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[skip-ci] tidy up changelog
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
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@@ -40,74 +40,6 @@
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- Starter Screen Categories will no longer stop rendering if they are bigger than the viewport, and you are not viewing top or bottom edges
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- Random Starter option now properly handled in height calculation, so now it won't run off into other categories or be un-accessible due to scroll limits if it causes a new row
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- Mochi and Feathers no longer drop glass bottles on use
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- Fixed Blitzle's base scale being `1` rather than the intended `0.8`
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- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly
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- Fixed Litleo not blinking
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- Fixed Omanyte and Omastar incorrectly using water animations on land.
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- Fixed Pokédex layout for genderless variations
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- Fixed odd stacking behaviour with the poke_bait item.
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- Fixed a compatibility issue with World Game Rules which caused some log spam in specific cases.
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- Fixed improper validation of Pokémon when performing a trade.
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- Fixed an issue where particle like beam can disappear when you don't see the beginning of the beam, or you look away
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- Fixed Bedrock particle materials (alpha/opaque/blend/add) sharing one render batch, which caused incorrect culling on mixed batches; each material now batches and draws with its own blend and cull state, and the alpha material renders as a true cutout
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- Fixed an occasional crash on retrieving revived fossils
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- Fixed brushing not working on Neoforge
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- Fixed braking not working for submarines (whoops).
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- Fixed strafing not having the same friction as forward movement (funny whoops).
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- Fixed submarine's surface-water animations not playing when supposed to.
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- Fixed submarine camera freaking out when looking up or down on the surface.
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- Fixed pastured mons despawning and running away.
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- Fixed Apricorn trees crashing when other mods bonemeal it
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- Fixed the issue that caused Hover Behaviour rides without a ground style to be rendered useless upon touching the ground on a server.
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- Removed the "inAir" penalty for block destruction speed when on a hover mount.
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- Fixed horizontal and vertical collisions with hover mounts so they no longer accumulate or retain momentum
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- Fixed NeoForge brewing stand unexpectedly crashing users when shift clicking items within its menu
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- Fixed NPCs switching Pokémon very often during battles
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- Fixed Campfire pot causing crashes under certain circumstances
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- Fixed Type Gems not being consumed upon use
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- Fixed Ancient Pokéball's to their respective modifiers
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- Fixed a Server warning when recalling Pokémon
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- Fixed sliding particles incorrectly handling block collision
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- Fixed Full Heal not curing status conditions in battle
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- Fixed a rare issue with battles locking up when you are forced to switch, with the switch menu appearing instantly.
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- Fixed the combined effects of Pledge moves having broken Showdown message handling and localisation
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- Fixed rare Pokémon being far too likely to spawn multiple times in a single spawn cycle. The dev told me that the exact bug is too complicated to explain.
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- Resolved the niche issue where Structures would spawn in an incorrect location, creating very funky world gen.
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- Fixed Galarian Ponyta missing its cry.
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- Fixed various log warnings caused by redundant files and sound events.
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- Traded Pokémon will now retain the original friendship level when traded back to its OT
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- Clusters now display correctly on maps
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- Fixed removing mulch from berry trees with a shovel not working.
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- Fixed collecting honey from Saccharine Leaf blocks deleting Honey Bottles when the inventory was full
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- Fixed Stripped Saccharine Wood recipe being missing
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- Fixed CancelableSoundInstance causing lag by attempting to create sounds every tick when out of range of hearing
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- Fixed Stat Reducing Aprijuice not being possible to apply on a max out Pokémon, and the possibility of going into negatives
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- Fixed Exploit where you could take out the bait or drop your Pokérod with bait to avoid consuming bait, now the bobber will just disappear if you do so
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- Fixed Apricorn and Saccharine boats incorrectly using chest boat models
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- Fixed wild and trainer battle AI refusing to select moves with the `adjacentAlly` target type, even when it's their only option
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- Fixed gilded chests being more accessible than intended
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- Fixed fished up Pokémon not being added as "seen" to the Pokedex
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- Fixed surprised Gimmighoul encounters not being added as "seen" to the Pokedex
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- Fixed a crash involving berry trees that have been world edited.
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- Fixed visual desync in multiplayer for players mounting Pokémon outside other players' loaded chunks
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- Fixed Pokémon entities leveled by rare candy not getting stronger as Minecraft entities unless recalled.
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- Fixed a freeze during game load that occurred when multiple mods tried to load Cobblemon API classes at the same time.
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- Fixed random tick crashes from berry trees
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- Lowered the volume of Blitzle and Zebstrika's cry
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- Regional Foods will now prioritise being eaten instead of used for healing Pokémon, shift clicking will use it as healing
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- Resolved Z-Fighting on Pokédex Models
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- Restored Ninjask's ability to do barrel rolls
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- Fixed Raichu (male) and Alolan Raichu (both genders) not displaying the correct Partner Cap when Pewter Crunchies are in the cosmetic slot.
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- Fixed a crash caused by adding enchanted items to the Resurrection Machine
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- Fixed a crash that could occur when starting a PvN battle with only fainted Pokémon.
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- Fixed the Remember Riding Camera config not being respected when dismounting and resolved the incompatibility with the Auto Third Person mod
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- Fixed Full Heal block not dropping Full Heals
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- Fixed status cure items not returning an empty bottle when used
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- Fixed Panpour consuming its held item when evolving with a Water Stone
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- Fixed Smoked Tail Curry returning a Wooden Bowl when consumed despite it not being included in the recipe
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- Fixed `/giveallpokemon` not respecting the min and max parameters
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- Fixed the choose starter toast not disappearing when capturing a Pokémon instead of opening the starter selection screen
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- Fixed an issue where certain Sinister Tea seasonings were only applying as instant effects and would not apply over time
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- Fixed a rare set of concurrency bugs related to reloading packs on NeoForge; fixes a ModernFix issue
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### Developer
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