Compare commits

..
Author SHA1 Message Date
Apion 65c40b0e39 Remove a bunch of functionality related to battles :D 2025-04-04 23:15:13 -04:00
Apion 9943f75d09 Idk what to say 2025-03-14 17:59:53 -04:00
Apion 945c764bee Use strings instead of UUIDs for battle IDs (vanilla showdown doesn't use UUIDs) 2025-03-02 14:32:24 -05:00
Apion 756e484582 Split Showdown logic betweeen "game server" and "battle" interfaces 2025-03-02 14:14:31 -05:00
Apion ecc73a3d2c Allow for BattleActors to be created without necessarily knowing the whole party in advance 2025-03-02 09:31:27 -05:00
Paul 36d1008f29 Minor code cleanup and added interpolate property to changelog 2025-03-02 15:39:02 +10:00
Hiroku 1441625a6b Merge branch 'animated-texures-interpolation' into 'main'
Animated Texture Interpolation for Cobblemon

See merge request cable-mc/cobblemon!1545
2025-03-02 05:28:00 +00:00
Apion 0fb5d4f69b Merge branch 'riding-sheet-scraper' into 'main'
Added scraper for riding sheet

See merge request cable-mc/cobblemon!1546
2025-03-01 08:34:14 +00:00
Gertimoshka 6ca16a0161 Resolve Conflicts 2025-03-01 03:46:18 +00:00
Paul e4346687fc Added scraper for riding sheet 2025-03-01 10:51:04 +10:00
BuildTools 2f31db2232 Insane Person Presents: INTERPOLATION 2025-02-27 18:04:48 +02:00
Polymeta e0f26923b7 Merge branch 'moe-eats-bugs' into 'main'
Fix logic for LevelUpCriterion

See merge request cable-mc/cobblemon!1544
2025-02-26 13:08:30 +00:00
MoeBoy76 52cff9472a Fix logic for LevelUpCriterion 2025-02-26 13:08:30 +00:00
Polymeta c4935c3128 Merge branch 'feat/animated-party-portraits' into 'main'
Add support for animated portraits in the party overlay

See merge request cable-mc/cobblemon!1302
2025-02-23 09:26:59 +00:00
Hiroku 7831421399 Merge branch 'feature/cosmetic-slot' into 'main'
Cosmetic item

See merge request cable-mc/cobblemon!1538
2025-02-23 09:11:15 +00:00
Test a059979220 Cosmetic item 2025-02-23 09:11:15 +00:00
Hiroku 09bab5b2aa Merge branch 'means-of-transportation' into 'main'
Rhydon the Pokemon

See merge request cable-mc/cobblemon!1534
2025-02-21 22:45:15 +00:00
Paul 358d2604fb imports 2025-02-22 08:34:17 +10:00
Paul bbd0415c92 Removed unused packet 2025-02-22 08:33:47 +10:00
Paul 9f553fc6c1 Remove blank mixin 2025-02-22 08:22:25 +10:00
Polymeta 51f8bb6ad5 Merge branch 'fix-pokeball-spewpa-evo' into 'main'
Fixed field name in evolution requirements for Spewpa Pokeball.

See merge request cable-mc/cobblemon!1541
2025-02-21 11:40:23 +00:00
Deltric cf93c0d544 Update changelog 2025-02-21 05:25:12 -06:00
Paul 2e6bef608b Merge remote-tracking branch 'origin/main' 2025-02-21 20:22:54 +10:00
Paul dcba7a5ab7 Removed unnecessary berry validation now that resultant yields are capped 2025-02-21 20:22:27 +10:00
Hiroku 4e3b1eb641 Merge branch 'feature/fix-ghost-pokemon' into 'main'
remove owned pokemon immediately when player stops seeing them, instead of queuing them

Closes #1127

See merge request cable-mc/cobblemon!1528
2025-02-21 10:21:43 +00:00
Paul 6f949ce858 Fixed no sounds playing for status curing berries being eaten or battle-interacted healing berries being eaten 2025-02-21 20:20:38 +10:00
Paul a04cd3162a Merge remote-tracking branch 'origin/main' into means-of-transportation
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/render/pokemon/PokemonRenderer.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/pokemon/Pokemon.kt
2025-02-21 17:48:24 +10:00
Paul 8b551159a6 Removed things that shouldn't have been there, client-packaged various client mixins 2025-02-21 17:46:46 +10:00
Hiroku 05b8621a81 Merge branch 'gradle/reposilite' into 'main'
Reposilite maven publication endpoint

See merge request cable-mc/cobblemon!1537
2025-02-21 03:14:39 +00:00
Paul 1068d3e078 Fixed berry yield exceeding growth points, closes #1435 2025-02-21 12:51:20 +10:00
Hiroku c1d6a9563c Merge branch 'feature/modfile-versions' into 'main'
Modfile tweaks and small mixin fixes

Closes #1460 and #1456

See merge request cable-mc/cobblemon!1539
2025-02-21 00:28:37 +00:00
Polymeta f426b16f1d Modfile tweaks and small mixin fixes 2025-02-21 00:28:37 +00:00
Hiroku c944fc1ac6 Merge branch 'fix/form-change-illegal-moves' into 'main'
fix: Pokemon will now properly update their moveset after form changes

See merge request cable-mc/cobblemon!1540
2025-02-21 00:27:48 +00:00
Deltric c68df830a7 Fixed field name in evolution requirements for Spewpa Pokeball. 2025-02-19 19:37:44 -06:00
Ina 0432441868 fix: Pokemon will now properly update their moveset after form changes 2025-02-19 22:52:23 +00:00
Ina dcd0959600 chore: MR renamed feedback 2025-02-19 20:47:12 +00:00
Nick 7f631174d7 Use native snapshot extension 2025-02-17 14:27:05 -08:00
Nick 379344036f Reposilite maven publication endpoint 2025-02-17 14:24:20 -08:00
Paul 759f0800cd Added MoLang flows for poke_ball_capture_calculated, evolution_tested, evolution_accepted, evolution_completed, cleaned up a collection of MoLang hooks from PokemonProperties and spawning 2025-02-17 20:08:49 +10:00
Paul 0ed0270d18 Merge remote-tracking branch 'origin/main' 2025-02-17 16:42:05 +10:00
Hiroku 478e714a2d Merge branch 'held-item-rending-fix' into 'main'
Visual Held Items Rending Fix

See merge request cable-mc/cobblemon!1536
2025-02-17 03:13:38 +00:00
Josh 6005c04e64 There was an issue with rendering items in the original visual held items branch that wasn't properly reverted. If multiple pokemon where being rendered with different item display contexts it would prioritize one, ignoring the other. This fixes that. 2025-02-16 21:16:48 -05:00
Polymeta 75f76ae228 Merge branch 'fix/chestboat-inventory-persistence' into 'main'
Fix 1444 (Apricorn boat with chest voiding inventory)

Closes #1444

See merge request cable-mc/cobblemon!1533
2025-02-16 01:09:56 +00:00
JustAHuman-xD 31a955fed1 Fix 1444 (Apricorn boat with chest voiding inventory) 2025-02-16 01:09:55 +00:00
Paul 4f1517e336 Adding molang context and functions to poke ball capture event 2025-02-16 10:07:14 +10:00
Polymeta 6772d95d25 fix example json [skip-ci] 2025-02-15 23:47:51 +00:00
Hiroku a29f9d7bce Merge branch 'visually-held-items' into 'main'
Visible Held Items Implementation

See merge request cable-mc/cobblemon!1531
2025-02-15 23:28:56 +00:00
Josh 2ff6559b5e Merge remote-tracking branch 'origin/visually-held-items' into visually-held-items 2025-02-15 16:49:51 -05:00
Josh fc6739f640 Revert "Updated HeldItemRender to only update modifiers once when the item changes, rather than every frame"
This reverts commit 6ff4eef7dc.
2025-02-15 16:48:12 -05:00
Josh 6ff4eef7dc Updated HeldItemRender to only update modifiers once when the item changes, rather than every frame 2025-02-15 16:40:11 -05:00
Josh 82151c3944 Updated HeldItemRender to only update modifiers once when the item changes, rather than every frame 2025-02-15 16:38:50 -05:00
Hiroku 0af4588a14 README change [skip-ci] 2025-02-15 20:26:29 +00:00
Josh 3c07ca973b Updated CHANGELOG.md 2025-02-15 15:14:33 -05:00
Josh 60f3393f3f HeldItemRenderer is no longer instantiated every frame 2025-02-15 02:16:25 -05:00
Josh c6a1518e0d A HeldItemRenderer is no longer instantiated every frame, oops 2025-02-14 22:16:44 -05:00
Josh e816e41df1 Removed unused/unnecessary methods 2025-02-14 01:34:20 -05:00
Josh 96a9844fa4 Changed heldItemVisible to optional 2025-02-13 22:02:35 -05:00
Josh 8febe77edb Made item visibility value savable 2025-02-13 21:21:29 -05:00
Josh ef89d8fcd8 renamed isItemHidden to heldItemVisible and reversed the bool in places where needed 2025-02-13 21:20:40 -05:00
Josh 0253a4dd7a Items with components no longer break rendering 2025-02-13 19:46:07 -05:00
Josh 5259ea0455 Merge branch 'main' into visually-held-items 2025-02-13 17:53:08 -05:00
Josh f637768e3d Rendering items for shoulder pokemon 2025-02-13 17:38:02 -05:00
Josh ef867a02d5 Refactors and renamed item_glasses to item_face 2025-02-13 17:37:45 -05:00
Josh e0456939a9 ModelWidget can render held items 2025-02-12 19:04:59 -05:00
Ina 7210063026 feat: Add config support for this system 2025-02-12 20:10:16 +00:00
Ina 94e52f6f82 Merge branch 'main' into feat/animated-party-portraits
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/gui/PartyOverlay.kt
2025-02-12 18:49:15 +00:00
Josh cba0c138b0 Merge branch 'main' into visually-held-items 2025-02-12 11:17:13 -05:00
Josh b748e39877 Removed unused comment 2025-02-12 11:15:27 -05:00
Polymeta 0d311593cc remove owned pokemon immediately when player stops seeing them, instead of queuing them
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-02-11 11:12:13 +00:00
Josh a1031f3dc9 Logic to decide when held items or hand items are shown. 2025-02-11 00:13:35 -05:00
Josh e753e05c67 Created new C2S packet for changing item visibility 2025-02-11 00:07:51 -05:00
Josh ed292bcaea Changed item tag names 2025-02-10 23:05:59 -05:00
Josh c2f1176aca Merge branch 'main' into visually-held-items 2025-02-08 19:18:00 -05:00
Josh 637ad2e510 Created a Renderer Class for held items. Using Null objects to modify scale and displayContext for now, but this is planned to change 2025-02-08 17:17:13 -05:00
Josh e08ddc4fc4 Started implementing renderable held items. Only working client side at the moment. 2025-02-08 00:02:25 -05:00
Ina 0da8243f05 fix: Missing return 2024-11-17 19:38:03 +00:00
Ina 2774360d4c feat: Add system to draw animated (or not) portraits based on graphics settings. 2024-11-17 19:34:49 +00:00
327 changed files with 6018 additions and 5667 deletions

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+17 -1
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@@ -6,6 +6,10 @@
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
- Added `blacklisted_items_to_hold` and `whitelisted_items_to_hold` tags to allow for controlling which items players can give to their Pokémon. If the whitelist is empty, it will consider all item as allowed (unless they are in the blacklist).
- Pokémon now follow the mouse cursor on the Summary screen, with an option to disable this in the settings.
- Pokémon's held items can now be rendered, with a visibility toggle in the Summary screen.
- Added cosmetic item functionality for Pokémon. Certain cosmetic items can be given to applicable Pokémon via the interact menu.
- Added the various log blocks as cosmetic items for Timburr and Komala.
- Added `visibility/hidden`, `visibility/hat` and `visibility/face` tags to control where and how certain items are rendered.
### Changes
- Renamed `chargeGainedPerTick` config to `secondsToChargeHealingMachine`.
@@ -21,6 +25,15 @@
- Fixed fling not using Item Names for minecraft held items that substitute Pokémon items
- Fixed evolutions sometimes preventing players from logging in to servers
- Fixed rendering of shoulder-mounted Pokémon desyncing between clients
- Fixed apricorn chest boats forgetting their inventories when being unloaded
- Fixed moves not updating correctly between form changes resulting in illegal movesets
- Fixed crash sometimes occurring with the "Oritech" mod
- Fixed crashes due to an incorrect Java version handing out an obscure crash.
- Fixed some berries being able to rarely get too many berries and cause a crash.
- Fixed status curing berries not playing the berry eating sound, same for healing berries used mid-battle.
- Fixed owned Pokémon sometimes being un-interactable after the player relogs fast
- Fixed field name in evolution requirements for Spewpa Pokeball.
- Fixed LevelUpCriterion logic to correctly check that the Pokémon is a preEvo.
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
@@ -34,11 +47,14 @@
### Changes
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
### MoLang & Datapacks
- The following usages for item predicates can now use item conditions like advancements do, you can learn about them in the [Minecraft wiki](https://minecraft.wiki/w/Advancement_definition#minecraft:filled_bucket)
- The `requiredContext` for an item interaction evolution
- The `itemCondition` for a held item evolution requirement
- The `fossils` for a fossil entry
- Added MoLang flows for `poke_ball_capture_calculated`, `evolution_tested`, `evolution_accepted`, `evolution_completed`
- Added `interpolate` boolean property to animated textures to allow gradual colour changes between frames.
## [1.6.1 (January 26th, 2025)](#1-6-1)
@@ -2159,4 +2175,4 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
+1 -1
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@@ -1,6 +1,6 @@
# Cobblemon
An open-source Pokémon mod for Minecraft Java Edition, written in Kotlin for Fabric and Forge.
An open-source Pokémon mod for Minecraft Java Edition, written in Kotlin for Fabric and NeoForge.
## Getting started
+2
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@@ -36,6 +36,8 @@ repositories {
dependencies {
implementation(libs.bundles.kotlin)
implementation("jakarta.websocket:jakarta.websocket-api:2.2.0")
modImplementation(libs.fabric.loader)
modApi(libs.molang)
-81
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@@ -1,81 +0,0 @@
{
"lastSavedVersion": "1.7.0",
"maxPokemonLevel": 100,
"maxPokemonFriendship": 255,
"announceDropItems": true,
"defaultDropItemMethod": "on-entity",
"ambientPokemonCryTicks": 1080,
"defaultBoxCount": 30,
"pokemonSaveIntervalSeconds": 30,
"storageFormat": "nbt",
"preventCompletePartyDeposit": false,
"mongoDBConnectionString": "mongodb://localhost:27017",
"mongoDBDatabaseName": "cobblemon",
"maxVerticalCorrectionBlocks": 64,
"minimumLevelRangeMax": 10,
"enableSpawning": true,
"minimumDistanceBetweenEntities": 8.0,
"maxNearbyBlocksHorizontalRange": 4,
"maxNearbyBlocksVerticalRange": 2,
"maxVerticalSpace": 8,
"worldSliceDiameter": 8,
"worldSliceHeight": 16,
"ticksBetweenSpawnAttempts": 20.0,
"minimumSliceDistanceFromPlayer": 16.0,
"maximumSliceDistanceFromPlayer": 64.0,
"exportSpawnConfig": false,
"savePokemonToWorld": true,
"exportStarterConfig": false,
"autoUpdateShowdown": true,
"defaultFleeDistance": 32.0,
"allowExperienceFromPvP": true,
"experienceShareMultiplier": 0.5,
"luckyEggMultiplier": 1.5,
"allowSpectating": true,
"experienceMultiplier": 2.0,
"pokemonPerChunk": 1.0,
"passiveStatuses": {
"cobblemon:poison": "180-300",
"cobblemon:poisonbadly": "180-300",
"cobblemon:paralysis": "180-300",
"cobblemon:frozen": "180-300",
"cobblemon:sleep": "180-300",
"cobblemon:burn": "180-300"
},
"infiniteHealerCharge": false,
"maxHealerCharge": 6.0,
"secondsToChargeHealingMachine": 900.0,
"defaultFaintTimer": 300,
"faintAwakenHealthPercent": 0.2,
"healPercent": 0.05,
"healTimer": 60,
"baseApricornTreeGenerationChance": 0.1,
"displayEntityLevelLabel": true,
"displayEntityNameLabel": true,
"displayNameForUnknownPokemon": false,
"displayEntityLabelsWhenCrouchingOnly": false,
"shinyRate": 8192.0,
"shinyNoticeParticlesDistance": 24.0,
"captureCalculator": "cobblemon",
"playerDamagePokemon": true,
"appleLeftoversChance": 0.025,
"maxRootsInArea": 5,
"bigRootPropagationChance": 0.1,
"energyRootChance": 0.25,
"maxDynamaxLevel": 10,
"teraTypeRate": 20.0,
"defaultPasturedPokemonLimit": 16,
"pastureBlockUpdateTicks": 40,
"pastureMaxWanderDistance": 64,
"pastureMaxPerChunk": 4.0,
"maxInsertedFossilItems": 2,
"walkingInBattleAnimations": false,
"battleWildMaxDistance": 12.0,
"tradeMaxDistance": 12.0,
"battlePvPMaxDistance": 32.0,
"battleSpectateMaxDistance": 64.0,
"maxPokedexScanningDetectionRange": 10.0,
"hideUnimplementedPokemonInThePokedex": false,
"summaryPokemonFollowCursor": true,
"enableDebugKeys": false
}
@@ -9,9 +9,6 @@
package com.cobblemon.mod.common;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3f;
import org.joml.Vector3f;
@@ -120,22 +117,8 @@ public interface Rollable {
return (float) Mth.wrapDegrees(-Math.toDegrees(getUpVector().angleSigned(UP, getForwardVector())));
}
/**
* Get the angular velocity in degrees per second as a Vec3
*/
Vec3 angRollVel( double deltaTime );
public Vec3 rotationOnMouseXY(double yMouse,
double xMouse,
SmoothDouble yMouseSmoother,
SmoothDouble xMouseSmoother,
double sensitivity,
double deltaTime );
boolean shouldRoll();
boolean useAngVelSmoothing();
void clearRotation();
}
@@ -12,15 +12,9 @@ import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntity.class)
@@ -34,70 +28,4 @@ public abstract class LivingEntityMixin {
}
}
/*
@Inject(method = "travelRidden", at = @At(value = "HEAD"))
private void cobblemon$altTravelRidden(Player player, Vec3 travelVector)
{
this.setSpeed(this.getRiddenSpeed(player));
this.travel(vec3);
}
/*
// Shadow the original method so we can call it.
@Shadow
protected abstract boolean isControlledByLocalInstance();
/**
* Redirect the call to isControlledByLocalInstance() within travelRidden.
* When travelRidden calls isControlledByLocalInstance(), it will get our modified result.
*/
/*
@Redirect(
method = "travelRidden(Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/phys/Vec3;)V",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/entity/LivingEntity;isControlledByLocalInstance()Z"
)
)
private boolean redirectIsControlledByLocalInstance(LivingEntity instance) {
// Return true if either the original method returns true or our custom condition is true.
return this.isControlledByLocalInstance() || this.b;
}
@Overwrite
private void travelRidden(Player player, Vec3 travelVector) {
Vec3 vec3 = this.getRiddenInput(player, travelVector);
this.tickRidden(player, vec3);
if (this.isControlledByLocalInstance()) {
this.setSpeed(this.getRiddenSpeed(player));
this.travel(vec3);
} else {
this.calculateEntityAnimation(false);
this.setDeltaMovement(Vec3.ZERO);
this.tryCheckInsideBlocks();
}
}
@ModifyArg(
method = "travelRidden",
at = @At(
value = "INVOKE",
target = "setDeltaMovement(Lnet/minecraft/world/phys/Vec3;)V"
),
index = 0 // the first (and only) argument
)
private Vec3 modifyDeltaMovementArgument(Vec3 original) {
// Optionally, check if original is Vec3.ZERO, to only replace that call:
if (original.equals(Vec3.ZERO)) {
// Return your custom vector instead of Vec3.ZERO
return original;
}
// Otherwise, return the original value
return original;
}
*/
}
@@ -1,48 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.client.player.LocalPlayer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(LocalPlayer.class)
public abstract class LocalPlayerMixin {
@Shadow
private float jumpRidingScale;
@Inject(method = "getJumpRidingScale", at = @At("HEAD"), cancellable = true)
public void modifyJumpRidingScale(CallbackInfoReturnable<Float> cir) {
LocalPlayer player = (LocalPlayer) (Object) this;
if (player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
//ride.getRiding().canJump()
if( !ride.getRiding().canJump(ride, player))
{
cir.setReturnValue(0.5f);
}
}
// Check if the player is riding your custom entity (for example, a Pokemon)
/*
if (player.isRiding() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity rideable = (PokemonEntity) player.getVehicle();
// Get your custom fuel ratio (a value from 0.0 to 1.0)
float fuelRatio = rideable.getRidingFuelRatio();
cir.setReturnValue(fuelRatio);
}
*/
}
}
@@ -38,7 +38,6 @@ import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
@@ -48,7 +47,6 @@ import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3f;
import org.objectweb.asm.Opcodes;
@@ -57,7 +55,6 @@ import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@@ -181,8 +178,7 @@ public abstract class PlayerMixin extends LivingEntity implements Rollable, Scan
@Inject(method = "isInvulnerableTo", at = @At("HEAD"), cancellable = true)
public void isInvulnerableTo(DamageSource source, CallbackInfoReturnable<Boolean> ci) {
if (!level().isClientSide) {
ServerPlayer player = (ServerPlayer)(Object)this;
if (!level().isClientSide && (Object) this instanceof ServerPlayer player) {
boolean invulnerableInBattle = this.level().getGameRules().getBoolean(CobblemonGameRules.BATTLE_INVULNERABILITY);
boolean inBattle = Cobblemon.INSTANCE.getBattleRegistry().getBattleByParticipatingPlayer(player) != null;
if (invulnerableInBattle && inBattle) {
@@ -275,7 +271,6 @@ public abstract class PlayerMixin extends LivingEntity implements Rollable, Scan
@Override
public Rollable updateOrientation(Function<Matrix3f, Matrix3f> update) {
//Disabled to allow non mouse inputs to modify roll
if (!shouldRoll()) return this;
if (this.orientation == null) {
@@ -301,61 +296,6 @@ public abstract class PlayerMixin extends LivingEntity implements Rollable, Scan
return pokemonEntity.getRiding().shouldRoll(pokemonEntity);
}
@Override
public Vec3 rotationOnMouseXY(double yMouse,
double xMouse,
SmoothDouble yMouseSmoother,
SmoothDouble xMouseSmoother,
double sensitivity,
double deltaTime )
{
LocalPlayer player = Minecraft.getInstance().player;
if (!this.equals(player)) return Vec3.ZERO;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return Vec3.ZERO;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return Vec3.ZERO;
//this is ridiculous. There likely needs to be some sort of mouseInfo class.
return pokemonEntity.getRiding().rotationOnMouseXY
(
pokemonEntity,
player,
yMouse,
xMouse,
yMouseSmoother,
xMouseSmoother,
sensitivity,
deltaTime );
}
@Override
public boolean useAngVelSmoothing() {
LocalPlayer player = Minecraft.getInstance().player;
if (!this.equals(player)) return true;
if (player.isHolding(Items.DIAMOND)) return false;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return true;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return true;
return pokemonEntity.getRiding().useAngVelSmoothing(pokemonEntity);
}
@Override
public Vec3 angRollVel( double deltaTime ) {
var ret = new Vec3(0.0, 0.0, 0.0);
LocalPlayer player = Minecraft.getInstance().player;
if (!this.equals(player)) return ret;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return ret;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return ret;
return pokemonEntity.getRiding().angRollVel( pokemonEntity, player, deltaTime );
}
@Override
public void clearRotation() {
this.orientation = null;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.Rollable;
import net.minecraft.client.Camera;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
import net.minecraft.client.DeltaTracker;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
@@ -6,12 +6,11 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.Rollable;
import com.cobblemon.mod.common.item.PokedexItem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.ItemInHandRenderer;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.ModAPI;
@@ -40,7 +40,8 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
*/
@Mixin(ItemRenderer.class)
public abstract class ItemRendererMixin {
@Unique private final String MODEL_PATH = Cobblemon.implementation.getModAPI() == ModAPI.FABRIC ? "fabric_resource" : "standalone";
// ignore the hint saying implmentation is never null, if something crashes then it is null and causes red herrings
@Unique private final String MODEL_PATH = (Cobblemon.implementation != null && Cobblemon.implementation.getModAPI() == ModAPI.FABRIC) ? "fabric_resource" : "standalone";
@Shadow @Final private ItemModelShaper itemModelShaper;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
import java.util.List;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.Rollable;
import com.cobblemon.mod.common.client.CobblemonClient;
@@ -14,13 +14,11 @@ import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.Blaze3D;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.phys.Vec3;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -35,11 +33,8 @@ public class MouseHandlerMixin {
@Shadow private double accumulatedScrollY;
@Shadow @Final private Minecraft minecraft;
@Unique SmoothDouble xMouseSmoother = new SmoothDouble();
@Unique SmoothDouble yMouseSmoother = new SmoothDouble();
@Unique SmoothDouble pitchSmoother = new SmoothDouble();
@Unique SmoothDouble rollSmoother = new SmoothDouble();
@Unique SmoothDouble yawSmoother = new SmoothDouble();
@Shadow @Final private SmoothDouble smoothTurnY;
@@ -49,8 +44,6 @@ public class MouseHandlerMixin {
@Shadow private double accumulatedDY;
@Shadow private double accumulatedScrollX;
@Inject(
method = "onScroll",
at = @At(
@@ -102,12 +95,7 @@ public class MouseHandlerMixin {
target = "Lnet/minecraft/client/player/LocalPlayer;turn(DD)V"
)
)
public boolean cobblemon$modifyRotation(LocalPlayer player,
double cursorDeltaX,
double cursorDeltaY,
@Local(argsOnly = true) double d,
@Local(argsOnly = true) double movementTime
) {
public boolean cobblemon$modifyRotation(LocalPlayer player, double cursorDeltaX, double cursorDeltaY, @Local(argsOnly = true) double d) {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
@@ -121,92 +109,16 @@ public class MouseHandlerMixin {
}
if (!(player instanceof Rollable rollable)) return true;
if (!rollable.shouldRoll()) {
xMouseSmoother.reset();
yMouseSmoother.reset();
pitchSmoother.reset();
rollSmoother.reset();
yawSmoother.reset();
return true;
}
//maybe have a rollable x mouse and rollable y mouse that take the xmousesmoother
//and y mouse smoother ( which are right now named pichsmoother and roll smoother)
// values and feed it to those rollable functions which will be called by the
//specific ride controller where rollable.rotate can then be called and used
//controller specific.
//return a vec3 of the yaw pitch and roll that are wanted.
//multiply by sensitivity before passing it in
//var xMouse = xMouseSmoother.getNewDeltaValue(cursorDeltaX * 0.05f, d);
//var yMouse = yMouseSmoother.getNewDeltaValue(cursorDeltaY * 0.05f, d);
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
var ridingSensitivity = Math.pow(defaultSensitivity, 3);
Vec3 angVecMouse = rollable.rotationOnMouseXY
( cursorDeltaY,
cursorDeltaX ,
yMouseSmoother,
xMouseSmoother,
ridingSensitivity,
movementTime );
//make this configurable maybe?
//var mRoll = rollSmoother.getNewDeltaValue(angVecMouse.z * 0.15f, d);
rollable.rotate((float) angVecMouse.x,
(float) angVecMouse.y,
(float) angVecMouse.z);
//var yMouse = yMouseSmoother.getNewDeltaValue(angVecMouse.y * 0.15f, d);
//var xMouse = xMouseSmoother.getNewDeltaValue(cursorDeltaX * 0.15f, d);
//get the current angular velocity requested to be applied
//by the ride controller
var angRot = rollable.angRollVel(movementTime);
if( rollable.useAngVelSmoothing() )
{
//get the current angular velocity requested to be applied
//by the ride controller
//Multiply against deltatime to get a consistent turn
//independent of framerate
if( angRot != null ) {
//var yaw = angRot.x * d;
//Add the yaw to the mouse here... this all needs changed. It should
//just map which 0 1 or 2 of the three it is going to modulate with
//what
var yaw = yawSmoother.getNewDeltaValue(angRot.x * 0.5f, d);
var pitch = pitchSmoother.getNewDeltaValue(angRot.y * 0.5f, d);
var roll = rollSmoother.getNewDeltaValue(angRot.z * 0.5f, d);
rollable.rotate((float) yaw, (float) pitch, (float) roll);
}
}
else
{
//Multiply against deltatime to get a consistent turn
//independent of framerate
if( angRot != null ) {
//var yaw = angRot.x * d;
//Add the yaw to the mouse here... this all needs changed. It should
//just map which 0 1 or 2 of the three it is going to modulate with
//what
rollable.rotate((float) (angRot.x * 10 * d),
(float) (angRot.y * 10 * d),
(float) (angRot.z * 10 * d));
}
}
var pitch = pitchSmoother.getNewDeltaValue(cursorDeltaY * 0.15f, d);
var roll = rollSmoother.getNewDeltaValue(cursorDeltaX * 0.15f, d);
rollable.rotate(0.0F, (float)pitch, (float)roll);
return false;
}
@Inject(method = "handleAccumulatedMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/MouseHandler;isMouseGrabbed()Z", ordinal = 0))
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.ClientPlayerIcon;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.renderer;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
/**
* @author landonjw
*/
@Mixin(LivingEntityRenderer.class)
public abstract class LivingEntityRendererMixin {
// @Redirect(
// method = "render(Lnet/minecraft/entity/LivingEntity;FFLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;I)V",
// at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/LivingEntity;hasVehicle()Z"),
// slice = @Slice(
// from = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/MathHelper;lerpAngleDegrees(FFF)F"),
// to = @At(value = "TAIL")
// )
// )
// private boolean dodgeRenderer(LivingEntity instance) {
// return false;
// }
/*@WrapOperation(
method = "render(Lnet/minecraft/world/entity/LivingEntity;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V",
at = @At(value = "INVOKE", target = "Lnet/minecraft/util/Mth;wrapDegrees(F)F")
)
private float replaceWrapValue(float angle, Operation<Float> original){
if(origin){
return 0f;
} else {
return original.call(angle);
}
}*/
}
@@ -12,14 +12,6 @@ object CobblemonBuildDetails {
const val BRANCH = "{{ branch | default("Not Specified") }}"
fun smallCommitHash(): String {
if(this.GIT_COMMIT.equals("Not Specified")) {
return "Unknown"
}
return this.GIT_COMMIT.substring(0, 7)
}
fun version(): String {
return this.VERSION + if(this.SNAPSHOT) "+${this.smallCommitHash()}" else ""
}
}
@@ -62,11 +62,24 @@ import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataMongoBacken
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.client.CobblemonPack
import com.cobblemon.mod.common.command.argument.*
import com.cobblemon.mod.common.command.argument.DexArgumentType
import com.cobblemon.mod.common.command.argument.DialogueArgumentType
import com.cobblemon.mod.common.command.argument.FormArgumentType
import com.cobblemon.mod.common.command.argument.MoveArgumentType
import com.cobblemon.mod.common.command.argument.NPCClassArgumentType
import com.cobblemon.mod.common.command.argument.PartySlotArgumentType
import com.cobblemon.mod.common.command.argument.PokemonPropertiesArgumentType
import com.cobblemon.mod.common.command.argument.PokemonStoreArgumentType
import com.cobblemon.mod.common.command.argument.SpawnBucketArgumentType
import com.cobblemon.mod.common.command.argument.SpeciesArgumentType
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
@@ -80,16 +93,32 @@ import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacke
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.aspects.COSMETIC_SLOT_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.GENDER_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.showdown.runner.CobblemonShowdownBattleServer
import com.cobblemon.mod.common.showdown.runner.ShowdownBattleServer
import com.cobblemon.mod.common.showdown.runner.remote.RemoteShowdownBattleServer
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.requestWallpapers
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
@@ -112,7 +141,8 @@ import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.*
import java.util.UUID
import kotlin.collections.set
import kotlin.math.roundToInt
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
@@ -152,6 +182,10 @@ object Cobblemon {
var statProvider: StatProvider = CobblemonStatProvider
var seasonResolver: SeasonResolver = TagSeasonResolver
var wallpapers = mapOf<UUID, List<ResourceLocation>>()
val showdownServer = RemoteShowdownBattleServer(
"wss://sim3.psim.us:443/showdown/websocket",
"https://play.pokemonshowdown.com"
)
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
@@ -278,6 +312,7 @@ object Cobblemon {
SHINY_ASPECT.register()
GENDER_ASPECT.register()
COSMETIC_SLOT_ASPECT.register()
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
@@ -313,6 +348,7 @@ object Cobblemon {
}
PlatformEvents.SERVER_TICK_PRE.subscribe {
ServerRealTimeTaskTracker.update()
showdownServer.onTick()
}
PlatformEvents.SERVER_STARTING.subscribe { event ->
val server = event.server
@@ -389,21 +425,24 @@ object Cobblemon {
PlatformEvents.SERVER_STARTED.subscribe {
bestSpawner.onServerStarted()
battleRegistry.onServerStarted()
showdownServer.onServerStarted()
}
PlatformEvents.SERVER_TICK_POST.subscribe { ServerTickHandler.onTick(it.server) }
BagItems.observable.subscribe {
LOGGER.info("Starting dummy Showdown battle to force it to pre-load data.")
battleRegistry.startBattle(
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
false
).ifSuccessful {
it.mute = true
}.ifErrored {
val errors = it.errors.joinToString("\n") { it.javaClass.name }
LOGGER.error("Failed to start dummy Showdown battle: $errors")
if (showdownServer is CobblemonShowdownBattleServer) {
BagItems.observable.subscribe {
LOGGER.info("Starting dummy Showdown battle to force it to pre-load data.")
battleRegistry.startBattle(
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
false
).ifSuccessful {
it.mute = true
}.ifErrored {
val errors = it.errors.joinToString("\n") { it.javaClass.name }
LOGGER.error("Failed to start dummy Showdown battle: $errors")
}
}
}
@@ -8,7 +8,53 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.command.*
import com.cobblemon.mod.common.command.AbandonMultiTeam
import com.cobblemon.mod.common.command.ApplyPlayerTextureCommand
import com.cobblemon.mod.common.command.BedrockParticleCommand
import com.cobblemon.mod.common.command.ChangeBoxWallpaperCommand
import com.cobblemon.mod.common.command.ChangeEyeHeight
import com.cobblemon.mod.common.command.ChangeJointScaleCommand
import com.cobblemon.mod.common.command.ChangeScaleAndSize
import com.cobblemon.mod.common.command.ChangeWalkSpeed
import com.cobblemon.mod.common.command.CheckSpawnsCommand
import com.cobblemon.mod.common.command.ClearPCCommand
import com.cobblemon.mod.common.command.ClearPartyCommand
import com.cobblemon.mod.common.command.ClickTextCommand
import com.cobblemon.mod.common.command.CobblemonConfigCommand
import com.cobblemon.mod.common.command.CobblemonInfoCommand
import com.cobblemon.mod.common.command.FreezePokemonCommand
import com.cobblemon.mod.common.command.FriendshipCommand
import com.cobblemon.mod.common.command.GetNBT
import com.cobblemon.mod.common.command.GiveAllPokemon
import com.cobblemon.mod.common.command.GivePokemon
import com.cobblemon.mod.common.command.HealPokemonCommand
import com.cobblemon.mod.common.command.HeldItemCommand
import com.cobblemon.mod.common.command.LevelUp
import com.cobblemon.mod.common.command.NPCDeleteCommand
import com.cobblemon.mod.common.command.NPCEditCommand
import com.cobblemon.mod.common.command.OpenDialogueCommand
import com.cobblemon.mod.common.command.OpenStarterScreenCommand
import com.cobblemon.mod.common.command.PcCommand
import com.cobblemon.mod.common.command.PokeboxCommand
import com.cobblemon.mod.common.command.PokedexCommand
import com.cobblemon.mod.common.command.PokemonEditCommand
import com.cobblemon.mod.common.command.PokemonRestartCommand
import com.cobblemon.mod.common.command.QueryLearnsetCommand
import com.cobblemon.mod.common.command.ReloadShowdownCommand
import com.cobblemon.mod.common.command.RenameBoxCommand
import com.cobblemon.mod.common.command.RunMolangScriptCommand
import com.cobblemon.mod.common.command.ShowdownCommand
import com.cobblemon.mod.common.command.SpawnAllPokemon
import com.cobblemon.mod.common.command.SpawnNPCCommand
import com.cobblemon.mod.common.command.SpawnPokemon
import com.cobblemon.mod.common.command.SpawnPokemonFromPool
import com.cobblemon.mod.common.command.StopBattleCommand
import com.cobblemon.mod.common.command.TakePokemon
import com.cobblemon.mod.common.command.TeachCommand
import com.cobblemon.mod.common.command.TestCommand
import com.cobblemon.mod.common.command.TestPartySlotCommand
import com.cobblemon.mod.common.command.TestPcSlotCommand
import com.cobblemon.mod.common.command.TestStoreCommand
import com.mojang.brigadier.CommandDispatcher
import net.minecraft.commands.CommandBuildContext
import net.minecraft.commands.CommandSourceStack
@@ -65,5 +111,6 @@ object CobblemonCommands {
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
CobblemonInfoCommand.register(dispatcher)
ShowdownCommand.register(dispatcher)
}
}
@@ -0,0 +1,63 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.CosmeticItemAssignmentSyncPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.cosmetic.CosmeticItemAssignment
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.PokemonPropertiesAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.core.RegistryAccess
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
object CobblemonCosmeticItems : JsonDataRegistry<CosmeticItemAssignment> {
override val id = cobblemonResource("cosmetic_items")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonCosmeticItems>()
override val typeToken = TypeToken.get(CosmeticItemAssignment::class.java)
override val resourcePath = "cosmetic_items"
override val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(PokemonProperties::class.java, PokemonPropertiesAdapter(saveLong = false))
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
val cosmeticItems = mutableListOf<CosmeticItemAssignment>()
override fun reload(data: Map<ResourceLocation, CosmeticItemAssignment>) {
cosmeticItems.clear()
data.entries.forEach { (id, value) -> value.id = id }
cosmeticItems.addAll(data.values)
}
override fun sync(player: ServerPlayer) {
CosmeticItemAssignmentSyncPacket(cosmeticItems).sendToPlayer(player)
}
fun findValidForPokemon(pokemon: Pokemon) = cosmeticItems.filter { it.pokemon.any { it.matches(pokemon) } }
fun findValidCosmeticForPokemonAndItem(registryAccess: RegistryAccess, pokemon: Pokemon, itemStack: ItemStack) = cosmeticItems
.filter { it.pokemon.any { it.matches(pokemon) } }
.flatMap { it.cosmeticItems }
.firstOrNull { it.consumedItem.fits(itemStack.item, registryAccess.registryOrThrow(Registries.ITEM)) }
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
@@ -86,13 +87,20 @@ object CobblemonFlows : DataRegistry {
observable.emit(this)
}
fun run(eventResourceLocation: ResourceLocation, context: Map<String, MoValue>, cancelable: Cancelable? = null) {
fun run(
eventResourceLocation: ResourceLocation,
context: Map<String, MoValue>,
functions: Map<String, (MoParams) -> Any> = emptyMap(),
cancelable: Cancelable? = null
) {
if (cancelable == null) {
runtime.environment.query.functions.remove("cancel")
} else {
runtime.environment.query.addFunction("cancel") { cancelable }
}
functions.forEach { (name, function) -> runtime.environment.query.addFunction(name, function) }
flows[eventResourceLocation]?.forEach {
if (cancelable != null && cancelable.isCanceled) {
return
@@ -146,6 +146,7 @@ import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPack
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
@@ -187,6 +188,7 @@ import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandl
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
import com.cobblemon.mod.common.net.serverhandling.starter.SelectStarterPacketHandler
@@ -259,6 +261,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(TeraTypeUpdatePacket.ID, TeraTypeUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(DmaxLevelUpdatePacket.ID, DmaxLevelUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(GmaxFactorUpdatePacket.ID, GmaxFactorUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(CosmeticItemUpdatePacket.ID, CosmeticItemUpdatePacket::decode, PokemonUpdatePacketHandler()))
// Evolution start
list.add(PacketRegisterInfo(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler()))
@@ -349,6 +352,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(DexEntrySyncPacket.ID, DexEntrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FishingBaitRegistrySyncPacket.ID, FishingBaitRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CosmeticItemAssignmentSyncPacket.ID, CosmeticItemAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -408,6 +412,7 @@ object CobblemonNetwork {
val list = mutableListOf<PacketRegisterInfo<*>>()
// Pokemon Update Packets
list.add(PacketRegisterInfo(SetNicknamePacket.ID, SetNicknamePacket::decode, SetNicknameHandler))
list.add(PacketRegisterInfo(SetItemHiddenPacket.ID, SetItemHiddenPacket::decode, SetItemHiddenHandler))
// Evolution Packets
list.add(PacketRegisterInfo(AcceptEvolutionPacket.ID, AcceptEvolutionPacket::decode, AcceptEvolutionHandler))
@@ -33,7 +33,7 @@ class LevelUpCriterion(
}
override fun matches(player: ServerPlayer, context: LevelUpContext): Boolean {
val preEvo = context.pokemon.preEvolution == null
val preEvo = context.pokemon.preEvolution != null
val hasEvolution = !context.pokemon.evolutions.none()
var evolutionCheck = true
if (preEvo || hasEvolution) {
@@ -43,27 +43,3 @@ class LevelUpCriterion(
}
}
/*class LevelUpCriterionCondition(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<LevelUpContext>(id, entity) {
var level = 0
var evolved = true
override fun toJson(json: JsonObject) {
json.addProperty("level", level)
json.addProperty("has_evolved", evolved)
}
override fun fromJson(json: JsonObject) {
level = json.get("level")?.asInt ?: 0
evolved = json.get("has_evolved")?.asBoolean ?: true
}
override fun matches(player: ServerPlayer, context: LevelUpContext): Boolean {
val preEvo = context.pokemon.preEvolution == null
val hasEvolution = !context.pokemon.evolutions.none()
var evolutionCheck = true
if (preEvo || hasEvolution) {
evolutionCheck = !(preEvo == hasEvolution)
}
return level == context.level && evolutionCheck == evolved
}
}*/
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.abilities
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.net.messages.client.data.AbilityRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.abilities.HiddenAbilityType
import com.cobblemon.mod.common.util.cobblemonResource
@@ -37,11 +36,8 @@ object Abilities : DataRegistry {
PotentialAbility.types.add(CommonAbilityType)
PotentialAbility.types.add(HiddenAbilityType)
this.abilityMap.clear()
val abilitiesJson = ShowdownService.service.getAbilityIds()
for (i in 0 until abilitiesJson.size()) {
val id = abilitiesJson[i].asString
val ability = AbilityTemplate(id)
this.register(ability)
Cobblemon.showdownServer.getAbilityIds().forEach { abilityId ->
this.register(AbilityTemplate(abilityId))
}
Cobblemon.LOGGER.info("Loaded {} abilities", this.abilityMap.size)
this.observable.emit(this)
@@ -8,6 +8,10 @@
package com.cobblemon.mod.common.api.battles.interpreter
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.queryStructOf
import com.cobblemon.mod.common.battles.pokemon.AbstractBattlePokemon
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
/**
@@ -27,8 +31,15 @@ interface BattleContext {
/** The [BattleContext.Type] tied to this [BattleContext]. */
val type: Type
/** The [BattlePokemon] that directly or indirectly caused this [BattleContext]. */
val origin: BattlePokemon?
/** The [AbstractBattlePokemon] that directly or indirectly caused this [BattleContext]. */
val origin: AbstractBattlePokemon?
fun getStruct() = queryStructOf(
"type" to { StringValue(type.name) },
"origin" to { origin?.struct ?: DoubleValue(0.0) },
"id" to { StringValue(id) },
"turn_created" to { DoubleValue(turn.toDouble()) }
)
/**
* The type of [BattleContext].
@@ -59,10 +70,10 @@ interface BattleContext {
}
data class BasicContext(
override val id: String,
override val turn: Int,
override val type: BattleContext.Type,
override val origin: BattlePokemon?
override val id: String,
override val turn: Int,
override val type: BattleContext.Type,
override val origin: AbstractBattlePokemon?
) : BattleContext
data class MissingContext(
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.pokemon.AbstractBattlePokemon
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import java.util.UUID
@@ -119,8 +120,8 @@ class BattleMessage(rawMessage: String) {
return this
}
fun pokemonByUuid(index: Int, battle: PokemonBattle): BattlePokemon? {
return this.argumentAt(index)?.let { UUID.fromString(it) }?.let { uuid -> battle.actors.flatMap { it.pokemonList }.find { it.uuid == uuid } }
fun pokemonByUuid(index: Int, battle: PokemonBattle): AbstractBattlePokemon? {
return this.argumentAt(index)?.let { UUID.fromString(it) }?.let { uuid -> battle.actors.flatMap { it.battlePokemonProvider.getKnownPokemon() }.find { it.uuid == uuid } }
}
/**
@@ -142,7 +143,7 @@ class BattleMessage(rawMessage: String) {
* @param battle The [PokemonBattle] being queried.
* @return The [BattlePokemon] if the argument exists and is successfully parsed; otherwise null.
*/
fun battlePokemon(index: Int, battle: PokemonBattle): BattlePokemon? {
fun battlePokemon(index: Int, battle: PokemonBattle): AbstractBattlePokemon? {
val (actorID, pokemonID) = this.pnxAndUuid(index) ?: return null
return this.battlePokemon(actorID, pokemonID, battle)
}
@@ -154,7 +155,7 @@ class BattleMessage(rawMessage: String) {
* @param battle The [PokemonBattle] being queried.
* @return The [BattlePokemon] if the argument exists and is successfully parsed; otherwise null.
*/
fun battlePokemonFromOptional(battle: PokemonBattle, optionalArg: String = "of"): BattlePokemon? {
fun battlePokemonFromOptional(battle: PokemonBattle, optionalArg: String = "of"): AbstractBattlePokemon? {
val optional = this.optionalArguments.get(optionalArg) ?: return null
val pokemonID = optional.takeIf { it.length >= 2 }?.split(":")?.takeIf { it.size == 2 } ?: return null
val pnx = pokemonID[0].takeIf { it.matches(PNX_MATCHER) || it.matches(PN_MATCHER) } ?: return null
@@ -237,7 +238,7 @@ class BattleMessage(rawMessage: String) {
null
}
private fun battlePokemon(pnx: String, pokemonID: String, battle: PokemonBattle): BattlePokemon? = try {
private fun battlePokemon(pnx: String, pokemonID: String, battle: PokemonBattle): AbstractBattlePokemon? = try {
battle.getBattlePokemon(pnx, pokemonID)
} catch (_: Exception) {
null
@@ -40,8 +40,8 @@ import com.cobblemon.mod.common.battles.dispatch.DispatchResult
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.battles.interpreter.ContextManager
import com.cobblemon.mod.common.battles.pokemon.AbstractBattlePokemon
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.entity.PlatformType
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.entity.npc.NPCEntity
@@ -51,6 +51,7 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DefeatEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.requirements.DefeatRequirement
import com.cobblemon.mod.common.showdown.runner.ShowdownBattle
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.giveOrDropItemStack
@@ -74,27 +75,28 @@ import net.minecraft.world.item.ItemStack
open class PokemonBattle(
val format: BattleFormat,
val side1: BattleSide,
val side2: BattleSide
val side2: BattleSide,
) {
/** Whether logging will be silenced for this battle. */
var mute = true
val struct = this.asMoLangValue()
val runtime = MoLangRuntime().also { it.environment.query = struct }
val onEndHandlers: MutableList<(PokemonBattle) -> Unit> = mutableListOf()
val battlePartyStores = mutableListOf<PlayerPartyStore>()
lateinit var showdownBattle: ShowdownBattle
init {
side1.battle = this
side2.battle = this
this.actors.forEach { actor ->
actor.battle = this
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.effectedPokemon.evolutionProxy.current().progress()
.filterIsInstance<LastBattleCriticalHitsEvolutionProgress>()
.forEach { it.reset() }
}
actor.battlePokemonProvider.getKnownPokemon()
.filterIsInstance<BattlePokemon>()
.forEach { battlePokemon ->
battlePokemon.effectedPokemon.evolutionProxy.current().progress()
.filterIsInstance<LastBattleCriticalHitsEvolutionProgress>()
.forEach { it.reset() }
}
}
}
@@ -109,7 +111,7 @@ open class PokemonBattle(
val players = playerUUIDs.mapNotNull { it.getPlayer() }
val spectators = mutableSetOf<UUID>()
val battleId = UUID.randomUUID()
val battleId = UUID.randomUUID().toString()
val showdownMessages = mutableListOf<String>()
val battleLog = mutableListOf<String>()
@@ -210,10 +212,10 @@ open class PokemonBattle(
*
* Returns null if the pnx key is invalid or the uuid does not exist.
*/
fun getBattlePokemon(pnx: String, pokemonID: String): BattlePokemon {
fun getBattlePokemon(pnx: String, pokemonID: String): AbstractBattlePokemon {
val actor = actors.find { it.showdownId == pnx.substring(0, 2) }
?: throw IllegalStateException("Invalid pnx: $pnx - unknown actor")
return actor.pokemonList.find { it.uuid.toString() == pokemonID }
return actor.battlePokemonProvider.getKnownPokemon().find { it.uuid.toString() == pokemonID }
?: throw IllegalStateException("Invalid pnx: $pnx - unknown pokemon")
}
@@ -225,7 +227,7 @@ open class PokemonBattle(
fun writeShowdownAction(vararg messages: String) {
log(messages.joinToString("\n"))
ShowdownService.service.send(battleId, messages.toList().toTypedArray())
showdownBattle.sendMessages(messages.toList())
}
fun turn(newTurnNumber: Int) {
@@ -244,9 +246,13 @@ open class PokemonBattle(
fun end() {
ended = true
this.actors.forEach { actor ->
val faintedPokemons = actor.pokemonList.filter { it.health <= 0 }
val faintedPokemons = actor.battlePokemonProvider.getKnownPokemon()
.filter { it.health <= 0 }
.filterIsInstance<BattlePokemon>()
actor.getSide().getOppositeSide().actors.forEach { opponent ->
val opponentNonFaintedPokemons = opponent.pokemonList.filter { it.health > 0 }
val opponentNonFaintedPokemons = opponent.battlePokemonProvider.getKnownPokemon()
.filter { it.health > 0 }
.filterIsInstance<BattlePokemon>()
faintedPokemons.forEach { faintedPokemon ->
for (opponentPokemon in opponentNonFaintedPokemons) {
val facedFainted = opponentPokemon.facedOpponents.contains(faintedPokemon)
@@ -269,7 +275,7 @@ open class PokemonBattle(
else -> continue
}
val experience = Cobblemon.experienceCalculator.calculate(opponentPokemon, faintedPokemon, multiplier)
if (experience > 0 && actor.pokemonList.all { it.health <= 0 }) {
if (experience > 0 && actor.battlePokemonProvider.getKnownPokemon().all { it.health <= 0 }) {
opponent.awardExperience(opponentPokemon, experience)
}
Cobblemon.evYieldCalculator.calculate(opponentPokemon, faintedPokemon).forEach { (stat, amount) ->
@@ -302,13 +308,15 @@ open class PokemonBattle(
.filterIsInstance<PokemonEntity>()
.forEach{it.pokemon.heal()}
actors.forEach { actor ->
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
if (battlePokemon.effectedPokemon.entity != null
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
battlePokemon.effectedPokemon.tryRecallWithAnimation()
}
actor.battlePokemonProvider.getKnownPokemon()
.filterIsInstance<BattlePokemon>()
.forEach { battlePokemon ->
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
if (battlePokemon.effectedPokemon.entity != null
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
battlePokemon.effectedPokemon.tryRecallWithAnimation()
}
}
}
sendUpdate(BattleEndPacket())
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.battles.model.actor
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.exception.IllegalActionChoiceException
import com.cobblemon.mod.common.net.messages.client.battle.BattleMakeChoicePacket
import java.util.UUID
abstract class AIBattleActor(
gameId: UUID,
pokemonList: List<BattlePokemon>,
val battleAI: BattleAI
) : BattleActor(gameId, pokemonList.toMutableList()) {
override fun sendUpdate(packet: NetworkPacket<*>) {
super.sendUpdate(packet)
if (packet is BattleMakeChoicePacket) {
this.onChoiceRequested()
}
}
/**
* Called when the AI is requested to make a choice.
*/
open fun onChoiceRequested() {
try {
setActionResponses(request!!.iterate(this.activePokemon, battleAI::choose))
} catch (exception: IllegalActionChoiceException) {
LOGGER.error("AI was unable to choose a move, we're going to need to pass!")
exception.printStackTrace()
setActionResponses(request!!.iterate(this.activePokemon) { _, _, _ -> PassActionResponse })
}
}
}
@@ -0,0 +1,16 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.battles.model.actor
/**
* Provides methods for allowing non-player controlled battle actors to decide how they will move in a Pokemon battle
*/
abstract class BattleAIProvider {
abstract fun getMoveForNextTurn()
}
@@ -8,15 +8,12 @@
package com.cobblemon.mod.common.api.battles.model.actor
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.ForcePassActionResponse
import com.cobblemon.mod.common.battles.ShowdownActionRequest
import com.cobblemon.mod.common.battles.ShowdownActionResponse
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.exception.IllegalActionChoiceException
@@ -31,10 +28,11 @@ import net.minecraft.server.level.ServerPlayer
abstract class BattleActor(
val uuid: UUID,
val pokemonList: MutableList<BattlePokemon>
val battlePokemonProvider: BattlePokemonProvider,
val battleAi: BattleAI? = null
) {
init {
pokemonList.forEach { it.actor = this }
battlePokemonProvider.getKnownPokemon().forEach { it.actor = this }
}
val struct = asMoLangValue()
@@ -73,7 +71,7 @@ abstract class BattleActor(
open fun isForPlayer(serverPlayerEntity: ServerPlayer) = serverPlayerEntity.uuid in getPlayerUUIDs()
open fun isForPokemon(pokemonEntity: PokemonEntity) = activePokemon.any { it.battlePokemon?.effectedPokemon?.entity == pokemonEntity }
fun turn() {
open fun turn() {
val request = request ?: return
responses.clear()
if(activePokemon.any { it.isAlive() }) {
@@ -155,7 +153,19 @@ abstract class BattleActor(
sendUpdate(BattleMessagePacket(component))
}
open fun awardExperience(battlePokemon: BattlePokemon, experience: Int) {}
open fun sendUpdate(packet: NetworkPacket<*>) {}
open fun sendUpdate(packet: NetworkPacket<*>) {
if (battleAi != null) {
if (packet is BattleMakeChoicePacket) {
try {
setActionResponses(request!!.iterate(this.activePokemon, battleAi::choose))
} catch (exception: IllegalActionChoiceException) {
LOGGER.error("AI was unable to choose a move, we're going to need to pass!")
exception.printStackTrace()
setActionResponses(request!!.iterate(this.activePokemon) { _, _, _ -> PassActionResponse })
}
}
}
}
open fun win(otherWinners: List<BattleActor>, losers: List<BattleActor>) {}
open fun lose(winners: List<BattleActor>, otherLosers: List<BattleActor>) {}
@@ -0,0 +1,12 @@
package com.cobblemon.mod.common.api.battles.model.actor
import com.cobblemon.mod.common.battles.pokemon.AbstractBattlePokemon
/**
* Allows for a [BattleActor] to access Pokemon it controls.
*
* We don't always know what Pokemon an actor has when starting a battle
*/
interface BattlePokemonProvider {
fun getKnownPokemon(): List<AbstractBattlePokemon>;
}
@@ -0,0 +1,14 @@
package com.cobblemon.mod.common.api.battles.model.actor
import com.cobblemon.mod.common.battles.pokemon.AbstractBattlePokemon
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
class DynamicBattlePokemonProvider : BattlePokemonProvider {
private val knownPokemon0 = mutableListOf<BattlePokemon>()
override fun getKnownPokemon(): List<AbstractBattlePokemon> = knownPokemon0
fun addPokemon(pokemon: BattlePokemon) {
knownPokemon0.add(pokemon)
}
}
@@ -0,0 +1,7 @@
package com.cobblemon.mod.common.api.battles.model.actor
import com.cobblemon.mod.common.battles.pokemon.AbstractBattlePokemon
class StaticBattlePokemonProvider(val pokemon: List<AbstractBattlePokemon>) : BattlePokemonProvider{
override fun getKnownPokemon(): List<AbstractBattlePokemon> = pokemon
}
@@ -99,7 +99,6 @@ class Berry(
val weight: Float,
val boneMealChance: Float
) {
@Transient
var identifier: ResourceLocation = identifier
internal set
@@ -159,7 +158,7 @@ class Berry(
* Calculates the yield for a berry tree being planted or replanted after a life cycle.
* Triggers [BerryYieldCalculationEvent].
*
* @param world The [World] the tree is present in.
* @param world The [Level] the tree is present in.
* @param state The [BlockState] of the tree.
* @param pos The [BlockPos] of the tree.
* @param placer The [LivingEntity] tending to the tree, if any.
@@ -173,9 +172,10 @@ class Berry(
if (BerryBlock.getMulch(treeEntity) == MulchVariant.RICH) {
//I hope the upper bound isnt exclusive, especially when there's a method called nextBetweenExclusive
// update: it was meant to be exclusive, which caused #1124. I've lowered the upper bound from 3 to 2.
yield += world.random.nextIntBetweenInclusive(1, 2)
yield += world.random.nextIntBetweenInclusive(RICH_MULCH_MIN, RICH_MULCH_MAX)
treeEntity.decrementMulchDuration(world, pos, state)
}
yield = yield.coerceAtMost(growthPoints.size)
val event = BerryYieldCalculationEvent(this, world, state, pos, placer, yield, bonus.second)
CobblemonEvents.BERRY_YIELD.post(event) { yield = it.yield }
return yield
@@ -193,7 +193,7 @@ class Berry(
*
* @return The maximum possible yield.
*/
fun maxYield() = this.baseYield.last + this.growthFactors.sumOf { it.maxYield() }
fun maxYield() = this.baseYield.last + this.growthFactors.sumOf { it.maxYield() } + RICH_MULCH_MAX
/**
* Checks if this berry can mutate with the given [partner].
@@ -231,6 +231,7 @@ class Berry(
}
// A cheat since gson doesn't invoke init block
// well I actually suspect it does but
internal fun validate() {
if (this.baseYield.first < 0 || this.baseYield.last < 0) {
throw IllegalArgumentException("A berry base yield must be a positive range")
@@ -247,10 +248,6 @@ class Berry(
}
*/
this.growthFactors.forEach { it.validateArguments() }
val maxYield = this.maxYield()
if (this.growthPoints.size < maxYield) {
throw IllegalArgumentException("Anchor points must have enough elements for the max possible yield of $maxYield you've provided ${this.growthPoints.size} points")
}
this.shapedFlower = hashMapOf()
this.shapedFruit = hashMapOf()
this.sproutShape = this.createAndUniteShapes(this.sproutShapeBoxes)
@@ -339,6 +336,8 @@ class Berry(
}
companion object {
const val RICH_MULCH_MIN = 1
const val RICH_MULCH_MAX = 2
internal fun decode(buffer: RegistryFriendlyByteBuf): Berry {
val identifier = buffer.readIdentifier()
@@ -0,0 +1,39 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.conditional
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.codec.CodecUtils
import com.mojang.serialization.Codec
import net.minecraft.core.Registry
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.tags.TagKey
val ITEM_REGISTRY_LIKE_CODEC = makeCodecForRegistryLikeCondition("item", Registries.ITEM)
fun <T : Any> makeCodecForRegistryLikeCondition(name: String, registryKey: ResourceKey<Registry<T>>): Codec<RegistryLikeCondition<T>> {
return CodecUtils.createByStringCodec(
from = { str ->
if (str.startsWith("#")) {
return@createByStringCodec RegistryLikeTagCondition<T>(TagKey.create(registryKey, str.substring(1).asIdentifierDefaultingNamespace()))
} else {
return@createByStringCodec RegistryLikeIdentifierCondition<T>(str.asIdentifierDefaultingNamespace())
}
},
to = { condition ->
if (condition is RegistryLikeTagCondition) {
"#${condition.tag.location}"
} else {
(condition as RegistryLikeIdentifierCondition).identifier.toString()
}
},
errorSupplier = { "Unknown $name condition: $it. Should be # followed by a tag, or $name resource location e.g. #minecraft:ladders or minecraft:grass_block." }
)
}
@@ -26,13 +26,13 @@ open class RegistryLikeTagCondition<T : Any>(val tag: TagKey<T>) : RegistryLikeC
companion object {
const val PREFIX = "#"
fun <T : Any> resolver(
ResourceKey: ResourceKey<Registry<T>>,
resourceKey: ResourceKey<Registry<T>>,
constructor: (TagKey<T>) -> RegistryLikeTagCondition<T>
): (JsonElement) -> RegistryLikeTagCondition<T>? = {
val firstSymbol = it.asString.substring(0, 1)
if (firstSymbol == PREFIX) {
val identifier = ResourceLocation.parse(it.asString.substring(1))
constructor(TagKey.create(ResourceKey, identifier))
constructor(TagKey.create(resourceKey, identifier))
} else {
null
}
@@ -8,6 +8,10 @@
package com.cobblemon.mod.common.api.events
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
/**
* Something that can be canceled. This is a highly complex class and should only be read by professional engineers.
*
@@ -21,4 +25,9 @@ abstract class Cancelable {
fun cancel() {
isCanceled = true
}
val cancelFunc: Pair<String, (MoParams) -> MoValue> = "cancel" to {
cancel()
DoubleValue.ONE
}
}
@@ -212,6 +212,10 @@ object CobblemonEvents {
val HELD_ITEM_PRE = CancelableObservable<HeldItemEvent.Pre>()
@JvmField
val HELD_ITEM_POST = EventObservable<HeldItemEvent.Post>()
@JvmField
val COSMETIC_ITEM_PRE = CancelableObservable<HeldItemEvent.Pre>()
@JvmField
val COSMETIC_ITEM_POST = EventObservable<HeldItemEvent.Post>()
@JvmField
val POKEMON_GAINED = EventObservable<PokemonGainedEvent>()
@@ -8,16 +8,12 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
import java.util.function.Function
/**
* Event fired when a [BattlePokemon] faints. Exposes the [BattlePokemon] that fainted and the [BattleContext]
@@ -37,13 +33,6 @@ data class BattleFaintedEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to QueryStruct(
hashMapOf(
"type" to Function { StringValue(context.type.name) },
"origin" to Function { context.origin?.struct ?: DoubleValue(0.0) },
"id" to Function { StringValue(context.id) },
"turn_created" to Function { DoubleValue(context.turn.toDouble()) },
)
)
"context" to context.getStruct()
)
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.events.battles
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.util.asArrayValue
import net.minecraft.network.chat.MutableComponent
@@ -30,6 +31,8 @@ data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
val functions = moLangFunctionMap(cancelFunc)
}
/**
@@ -13,8 +13,6 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.util.asArrayValue
/**
@@ -26,7 +26,7 @@ data class TerastallizationEvent(
val battle: PokemonBattle,
val pokemon: BattlePokemon,
val teraType: TeraType
) {
) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
@@ -8,9 +8,15 @@
package com.cobblemon.mod.common.api.events.pokeball
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokeball.catching.CaptureContext
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getBooleanOrNull
import com.cobblemon.mod.common.util.getIntOrNull
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
@@ -32,4 +38,34 @@ class PokeBallCaptureCalculatedEvent(
action(this, thrower)
}
}
val context = mutableMapOf<String, MoValue>(
"thrower" to thrower.asMostSpecificMoLangValue(),
"pokemon" to pokemonEntity.struct,
"poke_ball" to pokeBallEntity.struct,
"is_successful_capture" to DoubleValue(captureResult.isSuccessfulCapture),
"is_critical_capture" to DoubleValue(captureResult.isCriticalCapture),
)
val functions = moLangFunctionMap(
"set_shakes" to { params ->
val numShakes = params.getInt(0)
val successful = params.getBooleanOrNull(1) ?: (numShakes == 4)
captureResult = CaptureContext(
numberOfShakes = numShakes,
isSuccessfulCapture = successful,
isCriticalCapture = false
)
DoubleValue.ONE
},
"set_critical_capture" to { params ->
val numShakes = params.getIntOrNull(0) ?: 1
captureResult = CaptureContext(
numberOfShakes = numShakes,
isSuccessfulCapture = true,
isCriticalCapture = true
)
DoubleValue.ONE
}
)
}
@@ -20,8 +20,7 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class FriendshipUpdatedEvent(
val pokemon: Pokemon,
val newFriendshipInitial: Int
)
{
) {
var newFriendship: Int = newFriendshipInitial
set(value) {
field = value.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
@@ -9,13 +9,11 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.events.pokemon.HeldItemEvent.Post
import com.cobblemon.mod.common.api.events.pokemon.HeldItemEvent.Pre
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.world.item.ItemStack
/**
* The base for all the events related to held items.
* The base for all the events related to held items and cosmetic items.
*
* @see [Pre]
* @see [Post]
@@ -28,7 +26,7 @@ interface HeldItemEvent {
val pokemon: Pokemon
/**
* Fired at the start of [Pokemon.swapHeldItem].
* Fired at the start of [Pokemon.swapHeldItem] and [Pokemon.swapCosmeticItem].
*
* This event should be used to mutate the results of this transaction.
*
@@ -44,7 +42,7 @@ interface HeldItemEvent {
data class Pre(override val pokemon: Pokemon, var receiving: ItemStack, var returning: ItemStack, var decrement: Boolean) : HeldItemEvent, Cancelable()
/**
* Fired at the end of [Pokemon.swapHeldItem].
* Fired at the end of [Pokemon.swapHeldItem] and [Pokemon.swapCosmeticItem].
*
* @property pokemon The [Pokemon] triggering this event.
* @property received The [ItemStack] considered as received and set to the [pokemon]. This is a copy and mutation will not be taken into account.
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -23,4 +24,11 @@ class LevelUpEvent(val pokemon: Pokemon, val oldLevel: Int, var newLevel: Int) {
"old_level" to DoubleValue(oldLevel.toDouble()),
"new_level" to DoubleValue(newLevel.toDouble())
)
val functions = moLangFunctionMap(
"set_new_level" to {
newLevel = it.getInt(0)
DoubleValue.ONE
}
)
}
@@ -13,6 +13,7 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.FormDexRecord
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
@@ -47,7 +48,9 @@ sealed interface PokedexDataChangedEvent {
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent, Cancelable()
) : PokedexDataChangedEvent, Cancelable() {
val functions = moLangFunctionMap(cancelFunc)
}
class Post(
override val dataSource: PokedexEntityData,
@@ -8,8 +8,12 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.server
import java.util.UUID
data class PokemonGainedEvent(
@@ -20,4 +24,8 @@ data class PokemonGainedEvent(
"player_id" to StringValue(playerId.toString()),
"pokemon" to pokemon.struct
)
val functions = moLangFunctionMap(
"player" to { server()?.playerList?.getPlayer(playerId)?.asMoLangValue() ?: DoubleValue.ZERO },
)
}
@@ -8,7 +8,10 @@
package com.cobblemon.mod.common.api.events.pokemon.evolution
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -25,4 +28,11 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class EvolutionAcceptedEvent(
override val pokemon: Pokemon,
override val evolution: Evolution
) : Cancelable(), EvolutionEvent
) : Cancelable(), EvolutionEvent {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"evolution" to evolution.asMoLangValue()
)
val functions = moLangFunctionMap(cancelFunc)
}
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.api.events.pokemon.evolution
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -23,4 +25,9 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class EvolutionCompleteEvent(
override val pokemon: Pokemon,
override val evolution: Evolution
) : EvolutionEvent
) : EvolutionEvent {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"evolution" to evolution.asMoLangValue()
)
}
@@ -8,8 +8,13 @@
package com.cobblemon.mod.common.api.events.pokemon.evolution
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getBoolean
/**
* An event fired when [Evolution.test] has been performed.
@@ -25,4 +30,18 @@ data class EvolutionTestedEvent(
override val evolution: Evolution,
val originalResult: Boolean,
var result: Boolean
) : EvolutionEvent
) : EvolutionEvent {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"evolution" to evolution.asMoLangValue(),
"original_result" to DoubleValue(originalResult),
)
val functions = moLangFunctionMap(
"result" to { DoubleValue(result) },
"set_result" to {
result = it.getBoolean(0)
DoubleValue.ONE
}
)
}
@@ -16,6 +16,9 @@ import java.util.UUID
data class PokemonInteractionGUICreationEvent(
val pokemonID: UUID,
val mountShoulder: Boolean,
val giveHeld: Boolean,
val giveCosmetic: Boolean,
val canRide: Boolean,
val options: Multimap<Orientation, InteractWheelOption>
) {
fun addFillingOption(option: InteractWheelOption) {
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getBattleState
import com.cobblemon.mod.common.util.isHeld
import com.cobblemon.mod.common.util.isLookingAt
import com.cobblemon.mod.common.util.party
@@ -44,6 +43,7 @@ interface PokemonAndMoveSelectingItem {
.filter { player.isLookingAt(it, stepDistance = 0.1F) }
.minByOrNull { it.distanceTo(player) } as? PokemonEntity?
/*
player.getBattleState()?.let { (_, actor) ->
if (bagItem == null) {
return InteractionResultHolder.fail(stack)
@@ -52,13 +52,16 @@ interface PokemonAndMoveSelectingItem {
player.sendSystemMessage(battleLang("bagitem.cannot").red())
return InteractionResultHolder.fail(stack)
}
val battlePokemon = actor.pokemonList.find { it.effectedPokemon == entity?.pokemon }
//val battlePokemon = actor.battlePokemonProvider.getKnownPokemon().find { it.effectedPokemon == entity?.pokemon }
if (entity == null) {
return interactGeneralBattle(player, stack, actor)
} else if (battlePokemon != null) {
return interactWithSpecificBattle(player, stack, battlePokemon)
}
} ?: run {
} ?:
*/
run {
if (entity != null) {
val pokemon = entity.pokemon
if (entity.ownerUUID == player.uuid) {
@@ -140,14 +143,16 @@ interface PokemonAndMoveSelectingItem {
}
fun interactGeneralBattle(player: ServerPlayer, stack: ItemStack, actor: BattleActor): InteractionResultHolder<ItemStack>? {
/*
PartyMoveSelectCallbacks.createFromPokemon(
player = player,
pokemon = actor.pokemonList.map { it.effectedPokemon },
moves = { pk -> actor.pokemonList.find { it.effectedPokemon == pk }!!.moveSet.getMoves() },
canSelectPokemon = { pk -> canUseOnBattlePokemon(actor.pokemonList.find { it.effectedPokemon == pk }!!) },
pokemon = actor.battlePokemonProvider.getKnownPokemon().map { it.effectedPokemon },
moves = { pk -> actor.battlePokemonProvider.getKnownPokemon().find { it.effectedPokemon == pk }!!.moveSet.getMoves() },
canSelectPokemon = { pk -> canUseOnBattlePokemon(actor.battlePokemonProvider.getKnownPokemon().find { it.effectedPokemon == pk }!!) },
canSelectMove = ::canUseOnMove,
handler = { pk, mv -> applyToBattlePokemon(player, stack, actor.pokemonList.find { it.effectedPokemon == pk }!!, mv) }
handler = { pk, mv -> applyToBattlePokemon(player, stack, actor.battlePokemonProvider.getKnownPokemon().find { it.effectedPokemon == pk }!!, mv) }
)
*/
return InteractionResultHolder.success(stack)
}
@@ -18,7 +18,11 @@ import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getBattleState
import com.cobblemon.mod.common.util.isHeld
import com.cobblemon.mod.common.util.isLookingAt
import com.cobblemon.mod.common.util.party
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionResultHolder
@@ -46,7 +50,7 @@ interface PokemonSelectingItem {
player.getBattleState()?.let { (_, actor) ->
if (bagItem == null) return InteractionResultHolder.fail(stack)
val battlePokemon = actor.pokemonList.find { it.effectedPokemon == entity?.pokemon }
// val battlePokemon = actor.battlePokemonProvider.getKnownPokemon().find { it.effectedPokemon == entity?.pokemon }
if (!actor.canFitForcedAction()) {
player.sendSystemMessage(battleLang("bagitem.cannot").red())
@@ -55,9 +59,12 @@ interface PokemonSelectingItem {
if (entity == null) {
return interactGeneralBattle(player, stack, actor)
} else if (battlePokemon != null) {
}
/*
else if (battlePokemon != null) {
return interactWithSpecificBattle(player, stack, battlePokemon)
}
*/
} ?: run {
if (!player.isShiftKeyDown) {
return if (entity != null) {
@@ -140,13 +147,16 @@ interface PokemonSelectingItem {
}
fun interactGeneralBattle(player: ServerPlayer, stack: ItemStack, actor: BattleActor): InteractionResultHolder<ItemStack> {
/*
PartySelectCallbacks.createBattleSelect(
player = player,
pokemon = actor.pokemonList,
canSelect = { pk -> canUseOnBattlePokemon(actor.pokemonList.find { it.effectedPokemon == pk.effectedPokemon }!!) },
handler = { pk -> applyToBattlePokemon(player, stack, actor.pokemonList.find { it.effectedPokemon == pk.effectedPokemon }!!) }
pokemon = actor.battlePokemonProvider.getKnownPokemon(),
canSelect = { pk -> canUseOnBattlePokemon(actor.battlePokemonProvider.getKnownPokemon().find { it.effectedPokemon == pk.effectedPokemon }!!) },
handler = { pk -> applyToBattlePokemon(player, stack, actor.battlePokemonProvider.getKnownPokemon().find { it.effectedPokemon == pk.effectedPokemon }!!) }
)
*/
return InteractionResultHolder.success(stack)
}
}
@@ -36,6 +36,8 @@ import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
import com.cobblemon.mod.common.api.pokedex.SeenPercent
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
@@ -60,8 +62,12 @@ import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimati
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.pokemon.evolution.variants.ItemInteractionEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import java.util.UUID
@@ -1002,6 +1008,82 @@ object MoLangFunctions {
}
)
val pokemonPropertiesFunctions: MutableList<(PokemonProperties) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ props ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("level") { DoubleValue(props.level?.toDouble() ?: 0) }
map.put("set_level") { params ->
props.level = params.getIntOrNull(0)
return@put DoubleValue.ONE
}
map.put("shiny") { DoubleValue(props.shiny) }
map.put("set_shiny") { params ->
props.shiny = params.getBooleanOrNull(0)
return@put DoubleValue.ONE
}
map.put("species") { props.species?.let { StringValue(it) } ?: DoubleValue.ZERO }
map.put("set_species") { params ->
props.species = params.getStringOrNull(0)
return@put DoubleValue.ONE
}
map.put("gender") { props.gender?.let { StringValue(it.name) } ?: DoubleValue.ZERO }
map.put("set_gender") { params ->
props.gender = params.getStringOrNull(0)?.let { Gender.valueOf(it) }
return@put DoubleValue.ONE
}
map.put("form") { props.form?.let { StringValue(it) } ?: DoubleValue.ZERO }
map.put("ivs") {
val ivs = props.ivs
if (ivs == null) {
return@put DoubleValue.ZERO
} else {
return@put ivs.struct
}
}
map.put("evs") {
val evs = props.evs
if (evs == null) {
return@put DoubleValue.ZERO
} else {
return@put evs.struct
}
}
map.put("friendship") { DoubleValue(props.friendship?.toDouble() ?: DoubleValue.ZERO) }
map.put("set_friendship") { params ->
props.friendship = params.getIntOrNull(0)
return@put DoubleValue.ONE
}
map.put("create") { params ->
val pokemon = props.create()
return@put pokemon.struct
}
map
}
)
val evolutionFunctions: MutableList<(Evolution) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ evolution ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("result") { evolution.result.asMoLangValue() }
if (evolution is LevelUpEvolution) {
map.put("is_level_up") { DoubleValue.ONE }
} else if (evolution is TradeEvolution) {
map.put("is_trade") { DoubleValue.ONE }
} else if (evolution is ItemInteractionEvolution) {
map.put("is_item") { DoubleValue.ONE }
}
map.put("is_optional") { DoubleValue(evolution.optional) }
map.put("consumes_held_item") { DoubleValue(evolution.consumeHeldItem) }
map
}
)
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
@@ -1034,6 +1116,24 @@ object MoLangFunctions {
return value
}
fun PokemonProperties.asMoLangValue(): ObjectValue<PokemonProperties> {
val value = ObjectValue(
obj = this,
stringify = { it.asString() }
)
value.addFunctions(pokemonPropertiesFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun Evolution.asMoLangValue(): ObjectValue<Evolution> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(evolutionFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun PCStore.asMoLangValue(): ObjectValue<PCStore> {
val value = ObjectValue(
obj = this,
@@ -1170,6 +1270,24 @@ object MoLangFunctions {
return this
}
fun moLangFunctionMap(
vararg functions: Pair<String, (MoParams) -> MoValue>
): Map<String, (MoParams) -> MoValue> {
return functions.toMap()
}
fun queryStructOf(
vararg functions: Pair<String, (MoParams) -> MoValue>
): QueryStruct {
return QueryStruct(
hashMapOf<String, java.util.function.Function<MoParams, Any>>(
*functions.map { (name, func) ->
name to java.util.function.Function<MoParams, Any> { params -> func(params) }
}.toTypedArray()
)
)
}
fun MoLangRuntime.setup(): MoLangRuntime {
environment.query.addStandardFunctions()
return this
@@ -13,6 +13,7 @@ import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
import com.cobblemon.mod.common.api.moves.categories.DamageCategory
import com.cobblemon.mod.common.api.pokemon.stats.Stats
@@ -21,7 +22,10 @@ import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.battles.MoveTarget
import com.cobblemon.mod.common.util.codec.CodecUtils
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.lang
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import com.google.gson.annotations.SerializedName
import com.mojang.serialization.Codec
import net.minecraft.network.chat.MutableComponent
@@ -118,6 +122,56 @@ open class MoveTemplate(
ElementalTypes.DRAGON,
ElementalTypes.DARK
)
fun decodeJsonMove(json: JsonObject, id: String? = null): MoveTemplate {
val id = id ?: json.get("id").asString
val num = json.get("num").asInt
val elementalType = ElementalTypes.getOrException(json.get("type").asString)
val damageCategory = DamageCategories.getOrException(json.get("category").asString)
val power = json.get("basePower").asDouble
val target = MoveTarget.fromShowdownId(json.get("target").asString)
// If not a double it's always true
val accuracyJson = json.get("accuracy").asJsonPrimitive
val accuracy = if (accuracyJson.isNumber) accuracyJson.asDouble else -1.0
val pp = json.get("pp").asInt
val priority = json.get("priority").asInt
val critRatio = json.get("critRatio")?.asDouble ?: 1.0
val effectChances = arrayListOf<Double>()
val secondariesMember = json.get("secondaries")
val secondaryMember = json.get("secondary")
if (secondariesMember != null && secondariesMember is JsonArray) {
for (j in 0 until secondariesMember.size()) {
val element = secondariesMember[j].asJsonObject
// They declare moves without data on secondary effects for sheer force compatibility
if (element.has("chance")) {
effectChances += element.get("chance").asDouble
}
}
} else if (secondaryMember != null && secondaryMember is JsonObject) {
// They declare moves without data on secondary effects for sheer force compatibility
if (secondaryMember.has("chance")) {
effectChances += secondaryMember.get("chance").asDouble
}
}
val actionEffect = ActionEffects.actionEffects[id.asIdentifierDefaultingNamespace()]
?: run {
ActionEffects.actionEffects["generic_move".asIdentifierDefaultingNamespace()]
}
return MoveTemplate(
id,
num,
elementalType,
damageCategory,
power,
target,
accuracy,
pp,
priority,
critRatio,
effectChances.toTypedArray(),
actionEffect
)
}
}
/**
@@ -10,17 +10,9 @@ package com.cobblemon.mod.common.api.moves
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.battles.MoveTarget
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.net.messages.client.data.MovesRegistrySyncPacket
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
@@ -40,57 +32,7 @@ object Moves : DataRegistry {
override fun reload(manager: ResourceManager) {
this.allMoves.clear()
this.idMapping.clear()
val movesJson = ShowdownService.service.getMoves()
for (i in 0 until movesJson.size()) {
val jsMove = movesJson[i].asJsonObject
val id = jsMove.get("id").asString
try {
val num = jsMove.get("num").asInt
val elementalType = ElementalTypes.getOrException(jsMove.get("type").asString)
val damageCategory = DamageCategories.getOrException(jsMove.get("category").asString)
val power = jsMove.get("basePower").asDouble
val target = MoveTarget.fromShowdownId(jsMove.get("target").asString)
// If not a double it's always true
val accuracyJson = jsMove.get("accuracy").asJsonPrimitive
val accuracy = if (accuracyJson.isNumber) accuracyJson.asDouble else -1.0
val pp = jsMove.get("pp").asInt
val priority = jsMove.get("priority").asInt
val critRatio = jsMove.get("critRatio")?.asDouble ?: 1.0
val effectChances = arrayListOf<Double>()
val secondariesMember = jsMove.get("secondaries")
val secondaryMember = jsMove.get("secondary")
if (secondariesMember != null && secondariesMember is JsonArray) {
for (j in 0 until secondariesMember.size()) {
val element = secondariesMember[j].asJsonObject
// They declare moves without data on secondary effects for sheer force compatibility
if (element.has("chance")) {
effectChances += element.get("chance").asDouble
}
}
}
else if (secondaryMember != null && secondaryMember is JsonObject) {
// They declare moves without data on secondary effects for sheer force compatibility
if (secondaryMember.has("chance")) {
effectChances += secondaryMember.get("chance").asDouble
}
}
val actionEffect = ActionEffects.actionEffects[id.asIdentifierDefaultingNamespace()]
?: run {
ActionEffects.actionEffects["generic_move".asIdentifierDefaultingNamespace()]
// if (damageCategory == DamageCategories.STATUS) {
// ActionEffects.actionEffects[cobblemonResource("status")]
// } else {
// val type = elementalType.name.lowercase()
// val category = damageCategory.name.lowercase()
// ActionEffects.actionEffects["${category}_$type".asIdentifierDefaultingNamespace()]
// }
}
val move = MoveTemplate(id, num, elementalType, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray(), actionEffect)
this.register(move)
} catch (e: Exception) {
Cobblemon.LOGGER.error("Caught exception trying to resolve the move '{}'", id, e)
}
}
Cobblemon.showdownServer.getMoves().forEach(::register)
Cobblemon.LOGGER.info("Loaded {} moves", this.allMoves.size)
this.observable.emit(this)
}
@@ -320,7 +320,7 @@ a single battle challenge and this is a dynamic party, there will also be a `q.p
"pokemon": "weedle",
"weight": "10",
"selectableTimes": "2",
"levelVariation": "2"
"levelVariation": "2",
"npcLevels": "1-8"
},
{
@@ -8,9 +8,6 @@
package com.cobblemon.mod.common.api.pokemon
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.abilities.Ability
@@ -775,17 +772,6 @@ open class PokemonProperties {
return pieces.joinToString(separator)
}
fun asStruct(): VariableStruct {
val struct = VariableStruct()
species?.let { struct.setDirectly("species", StringValue(it)) }
level?.let { struct.setDirectly("level", DoubleValue(it)) }
shiny?.let { struct.setDirectly("shiny", DoubleValue(it)) }
// add more of the optional properties to the struct as doubles or strings
gender?.let { struct.setDirectly("gender", StringValue(it.name)) }
friendship?.let { struct.setDirectly("friendship", DoubleValue(it)) }
return struct
}
fun updateAspects() {
val aspects = mutableSetOf<String>()
AspectProvider.providers.forEach { aspects.addAll(it.provide(this)) }
@@ -34,6 +34,7 @@ import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.riding.controller.RideController
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.adapters.ElementalTypeAdapter
@@ -46,8 +47,29 @@ import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonPreEvolution
import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.adapters.riding.RideControllerAdapter
import com.cobblemon.mod.common.showdown.runner.CobblemonShowdownBattleServer
import com.cobblemon.mod.common.util.adapters.AbilityPoolAdapter
import com.cobblemon.mod.common.util.adapters.AbilityTemplateAdapter
import com.cobblemon.mod.common.util.adapters.BiomeLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.BlockLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.BoxAdapter
import com.cobblemon.mod.common.util.adapters.DropEntryAdapter
import com.cobblemon.mod.common.util.adapters.EggGroupAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.IntRangeAdapter
import com.cobblemon.mod.common.util.adapters.IntRangesAdapter
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.LazySetAdapter
import com.cobblemon.mod.common.util.adapters.LearnsetAdapter
import com.cobblemon.mod.common.util.adapters.NbtCompoundAdapter
import com.cobblemon.mod.common.util.adapters.RegistryElementAdapter
import com.cobblemon.mod.common.util.adapters.RideControllerAdapter
import com.cobblemon.mod.common.util.adapters.RidingStatDefinitionAdapter
import com.cobblemon.mod.common.util.adapters.StructureLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.TextAdapter
import com.cobblemon.mod.common.util.adapters.pokemonPropertiesShortAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.common.collect.HashBasedTable
import com.google.gson.Gson
@@ -106,6 +128,7 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(MobEffect::class.java, RegistryElementAdapter<MobEffect>(BuiltInRegistries::MOB_EFFECT))
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.registerTypeAdapter(RideController::class.java, RideControllerAdapter)
.registerTypeAdapter(RidingStatDefinition::class.java, RidingStatDefinitionAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.disableHtmlEscaping()
.enableComplexMapKeySerialization()
@@ -128,8 +151,10 @@ object PokemonSpecies : JsonDataRegistry<Species> {
this.species.forEach(Species::initialize)
this.species.forEach(Species::resolveEvolutionMoves)
Cobblemon.showdownThread.queue {
it.registerSpecies()
it.indicateSpeciesInitialized()
if (it is CobblemonShowdownBattleServer) {
it.registerSpecies()
it.indicateSpeciesInitialized()
}
// Reload this with the mod
CobblemonHeldItemManager.load()
Cobblemon.LOGGER.info("Loaded {} Pokémon species", this.speciesByIdentifier.size)
@@ -15,8 +15,8 @@ import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.helditem.BaseCobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.helditem.CobblemonEmptyHeldItemManager
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import net.minecraft.world.item.ItemStack
import net.minecraft.network.chat.Component
import net.minecraft.world.item.ItemStack
/**
* Responsible for querying [BattlePokemon] for the presence of held items and their consumption.
@@ -13,7 +13,7 @@ import net.minecraft.world.entity.PlayerRideableJumping
/**
* Represents an entity that supports riding.
*
* @since 1.5.0
* @since 1.7.0
*/
interface Rideable : PlayerRideableJumping {
@@ -10,20 +10,15 @@ package com.cobblemon.mod.common.api.riding
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Rollable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.riding.controller.RideController
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.ChatFormatting
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import kotlin.math.sin
data class RidingManager(val entity: PokemonEntity) {
var lastSpeed = 0F
@@ -63,12 +58,8 @@ data class RidingManager(val entity: PokemonEntity) {
val pose = controller.pose(entity)
entity.entityData.set(PokemonEntity.POSE_TYPE, pose)
//val speedPlayer = driver.deltaMovement.horizontalDistance()
//driver.displayClientMessage(Component.literal("Speed player: ").withStyle { it.withColor(ChatFormatting.GREEN) }.append(Component.literal("$speedPlayer b/t")), true)
//val speedEntity = entity.deltaMovement.length() //* 20 * 60 * 60) / ( 1000 )
//println(speedEntity)
//driver.displayClientMessage(Component.literal("Speed: ").withStyle { it.withColor(ChatFormatting.GREEN) }.append(Component.literal("${String.format("%.2f", speedEntity)} km/h")), true)
// driver.displayClientMessage(Component.literal("Speed: ").withStyle { it.withColor(ChatFormatting.GREEN) }.append(Component.literal("$lastSpeed b/t")), true)
}
fun speed(entity: PokemonEntity, driver: Player): Float {
@@ -100,11 +91,6 @@ data class RidingManager(val entity: PokemonEntity) {
return controller.velocity(entity, driver, input)
}
fun fuelBar(entity: PokemonEntity, driver: Player): Float {
val controller = getController(entity) ?: return 0.0f
return controller.fuelBar(entity, driver)
}
fun canJump(entity: PokemonEntity, driver: Player): Boolean {
val controller = getController(entity) ?: return false
return controller.canJump(entity, driver)
@@ -115,24 +101,11 @@ data class RidingManager(val entity: PokemonEntity) {
return controller.jumpForce(entity, driver, jumpStrength)
}
/**
* Used to supply the dela for the lerp() between velocity
* vectors. Called inertia for now as the way it feels when
* affecting the ride is somewhat akin to inertia.
*/
fun inertia(entity: PokemonEntity): Double {
val controller = getController(entity) ?: return 0.5
return controller.inertia(entity)
}
//Can be accomplished through the velocity controls
fun gravity(entity: PokemonEntity, regularGravity: Double): Double? {
val controller = getController(entity) ?: return null
return controller.gravity(entity, regularGravity)
}
//Maybe should be changed to be a function that conveys:
// "turn on use our camera system function"
fun shouldRoll(entity: PokemonEntity): Boolean {
val controller = getController(entity) ?: return false
return controller.shouldRoll(entity)
@@ -148,50 +121,8 @@ data class RidingManager(val entity: PokemonEntity) {
return controller.shouldRotatePokemonHead()
}
//this is called just as often as
fun rotationOnMouseXY
( entity: PokemonEntity,
driver: Player,
yMouse: Double,
xMouse: Double,
yMouseSmoother: SmoothDouble,
xMouseSmoother: SmoothDouble,
sensitivity: Double,
deltaTime: Double ): Vec3
{
val controller = getController(entity) ?: return Vec3.ZERO
return controller.rotationOnMouseXY( entity,
driver,
yMouse,
xMouse,
yMouseSmoother,
xMouseSmoother,
sensitivity,
deltaTime )
}
/**
* Determines whether mouse input will affect the rotation of
* the rollable object. Need to remove this as it's not used anymore
*/
//I think this might better serve as a "use smoothing on angular velocity"useAngVelSmoothing
fun useAngVelSmoothing(entity: PokemonEntity): Boolean {
val controller = getController(entity) ?: return true
return controller.useAngVelSmoothing(entity)
}
fun turnOffOnGround(entity: PokemonEntity): Boolean {
val controller = getController(entity) ?: return false
return controller.turnOffOnGround(entity)
}
fun angRollVel(entity: PokemonEntity, driver: Player, deltaTime: Double): Vec3 {
val controller = getController(entity) ?: return Vec3(0.0, 0.0, 0.0)
return controller.angRollVel(entity, driver, deltaTime)
}
//FIXME: Make this not just be false for all controllers lol
fun dismountOnShift(): Boolean {
val controller = getController(entity) ?: return false
return controller.dismountOnShift(entity)
return false
}
}
@@ -11,8 +11,8 @@ package com.cobblemon.mod.common.api.riding
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.riding.controller.RideController
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinitions
import com.cobblemon.mod.common.util.adapters.riding.RideControllerAdapter
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.util.adapters.RideControllerAdapter
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.readIdentifier
@@ -21,16 +21,16 @@ import com.cobblemon.mod.common.util.writeString
import net.minecraft.network.RegistryFriendlyByteBuf
class RidingProperties(
val stats: Map<RidingStat, RidingStatDefinitions> = mapOf(),
val stats: Map<RidingStat, RidingStatDefinition> = mapOf(),
val seats: List<Seat> = listOf(),
val conditions: List<Expression> = listOf(),
val controller: RideController? = null
) {
companion object {
fun decode(buffer: RegistryFriendlyByteBuf): RidingProperties {
val stats: Map<RidingStat, RidingStatDefinitions> = buffer.readMap(
val stats: Map<RidingStat, RidingStatDefinition> = buffer.readMap(
{ buffer.readEnum<RidingStat>(RidingStat::class.java) },
{ RidingStatDefinitions.decode(buffer) }
{ RidingStatDefinition.decode(buffer) }
)
val seats: List<Seat> = buffer.readList { _ -> Seat.decode(buffer) }
val conditions = buffer.readList { buffer.readString().asExpression() }
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.riding.controller
import com.cobblemon.mod.common.Rollable
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.api.riding.RidingState
@@ -18,7 +17,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.writeIdentifier
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
@@ -31,7 +29,7 @@ import net.minecraft.world.phys.Vec3
* the pokemon experience drifting after movement, or generic movement. It's up to the
* controller to decide how the pokemon behaves.
*
* @since x.x.x
* @since 1.7.0
*/
interface RideController : Encodable, Decodable {
@@ -73,14 +71,6 @@ interface RideController : Encodable, Decodable {
*/
fun rotation(entity: PokemonEntity, driver: LivingEntity) : Vec2
/**
* Sets the change current change in rotation for that tick in three
* dimensions
*/
fun angRollVel(entity: PokemonEntity, driver: Player, deltaTime: Double): Vec3 {
return Vec3(0.0, 0.0, 0.0)
}
fun clampPassengerRotation(entity: PokemonEntity, driver: LivingEntity) {}
fun updatePassengerRotation(entity: PokemonEntity, driver: LivingEntity) {
@@ -94,43 +84,13 @@ interface RideController : Encodable, Decodable {
*/
fun velocity(entity: PokemonEntity, driver: Player, input: Vec3) : Vec3
fun fuelBar(entity: PokemonEntity, driver: Player): Float = 0.0f
fun canJump(entity: PokemonEntity, driver: Player) : Boolean
fun jumpForce(entity: PokemonEntity, driver: Player, jumpStrength: Int) : Vec3
fun gravity(entity: PokemonEntity, regularGravity: Double) : Double? = null
fun inertia(entity: PokemonEntity ) : Double = 0.5
fun shouldRoll(entity: PokemonEntity): Boolean = false
fun useAngVelSmoothing(entity: PokemonEntity): Boolean = false
//If function is not overwritten by controllers then just perform the defualt
//rolling function which is roll on mousex and pitch on mousey
fun rotationOnMouseXY
(entity: PokemonEntity,
driver: Player,
yMouse: Double,
xMouse: Double,
yMouseSmoother: SmoothDouble,
xMouseSmoother: SmoothDouble,
sensitivity: Double,
deltaTime: Double ): Vec3
{
if(driver !is Rollable) return Vec3.ZERO
//Might need to add the somothing here for default.
val rollable = driver as Rollable
return Vec3(0.0, yMouse, xMouse )
}
fun turnOffOnGround(entity: PokemonEntity): Boolean = false
fun dismountOnShift(entity: PokemonEntity): Boolean = false
fun getRuntime(entity: PokemonEntity) = entity.riding.runtime
fun shouldRotatePokemonHead(): Boolean = false
@@ -23,7 +23,9 @@ import net.minecraft.network.chat.Component
* @author Hiroku
* @since February 17th, 2025
*/
class RidingStatDefinitions {
class RidingStatDefinition {
// This object gets read from a JSON adapter manually (field-by-field) so don't add fields without updating the adapter.
/** A map from [RidingStyle] to a minimum and maximum value for this stat. */
val ranges = mutableMapOf<RidingStyle, IntRange>()
/** Display name for the stat, if null falls back to [RidingStat.displayName]. */
@@ -51,14 +53,14 @@ class RidingStatDefinitions {
}
companion object {
fun decode(buffer: RegistryFriendlyByteBuf): RidingStatDefinitions {
fun decode(buffer: RegistryFriendlyByteBuf): RidingStatDefinition {
val displayName = buffer.readNullable { buffer.readText() }
val description = buffer.readNullable { buffer.readText() }
val ranges = buffer.readMap<RidingStyle, IntRange>(
{ buffer.readEnum<RidingStyle>(RidingStyle::class.java) },
{ IntRange(buffer.readSizedInt(IntSize.U_BYTE), buffer.readSizedInt(IntSize.U_BYTE)) }
)
return RidingStatDefinitions().apply {
return RidingStatDefinition().apply {
this.displayName = displayName
this.description = description
this.ranges.putAll(ranges)
@@ -8,9 +8,11 @@
package com.cobblemon.mod.common.api.spawning.detail
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.Cobblemon.config
import com.cobblemon.mod.common.api.drop.DropTable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
@@ -20,8 +22,8 @@ import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.lang
import com.google.gson.annotations.SerializedName
import net.minecraft.network.chat.MutableComponent
import kotlin.math.ceil
import net.minecraft.network.chat.MutableComponent
/**
* A [SpawnDetail] for spawning a [PokemonEntity].
@@ -69,7 +71,9 @@ class PokemonSpawnDetail : SpawnDetail() {
}
override fun autoLabel() {
val pokemonStruct = pokemon.asStruct()
struct.addFunction("pokemon") { pokemon.asMoLangValue() }
struct.addFunction("min_level") { DoubleValue(getDerivedLevelRange().start.toDouble()) }
struct.addFunction("max_level") { DoubleValue(getDerivedLevelRange().endInclusive.toDouble()) }
if (pokemon.species != null) {
val species = PokemonSpecies.getByIdentifier(pokemon.species!!.asIdentifierDefaultingNamespace())
if (species != null) {
@@ -88,7 +92,6 @@ class PokemonSpawnDetail : SpawnDetail() {
}
}
struct.setDirectly("pokemon", pokemonStruct)
super.autoLabel()
}
@@ -8,12 +8,12 @@
package com.cobblemon.mod.common.api.spawning.detail
import com.bedrockk.molang.runtime.struct.ArrayStruct
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.ModDependant
import com.cobblemon.mod.common.api.molang.MoLangFunctions.queryStructOf
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.condition.CompositeSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
@@ -21,6 +21,7 @@ import com.cobblemon.mod.common.api.spawning.context.RegisteredSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.multiplier.WeightMultiplier
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.util.asArrayValue
import com.cobblemon.mod.common.util.asTranslated
/**
@@ -55,21 +56,21 @@ abstract class SpawnDetail : ModDependant {
var labels = mutableListOf<String>()
val struct: VariableStruct = VariableStruct()
val struct: QueryStruct = queryStructOf(
"weight" to { DoubleValue(weight) },
"percentage" to { DoubleValue(percentage) },
"id" to { StringValue(id) },
"bucket" to { StringValue(bucket.name) },
"width" to { DoubleValue(width.toDouble()) },
"height" to { DoubleValue(height.toDouble()) },
"context" to { StringValue(context.name) },
"labels" to { labels.asArrayValue { StringValue(it) } }
)
override var neededInstalledMods = listOf<String>()
override var neededUninstalledMods = listOf<String>()
open fun autoLabel() {
struct.setDirectly("weight", DoubleValue(weight.toDouble()))
struct.setDirectly("percentage", DoubleValue(percentage.toDouble()))
struct.setDirectly("id", StringValue(id))
struct.setDirectly("bucket", StringValue(bucket.name))
struct.setDirectly("width", DoubleValue(width.toDouble()))
struct.setDirectly("height", DoubleValue(height.toDouble()))
struct.setDirectly("context", StringValue(context.name))
struct.setDirectly("labels", ArrayStruct(labels.mapIndexed { index, s -> "$index" to StringValue(s) }.toMap()))
}
open fun autoLabel() {}
open fun getName() = displayName?.asTranslated() ?: id.text()
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.spawning.rules.component
import com.bedrockk.molang.Expression
import com.bedrockk.molang.ast.BooleanExpression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
@@ -34,7 +33,7 @@ class FilterRuleComponent : SpawnRuleComponent {
val spawnSelector: SpawnDetailSelector = AllSpawnDetailSelector
val contextSelector: SpawningContextSelector = AllSpawningContextSelector
val allow: Expression = BooleanExpression(false)
val allow: Expression = BooleanExpression(true)
override fun affectSpawnable(detail: SpawnDetail, ctx: SpawningContext): Boolean {
return if (spawnSelector.selects(detail) && contextSelector.selects(ctx)) {
@@ -124,7 +124,10 @@ object CobblemonItemTags {
@JvmField val POWER_LENS = create("held/power_lens")
@JvmField val POWER_WEIGHT = create("held/power_weight")
@JvmField val TERRAIN_SEEDS = create("held/terrain_seeds")
//Held Item Visibility Tags
@JvmField val WEARABLE_FACE_ITEMS = create("held/visibility/face")
@JvmField val WEARABLE_HAT_ITEMS = create("held/visibility/hat")
@JvmField val HIDDEN_ITEMS = create("held/visibility/hidden")
private fun create(path: String) = TagKey.create(Registries.ITEM, cobblemonResource(path))
@@ -13,9 +13,9 @@ import com.cobblemon.mod.common.api.PrioritizedList
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.battles.BagItems.bagItems
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.item.battle.BagItemLike
import com.cobblemon.mod.common.showdown.runner.CobblemonShowdownBattleServer
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
@@ -42,7 +42,11 @@ object BagItems : DataRegistry {
init {
observable.subscribe {
Cobblemon.showdownThread.queue(ShowdownService::registerBagItems)
if (Cobblemon.showdownServer is CobblemonShowdownBattleServer) {
Cobblemon.showdownThread.queue {
(Cobblemon.showdownServer as CobblemonShowdownBattleServer).registerBagItems()
}
}
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.battles
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.storage.party.PartyStore
@@ -25,29 +24,15 @@ import com.cobblemon.mod.common.util.effectiveName
import com.cobblemon.mod.common.util.getBattleTheme
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.party
import java.util.UUID
import com.cobblemon.mod.common.util.swap
import com.cobblemon.mod.common.util.update
import com.cobblemon.mod.common.util.*
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.Entity
import net.minecraft.world.phys.Vec3
import kotlin.collections.HashMap
import kotlin.collections.Iterable
import kotlin.collections.MutableSet
import kotlin.collections.all
import kotlin.collections.filterIsInstance
import kotlin.collections.first
import kotlin.collections.flatMap
import kotlin.collections.forEach
import kotlin.collections.isNotEmpty
import kotlin.collections.mapNotNull
import kotlin.collections.mutableSetOf
import kotlin.collections.plus
import kotlin.collections.plusAssign
import java.util.UUID
import kotlin.collections.set
import kotlin.collections.sortedBy
object BattleBuilder {
@JvmOverloads
@@ -92,18 +77,21 @@ object BattleBuilder {
val errors = ErroredBattleStart()
for ((player, actor) in arrayOf(player1 to player1Actor, player2 to player2Actor)) {
if (actor.pokemonList.filter { it.health > 0 }.size < battleFormat.battleType.slotsPerActor) {
/*
if (actor.battlePokemonProvider.getKnownPokemon().filter { it.health > 0 }.size < battleFormat.battleType.slotsPerActor) {
errors.participantErrors[actor] += BattleStartError.insufficientPokemon(
actorEntity = player,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = actor.pokemonList.filter { it.health > 0 }.size
hadCount = actor.battlePokemonProvider.getKnownPokemon().filter { it.health > 0 }.size
)
}
if (actor.pokemonList.any { it.entity?.isBusy == true }) {
if (actor.battlePokemonProvider.getKnownPokemon().any { it.entity?.isBusy == true }) {
errors.participantErrors[actor] += BattleStartError.targetIsBusy(player.displayName ?: player.name)
}
*/
if (BattleRegistry.getBattleByParticipatingPlayer(player) != null) {
errors.participantErrors[actor] += BattleStartError.alreadyInBattle(player)
}
@@ -171,18 +159,21 @@ object BattleBuilder {
}
for ((player, actor) in players.zip(playerActors)) {
if (actor.pokemonList.size < battleFormat.battleType.slotsPerActor) {
/*
if (actor.battlePokemonProvider.getKnownPokemon().size < battleFormat.battleType.slotsPerActor) {
errors.participantErrors[actor] += BattleStartError.insufficientPokemon(
actorEntity = player,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = actor.pokemonList.size
hadCount = actor.battlePokemonProvider.getKnownPokemon().size
)
}
if (actor.pokemonList.any { it.entity?.isBusy == true }) {
if (actor.battlePokemonProvider.getKnownPokemon().any { it.entity?.isBusy == true }) {
errors.participantErrors[actor] += BattleStartError.targetIsBusy(player.displayName ?: player.name)
}
*/
if (BattleRegistry.getBattleByParticipatingPlayer(player) != null) {
errors.participantErrors[actor] += BattleStartError.alreadyInBattle(player)
}
@@ -252,26 +243,30 @@ object BattleBuilder {
val wildActor = PokemonBattleActor(pokemonEntity.pokemon.uuid, BattlePokemon(pokemonEntity.pokemon), fleeDistance)
val errors = ErroredBattleStart()
/*
if (playerTeam.isNotEmpty() && playerTeam[0].health <= 0){
errors.participantErrors[playerActor] += BattleStartError.insufficientPokemon(
actorEntity = player,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = playerActor.pokemonList.size
hadCount = playerActor.battlePokemonProvider.getKnownPokemon().size
)
}
if (playerActor.pokemonList.size < battleFormat.battleType.slotsPerActor) {
if (playerActor.battlePokemonProvider.getKnownPokemon().size < battleFormat.battleType.slotsPerActor) {
errors.participantErrors[playerActor] += BattleStartError.insufficientPokemon(
actorEntity = player,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = playerActor.pokemonList.size
hadCount = playerActor.battlePokemonProvider.getKnownPokemon().size
)
}
if (playerActor.pokemonList.any { it.entity?.isBusy == true }) {
if (playerActor.battlePokemonProvider.getKnownPokemon().any { it.entity?.isBusy == true }) {
errors.participantErrors[playerActor] += BattleStartError.targetIsBusy(player.displayName ?: player.name)
}
*/
/*
if (BattleRegistry.getBattleByParticipatingPlayer(player) != null) {
errors.participantErrors[playerActor] += BattleStartError.alreadyInBattle(playerActor)
}
@@ -280,6 +275,8 @@ object BattleBuilder {
errors.participantErrors[wildActor] += BattleStartError.alreadyInBattle(wildActor)
}
*/
playerActor.battleTheme = pokemonEntity.getBattleTheme()
return if (errors.isEmpty) {
@@ -318,16 +315,16 @@ object BattleBuilder {
healFirst: Boolean = false,
party: PartyStore = player.party()
): BattleStartResult {
/*
val playerTeam = party.toBattleTeam(clone = cloneParties, healPokemon = healFirst, leadingPokemon = leadingPokemon)
val playerActor = PlayerBattleActor(player.uuid, playerTeam)
val npcParty = npcEntity.getPartyForChallenge(listOf(player))
val errors = ErroredBattleStart()
if (playerActor.pokemonList.size < battleFormat.battleType.slotsPerActor) {
if (playerActor.battlePokemonProvider.getKnownPokemon().size < battleFormat.battleType.slotsPerActor) {
errors.participantErrors[playerActor] += BattleStartError.insufficientPokemon(
actorEntity = player,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = playerActor.pokemonList.size
hadCount = playerActor.battlePokemonProvider.getKnownPokemon().size
)
}
@@ -340,20 +337,20 @@ object BattleBuilder {
return errors
}
val npcActor = NPCBattleActor(npcEntity, npcParty, npcEntity.skill ?: npcEntity.npc.skill)
val npcActor = NPCBattleActor(npcEntity, npcParty)
// if (npcEntity.battleIds.get().isPresent) {
// errors.participantErrors[npcActor] += BattleStartError.alreadyInBattle(npcActor)
// }
if (npcActor.pokemonList.filter { it.health > 0 }.size < battleFormat.battleType.slotsPerActor) {
if (npcActor.battlePokemonProvider.getKnownPokemon().filter { it.health > 0 }.size < battleFormat.battleType.slotsPerActor) {
errors.participantErrors[npcActor] += BattleStartError.insufficientPokemon(
actorEntity = npcEntity,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = npcActor.pokemonList.size
hadCount = npcActor.battlePokemonProvider.getKnownPokemon().size
)
}
if (playerActor.pokemonList.any { it.entity?.isBusy == true }) {
if (playerActor.battlePokemonProvider.getKnownPokemon().any { it.entity?.isBusy == true }) {
errors.participantErrors[playerActor] += BattleStartError.targetIsBusy(player.displayName ?: player.name)
}
@@ -370,6 +367,8 @@ object BattleBuilder {
} else {
errors
}
*/
TODO("Not yet implemented")
}
}
@@ -398,7 +397,7 @@ interface BattleStartError {
companion object {
fun alreadyInBattle(player: ServerPlayer) = AlreadyInBattleError(player.uuid, player.effectiveName())
fun alreadyInBattle(pokemonEntity: PokemonEntity) = AlreadyInBattleError(pokemonEntity.uuid, pokemonEntity.effectiveName())
fun alreadyInBattle(actor: BattleActor) = AlreadyInBattleError(actor.uuid, actor.getName())
//fun alreadyInBattle(actor: BattleActor) = AlreadyInBattleError(actor.uuid, actor.getName())
fun noParty(npcEntity: NPCEntity) = NoPartyError(npcEntity)
fun targetIsBusy(targetName: Component) = BusyError(targetName)
fun insufficientPokemon(
@@ -17,11 +17,11 @@ import com.cobblemon.mod.common.api.pokemon.helditem.HeldItemProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.showdown.runner.remote.RemoteShowdownBattle
import com.google.gson.GsonBuilder
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
import java.util.concurrent.ConcurrentHashMap
import net.minecraft.server.level.ServerPlayer
object BattleRegistry {
@@ -29,7 +29,7 @@ object BattleRegistry {
.disableHtmlEscaping()
.registerTypeAdapter(ShowdownMoveset::class.java, ShowdownMovesetAdapter)
.create()
private val battleMap = ConcurrentHashMap<UUID, PokemonBattle>()
private val battleMap = ConcurrentHashMap<String, PokemonBattle>()
fun onServerStarted() {
battleMap.clear()
@@ -161,22 +161,23 @@ object BattleRegistry {
repeat(battle.format.battleType.slotsPerActor) {
actor.activePokemon.add(ActiveBattlePokemon(actor))
}
val entities = actor.pokemonList.mapNotNull { it.entity }
val entities = actor.battlePokemonProvider.getKnownPokemon().mapNotNull { it.entity }
entities.forEach { it.battleId = battle.battleId }
}
// -> Add the players and team
for (actor in battle.actors.sortedBy { it.showdownId }) {
messages.add(""">player ${actor.showdownId} {"name":"${actor.uuid}","team":"${actor.pokemonList.packTeam()}"}""")
//messages.add(""">player ${actor.showdownId} {"name":"${actor.uuid}","team":"${actor.battlePokemonProvider.getKnownPokemon().packTeam()}"}""")
}
// -> Set team size
for (actor in battle.actors.sortedBy { it.showdownId }) {
messages.add(">${actor.showdownId} team ${actor.pokemonList.count()}")
messages.add(">${actor.showdownId} team ${actor.battlePokemonProvider.getKnownPokemon().count()}")
}
// Compiles the request and sends it off
ShowdownService.service.startBattle(battle, messages.toTypedArray())
val showdownBattle = Cobblemon.showdownServer.initializeNewBattle(battle.battleId.toString(), messages.toTypedArray())
battle.showdownBattle = showdownBattle
}
/**
@@ -214,12 +215,32 @@ object BattleRegistry {
return ErroredBattleStart(mutableSetOf(BattleStartError.canceledByEvent(preBattleEvent.reason)))
}
fun initializeShowdownControlledBattle(showdownBattle: RemoteShowdownBattle, playerId: UUID) {
/*
val battleId = showdownBattle.id
val battle = PokemonBattle(
BattleFormat.GEN_9_SINGLES,
BattleSide(
PlayerBattleActor(playerId, )
)
)
*/
}
/*
private fun createBattlePokemonFromShowdownJson(jsonObject: JsonObject): BattlePokemon {
val pokemon = PokemonProperties.parse("")
}
*/
fun closeBattle(battle: PokemonBattle) {
battle.onEndHandlers.forEach { it(battle) }
battleMap.remove(battle.battleId)
}
fun getBattle(id: UUID) : PokemonBattle? {
fun getBattle(id: String) : PokemonBattle? {
return battleMap[id]
}
@@ -212,7 +212,7 @@ data class SwitchActionResponse(var newPokemonId: UUID) : ShowdownActionResponse
}
override fun isValid(activeBattlePokemon: ActiveBattlePokemon, showdownMoveSet: ShowdownMoveset?, forceSwitch: Boolean): Boolean {
val pokemon = activeBattlePokemon.actor.pokemonList.find { it.uuid == newPokemonId }
val pokemon = activeBattlePokemon.actor.battlePokemonProvider.getKnownPokemon().find { it.uuid == newPokemonId }
return when {
pokemon == null -> false // No such Pokémon
(!activeBattlePokemon.actor.request?.side?.pokemon?.any{ it.uuid == activeBattlePokemon.battlePokemon?.uuid && it.reviving }!! && pokemon.health <= 0) -> false // Checks if the active Pokémon is reviving, if so ignore this check. If not, return false if dead
@@ -223,7 +223,7 @@ data class SwitchActionResponse(var newPokemonId: UUID) : ShowdownActionResponse
}
override fun toShowdownString(activeBattlePokemon: ActiveBattlePokemon, showdownMoveSet: ShowdownMoveset?): String {
return "switch ${activeBattlePokemon.actor.pokemonList.indexOfFirst { it.uuid == newPokemonId } + 1}"
return "switch ${activeBattlePokemon.actor.battlePokemonProvider.getKnownPokemon().indexOfFirst { it.uuid == newPokemonId } + 1}"
}
}
@@ -19,11 +19,11 @@ import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.interpreter.ContextManager
import com.cobblemon.mod.common.battles.interpreter.instructions.*
import com.cobblemon.mod.common.battles.pokemon.AbstractBattlePokemon
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.runOnServer
import net.minecraft.world.phys.Vec3
import java.util.UUID
import kotlin.collections.Iterator
import kotlin.collections.filter
import kotlin.collections.forEach
@@ -38,7 +38,7 @@ import kotlin.collections.toTypedArray
@Suppress("KotlinPlaceholderCountMatchesArgumentCount", "UNUSED_PARAMETER")
object ShowdownInterpreter {
// Stores a reference to the previous ability, activate, or move message in a battle so a minor action can refer back to it (Battle UUID : BattleMessage)
val lastCauser = mutableMapOf<UUID, BattleMessage>()
val lastCauser = mutableMapOf<String, BattleMessage>()
private val updateInstructionParser = mutableMapOf<String, (PokemonBattle, InstructionSet, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction>()
private val splitInstructionParser = mutableMapOf<String, (PokemonBattle, BattleActor, InstructionSet, BattleMessage, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction>()
@@ -218,7 +218,7 @@ object ShowdownInterpreter {
fun interpretMessage(battleId: UUID, message: String) {
fun interpretMessage(battleId: String, message: String) {
// Check key map and use function if matching
if (message.startsWith("{\"winner\":\"")) {
// The post-win message is something we don't care about just yet. It's basically a summary of what happened in the battle.
@@ -290,13 +290,13 @@ object ShowdownInterpreter {
}
}
fun broadcastOptionalAbility(battle: PokemonBattle, effect: Effect?, pokemon: BattlePokemon) {
fun broadcastOptionalAbility(battle: PokemonBattle, effect: Effect?, pokemon: AbstractBattlePokemon) {
if (effect == null) return
broadcastAbility(battle, effect, pokemon)
}
// Broadcasts a generic lang to notify players of ability activations (effects are broadcasted separately)
fun broadcastAbility(battle: PokemonBattle, effect: Effect, pokemon: BattlePokemon) {
fun broadcastAbility(battle: PokemonBattle, effect: Effect, pokemon: AbstractBattlePokemon) {
if (effect.type != Effect.Type.ABILITY) return
battle.dispatchWaiting(0.5F) {
val lang = battleLang("ability.generic", pokemon.getName(), effect.typelessData).yellow()
@@ -8,28 +8,30 @@
package com.cobblemon.mod.common.battles
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.battles.runner.ShowdownService
import java.util.*
import com.cobblemon.mod.common.showdown.runner.ShowdownBattleServer
import java.util.LinkedList
import java.util.Queue
import java.util.concurrent.CountDownLatch
class ShowdownThread : Thread("Cobblemon Showdown") {
private val latch = CountDownLatch(1)
private val whenReady : Queue<(ShowdownService) -> Unit> = LinkedList()
private val whenReady : Queue<(ShowdownBattleServer) -> Unit> = LinkedList()
fun launch() {
this.start()
this.latch.await()
for (action in whenReady) {
action(ShowdownService.service)
action(Cobblemon.showdownServer)
}
}
fun queue(action: (ShowdownService) -> Unit) {
fun queue(action: (ShowdownBattleServer) -> Unit) {
if (this.latch.count == 0L) {
action(ShowdownService.service)
action(Cobblemon.showdownServer)
} else {
this.whenReady.add(action)
}
@@ -37,7 +39,7 @@ class ShowdownThread : Thread("Cobblemon Showdown") {
override fun run() {
LOGGER.info("Starting showdown service...")
ShowdownService.service.openConnection()
Cobblemon.showdownServer.connect()
LOGGER.info("Showdown has been started!")
this.latch.countDown()
}
@@ -8,21 +8,19 @@
package com.cobblemon.mod.common.battles.actor
import com.cobblemon.mod.common.api.battles.model.actor.AIBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.StaticBattlePokemonProvider
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.ai.RandomBattleAI
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import java.util.UUID
import net.minecraft.network.chat.MutableComponent
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import java.util.UUID
class MultiPokemonBattleActor(
pokemonList: List<BattlePokemon>,
artificialDecider: BattleAI = RandomBattleAI(),
uuid: UUID = UUID.randomUUID()
) : AIBattleActor(uuid, pokemonList, artificialDecider) {
open class MultiPokemonBattleActor(
uuid: UUID = UUID.randomUUID(),
pokemonList: List<BattlePokemon>
) : BattleActor(uuid, StaticBattlePokemonProvider(pokemonList)) {
override fun getName(): MutableComponent = "Wild Pokémon".text() // TODO probably remove by making it nullable
override fun nameOwned(name: String): MutableComponent = Component.literal(name)
override val type = ActorType.WILD
@@ -13,24 +13,25 @@ import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.StaticBattlePokemonProvider
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.pokemon.experience.BattleExperienceSource
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.pokemon.AbstractBattlePokemon
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.battle.BattleMusicPacket
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import java.util.UUID
import net.minecraft.network.chat.MutableComponent
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.phys.Vec3
import java.util.UUID
class PlayerBattleActor(
uuid: UUID,
pokemonList: List<BattlePokemon>,
) : BattleActor(uuid, pokemonList.toMutableList()), EntityBackedBattleActor<ServerPlayer> {
pokemonList: List<AbstractBattlePokemon>,
) : BattleActor(uuid, StaticBattlePokemonProvider(pokemonList.toMutableList())), EntityBackedBattleActor<ServerPlayer> {
override val initialPos: Vec3?
override val entity: ServerPlayer?
@@ -8,28 +8,24 @@
package com.cobblemon.mod.common.battles.actor
import com.cobblemon.mod.common.api.battles.model.actor.AIBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.ai.RandomBattleAI
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.battle.BattleEndPacket
import java.util.UUID
import net.minecraft.server.level.ServerLevel
import net.minecraft.network.chat.MutableComponent
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.phys.Vec3
import java.util.UUID
class PokemonBattleActor(
uuid: UUID,
val pokemon: BattlePokemon,
override val fleeDistance: Float,
artificialDecider: BattleAI = RandomBattleAI()
) : AIBattleActor(uuid, listOf(pokemon), artificialDecider), EntityBackedBattleActor<PokemonEntity>, FleeableBattleActor {
) : MultiPokemonBattleActor(uuid, listOf(pokemon)), EntityBackedBattleActor<PokemonEntity>, FleeableBattleActor {
override val initialPos: Vec3?
init {
@@ -56,7 +52,7 @@ class PokemonBattleActor(
if (packet is BattleEndPacket) {
// Do some shit
val entity = entity ?: return
entity.battleId = null
entity.battleId = ""
}
}
@@ -8,9 +8,7 @@
package com.cobblemon.mod.common.battles.actor
import com.cobblemon.mod.common.api.battles.model.actor.AIBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.battles.model.actor.*
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.battleLang
@@ -21,8 +19,7 @@ class TrainerBattleActor(
val trainerName: String,
uuid: UUID,
pokemonList: List<BattlePokemon>,
artificialDecider: BattleAI
) : AIBattleActor(uuid, pokemonList, artificialDecider) {
) : BattleActor(uuid, StaticBattlePokemonProvider(pokemonList)) {
override fun getName() = trainerName.asTranslated()
override fun nameOwned(name: String): MutableComponent = battleLang("owned_pokemon", this.getName(), name)
override val type = ActorType.NPC
@@ -8,21 +8,13 @@
package com.cobblemon.mod.common.battles.ai
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.DefaultActionResponse
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.ShowdownActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.battles.SwitchActionResponse
/**
* AI that randomly chooses a move from its moveset at a random target.
*
* @since January 16th, 2022
* @author Deltric, Hiroku
*/
/*
class RandomBattleAI : BattleAI {
override fun choose(
activeBattlePokemon: ActiveBattlePokemon,
@@ -30,7 +22,7 @@ class RandomBattleAI : BattleAI {
forceSwitch: Boolean
): ShowdownActionResponse {
if (forceSwitch || activeBattlePokemon.isGone()) {
val switchTo = activeBattlePokemon.actor.pokemonList.filter { it.canBeSentOut() }.randomOrNull()
val switchTo = activeBattlePokemon.actor.battlePokemonProvider.getKnownPokemon().filter { it.canBeSentOut() }.randomOrNull()
?: return DefaultActionResponse() //throw IllegalStateException("Need to switch but no Pokémon to switch to")
switchTo.willBeSwitchedIn = true
return SwitchActionResponse(switchTo.uuid)
@@ -54,4 +46,6 @@ class RandomBattleAI : BattleAI {
MoveActionResponse(move.id, (chosenTarget as ActiveBattlePokemon).getPNX())
}
}
}
}
*/
@@ -10,32 +10,31 @@ package com.cobblemon.mod.common.battles.ai
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.abilities.AbilityPool
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.data.ShowdownIdentifiable
import com.cobblemon.mod.common.api.moves.Move
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.*
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Status
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.DefaultActionResponse
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.ShowdownActionRequest
import com.cobblemon.mod.common.battles.ShowdownActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.battles.SwitchActionResponse
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.pokemon.status.PersistentStatusContainer
import com.cobblemon.mod.common.util.party
import net.minecraft.world.item.ItemStack
import java.util.UUID
import kotlin.random.Random
import java.util.*
/**
* AI that tries to choose the best move for the given situations. Based off of the Pokemon Trainer Tournament Simulator Github
@@ -351,7 +350,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
forceSwitch: Boolean
): ShowdownActionResponse {
if (forceSwitch || activeBattlePokemon.isGone()) {
val switchTo = activeBattlePokemon.actor.pokemonList.filter { it.canBeSentOut() }.randomOrNull()
val switchTo = activeBattlePokemon.actor.battlePokemonProvider.getKnownPokemon().filter { it.canBeSentOut() }.randomOrNull()
?: return DefaultActionResponse() //throw IllegalStateException("Need to switch but no Pokémon to switch to")
switchTo.willBeSwitchedIn = true
return SwitchActionResponse(switchTo.uuid)
@@ -629,14 +628,19 @@ class StrongBattleAI(skill: Int) : BattleAI {
if (forceSwitch || activeBattlePokemon.isGone()) {
if ((forceSwitch && battle.turn == 1) || (activeBattlePokemon.isGone() && battle.turn == 1)) {
val switchTo = activeBattlePokemon.actor.pokemonList.filter { it.canBeSentOut() }.randomOrNull()
val switchTo = activeBattlePokemon.actor.battlePokemonProvider.getKnownPokemon()
.filterIsInstance<BattlePokemon>()
.filter { it.canBeSentOut() }
.randomOrNull()
?: return DefaultActionResponse() //throw IllegalStateException("Need to switch but no Pokémon to switch to")
switchTo.willBeSwitchedIn = true
return SwitchActionResponse(switchTo.uuid)
}
else if ((forceSwitch && battle.turn > 1) || (activeBattlePokemon.isGone() && battle.turn > 1)) {
val availableSwitches = activeBattlePokemon.actor.pokemonList.filter { (it.health > 0) && (it.uuid != (activeBattlePokemon.battlePokemon?.uuid ?: true)) } //it.uuid != mon.pokemon!!.uuid && it.health > 0 }
val availableSwitches = activeBattlePokemon.actor.battlePokemonProvider.getKnownPokemon()
.filterIsInstance<BattlePokemon>()
.filter { (it.health > 0) && (it.uuid != (activeBattlePokemon.battlePokemon?.uuid ?: true)) } //it.uuid != mon.pokemon!!.uuid && it.health > 0 }
// this gets null error after NPC faints
val bestEstimation = availableSwitches.maxOfOrNull { estimatePartyMatchup(request, battle, it.effectedPokemon) }
@@ -651,7 +655,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
//return SwitchActionResponse(switchTo.uuid)
/*val availableSwitches = p2Actor.pokemonList.filter { it.health > 0 } //it.uuid != mon.pokemon!!.uuid && it.health > 0 }
/*val availableSwitches = p2Actor.battlePokemonProvider.getKnownPokemon().filter { it.health > 0 } //it.uuid != mon.pokemon!!.uuid && it.health > 0 }
val bestEstimation = availableSwitches.maxOfOrNull { estimateMatchup(request, battle, it.effectedPokemon) }
*//*availableSwitches.forEach {
estimateMatchup(request, battle, it.effectedPokemon)
@@ -774,8 +778,10 @@ class StrongBattleAI(skill: Int) : BattleAI {
// switch out based on current matchup on the field
if (checkSwitchOutSkill(skill) && shouldSwitchOut(request, battle, activeBattlePokemon, moveset)) {
val availableSwitches = p2Actor.pokemonList.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }
val availablePlayerSwitches = p1Actor.pokemonList.filter { it.uuid != opponent.pokemon!!.uuid && it.health > 0 }
val availableSwitches = p2Actor.battlePokemonProvider.getKnownPokemon()
.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }
.filterIsInstance<BattlePokemon>()
val availablePlayerSwitches = p1Actor.battlePokemonProvider.getKnownPokemon().filter { it.uuid != opponent.pokemon!!.uuid && it.health > 0 }
// todo try to detect a player switch-in based on if they do that a lot
// todo if player is in bad matchup against current AI pokemon, and they have switched out before, then they have a chance of switching to a favorable matchup
@@ -850,10 +856,12 @@ class StrongBattleAI(skill: Int) : BattleAI {
// Deal with non-weather related field changing effects
for (move in moveset.moves.filter { !it.disabled }) {
val availableSwitches = p2Actor.pokemonList.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }
val availableSwitches = p2Actor.battlePokemonProvider.getKnownPokemon()
.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }
.filterIsInstance<BattlePokemon>()
// Tailwind
if (move.pp > 0 && move.id == "tailwind" && move.id != npcSideTailwindCondition && p2Actor.pokemonList.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }.size > 2) {
if (move.pp > 0 && move.id == "tailwind" && move.id != npcSideTailwindCondition && p2Actor.battlePokemonProvider.getKnownPokemon().filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }.size > 2) {
return chooseMove(move, activeBattlePokemon)
}
@@ -874,7 +882,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
// Light Screen
if (move.pp > 0 && move.id == "lightscreen" && move.id != npcSideScreenCondition
&& getBaseStats(opponent.pokemon!!, "spa") > getBaseStats(opponent.pokemon!!, "atk")
&& p2Actor.pokemonList.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }.size > 1) {
&& p2Actor.battlePokemonProvider.getKnownPokemon().filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }.size > 1) {
return chooseMove(move, activeBattlePokemon)
}
@@ -882,7 +890,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
// Reflect
if (move.pp > 0 && move.id == "reflect" && move.id != npcSideScreenCondition
&& getBaseStats(opponent.pokemon!!, "atk") > getBaseStats(opponent.pokemon!!, "spa")
&& p2Actor.pokemonList.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }.size > 1) {
&& p2Actor.battlePokemonProvider.getKnownPokemon().filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }.size > 1) {
return chooseMove(move, activeBattlePokemon)
}
}
@@ -1275,7 +1283,9 @@ class StrongBattleAI(skill: Int) : BattleAI {
// switch out
if (shouldSwitchOut(request, battle, activeBattlePokemon, moveset)) {
val availableSwitches = p1Actor.pokemonList.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }
val availableSwitches = p1Actor.battlePokemonProvider.getKnownPokemon()
.filter { it.uuid != mon.pokemon!!.uuid && it.health > 0 }
.filterIsInstance<BattlePokemon>()
val bestEstimation = availableSwitches.maxOfOrNull { estimateMatchup(activeBattlePokemon, request, battle, it.effectedPokemon) }
/*availableSwitches.forEach {
estimateMatchup(request, battle, it.effectedPokemon)
@@ -1477,7 +1487,9 @@ class StrongBattleAI(skill: Int) : BattleAI {
//val requestActor = request.side?.
//val availableSwitches = request.side?.pokemon?.filter { !it.active && getHpFraction(it.condition) != 0.0 }
//val playerAvailableSwitches =
val availableSwitches = p2Actor.pokemonList.filter { it.uuid != mon.activePokemon.pokemon!!.uuid && it.health > 0 }
val availableSwitches = p2Actor.battlePokemonProvider.getKnownPokemon()
.filter { it.uuid != mon.activePokemon.pokemon!!.uuid && it.health > 0 }
.filterIsInstance<BattlePokemon>()
val currentNPCAbility = request.side?.pokemon!!.first().ability
@@ -1784,7 +1796,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
val p1Boosts = battle.side1.activePokemon.firstOrNull()?.battlePokemon?.statChanges
val playerSide1 = battle.side1.actors.first()
val numPlayerPokemon = playerSide1.pokemonList.count()
val numPlayerPokemon = playerSide1.battlePokemonProvider.getKnownPokemon().count()
/*val lastMajorBattleMessage = if (battle.majorBattleActions.entries.isNotEmpty()) battle.majorBattleActions?.entries?.last()?.value?.rawMessage else ""
@@ -1829,9 +1841,9 @@ class StrongBattleAI(skill: Int) : BattleAI {
val pokemon2 = battle.side2.activePokemon.firstOrNull()?.battlePokemon?.effectedPokemon
val p2Boosts = battle.side2.activePokemon.firstOrNull()?.battlePokemon?.statChanges
val playerSide2 = battle.side2.actors.first()
val numNPCPokemon = playerSide2.pokemonList.count()
val numNPCPokemon = playerSide2.battlePokemonProvider.getKnownPokemon().count()
//val nextAvailablePokemon = playerSide2.pokemonList.filter { it.health != 0 }.first().effectedPokemon.uuid
//val nextAvailablePokemon = playerSide2.battlePokemonProvider.getKnownPokemon().filter { it.health != 0 }.first().effectedPokemon.uuid
// todo make nice function for knowing what is the best switchout
// convert p2Boosts to a regular Map rather than a MutableMap
@@ -1858,7 +1870,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
//mon.stats = pokemon.stats
p1.activePokemon.moves = pokemon1.moveSet.getMoves()
p1.nRemainingMons = battle.side1.actors.sumOf { actor ->
actor.pokemonList.count { pokemon ->
actor.battlePokemonProvider.getKnownPokemon().count { pokemon ->
pokemon.health != 0
}
}
@@ -1871,7 +1883,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
p1.party[partyPokemonIndex] = p1.activePokemon
}
//p1.availableSwitches = playerSide1.pokemonList.filter { it.uuid != p1.pokemon.uuid && it.health > 0 }
//p1.availableSwitches = playerSide1.battlePokemonProvider.getKnownPokemon().filter { it.uuid != p1.pokemon.uuid && it.health > 0 }
//p1.sideConditions = pokemon.sideConditions //todo what the hell does this mean
p2.activePokemon = getActiveTrackerPokemon(p2, pokemon2?.uuid)
@@ -1889,7 +1901,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
//mon.stats = pokemon.stats
p2.activePokemon.moves = pokemon2.moveSet.getMoves()
p2.nRemainingMons = battle.side2.actors.sumOf { actor ->
actor.pokemonList.count { pokemon ->
actor.battlePokemonProvider.getKnownPokemon().count { pokemon ->
pokemon.health != 0
}
}
@@ -11,9 +11,7 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
@@ -23,8 +21,8 @@ import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import java.util.concurrent.CompletableFuture
import net.minecraft.network.chat.Component
import java.util.concurrent.CompletableFuture
/**
* Format: |-activate|POKEMON|EFFECT
@@ -59,7 +57,7 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
//pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
@@ -81,6 +79,7 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Component.literal("UNKNOWN")
/*
if (effect.id == "sketch" && pokemon.effectedPokemon.moveSet.any { it.name == "sketch" } && extraEffect is String) {
// Apply Sketch to the pokemon's current moveset if it was successfully used in battle
val moveTemplate = Moves.getByName(extraEffect.replace(" ", ""))
@@ -92,6 +91,8 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
}
*/
val lang = when (effect.id) {
// Includes a 3rd argument being the magnitude level as a number
"magnitude" -> battleLang("activate.magnitude", message.argumentAt(2)?.toIntOrNull() ?: 1)
@@ -15,7 +15,6 @@ import com.cobblemon.mod.common.api.battles.interpreter.InvalidInstructionExcept
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
@@ -52,12 +51,11 @@ class BoostInstruction(battle: PokemonBattle, val message: BattleMessage, val is
battle.dispatch {
val actionEffect = if (isBoost) BOOST_EFFECT else UNBOOST_EFFECT
val providers = mutableListOf<Any>(battle)
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
// pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers,
level = battle.players.firstOrNull()?.level()
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
@@ -12,7 +12,6 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.text
@@ -47,13 +46,12 @@ class CantInstruction(val message: BattleMessage): ActionEffectInstruction {
val status = Statuses.getStatus(effectID)
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
// pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers,
level = battle.players.firstOrNull()?.level()
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
@@ -11,11 +11,10 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-crit|POKEMON
@@ -39,10 +38,13 @@ class CritInstruction(val message: BattleMessage, val instructionSet: Instructio
} else {
battle.broadcastChatMessage(battleLang("crit").yellow())
}
/*
if (LastBattleCriticalHitsEvolutionProgress.supports(battlePokemon.effectedPokemon)) {
val progress = battlePokemon.effectedPokemon.evolutionProxy.current().progressFirstOrCreate({ it is LastBattleCriticalHitsEvolutionProgress }) { LastBattleCriticalHitsEvolutionProgress() }
progress.updateProgress(LastBattleCriticalHitsEvolutionProgress.Progress(progress.currentProgress().amount + 1))
}
*/
}
battle.minorBattleActions[pokemon.uuid] = message
}
@@ -38,7 +38,7 @@ class CureStatusInstruction(val message: BattleMessage): InterpreterInstruction
battle.dispatchWaiting {
val pokemonName = pokemon.getName()
pokemon.effectedPokemon.status = null
// pokemon.effectedPokemon.status = null
pokemon.sendUpdate()
if (maybeActivePokemon != null) {
@@ -25,16 +25,14 @@ import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DamageTakenEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.RecoilEvolutionProgress
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import java.util.concurrent.CompletableFuture
import net.minecraft.network.chat.Component
import java.util.concurrent.CompletableFuture
/**
* Format: |-damage|POKEMON|HP STATUS
@@ -59,7 +57,9 @@ class DamageInstruction(
val recoiling = privateMessage.optionalArgument("from")?.equals("recoil", true) == true
val lastCauser = instructionSet.getMostRecentCauser(comparedTo = this)
if (recoiling) {
doRecoilEvoChecks(battlePokemon)
if (battlePokemon is BattlePokemon) {
doRecoilEvoChecks(battlePokemon)
}
if (lastCauser is MoveInstruction) {
battle.dispatch {
//Is the recoil hold currently used anywhere?
@@ -98,9 +98,12 @@ class DamageInstruction(
var status = effect?.id?.let { Statuses.getStatus(it) }
battle.dispatch {
val pokemon = privateMessage.battlePokemon(0, battle) ?: return@dispatch GO
//FIXME: This should be tracked on the AbstractBattlePokemon
//Showdown doesnt tell us on damage if its poison or toxic so we gotta consult the entity
if (status is PoisonStatus) {
status = pokemon.effectedPokemon.status?.status ?: status
if (pokemon is BattlePokemon) {
status = pokemon.effectedPokemon.status?.status ?: status
}
}
// Damage effects without a action effect receive the generic damage effect
@@ -109,7 +112,7 @@ class DamageInstruction(
} ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
battlePokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
battlePokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
@@ -167,7 +170,7 @@ class DamageInstruction(
if (causedFaint) {
newHealthRatio = 0F
battle.dispatch {
battlePokemon.effectedPokemon.currentHealth = 0
battlePokemon.health = 0
battlePokemon.sendUpdate()
GO
}
@@ -177,14 +180,17 @@ class DamageInstruction(
val difference = maxHealth - remainingHealth
newHealthRatio = remainingHealth.toFloat() / maxHealth
battle.dispatchToFront {
battlePokemon.effectedPokemon.currentHealth = remainingHealth
//battlePokemon.curr = remainingHealth
if (difference > 0) {
/*
battlePokemon.effectedPokemon.let { pokemon ->
if (DamageTakenEvolutionProgress.supports(pokemon)) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is DamageTakenEvolutionProgress }) { DamageTakenEvolutionProgress() }
progress.updateProgress(DamageTakenEvolutionProgress.Progress(progress.currentProgress().amount + difference))
}
}
*/
}
battlePokemon.sendUpdate()
GO
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.battles.dispatch.BattleDispatch
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
@@ -39,7 +38,7 @@ class DragInstruction(val instructionSet: InstructionSet, val battleActor: Battl
val newHealth = privateMessage.argumentAt(2)!!.split(" ")[0]
val remainingHealth = newHealth.split("/")[0].toInt()
pokemon.effectedPokemon.currentHealth = remainingHealth
// pokemon.effectedPokemon.currentHealth = remainingHealth
battle.broadcastChatMessage(battleLang("dragged_out", pokemon.getName()))
activePokemon.battlePokemon?.let { oldPokemon ->
@@ -50,6 +49,7 @@ class DragInstruction(val instructionSet: InstructionSet, val battleActor: Battl
val entity = if (battleActor is EntityBackedBattleActor<*>) battleActor.entity else null
setOf(
/*
BattleDispatch {
if (entity != null) {
SwitchInstruction.createEntitySwitch(battle, battleActor, entity, pnx, activePokemon, pokemon, illusion, imposter)
@@ -57,6 +57,7 @@ class DragInstruction(val instructionSet: InstructionSet, val battleActor: Battl
SwitchInstruction.createNonEntitySwitch(battle, battleActor, pnx, activePokemon, pokemon, illusion)
}
}
*/
)
}
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.lang
@@ -12,9 +12,7 @@ import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-enditem|POKEMON|ITEM|(from)EFFECT
@@ -34,7 +32,7 @@ class EndItemInstruction(val message: BattleMessage): InterpreterInstruction {
// All logic regarding broadcasting battle messages is handled in CobblemonHeldItemManager
val battlePokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val itemEffect = message.effectAt(1) ?: return@dispatchWaiting
battlePokemon.heldItemManager.handleEndInstruction(battlePokemon, battle, message)
//battlePokemon.heldItemManager.handleEndInstruction(battlePokemon, battle, message)
battle.minorBattleActions[battlePokemon.uuid] = message
battlePokemon.contextManager.remove(itemEffect.id, BattleContext.Type.ITEM)
if (message.hasOptionalArgument("eat")) {
@@ -13,11 +13,8 @@ import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.entity.PokemonSender
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleFaintedEvent
import com.cobblemon.mod.common.api.scheduling.delayedFuture
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattleFaintPacket
import com.cobblemon.mod.common.util.battleLang
@@ -41,20 +38,20 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchFuture CompletableFuture.completedFuture(Unit)
battle.sendUpdate(BattleFaintPacket(pnx))
val actor = pokemon.actor
pokemon.effectedPokemon.currentHealth = 0
//pokemon.effectedPokemon.currentHealth = 0
val preamble = if (actor is EntityBackedBattleActor<*>) {
(actor.entity as? PokemonSender)?.let { sender -> pokemon.entity?.recallWithAnimation()}
} else {
null
} ?: delayedFuture(seconds = waitTime)
val context = ShowdownInterpreter.getContextFromFaint(faintingPokemon, battle)
//val context = ShowdownInterpreter.getContextFromFaint(faintingPokemon, battle)
preamble.thenAccept {
faintingPokemon.effectedPokemon.currentHealth = 0
//faintingPokemon.effectedPokemon.currentHealth = 0
faintingPokemon.sendUpdate()
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context))
//CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context))
battle.getActorAndActiveSlotFromPNX(pnx).second.battlePokemon = null
faintingPokemon.contextManager.add(context)
//faintingPokemon.contextManager.add(context)
faintingPokemon.contextManager.clear(BattleContext.Type.STATUS, BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.majorBattleActions[faintingPokemon.uuid] = message
}
@@ -10,8 +10,6 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.instruction.FormeChangeEvent
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
@@ -37,7 +35,7 @@ class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction
battle.dispatchWaiting {
battle.minorBattleActions[battlePokemon.uuid] = message
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName))
//CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName))
val pokemonName = battlePokemon.getName()
val lang = when(formName) {
"busted", "hero", "complete" -> return@dispatchWaiting
@@ -17,9 +17,6 @@ import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattlePersistentStatusPacket
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.battleLang
/**
@@ -53,9 +50,9 @@ class HealInstruction(val actor: BattleActor, val publicMessage: BattleMessage,
privateMessage.hasOptionalArgument("wisher") -> {
val name = privateMessage.optionalArgument("wisher")!!
val showdownId = name.lowercase().replace(ShowdownIdentifiable.REGEX, "")
val wisher = actor.pokemonList.firstOrNull { it.effectedPokemon.showdownId() == showdownId }
//val wisher = actor.battlePokemonProvider.getKnownPokemon().firstOrNull { it.effectedPokemon.showdownId() == showdownId }
// If no Pokémon is found this is a nickname
battleLang("heal.wish", wisher?.getName() ?: actor.nameOwned(name))
//battleLang("heal.wish", wisher?.getName() ?: actor.nameOwned(name))
}
privateMessage.hasOptionalArgument("from") -> {
when (effect!!.type) {
@@ -76,14 +73,15 @@ class HealInstruction(val actor: BattleActor, val publicMessage: BattleMessage,
battleLang("heal.generic", battlePokemon.getName())
}
}
battle.broadcastChatMessage(lang)
//battle.broadcastChatMessage(lang)
}
battle.minorBattleActions[battlePokemon.uuid] = privateMessage
battlePokemon.effectedPokemon.currentHealth = newHealth[0].toInt()
//battlePokemon.effectedPokemon.currentHealth = newHealth[0].toInt()
// This part is not always present
val rawStatus = rawHpAndStatus.getOrNull(1) ?: return@dispatchWaiting
val status = Statuses.getStatus(rawStatus) ?: return@dispatchWaiting
/*
if (status is PersistentStatus && battlePokemon.effectedPokemon.status?.status != status) {
battlePokemon.effectedPokemon.applyStatus(status)
activePokemon?.let { battle.sendUpdate(BattlePersistentStatusPacket(it.getPNX(), status)) }
@@ -91,6 +89,8 @@ class HealInstruction(val actor: BattleActor, val publicMessage: BattleMessage,
status.applyMessage.let { battle.broadcastChatMessage(it.asTranslated(battlePokemon.getName())) }
}
}
*/
}
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.scheduling.afterOnServer
@@ -16,6 +15,7 @@ import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.dispatch.DispatchResult
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.battle.BattleInitializePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMusicPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleQueueRequestPacket
@@ -40,12 +40,12 @@ class InitializeInstruction(val instructionSet: InstructionSet, val message: Bat
// If a Pokémon entity is being recalled with an animation,
// wrap up the animation and recall the Pokémon immediately.
if (it.beamMode == 3 && battle.battlePartyStores.isEmpty()) {
pokemon.effectedPokemon.recall()
// pokemon.effectedPokemon.recall()
}
// If already on the field, initialize for the BattleInitializePacket
else {
activePokemon.battlePokemon = pokemon
activePokemon.illusion = illusion
// activePokemon.battlePokemon = pokemon
// activePokemon.illusion = illusion
}
}
}
@@ -57,7 +57,12 @@ class InitializeInstruction(val instructionSet: InstructionSet, val message: Bat
}
battle.actors.forEach { actor ->
actor.sendUpdate(BattleSetTeamPokemonPacket(actor.pokemonList.map { it.effectedPokemon }))
actor.sendUpdate(BattleSetTeamPokemonPacket(
actor.battlePokemonProvider.getKnownPokemon()
.filterIsInstance<BattlePokemon>()
.map { it.effectedPokemon }
.toList()
))
val req = actor.request ?: return@forEach
actor.sendUpdate(BattleQueueRequestPacket(req))
}
@@ -33,7 +33,7 @@ class ItemInstruction(val message: BattleMessage): InterpreterInstruction {
battle.dispatchWaiting(1.5F) {
val battlePokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
battlePokemon.heldItemManager.handleStartInstruction(battlePokemon, battle, message)
//battlePokemon.heldItemManager.handleStartInstruction(battlePokemon, battle, message)
battle.minorBattleActions[battlePokemon.uuid] = message
battlePokemon.contextManager.add(ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.ITEM, battle))
}
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