mirror of
https://gitlab.com/cable-mc/cobblemon.git
synced 2026-11-03 06:48:54 -05:00
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No files matched your search
+2
-1
@@ -12,7 +12,8 @@ out
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
.idea
|
||||
.idea/*
|
||||
!.idea/icon.png
|
||||
|
||||
# gradle
|
||||
build
|
||||
|
||||
Generated
BIN
Binary file not shown.
|
After Width: | Height: | Size: 2.8 KiB |
@@ -12,6 +12,14 @@
|
||||
- SpawningContext is now SpawnablePosition
|
||||
- WorldSlice is SpawningZone
|
||||
- SpawningProspector is now SpawningZoneGenerator
|
||||
- Majorly refactored the hierarchy of Spawner
|
||||
- The base Spawner interface provides more functions to allow single-point and area spawning given appropriate inputs.
|
||||
- TickingSpawner is removed in favour of outside code handling ticking logic.
|
||||
- AreaSpawner is removed.
|
||||
- BasicSpawner is the first implementation of Spawner which can be used for any purpose.
|
||||
- PlayerSpawners are now mixin'd into ServerPlayer and ticked from ServerPlayer#tick.
|
||||
- A hierarchy diagram can be found at `./docs/spawner-hierarchy.png` in the mod repository.
|
||||
- The SpawnerManager class has been removed as its functionality is all now handled elsewhere.
|
||||
- Renamed things in Spawn Rules to go with the other renames:
|
||||
- contextSelector is now spawnablePositionSelector
|
||||
- contextSelector is now spawnablePositionSelector
|
||||
- context is now spawnable_position
|
||||
+28
-2
@@ -54,6 +54,8 @@
|
||||
- `PokemonRecallEvent`
|
||||
- `TradeEvent`
|
||||
- Added a new gamerule, 'healerHealsPC', when set to true a successful use of a healer will also heal all of the Pokemon in that player's PC.
|
||||
- Mooshtanks will switch between their red and brown variant when hit by lightning
|
||||
- Smeargle spawns with differing tail colour depending on its [Characteristic](https://bulbapedia.bulbagarden.net/wiki/Characteristic) stat
|
||||
|
||||
### Pokémon Added
|
||||
|
||||
@@ -421,6 +423,8 @@
|
||||
- Updated some item tags to better integrate behaviours between Cobblemon, Vanilla Minecraft, and other mods
|
||||
- Removed Cooked Meat, Raw Meat, Protein Ingredients, and Zinc Ingredients, the first two are now using `c` namespace tags, the latter have better integrated use of tags within their recipes which removes need for custom tags.
|
||||
- Added our seeds tag into `#c:seeds`, which is now made use of for the Miracle Seed recipe.
|
||||
- Updated the `#cobblemon:berries` tag to use subtags located in `data/cobblemon/tags/item/berries`, such as `#cobblemon:berries/hp_recovery` for sorting purposes
|
||||
- Moved the tag `#cobblemon:mutated_berries` to `#cobblemon:berries/mutation_result`
|
||||
- Added herbs and snowballs to the consumable in PvE and Wild battle tags
|
||||
- Tweaked the Natural Materials Vanilla file to fit with the changes to tags
|
||||
- Substantially optimised spawning checks mainly by front-loading biome filtering.
|
||||
@@ -472,7 +476,8 @@
|
||||
- Updated `HatchEggEvent.Post` to include the Pokemon that hatched.
|
||||
- Roseli Berry Trees now naturally generate in their preferred biomes.
|
||||
- Refactored dynamic lights compat to be more future proof. The dynamic light support is only tested with LambDynamicLights, on NeoForged use that mod in combination with Sinytra Connector
|
||||
- Shulker Boxes and Traveler's Backpacks can no longer be held by Pokémon. Thanks Monocle ;) You could re-enable this with a datapack but you'd be crazy.
|
||||
- Shulker Boxes and Traveler's Backpacks AND Packed Up backpacks can no longer be held by Pokémon. Thanks Monocle ;) You could re-enable this with our datapack (but you'd be crazy).
|
||||
- Moomoo Milk now clears Pokémon stat changes when used in battle.
|
||||
|
||||
### Fixes
|
||||
- Fixed game crashing when removing national pokedex using datapacks
|
||||
@@ -557,6 +562,8 @@
|
||||
- Fixed singular Pokémon corruption causing entire storage corruption. Storages will now skip corrupted Pokémon and print an error to console.
|
||||
- Fixed species additions not being able to properly mark a species as implemented.
|
||||
- Fixed Pokémon item models not showing a glint when enchanted.
|
||||
- Fixed some specific bag items not being dropped when used in battle.
|
||||
- Fixed the "use all berry bait" achievement not being progressed
|
||||
|
||||
### Developer
|
||||
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
|
||||
@@ -594,10 +601,25 @@
|
||||
- Added a `hoverText` option to PartySelectCallback, to display a tooltip on hovering over a Pokémon in the selection screen.
|
||||
- `PokemonEntity` instances spawned into the world now appropriately finalize the spawn for mod compatibility.
|
||||
- Added PokedexManager.obtain as a replacement for .catch which is not a friendly function name in Java.
|
||||
|
||||
- Added `Pokemon#hyperTrainIV()` and `IVs#setHyperTrainedIV(Stat, Int)`
|
||||
- `ElementalType` now implements `ShowdownIdentifiable` to ensure the communcation with showdown stays consistent (also in regards to TeraTypes)
|
||||
- Pokemon no longer have a change observable
|
||||
- Pokémon can now have a behaviour changing the value of a species feature on lightning hit:
|
||||
```JSON
|
||||
{
|
||||
"behaviour": {
|
||||
"lightningHit": {
|
||||
"rotateFeatures": [
|
||||
{
|
||||
"key": "mooshtank",
|
||||
"chain": ["red", "brown"]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
This will change the value of `mooshtank` from `red` to `brown` and vice versa when a lightning strikes this Pokémon. Only chains of which a value is the current value will be considered, so multiple entries for the same key with different chains can be added.
|
||||
|
||||
### MoLang & Datapacks
|
||||
- The following usages for item predicates can now use item conditions like advancements do, you can learn about them in the [Minecraft wiki](https://minecraft.wiki/w/Advancement_definition#minecraft:filled_bucket)
|
||||
@@ -701,6 +723,10 @@
|
||||
- Mechanics
|
||||
- Unlockable Wallpapers
|
||||
- Starter Data
|
||||
- Fixed `cobblemon:reel_in_pokemon` criteria not working when used together with a `baitId`
|
||||
- Also changed the default from `cobblemon:empty_bait` to `any`
|
||||
- The previous default is still available by using the above as baitId
|
||||
- Added support for species-specific move action effects, using the format `{move_id}_{species}.json`.
|
||||
|
||||
### Particles
|
||||
Added new/updated particles for the following moves:
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common;
|
||||
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
|
||||
|
||||
/**
|
||||
* Used for mixin shenanigans. ServerPlayers now store their Cobblemon spawner
|
||||
* inside, so this interface helps execute that.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since October 27th, 2025
|
||||
*/
|
||||
public interface PlayerSpawnerAccessor {
|
||||
PlayerSpawner getPlayerSpawner();
|
||||
void setPlayerSpawner(PlayerSpawner spawner);
|
||||
}
|
||||
@@ -1,3 +1,11 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.OrientationControllable;
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.duck.ChannelDuck;
|
||||
import com.mojang.blaze3d.audio.Channel;
|
||||
import org.lwjgl.openal.AL10;
|
||||
|
||||
@@ -53,12 +53,6 @@ public abstract class LivingEntityMixin extends Entity implements OrientationCon
|
||||
return cobblemon$orientationController;
|
||||
}
|
||||
|
||||
@Inject(method = "baseTick", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/multiplayer/ClientPacketListener;send(Lnet/minecraft/network/protocol/Packet;)V"))
|
||||
private void cobblemon$updateRotationMatrix(CallbackInfo ci) {
|
||||
if (!cobblemon$orientationController.isActive() || cobblemon$orientationController.getOrientation() == null) return;
|
||||
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(this.getId(), cobblemon$orientationController.getOrientation()));
|
||||
}
|
||||
|
||||
@Inject(method = "onEffectRemoved", at = @At(value = "TAIL"))
|
||||
private void cobblemon$onEffectRemoved(MobEffectInstance effect, CallbackInfo ci) {
|
||||
final LivingEntity entity = (LivingEntity) (Object) this;
|
||||
@@ -111,7 +105,7 @@ public abstract class LivingEntityMixin extends Entity implements OrientationCon
|
||||
|
||||
@Inject(method = "tick", at = @At("HEAD"))
|
||||
private void cobblemon$updateRenderOrientation(CallbackInfo ci) {
|
||||
this.cobblemon$orientationController.tick();
|
||||
//this.cobblemon$orientationController.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -8,21 +8,56 @@
|
||||
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon;
|
||||
import com.cobblemon.mod.common.OrientationControllable;
|
||||
import com.cobblemon.mod.common.PlayerSpawnerAccessor;
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
|
||||
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(ServerPlayer.class)
|
||||
public abstract class ServerPlayerMixin {
|
||||
public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
|
||||
@Shadow
|
||||
public abstract ServerLevel serverLevel();
|
||||
|
||||
@Unique
|
||||
public PlayerSpawner cobblemon$spawner;
|
||||
|
||||
@Override
|
||||
public PlayerSpawner getPlayerSpawner() {
|
||||
ServerPlayer player = (ServerPlayer)(Object)this;
|
||||
if (cobblemon$spawner == null) {
|
||||
cobblemon$spawner = PlayerSpawnerFactory.INSTANCE.create(player);
|
||||
}
|
||||
return cobblemon$spawner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerSpawner(PlayerSpawner spawner) {
|
||||
this.cobblemon$spawner = spawner;
|
||||
}
|
||||
|
||||
@Inject(method = "tick", at = @At("TAIL"))
|
||||
private void cobblemon$tickSpawner(CallbackInfo ci) {
|
||||
if (!Cobblemon.config.getEnableSpawning()) {
|
||||
return;
|
||||
} else if (!serverLevel().getGameRules().getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING)) {
|
||||
return;
|
||||
}
|
||||
getPlayerSpawner().tick();
|
||||
}
|
||||
|
||||
@Inject(method = "rideTick", at = @At("HEAD"))
|
||||
private void cobblemon$updateOrientationControllerRideTick(CallbackInfo ci) {
|
||||
@@ -54,5 +89,4 @@ public abstract class ServerPlayerMixin {
|
||||
private boolean cobblemon$cancelSavingPokemonMounts(boolean original, @Local(ordinal=0) Entity entity) {
|
||||
return original && !(entity instanceof PokemonEntity);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -36,9 +36,6 @@ import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
import static net.minecraft.util.Mth.abs;
|
||||
import static net.minecraft.util.Mth.atan2;
|
||||
|
||||
@Mixin(Camera.class)
|
||||
public abstract class CameraMixin {
|
||||
@Shadow private Entity entity;
|
||||
@@ -65,13 +62,14 @@ public abstract class CameraMixin {
|
||||
@Unique private double cobblemon$frameTime = 0.0;
|
||||
|
||||
@Inject(method = "setRotation", at = @At("HEAD"), cancellable = true)
|
||||
|
||||
public void cobblemon$setRotation(float f, float g, CallbackInfo ci) {
|
||||
// Calculate the current frametime
|
||||
double d = Blaze3D.getTime();
|
||||
this.cobblemon$frameTime = (this.cobblemon$lastHandledRotationTime != Double.MIN_VALUE) ? d - this.cobblemon$lastHandledRotationTime : 0.0;
|
||||
this.cobblemon$lastHandledRotationTime = d;
|
||||
|
||||
// Don't assume the camera to be attached to an entity. Ponder Scenes from create et.al. for example aren't.
|
||||
if (this.entity == null) return;
|
||||
var vehicle = this.entity.getVehicle();
|
||||
if (!(vehicle instanceof OrientationControllable controllableVehicle)) return;
|
||||
var instance = (Camera)(Object)this;
|
||||
@@ -163,17 +161,17 @@ public abstract class CameraMixin {
|
||||
var lerpRateMod = Mth.cos((float)Math.toRadians(cutoffPitch));
|
||||
|
||||
// Apply smoothing from the cameras current yaw to the yaw of the velocity vector of the ride.
|
||||
var k = 2.0f; // Some smoothing constant k
|
||||
var k = 5.0f; // Some smoothing constant k
|
||||
var smoothingFactor = lerpRateMod * cobblemon$frameTime * k;
|
||||
var newYaw = currAngs.y() + (Math.toRadians(degDiff) * smoothingFactor);
|
||||
|
||||
newRotation.set(new Quaternionf().rotateYXZ((float)newYaw, eulerAngs.x(), 0.0f));
|
||||
}
|
||||
|
||||
var k = 0;
|
||||
var rotationOffset = 0;
|
||||
if (Minecraft.getInstance().options.getCameraType().isMirrored()) {
|
||||
newRotation.rotateY((float)Math.toRadians(180));
|
||||
k = 180;
|
||||
rotationOffset = 180;
|
||||
}
|
||||
|
||||
// Get the drivers local look angle in relation to the ride and apply it.
|
||||
@@ -194,7 +192,7 @@ public abstract class CameraMixin {
|
||||
this.yRot = eulerAngs.y() * Mth.RAD_TO_DEG;
|
||||
// Set the drivers rotations to match
|
||||
var driverEulerAngs = new Quaternionf(this.rotation).getEulerAnglesYXZ(new Vector3f());
|
||||
driver.setXRot(-driverEulerAngs.x() * Mth.RAD_TO_DEG + k);
|
||||
driver.setXRot(-driverEulerAngs.x() * Mth.RAD_TO_DEG + rotationOffset);
|
||||
driver.setYRot(180.0f - (driverEulerAngs.y() * Mth.RAD_TO_DEG));
|
||||
|
||||
OrientationController.Companion.getFORWARDS().rotate(this.rotation, this.forwards);
|
||||
|
||||
@@ -9,15 +9,21 @@
|
||||
package com.cobblemon.mod.common.mixin.client;
|
||||
|
||||
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import net.minecraft.client.DeltaTracker;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.ModifyArg;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@Mixin(GameRenderer.class)
|
||||
public class GameRendererMixin {
|
||||
@Unique
|
||||
@@ -42,4 +48,16 @@ public class GameRendererMixin {
|
||||
lastTime = newTime;
|
||||
}
|
||||
|
||||
@ModifyArg(
|
||||
method = "pick(Lnet/minecraft/world/entity/Entity;DDF)Lnet/minecraft/world/phys/HitResult;",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/entity/projectile/ProjectileUtil;getEntityHitResult(Lnet/minecraft/world/entity/Entity;Lnet/minecraft/world/phys/Vec3;Lnet/minecraft/world/phys/Vec3;Lnet/minecraft/world/phys/AABB;Ljava/util/function/Predicate;D)Lnet/minecraft/world/phys/EntityHitResult;"
|
||||
),
|
||||
index = 4
|
||||
)
|
||||
private Predicate<Entity> filterPokemonVehicle(Predicate<Entity> original, @Local(ordinal = 0, argsOnly = true) Entity entity) {
|
||||
return (entityX) -> !(entity.getVehicle() == entityX && entityX instanceof PokemonEntity) && original.test(entityX);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -55,6 +55,10 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
|
||||
|
||||
@Unique Matrix3f cobblemon$lastOrientation;
|
||||
|
||||
@Unique float cobblemon$lastRideXRot;
|
||||
@Unique float cobblemon$lastRideYRot;
|
||||
@Unique Vec3 cobblemon$lastRideEyePos;
|
||||
|
||||
@Unique boolean cobblemon$isDoubleJumping = false;
|
||||
|
||||
@Shadow
|
||||
@@ -72,15 +76,6 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
|
||||
super(clientLevel, gameProfile);
|
||||
}
|
||||
|
||||
// @Inject(method = "sendPosition", at = @At("TAIL"))
|
||||
// private void cobblemon$updateRotationMatrix(CallbackInfo ci) {
|
||||
// if (!(this instanceof OrientationControllable controllable)) return;
|
||||
// var controller = controllable.getOrientationController();
|
||||
// if (!controller.isActive() || controller.getOrientation() == cobblemon$lastOrientation) return;
|
||||
// cobblemon$lastOrientation = controller.getOrientation() != null ? new Matrix3f(controller.getOrientation()) : null;
|
||||
// CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(controller.getOrientation()));
|
||||
// }
|
||||
|
||||
@Inject(method = "tick", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/multiplayer/ClientPacketListener;send(Lnet/minecraft/network/protocol/Packet;)V"))
|
||||
private void cobblemon$updateRotationMatrixPassenger(CallbackInfo ci) {
|
||||
if (!(this.getVehicle() instanceof OrientationControllable controllableVehicle)) return;
|
||||
@@ -146,8 +141,21 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
|
||||
var rideYRot = playerRotater.cobblemon$getRideYRot();
|
||||
var rideEyePos = playerRotater.cobblemon$getRideEyePos();
|
||||
|
||||
// Send new info to server. Currently not checking to see if this has change substantially
|
||||
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateRiderRotationPacket(rideXRot, rideYRot, rideEyePos));
|
||||
// Check for a change in the values before sending them.
|
||||
if (cobblemon$lastRideXRot != rideXRot ||
|
||||
cobblemon$lastRideYRot != rideYRot ||
|
||||
cobblemon$lastRideEyePos != rideEyePos
|
||||
) {
|
||||
|
||||
// Update 'last' values
|
||||
cobblemon$lastRideXRot = rideXRot;
|
||||
cobblemon$lastRideYRot = rideYRot;
|
||||
cobblemon$lastRideEyePos = rideEyePos;
|
||||
|
||||
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateRiderRotationPacket(rideXRot, rideYRot, rideEyePos));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Unique
|
||||
|
||||
@@ -123,8 +123,6 @@ public abstract class MouseHandlerMixin {
|
||||
@Local(argsOnly = true) double d,
|
||||
@Local(argsOnly = true) double movementTime
|
||||
) {
|
||||
boolean returnValue = true;
|
||||
|
||||
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
|
||||
if (usageContext.getScanningGuiOpen()) {
|
||||
this.smoothTurnY.reset();
|
||||
@@ -135,7 +133,6 @@ public abstract class MouseHandlerMixin {
|
||||
var sensitivity = lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
|
||||
var yRotationFlip = this.minecraft.options.invertYMouse().get() ? -1 : 1;
|
||||
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity * yRotationFlip));
|
||||
returnValue = false;
|
||||
}
|
||||
|
||||
var vehicle = player.getVehicle();
|
||||
@@ -153,7 +150,7 @@ public abstract class MouseHandlerMixin {
|
||||
pitchSmoother.reset();
|
||||
rollSmoother.reset();
|
||||
yawSmoother.reset();
|
||||
return returnValue;
|
||||
return true;
|
||||
}
|
||||
|
||||
var vehicleController = controllableVehicle.getOrientationController();
|
||||
|
||||
@@ -83,6 +83,7 @@ import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacke
|
||||
import com.cobblemon.mod.common.permission.LaxPermissionValidator
|
||||
import com.cobblemon.mod.common.platform.events.PlatformEvents
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.pokemon.aspects.CHARACTERISTIC_RAINBOW_ASPECT
|
||||
import com.cobblemon.mod.common.pokemon.aspects.COSMETIC_SLOT_ASPECT
|
||||
import com.cobblemon.mod.common.pokemon.aspects.GENDER_ASPECT
|
||||
import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
|
||||
@@ -293,6 +294,7 @@ object Cobblemon {
|
||||
SHINY_ASPECT.register()
|
||||
GENDER_ASPECT.register()
|
||||
COSMETIC_SLOT_ASPECT.register()
|
||||
CHARACTERISTIC_RAINBOW_ASPECT.register()
|
||||
|
||||
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
|
||||
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
|
||||
|
||||
@@ -696,7 +696,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val SUPERB_REMEDY = compostableItem("superb_remedy", RemedyItem(RemedyItem.SUPERB), 0.85f)
|
||||
@JvmField
|
||||
val MOOMOO_MILK = create("moomoo_milk", CobblemonItem(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
|
||||
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
|
||||
|
||||
@JvmField
|
||||
val POTION = create("potion", PotionItem(PotionType.POTION))
|
||||
|
||||
@@ -33,7 +33,7 @@ import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
|
||||
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
|
||||
import com.cobblemon.mod.common.client.net.orientation.S2CUpdateOrientationHandler
|
||||
import com.cobblemon.mod.common.client.net.orientation.ClientboundUpdateOrientationHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
|
||||
@@ -217,7 +217,7 @@ import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandle
|
||||
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.orientation.OrientationPacketHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.orientation.ServerboundUpdateOrientationHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.SetPastureConflictHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
|
||||
@@ -444,7 +444,7 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(UpdatePastureConflictFlagPacket.ID, UpdatePastureConflictFlagPacket::decode, UpdatePastureConflictFlagHandler))
|
||||
|
||||
// Orientation
|
||||
list.add(PacketRegisterInfo(ClientboundUpdateOrientationPacket.ID, ClientboundUpdateOrientationPacket::decode, S2CUpdateOrientationHandler))
|
||||
list.add(PacketRegisterInfo(ClientboundUpdateOrientationPacket.ID, ClientboundUpdateOrientationPacket::decode, ClientboundUpdateOrientationHandler))
|
||||
|
||||
// Behaviours
|
||||
list.add(PacketRegisterInfo(PlayPosableAnimationPacket.ID, PlayPosableAnimationPacket::decode, PlayPosableAnimationHandler))
|
||||
@@ -579,7 +579,7 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler))
|
||||
|
||||
// Riding packet(s)
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, OrientationPacketHandler))
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, ServerboundUpdateOrientationHandler))
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatePacket.ID, ServerboundUpdateRidingStatePacket::decode, ServerboundUpdateRidingStateHandler))
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatsPacket.ID, ServerboundUpdateRidingStatsPacket::decode, ServerboundUpdateRidingStatsHandler))
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatRangePacket.ID, ServerboundUpdateRidingStatRangePacket::decode, ServerboundUpdateRidingStatRangeHandler))
|
||||
|
||||
@@ -26,8 +26,6 @@ object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Regist
|
||||
@JvmField
|
||||
val NURSE_KEY = createKey("nurse", CobblemonBlocks.HEALING_MACHINE, 1, 1)
|
||||
@JvmField
|
||||
val POKE_SNACK_KEY = createKey("poke_snack", CobblemonBlocks.POKE_SNACK, 0, 1)
|
||||
@JvmField
|
||||
val SACCHARINE_LOG_SLATHERED_KEY = createKey("saccharine_log_slathered", CobblemonBlocks.SACCHARINE_LOG_SLATHERED, 0, 1)
|
||||
// TODO after 1.7
|
||||
// @JvmField
|
||||
|
||||
+5
-4
@@ -22,18 +22,19 @@ class ReelInPokemonContext(val species : ResourceLocation, val baitId: ResourceL
|
||||
class ReelInPokemonCriterionCondition(
|
||||
playerCtx: Optional<ContextAwarePredicate>,
|
||||
val species: String,
|
||||
val baitId: String
|
||||
val baitId: String // also allows "cobblemon:empty_bait" to indicate that no bait is allowed for this criterion to match
|
||||
) : SimpleCriterionCondition<ReelInPokemonContext>(playerCtx) {
|
||||
|
||||
companion object {
|
||||
val CODEC: Codec<ReelInPokemonCriterionCondition> = RecordCodecBuilder.create { it.group(
|
||||
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter { it.playerCtx },
|
||||
Codec.STRING.optionalFieldOf("species", "any").forGetter { it.species },
|
||||
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter { it.baitId }
|
||||
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId.ifEmpty { "empty_bait" }) }) }
|
||||
Codec.STRING.optionalFieldOf("baitId", "any").forGetter { it.baitId }
|
||||
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId) }) }
|
||||
}
|
||||
|
||||
override fun matches(player: ServerPlayer, context: ReelInPokemonContext): Boolean {
|
||||
return (context.species == this.species.asIdentifierDefaultingNamespace() || this.species == "any") && (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "empty_bait")
|
||||
return (context.species == this.species.asIdentifierDefaultingNamespace() || this.species == "any")
|
||||
&& (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "any")
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai
|
||||
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.Behavior
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.MemoryStatus
|
||||
import net.minecraft.world.entity.schedule.Activity
|
||||
|
||||
/**
|
||||
* A [Behavior] subclass that represents tasks that check that the entity is still in one
|
||||
* of the activities that this task is part of. If the entity is no longer doing any of those
|
||||
* activities, the task will be interrupted and you can handle any cleanup in [onInterrupted].
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since October 17th, 2025
|
||||
*/
|
||||
abstract class ActivityAwareBehavior<E : LivingEntity> : Behavior<E> {
|
||||
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>) : super(entryCondition)
|
||||
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>, duration: Int) : super(entryCondition, duration)
|
||||
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>, minDuration: Int, maxDuration: Int) : super(entryCondition, minDuration, maxDuration)
|
||||
|
||||
val activities: MutableSet<Activity> = mutableSetOf()
|
||||
|
||||
fun isStillDoingActivity(entity: E): Boolean {
|
||||
return activities.any(entity.brain::isActive)
|
||||
}
|
||||
|
||||
override fun canStillUse(level: ServerLevel, entity: E, gameTime: Long) = isStillDoingActivity(entity)
|
||||
|
||||
open fun onInterrupted(level: ServerLevel, entity: E, gameTime: Long) {
|
||||
// No-op
|
||||
}
|
||||
|
||||
override fun stop(level: ServerLevel, entity: E, gameTime: Long) {
|
||||
super.stop(level, entity, gameTime)
|
||||
if (!isStillDoingActivity(entity)) {
|
||||
onInterrupted(level, entity, gameTime)
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
-1
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.ai
|
||||
import com.google.common.collect.ImmutableList
|
||||
import com.mojang.datafixers.util.Pair
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.Mob
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.schedule.Activity
|
||||
|
||||
@@ -23,6 +22,13 @@ class ActivityConfigurationContext(val activity: Activity) {
|
||||
}
|
||||
|
||||
fun apply(entity: LivingEntity) {
|
||||
tasks.forEach {
|
||||
val activityAwareBehavior = it.second as? ActivityAwareBehavior<*>
|
||||
?: (it.second as? WrapperLivingEntityTask<*>)?.task as? ActivityAwareBehavior
|
||||
?: return@forEach
|
||||
activityAwareBehavior.activities += activity
|
||||
}
|
||||
|
||||
entity.brain.addActivity(activity, ImmutableList.copyOf(tasks))
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -23,7 +23,7 @@ import net.minecraft.world.entity.schedule.Activity
|
||||
|
||||
class ActivityChangeTaskConfig : SingleTaskConfig {
|
||||
val activity: Activity = Activity.IDLE
|
||||
val condition: ExpressionLike = "false".asExpressionLike()
|
||||
val condition: ExpressionLike = "true".asExpressionLike()
|
||||
|
||||
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): List<MoLangConfigVariable> = emptyList()
|
||||
|
||||
|
||||
+1
-1
@@ -38,7 +38,7 @@ class MoveToOwnerTaskConfig : SingleTaskConfig {
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
): BehaviorControl<in LivingEntity> {
|
||||
behaviourConfigurationContext.addMemories(
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
MemoryModuleType.LOOK_TARGET
|
||||
|
||||
+1
-1
@@ -110,7 +110,7 @@ class PlaceHoneyInSaccLeavesTaskConfig : SingleTaskConfig {
|
||||
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
|
||||
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
|
||||
val blockPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES).orElse(null)
|
||||
blockPos.let {
|
||||
blockPos?.let {
|
||||
val blockState = level.getBlockState(blockPos)
|
||||
if (blockState.block == CobblemonBlocks.SACCHARINE_LEAVES) {
|
||||
val saccAge = blockState.getValue( SaccharineLeafBlock.AGE)
|
||||
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.berry.spawncondition
|
||||
|
||||
import com.cobblemon.mod.common.api.berry.Berry
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.core.Holder
|
||||
import net.minecraft.tags.TagKey
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.world.level.biome.Biome
|
||||
|
||||
class SpecificBiomeCondition : BerrySpawnCondition {
|
||||
lateinit var biome: TagKey<Biome>
|
||||
val minGroveSize: Int = 1
|
||||
val maxGroveSize: Int = 1
|
||||
|
||||
override fun canSpawn(berry: Berry, biome: Holder<Biome>) = biome.`is`(this.biome)
|
||||
override fun getGroveSize(random: RandomSource) = random.nextIntBetweenInclusive(minGroveSize, maxGroveSize)
|
||||
|
||||
companion object {
|
||||
val ID = cobblemonResource("specific_biome")
|
||||
}
|
||||
}
|
||||
@@ -22,6 +22,7 @@ interface PokemonSideDelegate : EntitySideDelegate<PokemonEntity> {
|
||||
fun handleStatus(status: Byte) {}
|
||||
fun spawnShinyParticle(player: Player) {}
|
||||
fun spawnAspectParticle() {}
|
||||
fun applyRenderRotation(partialTick: Float) {}
|
||||
fun positionRider(passenger: Entity, positionUpdater: MoveFunction)
|
||||
fun updateAge(age: Int) {}
|
||||
}
|
||||
@@ -17,18 +17,11 @@ object SpawnBaitUtils {
|
||||
return grouped.map { (key, groupEffects) ->
|
||||
val (type, subcategory) = key
|
||||
|
||||
val count = groupEffects.size
|
||||
val totalChance = groupEffects.sumOf { it.chance }
|
||||
val totalValue = groupEffects.sumOf { it.value }
|
||||
|
||||
val multiplier = when (count) {
|
||||
2 -> 0.8
|
||||
3 -> 0.6
|
||||
else -> 1.0
|
||||
}
|
||||
|
||||
val adjustedChance = (totalChance * multiplier).coerceAtMost(1.0)
|
||||
val adjustedValue = ceil(totalValue * multiplier)
|
||||
val adjustedChance = totalChance.coerceAtMost(1.0)
|
||||
val adjustedValue = ceil(totalValue)
|
||||
|
||||
SpawnBait.Effect(type, subcategory, adjustedChance, adjustedValue)
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@ import com.bedrockk.molang.runtime.MoLangEnvironment
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.MoParams
|
||||
import com.bedrockk.molang.runtime.struct.ArrayStruct
|
||||
import com.bedrockk.molang.runtime.struct.MoStruct
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.bedrockk.molang.runtime.struct.VariableStruct
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
@@ -40,7 +39,6 @@ import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
|
||||
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
|
||||
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
|
||||
import com.cobblemon.mod.common.api.npc.NPCClass
|
||||
import com.cobblemon.mod.common.api.npc.NPCClasses
|
||||
import com.cobblemon.mod.common.api.npc.configuration.interaction.DialogueNPCInteractionConfiguration
|
||||
import com.cobblemon.mod.common.api.npc.configuration.interaction.ScriptNPCInteractionConfiguration
|
||||
@@ -57,7 +55,6 @@ import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
|
||||
import com.cobblemon.mod.common.api.pokemon.experience.SidemodExperienceSource
|
||||
import com.cobblemon.mod.common.api.pokemon.moves.LearnsetQuery
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.riding.Rideable
|
||||
import com.cobblemon.mod.common.api.riding.stats.RidingStat
|
||||
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker
|
||||
import com.cobblemon.mod.common.api.scheduling.Schedulable
|
||||
@@ -137,7 +134,6 @@ import net.minecraft.world.entity.LightningBolt
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.Mob
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.PlayerRideable
|
||||
import net.minecraft.world.entity.TamableAnimal
|
||||
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
@@ -145,7 +141,6 @@ import net.minecraft.world.entity.ai.memory.MemoryStatus
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.entity.animal.Animal
|
||||
import net.minecraft.world.entity.item.ItemEntity
|
||||
import net.minecraft.world.entity.monster.Enemy
|
||||
import net.minecraft.world.entity.monster.Monster
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemStack
|
||||
@@ -160,9 +155,6 @@ import net.minecraft.world.level.levelgen.Heightmap
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.phys.AABB
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import kotlin.text.get
|
||||
import kotlin.text.toInt
|
||||
import kotlin.toString
|
||||
|
||||
/**
|
||||
* Holds a bunch of useful MoLang trickery that can be used or extended in API
|
||||
@@ -1185,16 +1177,28 @@ object MoLangFunctions {
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("has_memory_value") { params ->
|
||||
val memoryTypes = params.params.map {
|
||||
it.asString().asIdentifierDefaultingNamespace()
|
||||
}.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
|
||||
return@put DoubleValue(memoryTypes.all { entity.brain.checkMemory(it, MemoryStatus.VALUE_PRESENT) })
|
||||
for (param in params.params) {
|
||||
if (!entity.hasMemoryFromString(param.asString())) {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("lacks_memory_value") { params ->
|
||||
val memoryTypes = params.params.map {
|
||||
it.asString().asIdentifierDefaultingNamespace()
|
||||
}.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
|
||||
return@put DoubleValue(memoryTypes.none { entity.brain.checkMemory(it, MemoryStatus.VALUE_PRESENT) })
|
||||
for (param in params.params) {
|
||||
if (entity.hasMemoryFromString(param.asString())) {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("is_doing_activity") { params ->
|
||||
for (param in params.params) {
|
||||
if (entity.isDoingActivityFromString(param.asString())) {
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
}
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
map.put("can_see") { params ->
|
||||
val target = params.get<MoValue>(0)
|
||||
@@ -1252,15 +1256,6 @@ object MoLangFunctions {
|
||||
map.put("in_battle") { DoubleValue(npc.isInBattle()) }
|
||||
map.put("battles") { ArrayStruct(npc.battleIds.mapNotNull { BattleRegistry.getBattle(it)?.struct }.mapIndexed { index, value -> "$index" to value }.toMap()) }
|
||||
map.put("stop_battles") { _ -> npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
|
||||
map.put("is_doing_activity") { params ->
|
||||
val identifiers = params.params.map { it.asString().asIdentifierDefaultingNamespace(namespace = "minecraft") }
|
||||
val activities = identifiers.mapNotNull { identifier -> BuiltInRegistries.ACTIVITY.get(identifier) }
|
||||
if (activities.isNotEmpty()) {
|
||||
return@put DoubleValue(activities.any { activity -> npc.brain.isActive(activity) })
|
||||
} else {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
map.put("run_script_on_client") { params ->
|
||||
val world = npc.level()
|
||||
if (world is ServerLevel) {
|
||||
@@ -1905,6 +1900,9 @@ object MoLangFunctions {
|
||||
map.put("is_holding_item") { DoubleValue(!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
|
||||
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
|
||||
}) }
|
||||
map.put("riding_style") {
|
||||
StringValue(pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state -> behaviour.getRidingStyle(settings, state).name })
|
||||
}
|
||||
map.put("is_wearing_hat") { DoubleValue(pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)) }
|
||||
map.put("is_wearing_face") { DoubleValue(pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)) }
|
||||
map.put("is_pastured") {
|
||||
|
||||
@@ -53,8 +53,7 @@ open class MoveTemplate(
|
||||
val pp: Int,
|
||||
val priority: Int,
|
||||
val critRatio: Double,
|
||||
val effectChances: Array<Double>,
|
||||
val actionEffect: ActionEffectTimeline?
|
||||
val effectChances: Array<Double>
|
||||
) {
|
||||
val struct: MoStruct by lazy {
|
||||
QueryStruct(hashMapOf())
|
||||
@@ -87,8 +86,7 @@ open class MoveTemplate(
|
||||
pp = 5,
|
||||
priority = 0,
|
||||
critRatio = 0.0,
|
||||
effectChances = emptyArray(),
|
||||
actionEffect = null
|
||||
effectChances = emptyArray()
|
||||
)
|
||||
|
||||
companion object {
|
||||
|
||||
@@ -92,18 +92,7 @@ object Moves : DataRegistry {
|
||||
effectChances += secondaryMember.get("chance").asDouble
|
||||
}
|
||||
}
|
||||
val actionEffect = ActionEffects.actionEffects[id.asIdentifierDefaultingNamespace()]
|
||||
?: run {
|
||||
ActionEffects.actionEffects["generic_move".asIdentifierDefaultingNamespace()]
|
||||
// if (damageCategory == DamageCategories.STATUS) {
|
||||
// ActionEffects.actionEffects[cobblemonResource("status")]
|
||||
// } else {
|
||||
// val type = elementalType.name.lowercase()
|
||||
// val category = damageCategory.name.lowercase()
|
||||
// ActionEffects.actionEffects["${category}_$type".asIdentifierDefaultingNamespace()]
|
||||
// }
|
||||
}
|
||||
val move = MoveTemplate(id, num, elementalType, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray(), actionEffect)
|
||||
val move = MoveTemplate(id, num, elementalType, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray())
|
||||
this.register(move)
|
||||
} catch (e: Exception) {
|
||||
Cobblemon.LOGGER.error("Caught exception trying to resolve the move '{}'", id, e)
|
||||
|
||||
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.moves.animations.keyframes.*
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.pokemon.adapters.CobblemonStatTypeAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.*
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
@@ -91,5 +92,11 @@ object ActionEffects : JsonDataRegistry<ActionEffectTimeline> {
|
||||
observable.emit(this)
|
||||
}
|
||||
|
||||
fun getEffectWithBattleContext(id: ResourceLocation, pokemon: BattlePokemon): ActionEffectTimeline? {
|
||||
val species = pokemon.entity?.exposedSpecies ?: pokemon.effectedPokemon.species
|
||||
val contextedEffect = actionEffects[ResourceLocation.fromNamespaceAndPath(id.namespace, id.path + "_" + species)]
|
||||
return contextedEffect ?: actionEffects[id]
|
||||
}
|
||||
|
||||
override fun sync(player: ServerPlayer) {}
|
||||
}
|
||||
+96
-12
@@ -10,13 +10,17 @@ package com.cobblemon.mod.common.api.orientation
|
||||
|
||||
import com.cobblemon.mod.common.util.math.geometry.toDegrees
|
||||
import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import com.mojang.blaze3d.Blaze3D
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import org.joml.AxisAngle4f
|
||||
import org.joml.Matrix3f
|
||||
import org.joml.Quaternionf
|
||||
import org.joml.Vector3f
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.asin
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
import kotlin.math.sign
|
||||
|
||||
open class OrientationController(val entity: LivingEntity) {
|
||||
@@ -35,6 +39,11 @@ open class OrientationController(val entity: LivingEntity) {
|
||||
private var renderOrientationO: Matrix3f? = null
|
||||
private var renderOrientation: Matrix3f? = null
|
||||
|
||||
|
||||
private var angularVelocity: Vector3f = Vector3f(0.0f, 0.0f, 0.0f)
|
||||
private var lastHandledRotationTime = Double.MIN_VALUE
|
||||
private var frameTime = 0.0
|
||||
|
||||
/** Adding this simply because it irritates me seeing `getActive` when most of this is Java. */
|
||||
fun isActive() = active
|
||||
|
||||
@@ -63,7 +72,7 @@ open class OrientationController(val entity: LivingEntity) {
|
||||
}
|
||||
|
||||
fun getRenderOrientation(delta: Float): Quaternionf {
|
||||
val old = renderOrientationO ?: renderOrientation ?: orientation
|
||||
val old = renderOrientationO ?: renderOrientation ?: orientation ?: Matrix3f()
|
||||
val new = renderOrientation ?: old
|
||||
val oldQuat = Quaternionf().setFromUnnormalized(old)
|
||||
val newQuat = Quaternionf().setFromUnnormalized(new)
|
||||
@@ -72,18 +81,93 @@ open class OrientationController(val entity: LivingEntity) {
|
||||
}
|
||||
|
||||
fun tick() {
|
||||
if (!active || orientation == null) return
|
||||
renderOrientationO = renderOrientation
|
||||
val current = orientation
|
||||
val renderMatrix = this.renderOrientation ?: current
|
||||
val renderQuat = Quaternionf().setFromUnnormalized(renderMatrix)
|
||||
val targetQuat = Quaternionf().setFromUnnormalized(current)
|
||||
val dampingFactor = 0.66f // We can change this factor for faster transitions
|
||||
renderQuat.slerp(targetQuat, dampingFactor)
|
||||
// val d = Blaze3D.getTime();
|
||||
// this.frameTime =
|
||||
// if (this.lastHandledRotationTime != Double.MIN_VALUE) d - this.lastHandledRotationTime else 0.0;
|
||||
// this.lastHandledRotationTime = d;
|
||||
//
|
||||
// if (!active || orientation == null) return
|
||||
//
|
||||
// // Find the desired angular velocity
|
||||
// // lerp the current ang vel towards the desired at a set rate (does this need to take into account frametime?
|
||||
// val current = orientation
|
||||
// val renderMatrix = this.renderOrientation ?: Matrix3f()
|
||||
// val renderQuat = Quaternionf().setFromUnnormalized(renderMatrix)
|
||||
// val targetQuat = Quaternionf().setFromUnnormalized(current)
|
||||
//
|
||||
// // Max rate of angular change in radians per second
|
||||
// val maxAngVel = Math.toRadians(180.0).toFloat()
|
||||
//
|
||||
// // Find the difference between the current render orientation and the target orientation
|
||||
// val qDiff: Quaternionf = targetQuat.mul(renderQuat.invert())
|
||||
//
|
||||
// // Construct the target rate of change from the difference quat
|
||||
// val axAng = qDiff.get(AxisAngle4f())
|
||||
// val capdRate = axAng.angle.coerceIn(-maxAngVel, maxAngVel)
|
||||
// val targetAngVel = Vector3f(
|
||||
// axAng.x,
|
||||
// axAng.y,
|
||||
// axAng.z
|
||||
// ).mul(capdRate)
|
||||
//
|
||||
// // lerp the current angular velocity towards the target
|
||||
// val k = 10.0f // Some smoothing constant k
|
||||
// val smoothingFactor = Math.min(1.0f, this.frameTime.toFloat() * k)
|
||||
// angularVelocity = angularVelocity.lerp(targetAngVel, smoothingFactor)
|
||||
//
|
||||
// // Use the angular velocity to slerp the renderQuat toward the targetQuat
|
||||
// val frameDisplacement =
|
||||
// angularVelocity.mul(this.frameTime.toFloat()) // Angular displacement happening on this frame
|
||||
//
|
||||
// val fAng = frameDisplacement.length() // Angle of displacement for this given pass/frame
|
||||
// if (fAng > 0.0001f) { // Ensure that the angle is significant enough that its worth normalizing and carrying out rotation
|
||||
// val fAx = frameDisplacement.normalize()
|
||||
// // Construct a rotation quat from the
|
||||
// val rotQuat = Quaternionf().fromAxisAngleRad(fAx, fAng)
|
||||
//
|
||||
// // Set the new orientation post frame stepped rotation.
|
||||
// renderOrientation = Matrix3f().set(renderQuat.mul(rotQuat))
|
||||
// }
|
||||
//
|
||||
//// this.renderOrientation = orientation
|
||||
//
|
||||
// // apply the new current angular velocity to the current render orientation
|
||||
// // construct a quat out of the angular velocity
|
||||
// // slerp the quat with a value of frametime
|
||||
|
||||
val newRenderOrientation = Matrix3f()
|
||||
renderQuat.get(newRenderOrientation)
|
||||
renderOrientation = newRenderOrientation
|
||||
val d = Blaze3D.getTime();
|
||||
this.frameTime = if (this.lastHandledRotationTime != Double.MIN_VALUE) d - this.lastHandledRotationTime else 0.0;
|
||||
this.lastHandledRotationTime = d;
|
||||
|
||||
if (!active || orientation == null) return
|
||||
|
||||
val current = orientation
|
||||
val renderMatrix = this.renderOrientation ?: Matrix3f()
|
||||
|
||||
// Create mutable copies for manipulation
|
||||
val renderQuat = Quaternionf().setFromUnnormalized(renderMatrix)
|
||||
var targetQuat = Quaternionf().setFromUnnormalized(current)
|
||||
|
||||
// --- Shortest Path Check (Still mandatory for Slerp) ---
|
||||
if (renderQuat.dot(targetQuat) < 0) {
|
||||
targetQuat = targetQuat.invert()
|
||||
}
|
||||
// --------------------------------------------------------
|
||||
|
||||
// K is the speed (rad/s) we want to close the gap at.
|
||||
val k_rate = 10.0f // E.g., target 10 units/second closing rate.
|
||||
|
||||
// Calculate the frame-rate independent alpha (t) for Slerp.
|
||||
// This makes the smoothing constant 'k_rate' a rate of change, not an arbitrary alpha value.
|
||||
val slerpAlpha = 1.0f - Math.exp(-(k_rate * this.frameTime)).toFloat()
|
||||
|
||||
// Use Slerp to interpolate the renderQuat towards the targetQuat
|
||||
val newRenderQuat = renderQuat.slerp(targetQuat, slerpAlpha, Quaternionf())
|
||||
|
||||
// Set the new orientation
|
||||
renderOrientation = Matrix3f().set(newRenderQuat)
|
||||
|
||||
// Angular velocity is now redundant for rendering, but could be used for particle effects, etc.
|
||||
}
|
||||
|
||||
val forwardVector: Vector3f
|
||||
|
||||
@@ -170,11 +170,8 @@ object Natures {
|
||||
* Utility method to get a nature by string
|
||||
* @return a nature type or null
|
||||
*/
|
||||
fun getNature(identifier: String): Nature? {
|
||||
val nature = getNature(cobblemonResource(identifier))
|
||||
if(nature != null) return nature
|
||||
return getNature(ResourceLocation.parse(identifier))
|
||||
}
|
||||
fun getNature(identifier: String) = getNature(cobblemonResource(identifier))
|
||||
?: getNature(ResourceLocation.parse(identifier))
|
||||
|
||||
/**
|
||||
* Helper function for a random Nature
|
||||
|
||||
@@ -806,8 +806,8 @@ open class PokemonProperties {
|
||||
return PokemonProperties().loadFromJSON(this.saveToJSON())
|
||||
}
|
||||
|
||||
// If the config value is at least 1, then do 1/x and use that as the property chance
|
||||
private fun Float.checkRate(): Boolean = if (this >= 1) (Random.Default.nextFloat() < 1 / this) else Random.Default.nextFloat() < this
|
||||
// If the config value is at least 0, then do 1/x and use that as the property chance
|
||||
private fun Float.checkRate(): Boolean = this > 0 && (Random.nextFloat() < 1 / this)
|
||||
|
||||
/**
|
||||
* Attempts to find an ability by ID and resolve if it should be forced or if it's legal for the given form.
|
||||
|
||||
+2
-2
@@ -11,7 +11,7 @@ package com.cobblemon.mod.common.api.pokemon.aspect
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.api.ai.config.task.PollinateFlowerTaskConfig
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SaccharineLogSlatheredInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.prospecting.LurePokeSnackDetector
|
||||
import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
|
||||
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
|
||||
import net.minecraft.core.particles.BlockParticleOption
|
||||
import net.minecraft.core.particles.ParticleOptions
|
||||
@@ -23,7 +23,7 @@ import net.minecraft.resources.ResourceLocation
|
||||
*/
|
||||
val aspectParticleMap: Map<String, ParticleData> = mapOf(
|
||||
SaccharineLogSlatheredInfluence.HONEY_DRENCHED_ASPECT to ParticleData.MinecraftParticle(ParticleTypes.FALLING_HONEY, 0.075, 1),
|
||||
LurePokeSnackDetector.POKE_SNACK_CRUMBED_ASPECT to ParticleData.MinecraftParticle(
|
||||
PokeSnackBlockEntity.POKE_SNACK_CRUMBED_ASPECT to ParticleData.MinecraftParticle(
|
||||
BlockParticleOption(
|
||||
ParticleTypes.BLOCK,
|
||||
CobblemonBlocks.POKE_SNACK.defaultBlockState()
|
||||
|
||||
+1
-1
@@ -59,7 +59,7 @@ class RidingController(
|
||||
val newKey = behaviourSettings.key
|
||||
for (passenger in entity.passengers) {
|
||||
if (passenger is Player && passenger !is ServerPlayer) {
|
||||
MountedCameraTypeHandler.handleTransition(previousKey ?: continue, newKey)
|
||||
MountedCameraTypeHandler.handleTransition(passenger, previousKey ?: continue, newKey)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
-26
@@ -295,32 +295,6 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
|
||||
mouseXSmoother: SmoothDouble,
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
return rollRotation(
|
||||
settings,
|
||||
state,
|
||||
vehicle,
|
||||
driver,
|
||||
mouseY,
|
||||
mouseX,
|
||||
mouseYSmoother,
|
||||
mouseXSmoother,
|
||||
sensitivity,
|
||||
deltaTime
|
||||
)
|
||||
}
|
||||
|
||||
fun rollRotation(
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
mouseX: Double,
|
||||
mouseYSmoother: SmoothDouble,
|
||||
mouseXSmoother: SmoothDouble,
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (vehicle !is OrientationControllable) return Vec3.ZERO
|
||||
|
||||
|
||||
-25
@@ -358,32 +358,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
|
||||
} else {
|
||||
state.noInputTime.set(0.0)
|
||||
}
|
||||
return rollRotation(
|
||||
settings,
|
||||
state,
|
||||
vehicle,
|
||||
driver,
|
||||
mouseY,
|
||||
mouseX,
|
||||
mouseYSmoother,
|
||||
mouseXSmoother,
|
||||
sensitivity,
|
||||
deltaTime
|
||||
)
|
||||
}
|
||||
|
||||
fun rollRotation(
|
||||
settings: DolphinSettings,
|
||||
state: DolphinState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
mouseX: Double,
|
||||
mouseYSmoother: SmoothDouble,
|
||||
mouseXSmoother: SmoothDouble,
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (vehicle !is OrientationControllable) return Vec3.ZERO
|
||||
val controller = (vehicle as OrientationControllable).orientationController
|
||||
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0
|
||||
|
||||
+13
-9
@@ -57,9 +57,9 @@ class SubmarineBehaviour : RidingBehaviour<SubmarineSettings, SubmarineState> {
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<SubmarineSettings, SubmarineState>(PoseType.FLOAT)
|
||||
.with(PoseOption(PoseType.SWIM) { _, state, entity -> state.rideVelocity.get().z > 0.05 && !state.onSurface.get()})
|
||||
.with(PoseOption(PoseType.STAND) { _, state, entity -> state.rideVelocity.get().z <= 0.05 && state.onSurface.get()})
|
||||
.with(PoseOption(PoseType.STAND) { _, state, entity -> state.rideVelocity.get().z > 0.05 && state.onSurface.get()})
|
||||
.with(PoseOption(PoseType.SWIM) { _, state, entity -> abs(state.rideVelocity.get().z) > 0.05 && !state.onSurface.get()})
|
||||
.with(PoseOption(PoseType.STAND) { _, state, entity -> abs(state.rideVelocity.get().z) <= 0.05 && state.onSurface.get()})
|
||||
.with(PoseOption(PoseType.STAND) { _, state, entity -> abs(state.rideVelocity.get().z) > 0.05 && state.onSurface.get()})
|
||||
|
||||
override fun isActive(settings: SubmarineSettings, state: SubmarineState, vehicle: PokemonEntity): Boolean {
|
||||
return vehicle.isInWater || !vehicle.onGround()
|
||||
@@ -123,15 +123,13 @@ class SubmarineBehaviour : RidingBehaviour<SubmarineSettings, SubmarineState> {
|
||||
return
|
||||
}
|
||||
|
||||
// if it is then check half the bbheight above and below the center point.
|
||||
val hitboxBreachPercentage = vehicle.runtime.resolveDouble(settings.hitboxBreachPercentage ?: globalSubmarine.hitboxBreachPercentage!!)
|
||||
|
||||
// If the point above is air and the point below is water then you know to trend towards on surface.
|
||||
|
||||
// Grab the center position of the vehicle (vehicle.position.add(bbheight/2)
|
||||
val vehicleCenter = vehicle.position().add(0.0, vehicle.bbHeight/2.0, 0.0)
|
||||
// Grab the position of the vehicle that when out of the water is considered breached
|
||||
val vehicleBreachPoint = vehicle.position().add(0.0, vehicle.bbHeight * hitboxBreachPercentage, 0.0)
|
||||
|
||||
// If the block above the center is not fluid but this one is then move the center
|
||||
val centerBlockPos = BlockPos.containing(vehicleCenter)
|
||||
val centerBlockPos = BlockPos.containing(vehicleBreachPoint)
|
||||
val centerInWater = !vehicle.level().getFluidState(centerBlockPos).isEmpty
|
||||
|
||||
val abovePos = centerBlockPos.above()
|
||||
@@ -561,6 +559,10 @@ class SubmarineSettings : RidingBehaviourSettings {
|
||||
var staminaRegenTime: Expression? = null
|
||||
private set
|
||||
|
||||
// Percentage (0.0->1.0) of ride needing to be breached out of the water to be considered surfaced.
|
||||
var hitboxBreachPercentage: Expression? = null
|
||||
private set
|
||||
|
||||
// Tope strafe speed in Bl/s
|
||||
var jumpExpr: Expression? = null
|
||||
// Yaw rate in degrees per second
|
||||
@@ -579,6 +581,7 @@ class SubmarineSettings : RidingBehaviourSettings {
|
||||
rideSounds.encode(buffer)
|
||||
buffer.writeNullableExpression(infiniteStamina)
|
||||
buffer.writeNullableExpression(staminaRegenTime)
|
||||
buffer.writeNullableExpression(hitboxBreachPercentage)
|
||||
buffer.writeNullableExpression(jumpExpr)
|
||||
buffer.writeNullableExpression(handlingExpr)
|
||||
buffer.writeNullableExpression(speedExpr)
|
||||
@@ -591,6 +594,7 @@ class SubmarineSettings : RidingBehaviourSettings {
|
||||
rideSounds = RideSoundSettingsList.decode(buffer)
|
||||
infiniteStamina = buffer.readNullableExpression()
|
||||
staminaRegenTime = buffer.readNullableExpression()
|
||||
hitboxBreachPercentage = buffer.readNullableExpression()
|
||||
jumpExpr = buffer.readNullableExpression()
|
||||
handlingExpr = buffer.readNullableExpression()
|
||||
speedExpr = buffer.readNullableExpression()
|
||||
|
||||
@@ -18,18 +18,11 @@ import com.cobblemon.mod.common.api.spawning.condition.SeafloorSpawningCondition
|
||||
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
|
||||
import com.cobblemon.mod.common.api.spawning.condition.SubmergedSpawningCondition
|
||||
import com.cobblemon.mod.common.api.spawning.condition.SurfaceSpawningCondition
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.GroundedSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.LavafloorSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SeafloorSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SubmergedSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SurfaceSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.detail.NPCSpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.detail.PokemonHerdSpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
|
||||
import com.cobblemon.mod.common.api.spawning.position.FishingSpawnablePosition
|
||||
@@ -39,16 +32,21 @@ import com.cobblemon.mod.common.api.spawning.position.SeafloorSpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.position.SubmergedSpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.position.SurfaceSpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.GroundedSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.LavafloorSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SeafloorSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SubmergedSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SurfaceSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.preset.BasicSpawnDetailPreset
|
||||
import com.cobblemon.mod.common.api.spawning.preset.BestSpawnerConfig
|
||||
import com.cobblemon.mod.common.api.spawning.preset.PokemonSpawnDetailPreset
|
||||
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.AreaSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.BasicSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.FixedAreaSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner
|
||||
import com.cobblemon.mod.common.entity.pokemon.CobblemonAgingDespawner
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import net.minecraft.server.MinecraftServer
|
||||
@@ -66,14 +64,13 @@ import net.minecraft.server.MinecraftServer
|
||||
* In the case of more specialized use, the creation of a [SpawnablePosition] that motivates most of the spawn
|
||||
* process can be created manually, skipping the first two steps.
|
||||
*
|
||||
* An individually spawnable entity is defined as a [SpawnDetail]. A processor handling this process is a [Spawner].
|
||||
* Various subclasses exist for more specialized cases. A spawner that is constantly ticking and will spawn things
|
||||
* without prompts is a [TickingSpawner], and one of those which occurs within a defined area is a [AreaSpawner]. If
|
||||
* An individually spawnable thing is defined as a [SpawnDetail]. A processor handling this process is a [Spawner].
|
||||
* Some subclasses exist for more specialized cases. If you are spawning in a fixed area and the spawner controlling
|
||||
* that area is unmoving then it is a [FixedAreaSpawner] whereas if it is actively following the player it is a
|
||||
* [PlayerSpawner].
|
||||
* [PlayerSpawner]. You can also use a [BasicSpawner] for more general-purpose spawning without any issue.
|
||||
*
|
||||
* Spawning is coordinated and ticked using a [SpawnerManager], and all the current managers are accessible from
|
||||
* [BestSpawner.spawnerManagers].
|
||||
* PlayerSpawners are stored inside ServerPlayers using a mixin and tick at the end of a player's tick. The [PlayerSpawnerFactory]
|
||||
* is used to build those. An extension function exists for getting the spawner for a player.
|
||||
*
|
||||
* Spawners and spawnable positions are often put under the effects of [SpawningInfluence]s which can be used to make
|
||||
* temporary or lasting changes to spawning for whatever component they are attached to (whether that is a spawner or a
|
||||
@@ -87,9 +84,9 @@ import net.minecraft.server.MinecraftServer
|
||||
*/
|
||||
object BestSpawner {
|
||||
var config = BestSpawnerConfig()
|
||||
val spawnerManagers = mutableListOf<SpawnerManager>(CobblemonWorldSpawnerManager)
|
||||
|
||||
lateinit var defaultPokemonDespawner: Despawner<PokemonEntity>
|
||||
lateinit var fishingSpawner: FishingSpawner
|
||||
lateinit var fishingSpawner: BasicSpawner
|
||||
|
||||
fun init() {
|
||||
LOGGER.info("Starting the Best Spawner...")
|
||||
@@ -137,12 +134,13 @@ object BestSpawner {
|
||||
|
||||
fun reloadConfig() {
|
||||
loadConfig()
|
||||
spawnerManagers.forEach(SpawnerManager::onConfigReload)
|
||||
}
|
||||
|
||||
fun onServerStarted(server: MinecraftServer) {
|
||||
CobblemonSpawnPools.onServerLoad(server)
|
||||
spawnerManagers.forEach(SpawnerManager::onServerStarted)
|
||||
fishingSpawner = FishingSpawner()
|
||||
fishingSpawner = BasicSpawner(
|
||||
name = "fishing",
|
||||
spawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -40,7 +40,6 @@ object CobblemonSpawnPools {
|
||||
|
||||
fun onServerLoad(server: MinecraftServer) {
|
||||
Cobblemon.LOGGER.info("Optimizing spawn pools...")
|
||||
WORLD_SPAWN_POOL.forEach { it.onServerLoad(server) }
|
||||
WORLD_SPAWN_POOL.precalculate()
|
||||
WORLD_SPAWN_POOL.onServerLoad(server)
|
||||
}
|
||||
}
|
||||
-76
@@ -1,76 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory
|
||||
import com.cobblemon.mod.common.platform.events.PlatformEvents
|
||||
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import java.util.UUID
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
/**
|
||||
* The [SpawnerManager] that handles Cobblemon's world spawner, which is made up
|
||||
* of [PlayerSpawner] instances. This manager listens for login and logout and
|
||||
* cleans up where relevant.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 14th, 2022
|
||||
*/
|
||||
object CobblemonWorldSpawnerManager : SpawnerManager() {
|
||||
|
||||
var spawnersForPlayers = mutableMapOf<UUID, PlayerSpawner>()
|
||||
|
||||
init {
|
||||
PlatformEvents.SERVER_PLAYER_LOGIN.subscribe { this.onPlayerLogin(it.player) }
|
||||
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe { this.onPlayerLogout(it.player) }
|
||||
PlatformEvents.CHANGE_DIMENSION.subscribe { this.onDimensionChange(it.player, it.origin, it.destination) }
|
||||
}
|
||||
|
||||
fun onPlayerLogin(player: ServerPlayer) {
|
||||
// Disables spawning
|
||||
if (!Cobblemon.config.enableSpawning || player.level().gameRules.getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING) == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
registerPlayerSpawner(player)
|
||||
}
|
||||
|
||||
fun onPlayerLogout(player: ServerPlayer) {
|
||||
unregisterPlayerSpawner(player)
|
||||
}
|
||||
|
||||
fun onDimensionChange(player: ServerPlayer, origin: ServerLevel?, destination: ServerLevel?) {
|
||||
fun getSpawnRule(level: ServerLevel?) = level?.gameRules?.getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING)
|
||||
|
||||
if (!Cobblemon.config.enableSpawning || getSpawnRule(origin) == getSpawnRule(destination)) {
|
||||
return
|
||||
}
|
||||
|
||||
val spawnerAction = if (destination?.gameRules?.getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING) == false) {
|
||||
::unregisterPlayerSpawner
|
||||
} else {
|
||||
::registerPlayerSpawner
|
||||
}
|
||||
spawnerAction(player)
|
||||
}
|
||||
|
||||
private fun unregisterPlayerSpawner(player: ServerPlayer) {
|
||||
spawnersForPlayers.remove(player.uuid)?.let { unregisterSpawner(it) }
|
||||
}
|
||||
|
||||
private fun registerPlayerSpawner(player: ServerPlayer) {
|
||||
PlayerSpawnerFactory.create(this, player).also {
|
||||
spawnersForPlayers[player.uuid] = it
|
||||
registerSpawner(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,16 +17,21 @@ import net.minecraft.world.entity.EntityType
|
||||
open class SpawnCause(
|
||||
val spawner: Spawner,
|
||||
entity: Entity? = null
|
||||
): SpawningInfluence {
|
||||
) : SpawningInfluence {
|
||||
val entityWorldId = entity?.level()?.dimension()
|
||||
val entityId = entity?.id
|
||||
val entityUUID = entity?.uuid
|
||||
val entityType = entity?.type
|
||||
|
||||
val entity: Entity?
|
||||
get() = if (entityType == EntityType.PLAYER) {
|
||||
server()?.playerList?.getPlayer(entityUUID!!)
|
||||
} else {
|
||||
server()?.getLevel(entityWorldId!!)?.getEntity(entityId!!)
|
||||
}
|
||||
get() =
|
||||
if (entityType == EntityType.PLAYER) {
|
||||
entityUUID?.let {
|
||||
server()?.playerList?.getPlayer(it)
|
||||
}
|
||||
} else if (entityWorldId != null && entityId != null) {
|
||||
server()?.getLevel(entityWorldId)?.getEntity(entityId)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner
|
||||
import com.cobblemon.mod.common.util.server
|
||||
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules.DO_POKEMON_SPAWNING
|
||||
|
||||
/**
|
||||
* A manager of various spawners. This is a class in which you should register
|
||||
* ticking spawners so that they can be automatically ticked by the server.
|
||||
* This also supports registering [SpawningInfluence]s to apply to each spawner
|
||||
* that is registered.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 5th, 2022
|
||||
*/
|
||||
open class SpawnerManager {
|
||||
val spawners = mutableListOf<Spawner>()
|
||||
get() {
|
||||
if (server()?.isSameThread == false) {
|
||||
Cobblemon.LOGGER.error("Illegal access to spawners list from non-server thread!")
|
||||
Exception().printStackTrace()
|
||||
}
|
||||
return field
|
||||
}
|
||||
val influences = mutableListOf<SpawningInfluence>()
|
||||
get() {
|
||||
if (server()?.isSameThread == false) {
|
||||
Cobblemon.LOGGER.error("Illegal access to influences from non-server thread!")
|
||||
Exception().printStackTrace()
|
||||
}
|
||||
return field
|
||||
}
|
||||
inline fun <reified T : Spawner> getSpawnersOfType() = spawners.filterIsInstance<T>()
|
||||
open fun getSpawnerByName(name: String) = spawners.find { it.name == name }
|
||||
|
||||
open fun registerSpawner(spawner: Spawner) {
|
||||
spawners.add(spawner)
|
||||
if (spawner !is TickingSpawner) {
|
||||
spawner.influences.addAll(influences)
|
||||
}
|
||||
}
|
||||
|
||||
open fun unregisterSpawner(spawner: Spawner) {
|
||||
spawners.remove(spawner)
|
||||
if (spawner !is TickingSpawner) {
|
||||
spawner.influences.removeAll(influences)
|
||||
}
|
||||
}
|
||||
|
||||
open fun onConfigReload() {
|
||||
spawners.filterIsInstance<PlayerSpawner>().forEach {
|
||||
it.ticksBetweenSpawns = Cobblemon.config.ticksBetweenSpawnAttempts
|
||||
}
|
||||
}
|
||||
|
||||
open fun onServerStarted() {
|
||||
spawners.clear()
|
||||
}
|
||||
|
||||
open fun onServerTick() {
|
||||
// Disables spawning
|
||||
if (!Cobblemon.config.enableSpawning) {
|
||||
return
|
||||
}
|
||||
influences.removeIf { it.isExpired() }
|
||||
getSpawnersOfType<TickingSpawner>().forEach {
|
||||
if (it.getCauseEntity()?.level()?.gameRules?.getBoolean(DO_POKEMON_SPAWNING) == false) {
|
||||
return@forEach
|
||||
}
|
||||
it.tick()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -33,15 +33,15 @@ class TimeRange : IntRanges {
|
||||
"any" to TimeRange(0..23999),
|
||||
"day" to TimeRange(23460..23999, 0..12541),
|
||||
"night" to TimeRange(12542..23459),
|
||||
"noon" to TimeRange(5000..6999),
|
||||
"midnight" to TimeRange(17000..18999),
|
||||
"dawn" to TimeRange(22300..23999, 0..999),
|
||||
"dusk" to TimeRange(11834..13701),
|
||||
"twilight" to TimeRange(11834..13701, 22300..23999, 0..166),
|
||||
"morning" to TimeRange(23000..23999, 0..4999),
|
||||
"noon" to TimeRange(5000..6999),
|
||||
"afternoon" to TimeRange(7000..12999),
|
||||
"predawn" to TimeRange(19000..22999),
|
||||
"evening" to TimeRange(13000..16999)
|
||||
"evening" to TimeRange(13000..16999),
|
||||
"midnight" to TimeRange(17000..18999),
|
||||
"predawn" to TimeRange(19000..22999),
|
||||
"dawn" to TimeRange(22300..23999, 0..166),
|
||||
"dusk" to TimeRange(11834..13701),
|
||||
"twilight" to TimeRange(11834..13701, 22300..23999, 0..166)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -39,9 +39,13 @@ import net.minecraft.server.MinecraftServer
|
||||
*/
|
||||
abstract class SpawnDetail : ModDependant {
|
||||
companion object {
|
||||
val pokemonTypes = mutableListOf<String>()
|
||||
val spawnDetailTypes = mutableMapOf<String, RegisteredSpawnDetail<*>>()
|
||||
fun <T : SpawnDetail> registerSpawnType(name: String, detailClass: Class<T>) {
|
||||
spawnDetailTypes[name] = RegisteredSpawnDetail(detailClass)
|
||||
if (detailClass == PokemonSpawnDetail::class.java || detailClass == PokemonHerdSpawnDetail::class.java) {
|
||||
pokemonTypes.add(name)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@ import com.cobblemon.mod.common.util.server
|
||||
import com.google.gson.Gson
|
||||
import com.google.gson.reflect.TypeToken
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.server.packs.PackType
|
||||
|
||||
@@ -72,6 +73,13 @@ class SpawnPool(val name: String) : JsonDataRegistry<SpawnSet>, Iterable<SpawnDe
|
||||
return this
|
||||
}
|
||||
|
||||
fun onServerLoad(server: MinecraftServer) {
|
||||
for (detail in details) {
|
||||
detail.onServerLoad(server)
|
||||
}
|
||||
precalculate()
|
||||
}
|
||||
|
||||
/**
|
||||
* Precalculates spawns into hash mappings using the [precalculators] included
|
||||
* in this pool as well as the range of spawnable positions mentioned in the pool.
|
||||
|
||||
+2
-3
@@ -12,16 +12,15 @@ import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.Cobblemon.LOGGER
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.fishing.BobberSpawnPokemonEvent
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitEffects
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBait
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitEffects
|
||||
import com.cobblemon.mod.common.api.pokemon.Natures
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnBucket
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawnBaitInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.item.interactive.PokerodItem
|
||||
|
||||
-38
@@ -1,38 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.fishing
|
||||
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
|
||||
import com.cobblemon.mod.common.api.spawning.position.FishingSpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.TriggerSpawner
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.core.BlockPos
|
||||
|
||||
/**
|
||||
* A spawner that takes in a [FishingSpawnCause] and spawns things.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 3rd, 2024
|
||||
*/
|
||||
open class FishingSpawner(
|
||||
override val name: String = "fishing",
|
||||
pool: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
|
||||
) : TriggerSpawner<FishingSpawnCause>(name, pool) {
|
||||
override fun parseSpawnablePosition(cause: FishingSpawnCause, world: ServerLevel, pos: BlockPos): FishingSpawnablePosition? {
|
||||
// Maybe confirm that it's water we're fishing in?
|
||||
val spawnablePosition = FishingSpawnablePosition(
|
||||
cause = cause,
|
||||
world = world,
|
||||
pos = pos,
|
||||
influences = influences
|
||||
)
|
||||
return spawnablePosition
|
||||
}
|
||||
}
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.influence
|
||||
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnBucket
|
||||
|
||||
/**
|
||||
* A [SpawningInfluence] that multiplies bucket weights by the provided values
|
||||
* and then normalizes the resulting weights so that their total adds up to 100.
|
||||
*/
|
||||
class BucketMultiplyingInfluence(
|
||||
val multipliers: Map<String, Float>,
|
||||
) : SpawningInfluence {
|
||||
override fun affectBucketWeights(bucketWeights: MutableMap<SpawnBucket, Float>) {
|
||||
val updates = mutableMapOf<SpawnBucket, Float>()
|
||||
for ((bucket, weight) in bucketWeights) {
|
||||
val multiplier = multipliers[bucket.name]
|
||||
if (multiplier != null) {
|
||||
updates[bucket] = weight * multiplier
|
||||
}
|
||||
}
|
||||
|
||||
for ((bucket, newWeight) in updates) {
|
||||
bucketWeights[bucket] = newWeight
|
||||
}
|
||||
|
||||
normalizeBucketWeights(bucketWeights)
|
||||
}
|
||||
}
|
||||
+1
-6
@@ -44,11 +44,6 @@ open class BucketNormalizingInfluence(
|
||||
bucketWeights[it] = weight.toDouble().pow(1 / normalizationFactor).toFloat()
|
||||
}
|
||||
|
||||
val sum = bucketWeights.values.sum()
|
||||
val to100 = 100F / sum
|
||||
bucketWeights.keys.toList().forEach {
|
||||
val weight = bucketWeights[it] ?: return@forEach
|
||||
bucketWeights[it] = weight * to100
|
||||
}
|
||||
normalizeBucketWeights(bucketWeights)
|
||||
}
|
||||
}
|
||||
+5
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.spawning.influence
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.api.Priority
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
@@ -43,6 +44,10 @@ class SaccharineLogSlatheredInfluence(val pos: BlockPos? = null) : SpawningInflu
|
||||
|
||||
override fun affectSpawn(action: SpawnAction<*>, entity: Entity) {
|
||||
if (entity is PokemonEntity) {
|
||||
// avoid double application or applying to a pokemon that already has a hidden ability
|
||||
if (entity.pokemon.forcedAspects.contains(HONEY_DRENCHED_ASPECT)
|
||||
|| entity.pokemon.ability.priority !== Priority.LOWEST) return
|
||||
|
||||
if (Math.random() <= HIDDEN_ABILITY_CHANCE) {
|
||||
FishingSpawnCause.alterHAAttempt(entity)
|
||||
}
|
||||
|
||||
+9
@@ -40,6 +40,15 @@ interface SpawningInfluence {
|
||||
fun affectSpawn(action: SpawnAction<*>, entity: Entity) {}
|
||||
/** Applies some influence over the weight of spawn buckets. */
|
||||
fun affectBucketWeights(bucketWeights: MutableMap<SpawnBucket, Float>) {}
|
||||
/** Normalizes all bucket weights to add up to 100 */
|
||||
fun normalizeBucketWeights(bucketWeights: MutableMap<SpawnBucket, Float>) {
|
||||
val sum = bucketWeights.values.sum()
|
||||
val to100 = 100F / sum
|
||||
bucketWeights.keys.toList().forEach {
|
||||
val weight = bucketWeights[it] ?: return@forEach
|
||||
bucketWeights[it] = weight * to100
|
||||
}
|
||||
}
|
||||
/** Filters positions that could be usable for a spawnable position calculator */
|
||||
fun isAllowedPosition(world: ServerLevel, pos: BlockPos, spawnablePositionCalculator: SpawnablePositionCalculator<*, *>): Boolean = true
|
||||
/**
|
||||
|
||||
+3
-5
@@ -9,16 +9,15 @@
|
||||
package com.cobblemon.mod.common.api.spawning.influence.detector
|
||||
|
||||
import com.cobblemon.mod.common.api.spawning.SpawningZone
|
||||
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningZoneInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.prospecting.IncenseSweetDetector
|
||||
import com.cobblemon.mod.common.api.spawning.prospecting.SaccharineLogSlatheredDetector
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.SpawningZoneInput
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
|
||||
import com.cobblemon.mod.common.api.spawning.prospecting.IncenseSweetDetector
|
||||
import com.cobblemon.mod.common.api.spawning.prospecting.LurePokeSnackDetector
|
||||
import com.cobblemon.mod.common.api.spawning.prospecting.SaccharineLogSlatheredDetector
|
||||
|
||||
/**
|
||||
* Prospects for [SpawningZoneInfluence] in a world at a given position. Occurs as part of a
|
||||
@@ -31,7 +30,6 @@ interface SpawningInfluenceDetector {
|
||||
companion object {
|
||||
@JvmStatic
|
||||
val detectors = mutableSetOf<SpawningInfluenceDetector>(
|
||||
LurePokeSnackDetector,
|
||||
SaccharineLogSlatheredDetector,
|
||||
IncenseSweetDetector
|
||||
)
|
||||
|
||||
+7
-5
@@ -14,13 +14,15 @@ import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.core.BlockPos
|
||||
|
||||
/**
|
||||
* A spawnable position relating to triggered spawning. Uses a single-point structure cache which is
|
||||
* the only contribution of this implementation.
|
||||
* A spawnable position relating to single-point spawning. Uses a single-point structure cache which is
|
||||
* the only contribution of this implementation really. By contrast, the area spawnable position provides
|
||||
* a structure cache that's shared across the entire zone that was used for spawning, which is great for
|
||||
* performance. That kind of optimization shouldn't be necessary for single-point spawning.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 3rd, 2024
|
||||
*/
|
||||
open class TriggerSpawnablePosition(
|
||||
open class BasicSpawnablePosition(
|
||||
override val cause: SpawnCause,
|
||||
override val world: ServerLevel,
|
||||
override val position: BlockPos,
|
||||
@@ -29,6 +31,6 @@ open class TriggerSpawnablePosition(
|
||||
override val canSeeSky: Boolean,
|
||||
override val influences: MutableList<SpawningInfluence>
|
||||
) : SpawnablePosition() {
|
||||
val triggerStructureCache = StructureChunkCache()
|
||||
override fun getStructureCache(pos: BlockPos) = triggerStructureCache
|
||||
val singlePointStructureCache = StructureChunkCache()
|
||||
override fun getStructureCache(pos: BlockPos) = singlePointStructureCache
|
||||
}
|
||||
+1
-1
@@ -28,7 +28,7 @@ class FishingSpawnablePosition(
|
||||
world: ServerLevel,
|
||||
pos: BlockPos,
|
||||
influences: MutableList<SpawningInfluence>
|
||||
) : TriggerSpawnablePosition(
|
||||
) : BasicSpawnablePosition(
|
||||
cause = cause,
|
||||
world = world,
|
||||
position = pos,
|
||||
|
||||
+1
@@ -36,6 +36,7 @@ interface SpawnablePositionCalculator<I : SpawnablePositionInput, O : SpawnableP
|
||||
val isLavaCondition: (BlockState) -> Boolean = { it.fluidState.`is`(FluidTags.LAVA) && it.fluidState.isSource }
|
||||
|
||||
private val calculators = PrioritizedList<SpawnablePositionCalculator<*, *>>()
|
||||
|
||||
val prioritizedAreaCalculators: List<AreaSpawnablePositionCalculator<*>>
|
||||
get() = calculators.filterIsInstance<AreaSpawnablePositionCalculator<*>>()
|
||||
|
||||
|
||||
-189
@@ -1,189 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.prospecting
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonPoiTypes
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBait
|
||||
import com.cobblemon.mod.common.api.spawning.influence.BucketNormalizingInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpatialSpawningZoneInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawnBaitInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningZoneInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.UnconditionalSpawningZoneInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.detector.SpawningInfluenceDetector
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.SpawningZoneInput
|
||||
import com.cobblemon.mod.common.block.PokeSnackBlock
|
||||
import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
|
||||
import com.cobblemon.mod.common.util.math.pow
|
||||
import com.cobblemon.mod.common.util.toBlockPos
|
||||
import kotlin.math.ceil
|
||||
import kotlin.math.sqrt
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.core.Holder
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiManager
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiType
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import kotlin.math.abs
|
||||
|
||||
object LurePokeSnackDetector : SpawningInfluenceDetector {
|
||||
|
||||
@JvmField
|
||||
val RANGE: Int = 48
|
||||
|
||||
@JvmField
|
||||
val POKE_SNACK_CRUMBED_ASPECT = "poke_snack_crumbed"
|
||||
|
||||
override fun detectFromInput(spawner: Spawner, input: SpawningZoneInput): MutableList<SpawningZoneInfluence> {
|
||||
val world = input.world
|
||||
val listOfInfluences = mutableListOf<SpawningZoneInfluence>()
|
||||
|
||||
val searchRange = RANGE + ceil(sqrt(((input.length pow 2) + (input.width pow 2)).toDouble())).toInt()
|
||||
val lurePokeSnackPositions = world.poiManager.findAll(
|
||||
{ holder: Holder<PoiType> -> holder.`is`(CobblemonPoiTypes.POKE_SNACK_KEY) },
|
||||
{ true },
|
||||
input.getCenter().toBlockPos(),
|
||||
searchRange,
|
||||
PoiManager.Occupancy.ANY
|
||||
).toList()
|
||||
|
||||
var highestLureTier = 0
|
||||
|
||||
for (lurePokeSnackPos in lurePokeSnackPositions) {
|
||||
val blockState = world.getBlockState(lurePokeSnackPos)
|
||||
if (blockState.block !is PokeSnackBlock) continue
|
||||
|
||||
val blockEntity = world.getBlockEntity(lurePokeSnackPos) as? PokeSnackBlockEntity ?: continue
|
||||
val baitEffects = blockEntity.getBaitEffects()
|
||||
|
||||
highestLureTier = maxOf(highestLureTier, baitEffects.filter { it.type == SpawnBait.Effects.RARITY_BUCKET }.maxOfOrNull { it.value }?.toInt() ?: 0)
|
||||
|
||||
listOfInfluences.add(
|
||||
SpatialSpawningZoneInfluence(
|
||||
pos = lurePokeSnackPos,
|
||||
radius = RANGE.toFloat(),
|
||||
influence = SpawnBaitInfluence(
|
||||
effects = baitEffects,
|
||||
onUsed = { usedAmount, entity ->
|
||||
entity?.let {
|
||||
// Prevent triggering twice on same entity
|
||||
if (usedAmount % 2 == 0) {
|
||||
tryBite(world, lurePokeSnackPos)
|
||||
moveAndApplyAspect(world, lurePokeSnackPos, entity)
|
||||
}
|
||||
}
|
||||
}
|
||||
)
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
if (highestLureTier > 0) {
|
||||
listOfInfluences.add(UnconditionalSpawningZoneInfluence(influence = BucketNormalizingInfluence(tier = highestLureTier)))
|
||||
}
|
||||
|
||||
return listOfInfluences
|
||||
}
|
||||
|
||||
private fun tryBite(level: ServerLevel, blockPos: BlockPos) {
|
||||
if (level.isLoaded(blockPos)) {
|
||||
val blockState = level.getBlockState(blockPos)
|
||||
val block = blockState.block as? PokeSnackBlock ?: return
|
||||
|
||||
block.eat(level, blockPos, blockState, null)
|
||||
}
|
||||
}
|
||||
|
||||
private fun moveAndApplyAspect(level: ServerLevel, blockPos: BlockPos, entity: PokemonEntity?) {
|
||||
entity?.let {
|
||||
entity.pokemon.forcedAspects += POKE_SNACK_CRUMBED_ASPECT
|
||||
attemptSafeMove(level, blockPos, entity)
|
||||
}
|
||||
}
|
||||
|
||||
fun attemptSafeMove(level: ServerLevel, startPos: BlockPos, entity: PokemonEntity) {
|
||||
val inWater = entity.isInWater
|
||||
val maxDistance = 10 // maximum search radius
|
||||
val maxPositions = 10 // maximum number of positions at the closest distance
|
||||
|
||||
var foundPositions: List<BlockPos> = emptyList()
|
||||
|
||||
// Search layer by layer, starting from the closest
|
||||
for (distance in 1..maxDistance) {
|
||||
val positionsAtThisDistance = mutableListOf<BlockPos>()
|
||||
|
||||
for (dx in -distance..distance) {
|
||||
for (dy in -distance..distance) {
|
||||
for (dz in -distance..distance) {
|
||||
// Consider only positions on the surface of the cube at current distance
|
||||
if (listOf(dx, dy, dz).count { abs(it) != 0 } == distance) {
|
||||
val candidatePos = startPos.offset(dx, dy, dz)
|
||||
if (!candidatePos.equals(startPos.relative(Direction.UP))) {
|
||||
// Check collision
|
||||
val currentBox = entity.boundingBox.move(
|
||||
candidatePos.x - entity.x,
|
||||
candidatePos.y - entity.y,
|
||||
candidatePos.z - entity.z
|
||||
)
|
||||
|
||||
if (level.noCollision(entity, currentBox)) {
|
||||
val blockBelowPos = candidatePos.below()
|
||||
val blockState = level.getBlockState(blockBelowPos)
|
||||
|
||||
val isWater = blockState.block == Blocks.WATER
|
||||
if (inWater) {
|
||||
if (isWater) {
|
||||
positionsAtThisDistance.add(candidatePos)
|
||||
}
|
||||
} else {
|
||||
if (!blockState.isAir) {
|
||||
positionsAtThisDistance.add(candidatePos)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (positionsAtThisDistance.isNotEmpty()) {
|
||||
// Limit to 10 nearest positions (all at this distance)
|
||||
foundPositions = if (positionsAtThisDistance.size > maxPositions) {
|
||||
positionsAtThisDistance.shuffled().take(maxPositions)
|
||||
} else {
|
||||
positionsAtThisDistance
|
||||
}
|
||||
break // Found the nearest layer with safe positions, stop expanding
|
||||
}
|
||||
}
|
||||
|
||||
if (foundPositions.isNotEmpty()) {
|
||||
val chosenPos = foundPositions.random()
|
||||
val centerX = chosenPos.x + 0.5
|
||||
val centerZ = chosenPos.z + 0.5
|
||||
entity.moveTo(Vec3(centerX, chosenPos.y.toDouble(), centerZ))
|
||||
|
||||
PokeSnackBlockParticlesPacket(startPos, chosenPos).sendToPlayersAround(
|
||||
startPos.x.toDouble(),
|
||||
startPos.y.toDouble(),
|
||||
startPos.z.toDouble(),
|
||||
64.0,
|
||||
level.dimension()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
override fun detectFromBlock(level: ServerLevel, pos: BlockPos, blockState: BlockState) = emptyList<SpawningZoneInfluence>()
|
||||
}
|
||||
+7
-2
@@ -24,6 +24,11 @@ import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
* @since January 31st, 2022
|
||||
*/
|
||||
interface SpawningSelector<T : SpawnSelectionData> {
|
||||
companion object {
|
||||
@JvmField
|
||||
val DEFAULT = FlatSpawnablePositionWeightedSelector()
|
||||
}
|
||||
|
||||
fun getSelectionData(spawner: Spawner, bucket: SpawnBucket, spawnablePositions: List<SpawnablePosition>): T
|
||||
|
||||
fun selectSpawnAction(
|
||||
@@ -32,12 +37,12 @@ interface SpawningSelector<T : SpawnSelectionData> {
|
||||
selectionData: T
|
||||
): SpawnAction<*>?
|
||||
|
||||
fun select(spawner: Spawner, bucket: SpawnBucket, spawnablePositions: List<SpawnablePosition>, max: Int): List<SpawnAction<*>> {
|
||||
fun select(spawner: Spawner, bucket: SpawnBucket, spawnablePositions: List<SpawnablePosition>, maxSpawns: Int): List<SpawnAction<*>> {
|
||||
val selectionData = getSelectionData(spawner, bucket, spawnablePositions)
|
||||
|
||||
val spawnActions = selectionData.spawnActions
|
||||
|
||||
while (spawnActions.size < max) {
|
||||
while (spawnActions.size < maxSpawns) {
|
||||
val spawnAction = selectSpawnAction(
|
||||
spawner = spawner,
|
||||
bucket = bucket,
|
||||
|
||||
@@ -1,180 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnerManager
|
||||
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.AreaSpawnablePositionCalculator
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SpawnablePositionCalculator.Companion.prioritizedAreaCalculators
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.isBoxLoaded
|
||||
import com.cobblemon.mod.common.util.squeezeWithinBounds
|
||||
import com.cobblemon.mod.common.util.toVec3f
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.SectionPos
|
||||
import net.minecraft.world.level.ChunkPos
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.chunk.ChunkAccess
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus
|
||||
import net.minecraft.world.level.pathfinder.PathComputationType
|
||||
import net.minecraft.world.phys.AABB
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
* A type of [TickingSpawner] that operates within some area. When this spawner type
|
||||
* is told to do a spawning action, the subclass can provide a [SpawningZoneInput] to use.
|
||||
* If a non-null value is returned, the [spawningZoneGenerator] and [spawnablePositionResolver] will be used to
|
||||
* select a spawn and action it.
|
||||
*
|
||||
* Subclasses must implement the function retrieving what area to do the spawning in,
|
||||
* but otherwise this class is feature-complete.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 5th, 2022
|
||||
*/
|
||||
abstract class AreaSpawner(
|
||||
name: String,
|
||||
spawns: SpawnPool,
|
||||
manager: SpawnerManager
|
||||
) : TickingSpawner(name, spawns, manager) {
|
||||
abstract fun getZoneInput(cause: SpawnCause): SpawningZoneInput?
|
||||
|
||||
companion object {
|
||||
const val CHUNK_REACH = 3
|
||||
}
|
||||
|
||||
var spawningZoneGenerator: SpawningZoneGenerator = Cobblemon.spawningZoneGenerator
|
||||
var spawnablePositionResolver: AreaSpawnablePositionResolver = Cobblemon.areaSpawnablePositionResolver
|
||||
var spawnablePositionCalculators: List<AreaSpawnablePositionCalculator<*>> = prioritizedAreaCalculators
|
||||
|
||||
var spawnsPerPass: Int? = null
|
||||
|
||||
override fun run(cause: SpawnCause): List<SpawnAction<*>> {
|
||||
val areaInput = getZoneInput(cause)
|
||||
val constrainedArea = if (areaInput != null) constrainArea(areaInput) else null
|
||||
if (constrainedArea != null) {
|
||||
|
||||
val areaBox = AABB.ofSize(
|
||||
Vec3(constrainedArea.getCenter().toVec3f()),
|
||||
CHUNK_REACH * 16.0 * 2,
|
||||
1000.0,
|
||||
CHUNK_REACH * 16.0 * 2
|
||||
)
|
||||
|
||||
if (!constrainedArea.world.isBoxLoaded(areaBox)) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
val numberNearby = constrainedArea.world.getEntitiesOfClass(
|
||||
PokemonEntity::class.java,
|
||||
areaBox,
|
||||
PokemonEntity::countsTowardsSpawnCap
|
||||
).size
|
||||
|
||||
val chunksCovered = CHUNK_REACH * CHUNK_REACH
|
||||
if (numberNearby.toFloat() / chunksCovered >= Cobblemon.config.pokemonPerChunk) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
//val prospectStart = System.currentTimeMillis()
|
||||
val zone = spawningZoneGenerator.generate(this, constrainedArea)
|
||||
//val prospectEnd = System.currentTimeMillis()
|
||||
val spawnablePositions = spawnablePositionResolver.resolve(this, spawnablePositionCalculators, zone)
|
||||
|
||||
val influences = this.getAllInfluences() + zone.unconditionalInfluences
|
||||
|
||||
val bucket = chooseBucket(cause, influences)
|
||||
//val resolveEnd = System.currentTimeMillis()
|
||||
//val prospectDuration = prospectEnd - prospectStart
|
||||
//val resolveDuration = resolveEnd - prospectEnd
|
||||
//println("Prospecting took: $prospectDuration ms. Resolution took: $resolveDuration ms")
|
||||
// Takes about 3ms on my laptop to prospect, similar to spawnable position resolve - not very good, needs some thought
|
||||
return getSpawningSelector().select(spawner = this, bucket = bucket, spawnablePositions = spawnablePositions, max = spawnsPerPass ?: Cobblemon.config.maximumSpawnsPerPass)
|
||||
}
|
||||
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
fun isValidStartPoint(world: Level, chunk: ChunkAccess, startPos: BlockPos.MutableBlockPos): Boolean {
|
||||
val y = startPos.y
|
||||
if (!world.isLoaded(startPos) || !world.isLoaded(startPos.setY(y + 1))) {
|
||||
return false
|
||||
}
|
||||
|
||||
val mid = chunk.getBlockState(startPos.setY(y))
|
||||
val above = chunk.getBlockState(startPos.setY(y + 1))
|
||||
|
||||
// Above must be non-solid
|
||||
if (!above.isPathfindable(PathComputationType.AIR)) {
|
||||
return false
|
||||
}
|
||||
// Position must be non-air
|
||||
if (mid.isAir) {
|
||||
return false
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
fun constrainArea(area: SpawningZoneInput): SpawningZoneInput? {
|
||||
val basePos = BlockPos.MutableBlockPos(area.baseX, area.baseY, area.baseZ)
|
||||
val originalY = area.baseY
|
||||
|
||||
val (chunkX, chunkZ) = Pair(SectionPos.blockToSectionCoord(area.baseX), SectionPos.blockToSectionCoord(area.baseZ))
|
||||
|
||||
// if the chunk isn't loaded, we don't want to go further & we don't want the getChunk function below to load/create the chunk.
|
||||
if (!area.world.areEntitiesLoaded(ChunkPos.asLong(chunkX, chunkZ))) return null
|
||||
|
||||
val chunk = area.world.getChunk(chunkX, chunkZ, ChunkStatus.FULL) ?: return null
|
||||
|
||||
var valid = isValidStartPoint(area.world, chunk, basePos)
|
||||
|
||||
if (!valid) {
|
||||
var offset = 1
|
||||
do {
|
||||
if (isValidStartPoint(area.world, chunk, basePos.setY(originalY + offset))) {
|
||||
valid = true
|
||||
basePos.y = originalY + offset
|
||||
break
|
||||
} else if (isValidStartPoint(area.world, chunk, basePos.setY(originalY - offset))) {
|
||||
valid = true
|
||||
basePos.y = originalY - offset
|
||||
break
|
||||
}
|
||||
offset++
|
||||
} while (offset <= Cobblemon.config.maxVerticalCorrectionBlocks)
|
||||
}
|
||||
|
||||
if (valid) {
|
||||
val min = area.world.squeezeWithinBounds(basePos)
|
||||
val max = area.world.squeezeWithinBounds(basePos.move(area.length, area.height, area.width))
|
||||
if (area.world.isLoaded(min) && area.world.isLoaded(max) &&
|
||||
min.x < max.x && min.y < max.y && min.z < max.z
|
||||
) {
|
||||
return SpawningZoneInput(
|
||||
cause = area.cause,
|
||||
world = area.world,
|
||||
baseX = min.x,
|
||||
baseY = min.y,
|
||||
baseZ = min.z,
|
||||
length = max.x - min.x,
|
||||
height = max.y - min.y,
|
||||
width = max.z - min.z
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
|
||||
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
|
||||
|
||||
/**
|
||||
* A basic spawner implementation that uses Cobblemon's default algorithms for zone generation,
|
||||
* position resolving, and spawn selection.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since October 27th, 2025
|
||||
*/
|
||||
open class BasicSpawner(
|
||||
override val name: String,
|
||||
override var spawnPool: SpawnPool,
|
||||
override var maxPokemonPerChunk: Float = Cobblemon.config.pokemonPerChunk
|
||||
) : Spawner {
|
||||
override var selector: SpawningSelector<*> = SpawningSelector.DEFAULT
|
||||
override var generator: SpawningZoneGenerator = Cobblemon.spawningZoneGenerator
|
||||
override var resolver: AreaSpawnablePositionResolver = Cobblemon.areaSpawnablePositionResolver
|
||||
override val influences = mutableListOf<SpawningInfluence>()
|
||||
}
|
||||
+14
-10
@@ -8,33 +8,37 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnerManager
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.core.BlockPos
|
||||
|
||||
/**
|
||||
* A spawner that works within a fixed area, and ticks on its own. The location
|
||||
* and size of the area is necessary for construction, but after that this spawner
|
||||
* can be registered in a [SpawnerManager] and left to its own devices.
|
||||
* A spawner that works within a fixed area. Instances provide the center point and the radii and then the spawner
|
||||
* can be told to [run] and it will spawn Pokémon within that area.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 5th, 2022
|
||||
*/
|
||||
open class FixedAreaSpawner(
|
||||
name: String,
|
||||
spawns: SpawnPool,
|
||||
manager: SpawnerManager,
|
||||
spawnPool: SpawnPool,
|
||||
val world: ServerLevel,
|
||||
val position: BlockPos,
|
||||
val horizontalRadius: Int,
|
||||
val verticalRadius: Int,
|
||||
override var ticksBetweenSpawns: Float = 20F
|
||||
) : AreaSpawner(name, spawns, manager) {
|
||||
override fun getZoneInput(cause: SpawnCause): SpawningZoneInput? {
|
||||
val basePos = position.offset(-horizontalRadius, -verticalRadius, -horizontalRadius)
|
||||
maxPokemonPerChunk: Float = Cobblemon.config.pokemonPerChunk
|
||||
) : BasicSpawner(name, spawnPool, maxPokemonPerChunk) {
|
||||
fun run(cause: SpawnCause, maxSpawns: Int? = null): List<Any> {
|
||||
return runForArea(
|
||||
zoneInput = getZoneInput(cause),
|
||||
maxSpawns = maxSpawns
|
||||
)
|
||||
}
|
||||
|
||||
fun getZoneInput(cause: SpawnCause): SpawningZoneInput {
|
||||
val basePos = position.offset(-horizontalRadius, -verticalRadius, -horizontalRadius)
|
||||
return SpawningZoneInput(
|
||||
cause = cause,
|
||||
world = world,
|
||||
|
||||
+28
-5
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon.config
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnerManager
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.util.getPlayer
|
||||
import com.cobblemon.mod.common.util.nextBetween
|
||||
@@ -31,11 +30,16 @@ import kotlin.random.Random
|
||||
* @author Hiroku
|
||||
* @since February 14th, 2022
|
||||
*/
|
||||
class PlayerSpawner(player: ServerPlayer, spawns: SpawnPool, manager: SpawnerManager) : AreaSpawner(player.name.string, spawns, manager) {
|
||||
open class PlayerSpawner(
|
||||
player: ServerPlayer,
|
||||
spawnPool: SpawnPool
|
||||
) : BasicSpawner(
|
||||
name = player.name.string,
|
||||
spawnPool = spawnPool
|
||||
) {
|
||||
val uuid: UUID = player.uuid
|
||||
override var ticksBetweenSpawns = config.ticksBetweenSpawnAttempts
|
||||
override fun getCauseEntity() = uuid.getPlayer()
|
||||
override fun getZoneInput(cause: SpawnCause): SpawningZoneInput? {
|
||||
|
||||
fun getZoneInput(cause: SpawnCause): SpawningZoneInput? {
|
||||
val player = uuid.getPlayer() ?: return null
|
||||
val zoneDiameter = config.spawningZoneDiameter
|
||||
val zoneHeight = config.spawningZoneHeight
|
||||
@@ -53,6 +57,7 @@ class PlayerSpawner(player: ServerPlayer, spawns: SpawnPool, manager: SpawnerMan
|
||||
} else {
|
||||
thetatemp
|
||||
}
|
||||
|
||||
val x = center.x + r * cos(theta)
|
||||
val z = center.z + r * sin(theta)
|
||||
|
||||
@@ -67,4 +72,22 @@ class PlayerSpawner(player: ServerPlayer, spawns: SpawnPool, manager: SpawnerMan
|
||||
width = zoneDiameter
|
||||
)
|
||||
}
|
||||
|
||||
var active = true
|
||||
var ticksUntilNextSpawn = 100F
|
||||
var ticksBetweenSpawns: Float = config.ticksBetweenSpawnAttempts
|
||||
var tickTimerMultiplier = 1F
|
||||
|
||||
fun tick() {
|
||||
if (!active) {
|
||||
return
|
||||
}
|
||||
|
||||
ticksUntilNextSpawn -= tickTimerMultiplier
|
||||
if (ticksUntilNextSpawn <= 0) {
|
||||
val zoneInput = getZoneInput(cause = SpawnCause(spawner = this, entity = uuid.getPlayer()))
|
||||
zoneInput?.let(::runForArea)
|
||||
ticksUntilNextSpawn = ticksBetweenSpawns
|
||||
}
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnRules
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnerManager
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence.Companion.TYPICAL_VARIATION
|
||||
@@ -28,7 +27,7 @@ import net.minecraft.server.level.ServerPlayer
|
||||
* @since February 14th, 2022
|
||||
*/
|
||||
object PlayerSpawnerFactory {
|
||||
var spawns: SpawnPool by mutableLazy {
|
||||
var spawnPool: SpawnPool by mutableLazy {
|
||||
CobblemonSpawnPools.WORLD_SPAWN_POOL
|
||||
}
|
||||
|
||||
@@ -46,9 +45,9 @@ object PlayerSpawnerFactory {
|
||||
)
|
||||
})
|
||||
|
||||
fun create(spawnerManager: SpawnerManager, player: ServerPlayer): PlayerSpawner {
|
||||
fun create(player: ServerPlayer): PlayerSpawner {
|
||||
val influences = influenceBuilders.mapNotNull { it(player) }
|
||||
return PlayerSpawner(player, spawns, spawnerManager).also {
|
||||
return PlayerSpawner(player, spawnPool).also {
|
||||
it.influences.addAll(influences)
|
||||
it.influences.addAll(
|
||||
CobblemonSpawnRules.rules.values.filter(SpawnRule::enabled).flatMap(SpawnRule::components)
|
||||
|
||||
@@ -14,33 +14,67 @@ import com.cobblemon.mod.common.api.events.entity.SpawnBucketChosenEvent
|
||||
import com.cobblemon.mod.common.api.spawning.BestSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnBucket
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
|
||||
import com.cobblemon.mod.common.api.spawning.detail.EntitySpawnResult
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SpawnablePositionCalculator.Companion.prioritizedAreaCalculators
|
||||
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.isBoxLoaded
|
||||
import com.cobblemon.mod.common.util.squeezeWithinBounds
|
||||
import com.cobblemon.mod.common.util.toVec3f
|
||||
import com.cobblemon.mod.common.util.weightedSelection
|
||||
import kotlin.Any
|
||||
import kotlin.Boolean
|
||||
import kotlin.Float
|
||||
import kotlin.Int
|
||||
import kotlin.Pair
|
||||
import kotlin.String
|
||||
import kotlin.collections.plus
|
||||
import kotlin.math.max
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.SectionPos
|
||||
import net.minecraft.world.level.ChunkPos
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.chunk.ChunkAccess
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus
|
||||
import net.minecraft.world.level.pathfinder.PathComputationType
|
||||
import net.minecraft.world.phys.AABB
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
* Interface representing something that performs the action of spawning. Various functions
|
||||
* exist to streamline the process of using the [BestSpawner].
|
||||
*
|
||||
* The simplest implementation is a [BasicSpawner]
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since January 24th, 2022
|
||||
*/
|
||||
interface Spawner {
|
||||
val name: String
|
||||
val influences: MutableList<SpawningInfluence>
|
||||
fun getSpawningSelector(): SpawningSelector<*>
|
||||
fun setSpawningSelector(selector: SpawningSelector<*>)
|
||||
fun getSpawnPool(): SpawnPool
|
||||
fun setSpawnPool(spawnPool: SpawnPool)
|
||||
var spawnPool: SpawnPool
|
||||
var selector: SpawningSelector<*>
|
||||
var generator: SpawningZoneGenerator
|
||||
var resolver: AreaSpawnablePositionResolver
|
||||
var maxPokemonPerChunk: Float
|
||||
|
||||
fun <R> afterSpawn(action: SpawnAction<R>, result: R) {}
|
||||
|
||||
companion object {
|
||||
/** The chunk range radius over which spawning will roughly keep the entity density under control. */
|
||||
const val ENTITY_LIMIT_CHUNK_RANGE = 3
|
||||
}
|
||||
|
||||
fun getMatchingSpawns(bucket: SpawnBucket, spawnablePosition: SpawnablePosition): List<SpawnDetail> {
|
||||
val spawns = mutableListOf<SpawnDetail>()
|
||||
spawns.addAll(getSpawnPool().retrieve(bucket, spawnablePosition).filter { it.isSatisfiedBy(spawnablePosition) })
|
||||
spawns.addAll(spawnPool.retrieve(bucket, spawnablePosition).filter { it.isSatisfiedBy(spawnablePosition) })
|
||||
spawnablePosition.influences.forEach { influence ->
|
||||
val influencedSpawns = influence.injectSpawns(bucket, spawnablePosition)
|
||||
if (influencedSpawns != null) {
|
||||
@@ -50,6 +84,101 @@ interface Spawner {
|
||||
return spawns
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the spawner for a specific [SpawnablePosition] and calculates a [SpawnAction] that could spawn there.
|
||||
* This does not trigger the resulting spawn. You can trigger the spawn in the same action by running
|
||||
* [runForPosition] instead or manually complete the [SpawnAction] it returns using [SpawnAction.complete].
|
||||
*/
|
||||
fun calculateSpawnActionForPosition(
|
||||
cause: SpawnCause,
|
||||
spawnablePosition: SpawnablePosition,
|
||||
): SpawnAction<*>? {
|
||||
influences.removeIf { it.isExpired() }
|
||||
spawnablePosition.influences.addAll(influences)
|
||||
val bucket = chooseBucket(cause, spawnablePosition.influences)
|
||||
return selector.select(
|
||||
spawner = this,
|
||||
bucket = bucket,
|
||||
spawnablePositions = listOf(spawnablePosition),
|
||||
maxSpawns = 1
|
||||
).firstOrNull()
|
||||
}
|
||||
|
||||
fun calculateSpawnActionsForArea(
|
||||
zoneInput: SpawningZoneInput,
|
||||
maxSpawns: Int?
|
||||
): List<SpawnAction<*>> {
|
||||
val maxSpawns = maxSpawns ?: Cobblemon.config.maximumSpawnsPerPass
|
||||
influences.removeIf { it.isExpired() }
|
||||
|
||||
val constrainedArea = constrainArea(zoneInput)
|
||||
?: return emptyList()
|
||||
|
||||
val areaBox = AABB.ofSize(
|
||||
Vec3(constrainedArea.getCenter().toVec3f()),
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0 * 2,
|
||||
1000.0,
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0 * 2
|
||||
)
|
||||
|
||||
if (!constrainedArea.world.isBoxLoaded(areaBox)) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
val numberNearby = constrainedArea.world.getEntitiesOfClass(
|
||||
PokemonEntity::class.java,
|
||||
areaBox,
|
||||
PokemonEntity::countsTowardsSpawnCap
|
||||
).size
|
||||
|
||||
val chunksCovered = ENTITY_LIMIT_CHUNK_RANGE * ENTITY_LIMIT_CHUNK_RANGE
|
||||
val maxPokemonPerChunk = max(Cobblemon.config.pokemonPerChunk, zoneInput.cause.spawner.maxPokemonPerChunk)
|
||||
if (numberNearby.toFloat() / chunksCovered >= maxPokemonPerChunk) {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
val zone = generator.generate(this, constrainedArea)
|
||||
val spawnablePositions = resolver.resolve(this, prioritizedAreaCalculators, zone)
|
||||
val influences = influences + zone.unconditionalInfluences
|
||||
val bucket = chooseBucket(zoneInput.cause, influences)
|
||||
|
||||
return selector.select(
|
||||
spawner = this,
|
||||
bucket = bucket,
|
||||
spawnablePositions = spawnablePositions,
|
||||
maxSpawns = maxSpawns
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the spawner at the given [SpawnablePosition] and returns whatever the calculated [SpawnAction] produces,
|
||||
* if any spawn occurred. For most implementations of [SpawnAction], the resulting type is
|
||||
* [EntitySpawnResult]. Technically you can make spawns for anything though.
|
||||
*/
|
||||
fun runForPosition(
|
||||
cause: SpawnCause,
|
||||
spawnablePosition: SpawnablePosition
|
||||
): Any? {
|
||||
val action = calculateSpawnActionForPosition(
|
||||
cause = cause,
|
||||
spawnablePosition = spawnablePosition
|
||||
) ?: return null
|
||||
|
||||
return action.complete()
|
||||
}
|
||||
|
||||
fun runForArea(
|
||||
zoneInput: SpawningZoneInput,
|
||||
maxSpawns: Int? = null
|
||||
): List<Any> {
|
||||
val spawnActions = calculateSpawnActionsForArea(zoneInput = zoneInput, maxSpawns = maxSpawns)
|
||||
val results = mutableListOf<Any>()
|
||||
for (spawnAction in spawnActions) {
|
||||
spawnAction.complete()?.let(results::add)
|
||||
}
|
||||
return results
|
||||
}
|
||||
|
||||
fun copyInfluences() = influences.filter { !it.isExpired() }.toMutableList()
|
||||
|
||||
fun chooseBucket(cause: SpawnCause, influences: List<SpawningInfluence>): SpawnBucket {
|
||||
@@ -66,4 +195,77 @@ interface Spawner {
|
||||
CobblemonEvents.SPAWN_BUCKET_CHOSEN.post(event)
|
||||
return event.bucket
|
||||
}
|
||||
|
||||
fun isValidStartPoint(world: Level, chunk: ChunkAccess, startPos: BlockPos.MutableBlockPos): Boolean {
|
||||
val y = startPos.y
|
||||
if (!world.isLoaded(startPos) || !world.isLoaded(startPos.setY(y + 1))) {
|
||||
return false
|
||||
}
|
||||
|
||||
val mid = chunk.getBlockState(startPos.setY(y))
|
||||
val above = chunk.getBlockState(startPos.setY(y + 1))
|
||||
|
||||
// Above must be non-solid
|
||||
if (!above.isPathfindable(PathComputationType.AIR)) {
|
||||
return false
|
||||
}
|
||||
|
||||
// Position must be non-air
|
||||
if (mid.isAir) {
|
||||
return false
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
fun constrainArea(area: SpawningZoneInput): SpawningZoneInput? {
|
||||
val basePos = BlockPos.MutableBlockPos(area.baseX, area.baseY, area.baseZ)
|
||||
val originalY = area.baseY
|
||||
|
||||
val (chunkX, chunkZ) = Pair(SectionPos.blockToSectionCoord(area.baseX), SectionPos.blockToSectionCoord(area.baseZ))
|
||||
|
||||
// if the chunk isn't loaded, we don't want to go further & we don't want the getChunk function below to load/create the chunk.
|
||||
if (!area.world.areEntitiesLoaded(ChunkPos.asLong(chunkX, chunkZ))) return null
|
||||
|
||||
val chunk = area.world.getChunk(chunkX, chunkZ, ChunkStatus.FULL) ?: return null
|
||||
|
||||
var valid = isValidStartPoint(area.world, chunk, basePos)
|
||||
|
||||
if (!valid) {
|
||||
var offset = 1
|
||||
do {
|
||||
if (isValidStartPoint(area.world, chunk, basePos.setY(originalY + offset))) {
|
||||
valid = true
|
||||
basePos.y = originalY + offset
|
||||
break
|
||||
} else if (isValidStartPoint(area.world, chunk, basePos.setY(originalY - offset))) {
|
||||
valid = true
|
||||
basePos.y = originalY - offset
|
||||
break
|
||||
}
|
||||
offset++
|
||||
} while (offset <= Cobblemon.config.maxVerticalCorrectionBlocks)
|
||||
}
|
||||
|
||||
if (valid) {
|
||||
val min = area.world.squeezeWithinBounds(basePos)
|
||||
val max = area.world.squeezeWithinBounds(basePos.move(area.length, area.height, area.width))
|
||||
if (area.world.isLoaded(min) && area.world.isLoaded(max) &&
|
||||
min.x < max.x && min.y < max.y && min.z < max.z
|
||||
) {
|
||||
return SpawningZoneInput(
|
||||
cause = area.cause,
|
||||
world = area.world,
|
||||
baseX = min.x,
|
||||
baseY = min.y,
|
||||
baseZ = min.z,
|
||||
length = max.x - min.x,
|
||||
height = max.y - min.y,
|
||||
width = max.z - min.z
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
}
|
||||
-89
@@ -1,89 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnerManager
|
||||
import com.cobblemon.mod.common.api.spawning.detail.EntitySpawnResult
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.selection.FlatSpawnablePositionWeightedSelector
|
||||
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
|
||||
import net.minecraft.world.entity.Entity
|
||||
|
||||
/**
|
||||
* A spawner that regularly attempts spawning entities. It has timing utilities,
|
||||
* and subclasses must provide the logic for generating a spawn which is called
|
||||
* periodically by the server.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 5th, 2022
|
||||
*/
|
||||
abstract class TickingSpawner(
|
||||
override val name: String,
|
||||
var spawns: SpawnPool,
|
||||
val manager: SpawnerManager
|
||||
) : Spawner {
|
||||
private var selector: SpawningSelector<*> = FlatSpawnablePositionWeightedSelector()
|
||||
override val influences = mutableListOf<SpawningInfluence>()
|
||||
|
||||
override fun getSpawningSelector() = selector
|
||||
override fun setSpawningSelector(selector: SpawningSelector<*>) { this.selector = selector }
|
||||
override fun getSpawnPool() = spawns
|
||||
override fun setSpawnPool(spawnPool: SpawnPool) { spawns = spawnPool }
|
||||
|
||||
abstract fun run(cause: SpawnCause): List<SpawnAction<*>>
|
||||
|
||||
var active = true
|
||||
val spawnedEntities = mutableListOf<Entity>()
|
||||
|
||||
var lastSpawnTime = 0L
|
||||
var ticksUntilNextSpawn = 100F
|
||||
abstract var ticksBetweenSpawns: Float
|
||||
var tickTimerMultiplier = 1F
|
||||
|
||||
var removalCheckTicks = 0
|
||||
|
||||
open fun tick() {
|
||||
removalCheckTicks++
|
||||
influences.removeIf { it.isExpired() }
|
||||
if (removalCheckTicks == 60) {
|
||||
spawnedEntities.removeIf { it.isRemoved }
|
||||
removalCheckTicks = 0
|
||||
}
|
||||
|
||||
if (!active) {
|
||||
return
|
||||
}
|
||||
|
||||
ticksUntilNextSpawn -= tickTimerMultiplier
|
||||
if (ticksUntilNextSpawn <= 0) {
|
||||
val spawnActions = run(cause = SpawnCause(spawner = this, entity = getCauseEntity()))
|
||||
ticksUntilNextSpawn = ticksBetweenSpawns
|
||||
for (spawnAction in spawnActions) {
|
||||
spawnAction.complete()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun <R> afterSpawn(action: SpawnAction<R>, result: R) {
|
||||
super.afterSpawn(action, result)
|
||||
if (result is EntitySpawnResult) {
|
||||
spawnedEntities.addAll(result.entities)
|
||||
}
|
||||
lastSpawnTime = System.currentTimeMillis()
|
||||
}
|
||||
|
||||
open fun getCauseEntity(): Entity? = null
|
||||
|
||||
fun getAllInfluences() = this.influences + manager.influences
|
||||
|
||||
override fun copyInfluences() = this.getAllInfluences().toMutableList()
|
||||
}
|
||||
-52
@@ -1,52 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.selection.FlatSpawnablePositionWeightedSelector
|
||||
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
|
||||
/**
|
||||
* A type of spawner that occurs at a single point and provides its own means of generating a
|
||||
* spawnable position from a particular cause and position. The trigger spawner must be directly called to
|
||||
* spawn things (almost as if it was being triggered!!!) as opposed to being scheduled on a ticker.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 3rd, 2024
|
||||
*/
|
||||
abstract class TriggerSpawner<T : SpawnCause>(override val name: String, var spawns: SpawnPool) : Spawner {
|
||||
private var selector: SpawningSelector<*> = FlatSpawnablePositionWeightedSelector()
|
||||
override val influences = mutableListOf<SpawningInfluence>()
|
||||
|
||||
open fun getSpawnAction(
|
||||
cause: T,
|
||||
world: ServerLevel,
|
||||
pos: BlockPos,
|
||||
influences: List<SpawningInfluence> = emptyList()
|
||||
): SpawnAction<*>? {
|
||||
val spawnablePosition = parseSpawnablePosition(cause, world, pos) ?: return null
|
||||
spawnablePosition.influences.addAll(influences)
|
||||
val bucket = chooseBucket(cause, spawnablePosition.influences)
|
||||
return selector.select(this, bucket, listOf(spawnablePosition), max = 1).firstOrNull()
|
||||
}
|
||||
|
||||
/** Parses a spawnable position, if possible, from the given cause and position. */
|
||||
abstract fun parseSpawnablePosition(cause: T, world: ServerLevel, pos: BlockPos): SpawnablePosition?
|
||||
|
||||
override fun getSpawningSelector() = selector
|
||||
override fun setSpawningSelector(selector: SpawningSelector<*>) { this.selector = selector }
|
||||
override fun getSpawnPool() = spawns
|
||||
override fun setSpawnPool(spawnPool: SpawnPool) { spawns = spawnPool }
|
||||
}
|
||||
@@ -137,6 +137,9 @@ object CobblemonItemTags {
|
||||
@JvmField val WEARABLE_HAT_ITEMS = create("held/visibility/hat")
|
||||
@JvmField val HIDDEN_ITEMS = create("held/visibility/hidden")
|
||||
|
||||
//Empty Tag
|
||||
@JvmField val EMPTY = create("empty")
|
||||
|
||||
|
||||
private fun create(path: String) = TagKey.create(Registries.ITEM, cobblemonResource(path))
|
||||
|
||||
|
||||
+6
-1
@@ -20,6 +20,8 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
|
||||
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
|
||||
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
|
||||
import com.cobblemon.mod.common.battles.ShowdownInterpreter
|
||||
@@ -31,6 +33,7 @@ import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.pokemon.evolution.progress.UseMoveEvolutionProgress
|
||||
import com.cobblemon.mod.common.util.asArrayValue
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.cobblemon.mod.common.util.battleLang
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import java.util.concurrent.CompletableFuture
|
||||
@@ -49,7 +52,7 @@ class MoveInstruction(
|
||||
) : InterpreterInstruction, CauserInstruction {
|
||||
val effect = message.effectAt(1) ?: Effect.pure("", "")
|
||||
val move = Moves.getByNameOrDummy(effect.id)
|
||||
val actionEffect = move.actionEffect
|
||||
val actionEffect: ActionEffectTimeline? by lazy { ActionEffects.getEffectWithBattleContext(cobblemonResource(move.name), userPokemon) }
|
||||
val spreadTargets = message.optionalArgument("spread")?.split(",") ?: emptyList()
|
||||
|
||||
var future = CompletableFuture.completedFuture(Unit)
|
||||
@@ -61,6 +64,8 @@ class MoveInstruction(
|
||||
override fun invoke(battle: PokemonBattle) {
|
||||
userPokemon = message.battlePokemon(0, battle)!!
|
||||
targetPokemon = message.battlePokemon(2, battle)
|
||||
|
||||
val actionEffect = actionEffect ?: ActionEffects.actionEffects["generic_move".asIdentifierDefaultingNamespace()]
|
||||
val targetPokemon = targetPokemon // So smart non-null casts can happen
|
||||
|
||||
val optionalEffect = message.effect()
|
||||
|
||||
@@ -18,6 +18,7 @@ import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.particles.BlockParticleOption
|
||||
import net.minecraft.core.particles.ColorParticleOption
|
||||
import net.minecraft.core.particles.ParticleTypes
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.sounds.SoundEvents
|
||||
import net.minecraft.sounds.SoundSource
|
||||
import net.minecraft.stats.Stats
|
||||
@@ -51,12 +52,13 @@ import net.minecraft.world.phys.Vec3
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
import kotlin.math.floor
|
||||
import kotlin.random.Random
|
||||
|
||||
class PokeSnackBlock(settings: Properties, val isLure: Boolean): BaseEntityBlock(settings) {
|
||||
companion object {
|
||||
val MAX_BITES = 8
|
||||
val CAKE_HEIGHT = 0.4375
|
||||
const val MAX_BITES = 8
|
||||
const val CAKE_HEIGHT = 0.4375
|
||||
|
||||
val CANDLE_PARTICLE_POSITION = Vec3(0.5, CAKE_HEIGHT + 0.5, 0.5)
|
||||
|
||||
@@ -135,16 +137,18 @@ class PokeSnackBlock(settings: Properties, val isLure: Boolean): BaseEntityBlock
|
||||
if (hasCandle(state)) {
|
||||
return Shapes.or(SHAPES[state.getValue(BITES)], CANDLE_SHAPE)
|
||||
}
|
||||
|
||||
return SHAPES[state.getValue(BITES)]
|
||||
}
|
||||
|
||||
override fun getRenderShape(blockState: BlockState?) = RenderShape.MODEL
|
||||
override fun getRenderShape(blockState: BlockState) = RenderShape.MODEL
|
||||
|
||||
override fun setPlacedBy(level: Level, pos: BlockPos, state: BlockState, placer: LivingEntity?, stack: ItemStack) {
|
||||
super.setPlacedBy(level, pos, state, placer, stack)
|
||||
|
||||
val blockEntity = level.getBlockEntity(pos) as? PokeSnackBlockEntity
|
||||
blockEntity?.initializeFromItemStack(stack)
|
||||
val blockEntity = level.getBlockEntity(pos) as? PokeSnackBlockEntity ?: return
|
||||
blockEntity.initializeFromItemStack(stack)
|
||||
blockEntity.placedBy = placer?.uuid
|
||||
}
|
||||
|
||||
override fun getCloneItemStack(level: LevelReader, pos: BlockPos, state: BlockState): ItemStack {
|
||||
@@ -294,15 +298,28 @@ class PokeSnackBlock(settings: Properties, val isLure: Boolean): BaseEntityBlock
|
||||
|
||||
fun eat(level: Level, pos: BlockPos, state: BlockState, player: Player?) {
|
||||
val bites = state.getValue(BITES) as Int
|
||||
if (bites < MAX_BITES) {
|
||||
level.setBlock(pos, state.setValue(BITES, bites + 1) as BlockState, UPDATE_ALL)
|
||||
} else {
|
||||
val newBites =
|
||||
if (isLure) {
|
||||
val pokeSnackBlockEntity = level.getBlockEntity(pos) as PokeSnackBlockEntity? ?: return
|
||||
pokeSnackBlockEntity.amountSpawned += 1
|
||||
|
||||
floor(pokeSnackBlockEntity.amountSpawned / PokeSnackBlockEntity.SPAWNS_PER_BITE.toDouble()).toInt()
|
||||
} else {
|
||||
bites + 1
|
||||
}
|
||||
|
||||
if (newBites > MAX_BITES) {
|
||||
dropCandle(level, pos, state, player)
|
||||
|
||||
level.removeBlock(pos, false)
|
||||
level.removeBlockEntity(pos)
|
||||
} else {
|
||||
level.setBlock(pos, state.setValue(BITES, newBites) as BlockState, UPDATE_ALL)
|
||||
}
|
||||
|
||||
level.playSound(null, player?.blockPosition() ?: pos, SoundEvents.GENERIC_EAT, if (player != null) SoundSource.PLAYERS else SoundSource.NEUTRAL)
|
||||
spawnEatParticles(level, pos)
|
||||
|
||||
player?.let {
|
||||
level.gameEvent(it, GameEvent.BLOCK_DESTROY, pos)
|
||||
}
|
||||
@@ -352,8 +369,19 @@ class PokeSnackBlock(settings: Properties, val isLure: Boolean): BaseEntityBlock
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
override fun isRandomlyTicking(state: BlockState) = isLure
|
||||
|
||||
override fun randomTick(
|
||||
state: BlockState,
|
||||
level: ServerLevel,
|
||||
pos: BlockPos,
|
||||
random: RandomSource
|
||||
) {
|
||||
if (level.isClientSide) return
|
||||
(level.getBlockEntity(pos) as? PokeSnackBlockEntity)?.randomTick()
|
||||
}
|
||||
}
|
||||
+27
-25
@@ -52,8 +52,8 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
|
||||
constructor(containerId: Int, playerInventory: Inventory) : super(CobblemonMenuType.COOKING_POT, containerId) {
|
||||
this.playerInventory = playerInventory
|
||||
this.container = CookingPotContainer(this,
|
||||
CampfireBlockEntity.Companion.CRAFTING_GRID_WIDTH,
|
||||
CampfireBlockEntity.Companion.CRAFTING_GRID_WIDTH
|
||||
CampfireBlockEntity.CRAFTING_GRID_WIDTH,
|
||||
CampfireBlockEntity.CRAFTING_GRID_WIDTH
|
||||
)
|
||||
this.resultContainer = ResultContainer()
|
||||
this.containerData = SimpleContainerData(4)
|
||||
@@ -82,25 +82,25 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
|
||||
val resultSlotX = 128
|
||||
val resultSlotY = 55
|
||||
|
||||
addSlot(CookingPotResultSlot(this.container, CampfireBlockEntity.Companion.RESULT_SLOT, resultSlotX, resultSlotY))
|
||||
addSlot(CookingPotResultSlot(this.container, CampfireBlockEntity.RESULT_SLOT, resultSlotX, resultSlotY))
|
||||
|
||||
for ((index, slotIndex) in CampfireBlockEntity.Companion.CRAFTING_GRID_SLOTS.withIndex()) {
|
||||
val i = index / CampfireBlockEntity.Companion.CRAFTING_GRID_WIDTH
|
||||
val j = index % CampfireBlockEntity.Companion.CRAFTING_GRID_WIDTH
|
||||
for ((index, slotIndex) in CampfireBlockEntity.CRAFTING_GRID_SLOTS.withIndex()) {
|
||||
val i = index / CampfireBlockEntity.CRAFTING_GRID_WIDTH
|
||||
val j = index % CampfireBlockEntity.CRAFTING_GRID_WIDTH
|
||||
addSlot(Slot(this.container, slotIndex, 33 + j * 18, 18 + i * 18))
|
||||
}
|
||||
|
||||
for ((index, slotIndex) in CampfireBlockEntity.Companion.SEASONING_SLOTS.withIndex()) {
|
||||
addSlot(SeasoningSlot(this.container, slotIndex, 110 + index * 18, 18))
|
||||
for ((index, slotIndex) in CampfireBlockEntity.SEASONING_SLOTS.withIndex()) {
|
||||
addSlot(SeasoningSlot(this, this.container, slotIndex, 110 + index * 18, 18))
|
||||
}
|
||||
|
||||
for ((index, _) in CampfireBlockEntity.Companion.PLAYER_INVENTORY_SLOTS.withIndex()) {
|
||||
val i = index / CampfireBlockEntity.Companion.PLAYER_INVENTORY_WIDTH
|
||||
val j = index % CampfireBlockEntity.Companion.PLAYER_INVENTORY_WIDTH
|
||||
for ((index, _) in CampfireBlockEntity.PLAYER_INVENTORY_SLOTS.withIndex()) {
|
||||
val i = index / CampfireBlockEntity.PLAYER_INVENTORY_WIDTH
|
||||
val j = index % CampfireBlockEntity.PLAYER_INVENTORY_WIDTH
|
||||
addSlot(Slot(playerInventory, index + 9, 8 + j * 18, 84 + i * 18))
|
||||
}
|
||||
|
||||
for ((index, _) in CampfireBlockEntity.Companion.PLAYER_HOTBAR_SLOTS.withIndex()) {
|
||||
for ((index, _) in CampfireBlockEntity.PLAYER_HOTBAR_SLOTS.withIndex()) {
|
||||
addSlot(Slot(playerInventory, index, 8 + index * 18, 142))
|
||||
}
|
||||
}
|
||||
@@ -173,29 +173,31 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
|
||||
currentActiveRecipe = recipe
|
||||
if (recipe != null) {
|
||||
previewItem = recipe.value.assemble(craftInput, level.registryAccess())
|
||||
// Apply seasoning to the preview item
|
||||
recipe.value.applySeasoning(
|
||||
previewItem,
|
||||
container.items.subList(CampfireBlockEntity.SEASONING_SLOTS.first,
|
||||
CampfireBlockEntity.SEASONING_SLOTS.last + 1)
|
||||
.filterNotNull()
|
||||
.filter { !it.isEmpty })
|
||||
.filter { !it.isEmpty && it.`is`(recipe.value.seasoningTag) })
|
||||
|
||||
} else previewItem = ItemStack.EMPTY
|
||||
}
|
||||
|
||||
override fun getResultSlotIndex(): Int {
|
||||
return CampfireBlockEntity.Companion.RESULT_SLOT
|
||||
return CampfireBlockEntity.RESULT_SLOT
|
||||
}
|
||||
|
||||
override fun getGridWidth(): Int {
|
||||
return CampfireBlockEntity.Companion.CRAFTING_GRID_WIDTH
|
||||
return CampfireBlockEntity.CRAFTING_GRID_WIDTH
|
||||
}
|
||||
|
||||
override fun getGridHeight(): Int {
|
||||
return CampfireBlockEntity.Companion.CRAFTING_GRID_WIDTH
|
||||
return CampfireBlockEntity.CRAFTING_GRID_WIDTH
|
||||
}
|
||||
|
||||
override fun getSize(): Int {
|
||||
return CampfireBlockEntity.Companion.ITEMS_SIZE
|
||||
return CampfireBlockEntity.ITEMS_SIZE
|
||||
}
|
||||
|
||||
fun getBurnProgress(): Float {
|
||||
@@ -227,24 +229,24 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
|
||||
val slotItemStack = slot.item
|
||||
itemStack = slotItemStack.copy()
|
||||
|
||||
if (index == CampfireBlockEntity.Companion.RESULT_SLOT) {
|
||||
if (!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.Companion.PLAYER_INVENTORY_SLOTS.first, CampfireBlockEntity.Companion.PLAYER_HOTBAR_SLOTS.last + 1, false)) {
|
||||
if (index == CampfireBlockEntity.RESULT_SLOT) {
|
||||
if (!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.PLAYER_INVENTORY_SLOTS.first, CampfireBlockEntity.PLAYER_HOTBAR_SLOTS.last + 1, false)) {
|
||||
return ItemStack.EMPTY
|
||||
}
|
||||
|
||||
slot.onQuickCraft(slotItemStack, itemStack);
|
||||
} else if (index in CampfireBlockEntity.Companion.PLAYER_INVENTORY_SLOTS || index in CampfireBlockEntity.Companion.PLAYER_HOTBAR_SLOTS) {
|
||||
} else if (index in CampfireBlockEntity.PLAYER_INVENTORY_SLOTS || index in CampfireBlockEntity.PLAYER_HOTBAR_SLOTS) {
|
||||
if (Seasonings.isSeasoning(slotItemStack)) {
|
||||
if (!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.Companion.CRAFTING_GRID_SLOTS.first, CampfireBlockEntity.Companion.CRAFTING_GRID_SLOTS.last + 1, false) &&
|
||||
!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.Companion.SEASONING_SLOTS.first, CampfireBlockEntity.Companion.SEASONING_SLOTS.last + 1, false)
|
||||
if (!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.CRAFTING_GRID_SLOTS.first, CampfireBlockEntity.CRAFTING_GRID_SLOTS.last + 1, false) &&
|
||||
!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.SEASONING_SLOTS.first, CampfireBlockEntity.SEASONING_SLOTS.last + 1, false)
|
||||
) {
|
||||
return ItemStack.EMPTY
|
||||
}
|
||||
} else if (!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.Companion.CRAFTING_GRID_SLOTS.first, CampfireBlockEntity.Companion.CRAFTING_GRID_SLOTS.last + 1, false)) {
|
||||
} else if (!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.CRAFTING_GRID_SLOTS.first, CampfireBlockEntity.CRAFTING_GRID_SLOTS.last + 1, false)) {
|
||||
return ItemStack.EMPTY
|
||||
}
|
||||
} else if (index in CampfireBlockEntity.Companion.CRAFTING_GRID_SLOTS || index in CampfireBlockEntity.Companion.SEASONING_SLOTS) {
|
||||
if (!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.Companion.PLAYER_INVENTORY_SLOTS.first, CampfireBlockEntity.Companion.PLAYER_HOTBAR_SLOTS.last + 1, false)) {
|
||||
} else if (index in CampfireBlockEntity.CRAFTING_GRID_SLOTS || index in CampfireBlockEntity.SEASONING_SLOTS) {
|
||||
if (!this.moveItemStackTo(slotItemStack, CampfireBlockEntity.PLAYER_INVENTORY_SLOTS.first, CampfireBlockEntity.PLAYER_HOTBAR_SLOTS.last + 1, false)) {
|
||||
return ItemStack.EMPTY
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,13 +8,13 @@
|
||||
|
||||
package com.cobblemon.mod.common.block.campfirepot
|
||||
|
||||
import com.cobblemon.mod.common.api.cooking.Seasonings
|
||||
import net.minecraft.world.Container
|
||||
import net.minecraft.world.inventory.Slot
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
class SeasoningSlot(container: Container, slot: Int, x: Int, y: Int) : Slot(container, slot, x, y) {
|
||||
class SeasoningSlot(val menu: CookingPotMenu, container: Container, slot: Int, x: Int, y: Int) : Slot(container, slot, x, y) {
|
||||
override fun mayPlace(stack: ItemStack): Boolean {
|
||||
return Seasonings.isSeasoning(stack) && super.mayPlace(stack)
|
||||
val recipe = menu.currentActiveRecipe?.value() ?: return false
|
||||
return stack.`is`(recipe.seasoningTag) && super.mayPlace(stack)
|
||||
}
|
||||
}
|
||||
@@ -134,6 +134,8 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
|
||||
|
||||
campfireBlockEntity.particleCooldown = 20
|
||||
}
|
||||
|
||||
campfireBlockEntity.time++
|
||||
}
|
||||
|
||||
fun serverTick(level: Level, pos: BlockPos, state: BlockState, campfireBlockEntity: CampfireBlockEntity) {
|
||||
@@ -166,7 +168,7 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
|
||||
val cookedItem = recipe.assemble(craftingInput, level.registryAccess())
|
||||
val resultSlotItem = campfireBlockEntity.getItem(0)
|
||||
|
||||
recipe.applySeasoning(cookedItem, campfireBlockEntity.getSeasonings())
|
||||
recipe.applySeasoning(cookedItem, campfireBlockEntity.getSeasonings().filter { it.`is`(recipe.seasoningTag) })
|
||||
|
||||
if (!campfireBlockEntity.blockState.getValue(CampfireBlock.LID)) {
|
||||
campfireBlockEntity.cookingProgress = 0
|
||||
@@ -237,6 +239,7 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
|
||||
private var particleCooldown: Int = 0
|
||||
var brothColor: Int = BASE_BROTH_COLOR
|
||||
var bubbleColor: Int = BASE_BROTH_BUBBLE_COLOR
|
||||
var time: Int = 0
|
||||
|
||||
var dataAccess: ContainerData = object : ContainerData {
|
||||
override fun get(index: Int): Int {
|
||||
@@ -311,7 +314,7 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
|
||||
consumeItem(i)
|
||||
}
|
||||
for (i in SEASONING_SLOTS.first..SEASONING_SLOTS.last) {
|
||||
if (recipe.seasoningProcessors.any { it.consumesItem(getItem(i)) }) consumeItem(i)
|
||||
if (getItem(i).`is`(recipe.seasoningTag) && recipe.seasoningProcessors.any { it.consumesItem(getItem(i)) }) consumeItem(i)
|
||||
}
|
||||
|
||||
val direction = state.getValue(CampfireBlock.ITEM_DIRECTION)
|
||||
|
||||
+165
-7
@@ -8,29 +8,121 @@
|
||||
|
||||
package com.cobblemon.mod.common.block.entity
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonBlockEntities
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.api.cooking.getColourMixFromFlavours
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBait
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBait.Effect
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitEffects
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.detail.PokemonHerdSpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.influence.BucketMultiplyingInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.BucketNormalizingInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawnBaitInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.FixedAreaSpawner
|
||||
import com.cobblemon.mod.common.block.PokeSnackBlock
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.item.components.BaitEffectsComponent
|
||||
import com.cobblemon.mod.common.item.components.FlavourComponent
|
||||
import com.cobblemon.mod.common.item.components.IngredientComponent
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import java.util.UUID
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.HolderLookup
|
||||
import net.minecraft.nbt.*
|
||||
import net.minecraft.nbt.CompoundTag
|
||||
import net.minecraft.nbt.NbtOps
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import kotlin.collections.orEmpty
|
||||
|
||||
open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEntity(CobblemonBlockEntities.POKE_SNACK, pos, state) {
|
||||
open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
|
||||
TintBlockEntity(CobblemonBlockEntities.POKE_SNACK, pos, state),
|
||||
SpawningInfluence {
|
||||
|
||||
companion object {
|
||||
const val SPAWNS_PER_BITE = 1
|
||||
const val RADIUS = 8
|
||||
const val RANDOM_TICKS_BETWEEN_SPAWNS = 4
|
||||
const val POKE_SNACK_CRUMBED_ASPECT = "poke_snack_crumbed"
|
||||
}
|
||||
|
||||
val spawner: FixedAreaSpawner by lazy {
|
||||
FixedAreaSpawner(
|
||||
name = "poke_snack_spawner_${level?.dimension()?.location()}}_$blockPos",
|
||||
spawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL,
|
||||
world = level as ServerLevel,
|
||||
position = blockPos,
|
||||
horizontalRadius = RADIUS,
|
||||
verticalRadius = RADIUS,
|
||||
maxPokemonPerChunk = Cobblemon.config.pokeSnackPokemonPerChunk
|
||||
).also {
|
||||
it.influences.add(this)
|
||||
|
||||
val baitEffects = getBaitEffects()
|
||||
|
||||
val stackedLureTier = baitEffects
|
||||
.filter { it.type == SpawnBait.Effects.RARITY_BUCKET }
|
||||
.sumOf { it.value }
|
||||
.toInt()
|
||||
|
||||
if (stackedLureTier > 0) {
|
||||
it.influences += BucketNormalizingInfluence(
|
||||
tier = stackedLureTier,
|
||||
gradient = 0.2F,
|
||||
firstTier = 1.2F
|
||||
)
|
||||
}
|
||||
|
||||
it.influences += BucketMultiplyingInfluence(
|
||||
mapOf(
|
||||
"uncommon" to 2.25f,
|
||||
"rare" to 5.5f,
|
||||
"ultra-rare" to 5.5f,
|
||||
)
|
||||
)
|
||||
|
||||
it.influences += SpawnBaitInfluence(effects = baitEffects)
|
||||
}
|
||||
}
|
||||
|
||||
// Only non-herd Pokémon can be spawned from a Poké Snack
|
||||
override fun affectSpawnable(detail: SpawnDetail, spawnablePosition: SpawnablePosition) = detail.type in SpawnDetail.pokemonTypes && detail !is PokemonHerdSpawnDetail
|
||||
|
||||
// When a Pokémon spawns, apply the crumbed aspect and play the eating effects. Eat part of the cake, too.
|
||||
override fun affectSpawn(action: SpawnAction<*>, entity: Entity) {
|
||||
if (entity is PokemonEntity) {
|
||||
entity.pokemon.forcedAspects += POKE_SNACK_CRUMBED_ASPECT
|
||||
val block = blockState.block as? PokeSnackBlock ?: return
|
||||
val level = level ?: return
|
||||
val entityPos = entity.blockPosition()
|
||||
|
||||
PokeSnackBlockParticlesPacket(blockPos, entityPos).sendToPlayersAround(
|
||||
blockPos.x.toDouble(),
|
||||
blockPos.y.toDouble(),
|
||||
blockPos.z.toDouble(),
|
||||
64.0,
|
||||
level.dimension(),
|
||||
)
|
||||
|
||||
block.eat(level, blockPos, blockState, action.spawnablePosition.cause.entity as? Player)
|
||||
}
|
||||
}
|
||||
|
||||
var placedBy: UUID? = null
|
||||
var amountSpawned: Int = 0
|
||||
var flavourComponent: FlavourComponent? = null
|
||||
var baitEffectsComponent: BaitEffectsComponent? = null
|
||||
var ingredientComponent: IngredientComponent? = null
|
||||
var randomTicksUntilNextSpawn: Float = getRandomTicksBetweenSpawns()
|
||||
|
||||
fun initializeFromItemStack(itemStack: ItemStack) {
|
||||
flavourComponent = itemStack.get(CobblemonItemComponents.FLAVOUR)
|
||||
@@ -38,9 +130,7 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEnt
|
||||
if (isLure()) baitEffectsComponent = itemStack.get(CobblemonItemComponents.BAIT_EFFECTS)
|
||||
|
||||
flavourComponent?.let {
|
||||
getColourMixFromFlavours(it.getDominantFlavours())?.let {
|
||||
setTint(it)
|
||||
}
|
||||
getColourMixFromFlavours(it.getDominantFlavours())?.let(::setTint)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,14 +142,60 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEnt
|
||||
return false
|
||||
}
|
||||
|
||||
fun randomTick() {
|
||||
randomTicksUntilNextSpawn--
|
||||
if (randomTicksUntilNextSpawn <= 0) {
|
||||
val nearestPlayer = level?.getNearestPlayer(
|
||||
blockPos.x.toDouble(),
|
||||
blockPos.y.toDouble(),
|
||||
blockPos.z.toDouble(),
|
||||
Cobblemon.config.maximumSpawningZoneDistanceFromPlayer.toDouble(),
|
||||
false, // true here makes it so creative players aren't considered
|
||||
)
|
||||
// High simulation distances may cause the player to be null here, we don't want to spawn without a player nearby.
|
||||
if (nearestPlayer != null) {
|
||||
spawner.run(
|
||||
cause = SpawnCause(spawner = spawner, entity = nearestPlayer),
|
||||
maxSpawns = 1
|
||||
)
|
||||
}
|
||||
randomTicksUntilNextSpawn = getRandomTicksBetweenSpawns()
|
||||
}
|
||||
}
|
||||
|
||||
fun getRandomTicksBetweenSpawns(): Float {
|
||||
val biteTimeMultiplier = getBiteTimeMultiplier()
|
||||
return (RANDOM_TICKS_BETWEEN_SPAWNS * biteTimeMultiplier).coerceAtLeast(1F)
|
||||
}
|
||||
|
||||
fun getBiteTimeMultiplier(): Float {
|
||||
val baitEffects = getBaitEffects()
|
||||
val biteTimeEffects = baitEffects.filter { it.type == SpawnBait.Effects.BITE_TIME }
|
||||
if (biteTimeEffects.isEmpty()) return 1F
|
||||
|
||||
val biteTimeEffect = biteTimeEffects.random()
|
||||
if (Math.random() > biteTimeEffect.chance) {
|
||||
return 1F
|
||||
}
|
||||
|
||||
return 1F - biteTimeEffect.value.toFloat()
|
||||
}
|
||||
|
||||
fun toItemStack(): ItemStack {
|
||||
val stack = ItemStack(this.blockState.block)
|
||||
|
||||
if (isLure() && baitEffectsComponent != null) {
|
||||
stack.set(CobblemonItemComponents.BAIT_EFFECTS, baitEffectsComponent)
|
||||
}
|
||||
|
||||
if (flavourComponent != null) {
|
||||
stack.set(CobblemonItemComponents.FLAVOUR, flavourComponent)
|
||||
}
|
||||
|
||||
if (ingredientComponent != null) {
|
||||
stack.set(CobblemonItemComponents.INGREDIENT, ingredientComponent)
|
||||
}
|
||||
|
||||
return stack
|
||||
}
|
||||
|
||||
@@ -67,12 +203,18 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEnt
|
||||
* Combine all the [SpawnBait.Effect] values from the [baitEffectsComponent] data.
|
||||
*/
|
||||
fun getBaitEffects(): List<Effect> {
|
||||
return baitEffectsComponent?.effects?.mapNotNull(SpawnBaitEffects::getFromIdentifier)?.flatMap { it.effects }.orEmpty()
|
||||
return baitEffectsComponent
|
||||
?.effects
|
||||
?.mapNotNull(SpawnBaitEffects::getFromIdentifier)
|
||||
?.flatMap { it.effects }
|
||||
.orEmpty()
|
||||
}
|
||||
|
||||
override fun saveAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
|
||||
super.saveAdditional(tag, registries)
|
||||
|
||||
tag.putInt(DataKeys.AMOUNT_SPAWNED, amountSpawned)
|
||||
|
||||
flavourComponent?.let { component ->
|
||||
CobblemonItemComponents.FLAVOUR.codec()!!
|
||||
.encodeStart(NbtOps.INSTANCE, component)
|
||||
@@ -99,11 +241,19 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEnt
|
||||
tag.put(DataKeys.INGREDIENTS, encodedTag)
|
||||
}
|
||||
}
|
||||
|
||||
tag.putFloat(DataKeys.TICKS_UNTIL_NEXT_SPAWN, randomTicksUntilNextSpawn)
|
||||
|
||||
placedBy?.let {
|
||||
tag.putUUID(DataKeys.PLACED_BY, it)
|
||||
}
|
||||
}
|
||||
|
||||
override fun loadAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
|
||||
super.loadAdditional(tag, registries)
|
||||
|
||||
amountSpawned = tag.getInt(DataKeys.AMOUNT_SPAWNED)
|
||||
|
||||
if (tag.contains(DataKeys.FLAVOUR)) {
|
||||
CobblemonItemComponents.FLAVOUR.codec()
|
||||
?.parse(NbtOps.INSTANCE, tag.get(DataKeys.FLAVOUR))
|
||||
@@ -130,5 +280,13 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEnt
|
||||
ingredientComponent = component
|
||||
}
|
||||
}
|
||||
|
||||
if (tag.contains(DataKeys.TICKS_UNTIL_NEXT_SPAWN)) {
|
||||
randomTicksUntilNextSpawn = tag.getFloat(DataKeys.TICKS_UNTIL_NEXT_SPAWN)
|
||||
}
|
||||
|
||||
if (tag.contains(DataKeys.PLACED_BY)) {
|
||||
placedBy = tag.getUUID(DataKeys.PLACED_BY)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -56,8 +56,11 @@ object MountedCameraTypeHandler {
|
||||
data.updatePerspective(key, currentCameraType)
|
||||
}
|
||||
|
||||
fun handleTransition(fromKey: ResourceLocation, toKey: ResourceLocation) {
|
||||
fun handleTransition(passenger: Entity, fromKey: ResourceLocation, toKey: ResourceLocation) {
|
||||
val mc = Minecraft.getInstance()
|
||||
if (passenger == mc.player) {
|
||||
return
|
||||
}
|
||||
val currentCameraType = mc.options.cameraType
|
||||
val data = ClientPersistedData.ridingPerspectives
|
||||
data.updatePerspective(fromKey, currentCameraType)
|
||||
|
||||
@@ -491,6 +491,12 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
|
||||
cryAnimation = animation
|
||||
}
|
||||
|
||||
override fun applyRenderRotation(partialTick: Float) {
|
||||
currentEntity.ifRidingAvailable { behaviour, settings, state ->
|
||||
behaviour.applyRenderRotation(settings, state, currentEntity, partialTick)
|
||||
}
|
||||
}
|
||||
|
||||
fun getSeatLocator(passenger: Entity): String {
|
||||
val seatIndex = this.getEntity().occupiedSeats.indexOf(passenger)
|
||||
if (seatIndex == -1) throw IllegalArgumentException("Entity is not currently riding a seat")
|
||||
|
||||
@@ -11,26 +11,25 @@ package com.cobblemon.mod.common.client.gui
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.api.gui.drawPosablePortrait
|
||||
import com.cobblemon.mod.common.api.text.darkGray
|
||||
import com.cobblemon.mod.common.api.text.red
|
||||
import com.cobblemon.mod.common.api.text.text
|
||||
import com.cobblemon.mod.common.client.CobblemonClient
|
||||
import com.cobblemon.mod.common.client.CobblemonResources
|
||||
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
|
||||
import com.cobblemon.mod.common.client.gui.portrait.FullyAnimatedPortraitDrawer
|
||||
import com.cobblemon.mod.common.client.gui.portrait.SelectedAnimatedPortraitDrawer
|
||||
import com.cobblemon.mod.common.client.gui.portrait.InanimatePortraitDrawer
|
||||
import com.cobblemon.mod.common.client.gui.portrait.PortraitStyle
|
||||
import com.cobblemon.mod.common.client.gui.toast.CobblemonToast
|
||||
import com.cobblemon.mod.common.client.keybind.boundKey
|
||||
import com.cobblemon.mod.common.client.keybind.keybinds.HidePartyBinding
|
||||
import com.cobblemon.mod.common.client.keybind.keybinds.SummaryBinding
|
||||
import com.cobblemon.mod.common.client.render.drawScaledText
|
||||
import com.cobblemon.mod.common.client.render.getDepletableRedGreen
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.client.render.renderScaledGuiItemIcon
|
||||
import com.cobblemon.mod.common.pokemon.Gender
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import java.util.UUID
|
||||
import net.minecraft.client.DeltaTracker
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.gui.Gui
|
||||
@@ -58,12 +57,10 @@ class PartyOverlay : Gui(Minecraft.getInstance()) {
|
||||
private val genderIconMale = cobblemonResource("textures/gui/party/party_gender_male.png")
|
||||
private val genderIconFemale = cobblemonResource("textures/gui/party/party_gender_female.png")
|
||||
private val portraitBackground = cobblemonResource("textures/gui/party/party_slot_portrait_background.png")
|
||||
|
||||
private val inanimatePortraitDrawer = InanimatePortraitDrawer()
|
||||
private val selectedAnimatedPortraitDrawer = SelectedAnimatedPortraitDrawer()
|
||||
private val fullyAnimatedPortraitDrawer = FullyAnimatedPortraitDrawer()
|
||||
}
|
||||
|
||||
private val stateAtIndex = hashMapOf<Int, Pair<UUID, FloatingState>>()
|
||||
|
||||
private val screenExemptions: List<Class<out Screen>> = listOf(
|
||||
ChatScreen::class.java,
|
||||
BattleGUI::class.java
|
||||
@@ -88,6 +85,16 @@ class PartyOverlay : Gui(Minecraft.getInstance()) {
|
||||
attachedToast = false
|
||||
}
|
||||
|
||||
fun getPokemonState(index: Int, pokemonUUID: UUID): FloatingState {
|
||||
val state = this.stateAtIndex.getOrPut(index) { pokemonUUID to FloatingState() }
|
||||
if (state.first != pokemonUUID) {
|
||||
val newState = FloatingState()
|
||||
this.stateAtIndex[index] = pokemonUUID to newState
|
||||
return newState
|
||||
}
|
||||
return state.second
|
||||
}
|
||||
|
||||
override fun render(context: GuiGraphics, tickCounter: DeltaTracker) {
|
||||
val partialDeltaTicks = tickCounter.realtimeDeltaTicks
|
||||
|
||||
@@ -160,13 +167,20 @@ class PartyOverlay : Gui(Minecraft.getInstance()) {
|
||||
0.0
|
||||
)
|
||||
|
||||
val portraitDrawer = when (Cobblemon.config.partyPortraitAnimations) {
|
||||
PortraitStyle.NEVER_ANIMATE -> inanimatePortraitDrawer
|
||||
PortraitStyle.ANIMATE_SELECTED -> selectedAnimatedPortraitDrawer
|
||||
PortraitStyle.ALWAYS_ANIMATE -> fullyAnimatedPortraitDrawer
|
||||
val shouldAnimate = when (Cobblemon.config.partyPortraitAnimations) {
|
||||
PokemonGUIAnimationStyle.NEVER_ANIMATE -> false
|
||||
PokemonGUIAnimationStyle.ANIMATE_SELECTED -> selectedSlot == index
|
||||
PokemonGUIAnimationStyle.ALWAYS_ANIMATE -> true
|
||||
}
|
||||
|
||||
portraitDrawer.draw(pokemon, matrices, partialDeltaTicks, selectedSlot == index, index)
|
||||
drawPosablePortrait(
|
||||
identifier = pokemon.species.resourceIdentifier,
|
||||
matrixStack = matrices,
|
||||
doQuirks = false,
|
||||
partialTicks = if (shouldAnimate) partialDeltaTicks else 0F,
|
||||
contextScale = pokemon.form.baseScale,
|
||||
state = getPokemonState(index = index, pokemonUUID = pokemon.uuid).also { it.currentAspects = pokemon.aspects }
|
||||
)
|
||||
|
||||
matrices.popPose()
|
||||
context.disableScissor()
|
||||
|
||||
+4
-8
@@ -6,24 +6,20 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
package com.cobblemon.mod.common.client.gui
|
||||
|
||||
import com.mojang.serialization.Codec
|
||||
import net.minecraft.util.StringRepresentable
|
||||
|
||||
enum class PortraitStyle : StringRepresentable {
|
||||
enum class PokemonGUIAnimationStyle : StringRepresentable {
|
||||
|
||||
NEVER_ANIMATE,
|
||||
ANIMATE_SELECTED,
|
||||
ALWAYS_ANIMATE;
|
||||
|
||||
override fun getSerializedName(): String = this.name
|
||||
|
||||
override fun getSerializedName() = this.name
|
||||
companion object {
|
||||
|
||||
@JvmStatic
|
||||
val CODEC: Codec<PortraitStyle> = StringRepresentable.fromEnum(PortraitStyle::values)
|
||||
|
||||
val CODEC: Codec<PokemonGUIAnimationStyle> = StringRepresentable.fromEnum(PokemonGUIAnimationStyle::values)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.battle
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.api.gui.drawPosablePortrait
|
||||
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
|
||||
@@ -322,7 +323,7 @@ class BattleOverlay : Gui(Minecraft.getInstance()), Schedulable {
|
||||
reversed = reversed,
|
||||
doQuirks = false,
|
||||
state = state,
|
||||
partialTicks = partialTicks
|
||||
partialTicks = if (Cobblemon.config.animateBattleTiles) partialTicks else 0F
|
||||
)
|
||||
}
|
||||
matrixStack.popPose()
|
||||
|
||||
+1
-3
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.api.moves.MoveTemplate
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.battles.*
|
||||
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleGimmickButton.GimmickTile
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.math.toRGB
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
@@ -139,8 +138,7 @@ abstract class BattleGimmickButton(gimmick: ShowdownMoveset.Gimmick, val x: Floa
|
||||
pp = gimmickTemplate?.pp ?: moveTemplate.pp,
|
||||
priority = gimmickTemplate?.priority ?: moveTemplate.priority,
|
||||
critRatio = gimmickTemplate?.critRatio ?: moveTemplate.critRatio,
|
||||
effectChances = gimmickTemplate?.effectChances ?: moveTemplate.effectChances,
|
||||
actionEffect = null
|
||||
effectChances = gimmickTemplate?.effectChances ?: moveTemplate.effectChances
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -201,7 +201,7 @@ class CookingPotScreen(
|
||||
}
|
||||
|
||||
override fun renderSlot(guiGraphics: GuiGraphics, slot: Slot) {
|
||||
if (slot is SeasoningSlot && !menu.carried.isEmpty && !slot.mayPlace(menu.carried)) {
|
||||
if (slot is SeasoningSlot && ((!menu.carried.isEmpty && !slot.mayPlace(menu.carried)) || (slot.hasItem() && !slot.mayPlace(slot.item))) ) {
|
||||
val x = slot.x
|
||||
val y = slot.y
|
||||
guiGraphics.fill(x,y,x+16,y+16,822018048)
|
||||
|
||||
+1
-1
@@ -299,7 +299,7 @@ class DialogueScreen(var dialogueDTO: DialogueDTO) : Screen("gui.dialogue".asTra
|
||||
fun playGibberSpeak(delta: Float, text: String, gibber: DialogueGibberDTO) {
|
||||
timeElapsedSinceGibber += delta / 20
|
||||
|
||||
if (timeElapsedSinceGibber < gibber.interval) {
|
||||
if (timeElapsedSinceGibber < gibber.interval || gibberDone) {
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
@@ -8,10 +8,12 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.pc
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
|
||||
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
|
||||
import com.cobblemon.mod.common.client.gui.pasture.PasturePCGUIConfiguration
|
||||
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
|
||||
import com.cobblemon.mod.common.client.render.drawScaledText
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.client.render.renderScaledGuiItemIcon
|
||||
@@ -72,12 +74,19 @@ open class StorageSlot(
|
||||
matrices.translate(posX + (SIZE / 2.0), posY + 1.0, 0.0)
|
||||
matrices.scale(2.5F, 2.5F, 1F)
|
||||
|
||||
val animationConfig = if (this is PartyStorageSlot) Cobblemon.config.summaryProfileAnimations else Cobblemon.config.pcProfileAnimations
|
||||
val shouldAnimate = when (animationConfig) {
|
||||
PokemonGUIAnimationStyle.ALWAYS_ANIMATE -> true
|
||||
PokemonGUIAnimationStyle.NEVER_ANIMATE -> false
|
||||
PokemonGUIAnimationStyle.ANIMATE_SELECTED -> isHoveredOrFocused
|
||||
}
|
||||
|
||||
drawProfilePokemon(
|
||||
renderablePokemon = pokemon.asRenderablePokemon(),
|
||||
matrixStack = matrices,
|
||||
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(13F, 35F, 0F)),
|
||||
state = state,
|
||||
partialTicks = partialTicks,
|
||||
partialTicks = if (shouldAnimate) partialTicks else 0F,
|
||||
scale = 4.5F
|
||||
)
|
||||
matrices.popPose()
|
||||
|
||||
-63
@@ -1,63 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.api.gui.drawPosablePortrait
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import java.util.UUID
|
||||
|
||||
/**
|
||||
* Base logic for a [PortraitDrawer] that animates a portrait based on conditions.
|
||||
*/
|
||||
abstract class AnimatedPortraitDrawer : PortraitDrawer {
|
||||
|
||||
private val state = FloatingState()
|
||||
|
||||
private val stateAtIndex = hashMapOf<Int, Pair<UUID, FloatingState>>()
|
||||
|
||||
override fun draw(pokemon: Pokemon, poseStack: PoseStack, partialTicks: Float, isSelected: Boolean, index: Int) {
|
||||
drawPosablePortrait(
|
||||
identifier = pokemon.species.resourceIdentifier,
|
||||
matrixStack = poseStack,
|
||||
partialTicks = this.ticksFor(pokemon, isSelected, partialTicks),
|
||||
contextScale = pokemon.form.baseScale,
|
||||
state = this.stateFor(pokemon, isSelected, index)
|
||||
)
|
||||
}
|
||||
|
||||
protected abstract fun shouldAnimate(pokemon: Pokemon, isSelected: Boolean): Boolean
|
||||
|
||||
protected open fun ticksFor(pokemon: Pokemon, isSelected: Boolean, partialTicks: Float): Float {
|
||||
return if (this.shouldAnimate(pokemon, isSelected)) partialTicks else 0F
|
||||
}
|
||||
|
||||
protected open fun stateFor(pokemon: Pokemon, isSelected: Boolean, index: Int): FloatingState {
|
||||
if (!this.shouldAnimate(pokemon, isSelected)) {
|
||||
return this.state
|
||||
}
|
||||
val state = this.stateAtIndex.getOrPut(index) { pokemon.uuid to this.createState(pokemon) }
|
||||
if (state.first != pokemon.uuid) {
|
||||
val newState = this.createState(pokemon)
|
||||
this.stateAtIndex[index] = pokemon.uuid to newState
|
||||
return newState
|
||||
}
|
||||
return state.second
|
||||
}
|
||||
|
||||
protected open fun createState(pokemon: Pokemon): FloatingState {
|
||||
val state = FloatingState()
|
||||
state.currentAspects = pokemon.aspects
|
||||
return state
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
-25
@@ -1,25 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import net.minecraft.client.GraphicsStatus
|
||||
|
||||
/**
|
||||
* Draws portraits if the Pokemon is not fainted.
|
||||
*
|
||||
* Meant for client with [GraphicsStatus.FABULOUS].
|
||||
*/
|
||||
class FullyAnimatedPortraitDrawer : AnimatedPortraitDrawer() {
|
||||
|
||||
override fun shouldAnimate(pokemon: Pokemon, isSelected: Boolean): Boolean {
|
||||
return !pokemon.isFainted()
|
||||
}
|
||||
|
||||
}
|
||||
-37
@@ -1,37 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.api.gui.drawPosablePortrait
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import net.minecraft.client.GraphicsStatus
|
||||
|
||||
/**
|
||||
* The simplest implementation, the Pokemon is drawn staying still.
|
||||
*
|
||||
* Meant for client with [GraphicsStatus.FAST].
|
||||
*/
|
||||
class InanimatePortraitDrawer : PortraitDrawer {
|
||||
|
||||
private val state = FloatingState()
|
||||
|
||||
override fun draw(pokemon: Pokemon, poseStack: PoseStack, partialTicks: Float, isSelected: Boolean, index: Int) {
|
||||
state.currentAspects = pokemon.aspects
|
||||
drawPosablePortrait(
|
||||
identifier = pokemon.species.resourceIdentifier,
|
||||
matrixStack = poseStack,
|
||||
partialTicks = 0F,
|
||||
contextScale = pokemon.form.baseScale,
|
||||
state = this.state
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
|
||||
/**
|
||||
* Responsible for drawing a Pokemon portrait.
|
||||
*
|
||||
* Keep in mind any scaling and handling of the [PoseStack] must be done on the implementations using this system.
|
||||
*/
|
||||
fun interface PortraitDrawer {
|
||||
|
||||
/**
|
||||
* Draws the portrait.
|
||||
*
|
||||
* @param pokemon The [Pokemon] being drawn.
|
||||
* @param poseStack The [PoseStack] being used.
|
||||
* @param partialTicks The partial ticks of the screen using this.
|
||||
* @param isSelected If the [pokemon] is considered in a selected state for example hovered or the current party member.
|
||||
* @param index The index of the [pokemon] in the screen using this.
|
||||
*/
|
||||
fun draw(
|
||||
pokemon: Pokemon,
|
||||
poseStack: PoseStack,
|
||||
partialTicks: Float,
|
||||
isSelected: Boolean,
|
||||
index: Int
|
||||
)
|
||||
|
||||
}
|
||||
-25
@@ -1,25 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import net.minecraft.client.GraphicsStatus
|
||||
|
||||
/**
|
||||
* Draws portraits if the Pokemon is not fainted and selected.
|
||||
*
|
||||
* Meant for client with [GraphicsStatus.FANCY].
|
||||
*/
|
||||
class SelectedAnimatedPortraitDrawer : AnimatedPortraitDrawer() {
|
||||
|
||||
override fun shouldAnimate(pokemon: Pokemon, isSelected: Boolean): Boolean {
|
||||
return !pokemon.isFainted() && isSelected
|
||||
}
|
||||
|
||||
}
|
||||
+10
-1
@@ -8,9 +8,11 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.summary.widgets
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.client.CobblemonResources
|
||||
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
|
||||
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
|
||||
import com.cobblemon.mod.common.client.gui.summary.Summary
|
||||
import com.cobblemon.mod.common.client.render.drawScaledText
|
||||
@@ -154,13 +156,20 @@ class PartySlotWidget(
|
||||
matrices.pushPose()
|
||||
matrices.translate(x + (PORTRAIT_DIAMETER / 2.0), y - 3.0, 0.0)
|
||||
matrices.scale(2.5F, 2.5F, 1F)
|
||||
|
||||
val shouldAnimate = when (Cobblemon.config.summaryProfileAnimations) {
|
||||
PokemonGUIAnimationStyle.ALWAYS_ANIMATE -> true
|
||||
PokemonGUIAnimationStyle.NEVER_ANIMATE -> false
|
||||
PokemonGUIAnimationStyle.ANIMATE_SELECTED -> isHovered || isSelected
|
||||
}
|
||||
|
||||
drawProfilePokemon(
|
||||
species = slotPokemon.species.resourceIdentifier,
|
||||
matrixStack = matrices,
|
||||
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(13F, 35F, 0F)),
|
||||
state = state,
|
||||
scale = 4.5F,
|
||||
partialTicks = delta
|
||||
partialTicks = if (shouldAnimate) delta else 0F
|
||||
)
|
||||
matrices.popPose()
|
||||
|
||||
|
||||
+13
-12
@@ -78,14 +78,17 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
|
||||
return
|
||||
}
|
||||
|
||||
if (CobblemonClient.storage.selectedSlot == -1) return
|
||||
if (Minecraft.getInstance().screen != null) return
|
||||
|
||||
val selectedPartyPokemon = CobblemonClient.storage.party.get(CobblemonClient.storage.selectedSlot) ?: return
|
||||
val selectedPartyPokemon = if (CobblemonClient.storage.selectedSlot >= 0) {
|
||||
CobblemonClient.storage.party.get(CobblemonClient.storage.selectedSlot)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
|
||||
if (isRidingPokemon(player) && canAttemptDismount(player, selectedPartyPokemon)) {
|
||||
sendToServer(DismountPokemonPacket())
|
||||
}
|
||||
else if (!isRidingSelectedPokemon(player, selectedPartyPokemon)){
|
||||
} else if (selectedPartyPokemon != null && !isRidingSelectedPokemon(player, selectedPartyPokemon)){
|
||||
checkForTargetInteractions(player, selectedPartyPokemon)
|
||||
}
|
||||
}
|
||||
@@ -105,8 +108,7 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
|
||||
collideBlock = ClipContext.Fluid.NONE)
|
||||
if (canSendOutPokemon(player, targetEntity)) {
|
||||
sendToServer(SendOutPokemonPacket(CobblemonClient.storage.selectedSlot))
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
processEntityTarget(player, selectedPartyPokemon, targetEntity)
|
||||
}
|
||||
}
|
||||
@@ -140,7 +142,7 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
|
||||
}
|
||||
}
|
||||
|
||||
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon): Boolean {
|
||||
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon?): Boolean {
|
||||
if (player.vehicle !is PokemonEntity) return false
|
||||
val vehicle = player.vehicle as PokemonEntity
|
||||
if (player != vehicle.controllingPassenger) {
|
||||
@@ -148,11 +150,10 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
|
||||
}
|
||||
val isAirRide = vehicle.ridingController?.context?.style == RidingStyle.AIR
|
||||
val hasLandRide = vehicle.rideProp.behaviours?.get(RidingStyle.LAND) != null
|
||||
if (isAirRide && hasLandRide) {
|
||||
return false
|
||||
}
|
||||
else {
|
||||
return vehicle.pokemon.uuid == selectedPartyPokemon.uuid
|
||||
return if (isAirRide && hasLandRide) {
|
||||
false
|
||||
} else {
|
||||
vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -15,7 +15,7 @@ import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdat
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.util.Mth
|
||||
|
||||
object S2CUpdateOrientationHandler : ClientNetworkPacketHandler<ClientboundUpdateOrientationPacket> {
|
||||
object ClientboundUpdateOrientationHandler : ClientNetworkPacketHandler<ClientboundUpdateOrientationPacket> {
|
||||
override fun handle(packet: ClientboundUpdateOrientationPacket, client: Minecraft) {
|
||||
client.executeIfPossible {
|
||||
val level = client.level ?: return@executeIfPossible
|
||||
|
||||
+1
-1
@@ -125,7 +125,7 @@ class CampfireBlockEntityRenderer(ctx: BlockEntityRendererProvider.Context) : Bl
|
||||
) {
|
||||
val seasonings = blockEntity.getSeasonings()
|
||||
|
||||
val gameTime = (blockEntity.level?.gameTime ?: 0) + tickDelta
|
||||
val gameTime = blockEntity.time + tickDelta
|
||||
val rotationAngle = (gameTime * ROTATION_SPEED) % 360
|
||||
|
||||
seasonings.forEachIndexed { index, seasoning ->
|
||||
|
||||
+10
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.render.entity
|
||||
|
||||
import com.cobblemon.mod.common.OrientationControllable
|
||||
import com.cobblemon.mod.common.api.riding.Rideable
|
||||
import com.cobblemon.mod.common.client.MountedPokemonAnimationRenderController
|
||||
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
|
||||
@@ -30,11 +31,20 @@ object MountedLivingEntityRenderer {
|
||||
partialTicks: Float,
|
||||
i: Float
|
||||
) {
|
||||
val vehicle = entity.vehicle
|
||||
if (entity.vehicle !is Rideable) return
|
||||
val matrix = stack.last().pose()
|
||||
val delegate = pokemon.delegate as PokemonClientDelegate
|
||||
val locator = delegate.locatorStates[delegate.getSeatLocator(entity)]
|
||||
|
||||
|
||||
if (vehicle is OrientationControllable) {
|
||||
val vehicleController = vehicle.orientationController
|
||||
if (vehicleController.isActive() && vehicleController.orientation != null) {
|
||||
vehicleController.tick()
|
||||
}
|
||||
}
|
||||
|
||||
//Positions entity
|
||||
if (locator != null) {
|
||||
MountedPokemonAnimationRenderController.setup(pokemon, partialTicks)
|
||||
|
||||
+1
-1
@@ -187,7 +187,7 @@ class PokemonRenderer(
|
||||
|
||||
if (!DISABLE_ROLLING_DEBUG && controller.active) {
|
||||
// Allow the ride controller to modify its rotations using partialTick
|
||||
entity.applyRenderRotation(partialTicks)
|
||||
entity.delegate.applyRenderRotation(partialTicks)
|
||||
|
||||
val matrix = poseMatrix.last().pose()
|
||||
val yaw = Mth.rotLerp(partialTicks, entity.yBodyRotO, entity.yBodyRot)
|
||||
|
||||
@@ -8,10 +8,11 @@
|
||||
|
||||
package com.cobblemon.mod.common.command
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.Cobblemon.config
|
||||
import com.cobblemon.mod.common.api.permission.CobblemonPermissions
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonWorldSpawnerManager
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.position.calculators.SpawnablePositionCalculator.Companion.prioritizedAreaCalculators
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.SpawningZoneInput
|
||||
import com.cobblemon.mod.common.api.text.add
|
||||
import com.cobblemon.mod.common.api.text.green
|
||||
@@ -24,6 +25,7 @@ import com.cobblemon.mod.common.api.text.yellow
|
||||
import com.cobblemon.mod.common.command.argument.SpawnBucketArgumentType
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import com.cobblemon.mod.common.util.permission
|
||||
import com.cobblemon.mod.common.util.spawner
|
||||
import com.mojang.brigadier.Command
|
||||
import com.mojang.brigadier.CommandDispatcher
|
||||
import com.mojang.brigadier.context.CommandContext
|
||||
@@ -56,11 +58,11 @@ object CheckSpawnsCommand {
|
||||
return 0
|
||||
}
|
||||
|
||||
val spawner = CobblemonWorldSpawnerManager.spawnersForPlayers[player.uuid] ?: return Command.SINGLE_SUCCESS
|
||||
val spawner = player.spawner
|
||||
val bucket = SpawnBucketArgumentType.getSpawnBucket(context, name = "bucket")
|
||||
val cause = SpawnCause(spawner, player)
|
||||
|
||||
val slice = spawner.spawningZoneGenerator.generate(
|
||||
val slice = Cobblemon.spawningZoneGenerator.generate(
|
||||
spawner = spawner,
|
||||
input = SpawningZoneInput(
|
||||
cause = cause,
|
||||
@@ -74,9 +76,9 @@ object CheckSpawnsCommand {
|
||||
)
|
||||
)
|
||||
|
||||
val contexts = spawner.spawnablePositionResolver.resolve(spawner, spawner.spawnablePositionCalculators, slice)
|
||||
val contexts = Cobblemon.areaSpawnablePositionResolver.resolve(spawner, prioritizedAreaCalculators, slice)
|
||||
|
||||
val spawnProbabilities = spawner.getSpawningSelector().getProbabilities(spawner, bucket, contexts)
|
||||
val spawnProbabilities = spawner.selector.getProbabilities(spawner, bucket, contexts)
|
||||
|
||||
val spawnNames = mutableMapOf<String, MutableComponent>()
|
||||
val namedProbabilities = mutableMapOf<MutableComponent, Float>()
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
package com.cobblemon.mod.common.command
|
||||
|
||||
import com.cobblemon.mod.common.api.permission.CobblemonPermissions
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonWorldSpawnerManager
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.detail.EntitySpawnResult
|
||||
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePosition
|
||||
@@ -19,6 +18,7 @@ import com.cobblemon.mod.common.util.alias
|
||||
import com.cobblemon.mod.common.util.commandLang
|
||||
import com.cobblemon.mod.common.util.effectiveName
|
||||
import com.cobblemon.mod.common.util.permission
|
||||
import com.cobblemon.mod.common.util.spawner
|
||||
import com.mojang.brigadier.CommandDispatcher
|
||||
import com.mojang.brigadier.arguments.IntegerArgumentType
|
||||
import com.mojang.brigadier.context.CommandContext
|
||||
@@ -31,7 +31,7 @@ import net.minecraft.commands.Commands.literal
|
||||
*
|
||||
* `/spawnpokemonfrompool [amount]` or the alias `/forcespawn [amount]`
|
||||
*
|
||||
* This command can fail if the randomly selection spawn region has no possible [AreaSpawnablePosition]. For example if
|
||||
* This command can fail if the randomly selected spawn region has no possible [AreaSpawnablePosition]. For example if
|
||||
* you are flying in the air
|
||||
*/
|
||||
object SpawnPokemonFromPool {
|
||||
@@ -54,47 +54,26 @@ object SpawnPokemonFromPool {
|
||||
|
||||
private fun execute(context: CommandContext<CommandSourceStack>, amount: Int): Int {
|
||||
val player = context.source.playerOrException
|
||||
val spawner = CobblemonWorldSpawnerManager.spawnersForPlayers.getValue(player.uuid)
|
||||
val spawner = player.spawner
|
||||
|
||||
var spawnsTriggered = 0
|
||||
|
||||
// This could instead directly use a [Spawner] method if refactored, as it is currently it has
|
||||
// entity counting coupled to the generation of an entity to spawn. Might be a good future change?
|
||||
for (i in 1..amount) {
|
||||
val spawnCause = SpawnCause(spawner = spawner, entity = spawner.getCauseEntity())
|
||||
|
||||
val zoneInput = spawner.getZoneInput(spawnCause) ?: continue
|
||||
val zone = spawner.spawningZoneGenerator.generate(spawner, zoneInput)
|
||||
val contexts = spawner.spawnablePositionResolver.resolve(spawner, spawner.spawnablePositionCalculators, zone)
|
||||
val influences = spawner.getAllInfluences() + zone.unconditionalInfluences
|
||||
|
||||
// This has a chance to fail, if you get a spawning zone that has no associated contexts.
|
||||
// but as it was selected at random by the Spawning Zone Generator, it could just be a miss which
|
||||
// means two attempts to spawn in the same location can have differing results (which is expected for
|
||||
// randomness).
|
||||
if (contexts.isEmpty()) {
|
||||
repeat(times = amount) {
|
||||
val spawnCause = SpawnCause(spawner = spawner, entity = player)
|
||||
val results = spawner.runForArea(spawner.getZoneInput(spawnCause) ?: return@repeat, maxSpawns = 1)
|
||||
if (results.isEmpty()) {
|
||||
player.sendSystemMessage(UNABLE_TO_SPAWN.red())
|
||||
continue
|
||||
return@repeat
|
||||
}
|
||||
|
||||
val bucket = spawner.chooseBucket(spawnCause, influences)
|
||||
|
||||
val spawnAction = spawner.getSpawningSelector().select(spawner, bucket, contexts, max = 1).firstOrNull() // one at a time
|
||||
if (spawnAction == null) {
|
||||
player.sendSystemMessage(UNABLE_TO_SPAWN.red())
|
||||
continue
|
||||
}
|
||||
|
||||
spawnAction.future.thenApply {
|
||||
results.forEach {
|
||||
if (it is EntitySpawnResult) {
|
||||
for (entity in it.entities) {
|
||||
player.sendSystemMessage(commandLang("spawnpokemonfrompool.success", entity.effectiveName()).green())
|
||||
spawnsTriggered++
|
||||
player.sendSystemMessage(commandLang("spawnpokemonfrompool", entity.effectiveName()).green())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
spawnAction.complete()
|
||||
spawnsTriggered++
|
||||
}
|
||||
|
||||
return spawnsTriggered
|
||||
|
||||
@@ -11,7 +11,7 @@ package com.cobblemon.mod.common.config
|
||||
import com.cobblemon.mod.common.api.drop.ItemDropMethod
|
||||
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
import com.cobblemon.mod.common.client.gui.portrait.PortraitStyle
|
||||
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
|
||||
import com.cobblemon.mod.common.config.CobblemonConfigField.CobblemonConfigSide.CLIENT
|
||||
import com.cobblemon.mod.common.config.CobblemonConfigField.CobblemonConfigSide.SERVER
|
||||
import com.cobblemon.mod.common.config.constraint.IntConstraint
|
||||
@@ -155,6 +155,9 @@ class CobblemonConfig {
|
||||
@CobblemonConfigField(Category.Spawning, lang = "pokemon_per_chunk", SERVER)
|
||||
var pokemonPerChunk = 1F
|
||||
|
||||
@CobblemonConfigField(Category.Spawning, lang = "poke_snack_pokemon_per_chunk", SERVER)
|
||||
var pokeSnackPokemonPerChunk = 2F
|
||||
|
||||
@CobblemonConfigField(Category.PassiveStatus, lang = "passive_statuses", SERVER)
|
||||
var passiveStatuses = mutableMapOf(
|
||||
Statuses.POISON.configEntry(),
|
||||
@@ -273,7 +276,16 @@ class CobblemonConfig {
|
||||
var summaryPokemonFollowCursor = true
|
||||
|
||||
@CobblemonConfigField(Category.Interface, lang = "party_portrait_animations", CLIENT)
|
||||
var partyPortraitAnimations = PortraitStyle.NEVER_ANIMATE
|
||||
var partyPortraitAnimations = PokemonGUIAnimationStyle.NEVER_ANIMATE
|
||||
|
||||
@CobblemonConfigField(Category.Interface, lang = "pc_profile_animations", CLIENT)
|
||||
var pcProfileAnimations = PokemonGUIAnimationStyle.ANIMATE_SELECTED
|
||||
|
||||
@CobblemonConfigField(Category.Interface, lang = "summary_profile_animations", CLIENT)
|
||||
var summaryProfileAnimations = PokemonGUIAnimationStyle.ANIMATE_SELECTED
|
||||
|
||||
@CobblemonConfigField(Category.Interface, lang = "animate_battle_tiles", CLIENT)
|
||||
var animateBattleTiles = false
|
||||
|
||||
@CobblemonConfigField(Category.Riding, lang = "third_person_view_bobbing", CLIENT)
|
||||
var thirdPersonViewBobbing = true
|
||||
|
||||
@@ -11,16 +11,17 @@ package com.cobblemon.mod.common.entity.ai
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
|
||||
import com.cobblemon.mod.common.util.toBlockPos
|
||||
import com.google.common.collect.ImmutableMap
|
||||
import java.util.UUID
|
||||
import kotlin.math.pow
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.entity.MoverType
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.entity.ai.behavior.Behavior
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.MemoryStatus
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import java.util.*
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.sin
|
||||
|
||||
class FollowHerdLeaderTask : Behavior<PokemonEntity>(
|
||||
ImmutableMap.of(
|
||||
@@ -34,7 +35,7 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
|
||||
var tooFar = 8F
|
||||
var closeEnough = 4F
|
||||
/** Chance per tick of following the herd leader. */
|
||||
val chance = 1 / 20F
|
||||
val chance = 1 / 60F
|
||||
|
||||
override fun checkExtraStartConditions(level: ServerLevel, owner: PokemonEntity): Boolean {
|
||||
leader = level.getEntity(owner.brain.getMemory(CobblemonMemories.HERD_LEADER).map(UUID::fromString).orElse(null) ?: return false) as? PokemonEntity
|
||||
@@ -50,16 +51,19 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
|
||||
|
||||
override fun tick(level: ServerLevel, entity: PokemonEntity, gameTime: Long) {
|
||||
val leader = leader ?: return
|
||||
|
||||
if (entity.brain.hasMemoryValue(MemoryModuleType.WALK_TARGET)) {
|
||||
return // We're busy goin' n' shit
|
||||
}
|
||||
|
||||
val moveControl = entity.moveControl as? PokemonMoveControl ?: return
|
||||
val leaderMoveControl = leader.moveControl as? PokemonMoveControl ?: return
|
||||
|
||||
if (leader.distanceTo(entity) > tooFar) {
|
||||
entity.brain.setMemory(
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
CobblemonWalkTarget(
|
||||
pos = leader.blockPosition(),
|
||||
pos = leader.position().add(getRandomOffset(entity, level)).toBlockPos(),
|
||||
speedModifier = 0.4F,
|
||||
completionRange = closeEnough.toInt()
|
||||
)
|
||||
@@ -69,10 +73,11 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
|
||||
entity.brain.eraseMemory(CobblemonMemories.HERD_LEADER) // We can't go where this guy's going
|
||||
return
|
||||
}
|
||||
|
||||
entity.brain.setMemory(
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
CobblemonWalkTarget(
|
||||
pos = leader.blockPosition(),
|
||||
pos = leader.position().add(getRandomOffset(entity, level)).toBlockPos(),
|
||||
speedModifier = 0.3F,
|
||||
completionRange = closeEnough.toInt()
|
||||
)
|
||||
@@ -83,7 +88,7 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
|
||||
entity.brain.setMemory(
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
CobblemonWalkTarget(
|
||||
pos = leader.blockPosition(),
|
||||
pos = leader.position().add(getRandomOffset(entity, level)).toBlockPos(),
|
||||
speedModifier = 0.4F,
|
||||
completionRange = 1
|
||||
)
|
||||
@@ -105,14 +110,15 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
|
||||
// Go to the leader's walk target, roughly.
|
||||
val walkTarget = leader.brain.getMemory(MemoryModuleType.WALK_TARGET).orElse(null) ?: return
|
||||
|
||||
if (entity.distanceToSqr(walkTarget.target.currentPosition()) < leader.distanceToSqr(walkTarget.target.currentPosition())) {
|
||||
return // We're already closer to the walk target than the leader is, so no need to move, if anything we should get out of the way
|
||||
// We're already closer to the walk target than the leader is, so no need to move, if anything we should get out of the way
|
||||
if (entity.distanceToSqr(walkTarget.target.currentPosition()) + closeEnough < leader.distanceToSqr(walkTarget.target.currentPosition())) {
|
||||
return
|
||||
}
|
||||
|
||||
entity.brain.setMemory(
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
CobblemonWalkTarget(
|
||||
pos = walkTarget.target.currentBlockPosition(),
|
||||
pos = walkTarget.target.currentPosition().add(getRandomOffset(entity, level)).toBlockPos(),
|
||||
speedModifier = walkTarget.speedModifier,
|
||||
nodeTypeFilter = (walkTarget as? CobblemonWalkTarget)?.nodeTypeFilter ?: { true },
|
||||
completionRange = closeEnough.toInt()
|
||||
@@ -120,4 +126,23 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fun getRandomOffset(entity: PokemonEntity, level: ServerLevel): Vec3 {
|
||||
val leader = leader ?: return Vec3.ZERO
|
||||
|
||||
val minRange = closeEnough.toDouble()
|
||||
val maxRange = (tooFar - closeEnough / 2).toDouble()
|
||||
val randomDistance = Mth.nextDouble(level.random, minRange, maxRange)
|
||||
val randomAngle = Mth.nextDouble(level.random, 0.0, 2 * Math.PI)
|
||||
|
||||
var offset = Vec3(cos(randomAngle) * randomDistance, 0.0, sin(randomAngle) * randomDistance)
|
||||
|
||||
if ((entity.isInLiquid && leader.isInLiquid) || (entity.isFlying() && leader.isFlying())) {
|
||||
val verticalRange = randomDistance * 0.5
|
||||
val randomY = Mth.nextDouble(level.random, -verticalRange, verticalRange)
|
||||
offset = offset.add(0.0, randomY, 0.0)
|
||||
}
|
||||
|
||||
return offset
|
||||
}
|
||||
}
|
||||
+18
-9
@@ -26,6 +26,7 @@ import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.influence.BucketNormalizingInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence.Companion.TYPICAL_VARIATION
|
||||
import com.cobblemon.mod.common.api.spawning.position.FishingSpawnablePosition
|
||||
import com.cobblemon.mod.common.api.text.red
|
||||
import com.cobblemon.mod.common.client.sound.EntitySoundTracker
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
@@ -372,11 +373,11 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
|
||||
if (Mth.nextInt(random, 0, 100) < getPokemonSpawnChance(rodStack)) {
|
||||
val player = playerOwner as? ServerPlayer ?: return
|
||||
this.typeCaught = TypeCaught.POKEMON
|
||||
val lureBoost = SpawnBaitEffects.getEffectsFromItemStack(bobberBait)
|
||||
val stackedLureTier = SpawnBaitEffects.getEffectsFromItemStack(bobberBait)
|
||||
.filter { it.type == SpawnBait.Effects.RARITY_BUCKET }
|
||||
.maxOfOrNull { it.value.toInt() }
|
||||
?: 0
|
||||
planSpawn(player, rodStack, lureBoost)
|
||||
.sumOf { it.value }
|
||||
.toInt()
|
||||
planSpawn(player, rodStack, stackedLureTier)
|
||||
val selectedWeight = plannedSpawnAction?.bucket?.weight ?: 50F
|
||||
val reactionMinMax = calculateMinMaxCountdown(selectedWeight)
|
||||
|
||||
@@ -771,11 +772,16 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
|
||||
lureLevel = lureLevel,
|
||||
)
|
||||
|
||||
val result = spawner.getSpawnAction(
|
||||
val spawnablePosition = FishingSpawnablePosition(
|
||||
cause = spawnCause,
|
||||
world = level() as ServerLevel,
|
||||
pos = position().toBlockPos(),
|
||||
influences = listOf(PlayerLevelRangeInfluence(player, TYPICAL_VARIATION), bucketInfluence)
|
||||
influences = mutableListOf(PlayerLevelRangeInfluence(player, TYPICAL_VARIATION), bucketInfluence)
|
||||
)
|
||||
|
||||
val result = spawner.calculateSpawnActionForPosition(
|
||||
cause = spawnCause,
|
||||
spawnablePosition = spawnablePosition
|
||||
)
|
||||
|
||||
this.plannedSpawnAction = result
|
||||
@@ -811,8 +817,11 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
|
||||
// create accessory splash particle when you fish something up
|
||||
particleEntityHandler(this, ResourceLocation.fromNamespaceAndPath("cobblemon", "accessory_fish_splash"))
|
||||
|
||||
var baitId = PokerodItem.getBaitStackOnRod(this.bobberBait).takeUnless { it.isEmpty }?.itemHolder?.unwrapKey()
|
||||
?.orElse(null)?.location() ?: "empty_bait".asIdentifierDefaultingNamespace()
|
||||
val baitId =
|
||||
if (bobberBait.isEmpty)
|
||||
"empty_bait".asIdentifierDefaultingNamespace()
|
||||
else
|
||||
bobberBait.itemHolder.unwrapKey().map { it.location() }.orElse("empty_bait".asIdentifierDefaultingNamespace())
|
||||
val pokemonId = spawnedPokemon.pokemon.species.resourceIdentifier
|
||||
CobblemonCriteria.REEL_IN_POKEMON.trigger(player, ReelInPokemonContext(pokemonId, baitId))
|
||||
|
||||
@@ -850,7 +859,7 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
|
||||
BobberSpawnPokemonEvent.Post(
|
||||
this,
|
||||
spawnAction,
|
||||
rodItemStack,
|
||||
bobberBait,
|
||||
entity
|
||||
)
|
||||
)
|
||||
|
||||
@@ -121,6 +121,7 @@ import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.Dynamic
|
||||
import net.minecraft.client.Minecraft
|
||||
import java.util.Optional
|
||||
import java.util.UUID
|
||||
import java.util.concurrent.CompletableFuture
|
||||
@@ -300,6 +301,8 @@ open class PokemonEntity(
|
||||
get() = entityData.get(SHOWN_HELD_ITEM)
|
||||
set(value) = entityData.set(SHOWN_HELD_ITEM, value)
|
||||
|
||||
var lastLightningBoltUUID: UUID? = null
|
||||
|
||||
var drops: DropTable? = null
|
||||
|
||||
var tethering: PokemonPastureBlockEntity.Tethering? = null
|
||||
@@ -554,22 +557,55 @@ open class PokemonEntity(
|
||||
}
|
||||
|
||||
override fun thunderHit(level: ServerLevel, lightning: LightningBolt) {
|
||||
// Ground types shouldn't take lightning damage
|
||||
val isTypeImmune = ElementalTypes.GROUND in pokemon.types
|
||||
|
||||
// Deals with special cases in which Pokemon should either be immune or buffed by lightning strikes.
|
||||
when (pokemon.ability.name) {
|
||||
val isAbilityImmune = when (pokemon.ability.name) {
|
||||
"lightningrod" -> {
|
||||
this.addEffect(MobEffectInstance(MobEffects.DAMAGE_BOOST, 1200, 1))
|
||||
true
|
||||
}
|
||||
"motordrive" -> {
|
||||
this.addEffect(MobEffectInstance(MobEffects.MOVEMENT_SPEED, 1200, 0))
|
||||
true
|
||||
}
|
||||
"voltabsorb" -> {
|
||||
this.addEffect(MobEffectInstance(MobEffects.HEAL, 1, 1))
|
||||
true
|
||||
}
|
||||
// Ground types shouldn't take lightning damage
|
||||
else -> if (this.pokemon.types.none { it == ElementalTypes.GROUND }) super.thunderHit(level, lightning)
|
||||
else -> false
|
||||
}
|
||||
|
||||
// Lightning hits entities multiple times, if this Pokémon changed a feature because of this lighting strike it should be immune to all remaining hits of this specific lightning strike as well.
|
||||
var rotated = this.lastLightningBoltUUID == lightning.uuid
|
||||
if (!rotated && pokemon.form.behaviour.lightningHit.isSpecial()) {
|
||||
for (rotateFeature in pokemon.form.behaviour.lightningHit.rotateFeatures) {
|
||||
val feature: StringSpeciesFeature = pokemon.getFeature(rotateFeature.key) ?: continue
|
||||
val index = rotateFeature.chain.indexOf(feature.value)
|
||||
// index is -1 if the element wasn't found, i.e. here if the feature's value is not part of the chain
|
||||
if (index < 0) continue
|
||||
|
||||
val next = index.inc()
|
||||
val nextIndex = if (next < rotateFeature.chain.size) next else 0
|
||||
feature.value = rotateFeature.chain[nextIndex]
|
||||
pokemon.markFeatureDirty(feature)
|
||||
rotated = true
|
||||
}
|
||||
|
||||
if (rotated) {
|
||||
this.lastLightningBoltUUID = lightning.uuid
|
||||
this.playSound(SoundEvents.MOOSHROOM_CONVERT, 2.0F, 1.0F)
|
||||
pokemon.updateAspects()
|
||||
}
|
||||
}
|
||||
|
||||
if (!isTypeImmune && !isAbilityImmune && !rotated) {
|
||||
super.thunderHit(level, lightning)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
override fun tick() {
|
||||
/* Addresses watchdog hanging that is completely bloody inexplicable. */
|
||||
yBodyRot = Mth.wrapDegrees(yBodyRot)
|
||||
@@ -590,8 +626,7 @@ open class PokemonEntity(
|
||||
if (passengers.isNotEmpty() && level().isClientSide) {
|
||||
rideSoundManager.tick()
|
||||
ridingAnimationData.update()
|
||||
} else if (!passengers.isNotEmpty() && level().isClientSide)
|
||||
{
|
||||
} else if (!passengers.isNotEmpty() && level().isClientSide) {
|
||||
rideSoundManager.stop()
|
||||
}
|
||||
|
||||
@@ -2080,7 +2115,7 @@ open class PokemonEntity(
|
||||
private fun createSidedPokemon(): Pokemon = Pokemon().apply { isClient = this@PokemonEntity.level().isClientSide }
|
||||
|
||||
override fun canRide(entity: Entity): Boolean {
|
||||
return platform == PlatformType.NONE && super.canRide(entity)
|
||||
return platform == PlatformType.NONE && super.canRide(entity) && seats.isNotEmpty()
|
||||
}
|
||||
|
||||
// Takes in a requested stat type with a base minimum and base maximum and returns the interpolated
|
||||
@@ -2096,6 +2131,10 @@ open class PokemonEntity(
|
||||
return max(statVal, 1e-6)
|
||||
}
|
||||
|
||||
override fun couldAcceptPassenger(): Boolean {
|
||||
return seats.isNotEmpty() && super.couldAcceptPassenger()
|
||||
}
|
||||
|
||||
fun getRawRideStat(stat: RidingStat, style: RidingStyle): Double {
|
||||
if (rideStatOverrides[style] != null && rideStatOverrides[style]!![stat] != null) {
|
||||
return rideStatOverrides[style]!![stat]!!
|
||||
@@ -2321,12 +2360,6 @@ open class PokemonEntity(
|
||||
return loc.compareTo(resourceLocation) == 0
|
||||
}
|
||||
|
||||
fun applyRenderRotation(partialTicks: Float) {
|
||||
ifRidingAvailable { behaviour, settings, state ->
|
||||
behaviour.applyRenderRotation(settings, state, this, partialTicks)
|
||||
}
|
||||
}
|
||||
|
||||
var jumpInputStrength: Int = 0 // move this
|
||||
override fun onPlayerJump(strength: Int) {
|
||||
// See if this controls the hot bar element
|
||||
@@ -2424,8 +2457,12 @@ open class PokemonEntity(
|
||||
|
||||
fun rideFovMult(): Float {
|
||||
val driver = this.controllingPassenger as? Player ?: return 1.0f
|
||||
val fovEffectScale = Minecraft.getInstance().options.fovEffectScale().get().toFloat()
|
||||
|
||||
return ifRidingAvailableSupply(fallback = 1.0f) { behaviour, settings, state ->
|
||||
behaviour.rideFovMultiplier(settings, state, this, driver)
|
||||
val rideFov = behaviour.rideFovMultiplier(settings, state, this, driver)
|
||||
|
||||
1f + (rideFov - 1f) * fovEffectScale
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+3
-1
@@ -45,10 +45,12 @@ class DrowsySensor : Sensor<PokemonEntity>(20) {
|
||||
entity.brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
|
||||
}
|
||||
} else {
|
||||
if (!isDrowsy && shouldBeDrowsy) {
|
||||
if (!isDrowsy && shouldBeDrowsy && entity.random.nextFloat() < rest.drowsyChance) {
|
||||
entity.brain.setMemory(CobblemonMemories.POKEMON_DROWSY, true)
|
||||
} else if (isDrowsy && !shouldBeDrowsy) {
|
||||
entity.brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
|
||||
} else if (isDrowsy && entity.random.nextFloat() < rest.rouseChance) {
|
||||
entity.brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
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