100 Commits
Author SHA1 Message Date
Slippy 1a9e736d8b Flowerbed Clearning jigsaw fix, dripstone oasis jigsaw removal 2026-10-18 00:11:56 -05:00
Slippy 2206d96a6e Lots of fixing 2026-10-16 14:26:55 -05:00
Slippy 33f05858f1 structure fixes for .3 2026-10-16 13:34:04 -05:00
Slippy 68f4117e29 Focus Sash changed to focus band in ruin sus loot 2026-10-07 12:09:05 -05:00
Slippy f74a24a056 Console Log Spam Fix 2026-10-07 12:06:19 -05:00
Slippy b4c23a9132 Alpha Loot Table nerfed 2026-10-07 11:34:35 -05:00
Slippy 85085a1eca Decaying Crypt tombstones now will generate with TMs in the gidled chest 2026-09-19 22:40:20 -05:00
Slippy bff59dee6e Fix Snowy burrows spawns and some floating water in one difting iceberg 2026-09-19 22:01:17 -05:00
Slippy c6fb18ea51 I'm never doing an update hwere I have to keep track of 650+ structure files again 2026-09-14 10:48:01 -05:00
Slippy e49b704200 Fixed console spam with carved_ice_spikes. Fixed air pockets in deep sea spires 2026-09-12 11:39:48 -05:00
Slippy ffdaec3e15 Ancient Wellsprings now how the correct habitat spawn pool. Chorus Briars no longer have air pockets. 2026-09-10 01:50:38 -05:00
Slippy 4550cf31ed fixing some blockstate frozen water 2026-09-05 09:34:12 -05:00
Slippy 1ab5f13704 fixing the false persistent leaves 2026-09-04 18:40:03 -05:00
Slippy d07729abfc adjusted deep sea spire location 2026-08-31 21:56:25 -05:00
Slippy 945c34ccd6 woops. small issue 2026-08-31 12:23:15 -05:00
Slippy 327c8b47d1 made submerged spike blend in more 2026-08-30 13:02:41 -05:00
Slippy 448b02cef9 fixed a bug with rocky outcrops 2026-08-30 12:47:16 -05:00
Slippy 1c669d3eae fixed bugs with wildfire scar habitats 2026-08-30 12:45:41 -05:00
Slippy 14d6b55989 After playtesting, added difficult to get TMs to gimmi towers 2026-08-30 12:19:44 -05:00
Slippy 72234e6260 turned the rocky outcrops into a biome feature because I can not get it to generate correctly as a structure 2026-08-21 13:21:12 -05:00
Slippy f2aed673ee Some new Biome tags. Adjusted biome tags of some structures 2026-08-21 12:02:58 -05:00
Slippy 51d214d45e Fixed Sus gravel not generating loot 2026-08-21 11:47:34 -05:00
Slippy fa67e21a76 Gimmighoul chests in most ruins are now a 10% chance to generate rather than a 40% or 50% chance to generate so you are more likely to get the TM. This does not include gimmighoul towers. 2026-08-20 10:47:56 -05:00
Slippy 9889307981 reduce type gem rarity. They were suddenly increased when fixing a world gen issue 2026-08-19 12:00:09 -05:00
Slippy 271aef9821 Increased the rarity of fossil structures again. Adjusted so type gems should only generate below y level 0. There were some instances of them generating up high. Adjusted some other things 2026-08-13 00:55:33 -05:00
Slippy 478859d0ed more fixes 2026-08-11 16:38:48 -05:00
Slippy cf95f62185 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into More-Habitat-Bug-Fixes 2026-08-11 15:39:51 -05:00
Slippy 067e9d42e7 Flowerbed clearing habitat block fix 2026-08-11 00:13:07 -05:00
Slippy 5ddb01df36 More Bug Fixes 2026-07-31 14:25:33 -05:00
Slippy 5a6f49aad5 found one more thing 2026-07-31 02:54:16 -05:00
Slippy 793efcfa3d Fixin some things 2026-07-31 02:49:24 -05:00
Slippy bb642fbf29 ALL HABITATS HAVE HABITAT BLOCKS!!! 2026-07-17 16:23:59 -05:00
Slippy e65010e289 Six more habitats with habitat blocks 2026-07-16 01:05:07 -05:00
Slippy 26ec5717f1 11 more habitats with habitat blocks 2026-07-15 11:55:41 -05:00
Slippy 5b84c2c8a0 drifting icebergs, volcanic plumes, sketal falls, strange fungal dwellings, and lush cenotes have habitat blocks. Adjusted the rates of the nether habitats once again. 2026-05-25 12:28:04 -05:00
Slippy 58bab4b94b Abandoned Fortress, Chorus Briar & Quartz Spikes habitats have habitat blocks 2026-05-22 12:29:30 -05:00
Slippy e444206a55 and again 2026-05-21 02:51:30 -05:00
Slippy e58acd646f spelling & grammatical errors fixed 2026-05-21 02:45:25 -05:00
Slippy bdcc05aa78 added a bunch of blocks to the habitat block mimic list 2026-05-21 02:07:20 -05:00
Slippy ba13414ada Changed the biome tags of quartz spikes and strange fungal dwellings 2026-05-12 00:36:02 -05:00
Slippy 66c63d54db added end stone to habitat block mimic list 2026-05-12 00:29:19 -05:00
Slippy 9e836bcc3b added habitat blocks to drifting icebergs habitat 2026-05-12 00:23:04 -05:00
Slippy 27fb1f6c66 Implementing Placeholder Habitat Block Jsons 2026-05-11 19:08:40 -05:00
MyslippyandPolymeta cf137efa02 Structure fixes part 4 2026-05-06 06:16:34 +00:00
Slippy 8fed14e706 Round 3 of structure fixes. Rates adjusted for fossil structures and nether habitats. Fixed holes in deep roots. Fixed one strange fungal dwelling getting cut off by world generation due to size. Changed the step at which preserved skeleton and submerged spike generates so that they actually generate. I swear to god, if the enhydro agate doesnt generate this time, I don't know what else to do. Changed the biome tag of fungal dwelling habitat. 2026-05-02 12:31:56 -05:00
Slippy bf3e26874f Never updated the fossil structure nbts. Whoops 2026-04-30 01:57:35 -05:00
Slippy bfbdadb519 Make surface habitats sliiiightly more common 2026-04-30 01:52:59 -05:00
Slippy 6b2bd64eec Maybe this will get enhydro agates to generate? 2026-04-30 01:46:10 -05:00
Slippy 59e300582c Chorus Briars way too common 2026-04-30 01:37:28 -05:00
Slippy dd75b898a6 skeletal falls a little too rare. brought it up a bit 2026-04-30 01:35:17 -05:00
Slippy b3bd2e26cd Rates for some habitats ended up being way too low 2026-04-30 01:32:53 -05:00
Slippy 475f8de2e6 Increased odds of a second piece for the fae_mounds 2026-04-30 00:49:32 -05:00
Slippy 096785d7ec added grass, water and fire pledge to jungle temple, nether fortresse and shipwreck chest loot. 2026-04-30 00:46:24 -05:00
Slippy c09c85ffd8 Fixed deep crypt ruins not summoning the warden 2026-04-30 00:39:22 -05:00
Slippy 9f5acfbf62 Adjusted generation rates for all ruin and habitat features and upped the chance to find the enhydro agate. 2026-04-30 00:25:50 -05:00
Slippy d0ddf3bb11 Fixed root nurseries cutting off parts of vanilla trees when generating 2026-04-30 00:18:41 -05:00
Slippy 50624a4e34 Fixed deep sea placeholder nests being replaced with air, not water. Fixed biome tags for natural lightning rod and sandpit clearing habitats. 2026-04-30 00:14:13 -05:00
Slippy 19733e53c9 Fixed bones for skeletal_fall habitats facing the wrong ways 2026-04-30 00:01:37 -05:00
Slippy 277e72912c fixed natural terrain generating in what's supposed to be the air pockets of the structures of fungal dwellings 2026-04-29 23:53:21 -05:00
Slippy 23c80bb82c Fixed shipwreck coves not having structure voids and hopefully fixed the habitats tag 2026-04-29 22:56:10 -05:00
Slippy d5503f7fa9 rocky tidepools should generate now 2026-04-28 16:05:58 -05:00
Slippy fd3e599636 Remoeved the old habitat test structure, added tags for habitats and the new structures and the new shipwreck cove. One freshwater pond's weight was set to 100 by accident. set to 1 now. 2026-04-28 15:55:43 -05:00
Slippy a70a258e64 Upped the rates of some pieces generating in shaded rocks and snowy burrows 2026-04-28 15:36:29 -05:00
Slippy 8121cb4e87 Fixed volcanic plumes, skeletal falls and strange fungal dwellings not generating 2026-04-28 15:30:41 -05:00
Slippy a1ef50a8ec Hopefully this makes rocky outcrop, parched pog and lush pog generate 2026-04-28 15:21:18 -05:00
Slippy f356dd98b2 Hopefully this fixes the chests in the shipwreck coves 2026-04-28 13:24:32 -05:00
Slippy 9414cc096a Several Structure fixes 2026-04-28 02:48:29 -05:00
Slippy 2eb7dfdfa2 Injected all structure to the feature mixin code 2026-04-26 21:20:00 -05:00
Slippy bbb031d484 Injected all structure features 2026-04-26 21:18:36 -05:00
Slippy d0b50bc2a8 Merge branch 'All-1.8-Structures' into all-1.8-structure-but-again-maybe 2026-04-26 18:52:47 -05:00
Slippy 8b371127ed 1,000 files later... 2026-04-25 23:55:49 -05:00
Slippy ffc108953a Adding Plaques to Village Pokecenters 2026-01-24 01:51:33 -06:00
Slippy fd442211d3 Change Saccharine Tree Rarity 2025-11-17 03:07:58 -06:00
Slippy 30d89a2704 Make Saccharine Trees a little less common 2025-11-17 02:04:51 -06:00
Slippy c37c608010 Updated biome list for saccharine tree 2025-11-11 18:27:42 -06:00
Slippy 596c0cd8c3 Adjusted generation chances/rates for all new 1.7 flora 2025-08-13 15:55:40 -05:00
Slippy cd03e6f8c4 Replaced the Phantoms with Breezes in the Lush Shipwreck Cove 2025-08-08 00:48:19 -05:00
Slippy a1b53f90ad Adjusting the loot table to trial spawners in shipwreck coves a little bit. 2025-08-08 00:40:54 -05:00
Slippy 815955b904 Hearty Grains, Galarica Nut Bushes, and Saccharine Trees now generate with appropriate rates and locations. Just need Poly to do the mixin work 2025-07-19 01:50:24 -05:00
Slippy 6158b36103 Saccharine trees are now rarer and generate in the correct biomes 2025-07-16 12:18:39 -05:00
Slippy 727ada3e00 Let's try this again 2024-12-22 12:51:58 -06:00
Slippy b871645e9e Fixing something i found in the processor lists 2024-12-03 11:23:40 -06:00
Slippy 2b5a16d30f Giving the Frozen Gimmi tower a new look & making it so Breezes sometimes spawn on top instead of Evokers (Don't fall) 2024-11-23 02:11:03 -06:00
Slippy f1ed9b010e Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into 1.6-Bug-Testing 2024-11-23 01:58:17 -06:00
Myslippy 83cfcdce43 Update CHANGELOG.md 2024-11-14 05:25:44 +00:00
Slippy 96ae28ea91 Making more changes to structures 2024-11-13 23:14:12 -06:00
Slippy e56a778246 Adjusted structure json for fishing boats 2024-11-04 11:17:14 -06:00
Slippy a2d89f320f More new structure adjustments. Vug fixes to Cove generation 2024-11-04 11:16:32 -06:00
Slippy f346b8db0c Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into Shipwrecks-and-Stuff 2024-11-03 01:10:03 -06:00
Slippy a951bd8d25 Loot table changes for Shipwreck Coves and Fishing Boats. Made fishing boats more common. 2024-11-03 01:09:25 -06:00
Slippy 50a3aa6a4f Adjusted more things for new 1.6 structure 2024-11-01 04:45:52 -05:00
Slippy f84cb41f28 Updates to new 1.6 structures 2024-11-01 04:32:50 -05:00
Slippy 6c95b3e50c Toppled Pillars log spam fix 2024-11-01 04:04:42 -05:00
Slippy 60667794a7 Village Pokecenter fixes 2024-11-01 03:59:19 -05:00
Slippy f39f2c3e4a What??? Last minute structures in 1.6??? 2024-11-01 03:17:59 -05:00
Slippy d104342df1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2024-11-01 03:12:17 -05:00
Slippy ca71fe141a Significantly changed how fossils structures generate in order to avoid generating on top of each other and on top of vanilla structures. 2024-10-11 13:47:31 -05:00
Slippy d1028a79ed Drastic change to how ruins generate. They should avoid any vanilla structures that generate in their respective biomes. 2024-10-11 13:21:37 -05:00
Slippy c25f3ce430 Updated Rooted Arch Ruins Structure 2024-10-11 01:02:20 -05:00
Slippy 559a30da29 Updated eroded pillar 2 nbt file 2024-10-10 11:10:41 -05:00