Compare commits

..
Author SHA1 Message Date
JacksonB 6e24ee6b4e last commit before cleanup and MR 2025-02-22 17:29:18 -06:00
JacksonB 3d6a3fbfec Fix Jet sensitivity issues 2025-02-20 20:12:54 -06:00
JacksonB 708b810e6b Set up begginings of stamina using vanilla jump bar and change jet turning to accumulated input method. 2025-02-20 00:25:02 -06:00
JacksonB 509016e133 Changes to how ride handling is handled and jet controls 2025-02-19 15:07:19 -06:00
JacksonB 690183b994 Squashed commit of the following:
commit 9497175627
Author: JacksonB <78700961+jackowes@users.noreply.github.com>
Date:   Thu Feb 13 00:05:03 2025 -0600

    mk2 bird flight controller

commit 0defd2614f
Author: JacksonB <78700961+jackowes@users.noreply.github.com>
Date:   Wed Feb 12 20:01:57 2025 -0600

    Initial bird controller changes and refactoring of how riding controllers control rotation mouse+rotVel

commit 181af6847d
Author: JacksonB <78700961+jackowes@users.noreply.github.com>
Date:   Wed Feb 12 12:29:35 2025 -0600

    Add updated version of Helicopter ride controller. Tie in some static pokemonentity functions to be riding configurable. Modify the cameramixins, currently there is a temp change to them on this branch.

commit ac1cdb0ba6
Author: JacksonB <78700961+jackowes@users.noreply.github.com>
Date:   Sat Feb 8 03:02:35 2025 -0600

    Add angular velocity constant modifier (roll can now influence yaw so the dolphin can turn). Spruce up dolphin swim controller.

commit 59190209a2
Author: JacksonB <78700961+jackowes@users.noreply.github.com>
Date:   Wed Feb 5 19:30:21 2025 -0600

    initial commit with a bunch of poking around code
2025-02-18 18:20:31 -06:00
JacksonB 33d56124f5 Controller fixes due to some refactoring and velocity handling changes 2025-02-17 18:11:51 -06:00
JacksonB a5a65abe2b Changes to how velocity is handled and some fixes to jet and bird. 2025-02-17 02:01:20 -06:00
JacksonB f73ab3b001 Jet implementation and intermediate velocity and speed handling changes( this commit has broken ride controllers due to this) 2025-02-16 13:14:56 -06:00
JacksonB 9a571984db Rebase off of main transport branch. Make some tweaks to bird and helicopter controls as well as adding a WIP jet controller. 2025-02-14 16:08:13 -06:00
1646 changed files with 29322 additions and 131257 deletions
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### Additions
- Added functionality for marks.
- Added data for all marks and all title ribbons from Pokémon.
- Added marks screen within the summary UI.
- Added `/givemark <player> <partySlot> <mark>` command to give a mark to a Pokémon.
- Added `/takemark <player> <partySlot> <mark>` command to remove a mark from a Pokémon.
- Added `/giveallmarks <player> <partySlot>` command to give all available marks to a Pokémon.
### MoLang & Datapacks
- Added Flows for `bobber_spawn_pokemon_post`, `pokemon_entity_spawn`, and `fossil_revived`.
- Added `marks` datapack folder.
- Added MoLang functions `entity.is_in_rain`, `pokemon.add_marks(Mark...)`, `pokemon.add_potential_marks(Mark...)`, `pokemon.add_marks_with_chance(Mark...)`, `pokemon.apply_potential_marks`, and `world.is_snowing_at(x, y, z)`.
+12 -17
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### Additions
- Added ability to rename PC Boxes by clicking on the name of a box.
- Added box options buttons for boxes, toggleable by clicking the right icon button in the bottom bar.
- The button on the right allows for changing the box wallpaper.
- The option buttons on the left side allow for sorting the box by name, level, Pokédex number, gender, and type. Shift clicking allows for sorting in reverse order.
- Added filter functionality in PC UI, which supports `PokemonProperties` (e.g. `shiny=yes` shows all shiny Pokémon).
- Added `/changewallpaper <player> <boxNumber> <wallpaper>` command to change a box wallpaper through commands.
- Added `/renamebox <player> <boxNumber> <name>` command to rename a PC box through commands.
- Added ability to rename PC Boxes by clicking on the name of a box
- Added ability to set wallpapers per PC Box by clicking the button right to the box name
- Added sorting by Name, Level and type by clicking the button left of the box name (shift reverses order)
- Added filtering/search functionality in PC UI, which also supports pokemon properties (e.g. shiny=yes shows all shinies)
- Added /changewallpaper <player> <boxNumber> <wallpaper> command to change a wallpaper through commands
- Added /renamebox <player> <boxNumber> <name> command to rename a PC box through commands
### Developer
- Added `RenamePCBoxEvent.Pre` and `RenamePCBoxEvent.Post` events to prevent players from renaming a box or changing their input.
- Added `ChangePCBoxWallpaperEvent.Pre` and `ChangePCBoxWallpaperEvent.Post` to prevent players from changing wallpapers or changing their selection.
- Added `WallpaperCollectionEvent` which gets called when clients connect to a server, allowing the server to handle which of the client-found wallpapers it's allowed to move (collected wallpapers can be removed for example to make it "vanish" client-side).
- Added `WallpaperUnlockedEvent`.
- Renamed `SetPCBoxPokemonPacket` and the respective handler to `SetPCBoxPacket`.
### Addons
- Added Flows for `player_tick_pre`, `player_tick_post`, `advancement_earned`, `right_clicked_entity`, `right_clicked_block`, `player_died`, `wallpaper_unlocked`.
- Flows now have `q.` for any context properties in addition to the `c.` properties, making it a bit more convenient when calling other scripts from Flows.
- Added `unlockable_pc_box_wallpapers` datapack folder for wallpapers that need to be unlocked before they're usable.
- Wallpapers are loaded from `assets/<namespace>/textures/gui/pc/wallpaper/` and all wallpapers in this folder are available to the client to choose by default.
- Added RenamePCBoxEvent.Pre/Post events to prevent players from renaming a box or change their input
- Added ChangePCBoxWallpaperEvent.Pre/Post to prevent players from changing to a wallpaper or change their selection
- Added WallpaperCollectionEvent which gets called when clients connect to a server, allowing the server which of the clients found wallpapers it's allowed to move (collected wallpapers can be removed for example to make it "vanish" client-side)
- Wallpapers are loaded from `assets/<namespace>/textures/gui/pc/wallpaper/` and all wallpapers in this folder are available to the client to choose by default
- Renamed `SetPCBoxPokemonPacket` and the respective handler to `SetPCBoxPacket`
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### Additions
- Added the ability to ride Pokémon by shift-right clicking and selecting the ride option.
- Added /calculateseatpositions command for approximating hitbox locations for riding configurations.
- Added the ability to ride Pokémon by shift-right clicking and selecting the ride option.
+3 -158
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## [1.7.0 (Month xth, 2025)](#1-7-0)
### Additions
- Added `/spectateBattle <player>` command to spectate battles without having to manually walk up to the target.
- Added an in-game configuration screen, allowing all settings from `main.json` to be edited directly in-game.
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
- Added `blacklisted_items_to_hold` and `whitelisted_items_to_hold` tags to allow for controlling which items players can give to their Pokémon. If the whitelist is empty, it will consider all item as allowed (unless they are in the blacklist).
- Pokémon now follow the mouse cursor on the Summary screen, with an option to disable this in the settings.
- Pokémon's held items can now be rendered, with a visibility toggle in the Summary screen.
- Added cosmetic item functionality for Pokémon. Certain cosmetic items can be given to applicable Pokémon via the interact menu.
- Added the various log blocks as cosmetic items for Timburr and Komala.
- Added `visibility/hidden`, `visibility/hat` and `visibility/face` tags to control where and how certain items are rendered.
- Added Pokémon markings, toggleable within the summary.
- Added `/boxcount` command to change PC boxes amount
- Added cosmetics for Gurdurr, Conkeldurr, Squirtle Line, Sneasler, Sandile line, Treecko line, Braixen, Delphox, and Dragonite.
- Added cosmetics for Gurdurr, Conkeldurr, Squirtle Line, Sneasler, Sandle line, Treecko line, Braixen, Delphox, and Dragonite.
- Added `/transformmodelpart (position|rotation|scale) <modelPart> <transform: x y z>` command that can add transformations to a pokemon's model part.
- The player executing the command must be facing the target pokemon entity. Transformations are not persistent and will revert when resources are reloaded.
- Added lang keys for all moves and abilities up to Generation 9.
- Fixed Moon Ball moon phase logic to actually work correctly
### Pokémon Added
#### Gen 2
- Dunsparce
#### Gen 3
- Spoink
- Grumpig
- Snorunt
- Glalie
#### Gen 4
- Bronzor
- Bronzong
- Croagunk
- Froslass
#### Gen 5
- Pansage
- Simisage
- Pansear
- Simisear
- Panpour
- Simipour
- Munna
- Musharna
- Blitzle
- Zebstrika
- Trubbish
- Garbodor
#### Gen 6
- Noibat
- Noivern
#### Gen 7
- Drampa
#### Gen 8
- Silicobra
- Sandaconda
#### Gen 9
- Smoliv
- Dolliv
- Arboliva
- Orthworm
- Dudunsparce
### Animation updates for the following Pokémon
- Garchomp
- Tropius
- Torpius
- Nosepass
- Probopass
- Sneasler
- Braixen
- Delphox
- Cinderace
- Kangaskhan
### Model updates for the following Pokémon
- Gyarados
- Dragonite
- Eevee
- Vaporeon
- Jolteon
- Flareon
- Espeon
- Umbreon
- Leafeon
- Glaceon
- Sylveon
- Treecko
- Grovyle
- Sceptile
- Honchkrow
- Garchomp
- Pidgeot
- Nosepass
- Probopass
- Kangaskhan
- Cinderace
- Magnezone
- Metagross
- Added Syrupy Apples.
### Changes
- Renamed `chargeGainedPerTick` config to `secondsToChargeHealingMachine`.
- Made Blocks of Gold count as Big Nuggets when held by a Pokémon (for Fling functionality)
- Players can now eat Sweet and Tart Apples, Whipped Dreams, and the Alcremie Sweets.
- Updated Sweet and Tart Apple sprites
- Updated the following recipes: Air Balloon, Assault Vest, Binding Band, Black Belt, Blunder Policy, Choice Band, Choice Scarf, Cleanse Tag, Covert Cloak, Destiny Knot, Eject Button, Expert Belt, Focus Band, Focus Sash, Magnet, Metronome, Muscle Band, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens, Power Weight, Protective Pads, Protein, Punching Glove, Reaper Cloth, Rocky Helmet, Room Service, Sachet, Safety Goggles, Silk Scarf, Spell Tag, Utility Umbrella, Weakness Policy, Zinc
- Added alternate ingredient options to the following recipes: Cell Battery, Charcoal Stick, Dragon Fang, Miracle Seed, Mystic Water, Never Melt Ice, Twisted Spoon, Damp Rock, Heat Rock, Icy Rock, Smooth Rock
- Grouped together some recipes within the Recipe Book. Groups include: the seven basic Poké Balls, the seven basic Ancient Poké Balls, Gilded Chests, Pokedexes, and the Weather Rocks.
- Updated some item tags to better integrate behaviours between Cobblemon, Vanilla Minecraft, and other mods
- Removed Cooked Meat, Raw Meat, Protein Ingredients, and Zinc Ingredients, the first two are now using `c` namespace tags, the latter have better integrated use of tags within their recipes which removes need for custom tags.
- Added our seeds tag into `#c:seeds`, which is now made use of for the Miracle Seed recipe.
- Tweaked the Natural Materials Vanilla file to fit with the changes to tags
- Substantially optimised spawning checks mainly by front-loading biome filtering.
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
- Improved the performance of saving Pokédex and player data.
- Pokémon hitbox now scales with entity attribute `generic.scale`.
- Removed Shulker aspect and replaced it with cosmetic_item-shulker_shell.
- Shulker shell Forretress is now a cosmetic rather than a special evo and thus all shulker Forretress will revert back to normal until a shulker shell is put in their cosmetic slot.
- Updated `doPokemonSpawning` gamerule to support per-dimension configurations.
- The Pokedex now displays a form name of a "normal" Pokémon for when the base form is still a named form.
### Fixes
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
@@ -139,23 +21,6 @@
- Fixed fling not using Item Names for minecraft held items that substitute Pokémon items
- Fixed evolutions sometimes preventing players from logging in to servers
- Fixed rendering of shoulder-mounted Pokémon desyncing between clients
- Fixed apricorn chest boats forgetting their inventories when being unloaded
- Fixed moves not updating correctly between form changes resulting in illegal movesets
- Fixed crash sometimes occurring with the "Oritech" mod
- Fixed crashes due to an incorrect Java version handing out an obscure crash.
- Fixed some berries being able to rarely get too many berries and cause a crash.
- Fixed status curing berries not playing the berry eating sound, same for healing berries used mid-battle.
- Fixed owned Pokémon sometimes being un-interactable after the player relogs fast
- Fixed field name in evolution requirements for Spewpa Pokeball.
- Fixed LevelUpCriterion logic to correctly check that the Pokémon is a preEvo.
- Fixed `hide_additional_tooltip` vanilla flag not properly hiding tooltips on pokerod and bait items
- Removed a number of scenarios in which a Pokémon battle may send out a Pokémon into collision geometry.
- Fixed NPCs using Pokémon outside of their pool when a Pokémon name had a typo.
- Fixed an issue with datapacked species features not being applied properly when relogging.
- Fixed Pokémon marked as silent still playing shiny sounds and effects.
- Fixed an issue with newer versions of Fabric API where underground Pokémon were spawning in The End.
- Fixed spawning not working well when you're at high points surrounded by lower altitude spawning areas, such as flying.
- Fixed certain Pokémon with forms not having appropriate stock Pokédex entries.
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
@@ -166,33 +31,14 @@
- Removed the NbtItemPredicate class, all the mod usages now use the vanilla item predicate solution, this causes breaking changes on Fossil, HeldItemRequirement & ItemInteractionEvolution
- Renamed Cobblemon's creative tabs to start with "Cobblemon: " to distinguish Cobblemon's tabs from tabs for other mods.
- Various items now have a rarity value.
- Reworked observable handling in `Pokemon.kt` to cut down on RAM usage and clarify the file.
- Note: This will break mods that used our observable functionality there or in MoveSet, IVs, EVs, or BenchedMoves.
- Using `Pokemon#onChange()` is now the way to mark a Pokémon as needing a save.
- Using `[Pokemon].changeObservable` is now the way to get an `Observable` for any save-worthy changes.
- Updated NPCEntity beam positioning to properly account for the baseScale property.
- Updated NPCEntity pokeball throw positioning to properly account for the baseScale property.
- Fixed `[Pokemon].copyFrom` error causing forms, IVs, and EVs to not be applied properly when using `[Pokemon].loadFromJSON` or `[Pokemon].loadFromNBT`
- Added new item class, `WearableItem`. Instances of this class should have a corresponding 3D model. These models render when the items display context is `HEAD`.
### Changes
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
### MoLang & Datapacks
- The following usages for item predicates can now use item conditions like advancements do, you can learn about them in the [Minecraft wiki](https://minecraft.wiki/w/Advancement_definition#minecraft:filled_bucket)
- The `requiredContext` for an item interaction evolution
- The `itemCondition` for a held item evolution requirement
- The `fossils` for a fossil entry
- Added MoLang flows for `poke_ball_capture_calculated`, `evolution_tested`, `evolution_accepted`, `evolution_completed`
- Added `interpolate` boolean property to animated textures to allow gradual colour changes between frames.
- Fixed species additions not being capable of changing implemented status.
- Added support for action effects that are triggered by `|-activate|` Showdown instructions. `activate_{effect_id}` is the syntax.
- Added MoLang functions for rendering items `render_item(item_id, locator_name)` and `clear_items()`.
- Fixed location spawn filter components causing crashes
- Added `pokemon` as an available MoLang function for the `battleActor` functions.
- Added `spawn_pokemon` as an available MoLang function for the `worldHolder` functions.
- Added `attempt_wild_battle` as an available MoLang function.
- Added `pokemon` as an available Molang function for the `battleActor` functions.
- Fixed `heldItem` property inside spawn files not working and causing crashes
- Fixed `spawn_bedrock_particles` MoLang causing crashes when used in a server environment
- The Pokédex form lang key definition now follows `cobblemon.ui.pokedex.info.form.{species}-{formname}` instead of `cobblemon.ui.pokedex.info.form.{formname}`.
## [1.6.1 (January 26th, 2025)](#1-6-1)
@@ -298,7 +144,6 @@
- Geodude
- Graveler
- Golem
- Magnezone
### Cry updates for the following Pokémon
- Sceptile
@@ -2314,4 +2159,4 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
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# Cobblemon
An open-source Pokémon mod for Minecraft Java Edition, written in Kotlin for Fabric and NeoForge.
An open-source Pokémon mod for Minecraft Java Edition, written in Kotlin for Fabric and Forge.
## Getting started
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{
"lastSavedVersion": "1.7.0",
"maxPokemonLevel": 100,
"maxPokemonFriendship": 255,
"announceDropItems": true,
"defaultDropItemMethod": "on-entity",
"ambientPokemonCryTicks": 1080,
"defaultBoxCount": 30,
"pokemonSaveIntervalSeconds": 30,
"storageFormat": "nbt",
"preventCompletePartyDeposit": false,
"mongoDBConnectionString": "mongodb://localhost:27017",
"mongoDBDatabaseName": "cobblemon",
"maxVerticalCorrectionBlocks": 64,
"minimumLevelRangeMax": 10,
"enableSpawning": true,
"minimumDistanceBetweenEntities": 8.0,
"maxNearbyBlocksHorizontalRange": 4,
"maxNearbyBlocksVerticalRange": 2,
"maxVerticalSpace": 8,
"worldSliceDiameter": 8,
"worldSliceHeight": 16,
"ticksBetweenSpawnAttempts": 20.0,
"minimumSliceDistanceFromPlayer": 16.0,
"maximumSliceDistanceFromPlayer": 64.0,
"exportSpawnConfig": false,
"savePokemonToWorld": true,
"exportStarterConfig": false,
"autoUpdateShowdown": true,
"defaultFleeDistance": 32.0,
"allowExperienceFromPvP": true,
"experienceShareMultiplier": 0.5,
"luckyEggMultiplier": 1.5,
"allowSpectating": true,
"experienceMultiplier": 2.0,
"pokemonPerChunk": 1.0,
"passiveStatuses": {
"cobblemon:poison": "180-300",
"cobblemon:poisonbadly": "180-300",
"cobblemon:paralysis": "180-300",
"cobblemon:frozen": "180-300",
"cobblemon:sleep": "180-300",
"cobblemon:burn": "180-300"
},
"infiniteHealerCharge": false,
"maxHealerCharge": 6.0,
"secondsToChargeHealingMachine": 900.0,
"defaultFaintTimer": 300,
"faintAwakenHealthPercent": 0.2,
"healPercent": 0.05,
"healTimer": 60,
"baseApricornTreeGenerationChance": 0.1,
"displayEntityLevelLabel": true,
"displayEntityNameLabel": true,
"displayNameForUnknownPokemon": false,
"displayEntityLabelsWhenCrouchingOnly": false,
"shinyRate": 8192.0,
"shinyNoticeParticlesDistance": 24.0,
"captureCalculator": "cobblemon",
"playerDamagePokemon": true,
"appleLeftoversChance": 0.025,
"maxRootsInArea": 5,
"bigRootPropagationChance": 0.1,
"energyRootChance": 0.25,
"maxDynamaxLevel": 10,
"teraTypeRate": 20.0,
"defaultPasturedPokemonLimit": 16,
"pastureBlockUpdateTicks": 40,
"pastureMaxWanderDistance": 64,
"pastureMaxPerChunk": 4.0,
"maxInsertedFossilItems": 2,
"walkingInBattleAnimations": false,
"battleWildMaxDistance": 12.0,
"tradeMaxDistance": 12.0,
"battlePvPMaxDistance": 32.0,
"battleSpectateMaxDistance": 64.0,
"maxPokedexScanningDetectionRange": 10.0,
"hideUnimplementedPokemonInThePokedex": false,
"summaryPokemonFollowCursor": true,
"enableDebugKeys": false
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3f;
import org.joml.Vector3f;
import java.util.function.Function;
public interface OrientationControllable {
OrientationController getOrientationController();
}
@@ -0,0 +1,141 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3f;
import org.joml.Vector3f;
import java.util.function.Function;
public interface Rollable {
// From Minecraft's Camera
Vector3f FORWARDS = new Vector3f(0.0F, 0.0F, -1.0F);
Vector3f UP = new Vector3f(0.0F, 1.0F, 0.0F);
Vector3f LEFT = new Vector3f(-1.0F, 0.0F, 0.0F);
@Nullable Matrix3f getOrientation();
Rollable updateOrientation(Function<Matrix3f, Matrix3f> update);
/**
* @return The forward vector (0, 0, -1) after the rotation matrix is applied.
*/
default Vector3f getForwardVector() {
if (getOrientation() == null) return new Vector3f(FORWARDS);
return getOrientation().transform(FORWARDS, new Vector3f());
}
/**
* @return The left vector (-1, 0, 0) after the rotation matrix is applied.
*/
default Vector3f getLeftVector() {
if (getOrientation() == null) return new Vector3f(LEFT);
return getOrientation().transform(LEFT, new Vector3f());
}
/**
* @return The up vector (0, 1, 0) after the rotation matrix is applied.
*/
default Vector3f getUpVector() {
if (getOrientation() == null) return new Vector3f(UP);
return getOrientation().transform(UP, new Vector3f());
}
/**
*
* @param yaw change in degrees
* @return The Rollable object this method was called on
*/
default Rollable rotateYaw(float yaw) {
return updateOrientation(prev -> prev.rotateY((float) Math.toRadians(-yaw)));
}
/**
*
* @param pitch change in degrees
* @return The Rollable object this method was called on
*/
default Rollable rotatePitch(float pitch) {
return updateOrientation(prev -> prev.rotateX((float) Math.toRadians(-pitch)));
}
/**
*
* @param roll change in degrees
* @return The Rollable object this method was called on
*/
default Rollable rotateRoll(float roll) {
return updateOrientation(prev -> prev.rotateZ((float) Math.toRadians(-roll)));
}
/**
* Order matters when rotating an object. If you need a different order, individually call rotateYaw, rotatePitch, and rotateRoll
*
* @param yaw change in degrees
* @param pitch change in degrees
* @param roll change in degrees
* @return The Rollable object this method was called on
*/
default Rollable rotate(float yaw, float pitch, float roll) {
return rotateYaw(yaw).rotatePitch(pitch).rotateRoll(roll);
}
/**
* @return The pitch angle in degrees as a float.
* Value is between [-180, 180] with 0 being South, 90 being West, 180/-180 being North, and -90 being East
*/
default float getYaw() {
return (float) Mth.wrapDegrees(-Math.toDegrees(FORWARDS.angleSigned(getForwardVector(), UP)) + 180);
}
/**
* @return The yaw angle in degrees as a float.
* Value is between [-90, 90] with 0 being straight forward, 90 being straight down, and -90 being straight up
*/
default float getPitch() {
return (float) Mth.wrapDegrees(-Math.toDegrees(Math.asin(getForwardVector().y)));
}
/**
* @return The roll angle in degrees as a float.
* Value is between [-180, 180] with 0 being no roll (normal), 90 being 90 degrees CW, 180/-180 being 180 degrees CW/CCW, and -90 being 90 degrees CCW
*/
default float getRoll() {
//Cobblemon.LOGGER.info("{}", (float) Math.toDegrees(getUpVector().angleSigned(UP, getForwardVector())));
return (float) Mth.wrapDegrees(-Math.toDegrees(getUpVector().angleSigned(UP, getForwardVector())));
}
/**
* Get the angular velocity in degrees per second as a Vec3
*/
Vec3 angRollVel( double deltaTime );
public Vec3 rotationOnMouseXY(double yMouse,
double xMouse,
SmoothDouble yMouseSmoother,
SmoothDouble xMouseSmoother,
double sensitivity,
double deltaTime );
boolean shouldRoll();
boolean useAngVelSmoothing();
void clearRotation();
}
@@ -0,0 +1,97 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Rollable;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.world.entity.Entity;
import org.joml.Matrix3f;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Camera.class)
public abstract class CameraMixin {
@Shadow @Final private static float DEFAULT_CAMERA_DISTANCE;
@Shadow private Entity entity;
@Shadow @Final private Quaternionf rotation;
@Shadow @Final private Vector3f forwards;
@Shadow @Final private Vector3f up;
@Shadow @Final private Vector3f left;
@Shadow private float xRot;
@Shadow private float yRot;
@Shadow public abstract float getXRot();
@Shadow public abstract float getYRot();
@Unique private float returnTimer = 0;
@Unique private float rollAngleStart = 0;
@Unique Minecraft minecraft = Minecraft.getInstance();
@Unique boolean disableRollableCameraDebug = false;
@Inject(method = "setRotation", at = @At("HEAD"), cancellable = true)
public void open_camera$setRotation(float f, float g, CallbackInfo ci) {
if (!(this.entity instanceof Rollable rollable) || disableRollableCameraDebug) return;
if (!rollable.shouldRoll() && rollable.getOrientation() != null) {
if(this.returnTimer < 1) {
//Rotation is taken from entity since we no longer handle mouse ourselves
//Stops a period of time when you can't input anything.
rollable.getOrientation().set(
new Matrix3f()
.rotateY((float) Math.toRadians(180 - this.entity.getYRot()))
.rotateX((float) Math.toRadians(-this.entity.getXRot()))
);
if(rollAngleStart == 0){
this.returnTimer = 1;
rollable.clearRotation();
return;
}
rollable.getOrientation().rotateZ((float) Math.toRadians(-rollAngleStart*(1-returnTimer)));
applyRotation();
this.returnTimer += .05F;
ci.cancel();
} else {
this.returnTimer = 1;
rollable.clearRotation();
}
return;
}
if (rollable.getOrientation() == null) return;
applyRotation();
this.returnTimer = 0;
this.rollAngleStart = rollable.getRoll();
ci.cancel();
}
@Unique
private void applyRotation(){
if (!(this.entity instanceof Rollable rollable) || rollable.getOrientation() == null) return;
var newRotation = rollable.getOrientation().normal(new Matrix3f()).getNormalizedRotation(new Quaternionf());
if (this.minecraft.options.getCameraType().isMirrored()) {
newRotation.rotateY((float)Math.toRadians(180));
}
this.rotation.set(newRotation);
this.xRot = rollable.getPitch();
this.yRot = rollable.getYaw();
this.forwards.set(rollable.getForwardVector());
this.up.set(rollable.getUpVector());
this.left.set(rollable.getLeftVector());
}
}
@@ -0,0 +1,45 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class GameRendererMixin {
@Unique
long lastTime = -1;
@Inject(
method = "render",
at = @At(value = "TAIL")
)
public void render(DeltaTracker counter, boolean tick, CallbackInfo ci) {
Minecraft client = Minecraft.getInstance();
long newTime = System.currentTimeMillis();
// Don't play scheduled animations when the game is paused
if (client.isPaused()) {
lastTime = newTime;
return;
}
if (lastTime != -1) {
ClientTaskTracker.INSTANCE.update((newTime - lastTime) / 1000F);
}
lastTime = newTime;
}
}
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
@@ -59,21 +59,8 @@ public class HumanoidModelMixin {
}
Entity vehicle = entity.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity && entity instanceof AbstractClientPlayer) {
var shouldRotatePlayerHead = pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRotatePlayerHead(settings, state, pokemonEntity);
});
if (!shouldRotatePlayerHead) {
netHeadYaw = 0f;
headPitch = 0f;
if (this.head != null) {
this.head.yRot = 0f;
this.head.xRot = 0f;
}
}
MountedPlayerRenderer.INSTANCE.animate(pokemonEntity, (AbstractClientPlayer) entity, relevantPartsByName, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
if (vehicle instanceof PokemonEntity && entity instanceof AbstractClientPlayer) {
MountedPlayerRenderer.INSTANCE.animate((PokemonEntity) vehicle, (AbstractClientPlayer) entity, relevantPartsByName, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
}
}
}
@@ -6,11 +6,12 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.Rollable;
import com.cobblemon.mod.common.item.PokedexItem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.ItemInHandRenderer;
@@ -31,14 +32,14 @@ public class ItemInHandRendererMixin {
if (abstractClientPlayer.isUsingItem() && abstractClientPlayer.getUseItem().getItem() instanceof PokedexItem) {
ci.cancel();
}
else if (abstractClientPlayer instanceof OrientationControllable controllable && controllable.getOrientationController().isActive()) {
else if (abstractClientPlayer instanceof Rollable rollable && rollable.shouldRoll()) {
}
}
@Redirect(method = "renderHandsWithItems", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/vertex/PoseStack;mulPose(Lorg/joml/Quaternionf;)V", ordinal = 1))
private void cobblemon$renderHandswithItems(PoseStack instance, Quaternionf quaternion) {
if (!(Minecraft.getInstance().player instanceof OrientationControllable controllable && controllable.getOrientationController().isActive())) {
if (!(Minecraft.getInstance().player instanceof Rollable rollable && rollable.shouldRoll())) {
instance.mulPose(quaternion);
}
}
@@ -6,13 +6,12 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.ModAPI;
import com.cobblemon.mod.common.item.PokeBallItem;
import com.cobblemon.mod.common.item.PokedexItem;
import com.cobblemon.mod.common.item.WearableItem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.ItemModelShaper;
@@ -41,8 +40,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
*/
@Mixin(ItemRenderer.class)
public abstract class ItemRendererMixin {
// ignore the hint saying implmentation is never null, if something crashes then it is null and causes red herrings
@Unique private final String MODEL_PATH = (Cobblemon.implementation != null && Cobblemon.implementation.getModAPI() == ModAPI.FABRIC) ? "fabric_resource" : "standalone";
@Unique private final String MODEL_PATH = Cobblemon.implementation.getModAPI() == ModAPI.FABRIC ? "fabric_resource" : "standalone";
@Shadow @Final private ItemModelShaper itemModelShaper;
@@ -55,18 +53,17 @@ public abstract class ItemRendererMixin {
)
private void cobblemon$overrideItemModel(ItemStack stack, ItemDisplayContext renderMode, boolean leftHanded, PoseStack matrices, MultiBufferSource multiBufferSource, int light, int overlay, BakedModel model, CallbackInfo ci) {
boolean shouldBe2d = renderMode == ItemDisplayContext.GUI || renderMode == ItemDisplayContext.FIXED;
ResourceLocation resourceLocation = null;
if (shouldBe2d) {
ResourceLocation resourceLocation = null;
if (stack.getItem() instanceof PokeBallItem pokeBallItem) resourceLocation = pokeBallItem.getPokeBall().getModel2d();
else if (stack.getItem() instanceof PokedexItem pokedexItem) resourceLocation = pokedexItem.getType().getItemSpritePath();
}
if (renderMode != ItemDisplayContext.HEAD && stack.getItem() instanceof WearableItem wearableItem) resourceLocation = wearableItem.getModel2d();
if (resourceLocation != null) {
BakedModel replacementModel = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, "inventory"));
if (!cobblemon$isSameModel(model, replacementModel)) {
ci.cancel();
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
if (resourceLocation != null) {
BakedModel replacementModel = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, "inventory"));
if (!cobblemon$isSameModel(model, replacementModel)) {
ci.cancel();
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
}
}
}
}
@@ -80,7 +77,6 @@ public abstract class ItemRendererMixin {
boolean canOpenScreen = entity != null && ((entity.getOffhandItem() == stack && !(entity.getMainHandItem().getItem() instanceof PokedexItem)) || entity.getMainHandItem() == stack);
resourceLocation = pokedexItem.getType().getItemModelPath(isScanModel ? "scanning" : (canOpenScreen ? null : "off"));
}
else if (stack.getItem() instanceof WearableItem wearableItem) resourceLocation = wearableItem.getModel3d();
if (resourceLocation != null) {
BakedModel model = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, MODEL_PATH));
@@ -12,9 +12,15 @@ import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntity.class)
@@ -28,4 +34,70 @@ public abstract class LivingEntityMixin {
}
}
/*
@Inject(method = "travelRidden", at = @At(value = "HEAD"))
private void cobblemon$altTravelRidden(Player player, Vec3 travelVector)
{
this.setSpeed(this.getRiddenSpeed(player));
this.travel(vec3);
}
/*
// Shadow the original method so we can call it.
@Shadow
protected abstract boolean isControlledByLocalInstance();
/**
* Redirect the call to isControlledByLocalInstance() within travelRidden.
* When travelRidden calls isControlledByLocalInstance(), it will get our modified result.
*/
/*
@Redirect(
method = "travelRidden(Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/phys/Vec3;)V",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/entity/LivingEntity;isControlledByLocalInstance()Z"
)
)
private boolean redirectIsControlledByLocalInstance(LivingEntity instance) {
// Return true if either the original method returns true or our custom condition is true.
return this.isControlledByLocalInstance() || this.b;
}
@Overwrite
private void travelRidden(Player player, Vec3 travelVector) {
Vec3 vec3 = this.getRiddenInput(player, travelVector);
this.tickRidden(player, vec3);
if (this.isControlledByLocalInstance()) {
this.setSpeed(this.getRiddenSpeed(player));
this.travel(vec3);
} else {
this.calculateEntityAnimation(false);
this.setDeltaMovement(Vec3.ZERO);
this.tryCheckInsideBlocks();
}
}
@ModifyArg(
method = "travelRidden",
at = @At(
value = "INVOKE",
target = "setDeltaMovement(Lnet/minecraft/world/phys/Vec3;)V"
),
index = 0 // the first (and only) argument
)
private Vec3 modifyDeltaMovementArgument(Vec3 original) {
// Optionally, check if original is Vec3.ZERO, to only replace that call:
if (original.equals(Vec3.ZERO)) {
// Return your custom vector instead of Vec3.ZERO
return original;
}
// Otherwise, return the original value
return original;
}
*/
}
@@ -23,15 +23,26 @@ public abstract class LocalPlayerMixin {
@Inject(method = "getJumpRidingScale", at = @At("HEAD"), cancellable = true)
public void modifyJumpRidingScale(CallbackInfoReturnable<Float> cir) {
LocalPlayer player = (LocalPlayer) (Object) this;
if (player.isPassenger() && player.getVehicle() instanceof PokemonEntity pokemonEntity) {
var rideValue = pokemonEntity.<Float>ifRidingAvailableSupply(null, (behaviour, settings, state) -> {
if (behaviour.canJump(settings, state, pokemonEntity, player)) return null;
return behaviour.setRideBar(settings, state, pokemonEntity, player);
});
if (rideValue != null) {
cir.setReturnValue(rideValue);
if (player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
//ride.getRiding().canJump()
if( !ride.getRiding().canJump(ride, player))
{
cir.setReturnValue(0.5f);
}
}
// Check if the player is riding your custom entity (for example, a Pokemon)
/*
if (player.isRiding() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity rideable = (PokemonEntity) player.getVehicle();
// Get your custom fuel ratio (a value from 0.0 to 1.0)
float fuelRatio = rideable.getRidingFuelRatio();
cir.setReturnValue(fuelRatio);
}
*/
}
}
}
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
import java.util.List;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext;
@@ -0,0 +1,224 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Rollable;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.Blaze3D;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.phys.Vec3;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MouseHandler.class)
public class MouseHandlerMixin {
@Shadow private double accumulatedScrollY;
@Shadow @Final private Minecraft minecraft;
@Unique SmoothDouble xMouseSmoother = new SmoothDouble();
@Unique SmoothDouble yMouseSmoother = new SmoothDouble();
@Unique SmoothDouble pitchSmoother = new SmoothDouble();
@Unique SmoothDouble rollSmoother = new SmoothDouble();
@Unique SmoothDouble yawSmoother = new SmoothDouble();
@Shadow @Final private SmoothDouble smoothTurnY;
@Shadow @Final private SmoothDouble smoothTurnX;
@Shadow private double accumulatedDX;
@Shadow private double accumulatedDY;
@Shadow private double accumulatedScrollX;
@Inject(
method = "onScroll",
at = @At(
value = "FIELD",
target="Lnet/minecraft/client/MouseHandler;accumulatedScrollY:D",
opcode = Opcodes.PUTFIELD,
ordinal = 2,
shift = At.Shift.BEFORE
),
cancellable = true
)
public void cobblemon$scrollParty(long window, double horizontal, double vertical, CallbackInfo ci) {
if (PartySendBinding.INSTANCE.getWasDown()) {
int i = (int) accumulatedScrollY;
if (i > 0) {
accumulatedScrollY -= i;
CobblemonClient.INSTANCE.getStorage().shiftSelected(false);
ci.cancel();
PartySendBinding.INSTANCE.actioned();
} else if (i < 0) {
accumulatedScrollY -= i;
CobblemonClient.INSTANCE.getStorage().shiftSelected(true);
ci.cancel();
PartySendBinding.INSTANCE.actioned();
}
}
}
@Inject(
method = "onScroll",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/entity/player/Inventory;swapPaint(D)V"
),
cancellable = true
)
public void cobblemon$doPokedexZoom(long window, double horizontal, double vertical, CallbackInfo ci) {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
usageContext.adjustZoom(vertical);
ci.cancel();
}
}
@WrapWithCondition(
method = "turnPlayer",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/player/LocalPlayer;turn(DD)V"
)
)
public boolean cobblemon$modifyRotation(LocalPlayer player,
double cursorDeltaX,
double cursorDeltaY,
@Local(argsOnly = true) double d,
@Local(argsOnly = true) double movementTime
) {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
this.smoothTurnX.reset();
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
var spyglassSensitivity = Math.pow(defaultSensitivity, 3);
var lookSensitivity = spyglassSensitivity * 8.0;
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity));
return false;
}
if (!(player instanceof Rollable rollable)) return true;
if (!rollable.shouldRoll()) {
xMouseSmoother.reset();
yMouseSmoother.reset();
pitchSmoother.reset();
rollSmoother.reset();
yawSmoother.reset();
return true;
}
//maybe have a rollable x mouse and rollable y mouse that take the xmousesmoother
//and y mouse smoother ( which are right now named pichsmoother and roll smoother)
// values and feed it to those rollable functions which will be called by the
//specific ride controller where rollable.rotate can then be called and used
//controller specific.
//return a vec3 of the yaw pitch and roll that are wanted.
//multiply by sensitivity before passing it in
//var xMouse = xMouseSmoother.getNewDeltaValue(cursorDeltaX * 0.05f, d);
//var yMouse = yMouseSmoother.getNewDeltaValue(cursorDeltaY * 0.05f, d);
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
var ridingSensitivity = Math.pow(defaultSensitivity, 3);
Vec3 angVecMouse = rollable.rotationOnMouseXY
( cursorDeltaY,
cursorDeltaX ,
yMouseSmoother,
xMouseSmoother,
ridingSensitivity,
movementTime );
//make this configurable maybe?
//var mRoll = rollSmoother.getNewDeltaValue(angVecMouse.z * 0.15f, d);
rollable.rotate((float) angVecMouse.x,
(float) angVecMouse.y,
(float) angVecMouse.z);
//var yMouse = yMouseSmoother.getNewDeltaValue(angVecMouse.y * 0.15f, d);
//var xMouse = xMouseSmoother.getNewDeltaValue(cursorDeltaX * 0.15f, d);
//get the current angular velocity requested to be applied
//by the ride controller
var angRot = rollable.angRollVel(movementTime);
if( rollable.useAngVelSmoothing() )
{
//get the current angular velocity requested to be applied
//by the ride controller
//Multiply against deltatime to get a consistent turn
//independent of framerate
if( angRot != null ) {
//var yaw = angRot.x * d;
//Add the yaw to the mouse here... this all needs changed. It should
//just map which 0 1 or 2 of the three it is going to modulate with
//what
var yaw = yawSmoother.getNewDeltaValue(angRot.x * 0.5f, d);
var pitch = pitchSmoother.getNewDeltaValue(angRot.y * 0.5f, d);
var roll = rollSmoother.getNewDeltaValue(angRot.z * 0.5f, d);
rollable.rotate((float) yaw, (float) pitch, (float) roll);
}
}
else
{
//Multiply against deltatime to get a consistent turn
//independent of framerate
if( angRot != null ) {
//var yaw = angRot.x * d;
//Add the yaw to the mouse here... this all needs changed. It should
//just map which 0 1 or 2 of the three it is going to modulate with
//what
rollable.rotate((float) (angRot.x * 10 * d),
(float) (angRot.y * 10 * d),
(float) (angRot.z * 10 * d));
}
}
return false;
}
@Inject(method = "handleAccumulatedMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/MouseHandler;isMouseGrabbed()Z", ordinal = 0))
private void cobblemon$maintainMovementWhenInScreens(CallbackInfo ci, @Local(ordinal = 1) double e) {
if (minecraft.player == null) return;
if (!(minecraft.player instanceof Rollable rollable)) return;
if (!rollable.shouldRoll()) return;
if (minecraft.isPaused()) return;
var pitch = pitchSmoother.getNewDeltaValue(0, e);
var roll = rollSmoother.getNewDeltaValue(0, e);
rollable.rotate(0.0F, (float)pitch, (float)roll);
}
}
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.platform.events.PlatformEvents;
import com.cobblemon.mod.common.platform.events.ServerPlayerEvent;
import net.minecraft.advancements.AdvancementHolder;
import net.minecraft.server.PlayerAdvancements;
import net.minecraft.server.level.ServerPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerAdvancements.class)
public class PlayerAdvancementsMixin {
@Shadow private ServerPlayer player;
@Inject(method = "award", at = @At(value = "INVOKE", target = "Lnet/minecraft/advancements/AdvancementRewards;grant(Lnet/minecraft/server/level/ServerPlayer;)V"))
private void cobblemon$award(AdvancementHolder advancement, String criterionKey, CallbackInfoReturnable<Boolean> cir) {
PlatformEvents.SERVER_PLAYER_ADVANCEMENT_EARNED.emit(new ServerPlayerEvent.AdvancementEarned(player, advancement));
}
}
@@ -10,17 +10,14 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.CobblemonItems;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.Rollable;
import com.cobblemon.mod.common.api.events.CobblemonEvents;
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies;
import com.cobblemon.mod.common.api.riding.Seat;
import com.cobblemon.mod.common.api.riding.Rideable;
import com.cobblemon.mod.common.api.storage.party.PartyStore;
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore;
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData;
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity;
@@ -34,39 +31,45 @@ import com.cobblemon.mod.common.util.DataKeys;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3f;
import org.joml.Vector3f;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.*;
import java.util.List;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.function.Function;
import java.util.stream.Collectors;
@Mixin(Player.class)
public abstract class PlayerMixin extends LivingEntity implements ScannableEntity, OrientationControllable {
public abstract class PlayerMixin extends LivingEntity implements Rollable, ScannableEntity {
@Shadow public abstract CompoundTag getShoulderEntityLeft();
@@ -84,10 +87,7 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Shadow public abstract void displayClientMessage(Component message, boolean overlay);
@Shadow @Final private static Map<Pose, EntityDimensions> POSES;
@Shadow @Final public static EntityDimensions STANDING_DIMENSIONS;
@Unique
private final OrientationController cobblemon$orientationController = new OrientationController(this);
@Unique private Matrix3f orientation = null;
protected PlayerMixin(EntityType<? extends LivingEntity> p_20966_, Level p_20967_) {
super(p_20966_, p_20967_);
@@ -115,19 +115,6 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
}
}
@Inject(method = "tick", at = @At("HEAD"))
private void cobblemon$updateRenderOrientation(CallbackInfo ci) {
this.cobblemon$orientationController.tick();
}
@Override
public EntityDimensions getDefaultDimensions(Pose pose) {
if (this.getVehicle() instanceof PokemonEntity) {
return STANDING_DIMENSIONS;
}
return POSES.getOrDefault(pose, STANDING_DIMENSIONS);
}
@Inject(
method = "removeEntitiesOnShoulder",
at = @At(
@@ -194,7 +181,8 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Inject(method = "isInvulnerableTo", at = @At("HEAD"), cancellable = true)
public void isInvulnerableTo(DamageSource source, CallbackInfoReturnable<Boolean> ci) {
if (!level().isClientSide && (Object) this instanceof ServerPlayer player) {
if (!level().isClientSide) {
ServerPlayer player = (ServerPlayer)(Object)this;
boolean invulnerableInBattle = this.level().getGameRules().getBoolean(CobblemonGameRules.BATTLE_INVULNERABILITY);
boolean inBattle = Cobblemon.INSTANCE.getBattleRegistry().getBattleByParticipatingPlayer(player) != null;
if (invulnerableInBattle && inBattle) {
@@ -254,7 +242,7 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Override
public void absMoveTo(double x, double y, double z, float yaw, float pitch) {
if (cobblemon$orientationController.getActive()) {
if (shouldRoll()) {
this.absMoveTo(x, y, z);
this.setYRot(yaw % 360.0f);
this.setXRot(pitch % 360.0f);
@@ -267,58 +255,121 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
}
}
@Inject(method = "tick", at = @At("HEAD"))
public void tick(CallbackInfo ci) {
if (this.shouldRoll()) {
// Proof of concept for yaw movement
if (this.getMainHandItem().is(Items.STICK)) {
this.rotateYaw(2);
}
else if (this.getMainHandItem().is(Items.BLAZE_ROD)) {
this.rotateYaw(-2);
}
}
}
@Override
public Matrix3f getOrientation() {
return orientation;
}
@Override
public Rollable updateOrientation(Function<Matrix3f, Matrix3f> update) {
//Disabled to allow non mouse inputs to modify roll
if (!shouldRoll()) return this;
if (this.orientation == null) {
this.orientation = new Matrix3f();
this.rotate(getYRot() - 180, getXRot(), 0);
}
this.orientation = update.apply(this.orientation);
setYRot(this.getYaw());
setXRot(this.getPitch());
return this;
}
@Override
public boolean shouldRoll() {
LocalPlayer player = Minecraft.getInstance().player;
if (!this.equals(player)) return false;
if (player.isHolding(Items.DIAMOND)) return true;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return false;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return false;
return pokemonEntity.getRiding().shouldRoll(pokemonEntity);
}
@Override
public Vec3 rotationOnMouseXY(double yMouse,
double xMouse,
SmoothDouble yMouseSmoother,
SmoothDouble xMouseSmoother,
double sensitivity,
double deltaTime )
{
LocalPlayer player = Minecraft.getInstance().player;
if (!this.equals(player)) return Vec3.ZERO;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return Vec3.ZERO;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return Vec3.ZERO;
//this is ridiculous. There likely needs to be some sort of mouseInfo class.
return pokemonEntity.getRiding().rotationOnMouseXY
(
pokemonEntity,
player,
yMouse,
xMouse,
yMouseSmoother,
xMouseSmoother,
sensitivity,
deltaTime );
}
@Override
public boolean useAngVelSmoothing() {
LocalPlayer player = Minecraft.getInstance().player;
if (!this.equals(player)) return true;
if (player.isHolding(Items.DIAMOND)) return false;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return true;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return true;
return pokemonEntity.getRiding().useAngVelSmoothing(pokemonEntity);
}
@Override
public Vec3 angRollVel( double deltaTime ) {
var ret = new Vec3(0.0, 0.0, 0.0);
LocalPlayer player = Minecraft.getInstance().player;
if (!this.equals(player)) return ret;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return ret;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return ret;
return pokemonEntity.getRiding().angRollVel( pokemonEntity, player, deltaTime );
}
@Override
public void clearRotation() {
this.orientation = null;
}
@WrapOperation(
method = "rideTick()V",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/player/Player;wantsToStopRiding()Z")
)
public boolean delegateDismountToController(Player instance, Operation<Boolean> original) {
if (this.getVehicle() instanceof PokemonEntity pokemonEntity) {
return pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.dismountOnShift(settings, state, pokemonEntity) && original.call(instance);
});
if (this.getVehicle() instanceof Rideable vehicle) {
return vehicle.getRiding().dismountOnShift() && original.call(instance);
}
return original.call(instance);
}
@Override
public OrientationController getOrientationController() {
return cobblemon$orientationController;
}
@Override
public HitResult pick(double hitDistance, float partialTicks, boolean hitFluids) {
Entity vehicle = this.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity) {
int seatIndex = pokemonEntity.getPassengers().indexOf(this);
Seat seat = pokemonEntity.getSeats().get(seatIndex);
PokemonClientDelegate delegate = (PokemonClientDelegate) pokemonEntity.getDelegate();
MatrixWrapper locator = delegate.getLocatorStates().get(seat.getLocator());
if (locator == null) {
super.pick(hitDistance, partialTicks, hitFluids);
}
Vec3 locatorOffset = new Vec3(locator.getMatrix().getTranslation(new Vector3f()));
OrientationController controller = this.getOrientationController();
float currEyeHeight = this.getEyeHeight();
Matrix3f orientation = controller.isActive() && controller.getOrientation() != null ? controller.getOrientation() : new Matrix3f();
Vec3 rotatedEyeHeight = new Vec3(orientation.transform(new Vector3f(0f, currEyeHeight - (this.getBbHeight() / 2), 0f)));
Vec3 eyePosition = locatorOffset.add(pokemonEntity.position()).add(rotatedEyeHeight);
Vec3 viewVector = this.getViewVector(partialTicks);
Vec3 viewDistanceVector = eyePosition.add(viewVector.x * hitDistance, viewVector.y * hitDistance, viewVector.z * hitDistance);
return this.level()
.clip(
new ClipContext(
eyePosition, viewDistanceVector, ClipContext.Block.OUTLINE, hitFluids ? net.minecraft.world.level.ClipContext.Fluid.ANY : net.minecraft.world.level.ClipContext.Fluid.NONE, this
)
);
}
return super.pick(hitDistance, partialTicks, hitFluids);
}
}
@@ -6,20 +6,14 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.ClientPlayerIcon;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.player.PlayerRenderer;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
@@ -29,33 +23,12 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PlayerRenderer.class)
public abstract class PlayerRendererMixin extends LivingEntityRenderer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> {
public PlayerRendererMixin(EntityRendererProvider.Context context, PlayerModel<AbstractClientPlayer> model, float shadowRadius) {
super(context, model, shadowRadius);
}
public class PlayerRendererMixin {
@Inject(method = "render(Lnet/minecraft/world/entity/LivingEntity;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V", at = @At(value = "TAIL"))
public void cobblemon$clientPlayerIcon(LivingEntity entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight, CallbackInfo ci) {
ClientPlayerIcon.Companion.onRenderPlayer((Player) entity);
}
@WrapOperation(method = "getRenderOffset(Lnet/minecraft/client/player/AbstractClientPlayer;F)Lnet/minecraft/world/phys/Vec3;", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/player/AbstractClientPlayer;isCrouching()Z"))
private boolean cobblemon$disableCrouchOffset(AbstractClientPlayer instance, Operation<Boolean> original) {
if (instance.isPassenger() && instance.getVehicle() instanceof PokemonEntity) {
return false;
}
return original.call(instance);
}
@Inject(method = "setModelProperties", at = @At("TAIL"))
private void cobblemon$setModelProperties(AbstractClientPlayer player, CallbackInfo ci) {
if (player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PlayerModel<AbstractClientPlayer> playerModel = this.getModel();
playerModel.crouching = false;
}
}
@Inject(
method = "setupRotations(Lnet/minecraft/client/player/AbstractClientPlayer;Lcom/mojang/blaze3d/vertex/PoseStack;FFFF)V",
at = @At("HEAD")
@@ -1,101 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonNetwork;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.net.NetworkPacket;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.mixin.accessor.ChunkMapAccessor;
import com.cobblemon.mod.common.mixin.accessor.TrackedEntityAccessor;
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket;
import com.cobblemon.mod.common.net.messages.client.pokemon.update.ClientboundUpdateRidingStatePacket;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.network.protocol.Packet;
import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerEntity;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerPlayerConnection;
import net.minecraft.world.entity.Entity;
import org.joml.Matrix3f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Set;
import java.util.function.Consumer;
@Mixin(ServerEntity.class)
public abstract class ServerEntityMixin {
@Shadow
@Final
private Consumer<Packet<?>> broadcast;
@Shadow
@Final
private Entity entity;
@Unique
private Matrix3f cobblemon$lastSentOrientation;
@Unique
private boolean cobblemon$lastSentActive;
@Inject(method = "sendChanges", at = @At("TAIL"))
private void cobblemon$sendChanges(CallbackInfo ci) {
cobblemon$sendOrientationChanges();
cobblemon$sendRidingStateChanges();
}
private void cobblemon$sendRidingStateChanges() {
if (!(this.entity instanceof PokemonEntity pokemonEntity)) return;
if (pokemonEntity.getRidingState() == null) return;
if (pokemonEntity.getRiding() == null) return;
var ridingBehaviour = pokemonEntity.getRiding();
var ridingState = pokemonEntity.getRidingState();
var previousRidingState = pokemonEntity.getPreviousRidingState();
if (previousRidingState != null && !ridingState.shouldSync(previousRidingState)) return;
cobblemon$broadcast(new ClientboundUpdateRidingStatePacket(pokemonEntity.getId(), ridingBehaviour.getKey(), pokemonEntity.getRidingState(), null));
}
private void cobblemon$sendOrientationChanges() {
if (!(this.entity instanceof OrientationControllable controllable)) return;
OrientationController controller = controllable.getOrientationController();
Matrix3f currOrientation = controller.getOrientation();
boolean currActive = controller.getActive();
if (currOrientation == null || currOrientation.equals(cobblemon$lastSentOrientation) && (currActive == cobblemon$lastSentActive))
return;
cobblemon$lastSentOrientation = new Matrix3f(currOrientation);
cobblemon$lastSentActive = currActive;
cobblemon$broadcast(new ClientboundUpdateOrientationPacket(currOrientation, currActive, entity.getId()));
}
private void cobblemon$broadcast(NetworkPacket<?> packet) {
if (!(entity.level() instanceof ServerLevel level)) return;
ChunkMap chunkMap = level.getChunkSource().chunkMap;
Int2ObjectMap<?> entityMap = ((ChunkMapAccessor) chunkMap).getEntityMap();
Object tracked = entityMap.get(entity.getId());
if (!(tracked instanceof TrackedEntityAccessor tracker)) return;
Set<ServerPlayerConnection> seenBy = tracker.getSeenBy();
for (ServerPlayerConnection conn : seenBy) {
ServerPlayer player = conn.getPlayer();
if (player == entity) continue;
CobblemonNetwork.INSTANCE.sendPacketToPlayer(player, packet);
}
}
}
@@ -1,46 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.server.level.ServerPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayer.class)
public abstract class ServerPlayerMixin {
@Inject(method = "rideTick", at = @At("HEAD"))
private void cobblemon$updateOrientationControllerRideTick(CallbackInfo ci) {
if (!(this instanceof OrientationControllable controllable)) return;
var shouldUseCustomOrientation = cobblemon$shouldUseCustomOrientation((ServerPlayer)(Object)this);
controllable.getOrientationController().setActive(shouldUseCustomOrientation);
}
@Unique
private boolean cobblemon$shouldUseCustomOrientation(ServerPlayer player) {
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return false;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return false;
return pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRoll(settings, state, pokemonEntity);
});
}
@Inject(method = "stopRiding", at = @At("HEAD"))
public void cobblemon$resetOrientationOnDismount(CallbackInfo ci) {
if (!(this instanceof OrientationControllable controllable)) return;
controllable.getOrientationController().setActive(false);
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.server.level.ChunkMap;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(ChunkMap.class)
public interface ChunkMapAccessor {
@Accessor("entityMap")
Int2ObjectMap<?> getEntityMap();
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.server.network.ServerPlayerConnection;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.Set;
@Mixin(targets = "net.minecraft.server.level.ChunkMap$TrackedEntity")
public interface TrackedEntityAccessor {
@Accessor("seenBy")
Set<ServerPlayerConnection> getSeenBy();
}
@@ -9,10 +9,8 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.player.LocalPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -32,13 +30,5 @@ public class AbstractClientPlayerMixin {
if (usageContext.getScanningGuiOpen()) {
cir.setReturnValue(usageContext.getFovMultiplier());
}
LocalPlayer player = (LocalPlayer) (Object) this;
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
//Return custom fov mult
cir.setReturnValue(ride.rideFovMult());
}
}
}
@@ -1,234 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.api.riding.Rideable;
import com.cobblemon.mod.common.api.riding.Seat;
import com.cobblemon.mod.common.client.MountedPokemonAnimationRenderController;
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import org.joml.Matrix3f;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(Camera.class)
public abstract class CameraMixin {
@Shadow private Entity entity;
@Shadow @Final private Quaternionf rotation;
@Shadow @Final private Vector3f forwards;
@Shadow @Final private Vector3f up;
@Shadow @Final private Vector3f left;
@Shadow private float xRot;
@Shadow private float yRot;
@Shadow private float eyeHeight;
@Shadow private float eyeHeightOld;
@Shadow protected abstract void setPosition(Vec3 pos);
@Shadow
private BlockGetter level;
@Shadow private float partialTickTime;
@Unique private float returnTimer = 0;
@Unique private float rollAngleStart = 0;
@Unique Minecraft minecraft = Minecraft.getInstance();
@Unique boolean disableRollableCameraDebug = false;
@Inject(method = "setRotation", at = @At("HEAD"), cancellable = true)
public void cobblemon$setRotation(float f, float g, CallbackInfo ci) {
if (!(this.entity instanceof OrientationControllable controllable) || disableRollableCameraDebug) return;
var controller = controllable.getOrientationController();
if (!controller.isActive() && controller.getOrientation() != null) {
if(this.returnTimer < 1) {
//Rotation is taken from entity since we no longer handle mouse ourselves
//Stops a period of time when you can't input anything.
controller.getOrientation().set(
new Matrix3f()
.rotateY((float) Math.toRadians(180 - this.entity.getYRot()))
.rotateX((float) Math.toRadians(-this.entity.getXRot()))
);
if(rollAngleStart == 0){
this.returnTimer = 1;
controller.reset();
return;
}
controller.getOrientation().rotateZ((float) Math.toRadians(-rollAngleStart*(1-returnTimer)));
cobblemon$applyRotation();
this.returnTimer += .05F;
ci.cancel();
} else {
this.returnTimer = 1;
controller.reset();
}
return;
}
if (controller.getOrientation() == null) return;
cobblemon$applyRotation();
this.returnTimer = 0;
this.rollAngleStart = controller.getRoll();
ci.cancel();
}
//If you want to move this to a delagate you need an AW for position
@WrapOperation(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;setPosition(DDD)V"))
public void cobblemon$positionCamera(Camera instance, double x, double y, double z, Operation<Void> original, @Local(ordinal = 1, argsOnly = true) boolean thirdPersonReverse) {
Entity entity = instance.getEntity();
Entity vehicle = entity.getVehicle();
MountedPokemonAnimationRenderController.INSTANCE.reset();
if(vehicle instanceof Rideable){
//RidingCameraDelagate.INSTANCE.positionCamera(instance, x, y, z, original);
if (!(vehicle instanceof PokemonEntity pokemon)) {
original.call(instance, x, y, z);
return;
}
PokemonClientDelegate delegate = (PokemonClientDelegate) pokemon.getDelegate();
Vec3 entityPos = new Vec3(
Mth.lerp(instance.getPartialTickTime(), pokemon.xOld, pokemon.getX()),
Mth.lerp(instance.getPartialTickTime(), pokemon.yOld, pokemon.getY()),
Mth.lerp(instance.getPartialTickTime(), pokemon.zOld, pokemon.getZ())
);
MountedPokemonAnimationRenderController.INSTANCE.setup(pokemon, partialTickTime);
int seatIndex = pokemon.getPassengers().indexOf(entity);
Seat seat = pokemon.getSeats().get(seatIndex);
OrientationControllable rollable = (OrientationControllable) entity;
OrientationController controller = rollable.getOrientationController();
if (!instance.isDetached() || Cobblemon.config.getThirdPartyViewBobbing()) {
MatrixWrapper locator = delegate.getLocatorStates().get(seat.getLocator());
if (locator == null) {
original.call(instance, x, y, z);
return;
}
Vec3 locatorOffset = new Vec3(locator.getMatrix().getTranslation(new Vector3f()));
float currEyeHeight = Mth.lerp(instance.getPartialTickTime(), eyeHeightOld, eyeHeight);
var rotatedEyeHeight = new Vector3f(0f, currEyeHeight - (entity.getBbHeight() / 2), 0f);
if (controller.isActive()) {
rotatedEyeHeight = controller.getRenderOrientation(partialTickTime).transform(rotatedEyeHeight);
}
Vec3 position = locatorOffset.add(entityPos).add(new Vec3(rotatedEyeHeight));
setPosition(position);
} else {
Vector3f pos = entityPos.add(new Vec3(0, pokemon.getBbHeight() / 2, 0)).toVector3f();
PosableModel model = VaryingModelRepository.INSTANCE.getPoser(pokemon.getPokemon().getSpecies().getResourceIdentifier(), new FloatingState());
Map<String, Vec3> cameraOffsets = model.getSeatToCameraOffset();
Vec3 cameraOffset;
if (thirdPersonReverse && cameraOffsets.containsKey(seat.getLocator() + "_reverse")) {
cameraOffset = cameraOffsets.get(seat.getLocator() + "_reverse");
} else if (cameraOffsets.containsKey(seat.getLocator())) {
cameraOffset = cameraOffsets.get(seat.getLocator());
} else {
cameraOffset = new Vec3(0f, 2f, 4f);
}
Vector3f offset = cameraOffset.toVector3f();
if (thirdPersonReverse) offset.z *= -1;
float xRot = (float) (-1 * Math.toRadians(instance.getXRot()));
Matrix3f orientation = controller.isActive() && controller.getOrientation() != null ? controller.getOrientation() : new Matrix3f().rotateY((float) Math.toRadians(180f - instance.getYRot())).rotateX(xRot);
Vector3f rotatedOffset = orientation.transform(offset);
float offsetDistance = rotatedOffset.length();
Vector3f offsetDirection = rotatedOffset.mul(1 / offsetDistance);
float maxZoom = cobblemon$getMaxZoom(offsetDistance, offsetDirection, pos);
setPosition(new Vec3(offsetDirection.mul(maxZoom).add(pos)));
}
} else {
original.call(instance, x, y, z);
}
}
@Unique
private void cobblemon$applyRotation(){
if (!(this.entity instanceof OrientationControllable controllable) || controllable.getOrientationController().getOrientation() == null) return;
var controller = controllable.getOrientationController();
var newRotation = controller.getOrientation().normal(new Matrix3f()).getNormalizedRotation(new Quaternionf());
if (this.minecraft.options.getCameraType().isMirrored()) {
newRotation.rotateY((float)Math.toRadians(180));
}
this.rotation.set(newRotation);
this.xRot = controller.getPitch();
this.yRot = controller.getYaw();
this.forwards.set(controller.getForwardVector());
this.up.set(controller.getUpVector());
this.left.set(controller.getLeftVector());
}
@WrapOperation(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;move(FFF)V", ordinal = 0))
public void stopMoveIfRolling(Camera instance, float zoom, float dy, float dx, Operation<Void> original) {
Entity entity = instance.getEntity();
Entity vehicle = entity.getVehicle();
if (!(vehicle instanceof PokemonEntity) || Cobblemon.config.getThirdPartyViewBobbing()) {
original.call(instance, zoom, dy, dx);
}
}
//Modified vanilla code
@Unique
private float cobblemon$getMaxZoom(float maxZoom, Vector3f directionVector, Vector3f positionVector) {
Vec3 pos = new Vec3(positionVector);
for (int i = 0; i < 8; i++) {
float g = (float) ((i & 1) * 2 - 1);
float h = (float) ((i >> 1 & 1) * 2 - 1);
float j = (float) ((i >> 2 & 1) * 2 - 1);
Vec3 vec3 = pos.add(g * 0.1F, h * 0.1F, j * 0.1F);
Vec3 vec32 = vec3.add(new Vec3(directionVector).scale(maxZoom));
HitResult hitResult = this.level.clip(new ClipContext(vec3, vec32, ClipContext.Block.VISUAL, ClipContext.Fluid.NONE, this.entity));
if (hitResult.getType() != HitResult.Type.MISS) {
float k = (float) hitResult.getLocation().distanceToSqr(pos);
if (k < Mth.square(maxZoom)) {
maxZoom = Mth.sqrt(k);
}
}
}
return maxZoom;
}
}
@@ -1,119 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
import com.cobblemon.mod.common.stadium.StadiumClientManager;
import com.cobblemon.mod.common.util.CameraExtensionsKt;
import net.minecraft.client.Camera;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.Vec3;
import org.joml.Matrix4f;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class GameRendererMixin {
@Shadow @Final Minecraft minecraft;
@Shadow float renderDistance;
@Shadow @Final private LightTexture lightTexture;
@Shadow private boolean renderHand;
@Shadow private double getFov(Camera activeRenderInfo, float partialTicks, boolean useFOVSetting) { return 0.0; }
@Shadow public void resetProjectionMatrix(Matrix4f matrix) {}
@Shadow public Matrix4f getProjectionMatrix(double fov) { return new Matrix4f(); }
@Shadow private void renderItemInHand(Camera camera, float partialTick, Matrix4f projectionMatrix) {}
@Shadow public void pick(float partialTicks) {}
@Unique
long lastTime = -1;
@Inject(
method = "render",
at = @At(value = "TAIL")
)
public void render(DeltaTracker counter, boolean tick, CallbackInfo ci) {
Minecraft client = Minecraft.getInstance();
long newTime = System.currentTimeMillis();
// Don't play scheduled animations when the game is paused
if (client.isPaused()) {
lastTime = newTime;
return;
}
if (lastTime != -1) {
ClientTaskTracker.INSTANCE.update((newTime - lastTime) / 1000F);
}
lastTime = newTime;
}
@Inject(method = "renderLevel", at = @At(value = "HEAD"), cancellable = true)
public void renderLevel(DeltaTracker deltaTracker, CallbackInfo ci) {
if (StadiumClientManager.INSTANCE.shouldUseStadiumCamera()) {
float f = deltaTracker.getGameTimeDeltaPartialTick(true);
this.lightTexture.updateLightTexture(f);
if (this.minecraft.getCameraEntity() == null) {
this.minecraft.setCameraEntity(this.minecraft.player);
}
this.minecraft.getProfiler().push("camera");
Camera stadiumCamera = new Camera();
Entity entity = (Entity) this.minecraft.player;
stadiumCamera.setup(this.minecraft.level, entity, false, false, 1.0F);
//adjust camera
StadiumClientManager.INSTANCE.updateCameraData(f);
var position = StadiumClientManager.INSTANCE.getCameraPosition();
stadiumCamera.setPosition(position);
Quaternionf rotation = StadiumClientManager.INSTANCE.getCameraRotation();
var forwardVector = rotation.transform(Camera.FORWARDS, new Vector3f());
var upVector = rotation.transform(Camera.UP, new Vector3f());
var leftVector = rotation.transform(Camera.LEFT, new Vector3f());
stadiumCamera.rotation.set(rotation);
stadiumCamera.xRot = (float)Mth.wrapDegrees(-Math.toDegrees(Math.asin(forwardVector.y)));
stadiumCamera.yRot = Mth.wrapDegrees((float)-Math.toDegrees(Camera.FORWARDS.angleSigned(forwardVector, Camera.UP)) + 180);
stadiumCamera.forwards.set(forwardVector);
stadiumCamera.up.set(upVector);
stadiumCamera.left.set(leftVector);
this.renderDistance = (float)(this.minecraft.options.getEffectiveRenderDistance() * 16);
double d = this.getFov(stadiumCamera, f, true);
Matrix4f matrix4f = this.getProjectionMatrix(d);
this.resetProjectionMatrix(matrix4f);
Quaternionf quaternionf = stadiumCamera.rotation().conjugate(new Quaternionf());
Matrix4f matrix4f2 = (new Matrix4f()).rotation(quaternionf);
this.minecraft.levelRenderer.prepareCullFrustum(stadiumCamera.getPosition(), matrix4f2, this.getProjectionMatrix(Math.max(d, (double)(Integer)this.minecraft.options.fov().get())));
this.minecraft.levelRenderer.renderLevel(deltaTracker, false, stadiumCamera, (GameRenderer) (Object) this, this.lightTexture, matrix4f2, matrix4f);
this.minecraft.getProfiler().pop();
ci.cancel();
}
}
@Inject(method = "tick", at = @At(value = "TAIL"))
public void tick(CallbackInfo ci) {
// StadiumClientManager.INSTANCE.tickCameraManager();
}
}
@@ -9,14 +9,9 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.CobblemonNetwork;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket;
import net.minecraft.client.Minecraft;
import com.cobblemon.mod.common.Rollable;
import com.cobblemon.mod.common.net.messages.server.orientation.C2SUpdateOrientationPacket;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Level;
import org.joml.Matrix3f;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
@@ -25,55 +20,24 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LocalPlayer.class)
public abstract class LocalPlayerMixin extends LivingEntity {
public class LocalPlayerMixin {
@Unique Matrix3f cobblemon$lastOrientation;
protected LocalPlayerMixin(EntityType<? extends LivingEntity> entityType, Level level) {
super(entityType, level);
@Inject(method = "sendPosition", at = @At("TAIL"))
private void cobblemon_updateRotationMatrix(CallbackInfo ci) {
if (!(this instanceof Rollable rollable)) return;
if (rollable.getOrientation() == cobblemon$lastOrientation) return;
cobblemon$lastOrientation = rollable.getOrientation() != null ? new Matrix3f(rollable.getOrientation()) : null;
CobblemonNetwork.INSTANCE.sendToServer(new C2SUpdateOrientationPacket(rollable.getOrientation()));
}
// @Inject(method = "sendPosition", at = @At("TAIL"))
// private void cobblemon$updateRotationMatrix(CallbackInfo ci) {
// if (!(this instanceof OrientationControllable controllable)) return;
// var controller = controllable.getOrientationController();
// if (!controller.isActive() || controller.getOrientation() == cobblemon$lastOrientation) return;
// cobblemon$lastOrientation = controller.getOrientation() != null ? new Matrix3f(controller.getOrientation()) : null;
// CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(controller.getOrientation()));
// }
@Inject(method = "tick", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/multiplayer/ClientPacketListener;send(Lnet/minecraft/network/protocol/Packet;)V"))
private void cobblemon$updateRotationMatrixPassenger(CallbackInfo ci) {
if (!(this instanceof OrientationControllable controllable)) return;
var controller = controllable.getOrientationController();
if (!controller.isActive() || controller.getOrientation() == cobblemon$lastOrientation) return;
cobblemon$lastOrientation = controller.getOrientation() != null ? new Matrix3f(controller.getOrientation()) : null;
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(controller.getOrientation()));
private void cobblemon_updateRotationMatrixPassenger(CallbackInfo ci) {
if (!(this instanceof Rollable rollable)) return;
if (rollable.getOrientation() == cobblemon$lastOrientation) return;
cobblemon$lastOrientation = rollable.getOrientation() != null ? new Matrix3f(rollable.getOrientation()) : null;
CobblemonNetwork.INSTANCE.sendToServer(new C2SUpdateOrientationPacket(rollable.getOrientation()));
}
@Inject(method = "rideTick", at = @At("HEAD"))
private void cobblemon$updateOrientationControllerRideTick(CallbackInfo ci) {
if (Minecraft.getInstance().player != (Object)this) return;
if (!(this instanceof OrientationControllable controllable)) return;
var shouldUseCustomOrientation = cobblemon$shouldUseCustomOrientation((LocalPlayer)(Object)this);
controllable.getOrientationController().setActive(shouldUseCustomOrientation);
}
@Unique
private boolean cobblemon$shouldUseCustomOrientation(LocalPlayer player) {
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return false;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return false;
return pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRoll(settings, state, pokemonEntity);
});
}
@Override
public void stopRiding() {
super.stopRiding();
if (Minecraft.getInstance().player != (Object)this) return;
if (!(this instanceof OrientationControllable controllable)) return;
controllable.getOrientationController().setActive(false);
}
}
@@ -1,249 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.Blaze3D;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.phys.Vec3;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(MouseHandler.class)
public abstract class MouseHandlerMixin {
@Shadow private double accumulatedScrollY;
@Shadow @Final private Minecraft minecraft;
@Unique SmoothDouble xMouseSmoother = new SmoothDouble();
@Unique SmoothDouble yMouseSmoother = new SmoothDouble();
@Unique SmoothDouble pitchSmoother = new SmoothDouble();
@Unique SmoothDouble rollSmoother = new SmoothDouble();
@Unique SmoothDouble yawSmoother = new SmoothDouble();
@Shadow @Final private SmoothDouble smoothTurnY;
@Shadow @Final private SmoothDouble smoothTurnX;
@Shadow private double accumulatedDX;
@Shadow private double accumulatedDY;
@Shadow private double lastHandleMovementTime;
@Shadow public abstract boolean isMouseGrabbed();
@Shadow protected abstract void turnPlayer(double movementTime);
@Unique private double cobblemon$timeDelta;
@Inject(
method = "onScroll",
at = @At(
value = "FIELD",
target="Lnet/minecraft/client/MouseHandler;accumulatedScrollY:D",
opcode = Opcodes.PUTFIELD,
ordinal = 2,
shift = At.Shift.BEFORE
),
cancellable = true
)
public void cobblemon$scrollParty(long window, double horizontal, double vertical, CallbackInfo ci) {
if (PartySendBinding.INSTANCE.getWasDown()) {
int i = (int) accumulatedScrollY;
if (i > 0) {
accumulatedScrollY -= i;
CobblemonClient.INSTANCE.getStorage().shiftSelected(false);
ci.cancel();
PartySendBinding.INSTANCE.actioned();
} else if (i < 0) {
accumulatedScrollY -= i;
CobblemonClient.INSTANCE.getStorage().shiftSelected(true);
ci.cancel();
PartySendBinding.INSTANCE.actioned();
}
}
}
@Inject(
method = "onScroll",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/entity/player/Inventory;swapPaint(D)V"
),
cancellable = true
)
public void cobblemon$doPokedexZoom(long window, double horizontal, double vertical, CallbackInfo ci) {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
usageContext.adjustZoom(vertical);
ci.cancel();
}
}
@WrapWithCondition(
method = "turnPlayer",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/player/LocalPlayer;turn(DD)V"
)
)
public boolean cobblemon$modifyRotation(
LocalPlayer player,
double cursorDeltaX,
double cursorDeltaY,
@Local(argsOnly = true) double d,
@Local(argsOnly = true) double movementTime
) {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
this.smoothTurnX.reset();
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
var spyglassSensitivity = Math.pow(defaultSensitivity, 3);
var lookSensitivity = spyglassSensitivity * 8.0;
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity));
return false;
}
if (!(player instanceof OrientationControllable controllable)) return true;
if (!controllable.getOrientationController().isActive()) {
xMouseSmoother.reset();
yMouseSmoother.reset();
pitchSmoother.reset();
rollSmoother.reset();
yawSmoother.reset();
return true;
}
//Send mouse input to be interpreted into rotation
//deltas by the ride controller
Vec3 angVecMouse = cobblemon$getRideMouseRotation(cursorDeltaX, cursorDeltaY, movementTime);
//Perform Rotation using mouse influenced rotation deltas.
controllable.getOrientationController().rotate(
(float) angVecMouse.x,
(float) angVecMouse.y,
(float) angVecMouse.z
);
//Gather and apply the current rotation deltas
var angRot = cobblemon$getAngularVelocity(movementTime);
//Apply smoothing if requested by the controller.
//This Might be best if done by the controller itself?
if(cobblemon$shouldUseAngVelSmoothing())
{
var yaw = yawSmoother.getNewDeltaValue(angRot.x * 0.5f, d);
var pitch = pitchSmoother.getNewDeltaValue(angRot.y * 0.5f, d);
var roll = rollSmoother.getNewDeltaValue(angRot.z * 0.5f, d);
controllable.getOrientationController().rotate((float) yaw, (float) pitch, (float) roll);
}
//Otherwise simply apply the smoothing
else
{
controllable.getOrientationController().rotate((float) (angRot.x * 10 * d), (float) (angRot.y * 10 * d), (float) (angRot.z * 10 * d));
}
return false;
}
@Inject(method = "handleAccumulatedMovement", at = @At("HEAD"))
private void cobblemon$maintainMovementWhenInScreens2(CallbackInfo ci) {
double time = Blaze3D.getTime();
cobblemon$timeDelta = time - this.lastHandleMovementTime;
}
@Inject(method = "handleAccumulatedMovement", at = @At("TAIL"))
private void cobblemon$maintainMovementWhenInScreens(CallbackInfo ci) {
if (minecraft.player == null) return;
if (!(minecraft.player instanceof OrientationControllable controllable)) return;
if (!controllable.getOrientationController().isActive()) return;
if (minecraft.isPaused()) return;
if (isMouseGrabbed()) return;
this.turnPlayer(cobblemon$timeDelta);
}
@Unique
private Vec3 cobblemon$getAngularVelocity(double deltaTime) {
var player = minecraft.player;
if (player == null) return Vec3.ZERO;
if (!(player instanceof OrientationControllable)) return Vec3.ZERO;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return Vec3.ZERO;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return Vec3.ZERO;
return pokemonEntity.ifRidingAvailableSupply(Vec3.ZERO, (behaviour, settings, state) -> {
return behaviour.angRollVel(settings, state, pokemonEntity, player, deltaTime);
});
}
@Unique
private Vec3 cobblemon$getRideMouseRotation(double mouseX, double mouseY, double deltaTime) {
var player = minecraft.player;
if (player == null) return Vec3.ZERO;
var vehicle = player.getVehicle();
if (vehicle == null) return Vec3.ZERO;
if (!(vehicle instanceof PokemonEntity pokemonEntity)) return Vec3.ZERO;
var sensitivity = cobblemon$getRidingSensitivity();
return pokemonEntity.ifRidingAvailableSupply(Vec3.ZERO, (behaviour, settings, state) -> {
return behaviour.rotationOnMouseXY(
settings,
state,
pokemonEntity,
player,
mouseY,
mouseX,
yMouseSmoother,
xMouseSmoother,
sensitivity,
deltaTime
);
});
}
@Unique
private double cobblemon$getRidingSensitivity() {
var sensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
return Math.pow(sensitivity, 3);
}
@Unique
private boolean cobblemon$shouldUseAngVelSmoothing() {
var player = minecraft.player;
if (player == null) return true;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return true;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return true;
return pokemonEntity.ifRidingAvailableSupply(true, (behaviour, settings, state) -> {
return behaviour.useAngVelSmoothing(settings, state, pokemonEntity);
});
}
}
@@ -0,0 +1,36 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.api.riding.Rideable;
import com.cobblemon.mod.common.api.riding.RidingManager;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PlayerModel.class)
public class PlayerModelMixin {
@Inject(method = "setupAnim(Lnet/minecraft/world/entity/LivingEntity;FFFFF)V", at = @At(value = "HEAD"))
private void cobblemon$setHeadRotation(LivingEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, CallbackInfo ci){
if (!(entity instanceof Player)) return;
Entity vehicle = entity.getVehicle();
if (!(vehicle instanceof PokemonEntity)) return;
RidingManager ridingManager = ((Rideable) vehicle).getRiding();
if (ridingManager.shouldRotatePlayerHead((PokemonEntity) vehicle)) return;
netHeadYaw = 0f;
headPitch = 0f;
}
}
@@ -0,0 +1,45 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.renderer;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
/**
* @author landonjw
*/
@Mixin(LivingEntityRenderer.class)
public abstract class LivingEntityRendererMixin {
// @Redirect(
// method = "render(Lnet/minecraft/entity/LivingEntity;FFLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;I)V",
// at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/LivingEntity;hasVehicle()Z"),
// slice = @Slice(
// from = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/MathHelper;lerpAngleDegrees(FFF)F"),
// to = @At(value = "TAIL")
// )
// )
// private boolean dodgeRenderer(LivingEntity instance) {
// return false;
// }
/*@WrapOperation(
method = "render(Lnet/minecraft/world/entity/LivingEntity;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V",
at = @At(value = "INVOKE", target = "Lnet/minecraft/util/Mth;wrapDegrees(F)F")
)
private float replaceWrapValue(float angle, Operation<Float> original){
if(origin){
return 0f;
} else {
return original.call(angle);
}
}*/
}
@@ -12,6 +12,14 @@ object CobblemonBuildDetails {
const val BRANCH = "{{ branch | default("Not Specified") }}"
fun smallCommitHash(): String {
if(this.GIT_COMMIT.equals("Not Specified")) {
return "Unknown"
}
return this.GIT_COMMIT.substring(0, 7)
}
fun version(): String {
return this.VERSION + if(this.SNAPSHOT) "+${this.smallCommitHash()}" else ""
}
}
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.interaction.RequestManager
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.permission.PermissionValidator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculators
@@ -63,11 +62,7 @@ import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataMongoBacken
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.client.CobblemonPack
@@ -85,29 +80,16 @@ import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacke
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.aspects.COSMETIC_SLOT_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.GENDER_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.requestWallpapers
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
@@ -115,29 +97,27 @@ import com.mongodb.ConnectionString
import com.mongodb.MongoClientSettings
import com.mongodb.client.MongoClient
import com.mongodb.client.MongoClients
import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.UUID
import java.util.concurrent.TimeUnit
import kotlin.math.roundToInt
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
import net.minecraft.client.Minecraft
import net.minecraft.commands.synchronization.SingletonArgumentInfo
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.NameTagItem
import net.minecraft.world.level.Level
import net.minecraft.world.level.storage.LevelResource
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.Logger
import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.*
import kotlin.math.roundToInt
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
object Cobblemon {
const val MODID = CobblemonBuildDetails.MOD_ID
@@ -171,9 +151,7 @@ object Cobblemon {
var permissionValidator: PermissionValidator by Delegates.observable(LaxPermissionValidator().also { it.initialize() }) { _, _, newValue -> newValue.initialize() }
var statProvider: StatProvider = CobblemonStatProvider
var seasonResolver: SeasonResolver = TagSeasonResolver
var wallpapers = mutableMapOf<UUID, Set<ResourceLocation>>()
val serverPlayerStructs = mutableMapOf<UUID, ObjectValue<Player>>()
var wallpapers = mapOf<UUID, List<ResourceLocation>>()
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
@@ -239,7 +217,6 @@ object Cobblemon {
storage.onPlayerDisconnect(it.player)
playerDataManager.onPlayerDisconnect(it.player)
RequestManager.onLogoff(it.player)
serverPlayerStructs.remove(it.player.uuid)
}
PlatformEvents.PLAYER_DEATH.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -301,7 +278,6 @@ object Cobblemon {
SHINY_ASPECT.register()
GENDER_ASPECT.register()
COSMETIC_SLOT_ASPECT.register()
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
@@ -409,11 +385,9 @@ object Cobblemon {
PlatformEvents.SERVER_STOPPED.subscribe {
storage.unregisterAll(it.server.registryAccess())
playerDataManager.saveAllStores()
playerDataManager.saveExecutor.shutdown()
playerDataManager.saveExecutor.awaitTermination(30L, TimeUnit.SECONDS)
}
PlatformEvents.SERVER_STARTED.subscribe { event ->
bestSpawner.onServerStarted(event.server)
PlatformEvents.SERVER_STARTED.subscribe {
bestSpawner.onServerStarted()
battleRegistry.onServerStarted()
}
PlatformEvents.SERVER_TICK_POST.subscribe { ServerTickHandler.onTick(it.server) }
@@ -561,10 +535,6 @@ object Cobblemon {
this.implementation.registerCommandArgument(cobblemonResource("form"), FormArgumentType::class, SingletonArgumentInfo.contextFree(FormArgumentType::form))
this.implementation.registerCommandArgument(cobblemonResource("dex"), DexArgumentType::class, SingletonArgumentInfo.contextFree (DexArgumentType::dex))
this.implementation.registerCommandArgument(cobblemonResource("npc_class"), NPCClassArgumentType::class, SingletonArgumentInfo.contextFree(NPCClassArgumentType::npcClass))
this.implementation.registerCommandArgument(cobblemonResource("wallpaper"), UnlockablePCBoxWallpaperArgumentType::class, SingletonArgumentInfo.contextFree(UnlockablePCBoxWallpaperArgumentType::wallpaper))
this.implementation.registerCommandArgument(cobblemonResource("mark"), MarkArgumentType::class, SingletonArgumentInfo.contextFree(MarkArgumentType::mark))
this.implementation.registerCommandArgument(cobblemonResource("transform_type"), TransformTypeArgumentType::class, SingletonArgumentInfo.contextFree(TransformTypeArgumentType::transformType))
this.implementation.registerCommandArgument(cobblemonResource("model_part"), ModelPartArgumentType::class, SingletonArgumentInfo.contextFree(ModelPartArgumentType::modelPart))
}
}
@@ -36,9 +36,6 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val PC: BlockEntityType<PCBlockEntity> = this.create("pc", BlockEntityType.Builder.of(::PCBlockEntity, CobblemonBlocks.PC).build(null))
@JvmField
val STADIUM: BlockEntityType<StadiumBlockEntity> = this.create("stadium_terminal", BlockEntityType.Builder.of(::StadiumBlockEntity, CobblemonBlocks.STADIUM).build(null))
@JvmField
val LECTERN: BlockEntityType<LecternBlockEntity> = this.create("lectern", BlockEntityType.Builder.of(::LecternBlockEntity, CobblemonBlocks.LECTERN).build(null))
@@ -354,9 +354,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }))
@JvmField
val STADIUM = create("stadium_terminal", StadiumBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F)))
@JvmField
val LECTERN = create("lectern", LecternBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.WOOD).strength(2.5F).ignitedByLava()))
@@ -23,7 +23,7 @@ object CobblemonCommands {
ChangeEyeHeight.register(dispatcher)
ChangeScaleAndSize.register(dispatcher)
ChangeWalkSpeed.register(dispatcher)
TransformModelPartCommand.register(dispatcher)
ChangeJointScaleCommand.register(dispatcher)
TestCommand.register(dispatcher)
ReloadShowdownCommand.register(dispatcher)
ClickTextCommand.register(dispatcher)
@@ -60,17 +60,10 @@ object CobblemonCommands {
RenameBoxCommand.register(dispatcher)
ChangeBoxWallpaperCommand.register(dispatcher)
RunMolangScriptCommand.register(dispatcher)
SpectateBattleCommand.register(dispatcher)
CobblemonConfigCommand.register(dispatcher)
UnlockPCBoxWallpaperCommand.register(dispatcher)
ChangePCBoxesCommand.register(dispatcher)
MarkGiveCommand.register(dispatcher)
MarkTakeCommand.register(dispatcher)
MarkGiveAllCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
CobblemonInfoCommand.register(dispatcher)
CalculateSeatPositionCommand.register(dispatcher)
}
}
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.CosmeticItemAssignmentSyncPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.cosmetic.CosmeticItemAssignment
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.PokemonPropertiesAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.core.RegistryAccess
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
object CobblemonCosmeticItems : JsonDataRegistry<CosmeticItemAssignment> {
override val id = cobblemonResource("cosmetic_items")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonCosmeticItems>()
override val typeToken = TypeToken.get(CosmeticItemAssignment::class.java)
override val resourcePath = "cosmetic_items"
override val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(PokemonProperties::class.java, PokemonPropertiesAdapter(saveLong = false))
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
val cosmeticItems = mutableListOf<CosmeticItemAssignment>()
override fun reload(data: Map<ResourceLocation, CosmeticItemAssignment>) {
cosmeticItems.clear()
data.entries.forEach { (id, value) -> value.id = id }
cosmeticItems.addAll(data.values)
}
override fun sync(player: ServerPlayer) {
CosmeticItemAssignmentSyncPacket(cosmeticItems).sendToPlayer(player)
}
fun findValidForPokemon(pokemon: Pokemon) = cosmeticItems.filter { it.pokemon.any { it.matches(pokemon) } }
fun findValidCosmeticForPokemonAndItem(registryAccess: RegistryAccess, pokemon: Pokemon, itemStack: ItemStack) = cosmeticItems
.filter { it.pokemon.any { it.matches(pokemon) } }
.flatMap { it.cosmeticItems }
.firstOrNull { it.consumedItem.fits(itemStack.item, registryAccess.registryOrThrow(Registries.ITEM)) }
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
@@ -87,23 +86,13 @@ object CobblemonFlows : DataRegistry {
observable.emit(this)
}
fun run(
eventResourceLocation: ResourceLocation,
context: Map<String, MoValue>,
functions: Map<String, (MoParams) -> Any> = emptyMap(),
cancelable: Cancelable? = null
) {
fun run(eventResourceLocation: ResourceLocation, context: Map<String, MoValue>, cancelable: Cancelable? = null) {
if (cancelable == null) {
runtime.environment.query.functions.remove("cancel")
} else {
runtime.environment.query.addFunction("cancel") { cancelable }
}
// Most places in the mod use query structs so it's probably nicer to present the things as query values.
context.forEach { (key, value) -> runtime.environment.query.addFunction(key) { return@addFunction value } }
functions.forEach { (name, function) -> runtime.environment.query.addFunction(name, function) }
flows[eventResourceLocation]?.forEach {
if (cancelable != null && cancelable.isCanceled) {
return
@@ -272,8 +272,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val PC = blockItem("pc", CobblemonBlocks.PC)
@JvmField
val STADIUM = blockItem("stadium_terminal", CobblemonBlocks.STADIUM)
@JvmField
val PASTURE = blockItem("pasture", CobblemonBlocks.PASTURE)
@JvmField
val DISPLAY_CASE = blockItem("display_case", CobblemonBlocks.DISPLAY_CASE)
@@ -283,6 +281,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@JvmField val DRAGON_SCALE = noSettingsItem("dragon_scale")
@JvmField val KINGS_ROCK = noSettingsItem("kings_rock")
@JvmField val METAL_COAT = noSettingsItem("metal_coat")
@JvmField val UPGRADE = noSettingsItem("upgrade")
@JvmField val DUBIOUS_DISC = noSettingsItem("dubious_disc")
@@ -295,21 +294,20 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
@JvmField val PRISM_SCALE = noSettingsItem("prism_scale")
@JvmField val SACHET = noSettingsItem("sachet")
@JvmField val WHIPPED_DREAM = create("whipped_dream", foodItem(8, 0.3f))
@JvmField val STRAWBERRY_SWEET = create("strawberry_sweet", foodItem(6, 0.125f))
@JvmField val LOVE_SWEET = create("love_sweet", foodItem(6, 0.125f))
@JvmField val BERRY_SWEET = create("berry_sweet", foodItem(6, 0.125f))
@JvmField val CLOVER_SWEET = create("clover_sweet", foodItem(6, 0.125f))
@JvmField val FLOWER_SWEET = create("flower_sweet", foodItem(6, 0.125f))
@JvmField val STAR_SWEET = create("star_sweet", foodItem(6, 0.125f))
@JvmField val RIBBON_SWEET = create("ribbon_sweet", foodItem(6, 0.125f))
@JvmField val WHIPPED_DREAM = noSettingsItem("whipped_dream")
@JvmField val STRAWBERRY_SWEET = noSettingsItem("strawberry_sweet")
@JvmField val LOVE_SWEET = noSettingsItem("love_sweet")
@JvmField val BERRY_SWEET = noSettingsItem("berry_sweet")
@JvmField val CLOVER_SWEET = noSettingsItem("clover_sweet")
@JvmField val FLOWER_SWEET = noSettingsItem("flower_sweet")
@JvmField val STAR_SWEET = noSettingsItem("star_sweet")
@JvmField val RIBBON_SWEET = noSettingsItem("ribbon_sweet")
@JvmField val CHIPPED_POT = noSettingsItem("chipped_pot")
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val SWEET_APPLE = create("sweet_apple", foodItem(4, 0.3f))
@JvmField val TART_APPLE = create("tart_apple", foodItem(4, 0.3f))
@JvmField val SYRUPY_APPLE = create("syrupy_apple", foodItem(4, 0.3f))
@JvmField val SWEET_APPLE = noSettingsItem("sweet_apple")
@JvmField val TART_APPLE = noSettingsItem("tart_apple")
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@JvmField val GALARICA_WREATH = noSettingsItem("galarica_wreath")
@JvmField val BLACK_AUGURITE = noSettingsItem("black_augurite")
@@ -662,19 +660,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WATER_STONE = noSettingsItem("water_stone")
val wearables = mutableListOf<WearableItem>()
//Wearable items (these items should have a corresponding 3D model)
@JvmField val BLACK_GLASSES = wearableItem("black_glasses")
@JvmField val CHOICE_BAND = wearableItem("choice_band")
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@JvmField val EXP_SHARE = wearableItem("exp_share")
@JvmField val FOCUS_BAND = wearableItem("focus_band")
@JvmField val KINGS_ROCK = wearableItem("kings_rock")
@JvmField val MUSCLE_BAND = wearableItem("muscle_band")
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
// Held Items
@JvmField
val ABILITY_SHIELD = heldItem("ability_shield")
@@ -691,6 +676,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BLACK_BELT = heldItem("black_belt")
@JvmField
val BLACK_GLASSES = heldItem("black_glasses")
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = heldItem("blunder_policy")
@@ -699,8 +686,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHARCOAL = heldItem("charcoal_stick", remappedName = "charcoal")
@JvmField
val CHOICE_BAND = heldItem("choice_band")
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CHOICE_SPECS = heldItem("choice_specs")
@JvmField
val CLEANSE_TAG = heldItem("cleanse_tag")
// @JvmField
// val CLEAR_AMULET = heldItem("clear_amulet")
@@ -721,6 +712,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val EVIOLITE = heldItem("eviolite")
@JvmField
val EXP_SHARE = heldItem("exp_share")
@JvmField
val EXPERT_BELT = heldItem("expert_belt")
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@@ -729,6 +722,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
val FOCUS_BAND = heldItem("focus_band")
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
@JvmField
val GRASSY_SEED = heldItem("grassy_seed")
@@ -763,6 +758,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MUSCLE_BAND = heldItem("muscle_band")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@@ -793,8 +790,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROCKY_HELMET = heldItem("rocky_helmet")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SAFETY_GOGGLES = heldItem("safety_goggles")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@@ -831,6 +832,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val WISE_GLASSES = heldItem("wise_glasses")
@JvmField
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 1F)
@@ -1260,16 +1263,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return item
}
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
name,
WearableItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
}
}
)
private fun heldItem(name: String, remappedName: String? = null): CobblemonItem = create(
name,
CobblemonItem(Item.Properties()).also {
@@ -1285,7 +1278,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
CobblemonHeldItemManager.registerRemap(it, remappedName)
CobblemonHeldItemManager.registerRemap(Items.BONE, "thickclub")
CobblemonHeldItemManager.registerRemap(Items.SNOWBALL, "snowball")
CobblemonHeldItemManager.registerRemap(Items.GOLD_BLOCK, "bignugget")
}
}
)
@@ -1361,7 +1353,4 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return createdItem
}
private fun foodItem(nutrition: Int, saturationModifier: Float): Item {
return Item(Item.Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.client.net.CalculateSeatPositionsHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.animation.PlayPosableAnimationHandler
@@ -29,13 +28,11 @@ import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
import com.cobblemon.mod.common.client.net.orientation.S2CUpdateOrientationHandler
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
import com.cobblemon.mod.common.client.net.settings.OpenCobblemonConfigEditorHandler
import com.cobblemon.mod.common.client.net.settings.ServerSettingsPacketHandler
@@ -59,7 +56,6 @@ import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
@@ -75,7 +71,6 @@ import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityP
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
@@ -109,7 +104,6 @@ import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacke
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.UnlockPCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
@@ -145,18 +139,14 @@ import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPoke
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.server.orientation.C2SUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPacket
@@ -197,11 +187,7 @@ import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandl
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
import com.cobblemon.mod.common.net.serverhandling.starter.SelectStarterPacketHandler
import com.cobblemon.mod.common.net.serverhandling.storage.BenchMoveHandler
@@ -218,10 +204,6 @@ import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHa
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.stadium.StadiumCamerasSyncPacket
import com.cobblemon.mod.common.stadium.StadiumJoinHandler
import com.cobblemon.mod.common.stadium.StadiumJoinPacket
import com.cobblemon.mod.common.stadium.StadiumCameraManagersSyncPacket
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -277,14 +259,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(TeraTypeUpdatePacket.ID, TeraTypeUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(DmaxLevelUpdatePacket.ID, DmaxLevelUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(GmaxFactorUpdatePacket.ID, GmaxFactorUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(CosmeticItemUpdatePacket.ID, CosmeticItemUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(ActiveMarkUpdatePacket.ID, ActiveMarkUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkAddUpdatePacket.ID, MarkAddUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkRemoveUpdatePacket.ID, MarkRemoveUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkPotentialAddUpdatePacket.ID, MarkPotentialAddUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarksUpdatePacket.ID, MarksUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarksPotentialUpdatePacket.ID, MarksPotentialUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkingsUpdatePacket.ID, MarkingsUpdatePacket::decode, PokemonUpdatePacketHandler()))
// Evolution start
list.add(PacketRegisterInfo(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler()))
@@ -310,7 +284,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(RequestPCBoxWallpapersPacket.ID, RequestPCBoxWallpapersPacket::decode, RequestPCBoxWallpapersHandler))
list.add(PacketRegisterInfo(SetPCBoxWallpapersPacket.ID, SetPCBoxWallpapersPacket::decode, SetPCBoxWallpapersHandler))
list.add(PacketRegisterInfo(ChangePCBoxWallpaperPacket.ID, ChangePCBoxWallpaperPacket::decode, ChangePCBoxWallpaperHandler))
list.add(PacketRegisterInfo(UnlockPCBoxWallpaperPacket.ID, UnlockPCBoxWallpaperPacket::decode, UnlockPCBoxWallpaperHandler))
// UI Packets
list.add(PacketRegisterInfo(SummaryUIPacket.ID, SummaryUIPacket::decode, SummaryUIPacketHandler))
@@ -376,10 +349,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(DexEntrySyncPacket.ID, DexEntrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FishingBaitRegistrySyncPacket.ID, FishingBaitRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CosmeticItemAssignmentSyncPacket.ID, CosmeticItemAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MarkRegistrySyncPacket.ID, MarkRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(StadiumCamerasSyncPacket.ID, StadiumCamerasSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(StadiumCameraManagersSyncPacket.ID, StadiumCameraManagersSyncPacket::decode, DataRegistrySyncPacketHandler()))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -410,9 +379,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PokemonPasturedPacket.ID, PokemonPasturedPacket::decode, PokemonPasturedHandler))
list.add(PacketRegisterInfo(PokemonUnpasturedPacket.ID, PokemonUnpasturedPacket::decode, PokemonUnpasturedHandler))
// Orientation
list.add(PacketRegisterInfo(ClientboundUpdateOrientationPacket.ID, ClientboundUpdateOrientationPacket::decode, S2CUpdateOrientationHandler))
// Behaviours
list.add(PacketRegisterInfo(PlayPosableAnimationPacket.ID, PlayPosableAnimationPacket::decode, PlayPosableAnimationHandler))
@@ -435,16 +401,6 @@ object CobblemonNetwork {
// Pokédex scanning
list.add(PacketRegisterInfo(ServerConfirmedRegisterPacket.ID, ServerConfirmedRegisterPacket::decode, ServerConfirmedRegisterHandler))
// Debug / cheats
list.add(PacketRegisterInfo(CalculateSeatPositionsPacket.ID, CalculateSeatPositionsPacket::decode, CalculateSeatPositionsHandler))
// Riding
list.add(PacketRegisterInfo(ClientboundUpdateRidingStatePacket.ID, ClientboundUpdateRidingStatePacket::decode, ClientboundUpdateRidingStateHandler))
// Stadium packets
list.add(PacketRegisterInfo(StadiumJoinPacket.ID, StadiumJoinPacket::decode, StadiumJoinHandler))
return list
}
@@ -452,9 +408,6 @@ object CobblemonNetwork {
val list = mutableListOf<PacketRegisterInfo<*>>()
// Pokemon Update Packets
list.add(PacketRegisterInfo(SetNicknamePacket.ID, SetNicknamePacket::decode, SetNicknameHandler))
list.add(PacketRegisterInfo(SetItemHiddenPacket.ID, SetItemHiddenPacket::decode, SetItemHiddenHandler))
list.add(PacketRegisterInfo(SetActiveMarkPacket.ID, SetActiveMarkPacket::decode, SetActiveMarkHandler))
list.add(PacketRegisterInfo(SetMarkingsPacket.ID, SetMarkingsPacket::decode, SetMarkingsHandler))
// Evolution Packets
list.add(PacketRegisterInfo(AcceptEvolutionPacket.ID, AcceptEvolutionPacket::decode, AcceptEvolutionHandler))
@@ -482,7 +435,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(RequestRenamePCBoxPacket.Companion.ID, RequestRenamePCBoxPacket.Companion::decode, RequestRenamePCBoxHandler))
list.add(PacketRegisterInfo(PCBoxWallpapersPacket.ID, PCBoxWallpapersPacket::decode, PCBoxWallpapersHandler))
list.add(PacketRegisterInfo(RequestChangePCBoxWallpaperPacket.ID, RequestChangePCBoxWallpaperPacket::decode, RequestChangePCBoxWallpaperHandler))
list.add(PacketRegisterInfo(MarkPCBoxWallpapersSeenPacket.ID, MarkPCBoxWallpapersSeenPacket::decode, MarkPCBoxWallpapersSeenHandler))
// Starter packets
list.add(PacketRegisterInfo(SelectStarterPacket.ID, SelectStarterPacket::decode, SelectStarterPacketHandler))
@@ -542,9 +494,8 @@ object CobblemonNetwork {
// NPC packets
list.add(PacketRegisterInfo(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler))
// Riding packet(s)
list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, OrientationPacketHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatePacket.ID, ServerboundUpdateRidingStatePacket::decode, ServerboundUpdateRidingStateHandler))
// Orientation packet(s)
list.add(PacketRegisterInfo(C2SUpdateOrientationPacket.ID, C2SUpdateOrientationPacket::decode, OrientationPacketHandler))
return list
}
@@ -40,8 +40,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
val PC_RELEASE = this.create("pc.release")
@JvmField
val PC_CLICK = this.create("pc.click")
@JvmField
val PC_WALLPAPER_UNLOCK = this.create("pc.wallpaper.unlock")
@JvmField
val VILLAGER_WORK_NURSE = this.create("entity.villager.work_nurse")
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.storage.pc.UnlockablePCWallpaper
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.TextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
/**
* A data registry for unlockable wallpapers that can be applied to a PC box. This is different to a resource packed
* wallpaper, as those are purely client-side and don't require any unlocking.
*
* See docs/pc_wallpapers.md
*
* @author Hiroku
* @since February 9th, 2025
*/
object CobblemonUnlockableWallpapers : JsonDataRegistry<UnlockablePCWallpaper> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(Component::class.java, TextAdapter)
.create()
override val typeToken = TypeToken.get(UnlockablePCWallpaper::class.java)
override val resourcePath = "unlockable_pc_box_wallpapers"
override val id: ResourceLocation = cobblemonResource("unlockable_pc_box_wallpapers")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonUnlockableWallpapers>()
val unlockableWallpapers = mutableMapOf<ResourceLocation, UnlockablePCWallpaper>()
override fun sync(player: ServerPlayer) { /* These don't sync, they're applied to a PC instance from which they're hooked into RequestChangePCBoxWallpaperHandler. */ }
override fun reload(data: Map<ResourceLocation, UnlockablePCWallpaper>) {
unlockableWallpapers.clear()
data.forEach { (id, value) -> value.id = id }
unlockableWallpapers.putAll(data)
observable.emit(this)
}
}
@@ -28,7 +28,7 @@ class BattleCountableCriterion(
val CODEC: Codec<BattleCountableCriterion> = RecordCodecBuilder.create { it.group(
ContextAwarePredicate.CODEC.optionalFieldOf("player").forGetter(BattleCountableCriterion::playerCtx),
Codec.STRING.listOf().optionalFieldOf("battle_types", listOf("any")).forGetter(BattleCountableCriterion::battleTypes),
Codec.INT.optionalFieldOf("count", 0).forGetter(BattleCountableCriterion::count)
Codec.INT.optionalFieldOf( "count", 0).forGetter(BattleCountableCriterion::count)
).apply(it, ::BattleCountableCriterion) }
}
@@ -33,7 +33,7 @@ class LevelUpCriterion(
}
override fun matches(player: ServerPlayer, context: LevelUpContext): Boolean {
val preEvo = context.pokemon.preEvolution != null
val preEvo = context.pokemon.preEvolution == null
val hasEvolution = !context.pokemon.evolutions.none()
var evolutionCheck = true
if (preEvo || hasEvolution) {
@@ -43,3 +43,27 @@ class LevelUpCriterion(
}
}
/*class LevelUpCriterionCondition(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<LevelUpContext>(id, entity) {
var level = 0
var evolved = true
override fun toJson(json: JsonObject) {
json.addProperty("level", level)
json.addProperty("has_evolved", evolved)
}
override fun fromJson(json: JsonObject) {
level = json.get("level")?.asInt ?: 0
evolved = json.get("has_evolved")?.asBoolean ?: true
}
override fun matches(player: ServerPlayer, context: LevelUpContext): Boolean {
val preEvo = context.pokemon.preEvolution == null
val hasEvolution = !context.pokemon.evolutions.none()
var evolutionCheck = true
if (preEvo || hasEvolution) {
evolutionCheck = !(preEvo == hasEvolution)
}
return level == context.level && evolutionCheck == evolved
}
}*/
@@ -8,9 +8,6 @@
package com.cobblemon.mod.common.api.battles.interpreter
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.queryStructOf
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
/**
@@ -33,13 +30,6 @@ interface BattleContext {
/** The [BattlePokemon] that directly or indirectly caused this [BattleContext]. */
val origin: BattlePokemon?
fun getStruct() = queryStructOf(
"type" to { StringValue(type.name) },
"origin" to { origin?.struct ?: DoubleValue(0.0) },
"id" to { StringValue(id) },
"turn_created" to { DoubleValue(turn.toDouble()) }
)
/**
* The type of [BattleContext].
*
@@ -99,6 +99,7 @@ class Berry(
val weight: Float,
val boneMealChance: Float
) {
@Transient
var identifier: ResourceLocation = identifier
internal set
@@ -158,7 +159,7 @@ class Berry(
* Calculates the yield for a berry tree being planted or replanted after a life cycle.
* Triggers [BerryYieldCalculationEvent].
*
* @param world The [Level] the tree is present in.
* @param world The [World] the tree is present in.
* @param state The [BlockState] of the tree.
* @param pos The [BlockPos] of the tree.
* @param placer The [LivingEntity] tending to the tree, if any.
@@ -172,10 +173,9 @@ class Berry(
if (BerryBlock.getMulch(treeEntity) == MulchVariant.RICH) {
//I hope the upper bound isnt exclusive, especially when there's a method called nextBetweenExclusive
// update: it was meant to be exclusive, which caused #1124. I've lowered the upper bound from 3 to 2.
yield += world.random.nextIntBetweenInclusive(RICH_MULCH_MIN, RICH_MULCH_MAX)
yield += world.random.nextIntBetweenInclusive(1, 2)
treeEntity.decrementMulchDuration(world, pos, state)
}
yield = yield.coerceAtMost(growthPoints.size)
val event = BerryYieldCalculationEvent(this, world, state, pos, placer, yield, bonus.second)
CobblemonEvents.BERRY_YIELD.post(event) { yield = it.yield }
return yield
@@ -193,7 +193,7 @@ class Berry(
*
* @return The maximum possible yield.
*/
fun maxYield() = this.baseYield.last + this.growthFactors.sumOf { it.maxYield() } + RICH_MULCH_MAX
fun maxYield() = this.baseYield.last + this.growthFactors.sumOf { it.maxYield() }
/**
* Checks if this berry can mutate with the given [partner].
@@ -231,7 +231,6 @@ class Berry(
}
// A cheat since gson doesn't invoke init block
// well I actually suspect it does but
internal fun validate() {
if (this.baseYield.first < 0 || this.baseYield.last < 0) {
throw IllegalArgumentException("A berry base yield must be a positive range")
@@ -248,6 +247,10 @@ class Berry(
}
*/
this.growthFactors.forEach { it.validateArguments() }
val maxYield = this.maxYield()
if (this.growthPoints.size < maxYield) {
throw IllegalArgumentException("Anchor points must have enough elements for the max possible yield of $maxYield you've provided ${this.growthPoints.size} points")
}
this.shapedFlower = hashMapOf()
this.shapedFruit = hashMapOf()
this.sproutShape = this.createAndUniteShapes(this.sproutShapeBoxes)
@@ -336,8 +339,6 @@ class Berry(
}
companion object {
const val RICH_MULCH_MIN = 1
const val RICH_MULCH_MAX = 2
internal fun decode(buffer: RegistryFriendlyByteBuf): Berry {
val identifier = buffer.readIdentifier()
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.conditional
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.codec.CodecUtils
import com.mojang.serialization.Codec
import net.minecraft.core.Registry
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.tags.TagKey
val ITEM_REGISTRY_LIKE_CODEC = makeCodecForRegistryLikeCondition("item", Registries.ITEM)
fun <T : Any> makeCodecForRegistryLikeCondition(name: String, registryKey: ResourceKey<Registry<T>>): Codec<RegistryLikeCondition<T>> {
return CodecUtils.createByStringCodec(
from = { str ->
if (str.startsWith("#")) {
return@createByStringCodec RegistryLikeTagCondition<T>(TagKey.create(registryKey, str.substring(1).asIdentifierDefaultingNamespace()))
} else {
return@createByStringCodec RegistryLikeIdentifierCondition<T>(str.asIdentifierDefaultingNamespace())
}
},
to = { condition ->
if (condition is RegistryLikeTagCondition) {
"#${condition.tag.location}"
} else {
(condition as RegistryLikeIdentifierCondition).identifier.toString()
}
},
errorSupplier = { "Unknown $name condition: $it. Should be # followed by a tag, or $name resource location e.g. #minecraft:ladders or minecraft:grass_block." }
)
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.conditional
import net.minecraft.core.Holder
import net.minecraft.core.Registry
/**
@@ -18,10 +17,5 @@ import net.minecraft.core.Registry
* @since July 16th, 2022
*/
interface RegistryLikeCondition<T> {
fun fits(t: T, registry: Registry<T>): Boolean {
val holder = registry.wrapAsHolder(t)
return holder != null && fits(holder)
}
fun fits(holder: Holder<T>): Boolean
fun fits(t: T, registry: Registry<T>): Boolean
}
@@ -9,7 +9,7 @@
package com.cobblemon.mod.common.api.conditional
import com.google.gson.JsonElement
import net.minecraft.core.Holder
import net.minecraft.core.Registry
import net.minecraft.resources.ResourceLocation
/**
@@ -24,6 +24,5 @@ open class RegistryLikeIdentifierCondition<T : Any>(val identifier: ResourceLoca
constructor: (ResourceLocation) -> RegistryLikeIdentifierCondition<T>
): (JsonElement) -> RegistryLikeIdentifierCondition<T>? = { constructor(ResourceLocation.parse(it.asString)) }
}
override fun fits(t: Holder<T>) = t.`is`(identifier)
override fun fits(t: T, registry: Registry<T>) = registry.getKey(t) == identifier
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.conditional
import com.google.gson.JsonElement
import net.minecraft.core.Holder
import net.minecraft.core.Registry
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
@@ -27,18 +26,29 @@ open class RegistryLikeTagCondition<T : Any>(val tag: TagKey<T>) : RegistryLikeC
companion object {
const val PREFIX = "#"
fun <T : Any> resolver(
resourceKey: ResourceKey<Registry<T>>,
ResourceKey: ResourceKey<Registry<T>>,
constructor: (TagKey<T>) -> RegistryLikeTagCondition<T>
): (JsonElement) -> RegistryLikeTagCondition<T>? = {
val firstSymbol = it.asString.substring(0, 1)
if (firstSymbol == PREFIX) {
val identifier = ResourceLocation.parse(it.asString.substring(1))
constructor(TagKey.create(resourceKey, identifier))
constructor(TagKey.create(ResourceKey, identifier))
} else {
null
}
}
}
override fun fits(t: Holder<T>) = t.`is`(tag)
override fun fits(t: T, registry: Registry<T>): Boolean {
// val registryHasTag = registry.containsTag(tag)
// if (!registryHasTag) {
//// LOGGER.warn("No tag in registry: ${tag.id}")
// return false
// }
return registry.getResourceKey(t)
.flatMap(registry::getHolder)
.map { entry -> entry.`is`(tag) }
.orElse(false)
}
}
@@ -20,4 +20,4 @@ interface EntitySideDelegate<T : Entity> {
fun tick(entity: T) {}
fun onSyncedDataUpdated(data: EntityDataAccessor<*>) {}
fun addToStruct(struct: QueryStruct) {}
}
}
@@ -21,6 +21,4 @@ interface PokemonSideDelegate : EntitySideDelegate<PokemonEntity> {
fun updatePostDeath() {}
fun handleStatus(status: Byte) {}
fun spawnShinyParticle(player: Player) {}
fun positionRider(passenger: Entity, positionUpdater: MoveFunction)
fun updateAge(age: Int) {}
}
}
@@ -8,10 +8,6 @@
package com.cobblemon.mod.common.api.events
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
/**
* Something that can be canceled. This is a highly complex class and should only be read by professional engineers.
*
@@ -25,9 +21,4 @@ abstract class Cancelable {
fun cancel() {
isCanceled = true
}
val cancelFunc: Pair<String, (MoParams) -> MoValue> = "cancel" to {
cancel()
DoubleValue.ONE
}
}
@@ -46,7 +46,6 @@ import com.cobblemon.mod.common.api.events.storage.ChangePCBoxWallpaperEvent
import com.cobblemon.mod.common.api.events.storage.ReleasePokemonEvent
import com.cobblemon.mod.common.api.events.storage.RenamePCBoxEvent
import com.cobblemon.mod.common.api.events.storage.WallpaperCollectionEvent
import com.cobblemon.mod.common.api.events.storage.WallpaperUnlockedEvent
import com.cobblemon.mod.common.api.events.world.BigRootPropagatedEvent
import com.cobblemon.mod.common.api.reactive.CancelableObservable
import com.cobblemon.mod.common.api.reactive.EventObservable
@@ -180,8 +179,6 @@ object CobblemonEvents {
@JvmField
val WALLPAPER_COLLECTION_EVENT = EventObservable<WallpaperCollectionEvent>()
@JvmField
val WALLPAPER_UNLOCKED_EVENT = CancelableObservable<WallpaperUnlockedEvent>()
@JvmField
val CHANGE_PC_BOX_WALLPAPER_EVENT_PRE = CancelableObservable<ChangePCBoxWallpaperEvent.Pre>()
@@ -215,10 +212,6 @@ object CobblemonEvents {
val HELD_ITEM_PRE = CancelableObservable<HeldItemEvent.Pre>()
@JvmField
val HELD_ITEM_POST = EventObservable<HeldItemEvent.Post>()
@JvmField
val COSMETIC_ITEM_PRE = CancelableObservable<HeldItemEvent.Pre>()
@JvmField
val COSMETIC_ITEM_POST = EventObservable<HeldItemEvent.Post>()
@JvmField
val POKEMON_GAINED = EventObservable<PokemonGainedEvent>()
@@ -8,12 +8,16 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
import java.util.function.Function
/**
* Event fired when a [BattlePokemon] faints. Exposes the [BattlePokemon] that fainted and the [BattleContext]
@@ -33,6 +37,13 @@ data class BattleFaintedEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to context.getStruct()
"context" to QueryStruct(
hashMapOf(
"type" to Function { StringValue(context.type.name) },
"origin" to Function { context.origin?.struct ?: DoubleValue(0.0) },
"id" to Function { StringValue(context.id) },
"turn_created" to Function { DoubleValue(context.turn.toDouble()) },
)
)
)
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.events.battles
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.util.asArrayValue
import net.minecraft.network.chat.MutableComponent
@@ -31,8 +30,6 @@ data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
val functions = moLangFunctionMap(cancelFunc)
}
/**
@@ -26,7 +26,7 @@ data class TerastallizationEvent(
val battle: PokemonBattle,
val pokemon: BattlePokemon,
val teraType: TeraType
) {
) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
@@ -8,16 +8,10 @@
package com.cobblemon.mod.common.api.events.fishing
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.core.registries.Registries
import net.minecraft.world.item.ItemStack
/**
@@ -61,11 +55,5 @@ interface BobberSpawnPokemonEvent {
val chosenBucket: SpawnBucket,
val bait: ItemStack,
val pokemon: PokemonEntity
) : BobberSpawnPokemonEvent {
val context = mutableMapOf<String, MoValue>(
"chosen_bucket" to ObjectValue(chosenBucket, { it.name }),
"bait" to pokemon.level().itemRegistry.wrapAsHolder(bait.item).asMoLangValue(Registries.ITEM),
"pokemon_entity" to pokemon.asMoLangValue()
)
}
) : BobberSpawnPokemonEvent
}
@@ -8,15 +8,9 @@
package com.cobblemon.mod.common.api.events.pokeball
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokeball.catching.CaptureContext
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getBooleanOrNull
import com.cobblemon.mod.common.util.getIntOrNull
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
@@ -38,34 +32,4 @@ class PokeBallCaptureCalculatedEvent(
action(this, thrower)
}
}
val context = mutableMapOf<String, MoValue>(
"thrower" to thrower.asMostSpecificMoLangValue(),
"pokemon" to pokemonEntity.struct,
"poke_ball" to pokeBallEntity.struct,
"is_successful_capture" to DoubleValue(captureResult.isSuccessfulCapture),
"is_critical_capture" to DoubleValue(captureResult.isCriticalCapture),
)
val functions = moLangFunctionMap(
"set_shakes" to { params ->
val numShakes = params.getInt(0)
val successful = params.getBooleanOrNull(1) ?: (numShakes == 4)
captureResult = CaptureContext(
numberOfShakes = numShakes,
isSuccessfulCapture = successful,
isCriticalCapture = false
)
DoubleValue.ONE
},
"set_critical_capture" to { params ->
val numShakes = params.getIntOrNull(0) ?: 1
captureResult = CaptureContext(
numberOfShakes = numShakes,
isSuccessfulCapture = true,
isCriticalCapture = true
)
DoubleValue.ONE
}
)
}
@@ -8,18 +8,10 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
data class FossilRevivedEvent (
val pokemon: Pokemon,
val player: ServerPlayer?
) {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"player" to (player?.asMoLangValue() ?: DoubleValue.ZERO)
)
}
)
@@ -20,7 +20,8 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class FriendshipUpdatedEvent(
val pokemon: Pokemon,
val newFriendshipInitial: Int
) {
)
{
var newFriendship: Int = newFriendshipInitial
set(value) {
field = value.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
@@ -9,11 +9,13 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.events.pokemon.HeldItemEvent.Post
import com.cobblemon.mod.common.api.events.pokemon.HeldItemEvent.Pre
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.world.item.ItemStack
/**
* The base for all the events related to held items and cosmetic items.
* The base for all the events related to held items.
*
* @see [Pre]
* @see [Post]
@@ -26,7 +28,7 @@ interface HeldItemEvent {
val pokemon: Pokemon
/**
* Fired at the start of [Pokemon.swapHeldItem] and [Pokemon.swapCosmeticItem].
* Fired at the start of [Pokemon.swapHeldItem].
*
* This event should be used to mutate the results of this transaction.
*
@@ -42,7 +44,7 @@ interface HeldItemEvent {
data class Pre(override val pokemon: Pokemon, var receiving: ItemStack, var returning: ItemStack, var decrement: Boolean) : HeldItemEvent, Cancelable()
/**
* Fired at the end of [Pokemon.swapHeldItem] and [Pokemon.swapCosmeticItem].
* Fired at the end of [Pokemon.swapHeldItem].
*
* @property pokemon The [Pokemon] triggering this event.
* @property received The [ItemStack] considered as received and set to the [pokemon]. This is a copy and mutation will not be taken into account.
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -24,11 +23,4 @@ class LevelUpEvent(val pokemon: Pokemon, val oldLevel: Int, var newLevel: Int) {
"old_level" to DoubleValue(oldLevel.toDouble()),
"new_level" to DoubleValue(newLevel.toDouble())
)
val functions = moLangFunctionMap(
"set_new_level" to {
newLevel = it.getInt(0)
DoubleValue.ONE
}
)
}
@@ -13,7 +13,6 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.FormDexRecord
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
@@ -48,9 +47,7 @@ sealed interface PokedexDataChangedEvent {
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent, Cancelable() {
val functions = moLangFunctionMap(cancelFunc)
}
) : PokedexDataChangedEvent, Cancelable()
class Post(
override val dataSource: PokedexEntityData,
@@ -8,12 +8,8 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.server
import java.util.UUID
data class PokemonGainedEvent(
@@ -24,8 +20,4 @@ data class PokemonGainedEvent(
"player_id" to StringValue(playerId.toString()),
"pokemon" to pokemon.struct
)
val functions = moLangFunctionMap(
"player" to { server()?.playerList?.getPlayer(playerId)?.asMoLangValue() ?: DoubleValue.ZERO },
)
}
@@ -8,10 +8,7 @@
package com.cobblemon.mod.common.api.events.pokemon.evolution
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -28,11 +25,4 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class EvolutionAcceptedEvent(
override val pokemon: Pokemon,
override val evolution: Evolution
) : Cancelable(), EvolutionEvent {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"evolution" to evolution.asMoLangValue()
)
val functions = moLangFunctionMap(cancelFunc)
}
) : Cancelable(), EvolutionEvent
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon.evolution
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -25,9 +23,4 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class EvolutionCompleteEvent(
override val pokemon: Pokemon,
override val evolution: Evolution
) : EvolutionEvent {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"evolution" to evolution.asMoLangValue()
)
}
) : EvolutionEvent
@@ -8,13 +8,8 @@
package com.cobblemon.mod.common.api.events.pokemon.evolution
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getBoolean
/**
* An event fired when [Evolution.test] has been performed.
@@ -30,18 +25,4 @@ data class EvolutionTestedEvent(
override val evolution: Evolution,
val originalResult: Boolean,
var result: Boolean
) : EvolutionEvent {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"evolution" to evolution.asMoLangValue(),
"original_result" to DoubleValue(originalResult),
)
val functions = moLangFunctionMap(
"result" to { DoubleValue(result) },
"set_result" to {
result = it.getBoolean(0)
DoubleValue.ONE
}
)
}
) : EvolutionEvent
@@ -16,9 +16,6 @@ import java.util.UUID
data class PokemonInteractionGUICreationEvent(
val pokemonID: UUID,
val mountShoulder: Boolean,
val giveHeld: Boolean,
val giveCosmetic: Boolean,
val canRide: Boolean,
val options: Multimap<Orientation, InteractWheelOption>
) {
fun addFillingOption(option: InteractWheelOption) {
@@ -31,7 +28,7 @@ data class PokemonInteractionGUICreationEvent(
private fun getNextFreeOrientation(): Orientation {
var largest = Orientation.TOP_LEFT
for (orientation in Orientation.entries) {
for(orientation in Orientation.values()) {
if(!options.containsKey(orientation)) {
return orientation
} else {
@@ -22,5 +22,5 @@ import net.minecraft.server.level.ServerPlayer
*/
data class WallpaperCollectionEvent(
val player: ServerPlayer,
val wallpapers: MutableSet<ResourceLocation>
val wallpapers: MutableList<ResourceLocation>
)
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.storage
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.UnlockablePCWallpaper
import com.cobblemon.mod.common.util.asArrayValue
import com.cobblemon.mod.common.util.getBoolean
import net.minecraft.server.level.ServerPlayer
/**
* Event fired when a wallpaper is unlocked for a PC. Typically, this will have a single player, but it is not
* technically guaranteed to due to shared PCs and offline support.
*
* @author Hiroku
* @since February 10th, 2025
*/
data class WallpaperUnlockedEvent(
val pc: PCStore,
val wallpaper: UnlockablePCWallpaper,
var shouldNotify: Boolean
): Cancelable() {
/** For shared PCs with multiple players online, and for offline PC access, the player will be null. */
val player: ServerPlayer?
get() = pc.getObservingPlayers().takeIf { it.size == 1 }?.first()
/** All online, observing players for the PC. This would typically have a single player in it. */
val players = pc.getObservingPlayers()
val context: MutableMap<String, MoValue>
get() = mutableMapOf(
"pc" to pc.struct,
"wallpaper" to wallpaper.struct,
"player" to (player?.asMoLangValue() ?: DoubleValue.ZERO),
"players" to players.asArrayValue { it.asMoLangValue() },
"should_notify" to DoubleValue(shouldNotify)
)
val functions = moLangFunctionMap(
cancelFunc,
"set_should_notify" to { params ->
shouldNotify = params.getBoolean(0)
DoubleValue.ONE
}
)
}
@@ -37,8 +37,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.util.FormattedCharSequence
import org.joml.Matrix4f
import org.joml.Vector3f
import org.lwjgl.opengl.GL30
import java.nio.ByteBuffer
@JvmOverloads
fun blitk(
@@ -366,26 +364,4 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
buffer.addVertex(matrix, 2f, 2f, 0.0f).setUv(1f, 1f)
BufferUploader.drawWithShader(buffer.buildOrThrow())
}
fun getPixelRGB(x: Int, y: Int): Triple<Int, Int, Int> {
val window = Minecraft.getInstance().window
val scale = window.guiScale
val buffer = ByteBuffer.allocateDirect(4)
RenderSystem.readPixels(
(x * scale).toInt(),
(window.height - y * scale - scale).toInt(),
1,
1,
GL30.GL_RGBA,
GL30.GL_UNSIGNED_BYTE,
buffer
)
return Triple(
buffer[0].toInt() and 0xFF,
buffer[1].toInt() and 0xFF,
buffer[2].toInt() and 0xFF
)
}
}
@@ -1,87 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.mark
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.util.*
import com.google.gson.annotations.SerializedName
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.StringRepresentable
class Mark(
identifier: ResourceLocation,
val name: String,
val description: String,
val title: String?,
@SerializedName(value = "titleColor", alternate = ["titleColour"])
val titleColour: String?,
val texture: ResourceLocation,
val replace: List<ResourceLocation>?,
val group: String?,
val chance: Float = 0F,
val indexNumber: Int?
): StringRepresentable {
companion object {
internal fun decode(buffer: RegistryFriendlyByteBuf): Mark {
return Mark(
buffer.readIdentifier(),
buffer.readString(),
buffer.readString(),
buffer.readNullable { buffer.readString() },
buffer.readNullable { buffer.readString() },
buffer.readResourceLocation(),
buffer.readNullable { buffer.readList { buffer.readResourceLocation() } },
buffer.readNullable { buffer.readString() },
buffer.readFloat(),
buffer.readNullable { buffer.readInt() }
)
}
}
@Transient
var identifier: ResourceLocation = identifier
internal set
override fun getSerializedName(): String = identifier.toString()
fun getName(): MutableComponent = name.asTranslated()
fun getDescription(): MutableComponent = description.asTranslated()
fun getTitle(name: MutableComponent): MutableComponent {
title?.let {
try {
return if (titleColour != null) it.asTranslated(name.withColor(-1)).withColor(titleColour.toInt(16))
else it.asTranslated(name)
} catch (e: Exception) {
Cobblemon.LOGGER.error("Error parsing titleColor hexadecimal color code for {}", identifier, e)
return it.asTranslated(name)
}
}
return name
}
fun getChanceGroup(): Pair<String, Float> = Pair(group ?: chance.toString(), chance)
internal fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeIdentifier(identifier)
buffer.writeString(name)
buffer.writeString(description)
buffer.writeNullable(title) { _, v -> buffer.writeString(v) }
buffer.writeNullable(titleColour) { _, v -> buffer.writeString(v) }
buffer.writeResourceLocation(texture)
buffer.writeNullable(replace) { _, v -> buffer.writeCollection(v) { _, resource -> buffer.writeResourceLocation(resource) } }
buffer.writeNullable(group) { _, v -> buffer.writeString(v) }
buffer.writeFloat(chance)
buffer.writeNullable(indexNumber) { _, v -> buffer.writeInt(v) }
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.mark
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.MarkRegistrySyncPacket
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
object Marks: JsonDataRegistry<Mark> {
override val id: ResourceLocation = cobblemonResource("marks")
override val type: PackType = PackType.SERVER_DATA
override val observable = SimpleObservable<Marks>()
override val typeToken: TypeToken<Mark> = TypeToken.get(Mark::class.java)
override val resourcePath: String = "marks"
override val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
private val marks = hashMapOf<ResourceLocation, Mark>()
override fun reload(data: Map<ResourceLocation, Mark>) {
this.marks.clear()
data.forEach { (identifier, mark) ->
try {
mark.identifier = identifier
this.marks[identifier] = mark
} catch (e: Exception) {
Cobblemon.LOGGER.error("Skipped loading the {} mark", identifier, e)
}
}
Cobblemon.LOGGER.info("Loaded {} marks", this.marks.size)
this.observable.emit(this)
}
override fun sync(player: ServerPlayer) {
MarkRegistrySyncPacket(this.all()).sendToPlayer(player)
}
/**
* Gets all loaded [Mark]s.
*/
fun all() = this.marks.values.toList()
fun identifiers(): Collection<String> = marks.keys.toSet().map { it.toString() }
/**
* Gets a [Mark] by its [ResourceLocation].
* @param identifier The identifier of the mark.
* @return The [Mark] if loaded, otherwise null.
*/
fun getByIdentifier(identifier: ResourceLocation): Mark? = this.marks[identifier]
}
@@ -17,19 +17,25 @@ import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.*
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.dialogue.ReferenceDialogueFaceProvider
import com.cobblemon.mod.common.api.mark.Marks
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
import com.cobblemon.mod.common.api.pokedex.*
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
import com.cobblemon.mod.common.api.pokedex.SeenPercent
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
@@ -38,11 +44,11 @@ import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
import com.cobblemon.mod.common.api.storage.pc.PCPosition
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunctions
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
@@ -54,22 +60,24 @@ import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimati
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.pokemon.evolution.variants.ItemInteractionEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import java.util.UUID
import kotlin.math.sqrt
import net.minecraft.client.multiplayer.ClientLevel
import net.minecraft.commands.arguments.EntityAnchorArgument
import net.minecraft.core.BlockPos
import net.minecraft.core.Holder
import net.minecraft.core.Registry
import net.minecraft.core.RegistryAccess
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.nbt.*
import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.DoubleTag
import net.minecraft.nbt.ListTag
import net.minecraft.nbt.StringTag
import net.minecraft.nbt.Tag
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
@@ -78,24 +86,22 @@ import net.minecraft.server.level.ServerPlayer
import net.minecraft.tags.TagKey
import net.minecraft.world.damagesource.DamageSource
import net.minecraft.world.damagesource.DamageTypes
import net.minecraft.world.entity.*
import net.minecraft.world.entity.EntityType
import net.minecraft.world.entity.LightningBolt
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
import net.minecraft.world.level.Level.ExplosionInteraction
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.dimension.DimensionType
import net.minecraft.world.level.levelgen.Heightmap
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import java.util.*
import kotlin.math.sqrt
import kotlin.random.Random
/**
* Holds a bunch of useful MoLang trickery that can be used or extended in API
@@ -216,22 +222,6 @@ object MoLangFunctions {
val z = params.getInt(2)
return@put DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
}
map.put("is_snowing_at") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val blockPos = BlockPos(x, y, z)
if (!world.isRaining()) {
return@put DoubleValue.ZERO
} else if (!world.canSeeSky(blockPos)) {
return@put DoubleValue.ZERO
} else if (world.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, blockPos).getY() > blockPos.getY()) {
return@put DoubleValue.ZERO
} else {
val biome = world.getBiome(blockPos).value() as Biome
return@put DoubleValue(biome.getPrecipitationAt(blockPos) == Biome.Precipitation.SNOW)
}
}
map.put("is_chunk_loaded_at") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
@@ -287,32 +277,16 @@ object MoLangFunctions {
} as? ServerPlayer
val pos = Vec3(x, y, z)
val packet = SpawnSnowstormParticlePacket(particle, pos)
if (player != null) {
packet.sendToPlayer(player)
if (world !is ClientLevel) {
val packet = SpawnSnowstormParticlePacket(particle, pos)
if (player != null) {
packet.sendToPlayer(player)
} else {
packet.sendToPlayersAround(x, y, z, 64.0, world.dimension())
}
} else {
packet.sendToPlayersAround(x, y, z, 64.0, world.dimension())
}
}
map.put("spawn_pokemon") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val props = params.getString(3).toProperties()
val pos = BlockPos(x, y, z)
if (!Level.isInSpawnableBounds(pos)) {
return@put DoubleValue.ZERO
}
val pokemon = props.createEntity(world)
pokemon.moveTo(pos, pokemon.yRot, pokemon.xRot)
if (world.addFreshEntity(pokemon)) {
return@put pokemon.struct
} else {
return@put DoubleValue.ZERO
val effect = BedrockParticleOptionsRepository.getEffect(particle) ?: return@put DoubleValue.ZERO
ParticleStorm.createAtPosition(world, effect, pos).spawn()
}
}
map.put("get_entities_around") { params ->
@@ -326,11 +300,6 @@ object MoLangFunctions {
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
map.put("is_healer_in_use") { params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer = world.getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null) ?: return@put DoubleValue.ONE
return@put DoubleValue(healer.isInUse)
}
return@mutableListOf map
}
@@ -342,8 +311,8 @@ object MoLangFunctions {
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("username") { _ -> StringValue(player.gameProfile.name) }
map.put("uuid") { _ -> StringValue(player.gameProfile.id.toString()) }
map.put("main_held_item") { _ -> player.mainHandItem.asMoLangValue(player.registryAccess()) }
map.put("off_held_item") { _ -> player.offhandItem.asMoLangValue(player.registryAccess()) }
map.put("main_held_item") { _ -> player.level().itemRegistry.wrapAsHolder(player.mainHandItem.item).asMoLangValue(Registries.ITEM) }
map.put("off_held_item") { _ -> player.level().itemRegistry.wrapAsHolder(player.offhandItem.item).asMoLangValue(Registries.ITEM) }
map.put("face") { params -> ObjectValue(PlayerDialogueFaceProvider(player.uuid, params.getBooleanOrNull(0) != false)) }
map.put("swing_hand") { _ -> player.swing(player.usedItemHand) }
map.put("food_level") { _ -> DoubleValue(player.foodData.foodLevel) }
@@ -437,39 +406,11 @@ object MoLangFunctions {
return@put DoubleValue.ONE
}
map.put("pokedex") { player.pokedex().struct }
map.put("has_advancement") { params ->
val requiredAdvancement = ResourceLocation.parse(params.getString(0))
for (entry in player.advancements.progress) {
if (entry.key.id == requiredAdvancement && entry.value.isDone) {
return@put DoubleValue.ONE
}
}
return@put DoubleValue.ZERO
}
}
map
}
)
val itemStackFunctions = mutableListOf<(ItemStack, RegistryAccess) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ stack, registryAccess ->
val itemRegistry = registryAccess.registryOrThrow(Registries.ITEM)
val holder = itemRegistry.wrapAsHolder(stack.item)
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("item") { _ -> holder.asMoLangValue(Registries.ITEM) }
map.put("count") { _ -> DoubleValue(stack.count.toDouble()) }
map.put("damage_value") { _ -> DoubleValue(stack.damageValue) }
map.put("max_damage") { _ -> DoubleValue(stack.maxDamage) }
map.put("is_empty") { _ -> DoubleValue(stack.isEmpty) }
map.put("shrink") { params -> stack.shrink(params.getInt(0)) }
map.put("grow") { params -> stack.grow(params.getInt(0)) }
map.put("is_of") { params -> DoubleValue(holder.`is`(params.getString(0).asIdentifierDefaultingNamespace())) }
map.put("is_in") { params -> DoubleValue(holder.`is`(TagKey.create(Registries.ITEM, params.getString(0).replace("#", "").asIdentifierDefaultingNamespace()))) }
return@mutableListOf map
}
)
val entityFunctions: MutableList<(Entity) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
val entityFunctions: MutableList<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ entity ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("uuid") { _ -> StringValue(entity.uuid.toString()) }
@@ -478,23 +419,48 @@ object MoLangFunctions {
val source = DamageSource(entity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolder(DamageTypes.GENERIC).get())
entity.hurt(source, amount.toFloat())
}
map.put("walk_to") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity is PathfinderMob) {
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(MemoryModuleType.WALK_TARGET, WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1))
entity.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(Vec3(x, y + entity.eyeHeight, z)))
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
}
map.put("has_walk_target") { _ ->
if (entity is PathfinderMob) {
DoubleValue(entity.brain.getMemory(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
} else {
DoubleValue.ZERO
}
}
map.put("is_sneaking") { _ -> DoubleValue(entity.isShiftKeyDown) }
map.put("is_sprinting") { _ -> DoubleValue(entity.isSprinting) }
map.put("is_flying") { _ -> DoubleValue(entity.isFallFlying) }
map.put("is_in_water") { _ -> DoubleValue(entity.isUnderWater) }
map.put("is_in_rain") { _ -> DoubleValue(entity.isInWaterOrRain && !entity.isInWater) }
map.put("is_touching_water_or_rain") { _ -> DoubleValue(entity.isInWaterRainOrBubble) }
map.put("is_touching_water") { _ -> DoubleValue(entity.isInWater) }
map.put("is_underwater") { DoubleValue(entity.getIsSubmerged()) }
map.put("is_in_lava") { _ -> DoubleValue(entity.isInLava) }
map.put("is_on_fire") { _ -> DoubleValue(entity.isOnFire) }
map.put("is_invisible") { _ -> DoubleValue(entity.isInvisible) }
map.put("is_sleeping") { _ -> DoubleValue(entity.isSleeping) }
map.put("is_riding") { _ -> DoubleValue(entity.isPassenger) }
map.put("health") { _ -> DoubleValue(entity.health) }
map.put("distance_to_pos") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
return@put DoubleValue(sqrt(entity.distanceToSqr(Vec3(x, y, z))))
}
map.put("max_health") { _ -> DoubleValue(entity.maxHealth) }
map.put("name") { _ -> StringValue(entity.effectiveName().string) }
map.put("type") { _ ->
entity.registryAccess().registry(Registries.ENTITY_TYPE).get().getKey(entity.type)?.toString()?.let {
@@ -521,6 +487,11 @@ object MoLangFunctions {
map.put("world") { _ -> entity.level().worldRegistry.wrapAsHolder(entity.level()).asWorldMoLangValue() }
map.put("biome") { _ -> entity.level().getBiome(entity.blockPosition()).asBiomeMoLangValue() }
map.put("is_passenger") { DoubleValue(entity.isPassenger) }
map.put("is_healer_in_use") { params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer = entity.level().getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null) ?: return@put DoubleValue.ONE
return@put DoubleValue(healer.isInUse)
}
map.put("find_nearby_block") { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft")
val isTag = type.path.startsWith("#")
@@ -539,7 +510,7 @@ object MoLangFunctions {
val distance = params.getDouble(0)
val entities = entity.level().getEntities(entity, AABB.ofSize(entity.position(), distance, distance, distance))
return@put entities
.filterIsInstance<Entity>()
.filterIsInstance<LivingEntity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
@@ -596,45 +567,6 @@ object MoLangFunctions {
packet.sendToPlayer(player)
}
}
return@mutableListOf map
}
)
val livingEntityFunctions: MutableList<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ entity ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("is_living_entity") { DoubleValue.ONE }
map.put("is_flying") { _ -> DoubleValue(entity.isFallFlying) }
map.put("is_sleeping") { _ -> DoubleValue(entity.isSleeping) }
map.put("health") { _ -> DoubleValue(entity.health) }
map.put("max_health") { _ -> DoubleValue(entity.maxHealth) }
if (entity is PathfinderMob) {
map.put("walk_to") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1)
)
entity.brain.setMemory(
MemoryModuleType.LOOK_TARGET,
BlockPosTracker(Vec3(x, y + entity.eyeHeight, z))
)
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
map.put("has_walk_target") { _ ->
DoubleValue(entity.brain.getMemory(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
}
}
map
}
)
@@ -753,8 +685,6 @@ object MoLangFunctions {
map.put("npc") { battleActor.entity.struct }
} else if (battleActor is PlayerBattleActor) {
map.put("player") { battleActor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
} else if (battleActor is PokemonBattleActor) {
map.put("pokemon") { battleActor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
return@mutableListOf map
}
@@ -793,34 +723,6 @@ object MoLangFunctions {
DoubleValue.ONE
}
map.put("owner") { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
map.put("add_marks") { params ->
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) pokemon.exchangeMark(mark, true)
}
}
map.put("add_marks_with_chance") { params ->
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
mark?.let {
val probability = it.chance.coerceIn(0F, 1F) * 100
val randomValue = Random.nextDouble(0.0, 100.0)
if (randomValue < probability) pokemon.exchangeMark(it, true)
}
}
}
map.put("add_potential_marks") { params ->
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) pokemon.addPotentialMark(mark)
}
}
map.put("apply_potential_marks") {
return@put DoubleValue(pokemon.applyPotentialMarks())
}
map
}
)
@@ -831,15 +733,8 @@ object MoLangFunctions {
map.put("in_battle") { DoubleValue(pokemonEntity.isBattling) }
map.put("is_moving") { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
map.put("is_flying") { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
map.put("is_gliding") { DoubleValue(pokemonEntity.useRidingAltPose()) }
map.put("is_ridden") { DoubleValue(pokemonEntity.hasControllingPassenger()) }
map.put("has_aspect") { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
map.put("is_pokemon") { DoubleValue.ONE }
map.put("is_holding_item") { DoubleValue(!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
}) }
map.put("is_wearing_hat") { DoubleValue(pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)) }
map.put("is_wearing_face") { DoubleValue(pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)) }
map
}
)
@@ -847,7 +742,6 @@ object MoLangFunctions {
val pokemonStoreFunctions = mutableListOf<(PokemonStore<*>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ store ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("uuid") { StringValue(store.uuid.toString()) }
map.put("add") { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0)
return@put DoubleValue(store.add(pokemon.obj))
@@ -948,17 +842,6 @@ object MoLangFunctions {
return@put DoubleValue.ONE
}
map.put("get_box_count") { _ -> DoubleValue(pc.boxes.size.toDouble()) }
map.put("has_unlocked_wallpaper") { params ->
val wallpaper = params.getString(0).asIdentifierDefaultingNamespace()
return@put DoubleValue(pc.unlockedWallpapers.contains(wallpaper))
}
map.put("get_unlocked_wallpapers") { pc.unlockedWallpapers.asArrayValue { StringValue(it.toString()) } }
map.put("unlock_wallpaper") {
val wallpaper = it.getString(0).asIdentifierDefaultingNamespace()
val playSound = it.getBooleanOrNull(1) != false
CobblemonUnlockableWallpapers.unlockableWallpapers[wallpaper] ?: return@put DoubleValue.ZERO
return@put DoubleValue(pc.unlockWallpaper(wallpaper, playSound))
}
return@mutableListOf map
}
)
@@ -967,7 +850,7 @@ object MoLangFunctions {
{ spawningContext ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val worldValue = spawningContext.world.registryAccess().registryOrThrow(Registries.DIMENSION).wrapAsHolder(spawningContext.world).asWorldMoLangValue()
val biomeValue = spawningContext.biomeHolder.asBiomeMoLangValue()
val biomeValue = spawningContext.biomeRegistry.wrapAsHolder(spawningContext.biome).asBiomeMoLangValue()
map.put("biome") { _ -> biomeValue }
map.put("world") { _ -> worldValue }
map.put("light") { _ -> DoubleValue(spawningContext.light.toDouble()) }
@@ -1119,111 +1002,18 @@ object MoLangFunctions {
}
)
val pokemonPropertiesFunctions: MutableList<(PokemonProperties) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ props ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("level") { DoubleValue(props.level?.toDouble() ?: 0) }
map.put("set_level") { params ->
props.level = params.getIntOrNull(0)
return@put DoubleValue.ONE
}
map.put("shiny") { DoubleValue(props.shiny) }
map.put("set_shiny") { params ->
props.shiny = params.getBooleanOrNull(0)
return@put DoubleValue.ONE
}
map.put("species") { props.species?.let { StringValue(it) } ?: DoubleValue.ZERO }
map.put("set_species") { params ->
props.species = params.getStringOrNull(0)
return@put DoubleValue.ONE
}
map.put("gender") { props.gender?.let { StringValue(it.name) } ?: DoubleValue.ZERO }
map.put("set_gender") { params ->
props.gender = params.getStringOrNull(0)?.let { Gender.valueOf(it) }
return@put DoubleValue.ONE
}
map.put("form") { props.form?.let { StringValue(it) } ?: DoubleValue.ZERO }
map.put("ivs") {
val ivs = props.ivs
if (ivs == null) {
return@put DoubleValue.ZERO
} else {
return@put ivs.struct
}
}
map.put("evs") {
val evs = props.evs
if (evs == null) {
return@put DoubleValue.ZERO
} else {
return@put evs.struct
}
}
map.put("friendship") { DoubleValue(props.friendship?.toDouble() ?: DoubleValue.ZERO) }
map.put("set_friendship") { params ->
props.friendship = params.getIntOrNull(0)
return@put DoubleValue.ONE
}
map.put("create") { params ->
val pokemon = props.create()
return@put pokemon.struct
}
map
}
)
val evolutionFunctions: MutableList<(Evolution) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ evolution ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("result") { evolution.result.asMoLangValue() }
if (evolution is LevelUpEvolution) {
map.put("is_level_up") { DoubleValue.ONE }
} else if (evolution is TradeEvolution) {
map.put("is_trade") { DoubleValue.ONE }
} else if (evolution is ItemInteractionEvolution) {
map.put("is_item") { DoubleValue.ONE }
}
map.put("is_optional") { DoubleValue(evolution.optional) }
map.put("consumes_held_item") { DoubleValue(evolution.consumeHeldItem) }
map
}
)
fun ItemStack.asMoLangValue(registryAccess: RegistryAccess) = ObjectValue(this).addStandardFunctions().addFunctions(itemStackFunctions.flatMap { it(this, registryAccess).entries.map { it.key to it.value } }.toMap())
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun MinecraftServer.asMoLangValue() = ObjectValue(this).addStandardFunctions().addFunctions(serverFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Player.asMoLangValue(): ObjectValue<Player> {
if (this is ServerPlayer && uuid in Cobblemon.serverPlayerStructs) {
val existing = Cobblemon.serverPlayerStructs[uuid]!!
if (existing.obj == this) {
return existing
} else {
Cobblemon.serverPlayerStructs.remove(uuid)
}
}
val value = ObjectValue(
obj = this,
stringify = { it.effectiveName().string }
)
value.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(livingEntityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(playerFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
if (this is ServerPlayer) {
Cobblemon.serverPlayerStructs[uuid] = value
}
return value
}
@@ -1244,24 +1034,6 @@ object MoLangFunctions {
return value
}
fun PokemonProperties.asMoLangValue(): ObjectValue<PokemonProperties> {
val value = ObjectValue(
obj = this,
stringify = { it.asString() }
)
value.addFunctions(pokemonPropertiesFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun Evolution.asMoLangValue(): ObjectValue<Evolution> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(evolutionFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun PCStore.asMoLangValue(): ObjectValue<PCStore> {
val value = ObjectValue(
obj = this,
@@ -1278,7 +1050,6 @@ object MoLangFunctions {
stringify = { it.name.string }
)
value.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(livingEntityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(npcFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
@@ -1289,7 +1060,6 @@ object MoLangFunctions {
stringify = { it.pokemon.uuid.toString() }
)
value.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(livingEntityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(pokemonFunctions.flatMap { it(this.pokemon).entries.map { it.key to it.value } }.toMap()) // Convenience
value.addFunctions(pokemonEntityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
@@ -1325,18 +1095,12 @@ object MoLangFunctions {
/**
* Different functions exist depending on
*/
fun Entity.asMostSpecificMoLangValue(): ObjectValue<out Entity> {
fun LivingEntity.asMostSpecificMoLangValue(): ObjectValue<out LivingEntity> {
return when (this) {
is Player -> asMoLangValue()
is PokemonEntity -> struct
is NPCEntity -> struct
else -> ObjectValue(this).also {
it.addStandardFunctions()
it.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
if (this is LivingEntity) {
it.addFunctions(livingEntityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
}
}
else -> ObjectValue(this).also { it.addStandardFunctions().addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap()) }
}
}
@@ -1361,7 +1125,7 @@ object MoLangFunctions {
return this
}
fun QueryStruct.addEntityFunctions(entity: Entity): QueryStruct {
fun QueryStruct.addEntityFunctions(entity: LivingEntity): QueryStruct {
val addedFunctions = entityFunctions
.flatMap { it.invoke(entity).entries }
.associate { it.key to it.value }
@@ -1369,14 +1133,6 @@ object MoLangFunctions {
return this
}
fun QueryStruct.addLivingEntityFunctions(entity: LivingEntity): QueryStruct {
val addedFunctions = livingEntityFunctions
.flatMap { it.invoke(entity).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addPokedexFunctions(pokedexManager: AbstractPokedexManager): QueryStruct {
val addedFunctions = pokedexFunctions
.flatMap { it.invoke(pokedexManager).entries }
@@ -1414,24 +1170,6 @@ object MoLangFunctions {
return this
}
fun moLangFunctionMap(
vararg functions: Pair<String, (MoParams) -> MoValue>
): Map<String, (MoParams) -> MoValue> {
return functions.toMap()
}
fun queryStructOf(
vararg functions: Pair<String, (MoParams) -> MoValue>
): QueryStruct {
return QueryStruct(
hashMapOf<String, java.util.function.Function<MoParams, Any>>(
*functions.map { (name, func) ->
name to java.util.function.Function<MoParams, Any> { params -> func(params) }
}.toTypedArray()
)
)
}
fun MoLangRuntime.setup(): MoLangRuntime {
environment.query.addStandardFunctions()
return this
@@ -1486,4 +1224,4 @@ object MoLangFunctions {
}
}
fun Either<ResourceLocation, ExpressionLike>.runScript(runtime: MoLangRuntime) = map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
fun Either<ResourceLocation, ExpressionLike>.runScript(runtime: MoLangRuntime) = map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.api.moves
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.readSizedInt
@@ -23,7 +24,7 @@ import net.minecraft.nbt.ListTag
import net.minecraft.network.RegistryFriendlyByteBuf
class BenchedMoves : Iterable<BenchedMove> {
var changeFunction: ((BenchedMoves) -> Unit) = {}
val observable = SimpleObservable<BenchedMoves>()
private var emit = true
private val benchedMoves = mutableListOf<BenchedMove>()
@@ -49,7 +50,7 @@ class BenchedMoves : Iterable<BenchedMove> {
fun update() {
if (emit) {
changeFunction(this)
observable.emit(this)
}
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.moves
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.readSizedInt
@@ -23,7 +24,7 @@ import com.mojang.serialization.Codec
import kotlin.math.min
class MoveSet : Iterable<Move> {
var changeFunction: (MoveSet) -> Unit = {}
val observable = SimpleObservable<MoveSet>()
private var emit = true
private val moves = arrayOfNulls<Move>(MOVE_COUNT)
@@ -152,7 +153,7 @@ class MoveSet : Iterable<Move> {
fun update() {
if (emit) {
changeFunction(this)
observable.emit(this)
}
}
@@ -166,7 +166,7 @@ open class MoveTemplate(
// TODO: Handle Liquid Voice: need to know what moves have the sound flag
// TODO: Handle weatherball, naturalgift, judgement, technoblast, terrainpulse, and terrablast
if (this.elementalType == ElementalTypes.NORMAL) {
if (this.damageCategory != DamageCategories.STATUS) {
if( this.damageCategory != DamageCategories.STATUS) {
return when (pokemon.ability.name) {
"pixilate" -> ElementalTypes.FAIRY
"aerilate" -> ElementalTypes.FLYING
@@ -19,4 +19,4 @@ interface Decodable {
*/
fun decode(buffer: RegistryFriendlyByteBuf)
}
}
@@ -25,4 +25,4 @@ interface Encodable {
*/
fun encode(buffer: RegistryFriendlyByteBuf)
}
}
@@ -1,15 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.net.serializers
object RidingStateSerializer {
}
@@ -320,7 +320,7 @@ a single battle challenge and this is a dynamic party, there will also be a `q.p
"pokemon": "weedle",
"weight": "10",
"selectableTimes": "2",
"levelVariation": "2",
"levelVariation": "2"
"npcLevels": "1-8"
},
{
@@ -7,31 +7,27 @@
*/
package com.cobblemon.mod.common.api.npc.partyproviders
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.asArrayValue
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.weightedSelection
import com.cobblemon.mod.common.util.withQueryValue
import com.google.gson.JsonElement
import com.google.gson.JsonObject
import com.google.gson.JsonPrimitive
import net.minecraft.server.level.ServerPlayer
import kotlin.collections.List
import kotlin.collections.any
import kotlin.collections.filter
import kotlin.collections.first
import kotlin.collections.mutableListOf
import kotlin.collections.mutableMapOf
import kotlin.collections.randomOrNull
import kotlin.collections.set
import kotlin.collections.toMutableList
import kotlin.random.Random
import net.minecraft.server.level.ServerPlayer
/**
* A provider of a party for battling the NPC. It generates a party using a more complex process
@@ -64,9 +60,9 @@ class PoolPartyProvider : NPCPartyProvider {
json as JsonObject
this.minPokemon = json.getAsJsonPrimitive("minPokemon").asString?.asExpression() ?: "1".asExpression()
this.maxPokemon = json.getAsJsonPrimitive("maxPokemon").asString?.asExpression() ?: "6".asExpression()
this.pool = json.getAsJsonArray("pool").mapNotNull {
this.pool = json.getAsJsonArray("pool").map {
if (it is JsonPrimitive) {
return@mapNotNull DynamicPokemon(
return@map DynamicPokemon(
PokemonProperties.parse(it.asString),
"0".asExpression(),
null,
@@ -77,26 +73,17 @@ class PoolPartyProvider : NPCPartyProvider {
}
it as JsonObject
val properties = PokemonProperties.parse(it.get("pokemon").asString)
// Checks for errors on Pokémon name, if not a valid species ignores it to avoid random Pokémon in the Pool.
if (properties.species == null) {
LOGGER.warn("Error making NPC pokemon pool. ${it.get("pokemon").asString.substringBefore(" ")} is not a valid species, ignoring")
null
}
else {
DynamicPokemon(
properties,
it.get("levelVariation")?.asString?.asExpression() ?: "0".asExpression(),
it.get("level")?.asString?.asExpression(),
it.get("npcLevels")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 1..100,
it.get("selectableTimes")?.asString?.asExpression() ?: "1".asExpression(),
it.get("weight")?.asString?.asExpression() ?: "1".asExpression()
)
}
DynamicPokemon(
PokemonProperties.parse(it.get("pokemon").asString),
it.get("levelVariation")?.asString?.asExpression() ?: "0".asExpression(),
it.get("level")?.asString?.asExpression(),
it.get("npcLevels")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 1..100,
it.get("selectableTimes")?.asString?.asExpression() ?: "1".asExpression(),
it.get("weight")?.asString?.asExpression() ?: "1".asExpression()
)
}.toMutableList()
isStatic = json.get("isStatic").asBoolean
json.get("useFixedRandom")?.asBoolean?.let { useFixedRandom = it }
}
class DynamicPokemon(
@@ -150,10 +137,6 @@ class PoolPartyProvider : NPCPartyProvider {
val instance = selected.pokemon.copy().also { it.level = it.level ?: dictatedLevel ?: randomLevel }.create()
party.add(instance)
}
if (party.none()) {
LOGGER.error("${npc} has no Pokemon on Party")
}
}
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
@@ -1,128 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.orientation
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import org.joml.Matrix3f
import org.joml.Quaternionf
import org.joml.Vector3f
import kotlin.math.asin
open class OrientationController(val entity: LivingEntity) {
companion object {
val FORWARDS: Vector3f = Vector3f(0.0f, 0.0f, -1.0f)
val UP: Vector3f = Vector3f(0.0f, 1.0f, 0.0f)
val LEFT: Vector3f = Vector3f(-1.0f, 0.0f, 0.0f)
}
open var active: Boolean = false
var orientation: Matrix3f? = null
private set
private var renderOrientationO: Matrix3f? = null
private var renderOrientation: Matrix3f? = null
/** Adding this simply because it irritates me seeing `getActive` when most of this is Java. */
fun isActive() = active
fun updateOrientation(fn: (Matrix3f) -> Matrix3f?) {
if (!active) return
if (orientation == null) {
orientation = Matrix3f()
rotate(entity.yRot - 180, entity.xRot, 0f)
}
orientation = fn(orientation!!)
entity.yRot = yaw
entity.xRot = pitch
}
fun reset() {
orientation = null
renderOrientationO = null
renderOrientation = null
active = false
}
fun rotate(yaw: Float, pitch: Float, roll: Float) {
rotateYaw(yaw)
rotatePitch(pitch)
rotateRoll(roll)
}
fun getRenderOrientation(delta: Float): Quaternionf {
val old = renderOrientationO ?: renderOrientation ?: orientation
val new = renderOrientation ?: old
val oldQuat = Quaternionf().setFromUnnormalized(old)
val newQuat = Quaternionf().setFromUnnormalized(new)
oldQuat.slerp(newQuat, delta)
return oldQuat
}
fun tick() {
if (!active || orientation == null) return
renderOrientationO = renderOrientation
val current = orientation
val renderMatrix = this.renderOrientation ?: current
val renderQuat = Quaternionf().setFromUnnormalized(renderMatrix)
val targetQuat = Quaternionf().setFromUnnormalized(current)
val dampingFactor = 0.66f // We can change this factor for faster transitions
renderQuat.slerp(targetQuat, dampingFactor)
val newRenderOrientation = Matrix3f()
renderQuat.get(newRenderOrientation)
renderOrientation = newRenderOrientation
}
val forwardVector: Vector3f
get() = orientation?.transform(FORWARDS, Vector3f()) ?: Vector3f(FORWARDS)
val leftVector: Vector3f
get() = orientation?.transform(LEFT, Vector3f()) ?: Vector3f(LEFT)
val upVector : Vector3f
get() = orientation?.transform(UP, Vector3f()) ?: Vector3f(UP)
fun rotateYaw(yaw: Float) = updateOrientation { it.rotateY(-yaw.toRadians()) }
fun rotatePitch(pitch: Float) = updateOrientation { it.rotateX(-pitch.toRadians()) }
fun rotateRoll(roll: Float) = updateOrientation { it.rotateZ(-roll.toRadians()) }
val yaw: Float
get() = Mth.wrapDegrees(-FORWARDS.angleSigned(forwardVector, UP).toDegrees() + 180)
val pitch: Float
get() = Mth.wrapDegrees(-asin(forwardVector.y).toDegrees())
val roll: Float
get() = Mth.wrapDegrees(-upVector.angleSigned(UP, forwardVector).toDegrees())
fun applyGlobalYaw(deltaYawDegrees: Float) = updateOrientation { original ->
val euler = Vector3f()
original.getEulerAnglesXYZ(euler)
val pitch0 = euler.x
val roll0 = euler.z
val unroll = Matrix3f().rotateZ(-roll0)
val unpitch = Matrix3f().rotateX(-pitch0)
val flattened = Matrix3f(original).mul(unroll).mul(unpitch)
//Flip to reflect current acceptance of what direction is pos for yaw
val globalYaw = Matrix3f().rotationY(-1.0f * deltaYawDegrees.toRadians())
val rePitch = Matrix3f().rotateX(pitch0)
val reRoll = Matrix3f().rotateZ(roll0)
return@updateOrientation Matrix3f(globalYaw).mul(flattened).mul(rePitch).mul(reRoll)
}
}
@@ -13,130 +13,80 @@ object CobblemonPermissions {
private const val COMMAND_PREFIX = "command."
private val permissions = arrayListOf<Permission>()
@JvmStatic
val CHANGE_EYE_HEIGHT = this.create("${COMMAND_PREFIX}changeeyeheight", PermissionLevel.ALL_COMMANDS)
@JvmStatic
val CHANGE_SCALE_AND_SIZE = this.create("${COMMAND_PREFIX}changescaleandsize", PermissionLevel.ALL_COMMANDS)
@JvmStatic
val CHANGE_WALK_SPEED = this.create("${COMMAND_PREFIX}changewalkspeed", PermissionLevel.ALL_COMMANDS)
@JvmStatic
val TRANSFORM_MODEL_PART = this.create("${COMMAND_PREFIX}transformmodelpart", PermissionLevel.ALL_COMMANDS)
@JvmStatic
val CHANGE_JOINT_SCALE = this.create("${COMMAND_PREFIX}changejointscale", PermissionLevel.ALL_COMMANDS)
val CHECKSPAWNS = this.create("${COMMAND_PREFIX}checkspawns", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val GET_NBT = this.create("${COMMAND_PREFIX}getnbt", PermissionLevel.ALL_COMMANDS)
private const val GIVE_POKEMON_BASE = "${COMMAND_PREFIX}givepokemon"
@JvmStatic
val GIVE_POKEMON_SELF = this.create("${GIVE_POKEMON_BASE}.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val GIVE_POKEMON_OTHER = this.create("${GIVE_POKEMON_BASE}.other", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
private const val HEAL_POKEMON_BASE = "${COMMAND_PREFIX}healpokemon"
@JvmStatic
val HEAL_POKEMON_SELF = this.create("$HEAL_POKEMON_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val HEAL_POKEMON_OTHER = this.create("$HEAL_POKEMON_BASE.other", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
private const val LEVEL_UP_BASE = "${COMMAND_PREFIX}levelup"
@JvmStatic
val LEVEL_UP_SELF = this.create("$LEVEL_UP_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val LEVEL_UP_OTHER = this.create("$LEVEL_UP_BASE.other", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val OPEN_STARTER_SCREEN = this.create("${COMMAND_PREFIX}openstarterscreen", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val BEDROCK_PARTICLE = this.create("${COMMAND_PREFIX}bedrockparticle", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val OPEN_DIALOGUE = this.create("${COMMAND_PREFIX}opendialogue", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val UNLOCK_PC_BOX_WALLPAPER = this.create("${COMMAND_PREFIX}unlockpcboxwallpaper", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
private const val POKEMON_EDIT_BASE = "${COMMAND_PREFIX}pokemonedit"
@JvmStatic
val POKEMON_EDIT_SELF = this.create("$POKEMON_EDIT_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val POKEMON_EDIT_OTHER = this.create("$POKEMON_EDIT_BASE.other", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val SPAWN_ALL_POKEMON = this.create("${COMMAND_PREFIX}spawnallpokemon", PermissionLevel.ALL_COMMANDS)
@JvmStatic
val GIVE_ALL_POKEMON = this.create("${COMMAND_PREFIX}giveallpokemon", PermissionLevel.ALL_COMMANDS)
@JvmStatic
val SPAWN_POKEMON = this.create("${COMMAND_PREFIX}spawnpokemon", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val SPAWN_NPC = this.create("${COMMAND_PREFIX}spawnnpc", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val STOP_BATTLE = this.create("${COMMAND_PREFIX}stopbattle", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val TAKE_POKEMON = this.create("${COMMAND_PREFIX}takepokemon", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val TEACH = this.create("${COMMAND_PREFIX}teach.base", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val TEACH_BYPASS_LEARNSET = this.create("${COMMAND_PREFIX}teach.bypass", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val FRIENDSHIP = this.create("${COMMAND_PREFIX}friendship", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val HELD_ITEM = this.create("${COMMAND_PREFIX}helditem", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val CHANGE_MARK = this.create("${COMMAND_PREFIX}changemark", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val PC = this.create("${COMMAND_PREFIX}pc", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val POKEBOX = this.create("${COMMAND_PREFIX}pokebox", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val RENAMEBOX = this.create("${COMMAND_PREFIX}renamebox", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val CHANGE_WALLPAPER = this.create("${COMMAND_PREFIX}changewallpaper", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val TEST_STORE = this.create("${COMMAND_PREFIX}teststore", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val QUERY_LEARNSET = this.create("${COMMAND_PREFIX}querylearnset", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val TEST_PC_SLOT = this.create("${COMMAND_PREFIX}testpcslot", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val TEST_PARTY_SLOT = this.create("${COMMAND_PREFIX}testpartyslot", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val CLEAR_PARTY = this.create("${COMMAND_PREFIX}clearparty", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val CLEAR_PC = this.create("${COMMAND_PREFIX}clearpc", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val POKEDEX = this.create("${COMMAND_PREFIX}pokedex", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val NPC_EDIT = this.create("${COMMAND_PREFIX}npcedit", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val NPC_DELETE = this.create("${COMMAND_PREFIX}npcdelete", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val FREEZE_POKEMON = this.create("${COMMAND_PREFIX}freezepokemon", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val APPLY_PLAYER_TEXTURE = this.create("${COMMAND_PREFIX}applyplayertexture", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val ABANDON_MULTITEAM = this.create("${COMMAND_PREFIX}abandonmultiteam", PermissionLevel.NONE)
@JvmStatic
val RUN_MOLANG_SCRIPT = this.create("${COMMAND_PREFIX}runmolangscript", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val COBBLEMON_CONFIG_RELOAD = this.create("${COMMAND_PREFIX}cobblemonconfig.reload", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val CALCULATE_SEAT_POSITIONS = this.create("${COMMAND_PREFIX}calculateseatpositions", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val CHANGE_BOX_COUNT = this.create("${COMMAND_PREFIX}boxcount", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val SPECTATE_BATTLE = this.create("${COMMAND_PREFIX}spectatebattle", PermissionLevel.ALL_COMMANDS)
fun all(): Iterable<Permission> = this.permissions
@@ -77,18 +77,18 @@ object CatchRateModifiers {
/**
* Used by [PokeBalls.MOON_BALL].
* Boosts the catch rate 1.5× during Moon Phases 2 and 6 between the times of 12000 – 24000.
* 2.5× during Moon Phases 1 and 7 between the times of 12000 – 24000.
* 4× during Moon Phase 0 between the times of 12000 – 24000.
* Boosts the catch rate 1.5× during Moon Phases 3 and 7 between the times of 12000 – 24000.
* 2.5× during Moon Phases 2 and 8 between the times of 12000 – 24000.
* 4× during Moon Phase 1 between the times of 12000 – 24000.
* 1× otherwise.
*/
val MOON_PHASES: CatchRateModifier = WorldStateModifier { _, entity ->
if (entity.level().gameTime in 12000..24000)
return@WorldStateModifier 1F
when (entity.level().moonPhase) {
2, 6 -> 1.5F
1, 7 -> 2.5F
0 -> 4F
3, 7 -> 1.5F
2, 8 -> 2.5F
1 -> 4F
else -> 1F
}
}
@@ -8,6 +8,9 @@
package com.cobblemon.mod.common.api.pokemon
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.abilities.Ability
@@ -722,8 +725,8 @@ open class PokemonProperties {
nature = json.get(DataKeys.POKEMON_NATURE)?.asString
ability = json.get(DataKeys.POKEMON_ABILITY)?.asString
status = json.get(DataKeys.POKEMON_STATUS_NAME)?.asString
ivs = json.getAsJsonObject(DataKeys.POKEMON_IVS)?.let { IVs().loadFromJSON(it) } as? IVs
evs = json.getAsJsonObject(DataKeys.POKEMON_EVS)?.let { EVs().loadFromJSON(it) } as? EVs
ivs = json.getAsJsonObject(DataKeys.POKEMON_IVS)?.let { IVs().loadFromJSON(it) } as IVs
evs = json.getAsJsonObject(DataKeys.POKEMON_EVS)?.let { EVs().loadFromJSON(it) } as EVs
type = json.get(DataKeys.ELEMENTAL_TYPE)?.asString
teraType = json.get(DataKeys.POKEMON_TERA_TYPE)?.asString
dmaxLevel = json.get(DataKeys.POKEMON_DMAX_LEVEL)?.asInt
@@ -772,6 +775,17 @@ open class PokemonProperties {
return pieces.joinToString(separator)
}
fun asStruct(): VariableStruct {
val struct = VariableStruct()
species?.let { struct.setDirectly("species", StringValue(it)) }
level?.let { struct.setDirectly("level", DoubleValue(it)) }
shiny?.let { struct.setDirectly("shiny", DoubleValue(it)) }
// add more of the optional properties to the struct as doubles or strings
gender?.let { struct.setDirectly("gender", StringValue(it.name)) }
friendship?.let { struct.setDirectly("friendship", DoubleValue(it)) }
return struct
}
fun updateAspects() {
val aspects = mutableSetOf<String>()
AspectProvider.providers.forEach { aspects.addAll(it.provide(this)) }
@@ -11,11 +11,9 @@ package com.cobblemon.mod.common.api.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
enum class PokemonSortMode(val comparator: Comparator<Pokemon?>, val reverseComparator: Comparator<Pokemon?>) {
NAME({ it?.getDisplayName()?.string }),
LEVEL({ it?.level }),
TYPE({ it?.primaryType?.name }),
POKEDEX_NUMBER({ it?.species?.nationalPokedexNumber }),
GENDER({ it?.gender });
NAME( { it?.getDisplayName()?.string } ),
LEVEL( { it?.level } ),
TYPE( { it?.primaryType?.name } );
constructor(mapper: (Pokemon?) -> Comparable<*>?) : this(compareBy({ it == null }, mapper),
compareBy<Pokemon?> { it == null }.thenComparing(compareBy(mapper).reversed()))
@@ -33,8 +33,7 @@ import com.cobblemon.mod.common.api.pokemon.moves.Learnset
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.api.riding.controller.RideController
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.adapters.ElementalTypeAdapter
@@ -48,9 +47,8 @@ import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonRequirementA
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.adapters.RidingBehaviourSettingsAdapter
import com.cobblemon.mod.common.util.adapters.riding.RideControllerAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifClient
import com.google.common.collect.HashBasedTable
import com.google.gson.Gson
import com.google.gson.GsonBuilder
@@ -107,8 +105,7 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(EggGroup::class.java, EggGroupAdapter)
.registerTypeAdapter(MobEffect::class.java, RegistryElementAdapter<MobEffect>(BuiltInRegistries::MOB_EFFECT))
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.registerTypeAdapter(RidingBehaviourSettings::class.java, RidingBehaviourSettingsAdapter)
.registerTypeAdapter(RidingStatDefinition::class.java, RidingStatDefinitionAdapter)
.registerTypeAdapter(RideController::class.java, RideControllerAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.disableHtmlEscaping()
.enableComplexMapKeySerialization()
@@ -129,11 +126,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
init {
SpeciesAdditions.observable.subscribe {
this.species.forEach(Species::initialize)
this.species.forEach {
if (it.implemented) {
this.implemented.add(it)
}
}
this.species.forEach(Species::resolveEvolutionMoves)
Cobblemon.showdownThread.queue {
it.registerSpecies()
@@ -212,10 +204,8 @@ object PokemonSpecies : JsonDataRegistry<Species> {
this.speciesByDex.remove(old.resourceIdentifier.namespace, old.nationalPokedexNumber)
}
this.speciesByDex.put(species.resourceIdentifier.namespace, species.nationalPokedexNumber, species)
ifClient {
if (species.implemented) {
this.implemented.add(species)
}
if (species.implemented) {
this.implemented.add(species)
}
}
}
@@ -291,4 +281,4 @@ object PokemonSpecies : JsonDataRegistry<Species> {
return "${species.resourceIdentifier.namespace}:${species.name}"
}
}
}
@@ -176,7 +176,7 @@ interface Evolution : EvolutionLike {
pokemonEntity.after(11.2F) {
evolutionMethod(pokemon)
}
pokemonEntity.after(seconds = 12F) {
pokemonEntity.after( seconds = 12F ) {
cryAnimation(pokemonEntity)
pokemonEntity.entityData.set(PokemonEntity.EVOLUTION_STARTED, false)
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("ui.evolve.into", preEvoName, pokemon.species.translatedName))
@@ -68,8 +68,8 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
data.forEach(this::registerFromAssets)
}
fun getCodeFeature(name: String) = codeFeatures[name]
fun getResourceFeature(name: String) = resourceFeatures[name]
fun getCodeFeature(name: String) = resourceFeatures[name]
fun getResourceFeature(name: String) = codeFeatures[name]
fun getFeature(name: String) = getCodeFeature(name) ?: getResourceFeature(name)
fun loadOnClient(entries: Collection<Map.Entry<String, SpeciesFeatureProvider<*>>>) {
codeFeatures.putAll(entries.map { it.toPair() })
@@ -8,21 +8,18 @@
package com.cobblemon.mod.common.api.riding
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import net.minecraft.world.entity.PlayerRideableJumping
/**
* Represents an entity that supports riding.
*
* @since 1.7.0
* @since 1.5.0
*/
interface Rideable : PlayerRideableJumping {
/**
* Denotes the manager responsible for handling any instance of riding taking place on an entity
*/
val riding: RidingBehaviour<RidingBehaviourSettings, RidingBehaviourState>?
val riding: RidingManager
}
}
@@ -0,0 +1,197 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Rollable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.riding.controller.RideController
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.ChatFormatting
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import kotlin.math.sin
data class RidingManager(val entity: PokemonEntity) {
var lastSpeed = 0F
var states: MutableMap<ResourceLocation, RidingState> = mutableMapOf()
var deltaRotation = Vec2.ZERO
val runtime: MoLangRuntime by lazy {
MoLangRuntime()
.setup()
.withQueryValue("entity", entity.struct)
.also {
it.environment.query.addFunction("passenger_count") { DoubleValue(entity.passengers.size.toDouble()) }
}
}
fun <T : RidingState> getState(id: ResourceLocation, constructor: (PokemonEntity) -> T): T {
val storedState = states[id]
if (storedState == null) {
val newState = constructor(entity)
states[id] = newState
return newState
}
return storedState as T
}
fun getController(entity: PokemonEntity): RideController? {
return entity.pokemon.riding.controller?.takeIf { it.condition.invoke(entity) }
}
/**
* Responsible for handling riding conditions and transitions amongst controllers. This will tick
* whenever the entity receives a tickControlled interaction.
*/
fun tick(entity: PokemonEntity, driver: Player, input: Vec3) {
val controller = getController(entity) ?: return
val pose = controller.pose(entity)
entity.entityData.set(PokemonEntity.POSE_TYPE, pose)
//val speedPlayer = driver.deltaMovement.horizontalDistance()
//driver.displayClientMessage(Component.literal("Speed player: ").withStyle { it.withColor(ChatFormatting.GREEN) }.append(Component.literal("$speedPlayer b/t")), true)
//val speedEntity = entity.deltaMovement.length() //* 20 * 60 * 60) / ( 1000 )
//println(speedEntity)
//driver.displayClientMessage(Component.literal("Speed: ").withStyle { it.withColor(ChatFormatting.GREEN) }.append(Component.literal("${String.format("%.2f", speedEntity)} km/h")), true)
}
fun speed(entity: PokemonEntity, driver: Player): Float {
val controller = getController(entity) ?: return 0.05F
this.lastSpeed = controller.speed(entity, driver)
return this.lastSpeed
}
fun controlledRotation(entity: PokemonEntity, driver: Player): Vec2 {
val controller = getController(entity) ?: return entity.rotationVector
val previousRotation = entity.rotationVector
val rotation = controller.rotation(entity, driver)
this.deltaRotation = Vec2(rotation.x - previousRotation.x, rotation.y - previousRotation.y)
return rotation
}
fun clampPassengerRotation(entity: PokemonEntity, driver: LivingEntity) {
val controller = getController(entity) ?: return
return controller.clampPassengerRotation(entity, driver)
}
fun updatePassengerRotation(entity: PokemonEntity, driver: LivingEntity) {
val controller = getController(entity) ?: return
return controller.updatePassengerRotation(entity, driver)
}
fun velocity(entity: PokemonEntity, driver: Player, input: Vec3): Vec3 {
val controller = getController(entity) ?: return Vec3.ZERO
return controller.velocity(entity, driver, input)
}
fun fuelBar(entity: PokemonEntity, driver: Player): Float {
val controller = getController(entity) ?: return 0.0f
return controller.fuelBar(entity, driver)
}
fun canJump(entity: PokemonEntity, driver: Player): Boolean {
val controller = getController(entity) ?: return false
return controller.canJump(entity, driver)
}
fun jumpVelocity(entity: PokemonEntity, driver: Player, jumpStrength: Int): Vec3 {
val controller = getController(entity) ?: return Vec3.ZERO
return controller.jumpForce(entity, driver, jumpStrength)
}
/**
* Used to supply the dela for the lerp() between velocity
* vectors. Called inertia for now as the way it feels when
* affecting the ride is somewhat akin to inertia.
*/
fun inertia(entity: PokemonEntity): Double {
val controller = getController(entity) ?: return 0.5
return controller.inertia(entity)
}
//Can be accomplished through the velocity controls
fun gravity(entity: PokemonEntity, regularGravity: Double): Double? {
val controller = getController(entity) ?: return null
return controller.gravity(entity, regularGravity)
}
//Maybe should be changed to be a function that conveys:
// "turn on use our camera system function"
fun shouldRoll(entity: PokemonEntity): Boolean {
val controller = getController(entity) ?: return false
return controller.shouldRoll(entity)
}
fun shouldRotatePlayerHead(entity: PokemonEntity): Boolean {
val controller = getController(entity) ?: return false
return controller.shouldRotatePlayerHead()
}
fun shouldRotatePokemonHead(entity: PokemonEntity): Boolean {
val controller = getController(entity) ?: return false
return controller.shouldRotatePokemonHead()
}
//this is called just as often as
fun rotationOnMouseXY
( entity: PokemonEntity,
driver: Player,
yMouse: Double,
xMouse: Double,
yMouseSmoother: SmoothDouble,
xMouseSmoother: SmoothDouble,
sensitivity: Double,
deltaTime: Double ): Vec3
{
val controller = getController(entity) ?: return Vec3.ZERO
return controller.rotationOnMouseXY( entity,
driver,
yMouse,
xMouse,
yMouseSmoother,
xMouseSmoother,
sensitivity,
deltaTime )
}
/**
* Determines whether mouse input will affect the rotation of
* the rollable object. Need to remove this as it's not used anymore
*/
//I think this might better serve as a "use smoothing on angular velocity"useAngVelSmoothing
fun useAngVelSmoothing(entity: PokemonEntity): Boolean {
val controller = getController(entity) ?: return true
return controller.useAngVelSmoothing(entity)
}
fun turnOffOnGround(entity: PokemonEntity): Boolean {
val controller = getController(entity) ?: return false
return controller.turnOffOnGround(entity)
}
fun angRollVel(entity: PokemonEntity, driver: Player, deltaTime: Double): Vec3 {
val controller = getController(entity) ?: return Vec3(0.0, 0.0, 0.0)
return controller.angRollVel(entity, driver, deltaTime)
}
fun dismountOnShift(): Boolean {
val controller = getController(entity) ?: return false
return controller.dismountOnShift(entity)
}
}
@@ -9,38 +9,45 @@
package com.cobblemon.mod.common.api.riding
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.controller.RideController
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.adapters.RidingBehaviourSettingsAdapter
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinitions
import com.cobblemon.mod.common.util.adapters.riding.RideControllerAdapter
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.readIdentifier
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeString
import net.minecraft.network.RegistryFriendlyByteBuf
class RidingProperties(
val stats: Map<RidingStat, RidingStatDefinition> = mapOf(),
val stats: Map<RidingStat, RidingStatDefinitions> = mapOf(),
val seats: List<Seat> = listOf(),
val conditions: List<Expression> = listOf(),
val behaviour: RidingBehaviourSettings? = null
val controller: RideController? = null
) {
companion object {
fun decode(buffer: RegistryFriendlyByteBuf): RidingProperties {
val stats: Map<RidingStat, RidingStatDefinition> = buffer.readMap(
{ buffer.readEnum(RidingStat::class.java) },
{ RidingStatDefinition.decode(buffer) }
val stats: Map<RidingStat, RidingStatDefinitions> = buffer.readMap(
{ buffer.readEnum<RidingStat>(RidingStat::class.java) },
{ RidingStatDefinitions.decode(buffer) }
)
val seats: List<Seat> = buffer.readList { _ -> Seat.decode(buffer) }
val conditions = buffer.readList { buffer.readString().asExpression() }
val behaviour = buffer.readNullable { _ ->
val key = buffer.readResourceLocation()
val settings = RidingBehaviourSettingsAdapter.types[key]?.getConstructor()?.newInstance() ?: error("Unknown controller key: $key")
settings.decode(buffer)
return@readNullable settings
val controller = buffer.readNullable { _ ->
val key = buffer.readIdentifier()
val controller = RideControllerAdapter.types[key]?.getConstructor()?.newInstance() ?: error("Unknown controller key: $key")
controller.decode(buffer)
return@readNullable controller
}
return RidingProperties(stats = stats, seats = seats, conditions = conditions, behaviour = behaviour)
return RidingProperties(stats = stats, seats = seats, conditions = conditions, controller = controller)
}
}
val canRide: Boolean
get() = seats.isNotEmpty() && controller != null
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeMap(
stats,
@@ -49,9 +56,7 @@ class RidingProperties(
)
buffer.writeCollection(seats) { _, seat -> seat.encode(buffer) }
buffer.writeCollection(conditions) { _, condition -> buffer.writeString(condition.getString()) }
buffer.writeNullable(behaviour) { _, behaviour ->
behaviour.encode(buffer)
}
buffer.writeNullable(controller) { _, controller -> controller.encode(buffer) }
}
fun calculate(stat: RidingStat, style: RidingStyle, boosts: Int): Float {
@@ -0,0 +1,18 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding
/**
* Honestly having a base interface is probably unnecessary I'm just considering whether there's going to be some
* kind of shared state later.
*
* @author Hiroku
* @since October 6th, 2024
*/
interface RidingState
@@ -18,6 +18,5 @@ package com.cobblemon.mod.common.api.riding
enum class RidingStyle {
LAND,
LIQUID,
AIR,
COMPOSITE
}
AIR
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.api.riding
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.api.riding.controller.RidingAnimation
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeString
@@ -1,92 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
/**
* Represents the behaviour of a Pokemon when being ridden.
* This is intended to contain the logic for how a Pokemon should behave when being ridden.
*
* This class should remain stateless as it is intended to be shared between multiple instances of Pokemon.
*
* @author landonjw
*/
interface RidingBehaviour<Settings : RidingBehaviourSettings, State : RidingBehaviourState> {
val key: ResourceLocation
val style: RidingStyle
fun isActive(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun tick(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player, input: Vec3) {}
fun pose(settings: Settings, state: State, vehicle: PokemonEntity): PoseType
fun speed(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player): Float
fun clampPassengerRotation(settings: Settings, state: State, entity: PokemonEntity, driver: LivingEntity) {}
fun updatePassengerRotation(settings: Settings, state: State, entity: PokemonEntity, driver: LivingEntity) {}
fun rotation(settings: Settings, state: State, vehicle: PokemonEntity, driver: LivingEntity): Vec2
fun velocity(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player, input: Vec3): Vec3
fun angRollVel(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player, deltaTime: Double): Vec3
fun rotationOnMouseXY(
settings: Settings,
state: State,
vehicle: PokemonEntity,
driver: Player,
mouseY: Double,
mouseX: Double,
mouseYSmoother: SmoothDouble,
mouseXSmoother: SmoothDouble,
sensitivity: Double,
deltaTime: Double
): Vec3
fun canJump(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player): Boolean
fun setRideBar(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player): Float
fun jumpForce(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player, jumpStrength: Int): Vec3
fun gravity(settings: Settings, state: State, vehicle: PokemonEntity, regularGravity: Double): Double
fun rideFovMultiplier(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player): Float
fun useAngVelSmoothing(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun useRidingAltPose(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player): Boolean
fun inertia(settings: Settings, state: State, vehicle: PokemonEntity): Double
fun shouldRoll(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun turnOffOnGround(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun dismountOnShift(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun shouldRotatePokemonHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun shouldRotatePlayerHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun createDefaultState(settings: Settings): State
}
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.phys.Vec3
/**
* Represents static settings of a riding behaviour.
* Values in this class are intended to be constant and not change during the riding process.
* Typically this will be initialized for each pokemon form during deserialization
* to determine how they should ride.
*
* @author landonjw
*/
interface RidingBehaviourSettings: Encodable, Decodable {
val key: ResourceLocation
}

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