Merge branch 'main' into 'steppy-steps'

# Conflicts:
#   common/src/main/kotlin/com/cobblemon/mod/common/entity/pokemon/PokemonEntity.kt
This commit is contained in:
Gitoido
2026-10-09 16:19:32 +00:00
1415 changed files with 214755 additions and 35720 deletions
+3
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@@ -157,6 +157,9 @@ build:
paths:
- neoforge/build/libs
- fabric/build/libs
exclude:
- neoforge/build/libs/*-dev-shadow.jar
- fabric/build/libs/*-dev-shadow.jar
publish:
stage: deploy
+104 -5
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@@ -3,8 +3,8 @@
### Additions
- The following items can now be placed on the ground as blocks:
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
- Iron Ball, Metal Coat, Throat Spray, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Soft Sand, Electirizer, Magmarizer, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
- Iron Ball, Metal Coat, Throat Spray, Terrain Extender, Medicinal Brew, Moomoo Milk, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
- The following items can now be placed on various surfaces:
- Galarica Wreath, Magnet, Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball.
- The following items can now be placed as blocks and have additional functionality:
@@ -14,7 +14,20 @@
- Wearable items can now be equipped by a player by holding it and right-clicking (or rebound use/interact)
- Wearable items that can be placed down are exempt from this behaviour.
- Added custom footstep sounds to the following Pokémon: Arcanine, Wyrdeer, Pidgeot, Corviknight.
- Mint Leaves can now be placed on the ground as Leaf Litter, or in Flower Pots
- Added Oricorio Flowers
- Added Terrain Plants
- Berries can now be placed in Flower Pots
- The evolution tree can now be viewed on the Pokédex, showing a Pokémon's full family line and what's needed to evolve into each stage.
- Added custom sounds to a bunch of items that can be placed as blocks: liquid bottles, pill bottles, powders and dice.
- New Cosmetic Item for Pikachu: Paper
- Burmy changes its cloak after a battle it took part in, based on the biome: Trash Cloak in the Deep Dark, Nether and End, Plant Cloak in lush biomes such as forests, jungles, plains and swamps, and Sandy Cloak in sandy biomes, beaches and caves.
### Fixes
- Medicinal Leeks can now be eaten when they aren't being planted, matching their food properties.
- Sweeping attacks no longer set owned Pokémon on fire (e.g. with Fire Aspect) or knock them back.
- Fixed #updateMovesOnFormChange not properly initializing a form-swapped Pokemon's non-form_change moves.
### TEST
### Pokémon Added
#### Generation 4
- Snover
@@ -36,12 +49,18 @@
- Grubbin
- Charjabug
- Vikavolt
- Minior
#### Generation 8
- Eternatus
#### Generation 9
- Greavard
- Houndstone
### Model updates for the following Pokémon
- Sudowoodo
- Spheal
- Cacnea
- Cacturne
- Binacle
@@ -51,20 +70,75 @@
- Deerling
- Sawsbuck (All forms)
- Absol
- Poliwag
- Politoed
- Ekans
- Oddish
- Gloom
- Vileplume
- Bellossom
- Shroomish
- Chespin
- Quilladin
- Chesnaught
- Fennekin
- Braixen
- Delphox
- Froakie
- Frogadier
- Greninja
- Shinx
- Luxio
- Luxray
- Slakoth
- Riolu
- Lucario
### Animation updates for the following Pokémon
- Treecko (New Shoulder Mount!)
- Bonsly (New Shoulder Mount!)
- Sudowoodo
- Cacnea
- Cacturne
- Ekans
- Arbok
- Oddish
- Gloom
- Vileplume
- Bellossom
- Pichu
- Pikachu
- Raichu (+ Alolan)
- Greninja
- Slakoth
### Changes
- Terrain Seeds can now be planted
- Terrain Seeds are now consumed during PvP and NPC battles
- Glow Item Frames can be crafted using Bright Powder as an alternative to Glow Ink Sacs
- Bright Powder can be used on Signs and Hanging Signs to make text glow, as an alternative to Glow Ink Sacs
- Updated various recipes to display in Recipe Groups within the Recipe Book
- Updated most recipes to display more logically/consistently within the Recipe Book's categories
- Updated the following recipes
- Never-Melt Ice, Focus Sash, Blunder Policy, Weakness Policy, Blank TM
- Make ride rotations less jittery in multiplayer.
- Changes tm shelf discs to use textures instead of tinting and overlays to line up with item display
- Changes Disc Shelf TMs to use textures instead of tinting and overlays to line up with item display
- Blank TM can now be inserted into the Disc Shelf
- Added TM creative tab
- Recall animation now renders ball in hand with the player arm raised.
- Made regional and Vivillon split-evo locations now mutually exclusive
- Item evolutions now unlock **all** locked evolutions whose requirements are met instead of stopping after the first.
- Exceptions being "forced" evolutions which will continue to stop after the first one
- Removed Mega Drain as a TM
- Vivillon's patterns are now viewable as forms with form names and unique Pokedex entries displayed.
- Slowed the speed of Type Gem growth, and revamped their generation to grow in a more crystal-like shape
- PokeSnacks (and other area spawns) will now start the vertical offset checking from the center rather than base coordinate
- This will help PokeSnacks to work inside caves or tighter spaces better
### Fixes
- Correctly grants "They're Minerals!" advancement when planting a type gem
- Shoulder mounted Pokémon now follow player body animations, improving their positioning with custom player animations and default actions.
- Shoulder mounted Pokémon now sit slightly higher with chest armor equipped for better alignment, with a configurable blacklist.
- Type Gem Blocks now have advancements to give you the recipe in the recipe book (the data for the advancements were inside the recipes somehow??)
- Some other recipes without advancements have also been corrected
- Corrected the TM Recipes for Charge Beam and Payday
@@ -83,10 +157,32 @@
- Fixed Duraludon line not having any sleep animations
- Fixed Diglett line not having their faint animations
- Fixed Kingambit moving its legs while walking
- Fixed Alolan Diglett's cry not playing
- Fixed shiny alpha Snorlax using the non-shiny texture
- Various Structure fixes
- Fixed shiny pokemon under certain circumstances forgetting taught TMs
- Fixed shiny Pokémon under certain circumstances forgetting taught TMs
- Fixed certain Pokémon sounds sometimes being doubled when played at specific times in their animations
- Fixed ball capture beam origin coming from behind the ball.
- Fixed Safari Ball catch rate outside of battle
- Fixed alpha eye (and other) particles not respecting client particle density setting in video options
- Fixed TM-Machine UI not closing when player is moving away from it
- Fixed config category for alpha/shiny chance config fields for fossil machine and honey log slathering to Spawning
- Fixed crashes for addon species with non-Cobblemon namespaces, in evolution, fishing bait and Pokédex lookups.
- Bees now grow Apricorns and the Galarica Nut Bush, which were in the bee growables tag but never handled, and correctly spend their nectar when they do
- Saccharine Leaves can now be bone mealed
- Fixed equipping a stack of items instead of one item of a stack
- Fixed TM stack consumption in TMM screen when player teaches a move to species
- Fixed every Miltank giving mushroom stew, not only mushroom variants
### Developer
- Evolution requirements can now set `pokedexIcon` and `pokedexTooltip` directly in their JSON to control how they're shown on the Pokédex's evolution tree, for example:
```json
{
"variant": "attack_defence_ratio",
"pokedexIcon": "minecraft:diamond_sword",
"pokedexTooltip": "cobblemon.ui.pokedex.requirement.attack_defence_ratio.tooltip"
}
```
- Fixed wrong order of operations in the code flow prior to the `FOSSIL_REVIVED` event causing pokemon to appear without entity link
- Fixed TestPartySlot command not correctly comparing the provided spec with the target Pokémon
@@ -95,10 +191,13 @@
- Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc.
- `q.is_standing_on_blocks` now properly checks for non-full blocks like slabs, Mud or Soul Sand
- Added Molang functions to play footstep sounds based on the corresponding surface. These are intended to be used by Pokémon animations.
- Added a `battle_ended` callback, backed by the new `BATTLE_ENDED` event, which fires whenever a battle ends for any reason, alongside a multitude of flags not previously covered by `BATTLE_VICTORY`.
- Added `battle_pokemon` to battle actor structs and `has_faced_opponents` to battle Pokémon structs.
- Added the `cobblemon:form_change/bagworm_cloak/plant_cloak`, `sandy_cloak` and `trash_cloak` biome tags, which control Burmy's cloak after battle.
### Particles
#### New Move Animations
### Localization
- Updated translations for:
- Updated translations for:
+5 -2
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@@ -1,3 +1,6 @@
import utilities.gitBranch
import utilities.gitShortCommit
plugins {
id("cobblemon.root-conventions")
}
@@ -6,6 +9,6 @@ version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") == true
if (isSnapshot) {
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
val fixedBranchName = gitBranch().substringAfter("/")
version = "$version-${fixedBranchName}-${gitShortCommit()}"
}
+15 -6
View File
@@ -1,9 +1,8 @@
import utilities.isSnapshot
import utilities.version
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
import utilities.gitBranch
import utilities.gitCommit
/*
*
@@ -72,6 +71,14 @@ tasks.withType<Test> {
}
}
// Git info lives in its own output dir (not processResources) so a new commit only rewrites this one file.
val writeGitInfo by tasks.registering(WriteProperties::class) {
destinationFile = layout.buildDirectory.file("generated/gitInfo/cobblemon-git.properties")
property("commit", gitCommit())
property("branch", gitBranch())
}
sourceSets.main { output.dir(mapOf("builtBy" to writeGitInfo), layout.buildDirectory.dir("generated/gitInfo")) }
tasks.processResources {
exclude("data/**/README.md")
}
@@ -98,11 +105,13 @@ sourceSets {
property("modid", "cobblemon")
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
}
}
}
}
// The platform jars are built from :common:jar, so the remapped common jars are only needed by `publish`
tasks.assemble {
setDependsOn(dependsOn.filterNot { (it as? TaskProvider<*>)?.name in setOf("remapJar", "remapSourcesJar") })
}
@@ -8,54 +8,42 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.SaccharineLeafBlock;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.Block;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.animal.Bee;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(targets = "net.minecraft.world.entity.animal.Bee$BeeGrowCropGoal")
public abstract class BeeEntityMixin {
@Unique
private BlockState cobblemon$result = null;
@Inject(method = "tick()V", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/BonemealableBlock;performBonemeal(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/util/RandomSource;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;)V",
shift = At.Shift.BY,
by = 2
),
locals = LocalCapture.CAPTURE_FAILHARD
)
private void injectCustomGrowth(CallbackInfo ci, int i, BlockPos blockPos, BlockState blockState, Block block) {
if (block instanceof SaccharineLeafBlock) {
int age = blockState.getValue(SaccharineLeafBlock.Companion.getAGE());
boolean waterlogged = blockState.getValue(BlockStateProperties.WATERLOGGED);
if (age < 2 && !waterlogged) {
this.cobblemon$result = blockState.setValue(SaccharineLeafBlock.Companion.getAGE(), age + 1);
}
}
}
@Shadow(aliases = {"this$0", "field_20373"}) @Final private Bee bee;
// Grows bonemealable blocks vanilla's hardcoded checks miss, returning the state so it handles the rest.
@ModifyVariable(method = "tick", at = @At(value = "LOAD", ordinal = 0), index = 5)
private BlockState applyCustomBlockState(BlockState before) {
if(this.cobblemon$result != null && before == null) {
BlockState result = this.cobblemon$result;
this.cobblemon$result = null;
return result;
private BlockState cobblemon$growBonemealableBlocks(BlockState grownState, @Local(ordinal = 0) BlockState blockState, @Local BlockPos pos) {
if (grownState != null || blockState.is(Blocks.CAVE_VINES) || blockState.is(Blocks.CAVE_VINES_PLANT)) {
return grownState;
}
return before;
if (!(blockState.getBlock() instanceof BonemealableBlock bonemealable)) {
return null;
}
ServerLevel level = (ServerLevel) this.bee.level();
if (!bonemealable.isValidBonemealTarget(level, pos, blockState)) {
return null;
}
bonemealable.performBonemeal(level, this.bee.getRandom(), pos, blockState);
return level.getBlockState(pos);
}
}
@@ -15,6 +15,7 @@ import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.mojang.serialization.MapCodec;
import java.util.Optional;
import java.util.function.Supplier;
import net.minecraft.SharedConstants;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.IntTag;
import net.minecraft.resources.ResourceKey;
@@ -45,4 +46,24 @@ public class ChunkStorageMixin {
int curVersion = vanillaFixed.contains(VERSION_KEY) ? vanillaFixed.getInt(VERSION_KEY) : 0;
return DataFixTypes.CHUNK.update(CobblemonSchemas.getDATA_FIXER(), vanillaFixed, curVersion, CobblemonSchemas.DATA_VERSION);
}
// Our update on the same MC version still needs its own fixes so run them here in that case.
@Inject(
method = "upgradeChunkTag(Lnet/minecraft/resources/ResourceKey;Ljava/util/function/Supplier;Lnet/minecraft/nbt/CompoundTag;Ljava/util/Optional;)Lnet/minecraft/nbt/CompoundTag;",
at = @At("HEAD"),
cancellable = true
)
private void cobblemon$doChunkFixOnCurrentVersion(
ResourceKey<Level> levelKey,
Supplier<DimensionDataStorage> storage,
CompoundTag chunkData,
Optional<ResourceKey<MapCodec<? extends ChunkGenerator>>> chunkGeneratorKey,
CallbackInfoReturnable<CompoundTag> cir
) {
if (ChunkStorage.getVersion(chunkData) != SharedConstants.getCurrentVersion().getDataVersion().getVersion()) {
return;
}
int curVersion = chunkData.contains(VERSION_KEY) ? chunkData.getInt(VERSION_KEY) : 0;
cir.setReturnValue(DataFixTypes.CHUNK.update(CobblemonSchemas.getDATA_FIXER(), chunkData, curVersion, CobblemonSchemas.DATA_VERSION));
}
}
@@ -35,13 +35,16 @@ import com.cobblemon.mod.common.util.DataKeys;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
@@ -50,6 +53,7 @@ import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
@@ -371,4 +375,33 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
this.cobblemon$rideEyePos = rideEyePos;
}
/**
* Sweeping attacks apply post-attack enchantment effects (e.g. Fire Aspect) to every entity caught
* in the sweep, even if the damage itself was blocked. Skip them for Pokémon immune to the attack.
*/
@WrapOperation(
method = "attack",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/item/enchantment/EnchantmentHelper;doPostAttackEffects(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/world/entity/Entity;Lnet/minecraft/world/damagesource/DamageSource;)V")
)
private void cobblemon$skipPostAttackEffectsOnImmunePokemon(ServerLevel level, Entity target, DamageSource source, Operation<Void> original) {
if (target instanceof PokemonEntity pokemonEntity && pokemonEntity.isInvulnerableTo(source)) {
return;
}
original.call(level, target, source);
}
/**
* Sweeping attacks also knock back every entity caught in the sweep regardless of whether it took damage.
*/
@WrapOperation(
method = "attack",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/LivingEntity;knockback(DDD)V")
)
private void cobblemon$skipKnockbackOnImmunePokemon(LivingEntity target, double strength, double x, double z, Operation<Void> original, @Local DamageSource source) {
if (target instanceof PokemonEntity pokemonEntity && pokemonEntity.isInvulnerableTo(source)) {
return;
}
original.call(target, strength, x, z);
}
}
@@ -10,11 +10,13 @@ package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.client.render.player.RecallArmAnimationTracker;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import org.spongepowered.asm.mixin.Final;
@@ -96,4 +98,14 @@ public class HumanoidModelMixin {
MountedPlayerRenderer.INSTANCE.animate((HumanoidModel<AbstractClientPlayer>)(Object)this, pokemonEntity, player, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
}
}
@Inject(method = "setupAnim*", at = @At("TAIL"))
public void cobblemon$poseRecallArm(LivingEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, CallbackInfo ci) {
if (!(entity instanceof AbstractClientPlayer) || entity.getVehicle() instanceof PokemonEntity) return;
float raise = RecallArmAnimationTracker.INSTANCE.raiseFactor(entity.getUUID());
if (raise <= 0f) return;
this.rightArm.xRot = Mth.lerp(raise, this.rightArm.xRot, (float) (-Math.PI / 2.0));
this.rightArm.yRot = Mth.lerp(raise, this.rightArm.yRot, 0f);
this.rightArm.zRot = Mth.lerp(raise, this.rightArm.zRot, 0f);
}
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.player.RecallArmAnimationTracker;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.layers.ItemInHandLayer;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ItemInHandLayer.class)
public class ItemInHandLayerMixin {
@Inject(method = "renderArmWithItem", at = @At("HEAD"), cancellable = true)
private void cobblemon$hideRecallHandItem(LivingEntity entity, ItemStack itemStack, ItemDisplayContext itemDisplayContext, HumanoidArm humanoidArm, PoseStack poseStack, MultiBufferSource multiBufferSource, int light, CallbackInfo ci) {
if (humanoidArm == HumanoidArm.RIGHT && RecallArmAnimationTracker.INSTANCE.isRecalling(entity.getUUID())) {
ci.cancel();
}
}
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.client.render.player.FirstPersonRecallBallRenderer;
import com.cobblemon.mod.common.item.PokedexItem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
@@ -31,6 +32,9 @@ public class ItemInHandRendererMixin {
if (abstractClientPlayer.isUsingItem() && abstractClientPlayer.getUseItem().getItem() instanceof PokedexItem) {
ci.cancel();
}
else if (interactionHand == InteractionHand.MAIN_HAND && FirstPersonRecallBallRenderer.INSTANCE.render(poseStack, multiBufferSource, j, f)) {
ci.cancel();
}
else if (abstractClientPlayer instanceof OrientationControllable controllable && controllable.getOrientationController().isActive()) {
}
@@ -8,8 +8,12 @@ object CobblemonBuildDetails {
const val VERSION = "{{ version }}"
const val SNAPSHOT = {{ isSnapshot }}
const val GIT_COMMIT = "{{ gitCommit | default("Not Specified") }}"
const val BRANCH = "{{ branch | default("Not Specified") }}"
// Read at runtime rather than templated in, so a new commit doesn't invalidate compiled code.
private val git = java.util.Properties().apply {
CobblemonBuildDetails::class.java.getResourceAsStream("/cobblemon-git.properties")?.use(::load)
}
@JvmField val GIT_COMMIT: String = git.getProperty("commit", "Not Specified")
@JvmField val BRANCH: String = git.getProperty("branch", "Not Specified")
fun smallCommitHash(): String {
return this.GIT_COMMIT.substring(0, 7)
@@ -109,4 +109,21 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
"poke_snack",
BlockEntityType.Builder.of(::PokeSnackBlockEntity, CobblemonBlocks.POKE_SNACK, CobblemonBlocks.POKE_CAKE).build(null)
)
@JvmField
val TERRAIN_PLANT: BlockEntityType<TerrainPlantBlockEntity> = this.create(
"terrain_plant",
BlockEntityType.Builder.of(::TerrainPlantBlockEntity,
CobblemonBlocks.VOLTACONIA,
CobblemonBlocks.LUCIBELL,
CobblemonBlocks.VERDROOT
).build(null)
)
@JvmField
val MISTLEAF_FLOWER: BlockEntityType<MistleafFlowerBlockEntity> = this.create(
"mistleaf",
BlockEntityType.Builder.of(::MistleafFlowerBlockEntity,
CobblemonBlocks.MISTLEAF
).build(null)
)
}
@@ -16,8 +16,7 @@ import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.decor.ActivatableDecorationBlock
import com.cobblemon.mod.common.block.decor.RingTargetBlock
import com.cobblemon.mod.common.block.decor.*
import com.cobblemon.mod.common.block.general.BaleBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
@@ -28,6 +27,7 @@ import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
import com.cobblemon.mod.common.block.tmmachine.TMMachineBlock
import com.cobblemon.mod.common.block.general.MintLitterBlock
import com.cobblemon.mod.common.mixin.invoker.BlocksInvoker
import com.cobblemon.mod.common.mixin.invoker.DoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.FireBlockInvoker
@@ -653,15 +653,21 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val CHIPPED_POT = create("chipped_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val CRACKED_POT = create("cracked_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val ELECTIRIZER = create("electirizer", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.IZER))
@JvmField
val MAGMARIZER = create("magmarizer", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.IZER))
@JvmField
val SACHET = create("sachet", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val METAL_POWDER = create("metal_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
val METAL_POWDER = create("metal_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val QUICK_POWDER = create("quick_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
val QUICK_POWDER = create("quick_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val BRIGHT_POWDER = create("bright_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion().lightLevel{3}, DecorativeItemBlock.DecorativeItemBlockType.POUCH))
val BRIGHT_POWDER = create("bright_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion().lightLevel{3}, DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val SOFT_SAND = create("soft_sand", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val NEVER_MELT_ICE = create("never_melt_ice", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().friction(0.989F), DecorativeItemBlock.DecorativeItemBlockType.NEVERMELT))
@@ -691,7 +697,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val EJECT_BUTTON = create("eject_button", EjectButtonBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().strength(0.125f), 40))
@JvmField
val LOADED_DICE = create("loaded_dice", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.DICE))
val LOADED_DICE = create("loaded_dice", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_DICE_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.DICE))
@JvmField
val IRON_BALL = create("iron_ball", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.IRON_BALL))
@JvmField
@@ -702,40 +708,46 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val DUBIOUS_DISC = create("dubious_disc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val THROAT_SPRAY = create("throat_spray", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.THROAT_SPRAY))
val THROAT_SPRAY = create("throat_spray", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.THROAT_SPRAY))
@JvmField
val TERRAIN_EXTENDER = create("terrain_extender", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_METAL_CAN_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.EXTENDER))
@JvmField
val MOOMOO_MILK = create("moomoo_milk", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
@JvmField
val MEDICINAL_BREW = create("medicinal_brew", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@@ -755,21 +767,21 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val HP_UP = create("hp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
val HP_UP = create("hp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PROTEIN = create("protein", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
val PROTEIN = create("protein", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val IRON = create("iron", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
val IRON = create("iron", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CARBOS = create("carbos", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
val CARBOS = create("carbos", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CALCIUM = create("calcium", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
val CALCIUM = create("calcium", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val ZINC = create("zinc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
val ZINC = create("zinc", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_UP = create("pp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
val PP_UP = create("pp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_MAX = create("pp_max", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
val PP_MAX = create("pp_max", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@@ -857,6 +869,64 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val POTTED_SACCHARINE_SAPLING = this.create("potted_saccharine_sapling", BlocksInvoker.createFlowerPotBlock(SACCHARINE_SAPLING))
@JvmField
val RED_MINT_LEAF_LITTER = this.mintLitter("red_mint_leaf_litter", MapColor.COLOR_RED)
@JvmField
val POTTED_RED_MINT = this.pottedPlant("potted_red_mint", RED_MINT_LEAF_LITTER)
@JvmField
val BLUE_MINT_LEAF_LITTER = this.mintLitter("blue_mint_leaf_litter", MapColor.COLOR_BLUE)
@JvmField
val POTTED_BLUE_MINT = this.pottedPlant("potted_blue_mint", BLUE_MINT_LEAF_LITTER)
@JvmField
val CYAN_MINT_LEAF_LITTER = this.mintLitter("cyan_mint_leaf_litter", MapColor.COLOR_CYAN)
@JvmField
val POTTED_CYAN_MINT = this.pottedPlant("potted_cyan_mint", CYAN_MINT_LEAF_LITTER)
@JvmField
val PINK_MINT_LEAF_LITTER = this.mintLitter("pink_mint_leaf_litter", MapColor.COLOR_PINK)
@JvmField
val POTTED_PINK_MINT = this.pottedPlant("potted_pink_mint", PINK_MINT_LEAF_LITTER)
@JvmField
val GREEN_MINT_LEAF_LITTER = this.mintLitter("green_mint_leaf_litter", MapColor.COLOR_GREEN)
@JvmField
val POTTED_GREEN_MINT = this.pottedPlant("potted_green_mint", GREEN_MINT_LEAF_LITTER)
@JvmField
val WHITE_MINT_LEAF_LITTER = this.mintLitter("white_mint_leaf_litter", MapColor.SNOW)
@JvmField
val POTTED_WHITE_MINT = this.pottedPlant("potted_white_mint", WHITE_MINT_LEAF_LITTER)
@JvmField
val LOBAILA = this.create("lobaila", LobailaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().instabreak().sound(SoundType.GRASS).offsetType(BlockBehaviour.OffsetType.XZ).ignitedByLava().pushReaction(PushReaction.DESTROY)))
@JvmField
val POMOHANA = this.create("pomohana", PomohanaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().instabreak().sound(SoundType.GRASS).ignitedByLava().pushReaction(PushReaction.DESTROY)))
@JvmField
val PAUVILLEA = this.create("pauvillea",PauvilleaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY)))
@JvmField
val WISTENSU = this.create("wistensu", WistensuFlowerHeadBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY).lightLevel{11}))
@JvmField
val WISTENSU_VINE = this.create("wistensu_vine", WistensuFlowerVineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY)))
@JvmField
val ELECTRIC_SEED = this.terrainSeed("electric_seed", TerrainSeedBlock.TerrainSeedType.ELECTRIC)
@JvmField
val PSYCHIC_SEED = this.terrainSeed("psychic_seed", TerrainSeedBlock.TerrainSeedType.PSYCHIC)
@JvmField
val MISTY_SEED = this.terrainSeed("misty_seed", TerrainSeedBlock.TerrainSeedType.MISTY)
@JvmField
val GRASSY_SEED = this.terrainSeed("grassy_seed", TerrainSeedBlock.TerrainSeedType.GRASSY)
@JvmField
val VOLTACONIA = this.terrainPlant("voltaconia") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 8 else 0 }
@JvmField
val VERDROOT = this.terrainPlant("verdroot") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 5 else 0 }
@JvmField
val LUCIBELL = this.terrainPlant("lucibell") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 8 else 0 }
@JvmField
val MISTLEAF = this.create(
"mistleaf",
MistleafFlowerBlock {
if ((it.getValue(MistleafFlowerBlock.GLOWING) >= 1)) it.getValue(MistleafFlowerBlock.GLOWING) + 2 else 0
}
)
@JvmField
val HEARTY_GRAIN_BALE = this.create("hearty_grain_bale", BaleBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).instrument(NoteBlockInstrument.BANJO).strength(0.5F).sound(CobblemonSounds.HEARTY_GRAIN_BALE_SOUNDS)))
@JvmField
@@ -1033,6 +1103,147 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val YACHE_BERRY = this.berryBlock("yache")
//val BINDING_SOIL = this.create("binding_soil", BindingSoilBlock(BlockBehaviour.Properties.of()))
@JvmField
val POTTED_AGUAV_BERRY = this.create("potted_aguav_berry", BlocksInvoker.createFlowerPotBlock(AGUAV_BERRY))
@JvmField
val POTTED_APICOT_BERRY = this.create("potted_apicot_berry", BlocksInvoker.createFlowerPotBlock(APICOT_BERRY))
@JvmField
val POTTED_ASPEAR_BERRY = this.create("potted_aspear_berry", BlocksInvoker.createFlowerPotBlock(ASPEAR_BERRY))
@JvmField
val POTTED_BABIRI_BERRY = this.create("potted_babiri_berry", BlocksInvoker.createFlowerPotBlock(BABIRI_BERRY))
@JvmField
val POTTED_BELUE_BERRY = this.create("potted_belue_berry", BlocksInvoker.createFlowerPotBlock(BELUE_BERRY))
@JvmField
val POTTED_BLUK_BERRY = this.create("potted_bluk_berry", BlocksInvoker.createFlowerPotBlock(BLUK_BERRY))
@JvmField
val POTTED_CHARTI_BERRY = this.create("potted_charti_berry", BlocksInvoker.createFlowerPotBlock(CHARTI_BERRY))
@JvmField
val POTTED_CHERI_BERRY = this.create("potted_cheri_berry", BlocksInvoker.createFlowerPotBlock(CHERI_BERRY))
@JvmField
val POTTED_CHESTO_BERRY = this.create("potted_chesto_berry", BlocksInvoker.createFlowerPotBlock(CHESTO_BERRY))
@JvmField
val POTTED_CHILAN_BERRY = this.create("potted_chilan_berry", BlocksInvoker.createFlowerPotBlock(CHILAN_BERRY))
@JvmField
val POTTED_CHOPLE_BERRY = this.create("potted_chople_berry", BlocksInvoker.createFlowerPotBlock(CHOPLE_BERRY))
@JvmField
val POTTED_COBA_BERRY = this.create("potted_coba_berry", BlocksInvoker.createFlowerPotBlock(COBA_BERRY))
@JvmField
val POTTED_COLBUR_BERRY = this.create("potted_colbur_berry", BlocksInvoker.createFlowerPotBlock(COLBUR_BERRY))
@JvmField
val POTTED_CORNN_BERRY = this.create("potted_cornn_berry", BlocksInvoker.createFlowerPotBlock(CORNN_BERRY))
@JvmField
val POTTED_CUSTAP_BERRY = this.create("potted_custap_berry", BlocksInvoker.createFlowerPotBlock(CUSTAP_BERRY))
@JvmField
val POTTED_DURIN_BERRY = this.create("potted_durin_berry", BlocksInvoker.createFlowerPotBlock(DURIN_BERRY))
@JvmField
val POTTED_EGGANT_BERRY = this.create("potted_eggant_berry", BlocksInvoker.createFlowerPotBlock(EGGANT_BERRY))
@JvmField
val POTTED_ENIGMA_BERRY = this.create("potted_enigma_berry", BlocksInvoker.createFlowerPotBlock(ENIGMA_BERRY))
@JvmField
val POTTED_FIGY_BERRY = this.create("potted_figy_berry", BlocksInvoker.createFlowerPotBlock(FIGY_BERRY))
@JvmField
val POTTED_GANLON_BERRY = this.create("potted_ganlon_berry", BlocksInvoker.createFlowerPotBlock(GANLON_BERRY))
@JvmField
val POTTED_GREPA_BERRY = this.create("potted_grepa_berry", BlocksInvoker.createFlowerPotBlock(GREPA_BERRY))
@JvmField
val POTTED_HABAN_BERRY = this.create("potted_haban_berry", BlocksInvoker.createFlowerPotBlock(HABAN_BERRY))
@JvmField
val POTTED_HONDEW_BERRY = this.create("potted_hondew_berry", BlocksInvoker.createFlowerPotBlock(HONDEW_BERRY))
@JvmField
val POTTED_HOPO_BERRY = this.create("potted_hopo_berry", BlocksInvoker.createFlowerPotBlock(HOPO_BERRY))
@JvmField
val POTTED_IAPAPA_BERRY = this.create("potted_iapapa_berry", BlocksInvoker.createFlowerPotBlock(IAPAPA_BERRY))
@JvmField
val POTTED_JABOCA_BERRY = this.create("potted_jaboca_berry", BlocksInvoker.createFlowerPotBlock(JABOCA_BERRY))
@JvmField
val POTTED_KASIB_BERRY = this.create("potted_kasib_berry", BlocksInvoker.createFlowerPotBlock(KASIB_BERRY))
@JvmField
val POTTED_KEBIA_BERRY = this.create("potted_kebia_berry", BlocksInvoker.createFlowerPotBlock(KEBIA_BERRY))
@JvmField
val POTTED_KEE_BERRY = this.create("potted_kee_berry", BlocksInvoker.createFlowerPotBlock(KEE_BERRY))
@JvmField
val POTTED_KELPSY_BERRY = this.create("potted_kelpsy_berry", BlocksInvoker.createFlowerPotBlock(KELPSY_BERRY))
@JvmField
val POTTED_LANSAT_BERRY = this.create("potted_lansat_berry", BlocksInvoker.createFlowerPotBlock(LANSAT_BERRY))
@JvmField
val POTTED_LEPPA_BERRY = this.create("potted_leppa_berry", BlocksInvoker.createFlowerPotBlock(LEPPA_BERRY))
@JvmField
val POTTED_LIECHI_BERRY = this.create("potted_liechi_berry", BlocksInvoker.createFlowerPotBlock(LIECHI_BERRY))
@JvmField
val POTTED_LUM_BERRY = this.create("potted_lum_berry", BlocksInvoker.createFlowerPotBlock(LUM_BERRY))
@JvmField
val POTTED_MAGO_BERRY = this.create("potted_mago_berry", BlocksInvoker.createFlowerPotBlock(MAGO_BERRY))
@JvmField
val POTTED_MAGOST_BERRY = this.create("potted_magost_berry", BlocksInvoker.createFlowerPotBlock(MAGOST_BERRY))
@JvmField
val POTTED_MARANGA_BERRY = this.create("potted_maranga_berry", BlocksInvoker.createFlowerPotBlock(MARANGA_BERRY))
@JvmField
val POTTED_MICLE_BERRY = this.create("potted_micle_berry", BlocksInvoker.createFlowerPotBlock(MICLE_BERRY))
@JvmField
val POTTED_NANAB_BERRY = this.create("potted_nanab_berry", BlocksInvoker.createFlowerPotBlock(NANAB_BERRY))
@JvmField
val POTTED_NOMEL_BERRY = this.create("potted_nomel_berry", BlocksInvoker.createFlowerPotBlock(NOMEL_BERRY))
@JvmField
val POTTED_OCCA_BERRY = this.create("potted_occa_berry", BlocksInvoker.createFlowerPotBlock(OCCA_BERRY))
@JvmField
val POTTED_ORAN_BERRY = this.create("potted_oran_berry", BlocksInvoker.createFlowerPotBlock(ORAN_BERRY))
@JvmField
val POTTED_PAMTRE_BERRY = this.create("potted_pamtre_berry", BlocksInvoker.createFlowerPotBlock(PAMTRE_BERRY))
@JvmField
val POTTED_PASSHO_BERRY = this.create("potted_passho_berry", BlocksInvoker.createFlowerPotBlock(PASSHO_BERRY))
@JvmField
val POTTED_PAYAPA_BERRY = this.create("potted_payapa_berry", BlocksInvoker.createFlowerPotBlock(PAYAPA_BERRY))
@JvmField
val POTTED_PECHA_BERRY = this.create("potted_pecha_berry", BlocksInvoker.createFlowerPotBlock(PECHA_BERRY))
@JvmField
val POTTED_PERSIM_BERRY = this.create("potted_persim_berry", BlocksInvoker.createFlowerPotBlock(PERSIM_BERRY))
@JvmField
val POTTED_PETAYA_BERRY = this.create("potted_petaya_berry", BlocksInvoker.createFlowerPotBlock(PETAYA_BERRY))
@JvmField
val POTTED_PINAP_BERRY = this.create("potted_pinap_berry", BlocksInvoker.createFlowerPotBlock(PINAP_BERRY))
@JvmField
val POTTED_POMEG_BERRY = this.create("potted_pomeg_berry", BlocksInvoker.createFlowerPotBlock(POMEG_BERRY))
@JvmField
val POTTED_QUALOT_BERRY = this.create("potted_qualot_berry", BlocksInvoker.createFlowerPotBlock(QUALOT_BERRY))
@JvmField
val POTTED_RABUTA_BERRY = this.create("potted_rabuta_berry", BlocksInvoker.createFlowerPotBlock(RABUTA_BERRY))
@JvmField
val POTTED_RAWST_BERRY = this.create("potted_rawst_berry", BlocksInvoker.createFlowerPotBlock(RAWST_BERRY))
@JvmField
val POTTED_RAZZ_BERRY = this.create("potted_razz_berry", BlocksInvoker.createFlowerPotBlock(RAZZ_BERRY))
@JvmField
val POTTED_RINDO_BERRY = this.create("potted_rindo_berry", BlocksInvoker.createFlowerPotBlock(RINDO_BERRY))
@JvmField
val POTTED_ROSELI_BERRY = this.create("potted_roseli_berry", BlocksInvoker.createFlowerPotBlock(ROSELI_BERRY))
@JvmField
val POTTED_ROWAP_BERRY = this.create("potted_rowap_berry", BlocksInvoker.createFlowerPotBlock(ROWAP_BERRY))
@JvmField
val POTTED_SALAC_BERRY = this.create("potted_salac_berry", BlocksInvoker.createFlowerPotBlock(SALAC_BERRY))
@JvmField
val POTTED_SHUCA_BERRY = this.create("potted_shuca_berry", BlocksInvoker.createFlowerPotBlock(SHUCA_BERRY))
@JvmField
val POTTED_SITRUS_BERRY = this.create("potted_sitrus_berry", BlocksInvoker.createFlowerPotBlock(SITRUS_BERRY))
@JvmField
val POTTED_SPELON_BERRY = this.create("potted_spelon_berry", BlocksInvoker.createFlowerPotBlock(SPELON_BERRY))
@JvmField
val POTTED_STARF_BERRY = this.create("potted_starf_berry", BlocksInvoker.createFlowerPotBlock(STARF_BERRY))
@JvmField
val POTTED_TAMATO_BERRY = this.create("potted_tamato_berry", BlocksInvoker.createFlowerPotBlock(TAMATO_BERRY))
@JvmField
val POTTED_TANGA_BERRY = this.create("potted_tanga_berry", BlocksInvoker.createFlowerPotBlock(TANGA_BERRY))
@JvmField
val POTTED_TOUGA_BERRY = this.create("potted_touga_berry", BlocksInvoker.createFlowerPotBlock(TOUGA_BERRY))
@JvmField
val POTTED_WACAN_BERRY = this.create("potted_wacan_berry", BlocksInvoker.createFlowerPotBlock(WACAN_BERRY))
@JvmField
val POTTED_WATMEL_BERRY = this.create("potted_watmel_berry", BlocksInvoker.createFlowerPotBlock(WATMEL_BERRY))
@JvmField
val POTTED_WEPEAR_BERRY = this.create("potted_wepear_berry", BlocksInvoker.createFlowerPotBlock(WEPEAR_BERRY))
@JvmField
val POTTED_WIKI_BERRY = this.create("potted_wiki_berry", BlocksInvoker.createFlowerPotBlock(WIKI_BERRY))
@JvmField
val POTTED_YACHE_BERRY = this.create("potted_yache_berry", BlocksInvoker.createFlowerPotBlock(YACHE_BERRY))
init {
/**
* Makes all blocks in array flammable by adding them to FireBlock's flammableRegistry.
@@ -1134,4 +1345,48 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
}
fun typeGemClusters() = typeGemClusters.toMap()
private fun pottedPlant(name: String, flower: Block) = this.create(name, BlocksInvoker.createFlowerPotBlock(flower))
private fun mintLitter(name: String, color: MapColor) = this.create(
name,
MintLitterBlock(
BlockBehaviour.Properties.of()
.sound(CobblemonSounds.MINT_SOUNDS)
.mapColor(color)
.noOcclusion()
.noCollission()
.pushReaction(PushReaction.DESTROY)
)
)
private fun terrainSeed(name: String, type: TerrainSeedBlock.TerrainSeedType) = this.create(
name,
TerrainSeedBlock(
type,
BlockBehaviour.Properties.of()
.pushReaction(PushReaction.DESTROY)
.ignitedByLava()
.mapColor(MapColor.PLANT)
.offsetType(BlockBehaviour.OffsetType.XZ)
.noCollission()
.randomTicks()
.instabreak()
)
)
private fun terrainPlant(name: String, lightLevel: (BlockState) -> Int) = this.create(
name,
TerrainPlantBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.PLANT)
.noCollission()
.instabreak()
.sound(SoundType.GRASS)
.offsetType(BlockBehaviour.OffsetType.XZ)
.ignitedByLava()
.pushReaction(PushReaction.DESTROY)
.lightLevel(lightLevel)
)
)
}
@@ -477,8 +477,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val DUBIOUS_DISC = itemNameBlockItem("dubious_disc", CobblemonBlocks.DUBIOUS_DISC)
@JvmField val DEEP_SEA_SCALE = noSettingsItem("deep_sea_scale")
@JvmField val DEEP_SEA_TOOTH = noSettingsItem("deep_sea_tooth")
@JvmField val ELECTIRIZER = noSettingsItem("electirizer")
@JvmField val MAGMARIZER = noSettingsItem("magmarizer")
@JvmField val ELECTIRIZER = itemNameBlockItem("electirizer", CobblemonBlocks.ELECTIRIZER)
@JvmField val MAGMARIZER = itemNameBlockItem("magmarizer", CobblemonBlocks.MAGMARIZER)
@JvmField val OVAL_STONE = noSettingsItem("oval_stone")
@JvmField val PROTECTOR = noSettingsItem("protector")
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
@@ -711,7 +711,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val PEP_UP_FLOWER = compostableBlockItem("pep_up_flower", CobblemonBlocks.PEP_UP_FLOWER)
@JvmField
val MEDICINAL_BREW = noSettingsItem("medicinal_brew")
val MEDICINAL_BREW = itemNameBlockItem("medicinal_brew", CobblemonBlocks.MEDICINAL_BREW)
@JvmField
val REMEDY = compostableItem("remedy", RemedyItem(RemedyItem.NORMAL), 0.65f)
@JvmField
@@ -719,7 +719,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SUPERB_REMEDY = compostableItem("superb_remedy", RemedyItem(RemedyItem.SUPERB), 1f)
@JvmField
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16)), CobblemonBlocks.MOOMOO_MILK))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
@@ -748,27 +748,27 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RED_MINT_SEEDS = mintSeed("red", MintType.RED.getCropBlock())
@JvmField
val RED_MINT_LEAF = mintLeaf("red", MintLeafItem(MintType.RED))
val RED_MINT_LEAF = compostableItemNameBlockItem("red_mint_leaf", CobblemonBlocks.RED_MINT_LEAF_LITTER, 0.50f)
@JvmField
val BLUE_MINT_SEEDS = mintSeed("blue", MintType.BLUE.getCropBlock())
@JvmField
val BLUE_MINT_LEAF = mintLeaf("blue", MintLeafItem(MintType.BLUE))
val BLUE_MINT_LEAF = compostableItemNameBlockItem("blue_mint_leaf", CobblemonBlocks.BLUE_MINT_LEAF_LITTER, 0.50f)
@JvmField
val CYAN_MINT_SEEDS = mintSeed("cyan", MintType.CYAN.getCropBlock())
@JvmField
val CYAN_MINT_LEAF = mintLeaf("cyan", MintLeafItem(MintType.CYAN))
val CYAN_MINT_LEAF = compostableItemNameBlockItem("cyan_mint_leaf", CobblemonBlocks.CYAN_MINT_LEAF_LITTER, 0.50f)
@JvmField
val PINK_MINT_SEEDS = mintSeed("pink", MintType.PINK.getCropBlock())
@JvmField
val PINK_MINT_LEAF = mintLeaf("pink", MintLeafItem(MintType.PINK))
val PINK_MINT_LEAF = compostableItemNameBlockItem("pink_mint_leaf", CobblemonBlocks.PINK_MINT_LEAF_LITTER, 0.50f)
@JvmField
val GREEN_MINT_SEEDS = mintSeed("green", MintType.GREEN.getCropBlock())
@JvmField
val GREEN_MINT_LEAF = mintLeaf("green", MintLeafItem(MintType.GREEN))
val GREEN_MINT_LEAF = compostableItemNameBlockItem("green_mint_leaf", CobblemonBlocks.GREEN_MINT_LEAF_LITTER, 0.50f)
@JvmField
val WHITE_MINT_SEEDS = mintSeed("white", MintType.WHITE.getCropBlock())
@JvmField
val WHITE_MINT_LEAF = mintLeaf("white", MintLeafItem(MintType.WHITE))
val WHITE_MINT_LEAF = compostableItemNameBlockItem("white_mint_leaf", CobblemonBlocks.WHITE_MINT_LEAF_LITTER, 0.50f)
val mints = mutableMapOf<String, MintItem>()
@@ -969,7 +969,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
val ELECTRIC_SEED = heldItem("electric_seed")
val ELECTRIC_SEED = itemNameBlockItem("electric_seed", CobblemonBlocks.ELECTRIC_SEED)
@JvmField
val EVERSTONE = heldItem("everstone")
@JvmField
@@ -985,7 +985,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
@JvmField
val GRASSY_SEED = heldItem("grassy_seed")
val GRASSY_SEED = itemNameBlockItem("grassy_seed", CobblemonBlocks.GRASSY_SEED)
@JvmField
val GRIP_CLAW = heldItem("grip_claw")
@JvmField
@@ -1033,7 +1033,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
@JvmField
val PSYCHIC_SEED = heldItem("psychic_seed")
val PSYCHIC_SEED = itemNameBlockItem("psychic_seed", CobblemonBlocks.PSYCHIC_SEED)
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
@@ -1057,7 +1057,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SILVER_POWDER = heldItem("silver_powder")
@JvmField
val SOFT_SAND = heldItem("soft_sand")
val SOFT_SAND = itemNameBlockItem("soft_sand", CobblemonBlocks.SOFT_SAND)
@JvmField
val SMOKE_BALL = itemNameBlockItem("smoke_ball", CobblemonBlocks.SMOKE_BALL)
@JvmField
@@ -1065,7 +1065,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val STICKY_BARB = heldItem("sticky_barb")
@JvmField
val TERRAIN_EXTENDER = heldItem("terrain_extender")
val TERRAIN_EXTENDER = itemNameBlockItem("terrain_extender", CobblemonBlocks.TERRAIN_EXTENDER)
@JvmField
val THROAT_SPRAY = itemNameBlockItem("throat_spray", CobblemonBlocks.THROAT_SPRAY)
@JvmField
@@ -1085,13 +1085,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MIRROR_HERB = compostableHeldItem("mirror_herb", null, 0.85F)
@JvmField
val MISTY_SEED = heldItem("misty_seed")
val MISTY_SEED = itemNameBlockItem("misty_seed", CobblemonBlocks.MISTY_SEED)
@JvmField
val POWER_HERB = compostableHeldItem("power_herb", null, 0.85F)
@JvmField
val WHITE_HERB = compostableHeldItem("white_herb", null, 0.85F)
@JvmField
val BRIGHT_POWDER = itemNameBlockItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
val BRIGHT_POWDER = glowItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
@JvmField
val METAL_POWDER = itemNameBlockItem("metal_powder", CobblemonBlocks.METAL_POWDER)
@JvmField
@@ -1558,6 +1558,25 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
// Plants, Flora, and Flowers
@JvmField
val LOBAILA = compostableBlockItem("lobaila", CobblemonBlocks.LOBAILA, 0.65f)
@JvmField
val POMOHANA = compostableBlockItem("pomohana", CobblemonBlocks.POMOHANA, 0.3f)
@JvmField
val PAUVILLEA = compostableBlockItem("pauvillea", CobblemonBlocks.PAUVILLEA, 0.65f)
@JvmField
val WISTENSU = compostableBlockItem("wistensu", CobblemonBlocks.WISTENSU, 0.5f)
@JvmField
val VOLTACONIA = compostableBlockItem("voltaconia", CobblemonBlocks.VOLTACONIA, 0.85f)
@JvmField
val VERDROOT = compostableBlockItem("verdroot", CobblemonBlocks.VERDROOT, 0.85f)
@JvmField
val MISTLEAF = compostableBlockItem("mistleaf", CobblemonBlocks.MISTLEAF, 0.85f)
@JvmField
val LUCIBELL = compostableBlockItem("lucibell", CobblemonBlocks.LUCIBELL, 0.85f)
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Item.Properties().rarity(rarity)))
private fun itemNameBlockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): ItemNameBlockItem = this.create(name, ItemNameBlockItem(block, Item.Properties().rarity(rarity)))
@@ -1760,4 +1779,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun foodItem(nutrition: Int, saturationModifier: Float): Item {
return CobblemonItem(Item.Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
}
private fun glowItem(name: String, block: Block): GlowItem = this.create(name, GlowItem(block, Item.Properties()))
}
@@ -425,6 +425,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesEvolutionSyncPacket.ID, SpeciesEvolutionSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -148,6 +148,9 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val MONITOR_GLITCHING = this.create("block.monitor.glitching")
@JvmField
val BRIGHT_POWDER_USE = this.create("block.bright_powder.use")
@JvmField
val FOSSIL_MACHINE_ACTIVATE = this.create("block.fossil_machine.activate")
@JvmField
@@ -657,5 +660,95 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
SoundEvents.WOOL_FALL
)
@JvmField
val ITEM_BLOCK_POWDER_PLACE = this.create("block.item_block.powder.place")
@JvmField
val ITEM_BLOCK_POWDER_BREAK = this.create("block.item_block.powder.break")
@JvmField
val ITEM_BLOCK_POWDER_STEP = this.create("block.item_block.powder.step")
@JvmField
val ITEM_BLOCK_POWDER_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_POWDER_BREAK,
ITEM_BLOCK_POWDER_STEP,
ITEM_BLOCK_POWDER_PLACE,
ITEM_BLOCK_POWDER_STEP,
ITEM_BLOCK_POWDER_STEP
)
@JvmField
val ITEM_BLOCK_BOTTLE_LIQUID_PLACE = this.create("block.item_block.bottle_liquid.place")
@JvmField
val ITEM_BLOCK_BOTTLE_LIQUID_BREAK = this.create("block.item_block.bottle_liquid.break")
@JvmField
val ITEM_BLOCK_BOTTLE_LIQUID_STEP = this.create("block.item_block.bottle_liquid.step")
@JvmField
val ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_BOTTLE_LIQUID_BREAK,
ITEM_BLOCK_BOTTLE_LIQUID_STEP,
ITEM_BLOCK_BOTTLE_LIQUID_PLACE,
ITEM_BLOCK_BOTTLE_LIQUID_PLACE,
ITEM_BLOCK_BOTTLE_LIQUID_PLACE
)
@JvmField
val ITEM_BLOCK_BOTTLE_PILLS_PLACE = this.create("block.item_block.bottle_pills.place")
@JvmField
val ITEM_BLOCK_BOTTLE_PILLS_BREAK = this.create("block.item_block.bottle_pills.break")
@JvmField
val ITEM_BLOCK_BOTTLE_PILLS_STEP = this.create("block.item_block.bottle_pills.step")
@JvmField
val ITEM_BLOCK_BOTTLE_PILLS_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_BOTTLE_PILLS_BREAK,
ITEM_BLOCK_BOTTLE_PILLS_STEP,
ITEM_BLOCK_BOTTLE_PILLS_PLACE,
ITEM_BLOCK_BOTTLE_PILLS_PLACE,
ITEM_BLOCK_BOTTLE_PILLS_PLACE
)
@JvmField
val ITEM_BLOCK_DICE_PLACE = this.create("block.item_block.dice.place")
@JvmField
val ITEM_BLOCK_DICE_BREAK = this.create("block.item_block.dice.break")
@JvmField
val ITEM_BLOCK_DICE_STEP = this.create("block.item_block.dice.step")
@JvmField
val ITEM_BLOCK_DICE_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_DICE_BREAK,
ITEM_BLOCK_DICE_STEP,
ITEM_BLOCK_DICE_PLACE,
ITEM_BLOCK_DICE_STEP,
ITEM_BLOCK_DICE_STEP
)
@JvmField
val ITEM_BLOCK_METAL_CAN_PLACE = this.create("block.item_block.metal_can.place")
@JvmField
val ITEM_BLOCK_METAL_CAN_BREAK = this.create("block.item_block.metal_can.break")
@JvmField
val ITEM_BLOCK_METAL_CAN_STEP = this.create("block.item_block.metal_can.step")
@JvmField
val ITEM_BLOCK_METAL_CAN_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_METAL_CAN_BREAK,
ITEM_BLOCK_METAL_CAN_STEP,
ITEM_BLOCK_METAL_CAN_PLACE,
ITEM_BLOCK_METAL_CAN_STEP,
ITEM_BLOCK_METAL_CAN_STEP
)
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_PLACE = this.create("block.item_block.jar_glass_liquid.place")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_BREAK = this.create("block.item_block.jar_glass_liquid.break")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_STEP = this.create("block.item_block.jar_glass_liquid.step")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_JAR_GLASS_LIQUID_BREAK,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP,
ITEM_BLOCK_JAR_GLASS_LIQUID_PLACE,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.createVariableRangeEvent(cobblemonResource(name)))
}
@@ -0,0 +1,25 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.battles.model
/**
* How a [PokemonBattle] came to an end.
*/
enum class BattleEndResult {
/** One side defeated the other. */
VICTORY,
/** A wild Pokémon was captured, ending the battle. */
CAPTURE,
/** An actor forfeited, giving the victory to the other side. */
FORFEIT,
/** A player fled from a wild Pokémon. */
FLED,
/** The battle was stopped without a winner, such as by a command, a player disconnecting or an error. */
STOPPED
}
@@ -21,6 +21,7 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleEndedEvent
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleFleeAttemptEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
@@ -124,6 +125,12 @@ open class PokemonBattle(
var winners = listOf<BattleActor>()
var losers = listOf<BattleActor>()
var ended = false
/** How the battle ended, or null if it hasn't ended yet. */
var endResult: BattleEndResult? = null
/** The actor that forfeited the battle, if any. */
var forfeitedBy: BattleActor? = null
/** Whether a player fled from the battle. */
var fled = false
// TEMP battle showcase stuff
var announcingRules = false
var turn: Int = 0
@@ -251,6 +258,14 @@ open class PokemonBattle(
fun end() {
ended = true
val result = when {
winners.isNotEmpty() && showdownMessages.any { "capture" in it } -> BattleEndResult.CAPTURE
winners.isNotEmpty() && forfeitedBy != null -> BattleEndResult.FORFEIT
winners.isNotEmpty() -> BattleEndResult.VICTORY
fled -> BattleEndResult.FLED
else -> BattleEndResult.STOPPED
}
endResult = result
val awardToFainted = Cobblemon.config.awardExperienceToFaintedPokemon
val awardOnLoss = Cobblemon.config.awardExperienceOnBattleLoss
this.actors.forEach { actor ->
@@ -332,6 +347,7 @@ open class PokemonBattle(
}
}
}
CobblemonEvents.BATTLE_ENDED.post(BattleEndedEvent(this, result, forfeitedBy.takeIf { result == BattleEndResult.FORFEIT }))
sendUpdate(BattleEndPacket())
BattleRegistry.closeBattle(this)
}
@@ -502,6 +518,7 @@ open class PokemonBattle(
.forEach{it.pokemon.heal()}
CobblemonEvents.BATTLE_FLED.post(BattleFledEvent(this, actors.asSequence().filterIsInstance<PlayerBattleActor>().iterator().next()))
actors.filterIsInstance<EntityBackedBattleActor<*>>().mapNotNull { it.entity }.forEach { it.sendSystemMessage(battleLang("flee").yellow()) }
fled = true
stop()
}
}
@@ -539,6 +556,7 @@ open class PokemonBattle(
private fun checkForfeit(): Boolean {
val forfeit = actors.find { it.responses.any { it is ForfeitActionResponse } }
return forfeit?.let {
forfeitedBy = it
this.dispatchWaiting { this.broadcastChatMessage(battleLang("forfeit", it.getName()).red()) }
writeShowdownAction(">forcelose ${it.showdownId}")
true
@@ -11,6 +11,9 @@ package com.cobblemon.mod.common.api.conditional
import com.google.gson.JsonDeserializationContext
import com.google.gson.JsonDeserializer
import com.google.gson.JsonElement
import com.google.gson.JsonPrimitive
import com.google.gson.JsonSerializationContext
import com.google.gson.JsonSerializer
import java.lang.reflect.Type
/**
@@ -21,11 +24,19 @@ import java.lang.reflect.Type
* @author Hiroku
* @since July 17th, 2022
*/
interface RegistryLikeAdapter<B> : JsonDeserializer<RegistryLikeCondition<B>> {
interface RegistryLikeAdapter<B> : JsonDeserializer<RegistryLikeCondition<B>>, JsonSerializer<RegistryLikeCondition<B>> {
val registryLikeConditions: MutableList<(JsonElement) -> RegistryLikeCondition<B>?>
override fun deserialize(json: JsonElement, type: Type, ctx: JsonDeserializationContext): RegistryLikeCondition<B> {
return registryLikeConditions.firstNotNullOfOrNull { it(json) }
?: throw IllegalArgumentException("Unable to deserialize $json")
}
override fun serialize(src: RegistryLikeCondition<B>, typeOfSrc: Type, ctx: JsonSerializationContext): JsonElement {
return when (src) {
is RegistryLikeTagCondition<B> -> JsonPrimitive(RegistryLikeTagCondition.PREFIX + src.tag.location())
is RegistryLikeIdentifierCondition<B> -> JsonPrimitive(src.identifier.toString())
else -> throw IllegalArgumentException("Unable to serialize $src")
}
}
}
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.api.events.battles.BattleFaintedEvent
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleFleeAttemptEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedEvent
import com.cobblemon.mod.common.api.events.battles.BattleEndedEvent
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.events.battles.instruction.FormeChangeEvent
import com.cobblemon.mod.common.api.events.battles.instruction.MegaEvolutionEvent
@@ -139,6 +140,9 @@ object CobblemonEvents {
@JvmField
val BATTLE_FAINTED = EventObservable<BattleFaintedEvent>()
@JvmField
val BATTLE_ENDED = EventObservable<BattleEndedEvent>()
// instructions
@JvmField
val MEGA_EVOLUTION = EventObservable<MegaEvolutionEvent>()
@@ -0,0 +1,69 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.BattleEndResult
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event fired whenever a [PokemonBattle] ends, regardless of how it ended (victory, fleeing, being stopped, etc).
*
* [PokemonBattle.winners] and [PokemonBattle.losers] are only populated if the [result] has a winner,
* that is [BattleEndResult.VICTORY], [BattleEndResult.CAPTURE] or [BattleEndResult.FORFEIT].
*
* @param result How the battle ended.
* @param forfeitedBy The actor that forfeited, if the [result] is [BattleEndResult.FORFEIT].
*/
data class BattleEndedEvent(
override val battle: PokemonBattle,
val result: BattleEndResult,
val forfeitedBy: BattleActor?
) : BattleEvent {
/** Whether one side won the battle, which includes captures and forfeits. */
val hasWinner = battle.winners.isNotEmpty()
val wasVictory = result == BattleEndResult.VICTORY
val wasCapture = result == BattleEndResult.CAPTURE
val wasForfeit = result == BattleEndResult.FORFEIT
val wasFled = result == BattleEndResult.FLED
val wasStopped = result == BattleEndResult.STOPPED
/** Whether the battle was between players and wild Pokémon. */
val isPvW = battle.isPvW
/** Whether the battle was between players and NPCs. */
val isPvN = battle.isPvN
/** Whether the battle was between players. */
val isPvP = battle.isPvP
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"result" to StringValue(result.name.lowercase()),
"has_winner" to DoubleValue(hasWinner),
"was_victory" to DoubleValue(wasVictory),
"was_capture" to DoubleValue(wasCapture),
"was_forfeit" to DoubleValue(wasForfeit),
"was_fled" to DoubleValue(wasFled),
"was_stopped" to DoubleValue(wasStopped),
"is_pvw" to DoubleValue(isPvW),
"is_pvn" to DoubleValue(isPvN),
"is_pvp" to DoubleValue(isPvP),
"winners" to battle.winners.asArrayValue { it.struct },
"losers" to battle.losers.asArrayValue { it.struct },
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
).apply {
forfeitedBy?.let { put("forfeited_by", it.struct) }
}
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.gui
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import net.minecraft.client.gui.components.AbstractWidget
import net.minecraft.client.gui.components.Renderable
import net.minecraft.client.gui.components.events.GuiEventListener
import net.minecraft.client.gui.narration.NarrationElementOutput
import net.minecraft.network.chat.Component
@@ -55,6 +54,8 @@ abstract class ParentWidget(
}
override fun mouseClicked(pMouseX: Double, pMouseY: Double, pButton: Int): Boolean {
if (!active) return false
return children.any {
it.mouseClicked(pMouseX, pMouseY, pButton)
}
@@ -0,0 +1,116 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.gui
import kotlin.math.max
import kotlin.math.min
interface TreeNode<T> {
val children: List<TreeNode<T>>
}
class TreeDrawingNode<T>(
val value: T,
val children: List<TreeDrawingNode<T>>,
) {
var x = 0
var y = 0
var offset = 0
}
fun <T> createDrawingTree(treeNode: TreeNode<T>): TreeDrawingNode<T> {
val root = setup(treeNode, 0, mutableListOf<Int>(), mutableListOf<Int>())
addMods(root, 0)
return root
}
@Suppress("UNCHECKED_CAST")
private fun <T> setup(
treeNode: TreeNode<T>,
depth: Int,
nexts: MutableList<Int>,
offset: MutableList<Int>,
): TreeDrawingNode<T> {
val children = treeNode.children.map { child ->
setup(child, depth + 1, nexts, offset)
}
val treeDrawingNode = TreeDrawingNode<T>(treeNode as T, children)
treeDrawingNode.y = depth
while (nexts.size <= depth) {
nexts.add(0)
}
while (offset.size <= depth) {
offset.add(0)
}
var place =
if (children.isEmpty()) {
nexts[depth]
} else if (children.size == 1) {
// children.first().x - 1
children.first().x
} else {
// (children[0].x + children[1].x) / 2
(children.first().x + children.last().x) / 2
}
offset[depth] = max(offset[depth], nexts[depth] - place)
if (children.isEmpty()) {
treeDrawingNode.x = place
} else {
treeDrawingNode.x = place + offset[depth]
}
nexts[depth] += 2
treeDrawingNode.offset = offset[depth]
return treeDrawingNode
}
private fun <T> addMods(
treeNode: TreeDrawingNode<T>,
modSum: Int,
) {
treeNode.x += modSum
val newModSum = modSum + treeNode.offset
treeNode.children.forEach { child ->
addMods(child, newModSum)
}
}
data class TreeDrawingBounds(val minX: Int, val maxX: Int, val minY: Int, val maxY: Int) {
val width = maxX - minX
val height = maxY - minY
val xCenter = (maxX + minX) / 2.0
val yCenter = (maxY + minY) / 2.0
}
fun <T> calculateBounds(treeDrawingNode: TreeDrawingNode<T>): TreeDrawingBounds {
var minX = treeDrawingNode.x
var maxX = treeDrawingNode.x
var minY = treeDrawingNode.y
var maxY = treeDrawingNode.y
for (child in treeDrawingNode.children) {
val childBounds = calculateBounds(child)
minX = min(minX, childBounds.minX)
maxX = max(maxX, childBounds.maxX)
minY = min(minY, childBounds.minY)
maxY = max(maxY, childBounds.maxY)
}
return TreeDrawingBounds(minX, maxX, minY, maxY)
}
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.util.asArrayValue
object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>() {
override fun BattleActor.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
@@ -25,6 +26,7 @@ object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>()
functions["is_npc"] = { DoubleValue(actor.type == ActorType.NPC) }
functions["is_player"] = { DoubleValue(actor.type == ActorType.PLAYER) }
functions["is_wild"] = { DoubleValue(actor.type == ActorType.WILD) }
functions["battle_pokemon"] = { actor.pokemonList.asArrayValue { it.struct } }
when (actor) {
is NPCBattleActor -> {
@@ -108,7 +108,7 @@ object CatchRateModifiers {
* Used by [PokeBalls.SAFARI_BALL].
* Checks if the target is not battling, if true boost by *1.5
*/
val SAFARI = WorldStateModifier { _, entity -> if (!entity.isBattling) 1.5F else 1F }
val SAFARI = MultiplierModifier(1.5f) { _, poke -> !poke.entity?.isBattling!! }
/**
* Used by [PokeBalls.PARK_BALL].
@@ -13,6 +13,10 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.feature.WeightedChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Gender
import net.minecraft.resources.ResourceLocation
@@ -72,6 +76,57 @@ abstract class AbstractPokedexManager {
} ?: PokedexEntryProgress.UNREGISTERED
}
fun getHighestKnowledgeFor(entry: PokedexEntry, form: PokedexForm?): PokedexEntryProgress {
if (form == null) return getHighestKnowledgeFor(entry)
val speciesRecord = getSpeciesRecord(entry.speciesId) ?: return PokedexEntryProgress.UNREGISTERED
val hasAllAspects = entry.conditionAspects.all(speciesRecord::hasAspect)
if (!hasAllAspects) {
return PokedexEntryProgress.UNREGISTERED
}
return speciesRecord.getFormRecord(form.displayForm)?.knowledge ?: PokedexEntryProgress.UNREGISTERED
}
fun getHighestKnowledgeFor(entry: PokedexEntry, form: PokedexForm?, aspects: Iterable<String>): PokedexEntryProgress {
val formKnowledge = getHighestKnowledgeFor(entry, form)
if (formKnowledge == PokedexEntryProgress.UNREGISTERED) return PokedexEntryProgress.UNREGISTERED
val seenAspects = getSeenAspects(entry)
// Aspects that select one of the species' own forms are already covered by the form knowledge check above,
// so exempt them (and every other value of the same feature, since defaults like "phony" never appear on a form directly).
val species = PokemonSpecies.getByIdentifier(entry.speciesId)
val formAspects = species?.forms?.flatMapTo(hashSetOf()) { it.aspects } ?: emptySet()
val formSelectingFeatureAspects = species?.let(SpeciesFeatures::getFeaturesFor).orEmpty()
.mapNotNull { provider ->
val allAspects: Collection<String> = when (provider) {
is ChoiceSpeciesFeatureProvider -> provider.getAllAspects()
is WeightedChoiceSpeciesFeatureProvider -> provider.getAllAspects().keys
else -> return@mapNotNull null
}
allAspects.takeIf { it.any { aspect -> aspect in formAspects } }
}
.flatten()
.toHashSet()
val allSeenAspects = aspects
.filter { aspect ->
if (Dexes.equivalentFormsLookup[aspect] != null) return@filter false
if (aspect in formAspects || aspect in formSelectingFeatureAspects) return@filter false
if (aspect.uppercase() in setOf(Gender.MALE.name, Gender.FEMALE.name, Gender.GENDERLESS.name)) return@filter false
if ("shiny".equals(aspect, ignoreCase = true)) return@filter false
return@filter true
}
.all { aspect -> seenAspects.contains(aspect) }
if (!allSeenAspects) return PokedexEntryProgress.UNREGISTERED
return formKnowledge
}
fun getEncounteredForms(entry: PokedexEntry) : List<PokedexForm> {
return getFormsWithKnowledge(entry, PokedexEntryProgress.SEEN)
}
@@ -10,6 +10,9 @@ package com.cobblemon.mod.common.api.pokedex
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokedex.def.PokedexDef
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.PokedexDexSyncPacket
import com.cobblemon.mod.common.util.adapters.CodecBackedAdapter
@@ -40,6 +43,17 @@ object Dexes : JsonDataRegistry<PokedexDef> {
//Maps a dex id to its PokedexDef
val dexEntryMap = linkedMapOf<ResourceLocation, PokedexDef>()
val equivalentForms = mapOf(
"galar" to listOf("region-bias-galar", "bias-galar", "galar-bias", "galarian", "galar"),
"alola" to listOf("region-bias-alola", "bias-alola", "alola-bias", "alolan", "alola"),
"hisui" to listOf("region-bias-hisui", "bias-hisui", "hisui-bias", "hisuian", "hisui"),
"paldea" to listOf("region-bias-paldea", "bias-paldea", "paldea-bias", "paldean", "paldea"),
)
val equivalentFormsLookup = equivalentForms.flatMap { (key, values) ->
values.map { it to key }
}.toMap()
override fun reload(data: Map<ResourceLocation, PokedexDef>) {
dexEntryMap.clear()
data.entries.sortedBy { it.value.sortOrder }.forEach { (id, def) -> dexEntryMap[id] = def }
@@ -49,4 +63,41 @@ object Dexes : JsonDataRegistry<PokedexDef> {
override fun sync(player: ServerPlayer) {
PokedexDexSyncPacket(dexEntryMap.values).sendToPlayer(player)
}
fun findDexEntryBySpeciesId(regionId: ResourceLocation, speciesId: ResourceLocation): PokedexEntry? {
return dexEntryMap[regionId]?.getEntries()?.firstOrNull { it -> it.speciesId == speciesId }
}
fun findDexEntryBySpeciesId(speciesId: ResourceLocation): PokedexEntry? {
return findDexEntryBySpeciesId(cobblemonResource("national"), speciesId)
}
fun findRootDexEntryBySpeciesId(speciesId: ResourceLocation, formName: String): Pair<PokedexEntry, PokedexForm> {
var rootSpecies = PokemonSpecies.getByIdentifier(speciesId)!!
val initialFormEquivalents = getFormEquivalents(formName)
var rootForm = rootSpecies.forms.firstOrNull { initialFormEquivalents.contains(it.name.lowercase()) }
?: rootSpecies.standardForm
var preEvolution = rootForm.preEvolution
while (preEvolution != null) {
rootSpecies = preEvolution.species
rootForm = preEvolution.resolveForm(rootForm.aspects.toSet())
preEvolution = rootForm.preEvolution
}
val entry = findDexEntryBySpeciesId(rootSpecies.resourceIdentifier)
?: throw RuntimeException("Root dex entry not found")
val formEquivalents = getFormEquivalents(rootForm.name)
val form =
entry.forms.firstOrNull { formEquivalents.contains(it.displayForm.lowercase()) } ?:
entry.forms.first { it.displayForm.equals("Normal", ignoreCase = true) }
return entry to form
}
fun getFormEquivalents(formName: String): List<String> {
val key = equivalentFormsLookup[formName.lowercase()]
return equivalentForms[key] ?: listOf(formName.lowercase())
}
}
@@ -121,6 +121,7 @@ class SpeciesDexRecord {
fun addAspects(addedAspects: Set<String>) {
aspects.addAll(addedAspects)
pokedexManager.onSpeciesRecordUpdated(this)
}
/** Returns true if the given Pokémon contains new information. Internal because it's only to be called from [FormDexRecord.wouldBeDifferent]. */
@@ -44,6 +44,9 @@ import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.adapters.ElementalTypeAdapter
import com.cobblemon.mod.common.net.messages.client.data.FormEvolutionOverride
import com.cobblemon.mod.common.net.messages.client.data.SpeciesEvolutionEntry
import com.cobblemon.mod.common.net.messages.client.data.SpeciesEvolutionSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
@@ -243,6 +246,18 @@ object PokemonSpecies : JsonDataRegistry<Species> {
override fun sync(player: ServerPlayer) {
SpeciesRegistrySyncPacket(species.toList()).sendToPlayer(player)
// Sent after the species themselves so every species is already registered by the time this is decoded.
val evolutionEntries = species.map { singleSpecies ->
val formOverrides = singleSpecies.forms.mapNotNull { form ->
if (form.ownEvolutions == null && form.ownPreEvolution == null) {
null
} else {
FormEvolutionOverride(form.name, form.ownEvolutions, form.ownPreEvolution)
}
}
SpeciesEvolutionEntry(singleSpecies.resourceIdentifier, singleSpecies.evolutions, singleSpecies.preEvolution, formOverrides)
}
SpeciesEvolutionSyncPacket(evolutionEntries).sendToPlayer(player)
}
/**
@@ -15,6 +15,8 @@ import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.Minecraft
import net.minecraft.client.ParticleStatus
import net.minecraft.core.particles.BlockParticleOption
import net.minecraft.core.particles.ParticleOptions
import net.minecraft.core.particles.ParticleTypes
@@ -40,13 +42,25 @@ sealed class ParticleData {
val chance: Double,
val amount: Int,
val locatorResolver: (Map<String, MatrixWrapper>) -> List<String>
): ParticleData()
): ParticleData() {
fun amount(): Int = when(Minecraft.getInstance().options.particles().get()) {
ParticleStatus.ALL -> amount
ParticleStatus.DECREASED -> amount / 2
ParticleStatus.MINIMAL -> amount / 4
}
}
data class MinecraftParticle(
val particle: ParticleOptions,
val chance: Double,
val amount: Int
): ParticleData()
): ParticleData() {
fun amount(): Int = when(Minecraft.getInstance().options.particles().get()) {
ParticleStatus.ALL -> amount
ParticleStatus.DECREASED -> amount / 2
ParticleStatus.MINIMAL -> amount / 4
}
}
}
/**
@@ -25,6 +25,8 @@ interface PreEvolution {
val form: FormData
fun resolveForm(extraAspects: Set<String> = emptySet()): FormData = form
companion object {
fun of(species: Species, form: FormData = species.standardForm): PreEvolution = StandardPreEvolution(species, form)
@@ -11,6 +11,8 @@ package com.cobblemon.mod.common.api.pokemon.requirement
import com.cobblemon.mod.common.api.pokemon.evolution.ContextEvolution
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.resources.ResourceLocation
import java.util.WeakHashMap
/**
* Represents a universal requirement suitable for various checks on pokemon..
@@ -32,4 +34,11 @@ fun interface Requirement {
*/
fun check(pokemon: Pokemon): Boolean
val pokedexIcon: ResourceLocation? get() = pokedexIconOverrides[this]
val pokedexTooltip: String? get() = pokedexTooltipOverrides[this]
companion object {
val pokedexIconOverrides = WeakHashMap<Requirement, ResourceLocation>()
val pokedexTooltipOverrides = WeakHashMap<Requirement, String>()
}
}
@@ -10,6 +10,8 @@ package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.api.spawning.TimeRange.Companion.timeRanges
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.util.lang
import net.minecraft.network.chat.MutableComponent
import com.cobblemon.mod.common.util.adapters.IntRangesAdapter
/**
@@ -49,4 +51,25 @@ class TimeRange : IntRanges {
constructor() : super()
constructor(vararg ranges: IntRange) : super(*ranges)
fun displayName(): MutableComponent? {
val key = timeRanges.entries.firstOrNull { entry -> this == entry.value }?.key ?: return null
return lang("ui.time_range.$key")
}
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other !is TimeRange) return false
if (other.ranges.size != this.ranges.size) return false
other.ranges.forEachIndexed { index, otherRange ->
if (this.ranges[index] != otherRange) return false
}
return true
}
override fun hashCode(): Int {
return ranges.hashCode()
}
}
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.util.lang
import net.minecraft.network.chat.MutableComponent
import net.minecraft.world.level.Level
/**
@@ -42,4 +44,7 @@ enum class MoonPhase {
fun ofWorld(world: Level): MoonPhase = VALUES[world.moonPhase]
}
fun displayName(): MutableComponent {
return lang("ui.moon_phase.${this.name.lowercase()}")
}
}
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.AlphaLevelMatchingSensor
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.Entity
@@ -76,7 +77,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
?: return super.affectWeight(detail, spawnablePosition, weight)
val detailSpecies = pokemonDetail.pokemon.species
?.let { PokemonSpecies.getByName(it) }
?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
?: return super.affectWeight(detail, spawnablePosition, weight)
val formData = detailSpecies.getForm(pokemonDetail.pokemon.aspects)
@@ -27,6 +27,7 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.isBoxLoaded
import com.cobblemon.mod.common.util.removeIf
import com.cobblemon.mod.common.util.squeezeWithinBounds
import com.cobblemon.mod.common.util.toBlockPos
import com.cobblemon.mod.common.util.toVec3f
import com.cobblemon.mod.common.util.weightedSelection
import kotlin.math.max
@@ -190,74 +191,61 @@ interface Spawner {
}
fun isValidStartPoint(world: Level, chunk: ChunkAccess, startPos: BlockPos.MutableBlockPos): Boolean {
val y = startPos.y
if (!world.isLoaded(startPos) || !world.isLoaded(startPos.setY(y + 1))) {
val abovePos = startPos.above()
if (!world.isLoaded(startPos) || !world.isLoaded(abovePos)) {
return false
}
val mid = chunk.getBlockState(startPos)
val above = chunk.getBlockState(abovePos)
val mid = chunk.getBlockState(startPos.setY(y))
val above = chunk.getBlockState(startPos.setY(y + 1))
// Above must be non-solid
if (!above.isPathfindable(PathComputationType.AIR)) {
return false
}
// Position must be non-air
if (mid.isAir) {
return false
}
return true
return above.isPathfindable(PathComputationType.AIR) && mid.isAir
}
fun constrainArea(area: SpawningZoneInput): SpawningZoneInput? {
val basePos = BlockPos.MutableBlockPos(area.baseX, area.baseY, area.baseZ)
val originalY = area.baseY
val (chunkX, chunkZ) = Pair(SectionPos.blockToSectionCoord(area.baseX), SectionPos.blockToSectionCoord(area.baseZ))
val world = area.world
val centerPos = area.getCenter().toBlockPos()
val (centerChunkX, centerChunkZ) = Pair(SectionPos.blockToSectionCoord(centerPos.x), SectionPos.blockToSectionCoord(centerPos.z))
// if the chunk isn't loaded, we don't want to go further & we don't want the getChunk function below to load/create the chunk.
if (!area.world.areEntitiesLoaded(ChunkPos.asLong(chunkX, chunkZ))) return null
if (!world.areEntitiesLoaded(ChunkPos.asLong(centerChunkX, centerChunkZ))) return null
val chunk = area.world.getChunk(chunkX, chunkZ, ChunkStatus.FULL) ?: return null
val chunk = world.getChunk(centerChunkX, centerChunkZ, ChunkStatus.FULL) ?: return null
var valid = isValidStartPoint(area.world, chunk, basePos)
val probePos = centerPos.mutable()
var validY = if (isValidStartPoint(world, chunk, probePos)) centerPos.y else null
if (!valid) {
var offset = 1
do {
if (isValidStartPoint(area.world, chunk, basePos.setY(originalY + offset))) {
valid = true
basePos.y = originalY + offset
if (validY == null) {
for (offset in 1..Cobblemon.config.maxVerticalCorrectionBlocks) {
if (isValidStartPoint(world, chunk, probePos.set(centerPos.x, centerPos.y + offset, centerPos.z))) {
validY = centerPos.y + offset
break
} else if (isValidStartPoint(area.world, chunk, basePos.setY(originalY - offset))) {
valid = true
basePos.y = originalY - offset
} else if (isValidStartPoint(world, chunk, probePos.set(centerPos.x, centerPos.y - offset, centerPos.z))) {
validY = centerPos.y - offset
break
}
offset++
} while (offset <= Cobblemon.config.maxVerticalCorrectionBlocks)
}
if (valid) {
val min = area.world.squeezeWithinBounds(basePos)
val max = area.world.squeezeWithinBounds(basePos.move(area.length, area.height, area.width))
if (area.world.isLoaded(min) && area.world.isLoaded(max) &&
min.x < max.x && min.y < max.y && min.z < max.z
) {
return SpawningZoneInput(
cause = area.cause,
world = area.world,
baseX = min.x,
baseY = min.y,
baseZ = min.z,
length = max.x - min.x,
height = max.y - min.y,
width = max.z - min.z
)
}
}
val targetY = validY ?: return null
val newBaseY = (targetY - (area.height / 2)).coerceIn(world.minBuildHeight, world.maxBuildHeight)
val minPos = world.squeezeWithinBounds(BlockPos(area.baseX, newBaseY, area.baseZ))
val maxPos = world.squeezeWithinBounds(BlockPos(area.baseX + area.length, newBaseY + area.height, area.baseZ + area.width))
val finalBox = AABB(
minPos.x.toDouble(), minPos.y.toDouble(), minPos.z.toDouble(),
maxPos.x.toDouble(), maxPos.y.toDouble(), maxPos.z.toDouble()
)
if (minPos.x < maxPos.x && minPos.y < maxPos.y && minPos.z < maxPos.z && world.isBoxLoaded(finalBox)) {
return SpawningZoneInput(
cause = area.cause,
world = world,
baseX = minPos.x,
baseY = minPos.y,
baseZ = minPos.z,
length = maxPos.x - minPos.x,
height = maxPos.y - minPos.y,
width = maxPos.z - minPos.z
)
}
return null
}
@@ -34,6 +34,7 @@ class ElementalType(
val resourceLocation: ResourceLocation = ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "ui/types.png"),
val showdownId: String = ShowdownIdentifiable.REGEX.replace(name.lowercase(), ""),
val typeGem: ResourceLocation = ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, showdownId + "_gem"),
val order: Int = 1000
) : ShowdownIdentifiable {
override fun showdownId(): String {
@@ -25,7 +25,8 @@ object ElementalTypes {
hue = 0xE8E8DA,
textureXMultiplier = 0,
primaryColor = 0x8FA689,
secondaryColor = 0xFFFBE2
secondaryColor = 0xFFFBE2,
order = 0
)
@JvmField
@@ -35,7 +36,8 @@ object ElementalTypes {
hue = 0xFF6E21,
textureXMultiplier = 1,
primaryColor = 0xF92D2D,
secondaryColor = 0xF99B1D
secondaryColor = 0xF99B1D,
order = 1
)
@JvmField
@@ -45,7 +47,8 @@ object ElementalTypes {
hue = 0x3FA5FF,
textureXMultiplier = 2,
primaryColor = 0x377AF6,
secondaryColor = 0x50DDF9
secondaryColor = 0x50DDF9,
order = 2
)
@JvmField
@@ -55,7 +58,8 @@ object ElementalTypes {
hue = 0x62D14F,
textureXMultiplier = 3,
primaryColor = 0x0EAE95,
secondaryColor = 0xC6F554
secondaryColor = 0xC6F554,
order = 3
)
@JvmField
@@ -65,7 +69,8 @@ object ElementalTypes {
hue = 0xFFD314,
textureXMultiplier = 4,
primaryColor = 0xF7AB19,
secondaryColor = 0xFFF257
secondaryColor = 0xFFF257,
order = 4
)
@JvmField
@@ -75,7 +80,8 @@ object ElementalTypes {
hue = 0x54F2F2,
textureXMultiplier = 5,
primaryColor = 0x41BAED,
secondaryColor = 0x91F4F9
secondaryColor = 0x91F4F9,
order = 5
)
@JvmField
@@ -85,7 +91,8 @@ object ElementalTypes {
hue = 0xEF565D,
textureXMultiplier = 6,
primaryColor = 0xC8356B,
secondaryColor = 0xF36A3F
secondaryColor = 0xF36A3F,
order = 6
)
@JvmField
@@ -95,7 +102,8 @@ object ElementalTypes {
hue = 0xD651FF,
textureXMultiplier = 7,
primaryColor = 0x7B41DD,
secondaryColor = 0xE568F4
secondaryColor = 0xE568F4,
order = 7
)
@JvmField
@@ -105,7 +113,8 @@ object ElementalTypes {
hue = 0xF4A453,
textureXMultiplier = 8,
primaryColor = 0xE08835,
secondaryColor = 0xFFD057
secondaryColor = 0xFFD057,
order = 8
)
@JvmField
@@ -115,7 +124,8 @@ object ElementalTypes {
hue = 0xB8B2FF,
textureXMultiplier = 9,
primaryColor = 0x6083F6,
secondaryColor = 0xD5CCFA
secondaryColor = 0xD5CCFA,
order = 9
)
@JvmField
@@ -125,7 +135,8 @@ object ElementalTypes {
hue = 0xFF5E9E,
textureXMultiplier = 10,
primaryColor = 0xE553CE,
secondaryColor = 0xF69DD5
secondaryColor = 0xF69DD5,
order = 10
)
@JvmField
@@ -135,7 +146,8 @@ object ElementalTypes {
hue = 0xD3D319,
textureXMultiplier = 11,
primaryColor = 0x9FBE1B,
secondaryColor = 0xE9FB5B
secondaryColor = 0xE9FB5B,
order = 11
)
@JvmField
@@ -145,7 +157,8 @@ object ElementalTypes {
hue = 0xB7A16E,
textureXMultiplier = 12,
primaryColor = 0x9F814A,
secondaryColor = 0xEECB7A
secondaryColor = 0xEECB7A,
order = 12
)
@JvmField
@@ -155,7 +168,8 @@ object ElementalTypes {
hue = 0x9C80F7,
textureXMultiplier = 13,
primaryColor = 0x4F57DD,
secondaryColor = 0xC182F1
secondaryColor = 0xC182F1,
order = 13
)
@JvmField
@@ -165,7 +179,8 @@ object ElementalTypes {
hue = 0x7580FF,
textureXMultiplier = 14,
primaryColor = 0x4E68E2,
secondaryColor = 0x47C7F7
secondaryColor = 0x47C7F7,
order = 14
)
@JvmField
@@ -175,7 +190,8 @@ object ElementalTypes {
hue = 0x587DA0,
textureXMultiplier = 15,
primaryColor = 0x465B99,
secondaryColor = 0x689EBF
secondaryColor = 0x689EBF,
order = 15
)
@JvmField
@@ -185,7 +201,8 @@ object ElementalTypes {
hue = 0xABD1F4,
textureXMultiplier = 16,
primaryColor = 0x628CB9,
secondaryColor = 0xD6F7F3
secondaryColor = 0xD6F7F3,
order = 16
)
@JvmField
@@ -195,18 +212,21 @@ object ElementalTypes {
hue = 0xFF7FE5,
textureXMultiplier = 17,
primaryColor = 0xE2678C,
secondaryColor = 0xF5A7B7
secondaryColor = 0xF5A7B7,
order = 17
)
@JvmStatic
fun register(name: String, displayName: MutableComponent, hue: Int, textureXMultiplier: Int, primaryColor: Int, secondaryColor: Int): ElementalType {
@JvmOverloads
fun register(name: String, displayName: MutableComponent, hue: Int, textureXMultiplier: Int, primaryColor: Int, secondaryColor: Int, order: Int = 1000): ElementalType {
return ElementalType(
name = name,
displayName = displayName,
hue = hue,
textureXMultiplier = textureXMultiplier,
primaryColor = primaryColor,
secondaryColor = secondaryColor
secondaryColor = secondaryColor,
order = order
).also {
allTypes.add(it)
}
@@ -83,7 +83,8 @@ open class BattlePokemon(
"max_health" to Function { DoubleValue(maxHealth.toDouble()) },
"ivs" to Function { effectedPokemon.ivs.struct },
"nature" to Function { StringValue(effectedPokemon.nature.name.toString()) },
"moveset" to Function { effectedPokemon.moveSet.toStruct() }
"moveset" to Function { effectedPokemon.moveSet.toStruct() },
"has_faced_opponents" to Function { DoubleValue(facedOpponents.isNotEmpty()) }
))
val uuid: UUID
@@ -48,7 +48,8 @@ class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockTyp
NEVERMELT,
SCOPE,
WIDE,
ZOOM;
ZOOM,
IZER;
override fun getSerializedName(): String = this.name.lowercase()
@@ -76,6 +77,7 @@ class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockTyp
val SCOPE_HITBOX = Shapes.box(0.625, 0.0, 0.4375, 0.9375, 0.125, 0.75)
val WIDE_HITBOX = Shapes.box(0.625, 0.0, 0.125, 0.9375, 0.0625, 0.625)
val ZOOM_HITBOX = Shapes.box(0.125, 0.0, 0.1875, 0.375, 0.1875, 0.5)
val IZER_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.375, 0.75)
fun getShape(type: DecorativeItemBlockType): VoxelShape {
return when (type) {
@@ -87,6 +89,7 @@ class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockTyp
DecorativeItemBlockType.SCOPE -> SCOPE_HITBOX
DecorativeItemBlockType.WIDE -> WIDE_HITBOX
DecorativeItemBlockType.ZOOM -> ZOOM_HITBOX
DecorativeItemBlockType.IZER -> IZER_HITBOX
DecorativeItemBlockType.FLATTENED_10x4 -> SMOOSHED4_HITBOX
DecorativeItemBlockType.FLATTENED_8x4 -> FLAT4_HITBOX
DecorativeItemBlockType.FLATTENED_8x6 -> FLAT6_HITBOX
@@ -103,15 +103,15 @@ class MintBlock(private val mintType: MintType, settings: Properties) : CropBloc
GREEN -> CobblemonItems.GREEN_MINT_SEEDS
WHITE -> CobblemonItems.WHITE_MINT_SEEDS
}
fun getLeaf(): MintLeafItem = when (this) {
RED -> CobblemonItems.RED_MINT_LEAF
BLUE -> CobblemonItems.BLUE_MINT_LEAF
CYAN -> CobblemonItems.CYAN_MINT_LEAF
PINK -> CobblemonItems.PINK_MINT_LEAF
GREEN -> CobblemonItems.GREEN_MINT_LEAF
WHITE -> CobblemonItems.WHITE_MINT_LEAF
}
// These don't seem to get called to anywhere besides the direct item, and since I'm trying to do funny stuff there, just commenting this out
// fun getLeaf(): MintLeafItem = when (this) {
// RED -> CobblemonItems.RED_MINT_LEAF
// BLUE -> CobblemonItems.BLUE_MINT_LEAF
// CYAN -> CobblemonItems.CYAN_MINT_LEAF
// PINK -> CobblemonItems.PINK_MINT_LEAF
// GREEN -> CobblemonItems.GREEN_MINT_LEAF
// WHITE -> CobblemonItems.WHITE_MINT_LEAF
// }
fun getCropBlock(): MintBlock = when (this) {
RED -> CobblemonBlocks.RED_MINT
@@ -34,7 +34,9 @@ import net.minecraft.world.item.alchemy.Potions
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.BonemealableBlock
import net.minecraft.world.level.block.DispenserBlock
import net.minecraft.world.level.block.LeavesBlock
import net.minecraft.world.level.block.state.BlockState
@@ -52,7 +54,7 @@ import net.minecraft.world.phys.shapes.EntityCollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings), BonemealableBlock {
companion object {
val AGE: IntegerProperty = BlockStateProperties.AGE_2
val DISTANCE: IntegerProperty = BlockStateProperties.DISTANCE
@@ -181,6 +183,15 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
super.randomTick(state, world, pos, random)
}
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean =
state.getValue(AGE) < MAX_AGE && !state.getValue(BlockStateProperties.WATERLOGGED)
override fun isBonemealSuccess(level: Level, random: RandomSource, pos: BlockPos, state: BlockState) = true
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
level.setBlock(pos, changeAge(state, 1), UPDATE_CLIENTS)
}
override fun placeLiquid(level: LevelAccessor, pos: BlockPos, state: BlockState, fluidState: FluidState): Boolean {
if (!state.getValue(BlockStateProperties.WATERLOGGED) && fluidState.type === Fluids.WATER) {
val hasHoney = state.getValue(AGE) > 0
@@ -45,7 +45,9 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
IRON_BALL,
THROAT_SPRAY,
UPGRADE,
DICE;
DICE,
GLASS_BOTTLE,
EXTENDER;
override fun getSerializedName(): String = this.name.lowercase()
@@ -133,6 +135,18 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
Shapes.box(0.125, 0.0, 0.625, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.375, 0.875)
),
StackableItemBlockType.GLASS_BOTTLE to listOf(
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.375, 0.625),
Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.375, 0.6875),
Shapes.box(0.125, 0.0, 0.125, 0.8125, 0.375, 0.875),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.375, 0.875)
),
StackableItemBlockType.EXTENDER to listOf(
Shapes.box(0.25, 0.0, 0.375, 0.625, 0.5625, 0.625),
Shapes.box(0.125, 0.0, 0.25, 0.875, 0.5625, 0.75),
Shapes.box(0.0625, 0.0, 0.0625, 0.875, 0.5625, 0.875),
Shapes.box(0.0625, 0.0, 0.0625, 0.9375, 0.5625, 0.9375)
)
)
@@ -19,6 +19,7 @@ import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.component.BlockItemStateProperties
@@ -33,8 +34,8 @@ import net.minecraft.world.level.block.Mirror
import net.minecraft.world.level.block.Rotation
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.block.state.properties.DirectionProperty
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.level.storage.loot.LootParams
@@ -61,22 +62,27 @@ class TypeGemClusterBlock(
}
val gemToClusterMap: MutableMap<Block, TypeGemClusterBlock> = mutableMapOf()
val SHOULD_GROW: BooleanProperty = BooleanProperty.create("should_grow")
val FACING: DirectionProperty = DirectionalBlock.FACING
val STAGE: IntegerProperty = IntegerProperty.create("stage", 0, 3)
val STUNTED: BooleanProperty = BooleanProperty.create("stunted")
val GROWTH_TYPE: EnumProperty<GrowthType> = EnumProperty.create("growth_type", GrowthType::class.java)
fun clusterFromGemBlock(gemBlock: Block): TypeGemClusterBlock? {
return gemToClusterMap[gemBlock]
}
}
enum class GrowthType(private val label: String, val chance: Float): StringRepresentable {
DECORATION("none", 0.25f),
FULL("full", 0.5f),
STUNTED("stunted", 0.25f);
override fun getSerializedName(): String = label
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.UP)
.setValue(SHOULD_GROW, true)
.setValue(STAGE, 0)
.setValue(STUNTED, false)
.setValue(GROWTH_TYPE, GrowthType.FULL)
)
}
@@ -89,15 +95,19 @@ class TypeGemClusterBlock(
return defaultBlockState()
.setValue(FACING, facing)
.setValue(SHOULD_GROW, shouldGrow)
.setValue(STAGE, 0)
.setValue(STUNTED, false)
.setValue(GROWTH_TYPE, if(shouldGrow) GrowthType.FULL else GrowthType.DECORATION)
}
public override fun isRandomlyTicking(state: BlockState): Boolean = state.getValue(SHOULD_GROW)
public override fun isRandomlyTicking(state: BlockState): Boolean {
// if growth type is either stunted or full, we need to tick
return state.getValue(GROWTH_TYPE) != GrowthType.DECORATION
}
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
/*
advanceGrowth(state, level, pos, random)
*/
}
fun advanceGrowth(state: BlockState, level: LevelAccessor, pos: BlockPos, random: RandomSource) {
@@ -111,15 +121,8 @@ class TypeGemClusterBlock(
return
}
// At STAGE_3
val isStunted = state.getValue(STUNTED)
val facing = state.getValue(FACING)
if (isStunted) {
level.setBlock(pos, state.setValue(SHOULD_GROW, false), UPDATE_ALL)
return
}
// Check neighboring gem blocks
val hasConflict = Direction.entries
.filter { it != facing.opposite }
@@ -132,61 +135,36 @@ class TypeGemClusterBlock(
if (hasConflict) {
level.setBlock(
pos,
state.setValue(STUNTED, true).setValue(SHOULD_GROW, false),
state.setValue(GROWTH_TYPE, GrowthType.STUNTED),
UPDATE_ALL
)
} else {
}
var nextState = nextStage.defaultBlockState()
if (nextState.hasProperty(FACING)) {
nextState = nextState.setValue(FACING, facing)
}
level.setBlock(pos, nextState, UPDATE_ALL)
attachDecorativeClusters(level, pos, random)
}
if (isGem(nextState)) {
TypeGemCoreBlock.addClustersToBlock(state, pos, level, random)
}
}
private fun isGem(state: BlockState): Boolean {
return state.`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS)
}
private fun attachDecorativeClusters(level: LevelAccessor, gemPos: BlockPos, random: RandomSource) {
val openDirections = Direction.entries.filter { direction ->
level.getBlockState(gemPos.relative(direction)).isAir
}.toMutableList()
if (openDirections.isEmpty()) {
return
}
val minClusters = maxOf(1, (openDirections.size * 0.75f).toInt())
val clusterCount = random.nextInt(minClusters, openDirections.size + 1)
repeat(clusterCount) {
if (openDirections.isEmpty()) return@repeat
val index = random.nextInt(openDirections.size)
val direction = openDirections.removeAt(index)
val clusterPos = gemPos.relative(direction)
val stage = random.nextInt(0, 4)
val clusterState = defaultBlockState()
.setValue(FACING, direction)
.setValue(STAGE, stage)
.setValue(SHOULD_GROW, false) // so we can reduce lag... hopefully
.setValue(STUNTED, false)
level.setBlock(clusterPos, clusterState, UPDATE_ALL)
}
}
fun gemClusterCanGrow(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
if (!state.getValue(SHOULD_GROW)) return false
if (state.getValue(GROWTH_TYPE) == GrowthType.DECORATION) return false
if (state.getValue(GROWTH_TYPE) == GrowthType.STUNTED
&& state.getValue(STAGE) == 3) return false
val supportPos = pos.relative(state.getValue(FACING).opposite)
val supportBlock = level.getBlockState(supportPos).block
return CobblemonBlocks.typeGemBlocks().containsValue(supportBlock) || (supportBlock == CobblemonBlocks.TYPE_GEM_CORE) // Cannot grow if not on any gem blocks
}
override fun getDrops(state: BlockState, params: LootParams.Builder): List<ItemStack> {
val drops = super.getDrops(state, params)
@@ -200,8 +178,7 @@ class TypeGemClusterBlock(
DataComponents.BLOCK_STATE,
BlockItemStateProperties.EMPTY
.with(STAGE, state.getValue(STAGE))
.with(SHOULD_GROW, false)
.with(STUNTED, false)
.with(GROWTH_TYPE, GrowthType.DECORATION)
)
stack.set(
DataComponents.CUSTOM_MODEL_DATA,
@@ -272,7 +249,7 @@ class TypeGemClusterBlock(
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
builder.add(FACING, SHOULD_GROW, STAGE, STUNTED)
builder.add(FACING, STAGE, GROWTH_TYPE)
}
override fun getCloneItemStack(level: LevelReader, pos: BlockPos, state: BlockState): ItemStack {
@@ -283,8 +260,7 @@ class TypeGemClusterBlock(
DataComponents.BLOCK_STATE,
BlockItemStateProperties.EMPTY
.with(STAGE, state.getValue(STAGE))
.with(SHOULD_GROW, false)
.with(STUNTED, false)
.with(GROWTH_TYPE, GrowthType.DECORATION)
)
stack.set(
DataComponents.CUSTOM_MODEL_DATA,
@@ -11,8 +11,10 @@ package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.SHOULD_GROW
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.STUNTED
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.FACING
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.GROWTH_TYPE
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.STAGE
import com.cobblemon.mod.common.block.TypeGemClusterBlock.GrowthType
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.registries.BuiltInRegistries
@@ -21,8 +23,8 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.WorldGenLevel
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.DirectionalBlock
import net.minecraft.world.level.block.state.BlockState
import java.util.*
@@ -30,13 +32,6 @@ import java.util.*
class TypeGemCoreBlock(properties: Properties) : Block(properties) {
companion object {
const val MAX_CONNECTED_GEMS = 7
const val MIN_DISTANCE_BETWEEN_GEMS = 1
const val CONTINUATION_CHANCE = 0.8f
// Upper safety check to prevent infinite loops
const val MAX_FORCE_GROW_ATTEMPTS = 64
val BLOCK_TO_CLUSTER: Map<ResourceLocation, Block> by lazy {
mapOf(
ResourceLocation.parse("cobblemon:normal_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL,
@@ -60,28 +55,6 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
)
}
fun setStuntState(level: LevelAccessor, gemBlocks: List<Pair<BlockState, BlockPos>>, stunted: Boolean) {
for ((_, gemPos) in gemBlocks) {
for (dir in Direction.entries) {
val neighborPos = gemPos.relative(dir)
val neighborState = level.getBlockState(neighborPos)
if (neighborState.block is TypeGemClusterBlock) {
if (neighborState.hasProperty(STUNTED) && neighborState.getValue(STUNTED) != stunted) {
var updatedState = neighborState.setValue(STUNTED, stunted)
if (updatedState.hasProperty(SHOULD_GROW)) {
updatedState = updatedState.setValue(SHOULD_GROW, !stunted)
}
level.setBlock(neighborPos, updatedState, 3)
}
}
}
}
}
fun getConnectedGemBlocks(level: BlockGetter, pos: BlockPos): List<Pair<BlockState, BlockPos>> {
val connectedGems = mutableListOf<Pair<BlockState, BlockPos>>()
val visited = mutableSetOf<BlockPos>()
@@ -107,119 +80,159 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
}
return connectedGems
}
fun addClustersToBlock(state: BlockState, pos: BlockPos, level: LevelAccessor, random: RandomSource) {
Direction.entries.forEach {
if (random.nextFloat() < Cobblemon.config.typeGemGrowthChance) {
val faceState = level.getBlockState(pos.relative(it))
val randomGrowthType = decideClusterGrowthType(level, pos)
val newState = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(state.block)]?.defaultBlockState()
?.setValue(DirectionalBlock.FACING, it)
?.setValue(GROWTH_TYPE, randomGrowthType)
?: return
if (faceState.`is`(Blocks.AIR)) {
level.setBlock(pos.relative(it), newState, 3)
}
}
}
}
private fun decideClusterGrowthType(level: LevelAccessor, pos: BlockPos, random: RandomSource = RandomSource.create()): GrowthType {
val growthTypes = if (getConnectedGemBlocks(level, pos).size > Cobblemon.config.typeGemMaxConnected) {
listOf(GrowthType.DECORATION, GrowthType.STUNTED)
} else {
GrowthType.entries
}
val totalChance = growthTypes.sumOf { it.chance.toDouble() }
var roll = random.nextDouble() * totalChance
for (type in growthTypes) {
roll -= type.chance.toDouble()
if (roll <= 0.0) {
return type
}
}
return GrowthType.DECORATION
}
}
private fun getConnectedClusters(level: LevelAccessor, pos: BlockPos): List<Pair<BlockState, BlockPos>> {
val gemBlocks = getConnectedGemBlocks(level, pos)
val clusters = mutableListOf<Pair<BlockState, BlockPos>>()
val visited = mutableSetOf<BlockPos>()
for ((gemState, gemPos) in gemBlocks) {
val expectedCluster = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(gemState.block)] ?: continue
for (direction in Direction.entries) {
val clusterPos = gemPos.relative(direction)
if (!visited.add(clusterPos)) continue
val clusterState = level.getBlockState(clusterPos)
if (clusterState.block == expectedCluster) {
clusters += clusterState to clusterPos
}
}
}
return clusters
}
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
grow(level, pos, random)
}
// should we tick at all?
if (random.nextFloat() >= Cobblemon.config.typeGemTickChance) {
return
}
val gemCount = getConnectedGemBlocks(level, pos).size
fun forceGrow(level: WorldGenLevel, pos: BlockPos, random: RandomSource, percentage: Float) {
val desiredLength = MAX_CONNECTED_GEMS * percentage
repeat(MAX_FORCE_GROW_ATTEMPTS) {
val (grown, clusterSize) = grow(level, pos, random, true)
if (!grown || clusterSize >= desiredLength) return
// if growth has stopped fully but min growth hasn't been reached, randomly set a stopped bud to GROWTH_TYPE full
val clusters = getConnectedClusters(level, pos)
val fullClusterCount = clusters.count { (clusterState, _) ->
clusterState.getValue(GROWTH_TYPE) == GrowthType.FULL
}
Cobblemon.LOGGER.warn(
"Forced type gem growth at {} stopped after {} attempts without reaching its target size; keeping the partial formation.",
pos,
MAX_FORCE_GROW_ATTEMPTS
)
}
private fun grow(
level: WorldGenLevel,
pos: BlockPos,
random: RandomSource,
forced: Boolean = false
): Pair<Boolean, Int> {
val connectedGems = getConnectedGemBlocks(level, pos) // maybe we can store this and access it for better performance? check for changes in list rather than checking each time grow is called? idk
val gemCount = connectedGems.size
val overLimit = gemCount >= MAX_CONNECTED_GEMS
if (overLimit) {
// if there is no open air pockets to grow any new clusters then exit early
if (!hasBreathingRoom(level, connectedGems)) {
return Pair(false, gemCount)
}
// max type gem block count met, tell clusters to grow but not turn into blocks
setStuntState(level, connectedGems, true)
//return Pair(false, gemCount)
} else {
// make sure connected clusters know they can grow and turn into blocks
setStuntState(level, connectedGems, false)
}
val javaRandom = java.util.Random(random.nextLong())
for ((gemState, gemPos) in connectedGems.shuffled(javaRandom)) {
val registryKey = BuiltInRegistries.BLOCK.getKey(gemState.block)
val clusterBlock = BLOCK_TO_CLUSTER[registryKey] ?: continue // If there is no block to grow, skip the block
for (dir in Direction.entries.shuffled(javaRandom)) {
val targetPos = gemPos.relative(dir)
val targetState = level.getBlockState(targetPos)
if (!targetState.isAir) continue
if (!isPositionValidForGrowth(level, targetPos)) continue
// Place gem cluster
val placeState = clusterBlock.defaultBlockState()
.setValue(DirectionalBlock.FACING, dir)
.setValue(TypeGemClusterBlock.STAGE, 0)
.setValue(SHOULD_GROW, true)
level.setBlock(targetPos, placeState, UPDATE_ALL)
// During world gen, the region silently discards writes into neighboring chunks that are already fully generated.
// Through ImposterProtoChunk with writes set to disabled. Checks if the block is still air after the write and skips if so as it can't be filled.
// Preventing infinite loops.
if (!level.getBlockState(targetPos).`is`(clusterBlock)) continue
if (forced) {
forceAdvanceClusterGrowth(level, targetPos, random)
}
val updatedGemCount = if (forced) getConnectedGemBlocks(level, pos).size else connectedGems.size
return Pair(true, updatedGemCount)
if (fullClusterCount == 0) {
if (gemCount < Cobblemon.config.typeGemMinGrowth && clusters.isNotEmpty()) {
println("Force set a cluster to FULL at size $gemCount")
val randomCluster = clusters.random()
level.setBlockAndUpdate(randomCluster.second, randomCluster.first.setValue(GROWTH_TYPE, GrowthType.FULL))
}
}
// println("[TypeGemCoreBlock] No valid spot found for gem placement.")
return Pair(false, connectedGems.size)
expand(level, pos, random)
}
private fun forceAdvanceClusterGrowth(level: WorldGenLevel, clusterPos: BlockPos, random: RandomSource) {
repeat(5) {
val clusterState = level.getBlockState(clusterPos)
val clusterBlock = clusterState.block as? TypeGemClusterBlock ?: return
clusterBlock.advanceGrowth(clusterState, level, clusterPos, random)
fun expand(level: LevelAccessor, pos: BlockPos, random: RandomSource, forceGrow: Boolean = false) {
getConnectedGemBlocks(level, pos).forEach {
val state = it.first
val pos = it.second
addClustersToBlock(state, pos, level, random)
growClusters(pos, level, random, forceGrow)
}
}
private fun hasBreathingRoom(level: WorldGenLevel, gems: List<Pair<BlockState, BlockPos>>): Boolean {
for ((_, gemPos) in gems) {
for (dir in Direction.entries) {
if (level.getBlockState(gemPos.relative(dir)).isAir) {
return true
}
private fun growClusters(pos: BlockPos, level: LevelAccessor, random: RandomSource, forceGrow: Boolean) {
Direction.entries.forEach { direction ->
val relativePos = pos.relative(direction)
val relativeState = level.getBlockState(relativePos)
val clusterBlock = relativeState.block as? TypeGemClusterBlock ?: return@forEach
if ((relativeState.getValue(DirectionalBlock.FACING) == direction &&
random.nextFloat() < Cobblemon.config.typeGemGrowthChance) || forceGrow
) {
clusterBlock.advanceGrowth(relativeState, level, relativePos, random)
}
}
return false
}
private fun isPositionValidForGrowth(level: WorldGenLevel, pos: BlockPos): Boolean {
return Direction.entries.none { dir ->
val nearby = pos.relative(dir)
isGem(level.getBlockState(nearby)) &&
pos.distManhattan(nearby) < MIN_DISTANCE_BETWEEN_GEMS
private fun addInitialClusters(pos: BlockPos, level: ServerLevel, clusterType: TypeGemClusterBlock) {
Direction.entries.forEach {
val faceState = level.getBlockState(pos.relative(it))
if (faceState.`is`(Blocks.AIR)) {
level.setBlockAndUpdate(pos.relative(it), clusterType.defaultBlockState().setValue(
DirectionalBlock.FACING, it)
.setValue(GROWTH_TYPE, GrowthType.FULL)
)
}
}
}
private fun isGem(state: BlockState): Boolean {
return state.`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS)
}
override fun isRandomlyTicking(state: BlockState): Boolean = true
}
private fun attachDecorativeClusters(level: LevelAccessor, gemPos: BlockPos, random: RandomSource) {
val openDirections = Direction.entries.filter { direction ->
level.getBlockState(gemPos.relative(direction)).isAir
}.toMutableList()
if (openDirections.isEmpty()) {
return
}
val gemState = level.getBlockState(gemPos)
val clusterBlock = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(gemState.block)] ?: return
val minClusters = maxOf(1, (openDirections.size * 0.75f).toInt())
val clusterCount = random.nextInt(minClusters, openDirections.size + 1)
repeat(clusterCount) {
if (openDirections.isEmpty()) return@repeat
val index = random.nextInt(openDirections.size)
val direction = openDirections.removeAt(index)
val clusterPos = gemPos.relative(direction)
val stage = random.nextInt(0, 4)
val clusterState = clusterBlock.defaultBlockState()
.setValue(FACING, direction)
.setValue(STAGE, stage)
.setValue(GROWTH_TYPE, GrowthType.DECORATION)
level.setBlock(clusterPos, clusterState, UPDATE_ALL)
}
}
}
@@ -0,0 +1,59 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import net.minecraft.core.BlockPos
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.TallFlowerBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class LobailaFlowerBlock(properties: Properties?) : TallFlowerBlock(properties), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(HALF, DoubleBlockHalf.LOWER)
.setValue(WATERLOGGED, false))
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HALF, WATERLOGGED)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return this.defaultBlockState()
.setValue(
WATERLOGGED,
fluidState.type === Fluids.WATER
)
}
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
companion object {
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
}
}
@@ -0,0 +1,87 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.block.entity.MistleafFlowerBlockEntity
import net.minecraft.core.BlockPos
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.BaseEntityBlock
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.EntityBlock
import net.minecraft.world.level.block.SoundType
import net.minecraft.world.level.block.TallFlowerBlock
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.MapColor
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class MistleafFlowerBlock(lightLevel: (BlockState) -> Int) :
EntityBlock,
TallFlowerBlock(
Properties.of()
.mapColor(MapColor.PLANT)
.noCollission()
.instabreak()
.sound(SoundType.GRASS)
.offsetType(OffsetType.XZ)
.ignitedByLava()
.pushReaction(PushReaction.DESTROY)
.lightLevel(lightLevel)
) {
init {
registerDefaultState(stateDefinition.any()
.setValue(HALF, DoubleBlockHalf.LOWER)
.setValue(GLOWING, 0))
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HALF, GLOWING)
}
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
return false
}
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
override fun newBlockEntity(pos: BlockPos, state: BlockState): BlockEntity? {
return MistleafFlowerBlockEntity(pos, state)
}
override fun <T : BlockEntity?> getTicker(
level: Level,
state: BlockState,
blockEntityType: BlockEntityType<T?>
): BlockEntityTicker<T?>? {
return if (level.isClientSide) null else BaseEntityBlock.createTickerHelper(blockEntityType as BlockEntityType<*>,
CobblemonBlockEntities.MISTLEAF_FLOWER, MistleafFlowerBlockEntity::serverTick) as BlockEntityTicker<T?>?
}
companion object {
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
val GLOWING = IntegerProperty.create("glowing", 0, 8)
}
override fun hasAnalogOutputSignal(state: BlockState): Boolean { return true }
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
return state.getValue(GLOWING) as Int
}
}
@@ -0,0 +1,104 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.BonemealableBlock
import net.minecraft.world.level.block.DirectionalBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PauvilleaFlowerBlock(properties: Properties?) : DirectionalBlock(properties), BonemealableBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.DOWN))
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
val worldView = ctx.level
val blockPos = ctx.clickedPos
blockState = blockState.setValue(FACING, ctx.clickedFace) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
return null
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, level: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
val facing = state.getValue(FACING)
if (direction == facing.opposite && !canSurvive(state, level, pos)) {
return Blocks.AIR.defaultBlockState()
}
return super.updateShape(state, direction, neighborState, level, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
val direction = state.getValue(FACING) as Direction
val blockState = level.getBlockState(pos.relative(direction.opposite))
return blockState.isCollisionShapeFullBlock(level, pos) or blockState.canOcclude()
}
override fun codec(): MapCodec<PauvilleaFlowerBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
return when (state.getValue(FACING)) {
Direction.DOWN -> CEILING
Direction.NORTH -> WALL_NORTH
Direction.EAST -> WALL_EAST
Direction.SOUTH -> WALL_SOUTH
Direction.WEST -> WALL_WEST
Direction.UP -> FLOOR
}
}
companion object {
val CODEC: MapCodec<PauvilleaFlowerBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PauvilleaFlowerBlock)
}
val FLOOR = Shapes.box(0.075, 0.0, 0.075, 0.925, 0.4375, 0.925)
val WALL_NORTH = Shapes.box(0.0, 0.0, 0.8125, 1.0, 1.0, 1.0)
val WALL_EAST = Shapes.box(0.0, 0.0, 0.0, 0.1875, 1.0, 1.0)
val WALL_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.1875)
val WALL_WEST = Shapes.box(0.8125, 0.0, 0.0, 1.0, 1.0, 1.0)
val CEILING = Shapes.box(0.075, 0.0, 0.075, 0.925, 1.0, 0.925)
}
override fun isValidBonemealTarget(level: LevelReader?, pos: BlockPos?, state: BlockState?): Boolean {
return true
}
override fun isBonemealSuccess(level: Level?, random: RandomSource?, pos: BlockPos?, state: BlockState?): Boolean {
return true
}
override fun performBonemeal(level: ServerLevel, random: RandomSource?, pos: BlockPos, state: BlockState?) {
popResource(level, pos, ItemStack(this))
}
}
@@ -0,0 +1,29 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import net.minecraft.core.BlockPos
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.PinkPetalsBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PomohanaFlowerBlock(properties: Properties?) : PinkPetalsBlock(properties) {
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
companion object {
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
}
}
@@ -0,0 +1,105 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.block.entity.TerrainPlantBlockEntity
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.entity.Entity
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.BaseEntityBlock
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.EntityBlock
import net.minecraft.world.level.block.TallFlowerBlock
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class TerrainPlantBlock(properties: Properties) : TallFlowerBlock(properties), EntityBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(HALF, DoubleBlockHalf.LOWER)
.setValue(GLOWING, false))
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HALF, GLOWING)
}
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
return false
}
override fun tick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
if (state.`is`(CobblemonBlocks.LUCIBELL)) { this.checkInside(level, pos, state) }
}
private fun checkInside(level: Level, pos: BlockPos, state: BlockState) {
// Only lower will handle this
val upperState = level.getBlockState(pos.above()).takeIf { it.`is`(CobblemonBlocks.LUCIBELL) && it.getValue(HALF) == DoubleBlockHalf.UPPER }
val entityInside = level.getEntities(null, state.getShape(level, pos).bounds().move(pos)).isNotEmpty()
|| upperState?.let { level.getEntities(null, it.getShape(level, pos.above()).bounds().move(pos.above())).isNotEmpty() } ?: false
val glowingState = state.getValue(GLOWING)
if (glowingState != entityInside) {
level.setBlock(pos, state.setValue(GLOWING, entityInside), UPDATE_CLIENTS)
upperState?.let { level.setBlock(pos.above(), it.setValue(GLOWING, entityInside), UPDATE_CLIENTS) }
}
if (entityInside) level.scheduleTick(pos, this, 30) // tick occasionally to check if player inside
}
override fun entityInside(state: BlockState, level: Level, pos: BlockPos, entity: Entity) {
// Lucibell lower block will be our 'driver'
if (!level.isClientSide && !state.getValue(GLOWING) && state.`is`(CobblemonBlocks.LUCIBELL)) {
val halfState = state.getValue(HALF)
if (halfState == DoubleBlockHalf.UPPER) {
val lowerState = level.getBlockState(pos.below())
.takeIf { it.`is`(CobblemonBlocks.LUCIBELL) && it.getValue(HALF) == DoubleBlockHalf.LOWER }
?: return
(lowerState.block as TerrainPlantBlock).checkInside(level, pos.below(), lowerState)
} else {
checkInside(level, pos, state)
}
}
}
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
override fun newBlockEntity(pos: BlockPos, state: BlockState): BlockEntity {
return TerrainPlantBlockEntity(pos, state)
}
override fun <T : BlockEntity> getTicker(
level: Level,
state: BlockState,
blockEntityType: BlockEntityType<T?>
): BlockEntityTicker<T?>? {
return if (level.isClientSide) null else BaseEntityBlock.createTickerHelper(blockEntityType as BlockEntityType<*>,
CobblemonBlockEntities.TERRAIN_PLANT, TerrainPlantBlockEntity::serverTick) as BlockEntityTicker<T?>?
}
companion object {
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
val GLOWING = BooleanProperty.create("glowing")
}
}
@@ -0,0 +1,273 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonSounds
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.util.StringRepresentable
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.*
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("OVERRIDE_DEPRECATION")
class TerrainSeedBlock(private val terrainSeedType: TerrainSeedType, settings: Properties) : CropBlock(settings) {
companion object {
val CODEC: MapCodec<TerrainSeedBlock> = RecordCodecBuilder.mapCodec { it.group(
TerrainSeedType.CODEC.fieldOf("terrainSeedType").forGetter(TerrainSeedBlock::terrainSeedType),
propertiesCodec()
).apply(it, ::TerrainSeedBlock) }
const val MATURE_AGE = 4
val AGE: IntegerProperty = IntegerProperty.create("age", 0, MATURE_AGE)
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
val AGE_TO_SHAPE = arrayOf(
box(2.0, 0.0, 2.0, 14.0, 6.0, 14.0), // Stage 0
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 1
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 2
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 3
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 4
)
val AGE_TO_SHAPE_TOP = arrayOf(
box(2.0, 0.0, 2.0, 14.0, 1.0, 14.0), // Stage 0
box(2.0, 0.0, 2.0, 14.0, 1.0, 14.0), // Stage 1
box(2.0, 0.0, 2.0, 14.0, 8.0, 14.0), // Stage 2
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 3
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 4
)
}
override fun codec(): MapCodec<out CropBlock> {
return CODEC
}
init {
this.registerDefaultState(
this.stateDefinition.any()
.setValue(AGE, 0)
.setValue(HALF, DoubleBlockHalf.LOWER)
)
}
override fun getAgeProperty(): IntegerProperty = AGE
override fun getMaxAge(): Int = MATURE_AGE
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(AGE, HALF)
}
override fun getBaseSeedId(): ItemLike = this.terrainSeedType.getSeed()
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape =
if (state.getValue(HALF) == DoubleBlockHalf.UPPER) AGE_TO_SHAPE_TOP[getAge(state)] else AGE_TO_SHAPE[this.getAge(state)]
override fun randomTick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
if (state.getValue(HALF) == DoubleBlockHalf.UPPER || !canGrow(world, pos, state)) return
if (hasSufficientLight(world, pos) && random.nextInt(32) == 0) {
grow(world, pos, state, 1)
}
}
private fun canGrow(world: LevelReader, pos: BlockPos, state: BlockState): Boolean {
return !this.isMaxAge(state) && canSurvive(state, world, pos) && !(!canGrowInto(world, pos.above()) && state.getValue(AGE) >= 4)
}
private fun canGrowInto(world: LevelReader, pos: BlockPos): Boolean {
val blockState = world.getBlockState(pos)
return blockState.isAir || blockState.`is`(this.terrainSeedType.getCropBlock())
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
return if (state.getValue(AGE) >= 2) {
super.updateShape(state, direction, neighborState, world, pos, neighborPos)
} else {
if (state.canSurvive(world, pos)) state else Blocks.AIR.defaultBlockState()
}
}
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
val posAndState = getLowerHalf(level, pos, state)
return if (posAndState == null) false else this.canGrow(
level,
posAndState.first,
posAndState.second
)
}
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
val posAndState = getLowerHalf(level, pos, state)
if (posAndState != null) {
grow(level, posAndState.first, posAndState.second, getBonemealAgeIncrease(level))
}
}
fun grow(world: Level, pos: BlockPos, state: BlockState, increment: Int) {
if (!canGrow(world, pos, state)) return
val newAge = (this.getAge(state) + increment).coerceAtMost(this.maxAge)
world.setBlock(pos, state.setValue(this.ageProperty, newAge), UPDATE_CLIENTS)
val abovePos = pos.above()
val stateAbove = world.getBlockState(abovePos)
// Set top half depending on age
if (newAge >= (2)) {
if (stateAbove.isAir) {
world.setBlock(
abovePos,
this.defaultBlockState().setValue(AGE, newAge).setValue(HALF, DoubleBlockHalf.UPPER),
UPDATE_CLIENTS
)
}
else if (stateAbove.hasProperty(HALF) && stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
world.setBlock(
abovePos,
stateAbove.setValue(AGE, newAge),
UPDATE_CLIENTS
)
}
}
// Swaps blocks to the actual Flower when fully grown
if (newAge == this.maxAge) {
val nextStateLower = this.terrainSeedType.getFlowerBlock().defaultBlockState().setValue(HALF, DoubleBlockHalf.LOWER)
val nextStateUpper = this.terrainSeedType.getFlowerBlock().defaultBlockState().setValue(HALF, DoubleBlockHalf.UPPER)
world.setBlock(abovePos, nextStateUpper, UPDATE_CLIENTS)
world.setBlock(pos, nextStateLower, UPDATE_CLIENTS)
}
}
override fun getBonemealAgeIncrease(level: Level): Int {
return 1
}
override fun canSurvive(state: BlockState, world: LevelReader, pos: BlockPos): Boolean {
return when (state.getValue(HALF)) {
DoubleBlockHalf.LOWER -> {
val floorBlock = pos.below()
val floor = world.getBlockState(floorBlock)
floor.`is`(Blocks.FARMLAND)
}
DoubleBlockHalf.UPPER -> {
getLowerHalf(world, pos, state) != null
// Upper part survives only if the lower part is valid
}
}
}
private fun getLowerHalf(level: LevelReader, pos: BlockPos, state: BlockState): Pair<BlockPos, BlockState>? {
if (isLower(state)) {
return Pair(pos, state)
} else {
val blockPos = pos.below()
val blockState = level.getBlockState(blockPos)
return if (isLower(blockState)) Pair(
blockPos,
blockState
) else null
}
}
private fun isLower(state: BlockState): Boolean =
state.`is`(this.terrainSeedType.getCropBlock()) && state.getValue(HALF) == DoubleBlockHalf.LOWER
override fun getSoundType(state: BlockState): SoundType {
return CobblemonSounds.HEARTY_GRAINS_SOUNDS
}
@Suppress("unused")
enum class TerrainSeedType : StringRepresentable {
ELECTRIC,
PSYCHIC,
MISTY,
GRASSY;
fun getSeed(): Item = when (this) {
ELECTRIC -> CobblemonItems.ELECTRIC_SEED
PSYCHIC -> CobblemonItems.PSYCHIC_SEED
MISTY -> CobblemonItems.MISTY_SEED
GRASSY -> CobblemonItems.GRASSY_SEED
}
fun getCropBlock(): TerrainSeedBlock = when (this) {
ELECTRIC -> CobblemonBlocks.ELECTRIC_SEED
PSYCHIC -> CobblemonBlocks.PSYCHIC_SEED
MISTY -> CobblemonBlocks.MISTY_SEED
GRASSY -> CobblemonBlocks.GRASSY_SEED
}
fun getFlowerBlock(): Block = when (this) {
ELECTRIC -> CobblemonBlocks.VOLTACONIA
PSYCHIC -> CobblemonBlocks.LUCIBELL
MISTY -> CobblemonBlocks.MISTLEAF
GRASSY -> CobblemonBlocks.VERDROOT
}
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
override fun playerWillDestroy(level: Level, pos: BlockPos, state: BlockState, player: Player): BlockState {
if (!level.isClientSide) {
if (player.isCreative()) {
preventDropFromBottomPart(level, pos, state, player)
} else {
dropResources(state, level, pos, null as BlockEntity?, player, player.getMainHandItem())
}
}
return super.playerWillDestroy(level, pos, state, player)
}
override fun playerDestroy(
level: Level,
player: Player,
pos: BlockPos,
state: BlockState,
blockEntity: BlockEntity?,
tool: ItemStack
) {
super.playerDestroy(level, player, pos, Blocks.AIR.defaultBlockState(), blockEntity, tool)
}
fun preventDropFromBottomPart(level: Level, pos: BlockPos, state: BlockState, player: Player?) {
val doubleblockhalf = state.getValue<DoubleBlockHalf?>(DoublePlantBlock.HALF) as DoubleBlockHalf
if (doubleblockhalf == DoubleBlockHalf.UPPER) {
val blockpos = pos.below()
val blockstate = level.getBlockState(blockpos)
if (blockstate.`is`(state.getBlock()) && blockstate.getValue<DoubleBlockHalf?>(DoublePlantBlock.HALF) == DoubleBlockHalf.LOWER) {
val blockstate1 = if (blockstate.getFluidState()
.`is`(Fluids.WATER)
) Blocks.WATER.defaultBlockState() else Blocks.AIR.defaultBlockState()
level.setBlock(blockpos, blockstate1, 35)
level.levelEvent(player, 2001, blockpos, getId(blockstate))
}
}
}
}
@@ -0,0 +1,80 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BooleanProperty
interface WistensuFlowerBlock {
fun additionalBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(BlockStateProperties.FACING)
builder.add(ROOT)
}
fun adjustStateForPlacement(context: BlockPlaceContext, defaultState: BlockState): BlockState {
val upperBlock = context.level.getBlockState(context.clickedPos.relative(Direction.UP))
if (upperBlock.`is`(CobblemonBlocks.WISTENSU) || upperBlock.`is`(CobblemonBlocks.WISTENSU_VINE)) {
return defaultState
.setValue(BlockStateProperties.FACING, Direction.DOWN)
.setValue(ROOT, false)
} else {
var placeDirection = context.clickedFace
if (placeDirection == Direction.UP) placeDirection = Direction.DOWN
return defaultState
.setValue(BlockStateProperties.FACING, placeDirection)
.setValue(ROOT, true)
}
}
fun copyStateValues(target: BlockState, source: BlockState): BlockState {
return target
.setValue(ROOT, source.getValue(ROOT))
.setValue(BlockStateProperties.FACING, source.getValue(BlockStateProperties.FACING))
}
fun wisternCanSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
if (state.getValue(ROOT)) {
val facing = state.getValue(BlockStateProperties.FACING)
val targetPos = pos.relative(facing.opposite)
val directionState = level.getBlockState(targetPos)
return directionState.isFaceSturdy(level, targetPos, facing)
} else {
val topState = level.getBlockState(pos.relative(Direction.UP))
return topState.`is`(CobblemonBlocks.WISTENSU) || topState.`is`(CobblemonBlocks.WISTENSU_VINE)
}
}
fun wisternUpdateShape(state: BlockState, direction: Direction, neighborState: BlockState, level: LevelAccessor, pos: BlockPos, neighborPos: BlockPos, block: Block): BlockState? {
if (!wisternCanSurvive(state, level, pos)) {
level.scheduleTick(pos, block, 1)
}
if (direction == Direction.UP &&
(neighborState.`is`(CobblemonBlocks.WISTENSU) || neighborState.`is`(CobblemonBlocks.WISTENSU_VINE))) {
return state
.setValue(ROOT, false)
.setValue(BlockStateProperties.FACING, Direction.DOWN)
}
return null
}
companion object {
val ROOT = BooleanProperty.create("root")
}
}
@@ -0,0 +1,114 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.GrowingPlantHeadBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
//TODO: Root/connection shit
class WistensuFlowerHeadBlock(properties: Properties?) : GrowingPlantHeadBlock(properties, Direction.DOWN, SHAPE, false, 0.1), WistensuFlowerBlock {
companion object {
val CODEC: MapCodec<WistensuFlowerHeadBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::WistensuFlowerHeadBlock)
}
val SHAPE: VoxelShape = box(1.0, 2.0, 1.0, 15.0, 16.0, 15.0)
}
override fun codec(): MapCodec<WistensuFlowerHeadBlock> = CODEC
override fun getBlocksToGrowWhenBonemealed(random: RandomSource): Int {
var d = 1.0
var i = 0
while (random.nextDouble() < d) {
d *= 0.826
++i
}
return i
}
override fun canGrowInto(state: BlockState): Boolean {
return state.isAir
}
override fun getBodyBlock(): Block {
return CobblemonBlocks.WISTENSU_VINE
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
additionalBlockStateDefinition(builder)
}
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
level: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
val updateState = wisternUpdateShape(state, direction, neighborState, level, pos, neighborPos, this)
if (updateState != null) return updateState
if (direction == Direction.DOWN &&
(neighborState.`is`(CobblemonBlocks.WISTENSU) || neighborState.`is`(CobblemonBlocks.WISTENSU_VINE))) {
return updateBodyAfterConvertedFromHead(state, bodyBlock.defaultBlockState())
}
return state
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState {
val defaultState = super.getStateForPlacement(context)!!
return adjustStateForPlacement(context, defaultState)
}
override fun getGrowIntoState(state: BlockState, random: RandomSource): BlockState {
return super.getGrowIntoState(state, random)
.setValue(WistensuFlowerBlock.ROOT, false)
.setValue(BlockStateProperties.FACING, Direction.DOWN)
}
override fun updateBodyAfterConvertedFromHead(head: BlockState, body: BlockState): BlockState {
return copyStateValues(body, head)
}
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
var blockPos = pos.relative(growthDirection)
var i = min(state.getValue(AGE), MAX_AGE)
val j = getBlocksToGrowWhenBonemealed(random)
var currentState = state
for (k in 0..<j) {
if (!canGrowInto(level.getBlockState(blockPos))) break
level.setBlockAndUpdate(blockPos, getGrowIntoState(currentState, random))
currentState = level.getBlockState(blockPos)
blockPos = blockPos.relative(growthDirection)
i = min(i + 1, MAX_AGE)
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return wisternCanSurvive(state, level, pos)
}
}
@@ -0,0 +1,77 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.GrowingPlantBodyBlock
import net.minecraft.world.level.block.GrowingPlantHeadBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.phys.shapes.VoxelShape
//TODO: Root/connection shit
class WistensuFlowerVineBlock(properties: Properties?) : GrowingPlantBodyBlock(properties, Direction.DOWN, SHAPE, false), WistensuFlowerBlock
{
companion object {
val CODEC: MapCodec<WistensuFlowerVineBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::WistensuFlowerVineBlock)
}
val SHAPE: VoxelShape = box(1.0, 0.0, 1.0, 15.0, 16.0, 15.0)
}
override fun codec(): MapCodec<WistensuFlowerVineBlock> = CODEC
override fun getHeadBlock(): GrowingPlantHeadBlock {
return CobblemonBlocks.WISTENSU
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
additionalBlockStateDefinition(builder)
}
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
level: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
val updateState = wisternUpdateShape(state, direction, neighborState, level, pos, neighborPos, this)
if (updateState != null) return updateState
if (direction == Direction.DOWN &&
!neighborState.`is`(CobblemonBlocks.WISTENSU) && !neighborState.`is`(CobblemonBlocks.WISTENSU_VINE)) {
return updateHeadAfterConvertedFromBody(state, headBlock.getStateForPlacement(level))
}
return state
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState {
val defaultState = super.getStateForPlacement(context)!!
return adjustStateForPlacement(context, defaultState)
}
override fun updateHeadAfterConvertedFromBody(head: BlockState, body: BlockState): BlockState {
return copyStateValues(body, head)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return wisternCanSurvive(state, level, pos)
}
}
@@ -0,0 +1,46 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.block.decor.MistleafFlowerBlock
import net.minecraft.core.BlockPos
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
class MistleafFlowerBlockEntity(pos: BlockPos, state: BlockState): BlockEntity(CobblemonBlockEntities.MISTLEAF_FLOWER, pos, state) {
companion object {
fun serverTick(level: Level, pos: BlockPos, state: BlockState, mistleafFlowerBlockEntity: MistleafFlowerBlockEntity) {
if (level.isClientSide) return
if (state.block !is MistleafFlowerBlock) return
val glowing = state.getValue(MistleafFlowerBlock.GLOWING)
val wantedState = when (state.`is`(CobblemonBlocks.MISTLEAF)) {
//The light level and comparator output increases on odds from New to Full, and decreases on the evens from Full to New
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 4) -> 1 //New Moon
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 5) -> 3 //Waxing Crescent
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 6) -> 5 //First Quarter
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 7) -> 7 //Waxing Gibbous
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 0) -> 8 //Full Moon
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 1) -> 6 //Waning Gibbous
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 2) -> 4 // Third Quarter
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 3) -> 2 //Waning Crescent
else -> 0 //Daytime, and likely dimensions with no concept of day/night cycle or moon phase
}
if (glowing != wantedState) {
level.setBlock(pos, state.setValue(MistleafFlowerBlock.GLOWING, wantedState), Block.UPDATE_ALL)
}
}
}
}
@@ -171,11 +171,7 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
fun attemptSpawn(player: Player) {
val cause = SpawnCause(spawner = spawner, entity = player)
val zoneInput = spawner.getZoneInput(cause)
val spawnAction = spawner.calculateSpawnActionsForArea(zoneInput, 1).firstOrNull()
if (spawnAction == null) {
return
}
val spawnAction = spawner.calculateSpawnActionsForArea(zoneInput, 1).firstOrNull() ?: return
CobblemonEvents.POKE_SNACK_SPAWN_POKEMON_PRE.postThen(
PokeSnackSpawnPokemonEvent.Pre(this, spawnAction),
@@ -334,8 +334,6 @@ class TMMachineBlockEntity(pos: BlockPos, state: BlockState) :
level?.updateNeighborsAt(blockPos, currentState.block)
}
override fun stillValid(player: Player): Boolean = tmMachineInventory.stillValid(player)
override fun canPlaceItem(slot: Int, stack: ItemStack): Boolean = tmMachineInventory.canPlaceItem(slot, stack)
override fun canTakeItem(target: Container, slot: Int, stack: ItemStack): Boolean =
@@ -0,0 +1,37 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.block.decor.TerrainPlantBlock
import net.minecraft.core.BlockPos
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
class TerrainPlantBlockEntity(pos: BlockPos, state: BlockState): BlockEntity(CobblemonBlockEntities.TERRAIN_PLANT, pos, state) {
companion object {
fun serverTick(level: Level, pos: BlockPos, state: BlockState, terrainPlantBlockEntity: TerrainPlantBlockEntity) {
if (level.isClientSide) return
if (state.block !is TerrainPlantBlock) return
val glowing = state.getValue(TerrainPlantBlock.GLOWING)
val wantedState = if (state.`is`(CobblemonBlocks.VOLTACONIA)) level.isThundering
else if (state.`is`(CobblemonBlocks.VERDROOT)) level.isRaining && !level.isThundering
else null // We dont control glowing here
if (wantedState != null && glowing != wantedState) {
level.setBlock(pos, state.setValue(TerrainPlantBlock.GLOWING, wantedState), Block.UPDATE_CLIENTS)
}
}
}
}
@@ -0,0 +1,133 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.general
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class MintLitterBlock(properties: Properties?) : Block(properties) {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(AMOUNT, 1))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.getLevel().getBlockState(context.getClickedPos())
return if (blockState.`is`(this)) blockState.setValue<Int?, Int?>(
AMOUNT,
min(4, blockState.getValue<Int?>(AMOUNT) as Int + 1)
) as BlockState else this.defaultBlockState().setValue<Direction?, Direction?>(
FACING,
context.getHorizontalDirection().getOpposite()
) as BlockState
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(AMOUNT)
}
override fun updateShape(
state: BlockState,
direction: Direction?,
neighborState: BlockState?,
level: LevelAccessor?,
pos: BlockPos?,
neighborPos: BlockPos?
): BlockState {
return if (!state.canSurvive(level, pos)) Blocks.AIR.defaultBlockState() else super.updateShape(
state,
direction,
neighborState,
level,
pos,
neighborPos
)
}
override fun canSurvive(state: BlockState?, level: LevelReader, pos: BlockPos): Boolean {
val posBelow = pos.below()
return level.getBlockState(posBelow).isFaceSturdy(level, posBelow, Direction.UP)
}
override fun propagatesSkylightDown(state: BlockState, level: BlockGetter?, pos: BlockPos?): Boolean {
return state.getFluidState().isEmpty()
}
public override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (!useContext.isSecondaryUseActive && useContext.itemInHand.`is`(this.asItem()) && state.getValue(
AMOUNT
) <= MAX_AMOUNT
) true else super.canBeReplaced(state, useContext)
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(HORIZONTAL_FACING, rotation.rotate(state.getValue(HORIZONTAL_FACING)))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape? {
val litterBoxes = when (state.getValue(FACING)) {
Direction.SOUTH -> SOUTH_SHAPES
Direction.WEST -> WEST_SHAPES
Direction.EAST -> EAST_SHAPES
else -> NORTH_SHAPES
}
var litterBox = litterBoxes[state.getValue(AMOUNT)]
return litterBox
}
companion object {
val CODEC: MapCodec<MintLitterBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::MintLitterBlock) }
val AMOUNT = IntegerProperty.create("amount", 1, 4)
const val MAX_AMOUNT: Int = 4
private val NORTH_SHAPES = listOf(
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.125, 1.0),
Shapes.box(0.0, 0.0, 0.0, 0.5, 0.0625, 0.5),
Shapes.box(0.0, 0.0, 0.0, 0.5, 0.0625, 1.0),
Shapes.or(
Shapes.box(0.0, 0.0, 0.0, 0.5, 0.0625, 1.0),
Shapes.box(0.5, 0.0, 0.5, 1.0, 0.0625, 1.0)
),
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.0625, 1.0)
)
private val SOUTH_SHAPES = createShapes(Direction.SOUTH)
private val WEST_SHAPES = createShapes(Direction.WEST)
private val EAST_SHAPES = createShapes(Direction.EAST)
private fun createShapes(to: Direction): List<VoxelShape> {
return NORTH_SHAPES.map { rotateShape(Direction.NORTH, to, it) }
}
}
}
@@ -45,6 +45,7 @@ import com.cobblemon.mod.common.client.render.entity.PokeBobberEntityRenderer
import com.cobblemon.mod.common.client.render.generic.GenericBedrockRenderer
import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRendererRegistry
import com.cobblemon.mod.common.client.render.item.PokemonItemRenderer
import com.cobblemon.mod.common.client.render.layer.PlayerRecallBallRenderer
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer
import com.cobblemon.mod.common.client.render.models.blockbench.bedrock.animation.BedrockAnimationRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BerryModelRepository
@@ -390,7 +391,7 @@ object CobblemonClient {
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED,
CobblemonBlocks.TM_MACHINE,
CobblemonBlocks.TM_MACHINE,
CobblemonBlocks.GALARICA_CUFF,
CobblemonBlocks.GALARICA_WREATH,
@@ -414,7 +415,108 @@ object CobblemonClient {
CobblemonBlocks.NEVER_MELT_ICE,
CobblemonBlocks.WIDE_LENS,
CobblemonBlocks.ZOOM_LENS,
CobblemonBlocks.SCOPE_LENS
CobblemonBlocks.SCOPE_LENS,
CobblemonBlocks.MOOMOO_MILK,
CobblemonBlocks.MEDICINAL_BREW,
CobblemonBlocks.TERRAIN_EXTENDER,
CobblemonBlocks.RED_MINT_LEAF_LITTER,
CobblemonBlocks.POTTED_RED_MINT,
CobblemonBlocks.BLUE_MINT_LEAF_LITTER,
CobblemonBlocks.POTTED_BLUE_MINT,
CobblemonBlocks.CYAN_MINT_LEAF_LITTER,
CobblemonBlocks.POTTED_CYAN_MINT,
CobblemonBlocks.PINK_MINT_LEAF_LITTER,
CobblemonBlocks.POTTED_PINK_MINT,
CobblemonBlocks.GREEN_MINT_LEAF_LITTER,
CobblemonBlocks.POTTED_GREEN_MINT,
CobblemonBlocks.WHITE_MINT_LEAF_LITTER,
CobblemonBlocks.POTTED_WHITE_MINT,
CobblemonBlocks.LOBAILA,
CobblemonBlocks.POMOHANA,
CobblemonBlocks.PAUVILLEA,
CobblemonBlocks.WISTENSU,
CobblemonBlocks.WISTENSU_VINE,
CobblemonBlocks.ELECTRIC_SEED,
CobblemonBlocks.VOLTACONIA,
CobblemonBlocks.GRASSY_SEED,
CobblemonBlocks.VERDROOT,
CobblemonBlocks.MISTY_SEED,
CobblemonBlocks.MISTLEAF,
CobblemonBlocks.PSYCHIC_SEED,
CobblemonBlocks.LUCIBELL,
CobblemonBlocks.POTTED_AGUAV_BERRY,
CobblemonBlocks.POTTED_APICOT_BERRY,
CobblemonBlocks.POTTED_ASPEAR_BERRY,
CobblemonBlocks.POTTED_BABIRI_BERRY,
CobblemonBlocks.POTTED_BELUE_BERRY,
CobblemonBlocks.POTTED_BLUK_BERRY,
CobblemonBlocks.POTTED_CHARTI_BERRY,
CobblemonBlocks.POTTED_CHERI_BERRY,
CobblemonBlocks.POTTED_CHESTO_BERRY,
CobblemonBlocks.POTTED_CHILAN_BERRY,
CobblemonBlocks.POTTED_CHOPLE_BERRY,
CobblemonBlocks.POTTED_COBA_BERRY,
CobblemonBlocks.POTTED_COLBUR_BERRY,
CobblemonBlocks.POTTED_CORNN_BERRY,
CobblemonBlocks.POTTED_CUSTAP_BERRY,
CobblemonBlocks.POTTED_DURIN_BERRY,
CobblemonBlocks.POTTED_EGGANT_BERRY,
CobblemonBlocks.POTTED_ENIGMA_BERRY,
CobblemonBlocks.POTTED_FIGY_BERRY,
CobblemonBlocks.POTTED_GANLON_BERRY,
CobblemonBlocks.POTTED_GREPA_BERRY,
CobblemonBlocks.POTTED_HABAN_BERRY,
CobblemonBlocks.POTTED_HONDEW_BERRY,
CobblemonBlocks.POTTED_HOPO_BERRY,
CobblemonBlocks.POTTED_IAPAPA_BERRY,
CobblemonBlocks.POTTED_JABOCA_BERRY,
CobblemonBlocks.POTTED_KASIB_BERRY,
CobblemonBlocks.POTTED_KEBIA_BERRY,
CobblemonBlocks.POTTED_KEE_BERRY,
CobblemonBlocks.POTTED_KELPSY_BERRY,
CobblemonBlocks.POTTED_LANSAT_BERRY,
CobblemonBlocks.POTTED_LEPPA_BERRY,
CobblemonBlocks.POTTED_LIECHI_BERRY,
CobblemonBlocks.POTTED_LUM_BERRY,
CobblemonBlocks.POTTED_MAGOST_BERRY,
CobblemonBlocks.POTTED_MAGO_BERRY,
CobblemonBlocks.POTTED_MARANGA_BERRY,
CobblemonBlocks.POTTED_MICLE_BERRY,
CobblemonBlocks.POTTED_NANAB_BERRY,
CobblemonBlocks.POTTED_NOMEL_BERRY,
CobblemonBlocks.POTTED_OCCA_BERRY,
CobblemonBlocks.POTTED_ORAN_BERRY,
CobblemonBlocks.POTTED_PAMTRE_BERRY,
CobblemonBlocks.POTTED_PASSHO_BERRY,
CobblemonBlocks.POTTED_PAYAPA_BERRY,
CobblemonBlocks.POTTED_PECHA_BERRY,
CobblemonBlocks.POTTED_PERSIM_BERRY,
CobblemonBlocks.POTTED_PETAYA_BERRY,
CobblemonBlocks.POTTED_PINAP_BERRY,
CobblemonBlocks.POTTED_POMEG_BERRY,
CobblemonBlocks.POTTED_QUALOT_BERRY,
CobblemonBlocks.POTTED_RABUTA_BERRY,
CobblemonBlocks.POTTED_RAWST_BERRY,
CobblemonBlocks.POTTED_RAZZ_BERRY,
CobblemonBlocks.POTTED_RINDO_BERRY,
CobblemonBlocks.POTTED_ROSELI_BERRY,
CobblemonBlocks.POTTED_ROWAP_BERRY,
CobblemonBlocks.POTTED_SALAC_BERRY,
CobblemonBlocks.POTTED_SHUCA_BERRY,
CobblemonBlocks.POTTED_SITRUS_BERRY,
CobblemonBlocks.POTTED_SPELON_BERRY,
CobblemonBlocks.POTTED_STARF_BERRY,
CobblemonBlocks.POTTED_TAMATO_BERRY,
CobblemonBlocks.POTTED_TANGA_BERRY,
CobblemonBlocks.POTTED_TOUGA_BERRY,
CobblemonBlocks.POTTED_WACAN_BERRY,
CobblemonBlocks.POTTED_WATMEL_BERRY,
CobblemonBlocks.POTTED_WEPEAR_BERRY,
CobblemonBlocks.POTTED_WIKI_BERRY,
CobblemonBlocks.POTTED_YACHE_BERRY
)
this.createBoatModelLayers()
@@ -436,8 +538,10 @@ object CobblemonClient {
var renderer: LivingEntityRenderer<Player, PlayerModel<Player>>? =
skinMap?.get(PlayerSkin.Model.WIDE) as LivingEntityRenderer<Player, PlayerModel<Player>>
renderer?.addLayer(PokemonOnShoulderRenderer(renderer))
renderer?.addLayer(PlayerRecallBallRenderer(renderer))
renderer = skinMap[PlayerSkin.Model.SLIM] as LivingEntityRenderer<Player, PlayerModel<Player>>?
renderer?.addLayer(PokemonOnShoulderRenderer(renderer))
renderer?.addLayer(PlayerRecallBallRenderer(renderer))
}
private fun registerMenuScreens() {
@@ -32,6 +32,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.ActiveAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.PrimaryAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository
import com.cobblemon.mod.common.client.render.player.RecallArmAnimationTracker
import com.cobblemon.mod.common.client.render.pokemon.PokemonRenderer.Companion.ease
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
@@ -320,6 +321,7 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
ballOffset = 0f
ballRotOffset = 0f
sendOutPosition = null
currentEntity.ownerUUID?.let { RecallArmAnimationTracker.start(it, currentEntity.exposedBall) }
afterOnClient(seconds = BEAM_EXTEND_TIME) {
activeSendoutScale = 1F
@@ -473,7 +475,7 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
val locators = particleData.locatorResolver(locatorStates).filter(::isLocatorVisible)
if (particleData.chance > random.nextDouble()) {
locators.forEach { locator ->
repeat(particleData.amount) {
repeat(particleData.amount()) {
runtime.resolve("q.particle('${particleData.particle}', '$locator')".asExpressionLike())
}
}
@@ -483,7 +485,7 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
is ParticleData.MinecraftParticle -> {
if (particleData.chance > random.nextDouble()) {
val box = currentEntity.boundingBox
repeat(particleData.amount) {
repeat(particleData.amount()) {
val x = box.minX + (box.maxX - box.minX) * random.nextDouble()
val y = box.minY + (box.maxY - box.minY) * random.nextDouble()
val z = box.minZ + (box.maxZ - box.minZ) * random.nextDouble()
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.adapters.IntRangesAdapter
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.lang
import java.awt.Color
import net.minecraft.client.Minecraft
@@ -328,7 +329,7 @@ class HabitatSpawnEditorGUI(
private fun parseSpecies(value: String): Species? {
val lowered = value.lowercase()
pokemonSpeciesByTranslatedName[lowered]?.let { return it }
return runCatching { PokemonSpecies.getByName(lowered) }.getOrNull()
return runCatching { PokemonSpecies.getByIdentifier(lowered.asIdentifierDefaultingNamespace()) }.getOrNull()
}
private fun parsePhases(raw: String): IntRanges? {
@@ -36,32 +36,33 @@ import com.cobblemon.mod.common.client.gui.handleProfileDebugKeys
import com.cobblemon.mod.common.client.gui.logProfileTranslations
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.BASE_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.BASE_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HEADER_BAR_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.ICONS_ARROW_PADDING_AROUND
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.ICONS_PADDING_AROUND
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCALE
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_ABILITIES
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_DESCRIPTION
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_DROPS
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_EVOLUTION_TREE
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_ICON_SIZE
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_MOVES
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_SIZE
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_STATS
import com.cobblemon.mod.common.client.gui.pokedex.widgets.AbilitiesWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.DescriptionWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.DropsScrollingWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.EntriesScrollingWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.MovesLearnsetWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.PokemonInfoWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.SearchWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.SizeWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.StatsWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.*
import com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree.EvolutionTreeWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree.debugEvolutionRequirementRendering
import com.cobblemon.mod.common.client.pokedex.PokedexType
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.abilities.HiddenAbility
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.isInventoryKeyPressed
import com.cobblemon.mod.common.util.lang
import com.mojang.blaze3d.platform.InputConstants
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.EditBox
@@ -94,6 +95,10 @@ class PokedexGUI private constructor(
private val categoryBarOverlay = cobblemonResource("textures/gui/pokedex/pokedex_screen_bar_category.png")
// TODO: separate into smaller components / widgets?
private val backgroundOverlay = cobblemonResource("textures/gui/pokedex/pokedex_screen_info_overlay.png")
private val expandedBackgroundOverlay = cobblemonResource("textures/gui/pokedex/pokedex_screen_info_overlay_expanded.png")
private val tabSelectArrow = cobblemonResource("textures/gui/pokedex/select_arrow.png")
private val tabIcons = arrayOf(
cobblemonResource("textures/gui/pokedex/tab_info.png"),
@@ -101,7 +106,8 @@ class PokedexGUI private constructor(
cobblemonResource("textures/gui/pokedex/tab_size.png"),
cobblemonResource("textures/gui/pokedex/tab_stats.png"),
cobblemonResource("textures/gui/pokedex/tab_drops.png"),
cobblemonResource("textures/gui/pokedex/tab_moves.png")
cobblemonResource("textures/gui/pokedex/tab_moves.png"),
cobblemonResource("textures/gui/pokedex/tab_evolution_tree.png"),
)
val arrowUpIcon = cobblemonResource("textures/gui/pokedex/arrow_up.png")
@@ -114,6 +120,8 @@ class PokedexGUI private constructor(
TAB_MOVES
)
private val ICONS_PADDING_BETWEEN = (BASE_WIDTH / 2 - ICONS_PADDING_AROUND * 2) / tabIcons.size
/**
* Attempts to open this screen for a client.
*/
@@ -132,6 +140,7 @@ class PokedexGUI private constructor(
var oldDragPosX = 0.0
var canDragRender = false
private var activeDragableElement: GuiEventListener? = null
private var filteredPokedex: Collection<PokedexDef> = mutableListOf()
private var seenCount = "0000"
@@ -155,13 +164,29 @@ class PokedexGUI private constructor(
private lateinit var scrollScreen: EntriesScrollingWidget
private lateinit var pokemonInfoWidget: PokemonInfoWidget
private lateinit var searchWidget: SearchWidget
private lateinit var pokemonNameWidget: PokemonNameWidget
private var selectedSearchByType: SearchByType = SearchByType.SPECIES
private var selectedCategoryFilter: PokedexCategoryFilterType = PokedexCategoryFilterType.ALL
private val tabButtons: MutableList<ScaledButton> = mutableListOf()
var seenShinyStates = setOf<String>()
var shiny = false
var maleRatio = -1F
var gender = Gender.GENDERLESS
var aspects = mutableSetOf<String>()
lateinit var tabInfoElement: GuiEventListener
var tabInfoIndex = TAB_DESCRIPTION
var evolutionTreeExpanded = false
set(value) {
field = value
if (::pokemonInfoWidget.isInitialized) {
pokemonInfoWidget.active = !value
pokemonInfoWidget.visible = !value
}
}
override fun renderBlurredBackground(delta: Float) {}
override fun renderMenuBackground(context: GuiGraphics) {}
@@ -180,7 +205,7 @@ class PokedexGUI private constructor(
//Info Widget
if (::pokemonInfoWidget.isInitialized) removeWidget(pokemonInfoWidget)
pokemonInfoWidget = PokemonInfoWidget(x + 180, y + 28) { newForm -> updateSelectedForm(newForm) }
pokemonInfoWidget = PokemonInfoWidget(this, x + 180, y + 28) { newForm -> updateSelectedForm(newForm) }
addRenderableWidget(pokemonInfoWidget)
setUpTabs()
@@ -192,6 +217,10 @@ class PokedexGUI private constructor(
searchWidget = SearchWidget(x + 26, y + 28, 120, HEADER_BAR_HEIGHT, update = ::updateFilters)
addRenderableWidget(searchWidget)
if (::pokemonNameWidget.isInitialized) removeWidget(pokemonNameWidget)
pokemonNameWidget = PokemonNameWidget(this, x + 180, y + 28)
addRenderableWidget(pokemonNameWidget)
if (::regionSelectWidgetUp.isInitialized) removeWidget(regionSelectWidgetUp)
regionSelectWidgetUp = ScaledButton(
buttonX = (x + 95).toFloat(),
@@ -367,6 +396,14 @@ class PokedexGUI private constructor(
shadow = true
)
blitk(
matrixStack = matrices,
texture = if (evolutionTreeExpanded) expandedBackgroundOverlay else backgroundOverlay,
x = pokemonInfoWidget.x, y = pokemonInfoWidget.y,
width = HALF_OVERLAY_WIDTH,
height = HALF_OVERLAY_HEIGHT
)
// Category filter
blitk(
matrixStack = matrices,
@@ -402,7 +439,7 @@ class PokedexGUI private constructor(
blitk(
matrixStack = matrices,
texture = tabSelectArrow,
x = (x + 191.5F + (22F * tabInfoIndex)) / SCALE,
x = (x + BASE_WIDTH / 2 + ICONS_ARROW_PADDING_AROUND + tabInfoIndex * ICONS_PADDING_BETWEEN) / SCALE,
y = (y + 177) / SCALE,
width = 12,
height = 6,
@@ -441,6 +478,7 @@ class PokedexGUI private constructor(
val canDisplayEntry = true //selectedForm?.unlockForms
if (::pokemonInfoWidget.isInitialized
&& pokemonInfoWidget.active
&& !pokemonInfoWidget.suppressViewport
&& pokemonInfoWidget.isWithinPortraitSpace(mouseX, mouseY)
&& canDisplayEntry == true
@@ -449,6 +487,12 @@ class PokedexGUI private constructor(
isDragging = true
oldDragPosX = mouseX
playSound(CobblemonSounds.POKEDEX_CLICK_SHORT)
activeDragableElement = pokemonInfoWidget
} else if (tabInfoIndex == TAB_EVOLUTION_TREE &&
::tabInfoElement.isInitialized &&
(tabInfoElement as EvolutionTreeWidget).isHovered(mouseX, mouseY)
) {
activeDragableElement = tabInfoElement
}
return try {
super.mouseClicked(mouseX, mouseY, button)
@@ -460,14 +504,18 @@ class PokedexGUI private constructor(
override fun mouseReleased(pMouseX: Double, pMouseY: Double, pButton: Int): Boolean {
if (canDragRender) canDragRender = false
if (isDragging) isDragging = false
activeDragableElement = null
return super.mouseReleased(pMouseX, pMouseY, pButton)
}
override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
if (isDragging && canDragRender) {
if (isDragging && canDragRender && activeDragableElement == pokemonInfoWidget) {
val dragOffsetY = (oldDragPosX - mouseX).toFloat()
pokemonInfoWidget.rotationY = (((pokemonInfoWidget.rotationY + dragOffsetY) % 360 + 360) % 360)
} else if (activeDragableElement == tabInfoElement) {
tabInfoElement.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)
}
oldDragPosX = mouseX
return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)
}
@@ -558,6 +606,8 @@ class PokedexGUI private constructor(
selectedForm = CobblemonClient.clientPokedexData.getEncounteredForms(newSelectedEntry).firstOrNull()
pokemonInfoWidget.setDexEntry(selectedEntry!!)
pokemonNameWidget.update(selectedEntry!!)
displaytabInfoElement(tabInfoIndex)
}
@@ -569,7 +619,7 @@ class PokedexGUI private constructor(
for (i in tabIcons.indices) {
tabButtons.add(ScaledButton(
x + 190.5F + (i * 22F),
x + BASE_WIDTH / 2 + ICONS_PADDING_AROUND + i * ICONS_PADDING_BETWEEN,
y + 181.5F,
TAB_ICON_SIZE,
TAB_ICON_SIZE,
@@ -582,6 +632,8 @@ class PokedexGUI private constructor(
}
fun displaytabInfoElement(tabIndex: Int, update: Boolean = true) {
if (tabIndex != TAB_EVOLUTION_TREE) evolutionTreeExpanded = false
val showActiveTab = selectedEntry?.let { selectedForm in getSufficientlyKnownForms(it, tabIndex) } == true
var statSubIndex = 0
@@ -633,6 +685,9 @@ class PokedexGUI private constructor(
TAB_MOVES -> {
tabInfoElement = MovesLearnsetWidget(x + 180, y + 28)
}
TAB_EVOLUTION_TREE -> {
tabInfoElement = EvolutionTreeWidget(this, x, y)
}
}
val element = tabInfoElement
if (element is Renderable && element is NarratableEntry) {
@@ -707,6 +762,9 @@ class PokedexGUI private constructor(
selectedForm = fallbackForm
) { next -> cycleSelectedForm(next) }
}
TAB_EVOLUTION_TREE -> {
(tabInfoElement as EvolutionTreeWidget).setup(selectedEntry, selectedForm)
}
}
} else {
if (tabInfoIndex != TAB_DESCRIPTION) displaytabInfoElement(TAB_DESCRIPTION)
@@ -770,6 +828,10 @@ class PokedexGUI private constructor(
}
}
if (tabInfoIndex == TAB_EVOLUTION_TREE && keyCode == InputConstants.KEY_SEMICOLON) {
debugEvolutionRequirementRendering()
}
return super.keyPressed(keyCode, scanCode, modifiers)
}
@@ -16,6 +16,8 @@ object PokedexGUIConstants {
const val HEADER_BAR_HEIGHT = 11
const val POKEMON_DESCRIPTION_HEIGHT = 42
const val POKEMON_DESCRIPTION_PADDING = 9
const val ICONS_PADDING_AROUND = 18.5f
const val ICONS_ARROW_PADDING_AROUND = ICONS_PADDING_AROUND + 1
const val TAB_ICON_SIZE = 16
@@ -36,6 +38,7 @@ object PokedexGUIConstants {
const val TAB_STATS = 3
const val TAB_DROPS = 4
const val TAB_MOVES = 5
const val TAB_EVOLUTION_TREE = 6
// RowScrollingWidget
const val SCROLL_BASE_HEIGHT = 141
@@ -13,38 +13,101 @@ import com.cobblemon.mod.common.api.text.font
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.util.cobblemonResource
import com.mojang.blaze3d.vertex.PoseStack
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
private val tooltipEdge = cobblemonResource("textures/gui/pokedex/tooltip_edge.png")
private val tooltipBackground = cobblemonResource("textures/gui/pokedex/tooltip_background.png")
fun renderTooltip(context: GuiGraphics, text: MutableComponent, posX: Int, posY: Int, delta: Float, offsetY: Int = 0) {
private const val TOOLTIP_SLICE_SIZE = 11
fun renderTooltip(
context: GuiGraphics,
text: MutableComponent,
posX: Int,
posY: Int,
delta: Float,
offsetY: Int = 0,
) {
renderTooltip(
context,
listOf(text),
posX,
posY,
delta,
offsetY,
)
}
fun renderTooltip(
context: GuiGraphics,
text: List<MutableComponent>,
posX: Int,
posY: Int,
delta: Float,
offsetY: Int = 0,
) {
val poseStack = context.pose()
val textWidth = Minecraft.getInstance().font.width(text.font(CobblemonResources.DEFAULT_LARGE))
val tooltipWidth = textWidth + 6
val tooltipHeight = 11
val textWidth = text.maxOf { Minecraft.getInstance().font.width(it.font(CobblemonResources.DEFAULT_LARGE)) }
val tooltipPadding = 6
val tooltipWidth = textWidth + tooltipPadding
val tooltipTop = posY + offsetY
poseStack.pushPose()
poseStack.translate(0.0, 0.0, 1000.0)
Minecraft.getInstance().let {
it.mainRenderTarget.bindWrite(false)
context.enableScissor(
posX - (tooltipWidth / 2),
tooltipTop + 1,
(posX - (tooltipWidth / 2)) + tooltipWidth,
tooltipTop + 10
tooltipTop + TOOLTIP_SLICE_SIZE * text.size - 1
)
it.gameRenderer.processBlurEffect(delta)
context.disableScissor()
it.mainRenderTarget.bindWrite(true)
}
blitk(matrixStack = poseStack, texture = tooltipEdge, x = posX - (tooltipWidth / 2) - 1, y = tooltipTop, width = 1, height = tooltipHeight)
blitk(matrixStack = poseStack, texture = tooltipBackground, x = posX - (tooltipWidth / 2), y = tooltipTop, width = tooltipWidth, height = tooltipHeight)
blitk(matrixStack = poseStack, texture = tooltipEdge, x = posX + (tooltipWidth / 2), y = tooltipTop, width = 1, height = tooltipHeight)
drawScaledText(context = context, font = CobblemonResources.DEFAULT_LARGE, text = text, x = posX, y = tooltipTop + 1, shadow = true, centered = true)
val totalHeight = TOOLTIP_SLICE_SIZE * text.size
blitSlicedVertical(poseStack, tooltipEdge, posX - (tooltipWidth / 2) - 1, tooltipTop, 1, totalHeight)
blitSlicedVertical(poseStack, tooltipBackground, posX - (tooltipWidth / 2), tooltipTop, tooltipWidth, totalHeight)
blitSlicedVertical(poseStack, tooltipEdge, posX + (tooltipWidth / 2), tooltipTop, 1, totalHeight)
val centered = text.size == 1
text.forEachIndexed { index, it ->
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = it,
x = if (centered) posX else posX - tooltipWidth / 2 + tooltipPadding / 2,
y = tooltipTop + 1 + TOOLTIP_SLICE_SIZE * index,
shadow = true,
centered = centered
)
}
poseStack.popPose()
}
// Stretching the whole 11px image over an arbitrary height thickens the caps as more lines are added, so
// instead the caps are drawn 1:1 and only the flat fill row is stretched to cover the remaining height
private fun blitSlicedVertical(
poseStack: PoseStack,
texture: ResourceLocation,
x: Number,
y: Int,
width: Number,
totalHeight: Int,
) {
val middleHeight = totalHeight - 2
blitk(matrixStack = poseStack, texture = texture, x = x, y = y, width = width, height = 1, vOffset = 0, textureHeight = TOOLTIP_SLICE_SIZE)
blitk(matrixStack = poseStack, texture = texture, x = x, y = y + 1, width = width, height = middleHeight, vOffset = middleHeight, textureHeight = TOOLTIP_SLICE_SIZE * middleHeight)
blitk(matrixStack = poseStack, texture = texture, x = x, y = y + 1 + middleHeight, width = width, height = 1, vOffset = TOOLTIP_SLICE_SIZE - 1, textureHeight = TOOLTIP_SLICE_SIZE)
}
@@ -20,8 +20,8 @@ import net.minecraft.client.sounds.SoundManager
import net.minecraft.resources.ResourceLocation
class ScaledButton(
var buttonX: Float,
var buttonY: Float,
buttonX: Float,
buttonY: Float,
val buttonWidth: Number,
val buttonHeight: Number,
var resource: ResourceLocation? = null,
@@ -30,6 +30,18 @@ class ScaledButton(
val clickAction: Button.OnPress
): Button(buttonX.toInt(), buttonY.toInt(), buttonWidth.toInt(), buttonHeight.toInt(), "".text(), clickAction, DEFAULT_NARRATION), CobblemonRenderable {
var buttonX: Float = buttonX
set(value) {
field = value
this.x = value.toInt()
}
var buttonY: Float = buttonY
set(value) {
field = value
this.y = value.toInt()
}
var isWidgetActive = false
var isVisible = true
@@ -12,14 +12,13 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.ClientMoLangFunctions.setupClient
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.gui.ScrollingWidget
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCALE
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCROLL_BAR_WIDTH
@@ -27,19 +26,14 @@ import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCROLL_BA
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCROLL_SLOT_SIZE
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCROLL_SLOT_SPACING
import com.cobblemon.mod.common.client.gui.pokedex.widgets.EntriesScrollingWidget.PokemonScrollSlotRow
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.RenderablePokemon
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.resources.sounds.SimpleSoundInstance
import net.minecraft.network.chat.Component
import net.minecraft.util.Mth
import org.joml.Quaternionf
import org.joml.Vector3f
class EntriesScrollingWidget(val pX: Int, val pY: Int, val setPokedexEntry: (PokedexEntry) -> (Unit)): ScrollingWidget<PokemonScrollSlotRow>(
width = PokedexGUIConstants.HALF_OVERLAY_WIDTH,
@@ -135,13 +129,6 @@ class EntriesScrollingWidget(val pX: Int, val pY: Int, val setPokedexEntry: (Pok
val discoveryLevelList: MutableList<PokedexEntryProgress>,
val setPokedexEntry : (PokedexEntry) -> (Unit)
): Slot<PokemonScrollSlotRow>() {
companion object {
private val slotResource = cobblemonResource("textures/gui/pokedex/pokedex_slot.png")
private val slotHighlight = cobblemonResource("textures/gui/pokedex/slot_select.png")
private val caughtIcon = cobblemonResource("textures/gui/pokedex/caught_icon_small.png")
private val unknownIcon = cobblemonResource("textures/gui/pokedex/pokedex_slot_unknown.png")
private val unimplementedIcon = cobblemonResource("textures/gui/pokedex/pokedex_slot_unimplemented.png")
}
val runtime = MoLangRuntime().setupClient().setup().also {
it.environment.query.addFunction("get_pokedex") { CobblemonClient.clientPokedexData.struct }
}
@@ -161,128 +148,42 @@ class EntriesScrollingWidget(val pX: Int, val pY: Int, val setPokedexEntry: (Pok
hovered: Boolean,
tickDelta: Float
) {
dexDataList.forEachIndexed { index, dexData ->
val state = FloatingState()
val species = PokemonSpecies.getByIdentifier(dexData.speciesId)
//FIXME: This may not work properly when accounting for custom pokemon with the same dex number
val pokemonNumber = (species?.nationalPokedexNumber?.toString() ?: "0").padStart(4, '0')
val speciesNumber = pokemonNumber.text()
dexDataList.forEachIndexed { index, pokedexEntry ->
val species = PokemonSpecies.getByIdentifier(pokedexEntry.speciesId)
val discoveryLevel = discoveryLevelList[index]
val firstVisibleForm = CobblemonClient.clientPokedexData.getEncounteredForms(dexData).firstOrNull()
val shouldDrawMon = firstVisibleForm != null
val firstVisibleForm = CobblemonClient.clientPokedexData.getEncounteredForms(pokedexEntry).firstOrNull()
if (species == null) {
return@forEachIndexed
}
val matrices = context.pose()
val renderablePokemon =
if (firstVisibleForm != null) {
val firstVisibleGender = CobblemonClient.clientPokedexData.getSeenGenders(pokedexEntry, firstVisibleForm).firstOrNull()
val shinyStates = CobblemonClient.clientPokedexData.getSeenShinyStates(pokedexEntry, firstVisibleForm)
val firstVisibleShiny = shinyStates.count() == 1 && shinyStates.first() == "shiny"
val formAspects = species.forms.firstOrNull { it.name.equals(firstVisibleForm.displayForm, ignoreCase = true) }?.aspects ?: species.standardForm.aspects
val seenAspects = CobblemonClient.clientPokedexData.getSeenAspects(pokedexEntry)
val variationAspects = pokedexEntry.variations.mapNotNull { it.aspects.firstOrNull { it in seenAspects } }
val aspectsToDraw = (pokedexEntry.displayAspects + variationAspects + formAspects + (firstVisibleGender ?: Gender.GENDERLESS).name.lowercase()).toMutableSet()
if (firstVisibleShiny) {
aspectsToDraw.add("shiny")
}
val startPosX = x + ((SCROLL_SLOT_SPACING + SCROLL_SLOT_SIZE) * index)
val startPosY = y + SCROLL_SLOT_SPACING + 1
blitk(
matrixStack = matrices,
texture = slotResource,
x = startPosX,
y = startPosY,
width = SCROLL_SLOT_SIZE,
height = SCROLL_SLOT_SIZE
)
if (getHoveredSlotIndex(mouseX, mouseY) == index) {
blitk(
matrixStack = matrices,
texture = slotHighlight,
x = startPosX,
y = startPosY,
width = SCROLL_SLOT_SIZE,
height = SCROLL_SLOT_SIZE,
vOffset = SCROLL_SLOT_SIZE,
textureHeight = SCROLL_SLOT_SIZE * 2
)
}
if (shouldDrawMon) {
val firstVisibleGender = CobblemonClient.clientPokedexData.getSeenGenders(dexData, firstVisibleForm).firstOrNull()
val shinyStates = CobblemonClient.clientPokedexData.getSeenShinyStates(dexData, firstVisibleForm)
val firstVisibleShiny = shinyStates.count() == 1 && shinyStates.first() == "shiny"
val formAspects = species.forms.firstOrNull { it.name.equals(firstVisibleForm.displayForm, ignoreCase = true) }?.aspects ?: species.standardForm.aspects
val seenAspects = CobblemonClient.clientPokedexData.getSeenAspects(dexData)
val variationAspects = dexData.variations.mapNotNull { it.aspects.firstOrNull { it in seenAspects } }
context.enableScissor(
startPosX + 1,
startPosY + 1,
startPosX + SCROLL_SLOT_SIZE - 1,
startPosY + SCROLL_SLOT_SIZE - 2
)
val aspectsToDraw = (dexData.displayAspects + variationAspects + formAspects + (firstVisibleGender ?: Gender.GENDERLESS).name.lowercase()).toMutableSet()
if (firstVisibleShiny) {
aspectsToDraw.add("shiny")
RenderablePokemon(species, aspectsToDraw)
} else {
null
}
state.currentAspects = aspectsToDraw
matrices.pushPose()
matrices.translate(startPosX + (SCROLL_SLOT_SIZE / 2.0), startPosY + 1.0, 0.0)
matrices.scale(2.5F, 2.5F, 1F)
drawProfilePokemon(
renderablePokemon = RenderablePokemon(species, aspectsToDraw),
matrixStack = matrices,
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(13F, 35F, 0F)),
state = state,
partialTicks = 0F,
scale = 4.5F
)
matrices.popPose()
context.disableScissor()
} else {
blitk(
matrixStack = matrices,
texture = unknownIcon,
x = startPosX + 8.5,
y = startPosY + 9,
width = 8,
height = 10
)
if (!species.implemented) {
blitk(
matrixStack = matrices,
texture = unimplementedIcon,
x = (startPosX + 14) / SCALE,
y = (startPosY + 15.5) / SCALE,
width = 7,
height = 7,
scale = SCALE
)
}
}
// Ensure elements are not hidden behind Pokémon render
matrices.pushPose()
matrices.translate(0.0, 0.0, 100.0)
drawScaledText(
context = context,
text = speciesNumber,
x = startPosX + 1.5,//2,
y = startPosY + 2.5,//2
shadow = true,
scale = SCALE
PokemonSlotWidget.render(
context,
x = x + (SCROLL_SLOT_SPACING + SCROLL_SLOT_SIZE) * index,
y = y + SCROLL_SLOT_SPACING + 1,
getHoveredSlotIndex(mouseX, mouseY) == index,
species,
renderablePokemon,
discoveryLevel,
)
if (discoveryLevel == PokedexEntryProgress.OWNED) {
blitk(
matrixStack = matrices,
texture = caughtIcon,
x = (startPosX + 18) / SCALE,
y = (startPosY + 1.5) / SCALE,
width = 11,
height = 11,
scale = SCALE
)
}
matrices.popPose()
}
}
@@ -10,10 +10,10 @@ package com.cobblemon.mod.common.client.gui.pokedex.widgets
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.entry.PokedexCosmeticVariation
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.text.bold
@@ -25,8 +25,9 @@ import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.ProfileTransformType
import com.cobblemon.mod.common.client.gui.TypeIcon
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUI
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.POKEMON_PORTRAIT_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.POKEMON_PORTRAIT_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.PORTRAIT_POKE_BALL_HEIGHT
@@ -52,15 +53,13 @@ import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.resources.sounds.SimpleSoundInstance
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.sounds.SoundEvent
import org.joml.Quaternionf
import org.joml.Vector3f
import java.io.FileNotFoundException
class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm) -> (Unit)) : SoundlessWidget(
class PokemonInfoWidget(val parent: PokedexGUI, val pX: Int, val pY: Int, val updateForm: (PokedexForm) -> (Unit)) : SoundlessWidget(
pX,
pY,
POKEMON_PORTRAIT_WIDTH,
@@ -82,7 +81,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
private val arrowFormLeft = cobblemonResource("textures/gui/pokedex/forms_arrow_left.png")
private val arrowFormRight = cobblemonResource("textures/gui/pokedex/forms_arrow_right.png")
private val caughtIcon = cobblemonResource("textures/gui/pokedex/caught_icon.png")
private val typeBar = cobblemonResource("textures/gui/pokedex/type_bar.png")
private val typeBarDouble = cobblemonResource("textures/gui/pokedex/type_bar_double.png")
@@ -100,9 +98,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
var currentEntry : PokedexEntry? = null
var speciesName: MutableComponent = Component.translatable("")
var speciesNumber: MutableComponent = "0000".text()
val runtime = MoLangRuntime().setupClient().setup().also {
it.environment.query.addFunction("get_pokedex") { CobblemonClient.clientPokedexData.struct }
}
@@ -111,10 +106,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
var selectedFormIndex: Int = 0
var type: Array<ElementalType?> = arrayOf(null, null)
var seenShinyStates: Set<String> = setOf()
var shiny = false
var maleRatio = -1F
var gender: Gender = Gender.GENDERLESS
var renderablePokemon : RenderablePokemon? = null
@@ -195,7 +186,10 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
20,
resource = buttonGenderMale,
clickAction = {
if (maleRatio > 0 && maleRatio < 1) gender = if (gender == Gender.MALE) Gender.FEMALE else Gender.MALE
val maleRatio = parent.maleRatio
if (maleRatio > 0 && maleRatio < 1) {
parent.gender = if (parent.gender == Gender.MALE) Gender.FEMALE else Gender.MALE
}
updateAspects()
}
).apply { addWidget(this) }
@@ -207,8 +201,8 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
20,
buttonNone,
clickAction = {
if (seenShinyStates.size > 1) {
shiny = !shiny
if (parent.seenShinyStates.size > 1) {
parent.shiny = !parent.shiny
updateAspects()
}
}
@@ -263,8 +257,7 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
override fun renderWidget(context: GuiGraphics, mouseX: Int, mouseY: Int, delta: Float) {
val currentEntry = this.currentEntry ?: return
val hasKnowledge =
CobblemonClient.clientPokedexData.getKnowledgeForSpecies(currentEntry.speciesId) != PokedexEntryProgress.UNREGISTERED
val hasKnowledge = CobblemonClient.clientPokedexData.getKnowledgeForSpecies(currentEntry.speciesId) != PokedexEntryProgress.UNREGISTERED
val species = currentEntry.speciesId.let { PokemonSpecies.getByIdentifier(it) } ?: return
val matrices = context.pose()
@@ -277,37 +270,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
height = HALF_OVERLAY_HEIGHT
)
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = speciesNumber.bold(),
x = pX + 3,
y = pY + 1,
shadow = true
)
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = (if (hasKnowledge) speciesName else lang("ui.generic.question_marks")).bold(),
x = pX + 26,
y = pY + 1,
colour = 0x606B6E
)
// Caught icon
if (isSelectedPokemonOwned()) {
blitk(
matrixStack = matrices,
texture = caughtIcon,
x = (pX + 129) / SCALE,
y = (pY + 2) / SCALE,
width = 14,
height = 14,
scale = SCALE
)
}
if (!suppressViewport) {
blitk(
matrixStack = matrices,
@@ -571,8 +533,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
if (species != null) {
this.visibleForms = CobblemonClient.clientPokedexData.getEncounteredForms(pokedexEntry).toMutableList()
this.speciesNumber = species.nationalPokedexNumber.toString().padStart(4, '0').text()
this.speciesName = species.translatedName
if (forms.isNotEmpty()) {
formLeftButton.active = true
@@ -598,23 +558,23 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
variationButtons.forEach { removeWidget(it.getWidget()) }
variationButtons.clear()
seenShinyStates = CobblemonClient.clientPokedexData.getSeenShinyStates(pokedexEntry, pokedexForm)
shiny = seenShinyStates.count() == 1 && seenShinyStates.first() == "shiny"
shinyButton.resource = if (shiny) buttonShiny else buttonNone
shinyButton.visible = shiny || seenShinyStates.size > 1
shinyButton.active = seenShinyStates.size > 1
parent.seenShinyStates = CobblemonClient.clientPokedexData.getSeenShinyStates(pokedexEntry, pokedexForm)
parent.shiny = parent.seenShinyStates.count() == 1 && parent.seenShinyStates.first() == "shiny"
shinyButton.resource = if (parent.shiny) buttonShiny else buttonNone
shinyButton.visible = parent.shiny || parent.seenShinyStates.size > 1
shinyButton.active = parent.seenShinyStates.size > 1
val form = species.forms.find { it.name.equals(pokedexForm.displayForm, ignoreCase = true) } ?: species.standardForm
maleRatio = form.maleRatio
parent.maleRatio = form.maleRatio
val seenGenders = CobblemonClient.clientPokedexData.getSeenGenders(pokedexEntry, pokedexForm)
val visibleGenders = seenGenders.filter { it != Gender.GENDERLESS }
if (visibleGenders.isEmpty()) {
gender = Gender.GENDERLESS
parent.gender = Gender.GENDERLESS
genderButton.visible = false
genderButton.active = false
} else {
gender = visibleGenders.first()
parent.gender = visibleGenders.first()
genderButton.visible = true
genderButton.active = visibleGenders.size > 1
}
@@ -693,8 +653,8 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
return
}
genderButton.resource = if (gender == Gender.FEMALE) buttonGenderFemale else buttonGenderMale
shinyButton.resource = if (shiny) buttonShiny else buttonNone
genderButton.resource = if (parent.gender == Gender.FEMALE) buttonGenderFemale else buttonGenderMale
shinyButton.resource = if (parent.shiny) buttonShiny else buttonNone
val species = currentEntry?.speciesId?.let { PokemonSpecies.getByIdentifier(it) }
if (species != null) {
@@ -703,12 +663,14 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
updateType(species, form)
val aspects = mutableSetOf<String>()
if (shiny) aspects.add(SHINY_ASPECT.aspect)
val aspects = parent.aspects
aspects.clear()
if (gender == Gender.FEMALE) {
if (parent.shiny) aspects.add(SHINY_ASPECT.aspect)
if (parent.gender == Gender.FEMALE) {
aspects.add("female")
} else if (gender == Gender.MALE) {
} else if (parent.gender == Gender.MALE) {
aspects.add("male")
}
@@ -0,0 +1,100 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUI
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.POKEMON_PORTRAIT_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.POKEMON_PORTRAIT_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCALE
import com.cobblemon.mod.common.client.gui.summary.widgets.SoundlessWidget
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
class PokemonNameWidget(
val parent: PokedexGUI,
val pX: Int,
val pY: Int,
) : SoundlessWidget(
pX,
pY,
POKEMON_PORTRAIT_WIDTH,
POKEMON_PORTRAIT_HEIGHT,
lang("ui.pokedex.pokemon_name"),
) {
companion object {
private val caughtIcon = cobblemonResource("textures/gui/pokedex/caught_icon.png")
}
var hasKnowledge: Boolean = false
var isOwned: Boolean = false
var speciesName: MutableComponent = Component.translatable("")
var speciesNumber: MutableComponent = "0000".text()
override fun renderWidget(
context: GuiGraphics,
mouseX: Int,
mouseY: Int,
partialTick: Float
) {
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = speciesNumber.bold(),
x = pX + 3,
y = pY + 1,
shadow = true
)
if (hasKnowledge) {
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = speciesName.bold(),
x = pX + 26,
y = pY + 1,
colour = 0x606B6E
)
}
if (isOwned) {
blitk(
matrixStack = context.pose(),
texture = caughtIcon,
x = (pX + 129) / SCALE,
y = (pY + 2) / SCALE,
width = 14,
height = 14,
scale = SCALE
)
}
}
fun update(pokedexEntry: PokedexEntry) {
val species = PokemonSpecies.getByIdentifier(pokedexEntry.speciesId) ?: return
val progress = CobblemonClient.clientPokedexData.getKnowledgeForSpecies(pokedexEntry.speciesId)
this.hasKnowledge = progress != PokedexEntryProgress.UNREGISTERED
this.isOwned = progress == PokedexEntryProgress.OWNED
this.speciesNumber = species.nationalPokedexNumber.toString().padStart(4, '0').text()
this.speciesName = species.translatedName
}
}
@@ -0,0 +1,151 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCALE
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCROLL_SLOT_SIZE
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
import com.cobblemon.mod.common.pokemon.RenderablePokemon
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import net.minecraft.client.gui.GuiGraphics
import org.joml.Quaternionf
import org.joml.Vector3f
abstract class PokemonSlotWidget {
companion object {
private val slotResource = cobblemonResource("textures/gui/pokedex/pokedex_slot.png")
private val slotHighlight = cobblemonResource("textures/gui/pokedex/slot_select.png")
private val caughtIcon = cobblemonResource("textures/gui/pokedex/caught_icon_small.png")
private val unknownIcon = cobblemonResource("textures/gui/pokedex/pokedex_slot_unknown.png")
private val unimplementedIcon = cobblemonResource("textures/gui/pokedex/pokedex_slot_unimplemented.png")
fun render(
context: GuiGraphics,
x: Int,
y: Int,
isHovered: Boolean,
species: Species,
renderablePokemon: RenderablePokemon?,
discoveryLevel: PokedexEntryProgress,
) {
val shouldDrawMon = renderablePokemon != null
// FIXME: This may not work properly when accounting for custom pokemon with the same dex number
val pokemonNumber = species.nationalPokedexNumber.toString().padStart(4, '0')
val speciesNumber = pokemonNumber.text()
val matrices = context.pose()
blitk(
matrixStack = matrices,
texture = slotResource,
x = x,
y = y,
width = SCROLL_SLOT_SIZE,
height = SCROLL_SLOT_SIZE,
)
if (isHovered) {
blitk(
matrixStack = matrices,
texture = slotHighlight,
x = x,
y = y,
width = SCROLL_SLOT_SIZE,
height = SCROLL_SLOT_SIZE,
vOffset = SCROLL_SLOT_SIZE,
textureHeight = SCROLL_SLOT_SIZE * 2,
)
}
if (shouldDrawMon && discoveryLevel != PokedexEntryProgress.UNREGISTERED) {
context.enableScissor(
x + 1,
y + 1,
x + SCROLL_SLOT_SIZE - 1,
y + SCROLL_SLOT_SIZE - 2,
)
matrices.pushPose()
matrices.translate(x + SCROLL_SLOT_SIZE / 2.0, y + 1.0, 0.0)
matrices.scale(2.5F, 2.5F, 1F)
val state = FloatingState()
state.currentAspects = renderablePokemon.aspects
drawProfilePokemon(
renderablePokemon = renderablePokemon,
matrixStack = matrices,
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(13F, 35F, 0F)),
state = state,
partialTicks = 0F,
scale = 4.5F
)
matrices.popPose()
context.disableScissor()
} else {
blitk(
matrixStack = matrices,
texture = unknownIcon,
x = x + 8.5,
y = y + 9,
width = 8,
height = 10
)
if (!species.implemented) {
blitk(
matrixStack = matrices,
texture = unimplementedIcon,
x = (x + 14) / SCALE,
y = (y + 15.5) / SCALE,
width = 7,
height = 7,
scale = SCALE
)
}
}
// Ensure elements are not hidden behind Pokémon render
matrices.pushPose()
matrices.translate(0.0, 0.0, 100.0)
drawScaledText(
context = context,
text = speciesNumber,
x = x + 1.5,
y = y + 2.5,
shadow = true,
scale = SCALE
)
if (discoveryLevel == PokedexEntryProgress.OWNED) {
blitk(
matrixStack = matrices,
texture = caughtIcon,
x = (x + 18) / SCALE,
y = (y + 1.5) / SCALE,
width = 11,
height = 11,
scale = SCALE
)
}
matrices.popPose()
}
}
}
@@ -0,0 +1,142 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
import com.cobblemon.mod.common.api.pokemon.Natures
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.feature.IntSpeciesFeature
import com.cobblemon.mod.common.api.pokemon.feature.IntSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.feature.StringSpeciesFeature
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.text.add
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.lang
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.locale.Language
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.world.item.Items
internal fun describePokemonProperties(properties: PokemonProperties): MutableComponent? {
if (hasUndescribedProperty(properties)) {
return null
}
val descriptors = mutableListOf<MutableComponent>()
properties.species?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }?.let {
descriptors.add(it.translatedName.plainCopy().green())
}
properties.gender?.let {
descriptors.add(lang("gender.${it.name.lowercase()}").green())
}
properties.nickname?.let {
descriptors.add(lang("ui.pokedex.requirement.properties.nickname", it.plainCopy().green()))
}
properties.type?.let {
val typeName = ElementalTypes.get(it)?.displayName?.plainCopy() ?: Component.literal(it)
descriptors.add(lang("ui.pokedex.requirement.properties.type", typeName.green()))
}
properties.nature?.let {
val natureName = Natures.getNature(it.asIdentifierDefaultingNamespace())?.displayName?.asTranslated() ?: Component.literal(it)
descriptors.add(lang("ui.pokedex.requirement.properties.nature", natureName.green()))
}
properties.customProperties.forEach { customProperty ->
describeCustomProperty(customProperty)?.let { descriptors.add(it) }
}
val heldItemDescriptor = properties.heldItem?.let { heldItem ->
val itemId = heldItem.substringBefore('[').trim().asIdentifierDefaultingNamespace()
val item = BuiltInRegistries.ITEM.get(itemId)
if (item == Items.AIR) null else lang("ui.pokedex.requirement.properties.held_item", item.description.plainCopy().green())
}
if (descriptors.isEmpty() && heldItemDescriptor == null) {
return null
}
val mainDescriptor = when {
descriptors.isEmpty() -> null
descriptors.size == 1 -> descriptors[0]
else -> {
val allButLast = descriptors.dropLast(1).reduce { acc, next -> acc.add(", ").add(next) }
lang("ui.pokedex.requirement.properties.and", allButLast, descriptors.last())
}
}
return when {
mainDescriptor != null && heldItemDescriptor != null -> mainDescriptor.add(" ").add(heldItemDescriptor)
mainDescriptor != null -> mainDescriptor
else -> heldItemDescriptor
}
}
private fun hasUndescribedProperty(properties: PokemonProperties): Boolean {
return properties.form != null ||
properties.shiny != null ||
properties.level != null ||
properties.friendship != null ||
properties.fullness != null ||
properties.pokeball != null ||
properties.ability != null ||
properties.status != null ||
properties.teraType != null ||
properties.dmaxLevel != null ||
properties.gmaxFactor != null ||
properties.tradeable != null ||
properties.originalTrainerType != null ||
properties.originalTrainer != null ||
properties.moves != null ||
properties.movesetBuilders != null ||
properties.cosmeticItem != null ||
properties.scaleModifier != null ||
properties.isAlpha != null ||
properties.minPerfectIVs != null ||
properties.customProperties.any { describeCustomProperty(it) == null }
}
private fun describeCustomProperty(property: CustomPokemonProperty): MutableComponent? {
return when (property) {
is IntSpeciesFeature -> describeIntSpeciesFeature(property)
is StringSpeciesFeature -> describeStringSpeciesFeature(property)
else -> null
}
}
private fun describeIntSpeciesFeature(property: IntSpeciesFeature): MutableComponent? {
val value = Component.literal(property.value.toString())
val overrideKey = "ui.pokedex.requirement.properties.custom.${property.name}"
if (Language.getInstance().has("cobblemon.$overrideKey")) {
return lang(overrideKey, value.green())
}
val displayName = (SpeciesFeatures.getFeature(property.name) as? IntSpeciesFeatureProvider)
?.display?.name?.takeIf { it.isNotBlank() }
?: return null
return lang("ui.pokedex.requirement.properties.int_feature", value.green(), displayName.asTranslated().green())
}
private fun describeStringSpeciesFeature(property: StringSpeciesFeature): MutableComponent? {
val key = "ui.pokedex.requirement.properties.custom.${property.name}"
if (!Language.getInstance().has("cobblemon.$key")) {
return null
}
val value = PokemonSpecies.getByIdentifier(property.value.asIdentifierDefaultingNamespace())?.translatedName?.plainCopy()
?: Component.literal(property.value)
return lang(key, value.green())
}
@@ -0,0 +1,48 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import net.minecraft.client.Minecraft
import net.minecraft.network.chat.Component
fun debugEvolutionRequirementRendering() {
if (!Cobblemon.config.enableDebugKeys) {
return
}
val gaps = mutableListOf<Pair<String, String>>()
for (species in PokemonSpecies.implemented) {
val evolutions = species.evolutions + species.forms.flatMap { it.evolutions }
for (evolution in evolutions) {
if (renderEvolutionData(evolution) == null) {
gaps.add("Evolution: ${evolution::class.simpleName}" to species.showdownId())
}
for (requirement in evolution.requirements) {
if (resolveRequirementData(requirement) == null) {
gaps.add("Requirement: ${requirement::class.simpleName}" to species.showdownId())
}
}
}
}
val player = Minecraft.getInstance().player
if (gaps.isEmpty()) {
player?.sendSystemMessage(Component.literal("Evolution render debug: no gaps found."))
return
}
val byType = gaps.groupBy({ it.first }, { it.second })
println("Evolution render debug found ${gaps.size} gap(s) across ${byType.size} type(s):")
byType.forEach { (type, species) -> println(" $type: ${species.distinct().joinToString(", ")}") }
player?.sendSystemMessage(Component.literal("Evolution render debug: ${gaps.size} gap(s) across ${byType.size} type(s), see log for details."))
}
@@ -0,0 +1,123 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.DummyEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.ItemInteractionEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.itemRegistry
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.Minecraft
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.world.item.Item
data class RenderEvolutionData(
val icons: List<Item>,
val tooltips: List<MutableComponent>,
)
internal fun resolveRequirementData(requirement: Requirement): RenderRequirementData? {
val icon = requirement.pokedexIcon?.let {
Minecraft.getInstance()?.player?.level()?.itemRegistry?.get(it)
}
val tooltip = requirement.pokedexTooltip?.let {
Component.translatable(it)
}
if (icon != null && tooltip != null) {
return RenderRequirementData(icon, tooltip)
}
return renderRequirementData(requirement)
}
fun renderEvolutionData(evolution: Evolution): RenderEvolutionData? {
when (evolution) {
is BlockClickEvolution -> return renderBlockClickEvolution(evolution)
is DummyEvolution -> return renderDummyEvolution(evolution)
is ItemInteractionEvolution -> return renderItemInteractionEvolution(evolution)
is LevelUpEvolution -> return renderLevelUpEvolution(evolution)
is TradeEvolution -> return renderTradeEvolution(evolution)
}
return null
}
fun renderBlockClickEvolution(blockClickEvolution: BlockClickEvolution): RenderEvolutionData? {
return null
}
// TODO: Use dummyEvolution?
fun renderDummyEvolution(evolution: Evolution): RenderEvolutionData? {
return null
}
fun renderItemInteractionEvolution(itemInteractionEvolution: ItemInteractionEvolution): RenderEvolutionData? {
val item = itemInteractionEvolution.requiredContext.items.get().first().value()
val icons = mutableListOf(item)
val tooltips =
mutableListOf(lang("ui.pokedex.evolution.item_interact.tooltip", item.description.plainCopy().green()))
val requirementsDataList = itemInteractionEvolution.requirements.mapNotNull { requirement ->
resolveRequirementData(requirement)
}
requirementsDataList.forEach { requirement ->
icons.add(requirement.icon)
tooltips.add(requirement.tooltip)
}
return RenderEvolutionData(icons, tooltips)
}
fun renderLevelUpEvolution(levelUpEvolution: LevelUpEvolution): RenderEvolutionData? {
val requirementsDataList = levelUpEvolution.requirements.map { requirement ->
resolveRequirementData(requirement)
}
val icons = requirementsDataList.mapNotNull { requirementData -> requirementData?.icon }
val tooltips = requirementsDataList.mapNotNull { requirementData -> requirementData?.tooltip }
return RenderEvolutionData(icons, tooltips)
}
fun renderTradeEvolution(tradeEvolution: TradeEvolution): RenderEvolutionData? {
val icons = mutableListOf<Item>(CobblemonItems.LINK_CABLE)
val tooltips = mutableListOf<MutableComponent>()
val species = tradeEvolution.requiredContext.species
if (species == null) {
tooltips.add(lang("ui.pokedex.evolution.trade.tooltip.with_any_species"))
} else {
PokemonSpecies.getByIdentifier(species.asIdentifierDefaultingNamespace())?.let {
tooltips.add(lang("ui.pokedex.evolution.trade.tooltip.with_species", it.translatedName.green()))
}
}
val requirementsDataList = tradeEvolution.requirements.mapNotNull { requirement ->
resolveRequirementData(requirement)
}
requirementsDataList.forEach { requirement ->
icons.add(requirement.icon)
tooltips.add(requirement.tooltip)
}
return RenderEvolutionData(icons, tooltips)
}
@@ -0,0 +1,379 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.conditional.RegistryLikeIdentifierCondition
import com.cobblemon.mod.common.api.conditional.RegistryLikeTagCondition
import com.cobblemon.mod.common.api.pokemon.feature.IntSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.text.add
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.pokemon.requirements.*
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.Minecraft
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.world.item.Item
import net.minecraft.world.item.Items
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.levelgen.structure.Structure
data class RenderRequirementData(
val icon: Item,
val tooltip: MutableComponent,
)
fun renderRequirementData(requirement: Requirement): RenderRequirementData? {
when (requirement) {
is AdvancementRequirement -> return renderAdvancementRequirement(requirement)
is AnyRequirement -> return renderAnyRequirement(requirement)
is AreaRequirement -> return renderAreaRequirement(requirement)
is AttackDefenceRatioRequirement -> return renderAttackDefenceRatioRequirement(requirement)
is BattleCriticalHitsRequirement -> return renderBattleCriticalHitsRequirement(requirement)
is BiomeRequirement -> return renderBiomeRequirement(requirement)
is BlocksTraveledRequirement -> return renderBlocksTraveledRequirement(requirement)
is DamageTakenRequirement -> return renderDamageTakenRequirement(requirement)
is DefeatRequirement -> return renderDefeatRequirement(requirement)
is FriendshipRequirement -> return renderFriendshipRequirement(requirement)
is HeldItemRequirement -> return renderHeldItemRequirement(requirement)
is LevelRequirement -> return renderLevelRequirement(requirement)
is MoonPhaseRequirement -> return renderMoonPhaseRequirement(requirement)
is MoveSetRequirement -> return renderMoveSetRequirement(requirement)
is MoveTypeRequirement -> return renderMoveTypeRequirement(requirement)
is OwnerHoldsItemRequirement -> return renderOwnerHoldsItemRequirement(requirement)
is PartyMemberRequirement -> return renderPartyMemberRequirement(requirement)
is PokemonPropertiesRequirement -> return renderPokemonPropertiesRequirement(requirement)
is PropertyRangeRequirement -> return renderPropertyRangeRequirement(requirement)
is RecoilRequirement -> return renderRecoilRequirement(requirement)
is StatCompareRequirement -> return renderStatCompareRequirement(requirement)
is StatEqualRequirement -> return renderStatEqualRequirement(requirement)
is StructureRequirement -> return renderStructureRequirement(requirement)
is TimeRangeRequirement -> return renderTimeRangeRequirement(requirement)
is UseMoveRequirement -> return renderUseMoveRequirement(requirement)
is WeatherRequirement -> return renderWeatherRequirement(requirement)
is WorldRequirement -> return renderWorldRequirement(requirement)
}
return null
}
fun renderAdvancementRequirement(advancementRequirement: AdvancementRequirement): RenderRequirementData? {
val icon = Items.BOOK
val identifier = advancementRequirement.requiredAdvancement
val advancementLanguageKey = "${identifier.namespace}.${identifier.path.substringAfterLast('/')}"
val advancementComponent = Component.translatable("advancements.$advancementLanguageKey").green()
val tooltip = lang("ui.pokedex.requirement.advancement.tooltip", advancementComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderAnyRequirement(anyRequirement: AnyRequirement): RenderRequirementData? {
return null
}
fun renderAreaRequirement(areaRequirement: AreaRequirement): RenderRequirementData? {
return null
}
fun renderAttackDefenceRatioRequirement(attackDefenceRatioRequirement: AttackDefenceRatioRequirement): RenderRequirementData? {
return null
}
fun renderBattleCriticalHitsRequirement(battleCriticalHitsRequirement: BattleCriticalHitsRequirement): RenderRequirementData? {
val icon = CobblemonItems.MEDICINAL_LEEK
val criticalsComponent = Component.literal(battleCriticalHitsRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.battle_critical_hits.tooltip", criticalsComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderBiomeRequirement(biomeRequirement: BiomeRequirement): RenderRequirementData? {
val condition = biomeRequirement.biomeCondition
val anticondition = biomeRequirement.biomeAnticondition
if (condition == null && anticondition == null) {
return null
}
val icon = Items.COMPASS
val displayName: (RegistryLikeCondition<Biome>) -> MutableComponent = {
when (it) {
is RegistryLikeTagCondition -> Component.literal(it.tag.location().path.substringAfterLast('/').split('_').joinToString(" ") { part -> part.replaceFirstChar(Char::titlecase) })
is RegistryLikeIdentifierCondition -> Component.translatable("biome.${it.identifier.namespace}.${it.identifier.path}")
else -> Component.literal(it.toString())
}
}
val tooltip = if (condition != null && anticondition != null) {
lang("ui.pokedex.requirement.biome.both.tooltip", displayName(condition).green(), displayName(anticondition).green())
} else if (condition != null) {
lang("ui.pokedex.requirement.biome.tooltip", displayName(condition).green())
} else {
lang("ui.pokedex.requirement.biome.anticondition.tooltip", displayName(anticondition!!).green())
}
val playerBiome = Minecraft.getInstance()?.player?.let { it.level().getBiome(it.blockPosition()) }
if (playerBiome != null) {
val isMet = (condition == null || condition.fits(playerBiome)) && (anticondition == null || !anticondition.fits(playerBiome))
tooltip.add(if (isMet) Component.literal(" ✔").green() else Component.literal(" ✘").red())
}
return RenderRequirementData(icon, tooltip)
}
fun renderBlocksTraveledRequirement(blocksTraveledRequirement: BlocksTraveledRequirement): RenderRequirementData? {
val icon = Items.LEATHER_BOOTS
val blocksComponent = Component.literal(blocksTraveledRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.blocks_traveled.tooltip", blocksComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderDamageTakenRequirement(damageTakenRequirement: DamageTakenRequirement): RenderRequirementData? {
val icon = CobblemonItems.PUNCHING_GLOVE
val blocksComponent = Component.literal(damageTakenRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.damage_taken.tooltip", blocksComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderDefeatRequirement(defeatRequirement: DefeatRequirement): RenderRequirementData? {
val description = describePokemonProperties(defeatRequirement.target) ?: return null
val icon = CobblemonItems.PUNCHING_GLOVE
val defeatedAmount = defeatRequirement.amount
val descriptionComponent = Component.literal(defeatedAmount.toString()).green().add(" ").add(description)
val tooltip = lang("ui.pokedex.requirement.defeat.tooltip", descriptionComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderFriendshipRequirement(friendshipRequirement: FriendshipRequirement): RenderRequirementData? {
val icon = CobblemonItems.SOOTHE_BELL
val friendshipAmountComponent = Component.literal(friendshipRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.friendship.tooltip", friendshipAmountComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderHeldItemRequirement(heldItemRequirement: HeldItemRequirement): RenderRequirementData? {
val item = heldItemRequirement.itemCondition.items.get().first().value()
val tooltip = lang("ui.pokedex.requirement.held_item.tooltip", item.description.plainCopy().green())
return RenderRequirementData(item, tooltip)
}
fun renderLevelRequirement(levelRequirement: LevelRequirement): RenderRequirementData? {
val minLevel = levelRequirement.minLevel
val maxLevel = levelRequirement.maxLevel
val icon = CobblemonItems.RARE_CANDY
val tooltip =
if (minLevel == maxLevel || maxLevel == Int.MAX_VALUE)
lang("ui.pokedex.requirement.level.tooltip.min", Component.literal(minLevel.toString()).green())
else
lang("ui.pokedex.requirement.level.tooltip.between", Component.literal(minLevel.toString()).green(), Component.literal(maxLevel.toString()).green())
return RenderRequirementData(icon, tooltip)
}
fun renderMoonPhaseRequirement(moonPhaseRequirement: MoonPhaseRequirement): RenderRequirementData? {
val icon = Items.CLOCK
val moonPhaseComponent = moonPhaseRequirement.moonPhase.displayName().green()
val tooltip = lang("ui.pokedex.requirement.moon_phase.tooltip", moonPhaseComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderMoveSetRequirement(moveSetRequirement: MoveSetRequirement): RenderRequirementData? {
val icon = CobblemonItems.TECHNICAL_MACHINE
val tooltip = lang("ui.pokedex.requirement.has_move.tooltip", moveSetRequirement.move.displayName.green())
return RenderRequirementData(icon, tooltip)
}
fun renderMoveTypeRequirement(moveTypeRequirement: MoveTypeRequirement): RenderRequirementData? {
val type = ElementalTypes.get(moveTypeRequirement.type.name)
val icon = when (type) {
ElementalTypes.NORMAL -> CobblemonItems.NORMAL_GEM
ElementalTypes.FIRE -> CobblemonItems.FIRE_GEM
ElementalTypes.WATER -> CobblemonItems.WATER_GEM
ElementalTypes.GRASS -> CobblemonItems.GRASS_GEM
ElementalTypes.ELECTRIC -> CobblemonItems.ELECTRIC_GEM
ElementalTypes.ICE -> CobblemonItems.ICE_GEM
ElementalTypes.FIGHTING -> CobblemonItems.FIGHTING_GEM
ElementalTypes.POISON -> CobblemonItems.POISON_GEM
ElementalTypes.GROUND -> CobblemonItems.GROUND_GEM
ElementalTypes.FLYING -> CobblemonItems.FLYING_GEM
ElementalTypes.PSYCHIC -> CobblemonItems.PSYCHIC_GEM
ElementalTypes.BUG -> CobblemonItems.BUG_GEM
ElementalTypes.ROCK -> CobblemonItems.ROCK_GEM
ElementalTypes.GHOST -> CobblemonItems.GHOST_GEM
ElementalTypes.DRAGON -> CobblemonItems.DRAGON_GEM
ElementalTypes.DARK -> CobblemonItems.DARK_GEM
ElementalTypes.STEEL -> CobblemonItems.STEEL_GEM
ElementalTypes.FAIRY -> CobblemonItems.FAIRY_GEM
else -> CobblemonItems.NORMAL_GEM
}
val tooltip = lang("ui.pokedex.requirement.has_move_type.tooltip", moveTypeRequirement.type.displayName.green())
return RenderRequirementData(icon, tooltip)
}
fun renderOwnerHoldsItemRequirement(ownerHoldsItemRequirement: OwnerHoldsItemRequirement): RenderRequirementData? {
val item = ownerHoldsItemRequirement.itemCondition.items.get().first().value()
val tooltip = lang("ui.pokedex.requirement.owner_held_item.tooltip", item.description.plainCopy().green())
return RenderRequirementData(item, tooltip)
}
fun renderPartyMemberRequirement(partyMemberRequirement: PartyMemberRequirement): RenderRequirementData? {
val description = describePokemonProperties(partyMemberRequirement.target) ?: return null
val icon = CobblemonItems.POKE_BALL
val tooltip = if (partyMemberRequirement.contains) {
lang("ui.pokedex.requirement.party_member.tooltip", description)
} else {
lang("ui.pokedex.requirement.party_member.anticondition.tooltip", description)
}
return RenderRequirementData(icon, tooltip)
}
fun renderPokemonPropertiesRequirement(pokemonPropertiesRequirement: PokemonPropertiesRequirement): RenderRequirementData? {
val description = describePokemonProperties(pokemonPropertiesRequirement.target) ?: return null
val icon = Items.NAME_TAG
val tooltip = lang("ui.pokedex.requirement.pokemon_properties.tooltip", description)
return RenderRequirementData(icon, tooltip)
}
fun renderPropertyRangeRequirement(propertyRangeRequirement: PropertyRangeRequirement): RenderRequirementData? {
val provider = SpeciesFeatures.getFeature(propertyRangeRequirement.feature) as? IntSpeciesFeatureProvider ?: return null
val displayName = provider.display?.name?.takeIf { it.isNotBlank() }?.asTranslated()?.green() ?: return null
val icon = provider.itemPoints.keys.firstOrNull()?.let { BuiltInRegistries.ITEM.get(it) } ?: Items.NAME_TAG
val range = propertyRangeRequirement.range
val tooltip = lang(
"ui.pokedex.requirement.property_range.tooltip",
displayName,
Component.literal(range.first.toString()).green(),
Component.literal(range.last.toString()).green()
)
return RenderRequirementData(icon, tooltip)
}
fun renderRecoilRequirement(recoilRequirement: RecoilRequirement): RenderRequirementData? {
val icon = CobblemonItems.LIFE_ORB
val recoilComponent = Component.literal(recoilRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.recoil.tooltip", recoilComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderStatCompareRequirement(statCompareRequirement: StatCompareRequirement): RenderRequirementData? {
val highStat = Stats.getStat(statCompareRequirement.highStat)
val lowStat = Stats.getStat(statCompareRequirement.lowStat)
val icon = when (highStat) {
Stats.HP, Stats.EVASION, Stats.ACCURACY -> CobblemonItems.HEALTH_MOCHI
Stats.ATTACK -> CobblemonItems.MUSCLE_MOCHI
Stats.DEFENCE -> CobblemonItems.RESIST_MOCHI
Stats.SPECIAL_ATTACK -> CobblemonItems.GENIUS_MOCHI
Stats.SPECIAL_DEFENCE -> CobblemonItems.CLEVER_MOCHI
Stats.SPEED -> CobblemonItems.SWIFT_MOCHI
}
val highStatComponent = highStat.displayName.plainCopy().green()
val lowStatComponent = lowStat.displayName.plainCopy().green()
val tooltip = lang("ui.pokedex.requirement.stat_compare.tooltip", highStatComponent, lowStatComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderStatEqualRequirement(statEqualRequirement: StatEqualRequirement): RenderRequirementData? {
val statOne = Stats.getStat(statEqualRequirement.statOne)
val statTwo = Stats.getStat(statEqualRequirement.statTwo)
val statOneComponent = statOne.displayName.plainCopy().green()
val statTwoComponent = statTwo.displayName.plainCopy().green()
val icon = CobblemonItems.FRESH_START_MOCHI
val tooltip = lang("ui.pokedex.requirement.stat_equal.tooltip", statOneComponent, statTwoComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderStructureRequirement(structureRequirement: StructureRequirement): RenderRequirementData? {
val condition = structureRequirement.structureCondition
val anticondition = structureRequirement.structureAnticondition
if (condition == null && anticondition == null) {
return null
}
val icon = Items.STRUCTURE_BLOCK
val displayName: (RegistryLikeCondition<Structure>) -> MutableComponent = {
val path = when (it) {
is RegistryLikeTagCondition -> it.tag.location().path
is RegistryLikeIdentifierCondition -> it.identifier.path
else -> it.toString()
}
Component.literal(path.substringAfterLast('/').split('_').joinToString(" ") { part -> part.replaceFirstChar(Char::titlecase) })
}
val tooltip = if (condition != null && anticondition != null) {
lang("ui.pokedex.requirement.structure.both.tooltip", displayName(condition).green(), displayName(anticondition).green())
} else if (condition != null) {
lang("ui.pokedex.requirement.structure.tooltip", displayName(condition).green())
} else {
lang("ui.pokedex.requirement.structure.anticondition.tooltip", displayName(anticondition!!).green())
}
return RenderRequirementData(icon, tooltip)
}
fun renderTimeRangeRequirement(timeRangeRequirement: TimeRangeRequirement): RenderRequirementData? {
val icon = Items.CLOCK
val timeRangeComponent = timeRangeRequirement.range.displayName() ?: return null
val tooltip = lang("ui.pokedex.requirement.time_range.tooltip", timeRangeComponent.green())
return RenderRequirementData(icon, tooltip)
}
fun renderUseMoveRequirement(useMoveRequirement: UseMoveRequirement): RenderRequirementData? {
val icon = CobblemonItems.CHOICE_BAND
val tooltip = lang("ui.pokedex.requirement.use_move.tooltip", useMoveRequirement.move.displayName.green())
return RenderRequirementData(icon, tooltip)
}
fun renderWeatherRequirement(weatherRequirement: WeatherRequirement): RenderRequirementData? {
val icon: Item
val tooltip: MutableComponent
if (weatherRequirement.isThundering == true) {
icon = Items.LIGHTNING_ROD
tooltip = lang("ui.pokedex.requirement.weather.tooltip.thundering")
} else {
icon = Items.WATER_BUCKET
tooltip = lang("ui.pokedex.requirement.weather.tooltip.raining")
}
return RenderRequirementData(icon, tooltip)
}
fun renderWorldRequirement(worldRequirement: WorldRequirement): RenderRequirementData? {
return null
}
@@ -0,0 +1,571 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.gui.*
import com.cobblemon.mod.common.api.pokedex.Dexes
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.text.add
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUI
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.POKEMON_DESCRIPTION_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCROLL_SLOT_SIZE
import com.cobblemon.mod.common.client.gui.pokedex.ScaledButton
import com.cobblemon.mod.common.client.gui.pokedex.renderTooltip
import com.cobblemon.mod.common.client.gui.pokedex.widgets.PokemonSlotWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.SoundlessWidget
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.client.render.renderScaledGuiItemIcon
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.RenderablePokemon
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
class EvolutionTreeWidget(
val parent: PokedexGUI,
val pX: Int,
val pY: Int,
) : SoundlessWidget(
pX, pY,
HALF_OVERLAY_WIDTH,
POKEMON_DESCRIPTION_HEIGHT,
lang("ui.pokedex.pokemon_info")
) {
companion object {
private val slotResource = cobblemonResource("textures/gui/pokedex/pokedex_slot.png")
private val expandResource = cobblemonResource("textures/gui/pokedex/expand.png")
private val minimizeResource = cobblemonResource("textures/gui/pokedex/minimize.png")
const val X_MARGIN = 180
const val Y_MARGIN_MINIMIZED = 135
const val Y_MARGIN_EXPANDED = 53
const val EXPANDED_HEIGHT = 125
const val HORIZONTAL_PADDING = 38
const val VERTICAL_PADDING = 2
const val TREE_FORK_LENGTH = 4
const val ICON_X_PADDING = -4.0
const val ICON_Y_PADDING = -4.0
const val MILLIS_BETWEEN_ICONS_CYCLE = 1000
const val ICON_SLOT_BACKGROUND_SIZE = 8
const val ICON_SLOT_PADDING = 4
const val ICON_SLOT_HALF_PADDING = ICON_SLOT_PADDING / 2
const val LINE_COLOR = 0xff1d6b85.toInt()
const val EXPAND_BUTTON_X_MARGIN = 127f
const val EXPAND_BUTTON_Y_MARGIN = -10.5f
const val EXPAND_BUTTON_SIZE = 20
private var previousRootPokedexEntry: PokedexEntry? = null
private var previousRootPokedexForm: PokedexForm? = null
}
private var rootTreeDrawingNode: TreeDrawingNode<EvolutionNode>? = null
private var treeDrawingBounds: TreeDrawingBounds? = null
private var zoomLevel: Double = 0.0
private var panningX: Double = 0.0
private var panningY: Double = 0.0
private var hoveredTooltips: List<MutableComponent>? = null
private val expandButton: ScaledButton = ScaledButton(
0f,
0f,
EXPAND_BUTTON_SIZE,
EXPAND_BUTTON_SIZE,
resource = expandResource,
clickAction = {
parent.evolutionTreeExpanded = !parent.evolutionTreeExpanded
expandButton.resource = if (parent.evolutionTreeExpanded) minimizeResource else expandResource
updatePositioning()
}
).apply { addWidget(this) }
override fun renderWidget(
guiGraphics: GuiGraphics,
mouseX: Int,
mouseY: Int,
partialTick: Float,
) {
drawScaledText(
context = guiGraphics,
font = CobblemonResources.DEFAULT_LARGE,
text = Component.translatable("cobblemon.ui.pokedex.info.evolution_tree").bold(),
x = x + 9,
y = y - 10,
shadow = true
)
expandButton.render(guiGraphics, mouseX, mouseY, partialTick)
rootTreeDrawingNode?.let {
enableScissors(guiGraphics)
renderTreeDrawingNode(guiGraphics, it, mouseX, mouseY, partialTick)
guiGraphics.disableScissor()
hoveredTooltips?.let { tooltips ->
renderTooltip(
guiGraphics,
tooltips,
mouseX,
mouseY,
partialTick,
4,
)
}
hoveredTooltips = null
}
}
fun setup(pokedexEntry: PokedexEntry?, pokedexForm: PokedexForm?) {
if (pokedexEntry == null || pokedexForm == null) return
updatePositioning()
val (rootPokedexEntry, rootPokedexForm) = Dexes.findRootDexEntryBySpeciesId(pokedexEntry.speciesId, pokedexForm.displayForm)
val rootEvolutionNode = buildEvolutionTree(rootPokedexEntry, rootPokedexForm, null)
// val isSameEntry = previousRootPokedexEntry != null && pokedexEntry?.id == previousRootPokedexEntry?.id
// val isSameForm =
// previousRootPokedexForm != null && pokedexForm?.displayForm == previousRootPokedexForm?.displayForm
// TODO: figure out how to prevent pokedex from resetting all the widgets state
// if (isSameEntry && isSameForm) {
// return
// }
previousRootPokedexEntry = pokedexEntry
previousRootPokedexForm = pokedexForm
createDrawingTree(rootEvolutionNode).also {
rootTreeDrawingNode = it
treeDrawingBounds = calculateBounds<EvolutionNode>(it)
}
zoomLevel = 0.0
panningX = 0.0
panningY = 0.0
}
fun updatePositioning() {
x = pX + X_MARGIN
y = pY + if (parent.evolutionTreeExpanded) Y_MARGIN_EXPANDED else Y_MARGIN_MINIMIZED
height = if (parent.evolutionTreeExpanded) EXPANDED_HEIGHT else POKEMON_DESCRIPTION_HEIGHT
panningX = 0.0
panningY = 0.0
expandButton.buttonX = x + EXPAND_BUTTON_X_MARGIN
expandButton.buttonY = y + EXPAND_BUTTON_Y_MARGIN
}
private fun buildEvolutionTree(
pokedexEntry: PokedexEntry,
pokedexForm: PokedexForm,
evolution: Evolution? = null,
resultProperties: PokemonProperties? = evolution?.result,
renderData: RenderEvolutionData? = evolution?.let { renderEvolutionData(it) }
): EvolutionNode {
val species = PokemonSpecies.getByIdentifier(pokedexEntry.speciesId)!!
val formEquivalents = Dexes.getFormEquivalents(pokedexForm.displayForm)
val form = species.forms.firstOrNull { formEquivalents.contains(it.name.lowercase()) }
val parentSpecies = Dexes.findDexEntryBySpeciesId(species.resourceIdentifier)!!
val parentPokedexForm = parentSpecies.forms.first { formEquivalents.contains(it.displayForm.lowercase()) }
val aspects = resultProperties?.aspects?.toMutableSet() ?: mutableSetOf()
form?.aspects?.let { aspects.addAll(it) }
val discoveryLevel = CobblemonClient.clientPokedexData.getHighestKnowledgeFor(pokedexEntry, pokedexForm, aspects)
val evolutions = form?.evolutions ?: species.evolutions
// Avoid evolution.result.create() here: it builds a full battle-ready Pokemon (initializeMovesetFromDefault
// etc.) which relies on server-only data like CobblemonMovesetBuilders and crashes on the client
val children = evolutions.flatMap { evolution ->
val baseRenderData = renderEvolutionData(evolution)
listOfNotNull(evolution.result, evolution.shedder).mapNotNull { resultProperties ->
val resultSpecies = resultProperties.species
?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
?: return@mapNotNull null
val resultForm = resultSpecies.getForm(aspects + resultProperties.aspects)
val speciesId = resultSpecies.resourceIdentifier
val childPokedexEntry = Dexes.findDexEntryBySpeciesId(speciesId)
if (childPokedexEntry == null) {
Cobblemon.LOGGER.warn("Dex entry not found for species: $speciesId")
return@mapNotNull null
}
val formEquivalents = Dexes.getFormEquivalents(resultForm.name.lowercase())
val childPokedexForm = childPokedexEntry.forms.first { formEquivalents.contains(it.displayForm.lowercase()) }
val childRenderData = if (resultProperties === evolution.shedder) {
RenderEvolutionData(
icons = (baseRenderData?.icons ?: emptyList()) + CobblemonItems.POKE_BALL,
tooltips = (baseRenderData?.tooltips ?: emptyList()) + lang("ui.pokedex.evolution.shedder.tooltip"),
)
} else {
baseRenderData
}
return@mapNotNull buildEvolutionTree(childPokedexEntry, childPokedexForm, evolution, resultProperties, childRenderData)
}
}
return EvolutionNode(pokedexEntry, parentPokedexForm, aspects, discoveryLevel, children, renderData)
}
private fun renderTreeDrawingNode(
guiGraphics: GuiGraphics,
treeDrawingNode: TreeDrawingNode<EvolutionNode>,
mouseX: Int,
mouseY: Int,
delta: Float,
) {
val (treeX, treeY) = getDrawingCoordinates(treeDrawingNode)
if (treeDrawingNode.children.size == 1) {
val child = treeDrawingNode.children.first()
val (childX, _) = getDrawingCoordinates(child)
val lineStartX = treeX + SCROLL_SLOT_SIZE
val lineEndX = childX
val lineY = treeY + SCROLL_SLOT_SIZE / 2
child.value.renderData?.let { renderData ->
drawEvolutionInfo(
guiGraphics,
renderData,
lineStartX,
lineEndX,
lineY,
mouseX,
mouseY,
delta,
)
}
} else if (treeDrawingNode.children.size > 1) {
val treeForkStart = treeX + SCROLL_SLOT_SIZE
val treeForkEnd = treeX + SCROLL_SLOT_SIZE + TREE_FORK_LENGTH
val middleStart = treeY + SCROLL_SLOT_SIZE / 2
val (_, firstChildY) = getDrawingCoordinates(treeDrawingNode.children.first())
val (_, lastChildY) = getDrawingCoordinates(treeDrawingNode.children.last())
guiGraphics.hLine(
treeForkStart,
treeForkEnd,
middleStart,
LINE_COLOR,
)
guiGraphics.vLine(
treeForkEnd,
firstChildY + SCROLL_SLOT_SIZE / 2,
lastChildY + SCROLL_SLOT_SIZE / 2,
LINE_COLOR,
)
treeDrawingNode.children.forEach { child ->
val (childX, childY) = getDrawingCoordinates(child)
val lineStartX = treeForkEnd
val lineEndX = childX
val lineY = childY + SCROLL_SLOT_SIZE / 2
child.value.renderData?.let { renderData ->
drawEvolutionInfo(
guiGraphics,
renderData,
lineStartX,
lineEndX,
lineY,
mouseX,
mouseY,
delta,
)
}
}
}
treeDrawingNode.children.forEach { child ->
renderTreeDrawingNode(guiGraphics, child, mouseX, mouseY, delta)
}
val isVisible =
treeX >= x - SCROLL_SLOT_SIZE &&
treeX <= x + width &&
treeY >= y - SCROLL_SLOT_SIZE &&
treeY <= y + height
if (!isVisible) return
val evolutionNode = treeDrawingNode.value
val isSlotHovered =
isElementHovered(mouseX, mouseY, treeX, treeX + SCROLL_SLOT_SIZE, treeY, treeY + SCROLL_SLOT_SIZE)
val discoveryLevel = evolutionNode.pokedexEntryProgress
if (isSlotHovered) {
val text =
if (discoveryLevel == PokedexEntryProgress.UNREGISTERED) {
lang("ui.pokedex.unknown")
} else {
val species = PokemonSpecies.getByIdentifier(evolutionNode.pokedexEntry.speciesId)!!
val speciesComponent = species.translatedName
val formName = evolutionNode.pokedexForm.displayForm.lowercase()
val formComponent =
if (formName == "normal") null
else lang("ui.pokedex.info.form.${species}-${formName.replace("-", "")}")
formComponent?.add(" ")?.add(speciesComponent) ?: speciesComponent
}
guiGraphics.disableScissor()
renderTooltip(
context = guiGraphics,
text = text,
posX = mouseX,
posY = mouseY,
delta,
4,
)
enableScissors(guiGraphics)
}
val pokedexEntry = evolutionNode.pokedexEntry
val pokedexForm = evolutionNode.pokedexForm
val species = PokemonSpecies.getByIdentifier(evolutionNode.pokedexEntry.speciesId)!!
val encounteredForms = CobblemonClient.clientPokedexData.getEncounteredForms(pokedexEntry)
val formToRender = encounteredForms.firstOrNull { it.displayForm.equals(pokedexForm.displayForm, ignoreCase = true) }
val renderablePokemon =
if (formToRender != null) {
val seenGenders = CobblemonClient.clientPokedexData.getSeenGenders(pokedexEntry, formToRender)
val seenShinyStates = CobblemonClient.clientPokedexData.getSeenShinyStates(pokedexEntry, formToRender)
val aspectsToDraw = (pokedexEntry.displayAspects + evolutionNode.aspects).toMutableSet()
val formAspects = species.forms.firstOrNull { it.name.equals(formToRender.displayForm, ignoreCase = true) }?.aspects
if (formAspects != null) {
aspectsToDraw.addAll(formAspects)
}
if (seenGenders.contains(parent.gender)) {
aspectsToDraw.add(parent.gender.name.lowercase())
} else {
aspectsToDraw.add((seenGenders.firstOrNull() ?: Gender.GENDERLESS).name.lowercase())
}
if (parent.shiny && seenShinyStates.contains("shiny")) {
aspectsToDraw.add("shiny")
}
RenderablePokemon(species, aspectsToDraw)
} else {
null
}
PokemonSlotWidget.render(
context = guiGraphics,
x = treeX,
y = treeY,
isHovered = isSlotHovered,
species = species,
renderablePokemon = renderablePokemon,
discoveryLevel = discoveryLevel,
)
}
private fun drawEvolutionInfo(
guiGraphics: GuiGraphics,
renderData: RenderEvolutionData,
lineStartX: Int,
lineEndX: Int,
lineY: Int,
mouseX: Int,
mouseY: Int,
delta: Float,
) {
val lineXMiddle = (lineStartX + lineEndX) / 2
val iconX = (lineXMiddle + ICON_X_PADDING - ICON_SLOT_HALF_PADDING).toInt()
val iconY = (lineY + ICON_Y_PADDING - ICON_SLOT_HALF_PADDING).toInt()
val iconSize = ICON_SLOT_BACKGROUND_SIZE + ICON_SLOT_PADDING
val isVisible =
iconX >= x - iconSize &&
iconX <= x + width &&
iconY >= y - iconSize &&
iconY <= y + height
if (!isVisible) {
return
}
if (renderData.icons.isEmpty()) {
guiGraphics.hLine(
lineStartX,
lineEndX,
lineY,
LINE_COLOR,
)
} else {
guiGraphics.hLine(
lineStartX,
iconX - 1,
lineY,
LINE_COLOR,
)
guiGraphics.hLine(
iconX + iconSize,
lineEndX,
lineY,
LINE_COLOR,
)
blitk(
matrixStack = guiGraphics.pose(),
texture = slotResource,
x = iconX,
y = iconY,
width = iconSize,
height = iconSize,
)
val index = (System.currentTimeMillis() / MILLIS_BETWEEN_ICONS_CYCLE) % renderData.icons.size
val item = renderData.icons[index.toInt()]
renderScaledGuiItemIcon(
itemStack = item.defaultInstance,
x = lineXMiddle + ICON_X_PADDING,
y = lineY + ICON_Y_PADDING,
matrixStack = guiGraphics.pose(),
scale = PokedexGUIConstants.SCALE.toDouble(),
)
}
val isLineHovered = isElementHovered(mouseX, mouseY, lineStartX, lineEndX, lineY - 1, lineY + 1)
val isIconHovered = isElementHovered(
mouseX,
mouseY,
iconX.toInt(),
iconX.toInt() + iconSize,
iconY.toInt(),
iconY.toInt() + iconSize,
)
if (renderData.tooltips.isNotEmpty() &&
(isLineHovered || isIconHovered) &&
this.isHovered(mouseX.toDouble(), mouseY.toDouble())
) {
hoveredTooltips = renderData.tooltips
}
}
private fun getDrawingCoordinates(node: TreeDrawingNode<EvolutionNode>): Pair<Int, Int> {
val halfSlot = SCROLL_SLOT_SIZE / 2f
val xStep = halfSlot + HORIZONTAL_PADDING
val yStep = halfSlot + VERTICAL_PADDING
// Swaps the x and y to draw the tree horizontally
val xDislocation = (node.y - treeDrawingBounds!!.yCenter) * xStep
val yDislocation = (node.x - treeDrawingBounds!!.xCenter) * yStep
val xCenter = width / 2f - halfSlot
val yCenter = height / 2f - halfSlot
val screenX = (xCenter.toInt() + xDislocation.toInt() + panningX.toInt() + x)
val screenY = (yCenter.toInt() + yDislocation.toInt() + panningY.toInt() + y)
return screenX to screenY
}
private fun isElementHovered(
mouseX: Int,
mouseY: Int,
startX: Int,
endX: Int,
startY: Int,
endY: Int,
): Boolean {
return mouseX >= startX && mouseX <= endX && mouseY >= startY && mouseY <= endY
}
override fun mouseDragged(
mouseX: Double,
mouseY: Double,
button: Int,
deltaX: Double,
deltaY: Double
): Boolean {
panningX += deltaX
panningY += deltaY
val bounds = treeDrawingBounds ?: return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)
val treeHeight = bounds.height.coerceAtLeast(1)
val treeWidth = bounds.width.coerceAtLeast(1)
val xStep = HORIZONTAL_PADDING + SCROLL_SLOT_SIZE / 2.0
val yStep = VERTICAL_PADDING + SCROLL_SLOT_SIZE / 2.0
val minPanningX = (treeHeight - 1) * -xStep / 2.0 - (width + SCROLL_SLOT_SIZE) / 2.0
val maxPanningX = (treeHeight - 1) * xStep / 2.0 + (width + SCROLL_SLOT_SIZE) / 2.0
val divideBy = if (treeWidth % 2 == 0) 4.0 else 2.0
val minPanningY = (treeWidth - 1) * -yStep / 2.0 - height / 2.0 + SCROLL_SLOT_SIZE / divideBy
val maxPanningY = (treeWidth - 1) * yStep / 2.0 + height / 2.0 - SCROLL_SLOT_SIZE / divideBy
panningX = panningX.coerceIn(minPanningX, maxPanningX)
panningY = panningY.coerceIn(minPanningY, maxPanningY)
return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)
}
fun isHovered(mouseX: Double, mouseY: Double): Boolean {
return mouseX.toInt() in x..(x + width) && mouseY.toInt() in y..(y + height)
}
fun enableScissors(guiGraphics: GuiGraphics) {
guiGraphics.enableScissor(x + 1, y, x + width - 1, y + height)
}
private class EvolutionNode(
val pokedexEntry: PokedexEntry,
val pokedexForm: PokedexForm,
val aspects: Set<String>,
val pokedexEntryProgress: PokedexEntryProgress,
override val children: List<EvolutionNode>,
val renderData: RenderEvolutionData?,
) : TreeNode<EvolutionNode>
}
@@ -1041,7 +1041,10 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
// Scroll to move if moves list contains held TM move
if (tmList.get().contains(heldStackTm)) {
val moveListIndex = tmList.get().indexOf(heldStackTm)
movesScrollingList.scrollAmount = (if (moveListIndex == tmList.get().lastIndex) 1.0 else (moveListIndex / tmList.get().size.toDouble()))* movesScrollingList.maxScroll
movesScrollingList.scrollAmount = movesScrollingList.maxScroll * when (moveListIndex) {
tmList.get().lastIndex -> 1.0
else -> (moveListIndex / tmList.get().size.toDouble())
}
}
}
}
@@ -0,0 +1,64 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.layer
import com.cobblemon.mod.common.client.render.player.RecallArmAnimationTracker
import com.mojang.blaze3d.vertex.PoseStack
import com.mojang.math.Axis
import net.minecraft.client.Minecraft
import net.minecraft.client.model.PlayerModel
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.entity.RenderLayerParent
import net.minecraft.client.renderer.entity.layers.RenderLayer
import net.minecraft.world.entity.HumanoidArm
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
class PlayerRecallBallRenderer<T : Player>(
renderLayerParent: RenderLayerParent<T, PlayerModel<T>>
) : RenderLayer<T, PlayerModel<T>>(renderLayerParent) {
override fun render(
matrixStack: PoseStack,
buffer: MultiBufferSource,
packedLight: Int,
player: T,
limbSwing: Float,
limbSwingAmount: Float,
partialTicks: Float,
ageInTicks: Float,
netHeadYaw: Float,
headPitch: Float
) {
val anim = RecallArmAnimationTracker.get(player.uuid) ?: return
val mc = Minecraft.getInstance()
if (player === mc.player && mc.options.cameraType.isFirstPerson) return
matrixStack.pushPose()
getParentModel().translateToHand(HumanoidArm.RIGHT, matrixStack)
matrixStack.mulPose(Axis.XP.rotationDegrees(-90F))
matrixStack.mulPose(Axis.YP.rotationDegrees(180F))
matrixStack.translate(0.0625, 0.125, -0.625)
matrixStack.scale(0.54F, -0.54F, -0.54F)
matrixStack.translate(0.0, 0.5, 0.0)
matrixStack.mulPose(Axis.YP.rotationDegrees(180F))
RecallArmAnimationTracker.renderBall(anim, matrixStack, buffer, packedLight, partialTicks)
anim.ballState.locatorStates["beam"]?.let { beam ->
matrixStack.pushPose()
matrixStack.mulPose(beam.matrix)
val offset = matrixStack.last().pose().transformPosition(Vector3f(0F, 0.18F, -0.3F))
matrixStack.popPose()
anim.beamOrigin = mc.gameRenderer.mainCamera.position.add(Vec3(offset))
}
matrixStack.popPose()
}
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.client.render.layer
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.client.render.item.HeldItemRenderer
@@ -23,7 +24,6 @@ import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.isPokemonEntity
import com.mojang.blaze3d.vertex.PoseStack
import com.mojang.math.Axis
import java.util.UUID
import net.minecraft.client.Minecraft
import net.minecraft.client.model.PlayerModel
@@ -33,11 +33,14 @@ import net.minecraft.client.renderer.entity.LivingEntityRenderer
import net.minecraft.client.renderer.entity.RenderLayerParent
import net.minecraft.client.renderer.entity.layers.RenderLayer
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.NbtOps
import net.minecraft.nbt.Tag
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ArmorItem
import net.minecraft.world.item.ItemStack
class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent<T, PlayerModel<T>>) :
@@ -165,16 +168,16 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
val width = shoulderData.form.hitbox.width
val heightOffset = -1.5 * scale
val widthOffset = width / 2 - 0.7
// If they're sneaking, the pokemon needs to rotate a little bit and push forward
// Shoulders move a bit when sneaking which is why the translation is necessary.
// Shoulder exact rotation according to testing (miasmus) is 0.4 radians, the -0.15 is eyeballed though.
if (livingEntity.isCrouching) {
matrixStack.mulPose(Axis.XP.rotation(0.4F))
matrixStack.translate(0F, 0F, -0.15F)
val chestItem = livingEntity.getItemBySlot(EquipmentSlot.CHEST)
val armorHeightOffset = if (chestItem.item is ArmorItem && !isArmorOffsetBlacklisted(chestItem)) {
ARMOR_HEIGHT_OFFSET
} else {
0F
}
parentModel.body.translateAndRotate(matrixStack)
matrixStack.translate(
if (pLeftShoulder) -widthOffset else widthOffset,
(if (livingEntity.isCrouching) heightOffset + 0.2 else heightOffset),
heightOffset - armorHeightOffset,
0.0
)
@@ -263,8 +266,14 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
companion object {
private const val ARMOR_HEIGHT_OFFSET = 1F / 16F
private val playerCache = hashMapOf<UUID, ShoulderCache>()
private fun isArmorOffsetBlacklisted(itemStack: ItemStack): Boolean {
val itemIdentifier = BuiltInRegistries.ITEM.getKey(itemStack.item)
return itemIdentifier in Cobblemon.config.shoulderMountArmorOffsetBlacklist
}
private fun extractUuid(shoulderNbt: CompoundTag): UUID {
if (!shoulderNbt.contains(DataKeys.SHOULDER_UUID)) {
return shoulderNbt.getCompound(DataKeys.POKEMON).getUUID(DataKeys.POKEMON_UUID)
@@ -262,9 +262,9 @@ data class BedrockAnimation(
fun applyEffects(entity: Entity?, state: PosableState, previousSeconds: Float, newSeconds: Float) {
val effectCondition: (effectKeyframe: BedrockEffectKeyframe) -> Boolean =
if (previousSeconds > newSeconds) {
{ it.seconds >= previousSeconds || it.seconds <= newSeconds }
{ it.seconds >= previousSeconds || it.seconds < newSeconds }
} else {
{ it.seconds in previousSeconds..newSeconds }
{ it.seconds >= previousSeconds && it.seconds < newSeconds }
}
effects.filter(effectCondition).forEach { it.run(entity, state) }
@@ -1,104 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WaveAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WaveSegment
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation.Companion.X_AXIS
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation.Companion.Y_AXIS
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.sineFunction
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class EkansModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("ekans")
private val body = getPart("body")
override val head = getPart("head")
private val tail = getPart("tail")
private val tail2 = getPart("tail2")
private val tail3 = getPart("tail3")
private val tail4 = getPart("tail4")
private val tail5 = getPart("tail5")
private val tail6 = getPart("tail6")
val tailSegment = WaveSegment(modelPart = tail, length = 9F)
val tail2Segment = WaveSegment(modelPart = tail2, length = 9F)
val tail3Segment = WaveSegment(modelPart = tail3, length = 9F)
val tail4Segment = WaveSegment(modelPart = tail4, length = 9F)
val tail5Segment = WaveSegment(modelPart = tail5, length = 10F)
val tail6Segment = WaveSegment(modelPart = tail6, length = 10F)
override var portraitScale = 1.7F
override var portraitTranslation = Vec3(-0.3, -0.45, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(-0.05, 0.6, 0.0)
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("ekans", "cry") }
override fun registerPoses() {
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("ekans", "sleep"))
)
val blink = quirk { bedrockStateful("ekans", "blink") }
registerPose(
poseName = "normal",
poseTypes = STATIONARY_POSES + MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("ekans", "ground_idle"),
WaveAnimation(
waveFunction = sineFunction(
period = 8F,
amplitude = 0.8F
),
basedOnLimbSwing = true,
oscillationsScalar = 5F,
head = head,
rotationAxis = Y_AXIS,
motionAxis = X_AXIS,
moveHead = false,
headLength = 16F,
segments = arrayOf(
tailSegment,
tail2Segment,
tail3Segment,
tail4Segment,
tail5Segment,
tail6Segment
)
)
)
)
registerPose(
poseName = "portrait",
poseTypes = UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(bedrock("ekans", "summary_idle"))
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("ekans", "faint")
}
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GloomModel(root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("gloom")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.0, -1.0, 0.0)
override var profileScale = 1.05F
override var profileTranslation = Vec3(0.0, 0.19, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("gloom", "cry") }
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
animations = arrayOf(
bedrock("gloom", "ground_idle")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("gloom", "sleep"))
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
animations = arrayOf(
bedrock("gloom", "ground_walk")
)
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("gloom", "faint")
}
@@ -1,66 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class OddishModel(root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("oddish")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.0, -1.0, 0.0)
override var profileScale = 0.85F
override var profileTranslation = Vec3(0.0, 0.5, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("oddish", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("oddish", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("oddish", "ground_idle")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("oddish", "sleep"))
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("oddish", "ground_walk")
)
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("oddish", "faint")
}
@@ -1,75 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.STANDING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class PoliwagModel(root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("poliwag")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(0.0, -0.7, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.38, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var float: Pose
lateinit var swim: Pose
override val cryAnimation = CryProvider { bedrockStateful("poliwag", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("poliwag", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STANDING_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("poliwag", "ground_idle")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("poliwag", "sleep"))
)
float = registerPose(
poseName = "float",
poseType = PoseType.FLOAT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("poliwag", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseType = PoseType.SWIM,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("poliwag", "water_swim")
)
)
}
// override fun getFaintAnimation(
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("poliwag", "faint") else null
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
}
@@ -1,66 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class VileplumeModel(root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("vileplume")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.35, -0.8, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.53, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("vileplume", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("vileplume", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("vileplume", "idle")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("vileplume", "sleep"))
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("vileplume", "ground_walk")
)
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("vileplume", "faint")
}
@@ -1,95 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.SHOULDER_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class BellossomModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("bellossom")
override val head = getPart("head")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(0.0, -0.2, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.21, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
val shoulderOffset = 5
override fun registerPoses() {
val blink = quirk { bedrockStateful("bellossom", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("bellossom", "ground_idle"),
singleBoneLook()
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("bellossom", "ground_idle"),
bedrock("bellossom", "ground_walk"),
singleBoneLook()
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("bellossom", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("bellossom", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, -shoulderOffset)
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("bellossom", "faint") else null
}
@@ -1,80 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class PolitoedModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
override val rootPart = root.registerChildWithAllChildren("politoed")
override val head = getPart("head")
override val leftLeg = getPart("leftleg")
override val rightLeg = getPart("rightleg")
override var portraitScale = 2.4F
override var portraitTranslation = Vec3(-0.04, -0.55, 0.0)
override var profileScale = 1.1F
override var profileTranslation = Vec3(0.0, 0.1, 0.0)
lateinit var standing: Pose
lateinit var walking: Pose
lateinit var float: Pose
lateinit var swim: Pose
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
poseTypes = UI_POSES + PoseType.STAND,
animations = arrayOf(
singleBoneLook(),
bedrock("politoed", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseType = PoseType.WALK,
animations = arrayOf(
singleBoneLook(),
bedrock("politoed", "ground_idle")
)
)
float = registerPose(
poseName = "float",
poseTypes = setOf(PoseType.FLOAT, PoseType.HOVER),
animations = arrayOf(
singleBoneLook(),
bedrock("politoed", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseTypes = setOf(PoseType.SWIM, PoseType.FLY),
animations = arrayOf(
singleBoneLook(),
bedrock("politoed", "water_swim")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("politoed", "faint") else null
}
@@ -1,72 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BimanualSwingAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SudowoodoModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("sudowoodo")
override val head = getPart("head")
override val leftArm = getPart("arm_left")
override val rightArm = getPart("arm_right")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 1.9F
override var portraitTranslation = Vec3(-0.7, 1.6, 0.0)
override var profileScale = 0.5F
override var profileTranslation = Vec3(-0.1, 0.95, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
val blink = quirk { bedrockStateful("sudowoodo", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(yawMultiplier = 0F),
bedrock("sudowoodo", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(yawMultiplier = 0F),
bedrock("sudowoodo", "ground_idle"),
BipedWalkAnimation(this, periodMultiplier = 0.6F, amplitudeMultiplier = 0.9F),
BimanualSwingAnimation(this, swingPeriodMultiplier = 0.6F, amplitudeMultiplier = 0.9F)
//bedrock("sudowoodo", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("sudowoodo", "faint") else null
}
@@ -1,91 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ShroomishModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
override val rootPart = root.registerChildWithAllChildren("shroomish")
override val head = getPart("torso")
override val leftLeg = getPart("foot_left")
override val rightLeg = getPart("foot_right")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.1, -1.2, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.3, 0.0)
lateinit var standing: Pose
lateinit var battling: Pose
lateinit var sleeping: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("shroomish", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("shroomish", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(pitchMultiplier = 0.5F),
bedrock("shroomish", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(pitchMultiplier = 0.5F),
bedrock("shroomish", "ground_walk")
)
)
battling = registerPose(
poseName = "battlestanding",
poseTypes = STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(pitchMultiplier = 0.5F),
bedrock("shroomish", "battle_idle")
)
)
sleeping = registerPose(
poseName = "sleeping",
poseType = PoseType.SLEEP,
transformTicks = 10,
animations = arrayOf(
bedrock("shroomish", "sleep")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battling, sleeping)) bedrockStateful("shroomish", "faint") else null
}
@@ -1,102 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class BonslyModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
override val rootPart = root.registerChildWithAllChildren("bonsly")
override val head = getPart("torso")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-0.2, -0.8, 0.0)
override var profileScale = 0.72F
override var profileTranslation = Vec3(0.0, 0.65, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
lateinit var sleep: Pose
lateinit var battlesleep: Pose
override fun registerPoses() {
val blink = quirk { bedrockStateful("bonsly", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("bonsly", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("bonsly", "ground_walk")
)
)
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
condition = { !it.isBattling },
animations = arrayOf(
bedrock("bonsly", "sleep_pot")
)
)
battlesleep = registerPose(
poseName = "battlesleep",
poseType = PoseType.SLEEP,
condition = { it.isBattling },
animations = arrayOf(
bedrock("bonsly", "sleep")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("bonsly", "battle_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk))
// bedrockStateful("bonsly", "faint")
// else null
}
@@ -1,72 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class LuxioModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("luxio")
override val head = getPart("head")
override val foreLeftLeg = getPart("front_leg_left")
override val foreRightLeg = getPart("front_leg_right")
override val hindLeftLeg = getPart("back_leg_left")
override val hindRightLeg = getPart("back_leg_right")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.6, -0.25, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override fun registerPoses() {
// val blink = quirk { bedrockStateful("luxio", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("luxio", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("luxio", "idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
QuadrupedWalkAnimation(this, periodMultiplier = 1.1F),
singleBoneLook(),
bedrock("luxio", "idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("luxio", "faint") else null
}
@@ -1,67 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class LuxrayModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("luxray")
override val head = getPart("head")
override val foreLeftLeg = getPart("front_leg_left")
override val foreRightLeg = getPart("front_leg_right")
override val hindLeftLeg = getPart("back_leg_left")
override val hindRightLeg = getPart("back_leg_right")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.9, 0.6, 0.0)
override var profileScale = 0.66F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
// val blink = quirk { bedrockStateful("luxray", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("luxray", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
QuadrupedWalkAnimation(this, periodMultiplier = 1.1F),
bedrock("luxray", "ground_idle"),
singleBoneLook()
// bedrock("luxray", "idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("luxray", "faint") else null
}
@@ -1,66 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ShinxModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("shinx")
override val head = getPart("head")
override val foreLeftLeg = getPart("leg_left")
override val foreRightLeg = getPart("leg_right")
override val hindLeftLeg = getPart("back_leg_left")
override val hindRightLeg = getPart("back_leg_right")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.6, -0.25, 0.0)
override var profileScale = 0.66F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
// val blink = quirk { bedrockStateful("shinx", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("shinx", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
QuadrupedWalkAnimation(this, periodMultiplier = 1.1F),
singleBoneLook(),
bedrock("shinx", "ground_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("shinx", "faint") else null
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BimanualSwingAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ChesnaughtModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("chesnaught")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-1.0, 1.65, 0.0)
override var profileScale = 0.6F
override var profileTranslation = Vec3(0.0, 0.85, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("chesnaught", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("chesnaught", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("chesnaught", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
BimanualSwingAnimation(this),
BipedWalkAnimation(this),
bedrock("chesnaught", "ground_idle")
)
)
}
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ChespinModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("chespin")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 2.03F
override var portraitTranslation = Vec3(-0.12, -0.44, 0.0)
override var profileScale = 0.77F
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("chespin", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("chespin", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("chespin", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("chespin", "ground_walk")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
animations = arrayOf(bedrock("chespin", "sleep"))
)
}
}
@@ -1,118 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class FroakieModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("froakie")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 1.86F
override var portraitTranslation = Vec3(-0.25, -0.51, 0.0)
override var profileScale = 0.75F
override var profileTranslation = Vec3(0.0, 0.56, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("froakie", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("froakie", "blink")}
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(bedrock("froakie", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES - PoseType.FLOAT,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "ground_walk")
)
)
float = registerPose(
poseName = "swim_idle",
poseTypes = setOf(PoseType.FLOAT, PoseType.HOVER),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseTypes = setOf(PoseType.SWIM, PoseType.FLY),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "water_swim")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battleidle, swim, float, sleep)) bedrockStateful("froakie", "faint") else null
}
@@ -1,118 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class FrogadierModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("frogadier")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 1.9F
override var portraitTranslation = Vec3(-0.1, 1.4, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("frogadier", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("frogadier", "blink")}
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(bedrock("frogadier", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES - PoseType.FLOAT,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "ground_walk")
)
)
float = registerPose(
poseName = "swim_idle",
poseTypes = setOf(PoseType.FLOAT, PoseType.HOVER),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseTypes = setOf(PoseType.SWIM, PoseType.FLY),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "water_swim")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battleidle, swim, float, sleep)) bedrockStateful("frogadier", "faint") else null
}
@@ -1,142 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GreninjaModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("greninja")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
val shurikenright = getPart("hand_shuriken_right")
val shurikenleft = getPart("hand_shuriken_left")
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-0.1, 1.34, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("greninja", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("greninja", "blink")}
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(bedrock("greninja", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES - PoseType.FLOAT,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "ground_walk")
)
)
float = registerPose(
poseName = "swim_idle",
poseTypes = setOf(PoseType.FLOAT, PoseType.HOVER),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseTypes = setOf(PoseType.SWIM, PoseType.FLY),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "water_swim")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battleidle, swim, float, sleep)) bedrockStateful("greninja", "faint") else null
}
@@ -1,73 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class QuilladinModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("quilladin")
override val head = getPart("torso")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 2F
override var portraitTranslation = Vec3(-0.3, 0.1, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("quilladin", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("quilladin", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("quilladin", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("quilladin", "ground_walk")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
animations = arrayOf(bedrock("quilladin", "sleep"))
)
}
}
@@ -29,7 +29,7 @@ class VivillonModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, B
override var portraitTranslation = Vec3(-0.3, 0.2, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.1, 0.8, 0.0)
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose

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