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185 Commits
Author SHA1 Message Date
Aram 9cdf91c97f Added TODO: 2026-01-04 20:38:47 +01:00
Aram 3f5b659616 Rename 2026-01-04 20:37:19 +01:00
hammy275 ee20f012e6 Interact Setup and Ball or Entity Depending on if Hovered 2025-12-16 20:55:49 -05:00
hammy275 12dcc98cf9 Select Pokemon Hovered Over 2025-12-16 20:16:14 -05:00
Aram 8c92defc90 Fixed Applying bait in VR 2025-12-15 13:21:10 +01:00
Aram 95509df022 Found the issue 2025-12-12 01:31:29 +01:00
Aram bb20890b26 Created an Locomotion Proximity Check, added TODO i need to fix once headset charges 2025-12-11 23:21:21 +01:00
hammy275 50d60674bb Pokemon Attached to Arm 2025-12-10 20:58:30 -05:00
hammy275 ff994f69f2 Render a Pokemon at the Crosshair 2025-12-10 19:26:45 -05:00
hammy275 73448d4737 Not Working Skeleton Code 2025-12-08 19:29:36 -05:00
Aram 42099d3ae5 Cleanup 2025-12-08 14:08:38 +01:00
Aram bc23ab8eb4 Merge branch 'main' into VR-support 2025-12-08 10:33:53 +01:00
Aram 6c860d8e93 Reeling in while swinging backwards also works!!!! 2025-12-07 23:06:59 +01:00
Aram de6b713adf Casting your pokerod using arm swings work in VR 2025-12-07 21:26:48 +01:00
Polymeta 9a8ad27122 Merge branch 'fix-spectator-crash' into 'main'
fix spectator crash

Closes #1847

See merge request cable-mc/cobblemon!2076
2025-12-07 08:39:18 +00:00
500-internal-server-error 9f1dbc9ff0 add notes to changelog 2025-12-07 07:58:55 +07:00
Polymeta 99942748b0 Merge branch 'entropydragon--spawn-bait-regional-forms' into 'main'
fix: use regional form data for spawn bait influence

See merge request cable-mc/cobblemon!2074
2025-12-07 00:49:48 +00:00
jasoncramer 64c34230bf chore: add to changelog 2025-12-06 19:28:41 -05:00
Aram 6f5c2575f3 Refactor to Client 2025-12-07 00:41:41 +01:00
Aram b23afd17c2 Small Refactoring 2025-12-07 00:34:22 +01:00
Aram 74541c1bcb Updated Vivecraft 1 final time with the new Listener System 2025-12-07 00:00:53 +01:00
500-internal-server-error 36881b70be fix spectator crash 2025-12-06 20:51:48 +07:00
Aram 56c3ff55ca 90% + ACCURACY REACHED IN VR 2025-12-05 23:45:22 +01:00
Aram c5b82d1ad4 Current Pokeball VR Throwing - 85% Accuracy, Aiming for 90%+ 2025-12-05 23:37:33 +01:00
Aram 1237b51059 Merge branch 'main' into VR-support 2025-12-05 23:07:42 +01:00
Aram 9529fe66ac Updated Vivecraft internally 2025-12-05 21:14:35 +01:00
Aram 7058ac21cb Improved Pokeball throwing in VR!!!!!!! 2025-12-05 20:34:14 +01:00
jasoncramer 9b052478f6 fix: use regional form data for spawn bait influence 2025-12-05 14:23:05 -05:00
Aram b5d0cddc82 Throwing a Pokeball works!!!! 2025-12-05 18:47:31 +01:00
Hiroku 339f8339f0 Merge branch 'RestorePokemonItemPickup' into 'main'
Restore Pokemon item pickup

See merge request cable-mc/cobblemon!2073
2025-12-05 08:19:41 +00:00
Hiroku db9a802c3f Merge branch 'fix-spawner-crash' into 'main'
Prevents outside spawn influences from crashing the logical server.

See merge request cable-mc/cobblemon!2072
2025-12-05 07:45:29 +00:00
JazzMcNade e5666e7a82 Restore Pokemon item pickup. Remove unnecessary check in shouldBeSaved() 2025-12-05 01:30:20 -06:00
Aram 2f918220e9 Setup the first prototype of Pokeball Throwing in VR 2025-12-05 01:15:46 +01:00
Neovitalism a588213323 Update CHANGELOG.md 2025-12-04 03:05:03 -06:00
Neovitalism 56b2ba08ad Prevents outside influences from crashing the logical server.
Before when it was completed exceptionally w/ the pokesnack spawner, it would crash the server.
2025-12-04 03:03:57 -06:00
Polymeta c43b3bbb4d Merge branch 'fix-can-drop-held-item' into 'main'
Fix can drop held item function

See merge request cable-mc/cobblemon!2069
2025-12-03 08:17:38 +00:00
lionandPolymeta d826aeeb07 Fix can drop held item function 2025-12-03 08:17:35 +00:00
Polymeta f90c6967ce Merge branch 'FixHoneyedLeavesInteraction' into 'main'
FixHoneyedLeavesInteraction

Closes #1832

See merge request cable-mc/cobblemon!2067
2025-12-03 08:15:26 +00:00
JazzMcNade b9cf18adbd Changelog 2025-12-02 20:16:56 -06:00
JazzMcNade 30650e1f9f Code simplication 2025-12-02 20:12:37 -06:00
JazzMcNade eaa558a7c8 Check for creative on using empty bottle 2025-12-02 00:36:53 -06:00
JazzMcNade 0dc725e513 Can only receive honey at max age. Adds result to hand if possible. Checks for creative and server/client 2025-12-02 00:28:23 -06:00
Hiroku 7d4e5892ba Merge branch 'main' into 'main'
Orientation after crash fix

See merge request cable-mc/cobblemon!2061
2025-12-01 00:23:40 +00:00
KhvrramandHiroku f9de415020 Orientation after crash fix 2025-12-01 00:23:39 +00:00
Polymeta 54dc2e7f6f tidy up changelog [skip-ci] 2025-11-29 12:57:24 +00:00
Polymeta 1d60ba093f Merge branch 'convention-tags-not-being-consistent-grrrrrrrr' into 'main'
Why

See merge request cable-mc/cobblemon!2060
2025-11-29 11:53:50 +00:00
Hiroku 0fef74dce7 Edit OneToOneFileStoreAdapter.kt 2025-11-29 09:46:27 +00:00
Hiroku b08647bb32 Revert "Merge branch 'main' into 'main'"
This reverts merge request !2062
2025-11-29 04:26:57 +00:00
Hiroku de9e89f040 Merge branch 'main' into 'main'
Editar en_us.json

See merge request cable-mc/cobblemon!2062
2025-11-29 04:25:10 +00:00
Ezequiel Neri Ferreira 84a29ebc2a Editar en_us.json 2025-11-29 04:22:49 +00:00
Paul 37b13ae959 Unsnaps your shot 2025-11-29 12:44:40 +10:00
dhi_holo 1cacbe8306 Why
It's called Shears, that's the item name, why does NeoForge use a Shear tag instead
Atleast Fabric has that tag as well so it's not a hard fix
2025-11-29 12:30:45 +10:00
Paul 12d224d15a Reinforce switchForm for crashes 2025-11-29 11:25:58 +10:00
Paul a57eee3afc Changelog updates [skip-ci] 2025-11-29 10:46:19 +10:00
Hiroku 57595c999c Merge branch 'remove-snapshot' into 'main'
Remove snapshot for release

See merge request cable-mc/cobblemon!2059
2025-11-28 23:24:59 +00:00
Landon Wills 83615b7eb3 Prepare release 2025-11-28 17:54:24 -05:00
Polymeta c53c544a8b Merge branch 'implement_pokemon' into 'main'
Last minute changes

See merge request cable-mc/cobblemon!2058
2025-11-28 22:23:03 +00:00
Kenji_64 c7c272c79c Had to fix Dragapult (again) 2025-11-28 21:04:50 +01:00
Kenji_64 c759161367 Added cries to Eelektrik and Eelektross 2025-11-28 21:01:27 +01:00
Landon 19b7b4804f Merge branch 'add-defend-owner-task' into 'main'
Make Pokémon only attack mobs targeting the player

See merge request cable-mc/cobblemon!2051
2025-11-28 18:30:05 +00:00
Landon 3a005cc813 Merge branch '1.7.1-spawns' into 'main'
Updated Dratini line spawns.

See merge request cable-mc/cobblemon!2055
2025-11-28 18:28:24 +00:00
Landon a8e16efa48 Merge branch 'jet-handling' into 'main'
Increase pitch rotation of Jet

See merge request cable-mc/cobblemon!2054
2025-11-28 18:08:20 +00:00
Veraxiel c3ddfce0a7 Updated Dratini spawn. 2025-11-28 12:38:53 -05:00
Landon Wills 9500f7a1f3 adjust wording 2025-11-28 12:21:44 -05:00
Landon Wills 83a8d92e3f Add changelog 2025-11-28 12:21:08 -05:00
Landon Wills e105c5d4d7 Remove multipliers, adjust expression 2025-11-28 12:17:42 -05:00
Landon Wills 3d816f57e2 Increase pitch rotation of Jet 2025-11-28 12:13:55 -05:00
Landon 1e6dcfba9b Merge branch 'change-freelook-default' into 'main'
Change free look binding default to Left Alt

See merge request cable-mc/cobblemon!2053
2025-11-28 16:30:35 +00:00
Polymeta e59d755d32 Merge branch 'implement_pokemon' into 'main'
Various implementation fixes

See merge request cable-mc/cobblemon!2050
2025-11-28 15:38:40 +00:00
Guilherme Pereira c155b5575d change free look binding default to left alt 2025-11-28 09:35:13 -03:00
Jerzykv 9c6b8b231a oops 2 2025-11-28 13:30:16 +01:00
Jerzykv 92b404dac4 oops 2025-11-28 13:27:19 +01:00
Jerzykv 8a1c536d68 Fixed Furfrou's pink and magenta trims being swapped 2025-11-28 12:56:07 +01:00
Jerzykv 04719d22a5 Fixed a tiny issue with Ceruledge's poser 2025-11-28 12:55:54 +01:00
Jerzykv dacc312756 Implemented Tinkatink line remodels 2025-11-28 12:55:26 +01:00
Polymeta ee4a3d46ba Merge branch '1.7.1-spawns' into 'main'
Updated some spawns.

See merge request cable-mc/cobblemon!2052
2025-11-28 09:31:16 +00:00
violet 80b11f1c3d Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-28 01:20:00 -05:00
Carmendar ddcf4eea7b Heracross and Mudsdale jump fix. 2025-11-28 00:16:50 -06:00
violet 6a0681e4c6 fixed cyclizar's textures 2025-11-27 23:37:39 -05:00
Veraxiel 8ebb378da7 Updated some spawns. 2025-11-27 23:31:32 -05:00
violet e92a878074 fixed boltund's model 2025-11-27 23:30:22 -05:00
Paul 0b97b41c08 Merge remote-tracking branch 'origin/main' 2025-11-28 12:27:10 +10:00
Paul 20fe732cfc Potentially minor perf improvement on following walk targets that are unreachable 2025-11-28 12:26:26 +10:00
Carmendar 0575aa29d9 Doubled high end land mount stamina. 2025-11-27 18:43:20 -06:00
Guilherme Pereira dcc98b4a54 rename mob to living entity 2025-11-27 18:19:49 -03:00
Guilherme Pereira d3ce455391 prevents defend owner task from targeting players 2025-11-27 18:10:59 -03:00
Kenji_64 85c6b633d8 Fixed Dragapult's eyes clippings 2025-11-27 22:03:48 +01:00
Guilherme Pereira 956b599060 update CHANGELOG.md 2025-11-27 17:51:11 -03:00
Jerzykv f88552f99b Gholdengo no longer dances in air. what a shame (fixed flying battle pose issue) 2025-11-27 21:46:35 +01:00
Carmendar e2b559f3eb Merge branch 'main' into implement_pokemon 2025-11-27 14:42:31 -06:00
Carmendar 39816d33b6 Rufflet eepy cry and battle pose fix 2025-11-27 14:38:39 -06:00
Landon 0cf2a23fd4 Merge branch 'cobble-land-fixes' into 'main'
Land adjustments for a smoother riding experience. And bug fixes to land rides

See merge request cable-mc/cobblemon!2039
2025-11-27 19:31:24 +00:00
Guilherme Pereira c4d8eae47e add defend owner task once again 2025-11-27 12:16:54 -03:00
Polymeta 2a5a292386 fix saccharine hanging signs sometimes dropping oak wood signs
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-27 11:27:58 +00:00
Polymeta e8a09f5c48 Merge branch 'json-fixing' into 'main'
JSON Fixes

Closes #1819

See merge request cable-mc/cobblemon!2048
2025-11-27 10:42:07 +00:00
dhi_holo e82193cdfd Update interact_with_pokemon.json
Removed accidental flag
2025-11-27 19:56:33 +10:00
dhi_holo 87e7cdebf6 Fabric Tags that aren't true c tags are the bane of my existence
Fixed the concrete tags to behave properly, changelog
2025-11-27 15:25:53 +10:00
dhi_holo 9ca84d852f Update interact_with_pokemon.json
Should close #1819
2025-11-27 14:22:06 +10:00
Carmendar 8194f93d13 Merge branch 'main' into implement_pokemon 2025-11-26 20:54:41 -06:00
Carmendar c158ec33fa Braviary sleep cry fix 2025-11-26 20:53:46 -06:00
Carmendar 1e27c7494e Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-26 20:52:27 -06:00
Carmendar 54a1f8d932 Braviary battle pose fix 2025-11-26 20:51:45 -06:00
Polymeta 635f29e1ac fix glass bottle not being returned when using honey on saccharine leaves
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-26 22:08:12 +00:00
Polymeta db2001b60a Merge branch 'attempted-jvm-fix' into 'main'
Fixed JVM crash from campfire pot

Closes #1795

See merge request cable-mc/cobblemon!2040
2025-11-26 21:40:30 +00:00
HirokuandPolymeta b5098a2ad0 Fixed JVM crash from campfire pot 2025-11-26 21:40:29 +00:00
Kenji_64 d2af0c9332 Fixed Swampert line's missing recoils crashing the game 2025-11-26 15:40:40 +01:00
Polymeta 8c939ee276 Merge branch 'lets-wind-down' into 'main'
Fixes wind charges recalling pastured pokémon

Closes #1805

See merge request cable-mc/cobblemon!2042
2025-11-26 13:27:12 +00:00
NeovitalismandPolymeta 645b8993c8 Fixes wind charges recalling pastured pokémon 2025-11-26 13:27:12 +00:00
Polymeta d96799cac7 Merge branch 'feature/neoforge-recipe-book' into 'main'
split recipebooktype and category across fabric and neoforge so we can leverage neoforge APIs

Closes #1789 and #1787

See merge request cable-mc/cobblemon!2044
2025-11-26 12:44:06 +00:00
Polymeta b822b626c4 split recipebooktype and category across fabric and neoforge so we can leverage neoforge APIs 2025-11-26 12:44:05 +00:00
Polymeta 4d9b182fb3 fix hearty grains crashing if a block is in the way
Closes #1818

Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-26 11:59:25 +00:00
Polymeta 88d155eaf4 [skip-ci] more changelog
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-26 11:33:57 +00:00
Paul af96469b7a changelog [skip-ci] 2025-11-26 21:17:15 +10:00
Paul 65f1e7a3be Merge remote-tracking branch 'weblate/lang-updates' 2025-11-26 21:14:31 +10:00
Kenji_64 379a566d71 Fixed Ditto being silent 2025-11-26 11:52:43 +01:00
Kenji_64 f30ff739ed Fixed Metagross' ground_idle not looping properly (again) >:( 2025-11-26 11:36:23 +01:00
阿鱼andWeblate 16cd2de02f Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.4% (8973 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-26 10:03:51 +00:00
Polymeta 22a44bd7e9 Merge branch 'ImprovedPastureBees' into 'main'
Improved Pasture Combees and More

See merge request cable-mc/cobblemon!2043
2025-11-26 09:36:28 +00:00
Polymeta d37bd4ef03 Merge branch 'OmnipathNavigationCrashFix' into 'main'
OmnipathNavigationCrashFix

See merge request cable-mc/cobblemon!2045
2025-11-26 09:34:03 +00:00
Hiroku a3d9a10f2e Merge branch 'wallpaper' into 'main'
Remove auto generated screen glow due to rendering issues

See merge request cable-mc/cobblemon!2047
2025-11-26 08:48:00 +00:00
Test 7801e3feee changelog clarification [skip-ci] 2025-11-26 04:56:10 +00:00
Test 4a54cb4674 remove auto generated screen glow 2025-11-26 04:38:14 +00:00
JazzMcNade 24fe1c125c changelog 2025-11-25 21:47:45 -06:00
JazzMcNade 023160f87a Removed a really silly cast 2025-11-25 21:32:17 -06:00
RedGenesectNinja c45e34648c Fixed Toedscool and Toedscruel's hitboxes being too small 2025-11-25 18:53:12 -06:00
Polymeta 17fbf7c6f0 defensive pokemon casts as NPCs use this too
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-25 16:53:26 +00:00
Polymeta ec86b7d4bf fix tag reference
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-25 15:18:09 +00:00
阿鱼andWeblate 7561eb116f Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.3% (8960 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-25 14:20:09 +00:00
Polymeta 6467b97a23 Merge branch 'implement_pokemon' into 'main'
marked furfrou as implemented

See merge request cable-mc/cobblemon!2041
2025-11-25 12:16:02 +00:00
JazzMcNade 6d5909a1e3 Added rain clause, do not attempt to enter a full hive, changelog 2025-11-25 02:17:28 -06:00
JazzMcNade 2bb0d43ca8 Fix wandering for pastured bees, fix hoverpos not being cleared 2025-11-25 00:51:04 -06:00
Watuneni iteiteandWeblate 1fb3f0ebdc Translated using Weblate (Japanese)
Currently translated at 99.2% (8954 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-25 06:46:07 +00:00
jackowes d56586ecac - Fix walking animation issues 2025-11-24 21:39:36 -06:00
violet fb2154e2c3 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-24 22:06:34 -05:00
violet 3b14d19fdb marked furfrou as implemented 2025-11-24 22:06:22 -05:00
Carmendar 6840c2fdef Merge branch 'main' into implement_pokemon 2025-11-24 17:28:35 -06:00
阿鱼andWeblate 8fc2031806 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.2% (8954 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-24 21:23:59 +00:00
jackowes 9df8be33e9 - revert a bad change 2025-11-24 14:51:33 -06:00
Alexis SalgueiroandWeblate 4795e2e1bc Translated using Weblate (French)
Currently translated at 99.6% (8984 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-11-24 11:22:45 +00:00
Carmendar c563627b05 Shiny female Combee is now actually shiny. 2025-11-24 02:31:25 -06:00
violet 73ebf7a789 tiny typo fix 2025-11-24 03:18:38 -05:00
Landon a1b3d3d2ca Merge branch 'lets-be-friends-again' into 'main'
Move friendship logic to spawn action

See merge request cable-mc/cobblemon!2037
2025-11-24 06:50:24 +00:00
lionandLandon 8baacbcf90 Move friendship logic to spawn action 2025-11-24 06:50:23 +00:00
Hiroku f2e357b749 Merge branch 'pc-crash-fix' into 'main'
Fix PC crash with VulkanMod

Closes #1793

See merge request cable-mc/cobblemon!2038
2025-11-24 04:28:32 +00:00
jackowes ff2afd546e changelog 2025-11-23 21:50:30 -06:00
Test b95900b29a Fix PC crash with VulkanMod 2025-11-23 22:39:28 -05:00
jackowes b8b7756a45 - Add double tap to sprint on land mounts
- Adjust step up in air and on ground to reflect vanilla behaviour
- Fix inAir check so pose does not change back to walking or running while in air
2025-11-23 21:29:30 -06:00
jackowes 3d6146f551 - Add double tap to sprint on land mounts.
- Adjust step up in air and on ground to reflect vanilla behaviour
2025-11-23 21:15:41 -06:00
Hiroku 03585fafb0 Merge branch 'HoneyIForgotTheNectar' into 'main'
Don't Forget the Nectar

See merge request cable-mc/cobblemon!2031
2025-11-24 01:38:14 +00:00
jackowes 31d81db243 Merge branch 'main' into cobble-land-fixes 2025-11-23 18:19:51 -06:00
jackowes 4c36db8685 - Fix ridden pokemon land collision and weird step up issues. Horse is smoother overall now.
- Change the turnrate debuff to be squareroot instead of linear.
- Accel stat does not affect land ridden mounts walks.
- Add vanilla sprinting fov to pokemon land mounts
2025-11-23 18:19:13 -06:00
washashu0905andWeblate e3d0252d75 Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 94.4% (8519 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-11-24 00:10:57 +00:00
阿鱼andWeblate dbe8e57341 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.2% (8950 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-24 00:10:56 +00:00
Zack the GhastandWeblate 6f37fd69cd Translated using Weblate (Portuguese (Brazil))
Currently translated at 97.4% (8791 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-11-24 00:10:55 +00:00
JazzMcNade b191f4e9fb Check hivecooldown memory registration 2025-11-23 15:42:56 -06:00
Hiroku a5a7cc20ba Merge branch 'eating-cough-drops' into 'main'
Throat Spray Recipe

See merge request cable-mc/cobblemon!2036
2025-11-23 11:48:00 +00:00
Polymeta 02b6c46082 [skip-ci] 1.7 tag doc files
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-23 11:39:39 +00:00
dhi_holo 881a30cca4 Merge branch 'main' into eating-cough-drops 2025-11-23 20:33:20 +10:00
dhi_holo d01011f4d0 Throat Spray Recipe
This either was lost at some point or never existed in the mod, I'm not sure which. It's here now!
2025-11-23 20:32:21 +10:00
Landon 309ed379c7 Merge branch 'AAAAAAAAAAAAAAAAAAAAA' into 'main'
unfudge camera maybe please

See merge request cable-mc/cobblemon!2030
2025-11-23 10:30:50 +00:00
Landon Wills edbf667f45 Add changelog 2025-11-23 04:44:02 -05:00
Landon Wills b6bc766adf Merge branch 'main' into AAAAAAAAAAAAAAAAAAAAA 2025-11-23 04:42:52 -05:00
Test 1ecf556cf2 Merge branch 'nom' into 'main'
Small Fixes

See merge request cable-mc/cobblemon!2035
2025-11-23 03:46:33 +00:00
dhi_holo 6d32073604 Small Fixes
- Ponigiri can no longer be eaten at full hunger
- Medicinal Brew's Campfire Pot recipe now correctly displays that it can be made using an empty glass bottle or a filled bottle
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader
- Reduced cost of the Vivichoke Seed trade with the Wandering Trader
2025-11-23 12:45:18 +10:00
Hiroku aa0f5d8a05 Merge branch 'vanilla-ride-fix-and-misc-ride-fixes' into 'main'
Fix vanilla rides suffocating players and misc cobble riding fixes

See merge request cable-mc/cobblemon!2033
2025-11-22 23:50:31 +00:00
jackowes 6202c14215 - changelog update 2025-11-22 16:42:20 -06:00
Hiroku b0790341c7 Merge branch 'some-fixes' into 'main'
Some fixes

See merge request cable-mc/cobblemon!2032
2025-11-22 22:36:17 +00:00
jackowes 4f0fa6af4a - Fix horse player suffocation on vanilla mounts
- stop passengers from hearing the shiny noise of a ridden shiny pokemon.
- Convert the riding freelook button to a configurable keybinding

(cherry picked from commit 6432db9f7d)
2025-11-22 16:24:25 -06:00
JazzMcNade 4e24e09924 Safer memory reading in hive occupant mixins 2025-11-22 16:19:30 -06:00
jackowes 48676067b7 Revert "- Fix horse player suffocation on vanilla mounts"
This reverts commit 6432db9f7d.
2025-11-22 16:16:17 -06:00
jackowes 6432db9f7d - Fix horse player suffocation on vanilla mounts
- stop passengers from hearing the shiny noise of a ridden shiny pokemon.
- Convert the riding freelook button to a configurable keybinding
2025-11-22 16:13:47 -06:00
Test 2cb28fb384 rm unused imports 2025-11-22 12:57:59 -05:00
JazzMcNade 3b59148151 changelog again 2025-11-22 11:43:44 -06:00
JazzMcNade d6198631ba New Changelog 2025-11-22 11:40:03 -06:00
geumuandWeblate 47daea6195 Translated using Weblate (Korean)
Currently translated at 75.6% (6826 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-22 17:37:36 +00:00
Watuneni iteiteandWeblate aca66a4bb0 Translated using Weblate (Japanese)
Currently translated at 99.2% (8954 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-22 17:37:35 +00:00
Test e9fe1774c0 fix poke snack sound issue, prevent ride controls from showing to passengers 2025-11-22 12:36:31 -05:00
JazzMcNade bb8b8a77c9 Fixed bees forgetting that they had nectar upon entering a hive 2025-11-22 11:07:37 -06:00
Paul c692b6b5c1 Reset changelog [skip-ci] 2025-11-22 23:09:37 +10:00
geumuandWeblate 68c6d5d9b2 Translated using Weblate (Korean)
Currently translated at 75.6% (6825 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-22 07:33:14 +00:00
Landon Wills 221547aabf unfuck camera maybe please 2025-11-21 22:39:19 -05:00
Watuneni iteiteandWeblate f6b3591d80 Translated using Weblate (Japanese)
Currently translated at 99.2% (8954 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-22 03:06:51 +00:00
geumuandWeblate f9878d6137 Translated using Weblate (Korean)
Currently translated at 75.2% (6740 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-22 01:45:14 +00:00
Watuneni iteiteandWeblate 94da3b8d21 Translated using Weblate (Japanese)
Currently translated at 100.0% (8962 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-22 01:45:14 +00:00
Nick 3a2ff9de75 1.7.1 SNAPSHOT in prep for next development cycle 2025-11-21 17:06:08 -08:00
235 changed files with 22888 additions and 6875 deletions
+10 -996
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+61
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@@ -0,0 +1,61 @@
# Changelog
## [1.7.1 (November 29th, 2025)](#1-7-1)
### Additions
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added vanilla sprinting's field of view change to Pokémon land mounts.
- Added a customizable keybind for the riding freelook button.
- Added double tap to sprint on land mounts.
### Changes
- Made Jet pitch turning 1.5x faster across all Pokémon.
- Party Pokémon now attack only mobs that are attacking their owner, instead of randomly targeting unrelated mobs and getting themselves hurt.
- Reduced the cost of the Vivichoke Seed trade with the Wandering Trader.
### Fixes
- Fixed incorrect camera pivot on Bird, Jet, and Dolphin mounts, leading to some disorienting riding.
- Fixed players suffocating while on vanilla mounts.
- Fixed a graphics crash that could occur on some machines when campfire pots were nearby.
- Fixed ride controls overlay being displayed to passengers. The passengers probably don't need to know about those.
- Fixed mount jumping so that it doesn't switch back to ground animations.
- Fixed ridden Pokémon land collision and some issues around stepping up blocks. Land mounts are smoother overall now.
- Fixed Furfrou's pink and magenta trims being swapped. Only a man could make that mistake.
- Fixed friendship being reset to the default value when evolving a Pokémon.
- Fixed Combees not depositing honey upon leaving a hive if they entered it with nectar.
- Fixed pastured Combees not moving during the night or in rain.
- Fixed a case in which a Combee might try to path to a flower that no longer exists.
- Fixed Combees attempting to enter a full hive.
- Fixed a crash involving Combees and hives. 500 bee bugs. Bugged bees? We can be bees. Mark, this is good news.
- Fixed a crash related to NPC navigation.
- Fixed a crash when opening a PC box with certain wallpapers while using *VulkanMod*.
- Fixed a crash when you place a block in the way of hearty grains 2nd block.
- Fixed passengers hearing the shiny noise of a ridden shiny Pokémon.
- Ponigiri can no longer be eaten at full hunger.
- Fixed Poké Snack spawning sounds not coming from the block.
- Medicinal Brew's Campfire Pot recipe now correctly displays that it can be made using an empty glass bottle or a filled bottle.
- Fixed glass bottle not being returned when slathering honey on a saccharine leaf block.
- Fixed saccharine hanging signs sometimes dropping their oak wood counterpart when being broken.
- Fixed a bunch of incompatibilities with NeoForge mods.
- Fixed a bug where wind charges hitting pasture blocks would recall all Pokémon in it.
- Fixed the Home on the Range advancement triggering when opening the Pokémon interaction wheel.
- Fixed recipes that use concrete not working on NeoForge.
- Fixed Boltund's model.
- Fixed Cyclizar's textures.
### Developer
### Molang & Datapacks
- Removed automatic generation of PC wallpaper screen glow if no asset is provided; it is now optional.
- This is because there's no practical way to do this without blowing up things like *VulkanMod*.
### Particles
### Localization
- Updated translations for:
- French
- Japanese
- Korean
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
+2
View File
@@ -54,6 +54,8 @@ dependencies {
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
modCompileOnly(files("temp/vivecraft-1.21.1-1.3.4.jar")) // TODO: Switch this to a proper dependency when Vivecraft gets a maven repo
// Showdown
modCompileOnly(libs.graal)
@@ -17,6 +17,7 @@ import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BeehiveBlock;
@@ -52,7 +53,9 @@ public abstract class BeeOccupantMixin {
var facing = state.getValue(HorizontalDirectionalBlock.FACING);
newPos = pos.relative(facing).getCenter();
newYaw = facing.toYRot();
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
}
} else {
// Block has likely been destroyed
var center = pos.getCenter();
@@ -62,25 +65,31 @@ public abstract class BeeOccupantMixin {
center.z + level.random.nextFloat() * 0.6 - 0.3
);
newYaw = level.random.nextFloat() * 360F;
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION);
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION);
}
}
entity.yRotO = newYaw;
entity.setPos(newPos);
// Do honey logic
var hasNectar = brain.getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.HAS_NECTAR);
brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
if (brain.checkMemory(CobblemonMemories.HAS_NECTAR, MemoryStatus.REGISTERED)) {
var hasNectar = brain.getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.HAS_NECTAR);
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
}
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
}
}
}
@@ -92,12 +101,13 @@ public abstract class BeeOccupantMixin {
@Inject(method = "of", at = @At("HEAD"), cancellable = true)
private static void cobblemon$of(Entity entity, CallbackInfoReturnable<BeehiveBlockEntity.Occupant> cir) {
if (entity instanceof PokemonEntity pokemonEntity) {
List<String> IGNORED_BEE_TAGS = Arrays.asList("Air", "ArmorDropChances", "ArmorItems", "Brain", "CanPickUpLoot", "DeathTime", "FallDistance", "FallFlying", "Fire", "HandDropChances", "HandItems", "HurtByTimestamp", "HurtTime", "LeftHanded", "Motion", "NoGravity", "OnGround", "PortalCooldown", "Pos", "Rotation", "Passengers", "leash", "UUID");
List<String> IGNORED_BEE_TAGS = Arrays.asList("Air", "ArmorDropChances", "ArmorItems", "CanPickUpLoot", "DeathTime", "FallDistance", "FallFlying", "Fire", "HandDropChances", "HandItems", "HurtByTimestamp", "HurtTime", "LeftHanded", "Motion", "NoGravity", "OnGround", "PortalCooldown", "Pos", "Rotation", "Passengers", "leash", "UUID");
CompoundTag compoundTag = new CompoundTag();
entity.save(compoundTag);
Objects.requireNonNull(compoundTag);
IGNORED_BEE_TAGS.forEach(compoundTag::remove);
Boolean hasNectar = pokemonEntity.getBrain().getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
boolean hasNectar = pokemonEntity.getBrain().checkMemory(CobblemonMemories.HAS_NECTAR, MemoryStatus.REGISTERED)
&& pokemonEntity.getBrain().getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
cir.setReturnValue(new BeehiveBlockEntity.Occupant(CustomData.of(compoundTag), 0, hasNectar ? 2400 : 600));
cir.cancel();
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.PreEmptsExplosion;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(value = Explosion.class)
public class ExplosionMixin {
@Redirect(
method = "finalizeExplosion",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/Level;getBlockState(Lnet/minecraft/core/BlockPos;)Lnet/minecraft/world/level/block/state/BlockState;",
ordinal = 0
)
)
public BlockState cobblemon$whenExploded(Level world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if(blockState.getBlock() instanceof PreEmptsExplosion preExplosionBlock) {
preExplosionBlock.whenExploded(world, blockState, pos);
}
return blockState;
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.stats.RecipeBookSettings;
import net.minecraft.world.inventory.RecipeBookType;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(RecipeBookSettings.class)
public class RecipeBookSettingsMixin {
@Shadow @Final public Map<RecipeBookType, RecipeBookSettings.TypeSettings> states;
@Inject(method = "<init>", at = @At("TAIL"))
private void cobblemon$init(CallbackInfo ci) {
states.put(RecipeBookType.valueOf("COOKING_POT"), new RecipeBookSettings.TypeSettings(true, true));
}
}
@@ -33,7 +33,7 @@ public class AbstractClientPlayerMixin {
cir.setReturnValue(usageContext.getFovMultiplier());
} else {
// Only modify fov through riding if the pokedex is not open
LocalPlayer player = (LocalPlayer) (Object) this;
AbstractClientPlayer player = (AbstractClientPlayer) (Object) this;
// Only modify fov for the driver and not the passengers
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity && player.getVehicle().getControllingPassenger() == player) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.client.keybind.keybinds.RidingFreelookBinding;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
@@ -156,7 +157,7 @@ public abstract class MouseHandlerMixin {
}
var vehicleController = controllableVehicle.getOrientationController();
var lookaroundButtonPressed = Minecraft.getInstance().mouseHandler.isMiddlePressed();
var freeLooking = RidingFreelookBinding.INSTANCE.isDown();
Pair<Boolean, Boolean> mouseShouldModifyDriver = ((PokemonEntity) vehicle).ifRidingAvailableSupply(new Pair(false, false), (behaviour, settings, state) -> {
return behaviour.mouseModifiesDriverRotation(
settings,
@@ -170,7 +171,7 @@ public abstract class MouseHandlerMixin {
// affect the vehicle orientation when looking around.
// If the client is a passenger it will modify these rotations and return
//-------------------------------------------------------------------------
if (lookaroundButtonPressed || player.getControlledVehicle() == null) {
if (freeLooking || player.getControlledVehicle() == null) {
// Modify driver rotations
cobblemon$setDriverRotations(player, cursorDeltaX, cursorDeltaY);
@@ -192,10 +193,10 @@ public abstract class MouseHandlerMixin {
// Smoothly return driver rotations to zero when needed
//-------------------------------------------------------------------------
var playerRotater = (RidePassenger)player;
if( !lookaroundButtonPressed && !mouseShouldModifyDriver.getFirst()){
if( !freeLooking && !mouseShouldModifyDriver.getFirst()){
playerRotater.cobblemon$setRideYRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(playerRotater.cobblemon$getRideYRot()), 0.0f));
}
if( !lookaroundButtonPressed && !mouseShouldModifyDriver.getSecond()) {
if( !freeLooking && !mouseShouldModifyDriver.getSecond()) {
playerRotater.cobblemon$setRideXRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(playerRotater.cobblemon$getRideXRot()), 0.0f));
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.mixin.entity;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.Pokemon;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.player.LocalPlayer;
@@ -23,6 +24,7 @@ import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -48,16 +50,8 @@ public abstract class EntityMixin {
)
)
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original) {
if (entity instanceof PokemonEntity && entity.hasControllingPassenger()) {
BlockPos below = entity.blockPosition().below();
Level level = entity.level();
var blockStateBelow = level.getBlockState(below);
boolean isAirOrLiquid = blockStateBelow.isAir() || !blockStateBelow.getFluidState().isEmpty();
boolean canSupportEntity = blockStateBelow.isFaceSturdy(level, below, Direction.UP);
boolean standingOnSolid = canSupportEntity && !isAirOrLiquid;
if (standingOnSolid) {
return true;
}
if (entity instanceof PokemonEntity vehicle && entity.hasControllingPassenger()) {
return true;
}
return original.call(entity);
}
@@ -68,18 +62,7 @@ public abstract class EntityMixin {
cancellable = true
)
private void cobblemon$modifyEyePosition_partial(float partialTicks, CallbackInfoReturnable<Vec3> cir) {
var entity = (Entity)(Object)this;
if (entity.level().isClientSide) return;
if (!(entity instanceof Player player)) return;
if (!(player instanceof RidePassenger ridePassenger)) return;
if (!(player.getVehicle() instanceof OrientationControllable vehicle)) return;
var vehicleController = vehicle.getOrientationController();
if (vehicleController == null) return;
// TODO: Determine if it needs partialtick involved.
Vec3 customEyePos = ridePassenger.cobblemon$getRideEyePos();
cir.setReturnValue(customEyePos);
cobblemon$getCustomEyePos(cir);
}
@Inject(
@@ -88,15 +71,20 @@ public abstract class EntityMixin {
cancellable = true
)
private void cobblemon$modifyEyePosition_noPartial(CallbackInfoReturnable<Vec3> cir) {
cobblemon$getCustomEyePos(cir);
}
@Unique
private void cobblemon$getCustomEyePos(CallbackInfoReturnable<Vec3> cir) {
var entity = (Entity)(Object)this;
if (entity.level().isClientSide) return;
if (!(entity instanceof Player player)) return;
if (!(player instanceof RidePassenger ridePassenger)) return;
if (!(player.getVehicle() instanceof OrientationControllable vehicle)) return;
if (!(vehicle instanceof PokemonEntity)) return;
var vehicleController = vehicle.getOrientationController();
if (vehicleController == null) return;
// TODO: Determine if it needs partialtick involved.
Vec3 customEyePos = ridePassenger.cobblemon$getRideEyePos();
cir.setReturnValue(customEyePos);
}
@@ -42,8 +42,8 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.stats.CobblemonStats
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
@@ -76,12 +76,8 @@ import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.CallbackHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.events.StatHandler
import com.cobblemon.mod.common.events.*
import com.cobblemon.mod.common.integration.vivecraft.CobblemonVR
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
@@ -135,10 +131,12 @@ object Cobblemon {
const val MODID = CobblemonBuildDetails.MOD_ID
const val VERSION = CobblemonBuildDetails.VERSION
const val CONFIG_PATH = "config/$MODID/main.json"
@JvmField
val LOGGER: Logger = LogManager.getLogger()
lateinit var implementation: CobblemonImplementation
@Deprecated("This field is now a config value", ReplaceWith("Cobblemon.config.captureCalculator"))
var captureCalculator: CaptureCalculator
get() = this.config.captureCalculator
@@ -168,21 +166,49 @@ object Cobblemon {
val serverPlayerStructs = mutableMapOf<UUID, ObjectValue<Player>>()
val statistics: CobblemonStats = CobblemonStats
var cobblemonVR: CobblemonVR? = null
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
CobblemonPack(id = "adorncompatibility", name = "Adorn Compatibility", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED, neededMods = setOf("adorn")),
CobblemonPack(id = "gyaradosjump", name = "Gyarados Jump Patterns", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "regionbiasforms", name = "Region Bias Forms", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "uniqueshinyforms", name = "Shinies for Magikarp Jump", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.NORMAL),
CobblemonPack(
id = "adorncompatibility",
name = "Adorn Compatibility",
packType = PackType.CLIENT_RESOURCES,
activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED,
neededMods = setOf("adorn")
),
CobblemonPack(
id = "gyaradosjump",
name = "Gyarados Jump Patterns",
packType = PackType.CLIENT_RESOURCES,
activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED
),
CobblemonPack(
id = "regionbiasforms",
name = "Region Bias Forms",
packType = PackType.CLIENT_RESOURCES,
activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED
),
CobblemonPack(
id = "uniqueshinyforms",
name = "Shinies for Magikarp Jump",
packType = PackType.CLIENT_RESOURCES,
activationBehaviour = ResourcePackActivationBehaviour.NORMAL
),
CobblemonPack(id = "repurposedstructurescobblemon", name = "Repurposed Structures Cobblemon", packType = PackType.SERVER_DATA, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED, neededMods = setOf("repurposed_structures")),
CobblemonPack(
id = "repurposedstructurescobblemon",
name = "Repurposed Structures Cobblemon",
packType = PackType.SERVER_DATA,
activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED,
neededMods = setOf("repurposed_structures")
),
)
fun preInitialize(implementation: CobblemonImplementation) {
this.implementation = implementation
this.LOGGER.info("Launching Cobblemon ${CobblemonBuildDetails.VERSION}${if(CobblemonBuildDetails.SNAPSHOT) "-SNAPSHOT" else ""} ")
this.LOGGER.info("Launching Cobblemon ${CobblemonBuildDetails.VERSION}${if (CobblemonBuildDetails.SNAPSHOT) "-SNAPSHOT" else ""} ")
if (CobblemonBuildDetails.SNAPSHOT) {
this.LOGGER.info(" - Git Commit: ${smallCommitHash()} (https://gitlab.com/cable-mc/cobblemon/-/commit/${CobblemonBuildDetails.GIT_COMMIT})")
this.LOGGER.info(" - Branch: ${CobblemonBuildDetails.BRANCH}")
@@ -246,7 +272,10 @@ object Cobblemon {
}
PlatformEvents.RIGHT_CLICK_ENTITY.subscribe { event ->
if (event.player.getItemInHand(event.hand).item is NameTagItem && event.entity.type.`is`(CobblemonEntityTypeTags.CANNOT_HAVE_NAME_TAG)) {
if (event.player.getItemInHand(event.hand).item is NameTagItem && event.entity.type.`is`(
CobblemonEntityTypeTags.CANNOT_HAVE_NAME_TAG
)
) {
event.cancel()
}
}
@@ -257,7 +286,10 @@ object Cobblemon {
pokemon.lockedEvolutions
.filterIsInstance<BlockClickEvolution>()
.forEach { evolution ->
evolution.attemptEvolution(pokemon, BlockClickEvolution.BlockInteractionContext(block, player.level()))
evolution.attemptEvolution(
pokemon,
BlockClickEvolution.BlockInteractionContext(block, player.level())
)
}
}
}
@@ -317,6 +349,11 @@ object Cobblemon {
SlowpokeTailRegrowthSpeciesFeatureProvider
)
if (implementation.isModInstalled("vivecraft")) { // VR integration
cobblemonVR = CobblemonVR()
cobblemonVR?.init()
}
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
@@ -336,7 +373,7 @@ object Cobblemon {
}
PlatformEvents.SERVER_TICK_POST.subscribe {
ServerTaskTracker.update(1/20F)
ServerTaskTracker.update(1 / 20F)
ServerRealTimeTaskTracker.update()
}
PlatformEvents.SERVER_TICK_PRE.subscribe {
@@ -380,10 +417,22 @@ object Cobblemon {
.applyConnectionString(ConnectionString(config.mongoDBConnectionString))
.build()
mongoClient = MongoClients.create(mongoClientSettings)
val generalMongoFactory = CachedPlayerDataStoreFactory(PlayerDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PlayerDataCollection"))
val generalMongoFactory = CachedPlayerDataStoreFactory(
PlayerDataMongoBackend(
mongoClient,
config.mongoDBDatabaseName,
"PlayerDataCollection"
)
)
generalMongoFactory.setup(server)
val pokedexMongoFactory = CachedPlayerDataStoreFactory(DexDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PokeDexCollection"))
val pokedexMongoFactory = CachedPlayerDataStoreFactory(
DexDataMongoBackend(
mongoClient,
config.mongoDBDatabaseName,
"PokeDexCollection"
)
)
pokedexMongoFactory.setup(server)
playerDataManager.setFactory(generalMongoFactory, PlayerInstancedDataStoreTypes.GENERAL)
@@ -505,6 +554,7 @@ object Cobblemon {
field.set(config, field.get(defaultConfig))
}
}
is IntConstraint -> {
var value = field.get(config)
if (value is Int) {
@@ -557,20 +607,76 @@ object Cobblemon {
}
private fun registerArgumentTypes() {
this.implementation.registerCommandArgument(cobblemonResource("pokemon"), SpeciesArgumentType::class, SingletonArgumentInfo.contextFree(SpeciesArgumentType::species))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_properties"), PokemonPropertiesArgumentType::class, SingletonArgumentInfo.contextFree(PokemonPropertiesArgumentType::properties))
this.implementation.registerCommandArgument(cobblemonResource("spawn_bucket"), SpawnBucketArgumentType::class, SingletonArgumentInfo.contextFree(SpawnBucketArgumentType::spawnBucket))
this.implementation.registerCommandArgument(cobblemonResource("move"), MoveArgumentType::class, SingletonArgumentInfo.contextFree(MoveArgumentType::move))
this.implementation.registerCommandArgument(cobblemonResource("party_slot"), PartySlotArgumentType::class, SingletonArgumentInfo.contextFree(PartySlotArgumentType::partySlot))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_store"), PokemonStoreArgumentType::class, SingletonArgumentInfo.contextFree(PokemonStoreArgumentType::pokemonStore))
this.implementation.registerCommandArgument(cobblemonResource("dialogue"), DialogueArgumentType::class, SingletonArgumentInfo.contextFree(DialogueArgumentType::dialogue))
this.implementation.registerCommandArgument(cobblemonResource("form"), FormArgumentType::class, SingletonArgumentInfo.contextFree(FormArgumentType::form))
this.implementation.registerCommandArgument(cobblemonResource("dex"), DexArgumentType::class, SingletonArgumentInfo.contextFree (DexArgumentType::dex))
this.implementation.registerCommandArgument(cobblemonResource("npc_class"), NPCClassArgumentType::class, SingletonArgumentInfo.contextFree(NPCClassArgumentType::npcClass))
this.implementation.registerCommandArgument(cobblemonResource("wallpaper"), UnlockablePCBoxWallpaperArgumentType::class, SingletonArgumentInfo.contextFree(UnlockablePCBoxWallpaperArgumentType::wallpaper))
this.implementation.registerCommandArgument(cobblemonResource("mark"), MarkArgumentType::class, SingletonArgumentInfo.contextFree(MarkArgumentType::mark))
this.implementation.registerCommandArgument(cobblemonResource("transform_type"), TransformTypeArgumentType::class, SingletonArgumentInfo.contextFree(TransformTypeArgumentType::transformType))
this.implementation.registerCommandArgument(cobblemonResource("model_part"), ModelPartArgumentType::class, SingletonArgumentInfo.contextFree(ModelPartArgumentType::modelPart))
this.implementation.registerCommandArgument(
cobblemonResource("pokemon"),
SpeciesArgumentType::class,
SingletonArgumentInfo.contextFree(SpeciesArgumentType::species)
)
this.implementation.registerCommandArgument(
cobblemonResource("pokemon_properties"),
PokemonPropertiesArgumentType::class,
SingletonArgumentInfo.contextFree(PokemonPropertiesArgumentType::properties)
)
this.implementation.registerCommandArgument(
cobblemonResource("spawn_bucket"),
SpawnBucketArgumentType::class,
SingletonArgumentInfo.contextFree(SpawnBucketArgumentType::spawnBucket)
)
this.implementation.registerCommandArgument(
cobblemonResource("move"),
MoveArgumentType::class,
SingletonArgumentInfo.contextFree(MoveArgumentType::move)
)
this.implementation.registerCommandArgument(
cobblemonResource("party_slot"),
PartySlotArgumentType::class,
SingletonArgumentInfo.contextFree(PartySlotArgumentType::partySlot)
)
this.implementation.registerCommandArgument(
cobblemonResource("pokemon_store"),
PokemonStoreArgumentType::class,
SingletonArgumentInfo.contextFree(PokemonStoreArgumentType::pokemonStore)
)
this.implementation.registerCommandArgument(
cobblemonResource("dialogue"),
DialogueArgumentType::class,
SingletonArgumentInfo.contextFree(DialogueArgumentType::dialogue)
)
this.implementation.registerCommandArgument(
cobblemonResource("form"),
FormArgumentType::class,
SingletonArgumentInfo.contextFree(FormArgumentType::form)
)
this.implementation.registerCommandArgument(
cobblemonResource("dex"),
DexArgumentType::class,
SingletonArgumentInfo.contextFree(DexArgumentType::dex)
)
this.implementation.registerCommandArgument(
cobblemonResource("npc_class"),
NPCClassArgumentType::class,
SingletonArgumentInfo.contextFree(NPCClassArgumentType::npcClass)
)
this.implementation.registerCommandArgument(
cobblemonResource("wallpaper"),
UnlockablePCBoxWallpaperArgumentType::class,
SingletonArgumentInfo.contextFree(UnlockablePCBoxWallpaperArgumentType::wallpaper)
)
this.implementation.registerCommandArgument(
cobblemonResource("mark"),
MarkArgumentType::class,
SingletonArgumentInfo.contextFree(MarkArgumentType::mark)
)
this.implementation.registerCommandArgument(
cobblemonResource("transform_type"),
TransformTypeArgumentType::class,
SingletonArgumentInfo.contextFree(TransformTypeArgumentType::transformType)
)
this.implementation.registerCommandArgument(
cobblemonResource("model_part"),
ModelPartArgumentType::class,
SingletonArgumentInfo.contextFree(ModelPartArgumentType::modelPart)
)
}
}
@@ -215,7 +215,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_WALL_HANGING_SIGN = this.create("saccharine_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
File diff suppressed because it is too large Load Diff
@@ -9,14 +9,15 @@
package com.cobblemon.mod.common
import net.minecraft.client.RecipeBookCategories
import net.minecraft.world.inventory.RecipeBookType
enum class CobblemonRecipeCategories {
COOKING_POT_SEARCH("COOKING_POT_SEARCH"),
COOKING_POT_FOODS("COOKING_POT_FOODS"),
COOKING_POT_MEDICINES("COOKING_POT_MEDICINES"),
COOKING_POT_COMPLEX_DISHES("COOKING_POT_COMPLEX_DISHES"),
COOKING_POT_MISC("COOKING_POT_MISC");
COOKING_POT_SEARCH("COBBLEMON_COOKING_POT_SEARCH"),
COOKING_POT_FOODS("COBBLEMON_COOKING_POT_FOODS"),
COOKING_POT_MEDICINES("COBBLEMON_COOKING_POT_MEDICINES"),
COOKING_POT_COMPLEX_DISHES("COBBLEMON_COOKING_POT_COMPLEX_DISHES"),
COOKING_POT_MISC("COBBLEMON_COOKING_POT_MISC");
companion object {
val customAggregateCategories: Map<RecipeBookCategories, List<RecipeBookCategories>> = mapOf(
@@ -35,6 +36,9 @@ enum class CobblemonRecipeCategories {
fun toVanillaCategory(): RecipeBookCategories {
return RecipeBookCategories.valueOf(this.id)
}
}
object CobblemonRecipeBookTypes {
const val COOKING_POT_NAME = "COBBLEMON_COOKING_POT"
val COOKING_POT: RecipeBookType = RecipeBookType.valueOf(COOKING_POT_NAME)
}
@@ -89,7 +89,14 @@ object CobblemonTradeOffers {
* @return The resulting list.
*/
fun resolveWanderingTradeOffers(): List<WandererTradeOffer> = listOf(
WandererTradeOffer(false, listOf(VillagerTrades.ItemsForEmeralds(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6)))
WandererTradeOffer(false, listOf(
VillagerTrades.ItemsForEmeralds(CobblemonItems.VIVICHOKE_SEEDS, 6, 1, 1, 6),
VillagerTrades.ItemsForEmeralds(CobblemonItems.SACCHARINE_SAPLING, 5, 1, 4, 1),
VillagerTrades.ItemsForEmeralds(CobblemonItems.HEARTY_GRAINS, 1, 1, 12, 1),
VillagerTrades.ItemsForEmeralds(CobblemonItems.CHIPPED_POT, 5, 1, 1, 2),
VillagerTrades.ItemsForEmeralds(CobblemonItems.MASTERPIECE_TEACUP, 5, 1, 1, 2)
))
)
/**
@@ -0,0 +1,44 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.DefendOwnerTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class DefendOwnerTaskConfig : SingleTaskConfig {
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<MoLangConfigVariable> {
return emptyList()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(
MemoryModuleType.ATTACK_TARGET,
CobblemonMemories.NEAREST_VISIBLE_ATTACKER,
)
return WrapperLivingEntityTask(
DefendOwnerTask.create(),
PokemonEntity::class.java
)
}
}
@@ -109,7 +109,7 @@ class PollinateFlowerTaskConfig : SingleTaskConfig {
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
hoverPos = null
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
}
@@ -105,6 +105,7 @@ interface TaskConfig {
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
cobblemonResource("attack_hostile_mobs") to AttackHostileMobsTaskConfig::class.java,
cobblemonResource("defend_owner") to DefendOwnerTaskConfig::class.java,
cobblemonResource("move_to_sweet_berry_bush") to MoveToSweetBerryBushTaskConfig::class.java,
cobblemonResource("stop_moving_to_sweet_berry_bush") to StopTryingToReachSweetBerryBushTaskConfig::class.java,
cobblemonResource("harvest_sweet_berry_bush") to HarvestSweetBerryBushTaskConfig::class.java,
@@ -9,13 +9,8 @@
package com.cobblemon.mod.common.api.cooking
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.util.FastColor
import net.minecraft.world.item.ItemStack
import kotlin.math.atan2
import kotlin.math.cos
import kotlin.math.sin
private val colourMap = mapOf(
Flavour.SPICY to 0xFEB37D,
@@ -34,27 +29,30 @@ private val bubbleColourMap = mapOf(
)
fun getColourMixFromSeasonings(seasonings: List<ItemStack>, forBubbles: Boolean = false): Int? {
val flavors = seasonings
.mapNotNull { Seasonings.getFlavoursFromItemStack(it) }
.flatMap { it.entries }
.groupingBy { it.key }
.fold(0) { acc, entry -> acc + entry.value }
val flavourValues = mutableMapOf<Flavour, Int>()
for (seasoning in seasonings) {
val flavours = Seasonings.getFlavoursFromItemStack(seasoning) ?: continue
for ((flavour, value) in flavours.entries) {
flavourValues[flavour] = (flavourValues[flavour] ?: 0) + value
}
}
if (flavors.isEmpty()) return null
if (flavourValues.isEmpty()) {
return null
}
val maxFlavorValue = flavors.values.maxOrNull()
val dominantFlavors = flavors.filter { it.value == maxFlavorValue }.map { it.key }
val maxFlavorValue = flavourValues.values.maxOrNull()
val dominantFlavours = flavourValues.filter { it.value == maxFlavorValue }.map { it.key }
return getColourMixFromFlavours(dominantFlavors, forBubbles)
return getColourMixFromFlavours(dominantFlavours, forBubbles)
}
fun getColourMixFromFlavours(dominantFlavours: List<Flavour>, forBubbles: Boolean = false): Int? {
val colors =
dominantFlavours.mapNotNull { if (forBubbles) bubbleColourMap[it] else colourMap[it] }
dominantFlavours
.mapNotNull { if (forBubbles) bubbleColourMap[it] else colourMap[it] }
.map { FastColor.ARGB32.opaque(it) }
if (colors.isEmpty()) return null
return getColourMixFromColors(colors)
}
@@ -62,104 +60,33 @@ fun getColourMixFromRideStatBoosts(dominantBoosts: Iterable<RidingStat>, forBubb
return getColourMixFromFlavours(dominantBoosts.map { it.flavour }, forBubbles)
}
// Mixing RGB colors directly often gives poor results
// Converting them to HSL and averaging hues circularly produces more natural blends
fun getColourMixFromColors(colors: List<Int>): Int? {
if (colors.isEmpty()) return null
if (colors.size == 1) return colors[0]
val hslColors = colors.map {
val red = FastColor.ARGB32.red(it)
val green = FastColor.ARGB32.green(it)
val blue = FastColor.ARGB32.blue(it)
val firstWeight = 0.7f
val otherWeightTotal = 1f - firstWeight
val otherWeight = otherWeightTotal / (colors.size - 1)
rgbToHsl(red, green, blue)
var alphaSum = 0f
var redSum = 0f
var greenSum = 0f
var blueSum = 0f
for (i in colors.indices) {
val weight = if (i == 0) firstWeight else otherWeight
val color = colors[i]
alphaSum += FastColor.ARGB32.alpha(color) * weight
redSum += FastColor.ARGB32.red(color) * weight
greenSum += FastColor.ARGB32.green(color) * weight
blueSum += FastColor.ARGB32.blue(color) * weight
}
val hues = hslColors.map { it.h.toDouble() }
val huesAverage = hueAverage(hues).toFloat()
val saturations = hslColors.map { it.s }
val saturationsAverage = average(saturations)
val lightness = hslColors.map { it.l }
val lightnessAverage = average(lightness)
val rgbColor = hslToRgb(huesAverage, saturationsAverage, lightnessAverage)
return FastColor.ARGB32.color(rgbColor.r, rgbColor.g, rgbColor.b)
}
// Based on https://iter.ca/post/hue-avg
fun hueAverage(hues: List<Double>): Float {
val points = hues.map { hue ->
val rad = hue.toRadians()
Pair(cos(rad), sin(rad))
}
val avgX = points.sumOf { it.first.toDouble() } / points.size
val avgY = points.sumOf { it.second.toDouble() } / points.size
var degrees = atan2(avgY, avgX).toDegrees()
if (degrees < 0) {
degrees += 360f
} else if (degrees > 360) {
degrees -= 360f
}
return degrees
}
fun average(values: List<Float>): Float {
if (values.isEmpty()) return 0f
return values.sum() / values.size
}
data class HSL(val h: Float, val s: Float, val l: Float)
fun rgbToHsl(r: Int, g: Int, b: Int): HSL {
val rf = r / 255f
val gf = g / 255f
val bf = b / 255f
val max = maxOf(rf, gf, bf)
val min = minOf(rf, gf, bf)
val delta = max - min
var h = 0f
val l = (max + min) / 2f
val s = if (delta == 0f) 0f else delta / (1f - kotlin.math.abs(2f * l - 1f))
if (delta != 0f) {
h = when (max) {
rf -> ((gf - bf) / delta) % 6f
gf -> ((bf - rf) / delta) + 2f
else -> ((rf - gf) / delta) + 4f
}
h *= 60f
if (h < 0) h += 360f
}
return HSL(h, s, l)
}
data class RGB(val r: Int, val g: Int, val b: Int)
fun hslToRgb(h: Float, s: Float, l: Float): RGB {
val c = (1f - kotlin.math.abs(2f * l - 1f)) * s
val x = c * (1f - kotlin.math.abs((h / 60f) % 2f - 1f))
val m = l - c / 2f
val (rf, gf, bf) = when {
h < 60f -> Triple(c, x, 0f)
h < 120f -> Triple(x, c, 0f)
h < 180f -> Triple(0f, c, x)
h < 240f -> Triple(0f, x, c)
h < 300f -> Triple(x, 0f, c)
else -> Triple(c, 0f, x)
}
return RGB(
((rf + m) * 255).toInt().coerceIn(0, 255),
((gf + m) * 255).toInt().coerceIn(0, 255),
((bf + m) * 255).toInt().coerceIn(0, 255)
return FastColor.ARGB32.color(
alphaSum.toInt(),
redSum.toInt(),
greenSum.toInt(),
blueSum.toInt()
)
}
@@ -37,8 +37,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.util.FormattedCharSequence
import org.joml.Matrix4f
import org.joml.Vector3f
import org.lwjgl.opengl.GL30
import java.nio.ByteBuffer
@JvmOverloads
fun blitk(
@@ -357,10 +355,10 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
val matrix: PoseStack.Pose = matrixStack.last()
matrix.pose().translate(-1f, 0f, 0f)
RenderSystem.setShaderTexture(0, sprite);
RenderSystem.setShaderTexture(0, sprite)
RenderSystem.setShader(GameRenderer::getPositionTexShader)
var buffer = Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX)
val buffer = Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX)
buffer.addVertex(matrix, 2f, 0f, 0.0f).setUv(1f, 0f)
buffer.addVertex(matrix, 0f, 0f, 0.0f).setUv(0f, 0f)
@@ -369,25 +367,3 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
BufferUploader.drawWithShader(buffer.buildOrThrow())
}
fun getPixelRGB(x: Int, y: Int): Triple<Int, Int, Int> {
val window = Minecraft.getInstance().window
val scale = window.guiScale
val buffer = ByteBuffer.allocateDirect(4)
RenderSystem.readPixels(
(x * scale).toInt(),
(window.height - y * scale - scale).toInt(),
1,
1,
GL30.GL_RGBA,
GL30.GL_UNSIGNED_BYTE,
buffer
)
return Triple(
buffer[0].toInt() and 0xFF,
buffer[1].toInt() and 0xFF,
buffer[2].toInt() and 0xFF
)
}
@@ -409,13 +409,7 @@ open class PokemonProperties {
shiny?.let { pokemon.shiny = it }
gender?.let { pokemon.gender = it }
level?.let { pokemon.level = it }
friendship.also {
if (it != null) {
pokemon.setFriendship(it)
} else {
pokemon.setFriendship(pokemon.form.baseFriendship)
}
}
friendship?.also { pokemon.setFriendship(it) }
fullness?.let { pokemon.currentFullness = it }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
@@ -322,7 +322,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val pitchRot = handling * state.currMouseYForce.get()
// Roll
val rollRot = handling * 1.5 * state.currMouseXForce.get()
val rollRot = handling * state.currMouseXForce.get()
val mouseRotation = Vec3(0.0, pitchRot, rollRot)
@@ -114,10 +114,10 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
input: Vec3
) {
if (vehicle.level().isClientSide) {
handleSprinting(state)
handleSprinting(state, driver)
inAirCheck(state, vehicle)
tickStamina(settings, state, vehicle)
state.walking.set(state.rideVelocity.get().horizontalDistance() > 0.01)
state.walking.set(state.rideVelocity.get().horizontalDistance() > 0.01 || driver.zza != 0.0f)
}
}
@@ -139,9 +139,24 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
}
fun handleSprinting(
state: HorseState
state: HorseState,
driver: Player
) {
val tryingToSprint = Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()
val sprintTimerTickLength = 7 // Emulate vanillas tick timer length
var hasDoubleTapped = false
// If you are not sprinting and you just pressed down and theres no
if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && !state.sprinting.get() && state.sprintTickTimer.get() == 0) {
state.sprintTickTimer.set(sprintTimerTickLength)
} else if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && state.sprintTickTimer.get() != 0) { // If has double tapped
hasDoubleTapped = true
}else if(!state.sprinting.get() && state.sprintTickTimer.get() > 0) {
state.sprintTickTimer.set(state.sprintTickTimer.get() - 1)
} else {
state.sprintTickTimer.set(0)
}
val tryingToSprint = (Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()) || hasDoubleTapped
if (state.stamina.get() <= 0.0f || !Minecraft.getInstance().options.keyUp.isDown()) {
// If stamina runs out or the player is not holding forward then stop sprinting
@@ -156,6 +171,9 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// If you are trying to sprint and the toggle allows it then start sprinting and disable toggle
state.sprinting.set(true)
}
// Take not of whether forward was held last tick
state.forwardHeldLastTick.set(Minecraft.getInstance().options.keyUp.isDown())
}
fun tickStamina(
@@ -227,7 +245,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot).coerceIn(-maxYawDiff,maxYawDiff)
val rotDiffNorm = rotDiff / maxYawDiff
val rotDiffNorm = rotDiff / maxYawDiff//(rotDiff / maxYawDiff).coerceIn(-0.2f, 0.2f)
// Take the square root so that the ride levels out quicker when at lower differences between entity
// y and driver y
@@ -240,7 +258,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val walkSpeed = getWalkSpeed(vehicle)
val w = max(walkSpeed, vehicle.deltaMovement.horizontalDistance())
val invRelSpeed = (RidingBehaviour.scaleToRange(w, walkSpeed, topSpeed ) - 1.0f) * -1.0f
val turnRate = ((handling.toFloat() / 20.0f) * max(walkHandlingBoost * invRelSpeed, 1.0)).toFloat()
val turnRate = ((handling.toFloat() / 20.0f) * max(walkHandlingBoost * sqrt(abs(invRelSpeed)), 1.0)).toFloat()
// Ensure you only ever rotate as much difference as there is between the angles.
val turnSpeed = turnRate * rotDiffMod
@@ -273,30 +291,24 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val walkSpeed = getWalkSpeed(vehicle)
val topSpeed = if(canSprint && state.sprinting.get()) rideTopSpeed else walkSpeed
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0)
val accelTime = if(state.sprinting.get()) (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0) else 0.5 * 20.0
val accel = topSpeed / accelTime
var activeInput = false
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
val dmSpeed = vehicle.deltaMovement.length()
val rvSpeed = state.rideVelocity.get().length()
var newVelocity = state.rideVelocity.get() //.normalize().scale(vehicle.deltaMovement.horizontalDistance())
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
// if (dmSpeed > rvSpeed) {
// // align the velocity vector to be in local vehicle space
// newVelocity = vehicle.deltaMovement
// val yawAligned = Matrix3f().rotateY(-vehicle.yRot.toRadians())
// newVelocity = (newVelocity.toVector3f().mul(yawAligned)).toVec3d()
// }
if (vehicle.horizontalCollision) {
newVelocity = newVelocity.normalize().scale(vehicle.deltaMovement.length())
var horizontalVec = Vec3(newVelocity.x, 0.0, newVelocity.z)
horizontalVec = horizontalVec.normalize().scale(min(horizontalVec.length(), 0.3))
newVelocity = Vec3(horizontalVec.x, newVelocity.y, horizontalVec.z)
}
/******************************************************
@@ -372,7 +384,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
state.jumpTicks.set(state.jumpTicks.get() + 1)
}
//Zero out lateral velocity possibly picked up from a controller transition
// Zero out lateral velocity possibly picked up from a controller transition
newVelocity = Vec3(0.0, newVelocity.y, newVelocity.z)
@@ -461,7 +473,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: Player
): Float {
return 1.0f
return if (state.sprinting.get()) 1.15f else 1.0f
}
override fun useAngVelSmoothing(
@@ -520,6 +532,14 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
return true
}
override fun maxUpStep(
settings: HorseSettings,
state: HorseState,
vehicle: PokemonEntity
): Float? {
return if (state.inAir.get()) 0.0f else 1.2f
}
override fun getRideSounds(
settings: HorseSettings,
state: HorseState,
@@ -618,6 +638,8 @@ class HorseState : RidingBehaviourState() {
var sprintToggleable = ridingState(false, Side.CLIENT)
var inAir = ridingState(false, Side.CLIENT)
var jumpTicks = ridingState(0, Side.CLIENT)
var sprintTickTimer = ridingState(0, Side.CLIENT)
var forwardHeldLastTick = ridingState(false, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
@@ -626,6 +648,8 @@ class HorseState : RidingBehaviourState() {
buffer.writeBoolean(sprintToggleable.get())
buffer.writeBoolean(inAir.get())
buffer.writeInt(jumpTicks.get())
buffer.writeInt(sprintTickTimer.get())
buffer.writeBoolean(forwardHeldLastTick.get())
}
override fun decode(buffer: FriendlyByteBuf) {
@@ -635,6 +659,8 @@ class HorseState : RidingBehaviourState() {
sprintToggleable.set(buffer.readBoolean(), forced = true)
inAir.set(buffer.readBoolean(), forced = true)
jumpTicks.set(buffer.readInt(), forced = true)
sprintTickTimer.set(buffer.readInt(), forced = true)
forwardHeldLastTick.set(buffer.readBoolean(), forced = true)
}
override fun reset() {
@@ -644,6 +670,8 @@ class HorseState : RidingBehaviourState() {
sprintToggleable.set(false, forced = true)
inAir.set(false, forced = true)
jumpTicks.set(0, forced = true)
sprintTickTimer.set(0, forced = true)
forwardHeldLastTick.set(false, forced = true)
}
override fun copy() = HorseState().also {
@@ -654,6 +682,8 @@ class HorseState : RidingBehaviourState() {
it.sprintToggleable.set(this.sprintToggleable.get(), forced = true)
it.inAir.set(this.inAir.get(), forced = true)
it.jumpTicks.set(this.jumpTicks.get(), forced = true)
it.sprintTickTimer.set(this.sprintTickTimer.get(), forced = true)
it.forwardHeldLastTick.set(this.forwardHeldLastTick.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -40,9 +40,12 @@ class PokemonSpawnAction(
override fun createEntity(): PokemonEntity {
val props = props.copy()
props.level = levelRange.random()
val sourcePlayer = spawnablePosition.cause.entity as? ServerPlayer
val entity = props.createEntity(spawnablePosition.world, sourcePlayer)
entity.spawnCause = spawnablePosition.cause
entity.pokemon.setFriendship(entity.pokemon.form.baseFriendship)
SeasonFeatureHandler.updateSeason(entity.pokemon, Cobblemon.seasonResolver(spawnablePosition.world, spawnablePosition.position))
val heldItem = heldItem
if (heldItem != ItemStack.EMPTY && heldItem != null) {
@@ -44,11 +44,7 @@ abstract class SpawnAction<R>(
spawnablePosition.applyInfluences { it.affectAction(this) }
val result = run()
if (result != null) {
future.complete(result)
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
}
future.complete(result)
return result
}
@@ -61,7 +61,9 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitEVStat = effects.firstOrNull { it.type == Effects.EV }?.subcategory?.path?.let { Stats.getStat(it) }
if (detailSpecies != null && baitEVStat != null) {
val evYieldValue = detailSpecies.evYield[baitEVStat]?.toFloat() ?: 0f
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
return when {
evYieldValue > 0 -> {
markUsed()
@@ -83,7 +85,9 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (detailSpecies != null && baitTypingEffect != null) {
val isMatchingType = detailSpecies.types.contains(baitTypingEffect)
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val isMatchingType = formData.types.contains(baitTypingEffect)
return when {
isMatchingType -> {
markUsed()
@@ -100,6 +104,9 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
if (detailSpecies != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
// Collect all the egg group effects
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
@@ -111,7 +118,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
LOGGER.warn("Unknown egg group identifier: $effectEggGroupKey")
return@firstOrNull false
}
detailSpecies.eggGroups.contains(eggGroup)
formData.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
@@ -88,7 +88,6 @@ abstract class OneToOneFileStoreAdapter<S>(
result
}
else {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
save(storeClass, uuid, serialize(result, registryAccess))
oldFile.delete()
@@ -19,7 +19,6 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.tags.FluidTags
import net.minecraft.util.Mth
import net.minecraft.util.RandomSource
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.*
import net.minecraft.world.level.block.Block
@@ -175,7 +174,7 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
UPDATE_CLIENTS
)
}
else if (stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
else if (stateAbove.hasProperty(HALF) && stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
world.setBlock(
abovePos,
stateAbove.setValue(AGE, newAge),
@@ -34,6 +34,7 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Explosion
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
@@ -55,9 +56,10 @@ import net.minecraft.world.phys.shapes.VoxelShape
import java.util.*
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.gameevent.GameEvent
import java.util.function.BiConsumer
@Suppress("OVERRIDE_DEPRECATION", "DEPRECATION")
class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWaterloggedBlock, PreEmptsExplosion {
class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::PastureBlock)
@@ -213,9 +215,19 @@ class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWater
return super.playerWillDestroy(world, pos, state, player)
}
override fun whenExploded(world: Level, state: BlockState, pos: BlockPos) {
val blockEntity = world.getBlockEntity(pos) as? PokemonPastureBlockEntity ?: return
blockEntity.onBroken()
override fun onExplosionHit(
state: BlockState,
level: Level,
pos: BlockPos,
explosion: Explosion,
dropConsumer: BiConsumer<ItemStack?, BlockPos?>
) {
val interaction = explosion.blockInteraction
if (interaction == Explosion.BlockInteraction.DESTROY || interaction == Explosion.BlockInteraction.DESTROY_WITH_DECAY) {
val blockEntity = level.getBlockEntity(pos) as? PokemonPastureBlockEntity ?: return
blockEntity.onBroken()
}
super.onExplosionHit(state, level, pos, explosion, dropConsumer)
}
override fun <T : BlockEntity?> getTicker(world: Level, state: BlockState, type: BlockEntityType<T>): BlockEntityTicker<T>? {
@@ -1,17 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.core.BlockPos
import net.minecraft.world.level.Level
interface PreEmptsExplosion {
fun whenExploded(world: Level, state: BlockState, pos: BlockPos)
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.block
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.dispenser.DispenseItemBehavior
@@ -263,23 +264,39 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
val isGlassBottle = itemStack.`is`(Items.GLASS_BOTTLE)
val isHoneyBottle = itemStack.`is`(Items.HONEY_BOTTLE)
if (isGlassBottle && !isAtMinAge(state)) {
if (isGlassBottle && isAtMaxAge(state)) {
if (level.isClientSide) return ItemInteractionResult.SUCCESS
// Decrement stack if not in creative mode
itemStack.consume(1, player)
// Give player honey bottle for now
player.addItem(Items.HONEY_BOTTLE.defaultInstance)
// Give player a honey bottle
if (stack.isEmpty) {
// Replace the consumed empty bottle with a honey bottle
player.setItemInHand(hand, ItemStack(Items.HONEY_BOTTLE));
} else {
player.addItem(Items.HONEY_BOTTLE.defaultInstance)
}
level.playSound(null, pos, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS)
level.setBlock(pos, state.setValue(AGE, 0), 2)
level.setBlock(pos, state.setValue(AGE, 0), UPDATE_CLIENTS)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
return ItemInteractionResult.SUCCESS
} else if (isHoneyBottle && !isAtMaxAge(state)) {
if (level.isClientSide) return ItemInteractionResult.SUCCESS
// Decrement stack if not in creative mode
itemStack.consume(1, player)
if (!player.isCreative) {
itemStack.consume(1, player)
if (stack.isEmpty) {
// Replace the consumed honey bottle with an empty bottle
player.setItemInHand(hand, ItemStack(Items.GLASS_BOTTLE));
} else {
player.addItem(Items.GLASS_BOTTLE.defaultInstance)
}
}
level.playSound(null, pos, SoundEvents.HONEY_BLOCK_PLACE, SoundSource.BLOCKS)
level.setBlock(pos, state.setValue(AGE, 2), 2)
level.setBlock(pos, state.setValue(AGE, 2), UPDATE_CLIENTS)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
return ItemInteractionResult.SUCCESS
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.block.campfirepot
import com.cobblemon.mod.common.CobblemonMenuType
import com.cobblemon.mod.common.CobblemonRecipeBookTypes.COOKING_POT
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.cobblemon.mod.common.api.cooking.Seasonings
import com.cobblemon.mod.common.block.entity.CampfireBlockEntity
@@ -211,7 +212,7 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
}
override fun getRecipeBookType(): RecipeBookType {
return RecipeBookType.valueOf("COOKING_POT")
return COOKING_POT
}
override fun shouldMoveToInventory(slotIndex: Int): Boolean {
@@ -111,13 +111,18 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
BlockEntitySoundTracker.stop(pos, campfireBlockEntity.ambientSound.location)
}
campfireBlockEntity.brothColor =
getColourMixFromSeasonings(campfireBlockEntity.getSeasonings())
?: BASE_BROTH_COLOR
val seasonings = campfireBlockEntity.getSeasonings()
if (seasonings.size != campfireBlockEntity.lastSeasoningStacks.size || seasonings.any { it !in campfireBlockEntity.lastSeasoningStacks }) {
campfireBlockEntity.lastSeasoningStacks = seasonings
campfireBlockEntity.bubbleColor =
getColourMixFromSeasonings(campfireBlockEntity.getSeasonings(), true)
?: BASE_BROTH_BUBBLE_COLOR
campfireBlockEntity.brothColor =
getColourMixFromSeasonings(seasonings)
?: BASE_BROTH_COLOR
campfireBlockEntity.bubbleColor =
getColourMixFromSeasonings(seasonings, true)
?: BASE_BROTH_BUBBLE_COLOR
}
if (campfireBlockEntity.particleCooldown > 0) {
campfireBlockEntity.particleCooldown--
@@ -241,6 +246,9 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
var bubbleColor: Int = BASE_BROTH_BUBBLE_COLOR
var time: Int = 0
/** Used to know if we should be changing the colour of the broth or if we can go with the previous colour. */
var lastSeasoningStacks = listOf<ItemStack>()
var dataAccess: ContainerData = object : ContainerData {
override fun get(index: Int): Int {
return when (index) {
@@ -49,7 +49,6 @@ import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.block.state.BlockState
import java.util.*
open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
TintBlockEntity(CobblemonBlockEntities.POKE_SNACK, pos, state),
@@ -120,7 +119,7 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
level.dimension(),
)
block.eat(level, blockPos, blockState, action.spawnablePosition.cause.entity as? Player)
block.eat(level, blockPos, blockState, null)
}
}
@@ -8,7 +8,9 @@
package com.cobblemon.mod.common.client
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.Cobblemon.cobblemonVR
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonClientImplementation
@@ -27,6 +29,7 @@ import com.cobblemon.mod.common.client.gui.PartyOverlayDataControl
import com.cobblemon.mod.common.client.gui.RideControlsOverlay
import com.cobblemon.mod.common.client.gui.battle.BattleOverlay
import com.cobblemon.mod.common.client.gui.cookingpot.CookingPotScreen
import com.cobblemon.mod.common.client.integration.vivecraft.CobblemonVRClient
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.render.ClientPlayerIcon
import com.cobblemon.mod.common.client.render.DeferredRenderer
@@ -72,6 +75,7 @@ import com.cobblemon.mod.common.client.tooltips.TooltipManager
import com.cobblemon.mod.common.client.trade.ClientTrade
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.integration.vivecraft.CobblemonVR
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext
import com.cobblemon.mod.common.util.isLookingAt
@@ -152,6 +156,10 @@ object CobblemonClient {
this.registerTooltipManagers()
this.registerMenuScreens()
if (Cobblemon.implementation.isModInstalled("vivecraft")) { // VR integration
CobblemonVRClient.init()
}
LOGGER.info("Registering custom BuiltinItemRenderers")
CobblemonBuiltinItemRendererRegistry.register(CobblemonItems.POKEMON_MODEL, PokemonItemRenderer())
@@ -186,8 +194,10 @@ object CobblemonClient {
) { it is PokemonEntity }
nearbyPokemon?.forEach { entity ->
if (entity is PokemonEntity && !entity.isSilent) {
if (player.isLookingAt(entity) && !player.isSpectator && entity.pokemon.shiny) entity.delegate.spawnShinyParticle(player)
if (entity is PokemonEntity && !entity.isSilent && !entity.passengers.contains(player)) {
if (player.isLookingAt(entity) && !player.isSpectator && entity.pokemon.shiny) entity.delegate.spawnShinyParticle(
player
)
entity.delegate.spawnAspectParticle()
}
}
@@ -369,7 +379,10 @@ object CobblemonClient {
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.DISPLAY_CASE, ::DisplayCaseRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.LECTERN, ::LecternBlockEntityRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.CAMPFIRE, ::CampfireBlockEntityRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.POKE_SNACK, ::PokeSnackBlockEntityRenderer)
this.implementation.registerBlockEntityRenderer(
CobblemonBlockEntities.POKE_SNACK,
::PokeSnackBlockEntityRenderer
)
}
private fun registerEntityRenderers() {
@@ -398,7 +411,11 @@ object CobblemonClient {
private fun registerItemColors() {
implementation.registerItemColors(AprijuiceItemColorProvider, *CobblemonItems.aprijuices.toTypedArray())
implementation.registerItemColors(PokeSnackItemColorProvider, CobblemonItems.POKE_SNACK, CobblemonItems.POKE_CAKE)
implementation.registerItemColors(
PokeSnackItemColorProvider,
CobblemonItems.POKE_SNACK,
CobblemonItems.POKE_CAKE
)
implementation.registerItemColors(PokeBaitItemColorProvider, CobblemonItems.POKE_BAIT)
implementation.registerItemColors(PonigiriItemColorProvider, CobblemonItems.PONIGIRI)
implementation.registerItemColors(SinisterTeaItemColorProvider, CobblemonItems.SINISTER_TEA)
@@ -38,7 +38,7 @@ import kotlin.math.max
class RideControlsOverlay : Gui(Minecraft.getInstance()) {
companion object {
private const val FADE_FRAMES = 20F
private const val CONTROLS_FADE_FRAMES = 20F
private const val BASELINE_FPS = 60F
private const val HALF_SCALE = 0.5F
@@ -63,9 +63,9 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
private val screenExemptions: List<Class<out Screen>> = listOf(ChatScreen::class.java)
private var maxDurationFrames = Cobblemon.config.displayControlSeconds * BASELINE_FPS
private var durationFrames = maxDurationFrames
private var fadeFrames = FADE_FRAMES
private var controlsMaxDurationFrames = Cobblemon.config.displayControlSeconds * BASELINE_FPS
private var controlsDurationFrames = controlsMaxDurationFrames
private var controlsFadeFrames = CONTROLS_FADE_FRAMES
private var lastMouseX = 0
private var lastMouseY = 0
@@ -88,123 +88,132 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
if (minecraft.options.hideGui || minecraft.debugOverlay.showDebugScreen()) return
val riddenEntity = minecraft.player?.vehicle
if (riddenEntity != null && riddenEntity is PokemonEntity) {
// Update max duration if user has changed config
val configDuration = Cobblemon.config.displayControlSeconds * BASELINE_FPS
if (maxDurationFrames != configDuration) {
maxDurationFrames = configDuration
resetOverlayState()
}
// Don't render if duration config set to 0 or less
if (maxDurationFrames <= 0F) return
val rideBehaviourSettings = riddenEntity.ridingController?.context?.settings ?: return
val ridingBehaviourState = riddenEntity.ridingController?.context?.state ?: return
val rideBehaviourKey = rideBehaviourSettings.key
// Update current ride behaviour if changed
// If composite, get active behaviour instead
if (rideBehaviourKey == CompositeBehaviour.KEY) {
val activeBehaviour = (ridingBehaviourState as CompositeState).activeBehaviour.get()
if (currentBehaviourKey != activeBehaviour) {
currentBehaviourKey = activeBehaviour
resetOverlayState()
minecraft.player?.let { player ->
val riddenEntity = player.vehicle
if (riddenEntity != null && riddenEntity is PokemonEntity) {
// Only show controls to driver
if (riddenEntity === player.controlledVehicle) {
renderControls(minecraft, context, tickCounter, riddenEntity)
}
} else if (currentBehaviourKey != rideBehaviourKey) {
currentBehaviourKey = rideBehaviourKey
resetOverlayState()
} else {
resetControlsOverlayState()
}
// Render elements if entity has ride behaviour and if display duration has not ended yet
if (rideBehaviourSettings != null && fadeFrames > 0) {
val tickDelta = tickCounter.realtimeDeltaTicks.takeIf { !minecraft.isPaused } ?: 0F
val updateInterval = (tickDelta / 20F) * BASELINE_FPS
durationFrames = max(durationFrames - updateInterval, 0F)
if (durationFrames == 0F && fadeFrames > 0) fadeFrames = max(fadeFrames - updateInterval, 0F)
var showVerticalMouse = true // Show moving mouse up and down with arrows
var showHorizontalMouse = true // Show moving mouse left and right with arrows
var showSneakKey = true
var showJumpKey = true
var showMovementKeys = true
var disableHorizontalMovementKeys = false // Disable left and right movement keys
// Configure what controls to show for each behaviour
when (currentBehaviourKey) {
BirdBehaviour.KEY -> {}
BoatBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
BurstBehaviour.KEY -> {}
DolphinBehaviour.KEY -> {
disableHorizontalMovementKeys = true
showSneakKey = false
showJumpKey = false
}
GliderBehaviour.KEY -> {}
HelicopterBehaviour.KEY -> {}
HorseBehaviour.KEY -> {
showVerticalMouse = false
disableHorizontalMovementKeys = true
showSneakKey = false
}
HoverBehaviour.KEY -> {
showVerticalMouse = false
}
JetBehaviour.KEY -> {
showSneakKey = false
showJumpKey = false
}
MinekartBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
RocketBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
}
VehicleBehaviour.KEY -> {}
}
val centerX = minecraft.window.guiScaledWidth / 2
val centerY = minecraft.window.guiScaledHeight / 2
renderMouseControls(
context,
!showMovementKeys && !showJumpKey && !showSneakKey,
showHorizontalMouse,
showVerticalMouse,
centerX,
centerY / 2,
fadeFrames / FADE_FRAMES
)
renderKeyControls(
context,
!showHorizontalMouse && !showVerticalMouse,
showMovementKeys,
disableHorizontalMovementKeys,
showJumpKey,
showSneakKey,
minecraft.player?.input,
centerX,
centerY / 2,
fadeFrames / FADE_FRAMES
)
}
} else {
resetOverlayState()
}
}
private fun resetOverlayState() {
if (durationFrames != maxDurationFrames) durationFrames = maxDurationFrames
if (fadeFrames != FADE_FRAMES) fadeFrames = FADE_FRAMES
private fun renderControls(minecraft: Minecraft, context: GuiGraphics, tickCounter: DeltaTracker, riddenEntity: PokemonEntity) {
// Update max duration if user has changed config
val configDuration = Cobblemon.config.displayControlSeconds * BASELINE_FPS
if (controlsMaxDurationFrames != configDuration) {
controlsMaxDurationFrames = configDuration
resetControlsOverlayState()
}
// Don't render if duration config set to 0 or less
if (controlsMaxDurationFrames <= 0F) return
val rideBehaviourSettings = riddenEntity.ridingController?.context?.settings ?: return
val ridingBehaviourState = riddenEntity.ridingController?.context?.state ?: return
val rideBehaviourKey = rideBehaviourSettings.key
// Update current ride behaviour if changed
// If composite, get active behaviour instead
if (rideBehaviourKey == CompositeBehaviour.KEY) {
val activeBehaviour = (ridingBehaviourState as CompositeState).activeBehaviour.get()
if (currentBehaviourKey != activeBehaviour) {
currentBehaviourKey = activeBehaviour
resetControlsOverlayState()
}
} else if (currentBehaviourKey != rideBehaviourKey) {
currentBehaviourKey = rideBehaviourKey
resetControlsOverlayState()
}
// Render elements if entity has ride behaviour and if display duration has not ended yet
if (rideBehaviourSettings != null && controlsFadeFrames > 0) {
val tickDelta = tickCounter.realtimeDeltaTicks.takeIf { !minecraft.isPaused } ?: 0F
val updateInterval = (tickDelta / 20F) * BASELINE_FPS
controlsDurationFrames = max(controlsDurationFrames - updateInterval, 0F)
if (controlsDurationFrames == 0F && controlsFadeFrames > 0) controlsFadeFrames = max(controlsFadeFrames - updateInterval, 0F)
var showVerticalMouse = true // Show moving mouse up and down with arrows
var showHorizontalMouse = true // Show moving mouse left and right with arrows
var showSneakKey = true
var showJumpKey = true
var showMovementKeys = true
var disableHorizontalMovementKeys = false // Disable left and right movement keys
// Configure what controls to show for each behaviour
when (currentBehaviourKey) {
BirdBehaviour.KEY -> {}
BoatBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
BurstBehaviour.KEY -> {}
DolphinBehaviour.KEY -> {
disableHorizontalMovementKeys = true
showSneakKey = false
showJumpKey = false
}
GliderBehaviour.KEY -> {}
HelicopterBehaviour.KEY -> {}
HorseBehaviour.KEY -> {
showVerticalMouse = false
disableHorizontalMovementKeys = true
showSneakKey = false
}
HoverBehaviour.KEY -> {
showVerticalMouse = false
}
JetBehaviour.KEY -> {
showSneakKey = false
showJumpKey = false
}
MinekartBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
RocketBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
}
VehicleBehaviour.KEY -> {}
}
val centerX = minecraft.window.guiScaledWidth / 2
val centerY = minecraft.window.guiScaledHeight / 2
renderMouseControls(
context,
!showMovementKeys && !showJumpKey && !showSneakKey,
showHorizontalMouse,
showVerticalMouse,
centerX,
centerY / 2,
controlsFadeFrames / CONTROLS_FADE_FRAMES
)
renderKeyControls(
context,
!showHorizontalMouse && !showVerticalMouse,
showMovementKeys,
disableHorizontalMovementKeys,
showJumpKey,
showSneakKey,
minecraft.player?.input,
centerX,
centerY / 2,
controlsFadeFrames / CONTROLS_FADE_FRAMES
)
}
}
private fun resetControlsOverlayState() {
if (controlsDurationFrames != controlsMaxDurationFrames) controlsDurationFrames = controlsMaxDurationFrames
if (controlsFadeFrames != CONTROLS_FADE_FRAMES) controlsFadeFrames = CONTROLS_FADE_FRAMES
if (mouseMovedUp != null) {
mouseMovedUp = null
lastMouseY = 0
@@ -413,7 +422,7 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
if (showJump || showSneak) {
val offsetY = if (showMovement) 0 else -14
var label: MutableComponent? = null
var label: MutableComponent?
if (showJump && showSneak) {
label = "key.sneak".asTranslated().append("/").append("key.jump".asTranslated())
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.gui.pc
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.gui.getPixelRGB
import com.cobblemon.mod.common.api.storage.StorePosition
import com.cobblemon.mod.common.api.storage.party.PartyPosition
import com.cobblemon.mod.common.api.storage.pc.PCPosition
@@ -284,20 +283,6 @@ class StorageWidget(
height = 189,
alpha = if (screenLoaded) 1F else ((pcGui.ticksElapsed).toFloat() / 10F).coerceIn(0F, 1F)
)
} else {
val rgb = getPixelRGB(x + (SCREEN_WIDTH / 2), y + (SCREEN_HEIGHT / 2))
blitk(
matrixStack = matrices,
texture = screenGlowResource,
x = x - 17,
y = y - 17,
width = 208,
height = 189,
red = rgb.first / 255F,
green = rgb.second / 255F,
blue = rgb.third / 255F,
alpha = if (screenLoaded) 1F else ((pcGui.ticksElapsed).toFloat() / 10F).coerceIn(0F, 1F)
)
}
blitk(
@@ -592,6 +592,10 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
}
private fun switchForm(nextIndex: Boolean) {
if (visibleForms.isEmpty() || currentEntry == null) {
return
}
selectedPoseIndex = 0
if (nextIndex) {
@@ -602,6 +606,8 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
else selectedFormIndex = visibleForms.lastIndex
}
selectedFormIndex = selectedFormIndex.coerceIn(0, visibleForms.lastIndex)
setupButtons(currentEntry!!, visibleForms[selectedFormIndex])
updateAspects()
}
@@ -0,0 +1,26 @@
package com.cobblemon.mod.common.client.integration.vivecraft
import com.cobblemon.mod.common.client.integration.vivecraft.party.PartyOnArm
import com.cobblemon.mod.common.client.integration.vivecraft.proximity.ProximityManager
import com.cobblemon.mod.common.client.integration.vivecraft.proximity.ProximityRegistration
import com.cobblemon.mod.common.client.integration.vivecraft.listener.proximity.PokeRodBaitListener
import org.vivecraft.api.data.VRBodyPart
class CobblemonVRClient {
companion object {
fun init() {
PartyOnArm.init()
ProximityManager.init()
ProximityManager.register(
ProximityRegistration(
bodyA = VRBodyPart.MAIN_HAND,
bodyB = VRBodyPart.OFF_HAND,
distanceThreshold = 0.25f,
angleThreshold = 120f,
listener = PokeRodBaitListener("Main-OffHand")
)
)
}
}
}
@@ -0,0 +1,40 @@
package com.cobblemon.mod.common.client.integration.vivecraft.listener.proximity
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.client.integration.vivecraft.proximity.ProximityListener
import com.cobblemon.mod.common.client.integration.vivecraft.proximity.ProximityRegistration
import com.cobblemon.mod.common.net.messages.server.pokerod.ApplyBaitPacket
import net.minecraft.client.Minecraft
import net.minecraft.world.InteractionHand
import net.minecraft.world.item.ItemStack
import org.vivecraft.api.data.VRBodyPart
import org.vivecraft.api.data.VRPose
class PokeRodBaitListener(private val name: String) : ProximityListener {
//TODO: Also add that if 1 is Rod the other needs to be seasoning
override fun isActive(registration: ProximityRegistration): Boolean {
val player = Minecraft.getInstance().player ?: return false
val handA: InteractionHand = VRBodyPart.toInteractionHand(registration.bodyA) ?: return false
val itemStackA: ItemStack = player.getItemInHand(handA)
val handB: InteractionHand = VRBodyPart.toInteractionHand(registration.bodyB) ?: return false
val itemStackB: ItemStack = player.getItemInHand(handB)
return itemStackA.`is`(CobblemonItemTags.POKE_RODS) || itemStackB.`is`(CobblemonItemTags.POKE_RODS)
}
override fun onEnter(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose) {
Cobblemon.LOGGER.info("[$name] Enter: $bodyA <-> $bodyB")
}
override fun onExit(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose) {
Cobblemon.LOGGER.info("[$name] Exit: $bodyA <-> $bodyB")
}
override fun onTick(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose) {
Cobblemon.LOGGER.info("[$name] Proximity: $bodyA <-> $bodyB")
CobblemonNetwork.sendToServer(ApplyBaitPacket())
}
}
@@ -0,0 +1,237 @@
package com.cobblemon.mod.common.client.integration.vivecraft.listener.swing
import com.cobblemon.mod.common.Cobblemon
import net.minecraft.client.Minecraft
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
import org.vivecraft.api.client.VRClientAPI
import org.vivecraft.api.client.tracker.swing.SwingContext
import org.vivecraft.api.client.tracker.swing.SwingListener
import org.vivecraft.api.data.VRBodyPart
import kotlin.math.abs
/**
* Listener that classifies directional swings (up, down, forward, backward, left, right)
* using Vivecraft VR pose history and invokes handler methods for each direction.
*
* @param forwardDotThreshold Dot product threshold used to classify forward/back/left/right directions.
* @param historyTicks Number of ticks used to compute velocity from historical poses.
*/
abstract class DirectionalSwingListener(
private val forwardDotThreshold: Double = 0.3,
private val historyTicks: Int = 10
) : SwingListener {
protected val minecraft: Minecraft = Minecraft.getInstance()
protected val clientData: VRClientAPI = VRClientAPI.instance()
/**
* Compute the net movement vector for the specified body part over the given number of ticks.
* Returns null if historical pose data is unavailable, insufficient, or movement is negligible.
*
* @param bodyPart The VR body part to compute movement for.
* @param ticks The number of ticks of history to consider.
* @return The movement vector or null if unavailable/insignificant.
*/
private fun changeForVelocity(bodyPart: VRBodyPart, ticks: Int = historyTicks): Vec3? {
val history = clientData.historicalVRPoses ?: return null
if (history.ticksOfHistory() < ticks) return null
val delta = history.netMovement(bodyPart, ticks)
delta?.lengthSqr()?.let { if (it < 1e-6) return null }
return delta
}
/**
* Called when an upward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the upward action was handled, false otherwise.
*/
protected open fun onUpwardSwing(
useHand: InteractionHand,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: upward movement. player={}, hand={}",
player, useHand
)
return true
}
/**
* Called when a downward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the downward action was handled, false otherwise.
*/
protected open fun onDownwardSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: downward movement. handVel={}, player={}, hand={}",
handVel, player, useHand
)
return true
}
/**
* Called when a forward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the forward action was handled, false otherwise.
*/
protected open fun onForwardSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
return true
}
/**
* Called when a backward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the backward action was handled, false otherwise.
*/
protected open fun onBackwardSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: backward movement. handVel={}, player={}, hand={}",
handVel, player, useHand
)
return true
}
/**
* Called when a leftward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the leftward action was handled, false otherwise.
*/
protected open fun onLeftSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: leftward movement. handVel={}, player={}, hand={}",
handVel, player, useHand
)
return true
}
/**
* Called when a rightward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the rightward action was handled, false otherwise.
*/
protected open fun onRightSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: rightward movement. handVel={}, player={}, hand={}",
handVel, player, useHand
)
return true
}
/**
* Checks if the given item stack is valid for processing by this swing listener.
* Subclasses must implement this to specify which items they handle.
* @param itemStack The item stack to validate.
* @return True if the item stack is valid, false otherwise.
*/
protected abstract fun isValidItem(itemStack: ItemStack): Boolean
/**
* Called when a swing ends. Validates the held item, computes hand velocity from historical poses,
* handles vertical swings first (upward/downward) and then classifies horizontal direction:
* forward/backward by dot with player look direction; left/right by projecting onto a right vector
* computed from world up and forward. Ambiguous swings are ignored.
*
* @param context Vivecraft swing context containing body part information.
*/
override fun onSwingEnd(context: SwingContext?) {
val player = minecraft.player ?: return
val ctx = context ?: return
val useHand: InteractionHand = VRBodyPart.toInteractionHand(ctx.bodyPart) ?: return
val itemStack: ItemStack = player.getItemInHand(useHand)
if (!isValidItem(itemStack)) return
val handVel = changeForVelocity(ctx.bodyPart) ?: run {
Cobblemon.LOGGER.info(
"Ignoring swing: insufficient historical pose data for velocity. bodyPart={}, player={}",
ctx.bodyPart, player
)
return
}
val vertical = handVel.y
if (vertical > 0.0) {
if (onUpwardSwing(useHand, player)) return
} else if (vertical < 0.0) {
if (onDownwardSwing(useHand, handVel, player)) return
}
val forward = player.lookAngle.normalize()
val handDir = handVel.normalize()
val forwardDot = handDir.dot(forward)
val worldUp = Vec3(0.0, 1.0, 0.0)
val right = forward.cross(worldUp).let {
if (it.lengthSqr() < 1e-6) Vec3(1.0, 0.0, 0.0) else it.normalize()
}
val rightDot = handDir.dot(right)
if (forwardDot > forwardDotThreshold) {
if (onForwardSwing(useHand, handVel, player)) return
return
}
if (forwardDot < -forwardDotThreshold) {
if (onBackwardSwing(useHand, handVel, player)) return
return
}
if (abs(rightDot) > forwardDotThreshold) {
if (rightDot > 0.0) {
if (onRightSwing(useHand, handVel, player)) return
} else {
if (onLeftSwing(useHand, handVel, player)) return
}
return
}
Cobblemon.LOGGER.info(
"Ignoring swing: ambiguous direction. forwardDot={}, rightDot={}, handVel={}, player={}",
forwardDot, rightDot, handVel, player
)
}
}
@@ -0,0 +1,29 @@
package com.cobblemon.mod.common.client.integration.vivecraft.listener.swing
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.net.messages.server.pokeball.SendOutPokeBallPacket
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class PokeBallSwingListener : DirectionalSwingListener() {
override fun isValidItem(itemStack: ItemStack): Boolean =
itemStack.`is`(CobblemonItemTags.POKE_BALLS)
override fun onForwardSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
CobblemonNetwork.sendToServer(SendOutPokeBallPacket())
return true
}
override fun onDownwardSwing(useHand: InteractionHand, handVel: Vec3, player: Player): Boolean {
CobblemonNetwork.sendToServer(SendOutPokeBallPacket())
return super.onDownwardSwing(useHand, handVel, player)
}
}
@@ -0,0 +1,31 @@
package com.cobblemon.mod.common.client.integration.vivecraft.listener.swing
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.net.messages.server.pokerod.CastPokeRodPacket
import com.cobblemon.mod.common.net.messages.server.pokerod.ReelPokeRodPacket
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class PokeRodSwingListener : DirectionalSwingListener() {
override fun isValidItem(itemStack: ItemStack): Boolean =
itemStack.`is`(CobblemonItemTags.POKE_RODS)
override fun onUpwardSwing(useHand: InteractionHand, player: Player): Boolean {
CobblemonNetwork.sendToServer(ReelPokeRodPacket(useHand == InteractionHand.MAIN_HAND))
return super.onUpwardSwing(useHand, player)
}
override fun onForwardSwing(useHand: InteractionHand, handVel: Vec3, player: Player): Boolean {
CobblemonNetwork.sendToServer(CastPokeRodPacket(useHand == InteractionHand.MAIN_HAND))
return super.onForwardSwing(useHand, handVel, player)
}
override fun onDownwardSwing(useHand: InteractionHand, handVel: Vec3, player: Player): Boolean {
CobblemonNetwork.sendToServer(CastPokeRodPacket(useHand == InteractionHand.MAIN_HAND))
return super.onDownwardSwing(useHand, handVel, player)
}
}
@@ -0,0 +1,188 @@
package com.cobblemon.mod.common.client.integration.vivecraft.party
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.events.ClientTickEvent
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.platform.events.RenderEvent
import com.cobblemon.mod.common.pokemon.Pokemon
import com.mojang.math.Axis
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.player.LocalPlayer
import net.minecraft.client.renderer.LightTexture
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.Entity
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
import org.vivecraft.api.VRAPI
import org.vivecraft.api.client.InteractModule
import org.vivecraft.api.client.VRClientAPI
import org.vivecraft.api.data.VRBodyPartData
import java.util.function.Consumer
class PartyOnArm : InteractModule {
val fakePartyEntities: Array<Entity?> = arrayOfNulls(6)
var selectedIndex = -1
private fun onTick(tickEvent: ClientTickEvent.Post) {
val client = tickEvent.client
client.player ?: return
val playerData = VRClientAPI.instance().postTickWorldPose ?: return
val offHandData = playerData.offHand
// Keep up-to-date fakePartyEntities, which is done so we always have a Pokemon or PokeBall entity available to
// render and keep it ticking so we have proper animations.
val party = CobblemonClient.storage.party
// Handle the selected index, placing either a Pokemon or null
if (selectedIndex > -1) {
val actual = party.get(selectedIndex)
if (actual == null) {
fakePartyEntities[selectedIndex] = null
} else if (fakePartyEntities[selectedIndex] is PokemonEntity) {
fakePartyEntities[selectedIndex]!!.tick()
} else {
fakePartyEntities[selectedIndex] = PokemonEntity(client.level!!, actual)
}
}
// Handle the other indices, placing a pokeball or null
for (i in 0..5) {
if (i != selectedIndex) {
val actual = party.get(i)
if (actual == null) {
fakePartyEntities[i] = null
} else if (fakePartyEntities[i] !is EmptyPokeBallEntity) {
val pokeBall = EmptyPokeBallEntity(actual.caughtBall, client.level!!)
pokeBall.captureState = EmptyPokeBallEntity.CaptureState.FALL
fakePartyEntities[i] = pokeBall
} else {
fakePartyEntities[i]!!.tick()
}
}
}
// Check primary hand for overlap with any of the Pokemon
val centerPos = getCenterPos(offHandData)
selectedIndex = -1
for (i in 0..5) {
if (party.get(i) != null) {
val pokemonPos = getPokemonPos(centerPos, playerData.offHand, i)
if (playerData.mainHand.pos.distanceToSqr(pokemonPos) < DIST_SELECT_SQR) {
selectedIndex = i
break
}
}
}
}
private fun onRender(renderEvent: RenderEvent) {
if (renderEvent.stage != RenderEvent.Stage.AFTER_ENTITIES) return
val mc = Minecraft.getInstance()
val bufferSource = mc.renderBuffers().bufferSource()
val guiGraphics = GuiGraphics(mc, mc.renderBuffers().bufferSource())
val cameraPos = renderEvent.camera.getPosition()
val poseStack = guiGraphics.pose()
val partialTick = renderEvent.tickCounter.getGameTimeDeltaPartialTick(true)
val offHandData = VRClientAPI.instance().getWorldRenderPose()?.offHand ?: return
val centerPos = getCenterPos(offHandData)
for (i in 0..5) {
val pokemon = fakePartyEntities[i]
if (pokemon != null) {
poseStack.pushPose()
val pokemonPos = getPokemonPos(centerPos, offHandData, i)
val renderPos = Vec3(
-cameraPos.x + pokemonPos.x,
-cameraPos.y + pokemonPos.y,
-cameraPos.z + pokemonPos.z,
)
poseStack.translate(renderPos.x, renderPos.y, renderPos.z)
poseStack.scale(0.05f, 0.05f, 0.05f)
poseStack.mulPose(Axis.YN.rotation(offHandData.yaw.toFloat()))
poseStack.mulPose(Axis.XN.rotation(offHandData.pitch.toFloat()))
poseStack.mulPose(Axis.ZP.rotation(offHandData.roll.toFloat() + Math.PI.toFloat()))
mc.entityRenderDispatcher.getRenderer(pokemon).render(pokemon, 0f, partialTick, poseStack, bufferSource,
LightTexture.FULL_BRIGHT)
poseStack.popPose()
}
}
}
private fun getCenterPos(pose: VRBodyPartData): Vec3 {
return pose.pos.subtract(pose.dir.scale(0.125))
}
private fun getPokemonPos(centerPos: Vec3, controllerData: VRBodyPartData, index: Int): Vec3 {
var pos = centerPos
// Move to bottom of hand
var downVecF = Vector3f(0f, -0.0625f, 0f)
downVecF.rotate(Axis.ZP.rotation(controllerData.roll.toFloat()))
downVecF.rotate(Axis.XN.rotation(controllerData.pitch.toFloat()))
downVecF.rotate(Axis.YN.rotation(controllerData.yaw.toFloat()))
pos = pos.add(Vec3(downVecF.x.toDouble(), downVecF.y.toDouble(), downVecF.z.toDouble()))
// Move right or left based on index
val rightF = Vector3f(0f, 0f, 1f) // Default forward vector of Minecraft
rightF.rotate(Axis.YN.rotation(Math.PI.toFloat() / 2f))
rightF.rotate(Axis.ZP.rotation(controllerData.roll.toFloat()))
rightF.rotate(Axis.XN.rotation(controllerData.pitch.toFloat()))
rightF.rotate(Axis.YN.rotation(controllerData.yaw.toFloat()))
val right = Vec3(rightF.x.toDouble(), rightF.y.toDouble(), rightF.z.toDouble())
if (index > 2) {
pos = pos.add(right.scale(-0.0625))
} else {
pos = pos.add(right.scale(0.0625))
}
// Offset by -hand direction if on left, 0 if center, or +hand direction if right
return pos.add(controllerData.dir.scale(DIST_BETWEEN_HORIZONTAL * (index % 3 - 1)))
}
override fun getId(): ResourceLocation {
return INTERACT_ID
}
override fun isActive(
player: LocalPlayer,
hand: InteractionHand,
handPosition: Vec3
): Boolean {
return hand == InteractionHand.MAIN_HAND && selectedIndex > -1
}
override fun onPress(
player: LocalPlayer,
hand: InteractionHand
): Boolean {
// UUID lookup is done at press time since the Pokemon may have switched since initially hovered over, such
// as via commands.
val uuid = CobblemonClient.storage.party.get(selectedIndex)?.uuid ?: return false
CobblemonClient.storage.switchToPokemon(uuid)
return true
}
companion object {
const val DIST_BETWEEN_HORIZONTAL: Double = 0.125
const val DIST_BETWEEN_VERTICAL: Float = 0.05f
const val DIST_SELECT_SQR: Double = 0.1 * 0.1
val INTERACT_ID = ResourceLocation(Cobblemon.MODID, "party_on_arm_interact_module")
private val INSTANCE = PartyOnArm()
fun init() {
PlatformEvents.RENDER.subscribe(Consumer { renderEvent: RenderEvent? -> INSTANCE.onRender(renderEvent!!) })
PlatformEvents.CLIENT_TICK_POST.subscribe(Consumer { tickEvent: ClientTickEvent.Post? ->
INSTANCE.onTick(
tickEvent!!
)
})
VRAPI.instance().register(INSTANCE)
}
}
}
@@ -0,0 +1,12 @@
package com.cobblemon.mod.common.client.integration.vivecraft.proximity
import org.vivecraft.api.data.VRBodyPart
import org.vivecraft.api.data.VRPose
// TODO: Make an PR to Vivecraft that adds this feature directly to Vivecraft
interface ProximityListener {
fun isActive(registration: ProximityRegistration): Boolean = true
fun onEnter(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose)
fun onExit(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose)
fun onTick(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose)
}
@@ -0,0 +1,79 @@
package com.cobblemon.mod.common.client.integration.vivecraft.proximity
import com.cobblemon.mod.common.platform.events.ClientTickEvent
import com.cobblemon.mod.common.platform.events.PlatformEvents
import org.vivecraft.api.client.VRClientAPI
import kotlin.math.acos
// TODO: Make an PR to Vivecraft that adds this feature directly to Vivecraft
class ProximityManager {
private val registrations = mutableListOf<ProximityRegistration>()
private val previousInProximity = mutableMapOf<ProximityRegistration, Boolean>()
private val api: VRClientAPI = VRClientAPI.instance()
fun register(registration: ProximityRegistration) {
registrations += registration
previousInProximity.putIfAbsent(registration, false)
}
fun unregister(registration: ProximityRegistration) {
registrations -= registration
previousInProximity.remove(registration)
}
fun clear() {
registrations.clear()
previousInProximity.clear()
}
fun isActive(registration: ProximityRegistration): Boolean {
return registration.listener.isActive(registration)
}
fun onTick(tickEvent: ClientTickEvent.Post) {
val vrPose = api.getPostTickWorldPose() ?: return
for (reg in registrations) {
if (!isActive(reg)) continue
val poseA = vrPose.getBodyPartData(reg.bodyA) ?: continue
val poseB = vrPose.getBodyPartData(reg.bodyB) ?: continue
val distance = poseA.pos.distanceTo(poseB.pos)
val dot = poseA.dir.dot(poseB.dir).coerceIn(-1.0, 1.0)
val angleDeg = Math.toDegrees(acos(dot)).toFloat()
val angleOk = angleDeg <= reg.angleThreshold
val nowInProximity = distance <= reg.distanceThreshold && angleOk
val wasInProximity = previousInProximity[reg] ?: false
if (!wasInProximity && nowInProximity) {
reg.listener.onEnter(reg.bodyA, reg.bodyB, vrPose)
} else if (wasInProximity && !nowInProximity) {
reg.listener.onExit(reg.bodyA, reg.bodyB, vrPose)
}
if (nowInProximity) {
reg.listener.onTick(reg.bodyA, reg.bodyB, vrPose)
}
previousInProximity[reg] = nowInProximity
}
}
companion object {
private val INSTANCE = ProximityManager()
fun init() {
PlatformEvents.CLIENT_TICK_POST.subscribe { tickEvent: ClientTickEvent.Post? ->
INSTANCE.onTick(
tickEvent!!
)
}
}
fun register(registration: ProximityRegistration) = INSTANCE.register(registration)
fun unregister(registration: ProximityRegistration) = INSTANCE.unregister(registration)
fun clearAll() = INSTANCE.clear()
}
}
@@ -0,0 +1,12 @@
package com.cobblemon.mod.common.client.integration.vivecraft.proximity
import org.vivecraft.api.data.VRBodyPart
// TODO: Make an PR to Vivecraft that adds this feature directly to Vivecraft
data class ProximityRegistration(
val bodyA: VRBodyPart,
val bodyB: VRBodyPart,
val distanceThreshold: Float,
val angleThreshold: Float = 180f,
val listener: ProximityListener
)
@@ -38,6 +38,7 @@ object CobblemonKeyBinds {
val PARTY_OVERLAY_DOWN = this.queue(DownShiftPartyBinding)
val PARTY_OVERLAY_UP = this.queue(UpShiftPartyBinding)
val SEND_OUT_POKEMON = this.queue(PartySendBinding)
val RIDING_FREELOOK = this.queue(RidingFreelookBinding)
fun register(registrar: (KeyMapping) -> Unit) {
this.keyBinds.forEach(registrar::invoke)
@@ -0,0 +1,29 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.keybind.keybinds
import com.cobblemon.mod.common.client.keybind.CobblemonBlockingKeyBinding
import com.cobblemon.mod.common.client.keybind.KeybindCategories
import com.mojang.blaze3d.platform.InputConstants
object RidingFreelookBinding : CobblemonBlockingKeyBinding(
"key.cobblemon.ridingfreelook",
InputConstants.Type.KEYSYM,
InputConstants.KEY_LALT,
KeybindCategories.COBBLEMON_CATEGORY
) {
override fun onTick() {
}
override fun onRelease() {
}
override fun onPress() {
}
}
@@ -34,6 +34,7 @@ import net.minecraft.world.phys.HitResult
import net.minecraft.world.phys.Vec3
import org.joml.Matrix3f
import org.joml.Quaternionf
import org.joml.Vector3d
import org.joml.Vector3f
import kotlin.math.min
import kotlin.math.sign
@@ -78,15 +79,15 @@ object MountedCameraRenderer {
// Get additional offset from poser and add to the eyeHeight offset
val currEyeHeight: Double = Mth.lerp(instance.partialTickTime.toDouble(), eyeHeight, eyeHeightOld)
val offset = Vec3(0.0, currEyeHeight - (driver.bbHeight / 2), 0.0)
val eyeOffset = Vec3(0.0, currEyeHeight - (driver.bbHeight / 2), 0.0)
var offset = Vec3(0.0, currEyeHeight - (driver.bbHeight / 2), 0.0)
var eyeOffset = Vec3(0.0, currEyeHeight - (driver.bbHeight / 2), 0.0)
val shouldFlip = !(vehicleController.active && vehicleController.orientation != null) // Do not flip the offset for 3rd person reverse unless we are using normal mc camera rotation.
val isFirstPerson = Minecraft.getInstance().options.cameraType == CameraType.FIRST_PERSON
eyeOffset.add(getFirstPersonOffset(model, locatorName))
eyeOffset = eyeOffset.add(getFirstPersonOffset(model, locatorName))
// Get the offset based on first person, third person, or third person with view bobbing enabled from the posers.
offset.add(
offset = offset.add(
if (isFirstPerson) {
getFirstPersonOffset(model, locatorName)
} else /* if (Cobblemon.config.thirdPersonViewBobbing) */ {
@@ -101,8 +102,8 @@ object MountedCameraRenderer {
else Quaternionf()
.rotateY((Math.PI.toFloat() - Mth.lerp(instance.partialTickTime, vehicle.yRotO, vehicle.yRot).toRadians()))
rotation.transform(offset.toVector3f())
rotation.transform(eyeOffset.toVector3f())
offset = rotation.transform(Vector3d(offset.x, offset.y, offset.z)).let { Vec3(it.x, it.y, it.z) }
eyeOffset = rotation.transform(Vector3d(eyeOffset.x, eyeOffset.y, eyeOffset.z)).let { Vec3(it.x, it.y, it.z) }
val eyeLocatorOffset = Vec3(locator.matrix.getTranslation(Vector3f()))
val eyePos = eyeLocatorOffset.add(entityPos)
@@ -1,120 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class TinkatinkModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("tinkatink")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(0.0, -1.01, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.25, 0.0)
lateinit var standing: Pose
lateinit var walking: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
val shoulderOffset = 1
override val cryAnimation = CryProvider { bedrockStateful("tinkatink", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("tinkatink", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("tinkatink", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "battle_idle")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "shoulder_left")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "shoulder_right")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, -shoulderOffset)
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("tinkatink", "faint") else null
}
@@ -1,87 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class TinkatuffModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("tinkatuff")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 1.9F
override var portraitTranslation = Vec3(0.0, -0.41, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.4, 0.0)
lateinit var standing: Pose
lateinit var walking: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("tinkatuff", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("tinkatuff", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("tinkatuff", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatuff", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatuff", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatuff", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("tinkatuff", "faint") else null
}
@@ -477,8 +477,6 @@ object VaryingModelRepository {
inbuilt("illumise", ::IllumiseModel)
inbuilt("yamper", ::YamperModel)
inbuilt("boltund", ::BoltundModel)
inbuilt("tinkatink", ::TinkatinkModel)
inbuilt("tinkatuff", ::TinkatuffModel)
inbuilt("fuecoco", :: FuecocoModel)
inbuilt("crocalor", :: CrocalorModel)
inbuilt("skeledirge", :: SkeledirgeModel)
@@ -39,15 +39,16 @@ class FollowWalkTargetTask(
private var lookTargetPos: BlockPos? = null
private var speed = 0f
override fun checkExtraStartConditions(arg: ServerLevel, arg2: PathfinderMob): Boolean {
override fun checkExtraStartConditions(level: ServerLevel, entity: PathfinderMob): Boolean {
if (this.pathUpdateCountdownTicks > 0) {
--this.pathUpdateCountdownTicks
return false
} else {
val brain = arg2.brain
val brain = entity.brain
val walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get()
val hasReached = this.hasReached(arg2, walkTarget)
if (!hasReached && this.hasFinishedPath(arg2, walkTarget, arg.gameTime)) {
val hasReached = this.hasReached(entity, walkTarget)
resetPathUpdateCountdownTicks(entity)
if (!hasReached && this.hasFinishedPath(entity, walkTarget, level.gameTime)) {
this.lookTargetPos = walkTarget.target.currentBlockPosition()
return true
} else {
@@ -61,6 +62,10 @@ class FollowWalkTargetTask(
}
}
fun resetPathUpdateCountdownTicks(entity: PathfinderMob) {
pathUpdateCountdownTicks = entity.random.nextInt(20) + 20
}
override fun canStillUse(arg: ServerLevel, arg2: PathfinderMob, l: Long): Boolean {
if (this.path != null && this.lookTargetPos != null) {
val optional = arg2.brain.getMemory(MemoryModuleType.WALK_TARGET)
@@ -75,7 +80,7 @@ class FollowWalkTargetTask(
override fun stop(world: ServerLevel, entity: PathfinderMob, l: Long) {
val walkTarget = entity.brain.getMemory(MemoryModuleType.WALK_TARGET).orElse(null)
if (walkTarget != null && !this.hasReached(entity, walkTarget) && entity.navigation.isStuck) {
this.pathUpdateCountdownTicks = world.getRandom().nextInt(40)
resetPathUpdateCountdownTicks(entity)
}
entity.navigation.stop()
@@ -186,7 +186,7 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
val blockState = this.world.getBlockState(target)
val path = if (!blockState.isSolid
|| (blockState.`is`(BlockTags.LEAVES) && blockState.block == CobblemonBlocks.SACCHARINE_LEAVES && (this.entity as PokemonEntity).canPathThroughSaccLeaves())) {
|| (blockState.`is`(BlockTags.LEAVES) && blockState.block == CobblemonBlocks.SACCHARINE_LEAVES && pather.canPathThroughSaccLeaves())) {
findPath(target, distance)
} else {
blockPos = target.above()
@@ -269,7 +269,7 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
// If we can fly and we're airborne, return the current Y position
return vec.y
}
if (world.getBlockState(blockPos).block == CobblemonBlocks.SACCHARINE_LEAVES && (this.entity as PokemonEntity).canPathThroughSaccLeaves()) {
if (world.getBlockState(blockPos).block == CobblemonBlocks.SACCHARINE_LEAVES && pather.canPathThroughSaccLeaves()) {
return vec.y + 0.5
}
return if ((canFloat()) && blockGetter.getFluidState(blockPos).`is`(FluidTags.WATER)) vec.y + 0.5 else super.getGroundY(vec)
@@ -802,13 +802,14 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
spawnAction.complete()
val result = spawnAction.future
if (result.isCompletedExceptionally) {
val resultingSpawn = result.get()
if (resultingSpawn == null) {
noBite(player)
return false
}
var spawnedPokemon: PokemonEntity? = null
val resultingSpawn = result.get()
if (resultingSpawn is EntitySpawnResult) {
for (entity in resultingSpawn.entities) {
@@ -547,6 +547,11 @@ open class PokemonEntity(
ifRidingAvailable { _, _, state -> pokemon.rideStamina = state.stamina.get() }
ridingController?.context?.state?.reset()
ridingAnimationData.clear()
// reset riding orientation
if (this is OrientationControllable) {
this.orientationController.reset()
}
}
}
@@ -1277,7 +1282,7 @@ open class PokemonEntity(
}
override fun shouldBeSaved(): Boolean {
if (ownerUUID == null && !pokemon.isNPCOwned() && (Cobblemon.config.savePokemonToWorld || isPersistenceRequired || this.pokemon.canDropHeldItem)) {
if (ownerUUID == null && !pokemon.isNPCOwned() && (Cobblemon.config.savePokemonToWorld || isPersistenceRequired)) {
CobblemonEvents.POKEMON_ENTITY_SAVE_TO_WORLD.postThen(PokemonEntitySaveToWorldEvent(this)) {
return true
}
@@ -10,8 +10,11 @@ package com.cobblemon.mod.common.entity.pokemon.ai.sensors
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getMemorySafely
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities
import net.minecraft.world.entity.ai.sensing.Sensor
@@ -28,8 +31,17 @@ class DefendOwnerSensor : Sensor<PokemonEntity>(10) {
}
private fun setNearestAttacker(entity: PokemonEntity, visibleMobs: NearestVisibleLivingEntities, owner: LivingEntity) {
val nearestAttacker = visibleMobs.findClosest { mob ->
mob.lastHurtMob == owner
val nearestAttacker = visibleMobs.findClosest { livingEntity ->
// Prevents Pokémons from attacking players as owned Pokémons are currently invulnerable
if (livingEntity is ServerPlayer) return@findClosest false
if (livingEntity.lastHurtMob == owner) return@findClosest true
if (livingEntity is Mob && livingEntity.target == owner) return@findClosest true
val mobAttackTarget = livingEntity.brain.getMemorySafely(MemoryModuleType.ATTACK_TARGET)
if (mobAttackTarget.isPresent && mobAttackTarget.get() == owner) return@findClosest true
return@findClosest false
}.map { mob -> mob as LivingEntity }
entity.brain.setMemory(CobblemonMemories.NEAREST_VISIBLE_ATTACKER, nearestAttacker)
@@ -10,18 +10,10 @@ package com.cobblemon.mod.common.entity.pokemon.ai.tasks
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.google.common.collect.ImmutableMap
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.attributes.Attributes
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.OneShot
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.ai.targeting.TargetingConditions
object DefendOwnerTask {
fun create(): OneShot<PokemonEntity> {
@@ -52,8 +52,9 @@ object PlaceHoneyInHiveTask {
if (blockEntity.isFull) {
// Erase Hive memory and give the bee a moment to locate a new hive
entity.brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
} else {
blockEntity.addOccupant(entity)
}
blockEntity.addOccupant(entity)
}
return@Trigger true
@@ -0,0 +1,16 @@
package com.cobblemon.mod.common.integration.vivecraft
import com.cobblemon.mod.common.client.integration.vivecraft.listener.swing.PokeBallSwingListener
import com.cobblemon.mod.common.client.integration.vivecraft.listener.swing.PokeRodSwingListener
import org.vivecraft.api.VRAPI
class CobblemonVR {
fun init() {
VRAPI.instance()
.register(PokeBallSwingListener())
VRAPI.instance()
.register(PokeRodSwingListener())
}
}
@@ -23,7 +23,7 @@ import net.minecraft.world.level.Level
import kotlin.math.cos
class PokeBallItem(
val pokeBall: PokeBall
val pokeBall: PokeBall
) : CobblemonItem(Properties().apply {
when (pokeBall.name) {
// Master balls are a netherite product and should be fire immune
@@ -43,7 +43,7 @@ class PokeBallItem(
return InteractionResultHolder.sidedSuccess(itemStack, world.isClientSide)
}
private fun throwPokeBall(world: Level, player: ServerPlayer) {
fun throwPokeBall(world: Level, player: ServerPlayer) {
val pokeBallEntity = EmptyPokeBallEntity(pokeBall, player.level(), player).apply {
val overhandFactor: Float = if (player.xRot < 0) {
5f * cos(player.xRot.toRadians())
@@ -57,4 +57,5 @@ class PokeBallItem(
}
world.addFreshEntity(pokeBallEntity)
}
}
@@ -75,7 +75,8 @@ class PokerodItem(val pokeRodId: ResourceLocation, settings: Properties) : Fishi
if (baitCount > 1) {
baitStack.count = baitCount - 1
stack.set(CobblemonItemComponents.BAIT, RodBaitComponent(baitStack)
stack.set(
CobblemonItemComponents.BAIT, RodBaitComponent(baitStack)
)
}
}
@@ -149,90 +150,163 @@ class PokerodItem(val pokeRodId: ResourceLocation, settings: Properties) : Fishi
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
val itemStack = user.getItemInHand(hand)
val offHandItem = user.getItemInHand(InteractionHand.OFF_HAND)
// Check if offhand item is valid bait and the rod is not in use, if so then apply bait from offhand
if (!world.isClientSide && user.fishing == null && SpawnBaitEffects.isFishingBait(offHandItem)) {
CobblemonEvents.BAIT_SET_PRE.postThen(BaitSetEvent(itemStack, offHandItem), { event ->
return InteractionResultHolder.fail(itemStack)
}, {
playAttachSound(user)
attemptApplyOffhandBait(world, user, itemStack, offHandItem)?.let { return it }
// if there is bait on the rod already then drop it on the ground before applying offhand bait
val baitStack = getBaitStackOnRod(itemStack)
if (user.fishing != null) {
attemptReel(world, user, hand, itemStack)?.let { return it }
} else {
attemptCast(world, user, hand, itemStack)?.let { return it }
}
if (baitStack != ItemStack.EMPTY && offHandItem.item != baitStack.item) {
user.drop(baitStack, true) // Drop the full stack
return InteractionResultHolder.sidedSuccess(itemStack, world.isClientSide)
}
// apply single bait item from offhand
val singleBait = offHandItem.copy()
singleBait.count = 1
setBait(itemStack, singleBait)
offHandItem.shrink(1)
fun applyBait(
rodStack: ItemStack,
baitSource: ItemStack,
player: Player?
): Boolean {
if (baitSource.isEmpty || !SpawnBaitEffects.isFishingBait(baitSource)) return false
val existingBait = getBaitStackOnRod(rodStack)
if (!existingBait.isEmpty && existingBait.item == baitSource.item) return false
var applied = false
CobblemonEvents.BAIT_SET_PRE.postThen(
BaitSetEvent(rodStack, baitSource),
{ return false },
{
if (!existingBait.isEmpty && player != null) {
player.drop(existingBait, true)
}
})
val singleBait = baitSource.copy()
singleBait.count = 1
setBait(rodStack, singleBait)
baitSource.shrink(1)
applied = true
}
)
return applied
}
fun attemptApplyOffhandBait(
world: Level,
user: Player,
rodStack: ItemStack,
offHandItem: ItemStack
): InteractionResultHolder<ItemStack>? {
if (world.isClientSide) return null
if (user.fishing != null) return null
val applied = applyBait(
rodStack = rodStack,
baitSource = offHandItem,
player = user
)
if (applied) {
playAttachSound(user)
return InteractionResultHolder.sidedSuccess(rodStack, false)
}
var i: Int
if (user.fishing != null) { // if the bobber is out yet
if (!world.isClientSide) {
CobblemonEvents.POKEROD_REEL.postThen(
PokerodReelEvent(user, itemStack),
{ event -> return InteractionResultHolder.fail(itemStack) },
{ event ->
i = user.fishing!!.retrieve(itemStack)
itemStack.hurtAndBreak(i, user, hand.toEquipmentSlot())
world.playSoundServer(
Vec3(user.x,
user.y,
user.z),
CobblemonSounds.FISHING_ROD_REEL_IN,
SoundSource.PLAYERS,
1.0f,
1.0f / (world.getRandom().nextFloat() * 0.4f + 0.8f)
)
}
)
}
return null
}
world.playSound(null as Player?, user.x, user.y, user.z, CobblemonSounds.FISHING_ROD_REEL_IN, SoundSource.PLAYERS, 1.0f, 1.0f)
user.gameEvent(GameEvent.ITEM_INTERACT_FINISH)
} else { // if the bobber is not out yet
fun attemptReel(
world: Level,
user: Player,
hand: InteractionHand,
itemStack: ItemStack
): InteractionResultHolder<ItemStack>? {
if (user.fishing == null) return null
if (!world.isClientSide) {
val lureLevel = world.enchantmentRegistry.getHolder(Enchantments.LURE).map { EnchantmentHelper.getItemEnchantmentLevel(it, itemStack) }.orElse(0)
val luckLevel = world.enchantmentRegistry.getHolder(Enchantments.LUCK_OF_THE_SEA).map { EnchantmentHelper.getItemEnchantmentLevel(it, itemStack) }.orElse(0)
val bobberEntity = PokeRodFishingBobberEntity(
user,
pokeRodId,
getBaitStackOnRod(itemStack),
world,
luckLevel,
lureLevel,
itemStack
)
CobblemonEvents.POKEROD_CAST_PRE.postThen(
PokerodCastEvent.Pre(itemStack, bobberEntity, getBaitStackOnRod(itemStack)),
{ event -> return InteractionResultHolder.fail(itemStack) },
{ event ->
world.addFreshEntity(bobberEntity)
var baitId = getBaitStackOnRod(itemStack).takeUnless { it.isEmpty }?.itemHolder?.unwrapKey()?.orElse(null)?.location() ?: cobblemonResource("empty_bait")
CobblemonCriteria.CAST_POKE_ROD.trigger(user as ServerPlayer, CastPokeRodContext(baitId))
CobblemonEvents.POKEROD_CAST_POST.post(
PokerodCastEvent.Post(itemStack, bobberEntity, getBaitStackOnRod(itemStack))
)
}
)
}
user.awardStat(Stats.ITEM_USED.get(this))
user.gameEvent(GameEvent.ITEM_INTERACT_START)
if (!world.isClientSide) {
CobblemonEvents.POKEROD_REEL.postThen(
PokerodReelEvent(user, itemStack),
{ event -> return InteractionResultHolder.fail(itemStack) },
{ event ->
val i = user.fishing!!.retrieve(itemStack)
itemStack.hurtAndBreak(i, user, hand.toEquipmentSlot())
world.playSoundServer(
Vec3(user.x, user.y, user.z),
CobblemonSounds.FISHING_ROD_REEL_IN,
SoundSource.PLAYERS,
1.0f,
1.0f / (world.getRandom().nextFloat() * 0.4f + 0.8f)
)
}
)
}
world.playSound(
null as Player?,
user.x,
user.y,
user.z,
CobblemonSounds.FISHING_ROD_REEL_IN,
SoundSource.PLAYERS,
1.0f,
1.0f
)
user.gameEvent(GameEvent.ITEM_INTERACT_FINISH)
return InteractionResultHolder.sidedSuccess(itemStack, world.isClientSide)
}
fun attemptCast(
world: Level,
user: Player,
hand: InteractionHand,
itemStack: ItemStack
): InteractionResultHolder<ItemStack>? {
if (user.fishing != null) return null
if (!world.isClientSide) {
val lureLevel = world.enchantmentRegistry.getHolder(Enchantments.LURE)
.map { EnchantmentHelper.getItemEnchantmentLevel(it, itemStack) }
.orElse(0)
val luckLevel = world.enchantmentRegistry.getHolder(Enchantments.LUCK_OF_THE_SEA)
.map { EnchantmentHelper.getItemEnchantmentLevel(it, itemStack) }
.orElse(0)
val bobberEntity = PokeRodFishingBobberEntity(
user,
pokeRodId,
getBaitStackOnRod(itemStack),
world,
luckLevel,
lureLevel,
itemStack
)
CobblemonEvents.POKEROD_CAST_PRE.postThen(
PokerodCastEvent.Pre(itemStack, bobberEntity, getBaitStackOnRod(itemStack)),
{ event -> return InteractionResultHolder.fail(itemStack) },
{ event ->
world.addFreshEntity(bobberEntity)
val baitId = getBaitStackOnRod(itemStack).takeUnless { it.isEmpty }
?.itemHolder?.unwrapKey()?.orElse(null)?.location()
?: cobblemonResource("empty_bait")
CobblemonCriteria.CAST_POKE_ROD.trigger(user as ServerPlayer, CastPokeRodContext(baitId))
CobblemonEvents.POKEROD_CAST_POST.post(
PokerodCastEvent.Post(itemStack, bobberEntity, getBaitStackOnRod(itemStack))
)
}
)
}
user.awardStat(Stats.ITEM_USED.get(this))
user.gameEvent(GameEvent.ITEM_INTERACT_START)
return InteractionResultHolder.sidedSuccess(itemStack, world.isClientSide)
}
@@ -23,7 +23,6 @@ import net.minecraft.world.level.Level
class PonigiriItem : Item(
Properties().stacksTo(64)
.food(FoodProperties.Builder()
.alwaysEdible()
.nutrition(2)
.saturationModifier(0.55f)
.build())
@@ -0,0 +1,16 @@
package com.cobblemon.mod.common.net.messages.server.pokeball
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class SendOutPokeBallPacket() : NetworkPacket<SendOutPokeBallPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
}
companion object {
val ID = cobblemonResource("send_out_pokeball")
fun decode(buffer: RegistryFriendlyByteBuf) = SendOutPokeBallPacket()
}
}
@@ -0,0 +1,16 @@
package com.cobblemon.mod.common.net.messages.server.pokerod
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class ApplyBaitPacket() : NetworkPacket<ApplyBaitPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
}
companion object {
val ID = cobblemonResource("apply_bait")
fun decode(buffer: RegistryFriendlyByteBuf) = ApplyBaitPacket()
}
}
@@ -0,0 +1,17 @@
package com.cobblemon.mod.common.net.messages.server.pokerod
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class CastPokeRodPacket(val mainHand: Boolean) : NetworkPacket<CastPokeRodPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeBoolean(mainHand)
}
companion object {
val ID = cobblemonResource("cast_pokerod")
fun decode(buffer: RegistryFriendlyByteBuf) = CastPokeRodPacket(buffer.readBoolean())
}
}
@@ -0,0 +1,17 @@
package com.cobblemon.mod.common.net.messages.server.pokerod
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class ReelPokeRodPacket(val mainHand: Boolean) : NetworkPacket<ReelPokeRodPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeBoolean(mainHand)
}
companion object {
val ID = cobblemonResource("reel_pokerod")
fun decode(buffer: RegistryFriendlyByteBuf) = ReelPokeRodPacket(buffer.readBoolean())
}
}
@@ -0,0 +1,29 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.serverhandling.pokeball
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.net.messages.server.pokeball.SendOutPokeBallPacket
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
object SendOutPokeBallHandler : ServerNetworkPacketHandler<SendOutPokeBallPacket> {
override fun handle(packet: SendOutPokeBallPacket, server: MinecraftServer, player: ServerPlayer) {
(player.mainHandItem.item as? PokeBallItem)?.let { pokeball ->
if (player.level().isServerSide()) {
pokeball.throwPokeBall(player.level(), player)
}
// TODO: player.mainHandItem.consume(1, player)
}
}
}
@@ -0,0 +1,41 @@
package com.cobblemon.mod.common.net.serverhandling.pokerod
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.net.messages.server.pokerod.ApplyBaitPacket
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
object ApplyBaitHandler : ServerNetworkPacketHandler<ApplyBaitPacket> {
override fun handle(packet: ApplyBaitPacket, server: MinecraftServer, player: ServerPlayer) {
val mainHandItem = player.getItemInHand(InteractionHand.MAIN_HAND)
val offHandItem = player.getItemInHand(InteractionHand.OFF_HAND)
println("[ApplyBaitHandler] Main hand: ${mainHandItem.item}")
println("[ApplyBaitHandler] Off hand: ${offHandItem.item}")
(mainHandItem.item as? PokerodItem)?.let { pokerod ->
if (player.level().isServerSide()) {
pokerod.applyBait(
mainHandItem,
offHandItem,
player
)
}
}
(offHandItem.item as? PokerodItem)?.let { pokerod ->
if (player.level().isServerSide()) {
pokerod.applyBait(
offHandItem,
mainHandItem,
player
)
}
}
}
}
@@ -0,0 +1,35 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.serverhandling.pokerod
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.net.messages.server.pokeball.SendOutPokeBallPacket
import com.cobblemon.mod.common.net.messages.server.pokerod.CastPokeRodPacket
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
object CastPokeRodHandler : ServerNetworkPacketHandler<CastPokeRodPacket> {
override fun handle(packet: CastPokeRodPacket, server: MinecraftServer, player: ServerPlayer) {
val hand = if (packet.mainHand) InteractionHand.MAIN_HAND else InteractionHand.OFF_HAND
(player.getItemInHand(hand).item as? PokerodItem)?.let { pokerod ->
if (player.level().isServerSide()) pokerod.attemptCast(
player.level(),
player,
hand,
player.getItemInHand(hand)
)
}
}
}
@@ -0,0 +1,36 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.serverhandling.pokerod
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.net.messages.server.pokeball.SendOutPokeBallPacket
import com.cobblemon.mod.common.net.messages.server.pokerod.CastPokeRodPacket
import com.cobblemon.mod.common.net.messages.server.pokerod.ReelPokeRodPacket
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
object ReelPokeRodHandler : ServerNetworkPacketHandler<ReelPokeRodPacket> {
override fun handle(packet: ReelPokeRodPacket, server: MinecraftServer, player: ServerPlayer) {
val hand = if (packet.mainHand) InteractionHand.MAIN_HAND else InteractionHand.OFF_HAND
(player.getItemInHand(hand).item as? PokerodItem)?.let { pokerod ->
if (player.level().isServerSide()) pokerod.attemptReel(
player.level(),
player,
hand,
player.getItemInHand(hand)
)
}
}
}
@@ -32,6 +32,7 @@ data class RenderEvent(
/** Represents when a layer is rendered by [LevelRenderer.renderLevel]. Ordinal corresponds with its render order. */
enum class Stage {
AFTER_ENTITIES,
TRANSLUCENT
}
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.util
import net.minecraft.core.BlockPos
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
import kotlin.math.sqrt
/**
* For conversion from Vec3dto BlockPos, loses accuracy
@@ -22,9 +23,17 @@ fun Vec3.toBlockPos(): BlockPos {
fun Vec3.toVec3f(): Vector3f = Vector3f(x.toFloat(), y.toFloat(), z.toFloat())
fun Vector3f.toVec3d(): Vec3 =
Vec3(x.toDouble(), y.toDouble(), z.toDouble())
fun Vector3f.set(vec3d: Vec3): Vector3f {
x = vec3d.x.toFloat()
y = vec3d.y.toFloat()
z = vec3d.z.toFloat()
return this
}
fun Vector3f.distance(other: Vector3f): Float {
val dx = other.x - x
val dy = other.y - y
val dz = other.z - z
return sqrt(dx * dx + dy * dy + dz * dz)
}
@@ -297,6 +297,11 @@
"1.0833": [0, 0, 0]
}
}
},
"sound_effects": {
"0.25": {
"effect": "pokemon.ditto.cry"
}
}
},
"animation.ditto.blink": {
@@ -3,7 +3,7 @@
"animations": {
"animation.metagross.ground_idle": {
"loop": true,
"animation_length": 11.4167,
"animation_length": 0,
"bones": {
"body2": {
"position": [0, -11.9, 0]
@@ -299,6 +299,14 @@
"rotation": [0, 0, 15]
}
}
},
"animation.eelektrik.cry": {
"animation_length": 1.25,
"sound_effects": {
"0.0417": {
"effect": "pokemon.eelektrik.cry"
}
}
}
}
}
@@ -869,6 +869,14 @@
"position": [-0.1, 0, 0]
}
}
},
"animation.eelektross.cry": {
"animation_length": 1.25,
"sound_effects": {
"0.0417": {
"effect": "pokemon.eelektross.cry"
}
}
}
}
}
@@ -84,7 +84,7 @@
"position": [0, "0+Math.cos((query.anim_time) * 90 * 8 - 60) * -0.1", 0]
},
"hair3": {
"rotation": ["0+Math.cos((query.anim_time) * 90 * 8 - 100) * 3", 0, 0]
"rotation": ["-2+Math.cos((query.anim_time) * 90 * 8 - 100) * 3", 0, 0]
},
"hair": {
"rotation": ["0+Math.cos((query.anim_time) * 90 * 8 - 120) * 10", 12.5, "0+Math.cos((query.anim_time) * 90 * 4 - 180) * 10"]
@@ -356,7 +356,7 @@
"position": [-1.63659, -1.07651, 3.16823]
},
"arm_right": {
"rotation": [-80.89079, -82.69097, -6.55875]
"rotation": [-99.86576, -52.80463, 0.06108]
},
"finger_right": {
"rotation": [0, 0, 17.5]
@@ -375,6 +375,21 @@
},
"arm_hammer_left": {
"rotation": [-85, 100, 0]
},
"hand_right": {
"rotation": [0, 0, -22.5]
},
"brow_right": {
"position": [0, -0.75, 0]
},
"brow_left": {
"position": [0, -0.75, 0]
},
"eyes_ditto": {
"position": [0, 0, 0.1]
},
"eyes_blink_ditto": {
"position": [0, 0, -0.1]
}
}
},
@@ -460,40 +475,26 @@
"1.875": [0, 0, 0]
}
},
"eyelid_right": {
"position": {
"0.375": [0, 0, 0],
"0.4167": [0, 0, -0.125],
"0.625": [0, 0, -0.125],
"0.6667": [0, 0, 0],
"0.8333": [0, 0, 0],
"0.875": [0, 0, -0.125],
"1.5833": [0, 0, -0.125],
"1.625": [0, 0, 0],
"1.7083": [0, 0, 0],
"1.75": [0, 0, -0.125]
}
},
"eyelid_left": {
"position": {
"0.375": [0, 0, 0],
"0.4167": [0, 0, -0.125],
"0.625": [0, 0, -0.125],
"0.4167": [0, 0, -0.1],
"0.625": [0, 0, -0.1],
"0.6667": [0, 0, 0],
"0.8333": [0, 0, 0],
"0.875": [0, 0, -0.125],
"1.5833": [0, 0, -0.125],
"1.625": [0, 0, 0],
"0.875": [0, 0, -0.1],
"1.5833": [0, 0, -0.1],
"1.625": [0, 0, 1],
"1.7083": [0, 0, 0],
"1.75": [0, 0, -0.125]
"1.75": [0, 0, -0.1]
}
},
"mouth_open": {
"mouth_open_cry": {
"position": {
"0.8333": [0, 0, 0],
"0.875": [0, 0, -0.125],
"1.875": [0, 0, -0.125],
"1.9167": [0, 0, 0]
"0.875": {"pre": [0, 0, 0], "post": [0, 0, -0.1]},
"1.875": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]},
"1.9167": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"arm_left": {
@@ -556,13 +557,6 @@
"1.75": [0, 0, 0]
}
},
"eye_right": {
"scale": {
"1.5833": [1, 1, 1],
"1.625": [1.4, 1.4, 3.3],
"1.7083": [1, 1, 1]
}
},
"eye_left": {
"scale": {
"1.5833": [1, 1, 1],
@@ -722,6 +716,55 @@
"1.7083": [1, 1, 1]
}
},
"leg_left": {
"rotation": {
"0.0": [0, 0, 0],
"0.2917": [0, -20, -2.5],
"0.4167": [-5.68, -13.75, -2.5],
"0.5833": [-32.36, -7.5, -2.5],
"0.7083": [-40.5, 2.5, -2.5],
"0.75": [-33.83, 2.5, -2.5],
"0.8333": [-30.5, 2.5, -2.5]
},
"position": {
"0.4167": [0, 0, 0],
"0.5833": [0, 0, -0.75],
"1.5833": [0, 0, -0.75],
"1.625": [1.25, 0, -0.75],
"1.75": [0, 0, 0]
}
},
"arm_hammer_left": {
"rotation": {
"0.0": [0, 0, 17.5],
"0.25": [0, -25, 5],
"0.4167": [0, -32.5, 3.5],
"0.5": [-11.25, 40.75, -16.75],
"0.5833": [-22.5, 46.75, -37],
"0.7083": [-25, 44, -40.75]
}
},
"eye_right": {
"scale": {
"1.5833": [1, 1, 1],
"1.625": [1.4, 1.4, 3.3],
"1.7083": [1, 1, 1]
}
},
"eyelid_right": {
"position": {
"0.375": [0, 0, 0],
"0.4167": [0, 0, -0.1],
"0.625": [0, 0, -0.1],
"0.6667": [0, 0, 0],
"0.8333": [0, 0, 0],
"0.875": [0, 0, -0.1],
"1.5833": [0, 0, -0.1],
"1.625": [0, 0, 1],
"1.7083": [0, 0, 0],
"1.75": [0, 0, -0.1]
}
},
"arm_right": {
"rotation": {
"0.0": [0, 0, -20],
@@ -753,24 +796,6 @@
"finger_right3": {
"rotation": [0, 0, -22.5]
},
"leg_left": {
"rotation": {
"0.0": [0, 0, 0],
"0.2917": [0, -20, -2.5],
"0.4167": [-5.68, -13.75, -2.5],
"0.5833": [-32.36, -7.5, -2.5],
"0.7083": [-40.5, 2.5, -2.5],
"0.75": [-33.83, 2.5, -2.5],
"0.8333": [-30.5, 2.5, -2.5]
},
"position": {
"0.4167": [0, 0, 0],
"0.5833": [0, 0, -0.75],
"1.5833": [0, 0, -0.75],
"1.625": [1.25, 0, -0.75],
"1.75": [0, 0, 0]
}
},
"leg_right": {
"rotation": {
"0.0": [0, 0, 0],
@@ -789,33 +814,146 @@
"1.75": [-0.5, 0, 0]
}
},
"arm_hammer_left": {
"rotation": {
"0.0": [0, 0, 17.5],
"0.25": [0, -25, 5],
"0.4167": [0, -32.5, 3.5],
"0.5": [-11.25, 40.75, -16.75],
"0.5833": [-22.5, 46.75, -37],
"0.7083": [-25, 44, -40.75]
"brow_left": {
"position": {
"0.375": [0, 0, 0],
"0.4167": [0, -0.75, 0],
"0.625": [0, -0.75, 0],
"0.6667": [0, 0, 0],
"0.8333": [0, 0, 0],
"0.875": [0, -0.75, 0],
"1.5833": [0, -0.75, 0],
"1.625": [0, 0, 0],
"1.7083": [0, 0, 0],
"1.75": [0, -0.75, 0]
}
},
"brow_right": {
"position": {
"0.375": [0, 0, 0],
"0.4167": [0, -0.75, 0],
"0.625": [0, -0.75, 0],
"0.6667": [0, 0, 0],
"0.8333": [0, 0, 0],
"0.875": [0, -0.75, 0],
"1.5833": [0, -0.75, 0],
"1.625": [0, 0, 0],
"1.7083": [0, 0, 0],
"1.75": [0, -0.75, 0]
}
},
"mouth_closed": {
"position": {
"0.8333": [0, 0, 0],
"0.875": {"pre": [0, 0, 0], "post": [0, -0.5, 0]},
"1.875": {"pre": [0, -0.5, 0], "post": [0, -0.5, 0]},
"1.9167": {"pre": [0, -0.5, 0], "post": [0, 0, 0]}
}
},
"mouth_lip_top": {
"position": {
"0.8333": [0, 0, 0],
"0.875": {"pre": [0, 0, 0], "post": [0, 0, 0.1]},
"1.875": {"pre": [0, 0, 0.1], "post": [0, 0, 0.1]},
"1.9167": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.375": [0, 0, 0],
"0.4167": {"pre": [0, 0, 0], "post": [0, 0, 0.1]},
"0.625": {"pre": [0, 0, 0.1], "post": [0, 0, 0.1]},
"0.6667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]},
"0.8333": {"pre": [0, 0, 0], "post": [0, 0, 0]},
"0.875": {"pre": [0, 0, 0], "post": [0, 0, 0.1]},
"1.5833": {"pre": [0, 0, 0.1], "post": [0, 0, 0]},
"1.75": {"pre": [0, 0, 0], "post": [0, 0, 0.1]}
},
"scale": {
"1.5833": [1, 1, 1],
"1.625": [1.4, 1.4, 3.3],
"1.7083": [1, 1, 1]
}
},
"eyes_blink_ditto": {
"position": {
"0.375": [0, 0, 0],
"0.4167": {"pre": [0, 0, 0], "post": [0, 0, -0.1]},
"0.625": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]},
"0.6667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]},
"0.8333": {"pre": [0, 0, 0], "post": [0, 0, 0]},
"0.875": {"pre": [0, 0, 0], "post": [0, 0, -0.1]},
"1.5833": {"pre": [0, 0, -0.1], "post": [0, 0, 0]},
"1.75": {"pre": [0, 0, 0], "post": [0, 0, -0.1]}
}
},
"mouth_ditto": {
"position": {
"0.8333": [0, 0, 0],
"0.875": {"pre": [0, 0, 0], "post": [0, 0, 0.1]},
"1.875": {"pre": [0, 0, 0.1], "post": [0, 0, 0.1]},
"1.9167": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"mouth_open_ditto": {
"position": {
"0.8333": [0, 0, 0],
"0.875": {"pre": [0, 0, 0], "post": [0, 0, -0.1]},
"1.875": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]},
"1.9167": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.tinkatink.blink": {
"animation_length": 0.16667,
"animation_length": 0.1667,
"bones": {
"eyelid_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": [0, 0, 0]
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyelid_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": [0, 0, 0]
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"brow_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"brow_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eye_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eye_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
@@ -823,38 +961,6 @@
"animation.tinkatink.cry": {
"animation_length": 1.5,
"bones": {
"neck": {
"rotation": {
"0.0": [0, 0, 0],
"0.25": [10, 0, 0],
"1.25": [10, 0, 0],
"1.5": [0, 0, 0]
}
},
"mouth": {
"position": {
"0.0": [0, 0, 0],
"0.25": [0, -2, 0],
"1.25": [0, -2, 0],
"1.5": [0, 0, 0]
}
},
"mouth2": {
"position": {
"0.0": [0, 0, 0],
"0.25": [0, -5, 0],
"1.25": [0, -5, 0],
"1.5": [0, 0, 0]
}
},
"jaw": {
"position": {
"0.0": [0, 0, 0],
"0.25": [0, -3, 0],
"1.25": [0, -3, 0],
"1.5": [0, 0, 0]
}
},
"head": {
"rotation": {
"0.0": [0, 0, 0],
@@ -863,60 +969,12 @@
"1.5": [0, 0, 0]
}
},
"head2": {
"rotation": {
"0.0": [0, 0, 0],
"0.25": [-15, 0, 0],
"1.25": [-15, 0, 0],
"1.5": [0, 0, 0]
}
},
"mouth_closed2": {
"position": {
"0.25": [0, 0, -0.1],
"0.3333": [0, 0, 0],
"1.1667": [0, 0, 0],
"1.25": [0, 0, -0.1]
}
},
"mouth_open2": {
"position": {
"0.0": [0, 0, 0.1],
"0.25": [0, 0, 0],
"1.25": [0, 0, 0],
"1.5": [0, 0, 0.1]
}
},
"head3": {
"rotation": {
"0.0": [0, 0, 0],
"0.25": [-15, 0, 0],
"1.25": [-15, 0, 0],
"1.5": [0, 0, 0]
}
},
"mouth_closed3": {
"position": {
"0.25": [0, 0, -0.1],
"0.3333": [0, 0, 0],
"1.1667": [0, 0, 0],
"1.25": [0, 0, -0.1]
}
},
"mouth_open3": {
"position": {
"0.0": [0, 0, 0.1],
"0.25": [0, 0, 0],
"1.25": [0, 0, 0],
"1.5": [0, 0, 0.1]
}
},
"mouth_open": {
"mouth_open_cry": {
"position": {
"0.0833": [0, 0, 0],
"0.1667": [0, 0, -0.15],
"1.25": [0, 0, -0.15],
"1.3333": [0, 0, 0]
"0.1667": {"pre": [0, 0, 0], "post": [0, 0, -0.1]},
"1.25": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]},
"1.3333": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"arm_left": {
@@ -948,10 +1006,38 @@
"1.25": [0, 0, -2.4],
"1.5": [0, 0, 0]
}
},
"mouth_closed": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [0, -0.5, 0]},
"1.3333": {"pre": [0, -0.5, 0], "post": [0, 0, 0]}
}
},
"mouth_lip_top": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [0, 0, 0.1]},
"1.3333": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"mouth_ditto": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [0, 0, 0.1]},
"1.3333": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"mouth_open_ditto": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [0, 0, -0.1]},
"1.3333": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
},
"sound_effects": {
"0.25": {
"0.0": {
"effect": "pokemon.tinkatink.cry"
}
}
@@ -1062,6 +1148,128 @@
"rotation": [0, 0, 32.5]
}
}
},
"animation.tinkatink.ditto_face": {
"loop": true,
"bones": {
"face": {
"position": [0, 0, 0.1],
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
},
"animation.tinkatink.happy": {
"loop": true,
"bones": {
"brow_left": {
"position": [0, 0, 0.1]
},
"brow_right": {
"position": [0, 0, 0.1]
},
"eye_left": {
"position": [0, 0, 0.1]
},
"eye_right": {
"position": [0, 0, 0.1]
},
"mouth_closed": {
"position": [0, 0, 0.1]
},
"mouth_lip_top": {
"position": [0, 0, 0.1]
},
"mouth_open_happy": {
"position": [0, 0, -0.1]
},
"eyelid_happy_left": {
"position": [0, 0, -0.1]
},
"eyelid_happy_right": {
"position": [0, 0, -0.1]
}
}
},
"animation.tinkatink.angry": {
"loop": true,
"bones": {
"eye_emote_left": {
"scale": [1, 0.5, 1]
},
"eye_emote_right": {
"scale": [1, 0.5, 1]
},
"eye_emote_left2": {
"position": [0.25, 0, 0],
"scale": [0.5, 1, 1]
},
"eye_emote_right2": {
"position": [-0.25, 0, 0],
"scale": [0.5, 1, 1]
}
}
},
"animation.tinkatink.very_sad": {
"loop": true,
"bones": {
"eye_emote_left": {
"scale": [1, 0.5, 1]
},
"eye_emote_right": {
"scale": [1, 0.5, 1]
},
"eye_emote_left2": {
"position": [-0.25, 0, 0],
"scale": [0.5, 1, 1]
},
"eye_emote_right2": {
"position": [0.25, 0, 0],
"scale": [0.5, 1, 1]
}
}
},
"animation.tinkatink.hurt": {
"loop": true,
"bones": {
"brow_left": {
"position": [0, 0, 0.1]
},
"brow_right": {
"position": [0, 0, 0.1]
},
"eye_left": {
"position": [0, 0, 0.1]
},
"eye_right": {
"position": [0, 0, 0.1]
},
"eyelid_hurt_left": {
"position": [0, 0, -0.1]
},
"eyelid_hurt_right": {
"position": [0, 0, -0.1]
}
}
},
"animation.tinkatink.disinterested": {
"loop": true,
"bones": {
"eye_emote_left": {
"scale": [1, 0.5, 1]
},
"eye_emote_right": {
"scale": [1, 0.5, 1]
},
"eye_emote_left2": {
"position": [0, 0, 0.1]
},
"eye_emote_right2": {
"position": [0, 0, 0.1]
}
}
}
}
}
@@ -4,12 +4,6 @@
"animation.tinkatuff.ground_idle": {
"loop": true,
"bones": {
"tail": {
"rotation": [12.5, 0, 0]
},
"tail2": {
"rotation": [12.5, 0, 0]
},
"arm_right": {
"rotation": [55.98303, 0.22836, "-40.7651+Math.cos((query.anim_time) * 90 * 2 - 120) * 1"],
"position": [-0.25, -0.5, 0]
@@ -21,7 +15,8 @@
"rotation": [0, 0, -5]
},
"finger_right2": {
"rotation": [0, -10, 37.5]
"rotation": [0, -17.5, 37.5],
"position": [-0.25, 0, 0]
},
"arm_left": {
"rotation": [-84.39003, 4.58778, "53.5046+Math.cos((query.anim_time) * 90 * 2 - 120) * 1"]
@@ -30,17 +25,11 @@
"rotation": [0, -15, 55]
},
"finger_left": {
"rotation": [0, 0, -25]
"rotation": [0, 0, -40]
},
"finger_left2": {
"rotation": [20, 0, 0]
},
"hand_left": {
"rotation": [0, 17.5, 0]
},
"hand_right": {
"rotation": [0, -17.5, 0]
},
"leg_left": {
"rotation": [0, -12.5, -5]
},
@@ -48,7 +37,7 @@
"rotation": [0, 12.5, 5]
},
"finger_left3": {
"rotation": [0, 0, 57.5]
"rotation": [0, 0, 67.5]
},
"finger_right3": {
"rotation": [0, 0, -20]
@@ -78,9 +67,6 @@
"head": {
"rotation": ["12.5+Math.cos((query.anim_time) * 90 * 2 - 50) * 2", 0, 0]
},
"mouth_closed": {
"position": [0, 0, 0]
},
"ponytail": {
"rotation": ["0+Math.cos((query.anim_time) * 90 * 2 - 120) * 1", 0, 0]
},
@@ -187,10 +173,24 @@
}
},
"finger_right2": {
"rotation": [7.5, 0, 10]
"rotation": [7.5, 0, 42.5],
"position": [-0.25, 0.25, 0]
},
"finger_right3": {
"rotation": [-0.88045, -9.96156, 5.07673]
},
"finger_left": {
"rotation": [0, 0, -55],
"position": [0, 0.5, 0]
},
"finger_left2": {
"rotation": [0, 0, -17.5]
},
"finger_left3": {
"rotation": [0, 0, 22.5]
},
"finger_right": {
"rotation": [0, 0, 20]
}
}
},
@@ -210,7 +210,7 @@
"rotation": [-15, -2.5, 62.5]
},
"finger_left3": {
"rotation": [0, 0, 52.5]
"rotation": [0, 0, 22.5]
},
"arm_right": {
"rotation": [22.5, -10, -35],
@@ -299,18 +299,29 @@
},
"arm_hammer_right2": {
"rotation": [0, -70, 0]
},
"finger_left": {
"rotation": [0, 0, -52.5],
"position": [0, 0.75, 0]
},
"finger_left2": {
"rotation": [0, 0, -15]
},
"finger_right": {
"rotation": [0, 0, 20]
},
"finger_right2": {
"rotation": [7.5, 0, 37.5],
"position": [-0.25, 0.25, 0]
},
"finger_right3": {
"rotation": [0, 0, -32.5]
}
}
},
"animation.tinkatuff.battle_idle": {
"loop": true,
"bones": {
"tail": {
"rotation": [12.5, 0, 0]
},
"tail2": {
"rotation": [12.5, 0, 0]
},
"arm_right": {
"rotation": [40.98303, 0.22836, "-45.7651+Math.cos((query.anim_time) * 90 * 2 - 40) * 2"]
},
@@ -318,7 +329,8 @@
"rotation": [0, -52.5, 0]
},
"finger_right": {
"rotation": [0, 0, -5]
"rotation": [0, 0, 37.5],
"position": [0, 0.25, 0]
},
"finger_right2": {
"rotation": [0, 0, 37.5]
@@ -330,17 +342,12 @@
"rotation": [0, 0, "55+Math.cos((query.anim_time) * 90 * 2 - 40) * -2"]
},
"finger_left": {
"rotation": [0, 0, -25]
"rotation": [0, 0, -47.5],
"position": [0, 0.5, 0]
},
"finger_left2": {
"rotation": [20, 0, 0]
},
"hand_left": {
"rotation": [0, 17.5, 0]
},
"hand_right": {
"rotation": [0, -17.5, 0]
},
"leg_left": {
"rotation": ["-11.2025+Math.cos((query.anim_time) * 90 * 2) * 3", -21.49336, -9.33448]
},
@@ -348,10 +355,11 @@
"rotation": ["-13.5954+Math.cos((query.anim_time) * 90 * 2) * 3", 22.38126, 10.45107]
},
"finger_left3": {
"rotation": [0, 0, 57.5]
"rotation": [0, 0, 42.5],
"position": [-0.5, -0.25, 0]
},
"finger_right3": {
"rotation": [0, 0, -20]
"rotation": [0, 0, -40]
},
"hammer": {
"rotation": [-12.18122, -2.58318, 113.79667]
@@ -416,7 +424,8 @@
"position": [-0.5, 0, 0]
},
"hammer": {
"rotation": [15, 0, 0]
"rotation": [15, 0, 0],
"position": [0, 0.5, 3.75]
},
"hammer2": {
"rotation": ["90+Math.cos((query.anim_time) * 90 * 1) * -1", 0, 0],
@@ -456,43 +465,18 @@
},
"leg_right": {
"rotation": [-90, 20, 0]
},
"eyes_ditto": {
"position": [0, 0, 0.1]
},
"eyes_blink_ditto": {
"position": [0, 0, -0.1]
}
}
},
"animation.tinkatuff.faint": {
"animation_length": 3,
"bones": {
"arm_right": {
"rotation": {
"0.0": [40.98303, 0.22836, -45.7651],
"0.2083": [5.98, 0.23, -45.77],
"0.2917": [35.98, 0.23, -45.77],
"0.75": [18.48, 5.23, -23.27],
"0.9167": [60.98, -12.27, -35.77],
"1.2083": [30.98, -59.77, -35.77],
"1.3333": [32.05, -62.98, -35.77],
"1.5": [33.48, -67.27, -35.77],
"1.8333": [15.98, -79.77, -35.77],
"1.9167": [67.65, -129.77, -110.77],
"1.9583": [93.48, -154.77, -148.27],
"2.0833": [93.48, -174.77, -168.27],
"2.3333": [93.48, -169.77, -168.27]
}
},
"arm_right2": {
"rotation": {
"0.0": [0, -52.5, 0],
"1.0": [0, -52.5, 0],
"1.2083": [0, -57.5, 0],
"1.5": [0, -30, 0]
}
},
"finger_right": {
"rotation": [0, 0, -5]
},
"finger_right2": {
"rotation": [0, 0, 37.5]
},
"arm_left": {
"rotation": {
"0.0": [-84.39003, 24.58778, 53.5046],
@@ -547,30 +531,9 @@
"2.375": [-30.37, 0, -5]
}
},
"leg_right": {
"rotation": {
"0.0": [-13.6, 22.38, 10.45],
"0.1667": [-31.1, 22.38, 10.45],
"0.25": [-26.1, 22.38, 10.45],
"0.5": [-3.6, 22.38, 10.45],
"0.7917": [6.4, 22.38, 10.45],
"0.9167": [-31.1, 22.38, 10.45],
"1.2083": [-31.1, 42.38, 10.45],
"1.375": [-30, 0, 0],
"1.6667": [-30, 0, 5],
"1.875": [70, 0, 5],
"2.0417": [40.36, 0, 5],
"2.1667": [-30, 0, 5],
"2.25": [-45, 0, 5],
"2.375": [-35, 0, 5]
}
},
"finger_left3": {
"rotation": [0, 0, 57.5]
},
"finger_right3": {
"rotation": [0, 0, -20]
},
"hammer": {
"rotation": {
"0.0": [-0.78, -6.26, 38.97],
@@ -593,9 +556,6 @@
"skirt_left": {
"rotation": [0, 0, -15]
},
"skirt_right": {
"rotation": [-10, 0, 15]
},
"leg_left2": {
"rotation": {
"0.0": [20, 0, 0],
@@ -611,18 +571,6 @@
"2.0417": [15, 0, 0]
}
},
"leg_right2": {
"rotation": {
"0.0": [15, 0, -10],
"0.1667": [35, 0, -10],
"0.25": [-10, 0, -10],
"0.5": [27.5, 0, 5],
"0.7917": [5, 0, 5],
"0.9167": [35, 0, 5],
"1.375": [35, 0, 0],
"1.6667": [22.5, 0, 0]
}
},
"body": {
"rotation": {
"0.9167": [0, 0, 0],
@@ -851,134 +799,519 @@
},
"eyelid_left": {
"position": {
"0.2083": [0, 0, 0],
"0.25": [0, 0, -0.15],
"0.375": [0, 0, -0.15],
"0.4167": [0, 0, 0],
"0.9167": [0, 0, 0],
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"1.75": [0, 0, -0.15],
"1.7917": [0, 0, 0],
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"2.0417": [0, 0, -0.15]
"0.0": [0, 0, 0],
"0.25": {
"pre": [0, 0, 0],
"post": [0, 0, -0.1]
},
"0.4167": {
"pre": [0, 0, -0.1],
"post": [0, 0, 0]
},
"0.9583": {
"pre": [0, 0, 0],
"post": [0, 0, -0.1]
},
"1.7917": {
"pre": [0, 0, -0.1],
"post": [0, 0, 0]
},
"2.0417": {
"pre": [0, 0, 0],
"post": [0, 0, -0.1]
}
}
},
"mouth_top": {
"position": {
"0.0": [0, 0, 0],
"0.25": {
"pre": [0, 0, 0],
"post": [0, 0.5, 0]
},
"0.9167": {
"pre": [0, 0.5, 0],
"post": [0, 0, 0]
},
"1.2917": {
"pre": [0, 0, 0],
"post": [0, 0.5, 0]
},
"2.0417": {
"pre": [0, 0.5, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_right": {
"position": {
"0.2083": [0, 0, 0],
"0.25": [0, 0, -0.15],
"0.375": [0, 0, -0.15],
"0.4167": [0, 0, 0],
"0.9167": [0, 0, 0],
"0.9583": [0, 0, -0.15],
"1.75": [0, 0, -0.15],
"1.7917": [0, 0, 0],
"2.0": [0, 0, 0],
"2.0417": [0, 0, -0.15]
"0.0": [0, 0, 0],
"0.25": {
"pre": [0, 0, 0],
"post": [0, 0, -0.1]
},
"0.4167": {
"pre": [0, 0, -0.1],
"post": [0, 0, 0]
},
"0.9583": {
"pre": [0, 0, 0],
"post": [0, 0, -0.1]
},
"1.7917": {
"pre": [0, 0, -0.1],
"post": [0, 0, 0]
},
"2.0417": {
"pre": [0, 0, 0],
"post": [0, 0, -0.1]
}
}
},
"mouth_open": {
"position": {
"0.2083": [0, 0, 0],
"0.25": [0, 0, -0.15],
"0.875": [0, 0, -0.15],
"0.9167": [0, 0, 0],
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"post": [0, 0, -0.1]
},
"0.9167": {
"pre": [0, 0, -0.1],
"post": [0, 0, 0]
},
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"pre": [0, 0, 0],
"post": [0, 0, -0.1]
},
"2.0417": {
"pre": [0, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"mouth_closed": {
"position": {
"0.2083": [0, 0, 0],
"0.25": [0, 0, 0.1],
"0.875": [0, 0, 0.1],
"0.9167": [0, 0, 0],
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"1.2917": [0, 0, 0.1],
"2.0": [0, 0, 0.1],
"2.0417": [0, 0, 0]
}
}
}
},
"animation.tinkatuff.blink": {
"animation_length": 0.16667,
"bones": {
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"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": [0, 0, 0]
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"0.2083": [5.98, 0.23, -45.77],
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"2.0833": [93.48, -174.77, -168.27],
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}
},
"eyelid_left": {
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"0.0": [0, -52.5, 0],
"1.0": [0, -52.5, 0],
"1.2083": [0, -57.5, 0],
"1.5": [0, -30, 0]
}
},
"finger_right": {
"rotation": [0, 0, -5]
},
"finger_right2": {
"rotation": [0, 0, 37.5]
},
"finger_right3": {
"rotation": [0, 0, -20]
},
"skirt_right": {
"rotation": [-10, 0, 15]
},
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}
},
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},
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}
},
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}
},
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},
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},
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}
}
},
"eye_emote_left": {
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},
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}
},
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}
},
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},
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},
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}
}
},
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}
},
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}
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},
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},
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}
}
}
}
},
"animation.tinkatuff.cry": {
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"animation_length": 1.5,
"bones": {
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"lerp_mode": "catmullrom"
},
"0.25": {
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},
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},
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"lerp_mode": "catmullrom"
}
}
},
"mouth_closed": {
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}
},
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},
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},
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"lerp_mode": "catmullrom"
},
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}
"0.0": [0, 0, 0],
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}
},
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}
},
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}
},
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}
},
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}
}
},
"sound_effects": {
"0.1667": {
"0.0": {
"effect": "pokemon.tinkatuff.cry"
}
}
},
"animation.tinkatuff.blink": {
"animation_length": 0.1667,
"bones": {
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}
}
},
"eyelid_left": {
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"pre": [0, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"brow_left": {
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"pre": [0, 0, 0.1],
"post": [0, 0, 0]
}
}
},
"brow_right": {
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"0.0": [0, 0, 0.1],
"0.1667": {
"pre": [0, 0, 0.1],
"post": [0, 0, 0]
}
}
},
"eye_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {
"pre": [0, 0, 0.1],
"post": [0, 0, 0]
}
}
},
"eye_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {
"pre": [0, 0, 0.1],
"post": [0, 0, 0]
}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {
"pre": [0, 0, 0.1],
"post": [0, 0, 0]
}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {
"pre": [0, 0, -0.1],
"post": [0, 0, 0]
}
}
}
}
},
"animation.tinkatuff.ditto_face": {
"loop": true,
"bones": {
"face": {
"position": [0, 0, 0.1],
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
}
}
}
@@ -90,7 +90,7 @@
"parent": "chest",
"pivot": [0, 17, -5],
"cubes": [
{"origin": [-2.75, 16, -7.5], "size": [5.5, 5, 5], "uv": [22, 0]},
{"origin": [-2.25, 16, -7.5], "size": [5, 5, 5], "uv": [22, 0]},
{"origin": [0, 18, -2.5], "size": [0, 4, 2], "uv": [30, 37]}
]
},
@@ -486,7 +486,7 @@
"parent": "eye_left",
"pivot": [4.2, 34.1, -10.53],
"cubes": [
{"origin": [4.98, 33.99, -10.53], "size": [3, 1, 1], "inflate": 0.01, "uv": [132, 116]}
{"origin": [4.98, 34.01, -10.53], "size": [3, 1, 1], "inflate": 0.01, "uv": [132, 116]}
]
},
{
@@ -782,7 +782,7 @@
"parent": "eye_right",
"pivot": [-4.2, 34.1, -10.53],
"cubes": [
{"origin": [-7.98, 33.99, -10.53], "size": [3, 1, 1], "inflate": 0.01, "uv": [140, 116]}
{"origin": [-7.98, 34.01, -10.53], "size": [3, 1, 1], "inflate": 0.01, "uv": [140, 116]}
]
},
{
@@ -15,18 +15,58 @@
"name": "tinkatink",
"pivot": [0, 0, 0]
},
{
"name": "locator_root",
"parent": "tinkatink",
"pivot": [0, 0, 0],
"locators": {
"root": [0, 0, 0]
}
},
{
"name": "locator_top",
"parent": "tinkatink",
"pivot": [0, 14, 0],
"locators": {
"top": [0, 14, 0]
}
},
{
"name": "locator_special",
"parent": "tinkatink",
"pivot": [0, 6, -7],
"locators": {
"special": [0, 6, -7]
}
},
{
"name": "body",
"parent": "tinkatink",
"pivot": [0, 3.75, 0]
},
{
"name": "locator_target",
"parent": "body",
"pivot": [0, 6, -6],
"locators": {
"target": [0, 6, -6]
}
},
{
"name": "locator_middle",
"parent": "body",
"pivot": [0, 6, 0],
"locators": {
"middle": [0, 6, 0]
}
},
{
"name": "torso",
"parent": "body",
"pivot": [0, 1.75, -0.25],
"pivot": [0, 2.5, -0.25],
"cubes": [
{"origin": [-2, 1.5, -2], "size": [4, 3, 4], "uv": [0, 12]},
{"origin": [-1, 2, -2.75], "size": [2, 2, 1], "pivot": [0, 3, -2.25], "rotation": [0, 0, 45], "uv": [12, 12]}
{"origin": [-1.5, 2, -1.5], "size": [3, 3, 3], "uv": [30, 6]},
{"origin": [-1, 1.5, -2.5], "size": [2, 2, 1], "pivot": [0, 2.5, -2], "rotation": [0, 0, 45], "uv": [47, 12]}
]
},
{
@@ -34,199 +74,509 @@
"parent": "torso",
"pivot": [0, 4.25, -0.25],
"cubes": [
{"origin": [-3.5, 4.25, -3.25], "size": [7, 6, 6], "uv": [0, 0]}
{"origin": [-4, 4.25, -3.75], "size": [8, 7, 7], "uv": [0, 0]}
]
},
{
"name": "hair3",
"name": "locator_item_hat",
"parent": "head",
"pivot": [0, 10.25, -0.25],
"rotation": [-5, 0, 0],
"cubes": [
{"origin": [-2.5, 10.25, -3.25], "size": [5, 0, 3], "uv": [11, 21]}
]
"pivot": [0, 12.25, -0.25],
"locators": {
"item_hat": [0, 12.25, -0.25]
}
},
{
"name": "hair4",
"parent": "hair3",
"pivot": [0, 10.25, -3.25],
"rotation": [-15, 0, 0],
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{
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{
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{
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{
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{
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{
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{
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{
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},
{
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{
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{"origin": [-0.5, 10.25, -1.75], "size": [1, 2, 1], "uv": [25, 15]}
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},
{
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},
{
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},
{
"name": "mouth_open",
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},
{
"name": "arm_hammer_left",
"name": "arms",
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},
{
"name": "hammer",
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},
{
"name": "hammer2",
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]
"pivot": [0, 3.25, 0]
},
{
"name": "arm_left",
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{"origin": [1.25, 2.25, -1], "size": [2, 2, 2], "uv": [8, 19]}
]
},
{
"name": "finger_left",
"name": "hand_left",
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{"origin": [6, 2.5, -0.5], "size": [1, 1, 1], "uv": [26, 10]}
{"origin": [3.25, 2.25, -1.5], "size": [3, 2, 3], "inflate": 0.25, "uv": [12, 14]}
]
},
{
"name": "locator_hand_secondary",
"parent": "hand_left",
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"rotation": [0, -90, 0],
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}
},
{
"name": "fingers_left",
"parent": "hand_left",
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},
{
"name": "finger_left",
"parent": "fingers_left",
"pivot": [6.5, 3.85, 0],
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{"origin": [6.5, 2.85, -0.5], "size": [1, 1, 1], "inflate": 0.1, "uv": [20, 21]}
]
},
{
"name": "finger_left2",
"parent": "arm_left",
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"rotation": [0, 12.5, 0],
"parent": "fingers_left",
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"rotation": [0, 17.5, 0],
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{"origin": [6, 2.5, -1.5], "size": [1, 1, 1], "uv": [43, 2]}
{"origin": [6.5, 2.85, -1.7], "size": [1, 1, 1], "inflate": 0.1, "uv": [16, 21]}
]
},
{
"name": "finger_left3",
"parent": "arm_left",
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"rotation": [0, -12.5, 0],
"parent": "fingers_left",
"pivot": [6.5, 3.85, 0.6],
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{"origin": [6, 2.5, 0.5], "size": [1, 1, 1], "uv": [11, 19]}
{"origin": [6.5, 2.85, 0.7], "size": [1, 1, 1], "inflate": 0.1, "uv": [24, 21]}
]
},
{
"name": "arm_right",
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"parent": "arms",
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{"origin": [-6, 2.25, -1.5], "size": [4, 2, 3], "uv": [20, 0]}
{"origin": [-3.25, 2.25, -1], "size": [2, 2, 2], "uv": [0, 19]}
]
},
{
"name": "finger_right",
"name": "hand_right",
"parent": "arm_right",
"pivot": [-6, 3.5, 0],
"pivot": [-3.25, 3.25, 0],
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{"origin": [-7, 2.5, -0.5], "size": [1, 1, 1], "uv": [28, 14]}
{"origin": [-6.25, 2.25, -1.5], "size": [3, 2, 3], "inflate": 0.25, "uv": [0, 14]}
]
},
{
"name": "locator_hand_primary",
"parent": "hand_right",
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"rotation": [0, 90, 0],
"locators": {
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}
},
{
"name": "locator_item",
"parent": "hand_right",
"pivot": [-6, 2.25, 0],
"locators": {
"item": [-6, 2.25, 0]
}
},
{
"name": "fingers_right",
"parent": "hand_right",
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},
{
"name": "finger_right",
"parent": "fingers_right",
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{"origin": [-7.5, 2.85, -0.5], "size": [1, 1, 1], "inflate": 0.1, "uv": [20, 19]}
]
},
{
"name": "finger_right2",
"parent": "arm_right",
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"rotation": [0, -12.5, 0],
"parent": "fingers_right",
"pivot": [-6.5, 3.85, -0.6],
"rotation": [0, -17.5, 0],
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{"origin": [-7, 2.5, -1.5], "size": [1, 1, 1], "uv": [56, 9]}
{"origin": [-7.5, 2.85, -1.7], "size": [1, 1, 1], "inflate": 0.1, "uv": [16, 19]}
]
},
{
"name": "finger_right3",
"parent": "arm_right",
"pivot": [-6, 3.5, 0.5],
"rotation": [0, 12.5, 0],
"parent": "fingers_right",
"pivot": [-6.5, 3.85, 0.6],
"rotation": [0, 17.5, 0],
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{"origin": [-7, 2.5, 0.5], "size": [1, 1, 1], "uv": [52, 9]}
{"origin": [-7.5, 2.85, 0.7], "size": [1, 1, 1], "inflate": 0.1, "uv": [24, 19]}
]
},
{
"name": "arm_hammer_left",
"parent": "arms",
"pivot": [1.5, 3.25, 0]
},
{
"name": "hammer",
"parent": "arm_hammer_left",
"pivot": [7.25, 3, -0.5]
},
{
"name": "hammer2",
"parent": "hammer",
"pivot": [7.5, 7.41875, -0.525],
"cubes": [
{"origin": [7, 1.25, -1], "size": [1, 4, 1], "uv": [54, 12]},
{"origin": [7, 1.25, -1], "size": [1, 4, 1], "inflate": 0.1, "uv": [59, 12]}
]
},
{
"name": "rattle",
"parent": "hammer2",
"pivot": [7.5, 9.75, -2],
"cubes": [
{"origin": [7, 9.25, -2.5], "size": [1, 1, 1], "inflate": 0.01, "pivot": [7.5, 9.75, -2], "rotation": [0, 0, 45], "uv": [60, 1]},
{"origin": [6.5, 7.25, -2.4], "size": [2, 2, 1], "inflate": 0.11, "pivot": [7.5, 8.25, -1.9], "rotation": [0, 0, 45], "uv": [46, 0]},
{"origin": [5.5, 4.75, -2.5], "size": [4, 7, 4], "uv": [48, 0]}
]
},
{
"name": "locator_physical",
"parent": "rattle",
"pivot": [7.5, 11.75, -0.5],
"locators": {
"physical": [7.5, 11.75, -0.5]
}
},
{
"name": "legs",
"parent": "body",
"pivot": [0, 1.5, 0]
},
{
"name": "leg_left",
"parent": "body",
"pivot": [0.75, 1.5, 0],
"parent": "legs",
"pivot": [1.25, 1.5, 0],
"cubes": [
{"origin": [0.25, 0, -2], "size": [2, 2, 4], "inflate": 0.01, "uv": [35, 0]}
{"origin": [-0.25, -0.25, -1.5], "size": [3, 3, 3], "inflate": -0.25, "uv": [35, 0]}
]
},
{
"name": "locator_foot_secondary",
"parent": "leg_left",
"pivot": [1.4, 0.5, 0.1],
"rotation": [90, 0, 0],
"locators": {
"foot_secondary": [1.4, 0.5, 0.1]
}
},
{
"name": "leg_right",
"parent": "body",
"pivot": [-0.75, 1.5, 0],
"parent": "legs",
"pivot": [-1.25, 1.5, 0],
"cubes": [
{"origin": [-2.25, 0, -2], "size": [2, 2, 4], "inflate": 0.01, "uv": [52, 3]}
{"origin": [-2.75, -0.25, -1.5], "size": [3, 3, 3], "inflate": -0.25, "uv": [23, 0]}
]
},
{
"name": "locator_foot_primary",
"parent": "leg_right",
"pivot": [-1.4, 0.5, 0.1],
"rotation": [90, 0, 0],
"locators": {
"foot_primary": [-1.4, 0.5, 0.1]
}
}
]
}
@@ -1,233 +0,0 @@
{
"format_version": "1.12.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.tinkatink_dot",
"texture_width": 64,
"texture_height": 32,
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"visible_bounds_height": 2.5,
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},
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},
{
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},
{
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]
},
{
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},
{
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]
},
{
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"pivot": [0, 10.25, -3.25],
"rotation": [-15, 0, 0],
"cubes": [
{"origin": [-2.5, 8.25, -3.25], "size": [5, 2, 0], "uv": [43, 0]}
]
},
{
"name": "eye_right",
"parent": "head",
"pivot": [-2.75, 6.5, -2.76],
"rotation": [0, 0, -5],
"cubes": [
{"origin": [-2.75, 6, -3.26], "size": [1, 2, 1], "uv": [51, 2]}
]
},
{
"name": "eyelid_right",
"parent": "eye_right",
"pivot": [-0.5, 3.5, -0.15],
"cubes": [
{"origin": [-2.75, 6, -3.16], "size": [1, 2, 1], "inflate": 0.01, "uv": [47, 2]}
]
},
{
"name": "eye_left",
"parent": "head",
"pivot": [2.75, 6.5, -2.76],
"rotation": [0, 0, 5],
"cubes": [
{"origin": [1.75, 6, -3.26], "size": [1, 2, 1], "uv": [26, 7]}
]
},
{
"name": "eyelid_left",
"parent": "eye_left",
"pivot": [0.5, 3.5, -0.15],
"cubes": [
{"origin": [1.75, 6, -3.16], "size": [1, 2, 1], "inflate": 0.01, "uv": [32, 8]}
]
},
{
"name": "hair",
"parent": "head",
"pivot": [0, 10.25, 0.25],
"rotation": [12.5, 0, 0],
"cubes": [
{"origin": [0, 9.75, -0.75], "size": [0, 2, 1], "uv": [4, 0]}
]
},
{
"name": "hair2",
"parent": "hair",
"pivot": [0, 11.75, 0.25],
"rotation": [22.5, 0, 0],
"cubes": [
{"origin": [0, 11.75, -1.75], "size": [0, 3, 2], "inflate": 0.01, "uv": [0, 10]}
]
},
{
"name": "mouth_closed",
"parent": "head",
"pivot": [0, 4.25, -0.25],
"cubes": [
{"origin": [-2.5, 4.75, -3.2575], "size": [5, 2, 0], "inflate": 0.001, "uv": [26, 5]}
]
},
{
"name": "mouth_open",
"parent": "head",
"pivot": [-0.1, 4.25, -1.25],
"cubes": [
{"origin": [-1.5, 4.75, -3.1575], "size": [3, 2, 0], "uv": [25, 12]}
]
},
{
"name": "arm_hammer_left",
"parent": "torso",
"pivot": [2, 3.25, 0]
},
{
"name": "hammer",
"parent": "arm_hammer_left",
"pivot": [6.75, 3, -0.5]
},
{
"name": "hammer2",
"parent": "hammer",
"pivot": [6.75, 7.41875, -0.525],
"cubes": [
{"origin": [5.25, 5.25, -2], "size": [3, 6, 3], "uv": [16, 12]},
{"origin": [6.25, 1.75, -1], "size": [1, 4, 1], "uv": [0, 0]},
{"origin": [5.75, 8.2625, -3.0125], "size": [2, 0, 2], "pivot": [6.75, 8.2625, -2.0125], "rotation": [-90, 0, 45], "uv": [-2, 24]}
]
},
{
"name": "arm_left",
"parent": "torso",
"pivot": [2, 3.25, 0],
"cubes": [
{"origin": [2, 2.25, -1.5], "size": [4, 2, 3], "uv": [0, 19]}
]
},
{
"name": "finger_left",
"parent": "arm_left",
"pivot": [6, 3.5, 0],
"cubes": [
{"origin": [6, 2.5, -0.5], "size": [1, 1, 1], "uv": [26, 10]}
]
},
{
"name": "finger_left2",
"parent": "arm_left",
"pivot": [6, 3.5, -0.5],
"rotation": [0, 12.5, 0],
"cubes": [
{"origin": [6, 2.5, -1.5], "size": [1, 1, 1], "uv": [43, 2]}
]
},
{
"name": "finger_left3",
"parent": "arm_left",
"pivot": [6, 3.5, 0.5],
"rotation": [0, -12.5, 0],
"cubes": [
{"origin": [6, 2.5, 0.5], "size": [1, 1, 1], "uv": [11, 19]}
]
},
{
"name": "arm_right",
"parent": "torso",
"pivot": [-2, 3.25, 0],
"cubes": [
{"origin": [-6, 2.25, -1.5], "size": [4, 2, 3], "uv": [20, 0]}
]
},
{
"name": "finger_right",
"parent": "arm_right",
"pivot": [-6, 3.5, 0],
"cubes": [
{"origin": [-7, 2.5, -0.5], "size": [1, 1, 1], "uv": [28, 14]}
]
},
{
"name": "finger_right2",
"parent": "arm_right",
"pivot": [-6, 3.5, -0.5],
"rotation": [0, -12.5, 0],
"cubes": [
{"origin": [-7, 2.5, -1.5], "size": [1, 1, 1], "uv": [56, 9]}
]
},
{
"name": "finger_right3",
"parent": "arm_right",
"pivot": [-6, 3.5, 0.5],
"rotation": [0, 12.5, 0],
"cubes": [
{"origin": [-7, 2.5, 0.5], "size": [1, 1, 1], "uv": [52, 9]}
]
},
{
"name": "leg_left",
"parent": "body",
"pivot": [0.75, 1.5, 0],
"cubes": [
{"origin": [0.25, 0, -2], "size": [2, 2, 4], "inflate": 0.01, "uv": [35, 0]}
]
},
{
"name": "leg_right",
"parent": "body",
"pivot": [-0.75, 1.5, 0],
"cubes": [
{"origin": [-2.25, 0, -2], "size": [2, 2, 4], "inflate": 0.01, "uv": [52, 3]}
]
}
]
}
]
}
@@ -4,7 +4,7 @@
{
"description": {
"identifier": "geometry.tinkatuff",
"texture_width": 64,
"texture_width": 128,
"texture_height": 64,
"visible_bounds_width": 3,
"visible_bounds_height": 2.5,
@@ -15,289 +15,680 @@
"name": "tinkatuff",
"pivot": [0, 0, 0]
},
{
"name": "locator_root",
"parent": "tinkatuff",
"pivot": [0, 0, 0],
"locators": {
"root": [0, 0, 0]
}
},
{
"name": "locator_top",
"parent": "tinkatuff",
"pivot": [0, 22, 0],
"locators": {
"top": [0, 22, 0]
}
},
{
"name": "locator_special",
"parent": "tinkatuff",
"pivot": [0, 8, -8],
"locators": {
"special": [0, 8, -8]
}
},
{
"name": "body",
"parent": "tinkatuff",
"pivot": [0, 6, 0]
"pivot": [0, 6.25, 0]
},
{
"name": "locator_target",
"parent": "body",
"pivot": [0, 8, -6],
"locators": {
"target": [0, 8, -6]
}
},
{
"name": "locator_middle",
"parent": "body",
"pivot": [0, 9, 0],
"locators": {
"middle": [0, 9, 0]
}
},
{
"name": "torso",
"parent": "body",
"pivot": [0, 4.25, 0],
"pivot": [0, 4.5, 0],
"cubes": [
{"origin": [-2, 7.5, -1.5], "size": [4, 3, 3], "uv": [41, 41]},
{"origin": [-2.5, 3, -2], "size": [5, 5, 4], "uv": [36, 0]}
{"origin": [-2.5, 3.25, -2], "size": [5, 3, 4], "inflate": 0.25, "uv": [0, 14]},
{"origin": [-2.5, 3.25, -2], "size": [5, 3, 4], "inflate": 0.5, "uv": [18, 14]}
]
},
{
"name": "skirt_left",
"name": "chest",
"parent": "torso",
"pivot": [2.5, 3, 0],
"rotation": [0, 0, 45],
"pivot": [0, 6, 0],
"cubes": [
{"origin": [2.5, 3, -1.5], "size": [3, 0, 3], "uv": [6, 15]}
]
},
{
"name": "skirt_right",
"parent": "torso",
"pivot": [-2.5, 3, 0],
"rotation": [0, 0, -45],
"cubes": [
{"origin": [-5.5, 3, -1.5], "size": [3, 0, 3], "uv": [0, 15]}
]
},
{
"name": "arm_left",
"parent": "torso",
"pivot": [2, 8, 0],
"cubes": [
{"origin": [1, 7, -1], "size": [4, 2, 2], "uv": [35, 47]}
]
},
{
"name": "arm_left2",
"parent": "arm_left",
"pivot": [5, 9, 1],
"cubes": [
{"origin": [5, 7, -1.5], "size": [4, 2, 3], "inflate": 0.001, "uv": [44, 35]}
]
},
{
"name": "finger_left",
"parent": "arm_left2",
"pivot": [9, 7.75, -0.5],
"rotation": [0, 12.5, 0],
"cubes": [
{"origin": [9, 7.75, -1.5], "size": [1, 1, 1], "uv": [33, 44]}
]
},
{
"name": "finger_left2",
"parent": "arm_left2",
"pivot": [9, 7.75, 0.5],
"rotation": [0, -12.5, 0],
"cubes": [
{"origin": [9, 7.75, 0.5], "size": [1, 1, 1], "uv": [40, 30]}
]
},
{
"name": "finger_left3",
"parent": "arm_left2",
"pivot": [9, 8, 0],
"cubes": [
{"origin": [9, 7, -0.5], "size": [1, 1, 1], "uv": [36, 30]}
]
},
{
"name": "arm_hammer_right",
"parent": "torso",
"pivot": [-2, 8, 0]
},
{
"name": "arm_hammer_right2",
"parent": "arm_hammer_right",
"pivot": [-5, 9, 1]
},
{
"name": "hammer",
"parent": "arm_hammer_right2",
"pivot": [-9.75, 8, 0]
},
{
"name": "hammer2",
"parent": "hammer",
"pivot": [-9.55, 7.9675, -9.0675],
"cubes": [
{"origin": [-11, 6.5, -20], "size": [3, 3, 6], "uv": [30, 9]},
{"origin": [-10.5, 6.475, -18.25], "size": [2, 0, 2], "uv": [-1, 54]},
{"origin": [-10, 6.4, -18.4], "size": [1, 0, 1], "uv": [-1, 54]},
{"origin": [-11, 6.5, -12.5], "size": [3, 3, 3], "uv": [0, 47]},
{"origin": [-10, 7.5, -14.5], "size": [1, 1, 18], "inflate": 0.001, "uv": [0, 0]},
{"origin": [-15.5, 4.025, -18.525], "size": [12, 11, 0], "pivot": [-9.5, 9.525, -18.525], "rotation": [-90, -180, 0], "uv": [0, 36]},
{"origin": [-15.5, 3.5, -30.5], "size": [0, 8, 5], "pivot": [-9.5, 12.25, -22.775], "rotation": [90, 0, 0], "uv": [34, 31]},
{"origin": [-15.5, 3.5, -30.5], "size": [3, 8, 0], "pivot": [-9.5, 12.25, -22.775], "rotation": [90, 0, 0], "uv": [47, 47]},
{"origin": [-7.5, 2.5, -30.5], "size": [4, 9, 0], "pivot": [-9.5, 12.25, -22.775], "rotation": [90, 0, 0], "uv": [12, 47]},
{"origin": [-3.5, 2.525, -20.025], "size": [0, 9, 5], "pivot": [-3.5, 7.025, -17.525], "rotation": [90, 180, 0], "uv": [24, 31]},
{"origin": [-13.5, 12.5, -29.5], "size": [8, 1, 0], "pivot": [-9.5, 12.25, -22.775], "rotation": [90, 0, 0], "uv": [0, 7]},
{"origin": [-13.5, 7.525, -26.025], "size": [8, 0, 4], "pivot": [-9.5, 7.525, -24.025], "rotation": [90, 180, 0], "uv": [17, 19]}
]
},
{
"name": "arm_right",
"parent": "torso",
"pivot": [-2, 8, 0],
"cubes": [
{"origin": [-5, 7, -1], "size": [4, 2, 2], "uv": [0, 32]}
]
},
{
"name": "arm_right2",
"parent": "arm_right",
"pivot": [-5, 9, 1],
"cubes": [
{"origin": [-9, 7, -1.5], "size": [4, 2, 3], "inflate": 0.001, "uv": [44, 30]}
]
},
{
"name": "finger_right",
"parent": "arm_right2",
"pivot": [-9, 7.75, -0.5],
"rotation": [0, -12.5, 0],
"cubes": [
{"origin": [-10, 7.75, -1.5], "size": [1, 1, 1], "uv": [36, 2]}
]
},
{
"name": "finger_right2",
"parent": "arm_right2",
"pivot": [-9, 7.75, 0.5],
"rotation": [0, 12.5, 0],
"cubes": [
{"origin": [-10, 7.75, 0.5], "size": [1, 1, 1], "uv": [36, 0]}
]
},
{
"name": "finger_right3",
"parent": "arm_right2",
"pivot": [-9, 8, 0],
"cubes": [
{"origin": [-10, 7, -0.5], "size": [1, 1, 1], "uv": [10, 32]}
{"origin": [-2, 5.75, -2], "size": [4, 4, 4], "uv": [24, 0]}
]
},
{
"name": "head",
"parent": "torso",
"pivot": [0, 9, 0.5],
"parent": "chest",
"pivot": [0, 8.75, 0.5],
"cubes": [
{"origin": [-3.5, 9, -3.5], "size": [7, 6, 7], "uv": [0, 19]},
{"origin": [-4, 17.30092, -3.63266], "size": [8, 0, 8], "pivot": [0, 13.80092, 0.36734], "rotation": [-7.5, 0, 0], "uv": [12, 0]},
{"origin": [4, 10.30092, -3.63266], "size": [0, 7, 8], "pivot": [0, 13.80092, 0.36734], "rotation": [-7.5, 0, 0], "uv": [20, 0]},
{"origin": [-4, 10.30092, 4.36734], "size": [8, 7, 0], "pivot": [0, 13.80092, 0.36734], "rotation": [-7.5, 0, 0], "uv": [0, 0]},
{"origin": [-4, 11.30092, -3.63266], "size": [8, 6, 0], "pivot": [0, 13.80092, 0.36734], "rotation": [-7.5, 0, 0], "uv": [42, 9]},
{"origin": [-4, 10.30092, -3.63266], "size": [0, 7, 8], "pivot": [0, 13.80092, 0.36734], "rotation": [-7.5, 0, 0], "uv": [0, 0]}
{"origin": [-4, 8.75, -4], "size": [8, 6, 8], "uv": [0, 0]}
]
},
{
"name": "locator_mouth",
"parent": "head",
"pivot": [0, 9.75, -4],
"locators": {
"mouth": [0, 9.75, -4]
}
},
{
"name": "locator_item_face",
"parent": "head",
"pivot": [0, 12.25, -4],
"locators": {
"item_face": [0, 12.25, -4]
}
},
{
"name": "locator_face",
"parent": "head",
"pivot": [0, 11.75, -4],
"locators": {
"face": [0, 11.75, -4]
}
},
{
"name": "face_ditto",
"parent": "head",
"pivot": [0, 11, -3.9]
},
{
"name": "eyes_ditto",
"parent": "face_ditto",
"pivot": [0, 11.75, -3.92],
"cubes": [
{"origin": [-3, 11.25, -3.92], "size": [6, 1, 0], "uv": [22, 49]}
]
},
{
"name": "eyes_blink_ditto",
"parent": "face_ditto",
"pivot": [0, 11.75, -3.82],
"cubes": [
{"origin": [-3.5, 11.25, -3.82], "size": [7, 1, 0], "uv": [21, 51]},
{"origin": [-3, 11.75, -3.83], "size": [6, 1, 0], "uv": [22, 53]}
]
},
{
"name": "mouth_ditto",
"parent": "face_ditto",
"pivot": [0, 10, -3.9],
"cubes": [
{"origin": [-2.5, 9.25, -3.91], "size": [5, 1, 0], "uv": [23, 57]},
{"origin": [-3.5, 9.75, -3.91], "size": [7, 1, 0], "uv": [21, 55]}
]
},
{
"name": "mouth_open_ditto",
"parent": "face_ditto",
"pivot": [0, 9.75, -3.81],
"cubes": [
{"origin": [-3.5, 8.75, -3.81], "size": [7, 2, 0], "uv": [21, 59]}
]
},
{
"name": "face",
"parent": "head",
"pivot": [0, 11.75, -4.01]
},
{
"name": "eyes",
"parent": "face",
"pivot": [0, 12, -3.51]
},
{
"name": "brow_left",
"parent": "eyes",
"pivot": [2.25, 12.75, -3.5],
"cubes": [
{"origin": [1.75, 12.25, -4], "size": [1, 1, 1], "inflate": 0.01, "uv": [16, 52]}
]
},
{
"name": "brow_right",
"parent": "eyes",
"pivot": [-2.25, 12.75, -3.5],
"cubes": [
{"origin": [-2.75, 12.25, -4], "size": [1, 1, 1], "inflate": 0.01, "uv": [11, 52], "mirror": true}
]
},
{
"name": "eye_left",
"parent": "head",
"pivot": [2.25, 12.25, -3.01],
"rotation": [0, 0, -7.5],
"parent": "eyes",
"pivot": [2.5, 12, -3.51],
"cubes": [
{"origin": [1.75, 11.25, -3.51], "size": [1, 2, 1], "uv": [21, 23]}
{"origin": [2, 11, -4], "size": [1, 1, 1], "inflate": 0.01, "uv": [6, 52]}
]
},
{
"name": "eyelid_left",
"name": "locator_eye_left",
"parent": "eye_left",
"pivot": [2.25, 12.25, -2.91],
"pivot": [2.5, 12, -4],
"locators": {
"eye2": [2.5, 12, -4]
}
},
{
"name": "eye_emote_left",
"parent": "eye_left",
"pivot": [2.5, 12, -4],
"cubes": [
{"origin": [1.75, 11.25, -3.41], "size": [1, 2, 1], "inflate": 0.01, "uv": [26, 15]}
{"origin": [2, 12, -4], "size": [1, 1, 1], "inflate": 0.025, "uv": [6, 49]}
]
},
{
"name": "eye_emote_left2",
"parent": "eye_left",
"pivot": [2.5, 12, -4],
"cubes": [
{"origin": [2, 12, -4], "size": [1, 1, 1], "inflate": 0.02, "uv": [16, 49]}
]
},
{
"name": "eye_right",
"parent": "head",
"pivot": [-2.25, 12.25, -3.01],
"rotation": [0, 0, 7.5],
"parent": "eyes",
"pivot": [-2.5, 12, -3.51],
"cubes": [
{"origin": [-2.75, 11.25, -3.51], "size": [1, 2, 1], "uv": [0, 21]}
{"origin": [-3, 11, -4], "size": [1, 1, 1], "inflate": 0.01, "uv": [1, 52], "mirror": true}
]
},
{
"name": "locator_eye_right",
"parent": "eye_right",
"pivot": [-2.5, 12, -4],
"locators": {
"eye1": [-2.5, 12, -4]
}
},
{
"name": "eye_emote_right",
"parent": "eye_right",
"pivot": [-2.5, 12, -4],
"cubes": [
{"origin": [-3, 12, -4], "size": [1, 1, 1], "inflate": 0.025, "uv": [1, 49], "mirror": true}
]
},
{
"name": "eye_emote_right2",
"parent": "eye_right",
"pivot": [-2.5, 12, -4],
"cubes": [
{"origin": [-3, 12, -4], "size": [1, 1, 1], "inflate": 0.02, "uv": [11, 49], "mirror": true}
]
},
{
"name": "eyelid_left",
"parent": "eyes",
"pivot": [2.5, 12, -3.41],
"cubes": [
{"origin": [1.5, 11, -3.9], "size": [2, 2, 1], "inflate": 0.03, "uv": [8, 45]}
]
},
{
"name": "eyelid_right",
"parent": "eye_right",
"pivot": [-2.25, 12.25, -2.91],
"parent": "eyes",
"pivot": [-2.5, 12, -3.41],
"cubes": [
{"origin": [-2.75, 11.25, -3.41], "size": [1, 2, 1], "inflate": 0.01, "uv": [3, 23]}
{"origin": [-3.5, 11, -3.9], "size": [2, 2, 1], "inflate": 0.03, "uv": [1, 45], "mirror": true}
]
},
{
"name": "eyelid_hurt_left",
"parent": "eyes",
"pivot": [2.5, 12, -3.41],
"cubes": [
{"origin": [1.5, 11, -3.9], "size": [2, 2, 1], "inflate": 0.03, "uv": [22, 45]}
]
},
{
"name": "eyelid_hurt_right",
"parent": "eyes",
"pivot": [-2.5, 12, -3.41],
"cubes": [
{"origin": [-3.5, 11, -3.9], "size": [2, 2, 1], "inflate": 0.03, "uv": [15, 45], "mirror": true}
]
},
{
"name": "eyelid_happy_left",
"parent": "eyes",
"pivot": [2.5, 12, -3.41],
"cubes": [
{"origin": [1, 11, -3.91], "size": [3, 2, 1], "uv": [38, 45]}
]
},
{
"name": "eyelid_happy_right",
"parent": "eyes",
"pivot": [-2.5, 12, -3.41],
"cubes": [
{"origin": [-4, 11, -3.91], "size": [3, 2, 1], "uv": [29, 45], "mirror": true}
]
},
{
"name": "mouths",
"parent": "face",
"pivot": [0, 10.25, -3.91],
"cubes": [
{"origin": [-1.5, 9.75, -4], "size": [3, 1, 1], "inflate": 0.01, "uv": [1, 55]}
]
},
{
"name": "mouth_top",
"parent": "mouths",
"pivot": [0, 11.25, -4.01],
"cubes": [
{"origin": [-0.5, 10.27, -4], "size": [1, 1, 1], "inflate": 0.03, "uv": [10, 55]}
]
},
{
"name": "mouth_bottom",
"parent": "mouths",
"pivot": [0, 10.25, -4.01],
"cubes": [
{"origin": [-0.5, 9.23, -4], "size": [1, 1, 1], "inflate": 0.03, "uv": [10, 59]}
]
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{
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{
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{
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{
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{
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{
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{
"name": "arm_hammer_right2",
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{
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{
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{
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{
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},
{
"name": "locator_item",
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}
}
},
{
"name": "plates",
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},
{
"name": "plate_top",
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{
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]
},
{
"name": "locator_physical",
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}
},
{
"name": "bandage",
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]
},
{
"name": "skirt",
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},
{
"name": "skirt_left",
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},
{
"name": "skirt_right",
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]
},
{
"name": "legs",
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},
{
"name": "leg_left",
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{"origin": [0.05, 1.5, -1.5], "size": [3, 3, 3], "inflate": -0.25, "uv": [12, 33]}
]
},
{
"name": "leg_left2",
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"pivot": [1.55, 1.7, -1.4],
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},
{
"name": "locator_foot_secondary",
"parent": "leg_left2",
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"rotation": [90, 0, 0],
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}
},
{
"name": "leg_right",
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"parent": "legs",
"pivot": [-1.55, 4, 0],
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{"origin": [-2.25, 2, -1], "size": [2, 2, 2], "uv": [20, 50]}
{"origin": [-3.05, 1.5, -1.5], "size": [3, 3, 3], "inflate": -0.25, "uv": [0, 33], "mirror": true}
]
},
{
"name": "leg_right2",
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{"origin": [-3.05, 0, -1.5], "size": [3, 2, 3], "uv": [0, 39], "mirror": true}
]
},
{
"name": "locator_foot_primary",
"parent": "leg_right2",
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"rotation": [90, 0, 0],
"locators": {
"foot_primary": [-1.6, 0.5, 0]
}
}
]
}
@@ -1,305 +0,0 @@
{
"format_version": "1.12.0",
"minecraft:geometry": [
{
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},
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{
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{
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{
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},
{
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{"origin": [-2.25, 0, -1], "size": [2, 2, 2], "inflate": 0.2, "uv": [12, 32]}
]
}
]
}
]
}
@@ -1,650 +0,0 @@
{
"format_version": "1.12.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.tinkaton_dot",
"texture_width": 128,
"texture_height": 128,
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{
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{
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{
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{
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{
"name": "hammer",
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{
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{
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}
},
{
"name": "hammer_back",
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{
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}
},
{
"name": "body",
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},
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"rotation": [0, -17.5, 0],
"cubes": [
{"origin": [-10.25, 6, -2], "size": [2, 1, 1], "uv": [66, 43]}
]
},
{
"name": "finger_right2",
"parent": "hand_right",
"pivot": [-8.5, 7, -0.5],
"rotation": [0, -5, 0],
"cubes": [
{"origin": [-10.5, 6, -1], "size": [2, 1, 1], "uv": [66, 41]}
]
},
{
"name": "finger_right3",
"parent": "hand_right",
"pivot": [-8.5, 7, 0.5],
"rotation": [0, 5, 0],
"cubes": [
{"origin": [-10.5, 6, 0], "size": [2, 1, 1], "uv": [64, 56]}
]
},
{
"name": "finger_right4",
"parent": "hand_right",
"pivot": [-8.25, 7, 1.5],
"rotation": [0, 17.5, 0],
"cubes": [
{"origin": [-10.25, 6, 1], "size": [2, 1, 1], "uv": [12, 17]}
]
},
{
"name": "thumb_right",
"parent": "hand_right",
"pivot": [-5, 5.5, -0.5],
"rotation": [0, 0, -42.5],
"cubes": [
{"origin": [-7, 5.5, -1.5], "size": [2, 1, 2], "inflate": 0.01, "uv": [94, 21]}
]
},
{
"name": "leg_right",
"parent": "body",
"pivot": [-1.25, 4, 0],
"cubes": [
{"origin": [-2.25, 2, -1], "size": [2, 2, 2], "uv": [10, 89]}
]
},
{
"name": "leg_right2",
"parent": "leg_right",
"pivot": [-1.25, 2, -1],
"cubes": [
{"origin": [-2.25, 0, -1], "size": [2, 2, 2], "inflate": 0.2, "uv": [81, 34]}
]
},
{
"name": "locator_foot_primary",
"parent": "leg_right2",
"pivot": [-1.25, 0.5, 0],
"rotation": [90, 0, 0],
"locators": {
"foot_primary": [-1.25, 0.5, 0]
}
},
{
"name": "leg_left",
"parent": "body",
"pivot": [1.25, 4, 0],
"cubes": [
{"origin": [0.25, 2, -1], "size": [2, 2, 2], "uv": [70, 62]}
]
},
{
"name": "leg_left2",
"parent": "leg_left",
"pivot": [1.25, 2, -1],
"cubes": [
{"origin": [0.25, 0, -1], "size": [2, 2, 2], "inflate": 0.2, "uv": [38, 54]}
]
},
{
"name": "locator_foot_secondary",
"parent": "leg_left2",
"pivot": [1.25, 0.5, 0],
"rotation": [90, 0, 0],
"locators": {
"foot_secondary": [1.25, 0.5, 0]
}
},
{
"name": "locator_middle",
"parent": "body",
"pivot": [0, 7, 0],
"locators": {
"middle": [0, 7, 0]
}
},
{
"name": "locator_target",
"parent": "body",
"pivot": [0, 7, -6],
"locators": {
"target": [0, 7, -6]
}
},
{
"name": "locator_root",
"parent": "tinkaton",
"pivot": [0, 0, 0],
"locators": {
"root": [0, 0, 0]
}
},
{
"name": "locator_special",
"parent": "tinkaton",
"pivot": [0, 7, -8],
"locators": {
"special": [0, 7, -8]
}
},
{
"name": "locator_top",
"parent": "tinkaton",
"pivot": [0, 23, 0],
"locators": {
"top": [0, 23, 0]
}
}
]
}
]
}
@@ -41,7 +41,7 @@
},
"walking": {
"poseTypes": ["WALK", "SWIM"],
"condition": "!q.in_air && q.has_entity ? !q.is_sprinting : 1.0",
"condition": "!q.in_air && !q.is_sprinting",
"animations": [
"q.bedrock('heracross', 'ground_walk')",
{
@@ -53,7 +53,7 @@
},
"running": {
"poseTypes": ["WALK", "SWIM"],
"condition": "!q.in_air && q.has_entity ? q.is_sprinting : 0.0",
"condition": "!q.in_air && q.is_sprinting",
"animations": [
"q.bedrock('heracross', 'ground_run')",
{
@@ -5,8 +5,7 @@
"profileTranslation": [0, 0.46, 0],
"rootBone": "mudkip",
"animations": {
"cry": "q.bedrock_stateful('mudkip', 'cry')",
"recoil": "q.bedrock_stateful('mudkip', 'recoil')"
"cry": "q.bedrock_stateful('mudkip', 'cry')"
},
"poses": {
"standing": {
@@ -5,8 +5,7 @@
"profileTranslation": [0, 0.65, 0],
"rootBone": "marshtomp",
"animations": {
"cry": "q.bedrock_stateful('marshtomp', 'cry')",
"recoil": "q.bedrock_stateful('marshtomp', 'recoil')"
"cry": "q.bedrock_stateful('marshtomp', 'cry')"
},
"poses": {
"standing": {
@@ -5,8 +5,7 @@
"profileTranslation": [0, 0.96, 0],
"rootBone": "swampert",
"animations": {
"cry": "q.bedrock_stateful('swampert', 'cry')",
"recoil": "q.bedrock_stateful('swampert', 'recoil')"
"cry": "q.bedrock_stateful('swampert', 'cry')"
},
"poses": {
"standing": {
@@ -1,16 +1,8 @@
{
"portraitScale": 2.48,
"portraitTranslation": [
-0.33,
-0.93,
0
],
"portraitTranslation": [-0.33, -0.93, 0],
"profileScale": 0.7,
"profileTranslation": [
0.02,
0.76,
0
],
"profileTranslation": [0.02, 0.76, 0],
"rootBone": "rufflet",
"animations": {
"cry": "q.bedrock_stateful('rufflet', 'cry')",
@@ -18,13 +10,7 @@
},
"poses": {
"standing": {
"poseTypes": [
"STAND",
"NONE",
"PORTRAIT",
"PROFILE"
],
"isBattle": false,
"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
"animations": [
"q.look('head')",
"q.bedrock('rufflet', 'ground_idle')"
@@ -36,10 +22,7 @@
]
},
"walking": {
"poseTypes": [
"WALK",
"SWIM"
],
"poseTypes": ["WALK", "SWIM"],
"animations": [
"q.look('head')",
"q.bedrock('rufflet', 'ground_walk')"
@@ -51,9 +34,7 @@
]
},
"hover": {
"poseTypes": [
"HOVER"
],
"poseTypes": ["HOVER"],
"animations": [
"q.pitch_tilt('body', 1)",
"q.look('head')",
@@ -65,9 +46,7 @@
]
},
"fly": {
"poseTypes": [
"FLY"
],
"poseTypes": ["FLY"],
"animations": [
"q.pitch_tilt('body', 1)",
"q.look('head')",
@@ -81,6 +60,9 @@
},
"sleep": {
"poseTypes": ["SLEEP"],
"namedAnimations": {
"cry": "q.bedrock_stateful('dummy', 'cry')"
},
"animations": ["q.bedrock('rufflet', 'sleep')"],
"transformTicks": 10
}
@@ -22,7 +22,6 @@
"poses": {
"standing": {
"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
"isBattle": false,
"animations": [
"q.look('neck1', 1, 1, 5, -5, 10, -10)",
"q.look('neck2', 1, 1, 35, -10, 15, -15)",
@@ -96,6 +95,9 @@
},
"sleep": {
"poseTypes": ["SLEEP"],
"namedAnimations": {
"cry": "q.bedrock_stateful('dummy', 'cry')"
},
"animations": ["q.bedrock('braviary', 'sleep')"],
"transformTicks": 10
}
@@ -22,7 +22,6 @@
"poses": {
"standing": {
"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
"isBattle": false,
"animations": [
"q.look('neck', 1, 1, 3, -20, 10, -10)",
"q.look('neck2', 1, 1, 1, -35, 15, -15)",
@@ -96,6 +95,9 @@
},
"sleep": {
"poseTypes": ["SLEEP"],
"namedAnimations": {
"cry": "q.bedrock_stateful('dummy', 'cry')"
},
"animations": ["q.bedrock('braviary_hisuian', 'sleep')"],
"transformTicks": 10
}
@@ -19,28 +19,9 @@
"cry": "q.bedrock_stateful('mudsdale', 'cry')"
},
"poses": {
"standing": {
"poseName": "standing",
"poseTypes": ["STAND", "FLOAT", "NONE", "PORTRAIT", "PROFILE"],
"condition": "q.has_entity ? !q.in_air : 1.0",
"animations": [
"q.look('neck', 0.5, 0.5, 15, -15, 30, -30)",
"q.look('neck2', 0.5, 0.5, 10, -10, 25, -25)",
"q.look('head', 0.4, 0.25, 5, -5, 10, -10)",
"q.bedrock('mudsdale', 'ground_idle')",
"q.bedrock_stateful('mudsdale', 'blink')"
],
"transformTicks": 10
},
"sleep": {
"poseName": "sleep",
"poseTypes": ["SLEEP"],
"animations": ["q.bedrock('mudsdale', 'sleep')"]
},
"in-air": {
"poseTypes": ["STAND", "WALK"],
"condition": "q.in_air",
"isBattle": false,
"animations": [
"q.look('neck', 0.5, 0.5, 15, -15, 30, -30)",
"q.look('neck2', 0.5, 0.5, 10, -10, 25, -25)",
@@ -52,26 +33,21 @@
"transformTicks": 5,
"transformToTicks": 5
},
"walk": {
"poseName": "walk",
"poseTypes": ["WALK", "SWIM"],
"condition": "!q.is_sprinting",
"standing": {
"poseTypes": ["STAND", "FLOAT", "NONE", "PORTRAIT", "PROFILE"],
"condition": "!q.in_air",
"animations": [
"q.look('neck', 0.5, 0.5, 15, -15, 30, -30)",
"q.look('neck2', 0.5, 0.5, 10, -10, 25, -25)",
"q.look('head', 0.4, 0.25, 5, -5, 10, -10)",
"q.bedrock('mudsdale', 'ground_walk')",
"q.bedrock_stateful('mudsdale', 'blink')",
{
"condition": "q.is_ridden && q.has_entity && !q.in_air",
"animation": "q.bedrock('mudsdale', 'ride_ground_walk')"
}
"q.bedrock('mudsdale', 'ground_idle')",
"q.bedrock_stateful('mudsdale', 'blink')"
],
"transformTicks": 10
"transformTicks": 5
},
"run": {
"poseTypes": ["WALK", "SWIM"],
"condition": "q.is_sprinting",
"condition": "!q.in_air && q.is_sprinting",
"animations": [
"q.look('neck', 0.5, 0.5, 15, -15, 30, -30)",
"q.look('neck2', 0.5, 0.5, 10, -10, 25, -25)",
@@ -83,7 +59,30 @@
"animation": "q.bedrock('mudsdale', 'ride_ground_run')"
}
],
"transformTicks": 10
"transformTicks": 5
},
"walk": {
"poseTypes": ["WALK", "SWIM"],
"condition": "!q.in_air && !q.is_sprinting",
"animations": [
"q.look('neck', 0.5, 0.5, 15, -15, 30, -30)",
"q.look('neck2', 0.5, 0.5, 10, -10, 25, -25)",
"q.look('head', 0.4, 0.25, 5, -5, 10, -10)",
"q.bedrock('mudsdale', 'ground_walk')",
"q.bedrock_stateful('mudsdale', 'blink')",
{
"condition": "q.is_ridden && q.has_entity && !q.in_air",
"animation": "q.bedrock('mudsdale', 'ride_ground_walk')"
}
],
"transformTicks": 5
},
"sleep": {
"poseTypes": ["SLEEP"],
"namedAnimations": {
"cry": "q.bedrock_stateful('dummy', 'cry')"
},
"animations": ["q.bedrock('mudsdale', 'sleep')"]
}
}
}
@@ -38,7 +38,7 @@
"q.bedrock_quirk('ceruledge', 'blink')"
],
"transitions": {
"battle-standing": "q.bedrock_primary('ceruledge', 'battle_intro')q.curve('symmetrical_wide'))"
"battle-standing": "q.bedrock_primary('ceruledge', 'battle_intro', q.curve('one'))"
}
},
"walking": {
@@ -0,0 +1,66 @@
{
"portraitScale": 2,
"portraitTranslation": [0, -1.01, 0.0],
"profileScale": 1,
"profileTranslation": [0.0, 0.25, 0.0],
"rootBone": "tinkatink",
"animations": {
"faint": "q.bedrock_primary('tinkatink', 'faint', q.curve('one'))",
"cry": "q.bedrock_stateful('tinkatink', 'cry')"
},
"poses": {
"battle-standing": {
"poseTypes": ["STAND"],
"isBattle": true,
"animations": [
"q.look('head')",
"q.bedrock('tinkatink', 'battle_idle')"
],
"quirks": ["q.bedrock_quirk('tinkatink', 'blink')"]
},
"standing": {
"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
"isBattle": false,
"animations": [
"q.look('head')",
"q.bedrock('tinkatink', 'ground_idle')"
],
"quirks": ["q.bedrock_quirk('tinkatink', 'blink')"]
},
"walking": {
"poseTypes": ["WALK"],
"animations": [
"q.look('head')",
"q.bedrock('tinkatink', 'ground_walk')"
],
"quirks": ["q.bedrock_quirk('tinkatink', 'blink')"]
},
"sleeping": {
"poseTypes": ["SLEEP"],
"animations": ["q.bedrock('tinkatink', 'sleep')"],
"namedAnimations": {
"cry": "q.bedrock_stateful('dummy', 'cry')"
}
},
"shoulder_left": {
"poseTypes": ["SHOULDER_LEFT"],
"animations": [
"q.look('head')",
"q.bedrock('tinkatink', 'shoulder_left')"
],
"quirks": [
"q.bedrock_quirk('tinkatink', 'blink')"
]
},
"shoulder_right": {
"poseTypes": ["SHOULDER_RIGHT"],
"animations": [
"q.look('head')",
"q.bedrock('tinkatink', 'shoulder_right')"
],
"quirks": [
"q.bedrock_quirk('tinkatink', 'blink')"
]
}
}
}
@@ -0,0 +1,46 @@
{
"portraitScale": 1.9,
"portraitTranslation": [0, -0.41, 0.0],
"profileScale": 0.9,
"profileTranslation": [0.0, 0.4, 0.0],
"rootBone": "tinkatuff",
"animations": {
"faint": "q.bedrock_primary('tinkatuff', 'faint', q.curve('one'))",
"cry": "q.bedrock_stateful('tinkatuff', 'cry')"
},
"poses": {
"battle-standing": {
"poseTypes": ["STAND"],
"isBattle": true,
"animations": [
"q.look('head')",
"q.bedrock('tinkatuff', 'battle_idle')"
],
"quirks": ["q.bedrock_quirk('tinkatuff', 'blink')"]
},
"standing": {
"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
"isBattle": false,
"animations": [
"q.look('head')",
"q.bedrock('tinkatuff', 'ground_idle')"
],
"quirks": ["q.bedrock_quirk('tinkatuff', 'blink')"]
},
"walking": {
"poseTypes": ["WALK"],
"animations": [
"q.look('head')",
"q.bedrock('tinkatuff', 'ground_walk')"
],
"quirks": ["q.bedrock_quirk('tinkatuff', 'blink')"]
},
"sleeping": {
"poseTypes": ["SLEEP"],
"animations": ["q.bedrock('tinkatuff', 'sleep')"],
"namedAnimations": {
"cry": "q.bedrock_stateful('dummy', 'cry')"
}
}
}
}

Some files were not shown because too many files have changed in this diff Show More