_TUMBLESTONE_STAIRS = this.create("polished_sky_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_SKY_TUMBLESTONE.defaultState, AbstractBlock.Settings.copy(POLISHED_SKY_TUMBLESTONE)))
@JvmField
val POLISHED_SKY_TUMBLESTONE_SLAB = this.create("polished_sky_tumblestone_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_SKY_TUMBLESTONE_WALL = this.create("polished_sky_tumblestone_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_POLISHED_SKY_TUMBLESTONE = this.create("chiseled_polished_sky_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val SKY_TUMBLESTONE_BRICKS = this.create("sky_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val SKY_TUMBLESTONE_BRICK_STAIRS = this.create("sky_tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(
SKY_TUMBLESTONE_BRICKS.defaultState, AbstractBlock.Settings.copy(SKY_TUMBLESTONE_BRICKS)))
@JvmField
val SKY_TUMBLESTONE_BRICK_SLAB = this.create("sky_tumblestone_brick_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val SKY_TUMBLESTONE_BRICK_WALL = this.create("sky_tumblestone_brick_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_SKY_TUMBLESTONE_BRICKS = this.create("chiseled_sky_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_BLACK_TUMBLESTONE = this.create("polished_black_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_STAIRS = this.create("polished_black_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_BLACK_TUMBLESTONE.defaultState, AbstractBlock.Settings.copy(POLISHED_BLACK_TUMBLESTONE)))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_SLAB = this.create("polished_black_tumblestone_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_WALL = this.create("polished_black_tumblestone_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_POLISHED_BLACK_TUMBLESTONE = this.create("chiseled_polished_black_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_TUMBLESTONE_BRICKS = this.create("black_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_TUMBLESTONE_BRICK_STAIRS = this.create("black_tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(
BLACK_TUMBLESTONE_BRICKS.defaultState, AbstractBlock.Settings.copy(BLACK_TUMBLESTONE_BRICKS)))
@JvmField
val BLACK_TUMBLESTONE_BRICK_SLAB = this.create("black_tumblestone_brick_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_TUMBLESTONE_BRICK_WALL = this.create("black_tumblestone_brick_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_BLACK_TUMBLESTONE_BRICKS = this.create("chiseled_black_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_APRICORN = apricornBlock("black_apricorn", Apricorn.BLACK)
@JvmField
@@ -234,7 +441,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
"relic_coin_pouch",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.sounds(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f)
.nonOpaque(), true
@@ -245,7 +452,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
"relic_coin_sack",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.sounds(CobblemonSounds.RELIC_COIN_SACK_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f), false
))
@@ -528,6 +735,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
val WEPEAR_BERRY = this.berryBlock("wepear")
val WIKI_BERRY = this.berryBlock("wiki")
val YACHE_BERRY = this.berryBlock("yache")
//val BINDING_SOIL = this.create("binding_soil", BindingSoilBlock(AbstractBlock.Settings.create()))
init {
/**
@@ -23,6 +23,7 @@ import com.cobblemon.mod.common.item.armor.CobblemonArmorTrims
import com.cobblemon.mod.common.item.battle.DireHitItem
import com.cobblemon.mod.common.item.battle.GuardSpecItem
import com.cobblemon.mod.common.item.battle.XStatItem
import com.cobblemon.mod.common.item.berry.BerryItem
import com.cobblemon.mod.common.item.berry.FriendshipRaisingBerryItem
import com.cobblemon.mod.common.item.berry.HealingBerryItem
import com.cobblemon.mod.common.item.berry.PPRestoringBerryItem
@@ -668,8 +669,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val CHOICE_SPECS = heldItem("choice_specs")
@JvmField
val CLEANSE_TAG = heldItem("cleanse_tag")
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
// @JvmField
// val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
@@ -698,16 +699,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val FOCUS_BAND = heldItem("focus_band")
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
@JvmField
val GRIP_CLAW = heldItem("grip_claw")
// @JvmField
// val GRIP_CLAW = heldItem("grip_claw")
@JvmField
val HARD_STONE = heldItem("hard_stone")
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = heldItem("iron_ball")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
// @JvmField
// val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = heldItem("leftovers")
@JvmField
@@ -720,12 +721,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val LOADED_DICE = heldItem("loaded_dice")
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
@JvmField
val LUMINOUS_MOSS = heldItem("luminous_moss")
// @JvmField
// val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val MAGNET = heldItem("magnet")
@JvmField
val METRONOME = heldItem("metronome")
// @JvmField
// val METRONOME = heldItem("metronome")
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
@@ -748,10 +749,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val POWER_LENS = heldItem("power_lens")
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
val PUNCHING_GLOVE = heldItem("punching_glove")
// @JvmField
// val PROTECTIVE_PADS = heldItem("protective_pads")
// @JvmField
// val PUNCHING_GLOVE = heldItem("punching_glove")
@JvmField
val QUICK_CLAW = heldItem("quick_claw")
@JvmField
@@ -760,16 +761,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROCKY_HELMET = heldItem("rocky_helmet")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
// @JvmField
// val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SAFETY_GOGGLES = heldItem("safety_goggles")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
// @JvmField
// val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
// @JvmField
// val SHED_SHELL = heldItem("shed_shell")
@JvmField
val SHELL_BELL = heldItem("shell_bell")
@JvmField
@@ -786,24 +787,24 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
val STICKY_BARB = heldItem("sticky_barb")
@JvmField
val TERRAIN_EXTENDER = heldItem("terrain_extender")
@JvmField
val THROAT_SPRAY = heldItem("throat_spray")
// @JvmField
// val TERRAIN_EXTENDER = heldItem("terrain_extender")
// @JvmField
// val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
// @JvmField
// val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = heldItem("weakness_policy")
@JvmField
val WIDE_LENS = heldItem("wide_lens")
// @JvmField
// val WIDE_LENS = heldItem("wide_lens")
@JvmField
val WISE_GLASSES = heldItem("wise_glasses")
@JvmField
val ZOOM_LENS = heldItem("zoom_lens")
// @JvmField
// val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 1F)
@JvmField
@@ -933,6 +934,67 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val BLACK_TUMBLESTONE_BLOCK = blockItem("black_tumblestone_block", CobblemonBlocks.BLACK_TUMBLESTONE_BLOCK)
@JvmField
val POLISHED_TUMBLESTONE = blockItem("polished_tumblestone", CobblemonBlocks.POLISHED_TUMBLESTONE)
@JvmField
val POLISHED_TUMBLESTONE_STAIRS = blockItem("polished_tumblestone_stairs", CobblemonBlocks.POLISHED_TUMBLESTONE_STAIRS)
@JvmField
val POLISHED_TUMBLESTONE_SLAB = blockItem("polished_tumblestone_slab", CobblemonBlocks.POLISHED_TUMBLESTONE_SLAB)
@JvmField
val POLISHED_TUMBLESTONE_WALL = blockItem("polished_tumblestone_wall", CobblemonBlocks.POLISHED_TUMBLESTONE_WALL)
@JvmField
val CHISELED_POLISHED_TUMBLESTONE = blockItem("chiseled_polished_tumblestone", CobblemonBlocks.CHISELED_POLISHED_TUMBLESTONE)
@JvmField
val TUMBLESTONE_BRICKS = blockItem("tumblestone_bricks", CobblemonBlocks.TUMBLESTONE_BRICKS)
@JvmField
val TUMBLESTONE_BRICK_STAIRS = blockItem("tumblestone_brick_stairs", CobblemonBlocks.TUMBLESTONE_BRICK_STAIRS)
@JvmField
val TUMBLESTONE_BRICK_SLAB = blockItem("tumblestone_brick_slab", CobblemonBlocks.TUMBLESTONE_BRICK_SLAB)
@JvmField
val TUMBLESTONE_BRICK_WALL = blockItem("tumblestone_brick_wall", CobblemonBlocks.TUMBLESTONE_BRICK_WALL)
@JvmField
val CHISELED_TUMBLESTONE_BRICKS = blockItem("chiseled_tumblestone_bricks", CobblemonBlocks.CHISELED_TUMBLESTONE_BRICKS)
@JvmField
val POLISHED_SKY_TUMBLESTONE = blockItem("polished_sky_tumblestone", CobblemonBlocks.POLISHED_SKY_TUMBLESTONE)
@JvmField
val POLISHED_SKY_TUMBLESTONE_STAIRS = blockItem("polished_sky_tumblestone_stairs", CobblemonBlocks.POLISHED_SKY_TUMBLESTONE_STAIRS)
@JvmField
val POLISHED_SKY_TUMBLESTONE_SLAB = blockItem("polished_sky_tumblestone_slab", CobblemonBlocks.POLISHED_SKY_TUMBLESTONE_SLAB)
@JvmField
val POLISHED_SKY_TUMBLESTONE_WALL = blockItem("polished_sky_tumblestone_wall", CobblemonBlocks.POLISHED_SKY_TUMBLESTONE_WALL)
@JvmField
val CHISELED_POLISHED_SKY_TUMBLESTONE = blockItem("chiseled_polished_sky_tumblestone", CobblemonBlocks.CHISELED_POLISHED_SKY_TUMBLESTONE)
@JvmField
val SKY_TUMBLESTONE_BRICKS = blockItem("sky_tumblestone_bricks", CobblemonBlocks.SKY_TUMBLESTONE_BRICKS)
@JvmField
val SKY_TUMBLESTONE_BRICK_STAIRS = blockItem("sky_tumblestone_brick_stairs", CobblemonBlocks.SKY_TUMBLESTONE_BRICK_STAIRS)
@JvmField
val SKY_TUMBLESTONE_BRICK_SLAB = blockItem("sky_tumblestone_brick_slab", CobblemonBlocks.SKY_TUMBLESTONE_BRICK_SLAB)
@JvmField
val SKY_TUMBLESTONE_BRICK_WALL = blockItem("sky_tumblestone_brick_wall", CobblemonBlocks.SKY_TUMBLESTONE_BRICK_WALL)
@JvmField
val CHISELED_SKY_TUMBLESTONE_BRICKS = blockItem("chiseled_sky_tumblestone_bricks", CobblemonBlocks.CHISELED_SKY_TUMBLESTONE_BRICKS)
@JvmField
val POLISHED_BLACK_TUMBLESTONE = blockItem("polished_black_tumblestone", CobblemonBlocks.POLISHED_BLACK_TUMBLESTONE)
@JvmField
val POLISHED_BLACK_TUMBLESTONE_STAIRS = blockItem("polished_black_tumblestone_stairs", CobblemonBlocks.POLISHED_BLACK_TUMBLESTONE_STAIRS)
@JvmField
val POLISHED_BLACK_TUMBLESTONE_SLAB = blockItem("polished_black_tumblestone_slab", CobblemonBlocks.POLISHED_BLACK_TUMBLESTONE_SLAB)
@JvmField
val POLISHED_BLACK_TUMBLESTONE_WALL = blockItem("polished_black_tumblestone_wall", CobblemonBlocks.POLISHED_BLACK_TUMBLESTONE_WALL)
@JvmField
val CHISELED_POLISHED_BLACK_TUMBLESTONE = blockItem("chiseled_polished_black_tumblestone", CobblemonBlocks.CHISELED_POLISHED_BLACK_TUMBLESTONE)
@JvmField
val BLACK_TUMBLESTONE_BRICKS = blockItem("black_tumblestone_bricks", CobblemonBlocks.BLACK_TUMBLESTONE_BRICKS)
@JvmField
val BLACK_TUMBLESTONE_BRICK_STAIRS = blockItem("black_tumblestone_brick_stairs", CobblemonBlocks.BLACK_TUMBLESTONE_BRICK_STAIRS)
@JvmField
val BLACK_TUMBLESTONE_BRICK_SLAB = blockItem("black_tumblestone_brick_slab", CobblemonBlocks.BLACK_TUMBLESTONE_BRICK_SLAB)
@JvmField
val BLACK_TUMBLESTONE_BRICK_WALL = blockItem("black_tumblestone_brick_wall", CobblemonBlocks.BLACK_TUMBLESTONE_BRICK_WALL)
@JvmField
val CHISELED_BLACK_TUMBLESTONE_BRICKS = blockItem("chiseled_black_tumblestone_bricks", CobblemonBlocks.CHISELED_BLACK_TUMBLESTONE_BRICKS)
@JvmField
val AUTOMATON_ARMOR_TRIM_SMITHING_TEMPLATE: SmithingTemplateItem = this.create(
"automaton_armor_trim_smithing_template",
@@ -986,6 +1048,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val STEEL_GEM = noSettingsItem("steel_gem")
@JvmField
val FAIRY_GEM = noSettingsItem("fairy_gem")
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
private fun blockItem(name: String, block: Block): BlockItem = this.create(name, BlockItem(block, Item.Settings()))
@@ -122,13 +122,18 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossil_machine.unprotected")
@JvmField
val COIN_POUCH_BREAK = this.create("coin_pouch.break")
val RELIC_COIN_SACK_BREAK = this.create("relic_coin_sack.break")
@JvmField
val COIN_POUCH_HIT = this.create("coin_pouch.hit")
val RELIC_COIN_SACK_HIT = this.create("relic_coin_sack.hit")
@JvmField
val COIN_POUCH_STEP = this.create("coin_pouch.step")
val RELIC_COIN_SACK_STEP = this.create("relic_coin_sack.step")
@JvmField
val COIN_POUCH_PLACE = this.create("coin_pouch.place")
val RELIC_COIN_SACK_PLACE = this.create("relic_coin_sack.place")
@JvmField
val RELIC_COIN_POUCH_BREAK = this.create("relic_coin_pouch.break")
@JvmField
val RELIC_COIN_POUCH_PLACE = this.create("relic_coin_pouch.place")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
@@ -189,13 +194,22 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
val GILDED_CHEST_PLACE = this.create("gilded_chest.place")
@JvmField
val COIN_POUCH_SOUNDS = BlockSoundGroup(1f, 1f,
COIN_POUCH_BREAK,
COIN_POUCH_STEP,
COIN_POUCH_PLACE,
COIN_POUCH_HIT,
COIN_POUCH_STEP
val RELIC_COIN_SACK_SOUNDS = BlockSoundGroup(1f, 1f,
RELIC_COIN_SACK_BREAK,
RELIC_COIN_SACK_STEP,
RELIC_COIN_SACK_PLACE,
RELIC_COIN_SACK_HIT,
RELIC_COIN_SACK_STEP
)
@JvmField
val RELIC_COIN_POUCH_SOUNDS = BlockSoundGroup(1f, 1f,
RELIC_COIN_POUCH_BREAK,
RELIC_COIN_SACK_STEP,
RELIC_COIN_POUCH_PLACE,
RELIC_COIN_SACK_HIT,
RELIC_COIN_SACK_STEP
)
@JvmField
val IMPACT_NORMAL = this.create("impact.normal")
@JvmField
@@ -226,7 +226,7 @@ open class PokemonBattle(
val facedFainted = opponentPokemon.facedOpponents.contains(faintedPokemon)
val pokemon = opponentPokemon.effectedPokemon
if (facedFainted) {
pokemon.evolutions.forEach { evolution ->
pokemon.lockedEvolutions.forEach { evolution ->
evolution.requirements.filterIsInstance<DefeatRequirement>().forEach { defeatRequirement ->
if (defeatRequirement.target.matches(faintedPokemon.effectedPokemon)) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is DefeatEvolutionProgress && it.currentProgress().target == defeatRequirement.target }) { DefeatEvolutionProgress() }
@@ -16,7 +16,7 @@ import com.cobblemon.mod.common.api.events.berry.BerryYieldCalculationEvent
import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.berry.BerryItem
import com.cobblemon.mod.common.pokemon.Nature
import com.cobblemon.mod.common.util.readBox
import com.cobblemon.mod.common.util.readEnumConstant
@@ -56,9 +56,8 @@ import net.minecraft.world.biome.Biome
* @property identifier The [Identifier] of this berry.
* @property baseYield The [IntRange] possible for the berry tree before [bonusYield] is calculated.
* @property preferredBiomeTags The [TagKey]s of the berries preffered biomes. Determines spawning and yield
* @property growthTime The [IntRange] possible in minutes for how long the berry tree takes to grow.
* @property refreshRate The [IntRange] possible in minutes for how long the berry tree takes to regrow its berries once it has been harvested.
* @depreciated @property lifeCycles The [IntRange] possible for the berry to live for between harvests.
* @property growthTime The [IntRange] possible in minutes for how long the berry tree takes to grow frome age 0 to age 3
* @property refreshRate The [IntRange] possible in minutes for how long the berry tree takes to grow from age 3 to age 5
* @property favoriteMulches The types of mulches that benefit this berries yield
* @property growthFactors An array of [GrowthFactor]s that will affect this berry. The client is not aware of these.
* @property mutations A map of the partner berry as the key and the value as the resulting mutation with this berry.
@@ -71,6 +70,7 @@ import net.minecraft.world.biome.Biome
* @property flowerTexture The [Identifier] for the texture of the berry in flower form. This is resolved into a [ModelPart] on the client.
* @property fruitModelIdentifier The [Identifier] for the model of the berry in flower form. This is resolved into a [ModelPart] on the client.
* @property fruitTexture The [Identifier] for the texture of the berry in flower form.
* @property stageOnePositioning Transformation of the berry model for age 0
*
* @throws IllegalArgumentException if the any yield range argument is not a positive range.
*/
@@ -80,7 +80,6 @@ class Berry(
val preferredBiomeTags: List<TagKey<Biome>>,
val growthTime: IntRange,
val refreshRate: IntRange,
//val lifeCycles: IntRange,
val favoriteMulches: EnumSet<MulchVariant>,
val growthFactors: Collection<GrowthFactor>,
val spawnConditions: List<BerrySpawnCondition>,
@@ -99,7 +98,9 @@ class Berry(
@SerializedName("fruitModel")
val fruitModelIdentifier: Identifier,
val fruitTexture: Identifier,
val weight: Float
val stageOnePositioning: GrowthPoint,
val weight: Float,
val boneMealChance: Float
) {
@Transient
@@ -172,8 +173,9 @@ class Berry(
val bonus = this.bonusYield(world, state, pos)
var yield = base + bonus.first
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
if (BerryBlock.getMulch(state) == MulchVariant.RICH) {
yield = min(yield + 1, maxYield())
if (BerryBlock.getMulch(treeEntity) == MulchVariant.RICH) {
//I hope the upper bound isnt exclusive, especially when there's a method called nextBetweenExclusive
yield += world.random.nextBetween(1, 3)
treeEntity.decrementMulchDuration(world, pos, state)
}
val event = BerryYieldCalculationEvent(this, world, state, pos, placer, yield, bonus.second)
@@ -290,6 +292,13 @@ class Berry(
buffer.writeIdentifier(this.flowerTexture)
buffer.writeIdentifier(this.fruitModelIdentifier)
buffer.writeIdentifier(this.fruitTexture)
buffer.writeDouble(stageOnePositioning.position.x)
buffer.writeDouble(stageOnePositioning.position.y)
buffer.writeDouble(stageOnePositioning.position.z)
buffer.writeDouble(stageOnePositioning.rotation.x)
buffer.writeDouble(stageOnePositioning.rotation.y)
buffer.writeDouble(stageOnePositioning.rotation.z)
buffer.writeFloat(boneMealChance)
}
/**
@@ -303,7 +312,8 @@ class Berry(
private fun bonusYield(world: World, state: BlockState, pos: BlockPos): Pair<Int, Collection<GrowthFactor>> {
var bonus = 0
val passed = arrayListOf<GrowthFactor>()
val mulchVariant = BerryBlock.getMulch(state)
val treeEntity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return 0 to passed
val mulchVariant = BerryBlock.getMulch(treeEntity)
val hasBiomeMulch = mulchVariant in favoriteMulches
this.growthFactors.forEach { factor ->
if (factor.isValid(world, state, pos)) {
@@ -350,7 +360,9 @@ class Berry(
val flowerTexture = buffer.readIdentifier()
val fruitModelIdentifier = buffer.readIdentifier()
val fruitTexture = buffer.readIdentifier()
return Berry(identifier, baseYield, emptyList(), growthTime, refreshRate, favMulchs, emptySet(), emptyList(), growthPoints, randomizedGrowthPoints, mutations, sproutShapeBoxes, matureShapeBoxes, flavors, tintIndexes, flowerModelIdentifier, flowerTexture, fruitModelIdentifier, fruitTexture, 0F)
val stageOneYPos = GrowthPoint(Vec3d(buffer.readDouble(), buffer.readDouble(), buffer.readDouble()), Vec3d(buffer.readDouble(), buffer.readDouble(), buffer.readDouble()))
val boneMealChance = buffer.readFloat()
return Berry(identifier, baseYield, emptyList(), growthTime, refreshRate, favMulchs, emptySet(), emptyList(), growthPoints, randomizedGrowthPoints, mutations, sproutShapeBoxes, matureShapeBoxes, flavors, tintIndexes, flowerModelIdentifier, flowerTexture, fruitModelIdentifier, fruitTexture, stageOneYPos, 0F, boneMealChance)
}
}
@@ -78,6 +78,8 @@ object CobblemonEvents {
val POKE_BALL_CAPTURE_CALCULATED = EventObservable<PokeBallCaptureCalculatedEvent>()
@JvmField
val POKEMON_CAPTURED = EventObservable<PokemonCapturedEvent>()
@JvmField
val FOSSIL_REVIVED = EventObservable<FossilRevivedEvent>()
// @JvmField
// val EGG_HATCH = EventObservable<HatchEggEvent>()
@JvmField
@@ -0,0 +1,17 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.network.ServerPlayerEntity
data class FossilRevivedEvent (
val pokemon: Pokemon,
val player: ServerPlayerEntity?
)
@@ -10,9 +10,7 @@ package com.cobblemon.mod.common.api.moves.animations
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.cobblemon.mod.common.api.moves.animations.keyframes.ActionEffectKeyframe
import com.cobblemon.mod.common.api.scheduling.ScheduledTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import java.util.concurrent.CompletableFuture
@@ -43,6 +41,9 @@ class ActionEffectTimeline(
// .toList copy because I'm paranoid about iterators being trying to share between identical effects playing
chainKeyframes(context, timeline.toList().iterator(), finalFuture)
finalFuture
}.exceptionallyCompose {
it.printStackTrace()
CompletableFuture.completedFuture(Unit)
}
}
@@ -55,6 +56,7 @@ class ActionEffectTimeline(
keyframe.play(context)
.thenRun { context.currentKeyframes.remove(keyframe) }
.thenApply { chainKeyframes(context, iterator, finalFuture) }
.exceptionally { finalFuture.completeExceptionally(it) }
}
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.moves.animations.keyframes
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.EntityProvider
@@ -40,7 +39,7 @@ class EntityParticlesActionEffectKeyframe : ConditionalActionEffectKeyframe(), E
.flatMap { prov -> prov.entities.filter { test(context, it, isUser = prov is UsersProvider) } }
val effectIdentifier = try {
effect?.asExpressionLike()?.resolveString(context.runtime)
effect?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0.0" } ?: effect
} catch (e: Exception) {
effect
}?.asIdentifierDefaultingNamespace() ?: return skip()
@@ -8,24 +8,30 @@
package com.cobblemon.mod.common.api.mulch
import com.cobblemon.mod.common.BakingOverride
import com.cobblemon.mod.common.client.CobblemonBakingOverrides
import net.minecraft.util.StringIdentifiable
/**
* Represents the different types of Mulch implemented in the mod.
*
*/
enum class MulchVariant(val duration: Int = -1) : StringIdentifiable {
COARSE,
GROWTH(3),
HUMID,
LOAMY,
PEAT,
RICH(3),
SANDY,
SURPRISE(3),
NONE;
enum class MulchVariant(val model: BakingOverride?, val duration: Int = -1) : StringIdentifiable {
COARSE(CobblemonBakingOverrides.COARSE_MULCH),
GROWTH(CobblemonBakingOverrides.GROWTH_MULCH, 5),
HUMID(CobblemonBakingOverrides.HUMID_MULCH),
LOAMY(CobblemonBakingOverrides.LOAMY_MULCH),
PEAT(CobblemonBakingOverrides.PEAT_MULCH),
RICH(CobblemonBakingOverrides.RICH_MULCH, 5),
SANDY(CobblemonBakingOverrides.SANDY_MULCH),
SURPRISE(CobblemonBakingOverrides.SURPRISE_MULCH, 3),
NONE(null);
override fun asString(): String {
return name.lowercase()
}
companion object {
const val GROWTH_TIME_MULTIPLIER = 0.5
}
}
@@ -64,6 +64,7 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
if (entity is MultiblockEntity && entity.multiblockStructure != null) {
entity.multiblockStructure!!.onBreak(world, pos, state, player)
}
entity?.markRemoved()
}
return result
}
@@ -77,6 +78,7 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
return BlockRenderType.MODEL
}
//This is done so a block picked with NBT doesnt absolutely DESTROY multiblocks
override fun getPickStack(world: WorldView, pos: BlockPos, state: BlockState): ItemStack {
val blockEntity = world.getBlockEntity(pos) as? MultiblockEntity ?: return ItemStack.EMPTY
return if (blockEntity.multiblockStructure == null) super.getPickStack(world, pos, state) else ItemStack.EMPTY
@@ -47,6 +47,10 @@ fun interface PokemonPropertyExtractor {
val NICKNAME = add { pokemon, properties -> properties.nickname = pokemon.nickname }
@JvmField
val STATUS = add { pokemon, properties -> properties.status = pokemon.status?.status?.showdownName }
@JvmField
val IVS = add { pokemon, properties -> properties.ivs = pokemon.ivs }
@JvmField
val EVS = add { pokemon, properties -> properties.evs = pokemon.evs }
@JvmField
val ILLUSION = mutableListOf(SPECIES, FORM, ASPECTS, GENDER, NICKNAME, SHINY)
@@ -8,7 +8,11 @@
package com.cobblemon.mod.common.api.pokemon.evolution
import com.cobblemon.mod.common.Cobblemon.playerData
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEvent
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionTestedEvent
@@ -17,7 +21,9 @@ import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.evolution.requirement.EvolutionRequirement
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.activestate.ShoulderedState
import com.cobblemon.mod.common.pokemon.evolution.variants.ItemInteractionEvolution
@@ -25,6 +31,7 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.party
import net.minecraft.item.ItemStack
import net.minecraft.sound.SoundCategory
@@ -44,6 +51,11 @@ interface Evolution : EvolutionLike {
*/
val result: PokemonProperties
/**
* The shed result of this evolution.
*/
val shedder: PokemonProperties?
/**
* If this evolution allows the user to choose when to start it or not.
*/
@@ -95,6 +107,36 @@ interface Evolution : EvolutionLike {
return true
}
fun shed(pokemon: Pokemon): Boolean {
val innerShedder = shedder ?: return false
val owner = pokemon.getOwnerPlayer() ?: return false
// If the player has at least one Pokeball in their inventory.
var pokeballStack: ItemStack? = null
if (!owner.isCreative) {
for (i in 0 until owner.inventory.size()) {
val stackI = owner.inventory.getStack(i)
if (stackI.isIn(CobblemonItemTags.POKE_BALLS)) {
pokeballStack = stackI
}
}
if (pokeballStack == null) return false
}
// If the player has at least one empty spot in their party.
val emptySlot = owner.party().getFirstAvailablePosition() ?: return false
// Add shed Pokemon to player's party
val shedPokemon = pokemon.clone()
shedPokemon.removeHeldItem()
innerShedder.apply(shedPokemon)
shedPokemon.caughtBall = ((pokeballStack?.item ?: CobblemonItems.POKE_BALL) as PokeBallItem).pokeBall
pokemon.storeCoordinates.get()?.store?.add(shedPokemon)
CobblemonCriteria.EVOLVE_POKEMON.trigger(owner, EvolvePokemonContext(pokemon.preEvolution!!.species.resourceIdentifier, shedPokemon.species.resourceIdentifier, playerData.get(owner).advancementData.totalEvolvedCount))
// Consume one of the balls
pokeballStack?.decrement(1)
return true
}
/**
* Starts this evolution as soon as possible.
@@ -153,8 +195,9 @@ interface Evolution : EvolutionLike {
pokemon.getOwnerPlayer()?.sendMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
}
// we want to instantly tick for example you might only evolve your Bulbasaur at level 34 so Venusaur should be immediately available
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.getOwnerPlayer()?.playSound(CobblemonSounds.EVOLVING, 1F, 1F)
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.getOwnerPlayer()?.playSound(CobblemonSounds.EVOLVING, SoundCategory.NEUTRAL, 1F, 1F)
this.shed(pokemon)
CobblemonEvents.EVOLUTION_COMPLETE.post(EvolutionCompleteEvent(pokemon, this))
}
@@ -101,7 +101,7 @@ open class Learnset : ClientDataSynchronizer<Learnset> {
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
val level = buffer.readSizedInt(IntSize.U_SHORT)
val moves = mutableListOf<MoveTemplate>()
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
repeat(times = buffer.readSizedInt(IntSize.U_SHORT)) {
Moves.getByNumericalId(buffer.readInt())?.let(moves::add)
}
levelUpMoves[level] = moves
@@ -112,7 +112,7 @@ open class Learnset : ClientDataSynchronizer<Learnset> {
buffer.writeSizedInt(IntSize.U_BYTE, levelUpMoves.size)
for ((level, moves) in levelUpMoves) {
buffer.writeSizedInt(IntSize.U_SHORT, level)
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
buffer.writeSizedInt(IntSize.U_SHORT, moves.size)
for (move in moves) {
buffer.writeInt(move.num)
}
@@ -51,8 +51,8 @@ enum class Stats(override val identifier: Identifier, override val displayName:
/** Gets the [Stat] from the respective Showdown id. */
fun getStat(statKey: String) = when(statKey) {
"atk" -> ATTACK
"def" -> DEFENCE
"atk", "Attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
"def", "Defense" -> DEFENCE // Big Pecks states the full stat name "Defense"
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spe" -> SPEED
@@ -8,6 +8,9 @@
package com.cobblemon.mod.common.api.pokemon.status
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.util.Identifier
/**
@@ -20,4 +23,6 @@ open class Status(
val showdownName: String = "",
val applyMessage: String,
val removeMessage: String
)
) {
fun getActionEffect() = ActionEffects.actionEffects[name]
}
@@ -9,21 +9,29 @@
package com.cobblemon.mod.common.api.pokemon.status
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.VolatileStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.nonpersistent.ConfuseStatus
import com.cobblemon.mod.common.pokemon.status.statuses.nonpersistent.AttractStatus
import net.minecraft.util.Identifier
/**
* Main API point for Statuses
* Get or register Statuses
*
* NOTE: May seem weird to have so many things called volatile statuses but the package is called nonpersistent.
* Its because volatile is a reserved keyword in Java. Cant use it in a package name
*
* @author Deltric
*/
object Statuses {
private val persistentStatuses = mutableListOf<Status>()
private val volatileStatuses = mutableListOf<Status>()
private val allStatuses = mutableListOf<Status>()
val POISON = registerStatus(PoisonStatus())
@@ -32,13 +40,23 @@ object Statuses {
val SLEEP = registerStatus(SleepStatus())
val FROZEN = registerStatus(FrozenStatus())
val BURN = registerStatus(BurnStatus())
val ATTRACT = registerStatus(AttractStatus())
val CONFUSE = registerStatus(ConfuseStatus())
fun <T: Status> registerStatus(status: T) : T {
if (status is PersistentStatus) {
persistentStatuses.add(status)
}
else if (status is VolatileStatus) {
volatileStatuses.add(status)
}
allStatuses.add(status)
return status
}
fun getStatus(name: Identifier) = allStatuses.find { status -> status.name == name }
fun getStatus(showdownName: String) = allStatuses.find { it.showdownName == showdownName }
fun getPersistentStatuses() = allStatuses.filterIsInstance<PersistentStatus>()
fun getPersistentStatuses() = persistentStatuses
}
@@ -79,15 +79,15 @@ class ParticleEvent(
particleEffect?.let { effect ->
val bedrockParticleEffect = BedrockParticleEffectRepository.getEffect(effect.effect) ?: return@let
val rootMatrix = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> MatrixWrapper().updatePosition(storm.matrixWrapper.getOrigin())
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.matrixWrapper
EventParticleEffect.EventParticleType.EMITTER,// -> MatrixWrapper().updatePosition(storm.matrixWrapper.getOrigin())
EventParticleEffect.EventParticleType.EMITTER_BOUND,// -> storm.matrixWrapper
EventParticleEffect.EventParticleType.PARTICLE,
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getX(), it.getY(), it.getZ()) } ?: Vec3d(storm.getX(), storm.getY(), storm.getZ())).let { MatrixWrapper().updatePosition(it) }
}
val sourceVelocity = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> storm.sourceVelocity().let { { it } }
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.sourceVelocity
EventParticleEffect.EventParticleType.EMITTER,// -> storm.sourceVelocity().let { { it } }
EventParticleEffect.EventParticleType.EMITTER_BOUND,// -> storm.sourceVelocity
EventParticleEffect.EventParticleType.PARTICLE -> { { Vec3d.ZERO } }
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getVelocityX(), it.getVelocityY(), it.getVelocityZ()) } ?: Vec3d.ZERO).let { { it } }
}
@@ -15,10 +15,12 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.codec.CodecMapped
import com.cobblemon.mod.common.api.data.ArbitrarilyMappedSerializableCompanion
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.util.codec.EXPRESSION_CODEC
import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.math.geometry.transformDirection
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveVec3d
import com.mojang.serialization.Codec
import com.mojang.serialization.DynamicOps
import com.mojang.serialization.codecs.PrimitiveCodec
@@ -35,20 +37,79 @@ interface ParticleMotion : CodecMapped {
init {
registerSubtype(ParticleMotionType.DYNAMIC, DynamicParticleMotion::class.java, DynamicParticleMotion.CODEC)
registerSubtype(ParticleMotionType.STATIC, StaticParticleMotion::class.java, StaticParticleMotion.CODEC)
registerSubtype(ParticleMotionType.PARAMETRIC, ParametricParticleMotion::class.java, ParametricParticleMotion.CODEC)
}
}
val type: ParticleMotionType
fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d): Vec3d
fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d): Vec3d
fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d
fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float): Vec3d
}
enum class ParticleMotionType {
DYNAMIC,
PARAMETRIC, // TODO figure out how that even works
PARAMETRIC,
STATIC
}
class ParametricParticleMotion(
var offset: Triple<Expression, Expression, Expression> = Triple(
NumberExpression(0.0),
NumberExpression(0.0),
NumberExpression(0.0)
),
var direction: Triple<Expression, Expression, Expression> = Triple(
NumberExpression(0.0),
NumberExpression(0.0),
NumberExpression(0.0)
)
) : ParticleMotion {
companion object {
val CODEC: Codec<ParametricParticleMotion> = RecordCodecBuilder.create { instance ->
instance.group(
PrimitiveCodec.STRING.fieldOf("type").forGetter { it.type.name },
EXPRESSION_CODEC.listOf().fieldOf("offset").forGetter { listOf(it.offset.first, it.offset.second, it.offset.third) },
EXPRESSION_CODEC.listOf().fieldOf("direction").forGetter { listOf(it.direction.first, it.direction.second, it.direction.third) }
).apply(instance) { _, offset, direction -> ParametricParticleMotion(Triple(offset[0], offset[1], offset[2]), Triple(direction[0], direction[1], direction[2])) }
}
}
override val type = ParticleMotionType.PARAMETRIC
override fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d) = Vec3d.ZERO
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d {
val stormPosition = Vec3d(particle.storm.getX(), particle.storm.getY(), particle.storm.getZ())
val offset = runtime.resolveVec3d(this.offset)
val particlePosition = Vec3d(particle.getX(), particle.getY(), particle.getZ())
val desiredPosition = stormPosition.add(offset)
return desiredPosition.subtract(particlePosition)
}
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = runtime.resolveVec3d(direction).normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: PacketByteBuf) {
offset = Triple(
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression()
)
direction = Triple(
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression()
)
}
override fun writeToBuffer(buffer: PacketByteBuf) {
buffer.writeString(offset.first.getString())
buffer.writeString(offset.second.getString())
buffer.writeString(offset.third.getString())
buffer.writeString(direction.first.getString())
buffer.writeString(direction.second.getString())
buffer.writeString(direction.third.getString())
}
}
class DynamicParticleMotion(
var direction: ParticleMotionDirection = InwardsMotionDirection(),
var speed: Expression = NumberExpression(0.0),
@@ -79,14 +140,23 @@ class DynamicParticleMotion(
return direction.getDirectionVector(runtime, storm, emitterPos, particlePos).normalize().multiply(runtime.resolveDouble(speed))
}
override fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d): Vec3d {
return Vec3d(
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d {
val acceleration = Vec3d(
runtime.resolveDouble(acceleration.first),
runtime.resolveDouble(acceleration.second),
runtime.resolveDouble(acceleration.third)
).subtract(velocity.multiply(runtime.resolveDouble(drag)))
)
.subtract(velocity.multiply(20 * runtime.resolveDouble(drag)))
.multiply(1 / 20.0).multiply(1 / 20.0) // blocks per second per second -> blocks per tick per tick
return Vec3d(
velocity.x + acceleration.x,
velocity.y + acceleration.y,
velocity.z + acceleration.z
)
}
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = velocity.normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: RegistryByteBuf) {
@@ -234,7 +304,8 @@ class StaticParticleMotion : ParticleMotion {
override val type = ParticleMotionType.STATIC
override fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d) = Vec3d.ZERO
override fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d) = Vec3d.ZERO
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d) = velocity
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = velocity.normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: RegistryByteBuf) {}
override fun writeToBuffer(buffer: RegistryByteBuf) {}
@@ -32,6 +32,7 @@ interface ParticleRotation : CodecMapped {
) {
init {
registerSubtype(ParticleRotationType.DYNAMIC, DynamicParticleRotation::class.java, DynamicParticleRotation.CODEC)
registerSubtype(ParticleRotationType.PARAMETRIC, ParametricParticleRotation::class.java, ParametricParticleRotation.CODEC)
}
}
@@ -39,7 +40,34 @@ interface ParticleRotation : CodecMapped {
fun getInitialRotation(runtime: MoLangRuntime): Double
fun getInitialAngularVelocity(runtime: MoLangRuntime): Double
fun getAngularAcceleration(runtime: MoLangRuntime, angularVelocity: Double): Double
fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double): Double
}
class ParametricParticleRotation(var expression: Expression = NumberExpression(0.0)): ParticleRotation {
companion object {
val CODEC: Codec<ParametricParticleRotation> = RecordCodecBuilder.create { instance ->
instance.group(
PrimitiveCodec.STRING.fieldOf("type").forGetter { it.type.name },
EXPRESSION_CODEC.fieldOf("expression").forGetter { it.expression }
).apply(instance) { _, expression ->
ParametricParticleRotation(expression)
}
}
}
override val type = ParticleRotationType.PARAMETRIC
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun getInitialRotation(runtime: MoLangRuntime) = runtime.resolveDouble(expression)
override fun getInitialAngularVelocity(runtime: MoLangRuntime) = 0.0
override fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double) = runtime.resolveDouble(expression) - angle
override fun readFromBuffer(buffer: PacketByteBuf) {
expression = MoLang.createParser(buffer.readString()).parseExpression()
}
override fun writeToBuffer(buffer: PacketByteBuf) {
buffer.writeString(expression.getString())
}
}
class DynamicParticleRotation(
@@ -66,15 +94,15 @@ class DynamicParticleRotation(
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun getInitialRotation(runtime: MoLangRuntime) = runtime.resolveDouble(startRotation)
override fun getInitialAngularVelocity(runtime: MoLangRuntime) = runtime.resolveDouble(speed) / 20
override fun getAngularAcceleration(runtime: MoLangRuntime, angularVelocity: Double): Double {
override fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double): Double {
val acceleration = runtime.resolveDouble(acceleration)
val nextVelocity = angularVelocity + acceleration
val nextVelocity = angularVelocity * 20 + acceleration
val drag = nextVelocity * runtime.resolveDouble(drag)
return if (abs(drag) > abs(nextVelocity)) {
return angularVelocity + (if (abs(drag) > abs(nextVelocity)) {
0.0
} else {
nextVelocity - drag - angularVelocity
}
nextVelocity - drag - angularVelocity * 20
})
}
override fun readFromBuffer(buffer: RegistryByteBuf) {
@@ -10,12 +10,7 @@ package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.entity.Despawner
import com.cobblemon.mod.common.api.spawning.condition.AreaSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.BasicSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.GroundedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SubmergedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SurfaceSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.*
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
import com.cobblemon.mod.common.api.spawning.context.GroundedSpawningContext
import com.cobblemon.mod.common.api.spawning.context.LavafloorSpawningContext
@@ -91,6 +86,7 @@ object BestSpawner {
SpawningCondition.register(SubmergedSpawningCondition.NAME, SubmergedSpawningCondition::class.java)
SpawningCondition.register(GroundedSpawningCondition.NAME, GroundedSpawningCondition::class.java)
SpawningCondition.register(SurfaceSpawningCondition.NAME, SurfaceSpawningCondition::class.java)
SpawningCondition.register(SeafloorSpawningCondition.NAME, SeafloorSpawningCondition::class.java)
LOGGER.info("Loaded ${SpawningCondition.conditionTypes.size} spawning condition types.")
SpawningContextCalculator.register(GroundedSpawningContextCalculator)
@@ -100,7 +96,7 @@ object BestSpawner {
SpawningContextCalculator.register(SurfaceSpawningContextCalculator)
SpawningContext.register(name = "grounded", clazz = GroundedSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "seafloor", clazz = SeafloorSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "seafloor", clazz = SeafloorSpawningContext::class.java, defaultCondition = SeafloorSpawningCondition.NAME)
SpawningContext.register(name = "lavafloor", clazz = LavafloorSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "submerged", clazz = SubmergedSpawningContext::class.java, defaultCondition = SubmergedSpawningCondition.NAME)
SpawningContext.register(name = "surface", clazz = SurfaceSpawningContext::class.java, defaultCondition = SurfaceSpawningCondition.NAME)
@@ -35,11 +35,13 @@ class TimeRange : IntRanges {
"night" to TimeRange(12542..23459),
"noon" to TimeRange(5000..6999),
"midnight" to TimeRange(17000..18999),
"dawn" to TimeRange(22300..23999, 0..166),
"dawn" to TimeRange(22300..23999, 0..999),
"dusk" to TimeRange(11834..13701),
"twilight" to TimeRange(11834..13701, 22300..23999, 0..166),
"morning" to TimeRange(0..4999),
"afternoon" to TimeRange(7000..12039)
"morning" to TimeRange(23000..23999, 0..4999),
"afternoon" to TimeRange(7000..12999),
"predawn" to TimeRange(19000..22999),
"evening" to TimeRange(13000..16999)
)
}
@@ -0,0 +1,58 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.context.SeafloorSpawningContext
import com.cobblemon.mod.common.util.Merger
import net.minecraft.block.Block
/**
* Base type for a spawning condition that applies to some kind of [SeafloorSpawningContext]. This
* can be extended for subclasses of [SeafloorSpawningContext].
*
* Borrowed the Grounded context code since it was unintentionally spawning Pokémon on the sea floor
* already. Seems to be working fine /shrug
*
* @author FrankTheFarmer
* @since May 22nd, 2024
*/
abstract class SeafloorTypeSpawningCondition<T : SeafloorSpawningContext> : AreaTypeSpawningCondition<T>() {
var neededBaseBlocks: MutableList<RegistryLikeCondition<Block>>? = null
override fun fits(ctx: T): Boolean {
return if (!super.fits(ctx)) {
false
} else if (minHeight != null && ctx.height < minHeight!!) {
return false
} else if (maxHeight != null && ctx.height > maxHeight!!) {
return false
} else !(neededBaseBlocks != null && neededBaseBlocks!!.none { it.fits(ctx.baseBlock.block, ctx.blockRegistry) })
}
override fun copyFrom(other: SpawningCondition<*>, merger: Merger) {
super.copyFrom(other, merger)
if (other is SeafloorTypeSpawningCondition) {
neededBaseBlocks = merger.merge(neededBaseBlocks, other.neededBaseBlocks)?.toMutableList()
}
}
}
/**
* A spawning condition for a [SeafloorSpawningContext].
*
* @author FrankTheFarmer
* @since May 22nd, 2024
*/
open class SeafloorSpawningCondition : SeafloorTypeSpawningCondition<SeafloorSpawningContext>() {
override fun contextClass() = SeafloorSpawningContext::class.java
companion object {
const val NAME = "seafloor"
}
}
@@ -78,7 +78,7 @@ abstract class SpawningCondition<T : SpawningContext> {
return false
} else if (ctx.position.z < minZ.orMin() || ctx.position.z > maxZ.orMax()) {
return false
} else if (dimensions != null && dimensions!!.isNotEmpty() && ctx.world.dimension.effects !in dimensions!!) {
} else if (dimensions != null && dimensions!!.isNotEmpty() && ctx.world.dimensionKey.value !in dimensions!!) {
return false
} else if (moonPhase != null && ctx.moonPhase !in moonPhase!!) {
return false
@@ -49,7 +49,7 @@ open class AreaSpawningContext(
* This is not considering the provided state as what the entity would be on top of,
* but rather the space its hitbox would fill.
*/
open fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState): Boolean = !state.isFullCube(world, pos)
open fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState): Boolean = !state.isSolid
override fun postFilter(detail: SpawnDetail): Boolean {
if (!super.postFilter(detail)) {
@@ -30,8 +30,8 @@ import net.minecraft.server.world.ServerWorld
*/
interface SpawningContextCalculator<I : SpawningContextInput, O : SpawningContext> {
companion object {
val isAirCondition: (BlockState) -> Boolean = { it.isAir || (!it.isSolid && !it.isLiquid) }
val isSolidCondition: (BlockState) -> Boolean = { it.isSolid && !it.isIn(BlockTags.LEAVES) }
val isAirCondition: (BlockState) -> Boolean = { it.isAir || (!it.isSolid && !it.fluidState.isIn(FluidTags.WATER)) }
val isSolidCondition: (BlockState) -> Boolean = { it.isSolid }
val isWaterCondition: (BlockState) -> Boolean = { it.fluidState.isIn(FluidTags.WATER) && it.fluidState.isStill }
val isLavaCondition: (BlockState) -> Boolean = { it.fluidState.isIn(FluidTags.LAVA) && it.fluidState.isStill }
@@ -34,15 +34,19 @@ abstract class SpawnAction<R>(
/**
* Runs the spawn action and processes any non-null result.
*/
open fun complete(): Boolean {
open fun complete(): R? {
if (future.isDone) {
return null
}
ctx.influences.forEach { it.affectAction(this) }
val result = run()
return if (result != null) {
if (result != null) {
future.complete(result)
true
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
false
}
return result
}
}
@@ -34,7 +34,8 @@ class BestSpawnerConfig {
val contextWeights = mutableMapOf(
"grounded" to 1F,
"submerged" to 0.99F,
"surface" to 0.01F
"surface" to 0.01F,
"seafloor" to 1F
)
val buckets = mutableListOf(
SpawnBucket("common", 93.8F),
@@ -48,7 +48,7 @@ abstract class SpawnDetailPreset {
var weightMultipliers: MutableList<WeightMultiplier>? = null
var weight: Float? = null
var percentage: Float? = null
var mergeMode = MergeMode.KEEP
var mergeMode = MergeMode.INSERT
open fun apply(spawnDetail: SpawnDetail) {
bucket?.let { spawnDetail.bucket = it }
@@ -123,7 +123,7 @@ open class PlayerPartyStore(
}
// Passive evolutions
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { it.attemptEvolution(pokemon) }
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { it.attemptEvolution(pokemon) }
val removeList = mutableListOf<Evolution>()
pokemon.evolutionProxy.server().forEach {
if (!it.test(pokemon) && it is LevelUpEvolution && !it.permanent)
@@ -99,7 +99,7 @@ open class PCStore(
this.lockedSize = lockNewSize
if (boxes.size > newSize) {
// reduce
val slicedBoxes = boxes.slice(boxes.size until newSize)
val slicedBoxes = boxes.slice(newSize until boxes.size)
boxes.removeAll(slicedBoxes)
slicedBoxes.flatMap { it.asIterable() }.forEach(overflowHandler)
} else {
@@ -70,7 +70,6 @@ object BattleBuilder {
player1Actor.battleTheme = player2.getBattleTheme()
player2Actor.battleTheme = player1.getBattleTheme()
}
errors
} else {
errors
}
@@ -139,7 +138,6 @@ object BattleBuilder {
}
playerActor.battleTheme = pokemonEntity.getBattleTheme()
}
errors
} else {
errors
}
@@ -0,0 +1,51 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.dispatch
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* An [InterpreterInstruction] that triggers an [ActionEffectTimeline]
* I think it might be better to have this as an abstract class so we can default the fields
*
* @author Apion
* @since May 19, 2024
*/
interface ActionEffectInstruction : InterpreterInstruction {
var future: CompletableFuture<*>
var holds: MutableSet<String>
//To expose via molang, so action effects can do different stuff in different instructions
//e.g. "x is confused" vs "x hit itself in confusion"
val id: Identifier
override fun invoke(battle: PokemonBattle) {
preActionEffect(battle)
val runtime = MoLangRuntime()
battle.addQueryFunctions(runtime.environment.getQueryStruct())
runtime.environment.getQueryStruct().addStandardFunctions()
addMolangQueries(runtime)
runActionEffect(battle, runtime)
postActionEffect(battle)
}
fun preActionEffect(battle: PokemonBattle)
fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime)
fun postActionEffect(battle: PokemonBattle)
fun addMolangQueries(runtime: MoLangRuntime) {
runtime.environment.getQueryStruct()
.addFunction("instruction_id") { StringValue(id.toString()) }
}
}
@@ -8,16 +8,28 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.CauserInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Format: |-activate|POKEMON|EFFECT
@@ -28,19 +40,50 @@ import net.minecraft.text.Text
* @author Hunter
* @since September 25th, 2022
*/
class ActivateInstruction(val instructionSet: InstructionSet, val message: BattleMessage) : InterpreterInstruction, CauserInstruction {
override fun invoke(battle: PokemonBattle) {
class ActivateInstruction(val instructionSet: InstructionSet, val message: BattleMessage) : ActionEffectInstruction, CauserInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("activate")
override fun preActionEffect(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val effect = message.effectAt(1) ?: return
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKNOWN")
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, pokemon)
battle.dispatch{
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Text.literal("UNKNOWN")
ShowdownInterpreter.lastCauser[battle.battleId] = message
battle.minorBattleActions[pokemon.uuid] = message
GO
}
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val effect = message.effectAt(1) ?: return@dispatch GO
val status = Statuses.getStatus(effect.id)
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKNOWN")
val effect = message.effectAt(1) ?: return@dispatch GO
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Text.literal("UNKNOWN")
val lang = when (effect.id) {
// Includes a 3rd argument being the magnitude level as a number
"magnitude" -> battleLang("activate.magnitude", message.argumentAt(2)?.toIntOrNull() ?: 1)
@@ -59,7 +102,8 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
battle.broadcastChatMessage(lang)
WaitDispatch(1F)
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
UntilDispatch { "effects" !in holds}
}
}
}
@@ -8,14 +8,25 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Format: |-boost|POKEMON|STAT|AMOUNT or |-unboost|POKEMON|STAT|AMOUNT
@@ -25,9 +36,33 @@ import com.cobblemon.mod.common.util.battleLang
* @author Hiroku
* @since August 20th, 2022
*/
class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMessage, val remainingLines: Iterator<BattleMessage>, val isBoost: Boolean = true): InterpreterInstruction {
class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMessage, val remainingLines: Iterator<BattleMessage>, val isBoost: Boolean = true): ActionEffectInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("boost")
override fun preActionEffect(battle: PokemonBattle) {
override fun invoke(battle: PokemonBattle) {
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val actionEffect = if (isBoost) BOOST_EFFECT else UNBOOST_EFFECT
val providers = mutableListOf<Any>(battle)
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val statKey = message.argumentAt(1) ?: return
val stages = message.argumentAt(2)?.toInt() ?: return
@@ -35,7 +70,7 @@ class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMe
val severity = Stats.getSeverity(stages)
val rootKey = if (isBoost) "boost" else "unboost"
battle.dispatchWaiting(1.5F) {
battle.dispatch {
val lang = when {
message.hasOptionalArgument("zeffect") -> battleLang("$rootKey.$severity.zeffect", pokemon.getName(), stat)
else -> battleLang("$rootKey.$severity", pokemon.getName(), stat)
@@ -47,6 +82,13 @@ class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMe
// TODO: replace with context that tracks detailed information such as # of stages
repeat(stages) { pokemon.contextManager.add(context) }
battle.minorBattleActions[pokemon.uuid] = message
return@dispatch UntilDispatch { "effects" !in holds }
}
}
companion object {
val BOOST_EFFECT = ActionEffects.actionEffects[cobblemonResource("boost")]!!
val UNBOOST_EFFECT = ActionEffects.actionEffects[cobblemonResource("unboost")]!!
}
}
@@ -8,14 +8,27 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Formats: |cant|POKEMON|REASON and |cant|POKEMON|REASON|MOVE
@@ -24,12 +37,40 @@ import com.cobblemon.mod.common.util.lang
* @author Deltric
* @since January 22nd, 2022
*/
class CantInstruction(val message: BattleMessage): InterpreterInstruction {
class CantInstruction(val message: BattleMessage): ActionEffectInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("cant")
override fun preActionEffect(battle: PokemonBattle) {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val effectID = message.effectAt(1)?.id ?: return@dispatch GO
val name = pokemon.getName()
val status = Statuses.getStatus(effectID)
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val effectID = message.effectAt(1)?.id ?: return@dispatch GO
val name = pokemon.getName()
// Move may be null as it's not always given
val moveName = message.moveAt(2)?.displayName ?: run { "(Unrecognized: ${message.argumentAt(2)})".text() }
@@ -38,7 +79,7 @@ class CantInstruction(val message: BattleMessage): InterpreterInstruction {
// TODO: in the games they use a generic image because there is a popup of the ability and the sprite of the mon, it may be good to have a similar system here
"armortail", "damp", "dazzling", "queenlymajesty" -> battleLang("cant.generic", name, moveName)
"par", "slp", "frz" -> {
val status = Statuses.getStatus(effectID)?.name?.path ?: return@dispatchWaiting
val status = Statuses.getStatus(effectID)?.name?.path ?: return@dispatch GO
lang("status.$status.is", name)
}
else -> battleLang("cant.$effectID", name, moveName)
@@ -46,6 +87,10 @@ class CantInstruction(val message: BattleMessage): InterpreterInstruction {
battle.broadcastChatMessage(lang.red())
battle.minorBattleActions[pokemon.uuid] = message
UntilDispatch { "effects" !in holds }
}
}
}
@@ -8,15 +8,21 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.ShowdownInterpreter.lastCauser
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
@@ -25,11 +31,13 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePac
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DamageTakenEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.RecoilEvolutionProgress
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import java.util.concurrent.CompletableFuture
import kotlin.math.roundToInt
import net.minecraft.text.Text
import net.minecraft.util.Identifier
/**
* Format: |-damage|POKEMON|HP STATUS
@@ -43,45 +51,87 @@ class DamageInstruction(
val actor: BattleActor,
val publicMessage: BattleMessage,
val privateMessage: BattleMessage
) : InterpreterInstruction {
var future = CompletableFuture.completedFuture(Unit)
) : ActionEffectInstruction {
val expectedTarget = publicMessage.battlePokemon(0, actor.battle)
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("damage")
override fun invoke(battle: PokemonBattle) {
override fun preActionEffect(battle: PokemonBattle) {
val battlePokemon = publicMessage.battlePokemon(0, actor.battle) ?: return
val recoiling = privateMessage.optionalArgument("from")?.equals("recoil", true) == true
val lastCauser = instructionSet.getMostRecentCauser(comparedTo = this)
if (recoiling) {
battlePokemon.effectedPokemon.let { pokemon ->
if (RecoilEvolutionProgress.supports(pokemon)) {
val newPercentage = privateMessage.argumentAt(1)?.split("/")?.getOrNull(0)?.toIntOrNull() ?: 0
val newHealth = (pokemon.hp * (newPercentage / 100.0)).roundToInt()
val difference = pokemon.currentHealth - newHealth
if (difference > 0) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is RecoilEvolutionProgress }) { RecoilEvolutionProgress() }
progress.updateProgress(RecoilEvolutionProgress.Progress(progress.currentProgress().recoil + difference))
}
doRecoilEvoChecks(battlePokemon)
if (lastCauser is MoveInstruction) {
battle.dispatch {
//Is the recoil hold currently used anywhere?
UntilDispatch { "recoil" !in lastCauser.holds }
}
}
}
val newHealth = privateMessage.argumentAt(1)?.split(" ")?.get(0) ?: return
val effect = privateMessage.effect()
val source = privateMessage.battlePokemonFromOptional(battle)
var causedFaint = newHealth == "0"
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, effect, it) }
}
battle.dispatch {
if (lastCauser is MoveInstruction && recoiling) {
UntilDispatch { "recoil" !in lastCauser.holds }
} else {
GO
private fun doRecoilEvoChecks(battlePokemon: BattlePokemon) {
battlePokemon.effectedPokemon.let { pokemon ->
if (RecoilEvolutionProgress.supports(pokemon)) {
val healthStr = privateMessage.argumentAt(1) ?: throw UnsupportedOperationException(
"Cant get recoil string"
)
val newHealth =
"([0-9]+).*".toRegex().find(healthStr)?.groups?.get(1)?.value?.toIntOrNull()
?: throw UnsupportedOperationException("Cant get recoil string")
val difference = pokemon.currentHealth - newHealth
if (difference > 0) {
val progress = pokemon.evolutionProxy.current()
.progressFirstOrCreate({ it is RecoilEvolutionProgress }) { RecoilEvolutionProgress() }
progress.updateProgress(RecoilEvolutionProgress.Progress(progress.currentProgress().recoil + difference))
}
}
}
}
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, effect, it) }
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
val effect = privateMessage.effect()
val battlePokemon = publicMessage.battlePokemon(0, actor.battle) ?: return
var status = effect?.id?.let { Statuses.getStatus(it) }
battle.dispatch {
val pokemon = privateMessage.battlePokemon(0, battle) ?: return@dispatch GO
//Showdown doesnt tell us on damage if its poison or toxic so we gotta consult the entity
if (status is PoisonStatus) {
status = pokemon.effectedPokemon.status?.status ?: status
}
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
battlePokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
val newHealth = privateMessage.argumentAt(1)?.split(" ")?.get(0) ?: return
val battlePokemon = publicMessage.battlePokemon(0, actor.battle) ?: return
var causedFaint = newHealth == "0"
val effect = privateMessage.effect()
val source = privateMessage.battlePokemonFromOptional(battle)
val lastCauser = instructionSet.getMostRecentCauser(comparedTo = this)
battle.dispatch {
val pokemonName = battlePokemon.getName()
val pokemonEntity = battlePokemon.entity
//Play recoil animation if the pokemon recoiling isnt dead
if (!causedFaint && pokemonEntity != null) {
val pkt = PlayPoseableAnimationPacket(pokemonEntity.id, setOf("recoil"), emptySet())
pkt.sendToPlayersAround(
@@ -92,7 +142,7 @@ class DamageInstruction(
distance = 50.0
)
}
//Play hit particle
if (pokemonEntity != null) {
RunPosableMoLangPacket(pokemonEntity.id, setOf("q.particle('cobblemon:hit', 'target')")).sendToPlayersAround(
x = pokemonEntity.x,
@@ -157,8 +207,9 @@ class DamageInstruction(
} else if (causedFaint) {
GO
} else {
WaitDispatch(1F)
UntilDispatch {"effects" !in holds}
}
}
}
}
@@ -10,10 +10,10 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.interpreter.Effect
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunction
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.Moves
@@ -29,6 +29,7 @@ import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.pokemon.evolution.progress.UseMoveEvolutionProgress
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import java.util.concurrent.CompletableFuture
/**
@@ -121,6 +122,7 @@ class MoveInstruction(
}
runtime.environment.getQueryStruct().addFunction("move") { move.struct }
runtime.environment.getQueryStruct().addFunction("instruction_id") { StringValue(cobblemonResource("move").toString()) }
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
@@ -21,6 +21,7 @@ import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
//import dev.lambdaurora.lambdynlights.util.SodiumDynamicLightHandler.pos
import net.minecraft.block.Block
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockState
@@ -89,22 +90,31 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
init {
defaultState = this.stateManager.defaultState
.with(WAS_GENERATED, false)
.with(AGE, 0)
.with(MULCH, MulchVariant.NONE)
.with(AGE, 0)
.with(IS_ROOTED, false)
}
override fun grow(world: ServerWorld, random: Random, pos: BlockPos, state: BlockState) {
growHelper(world, random, pos, state, true)
}
//grow, but cooler
fun growHelper(world: ServerWorld, random: Random, pos: BlockPos, state: BlockState, boneMealed: Boolean = false) {
val berry = berry() ?: return
if (boneMealed && random.nextFloat() > berry.boneMealChance) return
val curAge = state.get(AGE)
val newAge = curAge + 1
if (newAge > FRUIT_AGE) return
val newState = state.with(AGE, newAge)
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
if (curAge == MATURE_AGE) {
treeEntity.generateGrowthPoints(world, state, pos, null)
determineMutation(world, random, pos, state)
treeEntity.generateGrowthPoints(world, newState, pos, null)
determineMutation(world, random, pos, newState)
}
world.setBlockState(pos, newState, Block.NOTIFY_LISTENERS)
convertMulchToEntity(world, newState, pos)
treeEntity.goToNextStageTimer(FRUIT_AGE - curAge)
treeEntity.markDirty()
}
@@ -124,7 +134,7 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
CobblemonEvents.BERRY_MUTATION_OFFER.post(BerryMutationOfferEvent(berry, world, state, pos, mutations)) { berryMutationOffer ->
if (berryMutationOffer.mutations.isNotEmpty()) {
var mutateChance = 125
if (getMulch(state) == MulchVariant.SURPRISE) {
if (getMulch(treeEntity) == MulchVariant.SURPRISE) {
mutateChance *= 4
treeEntity.decrementMulchDuration(world, pos, state)
}
@@ -145,7 +155,10 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
state: BlockState,
variant: MulchVariant
): Boolean {
return getMulch(state) == MulchVariant.NONE && state.get(AGE) < FLOWER_AGE && world.getBlockState(pos.down()).isOf(Blocks.FARMLAND)
val underBlockState = world.getBlockState(pos.down())
val validSoil = state.get(IS_ROOTED) || underBlockState.isIn(CobblemonBlockTags.BERRY_SOIL)
val treeEntity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return false
return getMulch(treeEntity) == MulchVariant.NONE && state.get(AGE) < FLOWER_AGE && validSoil
}
override fun applyMulch(
@@ -156,10 +169,8 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
variant: MulchVariant
) {
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
setMulch(world, pos, state, variant)
treeEntity.mulchDuration = variant.duration
treeEntity.setMulch(variant, world, state, pos)
world.playSound(null, pos, CobblemonSounds.MULCH_PLACE, SoundCategory.BLOCKS, 0.6F, 1F)
treeEntity.refreshTimers(pos)
}
@Deprecated("Deprecated in Java")
@@ -197,7 +208,7 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
val below = world.getBlockState(pos.down())
return (state.get(WAS_GENERATED) && below.isIn(CobblemonBlockTags.BERRY_WILD_SOIL))
|| below.isIn(CobblemonBlockTags.BERRY_SOIL)
|| below.block is FarmlandBlock
|| state.get(IS_ROOTED)
}
override fun getCodec(): MapCodec<out BlockWithEntity> {
@@ -220,6 +231,7 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
builder.add(AGE)
builder.add(WAS_GENERATED)
builder.add(MULCH)
builder.add(IS_ROOTED)
}
override fun getPickStack(world: WorldView?, pos: BlockPos?, state: BlockState?): ItemStack {
@@ -256,6 +268,7 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
val AGE: IntProperty = IntProperty.of("age", 0, FRUIT_AGE)
val MULCH: EnumProperty<MulchVariant> = EnumProperty.of("mulch", MulchVariant::class.java)
val WAS_GENERATED: BooleanProperty = BooleanProperty.of("generated")
val IS_ROOTED: BooleanProperty = BooleanProperty.of("rooted")
// val PLANTED_SHAPE = VoxelShapes.union(
// VoxelShapes.cuboid(0.3125, -0.0625, 0.3125, 0.6875, 0.0, 0.6875),
// VoxelShapes.cuboid(0.375, 0.0, 0.375, 0.625, 0.0625, 0.625)
@@ -318,15 +331,14 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
val TALL_MATURE = listOf(Box(0.0, -1.0, 0.0, 16.0, 24.0, 16.0))
fun getMulch(state: BlockState): MulchVariant {
if (!state.contains(MULCH)) {
return MulchVariant.NONE
}
return state.get(MULCH)
}
fun getMulch(entity: BerryBlockEntity) = entity.mulchVariant
fun setMulch(world: World, pos: BlockPos, state: BlockState, mulch: MulchVariant) {
world.setBlockState(pos, state.with(MULCH, mulch))
fun convertMulchToEntity(world: ServerWorld, state: BlockState, pos: BlockPos) {
val entity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return
if (state.get(MULCH) != MulchVariant.NONE && state.get(MULCH) != entity.mulchVariant) {
entity.mulchVariant = state.get(MULCH)
world.setBlockState(pos, state.with(MULCH, MulchVariant.NONE))
}
}
}
}
@@ -0,0 +1,49 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.item.berry.BerryItem
import net.minecraft.block.AbstractBlock
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
/**
* @author Apion
* @since February 27, 2024
*/
class BindingSoilBlock(settings: Settings) : Block(settings) {
@Deprecated("Deprecated in Java")
override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hit: BlockHitResult
): ActionResult {
if (!world.isClient) {
val itemStack = player.getStackInHand(hand)
val item = itemStack.item
if (item is BerryItem) {
world.setBlockState(pos, item.block.defaultState.with(BerryBlock.IS_ROOTED, true))
if (!player.isCreative) {
itemStack.decrement(1)
}
}
}
return ActionResult.SUCCESS
}
}
@@ -20,6 +20,7 @@ import net.minecraft.entity.LivingEntity
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.SidedInventory
import net.minecraft.inventory.SimpleInventory
import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack
import net.minecraft.server.world.ServerWorld
@@ -39,6 +40,7 @@ import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
import net.minecraft.world.WorldEvents
import net.minecraft.world.WorldView
@@ -72,11 +74,13 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity?): BlockState {
val result = super.onBreak(world, pos, state, player)
val otherPart = world.getBlockState(getPositionOfOtherPart(state, pos))
if (!world.isClient) {
val otherPart = world.getBlockState(getPositionOfOtherPart(state, pos))
if (otherPart.block is RestorationTankBlock) {
world.setBlockState(getPositionOfOtherPart(state, pos), Blocks.AIR.defaultState, 35)
world.syncWorldEvent(player, 2001, getPositionOfOtherPart(state, pos), getRawIdFromState(otherPart))
if (otherPart.block is RestorationTankBlock) {
world.setBlockState(getPositionOfOtherPart(state, pos), Blocks.AIR.defaultState, Block.NOTIFY_ALL)
world.syncWorldEvent(player, WorldEvents.BLOCK_BROKEN, getPositionOfOtherPart(state, pos), getRawIdFromState(otherPart))
}
}
return result
@@ -90,9 +94,9 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
itemStack: ItemStack?
) {
//Place the full block before we call to super to validate the multiblock
world.setBlockState(pos.up(), state.with(PART, TankPart.TOP) as BlockState, 3)
world.setBlockState(pos.up(), state.with(PART, TankPart.TOP) as BlockState, Block.NOTIFY_ALL)
world.updateNeighbors(pos, Blocks.AIR)
state.updateNeighbors(world, pos, 3)
state.updateNeighbors(world, pos, Block.NOTIFY_ALL)
super.onPlaced(world, pos, state, placer, itemStack)
}
@@ -215,9 +219,8 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
): SidedInventory {
val tankEntity =
(if (state.get(PART) == TankPart.TOP) world.getBlockEntity(pos.down())
else world.getBlockEntity(pos)) as RestorationTankBlockEntity
return tankEntity.inv
else world.getBlockEntity(pos))
return if(tankEntity != null && tankEntity is RestorationTankBlockEntity) tankEntity.inv else DummyInventory()
}
enum class TankPart(private val label: String) : StringIdentifiable {
@@ -241,5 +244,19 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
val PART = EnumProperty.of("part", TankPart::class.java)
val TRIGGERED = Properties.TRIGGERED
val ON = BooleanProperty.of("on")
class DummyInventory : SimpleInventory(0), SidedInventory {
override fun getAvailableSlots(side: Direction): IntArray {
return IntArray(0)
}
override fun canInsert(slot: Int, stack: ItemStack, dir: Direction?): Boolean {
return false
}
override fun canExtract(slot: Int, stack: ItemStack, dir: Direction): Boolean {
return false
}
}
}
}
@@ -31,6 +31,7 @@ import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack
import net.minecraft.screen.ScreenHandler
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.server.world.ServerWorld
import net.minecraft.sound.SoundCategory
import net.minecraft.state.StateManager
import net.minecraft.state.property.BooleanProperty
@@ -47,6 +48,7 @@ import net.minecraft.util.StringIdentifiable
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.math.random.Random
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
@@ -200,10 +202,6 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
if (!player.world.isClient) {
PiglinBrain.onGuardedBlockInteracted(player, true)
}
val state = entity.poseableState
state.currentModel?.let {
it.moveToPose(null, state, it.getPose("OPEN")!!)
}
return ActionResult.SUCCESS
}
@@ -214,9 +212,11 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
newState: BlockState,
moved: Boolean
) {
if (!state.isOf(newState.block)) {
val chest = world.getBlockEntity(pos) as GildedChestBlockEntity
ItemScatterer.spawn(world, pos, chest.inventoryContents)
if (!state.isOf(newState.block) && !world.isClient) {
val chest = world.getBlockEntity(pos) as? GildedChestBlockEntity
chest?.let {
ItemScatterer.spawn(world, pos, chest.inventoryContents)
}
}
}
@@ -293,4 +293,14 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
*/
}
override fun scheduledTick(
state: BlockState?,
world: ServerWorld?,
pos: BlockPos?,
random: Random?
) {
val blockEntity = world?.getBlockEntity(pos) as? GildedChestBlockEntity ?: return
blockEntity.onScheduledTick()
}
}
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.events.berry.BerryHarvestEvent
import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.BerryBlock.Companion.getMulch
import com.cobblemon.mod.common.block.BerryBlock.Companion.setMulch
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntity
@@ -44,8 +43,8 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
lateinit var berryIdentifier: Identifier
private val ticksPerMinute = 1200
var renderState: RenderState? = null
//The time left for the tree to grow to stage 5
var growthTimer: Int = 72000
//The time left for the tree until its either age 3 or age 5 (check block state, if we are at age 0<x<3 unti 3 otherwise until 5)
var growthTimer: Int = 0
set(value) {
if (value < 0) {
throw IllegalArgumentException("You cannot set the growth time to less than zero")
@@ -56,7 +55,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
field = value
}
//The time left for the tree to grow to the next stage
var stageTimer: Int = growthTimer / BerryBlock.MATURE_AGE
var stageTimer: Int = 0
set(value) {
if (field != value) {
this.markDirty()
@@ -64,6 +63,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
field = value
}
private val growthPoints = arrayListOf<Identifier>()
var mulchVariant = MulchVariant.NONE
/**
* The idea behind the growth point sequence is it's a 16-long string of
@@ -86,20 +86,6 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
markDirty()
}
fun decrementMulchDuration(world: World, pos: BlockPos, state: BlockState) {
val currentMulch = getMulch(state)
if (currentMulch == MulchVariant.NONE || currentMulch.duration == -1) {
return
}
val newDuration = mulchDuration - 1
mulchDuration = if (newDuration <= 0) {
setMulch(world, pos, state, MulchVariant.NONE)
0
} else {
newDuration
}
}
constructor(pos: BlockPos, state: BlockState, berryIdentifier: Identifier): this(pos, state) {
this.berryIdentifier = berryIdentifier
resetGrowTimers(pos, state)
@@ -108,6 +94,31 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
}
}
fun decrementMulchDuration(world: World, pos: BlockPos, state: BlockState) {
if (mulchVariant == MulchVariant.NONE || mulchVariant.duration == -1) {
return
}
val newDuration = mulchDuration - 1
mulchDuration = if (newDuration <= 0) {
mulchVariant = MulchVariant.NONE
this.markDirty()
world.updateListeners(pos, state, state, Block.NOTIFY_LISTENERS)
0
} else {
newDuration
}
}
fun setMulch(mulch: MulchVariant, world: World, state: BlockState, pos: BlockPos) {
this.mulchVariant = mulch
this.mulchDuration = mulch.duration
refreshTimers(pos)
world.updateListeners(pos, state, state, Block.NOTIFY_LISTENERS)
this.markDirty()
}
//This function basically runs twice when the berry tree is growing, once when it starts, once when it hits age 3
//Why dont we just go 0-5? Design thinks its annoying to balance the numbers using 0-5 and 3-5
fun resetGrowTimers(pos: BlockPos, state: BlockState) {
val curAge = state.get(BerryBlock.AGE)
if (curAge == 5) {
@@ -120,12 +131,15 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
val upperGrowthLimit = (if (curAge == 0) berry.growthTime.last else berry.refreshRate.last) * multiplier / 10
val growthRange = lowerGrowthLimit..upperGrowthLimit
this.growthTimer = this.applyMulchModifier(pos, growthRange.random() * ticksPerMinute)
this.goToNextStageTimer(BerryBlock.FRUIT_AGE - curAge)
this.growthTimer = this.applyMulchModifier(pos, growthRange.random() * ticksPerMinute, true)
val stagesLeft = if (curAge < 3) BerryBlock.MATURE_AGE - curAge else BerryBlock.FRUIT_AGE - curAge
this.goToNextStageTimer(stagesLeft)
}
fun goToNextStageTimer(stagesLeft: Int) {
val avgStageTime = growthTimer / stagesLeft
//A number between 80% and 100% the average stage time
//So stages have some variance
stageTimer = this.world?.random?.nextBetween((avgStageTime * 8) / 10, avgStageTime) ?:
(((Math.random() * 0.2) + 0.8) * avgStageTime).toInt()
growthTimer -= stageTimer
@@ -138,7 +152,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
* @param timer Timer to be modified
* @return The modified timer
*/
private fun applyMulchModifier(pos: BlockPos, timer: Int): Int {
private fun applyMulchModifier(pos: BlockPos, timer: Int, decrementMulch: Boolean = false): Int {
val state = world?.getBlockState(pos) ?: return timer
val curAge = state.get(BerryBlock.AGE)
@@ -146,11 +160,15 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
return timer
}
if (getMulch(state) != MulchVariant.GROWTH) {
if (mulchVariant != MulchVariant.GROWTH) {
return timer
}
return (timer * 0.66).toInt()
if (decrementMulch) {
world?.let {
decrementMulchDuration(it, pos, state)
}
}
return (timer * MulchVariant.GROWTH_TIME_MULTIPLIER).toInt()
}
/**
@@ -158,8 +176,8 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
* @param pos The position of the block
*/
fun refreshTimers(pos: BlockPos) {
this.growthTimer = this.applyMulchModifier(pos, growthTimer)
this.stageTimer = this.applyMulchModifier(pos, stageTimer)
this.growthTimer = this.applyMulchModifier(pos, growthTimer, false)
this.stageTimer = this.applyMulchModifier(pos, stageTimer, false)
}
/**
@@ -249,6 +267,9 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
if (nbt.contains(GROWTH_POINTS_SEQUENCE)) {
growthPointSequence = nbt.getString(GROWTH_POINTS_SEQUENCE)
}
if (nbt.contains(MULCH_VARIANT)) {
mulchVariant = MulchVariant.valueOf(nbt.getString(MULCH_VARIANT))
}
this.renderState?.needsRebuild = true
}
@@ -261,6 +282,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
nbt.putString(BERRY, berryIdentifier.toString())
nbt.putInt(MULCH_DURATION, mulchDuration)
nbt.putString(GROWTH_POINTS_SEQUENCE, growthPointSequence)
nbt.putString(MULCH_VARIANT, mulchVariant.toString())
}
override fun markDirty() {
@@ -324,11 +346,12 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
companion object {
internal val TICKER = BlockEntityTicker<BerryBlockEntity> { world, pos, state, blockEntity ->
if (world.isClient) return@BlockEntityTicker
if (state.get(BerryBlock.IS_ROOTED)) return@BlockEntityTicker
if (blockEntity.stageTimer >= 0) {
blockEntity.stageTimer--
}
if (blockEntity.stageTimer == 0) {
(state.block as BerryBlock).grow(world as ServerWorld, world.random, pos, state)
(state.block as BerryBlock).growHelper(world as ServerWorld, world.random, pos, state)
}
}
//private const val LIFE_CYCLES = "life_cycles"
@@ -338,6 +361,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
private const val STAGE_TIMER = "StageTimer"
private const val BERRY = "Berry"
private const val MULCH_DURATION = "MulchDuration"
private const val MULCH_VARIANT = "MulchVariant"
}
}
@@ -29,11 +29,17 @@ class FossilAnalyzerBlockEntity(
class FossilAnalyzerInventory(val analyzerEntity: FossilAnalyzerBlockEntity) : SidedInventory {
override fun clear() {
TODO("Not yet implemented")
if(analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
val fossilMultiblockStructure = analyzerEntity.multiblockStructure as FossilMultiblockStructure
fossilMultiblockStructure.fossilInventory.clear()
}
}
override fun size(): Int {
TODO("Not yet implemented")
if (analyzerEntity.multiblockStructure != null) {
return 3
}
return 0
}
override fun isEmpty(): Boolean {
@@ -41,11 +47,18 @@ class FossilAnalyzerBlockEntity(
}
override fun getStack(slot: Int): ItemStack {
if (analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
val fossilMultiblockStructure = analyzerEntity.multiblockStructure as FossilMultiblockStructure
if (fossilMultiblockStructure.fossilInventory.size > slot) {
return fossilMultiblockStructure.fossilInventory[slot]
}
}
return ItemStack.EMPTY
}
//Unimplemented since no extract
override fun removeStack(slot: Int, amount: Int): ItemStack {
return ItemStack.EMPTY
return removeStack(slot)
}
override fun removeStack(slot: Int): ItemStack {
@@ -53,7 +66,7 @@ class FossilAnalyzerBlockEntity(
}
override fun setStack(slot: Int, stack: ItemStack) {
if (analyzerEntity.multiblockStructure != null) {
if (analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
val struct = analyzerEntity.multiblockStructure as FossilMultiblockStructure
analyzerEntity.world?.let {
struct.insertFossil(stack, it)
@@ -72,7 +85,10 @@ class FossilAnalyzerBlockEntity(
}
override fun getAvailableSlots(side: Direction?): IntArray {
return IntArray(1)
if(analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
return intArrayOf(0,1,2)
}
return IntArray(0)
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
@@ -89,6 +105,5 @@ class FossilAnalyzerBlockEntity(
override fun canExtract(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
return false
}
}
}
@@ -39,18 +39,14 @@ open class FossilMultiblockEntity(
}
}
get() {
return if (field != null) {
field
} else if (masterBlockPos != null && masterBlockPos != pos) {
if(masterBlockPos != null && masterBlockPos != pos) {
val chunkPos = ChunkPos(masterBlockPos)
if (world?.chunkManager?.isChunkLoaded(chunkPos.x, chunkPos.z) == true) {
val entity: FossilMultiblockEntity? = world?.getBlockEntity(masterBlockPos) as FossilMultiblockEntity?
field = entity?.multiblockStructure
}
field
} else {
null
}
return field
}
override fun markRemoved() {
@@ -20,10 +20,10 @@ import net.minecraft.entity.player.PlayerEntity
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.inventory.DoubleInventory
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.Inventory
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
import net.minecraft.registry.RegistryWrapper
import net.minecraft.screen.GenericContainerScreenHandler
import net.minecraft.sound.SoundCategory
import net.minecraft.state.property.Properties
@@ -59,9 +59,7 @@ class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type =
override fun isPlayerViewing(player: PlayerEntity): Boolean {
if (player.currentScreenHandler is GenericContainerScreenHandler) {
val inventory = (player.currentScreenHandler as GenericContainerScreenHandler).inventory
return inventory === this@GildedChestBlockEntity || inventory is DoubleInventory && inventory.isPart(
this@GildedChestBlockEntity
)
return inventory === this@GildedChestBlockEntity
}
return false
}
@@ -89,7 +87,7 @@ class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type =
}
override fun getAvailableSlots(side: Direction): IntArray {
return if (type == Type.FAKE) IntArray(0) else IntArray(NUM_SLOTS)
return if (type == Type.FAKE) IntArray(0) else IntArray(NUM_SLOTS) { it }
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
@@ -165,4 +163,10 @@ class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type =
Inventories.readNbt(nbt, inventoryContents, registryLookup)
}
}
fun onScheduledTick() {
if (!this.removed) {
stateManager.updateViewerCount(this.getWorld(), this.getPos(), this.cachedState)
}
}
}
@@ -37,8 +37,8 @@ import net.minecraft.util.math.BlockPos
@Suppress("MemberVisibilityCanBePrivate", "unused")
class HealingMachineBlockEntity(
val blockPos: BlockPos,
val blockState: BlockState
blockPos: BlockPos,
blockState: BlockState
) : BlockEntity(CobblemonBlockEntities.HEALING_MACHINE, blockPos, blockState) {
var currentUser: UUID? = null
private set
@@ -115,7 +115,7 @@ class HealingMachineBlockEntity(
this.setUser(player.uuid)
alreadyHealing.add(player.uuid)
updateBlockChargeLevel(HealingMachineBlock.MAX_CHARGE_LEVEL + 1)
if (world != null && !world!!.isClient) world!!.playSoundServer(position = blockPos.toVec3d(), sound = CobblemonSounds.HEALING_MACHINE_ACTIVE, volume = 1F, pitch = 1F)
if (world != null && !world!!.isClient) world!!.playSoundServer(position = pos.toVec3d(), sound = CobblemonSounds.HEALING_MACHINE_ACTIVE, volume = 1F, pitch = 1F)
}
fun completeHealing() {
@@ -224,10 +224,10 @@ class HealingMachineBlockEntity(
else floor((healingCharge / maxCharge) * HealingMachineBlock.MAX_CHARGE_LEVEL).toInt()
).coerceIn(0..HealingMachineBlock.MAX_CHARGE_LEVEL + 1)
val state = world!!.getBlockState(blockPos)
val state = world!!.getBlockState(pos)
if (state != null && state.block is HealingMachineBlock) {
val currentCharge = state.get(HealingMachineBlock.CHARGE_LEVEL).toInt()
if (chargeLevel != currentCharge) world!!.setBlockState(blockPos, state.with(HealingMachineBlock.CHARGE_LEVEL, chargeLevel))
if (chargeLevel != currentCharge) world!!.setBlockState(pos, state.with(HealingMachineBlock.CHARGE_LEVEL, chargeLevel))
}
}
}
@@ -26,24 +26,24 @@ import net.minecraft.util.math.Box
import net.minecraft.world.World
class PCBlockEntity(
val blockPos: BlockPos,
val blockState: BlockState
blockPos: BlockPos,
blockState: BlockState
) : BlockEntity(CobblemonBlockEntities.PC, blockPos, blockState) {
companion object {
internal val TICKER = BlockEntityTicker<PCBlockEntity> { world, _, _, blockEntity ->
if (world.isClient) return@BlockEntityTicker
blockEntity.togglePCOn(blockEntity.getInRangeViewerCount(world, blockEntity.blockPos) > 0)
blockEntity.togglePCOn(blockEntity.getInRangeViewerCount(world, blockEntity.pos) > 0)
}
}
private fun togglePCOn(on: Boolean) {
val pcBlock = blockState.block as PCBlock
val pcBlock = cachedState.block as PCBlock
if (world != null && !world!!.isClient) {
val world = world!!
val posBottom = pcBlock.getBasePosition(blockState, blockPos)
val posBottom = pcBlock.getBasePosition(cachedState, pos)
val stateBottom = world.getBlockState(posBottom)
val posTop = pcBlock.getPositionOfOtherPart(stateBottom, posBottom)
@@ -71,7 +71,7 @@ class PCBlockEntity(
val pcLink = PCLinkManager.getLink(player.uuid)
return pcLink != null
&& pcLink is ProximityPCLink
&& pcLink.pos == blockPos
&& pcLink.pos == pos
&& pcLink.world!!.dimension == player.world.dimension
}
@@ -50,7 +50,7 @@ import net.minecraft.world.World
import java.util.*
import kotlin.math.ceil
class PokemonPastureBlockEntity(pos: BlockPos, val state: BlockState) : BlockEntity(CobblemonBlockEntities.PASTURE, pos, state) {
class PokemonPastureBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(CobblemonBlockEntities.PASTURE, pos, state) {
open class Tethering(
val minRoamPos: BlockPos,
val maxRoamPos: BlockPos,
@@ -175,11 +175,11 @@ class PokemonPastureBlockEntity(pos: BlockPos, val state: BlockState) : BlockEnt
}
private fun togglePastureOn(on: Boolean) {
val pastureBlock = state.block as PastureBlock
val pastureBlock = cachedState.block as PastureBlock
if (world != null && !world!!.isClient) {
val world = world!!
val posBottom = pastureBlock.getBasePosition(state, pos)
val posBottom = pastureBlock.getBasePosition(cachedState, pos)
val stateBottom = world.getBlockState(posBottom)
val posTop = pastureBlock.getPositionOfOtherPart(stateBottom, posBottom)
@@ -16,9 +16,10 @@ import net.minecraft.block.BlockState
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.Item
import net.minecraft.inventory.SimpleInventory
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
import net.minecraft.nbt.NbtList
import net.minecraft.registry.Registries
import net.minecraft.registry.RegistryWrapper
import net.minecraft.util.collection.DefaultedList
@@ -28,7 +29,7 @@ import net.minecraft.util.math.Direction
class RestorationTankBlockEntity(
pos: BlockPos, state: BlockState,
multiblockBuilder: MultiblockStructureBuilder
) : FossilMultiblockEntity(pos, state, multiblockBuilder, CobblemonBlockEntities.RESTORATION_TANK) {
) : FossilMultiblockEntity(pos, state, multiblockBuilder, CobblemonBlockEntities.RESTORATION_TANK) {
val inv = RestorationTankInventory(this)
override fun writeNbt(nbt: NbtCompound, registryLookup: RegistryWrapper.WrapperLookup) {
@@ -55,61 +56,52 @@ class RestorationTankBlockEntity(
override fun size(): Int {
return 8
}
}
override fun isEmpty(): Boolean {
return items.all { it == ItemStack.EMPTY }
}
class RestorationTankInventory(val tankEntity: RestorationTankBlockEntity, vararg items: ItemStack) : SimpleInventory(*items), SidedInventory {
override fun getStack(slot: Int): ItemStack {
if(slot == -1 || slot >= size()) {
return ItemStack.EMPTY
}
return items[slot]
}
constructor(tankEntity: RestorationTankBlockEntity) : this(tankEntity, *Array(8) { ItemStack.EMPTY })
override fun removeStack(slot: Int, amount: Int): ItemStack {
if(slot < 0 || slot >= size()) {
return ItemStack.EMPTY
}
val result = items[slot].split(amount)
if(items[slot].count == 0) {
items[slot] = ItemStack.EMPTY
}
return result
}
override fun removeStack(slot: Int): ItemStack {
return removeStack(slot, 1)
}
override fun setStack(slot: Int, stack: ItemStack) {
val struct = tankEntity.multiblockStructure as? FossilMultiblockStructure
tankEntity.world?.let {
struct?.insertOrganicMaterial(stack, it)
val returnIdentifier = NaturalMaterials.getReturnItem((stack))
if(returnIdentifier != null ) {
// Store the return item
val returnItem = Registries.ITEM.get(returnIdentifier)
storeReturnItem(returnItem, stack.count)
}
}
}
private fun storeReturnItem(returnItem: Item, count: Int) {
val destStack = items.withIndex().firstOrNull {
it.value == ItemStack.EMPTY || (it.value.count < it.value.maxCount && it.value.item == returnItem)
}
if (destStack != null) {
if(destStack.value == ItemStack.EMPTY) {
items[destStack.index] = ItemStack(returnItem, 1)
} else {
destStack.value.increment(count)
}
}
override fun getMaxCountPerStack(): Int {
return 1
}
override fun markDirty() {
super.markDirty()
for(i in 0 until size()) { // iterate over inventory, consume items, generate and place return items
val itemStack : ItemStack = this.getStack(i)
if(!itemStack.isEmpty) {
val struct = tankEntity.multiblockStructure as? FossilMultiblockStructure
val returnIdentifier = NaturalMaterials.getReturnItem(itemStack)
if(tankEntity.world != null) {
if(struct?.insertOrganicMaterial(itemStack, tankEntity.world!!) == true) {
removeStack(i)
if (returnIdentifier != null) {
val returnItem = Registries.ITEM.get(returnIdentifier)
val returnStack = ItemStack(returnItem, itemStack.count)
var done = false
for(j in 1 until size()) {
// Look for a inventory slot to merge with
val existingStack : ItemStack = getStack(j)
if (existingStack.isEmpty
|| (Registries.ITEM.getId(existingStack.item) == returnIdentifier && existingStack.count + returnStack.count < existingStack.maxCount)) {
setStack(j, ItemStack(returnItem, existingStack.count + returnStack.count))
done = true
}
}
if (!done) {
setStack(i, ItemStack(returnItem, itemStack.count))
}
}
}
}
}
}
tankEntity.world?.let {
// tankEntity.world!!.updateListeners(tankEntity.pos, tankEntity.cachedState, tankEntity.cachedState, Block.NOTIFY_ALL)
// tankEntity.world!!.updateComparators(tankEntity.pos, tankEntity.world!!.getBlockState(tankEntity.pos).block)
tankEntity.markDirty()
tankEntity.multiblockStructure?.markDirty(it)
}
}
@@ -119,7 +111,7 @@ class RestorationTankBlockEntity(
}
override fun getAvailableSlots(side: Direction?): IntArray {
return if(side == Direction.DOWN) intArrayOf(0,1,2,3,4,5,6,7) else intArrayOf(-1)
return if (side == Direction.DOWN) intArrayOf(0,1,2,3,4,5,6,7) else intArrayOf(0)
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
@@ -128,17 +120,25 @@ class RestorationTankBlockEntity(
val structure = tankEntity.multiblockStructure as FossilMultiblockStructure
val canUtilize = stack?.let { NaturalMaterials.isNaturalMaterial(it) } == true
&& structure.organicMaterialInside < FossilMultiblockStructure.MATERIAL_TO_START
&& structure.createdPokemon == null
&& !structure.hasCreatedPokemon
val returnItem = NaturalMaterials.getReturnItem(stack!!) ?: return canUtilize
if(canUtilize) {
// See if there's room
for (i in items.indices ) {
if(items[i] == ItemStack.EMPTY || (items[i].count < items[i].maxCount
&& items[i].item == Registries.ITEM.get(returnItem))) {
return true
val returnStack = ItemStack(Registries.ITEM.get(returnItem), stack.count)
if(canUtilize && super.canInsert(returnStack)) {
if(returnStack == ItemStack.EMPTY && getStack(0) == ItemStack.EMPTY) {
return true
}
// See if there's room for the return item
var emptyCount = 0
for(i in 1 until size()) {
val existingStack : ItemStack = getStack(i)
if(existingStack == ItemStack.EMPTY) {
emptyCount += 1
if(emptyCount > 1) {
// 2 empty slots, safe to insert
return true
}
}
}
return false
}
}
}
@@ -10,7 +10,8 @@ package com.cobblemon.mod.common.block.multiblock
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.pokemon.FossilRevivedEvent
import com.cobblemon.mod.common.api.fossil.Fossil
import com.cobblemon.mod.common.api.fossil.Fossils
import com.cobblemon.mod.common.api.fossil.NaturalMaterials
@@ -72,7 +73,7 @@ class FossilMultiblockStructure (
var organicMaterialInside = 0
private set
var createdPokemon: Pokemon? = null
var hasCreatedPokemon: Boolean = false
private set
var timeRemaining = -1
private set
@@ -101,8 +102,7 @@ class FossilMultiblockStructure (
if (player !is ServerPlayerEntity) {
return ActionResult.SUCCESS
}
if (this.createdPokemon != null) {
if (this.hasCreatedPokemon) {
if (this.fossilOwnerUUID != null && player.uuid != this.fossilOwnerUUID) {
var ownerName : String = "UNKNOWN_USER" // TODO: lang agnostic fallback
server()?.userCache?.getByUuid(this.fossilOwnerUUID)?.orElse(null)?.name?.let {
@@ -113,25 +113,28 @@ class FossilMultiblockStructure (
}
val ballType = (stack.item as PokeBallItem).pokeBall
if (!player.isCreative) {
stack?.decrement(1)
}
this.createdPokemon!!.caughtBall = ballType
player.party().add(this.createdPokemon!!)
this.fossilState.growthState = "Taken"
player.playSound(CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_POKEMON, 1.0F, 1.0F)
CobblemonCriteria.RESURRECT_POKEMON.trigger(player, createdPokemon!!)
val pokemon = this.resultingFossil?.result?.create()
if(pokemon != null) {
pokemon.caughtBall = ballType
player.party().add(pokemon)
this.fossilState.growthState = "Taken"
player.playSound(CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_POKEMON, SoundCategory.BLOCKS, 1.0F, 1.0F)
CobblemonEvents.FOSSIL_REVIVED.post(FossilRevivedEvent(pokemon, player))
}
// Turn the monitor off
val monitorState = world.getBlockState(monitorPos)
if(!monitorState.equals(MonitorBlock.MonitorScreen.OFF)) {
if(monitorState.contains(MonitorBlock.SCREEN) && !monitorState.equals(MonitorBlock.MonitorScreen.OFF)) {
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, MonitorBlock.MonitorScreen.OFF))
}
this.createdPokemon = null
this.hasCreatedPokemon = false
this.fossilOwnerUUID = null
this.protectionTime = -1
this.updateFossilType(world)
@@ -163,19 +166,17 @@ class FossilMultiblockStructure (
// Check if the player is holding a fossil and if so insert it into the machine.
if (Fossils.isFossilIngredient(stack)) {
if(!this.isRunning() && this.createdPokemon == null) {
if (!this.isRunning() && !this.hasCreatedPokemon) {
if (fossilInventory.size > Cobblemon.config.maxInsertedFossilItems) {
return ActionResult.FAIL
}
val copyFossilStack = stack.copyWithCount(1)
if (!player.isCreative) {
stack?.decrement(1)
}
fossilOwnerUUID = player.uuid
fossilInventory.add(copyFossilStack)
if(!world.isClient) {
if (player is ServerPlayerEntity) {
val copyFossilStack = stack.copyWithCount(1)
if (!player.isCreative) {
stack?.decrement(1)
}
fossilOwnerUUID = player.uuid
fossilInventory.add(copyFossilStack)
this.updateFossilType(world)
world.playSound(null, analyzerPos, CobblemonSounds.FOSSIL_MACHINE_INSERT_FOSSIL, SoundCategory.BLOCKS)
this.syncToClient(world)
@@ -187,7 +188,11 @@ class FossilMultiblockStructure (
// Check if the player is holding a natural material and if so, feed it to the machine.
if (NaturalMaterials.isNaturalMaterial(stack)) {
if (!this.isRunning() && this.createdPokemon == null && this.organicMaterialInside < MATERIAL_TO_START && insertOrganicMaterial(stack, world)) {
if (player is ServerPlayerEntity
&& !this.isRunning()
&& !this.hasCreatedPokemon
&& this.organicMaterialInside < MATERIAL_TO_START
&& insertOrganicMaterial(ItemStack(stack.item, 1), world)) {
this.lastInteraction = world.time
if (!player.isCreative) {
val returnItem = NaturalMaterials.getReturnItem(stack)
@@ -219,6 +224,7 @@ class FossilMultiblockStructure (
entity.setPosition(fixedPosition.toCenterPos().subtract(0.0, 0.5, 0.0))
// TODO: Find a correct way to set the new entity's Yaw rotation. (Face away from the machine)
if (world.spawnEntity(entity)) {
CobblemonEvents.FOSSIL_REVIVED.post(FossilRevivedEvent(pokemon, null))
return true
} else {
Cobblemon.LOGGER.warn("Couldn't spawn resurrected Pokémon for some reason")
@@ -270,7 +276,7 @@ class FossilMultiblockStructure (
return 0
}
if(monitorPos == pos) {
if(createdPokemon != null) {
if(hasCreatedPokemon) {
return 15
}
if(!isRunning()) {
@@ -286,13 +292,13 @@ class FossilMultiblockStructure (
override fun onTriggerEvent(state: BlockState?, world: ServerWorld?, pos: BlockPos?, random: Random?) {
// instantiate the pokemon as a new entity and spawn it at the location of the machine
if(this.protectionTime <= 0) {
val wildPokemon: Pokemon = this.createdPokemon ?: return
val wildPokemon: Pokemon = if (hasCreatedPokemon) resultingFossil?.result?.create() ?: return else return
val direction = state?.get(HorizontalFacingBlock.FACING)?.opposite
if(pos != null && direction != null && world != null) {
val success = this.spawn(world, pos, direction, wildPokemon)
if(success) {
this.fossilState.growthState = "Taken"
this.createdPokemon = null
this.hasCreatedPokemon = false
this.fossilOwnerUUID = null
this.protectionTime = -1
world.playSound(null, tankBasePos, CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_POKEMON, SoundCategory.BLOCKS)
@@ -309,9 +315,9 @@ class FossilMultiblockStructure (
val analyzerEntity = world.getBlockEntity(analyzerPos) as? MultiblockEntity
val tankBaseEntity = world.getBlockEntity(tankBasePos) as? MultiblockEntity
val tankTopEntity = world.getBlockEntity(tankBasePos.up()) as? MultiblockEntity
val state = world.getBlockState(tankBaseEntity?.pos)
val direction = state.get(HorizontalFacingBlock.FACING).getOpposite()
val wildPokemon: Pokemon? = this.createdPokemon
val tankBaseBlockState = world.getBlockState(tankBaseEntity?.pos)
val direction = tankBaseBlockState.get(HorizontalFacingBlock.FACING).opposite
val wildPokemon: Pokemon? = if(hasCreatedPokemon) resultingFossil?.result?.create() else null
monitorEntity?.multiblockStructure = null
analyzerEntity?.multiblockStructure = null
@@ -330,11 +336,9 @@ class FossilMultiblockStructure (
}
}
if(tankBaseEntity is RestorationTankBlockEntity) {
tankBaseEntity.inv.items.forEach {
val stack = ItemStack(it.item, 1)
ItemScatterer.spawn(world, pos.x.toDouble(), pos.y.toDouble(), pos.z.toDouble(), stack)
tankBaseEntity.inv.clearToList().forEach {
ItemScatterer.spawn(world, pos.x.toDouble(), pos.y.toDouble(), pos.z.toDouble(), it)
}
tankBaseEntity.inv.clear()
}
@@ -373,7 +377,7 @@ class FossilMultiblockStructure (
world.playSound(null, tankBasePos, CobblemonSounds.FOSSIL_MACHINE_UNPROTECTED, SoundCategory.BLOCKS)
}
if (this.createdPokemon != null) {
if (this.hasCreatedPokemon) {
return
}
@@ -402,10 +406,7 @@ class FossilMultiblockStructure (
if (this.timeRemaining == 0) {
world.playSound(null, tankBasePos, CobblemonSounds.FOSSIL_MACHINE_FINISHED, SoundCategory.BLOCKS)
fossilInventory.clear()
this.resultingFossil?.let {
this.createdPokemon = it.result.create()
}
this.hasCreatedPokemon = true
if(this.fossilOwnerUUID != null) {
protectionTime = PROTECTION_TIME
}
@@ -476,20 +477,26 @@ class FossilMultiblockStructure (
val upperTankPos = tankBasePos.up()
val analyzerState = world.getBlockState(analyzerPos)
val tankState = world.getBlockState(tankBasePos.up())
world.setBlockState(analyzerPos, analyzerState.with(FossilAnalyzerBlock.ON, timeRemaining >= 0))
world.setBlockState(upperTankPos, tankState.with(RestorationTankBlock.ON, timeRemaining >= 0))
if (analyzerState.contains(FossilAnalyzerBlock.ON)) {
world.setBlockState(analyzerPos, analyzerState.with(FossilAnalyzerBlock.ON, timeRemaining >= 0))
}
if (tankState.contains(RestorationTankBlock.ON)) {
world.setBlockState(upperTankPos, tankState.with(RestorationTankBlock.ON, timeRemaining >= 0))
}
}
fun updateProgress(world: World) {
val screenID = if(protectionTime > 0F ) {
MonitorBlock.MonitorScreen.GREEN_PROGRESS_9
} else if (timeRemaining <= 0) {
MonitorBlock.MonitorScreen.OFF
} else {
getProgressScreen((TIME_TO_TAKE - timeRemaining) / TIME_PER_STAGE)
}
val monitorState = world.getBlockState(monitorPos)
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, screenID))
if (monitorState.contains(MonitorBlock.SCREEN)) {
val screenID = if (protectionTime > 0F) {
MonitorBlock.MonitorScreen.GREEN_PROGRESS_9
} else if (timeRemaining <= 0) {
MonitorBlock.MonitorScreen.OFF
} else {
getProgressScreen((TIME_TO_TAKE - timeRemaining) / TIME_PER_STAGE)
}
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, screenID))
}
}
fun getProgressScreen(progress:Int) : MonitorBlock.MonitorScreen {
@@ -532,12 +539,13 @@ class FossilMultiblockStructure (
//Returns false if material wasnt inserted
fun insertOrganicMaterial(stack: ItemStack, world: World): Boolean {
val natureValue = NaturalMaterials.getContent(stack)
var natureValue = NaturalMaterials.getContent(stack)
if (timeRemaining > 0 || this.organicMaterialInside >= MATERIAL_TO_START || natureValue == null) {
return false
}
natureValue *= stack.count
if (natureValue < 0 && organicMaterialInside == 0) return false
if (natureValue <= 0 && organicMaterialInside == 0) return false
val oldFillStage = organicMaterialInside * 8 / MATERIAL_TO_START
// to prevent over/under filling the tank causing a crash
@@ -607,9 +615,7 @@ class FossilMultiblockStructure (
result.putString(DataKeys.INSERTED_FOSSIL, this.resultingFossil!!.asString())
}
if (this.createdPokemon != null) {
result.put(DataKeys.CREATED_POKEMON, createdPokemon!!.saveToNBT(NbtCompound()))
}
result.putBoolean(DataKeys.HAS_CREATED_POKEMON, hasCreatedPokemon)
return result
}
@@ -660,7 +666,10 @@ class FossilMultiblockStructure (
}
if (nbt.contains(DataKeys.CREATED_POKEMON)) {
result.createdPokemon = Pokemon.loadFromNBT(nbt.getCompound(DataKeys.CREATED_POKEMON))
// migration of instances that saved the created pokeon in the nbt
result.hasCreatedPokemon = true
} else if (nbt.contains(DataKeys.HAS_CREATED_POKEMON)){
result.hasCreatedPokemon = nbt.getBoolean(DataKeys.HAS_CREATED_POKEMON)
}
result.fillLevel = result.organicMaterialInside * 8 / MATERIAL_TO_START
return result
@@ -14,6 +14,7 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.client.MinecraftClient
import net.minecraft.client.sound.PositionedSoundInstance
@@ -31,6 +32,13 @@ object ClientMoLangFunctions {
MinecraftClient.getInstance().soundManager.play(PositionedSoundInstance.master(soundEvent, pitch))
}
},
"is_time" to java.util.function.Function { params ->
val time = (MinecraftClient.getInstance().world?.timeOfDay ?: 0) % 24000
val min = params.getInt(0)
val max = params.getInt(1)
time in min..max
},
"say" to java.util.function.Function { params -> MinecraftClient.getInstance().player?.sendMessage(params.getString(0).text()) ?: Unit },
)
fun MoLangRuntime.setupClient(): MoLangRuntime {
@@ -62,6 +62,46 @@ object CobblemonBakingOverrides {
cobblemonModel("restoration_tank_connector", "none")
)
val COARSE_MULCH = registerOverride(
cobblemonResource("block/coarse_mulch"),
cobblemonModel("coarse_mulch", "none")
)
val GROWTH_MULCH = registerOverride(
cobblemonResource("block/growth_mulch"),
cobblemonModel("growth_mulch", "none")
)
val HUMID_MULCH = registerOverride(
cobblemonResource("block/humid_mulch"),
cobblemonModel("humid_mulch", "none")
)
val LOAMY_MULCH = registerOverride(
cobblemonResource("block/loamy_mulch"),
cobblemonModel("loamy_mulch", "none")
)
val PEAT_MULCH = registerOverride(
cobblemonResource("block/peat_mulch"),
cobblemonModel("peat_mulch", "none")
)
val RICH_MULCH = registerOverride(
cobblemonResource("block/rich_mulch"),
cobblemonModel("rich_mulch", "none")
)
val SANDY_MULCH = registerOverride(
cobblemonResource("block/sandy_mulch"),
cobblemonModel("sandy_mulch", "none")
)
val SURPRISE_MULCH = registerOverride(
cobblemonResource("block/surprise_mulch"),
cobblemonModel("surprise_mulch", "none")
)
fun registerOverride(modelLocation: Identifier, modelIdentifier: ModelIdentifier): BakingOverride {
val result = BakingOverride(modelLocation, modelIdentifier)
models.add(result)
@@ -272,6 +272,9 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
},
"weight" to java.util.function.Function {
return@Function DoubleValue(currentEntity.pokemon.species.weight.toDouble())
},
"friendship" to java.util.function.Function {
return@Function DoubleValue(currentEntity.pokemon.friendship.toDouble())
}
))
}
@@ -318,7 +318,6 @@ class PCGUI(
centered = true,
shadow = true,
scale = SCALE,
colour = 0x32CBFF,
pMouseX = mouseX,
pMouseY = mouseY
)
@@ -15,9 +15,6 @@ import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import net.minecraft.client.MinecraftClient
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.util.math.RotationAxis.NEGATIVE_X
import net.minecraft.util.math.RotationAxis.POSITIVE_X
import net.minecraft.util.math.RotationAxis.POSITIVE_Y
object SpawnSnowstormParticleHandler : ClientNetworkPacketHandler<SpawnSnowstormParticlePacket> {
override fun handle(packet: SpawnSnowstormParticlePacket, client: MinecraftClient) {
@@ -10,16 +10,20 @@ package com.cobblemon.mod.common.client.particle
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunction
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies.species
import com.cobblemon.mod.common.api.snowstorm.BedrockParticleEffect
import com.cobblemon.mod.common.api.snowstorm.ParticleEmitterAction
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.particle.SnowstormParticleEffect
import com.cobblemon.mod.common.util.math.geometry.transformDirection
import kotlin.random.Random
import net.minecraft.client.MinecraftClient
import net.minecraft.client.particle.NoRenderParticle
import net.minecraft.client.util.ParticleUtil.spawnParticle
import net.minecraft.client.world.ClientWorld
import net.minecraft.entity.Entity
import net.minecraft.util.math.Vec3d
@@ -44,16 +48,26 @@ class ParticleStorm(
fun spawn() {
if (entity != null) {
runtime.environment.getQueryStruct()
.addFunction("entity_width") { DoubleValue(entity.boundingBox.lengthX) }
.addFunction("entity_height") { DoubleValue(entity.boundingBox.lengthY) }
.addFunction("entity_size") { DoubleValue(entity.boundingBox.run { if (lengthX > lengthY) lengthX else lengthY }) }
.addFunction("entity_radius") { DoubleValue(entity.boundingBox.run { if (lengthX > lengthY) lengthX else lengthY } / 2) }
.addFunction("entity_width") { DoubleValue(entity.boundingBox.xLength) }
.addFunction("entity_height") { DoubleValue(entity.boundingBox.yLength) }
.addFunction("entity_size") { DoubleValue(entity.boundingBox.run { if (xLength > yLength) xLength else yLength }) }
.addFunction("entity_radius") { DoubleValue(entity.boundingBox.run { if (xLength > yLength) xLength else yLength } / 2) }
.addFunction("entity_scale") {
val pokeEntity = entity as? PokemonEntity
val pokemon = pokeEntity?.pokemon
//Use form data if available, species as fall back
val baseScale = pokemon?.form?.baseScale ?: pokemon?.species?.baseScale ?: 1.0F
val pokemonScale = pokemon?.scaleModifier ?: 1.0F
val entityScale = pokeEntity?.scaleFactor ?: 1.0F
DoubleValue(baseScale * pokemonScale * entityScale)
}
// TODO replace with a generified call to if (entity is MoLangEntity) entity.applyVariables(env) or w/e
runtime.environment.setSimpleVariable("entity_width", DoubleValue(entity.boundingBox.lengthX))
runtime.environment.setSimpleVariable("entity_height", DoubleValue(entity.boundingBox.lengthY))
val longerDiameter = entity.boundingBox.run { if (lengthX > lengthY) lengthX else lengthY }
runtime.environment.setSimpleVariable("entity_size", DoubleValue(longerDiameter))
runtime.environment.setSimpleVariable("entity_radius", DoubleValue(longerDiameter / 2))
runtime.environment.setSimpleVariable("entity_scale", DoubleValue((entity as? PokemonEntity)?.scaleFactor ?: 1.0))
}
MinecraftClient.getInstance().particleManager.addParticle(this)
}
@@ -118,7 +118,7 @@ class SnowstormParticle(
init {
setVelocity(initialVelocity.x, initialVelocity.y, initialVelocity.z)
angle = storm.effect.particle.rotation.getInitialRotation(storm.runtime).toFloat()
angle = -storm.effect.particle.rotation.getInitialRotation(storm.runtime).toFloat()
prevAngle = angle
angularVelocity = storm.effect.particle.rotation.getInitialAngularVelocity(storm.runtime)
velocityMultiplier = 1F
@@ -256,24 +256,20 @@ class SnowstormParticle(
setParticleAgeInRuntime()
storm.effect.curves.forEach { it.apply(storm.runtime) }
storm.runtime.execute(storm.effect.particle.updateExpressions)
angularVelocity += storm.effect.particle.rotation.getAngularAcceleration(storm.runtime, angularVelocity) / 20
angularVelocity = storm.effect.particle.rotation.getAngularVelocity(storm.runtime, -angle.toDouble(), angularVelocity) / 20
if (age > maxAge || storm.runtime.resolveBoolean(storm.effect.particle.killExpression)) {
if (age >= maxAge || storm.runtime.resolveBoolean(storm.effect.particle.killExpression)) {
runExpirationEvents()
markDead()
return
} else {
val acceleration = storm.effect.particle.motion.getAcceleration(
storm.runtime,
Vec3d(velocityX, velocityY, velocityZ).multiply(20.0) // Uses blocks per second, not blocks per tick
).multiply(1 / 20.0).multiply(1 / 20.0) // blocks per second per second -> blocks per tick per tick
velocityX += acceleration.x
velocityY += acceleration.y
velocityZ += acceleration.z
val velocity = storm.effect.particle.motion.getVelocity(storm.runtime, this, Vec3d(velocityX, velocityY, velocityZ))
velocityX = velocity.x
velocityY = velocity.y
velocityZ = velocity.z
prevAngle = angle
angle = prevAngle + angularVelocity.toFloat()
// Subtract because Bedrock particles are counter-clockwise and Java Edition is clockwise.
angle = prevAngle - angularVelocity.toFloat()
}
viewDirection = storm.effect.particle.viewDirection.getDirection(
@@ -16,6 +16,7 @@ class BerryBlockEntityRenderState : BerryBlockEntity.RenderState {
override var needsRebuild = true
val vbo: VertexBuffer = VertexBuffer(VertexBuffer.Usage.STATIC)
var vboLightLevel: Int = 0
var drawVbo: Boolean = false
override fun close() {
vbo.close()
@@ -23,6 +23,7 @@ import net.minecraft.client.gl.ShaderProgram
import net.minecraft.client.gl.VertexBuffer
import net.minecraft.client.render.GameRenderer
import net.minecraft.client.render.LightmapTextureManager
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.Tessellator
import net.minecraft.client.render.VertexConsumerProvider
import net.minecraft.client.render.VertexFormat
@@ -33,6 +34,7 @@ import net.minecraft.client.util.math.MatrixStack
import net.minecraft.util.math.Box
import net.minecraft.util.math.Vec3d
import org.joml.Matrix4f
import org.joml.Vector3f
class BerryBlockRenderer(private val context: BlockEntityRendererFactory.Context) : BlockEntityRenderer<BerryBlockEntity> {
@@ -45,33 +47,88 @@ class BerryBlockRenderer(private val context: BlockEntityRendererFactory.Context
override fun render(entity: BerryBlockEntity, tickDelta: Float, matrices: MatrixStack, vertexConsumers: VertexConsumerProvider, light: Int, overlay: Int) {
if (!isInRenderDistance(entity, entity.pos.toVec3d())) return
val blockState = entity.cachedState
val age = blockState.get(BerryBlock.AGE)
if (age <= BerryBlock.MATURE_AGE) {
return
}
if (entity.renderState == null) {
entity.renderState = BerryBlockEntityRenderState()
}
val renderState = entity.renderState as BerryBlockEntityRenderState
if (renderState.needsRebuild || renderState.vboLightLevel != light) {
renderToBuffer(entity, light, overlay, renderState.vbo)
renderToBuffer(entity, light, overlay, renderState)
renderState.vboLightLevel = light
(entity.renderState as BerryBlockEntityRenderState).needsRebuild = false
}
if (renderState.drawVbo) {
matrices.push()
CobblemonRenderLayers.BERRY_LAYER.startDrawing()
renderState.vbo.bind()
renderState.vbo.draw(
matrices.peek().positionMatrix.mul(RenderSystem.getModelViewMatrix()),
RenderSystem.getProjectionMatrix(),
GameRenderer.getRenderTypeCutoutProgram()
)
VertexBuffer.unbind()
CobblemonRenderLayers.BERRY_LAYER.endDrawing()
matrices.pop()
}
drawMulch(matrices, vertexConsumers, entity, light, overlay)
}
private fun drawMulch(
matrices: MatrixStack,
vertexConsumers: VertexConsumerProvider,
entity: BerryBlockEntity,
light: Int,
overlay: Int
) {
matrices.push()
CobblemonRenderLayers.BERRY_LAYER.startDrawing()
renderState.vbo.bind()
renderState.vbo.draw(
matrices.peek().positionMatrix.mul(RenderSystem.getModelViewMatrix()),
RenderSystem.getProjectionMatrix(),
GameRenderer.getRenderTypeCutoutProgram()
)
VertexBuffer.unbind()
CobblemonRenderLayers.BERRY_LAYER.endDrawing()
//Mulch is rendered on a different layer than the actual berries so
val mulchBuf = vertexConsumers.getBuffer(RenderLayer.getCutout())
val model = entity.mulchVariant.model
model?.let {
it.getModel().getQuads(entity.cachedState, null, entity.world?.random).forEach { quad ->
mulchBuf.quad(matrices.peek(), quad, 1F, 1F, 1F, light, overlay)
}
}
matrices.pop()
}
fun renderToBuffer(entity: BerryBlockEntity, light: Int, overlay: Int, buffer: VertexBuffer) {
fun renderToBuffer(entity: BerryBlockEntity, light: Int, overlay: Int, renderState: BerryBlockEntityRenderState) {
if (entity.cachedState.get(BerryBlock.AGE) == 0) {
renderBabyToBuffer(entity, light, overlay, renderState.vbo)
renderState.drawVbo = true
}
else if (entity.cachedState.get(BerryBlock.AGE) > BerryBlock.MATURE_AGE){
renderAdultToBuffer(entity, light, overlay, renderState.vbo)
renderState.drawVbo = true
}
else {
renderState.drawVbo = false
}
}
fun renderBabyToBuffer(entity: BerryBlockEntity, light: Int, overlay: Int, buffer: VertexBuffer) {
val bufferBuilder = Tessellator.getInstance().buffer
bufferBuilder.begin(CobblemonRenderLayers.BERRY_LAYER.drawMode, CobblemonRenderLayers.BERRY_LAYER.vertexFormat)
val berry = entity.berry() ?: return
val model = BerryModelRepository.modelOf(berry.fruitModelIdentifier) ?: return
val pos = berry.stageOnePositioning.position
model.setPosition(Axis.X_AXIS.ordinal, pos.x.toFloat())
model.setPosition(Axis.Y_AXIS.ordinal, pos.y.toFloat())
model.setPosition(Axis.Z_AXIS.ordinal, pos.z.toFloat())
val rot = berry.stageOnePositioning.rotation
model.setAngles(
Math.toRadians(180 - rot.x).toFloat(),
Math.toRadians(180 + rot.y).toFloat(),
Math.toRadians(rot.z).toFloat()
)
model.render(MatrixStack(), bufferBuilder, light, overlay)
val bufferBuilderFinal = bufferBuilder.end()
buffer.bind()
buffer.upload(bufferBuilderFinal)
VertexBuffer.unbind()
}
fun renderAdultToBuffer(entity: BerryBlockEntity, light: Int, overlay: Int, buffer: VertexBuffer) {
val blockState = entity.cachedState
val age = blockState.get(BerryBlock.AGE)
if (age <= BerryBlock.MATURE_AGE) {
@@ -61,17 +61,17 @@ class RestorationTankRenderer(ctx: BlockEntityRendererFactory.Context) : BlockEn
matrices.pop()
}
val fillLevel = struct.fillLevel
if (fillLevel == 0 && struct.createdPokemon == null) {
if (fillLevel == 0 && !struct.hasCreatedPokemon) {
return
}
if (struct.isRunning() or (struct.createdPokemon != null)) renderFetus(entity, tickDelta, matrices, vertexConsumers, light, overlay)
if (struct.isRunning() or (struct.hasCreatedPokemon)) renderFetus(entity, tickDelta, matrices, vertexConsumers, light, overlay)
matrices.push()
val transparentBuffer = vertexConsumers.getBuffer(RenderLayer.getTranslucent())
val fluidModel = if (struct.isRunning()) FLUID_MODELS[8]
else if (struct.createdPokemon != null) FLUID_MODELS[7]
else if (struct.hasCreatedPokemon) FLUID_MODELS[7]
else FLUID_MODELS[fillLevel.coerceAtMost(FLUID_MODELS.size - 1) - 1]
fluidModel.getQuads(entity.cachedState, null, entity.world?.random).forEach { quad ->
transparentBuffer?.quad(matrices.peek(), quad, 0.75f, 0.75f, 0.75f, 1f, light, OverlayTexture.DEFAULT_UV)
@@ -20,7 +20,10 @@ import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFram
import com.cobblemon.mod.common.client.render.models.blockbench.quirk.SimpleQuirk
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.normalizeToArray
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveObject
import com.cobblemon.mod.common.util.singularToPluralList
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import com.google.gson.JsonPrimitive
@@ -34,6 +37,8 @@ class JsonPose<T : Entity>(model: PoseableEntityModel<T>, json: JsonObject) {
it.environment.getQueryStruct().addFunctions(model.functions.functions)
}
val condition: ExpressionLike = json.singularToPluralList("condition").get("conditions")?.normalizeToArray()?.map { it.asString }?.asExpressionLike() ?: "true".asExpressionLike()
val poseName = json.get("poseName")?.asString ?: "pose"
val poseTypes = (json.get("poseTypes")?.asJsonArray?.map { name ->
PoseType.values().find { it.name.lowercase() == name.asString.lowercase() }
@@ -81,8 +86,9 @@ class JsonPose<T : Entity>(model: PoseableEntityModel<T>, json: JsonObject) {
}
json as JsonObject
json.singularToPluralList("animation")
val animations: (state: PoseableEntityState<T>) -> List<StatefulAnimation<T, *>> = { _ ->
(json.get("animations")?.asJsonArray ?: JsonArray()).map { animJson ->
(json.get("animations")?.normalizeToArray()?.asJsonArray ?: JsonArray()).map { animJson ->
try {
val expr = animJson.asString.asExpressionLike()
runtime.resolveObject(expr).obj as StatefulAnimation<T, *>
@@ -97,10 +103,11 @@ class JsonPose<T : Entity>(model: PoseableEntityModel<T>, json: JsonObject) {
val loopTimes = json.get("loopTimes")?.asInt ?: 1
val minSeconds = json.get("minSecondsBetweenOccurrences")?.asFloat ?: 8F
val maxSeconds = json.get("maxSecondsBetweenOccurrences")?.asFloat ?: 30F
val condition = json.get("condition")?.asString?.asExpressionLike() ?: "true".asExpressionLike()
model.quirkMultiple(
secondsBetweenOccurrences = minSeconds to maxSeconds,
condition = { true },
condition = { it.runtime.resolveBoolean(condition) },
loopTimes = 1..loopTimes,
animations = animations
)
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.client.render.models.blockbench
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.entity.Entity
/**
* A storage of locator information for a model, attached to its [joint].
@@ -68,20 +69,45 @@ class LocatorAccess(
* Updates all of the locator states with the position at this current frame.
* This is the same logic as ModelPart uses, that's why we reuse ModelPart#rotate.
*/
fun update(matrixStack: MatrixStack, state: MutableMap<String, MatrixWrapper>) {
fun update(matrixStack: MatrixStack, entity: Entity, scale: Float, state: MutableMap<String, MatrixWrapper>, isRoot: Boolean = false) {
matrixStack.push()
joint.transform(matrixStack)
if (isRoot) {
matrixStack.push()
matrixStack.scale(-1F, -1F, 1F)
state.getOrPut("root") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
// Put in an approximation of the target locator. If the model has one defined,
// this will be overridden.
matrixStack.push()
matrixStack.translate(0.0, -entity.boundingBox.yLength / 2.0 / scale, -entity.width * 0.6 / scale)
matrixStack.scale(-1F, -1F, 1F)
state.getOrPut("target") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
state.getOrPut("special_attack") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
// If we have the entity, put in a "middle" locator for center of mass
// this will be overridden.
matrixStack.push()
matrixStack.translate(0.0, -entity.boundingBox.yLength / 2.0 / scale, 0.0)
matrixStack.scale(-1F, -1F, 1F)
state.getOrPut("middle") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
}
for ((name, locator) in locators) {
matrixStack.push()
locator.transform(matrixStack)
matrixStack.scale(1F, -1F, 1F)
matrixStack.scale(-1F, -1F, 1F)
state.getOrPut(name) { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
}
children.forEach {
it.update(matrixStack, state)
it.update(matrixStack, entity, scale, state, isRoot = false)
}
matrixStack.pop()
@@ -46,6 +46,7 @@ import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.getDoubleOrNull
import com.cobblemon.mod.common.util.getStringOrNull
import com.cobblemon.mod.common.util.plus
import com.cobblemon.mod.common.util.resolveBoolean
import net.minecraft.client.model.ModelPart
import net.minecraft.client.render.OverlayTexture
import net.minecraft.client.render.RenderLayer
@@ -154,6 +155,7 @@ abstract class PoseableEntityModel<T : Entity>(
val maxPitch = params.getDoubleOrNull(3) ?: 70F
val minPitch = params.getDoubleOrNull(4) ?: -45F
val maxYaw = params.getDoubleOrNull(5) ?: 45F
val minYaw = params.getDoubleOrNull(6) ?: -45F
ObjectValue(
SingleBoneLookAnimation<T>(
frame = this,
@@ -162,7 +164,8 @@ abstract class PoseableEntityModel<T : Entity>(
yawMultiplier = yawMultiplier.toFloat(),
maxPitch = maxPitch.toFloat(),
minPitch = minPitch.toFloat(),
maxYaw = maxYaw.toFloat()
maxYaw = maxYaw.toFloat(),
minYaw = minYaw.toFloat()
)
)
}
@@ -258,6 +261,41 @@ abstract class PoseableEntityModel<T : Entity>(
)
)
}
.addFunction("bedrock_primary_quirk") { params ->
val animationGroup = params.getString(0)
val animationNames = params.get<MoValue>(1)?.let { if (it is ArrayStruct) it.map.values.map { it.asString() } else listOf(it.asString()) } ?: listOf()
val minSeconds = params.getDoubleOrNull(2) ?: 8F
val maxSeconds = params.getDoubleOrNull(3) ?: 30F
val loopTimes = params.getDoubleOrNull(4)?.toInt() ?: 1
val excludedLabels = mutableSetOf<String>()
var curve: WaveFunction = { t ->
if (t < 0.1) {
t * 10
} else if (t < 0.9) {
1F
} else {
1F
}
}
for (index in 5 until params.params.size) {
val param = params.get<MoValue>(index)
if (param is ObjectValue<*>) {
curve = param.obj as WaveFunction
continue
}
val label = params.getString(index) ?: continue
excludedLabels.add(label)
}
ObjectValue(
quirk(
secondsBetweenOccurrences = minSeconds.toFloat() to maxSeconds.toFloat(),
condition = { true },
loopTimes = 1..loopTimes,
animation = { PrimaryAnimation(bedrockStateful(animationGroup, animationNames.random()), excludedLabels = excludedLabels, curve = curve) }
)
)
}
@Transient
val runtime = MoLangRuntime().setup().setupClient().also { it.environment.getQueryStruct().addFunctions(functions.functions) }
@@ -785,7 +823,6 @@ abstract class PoseableEntityModel<T : Entity>(
matrixStack.push()
matrixStack.scale(-1F, -1F, 1F)
scale = entity.pokemon.form.baseScale * entity.pokemon.scaleModifier * (entity.delegate as PokemonClientDelegate).entityScaleModifier
matrixStack.scale(scale, scale, scale)
} else if (entity is EmptyPokeBallEntity) {
matrixStack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(entity.yaw))
@@ -800,17 +837,14 @@ abstract class PoseableEntityModel<T : Entity>(
matrixStack.scale(1F, -1F, 1F)
}
matrixStack.push()
matrixStack.scale(1F, -1F, 1F)
val states = state.locatorStates
states.getOrPut("root") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
if (isForLivingEntityRenderer) {
// Standard living entity offset, only God knows why Mojang did this.
matrixStack.translate(0.0, -1.5, 0.0)
}
locatorAccess.update(matrixStack, entity, scale, states, isRoot = true)
// If we have the entity, put in an approximation of the target locator. If the model has one defined,
// this will be overridden.
matrixStack.push()
@@ -876,6 +910,18 @@ abstract class PoseableEntityModel<T : Entity>(
animations = { listOf(animation(it)) }
)
fun quirkMoLangCondition(
secondsBetweenOccurrences: Pair<Float, Float> = 8F to 30F,
loopTimes: IntRange = 1..1,
conditionExpression: ExpressionLike = "true".asExpressionLike(),
animation: (state: PoseableEntityState<T>) -> StatefulAnimation<T, *>
) = SimpleQuirk<T>(
secondsBetweenOccurrences = secondsBetweenOccurrences,
loopTimes = loopTimes,
condition = { it.runtime.resolveBoolean(conditionExpression) },
animations = { listOf(animation(it)) }
)
fun quirkMultiple(
secondsBetweenOccurrences: Pair<Float, Float> = 8F to 30F,
loopTimes: IntRange = 1..1,
@@ -78,7 +78,7 @@ abstract class PoseableEntityState<T : Entity> : Schedulable {
"anim_time" to java.util.function.Function { return@Function reusableAnimTime.also { it.value = animationSeconds.toDouble() } },
"pose_type" to java.util.function.Function { return@Function StringValue((getEntity() as Poseable).getCurrentPoseType().name) },
"pose" to java.util.function.Function { _ -> return@Function StringValue(currentPose ?: "") },
"say" to java.util.function.Function { params -> MinecraftClient.getInstance().player?.sendMessage(params.getString(0).text()) ?: Unit },
"has_entity" to java.util.function.Function { _ -> return@Function DoubleValue(getEntity() != null) },
"sound" to java.util.function.Function { params ->
val entity = getEntity() ?: return@Function Unit
if (params.get<MoValue>(0) !is StringValue) {
@@ -135,6 +135,7 @@ abstract class PoseableEntityState<T : Entity> : Schedulable {
val storm = ParticleStorm(
effect = effect,
entity = entity,
matrixWrapper = matrixWrapper,
world = world,
runtime = particleRuntime,
@@ -33,7 +33,7 @@ class SingleBoneLookAnimation<T : Entity>(
val pitchMultiplier: Float = 1F,
val yawMultiplier: Float = 1F,
val maxPitch: Float = 70F,
val minPitch: Float = 45F,
val minPitch: Float = -45F,
val maxYaw: Float = 45F,
val minYaw: Float = -45F,
) : StatelessAnimation<T, ModelFrame>(frame) {
@@ -54,8 +54,8 @@ class SingleBoneLookAnimation<T : Entity>(
bone = frame.head,
pitchMultiplier = pitchMultiplier ?: if (disableX) 0F else if (invertX) -1F else 1F,
yawMultiplier = yawMultiplier ?: if (disableY) 0F else if (invertY) -1F else 1F,
maxPitch = maxPitch ?: 45F,
minPitch = minPitch ?: -70F,
maxPitch = maxPitch ?: 70F,
minPitch = minPitch ?: -45F,
maxYaw = maxYaw ?: 45F,
minYaw = minYaw ?: -45F,
)
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import com.cobblemon.mod.common.client.render.models.blockbench.JsonPose
import com.cobblemon.mod.common.client.render.models.blockbench.JsonPoseableEntityModel
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
@@ -20,6 +21,11 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.Vec3dAdapter
import com.cobblemon.mod.common.util.isDusk
import com.cobblemon.mod.common.util.isStandingOnRedSand
import com.cobblemon.mod.common.util.isStandingOnSand
import com.cobblemon.mod.common.util.isStandingOnSandOrRedSand
import com.cobblemon.mod.common.util.resolveBoolean
import com.google.gson.ExclusionStrategy
import com.google.gson.FieldAttributes
import com.google.gson.GsonBuilder
@@ -33,6 +39,7 @@ import com.google.gson.annotations.SerializedName
import com.google.gson.reflect.TypeToken
import java.lang.reflect.Type
import java.util.function.Supplier
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
/**
@@ -43,7 +50,8 @@ import net.minecraft.util.math.Vec3d
* @author Hiroku
* @since August 7th, 2022
*/
class JsonPokemonPoseableModel(override val rootPart: Bone) : PokemonPoseableModel(), HeadedFrame {
class JsonPokemonPoseableModel(rootPart: Bone) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = (rootPart as ModelPart).children.entries.first().let { rootPart.registerChildWithAllChildren(it.key) }
companion object {
val gson = GsonBuilder()
.setPrettyPrinting()
@@ -80,30 +88,12 @@ class JsonPokemonPoseableModel(override val rootPart: Bone) : PokemonPoseableMod
override val head: Bone by lazy { headJoint?.let { getPart(it) } ?: rootPart }
@SerializedName("portraitScale")
private val _portraitScale: Float? = null
@SerializedName("portraitTranslation")
private val _portraitTranslation: Vec3d? = null
@SerializedName("profileScale")
private val _profileScale: Float? = null
@SerializedName("profileTranslation")
private val _profileTranslation: Vec3d? = null
//Some weirdness going on here, vars have to be initialized, gson doesn't like multiple fields with the same name
@Transient
//Idk, works fine with Blastoise
override var portraitScale = 1F
get() = _portraitScale ?: 1F
@Transient
override var portraitTranslation = Vec3d.ZERO
get() = _portraitTranslation ?: Vec3d(0.0, 0.0, 0.0)
@Transient
override var profileScale = 1F
get() = _profileScale ?: 1F
@Transient
override var profileTranslation = Vec3d.ZERO
get() = _profileTranslation ?: Vec3d(0.0, 0.0, 0.0)
val faint: Supplier<StatefulAnimation<PokemonEntity, ModelFrame>>? = null
@@ -142,6 +132,7 @@ class JsonPokemonPoseableModel(override val rootPart: Bone) : PokemonPoseableMod
override fun createInstance(type: Type): JsonPokemonPoseableModel {
return JsonPokemonPoseableModel(modelPart!!).also {
model = it
modelPart as ModelPart
it.loadAllNamedChildren(modelPart!!)
}
}
@@ -163,6 +154,32 @@ class JsonPokemonPoseableModel(override val rootPart: Bone) : PokemonPoseableMod
if (mustBeTouchingWater != null) {
conditionsList.add { mustBeTouchingWater == it.isTouchingWater }
}
val mustBeTouchingWaterOrRain = json.get("isTouchingWaterOrRain")?.asBoolean
if (mustBeTouchingWaterOrRain != null) {
conditionsList.add { mustBeTouchingWaterOrRain == it.isTouchingWaterOrRain }
}
val mustBeSubmergedInWater = json.get("isSubmergedInWater")?.asBoolean
if (mustBeSubmergedInWater != null) {
conditionsList.add { mustBeSubmergedInWater == it.isSubmergedInWater }
}
val mustBeStandingOnRedSand = json.get("isStandingOnRedSand")?.asBoolean
if (mustBeStandingOnRedSand != null) {
conditionsList.add { mustBeStandingOnRedSand == it.isStandingOnRedSand() }
}
val mustBeStandingOnSand = json.get("isStandingOnSand")?.asBoolean
if (mustBeStandingOnSand != null) {
conditionsList.add { mustBeStandingOnSand == it.isStandingOnSand() }
}
val mustBeStandingOnSandOrRedSand = json.get("isStandingOnSandOrRedSand")?.asBoolean
if (mustBeStandingOnSandOrRedSand != null) {
conditionsList.add { mustBeStandingOnSandOrRedSand == it.isStandingOnSandOrRedSand() }
}
val mustBeDusk = json.get("isDusk")?.asBoolean
if (mustBeDusk != null) {
conditionsList.add { mustBeDusk == it.isDusk() }
}
conditionsList.add { (it.delegate as PokemonClientDelegate).runtime.resolveBoolean(pose.condition) }
val poseCondition: ((PokemonEntity) -> Boolean)? = if (conditionsList.isEmpty()) null else conditionsList.reduce { acc, function -> { acc(it) && function(it) } }
@@ -8,13 +8,14 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
@@ -56,7 +57,7 @@ class KabutopsModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bipe
standing = registerPose(
poseName = "standing",
poseTypes = UI_POSES + PoseType.STAND,
poseTypes = UI_POSES + STATIONARY_POSES,
condition = { !it.isBattling },
quirks = arrayOf(blink),
idleAnimations = arrayOf(
@@ -67,7 +68,7 @@ class KabutopsModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bipe
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
@@ -8,21 +8,14 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WingFlapIdleAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.parabolaFunction
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.sineFunction
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.SHOULDER_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
@@ -66,7 +59,7 @@ class PidgeyModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
stand = registerPose(
poseName = "standing",
poseTypes = SHOULDER_POSES + UI_POSES + PoseType.STANDING_POSES,
poseTypes = SHOULDER_POSES + UI_POSES + PoseType.STATIONARY_POSES - PoseType.HOVER,
transformTicks = 10,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = true),
@@ -58,7 +58,6 @@ class RattataAlolanModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame,
poseTypes = setOf(PoseType.NONE, PoseType.PROFILE, PoseType.STAND, PoseType.FLOAT, PoseType.PORTRAIT, PoseType.SHOULDER_LEFT, PoseType.SHOULDER_RIGHT),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.dataTracker.get(PokemonEntity.MOVING) },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("rattata_alolan", "ground_idle")
@@ -69,7 +68,6 @@ class RattataAlolanModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame,
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.dataTracker.get(PokemonEntity.MOVING) },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("rattata_alolan", "ground_walk")
@@ -57,7 +57,6 @@ class RattataModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quadr
poseTypes = setOf(PoseType.NONE, PoseType.PROFILE, PoseType.STAND, PoseType.FLOAT, PoseType.PORTRAIT, PoseType.SHOULDER_LEFT, PoseType.SHOULDER_RIGHT),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.dataTracker.get(PokemonEntity.MOVING) },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("rattata", "ground_idle")
@@ -68,7 +67,6 @@ class RattataModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quadr
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.dataTracker.get(PokemonEntity.MOVING) },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("rattata", "ground_walk")
@@ -0,0 +1,62 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class SmeargleModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, BipedFrame {
override val rootPart = root.registerChildWithAllChildren("smeargle")
override val head = getPart("head")
/* No arm swinging because it's holding its tail */
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 1.29F
override var portraitTranslation = Vec3d(-0.03, 0.96, 0.0)
override var profileScale = 0.67F
override var profileTranslation = Vec3d(0.05, 0.8, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
//override val cryAnimation = CryProvider { _, _ -> bedrockStateful("smeargle", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("smeargle", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES + PoseType.SLEEP,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("smeargle", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("smeargle", "ground_idle"),
BipedWalkAnimation(this, periodMultiplier = 0.6F, amplitudeMultiplier = 0.9F)
)
)
}
}
@@ -46,7 +46,7 @@ class SudowoodoModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bip
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
singleBoneLook(yawMultiplier = 0F),
bedrock("sudowoodo", "ground_idle")
)
)
@@ -56,7 +56,7 @@ class SudowoodoModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bip
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
singleBoneLook(yawMultiplier = 0F),
bedrock("sudowoodo", "ground_idle"),
BipedWalkAnimation(this, periodMultiplier = 0.6F, amplitudeMultiplier = 0.9F),
BimanualSwingAnimation(this, swingPeriodMultiplier = 0.6F, amplitudeMultiplier = 0.9F)
@@ -47,7 +47,6 @@ class ShedinjaModel (root: ModelPart) : PokemonPoseableModel() {
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STAND,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("shedinja", "ground_idle")
@@ -20,7 +20,7 @@ import net.minecraft.util.math.Vec3d
class WailordModel(root: ModelPart) : PokemonPoseableModel() {
override val rootPart = root.registerChildWithAllChildren("wailord")
override var portraitScale = 0.45F
override var portraitTranslation = Vec3d(-0.38, 0.8, 0.0)
override var portraitTranslation = Vec3d(-0.38, 0.8, 6.69)
override var profileScale = 0.25F
override var profileTranslation = Vec3d(0.0, 1.2, -10.0)
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
@@ -34,6 +35,12 @@ class ZigzagoonGalarianModel (root: ModelPart) : PokemonPoseableModel(), HeadedF
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var shoulderLeft: PokemonPose
lateinit var shoulderRight: PokemonPose
val shoulderOffsetX = 0
val shoulderOffsetY = 0
val shoulderOffsetZ = -0.5
override fun registerPoses() {
val blink = quirk { bedrockStateful("zigzagoon_galarian", "blink") }
@@ -57,6 +64,30 @@ class ZigzagoonGalarianModel (root: ModelPart) : PokemonPoseableModel(), HeadedF
bedrock("zigzagoon_galarian", "ground_idle")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("zigzagoon", "shoulder_left")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(shoulderOffsetX, shoulderOffsetY, shoulderOffsetZ)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("zigzagoon", "shoulder_right")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(-shoulderOffsetX, shoulderOffsetY, shoulderOffsetZ)
)
)
}
// override fun getFaintAnimation(
@@ -35,7 +35,7 @@ class MismagiusModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
singleBoneLook(yawMultiplier = 0.5F),
bedrock("mismagius", "ground_idle")
)
)
@@ -45,7 +45,7 @@ class MismagiusModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
singleBoneLook(yawMultiplier = 0.5F),
bedrock("mismagius", "ground_idle")
//bedrock("mismagius", "ground_walk")
)
@@ -8,15 +8,12 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
@@ -39,6 +36,7 @@ class ConkeldurrModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, B
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("conkeldurr", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("conkeldurr", "blink") }
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFr
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.ModelFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -40,6 +41,8 @@ class GolettModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Biped
lateinit var walk: PokemonPose
lateinit var sleep: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("golett", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("golett", "blink") }
standing = registerPose(
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntitySt
import com.cobblemon.mod.common.client.render.models.blockbench.animation.StatefulAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.ModelFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -33,6 +34,8 @@ class GolurkModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
lateinit var walk: PokemonPose
lateinit var sleep: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("golurk", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("golurk", "blink") }
@@ -25,8 +25,8 @@ class PetililHisuiBiasModel (root: ModelPart) : PokemonPoseableModel(), HeadedFr
val leaf_left = getPart("leaf_left_rotation")
val leaf_right = getPart("leaf_right_rotation")
override var portraitScale = 1.75F
override var portraitTranslation = Vec3d(0.01, -0.39, 0.0)
override var portraitScale = 1.52F
override var portraitTranslation = Vec3d(0.1, -0.25, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3d(0.0, 0.5, 0.0)
@@ -22,8 +22,8 @@ class PetililModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("petilil")
override val head = getPart("head")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3d(-0.3, -1.2, 0.0)
override var portraitScale = 1.52F
override var portraitTranslation = Vec3d(0.1, -0.25, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3d(0.0, 0.5, 0.0)
@@ -8,13 +8,11 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
@@ -51,7 +49,7 @@ class AurorusModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
condition = { !it.isBattling },
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
singleBoneLook(minPitch = -15F),
bedrock("aurorus", "ground_idle")
)
)
@@ -63,7 +61,7 @@ class AurorusModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
quirks = arrayOf(blink),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(),
singleBoneLook(minPitch = -15F),
bedrock("aurorus", "battle_idle")
)
)
@@ -74,7 +72,7 @@ class AurorusModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
singleBoneLook(minPitch = -15F),
bedrock("aurorus", "ground_walk")
)
)
@@ -36,7 +36,7 @@ class KlefkiModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
val blink = quirk { bedrockStateful("klefki", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES + PoseType.SLEEP,
quirks = arrayOf(blink),
condition = { !it.isBattling },
idleAnimations = arrayOf(
@@ -47,7 +47,7 @@ class KlefkiModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
poseTypes = PoseType.STATIONARY_POSES + PoseType.SLEEP,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
@@ -21,7 +21,7 @@ class TyrantrumModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val head = getPart("head")
override var portraitTranslation = Vec3d(-0.86, 2.0, 0.0)
override var portraitTranslation = Vec3d(-0.86, 2.0, 5.0)
override var portraitScale = 0.59F
override var profileTranslation = Vec3d(0.02, 1.28, -10.0)
@@ -20,7 +20,7 @@ import net.minecraft.util.math.Vec3d
class ArctozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("arctozolt")
override val head = getPart("head")
override val head = getPart("head_ai")
override var portraitTranslation = Vec3d(-0.45, 2.15, 0.0)
override var portraitScale = 0.85F
@@ -85,6 +85,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink, quirk),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arctozolt", "ground_idle")
)
)
@@ -96,6 +97,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arctozolt", "ground_walk")
)
)
@@ -107,6 +109,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arctozolt", "water_idle")
)
)
@@ -118,6 +121,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arctozolt", "water_swim")
)
)
@@ -129,6 +133,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink, quirk),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arctozolt", "surfacewater_idle")
)
)
@@ -140,6 +145,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arctozolt", "surfacewater_swim")
)
)
@@ -151,6 +157,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink, quirk),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arctozolt", "battle_idle")
)
)
@@ -18,9 +18,9 @@ import net.minecraft.util.math.Vec3d
class DracovishModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("dracovish")
override val head = getPart("head")
override val head = getPart("head_ai")
override var portraitTranslation = Vec3d(-0.25, 2.15, 0.0)
override var portraitTranslation = Vec3d(-0.25, 1.90, 0.0)
override var portraitScale = 0.55F
override var profileScale = 0.3F
@@ -74,6 +74,7 @@ class DracovishModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracovish", "ground_idle")
)
)
@@ -84,6 +85,7 @@ class DracovishModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracovish", "ground_walk")
)
)
@@ -94,6 +96,7 @@ class DracovishModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracovish", "water_idle")
)
)
@@ -104,6 +107,7 @@ class DracovishModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracovish", "water_swim")
)
)
@@ -115,6 +119,7 @@ class DracovishModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracovish", "battle_idle")
)
)
@@ -126,6 +131,7 @@ class DracovishModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracovish", "water_battle_idle")
)
)
@@ -18,7 +18,7 @@ import net.minecraft.util.math.Vec3d
class DracozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("dracozolt")
override val head = getPart("head")
override val head = getPart("head_ai")
override var portraitScale = 0.85F
override var portraitTranslation = Vec3d(-0.55, 1.45, 0.0)
@@ -53,6 +53,7 @@ class DracozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracozolt", "ground_idle")
)
)
@@ -63,6 +64,7 @@ class DracozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracozolt", "ground_walk")
)
)
@@ -74,6 +76,7 @@ class DracozoltModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("dracozolt", "battle_idle")
)
)

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