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No files matched your search
-72
@@ -1,72 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation.Companion.Y_AXIS
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class BeedrillModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BiWingedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("beedrill")
|
||||
override val head = getPart("head")
|
||||
override val leftWing = getPart("wing_left")
|
||||
override val rightWing = getPart("wing_right")
|
||||
|
||||
override var portraitScale = 1.9F
|
||||
override var portraitTranslation = Vec3(0.05, 0.9, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(-0.1, 0.9, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("beedrill", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("beedrill", "sleep")),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(Y_AXIS, -3F)
|
||||
)
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("beedrill", "air_idle")
|
||||
),
|
||||
transformedParts = arrayOf(rootPart.createTransformation().addPosition(Y_AXIS, -10F))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("beedrill", "air_fly")
|
||||
),
|
||||
transformedParts = arrayOf(rootPart.createTransformation().addPosition(Y_AXIS, -5F))
|
||||
)
|
||||
}
|
||||
}
|
||||
-64
@@ -1,64 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation.Companion.Y_AXIS
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ButterfreeModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BiWingedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("butterfree")
|
||||
override val head = getPart("head")
|
||||
override val leftWing = getPart("wing_left")
|
||||
override val rightWing = getPart("wing_right")
|
||||
|
||||
override var portraitScale = 2.4F
|
||||
override var portraitTranslation = Vec3(-0.1, 0.2, 0.0)
|
||||
|
||||
override var profileScale = 0.7F
|
||||
override var profileTranslation = Vec3(0.1, 0.8, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("butterfree", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("butterfree", "sleep"))
|
||||
)
|
||||
|
||||
registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = setOf(PoseType.NONE, PoseType.PROFILE, PoseType.PORTRAIT, PoseType.STAND, PoseType.HOVER, PoseType.FLOAT),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("butterfree", "air_idle")
|
||||
),
|
||||
transformedParts = arrayOf(rootPart.createTransformation().addPosition(Y_AXIS, -5F))
|
||||
)
|
||||
|
||||
registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("butterfree", "air_fly")
|
||||
),
|
||||
transformedParts = arrayOf(rootPart.createTransformation().addPosition(Y_AXIS, -5F))
|
||||
)
|
||||
}
|
||||
}
|
||||
-73
@@ -1,73 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class CuboneModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("cubone")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("left_leg")
|
||||
override val rightLeg = getPart("right_leg")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(0.1, -0.7, 0.0)
|
||||
|
||||
override var profileScale = 1.0F
|
||||
override var profileTranslation = Vec3(0.0, 0.25, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("cubone", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("cubone", "blink") }
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("cubone", "idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
BipedWalkAnimation(this, periodMultiplier = 1.1F, amplitudeMultiplier = 1.15f),
|
||||
singleBoneLook(),
|
||||
bedrock("cubone", "idle")
|
||||
//bedrock("cubone", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("cubone", "faint") else null
|
||||
}
|
||||
-103
@@ -1,103 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.SingleBoneLookAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class DodrioModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("dodrio")
|
||||
override val head = getPart("head4")
|
||||
|
||||
val lefthead = object : HeadedFrame {
|
||||
override val rootPart = this@DodrioModel.rootPart
|
||||
override val head: ModelPart = getPart("head3")
|
||||
}
|
||||
val righthead = object : HeadedFrame {
|
||||
override val rootPart = this@DodrioModel.rootPart
|
||||
override val head: ModelPart = getPart("head2")
|
||||
}
|
||||
|
||||
override var portraitScale = 1.5F
|
||||
override var portraitTranslation = Vec3(-0.15, 0.9, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walking: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("dodrio", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink1 = quirk { bedrockStateful("dodrio", "blink1") }
|
||||
val blink2 = quirk { bedrockStateful("dodrio", "blink2") }
|
||||
val blink3 = quirk { bedrockStateful("dodrio", "blink3") }
|
||||
val bite1 = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("dodrio", "bite_quirk1") }
|
||||
val bite2 = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("dodrio", "bite_quirk2") }
|
||||
val bite3 = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("dodrio", "bite_quirk3") }
|
||||
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("dodrio", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink1, blink2, blink3),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(pitchMultiplier = 1F, yawMultiplier = 0.4F),
|
||||
SingleBoneLookAnimation(lefthead, false, false, false, false, 1F, 1.5F, 45F, -45F, 45F, 10F),
|
||||
SingleBoneLookAnimation(righthead, false, false, false, false, 1F, 1.5F, 45F, -45F, 10F, -45F),
|
||||
bedrock("dodrio", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink1, blink2, blink3),
|
||||
animations = arrayOf(
|
||||
bedrock("dodrio", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink1, blink2, blink3, bite1, bite2, bite3),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
bedrock("dodrio", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("dodrio", "faint") else null
|
||||
}
|
||||
-85
@@ -1,85 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class DoduoModel (root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("doduo")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.1, 0.35, 0.0)
|
||||
|
||||
override var profileScale = 0.85F
|
||||
override var profileTranslation = Vec3(0.0, 0.5, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walking: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("doduo", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("doduo", "blink1") }
|
||||
val blink2 = quirk { bedrockStateful("doduo", "blink2") }
|
||||
val bite = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("doduo", "bite_quirk1") }
|
||||
val bite2 = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("doduo", "bite_quirk2") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("doduo", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink, blink2),
|
||||
animations = arrayOf(
|
||||
bedrock("doduo", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, blink2),
|
||||
animations = arrayOf(
|
||||
bedrock("doduo", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, blink2, bite, bite2),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
bedrock("doduo", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("doduo", "faint") else null
|
||||
}
|
||||
-95
@@ -1,95 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ElectabuzzModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("electabuzz")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 2.5F
|
||||
override var portraitTranslation = Vec3(-0.3, 0.2, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var sleepambient: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("electabuzz", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("electabuzz", "blink") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
poseName = "sleep",
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(bedrock("electabuzz", "sleep"))
|
||||
)
|
||||
|
||||
sleepambient = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
poseName = "ambientsleep",
|
||||
condition = { !it.isBattling },
|
||||
animations = arrayOf(bedrock("electabuzz", "ambient_sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("electabuzz", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("electabuzz", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
bedrock("electabuzz", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("electabuzz", "faint") else null
|
||||
}
|
||||
-60
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ElectrodeHisuianModel (root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("electrode_hisuian")
|
||||
|
||||
override var portraitScale = 1.5F
|
||||
override var portraitTranslation = Vec3(-0.4, -0.3, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.5, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("electrode_hisuian", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("electrode_hisuian", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 0,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("electrode_hisuian", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 0,
|
||||
quirks = arrayOf(blink),
|
||||
onTransitionedInto = { it?.reset() },
|
||||
animations = arrayOf(
|
||||
bedrock("electrode_hisuian", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("electrode_hisuian", "faint") else null
|
||||
}
|
||||
-62
@@ -1,62 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ElectrodeModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("electrode")
|
||||
|
||||
override var portraitScale = 1.5F
|
||||
override var portraitTranslation = Vec3(-0.4, -0.3, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.5, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("electrode", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("electrode", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 0,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("electrode", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 0,
|
||||
quirks = arrayOf(blink),
|
||||
onTransitionedInto = { it?.reset() },
|
||||
animations = arrayOf(
|
||||
bedrock("electrode", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("electrode", "faint") else null
|
||||
}
|
||||
-76
@@ -1,76 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ExeggcuteModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("exeggcute")
|
||||
|
||||
override var portraitScale = 2.1F
|
||||
override var portraitTranslation = Vec3(0.0, -1.9, 0.0)
|
||||
|
||||
override var profileScale = 1.0F
|
||||
override var profileTranslation = Vec3(-0.15, 0.0, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var uiPortrait: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink1 = quirk { bedrockStateful("exeggcute", "blink") }
|
||||
val blink2 = quirk { bedrockStateful("exeggcute", "blink2") }
|
||||
val blink3 = quirk { bedrockStateful("exeggcute", "blink3") }
|
||||
val blink4 = quirk { bedrockStateful("exeggcute", "blink4") }
|
||||
val blink5 = quirk { bedrockStateful("exeggcute", "blink5") }
|
||||
val blink6 = quirk { bedrockStateful("exeggcute", "blink6") }
|
||||
uiPortrait = registerPose(
|
||||
poseName = "portrait",
|
||||
poseType = PoseType.PORTRAIT,
|
||||
animations = arrayOf(
|
||||
bedrock("exeggcute", "portrait")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("exeggcute", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + PoseType.PROFILE,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink1, blink2, blink3, blink4, blink5, blink6),
|
||||
animations = arrayOf(
|
||||
bedrock("exeggcute", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
animations = arrayOf(
|
||||
bedrock("exeggcute", "ground_idle"),
|
||||
bedrock("exeggcute", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("exeggcute", "faint")
|
||||
}
|
||||
-104
@@ -1,104 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.SingleBoneLookAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ExeggutorModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("exeggutor")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
val head2 = object : HeadedFrame {
|
||||
override val rootPart = this@ExeggutorModel.rootPart
|
||||
override val head: ModelPart = getPart("head2")
|
||||
}
|
||||
val head3 = object : HeadedFrame {
|
||||
override val rootPart = this@ExeggutorModel.rootPart
|
||||
override val head: ModelPart = getPart("head3")
|
||||
}
|
||||
|
||||
override var portraitScale = 1.2F
|
||||
override var portraitTranslation = Vec3(-1.0, 1.77, 0.0)
|
||||
|
||||
override var profileScale = 0.45F
|
||||
override var profileTranslation = Vec3(0.0, 1.1, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink1 = quirk { bedrockStateful("exeggutor", "blink") }
|
||||
val blink2 = quirk { bedrockStateful("exeggutor", "blink2") }
|
||||
val blink3 = quirk { bedrockStateful("exeggutor", "blink3") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("exeggutor", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink1, blink2, blink3),
|
||||
condition = { !it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
SingleBoneLookAnimation(head2, false, false, disableX = false, disableY = false),
|
||||
SingleBoneLookAnimation(head3, false, false, disableX = false, disableY = false),
|
||||
bedrock("exeggutor", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink1, blink2, blink3),
|
||||
condition = { !it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
SingleBoneLookAnimation(head2, false, false, disableX = false, disableY = false),
|
||||
SingleBoneLookAnimation(head3, false, false, disableX = false, disableY = false),
|
||||
bedrock("exeggutor", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink1, blink2, blink3),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("exeggutor", "battle_idle")
|
||||
)
|
||||
|
||||
)
|
||||
}
|
||||
|
||||
//override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
//) = bedrockStateful("exeggutor", "faint")
|
||||
}
|
||||
-70
@@ -1,70 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class FarfetchdGalarianModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("farfetchd")
|
||||
override val head = getPart("neck")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
override var portraitScale = 2.6F
|
||||
override var portraitTranslation = Vec3(-0.2, -1.0, 0.0)
|
||||
|
||||
override var profileScale = 0.93F
|
||||
override var profileTranslation = Vec3(-0.1, 0.36, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("farfetchd_galar", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("farfetchd_galar", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("farfetchd_galar", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 5,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("farfetchd_galar", "ground_idle"),
|
||||
BipedWalkAnimation(this, periodMultiplier = 0.6F, amplitudeMultiplier = 0.9F),
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("farfetchd_galar", "faint") else null
|
||||
}
|
||||
-98
@@ -1,98 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class FarfetchdModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("farfetchd")
|
||||
override val head = getPart("neck")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
override var portraitScale = 2.6F
|
||||
override var portraitTranslation = Vec3(-0.2, -1.0, 0.0)
|
||||
|
||||
override var profileScale = 0.93F
|
||||
override var profileTranslation = Vec3(-0.1, 0.36, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var hover: Pose
|
||||
lateinit var fly: Pose
|
||||
lateinit var sleep: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("farfetchd", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("farfetchd", "blink") }
|
||||
val leakflipidle = quirk(secondsBetweenOccurrences = 60F to 120F) { bedrockStateful("farfetchd", "quirk_leakflip_idle") }
|
||||
val leakflipwalk = quirk(secondsBetweenOccurrences = 30F to 120F) { bedrockStateful("farfetchd", "quirk_leakflip_walk") }
|
||||
val wink = quirk(secondsBetweenOccurrences = 60F to 120F) { bedrockStateful("farfetchd", "quirk_wink") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("farfetchd", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + UI_POSES - PoseType.HOVER,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, leakflipidle, wink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("farfetchd", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = PoseType.MOVING_POSES - PoseType.FLY,
|
||||
transformTicks = 5,
|
||||
quirks = arrayOf(blink, leakflipwalk),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("farfetchd", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
hover = registerPose(
|
||||
poseName = "hover",
|
||||
poseType = PoseType.HOVER,
|
||||
transformTicks = 10,
|
||||
animations = arrayOf(
|
||||
bedrock("farfetchd", "air_idle")
|
||||
)
|
||||
)
|
||||
|
||||
fly = registerPose(
|
||||
poseName = "fly",
|
||||
poseType = PoseType.FLY,
|
||||
transformTicks = 10,
|
||||
animations = arrayOf(
|
||||
bedrock("farfetchd", "air_fly")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("farfetchd", "faint") else null
|
||||
}
|
||||
-63
@@ -1,63 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class GengarModel(root: ModelPart) : PokemonPosableModel(root), BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("gengar")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
override var portraitScale = 1.1F
|
||||
override var portraitTranslation = Vec3(-0.3, 0.55, 0.0)
|
||||
|
||||
override var profileScale = 0.6F
|
||||
override var profileTranslation = Vec3(0.0, 0.77, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("gengar", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
animations = arrayOf(
|
||||
bedrock("gengar", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
animations = arrayOf(
|
||||
BipedWalkAnimation(this, periodMultiplier = 1.0F, amplitudeMultiplier = 0.9f),
|
||||
bedrock("gengar", "ground_idle")
|
||||
//bedrock("gengar", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("gengar", "faint") else null
|
||||
}
|
||||
-66
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class GeodudeModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("geodude")
|
||||
|
||||
override var portraitScale = 1.9F
|
||||
override var portraitTranslation = Vec3(0.0, -1.4, 0.0)
|
||||
|
||||
override var profileScale = 0.9F
|
||||
override var profileTranslation = Vec3(-0.05, 0.3, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("geodude", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("geodude", "blink")}
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("geodude", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("geodude", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("geodude", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("geodude", "faint") else null
|
||||
}
|
||||
-90
@@ -1,90 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class GolduckModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("golduck")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 2.1F
|
||||
override var portraitTranslation = Vec3(-0.1, 0.55, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.54, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var float: Pose
|
||||
lateinit var swim: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("golduck", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("golduck", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = UI_POSES + PoseType.STAND,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("golduck", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("golduck", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseType = PoseType.WALK,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("golduck", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
float = registerPose(
|
||||
poseName = "float",
|
||||
poseType = PoseType.FLOAT,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("golduck", "water_idle")
|
||||
)
|
||||
)
|
||||
|
||||
swim = registerPose(
|
||||
poseName = "swim",
|
||||
poseType = PoseType.SWIM,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("golduck", "water_swim")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("golduck", "faint") else null
|
||||
}
|
||||
-70
@@ -1,70 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class GolemModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("golem")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("left_upper_leg")
|
||||
override val rightLeg = getPart("right_upper_leg")
|
||||
|
||||
override var portraitScale = 1.7F
|
||||
override var portraitTranslation = Vec3(-0.6, -0.25, 0.0)
|
||||
|
||||
override var profileScale = 0.75F
|
||||
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("golem", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("golem", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("golem", "test")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
BipedWalkAnimation(this, periodMultiplier = 0.7F, amplitudeMultiplier = 0.6f),
|
||||
singleBoneLook(),
|
||||
bedrock("golem", "test")
|
||||
//bedrock("golem", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("golem", "faint") else null
|
||||
}
|
||||
-90
@@ -1,90 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class HitmonchanModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("hitmonchan")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftArm = getPart("arm_left")
|
||||
override val rightArm = getPart("arm_right")
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
override var portraitScale = 2.5F
|
||||
override var portraitTranslation = Vec3(-0.3, 0.8, 0.0)
|
||||
|
||||
override var profileScale = 0.82F
|
||||
override var profileTranslation = Vec3(0.0, 0.5, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("hitmonchan", "blink")}
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("hitmonchan", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 5,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("hitmonchan", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("hitmonchan", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("hitmonchan", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("hitmonchan", "faint")
|
||||
}
|
||||
-85
@@ -1,85 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class HitmonleeModel(root: ModelPart) : PokemonPosableModel(root), BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("hitmonlee")
|
||||
|
||||
override val leftArm = getPart("arm_left")
|
||||
override val rightArm = getPart("arm_right")
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
override var portraitScale = 2.2F
|
||||
override var portraitTranslation = Vec3(-0.2, 0.3, 0.0)
|
||||
|
||||
override var profileScale = 0.9F
|
||||
override var profileTranslation = Vec3(0.0, 0.47, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("hitmonlee", "blink")}
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("hitmonlee", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 5,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("hitmonlee", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("hitmonlee", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
bedrock("hitmonlee", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("hitmonlee", "faint")
|
||||
}
|
||||
-62
@@ -1,62 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class KabutoModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("kabuto")
|
||||
|
||||
override var portraitScale = 3.3F
|
||||
override var portraitTranslation = Vec3(0.0, -3.3, 0.0)
|
||||
|
||||
override var profileScale = 1.25F
|
||||
override var profileTranslation = Vec3(0.0, -0.17, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("kabuto", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("kabuto", "blink") }
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
transformTicks = 10,
|
||||
animations = arrayOf(
|
||||
bedrock("kabuto", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
transformTicks = 10,
|
||||
animations = arrayOf(
|
||||
bedrock("kabuto", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("kabuto", "faint") else null
|
||||
}
|
||||
-114
@@ -1,114 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class KabutopsModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("kabutops")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("left_upper_leg")
|
||||
override val rightLeg = getPart("right_upper_leg")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.35, 0.2, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
// lateinit var float: CobblemonPose
|
||||
// lateinit var swim: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("kabutops", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("kabutops", "blink") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseName = "sleep",
|
||||
poseType = PoseType.SLEEP,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("kabutops", "sleep")
|
||||
)
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = UI_POSES + STATIONARY_POSES,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("kabutops", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("kabutops", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battleidle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
condition = { it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("kabutops", "battle_idle")
|
||||
)
|
||||
)
|
||||
|
||||
// float = registerPose(
|
||||
// poseName = "float",
|
||||
// poseTypes = setOf(PoseType.FLOAT, PoseType.HOVER),
|
||||
// animations = arrayOf(
|
||||
// singleBoneLook(),
|
||||
// bedrock("kabutops", "water_idle")
|
||||
// )
|
||||
// )
|
||||
//
|
||||
// swim = registerPose(
|
||||
// poseName = "swim",
|
||||
// poseTypes = setOf(PoseType.SWIM, PoseType.FLOAT),
|
||||
// animations = arrayOf(
|
||||
// singleBoneLook(),
|
||||
// bedrock("kabutops", "water_swim")
|
||||
// )
|
||||
// )
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("kabutops", "faint") else null
|
||||
}
|
||||
-59
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class KoffingModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("koffing")
|
||||
|
||||
override var portraitScale = 1.9F
|
||||
override var portraitTranslation = Vec3(-0.4, -0.2, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("koffing", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("koffing", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("koffing", "air_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("koffing", "air_fly")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("koffing", "faint") else null
|
||||
}
|
||||
-102
@@ -1,102 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import com.cobblemon.mod.common.util.isDusk
|
||||
import com.cobblemon.mod.common.util.isInWaterOrRain
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class KrabbyModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("krabby")
|
||||
|
||||
override var portraitScale = 2.5F
|
||||
override var portraitTranslation = Vec3(-0.15, -1.8, 0.0)
|
||||
|
||||
override var profileScale = 1.0F
|
||||
override var profileTranslation = Vec3(0.0, 0.2, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
lateinit var standingBubbles: CobblemonPose
|
||||
lateinit var standingRain: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("krabby", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("krabby", "blink")}
|
||||
val snipLeft = quirk { bedrockStateful("krabby", "snip_left")}
|
||||
val snipRight = quirk { bedrockStateful("krabby", "snip_right")}
|
||||
val bubble = quirk(5F to 24F) { bedrockStateful("krabby", "quirk_bubble")}
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
condition = { !it.isBattling && it.getEntity()?.isDusk() != true },
|
||||
quirks = arrayOf(blink, snipLeft, snipRight ),
|
||||
animations = arrayOf(
|
||||
bedrock("krabby", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
standingBubbles = registerPose(
|
||||
poseName = "standing_bubbles",
|
||||
poseTypes = STATIONARY_POSES,
|
||||
condition = { !it.isBattling && it.getEntity()?.isDusk() == true && !it.isInWaterOrRain },
|
||||
quirks = arrayOf(blink, snipLeft, snipRight, bubble),
|
||||
animations = arrayOf(
|
||||
bedrock("krabby", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
standingRain = registerPose(
|
||||
poseName = "standing_rain",
|
||||
poseTypes = STATIONARY_POSES,
|
||||
condition = { !it.isBattling && it.getEntity()?.isDusk() == true && it.isInWaterOrRain},
|
||||
quirks = arrayOf(blink, snipLeft, snipRight),
|
||||
animations = arrayOf(
|
||||
bedrock("krabby", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink, snipLeft, snipRight),
|
||||
animations = arrayOf(
|
||||
bedrock("krabby", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, snipLeft, snipRight),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
bedrock("krabby", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("krabby", "faint") else null
|
||||
}
|
||||
-82
@@ -1,82 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class LickitungModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("lickitung")
|
||||
override val head = getPart("head")
|
||||
override val leftLeg = getPart("left_leg")
|
||||
override val rightLeg = getPart("right_leg")
|
||||
override val leftArm = getPart("left_upper_arm")
|
||||
override val rightArm = getPart("right_upper_arm")
|
||||
|
||||
override var portraitScale = 2.1F
|
||||
override var portraitTranslation = Vec3(-0.1, 0.0, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("lickitung", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("lickitung", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("lickitung", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("lickitung", "battle_idle")
|
||||
)
|
||||
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("lickitung", "faint") else null
|
||||
}
|
||||
-65
@@ -1,65 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MachampModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("machamp")
|
||||
override val head = getPart("head")
|
||||
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.3, 1.2, 0.0)
|
||||
|
||||
override var profileScale = 0.75F
|
||||
override var profileTranslation = Vec3(-0.1, 0.66, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("machamp", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("machamp", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("machamp", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("machamp", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
/*
|
||||
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk)) bedrockStateful("machamp", "faint") else null
|
||||
|
||||
*/
|
||||
}
|
||||
-63
@@ -1,63 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MachokeModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("machoke")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.9F
|
||||
override var portraitTranslation = Vec3(-0.1, 1.0, 0.0)
|
||||
|
||||
override var profileScale = 0.71F
|
||||
override var profileTranslation = Vec3(0.0, 0.69, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("machoke", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("machoke", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("machoke", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("machoke", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
/*override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk)) bedrockStateful("machoke", "faint") else null
|
||||
*/
|
||||
}
|
||||
-66
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MachopModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("machop")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.8F
|
||||
override var portraitTranslation = Vec3(-0.03, 0.35, 0.0)
|
||||
|
||||
override var profileScale = 0.73F
|
||||
override var profileTranslation = Vec3(-0.03, 0.64, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("machop", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("machop", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("machop", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("machop", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
/*
|
||||
override fun getFaintAnimation(
|
||||
pokemonEntity: PokemonEntity,
|
||||
state: PosableState<PokemonEntity>
|
||||
) = if (state.isPosedIn(standing, walk)) bedrockStateful("machop", "faint") else null
|
||||
*/
|
||||
}
|
||||
-66
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MankeyModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("mankey")
|
||||
|
||||
override var portraitScale = 1.72F
|
||||
override var portraitTranslation = Vec3(0.0, -0.4, 0.0)
|
||||
|
||||
override var profileScale = 0.9F
|
||||
override var profileTranslation = Vec3(-0.03, 0.4, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("mankey", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("mankey", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("mankey", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("mankey", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("mankey", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, sleep)) bedrockStateful("mankey", "faint") else null
|
||||
}
|
||||
-71
@@ -1,71 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MarowakModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("marowak")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("left_leg")
|
||||
override val rightLeg = getPart("right_leg")
|
||||
|
||||
override var portraitScale = 1.7F
|
||||
override var portraitTranslation = Vec3(0.0, 0.15, 0.0)
|
||||
|
||||
override var profileScale = 0.85F
|
||||
override var profileTranslation = Vec3(0.0, 0.48, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("marowak", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("marowak", "blink") }
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("marowak", "idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
BipedWalkAnimation(this, periodMultiplier = 0.9F, amplitudeMultiplier = 1.1f),
|
||||
singleBoneLook(),
|
||||
bedrock("marowak", "idle")
|
||||
//bedrock("marowak", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("marowak", "faint") else null
|
||||
}
|
||||
-82
@@ -1,82 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BimanualSwingAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MeowthAlolanModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("meowth")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
override val leftArm = getPart("arm_left")
|
||||
override val rightArm = getPart("arm_right")
|
||||
|
||||
override var portraitScale = 1.6F
|
||||
override var portraitTranslation = Vec3(0.05, -0.1, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.54, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("meowth_alolan", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("meowth_alolan", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("meowth_alolan", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("meowth_alolan", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
BipedWalkAnimation(this, periodMultiplier = .7F),
|
||||
BimanualSwingAnimation(this),
|
||||
bedrock("meowth_alolan", "ground_idle")
|
||||
//bedrock("meowth_alolan", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("meowth_alolan", "faint") else null
|
||||
}
|
||||
-92
@@ -1,92 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MeowthGalarianModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("meowth")
|
||||
override val head = getPart("head")
|
||||
override val rightArm = getPart("arm_right")
|
||||
override val leftArm = getPart("arm_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
override val leftLeg = getPart("leg_left")
|
||||
|
||||
override var portraitScale = 1.6F
|
||||
override var portraitTranslation = Vec3(0.05, -0.1, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.54, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("meowth_galarian", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("meowth_galarian", "blink") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("meowth_galarian", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("meowth_galarian", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("meowth_galarian", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("meowth_galarian", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = bedrockStateful("meowth_galarian", "faint")
|
||||
}
|
||||
-82
@@ -1,82 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BimanualSwingAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MeowthModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("meowth")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
override val leftArm = getPart("arm_left")
|
||||
override val rightArm = getPart("arm_right")
|
||||
|
||||
override var portraitScale = 1.6F
|
||||
override var portraitTranslation = Vec3(0.05, -0.1, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.54, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("meowth", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("meowth", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("meowth", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("meowth", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
BipedWalkAnimation(this, periodMultiplier = .7F),
|
||||
BimanualSwingAnimation(this),
|
||||
bedrock("meowth", "ground_idle")
|
||||
//bedrock("meowth", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("meowth", "faint") else null
|
||||
}
|
||||
-49
@@ -1,49 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.ALL_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MetapodModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("metapod")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.15, -1.25, 0.0)
|
||||
override var profileScale = 1.1F
|
||||
override var profileTranslation = Vec3(0.0, 0.1, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("metapod", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("metapod", "blink")}
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("metapod", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
quirks = arrayOf(blink),
|
||||
poseTypes = ALL_POSES - PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("metapod", "ground_idle"))
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("metapod", "faint")
|
||||
}
|
||||
-81
@@ -1,81 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BimanualSwingAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class NidoqueenModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("nidoqueen")
|
||||
override val head = getPart("head")
|
||||
override val leftLeg = getPart("left_upper_leg")
|
||||
override val rightLeg = getPart("right_upper_leg")
|
||||
override val leftArm = getPart("left_shoulder")
|
||||
override val rightArm = getPart("right_shoulder")
|
||||
|
||||
override var portraitScale = 1.56F
|
||||
override var portraitTranslation = Vec3(-0.33, 0.78, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.5, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("nidoqueen", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("nidoqueen", "blink")}
|
||||
val spg = quirk(secondsBetweenOccurrences = 600F to 900F) { bedrockStateful("nidoqueen", "spgs_happy_place") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink, spg),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("nidoqueen", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("nidoqueen", "ground_idle"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("nidoqueen", "ground_idle"),
|
||||
BipedWalkAnimation(this),
|
||||
BimanualSwingAnimation(this)
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("nidoqueen", "faint") else null
|
||||
}
|
||||
-73
@@ -1,73 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class NidorinoModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("nidorino")
|
||||
override val head = getPart("head")
|
||||
override val foreLeftLeg= getPart("leg_front_left")
|
||||
override val foreRightLeg = getPart("leg_front_right")
|
||||
override val hindLeftLeg = getPart("leg_back_left")
|
||||
override val hindRightLeg = getPart("leg_back_right")
|
||||
|
||||
override var portraitScale = 2.6F
|
||||
override var portraitTranslation = Vec3(-0.71, -2.0, 0.0)
|
||||
|
||||
override var profileScale = 1.0F
|
||||
override var profileTranslation = Vec3(-0.1, 0.21, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("nidorino", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("nidorino", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("nidorino", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("nidorino", "ground_idle"),
|
||||
QuadrupedWalkAnimation(this, periodMultiplier = 0.7F, amplitudeMultiplier = 0.7F)
|
||||
//bedrock("nidorino", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("nidorino", "faint") else null
|
||||
}
|
||||
-88
@@ -1,88 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class NinetalesModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("ninetales")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val foreLeftLeg= getPart("leg_front_left")
|
||||
override val foreRightLeg = getPart("leg_front_right")
|
||||
override val hindLeftLeg = getPart("leg_back_left")
|
||||
override val hindRightLeg = getPart("leg_back_right")
|
||||
|
||||
override var portraitScale = 1.65F
|
||||
override var portraitTranslation = Vec3(-0.4, 0.7, 0.0)
|
||||
|
||||
override var profileScale = 0.7F
|
||||
override var profileTranslation = Vec3(0.0, 0.67, 0.0)
|
||||
|
||||
// Alolan Nintales Portaits/Profiles
|
||||
// override var portraitScale = 1.65F
|
||||
// override var portraitTranslation = Vec3d(-0.4, 0.93, 0.0)
|
||||
|
||||
// override var profileScale = 0.7F
|
||||
// override var profileTranslation = Vec3d(0.0, 0.67, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("ninetales", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("ninetales", "blink")}
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("ninetales", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ninetales", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ninetales", "ground_idle"),
|
||||
QuadrupedWalkAnimation(this, periodMultiplier = 0.5F, amplitudeMultiplier = 1.1F)
|
||||
// bedrock("ninetales", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("ninetales", "faint") else null
|
||||
}
|
||||
-71
@@ -1,71 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.SHOULDER_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ParasModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("paras")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.8F
|
||||
override var portraitTranslation = Vec3(-0.2, -1.2, 0.0)
|
||||
|
||||
override var profileScale = 0.7F
|
||||
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("paras", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("paras", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES + SHOULDER_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("paras", "ground_idle"),
|
||||
singleBoneLook()
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("paras", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("paras", "ground_walk"),
|
||||
singleBoneLook()
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("paras", "faint")
|
||||
}
|
||||
-76
@@ -1,76 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PersianAlolanModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("persian")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val foreLeftLeg= getPart("leg_front_left1")
|
||||
override val foreRightLeg = getPart("leg_front_right1")
|
||||
override val hindLeftLeg = getPart("leg_back_left1")
|
||||
override val hindRightLeg = getPart("leg_back_right1")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.76, -0.11, 0.0)
|
||||
|
||||
override var profileScale = 0.9F
|
||||
override var profileTranslation = Vec3(0.0, 0.38, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("persian_alolan", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("persian_alolan", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("persian_alolan", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
QuadrupedWalkAnimation(this, periodMultiplier = 0.5F, amplitudeMultiplier = 1.1F),
|
||||
singleBoneLook(),
|
||||
bedrock("persian_alolan", "ground_idle")
|
||||
//bedrock("persian_alolan", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("persian_alolan", "faint") else null
|
||||
}
|
||||
-79
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PersianModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("persian")
|
||||
override val head = getPart("neck")
|
||||
|
||||
override val foreLeftLeg= getPart("leg_front_left1")
|
||||
override val foreRightLeg = getPart("leg_front_right1")
|
||||
override val hindLeftLeg = getPart("leg_back_left1")
|
||||
override val hindRightLeg = getPart("leg_back_right1")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.8, 0.3, 0.0)
|
||||
|
||||
override var profileScale = 0.9F
|
||||
override var profileTranslation = Vec3(0.0, 0.38, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("persian", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("persian", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("persian", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("persian", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
QuadrupedWalkAnimation(this, periodMultiplier = 0.5F, amplitudeMultiplier = 1.1F),
|
||||
singleBoneLook(),
|
||||
bedrock("persian", "ground_idle")
|
||||
//bedrock("persian", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("persian", "faint") else null
|
||||
}
|
||||
-81
@@ -1,81 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PinsirModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("pinsir")
|
||||
|
||||
override var portraitScale = 1.6F
|
||||
override var portraitTranslation = Vec3(-0.3, 0.3, 0.0)
|
||||
|
||||
override var profileScale = 0.65F
|
||||
override var profileTranslation = Vec3(0.0, 0.75, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("pinsir", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("pinsir", "blink")}
|
||||
sleep = registerPose(
|
||||
poseName = "sleep",
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("pinsir", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("pinsir", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("pinsir", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battleidle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
condition = { it.isBattling },
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(bedrock("pinsir", "battle_idle"))
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("pinsir", "faint") else null
|
||||
}
|
||||
-73
@@ -1,73 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PonytaGalarianModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("ponyta_galar")
|
||||
override val head = getPart("neck")
|
||||
|
||||
override val foreLeftLeg = getPart("leg_front_left")
|
||||
override val foreRightLeg = getPart("leg_front_right")
|
||||
override val hindLeftLeg = getPart("leg_back_left")
|
||||
override val hindRightLeg = getPart("leg_back_right")
|
||||
|
||||
override var portraitScale = 2.2F
|
||||
override var portraitTranslation = Vec3(-0.4, 0.2, 0.0)
|
||||
|
||||
override var profileScale = 0.9F
|
||||
override var profileTranslation = Vec3(0.0, 0.43, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var sleep: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("ponyta_galar", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("ponyta_galar", "blink") }
|
||||
val quirk = quirk(secondsBetweenOccurrences = 60F to 360F) { bedrockStateful("ponyta_galar", "quirk") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("ponyta_galar", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.UI_POSES + PoseType.STAND,
|
||||
quirks = arrayOf(blink, quirk),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ponyta_galar", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseType = PoseType.WALK,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ponyta_galar", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("ponyta_galar", "faint")
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PonytaModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("ponyta")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val foreLeftLeg= getPart("leg_front_left")
|
||||
override val foreRightLeg = getPart("leg_front_right")
|
||||
override val hindLeftLeg = getPart("leg_back_left")
|
||||
override val hindRightLeg = getPart("leg_back_right")
|
||||
|
||||
override var portraitScale = 3.0F
|
||||
override var portraitTranslation = Vec3(-0.6, -0.2, 0.0)
|
||||
|
||||
override var profileScale = 0.9F
|
||||
override var profileTranslation = Vec3(0.0, 0.43, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var sleep: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("ponyta", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("ponyta", "blink") }
|
||||
val quirk = quirk(secondsBetweenOccurrences = 60F to 360F) { bedrockStateful("ponyta", "quirk1") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("ponyta", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, quirk),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ponyta", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ponyta", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("ponyta", "faint")
|
||||
}
|
||||
-66
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PrimeapeModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("primeape")
|
||||
|
||||
override var portraitScale = 1.4F
|
||||
override var portraitTranslation = Vec3(0.0, 0.1, 0.0)
|
||||
|
||||
override var profileScale = 1.0F
|
||||
override var profileTranslation = Vec3(0.0, 0.3, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("primeape", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("primeape", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("primeape", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("primeape", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("primeape", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("primeape", "faint")
|
||||
}
|
||||
-86
@@ -1,86 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PsyduckModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("psyduck")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.1, -0.55, 0.0)
|
||||
|
||||
override var profileScale = 0.95F
|
||||
override var profileTranslation = Vec3(0.0, 0.32, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var float: CobblemonPose
|
||||
lateinit var swim: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("psyduck", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("psyduck", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = UI_POSES + PoseType.STAND,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("psyduck", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("psyduck", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseType = PoseType.WALK,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("psyduck", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
float = registerPose(
|
||||
poseType = PoseType.FLOAT,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("psyduck", "water_idle")
|
||||
)
|
||||
)
|
||||
|
||||
swim = registerPose(
|
||||
poseType = PoseType.SWIM,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("psyduck", "water_swim")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("psyduck", "faint")
|
||||
}
|
||||
-83
@@ -1,83 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class RapidashGalarianModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("rapidash_galar")
|
||||
override val head = getPart("neck")
|
||||
|
||||
override val foreLeftLeg = getPart("leg_front_left")
|
||||
override val foreRightLeg = getPart("leg_front_right")
|
||||
override val hindLeftLeg = getPart("leg_back_left")
|
||||
override val hindRightLeg = getPart("leg_back_right")
|
||||
|
||||
override var portraitScale = 1.86F
|
||||
override var portraitTranslation = Vec3(-0.5, 1.3, 0.0)
|
||||
|
||||
override var profileScale = 0.67F
|
||||
override var profileTranslation = Vec3(0.0, 0.72, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battle_idle: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("rapidash_galar", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("rapidash_galar", "blink") }
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { !it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("rapidash_galar", "ground_idle"),
|
||||
bedrock("rapidash_galar", "hair")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("rapidash_galar", "ground_walk"),
|
||||
bedrock("rapidash_galar", "hair")
|
||||
)
|
||||
)
|
||||
|
||||
battle_idle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("rapidash_galar", "battle_idle"),
|
||||
bedrock("rapidash_galar", "hair")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("rapidash_galar", "faint") else null
|
||||
}
|
||||
-93
@@ -1,93 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class RapidashModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("rapidash")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val foreLeftLeg= getPart("leg_front_left")
|
||||
override val foreRightLeg = getPart("leg_front_right")
|
||||
override val hindLeftLeg = getPart("leg_back_left")
|
||||
override val hindRightLeg = getPart("leg_back_right")
|
||||
|
||||
override var portraitScale = 2.5F
|
||||
override var portraitTranslation = Vec3(-0.7, 1.11, 0.0)
|
||||
|
||||
override var profileScale = 0.75F
|
||||
override var profileTranslation = Vec3(0.0, 0.65, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battling: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("rapidash", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("rapidash", "blink") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("rapidash", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("rapidash", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("rapidash", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battling = registerPose(
|
||||
poseName = "battlestanding",
|
||||
poseTypes = STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("rapidash", "ground_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, sleep)) bedrockStateful("rapidash", "faint") else
|
||||
if (state.isPosedIn(battling)) bedrockStateful("rapidash", "battle_faint")
|
||||
else null
|
||||
}
|
||||
-66
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class RaticateAlolanModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("raticate_alolan")
|
||||
override val head = getPart("head")
|
||||
override var portraitScale = 1.5F
|
||||
override var portraitTranslation = Vec3(-0.2, 0.1, 0.0)
|
||||
|
||||
override var profileScale = 1.0F
|
||||
override var profileTranslation = Vec3(0.0, 0.22, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("raticate_alolan", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("raticate_alolan", "blink")}
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("raticate_alolan", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("raticate_alolan", "ground_idle")
|
||||
)
|
||||
)
|
||||
walk = registerPose(
|
||||
poseType = PoseType.WALK,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("raticate_alolan", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("raticate_alolan", "faint")
|
||||
}
|
||||
-65
@@ -1,65 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class RaticateModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("raticate")
|
||||
override val head = getPart("head")
|
||||
override var portraitScale = 1.5F
|
||||
override var portraitTranslation = Vec3(-0.2, 0.0, 0.0)
|
||||
|
||||
override var profileScale = 1.0F
|
||||
override var profileTranslation = Vec3(0.0, 0.22, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("raticate", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("raticate", "sleep"))
|
||||
)
|
||||
val blink = quirk { bedrockStateful("raticate", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("raticate", "ground_idle")
|
||||
)
|
||||
)
|
||||
walk = registerPose(
|
||||
poseType = PoseType.WALK,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("raticate", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getFaintAnimation(state: PosableState) = bedrockStateful("raticate", "faint")
|
||||
}
|
||||
-72
@@ -1,72 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class SandslashModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("sandslash")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.15, 0.0, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
|
||||
|
||||
lateinit var sleep: Pose
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("sandslash", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("sandslash", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("sandslash", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("sandslash", "sleep"))
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("sandslash", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("sandslash", "faint") else null
|
||||
}
|
||||
-188
@@ -1,188 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import com.cobblemon.mod.common.util.isUnderWater
|
||||
import com.cobblemon.mod.common.util.isInWater
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class SquirtleModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("squirtle")
|
||||
override val head = getPart("head_ai")
|
||||
|
||||
|
||||
override var portraitScale = 2.02F
|
||||
override var portraitTranslation = Vec3(-0.26, -0.21, 0.0)
|
||||
|
||||
override var profileScale = 0.78F
|
||||
override var profileTranslation = Vec3(0.0, 0.57, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
lateinit var shoulderLeft: CobblemonPose
|
||||
lateinit var shoulderRight: CobblemonPose
|
||||
lateinit var floating: CobblemonPose
|
||||
lateinit var swimming: CobblemonPose
|
||||
lateinit var water_surface_idle: CobblemonPose
|
||||
lateinit var water_surface_swim: CobblemonPose
|
||||
|
||||
val shoulderOffset = 5.5
|
||||
val wateroffset = -10
|
||||
|
||||
override fun registerPoses() {
|
||||
animations["physical"] = "q.bedrock_primary('squirtle', 'physical', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
animations["special"] = "q.bedrock_primary('squirtle', 'special', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
animations["status"] = "q.bedrock_primary('squirtle', 'status', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
animations["recoil"] = "q.bedrock_stateful('squirtle', 'recoil')".asExpressionLike()
|
||||
animations["cry"] = "q.bedrock_stateful('squirtle', 'cry')".asExpressionLike()
|
||||
|
||||
val faint = "q.bedrock_primary('squirtle', 'faint', q.curve('one'))".asExpressionLike()
|
||||
|
||||
val blink = quirk { bedrockStateful("squirtle", "blink") }
|
||||
val quirkidle = quirk { bedrockStateful("squirtle", "quirk_ground_idle") }
|
||||
val quirkwater = quirk { bedrockStateful("squirtle", "quirk_water") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
quirks = arrayOf(blink),
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(bedrock("squirtle", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = setOf(PoseType.STAND) + UI_POSES,
|
||||
quirks = arrayOf(blink, quirkidle),
|
||||
condition = { !it.isBattling && !it.isInWater },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseType = PoseType.STAND,
|
||||
poseName = "battle_standing",
|
||||
quirks = arrayOf(blink, quirkidle),
|
||||
condition = { it.isBattling },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "battle_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = setOf(PoseType.WALK),
|
||||
quirks = arrayOf(blink),
|
||||
condition = { !it.isInWater },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
floating = registerPose(
|
||||
poseName = "floating",
|
||||
transformTicks = 10,
|
||||
poseType = PoseType.FLOAT,
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
quirks = arrayOf(blink, quirkwater),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "water_idle")
|
||||
)
|
||||
)
|
||||
|
||||
swimming = registerPose(
|
||||
poseName = "swimming",
|
||||
poseType = PoseType.SWIM,
|
||||
transformTicks = 10,
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "water_swim"),
|
||||
)
|
||||
)
|
||||
|
||||
water_surface_idle = registerPose(
|
||||
poseName = "surface_idle",
|
||||
poseType = PoseType.STAND,
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isInWater },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "surfacewater_idle"),
|
||||
),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, wateroffset)
|
||||
)
|
||||
)
|
||||
|
||||
water_surface_swim = registerPose(
|
||||
poseName = "surface_swim",
|
||||
poseType = PoseType.WALK,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isInWater },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "surfacewater_swim"),
|
||||
),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, wateroffset)
|
||||
)
|
||||
)
|
||||
|
||||
shoulderLeft = registerPose(
|
||||
poseType = PoseType.SHOULDER_LEFT,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "shoulder_left")
|
||||
),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, -2)
|
||||
)
|
||||
)
|
||||
|
||||
shoulderRight = registerPose(
|
||||
poseType = PoseType.SHOULDER_RIGHT,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("squirtle", "shoulder_right")
|
||||
),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, -2)
|
||||
)
|
||||
)
|
||||
|
||||
properties["item_display_context"] = "THIRD_PERSON_RIGHT_HAND"
|
||||
|
||||
}
|
||||
}
|
||||
-65
@@ -1,65 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class TangelaModel(root: ModelPart) : PokemonPosableModel(root), BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("tangela")
|
||||
|
||||
override val leftLeg = getPart("leftfoot")
|
||||
override val rightLeg = getPart("rightfoot")
|
||||
|
||||
override var portraitScale = 2.2F
|
||||
override var portraitTranslation = Vec3(-0.1, -1.6, 0.0)
|
||||
|
||||
override var profileScale = 1.2F
|
||||
override var profileTranslation = Vec3(0.0, -0.09, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("tangela", "cry") }
|
||||
// Animating illegally rn. Created a new file for this cry. hope it works
|
||||
|
||||
override fun registerPoses() {
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
animations = arrayOf(
|
||||
//bedrock("tangela", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
animations = arrayOf(
|
||||
BipedWalkAnimation(this, amplitudeMultiplier = 1F, periodMultiplier = 0.4F)
|
||||
//bedrock("tangela", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("tangela", "faint") else null
|
||||
}
|
||||
-111
@@ -1,111 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class VenomothModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BiWingedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("venomoth")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftWing = getPart("left_wings")
|
||||
override val rightWing = getPart("right_wings")
|
||||
|
||||
override var portraitScale = 1.8F
|
||||
override var portraitTranslation = Vec3(-0.46, 0.1, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
lateinit var hover: CobblemonPose
|
||||
lateinit var flying: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("venomoth", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("venomoth", "blink") }
|
||||
val quirk1 = quirk { bedrockStateful("venomoth", "quirk1") }
|
||||
val quirk2 = quirk { bedrockStateful("venomoth", "quirk2") }
|
||||
val quirkSleep = quirk { bedrockStateful("venomoth", "quirk_sleep") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
quirks = arrayOf(quirk1, quirkSleep),
|
||||
animations = arrayOf(bedrock("venomoth", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES - PoseType.HOVER,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink, quirk1, quirk2),
|
||||
animations = arrayOf(
|
||||
bedrock("venomoth", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES - PoseType.FLY,
|
||||
quirks = arrayOf(blink, quirk1, quirk2),
|
||||
animations = arrayOf(
|
||||
bedrock("venomoth", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
hover = registerPose(
|
||||
poseName = "hover",
|
||||
poseType = PoseType.HOVER,
|
||||
quirks = arrayOf(blink, quirk1, quirk2),
|
||||
animations = arrayOf(
|
||||
bedrock("venomoth", "air_idle")
|
||||
)
|
||||
)
|
||||
|
||||
flying = registerPose(
|
||||
poseName = "fly",
|
||||
poseType = PoseType.FLY,
|
||||
quirks = arrayOf(blink, quirk1, quirk2),
|
||||
animations = arrayOf(
|
||||
bedrock("venomoth", "air_fly")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, quirk1, quirk2),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
bedrock("venomoth", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("venomoth", "faint") else null
|
||||
}
|
||||
-83
@@ -1,83 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class VenonatModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("venonat")
|
||||
|
||||
override var portraitScale = 1.66F
|
||||
override var portraitTranslation = Vec3(-0.08, -0.66, 0.0)
|
||||
|
||||
override var profileScale = 0.86F
|
||||
override var profileTranslation = Vec3(0.0, 0.43, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("venonat", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("venonat", "blink") }
|
||||
val quirk1 = quirk { bedrockStateful("venonat", "quirk1") }
|
||||
val quirk2 = quirk { bedrockStateful("venonat", "quirk2") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
quirks = arrayOf(quirk1, quirk2),
|
||||
animations = arrayOf(bedrock("venonat", "sleep"))
|
||||
)
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink, quirk1, quirk2),
|
||||
animations = arrayOf(
|
||||
bedrock("venonat", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink, quirk1, quirk2),
|
||||
animations = arrayOf(
|
||||
bedrock("venonat", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, quirk1, quirk2),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
bedrock("venonat", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("venonat", "faint") else null
|
||||
}
|
||||
-60
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class VoltorbHisuianModel (root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("voltorb_hisuian")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.2, -1.2, 0.0)
|
||||
|
||||
override var profileScale = 1.1F
|
||||
override var profileTranslation = Vec3(0.0, 0.1, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("voltorb_hisuian", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("voltorb_hisuian", "blink") }
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 0,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("voltorb_hisuian", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
onTransitionedInto = { it?.reset() },
|
||||
transformTicks = 0,
|
||||
animations = arrayOf(
|
||||
bedrock("voltorb_hisuian", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("voltorb_hisuian", "faint") else null
|
||||
}
|
||||
-61
@@ -1,61 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class VoltorbModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("voltorb")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.2, -1.2, 0.0)
|
||||
|
||||
override var profileScale = 1.1F
|
||||
override var profileTranslation = Vec3(0.0, 0.1, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("voltorb", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("voltorb", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 0,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("voltorb", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
onTransitionedInto = { it?.reset() },
|
||||
transformTicks = 0,
|
||||
animations = arrayOf(
|
||||
bedrock("voltorb", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("voltorb", "faint") else null
|
||||
}
|
||||
-80
@@ -1,80 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class VulpixModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("vulpix")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val foreLeftLeg= getPart("leg_front_left")
|
||||
override val foreRightLeg = getPart("leg_front_right")
|
||||
override val hindLeftLeg = getPart("leg_back_left")
|
||||
override val hindRightLeg = getPart("leg_back_right")
|
||||
|
||||
override var portraitScale = 1.7F
|
||||
override var portraitTranslation = Vec3(-0.1, -0.15, 0.0)
|
||||
|
||||
override var profileScale = 0.7F
|
||||
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("vulpix", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("vulpix", "blink")}
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("vulpix", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
// bedrock("vulpix", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
QuadrupedWalkAnimation(this, periodMultiplier = 0.5F),
|
||||
// bedrock("vulpix", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("vulpix", "faint") else null
|
||||
}
|
||||
-157
@@ -1,157 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import com.cobblemon.mod.common.util.isUnderWater
|
||||
import com.cobblemon.mod.common.util.isInWater
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class WartortleModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("wartortle")
|
||||
override val head = getPart("head_ai")
|
||||
|
||||
override var portraitScale = 1.57F
|
||||
override var portraitTranslation = Vec3(-0.17, 0.54, 0.0)
|
||||
|
||||
override var profileScale = 0.69F
|
||||
override var profileTranslation = Vec3(0.0, 0.69, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
lateinit var shoulderLeft: CobblemonPose
|
||||
lateinit var shoulderRight: CobblemonPose
|
||||
lateinit var floating: CobblemonPose
|
||||
lateinit var swimming: CobblemonPose
|
||||
lateinit var water_surface_idle: CobblemonPose
|
||||
lateinit var water_surface_swim: CobblemonPose
|
||||
|
||||
val shoulderOffset = 5.5
|
||||
val wateroffset = -10
|
||||
|
||||
override fun registerPoses() {
|
||||
animations["physical"] = "q.bedrock_primary('wartortle', 'physical', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
animations["special"] = "q.bedrock_primary('wartortle', 'special', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
animations["status"] = "q.bedrock_primary('wartortle', 'status', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
animations["recoil"] = "q.bedrock_stateful('wartortle', 'recoil')".asExpressionLike()
|
||||
animations["cry"] = "q.bedrock_stateful('wartortle', 'cry')".asExpressionLike()
|
||||
|
||||
val faint = "q.bedrock_primary('wartortle', 'faint', q.curve('one'))".asExpressionLike()
|
||||
|
||||
val blink = quirk { bedrockStateful("wartortle", "blink") }
|
||||
val quirkidle = quirk { bedrockStateful("wartortle", "quirk_idle") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
quirks = arrayOf(blink),
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(bedrock("wartortle", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = setOf(PoseType.STAND) + UI_POSES,
|
||||
quirks = arrayOf(blink, quirkidle),
|
||||
condition = { !it.isBattling && !it.isUnderWater},
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("wartortle", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseTypes = setOf(PoseType.STAND),
|
||||
poseName = "battle_standing",
|
||||
quirks = arrayOf(blink, quirkidle),
|
||||
condition = { it.isBattling },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("wartortle", "battle_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = setOf(PoseType.WALK),
|
||||
quirks = arrayOf(blink),
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("wartortle", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
floating = registerPose(
|
||||
poseName = "floating",
|
||||
transformTicks = 10,
|
||||
poseType = PoseType.FLOAT,
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("wartortle", "water_idle")
|
||||
)
|
||||
)
|
||||
|
||||
swimming = registerPose(
|
||||
poseName = "swimming",
|
||||
transformTicks = 10,
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
poseType = PoseType.SWIM,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("wartortle", "water_swim"),
|
||||
)
|
||||
)
|
||||
|
||||
water_surface_idle = registerPose(
|
||||
poseName = "surface_idle",
|
||||
poseType = PoseType.STAND,
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isInWater },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("wartortle", "surfacewater_idle"),
|
||||
),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, wateroffset)
|
||||
)
|
||||
)
|
||||
|
||||
water_surface_swim = registerPose(
|
||||
poseName = "surface_swim",
|
||||
poseType = PoseType.WALK,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isInWater },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("wartortle", "surfacewater_swim"),
|
||||
),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, wateroffset)
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
-83
@@ -1,83 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class BayleefModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("bayleef")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.8F
|
||||
override var portraitTranslation = Vec3(-0.5, 0.7, 0.0)
|
||||
|
||||
override var profileScale = 0.71F
|
||||
override var profileTranslation = Vec3(0.0, 0.65, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("bayleef", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("bayleef", "blink") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("bayleef", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("bayleef", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("bayleef", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("bayleef", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("bayleef", "faint") else null
|
||||
}
|
||||
-80
@@ -1,80 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ChikoritaModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("chikorita")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.7F
|
||||
override var portraitTranslation = Vec3(-0.1, -0.32, 0.0)
|
||||
|
||||
override var profileScale = 0.71F
|
||||
override var profileTranslation = Vec3(0.0, 0.67, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("chikorita", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("chikorita", "blink") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("chikorita", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("chikorita", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
bedrock("chikorita", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
bedrock("chikorita", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("chikorita", "faint") else null
|
||||
}
|
||||
-152
@@ -1,152 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import com.cobblemon.mod.common.util.isUnderWater
|
||||
import com.cobblemon.mod.common.util.isInWater
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class CroconawModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("croconaw")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
override var portraitScale = 1.3F
|
||||
override var portraitTranslation = Vec3(-0.2, 1.0, 0.0)
|
||||
|
||||
override var profileScale = 0.6F
|
||||
override var profileTranslation = Vec3(0.0, 0.76, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var floating: Pose
|
||||
lateinit var swimming: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var watersleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
lateinit var water_surface_idle: Pose
|
||||
lateinit var water_surface_swim: Pose
|
||||
|
||||
val wateroffset = -10
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("croconaw", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("croconaw", "blink")}
|
||||
|
||||
sleep = registerPose(
|
||||
poseName = "sleeping",
|
||||
poseType = PoseType.SLEEP,
|
||||
condition = { !it.isInWater },
|
||||
animations = arrayOf(bedrock("croconaw", "sleep"))
|
||||
)
|
||||
|
||||
watersleep = registerPose(
|
||||
poseName = "water_sleeping",
|
||||
poseType = PoseType.SLEEP,
|
||||
condition = { it.isInWater },
|
||||
animations = arrayOf(bedrock("croconaw", "water_sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.UI_POSES + PoseType.STAND,
|
||||
condition = { !it.isBattling && !it.isInWater && !it.isUnderWater },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("croconaw", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseType = PoseType.WALK,
|
||||
condition = { !it.isInWater && !it.isUnderWater },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("croconaw", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
floating = registerPose(
|
||||
poseName = "floating",
|
||||
poseType = PoseType.FLOAT,
|
||||
condition = { it.isUnderWater },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("croconaw", "water_idle")
|
||||
)
|
||||
)
|
||||
|
||||
swimming = registerPose(
|
||||
poseName = "swimming",
|
||||
transformTicks = 10,
|
||||
condition = { it.isUnderWater },
|
||||
poseType = PoseType.SWIM,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("croconaw", "water_swim"),
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling && !it.isInWater },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("croconaw", "battle_idle")
|
||||
)
|
||||
)
|
||||
|
||||
water_surface_idle = registerPose(
|
||||
poseName = "surface_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { !it.isUnderWater && it.isInWater },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("croconaw", "surfacewater_idle"),
|
||||
),
|
||||
transformedParts = arrayOf(rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, wateroffset))
|
||||
)
|
||||
|
||||
water_surface_swim = registerPose(
|
||||
poseName = "surface_swim",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { !it.isUnderWater && it.isInWater },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("croconaw", "surfacewater_swim"),
|
||||
),
|
||||
transformedParts = arrayOf(rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, wateroffset))
|
||||
)
|
||||
}
|
||||
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battleidle, sleep)) bedrockStateful("croconaw", "faint") else if (state.isPosedIn(water_surface_idle, water_surface_swim, watersleep )) bedrockStateful("croconaw", "faint") else null
|
||||
}
|
||||
-84
@@ -1,84 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class CyndaquilHisuiBiasModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("cyndaquil_hisui_bias")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.4F
|
||||
override var portraitTranslation = Vec3(-0.26, 0.0, 0.0)
|
||||
|
||||
override var profileScale = 0.65F
|
||||
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walking: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { if (it.isBattling) bedrockStateful("cyndaquil_hisui_bias", "battle_cry") else bedrockStateful("cyndaquil_hisui_bias", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
// val sneeze = quirk { bedrockStateful("cyndaquil_hisui_bias", "sneeze_quirk") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("cyndaquil_hisui_bias", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
// quirks = arrayOf(sneeze),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("cyndaquil_hisui_bias", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
// quirks = arrayOf(sneeze),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("cyndaquil_hisui_bias", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
// quirks = arrayOf(sneeze),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(minPitch = 0F),
|
||||
bedrock("cyndaquil_hisui_bias", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("cyndaquil_hisui_bias", "faint") else null
|
||||
}
|
||||
-84
@@ -1,84 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class CyndaquilModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("cyndaquil")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.4F
|
||||
override var portraitTranslation = Vec3(-0.26, 0.0, 0.0)
|
||||
|
||||
override var profileScale = 0.65F
|
||||
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { if (it.isBattling) bedrockStateful("cyndaquil", "battle_cry") else bedrockStateful("cyndaquil", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
// val sneeze = quirk { bedrockStateful("cyndaquil", "sneeze_quirk") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("cyndaquil", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
// quirks = arrayOf(sneeze),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("cyndaquil", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
// quirks = arrayOf(sneeze),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("cyndaquil", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
// quirks = arrayOf(sneeze),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(minPitch = 0F),
|
||||
bedrock("cyndaquil", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("cyndaquil", "faint") else null
|
||||
}
|
||||
-83
@@ -1,83 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class MeganiumModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("meganium")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.2F
|
||||
override var portraitTranslation = Vec3(-0.7, 2.4, 0.0)
|
||||
|
||||
override var profileScale = 0.43F
|
||||
override var profileTranslation = Vec3(0.0, 1.12, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("meganium", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("meganium", "blink") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("meganium", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("meganium", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("meganium", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("meganium", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("meganium", "faint") else null
|
||||
}
|
||||
-88
@@ -1,88 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.PrimaryAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class QuilavaModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("quilava")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.5F
|
||||
override var portraitTranslation = Vec3(-0.65, -0.6, 0.0)
|
||||
|
||||
override var profileScale = 0.7F
|
||||
override var profileTranslation = Vec3(0.0, 0.65, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { if (it.isBattling) bedrockStateful("quilava", "battle_cry") else PrimaryAnimation(bedrockStateful("quilava", "cry")) }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("quilava", "blink") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("quilava", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("quilava", "fire_idle"),
|
||||
bedrock("quilava", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("quilava", "fire_idle"),
|
||||
bedrock("quilava", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("quilava", "fire_idle"),
|
||||
bedrock("quilava", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("quilava", "faint") else null
|
||||
}
|
||||
-114
@@ -1,114 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class TyphlosionHisuianModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("typhlosion")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.4F
|
||||
override var portraitTranslation = Vec3(-0.45, 2.37, 0.0)
|
||||
|
||||
override var profileScale = 0.5F
|
||||
override var profileTranslation = Vec3(0.0, 1.0, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walking: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
|
||||
val spoopy_flame = getPart("fire_main")
|
||||
val spoopy_orb1 = getPart("fire_orb_right1")
|
||||
val spoopy_orb2 = getPart("fire_orb_middle1")
|
||||
val spoopy_orb3 = getPart("fire_orb_left1")
|
||||
|
||||
override val cryAnimation = CryProvider { if (it.isBattling) bedrockStateful("typhlosion_hisuian", "battle_cry") else bedrockStateful("typhlosion_hisuian", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("typhlosion_hisuian", "blink") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
transformedParts = arrayOf(
|
||||
spoopy_flame.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb1.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb2.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb3.createTransformation().withVisibility(visibility = false)
|
||||
),
|
||||
animations = arrayOf(bedrock("typhlosion_hisuian", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
transformedParts = arrayOf(
|
||||
spoopy_flame.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb1.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb2.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb3.createTransformation().withVisibility(visibility = false)
|
||||
),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(minPitch = 0F),
|
||||
bedrock("typhlosion_hisuian", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
transformedParts = arrayOf(
|
||||
spoopy_flame.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb1.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb2.createTransformation().withVisibility(visibility = false),
|
||||
spoopy_orb3.createTransformation().withVisibility(visibility = false)
|
||||
),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(minPitch = 0F),
|
||||
bedrock("typhlosion_hisuian", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
transformedParts = arrayOf(
|
||||
spoopy_flame.createTransformation().withVisibility(visibility = true),
|
||||
spoopy_orb1.createTransformation().withVisibility(visibility = true),
|
||||
spoopy_orb2.createTransformation().withVisibility(visibility = true),
|
||||
spoopy_orb3.createTransformation().withVisibility(visibility = true)
|
||||
),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(minPitch = 0F),
|
||||
bedrock("typhlosion_hisuian", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("typhlosion_hisuian", "faint") else null
|
||||
}
|
||||
-85
@@ -1,85 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class TyphlosionModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("typhlosion")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.4F
|
||||
override var portraitTranslation = Vec3(-0.65, 1.8, 0.0)
|
||||
|
||||
override var profileScale = 0.5F
|
||||
override var profileTranslation = Vec3(0.0, 1.0, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { state -> if ((state.getEntity() as? PokemonEntity)?.isBattling == true) bedrockStateful("typhlosion", "battle_cry") else bedrockStateful("typhlosion", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("typhlosion", "blink") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("typhlosion", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(minPitch = 0F),
|
||||
bedrock("typhlosion", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(minPitch = 0F),
|
||||
bedrock("typhlosion", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(minPitch = 0F),
|
||||
bedrock("typhlosion", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("typhlosion", "faint") else null
|
||||
}
|
||||
+1
-66
@@ -24,7 +24,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pokeball.Ancient
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokeball.BeastBallModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokeball.PokeBallModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1.*
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2.*
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3.*
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4.*
|
||||
@@ -218,54 +217,6 @@ object VaryingModelRepository {
|
||||
inbuilt("ancient_leaden_ball", ::AncientPokeBallModel)
|
||||
inbuilt("ancient_gigaton_ball", ::AncientPokeBallModel)
|
||||
|
||||
inbuilt("squirtle", ::SquirtleModel)
|
||||
inbuilt("wartortle", ::WartortleModel)
|
||||
inbuilt("metapod", ::MetapodModel)
|
||||
inbuilt("butterfree", ::ButterfreeModel)
|
||||
inbuilt("beedrill", ::BeedrillModel)
|
||||
inbuilt("raticate", ::RaticateModel)
|
||||
inbuilt("raticate_alolan", ::RaticateAlolanModel)
|
||||
inbuilt("krabby", ::KrabbyModel)
|
||||
inbuilt("paras", ::ParasModel)
|
||||
inbuilt("mankey", ::MankeyModel)
|
||||
inbuilt("primeape", ::PrimeapeModel)
|
||||
inbuilt("voltorb", ::VoltorbModel)
|
||||
inbuilt("electrode", ::ElectrodeModel)
|
||||
inbuilt("machop", ::MachopModel)
|
||||
inbuilt("machoke", ::MachokeModel)
|
||||
inbuilt("machamp", ::MachampModel)
|
||||
inbuilt("cubone", ::CuboneModel)
|
||||
inbuilt("dodrio", ::DodrioModel)
|
||||
inbuilt("doduo", ::DoduoModel)
|
||||
inbuilt("electabuzz", ::ElectabuzzModel)
|
||||
inbuilt("exeggcute", ::ExeggcuteModel)
|
||||
inbuilt("exeggutor", ::ExeggutorModel)
|
||||
inbuilt("farfetchd", ::FarfetchdModel)
|
||||
inbuilt("farfetchd_galarian", ::FarfetchdGalarianModel)
|
||||
inbuilt("gengar", ::GengarModel)
|
||||
inbuilt("geodude", ::GeodudeModel)
|
||||
inbuilt("golduck", ::GolduckModel)
|
||||
inbuilt("golem", ::GolemModel)
|
||||
inbuilt("hitmonchan", ::HitmonchanModel)
|
||||
inbuilt("hitmonlee", ::HitmonleeModel)
|
||||
inbuilt("kabuto", ::KabutoModel)
|
||||
inbuilt("kabutops", ::KabutopsModel)
|
||||
inbuilt("koffing", ::KoffingModel)
|
||||
inbuilt("krabby", ::KrabbyModel)
|
||||
inbuilt("lickitung", ::LickitungModel)
|
||||
inbuilt("marowak", ::MarowakModel)
|
||||
inbuilt("meowth", ::MeowthModel)
|
||||
inbuilt("nidoqueen", ::NidoqueenModel)
|
||||
inbuilt("nidorino", ::NidorinoModel)
|
||||
inbuilt("persian", ::PersianModel)
|
||||
inbuilt("pinsir", ::PinsirModel)
|
||||
inbuilt("ponyta", ::PonytaModel)
|
||||
inbuilt("psyduck", ::PsyduckModel)
|
||||
inbuilt("rapidash", ::RapidashModel)
|
||||
inbuilt("sandslash", ::SandslashModel)
|
||||
inbuilt("tangela", ::TangelaModel)
|
||||
inbuilt("venomoth", ::VenomothModel)
|
||||
inbuilt("venonat", ::VenonatModel)
|
||||
inbuilt("elekid", ::ElekidModel)
|
||||
inbuilt("hitmontop", ::HitmontopModel)
|
||||
inbuilt("electivire", ::ElectivireModel)
|
||||
@@ -397,8 +348,6 @@ object VaryingModelRepository {
|
||||
inbuilt("bunnelby", ::BunnelbyModel)
|
||||
inbuilt("arrokuda", ::ArrokudaModel)
|
||||
inbuilt("barraskewda", ::BarraskewdaModel)
|
||||
inbuilt("ponyta_galarian", ::PonytaGalarianModel)
|
||||
inbuilt("rapidash_galarian", ::RapidashGalarianModel)
|
||||
inbuilt("volbeat", ::VolbeatModel)
|
||||
inbuilt("illumise", ::IllumiseModel)
|
||||
inbuilt("yamper", ::YamperModel)
|
||||
@@ -423,20 +372,10 @@ object VaryingModelRepository {
|
||||
inbuilt("obstagoon", :: ObstagoonModel)
|
||||
inbuilt("wishiwashi_solo", :: WishiwashiSoloModel)
|
||||
inbuilt("wishiwashi_schooling", :: WishiwashiSchoolingModel)
|
||||
inbuilt("meowth_alolan", ::MeowthAlolanModel)
|
||||
inbuilt("meowth_galarian", ::MeowthGalarianModel)
|
||||
inbuilt("persian_alolan", ::PersianAlolanModel)
|
||||
inbuilt("perrserker", ::PerrserkerModel)
|
||||
inbuilt("komala", ::KomalaModel)
|
||||
inbuilt("phantump", ::PhantumpModel)
|
||||
inbuilt("totodile", ::TotodileModel)
|
||||
inbuilt("croconaw", ::CroconawModel)
|
||||
inbuilt("cyndaquil", ::CyndaquilModel)
|
||||
inbuilt("quilava", ::QuilavaModel)
|
||||
inbuilt("typhlosion", ::TyphlosionModel)
|
||||
inbuilt("chikorita", ::ChikoritaModel)
|
||||
inbuilt("bayleef", ::BayleefModel)
|
||||
inbuilt("meganium", ::MeganiumModel)
|
||||
inbuilt("crabrawler", ::CrabrawlerModel)
|
||||
inbuilt("wimpod", ::WimpodModel)
|
||||
inbuilt("golisopod", ::GolisopodModel)
|
||||
@@ -475,8 +414,6 @@ object VaryingModelRepository {
|
||||
inbuilt("zoroark", ::ZoroarkModel)
|
||||
inbuilt("zoroark_hisuian", ::ZoroarkHisuianModel)
|
||||
inbuilt("aurorus", ::AurorusModel)
|
||||
inbuilt("voltorb_hisuian", ::VoltorbHisuianModel)
|
||||
inbuilt("electrode_hisuian", ::ElectrodeHisuianModel)
|
||||
inbuilt("sentret", ::SentretModel)
|
||||
inbuilt("qwilfish", ::QwilfishModel)
|
||||
inbuilt("qwilfish_hisuian", ::QwilfishHisuianModel)
|
||||
@@ -516,9 +453,7 @@ object VaryingModelRepository {
|
||||
inbuilt("grimmsnarl", ::GrimmsnarlModel)
|
||||
inbuilt("klefki", ::KlefkiModel)
|
||||
inbuilt("samurott_hisuian", ::SamurottHisuianModel)
|
||||
inbuilt("cyndaquil_hisui_bias", ::CyndaquilHisuiBiasModel)
|
||||
inbuilt("quilava_hisui_bias", ::QuilavaHisuiBiasModel)
|
||||
inbuilt("typhlosion_hisuian", ::TyphlosionHisuianModel)
|
||||
inbuilt("rowlet_hisui_bias", ::RowletHisuiBiasModel)
|
||||
inbuilt("dartrix_hisui_bias", ::DartrixHisuiBiasModel)
|
||||
inbuilt("decidueye_hisuian", ::DecidueyeHisuianModel)
|
||||
@@ -666,4 +601,4 @@ object VaryingModelRepository {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+176
@@ -0,0 +1,176 @@
|
||||
{
|
||||
"portraitScale": 2.02,
|
||||
"portraitTranslation": [-0.26, -0.21, 0],
|
||||
"profileScale": 0.78,
|
||||
"profileTranslation": [0, 0.57, 0],
|
||||
"rootBone": "squirtle",
|
||||
"animations": {
|
||||
"physical": "q.bedrock_primary('squirtle', 'physical', 'look', q.curve('symmetrical_wide'))",
|
||||
"special": "q.bedrock_primary('squirtle', 'special', 'look', q.curve('symmetrical_wide'))",
|
||||
"status": "q.bedrock_primary('squirtle', 'status', 'look', q.curve('symmetrical_wide'))",
|
||||
"faint": "q.bedrock_primary('squirtle', 'faint', q.curve('one'))",
|
||||
"recoil": "q.bedrock_stateful('squirtle', 'recoil')",
|
||||
"cry": "q.bedrock_stateful('squirtle', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"battle-standing": {
|
||||
"poseTypes": [
|
||||
"STAND"
|
||||
],
|
||||
"isBattle": true,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')",
|
||||
"q.bedrock_quirk('squirtle', 'quirk_ground_idle')"
|
||||
]
|
||||
},
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"isBattle": false,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')",
|
||||
"q.bedrock_quirk('squirtle', 'quirk_ground_idle')"
|
||||
]
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": [
|
||||
"WALK"
|
||||
],
|
||||
"isTouchingWater": false,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')"
|
||||
]
|
||||
},
|
||||
"water-float": {
|
||||
"poseTypes": ["FLOAT"],
|
||||
"isUnderWater": true,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'water_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')",
|
||||
"q.bedrock_quirk('squirtle', 'quirk_water')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"water-swim": {
|
||||
"poseTypes": [
|
||||
"SWIM"
|
||||
],
|
||||
"isUnderWater": true,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"surfacewater-float": {
|
||||
"poseTypes": [
|
||||
"FLOAT"
|
||||
],
|
||||
"isTouchingWater": true,
|
||||
"isUnderWater": false,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'surfacewater_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -10, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"surfacewater-swim": {
|
||||
"poseTypes": [
|
||||
"WALK", "SWIM"
|
||||
],
|
||||
"isTouchingWater": true,
|
||||
"isUnderWater": false,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'surfacewater_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -10, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('squirtle', 'sleep')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')"
|
||||
]
|
||||
},
|
||||
"shoulder_left": {
|
||||
"poseName": "shoulder_left",
|
||||
"poseTypes": [
|
||||
"SHOULDER_LEFT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'shoulder_left')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -2, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"shoulder_right": {
|
||||
"poseName": "shoulder_right",
|
||||
"poseTypes": [
|
||||
"SHOULDER_RIGHT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('squirtle', 'shoulder_right')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('squirtle', 'blink')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -2, 0]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+128
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"portraitScale": 1.57,
|
||||
"portraitTranslation": [-0.17, 0.54, 0],
|
||||
"profileScale": 0.69,
|
||||
"profileTranslation": [0, 0.69, 0],
|
||||
"rootBone": "wartortle",
|
||||
"animations": {
|
||||
"physical": "q.bedrock_primary('wartortle', 'physical', 'look', q.curve('symmetrical_wide'))",
|
||||
"special": "q.bedrock_primary('wartortle', 'special', 'look', q.curve('symmetrical_wide'))",
|
||||
"status": "q.bedrock_primary('wartortle', 'status', 'look', q.curve('symmetrical_wide'))",
|
||||
"faint": "q.bedrock_primary('wartortle', 'faint', q.curve('one'))",
|
||||
"recoil": "q.bedrock_stateful('wartortle', 'recoil')",
|
||||
"cry": "q.bedrock_stateful('wartortle', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseName": "standing",
|
||||
"poseTypes": ["STAND", "PROFILE", "PORTRAIT"],
|
||||
"isBattle": false,
|
||||
"isUnderWater": false,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('wartortle', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('wartortle', 'blink')",
|
||||
"q.bedrock_quirk('wartortle', 'quirk_idle')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": ["STAND"],
|
||||
"isBattle": true,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('wartortle', 'battle_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('wartortle', 'blink')",
|
||||
"q.bedrock_quirk('wartortle', 'quirk_idle')"
|
||||
]
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK"],
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('wartortle', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('wartortle', 'blink')"
|
||||
]
|
||||
},
|
||||
"water-float": {
|
||||
"poseTypes": ["FLOAT"],
|
||||
"isUnderWater": true,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('wartortle', 'water_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('wartortle', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"water-swim": {
|
||||
"poseTypes": ["SWIM"],
|
||||
"isUnderWater": true,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('wartortle', 'water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('wartortle', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"surfacewater-float": {
|
||||
"poseTypes": [
|
||||
"STAND"
|
||||
],
|
||||
"isTouchingWater": true,
|
||||
"isUnderWater": false,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('wartortle', 'surfacewater_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('wartortle', 'blink')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -10, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"surfacewater-swim": {
|
||||
"poseTypes": [
|
||||
"SWIM"
|
||||
],
|
||||
"isTouchingWater": true,
|
||||
"isUnderWater": false,
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('wartortle', 'surfacewater_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('wartortle', 'blink')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part":"body",
|
||||
"position":[0, -10, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('wartortle', 'sleep')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('wartortle', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+27
@@ -0,0 +1,27 @@
|
||||
{
|
||||
"portraitScale": 2,
|
||||
"portraitTranslation": [-0.15, -1.25, 0],
|
||||
"profileScale": 1.1,
|
||||
"profileTranslation": [0, 0.1, 0],
|
||||
"rootBone": "metapod",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('metapod', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.bedrock('metapod', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('metapod', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": ["SLEEP"],
|
||||
"animations": [
|
||||
"q.bedrock('metapod', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
{
|
||||
"portraitScale": 2.4,
|
||||
"portraitTranslation": [-0.1, 0.2, 0],
|
||||
"profileScale": 0.7,
|
||||
"profileTranslation": [0.1, 0.8, 0],
|
||||
"rootBone": "butterfree",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('butterfree', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('butterfree', 'air_idle')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -5, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"walking": {
|
||||
"poseName": "walking",
|
||||
"poseTypes": ["WALK", "SWIM", "FLY"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('butterfree', 'air_fly')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -5, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseName": "sleep",
|
||||
"poseTypes": ["SLEEP"],
|
||||
"animations": [
|
||||
"q.bedrock('butterfree', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
{
|
||||
"portraitScale": 1.9,
|
||||
"portraitTranslation": [0.05, 0.9, 0],
|
||||
"profileScale": 0.8,
|
||||
"profileTranslation": [-0.1, 0.9, 0],
|
||||
"rootBone": "beedrill",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('beedrill', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('beedrill', 'air_idle')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -10, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK", "SWIM", "FLY"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('beedrill', 'air_fly')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -5, 0]
|
||||
}
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": ["SLEEP"],
|
||||
"animations": [
|
||||
"q.bedrock('beedrill', 'sleep')"
|
||||
],
|
||||
"transformedParts": [
|
||||
{
|
||||
"part": "body",
|
||||
"position": [0, -3, 0]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+40
@@ -0,0 +1,40 @@
|
||||
{
|
||||
"portraitScale": 1.5,
|
||||
"portraitTranslation": [-0.2, 0, 0],
|
||||
"profileScale": 1,
|
||||
"profileTranslation": [0, 0.22, 0],
|
||||
"rootBone": "raticate",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('raticate', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('raticate', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('raticate', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('raticate', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('raticate', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": ["SLEEP"],
|
||||
"animations": [
|
||||
"q.bedrock('raticate', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+41
@@ -0,0 +1,41 @@
|
||||
{
|
||||
"portraitScale": 1.5,
|
||||
"portraitTranslation": [-0.2, 0.1, 0],
|
||||
"profileScale": 1,
|
||||
"profileTranslation": [0, 0.22, 0],
|
||||
"rootBone": "raticate_alolan",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('raticate_alolan', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseName": "standing",
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('raticate_alolan', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('raticate_alolan', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('raticate_alolan', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('raticate_alolan', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": ["SLEEP"],
|
||||
"animations": [
|
||||
"q.bedrock('raticate_alolan', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+41
@@ -0,0 +1,41 @@
|
||||
{
|
||||
"portraitScale": 2,
|
||||
"portraitTranslation": [-0.15, 0, 0],
|
||||
"profileScale": 0.8,
|
||||
"profileTranslation": [0, 0.55, 0],
|
||||
"rootBone": "sandslash",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('sandslash', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('sandslash', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('sandslash', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"walk": {
|
||||
"poseName": "walk",
|
||||
"poseTypes": ["WALK", "SWIM", "FLY"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('sandslash', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('sandslash', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": ["SLEEP"],
|
||||
"animations": [
|
||||
"q.bedrock('sandslash', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"portraitScale": 1.56,
|
||||
"portraitTranslation": [-0.33, 0.78, 0.0],
|
||||
"profileScale": 0.8,
|
||||
"profileTranslation": [0, 0.5, 0],
|
||||
"rootBone": "nidoqueen",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('nidoqueen', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('nidoqueen', 'ground_idle')"
|
||||
],
|
||||
"isBattle": false,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('nidoqueen', 'blink')",
|
||||
"q.bedrock_quirk('nidoqueen', 'spgs_happy_place', 600, 900, 1)"
|
||||
]
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK", "SWIM", "FLY"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('nidoqueen', 'ground_idle')",
|
||||
"q.biped_walk(0.66, 1.4, 'leg_left', 'leg_right')",
|
||||
"q.bimanual_swing(0.66, 1.4, 'arm_left', 'arm_right')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('nidoqueen', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('nidoqueen', 'ground_idle')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+37
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"portraitScale": 2.6,
|
||||
"portraitTranslation": [-0.71, -2, 0],
|
||||
"profileScale": 1,
|
||||
"profileTranslation": [-0.1, 0.21, 0],
|
||||
"rootBone": "nidorino",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('nidorino', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseName": "standing",
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('nidorino', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('nidorino', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"walk": {
|
||||
"poseName": "walk",
|
||||
"poseTypes": ["WALK","SWIM", "FLY"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('nidorino', 'ground_idle')",
|
||||
"q.quadruped_walk('null', 'leg_front_right', 'leg_back_left', 'leg_back_right', 0.7, 0.7)"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('nidorino', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
}
|
||||
}
|
||||
}
|
||||
+40
@@ -0,0 +1,40 @@
|
||||
{
|
||||
"portraitScale": 1.8,
|
||||
"portraitTranslation": [-0.2, -1.2, 0],
|
||||
"profileScale": 0.7,
|
||||
"profileTranslation": [0, 0.6, 0],
|
||||
"rootBone": "paras",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('paras', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT", "SHOULDER_LEFT", "SHOULDER_RIGHT"],
|
||||
"animations": [
|
||||
"q.bedrock('paras', 'ground_idle')",
|
||||
"q.look('head')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('paras', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK", "SWIM", "FLY"],
|
||||
"animations": [
|
||||
"q.bedrock('paras', 'ground_walk')",
|
||||
"q.look('head')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('paras', 'blink')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": ["SLEEP"],
|
||||
"animations": [
|
||||
"q.bedrock('paras', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+60
@@ -0,0 +1,60 @@
|
||||
{
|
||||
"portraitScale": 1.66,
|
||||
"portraitTranslation": [-0.08, -0.66, 0],
|
||||
"profileScale": 0.86,
|
||||
"profileTranslation": [0, 0.43, 0],
|
||||
"rootBone": "venonat",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('venonat', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"isBattle": false,
|
||||
"animations": [
|
||||
"q.bedrock('venonat', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venonat', 'blink')",
|
||||
"q.bedrock_quirk('venonat', 'quirk1')",
|
||||
"q.bedrock_quirk('venonat', 'quirk2')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER"],
|
||||
"isBattle": true,
|
||||
"animations": [
|
||||
"q.bedrock('venonat', 'battle_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venonat', 'blink')",
|
||||
"q.bedrock_quirk('venonat', 'quirk1')",
|
||||
"q.bedrock_quirk('venonat', 'quirk2')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK", "SWIM", "FLY"],
|
||||
"animations": [
|
||||
"q.bedrock('venonat', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venonat', 'blink')",
|
||||
"q.bedrock_quirk('venonat', 'quirk1')",
|
||||
"q.bedrock_quirk('venonat', 'quirk2')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('venonat', 'sleep')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venonat', 'quirk1')",
|
||||
"q.bedrock_quirk('venonat', 'quirk2')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
{
|
||||
"portraitScale": 1.8,
|
||||
"portraitTranslation": [-0.46, 0.1, 0],
|
||||
"profileScale": 0.8,
|
||||
"profileTranslation": [0, 0.6, 0],
|
||||
"rootBone": "venomoth",
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('venomoth', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.bedrock('venomoth', 'ground_idle')"
|
||||
],
|
||||
"isBattle": false,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venomoth', 'blink')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk1')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk2')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER"],
|
||||
"animations": [
|
||||
"q.bedrock('venomoth', 'battle_idle')"
|
||||
],
|
||||
"isBattle": true,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venomoth', 'blink')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk1')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk2')"
|
||||
],
|
||||
"transformTicks": 10
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK", "SWIM"],
|
||||
"animations": [
|
||||
"q.bedrock('venomoth', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venomoth', 'blink')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk1')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk2')"
|
||||
]
|
||||
},
|
||||
"hover": {
|
||||
"poseTypes": ["HOVER"],
|
||||
"animations": [
|
||||
"q.bedrock('venomoth', 'air_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venomoth', 'blink')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk1')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk2')"
|
||||
]
|
||||
},
|
||||
"flying": {
|
||||
"poseTypes": ["FLY"],
|
||||
"animations": [
|
||||
"q.bedrock('venomoth', 'air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venomoth', 'blink')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk1')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk2')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": ["SLEEP"],
|
||||
"animations": [
|
||||
"q.bedrock('venomoth', 'sleep')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('venomoth', 'quirk1')",
|
||||
"q.bedrock_quirk('venomoth', 'quirk_sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+60
@@ -0,0 +1,60 @@
|
||||
{
|
||||
"rootBone": "meowth",
|
||||
"portraitScale": 1.6,
|
||||
"portraitTranslation": [
|
||||
0.05,
|
||||
-0.1,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.8,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.54,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('meowth', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('meowth', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('meowth', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('meowth', 'sleep')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.biped_walk(0.7, 1.4, 'leg_left', 'leg_right')",
|
||||
"q.bimanual_swing(0.6662, 1, 'arm_left', 'arm_right')",
|
||||
"q.bedrock('meowth', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('meowth', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+43
@@ -0,0 +1,43 @@
|
||||
{
|
||||
"rootBone": "meowth",
|
||||
"portraitScale": 1.6,
|
||||
"portraitTranslation": [0.05, -0.1, 0],
|
||||
"profileScale": 0.8,
|
||||
"profileTranslation": [0, 0.54, 0],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('meowth_alolan', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": ["STAND", "FLOAT", "HOVER", "PROFILE", "PORTRAIT"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('meowth_alolan', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('meowth_alolan', 'blink')"
|
||||
]
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": ["WALK", "SWIM", "FLY"],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.biped_walk(0.7, 1.4, 'leg_left', 'leg_right')",
|
||||
"q.bimanual_swing(0.6662, 1, 'arm_left', 'arm_right')",
|
||||
"q.bedrock('meowth_alolan', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('meowth_alolan', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseName": "sleep",
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('meowth_alolan', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+77
@@ -0,0 +1,77 @@
|
||||
{
|
||||
"rootBone": "meowth",
|
||||
"portraitScale": 1.6,
|
||||
"portraitTranslation": [
|
||||
0.05,
|
||||
-0.1,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.8,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.54,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('meowth_galarian', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"isBattle": false,
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('meowth_galarian', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('meowth_galarian', 'blink')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"isBattle": true,
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('meowth_galarian', 'battle_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('meowth_galarian', 'blink')"
|
||||
]
|
||||
},
|
||||
"walking": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('meowth_galarian', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('meowth_galarian', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('meowth_galarian', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"rootBone": "persian",
|
||||
"portraitScale": 2,
|
||||
"portraitTranslation": [
|
||||
-0.8,
|
||||
0.3,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('persian', 'cry')"
|
||||
},
|
||||
"profileScale": 0.9,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.38,
|
||||
0
|
||||
],
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('persian', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('persian', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('persian', 'sleep')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('persian', 'ground_idle')",
|
||||
"q.quadruped_walk(0.5, 1.1, 'leg_front_left1', 'leg_front_right1', 'leg_back_left1', 'leg_back_right1')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('persian', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+60
@@ -0,0 +1,60 @@
|
||||
{
|
||||
"rootBone": "persian",
|
||||
"portraitScale": 2,
|
||||
"portraitTranslation": [
|
||||
-0.76,
|
||||
-0.11,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.9,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.38,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('persian_alolan', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('persian_alolan', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('persian_alolan', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('persian_alolan', 'sleep')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseName": "walk",
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('persian_alolan', 'ground_idle')",
|
||||
"q.quadruped_walk(0.5, 1.1, 'leg_front_left1', 'leg_front_right1', 'leg_back_left1', 'leg_back_right1')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('persian_alolan', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
{
|
||||
"rootBone": "psyduck",
|
||||
"portraitScale": 2,
|
||||
"portraitTranslation": [
|
||||
-0.1,
|
||||
-0.55,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.95,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.32,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('psyduck', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"PROFILE",
|
||||
"PORTRAIT",
|
||||
"STAND"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('psyduck', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('psyduck', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('psyduck', 'sleep')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('psyduck', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('psyduck', 'blink')"
|
||||
]
|
||||
},
|
||||
"float": {
|
||||
"poseTypes": [
|
||||
"FLOAT"
|
||||
],
|
||||
"isTouchingWater": true,
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('psyduck', 'water_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('psyduck', 'blink')"
|
||||
]
|
||||
},
|
||||
"swim": {
|
||||
"poseTypes": [
|
||||
"SWIM"
|
||||
],
|
||||
"isTouchingWater": true,
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('psyduck', 'water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('psyduck', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
{
|
||||
"rootBone": "golduck",
|
||||
"portraitScale": 2.1,
|
||||
"portraitTranslation": [
|
||||
-0.1,
|
||||
0.55,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.8,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.54,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('golduck', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"PROFILE",
|
||||
"PORTRAIT",
|
||||
"STAND"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('golduck', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('golduck', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('golduck', 'sleep')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('golduck', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('golduck', 'blink')"
|
||||
]
|
||||
},
|
||||
"float": {
|
||||
"poseTypes": [
|
||||
"FLOAT"
|
||||
],
|
||||
"isTouchingWater": true,
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('golduck', 'water_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('golduck', 'blink')"
|
||||
]
|
||||
},
|
||||
"swim": {
|
||||
"poseTypes": [
|
||||
"SWIM"
|
||||
],
|
||||
"isTouchingWater": true,
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('golduck', 'water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('golduck', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"rootBone": "mankey",
|
||||
"portraitScale": 1.72,
|
||||
"portraitTranslation": [
|
||||
0,
|
||||
-0.4,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.9,
|
||||
"profileTranslation": [
|
||||
-0.03,
|
||||
0.4,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('mankey', 'cry')",
|
||||
"faint": "q.bedrock_stateful('mankey', 'faint')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('mankey', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('mankey', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('mankey', 'sleep')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('mankey', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('mankey', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"rootBone": "machop",
|
||||
"portraitScale": 1.8,
|
||||
"portraitTranslation": [
|
||||
-0.03,
|
||||
0.35,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.73,
|
||||
"profileTranslation": [
|
||||
-0.03,
|
||||
0.64,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('machop', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('machop', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('machop', 'blink')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('machop', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('machop', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"rootBone": "machoke",
|
||||
"portraitScale": 1.9,
|
||||
"portraitTranslation": [
|
||||
-0.1,
|
||||
1,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.71,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.69,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('machoke', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('machoke', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('machoke', 'blink')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('machoke', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('machoke', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"rootBone": "machamp",
|
||||
"portraitScale": 2,
|
||||
"portraitTranslation": [
|
||||
-0.3,
|
||||
1.2,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.75,
|
||||
"profileTranslation": [
|
||||
-0.1,
|
||||
0.66,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('machamp', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('machamp', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('machamp', 'blink')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('machamp', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('machamp', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+62
@@ -0,0 +1,62 @@
|
||||
{
|
||||
"rootBone": "ponyta",
|
||||
"portraitScale": 3.0,
|
||||
"portraitTranslation": [
|
||||
-0.6,
|
||||
-0.2,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.9,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.43,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('ponyta', 'cry')",
|
||||
"faint": "q.bedrock_stateful('ponyta', 'faint')"
|
||||
},
|
||||
"poses": {
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('ponyta', 'sleep')"
|
||||
]
|
||||
},
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ponyta', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('ponyta', 'blink')",
|
||||
"q.bedrock_quirk('ponyta', 'quirk1', 60, 360, 1)"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ponyta', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('ponyta', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+81
@@ -0,0 +1,81 @@
|
||||
{
|
||||
"rootBone": "ponyta_galar",
|
||||
"portraitScale": 2.2,
|
||||
"portraitTranslation": [
|
||||
-0.4,
|
||||
0.2,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.9,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.43,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('ponyta_galar', 'cry')",
|
||||
"faint": "q.bedrock_stateful('ponyta_galar', 'faint')"
|
||||
},
|
||||
"poses": {
|
||||
"sleep": {
|
||||
"poseName": "sleep",
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('ponyta_galar', 'sleep')"
|
||||
]
|
||||
},
|
||||
"standing": {
|
||||
"poseName": "standing",
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ponyta_galar', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('ponyta_galar', 'blink')",
|
||||
"q.bedrock_quirk('ponyta_galar', 'quirk', 60, 360, 1)"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseName": "walk",
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ponyta_galar', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('ponyta_galar', 'blink')"
|
||||
]
|
||||
},
|
||||
"battlestanding": {
|
||||
"poseName": "battlestanding",
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ponyta_galar', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('ponyta_galar', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+67
@@ -0,0 +1,67 @@
|
||||
{
|
||||
"rootBone": "rapidash",
|
||||
"portraitScale": 2.5,
|
||||
"portraitTranslation": [
|
||||
-0.7,
|
||||
1.11,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.75,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.65,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('rapidash', 'cry')",
|
||||
"faint": "q.bedrock_stateful('rapidash', 'faint')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"isBattle": false,
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('rapidash', 'ground_idle')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rapidash', 'blink')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('rapidash', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rapidash', 'blink')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"isBattle": true,
|
||||
"namedAnimations": {
|
||||
"faint": "q.bedrock_stateful('rapidash', 'battle_faint')"
|
||||
},
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('rapidash', 'battle_idle')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+66
@@ -0,0 +1,66 @@
|
||||
{
|
||||
"rootBone": "rapidash_galar",
|
||||
"portraitScale": 1.86,
|
||||
"portraitTranslation": [
|
||||
-0.5,
|
||||
1.3,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.67,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.72,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('rapidash', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"isBattle": false,
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('rapidash_galar', 'ground_idle')",
|
||||
"q.bedrock('rapidash_galar', 'hair')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rapidash_galar', 'blink')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('rapidash_galar', 'ground_walk')",
|
||||
"q.bedrock('rapidash_galar', 'hair')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rapidash_galar', 'blink')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"isBattle": true,
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('rapidash_galar', 'battle_idle')",
|
||||
"q.bedrock('rapidash_galar', 'hair')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+88
@@ -0,0 +1,88 @@
|
||||
{
|
||||
"rootBone": "farfetchd",
|
||||
"portraitScale": 2.6,
|
||||
"portraitTranslation": [
|
||||
-0.2,
|
||||
-1,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.93,
|
||||
"profileTranslation": [
|
||||
-0.1,
|
||||
0.36,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('farfetchd', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('farfetchd', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('farfetchd', 'blink')",
|
||||
"q.bedrock_quirk('farfetchd', 'quirk_leakflip_idle', 60, 120, 1)",
|
||||
"q.bedrock_quirk('farfetchd', 'quirk_wink', 60, 120, -1)"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('farfetchd', 'ground_idle')",
|
||||
"q.biped_walk(0.6, 0.9, 'leg_left', 'leg_right')"
|
||||
],
|
||||
"transformTicks": 5,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('farfetchd', 'air_idle')",
|
||||
"q.bedrock_quirk('farfetchd', 'quirk_leakflip_walk', 30, 120, 1)"
|
||||
]
|
||||
},
|
||||
"fly": {
|
||||
"poseTypes": [
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('farfetchd', 'air_fly')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('farfetchd', 'blink')"
|
||||
]
|
||||
},
|
||||
"hover": {
|
||||
"poseTypes": [
|
||||
"HOVER"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('farfetchd', 'air_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('farfetchd', 'blink')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('farfetchd', 'sleep')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+53
@@ -0,0 +1,53 @@
|
||||
{
|
||||
"rootBone": "farfetchd",
|
||||
"portraitScale": 2.6,
|
||||
"portraitTranslation": [
|
||||
-0.2,
|
||||
-1,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.93,
|
||||
"profileTranslation": [
|
||||
-0.1,
|
||||
0.36,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('farfetchd_galar', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('farfetchd_galar', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('farfetchd_galar', 'blink')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('neck')",
|
||||
"q.bedrock('farfetchd_galar', 'ground_idle')",
|
||||
"q.biped_walk(0.6, 0.9, 'leg_left', 'leg_right')"
|
||||
],
|
||||
"transformTicks": 5,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('farfetchd_galar', 'blink')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+82
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"rootBone": "doduo",
|
||||
"portraitScale": 2.0,
|
||||
"portraitTranslation": [
|
||||
-0.1,
|
||||
0.35,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.85,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.5,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('doduo', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('doduo', 'sleep')"
|
||||
]
|
||||
},
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"isBattle": false,
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('doduo', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('doduo', 'blink1')",
|
||||
"q.bedrock_quirk('doduo', 'blink2')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('doduo', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('doduo', 'blink1')",
|
||||
"q.bedrock_quirk('doduo', 'blink2')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"isBattle": true,
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('doduo', 'battle_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('doduo', 'blink1')",
|
||||
"q.bedrock_quirk('doduo', 'blink2')",
|
||||
"q.bedrock_quirk('doduo', 'bite_quirk1', 5, 20, 1)",
|
||||
"q.bedrock_quirk('doduo', 'bite_quirk2', 5, 20, 1)"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+88
@@ -0,0 +1,88 @@
|
||||
{
|
||||
"rootBone": "dodrio",
|
||||
"portraitScale": 2.5,
|
||||
"portraitTranslation": [
|
||||
-0.7,
|
||||
1.11,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.75,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.65,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('dodrio', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"sleep": {
|
||||
"poseTypes": [
|
||||
"SLEEP"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('dodrio', 'sleep')"
|
||||
]
|
||||
},
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"isBattle": false,
|
||||
"animations": [
|
||||
"q.look('head4')",
|
||||
"q.look('head3', 1.0, 1.5, 45.0, -45.0, 45.0, 10.0)",
|
||||
"q.look('head2', 1.0, 1.5, 45.0, -45.0, 10.0, -45.0)",
|
||||
"q.bedrock('dodrio', 'ground_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('dodrio', 'blink1')",
|
||||
"q.bedrock_quirk('dodrio', 'blink2')",
|
||||
"q.bedrock_quirk('dodrio', 'blink3')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.look('head4')",
|
||||
"q.bedrock('dodrio', 'ground_walk')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('dodrio', 'blink1')",
|
||||
"q.bedrock_quirk('dodrio', 'blink2')",
|
||||
"q.bedrock_quirk('dodrio', 'blink3')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"isBattle": true,
|
||||
"animations": [
|
||||
"q.look('head4')",
|
||||
"q.bedrock('dodrio', 'battle_idle')"
|
||||
],
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('dodrio', 'blink1')",
|
||||
"q.bedrock_quirk('dodrio', 'blink2')",
|
||||
"q.bedrock_quirk('dodrio', 'blink3')",
|
||||
"q.bedrock_quirk('dodrio', 'bite_quirk1', 5, 20, 1)",
|
||||
"q.bedrock_quirk('dodrio', 'bite_quirk2', 5, 20, 1)",
|
||||
"q.bedrock_quirk('dodrio', 'bite_quirk3', 5, 20, 1)"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+43
@@ -0,0 +1,43 @@
|
||||
{
|
||||
"rootBone": "gengar",
|
||||
"portraitScale": 1.1,
|
||||
"portraitTranslation": [
|
||||
-0.3,
|
||||
0.55,
|
||||
0
|
||||
],
|
||||
"profileScale": 0.6,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.77,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('gengar', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('gengar', 'ground_idle')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('gengar', 'ground_idle')",
|
||||
"q.biped_walk(1.0, 0.9, 'leg_left', 'leg_right')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+108
@@ -0,0 +1,108 @@
|
||||
{
|
||||
"rootBone": "krabby",
|
||||
"portraitScale": 2.5,
|
||||
"portraitTranslation": [
|
||||
-0.15,
|
||||
-1.8,
|
||||
0
|
||||
],
|
||||
"profileScale": 1.0,
|
||||
"profileTranslation": [
|
||||
0,
|
||||
0.2,
|
||||
0
|
||||
],
|
||||
"animations": {
|
||||
"cry": "q.bedrock_stateful('krabby', 'cry')"
|
||||
},
|
||||
"poses": {
|
||||
"standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER",
|
||||
"PROFILE",
|
||||
"PORTRAIT"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('krabby', 'ground_idle')"
|
||||
],
|
||||
"isBattle": false,
|
||||
"isDusk": false,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('krabby', 'blink')",
|
||||
"q.bedrock_quirk('krabby', 'snip_left')",
|
||||
"q.bedrock_quirk('krabby', 'snip_right')"
|
||||
]
|
||||
},
|
||||
"standing-bubbles": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('krabby', 'ground_idle')"
|
||||
],
|
||||
"isBattle": false,
|
||||
"isDusk": false,
|
||||
"isInWaterOrRain": false,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('krabby', 'blink')",
|
||||
"q.bedrock_quirk('krabby', 'snip_left')",
|
||||
"q.bedrock_quirk('krabby', 'snip_right')",
|
||||
"q.bedrock_quirk('krabby', 'quirk_bubble', 5.0, 24.0)"
|
||||
]
|
||||
},
|
||||
"standing-rain": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('krabby', 'ground_idle')"
|
||||
],
|
||||
"isBattle": false,
|
||||
"isDusk": false,
|
||||
"isInWaterOrRain": true,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('krabby', 'blink')",
|
||||
"q.bedrock_quirk('krabby', 'snip_left')",
|
||||
"q.bedrock_quirk('krabby', 'snip_right')"
|
||||
]
|
||||
},
|
||||
"walk": {
|
||||
"poseTypes": [
|
||||
"WALK",
|
||||
"SWIM",
|
||||
"FLY"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('krabby', 'ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('krabby', 'blink')",
|
||||
"q.bedrock_quirk('krabby', 'snip_left')",
|
||||
"q.bedrock_quirk('krabby', 'snip_right')"
|
||||
]
|
||||
},
|
||||
"battle-standing": {
|
||||
"poseTypes": [
|
||||
"STAND",
|
||||
"FLOAT",
|
||||
"HOVER"
|
||||
],
|
||||
"animations": [
|
||||
"q.bedrock('krabby', 'ground_idle')"
|
||||
],
|
||||
"isBattle": true,
|
||||
"transformTicks": 10,
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('krabby', 'blink')",
|
||||
"q.bedrock_quirk('krabby', 'snip_left')",
|
||||
"q.bedrock_quirk('krabby', 'snip_right')"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
Loaded 100 of 126 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user