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Paul 396ab13164 1.9 in gradle properties 2026-09-06 20:01:10 +10:00
1327 changed files with 11788 additions and 69254 deletions
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# Changelog
## [1.8.2 (MONTH xth, 2026)](#1-8-2)
## [1.x.x (MONTH Xth, 2026)](#1-x-x)
### Additions
- The following items can now be placed on the ground as blocks:
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
- Iron Ball, Metal Coat, Throat Spray, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
- The following items can now be placed on various surfaces:
- Galarica Wreath, Magnet, Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball.
- The following items can now be placed as blocks and have additional functionality:
- Ring Target, Metronome, and Eject Button.
- The following items can now be worn by Players and Pokémon:
- Galarica Wreath, Cleanse Tag, Spell Tag, Sharp Beak, Covert Cloak, Shell Helmet, and Never-Melt Ice.
- Wearable items can now be equipped by a player by holding it and right-clicking (or rebound use/interact)
- Wearable items that can be placed down are exempt from this behaviour.
### New rideable Pokémon
### Pokémon Added
#### Generation 4
- Snover
- Abomasnow
- Burmy
- Wormadam
- Mothim
#### Generation 5
- Tympole
- Palpitoad
- Seismitoad
#### Generation 6
- Helioptile
- Heliolisk
#### Generation 7
- Grubbin
- Charjabug
- Vikavolt
#### Generation 9
- Greavard
- Houndstone
### Model updates for the following Pokémon
- Cacnea
- Cacturne
- Binacle
- Barbaracle
- Glimmet
- Glimmora
- Deerling
- Sawsbuck (All forms)
- Absol
### Animation updates for the following Pokémon
- Cacnea
- Cacturne
### Changes
- Updated various recipes to display in Recipe Groups within the Recipe Book
- Updated most recipes to display more logically/consistently within the Recipe Book's categories
- Make ride rotations less jittery in multiplayer.
- Adjusted the timing and volume of sounds for Close Combat, Swords Dance and Aerial Ace
### Fixes
- Correctly grants "They're Minerals!" advancement when planting a type gem
- Type Gem Blocks now have advancements to give you the recipe in the recipe book (the data for the advancements were inside the recipes somehow??)
- Some other recipes without advancements have also been corrected
- Corrected the TM Recipes for Charge Beam and Payday
- Type Gem blocks now properly generate clusters off of the block.
- Starter Screen Categories will no longer stop rendering if they are bigger than the viewport, and you are not viewing top or bottom edges
- Random Starter option now properly handled in height calculation, so now it won't run off into other categories or be un-accessible due to scroll limits if it causes a new row
- Mochi and Feathers no longer drop glass bottles on use
- Fixed a rare set of concurrency bugs related to reloading packs on NeoForge; fixes a ModernFix issue
- Removed unnecessary conditions for Mimikyu's standing pose. Hopefully fixes the rare instance of it using its shoulder animations during battle in multiplayer scenarios.
- Fixed Rockruff line not blinking
- Fixed Flygon sometimes using its running animation instead of walking
- Fixed Bramblin always sleeping outside of battle
- Fixed Dragonair using its battle idle as a normal idle
- Fixed Lycanroc's head movement
- Added head movement to Archaludon
- Fixed Duraludon line not having any sleep animations
- Fixed Diglett line not having their faint animations
- Fixed Kingambit moving its legs while walking
- Various Structure fixes
- Tail Whip's sound now correctly plays on the Pokémon performing the move, rather than its target
### Developer
### Molang & Datapacks
- A new `negate` variant for evolution requirements has been added, which will negate (invert) the provided inner condition.
- Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc.
### Particles
#### New Move Animations
### Localization
- Updated translations for:
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@@ -0,0 +1,9 @@
- Some kind of particle effect for them? they're meant to have glowing eyes, so maybe some red particles on the eye locator
--- global posers? stacked posers?
--- red texture seems to be what some people wanted.
/- shoulder mounts part of it
- omni boost
- roar when player comes within reach, adjust levels
- Riding settings to control what the min scale is for a pokemon to be ridable.
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# Changelog
## [1.8.1 (September 13th, 2026)](#1-8-1)
### Animation updates for the following Pokémon
- Flapple, Appletun, Dipplin, Hydrapple (placeholder animations only).
### Fixes
- Fixed a potential world generation stall caused by Type Gem clusters.
- Fixed Pokémon on shoulders not animating if they are visibly holding a held item.
- Fixed NPCs getting their own TM progress file.
- Fixed odd NeoForge crash due to a dependency being outdated. It will now correctly flag the dependency for being outdated.
- Fixed the TM Machine refusing move selections that the `unlockAllMoveDexMovesByDefault` config had made visible, leaving the move slot blank and the craft button unresponsive.
- Fixed the Beast Ball not applying its 0.1× penalty to Pokémon that are not Ultra Beasts.
- Fixed the Moon Ball reading the world's total elapsed time instead of the time of day, so its bonus applied during the day instead.
- Fixed the Love Ball never awarding its 2.5× opposite gender bonus, and matching species by display name instead of identifier.
- Fixed the Timer Ball being weaker than a regular Poké Ball on early turns and only reaching 4× on turn 14 instead of turn 10.
- Fixed the Luxury Ball only doubling Friendship gains of 1, leaving level up and berry gains unaffected.
- Fixed Rufflet, Braviary, and Hisuian Braviary flooding logs with errors about missing sound events.
- Fixed Pokémon property typos in Pangoro and Dedenne herd spawn files.
- Fixed unintentional watermelon cosmetic for Hisuian Electrode.
- Fixed Blastoise having an unintentional passenger seat.
- Fixed form typo in Rockruff-Dusk spawn, preventing it from being able to spawn.
- Fixed the `stat_compare` and `stat_equal` evolution requirements crashing the game when given `special_attack` or `special_defence`, and made them treat any non-permanent stat as a failed requirement instead of crashing.
- Fixed Rowap and Jacoba berries not correctly altering Pokémon sizes when used as bait.
- Fixed Ampharos' eyes not emitting particles.
- Fixed Alolan Raticate's cry not playing.
- Fixed several incorrect light-based spawning conditions for ghosts and bugs.
- Removed unused, placeholder habitat pools.
- Fixed Mantyke, Mantine, and Quaxly getting stuck in a recoil 'expression' during battles due to having an expression assigned as a recoil animation.
- Fixed Lucario's aura particles not emitting.
- Fixed Lycanroc's head movement.
- Added head movement to Archaludon.
- Fixed Duraludon line not having their sleep animations.
- Fixed Diglett line not having their faint animations.
- Fixed Kingambit moving its legs while walking.
### Localization
- Updated translations for:
- Brazilian Portuguese
- Simplified Chinese
- Japanese
@@ -16,8 +16,6 @@ import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.decor.ActivatableDecorationBlock
import com.cobblemon.mod.common.block.decor.RingTargetBlock
import com.cobblemon.mod.common.block.general.BaleBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
@@ -622,88 +620,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_PAPER_LARGE_SOUNDS).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val RING_TARGET = create("ring_target", RingTargetBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).noOcclusion().strength(0.125f)))
@JvmField
val MAGNET = create("magnet", MagnetBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion().strength(0.075f)))
@JvmField
val GALARICA_WREATH = create("galarica_wreath", GalaricaWreathBlock(BlockBehaviour.Properties.of().sound(SoundType.AZALEA_LEAVES).mapColor(MapColor.NONE).noOcclusion().noCollission()))
@JvmField
val FLAME_ORB = create("flame_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{15}))
@JvmField
val TOXIC_ORB = create("toxic_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion()))
@JvmField
val LIFE_ORB = create("life_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{7}))
@JvmField
val LIGHT_BALL = create("light_ball", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{13}))
@JvmField
val SMOKE_BALL = create("smoke_ball", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion()))
@JvmField
val KINGS_ROCK = create("kings_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.CENTERED_6x))
@JvmField
val GALARICA_CUFF = create("galarica_cuff", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.AZALEA_LEAVES).mapColor(MapColor.NONE).noCollission().noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_10x4))
@JvmField
val UNREMARKABLE_TEACUP = create("unremarkable_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEACUP))
@JvmField
val MASTERPIECE_TEACUP = create("masterpiece_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEACUP))
@JvmField
val CHIPPED_POT = create("chipped_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val CRACKED_POT = create("cracked_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val SACHET = create("sachet", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val METAL_POWDER = create("metal_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val QUICK_POWDER = create("quick_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val BRIGHT_POWDER = create("bright_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion().lightLevel{3}, DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val NEVER_MELT_ICE = create("never_melt_ice", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().friction(0.989F), DecorativeItemBlock.DecorativeItemBlockType.NEVERMELT))
@JvmField
val SCOPE_LENS = create("scope_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.SCOPE))
@JvmField
val WIDE_LENS = create("wide_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.WIDE))
@JvmField
val ZOOM_LENS = create("zoom_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.ZOOM))
@JvmField
val ICY_ROCK = create("icy_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val HEAT_ROCK = create("heat_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val SMOOTH_ROCK = create("smooth_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val DAMP_ROCK = create("damp_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x6))
@JvmField
val DESTINY_KNOT = create("destiny_knot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.KNOT))
@JvmField
val LUMINOUS_MOSS = create("luminous_moss", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.MOSS).mapColor(MapColor.NONE).noOcclusion().lightLevel{5}, DecorativeItemBlock.DecorativeItemBlockType.CENTERED_8x))
@JvmField
val METRONOME = create("metronome", ActivatableDecorationBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion(), ActivatableDecorationBlock.ActivatableDecorationBlockType.METRONOME))
@JvmField
val EJECT_BUTTON = create("eject_button", EjectButtonBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().strength(0.125f), 40))
@JvmField
val LOADED_DICE = create("loaded_dice", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.DICE))
@JvmField
val IRON_BALL = create("iron_ball", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.IRON_BALL))
@JvmField
val METAL_COAT = create("metal_coat", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.METAL_COAT))
@JvmField
val UPGRADE = create("upgrade", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val DUBIOUS_DISC = create("dubious_disc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val THROAT_SPRAY = create("throat_spray", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.THROAT_SPRAY))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
@@ -754,23 +670,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val HP_UP = create("hp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PROTEIN = create("protein", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val IRON = create("iron", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CARBOS = create("carbos", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CALCIUM = create("calcium", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val ZINC = create("zinc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_UP = create("pp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_MAX = create("pp_max", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
@@ -786,7 +685,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 13 else 0 }))
@JvmField
val TM_MACHINE = create(
"tm_machine",
TMMachineBlock(
@@ -815,7 +713,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PASTURE = create("pasture", PastureBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BROWN).sound(SoundType.WOOD).strength(2F).noOcclusion().pushReaction(PushReaction.BLOCK).lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 13 else 0 }))
@JvmField
val RED_MINT = create("red_mint", MintBlock(MintType.RED, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_RED).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@JvmField
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BLUE).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@@ -472,9 +472,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@JvmField val DRAGON_SCALE = noSettingsItem("dragon_scale")
@JvmField val METAL_COAT = itemNameBlockItem("metal_coat", CobblemonBlocks.METAL_COAT)
@JvmField val UPGRADE = itemNameBlockItem("upgrade", CobblemonBlocks.UPGRADE)
@JvmField val DUBIOUS_DISC = itemNameBlockItem("dubious_disc", CobblemonBlocks.DUBIOUS_DISC)
@JvmField val METAL_COAT = noSettingsItem("metal_coat")
@JvmField val UPGRADE = noSettingsItem("upgrade")
@JvmField val DUBIOUS_DISC = noSettingsItem("dubious_disc")
@JvmField val DEEP_SEA_SCALE = noSettingsItem("deep_sea_scale")
@JvmField val DEEP_SEA_TOOTH = noSettingsItem("deep_sea_tooth")
@JvmField val ELECTIRIZER = noSettingsItem("electirizer")
@@ -483,7 +483,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val PROTECTOR = noSettingsItem("protector")
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
@JvmField val PRISM_SCALE = noSettingsItem("prism_scale")
@JvmField val SACHET = itemNameBlockItem("sachet", CobblemonBlocks.SACHET)
@JvmField val SACHET = noSettingsItem("sachet")
@JvmField val WHIPPED_DREAM = create("whipped_dream", foodItem(8, 0.3f))
@JvmField val STRAWBERRY_SWEET = create("strawberry_sweet", foodItem(6, 0.125f))
@JvmField val LOVE_SWEET = create("love_sweet", foodItem(6, 0.125f))
@@ -492,20 +492,22 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val FLOWER_SWEET = create("flower_sweet", foodItem(6, 0.125f))
@JvmField val STAR_SWEET = create("star_sweet", foodItem(6, 0.125f))
@JvmField val RIBBON_SWEET = create("ribbon_sweet", foodItem(6, 0.125f))
@JvmField val CHIPPED_POT = itemNameBlockItem("chipped_pot", CobblemonBlocks.CHIPPED_POT)
@JvmField val CRACKED_POT = itemNameBlockItem("cracked_pot", CobblemonBlocks.CRACKED_POT)
@JvmField val MASTERPIECE_TEACUP = itemNameBlockItem("masterpiece_teacup", CobblemonBlocks.MASTERPIECE_TEACUP)
@JvmField val UNREMARKABLE_TEACUP = itemNameBlockItem("unremarkable_teacup", CobblemonBlocks.UNREMARKABLE_TEACUP)
@JvmField val CHIPPED_POT = noSettingsItem("chipped_pot")
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val SWEET_APPLE = compostableItem("sweet_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val TART_APPLE = compostableItem("tart_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val SYRUPY_APPLE = compostableItem("syrupy_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val GALARICA_CUFF = itemNameBlockItem("galarica_cuff", CobblemonBlocks.GALARICA_CUFF)
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@JvmField val GALARICA_WREATH = noSettingsItem("galarica_wreath")
@JvmField val BLACK_AUGURITE = noSettingsItem("black_augurite")
@JvmField val PEAT_BLOCK = noSettingsItem("peat_block")
@JvmField val RAZOR_CLAW = noSettingsItem("razor_claw")
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
@JvmField val METAL_ALLOY = noSettingsItem("metal_alloy")
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@@ -649,17 +651,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val EXPERIENCE_CANDY_XL = candyItem("exp_candy_xl") { _, _ -> CandyItem.DEFAULT_XL_CANDY_YIELD }
@JvmField
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK, CobblemonBlocks.CALCIUM))
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK))
@JvmField
val CARBOS = create("carbos", VitaminItem(Stats.SPEED, CobblemonBlocks.CARBOS))
val CARBOS = create("carbos", VitaminItem(Stats.SPEED))
@JvmField
val HP_UP = create("hp_up", VitaminItem(Stats.HP, CobblemonBlocks.HP_UP))
val HP_UP = create("hp_up", VitaminItem(Stats.HP))
@JvmField
val IRON = create("iron", VitaminItem(Stats.DEFENCE, CobblemonBlocks.IRON))
val IRON = create("iron", VitaminItem(Stats.DEFENCE))
@JvmField
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK, CobblemonBlocks.PROTEIN))
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK))
@JvmField
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE, CobblemonBlocks.ZINC))
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE))
@JvmField
val HEALTH_MOCHI = create("health_mochi", MochiItem(Stats.HP))
@JvmField
@@ -741,9 +743,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MAX_REVIVE = create("max_revive", ReviveItem(max = true))
@JvmField
val PP_UP = create("pp_up", PPUpItem(1, CobblemonBlocks.PP_UP))
val PP_UP = create("pp_up", PPUpItem(1))
@JvmField
val PP_MAX = create("pp_max", PPUpItem(3, CobblemonBlocks.PP_MAX))
val PP_MAX = create("pp_max", PPUpItem(3))
@JvmField
val RED_MINT_SEEDS = mintSeed("red", MintType.RED.getCropBlock())
@@ -920,18 +922,11 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@JvmField val EXP_SHARE = wearableItem("exp_share")
@JvmField val FOCUS_BAND = wearableItem("focus_band")
@JvmField val KINGS_ROCK = wearableBlockItem("kings_rock", CobblemonBlocks.KINGS_ROCK)
@JvmField val NEVER_MELT_ICE = wearableBlockItem("never_melt_ice", CobblemonBlocks.NEVER_MELT_ICE)
@JvmField val KINGS_ROCK = wearableItem("kings_rock")
@JvmField val MUSCLE_BAND = wearableItem("muscle_band")
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
@JvmField val SHARP_BEAK = wearableItem("sharp_beak")
@JvmField val COVERT_CLOAK = wearableItem("covert_cloak")
@JvmField val SHELL_HELMET = wearableItem("shell_helmet")
@JvmField val GALARICA_WREATH = wearableBlockItem("galarica_wreath", CobblemonBlocks.GALARICA_WREATH)
@JvmField val CLEANSE_TAG = wearableBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField val SPELL_TAG = wearableBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
// Held Items
@JvmField
@@ -959,13 +954,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val DESTINY_KNOT = itemNameBlockItem("destiny_knot", CobblemonBlocks.DESTINY_KNOT)
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
val EJECT_BUTTON = itemNameBlockItem("eject_button", CobblemonBlocks.EJECT_BUTTON)
val EJECT_BUTTON = heldItem("eject_button")
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
@@ -979,7 +978,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@JvmField
val FLAME_ORB = itemNameBlockItem("flame_orb", CobblemonBlocks.FLAME_ORB)
val FLAME_ORB = heldItem("flame_orb")
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
@@ -993,32 +992,34 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = itemNameBlockItem("iron_ball", CobblemonBlocks.IRON_BALL)
val IRON_BALL = heldItem("iron_ball")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = compostableHeldItem("leftovers", null, 0.50f)
@JvmField
val LIFE_ORB = itemNameBlockItem("life_orb", CobblemonBlocks.LIFE_ORB)
val LIFE_ORB = heldItem("life_orb")
@JvmField
val LIGHT_BALL = itemNameBlockItem("light_ball", CobblemonBlocks.LIGHT_BALL)
val LIGHT_BALL = heldItem("light_ball")
@JvmField
val LIGHT_CLAY = heldItem("light_clay")
@JvmField
val LOADED_DICE = itemNameBlockItem("loaded_dice", CobblemonBlocks.LOADED_DICE)
val LOADED_DICE = heldItem("loaded_dice")
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
@JvmField
val LUMINOUS_MOSS = itemNameBlockItem("luminous_moss", CobblemonBlocks.LUMINOUS_MOSS)
val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val MAGNET = itemNameBlockItem("magnet", CobblemonBlocks.MAGNET)
val MAGNET = heldItem("magnet")
@JvmField
val METRONOME = itemNameBlockItem("metronome", CobblemonBlocks.METRONOME)
val METRONOME = heldItem("metronome")
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@JvmField
val POISON_BARB = heldItem("poison_barb")
@JvmField
val POWER_ANKLET = heldItem("power_anklet")
@@ -1043,11 +1044,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RED_CARD = heldItem("red_card")
@JvmField
val RING_TARGET = itemNameBlockItem("ring_target", CobblemonBlocks.RING_TARGET)
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SCOPE_LENS = itemNameBlockItem("scope_lens", CobblemonBlocks.SCOPE_LENS)
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
@@ -1059,7 +1062,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SMOKE_BALL = itemNameBlockItem("smoke_ball", CobblemonBlocks.SMOKE_BALL)
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
@@ -1067,9 +1072,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val TERRAIN_EXTENDER = heldItem("terrain_extender")
@JvmField
val THROAT_SPRAY = itemNameBlockItem("throat_spray", CobblemonBlocks.THROAT_SPRAY)
val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = itemNameBlockItem("toxic_orb", CobblemonBlocks.TOXIC_ORB)
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
@JvmField
@@ -1077,9 +1082,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
@JvmField
val WIDE_LENS = itemNameBlockItem("wide_lens", CobblemonBlocks.WIDE_LENS)
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val ZOOM_LENS = itemNameBlockItem("zoom_lens", CobblemonBlocks.ZOOM_LENS)
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 0.85F)
@JvmField
@@ -1091,19 +1096,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WHITE_HERB = compostableHeldItem("white_herb", null, 0.85F)
@JvmField
val BRIGHT_POWDER = itemNameBlockItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
val BRIGHT_POWDER = heldItem("bright_powder")
@JvmField
val METAL_POWDER = itemNameBlockItem("metal_powder", CobblemonBlocks.METAL_POWDER)
val METAL_POWDER = heldItem("metal_powder")
@JvmField
val QUICK_POWDER = itemNameBlockItem("quick_powder", CobblemonBlocks.QUICK_POWDER)
val QUICK_POWDER = heldItem("quick_powder")
@JvmField
val DAMP_ROCK = itemNameBlockItem("damp_rock", CobblemonBlocks.DAMP_ROCK)
val DAMP_ROCK = heldItem("damp_rock")
@JvmField
val HEAT_ROCK = itemNameBlockItem("heat_rock", CobblemonBlocks.HEAT_ROCK)
val HEAT_ROCK = heldItem("heat_rock")
@JvmField
val SMOOTH_ROCK = itemNameBlockItem("smooth_rock", CobblemonBlocks.SMOOTH_ROCK)
val SMOOTH_ROCK = heldItem("smooth_rock")
@JvmField
val ICY_ROCK = itemNameBlockItem("icy_rock", CobblemonBlocks.ICY_ROCK)
val ICY_ROCK = heldItem("icy_rock")
// Mulch
@JvmField
@@ -1594,16 +1599,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
name,
WearableHatItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
}
}
)
private fun wearableBlockItem(name: String, block: Block, heldItemRemappedName: String? = null): WearableBlockItem = create(
name,
WearableBlockItem(name, block).also {
WearableItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
@@ -21,8 +21,7 @@ import com.cobblemon.mod.common.pokemon.Pokemon
*/
data class FriendshipUpdatedEvent(
val pokemon: Pokemon,
val newFriendshipInitial: Int,
val earned: Boolean = false
val newFriendshipInitial: Int
) {
var newFriendship: Int = newFriendshipInitial
set(value) {
@@ -83,6 +83,12 @@ import net.minecraft.world.level.Level
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.dimension.DimensionType
import net.minecraft.world.level.levelgen.Heightmap
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.level.storage.loot.LootParams
import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import java.util.function.Function
@@ -93,31 +99,25 @@ import java.util.function.Function
* @since October 2nd, 2023
*/
object MoLangFunctions {
fun ItemStack.asMoLangValue(registryAccess: RegistryAccess) =
ObjectValue(this)
.addStandardFunctions()
.addFunctions(ItemStackMoLangFunctions.attach(Pair(this, registryAccess)))
fun ItemStack.asMoLangValue(registryAccess: RegistryAccess) = ObjectValue(this)
.addStandardFunctions()
.addFunctions(ItemStackMoLangFunctions.attach(Pair(this, registryAccess)))
fun Holder<Biome>.asBiomeMoLangValue() =
asMoLangValue(Registries.BIOME)
.addFunctions(BiomeMoLangFunctions.attach(this))
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME)
.addFunctions(BiomeMoLangFunctions.attach(this))
fun Holder<Level>.asWorldMoLangValue() =
asMoLangValue(Registries.DIMENSION)
.addFunctions(WorldMoLangFunctions.attach(this))
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION)
.addFunctions(WorldMoLangFunctions.attach(this))
fun Holder<Block>.asBlockMoLangValue() =
asMoLangValue(Registries.BLOCK)
.addFunctions(BlockMoLangFunctions.attach(this))
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK)
.addFunctions(BlockMoLangFunctions.attach(this))
fun MinecraftServer.asMoLangValue() =
ObjectValue(this)
.addStandardFunctions()
.addFunctions(ServerMoLangFunctions.attach(this))
fun MinecraftServer.asMoLangValue() = ObjectValue(this)
.addStandardFunctions()
.addFunctions(ServerMoLangFunctions.attach(this))
fun Holder<DimensionType>.asDimensionTypeMoLangValue() =
asMoLangValue(Registries.DIMENSION_TYPE)
.addFunctions(DimensionTypeMoLangFunctions.attach(this))
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE)
.addFunctions(DimensionTypeMoLangFunctions.attach(this))
fun Player.asMoLangValue(): ObjectValue<Player> {
if (this is ServerPlayer && uuid in Cobblemon.serverPlayerStructs) {
@@ -129,11 +129,10 @@ object MoLangFunctions {
}
}
val value =
ObjectValue(
obj = this,
stringify = { it.effectiveName().string },
)
val value = ObjectValue(
obj = this,
stringify = { it.effectiveName().string }
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
@@ -154,63 +153,57 @@ object MoLangFunctions {
}
fun PartyStore.asMoLangValue(): ObjectValue<PartyStore> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(PokemonStoreMoLangFunctions.attach(this))
value.addFunctions(PartyMoLangFunctions.attach(this))
return value
}
fun DropEntry.asMoLangValue(): ObjectValue<DropEntry> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(DropEntryMoLangFunctions.attach(this))
return value
}
fun PokemonProperties.asMoLangValue(): ObjectValue<PokemonProperties> {
val value =
ObjectValue(
obj = this,
stringify = { it.asString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.asString() }
)
value.addFunctions(PokemonPropertiesMoLangFunctions.attach(this))
return value
}
fun Evolution.asMoLangValue(): ObjectValue<Evolution> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(EvolutionMoLangFunctions.attach(this))
return value
}
fun PCStore.asMoLangValue(): ObjectValue<PCStore> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(PokemonStoreMoLangFunctions.attach(this))
value.addFunctions(PCMoLangFunctions.attach(this))
return value
}
fun NPCEntity.asMoLangValue(): ObjectValue<NPCEntity> {
val value =
ObjectValue(
obj = this,
stringify = { it.name.string },
)
val value = ObjectValue(
obj = this,
stringify = { it.name.string }
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
value.addFunctions(NPCMoLangFunctions.attach(this))
@@ -218,11 +211,10 @@ object MoLangFunctions {
}
fun PokemonEntity.asMoLangValue(): ObjectValue<PokemonEntity> {
val value =
ObjectValue(
obj = this,
stringify = { it.pokemon.uuid.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.pokemon.uuid.toString() }
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
@@ -233,40 +225,36 @@ object MoLangFunctions {
}
fun PokemonBattle.asMoLangValue(): ObjectValue<PokemonBattle> {
val value =
ObjectValue(
obj = this,
stringify = { it.battleId.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.battleId.toString() }
)
value.addFunctions(BattleMoLangFunctions.attach(this))
return value
}
fun BattleActor.asMoLangValue(): ObjectValue<BattleActor> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(BattleActorMoLangFunctions.attach(this))
return value
}
fun SpawnablePosition.asMoLangValue(): ObjectValue<SpawnablePosition> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(SpawnablePositionMoLangFunctions.attach(this))
return value
}
fun Vec3.asMoLangValue(): ObjectValue<Vec3> {
val value =
ObjectValue(
obj = this,
)
val value = ObjectValue(
obj = this
)
value.addFunction("x") { this.x }
value.addFunction("y") { this.y }
value.addFunction("z") { this.z }
@@ -277,66 +265,45 @@ object MoLangFunctions {
/**
* Different functions exist depending on the entity type, this tries to make the struct that's most specific to the type.
*/
fun Entity.asMostSpecificMoLangValue(): ObjectValue<out Entity> =
when (this) {
is Player -> {
asMoLangValue()
fun Entity.asMostSpecificMoLangValue(): ObjectValue<out Entity> {
return when (this) {
is Player -> asMoLangValue()
is PokemonEntity -> struct
is NPCEntity -> struct
is ItemEntity -> ObjectValue(this).also { item ->
item.addStandardFunctions()
item.addFunctions(EntityMoLangFunctions.attach(this))
item.addFunctions(ItemStackMoLangFunctions.attach(Pair(this.item, this.registryAccess())))
}
is PokemonEntity -> {
struct
}
is NPCEntity -> {
struct
}
is ItemEntity -> {
ObjectValue(this).also { item ->
item.addStandardFunctions()
item.addFunctions(EntityMoLangFunctions.attach(this))
item.addFunctions(ItemStackMoLangFunctions.attach(Pair(this.item, this.registryAccess())))
}
}
else -> {
ObjectValue(this).also { objectValue ->
objectValue.addStandardFunctions()
objectValue.addFunctions(EntityMoLangFunctions.attach(this))
if (this is LivingEntity) {
objectValue.addFunctions(LivingEntityMoLangFunctions.attach(this))
}
else -> ObjectValue(this).also { objectValue ->
objectValue.addStandardFunctions()
objectValue.addFunctions(EntityMoLangFunctions.attach(this))
if (this is LivingEntity) {
objectValue.addFunctions(LivingEntityMoLangFunctions.attach(this))
}
}
}
}
fun <T> Holder<T>.asMoLangValue(key: ResourceKey<Registry<T>>): ObjectValue<Holder<T>> {
val value =
ObjectValue(
obj = this,
stringify = {
it
.unwrapKey()
.get()
.location()
.toString()
},
)
value.functions["is_in"] =
Function put@{ params: MoParams ->
val tag = TagKey.create(key, ResourceLocation.parse(params.getString(0).replace("#", "")))
return@put DoubleValue(if (value.obj.`is`(tag)) 1.0 else 0.0)
}
value.functions["is_of"] =
Function put@{ params: MoParams ->
val identifier = ResourceLocation.parse(params.getString(0))
return@put DoubleValue(if (value.obj.`is`(identifier)) 1.0 else 0.0)
}
val value = ObjectValue(
obj = this,
stringify = { it.unwrapKey().get().location().toString() }
)
value.functions["is_in"] = Function put@{ params: MoParams ->
val tag = TagKey.create(key, ResourceLocation.parse(params.getString(0).replace("#", "")))
return@put DoubleValue(if (value.obj.`is`(tag)) 1.0 else 0.0)
}
value.functions["is_of"] = Function put@{ params: MoParams ->
val identifier = ResourceLocation.parse(params.getString(0))
return@put DoubleValue(if (value.obj.`is`(identifier)) 1.0 else 0.0)
}
return value
}
fun QueryStruct.addStandardFunctions(): QueryStruct {
addFunctions(GeneralMoLangFunctions.functions)
addFunctions(GeneralMoLangFunctions.holder)
return this
}
@@ -403,17 +370,23 @@ object MoLangFunctions {
return this
}
fun moLangFunctionMap(vararg functions: Pair<String, (MoParams) -> MoValue>): Map<String, (MoParams) -> MoValue> = functions.toMap()
fun moLangFunctionMap(
vararg functions: Pair<String, (MoParams) -> MoValue>
): Map<String, (MoParams) -> MoValue> {
return functions.toMap()
}
fun queryStructOf(vararg functions: Pair<String, (MoParams) -> MoValue>): QueryStruct =
QueryStruct(
fun queryStructOf(
vararg functions: Pair<String, (MoParams) -> MoValue>
): QueryStruct {
return QueryStruct(
hashMapOf<String, Function<MoParams, Any>>(
*functions
.map { (name, func) ->
name to Function<MoParams, Any> { params -> func(params) }
}.toTypedArray(),
),
*functions.map { (name, func) ->
name to Function<MoParams, Any> { params -> func(params) }
}.toTypedArray()
)
)
}
fun MoLangRuntime.setup(): MoLangRuntime {
environment.query.addStandardFunctions()
@@ -422,14 +395,8 @@ object MoLangFunctions {
fun writeMoValueToNBT(value: MoValue): Tag? {
return when (value) {
is DoubleValue -> {
DoubleTag.valueOf(value.value)
}
is StringValue -> {
StringTag.valueOf(value.value)
}
is DoubleValue -> DoubleTag.valueOf(value.value)
is StringValue -> StringTag.valueOf(value.value)
is ArrayStruct -> {
val list = value.map.values
val nbtList = ListTag()
@@ -446,22 +413,14 @@ object MoLangFunctions {
nbt
}
else -> {
null
}
else -> null
}
}
fun readMoValueFromNBT(nbt: Tag): MoValue =
when (nbt) {
is DoubleTag -> {
DoubleValue(nbt.asDouble)
}
is StringTag -> {
StringValue(nbt.asString)
}
fun readMoValueFromNBT(nbt: Tag): MoValue {
return when (nbt) {
is DoubleTag -> DoubleValue(nbt.asDouble)
is StringTag -> StringValue(nbt.asString)
is ListTag -> {
val array = ArrayStruct(hashMapOf())
var index = 0
@@ -482,12 +441,11 @@ object MoLangFunctions {
variable
}
else -> {
VariableStruct()
}
else -> VariableStruct()
}
}
}
// TODO: this one is unused. Should we move it to [MoLangFunctions] object?
fun Either<ResourceLocation, ExpressionLike>.runScript(runtime: MoLangRuntime) =
map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
@@ -17,29 +17,30 @@ import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>() {
override fun BattleActor.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val actor = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_npc"] = { DoubleValue(actor.type == ActorType.NPC) }
functions["is_player"] = { DoubleValue(actor.type == ActorType.PLAYER) }
functions["is_wild"] = { DoubleValue(actor.type == ActorType.WILD) }
val map = mutableMapOf<String, (MoParams) -> Any>(
"is_npc" to { DoubleValue(actor.type == ActorType.NPC) },
"is_player" to { DoubleValue(actor.type == ActorType.PLAYER) },
"is_wild" to { DoubleValue(actor.type == ActorType.WILD) }
)
when (actor) {
is NPCBattleActor -> {
functions["npc"] = { actor.entity.struct }
map["npc"] = { actor.entity.struct }
}
is PlayerBattleActor -> {
functions["player"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
map["player"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
is PokemonBattleActor -> {
functions["pokemon"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
map["pokemon"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
}
return functions
return map
}
}
@@ -16,19 +16,17 @@ import com.cobblemon.mod.common.util.getStringOrNull
object BattleMessageMoLangFunctions : AbstractMoLangFunctionHolder<BattleMessage>() {
override fun BattleMessage.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val battleMessage = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["has_argument_at"] = { params ->
val index = params.getInt(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.argumentAt(index))
}
functions["has_argument"] = { params ->
val argumentName = params.getString(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.optionalArgument(argumentName))
}
return functions
return mutableMapOf(
"has_argument_at" to { params ->
val index = params.getInt(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.argumentAt(index))
},
"has_argument" to { params ->
val argumentName = params.getString(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.optionalArgument(argumentName))
}
)
}
}
@@ -18,22 +18,20 @@ import java.util.*
object BattleMoLangFunctions : AbstractMoLangFunctionHolder<PokemonBattle>() {
override fun PokemonBattle.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val battle = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["environment"] = { battle.runtime.environment }
functions["battle_id"] = { StringValue(battle.battleId.toString()) }
functions["battle_type"] = { StringValue(battle.format.toString()) }
functions["is_pvn"] = { DoubleValue(battle.isPvN) }
functions["is_pvp"] = { DoubleValue(battle.isPvP) }
functions["is_pvw"] = { DoubleValue(battle.isPvW) }
functions["stop"] = { battle.stop() }
functions["actors"] = { battle.actors.toList().asArrayValue { it.struct } }
functions["get_actor"] = getActor@{ params ->
val uuid = UUID.fromString(params.getString(0))
val actor = battle.actors.find { it.uuid == uuid } ?: return@getActor DoubleValue.ZERO
actor.struct
}
return functions
return mutableMapOf(
"environment" to { battle.runtime.environment },
"battle_id" to { StringValue(battle.battleId.toString()) },
"battle_type" to { StringValue(battle.format.toString()) },
"is_pvn" to { DoubleValue(battle.isPvN) },
"is_pvp" to { DoubleValue(battle.isPvP) },
"is_pvw" to { DoubleValue(battle.isPvW) },
"stop" to { battle.stop() },
"actors" to { battle.actors.toList().asArrayValue { it.struct } },
"get_actor" to getActor@{ params ->
val uuid = UUID.fromString(params.getString(0))
val actor = battle.actors.find { it.uuid == uuid } ?: return@getActor DoubleValue.ZERO
actor.struct
}
)
}
}
@@ -12,11 +12,8 @@ import com.bedrockk.molang.runtime.MoParams
import net.minecraft.core.Holder
import net.minecraft.world.level.biome.Biome
object BiomeMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Biome>>() {
object BiomeMoLangFunctions: AbstractMoLangFunctionHolder<Holder<Biome>>() {
override fun Holder<Biome>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val biome = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
return mutableMapOf()
}
}
@@ -12,11 +12,8 @@ import com.bedrockk.molang.runtime.MoParams
import net.minecraft.core.Holder
import net.minecraft.world.level.block.Block
object BlockMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Block>>() {
object BlockMoLangFunctions: AbstractMoLangFunctionHolder<Holder<Block>>() {
override fun Holder<Block>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val block = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
return mutableMapOf()
}
}
@@ -14,9 +14,6 @@ import net.minecraft.world.level.dimension.DimensionType
object DimensionTypeMoLangFunctions : AbstractMoLangFunctionHolder<Holder<DimensionType>>() {
override fun Holder<DimensionType>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val dimension = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
return mutableMapOf()
}
}
@@ -18,16 +18,15 @@ import com.cobblemon.mod.common.util.getOrNull
object DropEntryMoLangFunctions : AbstractMoLangFunctionHolder<DropEntry>() {
override fun DropEntry.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val drop = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>()
functions["percentage"] = { DoubleValue(drop.percentage.toDouble()) }
functions["quantity"] = { DoubleValue(drop.quantity.toDouble()) }
functions["max_selectable_times"] = { DoubleValue(drop.maxSelectableTimes.toDouble()) }
functions["can_drop"] = { params ->
map["percentage"] = { DoubleValue(drop.percentage.toDouble()) }
map["quantity"] = { DoubleValue(drop.quantity.toDouble()) }
map["max_selectable_times"] = { DoubleValue(drop.maxSelectableTimes.toDouble()) }
map["can_drop"] = { params ->
val pokemon = params.getOrNull<ObjectValue<Pokemon>>(0)?.obj
DoubleValue(if (drop.canDrop(pokemon)) 1.0 else 0.0)
}
return functions
return map
}
}
@@ -56,300 +56,258 @@ import kotlin.math.sqrt
object EntityMoLangFunctions : AbstractMoLangFunctionHolder<Entity>() {
override fun Entity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val entity = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["uuid"] = { StringValue(entity.uuid.toString()) }
functions["name"] = { StringValue(entity.effectiveName().string) }
functions["yaw"] = { DoubleValue(entity.yRot.toDouble()) }
functions["pitch"] = { DoubleValue(entity.xRot.toDouble()) }
functions["x"] = { DoubleValue(entity.x) }
functions["y"] = { DoubleValue(entity.y) }
functions["z"] = { DoubleValue(entity.z) }
functions["velocity_x"] = { DoubleValue(entity.deltaMovement.x) }
functions["velocity_y"] = { DoubleValue(entity.deltaMovement.y) }
functions["velocity_z"] = { DoubleValue(entity.deltaMovement.z) }
functions["width"] = { DoubleValue(entity.boundingBox.xsize) }
functions["height"] = { DoubleValue(entity.boundingBox.ysize) }
functions["this_size"] = { DoubleValue(entity.boundingBox.run { if (xsize > ysize) xsize else ysize }) }
functions["this_width"] = { DoubleValue(entity.boundingBox.xsize) }
functions["this_height"] = { DoubleValue(entity.boundingBox.ysize) }
functions["id_modulo"] = { params -> DoubleValue(entity.uuid.hashCode() % params.getDouble(0)) }
functions["horizontal_velocity"] = { DoubleValue(entity.deltaMovement.horizontalDistance()) }
functions["vertical_velocity"] = { DoubleValue(entity.deltaMovement.y) }
functions["is_on_ground"] = { DoubleValue(entity.onGround()) }
functions["world"] = {
entity
.level()
.worldRegistry
.wrapAsHolder(entity.level())
.asWorldMoLangValue()
}
functions["biome"] = { entity.level().getBiome(entity.blockPosition()).asBiomeMoLangValue() }
functions["is_passenger"] = { DoubleValue(entity.isPassenger) }
functions["discard"] = { entity.discard() }
functions["is_sneaking"] = { DoubleValue(entity.isShiftKeyDown) }
functions["is_sprinting"] = { DoubleValue(entity.isSprinting) }
functions["is_in_water"] = { DoubleValue(entity.isUnderWater) }
functions["is_in_rain"] = { DoubleValue(entity.isInWaterOrRain && !entity.isInWater) }
functions["is_touching_water_or_rain"] = { DoubleValue(entity.isInWaterRainOrBubble) }
functions["is_touching_water"] = { DoubleValue(entity.isInWater) }
functions["is_underwater"] = { DoubleValue(entity.getIsSubmerged()) }
functions["is_in_lava"] = { DoubleValue(entity.isInLava) }
functions["is_on_fire"] = { DoubleValue(entity.isOnFire) }
functions["is_invisible"] = { DoubleValue(entity.isInvisible) }
functions["is_riding"] = { DoubleValue(entity.isPassenger) }
functions["set_name"] = { params ->
val name = params.getString(0)
entity.customName = name.text()
DoubleValue.ONE
}
functions["damage"] = { params ->
val amount = params.getDouble(0)
val source =
DamageSource(
entity
.level()
.registryAccess()
.registryOrThrow(Registries.DAMAGE_TYPE)
.getHolder(DamageTypes.GENERIC)
.get(),
val thisEntity = this
val map = mutableMapOf<String, (MoParams) -> Any>(
"uuid" to { StringValue(thisEntity.uuid.toString()) },
"name" to { _ -> StringValue(thisEntity.effectiveName().string) },
"yaw" to { _ -> DoubleValue(thisEntity.yRot.toDouble()) },
"pitch" to { _ -> DoubleValue(thisEntity.xRot.toDouble()) },
"x" to { _ -> DoubleValue(thisEntity.x) },
"y" to { _ -> DoubleValue(thisEntity.y) },
"z" to { _ -> DoubleValue(thisEntity.z) },
"velocity_x" to { _ -> DoubleValue(thisEntity.deltaMovement.x) },
"velocity_y" to { _ -> DoubleValue(thisEntity.deltaMovement.y) },
"velocity_z" to { _ -> DoubleValue(thisEntity.deltaMovement.z) },
"width" to { DoubleValue(thisEntity.boundingBox.xsize) },
"height" to { DoubleValue(thisEntity.boundingBox.ysize) },
"this_size" to { DoubleValue(thisEntity.boundingBox.run { if (xsize > ysize) xsize else ysize }) },
"this_width" to { DoubleValue(thisEntity.boundingBox.xsize) },
"this_height" to { DoubleValue(thisEntity.boundingBox.ysize) },
"id_modulo" to { params -> DoubleValue(thisEntity.uuid.hashCode() % params.getDouble(0)) },
"horizontal_velocity" to { _ -> DoubleValue(thisEntity.deltaMovement.horizontalDistance()) },
"vertical_velocity" to { DoubleValue(thisEntity.deltaMovement.y) },
"is_on_ground" to { _ -> DoubleValue(thisEntity.onGround()) },
"world" to { _ -> thisEntity.level().worldRegistry.wrapAsHolder(thisEntity.level()).asWorldMoLangValue() },
"biome" to { _ -> thisEntity.level().getBiome(thisEntity.blockPosition()).asBiomeMoLangValue() },
"is_passenger" to { DoubleValue(thisEntity.isPassenger) },
"discard" to { thisEntity.discard() },
"is_sneaking" to { _ -> DoubleValue(thisEntity.isShiftKeyDown) },
"is_sprinting" to { _ -> DoubleValue(thisEntity.isSprinting) },
"is_in_water" to { _ -> DoubleValue(thisEntity.isUnderWater) },
"is_in_rain" to { _ -> DoubleValue(thisEntity.isInWaterOrRain && !thisEntity.isInWater) },
"is_touching_water_or_rain" to { _ -> DoubleValue(thisEntity.isInWaterRainOrBubble) },
"is_touching_water" to { _ -> DoubleValue(thisEntity.isInWater) },
"is_underwater" to { DoubleValue(thisEntity.getIsSubmerged()) },
"is_in_lava" to { _ -> DoubleValue(thisEntity.isInLava) },
"is_on_fire" to { _ -> DoubleValue(thisEntity.isOnFire) },
"is_invisible" to { _ -> DoubleValue(thisEntity.isInvisible) },
"is_riding" to { _ -> DoubleValue(thisEntity.isPassenger) },
"set_name" to { params ->
val name = params.getString(0)
thisEntity.customName = name.text()
DoubleValue.ONE
},
"damage" to { params ->
val amount = params.getDouble(0)
val source = DamageSource(
thisEntity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE)
.getHolder(DamageTypes.GENERIC).get()
)
entity.hurt(source, amount.toFloat())
}
functions["distance_to_owner"] = distanceToOwner@{
if (entity !is TamableAnimal) {
return@distanceToOwner DoubleValue.ZERO
}
val owner = entity.owner ?: return@distanceToOwner DoubleValue.ZERO
DoubleValue(entity.distanceTo(owner))
}
functions["owner"] = owner@{
if (entity !is TamableAnimal) return@owner DoubleValue.ZERO
val owner = entity.owner
owner?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO
}
functions["delta_movement"] = {
listOf(entity.deltaMovement.x, entity.deltaMovement.y, entity.deltaMovement.z)
.asArrayValue(::DoubleValue)
}
functions["tags"] = {
val tags = entity.tags
val array = ArrayStruct(hashMapOf())
tags.forEachIndexed { index, tag -> array.setDirectly("$index", StringValue(tag)) }
array
}
functions["add_tag"] = { params ->
val tag = params.getString(0)
entity.addTag(tag)
DoubleValue.ONE
}
functions["remove_tag"] = { params ->
val tag = params.getString(0)
entity.removeTag(tag)
DoubleValue.ONE
}
functions["has_tag"] = { params ->
val tag = params.getString(0)
DoubleValue(entity.tags.contains(tag))
}
functions["distance_to_pos"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
DoubleValue(sqrt(entity.distanceToSqr(Vec3(x, y, z))))
}
functions["type"] = {
entity
.registryAccess()
.registry(Registries.ENTITY_TYPE)
.get()
.getKey(entity.type)
?.toString()
?.let {
thisEntity.hurt(source, amount.toFloat())
},
"distance_to_owner" to distanceToOwner@{
if (thisEntity !is TamableAnimal) {
return@distanceToOwner DoubleValue.ZERO
}
val owner = thisEntity.owner ?: return@distanceToOwner DoubleValue.ZERO
DoubleValue(thisEntity.distanceTo(owner))
},
"owner" to owner@{
if (thisEntity !is TamableAnimal) return@owner DoubleValue.ZERO
val owner = thisEntity.owner
owner?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO
},
"delta_movement" to {
listOf(thisEntity.deltaMovement.x, thisEntity.deltaMovement.y, thisEntity.deltaMovement.z)
.asArrayValue(::DoubleValue)
},
"tags" to {
val tags = thisEntity.tags
val array = ArrayStruct(hashMapOf())
tags.forEachIndexed { index, tag -> array.setDirectly("$index", StringValue(tag)) }
array
},
"add_tag" to { params ->
val tag = params.getString(0)
thisEntity.addTag(tag)
DoubleValue.ONE
},
"remove_tag" to { params ->
val tag = params.getString(0)
thisEntity.removeTag(tag)
DoubleValue.ONE
},
"has_tag" to { params ->
val tag = params.getString(0)
DoubleValue(thisEntity.tags.contains(tag))
},
"distance_to_pos" to { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
DoubleValue(sqrt(thisEntity.distanceToSqr(Vec3(x, y, z))))
},
"type" to { _ ->
thisEntity.registryAccess().registry(Registries.ENTITY_TYPE).get().getKey(thisEntity.type)?.toString()?.let {
StringValue(it)
} ?: DoubleValue.ZERO
}
functions["find_nearby_block"] = findNearbyBlock@{ params ->
val input = params.getString(0)
val isTag = input.contains("#")
val type = input.replace("#", "").asIdentifierDefaultingNamespace(namespace = "minecraft")
val range = params.getDoubleOrNull(1) ?: 10
val blockPos =
entity
.level()
.getBlockStatesWithPos(
AABB.ofSize(
entity.position(),
range.toDouble(),
range.toDouble(),
range.toDouble(),
),
).filter { blockPosPair ->
blockPosPair.first.blockHolder.let {
if (isTag) {
it.`is`(
TagKey.create(
Registries.BLOCK,
type,
),
)
} else {
it.`is`(type)
}
}
}.minByOrNull { it.second.distSqr(entity.blockPosition()) }
?.second
if (blockPos != null) {
return@findNearbyBlock ArrayStruct(
mapOf(
"0" to DoubleValue(blockPos.x),
"1" to DoubleValue(blockPos.y),
"2" to DoubleValue(blockPos.z),
),
},
"find_nearby_block" to findNearbyBlock@{ params ->
val input = params.getString(0)
val isTag = input.contains("#")
val type = input.replace("#", "").asIdentifierDefaultingNamespace(namespace = "minecraft")
val range = params.getDoubleOrNull(1) ?: 10
val blockPos = thisEntity.level().getBlockStatesWithPos(
AABB.ofSize(
thisEntity.position(),
range.toDouble(),
range.toDouble(),
range.toDouble()
)
)
}
return@findNearbyBlock DoubleValue.ZERO
}
functions["get_nearby_entities"] = { params ->
val distance = params.getDouble(0)
val entities =
entity
.level()
.getEntities(entity, AABB.ofSize(entity.position(), distance, distance, distance))
.filter { blockPosPair ->
blockPosPair.first.blockHolder.let {
if (isTag) it.`is`(
TagKey.create(
Registries.BLOCK,
type
)
) else it.`is`(type)
}
}
.minByOrNull { it.second.distSqr(thisEntity.blockPosition()) }
?.second
if (blockPos != null) {
return@findNearbyBlock ArrayStruct(
mapOf(
"0" to DoubleValue(blockPos.x),
"1" to DoubleValue(blockPos.y),
"2" to DoubleValue(blockPos.z)
)
)
}
return@findNearbyBlock DoubleValue.ZERO
},
"get_nearby_entities" to { params ->
val distance = params.getDouble(0)
val entities =
thisEntity.level().getEntities(thisEntity, AABB.ofSize(thisEntity.position(), distance, distance, distance))
entities
.filterIsInstance<Entity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
functions["is_standing_on_blocks"] = { params ->
val depth = params.getDouble(0).toInt()
val blockStrings: MutableSet<String> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
blockStrings.add(params.getString(blockIndex))
}
entities
.filterIsInstance<Entity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
},
"is_standing_on_blocks" to { params ->
val depth = params.getDouble(0).toInt()
val blockStrings: MutableSet<String> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
blockStrings.add(params.getString(blockIndex))
}
if (entity.isStandingOn(blockStrings, depth)) DoubleValue.ONE else DoubleValue.ZERO
}
if (thisEntity.isStandingOn(blockStrings, depth)) DoubleValue.ONE else DoubleValue.ZERO
},
// q.entity.spawn_bedrock_particles(effect, locator, [player])
// sends to everyone nearby or just to the player if they're set.
// Locator is necessary even if unused on non-posables.
functions["spawn_bedrock_particles"] = { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player =
params.getOrNull<MoValue>(2)?.let {
// q.entity.spawn_bedrock_particles(effect, locator, [player])
// sends to everyone nearby or just to the player if they're set.
// Locator is necessary even if unused on non-posables.
"spawn_bedrock_particles" to { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player = params.getOrNull<MoValue>(2)?.let {
when (it) {
is StringValue -> entity.level().getPlayerByUUID(UUID.fromString(it.value))
is StringValue -> thisEntity.level().getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val packet = SpawnSnowstormEntityParticlePacket(particle, entity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(
entity.x,
entity.y,
entity.z,
64.0,
entity.level().dimension(),
)
} else {
packet.sendToPlayer(player)
val packet = SpawnSnowstormEntityParticlePacket(particle, thisEntity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(thisEntity.x, thisEntity.y, thisEntity.z, 64.0, thisEntity.level().dimension())
} else {
packet.sendToPlayer(player)
}
},
"make_intangible" to { params ->
val intangible = params.getBooleanOrNull(0) ?: true
thisEntity.noPhysics = intangible
DoubleValue.ONE
}
}
functions["make_intangible"] = { params ->
val intangible = params.getBooleanOrNull(0) ?: true
entity.noPhysics = intangible
DoubleValue.ONE
}
)
when (entity) {
is PosableEntity -> {
functions["play_animation"] = playAnimation@{ params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(entity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer =
if (target.asUUID != null) {
entity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (entity.level() is ServerLevel) {
entity
.level()
.server!!
.playerList
.getPlayerByName(target)
} else {
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
return@playAnimation DoubleValue.ONE
} else {
return@playAnimation DoubleValue.ZERO
}
if (thisEntity is PosableEntity) {
map["play_animation"] = playAnimation@{ params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(thisEntity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer = if (target.asUUID != null) {
thisEntity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (thisEntity.level() is ServerLevel) {
thisEntity.level().server!!.playerList.getPlayerByName(target)
} else {
packet.sendToPlayersAround(
entity.x,
entity.y,
entity.z,
64.0,
entity.level().dimension(),
)
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
return@playAnimation DoubleValue.ONE
}
}
functions["face"] = { params ->
ObjectValue(ReferenceDialogueFaceProvider(entity.id, params.getBooleanOrNull(0) != false))
}
}
is Schedulable -> {
functions["run_molang_after"] = { params ->
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDouble(1).toFloat()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
entity.after(delayInSeconds) {
runtime.resolve(expression)
}
}
}
is MoLangScriptingEntity -> {
functions["add_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
val allowDuplicates = params.getBooleanOrNull(2) ?: false
entity.callbacks.addCallback(type, callback, allowDuplicates)
}
functions["remove_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
entity.callbacks.removeCallback(type, callback)
}
functions["has_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
DoubleValue(callback in (entity.callbacks[type] ?: emptySet()))
}
functions["clear_callbacks"] = { params ->
val type = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
if (type != null) {
entity.callbacks[type]?.clear()
} else {
entity.callbacks.clear()
return@playAnimation DoubleValue.ZERO
}
DoubleValue.ONE
} else {
packet.sendToPlayersAround(thisEntity.x, thisEntity.y, thisEntity.z, 64.0, thisEntity.level().dimension())
return@playAnimation DoubleValue.ONE
}
}
map["face"] = { params ->
ObjectValue(ReferenceDialogueFaceProvider(thisEntity.id, params.getBooleanOrNull(0) != false))
}
}
if (thisEntity is Schedulable) {
map["run_molang_after"] = { params ->
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDouble(1).toFloat()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
thisEntity.after(delayInSeconds) {
runtime.resolve(expression)
}
}
}
return functions
if (thisEntity is MoLangScriptingEntity) {
map["add_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
val allowDuplicates = params.getBooleanOrNull(2) ?: false
thisEntity.callbacks.addCallback(type, callback, allowDuplicates)
}
map["remove_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
thisEntity.callbacks.removeCallback(type, callback)
}
map["has_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
DoubleValue(callback in (thisEntity.callbacks[type] ?: emptySet()))
}
map["clear_callbacks"] = { params ->
val type = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
if (type != null) {
thisEntity.callbacks[type]?.clear()
} else {
thisEntity.callbacks.clear()
}
DoubleValue.ONE
}
}
return map
}
}
@@ -19,26 +19,26 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
object EvolutionMoLangFunctions : AbstractMoLangFunctionHolder<Evolution>() {
override fun Evolution.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val evolution = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = hashMapOf<String, (MoParams) -> Any>()
functions["result"] = { evolution.result.asMoLangValue() }
functions["is_optional"] = { DoubleValue(evolution.optional) }
functions["consumes_held_item"] = { DoubleValue(evolution.consumeHeldItem) }
map["result"] = { evolution.result.asMoLangValue() }
map["is_optional"] = { DoubleValue(evolution.optional) }
map["consumes_held_item"] = { DoubleValue(evolution.consumeHeldItem) }
when (evolution) {
is LevelUpEvolution -> {
functions["is_level_up"] = { DoubleValue.ONE }
map["is_level_up"] = { DoubleValue.ONE }
}
is TradeEvolution -> {
functions["is_trade"] = { DoubleValue.ONE }
map["is_trade"] = { DoubleValue.ONE }
}
is ItemInteractionEvolution -> {
functions["is_item"] = { DoubleValue.ONE }
map["is_item"] = { DoubleValue.ONE }
}
}
return functions
return map
}
}
@@ -42,104 +42,101 @@ import net.minecraft.world.item.ItemStack
import java.text.ParseException
object GeneralMoLangFunctions {
val functions: MutableMap<String, (MoParams) -> Any> = mutableMapOf()
init {
functions["print"] = { params ->
val holder: HashMap<String, (MoParams) -> Any> = hashMapOf(
"print" to { params ->
val message = params.get<MoValue>(0).asString()
LOGGER.info(message)
}
functions["delete_variable"] = { params ->
},
"delete_variable" to deleteVar@{ params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
struct.map.remove(variable)
DoubleValue.ONE
}
functions["delete_variables"] = { params ->
return@deleteVar DoubleValue.ONE
},
"delete_variables" to { params ->
val struct = params.get<VariableStruct>(0)
struct.map.clear()
DoubleValue.ONE
}
functions["get_variable"] = { params ->
},
"get_variable" to { params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
struct.map[variable] ?: DoubleValue.ZERO
}
functions["set_variable"] = { params ->
},
"set_variable" to { params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
struct.map[variable] = value
value
}
functions["set_query"] = { params ->
},
"set_query" to { params ->
val variable = params.getString(0)
val value = params.get<MoValue>(1)
params.environment.query.addFunction(variable) { value }
value
}
functions["replace"] = { params ->
},
"replace" to { params ->
val text = params.getString(0)
val search = params.getString(1)
val replace = params.getString(2)
StringValue(text.replace(search, replace))
}
functions["is_included"] = { params ->
},
"is_included" to { params ->
val text = params.getString(0)
val search = params.getString(1)
DoubleValue(text.contains(search))
}
functions["to_lower"] = { params ->
},
"to_lower" to { params ->
StringValue(params.getString(0).lowercase())
}
functions["to_upper"] = { params ->
},
"to_upper" to { params ->
StringValue(params.getString(0).uppercase())
}
functions["string_length"] = { params ->
},
"string_length" to { params ->
DoubleValue(params.getString(0).length)
}
functions["split_string"] = { params ->
},
"split_string" to { params ->
val text = params.getString(0)
val delimiter = params.getString(1)
val parts = text.split(delimiter).map { StringValue(it) }
val struct = ArrayStruct(hashMapOf())
parts.forEachIndexed { index, moValue -> struct.setDirectly("$index", moValue) }
struct
}
functions["is_blank"] = { params ->
},
"is_blank" to { params ->
val arg = params.get<MoValue>(0)
DoubleValue(
(arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) ||
(arg is DoubleValue && arg.value == 0.0),
)
}
functions["run_command"] = { params ->
DoubleValue((arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) || (arg is DoubleValue && arg.value == 0.0))
},
"run_command" to { params ->
val command = params.getString(0)
try {
server()!!.commands.performPrefixedCommand(server()!!.createCommandSourceStack(), command)
} catch (_: NullPointerException) {
DoubleValue.ZERO
}
}
functions["is_int"] = { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) }
functions["is_number"] = { params ->
},
"is_int" to { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) },
"is_number" to { params ->
DoubleValue(
params.get<MoValue>(0).asString().toDoubleOrNull() != null,
params.get<MoValue>(0).asString().toDoubleOrNull() != null
)
}
functions["to_number"] = { params ->
},
"to_number" to { params ->
DoubleValue(
params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0,
params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0
)
}
functions["to_int"] = { params ->
},
"to_int" to { params ->
DoubleValue(
params.get<MoValue>(0).asString().toIntOrNull() ?: 0,
params.get<MoValue>(0).asString().toIntOrNull() ?: 0
)
}
functions["to_string"] = { params -> StringValue(params.get<MoValue>(0).asString()) }
functions["do_effect_walks"] = { DoubleValue(Cobblemon.config.walkingInBattleAnimations) }
functions["random"] = { params ->
},
"to_string" to { params -> StringValue(params.get<MoValue>(0).asString()) },
"do_effect_walks" to { _ ->
DoubleValue(Cobblemon.config.walkingInBattleAnimations)
},
"random" to { params ->
val options = mutableListOf<MoValue>()
var index = 0
while (params.contains(index)) {
@@ -147,35 +144,35 @@ object GeneralMoLangFunctions {
index++
}
options.random() // Can throw an exception if they specified no args. They'd be idiots though.
}
functions["curve"] = { params ->
},
"curve" to { params ->
val curveName = params.getString(0)
val curve =
WaveFunctions.functions[curveName] ?: throw IllegalArgumentException("Unknown curve: $curveName")
ObjectValue(curve)
}
functions["array"] = { params ->
},
"array" to { params ->
val values = params.params
val array = ArrayStruct(hashMapOf())
values.forEachIndexed { index, moValue -> array.setDirectly("$index", moValue) }
array
}
functions["length"] = { params ->
},
"length" to { params ->
val array = (params.getOrNull<MoValue>(0) as? VariableStruct)
if (array == null) {
DoubleValue.ZERO
} else {
DoubleValue(array.map.size.toDouble())
}
}
functions["append"] = { params ->
},
"append" to { params ->
val array = params.get<ArrayStruct>(0)
val value = params.get<MoValue>(1)
val nextIndex = array.map.size
array.setDirectly("$nextIndex", value)
array
}
functions["insert"] = { params ->
},
"insert" to { params ->
val array = params.get<ArrayStruct>(0)
val index = params.getInt(1)
val value = params.get<MoValue>(2)
@@ -190,40 +187,36 @@ object GeneralMoLangFunctions {
}
array.map[index.toString()] = value
array
}
functions["delete"] = { params ->
},
"delete" to { params ->
val array = params.get<ArrayStruct>(0)
val index = params.getInt(1)
if (index in 0 until array.map.size) {
array.map.remove(index.toString())
// Re-index the array to keep keys sequential in numerical order
val newMap = hashMapOf<String, MoValue>()
array.map.keys
.mapNotNull { it.toIntOrNull() }
array.map.keys.mapNotNull { it.toIntOrNull() }
.sorted()
.forEachIndexed { i, k -> newMap[i.toString()] = array.map[k.toString()]!! }
array.map.clear()
array.map.putAll(newMap)
}
array
}
functions["run_script"] = { params ->
},
"run_script" to { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context =
ContextStruct(
(
params.environment.context?.map
?: emptyMap()
) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap(),
)
runtime.environment.context = ContextStruct(
(params.environment.context?.map
?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
CobblemonScripts.run(script, runtime) ?: DoubleValue.ZERO
}
functions["run_molang"] = { params ->
},
"run_molang" to { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
runtime.environment.variable = params.environment.variable
@@ -231,16 +224,17 @@ object GeneralMoLangFunctions {
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
fun evaluate(): MoValue =
try {
fun evaluate(): MoValue {
return try {
runtime.resolve(expression)
} catch (ex: Exception) {
LOGGER.warn(
"Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression",
ex,
ex
)
DoubleValue.ZERO
}
}
if (delayInSeconds > 0.0f) {
val tracker =
@@ -252,55 +246,55 @@ object GeneralMoLangFunctions {
} else {
evaluate()
}
}
functions["system_time_millis"] = { DoubleValue(System.currentTimeMillis()) }
},
"system_time_millis" to { _ ->
DoubleValue(System.currentTimeMillis())
},
// the rest of the world use dd/MM/yyyy grow up america (this comment was generated by copilot)
functions["date_local_time"] = {
"date_local_time" to { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
StringValue(formatted)
}
functions["date_of"] = { params ->
},
"date_of" to { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
StringValue(formatted)
}
functions["date_is_after"] = { params ->
},
"date_is_after" to { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
val a =
try {
format.parse(dateA)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date $dateA, expected it to be in dd/MM/yyyy format, other provided")
}
val b =
try {
format.parse(dateB)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date $dateB, expected it to be in dd/MM/yyyy format, other provided")
}
val a = try {
format.parse(dateA)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date ${dateA}, expected it to be in dd/MM/yyyy format, other provided")
}
val b = try {
format.parse(dateB)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date ${dateB}, expected it to be in dd/MM/yyyy format, other provided")
}
DoubleValue(a.after(b))
}
functions["get_move_from_id"] = { params ->
},
"get_move_from_id" to { params ->
val moveId = params.getString(0)
val moveTemplate = Moves.getByName(moveId)
moveTemplate?.struct ?: DoubleValue.ZERO
}
functions["create_simple_party_provider"] = {
},
"create_simple_party_provider" to { _ ->
val partyProvider = SimplePartyProvider()
partyProvider.struct
}
functions["create_pickup_item"] = { params ->
},
"create_pickup_item" to { params ->
val item = params.getOrNull<MoValue>(0)?.asString()?.let(ObtainableItemCondition::parseFromString)
val pickupPriority = params.getIntOrNull(1) ?: 0
val pickupItem = ObtainableItem(item = item, pickupPriority = pickupPriority)
pickupItem.struct
}
functions["create_itemstack"] = { params ->
},
"create_itemstack" to { params ->
val itemId = params.getString(0).asIdentifierDefaultingNamespace()
try {
val item = BuiltInRegistries.ITEM.get(itemId)
@@ -311,7 +305,7 @@ object GeneralMoLangFunctions {
LOGGER.error("Cannot create item stack from identifier: $itemId, item with that ID does not exist. Possible typo?")
DoubleValue.ZERO
}
}
functions["file"] = { MoLangLoadedFilesCache.struct }
}
},
"file" to { MoLangLoadedFilesCache.struct }
)
}
@@ -26,44 +26,43 @@ object ItemStackMoLangFunctions : AbstractMoLangFunctionHolder<Pair<ItemStack, R
val registryAccess = this.second
val itemRegistry = registryAccess.registryOrThrow(Registries.ITEM)
val holder = itemRegistry.wrapAsHolder(stack.item)
val functions = mutableMapOf<String, (MoParams) -> Any>()
functions["item"] = { holder.asMoLangValue(Registries.ITEM) }
functions["count"] = { DoubleValue(stack.count.toDouble()) }
functions["damage_value"] = { DoubleValue(stack.damageValue) }
functions["max_damage"] = { DoubleValue(stack.maxDamage) }
functions["is_empty"] = { DoubleValue(stack.isEmpty) }
functions["shrink"] = { params -> stack.shrink(params.getInt(0)) }
functions["grow"] = { params -> stack.grow(params.getInt(0)) }
functions["is_of"] = { params ->
val map = hashMapOf<String, (MoParams) -> Any>()
map["item"] = { _ -> holder.asMoLangValue(Registries.ITEM) }
map["count"] = { _ -> DoubleValue(stack.count.toDouble()) }
map["damage_value"] = { _ -> DoubleValue(stack.damageValue) }
map["max_damage"] = { _ -> DoubleValue(stack.maxDamage) }
map["is_empty"] = { _ -> DoubleValue(stack.isEmpty) }
map["shrink"] = { params -> stack.shrink(params.getInt(0)) }
map["grow"] = { params -> stack.grow(params.getInt(0)) }
map["is_of"] = { params ->
DoubleValue(
holder.`is`(
params.getString(0).asIdentifierDefaultingNamespace(),
),
params.getString(0).asIdentifierDefaultingNamespace()
)
)
}
functions["is_in"] = { params ->
map["is_in"] = { params ->
DoubleValue(
holder.`is`(
TagKey.create(
Registries.ITEM,
params.getString(0).replace("#", "").asIdentifierDefaultingNamespace(),
),
),
params.getString(0).replace("#", "").asIdentifierDefaultingNamespace()
)
)
)
}
functions["is_food"] = { DoubleValue(stack.has(DataComponents.FOOD)) }
functions["is_enchanted"] = { DoubleValue(stack.hasFoil()) }
functions["has_enchantment"] = hasEnchantment@{ params ->
map["is_food"] = { _ -> DoubleValue(stack.has(DataComponents.FOOD)) }
map["is_enchanted"] = { _ -> DoubleValue(stack.hasFoil()) }
map["has_enchantment"] = put@{ params ->
val enchantmentId = params.getString(0).asIdentifierDefaultingNamespace()
val minLevel = params.getIntOrNull(1) ?: 1
val enchantmentRegistry = registryAccess.registryOrThrow(Registries.ENCHANTMENT)
val holder =
enchantmentRegistry.getHolder(enchantmentId).orElse(null) ?: return@hasEnchantment DoubleValue.ZERO
enchantmentRegistry.getHolder(enchantmentId).orElse(null) ?: return@put DoubleValue.ZERO
val level = EnchantmentHelper.getItemEnchantmentLevel(holder, stack)
DoubleValue(level >= minLevel)
return@put DoubleValue(level >= minLevel)
}
return functions
return map
}
}
@@ -53,27 +53,26 @@ import java.util.*
object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>() {
override fun LivingEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val entity = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_player"] = { DoubleValue(entity is Player) }
functions["is_npc"] = { DoubleValue(entity is NPCEntity) }
functions["is_mob"] = { DoubleValue(entity is Mob) }
functions["is_pokemon"] = { DoubleValue(entity is PokemonEntity) }
functions["is_animal"] = { DoubleValue(entity is Animal) }
functions["is_tamable"] = { DoubleValue(entity is TamableAnimal) }
functions["is_tamed"] = { DoubleValue(entity is TamableAnimal && entity.isTame) }
functions["is_hostile"] = { DoubleValue(entity is Monster) }
functions["is_baby"] = { DoubleValue(entity.isBaby) }
functions["is_adult"] = { DoubleValue(!entity.isBaby) }
functions["remove_effect"] = removeEffect@{ params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["is_player"] = { _ -> DoubleValue(entity is Player) }
map["is_npc"] = { _ -> DoubleValue(entity is NPCEntity) }
map["is_mob"] = { _ -> DoubleValue(entity is Mob) }
map["is_pokemon"] = { _ -> DoubleValue(entity is PokemonEntity) }
map["is_animal"] = { _ -> DoubleValue(entity is Animal) }
map["is_tamable"] = { _ -> DoubleValue(entity is TamableAnimal) }
map["is_tamed"] = { _ -> DoubleValue(entity is TamableAnimal && entity.isTame) }
map["is_hostile"] = { _ -> DoubleValue(entity is Monster) }
map["is_baby"] = { _ -> DoubleValue(entity.isBaby) }
map["is_adult"] = { _ -> DoubleValue(!entity.isBaby) }
map["remove_effect"] = put@{ params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
if (effectHolder != null) {
entity.removeEffect(effectHolder)
return@removeEffect DoubleValue.ONE
return@put DoubleValue.ONE
}
}
functions["add_effect"] = addEffect@{ params ->
map["add_effect"] = put@{ params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val duration = params.getInt(1)
val amplifier = params.getIntOrNull(2) ?: 0
@@ -82,37 +81,36 @@ object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>(
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
if (effectHolder != null) {
entity.addEffect(MobEffectInstance(effectHolder, duration, amplifier, ambient, visible))
return@addEffect DoubleValue.ONE
return@put DoubleValue.ONE
}
}
functions["has_effect"] = { params ->
map["has_effect"] = put@{ params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
DoubleValue(effectHolder != null && entity.hasEffect(effectHolder))
return@put DoubleValue(if (effectHolder != null) entity.hasEffect(effectHolder) else false)
}
functions["heal"] = { params ->
map["heal"] = { params ->
val amount = params.getDouble(0)
entity.heal(amount.toFloat())
}
functions["is_looking_at"] = isLookingAt@{ params ->
map["is_looking_at"] = put@{ params ->
val targetEntity = params.get<MoValue>(0)
val maxDistance = params.getDoubleOrNull(1)?.toFloat() ?: 2.0F
val entity =
if (targetEntity is ObjectValue<*> && targetEntity.obj is Entity) {
targetEntity.obj as Entity
} else {
return@isLookingAt DoubleValue.ZERO
}
val entity = if (targetEntity is ObjectValue<*> && targetEntity.obj is Entity) {
targetEntity.obj as Entity
} else {
return@put DoubleValue.ZERO
}
DoubleValue(entity.isLookingAt(entity, maxDistance))
return@put DoubleValue(entity.isLookingAt(entity, maxDistance))
}
functions["is_living_entity"] = { DoubleValue.ONE }
functions["is_flying"] = { DoubleValue(entity.isFallFlying) }
functions["is_sleeping"] = { DoubleValue(entity.isSleeping) }
functions["health"] = { DoubleValue(entity.health) }
functions["max_health"] = { DoubleValue(entity.maxHealth) }
functions["look_at_position"] = { params ->
map["is_living_entity"] = { DoubleValue.ONE }
map["is_flying"] = { _ -> DoubleValue(entity.isFallFlying) }
map["is_sleeping"] = { _ -> DoubleValue(entity.isSleeping) }
map["health"] = { _ -> DoubleValue(entity.health) }
map["max_health"] = { _ -> DoubleValue(entity.maxHealth) }
map["look_at_position"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
@@ -122,174 +120,159 @@ object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>(
brain.setMemoryWithExpiry(
MemoryModuleType.LOOK_TARGET,
CobblemonBlockPosTracker(Vec3(x, y, z), flags.toSet()),
duration.toLong(),
duration.toLong()
)
}
functions["get_wander_control_memory"] = {
val value =
entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
map["get_wander_control_memory"] = put@{
val value = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
if (
!entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.VALUE_PRESENT) &&
entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.REGISTERED)
!entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.VALUE_PRESENT)
&& entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.REGISTERED)
) {
entity.brain.setMemory(CobblemonMemories.WANDER_CONTROL, value)
}
value.struct
return@put value.struct
}
functions["get_position_memory"] = getPosMemory@{ params ->
map["get_position_memory"] = put@{ params ->
val id = params.getString(0).asIdentifierDefaultingNamespace()
val memoryType = BuiltInRegistries.MEMORY_MODULE_TYPE.get(id)
if (entity.brain.checkMemory(memoryType, MemoryStatus.VALUE_PRESENT)) {
return@getPosMemory when (val memory = entity.brain.getMemory(memoryType).get()) {
is Vec3i -> {
VariableStruct(
mapOf(
"x" to DoubleValue(memory.x),
"y" to DoubleValue(memory.y),
"z" to DoubleValue(memory.z),
),
return@put when (val memory = entity.brain.getMemory(memoryType).get()) {
is Vec3i -> VariableStruct(
mapOf(
"x" to DoubleValue(memory.x),
"y" to DoubleValue(memory.y),
"z" to DoubleValue(memory.z)
)
}
)
is Position -> {
VariableStruct(
mapOf(
"x" to DoubleValue(memory.x()),
"y" to DoubleValue(memory.y()),
"z" to DoubleValue(memory.z()),
),
is Position -> VariableStruct(
mapOf(
"x" to DoubleValue(memory.x()),
"y" to DoubleValue(memory.y()),
"z" to DoubleValue(memory.z())
)
}
)
else -> {
DoubleValue.ZERO
}
else -> DoubleValue.ZERO
}
} else {
return@put DoubleValue.ZERO
}
DoubleValue.ZERO
}
functions["set_uuid_memory"] = setUuidMemory@{ params ->
val memory =
params
.getString(0)
.asIdentifierDefaultingNamespace()
.let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<UUID>
val uuid = params.getString(1).asUUID ?: return@setUuidMemory DoubleValue.ZERO
map["set_uuid_memory"] = put@{ params ->
val memory = params.getString(0).asIdentifierDefaultingNamespace()
.let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<UUID>
val uuid = params.getString(1).asUUID ?: return@put DoubleValue.ZERO
val expiry = params.getIntOrNull(2) ?: -1
if (expiry != -1) {
entity.brain.setMemoryWithExpiry(memory, uuid, expiry.toLong())
} else {
entity.brain.setMemory(memory, uuid)
}
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["erase_memory"] = { params ->
val memories =
params.params
.map { it.asString().asIdentifierDefaultingNamespace() }
.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
map["erase_memory"] = put@{ params ->
val memories = params.params.map { it.asString().asIdentifierDefaultingNamespace() }
.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
memories.forEach { entity.brain.eraseMemory(it) }
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["has_memory_value"] = hasMemoryValue@{ params ->
map["has_memory_value"] = put@{ params ->
for (param in params.params) {
if (!entity.hasMemoryFromString(param.asString())) {
return@hasMemoryValue DoubleValue.ZERO
return@put DoubleValue.ZERO
}
}
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["lacks_memory_value"] = lacksMemoryValue@{ params ->
map["lacks_memory_value"] = put@{ params ->
for (param in params.params) {
if (entity.hasMemoryFromString(param.asString())) {
return@lacksMemoryValue DoubleValue.ZERO
return@put DoubleValue.ZERO
}
}
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["is_doing_activity"] = isDoingActivity@{ params ->
map["is_doing_activity"] = put@{ params ->
for (param in params.params) {
if (entity.isDoingActivityFromString(param.asString())) {
return@isDoingActivity DoubleValue.ONE
return@put DoubleValue.ONE
}
}
DoubleValue.ZERO
return@put DoubleValue.ZERO
}
functions["can_see"] = canSee@{ params ->
map["can_see"] = put@{ params ->
val target = params.get<MoValue>(0)
val range = params.getDoubleOrNull(1) ?: 32.0
if (target is ObjectValue<*>) {
val targetEntity = target.obj as? LivingEntity ?: return@canSee DoubleValue.ZERO
val targetEntity = target.obj as? LivingEntity ?: return@put DoubleValue.ZERO
val vector = targetEntity.eyePosition.subtract(entity.eyePosition).normalize()
val trace =
entity.traceEntityCollision(
maxDistance = range.toFloat(),
stepDistance = 0.1F,
direction = vector,
entityClass = targetEntity.javaClass,
collideBlock = ClipContext.Fluid.NONE,
val trace = entity.traceEntityCollision(
maxDistance = range.toFloat(),
stepDistance = 0.1F,
direction = vector,
entityClass = targetEntity.javaClass,
collideBlock = ClipContext.Fluid.NONE
)
return@put DoubleValue(targetEntity in (trace?.entities ?: emptyList()))
} else {
return@put DoubleValue.ZERO
}
}
if (entity is PathfinderMob) {
map["walk_to"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1)
)
return@canSee DoubleValue(targetEntity in (trace?.entities ?: emptyList()))
}
DoubleValue.ZERO
}
when (entity) {
is PathfinderMob -> {
functions["walk_to"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1),
)
entity.brain.setMemory(
MemoryModuleType.LOOK_TARGET,
BlockPosTracker(Vec3(x, y + entity.eyeHeight, z)),
)
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
functions["has_walk_target"] = {
DoubleValue(entity.brain.getMemorySafely(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
}
functions["set_can_float"] = { params ->
val canFloat = params.getBooleanOrNull(0) != false
entity.navigation.setCanFloat(canFloat)
DoubleValue.ONE
}
functions["get_pathfinding_malus"] = getPfMalus@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
if (type != null) {
return@getPfMalus DoubleValue(entity.getPathfindingMalus(type))
}
Cobblemon.LOGGER.error("Cannot get pathfinding type, unknown value: ${params.getString(0)}")
DoubleValue.ZERO
}
functions["set_pathfinding_malus"] = setPfMalus@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
val malus = params.getDouble(1).toFloat()
if (type != null) {
entity.setPathfindingMalus(type, malus)
return@setPfMalus DoubleValue.ONE
}
Cobblemon.LOGGER.error("Cannot set pathfinding type, unknown value: ${params.getString(0)}")
DoubleValue.ZERO
entity.brain.setMemory(
MemoryModuleType.LOOK_TARGET,
BlockPosTracker(Vec3(x, y + entity.eyeHeight, z))
)
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
}
return functions
map["has_walk_target"] = { _ ->
DoubleValue(entity.brain.getMemorySafely(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
}
map["set_can_float"] = { params ->
val canFloat = params.getBooleanOrNull(0) != false
entity.navigation.setCanFloat(canFloat)
DoubleValue.ONE
}
map["get_pathfinding_malus"] = put@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
if (type != null) {
return@put DoubleValue(entity.getPathfindingMalus(type))
}
Cobblemon.LOGGER.error("Unknown pathfinding type: ${params.getString(0)}")
return@put DoubleValue.ZERO
}
map["set_pathfinding_malus"] = put@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
val malus = params.getDouble(1).toFloat()
if (type != null) {
entity.setPathfindingMalus(type, malus)
return@put DoubleValue.ONE
}
Cobblemon.LOGGER.error("Unknown pathfinding type: ${params.getString(0)}")
return@put DoubleValue.ZERO
}
}
return map
}
}
@@ -50,23 +50,18 @@ import kotlin.collections.any
object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
override fun NPCEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val npc = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["class"] = { StringValue(npc.npc.id.toString()) }
functions["name"] = { StringValue(npc.name.string) }
functions["level"] = { DoubleValue(npc.level) }
functions["has_aspect"] = { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
functions["in_battle"] = { DoubleValue(npc.isInBattle()) }
functions["battles"] = {
ArrayStruct(
npc.battleIds
.mapNotNull { BattleRegistry.getBattle(it)?.struct }
.mapIndexed { index, value -> "$index" to value }
.toMap(),
)
val map = hashMapOf<String, (MoParams) -> Any>()
map["class"] = { StringValue(npc.npc.id.toString()) }
map["name"] = { StringValue(npc.name.string) }
map["level"] = { DoubleValue(npc.level) }
map["has_aspect"] = { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
map["in_battle"] = { DoubleValue(npc.isInBattle()) }
map["battles"] = {
ArrayStruct(npc.battleIds.mapNotNull { BattleRegistry.getBattle(it)?.struct }
.mapIndexed { index, value -> "$index" to value }.toMap())
}
functions["stop_battles"] = { npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
functions["run_script_on_client"] = { params ->
map["stop_battles"] = { _ -> npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
map["run_script_on_client"] = { params ->
val world = npc.level()
if (world is ServerLevel) {
val script = params.getString(0)
@@ -75,142 +70,141 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
Unit
}
functions["run_script"] = { params ->
map["run_script"] = { params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
CobblemonScripts.run(script, runtime) ?: DoubleValue(0)
}
functions["set_movable"] = { params ->
map["set_movable"] = put@{ params ->
val movable = params.getBooleanOrNull(0) != false
npc.isMovable = movable
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_invulnerable"] = { params ->
map["set_invulnerable"] = put@{ params ->
val invulnerable = params.getBooleanOrNull(0) != false
npc.isInvulnerable = invulnerable
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_leashable"] = { params ->
map["set_leashable"] = put@{ params ->
val leashable = params.getBooleanOrNull(0) != false
npc.isLeashable = leashable
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_allow_projectile_hits"] = { params ->
map["set_allow_projectile_hits"] = put@{ params ->
val allowProjectileHits = params.getBooleanOrNull(0) != false
npc.allowProjectileHits = allowProjectileHits
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_name_tag_visible"] = { params ->
map["set_name_tag_visible"] = put@{ params ->
val nameTagVisible = params.getBooleanOrNull(0) != false
npc.hideNameTag = !nameTagVisible
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["unset_interaction"] = {
map["unset_interaction"] = put@{
npc.interaction = null
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_dialogue_interaction"] = { params ->
map["set_dialogue_interaction"] = put@{ params ->
val dialogue = params.getString(0).asIdentifierDefaultingNamespace()
npc.interaction =
DialogueNPCInteractionConfiguration().also {
it.dialogue = dialogue
}
DoubleValue.ONE
npc.interaction = DialogueNPCInteractionConfiguration().also {
it.dialogue = dialogue
}
return@put DoubleValue.ONE
}
functions["set_script_interaction"] = { params ->
map["set_script_interaction"] = put@{ params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
npc.interaction =
ScriptNPCInteractionConfiguration().also {
it.script = script
}
DoubleValue.ONE
npc.interaction = ScriptNPCInteractionConfiguration().also {
it.script = script
}
return@put DoubleValue.ONE
}
functions["set_player_texture"] = setPlayerTexture@{ params ->
map["set_player_texture"] = put@{ params ->
val username = params.getString(0)
// Re-applying it would be unnecessarily laggy.
if (username == npc.data.map["player_texture_username"]?.asString()) {
return@setPlayerTexture DoubleValue.ZERO
return@put DoubleValue.ZERO
}
npc.loadTextureFromGameProfileName(username)
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["unset_player_texture"] = {
map["unset_player_texture"] = put@{
npc.unloadTexture()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_resource_identifier"] = { params ->
map["set_resource_identifier"] = put@{ params ->
val identifier = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
npc.forcedResourceIdentifier = identifier
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["unset_resource_identifier"] = {
map["unset_resource_identifier"] = put@{
npc.forcedResourceIdentifier = null
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_class"] = setClass@{ params ->
map["set_class"] = put@{ params ->
val identifier = params.getString(0).asIdentifierDefaultingNamespace()
val npcClass = NPCClasses.getByIdentifier(identifier)
if (npcClass != null) {
npc.npc = npcClass
return@setClass DoubleValue.ONE
return@put DoubleValue.ONE
} else {
Cobblemon.LOGGER.error("Unknown NPC class: $identifier")
return@put DoubleValue.ZERO
}
Cobblemon.LOGGER.error("Unknown NPC class: $identifier")
DoubleValue.ZERO
}
functions["set_render_scale"] = { params ->
map["set_render_scale"] = put@{ params ->
val scale = params.getDouble(0)
npc.renderScale = scale.toFloat()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["render_scale"] = { DoubleValue(npc.renderScale) }
functions["set_hitbox_scale"] = { params ->
map["render_scale"] = { _ -> DoubleValue(npc.renderScale) }
map["set_hitbox_scale"] = put@{ params ->
val scale = params.getDouble(0).toFloat()
npc.hitboxScale = scale
npc.refreshDimensions()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["hitbox_scale"] = { DoubleValue(npc.hitboxScale) }
functions["set_hitbox"] = setHitbox@{ params ->
map["hitbox_scale"] = { _ -> DoubleValue(npc.hitboxScale) }
map["set_hitbox"] = put@{ params ->
if (params.params.isEmpty()) {
npc.hitbox = null
return@setHitbox DoubleValue.ONE
return@put DoubleValue.ONE
}
val width = params.getDouble(0).toFloat()
val height = params.getDouble(1).toFloat()
val eyeHeight = params.getDoubleOrNull(2)?.toFloat() ?: (height * 0.85F)
npc.hitbox = EntityDimensions.scalable(width, height).withEyeHeight(eyeHeight)
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["unset_hitbox"] = {
map["unset_hitbox"] = put@{
npc.hitbox = null
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["aspects"] = {
map["aspects"] = put@{
val aspects = npc.aspects
aspects.asArrayValue { StringValue(it) }
return@put aspects.asArrayValue { StringValue(it) }
}
functions["add_aspect"] = { params ->
map["add_aspect"] = put@{ params ->
val aspects = params.params.map { it.asString() }
npc.appliedAspects.addAll(aspects)
npc.updateAspects()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["remove_aspect"] = { params ->
map["remove_aspect"] = put@{ params ->
val aspects = params.params.map { it.asString() }
npc.appliedAspects.removeAll(aspects.toSet())
npc.updateAspects()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["party"] = party@{
val party = npc.party ?: return@party DoubleValue.ZERO
party.asMoLangValue()
map["party"] = put@{
val party = npc.party ?: return@put DoubleValue.ZERO
return@put party.asMoLangValue()
}
functions["create_npc_party"] = {
map["create_npc_party"] = put@{
val party = NPCPartyStore(npc)
party.asMoLangValue()
return@put party.asMoLangValue()
}
functions["set_npc_party"] = { params ->
map["set_npc_party"] = { params ->
val party = params.get<MoValue>(0)
if (party is ObjectValue<*>) {
npc.party = party.obj as NPCPartyStore
@@ -219,19 +213,18 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
DoubleValue.ONE
}
functions["run_action_effect"] = runActionEffect@{ params ->
map["run_action_effect"] = put@{ params ->
val runtime = MoLangRuntime().setup()
runtime.environment.cloneFrom(params.environment)
runtime.withNPCValue(value = npc)
val actionEffect = ActionEffects.actionEffects[params.getString(0).asIdentifierDefaultingNamespace()]
if (actionEffect != null) {
val context =
ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level(),
)
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level()
)
npc.actionEffect = context
npc.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
npc.brain.setActiveActivityIfPossible(CobblemonActivities.ACTION_EFFECT)
@@ -243,40 +236,37 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
}
return@runActionEffect DoubleValue.ONE
return@put DoubleValue.ONE
}
DoubleValue.ZERO
return@put DoubleValue.ZERO
}
functions["put_pokemon_in_healer"] = putPokeInHealer@{ params ->
val healer =
npc
.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@putPokeInHealer DoubleValue.ZERO
val party = npc.party ?: return@putPokeInHealer DoubleValue.ZERO
map["put_pokemon_in_healer"] = put@{ params ->
val healer = npc.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@put DoubleValue.ZERO
val party = npc.party ?: return@put DoubleValue.ZERO
if (healer.canHeal(party)) {
healer.activate(npc.uuid, party)
return@putPokeInHealer DoubleValue.ONE
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
DoubleValue.ZERO
}
functions["look_at_position"] = { params ->
map["look_at_position"] = { params ->
val pos = Vec3(params.getDouble(0), params.getDouble(1), params.getDouble(2))
npc.lookAt(EntityAnchorArgument.Anchor.EYES, pos)
}
functions["environment"] = { npc.runtime.environment }
functions["party"] = { npc.party?.struct ?: DoubleValue.ZERO }
functions["has_party"] = { DoubleValue(npc.party != null) }
functions["is_npc"] = { DoubleValue.ONE }
functions["can_battle"] = {
DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false)
}
functions["set_battle_theme"] = { params ->
map["environment"] = { _ -> npc.runtime.environment }
map["party"] = { npc.party?.struct ?: DoubleValue.ZERO }
map["has_party"] = { DoubleValue(npc.party != null) }
map["is_npc"] = { DoubleValue.ONE }
map["can_battle"] =
{ DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false) }
map["set_battle_theme"] = put@{ params ->
val soundId = params.getString(0).asResource()
npc.npc.battleTheme = soundId
DoubleValue.ONE
return@put DoubleValue.ONE
}
return functions
return map
}
}
@@ -23,40 +23,40 @@ import com.cobblemon.mod.common.util.getBooleanOrNull
object PCMoLangFunctions : AbstractMoLangFunctionHolder<PCStore>() {
override fun PCStore.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pc = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>()
functions["get_pokemon"] = getPokemon@{ params ->
map["get_pokemon"] = getPokemon@{ params ->
val box = params.getInt(0)
val slot = params.getInt(1)
val pokemon = pc[PCPosition(box, slot)] ?: return@getPokemon DoubleValue.ZERO
pokemon.struct
return@getPokemon pokemon.struct
}
functions["set_pokemon"] = { params ->
map["set_pokemon"] = { params ->
val box = params.getInt(0)
val slot = params.getInt(1)
val pokemon = params.get<ObjectValue<Pokemon>>(2).obj
pc[PCPosition(box, slot)] = pokemon
DoubleValue.ONE
}
functions["resize"] = { params ->
map["resize"] = { params ->
val newSize = params.getInt(0)
val lockNewSize = params.getBooleanOrNull(1) == true
pc.resize(newSize, lockNewSize)
DoubleValue.ONE
}
functions["get_box_count"] = { DoubleValue(pc.boxes.size.toDouble()) }
functions["has_unlocked_wallpaper"] = { params ->
map["get_box_count"] = { DoubleValue(pc.boxes.size.toDouble()) }
map["has_unlocked_wallpaper"] = { params ->
val wallpaper = params.getString(0).asIdentifierDefaultingNamespace()
DoubleValue(pc.unlockedWallpapers.contains(wallpaper))
}
functions["get_unlocked_wallpapers"] = { pc.unlockedWallpapers.asArrayValue { StringValue(it.toString()) } }
functions["unlock_wallpaper"] = unlockWallpaper@{
map["get_unlocked_wallpapers"] = { pc.unlockedWallpapers.asArrayValue { StringValue(it.toString()) } }
map["unlock_wallpaper"] = unlockWallpaper@{
val wallpaper = it.getString(0).asIdentifierDefaultingNamespace()
val playSound = it.getBooleanOrNull(1) != false
CobblemonUnlockableWallpapers.unlockableWallpapers[wallpaper] ?: return@unlockWallpaper DoubleValue.ZERO
DoubleValue(pc.unlockWallpaper(wallpaper, playSound))
return@unlockWallpaper DoubleValue(pc.unlockWallpaper(wallpaper, playSound))
}
return functions
return map
}
}
@@ -14,23 +14,21 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.pokemon.Pokemon
object PartyMoLangFunctions : AbstractMoLangFunctionHolder<PartyStore>() {
object PartyMoLangFunctions: AbstractMoLangFunctionHolder<PartyStore>() {
override fun PartyStore.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val party = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["get_pokemon"] = getPokemon@{ params ->
val map = hashMapOf<String, (MoParams) -> Any>()
map["get_pokemon"] = getPokemon@{ params ->
val index = params.getInt(0)
val pokemon = party.get(index) ?: return@getPokemon DoubleValue.ZERO
pokemon.struct
}
functions["set_pokemon"] = { params ->
map["set_pokemon"] = { params ->
val index = params.getInt(0)
val pokemon = params.get<ObjectValue<Pokemon>>(1).obj
party.set(index, pokemon)
DoubleValue.ONE
}
return functions
return map
}
}
@@ -17,12 +17,12 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.battles.BattleBuilder
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.entity.npc.NPCEntity
@@ -52,389 +52,355 @@ import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundSource
import net.minecraft.stats.Stats
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.GameType
import kotlin.collections.iterator
object PlayerMoLangFunctions : AbstractMoLangFunctionHolder<Player>() {
override fun Player.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val player = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["username"] = { StringValue(player.gameProfile.name) }
functions["uuid"] = { StringValue(player.gameProfile.id.toString()) }
functions["main_held_item"] = { player.mainHandItem.asMoLangValue(player.registryAccess()) }
functions["off_held_item"] = { player.offhandItem.asMoLangValue(player.registryAccess()) }
functions["inventory"] = {
val map = mutableMapOf<String, (MoParams) -> Any>()
map["username"] = { _ -> StringValue(player.gameProfile.name) }
map["uuid"] = { _ -> StringValue(player.gameProfile.id.toString()) }
map["main_held_item"] = { _ -> player.mainHandItem.asMoLangValue(player.registryAccess()) }
map["off_held_item"] = { _ -> player.offhandItem.asMoLangValue(player.registryAccess()) }
map["inventory"] = put@{ _ ->
val inventory = player.inventory
val items = ArrayStruct(hashMapOf())
for (i in 0 until inventory.containerSize) {
items.setDirectly("$i", inventory.getItem(i).asMoLangValue(player.registryAccess()))
}
items
return@put items
}
functions["has_inventory_space"] = {
map["has_inventory_space"] = put@{ _ ->
val inventory = player.inventory
if (inventory.freeSlot != -1) DoubleValue.ONE else DoubleValue.ZERO
return@put if (inventory.getFreeSlot() != -1) DoubleValue.ONE else DoubleValue.ZERO
}
functions["set_inventory_slot"] = setInvSlot@{ params ->
map["set_inventory_slot"] = put@{ params ->
val slot = params.getInt(0)
val inventory = player.inventory
if (slot !in 0 until inventory.containerSize) return@setInvSlot DoubleValue.ZERO
if (slot !in 0 until inventory.containerSize) return@put DoubleValue.ZERO
val value = params.getOrNull<MoValue>(1) ?: return@setInvSlot DoubleValue.ZERO
val value = params.getOrNull<MoValue>(1) ?: return@put DoubleValue.ZERO
val stack: ItemStack? =
when (value) {
is ObjectValue<*> -> {
value.obj as? ItemStack
}
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item =
player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@setInvSlot DoubleValue.ZERO
ItemStack(item)
}
else -> {
null
}
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@put DoubleValue.ZERO
ItemStack(item)
}
if (stack == null) return@setInvSlot DoubleValue.ZERO
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
inventory.setItem(slot, stack)
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["give_item"] = giveItem@{ params ->
map["give_item"] = put@{ params ->
val inventory = player.inventory
val freeSlot = inventory.freeSlot
val value = params.getOrNull<MoValue>(0) ?: return@giveItem DoubleValue.ZERO
val freeSlot = inventory.getFreeSlot()
val value = params.getOrNull<MoValue>(0) ?: return@put DoubleValue.ZERO
val dropIfFull = params.getBooleanOrNull(1) ?: false
val stack: ItemStack? =
when (value) {
is ObjectValue<*> -> {
value.obj as? ItemStack
}
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item =
player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@giveItem DoubleValue.ZERO
ItemStack(item)
}
else -> {
null
}
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@put DoubleValue.ZERO
ItemStack(item)
}
if (stack == null) return@giveItem DoubleValue.ZERO
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
if (freeSlot == -1) {
if (dropIfFull) {
player.drop(stack, false)
return@giveItem DoubleValue.ONE
return@put DoubleValue.ONE
} else {
return@giveItem DoubleValue.ZERO
return@put DoubleValue.ZERO
}
}
inventory.setItem(freeSlot, stack)
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["face"] = { params ->
map["face"] = { params ->
ObjectValue(
PlayerDialogueFaceProvider(
player.uuid,
params.getBooleanOrNull(0) != false,
),
params.getBooleanOrNull(0) != false
)
)
}
functions["swing_hand"] = { player.swing(player.usedItemHand) }
functions["food_level"] = { DoubleValue(player.foodData.foodLevel) }
functions["saturation_level"] = { DoubleValue(player.foodData.saturationLevel) }
functions["tell"] = { params ->
map["swing_hand"] = { _ -> player.swing(player.usedItemHand) }
map["food_level"] = { _ -> DoubleValue(player.foodData.foodLevel) }
map["saturation_level"] = { _ -> DoubleValue(player.foodData.saturationLevel) }
map["tell"] = { params ->
val message = params.getString(0).text()
val overlay = params.getBooleanOrNull(1) == true
player.displayClientMessage(message, overlay)
}
functions["teleport"] = { params ->
map["teleport"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val playParticleOptions = params.getBooleanOrNull(3) ?: false
player.randomTeleport(x, y, z, playParticleOptions)
val playParticleOptionss = params.getBooleanOrNull(3) ?: false
player.randomTeleport(x, y, z, playParticleOptionss)
}
functions["heal"] = { params ->
map["heal"] = { params ->
val amount = params.getDoubleOrNull(0) ?: player.maxHealth
player.heal(amount.toFloat())
}
functions["environment"] = {
map["environment"] = {
val environment = MoLangEnvironment()
environment.query = player.asMoLangValue()
environment
}
functions["is_player"] = { DoubleValue.ONE }
functions["riding_pokemon"] = ridingPokemon@{
map["is_player"] = { DoubleValue.ONE }
map["riding_pokemon"] = put@{
val vehicle = player.vehicle
if (vehicle is PokemonEntity) {
return@ridingPokemon vehicle.struct
return@put vehicle.struct
} else {
return@put DoubleValue.ZERO
}
DoubleValue.ZERO
}
when (player) {
is ServerPlayer -> {
functions["seen_credits"] = { DoubleValue(player.seenCredits) }
functions["is_in_dialogue"] = { DoubleValue(player.isInDialogue) }
functions["active_dialogue"] = activeDialogue@{
if (player.isInDialogue) {
return@activeDialogue player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
}
if (player is ServerPlayer) {
map["seen_credits"] = { _ ->
DoubleValue(player.seenCredits)
}
map["is_in_dialogue"] = { _ ->
DoubleValue(player.isInDialogue)
}
map["active_dialogue"] = put@{ _ ->
if (player.isInDialogue) {
return@put player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
} else {
DoubleValue.ZERO
}
functions["is_spectator"] = { DoubleValue(player.isSpectator) }
functions["is_creative"] = { DoubleValue(player.isCreative) }
functions["is_survival"] = { DoubleValue(player.gameMode.isSurvival) }
functions["is_adventure"] = { DoubleValue(player.gameMode.gameModeForPlayer == GameType.ADVENTURE) }
functions["run_command"] = { params ->
val command = params.getString(0)
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
}
functions["set_battle_theme"] = { params ->
val soundId = params.getString(0).asResource()
Cobblemon.playerDataManager.getGenericData(player).battleTheme = soundId
DoubleValue.ONE
}
functions["battle_music"] = battleMusic@{ params ->
val soundId = params.getString(0).asResource()
val volume = params.getDoubleOrNull(1)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val restart = params.getBooleanOrNull(3) ?: true
}
map["is_spectator"] = { DoubleValue(player.isSpectator) }
map["is_creative"] = { DoubleValue(player.isCreative) }
map["is_survival"] = { DoubleValue(player.gameMode.isSurvival) }
map["is_adventure"] = { DoubleValue(player.gameMode.gameModeForPlayer == GameType.ADVENTURE) }
map["run_command"] = { params ->
val command = params.getString(0)
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
}
map["set_battle_theme"] = put@{ params ->
val soundId = params.getString(0).asResource()
Cobblemon.playerDataManager.getGenericData(player).battleTheme = soundId
return@put DoubleValue.ONE
}
map["battle_music"] = put@{ params ->
val soundId = params.getString(0).asResource()
val volume = params.getDoubleOrNull(1)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val restart = params.getBooleanOrNull(3) ?: true
if (soundId != null) {
val packet = BattleMusicPacket(soundId, volume, pitch, restart)
packet.sendToPlayer(player)
return@battleMusic DoubleValue.ONE
}
DoubleValue.ZERO
}
functions["stop_battle_music"] = {
val packet = BattleMusicPacket(null)
if (soundId != null) {
val packet = BattleMusicPacket(soundId, volume, pitch, restart)
packet.sendToPlayer(player)
DoubleValue.ONE
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
functions["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = SoundSource.valueOf(params.getString(1).uppercase())
val volume = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(3)?.toFloat() ?: 1.0f
}
map["stop_battle_music"] = put@{ _ ->
val packet = BattleMusicPacket(null)
packet.sendToPlayer(player)
return@put DoubleValue.ONE
}
map["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = SoundSource.valueOf(params.getString(1).uppercase())
val volume = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(3)?.toFloat() ?: 1.0f
val packet =
UnvalidatedPlaySoundS2CPacket(
sound,
soundSource,
player.x,
player.y,
player.z,
volume,
pitch,
)
packet.sendToPlayer(player)
val packet =
UnvalidatedPlaySoundS2CPacket(sound, soundSource, player.x, player.y, player.z, volume, pitch)
packet.sendToPlayer(player)
}
map["is_party_at_full_health"] = { _ ->
DoubleValue(player.party().none(Pokemon::canBeHealed))
}
map["can_heal_at_healer"] = put@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer = player.level().getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@put DoubleValue.ZERO
val party = player.party()
return@put DoubleValue(healer.canHeal(party))
}
map["put_pokemon_in_healer"] = put@{ params ->
val healer = player.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@put DoubleValue.ZERO
val party = player.party()
if (healer.canHeal(party)) {
healer.activate(player.uuid, party)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
functions["is_party_at_full_health"] = { DoubleValue(player.party().none(Pokemon::canBeHealed)) }
functions["can_heal_at_healer"] = canHealAtHealer@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer =
player.level().getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@canHealAtHealer DoubleValue.ZERO
val party = player.party()
DoubleValue(healer.canHeal(party))
}
functions["put_pokemon_in_healer"] = putPokemonAtHealer@{ params ->
val healer =
player
.level()
.getBlockEntity(
params.get<ArrayStruct>(0).asBlockPos(),
CobblemonBlockEntities.HEALING_MACHINE,
).orElse(null) ?: return@putPokemonAtHealer DoubleValue.ZERO
val party = player.party()
if (healer.canHeal(party)) {
healer.activate(player.uuid, party)
return@putPokemonAtHealer DoubleValue.ONE
}
DoubleValue.ZERO
}
functions["party"] = { player.party().struct }
functions["pc"] = { player.pc().struct }
functions["has_permission"] = { params ->
DoubleValue(
Cobblemon.permissionValidator.hasPermission(
player,
params.getString(0),
params.getIntOrNull(1) ?: 4,
),
}
map["party"] = { player.party().struct }
map["pc"] = { player.pc().struct }
map["has_permission"] = { params ->
DoubleValue(
Cobblemon.permissionValidator.hasPermission(
player,
params.getString(0),
params.getIntOrNull(1) ?: 4
)
}
functions["data"] = { params -> Cobblemon.molangData.load(player.uuid, params.getStringOrNull(0)) }
functions["save_data"] = { params -> Cobblemon.molangData.save(player.uuid, params.getStringOrNull(0)) }
functions["in_battle"] = { DoubleValue(player.isInBattle()) }
functions["battle"] = { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
functions["get_npc_data"] = getNpcData@{ params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(1))
if (data.map.containsKey(npcId)) {
return@getNpcData data.map[npcId]!!
}
)
}
map["data"] = { params -> Cobblemon.molangData.load(player.uuid, params.getStringOrNull(0)) }
map["save_data"] = { params -> Cobblemon.molangData.save(player.uuid, params.getStringOrNull(0)) }
map["in_battle"] = { DoubleValue(player.isInBattle()) }
map["battle"] = { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
map["get_npc_data"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(1))
if (data.map.containsKey(npcId)) {
return@put data.map[npcId]!!
} else {
val vars = VariableStruct()
data.map[npcId] = vars
vars
}
functions["get_npc_variable"] = getNpcVariable@{ params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(2))
if (data.map.containsKey(npcId)) {
return@getNpcVariable (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
}
DoubleValue.ZERO
}
functions["set_npc_variable"] = { params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val path = params.getStringOrNull(4)
val data = Cobblemon.molangData.load(player.uuid, path)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid, path)
}
DoubleValue.ONE
}
functions["pokedex"] = { player.pokedex().struct }
functions["has_advancement"] = hasAdvancement@{ params ->
val requiredAdvancement = ResourceLocation.parse(params.getString(0))
player.advancements.progress.forEach { (holder, progress) ->
if (holder.id == requiredAdvancement && progress.isDone) {
return@hasAdvancement DoubleValue.ONE
}
}
DoubleValue.ZERO
}
functions["has_tm_move_unlocked"] = hasTmMoveUnlocked@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@hasTmMoveUnlocked DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@hasTmMoveUnlocked DoubleValue.ZERO
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
functions["unlock_tm_move"] = unlockTmMove@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@unlockTmMove DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@unlockTmMove DoubleValue.ZERO
player.tmList().syncTMFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
functions["lock_tm_move"] = lockTmMove@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@lockTmMove DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@lockTmMove DoubleValue.ZERO
player.tmList().syncTMLockFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 0.0 else 1.0)
}
functions["start_battle"] = startBattle@{ params ->
val opponentValue = params.get<MoValue>(0)
val opponent =
if (opponentValue is ObjectValue<*>) {
opponentValue.obj as ServerPlayer
} else {
val paramString = opponentValue.asString()
val playerUUID = paramString.asUUID
if (playerUUID != null) {
server()?.playerList?.getPlayer(playerUUID) ?: return@startBattle DoubleValue.ZERO
} else {
server()?.playerList?.getPlayerByName(paramString)
?: return@startBattle DoubleValue.ZERO
}
}
val format =
params
.getStringOrNull(1)
?.let(BattleFormat::fromFormatIdentifier)
?: BattleFormat.GEN_9_SINGLES
val setLevel = params.getIntOrNull(2) ?: -1
format.adjustLevel = setLevel
val rules =
params
.getStringOrNull(5)
?.split(",")
?.toSet()
?: emptySet()
val modifiedBattleFormat =
BattleFormat.setBattleRules(
battleFormat = format,
rules = rules,
)
val cloneParties = (setLevel != -1) || (params.getBooleanOrNull(3) ?: false)
val healFirst = params.getBooleanOrNull(4) ?: false
val battleStartResult =
BattleBuilder.pvp1v1(
player1 = player,
player2 = opponent,
battleFormat = modifiedBattleFormat,
cloneParties = cloneParties,
healFirst = healFirst,
)
var returnValue: MoValue = DoubleValue.ZERO
battleStartResult.ifSuccessful { returnValue = it.struct }
returnValue
}
functions["get_custom_stat"] = getCustomStat@{ params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@getCustomStat DoubleValue.ZERO
val statResourceLocation =
BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@getCustomStat DoubleValue.ZERO
val exists = Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@getCustomStat DoubleValue.ZERO
val stat = Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
functions["get_starter_uuid"] = {
Cobblemon.playerDataManager.getGenericData(player).starterUUID?.let {
StringValue(
it.toString(),
)
} ?: DoubleValue.ZERO
}
functions["has_chosen_starter"] = {
DoubleValue(Cobblemon.playerDataManager.getGenericData(player).starterSelected)
return@put vars
}
}
map["get_npc_variable"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(2))
if (data.map.containsKey(npcId)) {
return@put (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
} else {
return@put DoubleValue.ZERO
}
}
map["set_npc_variable"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val path = params.getStringOrNull(4)
val data = Cobblemon.molangData.load(player.uuid, path)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid, path)
}
return@put DoubleValue.ONE
}
map["pokedex"] = { player.pokedex().struct }
map["has_advancement"] = put@{ params ->
val requiredAdvancement = ResourceLocation.parse(params.getString(0))
for (entry in player.advancements.progress) {
if (entry.key.id == requiredAdvancement && entry.value.isDone) {
return@put DoubleValue.ONE
}
}
return@put DoubleValue.ZERO
}
map["has_tm_move_unlocked"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
map["unlock_tm_move"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
player.tmList().syncTMFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
map["lock_tm_move"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
player.tmList().syncTMLockFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 0.0 else 1.0)
}
map["start_battle"] = put@{ params ->
val opponentValue = params.get<MoValue>(0)
val opponent = if (opponentValue is ObjectValue<*>) {
opponentValue.obj as ServerPlayer
} else {
val paramString = opponentValue.asString()
val playerUUID = paramString.asUUID
if (playerUUID != null) {
server()?.playerList?.getPlayer(playerUUID) ?: return@put DoubleValue.ZERO
} else {
server()?.playerList?.getPlayerByName(paramString) ?: return@put DoubleValue.ZERO
}
}
val format = params.getStringOrNull(1)
?.let(BattleFormat::fromFormatIdentifier)
?: BattleFormat.GEN_9_SINGLES
val setLevel = params.getIntOrNull(2) ?: -1
format.adjustLevel = setLevel
val rules = params.getStringOrNull(5)
?.split(",")
?.toSet()
?: emptySet()
val modifiedBattleFormat = BattleFormat.setBattleRules(
battleFormat = format,
rules = rules
)
val cloneParties = (setLevel != -1) || (params.getBooleanOrNull(3) ?: false)
val healFirst = params.getBooleanOrNull(4) ?: false
val battleStartResult = BattleBuilder.pvp1v1(
player1 = player,
player2 = opponent,
battleFormat = modifiedBattleFormat,
cloneParties = cloneParties,
healFirst = healFirst
)
var returnValue: MoValue = DoubleValue.ZERO
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
}
map["get_custom_stat"] = put@{ params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@put DoubleValue.ZERO
val statResourceLocation =
BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@put DoubleValue.ZERO
val exists = net.minecraft.stats.Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@put DoubleValue.ZERO
val stat = net.minecraft.stats.Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
map["get_starter_uuid"] = { _ ->
Cobblemon.playerDataManager.getGenericData(player).starterUUID?.let {
StringValue(
it.toString()
)
} ?: DoubleValue.ZERO
}
map["has_chosen_starter"] = { _ -> DoubleValue(Cobblemon.playerDataManager.getGenericData(player).starterSelected) }
}
return functions
return map
}
}
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
import com.cobblemon.mod.common.api.pokedex.Dexes
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
@@ -28,90 +27,57 @@ import com.cobblemon.mod.common.util.getStringOrNull
object PokedexMoLangFunctions : AbstractMoLangFunctionHolder<AbstractPokedexManager>() {
override fun AbstractPokedexManager.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokedex = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["get_species_record"] = { params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["get_species_record"] = { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
pokedex.speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
}
functions["has_seen"] = hasSeen@{ params ->
map["has_seen"] = put@{ params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName =
params.getStringOrNull(1)
?: return@hasSeen DoubleValue(
pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.SEEN.ordinal,
)
val formName = params.getStringOrNull(1)
DoubleValue(
(
pokedex
.getSpeciesRecord(speciesId)
?.getFormRecord(formName)
?.knowledge
?.ordinal
?: 0
) >= PokedexEntryProgress.SEEN.ordinal,
)
}
functions["has_caught"] = hasCaught@{ params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName =
params.getStringOrNull(1) ?: return@hasCaught DoubleValue(
pokedex.getHighestKnowledgeForSpecies(
speciesId,
) == PokedexEntryProgress.OWNED,
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.SEEN.ordinal)
} else {
return@put DoubleValue(
(pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge?.ordinal
?: 0) >= PokedexEntryProgress.SEEN.ordinal
)
DoubleValue(
pokedex
.getSpeciesRecord(speciesId)
?.getFormRecord(formName)
?.knowledge == PokedexEntryProgress.OWNED,
)
}
functions["caught_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
functions["seen_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
functions["caught_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
functions["seen_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
functions["dex_caught_count"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, CaughtCount))
else DoubleValue.ZERO
}
functions["dex_seen_count"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, SeenCount))
else DoubleValue.ZERO
}
functions["dex_caught_percent"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, CaughtPercent).toDouble())
else DoubleValue.ZERO
}
functions["dex_seen_percent"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, SeenPercent).toDouble())
else DoubleValue.ZERO
}
when (pokedex) {
is PokedexManager -> {
functions["player_id"] = { StringValue(pokedex.uuid.toString()) }
functions["see"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
DoubleValue.ONE
}
functions["catch"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.obtain(pokemon)
DoubleValue.ONE
}
}
}
return functions
map["has_caught"] = put@{ params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId) == PokedexEntryProgress.OWNED)
} else {
return@put DoubleValue(
pokedex.getSpeciesRecord(speciesId)
?.getFormRecord(formName)?.knowledge == PokedexEntryProgress.OWNED
)
}
}
map["caught_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
map["seen_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
map["caught_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
map["seen_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
if (pokedex is PokedexManager) {
map["player_id"] = { StringValue(pokedex.uuid.toString()) }
map["see"] = put@{ params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
return@put DoubleValue.ONE
}
map["catch"] = put@{ params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.obtain(pokemon)
return@put DoubleValue.ONE
}
}
return map
}
}
@@ -32,113 +32,100 @@ import com.cobblemon.mod.common.util.withQueryValue
object PokemonEntityMoLangFunctions : AbstractMoLangFunctionHolder<PokemonEntity>() {
override fun PokemonEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokemonEntity = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_busy"] = { DoubleValue(pokemonEntity.isBusy) }
functions["in_battle"] = { DoubleValue(pokemonEntity.isBattling) }
functions["is_moving"] =
{ DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
functions["is_flying"] = { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
functions["get_riding_state"] = { params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["is_busy"] = { DoubleValue(pokemonEntity.isBusy) }
map["in_battle"] = { DoubleValue(pokemonEntity.isBattling) }
map["is_moving"] = { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
map["is_flying"] = { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
map["get_riding_state"] = { params ->
val name = params.getStringOrNull(0)
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions[name]?.apply(MoParams.EMPTY) as? MoValue ?: moValue
}
}
functions["is_gliding"] = {
map["is_gliding"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["gliding"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["is_sprinting"] = {
map["is_sprinting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["sprinting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["is_drifting"] = {
map["is_drifting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["drifting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["is_powered_drifting"] = {
map["is_powered_drifting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["powered_drifting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["in_air"] = {
map["in_air"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["in_air"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["is_wild"] = { DoubleValue(pokemonEntity.ownerUUID == null) }
functions["is_in_party"] = {
DoubleValue(
pokemonEntity.pokemon.storeCoordinates
.get()
?.store is PartyStore,
)
map["is_wild"] = { DoubleValue(pokemonEntity.ownerUUID == null) }
map["is_in_party"] = { DoubleValue(pokemonEntity.pokemon.storeCoordinates.get()?.store is PartyStore) }
map["is_ridden"] = { DoubleValue(pokemonEntity.hasControllingPassenger()) }
map["has_aspect"] = { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
map["is_pokemon"] = { DoubleValue.ONE }
map["is_holding_item"] = {
DoubleValue(!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
})
}
functions["is_ridden"] = { DoubleValue(pokemonEntity.hasControllingPassenger()) }
functions["has_aspect"] = { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
functions["is_pokemon"] = { DoubleValue.ONE }
functions["is_holding_item"] = {
DoubleValue(
!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
},
)
map["riding_style"] = {
StringValue(pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state ->
behaviour.getRidingStyle(settings, state).name
})
}
functions["riding_style"] = {
StringValue(
pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state ->
behaviour.getRidingStyle(settings, state).name
},
)
}
functions["is_wearing_hat"] = {
map["is_wearing_hat"] = {
DoubleValue(
pokemonEntity.entityData
.get(PokemonEntity.SHOWN_HELD_ITEM)
.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS),
.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)
)
}
functions["is_wearing_face"] = {
map["is_wearing_face"] = {
DoubleValue(
pokemonEntity.entityData
.get(PokemonEntity.SHOWN_HELD_ITEM)
.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS),
.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
)
}
functions["is_pastured"] = {
map["is_pastured"] = {
DoubleValue((pokemonEntity.tethering != null))
}
functions["pasture_conflict_enabled"] = {
map["pasture_conflict_enabled"] = {
DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.PASTURE_CONFLICT))
}
functions["run_action_effect"] = runActionEffect@{ params ->
map["run_action_effect"] = runActionEffect@{ params ->
val runtime = MoLangRuntime().setup()
runtime.environment.cloneFrom(params.environment)
runtime.withQueryValue("entity", pokemonEntity.struct)
val actionEffect = ActionEffects.actionEffects[params.getString(0).asIdentifierDefaultingNamespace()]
if (actionEffect != null) {
val context =
ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(TargetsProvider(pokemonEntity)),
runtime = runtime,
level = pokemonEntity.level(),
)
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(TargetsProvider(pokemonEntity)),
runtime = runtime,
level = pokemonEntity.level()
)
// This was taken from NPC run_action_effect but this variable isn't used, so I just commented it out.
// pokemonEntity.actionEffect = context
pokemonEntity.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
@@ -148,16 +135,14 @@ object PokemonEntityMoLangFunctions : AbstractMoLangFunctionHolder<PokemonEntity
pokemonEntity.brain.getMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT).orElse(null)
if (pokemonActionEffect == context && pokemonEntity.brain.isActive(CobblemonActivities.ACTION_EFFECT)) {
pokemonEntity.brain.eraseMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT)
// pokemonEntity.actionEffect = null
//pokemonEntity.actionEffect = null
}
}
return@runActionEffect DoubleValue.ONE
}
DoubleValue.ZERO
return@runActionEffect DoubleValue.ZERO
}
return functions
return map
}
}
@@ -33,214 +33,218 @@ import com.cobblemon.mod.common.util.getDoubleOrNull
import com.cobblemon.mod.common.util.getIntOrNull
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.toProperties
import net.minecraft.resources.ResourceLocation
import kotlin.random.Random
import net.minecraft.resources.ResourceLocation
object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
override fun Pokemon.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokemon = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["id"] = { StringValue(pokemon.uuid.toString()) }
functions["nickname"] = { StringValue(pokemon.nickname.toString()) }
functions["level"] = { DoubleValue(pokemon.level.toDouble()) }
functions["max_hp"] = { DoubleValue(pokemon.maxHealth.toDouble()) }
functions["current_hp"] = { DoubleValue(pokemon.currentHealth.toDouble()) }
functions["friendship"] = { DoubleValue(pokemon.friendship.toDouble()) }
functions["max_fullness"] = { DoubleValue(pokemon.getMaxFullness().toDouble()) }
functions["fullness"] = { DoubleValue(pokemon.currentFullness.toDouble()) }
functions["lose_fullness"] = { params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["id"] = { StringValue(pokemon.uuid.toString()) }
map["nickname"] = { StringValue(pokemon.nickname.toString()) }
map["level"] = { DoubleValue(pokemon.level.toDouble()) }
map["max_hp"] = { DoubleValue(pokemon.maxHealth.toDouble()) }
map["current_hp"] = { DoubleValue(pokemon.currentHealth.toDouble()) }
map["friendship"] = { DoubleValue(pokemon.friendship.toDouble()) }
map["max_fullness"] = { DoubleValue(pokemon.getMaxFullness().toDouble()) }
map["fullness"] = { DoubleValue(pokemon.currentFullness.toDouble()) }
map["lose_fullness"] = { params ->
val amount = params.getDouble(0)
pokemon.loseFullness(amount.toInt())
}
functions["feed_pokemon"] = { params ->
map["feed_pokemon"] = { params ->
val amount = params.getDouble(0)
val playSound = params.getBooleanOrNull(1) ?: true
pokemon.feedPokemon(amount.toInt(), playSound)
}
functions["behaviour"] = { pokemon.form.behaviour.struct }
functions["behavior"] = { pokemon.form.behaviour.struct } // Inferior
functions["pokeball"] = { StringValue(pokemon.caughtBall.toString()) }
functions["ability"] = { StringValue(pokemon.ability.name) }
functions["has_learned"] = hasLearned@{ params ->
map["behaviour"] = { pokemon.form.behaviour.struct }
map["behavior"] = { pokemon.form.behaviour.struct } // Inferior
map["pokeball"] = { StringValue(pokemon.caughtBall.toString()) }
map["ability"] = { StringValue(pokemon.ability.name) }
map["has_learned"] = put@{ params ->
val moveName = params.getString(0)
val move = pokemon.allAccessibleMoves.find { it.name == moveName }
if (move != null) return@hasLearned DoubleValue.ONE
DoubleValue.ZERO
if (move != null) {
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
functions["moveset"] = {
map["moveset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.moveSet.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
functions["evs"] = {
map["evs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.evs.getOrDefault(stat).toDouble()) }
}
struct
}
functions["ivs"] = {
map["ivs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.getOrDefault(stat).toDouble()) }
}
struct
}
functions["hyper_trained_ivs"] = {
map["hyper_trained_ivs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.hyperTrainedIVs[stat] ?: -1.0) }
}
struct
}
functions["ride_boosts"] = {
map["ride_boosts"] = {
val struct = QueryStruct(hashMapOf())
for (stat in RidingStat.entries) {
struct.addFunction(stat.name.lowercase()) { DoubleValue(pokemon.getRideBoost(stat)) }
}
struct
}
functions["natdex_number"] = {
map["natdex_number"] = {
DoubleValue(pokemon.species.nationalPokedexNumber.toDouble())
}
functions["types"] = {
pokemon.form.types
.map { it.showdownId }
.asArrayValue(::StringValue)
map["types"] = {
pokemon.form.types.map { it.showdownId }.asArrayValue(::StringValue)
}
functions["gender_ratio"] = {
map["gender_ratio"] = {
DoubleValue(pokemon.form.maleRatio.toDouble())
}
functions["ev_yield"] = {
map["ev_yield"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.form.evYield[stat]?.toDouble()) }
}
struct
}
functions["base_stats"] = {
map["base_stats"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.form.baseStats[stat]?.toDouble()) }
}
struct
}
functions["catch_rate"] = {
map["catch_rate"] = {
DoubleValue(pokemon.form.catchRate.toDouble())
}
functions["base_experience_yield"] = {
map["base_experience_yield"] = {
DoubleValue(pokemon.form.baseExperienceYield.toDouble())
}
functions["drops"] = {
map["drops"] = {
val struct = QueryStruct(hashMapOf())
for ((index, drop) in pokemon.form.drops.entries
.withIndex()) {
for ((index, drop) in pokemon.form.drops.entries.withIndex()) {
struct.addFunction(index.toString()) { drop }
}
struct
}
functions["tm_learnset"] = {
map["tm_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.tmMoves
.withIndex()) {
for ((index, move) in pokemon.form.moves.tmMoves.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
functions["egg_learnset"] = {
map["egg_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.eggMoves
.withIndex()) {
for ((index, move) in pokemon.form.moves.eggMoves.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
functions["tutor_learnset"] = {
map["tutor_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.tutorMoves
.withIndex()) {
for ((index, move) in pokemon.form.moves.tutorMoves.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
functions["level_learnset"] = {
map["level_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.levelUpMoves) {
struct.addFunction(index.toString()) { move }
}
struct
}
functions["ability_pool"] = {
map["ability_pool"] = {
val struct = QueryStruct(hashMapOf())
for ((index, ability) in pokemon.form.abilities.withIndex()) {
struct.addFunction(index.toString()) { StringValue(ability.toString()) }
}
struct
}
functions["egg_groups"] = {
map["egg_groups"] = {
val struct = QueryStruct(hashMapOf())
for ((index, group) in pokemon.form.eggGroups.withIndex()) {
struct.addFunction(index.toString()) { StringValue(group.toString()) }
}
struct
}
functions["egg_cycles"] = {
map["egg_cycles"] = {
DoubleValue(pokemon.species.eggCycles.toDouble())
}
functions["labels"] = {
map["labels"] = {
val struct = QueryStruct(hashMapOf())
for ((index, label) in pokemon.form.labels.withIndex()) {
struct.addFunction(index.toString()) { StringValue(label) }
}
struct
}
functions["aspects"] = {
map["aspects"] = {
val aspects = pokemon.aspects
aspects.asArrayValue { StringValue(it) }
}
functions["form_aspects"] = {
map["form_aspects"] = {
val aspects = pokemon.form.aspects
aspects.asArrayValue { StringValue(it) }
}
functions["form_name"] = {
map["form_name"] = {
StringValue(pokemon.form.name)
}
// Yes, this is the lazy call for a single hardcoded pre-evolution.
// Lol. Lmao, even.
// TO-DO: Subscribe to [PokemonSpecies.observable].
functions["pre_evolution"] = { pokemon.species.preEvolution ?: DoubleValue.ZERO }
functions["nature"] = { StringValue(pokemon.nature.toString()) }
functions["is_wild"] = { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
functions["is_shiny"] = { DoubleValue(pokemon.shiny) }
functions["is_in_party"] = { DoubleValue(pokemon.storeCoordinates.get()?.store is PartyStore) }
functions["species"] = { pokemon.species.struct }
functions["form"] = { StringValue(pokemon.form.name) }
functions["weight"] = { DoubleValue(pokemon.species.weight.toDouble()) }
functions["matches"] = { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
functions["apply"] = { params ->
// Gito: surely this is just a typo, right? not touching the function name just in case
map["prevolution"] = preEvolution@{
val preEvolution = pokemon.species.preEvolution ?: return@preEvolution DoubleValue.ZERO
return@preEvolution preEvolution
}
map["nature"] = { StringValue(pokemon.nature.toString()) }
map["is_wild"] = { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
map["is_shiny"] = { DoubleValue(pokemon.shiny) }
map["is_in_party"] = { DoubleValue(pokemon.storeCoordinates.get()?.store is PartyStore) }
map["species"] = { pokemon.species.struct }
map["form"] = { StringValue(pokemon.form.name) }
map["weight"] = { DoubleValue(pokemon.species.weight.toDouble()) }
map["matches"] = { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
map["apply"] = { params ->
params.getString(0).toProperties().apply(pokemon)
DoubleValue.ONE
}
functions["owner"] = { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
functions["held_item"] = { pokemon.heldItem().asMoLangValue(server()!!.registryAccess()) }
functions["remove_held_item"] = { pokemon.removeHeldItem() }
functions["add_aspects"] = { params ->
map["owner"] = { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
map["held_item"] = { pokemon.heldItem().asMoLangValue(server()!!.registryAccess()) }
map["remove_held_item"] = { _ ->
pokemon.removeHeldItem()
}
map["add_aspects"] = { params ->
for (aspect in params.params) pokemon.forcedAspects += aspect.asString()
pokemon.updateAspects()
}
functions["remove_aspects"] = { params ->
map["remove_aspects"] = { params ->
for (aspect in params.params) pokemon.forcedAspects -= aspect.asString()
pokemon.updateAspects()
}
functions["cosmetic_item"] = {
map["cosmetic_item"] = {
pokemon.cosmeticItem().asMoLangValue(server()!!.registryAccess())
}
functions["remove_cosmetic_item"] = { pokemon.removeCosmeticItem() }
functions["marks"] = { pokemon.marks.asArrayValue { StringValue(it.identifier.toString()) } }
functions["has_mark"] = { params ->
map["remove_cosmetic_item"] = { _ ->
pokemon.removeCosmeticItem()
}
map["marks"] = { _ -> pokemon.marks.asArrayValue { StringValue(it.identifier.toString()) } }
map["has_mark"] = { params ->
var hasMark = false
val identifier = params.getString(0).asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
@@ -250,7 +254,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(hasMark)
}
functions["remove_marks"] = { params ->
map["remove_marks"] = { params ->
var removedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -263,7 +267,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(removedMark)
}
functions["add_marks"] = { params ->
map["add_marks"] = { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -276,7 +280,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(appliedMark)
}
functions["add_marks_with_chance"] = { params ->
map["add_marks_with_chance"] = { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -294,15 +298,17 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(appliedMark)
}
functions["add_potential_marks"] = { params ->
map["add_potential_marks"] = { params ->
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) pokemon.addPotentialMark(mark)
}
}
functions["apply_potential_marks"] = { DoubleValue(pokemon.applyPotentialMarks()) }
functions["hyper_train_iv"] = hyperTrainIv@{ params ->
map["apply_potential_marks"] = put@{
return@put DoubleValue(pokemon.applyPotentialMarks())
}
map["hyper_train_iv"] = hyperTrainIv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = params.getIntOrNull(1) ?: IVs.MAX_VALUE
@@ -315,12 +321,12 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@hyperTrainIv DoubleValue.ZERO
}
}
functions["add_exp"] = { params ->
map["add_exp"] = { params ->
val exp = params.getDouble(0).toInt()
pokemon.addExperience(SidemodExperienceSource("molang"), exp)
DoubleValue.ONE
}
functions["set_iv"] = setIv@{ params ->
map["set_iv"] = setIv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = params.getIntOrNull(1)?.coerceIn(0, IVs.MAX_VALUE) ?: IVs.MAX_VALUE
@@ -332,7 +338,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@setIv DoubleValue.ZERO
}
}
functions["set_ev"] = setEv@{ params ->
map["set_ev"] = setEv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = (params.getIntOrNull(1) ?: 0).coerceIn(0, 255)
@@ -344,54 +350,49 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@setEv DoubleValue.ZERO
}
}
functions["set_ride_boost"] = setRideBoost@{ params ->
map["set_ride_boost"] = setRideBoost@{ params ->
val statName = params.getString(0).uppercase()
val stat =
RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@setRideBoost DoubleValue.ZERO
val stat = RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@setRideBoost DoubleValue.ZERO
val value = params.getDoubleOrNull(1)?.toFloat() ?: return@setRideBoost DoubleValue.ZERO
pokemon.setRideBoost(stat, value)
DoubleValue.ONE
return@setRideBoost DoubleValue.ONE
}
functions["add_ride_boost"] = addRideBoost@{ params ->
map["add_ride_boost"] = addRideBoost@{ params ->
val statName = params.getString(0).uppercase()
val stat =
RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@addRideBoost DoubleValue.ZERO
val stat = RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@addRideBoost DoubleValue.ZERO
val value = params.getDoubleOrNull(1)?.toFloat() ?: return@addRideBoost DoubleValue.ZERO
DoubleValue(if (pokemon.addRideBoost(stat, value)) 1.0 else 0.0)
return@addRideBoost DoubleValue(if (pokemon.addRideBoost(stat, value)) 1.0 else 0.0)
}
functions["initialize_moveset"] = initializeMoveset@{ params ->
map["initialize_moveset"] = put@{ params ->
val param = params.get<MoValue>(0) ?: StringValue(pokemon.form.defaultWildMovesetBuilder.toString())
if (param is DoubleValue) {
pokemon.initializeMoveset(param == DoubleValue.ONE)
} else {
val movesetBuilderId = ResourceLocation.parse(param.asString())
val movesetBuilder =
CobblemonMovesetBuilders.movesetBuilders[movesetBuilderId]
?: run {
Cobblemon.LOGGER.error(
"Tried initializing moveset from moveset builder ${param.asString()} but it does not exist.",
)
return@initializeMoveset DoubleValue.ZERO
}
val movesetBuilder = CobblemonMovesetBuilders.movesetBuilders[movesetBuilderId]
?: run {
Cobblemon.LOGGER.error("Tried initializing moveset from moveset builder ${param.asString()} but it does not exist.")
return@put DoubleValue.ZERO
}
pokemon.initializeMovesetFrom(movesetBuilder)
}
DoubleValue.ONE
}
functions["validate_moveset"] = { params ->
map["validate_moveset"] = { params ->
val includeLegacy = params.getBooleanOrNull(0) ?: true
pokemon.validateMoveset(includeLegacy)
DoubleValue.ONE
}
functions["teach_learnable_moves"] = { params ->
map["teach_learnable_moves"] = { params ->
val includeLegacy = params.getBooleanOrNull(0) ?: true
pokemon.teachLearnableMoves(includeLegacy)
DoubleValue.ONE
}
functions["teach_move"] = teachMove@{ params ->
map["teach_move"] = teachMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName) ?: return@teachMove DoubleValue.ZERO
val bypass = params.getBooleanOrNull(1) ?: false
@@ -401,9 +402,8 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@teachMove DoubleValue.ZERO
}
val alreadyKnows =
pokemon.moveSet.getMoves().any { it.template == moveTemplate } ||
pokemon.benchedMoves.any { it.moveTemplate == moveTemplate }
val alreadyKnows = pokemon.moveSet.getMoves().any { it.template == moveTemplate } ||
pokemon.benchedMoves.any { it.moveTemplate == moveTemplate }
if (alreadyKnows) {
return@teachMove DoubleValue.ZERO
}
@@ -416,43 +416,42 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue.ONE
}
functions["can_learn_move"] = canLearnMove@{ params ->
map["can_learn_move"] = canLearnMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName) ?: return@canLearnMove DoubleValue.ZERO
val includeLegacy = params.getBooleanOrNull(1) ?: true
val canLearn =
if (includeLegacy) {
LearnsetQuery.ANY.canLearn(moveTemplate, pokemon.form.moves)
} else {
LearnsetQuery.LEGAL.canLearn(moveTemplate, pokemon.form.moves)
}
DoubleValue(if (canLearn) 1.0 else 0.0)
val canLearn = if (includeLegacy) {
LearnsetQuery.ANY.canLearn(moveTemplate, pokemon.form.moves)
} else {
LearnsetQuery.LEGAL.canLearn(moveTemplate, pokemon.form.moves)
}
return@canLearnMove DoubleValue(if (canLearn) 1.0 else 0.0)
}
functions["unlearn_move"] = unlearnMove@{ params ->
map["unlearn_move"] = unlearnMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName)
if (moveTemplate != null) {
pokemon.unlearnMove(moveTemplate)
return@unlearnMove DoubleValue.ONE
} else {
return@unlearnMove DoubleValue.ZERO
}
DoubleValue.ZERO
}
functions["can_evolve"] = { DoubleValue(pokemon.evolutions.any()) }
functions["force_evolve"] = forceEvolve@{ params ->
map["can_evolve"] = { _ ->
DoubleValue(pokemon.evolutions.any())
}
map["force_evolve"] = forceEvolve@{ params ->
val idx = params.getInt(0)
val evolution =
if (idx >= 0) pokemon.evolutions.elementAtOrNull(idx) else return@forceEvolve DoubleValue.ZERO
val evolution = if (idx >= 0) pokemon.evolutions.elementAtOrNull(idx) else return@forceEvolve DoubleValue.ZERO
evolution?.forceEvolve(pokemon)
StringValue(evolution.toString())
}
functions["entity"] = { pokemon.entity?.asMoLangValue() ?: DoubleValue.ZERO }
functions["is_alpha"] = { DoubleValue(pokemon.isAlpha) }
functions["size_category"] = { StringValue(pokemon.getSizeCategory().name) }
map["entity"] = { pokemon.entity?.asMoLangValue() ?: DoubleValue.ZERO }
map["is_alpha"] = { DoubleValue(pokemon.isAlpha) }
map["size_category"] = { _ -> StringValue(pokemon.getSizeCategory().name) }
return functions
return map
}
}
@@ -20,50 +20,52 @@ import com.cobblemon.mod.common.util.getStringOrNull
object PokemonPropertiesMoLangFunctions : AbstractMoLangFunctionHolder<PokemonProperties>() {
override fun PokemonProperties.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val props = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>()
functions["level"] = { DoubleValue(props.level?.toDouble() ?: 0) }
functions["set_level"] = { params ->
map["level"] = { DoubleValue(props.level?.toDouble() ?: 0) }
map["set_level"] = { params ->
props.level = params.getIntOrNull(0)
DoubleValue.ONE
}
functions["shiny"] = { DoubleValue(props.shiny) }
functions["set_shiny"] = { params ->
map["shiny"] = { DoubleValue(props.shiny) }
map["set_shiny"] = { params ->
props.shiny = params.getBooleanOrNull(0)
DoubleValue.ONE
}
functions["species"] = { props.species?.let { StringValue(it) } ?: DoubleValue.ZERO }
functions["set_species"] = { params ->
map["species"] = { props.species?.let { StringValue(it) } ?: DoubleValue.ZERO }
map["set_species"] = { params ->
props.species = params.getStringOrNull(0)
DoubleValue.ONE
}
functions["gender"] = { props.gender?.let { StringValue(it.name) } ?: DoubleValue.ZERO }
functions["set_gender"] = { params ->
map["gender"] = { props.gender?.let { StringValue(it.name) } ?: DoubleValue.ZERO }
map["set_gender"] = { params ->
props.gender = params.getStringOrNull(0)?.let { Gender.valueOf(it) }
DoubleValue.ONE
}
functions["form"] = { props.form?.let { StringValue(it) } ?: DoubleValue.ZERO }
functions["ivs"] = ivs@{
map["form"] = { props.form?.let { StringValue(it) } ?: DoubleValue.ZERO }
map["ivs"] = ivs@{
val ivs = props.ivs ?: return@ivs DoubleValue.ZERO
ivs.struct
return@ivs ivs.struct
}
functions["evs"] = evs@{
map["evs"] = evs@{
val evs = props.evs ?: return@evs DoubleValue.ZERO
evs.struct
return@evs evs.struct
}
functions["friendship"] = { DoubleValue(props.friendship?.toDouble() ?: DoubleValue.ZERO) }
functions["set_friendship"] = { params ->
map["friendship"] = { DoubleValue(props.friendship?.toDouble() ?: DoubleValue.ZERO) }
map["set_friendship"] = { params ->
props.friendship = params.getIntOrNull(0)
DoubleValue.ONE
}
functions["create"] = { (props.create()).struct }
functions["to_string"] = { params ->
map["create"] = {
val pokemon = props.create()
pokemon.struct
}
map["to_string"] = { params ->
val separator = params.getStringOrNull(0) ?: " "
StringValue(props.asString(separator = separator))
}
return functions
return map
}
}
@@ -22,84 +22,83 @@ import com.cobblemon.mod.common.util.asUUID
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.toProperties
object PokemonStoreMoLangFunctions : AbstractMoLangFunctionHolder<PokemonStore<*>>() {
object PokemonStoreMoLangFunctions: AbstractMoLangFunctionHolder<PokemonStore<*>>() {
override fun PokemonStore<*>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val store = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["uuid"] = { StringValue(store.uuid.toString()) }
functions["add"] = { params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["uuid"] = { StringValue(store.uuid.toString()) }
map["add"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0)
DoubleValue(store.add(pokemon.obj))
}
functions["add_by_properties"] = { params ->
map["add_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val player =
(store as? PlayerPartyStore)?.playerUUID?.getPlayer() // Only really know for sure when it's a player party store
val player = (store as? PlayerPartyStore)?.playerUUID?.getPlayer() // Only really know for sure when it's a player party store
val pokemon = props.create(player = player)
DoubleValue(store.add(pokemon))
}
functions["find_by_properties"] = { params ->
map["find_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val pokemon = store.find { props.matches(it) }
pokemon?.asStruct() ?: DoubleValue.ZERO
}
functions["find_all_by_properties"] = { params ->
map["find_all_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val pokemon = store.filter { props.matches(it) }
ArrayStruct(pokemon.mapIndexed { index, value -> "$index" to value.asStruct() }.toMap())
}
functions["find_by_id"] = { params ->
map["find_by_id"] = { params ->
val id = params.getString(0).asUUID
val pokemon = store.find { it.uuid == id }
pokemon?.asStruct() ?: DoubleValue.ZERO
}
functions["remove_by_id"] = removeById@{ params ->
map["remove_by_id"] = removeById@{ params ->
val id = params.getString(0).asUUID
val pokemon = store.find { it.uuid == id } ?: return@removeById DoubleValue.ZERO
DoubleValue(store.remove(pokemon))
return@removeById DoubleValue(store.remove(pokemon))
}
functions["average_level"] = averageLevel@{
map["average_level"] = averageLevel@{ _ ->
var numberOfPokemon = 0
var totalLevel = 0
for (pokemon in store) {
totalLevel += pokemon.level
numberOfPokemon++
}
if (numberOfPokemon == 0) return@averageLevel DoubleValue.ZERO
DoubleValue(totalLevel.toDouble() / numberOfPokemon)
if (numberOfPokemon == 0) {
return@averageLevel DoubleValue.ZERO
}
return@averageLevel DoubleValue(totalLevel.toDouble() / numberOfPokemon)
}
functions["count"] = { DoubleValue(store.count()) }
functions["count_by_properties"] = { params ->
map["count"] = { _ -> DoubleValue(store.count()) }
map["count_by_properties"] = { params ->
val props = params.getString(0).toProperties()
DoubleValue(store.count { props.matches(it) })
}
functions["highest_level"] = {
map["highest_level"] = {
val highest = store.maxOfOrNull { it.level } ?: 0
DoubleValue(highest)
}
functions["lowest_level"] = {
map["lowest_level"] = {
val lowest = store.minOfOrNull { it.level } ?: 0
DoubleValue(lowest)
}
functions["heal"] = {
map["heal"] = {
for (pokemon in store) {
pokemon.heal()
}
DoubleValue.ONE
}
functions["healing_remainder_percent"] = {
map["healing_remainder_percent"] = { _ ->
var totalPercent = 0.0f
for (pokemon in store) {
totalPercent += (1.0f - (pokemon.currentHealth.toFloat() / pokemon.maxHealth))
}
DoubleValue(totalPercent)
}
functions["has_usable_pokemon"] = { DoubleValue(store.any { !it.isFainted() }) }
functions["pokemon"] = { store.map { it.asStruct() }.asArrayValue() }
return functions
map["has_usable_pokemon"] = { _ -> DoubleValue(store.any { !it.isFainted() }) }
map["pokemon"] = {
store.map { it.asStruct() }.asArrayValue()
}
return map
}
}
@@ -25,63 +25,62 @@ import java.util.*
object ServerMoLangFunctions : AbstractMoLangFunctionHolder<MinecraftServer>() {
override fun MinecraftServer.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val server = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>()
functions["get_world"] = getWorld@{ params ->
val world =
server.getLevel(
ResourceKey.create(
Registries.DIMENSION,
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft"),
),
) ?: return@getWorld DoubleValue.ZERO
map["get_world"] = getWorld@{ params ->
val world = server.getLevel(
ResourceKey.create(
Registries.DIMENSION,
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft")
)
) ?: return@getWorld DoubleValue.ZERO
world
return@getWorld world
.registryAccess()
.registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(world)
.asWorldMoLangValue()
}
functions["broadcast"] = { params ->
map["broadcast"] = { params ->
val message = params.getString(0)
server.playerList.broadcastSystemMessage(message.text(), params.getBooleanOrNull(1) == true)
DoubleValue.ONE
}
functions["get_player_by_uuid"] = getPlayerByUuid@{ params ->
map["get_player_by_uuid"] = getPlayerByUuid@{ params ->
val uuid = UUID.fromString(params.getString(0))
val player = server.playerList.getPlayer(uuid) ?: return@getPlayerByUuid DoubleValue.ZERO
player.asMoLangValue()
return@getPlayerByUuid player.asMoLangValue()
}
functions["get_player_by_username"] = getPlayerByUsername@{ params ->
map["get_player_by_username"] = getPlayerByUsername@{ params ->
val username = params.getString(0)
val player = server.playerList.getPlayerByName(username) ?: return@getPlayerByUsername DoubleValue.ZERO
player.asMoLangValue()
return@getPlayerByUsername player.asMoLangValue()
}
functions["data"] = { params ->
map["data"] = { params ->
Cobblemon.molangData.load(
UUID(0L, 0L),
params.getStringOrNull(0),
params.getStringOrNull(0)
)
}
functions["save_data"] = { params ->
map["save_data"] = { params ->
Cobblemon.molangData.save(
UUID(0L, 0L),
params.getStringOrNull(index = 0),
params.getStringOrNull(index = 0)
)
DoubleValue.ONE
}
// Maybe later...
// functions.put("stop") { params ->
// map.put("stop") { params ->
// Cobblemon.LOGGER.warn("Server is being stopped from a MoLang script.")
// server.stopServer()
// }
return functions
return map
}
}
@@ -20,34 +20,27 @@ import net.minecraft.server.level.ServerPlayer
object SpawnablePositionMoLangFunctions : AbstractMoLangFunctionHolder<SpawnablePosition>() {
override fun SpawnablePosition.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val spawningContext = this
val worldValue =
spawningContext
.world
.registryAccess()
.registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(spawningContext.world)
.asWorldMoLangValue()
val biomeValue =
spawningContext
.biomeHolder
.asBiomeMoLangValue()
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["biome"] = { biomeValue }
functions["world"] = { worldValue }
functions["light"] = { DoubleValue(spawningContext.light.toDouble()) }
functions["x"] = { DoubleValue(spawningContext.position.x.toDouble()) }
functions["y"] = { DoubleValue(spawningContext.position.y.toDouble()) }
functions["z"] = { DoubleValue(spawningContext.position.z.toDouble()) }
functions["moon_phase"] = { DoubleValue(spawningContext.moonPhase.toDouble()) }
functions["can_see_sky"] = { DoubleValue(spawningContext.canSeeSky) }
functions["sky_light"] = { DoubleValue(spawningContext.skyLight.toDouble()) }
functions["player"] = player@{
val causeEntity = spawningContext.cause.entity ?: return@player DoubleValue.ZERO
if (causeEntity is ServerPlayer) return@player causeEntity.asMoLangValue()
DoubleValue.ZERO
val map = mutableMapOf<String, (MoParams) -> Any>()
val worldValue = spawningContext.world.registryAccess().registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(spawningContext.world).asWorldMoLangValue()
val biomeValue = spawningContext.biomeHolder.asBiomeMoLangValue()
map["biome"] = { _ -> biomeValue }
map["world"] = { _ -> worldValue }
map["light"] = { _ -> DoubleValue(spawningContext.light.toDouble()) }
map["x"] = { _ -> DoubleValue(spawningContext.position.x.toDouble()) }
map["y"] = { _ -> DoubleValue(spawningContext.position.y.toDouble()) }
map["z"] = { _ -> DoubleValue(spawningContext.position.z.toDouble()) }
map["moon_phase"] = { _ -> DoubleValue(spawningContext.moonPhase.toDouble()) }
map["can_see_sky"] = { _ -> DoubleValue(spawningContext.canSeeSky) }
map["sky_light"] = { _ -> DoubleValue(spawningContext.skyLight.toDouble()) }
map["player"] = put@{ _ ->
val causeEntity = spawningContext.cause.entity ?: return@put DoubleValue.ZERO
if (causeEntity is ServerPlayer) {
return@put causeEntity.asMoLangValue()
} else {
return@put DoubleValue.ZERO
}
}
return functions
return map
}
}
@@ -17,23 +17,23 @@ import com.cobblemon.mod.common.util.asArrayValue
object SpeciesMoLangFunctions : AbstractMoLangFunctionHolder<Species>() {
override fun Species.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val species = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>(
"identifier" to { StringValue(species.resourceIdentifier.toString()) },
"name" to { StringValue(species.name) },
"primary_type" to { StringValue(species.primaryType.showdownId) },
"secondary_type" to { StringValue(species.secondaryType?.showdownId ?: "null") },
"experience_group" to { StringValue(species.experienceGroup.name) },
"height" to { DoubleValue(species.height) },
"weight" to { DoubleValue(species.weight) },
"base_scale" to { DoubleValue(species.baseScale) },
"hitbox_width" to { DoubleValue(species.hitbox.width) },
"hitbox_height" to { DoubleValue(species.hitbox.height) },
"hitbox_fixed" to { DoubleValue(species.hitbox.fixed) },
"catch_rate" to { DoubleValue(species.catchRate) },
"labels" to { species.labels.asArrayValue { StringValue(it) } },
"has_label" to { params -> DoubleValue(species.labels.contains(params.getString(0))) }
)
functions["identifier"] = { StringValue(species.resourceIdentifier.toString()) }
functions["name"] = { StringValue(species.name) }
functions["primary_type"] = { StringValue(species.primaryType.showdownId) }
functions["secondary_type"] = { StringValue(species.secondaryType?.showdownId ?: "null") }
functions["experience_group"] = { StringValue(species.experienceGroup.name) }
functions["height"] = { DoubleValue(species.height) }
functions["weight"] = { DoubleValue(species.weight) }
functions["base_scale"] = { DoubleValue(species.baseScale) }
functions["hitbox_width"] = { DoubleValue(species.hitbox.width) }
functions["hitbox_height"] = { DoubleValue(species.hitbox.height) }
functions["hitbox_fixed"] = { DoubleValue(species.hitbox.fixed) }
functions["catch_rate"] = { DoubleValue(species.catchRate) }
functions["labels"] = { species.labels.asArrayValue { StringValue(it) } }
functions["has_label"] = { params -> DoubleValue(species.labels.contains(params.getString(0))) }
return functions
return map
}
}
@@ -24,6 +24,7 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.util.*
import java.util.UUID
import net.minecraft.core.BlockPos
import net.minecraft.core.Holder
import net.minecraft.core.registries.Registries
@@ -45,89 +46,85 @@ import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import java.util.UUID
object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
override fun Holder<Level>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val world = this.value()
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>(
)
functions["is_time_of_day"] = isTimeOfDay@{ params ->
val timeOfDay =
TimeRange.timeRanges[params.getString(0).lowercase()]
?: return@isTimeOfDay DoubleValue.ZERO
map["is_time_of_day"] = put@{ params ->
val timeOfDay = TimeRange.timeRanges[params.getString(0).lowercase()]
?: return@put DoubleValue.ZERO
val time = world.dayTime % 24000
DoubleValue(timeOfDay.contains(time.toInt()))
return@put DoubleValue(timeOfDay.contains(time.toInt()))
}
functions["game_time"] = { DoubleValue(world.gameTime.toDouble()) }
functions["time_of_day"] = { DoubleValue((world.dayTime % 24000).toDouble()) }
functions["server"] = { server()?.asMoLangValue() ?: DoubleValue.ZERO }
functions["is_raining_at"] = { params ->
map["game_time"] = { _ -> DoubleValue(world.gameTime.toDouble()) }
map["time_of_day"] = put@{
val time = world.dayTime % 24000
return@put DoubleValue(time.toDouble())
}
map["server"] = { _ -> server()?.asMoLangValue() ?: DoubleValue.ZERO }
map["is_raining_at"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
return@put DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
}
functions["is_snowing_at"] = { params ->
map["is_snowing_at"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val blockPos = BlockPos(x, y, z)
when {
!world.isRaining -> {
DoubleValue.ZERO
}
!world.canSeeSky(blockPos) -> {
DoubleValue.ZERO
}
!world.isRaining -> return@put DoubleValue.ZERO
!world.canSeeSky(blockPos) -> return@put DoubleValue.ZERO
(world.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, blockPos).y > blockPos.y) -> {
DoubleValue.ZERO
return@put DoubleValue.ZERO
}
else -> {
val biome = world.getBiome(blockPos).value() as Biome
DoubleValue(biome.getPrecipitationAt(blockPos) == Biome.Precipitation.SNOW)
return@put DoubleValue(biome.getPrecipitationAt(blockPos) == Biome.Precipitation.SNOW)
}
}
}
functions["is_chunk_loaded_at"] = { params ->
map["is_chunk_loaded_at"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
DoubleValue(world.isLoaded(BlockPos(x, y, z)))
return@put DoubleValue(world.isLoaded(BlockPos(x, y, z)))
}
functions["is_thundering"] = { DoubleValue(world.isThundering) }
functions["is_raining"] = { DoubleValue(world.isRaining) }
functions["set_block"] = setBlock@{ params ->
map["is_thundering"] = { _ -> DoubleValue(world.isThundering) }
map["is_raining"] = { _ -> DoubleValue(world.isRaining) }
map["set_block"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block =
world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
?: run {
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
return@setBlock DoubleValue.ZERO
}
val block = world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
?: run {
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
return@put DoubleValue.ZERO
}
world.setBlock(BlockPos(x, y, z), block.defaultBlockState(), Block.UPDATE_ALL)
}
functions["is_air"] = { params ->
map["is_air"] = put@{ params ->
val x = params.getDouble(0).toInt()
val y = params.getDouble(1).toInt()
val z = params.getDouble(2).toInt()
val blockState = world.getBlockState(BlockPos(x, y, z))
DoubleValue(blockState.isAir)
return@put DoubleValue(blockState.isAir)
}
functions["get_block"] = { params ->
map["get_block"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block = world.getBlockState(BlockPos(x, y, z)).block
world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
return@put world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
}
functions["spawn_explosion"] = { params ->
map["spawn_explosion"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
@@ -139,33 +136,32 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
z,
range,
ExplosionInteraction.valueOf(
params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name,
),
params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name
)
)
}
functions["spawn_lightning"] = { params ->
map["spawn_lightning"] = put@{ params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val lightning = LightningBolt(EntityType.LIGHTNING_BOLT, world)
lightning.setPos(x, y, z)
world.addFreshEntity(lightning)
DoubleValue.ONE
return@put DoubleValue.ONE
}
// q.entity.world.spawn_bedrock_particles(effect, x, y, z, [player]) - sends to everyone nearby or just to the player if they're set.
functions["spawn_bedrock_particles"] = { params ->
map["spawn_bedrock_particles"] = { params ->
val particle = params.getString(0).asResource()
val x = params.getDouble(1)
val y = params.getDouble(2)
val z = params.getDouble(3)
val player =
params.getOrNull<MoValue>(4)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val player = params.getOrNull<MoValue>(4)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val pos = Vec3(x, y, z)
val packet = SpawnSnowstormParticlePacket(particle, pos)
@@ -175,7 +171,7 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
packet.sendToPlayersAround(x, y, z, 64.0, world.dimension())
}
}
functions["spawn_pokemon"] = spawnPokemon@{ params ->
map["spawn_pokemon"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
@@ -183,50 +179,49 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
val pos = BlockPos(x, y, z)
if (!Level.isInSpawnableBounds(pos)) return@spawnPokemon DoubleValue.ZERO
if (!Level.isInSpawnableBounds(pos)) {
return@put DoubleValue.ZERO
}
val pokemon = props.createEntity(world)
pokemon.moveTo(pos, pokemon.yRot, pokemon.xRot)
if (world.addFreshEntity(pokemon)) return@spawnPokemon pokemon.struct
DoubleValue.ZERO
if (world.addFreshEntity(pokemon)) {
return@put pokemon.struct
} else {
return@put DoubleValue.ZERO
}
}
functions["spawn_npc"] = spawnNpc@{ params ->
map["spawn_npc"] = put@{ params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val npcClass =
params
.getStringOrNull(3)
?.let { NPCClasses.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
val npcClass = params.getStringOrNull(3)
?.let { NPCClasses.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
val level = params.getInt(4)
if (npcClass == null) return@spawnNpc DoubleValue.ZERO
if (npcClass == null) return@put DoubleValue.ZERO
val npc = NPCEntity(world)
npc.moveTo(x, y, z, npc.yRot, npc.xRot)
npc.npc = npcClass
npc.initialize(level)
if (world.addFreshEntity(npc)) return@spawnNpc npc.asMoLangValue()
DoubleValue.ZERO
if (world.addFreshEntity(npc)) {
return@put npc.asMoLangValue()
}
return@put DoubleValue.ZERO
}
functions["play_sound_on_server"] = { params ->
map["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = params.getString(1).uppercase()
val x = params.getDouble(2)
val y = params.getDouble(3)
val z = params.getDouble(4)
val player =
params.getOrNull<MoValue>(5)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val player = params.getOrNull<MoValue>(5)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val volume = params.getDoubleOrNull(6)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(7)?.toFloat() ?: 1.0f
@@ -238,30 +233,29 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
packet.sendToPlayersAround(x, y, z, 16.0, world.dimension())
}
}
functions["get_entities_around"] = { params ->
map["get_entities_around"] = put@{ params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val range = params.getDouble(3) * 2
val entities = world.getEntities(null, AABB.ofSize(Vec3(x, y, z), range, range, range))
entities
return@put entities
.filterIsInstance<LivingEntity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
functions["is_healer_in_use"] = isHealerInUse@{ params ->
map["is_healer_in_use"] = put@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer =
world.getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@isHealerInUse DoubleValue.ONE
return@isHealerInUse DoubleValue(healer.isInUse)
val healer = world.getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@put DoubleValue.ONE
return@put DoubleValue(healer.isInUse)
}
functions["spawn_loot_table_items"] = spawnLootTableItems@{ params ->
map["spawn_loot_table_items"] = put@{ params ->
val serverLevel = world as? ServerLevel
if (serverLevel == null) {
Cobblemon.LOGGER.warn("spawn_loot_table_items: world is not a ServerLevel")
return@spawnLootTableItems DoubleValue.ZERO
return@put DoubleValue.ZERO
}
val lootTableId = params.getString(0).asIdentifierDefaultingNamespace()
val x = params.getDouble(1)
@@ -271,11 +265,9 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
val lootTableKey = ResourceKey.create(Registries.LOOT_TABLE, lootTableId)
val lootTable = serverLevel.server.reloadableRegistries().getLootTable(lootTableKey)
val lootParams =
LootParams
.Builder(serverLevel)
.withParameter(LootContextParams.ORIGIN, Vec3(x, y, z))
.create(LootContextParamSets.COMMAND)
val lootParams = LootParams.Builder(serverLevel)
.withParameter(LootContextParams.ORIGIN, Vec3(x, y, z))
.create(LootContextParamSets.COMMAND)
val items = lootTable.getRandomItems(lootParams)
val spawnedItems = ArrayStruct(hashMapOf())
@@ -293,10 +285,9 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
}
}
}
spawnedItems
return@put spawnedItems
}
return functions
return map
}
}
@@ -8,10 +8,8 @@
package com.cobblemon.mod.common.api.orientation
import com.cobblemon.mod.common.util.math.QuatSpring
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.math.simpleSpringDamperQuat
import net.minecraft.client.Minecraft
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
@@ -28,8 +26,6 @@ open class OrientationController(val entity: LivingEntity) {
val FORWARDS: Vector3f = Vector3f(0.0f, 0.0f, -1.0f)
val UP: Vector3f = Vector3f(0.0f, 1.0f, 0.0f)
val LEFT: Vector3f = Vector3f(-1.0f, 0.0f, 0.0f)
private const val TICK_DT = 1f / 20f // Minecraft server tick rate
private const val RENDER_SMOOTH_HALFLIFE = 0.1f // seconds to close ~half the gap
}
open var active: Boolean = false
@@ -37,8 +33,6 @@ open class OrientationController(val entity: LivingEntity) {
var orientation: Matrix3f? = null
private set
private val renderSpring = QuatSpring()
private var renderOrientationO: Matrix3f? = null
private var renderOrientation: Matrix3f? = null
@@ -60,8 +54,6 @@ open class OrientationController(val entity: LivingEntity) {
orientation = null
renderOrientationO = null
renderOrientation = null
renderSpring.quat.identity()
renderSpring.angVel.set(0f, 0f, 0f)
active = false
}
@@ -85,26 +77,18 @@ open class OrientationController(val entity: LivingEntity) {
return oldQuat
}
/** Every tick move the current render orientation towards the last known true orientation **/
fun tick() {
if (!active || orientation == null) return
renderOrientationO = renderOrientation
val current = orientation!!
val targetQuat = Quaternionf().setFromUnnormalized(current)
if (renderOrientation == null) {
// First tick: snap the spring to the target instead of easing in from identity
renderSpring.quat.set(targetQuat)
renderSpring.angVel.set(0f, 0f, 0f)
}
// Use a "quat spring" to smoothly move the render orientation towards the goal orientation.
// It takes into account the orientations angular velocities and should be much more resilient
// to sharp changes in goal orientation or late/missed packets.
simpleSpringDamperQuat(renderSpring, targetQuat, 0.15f, TICK_DT)
val current = orientation
val renderMatrix = this.renderOrientation ?: current
val renderQuat = Quaternionf().setFromUnnormalized(renderMatrix)
val targetQuat = Quaternionf().setFromUnnormalized(current)
val dampingFactor = 0.66f // Smooth interpolation to reduce jitter of orientations recieved from the server.
renderQuat.slerp(targetQuat, dampingFactor)
val newRenderOrientation = Matrix3f()
renderSpring.quat.get(newRenderOrientation)
renderQuat.get(newRenderOrientation)
renderOrientation = newRenderOrientation
}
@@ -269,7 +269,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("dive_ball", CatchRateModifiers.SUBMERGED_IN_WATER, waterDragValue = 0.99F)
createDefault("nest_ball", CatchRateModifiers.NEST)
createDefault("repeat_ball", CatchRateModifiers.REPEAT)
createDefault("timer_ball", CatchRateModifiers.turnBased { turn -> (1F + turn * (1229F / 4096F)).coerceAtMost(4F) })
createDefault("timer_ball", CatchRateModifiers.turnBased { turn -> (1F * turn * (1229F / 4096F)).coerceAtMost(4F) })
createDefault("luxury_ball", effects = listOf(FriendshipEarningBoostEffect(2F)))
createDefault("premier_ball")
createDefault("dusk_ball", CatchRateModifiers.LIGHT_LEVEL)
@@ -278,7 +278,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("cherish_ball")
createDefault("park_ball", CatchRateModifiers.PARK)
createDefault("dream_ball", CatchRateModifiers.statusBoosting(4F, Statuses.SLEEP))
createDefault("beast_ball", DynamicMultiplierModifier({ _, pokemon -> if (pokemon.hasLabels(CobblemonPokemonLabels.ULTRA_BEAST)) 5F else 0.1F }) { _, _ -> true })
createDefault("beast_ball", LabelModifier(5F, true, CobblemonPokemonLabels.ULTRA_BEAST)/*, LabelModifier(0.1F, false, CobblemonPokemonLabels.ULTRA_BEAST))*/)
createDefault("ancient_poke_ball", ancient = true)
createDefault("ancient_citrine_ball", ancient = true)
createDefault("ancient_verdant_ball", ancient = true)
@@ -297,15 +297,13 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("ancient_origin_ball", GuaranteedModifier(), ancient = true)
// Luxury ball effect, low priority as it must be triggered before soothe bell as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOW) { event ->
if (!event.earned) {
return@subscribe
}
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) {
if (increment <= 0) //these affects are only meant to affect positive gains
return@subscribe
if (increment <= 1F) {
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
}
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
event.newFriendship = event.pokemon.friendship + increment.roundToInt()
}
}
@@ -340,6 +338,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
ancient: Boolean = false
): PokeBall {
val identifier = cobblemonResource(name)
//val finalModifiers = if (appendUltraBeastPenalty) modifiers + listOf(LabelModifier(0.1F, true, CobblemonPokemonLabels.ULTRA_BEAST)) else modifiers
val pokeball = PokeBall(identifier, modifier, effects, waterDragValue, model2d, model3d, throwPower, ancient)
this.defaults[identifier] = pokeball
return pokeball
@@ -54,20 +54,22 @@ object CatchRateModifiers {
/**
* Used by [PokeBalls.LOVE_BALL].
* Boosts the catch rate 2.5× if any of the player's active Pokémon is of the opposite gender,
* or 8× if that Pokémon is also of the same species.
* Boosts the catch rate if the Pokémon is of the same species and opposite gender
*/
val LOVE = BattleModifier { _, playerPokemon, pokemon ->
if (pokemon.gender == Gender.GENDERLESS) {
return@BattleModifier 1F
if (
pokemon.gender != Gender.GENDERLESS
&& playerPokemon.mapNotNull { it.battlePokemon?.originalPokemon }
.any {
it.gender != Gender.GENDERLESS &&
it.species.name.equals(pokemon.species.name, true) &&
it.gender != pokemon.gender
}
) {
if (playerPokemon.any { it.battlePokemon?.originalPokemon?.species?.resourceIdentifier == pokemon.species.resourceIdentifier }) 8F else 2.5F
}
val oppositeGender = playerPokemon
.mapNotNull { it.battlePokemon?.originalPokemon }
.filter { it.gender != Gender.GENDERLESS && it.gender != pokemon.gender }
when {
oppositeGender.any { it.species.resourceIdentifier == pokemon.species.resourceIdentifier } -> 8F
oppositeGender.isNotEmpty() -> 2.5F
else -> 1F
else {
1F
}
}
@@ -79,7 +81,7 @@ object CatchRateModifiers {
* 1× otherwise.
*/
val MOON_PHASES: CatchRateModifier = WorldStateModifier { _, entity ->
if (entity.level().dayTime % 24000 < 12000)
if (entity.level().gameTime in 12000..24000)
return@WorldStateModifier 1F
when (entity.level().moonPhase) {
2, 6 -> 1.5F
@@ -42,7 +42,7 @@ class PokedexManager(
}
// Java interop isn't great lol
@Deprecated("Use obtain(Pokemon) instead")
@Deprecated("Use encounter(PokedexEntityData) instead")
fun catch(pokemon: Pokemon) {
obtain(pokemon)
}
@@ -54,8 +54,8 @@ enum class Stats(override val identifier: ResourceLocation, override val display
"hp" -> HP
"atk", "attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
"def", "defense", "defence" -> DEFENCE // Big Pecks states the full stat name "Defense"
"spa", "special_attack" -> SPECIAL_ATTACK
"spd", "special_defence", "special_defense" -> SPECIAL_DEFENCE
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spe", "speed" -> SPEED
"evasion" -> EVASION
else -> ACCURACY
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.core.BlockPos
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.phys.AABB
import kotlin.math.floor
/**
* Walks every block position inside [searchBox] and turns each solid block into one
* full-cube [FieldPrimitive].
*
* @author Jackson
* @since July 27th, 2026
*/
fun collectPrimitivesFromBlocks(
level: BlockGetter,
searchBox: AABB,
shape: PrimitiveShape,
includeFluids: Boolean = false
): List<FieldPrimitive> {
val primitives = mutableListOf<FieldPrimitive>()
val minX = floor(searchBox.minX).toInt()
val maxX = floor(searchBox.maxX).toInt()
val minY = floor(searchBox.minY).toInt()
val maxY = floor(searchBox.maxY).toInt()
val minZ = floor(searchBox.minZ).toInt()
val maxZ = floor(searchBox.maxZ).toInt()
val pos = BlockPos.MutableBlockPos()
for (x in minX..maxX) {
for (y in minY..maxY) {
for (z in minZ..maxZ) {
pos.set(x, y, z)
val state = level.getBlockState(pos)
val isSolid = !state.getCollisionShape(level, pos).isEmpty
val isFluid = includeFluids && !state.fluidState.isEmpty
if (!isSolid && !isFluid) continue
primitives.add(
FieldPrimitive(
shape = shape,
centerX = x + 0.5f, centerY = y + 0.5f, centerZ = z + 0.5f,
halfWidth = 0.5f, halfHeight = 0.5f, halfDepth = 0.5f
)
)
}
}
}
return primitives
}
@@ -1,155 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.world.phys.Vec3
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sqrt
/**
* Helpful Functions when working with signed distance fields/functions.
* https://iquilezles.org/articles/distfunctions/
*
* @author Jackson
* @since July 27th, 2026
*/
/** Which distance formula a primitive uses. */
enum class PrimitiveShape {
BOX,
ROUNDED_BOX,
ELLIPSOID
}
/** Tunable constants for the field. */
data class DistanceFieldTuning(
val smoothingRange: Float = 0.5f,
val roundingRadius: Float = 0.08f
)
/** A single shape in the field - a center position, half-extents, and which formula to use. */
data class FieldPrimitive(
val shape: PrimitiveShape,
val centerX: Float, val centerY: Float, val centerZ: Float,
val halfWidth: Float, val halfHeight: Float, val halfDepth: Float
)
/** Fast approximate 1/sqrt(x) - the Quake III trick, cheaper than a real sqrt + divide. */
fun fastInverseSqrt(value: Float): Float {
var x = value
val halfX = 0.5f * x
var bits = java.lang.Float.floatToIntBits(x)
bits = 0x5f3759df - (bits shr 1)
x = java.lang.Float.intBitsToFloat(bits)
x *= (1.5f - halfX * x * x)
return x
}
/** Exact distance from a point to an axis-aligned box. Inputs are relative to the box's own center. */
fun boxDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float): Float {
val qx = abs(relX) - halfWidth
val qy = abs(relY) - halfHeight
val qz = abs(relZ) - halfDepth
val ox = max(qx, 0f)
val oy = max(qy, 0f)
val oz = max(qz, 0f)
val outside = sqrt(ox * ox + oy * oy + oz * oz)
val inside = min(max(qx, max(qy, qz)), 0f)
return outside + inside
}
/** Same as boxDistance but with rounded corners/edges https://iquilezles.org/articles/distfunctions/ */
fun roundedBoxDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float, roundingRadius: Float): Float =
boxDistance(relX, relY, relZ, halfWidth - roundingRadius, halfHeight - roundingRadius, halfDepth - roundingRadius) - roundingRadius
/** Approximate (lower-bound) distance to an ellipsoid https://iquilezles.org/articles/ellipsoids/. */
fun ellipsoidDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float): Float {
val px = relX / halfWidth
val py = relY / halfHeight
val pz = relZ / halfDepth
val inverseMagnitude = fastInverseSqrt(px * px + py * py + pz * pz)
val trueDistance = sqrt(relX * relX + relY * relY + relZ * relZ)
return trueDistance * (1.0f - inverseMagnitude)
}
/** Distance from a point to one primitive, dispatched by its shape. */
fun distanceToPrimitive(primitive: FieldPrimitive, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
val relX = sampleX - primitive.centerX
val relY = sampleY - primitive.centerY
val relZ = sampleZ - primitive.centerZ
return when (primitive.shape) {
PrimitiveShape.BOX -> boxDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth)
PrimitiveShape.ROUNDED_BOX -> roundedBoxDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth, tuning.roundingRadius)
PrimitiveShape.ELLIPSOID -> ellipsoidDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth)
}
}
///** Normalized quadratic smooth-min https://iquilezles.org/articles/smin/ */
//fun smoothMinimum(a: Float, b: Float, smoothingRange: Float): Float {
// if (smoothingRange <= 0.001f) return min(a, b)
// val k = smoothingRange * 4.0f
// val h = (0.5f + 0.5f * (b - a) / k).coerceIn(0f, 1f)
// return b + (a - b) * h - k * h * (1f - h)
//}
//
///** Folds every primitive's distance together into one field value at a point. */
//fun sampleField(primitives: List<FieldPrimitive>, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
// var result = Float.POSITIVE_INFINITY
// for (primitive in primitives) {
// val distance = distanceToPrimitive(primitive, sampleX, sampleY, sampleZ, tuning)
// result = if (result == Float.POSITIVE_INFINITY) distance else smoothMinimum(result, distance, tuning.smoothingRange)
// }
// return result
//}
/** Normalized quadratic smooth-min https://iquilezles.org/articles/smin/ */
fun smoothMinimum(a: Float, b: Float, smoothingRange: Float): Float {
if (smoothingRange <= 0.001f) return min(a, b)
val k = smoothingRange * 4.0f
val h = (0.5f + 0.5f * (b - a) / k).coerceIn(0f, 1f)
return b + (a - b) * h - k * h * (1f - h)
}
/** Folds nearby primitive distances together into one field value at a point. */
fun sampleField(primitives: List<FieldPrimitive>, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
if (primitives.isEmpty()) return Float.POSITIVE_INFINITY
val distances = FloatArray(primitives.size) { distanceToPrimitive(primitives[it], sampleX, sampleY, sampleZ, tuning) }
val minDistance = distances.min()
if (tuning.smoothingRange <= 0.001f) return minDistance
// Anything more than a few blend-widths past the closest primitive is cut - its
// contribution would be negligible in a correct blend anyway, but left in, it still
// drags the chained result down the more of them there are.
val cutoff = tuning.smoothingRange * 3f
var result = Float.POSITIVE_INFINITY
for (distance in distances) {
if (distance - minDistance > cutoff) continue
result = if (result == Float.POSITIVE_INFINITY) distance else smoothMinimum(result, distance, tuning.smoothingRange)
}
return result
}
/** Finite-difference gradient of the field at a point - points away from the surface, magnitude ~1 for a clean field. */
fun estimateGradient(primitives: List<FieldPrimitive>, point: Vec3, tuning: DistanceFieldTuning, epsilon: Float = 0.05f): Vec3 {
val px = point.x.toFloat()
val py = point.y.toFloat()
val pz = point.z.toFloat()
val dx = sampleField(primitives, px + epsilon, py, pz, tuning) - sampleField(primitives, px - epsilon, py, pz, tuning)
val dy = sampleField(primitives, px, py + epsilon, pz, tuning) - sampleField(primitives, px, py - epsilon, pz, tuning)
val dz = sampleField(primitives, px, py, pz + epsilon, tuning) - sampleField(primitives, px, py, pz - epsilon, tuning)
val gradient = Vec3(dx.toDouble(), dy.toDouble(), dz.toDouble())
return if (gradient.lengthSqr() > 1e-8) gradient.normalize() else Vec3(0.0, 1.0, 0.0)
}
@@ -1,105 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.core.particles.DustParticleOptions
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.Entity
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
/** One shell to draw - a target field value, a color, a particle size. */
data class DistanceFieldLayer(
val isoValue: Float,
val color: Vector3f,
val particleSize: Float = 1.0f
)
/**
* Marches a grid of vertical columns through the field around [center] and spawns a
* particle everywhere it crosses one of [layers]' target values. Server-side only.
*/
fun visualizeDistanceField(
referenceEntity: Entity,
center: Vec3,
layers: List<DistanceFieldLayer>,
shape: PrimitiveShape = PrimitiveShape.BOX,
horizontalRadius: Double = 4.0,
verticalRange: Double = 4.0,
sampleSpacing: Double = 0.5,
marchStep: Double = 0.1,
tuning: DistanceFieldTuning = DistanceFieldTuning()
) {
val level = referenceEntity.level()
if (level !is ServerLevel) return
val searchBox = AABB(
center.x - horizontalRadius, center.y - verticalRange, center.z - horizontalRadius,
center.x + horizontalRadius, center.y, center.z + horizontalRadius
)
val primitives = collectPrimitivesFromBlocks(level, searchBox, shape, includeFluids = true)
if (primitives.isEmpty()) return
var x = -horizontalRadius
while (x <= horizontalRadius) {
var z = -horizontalRadius
while (z <= horizontalRadius) {
marchColumn(level, primitives, center, x, z, verticalRange, marchStep, layers, tuning)
z += sampleSpacing
}
x += sampleSpacing
}
}
private fun marchColumn(
level: ServerLevel,
primitives: List<FieldPrimitive>,
center: Vec3,
offsetX: Double,
offsetZ: Double,
verticalRange: Double,
marchStep: Double,
layers: List<DistanceFieldLayer>,
tuning: DistanceFieldTuning
) {
val previousValue = FloatArray(layers.size) { Float.NaN }
var y = verticalRange
while (y >= -verticalRange) {
val worldX = (center.x + offsetX).toFloat()
val worldY = (center.y + y).toFloat()
val worldZ = (center.z + offsetZ).toFloat()
val fieldValue = sampleField(primitives, worldX, worldY, worldZ, tuning)
for (layerIndex in layers.indices) {
val layer = layers[layerIndex]
val previous = previousValue[layerIndex]
if (!previous.isNaN() && crossedTarget(previous, fieldValue, layer.isoValue)) {
val t = (layer.isoValue - previous) / (fieldValue - previous)
val crossingY = (y + marchStep) - marchStep * t
spawnLayerParticle(level, center.add(offsetX, crossingY, offsetZ), layer)
}
previousValue[layerIndex] = fieldValue
}
y -= marchStep
}
}
private fun crossedTarget(previous: Float, current: Float, target: Float): Boolean =
(previous - target) * (current - target) < 0f
private fun spawnLayerParticle(level: ServerLevel, pos: Vec3, layer: DistanceFieldLayer) {
val particle = DustParticleOptions(layer.color, layer.particleSize)
level.sendParticles(particle, pos.x, pos.y, pos.z, 1, 0.0, 0.0, 0.0, 0.0)
}
@@ -71,7 +71,7 @@ class FishingSpawnCause(
}
fun alterSize(pokemonEntity: PokemonEntity, effect: SpawnBait.Effect) {
pokemonEntity.pokemon.scaleModifier += effect.value.toFloat() / 1000.0f
pokemonEntity.pokemon.scaleModifier *= effect.value.toFloat() / 1000.0f
}
fun saveDropsReroll(pokemonEntity: PokemonEntity, effect: SpawnBait.Effect) {
@@ -17,10 +17,10 @@ import com.cobblemon.mod.common.api.storage.factory.PokemonStoreFactory
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.DataKeys
import com.google.gson.JsonObject
import java.util.UUID
import net.minecraft.core.RegistryAccess
import net.minecraft.nbt.CompoundTag
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
/**
* The base class for all stores of [Pokemon]. A store specifies the kind of coordinate it needs to be given
@@ -77,6 +77,7 @@ abstract class PokemonStore<T : StorePosition> : Iterable<Pokemon> {
remove(pokemon)
val position = getFirstAvailablePosition() ?: return false // Couldn't fit, shrug emoji
set(position, pokemon)
Cobblemon.playerDataManager.getTMData(uuid)?.syncTMsFromPokemon(pokemon)
return true
}
@@ -1,137 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.gameevent.GameEvent
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class ActivatableDecorationBlock(settings: Properties, val type: ActivatableDecorationBlockType) : HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class ActivatableDecorationBlockType: StringRepresentable {
//For basic use, also ignore camelcase errors, it's just dumb
CENTERED_8x,
//For specific items
METRONOME;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<ActivatableDecorationBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
ActivatableDecorationBlockType.CODEC.fieldOf("type").forGetter(ActivatableDecorationBlock::type)
).apply(it, ::ActivatableDecorationBlock) }
val ACTIVE = BooleanProperty.create("active")
val CENTERED_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val METRONOME_HITBOX = Shapes.box(0.25, 0.0, 0.375, 0.75, 0.8125, 0.75)
fun getShape(type: ActivatableDecorationBlockType): VoxelShape {
return when (type) {
ActivatableDecorationBlockType.METRONOME -> METRONOME_HITBOX
else -> CENTERED_8x
}
}
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(ACTIVE, false)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<ActivatableDecorationBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, ACTIVE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, getShape(type))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
if (level.isClientSide) {
level.setBlockAndUpdate(pos, state.cycle(ACTIVE))
return InteractionResult.SUCCESS
} else {
this.push(state, level, pos, null as Player?)
return InteractionResult.CONSUME
}
}
fun push(state: BlockState, level: Level, pos: BlockPos?, player: Player?) {
var state = state
state = state.cycle(ACTIVE)
level.setBlock(pos!!, state, 3)
level.gameEvent(player, if (state.getValue(ACTIVE)) GameEvent.BLOCK_ACTIVATE else GameEvent.BLOCK_DEACTIVATE, pos)
}
override fun hasAnalogOutputSignal(state: BlockState): Boolean {
return true
}
//TODO: Replace this forced 4 with a value that can be set by the block, only relevant when more blocks of this class are added.
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
return if (level.getBlockState(pos).getValue(ACTIVE) as Boolean) 4 else 0
}
}
@@ -1,130 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockType): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class DecorativeItemBlockType: StringRepresentable {
//For basic use, also ignore camelcase errors, it's just dumb
CENTERED_8x,
CENTERED_6x,
FLATTENED_8x6,
FLATTENED_8x4,
FLATTENED_10x4,
//For specific items
TEACUP,
TEAPOT,
KNOT,
POUCH,
NEVERMELT,
SCOPE,
WIDE,
ZOOM;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<DecorativeItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
DecorativeItemBlockType.CODEC.fieldOf("type").forGetter(DecorativeItemBlock::type)
).apply(it, ::DecorativeItemBlock) }
val CENTERED_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val CENTERED_6x = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val FLAT6_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.375, 0.75)
val FLAT4_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.25, 0.75)
val SMOOSHED4_HITBOX = Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.25, 0.8125)
val TEACUP_HITBOX = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875)
val TEAPOT_HITBOX = Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.625, 0.8125)
val KNOT_HITBOX = Shapes.box(0.375, 0.0, 0.375, 0.75, 0.375, 0.75)
val POUCH_HITBOX = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.3125, 0.6875)
val NEVERMELT_HITBOX = Shapes.box(0.25, 0.0, 0.3125, 0.6875, 0.25, 0.75)
val SCOPE_HITBOX = Shapes.box(0.625, 0.0, 0.4375, 0.9375, 0.125, 0.75)
val WIDE_HITBOX = Shapes.box(0.625, 0.0, 0.125, 0.9375, 0.0625, 0.625)
val ZOOM_HITBOX = Shapes.box(0.125, 0.0, 0.1875, 0.375, 0.1875, 0.5)
fun getShape(type: DecorativeItemBlockType): VoxelShape {
return when (type) {
DecorativeItemBlockType.TEAPOT -> TEAPOT_HITBOX
DecorativeItemBlockType.TEACUP -> TEACUP_HITBOX
DecorativeItemBlockType.KNOT -> KNOT_HITBOX
DecorativeItemBlockType.POUCH -> POUCH_HITBOX
DecorativeItemBlockType.NEVERMELT -> NEVERMELT_HITBOX
DecorativeItemBlockType.SCOPE -> SCOPE_HITBOX
DecorativeItemBlockType.WIDE -> WIDE_HITBOX
DecorativeItemBlockType.ZOOM -> ZOOM_HITBOX
DecorativeItemBlockType.FLATTENED_10x4 -> SMOOSHED4_HITBOX
DecorativeItemBlockType.FLATTENED_8x4 -> FLAT4_HITBOX
DecorativeItemBlockType.FLATTENED_8x6 -> FLAT6_HITBOX
DecorativeItemBlockType.CENTERED_6x -> CENTERED_6x
else -> CENTERED_8x
}
}
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<DecorativeItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, getShape(type))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
}
@@ -1,139 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.ButtonBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class EjectButtonBlock(properties: Properties, ticksToStayPressed: Int) : ButtonBlock(BlockSetType.IRON, ticksToStayPressed, properties), SimpleWaterloggedBlock {
companion object {
val FLOOR_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.3125, 0.625) )
val FLOOR_POWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.25, 0.625) )
val FLOOR_PANEL = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875)
val CEILING_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.6875, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_POWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.75, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_PANEL = Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875)
val WALL_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.6875, 0.625, 0.625, 0.8125) )
val WALL_POWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.75, 0.625, 0.625, 0.8125) )
val WALL_PANEL = Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(POWERED, false)
.setValue(WATERLOGGED, false)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, POWERED, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> if (state.getValue(POWERED)) {FLOOR_POWERED} else {FLOOR_UNPOWERED}
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> if (state.getValue(POWERED)) {WALL_POWERED} else {WALL_UNPOWERED}
else -> rotateShape(Direction.NORTH, direction, if (state.getValue(POWERED)) {WALL_POWERED} else {WALL_UNPOWERED})
}
AttachFace.CEILING -> if (state.getValue(POWERED)) {CEILING_POWERED} else {CEILING_UNPOWERED}
}
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> FLOOR_PANEL
AttachFace.WALL -> when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_PANEL
else -> rotateShape(Direction.NORTH, direction, WALL_PANEL)
}
AttachFace.CEILING -> CEILING_PANEL
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) != AttachFace.WALL) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
}
}
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class GalaricaWreathBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<GalaricaWreathBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::GalaricaWreathBlock)
}
val FLOOR_NORTH = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.25, 0.875)
val WALL_NORTH = Shapes.box(0.125, 0.125, 0.75, 0.875, 0.875, 1.0)
val CEILING_NORTH = Shapes.box(0.125, 0.125, 0.375, 0.875, 0.625, 0.5625)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<GalaricaWreathBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class MagnetBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<MagnetBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::MagnetBlock)
}
val FLOOR_NORTH = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.1875, 0.75)
val WALL_NORTH = Shapes.box(0.25, 0.25, 0.8125, 0.75, 0.75, 1.0)
val CEILING_NORTH = Shapes.box(0.25, 0.8125, 0.25, 0.75, 1.0, 0.75)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<MagnetBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return true
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class OrbBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<OrbBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::OrbBlock)
}
val FLOOR_NORTH = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val WALL_NORTH = Shapes.box(0.3125, 0.3125, 0.625, 0.6875, 0.6875, 1.0)
val CEILING_NORTH = Shapes.box(0.3125, 0.625, 0.375, 0.6875, 1.0, 0.6875)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<OrbBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return true
}
}
@@ -13,15 +13,25 @@ import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties) {
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
@@ -44,6 +54,40 @@ class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
@@ -64,4 +108,21 @@ class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties)
} else CEILING_NORTH
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -1,116 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.Property
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class RingTargetBlock(settings: Properties) : TargetBlock(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
.setValue(OUTPUT_POWER, 0))
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
.setValue(WATERLOGGED, ctx.level.getFluidState(ctx.clickedPos).type == Fluids.WATER)
val worldView = ctx.level
val blockPos = ctx.clickedPos
ctx.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(WATERLOGGED)
builder.add(*arrayOf<Property<*>>(OUTPUT_POWER))
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (state.getValue(FACING)) {
Direction.SOUTH -> FULL_PLANE_SOUTH
Direction.WEST -> FULL_PLANE_WEST
Direction.EAST -> FULL_PLANE_EAST
else -> FULL_PLANE_NORTH
}
}
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction.opposite == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)))
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
companion object {
val CODEC: MapCodec<RingTargetBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::RingTargetBlock) }
val OUTPUT_POWER = BlockStateProperties.POWER;
val FULL_PLANE_NORTH = Shapes.box(0.0, 0.0, 0.925, 1.0, 1.0, 1.0)
val FULL_PLANE_WEST = Shapes.box(0.925, 0.0, 0.0, 1.0, 1.0, 1.0)
val FULL_PLANE_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.075)
val FULL_PLANE_EAST = Shapes.box(0.0, 0.0, 0.0, 0.075, 1.0, 1.0)
}
}
@@ -1,87 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
open class SixFaceRotationalBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::SixFaceRotationalBlock)
}
override fun codec(): MapCodec<out SixFaceRotationalBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else if (state.getValue(FACE) == AttachFace.WALL) {
level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -39,13 +39,7 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
ETHER,
MAX_POTION,
POTION,
STATUS_RESTORE,
VITAMIN,
METAL_COAT,
IRON_BALL,
THROAT_SPRAY,
UPGRADE,
DICE;
STATUS_RESTORE;
override fun getSerializedName(): String = this.name.lowercase()
@@ -63,78 +57,98 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
StackableItemBlockType.CODEC.fieldOf("type").forGetter(StackableItemBlock::type)
).apply(it, ::StackableItemBlock) }
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>>
get() = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.box(0.09375, 0.0, 0.34375, 0.90625, 0.4375, 0.71875),
Shapes.box(0.09375, 0.0, 0.09375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.09375, 0.96875, 0.4375, 0.90625)
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>> = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.34375, 0.40625, 0.4375, 0.65625),
Shapes.box(0.59375, 0.0, 0.40625, 0.90625, 0.4375, 0.71875)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.5, 1.0),
Shapes.box(0.125, 0.0, 0.0625, 0.9375, 0.5, 1.0)
Shapes.or(
Shapes.box(0.59375, 0.0, 0.59375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.53125, 0.40625, 0.4375, 0.84375),
Shapes.box(0.34375, 0.0, 0.09375, 0.65625, 0.4375, 0.40625)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.box(0.09375, 0.0, 0.3125, 0.90625, 0.5, 0.75),
Shapes.box(0.09375, 0.0, 0.0625, 0.90625, 0.5, 1.0),
Shapes.box(0.09375, 0.0, 0.0625, 0.96875, 0.5, 1.0)
Shapes.or(
Shapes.box(0.09375, 0.0, 0.09375, 0.40625, 0.4375, 0.40625),
Shapes.box(0.59375, 0.0, 0.15625, 0.90625, 0.4375, 0.46875),
Shapes.box(0.65625, 0.0, 0.59375, 0.96875, 0.4375, 0.90625),
Shapes.box(0.15625, 0.0, 0.53125, 0.46875, 0.4375, 0.84375)
)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5, 0.6875)
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.5625, 0.8125),
Shapes.box(0.125, 0.0, 0.0625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.0, 0.9375, 0.5625, 1.0)
Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.5, 0.9375),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 1.0)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.4375, 0.75),
Shapes.box(0.125, 0.0, 0.0625, 0.875, 0.4375, 0.9375),
Shapes.box(0.125, 0.0, 0.0, 0.9375, 0.4375, 0.9375)
Shapes.or(
Shapes.box(0.125, 0.0, 0.0625, 0.375, 0.5, 0.4375),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.6875, 0.0, 0.625, 0.9375, 0.5, 1.0),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.9375)
)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.3125, 0.40625, 0.5, 0.6875),
Shapes.box(0.59375, 0.0, 0.375, 0.90625, 0.5, 0.75)
),
StackableItemBlockType.METAL_COAT to listOf(
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.375, 0.875),
Shapes.box(0.125, 0.0, 0.0625, 0.9375, 0.375, 0.875),
Shapes.box(0.0625, 0.0, 0.0625, 0.9375, 0.375, 0.9375)
Shapes.or(
Shapes.box(0.34375, 0.0, 0.0625, 0.65625, 0.5, 0.4375),
Shapes.box(0.09375, 0.0, 0.5625, 0.40625, 0.5, 0.9375),
Shapes.box(0.59375, 0.0, 0.625, 0.90625, 0.5, 1.0)
),
StackableItemBlockType.VITAMIN to listOf(
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.4375, 0.625),
Shapes.box(0.1875, 0.0, 0.3125, 0.8125, 0.4375, 0.6875),
Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.4375, 0.8125),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.4375, 0.875)
Shapes.or(
Shapes.box(0.09375, 0.0, 0.0625, 0.40625, 0.5, 0.4375),
Shapes.box(0.15625, 0.0, 0.5625, 0.46875, 0.5, 0.9375),
Shapes.box(0.65625, 0.0, 0.625, 0.96875, 0.5, 1.0),
Shapes.box(0.59375, 0.0, 0.125, 0.90625, 0.5, 0.5)
).singleEncompassing()
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5625, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5625, 0.8125)
),
StackableItemBlockType.IRON_BALL to listOf(
Shapes.box(0.25, 0.0, 0.25, 0.75, 0.4375, 0.75),
Shapes.box(0.0, 0.0, 0.1875, 1.0, 0.4375, 0.8125),
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.4375, 1.0),
Shapes.or(
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.4375, 1.0),
Shapes.box(0.25, 0.4375, 0.3125, 0.6875, 0.875, 0.75)
)
Shapes.or(
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.5625, 0.5),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.5625, 0.9375)
),
StackableItemBlockType.THROAT_SPRAY to listOf(
Shapes.box(0.375, 0.0, 0.1875, 0.625, 0.5625, 0.75),
Shapes.box(0.125, 0.0, 0.1875, 0.875, 0.5625, 0.8125),
Shapes.box(0.125, 0.0, 0.0, 0.875, 0.5625, 1.0),
Shapes.box(0.075, 0.0, 0.0, 0.9375, 0.5625, 1.0)
Shapes.or(
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.5625, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.5625, 0.5),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.5625, 1.0),
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.5625, 0.9375)
)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.4375, 0.75)
),
StackableItemBlockType.UPGRADE to listOf(
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.125, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.5, 0.6875)
Shapes.or(
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.4375, 0.9375),
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.4375, 0.4375)
),
StackableItemBlockType.DICE to listOf(
Shapes.box(0.125, 0.0, 0.6875, 0.3125, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.625, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.375, 0.875)
Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.4375, 0.4375),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.4375, 0.9375)
)
)
)
fun getShape(type: StackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: StackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
@@ -170,7 +184,7 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context)
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.SHOULD_GROW
@@ -34,9 +33,6 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
const val MIN_DISTANCE_BETWEEN_GEMS = 1
const val CONTINUATION_CHANCE = 0.8f
// Upper safety check to prevent infinite loops
const val MAX_FORCE_GROW_ATTEMPTS = 64
val BLOCK_TO_CLUSTER: Map<ResourceLocation, Block> by lazy {
mapOf(
ResourceLocation.parse("cobblemon:normal_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL,
@@ -116,16 +112,13 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
fun forceGrow(level: WorldGenLevel, pos: BlockPos, random: RandomSource, percentage: Float) {
val desiredLength = MAX_CONNECTED_GEMS * percentage
repeat(MAX_FORCE_GROW_ATTEMPTS) {
val (grown, clusterSize) = grow(level, pos, random, true)
if (!grown || clusterSize >= desiredLength) return
}
while (true) {
val growInfo = grow(level, pos, random, true)
val grown = growInfo.first
val clusterSize = growInfo.second
Cobblemon.LOGGER.warn(
"Forced type gem growth at {} stopped after {} attempts without reaching its target size; keeping the partial formation.",
pos,
MAX_FORCE_GROW_ATTEMPTS
)
if (!grown || clusterSize >= desiredLength) break
}
}
private fun grow(
@@ -137,7 +130,7 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
val connectedGems = getConnectedGemBlocks(level, pos) // maybe we can store this and access it for better performance? check for changes in list rather than checking each time grow is called? idk
val gemCount = connectedGems.size
val overLimit = gemCount >= MAX_CONNECTED_GEMS
if (overLimit) {
// if there is no open air pockets to grow any new clusters then exit early
if (!hasBreathingRoom(level, connectedGems)) {
@@ -172,11 +165,6 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
level.setBlock(targetPos, placeState, UPDATE_ALL)
// During world gen, the region silently discards writes into neighboring chunks that are already fully generated.
// Through ImposterProtoChunk with writes set to disabled. Checks if the block is still air after the write and skips if so as it can't be filled.
// Preventing infinite loops.
if (!level.getBlockState(targetPos).`is`(clusterBlock)) continue
if (forced) {
forceAdvanceClusterGrowth(level, targetPos, random)
}
@@ -222,4 +210,4 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
}
override fun isRandomlyTicking(state: BlockState): Boolean = true
}
}
@@ -22,7 +22,6 @@ import com.cobblemon.mod.common.api.storage.player.client.ClientPokedexManager
import com.cobblemon.mod.common.api.storage.player.client.ClientTMMoveManager
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.block.entity.TintBlockEntity
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.client.battle.ClientBattle
import com.cobblemon.mod.common.client.gui.PartyOverlay
import com.cobblemon.mod.common.client.gui.PartyOverlayDataControl
@@ -239,12 +238,6 @@ object CobblemonClient {
CobblemonBlocks.POKE_CAKE
)
this.implementation.registerBlockRenderType(
RenderType.translucent(),
CobblemonBlocks.UPGRADE,
CobblemonBlocks.DUBIOUS_DISC
)
this.implementation.registerBlockRenderType(
RenderType.cutout(),
CobblemonBlocks.GILDED_CHEST,
@@ -390,31 +383,7 @@ object CobblemonClient {
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED,
CobblemonBlocks.TM_MACHINE,
CobblemonBlocks.GALARICA_CUFF,
CobblemonBlocks.GALARICA_WREATH,
CobblemonBlocks.CHIPPED_POT,
CobblemonBlocks.CRACKED_POT,
CobblemonBlocks.UNREMARKABLE_TEACUP,
CobblemonBlocks.MASTERPIECE_TEACUP,
CobblemonBlocks.LUMINOUS_MOSS,
CobblemonBlocks.ICY_ROCK,
CobblemonBlocks.HEAT_ROCK,
CobblemonBlocks.SMOOTH_ROCK,
CobblemonBlocks.DAMP_ROCK,
CobblemonBlocks.DESTINY_KNOT,
CobblemonBlocks.METRONOME,
CobblemonBlocks.KINGS_ROCK,
CobblemonBlocks.FLAME_ORB,
CobblemonBlocks.LIFE_ORB,
CobblemonBlocks.TOXIC_ORB,
CobblemonBlocks.LIGHT_BALL,
CobblemonBlocks.SMOKE_BALL,
CobblemonBlocks.NEVER_MELT_ICE,
CobblemonBlocks.WIDE_LENS,
CobblemonBlocks.ZOOM_LENS,
CobblemonBlocks.SCOPE_LENS
CobblemonBlocks.TM_MACHINE
)
this.createBoatModelLayers()
@@ -71,7 +71,7 @@ open class VariableObjectSelectionList(x: Int, y: Int, width: Int, height: Int):
var stackHeight = -scrollAmount.toInt()
guiGraphics.enableScissor(x, y, x + width, y + height)
children.forEachIndexed { index, entry ->
if (stackHeight < height && stackHeight + entry.height > 0) {
if (stackHeight in 1..<height || stackHeight + entry.height in 1..<height) {
entry.render(guiGraphics, index, x, y + stackHeight, mouseX, mouseY, partialTick)
}
stackHeight += entry.height
@@ -8,10 +8,12 @@
package com.cobblemon.mod.common.client.gui.startselection.widgets
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
import com.cobblemon.mod.common.client.gui.VariableObjectSelectionList
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.startselection.StarterSelectionScreen
@@ -27,11 +29,12 @@ import org.joml.Quaternionf
import org.joml.Vector3f
class CategoryList(
paneWidth: Int,
paneHeight: Int,
private val paneWidth: Int,
private val paneHeight: Int,
private val categories: List<RenderableStarterCategory>,
val listX: Int,
val listY: Int,
private val minecraft: Minecraft = Minecraft.getInstance(),
private val starterSelectionScreen: StarterSelectionScreen
) : VariableObjectSelectionList(
listX,
@@ -67,8 +70,7 @@ class CategoryList(
}
private fun createEntries() = categories.map { category ->
val pokemonCount = category.pokemon.size - if (category.randomStarter) 0 else 1
val rows = pokemonCount / 3 + 1
val rows = (category.pokemon.size - 1) / 3 + 1
val height = CONTAINER_BUTTON_SIZE * rows + BUTTON_SEPERATION * (rows + 1) + HEADER_HEIGHT + 3
Category(category, height)
}
@@ -21,10 +21,7 @@ object SetActiveTMPacketHandler : ServerNetworkPacketHandler<SetActiveTMPacket>
val menu = player.containerMenu as? TMMachineMenu ?: return
val tmData = Cobblemon.playerDataManager.getTMData(player)
if (packet.tm != null
&& !Cobblemon.config.unlockAllMoveDexMovesByDefault
&& !packet.tm.isPassivelyObtained()
&& packet.tm.id !in tmData.learnedTMs) {
if (packet.tm != null && (!packet.tm.isPassivelyObtained() && packet.tm.id !in tmData.learnedTMs)) {
return // Hacker smh
}
@@ -40,8 +40,7 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent<T, PlayerModel<T>>) :
RenderLayer<T, PlayerModel<T>>(renderLayerParent) {
class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent<T, PlayerModel<T>>) : RenderLayer<T, PlayerModel<T>>(renderLayerParent) {
val context = RenderContext().also {
it.put(RenderContext.RENDER_STATE, RenderContext.RenderState.WORLD)
@@ -69,62 +68,19 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
// It's unclear why Minecraft's providing a partial ticks based on 60FPS regardless of the real FPS.
// Whatever - the delta manager works correctly.
val realPartialTicks = Minecraft.getInstance().timer.realtimeDeltaTicks
this.render(
matrixStack,
buffer,
packedLight,
livingEntity,
limbSwing,
limbSwingAmount,
realPartialTicks,
ageInTicks,
netHeadYaw,
headPitch,
true
)
this.render(
matrixStack,
buffer,
packedLight,
livingEntity,
limbSwing,
limbSwingAmount,
realPartialTicks,
ageInTicks,
netHeadYaw,
headPitch,
false
)
this.render(matrixStack, buffer, packedLight, livingEntity, limbSwing, limbSwingAmount, realPartialTicks, ageInTicks, netHeadYaw, headPitch, true)
this.render(matrixStack, buffer, packedLight, livingEntity, limbSwing, limbSwingAmount, realPartialTicks, ageInTicks, netHeadYaw, headPitch, false)
}
fun configureState(
state: FloatingState,
model: PosableModel,
leftShoulder: Boolean,
shoulderData: ShoulderData
): FloatingState {
fun configureState(state: FloatingState, model: PosableModel, leftShoulder: Boolean, shoulderData: ShoulderData): FloatingState {
state.currentModel = model
state.setPoseToFirstSuitable(if (leftShoulder) PoseType.SHOULDER_LEFT else PoseType.SHOULDER_RIGHT)
state.runtime.environment.query.addFunction("is_holding_item") {
return@addFunction DoubleValue(shoulderData.shownItem.let {
!it.isEmpty && !it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) && !it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
})
}
state.runtime.environment.query.addFunction("is_wearing_hat") {
return@addFunction DoubleValue(
shoulderData.shownItem.`is`(
CobblemonItemTags.WEARABLE_HAT_ITEMS
)
)
}
state.runtime.environment.query.addFunction("is_wearing_face") {
return@addFunction DoubleValue(
shoulderData.shownItem.`is`(
CobblemonItemTags.WEARABLE_FACE_ITEMS
)
)
}
state.runtime.environment.query.addFunction("is_holding_item") { return@addFunction DoubleValue(shoulderData.shownItem.let {
!it.isEmpty && !it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) && !it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
}) }
state.runtime.environment.query.addFunction("is_wearing_hat") { return@addFunction DoubleValue(shoulderData.shownItem.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)) }
state.runtime.environment.query.addFunction("is_wearing_face") { return@addFunction DoubleValue(shoulderData.shownItem.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)) }
return state
}
@@ -144,12 +100,12 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
) {
val compoundTag = if (pLeftShoulder) livingEntity.shoulderEntityLeft else livingEntity.shoulderEntityRight
if (compoundTag.isPokemonEntity()) {
livingEntity.level().profiler.push("shoulder_render_".plus(if (pLeftShoulder) "left" else "right"))
livingEntity.level().profiler.push("shoulder_render_".plus(if(pLeftShoulder) "left" else "right"))
val cache = playerCache.getOrPut(livingEntity.uuid) { ShoulderCache() }
val shoulderData = shoulderDataFrom(compoundTag)
if (pLeftShoulder) cache.lastKnownLeft = shoulderData else cache.lastKnownRight = shoulderData
if (shoulderData == null) {
if (shoulderData == null){
// Nothing to do
return
}
@@ -181,11 +137,11 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
matrixStack.scale(scale, scale, scale)
matrixStack.translate(0f, 1.5f, 0f)
state = if (pLeftShoulder && !shoulderData.matches(lastRenderedLeft)) {
state = if (pLeftShoulder && shoulderData != lastRenderedLeft) {
leftState = configureState(state, model, true, shoulderData)
lastRenderedLeft = shoulderData
leftState
} else if (!pLeftShoulder && !shoulderData.matches(lastRenderedRight)) {
} else if (!pLeftShoulder && shoulderData != lastRenderedRight) {
rightState = configureState(state, model, false, shoulderData)
lastRenderedRight = shoulderData
rightState
@@ -195,14 +151,7 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
state.updatePartialTicks(partialTicks)
context.put(RenderContext.POSABLE_STATE, state)
state.currentModel = model
val vertexConsumer = buffer.getBuffer(
RenderType.entityCutout(
VaryingModelRepository.getTexture(
shoulderData.species.resourceIdentifier,
state
)
)
)
val vertexConsumer = buffer.getBuffer(RenderType.entityCutout(VaryingModelRepository.getTexture(shoulderData.species.resourceIdentifier, state)))
val i = LivingEntityRenderer.getOverlayCoords(livingEntity, 0.0f)
model.applyAnimations(
@@ -215,11 +164,7 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
ageInTicks = livingEntity.tickCount.toFloat()
)
model.render(context, matrixStack, vertexConsumer, packedLight, i, -0x1)
model.withLayerContext(
buffer,
state,
VaryingModelRepository.getLayers(shoulderData.species.resourceIdentifier, state)
) {
model.withLayerContext(buffer, state, VaryingModelRepository.getLayers(shoulderData.species.resourceIdentifier, state)) {
model.render(context, matrixStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY, -0x1)
}
@@ -234,7 +179,8 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
model.setDefault()
matrixStack.popPose()
livingEntity.level().profiler.pop()
} else {
}
else {
val entry = playerCache.getOrPut(livingEntity.uuid) { ShoulderCache() }
if (pLeftShoulder) entry.lastKnownLeft = null else entry.lastKnownRight = null
}
@@ -245,21 +191,14 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
var lastKnownRight: ShoulderData? = null
)
class ShoulderData(
data class ShoulderData(
val uuid: UUID,
val species: Species,
val form: FormData,
val aspects: Set<String>,
val scaleModifier: Float,
val shownItem: ItemStack,
) {
fun matches(other: ShoulderData?): Boolean = other != null
&& uuid == other.uuid
&& species == other.species
&& form == other.form
&& aspects == other.aspects
&& shownItem.item == other.shownItem.item
}
val shownItem: ItemStack
)
companion object {
@@ -0,0 +1,63 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class DeerlingModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("deerling")
override val head = getPart("head")
override var portraitScale = 3.5F
override var portraitTranslation = Vec3(-0.55, -1.1, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.25, 0.0)
override val foreLeftLeg= getPart("leg_front_left")
override val foreRightLeg = getPart("leg_front_right")
override val hindLeftLeg = getPart("leg_back_left")
override val hindRightLeg = getPart("leg_back_right")
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
animations = arrayOf(
singleBoneLook(),
// bedrock("deerling", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
animations = arrayOf(
singleBoneLook(),
QuadrupedWalkAnimation(this, periodMultiplier = 0.8F, amplitudeMultiplier = 0.8F)
// bedrock("deerling", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("deerling", "faint") else null
}
@@ -0,0 +1,63 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SawsbuckModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("sawsbuck")
override val head = getPart("head")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.5, 1.1, 0.0)
override var profileScale = 0.65F
override var profileTranslation = Vec3(0.0, 0.75, 0.0)
override val foreLeftLeg= getPart("leg_front_left")
override val foreRightLeg = getPart("leg_front_right")
override val hindLeftLeg = getPart("leg_back_left")
override val hindRightLeg = getPart("leg_back_right")
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
animations = arrayOf(
singleBoneLook(),
// bedrock("sawsbuck", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
animations = arrayOf(
singleBoneLook(),
QuadrupedWalkAnimation(this, periodMultiplier = 0.9F, amplitudeMultiplier = 0.9F)
// bedrock("sawsbuck", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("sawsbuck", "faint") else null
}
@@ -0,0 +1,90 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GlimmetModel (root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("glimmet")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.5, 1.3, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
val shoulderOffset = 8
override val cryAnimation = CryProvider { bedrockStateful("glimmet", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("glimmet", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("glimmet", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmet", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmet", "ground_walk")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmet", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmet", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, -shoulderOffset)
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk)) bedrockStateful("glimmet", "faint") else null
}
@@ -0,0 +1,79 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GlimmoraModel (root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("glimmora")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.6, -0.1, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("glimmora", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("glimmora", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("glimmora", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmora", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmora", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
bedrock("glimmora", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, sleep)) bedrockStateful("glimmora", "faint") else
if (state.isPosedIn(battleidle)) bedrockStateful("glimmora", "faint2")
else null
}
@@ -304,6 +304,8 @@ object VaryingModelRepository {
inbuilt("sizzlipede", ::SizzlipedeModel)
inbuilt("kleavor", ::KleavorModel)
inbuilt("pyukumuku", ::PyukumukuModel)
inbuilt("deerling", ::DeerlingModel)
inbuilt("sawsbuck", ::SawsbuckModel)
inbuilt("natu", ::NatuModel)
inbuilt("xatu", ::XatuModel)
inbuilt("milcery", :: MilceryModel)
@@ -397,6 +399,8 @@ object VaryingModelRepository {
inbuilt("sirfetchd", ::SirfetchdModel)
inbuilt("duskull", ::DuskullModel)
inbuilt("dusclops", ::DusclopsModel)
inbuilt("glimmet", ::GlimmetModel)
inbuilt("glimmora", ::GlimmoraModel)
inbuilt("bonsly", ::BonslyModel)
inbuilt("sudowoodo", ::SudowoodoModel)
inbuilt("cetoddle", ::CetoddleModel)
@@ -55,10 +55,8 @@ import java.util.UUID
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.PreparableReloadListener
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.server.packs.resources.ResourceManagerReloadListener
import org.jetbrains.annotations.ApiStatus
object CobblemonDataProvider : DataProvider {
@@ -69,11 +67,6 @@ object CobblemonDataProvider : DataProvider {
private val scheduledActions = mutableMapOf<UUID, MutableList<() -> Unit>>()
// client is public only so we can use it cross-module. maybe a more elegant solution exists, but this works
@ApiStatus.Internal
val clientResourceReloader: PreparableReloadListener = SimpleResourceReloader(PackType.CLIENT_RESOURCES)
private val serverResourceReloader: PreparableReloadListener = SimpleResourceReloader(PackType.SERVER_DATA)
fun registerDefaults() {
this.register(CobblemonScripts, reloadable = true)
this.register(SpeciesFeatures, reloadable = false)
@@ -126,9 +119,9 @@ object CobblemonDataProvider : DataProvider {
}
ifClient {
Cobblemon.implementation.registerResourceReloader(cobblemonResource("client_resources"), clientResourceReloader, PackType.CLIENT_RESOURCES, emptyList())
Cobblemon.implementation.registerResourceReloader(cobblemonResource("client_resources"), SimpleResourceReloader(PackType.CLIENT_RESOURCES), PackType.CLIENT_RESOURCES, emptyList())
}
Cobblemon.implementation.registerResourceReloader(cobblemonResource("data_resources"), serverResourceReloader, PackType.SERVER_DATA, emptyList())
Cobblemon.implementation.registerResourceReloader(cobblemonResource("data_resources"), SimpleResourceReloader(PackType.SERVER_DATA), PackType.SERVER_DATA, emptyList())
}
override fun <T : DataRegistry> register(registry: T, reloadable: Boolean): T {
@@ -30,7 +30,6 @@ import com.cobblemon.mod.common.item.TumblestoneItem
import net.minecraft.world.item.BlockItem
import com.cobblemon.mod.common.platform.events.ServerPlayerEvent
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.item.GemItem
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.util.effectiveName
import com.cobblemon.mod.common.util.getPlayer
@@ -41,7 +40,6 @@ object AdvancementHandler : EventHandler {
override fun registerListeners() {
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe(Priority.LOWEST, ::onTumbleStonePlaced)
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe(Priority.LOWEST, ::onTypeGemClusterPlaced)
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe(Priority.LOWEST, ::onTypeGemItemPlaced)
POKEMON_CAPTURED.subscribe(Priority.LOWEST, ::onCapture)
BATTLE_VICTORY.subscribe(Priority.LOWEST, ::onWinBattle)
EVOLUTION_COMPLETE.subscribe(Priority.LOWEST, ::onEvolve)
@@ -208,12 +206,6 @@ object AdvancementHandler : EventHandler {
CobblemonCriteria.PLANT_TYPE_GEM.trigger(event.player, PlantTypeGemContext(event.pos, block))
}
fun onTypeGemItemPlaced(event: ServerPlayerEvent.RightClickBlock){
val item = event.player.getItemInHand(event.hand).item as? GemItem ?: return
val block = item.block as? TypeGemClusterBlock ?: return
CobblemonCriteria.PLANT_TYPE_GEM.trigger(event.player, PlantTypeGemContext(event.pos, block))
}
fun startRiding(event: RidePokemonEvent.Post) {
CobblemonCriteria.RIDING_STAT_BOOST.trigger(event.player, RidingStatBoostContext(event.pokemon))
}
@@ -25,8 +25,7 @@ object PokedexHandler : EventHandler {
}
fun onPokemonGained(event: PokemonGainedEvent) {
Cobblemon.playerDataManager.getPokedexData(event.playerId).obtain(event.pokemon)
Cobblemon.playerDataManager.getTMData(event.playerId).syncTMsFromPokemon(event.pokemon)
Cobblemon.playerDataManager.getPokedexData(event.playerId).catch(event.pokemon)
}
fun onPokemonSeen(event: PokemonSeenEvent) {
@@ -35,7 +34,7 @@ object PokedexHandler : EventHandler {
fun onPokemonAspectsChanged(event: PokemonAspectsChangedEvent) {
if (event.ownerId != null) {
Cobblemon.playerDataManager.getPokedexData(event.ownerId).obtain(event.pokemon)
Cobblemon.playerDataManager.getPokedexData(event.ownerId).catch(event.pokemon)
}
}
@@ -1,16 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.item
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.level.block.Block
class WearableBlockItem(override val name: String, block: Block): ItemNameBlockItem(block, Properties()), WearableItem{
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.item
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.traceFirstEntityCollision
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
class WearableHatItem(override val name: String): CobblemonItem(Properties()), WearableItem {
override fun use(level: Level, player: Player, usedHand: InteractionHand): InteractionResultHolder<ItemStack> {
val itemStack = player.getItemInHand(usedHand)
val hitPokemon = player.traceFirstEntityCollision(
entityClass = PokemonEntity::class.java,
maxDistance = player.entityInteractionRange().toFloat()
)
// If the player is looking at a Pokémon within range, block the ability to swap the item onto their head
return if (player.isCrouching && hitPokemon != null && hitPokemon.isOwnedBy(player)) {
InteractionResultHolder.fail(itemStack)
} else this.swapWithEquipmentSlot(this, level, player, usedHand)
}
}
@@ -13,9 +13,7 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.item.Equipable
interface WearableItem: Equipable {
val name: String
class WearableItem(val name: String): CobblemonItem(Properties()), Equipable {
companion object {
const val MODEL_PATH = "item/wearable"
}
@@ -11,26 +11,29 @@ package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.api.pokemon.stats.ItemEvSource
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.pokemon.EVs
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundEvent
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.Level
interface EVIncreaseItem: PokemonSelectingItem {
val stat: Stat
val evIncreaseAmount: Int
override val bagItem: BagItem?
get() = null
abstract class EVIncreaseItem(
val stat: Stat,
val evIncreaseAmount: Int,
) : CobblemonItem(Properties()), PokemonSelectingItem {
override val bagItem = null
override fun canUseOnPokemon(stack: ItemStack, pokemon: Pokemon) = pokemon.evs.getOrDefault(stat) < EVs.MAX_STAT_VALUE &&
super.canUseOnPokemon(stack, pokemon)
abstract val sound: SoundEvent
override fun applyToPokemon(
player: ServerPlayer,
stack: ItemStack,
@@ -38,12 +41,21 @@ interface EVIncreaseItem: PokemonSelectingItem {
): InteractionResultHolder<ItemStack> {
val evsGained = pokemon.evs.add(stat, evIncreaseAmount, ItemEvSource(player, stack, pokemon))
return if (evsGained > 0) {
onSuccessfulApply(player, stack, pokemon)
pokemon.entity?.playSound(sound, 1F, 1F)
stack.consume(1, player)
if (!player.hasInfiniteMaterials()) {
player.giveOrDropItemStack(ItemStack(Items.GLASS_BOTTLE))
}
InteractionResultHolder.success(stack)
} else {
InteractionResultHolder.fail(stack)
}
}
fun onSuccessfulApply(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon)
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
if (user is ServerPlayer) {
return use(user, user.getItemInHand(hand))
}
return InteractionResultHolder.success(user.getItemInHand(hand))
}
}
@@ -10,27 +10,8 @@ package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
import net.minecraft.sounds.SoundEvent
class FeatherItem(override val stat: Stat): CobblemonItem(Properties()), EVIncreaseItem {
override val evIncreaseAmount: Int = 1
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
if (user is ServerPlayer) {
return use(user, user.getItemInHand(hand))
}
return InteractionResultHolder.success(user.getItemInHand(hand))
}
override fun onSuccessfulApply(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon) {
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_FEATHER_USE)
stack.consume(1, player)
}
class FeatherItem(stat: Stat) : EVIncreaseItem(stat, 1) {
override val sound: SoundEvent = CobblemonSounds.MEDICINE_FEATHER_USE
}
@@ -9,18 +9,15 @@
package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.sounds.SoundEvent
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
class MochiItem(override val stat: Stat): CobblemonItem(Properties()), EVIncreaseItem {
override val evIncreaseAmount: Int = 4
class MochiItem(stat: Stats): EVIncreaseItem(stat, 4) {
override val sound: SoundEvent = CobblemonSounds.MOCHI_USE
override fun applyToPokemon(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon): InteractionResultHolder<ItemStack> {
if (!canUseOnPokemon(stack, pokemon)) {
@@ -31,16 +28,4 @@ class MochiItem(override val stat: Stat): CobblemonItem(Properties()), EVIncreas
return super.applyToPokemon(player, stack, pokemon)
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
if (user is ServerPlayer) {
return use(user, user.getItemInHand(hand))
}
return InteractionResultHolder.success(user.getItemInHand(hand))
}
override fun onSuccessfulApply(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon) {
pokemon.entity?.playSound(CobblemonSounds.MOCHI_USE)
stack.consume(1, player)
}
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.item.PokemonAndMoveSelectingItem
import com.cobblemon.mod.common.api.moves.Move
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
import net.minecraft.world.entity.player.Player
@@ -18,15 +19,13 @@ import net.minecraft.world.item.ItemStack
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.item.Items
import net.minecraft.world.item.Rarity
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
class PPUpItem(
val amount: Int, block: Block
) : ItemNameBlockItem(block, Properties().apply {
val amount: Int
) : CobblemonItem(Properties().apply {
if (amount>1) rarity(Rarity.UNCOMMON)
}), PokemonAndMoveSelectingItem {
@@ -9,34 +9,9 @@
package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import net.minecraft.sounds.SoundEvent
class VitaminItem(override val stat: Stat, block: Block): ItemNameBlockItem(block, Properties()), EVIncreaseItem {
override val evIncreaseAmount: Int = 10
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
if (user is ServerPlayer) {
return use(user, user.getItemInHand(hand))
}
return InteractionResultHolder.success(user.getItemInHand(hand))
}
override fun onSuccessfulApply(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon) {
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_PILLS_USE)
stack.consume(1, player)
if (!player.hasInfiniteMaterials()) {
player.giveOrDropItemStack(Items.GLASS_BOTTLE.defaultInstance)
}
}
class VitaminItem(stat: Stats) : EVIncreaseItem(stat, 10) {
override val sound: SoundEvent = CobblemonSounds.MEDICINE_PILLS_USE
}
@@ -32,11 +32,6 @@ object TMMachineTeachMoveHandler : ServerNetworkPacketHandler<TMMachineTeachMove
val menu = player.containerMenu as? TMMachineMenu ?: return
val inventory = menu.inventory ?: return
// This is checked on the client, but a modified client could still try to teach an illegal move.
if (moveTemplate !in pokemon.form.moves.tmLearnableMoves()) {
return
}
if (ItemStack.isSameItemSameComponents(packet.heldStack, menu.carried) &&
moveTemplate == TMMoveComponent.getTMMove(packet.heldStack) &&
packet.heldStack.count == menu.carried.count &&
@@ -58,4 +53,4 @@ object TMMachineTeachMoveHandler : ServerNetworkPacketHandler<TMMachineTeachMove
player.playNotifySound(CobblemonSounds.MOVE_LEARN, SoundSource.MASTER, 1.0F, 1.0F)
}
}
}
}
@@ -18,11 +18,6 @@ import net.minecraft.server.level.ServerPlayer
object SaveHabitatBlockSettingsHandler : ServerNetworkPacketHandler<SaveHabitatBlockSettingsPacket> {
override fun handle(packet: SaveHabitatBlockSettingsPacket, server: MinecraftServer, player: ServerPlayer) {
if (!player.isCreative) {
// mf does not have permission
return
}
val world = player.serverLevel()
val blockEntity = world.getBlockEntity(packet.blockPos) as? HabitatBlockEntity ?: return // it's broken
val pre = SaveHabitatBlockSettingsEvent.Pre(
@@ -33,6 +28,11 @@ object SaveHabitatBlockSettingsHandler : ServerNetworkPacketHandler<SaveHabitatB
settings = packet.settings
)
if (!player.isCreative) {
// mf does not have permission
return
}
CobblemonEvents.HABITAT_SETTINGS_SAVED_PRE.postThen(pre) {
blockEntity.applySettings(habitatSettingsDTO = packet.settings)
val post = SaveHabitatBlockSettingsEvent.Post(
@@ -391,19 +391,15 @@ open class Pokemon : ShowdownIdentifiable {
*/
var friendship = this.form.baseFriendship
private set(value) {
val earned = this.friendshipEarned
this.friendshipEarned = false
if (!this.isPossibleFriendship(value)) {
return
}
FRIENDSHIP_UPDATED.post(FriendshipUpdatedEvent(this, value, earned)) {
FRIENDSHIP_UPDATED.post(FriendshipUpdatedEvent(this, value)) {
field = it.newFriendship
onChange(FriendshipUpdatePacket({ this }, it.newFriendship))
}
}
private var friendshipEarned = false
var currentFullness = 0
set(value) {
val clamped = value.coerceIn(0, getMaxFullness())
@@ -599,7 +595,7 @@ open class Pokemon : ShowdownIdentifiable {
var scaleModifier: Float = 1F
set(value) {
if (field != value) {
field = value.coerceAtLeast(0.05F)
field = value
onChange(ScaleModifierUpdatePacket({ this }, value))
}
}
@@ -1605,7 +1601,6 @@ open class Pokemon : ShowdownIdentifiable {
val sanitizedAmount = if (coerceSafe) amount.absoluteValue.coerceAtMost(Cobblemon.config.maxPokemonFriendship - this.friendship) else amount.absoluteValue
val newValue = this.friendship + sanitizedAmount
if (this.isPossibleFriendship(newValue)) {
this.friendshipEarned = true
this.friendship = newValue
}
return this.friendship == newValue
@@ -68,7 +68,6 @@ object CobblemonRequirementAdapter : RequirementAdapter {
this.registerType(AdvancementRequirement.ADAPTER_VARIANT, AdvancementRequirement::class)
this.registerType(OwnerHoldsItemRequirement.ADAPTER_VARIANT, OwnerHoldsItemRequirement::class)
this.registerType(ChanceRequirement.ADAPTER_VARIANT, ChanceRequirement::class)
this.registerType(NegateRequirement.ADAPTER_VARIANT, NegateRequirement::class)
}
val gson: Gson by lazy {
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.requirements
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.pokemon.Pokemon
class NegateRequirement(val inner: Requirement) : Requirement {
override fun check(pokemon: Pokemon) = !inner.check(pokemon)
companion object {
const val ADAPTER_VARIANT = "negate"
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.pokemon.requirements
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -18,13 +17,10 @@ class StatCompareRequirement : Requirement {
const val ADAPTER_VARIANT = "stat_compare"
}
val highStat = Stats.ATTACK.identifier.path
val lowStat = Stats.DEFENCE.identifier.path
val highStat = Stats.ATTACK.name
val lowStat = Stats.DEFENCE.name
override fun check(pokemon: Pokemon): Boolean {
val high = Stats.getStat(highStat)
val low = Stats.getStat(lowStat)
if (high.type != Stat.Type.PERMANENT || low.type != Stat.Type.PERMANENT) return false
return pokemon.getStat(high) > pokemon.getStat(low)
return pokemon.getStat(Stats.getStat(highStat)) > pokemon.getStat(Stats.getStat(lowStat))
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.pokemon.requirements
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -18,13 +17,10 @@ class StatEqualRequirement : Requirement {
const val ADAPTER_VARIANT = "stat_equal"
}
val statOne = Stats.ATTACK.identifier.path
val statTwo = Stats.DEFENCE.identifier.path
val statOne = Stats.ATTACK.name
val statTwo = Stats.DEFENCE.name
override fun check(pokemon: Pokemon): Boolean {
val one = Stats.getStat(statOne)
val two = Stats.getStat(statTwo)
if (one.type != Stat.Type.PERMANENT || two.type != Stat.Type.PERMANENT) return false
return pokemon.getStat(one) == pokemon.getStat(two)
return pokemon.getStat(Stats.getStat(statOne)) == pokemon.getStat(Stats.getStat(statTwo))
}
}
@@ -53,60 +53,4 @@ fun Quaternionf.toEulerXYZDegrees(): Vector3f {
vector.z = vector.z.toDegrees()
return vector
}
/* // is not allocation free so just inline ".get(AxisAngle4f)" like in the function below this
fun Quaternionf.toScaledAngleAxis(angAxisScaled: Vector3f) {
val axisAng4 = AxisAngle4f()
this.get(axisAng4)
angAxisScaled.x = axisAng4.x
angAxisScaled.y = axisAng4.y
angAxisScaled.z = axisAng4.z
angAxisScaled.mul(axisAng4.angle)
} */
fun Quaternionf.toScaledAngleAxis(dest: Vector3f) {
var x = this.x
var y = this.y
var z = this.z
var w = this.w
if (w > 1.0f) {
val invNorm = 1.0f / kotlin.math.sqrt(x * x + y * y + z * z + w * w)
x *= invNorm
y *= invNorm
z *= invNorm
w *= invNorm
}
val angle = 2.0f * kotlin.math.acos(w)
val s = kotlin.math.sqrt(1.0f - w * w)
if (s < 0.001f) {
dest.x = x * angle
dest.y = y * angle
dest.z = z * angle
} else {
val invS = angle / s
dest.x = x * invS
dest.y = y * invS
dest.z = z * invS
}
}
fun Quaternionf.setFromScaledAngleAxis(angAxisScaled: Vector3f) {
val len = angAxisScaled.length()
if (len > 1e-5f) {
this.rotationAxis(
len,
angAxisScaled.x / len,
angAxisScaled.y / len,
angAxisScaled.z / len
)
} else {
this.identity()
}
}
@@ -1,163 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.util.math
import net.minecraft.util.Mth
import kotlin.math.max
import kotlin.math.sqrt
import kotlin.math.abs
import org.joml.Quaternionf
import org.joml.Vector3f
/**
* Much of the code here is directly taken or inspired off this great article:
* https://theorangeduck.com/page/spring-roll-call#critical
*
* Very much worth the read.
*
* Util funcitons for using springs to smoothly/naturally approach one value towards a target
*/
/**
* Need to pass in and mutate both a value and a velocity to a spring
*/
class FloatSpring(
var value: Float = 0f,
var velocity: Float = 0f
)
class QuatSpring(
var quat: Quaternionf = Quaternionf(),
var angVel: Vector3f = Vector3f()
)
/**
* Provides a fast negative exponent approximation for e^-x
*/
fun negExp(x: Float): Float {
return 1.0f / (1.0f + x + 0.48f*x*x + 0.235f*x*x*x)
}
fun halflifeToDamping(halflife: Float, eps: Float = 1e-5f): Float {
return (4.0f * 0.69314718056f) / (halflife + eps)
}
fun simpleSpringDamper(
spring: FloatSpring,
goalValue: Float,
halflife: Float,
dt: Float,
isAngle: Boolean = false
) {
val y = halflifeToDamping(halflife) / 2.0f
val j0 = if (isAngle) Mth.wrapDegrees(spring.value - goalValue) else spring.value - goalValue
val j1 = spring.velocity + j0*y;
val eydt = negExp(y*dt);
spring.value = eydt*(j0 + j1*dt) + goalValue;
spring.velocity = eydt*(spring.velocity - j1*y*dt);
}
fun simpleSpringDamperQuat(
spring: QuatSpring,
goalQuat: Quaternionf,
halflife: Float,
dt: Float
) {
val y = halflifeToDamping(halflife) / 2.0f
// Quaternions have double cover q and -q represent the same rotation.
// so an accidentally rotation the long way could be calculated.
// account for that specifically
val goal = if (spring.quat.dot(goalQuat) < 0f) {
Quaternionf(-goalQuat.x, -goalQuat.y, -goalQuat.z, -goalQuat.w)
} else {
goalQuat
}
// Gather the rotation from the goal to the current
val goalToCurrQuat = Quaternionf(spring.quat).mul(Quaternionf(goal).conjugate())
val j0 = Vector3f()
goalToCurrQuat.toScaledAngleAxis(j0)
val j1: Vector3f = Vector3f(spring.angVel).add(Vector3f(j0).mul(y))
val eydt: Float = negExp(y * dt)
val scaledAxis = Vector3f(j0).add(Vector3f(j1).mul(dt)).mul(eydt)
spring.quat.setFromScaledAngleAxis(scaledAxis)
spring.quat.mul(goal)
spring.angVel.sub(j1.mul(y * dt))
spring.angVel.mul(eydt)
}
/**
* Below is essentially the same code as found here: https://github.com/orangeduck/Spring-It-On/blob/main/inertialeasing.c
* https://theorangeduck.com/page/inertial-easing <- the blogpost
*/
// Class to hold the "time" along the curve/function and scale of the function currently
// Held in this class so both can be mutated and returned in one function call
class InertialVals(
var t: Float = 0f,
var s: Float = 0f,
var offset: Float = 0f,
)
// Includes the negative portion
fun smoothstep(t: Float, s: Float): Float {
return s * (if(t > 1.0f) 1.0f else 3*t*t - 2*t*t*t)
}
// Derivative of the above smoothstep
fun smoothstepDt(t: Float, s: Float): Float {
return s * (if(t > 1.0f) 0.0f else 6*t - 6*t*t)
}
// Solve for smoothstep parameters `t` and `s` given new target `x` and velocity `v`
fun smoothstepSolve( //TODO change these names to make more sense
vals: InertialVals,
x: Float, // Target Value x
v: Float, // Goal velocity
overshoot: Float = 0.05f,
eps: Float = 1e-8f
) {
// If velocity is low enough then start from time zero
if (abs(v) < 1e-8f) {
vals.t = 0f
vals.s = x
return
}
// If x is negative then invert signs and re-Solve
if (x < 0f) {
smoothstepSolve(vals, -x, -v, overshoot, eps)
vals.s *= -1f
return
}
// Find the possible times that solve for the given `x` and `v`
// Quadratic formula!
val q: Float = sqrt(max((6*x - v)*(6*x - v) + 8*v*v, eps))
val t0: Float = (v - 6*x + q) / (4*v)
val t1: Float = (v - 6*x - q) / (4*v)
// Overshoot if the alternative time is between -0.5f and -(0.5f + overshoot)
vals.t = if(-0.5f > t1 && t1 > -(0.5f + overshoot)) t1 else t0;
// Find the un-scaled velocity at the fitted time
val vt: Float = smoothstepDt(vals.t, 1f);
// Find the scaling factor so that the velocity at the fitted time matches
vals.s = if(abs(vt) < eps) 0f else v / vt;
}
@@ -8,11 +8,16 @@
package com.cobblemon.mod.common.world.feature
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonBlocks.TYPE_GEM_CORE
import com.cobblemon.mod.common.CobblemonBlocks.typeGemBlocks
import com.cobblemon.mod.common.CobblemonBlocks.typeGemClusters
import com.cobblemon.mod.common.block.TypeGemClusterBlock
import com.cobblemon.mod.common.block.TypeGemCoreBlock
import com.cobblemon.mod.common.util.random
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.resources.ResourceLocation
import net.minecraft.tags.BlockTags
import net.minecraft.world.level.WorldGenLevel
import net.minecraft.world.level.block.Block.UPDATE_ALL
@@ -42,12 +47,9 @@ class TypeGemFeature : Feature<BlockStateConfiguration>(BlockStateConfiguration.
val gemState = gemBlock.defaultBlockState()
val coreState = TYPE_GEM_CORE.defaultBlockState()
// Place the gem first then make sure it placed before placing the core.
worldGenLevel.setBlock(chosenPos, gemState, UPDATE_ALL)
if (!worldGenLevel.getBlockState(chosenPos).`is`(gemBlock)) {
return false
}
// Place core and initial gem
worldGenLevel.setBlock(origin, coreState, UPDATE_ALL)
worldGenLevel.setBlock(chosenPos, gemState, UPDATE_ALL)
// Trigger forced growth with clusters
val coreBlock = coreState.block as TypeGemCoreBlock
@@ -70,4 +72,4 @@ class TypeGemFeature : Feature<BlockStateConfiguration>(BlockStateConfiguration.
return airBlocks
}
}
}
@@ -46,6 +46,11 @@
"effect": "cobblemon:swordsdance_sword3",
"type": "emitter_bound"
}
},
"event_sound": {
"sound_effect": {
"event_name": "cobblemon:move.swordsdance.actor"
}
}
},
"components": {
@@ -56,7 +61,7 @@
"active_time": 2.5
},
"minecraft:emitter_lifetime_events": {
"creation_event": ["event_sword2", "event_sword3", "event_sword4"]
"creation_event": ["event_sword2", "event_sword3", "event_sword4", "event_sound"]
},
"minecraft:emitter_shape_point": {},
"minecraft:particle_lifetime_expression": {
@@ -592,7 +592,7 @@
},
"sound_effects": {
"0.0": {
"effect": "pokemon.raticate_alolan.cry"
"effect": "pokemon.raticate_alolan.alola.cry"
}
}
},
@@ -1,286 +1,192 @@
{
"format_version": "1.8.0",
"animations": {
"animation.absol.render": {
"loop": true,
"bones": {
"hips": {
"rotation": [-2.5, 0, 0]
},
"chest": {
"rotation": [12.5, 0, 0]
},
"tail": {
"rotation": [-8.01788, 32.61138, -0.66603]
},
"neck": {
"rotation": [15.34479, -13.10699, 9.18372]
},
"head": {
"rotation": [-25.32307, -13.66763, -4.61603]
},
"hair": {
"rotation": [0, 0, 45]
},
"hair2": {
"rotation": [1.95155, 7.24305, 27.62353]
},
"hair3": {
"rotation": [8.61775, 34.05444, 17.64371]
},
"neck_fur_right2": {
"rotation": [0, 0, -30]
},
"neck_fur_left2": {
"rotation": [0, 0, 40]
},
"neck_fur_back2": {
"rotation": [-45, 0, 0]
},
"chest_fur": {
"rotation": [-42.5, 0, 0]
},
"chest_fur_right": {
"rotation": [0, 35, 0]
},
"chest_fur_left": {
"rotation": [0, -25, 0]
},
"chest_fur_1": {
"rotation": [27.5, 0, 0]
},
"chest_fur_2": {
"rotation": [7.5, 0, 0]
},
"leg_back_left": {
"rotation": [21.9659, -13.44762, -0.11731]
},
"leg_back_left2": {
"rotation": [-10, 0, 0]
},
"leg_back_left3": {
"rotation": [5, 0, 0]
},
"foot__back_left": {
"rotation": [-14.82005, -12.39135, -1.6575]
},
"leg_front_left": {
"rotation": [-25.47479, -17.22575, 3.13388],
"position": [0, -0.25, 0]
},
"leg_front_left2": {
"rotation": [14.61364, 12.22219, 2.52829]
},
"foot_front_left": {
"rotation": [12.15846, -18.26883, -13.36473]
},
"eyes_open": {
"position": [0, 0, 0]
},
"eyes_happy": {
"position": [0, 0, 0]
},
"eyes_closed": {
"position": [0, 0, 0]
},
"eyes_halfclosed": {
"position": [0, 0, 0]
},
"leg_back_right": {
"rotation": [0, -22.5, 0],
"position": [-0.11888, 0, -1.67283]
},
"foot_back_right": {
"rotation": [0, 15, 0]
},
"waist": {
"rotation": [0, -20, 0]
},
"leg_front_right": {
"rotation": [12.5, 0, 0]
},
"leg_front_right2": {
"rotation": [0, 0, -10]
},
"foot_front_right": {
"rotation": [-12.07362, 14.63639, 13.31914]
}
}
},
"animation.absol.ground_idle": {
"loop": true,
"bones": {
"neck": {
"rotation": [30, 0, 0]
"rotation": [20, 0, 0]
},
"head": {
"rotation": [-17.5, 0, 0]
},
"hair": {
"rotation": [0, 0, -2.5]
"rotation": [0, 0, 47]
},
"hair2": {
"rotation": [2.5, 10, 0]
"rotation": [0, 8.5, 38]
},
"hair3": {
"rotation": [1.9544, 7.5589, 12.4168]
"rotation": [9.69368, 25.60466, 13.24197]
},
"neck_fluff_left": {
"rotation": [0, 0, 67.5]
"neck_fur_right2": {
"rotation": [0, 0, -30]
},
"neck_fluff_back": {
"neck_fur_left2": {
"rotation": [0, 0, 40]
},
"neck_fur_back2": {
"rotation": [-45, 0, 0]
},
"chest_fluff": {
"rotation": [-12.5, 0, 0]
"chest_fur": {
"rotation": [-30, 0, 0]
},
"chest_fluff_right": {
"rotation": [0, 37.5, 0]
"chest_fur_right": {
"rotation": [0, 35, 0]
},
"chest_fluff_left": {
"rotation": [0, -37.5, 0]
"chest_fur_left": {
"rotation": [0, -25, 0]
},
"chest_fluff2": {
"rotation": [-7.5, 0, 0]
"chest_fur_1": {
"rotation": [27.5, 0, 0]
},
"chest_fluff3": {
"chest_fur_2": {
"rotation": [7.5, 0, 0]
},
"tail": {
"rotation": [10, 0, 0]
},
"neck_fluff_right": {
"rotation": [0, 0, -67.5]
},
"torso": {
"rotation": [2.5, 0, 0]
},
"torso2": {
"rotation": [-5, 0, 0]
},
"head_angle": {
"rotation": [-5, 0, 0]
},
"leg_front_left": {
"rotation": [-4.9083, 1.8509, 2.416]
},
"leg_back_left": {
"rotation": [0, -10, 0]
},
"leg_back_left2": {
"rotation": [5, 0, 0]
},
"leg_back_left3": {
"rotation": [10, 0, 0]
},
"foot_back_left": {
"rotation": [-13.9904, -4.9952, -0.2186]
},
"foot_front_left": {
"rotation": [4.991, -1.4949, -3.2033]
},
"neck_fluff_back2": {
"rotation": [-50, 0, 0]
},
"leg_front_right": {
"rotation": [2.585, -1.6431, -2.3501]
},
"leg_front_right2": {
"rotation": [2.5, 0, 0]
},
"foot_front_right": {
"rotation": [-4.9201, 6.845, 3.7466]
},
"leg_back_right": {
"rotation": [0, 10, 0]
},
"leg_back_right2": {
"rotation": [5, 0, 0]
},
"leg_back_right3": {
"rotation": [10, 0, 0]
},
"foot_back_right": {
"rotation": [-13.9904, 4.9952, 0.2186]
"rotation": [-22.5, 0, 0]
}
}
},
"animation.absol.cry": {
"animation_length": 2,
"bones": {
"mouth": {
"position": {
"0.0": [0, 0, 0.17],
"0.25": {"pre": [0, 0, 0.17], "post": [0, 0, -1]},
"1.7917": {"pre": [0, 0, -1], "post": [0, 0, 0.17]}
}
}
},
"sound_effects": {
"0.04": {
"effect": "pokemon.absol.cry"
}
}
},
"animation.absol.blink": {
"animation_length": 0.1667,
"bones": {
"eye_left": {
"eyes_open": {
"position": {
"0.0": [-0.1, 0, 0.1],
"0.1667": {"pre": [-0.1, 0, 0.1], "post": [0, 0, 0]}
"0.0": [0, 0, 1],
"0.125": {"pre": [0, 0, 1], "post": [0, 0, 1]},
"0.1667": {"pre": [0, 0, 1], "post": [0, 0, 0]}
}
},
"eye_right": {
"eyes_closed": {
"position": {
"0.0": [0.1, 0, 0.1],
"0.1667": {"pre": [0.1, 0, 0.1], "post": [0, 0, 0]}
"0.0": [0, 0, -1],
"0.125": {"pre": [0, 0, -1], "post": [0, 0, -1]},
"0.1667": {"pre": [0, 0, -1], "post": [0, 0, 0]}
}
},
"eyelid_right": {
"position": {
"0.0": [-0.1, 0, -0.1],
"0.1667": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyelid_left": {
"position": {
"0.0": [0.1, 0, -0.1],
"0.1667": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.absol.ditto_face": {
"loop": true,
"bones": {
"face": {
"position": [0, 0, 0.1],
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
},
"animation.absol.pose": {
"loop": true,
"bones": {
"neck": {
"rotation": [30.3812, -8.6492, -5.0384]
},
"head": {
"rotation": [-17.5, 0, 0]
},
"hair": {
"rotation": [0, 0, -2.5]
},
"hair2": {
"rotation": [2.5, 10, 0]
},
"hair3": {
"rotation": [1.9544, 7.5589, 12.4168]
},
"neck_fluff_left": {
"rotation": [0, 0, 67.5]
},
"neck_fluff_back": {
"rotation": [-45, 0, 0]
},
"chest_fluff": {
"rotation": [-17.5, 0, 0]
},
"chest_fluff_right": {
"rotation": [0, 37.5, 0]
},
"chest_fluff_left": {
"rotation": [0, -37.5, 0]
},
"chest_fluff2": {
"rotation": [-5, 0, 0]
},
"chest_fluff3": {
"rotation": [7.5, 0, 0]
},
"tail": {
"rotation": [-2.2793, -9.656, -2.6129]
},
"horn": {
"rotation": [0, -10, 0]
},
"neck_fluff_right": {
"rotation": [0, 0, -52.5]
},
"body": {
"rotation": [0, 65, 0],
"position": [2, -0.55, 0]
},
"torso": {
"rotation": [9.9864, 0.6469, -2.4149]
},
"torso2": {
"rotation": [-5, 0, 0]
},
"head_angle": {
"rotation": [-5.7686, -29.8743, 2.8806]
},
"leg_front_left": {
"rotation": [16.5711, -9.4592, -13.6836],
"position": [0.75, -2, 0]
},
"leg_front_left2": {
"rotation": [-45, 0, 0]
},
"leg_back_left": {
"rotation": [14.2119, -9.413, -10.1281]
},
"leg_back_left2": {
"rotation": [-2.5, 0, 0]
},
"leg_back_left3": {
"rotation": [17.5, 0, 0]
},
"foot_back_left": {
"rotation": [-27.3943, 4.3233, 8.0916]
},
"iris_left": {
"position": [1, 0, 0]
},
"foot_front_left": {
"rotation": [41.9868, -4.2611, 0.0665],
"position": [0, 0, -0.75]
},
"claw_middle_front_left": {
"rotation": [7.5, 0, 0]
},
"claw_outer_front_left": {
"rotation": [7.5, 0, 0]
},
"claw_inner_front_left": {
"rotation": [7.5, 0, 0]
},
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"effect": "pokemon.absol.cry"
}
}
}
@@ -1,208 +0,0 @@
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}
@@ -1,208 +0,0 @@
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}
@@ -1,208 +0,0 @@
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}
@@ -1,107 +0,0 @@
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}
@@ -1,107 +0,0 @@
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"eyes_blink_ditto": {
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"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.wormadam_sandy.ditto_face": {
"loop": true,
"bones": {
"face": {
"position": [0, 0, 0.1],
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
}
}
}
@@ -1,107 +0,0 @@
{
"format_version": "1.8.0",
"animations": {
"animation.wormadam_trash.ground_idle": {
"loop": true,
"bones": {
"body": {
"rotation": [5, 0, 0],
"position": [0, 6, 0]
},
"body_rotation": {
"rotation": [0, 0, 0]
},
"antenna": {
"rotation": [-2.5, 0, 0]
},
"ear_left": {
"rotation": [0, -12.5, 0]
},
"ear_left2": {
"rotation": [0, 0, 20]
},
"ear_left3": {
"rotation": [0, 0, 22.5]
},
"ear_back_left": {
"rotation": [-7.5, 0, 25]
},
"ear_left4": {
"rotation": [0, 0, 17.5]
},
"ear_right": {
"rotation": [0, 12.5, 0]
},
"ear_right2": {
"rotation": [0, 0, -20]
},
"ear_right3": {
"rotation": [0, 0, -22.5]
},
"ear_right4": {
"rotation": [0, 0, -17.5]
},
"ear_back_right": {
"rotation": [-7.5, 0, -25]
}
}
},
"animation.wormadam_trash.blink": {
"animation_length": 0.1667,
"bones": {
"pupil_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"pupil_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.wormadam_trash.ditto_face": {
"loop": true,
"bones": {
"face": {
"position": [0, 0, 0.1],
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
}
}
}
@@ -1,100 +0,0 @@
{
"format_version": "1.8.0",
"animations": {
"animation.mothim.ground_idle": {
"loop": true,
"bones": {
"torso": {
"rotation": [5, 0, 0]
},
"wing_upper_left": {
"rotation": [1.3185, -9.9136, -7.6143]
},
"wing_lower_left": {
"rotation": [-2.5, -12.5, 0]
},
"head": {
"rotation": [-5, 0, 0]
},
"antenna_left": {
"rotation": [-22.4229, 1.9113, 4.6211]
},
"antenna_left2": {
"rotation": [-7.5, 0, 0]
},
"tail": {
"rotation": [-12.5, 0, 0]
},
"antenna_right": {
"rotation": [-22.4229, -1.9113, -4.6211]
},
"antenna_right2": {
"rotation": [-7.5, 0, 0]
},
"arm_left": {
"rotation": [-0.9096, 19.9802, 44.8398]
},
"arm_right": {
"rotation": [-0.9096, -19.9802, -44.8398]
},
"leg_left": {
"rotation": [-9.041, -41.7073, 13.4501]
},
"leg_right": {
"rotation": [-9.041, 41.7073, -13.4501]
},
"wing_upper_right": {
"rotation": [1.3185, 9.9136, 7.6143]
},
"wing_lower_right": {
"rotation": [-2.5, 12.5, 0]
}
}
},
"animation.mothim.blink": {
"animation_length": 0.1667,
"bones": {
"eye_open_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": {"pre": [0, 0, 0.1], "post": [0, 0, 0.1]},
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eye_open_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": {"pre": [0, 0, 0.1], "post": [0, 0, 0.1]},
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eye_closed_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]},
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]}
}
},
"eye_closed_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]},
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
}
}
}
@@ -1,104 +0,0 @@
{
"format_version": "1.8.0",
"animations": {
"animation.snover.ground_idle": {
"loop": true,
"bones": {
"tail": {
"rotation": [-7.44134, 0.07948, 0.53084]
},
"arm_right": {
"rotation": [0, 0, "-32.5-5*Math.sin((query.anim_time-0.5) * 90 * 1)"]
},
"arm_right2": {
"rotation": [0, "-12.5+5*Math.sin((query.anim_time-0.75) * 90 * 1)", 0]
},
"torso": {
"rotation": ["-2.5+2*Math.sin((query.anim_time-0) * 90 * 1)", 0, "-2*Math.sin((query.anim_time-0.8) * 90 * 0.5)"],
"position": [0, "0.1*Math.sin((query.anim_time-0.75) * 90 * 1)", 0]
},
"torso2": {
"rotation": ["5+1*Math.sin((query.anim_time-0.25) * 90 * 1)", 0, 0]
},
"arm_left": {
"rotation": [0, 0, "32.5+5*Math.sin((query.anim_time-0.5) * 90 * 1)"]
},
"arm_left2": {
"rotation": [0, "12.5-5*Math.sin((query.anim_time-0.75) * 90 * 1)", 0]
}
}
},
"animation.snover.blink": {
"animation_length": 0.1667,
"bones": {
"pupil_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.snover.ditto_face": {
"loop": true,
"bones": {
"eyes": {
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
},
"animation.snover.berries_female": {
"loop": true,
"bones": {
"berry_front": {
"position": [0, 0, -4]
},
"berry_front_right": {
"position": [-4, 0, -4]
},
"berry_back_right": {
"position": [-4, 0, 4]
},
"berry_front_left": {
"position": [4, 0, -4]
},
"berry_back_left": {
"position": [4, 0, 4]
}
}
}
}
}
@@ -1,110 +0,0 @@
{
"format_version": "1.8.0",
"animations": {
"animation.abomasnow.ground_idle": {
"loop": true,
"bones": {
"torso2": {
"rotation": [2.5, 0, 0]
},
"head": {
"rotation": [-2.5, 0, 0]
},
"arm_left": {
"rotation": [0, 0, 35]
},
"arm_left2": {
"rotation": [4.75346, 32.18826, 8.87221]
},
"finger_front_left": {
"rotation": [-3.96713, -14.47751, 15.50409]
},
"finger_middle_left": {
"rotation": [0, 0, 15]
},
"finger_back_left": {
"rotation": [3.96713, 14.47751, 15.50409]
},
"foot_left": {
"rotation": [0, -15, 0]
},
"tail": {
"rotation": [-15, 0, 0]
},
"tail2": {
"rotation": [5, 0, 0]
},
"tail3": {
"rotation": [5, 0, 0]
},
"arm_right": {
"rotation": [0, 0, -35]
},
"arm_right2": {
"rotation": [4.75346, -32.18826, -8.87221]
},
"finger_front_right": {
"rotation": [-3.96713, 14.47751, -15.50409]
},
"finger_middle_right": {
"rotation": [0, 0, -15]
},
"finger_back_right": {
"rotation": [3.96713, -14.47751, -15.50409]
}
}
},
"animation.abomasnow.blink": {
"animation_length": 0.1667,
"bones": {
"eye_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eye_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyelid_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyelid_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.abomasnow.ditto_face": {
"loop": true,
"bones": {
"eyes": {
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
}
}
}

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