fix a apricorn bonemeal crash

Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
This commit is contained in:
Polymeta
2026-02-26 12:17:32 +00:00
parent 3ac18cce6e
commit 70f1a8207f
2 changed files with 10 additions and 5 deletions
+3 -1
View File
@@ -19,7 +19,8 @@
- Restructured Botany Pots integration folder structure
- Decrease default pastured mon wander radius to 32.
- Factor in the weight of pokemon when calculating pushing forces between hitboxes.
- Remade the Starter Selection Screen with new assets
- Remade the Starter Selection Screen with new assets
- Refactored berry trees to be less impactful on TPS (more performant)
### Fixes
- Fixes https://gitlab.com/cable-mc/cobblemon/-/issues/1943
@@ -31,6 +32,7 @@
- Fix occasional crash on retrieving revived fossils
- [Various Submarine Ride Fixes](https://gitlab.com/cable-mc/cobblemon/-/merge_requests/2157)
- Fix Pastured mons despawning and running away.
- Fix Apricorn trees crashing when other mods bonemeal it
### Developer
@@ -133,7 +133,10 @@ class ApricornBlock(settings: Properties, val apricorn: Apricorn) : HorizontalDi
override fun isBonemealSuccess(world: Level, random: RandomSource, pos: BlockPos, state: BlockState) = true
override fun performBonemeal(world: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
world.setBlock(pos, state.setValue(AGE, state.getValue(AGE) + 1), 2)
val curAge = state.getValue(AGE)
val newAge = curAge + 1
if (newAge > MAX_AGE) return
world.setBlock(pos, state.setValue(AGE, newAge), UPDATE_CLIENTS)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
@@ -186,17 +189,17 @@ class ApricornBlock(settings: Properties, val apricorn: Apricorn) : HorizontalDi
* This uses [Block.dropResources] to handle the drops.
* It will also reset the [BlockState] of this block at the given location to the start of growth.
*
* @param world The [World] the apricorn is in.
* @param world The [Level] the apricorn is in.
* @param state The [BlockState] of the apricorn.
* @param pos The [BlockPos] of the apricorn.
* @return The [BlockState] after harvest.
*/
fun harvest(world: Level, state: BlockState, pos: BlockPos): BlockState {
// Uses loot tables, to change the drops use 'data/cobblemon/loot_tables/blocks/<color>_apricorn.json'
Block.dropResources(state, world, pos)
dropResources(state, world, pos)
// Don't use default as we want to keep the facing
val resetState = state.setValue(AGE, MIN_AGE)
world.setBlock(pos, resetState, Block.UPDATE_CLIENTS)
world.setBlock(pos, resetState, UPDATE_CLIENTS)
return resetState
}