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35 changed files with 959 additions and 6 deletions
@@ -60,6 +60,8 @@ import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.api.storage.player.adapter.BadgeMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.BadgeNbtBackend
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataNbtBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataJsonBackend
@@ -391,10 +393,13 @@ object Cobblemon {
val tmMoveFactory = CachedPlayerDataStoreFactory(TMMoveNbtBackend())
tmMoveFactory.setup(server)
val badgeFactory = CachedPlayerDataStoreFactory(BadgeNbtBackend())
badgeFactory.setup(server)
playerDataManager.setFactory(generalJsonFactory, PlayerInstancedDataStoreTypes.GENERAL)
playerDataManager.setFactory(pokedexNbtFactory, PlayerInstancedDataStoreTypes.POKEDEX)
playerDataManager.setFactory(tmMoveFactory, PlayerInstancedDataStoreTypes.TM_MOVES)
playerDataManager.setFactory(badgeFactory, PlayerInstancedDataStoreTypes.BADGES)
if (config.storageFormat == "nbt") {
NBTStoreAdapter(pokemonStoreRoot.absolutePath, useNestedFolders = true, folderPerClass = true)
@@ -425,10 +430,15 @@ object Cobblemon {
TMMoveMongoBackend(mongoClient, config.mongoDBDatabaseName, "TMMovesCollection")
)
tmMovesMongoFactory.setup(server)
val badgesMongoFactory = CachedPlayerDataStoreFactory(
BadgeMongoBackend(mongoClient, config.mongoDBDatabaseName, "BadgesCollection")
)
badgesMongoFactory.setup(server)
playerDataManager.setFactory(generalMongoFactory, PlayerInstancedDataStoreTypes.GENERAL)
playerDataManager.setFactory(pokedexMongoFactory, PlayerInstancedDataStoreTypes.POKEDEX)
playerDataManager.setFactory(tmMovesMongoFactory, PlayerInstancedDataStoreTypes.TM_MOVES)
playerDataManager.setFactory(badgesMongoFactory, PlayerInstancedDataStoreTypes.BADGES)
MongoDBStoreAdapter(mongoClient, config.mongoDBDatabaseName)
} catch (e: ClassNotFoundException) {
LOGGER.error("MongoDB driver not found.")
@@ -613,6 +623,7 @@ object Cobblemon {
this.implementation.registerCommandArgument(cobblemonResource("transform_type"), TransformTypeArgumentType::class, SingletonArgumentInfo.contextFree(TransformTypeArgumentType::transformType))
this.implementation.registerCommandArgument(cobblemonResource("model_part"), ModelPartArgumentType::class, SingletonArgumentInfo.contextFree(ModelPartArgumentType::modelPart))
this.implementation.registerCommandArgument(cobblemonResource("tm"), TmArgumentType::class, SingletonArgumentInfo.contextFree(TmArgumentType::tm))
this.implementation.registerCommandArgument(cobblemonResource("badge"), BadgeArgumentType::class, SingletonArgumentInfo.contextFree(BadgeArgumentType::badge))
}
}
@@ -73,6 +73,7 @@ object CobblemonCommands {
PcTakeCommand.register(dispatcher)
GiveTmCommand.register(dispatcher)
TmCommand.register(dispatcher)
BadgeCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
@@ -432,6 +432,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(SpeciesFeatureAssignmentSyncPacket.ID, SpeciesFeatureAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(NaturalMaterialRegistrySyncPacket.ID, NaturalMaterialRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FossilRegistrySyncPacket.ID, FossilRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BadgeRegistrySyncPacket.ID, BadgeRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(NPCRegistrySyncPacket.ID, NPCRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(PokeRodRegistrySyncPacket.ID, PokeRodRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(ScriptRegistrySyncPacket.ID, ScriptRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -0,0 +1,20 @@
package com.cobblemon.mod.common.api.badges
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.StringRepresentable
class Badge(
identifier: ResourceLocation,
val name: String,
val texture: ResourceLocation,
val order: Int
): StringRepresentable {
@Transient
var identifier: ResourceLocation = identifier
internal set
override fun getSerializedName(): String {
return identifier.toString()
}
}
@@ -0,0 +1,54 @@
package com.cobblemon.mod.common.api.badges
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.storage.player.InstancedPlayerData
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.api.storage.player.client.ClientBadgeManager
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.util.getPlayer
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.resources.ResourceLocation
import java.util.UUID
class BadgeManager(
override val uuid: UUID,
val obtainedBadges: MutableSet<ResourceLocation> = mutableSetOf()
) : InstancedPlayerData {
val storeType = PlayerInstancedDataStoreTypes.BADGES
override fun toClientData() = ClientBadgeManager(obtainedBadges.toMutableSet())
fun give(badge: Badge): Boolean {
if (!obtainedBadges.add(badge.identifier)) return false
syncAndSave()
return true
}
fun remove(badge: Badge): Boolean {
if (!obtainedBadges.remove(badge.identifier)) return false
syncAndSave()
return true
}
private fun syncAndSave() {
uuid.getPlayer()?.sendPacket(SetClientPlayerDataPacket(storeType, toClientData()))
Cobblemon.playerDataManager.saveSingle(this, storeType)
}
companion object {
val CODEC: Codec<BadgeManager> = RecordCodecBuilder.create { instance ->
instance.group(
Codec.STRING.xmap(UUID::fromString, UUID::toString)
.fieldOf("uuid")
.forGetter { it.uuid },
Codec.list(ResourceLocation.CODEC)
.xmap({ it.toMutableSet() }, { it.toList() })
.fieldOf("obtainedBadges")
.forGetter { it.obtainedBadges }
).apply(instance, ::BadgeManager)
}
}
}
@@ -0,0 +1,64 @@
package com.cobblemon.mod.common.api.badges
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.BadgeRegistrySyncPacket
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
object Badges : JsonDataRegistry<Badge> {
override val id: ResourceLocation = cobblemonResource("badges")
override val type: PackType = PackType.SERVER_DATA
override val observable = SimpleObservable<Badges>()
override val gson: Gson = GsonBuilder()
.disableHtmlEscaping()
.setPrettyPrinting()
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
override val typeToken: TypeToken<Badge> = TypeToken.get(Badge::class.java)
override val resourcePath: String = "badges"
private val badges = hashMapOf<ResourceLocation, Badge>()
override fun reload(data: Map<ResourceLocation, Badge>) {
this.badges.clear()
data.forEach { (id, badge) ->
try {
badge.identifier = id
this.badges[id] = badge
} catch (e: Exception) {
Cobblemon.LOGGER.error("Skipped loading the {} badge", id, e)
}
}
Cobblemon.LOGGER.info("Loaded {} badges", this.badges.size)
this.observable.emit(this)
}
override fun sync(player: ServerPlayer) {
BadgeRegistrySyncPacket(this.all()).sendToPlayer(player)
}
/**
* Get all loaded [Badge]s.
*/
@JvmStatic
fun all() = this.badges.values.toList()
/**
* Gets a [Badge] by its [ResourceLocation].
* @param identifier The identifier of the badge.
* @return The [Badge], if loaded, otherwise null.
*/
@JvmStatic
fun getByIdentifier(identifier: ResourceLocation): Badge? = this.badges[identifier]
}
@@ -145,6 +145,8 @@ object CobblemonPermissions {
val SPECTATE_BATTLE = this.create("${COMMAND_PREFIX}spectatebattle", PermissionLevel.ALL_COMMANDS)
@JvmStatic
val TECHNICAL_MACHINE = this.create("${COMMAND_PREFIX}technicalmachine", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val BADGE = this.create("${COMMAND_PREFIX}badge", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val SEE_HIDDEN_NPCS = this.create("seehiddennpcs", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@@ -29,8 +29,12 @@ object CobblemonStats {
@JvmField
val BATTLES_WON: CobblemonStat = CobblemonStat("battles_won")
@JvmField
val PVP_BATTLES_WON: CobblemonStat = CobblemonStat("pvp_battles_won")
@JvmField
val BATTLES_LOST: CobblemonStat = CobblemonStat("battles_lost")
@JvmField
val PVP_BATTLES_LOST: CobblemonStat = CobblemonStat("pvp_battles_lost")
@JvmField
val BATTLES_FLED: CobblemonStat = CobblemonStat("battles_fled")
@JvmField
val BATTLES_TOTAL: CobblemonStat = CobblemonStat("battles_total")
@@ -68,7 +72,9 @@ object CobblemonStats {
stats["evolved"] = EVOLVED
stats["level_up"] = LEVEL_UP
stats["battles_won"] = BATTLES_WON
stats["pvp_battles_won"] = PVP_BATTLES_WON
stats["battles_lost"] = BATTLES_LOST
stats["pvp_battles_lost"] = PVP_BATTLES_LOST
stats["battles_fled"] = BATTLES_FLED
stats["battles_total"] = BATTLES_TOTAL
stats["dex_entries"] = DEX_ENTRIES
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.storage.player
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.MODID
import com.cobblemon.mod.common.api.badges.BadgeManager
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.scheduling.ScheduledTask
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
@@ -76,6 +77,14 @@ open class PlayerInstancedDataStoreManager {
.infiniteIterations()
.tracker(ServerTaskTracker)
.build()
saveTasks[PlayerInstancedDataStoreTypes.BADGES] = ScheduledTask.Builder()
.execute { saveAllOfOneType(PlayerInstancedDataStoreTypes.BADGES) }
.delay(30F)
.interval(120F)
.infiniteIterations()
.tracker(ServerTaskTracker)
.build()
}
open fun get(playerId: UUID, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
@@ -148,4 +157,9 @@ open class PlayerInstancedDataStoreManager {
}
return data as TMMoveManager
}
fun getBadgeData(player: ServerPlayer): BadgeManager = getBadgeData(player.uuid)
fun getBadgeData(playerId: UUID): BadgeManager =
get(playerId, PlayerInstancedDataStoreTypes.BADGES) as BadgeManager
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.api.storage.player
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.storage.player.client.ClientBadgeManager
import com.cobblemon.mod.common.api.storage.player.client.ClientPokedexManager
import com.cobblemon.mod.common.api.storage.player.client.ClientGeneralPlayerData
import com.cobblemon.mod.common.api.storage.player.client.ClientTMMoveManager
@@ -35,6 +36,12 @@ object PlayerInstancedDataStoreTypes {
ClientTMMoveManager::runAction,
ClientTMMoveManager::runIncremental
))
val BADGES = register(PlayerInstancedDataStoreType(
cobblemonResource("badge_collection"),
ClientBadgeManager::decode,
ClientBadgeManager::runAction,
ClientBadgeManager::runIncremental
))
fun register(type: PlayerInstancedDataStoreType): PlayerInstancedDataStoreType {
Cobblemon.LOGGER.debug("Registering PlayerInstancedDataStoreType: {}", type.id)
@@ -0,0 +1,38 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.storage.player.adapter
import com.cobblemon.mod.common.api.badges.BadgeManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.util.adapters.CodecBackedAdapter
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import com.mongodb.client.MongoClient
import java.util.UUID
class BadgeMongoBackend(
mongoClient: MongoClient,
databaseName: String,
collectionName: String
) : MongoBackedPlayerDataStoreBackend<BadgeManager>(
mongoClient,
databaseName,
collectionName,
PlayerInstancedDataStoreTypes.BADGES
) {
override val gson = GsonBuilder()
.registerTypeAdapter(BadgeManager::class.java, CodecBackedAdapter(BadgeManager.CODEC))
.create()
override val classToken = TypeToken.get(BadgeManager::class.java)
override val defaultData = defaultDataFunc
companion object {
val defaultDataFunc = { uuid: UUID -> BadgeManager(uuid) }
}
}
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.storage.player.adapter
import com.cobblemon.mod.common.api.badges.BadgeManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import java.util.UUID
class BadgeNbtBackend : NbtBackedPlayerData<BadgeManager>("badges", PlayerInstancedDataStoreTypes.BADGES) {
override val codec = BadgeManager.CODEC
override val defaultData = defaultDataFunc
companion object {
val defaultDataFunc = { uuid: UUID -> BadgeManager(uuid) }
}
}
@@ -52,7 +52,7 @@ abstract class FileBasedPlayerDataStoreBackend<T : InstancedPlayerData>(
val playerFile = filePath(uuid)
val playerFileOld = filePath(uuid, OLD_FILE_EXTENSION)
playerFile.parentFile.mkdirs()
val loadFallback: () -> T = {
val loadFallback: (Boolean) -> T = { primaryFileCorrupt ->
playerFile.delete()
if (playerFileOld.exists() && playerFileOld.length() > 0L) {
try {
@@ -68,7 +68,9 @@ abstract class FileBasedPlayerDataStoreBackend<T : InstancedPlayerData>(
}
}
else {
Cobblemon.LOGGER.error(".old File $subfolder for $uuid is corrupt or missing. Data is lost")
if (primaryFileCorrupt) {
Cobblemon.LOGGER.error(".old File $subfolder for $uuid is corrupt or missing. Data is lost")
}
playerFileOld.delete()
defaultData.invoke(uuid).also(::save)
}
@@ -80,10 +82,10 @@ abstract class FileBasedPlayerDataStoreBackend<T : InstancedPlayerData>(
catch (e: Exception) {
Cobblemon.LOGGER.warn("Failed to load $subfolder for $uuid due to ${e.message}")
Cobblemon.LOGGER.warn(e)
loadFallback()
loadFallback(true)
}
} else {
loadFallback()
loadFallback(false)
}.also { it.initialize() }
}
@@ -0,0 +1,42 @@
package com.cobblemon.mod.common.api.storage.player.client
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeString
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
class ClientBadgeManager(
val obtainedBadges: MutableSet<ResourceLocation>
) : ClientInstancedPlayerData {
override fun encode(buf: RegistryFriendlyByteBuf) {
buf.writeCollection(obtainedBadges) { _, id, -> buf.writeString(id.toString()) }
}
companion object {
fun decode(buf: RegistryFriendlyByteBuf): SetClientPlayerDataPacket {
val badges = buf.readCollection(
{ mutableSetOf<ResourceLocation>() },
{ buf.readString().let(ResourceLocation::tryParse) ?: ResourceLocation("minecraft", "empty") }
)
return SetClientPlayerDataPacket(
PlayerInstancedDataStoreTypes.BADGES,
ClientBadgeManager(badges)
)
}
fun runAction(data: ClientInstancedPlayerData) {
if (data !is ClientBadgeManager) return
CobblemonClient.clientBadgeData = data
}
fun runIncremental(data: ClientInstancedPlayerData) {
if (data !is ClientBadgeManager) return
CobblemonClient.clientBadgeData.obtainedBadges.addAll(data.obtainedBadges)
}
}
}
@@ -17,12 +17,12 @@ import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonMenuType
import com.cobblemon.mod.common.api.berry.Berries
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker
import com.cobblemon.mod.common.api.storage.player.client.ClientBadgeManager
import com.cobblemon.mod.common.api.storage.player.client.ClientGeneralPlayerData
import com.cobblemon.mod.common.api.storage.player.client.ClientPokedexManager
import com.cobblemon.mod.common.api.storage.player.client.ClientTMMoveManager
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.block.entity.TintBlockEntity
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.client.battle.ClientBattle
import com.cobblemon.mod.common.client.gui.PartyOverlay
import com.cobblemon.mod.common.client.gui.PartyOverlayDataControl
@@ -101,6 +101,7 @@ object CobblemonClient {
var clientPlayerData = ClientGeneralPlayerData()
var clientPokedexData = ClientPokedexManager(mutableMapOf())
var clientTMMoveData = ClientTMMoveManager(mutableSetOf())
var clientBadgeData = ClientBadgeManager(mutableSetOf())
/** If true then we won't bother them anymore about choosing a starter even if it's a thing they can do. */
var checkedStarterScreen = false
@@ -118,6 +119,7 @@ object CobblemonClient {
teamData = ClientPlayerTeamData()
clientPokedexData = ClientPokedexManager(mutableMapOf())
clientTMMoveData = ClientTMMoveManager(mutableSetOf())
clientBadgeData = ClientBadgeManager(mutableSetOf())
storage.onLogin()
// CobblemonDataProvider.canReload = false
}
@@ -0,0 +1,167 @@
package com.cobblemon.mod.common.client.gui.trainercard
import com.cobblemon.mod.common.api.badges.Badge
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.gui.ScrollingWidget
import com.cobblemon.mod.common.client.gui.pokedex.renderTooltip
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.util.FastColor
import net.minecraft.util.Mth
class BadgesScrollingWidget(
x: Int,
y: Int,
width: Int,
height: Int,
private val columns: Int
) : ScrollingWidget<BadgesScrollingWidget.BadgeRow>(
width = width,
height = height,
left = x,
top = y - height,
slotHeight = SLOT_SIZE + SLOT_SPACING
) {
private var tooltip: MutableComponent? = null
private var tooltipX = 0
private var tooltipY = 0
companion object {
const val SLOT_SIZE = 16
const val SLOT_SPACING = 3
const val MAX_VISIBLE_ROWS = 2
}
fun createEntries(badges: List<Badge>) {
val obtainedBadgeList = badges.filter { CobblemonClient.clientBadgeData.obtainedBadges.contains(it.identifier) }
.sortedBy { it.order }
val unobtainedBadgesList = badges.filter { !obtainedBadgeList.contains(it) }
.sortedBy { it.order }
val sortedBadgeList = obtainedBadgeList.plus(unobtainedBadgesList)
sortedBadgeList.chunked(columns).forEach { listChunk ->
addEntry(BadgeRow(this, listChunk))
}
}
private val visibleRows: Int
get() = (height / itemHeight).coerceAtLeast(1)
private fun hasScrollbar(): Boolean = children().size > visibleRows
override fun getRowLeft(): Int = if (hasScrollbar()) left + 1 else left
override fun getScrollbarPosition(): Int = rowLeft + width - 3
override fun renderWidget(context: GuiGraphics, mouseX: Int, mouseY: Int, delta: Float) {
tooltip = null
super.renderWidget(context, mouseX, mouseY, delta)
tooltip?.let { renderTooltip(context, it, tooltipX, tooltipY, delta) }
}
fun setTooltip(text: MutableComponent, mouseX: Int, mouseY: Int) {
if (mouseX in left until left + width && mouseY in this.y until bottom) {
tooltip = text
tooltipX = mouseX + 20
tooltipY = mouseY - 10
}
}
override fun renderScrollbar(context: GuiGraphics, mouseX: Int, mouseY: Int, delta: Float) {
if (hasScrollbar()) {
val xLeft = this.scrollbarPosition
val xRight = xLeft + 3
val barHeight = this.bottom - this.y
var yBottom = ((barHeight * barHeight).toFloat() / this.maxPosition.toFloat()).toInt()
yBottom = Mth.clamp(yBottom, minOf(32, barHeight), maxOf(minOf(32, barHeight), barHeight - 8))
var yTop = scrollAmount.toInt() * (barHeight - yBottom) / this.maxScroll + this.y
if (yTop < this.y) {
yTop = this.y
}
context.fill(xLeft, this.y, xRight, this.bottom, FastColor.ARGB32.color(255, 75, 75, 75))
context.fill(xLeft, yTop, xRight, yTop + yBottom, FastColor.ARGB32.color(255, 141, 141, 141))
}
}
private fun renderEntry(context: GuiGraphics, mouseX: Int, mouseY: Int, index: Int, x: Int, y: Int) {
getEntry(index).renderRow(context, y, x, mouseX, mouseY)
}
override fun renderListItems(context: GuiGraphics, mouseX: Int, mouseY: Int, delta: Float) {
val rowX = rowLeft
for (index in 0 until this.itemCount) {
val rowY = this.getRowTop(index)
val o = this.getRowBottom(index)
if (o >= this.y && rowY <= this.bottom) {
this.renderEntry(context, mouseX, mouseY, index, rowX, rowY)
}
}
}
override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, dragX: Double, dragY: Double): Boolean =
if (hasScrollbar()) super.mouseDragged(mouseX, mouseY, button, dragX, dragY) else true
override fun mouseScrolled(mouseX: Double, mouseY: Double, scrollX: Double, scrollY: Double): Boolean =
if (hasScrollbar()) super.mouseScrolled(mouseX, mouseY, scrollX, scrollY) else true
class BadgeRow(
val parent: BadgesScrollingWidget,
val badgeList: List<Badge?>
) : Slot<BadgeRow>() {
fun renderRow(context: GuiGraphics, y: Int, x: Int, mouseX: Int, mouseY: Int) {
badgeList.forEachIndexed { index, badge ->
val startPosX = x + ((SLOT_SPACING + SLOT_SIZE) * index)
val startPosY = y + SLOT_SPACING
if (badge != null) {
val obtained = CobblemonClient.clientBadgeData.obtainedBadges.contains(badge.identifier)
blitk(
matrixStack = context.pose(),
texture = badge.texture,
x = startPosX,
y = startPosY,
width = SLOT_SIZE,
height = SLOT_SIZE,
red = if (obtained) 1 else 0,
green = if (obtained) 1 else 0,
blue = if (obtained) 1 else 0
)
if (mouseX in startPosX until startPosX + SLOT_SIZE &&
mouseY in startPosY until startPosY + SLOT_SIZE
) {
parent.setTooltip(
if (obtained) Component.translatable(badge.name) else lang("badge.unobtained"),
mouseX, mouseY
)
}
}
}
}
override fun getNarration(): Component? {
return badgeList.firstOrNull()?.let { Component.translatable(it.name) }
}
override fun render(
guiGraphics: GuiGraphics,
index: Int,
top: Int,
left: Int,
width: Int,
height: Int,
mouseX: Int,
mouseY: Int,
hovering: Boolean,
partialTick: Float
) {}
}
}
@@ -0,0 +1,221 @@
package com.cobblemon.mod.common.client.gui.trainercard
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.badges.Badges
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.stats.CobblemonStats.getStat
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.Button
import net.minecraft.client.gui.screens.Screen
import net.minecraft.client.gui.screens.inventory.InventoryScreen
import net.minecraft.client.sounds.SoundManager
import net.minecraft.network.chat.Component
import net.minecraft.network.protocol.game.ServerboundClientCommandPacket
import net.minecraft.stats.Stats
import net.minecraft.util.CommonColors
import kotlin.math.ceil
class TrainerCardMenu : Screen(
Component.translatable("cobblemon.ui.trainercard.title")
), CobblemonRenderable {
private var elapsedTicks = 0
private var lastSyncedTimePlayed = 0
private var panelLeft = 0
private var panelTop = 0
private lateinit var badgeScrollList: BadgesScrollingWidget
private lateinit var leftPageArrow: TrainerCardPageArrow
private lateinit var rightPageArrow: TrainerCardPageArrow
private var currentPage = 0
private val maxPages = 3
override fun isPauseScreen(): Boolean = false
override fun init() {
super.init()
elapsedTicks = 0
lastSyncedTimePlayed = getTimePlayed()
// stats need to update when we open the menu, otherwise time played only updates when stats menu is opened
Minecraft.getInstance().connection?.send(
ServerboundClientCommandPacket(ServerboundClientCommandPacket.Action.REQUEST_STATS)
)
val badges = Badges.all().sortedBy { it.order }
val panelWidth = minOf(220, (width - 16).coerceAtLeast(1))
panelLeft = (width - panelWidth) / 2
val leftColumnWidth = panelWidth / 2
val badgeAreaWidth = panelWidth - leftColumnWidth - 8
val columns = ((badgeAreaWidth + BadgesScrollingWidget.SLOT_SPACING) /
(BadgesScrollingWidget.SLOT_SIZE + BadgesScrollingWidget.SLOT_SPACING)).coerceIn(1, 4)
val badgeWidth = columns * BadgesScrollingWidget.SLOT_SIZE +
(columns - 1) * BadgesScrollingWidget.SLOT_SPACING + 4
val rowCount = ceil(badges.size.toDouble() / columns).toInt().coerceAtLeast(1)
val rowHeight = BadgesScrollingWidget.SLOT_SIZE + BadgesScrollingWidget.SLOT_SPACING
val badgeHeight = minOf(rowCount, BadgesScrollingWidget.MAX_VISIBLE_ROWS) * rowHeight
val panelHeight = maxOf(92, badgeHeight + 20)
panelTop = ((height - panelHeight) / 2).coerceAtLeast(8)
badgeScrollList = BadgesScrollingWidget(
x = panelLeft + panelWidth - badgeWidth,
y = panelTop + 10,
width = badgeWidth,
height = badgeHeight,
columns = columns
)
badgeScrollList.createEntries(badges)
addRenderableWidget(badgeScrollList)
leftPageArrow = TrainerCardPageArrow(
buttonX = panelLeft - 10,
buttonY = panelTop,
width = 16,
height = 16,
onPress = {},
parent = this,
isRight = false
)
rightPageArrow = TrainerCardPageArrow(
buttonX = panelLeft + panelWidth + 10,
buttonY = panelTop,
width = 16,
height = 16,
onPress = {},
parent = this,
isRight = true
)
addRenderableWidget(leftPageArrow)
addRenderableWidget(rightPageArrow)
}
override fun tick() {
super.tick()
// make our own live playtime update, otherwise we have to send a packet a second to retrieve the playtime stat
val timePlayed = getTimePlayed()
if (timePlayed != lastSyncedTimePlayed) {
lastSyncedTimePlayed = timePlayed
elapsedTicks = 0
} else { elapsedTicks++ }
}
override fun render(context: GuiGraphics, mouseX: Int, mouseY: Int, partialTick: Float) {
when(currentPage) {
0 -> {
val portraitX = panelLeft
val portraitY = minOf(panelTop + 48, (height - 32).coerceAtLeast(0))
val portraitSize = 30
val statsTextWidth = (badgeScrollList.x - panelLeft - 8).coerceAtLeast(1)
val player = Minecraft.getInstance().player ?: return // unsure of why this would ever not return a player but if you're here maybe it's because it did
val entity = Minecraft.getInstance().level?.getPlayerByUUID(player.uuid) ?: return
context.enableScissor(portraitX, portraitY, portraitX + portraitSize, portraitY + portraitSize)
InventoryScreen.renderEntityInInventoryFollowsMouse(context,
portraitX, portraitY, portraitX + portraitSize, portraitY + portraitSize, 28, 0.5f, mouseX.toFloat(), mouseY.toFloat(),
entity
)
context.disableScissor()
val totalSeconds = (getTimePlayed() + elapsedTicks) / 20
val timePlayed = "%d:%02d:%02d:%02d".format(
totalSeconds / 86_400, // days
totalSeconds % 86_400 / 3_600, // hours
totalSeconds % 3_600 / 60, // minutes
totalSeconds % 60 // seconds
)
drawScaledText(
context = context,
text = lang("ui.trainermenu.timeplayed", timePlayed),
x = panelLeft,
y = panelTop + 4,
maxCharacterWidth = statsTextWidth
)
drawScaledText(
context = context,
text = lang("ui.trainermenu.pokemon_registered",
CobblemonClient.clientPokedexData.getDexCalculatedValue(cobblemonResource("national"), CaughtCount)),
x = panelLeft,
y = panelTop + 14,
maxCharacterWidth = statsTextWidth
)
val playerBattlesWon = player.stats.getValue(Stats.CUSTOM.get(getStat(Cobblemon.statistics.PVP_BATTLES_WON)))
val playerBattlesLost = player.stats.getValue(Stats.CUSTOM.get(getStat(Cobblemon.statistics.PVP_BATTLES_LOST)))
if (playerBattlesWon > 0 || playerBattlesLost > 0) {
drawScaledText(
context = context,
text = lang("ui.trainermenu.battle_stats",
playerBattlesWon,
playerBattlesLost
),
x = panelLeft,
y = panelTop + 24,
maxCharacterWidth = statsTextWidth
)
}
badgeScrollList.render(context, mouseX, mouseY, partialTick)
}
}
drawScaledText(
context = context,
text = Component.literal("$currentPage"),
x = panelLeft - 30,
y = panelTop
)
if (leftPageArrow.shouldExist()) {
leftPageArrow.render(context, mouseX, mouseY, partialTick)
}
if (rightPageArrow.shouldExist()) {
rightPageArrow.render(context, mouseX, mouseY, partialTick)
}
}
private class TrainerCardPageArrow(
buttonX: Int,
buttonY: Int, width: Int, height: Int, onPress: OnPress,
val parent: TrainerCardMenu,
val isRight: Boolean
): Button(
buttonX, buttonY, width, height, "".text(), onPress, DEFAULT_NARRATION
) {
fun shouldExist(): Boolean {
if (isRight && parent.currentPage == parent.maxPages - 1) return false
if (!isRight && parent.currentPage == 0) return false
return true
}
override fun renderWidget(context: GuiGraphics, mouseX: Int, mouseY: Int, partialTick: Float) {
context.fill(x, y, x + width, y + height, CommonColors.WHITE)
}
override fun playDownSound(handler: SoundManager) {
if (shouldExist()) super.playDownSound(handler)
}
override fun onClick(mouseX: Double, mouseY: Double) {
if (!shouldExist()) return
parent.currentPage += if (isRight) 1 else -1
}
}
private fun getTimePlayed(): Int =
Minecraft.getInstance().player?.stats?.getValue(Stats.CUSTOM.get(Stats.PLAY_TIME)) ?: 0
}
@@ -39,6 +39,7 @@ object CobblemonKeyBinds {
val PARTY_OVERLAY_UP = this.queue(UpShiftPartyBinding)
val SEND_OUT_POKEMON = this.queue(PartySendBinding)
val RIDING_FREELOOK = this.queue(RidingFreelookBinding)
val TRAINER_MENU = this.queue(TrainerMenuBinding)
fun register(registrar: (KeyMapping) -> Unit) {
this.keyBinds.forEach(registrar::invoke)
@@ -0,0 +1,29 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.keybind.keybinds
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.gui.summary.Summary
import com.cobblemon.mod.common.client.gui.trainercard.TrainerCardMenu
import com.cobblemon.mod.common.client.keybind.CobblemonPartyLockedKeyBinding
import com.cobblemon.mod.common.client.keybind.KeybindCategories
import com.mojang.blaze3d.platform.InputConstants
import net.minecraft.client.Minecraft
object TrainerMenuBinding : CobblemonPartyLockedKeyBinding(
"key.cobblemon.trainermenu",
InputConstants.Type.KEYSYM,
InputConstants.KEY_N,
KeybindCategories.COBBLEMON_CATEGORY
) {
override fun onPress() {
Minecraft.getInstance().setScreen(TrainerCardMenu())
}
}
@@ -0,0 +1,69 @@
package com.cobblemon.mod.common.command
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.permission.CobblemonPermissions
import com.cobblemon.mod.common.command.argument.BadgeArgumentType
import com.cobblemon.mod.common.util.permission
import com.mojang.brigadier.Command
import com.mojang.brigadier.CommandDispatcher
import com.mojang.brigadier.context.CommandContext
import net.minecraft.commands.CommandSourceStack
import net.minecraft.commands.Commands
import net.minecraft.commands.arguments.EntityArgument
import net.minecraft.network.chat.Component
import net.minecraft.server.level.ServerPlayer
object BadgeCommand {
private const val NAME = "badge"
private const val GIVE = "give"
private const val REMOVE = "remove"
private const val PLAYER = "player"
fun register(dispatcher: CommandDispatcher<CommandSourceStack>) {
val command =
Commands.literal(NAME)
.permission(CobblemonPermissions.BADGE)
.then(Commands.literal(GIVE)
.then(Commands.argument(PLAYER, EntityArgument.player())
.then(Commands.argument(BADGE, BadgeArgumentType.badge())
.executes { executeGive(it, EntityArgument.getPlayer(it, PLAYER)) }
)
)
)
.then(Commands.literal(REMOVE)
.then(Commands.argument(PLAYER, EntityArgument.player())
.then(Commands.argument(BADGE, BadgeArgumentType.badge())
.executes { executeRemove(it, EntityArgument.getPlayer(it, PLAYER)) }
)
)
)
dispatcher.register(command)
}
private fun executeGive(context: CommandContext<CommandSourceStack>, player: ServerPlayer): Int {
val badge = BadgeArgumentType.getBadge(context, BADGE)
val changed = Cobblemon.playerDataManager.getBadgeData(player).give(badge)
val message = if (changed) {
"Gave ${badge.name} to ${player.name.string}."
} else {
"${player.name.string} already has ${badge.name}."
}
context.source.sendSuccess({ Component.literal(message) }, true)
return Command.SINGLE_SUCCESS
}
private fun executeRemove(context: CommandContext<CommandSourceStack>, player: ServerPlayer): Int {
val badge = BadgeArgumentType.getBadge(context, BADGE)
val changed = Cobblemon.playerDataManager.getBadgeData(player).remove(badge)
val message = if (changed) {
"Removed ${badge} from ${player.name.string}." // TODO move this to lang
} else {
"${player.name.string} does not have ${badge.name}."
}
context.source.sendSuccess({ Component.literal(message) }, true)
return Command.SINGLE_SUCCESS
}
private const val BADGE = "badge"
}
@@ -0,0 +1,51 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.command.argument
import com.cobblemon.mod.common.api.badges.Badge
import com.cobblemon.mod.common.api.badges.Badges
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.brigadier.StringReader
import com.mojang.brigadier.arguments.ArgumentType
import com.mojang.brigadier.context.CommandContext
import com.mojang.brigadier.exceptions.SimpleCommandExceptionType
import com.mojang.brigadier.suggestion.Suggestions
import com.mojang.brigadier.suggestion.SuggestionsBuilder
import net.minecraft.commands.SharedSuggestionProvider
import net.minecraft.network.chat.Component
import java.util.concurrent.CompletableFuture
class BadgeArgumentType : ArgumentType<Badge> {
override fun parse(reader: StringReader): Badge {
val identifier = try {
reader.asIdentifierDefaultingNamespace()
} catch (exception: Exception) {
throw SimpleCommandExceptionType(INVALID_BADGE).createWithContext(reader)
}
return Badges.getByIdentifier(identifier)
?: throw SimpleCommandExceptionType(INVALID_BADGE).createWithContext(reader)
}
override fun <S : Any> listSuggestions(
context: CommandContext<S>,
builder: SuggestionsBuilder
): CompletableFuture<Suggestions> {
return SharedSuggestionProvider.suggest(Badges.all().map { it.identifier.toString() }, builder)
}
companion object {
private val INVALID_BADGE = Component.translatable("cobblemon.command.badge.invalid")
fun badge() = BadgeArgumentType()
fun <S> getBadge(context: CommandContext<S>, name: String): Badge =
context.getArgument(name, Badge::class.java)
}
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.data
import com.cobblemon.mod.common.*
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.badges.Badges
import com.cobblemon.mod.common.api.berry.Berries
import com.cobblemon.mod.common.api.cooking.Seasonings
import com.cobblemon.mod.common.api.data.DataProvider
@@ -120,6 +121,7 @@ object CobblemonDataProvider : DataProvider {
this.register(SpawnBaitEffects, reloadable = false)
this.register(CobblemonRideSettings, reloadable = true)
this.register(TechnicalMachines, reloadable = false)
this.register(Badges, reloadable = true)
SpawnBait.Effects.setupEffects()
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
@@ -78,10 +78,21 @@ object StatHandler : EventHandler {
fun onWinBattle(event : BattleVictoryEvent) {
if (!event.wasWildCapture) {
if(event.battle.isPvP) {
event.winners
.flatMap { it.getPlayerUUIDs().mapNotNull(UUID::getPlayer) }
.forEach { player -> player.awardStat(getStat(Cobblemon.statistics.PVP_BATTLES_WON)) }
event.losers
.flatMap { it.getPlayerUUIDs().mapNotNull(UUID::getPlayer) }
.forEach { player -> player.awardStat(getStat(Cobblemon.statistics.PVP_BATTLES_LOST)) }
}
if (event.battle.isPvW) {
event.winners
.flatMap { it.getPlayerUUIDs().mapNotNull(UUID::getPlayer) }
.forEach { player -> player.awardStat(getStat(Cobblemon.statistics.BATTLES_WON)) }
event.losers
.flatMap { it.getPlayerUUIDs().mapNotNull(UUID::getPlayer) }
.forEach { player -> player.awardStat(getStat(Cobblemon.statistics.BATTLES_LOST)) }
}
}
}
@@ -0,0 +1,47 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.messages.client.data
import com.cobblemon.mod.common.api.badges.Badge
import com.cobblemon.mod.common.api.badges.Badges
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readIdentifier
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeIdentifier
import com.cobblemon.mod.common.util.writeString
import net.minecraft.network.RegistryFriendlyByteBuf
class BadgeRegistrySyncPacket(badges: List<Badge>) : DataRegistrySyncPacket<Badge, BadgeRegistrySyncPacket>(badges) {
companion object {
val ID = cobblemonResource("badges")
fun decode(buffer: RegistryFriendlyByteBuf) = BadgeRegistrySyncPacket(emptyList()).apply { decodeBuffer(buffer) }
}
override val id = ID
override fun encodeEntry(buffer: RegistryFriendlyByteBuf, entry: Badge) {
buffer.writeIdentifier(entry.identifier)
buffer.writeString(entry.name)
buffer.writeResourceLocation(entry.texture)
buffer.writeInt(entry.order)
}
override fun decodeEntry(buffer: RegistryFriendlyByteBuf): Badge {
return Badge(
order = buffer.readInt(),
texture = buffer.readResourceLocation(),
name = buffer.readString(),
identifier = buffer.readIdentifier()
)
}
override fun synchronizeDecoded(entries: Collection<Badge>) {
Badges.reload(entries.associateBy { it.identifier })
}
}
@@ -844,6 +844,19 @@
"cobblemon.fossil.root": "Root",
"cobblemon.fossil.sail": "Sail",
"cobblemon.fossil.skull": "Skull",
"cobblemon.badge.unobtained": "?????",
"cobblemon.badge.awesome_badge": "Awesome Badge",
"cobblemon.badge.awesome_badge2": "Awesome Badge 2",
"cobblemon.badge.dummy_badge": "Dummy Badge",
"cobblemon.badge.dummy_badge2": "Dummy Badge 2",
"cobblemon.badge.funny_badge": "Funny Badge",
"cobblemon.badge.funny_badge2": "Funny Badge 2",
"cobblemon.badge.interesting_badge": "Interesting Badge",
"cobblemon.badge.interesting_badge2": "Interesting Badge 2",
"cobblemon.badge.weird_badge": "Weird Badge",
"cobblemon.badge.weird_badge2": "Weird Badge 2",
"cobblemon.gender.female": "Female",
"cobblemon.gender.male": "Male",
"cobblemon.gender.genderless": "Genderless",
@@ -1199,10 +1212,13 @@
"cobblemon.ui.edit.habitat.validation.min_light": "Min Light must be between 0 and 15.",
"cobblemon.ui.edit.habitat.validation.max_light": "Max Light must be between 0 and 15.",
"cobblemon.ui.pokenav.title": "PokéNav",
"cobblemon.ui.pokenav.narrator.backbutton": "PokéNav button pressed",
"cobblemon.ui.trainermenu.timeplayed": "Time played: %1$s",
"cobblemon.ui.trainermenu.pokemon_registered": "Pokémon registered: %1$s",
"cobblemon.ui.trainermenu.battle_stats": "Win/loss rate: %1$s/%2$s",
"cobblemon.ui.summary.title": "Summary",
"cobblemon.ui.starter.title": "Starter Selection",
"cobblemon.ui.starter.choosebutton": "I choose you!",
@@ -2387,6 +2403,7 @@
"cobblemon.command.takemark": "%1$s was taken from %2$s's %3$s.",
"cobblemon.command.takemark.does_not_have": "%1$s's %2$s does not have a %3$s!",
"cobblemon.command.mark.invalid": "Invalid mark name.",
"cobblemon.command.badge.invalid": "Invalid badge identifier.",
"cobblemon.command.molang.out": "MoLang output: %1$s",
"cobblemon.command.pokeheal.in_battle": "You cannot heal your party while in a battle!",
"cobblemon.command.spawnpokemonfrompool": "A %1$s has spawned in the area.",
@@ -9584,8 +9601,10 @@
"cobblemon.snapshots.warning.dont_show_again_tip": "This setting may be ignored on newer Cobblemon snapshots (e.g. 1.7.0 vs 1.8.0)",
"stat.cobblemon.battles_fled": "Pokémon Battles Fled",
"stat.cobblemon.battles_lost": "Pokémon Battles Lost",
"stat.cobblemon.pvp_battles_lost": "Trainer Battles Lost",
"stat.cobblemon.battles_total": "Pokémon Total Battles",
"stat.cobblemon.battles_won": "Pokémon Battles Won",
"stat.cobblemon.pvp_battles_won": "Trainer Battles Won",
"stat.cobblemon.captured": "Pokémon Captured",
"stat.cobblemon.dex_entries": "Pokémon Pokédex Entries",
"stat.cobblemon.eggs_collected": "Pokémon Eggs Collected",
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.awesome_badge",
"texture": "cobblemon:textures/gui/mark/mark_alpha.png",
"order": 2
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.awesome_badge2",
"texture": "cobblemon:textures/gui/mark/mark_alpha.png",
"order": 6
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.dummy_badge",
"texture": "cobblemon:textures/gui/mark/mark_gourmand.png",
"order": 1
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.dummy_badge",
"texture": "cobblemon:textures/gui/mark/mark_gourmand.png",
"order": 7
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.funny_badge",
"texture": "cobblemon:textures/gui/mark/mark_destiny.png",
"order": 5
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.funny_badge",
"texture": "cobblemon:textures/gui/mark/mark_destiny.png",
"order": 8
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.interesting_badge",
"texture": "cobblemon:textures/gui/mark/mark_fishing.png",
"order": 4
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.interesting_badge",
"texture": "cobblemon:textures/gui/mark/mark_fishing.png",
"order": 9
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.weird_badge",
"texture": "cobblemon:textures/gui/mark/mark_curry.png",
"order": 3
}
@@ -0,0 +1,5 @@
{
"name": "cobblemon.badge.weird_badge",
"texture": "cobblemon:textures/gui/mark/mark_curry.png",
"order": 10
}