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https://gitlab.com/cable-mc/cobblemon.git
synced 2026-10-20 14:16:26 -04:00
Merge branch 'burmy-cloak-change' into 'implement_pokemon'
Burmy Cloak Changing & Battle Ended Event Refinements See merge request cable-mc/cobblemon!2452
This commit is contained in:
@@ -14,6 +14,7 @@
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- Wearable items can now be equipped by a player by holding it and right-clicking (or rebound use/interact)
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- Wearable items that can be placed down are exempt from this behaviour.
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- New Cosmetic Item for Pikachu: Paper
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- Burmy changes its cloak after a battle it took part in, based on the biome: Trash Cloak in the Deep Dark, Nether and End, Plant Cloak in lush biomes such as forests, jungles, plains and swamps, and Sandy Cloak in sandy biomes, beaches and caves.
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### Fixes
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- Fixed #updateMovesOnFormChange not properly initializing a form-swapped Pokemon's non-form_change moves.
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@@ -138,6 +139,9 @@
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### Molang & Datapacks
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- A new `negate` variant for evolution requirements has been added, which will negate (invert) the provided inner condition.
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- Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc.
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- Added a `battle_ended` callback, backed by the new `BATTLE_ENDED` event, which fires whenever a battle ends for any reason, alongside a multitude of flags not previously covered by `BATTLE_VICTORY`.
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- Added `battle_pokemon` to battle actor structs and `has_faced_opponents` to battle Pokémon structs.
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- Added the `cobblemon:form_change/bagworm_cloak/plant_cloak`, `sandy_cloak` and `trash_cloak` biome tags, which control Burmy's cloak after battle.
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### Particles
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@@ -0,0 +1,25 @@
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/*
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* Copyright (C) 2023 Cobblemon Contributors
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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package com.cobblemon.mod.common.api.battles.model
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/**
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* How a [PokemonBattle] came to an end.
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*/
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enum class BattleEndResult {
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/** One side defeated the other. */
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VICTORY,
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/** A wild Pokémon was captured, ending the battle. */
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CAPTURE,
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/** An actor forfeited, giving the victory to the other side. */
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FORFEIT,
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/** A player fled from a wild Pokémon. */
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FLED,
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/** The battle was stopped without a winner, such as by a command, a player disconnecting or an error. */
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STOPPED
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}
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@@ -21,6 +21,7 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
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import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
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import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
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import com.cobblemon.mod.common.api.events.CobblemonEvents
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import com.cobblemon.mod.common.api.events.battles.BattleEndedEvent
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import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
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import com.cobblemon.mod.common.api.events.battles.BattleFleeAttemptEvent
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import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
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@@ -124,6 +125,12 @@ open class PokemonBattle(
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var winners = listOf<BattleActor>()
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var losers = listOf<BattleActor>()
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var ended = false
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/** How the battle ended, or null if it hasn't ended yet. */
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var endResult: BattleEndResult? = null
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/** The actor that forfeited the battle, if any. */
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var forfeitedBy: BattleActor? = null
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/** Whether a player fled from the battle. */
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var fled = false
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// TEMP battle showcase stuff
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var announcingRules = false
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var turn: Int = 0
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@@ -251,6 +258,14 @@ open class PokemonBattle(
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fun end() {
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ended = true
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val result = when {
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winners.isNotEmpty() && showdownMessages.any { "capture" in it } -> BattleEndResult.CAPTURE
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winners.isNotEmpty() && forfeitedBy != null -> BattleEndResult.FORFEIT
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winners.isNotEmpty() -> BattleEndResult.VICTORY
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fled -> BattleEndResult.FLED
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else -> BattleEndResult.STOPPED
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}
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endResult = result
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val awardToFainted = Cobblemon.config.awardExperienceToFaintedPokemon
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val awardOnLoss = Cobblemon.config.awardExperienceOnBattleLoss
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this.actors.forEach { actor ->
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@@ -332,6 +347,7 @@ open class PokemonBattle(
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}
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}
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}
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CobblemonEvents.BATTLE_ENDED.post(BattleEndedEvent(this, result, forfeitedBy.takeIf { result == BattleEndResult.FORFEIT }))
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sendUpdate(BattleEndPacket())
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BattleRegistry.closeBattle(this)
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}
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@@ -502,6 +518,7 @@ open class PokemonBattle(
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.forEach{it.pokemon.heal()}
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CobblemonEvents.BATTLE_FLED.post(BattleFledEvent(this, actors.asSequence().filterIsInstance<PlayerBattleActor>().iterator().next()))
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actors.filterIsInstance<EntityBackedBattleActor<*>>().mapNotNull { it.entity }.forEach { it.sendSystemMessage(battleLang("flee").yellow()) }
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fled = true
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stop()
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}
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}
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@@ -539,6 +556,7 @@ open class PokemonBattle(
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private fun checkForfeit(): Boolean {
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val forfeit = actors.find { it.responses.any { it is ForfeitActionResponse } }
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return forfeit?.let {
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forfeitedBy = it
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this.dispatchWaiting { this.broadcastChatMessage(battleLang("forfeit", it.getName()).red()) }
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writeShowdownAction(">forcelose ${it.showdownId}")
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true
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@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.api.events.battles.BattleFaintedEvent
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import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
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import com.cobblemon.mod.common.api.events.battles.BattleFleeAttemptEvent
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import com.cobblemon.mod.common.api.events.battles.BattleStartedEvent
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import com.cobblemon.mod.common.api.events.battles.BattleEndedEvent
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import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
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import com.cobblemon.mod.common.api.events.battles.instruction.FormeChangeEvent
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import com.cobblemon.mod.common.api.events.battles.instruction.MegaEvolutionEvent
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@@ -139,6 +140,9 @@ object CobblemonEvents {
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@JvmField
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val BATTLE_FAINTED = EventObservable<BattleFaintedEvent>()
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@JvmField
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val BATTLE_ENDED = EventObservable<BattleEndedEvent>()
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// instructions
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@JvmField
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val MEGA_EVOLUTION = EventObservable<MegaEvolutionEvent>()
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+69
@@ -0,0 +1,69 @@
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/*
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* Copyright (C) 2023 Cobblemon Contributors
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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package com.cobblemon.mod.common.api.events.battles
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import com.bedrockk.molang.runtime.value.DoubleValue
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import com.bedrockk.molang.runtime.value.MoValue
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import com.bedrockk.molang.runtime.value.StringValue
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import com.cobblemon.mod.common.api.battles.model.BattleEndResult
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import com.cobblemon.mod.common.api.battles.model.PokemonBattle
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import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
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import com.cobblemon.mod.common.api.battles.model.actor.ActorType
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import com.cobblemon.mod.common.util.asArrayValue
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/**
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* Event fired whenever a [PokemonBattle] ends, regardless of how it ended (victory, fleeing, being stopped, etc).
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*
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* [PokemonBattle.winners] and [PokemonBattle.losers] are only populated if the [result] has a winner,
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* that is [BattleEndResult.VICTORY], [BattleEndResult.CAPTURE] or [BattleEndResult.FORFEIT].
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*
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* @param result How the battle ended.
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* @param forfeitedBy The actor that forfeited, if the [result] is [BattleEndResult.FORFEIT].
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*/
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data class BattleEndedEvent(
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override val battle: PokemonBattle,
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val result: BattleEndResult,
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val forfeitedBy: BattleActor?
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) : BattleEvent {
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/** Whether one side won the battle, which includes captures and forfeits. */
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val hasWinner = battle.winners.isNotEmpty()
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val wasVictory = result == BattleEndResult.VICTORY
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val wasCapture = result == BattleEndResult.CAPTURE
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val wasForfeit = result == BattleEndResult.FORFEIT
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val wasFled = result == BattleEndResult.FLED
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val wasStopped = result == BattleEndResult.STOPPED
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/** Whether the battle was between players and wild Pokémon. */
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val isPvW = battle.isPvW
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/** Whether the battle was between players and NPCs. */
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val isPvN = battle.isPvN
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/** Whether the battle was between players. */
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val isPvP = battle.isPvP
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val context = mutableMapOf<String, MoValue>(
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"battle" to battle.struct,
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"result" to StringValue(result.name.lowercase()),
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"has_winner" to DoubleValue(hasWinner),
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"was_victory" to DoubleValue(wasVictory),
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"was_capture" to DoubleValue(wasCapture),
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"was_forfeit" to DoubleValue(wasForfeit),
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"was_fled" to DoubleValue(wasFled),
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"was_stopped" to DoubleValue(wasStopped),
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"is_pvw" to DoubleValue(isPvW),
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"is_pvn" to DoubleValue(isPvN),
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"is_pvp" to DoubleValue(isPvP),
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"winners" to battle.winners.asArrayValue { it.struct },
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"losers" to battle.losers.asArrayValue { it.struct },
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"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
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"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
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"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
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).apply {
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forfeitedBy?.let { put("forfeited_by", it.struct) }
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}
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}
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+2
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
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import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
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import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
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import com.cobblemon.mod.common.entity.npc.NPCBattleActor
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import com.cobblemon.mod.common.util.asArrayValue
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object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>() {
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override fun BattleActor.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
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@@ -25,6 +26,7 @@ object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>()
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functions["is_npc"] = { DoubleValue(actor.type == ActorType.NPC) }
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functions["is_player"] = { DoubleValue(actor.type == ActorType.PLAYER) }
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functions["is_wild"] = { DoubleValue(actor.type == ActorType.WILD) }
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functions["battle_pokemon"] = { actor.pokemonList.asArrayValue { it.struct } }
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when (actor) {
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is NPCBattleActor -> {
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@@ -83,7 +83,8 @@ open class BattlePokemon(
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"max_health" to Function { DoubleValue(maxHealth.toDouble()) },
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"ivs" to Function { effectedPokemon.ivs.struct },
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"nature" to Function { StringValue(effectedPokemon.nature.name.toString()) },
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"moveset" to Function { effectedPokemon.moveSet.toStruct() }
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"moveset" to Function { effectedPokemon.moveSet.toStruct() },
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"has_faced_opponents" to Function { DoubleValue(facedOpponents.isNotEmpty()) }
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))
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val uuid: UUID
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@@ -26,6 +26,7 @@ object CallbackHandler {
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CobblemonEvents.POKEMON_CAPTURED.subscribe { CobblemonCallbacks.run(cobblemonResource("pokemon_captured"), it.context) }
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CobblemonEvents.POKEMON_ENTITY_SPAWN.subscribe { entity -> CobblemonCallbacks.run(cobblemonResource("pokemon_entity_spawn"), mutableMapOf<String, MoValue>("pokemon_entity" to entity.entity.asMoLangValue()), functions = moLangFunctionMap("pokemon" to { entity.entity.pokemon.struct })) }
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CobblemonEvents.BATTLE_VICTORY.subscribe { CobblemonCallbacks.run(cobblemonResource("battle_victory"), it.context) }
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CobblemonEvents.BATTLE_ENDED.subscribe { CobblemonCallbacks.run(cobblemonResource("battle_ended"), it.context) }
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CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.subscribe { CobblemonCallbacks.run(cobblemonResource("pokedex_data_changed_pre"), it.getContext(), it.functions) }
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CobblemonEvents.POKEDEX_DATA_CHANGED_POST.subscribe { CobblemonCallbacks.run(cobblemonResource("pokedex_data_changed_post"), it.getContext()) }
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CobblemonEvents.FORME_CHANGE.subscribe { CobblemonCallbacks.run(cobblemonResource("forme_change"), it.context) }
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+15
@@ -0,0 +1,15 @@
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for_each(t.actor, c.players, {
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t.biome = t.actor.player.biome;
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t.cloak = t.biome.is_in('#cobblemon:form_change/bagworm_cloak/sandy_cloak') ? 'sandy'
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: (t.biome.is_in('#cobblemon:form_change/bagworm_cloak/trash_cloak') ? 'trash'
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: (t.biome.is_in('#cobblemon:form_change/bagworm_cloak/plant_cloak') ? 'plant' : ''));
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!q.is_blank(t.cloak) ? {
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for_each(t.battle_pokemon, t.actor.battle_pokemon, {
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t.pokemon = t.battle_pokemon.original_pokemon;
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(t.battle_pokemon.has_faced_opponents && t.pokemon.matches('burmy') && !t.pokemon.matches('burmy bagworm_cloak=' + t.cloak)) ? {
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t.pokemon.apply('bagworm_cloak=' + t.cloak);
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};
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});
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};
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});
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+15
@@ -0,0 +1,15 @@
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{
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"replace": false,
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"values": [
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"#cobblemon:is_lush",
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"#cobblemon:is_forest",
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"#cobblemon:is_jungle",
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"#cobblemon:is_bamboo",
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"#cobblemon:is_floral",
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"#cobblemon:is_plains",
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"#cobblemon:is_swamp",
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"#cobblemon:is_tropical_island",
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"#cobblemon:nether/is_forest",
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"#cobblemon:nether/is_overgrowth"
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]
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}
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+11
@@ -0,0 +1,11 @@
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{
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"replace": false,
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"values": [
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"#cobblemon:is_sandy",
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"#cobblemon:is_beach",
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"#cobblemon:is_cave",
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"#cobblemon:is_dripstone",
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"#cobblemon:nether/is_desert",
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"#cobblemon:nether/is_soul_sand"
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]
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}
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+18
@@ -0,0 +1,18 @@
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{
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"replace": false,
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"values": [
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"#cobblemon:is_deep_dark",
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"#minecraft:is_end",
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{
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"id": "#cobblemon:nether/is_snowy",
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"required": false
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},
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{
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"id": "#cobblemon:nether/is_taiga",
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"required": false
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},
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"#cobblemon:is_mushroom",
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"#cobblemon:nether/is_fungus",
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"#cobblemon:nether/is_frozen"
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]
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}
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