mirror of
https://gitlab.com/cable-mc/cobblemon.git
synced 2026-11-01 13:58:54 -05:00
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No files matched your search
+2
-2
@@ -474,7 +474,7 @@
|
||||
- Updated `HatchEggEvent.Post` to include the Pokemon that hatched.
|
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- Roseli Berry Trees now naturally generate in their preferred biomes.
|
||||
- Refactored dynamic lights compat to be more future proof. The dynamic light support is only tested with LambDynamicLights, on NeoForged use that mod in combination with Sinytra Connector
|
||||
- Shulker Boxes and Traveler's Backpacks can no longer be held by Pokémon. Thanks Monocle ;) You could re-enable this with a datapack but you'd be crazy.
|
||||
- Shulker Boxes and Traveler's Backpacks AND Packed Up backpacks can no longer be held by Pokémon. Thanks Monocle ;) You could re-enable this with our datapack (but you'd be crazy).
|
||||
- Moomoo Milk now clears Pokémon stat changes when used in battle.
|
||||
|
||||
### Fixes
|
||||
@@ -599,7 +599,6 @@
|
||||
- Added a `hoverText` option to PartySelectCallback, to display a tooltip on hovering over a Pokémon in the selection screen.
|
||||
- `PokemonEntity` instances spawned into the world now appropriately finalize the spawn for mod compatibility.
|
||||
- Added PokedexManager.obtain as a replacement for .catch which is not a friendly function name in Java.
|
||||
|
||||
- Added `Pokemon#hyperTrainIV()` and `IVs#setHyperTrainedIV(Stat, Int)`
|
||||
- `ElementalType` now implements `ShowdownIdentifiable` to ensure the communcation with showdown stays consistent (also in regards to TeraTypes)
|
||||
- Pokemon no longer have a change observable
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@@ -709,6 +708,7 @@
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||||
- Fixed `cobblemon:reel_in_pokemon` criteria not working when used together with a `baitId`
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- Also changed the default from `cobblemon:empty_bait` to `any`
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- The previous default is still available by using the above as baitId
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- Added support for species-specific move action effects, using the format `{move_id}_{species}.json`.
|
||||
|
||||
### Particles
|
||||
Added new/updated particles for the following moves:
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonNetwork;
|
||||
import com.cobblemon.mod.common.OrientationControllable;
|
||||
import com.cobblemon.mod.common.api.orientation.OrientationController;
|
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import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry;
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@@ -15,6 +16,8 @@ import com.cobblemon.mod.common.api.riding.Seat;
|
||||
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate;
|
||||
import com.cobblemon.mod.common.client.render.MatrixWrapper;
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket;
|
||||
import net.minecraft.client.Minecraft;
|
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import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.effect.MobEffectInstance;
|
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import net.minecraft.world.entity.Entity;
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@@ -25,6 +28,7 @@ import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.HitResult;
|
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import net.minecraft.world.phys.Vec3;
|
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import org.jetbrains.annotations.NotNull;
|
||||
import org.joml.Matrix3f;
|
||||
import org.joml.Quaternionf;
|
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import org.joml.Vector3f;
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import org.spongepowered.asm.mixin.Mixin;
|
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@@ -47,6 +51,12 @@ public abstract class LivingEntityMixin extends Entity implements OrientationCon
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return cobblemon$orientationController;
|
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}
|
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// @Inject(method = "baseTick", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/multiplayer/ClientPacketListener;send(Lnet/minecraft/network/protocol/Packet;)V"))
|
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// private void cobblemon$updateRotationMatrix(CallbackInfo ci) {
|
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// if (!cobblemon$orientationController.isActive() || cobblemon$orientationController.getOrientation() == null) return;
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// CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(this.getId(), cobblemon$orientationController.getOrientation()));
|
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// }
|
||||
|
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@Inject(method = "onEffectRemoved", at = @At(value = "TAIL"))
|
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private void cobblemon$onEffectRemoved(MobEffectInstance effect, CallbackInfo ci) {
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final LivingEntity entity = (LivingEntity) (Object) this;
|
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|
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@@ -32,6 +32,7 @@ import com.cobblemon.mod.common.util.DataKeys;
|
||||
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.network.chat.Component;
|
||||
@@ -117,11 +118,6 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "tick", at = @At("HEAD"))
|
||||
private void cobblemon$updateRenderOrientation(CallbackInfo ci) {
|
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this.cobblemon$orientationController.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityDimensions getDefaultDimensions(Pose pose) {
|
||||
if (this.getVehicle() instanceof PokemonEntity) {
|
||||
|
||||
@@ -20,6 +20,7 @@ import com.llamalad7.mixinextras.sugar.Local;
|
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import net.minecraft.server.level.ServerLevel;
|
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import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
@@ -56,16 +57,17 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerGetter {
|
||||
|
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@Inject(method = "rideTick", at = @At("HEAD"))
|
||||
private void cobblemon$updateOrientationControllerRideTick(CallbackInfo ci) {
|
||||
if (!(this instanceof OrientationControllable controllable)) return;
|
||||
var shouldUseCustomOrientation = cobblemon$shouldUseCustomOrientation((ServerPlayer)(Object)this);
|
||||
controllable.getOrientationController().setActive(shouldUseCustomOrientation);
|
||||
ServerPlayer player = (ServerPlayer)(Object)this;
|
||||
Entity vehicle = player.getVehicle();
|
||||
if (!(vehicle instanceof OrientationControllable controllableVehicle)) return;
|
||||
var shouldUseCustomOrientation = cobblemon$shouldUseCustomOrientation(vehicle);
|
||||
controllableVehicle.getOrientationController().setActive(shouldUseCustomOrientation);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private boolean cobblemon$shouldUseCustomOrientation(ServerPlayer player) {
|
||||
var playerVehicle = player.getVehicle();
|
||||
if (playerVehicle == null) return false;
|
||||
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return false;
|
||||
private boolean cobblemon$shouldUseCustomOrientation(Entity entity) {
|
||||
if (entity == null) return false;
|
||||
if (!(entity instanceof PokemonEntity pokemonEntity)) return false;
|
||||
return pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
|
||||
return behaviour.shouldRoll(settings, state, pokemonEntity);
|
||||
});
|
||||
@@ -73,8 +75,9 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerGetter {
|
||||
|
||||
@Inject(method = "stopRiding", at = @At("HEAD"))
|
||||
public void cobblemon$resetOrientationOnDismount(CallbackInfo ci) {
|
||||
if (!(this instanceof OrientationControllable controllable)) return;
|
||||
controllable.getOrientationController().setActive(false);
|
||||
ServerPlayer player = (ServerPlayer)(Object)this;
|
||||
if (!(player.getVehicle() instanceof OrientationControllable controllableVehicle)) return;
|
||||
controllableVehicle.getOrientationController().setActive(false);
|
||||
}
|
||||
|
||||
//TODO: Switch to sending out on load instead of preventing saving
|
||||
|
||||
+2
-4
@@ -33,10 +33,8 @@ public class AbstractClientPlayerMixin {
|
||||
cir.setReturnValue(usageContext.getFovMultiplier());
|
||||
} else {
|
||||
// Only modify fov through riding if the pokedex is not open
|
||||
LocalPlayer player = (LocalPlayer) (Object) this;
|
||||
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
|
||||
PokemonEntity ride = (PokemonEntity) player.getVehicle();
|
||||
|
||||
AbstractClientPlayer player = (AbstractClientPlayer) (Object) this;
|
||||
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity ride) {
|
||||
// Return custom fov mult for riding
|
||||
cir.setReturnValue(ride.rideFovMult());
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@ import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import net.minecraft.client.Camera;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import org.joml.Matrix3f;
|
||||
@@ -33,6 +34,8 @@ import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
import static net.minecraft.util.Mth.abs;
|
||||
|
||||
@Mixin(Camera.class)
|
||||
public abstract class CameraMixin {
|
||||
@Shadow private Entity entity;
|
||||
@@ -48,45 +51,35 @@ public abstract class CameraMixin {
|
||||
|
||||
@Shadow protected abstract void setPosition(Vec3 pos);
|
||||
|
||||
@Unique private float returnTimer = 0;
|
||||
@Unique private float rollAngleStart = 0;
|
||||
@Unique Minecraft minecraft = Minecraft.getInstance();
|
||||
@Shadow private float partialTickTime;
|
||||
|
||||
// Used to help in camera rotation rendering when transitioning
|
||||
// from rolled to unrolled.
|
||||
@Unique private float cobblemon$returnTimer = 0;
|
||||
@Unique private float cobblemon$rollAngleStart = 0;
|
||||
|
||||
@Inject(method = "setRotation", at = @At("HEAD"), cancellable = true)
|
||||
|
||||
public void cobblemon$setRotation(float f, float g, CallbackInfo ci) {
|
||||
if (!(this.entity instanceof OrientationControllable controllable)) return;
|
||||
var controller = controllable.getOrientationController();
|
||||
if (!controller.isActive() && controller.getOrientation() != null) {
|
||||
if(this.returnTimer < 1) {
|
||||
//Rotation is taken from entity since we no longer handle mouse ourselves
|
||||
//Stops a period of time when you can't input anything.
|
||||
controller.getOrientation().set(
|
||||
new Matrix3f()
|
||||
.rotateY((float) Math.toRadians(180 - this.entity.getYRot()))
|
||||
.rotateX((float) Math.toRadians(-this.entity.getXRot()))
|
||||
);
|
||||
if(rollAngleStart == 0){
|
||||
this.returnTimer = 1;
|
||||
controller.reset();
|
||||
return;
|
||||
}
|
||||
controller.getOrientation().rotateZ((float) Math.toRadians(-rollAngleStart*(1-returnTimer)));
|
||||
cobblemon$applyRotation();
|
||||
this.returnTimer += .05F;
|
||||
ci.cancel();
|
||||
} else {
|
||||
this.returnTimer = 1;
|
||||
controller.reset();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (controller.getOrientation() == null) return;
|
||||
cobblemon$applyRotation();
|
||||
var vehicle = this.entity.getVehicle();
|
||||
if (!(vehicle instanceof OrientationControllable controllableVehicle)) return;
|
||||
var instance = (Camera)(Object)this;
|
||||
|
||||
this.returnTimer = 0;
|
||||
this.rollAngleStart = controller.getRoll();
|
||||
ci.cancel();
|
||||
// If the current vehicle has no orientation then return and perform
|
||||
// vanilla camera rotations
|
||||
var vehicleController = controllableVehicle.getOrientationController();
|
||||
if (vehicleController.getOrientation() == null) return;
|
||||
|
||||
// If the controller has been deactivated but the orientation isn't null yet
|
||||
// then perform transition from rolled ride/camera to vanilla
|
||||
if (!vehicleController.isActive() && vehicleController.getOrientation() != null) {
|
||||
cobblemon$applyTransitionRotation(vehicleController, ci);
|
||||
} else { // Otherwise perform cobblemon specific camera rotation and set transition helper variables
|
||||
cobblemon$applyRotation();
|
||||
this.cobblemon$returnTimer = 0;
|
||||
this.cobblemon$rollAngleStart = instance.rotation().getEulerAnglesYXZ(new Vector3f()).z();
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
@WrapOperation(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;setPosition(DDD)V"))
|
||||
@@ -119,20 +112,95 @@ public abstract class CameraMixin {
|
||||
|
||||
@Unique
|
||||
private void cobblemon$applyRotation(){
|
||||
if (!(this.entity instanceof OrientationControllable controllable) || controllable.getOrientationController().getOrientation() == null) return;
|
||||
var controller = controllable.getOrientationController();
|
||||
var newRotation = controller.getOrientation().normal(new Matrix3f()).getNormalizedRotation(new Quaternionf());
|
||||
if (this.minecraft.options.getCameraType().isMirrored()) {
|
||||
var driver = this.entity;
|
||||
if (!(driver.getVehicle() instanceof OrientationControllable controllableVehicle) ||
|
||||
controllableVehicle.getOrientationController().getOrientation() == null ||
|
||||
!controllableVehicle.getOrientationController().getActive()
|
||||
) return;
|
||||
|
||||
// Grab the driver and vehicle orientation controllers.
|
||||
var vehicleController = controllableVehicle.getOrientationController();
|
||||
|
||||
var isDriving = driver.getControlledVehicle() != null;
|
||||
|
||||
// Grab the ride orientation
|
||||
var newRotation = new Quaternionf();
|
||||
|
||||
// If the player is driving then use the current orientation since the driver sets it.
|
||||
// If not then use the smoothed render orientation for passengers otherwise the vehicle rotation will be jerky
|
||||
if (isDriving) {
|
||||
newRotation = vehicleController.getOrientation().normal(new Matrix3f()).getNormalizedRotation(new Quaternionf());
|
||||
} else {
|
||||
newRotation = vehicleController.getRenderOrientation(this.partialTickTime);
|
||||
}
|
||||
|
||||
if (Minecraft.getInstance().options.getCameraType().isMirrored()) {
|
||||
newRotation.rotateY((float)Math.toRadians(180));
|
||||
}
|
||||
|
||||
// Get the drivers local look angle in relation to the ride and apply it.
|
||||
if (vehicleController.getActive()) {
|
||||
var vehicleMatrix = new Matrix3f().set(newRotation);
|
||||
var driverMatrix = new Matrix3f();// Base the driver
|
||||
newRotation = vehicleMatrix.mul(
|
||||
driverMatrix.rotateYXZ(
|
||||
-Mth.DEG_TO_RAD * (driver.getYRot()),
|
||||
-Mth.DEG_TO_RAD * driver.getXRot(),
|
||||
0.0f)
|
||||
).normal(new Matrix3f()).getNormalizedRotation(new Quaternionf());
|
||||
}
|
||||
this.rotation.set(newRotation);
|
||||
this.xRot = controller.getPitch();
|
||||
this.yRot = controller.getYaw();
|
||||
var eulerAngs = newRotation.getEulerAnglesXYZ(new Vector3f());
|
||||
this.xRot = eulerAngs.x() * Mth.RAD_TO_DEG;
|
||||
this.yRot = eulerAngs.y() * Mth.RAD_TO_DEG;
|
||||
OrientationController.Companion.getFORWARDS().rotate(this.rotation, this.forwards);
|
||||
OrientationController.Companion.getUP().rotate(this.rotation, this.up);
|
||||
OrientationController.Companion.getLEFT().rotate(this.rotation, this.left);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private void cobblemon$applyTransitionRotation(
|
||||
OrientationController vehicleController,
|
||||
CallbackInfo ci
|
||||
) {
|
||||
// If the transition has just started then
|
||||
if (this.cobblemon$returnTimer == 0.0) {
|
||||
MountedCameraRenderer.INSTANCE.resetDriverRotations((Camera)(Object)this, this.entity);
|
||||
}
|
||||
|
||||
if(this.cobblemon$returnTimer < 1) {
|
||||
//Rotation is taken from entity since we no longer handle mouse ourselves
|
||||
//Stops a period of time when you can't input anything.
|
||||
float interpolatedRoll = Mth.lerp(this.cobblemon$returnTimer, this.cobblemon$rollAngleStart, 0.0f);
|
||||
float pitch = (float) Math.toRadians(-this.entity.getXRot());
|
||||
float yaw = (float) Math.toRadians(180 - this.entity.getYRot());
|
||||
|
||||
Quaternionf interRot = new Quaternionf();
|
||||
interRot.rotationYXZ(yaw, pitch, interpolatedRoll);
|
||||
|
||||
this.rotation.set(interRot);
|
||||
var eulerAngs = interRot.getEulerAnglesXYZ(new Vector3f());
|
||||
this.xRot = eulerAngs.x() * Mth.RAD_TO_DEG;
|
||||
this.yRot = eulerAngs.y() * Mth.RAD_TO_DEG;
|
||||
OrientationController.Companion.getFORWARDS().rotate(this.rotation, this.forwards);
|
||||
OrientationController.Companion.getUP().rotate(this.rotation, this.up);
|
||||
OrientationController.Companion.getLEFT().rotate(this.rotation, this.left);
|
||||
|
||||
if(cobblemon$rollAngleStart == 0){
|
||||
this.cobblemon$returnTimer = 1;
|
||||
vehicleController.reset();
|
||||
MountedCameraRenderer.INSTANCE.resetDriverRotations((Camera)(Object)this, this.entity);
|
||||
return;
|
||||
}
|
||||
this.cobblemon$returnTimer += (partialTickTime * (1.0f/20.0f));
|
||||
ci.cancel();
|
||||
} else {
|
||||
this.cobblemon$returnTimer = 1;
|
||||
vehicleController.reset();
|
||||
MountedCameraRenderer.INSTANCE.resetDriverRotations((Camera)(Object)this, this.entity);
|
||||
}
|
||||
}
|
||||
|
||||
@WrapOperation(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;move(FFF)V", ordinal = 0))
|
||||
public void stopMoveIfRolling(Camera instance, float zoom, float dy, float dx, Operation<Void> original) {
|
||||
Entity entity = instance.getEntity();
|
||||
|
||||
@@ -29,12 +29,10 @@ import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.client.player.AbstractClientPlayer;
|
||||
import net.minecraft.client.player.Input;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
@@ -72,30 +70,34 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
|
||||
super(clientLevel, gameProfile);
|
||||
}
|
||||
|
||||
// @Inject(method = "sendPosition", at = @At("TAIL"))
|
||||
// private void cobblemon$updateRotationMatrix(CallbackInfo ci) {
|
||||
// if (!(this instanceof OrientationControllable controllable)) return;
|
||||
// var controller = controllable.getOrientationController();
|
||||
// if (!controller.isActive() || controller.getOrientation() == cobblemon$lastOrientation) return;
|
||||
// cobblemon$lastOrientation = controller.getOrientation() != null ? new Matrix3f(controller.getOrientation()) : null;
|
||||
// CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(controller.getOrientation()));
|
||||
// }
|
||||
|
||||
@Inject(method = "tick", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/multiplayer/ClientPacketListener;send(Lnet/minecraft/network/protocol/Packet;)V"))
|
||||
private void cobblemon$updateRotationMatrixPassenger(CallbackInfo ci) {
|
||||
if (!(this instanceof OrientationControllable controllable)) return;
|
||||
var controller = controllable.getOrientationController();
|
||||
if (!controller.isActive() || controller.getOrientation() == cobblemon$lastOrientation) return;
|
||||
cobblemon$lastOrientation = controller.getOrientation() != null ? new Matrix3f(controller.getOrientation()) : null;
|
||||
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(controller.getOrientation()));
|
||||
private void cobblemon$updateRotationMatrix(CallbackInfo ci) {
|
||||
if (!(this.getVehicle() instanceof OrientationControllable controllableVehicle)) return;
|
||||
var vehicleController = controllableVehicle.getOrientationController();
|
||||
if (!vehicleController.isActive() || vehicleController.getOrientation() == cobblemon$lastOrientation) return;
|
||||
cobblemon$lastOrientation = vehicleController.getOrientation() != null ? new Matrix3f(vehicleController.getOrientation()) : null;
|
||||
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(this.getVehicle().getId(), vehicleController.getOrientation()));
|
||||
}
|
||||
|
||||
@Inject(method = "rideTick", at = @At("HEAD"))
|
||||
private void cobblemon$updateOrientationControllerRideTick(CallbackInfo ci) {
|
||||
if (Minecraft.getInstance().player != (Object)this) return;
|
||||
if (!(this instanceof OrientationControllable controllable)) return;
|
||||
var driver = (LocalPlayer)(Object)this;
|
||||
var vehicle = driver.getVehicle();
|
||||
if (!(this.getVehicle() instanceof OrientationControllable controllableVehicle)) return;
|
||||
var shouldUseCustomOrientation = cobblemon$shouldUseCustomOrientation((LocalPlayer)(Object)this);
|
||||
controllable.getOrientationController().setActive(shouldUseCustomOrientation);
|
||||
var vehicleController = controllableVehicle.getOrientationController();
|
||||
|
||||
// If the player has just switched to riding a custom orientation ride then set their
|
||||
// x and y rots local to the vehicle rots(if the controller wasn't active and will now be active)
|
||||
// This ensures that on transition your camera stays in the same spot
|
||||
if (!vehicleController.isActive() && shouldUseCustomOrientation) {
|
||||
// Set local to the vehicle x and yrot so
|
||||
driver.setXRot(Mth.wrapDegrees(driver.getXRot() - vehicle.getXRot()));
|
||||
driver.setYRot(Mth.wrapDegrees(driver.getYRot() - vehicle.getYRot()));
|
||||
}
|
||||
|
||||
vehicleController.setActive(shouldUseCustomOrientation);
|
||||
}
|
||||
|
||||
@Inject(method = "rideTick", at = @At("HEAD"))
|
||||
@@ -129,8 +131,8 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
|
||||
public void stopRiding() {
|
||||
super.stopRiding();
|
||||
if (Minecraft.getInstance().player != (Object)this) return;
|
||||
if (!(this instanceof OrientationControllable controllable)) return;
|
||||
controllable.getOrientationController().setActive(false);
|
||||
if (!(this instanceof OrientationControllable controllableVehicle)) return;
|
||||
controllableVehicle.getOrientationController().setActive(false);
|
||||
}
|
||||
|
||||
@Inject(method = "getJumpRidingScale", at = @At("HEAD"), cancellable = true)
|
||||
|
||||
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.mixin.client;
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon;
|
||||
import com.cobblemon.mod.common.OrientationControllable;
|
||||
import com.cobblemon.mod.common.api.orientation.OrientationController;
|
||||
import com.cobblemon.mod.common.client.CobblemonClient;
|
||||
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
@@ -32,6 +33,9 @@ import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
import static com.google.common.primitives.Floats.min;
|
||||
import static net.minecraft.util.Mth.lerp;
|
||||
|
||||
@Mixin(MouseHandler.class)
|
||||
public abstract class MouseHandlerMixin {
|
||||
@Shadow private double accumulatedScrollY;
|
||||
@@ -126,20 +130,25 @@ public abstract class MouseHandlerMixin {
|
||||
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6 + 0.2;
|
||||
var spyglassSensitivity = Math.pow(defaultSensitivity, 3);
|
||||
var lookSensitivity = spyglassSensitivity * 8.0;
|
||||
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
|
||||
var sensitivity = lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
|
||||
var yRotationFlip = this.minecraft.options.invertYMouse().get() ? -1 : 1;
|
||||
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity * yRotationFlip));
|
||||
returnValue = false;
|
||||
}
|
||||
|
||||
var vehicle = player.getVehicle();
|
||||
|
||||
// Clamp player rotation if riding and the vehicle demands it
|
||||
if (player.isPassenger() && player.getVehicle() instanceof PokemonEntity vehicle) {
|
||||
vehicle.clampPassengerRotation(player);
|
||||
if (player.isPassenger() && vehicle instanceof PokemonEntity pokeVehicle) {
|
||||
pokeVehicle.clampPassengerRotation(player);
|
||||
}
|
||||
|
||||
if (!(player instanceof OrientationControllable controllable)) return true;
|
||||
// If the player/passenger is not the driver then return and perform the normal turnPlayer logic
|
||||
if( player.getControlledVehicle() == null) return true;
|
||||
|
||||
if (!controllable.getOrientationController().isActive()) {
|
||||
|
||||
// If the ride is not orientation controllable then return and perform the normal turnPlayer logic
|
||||
if (!(vehicle instanceof OrientationControllable controllableVehicle) || !controllableVehicle.getOrientationController().isActive()) {
|
||||
xMouseSmoother.reset();
|
||||
yMouseSmoother.reset();
|
||||
pitchSmoother.reset();
|
||||
@@ -148,12 +157,27 @@ public abstract class MouseHandlerMixin {
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
var vehicleController = controllableVehicle.getOrientationController();
|
||||
|
||||
// If looking around then modify the players orientation instead and zero the mouse deltas so the mouse doesn't
|
||||
// affect the vehicle orientation when looking around.
|
||||
// If the client is a passenger it should definitely just return above
|
||||
var lookaroundButtonPressed = Minecraft.getInstance().mouseHandler.isMiddlePressed();
|
||||
if (lookaroundButtonPressed) {
|
||||
cursorDeltaX = 0.0;
|
||||
cursorDeltaY = 0.0;
|
||||
} else {
|
||||
// If not looking around but riding then reset to zero rots
|
||||
player.setXRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(player.getXRot()), 0.0f));
|
||||
player.setYRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(player.getYRot()), 0.0f));
|
||||
}
|
||||
|
||||
// Send mouse input to be interpreted into rotation
|
||||
// deltas by the ride controller
|
||||
Vec3 angVecMouse = cobblemon$getRideMouseRotation(cursorDeltaX, cursorDeltaY, movementTime);
|
||||
|
||||
// Perform Rotation using mouse influenced rotation deltas.
|
||||
controllable.getOrientationController().rotate(
|
||||
vehicleController.rotate(
|
||||
(float) angVecMouse.x,
|
||||
(float) angVecMouse.y,
|
||||
(float) angVecMouse.z
|
||||
@@ -168,13 +192,14 @@ public abstract class MouseHandlerMixin {
|
||||
var yaw = yawSmoother.getNewDeltaValue(angRot.x * 0.5f, d);
|
||||
var pitch = pitchSmoother.getNewDeltaValue(angRot.y * 0.5f, d);
|
||||
var roll = rollSmoother.getNewDeltaValue(angRot.z * 0.5f, d);
|
||||
controllable.getOrientationController().rotate((float) yaw, (float) pitch, (float) roll);
|
||||
vehicleController.rotate((float) yaw, (float) pitch, (float) roll);
|
||||
}
|
||||
// Otherwise simply apply the smoothing
|
||||
else {
|
||||
controllable.getOrientationController().rotate((float) (angRot.x * 10 * d), (float) (angRot.y * 10 * d), (float) (angRot.z * 10 * d));
|
||||
vehicleController.rotate((float) (angRot.x * 10 * d), (float) (angRot.y * 10 * d), (float) (angRot.z * 10 * d));
|
||||
}
|
||||
return false;
|
||||
|
||||
return lookaroundButtonPressed;
|
||||
}
|
||||
|
||||
@Inject(method = "handleAccumulatedMovement", at = @At("HEAD"))
|
||||
@@ -186,10 +211,11 @@ public abstract class MouseHandlerMixin {
|
||||
@Inject(method = "handleAccumulatedMovement", at = @At("TAIL"))
|
||||
private void cobblemon$maintainMovementWhenInScreens(CallbackInfo ci) {
|
||||
if (minecraft.player == null) return;
|
||||
if (!(minecraft.player instanceof OrientationControllable controllable)) return;
|
||||
if (!controllable.getOrientationController().isActive()) return;
|
||||
if (!(minecraft.player.getVehicle() instanceof OrientationControllable vehicleControllable)) return;
|
||||
if (!(vehicleControllable.getOrientationController() instanceof OrientationController vehicleController)) return;
|
||||
if (vehicleController.getOrientation() == null) return;
|
||||
if (minecraft.isPaused()) return;
|
||||
if (isMouseGrabbed()) return;
|
||||
if (this.isMouseGrabbed()) return; // return if turnPlayer() has already run this pass
|
||||
|
||||
this.turnPlayer(cobblemon$timeDelta);
|
||||
}
|
||||
|
||||
@@ -35,27 +35,4 @@ public abstract class EntityMixin {
|
||||
}
|
||||
}
|
||||
|
||||
@WrapOperation(
|
||||
method = "collide(Lnet/minecraft/world/phys/Vec3;)Lnet/minecraft/world/phys/Vec3;",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/entity/Entity;onGround()Z"
|
||||
)
|
||||
)
|
||||
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original) {
|
||||
if (entity instanceof PokemonEntity && entity.hasControllingPassenger()) {
|
||||
BlockPos below = entity.blockPosition().below();
|
||||
Level level = entity.level();
|
||||
var blockStateBelow = level.getBlockState(below);
|
||||
boolean isAirOrLiquid = blockStateBelow.isAir() || !blockStateBelow.getFluidState().isEmpty();
|
||||
boolean canSupportEntity = blockStateBelow.isFaceSturdy(level, below, Direction.UP);
|
||||
boolean standingOnSolid = canSupportEntity && !isAirOrLiquid;
|
||||
if (standingOnSolid) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return original.call(entity);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -33,7 +33,7 @@ import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
|
||||
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
|
||||
import com.cobblemon.mod.common.client.net.orientation.S2CUpdateOrientationHandler
|
||||
import com.cobblemon.mod.common.client.net.orientation.ClientboundUpdateOrientationHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
|
||||
@@ -216,7 +216,7 @@ import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandle
|
||||
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.orientation.OrientationPacketHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.orientation.ServerboundUpdateOrientationHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.SetPastureConflictHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
|
||||
@@ -442,7 +442,7 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(UpdatePastureConflictFlagPacket.ID, UpdatePastureConflictFlagPacket::decode, UpdatePastureConflictFlagHandler))
|
||||
|
||||
// Orientation
|
||||
list.add(PacketRegisterInfo(ClientboundUpdateOrientationPacket.ID, ClientboundUpdateOrientationPacket::decode, S2CUpdateOrientationHandler))
|
||||
list.add(PacketRegisterInfo(ClientboundUpdateOrientationPacket.ID, ClientboundUpdateOrientationPacket::decode, ClientboundUpdateOrientationHandler))
|
||||
|
||||
// Behaviours
|
||||
list.add(PacketRegisterInfo(PlayPosableAnimationPacket.ID, PlayPosableAnimationPacket::decode, PlayPosableAnimationHandler))
|
||||
@@ -577,7 +577,7 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler))
|
||||
|
||||
// Riding packet(s)
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, OrientationPacketHandler))
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, ServerboundUpdateOrientationHandler))
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatePacket.ID, ServerboundUpdateRidingStatePacket::decode, ServerboundUpdateRidingStateHandler))
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatsPacket.ID, ServerboundUpdateRidingStatsPacket::decode, ServerboundUpdateRidingStatsHandler))
|
||||
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatRangePacket.ID, ServerboundUpdateRidingStatRangePacket::decode, ServerboundUpdateRidingStatRangeHandler))
|
||||
|
||||
+1
-1
@@ -38,7 +38,7 @@ class MoveToOwnerTaskConfig : SingleTaskConfig {
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
): BehaviorControl<in LivingEntity> {
|
||||
behaviourConfigurationContext.addMemories(
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
MemoryModuleType.LOOK_TARGET
|
||||
|
||||
+1
-1
@@ -110,7 +110,7 @@ class PlaceHoneyInSaccLeavesTaskConfig : SingleTaskConfig {
|
||||
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
|
||||
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
|
||||
val blockPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES).orElse(null)
|
||||
blockPos.let {
|
||||
blockPos?.let {
|
||||
val blockState = level.getBlockState(blockPos)
|
||||
if (blockState.block == CobblemonBlocks.SACCHARINE_LEAVES) {
|
||||
val saccAge = blockState.getValue( SaccharineLeafBlock.AGE)
|
||||
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.berry.spawncondition
|
||||
|
||||
import com.cobblemon.mod.common.api.berry.Berry
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.core.Holder
|
||||
import net.minecraft.tags.TagKey
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.world.level.biome.Biome
|
||||
|
||||
class SpecificBiomeCondition : BerrySpawnCondition {
|
||||
lateinit var biome: TagKey<Biome>
|
||||
val minGroveSize: Int = 1
|
||||
val maxGroveSize: Int = 1
|
||||
|
||||
override fun canSpawn(berry: Berry, biome: Holder<Biome>) = biome.`is`(this.biome)
|
||||
override fun getGroveSize(random: RandomSource) = random.nextIntBetweenInclusive(minGroveSize, maxGroveSize)
|
||||
|
||||
companion object {
|
||||
val ID = cobblemonResource("specific_biome")
|
||||
}
|
||||
}
|
||||
@@ -17,18 +17,11 @@ object SpawnBaitUtils {
|
||||
return grouped.map { (key, groupEffects) ->
|
||||
val (type, subcategory) = key
|
||||
|
||||
val count = groupEffects.size
|
||||
val totalChance = groupEffects.sumOf { it.chance }
|
||||
val totalValue = groupEffects.sumOf { it.value }
|
||||
|
||||
val multiplier = when (count) {
|
||||
2 -> 0.8
|
||||
3 -> 0.6
|
||||
else -> 1.0
|
||||
}
|
||||
|
||||
val adjustedChance = (totalChance * multiplier).coerceAtMost(1.0)
|
||||
val adjustedValue = ceil(totalValue * multiplier)
|
||||
val adjustedChance = totalChance.coerceAtMost(1.0)
|
||||
val adjustedValue = ceil(totalValue)
|
||||
|
||||
SpawnBait.Effect(type, subcategory, adjustedChance, adjustedValue)
|
||||
}
|
||||
|
||||
@@ -53,8 +53,7 @@ open class MoveTemplate(
|
||||
val pp: Int,
|
||||
val priority: Int,
|
||||
val critRatio: Double,
|
||||
val effectChances: Array<Double>,
|
||||
val actionEffect: ActionEffectTimeline?
|
||||
val effectChances: Array<Double>
|
||||
) {
|
||||
val struct: MoStruct by lazy {
|
||||
QueryStruct(hashMapOf())
|
||||
@@ -87,8 +86,7 @@ open class MoveTemplate(
|
||||
pp = 5,
|
||||
priority = 0,
|
||||
critRatio = 0.0,
|
||||
effectChances = emptyArray(),
|
||||
actionEffect = null
|
||||
effectChances = emptyArray()
|
||||
)
|
||||
|
||||
companion object {
|
||||
|
||||
@@ -92,18 +92,7 @@ object Moves : DataRegistry {
|
||||
effectChances += secondaryMember.get("chance").asDouble
|
||||
}
|
||||
}
|
||||
val actionEffect = ActionEffects.actionEffects[id.asIdentifierDefaultingNamespace()]
|
||||
?: run {
|
||||
ActionEffects.actionEffects["generic_move".asIdentifierDefaultingNamespace()]
|
||||
// if (damageCategory == DamageCategories.STATUS) {
|
||||
// ActionEffects.actionEffects[cobblemonResource("status")]
|
||||
// } else {
|
||||
// val type = elementalType.name.lowercase()
|
||||
// val category = damageCategory.name.lowercase()
|
||||
// ActionEffects.actionEffects["${category}_$type".asIdentifierDefaultingNamespace()]
|
||||
// }
|
||||
}
|
||||
val move = MoveTemplate(id, num, elementalType, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray(), actionEffect)
|
||||
val move = MoveTemplate(id, num, elementalType, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray())
|
||||
this.register(move)
|
||||
} catch (e: Exception) {
|
||||
Cobblemon.LOGGER.error("Caught exception trying to resolve the move '{}'", id, e)
|
||||
|
||||
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.moves.animations.keyframes.*
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.pokemon.adapters.CobblemonStatTypeAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.*
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
@@ -91,5 +92,11 @@ object ActionEffects : JsonDataRegistry<ActionEffectTimeline> {
|
||||
observable.emit(this)
|
||||
}
|
||||
|
||||
fun getEffectWithBattleContext(id: ResourceLocation, pokemon: BattlePokemon): ActionEffectTimeline? {
|
||||
val species = pokemon.entity?.exposedSpecies ?: pokemon.effectedPokemon.species
|
||||
val contextedEffect = actionEffects[ResourceLocation.fromNamespaceAndPath(id.namespace, id.path + "_" + species)]
|
||||
return contextedEffect ?: actionEffects[id]
|
||||
}
|
||||
|
||||
override fun sync(player: ServerPlayer) {}
|
||||
}
|
||||
+1
-1
@@ -63,7 +63,7 @@ open class OrientationController(val entity: LivingEntity) {
|
||||
}
|
||||
|
||||
fun getRenderOrientation(delta: Float): Quaternionf {
|
||||
val old = renderOrientationO ?: renderOrientation ?: orientation
|
||||
val old = renderOrientationO ?: renderOrientation ?: orientation ?: Matrix3f()
|
||||
val new = renderOrientation ?: old
|
||||
val oldQuat = Quaternionf().setFromUnnormalized(old)
|
||||
val newQuat = Quaternionf().setFromUnnormalized(new)
|
||||
|
||||
+1
-1
@@ -59,7 +59,7 @@ class RidingController(
|
||||
val newKey = behaviourSettings.key
|
||||
for (passenger in entity.passengers) {
|
||||
if (passenger is Player && passenger !is ServerPlayer) {
|
||||
MountedCameraTypeHandler.handleTransition(previousKey ?: continue, newKey)
|
||||
MountedCameraTypeHandler.handleTransition(passenger, previousKey ?: continue, newKey)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+59
-42
@@ -34,6 +34,7 @@ import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.phys.Vec2
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import org.joml.Vector3f
|
||||
import kotlin.math.*
|
||||
|
||||
class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
@@ -88,7 +89,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
) {
|
||||
val controller = (driver as OrientationControllable).orientationController
|
||||
// Also checks stamina
|
||||
val controller = (vehicle as OrientationControllable).orientationController
|
||||
if (cos(controller.roll.toRadians()) < 0.0) {
|
||||
val upsideDownRate = 1.0 / (2.0 * 20.0) // 2 seconds to max out upsideDown force
|
||||
state.currUpsideDownForce.set( min(1.0, state.currUpsideDownForce.get() + upsideDownRate * abs(cos(controller.roll.toRadians()))))
|
||||
@@ -135,7 +137,7 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Vec2 {
|
||||
return Vec2(driver.xRot * 0.5f, driver.yRot)
|
||||
return Vec2.ZERO//Vec2(driver.xRot * 0.5f, driver.yRot)
|
||||
}
|
||||
|
||||
override fun velocity(
|
||||
@@ -145,29 +147,25 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
): Vec3 {
|
||||
var upForce = 0.0
|
||||
var forwardForce = 0.0
|
||||
val controller = (vehicle as? OrientationControllable)?.orientationController
|
||||
if (controller == null || controller.orientation == null) return Vec3.ZERO
|
||||
|
||||
//Perform ride velocity update
|
||||
calculateRideSpaceVel(settings, state, vehicle, driver)
|
||||
|
||||
//Translate ride space velocity to world space velocity.
|
||||
val controller = (driver as? OrientationControllable)?.orientationController
|
||||
if (controller != null) {
|
||||
//Need to deadzone this when straight up or down
|
||||
|
||||
upForce += -1.0 * sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
|
||||
forwardForce += cos(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
|
||||
|
||||
upForce += cos(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().y
|
||||
forwardForce += sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().y
|
||||
}
|
||||
|
||||
// The downward force used to encourage players to stop flying upside down.
|
||||
val extraDownwardForce = state.currUpsideDownForce.get().pow(2) * -0.3 // 6 blocks a second downward
|
||||
|
||||
val velocity = Vec3(state.rideVelocity.get().x , upForce + extraDownwardForce, forwardForce)
|
||||
return velocity
|
||||
// Convert the local velocity vector into a world vector
|
||||
val localVelVec = Vector3f(
|
||||
state.rideVelocity.get().x.toFloat(),
|
||||
(state.rideVelocity.get().y).toFloat(),
|
||||
state.rideVelocity.get().z.toFloat() * -1.0f // Flip the z axis to make this left handed? orr.. right handed? idk, flip it though
|
||||
)
|
||||
var worldVelVec = localVelVec.mul(controller.orientation).toVec3d().yRot(vehicle.yRot.toRadians()) // Unrotate preemptively as this vector gets rotate later down the line in MC logic.
|
||||
worldVelVec = worldVelVec.add(0.0, extraDownwardForce, 0.0) // Add the stamina depletion force to bring the ride down.
|
||||
|
||||
return worldVelVec
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -206,7 +204,7 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
activeInput = true
|
||||
}
|
||||
|
||||
val controller = (driver as? OrientationControllable)?.orientationController
|
||||
val controller = (vehicle as? OrientationControllable)?.orientationController
|
||||
if (controller != null) {
|
||||
//Base glide speed change on current pitch of the ride.
|
||||
glideSpeedChange = sin(Math.toRadians(controller.pitch.toDouble()))
|
||||
@@ -283,8 +281,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (Cobblemon.config.disableRoll) return Vec3.ZERO
|
||||
if (driver !is OrientationControllable) return Vec3.ZERO
|
||||
val controller = (driver as OrientationControllable).orientationController
|
||||
if (vehicle !is OrientationControllable) return Vec3.ZERO
|
||||
val controller = (vehicle as OrientationControllable).orientationController
|
||||
|
||||
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalBird.handlingExpr!!)
|
||||
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
|
||||
@@ -299,10 +297,13 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
// Correct orientation when at low speeds
|
||||
correctOrientation(settings, state, vehicle, controller, deltaTime)
|
||||
|
||||
controller.applyGlobalPitch(state.currPitchCorrectionForce.get().toRadians())
|
||||
val pCorr = (state.currPitchCorrectionForce.get() * deltaTime).toFloat()
|
||||
val rCorr = (state.currRollCorrectionForce.get() * deltaTime).toFloat()
|
||||
controller.applyGlobalPitch(pCorr)
|
||||
controller.rotateRoll(rCorr)
|
||||
|
||||
//yaw, pitch, roll
|
||||
return Vec3(0.0, 0.0, state.currRollCorrectionForce.get())
|
||||
return Vec3(0.0, 0.0, 0.0)
|
||||
}
|
||||
|
||||
private fun correctOrientation(
|
||||
@@ -313,14 +314,29 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
deltaTime: Double
|
||||
) {
|
||||
// Calculate correcting roll force.
|
||||
// Mult by cos(pitch) to ensure that it doesn't roll correct at when diving or climbing
|
||||
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect ?: globalBird.timeToRollCorrect!!)
|
||||
val maxRollCorrectionRate = if (state.rideVelocity.get().length() < 0.1) 15.0f else 8.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTimeRoll.get() - rollCorrectionTimer)).coerceIn(0.0, 1.0).toFloat()
|
||||
val maxRollForce = maxRollCorrectionRate / 40.0
|
||||
val rollArrivalDeg = 90.0
|
||||
// If the ride is moving then have the correction rate be an equal proportion of:
|
||||
// - how rolled are you
|
||||
// - how long has it been since last mouse input (higher is stronger correction)
|
||||
// Also the correction is proportional as a whole to how NOT pitched are you so you don't spin endlessly when looking up or down
|
||||
val howRolledAmI = sqrt(abs((cos(controller.roll.toRadians()) - 1.0f) * 0.5f)) // sqrt so it trends towards one pretty quickly
|
||||
val maxRollCorrectionRate =
|
||||
if (state.rideVelocity.get().length() < 0.2) 45.0f
|
||||
else 45.0f * cos(controller.pitch.toRadians()).pow(2) * (
|
||||
howRolledAmI*1.0f +
|
||||
(state.noInputTimeRoll.get() - rollCorrectionTimer).coerceIn(0.0, 1.0).pow(2).toFloat()*0.5f
|
||||
)
|
||||
val maxRollForce = maxRollCorrectionRate / 40.0f
|
||||
val rollArrivalDeg = 35.0f
|
||||
val desiredRoll = 0.0f
|
||||
|
||||
if(state.rideVelocity.get().length() < 0.1 || state.noInputTimeRoll.get() > rollCorrectionTimer) {
|
||||
val arrivalInfluence = (min(rollArrivalDeg,abs(controller.roll).toDouble()) / rollArrivalDeg)
|
||||
val desiredRollForce = (0 - controller.roll).sign * maxRollCorrectionRate * arrivalInfluence
|
||||
// Calculate the signed error (how far and in what direction)
|
||||
val rollError = Mth.wrapDegrees(desiredRoll.angleDifference(controller.roll))
|
||||
|
||||
// Use the absolute error to calculate the magnitude of the influence
|
||||
val influenceMagnitude = (min(rollArrivalDeg, abs(rollError)) / rollArrivalDeg)
|
||||
val desiredRollForce = maxRollCorrectionRate * influenceMagnitude * -rollError.sign
|
||||
var steeredRollForce = desiredRollForce - state.currRollCorrectionForce.get()
|
||||
|
||||
// Ensure the 'steering' correction force doesn't exceed our maxForce
|
||||
@@ -335,20 +351,21 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
} else {
|
||||
state.currRollCorrectionForce.set(
|
||||
//reduce rollCorrection gradually
|
||||
lerp(state.currRollCorrectionForce.get(), 0.0, deltaTime * 0.96)
|
||||
lerp(state.currRollCorrectionForce.get(), 0.0, deltaTime * 0.98)
|
||||
)
|
||||
}
|
||||
|
||||
//Calculate correcting pitch force.
|
||||
val maxPitchCorrectionRate = if (state.currUpsideDownForce.get() != 0.0) 8f * state.currUpsideDownForce.get() else 15f
|
||||
val maxPitchForce = maxPitchCorrectionRate.toFloat() / 40.0f
|
||||
val pitchArrivalDeg = 45.0f
|
||||
var desiredPitch = if (state.currUpsideDownForce.get() != 0.0) 90.0 else 0.0
|
||||
val maxPitchCorrectionRate = if (state.currUpsideDownForce.get() != 0.0) 15.0f * state.currUpsideDownForce.get().toFloat() else 30.0f
|
||||
val maxPitchForce = maxPitchCorrectionRate / 40.0f
|
||||
val pitchArrivalDeg = 35.0f
|
||||
val desiredPitch = if (state.currUpsideDownForce.get() != 0.0) 90.0f else 0.0f
|
||||
|
||||
if((state.rideVelocity.get().length() < 0.1 && controller.pitch < 0.0) || state.currUpsideDownForce.get() != 0.0) {
|
||||
val arrivalInfluence = (min(pitchArrivalDeg,abs(Mth.wrapDegrees(desiredPitch.toFloat().angleDifference(controller.pitch)))) / pitchArrivalDeg)
|
||||
val desiredPitchForce = maxPitchCorrectionRate.toFloat() * arrivalInfluence
|
||||
var steeredPitchForce = (desiredPitchForce - state.currPitchCorrectionForce.get())
|
||||
if((state.rideVelocity.get().length() < 0.1) || state.currUpsideDownForce.get() != 0.0) {
|
||||
val pitchErrror = Mth.wrapDegrees(desiredPitch.angleDifference(controller.pitch))
|
||||
val arrivalInfluence = (min(pitchArrivalDeg,abs(pitchErrror)) / pitchArrivalDeg)
|
||||
val desiredPitchForce = maxPitchCorrectionRate * arrivalInfluence * -pitchErrror.sign
|
||||
var steeredPitchForce = desiredPitchForce - state.currPitchCorrectionForce.get()
|
||||
|
||||
// Ensure the 'steering' correction force doesn't exceed our maxForce
|
||||
if (abs(steeredPitchForce) > maxPitchForce) {
|
||||
@@ -438,8 +455,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (driver !is OrientationControllable) return Vec3.ZERO
|
||||
val controller = (driver as OrientationControllable).orientationController
|
||||
if (vehicle !is OrientationControllable) return Vec3.ZERO
|
||||
val controller = (vehicle as OrientationControllable).orientationController
|
||||
|
||||
// Set roll to zero if transitioning to noroll config
|
||||
controller.rotateRoll(controller.roll * -1.0f)
|
||||
@@ -486,8 +503,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (driver !is OrientationControllable) return Vec3.ZERO
|
||||
val controller = (driver as OrientationControllable).orientationController
|
||||
if (vehicle !is OrientationControllable) return Vec3.ZERO
|
||||
val controller = (vehicle as OrientationControllable).orientationController
|
||||
|
||||
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
|
||||
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalBird.mouseInputMult!!)
|
||||
|
||||
+5
-14
@@ -161,7 +161,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
): Vec3 {
|
||||
val controller = (driver as? OrientationControllable)?.orientationController
|
||||
val controller = (vehicle as? OrientationControllable)?.orientationController
|
||||
if (controller == null || controller.orientation == null) return Vec3.ZERO
|
||||
|
||||
//Calculate ride space velocity
|
||||
@@ -338,8 +338,8 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (driver !is OrientationControllable) return Vec3.ZERO
|
||||
val controller = (driver as OrientationControllable).orientationController
|
||||
val controller = (vehicle as? OrientationControllable)?.orientationController
|
||||
if (controller == null || controller.orientation == null) return Vec3.ZERO
|
||||
|
||||
// Set roll to zero if transitioning to noroll config
|
||||
controller.rotateRoll(controller.roll * -1.0f)
|
||||
@@ -396,9 +396,8 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (driver !is OrientationControllable) return Vec3.ZERO
|
||||
//TODO: figure out a cleaner solution to this issue of large jumps when skipping frames or lagging
|
||||
//Cap at a rate of 5fps so frame skips dont lead to huge jumps
|
||||
if (vehicle !is OrientationControllable) return Vec3.ZERO
|
||||
|
||||
val cappedDeltaTime = min(deltaTime, 0.2)
|
||||
|
||||
// Accumulate the mouse input
|
||||
@@ -412,14 +411,6 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
|
||||
//convert it to delta time
|
||||
handling *= (cappedDeltaTime)
|
||||
|
||||
|
||||
val poke = driver.vehicle as? PokemonEntity
|
||||
|
||||
//TODO: reevaluate if deadzones are needed and if they are still causing issues.
|
||||
//create deadzones for the constant input values.
|
||||
//val xInput = remapWithDeadzone(state.currMouseXForce, 0.025, 1.0)
|
||||
//val yInput = remapWithDeadzone(state.currMouseYForce, 0.025, 1.0)
|
||||
|
||||
val pitchRot = handling * state.currMouseYForce.get()
|
||||
|
||||
// Roll
|
||||
|
||||
+13
-3
@@ -228,7 +228,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
|
||||
): Vec3 {
|
||||
val retVel = calculateRideSpaceVel(settings, state, vehicle, driver)
|
||||
state.rideVelocity.set(retVel)
|
||||
return retVel
|
||||
return retVel.yRot(vehicle.yRot.toRadians()) // Unrotate preemptively as this vector gets rotate later down the line in MC logic.
|
||||
}
|
||||
|
||||
private fun calculateRideSpaceVel(
|
||||
@@ -241,7 +241,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
|
||||
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalRocket.accelerationExpr!!)
|
||||
val jump = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalRocket.jumpExpr!!)
|
||||
|
||||
var newVelocity = vehicle.deltaMovement
|
||||
var newVelocity = state.rideVelocity.get()
|
||||
|
||||
// Align the direction of movement with the world coordinate space so as not to modify it through turning
|
||||
val yawAligned = Matrix3f().rotateY(vehicle.yRot.toRadians())
|
||||
@@ -326,7 +326,17 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
|
||||
}
|
||||
}
|
||||
|
||||
return newVelocity
|
||||
// Set speed to new magnitude to avoid the horrible things minecraft friction
|
||||
// does to our vectors :(
|
||||
// state.speed.set(min(topSpeed, newVelocity.hori))
|
||||
//
|
||||
// // Check to see if this new velocity will exceed top speed and if it will then cap it
|
||||
// newVelocity = if (newVelocity.length() > topSpeed) newVelocity.normalize().scale(topSpeed) else newVelocity
|
||||
|
||||
val revertYawAligned = Matrix3f().rotateY(-vehicle.yRot.toRadians())
|
||||
//state.rideVelocity.set((newVelocity.toVector3f().mul(revertYawAligned)).toVec3d())
|
||||
|
||||
return newVelocity.yRot(-vehicle.yRot.toRadians())
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
|
||||
+1
-1
@@ -74,7 +74,7 @@ class RidingAnimationData(val ride: PokemonEntity)
|
||||
}
|
||||
if( r ) {
|
||||
//TODO: should this return?
|
||||
val controller = (ride.firstPassenger as? OrientationControllable)?.orientationController ?: return
|
||||
val controller = (ride as? OrientationControllable)?.orientationController ?: return
|
||||
val orientation = controller.orientation ?: Matrix3f()
|
||||
|
||||
val currPitch = controller.pitch
|
||||
|
||||
@@ -33,15 +33,15 @@ class TimeRange : IntRanges {
|
||||
"any" to TimeRange(0..23999),
|
||||
"day" to TimeRange(23460..23999, 0..12541),
|
||||
"night" to TimeRange(12542..23459),
|
||||
"noon" to TimeRange(5000..6999),
|
||||
"midnight" to TimeRange(17000..18999),
|
||||
"dawn" to TimeRange(22300..23999, 0..999),
|
||||
"dusk" to TimeRange(11834..13701),
|
||||
"twilight" to TimeRange(11834..13701, 22300..23999, 0..166),
|
||||
"morning" to TimeRange(23000..23999, 0..4999),
|
||||
"noon" to TimeRange(5000..6999),
|
||||
"afternoon" to TimeRange(7000..12999),
|
||||
"predawn" to TimeRange(19000..22999),
|
||||
"evening" to TimeRange(13000..16999)
|
||||
"evening" to TimeRange(13000..16999),
|
||||
"midnight" to TimeRange(17000..18999),
|
||||
"predawn" to TimeRange(19000..22999),
|
||||
"dawn" to TimeRange(22300..23999, 0..166),
|
||||
"dusk" to TimeRange(11834..13701),
|
||||
"twilight" to TimeRange(11834..13701, 22300..23999, 0..166)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+2
-3
@@ -12,16 +12,15 @@ import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.Cobblemon.LOGGER
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.fishing.BobberSpawnPokemonEvent
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitEffects
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBait
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitEffects
|
||||
import com.cobblemon.mod.common.api.pokemon.Natures
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnBucket
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawnBaitInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.item.interactive.PokerodItem
|
||||
|
||||
+5
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.spawning.influence
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.api.Priority
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
|
||||
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
@@ -43,6 +44,10 @@ class SaccharineLogSlatheredInfluence(val pos: BlockPos? = null) : SpawningInflu
|
||||
|
||||
override fun affectSpawn(action: SpawnAction<*>, entity: Entity) {
|
||||
if (entity is PokemonEntity) {
|
||||
// avoid double application or applying to a pokemon that already has a hidden ability
|
||||
if (entity.pokemon.forcedAspects.contains(HONEY_DRENCHED_ASPECT)
|
||||
|| entity.pokemon.ability.priority !== Priority.LOWEST) return
|
||||
|
||||
if (Math.random() <= HIDDEN_ABILITY_CHANCE) {
|
||||
FishingSpawnCause.alterHAAttempt(entity)
|
||||
}
|
||||
|
||||
+6
-1
@@ -20,6 +20,8 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
|
||||
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
|
||||
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
|
||||
import com.cobblemon.mod.common.battles.ShowdownInterpreter
|
||||
@@ -31,6 +33,7 @@ import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.pokemon.evolution.progress.UseMoveEvolutionProgress
|
||||
import com.cobblemon.mod.common.util.asArrayValue
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.cobblemon.mod.common.util.battleLang
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import java.util.concurrent.CompletableFuture
|
||||
@@ -49,7 +52,7 @@ class MoveInstruction(
|
||||
) : InterpreterInstruction, CauserInstruction {
|
||||
val effect = message.effectAt(1) ?: Effect.pure("", "")
|
||||
val move = Moves.getByNameOrDummy(effect.id)
|
||||
val actionEffect = move.actionEffect
|
||||
val actionEffect: ActionEffectTimeline? by lazy { ActionEffects.getEffectWithBattleContext(cobblemonResource(move.name), userPokemon) }
|
||||
val spreadTargets = message.optionalArgument("spread")?.split(",") ?: emptyList()
|
||||
|
||||
var future = CompletableFuture.completedFuture(Unit)
|
||||
@@ -61,6 +64,8 @@ class MoveInstruction(
|
||||
override fun invoke(battle: PokemonBattle) {
|
||||
userPokemon = message.battlePokemon(0, battle)!!
|
||||
targetPokemon = message.battlePokemon(2, battle)
|
||||
|
||||
val actionEffect = actionEffect ?: ActionEffects.actionEffects["generic_move".asIdentifierDefaultingNamespace()]
|
||||
val targetPokemon = targetPokemon // So smart non-null casts can happen
|
||||
|
||||
val optionalEffect = message.effect()
|
||||
|
||||
+9
-6
@@ -69,14 +69,17 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
|
||||
|
||||
val baitEffects = getBaitEffects()
|
||||
|
||||
val highestLureTier = baitEffects
|
||||
val stackedLureTier = baitEffects
|
||||
.filter { it.type == SpawnBait.Effects.RARITY_BUCKET }
|
||||
.maxOfOrNull { it.value }
|
||||
?.toInt()
|
||||
?: 0
|
||||
.sumOf { it.value }
|
||||
.toInt()
|
||||
|
||||
if (highestLureTier > 0) {
|
||||
it.influences += BucketNormalizingInfluence(tier = highestLureTier)
|
||||
if (stackedLureTier > 0) {
|
||||
it.influences += BucketNormalizingInfluence(
|
||||
tier = stackedLureTier,
|
||||
gradient = 0.2F,
|
||||
firstTier = 1.2F
|
||||
)
|
||||
}
|
||||
|
||||
it.influences += BucketMultiplyingInfluence(
|
||||
|
||||
@@ -56,8 +56,11 @@ object MountedCameraTypeHandler {
|
||||
data.updatePerspective(key, currentCameraType)
|
||||
}
|
||||
|
||||
fun handleTransition(fromKey: ResourceLocation, toKey: ResourceLocation) {
|
||||
fun handleTransition(passenger: Entity, fromKey: ResourceLocation, toKey: ResourceLocation) {
|
||||
val mc = Minecraft.getInstance()
|
||||
if (passenger == mc.player) {
|
||||
return
|
||||
}
|
||||
val currentCameraType = mc.options.cameraType
|
||||
val data = ClientPersistedData.ridingPerspectives
|
||||
data.updatePerspective(fromKey, currentCameraType)
|
||||
|
||||
@@ -11,26 +11,25 @@ package com.cobblemon.mod.common.client.gui
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.api.gui.drawPosablePortrait
|
||||
import com.cobblemon.mod.common.api.text.darkGray
|
||||
import com.cobblemon.mod.common.api.text.red
|
||||
import com.cobblemon.mod.common.api.text.text
|
||||
import com.cobblemon.mod.common.client.CobblemonClient
|
||||
import com.cobblemon.mod.common.client.CobblemonResources
|
||||
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
|
||||
import com.cobblemon.mod.common.client.gui.portrait.FullyAnimatedPortraitDrawer
|
||||
import com.cobblemon.mod.common.client.gui.portrait.SelectedAnimatedPortraitDrawer
|
||||
import com.cobblemon.mod.common.client.gui.portrait.InanimatePortraitDrawer
|
||||
import com.cobblemon.mod.common.client.gui.portrait.PortraitStyle
|
||||
import com.cobblemon.mod.common.client.gui.toast.CobblemonToast
|
||||
import com.cobblemon.mod.common.client.keybind.boundKey
|
||||
import com.cobblemon.mod.common.client.keybind.keybinds.HidePartyBinding
|
||||
import com.cobblemon.mod.common.client.keybind.keybinds.SummaryBinding
|
||||
import com.cobblemon.mod.common.client.render.drawScaledText
|
||||
import com.cobblemon.mod.common.client.render.getDepletableRedGreen
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.client.render.renderScaledGuiItemIcon
|
||||
import com.cobblemon.mod.common.pokemon.Gender
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import java.util.UUID
|
||||
import net.minecraft.client.DeltaTracker
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.gui.Gui
|
||||
@@ -58,12 +57,10 @@ class PartyOverlay : Gui(Minecraft.getInstance()) {
|
||||
private val genderIconMale = cobblemonResource("textures/gui/party/party_gender_male.png")
|
||||
private val genderIconFemale = cobblemonResource("textures/gui/party/party_gender_female.png")
|
||||
private val portraitBackground = cobblemonResource("textures/gui/party/party_slot_portrait_background.png")
|
||||
|
||||
private val inanimatePortraitDrawer = InanimatePortraitDrawer()
|
||||
private val selectedAnimatedPortraitDrawer = SelectedAnimatedPortraitDrawer()
|
||||
private val fullyAnimatedPortraitDrawer = FullyAnimatedPortraitDrawer()
|
||||
}
|
||||
|
||||
private val stateAtIndex = hashMapOf<Int, Pair<UUID, FloatingState>>()
|
||||
|
||||
private val screenExemptions: List<Class<out Screen>> = listOf(
|
||||
ChatScreen::class.java,
|
||||
BattleGUI::class.java
|
||||
@@ -88,6 +85,16 @@ class PartyOverlay : Gui(Minecraft.getInstance()) {
|
||||
attachedToast = false
|
||||
}
|
||||
|
||||
fun getPokemonState(index: Int, pokemonUUID: UUID): FloatingState {
|
||||
val state = this.stateAtIndex.getOrPut(index) { pokemonUUID to FloatingState() }
|
||||
if (state.first != pokemonUUID) {
|
||||
val newState = FloatingState()
|
||||
this.stateAtIndex[index] = pokemonUUID to newState
|
||||
return newState
|
||||
}
|
||||
return state.second
|
||||
}
|
||||
|
||||
override fun render(context: GuiGraphics, tickCounter: DeltaTracker) {
|
||||
val partialDeltaTicks = tickCounter.realtimeDeltaTicks
|
||||
|
||||
@@ -160,13 +167,20 @@ class PartyOverlay : Gui(Minecraft.getInstance()) {
|
||||
0.0
|
||||
)
|
||||
|
||||
val portraitDrawer = when (Cobblemon.config.partyPortraitAnimations) {
|
||||
PortraitStyle.NEVER_ANIMATE -> inanimatePortraitDrawer
|
||||
PortraitStyle.ANIMATE_SELECTED -> selectedAnimatedPortraitDrawer
|
||||
PortraitStyle.ALWAYS_ANIMATE -> fullyAnimatedPortraitDrawer
|
||||
val shouldAnimate = when (Cobblemon.config.partyPortraitAnimations) {
|
||||
PokemonGUIAnimationStyle.NEVER_ANIMATE -> false
|
||||
PokemonGUIAnimationStyle.ANIMATE_SELECTED -> selectedSlot == index
|
||||
PokemonGUIAnimationStyle.ALWAYS_ANIMATE -> true
|
||||
}
|
||||
|
||||
portraitDrawer.draw(pokemon, matrices, partialDeltaTicks, selectedSlot == index, index)
|
||||
drawPosablePortrait(
|
||||
identifier = pokemon.species.resourceIdentifier,
|
||||
matrixStack = matrices,
|
||||
doQuirks = false,
|
||||
partialTicks = if (shouldAnimate) partialDeltaTicks else 0F,
|
||||
contextScale = pokemon.form.baseScale,
|
||||
state = getPokemonState(index = index, pokemonUUID = pokemon.uuid)
|
||||
)
|
||||
|
||||
matrices.popPose()
|
||||
context.disableScissor()
|
||||
|
||||
+4
-8
@@ -6,24 +6,20 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
package com.cobblemon.mod.common.client.gui
|
||||
|
||||
import com.mojang.serialization.Codec
|
||||
import net.minecraft.util.StringRepresentable
|
||||
|
||||
enum class PortraitStyle : StringRepresentable {
|
||||
enum class PokemonGUIAnimationStyle : StringRepresentable {
|
||||
|
||||
NEVER_ANIMATE,
|
||||
ANIMATE_SELECTED,
|
||||
ALWAYS_ANIMATE;
|
||||
|
||||
override fun getSerializedName(): String = this.name
|
||||
|
||||
override fun getSerializedName() = this.name
|
||||
companion object {
|
||||
|
||||
@JvmStatic
|
||||
val CODEC: Codec<PortraitStyle> = StringRepresentable.fromEnum(PortraitStyle::values)
|
||||
|
||||
val CODEC: Codec<PokemonGUIAnimationStyle> = StringRepresentable.fromEnum(PokemonGUIAnimationStyle::values)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.battle
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.api.gui.drawPosablePortrait
|
||||
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
|
||||
@@ -322,7 +323,7 @@ class BattleOverlay : Gui(Minecraft.getInstance()), Schedulable {
|
||||
reversed = reversed,
|
||||
doQuirks = false,
|
||||
state = state,
|
||||
partialTicks = partialTicks
|
||||
partialTicks = if (Cobblemon.config.animateBattleTiles) partialTicks else 0F
|
||||
)
|
||||
}
|
||||
matrixStack.popPose()
|
||||
|
||||
+1
-3
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.api.moves.MoveTemplate
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.battles.*
|
||||
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleGimmickButton.GimmickTile
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.math.toRGB
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
@@ -139,8 +138,7 @@ abstract class BattleGimmickButton(gimmick: ShowdownMoveset.Gimmick, val x: Floa
|
||||
pp = gimmickTemplate?.pp ?: moveTemplate.pp,
|
||||
priority = gimmickTemplate?.priority ?: moveTemplate.priority,
|
||||
critRatio = gimmickTemplate?.critRatio ?: moveTemplate.critRatio,
|
||||
effectChances = gimmickTemplate?.effectChances ?: moveTemplate.effectChances,
|
||||
actionEffect = null
|
||||
effectChances = gimmickTemplate?.effectChances ?: moveTemplate.effectChances
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -299,7 +299,7 @@ class DialogueScreen(var dialogueDTO: DialogueDTO) : Screen("gui.dialogue".asTra
|
||||
fun playGibberSpeak(delta: Float, text: String, gibber: DialogueGibberDTO) {
|
||||
timeElapsedSinceGibber += delta / 20
|
||||
|
||||
if (timeElapsedSinceGibber < gibber.interval) {
|
||||
if (timeElapsedSinceGibber < gibber.interval || gibberDone) {
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
@@ -8,10 +8,12 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.pc
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
|
||||
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
|
||||
import com.cobblemon.mod.common.client.gui.pasture.PasturePCGUIConfiguration
|
||||
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
|
||||
import com.cobblemon.mod.common.client.render.drawScaledText
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.client.render.renderScaledGuiItemIcon
|
||||
@@ -72,12 +74,19 @@ open class StorageSlot(
|
||||
matrices.translate(posX + (SIZE / 2.0), posY + 1.0, 0.0)
|
||||
matrices.scale(2.5F, 2.5F, 1F)
|
||||
|
||||
val animationConfig = if (this is PartyStorageSlot) Cobblemon.config.summaryProfileAnimations else Cobblemon.config.pcProfileAnimations
|
||||
val shouldAnimate = when (animationConfig) {
|
||||
PokemonGUIAnimationStyle.ALWAYS_ANIMATE -> true
|
||||
PokemonGUIAnimationStyle.NEVER_ANIMATE -> false
|
||||
PokemonGUIAnimationStyle.ANIMATE_SELECTED -> isHoveredOrFocused
|
||||
}
|
||||
|
||||
drawProfilePokemon(
|
||||
renderablePokemon = pokemon.asRenderablePokemon(),
|
||||
matrixStack = matrices,
|
||||
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(13F, 35F, 0F)),
|
||||
state = state,
|
||||
partialTicks = partialTicks,
|
||||
partialTicks = if (shouldAnimate) partialTicks else 0F,
|
||||
scale = 4.5F
|
||||
)
|
||||
matrices.popPose()
|
||||
|
||||
-64
@@ -1,64 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.api.gui.drawPosablePortrait
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import java.util.UUID
|
||||
|
||||
/**
|
||||
* Base logic for a [PortraitDrawer] that animates a portrait based on conditions.
|
||||
*/
|
||||
abstract class AnimatedPortraitDrawer : PortraitDrawer {
|
||||
|
||||
private val state = FloatingState()
|
||||
|
||||
private val stateAtIndex = hashMapOf<Int, Pair<UUID, FloatingState>>()
|
||||
|
||||
override fun draw(pokemon: Pokemon, poseStack: PoseStack, partialTicks: Float, isSelected: Boolean, index: Int) {
|
||||
state.currentAspects = pokemon.aspects
|
||||
drawPosablePortrait(
|
||||
identifier = pokemon.species.resourceIdentifier,
|
||||
matrixStack = poseStack,
|
||||
partialTicks = this.ticksFor(pokemon, isSelected, partialTicks),
|
||||
contextScale = pokemon.form.baseScale,
|
||||
state = this.stateFor(pokemon, isSelected, index)
|
||||
)
|
||||
}
|
||||
|
||||
protected abstract fun shouldAnimate(pokemon: Pokemon, isSelected: Boolean): Boolean
|
||||
|
||||
protected open fun ticksFor(pokemon: Pokemon, isSelected: Boolean, partialTicks: Float): Float {
|
||||
return if (this.shouldAnimate(pokemon, isSelected)) partialTicks else 0F
|
||||
}
|
||||
|
||||
protected open fun stateFor(pokemon: Pokemon, isSelected: Boolean, index: Int): FloatingState {
|
||||
if (!this.shouldAnimate(pokemon, isSelected)) {
|
||||
return this.state
|
||||
}
|
||||
val state = this.stateAtIndex.getOrPut(index) { pokemon.uuid to this.createState(pokemon) }
|
||||
if (state.first != pokemon.uuid) {
|
||||
val newState = this.createState(pokemon)
|
||||
this.stateAtIndex[index] = pokemon.uuid to newState
|
||||
return newState
|
||||
}
|
||||
return state.second
|
||||
}
|
||||
|
||||
protected open fun createState(pokemon: Pokemon): FloatingState {
|
||||
val state = FloatingState()
|
||||
state.currentAspects = pokemon.aspects
|
||||
return state
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
-25
@@ -1,25 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import net.minecraft.client.GraphicsStatus
|
||||
|
||||
/**
|
||||
* Draws portraits if the Pokemon is not fainted.
|
||||
*
|
||||
* Meant for client with [GraphicsStatus.FABULOUS].
|
||||
*/
|
||||
class FullyAnimatedPortraitDrawer : AnimatedPortraitDrawer() {
|
||||
|
||||
override fun shouldAnimate(pokemon: Pokemon, isSelected: Boolean): Boolean {
|
||||
return !pokemon.isFainted()
|
||||
}
|
||||
|
||||
}
|
||||
-37
@@ -1,37 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.api.gui.drawPosablePortrait
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import net.minecraft.client.GraphicsStatus
|
||||
|
||||
/**
|
||||
* The simplest implementation, the Pokemon is drawn staying still.
|
||||
*
|
||||
* Meant for client with [GraphicsStatus.FAST].
|
||||
*/
|
||||
class InanimatePortraitDrawer : PortraitDrawer {
|
||||
|
||||
private val state = FloatingState()
|
||||
|
||||
override fun draw(pokemon: Pokemon, poseStack: PoseStack, partialTicks: Float, isSelected: Boolean, index: Int) {
|
||||
state.currentAspects = pokemon.aspects
|
||||
drawPosablePortrait(
|
||||
identifier = pokemon.species.resourceIdentifier,
|
||||
matrixStack = poseStack,
|
||||
partialTicks = 0F,
|
||||
contextScale = pokemon.form.baseScale,
|
||||
state = this.state
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
|
||||
/**
|
||||
* Responsible for drawing a Pokemon portrait.
|
||||
*
|
||||
* Keep in mind any scaling and handling of the [PoseStack] must be done on the implementations using this system.
|
||||
*/
|
||||
fun interface PortraitDrawer {
|
||||
|
||||
/**
|
||||
* Draws the portrait.
|
||||
*
|
||||
* @param pokemon The [Pokemon] being drawn.
|
||||
* @param poseStack The [PoseStack] being used.
|
||||
* @param partialTicks The partial ticks of the screen using this.
|
||||
* @param isSelected If the [pokemon] is considered in a selected state for example hovered or the current party member.
|
||||
* @param index The index of the [pokemon] in the screen using this.
|
||||
*/
|
||||
fun draw(
|
||||
pokemon: Pokemon,
|
||||
poseStack: PoseStack,
|
||||
partialTicks: Float,
|
||||
isSelected: Boolean,
|
||||
index: Int
|
||||
)
|
||||
|
||||
}
|
||||
-25
@@ -1,25 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.portrait
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import net.minecraft.client.GraphicsStatus
|
||||
|
||||
/**
|
||||
* Draws portraits if the Pokemon is not fainted and selected.
|
||||
*
|
||||
* Meant for client with [GraphicsStatus.FANCY].
|
||||
*/
|
||||
class SelectedAnimatedPortraitDrawer : AnimatedPortraitDrawer() {
|
||||
|
||||
override fun shouldAnimate(pokemon: Pokemon, isSelected: Boolean): Boolean {
|
||||
return !pokemon.isFainted() && isSelected
|
||||
}
|
||||
|
||||
}
|
||||
+10
-1
@@ -8,9 +8,11 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.summary.widgets
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import com.cobblemon.mod.common.api.gui.blitk
|
||||
import com.cobblemon.mod.common.client.CobblemonResources
|
||||
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
|
||||
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
|
||||
import com.cobblemon.mod.common.client.gui.summary.Summary
|
||||
import com.cobblemon.mod.common.client.render.drawScaledText
|
||||
@@ -154,13 +156,20 @@ class PartySlotWidget(
|
||||
matrices.pushPose()
|
||||
matrices.translate(x + (PORTRAIT_DIAMETER / 2.0), y - 3.0, 0.0)
|
||||
matrices.scale(2.5F, 2.5F, 1F)
|
||||
|
||||
val shouldAnimate = when (Cobblemon.config.summaryProfileAnimations) {
|
||||
PokemonGUIAnimationStyle.ALWAYS_ANIMATE -> true
|
||||
PokemonGUIAnimationStyle.NEVER_ANIMATE -> false
|
||||
PokemonGUIAnimationStyle.ANIMATE_SELECTED -> isHovered || isSelected
|
||||
}
|
||||
|
||||
drawProfilePokemon(
|
||||
species = slotPokemon.species.resourceIdentifier,
|
||||
matrixStack = matrices,
|
||||
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(13F, 35F, 0F)),
|
||||
state = state,
|
||||
scale = 4.5F,
|
||||
partialTicks = delta
|
||||
partialTicks = if (shouldAnimate) delta else 0F
|
||||
)
|
||||
matrices.popPose()
|
||||
|
||||
|
||||
+13
-12
@@ -78,14 +78,17 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
|
||||
return
|
||||
}
|
||||
|
||||
if (CobblemonClient.storage.selectedSlot == -1) return
|
||||
if (Minecraft.getInstance().screen != null) return
|
||||
|
||||
val selectedPartyPokemon = CobblemonClient.storage.party.get(CobblemonClient.storage.selectedSlot) ?: return
|
||||
val selectedPartyPokemon = if (CobblemonClient.storage.selectedSlot >= 0) {
|
||||
CobblemonClient.storage.party.get(CobblemonClient.storage.selectedSlot)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
|
||||
if (isRidingPokemon(player) && canAttemptDismount(player, selectedPartyPokemon)) {
|
||||
sendToServer(DismountPokemonPacket())
|
||||
}
|
||||
else if (!isRidingSelectedPokemon(player, selectedPartyPokemon)){
|
||||
} else if (selectedPartyPokemon != null && !isRidingSelectedPokemon(player, selectedPartyPokemon)){
|
||||
checkForTargetInteractions(player, selectedPartyPokemon)
|
||||
}
|
||||
}
|
||||
@@ -105,8 +108,7 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
|
||||
collideBlock = ClipContext.Fluid.NONE)
|
||||
if (canSendOutPokemon(player, targetEntity)) {
|
||||
sendToServer(SendOutPokemonPacket(CobblemonClient.storage.selectedSlot))
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
processEntityTarget(player, selectedPartyPokemon, targetEntity)
|
||||
}
|
||||
}
|
||||
@@ -140,7 +142,7 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
|
||||
}
|
||||
}
|
||||
|
||||
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon): Boolean {
|
||||
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon?): Boolean {
|
||||
if (player.vehicle !is PokemonEntity) return false
|
||||
val vehicle = player.vehicle as PokemonEntity
|
||||
if (player != vehicle.controllingPassenger) {
|
||||
@@ -148,11 +150,10 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
|
||||
}
|
||||
val isAirRide = vehicle.ridingController?.context?.style == RidingStyle.AIR
|
||||
val hasLandRide = vehicle.rideProp.behaviours?.get(RidingStyle.LAND) != null
|
||||
if (isAirRide && hasLandRide) {
|
||||
return false
|
||||
}
|
||||
else {
|
||||
return vehicle.pokemon.uuid == selectedPartyPokemon.uuid
|
||||
return if (isAirRide && hasLandRide) {
|
||||
false
|
||||
} else {
|
||||
vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+23
-8
@@ -12,20 +12,35 @@ import com.cobblemon.mod.common.OrientationControllable
|
||||
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
|
||||
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.util.Mth
|
||||
|
||||
object S2CUpdateOrientationHandler : ClientNetworkPacketHandler<ClientboundUpdateOrientationPacket> {
|
||||
object ClientboundUpdateOrientationHandler : ClientNetworkPacketHandler<ClientboundUpdateOrientationPacket> {
|
||||
override fun handle(packet: ClientboundUpdateOrientationPacket, client: Minecraft) {
|
||||
client.executeIfPossible {
|
||||
val level = client.level ?: return@executeIfPossible
|
||||
val entity = level.getEntity(packet.entityId)
|
||||
if (entity is OrientationControllable) {
|
||||
packet.active?.let {
|
||||
entity.orientationController.active = it
|
||||
if (!it) {
|
||||
entity.orientationController.reset()
|
||||
val player = client.player ?: return@executeIfPossible
|
||||
val vehicle = level.getEntity(packet.entityId)
|
||||
val vehicleController = if (vehicle is OrientationControllable) vehicle.orientationController else return@executeIfPossible
|
||||
|
||||
// If the client is also the driver of this entity then don't update it as the driver is the source
|
||||
// of truth on vehicle orientation updates.
|
||||
if (vehicle.controllingPassenger != player) {
|
||||
packet.active?.let { shouldUseCustomOrientation ->
|
||||
|
||||
val playerIsPassenger = vehicle.passengers.contains(player)
|
||||
|
||||
// If the player has just switched to riding a custom orientation ride then set their
|
||||
// x and y rots local to the vehicle rots(if the controller wasn't active and will now be active)
|
||||
// This ensures that on transition your camera stays in the same spot
|
||||
if (!vehicleController.isActive() && shouldUseCustomOrientation && playerIsPassenger) {
|
||||
// Set local to the vehicle x and yrot so
|
||||
player.setXRot(Mth.wrapDegrees(player.getXRot() - vehicle.getXRot()))
|
||||
player.setYRot(Mth.wrapDegrees(player.getYRot() - vehicle.getYRot()))
|
||||
}
|
||||
|
||||
vehicle.orientationController.active = shouldUseCustomOrientation
|
||||
}
|
||||
entity.orientationController.updateOrientation { _ -> packet.orientation }
|
||||
vehicle.orientationController.updateOrientation { _ -> packet.orientation }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+57
-76
@@ -10,6 +10,10 @@ package com.cobblemon.mod.common.client.render.camera
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.OrientationControllable
|
||||
import com.cobblemon.mod.common.api.orientation.OrientationController
|
||||
import com.cobblemon.mod.common.api.orientation.OrientationController.Companion.FORWARDS
|
||||
import com.cobblemon.mod.common.api.orientation.OrientationController.Companion.LEFT
|
||||
import com.cobblemon.mod.common.api.orientation.OrientationController.Companion.UP
|
||||
import com.cobblemon.mod.common.client.MountedPokemonAnimationRenderController.setup
|
||||
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
@@ -25,13 +29,15 @@ import net.minecraft.world.level.ClipContext
|
||||
import net.minecraft.world.phys.HitResult
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import org.joml.Matrix3f
|
||||
import org.joml.Quaternionf
|
||||
import org.joml.Vector3f
|
||||
import kotlin.math.abs
|
||||
|
||||
object MountedCameraRenderer
|
||||
{
|
||||
fun getCameraPosition(
|
||||
instance: Camera,
|
||||
entity: Entity,
|
||||
driver: Entity,
|
||||
vehicle: Entity,
|
||||
x: Double,
|
||||
y: Double,
|
||||
@@ -51,99 +57,71 @@ object MountedCameraRenderer
|
||||
Mth.lerp(instance.partialTickTime.toDouble(), vehicle.zOld, vehicle.z)
|
||||
)
|
||||
setup(vehicle, instance.partialTickTime)
|
||||
val rollable = entity as OrientationControllable
|
||||
val controller = rollable.getOrientationController()
|
||||
val rollable = vehicle as OrientationControllable
|
||||
val vehicleController = rollable.getOrientationController()
|
||||
|
||||
val model = getPoser(vehicle.pokemon.species.resourceIdentifier, FloatingState())
|
||||
|
||||
val locatorName = delegate.getSeatLocator(driver)
|
||||
val locator = delegate.locatorStates[locatorName] ?: return null
|
||||
|
||||
// First person and view bobbing are handled the same way.
|
||||
if (!instance.isDetached || Cobblemon.config.thirdPersonViewBobbing) {
|
||||
val delegate = vehicle.delegate as PokemonClientDelegate
|
||||
val locatorName = delegate.getSeatLocator(entity)
|
||||
val locator = delegate.locatorStates[locatorName]
|
||||
val currEyeHeight: Double = Mth.lerp(instance.partialTickTime.toDouble(), eyeHeight, eyeHeightOld)
|
||||
var offset = Vector3f(0f, (currEyeHeight - (driver.bbHeight / 2)).toFloat(), 0f)
|
||||
|
||||
if (locator == null) {
|
||||
return null
|
||||
}
|
||||
|
||||
val locatorOffset = Vec3(locator.matrix.getTranslation(Vector3f()))
|
||||
|
||||
// Get Eye height
|
||||
val currEyeHeight: Double = Mth.lerp(instance.partialTickTime.toDouble(), eyeHeight, eyeHeightOld)
|
||||
var offset = Vector3f(0f, (currEyeHeight - (entity.bbHeight / 2)).toFloat(), 0f)
|
||||
|
||||
// Get additional offset from poser and add to the eyeHeight offset
|
||||
if (!instance.isDetached) {
|
||||
offset.add(
|
||||
getFirstPersonOffset(model, locatorName)
|
||||
)
|
||||
} else {
|
||||
offset.add(
|
||||
getThirdPersonOffset(thirdPersonReverse, model.thirdPersonCameraOffset, locatorName)
|
||||
)
|
||||
}
|
||||
|
||||
if (controller.isActive()) {
|
||||
offset = controller.getRenderOrientation(instance.partialTickTime).transform(offset)
|
||||
} else {
|
||||
offset = Axis.YP.rotationDegrees(180f - instance.yRot).transform(offset)
|
||||
}
|
||||
|
||||
val pos = locatorOffset.add(entityPos).toVector3f()
|
||||
val offsetDistance = offset.length()
|
||||
val offsetDirection = offset.mul(1 / offsetDistance)
|
||||
|
||||
// Use getMaxZoom to calculate clipping
|
||||
val maxZoom: Float = getMaxZoom(offsetDistance, offsetDirection, pos, instance)
|
||||
|
||||
return Vec3(offsetDirection.mul(maxZoom).add(pos))
|
||||
// Get additional offset from poser and add to the eyeHeight offset
|
||||
val shouldFlip = !(vehicleController.active && vehicleController.orientation != null) // Do not flip the offset for 3rd person reverse unless we are using normal mc camera rotation.
|
||||
if (!instance.isDetached) {
|
||||
offset.add(
|
||||
getFirstPersonOffset(model, locatorName)
|
||||
)
|
||||
} else if( Cobblemon.config.thirdPersonViewBobbing) {
|
||||
offset.add(
|
||||
getThirdPersonOffset(thirdPersonReverse, model.thirdPersonCameraOffset, locatorName, shouldFlip)
|
||||
)
|
||||
} else {
|
||||
val xRot = (-1 * Math.toRadians(instance.xRot.toDouble())).toFloat()
|
||||
offset.add(
|
||||
getThirdPersonOffset(thirdPersonReverse, model.thirdPersonCameraOffsetNoViewBobbing, locatorName, shouldFlip)
|
||||
)
|
||||
}
|
||||
|
||||
// get orientation based on OrientationController or normal rotations
|
||||
val orientation =
|
||||
if (controller.isActive() && controller.orientation != null)
|
||||
controller.orientation!!
|
||||
else
|
||||
Matrix3f()
|
||||
.rotateY(Math.toRadians((180f - instance.yRot).toDouble()).toFloat())
|
||||
.rotateX(xRot)
|
||||
// Grab the current camera rotation to use as the offset rotation.
|
||||
val offsetRot = instance.rotation()
|
||||
offset = offsetRot.transform(offset)
|
||||
|
||||
// Get pivot from poser
|
||||
val pivotOffsets = model.thirdPersonPivotOffset
|
||||
val pokemonCenter = Vector3f(0f, entity.bbHeight/2, 0f)
|
||||
|
||||
var pivot = Vector3f(pokemonCenter)
|
||||
val locatorName = delegate.getSeatLocator(entity)
|
||||
if (pivotOffsets.containsKey(locatorName)) {
|
||||
pivot = pivotOffsets[locatorName]!!.toVector3f()
|
||||
pivot.sub(pokemonCenter)
|
||||
orientation.transform(pivot)
|
||||
pivot.add(pokemonCenter)
|
||||
// Get the camera position. If 3rd person viewbobbing is enabled or the player is
|
||||
// in first person then base the camera position off the seat locator offset
|
||||
val pos = if (!instance.isDetached || Cobblemon.config.thirdPersonViewBobbing) {
|
||||
val locatorOffset = Vec3(locator.matrix.getTranslation(Vector3f()))
|
||||
locatorOffset.add(entityPos).toVector3f()
|
||||
} else {
|
||||
val pokemonCenter = Vector3f(0f, driver.bbHeight/2, 0f)
|
||||
entityPos.toVector3f().add(pokemonCenter)
|
||||
}
|
||||
|
||||
val pos = entityPos.toVector3f().add(pivot)
|
||||
val offsetDistance = offset.length()
|
||||
val offsetDirection = offset.mul(1 / offsetDistance)
|
||||
|
||||
// Get offset from poser
|
||||
val offset = getThirdPersonOffset(thirdPersonReverse, model.thirdPersonCameraOffsetNoViewBobbing, locatorName)
|
||||
// Use getMaxZoom to calculate clipping
|
||||
val maxZoom: Float = getMaxZoom(offsetDistance, offsetDirection, pos, instance)
|
||||
|
||||
val rotatedOffset = orientation.transform(offset)
|
||||
val offsetDistance = rotatedOffset.length()
|
||||
val offsetDirection = rotatedOffset.mul(1 / offsetDistance)
|
||||
return Vec3(offsetDirection.mul(maxZoom).add(pos))
|
||||
}
|
||||
|
||||
// Use getMaxZoom to calculate clipping
|
||||
val maxZoom: Float = getMaxZoom(offsetDistance, offsetDirection, pos, instance)
|
||||
|
||||
return Vec3(offsetDirection.mul(maxZoom).add(pos))
|
||||
}
|
||||
fun resetDriverRotations(
|
||||
instance: Camera,
|
||||
driver: Entity,
|
||||
) {
|
||||
val eulerAngs = Quaternionf(instance.rotation()).getEulerAnglesYXZ(Vector3f());
|
||||
driver.xRot = -eulerAngs.x() * Mth.RAD_TO_DEG
|
||||
driver.yRot = 180.0f - (eulerAngs.y() * Mth.RAD_TO_DEG);
|
||||
}
|
||||
|
||||
|
||||
private fun getThirdPersonOffset(
|
||||
thirdPersonReverse: Boolean,
|
||||
cameraOffsets: Map<String, Vec3>,
|
||||
locatorName: String
|
||||
locatorName: String,
|
||||
shouldFlip: Boolean = true
|
||||
): Vector3f {
|
||||
val offset = if (thirdPersonReverse && cameraOffsets.containsKey(locatorName + "_reverse")) {
|
||||
cameraOffsets[locatorName + "_reverse"]!!.toVector3f()
|
||||
@@ -152,7 +130,10 @@ object MountedCameraRenderer
|
||||
} else {
|
||||
Vector3f(0f, 2f, 4f)
|
||||
}
|
||||
if (thirdPersonReverse) offset.z *= -1
|
||||
|
||||
// Don't need to account for this since orientation is derived from camera rotation and that z is already flipped.
|
||||
// Flip only when not on a rollable.
|
||||
if (thirdPersonReverse && shouldFlip) offset.z *= -1
|
||||
return offset
|
||||
}
|
||||
|
||||
|
||||
+2
-3
@@ -747,9 +747,8 @@ open class PosableModel(@Transient override val rootPart: Bone) : ModelFrame {
|
||||
// If scale is 0 we start getting NaNs
|
||||
scale.coerceAtLeast(0.01f)
|
||||
if (entity.passengers.isNotEmpty() && entity.controllingPassenger is OrientationControllable
|
||||
&& (entity.controllingPassenger as OrientationControllable).orientationController.active){
|
||||
val controllingPassenger = entity.controllingPassenger as OrientationControllable
|
||||
val controller = controllingPassenger.orientationController
|
||||
&& (entity as OrientationControllable).orientationController.active){
|
||||
val controller = entity.orientationController
|
||||
val transformationMatrix = Matrix4f()
|
||||
val center = Vector3f(0f, entity.bbHeight/2, 0f)
|
||||
transformationMatrix.translate(center)
|
||||
|
||||
+4
-13
@@ -42,14 +42,9 @@ import com.cobblemon.mod.common.util.lang
|
||||
import com.cobblemon.mod.common.util.math.DoubleRange
|
||||
import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import com.cobblemon.mod.common.util.math.remap
|
||||
import com.google.common.primitives.Floats
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import com.mojang.math.Axis
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.ceil
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
import kotlin.math.pow
|
||||
import kotlin.math.sqrt
|
||||
import net.minecraft.ChatFormatting
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.gui.Font.DisplayMode
|
||||
@@ -67,11 +62,8 @@ import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import org.joml.Math
|
||||
import org.joml.Matrix4f
|
||||
import org.joml.Quaternionf
|
||||
import org.joml.Vector3f
|
||||
import org.joml.Vector4f
|
||||
import org.joml.*
|
||||
import kotlin.math.*
|
||||
|
||||
class PokemonRenderer(
|
||||
context: EntityRendererProvider.Context
|
||||
@@ -189,8 +181,7 @@ class PokemonRenderer(
|
||||
buffer: MultiBufferSource,
|
||||
packedLight: Int
|
||||
) {
|
||||
val driver = entity.firstPassenger ?: return
|
||||
val rollable = driver as? OrientationControllable ?: return
|
||||
val rollable = entity as? OrientationControllable ?: return
|
||||
val controller = rollable.orientationController
|
||||
poseMatrix.pushPose()
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ package com.cobblemon.mod.common.config
|
||||
import com.cobblemon.mod.common.api.drop.ItemDropMethod
|
||||
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
import com.cobblemon.mod.common.client.gui.portrait.PortraitStyle
|
||||
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
|
||||
import com.cobblemon.mod.common.config.CobblemonConfigField.CobblemonConfigSide.CLIENT
|
||||
import com.cobblemon.mod.common.config.CobblemonConfigField.CobblemonConfigSide.SERVER
|
||||
import com.cobblemon.mod.common.config.constraint.IntConstraint
|
||||
@@ -276,7 +276,16 @@ class CobblemonConfig {
|
||||
var summaryPokemonFollowCursor = true
|
||||
|
||||
@CobblemonConfigField(Category.Interface, lang = "party_portrait_animations", CLIENT)
|
||||
var partyPortraitAnimations = PortraitStyle.ANIMATE_SELECTED
|
||||
var partyPortraitAnimations = PokemonGUIAnimationStyle.NEVER_ANIMATE
|
||||
|
||||
@CobblemonConfigField(Category.Interface, lang = "pc_profile_animations", CLIENT)
|
||||
var pcProfileAnimations = PokemonGUIAnimationStyle.ANIMATE_SELECTED
|
||||
|
||||
@CobblemonConfigField(Category.Interface, lang = "summary_profile_animations", CLIENT)
|
||||
var summaryProfileAnimations = PokemonGUIAnimationStyle.ANIMATE_SELECTED
|
||||
|
||||
@CobblemonConfigField(Category.Interface, lang = "animate_battle_tiles", CLIENT)
|
||||
var animateBattleTiles = false
|
||||
|
||||
@CobblemonConfigField(Category.Riding, lang = "third_person_view_bobbing", CLIENT)
|
||||
var thirdPersonViewBobbing = true
|
||||
|
||||
+4
-4
@@ -373,11 +373,11 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
|
||||
if (Mth.nextInt(random, 0, 100) < getPokemonSpawnChance(rodStack)) {
|
||||
val player = playerOwner as? ServerPlayer ?: return
|
||||
this.typeCaught = TypeCaught.POKEMON
|
||||
val lureBoost = SpawnBaitEffects.getEffectsFromItemStack(bobberBait)
|
||||
val stackedLureTier = SpawnBaitEffects.getEffectsFromItemStack(bobberBait)
|
||||
.filter { it.type == SpawnBait.Effects.RARITY_BUCKET }
|
||||
.maxOfOrNull { it.value.toInt() }
|
||||
?: 0
|
||||
planSpawn(player, rodStack, lureBoost)
|
||||
.sumOf { it.value }
|
||||
.toInt()
|
||||
planSpawn(player, rodStack, stackedLureTier)
|
||||
val selectedWeight = plannedSpawnAction?.bucket?.weight ?: 50F
|
||||
val reactionMinMax = calculateMinMaxCountdown(selectedWeight)
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@ import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import com.cobblemon.mod.common.OrientationControllable
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.drop.DropTable
|
||||
import com.cobblemon.mod.common.api.entity.Despawner
|
||||
@@ -2080,7 +2081,7 @@ open class PokemonEntity(
|
||||
private fun createSidedPokemon(): Pokemon = Pokemon().apply { isClient = this@PokemonEntity.level().isClientSide }
|
||||
|
||||
override fun canRide(entity: Entity): Boolean {
|
||||
return platform == PlatformType.NONE && super.canRide(entity)
|
||||
return platform == PlatformType.NONE && super.canRide(entity) && seats.isNotEmpty()
|
||||
}
|
||||
|
||||
// Takes in a requested stat type with a base minimum and base maximum and returns the interpolated
|
||||
@@ -2096,6 +2097,10 @@ open class PokemonEntity(
|
||||
return max(statVal, 1e-6)
|
||||
}
|
||||
|
||||
override fun couldAcceptPassenger(): Boolean {
|
||||
return seats.isNotEmpty() && super.couldAcceptPassenger()
|
||||
}
|
||||
|
||||
fun getRawRideStat(stat: RidingStat, style: RidingStyle): Double {
|
||||
if (rideStatOverrides[style] != null && rideStatOverrides[style]!![stat] != null) {
|
||||
return rideStatOverrides[style]!![stat]!!
|
||||
@@ -2188,9 +2193,19 @@ open class PokemonEntity(
|
||||
}
|
||||
|
||||
this.yRotO = this.yRot
|
||||
val rotation = behaviour.rotation(settings, state, this, driver)
|
||||
|
||||
setRot(rotation.y, rotation.x)
|
||||
if (this is OrientationControllable) {
|
||||
val controller = this.orientationController
|
||||
if (!controller.isActive()) {
|
||||
val rotation = behaviour.rotation(settings, state, this, driver)
|
||||
// TODO: Find a better solution than setting the vehicle xrot to zero.
|
||||
// The problem is that nothing actually effects the vehicle/pokemon xrot so when it gets set to
|
||||
// -45 degrees by a rollable ride controller it gets saved off and not modified until you try
|
||||
// and takeoff again. And at that point you snap to -45 pitch in the orientationControllers matrix
|
||||
setRot(rotation.y, 0.0f)
|
||||
}
|
||||
}
|
||||
|
||||
this.yHeadRot = this.yRot
|
||||
this.yBodyRot = this.yRot
|
||||
this.passengers.filterIsInstance<LivingEntity>()
|
||||
|
||||
@@ -38,6 +38,9 @@ class AprijuiceItem(val type: Apricorn): CobblemonItem(Properties().stacksTo(16)
|
||||
|
||||
const val STRONG_APRICORN_MULTIPLIER = 1.25F
|
||||
const val WEAK_APRICORN_MULTIPLIER = 0.75F
|
||||
|
||||
const val TRIPLE_POINT_THRESHOLD = 30
|
||||
const val DOUBLE_POINT_THRESHOLD = 15
|
||||
}
|
||||
|
||||
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
|
||||
@@ -131,7 +134,14 @@ class AprijuiceItem(val type: Apricorn): CobblemonItem(Properties().stacksTo(16)
|
||||
1F
|
||||
}
|
||||
|
||||
return value * apricornMultiplier * tasteMultiplier
|
||||
val applyFlavour = value * apricornMultiplier * tasteMultiplier
|
||||
return if (applyFlavour >= TRIPLE_POINT_THRESHOLD) {
|
||||
3F
|
||||
} else if (applyFlavour >= DOUBLE_POINT_THRESHOLD) {
|
||||
2F
|
||||
} else {
|
||||
1F
|
||||
}
|
||||
}
|
||||
|
||||
override fun finishUsingItem(stack: ItemStack, world: Level, user: LivingEntity): ItemStack {
|
||||
|
||||
+2
-2
@@ -35,7 +35,7 @@ class MovesRegistrySyncPacket(moves: List<MoveTemplate>) : DataRegistrySyncPacke
|
||||
entry.effectChances.forEach { chance -> buffer.writeDouble(chance) }
|
||||
}
|
||||
|
||||
override fun decodeEntry(buffer: RegistryFriendlyByteBuf): MoveTemplate? {
|
||||
override fun decodeEntry(buffer: RegistryFriendlyByteBuf): MoveTemplate {
|
||||
val name = buffer.readString()
|
||||
val num = buffer.readInt()
|
||||
val type = ElementalTypes.getOrException(buffer.readString())
|
||||
@@ -50,7 +50,7 @@ class MovesRegistrySyncPacket(moves: List<MoveTemplate>) : DataRegistrySyncPacke
|
||||
repeat(buffer.readInt()) {
|
||||
effectChances += buffer.readDouble()
|
||||
}
|
||||
return MoveTemplate(name, num, type, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray(), null)
|
||||
return MoveTemplate(name, num, type, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray())
|
||||
}
|
||||
|
||||
override fun synchronizeDecoded(entries: Collection<MoveTemplate>) {
|
||||
|
||||
+7
-2
@@ -15,9 +15,13 @@ import com.cobblemon.mod.common.util.writeMatrix3f
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import org.joml.Matrix3f
|
||||
|
||||
class ServerboundUpdateOrientationPacket internal constructor(val orientation: Matrix3f?) : NetworkPacket<ServerboundUpdateOrientationPacket> {
|
||||
class ServerboundUpdateOrientationPacket internal constructor(
|
||||
val entity: Int,
|
||||
val orientation: Matrix3f?
|
||||
) : NetworkPacket<ServerboundUpdateOrientationPacket> {
|
||||
override val id = ID
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeInt(entity)
|
||||
buffer.writeBoolean(orientation != null)
|
||||
if (orientation != null) {
|
||||
buffer.writeMatrix3f(orientation)
|
||||
@@ -27,8 +31,9 @@ class ServerboundUpdateOrientationPacket internal constructor(val orientation: M
|
||||
companion object {
|
||||
val ID = cobblemonResource("c2s_update_orientation")
|
||||
fun decode(buffer: RegistryFriendlyByteBuf): ServerboundUpdateOrientationPacket {
|
||||
val entity = buffer.readInt()
|
||||
val orientation = if (buffer.readBoolean()) buffer.readMatrix3f() else null
|
||||
return ServerboundUpdateOrientationPacket(orientation)
|
||||
return ServerboundUpdateOrientationPacket(entity, orientation)
|
||||
}
|
||||
}
|
||||
}
|
||||
+9
-5
@@ -10,15 +10,19 @@ package com.cobblemon.mod.common.net.serverhandling.orientation
|
||||
|
||||
import com.cobblemon.mod.common.OrientationControllable
|
||||
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import kotlin.math.atan2
|
||||
|
||||
object OrientationPacketHandler : ServerNetworkPacketHandler<ServerboundUpdateOrientationPacket> {
|
||||
object ServerboundUpdateOrientationHandler : ServerNetworkPacketHandler<ServerboundUpdateOrientationPacket> {
|
||||
override fun handle(packet: ServerboundUpdateOrientationPacket, server: MinecraftServer, player: ServerPlayer) {
|
||||
if (player is OrientationControllable) {
|
||||
player.orientationController.updateOrientation { _ -> packet.orientation }
|
||||
}
|
||||
val entity = player.level().getEntity(packet.entity) ?: return
|
||||
|
||||
if (entity !is PokemonEntity) return
|
||||
if (entity.controllingPassenger != player) return
|
||||
if (entity !is OrientationControllable) return
|
||||
|
||||
entity.orientationController.updateOrientation { _ -> packet.orientation }
|
||||
}
|
||||
}
|
||||
@@ -35,5 +35,6 @@ class MoveBehaviour {
|
||||
it.addFunction("wander_chance") { DoubleValue(wanderChance) }
|
||||
it.addFunction("wander_speed") { DoubleValue(wanderSpeed) }
|
||||
it.addFunction("can_look") { DoubleValue(canLook) }
|
||||
it.addFunction("can_move") { DoubleValue(walk.canWalk || swim.canSwimInWater || swim.canSwimInLava || fly.canFly) }
|
||||
}
|
||||
}
|
||||
+2
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.api.berry.adapter.SpawnConditionAdapter
|
||||
import com.cobblemon.mod.common.api.berry.spawncondition.AllBiomeCondition
|
||||
import com.cobblemon.mod.common.api.berry.spawncondition.BerrySpawnCondition
|
||||
import com.cobblemon.mod.common.api.berry.spawncondition.PreferredBiomeCondition
|
||||
import com.cobblemon.mod.common.api.berry.spawncondition.SpecificBiomeCondition
|
||||
import com.google.gson.JsonDeserializationContext
|
||||
import com.google.gson.JsonElement
|
||||
import com.google.gson.JsonSerializationContext
|
||||
@@ -33,6 +34,7 @@ object CobblemonBerrySpawnConditionAdapter : SpawnConditionAdapter{
|
||||
init {
|
||||
this.register(PreferredBiomeCondition::class, PreferredBiomeCondition.ID)
|
||||
this.register(AllBiomeCondition::class, AllBiomeCondition.ID)
|
||||
this.register(SpecificBiomeCondition::class, SpecificBiomeCondition.ID)
|
||||
}
|
||||
override fun register(type: KClass<out BerrySpawnCondition>, identifier: ResourceLocation) {
|
||||
val existing = this.types.put(identifier.toString(), type)
|
||||
|
||||
+12
-43
@@ -22,6 +22,7 @@ import net.minecraft.world.level.block.Block.UPDATE_CLIENTS
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.LeavesBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus
|
||||
import net.minecraft.world.level.levelgen.feature.Feature
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext
|
||||
@@ -119,10 +120,11 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
|
||||
|
||||
// Random extension or Leaf Topper Pattern
|
||||
if (random.nextBoolean()) {
|
||||
placeLeafTopperPattern(
|
||||
placeSmallLeafPattern(
|
||||
worldGenLevel,
|
||||
origin.relative(UP, currentHeight),
|
||||
CobblemonBlocks.SACCHARINE_LEAVES.defaultBlockState(),
|
||||
CobblemonBlocks.SACCHARINE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, UPDATE_CLIENTS),
|
||||
Blocks.AIR.defaultBlockState(),
|
||||
CobblemonBlocks.SACCHARINE_LEAVES.defaultBlockState(),
|
||||
random
|
||||
)
|
||||
@@ -143,10 +145,11 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
|
||||
currentHeight++
|
||||
|
||||
// Leaf Topper Pattern
|
||||
placeLeafTopperPattern(
|
||||
placeSmallLeafPattern(
|
||||
worldGenLevel,
|
||||
origin.relative(UP, currentHeight),
|
||||
CobblemonBlocks.SACCHARINE_LEAVES.defaultBlockState(),
|
||||
CobblemonBlocks.SACCHARINE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, UPDATE_CLIENTS),
|
||||
Blocks.AIR.defaultBlockState(),
|
||||
CobblemonBlocks.SACCHARINE_LEAVES.defaultBlockState(),
|
||||
random
|
||||
)
|
||||
@@ -207,11 +210,11 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
|
||||
}?.relative(Direction.SOUTH) ?: nestPos
|
||||
|
||||
if (validNestPos != null && worldGenLevel.isEmptyBlock(validNestPos)) {
|
||||
val southFacingBeeNest = Blocks.BEE_NEST.defaultBlockState().setValue(net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING, Direction.SOUTH)
|
||||
val southFacingBeeNest = Blocks.BEE_NEST.defaultBlockState().setValue(BlockStateProperties.HORIZONTAL_FACING, Direction.SOUTH)
|
||||
setBlockIfClear(worldGenLevel, validNestPos, southFacingBeeNest)
|
||||
} else if (nestPos != null && worldGenLevel.isEmptyBlock(nestPos)) {
|
||||
// Natural Generation
|
||||
val southFacingBeeNest = Blocks.BEE_NEST.defaultBlockState().setValue(net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING, Direction.SOUTH)
|
||||
val southFacingBeeNest = Blocks.BEE_NEST.defaultBlockState().setValue(BlockStateProperties.HORIZONTAL_FACING, Direction.SOUTH)
|
||||
setBlockIfClear(worldGenLevel, nestPos, southFacingBeeNest)
|
||||
}
|
||||
}
|
||||
@@ -259,7 +262,7 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
|
||||
)
|
||||
|
||||
for (pos in positions) {
|
||||
setBlockIfClear(worldGenLevel, pos, leafBlock.setValue(LeavesBlock.DISTANCE, UPDATE_CLIENTS))
|
||||
setBlockIfClear(worldGenLevel, pos, CobblemonBlocks.SACCHARINE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, UPDATE_CLIENTS))
|
||||
}
|
||||
|
||||
val specialPositions = listOf(
|
||||
@@ -272,7 +275,7 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
|
||||
for (pos in specialPositions) {
|
||||
if (random.nextFloat() < 0.25f) {
|
||||
setBlockIfClear(worldGenLevel, pos, specialBlock)
|
||||
} else {
|
||||
} else if (leafBlock.block != Blocks.AIR) {
|
||||
setBlockIfClear(worldGenLevel, pos, leafBlock.setValue(LeavesBlock.DISTANCE, UPDATE_CLIENTS))
|
||||
}
|
||||
}
|
||||
@@ -281,30 +284,6 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
|
||||
worldGenLevel.setBlock(origin, logBlock, UPDATE_CLIENTS)
|
||||
}
|
||||
|
||||
private fun placeLeafTopperPattern(worldGenLevel: WorldGenLevel, origin: BlockPos, leafBlock: BlockState, specialBlock: BlockState, random: RandomSource) {
|
||||
val positions = listOf(
|
||||
origin.offset(-1, 0, 0),
|
||||
origin.offset(1, 0, 0),
|
||||
origin.offset(0, 0, -1),
|
||||
origin.offset(0, 0, 1),
|
||||
origin.offset(-1, 0, -1),
|
||||
origin.offset(1, 0, 1),
|
||||
origin.offset(-1, 0, 1),
|
||||
origin.offset(1, 0, -1)
|
||||
)
|
||||
|
||||
for (pos in positions) {
|
||||
if (random.nextFloat() < 0.25f) {
|
||||
setBlockIfClear(worldGenLevel, pos, specialBlock)
|
||||
} else {
|
||||
setBlockIfClear(worldGenLevel, pos, leafBlock.setValue(LeavesBlock.DISTANCE, UPDATE_CLIENTS))
|
||||
}
|
||||
}
|
||||
|
||||
// Center leaf
|
||||
setBlockIfClear(worldGenLevel, origin, leafBlock.setValue(LeavesBlock.DISTANCE, UPDATE_CLIENTS))
|
||||
}
|
||||
|
||||
private fun placeLeafStartPattern(worldGenLevel: WorldGenLevel, origin: BlockPos, logBlock: BlockState, leafBlock: BlockState, potentialBeeNestPositions: MutableList<BlockPos>, random: RandomSource) {
|
||||
val positions = listOf(
|
||||
origin.offset(-1, 0, 0),
|
||||
@@ -318,7 +297,7 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
|
||||
)
|
||||
|
||||
for (pos in positions) {
|
||||
if (random.nextFloat() < 0.25f) {
|
||||
if (random.nextFloat() < 0.25F) {
|
||||
potentialBeeNestPositions.add(pos)
|
||||
} else {
|
||||
setBlockIfClear(worldGenLevel, pos, leafBlock.setValue(LeavesBlock.DISTANCE, UPDATE_CLIENTS))
|
||||
@@ -349,14 +328,4 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
|
||||
}
|
||||
worldGenLevel.setBlock(blockPos, blockState, UPDATE_ALL)
|
||||
}
|
||||
|
||||
/*private fun isAir(testableWorld: TestableWorld, blockPos: BlockPos?): Boolean {
|
||||
return testableWorld.testBlockState(
|
||||
blockPos
|
||||
) { blockState: BlockState ->
|
||||
blockState.`is`(
|
||||
Blocks.AIR
|
||||
)
|
||||
}
|
||||
}*/
|
||||
}
|
||||
@@ -2050,6 +2050,7 @@
|
||||
"key.cobblemon.translateportraitleft": "Translate Portrait Left",
|
||||
"key.cobblemon.translateportraitright": "Translate Portrait Right",
|
||||
"key.cobblemon.printmodelsettings": "Print Model Settings",
|
||||
"key.cobblemon.toggleridingstatsgui": "Toggle Riding Stats GUI",
|
||||
"key.cobblemon.categories.cobblemon.debug": "Cobblemon Debug",
|
||||
|
||||
"cobblemon.subtitle.poke_ball.capture_succeeded": "Poké Ball capture succeeds",
|
||||
@@ -2082,10 +2083,10 @@
|
||||
"cobblemon.pc.inbattle": "You cannot use a PC while in battle!",
|
||||
|
||||
"cobblemon.held_item": "Held Item",
|
||||
"cobblemon.held_item.give": "%1$s was given %2$s to hold.",
|
||||
"cobblemon.held_item.replace": "You retrieved %1$s from %2$s and gave it %3$s to hold.",
|
||||
"cobblemon.held_item.give": "%1$s was given %2$s.",
|
||||
"cobblemon.held_item.replace": "You retrieved %1$s from %2$s and gave it %3$s.",
|
||||
"cobblemon.held_item.take": "You retrieved %1$s from %2$s.",
|
||||
"cobblemon.held_item.forbidden": "You can't give %1$s for %2$s to hold.",
|
||||
"cobblemon.held_item.forbidden": "You can't give %1$s to %2$s.",
|
||||
"cobblemon.held_item.already_holding": "%1$s is already holding %2$s!",
|
||||
|
||||
"cobblemon.cosmetic_item": "Cosmetic Item",
|
||||
@@ -2554,6 +2555,9 @@
|
||||
"cobblemon.config.ui.hide_unimplemented_pokemon_in_the_pokedex.tooltip": "Whether to hide unimplemented Pokémon from the Pokédex.",
|
||||
"cobblemon.config.ui.summary_pokemon_follow_cursor": "Make Pokémon Follow Cursor",
|
||||
"cobblemon.config.ui.summary_pokemon_follow_cursor.tooltip": "Whether or not Pokémon should follow the mouse cursor with their heads in the Summary screen.",
|
||||
"cobblemon.config.ui.animate_battle_tiles": "Animate Battle Tiles",
|
||||
"cobblemon.config.ui.animate_battle_tiles.tooltip": "Whether or not the battle portraits of Pokemon should be animated.",
|
||||
|
||||
"cobblemon.config.ui.party_portrait_animations": "Party Portrait Animations",
|
||||
"cobblemon.config.ui.party_portrait_animations.never_animate": "Never Animate",
|
||||
"cobblemon.config.ui.party_portrait_animations.never_animate.tooltip": "No portraits animate",
|
||||
@@ -2561,6 +2565,23 @@
|
||||
"cobblemon.config.ui.party_portrait_animations.animate_selected.tooltip": "Selected Pokémon animates unless fainted",
|
||||
"cobblemon.config.ui.party_portrait_animations.always_animate": "Always animate",
|
||||
"cobblemon.config.ui.party_portrait_animations.always_animate.tooltip": "Entire party animates unless fainted",
|
||||
|
||||
"cobblemon.config.ui.pc_profile_animations": "PC Profile Animations",
|
||||
"cobblemon.config.ui.pc_profile_animations.never_animate": "Never Animate",
|
||||
"cobblemon.config.ui.pc_profile_animations.never_animate.tooltip": "No profiles animate",
|
||||
"cobblemon.config.ui.pc_profile_animations.animate_selected": "Animate Selected",
|
||||
"cobblemon.config.ui.pc_profile_animations.animate_selected.tooltip": "Selected Pokémon animates unless fainted",
|
||||
"cobblemon.config.ui.pc_profile_animations.always_animate": "Always animate",
|
||||
"cobblemon.config.ui.pc_profile_animations.always_animate.tooltip": "Entire PC animates unless fainted",
|
||||
|
||||
"cobblemon.config.ui.summary_profile_animations": "Summary Profile Animations",
|
||||
"cobblemon.config.ui.summary_profile_animations.never_animate": "Never Animate",
|
||||
"cobblemon.config.ui.summary_profile_animations.never_animate.tooltip": "No portraits animate",
|
||||
"cobblemon.config.ui.summary_profile_animations.animate_selected": "Animate Selected",
|
||||
"cobblemon.config.ui.summary_profile_animations.animate_selected.tooltip": "Selected Pokémon animates unless fainted",
|
||||
"cobblemon.config.ui.summary_profile_animations.always_animate": "Always animate",
|
||||
"cobblemon.config.ui.summary_profile_animations.always_animate.tooltip": "Entire party animates unless fainted",
|
||||
|
||||
"cobblemon.config.ui.third_person_view_bobbing": "Third Person View Bobbing",
|
||||
"cobblemon.config.ui.third_person_view_bobbing.tooltip": "If true then use default Minecraft behavior to follow directly behind the player's head. If false then follow a fixed offset from the pokemon.",
|
||||
"cobblemon.config.ui.invert_pitch": "Invert Pitch",
|
||||
@@ -3802,6 +3823,18 @@
|
||||
"cobblemon.entity.variable.resource_identifier.name": "Resource Identifier",
|
||||
"cobblemon.entity.variable.resource_identifier.desc": "The resource identifier to be used for controlling the NPC's appearance, such as cobblemon:standard or cobblemon:mudkip.",
|
||||
|
||||
"cobblemon.behaviour.name_tag_display.name": "Name Tag Display",
|
||||
"cobblemon.behaviour.name_tag_display.desc": "Allows toggling the visibility of the entity's name tag.",
|
||||
|
||||
"cobblemon.entity.variable.display_name_tag.name": "Display Name Tag",
|
||||
"cobblemon.entity.variable.display_name_tag.desc": "Whether or not the entity's name tag is visible.",
|
||||
|
||||
"cobblemon.behaviour.dialogue_selection.name": "Dialogue Selection",
|
||||
"cobblemon.behaviour.dialogue_selection.desc": "Allows configuring NPC interaction to open a specific dialogue.",
|
||||
|
||||
"cobblemon.entity.variable.dialogue_selection.name": "Dialogue",
|
||||
"cobblemon.entity.variable.dialogue_selection.desc": "The resource identifier of the dialogue to open on interaction, such as cobblemon:your_dialogue",
|
||||
|
||||
"npc.sacchi.name": "Professor Sacchi",
|
||||
|
||||
"cobblemon.move.pound": "Pound",
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
"cobblemon:energy_root",
|
||||
"cobblemon:vivichoke",
|
||||
"cobblemon:hearty_grains",
|
||||
"#cobblemon:mint_leaf",
|
||||
"#cobblemon:mint_leaves",
|
||||
"cobblemon:revival_herb",
|
||||
"#cobblemon:berries"
|
||||
]
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"name": "cobblemon.behaviour.name_tag_display.name",
|
||||
"description": "cobblemon.behaviour.name_tag_display.desc",
|
||||
"entityType": "cobblemon:npc",
|
||||
"undo": [
|
||||
"q.entity.set_name_tag_visible(true);q.entity.delete_variable('name_tag_display');"
|
||||
],
|
||||
"configurations": [
|
||||
{
|
||||
"type": "script",
|
||||
"variables": [
|
||||
{
|
||||
"variableName": "name_tag_display",
|
||||
"displayName": "cobblemon.entity.variable.display_name_tag.name",
|
||||
"description": "cobblemon.entity.variable.display_name_tag.desc",
|
||||
"type": "BOOLEAN",
|
||||
"defaultValue": "true"
|
||||
}
|
||||
],
|
||||
"script": [
|
||||
"q.entity.set_name_tag_visible(q.entity.config.name_tag_display)"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"name": "cobblemon.behaviour.dialogue_selection.name",
|
||||
"description": "cobblemon.behaviour.dialogue_selection.desc",
|
||||
"entityType": "cobblemon:npc",
|
||||
"undo": [
|
||||
"q.entity.unset_interaction();"
|
||||
],
|
||||
"configurations": [
|
||||
{
|
||||
"type": "script",
|
||||
"variables": [
|
||||
{
|
||||
"variableName": "dialogue_selection",
|
||||
"displayName": "cobblemon.entity.variable.dialogue_selection.name",
|
||||
"description": "cobblemon.entity.variable.dialogue_selection.desc",
|
||||
"type": "TEXT",
|
||||
"defaultValue": "npc-example"
|
||||
}
|
||||
],
|
||||
"script": [
|
||||
"q.entity.set_dialogue_interaction(q.entity.config.dialogue_selection);"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
+2
-2
@@ -11,8 +11,8 @@
|
||||
"4": [
|
||||
{
|
||||
"type": "move_to_owner",
|
||||
"teleportDistance": "q.entity.is_in_party ? 40 : 99999" ,
|
||||
"maxDistance": "q.entity.is_in_party ? 5 : 8"
|
||||
"teleportDistance": "q.entity.is_in_party ? 32 : 99999" ,
|
||||
"maxDistance": "q.entity.behaviour.moving.can_move ? (q.entity.is_in_party ? 5 : 8) : 99999"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -28,7 +28,13 @@
|
||||
}
|
||||
],
|
||||
"randomizedGrowthPoints": true,
|
||||
"spawnConditions": [],
|
||||
"spawnConditions": [
|
||||
{
|
||||
"variant": "cobblemon:preferred_biome",
|
||||
"minGroveSize": 3,
|
||||
"maxGroveSize": 5
|
||||
}
|
||||
],
|
||||
"growthPoints": [
|
||||
{
|
||||
"position": {
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ingredient": "minecraft:golden_carrot",
|
||||
"colour": "red",
|
||||
"baitEffects": [
|
||||
{
|
||||
"type": "cobblemon:bite_time",
|
||||
"chance": 1.0,
|
||||
"value": 0.5
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -2,10 +2,20 @@
|
||||
"ingredient": "minecraft:enchanted_golden_apple",
|
||||
"colour": "yellow",
|
||||
"baitEffects": [
|
||||
{
|
||||
"type": "cobblemon:bite_time",
|
||||
"chance": 1.0,
|
||||
"value": 0.1
|
||||
},
|
||||
{
|
||||
"type": "cobblemon:rarity_bucket",
|
||||
"chance": 1.0,
|
||||
"value": 10
|
||||
},
|
||||
{
|
||||
"type": "cobblemon:shiny_reroll",
|
||||
"chance": 1.0,
|
||||
"value": 9.0
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -2,10 +2,20 @@
|
||||
"ingredient": "minecraft:golden_apple",
|
||||
"colour": "yellow",
|
||||
"baitEffects": [
|
||||
{
|
||||
"type": "cobblemon:bite_time",
|
||||
"chance": 1.0,
|
||||
"value": 0.25
|
||||
},
|
||||
{
|
||||
"type": "cobblemon:rarity_bucket",
|
||||
"chance": 1.0,
|
||||
"value": 2
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"type": "cobblemon:shiny_reroll",
|
||||
"chance": 1.0,
|
||||
"value": 1.0
|
||||
}
|
||||
]
|
||||
}
|
||||
+1
-1
@@ -4,7 +4,7 @@
|
||||
{
|
||||
"type": "cobblemon:shiny_reroll",
|
||||
"chance": 1.0,
|
||||
"value": 1.0
|
||||
"value": 4.0
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -5,6 +5,34 @@
|
||||
"id": "#travelersbackpack:back",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "packedup:copperbackpack",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "packedup:ironbackpack",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "packedup:goldbackpack",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "packedup:diamondbackpack",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "packedup:obsidianbackpack",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "packedup:basicbackpack",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "packedup:silverbackpack",
|
||||
"required": false
|
||||
},
|
||||
"minecraft:shulker_box",
|
||||
"minecraft:black_shulker_box",
|
||||
"minecraft:blue_shulker_box",
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "terralith:mirage_isles",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -71,8 +71,8 @@
|
||||
"PiglinEntityMixin",
|
||||
"PlayerAdvancementsMixin",
|
||||
"PlayerMixin",
|
||||
"PowderSnowBlockMixin",
|
||||
"PointedDripstoneBlockMixin",
|
||||
"PowderSnowBlockMixin",
|
||||
"RecipeBookSettingsMixin",
|
||||
"RecipeBookTypeMixin",
|
||||
"ServerEntityMixin",
|
||||
@@ -90,8 +90,8 @@
|
||||
"accessor.BeeDataAccessor",
|
||||
"accessor.BeehiveBlockEntityAccessor",
|
||||
"accessor.BiomeAccessor",
|
||||
"accessor.BoatEntityAccessor",
|
||||
"accessor.BlockEntityAccessor",
|
||||
"accessor.BoatEntityAccessor",
|
||||
"accessor.ChunkMapAccessor",
|
||||
"accessor.StatusEffectInstanceAccessor",
|
||||
"accessor.TrackedEntityAccessor",
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.fabric.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.level.Level;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
|
||||
@Mixin(Entity.class)
|
||||
public class EntityMixin {
|
||||
|
||||
@WrapOperation(
|
||||
method = "collide(Lnet/minecraft/world/phys/Vec3;)Lnet/minecraft/world/phys/Vec3;",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/entity/Entity;onGround()Z"
|
||||
)
|
||||
)
|
||||
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original) {
|
||||
if (entity instanceof PokemonEntity && entity.hasControllingPassenger()) {
|
||||
BlockPos below = entity.blockPosition().below();
|
||||
Level level = entity.level();
|
||||
var blockStateBelow = level.getBlockState(below);
|
||||
boolean isAirOrLiquid = blockStateBelow.isAir() || !blockStateBelow.getFluidState().isEmpty();
|
||||
boolean canSupportEntity = blockStateBelow.isFaceSturdy(level, below, Direction.UP);
|
||||
boolean standingOnSolid = canSupportEntity && !isAirOrLiquid;
|
||||
if (standingOnSolid) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return original.call(entity);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.fabric.mixin;
|
||||
|
||||
import net.fabricmc.loader.api.FabricLoader;
|
||||
import org.objectweb.asm.tree.ClassNode;
|
||||
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
|
||||
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public class MixinConfigPlugin implements IMixinConfigPlugin {
|
||||
@Override
|
||||
public void onLoad(String mixinPackage) {}
|
||||
|
||||
@Override
|
||||
public String getRefMapperConfig() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
|
||||
if (!mixinClassName.equalsIgnoreCase("com.cobblemon.mod.common.mixin.OptionalEntityMixin")) return true;
|
||||
return !FabricLoader.getInstance().isModLoaded("moonrise");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) {}
|
||||
|
||||
@Override
|
||||
public List<String> getMixins() {
|
||||
return List.of();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {}
|
||||
|
||||
@Override
|
||||
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {}
|
||||
}
|
||||
@@ -3,12 +3,14 @@
|
||||
"package": "com.cobblemon.mod.fabric.mixin",
|
||||
"compatibilityLevel": "JAVA_8",
|
||||
"minVersion": "0.8",
|
||||
"plugin": "com.cobblemon.mod.fabric.mixin.MixinConfigPlugin",
|
||||
"client": [
|
||||
"GameRendererMixin",
|
||||
"GuiMixin",
|
||||
"pokeball.ModelLoaderMixin"
|
||||
],
|
||||
"mixins": [
|
||||
"PlayerMixin"
|
||||
"PlayerMixin",
|
||||
"EntityMixin"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.neoforge.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.level.Level;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
|
||||
@Mixin(Entity.class)
|
||||
public class EntityMixin {
|
||||
|
||||
@WrapOperation(
|
||||
method = "collide(Lnet/minecraft/world/phys/Vec3;)Lnet/minecraft/world/phys/Vec3;",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/entity/Entity;onGround()Z"
|
||||
)
|
||||
)
|
||||
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original) {
|
||||
if (entity instanceof PokemonEntity && entity.hasControllingPassenger()) {
|
||||
BlockPos below = entity.blockPosition().below();
|
||||
Level level = entity.level();
|
||||
var blockStateBelow = level.getBlockState(below);
|
||||
boolean isAirOrLiquid = blockStateBelow.isAir() || !blockStateBelow.getFluidState().isEmpty();
|
||||
boolean canSupportEntity = blockStateBelow.isFaceSturdy(level, below, Direction.UP);
|
||||
boolean standingOnSolid = canSupportEntity && !isAirOrLiquid;
|
||||
if (standingOnSolid) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return original.call(entity);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.neoforge.mixin;
|
||||
|
||||
import net.neoforged.fml.ModList;
|
||||
import org.objectweb.asm.tree.ClassNode;
|
||||
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
|
||||
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public class MixinConfigPlugin implements IMixinConfigPlugin {
|
||||
@Override
|
||||
public void onLoad(String mixinPackage) {}
|
||||
|
||||
@Override
|
||||
public String getRefMapperConfig() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
|
||||
if (!mixinClassName.equalsIgnoreCase("com.cobblemon.mod.common.mixin.OptionalEntityMixin")) return true;
|
||||
return !ModList.get().isLoaded("moonrise");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) {}
|
||||
|
||||
@Override
|
||||
public List<String> getMixins() {
|
||||
return List.of();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {}
|
||||
|
||||
@Override
|
||||
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {}
|
||||
}
|
||||
@@ -3,12 +3,14 @@
|
||||
"package": "com.cobblemon.mod.neoforge.mixin",
|
||||
"compatibilityLevel": "JAVA_21",
|
||||
"minVersion": "0.8",
|
||||
"plugin": "com.cobblemon.mod.neoforge.mixin.MixinConfigPlugin",
|
||||
"client": [
|
||||
"ScreenMixin",
|
||||
"client.GuiMixin",
|
||||
"client.LocalPlayerMixin"
|
||||
],
|
||||
"mixins": [
|
||||
"GenericPacketSplitterMixin"
|
||||
"GenericPacketSplitterMixin",
|
||||
"EntityMixin"
|
||||
]
|
||||
}
|
||||
Reference in new issue
Block a user