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Author SHA1 Message Date
apion 263bccca4b idk whats up here but I wanna swap off this branch so 2025-02-07 17:49:10 -05:00
apion 1d94adface Fabric now boots 2025-01-26 03:02:57 -05:00
apion c741ddbc2e Comments 2025-01-25 04:23:40 -05:00
apion 8cad44ffb1 NEOFORGE IS BOOTING INTO A WORLD!!! 2025-01-25 04:05:34 -05:00
apion dec0376d11 More MDG testing 2025-01-18 15:46:50 -05:00
apion 007b2a49f4 More ModDevGradle porting 2025-01-18 01:19:26 -05:00
apion 082683723d Initial moddevgradle port 2025-01-17 21:31:25 -05:00
2648 changed files with 122345 additions and 220207 deletions
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@@ -1,136 +1,52 @@
# Changelog
## [1.6.1 (January 26th, 2025)](#1-6-1)
## [1.6.1 (Release TBD)](#1-6-1)
### Additions
- Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon. Take a wild guess which.
- Added compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
- Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.
- Pokédexes can now be placed in Chiseled Bookshelves.
- Added optional box argument to the /pc command.
- Pokédex and Dialogue screens now close when the inventory keybind is pressed.
- Added config setting `maxPokedexScanningDetectionRange` to control from what distance the player can scan Pokémon using the Pokédex.
- Added the `is_standing_on_blocks(depth, blocks...)` MoLang function, which returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
- Added config setting `hideUnimplementedPokemonInThePokedex` which hides unimplemented Pokémon from the Pokédex when set to true.
- Added debug renderer for posable entity locators.
### Pokémon Added
#### Gen 5
- Ducklett
- Swanna
- Shelmet
- Accelgor
- Karrablast
- Escavalier
- Rufflet
- Braviary
- Foongus
- Amoonguss
#### Gen 6
- Binacle
- Barbaracle
#### Gen 7
- Dewpider
- Araquanid
- Alolan Geodude
- Alolan Graveler
- Alolan Golem
#### Gen 8
- Galarian Slowpoke
- Galarian Slowbro
- Galarian Slowking
#### Gen 9
- Paldean Tauros
### Added cries to the following Pokémon
- All Nidorans
- Shellder, Cloyster
- Pinsir
- Tyrogue, Hitmontop
- Spinda
### Animation updates for the following Pokémon
- Primeape
- Munchlax
- Snorlax
- Poliwrath
- Goldeen
- Seaking
- Dondozo
- Wobbuffet
- Charcadet
- Armarouge
- Ceruledge
- Geodude
- Graveler
- Golem
- Sandile
- Krokorok
- Krookodile
### Model updates for the following Pokémon
- Slowpoke
- Slowbro
- Slowking
- Eiscue
- Tauros
- Goldeen
- Seaking
- Charcadet
- Armarouge
- Ceruledge
- Pinsir
- Geodude
- Graveler
- Golem
### Cry updates for the following Pokémon
- Sceptile
- Added molang particle queries for getting distance to targeted entities.
- Added debug renderer for poseable entity locators.
- Added `baseScale` property to NPCs.
- Added the player to `PokerodReelEvent`.
- Pokédex and Dialogue API screens now close when the inventory keybind is pressed.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon.
- Added specific compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
### Changes
- Completely re-synced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
- Pokémon will now be dynamically revealed to the Pokédex as they're seen in battle instead of revealing entire parties at the end of battle.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to match how the battle UI shows the actual species name.
- Pokémon will now be dynamically revealed to the Pokédex as they're seen instead of revealing entire parties at the end of battle regardless.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to reflect the battle UI showing the actual species name.
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
- Berries will now drop from berry trees if broken at age 0 so you aren't punished for mistaken planting.
- Increased Fortune drops on Mint Seeds.
- Updated Slowpoke's shiny texture.
- Updated drops for many Pokémon.
- Adjusted the evolution sound to match the timing of the particle effect.
- Made berry trees shear-able by dispenser blocks. I'm sure nobody will make unholy contraptions with this.
- Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.
- Added more support for a variety of Fabric/NeoForge conventional tags.
- Reformatted some tags to be more consistent.
### Fixes
- Fixed Pokédex sometimes crashing when switching forms.
- Fixed Pokédex interface not transitioning out when closed.
- Fixed texture dimensions for the player and Pokémon interact interface.
- Fixed crash related to Tom's Simple Storage mod and the Fossil Machine.
- Fixed texture dimensions for the interact interface.
- Fixed crash related to Tom's Simple Storage mod and Fossil Machine.
- Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
- Fixed Pokémon being collidable (collidible? collissionable? kaleidoscopable?) while being captured by a Poké Ball.
- Fixed Pokémon being collidable while being captured by a Poké Ball.
- Fixed `full_party`, `own_zangoose_seviper`, `use_revive` and `use_candy` Advancement triggers.
- Fixed `healing_machine` Advancement by using the correct 1.21 trigger.
- Fix Display Cases not dropping items if destroyed through explosions.
- Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.
- Fixed all Pokémon facing South on spawn.
- Fixed bait being consumed even when not reeling in any Pokémon.
- Parametric particle motion now works.
- Event spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed bait being consumed when not reeling in any Pokémon.
- Fixed Miltank milk magically disappearing out of your bucket.
- Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.
- Fixed capitalization in one of our config options. It was a very important fix. Very important. Old configs are fine.
- Fixed Poké Rods not working if Lure or Luck of the Sea enchantments get removed by other mods.
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item. Very specific.
- Fixed a crash that sometimes occurred when evolving Nincada.
- Fixed Cobblemon plants not being compostable on NeoForge.
- Fixed capitalization in one of our config fields, but allowing typo'd version to still be valid.
- Fixed Poké Rods not working if lure or luck of the sea enchantments get removed by other mods.
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item.
- Fixed crashes that sometimes occur when evolving Nincada.
- Fixed plants not being compostible on NeoForge.
- Fixed hide UI (F1 key) not hiding the party overlay.
- Fixed NPC MoLang command `player_lose_command` not working.
- Fixed misaligned tooltips with edit boxes in the NPC editor screen.
- Corrected misaligned tooltips with editboxes in the NPC editor screen.
- Fixed Pokémon riding two boats when attempting to deploy a platform on water.
- Fixed the summary screen showing there's experience to reach the next level when they are at the level cap.
- Made berry trees be shearable by dispenser blocks.
- Fixed the summary screen showing there's experience to reach the next level when at level cap.
- Fixed Pokémon forgetting moves when evolving on specific cases.
- Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
- Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
@@ -138,68 +54,35 @@
- Fixed `/pokedex grant all` command not giving male/female/shininess completion for some Pokémon.
- Fixed `/pokedex grant only` and `/pokedex remove only` not respecting the form parameter passed.
- Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.
- Fixed Pokémon occasionally being shot into the sky during battle. No Pokémon were harmed by this bug, probably.
- Fixed Pokémon occasionally being shot into the sky during battle.
- Fixed NPC editing GUI not updating aspects until a game restart.
- Fixed some users being unable to open their PC if a Pokémon in it had a lot of PP raises beyond normal bounds. How did you get those, anyway? Tell me or the Bellossom gets it.
- Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the Pokédex.
- Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).
- Fix some users being unable to open their PC if a Pokémon in said PC had a lot of pp raises beyond normal bounds
- Fix some color variants (dubwool, conkeldurr and undyed wooloo) missing in the Pokédex
- Fix invalid species or held_items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods)
- Fixed Wooloo variants not being automatically registered in the owner's Pokédex when dyed.
- Fixed Vivichoke Dip and Leek & Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Tank not accepting Hay Bales as organic material.
- Fixed Potion items applying double their intended healing value.
- Fixed Fast Ball capture bonuses applying to all Pokémon, making it the Best Ball instead of the Mediocre Edge-Case Ball.
- Fixed "learned new move" messages appearing for already-known moves on Pokémon evolutions.
- Fixed Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.
- Fixed berries not giving bonus yields when planted in their preferred biomes. I'm sure we've fixed that 5 times now.
- Fixed the NeoForge version not supporting "SodiumDynamicLights".
- Fixed players disconnecting from servers if they made changes to certain config options.
- Fixed players with shouldered Pokémon not being able to rejoin their 1.5.2 worlds using 1.6.
- Fixed `PokemonProperties` utilizing `ability=<some ability>` being treated as a forced ability even when it is a legal ability for the Pokémon.
- Fixed type formatting in Pokédex scanner mode when dual types require two lines.
- Fixed trading sometimes crashing the game or server.
- Fixed Wild shiny sounds not respecting the `shinyNoticeParticlesDistance` config setting.
- Fixed Pokémon being able to evolve mid-battle.
- Fixed NPC held items being able to be stolen by players. Don't be a thief!
- Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.
- Fixed Pokémon showing only the default form when selecting them as a target in battle.
- Fixed a possible error coming out of reeling fishing rods in specific situations.
- Fixed incorrect weights being used when Poké Fishing with Luck of the Sea.
- Parametric particle motion now works.
- Event-spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed Vivichoke Dip and Leek and Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Machine not accepting Hay Bales.
- Fixed Potion items so that they no longer apply over double their intended healing value.
### Developer
- Updated the Pokédex data updated events to always include a `Pokemon` instance, and optionally a `DisguiseData` instance.
- Updated fields in `SpawnNPCPacket` and `SpawnPokemonPacket` to be visible and mutable.
- Updated `UnvalidatedPlaySoundS2CPacket` to be public instead of internal and made its fields mutable.
- Added `hideNameTag` field and `HideNPCNameTag` nbt tag to `NPCEntity` to allow hiding the name tag of the NPC.
- Added the player to `PokerodReelEvent` so you know who is doing the reeling.
### MoLang & Datapacks
### Molang & Datapacks
- Added flows for:
- `forme_change`: Triggered when a Pokémon changes form in battle.
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third-party mods are required for this feature currently)
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third-party mods are required for this feature currently)
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third-party mods are required for this feature currently)
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third party mods are required for this feature currently)
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third party mods are required for this feature currently)
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third party mods are required for this feature currently)
- `battle_fainted`: Triggered when a Pokémon faints in battle.
- `battle_fled`: Triggered when a player flees from battle.
- `battle_fled`: Triggered when a Player flees from battle.
- `battle_started_pre`: Triggered when a battle starts. Cancelable!
- `battle_started_post`: Triggered when a battle starts.
- `apricorn_harvested`: Triggered when an Apricorn is harvested.
- `apricorn_harvested`: Triggered when an apricorn is harvested.
- `thrown_pokeball_hit`: Triggered when a thrown Pokéball hits a Pokémon.
- `level_up`: Triggered when a Pokémon levels up.
- `pokemon_fainted`: Triggered when a Pokémon faints.
- `pokemon_gained`: Triggered when a player gains a Pokémon.
- Added MoLang functions:
- `pokemon_gained`: Triggered when a Player gains a Pokémon.
- Added molang functions:
- For Pokémon:
- `pokemon.apply(PokemonProperties)`: Applies the given properties to the Pokémon.
- `pokemon.owner`: Returns the owner of the Pokémon or 0.0 if there is no owner or they are not online.
- For all entities:
- `entity.is_standing_on_blocks(depth, blocks...)`: Returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
- Added NPC field:
- `hideNameTag`: Hides the name tag of the NPC.
- Added `baseScale` property to NPCs.
- Added MoLang particle queries for getting distance to targeted entities.
## [1.6.0 - The Record Catch Update (December 25th, 2024)](#1-6-0)
#### "Now that there's a fishing mechanic, the mod is actually good!"
@@ -2102,4 +1985,5 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
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@@ -0,0 +1,27 @@
plugins {
id("java-gradle-plugin")
kotlin("jvm") version "2.1.0"
}
repositories {
mavenCentral()
gradlePluginPortal()
maven("https://maven.architectury.dev/")
maven("https://maven.fabricmc.net/")
}
dependencies {
implementation("net.neoforged:moddev-gradle:2.0.75")
implementation("dev.architectury:at:1.0.1")
implementation("net.fabricmc:access-widener:2.1.0")
}
gradlePlugin {
plugins {
create("cobblemongradle") {
id = "com.cobblemon.gradle"
implementationClass = "com.cobblemon.gradle.CobblemonGradle"
version = "1.0.0"
}
}
}
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@@ -0,0 +1,7 @@
dependencyResolutionManagement {
versionCatalogs {
create("libs") {
from(files("../gradle/libs.versions.toml"))
}
}
}
@@ -0,0 +1,85 @@
package com.cobblemon.gradle
import com.cobblemon.gradle.extension.CobblemonGradleExtension
import com.cobblemon.gradle.extension.tasks.ConvertAccessWidenersTask
import com.cobblemon.gradle.extension.tasks.UnzipAccessWidenersTask
import net.neoforged.nfrtgradle.CreateMinecraftArtifacts
import org.gradle.api.Plugin
import org.gradle.api.Project
import org.gradle.api.attributes.LibraryElements
import org.gradle.language.jvm.tasks.ProcessResources
class CobblemonGradle : Plugin<Project> {
override fun apply(project: Project) {
val cobblemonExtension = project.extensions.create(
CobblemonGradleExtension.EXTENSION_NAME,
CobblemonGradleExtension::class.java
)
//This exists because all of
// - com.cobblemon:mod
// - com.cobblemon:mod-resources
// - com.cobblemon:accesswidener
//technically point to the same dependency (the :common project). To pick the proper artifact from that project
//we set attributes in that project and check for them here.
val accessWideners = project.configurations.register("accessWidener") { configuration ->
configuration.isCanBeConsumed = false
configuration.isCanBeResolved = true
configuration.isCanBeDeclared = true
configuration.attributes {
it.attribute(
LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE,
project.objects.named(LibraryElements::class.java, LibraryElements.OBJECTS)
)
}
}
val includeRootResources = project.configurations.register("includeRootResources") { configuration ->
configuration.isCanBeConsumed = false
configuration.isCanBeResolved = true
configuration.isCanBeDeclared = true
configuration.attributes {
it.attribute(
LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE,
project.objects.named(LibraryElements::class.java, LibraryElements.RESOURCES)
)
}
}
val unzipAwTask = project.tasks.register("unzipAccessWideners", UnzipAccessWidenersTask::class.java) {
it.accessWidenerZips = accessWideners.get()
}
val convertAwTask = project.tasks.register(ConvertAccessWidenersTask.NAME, ConvertAccessWidenersTask::class.java) {
it.enabled = cobblemonExtension.convertAccessWideners
it.dependsOn(unzipAwTask)
it.accessWideners = project.files(unzipAwTask).plus(project.files(cobblemonExtension.additionalAccessWideners))
}
//Add root resources and access wideners to output jar
project.tasks.named("processResources", ProcessResources::class.java) { task ->
task.dependsOn(includeRootResources)
if (cobblemonExtension.convertAccessWideners) {
task.dependsOn(convertAwTask)
task.from(convertAwTask)
}
else {
task.dependsOn(unzipAwTask)
task.from(unzipAwTask)
}
task.doLast {
project.copy {
it.from(project.provider {
includeRootResources.get().resolve().map { project.zipTree(it) }
})
it.into(task.destinationDir)
}
}
}
project.tasks.withType(CreateMinecraftArtifacts::class.java) {
it.dependsOn(convertAwTask)
it.accessTransformers.from(convertAwTask)
}
}
}
@@ -0,0 +1,12 @@
package com.cobblemon.gradle.extension
import org.gradle.api.file.FileCollection
abstract class CobblemonGradleExtension {
var additionalAccessWideners: FileCollection? = null
var convertAccessWideners = true
companion object {
const val EXTENSION_NAME = "cobblemon"
}
}
@@ -0,0 +1,82 @@
package com.cobblemon.gradle.extension.tasks
import dev.architectury.at.AccessChange
import dev.architectury.at.AccessTransform
import dev.architectury.at.AccessTransformSet
import dev.architectury.at.ModifierChange
import dev.architectury.at.io.AccessTransformFormats
import net.fabricmc.accesswidener.AccessWidenerReader
import net.fabricmc.accesswidener.AccessWidenerVisitor
import org.cadixdev.bombe.type.signature.MethodSignature
import org.gradle.api.DefaultTask
import org.gradle.api.file.FileCollection
import org.gradle.api.tasks.InputFiles
import org.gradle.api.tasks.Internal
import org.gradle.api.tasks.OutputFiles
import org.gradle.api.tasks.TaskAction
import java.io.Writer
import java.nio.file.Files
abstract class ConvertAccessWidenersTask : DefaultTask() {
abstract var accessWideners: FileCollection
@InputFiles get
@Internal
val accessTransformerDir = project.layout.buildDirectory.dir("access-transformers")
@OutputFiles
val accessTransformers = project.files ({
accessWideners.files.map {
accessTransformerDir.get().file(it.name.replace("accesswidener", "accesstransformer.cfg"))
}
})
@TaskAction
fun convertAccessWideners() {
accessWideners.files.forEach { file ->
val awFile = Files.newBufferedReader(file.toPath())
val result = AccessTransformSet.create();
AccessWidenerReader(object : AccessWidenerVisitor {
override fun visitClass(name: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(name).merge(toAt(access));
}
override fun visitMethod(owner: String, name: String, descriptor: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(owner).mergeMethod(MethodSignature.of(name, descriptor), toAt(access));
}
override fun visitField(owner: String, name: String, descriptor: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(owner).mergeField(name, toAt(access));
}
}).read(awFile)
val outputFile = accessTransformerDir.get().file(
file.name.replace("accesswidener", "accesstransformer.cfg")
)
var outputWriter: Writer? = null
try {
outputWriter = outputFile.asFile.writer()
AccessTransformFormats.FML.write(outputWriter, result)
}
finally {
outputWriter?.flush()
outputWriter?.close()
}
}
}
private fun toAt(access: AccessWidenerReader.AccessType): AccessTransform {
return when (access) {
AccessWidenerReader.AccessType.ACCESSIBLE -> AccessTransform.of(AccessChange.PUBLIC)
AccessWidenerReader.AccessType.EXTENDABLE, AccessWidenerReader.AccessType.MUTABLE -> AccessTransform.of(
AccessChange.PUBLIC,
ModifierChange.REMOVE
)
}
}
companion object {
const val NAME = "convertAccessWideners"
}
}
@@ -0,0 +1,33 @@
package com.cobblemon.gradle.extension.tasks
import org.gradle.api.DefaultTask
import org.gradle.api.Task
import org.gradle.api.file.FileCollection
import org.gradle.api.tasks.InputFiles
import org.gradle.api.tasks.Internal
import org.gradle.api.tasks.OutputFile
import org.gradle.api.tasks.OutputFiles
import org.gradle.api.tasks.TaskAction
abstract class UnzipAccessWidenersTask : DefaultTask() {
abstract var accessWidenerZips: FileCollection
@InputFiles get
@OutputFiles
val outputFiles = project.provider {
project.files(accessWidenerZips.flatMap { zip ->
project.zipTree(zip).files.map { OUTPUT_DIR.get().file(it.name) }
})
}
@Internal
val OUTPUT_DIR = project.layout.buildDirectory.dir("cobblemon-working/access-wideners")
@TaskAction
fun run() {
project.copy {
it.from(accessWidenerZips.map(project::zipTree))
it.into(OUTPUT_DIR)
}
}
}
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@@ -1,12 +1,14 @@
plugins {
id("cobblemon.root-conventions")
//id("cobblemon.root-conventions")
id ("net.nemerosa.versioning") version "3.1.0"
}
version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
/*
if (isSnapshot) {
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
}
*/
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@@ -1,68 +1,102 @@
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
import utilities.isSnapshot
import utilities.version
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
plugins {
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id("net.nemerosa.versioning") version "3.1.0"
kotlin("jvm") version "2.1.0"
id ("net.neoforged.moddev") version "2.0.75"
id("net.kyori.blossom") version "2.1.0"
id("com.github.johnrengelman.shadow") version "8.1.1"
id("com.cobblemon.gradle")
}
architectury {
common("neoforge", "fabric")
cobblemon {
additionalAccessWideners = files(sourceSets.main.get().resources).filter { it.extension == "accesswidener" }
}
val rootResources = configurations.create("rootResources") {
isCanBeConsumed = true
isCanBeResolved = false
attributes {
attribute(LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE, objects.named(LibraryElements.RESOURCES))
}
}
val accessWidenerExport = configurations.create("accessWidenerExport") {
isCanBeConsumed = true
isCanBeResolved = false
attributes {
attribute(LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE, objects.named(LibraryElements.OBJECTS))
}
}
tasks.processResources {
exclude("*.accesswidener")
}
tasks.create<Zip>("zipResources") {
dependsOn("processResources")
from(tasks.processResources.get().destinationDir)
this.archiveBaseName = "mod-resources"
}
tasks.create<Zip>("zipAccessWideners") {
from(sourceSets.main.get().resources)
include("*.accesswidener")
this.archiveBaseName = "mod-accesswideners"
}
tasks.jar {
archiveBaseName = "mod"
manifest {
attributes(mapOf("FMLModType" to "GAMELIBRARY"))
}
exclude {
it.file in tasks.processResources.get().outputs.files
}
}
tasks.assemble {
dependsOn(tasks.named("zipResources"))
dependsOn(tasks.named("zipAccessWideners"))
}
artifacts {
add("rootResources", tasks.getByName<Zip>("zipResources"))
add("accessWidenerExport", tasks.getByName("zipAccessWideners"))
}
buildscript {
repositories {
mavenCentral()
gradlePluginPortal()
maven("https://maven.architectury.dev/")
maven("https://maven.fabricmc.net/")
}
}
repositories {
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
mavenLocal()
mavenCentral()
maven("https://maven.fabricmc.net/")
maven("https://maven.blamejared.com/")
maven("https://api.modrinth.com/maven")
maven(url = "../deps")
}
dependencies {
implementation(libs.bundles.kotlin)
modImplementation(libs.fabric.loader)
modApi(libs.molang)
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
compileOnly(libs.bundles.mongo)
compileOnly(libs.bundles.kotlin)
compileOnly(libs.molang)
compileOnly(libs.graal)
compileOnly(libs.jei.api)
compileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
// Showdown
modCompileOnly(libs.graal)
// Data Storage
modCompileOnly(libs.bundles.mongo)
// Unit Testing
compileOnly("net.fabricmc:sponge-mixin:0.15.5+mixin.0.8.7")
compileOnly("io.github.llamalad7:mixinextras-fabric:0.4.1")
testImplementation(libs.bundles.unitTesting)
}
tasks.withType<Test> {
useJUnitPlatform()
testLogging {
setEvents(listOf("failed"))
setExceptionFormat("full")
}
neoForge {
neoFormVersion = "1.21.1-20240808.144430"
interfaceInjectionData.from("src/main/resources/interfaces.json")
validateAccessTransformers = true
}
sourceSets {
@@ -72,7 +106,7 @@ sourceSets {
fun generateLicenseHeader() : String {
val builder = StringBuilder()
builder.append("/*\n")
rootProject.file("HEADER").forEachLine {
project.projectDir.parentFile.resolve("HEADER").forEachLine {
if(it.isEmpty()) {
builder.append(" *").append("\n")
} else {
@@ -85,12 +119,14 @@ sourceSets {
property("license", generateLicenseHeader())
property("modid", "cobblemon")
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("version", project.version as String)
property("isSnapshot", "true")
/*
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
*/
}
}
}
+97
View File
@@ -0,0 +1,97 @@
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
import utilities.isSnapshot
import utilities.version
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
plugins {
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id("net.nemerosa.versioning") version "3.1.0"
}
architectury {
common("neoforge", "fabric")
}
repositories {
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
mavenLocal()
}
dependencies {
implementation(libs.bundles.kotlin)
modImplementation(libs.fabric.loader)
modApi(libs.molang)
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
// Showdown
modCompileOnly(libs.graal)
// Data Storage
modCompileOnly(libs.bundles.mongo)
// Unit Testing
testImplementation(libs.bundles.unitTesting)
}
tasks.withType<Test> {
useJUnitPlatform()
testLogging {
setEvents(listOf("failed"))
setExceptionFormat("full")
}
}
sourceSets {
main {
blossom {
kotlinSources {
fun generateLicenseHeader() : String {
val builder = StringBuilder()
builder.append("/*\n")
rootProject.file("HEADER").forEachLine {
if(it.isEmpty()) {
builder.append(" *").append("\n")
} else {
builder.append(" * ").append(it).append("\n")
}
}
return builder.append(" */").append("\n").toString()
}
property("license", generateLicenseHeader())
property("modid", "cobblemon")
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
}
}
}
}
+95
View File
@@ -0,0 +1,95 @@
[versions]
# Kotlin
kotlin = "2.0.0"
# Plugins
licenser = "0.6.1"
shadow = "8.1.1"
blossom = "2.1.0"
idea-ext = "1.1.7"
# Loom
loom = "1.7-SNAPSHOT"
architectury-plugin = "3.4-SNAPSHOT"
# Common
molang = "1.1.18"
graal = "22.3.0"
icu4j = "71.1"
jei-api = "19.8.2.99"
# Fabric
fabric-loader = "0.16.5"
fabric-api = "0.104.0+1.21.1"
fabric-kotlin = "1.11.0+kotlin.2.0.0"
fabric-permissions-api = "0.2-SNAPSHOT"
lambDynamicLights = "3.0.1+1.21.1"
debugutils-fabric = "1.21-1.0.6-fabric"
# NeoForge
neoforge = "21.1.66"
neo-kotlin-for-forge = "5.5.0"
debugutils-forge = "1.21-1.0.6-neoforge"
# Data Storage
mongo = "4.10.2"
# Testing
junit = "5.9.0"
mockito = "5.2.0"
mockk = "1.12.1"
classgraph = "4.8.153"
[libraries]
# General Buildscript Plugins
kotlin = { group = "org.jetbrains.kotlin", name = "kotlin-gradle-plugin", version.ref = "kotlin" }
loom = { group = "dev.architectury", name = "architectury-loom", version.ref = "loom" }
architectury = { group = "architectury-plugin", name = "architectury-plugin.gradle.plugin", version.ref = "architectury-plugin" }
shadow = { group = "com.github.johnrengelman", name = "shadow", version.ref = "shadow" }
blossom = { group = "net.kyori", name = "blossom", version.ref = "blossom" }
ideaExt = { group = "org.jetbrains.gradle.plugin.idea-ext", name = "org.jetbrains.gradle.plugin.idea-ext.gradle.plugin", version.ref = "idea-ext"}
licenser = { group = "gradle.plugin.org.cadixdev.gradle", name = "licenser", version.ref = "licenser" }
# Kotlin
kotlin-stdlib = { group = "org.jetbrains.kotlin", name = "kotlin-stdlib-jdk8", version.ref = "kotlin" }
kotlin-reflect = { group = "org.jetbrains.kotlin", name = "kotlin-reflect", version.ref = "kotlin" }
# Common
jei-api = { group = "mezz.jei", name = "jei-1.21-common-api", version.ref = "jei-api"}
molang = { group = "local.com.bedrockk", name = "molang", version.ref = "molang" }
graal = { group = "org.graalvm.js", name = "js", version.ref = "graal" }
icu4j = { group = "com.ibm.icu", name = "icu4j", version.ref = "icu4j" }
# Fabric
fabric-loader = { group = "net.fabricmc", name = "fabric-loader", version.ref = "fabric-loader" }
fabric-api = { group = "net.fabricmc.fabric-api", name = "fabric-api", version.ref = "fabric-api" }
fabric-kotlin = { group = "net.fabricmc", name = "fabric-language-kotlin", version.ref = "fabric-kotlin" }
fabric-permissions = { group = "me.lucko", name = "fabric-permissions-api", version.ref = "fabric-permissions-api" }
adorn-fabric = { group = "maven.modrinth", name = "adorn", version = "6.0.0-neoforge"}
lambDynamicLights = { group = "maven.modrinth", name = "lambdynamiclights", version.ref = "lambDynamicLights"}
jei-api-fabric = { group = "mezz.jei", name = "jei-1.21-fabric-api", version.ref = "jei-api" }
jei-fabric = { group = "mezz.jei", name = "jei-1.21-fabric", version.ref = "jei-api"}
fabric-debugutils = { group = "maven.modrinth", name = "debugutils", version.ref = "debugutils-fabric"}
# NeoForge
neoforge = { group = "net.neoforged", name = "neoforge", version.ref = "neoforge" }
neo-kotlin-forge = { group = "thedarkcolour", name = "kotlinforforge-neoforge", version.ref = "neo-kotlin-for-forge" }
neoforge-debugutils = { group = "maven.modrinth", name = "debugutils", version.ref = "debugutils-forge"}
# Data Storage
mongo-driver-core = { group = "org.mongodb", name = "mongodb-driver-core", version.ref = "mongo" }
mongo-driver-sync = { group = "org.mongodb", name = "mongodb-driver-sync", version.ref = "mongo" }
# Testing
junit = { group = "org.junit.jupiter", name = "junit-jupiter", version.ref = "junit" }
mockito-core = { group = "org.mockito", name = "mockito-core", version.ref = "mockito" }
mock-kotlin = { group = "io.mockk", name = "mockk", version.ref = "mockk" }
classgraph = { group = "io.github.classgraph", name = "classgraph", version.ref = "classgraph" }
[bundles]
kotlin = [ "kotlin-stdlib", "kotlin-reflect" ]
fabric = [ "fabric-kotlin", "fabric-permissions" ]
fabric-integrations-compileOnly = [ "adorn-fabric", "lambDynamicLights", "jei-api-fabric" ]
fabric-integrations-runtimeOnly = [ "jei-fabric" ]
mongo = [ "mongo-driver-core", "mongo-driver-sync" ]
unitTesting = [ "junit", "mockito-core", "mock-kotlin", "classgraph" ]
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.api.events.CobblemonEvents;
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies;
import com.cobblemon.mod.common.api.storage.party.PartyStore;
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore;
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData;
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity;
@@ -179,10 +178,10 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Override @Nullable
public PokedexEntityData resolvePokemonScan() {
if (CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())){
if(CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())){
return getDataFromShoulderPokemon(this.getShoulderEntityRight());
}
if (CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())){
if(CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())){
return getDataFromShoulderPokemon(this.getShoulderEntityLeft());
}
return null;
@@ -191,34 +190,30 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Nullable @Unique
private PokedexEntityData getDataFromShoulderPokemon(CompoundTag shoulderTag) {
CompoundTag pokemonTag = shoulderTag.getCompound(DataKeys.POKEMON);
if (pokemonTag.isEmpty()) return null;
if(pokemonTag.isEmpty()) return null;
Species species = PokemonSpecies.INSTANCE.getByIdentifier(ResourceLocation.parse(pokemonTag.getString(DataKeys.POKEMON_SPECIES_IDENTIFIER)));
if (species == null) return null;
if(species == null) return null;
String formId = pokemonTag.getString(DataKeys.POKEMON_FORM_ID);
FormData form = species.getStandardForm();
List<FormData> formList = species.getForms().stream().filter(it -> it.formOnlyShowdownId().equals(formId)).toList();
if (!formList.isEmpty()) form = formList.getFirst();
if (form == null) return null;
if(!formList.isEmpty()) form = formList.getFirst();
if(form == null) return null;
String genderString = pokemonTag.getString(DataKeys.POKEMON_GENDER);
if (genderString.isEmpty()) return null;
if(genderString.isEmpty()) return null;
Gender gender = Gender.valueOf(genderString);
boolean shiny = pokemonTag.getBoolean(DataKeys.POKEMON_SHINY);
int level = pokemonTag.getInt(DataKeys.POKEMON_LEVEL);
Set<String> aspects = shoulderTag.getList(DataKeys.SHOULDER_ASPECTS, Tag.TAG_STRING).stream().map(Tag::getAsString).collect(Collectors.toSet());
Pokemon pokemon = new Pokemon();
if (level().isClientSide) {
pokemon.setSpecies(species);
pokemon.setForm(form);
pokemon.setGender(gender);
pokemon.setShiny(shiny);
pokemon.setLevel(level);
pokemon.setForcedAspects(aspects);
} else {
PlayerPartyStore party = Cobblemon.INSTANCE.getStorage().getParty(this.getUUID(), this.registryAccess());
pokemon = party.get(shoulderTag.getUUID(DataKeys.SHOULDER_UUID));
}
return new PokedexEntityData(pokemon, null);
return new PokedexEntityData(
species,
form,
gender,
aspects,
shiny,
level,
this.getUUID()
);
}
@Override
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.api.SeasonResolver
import com.cobblemon.mod.common.api.data.DataProvider
import com.cobblemon.mod.common.api.drop.CommandDropEntry
import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.EvolutionItemDropEntry
import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
@@ -201,7 +200,6 @@ object Cobblemon {
DropEntry.register("command", CommandDropEntry::class.java)
DropEntry.register("item", ItemDropEntry::class.java, isDefault = true)
DropEntry.register("evolution", EvolutionItemDropEntry::class.java)
ExperienceGroups.registerDefaults()
CaptureCalculators.registerDefaults()
@@ -220,7 +218,7 @@ object Cobblemon {
storage.onPlayerDataSync(it)
playerDataManager.syncAllToPlayer(it)
starterHandler.handleJoin(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel, this.config.maxPokemonLevel, this.config.maxPokemonFriendship, this.config.maxDynamaxLevel).sendToPlayer(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel, this.config.maxPokemonLevel).sendToPlayer(it)
}
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -258,8 +256,6 @@ object Cobblemon {
// Lowest priority because this applies after luxury ball bonus as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(Priority.LOWEST) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) //these affects are only meant to affect positive gains
return@subscribe
// Our Luxury ball spec is diff from official, but we will still assume these stack
if (event.pokemon.heldItemNoCopy().`is`(CobblemonItemTags.IS_FRIENDSHIP_BOOSTER)) {
increment += increment * 0.5F
@@ -317,7 +317,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
// Plants
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
@@ -41,23 +40,17 @@ interface DropEntry {
* to be dropped.
*/
val percentage: Float
/**
* The drop's quantity when doing selection from the [DropTable]. See the drop table documentation for more on how
* this works.
*/
val quantity: Int
/**
* The maximum number of times the item can be selected drop the [DropTable]. In most cases this will just be 1,
* meaning that the item, once picked, cannot be picked again. A larger value will allow the same [DropEntry] from
* appearing multiple times in a drop action.
*/
val maxSelectableTimes: Int
/** Whether this is considered a possible drop at the moment or not */
fun canDrop(pokemon: Pokemon?): Boolean = true
/** The logic to use to actually drop the thing. */
fun drop(entity: LivingEntity?, world: ServerLevel, pos: Vec3, player: ServerPlayer?)
}
@@ -11,13 +11,11 @@ package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.events.CobblemonEvents.LOOT_DROPPED
import com.cobblemon.mod.common.api.events.drops.LootDroppedEvent
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import kotlin.random.Random
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
/**
@@ -47,11 +45,9 @@ class DropTable {
* Gets a drop list from this table as a list of [DropEntry]. You can specify the range of drop quantity totals
* that will be possible, or if you leave it blank it will use [DropTable.amount].
*/
fun getDrops(amount: IntRange = this.amount, pokemon: Pokemon? = null): List<DropEntry> {
fun getDrops(amount: IntRange = this.amount): List<DropEntry> {
val chosenAmount = amount.random()
val possibleDrops = entries.filter {
it.quantity <= chosenAmount && it.canDrop(pokemon)
}.toMutableList()
val possibleDrops = entries.filter { it.quantity <= chosenAmount }.toMutableList()
if (possibleDrops.isEmpty()) {
return emptyList()
@@ -91,10 +87,11 @@ class DropTable {
world: ServerLevel,
pos: Vec3,
player: ServerPlayer?,
amount: IntRange = this.amount,
pokemon: Pokemon? = null,
amount: IntRange = this.amount
) {
val drops = getDrops(amount, pokemon).toMutableList()
val drops = getDrops(amount).toMutableList()
val heldItem = (entity as PokemonEntity).pokemon.heldItemNoCopy()
if (!heldItem.isEmpty) entity.spawnAtLocation(heldItem.item)
LOOT_DROPPED.postThen(
event = LootDroppedEvent(this, player, entity, drops),
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
@@ -1,18 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.pokemon.evolution.requirement.EvolutionRequirement
import com.cobblemon.mod.common.pokemon.Pokemon
class EvolutionItemDropEntry : ItemDropEntry() {
val requirements: MutableSet<EvolutionRequirement> = mutableSetOf()
override fun canDrop(pokemon: Pokemon?): Boolean = pokemon != null && requirements.all { it.check(pokemon) }
}
@@ -18,17 +18,19 @@ import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntityData: PokedexEntityData, val scannedEntity: ScannableEntity) {
val pokedexEntityData: PokedexEntityData
get() = scannedPokemonEntityData
val isOwned: Boolean
get() = scannedPokemonEntityData.pokemon.getOwnerUUID() == player.uuid
get() = scannedPokemonEntityData.ownerUUID == player.uuid
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"pokemon" to scannedPokemonEntityData.pokemon.struct,
"disguise" to (scannedPokemonEntityData.disguise?.struct ?: DoubleValue.ZERO),
"pokemon" to scannedPokemonEntityData.struct,
"entity" to {
when (scannedEntity) {
is LivingEntity -> scannedEntity.asMostSpecificMoLangValue()
else -> DoubleValue.ZERO
else -> DoubleValue(0.0)
}
},
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -19,11 +18,5 @@ import com.cobblemon.mod.common.pokemon.Pokemon
*/
data class FriendshipUpdatedEvent(
val pokemon: Pokemon,
val newFriendshipInitial: Int
)
{
var newFriendship: Int = newFriendshipInitial
set(value) {
field = value.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
}
}
var newFriendship: Int
)
@@ -17,14 +17,16 @@ import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.FormDexRecord
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getPlayer
import com.mojang.datafixers.util.Either
import java.util.UUID
/**
* Event that fires when a Pokémon's information is gained or updated in the Pokédex.
*/
sealed interface PokedexDataChangedEvent {
val dataSource: PokedexEntityData
val dataSource: Either<PokedexEntityData, Pokemon>
val knowledge: PokedexEntryProgress
val playerUUID: UUID
val record: FormDexRecord
@@ -35,22 +37,22 @@ sealed interface PokedexDataChangedEvent {
fun getContext(): MutableMap<String, MoValue> {
return mutableMapOf(
"player" to (playerUUID.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO),
"pokemon" to dataSource.pokemon.struct,
"disguise" to (dataSource.disguise?.struct ?: DoubleValue.ZERO),
"pokemon" to dataSource.map({ DoubleValue.ZERO }, { it.struct }),
"data" to dataSource.map({ it.struct }, { DoubleValue.ZERO }),
"knowledge" to StringValue(knowledge.name.lowercase()),
"pokedex" to pokedexManager.struct
)
}
class Pre(
override val dataSource: PokedexEntityData,
override val dataSource: Either<PokedexEntityData, Pokemon>,
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent, Cancelable()
class Post(
override val dataSource: PokedexEntityData,
override val dataSource: Either<PokedexEntityData, Pokemon>,
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
@@ -54,15 +54,7 @@ class BenchedMoves : Iterable<BenchedMove> {
}
}
fun add(benchedMove: BenchedMove): Boolean {
if (any { it.moveTemplate == benchedMove.moveTemplate }) {
return false
}
doThenEmit { benchedMoves.add(benchedMove) }
return true
}
fun add(benchedMove: BenchedMove) = doThenEmit { benchedMoves.add(benchedMove) }
fun addAll(benchedMoves: Iterable<BenchedMove>) = doThenEmit { this.benchedMoves.addAll(benchedMoves) }
fun clear() = doThenEmit { benchedMoves.clear() }
fun remove(benchedMove: BenchedMove) = doThenEmit { benchedMoves.remove(benchedMove) }
@@ -134,21 +134,18 @@ class MoveSet : Iterable<Move> {
return json
}
fun add(move: Move): Boolean {
fun add(move: Move) {
if (any { it.template == move.template }) {
return false
return
}
for (i in 0 until MOVE_COUNT) {
if (moves[i] == null) {
moves[i] = move
move.observable.subscribe { this.update() }
update()
return true
return
}
}
return false
}
fun update() {
@@ -57,7 +57,6 @@ class NPCClass {
var isInvulnerable = false
var isLeashable = true
var allowProjectileHits = true
var hideNameTag = false
// If you're adding stuff here, add it to NPCPreset and NPCClassAdapter too
@@ -98,7 +97,6 @@ class NPCClass {
buffer.writeBoolean(isInvulnerable)
buffer.writeBoolean(isLeashable)
buffer.writeBoolean(allowProjectileHits)
buffer.writeBoolean(hideNameTag)
}
fun decode(buffer: RegistryFriendlyByteBuf) {
@@ -150,6 +148,5 @@ class NPCClass {
isInvulnerable = buffer.readBoolean()
isLeashable = buffer.readBoolean()
allowProjectileHits = buffer.readBoolean()
hideNameTag = buffer.readBoolean()
}
}
@@ -37,7 +37,6 @@ class NPCPreset {
var isInvulnerable: Boolean? = null
var isLeashable: Boolean? = null
var allowProjectileHits: Boolean? = null
var hideNameTag: Boolean? = null
fun applyTo(npcClass: NPCClass) {
resourceIdentifier?.let { npcClass.resourceIdentifier = it }
@@ -64,6 +63,5 @@ class NPCPreset {
isInvulnerable?.let { npcClass.isInvulnerable = it }
isLeashable?.let { npcClass.isLeashable = it }
allowProjectileHits?.let { npcClass.allowProjectileHits = it }
hideNameTag?.let { npcClass.hideNameTag = it }
}
}
@@ -78,7 +78,6 @@ any number of presets and the properties of those presets will be merged into th
"skill": 5,
"autoHealParty": true,
"randomizePartyOrder": true,
"hideNameTag": false,
"party": {
"type": "simple",
"pokemon": [
@@ -412,7 +411,4 @@ Pokémon in the party.
### ai
The AI property is an array of brain configurations. This is used to configure the behaviours of the NPC. See
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
### hideNameTag
Whether the NPC's nametag should be hidden or not. Defaults to false.
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
@@ -202,8 +202,6 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
// Luxury ball effect, low priority as it must be triggered before soothe bell as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOW) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) //these affects are only meant to affect positive gains
return@subscribe
if (increment <= 1F) {
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
@@ -42,10 +42,7 @@ class BaseStatModifier(
override fun behavior(thrower: LivingEntity, pokemon: Pokemon): CatchRateModifier.Behavior = CatchRateModifier.Behavior.MULTIPLY
override fun isValid(thrower: LivingEntity, pokemon: Pokemon): Boolean {
val valStat = pokemon.form.baseStats[this.stat] ?: return false
return comparator(valStat)
}
override fun isValid(thrower: LivingEntity, pokemon: Pokemon): Boolean = pokemon.form.baseStats[this.stat] != null
override fun modifyCatchRate(currentCatchRate: Float, thrower: LivingEntity, pokemon: Pokemon): Float = this.behavior(thrower, pokemon).mutator(currentCatchRate, this.value(thrower, pokemon))
@@ -96,21 +96,15 @@ abstract class AbstractPokedexManager {
}
fun getNewInformation(pokedexEntityData: PokedexEntityData): PokedexLearnedInformation {
val speciesRecord = getSpeciesRecord(pokedexEntityData.getApparentSpecies().resourceIdentifier)
val speciesRecord = getSpeciesRecord(pokedexEntityData.species.resourceIdentifier)
if (speciesRecord == null || speciesRecord.getKnowledge() == PokedexEntryProgress.NONE) {
return PokedexLearnedInformation.SPECIES
}
val formRecord = speciesRecord.getFormRecord(pokedexEntityData.getApparentForm().name)
val formRecord = speciesRecord.getFormRecord(pokedexEntityData.form.name)
if (formRecord == null || formRecord.knowledge == PokedexEntryProgress.NONE) {
return PokedexLearnedInformation.FORM
}
// Can't update aspects on a disguise
if (pokedexEntityData.disguise != null) {
return PokedexLearnedInformation.NONE
}
if (pokedexEntityData.pokemon.aspects.any { !speciesRecord.hasAspect(it) } || pokedexEntityData.pokemon.gender !in formRecord.getGenders() || !formRecord.hasSeenShinyState(pokedexEntityData.pokemon.shiny)) {
if (pokedexEntityData.aspects.any{ !speciesRecord.hasAspect(it) } || pokedexEntityData.gender !in formRecord.getGenders() || !formRecord.hasSeenShinyState(pokedexEntityData.shiny)) {
return PokedexLearnedInformation.VARIATION
}
return PokedexLearnedInformation.NONE
@@ -89,15 +89,21 @@ class FormDexRecord {
it.knowledge = knowledge
}
fun encountered(pokemon: Pokemon) {
if (wouldBeDifferent(pokemon, PokedexEntryProgress.ENCOUNTERED)) {
addInformation(pokemon, PokedexEntryProgress.ENCOUNTERED)
}
}
fun encountered(pokedexEntityData: PokedexEntityData) {
if (wouldBeDifferent(pokedexEntityData, PokedexEntryProgress.ENCOUNTERED)) {
addInformation(pokedexEntityData, PokedexEntryProgress.ENCOUNTERED)
}
}
fun caught(pokedexEntityData: PokedexEntityData) {
if (wouldBeDifferent(pokedexEntityData, PokedexEntryProgress.CAUGHT)) {
addInformation(pokedexEntityData, PokedexEntryProgress.CAUGHT)
fun caught(pokemon: Pokemon) {
if (wouldBeDifferent(pokemon, PokedexEntryProgress.CAUGHT)) {
addInformation(pokemon, PokedexEntryProgress.CAUGHT)
}
}
@@ -119,18 +125,47 @@ class FormDexRecord {
speciesDexRecord.onFormRecordUpdated(this)
}
private fun addInformation(pokemon: Pokemon, knowledge: PokedexEntryProgress) {
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.postThen(
PokedexDataChangedEvent.Pre(
Either.right(pokemon),
knowledge,
pokedexManager.uuid,
this
),
ifSucceeded = {
genders.add(pokemon.gender)
seenShinyStates.add(if (pokemon.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
speciesDexRecord.addInformation(pokemon, knowledge)
speciesDexRecord.onFormRecordUpdated(this)
CobblemonEvents.POKEDEX_DATA_CHANGED_POST.post(
PokedexDataChangedEvent.Post(
Either.right(pokemon),
knowledge,
pokedexManager.uuid,
this
)
)
})
}
}
private fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.postThen(
PokedexDataChangedEvent.Pre(
pokedexEntityData,
knowledge,
pokedexManager.uuid,
this
Either.left(pokedexEntityData),
knowledge,
pokedexManager.uuid,
this
),
ifSucceeded = {
genders.add(pokedexEntityData.pokemon.gender)
seenShinyStates.add(if (pokedexEntityData.pokemon.shiny) "shiny" else "normal")
genders.add(pokedexEntityData.gender)
seenShinyStates.add(if (pokedexEntityData.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
@@ -138,10 +173,10 @@ class FormDexRecord {
speciesDexRecord.onFormRecordUpdated(this)
CobblemonEvents.POKEDEX_DATA_CHANGED_POST.post(
PokedexDataChangedEvent.Post(
pokedexEntityData,
knowledge,
pokedexManager.uuid,
this
Either.left(pokedexEntityData),
knowledge,
pokedexManager.uuid,
this
)
)
}
@@ -149,10 +184,19 @@ class FormDexRecord {
}
}
/** Returns whether the given [Pokemon] and [knowledge] would add new information to the Pokédex.*/
fun wouldBeDifferent(pokemon: Pokemon, knowledge: PokedexEntryProgress): Boolean {
return pokemon.gender !in genders
|| (pokemon.shiny && "shiny" !in seenShinyStates)
|| (!pokemon.shiny && "normal" !in seenShinyStates)
|| knowledge.ordinal > this.knowledge.ordinal
|| speciesDexRecord.wouldBeDifferent(pokemon)
}
fun wouldBeDifferent(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress): Boolean {
return pokedexEntityData.pokemon.gender !in genders
|| (pokedexEntityData.pokemon.shiny && "shiny" !in seenShinyStates)
|| (!pokedexEntityData.pokemon.shiny && "normal" !in seenShinyStates)
return pokedexEntityData.gender !in genders
|| (pokedexEntityData.shiny && "shiny" !in seenShinyStates)
|| (!pokedexEntityData.shiny && "normal" !in seenShinyStates)
|| knowledge.ordinal > this.knowledge.ordinal
|| speciesDexRecord.wouldBeDifferent(pokedexEntityData)
}
@@ -30,19 +30,19 @@ class PokedexManager(
fun encounter(pokemon: Pokemon) {
val speciesId = pokemon.species.resourceIdentifier
val formName = pokemon.form.name
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(PokedexEntityData(pokemon = pokemon, disguise = null))
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(pokemon)
}
fun encounter(pokedexEntityData: PokedexEntityData) {
val speciesId = pokedexEntityData.getApparentSpecies().resourceIdentifier
val formName = pokedexEntityData.getApparentForm().name
val speciesId = pokedexEntityData.species.resourceIdentifier
val formName = pokedexEntityData.form.name
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(pokedexEntityData)
}
fun catch(pokemon: Pokemon) {
val speciesId = pokemon.species.resourceIdentifier
val formName = pokemon.form.name
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).caught(PokedexEntityData(pokemon = pokemon, disguise = null))
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).caught(pokemon)
}
override fun markDirty() {
@@ -97,7 +97,7 @@ class SpeciesDexRecord {
}
fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
aspects.addAll(pokedexEntityData.pokemon.aspects)
aspects.addAll(pokedexEntityData.aspects)
}
fun addAspects(addedAspects: Set<String>) {
@@ -107,7 +107,7 @@ class SpeciesDexRecord {
/** Returns true if the given Pokémon contains new information. Internal because it's only to be called from [FormDexRecord.wouldBeDifferent]. */
internal fun wouldBeDifferent(pokemon: Pokemon) = pokemon.aspects.any { it !in aspects }
internal fun wouldBeDifferent(pokedexEntityData: PokedexEntityData) = pokedexEntityData.pokemon.aspects.any { it !in aspects }
internal fun wouldBeDifferent(pokedexEntityData: PokedexEntityData) = pokedexEntityData.aspects.any { it !in aspects }
fun getOrCreateFormRecord(formName: String): FormDexRecord {
return formRecords.getOrPut(formName.lowercase()) {
@@ -468,10 +468,6 @@ open class PokemonProperties {
return this.commonMatches(pokemonEntity.pokemon) && this.customProperties.none { !it.matches(pokemonEntity) }
}
fun matches(properties: PokemonProperties): Boolean {
return properties.asString() == this.asString()
}
private fun commonMatches(pokemon: Pokemon): Boolean {
level?.takeIf { it != pokemon.level }?.let { return false }
shiny?.takeIf { it != pokemon.shiny }?.let { return false }
@@ -809,7 +805,7 @@ open class PokemonProperties {
private fun createAbility(id: String, form: FormData): Ability? {
val ability = Abilities.get(id) ?: return null
val potentialAbility = form.abilities.firstOrNull { potential -> potential.template == ability } ?: return ability.create(true)
return potentialAbility.template.create(false, potentialAbility.priority)
return potentialAbility.template.create(false)
}
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
import com.cobblemon.mod.common.api.drop.DropTable
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.pokemon.PokemonGainedEvent
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEvent
@@ -33,8 +32,9 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import net.minecraft.server.level.ServerLevel
import net.minecraft.client.Minecraft
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.network.protocol.game.ClientboundSoundPacket
import net.minecraft.sounds.SoundSource
import net.minecraft.world.entity.Entity
import net.minecraft.world.item.ItemStack
@@ -80,11 +80,6 @@ interface Evolution : EvolutionLike {
*/
val learnableMoves: MutableSet<MoveTemplate>
/**
* The items that will drop once the evolution finishes.
*/
val drops: DropTable
/**
* Checks if the given [Pokemon] passes all the conditions and is ready to evolve.
*
@@ -105,6 +100,9 @@ interface Evolution : EvolutionLike {
* @param pokemon The [Pokemon] being evolved.
*/
fun evolve(pokemon: Pokemon): Boolean {
if (this.consumeHeldItem) {
pokemon.swapHeldItem(ItemStack.EMPTY)
}
if (this.optional) {
// All the networking is handled under the hood, see EvolutionController.
return pokemon.evolutionProxy.server().add(this)
@@ -200,41 +198,19 @@ interface Evolution : EvolutionLike {
val movesToLearn = previousSpeciesLearnableMoves + this.learnableMoves
movesToLearn.forEach { move ->
val couldAddMove =
if (pokemon.moveSet.hasSpace()) {
pokemon.moveSet.add(move.create())
} else {
pokemon.benchedMoves.add(BenchedMove(move, 0))
}
val previousSpeciesKnewMove = previousSpeciesLearnableMoves.any { move.name == it.name }
if (couldAddMove && !previousSpeciesKnewMove) {
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
if (pokemon.moveSet.hasSpace()) {
pokemon.moveSet.add(move.create())
} else {
pokemon.benchedMoves.add(BenchedMove(move, 0))
}
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
}
// we want to instantly tick for example you might only evolve your Bulbasaur at level 34 so Venusaur should be immediately available
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
this.shed(pokemon)
if (this.consumeHeldItem) {
pokemon.swapHeldItem(ItemStack.EMPTY)
}
val ownerPlayer = pokemon.getOwnerPlayer()
if (ownerPlayer != null && ownerPlayer.level().gameRules.getBoolean(CobblemonGameRules.DO_POKEMON_LOOT)) {
drops.drop(
pokemon.entity,
ownerPlayer.level() as ServerLevel,
pokemon.entity?.position() ?: ownerPlayer.position(),
ownerPlayer,
pokemon = pokemon
)
}
CobblemonEvents.EVOLUTION_COMPLETE.post(EvolutionCompleteEvent(pokemon, this))
CobblemonEvents.POKEMON_GAINED.post(PokemonGainedEvent(pokemon.getOwnerUUID()!!, pokemon))
}
@@ -242,4 +218,4 @@ interface Evolution : EvolutionLike {
fun applyTo(pokemon: Pokemon) {
result.apply(pokemon)
}
}
}
@@ -21,12 +21,6 @@ object CobblemonPokemonLabels {
*/
const val LEGENDARY = "legendary"
/**
* Represents a Pokémon who is typically banned or has restricted usage in competitive sanctions.
* For example usage see this [VGC](https://www.pokemon.com/us/pokemon-news/trainers-can-once-again-use-a-restricted-pokemon-in-ranked-battles-series-10-starting-august-1-2021) page.
*/
const val RESTRICTED = "restricted"
/**
* Represents a mythical Pokémon.
* In Cobblemon terms they do not exist since we do not share the concept of timed event only Pokémon but the official ones are still tagged.
@@ -34,21 +28,14 @@ object CobblemonPokemonLabels {
const val MYTHICAL = "mythical"
/**
* Represents Pokémon that receive a boosted catch rate from the Beast Ball. (Due to Beast Boost)
* Does not include [thematically related](https://bulbapedia.bulbagarden.net/wiki/Ultra_Beast#Related_Pok%C3%A9mon) beasts.
* Represents Pokémon that originate from Ultra Space.
*/
const val ULTRA_BEAST = "ultra_beast"
/**
* Represents a Pokémon whose family could be derived from resurrecting a fossil.
* Represents the pseudo legendary Pokémon.
*/
const val FOSSIL = "fossil"
/**
* Represents the "pseudo-legendary" Pokémon. (Slow-rate three-stage lines with a base stat total of 600)
* Term reference on this [Pokémon Center](https://www.pokemoncenter.com/search/powerhouse) page.
*/
const val POWERHOUSE = "powerhouse"
const val PSEUDO_LEGENDARY = "pseudo_legendary"
/**
* Represents a baby Pokémon, this is not just a first stage Pokémon species, it is also unable to breed.
@@ -65,55 +52,52 @@ object CobblemonPokemonLabels {
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val KANTONIAN_FORM = "kantonian_form"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
* Source for adjectival form: [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Johto#Trivia)
*/
const val JOHTONIAN_FORM = "johtonian_form"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
* Source for adjectival form:[Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Hoenn#Trivia)
*/
const val HOENNIAN_FORM = "hoennian_form"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
* Source for adjectival form:[Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Sinnoh#Trivia)
*/
const val SINNOHAN_FORM = "sinnohan_form"
const val REGIONAL_OF_KANTO = "kanto_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val UNOVAN_FORM = "unovan_form"
const val REGIONAL_OF_JOHTO = "johto_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val KALOSIAN_FORM = "kalosian_form"
const val REGIONAL_OF_HOENN = "hoenn_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val REGIONAL_OF_SINNOH = "sinnoh_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val REGIONAL_OF_UNOVA = "unova_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val REGIONAL_OF_KALOS = "kalos_regional"
/**
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Alolan_Form) page.
*/
const val ALOLAN_FORM = "alolan_form"
const val REGIONAL_OF_ALOLA = "alola_regional"
/**
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Galarian_Form) page.
*/
const val GALARIAN_FORM = "galarian_form"
const val REGIONAL_OF_GALAR = "galar_regional"
/**
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Hisuian_Form) page.
*/
const val HISUIAN_FORM = "hisuian_form"
const val REGIONAL_OF_HISUI = "hisui_regional"
/**
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Paldean_Form) page.
*/
const val PALDEAN_FORM = "paldean_form"
const val REGIONAL_OF_PALDEA = "paldea_regional"
/**
* Represents a mega evolution.
@@ -140,7 +124,7 @@ object CobblemonPokemonLabels {
const val TOTEM = "totem"
/**
* Represents Pokémon that trigger the Booster Energy item (due to Protosynthesis/Quark Drive)
* Represents a Paradox species.
* For more information see the [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon) page.
*/
const val PARADOX = "paradox"
@@ -187,24 +171,12 @@ object CobblemonPokemonLabels {
*/
const val GENERATION_7 = "gen7"
/**
* The "official" designation for Pokémon from Gen 7 (Unknown) and not the Alola region
* This may also include forms of Pokémon that had been previously introduced
*/
const val GENERATION_7B = "gen7b"
/**
* Pokémon from the national Pokédex of 810 to 905
* This may also include forms of Pokémon that had been previously introduced
*/
const val GENERATION_8 = "gen8"
/**
* The "official" designation for Pokémon from Gen 8 (Hisui) and not the Galar region
* This may also include forms of Pokémon that had been previously introduced
*/
const val GENERATION_8A = "gen8a"
/**
* Pokémon from the national Pokédex from 906 to 1008
* This may also include forms of Pokémon that had been previously introduced
@@ -53,7 +53,7 @@ enum class Stats(override val identifier: ResourceLocation, override val display
fun getStat(statKey: String) = when(statKey.lowercase()) {
"hp" -> HP
"atk", "attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
"def", "defense", "defence" -> DEFENCE // Big Pecks states the full stat name "Defense"
"def", "defense" -> DEFENCE // Big Pecks states the full stat name "Defense"
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spe", "speed" -> SPEED
@@ -10,12 +10,15 @@ package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.fishing.BobberSpawnPokemonEvent
import com.cobblemon.mod.common.api.fishing.FishingBait
import com.cobblemon.mod.common.api.pokemon.Natures
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.egg.EggGroup
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.SpawnCause
@@ -24,6 +27,7 @@ import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.api.types.tera.TeraTypes
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.pokemon.Gender
@@ -125,8 +129,8 @@ class FishingSpawnCause(
}
fun alterFriendshipAttempt(pokemonEntity: PokemonEntity, effect: FishingBait.Effect) {
if (pokemonEntity.pokemon.friendship + effect.value > Cobblemon.config.maxPokemonFriendship)
pokemonEntity.pokemon.setFriendship(Cobblemon.config.maxPokemonFriendship)
if (pokemonEntity.pokemon.friendship + effect.value > 255)
pokemonEntity.pokemon.setFriendship(255)
else
pokemonEntity.pokemon.setFriendship(pokemonEntity.pokemon.friendship + effect.value.toInt())
}
@@ -53,7 +53,7 @@ class BestSpawnerConfig {
.create()
const val CONFIG_NAME = "best-spawner-config"
const val INTERNAL_PATH = "/data/${Cobblemon.MODID}/spawning/$CONFIG_NAME.json"
const val INTERNAL_PATH = "data/${Cobblemon.MODID}/spawning/$CONFIG_NAME.json"
const val EXTERNAL_PATH = "config/${Cobblemon.MODID}/spawning/$CONFIG_NAME.json"
fun load(): BestSpawnerConfig {
@@ -77,7 +77,7 @@ class BestSpawnerConfig {
}
private fun loadInternal(): BestSpawnerConfig {
val reader = InputStreamReader(Cobblemon::class.java.getResourceAsStream(INTERNAL_PATH)!!)
val reader = InputStreamReader(Cobblemon.javaClass.classLoader.getResourceAsStream(INTERNAL_PATH)!!)
val config = GSON.fromJson(reader, BestSpawnerConfig::class.java)
reader.close()
return config
@@ -27,15 +27,15 @@ import net.minecraft.world.entity.player.Player
* @since February 21, 2024
*/
open class PlayerInstancedDataStoreManager {
class PlayerInstancedDataStoreManager {
val factories = mutableMapOf<PlayerInstancedDataStoreType, PlayerInstancedDataFactory<*>>()
val saveTasks = mutableMapOf<PlayerInstancedDataStoreType, ScheduledTask>()
open fun setFactory(factory: PlayerInstancedDataFactory<*>, dataType: PlayerInstancedDataStoreType) {
fun setFactory(factory: PlayerInstancedDataFactory<*>, dataType: PlayerInstancedDataStoreType) {
factories[dataType] = factory
}
open fun setup(server: MinecraftServer) {
fun setup(server: MinecraftServer) {
factories.values.forEach {
it.setup(server)
}
@@ -57,62 +57,62 @@ open class PlayerInstancedDataStoreManager {
.build()
}
open fun get(playerId: UUID, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
fun get(playerId: UUID, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
if (!factories.contains(dataType)) {
throw UnsupportedOperationException("No factory registered for $dataType")
}
return factories[dataType]!!.getForPlayer(playerId)
}
open fun get(player: Player, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
fun get(player: Player, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
return get(player.uuid, dataType)
}
open fun saveAllOfOneType(dataType: PlayerInstancedDataStoreType) {
fun saveAllOfOneType(dataType: PlayerInstancedDataStoreType) {
if (!factories.contains(dataType)) {
throw UnsupportedOperationException("No factory registered for $dataType")
}
return factories[dataType]!!.saveAll()
}
open fun saveSingle(playerData: InstancedPlayerData, dataType: PlayerInstancedDataStoreType) {
fun saveSingle(playerData: InstancedPlayerData, dataType: PlayerInstancedDataStoreType) {
if (!factories.contains(dataType)) {
throw UnsupportedOperationException("No factory registered for $dataType")
}
return factories[dataType]!!.saveSingle(playerData.uuid)
}
open fun onPlayerDisconnect(player: ServerPlayer) {
fun onPlayerDisconnect(player: ServerPlayer) {
factories.values.forEach {
it.onPlayerDisconnect(player)
}
}
open fun syncAllToPlayer(player: ServerPlayer) {
fun syncAllToPlayer(player: ServerPlayer) {
factories.values.forEach {
it.sendToPlayer(player)
}
}
open fun saveAllStores() {
fun saveAllStores() {
factories.values.forEach {
it.saveAll()
}
}
open fun getGenericData(player: ServerPlayer): GeneralPlayerData {
fun getGenericData(player: ServerPlayer): GeneralPlayerData {
return getGenericData(player.uuid)
}
open fun getGenericData(playerId: UUID): GeneralPlayerData {
fun getGenericData(playerId: UUID): GeneralPlayerData {
return get(playerId, PlayerInstancedDataStoreTypes.GENERAL) as GeneralPlayerData
}
open fun getPokedexData(player: ServerPlayer): PokedexManager {
fun getPokedexData(player: ServerPlayer): PokedexManager {
return getPokedexData(player.uuid)
}
open fun getPokedexData(playerId: UUID): PokedexManager {
fun getPokedexData(playerId: UUID): PokedexManager {
return get(playerId, PlayerInstancedDataStoreTypes.POKEDEX) as PokedexManager
}
}
@@ -23,72 +23,30 @@ object CobblemonBlockTags {
@JvmField val ALL_HANGING_SIGNS = createTag("all_hanging_signs")
@JvmField val ALL_SIGNS = createTag("all_signs")
@JvmField val ANCIENT_CITY_BLOCKS = createTag("ancient_city_blocks")
@JvmField val APRICORN_LEAVES = createTag("apricorn_leaves")
@JvmField val APRICORN_LOGS = createTag("apricorn_logs")
@JvmField val APRICORN_SAPLINGS = createTag("apricorn_saplings")
@JvmField val APRICORNS = createTag("apricorns")
@JvmField val BERRIES = createTag("berries")
@JvmField val BERRY_REPLACEABLE = createTag("berry_replaceable")
@JvmField val BERRY_SOIL = createTag("berry_soil")
@JvmField val BERRY_WILD_SOIL = createTag("berry_wild_soil")
@JvmField val BLACK_TUMBLESTONE_BRICKS = createTag("black_tumblestone_bricks")
@JvmField val BLACK_TUMBLESTONES = createTag("black_tumblestones")
@JvmField val BLUE_FLOWERS = createTag("blue_flowers")
@JvmField val BERRY_SOIL = createTag("berry_soil")
@JvmField val BERRY_REPLACEABLE = createTag("berry_replaceable")
@JvmField val CEILING_HANGING_SIGNS = createTag("ceiling_hanging_signs")
@JvmField val CROPS = createTag("crops")
@JvmField val DAWN_STONE_ORES = createTag("dawn_stone_ores")
@JvmField val DESERT_PYRAMID_BLOCKS = createTag("desert_pyramid_blocks")
@JvmField val DRIPSTONE_GROWABLE = createTag("dripstone_growable")
@JvmField val DRIPSTONE_REPLACEABLES = createTag("dripstone_replaceables")
@JvmField val DUSK_STONE_ORES = createTag("dusk_stone_ores")
@JvmField val END_CITY_BLOCKS = createTag("end_city_blocks")
@JvmField val EVOLUTION_STONE_BLOCKS = createTag("evolution_stone_blocks")
@JvmField val FIRE_STONE_ORES = createTag("fire_stone_ores")
@JvmField val FLOWERS = createTag("flowers")
@JvmField val FOSSIL_MACHINE_PARTS = createTag("fossil_machine_parts")
@JvmField val GEMSTONES = createTag("gemstones")
@JvmField val GILDED_CHESTS = createTag("gilded_chests")
@JvmField val GLAZED_TERRACOTTA_BLOCKS = createTag("glazed_terracotta_blocks")
@JvmField val ICE_STONE_ORES = createTag("ice_stone_ores")
@JvmField val JUNGLE_PYRAMID_BLOCKS = createTag("jungle_pyramid_blocks")
@JvmField val LEAF_STONE_ORES = createTag("leaf_stone_ores")
@JvmField val MACHINES = createTag("machines")
@JvmField val MANSION_BLOCKS = createTag("mansion_blocks")
@JvmField val MEDICINAL_LEEK_PLANTABLE = createTag("medicinal_leek_plantable")
@JvmField val MINTS = createTag("mints")
@JvmField val MOON_STONE_ORES = createTag("moon_stone_ores")
@JvmField val NATURAL = createTag("natural")
@JvmField val NETHER_STRUCTURE_BLOCKS = createTag("nether_structure_blocks")
@JvmField val PINK_FLOWERS = createTag("pink_flowers")
@JvmField val RED_FLOWERS = createTag("red_flowers")
@JvmField val RED_TUMBLESTONE_BRICKS = createTag("red_tumblestone_bricks")
@JvmField val RED_TUMBLESTONES = createTag("red_tumblestones")
@JvmField val REDSTONE_BLOCKS = createTag("redstone_blocks")
@JvmField val ROOTS = createTag("roots")
@JvmField val ROOTS_SPREADABLE = createTag("roots_spreadable")
@JvmField val RUINED_PORTAL_BLOCKS = createTag("ruined_portal_blocks")
@JvmField val SEES_SKY = createTag("sees_sky")
@JvmField val SHINY_STONE_ORES = createTag("shiny_stone_ores")
@JvmField val SIGNS = createTag("signs")
@JvmField val SKY_TUMBLESTONE_BRICKS = createTag("sky_tumblestone_bricks")
@JvmField val SKY_TUMBLESTONES = createTag("sky_tumblestones")
@JvmField val SMALL_FLOWERS = createTag("small_flowers")
@JvmField val SEES_SKY = createTag("sees_sky")
@JvmField val SNOW_BLOCK = createTag("snow_block")
@JvmField val ROOTS = createTag("roots")
@JvmField val STANDING_SIGNS = createTag("standing_signs")
@JvmField val SUN_STONE_ORES = createTag("sun_stone_ores")
@JvmField val THUNDER_STONE_ORES = createTag("thunder_stone_ores")
@JvmField val TRAIL_RUINS_BLOCKS = createTag("trail_ruins_blocks")
@JvmField val TRASH = createTag("trash")
@JvmField val TREES = createTag("trees")
@JvmField val TUMBLESTONE_BRICKS = createTag("tumblestone_bricks")
@JvmField val TUMBLESTONES = createTag("tumblestones")
@JvmField val TUMBLESTONE_HEAT_SOURCE = createTag("tumblestone_heat_source")
@JvmField val WALL_HANGING_SIGNS = createTag("wall_hanging_signs")
@JvmField val WALL_SIGNS = createTag("wall_signs")
@JvmField val WATER_STONE_ORES = createTag("water_stone_ores")
@JvmField val WHITE_FLOWERS = createTag("white_flowers")
@JvmField val YELLOW_FLOWERS = createTag("yellow_flowers")
private fun createTag(name: String) = TagKey.create(Registries.BLOCK, cobblemonResource(name))
@@ -21,108 +21,137 @@ import net.minecraft.tags.TagKey
*/
@Suppress("unused", "HasPlatformType")
object CobblemonItemTags {
@JvmField val ABILITY_CHANGERS = create("ability_changers")
@JvmField val ANCIENT_POKE_BALLS = create("ancient_poke_balls")
@JvmField val APPLES = create("apples")
@JvmField val APRICORN_LOGS = create("apricorn_logs")
@JvmField val APRICORN_POKE_BALLS = create("apricorn_poke_balls")
@JvmField val APRICORN_SPROUTS = create("apricorn_sprouts")
@JvmField val APRICORNS = create("apricorns")
/** This tag is only used for a Torterra aspect based easter egg evolution at the moment.
* It simply includes the 'minecraft:azalea' and 'minecraft:flowering_azalea' items by default. */
@JvmField val AZALEA_TREE = create("azalea_tree")
@JvmField val BATTLE_ITEMS = create("battle_items")
@JvmField val BERRIES = create("berries")
@JvmField val BLACK_TUMBLESTONE_BRICKS = create("black_tumblestone_bricks")
@JvmField val BLACK_TUMBLESTONES = create("black_tumblestones")
@JvmField val BOATS = create("boats")
/** This tag is used for Fossil Machine natural materials */
@JvmField val COOKED_MEAT = create("cooked_meat")
@JvmField val DAWN_STONE_ORES = create("dawn_stone_ores")
@JvmField val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField val DEEP_SEAS = create("deep_seas")
@JvmField val DUSK_STONE_ORES = create("dusk_stone_ores")
@JvmField val ETHERS = create("ethers")
@JvmField val EVOLUTION_ITEMS = create("evolution_items")
@JvmField val EVOLUTION_STONE_BLOCKS = create("evolution_stone_blocks")
@JvmField val EVOLUTION_STONES = create("evolution_stones")
@JvmField val EXPERIENCE_CANDIES = create("experience_candies")
@JvmField val FEATHERS = create("feathers")
@JvmField val FIRE_STONE_ORES = create("fire_stone_ores")
@JvmField val FOSSIL_MACHINE_PARTS = create("fossil_machine_parts")
@JvmField val FOSSILS = create("fossils")
@JvmField val GILDED_CHESTS = create("gilded_chests")
@JvmField val HANGING_SIGNS = create("hanging_signs")
@JvmField val HERBS = create("herbs")
@JvmField val ICE_STONE_ORES = create("ice_stone_ores")
@JvmField val LEAF_STONE_ORES = create("leaf_stone_ores")
@JvmField val MACHINES = create("machines")
@JvmField val MINT_LEAF = create("mint_leaf")
@JvmField val MINT_SEEDS = create("mint_seeds")
@JvmField val MINTS = create("mints")
@JvmField val MOON_STONE_ORES = create("moon_stone_ores")
@JvmField val MUTATED_BERRIES = create("mutated_berries")
@JvmField val PLANTS = create("plants")
@JvmField val POKE_BALLS = create("poke_balls")
@JvmField val POKE_RODS = create("poke_rods")
@JvmField val POKEDEX = create("pokedex")
@JvmField val POKEDEX_SCREEN = create("pokedex_screen")
@JvmField val POTIONS = create("potions")
@JvmField val PROTEIN_INGREDIENTS = create("protein_ingredients")
@JvmField
val ANCIENT_POKE_BALLS = create("ancient_poke_balls")
@JvmField
val APRICORN_LOGS = create("apricorn_logs")
@JvmField
val APRICORN_SPROUTS = create("apricorn_sprouts")
@JvmField
val APRICORNS = create("apricorns")
@JvmField
val POKEDEX = create("pokedex")
/**
* This tag is only used for a Torterra aspect based easter egg evolution at the moment.
* It simply includes the 'minecraft:azalea' and 'minecraft:flowering_azalea' items by default.
*/
@JvmField
val AZALEA_TREE = create("azalea_tree")
@JvmField
val BERRIES = create("berries")
@JvmField
val BOATS = create("boats")
@JvmField
val COBBLEMON_SEEDS = create("cobblemon_seeds")
/**
* This tag is used for Fossil Machine natural materials
*/
@JvmField
val COOKED_MEAT = create("cooked_meat")
@JvmField
val DAWN_STONE_ORES = create("dawn_stone_ores")
@JvmField
val DUSK_STONE_ORES = create("dusk_stone_ores")
@JvmField
val EVOLUTION_ITEMS = create("evolution_items")
@JvmField
val EVOLUTION_STONES = create("evolution_stones")
@JvmField
val EXPERIENCE_CANDIES = create("experience_candies")
@JvmField
val FIRE_STONE_ORES = create("fire_stone_ores")
@JvmField
val FOSSILS = create("fossils")
@JvmField
val HANGING_SIGNS = create("hanging_signs")
@JvmField
val HERBS = create("herbs")
@JvmField
val ICE_STONE_ORES = create("ice_stone_ores")
@JvmField
val LEAF_STONE_ORES = create("leaf_stone_ores")
@JvmField
val MINT_LEAF = create("mint_leaf")
@JvmField
val MINT_SEEDS = create("mint_seeds")
@JvmField
val MINTS = create("mints")
@JvmField
val MOON_STONE_ORES = create("moon_stone_ores")
@JvmField
val MUTATED_BERRIES = create("mutated_berries")
@JvmField
val PLANTS = create("plants")
@JvmField
val POKE_BALLS = create("poke_balls")
@JvmField
val PROTEIN_INGREDIENTS = create("protein_ingredients")
/** See [COOKED_MEAT] */
@JvmField val RAW_MEAT = create("raw_meat")
@JvmField val RED_TUMBLESTONE_BRICKS = create("red_tumblestone_bricks")
@JvmField val RED_TUMBLESTONES = create("red_tumblestones")
@JvmField val REMEDIES = create("remedies")
@JvmField val RESTORES = create("restores")
@JvmField val REVIVES = create("revives")
@JvmField val SEEDS = create("seeds")
@JvmField val SHINY_STONE_ORES = create("shiny_stone_ores")
@JvmField val SIGNS = create("signs")
@JvmField val SKY_TUMBLESTONE_BRICKS = create("sky_tumblestone_bricks")
@JvmField val SKY_TUMBLESTONES = create("sky_tumblestones")
@JvmField val SUN_STONE_ORES = create("sun_stone_ores")
@JvmField val SWEETS = create("sweets")
@JvmField val TEACUPS = create("teacups")
@JvmField val TEAPOTS = create("teapots")
@JvmField val THUNDER_STONE_ORES = create("thunder_stone_ores")
@JvmField val TIER_1_POKE_BALL_MATERIALS = create("tier_1_poke_ball_materials")
@JvmField val TIER_1_POKE_BALLS = create("tier_1_poke_balls")
@JvmField val TIER_2_POKE_BALL_MATERIALS = create("tier_2_poke_ball_materials")
@JvmField val TIER_2_POKE_BALLS = create("tier_2_poke_balls")
@JvmField val TIER_3_POKE_BALL_MATERIALS = create("tier_3_poke_ball_materials")
@JvmField val TIER_3_POKE_BALLS = create("tier_3_poke_balls")
@JvmField val TIER_4_POKE_BALL_MATERIALS = create("tier_4_poke_ball_materials")
@JvmField val TIER_4_POKE_BALLS = create("tier_4_poke_balls")
@JvmField val TIER_5_POKE_BALLS = create("tier_5_poke_balls")
@JvmField val TUMBLESTONE_BRICKS = create("tumblestone_bricks")
@JvmField val TUMBLESTONES = create("tumblestones")
@JvmField val TYPE_GEMS = create("type_gems")
@JvmField val VITAMINS = create("vitamins")
@JvmField val WATER_STONE_ORES = create("water_stone_ores")
@JvmField val ZINC_INGREDIENTS = create("zinc_ingredients")
@JvmField
val RAW_MEAT = create("raw_meat")
@JvmField
val SEEDS = create("seeds")
@JvmField
val SHINY_STONE_ORES = create("shiny_stone_ores")
@JvmField
val SIGNS = create("signs")
@JvmField
val SUN_STONE_ORES = create("sun_stone_ores")
@JvmField
val THUNDER_STONE_ORES = create("thunder_stone_ores")
@JvmField
val TUMBLESTONES = create("tumblestones")
@JvmField
val WATER_STONE_ORES = create("water_stone_ores")
@JvmField
val ZINC_INGREDIENTS = create("zinc_ingredients")
// Held Item Tags
@JvmField val CONSUMED_IN_NPC_BATTLE = create("held/consumed_in_npc_battle")
@JvmField val CONSUMED_IN_PVP_BATTLE = create("held/consumed_in_pvp_battle")
@JvmField val CONSUMED_IN_WILD_BATTLE = create("held/consumed_in_wild_battle")
@JvmField val DESTINY_KNOT = create("held/destiny_knot")
@JvmField val EVERSTONE = create("held/everstone")
@JvmField val EXPERIENCE_SHARE = create("held/experience_share")
@JvmField val IS_FRIENDSHIP_BOOSTER = create("is_friendship_booster")
@JvmField val ANY_HELD_ITEM = create("held/is_held_item")
/** Tag that flags items as being able to "create" [CobblemonItems.LEFTOVERS]. */
@JvmField val LEAVES_LEFTOVERS = create("held/leaves_leftovers")
@JvmField val LUCKY_EGG = create("held/lucky_egg")
@JvmField val POWER_ANKLET = create("held/power_anklet")
@JvmField val POWER_BAND = create("held/power_band")
@JvmField val POWER_BELT = create("held/power_belt")
@JvmField val POWER_BRACER = create("held/power_bracer")
@JvmField val POWER_LENS = create("held/power_lens")
@JvmField val POWER_WEIGHT = create("held/power_weight")
@JvmField val TERRAIN_SEEDS = create("held/terrain_seeds")
@JvmField
val ANY_HELD_ITEM = create("held/is_held_item")
@JvmField
val EXPERIENCE_SHARE = create("held/experience_share")
@JvmField
val LUCKY_EGG = create("held/lucky_egg")
@JvmField
val DESTINY_KNOT = create("held/destiny_knot")
@JvmField
val EVERSTONE = create("held/everstone")
@JvmField
val POWER_ANKLET = create("held/power_anklet")
@JvmField
val POWER_BAND = create("held/power_band")
@JvmField
val POWER_BELT = create("held/power_belt")
@JvmField
val POWER_BRACER = create("held/power_bracer")
@JvmField
val POWER_LENS = create("held/power_lens")
@JvmField
val POWER_WEIGHT = create("held/power_weight")
@JvmField
val CONSUMED_IN_NPC_BATTLE = create("held/consumed_in_npc_battle")
@JvmField
val CONSUMED_IN_PVP_BATTLE = create("held/consumed_in_pvp_battle")
@JvmField
val CONSUMED_IN_WILD_BATTLE = create("held/consumed_in_wild_battle")
@JvmField
val TERRAIN_SEEDS = create("held/terrain_seeds")
/**
* Tag that flags items as being able to "create" [CobblemonItems.LEFTOVERS].
*/
@JvmField
val LEAVES_LEFTOVERS = create("held/leaves_leftovers")
@JvmField
val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField
val ABILITY_CHANGERS = create("ability_changers")
@JvmField
val IS_FRIENDSHIP_BOOSTER = create("is_friendship_booster")
private fun create(path: String) = TagKey.create(Registries.ITEM, cobblemonResource(path))
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.battles.dispatch
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import org.objectweb.asm.tree.analysis.Interpreter
class InstructionSet {
val instructions: MutableList<InterpreterInstruction> = mutableListOf()
@@ -65,8 +65,8 @@ class GraalShowdownUnbundler {
}
if (extract) {
FileUtils.copyInternalToExternal("/data/${Cobblemon.MODID}/showdown.zip", showdownZip.toPath())
FileUtils.copyInternalToExternal("/data/${Cobblemon.MODID}/showdown.json", showdownMetadataFile.toPath())
FileUtils.copyInternalToExternal("data/${Cobblemon.MODID}/showdown.zip", showdownZip.toPath())
FileUtils.copyInternalToExternal("data/${Cobblemon.MODID}/showdown.json", showdownMetadataFile.toPath())
FileUtils.unzipFile(showdownZip.toPath(), showdownDir.toPath())
showdownZip.delete()
}
@@ -75,7 +75,7 @@ class GraalShowdownUnbundler {
private fun loadShowdownMetadata() : ShowdownMetadata? {
try {
val inputStream = javaClass.getResourceAsStream("/data/${Cobblemon.MODID}/showdown.json")!!
val inputStream = javaClass.classLoader.getResourceAsStream("data/${Cobblemon.MODID}/showdown.json")!!
return gson.fromJson<ShowdownMetadata>(InputStreamReader(inputStream))
} catch (exception: Exception) {
exception.printStackTrace()
@@ -372,24 +372,24 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
override fun tick(entity: PokemonEntity) {
incrementAge(entity)
playWildShinySounds()
if(currentEntity.ownerUUID == null && currentEntity.pokemon.shiny && secondsSinceLastShinyParticle > SHINY_PARTICLE_COOLDOWN && !currentEntity.isBattling) {
//wild shiny not looked at
playShinyEffect("cobblemon:shiny_sparkle_ambient_wild")
lastShinyParticle = System.currentTimeMillis()
}
getClientShinyPokemon()
}
fun playWildShinySounds() {
fun getClientShinyPokemon() {
val player = Minecraft.getInstance().player ?: return
val isWithinRange = player.position().distanceTo(currentEntity.position()) <= Cobblemon.config.shinyNoticeParticlesDistance
if (currentEntity.pokemon.shiny && currentEntity.ownerUUID == null) {
if (isWithinRange) {
if (secondsSinceLastShinyParticle > SHINY_PARTICLE_COOLDOWN && !currentEntity.isBattling) {
playShinyEffect("cobblemon:shiny_sparkle_ambient_wild")
lastShinyParticle = System.currentTimeMillis()
}
if (!shined && !player.isSpectator) {
playShinyEffect("cobblemon:wild_shiny_ring")
shined = true
}
} else {
if (currentEntity.pokemon.shiny && currentEntity.ownerUUID == null && !player.isSpectator ) {
if (isWithinRange && !shined) {
playShinyEffect("cobblemon:wild_shiny_ring")
shined = true
lastShinyParticle = System.currentTimeMillis()
} else if (!isWithinRange) {
shined = false
}
}
@@ -191,8 +191,6 @@ class BattleTargetSelection(
matrices.pushPose()
matrices.translate(x + TARGET_WIDTH - (25 / 2.0) - 2, y + 5.0, 0.0)
matrices.scale(2.5F, 2.5F, 1F)
// Grab aspects for right variant
state.currentAspects = battlePokemon.state.currentAspects
drawProfilePokemon(
species = battlePokemon.species.resourceIdentifier,
matrixStack = matrices,
@@ -17,10 +17,6 @@ class GrabbedStorageSlot(
private val pokemon: Pokemon
) : StorageSlot(x, y, parent, {}) {
init {
isSelected = true
}
override fun renderWidget(context: GuiGraphics, mouseX: Int, mouseY: Int, delta: Float) {
renderSlot(context = context, posX = mouseX - (width / 2), posY = mouseY - (height / 2), partialTicks = delta)
}
@@ -40,8 +40,7 @@ import net.minecraft.sounds.SoundEvent
class PCGUI(
val pc: ClientPC,
val party: ClientParty,
val configuration: PCGUIConfiguration,
val openOnBox: Int = 0
val configuration: PCGUIConfiguration
) : Screen(Component.translatable("cobblemon.ui.pc.title")), CobblemonRenderable {
companion object {
@@ -111,7 +110,6 @@ class PCGUI(
pc = pc,
party = party
)
this.storageWidget.box = openOnBox
this.setPreviewPokemon(null)
this.addRenderableWidget(storageWidget)
@@ -46,8 +46,6 @@ open class StorageSlot(
private val slotOverlayMoveIconResource = cobblemonResource("textures/gui/pasture/pc_slot_icon_move.png")
}
protected var isSelected = false;
override fun playDownSound(soundManager: SoundManager) {
}
@@ -84,52 +82,50 @@ open class StorageSlot(
context.disableScissor()
if (!isSelected) {
// Ensure elements are not hidden behind Pokémon render
matrices.pushPose()
matrices.translate(0.0, 0.0, 100.0)
// Level
drawScaledText(
context = context,
text = lang("ui.lv.number", pokemon.level),
x = posX + 1,
y = posY + 1,
shadow = true,
// Ensure elements are not hidden behind Pokémon render
matrices.pushPose()
matrices.translate(0.0, 0.0, 100.0)
// Level
drawScaledText(
context = context,
text = lang("ui.lv.number", pokemon.level),
x = posX + 1,
y = posY + 1,
shadow = true,
scale = PCGUI.SCALE
)
if (pokemon.gender != Gender.GENDERLESS) {
blitk(
matrixStack = matrices,
texture = if (pokemon.gender == Gender.MALE) genderIconMale else genderIconFemale,
x = (posX + 21) / PCGUI.SCALE,
y = (posY + 1) / PCGUI.SCALE,
width = 6,
height = 8,
scale = PCGUI.SCALE
)
if (pokemon.gender != Gender.GENDERLESS) {
blitk(
matrixStack = matrices,
texture = if (pokemon.gender == Gender.MALE) genderIconMale else genderIconFemale,
x = (posX + 21) / PCGUI.SCALE,
y = (posY + 1) / PCGUI.SCALE,
width = 6,
height = 8,
scale = PCGUI.SCALE
)
}
// Held Item
val heldItem = pokemon.heldItemNoCopy()
if (!heldItem.isEmpty) {
renderScaledGuiItemIcon(
itemStack = heldItem,
x = posX + 16.0,
y = posY + 16.0,
scale = 0.5,
matrixStack = matrices
)
}
matrices.popPose()
}
// Held Item
val heldItem = pokemon.heldItemNoCopy()
if (!heldItem.isEmpty) {
renderScaledGuiItemIcon(
itemStack = heldItem,
x = posX + 16.0,
y = posY + 16.0,
scale = 0.5,
matrixStack = matrices
)
}
matrices.popPose()
// Ensure overlay elements are on top
matrices.pushPose()
matrices.translate(0.0, 0.0, 500.0)
val config = parent.pcGui.configuration
if (pokemon.tetheringId != null && !isSelected) {
if (pokemon.tetheringId != null) {
if (isStationary()) {
blitk(
matrixStack = matrices,
@@ -286,10 +286,7 @@ class StorageWidget(
}
pastureWidget?.render(context, mouseX, mouseY, delta)
matrices.pushPose()
matrices.translate(0.0, 0.0, 1000.0)
grabbedSlot?.render(context, mouseX, mouseY, delta)
matrices.popPose()
}
override fun mouseClicked(pMouseX: Double, pMouseY: Double, pButton: Int): Boolean {
@@ -163,8 +163,8 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
},
text = lang("ui.evolve"),
resource = evolveButtonResource,
renderRequirement = { selectedPokemon.evolutionProxy.client().isNotEmpty() && CobblemonClient.battle == null },
clickRequirement = { selectedPokemon.evolutionProxy.client().isNotEmpty() && CobblemonClient.battle == null }
renderRequirement = { selectedPokemon.evolutionProxy.client().isNotEmpty() },
clickRequirement = { selectedPokemon.evolutionProxy.client().isNotEmpty() }
)
)
@@ -9,8 +9,6 @@
package com.cobblemon.mod.common.client.gui.toast
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import net.fabricmc.api.EnvType
import net.fabricmc.api.Environment
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.toasts.Toast
import net.minecraft.client.gui.components.toasts.ToastComponent
@@ -21,7 +19,6 @@ import net.minecraft.util.Mth
import java.util.*
import kotlin.math.min
@Environment(EnvType.CLIENT)
class CobblemonToast(
val id: UUID,
var icon: ItemStack,
@@ -19,8 +19,6 @@ object ServerSettingsPacketHandler : ClientNetworkPacketHandler<ServerSettingsPa
ServerSettings.displayEntityLevelLabel = packet.displayEntityLevelLabel
ServerSettings.displayEntityNameLabel = packet.displayEntityNameLabel
ServerSettings.maxPokemonLevel = packet.maxPokemonLevel
ServerSettings.maxPokemonFriendship = packet.maxPokemonFriendship
ServerSettings.maxDynamaxLevel = packet.maxDynamaxLevel
}
}
@@ -18,6 +18,6 @@ import net.minecraft.client.Minecraft
object OpenPCHandler : ClientNetworkPacketHandler<OpenPCPacket> {
override fun handle(packet: OpenPCPacket, client: Minecraft) {
val pc = CobblemonClient.storage.pcStores[packet.storeID] ?: return
Minecraft.getInstance().setScreen(PCGUI(pc, CobblemonClient.storage.myParty, PCGUIConfiguration(), packet.box))
Minecraft.getInstance().setScreen(PCGUI(pc, CobblemonClient.storage.myParty, PCGUIConfiguration()))
}
}
@@ -116,7 +116,7 @@ class PokedexScannerRenderer {
drawScaledText(
context = graphics,
font = CobblemonResources.DEFAULT_LARGE,
text = lang("ui.lv.number", pokedexEntityData.pokemon.level).bold(),
text = lang("ui.lv.number", pokedexEntityData.level).bold(),
x = centerX + xOffset + xOffsetText,
y = centerY + yOffset + yOffsetText,
shadow = true,
@@ -126,7 +126,7 @@ class PokedexScannerRenderer {
if (infoDisplayedCounter == 2) {
val hasTrainer = (usageContext.scannableEntityInFocus?.resolveEntityScan() as? PokemonEntity)?.ownerUUID !== null
val speciesName = pokedexEntityData.getApparentSpecies().translatedName.bold()
val speciesName = pokedexEntityData.species.translatedName.bold()
var yOffsetName = if (hasTrainer) 2 else 0
if (hasTrainer) {
drawScaledText(
@@ -149,7 +149,7 @@ class PokedexScannerRenderer {
centered = true
)
val gender = pokedexEntityData.pokemon.gender
val gender = pokedexEntityData.gender
val speciesNameWidth = Minecraft.getInstance().font.width(speciesName.font(CobblemonResources.DEFAULT_LARGE))
if (gender != Gender.GENDERLESS) {
val isMale = gender == Gender.MALE
@@ -179,15 +179,14 @@ class PokedexScannerRenderer {
}
if (infoDisplayedCounter == 3) {
val typeText = lang("type.suffix", pokedexEntityData.getApparentForm().types.map { it.displayName.copy() }.reduce { acc, next -> acc.plus("/").plus(next) }).bold()
val typeText = lang("type.suffix", pokedexEntityData.form.types.map { it.displayName.copy() }.reduce { acc, next -> acc.plus("/").plus(next) }).bold()
val typeWidth = Minecraft.getInstance().font.width(typeText.font(CobblemonResources.DEFAULT_LARGE))
// Split into 2 lines if text width is too long
if (typeWidth > (OUTER_INFO_FRAME_WIDTH - 8) && pokedexEntityData.getApparentForm().secondaryType !== null) {
val splitLines = typeText.string.split("/")
if (typeWidth > (OUTER_INFO_FRAME_WIDTH - 8) && pokedexEntityData.form.secondaryType !== null) {
drawScaledText(
context = graphics,
font = CobblemonResources.DEFAULT_LARGE,
text = text(splitLines[0], "/").bold(),
text = lang("type.suffix", pokedexEntityData.form.primaryType.displayName).bold(),
x = centerX + xOffset + xOffsetText,
y = centerY + yOffset + yOffsetText - 4,
shadow = true,
@@ -197,7 +196,7 @@ class PokedexScannerRenderer {
drawScaledText(
context = graphics,
font = CobblemonResources.DEFAULT_LARGE,
text = text(splitLines[1]).bold(),
text = lang("type.suffix", pokedexEntityData.form.secondaryType!!.displayName).bold(),
x = centerX + xOffset + xOffsetText,
y = centerY + yOffset + yOffsetText + 3,
shadow = true,
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.client.render
import com.cobblemon.mod.common.util.math.geometry.getOrigin
import com.cobblemon.mod.common.util.math.geometry.transformPosition
import net.fabricmc.loader.impl.lib.sat4j.core.Vec
import org.joml.Matrix4f
import net.minecraft.world.phys.Vec3
@@ -204,8 +204,8 @@ class SnowstormParticle(
val spriteURange = sprite.u1 - sprite.u0
val spriteVRange = sprite.v1 - sprite.v0
val maxU = uvs.startU * spriteURange + sprite.u0
val minU = uvs.endU * spriteURange + sprite.u0
val minU = uvs.startU * spriteURange + sprite.u0
val maxU = uvs.endU * spriteURange + sprite.u0
val minV = uvs.startV * spriteVRange + sprite.v0
val maxV = uvs.endV * spriteVRange + sprite.v0
@@ -14,8 +14,6 @@ import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.util.cobblemonResource
import java.awt.Color
import net.fabricmc.api.EnvType
import net.fabricmc.api.Environment
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.client.renderer.RenderType
@@ -33,7 +31,6 @@ import net.minecraft.world.entity.HumanoidArm
import net.minecraft.world.item.ItemDisplayContext
import org.joml.Quaternionf
@Environment(value = EnvType.CLIENT)
class PokeBobberEntityRenderer(context: EntityRendererProvider.Context?) : EntityRenderer<PokeRodFishingBobberEntity>(context) {
override fun render(fishingBobberEntity: PokeRodFishingBobberEntity, elapsedPartialTicks: Float, tickDelta: Float, matrixStack: PoseStack, vertexConsumerProvider: MultiBufferSource, light: Int) {
@@ -15,12 +15,12 @@ import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.item.PokemonItem
import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import com.mojang.blaze3d.platform.Lighting
import com.mojang.blaze3d.vertex.PoseStack
import com.mojang.blaze3d.vertex.VertexConsumer
import net.minecraft.client.renderer.LightTexture
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.client.renderer.RenderType
import com.mojang.blaze3d.vertex.VertexConsumer
import net.minecraft.client.renderer.MultiBufferSource
import com.mojang.blaze3d.vertex.PoseStack
import net.minecraft.client.renderer.LightTexture
import net.minecraft.world.item.ItemDisplayContext
import net.minecraft.world.item.ItemStack
import org.joml.Quaternionf
@@ -50,10 +50,7 @@ class PokemonItemRenderer : CobblemonBuiltinItemRenderer {
val transformations = positions[mode]!!
if (mode == ItemDisplayContext.GUI) {
Lighting.setupForFlatItems()
}
Lighting.setupForFlatItems()
matrices.scale(transformations.scale.x, transformations.scale.y, transformations.scale.z)
matrices.translate(transformations.translation.x, transformations.translation.y, transformations.translation.z)
state.setPoseToFirstSuitable(PoseType.PORTRAIT)
@@ -87,10 +84,7 @@ class PokemonItemRenderer : CobblemonBuiltinItemRenderer {
model.setDefault()
matrices.popPose()
matrices.popPose()
if (mode == ItemDisplayContext.GUI) {
Lighting.setupFor3DItems()
}
Lighting.setupFor3DItems()
}
companion object {
@@ -0,0 +1,106 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.SingleBoneLookAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ExeggutorAlolanModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
override val rootPart = root.registerChildWithAllChildren("exeggutor")
override val head = getPart("head")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
val head2 = object : HeadedFrame {
override val rootPart = this@ExeggutorAlolanModel.rootPart
override val head: ModelPart = getPart("head2")
}
val head3 = object : HeadedFrame {
override val rootPart = this@ExeggutorAlolanModel.rootPart
override val head: ModelPart = getPart("head3")
}
override var portraitScale = 1.0F
override var portraitTranslation = Vec3(-1.4, 16.55, 0.0)
override var profileScale = 0.45F
override var profileTranslation = Vec3(0.0, 1.0, -30.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
override fun registerPoses() {
val blink1 = quirk { bedrockStateful("exeggutor_alolan", "blink") }
val blink2 = quirk { bedrockStateful("exeggutor_alolan", "blink2") }
val blink3 = quirk { bedrockStateful("exeggutor_alolan", "blink3") }
val blink4 = quirk { bedrockStateful("exeggutor_alolan", "blink4") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("exeggutor_alolan", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink1, blink2, blink3, blink4),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
SingleBoneLookAnimation(head2, false, false, disableX = false, disableY = false),
SingleBoneLookAnimation(head3, false, false, disableX = false, disableY = false),
bedrock("exeggutor_alolan", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink1, blink2, blink3, blink4),
animations = arrayOf(
singleBoneLook(),
SingleBoneLookAnimation(head2, false, false, disableX = false, disableY = false),
SingleBoneLookAnimation(head3, false, false, disableX = false, disableY = false),
bedrock("exeggutor_alolan", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink1, blink2, blink3, blink4),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
SingleBoneLookAnimation(head2, false, false, disableX = false, disableY = false),
SingleBoneLookAnimation(head3, false, false, disableX = false, disableY = false),
bedrock("exeggutor_alolan", "battle_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("exeggutor_alolan", "faint") else null
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
@@ -41,8 +40,6 @@ class NidokingModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, B
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("nidoking", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidoking", "blink")}
standing = registerPose(
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
@@ -41,8 +40,6 @@ class NidoqueenModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("nidoqueen", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidoqueen", "blink")}
val spg = quirk(secondsBetweenOccurrences = 600F to 900F) { bedrockStateful("nidoqueen", "spgs_happy_place") }
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
@@ -38,8 +37,6 @@ class NidoranfModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, Q
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("nidoranf", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidoranf", "blink") }
standing = registerPose(
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
@@ -38,8 +37,6 @@ class NidoranmModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, Q
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("nidoranm", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidoranm", "blink") }
standing = registerPose(
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
@@ -41,8 +40,6 @@ class NidorinaModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, Q
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("nidorina", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidorina", "blink")}
standing = registerPose(
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonP
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
@@ -37,8 +36,6 @@ class NidorinoModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, Q
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("nidorino", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidorino", "blink")}
standing = registerPose(
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
@@ -33,8 +32,6 @@ class PinsirModel(root: ModelPart) : PokemonPosableModel(root) {
lateinit var battleidle: CobblemonPose
lateinit var sleep: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("pinsir", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("pinsir", "blink")}
sleep = registerPose(
@@ -0,0 +1,100 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import com.cobblemon.mod.common.util.isUnderWater
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SlowbroModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("slowbro")
override val head = getPart("head")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.23, -0.1, 0.0)
override var profileScale = 0.95F
override var profileTranslation = Vec3(0.0, 0.3, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var battleidle: Pose
override fun registerPoses() {
val blink = quirk { bedrockStateful("slowbro", "blink1") }
val blink2 = quirk { bedrockStateful("slowbro", "blink2") }
val bite = quirk(secondsBetweenOccurrences = 60F to 120F) { bedrockStateful("slowbro", "bite_quirk") }
standing = registerPose(
poseName = "standing",
poseTypes = UI_POSES + PoseType.STAND,
quirks = arrayOf(blink, blink2, bite),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("slowbro", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
quirks = arrayOf(blink, blink2, bite),
animations = arrayOf(
singleBoneLook(),
bedrock("slowbro", "ground_walk")
)
)
float = registerPose(
poseName = "float",
poseType = PoseType.FLOAT,
quirks = arrayOf(blink, blink2, bite),
animations = arrayOf(
singleBoneLook(),
bedrock("slowbro", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseType = PoseType.SWIM,
quirks = arrayOf(blink, blink2, bite),
animations = arrayOf(
singleBoneLook(),
bedrock("slowbro", "water_swim")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink, blink2, bite),
condition = { it.isBattling && !it.isUnderWater },
animations = arrayOf(
singleBoneLook(),
bedrock("slowbro", "battle_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("slowbro", "faint") else null
}
@@ -0,0 +1,96 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SlowpokeModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("slowpoke")
override val head = getPart("head")
override val foreLeftLeg= getPart("leftfrontleg")
override val foreRightLeg = getPart("rightfrontleg")
override val hindLeftLeg = getPart("leftbackleg")
override val hindRightLeg = getPart("rightbackleg")
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-0.6, -1.6, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.52, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var sleep: Pose
override fun registerPoses() {
val blink = quirk { bedrockStateful("slowpoke", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("slowpoke", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = UI_POSES + PoseType.STAND,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("slowpoke", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
quirks = arrayOf(blink),
animations = arrayOf(
QuadrupedWalkAnimation(this, periodMultiplier = 3.6F, amplitudeMultiplier = 2.2F),
singleBoneLook(),
bedrock("slowpoke", "ground_walk")
)
)
float = registerPose(
poseName = "float",
poseType = PoseType.FLOAT,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("slowpoke", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseType = PoseType.SWIM,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("slowpoke", "water_swim")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("slowpoke", "faint") else null
}
@@ -0,0 +1,60 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SnorlaxModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("snorlax")
override val head = getPart("head")
override var portraitScale = 2.3F
override var portraitTranslation = Vec3(-0.45, 0.75, 0.0)
override var profileScale = 0.75F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("snorlax", "cry") }
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
animations = arrayOf(
singleBoneLook(),
bedrock("snorlax", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
animations = arrayOf(
singleBoneLook(),
bedrock("snorlax", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("snorlax", "faint") else null
}
@@ -0,0 +1,65 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class TaurosModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("tauros")
override val head = getPart("head")
override var portraitScale = 1.9F
override var portraitTranslation = Vec3(-0.7, -0.25, 0.0)
override var profileScale = 0.75F
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("tauros", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("tauros", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tauros", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tauros", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("tauros", "faint") else null
}
@@ -25,7 +25,7 @@ import net.minecraft.world.phys.Vec3
class FeraligatrModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
override val rootPart = root.registerChildWithAllChildren("feraligatr")
override val head = getPart("head_ai")
override val head = getPart("head")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
@@ -33,7 +32,7 @@ class HitmontopModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("hitmontop", "cry") }
// override val cryAnimation = CryProvider { bedrockStateful("hitmontop", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("hitmontop", "blink") }
@@ -0,0 +1,99 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import com.cobblemon.mod.common.util.isInWater
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SlowkingModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("slowking")
override val head = getPart("head")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.1, 0.1, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var battleidle: Pose
override fun registerPoses() {
val blink = quirk { bedrockStateful("slowking", "blink") }
val blink2 = quirk { bedrockStateful("slowking", "blink2") }
standing = registerPose(
poseName = "standing",
poseTypes = UI_POSES + PoseType.STAND,
quirks = arrayOf(blink, blink2),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("slowking", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
quirks = arrayOf(blink, blink2),
animations = arrayOf(
singleBoneLook(),
bedrock("slowking", "ground_walk")
)
)
float = registerPose(
poseName = "float",
poseType = PoseType.FLOAT,
quirks = arrayOf(blink, blink2),
animations = arrayOf(
singleBoneLook(),
bedrock("slowking", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseType = PoseType.SWIM,
quirks = arrayOf(blink, blink2),
animations = arrayOf(
singleBoneLook(),
bedrock("slowking", "water_swim")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink, blink2),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("slowking", "battle_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("slowking", "faint") else null
}
@@ -0,0 +1,83 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class KrokorokModel (root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("krokorok")
override var portraitScale = 1.86F
override var portraitTranslation = Vec3(-0.43, 0.98, 0.0)
override var profileScale = 0.55F
override var profileTranslation = Vec3(0.05, 0.93, 0.0)
lateinit var sleep: CobblemonPose
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var battleidle: CobblemonPose
override fun registerPoses() {
// animations["physical"] = "q.bedrock_primary('krokorok', 'physical', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
// animations["special"] = "q.bedrock_primary('krokorok', 'special', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
// animations["status"] = "q.bedrock_primary('krokorok', 'status', q.curve('symmetrical_wide'))".asExpressionLike()
// animations["recoil"] = "q.bedrock_stateful('krokorok', 'recoil')".asExpressionLike()
animations["cry"] = "q.bedrock_stateful('krokorok', 'cry')".asExpressionLike()
val faint = "q.bedrock_primary('krokorok', 'faint', q.curve('one'))".asExpressionLike()
val blink = quirk { bedrockStateful("krokorok", "blink") }
val look = quirk { bedrockStateful("krokorok", "look_quirk") }
sleep = registerPose(
poseType = PoseType.SLEEP,
namedAnimations = mutableMapOf("faint" to faint),
animations = arrayOf(bedrock("krokorok", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink, look),
condition = { !it.isBattling },
namedAnimations = mutableMapOf("faint" to faint),
animations = arrayOf(
bedrock("krokorok", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
namedAnimations = mutableMapOf("faint" to faint),
animations = arrayOf(
bedrock("krokorok", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
quirks = arrayOf(blink, look),
condition = { it.isBattling },
namedAnimations = mutableMapOf("faint" to faint),
animations = arrayOf(
bedrock("krokorok", "battle_idle")
)
)
}
}
@@ -0,0 +1,84 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SandileModel (root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("sandile")
override var portraitScale = 2.54F
override var portraitTranslation = Vec3(-0.5, -1.9, 0.0)
override var profileScale = 0.84F
override var profileTranslation = Vec3(0.05, 0.48, 0.0)
lateinit var sleep: CobblemonPose
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var battle_idle: CobblemonPose
override fun registerPoses() {
// animations["physical"] = "q.bedrock_primary('sandile', 'physical', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
// animations["special"] = "q.bedrock_primary('sandile', 'special', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
// animations["status"] = "q.bedrock_primary('sandile', 'status', q.curve('symmetrical_wide'))".asExpressionLike()
// animations["recoil"] = "q.bedrock_stateful('sandile', 'recoil')".asExpressionLike()
animations["cry"] = "q.bedrock_stateful('sandile', 'cry')".asExpressionLike()
val faint = "q.bedrock_primary('sandile', 'faint', q.curve('one'))".asExpressionLike()
val blink = quirk { bedrockStateful("sandile", "blink") }
val bite = quirk { bedrockStateful("sandile", "bite_quirk") }
sleep = registerPose(
poseType = PoseType.SLEEP,
quirks = arrayOf(bite),
namedAnimations = mutableMapOf("faint" to faint),
animations = arrayOf(bedrock("sandile", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink, bite),
condition = { !it.isBattling },
namedAnimations = mutableMapOf("faint" to faint),
animations = arrayOf(
bedrock("sandile", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
namedAnimations = mutableMapOf("faint" to faint),
animations = arrayOf(
bedrock("sandile", "ground_walk")
)
)
battle_idle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
quirks = arrayOf(blink, bite),
condition = { it.isBattling },
namedAnimations = mutableMapOf("faint" to faint),
animations = arrayOf(
bedrock("sandile", "battle_idle")
)
)
}
}
@@ -28,7 +28,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame
override var portraitTranslation = Vec3(-0.45, 2.15, 0.0)
override var portraitScale = 0.85F
override var profileTranslation = Vec3(0.02, 1.14, 0.0)
override var profileTranslation = Vec3(0.02, 0.95, 0.0)
override var profileScale = 0.33F
lateinit var sleep: CobblemonPose
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen8
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
@@ -22,17 +21,15 @@ class EiscueModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val head = getPart("head")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.1, 0.31, 0.0)
override var portraitTranslation = Vec3(-0.1, -0.2, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.3, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("eiscue_ice", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("eiscue_ice", "blink")}
sleep = registerPose(
@@ -71,7 +71,7 @@ class RabootModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
condition = { it.isBattling },
quirks = arrayOf(blink),
quirks = arrayOf(blink, hipQuirk),
animations = arrayOf(
singleBoneLook(),
bedrock("raboot", "battle_idle")
@@ -0,0 +1,91 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
// import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ArmarougeModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("armarouge")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.2, 1.8, 0.0)
override var profileScale = 0.5F
override var profileTranslation = Vec3(0.0, 1.0, 0.0)
lateinit var standing: Pose
lateinit var walking: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("armarouge", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("armarouge", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("armarouge", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("armarouge", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("armarouge", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("armarouge", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("armarouge", "faint") else null
}
@@ -0,0 +1,120 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
// import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class CeruledgeModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("ceruledge")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
val bladeright = getPart("blade_right")
val bladeleft = getPart("blade_left")
val passivebladeright = getPart("passive_blade_right")
val passivebladeleft = getPart("passive_blade_left")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.2, 1.9, 0.0)
override var profileScale = 0.5F
override var profileTranslation = Vec3(0.0, 1.0, 0.0)
lateinit var standing: Pose
lateinit var walking: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("ceruledge", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("ceruledge", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
transformedParts = arrayOf(
bladeright.createTransformation().withVisibility(visibility = false),
bladeleft.createTransformation().withVisibility(visibility = false),
passivebladeright.createTransformation().withVisibility(visibility = true),
passivebladeleft.createTransformation().withVisibility(visibility = true)
),
animations = arrayOf(bedrock("ceruledge", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
transformedParts = arrayOf(
bladeright.createTransformation().withVisibility(visibility = false),
bladeleft.createTransformation().withVisibility(visibility = false),
passivebladeright.createTransformation().withVisibility(visibility = true),
passivebladeleft.createTransformation().withVisibility(visibility = true)
),
animations = arrayOf(
singleBoneLook(),
bedrock("ceruledge", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
transformedParts = arrayOf(
bladeright.createTransformation().withVisibility(visibility = false),
bladeleft.createTransformation().withVisibility(visibility = false),
passivebladeright.createTransformation().withVisibility(visibility = true),
passivebladeleft.createTransformation().withVisibility(visibility = true)
),
animations = arrayOf(
singleBoneLook(),
bedrock("ceruledge", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
transformedParts = arrayOf(
bladeright.createTransformation().withVisibility(visibility = true),
bladeleft.createTransformation().withVisibility(visibility = true),
passivebladeright.createTransformation().withVisibility(visibility = false),
passivebladeleft.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("ceruledge", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("ceruledge", "faint2") else null
}
@@ -33,8 +33,8 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 1.7F
override var portraitTranslation = Vec3(-0.15, 0.08, 0.0)
override var portraitScale = 2.5F
override var portraitTranslation = Vec3(-0.15, -0.45, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
@@ -51,9 +51,7 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
val blink = quirk { bedrockStateful("charcadet", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("charcadet", "sleep"),
bedrock("charcadet", "eye_flame_overlay"),
bedrock("charcadet", "head_flame_overlay"))
animations = arrayOf(bedrock("charcadet", "sleep"))
)
standing = registerPose(
@@ -63,9 +61,7 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("charcadet", "ground_idle"),
bedrock("charcadet", "eye_flame_overlay"),
bedrock("charcadet", "head_flame_overlay")
bedrock("charcadet", "ground_idle")
)
)
@@ -76,9 +72,7 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("charcadet", "ground_walk"),
bedrock("charcadet", "eye_flame_overlay"),
bedrock("charcadet", "head_flame_overlay")
bedrock("charcadet", "ground_walk")
)
)
@@ -87,9 +81,7 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("charcadet", "shoulder_left"),
bedrock("charcadet", "eye_flame_overlay"),
bedrock("charcadet", "head_flame_overlay")
bedrock("charcadet", "shoulder_left")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, -0.1),
@@ -102,9 +94,7 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("charcadet", "shoulder_right"),
bedrock("charcadet", "eye_flame_overlay"),
bedrock("charcadet", "head_flame_overlay")
bedrock("charcadet", "shoulder_right")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, -0.1),
@@ -90,13 +90,17 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
inbuilt("electabuzz", ::ElectabuzzModel)
inbuilt("exeggcute", ::ExeggcuteModel)
inbuilt("exeggutor", ::ExeggutorModel)
inbuilt("exeggutor_alolan", ::ExeggutorAlolanModel)
inbuilt("farfetchd", ::FarfetchdModel)
inbuilt("farfetchd_galarian", ::FarfetchdGalarianModel)
inbuilt("fearow", ::FearowModel)
inbuilt("flareon", ::FlareonModel)
inbuilt("gengar", ::GengarModel)
inbuilt("geodude", ::GeodudeModel)
inbuilt("golbat", ::GolbatModel)
inbuilt("golduck", ::GolduckModel)
inbuilt("golem", ::GolemModel)
inbuilt("graveler", ::GravelerModel)
inbuilt("grimer", ::GrimerModel)
inbuilt("growlithe", ::GrowlitheModel)
inbuilt("hitmonchan", ::HitmonchanModel)
@@ -142,11 +146,14 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
inbuilt("sandslash", ::SandslashModel)
inbuilt("scyther", ::ScytherModel)
inbuilt("seel", ::SeelModel)
inbuilt("slowbro", ::SlowbroModel)
inbuilt("slowpoke", ::SlowpokeModel)
inbuilt("spearow", ::SpearowModel)
inbuilt("starmie", ::StarmieModel)
inbuilt("staryu", ::StaryuModel)
inbuilt("steelix", ::SteelixModel)
inbuilt("tangela", ::TangelaModel)
inbuilt("tauros", ::TaurosModel)
inbuilt("tentacool", ::TentacoolModel)
inbuilt("tentacruel", ::TentacruelModel)
inbuilt("vaporeon", ::VaporeonModel)
@@ -172,6 +179,7 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
inbuilt("blissey", ::BlisseyModel)
inbuilt("piloswine", ::PiloswineModel)
inbuilt("quagsire", ::QuagsireModel)
inbuilt("slowking", ::SlowkingModel)
inbuilt("swinub", ::SwinubModel)
inbuilt("wooper", ::WooperModel)
inbuilt("wooper_paldean", ::WooperPaldeanModel)
@@ -335,6 +343,8 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
inbuilt("shroomish", ::ShroomishModel)
inbuilt("breloom", ::BreloomModel)
inbuilt("charcadet", ::CharcadetModel)
inbuilt("armarouge", ::ArmarougeModel)
inbuilt("ceruledge", ::CeruledgeModel)
inbuilt("flittle", ::FlittleModel)
inbuilt("espathra", ::EspathraModel)
inbuilt("surskit", ::SurskitModel)
@@ -549,6 +559,8 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
inbuilt("roserade", ::RoseradeModel)
inbuilt("woobat", ::WoobatModel)
inbuilt("swoobat", ::SwoobatModel)
inbuilt("sandile", ::SandileModel)
inbuilt("krokorok", ::KrokorokModel)
inbuilt("frillish", ::FrillishModel)
inbuilt("jellicent", ::JellicentModel)
inbuilt("cubchoo", ::CubchooModel)
@@ -60,11 +60,4 @@ class NPCRenderer(context: Context) : LivingEntityRenderer<NPCEntity, PosableEnt
// this.renderLabelIfPresent(entity, entity.displayName, poseMatrix, buffer, packedLight)
// }
}
override fun shouldShowName(entity: NPCEntity): Boolean {
if (entity.hideNameTag) {
return false
}
return super.shouldShowName(entity)
}
}
@@ -25,7 +25,5 @@ object ServerSettings {
var displayEntityLevelLabel = Cobblemon.config.displayEntityLevelLabel
var displayEntityNameLabel = Cobblemon.config.displayEntityNameLabel
var maxPokemonLevel = Cobblemon.config.maxPokemonLevel
var maxPokemonFriendship = Cobblemon.config.maxPokemonFriendship
var maxDynamaxLevel = Cobblemon.config.maxDynamaxLevel
}
@@ -17,12 +17,10 @@ import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.util.*
import com.mojang.brigadier.Command
import com.mojang.brigadier.CommandDispatcher
import com.mojang.brigadier.arguments.IntegerArgumentType
import com.mojang.brigadier.context.CommandContext
import com.mojang.brigadier.exceptions.SimpleCommandExceptionType
import net.minecraft.commands.CommandSourceStack
import net.minecraft.commands.Commands.literal
import net.minecraft.commands.Commands.argument
object PcCommand {
@@ -32,36 +30,25 @@ object PcCommand {
fun register(dispatcher : CommandDispatcher<CommandSourceStack>) {
dispatcher.register(literal(NAME)
.permission(CobblemonPermissions.PC)
.then(argument("box", IntegerArgumentType.integer(1))
.executes(this::execute)
)
.executes(this::execute)
)
}
private fun execute(context: CommandContext<CommandSourceStack>): Int {
val player = context.source.playerOrException
val box = try {
IntegerArgumentType.getInteger(context, "box")
} catch (e: IllegalArgumentException) {
1
}
val pc = player.pc()
if (player.isInBattle()) {
throw IN_BATTLE_EXCEPTION.create()
}
if (pc.boxes.size < box) {
throw SimpleCommandExceptionType(lang("command.pc.invalid-box", box, pc.boxes.size).red()).create()
}
PCLinkManager.addLink(PermissiblePcLink(pc, player, CobblemonPermissions.PC))
OpenPCPacket(pc.uuid, box - 1).sendToPlayer(player)
OpenPCPacket(pc.uuid).sendToPlayer(player)
context.source.level.playSoundServer(
position = context.source.player!!.position(),
sound = CobblemonSounds.PC_ON,
volume = 0.5F,
pitch = 1F
position = context.source.player!!.position(),
sound = CobblemonSounds.PC_ON,
volume = 0.5F,
pitch = 1F
)
return Command.SINGLE_SUCCESS
}
}
}
@@ -29,14 +29,14 @@ class FeatureFix(output: Schema) : PokemonFix(output) {
if (features.result().isPresent) {
return dynamic //already has Features nbt format... no work needed
}
var featureTag = mutableListOf<CompoundTag>()
var featureTag = emptyList<CompoundTag>()
if (dynamic.value is CompoundTag) {
var rootTag = dynamic.value as CompoundTag
var species = PokemonSpecies.getByIdentifier(rootTag.getString(DataKeys.POKEMON_SPECIES_IDENTIFIER).asResource())
if (species == null) {
return dynamic
}
SpeciesFeatures.getFeaturesFor(species).forEach {
SpeciesFeatures.getFeaturesFor(species!!).forEach {
val feature = it(rootTag) ?: return@forEach
var tag = CompoundTag()
tag.putString(FEATURE_ID, feature.name)
@@ -51,10 +51,7 @@ class FeatureFix(output: Schema) : PokemonFix(output) {
} else if (dynamic.value is JsonElement) {
var rootTag = (dynamic.value as JsonElement).asJsonObject
var species = PokemonSpecies.getByIdentifier(rootTag.get(DataKeys.POKEMON_SPECIES_IDENTIFIER).asString.asResource())
if (species == null) {
return dynamic
}
SpeciesFeatures.getFeaturesFor(species).forEach {
SpeciesFeatures.getFeaturesFor(species!!).forEach {
val feature = it(rootTag) ?: return@forEach
var tag = CompoundTag()
tag.putString(FEATURE_ID, feature.name)
@@ -8,20 +8,18 @@
package com.cobblemon.mod.common.datafixer.fix
import com.cobblemon.mod.common.util.DataKeys
import com.mojang.datafixers.schemas.Schema
import com.mojang.serialization.Dynamic
class ShoulderStateJsonFix(output: Schema) : PokemonFix(output) {
override fun fixPokemonData(dynamic: Dynamic<*>): Dynamic<*> {
val stateJson = dynamic.get("State").result()
val moveSetJson = dynamic.get("State").result()
//State not here
if (stateJson.isEmpty) {
if (moveSetJson.isEmpty) {
return dynamic
}
if (stateJson.get().mapValues.getOrThrow().isEmpty() ||
!stateJson.get().mapValues.getOrThrow().containsKey(dynamic.createString(DataKeys.POKEMON_STATE_TYPE))) {
if (moveSetJson.get().mapValues.getOrThrow().size == 0) {
return dynamic.remove("State")
}
@@ -35,7 +35,6 @@ import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.toBlockPos
import com.cobblemon.mod.common.util.weightedSelection
import net.minecraft.advancements.CriteriaTriggers
import net.minecraft.client.resources.sounds.EntityBoundSoundInstance
import net.minecraft.core.BlockPos
@@ -184,19 +183,33 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
}
fun chooseAdjustedSpawnBucket(buckets: List<SpawnBucket>, luckOfTheSeaLevel: Int): SpawnBucket {
val baseValues = listOf(94.3F, 5.0F, 0.5F, 0.2F)
val adjustments = listOf(-4.1F, 2.5F, 1.0F, 0.6F)
val baseIncreases = listOf(2.5F, 0.5F, 0.2F) // Base increases for the first three buckets beyond the first
val adjustedWeights = buckets.mapIndexed { index, bucket ->
if (index >= baseValues.size) {
return@mapIndexed bucket to bucket.weight
if (index == 0) {
// Placeholder, will be recalculated
0.0F
} else {
val increase = if (index < baseIncreases.size) baseIncreases[index] else baseIncreases.last() + (index - baseIncreases.size + 1) * 0.15F
bucket.weight + increase * luckOfTheSeaLevel
}
val base = baseValues[index]
val adjustment = adjustments[index]
bucket to (base + adjustment * luckOfTheSeaLevel)
}.toMap()
}.toMutableList()
return buckets.weightedSelection { adjustedWeights[it]!! }!!
// Recalculate the first bucket's weight to ensure the total is 100%
val totalAdjustedWeight = adjustedWeights.sum() - adjustedWeights[0] // Corrected to ensure the list contains Floats
adjustedWeights[0] = 100.0F - totalAdjustedWeight + buckets[0].weight
// Random selection based on adjusted weights
val weightSum = adjustedWeights.sum()
val chosenSum = kotlin.random.Random.nextDouble(weightSum.toDouble()).toFloat() // Ensure usage of Random from kotlin.random package
var sum = 0.0F
adjustedWeights.forEachIndexed { index, weight ->
sum += weight
if (sum >= chosenSum) {
return buckets[index]
}
}
return buckets.first() // Fallback
}
fun isOpenOrWaterAround(pos: BlockPos): Boolean {
@@ -322,7 +335,7 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
val buckets = Cobblemon.bestSpawner.config.buckets
// choose a spawn bucket according to weights and luck of the sea
// choose a spawn bucket according to weights no matter how many there are
chosenBucket = chooseAdjustedSpawnBucket(buckets, luckOfTheSeaLevel)
CobblemonEvents.BOBBER_BUCKET_CHOSEN.post(BobberBucketChosenEvent(chosenBucket, buckets, luckOfTheSeaLevel)) { event ->
chosenBucket = event.chosenBucket
@@ -685,9 +698,10 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
)
// This has a chance to fail, if the position has no suitability for a fishing context
// it could also just be a miss which means two attempts to spawn in the same location
// can have differing results (which is expected for randomness).
if (result == null || result.isCompletedExceptionally) {
// it could also just be a miss which
// means two attempts to spawn in the same location can have differing results (which is expected for
// randomness).
if (result == null) {
player.sendSystemMessage(lang("fishing.no_bite").red())
return false
}
@@ -109,12 +109,6 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
val level: Int
get() = entityData.get(LEVEL)
var hideNameTag: Boolean
get() = entityData.get(HIDE_NAME_TAG)
set(value) {
entityData.set(HIDE_NAME_TAG, value)
}
var skill: Int? = null // range from 0 - 5
var baseScale: Float? = null
@@ -210,7 +204,7 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
val BATTLE_IDS = SynchedEntityData.defineId(NPCEntity::class.java, UUIDSetDataSerializer)
val NPC_PLAYER_TEXTURE = SynchedEntityData.defineId(NPCEntity::class.java, NPCPlayerTextureSerializer)
val LEVEL = SynchedEntityData.defineId(NPCEntity::class.java, EntityDataSerializers.INT)
val HIDE_NAME_TAG = SynchedEntityData.defineId(NPCEntity::class.java, EntityDataSerializers.BOOLEAN)
// val BATTLING = Activity.register("npc_battling")
@@ -261,7 +255,6 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
builder.define(BATTLE_IDS, setOf())
builder.define(NPC_PLAYER_TEXTURE, NPCPlayerTexture(ByteArray(1), NPCPlayerModelType.NONE))
builder.define(LEVEL, 1)
builder.define(HIDE_NAME_TAG, false)
}
override fun getAddEntityPacket(serverEntity: ServerEntity) = ClientboundCustomPayloadPacket(
@@ -325,7 +318,6 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
nbt.put(DataKeys.NPC_DATA, MoLangFunctions.writeMoValueToNBT(data))
nbt.put(DataKeys.NPC_CONFIG, MoLangFunctions.writeMoValueToNBT(config))
nbt.put(DataKeys.NPC_LEVEL, IntTag.valueOf(level))
nbt.putBoolean(DataKeys.NPC_HIDE_NAME_TAG, hideNameTag)
nbt.putString(DataKeys.NPC_CLASS, npc.id.toString())
nbt.put(DataKeys.NPC_ASPECTS, ListTag().also { list -> appliedAspects.forEach { list.add(StringTag.valueOf(it)) } })
nbt.put(DataKeys.NPC_VARIATION_ASPECTS, ListTag().also { list -> variationAspects.forEach { list.add(StringTag.valueOf(it)) } })
@@ -391,7 +383,6 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
override fun load(nbt: CompoundTag) {
npc = NPCClasses.getByIdentifier(ResourceLocation.parse(nbt.getString(DataKeys.NPC_CLASS))) ?: NPCClasses.classes.first()
entityData.set(LEVEL, nbt.getInt(DataKeys.NPC_LEVEL).takeIf { it != 0 } ?: 1)
entityData.set(HIDE_NAME_TAG, nbt.getBoolean(DataKeys.NPC_HIDE_NAME_TAG))
super.load(nbt)
data = MoLangFunctions.readMoValueFromNBT(nbt.getCompound(DataKeys.NPC_DATA)) as VariableStruct
config = if (nbt.contains(DataKeys.NPC_CONFIG)) MoLangFunctions.readMoValueFromNBT(nbt.getCompound(DataKeys.NPC_CONFIG)) as VariableStruct else VariableStruct()
@@ -499,7 +490,6 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
fun initialize(level: Int) {
variationAspects.clear()
entityData.set(HIDE_NAME_TAG, npc.hideNameTag)
entityData.set(LEVEL, level)
npc.config.forEach { it.applyDefault(this) }
npc.variations.values.forEach { this.variationAspects.addAll(it.provideAspects(this)) }
@@ -1583,15 +1583,17 @@ open class PokemonEntity(
private fun sidedCodec(): Codec<Pokemon> = if (this.level().isClientSide) Pokemon.CLIENT_CODEC else Pokemon.CODEC
override fun resolvePokemonScan(): PokedexEntityData? {
return PokedexEntityData(
pokemon = pokemon,
disguise = this.effects.mockEffect?.let {
PokedexEntityData.DisguiseData(
species = it.exposedSpecies ?: pokemon.species,
form = it.exposedForm ?: pokemon.form,
)
}
)
return PokemonSpecies.getByIdentifier(this.exposedSpecies.resourceIdentifier)?.let { species ->
PokedexEntityData(
species = species,
form = this.form,
gender = this.pokemon.gender,
aspects = this.aspects,
shiny = this.pokemon.shiny,
level = this.labelLevel(),
ownerUUID = this.ownerUUID
)
}
}
override fun resolveEntityScan(): LivingEntity {
@@ -34,7 +34,6 @@ import net.minecraft.network.chat.Component
import net.minecraft.network.syncher.EntityDataAccessor
import net.minecraft.world.damagesource.DamageSource
import net.minecraft.world.entity.ai.attributes.Attributes
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.pathfinder.PathType
/** Handles purely server logic for a Pokémon */
@@ -259,8 +258,6 @@ class PokemonServerDelegate : PokemonSideDelegate {
if (entity.ownerUUID == null && entity.owner == null) {
entity.level().broadcastEntityEvent(entity, 60.toByte()) // Sends smoke effect
if(entity.level().gameRules.getBoolean(CobblemonGameRules.DO_POKEMON_LOOT)) {
val heldItem = (entity as PokemonEntity?)?.pokemon?.heldItemNoCopy() ?: ItemStack.EMPTY
if (!heldItem.isEmpty) entity.spawnAtLocation(heldItem.item)
(entity.drops ?: entity.pokemon.form.drops).drop(entity, entity.level() as ServerLevel, entity.position(), entity.killer)
}
}
@@ -488,7 +488,6 @@ object CobblemonItemGroups {
entries.accept(CobblemonItems.RIBBON_SWEET)
entries.accept(CobblemonItems.AUSPICIOUS_ARMOR)
entries.accept(CobblemonItems.MALICIOUS_ARMOR)
entries.accept(CobblemonItems.SHELL_HELMET)
}
private fun heldItemEntries(displayContext: ItemDisplayParameters, entries: Output) {
@@ -20,13 +20,6 @@ class LinkCableItem : CobblemonItem(Properties()), PokemonEntityInteraction {
override fun processInteraction(player: ServerPlayer, entity: PokemonEntity, stack: ItemStack): Boolean {
val pokemon = entity.pokemon
pokemon.lockedEvolutions.filterIsInstance<TradeEvolution>().forEach { evolution ->
// Prevent Pokémon that require a specific trading partner for evolution (e.g., Shelmet and Karrablast)
// from evolving via link cable. These Pokémon must either be traded with another player or use an
// alternative single-player evolution method.
if (!evolution.requiredContext.originalString.isEmpty()) {
return@forEach
}
// If an evolution is possible non-optional or has been successfully queued we will consume the item and stop
// validate requirements to respect required held items and such.
if (evolution.requirements.all { it.check(pokemon) } && evolution.evolve(pokemon)) {
@@ -23,9 +23,7 @@ class ServerSettingsPacket internal constructor(
val preventCompletePartyDeposit: Boolean,
val displayEntityLevelLabel: Boolean,
val displayEntityNameLabel: Boolean,
val maxPokemonLevel: Int,
val maxPokemonFriendship: Int,
val maxDynamaxLevel: Int
val maxPokemonLevel: Int
) : NetworkPacket<ServerSettingsPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
@@ -33,11 +31,9 @@ class ServerSettingsPacket internal constructor(
buffer.writeBoolean(Cobblemon.config.displayEntityLevelLabel)
buffer.writeBoolean(Cobblemon.config.displayEntityNameLabel)
buffer.writeInt(Cobblemon.config.maxPokemonLevel)
buffer.writeInt(Cobblemon.config.maxPokemonFriendship)
buffer.writeInt(Cobblemon.config.maxDynamaxLevel)
}
companion object {
val ID = cobblemonResource("server_settings")
fun decode(buffer: RegistryFriendlyByteBuf) = ServerSettingsPacket(buffer.readBoolean(), buffer.readBoolean(), buffer.readBoolean(), buffer.readInt(), buffer.readInt(), buffer.readInt())
fun decode(buffer: RegistryFriendlyByteBuf) = ServerSettingsPacket(buffer.readBoolean(), buffer.readBoolean(), buffer.readBoolean(), buffer.readInt())
}
}
@@ -25,14 +25,14 @@ import net.minecraft.resources.ResourceLocation
* @author Licious
* @since December 29th, 2022
*/
class UnvalidatedPlaySoundS2CPacket(
var sound: ResourceLocation,
var category: SoundSource,
var x: Double,
var y: Double,
var z: Double,
var volume: Float,
var pitch: Float
internal class UnvalidatedPlaySoundS2CPacket(
val sound: ResourceLocation,
val category: SoundSource,
val x: Double,
val y: Double,
val z: Double,
val volume: Float,
val pitch: Float
) : NetworkPacket<UnvalidatedPlaySoundS2CPacket> {
override val id = ID
@@ -18,7 +18,7 @@ import net.minecraft.network.protocol.PacketUtils
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket
import net.minecraft.world.phys.Vec3
abstract class SpawnExtraDataEntityPacket<T: NetworkPacket<T>, E : Entity>(var vanillaSpawnPacket: ClientboundAddEntityPacket) : NetworkPacket<T> {
abstract class SpawnExtraDataEntityPacket<T: NetworkPacket<T>, E : Entity>(private val vanillaSpawnPacket: ClientboundAddEntityPacket) : NetworkPacket<T> {
override fun encode(buffer: RegistryFriendlyByteBuf) {
this.encodeEntityData(buffer)
this.vanillaSpawnPacket.write(buffer)
@@ -30,14 +30,13 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.Entity
class SpawnNPCPacket(
var npcClass: ResourceLocation,
var aspects: Set<String>,
var level: Int,
var battleIds: Set<UUID>,
var name: Component,
var poseType: PoseType,
var texture: NPCPlayerTexture,
var hideNameTag: Boolean,
private val npcClass: ResourceLocation,
private val aspects: Set<String>,
private val level: Int,
private val battleIds: Set<UUID>,
private val name: Component,
private val poseType: PoseType,
private val texture: NPCPlayerTexture,
vanillaSpawnPacket: ClientboundAddEntityPacket
) : SpawnExtraDataEntityPacket<SpawnNPCPacket, NPCEntity>(vanillaSpawnPacket) {
@@ -51,7 +50,6 @@ class SpawnNPCPacket(
entity.name,
entity.entityData.get(NPCEntity.POSE_TYPE),
entity.entityData.get(NPCEntity.NPC_PLAYER_TEXTURE),
entity.hideNameTag,
vanillaSpawnPacket
)
@@ -66,7 +64,6 @@ class SpawnNPCPacket(
if (this.texture.model != NPCPlayerModelType.NONE) {
buffer.writeByteArray(this.texture.texture)
}
buffer.writeBoolean(this.hideNameTag)
}
override fun applyData(entity: NPCEntity) {
@@ -77,7 +74,6 @@ class SpawnNPCPacket(
entity.entityData.set(NPCEntity.ASPECTS, aspects)
entity.entityData.set(NPCEntity.POSE_TYPE, poseType)
entity.entityData.set(NPCEntity.NPC_PLAYER_TEXTURE, texture)
entity.entityData.set(NPCEntity.HIDE_NAME_TAG, this.hideNameTag)
}
override fun checkType(entity: Entity): Boolean = entity is NPCEntity
@@ -97,10 +93,9 @@ class SpawnNPCPacket(
} else {
NPCPlayerTexture(byteArrayOf(), model)
}
val hideNameTag = buffer.readBoolean()
val vanillaPacket = decodeVanillaPacket(buffer)
return SpawnNPCPacket(npc, aspects, level, battleIds, name, poseType, texture, hideNameTag, vanillaPacket)
return SpawnNPCPacket(npc, aspects, level, battleIds, name, poseType, texture, vanillaPacket)
}
}
@@ -24,26 +24,26 @@ import net.minecraft.network.protocol.game.ClientboundAddEntityPacket
import net.minecraft.resources.ResourceLocation
class SpawnPokemonPacket(
var ownerId: UUID?,
var scaleModifier: Float,
var speciesId: ResourceLocation,
var gender: Gender,
var shiny: Boolean,
var formName: String,
var aspects: Set<String>,
var battleId: UUID?,
var phasingTargetId: Int,
var beamMode: Byte,
var platform: PlatformType,
var nickname: MutableComponent?,
var labelLevel: Int,
var poseType: PoseType,
var unbattlable: Boolean,
var hideLabel: Boolean,
var caughtBall: ResourceLocation,
var spawnYaw: Float,
var friendship: Int,
var freezeFrame: Float,
private val ownerId: UUID?,
private val scaleModifier: Float,
private val speciesId: ResourceLocation,
private val gender: Gender,
private val shiny: Boolean,
private val formName: String,
private val aspects: Set<String>,
private val battleId: UUID?,
private val phasingTargetId: Int,
private val beamMode: Byte,
private val platform: PlatformType,
private val nickname: MutableComponent?,
private val labelLevel: Int,
private val poseType: PoseType,
private val unbattlable: Boolean,
private val hideLabel: Boolean,
private val caughtBall: ResourceLocation,
private val spawnYaw: Float,
private val friendship: Int,
private val freezeFrame: Float,
vanillaSpawnPacket: ClientboundAddEntityPacket
) : SpawnExtraDataEntityPacket<SpawnPokemonPacket, PokemonEntity>(vanillaSpawnPacket) {
@@ -26,17 +26,16 @@ import net.minecraft.network.RegistryFriendlyByteBuf
* @author Hiroku
* @since June 20th, 2022
*/
class OpenPCPacket(val storeID: UUID, val box: Int = 1) : NetworkPacket<OpenPCPacket> {
class OpenPCPacket(val storeID: UUID) : NetworkPacket<OpenPCPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeUUID(storeID)
buffer.writeInt(box)
}
companion object {
val ID = cobblemonResource("open_pc")
fun decode(buffer: RegistryFriendlyByteBuf) = OpenPCPacket(buffer.readUUID(), buffer.readInt())
fun decode(buffer: RegistryFriendlyByteBuf) = OpenPCPacket(buffer.readUUID())
}
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.net.serverhandling.evolution
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.util.isInBattle
import com.cobblemon.mod.common.util.party
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
@@ -18,7 +17,7 @@ import net.minecraft.server.level.ServerPlayer
object AcceptEvolutionHandler : ServerNetworkPacketHandler<AcceptEvolutionPacket> {
override fun handle(packet: AcceptEvolutionPacket, server: MinecraftServer, player: ServerPlayer) {
val pokemon = player.party()[packet.pokemonUUID] ?: return
if (player.isInBattle() || pokemon.entity?.isBusy == true) return
if (pokemon.entity?.isBusy == true) return
val evolution = pokemon.evolutionProxy.server().firstOrNull { evolution -> evolution.id.equals(packet.evolutionId, true) } ?: return
pokemon.evolutionProxy.server().start(evolution)
}
@@ -43,7 +43,7 @@ object FinishScanningHandler : ServerNetworkPacketHandler<FinishScanningPacket>
val scannableEntity = targetEntity as? ScannableEntity ?: return
val dex = Cobblemon.playerDataManager.getPokedexData(player)
val pokedexEntityData = scannableEntity.resolvePokemonScan()
if (pokedexEntityData != null){
if(pokedexEntityData != null){
val newInformation = dex.getNewInformation(pokedexEntityData)
if ((scannableEntity as? PokemonEntity)?.owner === player) {
dex.catch(scannableEntity.pokemon)
@@ -52,7 +52,7 @@ object FinishScanningHandler : ServerNetworkPacketHandler<FinishScanningPacket>
}
POKEMON_SCANNED.post(PokemonScannedEvent(player, pokedexEntityData, scannableEntity))
ServerConfirmedRegisterPacket((pokedexEntityData.getApparentSpecies()).resourceIdentifier, newInformation).sendToPlayer(player)
ServerConfirmedRegisterPacket(pokedexEntityData.species.resourceIdentifier, newInformation).sendToPlayer(player)
}
}
}

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