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Author SHA1 Message Date
JPAKx4 099bee8d5d Added jsons to resolve textures and en_us names. 2023-11-14 12:53:04 -06:00
JPAKx4 5a926ffa23 Added new hold items to registries and groups 2023-11-13 21:55:34 -06:00
JPAKx4 d7d32a186b Merge remote-tracking branch 'origin/HOLDY' into HOLDY
# Conflicts:
#	common/src/main/resources/data/cobblemon/species/generation6/aromatisse.json
2023-11-13 20:54:56 -06:00
JPAKx4 f437b7a7ff Added new hold items to registries and groups 2023-11-13 20:53:08 -06:00
miasmus ff4ef2d90b changelog 2023-11-13 20:53:06 -06:00
miasmus 5fb39bba2b data changes for new items, add to lang file 2023-11-13 20:52:59 -06:00
miasmus e4798e6793 Added items to registry and groups 2023-11-13 20:52:20 -06:00
dhi_holo ce6ef64cec Hold this for me please
47 new recipes and their advancements.
Ability Shield, Air Balloon, Amulet Coin, Binding Band, Blunder Policy, Cell Battery, Clear Amulet, Covert Cloak, Destiny Knot, Eject Button, Eject Pack, Expert Belt, Flame Orb, Focus Sash, Lagging Tail, Life Orb, Loaded Dice, Luminous Moss, Metronome, Pink Bow, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens, Power Weight, Protective Pads, Punching Glove, Red Card, Ring Target, Room Service, Scope Lens, Shell Bell, Soothe Bell, Terrain Extender, Throat Spray, Toxic Orb, Utility Umbrella, Weakness Policy, Heat Rock, Damp Rock, Icy Rock, Smooth Rock, Wide Lens, Zoom Lens, Iron Ball, and Bright Powder
2023-11-13 20:51:30 -06:00
miasmus 6d52b8f690 changelog 2023-10-20 12:45:32 -04:00
miasmus b1c804d567 data changes for new items, add to lang file 2023-10-19 17:29:02 -04:00
miasmus b386d1a806 added cleanse tag and fairy feather, edit relevant species drops 2023-10-19 17:28:36 -04:00
miasmus 01ea8daedf Merge remote-tracking branch 'origin/main' into HOLDY
# Conflicts:
#      CHANGELOG.md
#      destiny_knot.json
2023-10-19 17:23:43 -04:00
Paul a449396dc3 Merge remote-tracking branch 'origin/main' into HOLDY
# Conflicts:
#	CHANGELOG.md
2023-09-03 13:26:30 +10:00
dhi_holo ed3b0e9630 Hold this for me please
47 new recipes and their advancements.
Ability Shield, Air Balloon, Amulet Coin, Binding Band, Blunder Policy, Cell Battery, Clear Amulet, Covert Cloak, Destiny Knot, Eject Button, Eject Pack, Expert Belt, Flame Orb, Focus Sash, Lagging Tail, Life Orb, Loaded Dice, Luminous Moss, Metronome, Pink Bow, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens, Power Weight, Protective Pads, Punching Glove, Red Card, Ring Target, Room Service, Scope Lens, Shell Bell, Soothe Bell, Terrain Extender, Throat Spray, Toxic Orb, Utility Umbrella, Weakness Policy, Heat Rock, Damp Rock, Icy Rock, Smooth Rock, Wide Lens, Zoom Lens, Iron Ball, and Bright Powder
2023-06-26 13:36:05 +10:00
2229 changed files with 9423 additions and 44712 deletions

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<!-- 1. START HERE: (Before filling all this out, please quickly go to the list of all issues: (https://gitlab.com/cable-mc/cobblemon/-/issues/?sort=created_date&state=all) and do a quick search to see if your issue has already been reported. If it has, please add a comment to the existing issue instead of creating a new one.)-->
<!-- 2. If the issue was not already reported, please fill out the following template. -->
<!-- 3. If you do not know something, don't worry! Just fill out as much as you can to make sure the issue can get fixed asap. -->
## Summary
(Please summarize the bug encountered concisely)
## Steps to reproduce
(How one can reproduce the issue - this is very important)
## What is the current bug behavior?
(What actually happens)
## What is the expected correct behavior?
(What you should see instead)
## Cobblemon Version and Mod Loader
(Are you using Forge or Fabric? And what version of Cobblemon are you using?)
## Mods used besides Cobblemon
(Did you have any other mods installed besides Cobblemon? If so, please list them here)
## Relevant logs, screenshots and/or videos
(Paste any relevant logs - use code blocks (```) at the start and end to format console output, logs, and code, as
it's very hard to read otherwise. Or just put a link here)
## Additional Information
(If you can, link to the line of code that might be responsible for the problem, or any other info that might be useful)
/label ~bug
@@ -1,31 +0,0 @@
<!-- 1. START HERE: (Before filling all this out, please quickly go to the list of all issues: (https://gitlab.com/cable-mc/cobblemon/-/issues/?sort=created_date&state=all) and do a quick search to see if your feature was already requested. If it is, please add a comment to the existing issue instead of creating a new one.)-->
<!-- 2. If the feature request was not already reported, please fill out the following template. -->
<!-- 3. If you do not know something, don't worry! Just fill out as much as you can. -->
<!-- 4. The more info you provide here, the greater the chance of it being considered by the Design team. -->
## Summary
(Please summarize your feature request concisely)
## What are the projected benefits of this feature?
- (List)
- (benefits)
- (here)
## What could speak against this feature?
- (List)
- (possible)
- (cons)
## Why do you think the benefits outweigh the cons?
(Explain why you think the benefits outweigh the cons)
## Mods involved besides Cobblemon
(Does your suggestion require any other mods besides Cobblemon? If so, please list them here)
## Sketches, screenshots and/or videos
(Feel free to add any sketches, screenshots or videos that might help the Design team understand your suggestion)
## Additional Information
(Is there anything else you would like to add?)
/label ~feature ~suggestion ~needs-design
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# Changelog
## [1.5.0](#1-5-0)
### Additions
- Added over (number here) ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
- Added (number here) fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
- Added the Data Monitor, Fossil Compartment, and Restoration Tube. Placed in the correct formation, you can use these to create a Restoration Machine where you can bring fossils back to life.
- Added 3 variants of Tumblestones, which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
- Added Tumblestone Blocks, a storage block crafted from 9 Tumblestones.
- Added Ancient Poké Balls, which are aesthetic variants crafted from Tumblestones.
- Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
- Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will recieve more functionality in a future update.
- Added Original Trainer functionality. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
## [1.4.1](#1-4-1)
### Changes
- Pokémon now transition more smoothly between different poses.
- Added more held items to the held item tag, and Metal Coat to the held item tab.
- Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
- Changed the Destiny Knot to be crafted with a Ghast Tear, rather than a diamond.
- You can now punch grown apricorns to harvest them.
### Fixes
- Re-added the recipe for the Iron Vitamin.
- Cleaned up empty evolutions declaration in species files (no, I'm not listing all 169 by name).
- Fixed Exeggcute not being able to evolve.
- Fixed Cubone not being able to evolve into Alolan Marowak.
- Fixed Squawkabilly forms not being recognized.
### Developer
- Significantly changed the way properties in PokemonEntity work. This could break some plugins (albeit in a quick-fix way).
- Rebuilt the scheduling API to more clearly force side choices and allow more local temporal frames of reference for tasks.
- Added dialogue API.
- Opened up the ItemDropEntry class to allow for it to be extended.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Compartment can be adjusted in the config.
- Custom fossils can be defined using a list of items and the resulting Pokémon. An example of `aerodactyl.json`:
```JSON
{
"result": "aerodactyl",
"fossils": [
"cobblemon:old_amber_fossil"
]
}
```
- Fetus models can be defined in `bedrock/fossils`.
- Fetus textures can be defined in `textures/fossils`.
- Fuel for the Restoration Machine is registered inside the `natural_materials` folder. To register more fuels, create a JSON file containing an array of objects. Each object supports the following fields:
- `content`: Integer containing the amount of fuel to add.
- `item` OR `tag`: Identifier of the item or item tag to be inserted.
- `returnItem`: Identifier of an item to return to the player after consumption.
- Added 3 new item tags: `ancient_poke_balls`, `fossils`, and `tumblestones`.
- Added a spawn rules system to modify general spawning behaviour, see the [wiki](https://wiki.cobblemon.com/index.php/Spawn_Rules) for more information.
- Fixed an issue with transformed parts in posers causing whacky positional issues.
- Fixed Poké Balls freezing in an open state if you look away when it's meant to close.
- Added dialogue datapack folder and /opendialogue command.
## [1.4.1 (December 23rd, 2023)](#1-4-1)
### Additions
- Added battle spectating. Press R on a player in a battle and you can spectate and bully them for their tactics.
- Added the Litwick and Drifloon lines.
- Cobblemon now has compatibility with [Adorn](https://modrinth.com/mod/adorn), allowing you to craft Apricorn wood furniture.
- Berries can now be used in recipes from [Farmer's Delight](https://modrinth.com/mod/farmers-delight) and [Farmer's Delight (Fabric)](https://modrinth.com/mod/farmers-delight-fabric), as well as any other mods using the same berry tags.
- Boats, signs and hanging signs are now craftable with Apricorn wood.
- Added the Fairy Feather, Iron Ball, Cleanse Tag, Flame Orb, Life Orb, Smoke Ball, and Toxic Orb held items.
- Added the Inferno, Void, and Forsaken patterns for Vivillon. These can be obtained by evolving a Spewpa in the Nether, End, or Deep Dark respectively.
- Bees can now be fed using Pep-Up Flowers.
- Mooshtank can now be milked with a bowl for Mushroom Stew.
- Updated Showdown version to use generation 9 battle data.
- Added cries to Beldum, Metang and Metagross.
- Added a /bedrockparticle command to run Snowstorm-format particle effects.
- Added data for Dipplin, Fezandipiti, Munkidori, Ogerpon, Okidogi, Poltchageist and Sinistcha.
### Changes
- Using Potions, Status Heals, Ethers, and Antidotes will now return a glass bottle
- Using a Remedy, Fine Remedy, or Superb Remedy will no longer lower friendship with a Pokémon.
- The Healing Machine now has a [much more difficult recipe](https://wiki.cobblemon.com/index.php/Healing_Machine), placing it later game.
- Made the EXP. Share recipe cheaper.
- Turtwig can now be put on your shoulder.
- Slightly lowered the volume of all cries
- Updated Pokeball animations and model.
- Turtwig can now be put on shoulder.
- Updated Zubat line model, texture, and animations.
- Updated Geodude line models and textures.
- Added animations for Hitmontop, Tyrogue, and Mightyena.
- Tweaked animations for Dusknoir, Ratatta, Bewear, Exeggutor, and Alolan Exeggutor.
- Sized Kantonian Exeggutor down. Still big, but not TOO big.
- Sized Kantonian Exeggutor down. Still big but not TOO BIG.
- Tweaked cries for Pikachu, Raichu and Alolan Raichu.
- Fixed Swimming behaviors for Wimpod line, Oshawott line, Quaxly line, and Clodsire
- Changed the way level scaling works in spawning. By default, anything with a spawn range of up to 5 either side of the party highest level and everything else will spawn per its specified ranges.
- The nature of Pokémon will now be displayed italicized when a mint has been applied. Hovering over the nature will display the mint that was applied.
- Slightly lowered the volume of all cries.
- Giving Pokémon items now plays a sound
- Updated the Poké Ball model and animations.
- Pasture blocks will now also connect their bottom left and right sides to walls, iron bars, glass panes, and any other modded block that follows the same connection rules.
- The config option `consumeHeldItems` has been removed, please see the Datapack & Resourcepack Creators section for instructions on the updated method.
- Pasture blocks will now also connect their bottom left and right sides to walls, iron bars, glass panes and any other modded block that follows the same connection rules.
- The config option `consumeHeldItems` has been removed, please see the Datapack & Resourcepack Creators for instructions on the updated method.
- Using Potions, Status Heals, Ethers, and Antidotes will now return a glass bottle
- Using a Remedy, Fine Remedy, or Superb Remedy will no longer lower friendship with a Pokémon
- The Healing Machine now has a more difficult recipe, placing it later game.
- Heal Powder can now be composted with a 75% chance of adding a layer
- Mental, Power, White, and Mirror Herbs can now be composted with a 100% chance of adding a layer.
- Added glowing eyes to Hoothoot and Noctowl.
- Mining Evolution Stone Ores with a Fortune pickaxe will now increase the amount of items received.
- Added emissive to Hoothoot.
- Mining Evolution Stone Ores with a Fortune pickaxe will now increase the amount of items recieved
- Black Augurite can now be used to craft stone axes and obsidian.
- Using Experience Candies brings up the Party Pokémon Select screen when not targeting a Pokémon.
- Added tab completion for statuses to commands.
- Remedies can now be cooked in a Smoker and on a Campfire.
- Vertically flipped the Destiny Knot recipe.
- Added tab completion for statuses to commands
### Additions
- Added battle spectating, can disable in config
- Cobblemon now has compatibility with [Adorn](https://modrinth.com/mod/adorn) allowing you to craft Apricorn wood furniture.
- Berries can now be used in recipes from [Farmer's Delight](https://modrinth.com/mod/farmers-delight) and [Farmer's Delight (Fabric)](https://modrinth.com/mod/farmers-delight-fabric), as well as any other mods using the same berry tags.
- The nature of cobblemon will now be displayed italicized when a mint has been applied. Hovering over the nature will display the mint that was applied. This is the intended behaviour, because the original nature and taste of the Cobblemon does not change when a mint is applied.
- Giving Pokémon items now plays a sound
- A boat, sign and hanging sign is now craftable with Apricorn wood. The recipes are the same shape as Minecraft's equivalent with Apricorn planks as replacements.
- Added the [Cleanse Tag](https://wiki.cobblemon.com/index.php/Cleanse_Tag) and [Fairy Feather](https://wiki.cobblemon.com/index.php/Fairy_Feather)
- Added Fairy Feather drops to some pokemon
- Added the Inferno, Void, and Forsaken patterns for Vivillon. These can be obtained by evolving a Spewpa in the Nether, End, or Deep Dark respectively.
- Added the Litwick line.
- Bees can now be fed using Pep-Up Flowers.
- Mooshtank can now be milked with a bowl for Mushroom Stew.
- Added cries to Beldum, Metang and Metagross.
### Fixes
- Fixed Raticate, Onix, Unfezant, Bergmite, Avalugg, Boltund and Revavroom cries not playing.
- Fixed Alolan Ratticate animations causing a crash.
- Fixed Quaxwell not doing its cry.
- Fixed Shroomish not using its idle.
- Fixed how Weight and Height is calculated for Pokémon, fixing the damage from moves like Low Kick.
- Fixed a staggering number of battle messages.
- Fixed various stone related blocks not being valid for Big Roots to spread onto on the Fabric version.
- Fixed various stone related blocks not being valid for Big Roots to spread on the Fabric version.
- Updated the registration of compostable items to improve compatibility with Fabric forks such as Quilt. Please note this does not mean we officially support Quilt, this change was only done since it was possible by correcting the registration to use the new intended way in the Fabric API.
- Fixed Dispensers being unable to shear grown Apricorns.
- Fixed Bowl not being given back to player after using Berry Juice
- Added context for -fail and -block handlers for battle text and added 16 related battle texts for them
- Fixed Battle text for Disable, Laser Focus, Foresight, Fire Spin, Telekinesis, Curse, Recharge and Encore
- Fixed missing text for snowy weather in battles
- Fixed missing text for attempting to catch an uncatchable Pokémon
- Fixed Moonphases for Clefairy line
- Fixed issue where Potions, Super Potions, and Hyper Potions did not work during battle
- Fixed the compatibility patch with the Forge version of [Carry On](https://modrinth.com/mod/carry-on) due to a bug on the mod, the Fabric version was unchanged and is still compatible.
- Added the ability to place Berries on modded Farmland blocks.
- Shouldered Pokémon now hop off when selected in team and R is pressed. This also is in effect in battles leading to shouldered Pokémon jumping of the shoulder of the trainer when it is their turn.
- Shouldered Pokémon now hop off when selected in team and r is pressed. This also is in effect in battles leading to shouldered Pokémon jumping of the shoulder of the trainer when it is their turn.
- Made more items compostable and changed the process for making items compostable.
- Added the ability for Hoppers to fill Brewing Stands with Medicinal Brews and Potions.
- Apricorn blocks are now flammable. Probably should have started that way, but we got there.
- Apricorn blocks are now flammable.
- The default pose for Pokémon being passengers is now "standing".
- Fixed issue where some IVs were changing every time a player logged back in.
- Fixed issue where some IVs were changing every player relog.
- Fixed cursed battle message
- Fixed mistakes in pokemon spawning JSONs
- Fixed advancement crash from bad datapack evolution data.
- Fixed global influences being applied to TickingSpawners twice.
- Reverted the default SpawningSelector back to FlatContextWeightedSelector. This fixes multiple weight related issues, including weights with SpawningInfluences.
- Apricorn Planting advancement should work again.
- Advancement "Vivillonaire" should now allow High Plains and Icy Snow Vivillon to register.
- Advancement "Patterned Wings" should now allow High Plains and Icy Snow Vivillon to register.
- Fixed the last battle critical hits evolution requirement not working.
- Fixed the damage taken evolution requirement not saving progress.
- Fixed the defeated Pokémon evolution requirement not saving progress.
@@ -135,54 +71,20 @@
- Fixed an exploit that could convert a single piece of Blaze Powder into an extra Medicinal Brew on the Forge version.
- Fixed an issue where health percentages would show incorrectly after healing
- Fixed the move Revival Blessing not allowing you to select from fainted party members.
- Fixed villagers not being able to pick up and plant mint seeds, vivichoke seeds, and revival herbs.
- Fixed Exeggcute faint.
- Fixed various spawn configuration issues across the board.
- Fixed Raticate, Onix, Unfezant, Bergmite, Avalugg, Boltund and Revavroom cries not playing.
- Fixed Alolan Ratticate animations causing a crash.
- Fixed Quaxwell not doing its cry.
- Fixed Shroomish not using its idle.
- Fixed a possible visual duplication of sent out Pokémon.
- Fixed battle text for Trace, Receiver, and Power of Alchemy.
- Fixed tooltips being appended too late in items.
- Fixed battles ending background music when battle music is not present.
- Fixed battles ending background music, instead of pausing, when battle music is played.
- Fixed a bunch of regionals to actually be obtainable, namely the unmodelled ones
- Fixed battle text for moves that were missing.
- Fixed a formatting error that affected Pokémon nicknames when the storage type is JSON.
- Fixed a crash that could occur on some servers relating to chunk loading and teleporting.
- Fixed an issue with Inkay's evolution requirement.
- Fixed conflicting evolution requirements that would cause the Ocean, River, Sun, and Tundra variants of Vivillon to be unobtainable through evolution.
- Fixed the Modern variant of Vivillon not being obtainable through evolution.
- Fixed Pokémon pathing through berry bushes, harming themselves in the process.
### Developer
- Fixed the `SpawnEvent` not respecting usage of `Cancelable#cancel`.
- Added the `EvolutionTestedEvent`, this allows listening and overriding the final result of evolution requirement tests.
- Rebuilt the scheduling API to more clearly force side choices and allow more local temporal frames of reference for tasks.
- Added utility script that can be used to generate all Spawn JSONS for all pokemon from the spawning spreadsheet in 1 click ([cobblemon_spawn_csv_to_json.py](utilityscripts%2Fcobblemon_spawn_csv_to_json.py)).
- The `HeldItemManager` has a new method `shouldConsumeItem`, this will return false by default to prevent breaking changes, see the documentation and update your implementations as needed.
- Added and implemented minSkyLight and maxSkyLight as config options for SpawnConditions
- Player specific battle themes can now be assigned to `PlayerData#battleTheme`.
- Changed design of `BattleStartedPreEvent`. Will now expose the `PokemonBattle`.
### Datapack & Resourcepack Creators
- Added 3 new item tags: `cobblemon:held/consumed_in_npc_battle`, `cobblemon:held/consumed_in_pvp_battle` & `cobblemon:held/consumed_in_wild_battle` these will determine which items get consumed in the implied battle types by Cobblemon, keep in mind the controller for this behaviour can be overriden by 3rd party.
- Unique wild encounter themes can now be associated with a specific species (or form) by assigning a SoundEvent identifier to the `battleTheme` field in the species' data configuration.
- Added a `structure` evolution condition, used to check if a Pokémon is in a given structure.
### Localization
- Updated translations for:
- French and Canadian French
- Simplified and Traditional Chinese
- Spanish and Mexican Spanish
- Pirate English
- German
- Thai
- Portuguese and Brazilian Portuguese
- Polish
- Italian
- Dutch
- Ukrainian
- Russian
Thank you so much to all of our community translators that bring the mod to the rest of the world!
## [1.4.0 - The Friends and Farms Update (October 13th, 2023)](#1-4-0)
### Additions
@@ -591,7 +493,7 @@ Thank you so much to all of our community translators that bring the mod to the
- Species and FormData have had their evolutions, pre-evolution and labels properties exposed. It is still recommended to work using a Pokémon instance when possible.
- Added capture check to BattleVictoryEvent.
- The various hardcoded potion shoulder effects have been removed, make use of PotionBaseEffect.
- Added ContextManager for tracking causes and contexts of conditions created during a battle. See BattleContext for types of conditions that are tracked.
- Added ContextManager for tracking causes and contexts of conditions created during a battle. See BattleContext for types of conditions that are tracked.
- Added MongoDB support for storing Pokémon and Player data. Must be enabled in config, requires MongoDB core and sync drivers (4.10.0+).
- CobblemonShowdown updated to version 10.
- Generation of a battle can be set in BattleFormat.
@@ -987,4 +889,4 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
@@ -6,8 +6,10 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.dialogue
package com.cobblemon.mod.common.access;
import net.minecraft.text.MutableText
import net.minecraft.sound.SoundCategory;
class DialogueRenderableSpeaker(val name: MutableText?, val face: RenderableFace?)
public interface SoundManagerDuck {
void toggleCategories(SoundCategory... categories);
}
@@ -8,9 +8,12 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pose;
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityModel;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
public interface SoundManagerDuck {
void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category);
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import java.util.Collection;
public interface SoundSystemDuck {
void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category);
Collection<SoundInstance> getSounds(@Nullable SoundCategory category);
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.entity.passive.VillagerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.village.VillagerProfession;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.cobblemon.mod.common.villager.VillagerGatherableItems;
import java.util.Objects;
@Mixin(VillagerEntity.class)
public abstract class EntityVillagerMixin {
@Inject(method = "canGather", at = @At(value = "RETURN"), cancellable = true)
private void cobblemon$canGather(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
final VillagerEntity villager = (VillagerEntity) (Object) this;
if(ci.getReturnValue() == false && Objects.equals(villager.getVillagerData().getProfession(), VillagerProfession.FARMER) && villager.getInventory().canInsert(stack)) {
if(VillagerGatherableItems.INSTANCE.getVillagerGatherableItems().contains(stack.getItem()))
ci.setReturnValue(true);
}
}
}
@@ -8,36 +8,20 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
import net.minecraft.client.MinecraftClient;
import com.cobblemon.mod.common.api.scheduling.ScheduledTaskTracker;
import net.minecraft.client.render.GameRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class GameRendererMixin {
@Unique
long lastTime = -1;
@Inject(
method = "render",
at = @At(value = "TAIL")
)
public void render(float tickDelta, long startTime, boolean tick, CallbackInfo ci) {
MinecraftClient client = MinecraftClient.getInstance();
long newTime = System.currentTimeMillis();
// Don't play scheduled animations when the game is paused
if (client.isPaused()) {
lastTime = newTime;
return;
}
if (lastTime != -1) {
ClientTaskTracker.INSTANCE.update((newTime - lastTime) / 1000F);
}
lastTime = newTime;
ScheduledTaskTracker.INSTANCE.update();
}
}
@@ -1,69 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
import java.io.IOException;
import java.util.Arrays;
import java.util.Map;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.util.Identifier;
import net.minecraft.util.profiler.Profiler;
import org.slf4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.InjectionPoint;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.points.BeforeStringInvoke;
@Mixin(ModelLoader.class)
public abstract class ModelLoaderMixin {
@Shadow protected abstract void addModel(ModelIdentifier modelId);
@Final
@Shadow
private Map<Identifier, UnbakedModel> unbakedModels;
@Final
@Shadow
private static Logger LOGGER;
@Inject(
method = "<init>",
at = @At("TAIL")
)
public void init(BlockColors blockColors,
Profiler profiler,
Map jsonUnbakedModels,
Map blockStates,
CallbackInfo ci) {
CobblemonBakingOverrides.INSTANCE.getModels().forEach(bakingOverride -> {
try {
this.unbakedModels.put(bakingOverride.getModelIdentifier(), this.loadModelFromJson(bakingOverride.getModelLocation()));
this.addModel(bakingOverride.getModelIdentifier());
} catch (IOException e) {
LOGGER.error("Error loading a Cobblemon BakedModel:", e);
throw new RuntimeException(e);
}
});
}
@Shadow
private JsonUnbakedModel loadModelFromJson(Identifier id) throws IOException {
return null;
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.sound.MusicTracker;
import net.minecraft.client.sound.SoundInstance;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MusicTracker.class)
public class MusicTrackerMixin {
@Shadow @Final
private MinecraftClient client;
@Shadow @Nullable
private SoundInstance current;
/** Freezes the tracker while a BattleMusicInstance is in progress. Current SoundInstance being tracked will be paused by BattleMusicHandler. */
@Inject(method = "tick()V", at = @At("HEAD"), cancellable = true)
public void tick(CallbackInfo cb) {
if (this.client.getSoundManager().isPlaying(BattleMusicController.INSTANCE.getMusic())) cb.cancel();
}
}
@@ -8,77 +8,36 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import com.cobblemon.mod.common.duck.SoundManagerDuck;
import com.cobblemon.mod.common.duck.SoundSystemDuck;
import net.minecraft.client.sound.*;
import com.cobblemon.mod.common.access.SoundManagerDuck;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.client.sound.SoundManager;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(SoundManager.class)
public abstract class SoundManagerMixin implements SoundManagerDuck {
public class SoundManagerMixin implements SoundManagerDuck {
@Shadow
public abstract boolean isPlaying(SoundInstance sound);
private boolean[] blockedCategories = new boolean[SoundCategory.values().length];
@Shadow @Final
private SoundSystem soundSystem;
// Never-ending ambient loops are a special exception (they are only initiated once) and should always be paused if filtered.
private boolean isAmbientLoop(SoundInstance sound) {
return sound instanceof BiomeEffectSoundPlayer.MusicLoop || sound instanceof AmbientSoundLoops.Underwater;
}
private boolean filterCondition(SoundInstance sound) {
return !isAmbientLoop(sound) &&
this.isPlaying(BattleMusicController.INSTANCE.getMusic()) &&
BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory());
}
private boolean ambientLoopCondition(SoundInstance sound) {
return isAmbientLoop(sound) &&
this.isPlaying(BattleMusicController.INSTANCE.getMusic()) &&
BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory());
}
/** Pauses the queried SoundInstance(s). If id is null, will pause all sounds belonging to the SoundCategory. */
@Override
public void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
((SoundSystemDuck)soundSystem).pauseSounds(id, category);
public void toggleCategories(SoundCategory... categories) {
for (SoundCategory category : categories) {
int index = category.ordinal();
boolean blocked = blockedCategories[index];
blockedCategories[index] = !blocked;
}
}
/** Resumes the queried SoundInstance(s). If id is null, will resume all sounds belonging to the SoundCategory. */
@Override
public void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
((SoundSystemDuck)soundSystem).resumeSounds(id, category);
}
/** Blocks filtered sounds from being played while a BattleMusicInstance is in progress. */
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;)V", at = @At("HEAD"), cancellable = true)
public void playStart(SoundInstance sound, CallbackInfo cb) {
if (filterCondition(sound)) cb.cancel();
public void play(SoundInstance sound, CallbackInfo cb) {
if (blockedCategories[sound.getCategory().ordinal()]) cb.cancel();
}
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;I)V", at = @At("HEAD"), cancellable = true)
public void playStart(SoundInstance sound, int delay, CallbackInfo cb) {
if (filterCondition(sound)) cb.cancel();
}
/** Pauses ambient loops while a BattleMusicInstance is in progress. */
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;)V", at = @At("TAIL"))
public void playEnd(SoundInstance sound, CallbackInfo cb) {
if (ambientLoopCondition(sound)) this.pauseSounds(sound.getId(), SoundCategory.AMBIENT);
}
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;I)V", at = @At("TAIL"))
public void playEnd(SoundInstance sound, int delay, CallbackInfo cb) {
if (ambientLoopCondition(sound)) this.pauseSounds(sound.getId(), SoundCategory.AMBIENT);
public void play(SoundInstance sound, int delay, CallbackInfo cb) {
if (blockedCategories[sound.getCategory().ordinal()]) cb.cancel();
}
}
@@ -8,102 +8,31 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import com.cobblemon.mod.common.duck.SoundSystemDuck;
import com.google.common.collect.Multimap;
import net.minecraft.client.sound.*;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.client.sound.SoundSystem;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(SoundSystem.class)
public abstract class SoundSystemMixin implements SoundSystemDuck {
@Shadow
private boolean started;
public abstract class SoundSystemMixin {
@Shadow
private Multimap<SoundCategory, SoundInstance> sounds;
@Shadow @Final
private Map<SoundInstance, Channel.SourceManager> sources;
@Shadow
protected abstract void stop(SoundInstance sound);
@Shadow
public abstract boolean isPlaying(SoundInstance sound);
/** Resumes the Source belonging to the queried SoundInstance. */
private void resume(SoundInstance sound) {
Channel.SourceManager sourceManager = this.sources.get(sound);
if (this.started && sourceManager != null) sourceManager.run(Source::resume);
}
/** Pauses the Source belonging to the queried SoundInstance. */
private void pause(SoundInstance sound) {
Channel.SourceManager sourceManager = this.sources.get(sound);
if (this.started && sourceManager != null) sourceManager.run(Source::pause);
}
/** Resumes the SoundInstance(s) queried by id and/or category. */
@Override
public void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
if (category != null) {
this.sounds.get(category).forEach((sound) -> {
if (id == null || sound.getId().equals(id)) resume(sound);
});
} else if (id == null) {
this.sources.keySet().forEach(this::resume);
} else {
this.sources.keySet().forEach(sound -> {
if (sound.getId().equals(id)) resume(sound);
});
}
}
/** Pauses the SoundInstances queried by id and/or category. */
@Override
public void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
if (category != null) {
this.sounds.get(category).forEach((sound) -> {
if (id == null || sound.getId().equals(id)) pause(sound);
});
} else if (id == null) {
this.sources.keySet().forEach(this::pause);
} else {
this.sources.keySet().forEach(sound -> {
if (sound.getId().equals(id)) pause(sound);
});
}
}
/** Allows stopping all SoundInstances that belong to a queried category. */
@Inject(method = "stopSounds(Lnet/minecraft/util/Identifier;Lnet/minecraft/sound/SoundCategory;)V", at = @At("HEAD"), cancellable = true)
public void stopSounds(@Nullable Identifier id, @Nullable SoundCategory category, CallbackInfo cb) {
if (id == null && category != null) {
this.sounds.get(category).forEach(this::stop);
cb.cancel();
}
}
/** Different behavior for resuming SoundInstances while a BattleMusicInstance is being played. We do not want to resume filtered sounds. */
@Inject(method = "resumeAll()V", at = @At("HEAD"), cancellable = true)
public void resumeAll(CallbackInfo cb) {
if (this.isPlaying(BattleMusicController.INSTANCE.getMusic())) {
this.sounds.values().forEach(sound -> {
if (sound == BattleMusicController.INSTANCE.getMusic() || !BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory())) {
resume(sound);
}
});
sounds.get(category).forEach(this::stop);
cb.cancel();
}
}
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.client.sound.MusicTracker;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(MusicTracker.class)
public interface MusicTrackerAccessor {
@Accessor("timeUntilNextSong")
int timeUntilNextSong();
@Accessor("timeUntilNextSong")
void setTimeUntilNextSong(int timeUntilNextSong);
}
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.client.MinecraftClient
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.util.ModelIdentifier
import net.minecraft.util.Identifier
/**
* Contains information for forcing a model to be baked
*
* @param modelLocation The location of the model
* @param modelIdentifier The identifier that the BakedModel will be registered to
*/
data class BakingOverride(
val modelLocation: Identifier,
val modelIdentifier: ModelIdentifier
) {
fun getModel(): BakedModel {
return MinecraftClient.getInstance().bakedModelManager.getModel(modelIdentifier)
}
}
@@ -41,8 +41,7 @@ import com.cobblemon.mod.common.api.pokemon.stats.EvCalculator
import com.cobblemon.mod.common.api.pokemon.stats.Generation8EvCalculator
import com.cobblemon.mod.common.api.pokemon.stats.StatProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.scheduling.ScheduledTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningProspector
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
@@ -55,7 +54,6 @@ import com.cobblemon.mod.common.api.storage.adapter.flatfile.FileStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.JSONStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.NBTStoreAdapter
import com.cobblemon.mod.common.api.storage.factory.FileBackedPokemonStoreFactory
import com.cobblemon.mod.common.api.storage.molang.NbtMoLangDataStoreFactory
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.player.PlayerDataStoreManager
@@ -69,7 +67,6 @@ import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.command.argument.DialogueArgumentType
import com.cobblemon.mod.common.command.argument.MoveArgumentType
import com.cobblemon.mod.common.command.argument.PartySlotArgumentType
import com.cobblemon.mod.common.command.argument.PokemonArgumentType
@@ -156,7 +153,6 @@ object Cobblemon {
val bestSpawner = BestSpawner
val battleRegistry = BattleRegistry
var storage = PokemonStoreManager()
var molangData = NbtMoLangDataStoreFactory
lateinit var playerData: PlayerDataStoreManager
lateinit var starterConfig: StarterConfig
val dataProvider: DataProvider = CobblemonDataProvider
@@ -264,15 +260,9 @@ object Cobblemon {
ifDedicatedServer {
isDedicatedServer = true
PlatformEvents.SERVER_TICK_POST.subscribe { ScheduledTaskTracker.update() }
}
PlatformEvents.SERVER_TICK_POST.subscribe {
ServerTaskTracker.update(1/20F)
ServerRealTimeTaskTracker.update()
}
PlatformEvents.SERVER_TICK_PRE.subscribe {
ServerRealTimeTaskTracker.update()
}
PlatformEvents.SERVER_STARTING.subscribe { event ->
val server = event.server
playerData = PlayerDataStoreManager().also { it.setup(server) }
@@ -381,9 +371,8 @@ object Cobblemon {
battleRegistry.startBattle(
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
true
).ifSuccessful { it.mute = true }
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F))
).apply { mute = true }
}
}
@@ -488,7 +477,6 @@ object Cobblemon {
this.implementation.registerCommandArgument(cobblemonResource("move"), MoveArgumentType::class, ConstantArgumentSerializer.of(MoveArgumentType::move))
this.implementation.registerCommandArgument(cobblemonResource("party_slot"), PartySlotArgumentType::class, ConstantArgumentSerializer.of(PartySlotArgumentType::partySlot))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_store"), PokemonStoreArgumentType::class, ConstantArgumentSerializer.of(PokemonStoreArgumentType::pokemonStore))
this.implementation.registerCommandArgument(cobblemonResource("dialogue"), DialogueArgumentType::class, ConstantArgumentSerializer.of(DialogueArgumentType::dialogue))
}
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.entity.ai.brain.Activity
object CobblemonActivities {
val activities = mutableListOf<Activity>()
val BATTLING_ACTIVITY = Activity("pokemon_battling")
fun register(activity: Activity): Activity {
activities.add(activity)
return activity
}
}
@@ -8,14 +8,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.block.entity.HealingMachineBlockEntity
import com.cobblemon.mod.common.block.entity.PCBlockEntity
import com.cobblemon.mod.common.block.entity.PokemonPastureBlockEntity
import com.cobblemon.mod.common.block.entity.fossil.FossilCompartmentBlockEntity
import com.cobblemon.mod.common.block.entity.fossil.FossilMultiblockEntity
import com.cobblemon.mod.common.block.entity.fossil.FossilTubeBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import com.cobblemon.mod.common.block.entity.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.block.entity.BlockEntityType
@@ -31,13 +23,9 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val HEALING_MACHINE: BlockEntityType<HealingMachineBlockEntity> = this.create("healing_machine", BlockEntityType.Builder.create(::HealingMachineBlockEntity, CobblemonBlocks.HEALING_MACHINE).build(null))
@JvmField
val PC: BlockEntityType<PCBlockEntity> = this.create("pc", BlockEntityType.Builder.create(::PCBlockEntity, CobblemonBlocks.PC).build(null))
@JvmField
val BERRY = this.create("berry", BlockEntityType.Builder.create(::BerryBlockEntity, *CobblemonBlocks.berries().values.toTypedArray()).build(null))
@JvmField
val PASTURE: BlockEntityType<PokemonPastureBlockEntity> = this.create("pasture", BlockEntityType.Builder.create(::PokemonPastureBlockEntity, CobblemonBlocks.PASTURE).build(null))
@JvmField
@@ -45,24 +33,4 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.create(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN).build(null))
@JvmField
val FOSSIL_MULTIBLOCK: BlockEntityType<FossilMultiblockEntity> = this.create("fossil_multiblock",
BlockEntityType.Builder.create({ pos, state -> FossilMultiblockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.FOSSIL_MONITOR
).build(null)
)
@JvmField
val FOSSIL_TUBE: BlockEntityType<FossilTubeBlockEntity> = this.create("fossil_tube",
BlockEntityType.Builder.create({ pos, state -> FossilTubeBlockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.FOSSIL_TUBE
).build(null)
)
@JvmField
val FOSSIL_COMPARTMENT: BlockEntityType<FossilCompartmentBlockEntity> = this.create("fossil_compartment",
BlockEntityType.Builder.create({ pos, state -> FossilCompartmentBlockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.FOSSIL_COMPARTMENT
).build(null)
)
}
}
@@ -11,9 +11,6 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.fossilmachine.FossilCompartmentBlock
import com.cobblemon.mod.common.block.fossilmachine.FossilMonitorBlock
import com.cobblemon.mod.common.block.fossilmachine.FossilTubeBlock
import com.cobblemon.mod.common.mixin.invoker.DoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.PressurePlateBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.StairsBlockInvoker
@@ -156,52 +153,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).mapColor(MapColor.DARK_GREEN).burnable().noCollision().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", TumblestoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_TUMBLESTONE = tumblestoneBlock("large_budding_tumblestone", TumblestoneBlock.STAGE_2, 5, 3, TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_TUMBLESTONE = tumblestoneBlock("medium_budding_tumblestone", TumblestoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_TUMBLESTONE = tumblestoneBlock("small_budding_tumblestone", TumblestoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_TUMBLESTONE)
@JvmField
val SKY_TUMBLESTONE_CLUSTER = tumblestoneBlock("sky_tumblestone_cluster", TumblestoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("large_budding_sky_tumblestone", TumblestoneBlock.STAGE_2, 5, 3, SKY_TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("medium_budding_sky_tumblestone", TumblestoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_SKY_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("small_budding_sky_tumblestone", TumblestoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_SKY_TUMBLESTONE)
@JvmField
val BLACK_TUMBLESTONE_CLUSTER = tumblestoneBlock("black_tumblestone_cluster", TumblestoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("large_budding_black_tumblestone", TumblestoneBlock.STAGE_2, 5, 3, BLACK_TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("medium_budding_black_tumblestone", TumblestoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("small_budding_black_tumblestone", TumblestoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val TUMBLESTONE_BLOCK = this.create("tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
))
@JvmField
val SKY_TUMBLESTONE_BLOCK = this.create("sky_tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
))
@JvmField
val BLACK_TUMBLESTONE_BLOCK = this.create("black_tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
))
@JvmField
val BLACK_APRICORN = apricornBlock("black_apricorn", Apricorn.BLACK)
@JvmField
@@ -217,42 +168,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val YELLOW_APRICORN = apricornBlock("yellow_apricorn", Apricorn.YELLOW)
@JvmField
val FOSSIL_MONITOR = create(
"fossil_monitor",
FossilMonitorBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.strength(2f)
.luminance { if (it.get(FossilMonitorBlock.PROGRESS) > 0) 15 else 0 }
)
)
@JvmField
val FOSSIL_COMPARTMENT = create(
"fossil_compartment",
FossilCompartmentBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.strength(2f)
.nonOpaque()
)
)
@JvmField
val FOSSIL_TUBE = create(
"fossil_tube",
FossilTubeBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.strength(2f)
.nonOpaque()
)
)
@JvmField
val HEALING_MACHINE = create(
"healing_machine",
@@ -328,15 +243,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
private fun apricornBlock(name: String, apricorn: Apricorn): ApricornBlock = this.create(name, ApricornBlock(AbstractBlock.Settings.create().mapColor(apricorn.mapColor()).ticksRandomly().strength(Blocks.OAK_LOG.hardness, Blocks.OAK_LOG.blastResistance).sounds(BlockSoundGroup.WOOD).nonOpaque(), apricorn))
private fun tumblestoneBlock(name: String, stage: Int, height: Int, xzOffset: Int, nextStage: Block?) : Block {
return this.create(name, TumblestoneBlock(AbstractBlock.Settings.create()
.pistonBehavior(PistonBehavior.DESTROY)
.nonOpaque()
.strength(1.5F)
.sounds(CobblemonSounds.TUMBLESTONE_SOUNDS),
stage, height, xzOffset, nextStage))
}
private val berries = mutableMapOf<Identifier, BerryBlock>()
val AGUAV_BERRY = this.berryBlock("aguav")
@@ -46,8 +46,5 @@ object CobblemonCommands {
ClearPartyCommand.register(dispatcher)
ClearPCCommand.register(dispatcher)
PokemonRestartCommand.register(dispatcher)
RandomBattleCommand.register(dispatcher)
BedrockParticleCommand.register(dispatcher)
OpenDialogueCommand.register(dispatcher)
}
}
@@ -28,6 +28,7 @@ import com.cobblemon.mod.common.item.berry.PortionHealingBerryItem
import com.cobblemon.mod.common.item.berry.StatusCuringBerryItem
import com.cobblemon.mod.common.item.berry.VolatileCuringBerryItem
import com.cobblemon.mod.common.item.interactive.*
import com.cobblemon.mod.common.item.interactive.PotionItem
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
@@ -36,13 +37,7 @@ import net.minecraft.block.Block
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.effect.StatusEffectInstance
import net.minecraft.entity.effect.StatusEffects
import net.minecraft.item.BlockItem
import net.minecraft.item.FoodComponent
import net.minecraft.item.HangingSignItem
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import net.minecraft.item.SignItem
import net.minecraft.item.StewItem
import net.minecraft.item.*
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
@@ -121,38 +116,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val MASTER_BALL = pokeBallItem(PokeBalls.MASTER_BALL)
@JvmField
val CHERISH_BALL = pokeBallItem(PokeBalls.CHERISH_BALL)
@JvmField
val ANCIENT_POKE_BALL = pokeBallItem(PokeBalls.ANCIENT_POKE_BALL)
@JvmField
val ANCIENT_CITRINE_BALL = pokeBallItem(PokeBalls.ANCIENT_CITRINE_BALL)
@JvmField
val ANCIENT_VERDANT_BALL = pokeBallItem(PokeBalls.ANCIENT_VERDANT_BALL)
@JvmField
val ANCIENT_AZURE_BALL = pokeBallItem(PokeBalls.ANCIENT_AZURE_BALL)
@JvmField
val ANCIENT_ROSEATE_BALL = pokeBallItem(PokeBalls.ANCIENT_ROSEATE_BALL)
@JvmField
val ANCIENT_SLATE_BALL = pokeBallItem(PokeBalls.ANCIENT_SLATE_BALL)
@JvmField
val ANCIENT_IVORY_BALL = pokeBallItem(PokeBalls.ANCIENT_IVORY_BALL)
@JvmField
val ANCIENT_GREAT_BALL = pokeBallItem(PokeBalls.ANCIENT_GREAT_BALL)
@JvmField
val ANCIENT_ULTRA_BALL = pokeBallItem(PokeBalls.ANCIENT_ULTRA_BALL)
@JvmField
val ANCIENT_FEATHER_BALL = pokeBallItem(PokeBalls.ANCIENT_FEATHER_BALL)
@JvmField
val ANCIENT_WING_BALL = pokeBallItem(PokeBalls.ANCIENT_WING_BALL)
@JvmField
val ANCIENT_JET_BALL = pokeBallItem(PokeBalls.ANCIENT_JET_BALL)
@JvmField
val ANCIENT_HEAVY_BALL = pokeBallItem(PokeBalls.ANCIENT_HEAVY_BALL)
@JvmField
val ANCIENT_LEADEN_BALL = pokeBallItem(PokeBalls.ANCIENT_LEADEN_BALL)
@JvmField
val ANCIENT_GIGATON_BALL = pokeBallItem(PokeBalls.ANCIENT_GIGATON_BALL)
@JvmField
val ANCIENT_ORIGIN_BALL = pokeBallItem(PokeBalls.ANCIENT_ORIGIN_BALL)
@JvmField
val VIVICHOKE = compostableItem("vivichoke")
@@ -228,12 +191,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", HangingSignItem(CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN, Item.Settings().maxCount(16)))
@JvmField
val FOSSIL_TUBE = blockItem("fossil_tube", CobblemonBlocks.FOSSIL_TUBE)
@JvmField
val FOSSIL_COMPARTMENT = blockItem("fossil_compartment", CobblemonBlocks.FOSSIL_COMPARTMENT)
@JvmField
val FOSSIL_MONITOR = blockItem("fossil_monitor", CobblemonBlocks.FOSSIL_MONITOR)
@JvmField
val HEALING_MACHINE = blockItem("healing_machine", CobblemonBlocks.HEALING_MACHINE)
@JvmField
@@ -596,28 +553,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
// Held Items
@JvmField
val ABILITY_SHIELD = heldItem("ability_shield")
@JvmField
val ABSORB_BULB = heldItem("absorb_bulb")
@JvmField
val AIR_BALLOON = heldItem("air_balloon")
@JvmField
val ASSAULT_VEST = heldItem("assault_vest")
@JvmField
val BIG_ROOT = blockItem("big_root", CobblemonBlocks.BIG_ROOT)
@JvmField
val BINDING_BAND = heldItem("binding_band")
@JvmField
val BLACK_BELT = heldItem("black_belt")
@JvmField
val BLACK_GLASSES = heldItem("black_glasses")
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = heldItem("blunder_policy")
@JvmField
val CELL_BATTERY = heldItem("cell_battery")
@JvmField
val CHARCOAL = heldItem("charcoal_stick", remappedName = "charcoal")
@JvmField
val CHOICE_BAND = heldItem("choice_band")
@@ -628,64 +573,26 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val CLEANSE_TAG = heldItem("cleanse_tag")
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
val EJECT_BUTTON = heldItem("eject_button")
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
val EVERSTONE = heldItem("everstone")
@JvmField
val EVIOLITE = heldItem("eviolite")
@JvmField
val EXP_SHARE = heldItem("exp_share")
@JvmField
val EXPERT_BELT = heldItem("expert_belt")
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@JvmField
val FLAME_ORB = heldItem("flame_orb")
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
val FOCUS_BAND = heldItem("focus_band")
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
@JvmField
val GRIP_CLAW = heldItem("grip_claw")
@JvmField
val HARD_STONE = heldItem("hard_stone")
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = heldItem("iron_ball")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = heldItem("leftovers")
@JvmField
val LIFE_ORB = heldItem("life_orb")
@JvmField
val LIGHT_BALL = heldItem("light_ball")
@JvmField
val LIGHT_CLAY = heldItem("light_clay")
@JvmField
val LOADED_DICE = heldItem("loaded_dice")
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
@JvmField
val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val MAGNET = heldItem("magnet")
@JvmField
val METRONOME = heldItem("metronome")
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MUSCLE_BAND = heldItem("muscle_band")
@@ -696,42 +603,14 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val POISON_BARB = heldItem("poison_barb")
@JvmField
val POWER_ANKLET = heldItem("power_anklet")
@JvmField
val POWER_BAND = heldItem("power_band")
@JvmField
val POWER_BELT = heldItem("power_belt")
@JvmField
val POWER_BRACER = heldItem("power_bracer")
@JvmField
val POWER_LENS = heldItem("power_lens")
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
val PUNCHING_GLOVE = heldItem("punching_glove")
@JvmField
val QUICK_CLAW = heldItem("quick_claw")
@JvmField
val RED_CARD = heldItem("red_card")
@JvmField
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROCKY_HELMET = heldItem("rocky_helmet")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SAFETY_GOGGLES = heldItem("safety_goggles")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
val SHELL_BELL = heldItem("shell_bell")
@JvmField
val SILK_SCARF = heldItem("silk_scarf")
@JvmField
val SILVER_POWDER = heldItem("silver_powder")
@@ -740,28 +619,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val SPELL_TAG = heldItem("spell_tag")
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
val STICKY_BARB = heldItem("sticky_barb")
@JvmField
val TERRAIN_EXTENDER = heldItem("terrain_extender")
@JvmField
val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = heldItem("weakness_policy")
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val WISE_GLASSES = heldItem("wise_glasses")
@JvmField
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 1F)
@JvmField
val MIRROR_HERB = compostableHeldItem("mirror_herb", null, 1F)
@@ -774,12 +635,120 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val METAL_POWDER = heldItem("metal_powder")
@JvmField
val LIGHT_POWDER = heldItem("light_powder")
@JvmField
val QUICK_POWDER = heldItem("quick_powder")
@JvmField
val DAMP_ROCK = heldItem("damp_rock")
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val EVERSTONE = heldItem("everstone")
@JvmField
val POWER_ANKLET = heldItem("power_anklet")
@JvmField
val POWER_BAND = heldItem("power_band")
@JvmField
val POWER_BELT = heldItem("power_belt")
@JvmField
val POWER_BRACER = heldItem("power_bracer")
@JvmField
val POWER_LENS = heldItem("power_lens")
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
@JvmField
val ABSORB_BULB = heldItem("absorb_bulb")
@JvmField
val ELECTRIC_SEED = heldItem("electric_seed")
@JvmField
val GRASSY_SEED = heldItem("grassy_seed")
@JvmField
val MISTY_SEED = heldItem("misty_seed")
@JvmField
val PSYCHIC_SEED = heldItem("psychic_seed")
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
val GRIP_CLAW = heldItem("grip_claw")
@JvmField
val LIGHT_BALL = heldItem("light_ball")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
val STICKY_BARB = heldItem("sticky_barb")
@JvmField
val ABILITY_SHIELD = heldItem("ability_shield")
@JvmField
val AIR_BALLOON = heldItem("air_balloon")
@JvmField
val AMULET_COIN = heldItem("amulet_coin")
@JvmField
val BINDING_BAND = heldItem("binding_band")
@JvmField
val BLUNDER_POLICY = heldItem("blunder_policy")
@JvmField
val CELL_BATTERY = heldItem("cell_battery")
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val EJECT_BUTTON = heldItem("eject_button")
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
val EXPERT_BELT = heldItem("expert_belt")
@JvmField
val FLAME_ORB = heldItem("flame_orb")
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LIFE_ORB = heldItem("life_orb")
@JvmField
val LOADED_DICE = heldItem("loaded_dice")
@JvmField
val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val METRONOME = heldItem("metronome")
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
val PUNCHING_GLOVE = heldItem("punching_glove")
@JvmField
val RED_CARD = heldItem("red_card")
@JvmField
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHELL_BELL = heldItem("shell_bell")
@JvmField
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
val TERRAIN_EXTRUDER = heldItem("terrain_extruder")
@JvmField
val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = heldItem("weakness_policy")
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val IRON_BALL = heldItem("iron_ball")
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
val HEAT_ROCK = heldItem("heat_rock")
@JvmField
val DAMP_ROCK = heldItem("damp_rock")
@JvmField
val SMOOTH_ROCK = heldItem("smooth_rock")
@JvmField
val ICY_ROCK = heldItem("icy_rock")
@@ -804,90 +773,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val SURPRISE_MULCH = mulchItem("surprise_mulch", MulchVariant.SURPRISE)
// Archaeology
@JvmField
val ARMOR_FOSSIL = noSettingsItem("armor_fossil")
@JvmField
val BIRD_FOSSIL = noSettingsItem("bird_fossil")
@JvmField
val CLAW_FOSSIL = noSettingsItem("claw_fossil")
@JvmField
val COVER_FOSSIL = noSettingsItem("cover_fossil")
@JvmField
val DINO_FOSSIL = noSettingsItem("dino_fossil")
@JvmField
val DOME_FOSSIL = noSettingsItem("dome_fossil")
@JvmField
val DRAKE_FOSSIL = noSettingsItem("drake_fossil")
@JvmField
val FISH_FOSSIL = noSettingsItem("fish_fossil")
@JvmField
val HELIX_FOSSIL = noSettingsItem("helix_fossil")
@JvmField
val JAW_FOSSIL = noSettingsItem("jaw_fossil")
@JvmField
val OLD_AMBER_FOSSIL = noSettingsItem("old_amber_fossil")
@JvmField
val PLUME_FOSSIL = noSettingsItem("plume_fossil")
@JvmField
val ROOT_FOSSIL = noSettingsItem("root_fossil")
@JvmField
val SAIL_FOSSIL = noSettingsItem("sail_fossil")
@JvmField
val SKULL_FOSSIL = noSettingsItem("skull_fossil")
@JvmField
val BYGONE_SHERD = noSettingsItem("bygone_sherd")
@JvmField
val CAPTURE_SHERD = noSettingsItem("capture_sherd")
@JvmField
val DOME_SHERD = noSettingsItem("dome_sherd")
@JvmField
val HELIX_SHERD = noSettingsItem("helix_sherd")
@JvmField
val NOSTALGIC_SHERD = noSettingsItem("nostalgic_sherd")
@JvmField
val TUMBLESTONE = this.create("tumblestone", TumblestoneItem(Item.Settings(), CobblemonBlocks.SMALL_BUDDING_TUMBLESTONE))
@JvmField
val BLACK_TUMBLESTONE = this.create("black_tumblestone", TumblestoneItem(Item.Settings(), CobblemonBlocks.SMALL_BUDDING_BLACK_TUMBLESTONE))
@JvmField
val SKY_TUMBLESTONE = this.create("sky_tumblestone", TumblestoneItem(Item.Settings(), CobblemonBlocks.SMALL_BUDDING_SKY_TUMBLESTONE))
@JvmField
val SMALL_BUDDING_TUMBLESTONE = blockItem("small_budding_tumblestone", CobblemonBlocks.SMALL_BUDDING_TUMBLESTONE)
@JvmField
val MEDIUM_BUDDING_TUMBLESTONE = blockItem("medium_budding_tumblestone", CobblemonBlocks.MEDIUM_BUDDING_TUMBLESTONE)
@JvmField
val LARGE_BUDDING_TUMBLESTONE = blockItem("large_budding_tumblestone", CobblemonBlocks.LARGE_BUDDING_TUMBLESTONE)
@JvmField
val TUMBLESTONE_CLUSTER = blockItem("tumblestone_cluster", CobblemonBlocks.TUMBLESTONE_CLUSTER)
@JvmField
val SMALL_BUDDING_SKY_TUMBLESTONE = blockItem("small_budding_sky_tumblestone", CobblemonBlocks.SMALL_BUDDING_SKY_TUMBLESTONE)
@JvmField
val MEDIUM_BUDDING_SKY_TUMBLESTONE = blockItem("medium_budding_sky_tumblestone", CobblemonBlocks.MEDIUM_BUDDING_SKY_TUMBLESTONE)
@JvmField
val LARGE_BUDDING_SKY_TUMBLESTONE = blockItem("large_budding_sky_tumblestone", CobblemonBlocks.LARGE_BUDDING_SKY_TUMBLESTONE)
@JvmField
val SKY_TUMBLESTONE_CLUSTER = blockItem("sky_tumblestone_cluster", CobblemonBlocks.SKY_TUMBLESTONE_CLUSTER)
@JvmField
val SMALL_BUDDING_BLACK_TUMBLESTONE = blockItem("small_budding_black_tumblestone", CobblemonBlocks.SMALL_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val MEDIUM_BUDDING_BLACK_TUMBLESTONE = blockItem("medium_budding_black_tumblestone", CobblemonBlocks.MEDIUM_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val LARGE_BUDDING_BLACK_TUMBLESTONE = blockItem("large_budding_black_tumblestone", CobblemonBlocks.LARGE_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val BLACK_TUMBLESTONE_CLUSTER = blockItem("black_tumblestone_cluster", CobblemonBlocks.BLACK_TUMBLESTONE_CLUSTER)
@JvmField
val TUMBLESTONE_BLOCK = blockItem("tumblestone_block", CobblemonBlocks.TUMBLESTONE_BLOCK)
@JvmField
val SKY_TUMBLESTONE_BLOCK = blockItem("sky_tumblestone_block", CobblemonBlocks.SKY_TUMBLESTONE_BLOCK)
@JvmField
val BLACK_TUMBLESTONE_BLOCK = blockItem("black_tumblestone_block", CobblemonBlocks.BLACK_TUMBLESTONE_BLOCK)
// Misc
@JvmField
val POKEMON_MODEL = this.create("pokemon_model", PokemonItem())
@@ -37,8 +37,6 @@ import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandl
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.UnlockReloadPacketHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
@@ -83,11 +81,7 @@ import com.cobblemon.mod.common.net.messages.client.data.MovesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.PropertiesCompletionRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.UnlockReloadPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.fossil.FossilRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.fossil.NaturalMaterialRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
@@ -135,8 +129,6 @@ import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonS
import com.cobblemon.mod.common.net.messages.server.callback.party.PartySelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyMoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPokemonMoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
@@ -170,8 +162,6 @@ import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSe
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartySelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyMoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyPokemonMoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
@@ -243,7 +233,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(PokemonStateUpdatePacket.ID, PokemonStateUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TetheringUpdatePacket.ID, TetheringUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TradeableUpdatePacket.ID, TradeableUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(OriginalTrainerUpdatePacket.ID, OriginalTrainerUpdatePacket::decode, PokemonUpdatePacketHandler())
// Evolution start
this.createClientBound(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler())
@@ -309,8 +298,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(UnlockReloadPacket.ID, UnlockReloadPacket::decode, UnlockReloadPacketHandler)
this.createClientBound(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(NaturalMaterialRegistrySyncPacket.ID, NaturalMaterialRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(FossilRegistrySyncPacket.ID, FossilRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
// Effects
this.createClientBound(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler)
@@ -347,10 +334,6 @@ object CobblemonNetwork : NetworkManager {
// Party move select packets
this.createClientBound(OpenPartyMoveCallbackPacket.ID, OpenPartyMoveCallbackPacket::decode, OpenPartyMoveCallbackHandler)
// Dialogue packets
this.createClientBound(DialogueClosedPacket.ID, DialogueClosedPacket::decode, DialogueClosedHandler)
this.createClientBound(DialogueOpenedPacket.ID, DialogueOpenedPacket::decode, DialogueOpenedHandler)
}
override fun registerServerBound() {
@@ -416,10 +399,6 @@ object CobblemonNetwork : NetworkManager {
// Party move select packets
this.createServerBound(PartyPokemonMoveSelectedPacket.ID, PartyPokemonMoveSelectedPacket::decode, PartyPokemonMoveSelectedHandler)
this.createServerBound(PartyMoveSelectCancelledPacket.ID, PartyMoveSelectCancelledPacket::decode, PartyMoveSelectCancelledHandler)
// Dialogue packets
this.createServerBound(EscapeDialoguePacket.ID, EscapeDialoguePacket::decode, EscapeDialogueHandler)
this.createServerBound(InputToDialoguePacket.ID, InputToDialoguePacket::decode, InputToDialogueHandler)
}
private inline fun <reified T : NetworkPacket<T>> createClientBound(identifier: Identifier, noinline decoder: (PacketByteBuf) -> T, handler: ClientNetworkPacketHandler<T>) {
@@ -14,7 +14,6 @@ import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.sound.BlockSoundGroup
import net.minecraft.sound.SoundEvent
object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Registry<SoundEvent>>, SoundEvent>() {
@@ -89,57 +88,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
@JvmField
val MULCH_REMOVE = this.create("mulch.remove")
@JvmField
val FOSSIL_MACHINE_ACTIVATE = this.create("fossilmachine.activate")
@JvmField
val FOSSIL_MACHINE_ACTIVE_LOOP = this.create("fossilmachine.active_loop")
@JvmField
val FOSSIL_MACHINE_ASSEMBLE = this.create("fossilmachine.assemble")
@JvmField
val FOSSIL_MACHINE_DNA_FULL = this.create("fossilmachine.dna_full")
@JvmField
val FOSSIL_MACHINE_FINISHED = this.create("fossilmachine.finished")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA = this.create("fossilmachine.insert_dna")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA_SMALL = this.create("fossilmachine.insert_dna_small")
@JvmField
val FOSSIL_MACHINE_INSERT_FOSSIL = this.create("fossilmachine.insert_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_FOSSIL = this.create("fossilmachine.retrieve_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_POKEMON = this.create("fossilmachine.retrieve_pokemon")
@JvmField
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossilmachine.unprotected")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
val TUMBLESTONE_BLOCK_BREAK = this.create("tumblestone.block_break")
@JvmField
val TUMBLESTONE_HIT = this.create("tumblestone.hit")
@JvmField
val TUMBLESTONE_PLACE = this.create("tumblestone.place")
@JvmField
val TUMBLESTONE_STEP = this.create("tumblestone.step")
@JvmField
val TUMBLESTONE_SOUNDS = BlockSoundGroup(1f, 1f,
TUMBLESTONE_BREAK,
TUMBLESTONE_STEP,
TUMBLESTONE_PLACE,
TUMBLESTONE_HIT,
TUMBLESTONE_STEP
)
@JvmField
val TUMBLESTONE_BLOCK_SOUNDS = BlockSoundGroup(1f, 1f,
TUMBLESTONE_BLOCK_BREAK,
TUMBLESTONE_STEP,
TUMBLESTONE_PLACE,
TUMBLESTONE_HIT,
TUMBLESTONE_STEP
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.of(cobblemonResource(name)))
}
@@ -99,13 +99,6 @@ object CobblemonCriteria {
)
)
val RESURRECT_POKEMON = this.create(
SimpleCriterionTrigger(
cobblemonResource("resurrect_pokemon"),
PickStarterCriterionCondition::class.java
)
)
val TRADE_POKEMON = this.create(
SimpleCriterionTrigger(
cobblemonResource("trade_pokemon"),
@@ -46,9 +46,9 @@ import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import java.io.File
import java.util.UUID
import java.util.concurrent.ConcurrentLinkedQueue
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
import java.util.concurrent.ConcurrentLinkedDeque
/**
* Individual battle instance
@@ -69,7 +69,6 @@ open class PokemonBattle(
side1.battle = this
side2.battle = this
this.actors.forEach { actor ->
actor.battle = this
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.effectedPokemon.evolutionProxy.current().progress()
.filterIsInstance<LastBattleCriticalHitsEvolutionProgress>()
@@ -96,7 +95,6 @@ open class PokemonBattle(
val chatLog = mutableListOf<Text>()
var started = false
var ended = false
var simulation = false
// TEMP battle showcase stuff
var announcingRules = false
var turn: Int = 1
@@ -104,7 +102,7 @@ open class PokemonBattle(
var dispatchResult = GO
val dispatches = ConcurrentLinkedDeque<BattleDispatch>()
val dispatches = ConcurrentLinkedQueue<BattleDispatch>()
val afterDispatches = mutableListOf<() -> Unit>()
val captureActions = mutableListOf<BattleCaptureAction>()
@@ -206,8 +204,7 @@ open class PokemonBattle(
fun end() {
ended = true
// award XP if it is not a simulation battle
if (simulation == false) this.actors.forEach { actor ->
this.actors.forEach { actor ->
val faintedPokemons = actor.pokemonList.filter { it.health <= 0 }
actor.getSide().getOppositeSide().actors.forEach { opponent ->
val opponentNonFaintedPokemons = opponent.pokemonList.filter { it.health > 0 }
@@ -255,6 +252,7 @@ open class PokemonBattle(
}
}
sendUpdate(BattleEndPacket())
sendUpdate(BattleMusicPacket(null))
BattleRegistry.closeBattle(this)
}
@@ -321,12 +319,6 @@ open class PokemonBattle(
fun dispatch(dispatcher: () -> DispatchResult) {
dispatches.add(BattleDispatch { dispatcher() })
}
fun dispatchToFront(dispatcher: () -> DispatchResult) {
dispatches.addFirst(BattleDispatch { dispatcher() })
}
fun dispatchGo(dispatcher: () -> Unit) {
@@ -358,10 +350,6 @@ open class PokemonBattle(
dispatches.add(dispatcher)
}
fun dispatchToFront(dispatcher: BattleDispatch) {
dispatches.addFirst(dispatcher)
}
fun doWhenClear(action: () -> Unit) {
afterDispatches.add(action)
}
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.ai.StrongBattleAI
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.exception.IllegalActionChoiceException
import com.cobblemon.mod.common.net.messages.client.battle.BattleMakeChoicePacket
@@ -21,7 +20,7 @@ import java.util.UUID
abstract class AIBattleActor(
gameId: UUID,
pokemonList: List<BattlePokemon>,
val battleAI: BattleAI = StrongBattleAI(0)
val battleAI: BattleAI
) : BattleActor(gameId, pokemonList.toMutableList()) {
override fun sendUpdate(packet: NetworkPacket<*>) {
super.sendUpdate(packet)
@@ -1,125 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.MoStruct
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.dialogue.input.ActiveInput
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import java.util.UUID
import net.minecraft.server.network.ServerPlayerEntity
/**
* An active instance of [Dialogue]. Bound to a player. These all need to be created through DialogueManager
* or things will go to shit.
*
* @author Hiroku
* @since December 27th, 2023
*/
class ActiveDialogue(var playerEntity: ServerPlayerEntity, var dialogueReference: Dialogue) {
val dialogueId = UUID.randomUUID()
val runtime = MoLangRuntime().setup()
var currentPage = dialogueReference.pages[0]
val playerStruct = playerEntity.asMoLangValue()
var activeInput = ActiveInput(this, currentPage.input)
init {
runtime.environment.getQueryStruct().addFunctions(
mapOf(
"dialogue" to java.util.function.Function { _ -> toMoLangStruct() },
"player" to java.util.function.Function { _ -> playerStruct }
)
)
}
val currentPageIndex
get() = dialogueReference.pages.indexOf(currentPage)
fun setPage(value: MoValue) {
val page = if (value is StringValue) {
dialogueReference.pages.find { it.id == value.value }
?: return Cobblemon.LOGGER.error("Dialogue requested page ${value.value} but it doesn't exist")
} else {
val pageNum = value.asDouble().toInt()
if (pageNum < 0 || pageNum >= dialogueReference.pages.size) {
return Cobblemon.LOGGER.error("Dialogue requested page $pageNum but it doesn't exist")
} else {
dialogueReference.pages[pageNum]
}
}
setPage(page)
}
fun isActive() = DialogueManager.activeDialogues[playerEntity.uuid] == this
fun incrementPage() {
setPage(currentPageIndex + 1)
}
fun setPage(page: DialoguePage) {
currentPage = page
activeInput = ActiveInput(this, currentPage.input)
val deadline = currentPage.input.timeout?.duration
val inputId = activeInput.inputId
if (deadline != null && deadline > 0) {
ServerRealTimeTaskTracker.after(seconds = deadline) {
if (inputId == activeInput.inputId && isActive()) {
activeInput.dialogueInput.timeout?.action?.invoke(this, null)
}
}
}
playerEntity.sendPacket(DialogueOpenedPacket(this, false))
}
fun setPage(index: Int) {
if (index == dialogueReference.pages.size) {
return close()
}
if (index < 0 || index > dialogueReference.pages.size) {
return Cobblemon.LOGGER.error("Dialogue requested page $index but it doesn't exist")
}
setPage(dialogueReference.pages[index])
}
fun toMoLangStruct(): MoStruct {
return QueryStruct(
hashMapOf(
"current_page" to java.util.function.Function { _ -> currentPage.toMoLangStruct(this) },
"current_page_number" to java.util.function.Function { _ -> DoubleValue(currentPageIndex) },
"next_page" to java.util.function.Function { _ -> incrementPage() },
"set_page" to java.util.function.Function { args -> setPage(args[0]) },
"close" to java.util.function.Function { _ -> close() },
"input" to java.util.function.Function { params -> activeInput.handle(if (params.params.size > 0) params.get<MoValue>(0).asString() else "") },
)
).addStandardFunctions()
}
fun close() {
DialogueManager.stopDialogue(playerEntity)
}
fun escape() {
val action = currentPage.escapeAction ?: dialogueReference.escapeAction
action(this, null)
}
}
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.cobblemon.mod.common.api.molang.ExpressionLike
/**
* A dialogue that could be sent to players.
*
* @author Hiroku
* @since December 27th, 2023
*/
class Dialogue(
val pages: List<DialoguePage> = mutableListOf(),
val escapeAction: DialogueAction = FunctionDialogueAction { dialogue, _ -> dialogue.close() },
val speakers: Map<String, DialogueSpeaker> = emptyMap()
) {
companion object {
fun of(
pages: Iterable<DialoguePage>,
escapeAction: ExpressionLike,
speakers: Map<String, DialogueSpeaker>
): Dialogue {
return Dialogue(
pages = pages.toList(),
escapeAction = ExpressionLikeDialogueAction(escapeAction),
speakers = speakers
)
}
fun of(
pages: Iterable<DialoguePage>,
escapeAction: (ActiveDialogue) -> Unit,
speakers: Map<String, DialogueSpeaker>
): Dialogue {
val dialogue = Dialogue(
pages = pages.toList(),
escapeAction = FunctionDialogueAction { activeDialogue, _ -> escapeAction(activeDialogue) },
speakers = speakers
)
return dialogue
}
}
}
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.util.resolve
/**
* Something that can happen in the context of an [ActiveDialogue]. The input field is nullable because I'm reusing
* this for dialogue input timeouts which don't have an input. It'll be fine.
*
* @author Hiroku
* @since December 29th, 2023
*/
interface DialogueAction {
companion object {
@JvmStatic
val types = mutableMapOf<String, Class<out DialogueAction>>()
}
operator fun invoke(dialogue: ActiveDialogue, input: String? = null)
}
class FunctionDialogueAction(val consumer: (ActiveDialogue, String?) -> Unit) : DialogueAction {
override fun invoke(dialogue: ActiveDialogue, input: String?) {
consumer(dialogue, input)
}
}
class ExpressionLikeDialogueAction(val expression: ExpressionLike) : DialogueAction {
override fun invoke(dialogue: ActiveDialogue, input: String?) {
if (input != null) {
dialogue.runtime.environment.setSimpleVariable("selected_option", StringValue(input))
}
dialogue.runtime.resolve(expression)
}
}
@@ -1,46 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.util.cobblemonResource
import java.util.UUID
import net.minecraft.util.Identifier
/**
* Something that produces a dialogue's renderable face. This is sealed because the client has very particular handling for this.
*
* @author Hiroku
* @since January 1st, 2024
*/
sealed interface DialogueFaceProvider {
companion object {
val types = mutableMapOf(
"player" to PlayerDialogueFaceProvider::class.java,
"standard" to ArtificialDialogueFaceProvider::class.java,
"expression" to ExpressionLikeDialogueFaceProvider::class.java
)
}
}
class ArtificialDialogueFaceProvider(
val modelType: String = "",
val identifier: Identifier = cobblemonResource("bulbasaur"),
val aspects: Set<String> = setOf()
) : DialogueFaceProvider
class ReferenceDialogueFaceProvider(
val entityId: Int
): DialogueFaceProvider
class PlayerDialogueFaceProvider(val playerId: UUID) : DialogueFaceProvider
class ExpressionLikeDialogueFaceProvider(
val providerExpression: ExpressionLike
): DialogueFaceProvider
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.util.activeDialogue
import java.util.UUID
import net.minecraft.server.network.ServerPlayerEntity
/**
* Manages the active dialogues for players. Map is indexed by player UUID.
* You really need to make sure any dialogues you start with a player go through this otherwise
* the player won't be able to close the dialogue.
*
* @author Hiroku
* @since December 27th, 2023
*/
object DialogueManager {
val activeDialogues = mutableMapOf<UUID, ActiveDialogue>()
fun startDialogue(playerEntity: ServerPlayerEntity, dialogue: Dialogue) {
val activeDialogue = ActiveDialogue(playerEntity, dialogue)
activeDialogues[playerEntity.uuid] = activeDialogue
val packet = DialogueOpenedPacket(activeDialogue, includeFaces = true)
playerEntity.sendPacket(packet)
}
fun stopDialogue(playerEntity: ServerPlayerEntity) {
val activeDialogue = playerEntity.activeDialogue ?: return
DialogueClosedPacket(activeDialogue.dialogueId).sendToPlayer(playerEntity)
activeDialogues.remove(activeDialogue.dialogueId)
}
}
@@ -1,71 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.MoStruct
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.dialogue.input.DialogueInput
import com.cobblemon.mod.common.api.dialogue.input.DialogueNoInput
import com.google.gson.JsonArray
import net.minecraft.text.MutableText
/**
* A page of a dialogue. This has lines of text and also some kind of input expected from the player.
*
* @author Hiroku
* @since December 27th, 2023
*/
class DialoguePage(
var id: String = "",
var speaker: String? = null,
var lines: MutableList<DialogueText> = mutableListOf(),
var input: DialogueInput = DialogueNoInput(),
var clientActions: MutableList<Expression> = mutableListOf(),
var escapeAction: DialogueAction? = null,
) {
companion object {
@JvmOverloads
fun of(
/** The ID is optional, but if you want to be able to jump to this page from other pages then you probably want to set this. */
id: String = "",
speaker: String? = null,
lines: Iterable<MutableText>,
input: DialogueInput = DialogueNoInput(),
clientActions: Iterable<Expression> = emptyList(),
/** The thing to do when the player presses ESC while on this page. If null, falls back to the same property on [Dialogue]. */
escapeAction: ((ActiveDialogue) -> Unit)? = null,
): DialoguePage {
return DialoguePage(
id = id,
speaker = speaker,
lines = lines.map { WrappedDialogueText(it) }.toMutableList(),
input = input,
clientActions = clientActions.toMutableList(),
escapeAction = escapeAction?.let { func -> FunctionDialogueAction { activeDialogue, _ -> func(activeDialogue) } }
)
}
}
fun toMoLangStruct(activeDialogue: ActiveDialogue): MoStruct {
return QueryStruct(
hashMapOf(
"id" to java.util.function.Function { _ -> StringValue(id) },
"input" to java.util.function.Function { _ -> activeDialogue.activeInput.struct },
"lines" to java.util.function.Function { _ ->
val array = JsonArray()
lines.forEach { array.add(it(activeDialogue).string) }
MoValue.of(array)
}
)
)
}
}
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
/**
* A predicate loaded for a particular dialogue. Tests arbitrary conditions about the dialogue context.
*
* @author Hiroku
* @since December 29th, 2023
*/
interface DialoguePredicate {
companion object {
val types = mutableMapOf<String, Class<out DialoguePredicate>>()
}
operator fun invoke(dialogue: ActiveDialogue): Boolean
}
class ExpressionLikeDialoguePredicate(val expression: ExpressionLike = "true".asExpressionLike()) : DialoguePredicate {
override fun invoke(dialogue: ActiveDialogue) = dialogue.runtime.resolveBoolean(expression)
}
class FunctionDialoguePredicate(val predicate: (ActiveDialogue) -> Boolean = { true }) : DialoguePredicate {
override fun invoke(dialogue: ActiveDialogue) = predicate(dialogue)
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.cobblemon.mod.common.api.text.text
import net.minecraft.text.MutableText
/**
* A kind of speaker in a dialogue. They include a name and a face, each optional.
*
* @author Hiroku
* @since January 1st, 2024
*/
class DialogueSpeaker(
val name: DialogueText? = null,
val face: DialogueFaceProvider? = null
) {
fun of(name: MutableText = "".text(), face: DialogueFaceProvider? = null) = DialogueSpeaker(WrappedDialogueText(name), face)
}
@@ -1,47 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveString
import net.minecraft.text.MutableText
/**
* Some kind of text-resolving property. This is to hide where sometimes we want literals,
* sometimes we want the text to come from a function, and sometimes we want it to be the
* product of a MoLang script.
*
* @author Hiroku
* @since December 29th, 2023
*/
interface DialogueText {
companion object {
val types = mutableMapOf<String, Class<out DialogueText>>(
"expression" to ExpressionLikeDialogueText::class.java,
)
}
operator fun invoke(activeDialogue: ActiveDialogue): MutableText
}
class FunctionDialogueText(val function: (ActiveDialogue) -> MutableText = { "".text() }) : DialogueText {
override fun invoke(activeDialogue: ActiveDialogue) = function(activeDialogue)
}
class WrappedDialogueText(val text: MutableText = "".text()) : DialogueText {
override fun invoke(activeDialogue: ActiveDialogue) = text.copy()
}
class ExpressionLikeDialogueText(val expression: ExpressionLike = "''".asExpressionLike()) : DialogueText {
override fun invoke(activeDialogue: ActiveDialogue): MutableText {
return activeDialogue.runtime.resolveString(expression).text()
}
}
@@ -1,72 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.dialogue.input.DialogueInput
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.util.adapters.DialogueActionAdapter
import com.cobblemon.mod.common.util.adapters.DialogueFaceProviderAdapter
import com.cobblemon.mod.common.util.adapters.DialogueInputAdapter
import com.cobblemon.mod.common.util.adapters.DialoguePredicateAdapter
import com.cobblemon.mod.common.util.adapters.DialogueTextAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.TextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.MutableText
import net.minecraft.text.Text
import net.minecraft.util.Identifier
/**
* Registry for dialogue data.
*
* @see Dialogue
* @since December 29th, 2023
* @author Hiroku
*/
object Dialogues : JsonDataRegistry<Dialogue> {
override val id = cobblemonResource("dialogues")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<Dialogues>()
val dialogues = mutableMapOf<Identifier, Dialogue>()
/** If you need custom adapters registered, subscribe to this and register them. */
val gsonObservable: SimpleObservable<GsonBuilder> = SimpleObservable()
override fun sync(player: ServerPlayerEntity) {}
override val gson = GsonBuilder()
.registerTypeAdapter(DialogueAction::class.java, DialogueActionAdapter)
.registerTypeAdapter(DialoguePredicate::class.java, DialoguePredicateAdapter)
.registerTypeAdapter(DialogueInput::class.java, DialogueInputAdapter)
.registerTypeAdapter(DialogueFaceProvider::class.java, DialogueFaceProviderAdapter)
.registerTypeAdapter(DialogueText::class.java, DialogueTextAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(MutableText::class.java, TextAdapter)
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.also { gsonObservable.emit(it) }
.create()
override val typeToken = TypeToken.get(Dialogue::class.java)
override val resourcePath = "dialogues"
override fun reload(data: Map<Identifier, Dialogue>) {
dialogues.putAll(data)
observable.emit(this)
}
}
@@ -1,42 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue.input
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.dialogue.ActiveDialogue
import com.cobblemon.mod.common.util.server
import java.util.UUID
/**
* An active input waiting for the player as part of an [ActiveDialogue]. The purpose of this is to
* maintain some data integrity and track how long it's taken to choose an action.
*
* @author Hiroku
* @since December 27th, 2023
*/
class ActiveInput(
val activeDialogue: ActiveDialogue,
val dialogueInput: DialogueInput
) {
val inputId = UUID.randomUUID()
val startTime = server()!!.overworld.time
val struct = toMoLangStruct()
fun handle(input: String) {
val secondsToChoose = (server()!!.overworld.time - startTime) / 20F
activeDialogue.runtime.environment.setSimpleVariable("seconds_taken_to_input", DoubleValue(secondsToChoose))
dialogueInput.handle(this, input)
}
fun toMoLangStruct(): MoValue {
return dialogueInput.toMoLangStruct(this)
}
}
@@ -1,43 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue.input
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.dialogue.DialogueAction
import com.cobblemon.mod.common.api.dialogue.FunctionDialogueAction
/**
* Input that has no input but has an action that will run after a delay.
*
* @author Hiroku
* @since December 27th, 2023
*/
class DialogueAutoContinueInput : DialogueInput {
val delay = 5F
/** Whether the player can click to move on in a hurry or if they must wait. */
var allowSkip = true
var showTimer = false
val action: DialogueAction = FunctionDialogueAction { dialogue, _ -> dialogue.incrementPage() }
override var timeout: DialogueTimeout?
get() = DialogueTimeout(duration = delay, showTimer = showTimer, action)
set(_) {}
override fun toMoLangStruct(activeInput: ActiveInput) = QueryStruct(hashMapOf())
override fun handle(activeInput: ActiveInput, value: String) {
if (!allowSkip) {
return Cobblemon.LOGGER.warn("A no-skip dialogue received input from ${activeInput.activeDialogue.playerEntity.gameProfile.name}, is this person a hacker or something")
}
action.invoke(activeInput.activeDialogue)
}
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue.input
import com.bedrockk.molang.runtime.struct.MoStruct
import com.cobblemon.mod.common.api.dialogue.DialoguePage
/**
* A type of input to [DialoguePage]s. This is sealed because the client needs to know about it. Sorry.
*
* @author Hiroku
* @since December 27th, 2023
*/
sealed interface DialogueInput {
var timeout: DialogueTimeout?
fun toMoLangStruct(activeInput: ActiveInput): MoStruct
fun handle(activeInput: ActiveInput, value: String)
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue.input
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.cobblemon.mod.common.api.dialogue.DialogueAction
import com.cobblemon.mod.common.api.dialogue.FunctionDialogueAction
/**
* An input type that's really just waiting for the player to click or something.
*
* @author Hiroku
* @since December 27th, 2023
*/
class DialogueNoInput(
var action: DialogueAction = FunctionDialogueAction { dialogue, _ -> dialogue.incrementPage() }
) : DialogueInput {
override var timeout: DialogueTimeout?
get() = null
set(_) {}
override fun toMoLangStruct(activeInput: ActiveInput) = VariableStruct()
override fun handle(activeInput: ActiveInput, value: String) {
action(activeInput.activeDialogue)
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue.input
import com.cobblemon.mod.common.api.dialogue.DialogueAction
import com.cobblemon.mod.common.api.dialogue.DialoguePredicate
import com.cobblemon.mod.common.api.dialogue.DialogueText
import com.cobblemon.mod.common.api.dialogue.FunctionDialogueAction
import com.cobblemon.mod.common.api.dialogue.FunctionDialoguePredicate
import com.cobblemon.mod.common.api.dialogue.WrappedDialogueText
/**
* A choosable option as part of a [DialogueOptionSetInput].
*
* @author Hiroku
* @since December 27th, 2023
*/
class DialogueOption(
var text: DialogueText = WrappedDialogueText(),
/** The value is a unique identifier so the client can tell the server what they selected. Don't forget this. */
var value: String = "",
/** The action to run when they click it. */
var action: DialogueAction = FunctionDialogueAction { _, _ -> },
val isVisible: DialoguePredicate = FunctionDialoguePredicate(),
val isSelectable: DialoguePredicate = FunctionDialoguePredicate()
)
@@ -1,49 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue.input
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.dialogue.ActiveDialogue
/**
* A type of [DialogueInput] that has the player choose from a list of options.
*
* @author Hiroku
* @since December 27th, 2023
*/
class DialogueOptionSetInput(
var options: MutableList<DialogueOption>,
override var timeout: DialogueTimeout? = null,
/** Whether the buttons should be stacked vertically. */
var vertical: Boolean = false,
) : DialogueInput {
// JSON uses this. Basically so that the main constructor can force people to specify options
constructor() : this(mutableListOf(), null, false)
fun getVisibleOptions(activeDialogue: ActiveDialogue) = options.filter { it.isVisible(activeDialogue) }
override fun toMoLangStruct(activeInput: ActiveInput) = QueryStruct(hashMapOf())
override fun handle(activeInput: ActiveInput, value: String) {
val option = options.firstOrNull { it.value == value }
if (option != null) {
if (!option.isSelectable(activeInput.activeDialogue)) {
Cobblemon.LOGGER.warn("Dialogue option $value is not selectable but ${activeInput.activeDialogue.playerEntity.gameProfile.name} selected it anyway")
activeInput.activeDialogue.close()
} else if (!option.isVisible(activeInput.activeDialogue)) {
Cobblemon.LOGGER.warn("Dialogue option $value is not visible but ${activeInput.activeDialogue.playerEntity.gameProfile.name} selected it anyway")
activeInput.activeDialogue.close()
}
option.action(activeInput.activeDialogue, value)
} else {
Cobblemon.LOGGER.warn("No option with value $value found in dialogue option set")
}
}
}
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue.input
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.dialogue.DialogueAction
import com.cobblemon.mod.common.api.dialogue.FunctionDialogueAction
/**
* A text input for dialogues where the player can enter free text.
*
* @author Hiroku
* @since December 27th, 2023
*/
class DialogueTextInput : DialogueInput {
override var timeout: DialogueTimeout? = null
val action: DialogueAction = FunctionDialogueAction { dialogue, _ -> dialogue.setPage(dialogue.currentPageIndex + 1) }
override fun toMoLangStruct(activeInput: ActiveInput) = QueryStruct(hashMapOf())
override fun handle(activeInput: ActiveInput, value: String) {
action.invoke(activeInput.activeDialogue, value)
}
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.dialogue.input
import com.cobblemon.mod.common.api.dialogue.DialogueAction
import com.cobblemon.mod.common.api.dialogue.FunctionDialogueAction
/**
* A deadline for dialogue input. This is used to have something occur if the player spends
* too long on one page of dialogue.
*
* @author Hiroku
* @since December 27th, 2023
*/
class DialogueTimeout(
var duration: Float = 10F,
var showTimer: Boolean = true,
var action: DialogueAction = FunctionDialogueAction { dialogue, _ -> dialogue.close() }
)
@@ -31,14 +31,14 @@ import net.minecraft.util.math.Vec3d
* @author Hiroku
* @since July 24th, 2022
*/
open class ItemDropEntry : DropEntry {
class ItemDropEntry : DropEntry {
override val percentage = 100F
override val quantity = 1
open val quantityRange: IntRange? = null
val quantityRange: IntRange? = null
override val maxSelectableTimes = 1
open val dropMethod: ItemDropMethod? = null
open val item = Identifier("minecraft:fish")
open val nbt: NbtCompound? = null
val dropMethod: ItemDropMethod? = null
val item = Identifier("minecraft:fish")
val nbt: NbtCompound? = null
override fun drop(entity: LivingEntity?, world: ServerWorld, pos: Vec3d, player: ServerPlayerEntity?) {
val item = world.registryManager.get(RegistryKeys.ITEM).get(item) ?: return LOGGER.error("Unable to load drop item: $item")
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.entity
import net.minecraft.entity.Entity
import net.minecraft.entity.data.TrackedData
/**
* Represents a delegation of a portion of an entity's logic to a particular side.
@@ -17,5 +16,4 @@ import net.minecraft.entity.data.TrackedData
interface EntitySideDelegate<T : Entity> {
fun initialize(entity: T) {}
fun tick(entity: T) {}
fun onTrackedDataSet(data: TrackedData<*>) {}
}
@@ -9,19 +9,26 @@
package com.cobblemon.mod.common.api.events.battles
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.events.Cancelable
import net.minecraft.text.MutableText
import com.cobblemon.mod.common.battles.BattleFormat
/**
* Event fired before a [PokemonBattle] is started. Canceling this event prevents the battle from being
* created and launched.
*
* @property reason The text used to inform the participants why the battle was canceled. Keep null for a default error.
*
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason: MutableText? = null) : BattleEvent, Cancelable()
data class BattleStartedPreEvent (
val participants: Collection<BattleActor>,
val format: BattleFormat,
val isPvP: Boolean,
val isPvN: Boolean,
val isPvW: Boolean
) : Cancelable()
/**
* Event fired after a [PokemonBattle] starts.
@@ -29,4 +36,8 @@ data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPostEvent (override val battle: PokemonBattle) : BattleEvent
data class BattleStartedPostEvent (
override val battle: PokemonBattle
) : BattleEvent
@@ -1,80 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.fossil
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.pokemon.evolution.predicate.NbtItemPredicate
import net.minecraft.item.ItemStack
import net.minecraft.registry.Registries
import net.minecraft.text.MutableText
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import net.minecraft.util.StringIdentifiable
class Fossil(
identifier: Identifier,
val result: PokemonProperties,
val fossils: List<NbtItemPredicate>
): StringIdentifiable {
@Transient
var identifier: Identifier = identifier
internal set
override fun asString(): String {
return identifier.toString()
}
/**
* Gets the name of the fossil.
* @return The name of the fossil.
*/
fun getName(): MutableText = Text.translatable("${identifier.namespace}.fossil.${identifier.path}.name")
/**
* Whether the fossil ingredients match this fossil.
* @param ingredients The ingredients to check.
* @return True if the ingredients match, false otherwise.
*/
fun matchesIngredients(ingredients: List<ItemStack>): Boolean {
if (this.fossils.size != ingredients.size) {
return false
}
return this.fossils.all { fossil ->
ingredients.any { fossil.item.fits(it.item, Registries.ITEM) && fossil.nbt.test(it) }
}
}
/**
* Whether the fossil ingredients match a subset of this fossil.
* @param ingredients The ingredients to check.
* @return True if the ingredients are a subset, false otherwise.
*/
fun matchesIngredientsSubSet(ingredients: List<ItemStack>): Boolean {
if (this.fossils.size < ingredients.size) {
return false
}
return ingredients.all { ingredient ->
ingredients.count { item -> ingredient.itemMatches(item.registryEntry) } <=
this.fossils.count { fossil -> fossil.item.fits(ingredient.item, Registries.ITEM) && fossil.nbt.test(ingredient) }
}
}
/**
* Whether the [ItemStack] is an ingredient for this fossil.
* @param itemStack The [ItemStack] to check.
* @return True if the [ItemStack] is an ingredient, false otherwise.
*/
fun isIngredient(itemStack: ItemStack): Boolean {
return this.fossils.any { it.item.fits(itemStack.item, Registries.ITEM) && it.nbt.test(itemStack) }
}
}
@@ -1,107 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.fossil
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.fossil.FossilRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.evolution.adapters.NbtItemPredicateAdapter
import com.cobblemon.mod.common.pokemon.evolution.predicate.NbtItemPredicate
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.pokemonPropertiesShortAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
object Fossils: JsonDataRegistry<Fossil> {
override val id: Identifier = cobblemonResource("fossils")
override val type: ResourceType = ResourceType.SERVER_DATA
override val observable = SimpleObservable<Fossils>()
override val gson = GsonBuilder()
.disableHtmlEscaping()
.setPrettyPrinting()
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(NbtItemPredicate::class.java, NbtItemPredicateAdapter)
.create()
override val typeToken: TypeToken<Fossil> = TypeToken.get(Fossil::class.java)
override val resourcePath: String = "fossils"
private val fossils = hashMapOf<Identifier, Fossil>()
override fun reload(data: Map<Identifier, Fossil>) {
this.fossils.clear()
data.forEach { (identifier, fossil) ->
try {
fossil.identifier = identifier
this.fossils[identifier] = fossil
} catch (e: Exception) {
Cobblemon.LOGGER.error("Skipped loading the {} fossil", identifier, e)
}
}
Cobblemon.LOGGER.info("Loaded {} fossils", this.fossils.size)
this.observable.emit(this)
}
override fun sync(player: ServerPlayerEntity) {
FossilRegistrySyncPacket(this.all()).sendToPlayer(player)
}
/**
* Gets all loaded [Fossil]s.
*/
fun all() = this.fossils.values.toList()
/**
* Gets a [Fossil] by its [Identifier].
* @param identifier The identifier of the fossil.
* @return The [Fossil] if loaded, otherwise null.
*/
fun getByIdentifier(identifier: Identifier): Fossil? = this.fossils[identifier]
/**
* Looks for a [Fossil] that matches a [ItemStack].
* @param fossilStacks The fossil [ItemStack]'s.
* @return The [Fossil] if found, otherwise null.
*/
fun getFossilByItemStacks(fossilStacks: List<ItemStack>): Fossil? {
return this.all().firstOrNull { it.matchesIngredients(fossilStacks) }
}
/**
* Looks for a [Fossil] that is a superset of [ItemStack].
* @param fossilStacks The fossil [ItemStack]'s.
* @return The [Fossil] if found to be a superset, otherwise null.
*/
fun getSubFossilByItemStacks(fossilStacks: List<ItemStack>): Fossil? {
return this.all().firstOrNull { it.matchesIngredientsSubSet(fossilStacks) }
}
/**
* Checks if a [ItemStack] is a fossil ingredient.
* @param itemStack The ingredient [ItemStack].
* @return true if it's a fossil ingredient, otherwise false.
*/
fun isFossilIngredient(itemStack: ItemStack): Boolean {
return this.all().any { it.isIngredient(itemStack) }
}
}
@@ -1,19 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.fossil
import com.cobblemon.mod.common.registry.ItemTagCondition
import net.minecraft.util.Identifier
data class NaturalMaterial(
val content: Int = 0,
val item: Identifier?,
val tag: ItemTagCondition? = null,
val returnItem: Identifier? = null
)
@@ -1,90 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.fossil
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.fossil.NaturalMaterialRegistrySyncPacket
import com.cobblemon.mod.common.registry.ItemTagCondition
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.item.ItemStack
import net.minecraft.registry.Registries
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
object NaturalMaterials : JsonDataRegistry<List<NaturalMaterial>>{
override val id = cobblemonResource("natural_materials")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<NaturalMaterials>()
override val typeToken: TypeToken<List<NaturalMaterial>> =
TypeToken.getParameterized(List::class.java, NaturalMaterial::class.java) as TypeToken<List<NaturalMaterial>>
override val resourcePath = "natural_materials"
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.registerTypeAdapter(ItemTagCondition::class.java, ItemLikeConditionAdapter)
.create()
private val itemMap = mutableMapOf<Identifier, NaturalMaterial>()
private val tagMap = mutableMapOf<ItemTagCondition, NaturalMaterial>()
override fun sync(player: ServerPlayerEntity) {
NaturalMaterialRegistrySyncPacket(this.itemMap.values.toList() + this.tagMap.values.toList()).sendToPlayer(player)
}
override fun reload(data: Map<Identifier, List<NaturalMaterial>>) {
data.forEach { entry ->
entry.value.forEach {
itemMap.remove(it.item)
if (it.item != null) {
itemMap[it.item] = it
}
if (it.tag != null) {
tagMap[it.tag] = it
}
}
}
}
fun isNaturalMaterial(item: ItemStack): Boolean {
val itemId = Registries.ITEM.getId(item.item)
return itemId in itemMap.keys || tagMap.keys.any {
it.fits(item.item, Registries.ITEM)
}
}
fun getContent(item: ItemStack): Int? {
val itemId = Registries.ITEM.getId(item.item)
if (itemId in itemMap.keys) {
return itemMap[itemId]?.content
}
val tag = tagMap.keys.firstOrNull { it.fits(item.item, Registries.ITEM) }
if (tag != null) {
return tagMap[tag]?.content
}
return null
}
fun getReturnItem(item: ItemStack): Identifier? {
val itemId = Registries.ITEM.getId(item.item)
if (itemId in itemMap.keys) {
return itemMap[itemId]?.returnItem
}
val tag = tagMap.keys.firstOrNull { it.fits(item.item, Registries.ITEM) }
if (tag != null) {
return tagMap[tag]?.returnItem
}
return null
}
}
@@ -196,8 +196,6 @@ fun drawPortraitPokemon(
val context = RenderContext()
PokemonModelRepository.getTextureNoSubstitute(species.resourceIdentifier, aspects, 0f).let { it -> context.put(RenderContext.TEXTURE, it) }
context.put(RenderContext.SCALE, species.getForm(aspects).baseScale)
context.put(RenderContext.SPECIES, species.resourceIdentifier)
context.put(RenderContext.ASPECTS, aspects)
val renderType = model.getLayer(texture)
@@ -208,12 +206,10 @@ fun drawPortraitPokemon(
if (state == null) {
model.setupAnimStateless(setOf(PoseType.PORTRAIT, PoseType.PROFILE))
} else {
val originalPose = state.currentPose
model.getPose(PoseType.PORTRAIT)?.let { state.setPose(it.poseName) }
state.timeEnteredPose = 0F
state.updatePartialTicks(partialTicks)
model.setupAnimStateful(null, state, 0F, 0F, 0F, 0F, 0F)
originalPose?.let { state.setPose(it) }
}
matrixStack.push()
@@ -1,31 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.molang
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
/**
* An object that can be given a [MoLangRuntime] to produce a single [MoValue]. This abstracts
* the use of simple and complex [Expression]s as MoLang can be a single line or multiple.
*
* @author Hiroku
* @since October 22nd, 2023
*/
interface ExpressionLike {
/** Produces a [MoValue] for a [MoLangRuntime] to supply an environment. */
fun resolve(runtime: MoLangRuntime): MoValue
fun resolveDouble(runtime: MoLangRuntime) = resolve(runtime).asDouble()
fun resolveFloat(runtime: MoLangRuntime) = resolveDouble(runtime).toFloat()
fun resolveString(runtime: MoLangRuntime) = resolve(runtime).asString()
fun resolveInt(runtime: MoLangRuntime) = resolveDouble(runtime).toInt()
fun resolveBoolean(runtime: MoLangRuntime) = resolveDouble(runtime) == 1.0
fun resolveObject(runtime: MoLangRuntime) = resolve(runtime) as ObjectValue<*>
}
@@ -1,23 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.molang
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.util.resolve
/**
* An [ExpressionLike] that produces MoValues by evaluating a series of [Expression]s.
*
* @author Hiroku
* @since October 22nd, 2023
*/
class ListExpression(val exprs: List<Expression>): ExpressionLike {
override fun resolve(runtime: MoLangRuntime) = exprs.resolve(runtime)
}
@@ -1,167 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.molang
import com.bedrockk.molang.runtime.MoLangEnvironment
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.struct.ArrayStruct
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.util.isInt
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.block.Block
import net.minecraft.nbt.NbtCompound
import net.minecraft.nbt.NbtDouble
import net.minecraft.nbt.NbtElement
import net.minecraft.nbt.NbtList
import net.minecraft.nbt.NbtString
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.registry.entry.RegistryEntry
import net.minecraft.registry.tag.TagKey
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.world.World
import net.minecraft.world.biome.Biome
import net.minecraft.world.dimension.DimensionType
/**
* Holds a bunch of useful MoLang trickery that can be used or extended in API
*
* @author Hiroku
* @since October 2nd, 2023
*/
object MoLangFunctions {
val generalFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>(
"is_int" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) },
"is_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() != null) },
"to_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0) },
"to_int" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toIntOrNull() ?: 0) },
"to_string" to java.util.function.Function { params -> StringValue(params.get<MoValue>(0).asString()) }
)
val biomeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val worldFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val dimensionTypeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val blockFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val playerFunctions = mutableListOf<(ServerPlayerEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ player ->
hashMapOf(
"username" to java.util.function.Function { _ -> StringValue(player.gameProfile.name) },
"uuid" to java.util.function.Function { _ -> StringValue(player.gameProfile.id.toString()) },
"data" to java.util.function.Function { _ -> return@Function Cobblemon.molangData.load(player.uuid) },
"save_data" to java.util.function.Function { _ -> Cobblemon.molangData.save(player.uuid) },
"main_held_item" to java.util.function.Function { _ -> player.world.itemRegistry.getEntry(player.mainHandStack.item).asMoLangValue(RegistryKeys.ITEM) },
"off_held_item" to java.util.function.Function { _ -> player.world.itemRegistry.getEntry(player.offHandStack.item).asMoLangValue(RegistryKeys.ITEM) },
"face" to java.util.function.Function { _ -> ObjectValue(PlayerDialogueFaceProvider(player.uuid)) }
)
}
)
fun RegistryEntry<Biome>.asBiomeMoLangValue() = asMoLangValue(RegistryKeys.BIOME).addFunctions(biomeFunctions)
fun RegistryEntry<World>.asWorldMoLangValue() = asMoLangValue(RegistryKeys.WORLD).addFunctions(worldFunctions)
fun RegistryEntry<Block>.asBlockMoLangValue() = asMoLangValue(RegistryKeys.BLOCK).addFunctions(blockFunctions)
fun RegistryEntry<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(RegistryKeys.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions)
fun ServerPlayerEntity.asMoLangValue(): ObjectValue<ServerPlayerEntity> {
val value = ObjectValue(
obj = this,
stringify = { it.entityName }
)
value.addFunctions(playerFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun <T> RegistryEntry<T>.asMoLangValue(key: RegistryKey<Registry<T>>): ObjectValue<RegistryEntry<T>> {
val value = ObjectValue(
obj = this,
stringify = { it.key.get().value.toString() }
)
value.functions.put("is_in") {
val tag = TagKey.of(key, Identifier(it.getString(0).replace("#", "")))
return@put DoubleValue(if (value.obj.isIn(tag)) 1.0 else 0.0)
}
value.functions.put("is_of") {
val identifier = Identifier(it.getString(0))
return@put DoubleValue(if (value.obj.matchesId(identifier)) 1.0 else 0.0)
}
return value
}
fun QueryStruct.addStandardFunctions(): QueryStruct {
functions.putAll(generalFunctions)
return this
}
fun <T : QueryStruct> T.addFunctions(functions: Map<String, java.util.function.Function<MoParams, Any>>): T {
this.functions.putAll(functions)
return this
}
fun MoLangEnvironment.getQueryStruct(name: String = "query") = structs.getOrPut(name) { QueryStruct(hashMapOf()) } as QueryStruct
fun MoLangRuntime.setup(): MoLangRuntime {
environment.getQueryStruct().addStandardFunctions()
return this
}
fun writeMoValueToNBT(value: MoValue): NbtElement? {
return when (value) {
is DoubleValue -> NbtDouble.of(value.value)
is StringValue -> NbtString.of(value.value)
is ArrayStruct -> {
val list = value.map.values
val nbtList = NbtList()
list.mapNotNull(::writeMoValueToNBT).forEach(nbtList::add)
nbtList
}
is VariableStruct -> {
val nbt = NbtCompound()
value.map.forEach { (key, value) ->
val element = writeMoValueToNBT(value) ?: return@forEach
nbt.put(key, element)
}
nbt
}
else -> null
}
}
fun readMoValueFromNBT(nbt: NbtElement): MoValue {
return when (nbt) {
is NbtDouble -> DoubleValue(nbt.doubleValue())
is NbtString -> StringValue(nbt.asString())
is NbtList -> {
val array = ArrayStruct(hashMapOf())
var index = 0
nbt.forEach { element ->
val value = readMoValueFromNBT(element)
array.setDirectly("$index", value)
index++
}
array
}
is NbtCompound -> {
val variable = VariableStruct(hashMapOf())
nbt.keys.toList().forEach { key ->
val value = readMoValueFromNBT(nbt[key]!!)
variable.map[key] = value
}
variable
}
else -> null
} ?: throw IllegalArgumentException("Invalid NBT element type: ${nbt.type}")
}
}
@@ -1,28 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.molang
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.MoValue
/**
* A [MoValue] that just wraps around some other object value. It's for good and valid reasons.
*
* @author Hiroku
* @since October 2nd, 2023
*/
class ObjectValue<T>(
var obj: T,
val stringify: (T) -> String = { it.toString() },
val doublify: (T) -> Double = { throw NotImplementedError("Doublify not implemented for this object value, are you doing weird molang") }
) : QueryStruct(hashMapOf()) {
override fun value() = this
override fun asDouble() = doublify(obj)
override fun asString() = stringify(obj)
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.molang
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.util.resolve
/**
* A simple implementation of [ExpressionLike] that is just a single [Expression]. This
* is as opposed to [ListExpression]s.
*
* @author Hiroku
* @since October 22nd, 2023
*/
class SingleExpression(val expr: Expression) : ExpressionLike {
override fun resolve(runtime: MoLangRuntime) = runtime.resolve(expr)
}
@@ -13,9 +13,7 @@ import com.cobblemon.mod.common.api.moves.categories.DamageCategory
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.battles.MoveTarget
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.util.lang
import com.google.gson.JsonObject
import com.google.gson.annotations.SerializedName
import net.minecraft.text.MutableText
@@ -47,8 +45,7 @@ open class MoveTemplate(
val pp: Int,
val priority: Int,
val critRatio: Double,
val effectChances: Array<Double>,
val flags: Set<String>
val effectChances: Array<Double>
) {
val displayName: MutableText
@@ -68,8 +65,7 @@ open class MoveTemplate(
pp = 5,
priority = 0,
critRatio = 0.0,
effectChances = emptyArray(),
flags = emptySet()
effectChances = emptyArray()
)
companion object {
@@ -96,9 +92,4 @@ open class MoveTemplate(
template = this
)
}
/**
* Returns this move's showdown data as a [JsonObject]
*/
fun showdownJson() = ShowdownService.service.getMoves()[num].asJsonObject
}
@@ -72,22 +72,7 @@ object Moves : DataRegistry {
effectChances += secondaryMember.get("chance").asDouble
}
}
val flags = mutableSetOf<String>()
jsMove["flags"].asJsonObject.asMap().forEach { flags.add(it.key) }
val move = MoveTemplate(
id,
num,
elementalType,
damageCategory,
power,
target,
accuracy,
pp,
priority,
critRatio,
effectChances.toTypedArray(),
flags
)
val move = MoveTemplate(id, num, elementalType, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray())
this.register(move)
} catch (e: Exception) {
Cobblemon.LOGGER.error("Caught exception trying to resolve the move '{}'", id, e)
@@ -1,15 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.moves.tags
import com.cobblemon.mod.common.api.moves.MoveTemplate
class MoveTag(
val moves: List<MoveTemplate>
)
@@ -1,55 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.moves.tags
import com.cobblemon.mod.common.api.moves.Moves
object MoveTags {
private val moves = Moves.all()
val PRIORITY_ZERO = MoveTag(moves.filter { it.priority == 0 })
/* Showdown flags */
val PROTECT = MoveTag(moves.filter { it.flags.contains("protect") })
val CONTACT = MoveTag(moves.filter { it.flags.contains("contact") })
val DISTANCE = MoveTag(moves.filter { it.flags.contains("distance") })
val ALLY_ANIM = MoveTag(moves.filter { it.flags.contains("allyanim") })
val FAIL_ENCORE = MoveTag(moves.filter { it.flags.contains("failencore") })
val FAIL_COPYCAT = MoveTag(moves.filter { it.flags.contains("failcopycat") })
val REFLECTABLE = MoveTag(moves.filter { it.flags.contains("reflectable") })
val BITE = MoveTag(moves.filter { it.flags.contains("bite") })
val NON_SKY = MoveTag(moves.filter { it.flags.contains("nonsky") })
val GRAVITY = MoveTag(moves.filter { it.flags.contains("gravity") })
val POWDER = MoveTag(moves.filter { it.flags.contains("powder") })
val PLEDGE_COMBO = MoveTag(moves.filter { it.flags.contains("pledgecombo") })
val MIRROR = MoveTag(moves.filter { it.flags.contains("mirror") })
val SNATCH = MoveTag(moves.filter { it.flags.contains("snatch") })
val SLICING = MoveTag(moves.filter { it.flags.contains("slicing") })
val WIND = MoveTag(moves.filter { it.flags.contains("wind") })
val NO_SLEEP_TALK = MoveTag(moves.filter { it.flags.contains("nosleeptalk") })
val FAIL_INSTRUCT = MoveTag(moves.filter { it.flags.contains("failinstruct") })
val PULSE = MoveTag(moves.filter { it.flags.contains("pulse") })
val RECHARGE = MoveTag(moves.filter { it.flags.contains("recharge") })
val SOUND = MoveTag(moves.filter { it.flags.contains("sound") })
val PUNCH = MoveTag(moves.filter { it.flags.contains("punch") })
val FUTURE_MOVE = MoveTag(moves.filter { it.flags.contains("futuremove") })
val MUST_PRESSURE = MoveTag(moves.filter { it.flags.contains("mustpressure") })
val HEAL = MoveTag(moves.filter { it.flags.contains("heal") })
val BULLET = MoveTag(moves.filter { it.flags.contains("bullet") })
val BYPASS_SUB = MoveTag(moves.filter { it.flags.contains("bypasssub") })
val DANCE = MoveTag(moves.filter { it.flags.contains("dance") })
val NO_ASSIST = MoveTag(moves.filter { it.flags.contains("noassist") })
val FAIL_MIMIC = MoveTag(moves.filter { it.flags.contains("failmimic") })
val FAIL_ME_FIRST = MoveTag(moves.filter { it.flags.contains("failmefirst") })
val CANT_USE_TWICE = MoveTag(moves.filter { it.flags.contains("cantusetwice") })
val CHARGE = MoveTag(moves.filter { it.flags.contains("charge") })
val DEFROST = MoveTag(moves.filter { it.flags.contains("defrost") })
val NO_PARENTAL_BOND = MoveTag(moves.filter { it.flags.contains("noparentalbond") })
}
@@ -1,82 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.multiblock
import com.cobblemon.mod.common.block.entity.fossil.FossilMultiblockEntity
import net.minecraft.block.*
import net.minecraft.block.entity.BlockEntity
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.item.ItemStack
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
/**
* A block that can be part of a [MultiblockStructure]
*/
abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(properties) {
override fun onPlaced(
world: World,
pos: BlockPos,
state: BlockState,
placer: LivingEntity?,
itemStack: ItemStack?
) {
if (world is ServerWorld) {
val multiblockEntity = world.getBlockEntity(pos) as MultiblockEntity
multiblockEntity.multiblockBuilder?.validate(world)
}
super.onPlaced(world, pos, state, placer, itemStack)
}
override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hit: BlockHitResult
): ActionResult {
if(hand == Hand.OFF_HAND) {
return ActionResult.SUCCESS
}
val entity = world.getBlockEntity(pos) as MultiblockEntity
if (entity.multiblockStructure != null) {
return entity.multiblockStructure!!.onUse(state, world, pos, player, hand, hit)
}
return super.onUse(state, world, pos, player, hand, hit)
}
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity?) {
super.onBreak(world, pos, state, player)
if (!world.isClient) {
val entity = world.getBlockEntity(pos)
if (entity is MultiblockEntity && entity.multiblockStructure != null) {
entity.multiblockStructure!!.onBreak(world, pos, state, player)
}
}
}
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity? {
return createMultiBlockEntity(pos, state)
}
@Deprecated("Deprecated in Java")
override fun getRenderType(state: BlockState?): BlockRenderType {
return BlockRenderType.MODEL
}
abstract fun createMultiBlockEntity(pos: BlockPos, state: BlockState): FossilMultiblockEntity
}
@@ -1,64 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.multiblock
import com.cobblemon.mod.common.api.multiblock.MultiblockStructure
import com.cobblemon.mod.common.api.multiblock.builder.MultiblockStructureBuilder
import com.cobblemon.mod.common.util.DataKeys
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.nbt.NbtCompound
import net.minecraft.nbt.NbtHelper
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket
import net.minecraft.util.math.BlockPos
/**
* Multiblock entities are kind of complicated. Basically every multiblock entity should have a MultiBlockStructureBuilder
* that is checked when this block entity is created. The multiblock entity also contains a reference to a MultiblockStructure
* which is shared between all MultiblockEntities in the structure. Finally, every Multiblock contains the location of the
* block that controls this blockentities associated structure
*/
abstract class MultiblockEntity(
type: BlockEntityType<*>,
pos: BlockPos,
state: BlockState,
var multiblockBuilder: MultiblockStructureBuilder?
) : BlockEntity(type, pos, state) {
abstract var multiblockStructure: MultiblockStructure?
abstract var masterBlockPos: BlockPos?
override fun toUpdatePacket(): Packet<ClientPlayPacketListener>? {
return BlockEntityUpdateS2CPacket.create(this)
}
override fun toInitialChunkDataNbt(): NbtCompound {
val result = NbtCompound()
writeNbt(result)
return result
}
override fun writeNbt(nbt: NbtCompound) {
super.writeNbt(nbt)
//Used for checking build conditions in multiblocks (Dont count a block if it has the FORMED flag)
nbt.putBoolean(DataKeys.FORMED, masterBlockPos != null)
if (multiblockStructure != null && multiblockStructure!!.controllerBlockPos == pos) {
nbt.put(DataKeys.MULTIBLOCK_STORAGE, multiblockStructure!!.writeToNbt())
}
else if (masterBlockPos != null) {
nbt.put(DataKeys.CONTROLLER_BLOCK, NbtHelper.fromBlockPos(masterBlockPos))
}
}
abstract override fun readNbt(nbt: NbtCompound)
}
@@ -1,46 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.multiblock
import net.minecraft.block.BlockState
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.nbt.NbtCompound
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.random.Random
import net.minecraft.world.World
interface MultiblockStructure {
val controllerBlockPos: BlockPos
fun onUse(
blockState: BlockState,
world: World,
blockPos: BlockPos,
player: PlayerEntity,
interactionHand: Hand,
blockHitResult: BlockHitResult
): ActionResult
fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity?)
fun tick(world: World)
fun syncToClient(world: World)
fun markDirty(world: World)
fun writeToNbt(): NbtCompound
fun getComparatorOutput(state: BlockState, world: World?, pos: BlockPos?): Int {
return 0
}
fun onTriggerEvent(state: BlockState?, world: ServerWorld?, pos: BlockPos?, random: Random?)
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.multiblock.builder
import com.cobblemon.mod.common.api.multiblock.condition.MultiblockCondition
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.Box
import net.minecraft.util.shape.VoxelShape
/**
* Represents an area that has a potential to form a MultiBlockStructure
* @property boundingBox The box that each condition checks in
* @property conditions The [MultiblockCondition]s that must be met for the multiblock to form. All must be true.
*
* @author Apion
* @since August 24, 2023
*/
interface MultiblockStructureBuilder {
val boundingBox: VoxelShape
val conditions: List<MultiblockCondition>
fun validate(world: ServerWorld): Boolean {
conditions.forEach {
if (!it.test(world, boundingBox)) {
return false
}
}
form(world)
return true
}
fun form(world: ServerWorld)
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.multiblock.condition
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.Box
import net.minecraft.util.shape.VoxelShape
class AndCondition(val conditionOne: MultiblockCondition, val conditionTwo: MultiblockCondition) :
MultiblockCondition {
override fun test(world: ServerWorld, box: VoxelShape): Boolean {
return conditionOne.test(world, box) and conditionTwo.test(world, box)
}
}
@@ -1,46 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.multiblock.condition
import com.cobblemon.mod.common.util.blockPositionsAsList
import net.minecraft.predicate.BlockPredicate
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.Direction
import net.minecraft.util.shape.VoxelShape
/**
* Checks that a block adjacent to another block matches a predicate. Basically we find a block that
* matched relToBlock, then we look in each direction to see if there is an adjacent block that matches
* target block.
*
* @param relToBlock The [BlockPredicate] for the main block. The block that matches this predicate is the block whose adjacent blocks we check
* @param targetBlock The [BlockPredicate] that is checked for blocks adjacent to relToBlock
* @param directionsToCheck The [Direction]s that we check from the target relToBlock
*
* @author Apion
* @since August 24th, 2023
*/
class BlockRelativeCondition(
val relToBlock: BlockPredicate,
val targetBlock: BlockPredicate,
val directionsToCheck: Array<Direction> = Direction.values()
) : MultiblockCondition {
override fun test(world: ServerWorld, box: VoxelShape): Boolean {
val relToBlockBlockPositions = box.blockPositionsAsList().filter { relToBlock.test(world, it) }
relToBlockBlockPositions.forEach { pos ->
directionsToCheck.forEach {
if (targetBlock.test(world, pos.offset(it))) {
return true
}
}
}
return false
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.multiblock.condition
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.Box
import net.minecraft.util.shape.VoxelShape
/**
*
*/
interface MultiblockCondition {
fun test(world: ServerWorld, box: VoxelShape): Boolean
}
@@ -1,23 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.multiblock.condition
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.Box
import net.minecraft.util.shape.VoxelShape
class OrCondition(
val conditionOne: MultiblockCondition,
val conditionTwo: MultiblockCondition
) : MultiblockCondition {
override fun test(world: ServerWorld, box: VoxelShape): Boolean {
return conditionOne.test(world, box) or conditionTwo.test(world, box)
}
}
@@ -27,14 +27,11 @@ object CobblemonPermissions {
val HEAL_POKEMON_SELF = this.create("$HEAL_POKEMON_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val HEAL_POKEMON_OTHER = this.create("$HEAL_POKEMON_BASE.other", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
private const val LEVEL_UP_BASE = "${COMMAND_PREFIX}levelup"
val LEVEL_UP_SELF = this.create("$LEVEL_UP_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val LEVEL_UP_OTHER = this.create("$LEVEL_UP_BASE.other", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val OPEN_STARTER_SCREEN = this.create("${COMMAND_PREFIX}openstarterscreen", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val BEDROCK_PARTICLE = this.create("${COMMAND_PREFIX}bedrockparticle", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val OPEN_DIALOGUE = this.create("${COMMAND_PREFIX}opendialogue", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
private const val POKEMON_EDIT_BASE = "${COMMAND_PREFIX}pokemonedit"
val POKEMON_EDIT_SELF = this.create("$POKEMON_EDIT_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@@ -70,9 +67,6 @@ object CobblemonPermissions {
val CLEAR_PARTY = this.create("${COMMAND_PREFIX}clearparty", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val CLEAR_PC = this.create("${COMMAND_PREFIX}clearpc", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
// Test for starting a random battle with AI Player
val RANDOM_BATTLE = this.create("${COMMAND_PREFIX}randombattle", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
fun all(): Iterable<Permission> = this.permissions
private fun create(node: String, level: PermissionLevel): Permission {
@@ -121,38 +121,6 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
get() = this.byName("dream_ball")
val BEAST_BALL
get() = this.byName("beast_ball")
val ANCIENT_POKE_BALL
get() = this.byName("ancient_poke_ball")
val ANCIENT_CITRINE_BALL
get() = this.byName("ancient_citrine_ball")
val ANCIENT_VERDANT_BALL
get() = this.byName("ancient_verdant_ball")
val ANCIENT_AZURE_BALL
get() = this.byName("ancient_azure_ball")
val ANCIENT_ROSEATE_BALL
get() = this.byName("ancient_roseate_ball")
val ANCIENT_SLATE_BALL
get() = this.byName("ancient_slate_ball")
val ANCIENT_IVORY_BALL
get() = this.byName("ancient_ivory_ball")
val ANCIENT_GREAT_BALL
get() = this.byName("ancient_great_ball")
val ANCIENT_ULTRA_BALL
get() = this.byName("ancient_ultra_ball")
val ANCIENT_HEAVY_BALL
get() = this.byName("ancient_heavy_ball")
val ANCIENT_LEADEN_BALL
get() = this.byName("ancient_leaden_ball")
val ANCIENT_GIGATON_BALL
get() = this.byName("ancient_gigaton_ball")
val ANCIENT_FEATHER_BALL
get() = this.byName("ancient_feather_ball")
val ANCIENT_WING_BALL
get() = this.byName("ancient_wing_ball")
val ANCIENT_JET_BALL
get() = this.byName("ancient_jet_ball")
val ANCIENT_ORIGIN_BALL
get() = this.byName("ancient_origin_ball")
init {
createDefault("poke_ball")
@@ -189,22 +157,6 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("park_ball", CatchRateModifiers.PARK)
createDefault("dream_ball", CatchRateModifiers.statusBoosting(4F, Statuses.SLEEP))
createDefault("beast_ball", LabelModifier(5F, true, CobblemonPokemonLabels.ULTRA_BEAST)/*, LabelModifier(0.1F, false, CobblemonPokemonLabels.ULTRA_BEAST))*/)
createDefault("ancient_poke_ball", ancient = true)
createDefault("ancient_citrine_ball", ancient = true)
createDefault("ancient_verdant_ball", ancient = true)
createDefault("ancient_azure_ball", ancient = true)
createDefault("ancient_roseate_ball", ancient = true)
createDefault("ancient_slate_ball", ancient = true)
createDefault("ancient_ivory_ball", ancient = true)
createDefault("ancient_great_ball", MultiplierModifier(1.5F), ancient = true)
createDefault("ancient_ultra_ball", MultiplierModifier(2F), ancient = true)
createDefault("ancient_heavy_ball", throwPower = 0.75f, ancient = true)
createDefault("ancient_leaden_ball", throwPower = 0.75f, ancient = true)
createDefault("ancient_gigaton_ball", throwPower = 0.75f, ancient = true)
createDefault("ancient_feather_ball", throwPower = 2.5f, ancient = true)
createDefault("ancient_wing_ball", throwPower = 2.5f, ancient = true)
createDefault("ancient_jet_ball", throwPower = 2.5f, ancient = true)
createDefault("ancient_origin_ball", ancient = true)
// Luxury ball effect
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOWEST) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
@@ -239,13 +191,11 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
effects: List<CaptureEffect> = emptyList(),
waterDragValue: Float = 0.8F,
model2d: Identifier = cobblemonResource(name),
model3d: Identifier = cobblemonResource("${name}_model"),
throwPower: Float = 1.25f,
ancient: Boolean = false
model3d: Identifier = cobblemonResource("${name}_model")
): PokeBall {
val identifier = cobblemonResource(name)
//val finalModifiers = if (appendUltraBeastPenalty) modifiers + listOf(LabelModifier(0.1F, true, CobblemonPokemonLabels.ULTRA_BEAST)) else modifiers
val pokeball = PokeBall(identifier, modifier, effects, waterDragValue, model2d, model3d, throwPower, ancient)
val pokeball = PokeBall(identifier, modifier, effects, waterDragValue, model2d, model3d)
this.defaults[identifier] = pokeball
return pokeball
}
@@ -8,12 +8,8 @@
package com.cobblemon.mod.common.api.pokemon
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
@@ -21,9 +17,16 @@ import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.*
import com.cobblemon.mod.common.pokemon.EVs
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.IVs
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.RenderablePokemon
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.isInt
import com.cobblemon.mod.common.util.splitMap
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import kotlin.random.Random
@@ -36,7 +39,6 @@ import net.minecraft.text.Text
import net.minecraft.util.Identifier
import net.minecraft.util.InvalidIdentifierException
import net.minecraft.world.World
import java.util.UUID
/**
* A grouping of typical, selectable properties for a Pokémon. This is serializable
@@ -93,12 +95,6 @@ open class PokemonProperties {
props.dmaxLevel = parseIntProperty(keyPairs, listOf("dmax_level", "dmax"))?.coerceIn(0, Cobblemon.config.maxDynamaxLevel)
props.gmaxFactor = parseBooleanProperty(keyPairs, listOf("gmax_factor", "gmax"))
props.tradeable = parseBooleanProperty(keyPairs, listOf("tradeable", "tradable"))
props.move1 = parseStringOfRegistry(keyPairs, listOf("move1", "m1")) { Moves.getByName(it)?.name }
props.move2 = parseStringOfRegistry(keyPairs, listOf("move2", "m2")) { Moves.getByName(it)?.name }
props.move3 = parseStringOfRegistry(keyPairs, listOf("move3", "m3")) { Moves.getByName(it)?.name }
props.move4 = parseStringOfRegistry(keyPairs, listOf("move4", "m4")) { Moves.getByName(it)?.name }
props.originalTrainerType = OriginalTrainerType.values().toList().parsePropertyOfCollection(keyPairs, listOf("originaltrainertype", "ottype"), labelsOptional = true) { it.name.lowercase() }
props.originalTrainer = parsePlayerProperty(keyPairs, listOf("originaltrainer", "ot"))
val maybeIVs = IVs()
val maybeEVs = EVs()
@@ -217,21 +213,6 @@ open class PokemonProperties {
}
}
/**
* Try and parse a Player reference, either as a Username (3 <= length <= 16) or a UUID (length == 36)
*/
private fun parsePlayerProperty(keyPairs: MutableList<Pair<String, String?>>, labels: Iterable<String>): String? {
val matchingKeyPair = getMatchedKeyPair(keyPairs, labels) ?: return null
keyPairs.remove(matchingKeyPair)
if (matchingKeyPair.second == null)
return null
val string = matchingKeyPair.second!!
return if (string.length in 3..16 || (string.length == 36 && isUuid(string)) ) string else null
}
private fun <T> Iterable<T>.parsePropertyOfCollection(
keyPairs: MutableList<Pair<String, String?>>,
labels: Iterable<String>,
@@ -279,13 +260,6 @@ open class PokemonProperties {
var dmaxLevel: Int? = null
var gmaxFactor: Boolean? = null
var tradeable: Boolean? = null
var move1: String? = null
var move2: String? = null
var move3: String? = null
var move4: String? = null
var originalTrainerType: OriginalTrainerType? = null
var originalTrainer: String? = null // Original Trainer by Username or UUID
var ivs: IVs? = null
var evs: EVs? = null
@@ -339,32 +313,6 @@ open class PokemonProperties {
dmaxLevel?.let { pokemon.dmaxLevel = it }
gmaxFactor?.let { pokemon.gmaxFactor = it }
tradeable?.let { pokemon.tradeable = it }
move1?.let { pokemon.setMove(it, 0) }
move2?.let { pokemon.setMove(it, 1) }
move3?.let { pokemon.setMove(it, 2) }
move4?.let { pokemon.setMove(it, 3) }
// If it has been explicitly set to NONE, clear the stored information, including the originalTrainer property
originalTrainerType?.let {
if (it == OriginalTrainerType.NONE) {
pokemon.removeOriginalTrainer()
originalTrainer = null
}
}
originalTrainer?.let { ot ->
val type = originalTrainerType ?: pokemon.originalTrainerType
when (type) {
OriginalTrainerType.PLAYER -> {
when (ot.length) {
in 3..16 -> server()?.userCache?.findByName(ot)?.get()?.id // OT is a Username
36 -> UUID.fromString(ot) // OT is a UUID
else -> null // OT is invalid
}?.let { uuid -> pokemon.setOriginalTrainer(uuid) }
}
OriginalTrainerType.NPC -> pokemon.setOriginalTrainer(ot)
else -> {}
}
pokemon.refreshOriginalTrainer()
}
pokemon.updateAspects()
}
@@ -405,32 +353,6 @@ open class PokemonProperties {
dmaxLevel?.let { pokemonEntity.pokemon.dmaxLevel = it }
gmaxFactor?.let { pokemonEntity.pokemon.gmaxFactor = it }
tradeable?.let { pokemonEntity.pokemon.tradeable = it }
move1?.let { pokemonEntity.pokemon.setMove(it, 0) }
move2?.let { pokemonEntity.pokemon.setMove(it, 1) }
move3?.let { pokemonEntity.pokemon.setMove(it, 2) }
move4?.let { pokemonEntity.pokemon.setMove(it, 3) }
// If it has been explicitly set to NONE, clear the stored information, including the originalTrainer property
originalTrainerType?.let {
if (it == OriginalTrainerType.NONE) {
pokemonEntity.pokemon.removeOriginalTrainer()
originalTrainer = null
}
}
originalTrainer?.let { ot ->
val type = originalTrainerType ?: pokemonEntity.pokemon.originalTrainerType
when (type) {
OriginalTrainerType.PLAYER -> {
when (ot.length) {
in 3..16 -> server()?.userCache?.findByName(ot)?.get()?.id // OT is a Username
36 -> UUID.fromString(ot) // OT is a UUID
else -> null // OT is invalid
}?.let { uuid -> pokemonEntity.pokemon.setOriginalTrainer(uuid) }
}
OriginalTrainerType.NPC -> pokemonEntity.pokemon.setOriginalTrainer(ot)
else -> {}
}
pokemonEntity.pokemon.refreshOriginalTrainer()
}
pokemonEntity.pokemon.updateAspects()
}
@@ -469,12 +391,6 @@ open class PokemonProperties {
dmaxLevel?.takeIf { it != pokemon.dmaxLevel }?.let { return false }
gmaxFactor?.takeIf { it != pokemon.gmaxFactor }?.let { return false }
tradeable?.takeIf { it != pokemon.tradeable }?.let { return false }
move1?.takeIf { move -> pokemon.moveSet.getMoves().none { it.name == move } }?.let { return false }
move2?.takeIf { move -> pokemon.moveSet.getMoves().none { it.name == move } }?.let { return false }
move3?.takeIf { move -> pokemon.moveSet.getMoves().none { it.name == move } }?.let { return false }
move4?.takeIf { move -> pokemon.moveSet.getMoves().none { it.name == move } }?.let { return false }
originalTrainer?.takeIf { it != pokemon.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != pokemon.originalTrainerType }?.let{ return false }
return customProperties.none { !it.matches(pokemon) }
}
@@ -511,12 +427,6 @@ open class PokemonProperties {
dmaxLevel?.takeIf { it != pokemonEntity.pokemon.dmaxLevel }?.let { return false }
gmaxFactor?.takeIf { it != pokemonEntity.pokemon.gmaxFactor }?.let { return false }
tradeable?.takeIf { it != pokemonEntity.pokemon.tradeable }?.let { return false }
move1?.takeIf { move -> pokemonEntity.pokemon.moveSet.getMoves().none { it.name == move } }?.let { return false }
move2?.takeIf { move -> pokemonEntity.pokemon.moveSet.getMoves().none { it.name == move } }?.let { return false }
move3?.takeIf { move -> pokemonEntity.pokemon.moveSet.getMoves().none { it.name == move } }?.let { return false }
move4?.takeIf { move -> pokemonEntity.pokemon.moveSet.getMoves().none { it.name == move } }?.let { return false }
originalTrainer?.takeIf { it != pokemonEntity.pokemon.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != pokemonEntity.pokemon.originalTrainerType }?.let{ return false }
return customProperties.none { !it.matches(pokemonEntity) }
}
@@ -561,20 +471,13 @@ open class PokemonProperties {
dmaxLevel?.takeIf { it != properties.dmaxLevel }?.let { return false }
gmaxFactor?.takeIf { it != properties.gmaxFactor }?.let { return false }
tradeable?.takeIf { it != properties.tradeable }?.let { return false }
move1?.takeIf { it != properties.move1 }?.let { return false }
move2?.takeIf { it != properties.move2 }?.let { return false }
move3?.takeIf { it != properties.move3 }?.let { return false }
move4?.takeIf { it != properties.move4 }?.let { return false }
originalTrainer?.takeIf { it != properties.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != properties.originalTrainerType }?.let{ return false }
return true
}
fun create(): Pokemon {
val pokemon = Pokemon()
apply(pokemon)
if (move1 == null) //if there is not a move1 or later specific moves stated then initialize
pokemon.initialize()
pokemon.initialize()
roll(pokemon)
return pokemon
}
@@ -615,8 +518,6 @@ open class PokemonProperties {
dmaxLevel?.let { nbt.putInt(DataKeys.POKEMON_DMAX_LEVEL, it) }
gmaxFactor?.let { nbt.putBoolean(DataKeys.POKEMON_GMAX_FACTOR, it) }
tradeable?.let { nbt.putBoolean(DataKeys.POKEMON_TRADEABLE, it) }
originalTrainerType?.let { nbt.putInt(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE, it.ordinal) }
originalTrainer?.let { nbt.putString(DataKeys.POKEMON_ORIGINAL_TRAINER, it) }
val custom = NbtList()
customProperties.map { NbtString.of(it.asString()) }.forEach { custom.add(it) }
nbt.put(DataKeys.POKEMON_PROPERTIES_CUSTOM, custom)
@@ -642,8 +543,6 @@ open class PokemonProperties {
dmaxLevel = if (tag.contains(DataKeys.POKEMON_DMAX_LEVEL)) tag.getInt(DataKeys.POKEMON_DMAX_LEVEL) else null
gmaxFactor = if (tag.contains(DataKeys.POKEMON_GMAX_FACTOR)) tag.getBoolean(DataKeys.POKEMON_GMAX_FACTOR) else null
tradeable = if (tag.contains(DataKeys.POKEMON_TRADEABLE)) tag.getBoolean(DataKeys.POKEMON_TRADEABLE) else null
originalTrainerType = if (tag.contains(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE)) OriginalTrainerType.valueOf(tag.getString(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE)) else null
originalTrainer = if (tag.contains(DataKeys.POKEMON_ORIGINAL_TRAINER)) tag.getString(DataKeys.POKEMON_ORIGINAL_TRAINER) else null
val custom = tag.getList(DataKeys.POKEMON_PROPERTIES_CUSTOM, NbtElement.STRING_TYPE.toInt())
// This is kinda gross
custom.forEach { customProperties.addAll(parse(it.asString()).customProperties) }
@@ -671,8 +570,6 @@ open class PokemonProperties {
dmaxLevel?.let { json.addProperty(DataKeys.POKEMON_DMAX_LEVEL, it) }
gmaxFactor?.let { json.addProperty(DataKeys.POKEMON_GMAX_FACTOR, it) }
tradeable?.let { json.addProperty(DataKeys.POKEMON_TRADEABLE, it) }
originalTrainerType?.let { json.addProperty(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE, it.name) }
originalTrainer?.let { json.addProperty(DataKeys.POKEMON_ORIGINAL_TRAINER, it) }
val custom = JsonArray()
customProperties.map { it.asString() }.forEach { custom.add(it) }
json.add(DataKeys.POKEMON_PROPERTIES_CUSTOM, custom)
@@ -699,8 +596,6 @@ open class PokemonProperties {
dmaxLevel = json.get(DataKeys.POKEMON_DMAX_LEVEL)?.asInt
gmaxFactor = json.get(DataKeys.POKEMON_GMAX_FACTOR)?.asBoolean
tradeable = json.get(DataKeys.POKEMON_TRADEABLE)?.asBoolean
originalTrainerType = json.get(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE)?.asString?.let { OriginalTrainerType.valueOf(it) }
originalTrainer = json.get(DataKeys.POKEMON_ORIGINAL_TRAINER)?.asString
val custom = json.get(DataKeys.POKEMON_PROPERTIES_CUSTOM)?.asJsonArray
// This is still kinda gross
custom?.forEach { customProperties.addAll(parse(it.asString).customProperties) }
@@ -731,23 +626,10 @@ open class PokemonProperties {
dmaxLevel?.let { pieces.add("dmax_level=$it") }
gmaxFactor?.let { pieces.add("gmax_factor=$it") }
tradeable?.let { pieces.add("tradeable=$it") }
originalTrainerType?.let { pieces.add("originaltrainertype=${it.name}") }
originalTrainer?.let { pieces.add("originaltrainer=$it") }
customProperties.forEach { pieces.add(it.asString()) }
return pieces.joinToString(separator)
}
fun asStruct(): VariableStruct {
val struct = VariableStruct()
species?.let { struct.setDirectly("species", StringValue(it)) }
level?.let { struct.setDirectly("level", DoubleValue(it)) }
shiny?.let { struct.setDirectly("shiny", DoubleValue(it)) }
// add more of the optional properties to the struct as doubles or strings
gender?.let { struct.setDirectly("gender", StringValue(it.name)) }
friendship?.let { struct.setDirectly("friendship", DoubleValue(it)) }
return struct
}
fun updateAspects() {
val aspects = mutableSetOf<String>()
AspectProvider.providers.forEach { aspects.addAll(it.provide(this)) }
@@ -33,7 +33,6 @@ import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.api.types.adapters.ElementalTypeAdapter
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.FormData
@@ -62,7 +61,6 @@ import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.Box
import net.minecraft.world.biome.Biome
import net.minecraft.world.gen.structure.Structure
object PokemonSpecies : JsonDataRegistry<Species> {
@@ -95,7 +93,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(EggGroup::class.java, EggGroupAdapter)
.registerTypeAdapter(StatusEffect::class.java, RegistryElementAdapter<StatusEffect> { Registries.STATUS_EFFECT })
.registerTypeAdapter(NbtItemPredicate::class.java, NbtItemPredicateAdapter)
@@ -172,9 +169,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
*/
fun random(): Species = this.implemented.random()
// overloaded function to give random pokemon species of a certain type
fun random(type: ElementalType): Species = this.implemented.filter { it.primaryType == type || it.secondaryType == type }.random()
override fun reload(data: Map<Identifier, Species>) {
this.speciesByIdentifier.clear()
this.implemented.clear()
@@ -242,8 +236,8 @@ object PokemonSpecies : JsonDataRegistry<Species> {
"spd" to (form?.baseStats?.get(Stats.SPECIAL_DEFENCE) ?: species.baseStats[Stats.SPECIAL_DEFENCE] ?: 1),
"spe" to (form?.baseStats?.get(Stats.SPEED) ?: species.baseStats[Stats.SPEED] ?: 1)
)
val heightm = (form?.height ?: species.height) / 10
val weightkg = (form?.weight ?: species.weight) / 10
val heightm = form?.height ?: species.height
val weightkg = form?.weight ?: species.weight
// This is ugly, but we already have it hardcoded in the mod anyway
val maxHP = if (species.showdownId() == "shedinja") 1 else null
val canGigantamax: String? = if (form?.gigantamaxMove != null) form.gigantamaxMove.name else null
@@ -8,7 +8,7 @@
package com.cobblemon.mod.common.api.pokemon.effect
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.scheduling.after
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokemon.activestate.ShoulderedState
import com.cobblemon.mod.common.pokemon.effects.LightSourceEffect
@@ -51,7 +51,7 @@ object ShoulderEffectRegistry {
fun onEffectEnd(player: ServerPlayerEntity) {
// Do this next tick so the client syncs correctly.
// While it is a ticks worth of downtime it's still 1/20th of a second, doubt they'll notice.
ServerTaskTracker.momentarily { this.refreshEffects(player) }
after(1, serverThread = true) { this.refreshEffects(player) }
}
private fun refreshEffects(player: ServerPlayerEntity) {
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.api.reactive
import com.cobblemon.mod.common.api.scheduling.taskBuilder
class ObservableSubscription<T>(
private val observable: Observable<T>,
private val handler: (T) -> Unit
@@ -18,4 +19,24 @@ class ObservableSubscription<T>(
observable.unsubscribe(this)
alive = false
}
/**
* Schedules a task for every [checkInterval] seconds which checks the given [condition], and if it is
* true it unsubscribes this [ObservableSubscription]. This exists predominantly for performance reasons,
* as releasing subscriptions when they are no longer necessary should be done as soon as possible to allow
* objects to be released.
*/
fun unsubscribeWhen(checkInterval: Float = 5F, condition: () -> Boolean): ObservableSubscription<T> {
// Maybe there should just be 1 task that has a list of the conditions and observables to check, I dunno what's better - Hiro
taskBuilder()
.interval(checkInterval)
.execute {
if (!alive || condition()) {
unsubscribe()
it.expire()
}
}
.build()
return this
}
}
@@ -1,56 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.scheduling
/**
* An interface for which an implementation must provide a [SchedulingTracker] so that the standard scheduling
* functions can be executed.
*
* @author Hiroku
* @since November 5th, 2023
*/
interface Schedulable {
val schedulingTracker: SchedulingTracker
fun momentarily(action: () -> Unit): ScheduledTask = after(action = action)
fun after(seconds: Float = 0F, action: () -> Unit): ScheduledTask {
return schedulingTracker.addTask(
ScheduledTask(
action = { action() },
delaySeconds = seconds
)
)
}
fun lerp(seconds: Float = 0F, action: (Float) -> Unit): ScheduledTask {
var passed = 0F
if (seconds == 0F) {
action(1F)
return ScheduledTask.BLANK
}
action(passed / seconds)
return if (passed / seconds != 1F) {
taskBuilder().tracker(schedulingTracker).interval(0F).iterations(-1).execute { task ->
passed = task.secondsPassed
if (passed > seconds) {
passed = seconds
}
val ratio = passed / seconds
action(ratio)
if (passed >= seconds) {
task.expire()
}
}.build()
} else {
ScheduledTask.BLANK
}
}
fun taskBuilder(): ScheduledTask.Builder = ScheduledTask.Builder().tracker(schedulingTracker)
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.scheduling
import java.util.concurrent.CompletableFuture
import kotlin.math.max
/**
@@ -30,11 +29,6 @@ class ScheduledTask(
/** The number of times this task should iterate. */
val iterations: Int = 1
) {
companion object {
val BLANK = ScheduledTask({}, delaySeconds = 0F)
}
val future = CompletableFuture<Unit>()
var secondsPassed = 0F
var currentIteration: Int = 0
private set
var secondsRemaining: Float = 0F
@@ -44,8 +38,13 @@ class ScheduledTask(
var paused = false
set(value) {
field = value
if (!value) {
lastExecutedTime = System.currentTimeMillis()
}
}
var lastExecutedTime = System.currentTimeMillis()
init {
if (delaySeconds > 0) {
secondsRemaining = delaySeconds
@@ -56,10 +55,13 @@ class ScheduledTask(
return identifier?.let { "Task-$it" } ?: super.toString()
}
fun update(deltaSeconds: Float) {
fun update() {
val now = System.currentTimeMillis()
val passed = now - lastExecutedTime
lastExecutedTime = now
if (!expired && !paused) {
secondsPassed += deltaSeconds
secondsRemaining = max(0F, secondsRemaining - deltaSeconds)
secondsRemaining = max(0F, secondsRemaining - passed / 1000F)
if (secondsRemaining == 0F) {
action(this)
currentIteration++
@@ -74,7 +76,6 @@ class ScheduledTask(
fun expire() {
this.expired = true
future.complete(Unit)
}
class Builder {
@@ -90,9 +91,7 @@ class ScheduledTask(
private var iterations: Int = 1
private var identifier: String? = null
private var tracker: SchedulingTracker? = null
fun identifier(identifier: String): Builder {
this.identifier = identifier
return this
@@ -157,11 +156,6 @@ class ScheduledTask(
return iterations(-1)
}
fun tracker(schedulingTracker: SchedulingTracker): Builder {
this.tracker = schedulingTracker
return this
}
/**
* Builds the task using the properties of the task builder.
* This will add the task to [TaskTickListener].
@@ -178,7 +172,7 @@ class ScheduledTask(
intervalSeconds = interval,
iterations = iterations
)
(tracker ?: ServerTaskTracker).addTask(task)
ScheduledTaskTracker.addTask(task)
return task
}
}
@@ -8,28 +8,23 @@
package com.cobblemon.mod.common.api.scheduling
/**
* More precise than the [ServerTaskTracker], still runs on the server, and uses epoch time deltas for
* the scheduling delta so that it is working by real time and not by ticks. This is useful for some
* applications but is generally not what you want.
*/
object ServerRealTimeTaskTracker : Schedulable, SchedulingTracker() {
override val schedulingTracker = this
var lastTicked = System.currentTimeMillis()
object ScheduledTaskTracker {
private val tasks = mutableListOf<ScheduledTask>()
fun clear() {
tasks.clear()
}
fun update() {
val now = System.currentTimeMillis()
val delta = now - lastTicked
lastTicked = now
update(delta / 1000F)
for (task in tasks.toList()) {
task.update()
if (task.expired) {
tasks.remove(task)
}
}
}
}
object ServerTaskTracker: Schedulable, SchedulingTracker() {
override val schedulingTracker = this
}
object ClientTaskTracker : Schedulable, SchedulingTracker() {
override val schedulingTracker = this
fun addTask(task: ScheduledTask) {
tasks.add(task)
}
}
@@ -8,27 +8,45 @@
package com.cobblemon.mod.common.api.scheduling
@Deprecated("Use afterOnServer or afterOnClient; ambiguous side is not good for your health")
@JvmOverloads
import com.cobblemon.mod.common.util.runOnServer
fun after(ticks: Int = 0, seconds: Float = 0F, serverThread: Boolean = false, action: () -> Unit) {
val scheduler = if (serverThread) ServerTaskTracker else ClientTaskTracker
scheduler.after(seconds = seconds + ticks / 20F, action)
ScheduledTaskTracker.addTask(
ScheduledTask(
action = { if (serverThread) runOnServer(action) else action() },
delaySeconds = ticks / 20F + seconds
)
)
}
/**
* Delayed task is created to run on the main thread. This is for when the task
* Same as [after] but the task is made to run on the main thread. This is for when the task
* being completed after the delay does things like entity removal or other thread-unsafe actions.
*/
@JvmOverloads
fun afterOnServer(ticks: Int = 0, seconds: Float = 0F, action: () -> Unit) = ServerTaskTracker.after(seconds + ticks / 20F, action)
@JvmOverloads
fun afterOnClient(ticks: Int = 0, seconds: Float, action: () -> Unit) = ClientTaskTracker.after(seconds + ticks / 20F, action)
fun afterOnMain(ticks: Int = 0, seconds: Float = 0F, action: () -> Unit) = after(ticks, seconds, true, action)
@Deprecated("Use lerpOnServer or lerpOnClient, side-ambiguity causes problems now")
fun lerp(seconds: Float = 0F, serverThread: Boolean = false, action: (Float) -> Unit) = (if (serverThread) ServerTaskTracker else ClientTaskTracker).lerp(seconds, action = action)
@JvmOverloads
fun lerpOnServer(seconds: Float = 0F, action: (Float) -> Unit) = ServerTaskTracker.lerp(seconds = seconds, action = action)
@JvmOverloads
fun lerpOnClient(seconds: Float = 0F, action: (Float) -> Unit) = ClientTaskTracker.lerp(seconds = seconds, action = action)
fun lerp(seconds: Float = 0F, serverThread: Boolean = false, action: (Float) -> Unit) {
val startedTime = System.currentTimeMillis()
var passed = 0F
if (seconds == 0F) {
if (serverThread) runOnServer { action(1F) } else action(1F)
return
}
action(passed / seconds)
if (passed / seconds != 1F) {
taskBuilder().interval(0F).iterations(-1).execute { task ->
passed = (System.currentTimeMillis() - startedTime)/1000F
if (passed > seconds) {
passed = seconds
}
val ratio = passed / seconds
if (serverThread) runOnServer { action(ratio) } else action(ratio)
if (passed >= seconds) {
task.expire()
}
}.build()
}
}
fun taskBuilder() = ScheduledTask.Builder()
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.scheduling
/**
* A data block for scheduled tasks. This is to neatly contain the data for an
* implementation of [Schedulable].
*
* @author Hiroku
* @since November 5th, 2023
*/
open class SchedulingTracker {
private val tasks = mutableListOf<ScheduledTask>()
fun clear() {
tasks.clear()
}
fun update(deltaSeconds: Float) {
for (task in tasks.toList()) {
task.update(deltaSeconds)
if (task.expired) {
tasks.remove(task)
}
}
}
fun addTask(task: ScheduledTask): ScheduledTask {
tasks.add(task)
return task
}
}
@@ -20,7 +20,6 @@ import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Box
import net.minecraft.util.math.ChunkSectionPos.getSectionCoord
import net.minecraft.util.math.Vec3d
import net.minecraft.world.LightType
import net.minecraft.world.chunk.Chunk
import net.minecraft.world.chunk.ChunkStatus
@@ -70,7 +69,7 @@ object CobblemonSpawningProspector : SpawningProspector {
.map { it.pos }
val defaultState = Blocks.STONE.defaultState
val defaultBlockData = WorldSlice.BlockData(defaultState, 0, 0)
val defaultBlockData = WorldSlice.BlockData(defaultState, 0)
val blocks = Array(area.length) { Array(height) { Array(area.width) { defaultBlockData } } }
val skyLevel = Array(area.length) { Array(area.width) { world.topY } }
@@ -78,7 +77,6 @@ object CobblemonSpawningProspector : SpawningProspector {
val chunks = mutableMapOf<Pair<Int, Int>, Chunk?>()
val yRange = (baseY until baseY + height).reversed()
val lightingProvider = world.lightingProvider
for (x in area.baseX until area.baseX + area.length) {
for (z in area.baseZ until area.baseZ + area.width) {
val query = chunks.computeIfAbsent(Pair(getSectionCoord(x), getSectionCoord(z))) {
@@ -87,16 +85,16 @@ object CobblemonSpawningProspector : SpawningProspector {
var canSeeSky = world.isSkyVisibleAllowingSea(pos.set(x, yRange.first, z))
for (y in yRange) {
val skyLight = lightingProvider.get(LightType.SKY).getLightLevel(pos.set(x, y, z))
val state = query.getBlockState(pos.set(x, y, z))
blocks[x - area.baseX][y - baseY][z - area.baseZ] = WorldSlice.BlockData(
state = state,
light = world.getLightLevel(pos),
skyLight = skyLight
light = world.getLightLevel(pos)
)
if (canSeeSky) {
skyLevel[x - area.baseX][z - area.baseZ] = y
}
if (state.fluidState.isEmpty && !state.isIn(CobblemonBlockTags.SEES_SKY)) {
canSeeSky = false
}
@@ -1,84 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.rules.SpawnRule
import com.cobblemon.mod.common.api.spawning.rules.component.FilterRuleComponent
import com.cobblemon.mod.common.api.spawning.rules.component.LocationRuleCalculator
import com.cobblemon.mod.common.api.spawning.rules.component.SpawnRuleComponent
import com.cobblemon.mod.common.api.spawning.rules.component.WeightTweakRuleComponent
import com.cobblemon.mod.common.api.spawning.rules.selector.ConditionalSpawningContextSelector
import com.cobblemon.mod.common.api.spawning.rules.selector.ExpressionSpawnDetailSelector
import com.cobblemon.mod.common.api.spawning.rules.selector.ExpressionSpawningContextSelector
import com.cobblemon.mod.common.api.spawning.rules.selector.SpawnDetailSelector
import com.cobblemon.mod.common.api.spawning.rules.selector.SpawningContextSelector
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.SpawnDetailSelectorAdapter
import com.cobblemon.mod.common.util.adapters.SpawnRuleComponentAdapter
import com.cobblemon.mod.common.util.adapters.SpawningConditionAdapter
import com.cobblemon.mod.common.util.adapters.SpawningContextSelectorAdapter
import com.cobblemon.mod.common.util.adapters.TextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
import net.minecraft.util.Identifier
/**
* All of the [SpawnRule]s that will be applied as global [SpawningInfluence]s.
*
* @author Hiroku
* @since September 30th, 2023
*/
object CobblemonSpawnRules : JsonDataRegistry<SpawnRule> {
override val gson = GsonBuilder()
.registerTypeAdapter(SpawnRuleComponent::class.java, SpawnRuleComponentAdapter)
.registerTypeAdapter(SpawnDetailSelector::class.java, SpawnDetailSelectorAdapter)
.registerTypeAdapter(SpawningContextSelector::class.java, SpawningContextSelectorAdapter)
.registerTypeAdapter(SpawningCondition::class.java, SpawningConditionAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(Text::class.java, TextAdapter)
.create()
override val typeToken = TypeToken.get(SpawnRule::class.java)
override val resourcePath = "spawn_rules"
init {
SpawnRuleComponent.register<WeightTweakRuleComponent>("weight")
SpawnRuleComponent.register<FilterRuleComponent>("filter")
SpawnRuleComponent.register<LocationRuleCalculator>("location")
SpawnDetailSelector.register<ExpressionSpawnDetailSelector>("expression")
SpawningContextSelector.register<ExpressionSpawningContextSelector>("expression")
SpawningContextSelector.register<ConditionalSpawningContextSelector>("conditional")
}
val rules = mutableMapOf<Identifier, SpawnRule>()
override fun reload(data: Map<Identifier, SpawnRule>) {
rules.clear()
rules.putAll(data)
data.forEach { (id, value) -> value.id = id }
observable.emit(this)
}
override val id: Identifier = cobblemonResource("spawn_rules")
override val type: ResourceType = ResourceType.SERVER_DATA
override val observable = SimpleObservable<CobblemonSpawnRules>()
override fun sync(player: ServerPlayerEntity) {}
}
@@ -44,8 +44,7 @@ class WorldSlice(
) {
class BlockData(
val state: BlockState,
val light: Int,
val skyLight: Int
val light: Int
)
val length = blocks.size
@@ -84,15 +83,6 @@ class WorldSlice(
}
fun getLight(position: BlockPos, elseLight: Int = 0) = getLight(position.x, position.y, position.z, elseLight)
fun getSkyLight(x: Int, y: Int, z: Int, elseLight: Int = 0): Int {
return if (!isInBounds(x, y, z)) {
elseLight
} else {
getBlockData(x, y, z).skyLight
}
}
fun getSkyLight(position: BlockPos, elseLight: Int = 0) = getSkyLight(position.x, position.y, position.z, elseLight)
fun skySpaceAbove(x: Int, y: Int, z: Int): Int {
return if (!isInBounds(x, y, z) || skyLevel[x - baseX][z - baseZ] > y) {
0
@@ -55,5 +55,5 @@ interface AppendageCondition {
fun getAppendages(spawningCondition: SpawningCondition<*>) = appendages.filter { it.spawningConditionFits(spawningCondition) }.map { it.clazz }
}
fun fits(ctx: SpawningContext): Boolean
fun fits(ctx: SpawningContext, detail: SpawnDetail): Boolean
}
@@ -26,8 +26,8 @@ abstract class AreaTypeSpawningCondition<T : AreaSpawningContext> : SpawningCond
var maxHeight: Int? = null
var neededNearbyBlocks: MutableList<RegistryLikeCondition<Block>>? = null
override fun fits(ctx: T): Boolean {
if (!super.fits(ctx)) {
override fun fits(ctx: T, detail: SpawnDetail): Boolean {
if (!super.fits(ctx, detail)) {
return false
} else if (minHeight != null && ctx.height < minHeight!!) {
return false
@@ -30,11 +30,11 @@ class CompositeSpawningCondition {
var conditions = mutableListOf<SpawningCondition<*>>()
var anticonditions = mutableListOf<SpawningCondition<*>>()
fun satisfiedBy(ctx: SpawningContext): Boolean {
return if (conditions.isNotEmpty() && conditions.none { it.isSatisfiedBy(ctx) }) {
fun satisfiedBy(ctx: SpawningContext, detail: SpawnDetail): Boolean {
return if (conditions.isNotEmpty() && conditions.none { it.isSatisfiedBy(ctx, detail) }) {
false
} else {
!(anticonditions.isNotEmpty() && anticonditions.any { it.isSatisfiedBy(ctx) })
!(anticonditions.isNotEmpty() && anticonditions.any { it.isSatisfiedBy(ctx, detail) })
}
}
}
@@ -24,8 +24,8 @@ import net.minecraft.block.Block
abstract class GroundedTypeSpawningCondition<T : GroundedSpawningContext> : AreaTypeSpawningCondition<T>() {
var neededBaseBlocks: MutableList<RegistryLikeCondition<Block>>? = null
override fun fits(ctx: T): Boolean {
return if (!super.fits(ctx)) {
override fun fits(ctx: T, detail: SpawnDetail): Boolean {
return if (!super.fits(ctx, detail)) {
false
} else if (minHeight != null && ctx.height < minHeight!!) {
return false
@@ -11,6 +11,8 @@ package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.MoonPhaseRange
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.spawning.condition.ListCheckMode.ALL
import com.cobblemon.mod.common.api.spawning.condition.ListCheckMode.ANY
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.util.Merger
@@ -50,11 +52,11 @@ abstract class SpawningCondition<T : SpawningContext> {
var maxZ: Float? = null
var minLight: Int? = null
var maxLight: Int? = null
var minSkyLight: Int? = null
var maxSkyLight: Int? = null
var isRaining: Boolean? = null
var isThundering: Boolean? = null
var timeRange: TimeRange? = null
var labels: MutableList<String>? = null
var labelMode = ANY
var structures: MutableList<Either<Identifier, TagKey<Structure>>>? = null
@Transient
@@ -63,15 +65,15 @@ abstract class SpawningCondition<T : SpawningContext> {
abstract fun contextClass(): Class<out T>
fun contextMatches(ctx: SpawningContext) = contextClass().isAssignableFrom(ctx::class.java)
fun isSatisfiedBy(ctx: SpawningContext): Boolean {
fun isSatisfiedBy(ctx: SpawningContext, detail: SpawnDetail): Boolean {
return if (contextMatches(ctx)) {
fits(ctx as T)
fits(ctx as T, detail)
} else {
false
}
}
protected open fun fits(ctx: T): Boolean {
protected open fun fits(ctx: T, detail: SpawnDetail): Boolean {
if (ctx.position.x < minX.orMin() || ctx.position.x > maxX.orMax()) {
return false
} else if (ctx.position.y < minY.orMin() || ctx.position.y > maxY.orMax()) {
@@ -86,8 +88,6 @@ abstract class SpawningCondition<T : SpawningContext> {
return false
} else if (ctx.light > maxLight.orMax() || ctx.light < minLight.orMin()) {
return false
} else if (ctx.skyLight > maxSkyLight.orMax() || ctx.skyLight < minSkyLight.orMin()) {
return false
} else if (timeRange != null && !timeRange!!.contains((ctx.world.timeOfDay % 24000).toInt())) {
return false
} else if (canSeeSky != null && canSeeSky != ctx.canSeeSky) {
@@ -96,7 +96,14 @@ abstract class SpawningCondition<T : SpawningContext> {
return false
} else if (isThundering != null && ctx.world.isThundering != isThundering!!) {
return false
} else if (appendages.any { !it.fits(ctx) }) {
} else if (labels != null && labels!!.isNotEmpty() &&
(
(labelMode == ANY && labels!!.none { it in detail.labels }) ||
(labelMode == ALL && labels!!.any { it !in detail.labels })
)
) {
return false
} else if (appendages.any { !it.fits(ctx, detail) }) {
return false
} else if (structures != null && structures!!.isNotEmpty() &&
structures!!.let { structures ->
@@ -116,6 +123,7 @@ abstract class SpawningCondition<T : SpawningContext> {
open fun copyFrom(other: SpawningCondition<*>, merger: Merger) {
dimensions = merger.merge(dimensions, other.dimensions)?.toMutableList()
biomes = merger.merge(biomes, other.biomes)?.toMutableSet()
labels = merger.merge(labels, other.labels)?.toMutableList()
moonPhase = merger.mergeSingle(moonPhase, other.moonPhase)
canSeeSky = merger.mergeSingle(canSeeSky, other.canSeeSky)
minX = merger.mergeSingle(minX, other.minX)
@@ -126,8 +134,6 @@ abstract class SpawningCondition<T : SpawningContext> {
maxZ = merger.mergeSingle(maxZ, other.maxZ)
minLight = merger.mergeSingle(minLight, other.minLight)
maxLight = merger.mergeSingle(maxLight, other.maxLight)
minSkyLight = merger.mergeSingle(minSkyLight, other.minSkyLight)
maxSkyLight = merger.mergeSingle(maxSkyLight, other.maxSkyLight)
timeRange = merger.mergeSingle(timeRange, other.timeRange)
structures = merger.merge(structures, other.structures)?.toMutableList()
}
@@ -27,8 +27,8 @@ abstract class SubmergedTypeSpawningCondition<T : SubmergedSpawningContext> : Ar
var fluidIsSource: Boolean? = null
var fluid: RegistryLikeCondition<Fluid>? = null
override fun fits(ctx: T): Boolean {
return if (!super.fits(ctx)) {
override fun fits(ctx: T, detail: SpawnDetail): Boolean {
return if (!super.fits(ctx, detail)) {
false
} else if (minHeight != null && ctx.height < minHeight!!) {
return false
@@ -26,8 +26,8 @@ abstract class SurfaceTypeSpawningCondition<T : SurfaceSpawningContext> : AreaTy
var maxDepth: Int? = null
var fluid: RegistryLikeCondition<Fluid>? = null
override fun fits(ctx: T): Boolean {
return if (!super.fits(ctx)) {
override fun fits(ctx: T, detail: SpawnDetail): Boolean {
return if (!super.fits(ctx, detail)) {
false
} else if (minDepth != null && ctx.depth < minDepth!!) {
false
@@ -49,8 +49,7 @@ interface AreaContextResolver {
pos.set(x, y, z)
val vec = pos.toVec3d()
if (slice.nearbyEntityPositions.none { it.isInRange(vec, config.minimumDistanceBetweenEntities) && it != slice.cause.entity }) {
val fittedContextCalculator = contextCalculators
.firstOrNull { calc -> calc.fits(input) && input.spawner.influences.none { !it.isAllowedPosition(input.world, input.position, calc) } }
val fittedContextCalculator = contextCalculators.firstOrNull { it.fits(input) }
if (fittedContextCalculator != null) {
val context = fittedContextCalculator.calculate(input)
if (context != null) {
@@ -30,7 +30,6 @@ open class AreaSpawningContext(
override val world: ServerWorld,
override val position: BlockPos,
override val light: Int,
override val skyLight: Int,
override val canSeeSky: Boolean,
override val influences: MutableList<SpawningInfluence>,
/** Space above. */
@@ -27,13 +27,12 @@ abstract class FlooredSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : AreaSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice) {
) : AreaSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice) {
/** The block that the spawning is occurring on. */
val baseBlock = slice.getBlockState(position.x, position.y, position.z)
}
@@ -49,13 +48,12 @@ open class GroundedSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : FlooredSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice)
) : FlooredSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice)
/**
* A spawning context that occurs at the bottom of a body of water.
@@ -68,13 +66,12 @@ open class SeafloorSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : FlooredSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice) {
) : FlooredSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice) {
override fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState) = state.fluidState.isIn(FluidTags.WATER)
}
@@ -89,13 +86,12 @@ open class LavafloorSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : FlooredSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice) {
) : FlooredSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice) {
override fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState) = state.fluidState.isIn(FluidTags.LAVA)
}
@@ -104,11 +100,10 @@ open class SurfaceSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
val depth: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : FlooredSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice)
) : FlooredSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice)
@@ -8,9 +8,6 @@
package com.cobblemon.mod.common.api.spawning.context
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.condition.BasicSpawningCondition
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
@@ -64,8 +61,6 @@ abstract class SpawningContext {
abstract val position: BlockPos
/** The light level at this location. */
abstract val light: Int
/** The sky light level at this location. (15 - The distance to the nearest block that would be illuminated by the sun */
abstract val skyLight: Int
/** Whether or not the sky is visible at this location. */
abstract val canSeeSky: Boolean
/** A list of [SpawningInfluence]s that apply due to this specific context. */
@@ -85,9 +80,6 @@ abstract class SpawningContext {
val biomeName: Identifier
get() = this.biomeRegistry.getId(biome)!!
private val struct = VariableStruct()
private var structCompiled = false
class StructureChunkCache {
val missingTags = mutableSetOf<TagKey<Structure>>()
val foundTags = mutableSetOf<TagKey<Structure>>()
@@ -167,21 +159,4 @@ abstract class SpawningContext {
}
return weight
}
fun getOrSetupStruct(): VariableStruct {
if (structCompiled) {
return struct
}
struct.setDirectly("light", DoubleValue(light.toDouble()))
struct.setDirectly("x", DoubleValue(position.x.toDouble()))
struct.setDirectly("y", DoubleValue(position.y.toDouble()))
struct.setDirectly("z", DoubleValue(position.z.toDouble()))
struct.setDirectly("moon_phase", DoubleValue(moonPhase.toDouble()))
struct.setDirectly("world", ObjectValue(world.registryManager.get(RegistryKeys.WORLD).getEntry(world)))
struct.setDirectly("biome", ObjectValue(biomeRegistry.getEntry(biome)))
structCompiled = true
return struct
}
}
@@ -26,14 +26,13 @@ open class SubmergedSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
val depth: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : AreaSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice) {
) : AreaSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice) {
val fluid = slice.getBlockState(position.x, position.y, position.z).fluidState
override fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState) = state.fluidState.fluid == fluid.fluid
@@ -45,8 +45,6 @@ interface AreaSpawningContextCalculator<O : AreaSpawningContext> : SpawningConte
= input.slice.horizontalSpace(input.position.x + offsetX, input.position.y + offsetY, input.position.z + offsetZ, condition, maximum)
fun getLight(input: AreaSpawningInput, elseLight: Int = 0): Int
= input.slice.getLight(input.position.x, input.position.y + 1, input.position.z, elseLight)
fun getSkyLight(input: AreaSpawningInput, elseLight: Int = 0): Int
= input.slice.getSkyLight(input.position.x, input.position.y + 1, input.position.z, elseLight)
fun getCanSeeSky(input: AreaSpawningInput): Boolean = input.slice.canSeeSky(input.position.x, input.position.y + 1, input.position.z)
fun getSkySpaceAbove(input: AreaSpawningInput): Int = input.slice.skySpaceAbove(input.position.x, input.position.y, input.position.z)
fun getNearbyBlocks(
@@ -50,7 +50,6 @@ interface FlooredSpawningContextCalculator<T : FlooredSpawningContext> : AreaSpa
*/
object GroundedSpawningContextCalculator : FlooredSpawningContextCalculator<GroundedSpawningContext> {
// TODO expand base condition
override val name = "grounded"
override val baseCondition: (BlockState) -> Boolean = isSolidCondition
override val surroundingCondition: (BlockState) -> Boolean = isAirCondition
@@ -60,7 +59,6 @@ object GroundedSpawningContextCalculator : FlooredSpawningContextCalculator<Grou
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, surroundingCondition, config.maxVerticalSpace, offsetY = 1),
@@ -78,7 +76,6 @@ object GroundedSpawningContextCalculator : FlooredSpawningContextCalculator<Grou
* @since February 7th, 2022
*/
object SeafloorSpawningContextCalculator : FlooredSpawningContextCalculator<SeafloorSpawningContext> {
override val name = "seafloor"
override val baseCondition: (BlockState) -> Boolean = isSolidCondition
override val surroundingCondition: (BlockState) -> Boolean = isWaterCondition
@@ -88,7 +85,6 @@ object SeafloorSpawningContextCalculator : FlooredSpawningContextCalculator<Seaf
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, surroundingCondition, config.maxVerticalSpace, offsetY = 1),
@@ -106,7 +102,6 @@ object SeafloorSpawningContextCalculator : FlooredSpawningContextCalculator<Seaf
* @since February 7th, 2022
*/
object LavafloorSpawningContextCalculator : FlooredSpawningContextCalculator<LavafloorSpawningContext> {
override val name = "lavafloor"
override val baseCondition: (BlockState) -> Boolean = isSolidCondition
override val surroundingCondition: (BlockState) -> Boolean = isLavaCondition
@@ -116,7 +111,6 @@ object LavafloorSpawningContextCalculator : FlooredSpawningContextCalculator<Lav
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, surroundingCondition, config.maxVerticalSpace, offsetY = 1),
@@ -135,7 +129,6 @@ object LavafloorSpawningContextCalculator : FlooredSpawningContextCalculator<Lav
* @since December 15th, 2022
*/
object SurfaceSpawningContextCalculator : FlooredSpawningContextCalculator<SurfaceSpawningContext> {
override val name = "surface"
override val baseCondition: (BlockState) -> Boolean = { !it.fluidState.isEmpty }
override val surroundingCondition: (BlockState) -> Boolean = isAirCondition
@@ -145,7 +138,6 @@ object SurfaceSpawningContextCalculator : FlooredSpawningContextCalculator<Surfa
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, surroundingCondition, config.maxVerticalSpace / 2, offsetY = 1),
@@ -48,8 +48,6 @@ interface SpawningContextCalculator<I : SpawningContextInput, O : SpawningContex
}
}
val name: String
/** Tries creating a [SpawningContext] from the given input. Returning null should be a last resort. */
fun calculate(input: I): O?
}
@@ -23,7 +23,6 @@ import net.minecraft.util.math.MathHelper.ceil
* @since February 7th, 2022
*/
object SubmergedSpawningContextCalculator : AreaSpawningContextCalculator<SubmergedSpawningContext> {
override val name = "submerged"
val fluidConditions = mutableListOf(
isWaterCondition,
isLavaCondition
@@ -46,7 +45,6 @@ object SubmergedSpawningContextCalculator : AreaSpawningContextCalculator<Submer
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, fluidCondition, ceil(config.maxVerticalSpace / 2F)),
@@ -8,8 +8,8 @@
package com.cobblemon.mod.common.api.spawning.detail
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -50,9 +50,6 @@ class PokemonSpawnAction(
entity.pokemon.swapHeldItem(heldItem)
}
entity.drops = detail.drops
// Useful debug code in situations where you want to find spawns
// val fireworkRocketEntity = FireworkRocketEntity(ctx.world, ctx.position.x.toDouble(), ctx.position.y.toDouble() + 2, ctx.position.z.toDouble(), ItemStack(Items.FIREWORK_ROCKET))
// ctx.world.spawnEntity(fireworkRocketEntity)
return entity
}
}
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