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2581 changed files with 50975 additions and 266466 deletions
+3
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@@ -45,3 +45,6 @@ common/.fabric
# MacOS
.DS_Store
/common/config/*
# Temp Files
/temp/
-3
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@@ -157,9 +157,6 @@ build:
paths:
- neoforge/build/libs
- fabric/build/libs
exclude:
- neoforge/build/libs/*-dev-shadow.jar
- fabric/build/libs/*-dev-shadow.jar
publish:
stage: deploy
+35 -169
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@@ -1,194 +1,60 @@
# Changelog
## [1.8.2 (MONTH xth, 2026)](#1-8-2)
## [1.8.1 (MONTH Xth, 2026)](#1-8-1)
### Additions
- The following items can now be placed on the ground as blocks:
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Soft Sand, Electirizer, Magmarizer, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
- Iron Ball, Metal Coat, Throat Spray, Terrain Extender, Medicinal Brew, Moomoo Milk, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
- The following items can now be placed on various surfaces:
- Galarica Wreath, Magnet, Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball.
- The following items can now be placed as blocks and have additional functionality:
- Ring Target, Metronome, and Eject Button.
- The following items can now be worn by Players and Pokémon:
- Galarica Wreath, Cleanse Tag, Spell Tag, Sharp Beak, Covert Cloak, Shell Helmet, and Never-Melt Ice.
- Wearable items can now be equipped by a player by holding it and right-clicking (or rebound use/interact)
- Wearable items that can be placed down are exempt from this behaviour.
- Mint Leaves can now be placed on the ground as Leaf Litter, or in Flower Pots
- Added Oricorio Flowers
- Added Terrain Plants
- Berries can now be placed in Flower Pots
- The evolution tree can now be viewed on the Pokédex, showing a Pokémon's full family line and what's needed to evolve into each stage.
- Added custom sounds to a bunch of items that can be placed as blocks: liquid bottles, pill bottles, powders and dice.
- New Cosmetic Item for Pikachu: Paper
- Burmy changes its cloak after a battle it took part in, based on the biome: Trash Cloak in the Deep Dark, Nether and End, Plant Cloak in lush biomes such as forests, jungles, plains and swamps, and Sandy Cloak in sandy biomes, beaches and caves.
- The evolution tree can now be viewed on the Pokédex, showing a Pokémon's full family line and what's needed to evolve into each stage.
- Added custom sounds to a bunch of items that can be placed as blocks: liquid bottles, pill bottles, powders and dice.
### Fixes
- Fixed #updateMovesOnFormChange not properly initializing a form-swapped Pokemon's non-form_change moves.
### TEST
### New rideable Pokémon
### Pokémon Added
#### Generation 4
- Snover
- Abomasnow
- Burmy
- Wormadam
- Mothim
#### Generation 5
- Tympole
- Palpitoad
- Seismitoad
#### Generation 6
- Helioptile
- Heliolisk
#### Generation 7
- Grubbin
- Charjabug
- Vikavolt
- Minior
#### Generation 8
- Eternatus
#### Generation 9
- Greavard
- Houndstone
### Model updates for the following Pokémon
- Sudowoodo
- Spheal
- Cacnea
- Cacturne
- Binacle
- Barbaracle
- Glimmet
- Glimmora
- Deerling
- Sawsbuck (All forms)
- Absol
- Poliwag
- Politoed
- Ekans
- Oddish
- Gloom
- Vileplume
- Bellossom
- Shroomish
- Chespin
- Quilladin
- Chesnaught
- Fennekin
- Braixen
- Delphox
- Froakie
- Frogadier
- Greninja
- Shinx
- Luxio
- Luxray
- Slakoth
- Riolu
- Lucario
### Animation updates for the following Pokémon
- Treecko (New Shoulder Mount!)
- Bonsly (New Shoulder Mount!)
- Sudowoodo
- Cacnea
- Cacturne
- Ekans
- Arbok
- Oddish
- Gloom
- Vileplume
- Bellossom
- Pichu
- Pikachu
- Raichu (+ Alolan)
- Greninja
- Slakoth
### Changes
- Terrain Seeds can now be planted
- Terrain Seeds are now consumed during PvP and NPC battles
- Glow Item Frames can be crafted using Bright Powder as an alternative to Glow Ink Sacs
- Bright Powder can be used on Signs and Hanging Signs to make text glow, as an alternative to Glow Ink Sacs
- Updated various recipes to display in Recipe Groups within the Recipe Book
- Updated most recipes to display more logically/consistently within the Recipe Book's categories
- Updated the following recipes
- Never-Melt Ice, Focus Sash, Blunder Policy, Weakness Policy, Blank TM
- Make ride rotations less jittery in multiplayer.
- Changes Disc Shelf TMs to use textures instead of tinting and overlays to line up with item display
- Blank TM can now be inserted into the Disc Shelf
- Added TM creative tab
- Recall animation now renders ball in hand with the player arm raised.
- Made regional and Vivillon split-evo locations now mutually exclusive
- Vivillon's patterns are now viewable as forms with form names and unique Pokedex entries displayed.
- Item evolutions now unlock **all** locked evolutions whose requirements are met instead of stopping after the first.
- Exceptions being "forced" evolutions which will continue to stop after the first one
- Removed Mega Drain as a TM
- Vivillon's patterns are now viewable as forms with form names and unique Pokedex entries displayed.
- Slowed the speed of Type Gem growth, and revamped their generation to grow in a more crystal-like shape
- PokeSnacks (and other area spawns) will now start the vertical offset checking from the center rather than base coordinate
- This will help PokeSnacks to work inside caves or tighter spaces better
### Fixes
- Correctly grants "They're Minerals!" advancement when planting a type gem
- Shoulder mounted Pokémon now follow player body animations, improving their positioning with custom player animations and default actions.
- Shoulder mounted Pokémon now sit slightly higher with chest armor equipped for better alignment, with a configurable blacklist.
- Type Gem Blocks now have advancements to give you the recipe in the recipe book (the data for the advancements were inside the recipes somehow??)
- Some other recipes without advancements have also been corrected
- Corrected the TM Recipes for Charge Beam and Payday
- Type Gem blocks now properly generate clusters off of the block.
- Starter Screen Categories will no longer stop rendering if they are bigger than the viewport, and you are not viewing top or bottom edges
- Random Starter option now properly handled in height calculation, so now it won't run off into other categories or be un-accessible due to scroll limits if it causes a new row
- Mochi and Feathers no longer drop glass bottles on use
- Fixed a rare set of concurrency bugs related to reloading packs on NeoForge; fixes a ModernFix issue
- Removed unnecessary conditions for Mimikyu's standing pose. Hopefully fixes the rare instance of it using its shoulder animations during battle in multiplayer scenarios.
- Fixed Rockruff line not blinking
- Fixed Flygon sometimes using its running animation instead of walking
- Fixed Bramblin always sleeping outside of battle
- Fixed Dragonair using its battle idle as a normal idle
- Fixed the `stat_compare` and `stat_equal` evolution requirements crashing the game when given `special_attack` or `special_defence`, and made them treat any non-permanent stat as a failed requirement instead of crashing.
- Fixed the Beast Ball not applying its 0.1× penalty to Pokémon that are not Ultra Beasts.
- Fixed the Moon Ball reading the world's total elapsed time instead of the time of day, so its bonus applied during the day instead.
- Fixed the Love Ball never awarding its 2.5× opposite gender bonus, and matching species by display name instead of identifier.
- Fixed the Timer Ball being weaker than a regular Poké Ball on early turns and only reaching 4× on turn 14 instead of turn 10.
- Fixed the Luxury Ball only doubling Friendship gains of 1, leaving level up and berry gains unaffected.
- Fixed NPCs getting their own TM progress file.
- Fixed the TM Machine refusing move selections that the `unlockAllMoveDexMovesByDefault` config had made visible, leaving the move slot blank and the craft button unresponsive.
- Fixed Rufflet, Braviary, and Hisuian Braviary flooding logs with errors about missing sound events.
- Fixed Pokémon property typos in Pangoro and Dedenne herd spawn files.
- Fixed form typo in Rockruff dusk spawn entry.
- Fixed a potential world gen stall with the Type Gem clusters.
- Fixed Rowap and Jacoba berries not correctly altering Pokémon sizes when used as bait
- Fixed Ampharos' eyes not emitting particles
- Fixed Alolan Raticate's cry not playing
- Fixed unintentional watermelon cosmetic for Hisuian Electrode.
- Fixed Blastoise having an unintentional passenger seat
- Fixed odd NeoForge crash due to a dependency being outdated. It will now flag the dependency for being outdated correctly.
- Fixed form typo in Rockruff-Dusk spawn, preventing it from being able to spawn.
- Fixed a potential world gen stall caused by Type Gem clusters.
- Fixed Rowap and Jacoba berries not correctly altering Pokémon sizes when used as bait.
- Fixed Ampharos' eyes not emitting particles.
- Fixed Alolan Raticate's cry not playing.
- Fixed odd NeoForge crash due to a dependency being outdated. It will now correctly flag the dependency for being outdated.
- Fixed several incorrect light-based spawning conditions for ghosts and bugs.
- Removed unused, placeholder habitat pools.
- Fixed Mantyke, Mantine, and Quaxly getting stuck in a recoil 'expression' during battles due to a having an expression mistakenly assigned as a recoil animation.
- Fixed Pokémon on shoulders not animating if they are visibly holding a held item.
- Fixed Mantyke, Mantine, and Quaxly getting stuck in a recoil 'expression' during battles due to a having an expression mistakenly assigned as a recoil animation.
- Fixed Lycanroc's head movement
- Added head movement to Archaludon
- Fixed Duraludon line not having any sleep animations
- Fixed Duraludon line not having their sleep animations
- Fixed Diglett line not having their faint animations
- Fixed Kingambit moving its legs while walking
- Fixed Alolan Diglett's cry not playing
- Fixed shiny alpha Snorlax using the non-shiny texture
- Various Structure fixes
- Fixed shiny Pokémon under certain circumstances forgetting taught TMs
- Fixed certain Pokémon sounds sometimes being doubled when played at specific times in their animations
- Fixed ball capture beam origin coming from behind the ball.
- Fixed Safari Ball catch rate outside of battle
- Fixed alpha eye (and other) particles not respecting client particle density setting in video options
### Developer
- Evolution requirements can now set `pokedexIcon` and `pokedexTooltip` directly in their JSON to control how they're shown on the Pokédex's evolution tree, for example:
```json
{
"variant": "attack_defence_ratio",
"pokedexIcon": "minecraft:diamond_sword",
"pokedexTooltip": "cobblemon.ui.pokedex.requirement.attack_defence_ratio.tooltip"
}
```
- Fixed wrong order of operations in the code flow prior to the `FOSSIL_REVIVED` event causing pokemon to appear without entity link
- Fixed TestPartySlot command not correctly comparing the provided spec with the target Pokémon
### Molang & Datapacks
- A new `negate` variant for evolution requirements has been added, which will negate (invert) the provided inner condition.
- Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc.
- Added a `battle_ended` callback, backed by the new `BATTLE_ENDED` event, which fires whenever a battle ends for any reason, alongside a multitude of flags not previously covered by `BATTLE_VICTORY`.
- Added `battle_pokemon` to battle actor structs and `has_faced_opponents` to battle Pokémon structs.
- Added the `cobblemon:form_change/bagworm_cloak/plant_cloak`, `sandy_cloak` and `trash_cloak` biome tags, which control Burmy's cloak after battle.
- Added a `battlingEyeHeight` field to set the eye height of a Pokémon while battling
### Particles
#### New Move Animations
### Localization
- Updated translations for:
- Updated translations for:
+9
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@@ -0,0 +1,9 @@
- Some kind of particle effect for them? they're meant to have glowing eyes, so maybe some red particles on the eye locator
--- global posers? stacked posers?
--- red texture seems to be what some people wanted.
/- shoulder mounts part of it
- omni boost
- roar when player comes within reach, adjust levels
- Riding settings to control what the min scale is for a pokemon to be ridable.
+2 -5
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@@ -1,6 +1,3 @@
import utilities.gitBranch
import utilities.gitShortCommit
plugins {
id("cobblemon.root-conventions")
}
@@ -9,6 +6,6 @@ version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") == true
if (isSnapshot) {
val fixedBranchName = gitBranch().substringAfter("/")
version = "$version-${fixedBranchName}-${gitShortCommit()}"
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
}
-41
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@@ -1,41 +0,0 @@
# Changelog
## [1.8.1 (September 13th, 2026)](#1-8-1)
### Animation updates for the following Pokémon
- Flapple, Appletun, Dipplin, Hydrapple (placeholder animations only).
### Fixes
- Fixed a potential world generation stall caused by Type Gem clusters.
- Fixed Pokémon on shoulders not animating if they are visibly holding a held item.
- Fixed NPCs getting their own TM progress file.
- Fixed odd NeoForge crash due to a dependency being outdated. It will now correctly flag the dependency for being outdated.
- Fixed the TM Machine refusing move selections that the `unlockAllMoveDexMovesByDefault` config had made visible, leaving the move slot blank and the craft button unresponsive.
- Fixed the Beast Ball not applying its 0.1× penalty to Pokémon that are not Ultra Beasts.
- Fixed the Moon Ball reading the world's total elapsed time instead of the time of day, so its bonus applied during the day instead.
- Fixed the Love Ball never awarding its 2.5× opposite gender bonus, and matching species by display name instead of identifier.
- Fixed the Timer Ball being weaker than a regular Poké Ball on early turns and only reaching 4× on turn 14 instead of turn 10.
- Fixed the Luxury Ball only doubling Friendship gains of 1, leaving level up and berry gains unaffected.
- Fixed Rufflet, Braviary, and Hisuian Braviary flooding logs with errors about missing sound events.
- Fixed Pokémon property typos in Pangoro and Dedenne herd spawn files.
- Fixed unintentional watermelon cosmetic for Hisuian Electrode.
- Fixed Blastoise having an unintentional passenger seat.
- Fixed form typo in Rockruff-Dusk spawn, preventing it from being able to spawn.
- Fixed the `stat_compare` and `stat_equal` evolution requirements crashing the game when given `special_attack` or `special_defence`, and made them treat any non-permanent stat as a failed requirement instead of crashing.
- Fixed Rowap and Jacoba berries not correctly altering Pokémon sizes when used as bait.
- Fixed Ampharos' eyes not emitting particles.
- Fixed Alolan Raticate's cry not playing.
- Fixed several incorrect light-based spawning conditions for ghosts and bugs.
- Removed unused, placeholder habitat pools.
- Fixed Mantyke, Mantine, and Quaxly getting stuck in a recoil 'expression' during battles due to having an expression assigned as a recoil animation.
- Fixed Lucario's aura particles not emitting.
- Fixed Lycanroc's head movement.
- Added head movement to Archaludon.
- Fixed Duraludon line not having their sleep animations.
- Fixed Diglett line not having their faint animations.
- Fixed Kingambit moving its legs while walking.
### Localization
- Updated translations for:
- Brazilian Portuguese
- Simplified Chinese
- Japanese
+6 -15
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@@ -1,8 +1,9 @@
import utilities.isSnapshot
import utilities.version
import utilities.gitBranch
import utilities.gitCommit
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
/*
*
@@ -71,14 +72,6 @@ tasks.withType<Test> {
}
}
// Git info lives in its own output dir (not processResources) so a new commit only rewrites this one file.
val writeGitInfo by tasks.registering(WriteProperties::class) {
destinationFile = layout.buildDirectory.file("generated/gitInfo/cobblemon-git.properties")
property("commit", gitCommit())
property("branch", gitBranch())
}
sourceSets.main { output.dir(mapOf("builtBy" to writeGitInfo), layout.buildDirectory.dir("generated/gitInfo")) }
tasks.processResources {
exclude("data/**/README.md")
}
@@ -105,13 +98,11 @@ sourceSets {
property("modid", "cobblemon")
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
}
}
}
}
// The platform jars are built from :common:jar, so the remapped common jars are only needed by `publish`
tasks.assemble {
setDependsOn(dependsOn.filterNot { (it as? TaskProvider<*>)?.name in setOf("remapJar", "remapSourcesJar") })
}
@@ -15,7 +15,6 @@ import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.mojang.serialization.MapCodec;
import java.util.Optional;
import java.util.function.Supplier;
import net.minecraft.SharedConstants;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.IntTag;
import net.minecraft.resources.ResourceKey;
@@ -46,24 +45,4 @@ public class ChunkStorageMixin {
int curVersion = vanillaFixed.contains(VERSION_KEY) ? vanillaFixed.getInt(VERSION_KEY) : 0;
return DataFixTypes.CHUNK.update(CobblemonSchemas.getDATA_FIXER(), vanillaFixed, curVersion, CobblemonSchemas.DATA_VERSION);
}
// Our update on the same MC version still needs its own fixes so run them here in that case.
@Inject(
method = "upgradeChunkTag(Lnet/minecraft/resources/ResourceKey;Ljava/util/function/Supplier;Lnet/minecraft/nbt/CompoundTag;Ljava/util/Optional;)Lnet/minecraft/nbt/CompoundTag;",
at = @At("HEAD"),
cancellable = true
)
private void cobblemon$doChunkFixOnCurrentVersion(
ResourceKey<Level> levelKey,
Supplier<DimensionDataStorage> storage,
CompoundTag chunkData,
Optional<ResourceKey<MapCodec<? extends ChunkGenerator>>> chunkGeneratorKey,
CallbackInfoReturnable<CompoundTag> cir
) {
if (ChunkStorage.getVersion(chunkData) != SharedConstants.getCurrentVersion().getDataVersion().getVersion()) {
return;
}
int curVersion = chunkData.contains(VERSION_KEY) ? chunkData.getInt(VERSION_KEY) : 0;
cir.setReturnValue(DataFixTypes.CHUNK.update(CobblemonSchemas.getDATA_FIXER(), chunkData, curVersion, CobblemonSchemas.DATA_VERSION));
}
}
@@ -10,13 +10,11 @@ package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.client.render.player.RecallArmAnimationTracker;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import org.spongepowered.asm.mixin.Final;
@@ -98,14 +96,4 @@ public class HumanoidModelMixin {
MountedPlayerRenderer.INSTANCE.animate((HumanoidModel<AbstractClientPlayer>)(Object)this, pokemonEntity, player, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
}
}
@Inject(method = "setupAnim*", at = @At("TAIL"))
public void cobblemon$poseRecallArm(LivingEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, CallbackInfo ci) {
if (!(entity instanceof AbstractClientPlayer) || entity.getVehicle() instanceof PokemonEntity) return;
float raise = RecallArmAnimationTracker.INSTANCE.raiseFactor(entity.getUUID());
if (raise <= 0f) return;
this.rightArm.xRot = Mth.lerp(raise, this.rightArm.xRot, (float) (-Math.PI / 2.0));
this.rightArm.yRot = Mth.lerp(raise, this.rightArm.yRot, 0f);
this.rightArm.zRot = Mth.lerp(raise, this.rightArm.zRot, 0f);
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.player.RecallArmAnimationTracker;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.layers.ItemInHandLayer;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ItemInHandLayer.class)
public class ItemInHandLayerMixin {
@Inject(method = "renderArmWithItem", at = @At("HEAD"), cancellable = true)
private void cobblemon$hideRecallHandItem(LivingEntity entity, ItemStack itemStack, ItemDisplayContext itemDisplayContext, HumanoidArm humanoidArm, PoseStack poseStack, MultiBufferSource multiBufferSource, int light, CallbackInfo ci) {
if (humanoidArm == HumanoidArm.RIGHT && RecallArmAnimationTracker.INSTANCE.isRecalling(entity.getUUID())) {
ci.cancel();
}
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.client.render.player.FirstPersonRecallBallRenderer;
import com.cobblemon.mod.common.item.PokedexItem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
@@ -32,9 +31,6 @@ public class ItemInHandRendererMixin {
if (abstractClientPlayer.isUsingItem() && abstractClientPlayer.getUseItem().getItem() instanceof PokedexItem) {
ci.cancel();
}
else if (interactionHand == InteractionHand.MAIN_HAND && FirstPersonRecallBallRenderer.INSTANCE.render(poseStack, multiBufferSource, j, f)) {
ci.cancel();
}
else if (abstractClientPlayer instanceof OrientationControllable controllable && controllable.getOrientationController().isActive()) {
}
@@ -8,12 +8,8 @@ object CobblemonBuildDetails {
const val VERSION = "{{ version }}"
const val SNAPSHOT = {{ isSnapshot }}
// Read at runtime rather than templated in, so a new commit doesn't invalidate compiled code.
private val git = java.util.Properties().apply {
CobblemonBuildDetails::class.java.getResourceAsStream("/cobblemon-git.properties")?.use(::load)
}
@JvmField val GIT_COMMIT: String = git.getProperty("commit", "Not Specified")
@JvmField val BRANCH: String = git.getProperty("branch", "Not Specified")
const val GIT_COMMIT = "{{ gitCommit | default("Not Specified") }}"
const val BRANCH = "{{ branch | default("Not Specified") }}"
fun smallCommitHash(): String {
return this.GIT_COMMIT.substring(0, 7)
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.battles.TeamPreviewManager
import com.cobblemon.mod.common.CobblemonBuildDetails.smallCommitHash
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.SeasonResolver
@@ -254,6 +256,7 @@ object Cobblemon {
}
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
PCLinkManager.removeLink(it.player.uuid)
TeamPreviewManager.remove(it.player)
BattleRegistry.onPlayerDisconnect(it.player)
storage.onPlayerDisconnect(it.player)
playerDataManager.onPlayerDisconnect(it.player)
@@ -450,6 +453,7 @@ object Cobblemon {
}
PlatformEvents.SERVER_STOPPED.subscribe {
TeamPreviewManager.clear()
storage.unregisterAll(it.server.registryAccess())
playerDataManager.saveAllStores()
playerDataManager.saveExecutor.shutdown()
@@ -109,21 +109,4 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
"poke_snack",
BlockEntityType.Builder.of(::PokeSnackBlockEntity, CobblemonBlocks.POKE_SNACK, CobblemonBlocks.POKE_CAKE).build(null)
)
@JvmField
val TERRAIN_PLANT: BlockEntityType<TerrainPlantBlockEntity> = this.create(
"terrain_plant",
BlockEntityType.Builder.of(::TerrainPlantBlockEntity,
CobblemonBlocks.VOLTACONIA,
CobblemonBlocks.LUCIBELL,
CobblemonBlocks.VERDROOT
).build(null)
)
@JvmField
val MISTLEAF_FLOWER: BlockEntityType<MistleafFlowerBlockEntity> = this.create(
"mistleaf",
BlockEntityType.Builder.of(::MistleafFlowerBlockEntity,
CobblemonBlocks.MISTLEAF
).build(null)
)
}
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.decor.*
import com.cobblemon.mod.common.block.general.BaleBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
@@ -27,7 +26,6 @@ import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
import com.cobblemon.mod.common.block.tmmachine.TMMachineBlock
import com.cobblemon.mod.common.block.general.MintLitterBlock
import com.cobblemon.mod.common.mixin.invoker.BlocksInvoker
import com.cobblemon.mod.common.mixin.invoker.DoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.FireBlockInvoker
@@ -623,131 +621,37 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_PAPER_LARGE_SOUNDS).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val RING_TARGET = create("ring_target", RingTargetBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).noOcclusion().strength(0.125f)))
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val MAGNET = create("magnet", MagnetBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion().strength(0.075f)))
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val GALARICA_WREATH = create("galarica_wreath", GalaricaWreathBlock(BlockBehaviour.Properties.of().sound(SoundType.AZALEA_LEAVES).mapColor(MapColor.NONE).noOcclusion().noCollission()))
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val FLAME_ORB = create("flame_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{15}))
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val TOXIC_ORB = create("toxic_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion()))
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val LIFE_ORB = create("life_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{7}))
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val LIGHT_BALL = create("light_ball", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{13}))
@JvmField
val SMOKE_BALL = create("smoke_ball", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion()))
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val KINGS_ROCK = create("kings_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.CENTERED_6x))
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val GALARICA_CUFF = create("galarica_cuff", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.AZALEA_LEAVES).mapColor(MapColor.NONE).noCollission().noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_10x4))
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val UNREMARKABLE_TEACUP = create("unremarkable_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEACUP))
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val MASTERPIECE_TEACUP = create("masterpiece_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEACUP))
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val CHIPPED_POT = create("chipped_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val CRACKED_POT = create("cracked_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val ELECTIRIZER = create("electirizer", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.IZER))
@JvmField
val MAGMARIZER = create("magmarizer", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.IZER))
@JvmField
val SACHET = create("sachet", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val METAL_POWDER = create("metal_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val QUICK_POWDER = create("quick_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val BRIGHT_POWDER = create("bright_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion().lightLevel{3}, DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val SOFT_SAND = create("soft_sand", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val NEVER_MELT_ICE = create("never_melt_ice", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().friction(0.989F), DecorativeItemBlock.DecorativeItemBlockType.NEVERMELT))
@JvmField
val SCOPE_LENS = create("scope_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.SCOPE))
@JvmField
val WIDE_LENS = create("wide_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.WIDE))
@JvmField
val ZOOM_LENS = create("zoom_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.ZOOM))
@JvmField
val ICY_ROCK = create("icy_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val HEAT_ROCK = create("heat_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val SMOOTH_ROCK = create("smooth_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val DAMP_ROCK = create("damp_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x6))
@JvmField
val DESTINY_KNOT = create("destiny_knot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.KNOT))
@JvmField
val LUMINOUS_MOSS = create("luminous_moss", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.MOSS).mapColor(MapColor.NONE).noOcclusion().lightLevel{5}, DecorativeItemBlock.DecorativeItemBlockType.CENTERED_8x))
@JvmField
val METRONOME = create("metronome", ActivatableDecorationBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion(), ActivatableDecorationBlock.ActivatableDecorationBlockType.METRONOME))
@JvmField
val EJECT_BUTTON = create("eject_button", EjectButtonBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().strength(0.125f), 40))
@JvmField
val LOADED_DICE = create("loaded_dice", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_DICE_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.DICE))
@JvmField
val IRON_BALL = create("iron_ball", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.IRON_BALL))
@JvmField
val METAL_COAT = create("metal_coat", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.METAL_COAT))
@JvmField
val UPGRADE = create("upgrade", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val DUBIOUS_DISC = create("dubious_disc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val THROAT_SPRAY = create("throat_spray", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.THROAT_SPRAY))
@JvmField
val TERRAIN_EXTENDER = create("terrain_extender", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_METAL_CAN_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.EXTENDER))
@JvmField
val MOOMOO_MILK = create("moomoo_milk", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
@JvmField
val MEDICINAL_BREW = create("medicinal_brew", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@@ -766,23 +670,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val HP_UP = create("hp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PROTEIN = create("protein", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val IRON = create("iron", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CARBOS = create("carbos", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CALCIUM = create("calcium", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val ZINC = create("zinc", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_UP = create("pp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_MAX = create("pp_max", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_PILLS_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
@@ -798,7 +685,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 13 else 0 }))
@JvmField
val TM_MACHINE = create(
"tm_machine",
TMMachineBlock(
@@ -827,7 +713,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PASTURE = create("pasture", PastureBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BROWN).sound(SoundType.WOOD).strength(2F).noOcclusion().pushReaction(PushReaction.BLOCK).lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 13 else 0 }))
@JvmField
val RED_MINT = create("red_mint", MintBlock(MintType.RED, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_RED).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@JvmField
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BLUE).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@@ -869,64 +755,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val POTTED_SACCHARINE_SAPLING = this.create("potted_saccharine_sapling", BlocksInvoker.createFlowerPotBlock(SACCHARINE_SAPLING))
@JvmField
val RED_MINT_LEAF_LITTER = this.mintLitter("red_mint_leaf_litter", MapColor.COLOR_RED)
@JvmField
val POTTED_RED_MINT = this.pottedPlant("potted_red_mint", RED_MINT_LEAF_LITTER)
@JvmField
val BLUE_MINT_LEAF_LITTER = this.mintLitter("blue_mint_leaf_litter", MapColor.COLOR_BLUE)
@JvmField
val POTTED_BLUE_MINT = this.pottedPlant("potted_blue_mint", BLUE_MINT_LEAF_LITTER)
@JvmField
val CYAN_MINT_LEAF_LITTER = this.mintLitter("cyan_mint_leaf_litter", MapColor.COLOR_CYAN)
@JvmField
val POTTED_CYAN_MINT = this.pottedPlant("potted_cyan_mint", CYAN_MINT_LEAF_LITTER)
@JvmField
val PINK_MINT_LEAF_LITTER = this.mintLitter("pink_mint_leaf_litter", MapColor.COLOR_PINK)
@JvmField
val POTTED_PINK_MINT = this.pottedPlant("potted_pink_mint", PINK_MINT_LEAF_LITTER)
@JvmField
val GREEN_MINT_LEAF_LITTER = this.mintLitter("green_mint_leaf_litter", MapColor.COLOR_GREEN)
@JvmField
val POTTED_GREEN_MINT = this.pottedPlant("potted_green_mint", GREEN_MINT_LEAF_LITTER)
@JvmField
val WHITE_MINT_LEAF_LITTER = this.mintLitter("white_mint_leaf_litter", MapColor.SNOW)
@JvmField
val POTTED_WHITE_MINT = this.pottedPlant("potted_white_mint", WHITE_MINT_LEAF_LITTER)
@JvmField
val LOBAILA = this.create("lobaila", LobailaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().instabreak().sound(SoundType.GRASS).offsetType(BlockBehaviour.OffsetType.XZ).ignitedByLava().pushReaction(PushReaction.DESTROY)))
@JvmField
val POMOHANA = this.create("pomohana", PomohanaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().instabreak().sound(SoundType.GRASS).ignitedByLava().pushReaction(PushReaction.DESTROY)))
@JvmField
val PAUVILLEA = this.create("pauvillea",PauvilleaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY)))
@JvmField
val WISTENSU = this.create("wistensu", WistensuFlowerHeadBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY).lightLevel{11}))
@JvmField
val WISTENSU_VINE = this.create("wistensu_vine", WistensuFlowerVineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY)))
@JvmField
val ELECTRIC_SEED = this.terrainSeed("electric_seed", TerrainSeedBlock.TerrainSeedType.ELECTRIC)
@JvmField
val PSYCHIC_SEED = this.terrainSeed("psychic_seed", TerrainSeedBlock.TerrainSeedType.PSYCHIC)
@JvmField
val MISTY_SEED = this.terrainSeed("misty_seed", TerrainSeedBlock.TerrainSeedType.MISTY)
@JvmField
val GRASSY_SEED = this.terrainSeed("grassy_seed", TerrainSeedBlock.TerrainSeedType.GRASSY)
@JvmField
val VOLTACONIA = this.terrainPlant("voltaconia") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 8 else 0 }
@JvmField
val VERDROOT = this.terrainPlant("verdroot") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 5 else 0 }
@JvmField
val LUCIBELL = this.terrainPlant("lucibell") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 8 else 0 }
@JvmField
val MISTLEAF = this.create(
"mistleaf",
MistleafFlowerBlock {
if ((it.getValue(MistleafFlowerBlock.GLOWING) >= 1)) it.getValue(MistleafFlowerBlock.GLOWING) + 2 else 0
}
)
@JvmField
val HEARTY_GRAIN_BALE = this.create("hearty_grain_bale", BaleBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).instrument(NoteBlockInstrument.BANJO).strength(0.5F).sound(CobblemonSounds.HEARTY_GRAIN_BALE_SOUNDS)))
@JvmField
@@ -1103,147 +931,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val YACHE_BERRY = this.berryBlock("yache")
//val BINDING_SOIL = this.create("binding_soil", BindingSoilBlock(BlockBehaviour.Properties.of()))
@JvmField
val POTTED_AGUAV_BERRY = this.create("potted_aguav_berry", BlocksInvoker.createFlowerPotBlock(AGUAV_BERRY))
@JvmField
val POTTED_APICOT_BERRY = this.create("potted_apicot_berry", BlocksInvoker.createFlowerPotBlock(APICOT_BERRY))
@JvmField
val POTTED_ASPEAR_BERRY = this.create("potted_aspear_berry", BlocksInvoker.createFlowerPotBlock(ASPEAR_BERRY))
@JvmField
val POTTED_BABIRI_BERRY = this.create("potted_babiri_berry", BlocksInvoker.createFlowerPotBlock(BABIRI_BERRY))
@JvmField
val POTTED_BELUE_BERRY = this.create("potted_belue_berry", BlocksInvoker.createFlowerPotBlock(BELUE_BERRY))
@JvmField
val POTTED_BLUK_BERRY = this.create("potted_bluk_berry", BlocksInvoker.createFlowerPotBlock(BLUK_BERRY))
@JvmField
val POTTED_CHARTI_BERRY = this.create("potted_charti_berry", BlocksInvoker.createFlowerPotBlock(CHARTI_BERRY))
@JvmField
val POTTED_CHERI_BERRY = this.create("potted_cheri_berry", BlocksInvoker.createFlowerPotBlock(CHERI_BERRY))
@JvmField
val POTTED_CHESTO_BERRY = this.create("potted_chesto_berry", BlocksInvoker.createFlowerPotBlock(CHESTO_BERRY))
@JvmField
val POTTED_CHILAN_BERRY = this.create("potted_chilan_berry", BlocksInvoker.createFlowerPotBlock(CHILAN_BERRY))
@JvmField
val POTTED_CHOPLE_BERRY = this.create("potted_chople_berry", BlocksInvoker.createFlowerPotBlock(CHOPLE_BERRY))
@JvmField
val POTTED_COBA_BERRY = this.create("potted_coba_berry", BlocksInvoker.createFlowerPotBlock(COBA_BERRY))
@JvmField
val POTTED_COLBUR_BERRY = this.create("potted_colbur_berry", BlocksInvoker.createFlowerPotBlock(COLBUR_BERRY))
@JvmField
val POTTED_CORNN_BERRY = this.create("potted_cornn_berry", BlocksInvoker.createFlowerPotBlock(CORNN_BERRY))
@JvmField
val POTTED_CUSTAP_BERRY = this.create("potted_custap_berry", BlocksInvoker.createFlowerPotBlock(CUSTAP_BERRY))
@JvmField
val POTTED_DURIN_BERRY = this.create("potted_durin_berry", BlocksInvoker.createFlowerPotBlock(DURIN_BERRY))
@JvmField
val POTTED_EGGANT_BERRY = this.create("potted_eggant_berry", BlocksInvoker.createFlowerPotBlock(EGGANT_BERRY))
@JvmField
val POTTED_ENIGMA_BERRY = this.create("potted_enigma_berry", BlocksInvoker.createFlowerPotBlock(ENIGMA_BERRY))
@JvmField
val POTTED_FIGY_BERRY = this.create("potted_figy_berry", BlocksInvoker.createFlowerPotBlock(FIGY_BERRY))
@JvmField
val POTTED_GANLON_BERRY = this.create("potted_ganlon_berry", BlocksInvoker.createFlowerPotBlock(GANLON_BERRY))
@JvmField
val POTTED_GREPA_BERRY = this.create("potted_grepa_berry", BlocksInvoker.createFlowerPotBlock(GREPA_BERRY))
@JvmField
val POTTED_HABAN_BERRY = this.create("potted_haban_berry", BlocksInvoker.createFlowerPotBlock(HABAN_BERRY))
@JvmField
val POTTED_HONDEW_BERRY = this.create("potted_hondew_berry", BlocksInvoker.createFlowerPotBlock(HONDEW_BERRY))
@JvmField
val POTTED_HOPO_BERRY = this.create("potted_hopo_berry", BlocksInvoker.createFlowerPotBlock(HOPO_BERRY))
@JvmField
val POTTED_IAPAPA_BERRY = this.create("potted_iapapa_berry", BlocksInvoker.createFlowerPotBlock(IAPAPA_BERRY))
@JvmField
val POTTED_JABOCA_BERRY = this.create("potted_jaboca_berry", BlocksInvoker.createFlowerPotBlock(JABOCA_BERRY))
@JvmField
val POTTED_KASIB_BERRY = this.create("potted_kasib_berry", BlocksInvoker.createFlowerPotBlock(KASIB_BERRY))
@JvmField
val POTTED_KEBIA_BERRY = this.create("potted_kebia_berry", BlocksInvoker.createFlowerPotBlock(KEBIA_BERRY))
@JvmField
val POTTED_KEE_BERRY = this.create("potted_kee_berry", BlocksInvoker.createFlowerPotBlock(KEE_BERRY))
@JvmField
val POTTED_KELPSY_BERRY = this.create("potted_kelpsy_berry", BlocksInvoker.createFlowerPotBlock(KELPSY_BERRY))
@JvmField
val POTTED_LANSAT_BERRY = this.create("potted_lansat_berry", BlocksInvoker.createFlowerPotBlock(LANSAT_BERRY))
@JvmField
val POTTED_LEPPA_BERRY = this.create("potted_leppa_berry", BlocksInvoker.createFlowerPotBlock(LEPPA_BERRY))
@JvmField
val POTTED_LIECHI_BERRY = this.create("potted_liechi_berry", BlocksInvoker.createFlowerPotBlock(LIECHI_BERRY))
@JvmField
val POTTED_LUM_BERRY = this.create("potted_lum_berry", BlocksInvoker.createFlowerPotBlock(LUM_BERRY))
@JvmField
val POTTED_MAGO_BERRY = this.create("potted_mago_berry", BlocksInvoker.createFlowerPotBlock(MAGO_BERRY))
@JvmField
val POTTED_MAGOST_BERRY = this.create("potted_magost_berry", BlocksInvoker.createFlowerPotBlock(MAGOST_BERRY))
@JvmField
val POTTED_MARANGA_BERRY = this.create("potted_maranga_berry", BlocksInvoker.createFlowerPotBlock(MARANGA_BERRY))
@JvmField
val POTTED_MICLE_BERRY = this.create("potted_micle_berry", BlocksInvoker.createFlowerPotBlock(MICLE_BERRY))
@JvmField
val POTTED_NANAB_BERRY = this.create("potted_nanab_berry", BlocksInvoker.createFlowerPotBlock(NANAB_BERRY))
@JvmField
val POTTED_NOMEL_BERRY = this.create("potted_nomel_berry", BlocksInvoker.createFlowerPotBlock(NOMEL_BERRY))
@JvmField
val POTTED_OCCA_BERRY = this.create("potted_occa_berry", BlocksInvoker.createFlowerPotBlock(OCCA_BERRY))
@JvmField
val POTTED_ORAN_BERRY = this.create("potted_oran_berry", BlocksInvoker.createFlowerPotBlock(ORAN_BERRY))
@JvmField
val POTTED_PAMTRE_BERRY = this.create("potted_pamtre_berry", BlocksInvoker.createFlowerPotBlock(PAMTRE_BERRY))
@JvmField
val POTTED_PASSHO_BERRY = this.create("potted_passho_berry", BlocksInvoker.createFlowerPotBlock(PASSHO_BERRY))
@JvmField
val POTTED_PAYAPA_BERRY = this.create("potted_payapa_berry", BlocksInvoker.createFlowerPotBlock(PAYAPA_BERRY))
@JvmField
val POTTED_PECHA_BERRY = this.create("potted_pecha_berry", BlocksInvoker.createFlowerPotBlock(PECHA_BERRY))
@JvmField
val POTTED_PERSIM_BERRY = this.create("potted_persim_berry", BlocksInvoker.createFlowerPotBlock(PERSIM_BERRY))
@JvmField
val POTTED_PETAYA_BERRY = this.create("potted_petaya_berry", BlocksInvoker.createFlowerPotBlock(PETAYA_BERRY))
@JvmField
val POTTED_PINAP_BERRY = this.create("potted_pinap_berry", BlocksInvoker.createFlowerPotBlock(PINAP_BERRY))
@JvmField
val POTTED_POMEG_BERRY = this.create("potted_pomeg_berry", BlocksInvoker.createFlowerPotBlock(POMEG_BERRY))
@JvmField
val POTTED_QUALOT_BERRY = this.create("potted_qualot_berry", BlocksInvoker.createFlowerPotBlock(QUALOT_BERRY))
@JvmField
val POTTED_RABUTA_BERRY = this.create("potted_rabuta_berry", BlocksInvoker.createFlowerPotBlock(RABUTA_BERRY))
@JvmField
val POTTED_RAWST_BERRY = this.create("potted_rawst_berry", BlocksInvoker.createFlowerPotBlock(RAWST_BERRY))
@JvmField
val POTTED_RAZZ_BERRY = this.create("potted_razz_berry", BlocksInvoker.createFlowerPotBlock(RAZZ_BERRY))
@JvmField
val POTTED_RINDO_BERRY = this.create("potted_rindo_berry", BlocksInvoker.createFlowerPotBlock(RINDO_BERRY))
@JvmField
val POTTED_ROSELI_BERRY = this.create("potted_roseli_berry", BlocksInvoker.createFlowerPotBlock(ROSELI_BERRY))
@JvmField
val POTTED_ROWAP_BERRY = this.create("potted_rowap_berry", BlocksInvoker.createFlowerPotBlock(ROWAP_BERRY))
@JvmField
val POTTED_SALAC_BERRY = this.create("potted_salac_berry", BlocksInvoker.createFlowerPotBlock(SALAC_BERRY))
@JvmField
val POTTED_SHUCA_BERRY = this.create("potted_shuca_berry", BlocksInvoker.createFlowerPotBlock(SHUCA_BERRY))
@JvmField
val POTTED_SITRUS_BERRY = this.create("potted_sitrus_berry", BlocksInvoker.createFlowerPotBlock(SITRUS_BERRY))
@JvmField
val POTTED_SPELON_BERRY = this.create("potted_spelon_berry", BlocksInvoker.createFlowerPotBlock(SPELON_BERRY))
@JvmField
val POTTED_STARF_BERRY = this.create("potted_starf_berry", BlocksInvoker.createFlowerPotBlock(STARF_BERRY))
@JvmField
val POTTED_TAMATO_BERRY = this.create("potted_tamato_berry", BlocksInvoker.createFlowerPotBlock(TAMATO_BERRY))
@JvmField
val POTTED_TANGA_BERRY = this.create("potted_tanga_berry", BlocksInvoker.createFlowerPotBlock(TANGA_BERRY))
@JvmField
val POTTED_TOUGA_BERRY = this.create("potted_touga_berry", BlocksInvoker.createFlowerPotBlock(TOUGA_BERRY))
@JvmField
val POTTED_WACAN_BERRY = this.create("potted_wacan_berry", BlocksInvoker.createFlowerPotBlock(WACAN_BERRY))
@JvmField
val POTTED_WATMEL_BERRY = this.create("potted_watmel_berry", BlocksInvoker.createFlowerPotBlock(WATMEL_BERRY))
@JvmField
val POTTED_WEPEAR_BERRY = this.create("potted_wepear_berry", BlocksInvoker.createFlowerPotBlock(WEPEAR_BERRY))
@JvmField
val POTTED_WIKI_BERRY = this.create("potted_wiki_berry", BlocksInvoker.createFlowerPotBlock(WIKI_BERRY))
@JvmField
val POTTED_YACHE_BERRY = this.create("potted_yache_berry", BlocksInvoker.createFlowerPotBlock(YACHE_BERRY))
init {
/**
* Makes all blocks in array flammable by adding them to FireBlock's flammableRegistry.
@@ -1345,48 +1032,4 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
}
fun typeGemClusters() = typeGemClusters.toMap()
private fun pottedPlant(name: String, flower: Block) = this.create(name, BlocksInvoker.createFlowerPotBlock(flower))
private fun mintLitter(name: String, color: MapColor) = this.create(
name,
MintLitterBlock(
BlockBehaviour.Properties.of()
.sound(CobblemonSounds.MINT_SOUNDS)
.mapColor(color)
.noOcclusion()
.noCollission()
.pushReaction(PushReaction.DESTROY)
)
)
private fun terrainSeed(name: String, type: TerrainSeedBlock.TerrainSeedType) = this.create(
name,
TerrainSeedBlock(
type,
BlockBehaviour.Properties.of()
.pushReaction(PushReaction.DESTROY)
.ignitedByLava()
.mapColor(MapColor.PLANT)
.offsetType(BlockBehaviour.OffsetType.XZ)
.noCollission()
.randomTicks()
.instabreak()
)
)
private fun terrainPlant(name: String, lightLevel: (BlockState) -> Int) = this.create(
name,
TerrainPlantBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.PLANT)
.noCollission()
.instabreak()
.sound(SoundType.GRASS)
.offsetType(BlockBehaviour.OffsetType.XZ)
.ignitedByLava()
.pushReaction(PushReaction.DESTROY)
.lightLevel(lightLevel)
)
)
}
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.api.net.NetworkPacket
import com.mojang.brigadier.arguments.ArgumentType
import kotlin.reflect.KClass
import net.minecraft.commands.synchronization.ArgumentTypeInfo
import net.minecraft.core.HolderLookup
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
@@ -169,16 +168,12 @@ interface CobblemonImplementation {
* TODO
*
* @param identifier
* @param reloaderFactory
* @param reloader
* @param type
* @param dependencies
*/
fun registerResourceReloader(
identifier: ResourceLocation,
type: PackType,
dependencies: Collection<ResourceLocation>,
reloaderFactory: (HolderLookup.Provider) -> PreparableReloadListener
)
fun registerResourceReloader(identifier: ResourceLocation, reloader: PreparableReloadListener, type: PackType, dependencies: Collection<ResourceLocation>)
/**
* TODO
*
@@ -472,18 +472,18 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@JvmField val DRAGON_SCALE = noSettingsItem("dragon_scale")
@JvmField val METAL_COAT = itemNameBlockItem("metal_coat", CobblemonBlocks.METAL_COAT)
@JvmField val UPGRADE = itemNameBlockItem("upgrade", CobblemonBlocks.UPGRADE)
@JvmField val DUBIOUS_DISC = itemNameBlockItem("dubious_disc", CobblemonBlocks.DUBIOUS_DISC)
@JvmField val METAL_COAT = noSettingsItem("metal_coat")
@JvmField val UPGRADE = noSettingsItem("upgrade")
@JvmField val DUBIOUS_DISC = noSettingsItem("dubious_disc")
@JvmField val DEEP_SEA_SCALE = noSettingsItem("deep_sea_scale")
@JvmField val DEEP_SEA_TOOTH = noSettingsItem("deep_sea_tooth")
@JvmField val ELECTIRIZER = itemNameBlockItem("electirizer", CobblemonBlocks.ELECTIRIZER)
@JvmField val MAGMARIZER = itemNameBlockItem("magmarizer", CobblemonBlocks.MAGMARIZER)
@JvmField val ELECTIRIZER = noSettingsItem("electirizer")
@JvmField val MAGMARIZER = noSettingsItem("magmarizer")
@JvmField val OVAL_STONE = noSettingsItem("oval_stone")
@JvmField val PROTECTOR = noSettingsItem("protector")
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
@JvmField val PRISM_SCALE = noSettingsItem("prism_scale")
@JvmField val SACHET = itemNameBlockItem("sachet", CobblemonBlocks.SACHET)
@JvmField val SACHET = noSettingsItem("sachet")
@JvmField val WHIPPED_DREAM = create("whipped_dream", foodItem(8, 0.3f))
@JvmField val STRAWBERRY_SWEET = create("strawberry_sweet", foodItem(6, 0.125f))
@JvmField val LOVE_SWEET = create("love_sweet", foodItem(6, 0.125f))
@@ -492,20 +492,22 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val FLOWER_SWEET = create("flower_sweet", foodItem(6, 0.125f))
@JvmField val STAR_SWEET = create("star_sweet", foodItem(6, 0.125f))
@JvmField val RIBBON_SWEET = create("ribbon_sweet", foodItem(6, 0.125f))
@JvmField val CHIPPED_POT = itemNameBlockItem("chipped_pot", CobblemonBlocks.CHIPPED_POT)
@JvmField val CRACKED_POT = itemNameBlockItem("cracked_pot", CobblemonBlocks.CRACKED_POT)
@JvmField val MASTERPIECE_TEACUP = itemNameBlockItem("masterpiece_teacup", CobblemonBlocks.MASTERPIECE_TEACUP)
@JvmField val UNREMARKABLE_TEACUP = itemNameBlockItem("unremarkable_teacup", CobblemonBlocks.UNREMARKABLE_TEACUP)
@JvmField val CHIPPED_POT = noSettingsItem("chipped_pot")
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val SWEET_APPLE = compostableItem("sweet_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val TART_APPLE = compostableItem("tart_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val SYRUPY_APPLE = compostableItem("syrupy_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val GALARICA_CUFF = itemNameBlockItem("galarica_cuff", CobblemonBlocks.GALARICA_CUFF)
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@JvmField val GALARICA_WREATH = noSettingsItem("galarica_wreath")
@JvmField val BLACK_AUGURITE = noSettingsItem("black_augurite")
@JvmField val PEAT_BLOCK = noSettingsItem("peat_block")
@JvmField val RAZOR_CLAW = noSettingsItem("razor_claw")
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
@JvmField val METAL_ALLOY = noSettingsItem("metal_alloy")
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@@ -649,17 +651,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val EXPERIENCE_CANDY_XL = candyItem("exp_candy_xl") { _, _ -> CandyItem.DEFAULT_XL_CANDY_YIELD }
@JvmField
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK, CobblemonBlocks.CALCIUM))
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK))
@JvmField
val CARBOS = create("carbos", VitaminItem(Stats.SPEED, CobblemonBlocks.CARBOS))
val CARBOS = create("carbos", VitaminItem(Stats.SPEED))
@JvmField
val HP_UP = create("hp_up", VitaminItem(Stats.HP, CobblemonBlocks.HP_UP))
val HP_UP = create("hp_up", VitaminItem(Stats.HP))
@JvmField
val IRON = create("iron", VitaminItem(Stats.DEFENCE, CobblemonBlocks.IRON))
val IRON = create("iron", VitaminItem(Stats.DEFENCE))
@JvmField
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK, CobblemonBlocks.PROTEIN))
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK))
@JvmField
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE, CobblemonBlocks.ZINC))
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE))
@JvmField
val HEALTH_MOCHI = create("health_mochi", MochiItem(Stats.HP))
@JvmField
@@ -711,7 +713,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val PEP_UP_FLOWER = compostableBlockItem("pep_up_flower", CobblemonBlocks.PEP_UP_FLOWER)
@JvmField
val MEDICINAL_BREW = itemNameBlockItem("medicinal_brew", CobblemonBlocks.MEDICINAL_BREW)
val MEDICINAL_BREW = noSettingsItem("medicinal_brew")
@JvmField
val REMEDY = compostableItem("remedy", RemedyItem(RemedyItem.NORMAL), 0.65f)
@JvmField
@@ -719,7 +721,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SUPERB_REMEDY = compostableItem("superb_remedy", RemedyItem(RemedyItem.SUPERB), 1f)
@JvmField
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16)), CobblemonBlocks.MOOMOO_MILK))
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
@@ -741,34 +743,34 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MAX_REVIVE = create("max_revive", ReviveItem(max = true))
@JvmField
val PP_UP = create("pp_up", PPUpItem(1, CobblemonBlocks.PP_UP))
val PP_UP = create("pp_up", PPUpItem(1))
@JvmField
val PP_MAX = create("pp_max", PPUpItem(3, CobblemonBlocks.PP_MAX))
val PP_MAX = create("pp_max", PPUpItem(3))
@JvmField
val RED_MINT_SEEDS = mintSeed("red", MintType.RED.getCropBlock())
@JvmField
val RED_MINT_LEAF = compostableItemNameBlockItem("red_mint_leaf", CobblemonBlocks.RED_MINT_LEAF_LITTER, 0.50f)
val RED_MINT_LEAF = mintLeaf("red", MintLeafItem(MintType.RED))
@JvmField
val BLUE_MINT_SEEDS = mintSeed("blue", MintType.BLUE.getCropBlock())
@JvmField
val BLUE_MINT_LEAF = compostableItemNameBlockItem("blue_mint_leaf", CobblemonBlocks.BLUE_MINT_LEAF_LITTER, 0.50f)
val BLUE_MINT_LEAF = mintLeaf("blue", MintLeafItem(MintType.BLUE))
@JvmField
val CYAN_MINT_SEEDS = mintSeed("cyan", MintType.CYAN.getCropBlock())
@JvmField
val CYAN_MINT_LEAF = compostableItemNameBlockItem("cyan_mint_leaf", CobblemonBlocks.CYAN_MINT_LEAF_LITTER, 0.50f)
val CYAN_MINT_LEAF = mintLeaf("cyan", MintLeafItem(MintType.CYAN))
@JvmField
val PINK_MINT_SEEDS = mintSeed("pink", MintType.PINK.getCropBlock())
@JvmField
val PINK_MINT_LEAF = compostableItemNameBlockItem("pink_mint_leaf", CobblemonBlocks.PINK_MINT_LEAF_LITTER, 0.50f)
val PINK_MINT_LEAF = mintLeaf("pink", MintLeafItem(MintType.PINK))
@JvmField
val GREEN_MINT_SEEDS = mintSeed("green", MintType.GREEN.getCropBlock())
@JvmField
val GREEN_MINT_LEAF = compostableItemNameBlockItem("green_mint_leaf", CobblemonBlocks.GREEN_MINT_LEAF_LITTER, 0.50f)
val GREEN_MINT_LEAF = mintLeaf("green", MintLeafItem(MintType.GREEN))
@JvmField
val WHITE_MINT_SEEDS = mintSeed("white", MintType.WHITE.getCropBlock())
@JvmField
val WHITE_MINT_LEAF = compostableItemNameBlockItem("white_mint_leaf", CobblemonBlocks.WHITE_MINT_LEAF_LITTER, 0.50f)
val WHITE_MINT_LEAF = mintLeaf("white", MintLeafItem(MintType.WHITE))
val mints = mutableMapOf<String, MintItem>()
@@ -920,18 +922,11 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@JvmField val EXP_SHARE = wearableItem("exp_share")
@JvmField val FOCUS_BAND = wearableItem("focus_band")
@JvmField val KINGS_ROCK = wearableBlockItem("kings_rock", CobblemonBlocks.KINGS_ROCK)
@JvmField val NEVER_MELT_ICE = wearableBlockItem("never_melt_ice", CobblemonBlocks.NEVER_MELT_ICE)
@JvmField val KINGS_ROCK = wearableItem("kings_rock")
@JvmField val MUSCLE_BAND = wearableItem("muscle_band")
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
@JvmField val SHARP_BEAK = wearableItem("sharp_beak")
@JvmField val COVERT_CLOAK = wearableItem("covert_cloak")
@JvmField val SHELL_HELMET = wearableItem("shell_helmet")
@JvmField val GALARICA_WREATH = wearableBlockItem("galarica_wreath", CobblemonBlocks.GALARICA_WREATH)
@JvmField val CLEANSE_TAG = wearableBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField val SPELL_TAG = wearableBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
// Held Items
@JvmField
@@ -959,17 +954,21 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val DESTINY_KNOT = itemNameBlockItem("destiny_knot", CobblemonBlocks.DESTINY_KNOT)
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
val EJECT_BUTTON = itemNameBlockItem("eject_button", CobblemonBlocks.EJECT_BUTTON)
val EJECT_BUTTON = heldItem("eject_button")
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
val ELECTRIC_SEED = itemNameBlockItem("electric_seed", CobblemonBlocks.ELECTRIC_SEED)
val ELECTRIC_SEED = heldItem("electric_seed")
@JvmField
val EVERSTONE = heldItem("everstone")
@JvmField
@@ -979,13 +978,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@JvmField
val FLAME_ORB = itemNameBlockItem("flame_orb", CobblemonBlocks.FLAME_ORB)
val FLAME_ORB = heldItem("flame_orb")
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
@JvmField
val GRASSY_SEED = itemNameBlockItem("grassy_seed", CobblemonBlocks.GRASSY_SEED)
val GRASSY_SEED = heldItem("grassy_seed")
@JvmField
val GRIP_CLAW = heldItem("grip_claw")
@JvmField
@@ -993,32 +992,34 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = itemNameBlockItem("iron_ball", CobblemonBlocks.IRON_BALL)
val IRON_BALL = heldItem("iron_ball")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = compostableHeldItem("leftovers", null, 0.50f)
@JvmField
val LIFE_ORB = itemNameBlockItem("life_orb", CobblemonBlocks.LIFE_ORB)
val LIFE_ORB = heldItem("life_orb")
@JvmField
val LIGHT_BALL = itemNameBlockItem("light_ball", CobblemonBlocks.LIGHT_BALL)
val LIGHT_BALL = heldItem("light_ball")
@JvmField
val LIGHT_CLAY = heldItem("light_clay")
@JvmField
val LOADED_DICE = itemNameBlockItem("loaded_dice", CobblemonBlocks.LOADED_DICE)
val LOADED_DICE = heldItem("loaded_dice")
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
@JvmField
val LUMINOUS_MOSS = itemNameBlockItem("luminous_moss", CobblemonBlocks.LUMINOUS_MOSS)
val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val MAGNET = itemNameBlockItem("magnet", CobblemonBlocks.MAGNET)
val MAGNET = heldItem("magnet")
@JvmField
val METRONOME = itemNameBlockItem("metronome", CobblemonBlocks.METRONOME)
val METRONOME = heldItem("metronome")
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@JvmField
val POISON_BARB = heldItem("poison_barb")
@JvmField
val POWER_ANKLET = heldItem("power_anklet")
@@ -1033,7 +1034,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
@JvmField
val PSYCHIC_SEED = itemNameBlockItem("psychic_seed", CobblemonBlocks.PSYCHIC_SEED)
val PSYCHIC_SEED = heldItem("psychic_seed")
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
@@ -1043,11 +1044,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RED_CARD = heldItem("red_card")
@JvmField
val RING_TARGET = itemNameBlockItem("ring_target", CobblemonBlocks.RING_TARGET)
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SCOPE_LENS = itemNameBlockItem("scope_lens", CobblemonBlocks.SCOPE_LENS)
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
@@ -1057,19 +1060,21 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SILVER_POWDER = heldItem("silver_powder")
@JvmField
val SOFT_SAND = itemNameBlockItem("soft_sand", CobblemonBlocks.SOFT_SAND)
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SMOKE_BALL = itemNameBlockItem("smoke_ball", CobblemonBlocks.SMOKE_BALL)
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
val STICKY_BARB = heldItem("sticky_barb")
@JvmField
val TERRAIN_EXTENDER = itemNameBlockItem("terrain_extender", CobblemonBlocks.TERRAIN_EXTENDER)
val TERRAIN_EXTENDER = heldItem("terrain_extender")
@JvmField
val THROAT_SPRAY = itemNameBlockItem("throat_spray", CobblemonBlocks.THROAT_SPRAY)
val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = itemNameBlockItem("toxic_orb", CobblemonBlocks.TOXIC_ORB)
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
@JvmField
@@ -1077,33 +1082,33 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
@JvmField
val WIDE_LENS = itemNameBlockItem("wide_lens", CobblemonBlocks.WIDE_LENS)
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val ZOOM_LENS = itemNameBlockItem("zoom_lens", CobblemonBlocks.ZOOM_LENS)
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 0.85F)
@JvmField
val MIRROR_HERB = compostableHeldItem("mirror_herb", null, 0.85F)
@JvmField
val MISTY_SEED = itemNameBlockItem("misty_seed", CobblemonBlocks.MISTY_SEED)
val MISTY_SEED = heldItem("misty_seed")
@JvmField
val POWER_HERB = compostableHeldItem("power_herb", null, 0.85F)
@JvmField
val WHITE_HERB = compostableHeldItem("white_herb", null, 0.85F)
@JvmField
val BRIGHT_POWDER = glowItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
val BRIGHT_POWDER = heldItem("bright_powder")
@JvmField
val METAL_POWDER = itemNameBlockItem("metal_powder", CobblemonBlocks.METAL_POWDER)
val METAL_POWDER = heldItem("metal_powder")
@JvmField
val QUICK_POWDER = itemNameBlockItem("quick_powder", CobblemonBlocks.QUICK_POWDER)
val QUICK_POWDER = heldItem("quick_powder")
@JvmField
val DAMP_ROCK = itemNameBlockItem("damp_rock", CobblemonBlocks.DAMP_ROCK)
val DAMP_ROCK = heldItem("damp_rock")
@JvmField
val HEAT_ROCK = itemNameBlockItem("heat_rock", CobblemonBlocks.HEAT_ROCK)
val HEAT_ROCK = heldItem("heat_rock")
@JvmField
val SMOOTH_ROCK = itemNameBlockItem("smooth_rock", CobblemonBlocks.SMOOTH_ROCK)
val SMOOTH_ROCK = heldItem("smooth_rock")
@JvmField
val ICY_ROCK = itemNameBlockItem("icy_rock", CobblemonBlocks.ICY_ROCK)
val ICY_ROCK = heldItem("icy_rock")
// Mulch
@JvmField
@@ -1558,25 +1563,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
// Plants, Flora, and Flowers
@JvmField
val LOBAILA = compostableBlockItem("lobaila", CobblemonBlocks.LOBAILA, 0.65f)
@JvmField
val POMOHANA = compostableBlockItem("pomohana", CobblemonBlocks.POMOHANA, 0.3f)
@JvmField
val PAUVILLEA = compostableBlockItem("pauvillea", CobblemonBlocks.PAUVILLEA, 0.65f)
@JvmField
val WISTENSU = compostableBlockItem("wistensu", CobblemonBlocks.WISTENSU, 0.5f)
@JvmField
val VOLTACONIA = compostableBlockItem("voltaconia", CobblemonBlocks.VOLTACONIA, 0.85f)
@JvmField
val VERDROOT = compostableBlockItem("verdroot", CobblemonBlocks.VERDROOT, 0.85f)
@JvmField
val MISTLEAF = compostableBlockItem("mistleaf", CobblemonBlocks.MISTLEAF, 0.85f)
@JvmField
val LUCIBELL = compostableBlockItem("lucibell", CobblemonBlocks.LUCIBELL, 0.85f)
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Item.Properties().rarity(rarity)))
private fun itemNameBlockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): ItemNameBlockItem = this.create(name, ItemNameBlockItem(block, Item.Properties().rarity(rarity)))
@@ -1613,16 +1599,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
name,
WearableHatItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
}
}
)
private fun wearableBlockItem(name: String, block: Block, heldItemRemappedName: String? = null): WearableBlockItem = create(
name,
WearableBlockItem(name, block).also {
WearableItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
@@ -1779,6 +1756,4 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun foodItem(nutrition: Int, saturationModifier: Float): Item {
return CobblemonItem(Item.Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
}
private fun glowItem(name: String, block: Block): GlowItem = this.create(name, GlowItem(block, Item.Properties()))
}
@@ -8,6 +8,34 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.net.serverhandling.battle.TeamPreviewSelectPokemonHandler
import com.cobblemon.mod.common.net.messages.server.battle.TeamPreviewSelectPokemonPacket
import com.cobblemon.mod.common.client.net.battle.CloseTeamPreviewHandler
import com.cobblemon.mod.common.net.messages.client.battle.CloseTeamPreviewPacket
import com.cobblemon.mod.common.client.net.battle.TeamPreviewHandler
import com.cobblemon.mod.common.net.messages.client.battle.TeamPreviewPacket
import com.cobblemon.mod.common.client.net.battle.BattleTimerHandler
import com.cobblemon.mod.common.net.messages.client.battle.BattleTimerPacket
import com.cobblemon.mod.common.client.net.battle.BattleInformationHandler
import com.cobblemon.mod.common.net.messages.client.battle.BattleInformationPacket
import com.cobblemon.mod.common.client.net.battle.BattleActorTeamHandler
import com.cobblemon.mod.common.net.messages.client.battle.BattleActorTeamPacket
import com.cobblemon.mod.common.client.net.battle.BattleActorInformationHandler
import com.cobblemon.mod.common.net.messages.client.battle.BattleActorInformationPacket
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.client.net.OpenBehaviourEditorHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
@@ -386,6 +414,12 @@ object CobblemonNetwork {
// Battle packets
list.add(PacketRegisterInfo(BattleEndPacket.ID, BattleEndPacket::decode, BattleEndHandler))
list.add(PacketRegisterInfo(BattleInitializePacket.ID, BattleInitializePacket::decode, BattleInitializeHandler))
list.add(PacketRegisterInfo(BattleActorInformationPacket.ID, BattleActorInformationPacket::decode, BattleActorInformationHandler))
list.add(PacketRegisterInfo(BattleActorTeamPacket.ID, BattleActorTeamPacket::decode, BattleActorTeamHandler))
list.add(PacketRegisterInfo(BattleInformationPacket.ID, BattleInformationPacket::decode, BattleInformationHandler))
list.add(PacketRegisterInfo(BattleTimerPacket.ID, BattleTimerPacket::decode, BattleTimerHandler))
list.add(PacketRegisterInfo(TeamPreviewPacket.ID, TeamPreviewPacket::decode, TeamPreviewHandler))
list.add(PacketRegisterInfo(CloseTeamPreviewPacket.ID, CloseTeamPreviewPacket::decode, CloseTeamPreviewHandler))
list.add(PacketRegisterInfo(BattleQueueRequestPacket.ID, BattleQueueRequestPacket::decode, BattleQueueRequestHandler))
list.add(PacketRegisterInfo(BattleFaintPacket.ID, BattleFaintPacket::decode, BattleFaintHandler))
list.add(PacketRegisterInfo(BattleMakeChoicePacket.ID, BattleMakeChoicePacket::decode, BattleMakeChoiceHandler))
@@ -425,7 +459,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesEvolutionSyncPacket.ID, SpeciesEvolutionSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -574,6 +607,7 @@ object CobblemonNetwork {
// Battle packets
list.add(PacketRegisterInfo(BattleSelectActionsPacket.ID, BattleSelectActionsPacket::decode, BattleSelectActionsHandler))
list.add(PacketRegisterInfo(TeamPreviewSelectPokemonPacket.ID, TeamPreviewSelectPokemonPacket::decode, TeamPreviewSelectPokemonHandler))
list.add(PacketRegisterInfo(SpectateBattlePacket.ID, SpectateBattlePacket::decode, SpectateBattleHandler))
list.add(PacketRegisterInfo(RemoveSpectatorPacket.ID, RemoveSpectatorPacket::decode, RemoveSpectatorHandler))
@@ -148,9 +148,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val MONITOR_GLITCHING = this.create("block.monitor.glitching")
@JvmField
val BRIGHT_POWDER_USE = this.create("block.bright_powder.use")
@JvmField
val FOSSIL_MACHINE_ACTIVATE = this.create("block.fossil_machine.activate")
@JvmField
@@ -660,95 +657,5 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
SoundEvents.WOOL_FALL
)
@JvmField
val ITEM_BLOCK_POWDER_PLACE = this.create("block.item_block.powder.place")
@JvmField
val ITEM_BLOCK_POWDER_BREAK = this.create("block.item_block.powder.break")
@JvmField
val ITEM_BLOCK_POWDER_STEP = this.create("block.item_block.powder.step")
@JvmField
val ITEM_BLOCK_POWDER_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_POWDER_BREAK,
ITEM_BLOCK_POWDER_STEP,
ITEM_BLOCK_POWDER_PLACE,
ITEM_BLOCK_POWDER_STEP,
ITEM_BLOCK_POWDER_STEP
)
@JvmField
val ITEM_BLOCK_BOTTLE_LIQUID_PLACE = this.create("block.item_block.bottle_liquid.place")
@JvmField
val ITEM_BLOCK_BOTTLE_LIQUID_BREAK = this.create("block.item_block.bottle_liquid.break")
@JvmField
val ITEM_BLOCK_BOTTLE_LIQUID_STEP = this.create("block.item_block.bottle_liquid.step")
@JvmField
val ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_BOTTLE_LIQUID_BREAK,
ITEM_BLOCK_BOTTLE_LIQUID_STEP,
ITEM_BLOCK_BOTTLE_LIQUID_PLACE,
ITEM_BLOCK_BOTTLE_LIQUID_PLACE,
ITEM_BLOCK_BOTTLE_LIQUID_PLACE
)
@JvmField
val ITEM_BLOCK_BOTTLE_PILLS_PLACE = this.create("block.item_block.bottle_pills.place")
@JvmField
val ITEM_BLOCK_BOTTLE_PILLS_BREAK = this.create("block.item_block.bottle_pills.break")
@JvmField
val ITEM_BLOCK_BOTTLE_PILLS_STEP = this.create("block.item_block.bottle_pills.step")
@JvmField
val ITEM_BLOCK_BOTTLE_PILLS_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_BOTTLE_PILLS_BREAK,
ITEM_BLOCK_BOTTLE_PILLS_STEP,
ITEM_BLOCK_BOTTLE_PILLS_PLACE,
ITEM_BLOCK_BOTTLE_PILLS_PLACE,
ITEM_BLOCK_BOTTLE_PILLS_PLACE
)
@JvmField
val ITEM_BLOCK_DICE_PLACE = this.create("block.item_block.dice.place")
@JvmField
val ITEM_BLOCK_DICE_BREAK = this.create("block.item_block.dice.break")
@JvmField
val ITEM_BLOCK_DICE_STEP = this.create("block.item_block.dice.step")
@JvmField
val ITEM_BLOCK_DICE_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_DICE_BREAK,
ITEM_BLOCK_DICE_STEP,
ITEM_BLOCK_DICE_PLACE,
ITEM_BLOCK_DICE_STEP,
ITEM_BLOCK_DICE_STEP
)
@JvmField
val ITEM_BLOCK_METAL_CAN_PLACE = this.create("block.item_block.metal_can.place")
@JvmField
val ITEM_BLOCK_METAL_CAN_BREAK = this.create("block.item_block.metal_can.break")
@JvmField
val ITEM_BLOCK_METAL_CAN_STEP = this.create("block.item_block.metal_can.step")
@JvmField
val ITEM_BLOCK_METAL_CAN_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_METAL_CAN_BREAK,
ITEM_BLOCK_METAL_CAN_STEP,
ITEM_BLOCK_METAL_CAN_PLACE,
ITEM_BLOCK_METAL_CAN_STEP,
ITEM_BLOCK_METAL_CAN_STEP
)
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_PLACE = this.create("block.item_block.jar_glass_liquid.place")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_BREAK = this.create("block.item_block.jar_glass_liquid.break")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_STEP = this.create("block.item_block.jar_glass_liquid.step")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_JAR_GLASS_LIQUID_BREAK,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP,
ITEM_BLOCK_JAR_GLASS_LIQUID_PLACE,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.createVariableRangeEvent(cobblemonResource(name)))
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.battles.model
/**
* How a [PokemonBattle] came to an end.
*/
enum class BattleEndResult {
/** One side defeated the other. */
VICTORY,
/** A wild Pokémon was captured, ending the battle. */
CAPTURE,
/** An actor forfeited, giving the victory to the other side. */
FORFEIT,
/** A player fled from a wild Pokémon. */
FLED,
/** The battle was stopped without a winner, such as by a command, a player disconnecting or an error. */
STOPPED
}
@@ -8,6 +8,16 @@
package com.cobblemon.mod.common.api.battles.model
import com.cobblemon.mod.common.net.messages.client.battle.FieldEffect
import com.cobblemon.mod.common.net.messages.client.battle.BattleInformationPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleInformationDTO
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
@@ -21,7 +31,6 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleEndedEvent
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleFleeAttemptEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
@@ -125,12 +134,6 @@ open class PokemonBattle(
var winners = listOf<BattleActor>()
var losers = listOf<BattleActor>()
var ended = false
/** How the battle ended, or null if it hasn't ended yet. */
var endResult: BattleEndResult? = null
/** The actor that forfeited the battle, if any. */
var forfeitedBy: BattleActor? = null
/** Whether a player fled from the battle. */
var fled = false
// TEMP battle showcase stuff
var announcingRules = false
var turn: Int = 0
@@ -254,18 +257,42 @@ open class PokemonBattle(
}
}
this.turn = newTurnNumber
notifyAllOfUpdates()
}
fun notifyAllOfUpdates() {
val uuids = this.actors.flatMap { it.getPlayerUUIDs() } + this.spectators
notifyOfUpdates(uuids)
}
fun notifyOfUpdates(uuids: List<UUID>) {
val weather = this.contextManager.get(BattleContext.Type.WEATHER)?.firstOrNull()
val terrain = this.contextManager.get(BattleContext.Type.TERRAIN)?.firstOrNull()
val room = this.contextManager.get(BattleContext.Type.ROOM)?.firstOrNull()
val side1SidedEffects = getSidedFieldEffects(side1)
val side2SidedEffects = getSidedFieldEffects(side2)
val updatePacket = BattleInformationPacket(this.battleId, BattleInformationDTO(
turn = turn,
weather = weather?.let { FieldEffect(it.id, it.turn, it.origin?.entity?.id) },
terrain = terrain?.let { FieldEffect(it.id, it.turn, it.origin?.entity?.id) },
room = room?.let { FieldEffect(it.id, it.turn, it.origin?.entity?.id) },
side1SidedEffects = side1SidedEffects,
side2SidedEffects = side2SidedEffects,
))
uuids.mapNotNull { it.getPlayer() }.forEach {
it.sendPacket(updatePacket)
}
}
private fun getSidedFieldEffects(side: BattleSide): List<FieldEffect> {
val hazards = side.contextManager.get(BattleContext.Type.HAZARD)?.map { FieldEffect(it.id, it.turn, it.origin?.entity?.id) } ?: emptyList()
val screens = side.contextManager.get(BattleContext.Type.SCREEN)?.map { FieldEffect(it.id, it.turn, it.origin?.entity?.id) } ?: emptyList()
val tailwind = side.contextManager.get(BattleContext.Type.TAILWIND)?.firstOrNull()?.let { FieldEffect(it.id, it.turn, it.origin?.entity?.id) }
return hazards + screens + listOfNotNull(tailwind)
}
fun end() {
ended = true
val result = when {
winners.isNotEmpty() && showdownMessages.any { "capture" in it } -> BattleEndResult.CAPTURE
winners.isNotEmpty() && forfeitedBy != null -> BattleEndResult.FORFEIT
winners.isNotEmpty() -> BattleEndResult.VICTORY
fled -> BattleEndResult.FLED
else -> BattleEndResult.STOPPED
}
endResult = result
val awardToFainted = Cobblemon.config.awardExperienceToFaintedPokemon
val awardOnLoss = Cobblemon.config.awardExperienceOnBattleLoss
this.actors.forEach { actor ->
@@ -347,7 +374,6 @@ open class PokemonBattle(
}
}
}
CobblemonEvents.BATTLE_ENDED.post(BattleEndedEvent(this, result, forfeitedBy.takeIf { result == BattleEndResult.FORFEIT }))
sendUpdate(BattleEndPacket())
BattleRegistry.closeBattle(this)
}
@@ -470,6 +496,7 @@ open class PokemonBattle(
}
fun tick() {
if (!ended) actors.filterIsInstance<PlayerBattleActor>().forEach { it.timer?.tick() }
try {
while (dispatchResult.canProceed()) {
val dispatch = dispatches.poll() ?: break
@@ -518,7 +545,6 @@ open class PokemonBattle(
.forEach{it.pokemon.heal()}
CobblemonEvents.BATTLE_FLED.post(BattleFledEvent(this, actors.asSequence().filterIsInstance<PlayerBattleActor>().iterator().next()))
actors.filterIsInstance<EntityBackedBattleActor<*>>().mapNotNull { it.entity }.forEach { it.sendSystemMessage(battleLang("flee").yellow()) }
fled = true
stop()
}
}
@@ -556,7 +582,6 @@ open class PokemonBattle(
private fun checkForfeit(): Boolean {
val forfeit = actors.find { it.responses.any { it is ForfeitActionResponse } }
return forfeit?.let {
forfeitedBy = it
this.dispatchWaiting { this.broadcastChatMessage(battleLang("forfeit", it.getName()).red()) }
writeShowdownAction(">forcelose ${it.showdownId}")
true
@@ -8,6 +8,10 @@
package com.cobblemon.mod.common.api.battles.model.actor
import com.cobblemon.mod.common.net.messages.client.battle.BattleTimerPacket
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.net.NetworkPacket
@@ -48,6 +52,20 @@ abstract class BattleActor(
var responses = mutableListOf<ShowdownActionResponse>()
val expectingPassActions = mutableListOf<ShowdownActionResponse>()
var mustChoose = false
set(value) {
if (field == value) return
field = value
if (this is PlayerBattleActor) {
timer?.let {
if (value) {
it.startSelection()
sendUpdate(BattleTimerPacket(it.mustChooseBy()))
} else {
it.endSelection()
}
}
}
}
var itemsUsed = mutableListOf<BagItem>()
/** For when battles start, it's the number of Pokémon that are still in the process of being sent out (animation wise) */
@@ -11,9 +11,6 @@ package com.cobblemon.mod.common.api.conditional
import com.google.gson.JsonDeserializationContext
import com.google.gson.JsonDeserializer
import com.google.gson.JsonElement
import com.google.gson.JsonPrimitive
import com.google.gson.JsonSerializationContext
import com.google.gson.JsonSerializer
import java.lang.reflect.Type
/**
@@ -24,19 +21,11 @@ import java.lang.reflect.Type
* @author Hiroku
* @since July 17th, 2022
*/
interface RegistryLikeAdapter<B> : JsonDeserializer<RegistryLikeCondition<B>>, JsonSerializer<RegistryLikeCondition<B>> {
interface RegistryLikeAdapter<B> : JsonDeserializer<RegistryLikeCondition<B>> {
val registryLikeConditions: MutableList<(JsonElement) -> RegistryLikeCondition<B>?>
override fun deserialize(json: JsonElement, type: Type, ctx: JsonDeserializationContext): RegistryLikeCondition<B> {
return registryLikeConditions.firstNotNullOfOrNull { it(json) }
?: throw IllegalArgumentException("Unable to deserialize $json")
}
override fun serialize(src: RegistryLikeCondition<B>, typeOfSrc: Type, ctx: JsonSerializationContext): JsonElement {
return when (src) {
is RegistryLikeTagCondition<B> -> JsonPrimitive(RegistryLikeTagCondition.PREFIX + src.tag.location())
is RegistryLikeIdentifierCondition<B> -> JsonPrimitive(src.identifier.toString())
else -> throw IllegalArgumentException("Unable to serialize $src")
}
}
}
@@ -1,93 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.data
import com.cobblemon.mod.common.util.endsWith
import com.google.gson.Gson
import com.google.gson.reflect.TypeToken
import net.minecraft.core.HolderLookup
import java.io.BufferedReader
import java.io.File
import java.util.concurrent.ExecutionException
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
/**
* A [DataRegistry] that consumes JSON files.
* Every deserialized instance is attached to an [Identifier].
* For example a file under data/mymod/[resourcePath]/entry.json would be backed by the identifier modid:entry.
*
* @param T The type of the data consumed by this registry.
*
* @author Licious
* @since August 5th, 2022
*/
interface ServerJsonDataRegistry<T> : DataRegistry {
/**
* The [TypeToken] of type [T].
*/
val typeToken: TypeToken<T>
/**
* The folder location for the data this registry will consume.
*/
val resourcePath: String
override val type: PackType
get() = PackType.SERVER_DATA
override fun reload(manager: ResourceManager) {
//NO-OP, handled by reload(manager, registry)
}
fun reload(manager: ResourceManager, registry: HolderLookup.Provider) {
val gson = setupParser(registry)
val data = hashMapOf<ResourceLocation, T>()
manager.listResources(resourcePath) { path -> path.endsWith(JSON_EXTENSION) }.forEach { (identifier, resource) ->
if (identifier.namespace == "pixelmon") {
return@forEach
}
resource.open().use { stream ->
stream.bufferedReader().use { reader ->
val resolvedIdentifier = ResourceLocation.fromNamespaceAndPath(identifier.namespace, File(identifier.path).nameWithoutExtension)
data[resolvedIdentifier] = parse(reader, resolvedIdentifier, gson)
}
}
}
reload(data, registry)
}
fun parse(reader: BufferedReader, identifier: ResourceLocation, gson: Gson): T {
return try {
gson.fromJson(reader, typeToken.type)
} catch (exception: Exception) {
throw ExecutionException("Error loading JSON for data: $identifier", exception)
}
}
/**
* Allows the creation of [Gson] instances which have adapters that are registry-aware, e.g. [com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter]
*/
fun setupParser(registry: HolderLookup.Provider): Gson
/**
* Reloads this registry from the deserialized data.
*
* @param data A map of the data associating an instance to the respective identifier from the [ResourceManager].
*/
fun reload(data: Map<ResourceLocation, T>, registry: HolderLookup.Provider)
companion object {
const val JSON_EXTENSION = ".json"
}
}
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.api.events.battles.BattleFaintedEvent
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleFleeAttemptEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedEvent
import com.cobblemon.mod.common.api.events.battles.BattleEndedEvent
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.events.battles.instruction.FormeChangeEvent
import com.cobblemon.mod.common.api.events.battles.instruction.MegaEvolutionEvent
@@ -140,9 +139,6 @@ object CobblemonEvents {
@JvmField
val BATTLE_FAINTED = EventObservable<BattleFaintedEvent>()
@JvmField
val BATTLE_ENDED = EventObservable<BattleEndedEvent>()
// instructions
@JvmField
val MEGA_EVOLUTION = EventObservable<MegaEvolutionEvent>()
@@ -1,69 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.BattleEndResult
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event fired whenever a [PokemonBattle] ends, regardless of how it ended (victory, fleeing, being stopped, etc).
*
* [PokemonBattle.winners] and [PokemonBattle.losers] are only populated if the [result] has a winner,
* that is [BattleEndResult.VICTORY], [BattleEndResult.CAPTURE] or [BattleEndResult.FORFEIT].
*
* @param result How the battle ended.
* @param forfeitedBy The actor that forfeited, if the [result] is [BattleEndResult.FORFEIT].
*/
data class BattleEndedEvent(
override val battle: PokemonBattle,
val result: BattleEndResult,
val forfeitedBy: BattleActor?
) : BattleEvent {
/** Whether one side won the battle, which includes captures and forfeits. */
val hasWinner = battle.winners.isNotEmpty()
val wasVictory = result == BattleEndResult.VICTORY
val wasCapture = result == BattleEndResult.CAPTURE
val wasForfeit = result == BattleEndResult.FORFEIT
val wasFled = result == BattleEndResult.FLED
val wasStopped = result == BattleEndResult.STOPPED
/** Whether the battle was between players and wild Pokémon. */
val isPvW = battle.isPvW
/** Whether the battle was between players and NPCs. */
val isPvN = battle.isPvN
/** Whether the battle was between players. */
val isPvP = battle.isPvP
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"result" to StringValue(result.name.lowercase()),
"has_winner" to DoubleValue(hasWinner),
"was_victory" to DoubleValue(wasVictory),
"was_capture" to DoubleValue(wasCapture),
"was_forfeit" to DoubleValue(wasForfeit),
"was_fled" to DoubleValue(wasFled),
"was_stopped" to DoubleValue(wasStopped),
"is_pvw" to DoubleValue(isPvW),
"is_pvn" to DoubleValue(isPvN),
"is_pvp" to DoubleValue(isPvP),
"winners" to battle.winners.asArrayValue { it.struct },
"losers" to battle.losers.asArrayValue { it.struct },
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
).apply {
forfeitedBy?.let { put("forfeited_by", it.struct) }
}
}
@@ -40,7 +40,7 @@ object Fossils: JsonDataRegistry<Fossil> {
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter())
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.create()
override val typeToken: TypeToken<Fossil> = TypeToken.get(Fossil::class.java)
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.gui
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import net.minecraft.client.gui.components.AbstractWidget
import net.minecraft.client.gui.components.Renderable
import net.minecraft.client.gui.components.events.GuiEventListener
import net.minecraft.client.gui.narration.NarrationElementOutput
import net.minecraft.network.chat.Component
@@ -54,8 +55,6 @@ abstract class ParentWidget(
}
override fun mouseClicked(pMouseX: Double, pMouseY: Double, pButton: Int): Boolean {
if (!active) return false
return children.any {
it.mouseClicked(pMouseX, pMouseY, pButton)
}
@@ -1,116 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.gui
import kotlin.math.max
import kotlin.math.min
interface TreeNode<T> {
val children: List<TreeNode<T>>
}
class TreeDrawingNode<T>(
val value: T,
val children: List<TreeDrawingNode<T>>,
) {
var x = 0
var y = 0
var offset = 0
}
fun <T> createDrawingTree(treeNode: TreeNode<T>): TreeDrawingNode<T> {
val root = setup(treeNode, 0, mutableListOf<Int>(), mutableListOf<Int>())
addMods(root, 0)
return root
}
@Suppress("UNCHECKED_CAST")
private fun <T> setup(
treeNode: TreeNode<T>,
depth: Int,
nexts: MutableList<Int>,
offset: MutableList<Int>,
): TreeDrawingNode<T> {
val children = treeNode.children.map { child ->
setup(child, depth + 1, nexts, offset)
}
val treeDrawingNode = TreeDrawingNode<T>(treeNode as T, children)
treeDrawingNode.y = depth
while (nexts.size <= depth) {
nexts.add(0)
}
while (offset.size <= depth) {
offset.add(0)
}
var place =
if (children.isEmpty()) {
nexts[depth]
} else if (children.size == 1) {
// children.first().x - 1
children.first().x
} else {
// (children[0].x + children[1].x) / 2
(children.first().x + children.last().x) / 2
}
offset[depth] = max(offset[depth], nexts[depth] - place)
if (children.isEmpty()) {
treeDrawingNode.x = place
} else {
treeDrawingNode.x = place + offset[depth]
}
nexts[depth] += 2
treeDrawingNode.offset = offset[depth]
return treeDrawingNode
}
private fun <T> addMods(
treeNode: TreeDrawingNode<T>,
modSum: Int,
) {
treeNode.x += modSum
val newModSum = modSum + treeNode.offset
treeNode.children.forEach { child ->
addMods(child, newModSum)
}
}
data class TreeDrawingBounds(val minX: Int, val maxX: Int, val minY: Int, val maxY: Int) {
val width = maxX - minX
val height = maxY - minY
val xCenter = (maxX + minX) / 2.0
val yCenter = (maxY + minY) / 2.0
}
fun <T> calculateBounds(treeDrawingNode: TreeDrawingNode<T>): TreeDrawingBounds {
var minX = treeDrawingNode.x
var maxX = treeDrawingNode.x
var minY = treeDrawingNode.y
var maxY = treeDrawingNode.y
for (child in treeDrawingNode.children) {
val childBounds = calculateBounds(child)
minX = min(minX, childBounds.minX)
maxX = max(maxX, childBounds.maxX)
minY = min(minY, childBounds.minY)
maxY = max(maxY, childBounds.maxY)
}
return TreeDrawingBounds(minX, maxX, minY, maxY)
}
@@ -10,7 +10,7 @@ package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.ServerJsonDataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
@@ -26,7 +26,6 @@ import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.advancements.critereon.ItemPredicate
import net.minecraft.core.HolderLookup
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
@@ -37,31 +36,28 @@ import net.minecraft.world.level.block.Block
import net.minecraft.world.level.levelgen.structure.Structure
import net.minecraft.world.level.material.Fluid
object PokemonInteractions : ServerJsonDataRegistry<PokemonInteractionSet> {
object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
override val id = cobblemonResource("pokemon_interactions")
override val type = PackType.SERVER_DATA
override fun setupParser(registry: HolderLookup.Provider): Gson {
return GsonBuilder()
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter(registry))
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
.setPrettyPrinting()
.create()
}
override val observable = SimpleObservable<PokemonInteractions>()
override val typeToken: TypeToken<PokemonInteractionSet> = TypeToken.get(PokemonInteractionSet::class.java)
override val resourcePath = "pokemon_interactions"
override val gson: Gson = GsonBuilder()
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
.setPrettyPrinting()
.create()
val interactions = mutableListOf<PokemonInteractionSet>()
@@ -69,7 +65,7 @@ object PokemonInteractions : ServerJsonDataRegistry<PokemonInteractionSet> {
PokemonInteractionsSyncPacket(interactions).sendToPlayer(player)
}
override fun reload(data: Map<ResourceLocation, PokemonInteractionSet>, registry: HolderLookup.Provider) {
override fun reload(data: Map<ResourceLocation, PokemonInteractionSet>) {
interactions.clear()
val split = data.entries
.partition {
@@ -91,4 +87,4 @@ object PokemonInteractions : ServerJsonDataRegistry<PokemonInteractionSet> {
.flatMap { it.interactions }
.firstOrNull(interactionCheck)
}
}
}
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.util.asArrayValue
object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>() {
override fun BattleActor.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
@@ -26,7 +25,6 @@ object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>()
functions["is_npc"] = { DoubleValue(actor.type == ActorType.NPC) }
functions["is_player"] = { DoubleValue(actor.type == ActorType.PLAYER) }
functions["is_wild"] = { DoubleValue(actor.type == ActorType.WILD) }
functions["battle_pokemon"] = { actor.pokemonList.asArrayValue { it.struct } }
when (actor) {
is NPCBattleActor -> {
@@ -55,11 +55,6 @@ object GeneralMoLangFunctions {
struct.map.remove(variable)
DoubleValue.ONE
}
functions["delete_variables"] = { params ->
val struct = params.get<VariableStruct>(0)
struct.map.clear()
DoubleValue.ONE
}
functions["get_variable"] = { params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
import com.cobblemon.mod.common.api.pokedex.Dexes
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
@@ -75,27 +74,6 @@ object PokedexMoLangFunctions : AbstractMoLangFunctionHolder<AbstractPokedexMana
functions["caught_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
functions["seen_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
functions["dex_caught_count"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, CaughtCount))
else DoubleValue.ZERO
}
functions["dex_seen_count"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, SeenCount))
else DoubleValue.ZERO
}
functions["dex_caught_percent"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, CaughtPercent).toDouble())
else DoubleValue.ZERO
}
functions["dex_seen_percent"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, SeenPercent).toDouble())
else DoubleValue.ZERO
}
when (pokedex) {
is PokedexManager -> {
functions["player_id"] = { StringValue(pokedex.uuid.toString()) }
@@ -8,10 +8,8 @@
package com.cobblemon.mod.common.api.orientation
import com.cobblemon.mod.common.util.math.QuatSpring
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.math.simpleSpringDamperQuat
import net.minecraft.client.Minecraft
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
@@ -28,8 +26,6 @@ open class OrientationController(val entity: LivingEntity) {
val FORWARDS: Vector3f = Vector3f(0.0f, 0.0f, -1.0f)
val UP: Vector3f = Vector3f(0.0f, 1.0f, 0.0f)
val LEFT: Vector3f = Vector3f(-1.0f, 0.0f, 0.0f)
private const val TICK_DT = 1f / 20f // Minecraft server tick rate
private const val RENDER_SMOOTH_HALFLIFE = 0.1f // seconds to close ~half the gap
}
open var active: Boolean = false
@@ -37,8 +33,6 @@ open class OrientationController(val entity: LivingEntity) {
var orientation: Matrix3f? = null
private set
private val renderSpring = QuatSpring()
private var renderOrientationO: Matrix3f? = null
private var renderOrientation: Matrix3f? = null
@@ -60,8 +54,6 @@ open class OrientationController(val entity: LivingEntity) {
orientation = null
renderOrientationO = null
renderOrientation = null
renderSpring.quat.identity()
renderSpring.angVel.set(0f, 0f, 0f)
active = false
}
@@ -85,26 +77,18 @@ open class OrientationController(val entity: LivingEntity) {
return oldQuat
}
/** Every tick move the current render orientation towards the last known true orientation **/
fun tick() {
if (!active || orientation == null) return
renderOrientationO = renderOrientation
val current = orientation!!
val targetQuat = Quaternionf().setFromUnnormalized(current)
if (renderOrientation == null) {
// First tick: snap the spring to the target instead of easing in from identity
renderSpring.quat.set(targetQuat)
renderSpring.angVel.set(0f, 0f, 0f)
}
// Use a "quat spring" to smoothly move the render orientation towards the goal orientation.
// It takes into account the orientations angular velocities and should be much more resilient
// to sharp changes in goal orientation or late/missed packets.
simpleSpringDamperQuat(renderSpring, targetQuat, 0.15f, TICK_DT)
val current = orientation
val renderMatrix = this.renderOrientation ?: current
val renderQuat = Quaternionf().setFromUnnormalized(renderMatrix)
val targetQuat = Quaternionf().setFromUnnormalized(current)
val dampingFactor = 0.66f // Smooth interpolation to reduce jitter of orientations recieved from the server.
renderQuat.slerp(targetQuat, dampingFactor)
val newRenderOrientation = Matrix3f()
renderSpring.quat.get(newRenderOrientation)
renderQuat.get(newRenderOrientation)
renderOrientation = newRenderOrientation
}
@@ -108,7 +108,7 @@ object CatchRateModifiers {
* Used by [PokeBalls.SAFARI_BALL].
* Checks if the target is not battling, if true boost by *1.5
*/
val SAFARI = MultiplierModifier(1.5f) { _, poke -> !poke.entity?.isBattling!! }
val SAFARI = WorldStateModifier { _, entity -> if (!entity.isBattling) 1.5F else 1F }
/**
* Used by [PokeBalls.PARK_BALL].
@@ -13,10 +13,6 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.feature.WeightedChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Gender
import net.minecraft.resources.ResourceLocation
@@ -76,57 +72,6 @@ abstract class AbstractPokedexManager {
} ?: PokedexEntryProgress.UNREGISTERED
}
fun getHighestKnowledgeFor(entry: PokedexEntry, form: PokedexForm?): PokedexEntryProgress {
if (form == null) return getHighestKnowledgeFor(entry)
val speciesRecord = getSpeciesRecord(entry.speciesId) ?: return PokedexEntryProgress.UNREGISTERED
val hasAllAspects = entry.conditionAspects.all(speciesRecord::hasAspect)
if (!hasAllAspects) {
return PokedexEntryProgress.UNREGISTERED
}
return speciesRecord.getFormRecord(form.displayForm)?.knowledge ?: PokedexEntryProgress.UNREGISTERED
}
fun getHighestKnowledgeFor(entry: PokedexEntry, form: PokedexForm?, aspects: Iterable<String>): PokedexEntryProgress {
val formKnowledge = getHighestKnowledgeFor(entry, form)
if (formKnowledge == PokedexEntryProgress.UNREGISTERED) return PokedexEntryProgress.UNREGISTERED
val seenAspects = getSeenAspects(entry)
// Aspects that select one of the species' own forms are already covered by the form knowledge check above,
// so exempt them (and every other value of the same feature, since defaults like "phony" never appear on a form directly).
val species = PokemonSpecies.getByIdentifier(entry.speciesId)
val formAspects = species?.forms?.flatMapTo(hashSetOf()) { it.aspects } ?: emptySet()
val formSelectingFeatureAspects = species?.let(SpeciesFeatures::getFeaturesFor).orEmpty()
.mapNotNull { provider ->
val allAspects: Collection<String> = when (provider) {
is ChoiceSpeciesFeatureProvider -> provider.getAllAspects()
is WeightedChoiceSpeciesFeatureProvider -> provider.getAllAspects().keys
else -> return@mapNotNull null
}
allAspects.takeIf { it.any { aspect -> aspect in formAspects } }
}
.flatten()
.toHashSet()
val allSeenAspects = aspects
.filter { aspect ->
if (Dexes.equivalentFormsLookup[aspect] != null) return@filter false
if (aspect in formAspects || aspect in formSelectingFeatureAspects) return@filter false
if (aspect.uppercase() in setOf(Gender.MALE.name, Gender.FEMALE.name, Gender.GENDERLESS.name)) return@filter false
if ("shiny".equals(aspect, ignoreCase = true)) return@filter false
return@filter true
}
.all { aspect -> seenAspects.contains(aspect) }
if (!allSeenAspects) return PokedexEntryProgress.UNREGISTERED
return formKnowledge
}
fun getEncounteredForms(entry: PokedexEntry) : List<PokedexForm> {
return getFormsWithKnowledge(entry, PokedexEntryProgress.SEEN)
}
@@ -10,9 +10,6 @@ package com.cobblemon.mod.common.api.pokedex
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokedex.def.PokedexDef
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.PokedexDexSyncPacket
import com.cobblemon.mod.common.util.adapters.CodecBackedAdapter
@@ -43,17 +40,6 @@ object Dexes : JsonDataRegistry<PokedexDef> {
//Maps a dex id to its PokedexDef
val dexEntryMap = linkedMapOf<ResourceLocation, PokedexDef>()
val equivalentForms = mapOf(
"galar" to listOf("region-bias-galar", "bias-galar", "galar-bias", "galarian", "galar"),
"alola" to listOf("region-bias-alola", "bias-alola", "alola-bias", "alolan", "alola"),
"hisui" to listOf("region-bias-hisui", "bias-hisui", "hisui-bias", "hisuian", "hisui"),
"paldea" to listOf("region-bias-paldea", "bias-paldea", "paldea-bias", "paldean", "paldea"),
)
val equivalentFormsLookup = equivalentForms.flatMap { (key, values) ->
values.map { it to key }
}.toMap()
override fun reload(data: Map<ResourceLocation, PokedexDef>) {
dexEntryMap.clear()
data.entries.sortedBy { it.value.sortOrder }.forEach { (id, def) -> dexEntryMap[id] = def }
@@ -63,41 +49,4 @@ object Dexes : JsonDataRegistry<PokedexDef> {
override fun sync(player: ServerPlayer) {
PokedexDexSyncPacket(dexEntryMap.values).sendToPlayer(player)
}
fun findDexEntryBySpeciesId(regionId: ResourceLocation, speciesId: ResourceLocation): PokedexEntry? {
return dexEntryMap[regionId]?.getEntries()?.firstOrNull { it -> it.speciesId == speciesId }
}
fun findDexEntryBySpeciesId(speciesId: ResourceLocation): PokedexEntry? {
return findDexEntryBySpeciesId(cobblemonResource("national"), speciesId)
}
fun findRootDexEntryBySpeciesId(speciesId: ResourceLocation, formName: String): Pair<PokedexEntry, PokedexForm> {
var rootSpecies = PokemonSpecies.getByIdentifier(speciesId)!!
val initialFormEquivalents = getFormEquivalents(formName)
var rootForm = rootSpecies.forms.firstOrNull { initialFormEquivalents.contains(it.name.lowercase()) }
?: rootSpecies.standardForm
var preEvolution = rootForm.preEvolution
while (preEvolution != null) {
rootSpecies = preEvolution.species
rootForm = preEvolution.resolveForm(rootForm.aspects.toSet())
preEvolution = rootForm.preEvolution
}
val entry = findDexEntryBySpeciesId(rootSpecies.resourceIdentifier)
?: throw RuntimeException("Root dex entry not found")
val formEquivalents = getFormEquivalents(rootForm.name)
val form =
entry.forms.firstOrNull { formEquivalents.contains(it.displayForm.lowercase()) } ?:
entry.forms.first { it.displayForm.equals("Normal", ignoreCase = true) }
return entry to form
}
fun getFormEquivalents(formName: String): List<String> {
val key = equivalentFormsLookup[formName.lowercase()]
return equivalentForms[key] ?: listOf(formName.lowercase())
}
}
@@ -121,7 +121,6 @@ class SpeciesDexRecord {
fun addAspects(addedAspects: Set<String>) {
aspects.addAll(addedAspects)
pokedexManager.onSpeciesRecordUpdated(this)
}
/** Returns true if the given Pokémon contains new information. Internal because it's only to be called from [FormDexRecord.wouldBeDifferent]. */
@@ -44,9 +44,6 @@ import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.adapters.ElementalTypeAdapter
import com.cobblemon.mod.common.net.messages.client.data.FormEvolutionOverride
import com.cobblemon.mod.common.net.messages.client.data.SpeciesEvolutionEntry
import com.cobblemon.mod.common.net.messages.client.data.SpeciesEvolutionSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
@@ -131,7 +128,7 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
.registerTypeAdapter(EggGroup::class.java, EggGroupAdapter)
.registerTypeAdapter(MobEffect::class.java, RegistryElementAdapter<MobEffect>(BuiltInRegistries::MOB_EFFECT))
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter())
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.registerTypeAdapter(RidingBehaviourSettings::class.java, RidingBehaviourSettingsAdapter)
.registerTypeAdapter(RideSoundSettingsList::class.java, RideSoundSettingsListAdapter)
.registerTypeAdapter(ObtainableItemCondition::class.java, ObtainableItemConditionAdapter)
@@ -246,18 +243,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
override fun sync(player: ServerPlayer) {
SpeciesRegistrySyncPacket(species.toList()).sendToPlayer(player)
// Sent after the species themselves so every species is already registered by the time this is decoded.
val evolutionEntries = species.map { singleSpecies ->
val formOverrides = singleSpecies.forms.mapNotNull { form ->
if (form.ownEvolutions == null && form.ownPreEvolution == null) {
null
} else {
FormEvolutionOverride(form.name, form.ownEvolutions, form.ownPreEvolution)
}
}
SpeciesEvolutionEntry(singleSpecies.resourceIdentifier, singleSpecies.evolutions, singleSpecies.preEvolution, formOverrides)
}
SpeciesEvolutionSyncPacket(evolutionEntries).sendToPlayer(player)
}
/**
@@ -15,8 +15,6 @@ import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.Minecraft
import net.minecraft.client.ParticleStatus
import net.minecraft.core.particles.BlockParticleOption
import net.minecraft.core.particles.ParticleOptions
import net.minecraft.core.particles.ParticleTypes
@@ -42,25 +40,13 @@ sealed class ParticleData {
val chance: Double,
val amount: Int,
val locatorResolver: (Map<String, MatrixWrapper>) -> List<String>
): ParticleData() {
fun amount(): Int = when(Minecraft.getInstance().options.particles().get()) {
ParticleStatus.ALL -> amount
ParticleStatus.DECREASED -> amount / 2
ParticleStatus.MINIMAL -> amount / 4
}
}
): ParticleData()
data class MinecraftParticle(
val particle: ParticleOptions,
val chance: Double,
val amount: Int
): ParticleData() {
fun amount(): Int = when(Minecraft.getInstance().options.particles().get()) {
ParticleStatus.ALL -> amount
ParticleStatus.DECREASED -> amount / 2
ParticleStatus.MINIMAL -> amount / 4
}
}
): ParticleData()
}
/**
@@ -25,8 +25,6 @@ interface PreEvolution {
val form: FormData
fun resolveForm(extraAspects: Set<String> = emptySet()): FormData = form
companion object {
fun of(species: Species, form: FormData = species.standardForm): PreEvolution = StandardPreEvolution(species, form)
@@ -11,8 +11,6 @@ package com.cobblemon.mod.common.api.pokemon.requirement
import com.cobblemon.mod.common.api.pokemon.evolution.ContextEvolution
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.resources.ResourceLocation
import java.util.WeakHashMap
/**
* Represents a universal requirement suitable for various checks on pokemon..
@@ -34,11 +32,4 @@ fun interface Requirement {
*/
fun check(pokemon: Pokemon): Boolean
val pokedexIcon: ResourceLocation? get() = pokedexIconOverrides[this]
val pokedexTooltip: String? get() = pokedexTooltipOverrides[this]
companion object {
val pokedexIconOverrides = WeakHashMap<Requirement, ResourceLocation>()
val pokedexTooltipOverrides = WeakHashMap<Requirement, String>()
}
}
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.core.BlockPos
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.phys.AABB
import kotlin.math.floor
/**
* Walks every block position inside [searchBox] and turns each solid block into one
* full-cube [FieldPrimitive].
*
* @author Jackson
* @since July 27th, 2026
*/
fun collectPrimitivesFromBlocks(
level: BlockGetter,
searchBox: AABB,
shape: PrimitiveShape,
includeFluids: Boolean = false
): List<FieldPrimitive> {
val primitives = mutableListOf<FieldPrimitive>()
val minX = floor(searchBox.minX).toInt()
val maxX = floor(searchBox.maxX).toInt()
val minY = floor(searchBox.minY).toInt()
val maxY = floor(searchBox.maxY).toInt()
val minZ = floor(searchBox.minZ).toInt()
val maxZ = floor(searchBox.maxZ).toInt()
val pos = BlockPos.MutableBlockPos()
for (x in minX..maxX) {
for (y in minY..maxY) {
for (z in minZ..maxZ) {
pos.set(x, y, z)
val state = level.getBlockState(pos)
val isSolid = !state.getCollisionShape(level, pos).isEmpty
val isFluid = includeFluids && !state.fluidState.isEmpty
if (!isSolid && !isFluid) continue
primitives.add(
FieldPrimitive(
shape = shape,
centerX = x + 0.5f, centerY = y + 0.5f, centerZ = z + 0.5f,
halfWidth = 0.5f, halfHeight = 0.5f, halfDepth = 0.5f
)
)
}
}
}
return primitives
}
@@ -1,155 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.world.phys.Vec3
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sqrt
/**
* Helpful Functions when working with signed distance fields/functions.
* https://iquilezles.org/articles/distfunctions/
*
* @author Jackson
* @since July 27th, 2026
*/
/** Which distance formula a primitive uses. */
enum class PrimitiveShape {
BOX,
ROUNDED_BOX,
ELLIPSOID
}
/** Tunable constants for the field. */
data class DistanceFieldTuning(
val smoothingRange: Float = 0.5f,
val roundingRadius: Float = 0.08f
)
/** A single shape in the field - a center position, half-extents, and which formula to use. */
data class FieldPrimitive(
val shape: PrimitiveShape,
val centerX: Float, val centerY: Float, val centerZ: Float,
val halfWidth: Float, val halfHeight: Float, val halfDepth: Float
)
/** Fast approximate 1/sqrt(x) - the Quake III trick, cheaper than a real sqrt + divide. */
fun fastInverseSqrt(value: Float): Float {
var x = value
val halfX = 0.5f * x
var bits = java.lang.Float.floatToIntBits(x)
bits = 0x5f3759df - (bits shr 1)
x = java.lang.Float.intBitsToFloat(bits)
x *= (1.5f - halfX * x * x)
return x
}
/** Exact distance from a point to an axis-aligned box. Inputs are relative to the box's own center. */
fun boxDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float): Float {
val qx = abs(relX) - halfWidth
val qy = abs(relY) - halfHeight
val qz = abs(relZ) - halfDepth
val ox = max(qx, 0f)
val oy = max(qy, 0f)
val oz = max(qz, 0f)
val outside = sqrt(ox * ox + oy * oy + oz * oz)
val inside = min(max(qx, max(qy, qz)), 0f)
return outside + inside
}
/** Same as boxDistance but with rounded corners/edges https://iquilezles.org/articles/distfunctions/ */
fun roundedBoxDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float, roundingRadius: Float): Float =
boxDistance(relX, relY, relZ, halfWidth - roundingRadius, halfHeight - roundingRadius, halfDepth - roundingRadius) - roundingRadius
/** Approximate (lower-bound) distance to an ellipsoid https://iquilezles.org/articles/ellipsoids/. */
fun ellipsoidDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float): Float {
val px = relX / halfWidth
val py = relY / halfHeight
val pz = relZ / halfDepth
val inverseMagnitude = fastInverseSqrt(px * px + py * py + pz * pz)
val trueDistance = sqrt(relX * relX + relY * relY + relZ * relZ)
return trueDistance * (1.0f - inverseMagnitude)
}
/** Distance from a point to one primitive, dispatched by its shape. */
fun distanceToPrimitive(primitive: FieldPrimitive, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
val relX = sampleX - primitive.centerX
val relY = sampleY - primitive.centerY
val relZ = sampleZ - primitive.centerZ
return when (primitive.shape) {
PrimitiveShape.BOX -> boxDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth)
PrimitiveShape.ROUNDED_BOX -> roundedBoxDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth, tuning.roundingRadius)
PrimitiveShape.ELLIPSOID -> ellipsoidDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth)
}
}
///** Normalized quadratic smooth-min https://iquilezles.org/articles/smin/ */
//fun smoothMinimum(a: Float, b: Float, smoothingRange: Float): Float {
// if (smoothingRange <= 0.001f) return min(a, b)
// val k = smoothingRange * 4.0f
// val h = (0.5f + 0.5f * (b - a) / k).coerceIn(0f, 1f)
// return b + (a - b) * h - k * h * (1f - h)
//}
//
///** Folds every primitive's distance together into one field value at a point. */
//fun sampleField(primitives: List<FieldPrimitive>, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
// var result = Float.POSITIVE_INFINITY
// for (primitive in primitives) {
// val distance = distanceToPrimitive(primitive, sampleX, sampleY, sampleZ, tuning)
// result = if (result == Float.POSITIVE_INFINITY) distance else smoothMinimum(result, distance, tuning.smoothingRange)
// }
// return result
//}
/** Normalized quadratic smooth-min https://iquilezles.org/articles/smin/ */
fun smoothMinimum(a: Float, b: Float, smoothingRange: Float): Float {
if (smoothingRange <= 0.001f) return min(a, b)
val k = smoothingRange * 4.0f
val h = (0.5f + 0.5f * (b - a) / k).coerceIn(0f, 1f)
return b + (a - b) * h - k * h * (1f - h)
}
/** Folds nearby primitive distances together into one field value at a point. */
fun sampleField(primitives: List<FieldPrimitive>, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
if (primitives.isEmpty()) return Float.POSITIVE_INFINITY
val distances = FloatArray(primitives.size) { distanceToPrimitive(primitives[it], sampleX, sampleY, sampleZ, tuning) }
val minDistance = distances.min()
if (tuning.smoothingRange <= 0.001f) return minDistance
// Anything more than a few blend-widths past the closest primitive is cut - its
// contribution would be negligible in a correct blend anyway, but left in, it still
// drags the chained result down the more of them there are.
val cutoff = tuning.smoothingRange * 3f
var result = Float.POSITIVE_INFINITY
for (distance in distances) {
if (distance - minDistance > cutoff) continue
result = if (result == Float.POSITIVE_INFINITY) distance else smoothMinimum(result, distance, tuning.smoothingRange)
}
return result
}
/** Finite-difference gradient of the field at a point - points away from the surface, magnitude ~1 for a clean field. */
fun estimateGradient(primitives: List<FieldPrimitive>, point: Vec3, tuning: DistanceFieldTuning, epsilon: Float = 0.05f): Vec3 {
val px = point.x.toFloat()
val py = point.y.toFloat()
val pz = point.z.toFloat()
val dx = sampleField(primitives, px + epsilon, py, pz, tuning) - sampleField(primitives, px - epsilon, py, pz, tuning)
val dy = sampleField(primitives, px, py + epsilon, pz, tuning) - sampleField(primitives, px, py - epsilon, pz, tuning)
val dz = sampleField(primitives, px, py, pz + epsilon, tuning) - sampleField(primitives, px, py, pz - epsilon, tuning)
val gradient = Vec3(dx.toDouble(), dy.toDouble(), dz.toDouble())
return if (gradient.lengthSqr() > 1e-8) gradient.normalize() else Vec3(0.0, 1.0, 0.0)
}
@@ -1,105 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.core.particles.DustParticleOptions
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.Entity
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
/** One shell to draw - a target field value, a color, a particle size. */
data class DistanceFieldLayer(
val isoValue: Float,
val color: Vector3f,
val particleSize: Float = 1.0f
)
/**
* Marches a grid of vertical columns through the field around [center] and spawns a
* particle everywhere it crosses one of [layers]' target values. Server-side only.
*/
fun visualizeDistanceField(
referenceEntity: Entity,
center: Vec3,
layers: List<DistanceFieldLayer>,
shape: PrimitiveShape = PrimitiveShape.BOX,
horizontalRadius: Double = 4.0,
verticalRange: Double = 4.0,
sampleSpacing: Double = 0.5,
marchStep: Double = 0.1,
tuning: DistanceFieldTuning = DistanceFieldTuning()
) {
val level = referenceEntity.level()
if (level !is ServerLevel) return
val searchBox = AABB(
center.x - horizontalRadius, center.y - verticalRange, center.z - horizontalRadius,
center.x + horizontalRadius, center.y, center.z + horizontalRadius
)
val primitives = collectPrimitivesFromBlocks(level, searchBox, shape, includeFluids = true)
if (primitives.isEmpty()) return
var x = -horizontalRadius
while (x <= horizontalRadius) {
var z = -horizontalRadius
while (z <= horizontalRadius) {
marchColumn(level, primitives, center, x, z, verticalRange, marchStep, layers, tuning)
z += sampleSpacing
}
x += sampleSpacing
}
}
private fun marchColumn(
level: ServerLevel,
primitives: List<FieldPrimitive>,
center: Vec3,
offsetX: Double,
offsetZ: Double,
verticalRange: Double,
marchStep: Double,
layers: List<DistanceFieldLayer>,
tuning: DistanceFieldTuning
) {
val previousValue = FloatArray(layers.size) { Float.NaN }
var y = verticalRange
while (y >= -verticalRange) {
val worldX = (center.x + offsetX).toFloat()
val worldY = (center.y + y).toFloat()
val worldZ = (center.z + offsetZ).toFloat()
val fieldValue = sampleField(primitives, worldX, worldY, worldZ, tuning)
for (layerIndex in layers.indices) {
val layer = layers[layerIndex]
val previous = previousValue[layerIndex]
if (!previous.isNaN() && crossedTarget(previous, fieldValue, layer.isoValue)) {
val t = (layer.isoValue - previous) / (fieldValue - previous)
val crossingY = (y + marchStep) - marchStep * t
spawnLayerParticle(level, center.add(offsetX, crossingY, offsetZ), layer)
}
previousValue[layerIndex] = fieldValue
}
y -= marchStep
}
}
private fun crossedTarget(previous: Float, current: Float, target: Float): Boolean =
(previous - target) * (current - target) < 0f
private fun spawnLayerParticle(level: ServerLevel, pos: Vec3, layer: DistanceFieldLayer) {
val particle = DustParticleOptions(layer.color, layer.particleSize)
level.sendParticles(particle, pos.x, pos.y, pos.z, 1, 0.0, 0.0, 0.0, 0.0)
}
@@ -129,7 +129,12 @@ class ParticleEvent(
onDespawn = {},
getParticleColor = storm.getParticleColor,
targetPos = storm.targetPos,
runtime = MoLangRuntime().setup(),
runtime = MoLangRuntime().setup().also { runtime ->
// Weather sub-emitters share the parent's lifetime condition.
storm.runtime.environment.query.functions["is_weather_active"]?.let {
runtime.environment.query.addFunction("is_weather_active", it)
}
},
entity = storm.entity
)
//The reason this doesn't use the newStorms runtime is that the parent storm can add queries AFTER
@@ -211,4 +216,4 @@ class EventSoundEffect(
).apply(instance, ::EventSoundEffect)
}
}
}
}
@@ -10,8 +10,6 @@ package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.api.spawning.TimeRange.Companion.timeRanges
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.util.lang
import net.minecraft.network.chat.MutableComponent
import com.cobblemon.mod.common.util.adapters.IntRangesAdapter
/**
@@ -51,25 +49,4 @@ class TimeRange : IntRanges {
constructor() : super()
constructor(vararg ranges: IntRange) : super(*ranges)
fun displayName(): MutableComponent? {
val key = timeRanges.entries.firstOrNull { entry -> this == entry.value }?.key ?: return null
return lang("ui.time_range.$key")
}
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other !is TimeRange) return false
if (other.ranges.size != this.ranges.size) return false
other.ranges.forEachIndexed { index, otherRange ->
if (this.ranges[index] != otherRange) return false
}
return true
}
override fun hashCode(): Int {
return ranges.hashCode()
}
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.util.lang
import net.minecraft.network.chat.MutableComponent
import net.minecraft.world.level.Level
/**
@@ -44,7 +42,4 @@ enum class MoonPhase {
fun ofWorld(world: Level): MoonPhase = VALUES[world.moonPhase]
}
fun displayName(): MutableComponent {
return lang("ui.moon_phase.${this.name.lowercase()}")
}
}
@@ -27,7 +27,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.isBoxLoaded
import com.cobblemon.mod.common.util.removeIf
import com.cobblemon.mod.common.util.squeezeWithinBounds
import com.cobblemon.mod.common.util.toBlockPos
import com.cobblemon.mod.common.util.toVec3f
import com.cobblemon.mod.common.util.weightedSelection
import kotlin.math.max
@@ -191,60 +190,73 @@ interface Spawner {
}
fun isValidStartPoint(world: Level, chunk: ChunkAccess, startPos: BlockPos.MutableBlockPos): Boolean {
val abovePos = startPos.above()
if (!world.isLoaded(startPos) || !world.isLoaded(abovePos)) {
val y = startPos.y
if (!world.isLoaded(startPos) || !world.isLoaded(startPos.setY(y + 1))) {
return false
}
val mid = chunk.getBlockState(startPos)
val above = chunk.getBlockState(abovePos)
return above.isPathfindable(PathComputationType.AIR) && mid.isAir
val mid = chunk.getBlockState(startPos.setY(y))
val above = chunk.getBlockState(startPos.setY(y + 1))
// Above must be non-solid
if (!above.isPathfindable(PathComputationType.AIR)) {
return false
}
// Position must be non-air
if (mid.isAir) {
return false
}
return true
}
fun constrainArea(area: SpawningZoneInput): SpawningZoneInput? {
val world = area.world
val centerPos = area.getCenter().toBlockPos()
val basePos = BlockPos.MutableBlockPos(area.baseX, area.baseY, area.baseZ)
val originalY = area.baseY
val (chunkX, chunkZ) = Pair(SectionPos.blockToSectionCoord(area.baseX), SectionPos.blockToSectionCoord(area.baseZ))
val (centerChunkX, centerChunkZ) = Pair(SectionPos.blockToSectionCoord(centerPos.x), SectionPos.blockToSectionCoord(centerPos.z))
// if the chunk isn't loaded, we don't want to go further & we don't want the getChunk function below to load/create the chunk.
if (!world.areEntitiesLoaded(ChunkPos.asLong(centerChunkX, centerChunkZ))) return null
if (!area.world.areEntitiesLoaded(ChunkPos.asLong(chunkX, chunkZ))) return null
val chunk = world.getChunk(centerChunkX, centerChunkZ, ChunkStatus.FULL) ?: return null
val chunk = area.world.getChunk(chunkX, chunkZ, ChunkStatus.FULL) ?: return null
val probePos = centerPos.mutable()
var validY = if (isValidStartPoint(world, chunk, probePos)) centerPos.y else null
var valid = isValidStartPoint(area.world, chunk, basePos)
if (validY == null) {
for (offset in 1..Cobblemon.config.maxVerticalCorrectionBlocks) {
if (isValidStartPoint(world, chunk, probePos.set(centerPos.x, centerPos.y + offset, centerPos.z))) {
validY = centerPos.y + offset
if (!valid) {
var offset = 1
do {
if (isValidStartPoint(area.world, chunk, basePos.setY(originalY + offset))) {
valid = true
basePos.y = originalY + offset
break
} else if (isValidStartPoint(world, chunk, probePos.set(centerPos.x, centerPos.y - offset, centerPos.z))) {
validY = centerPos.y - offset
} else if (isValidStartPoint(area.world, chunk, basePos.setY(originalY - offset))) {
valid = true
basePos.y = originalY - offset
break
}
}
offset++
} while (offset <= Cobblemon.config.maxVerticalCorrectionBlocks)
}
val targetY = validY ?: return null
val newBaseY = (targetY - (area.height / 2)).coerceIn(world.minBuildHeight, world.maxBuildHeight)
val minPos = world.squeezeWithinBounds(BlockPos(area.baseX, newBaseY, area.baseZ))
val maxPos = world.squeezeWithinBounds(BlockPos(area.baseX + area.length, newBaseY + area.height, area.baseZ + area.width))
val finalBox = AABB(
minPos.x.toDouble(), minPos.y.toDouble(), minPos.z.toDouble(),
maxPos.x.toDouble(), maxPos.y.toDouble(), maxPos.z.toDouble()
)
if (minPos.x < maxPos.x && minPos.y < maxPos.y && minPos.z < maxPos.z && world.isBoxLoaded(finalBox)) {
return SpawningZoneInput(
cause = area.cause,
world = world,
baseX = minPos.x,
baseY = minPos.y,
baseZ = minPos.z,
length = maxPos.x - minPos.x,
height = maxPos.y - minPos.y,
width = maxPos.z - minPos.z
)
if (valid) {
val min = area.world.squeezeWithinBounds(basePos)
val max = area.world.squeezeWithinBounds(basePos.move(area.length, area.height, area.width))
if (area.world.isLoaded(min) && area.world.isLoaded(max) &&
min.x < max.x && min.y < max.y && min.z < max.z
) {
return SpawningZoneInput(
cause = area.cause,
world = area.world,
baseX = min.x,
baseY = min.y,
baseZ = min.z,
length = max.x - min.x,
height = max.y - min.y,
width = max.z - min.z
)
}
}
return null
@@ -34,7 +34,6 @@ class ElementalType(
val resourceLocation: ResourceLocation = ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "ui/types.png"),
val showdownId: String = ShowdownIdentifiable.REGEX.replace(name.lowercase(), ""),
val typeGem: ResourceLocation = ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, showdownId + "_gem"),
val order: Int = 1000
) : ShowdownIdentifiable {
override fun showdownId(): String {
@@ -25,8 +25,7 @@ object ElementalTypes {
hue = 0xE8E8DA,
textureXMultiplier = 0,
primaryColor = 0x8FA689,
secondaryColor = 0xFFFBE2,
order = 0
secondaryColor = 0xFFFBE2
)
@JvmField
@@ -36,8 +35,7 @@ object ElementalTypes {
hue = 0xFF6E21,
textureXMultiplier = 1,
primaryColor = 0xF92D2D,
secondaryColor = 0xF99B1D,
order = 1
secondaryColor = 0xF99B1D
)
@JvmField
@@ -47,8 +45,7 @@ object ElementalTypes {
hue = 0x3FA5FF,
textureXMultiplier = 2,
primaryColor = 0x377AF6,
secondaryColor = 0x50DDF9,
order = 2
secondaryColor = 0x50DDF9
)
@JvmField
@@ -58,8 +55,7 @@ object ElementalTypes {
hue = 0x62D14F,
textureXMultiplier = 3,
primaryColor = 0x0EAE95,
secondaryColor = 0xC6F554,
order = 3
secondaryColor = 0xC6F554
)
@JvmField
@@ -69,8 +65,7 @@ object ElementalTypes {
hue = 0xFFD314,
textureXMultiplier = 4,
primaryColor = 0xF7AB19,
secondaryColor = 0xFFF257,
order = 4
secondaryColor = 0xFFF257
)
@JvmField
@@ -80,8 +75,7 @@ object ElementalTypes {
hue = 0x54F2F2,
textureXMultiplier = 5,
primaryColor = 0x41BAED,
secondaryColor = 0x91F4F9,
order = 5
secondaryColor = 0x91F4F9
)
@JvmField
@@ -91,8 +85,7 @@ object ElementalTypes {
hue = 0xEF565D,
textureXMultiplier = 6,
primaryColor = 0xC8356B,
secondaryColor = 0xF36A3F,
order = 6
secondaryColor = 0xF36A3F
)
@JvmField
@@ -102,8 +95,7 @@ object ElementalTypes {
hue = 0xD651FF,
textureXMultiplier = 7,
primaryColor = 0x7B41DD,
secondaryColor = 0xE568F4,
order = 7
secondaryColor = 0xE568F4
)
@JvmField
@@ -113,8 +105,7 @@ object ElementalTypes {
hue = 0xF4A453,
textureXMultiplier = 8,
primaryColor = 0xE08835,
secondaryColor = 0xFFD057,
order = 8
secondaryColor = 0xFFD057
)
@JvmField
@@ -124,8 +115,7 @@ object ElementalTypes {
hue = 0xB8B2FF,
textureXMultiplier = 9,
primaryColor = 0x6083F6,
secondaryColor = 0xD5CCFA,
order = 9
secondaryColor = 0xD5CCFA
)
@JvmField
@@ -135,8 +125,7 @@ object ElementalTypes {
hue = 0xFF5E9E,
textureXMultiplier = 10,
primaryColor = 0xE553CE,
secondaryColor = 0xF69DD5,
order = 10
secondaryColor = 0xF69DD5
)
@JvmField
@@ -146,8 +135,7 @@ object ElementalTypes {
hue = 0xD3D319,
textureXMultiplier = 11,
primaryColor = 0x9FBE1B,
secondaryColor = 0xE9FB5B,
order = 11
secondaryColor = 0xE9FB5B
)
@JvmField
@@ -157,8 +145,7 @@ object ElementalTypes {
hue = 0xB7A16E,
textureXMultiplier = 12,
primaryColor = 0x9F814A,
secondaryColor = 0xEECB7A,
order = 12
secondaryColor = 0xEECB7A
)
@JvmField
@@ -168,8 +155,7 @@ object ElementalTypes {
hue = 0x9C80F7,
textureXMultiplier = 13,
primaryColor = 0x4F57DD,
secondaryColor = 0xC182F1,
order = 13
secondaryColor = 0xC182F1
)
@JvmField
@@ -179,8 +165,7 @@ object ElementalTypes {
hue = 0x7580FF,
textureXMultiplier = 14,
primaryColor = 0x4E68E2,
secondaryColor = 0x47C7F7,
order = 14
secondaryColor = 0x47C7F7
)
@JvmField
@@ -190,8 +175,7 @@ object ElementalTypes {
hue = 0x587DA0,
textureXMultiplier = 15,
primaryColor = 0x465B99,
secondaryColor = 0x689EBF,
order = 15
secondaryColor = 0x689EBF
)
@JvmField
@@ -201,8 +185,7 @@ object ElementalTypes {
hue = 0xABD1F4,
textureXMultiplier = 16,
primaryColor = 0x628CB9,
secondaryColor = 0xD6F7F3,
order = 16
secondaryColor = 0xD6F7F3
)
@JvmField
@@ -212,21 +195,18 @@ object ElementalTypes {
hue = 0xFF7FE5,
textureXMultiplier = 17,
primaryColor = 0xE2678C,
secondaryColor = 0xF5A7B7,
order = 17
secondaryColor = 0xF5A7B7
)
@JvmStatic
@JvmOverloads
fun register(name: String, displayName: MutableComponent, hue: Int, textureXMultiplier: Int, primaryColor: Int, secondaryColor: Int, order: Int = 1000): ElementalType {
fun register(name: String, displayName: MutableComponent, hue: Int, textureXMultiplier: Int, primaryColor: Int, secondaryColor: Int): ElementalType {
return ElementalType(
name = name,
displayName = displayName,
hue = hue,
textureXMultiplier = textureXMultiplier,
primaryColor = primaryColor,
secondaryColor = secondaryColor,
order = order
secondaryColor = secondaryColor
).also {
allTypes.add(it)
}
@@ -28,7 +28,11 @@ data class BattleFormat(
var ruleSet: Set<String> = setOf(),
val gen: Int = 9,
var adjustLevel: Int = -1, // Stop gap rule before a more general system for rules enforced by Cobblemon is implemented.
val isOpenTeamSheet: Boolean = false,
) {
val hasTeamPreview: Boolean
get() = ruleSet.any { it.equals(BattleRules.TEAM_PREVIEW, ignoreCase = true) || it.equals("teampreview", ignoreCase = true) }
companion object {
fun setBattleRules(
battleFormat: BattleFormat,
@@ -121,4 +125,4 @@ data class BattleFormat(
}
""".trimIndent().replace("\n", "")
}
}
}
@@ -211,7 +211,16 @@ object ShowdownInterpreter {
}
// Broadcasts a generic lang to notify players of ability activations (effects are broadcasted separately)
fun broadcastAbility(battle: PokemonBattle, effect: Effect, pokemon: BattlePokemon) {
@JvmOverloads
fun broadcastAbility(battle: PokemonBattle, effect: Effect, pokemon: BattlePokemon, revealedAbility: Effect = effect) {
// Direct -ability messages omit the ability: prefix. A copied ability can also differ
// from the effect announced in chat (for example, Trace).
if (revealedAbility.type == Effect.Type.ABILITY || revealedAbility.type == Effect.Type.PURE) {
battle.dispatchGo {
pokemon.revealedAbility = revealedAbility.id
pokemon.sendUpdate()
}
}
battle.dispatchWaiting(0.5F) {
val lang = battleLang("ability.generic", pokemon.getName(), effect.typelessData).yellow()
battle.broadcastChatMessage(lang)
@@ -321,4 +330,4 @@ object ShowdownInterpreter {
fun registerSideInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage) -> InterpreterInstruction) {
sideInstructionParser[id] = callback
}
}
}
@@ -0,0 +1,151 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.net.messages.client.battle.CloseTeamPreviewPacket
import com.cobblemon.mod.common.net.messages.client.battle.TeamPreviewPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.party
import net.minecraft.network.chat.Component
import net.minecraft.server.level.ServerPlayer
import java.time.Duration
import java.time.Instant
import java.util.UUID
object TeamPreviewManager {
private val previews = mutableListOf<TeamPreview>()
val TEAM_PREVIEW_TIME_SECONDS = 60
fun tick() {
val expired = previews.filter { Duration.between(it.started, Instant.now()).seconds >= TEAM_PREVIEW_TIME_SECONDS }
expired.forEach { cancel(it) }
val ready = previews.filter {
hasEligibleSelections(it.sideA) && hasEligibleSelections(it.sideB)
}
ready.forEach { start(it) }
}
fun add(sideA: TeamPreviewSide, sideB: TeamPreviewSide, openTeamSheet: Boolean, onStart: (TeamPreview) -> Unit, onCancel: (TeamPreview) -> Unit) {
require(sideA.uuid != sideB.uuid) { "A team preview requires two distinct participants" }
require(listOf(sideA, sideB).all { it.neededSelections in 1..it.party.count { pokemon -> pokemon != null } }) {
"Each side must be able to fill its requested selection"
}
if (previews.any { it.sideA.uuid == sideA.uuid || it.sideB.uuid == sideA.uuid || it.sideA.uuid == sideB.uuid || it.sideB.uuid == sideB.uuid }) return
val now = Instant.now()
previews.add(TeamPreview(sideA, sideB, now, onStart, onCancel))
if (sideA.isPlayer) {
sideA.uuid.getPlayer()?.sendPacket(
TeamPreviewPacket(
sideA.neededSelections,
sideA.party,
sideB.party,
openTeamSheet,
now.plusSeconds(TEAM_PREVIEW_TIME_SECONDS.toLong()),
sideB.name
)
)
}
if (sideB.isPlayer) {
sideB.uuid.getPlayer()?.sendPacket(
TeamPreviewPacket(
sideB.neededSelections,
sideB.party,
sideA.party,
openTeamSheet,
now.plusSeconds(TEAM_PREVIEW_TIME_SECONDS.toLong()),
sideA.name
)
)
}
}
fun clear() {
previews.toList().forEach { cancel(it) }
}
fun remove(player: ServerPlayer) {
val preview = previews.firstOrNull { it.sideA.isPlayer && it.sideA.uuid == player.uuid || it.sideB.isPlayer && it.sideB.uuid == player.uuid } ?: return
cancel(preview)
}
fun cancel(preview: TeamPreview) {
if (!previews.remove(preview)) return
if (preview.sideA.isPlayer) {
preview.sideA.uuid.getPlayer()?.sendPacket(CloseTeamPreviewPacket())
}
if (preview.sideB.isPlayer) {
preview.sideB.uuid.getPlayer()?.sendPacket(CloseTeamPreviewPacket())
}
preview.onCancel(preview)
}
fun start(preview: TeamPreview) {
if (!previews.remove(preview)) return
if (preview.sideA.isPlayer) {
preview.sideA.uuid.getPlayer()?.sendPacket(CloseTeamPreviewPacket())
}
if (preview.sideB.isPlayer) {
preview.sideB.uuid.getPlayer()?.sendPacket(CloseTeamPreviewPacket())
}
preview.onStart(preview)
}
fun changeSelections(uuid: UUID, selections: Set<Int>) {
val preview = previews.firstOrNull { it.sideA.uuid == uuid || it.sideB.uuid == uuid } ?: return
val isSideA = preview.sideA.uuid == uuid
val side = if (isSideA) preview.sideA else preview.sideB
if (!side.isPlayer || !isValidSelection(side.party, selections, side.neededSelections, requireComplete = false)) return
previews.remove(preview)
if (isSideA) {
previews.add(
preview.copy(
sideA = preview.sideA.copy(selections = selections.toSet()),
)
)
}
else {
previews.add(
preview.copy(
sideB = preview.sideB.copy(selections = selections.toSet()),
)
)
}
}
fun hasEligibleSelections(side: TeamPreviewSide): Boolean =
isValidSelection(side.party, side.selections, side.neededSelections)
internal fun isValidSelection(party: List<*>, selections: Set<Int>, needed: Int, requireComplete: Boolean = true): Boolean {
if (needed < 1 || selections.size > needed || (requireComplete && selections.size != needed)) return false
return selections.all { it in party.indices && party[it] != null }
}
}
data class TeamPreview(
val sideA: TeamPreviewSide,
val sideB: TeamPreviewSide,
val started: Instant,
val onStart: (TeamPreview) -> Unit,
val onCancel: (TeamPreview) -> Unit
)
data class TeamPreviewSide(
val uuid: UUID,
val name: Component,
val isPlayer: Boolean,
val party: List<Pokemon?>,
val selections: Set<Int>,
val neededSelections: Int
) {
constructor(player: ServerPlayer, neededSelections: Int): this(player.uuid, player.name, true, player.party().toGappyList(), emptySet(), neededSelections)
constructor(pokemon: Pokemon, name: Component? = null): this(pokemon.uuid, name ?: pokemon.getDisplayName(), false, listOf(null, null, pokemon, null, null, null, null), setOf(2), 1)
}
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.battles.actor
import com.cobblemon.mod.common.battles.timers.PlayerBattleTimer
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
@@ -33,6 +35,8 @@ class PlayerBattleActor(
pokemonList: List<BattlePokemon>,
) : BattleActor(uuid, pokemonList.toMutableList()), EntityBackedBattleActor<ServerPlayer> {
var timer: PlayerBattleTimer? = null
override val initialPos: Vec3?
override val entity: ServerPlayer?
get() = this.uuid.getPlayer()
@@ -37,7 +37,7 @@ class AbilityInstruction(val instructionSet: InstructionSet, val message: Battle
val optionalPokemon = message.battlePokemonFromOptional(battle)
// If there is an optional effect causing the activation, broadcast that instead of the standard effect
ShowdownInterpreter.broadcastAbility(battle, optionalEffect ?: effect, pokemon)
ShowdownInterpreter.broadcastAbility(battle, optionalEffect ?: effect, pokemon, revealedAbility = effect)
battle.dispatch {
val pokemonName = pokemon.getName()
@@ -63,4 +63,4 @@ class AbilityInstruction(val instructionSet: InstructionSet, val message: Battle
else return@dispatch GO
}
}
}
}
@@ -83,6 +83,10 @@ class BoostInstruction(battle: PokemonBattle, val message: BattleMessage, val is
}
battle.broadcastChatMessage(lang)
val changedStat = Stats.getStat(statKey)
val delta = if (isBoost) stages else -stages
pokemon.statChanges[changedStat] = ((pokemon.statChanges[changedStat] ?: 0) + delta).coerceIn(-6, 6)
pokemon.sendUpdate()
val boostBucket = if (isBoost) BattleContext.Type.BOOST else BattleContext.Type.UNBOOST
val context = ShowdownInterpreter.getContextFromAction(message, boostBucket, battle)
// TODO: replace with context that tracks detailed information such as # of stages
@@ -26,6 +26,8 @@ class ClearAllBoostInstruction(val message: BattleMessage): InterpreterInstructi
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
battle.activePokemon.forEach {
it.battlePokemon?.statChanges?.clear()
it.battlePokemon?.sendUpdate()
it.battlePokemon?.contextManager?.clear(BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
}
battle.broadcastChatMessage(battleLang("clearallboost"))
@@ -30,6 +30,8 @@ class ClearBoostInstruction(val message: BattleMessage): InterpreterInstruction
val pokemonName = battlePokemon.getName()
val lang = battleLang("clearboost", pokemonName)
battle.broadcastChatMessage(lang)
battlePokemon.statChanges.clear()
battlePokemon.sendUpdate()
battlePokemon.contextManager.clear(BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.minorBattleActions[battlePokemon.uuid] = message
}
@@ -36,6 +36,8 @@ class ClearNegativeBoostInstruction(val message: BattleMessage): InterpreterInst
battle.broadcastChatMessage(lang)
}
battlePokemon.statChanges.entries.removeIf { it.value < 0 }
battlePokemon.sendUpdate()
battlePokemon.contextManager.clear(BattleContext.Type.UNBOOST)
battle.minorBattleActions[battlePokemon.uuid] = message
}
@@ -32,6 +32,10 @@ class CopyBoostInstruction(val message: BattleMessage): InterpreterInstruction {
val lang = battleLang("copyboost.generic", pokemonName, targetPokemonName)
battle.broadcastChatMessage(lang)
val changes = targetPokemon.statChanges.toMap()
pokemon.statChanges.clear()
pokemon.statChanges.putAll(changes)
pokemon.sendUpdate()
pokemon.contextManager.copy(targetPokemon.contextManager, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.minorBattleActions[pokemon.uuid] = message
}
@@ -155,6 +155,13 @@ class DamageInstruction(
val newHealthRatio: Float
val remainingHealth = newHealth.split("/")[0].toInt()
val previousHealth = battlePokemon.effectedPokemon.currentHealth
val damageDealt = (previousHealth - remainingHealth).coerceAtLeast(0)
val maxHp = battlePokemon.effectedPokemon.maxHealth
if (damageDealt > 0 && maxHp > 0) {
val percent = Math.round(damageDealt.toFloat() / maxHp * 100F).coerceAtLeast(1)
battle.broadcastChatMessage(battleLang("damage_dealt", battlePokemon.getName(), "$percent%"))
}
if (effect != null) {
val lang = when (effect.id) {
@@ -222,4 +229,4 @@ class DamageInstruction(
}
}
}
}
@@ -35,6 +35,8 @@ class EndItemInstruction(val message: BattleMessage): InterpreterInstruction {
val battlePokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val itemEffect = message.effectAt(1) ?: return@dispatchWaiting
battlePokemon.heldItemManager.handleEndInstruction(battlePokemon, battle, message)
battlePokemon.revealedHeldItem = net.minecraft.world.item.ItemStack.EMPTY
battlePokemon.sendUpdate()
battle.minorBattleActions[battlePokemon.uuid] = message
battlePokemon.contextManager.remove(itemEffect.id, BattleContext.Type.ITEM)
if (message.hasOptionalArgument("eat")) {
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.net.messages.client.battle.BattleActorTeamPacket
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
@@ -58,6 +60,11 @@ class InitializeInstruction(val instructionSet: InstructionSet, val message: Bat
battle.actors.forEach { actor ->
actor.sendUpdate(BattleSetTeamPokemonPacket(actor.pokemonList.map { it.effectedPokemon }))
battle.actors.forEach { viewer ->
viewer.sendUpdate(BattleActorTeamPacket(actor.uuid, actor.pokemonList.map {
it.toBattleDTO(ally = viewer == actor)
}))
}
val req = actor.request ?: return@forEach
actor.sendUpdate(BattleQueueRequestPacket(req))
}
@@ -68,8 +75,10 @@ class InitializeInstruction(val instructionSet: InstructionSet, val message: Bat
battle.dispatchGo {
battle.started = true
battle.activePokemon.mapNotNull { it.battlePokemon }.forEach { it.sendUpdate() }
battle.notifyAllOfUpdates()
battle.side1.playCries()
afterOnServer(seconds = 1.0F) { battle.side2.playCries() }
}
}
}
}
@@ -28,6 +28,8 @@ class InvertBoostInstruction(val message: BattleMessage): InterpreterInstruction
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
pokemon.statChanges.replaceAll { _, value -> -value }
pokemon.sendUpdate()
val name = pokemon.getName()
battle.broadcastChatMessage(battleLang("invertboost", name))
@@ -34,6 +34,8 @@ class ItemInstruction(val message: BattleMessage): InterpreterInstruction {
battle.dispatchWaiting(1.5F) {
val battlePokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
battlePokemon.heldItemManager.handleStartInstruction(battlePokemon, battle, message)
battlePokemon.revealedHeldItem = battlePokemon.effectedPokemon.heldItem.copy()
battlePokemon.sendUpdate()
battle.minorBattleActions[battlePokemon.uuid] = message
battlePokemon.contextManager.add(ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.ITEM, battle))
}
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.net.messages.client.battle.MoveDTO
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
@@ -74,6 +76,14 @@ class MoveInstruction(
battle.dispatch { UntilDispatch { instructionSet.getMostRecentInstruction<MoveInstruction>(this)?.future?.isDone != false } }
battle.dispatch {
val knownMove = userPokemon.revealedMoves.firstOrNull { it?.move == move.displayName }
if (knownMove != null) {
knownMove.timesUsed++
} else {
val slot = userPokemon.revealedMoves.indexOfFirst { it == null }
if (slot >= 0) userPokemon.revealedMoves[slot] = MoveDTO(move.displayName, 1)
}
userPokemon.sendUpdate()
val pokemonName = userPokemon.getName()
ShowdownInterpreter.lastCauser[battle.battleId] = message
// For Spread targets the message data only gives the pnx strings. So we can't know what pokemon are actually targeted until the previous messages have been interpreted
@@ -19,6 +19,13 @@ import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
*/
object PostUpdateInstruction : InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo { battle.actors.forEach { it.postUpdate() } }
battle.dispatchGo {
battle.actors.forEach { it.postUpdate() }
battle.notifyAllOfUpdates()
val viewers = battle.actors.flatMap { it.getPlayerUUIDs() } + battle.spectators
battle.actors.forEach { actor ->
actor.pokemonList.forEach { it.updateBattleActorInformation(viewers) }
}
}
}
}
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
@@ -27,6 +29,12 @@ class SetBoostInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val stat = message.argumentAt(1)?.let { Stats.getStat(it) }
val amount = message.argumentAt(2)?.toIntOrNull()
if (stat != null && amount != null) {
pokemon.statChanges[stat] = amount.coerceIn(-6, 6)
pokemon.sendUpdate()
}
val pokemonName = pokemon.getName()
val effectID = message.effect()?.id ?: return@dispatchWaiting
val lang = battleLang("setboost.$effectID", pokemonName)
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
@@ -29,6 +31,15 @@ class SwapBoostInstruction(val message: BattleMessage): InterpreterInstruction {
val pokemonName = pokemon.getName()
val targetPokemon = message.battlePokemon(1, battle) ?: return@dispatchWaiting
val targetPokemonName = targetPokemon.getName()
val stats = message.argumentAt(2)?.split(',')?.map { Stats.getStat(it.trim()) }
?: (pokemon.statChanges.keys + targetPokemon.statChanges.keys).toList()
stats.forEach { stat ->
val previous = pokemon.statChanges[stat] ?: 0
pokemon.statChanges[stat] = targetPokemon.statChanges[stat] ?: 0
targetPokemon.statChanges[stat] = previous
}
pokemon.sendUpdate()
targetPokemon.sendUpdate()
val effectID = message.effect()?.id ?: return@dispatchWaiting
val lang = when (effectID) {
"guardswap", "powerswap", "heartswap" -> battleLang("swapboost.$effectID", pokemonName)
@@ -129,6 +129,14 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
activePokemon.battlePokemon?.let { oldPokemon ->
if (publicMessage.effect()?.id == "batonpass") oldPokemon.contextManager.swap(pokemon.contextManager, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
pokemon.statChanges.clear()
if (publicMessage.effect()?.id == "batonpass") pokemon.statChanges.putAll(oldPokemon.statChanges)
oldPokemon.statChanges.clear()
if (oldPokemon.transformed != null) {
oldPokemon.revealedMoves.indices.forEach { oldPokemon.revealedMoves[it] = null }
oldPokemon.revealedAbility = null
}
oldPokemon.transformed = null
oldPokemon.contextManager.clear(BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.majorBattleActions[oldPokemon.uuid] = publicMessage
@@ -215,6 +223,8 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
}
private fun broadcastSwitch(battle: PokemonBattle, actor: BattleActor, newPokemon: BattlePokemon, illusion: BattlePokemon?) {
// The active slot and its illusion are now set, so reveal the identity that entered battle.
newPokemon.sendUpdate()
val publicPokemon = (illusion ?: newPokemon).effectedPokemon
val publicLang = publicPokemon.nickname?.let { nickname ->
battleLang("switch.other.nickname", actor.getName(), nickname, publicPokemon.species.translatedName)
@@ -229,4 +239,4 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
}
}
}
}
@@ -30,6 +30,8 @@ class TerastallizeInstruction(val message: BattleMessage): InterpreterInstructio
val battlePokemon = message.battlePokemon(0, battle) ?: return
val type = message.effectAt(1)?.let { TeraTypes.get(it.id) } ?: return
battle.dispatchWaiting {
battlePokemon.terastallized = type
battlePokemon.sendUpdate()
val pokemonName = battlePokemon.getName()
battle.broadcastChatMessage(battleLang("terastallize", pokemonName, type.displayName).yellow())
CobblemonEvents.TERASTALLIZATION.post(TerastallizationEvent(battle, battlePokemon, type))
@@ -46,6 +46,16 @@ class TransformInstruction(val battle: PokemonBattle, val message: BattleMessage
}
battle.dispatchWaiting {
pokemon.transformed = targetPokemon
pokemon.statChanges.clear()
pokemon.statChanges.putAll(targetPokemon.statChanges)
for (index in pokemon.revealedMoves.indices) {
pokemon.revealedMoves[index] = targetPokemon.moveSet.get(index)?.let {
com.cobblemon.mod.common.net.messages.client.battle.MoveDTO(it.displayName, 0)
}
}
pokemon.revealedAbility = targetPokemon.effectedPokemon.ability.name
pokemon.sendUpdate()
val mock = pokemon.entity?.effects?.mockEffect?.mock
val pokemonName = pokemon.getName()
val targetPokemonName = targetPokemon.getName()
@@ -63,4 +73,4 @@ class TransformInstruction(val battle: PokemonBattle, val message: BattleMessage
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
}
@@ -8,6 +8,24 @@
package com.cobblemon.mod.common.battles.pokemon
import net.minecraft.world.item.ItemStack
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.net.messages.client.battle.MoveDTO
import com.cobblemon.mod.common.net.messages.client.battle.BattlePokemonDTO
import com.cobblemon.mod.common.net.messages.client.battle.BattleActorInformationPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleInitializePacket
import com.cobblemon.mod.common.api.types.tera.TeraType
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
@@ -83,8 +101,7 @@ open class BattlePokemon(
"max_health" to Function { DoubleValue(maxHealth.toDouble()) },
"ivs" to Function { effectedPokemon.ivs.struct },
"nature" to Function { StringValue(effectedPokemon.nature.name.toString()) },
"moveset" to Function { effectedPokemon.moveSet.toStruct() },
"has_faced_opponents" to Function { DoubleValue(facedOpponents.isNotEmpty()) }
"moveset" to Function { effectedPokemon.moveSet.toStruct() }
))
val uuid: UUID
@@ -121,6 +138,13 @@ open class BattlePokemon(
val contextManager = ContextManager()
var revealed = false
var revealedAbility: String? = null
val revealedMoves: MutableList<MoveDTO?> = mutableListOf(null, null, null, null)
var revealedHeldItem: ItemStack? = null
var transformed: BattlePokemon? = null
var terastallized: TeraType? = null
open fun getName(): MutableComponent {
val displayPokemon = getIllusion()?.effectedPokemon ?: effectedPokemon
return if (actor is PokemonBattleActor || actor is MultiPokemonBattleActor) {
@@ -130,8 +154,72 @@ open class BattlePokemon(
}
}
fun toBattleDTO(ally: Boolean, forceReveal: Boolean = false): BattlePokemonDTO {
val moves = (transformed?.effectedPokemon ?: effectedPokemon).moveSet.getMovesWithNulls().map { move ->
move?.let { MoveDTO(it.displayName, revealedMoves.firstOrNull { known -> known?.move == it.displayName }?.timesUsed ?: 0) }
}
val boostMultipliers = statChanges.entries.mapNotNull { (stat, stage) ->
val standardStat = stat as? Stats ?: return@mapNotNull null
val base = if (standardStat == Stats.ACCURACY || standardStat == Stats.EVASION) 3.0 else 2.0
val clamped = stage.coerceIn(-6, 6)
standardStat to if (clamped >= 0) (base + clamped) / base else base / (base - clamped)
}.toMap().filterValues { it != 1.0 }
val format = if (::actor.isInitialized && actor.isInitialized()) actor.battle.format else null
val isTeamSheet = format?.isOpenTeamSheet == true
if (ally || isTeamSheet) {
val allyDto = BattleInitializePacket.ActiveBattlePokemonDTO.fromPokemon(this, ally, getIllusion())
return BattlePokemonDTO(
this.effectedPokemon.uuid,
this.effectedPokemon.isFainted(),
(transformed?.effectedPokemon ?: effectedPokemon).ability.name,
moves,
this.effectedPokemon.heldItem,
boostMultipliers,
if (ally) effectedPokemon.speed else null,
terastallized = terastallized,
allyDto
)
}
else {
// Team Preview reveals identities, while moves, abilities and items still require discovery.
val nonAllyDto = if (forceReveal || revealed || format?.hasTeamPreview == true) {
BattleInitializePacket.ActiveBattlePokemonDTO.fromPokemon(this, false, getIllusion())
} else null
return BattlePokemonDTO(
this.effectedPokemon.uuid,
this.effectedPokemon.isFainted(),
revealedAbility,
revealedMoves,
revealedHeldItem,
boostMultipliers,
speed = null,
terastallized = terastallized,
nonAllyDto
)
}
}
fun updateBattleActorInformation(uuids: List<UUID>) {
uuids.forEach {
if (actor.uuid == it) {
it.getPlayer()?.sendPacket(
BattleActorInformationPacket(actor.uuid, toBattleDTO(true))
)
}
else {
it.getPlayer()?.sendPacket(
BattleActorInformationPacket(actor.uuid, toBattleDTO(false))
)
}
}
}
fun sendUpdate() {
actor.sendUpdate(BattleUpdateTeamPokemonPacket(effectedPokemon))
revealed = revealed || isSentOut()
updateBattleActorInformation(actor.battle.actors.flatMap { it.getPlayerUUIDs() } + actor.battle.spectators)
}
fun isSentOut() = actor.battle.activePokemon.any { it.battlePokemon == this }
@@ -142,5 +230,7 @@ open class BattlePokemon(
!isSentOut() && !willBeSwitchedIn && health > 0
}
fun getIllusion(): BattlePokemon? = this.actor.activePokemon.find { it.battlePokemon == this }?.illusion
}
fun getIllusion(): BattlePokemon? = if (::actor.isInitialized) {
actor.activePokemon.find { it.battlePokemon == this }?.illusion
} else null
}
@@ -0,0 +1,28 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.timers
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ForfeitActionResponse
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import java.time.Instant
interface PlayerBattleTimer {
val actor: PlayerBattleActor
val battle: PokemonBattle
fun startSelection()
fun endSelection()
fun tick()
fun mustChooseBy(): Instant
fun timeout() {
actor.setActionResponses(listOf(ForfeitActionResponse()))
}
}
@@ -0,0 +1,45 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.timers
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import java.time.Duration
import java.time.Instant
class ShowdownTimer(override val battle: PokemonBattle, override val actor: PlayerBattleActor): PlayerBattleTimer {
private lateinit var turnStart: Instant
private var secondsRemaining = 210
private var hasSelected = true
override fun tick() {
if (hasSelected || !::turnStart.isInitialized || battle.ended) return
val secondsSinceStart = Duration.between(turnStart, Instant.now()).seconds
if (secondsRemaining - secondsSinceStart <= 0) {
hasSelected = true
timeout()
}
}
override fun startSelection() {
turnStart = Instant.now()
hasSelected = false
}
override fun endSelection() {
if (hasSelected || !::turnStart.isInitialized) return
hasSelected = true
val secondsSinceStart = Duration.between(turnStart, Instant.now()).seconds.toInt()
secondsRemaining = secondsRemaining - secondsSinceStart + 10
}
override fun mustChooseBy(): Instant {
return turnStart.plusSeconds(secondsRemaining.toLong())
}
}
@@ -1,137 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.gameevent.GameEvent
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class ActivatableDecorationBlock(settings: Properties, val type: ActivatableDecorationBlockType) : HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class ActivatableDecorationBlockType: StringRepresentable {
//For basic use, also ignore camelcase errors, it's just dumb
CENTERED_8x,
//For specific items
METRONOME;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<ActivatableDecorationBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
ActivatableDecorationBlockType.CODEC.fieldOf("type").forGetter(ActivatableDecorationBlock::type)
).apply(it, ::ActivatableDecorationBlock) }
val ACTIVE = BooleanProperty.create("active")
val CENTERED_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val METRONOME_HITBOX = Shapes.box(0.25, 0.0, 0.375, 0.75, 0.8125, 0.75)
fun getShape(type: ActivatableDecorationBlockType): VoxelShape {
return when (type) {
ActivatableDecorationBlockType.METRONOME -> METRONOME_HITBOX
else -> CENTERED_8x
}
}
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(ACTIVE, false)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<ActivatableDecorationBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, ACTIVE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, getShape(type))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
if (level.isClientSide) {
level.setBlockAndUpdate(pos, state.cycle(ACTIVE))
return InteractionResult.SUCCESS
} else {
this.push(state, level, pos, null as Player?)
return InteractionResult.CONSUME
}
}
fun push(state: BlockState, level: Level, pos: BlockPos?, player: Player?) {
var state = state
state = state.cycle(ACTIVE)
level.setBlock(pos!!, state, 3)
level.gameEvent(player, if (state.getValue(ACTIVE)) GameEvent.BLOCK_ACTIVATE else GameEvent.BLOCK_DEACTIVATE, pos)
}
override fun hasAnalogOutputSignal(state: BlockState): Boolean {
return true
}
//TODO: Replace this forced 4 with a value that can be set by the block, only relevant when more blocks of this class are added.
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
return if (level.getBlockState(pos).getValue(ACTIVE) as Boolean) 4 else 0
}
}
@@ -1,133 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockType): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class DecorativeItemBlockType: StringRepresentable {
//For basic use, also ignore camelcase errors, it's just dumb
CENTERED_8x,
CENTERED_6x,
FLATTENED_8x6,
FLATTENED_8x4,
FLATTENED_10x4,
//For specific items
TEACUP,
TEAPOT,
KNOT,
POUCH,
NEVERMELT,
SCOPE,
WIDE,
ZOOM,
IZER;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<DecorativeItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
DecorativeItemBlockType.CODEC.fieldOf("type").forGetter(DecorativeItemBlock::type)
).apply(it, ::DecorativeItemBlock) }
val CENTERED_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val CENTERED_6x = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val FLAT6_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.375, 0.75)
val FLAT4_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.25, 0.75)
val SMOOSHED4_HITBOX = Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.25, 0.8125)
val TEACUP_HITBOX = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875)
val TEAPOT_HITBOX = Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.625, 0.8125)
val KNOT_HITBOX = Shapes.box(0.375, 0.0, 0.375, 0.75, 0.375, 0.75)
val POUCH_HITBOX = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.3125, 0.6875)
val NEVERMELT_HITBOX = Shapes.box(0.25, 0.0, 0.3125, 0.6875, 0.25, 0.75)
val SCOPE_HITBOX = Shapes.box(0.625, 0.0, 0.4375, 0.9375, 0.125, 0.75)
val WIDE_HITBOX = Shapes.box(0.625, 0.0, 0.125, 0.9375, 0.0625, 0.625)
val ZOOM_HITBOX = Shapes.box(0.125, 0.0, 0.1875, 0.375, 0.1875, 0.5)
val IZER_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.375, 0.75)
fun getShape(type: DecorativeItemBlockType): VoxelShape {
return when (type) {
DecorativeItemBlockType.TEAPOT -> TEAPOT_HITBOX
DecorativeItemBlockType.TEACUP -> TEACUP_HITBOX
DecorativeItemBlockType.KNOT -> KNOT_HITBOX
DecorativeItemBlockType.POUCH -> POUCH_HITBOX
DecorativeItemBlockType.NEVERMELT -> NEVERMELT_HITBOX
DecorativeItemBlockType.SCOPE -> SCOPE_HITBOX
DecorativeItemBlockType.WIDE -> WIDE_HITBOX
DecorativeItemBlockType.ZOOM -> ZOOM_HITBOX
DecorativeItemBlockType.IZER -> IZER_HITBOX
DecorativeItemBlockType.FLATTENED_10x4 -> SMOOSHED4_HITBOX
DecorativeItemBlockType.FLATTENED_8x4 -> FLAT4_HITBOX
DecorativeItemBlockType.FLATTENED_8x6 -> FLAT6_HITBOX
DecorativeItemBlockType.CENTERED_6x -> CENTERED_6x
else -> CENTERED_8x
}
}
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<DecorativeItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, getShape(type))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
}
@@ -1,139 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.ButtonBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class EjectButtonBlock(properties: Properties, ticksToStayPressed: Int) : ButtonBlock(BlockSetType.IRON, ticksToStayPressed, properties), SimpleWaterloggedBlock {
companion object {
val FLOOR_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.3125, 0.625) )
val FLOOR_POWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.25, 0.625) )
val FLOOR_PANEL = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875)
val CEILING_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.6875, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_POWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.75, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_PANEL = Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875)
val WALL_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.6875, 0.625, 0.625, 0.8125) )
val WALL_POWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.75, 0.625, 0.625, 0.8125) )
val WALL_PANEL = Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(POWERED, false)
.setValue(WATERLOGGED, false)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, POWERED, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> if (state.getValue(POWERED)) {FLOOR_POWERED} else {FLOOR_UNPOWERED}
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> if (state.getValue(POWERED)) {WALL_POWERED} else {WALL_UNPOWERED}
else -> rotateShape(Direction.NORTH, direction, if (state.getValue(POWERED)) {WALL_POWERED} else {WALL_UNPOWERED})
}
AttachFace.CEILING -> if (state.getValue(POWERED)) {CEILING_POWERED} else {CEILING_UNPOWERED}
}
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> FLOOR_PANEL
AttachFace.WALL -> when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_PANEL
else -> rotateShape(Direction.NORTH, direction, WALL_PANEL)
}
AttachFace.CEILING -> CEILING_PANEL
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) != AttachFace.WALL) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
}
}
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class GalaricaWreathBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<GalaricaWreathBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::GalaricaWreathBlock)
}
val FLOOR_NORTH = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.25, 0.875)
val WALL_NORTH = Shapes.box(0.125, 0.125, 0.75, 0.875, 0.875, 1.0)
val CEILING_NORTH = Shapes.box(0.125, 0.125, 0.375, 0.875, 0.625, 0.5625)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<GalaricaWreathBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class MagnetBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<MagnetBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::MagnetBlock)
}
val FLOOR_NORTH = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.1875, 0.75)
val WALL_NORTH = Shapes.box(0.25, 0.25, 0.8125, 0.75, 0.75, 1.0)
val CEILING_NORTH = Shapes.box(0.25, 0.8125, 0.25, 0.75, 1.0, 0.75)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<MagnetBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return true
}
}
@@ -103,15 +103,15 @@ class MintBlock(private val mintType: MintType, settings: Properties) : CropBloc
GREEN -> CobblemonItems.GREEN_MINT_SEEDS
WHITE -> CobblemonItems.WHITE_MINT_SEEDS
}
// These don't seem to get called to anywhere besides the direct item, and since I'm trying to do funny stuff there, just commenting this out
// fun getLeaf(): MintLeafItem = when (this) {
// RED -> CobblemonItems.RED_MINT_LEAF
// BLUE -> CobblemonItems.BLUE_MINT_LEAF
// CYAN -> CobblemonItems.CYAN_MINT_LEAF
// PINK -> CobblemonItems.PINK_MINT_LEAF
// GREEN -> CobblemonItems.GREEN_MINT_LEAF
// WHITE -> CobblemonItems.WHITE_MINT_LEAF
// }
fun getLeaf(): MintLeafItem = when (this) {
RED -> CobblemonItems.RED_MINT_LEAF
BLUE -> CobblemonItems.BLUE_MINT_LEAF
CYAN -> CobblemonItems.CYAN_MINT_LEAF
PINK -> CobblemonItems.PINK_MINT_LEAF
GREEN -> CobblemonItems.GREEN_MINT_LEAF
WHITE -> CobblemonItems.WHITE_MINT_LEAF
}
fun getCropBlock(): MintBlock = when (this) {
RED -> CobblemonBlocks.RED_MINT
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class OrbBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<OrbBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::OrbBlock)
}
val FLOOR_NORTH = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val WALL_NORTH = Shapes.box(0.3125, 0.3125, 0.625, 0.6875, 0.6875, 1.0)
val CEILING_NORTH = Shapes.box(0.3125, 0.625, 0.375, 0.6875, 1.0, 0.6875)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<OrbBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return true
}
}
@@ -13,15 +13,25 @@ import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties) {
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
@@ -44,6 +54,40 @@ class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
@@ -64,4 +108,21 @@ class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties)
} else CEILING_NORTH
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -1,116 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.Property
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class RingTargetBlock(settings: Properties) : TargetBlock(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
.setValue(OUTPUT_POWER, 0))
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
.setValue(WATERLOGGED, ctx.level.getFluidState(ctx.clickedPos).type == Fluids.WATER)
val worldView = ctx.level
val blockPos = ctx.clickedPos
ctx.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(WATERLOGGED)
builder.add(*arrayOf<Property<*>>(OUTPUT_POWER))
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (state.getValue(FACING)) {
Direction.SOUTH -> FULL_PLANE_SOUTH
Direction.WEST -> FULL_PLANE_WEST
Direction.EAST -> FULL_PLANE_EAST
else -> FULL_PLANE_NORTH
}
}
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction.opposite == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)))
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
companion object {
val CODEC: MapCodec<RingTargetBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::RingTargetBlock) }
val OUTPUT_POWER = BlockStateProperties.POWER;
val FULL_PLANE_NORTH = Shapes.box(0.0, 0.0, 0.925, 1.0, 1.0, 1.0)
val FULL_PLANE_WEST = Shapes.box(0.925, 0.0, 0.0, 1.0, 1.0, 1.0)
val FULL_PLANE_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.075)
val FULL_PLANE_EAST = Shapes.box(0.0, 0.0, 0.0, 0.075, 1.0, 1.0)
}
}
@@ -1,87 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
open class SixFaceRotationalBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::SixFaceRotationalBlock)
}
override fun codec(): MapCodec<out SixFaceRotationalBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else if (state.getValue(FACE) == AttachFace.WALL) {
level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -39,15 +39,7 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
ETHER,
MAX_POTION,
POTION,
STATUS_RESTORE,
VITAMIN,
METAL_COAT,
IRON_BALL,
THROAT_SPRAY,
UPGRADE,
DICE,
GLASS_BOTTLE,
EXTENDER;
STATUS_RESTORE;
override fun getSerializedName(): String = this.name.lowercase()
@@ -65,90 +57,98 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
StackableItemBlockType.CODEC.fieldOf("type").forGetter(StackableItemBlock::type)
).apply(it, ::StackableItemBlock) }
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>>
get() = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.box(0.09375, 0.0, 0.34375, 0.90625, 0.4375, 0.71875),
Shapes.box(0.09375, 0.0, 0.09375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.09375, 0.96875, 0.4375, 0.90625)
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>> = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.34375, 0.40625, 0.4375, 0.65625),
Shapes.box(0.59375, 0.0, 0.40625, 0.90625, 0.4375, 0.71875)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.5, 1.0),
Shapes.box(0.125, 0.0, 0.0625, 0.9375, 0.5, 1.0)
Shapes.or(
Shapes.box(0.59375, 0.0, 0.59375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.53125, 0.40625, 0.4375, 0.84375),
Shapes.box(0.34375, 0.0, 0.09375, 0.65625, 0.4375, 0.40625)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.box(0.09375, 0.0, 0.3125, 0.90625, 0.5, 0.75),
Shapes.box(0.09375, 0.0, 0.0625, 0.90625, 0.5, 1.0),
Shapes.box(0.09375, 0.0, 0.0625, 0.96875, 0.5, 1.0)
Shapes.or(
Shapes.box(0.09375, 0.0, 0.09375, 0.40625, 0.4375, 0.40625),
Shapes.box(0.59375, 0.0, 0.15625, 0.90625, 0.4375, 0.46875),
Shapes.box(0.65625, 0.0, 0.59375, 0.96875, 0.4375, 0.90625),
Shapes.box(0.15625, 0.0, 0.53125, 0.46875, 0.4375, 0.84375)
)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5, 0.6875)
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.5625, 0.8125),
Shapes.box(0.125, 0.0, 0.0625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.0, 0.9375, 0.5625, 1.0)
Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.5, 0.9375),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 1.0)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.4375, 0.75),
Shapes.box(0.125, 0.0, 0.0625, 0.875, 0.4375, 0.9375),
Shapes.box(0.125, 0.0, 0.0, 0.9375, 0.4375, 0.9375)
Shapes.or(
Shapes.box(0.125, 0.0, 0.0625, 0.375, 0.5, 0.4375),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.6875, 0.0, 0.625, 0.9375, 0.5, 1.0),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.9375)
)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.3125, 0.40625, 0.5, 0.6875),
Shapes.box(0.59375, 0.0, 0.375, 0.90625, 0.5, 0.75)
),
StackableItemBlockType.METAL_COAT to listOf(
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.375, 0.875),
Shapes.box(0.125, 0.0, 0.0625, 0.9375, 0.375, 0.875),
Shapes.box(0.0625, 0.0, 0.0625, 0.9375, 0.375, 0.9375)
Shapes.or(
Shapes.box(0.34375, 0.0, 0.0625, 0.65625, 0.5, 0.4375),
Shapes.box(0.09375, 0.0, 0.5625, 0.40625, 0.5, 0.9375),
Shapes.box(0.59375, 0.0, 0.625, 0.90625, 0.5, 1.0)
),
StackableItemBlockType.VITAMIN to listOf(
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.4375, 0.625),
Shapes.box(0.1875, 0.0, 0.3125, 0.8125, 0.4375, 0.6875),
Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.4375, 0.8125),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.4375, 0.875)
Shapes.or(
Shapes.box(0.09375, 0.0, 0.0625, 0.40625, 0.5, 0.4375),
Shapes.box(0.15625, 0.0, 0.5625, 0.46875, 0.5, 0.9375),
Shapes.box(0.65625, 0.0, 0.625, 0.96875, 0.5, 1.0),
Shapes.box(0.59375, 0.0, 0.125, 0.90625, 0.5, 0.5)
).singleEncompassing()
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5625, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5625, 0.8125)
),
StackableItemBlockType.IRON_BALL to listOf(
Shapes.box(0.25, 0.0, 0.25, 0.75, 0.4375, 0.75),
Shapes.box(0.0, 0.0, 0.1875, 1.0, 0.4375, 0.8125),
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.4375, 1.0),
Shapes.or(
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.4375, 1.0),
Shapes.box(0.25, 0.4375, 0.3125, 0.6875, 0.875, 0.75)
)
Shapes.or(
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.5625, 0.5),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.5625, 0.9375)
),
StackableItemBlockType.THROAT_SPRAY to listOf(
Shapes.box(0.375, 0.0, 0.1875, 0.625, 0.5625, 0.75),
Shapes.box(0.125, 0.0, 0.1875, 0.875, 0.5625, 0.8125),
Shapes.box(0.125, 0.0, 0.0, 0.875, 0.5625, 1.0),
Shapes.box(0.075, 0.0, 0.0, 0.9375, 0.5625, 1.0)
Shapes.or(
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.5625, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.5625, 0.5),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.5625, 1.0),
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.5625, 0.9375)
)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.4375, 0.75)
),
StackableItemBlockType.UPGRADE to listOf(
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.125, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.5, 0.6875)
Shapes.or(
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.4375, 0.9375),
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.4375, 0.4375)
),
StackableItemBlockType.DICE to listOf(
Shapes.box(0.125, 0.0, 0.6875, 0.3125, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.625, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.375, 0.875)
),
StackableItemBlockType.GLASS_BOTTLE to listOf(
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.375, 0.625),
Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.375, 0.6875),
Shapes.box(0.125, 0.0, 0.125, 0.8125, 0.375, 0.875),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.375, 0.875)
),
StackableItemBlockType.EXTENDER to listOf(
Shapes.box(0.25, 0.0, 0.375, 0.625, 0.5625, 0.625),
Shapes.box(0.125, 0.0, 0.25, 0.875, 0.5625, 0.75),
Shapes.box(0.0625, 0.0, 0.0625, 0.875, 0.5625, 0.875),
Shapes.box(0.0625, 0.0, 0.0625, 0.9375, 0.5625, 0.9375)
Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.4375, 0.4375),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.4375, 0.9375)
)
)
)
fun getShape(type: StackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: StackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
@@ -184,7 +184,7 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context)
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
@@ -19,7 +19,6 @@ import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.component.BlockItemStateProperties
@@ -34,8 +33,8 @@ import net.minecraft.world.level.block.Mirror
import net.minecraft.world.level.block.Rotation
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.block.state.properties.DirectionProperty
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.level.storage.loot.LootParams
@@ -62,27 +61,22 @@ class TypeGemClusterBlock(
}
val gemToClusterMap: MutableMap<Block, TypeGemClusterBlock> = mutableMapOf()
val SHOULD_GROW: BooleanProperty = BooleanProperty.create("should_grow")
val FACING: DirectionProperty = DirectionalBlock.FACING
val STAGE: IntegerProperty = IntegerProperty.create("stage", 0, 3)
val GROWTH_TYPE: EnumProperty<GrowthType> = EnumProperty.create("growth_type", GrowthType::class.java)
val STUNTED: BooleanProperty = BooleanProperty.create("stunted")
fun clusterFromGemBlock(gemBlock: Block): TypeGemClusterBlock? {
return gemToClusterMap[gemBlock]
}
}
enum class GrowthType(private val label: String, val chance: Float): StringRepresentable {
DECORATION("none", 0.25f),
FULL("full", 0.5f),
STUNTED("stunted", 0.25f);
override fun getSerializedName(): String = label
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.UP)
.setValue(SHOULD_GROW, true)
.setValue(STAGE, 0)
.setValue(GROWTH_TYPE, GrowthType.FULL)
.setValue(STUNTED, false)
)
}
@@ -95,19 +89,15 @@ class TypeGemClusterBlock(
return defaultBlockState()
.setValue(FACING, facing)
.setValue(SHOULD_GROW, shouldGrow)
.setValue(STAGE, 0)
.setValue(GROWTH_TYPE, if(shouldGrow) GrowthType.FULL else GrowthType.DECORATION)
.setValue(STUNTED, false)
}
public override fun isRandomlyTicking(state: BlockState): Boolean {
// if growth type is either stunted or full, we need to tick
return state.getValue(GROWTH_TYPE) != GrowthType.DECORATION
}
public override fun isRandomlyTicking(state: BlockState): Boolean = state.getValue(SHOULD_GROW)
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
/*
advanceGrowth(state, level, pos, random)
*/
}
fun advanceGrowth(state: BlockState, level: LevelAccessor, pos: BlockPos, random: RandomSource) {
@@ -121,8 +111,15 @@ class TypeGemClusterBlock(
return
}
// At STAGE_3
val isStunted = state.getValue(STUNTED)
val facing = state.getValue(FACING)
if (isStunted) {
level.setBlock(pos, state.setValue(SHOULD_GROW, false), UPDATE_ALL)
return
}
// Check neighboring gem blocks
val hasConflict = Direction.entries
.filter { it != facing.opposite }
@@ -135,36 +132,61 @@ class TypeGemClusterBlock(
if (hasConflict) {
level.setBlock(
pos,
state.setValue(GROWTH_TYPE, GrowthType.STUNTED),
state.setValue(STUNTED, true).setValue(SHOULD_GROW, false),
UPDATE_ALL
)
}
} else {
var nextState = nextStage.defaultBlockState()
if (nextState.hasProperty(FACING)) {
nextState = nextState.setValue(FACING, facing)
}
level.setBlock(pos, nextState, UPDATE_ALL)
if (isGem(nextState)) {
TypeGemCoreBlock.addClustersToBlock(state, pos, level, random)
}
attachDecorativeClusters(level, pos, random)
}
}
private fun isGem(state: BlockState): Boolean {
return state.`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS)
}
private fun attachDecorativeClusters(level: LevelAccessor, gemPos: BlockPos, random: RandomSource) {
val openDirections = Direction.entries.filter { direction ->
level.getBlockState(gemPos.relative(direction)).isAir
}.toMutableList()
if (openDirections.isEmpty()) {
return
}
val minClusters = maxOf(1, (openDirections.size * 0.75f).toInt())
val clusterCount = random.nextInt(minClusters, openDirections.size + 1)
repeat(clusterCount) {
if (openDirections.isEmpty()) return@repeat
val index = random.nextInt(openDirections.size)
val direction = openDirections.removeAt(index)
val clusterPos = gemPos.relative(direction)
val stage = random.nextInt(0, 4)
val clusterState = defaultBlockState()
.setValue(FACING, direction)
.setValue(STAGE, stage)
.setValue(SHOULD_GROW, false) // so we can reduce lag... hopefully
.setValue(STUNTED, false)
level.setBlock(clusterPos, clusterState, UPDATE_ALL)
}
}
fun gemClusterCanGrow(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
if (state.getValue(GROWTH_TYPE) == GrowthType.DECORATION) return false
if (state.getValue(GROWTH_TYPE) == GrowthType.STUNTED
&& state.getValue(STAGE) == 3) return false
if (!state.getValue(SHOULD_GROW)) return false
val supportPos = pos.relative(state.getValue(FACING).opposite)
val supportBlock = level.getBlockState(supportPos).block
return CobblemonBlocks.typeGemBlocks().containsValue(supportBlock) || (supportBlock == CobblemonBlocks.TYPE_GEM_CORE) // Cannot grow if not on any gem blocks
}
override fun getDrops(state: BlockState, params: LootParams.Builder): List<ItemStack> {
val drops = super.getDrops(state, params)
@@ -178,7 +200,8 @@ class TypeGemClusterBlock(
DataComponents.BLOCK_STATE,
BlockItemStateProperties.EMPTY
.with(STAGE, state.getValue(STAGE))
.with(GROWTH_TYPE, GrowthType.DECORATION)
.with(SHOULD_GROW, false)
.with(STUNTED, false)
)
stack.set(
DataComponents.CUSTOM_MODEL_DATA,
@@ -249,7 +272,7 @@ class TypeGemClusterBlock(
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
builder.add(FACING, STAGE, GROWTH_TYPE)
builder.add(FACING, SHOULD_GROW, STAGE, STUNTED)
}
override fun getCloneItemStack(level: LevelReader, pos: BlockPos, state: BlockState): ItemStack {
@@ -260,7 +283,8 @@ class TypeGemClusterBlock(
DataComponents.BLOCK_STATE,
BlockItemStateProperties.EMPTY
.with(STAGE, state.getValue(STAGE))
.with(GROWTH_TYPE, GrowthType.DECORATION)
.with(SHOULD_GROW, false)
.with(STUNTED, false)
)
stack.set(
DataComponents.CUSTOM_MODEL_DATA,
@@ -11,10 +11,8 @@ package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.FACING
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.GROWTH_TYPE
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.STAGE
import com.cobblemon.mod.common.block.TypeGemClusterBlock.GrowthType
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.SHOULD_GROW
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.STUNTED
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.registries.BuiltInRegistries
@@ -23,8 +21,8 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.WorldGenLevel
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.DirectionalBlock
import net.minecraft.world.level.block.state.BlockState
import java.util.*
@@ -32,6 +30,13 @@ import java.util.*
class TypeGemCoreBlock(properties: Properties) : Block(properties) {
companion object {
const val MAX_CONNECTED_GEMS = 7
const val MIN_DISTANCE_BETWEEN_GEMS = 1
const val CONTINUATION_CHANCE = 0.8f
// Upper safety check to prevent infinite loops
const val MAX_FORCE_GROW_ATTEMPTS = 64
val BLOCK_TO_CLUSTER: Map<ResourceLocation, Block> by lazy {
mapOf(
ResourceLocation.parse("cobblemon:normal_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL,
@@ -55,6 +60,28 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
)
}
fun setStuntState(level: LevelAccessor, gemBlocks: List<Pair<BlockState, BlockPos>>, stunted: Boolean) {
for ((_, gemPos) in gemBlocks) {
for (dir in Direction.entries) {
val neighborPos = gemPos.relative(dir)
val neighborState = level.getBlockState(neighborPos)
if (neighborState.block is TypeGemClusterBlock) {
if (neighborState.hasProperty(STUNTED) && neighborState.getValue(STUNTED) != stunted) {
var updatedState = neighborState.setValue(STUNTED, stunted)
if (updatedState.hasProperty(SHOULD_GROW)) {
updatedState = updatedState.setValue(SHOULD_GROW, !stunted)
}
level.setBlock(neighborPos, updatedState, 3)
}
}
}
}
}
fun getConnectedGemBlocks(level: BlockGetter, pos: BlockPos): List<Pair<BlockState, BlockPos>> {
val connectedGems = mutableListOf<Pair<BlockState, BlockPos>>()
val visited = mutableSetOf<BlockPos>()
@@ -80,159 +107,119 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
}
return connectedGems
}
fun addClustersToBlock(state: BlockState, pos: BlockPos, level: LevelAccessor, random: RandomSource) {
Direction.entries.forEach {
if (random.nextFloat() < Cobblemon.config.typeGemGrowthChance) {
val faceState = level.getBlockState(pos.relative(it))
val randomGrowthType = decideClusterGrowthType(level, pos)
val newState = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(state.block)]?.defaultBlockState()
?.setValue(DirectionalBlock.FACING, it)
?.setValue(GROWTH_TYPE, randomGrowthType)
?: return
if (faceState.`is`(Blocks.AIR)) {
level.setBlock(pos.relative(it), newState, 3)
}
}
}
}
private fun decideClusterGrowthType(level: LevelAccessor, pos: BlockPos, random: RandomSource = RandomSource.create()): GrowthType {
val growthTypes = if (getConnectedGemBlocks(level, pos).size > Cobblemon.config.typeGemMaxConnected) {
listOf(GrowthType.DECORATION, GrowthType.STUNTED)
} else {
GrowthType.entries
}
val totalChance = growthTypes.sumOf { it.chance.toDouble() }
var roll = random.nextDouble() * totalChance
for (type in growthTypes) {
roll -= type.chance.toDouble()
if (roll <= 0.0) {
return type
}
}
return GrowthType.DECORATION
}
}
private fun getConnectedClusters(level: LevelAccessor, pos: BlockPos): List<Pair<BlockState, BlockPos>> {
val gemBlocks = getConnectedGemBlocks(level, pos)
val clusters = mutableListOf<Pair<BlockState, BlockPos>>()
val visited = mutableSetOf<BlockPos>()
for ((gemState, gemPos) in gemBlocks) {
val expectedCluster = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(gemState.block)] ?: continue
for (direction in Direction.entries) {
val clusterPos = gemPos.relative(direction)
if (!visited.add(clusterPos)) continue
val clusterState = level.getBlockState(clusterPos)
if (clusterState.block == expectedCluster) {
clusters += clusterState to clusterPos
}
}
}
return clusters
}
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
// should we tick at all?
if (random.nextFloat() >= Cobblemon.config.typeGemTickChance) {
return
}
val gemCount = getConnectedGemBlocks(level, pos).size
grow(level, pos, random)
}
// if growth has stopped fully but min growth hasn't been reached, randomly set a stopped bud to GROWTH_TYPE full
val clusters = getConnectedClusters(level, pos)
val fullClusterCount = clusters.count { (clusterState, _) ->
clusterState.getValue(GROWTH_TYPE) == GrowthType.FULL
fun forceGrow(level: WorldGenLevel, pos: BlockPos, random: RandomSource, percentage: Float) {
val desiredLength = MAX_CONNECTED_GEMS * percentage
repeat(MAX_FORCE_GROW_ATTEMPTS) {
val (grown, clusterSize) = grow(level, pos, random, true)
if (!grown || clusterSize >= desiredLength) return
}
if (fullClusterCount == 0) {
if (gemCount < Cobblemon.config.typeGemMinGrowth && clusters.isNotEmpty()) {
println("Force set a cluster to FULL at size $gemCount")
val randomCluster = clusters.random()
level.setBlockAndUpdate(randomCluster.second, randomCluster.first.setValue(GROWTH_TYPE, GrowthType.FULL))
Cobblemon.LOGGER.warn(
"Forced type gem growth at {} stopped after {} attempts without reaching its target size; keeping the partial formation.",
pos,
MAX_FORCE_GROW_ATTEMPTS
)
}
private fun grow(
level: WorldGenLevel,
pos: BlockPos,
random: RandomSource,
forced: Boolean = false
): Pair<Boolean, Int> {
val connectedGems = getConnectedGemBlocks(level, pos) // maybe we can store this and access it for better performance? check for changes in list rather than checking each time grow is called? idk
val gemCount = connectedGems.size
val overLimit = gemCount >= MAX_CONNECTED_GEMS
if (overLimit) {
// if there is no open air pockets to grow any new clusters then exit early
if (!hasBreathingRoom(level, connectedGems)) {
return Pair(false, gemCount)
}
// max type gem block count met, tell clusters to grow but not turn into blocks
setStuntState(level, connectedGems, true)
//return Pair(false, gemCount)
} else {
// make sure connected clusters know they can grow and turn into blocks
setStuntState(level, connectedGems, false)
}
val javaRandom = java.util.Random(random.nextLong())
for ((gemState, gemPos) in connectedGems.shuffled(javaRandom)) {
val registryKey = BuiltInRegistries.BLOCK.getKey(gemState.block)
val clusterBlock = BLOCK_TO_CLUSTER[registryKey] ?: continue // If there is no block to grow, skip the block
for (dir in Direction.entries.shuffled(javaRandom)) {
val targetPos = gemPos.relative(dir)
val targetState = level.getBlockState(targetPos)
if (!targetState.isAir) continue
if (!isPositionValidForGrowth(level, targetPos)) continue
// Place gem cluster
val placeState = clusterBlock.defaultBlockState()
.setValue(DirectionalBlock.FACING, dir)
.setValue(TypeGemClusterBlock.STAGE, 0)
.setValue(SHOULD_GROW, true)
level.setBlock(targetPos, placeState, UPDATE_ALL)
// During world gen, the region silently discards writes into neighboring chunks that are already fully generated.
// Through ImposterProtoChunk with writes set to disabled. Checks if the block is still air after the write and skips if so as it can't be filled.
// Preventing infinite loops.
if (!level.getBlockState(targetPos).`is`(clusterBlock)) continue
if (forced) {
forceAdvanceClusterGrowth(level, targetPos, random)
}
val updatedGemCount = if (forced) getConnectedGemBlocks(level, pos).size else connectedGems.size
return Pair(true, updatedGemCount)
}
}
expand(level, pos, random)
// println("[TypeGemCoreBlock] No valid spot found for gem placement.")
return Pair(false, connectedGems.size)
}
fun expand(level: LevelAccessor, pos: BlockPos, random: RandomSource) {
getConnectedGemBlocks(level, pos).forEach {
val state = it.first
val pos = it.second
addClustersToBlock(state, pos, level, random)
growClusters(pos, level, random)
private fun forceAdvanceClusterGrowth(level: WorldGenLevel, clusterPos: BlockPos, random: RandomSource) {
repeat(5) {
val clusterState = level.getBlockState(clusterPos)
val clusterBlock = clusterState.block as? TypeGemClusterBlock ?: return
clusterBlock.advanceGrowth(clusterState, level, clusterPos, random)
}
}
private fun growClusters(pos: BlockPos, level: LevelAccessor, random: RandomSource) {
Direction.entries.forEach { direction ->
val relativePos = pos.relative(direction)
val relativeState = level.getBlockState(relativePos)
val clusterBlock = relativeState.block as? TypeGemClusterBlock ?: return@forEach
if (relativeState.getValue(DirectionalBlock.FACING) == direction &&
random.nextFloat() < Cobblemon.config.typeGemGrowthChance
) {
clusterBlock.advanceGrowth(relativeState, level, relativePos, random)
private fun hasBreathingRoom(level: WorldGenLevel, gems: List<Pair<BlockState, BlockPos>>): Boolean {
for ((_, gemPos) in gems) {
for (dir in Direction.entries) {
if (level.getBlockState(gemPos.relative(dir)).isAir) {
return true
}
}
}
return false
}
private fun addInitialClusters(pos: BlockPos, level: ServerLevel, clusterType: TypeGemClusterBlock) {
Direction.entries.forEach {
val faceState = level.getBlockState(pos.relative(it))
if (faceState.`is`(Blocks.AIR)) {
level.setBlockAndUpdate(pos.relative(it), clusterType.defaultBlockState().setValue(
DirectionalBlock.FACING, it)
.setValue(GROWTH_TYPE, GrowthType.FULL)
)
}
private fun isPositionValidForGrowth(level: WorldGenLevel, pos: BlockPos): Boolean {
return Direction.entries.none { dir ->
val nearby = pos.relative(dir)
isGem(level.getBlockState(nearby)) &&
pos.distManhattan(nearby) < MIN_DISTANCE_BETWEEN_GEMS
}
}
private fun isGem(state: BlockState): Boolean {
return state.`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS)
}
override fun isRandomlyTicking(state: BlockState): Boolean = true
private fun attachDecorativeClusters(level: LevelAccessor, gemPos: BlockPos, random: RandomSource) {
val openDirections = Direction.entries.filter { direction ->
level.getBlockState(gemPos.relative(direction)).isAir
}.toMutableList()
if (openDirections.isEmpty()) {
return
}
val gemState = level.getBlockState(gemPos)
val clusterBlock = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(gemState.block)] ?: return
val minClusters = maxOf(1, (openDirections.size * 0.75f).toInt())
val clusterCount = random.nextInt(minClusters, openDirections.size + 1)
repeat(clusterCount) {
if (openDirections.isEmpty()) return@repeat
val index = random.nextInt(openDirections.size)
val direction = openDirections.removeAt(index)
val clusterPos = gemPos.relative(direction)
val stage = random.nextInt(0, 4)
val clusterState = clusterBlock.defaultBlockState()
.setValue(FACING, direction)
.setValue(STAGE, stage)
.setValue(GROWTH_TYPE, GrowthType.DECORATION)
level.setBlock(clusterPos, clusterState, UPDATE_ALL)
}
}
}
}
@@ -1,59 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import net.minecraft.core.BlockPos
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.TallFlowerBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class LobailaFlowerBlock(properties: Properties?) : TallFlowerBlock(properties), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(HALF, DoubleBlockHalf.LOWER)
.setValue(WATERLOGGED, false))
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HALF, WATERLOGGED)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return this.defaultBlockState()
.setValue(
WATERLOGGED,
fluidState.type === Fluids.WATER
)
}
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
companion object {
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
}
}
@@ -1,87 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.block.entity.MistleafFlowerBlockEntity
import net.minecraft.core.BlockPos
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.BaseEntityBlock
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.EntityBlock
import net.minecraft.world.level.block.SoundType
import net.minecraft.world.level.block.TallFlowerBlock
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.MapColor
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class MistleafFlowerBlock(lightLevel: (BlockState) -> Int) :
EntityBlock,
TallFlowerBlock(
Properties.of()
.mapColor(MapColor.PLANT)
.noCollission()
.instabreak()
.sound(SoundType.GRASS)
.offsetType(OffsetType.XZ)
.ignitedByLava()
.pushReaction(PushReaction.DESTROY)
.lightLevel(lightLevel)
) {
init {
registerDefaultState(stateDefinition.any()
.setValue(HALF, DoubleBlockHalf.LOWER)
.setValue(GLOWING, 0))
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HALF, GLOWING)
}
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
return false
}
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
override fun newBlockEntity(pos: BlockPos, state: BlockState): BlockEntity? {
return MistleafFlowerBlockEntity(pos, state)
}
override fun <T : BlockEntity?> getTicker(
level: Level,
state: BlockState,
blockEntityType: BlockEntityType<T?>
): BlockEntityTicker<T?>? {
return if (level.isClientSide) null else BaseEntityBlock.createTickerHelper(blockEntityType as BlockEntityType<*>,
CobblemonBlockEntities.MISTLEAF_FLOWER, MistleafFlowerBlockEntity::serverTick) as BlockEntityTicker<T?>?
}
companion object {
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
val GLOWING = IntegerProperty.create("glowing", 0, 8)
}
override fun hasAnalogOutputSignal(state: BlockState): Boolean { return true }
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
return state.getValue(GLOWING) as Int
}
}
@@ -1,104 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.BonemealableBlock
import net.minecraft.world.level.block.DirectionalBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PauvilleaFlowerBlock(properties: Properties?) : DirectionalBlock(properties), BonemealableBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.DOWN))
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
val worldView = ctx.level
val blockPos = ctx.clickedPos
blockState = blockState.setValue(FACING, ctx.clickedFace) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
return null
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, level: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
val facing = state.getValue(FACING)
if (direction == facing.opposite && !canSurvive(state, level, pos)) {
return Blocks.AIR.defaultBlockState()
}
return super.updateShape(state, direction, neighborState, level, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
val direction = state.getValue(FACING) as Direction
val blockState = level.getBlockState(pos.relative(direction.opposite))
return blockState.isCollisionShapeFullBlock(level, pos) or blockState.canOcclude()
}
override fun codec(): MapCodec<PauvilleaFlowerBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
return when (state.getValue(FACING)) {
Direction.DOWN -> CEILING
Direction.NORTH -> WALL_NORTH
Direction.EAST -> WALL_EAST
Direction.SOUTH -> WALL_SOUTH
Direction.WEST -> WALL_WEST
Direction.UP -> FLOOR
}
}
companion object {
val CODEC: MapCodec<PauvilleaFlowerBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PauvilleaFlowerBlock)
}
val FLOOR = Shapes.box(0.075, 0.0, 0.075, 0.925, 0.4375, 0.925)
val WALL_NORTH = Shapes.box(0.0, 0.0, 0.8125, 1.0, 1.0, 1.0)
val WALL_EAST = Shapes.box(0.0, 0.0, 0.0, 0.1875, 1.0, 1.0)
val WALL_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.1875)
val WALL_WEST = Shapes.box(0.8125, 0.0, 0.0, 1.0, 1.0, 1.0)
val CEILING = Shapes.box(0.075, 0.0, 0.075, 0.925, 1.0, 0.925)
}
override fun isValidBonemealTarget(level: LevelReader?, pos: BlockPos?, state: BlockState?): Boolean {
return true
}
override fun isBonemealSuccess(level: Level?, random: RandomSource?, pos: BlockPos?, state: BlockState?): Boolean {
return true
}
override fun performBonemeal(level: ServerLevel, random: RandomSource?, pos: BlockPos, state: BlockState?) {
popResource(level, pos, ItemStack(this))
}
}
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import net.minecraft.core.BlockPos
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.PinkPetalsBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PomohanaFlowerBlock(properties: Properties?) : PinkPetalsBlock(properties) {
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
companion object {
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
}
}
@@ -1,105 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.block.entity.TerrainPlantBlockEntity
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.entity.Entity
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.BaseEntityBlock
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.EntityBlock
import net.minecraft.world.level.block.TallFlowerBlock
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class TerrainPlantBlock(properties: Properties) : TallFlowerBlock(properties), EntityBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(HALF, DoubleBlockHalf.LOWER)
.setValue(GLOWING, false))
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HALF, GLOWING)
}
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
return false
}
override fun tick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
if (state.`is`(CobblemonBlocks.LUCIBELL)) { this.checkInside(level, pos, state) }
}
private fun checkInside(level: Level, pos: BlockPos, state: BlockState) {
// Only lower will handle this
val upperState = level.getBlockState(pos.above()).takeIf { it.`is`(CobblemonBlocks.LUCIBELL) && it.getValue(HALF) == DoubleBlockHalf.UPPER }
val entityInside = level.getEntities(null, state.getShape(level, pos).bounds().move(pos)).isNotEmpty()
|| upperState?.let { level.getEntities(null, it.getShape(level, pos.above()).bounds().move(pos.above())).isNotEmpty() } ?: false
val glowingState = state.getValue(GLOWING)
if (glowingState != entityInside) {
level.setBlock(pos, state.setValue(GLOWING, entityInside), UPDATE_CLIENTS)
upperState?.let { level.setBlock(pos.above(), it.setValue(GLOWING, entityInside), UPDATE_CLIENTS) }
}
if (entityInside) level.scheduleTick(pos, this, 30) // tick occasionally to check if player inside
}
override fun entityInside(state: BlockState, level: Level, pos: BlockPos, entity: Entity) {
// Lucibell lower block will be our 'driver'
if (!level.isClientSide && !state.getValue(GLOWING) && state.`is`(CobblemonBlocks.LUCIBELL)) {
val halfState = state.getValue(HALF)
if (halfState == DoubleBlockHalf.UPPER) {
val lowerState = level.getBlockState(pos.below())
.takeIf { it.`is`(CobblemonBlocks.LUCIBELL) && it.getValue(HALF) == DoubleBlockHalf.LOWER }
?: return
(lowerState.block as TerrainPlantBlock).checkInside(level, pos.below(), lowerState)
} else {
checkInside(level, pos, state)
}
}
}
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
override fun newBlockEntity(pos: BlockPos, state: BlockState): BlockEntity {
return TerrainPlantBlockEntity(pos, state)
}
override fun <T : BlockEntity> getTicker(
level: Level,
state: BlockState,
blockEntityType: BlockEntityType<T?>
): BlockEntityTicker<T?>? {
return if (level.isClientSide) null else BaseEntityBlock.createTickerHelper(blockEntityType as BlockEntityType<*>,
CobblemonBlockEntities.TERRAIN_PLANT, TerrainPlantBlockEntity::serverTick) as BlockEntityTicker<T?>?
}
companion object {
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
val GLOWING = BooleanProperty.create("glowing")
}
}
@@ -1,273 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonSounds
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.util.StringRepresentable
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.*
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("OVERRIDE_DEPRECATION")
class TerrainSeedBlock(private val terrainSeedType: TerrainSeedType, settings: Properties) : CropBlock(settings) {
companion object {
val CODEC: MapCodec<TerrainSeedBlock> = RecordCodecBuilder.mapCodec { it.group(
TerrainSeedType.CODEC.fieldOf("terrainSeedType").forGetter(TerrainSeedBlock::terrainSeedType),
propertiesCodec()
).apply(it, ::TerrainSeedBlock) }
const val MATURE_AGE = 4
val AGE: IntegerProperty = IntegerProperty.create("age", 0, MATURE_AGE)
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
val AGE_TO_SHAPE = arrayOf(
box(2.0, 0.0, 2.0, 14.0, 6.0, 14.0), // Stage 0
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 1
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 2
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 3
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 4
)
val AGE_TO_SHAPE_TOP = arrayOf(
box(2.0, 0.0, 2.0, 14.0, 1.0, 14.0), // Stage 0
box(2.0, 0.0, 2.0, 14.0, 1.0, 14.0), // Stage 1
box(2.0, 0.0, 2.0, 14.0, 8.0, 14.0), // Stage 2
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 3
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 4
)
}
override fun codec(): MapCodec<out CropBlock> {
return CODEC
}
init {
this.registerDefaultState(
this.stateDefinition.any()
.setValue(AGE, 0)
.setValue(HALF, DoubleBlockHalf.LOWER)
)
}
override fun getAgeProperty(): IntegerProperty = AGE
override fun getMaxAge(): Int = MATURE_AGE
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(AGE, HALF)
}
override fun getBaseSeedId(): ItemLike = this.terrainSeedType.getSeed()
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape =
if (state.getValue(HALF) == DoubleBlockHalf.UPPER) AGE_TO_SHAPE_TOP[getAge(state)] else AGE_TO_SHAPE[this.getAge(state)]
override fun randomTick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
if (state.getValue(HALF) == DoubleBlockHalf.UPPER || !canGrow(world, pos, state)) return
if (hasSufficientLight(world, pos) && random.nextInt(32) == 0) {
grow(world, pos, state, 1)
}
}
private fun canGrow(world: LevelReader, pos: BlockPos, state: BlockState): Boolean {
return !this.isMaxAge(state) && canSurvive(state, world, pos) && !(!canGrowInto(world, pos.above()) && state.getValue(AGE) >= 4)
}
private fun canGrowInto(world: LevelReader, pos: BlockPos): Boolean {
val blockState = world.getBlockState(pos)
return blockState.isAir || blockState.`is`(this.terrainSeedType.getCropBlock())
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
return if (state.getValue(AGE) >= 2) {
super.updateShape(state, direction, neighborState, world, pos, neighborPos)
} else {
if (state.canSurvive(world, pos)) state else Blocks.AIR.defaultBlockState()
}
}
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
val posAndState = getLowerHalf(level, pos, state)
return if (posAndState == null) false else this.canGrow(
level,
posAndState.first,
posAndState.second
)
}
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
val posAndState = getLowerHalf(level, pos, state)
if (posAndState != null) {
grow(level, posAndState.first, posAndState.second, getBonemealAgeIncrease(level))
}
}
fun grow(world: Level, pos: BlockPos, state: BlockState, increment: Int) {
if (!canGrow(world, pos, state)) return
val newAge = (this.getAge(state) + increment).coerceAtMost(this.maxAge)
world.setBlock(pos, state.setValue(this.ageProperty, newAge), UPDATE_CLIENTS)
val abovePos = pos.above()
val stateAbove = world.getBlockState(abovePos)
// Set top half depending on age
if (newAge >= (2)) {
if (stateAbove.isAir) {
world.setBlock(
abovePos,
this.defaultBlockState().setValue(AGE, newAge).setValue(HALF, DoubleBlockHalf.UPPER),
UPDATE_CLIENTS
)
}
else if (stateAbove.hasProperty(HALF) && stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
world.setBlock(
abovePos,
stateAbove.setValue(AGE, newAge),
UPDATE_CLIENTS
)
}
}
// Swaps blocks to the actual Flower when fully grown
if (newAge == this.maxAge) {
val nextStateLower = this.terrainSeedType.getFlowerBlock().defaultBlockState().setValue(HALF, DoubleBlockHalf.LOWER)
val nextStateUpper = this.terrainSeedType.getFlowerBlock().defaultBlockState().setValue(HALF, DoubleBlockHalf.UPPER)
world.setBlock(abovePos, nextStateUpper, UPDATE_CLIENTS)
world.setBlock(pos, nextStateLower, UPDATE_CLIENTS)
}
}
override fun getBonemealAgeIncrease(level: Level): Int {
return 1
}
override fun canSurvive(state: BlockState, world: LevelReader, pos: BlockPos): Boolean {
return when (state.getValue(HALF)) {
DoubleBlockHalf.LOWER -> {
val floorBlock = pos.below()
val floor = world.getBlockState(floorBlock)
floor.`is`(Blocks.FARMLAND)
}
DoubleBlockHalf.UPPER -> {
getLowerHalf(world, pos, state) != null
// Upper part survives only if the lower part is valid
}
}
}
private fun getLowerHalf(level: LevelReader, pos: BlockPos, state: BlockState): Pair<BlockPos, BlockState>? {
if (isLower(state)) {
return Pair(pos, state)
} else {
val blockPos = pos.below()
val blockState = level.getBlockState(blockPos)
return if (isLower(blockState)) Pair(
blockPos,
blockState
) else null
}
}
private fun isLower(state: BlockState): Boolean =
state.`is`(this.terrainSeedType.getCropBlock()) && state.getValue(HALF) == DoubleBlockHalf.LOWER
override fun getSoundType(state: BlockState): SoundType {
return CobblemonSounds.HEARTY_GRAINS_SOUNDS
}
@Suppress("unused")
enum class TerrainSeedType : StringRepresentable {
ELECTRIC,
PSYCHIC,
MISTY,
GRASSY;
fun getSeed(): Item = when (this) {
ELECTRIC -> CobblemonItems.ELECTRIC_SEED
PSYCHIC -> CobblemonItems.PSYCHIC_SEED
MISTY -> CobblemonItems.MISTY_SEED
GRASSY -> CobblemonItems.GRASSY_SEED
}
fun getCropBlock(): TerrainSeedBlock = when (this) {
ELECTRIC -> CobblemonBlocks.ELECTRIC_SEED
PSYCHIC -> CobblemonBlocks.PSYCHIC_SEED
MISTY -> CobblemonBlocks.MISTY_SEED
GRASSY -> CobblemonBlocks.GRASSY_SEED
}
fun getFlowerBlock(): Block = when (this) {
ELECTRIC -> CobblemonBlocks.VOLTACONIA
PSYCHIC -> CobblemonBlocks.LUCIBELL
MISTY -> CobblemonBlocks.MISTLEAF
GRASSY -> CobblemonBlocks.VERDROOT
}
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
override fun playerWillDestroy(level: Level, pos: BlockPos, state: BlockState, player: Player): BlockState {
if (!level.isClientSide) {
if (player.isCreative()) {
preventDropFromBottomPart(level, pos, state, player)
} else {
dropResources(state, level, pos, null as BlockEntity?, player, player.getMainHandItem())
}
}
return super.playerWillDestroy(level, pos, state, player)
}
override fun playerDestroy(
level: Level,
player: Player,
pos: BlockPos,
state: BlockState,
blockEntity: BlockEntity?,
tool: ItemStack
) {
super.playerDestroy(level, player, pos, Blocks.AIR.defaultBlockState(), blockEntity, tool)
}
fun preventDropFromBottomPart(level: Level, pos: BlockPos, state: BlockState, player: Player?) {
val doubleblockhalf = state.getValue<DoubleBlockHalf?>(DoublePlantBlock.HALF) as DoubleBlockHalf
if (doubleblockhalf == DoubleBlockHalf.UPPER) {
val blockpos = pos.below()
val blockstate = level.getBlockState(blockpos)
if (blockstate.`is`(state.getBlock()) && blockstate.getValue<DoubleBlockHalf?>(DoublePlantBlock.HALF) == DoubleBlockHalf.LOWER) {
val blockstate1 = if (blockstate.getFluidState()
.`is`(Fluids.WATER)
) Blocks.WATER.defaultBlockState() else Blocks.AIR.defaultBlockState()
level.setBlock(blockpos, blockstate1, 35)
level.levelEvent(player, 2001, blockpos, getId(blockstate))
}
}
}
}
@@ -1,80 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BooleanProperty
interface WistensuFlowerBlock {
fun additionalBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(BlockStateProperties.FACING)
builder.add(ROOT)
}
fun adjustStateForPlacement(context: BlockPlaceContext, defaultState: BlockState): BlockState {
val upperBlock = context.level.getBlockState(context.clickedPos.relative(Direction.UP))
if (upperBlock.`is`(CobblemonBlocks.WISTENSU) || upperBlock.`is`(CobblemonBlocks.WISTENSU_VINE)) {
return defaultState
.setValue(BlockStateProperties.FACING, Direction.DOWN)
.setValue(ROOT, false)
} else {
var placeDirection = context.clickedFace
if (placeDirection == Direction.UP) placeDirection = Direction.DOWN
return defaultState
.setValue(BlockStateProperties.FACING, placeDirection)
.setValue(ROOT, true)
}
}
fun copyStateValues(target: BlockState, source: BlockState): BlockState {
return target
.setValue(ROOT, source.getValue(ROOT))
.setValue(BlockStateProperties.FACING, source.getValue(BlockStateProperties.FACING))
}
fun wisternCanSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
if (state.getValue(ROOT)) {
val facing = state.getValue(BlockStateProperties.FACING)
val targetPos = pos.relative(facing.opposite)
val directionState = level.getBlockState(targetPos)
return directionState.isFaceSturdy(level, targetPos, facing)
} else {
val topState = level.getBlockState(pos.relative(Direction.UP))
return topState.`is`(CobblemonBlocks.WISTENSU) || topState.`is`(CobblemonBlocks.WISTENSU_VINE)
}
}
fun wisternUpdateShape(state: BlockState, direction: Direction, neighborState: BlockState, level: LevelAccessor, pos: BlockPos, neighborPos: BlockPos, block: Block): BlockState? {
if (!wisternCanSurvive(state, level, pos)) {
level.scheduleTick(pos, block, 1)
}
if (direction == Direction.UP &&
(neighborState.`is`(CobblemonBlocks.WISTENSU) || neighborState.`is`(CobblemonBlocks.WISTENSU_VINE))) {
return state
.setValue(ROOT, false)
.setValue(BlockStateProperties.FACING, Direction.DOWN)
}
return null
}
companion object {
val ROOT = BooleanProperty.create("root")
}
}
@@ -1,114 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.GrowingPlantHeadBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
//TODO: Root/connection shit
class WistensuFlowerHeadBlock(properties: Properties?) : GrowingPlantHeadBlock(properties, Direction.DOWN, SHAPE, false, 0.1), WistensuFlowerBlock {
companion object {
val CODEC: MapCodec<WistensuFlowerHeadBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::WistensuFlowerHeadBlock)
}
val SHAPE: VoxelShape = box(1.0, 2.0, 1.0, 15.0, 16.0, 15.0)
}
override fun codec(): MapCodec<WistensuFlowerHeadBlock> = CODEC
override fun getBlocksToGrowWhenBonemealed(random: RandomSource): Int {
var d = 1.0
var i = 0
while (random.nextDouble() < d) {
d *= 0.826
++i
}
return i
}
override fun canGrowInto(state: BlockState): Boolean {
return state.isAir
}
override fun getBodyBlock(): Block {
return CobblemonBlocks.WISTENSU_VINE
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
additionalBlockStateDefinition(builder)
}
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
level: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
val updateState = wisternUpdateShape(state, direction, neighborState, level, pos, neighborPos, this)
if (updateState != null) return updateState
if (direction == Direction.DOWN &&
(neighborState.`is`(CobblemonBlocks.WISTENSU) || neighborState.`is`(CobblemonBlocks.WISTENSU_VINE))) {
return updateBodyAfterConvertedFromHead(state, bodyBlock.defaultBlockState())
}
return state
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState {
val defaultState = super.getStateForPlacement(context)!!
return adjustStateForPlacement(context, defaultState)
}
override fun getGrowIntoState(state: BlockState, random: RandomSource): BlockState {
return super.getGrowIntoState(state, random)
.setValue(WistensuFlowerBlock.ROOT, false)
.setValue(BlockStateProperties.FACING, Direction.DOWN)
}
override fun updateBodyAfterConvertedFromHead(head: BlockState, body: BlockState): BlockState {
return copyStateValues(body, head)
}
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
var blockPos = pos.relative(growthDirection)
var i = min(state.getValue(AGE), MAX_AGE)
val j = getBlocksToGrowWhenBonemealed(random)
var currentState = state
for (k in 0..<j) {
if (!canGrowInto(level.getBlockState(blockPos))) break
level.setBlockAndUpdate(blockPos, getGrowIntoState(currentState, random))
currentState = level.getBlockState(blockPos)
blockPos = blockPos.relative(growthDirection)
i = min(i + 1, MAX_AGE)
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return wisternCanSurvive(state, level, pos)
}
}
@@ -1,77 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.GrowingPlantBodyBlock
import net.minecraft.world.level.block.GrowingPlantHeadBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.phys.shapes.VoxelShape
//TODO: Root/connection shit
class WistensuFlowerVineBlock(properties: Properties?) : GrowingPlantBodyBlock(properties, Direction.DOWN, SHAPE, false), WistensuFlowerBlock
{
companion object {
val CODEC: MapCodec<WistensuFlowerVineBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::WistensuFlowerVineBlock)
}
val SHAPE: VoxelShape = box(1.0, 0.0, 1.0, 15.0, 16.0, 15.0)
}
override fun codec(): MapCodec<WistensuFlowerVineBlock> = CODEC
override fun getHeadBlock(): GrowingPlantHeadBlock {
return CobblemonBlocks.WISTENSU
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
additionalBlockStateDefinition(builder)
}
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
level: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
val updateState = wisternUpdateShape(state, direction, neighborState, level, pos, neighborPos, this)
if (updateState != null) return updateState
if (direction == Direction.DOWN &&
!neighborState.`is`(CobblemonBlocks.WISTENSU) && !neighborState.`is`(CobblemonBlocks.WISTENSU_VINE)) {
return updateHeadAfterConvertedFromBody(state, headBlock.getStateForPlacement(level))
}
return state
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState {
val defaultState = super.getStateForPlacement(context)!!
return adjustStateForPlacement(context, defaultState)
}
override fun updateHeadAfterConvertedFromBody(head: BlockState, body: BlockState): BlockState {
return copyStateValues(body, head)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return wisternCanSurvive(state, level, pos)
}
}
@@ -128,7 +128,6 @@ class DiscShelfBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobbl
fun isValidItem(stack: ItemStack): Boolean {
return stack.item is TechnicalMachineItem
|| stack.item == CobblemonItems.BLANK_TM
|| stack.item == CobblemonItems.UPGRADE
|| stack.item == CobblemonItems.DUBIOUS_DISC
|| stack.has(DataComponents.JUKEBOX_PLAYABLE)

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