Compare commits

..
Author SHA1 Message Date
Nadja Reitzenstein c56f8b098f Merge branch 'main' into fickle-behaviour
* main: (359 commits)
  Stop using Architectury Runtime Transfomers implicitly
  Re-enabled aprijuice and made creative menu aprijuice 10 in all flavours because w/e
  Release the held pokemon before sorting, closes #1663
  Fixed persistence issues for pokemon item pickup behaviours
  Fixed pokemon having the NPC dialogues memory
  Fixed pokemon in the party following and looking around while asleep, closes #1668
  Fixed crash when adding stationary Behaviour without a movement providing behaviour. Closes #1678
  Fixed terralith:shrubland not counting as plains for pokemon spawning, closes #1685
  tweak default stat ranges for some flying behaviours
  Added math.sign and math.copy_sigh molang dep update
  Grain Improvements
  update fabric-permissions-api to 0.3.1
  Behaviour tweaks
  Update mochis.json
  IV Drip
  Ride settings editor
  Fix in air dismount
  Fix riding waterwalk
  swap out textures
  Remove unnecessary check on resource
  ...

# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/molang/MoLangFunctions.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/pokemon/ai/FormPokemonBehaviour.kt
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
#	common/src/main/resources/data/cobblemon/behaviours/looks_around.json
#	common/src/main/resources/data/cobblemon/behaviours/pokemon/auto/pokemon_core.json
#	common/src/main/resources/data/cobblemon/behaviours/pokemon/auto/pokemon_non_party.json
2025-09-21 18:53:26 +02:00
Paul e7197a7d3a Outlining some behaviours for responsiveness to triggers 2025-08-23 16:25:18 +10:00
Paul d2febef6cf Merge remote-tracking branch 'origin/main' into fickle-behaviour 2025-08-22 17:23:24 +10:00
Paul d98145617f Fixes from merge 2025-08-16 10:31:32 +10:00
Paul c7b7fd3236 Merge remote-tracking branch 'origin/LionsFoxesAndWolvesOhMy' into fickle-behaviour
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/molang/MoLangFunctions.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/entity/npc/ai/MeleeAttackTask.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/pokemon/ai/FormPokemonBehaviour.kt
2025-08-16 10:19:34 +10:00
Paul 0a18c67e34 Merge remote-tracking branch 'origin/main' into fickle-behaviour 2025-08-16 10:16:44 +10:00
Paul 6341ca417f More entity callbacks incl damage and entity visibility (untested), working on avoid target data impl for panicking and move away 2025-08-16 10:14:19 +10:00
Paul fe6841cac4 Merge remote-tracking branch 'origin/main' into fickle-behaviour
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/molang/MoLangFunctions.kt
2025-08-09 16:44:48 +10:00
Paul 0536c98b6a Some more molang for memories 2025-08-06 18:54:03 +10:00
Paul fc73384ea2 Respect attack target data disengaging in melee combat 2025-08-02 10:28:30 +10:00
1252 changed files with 17888 additions and 81409 deletions
+1 -2
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@@ -12,8 +12,7 @@ out
*.ipr
*.iws
*.iml
.idea/*
!.idea/icon.png
.idea
# gradle
build
BIN
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-3
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@@ -15,9 +15,6 @@
- baseScale in NPCs has been removed from classes and presets, and in the entity it is replaced with hitboxScale and renderScale.
- Added `EntityCallbacks` to `NPCEntity` and `PokemonEntity`. You can trigger custom callback types by using `[Entity].callbacks.process(...)`
### Fixes
- Fixed Pokémon with a moving walk target frequently spinning in place as they re-calculate their path.
### MoLang & Datapacks
- Added a `behaviours` datapack folder which motivates the Behaviour Editor screen on NPCs and Pokémon.
- Added "callback" support on PokemonEntity and NPCEntity that allows MoLang scripts to be executed in response to certain scenarios.
+1 -9
View File
@@ -12,14 +12,6 @@
- SpawningContext is now SpawnablePosition
- WorldSlice is SpawningZone
- SpawningProspector is now SpawningZoneGenerator
- Majorly refactored the hierarchy of Spawner
- The base Spawner interface provides more functions to allow single-point and area spawning given appropriate inputs.
- TickingSpawner is removed in favour of outside code handling ticking logic.
- AreaSpawner is removed.
- BasicSpawner is the first implementation of Spawner which can be used for any purpose.
- PlayerSpawners are now mixin'd into ServerPlayer and ticked from ServerPlayer#tick.
- A hierarchy diagram can be found at `./docs/spawner-hierarchy.png` in the mod repository.
- The SpawnerManager class has been removed as its functionality is all now handled elsewhere.
- Renamed things in Spawn Rules to go with the other renames:
- contextSelector is now spawnablePositionSelector
- contextSelector is now spawnablePositionSelector
- context is now spawnable_position
-41
View File
@@ -2,7 +2,6 @@
## [1.7.0 (Month xth, 2025)](#1-7-0)
### Additions
- Added `/npcdelete` uuid parameter support and usuable to console
- Added `/spectateBattle <player>` command to spectate battles without having to manually walk up to the target.
- Added an in-game configuration screen, allowing all settings from `main.json` to be edited directly in-game.
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
@@ -34,7 +33,6 @@
- Added Hyper Training items (IV Modification) as well as some additional candy items to do so (Health Candy, Sickly Candy)
- Added Galarica Nut Bushes
- Many Pokémon (mostly cats) are now feared by phantoms
- Combees are now capable of gathering nectar from flowers and delivering it to either Saccharine leaves or hives. (Hive interactions are restricted to wild Combees)
- Lightning is now affected by a Pokemon's ability/typing
- Pokémon with the ability Lightning Rod draw in lightning similar to a lightning rod block albeit with a lower priority and range, gain immunity to lightning damage, and receive a temporary damage buff.
- Pokémon with the ability Motor Drive are immune to lightning damage and receive a temporary speed buff when struck by lightning
@@ -285,16 +283,6 @@
- Revavroom
- Bouffalant
- Lickilicky
- Blaziken
- Rhyhorn
- Rhydon
- Rhyperior
- Tauros
- Tauros - Paldea Aqua
- Tauros - Paldea Blaze
- Tauros - Paldea Combat
- Dewgong
- Exeggutor - Kanto
### Model updates for the following Pokémon
- Cleffa
@@ -405,9 +393,6 @@
- Revavroom
- Nickit
- Thievul
- Litwick
- Lampent
- Chandelure
### Changes
- Changed pokemon caught and seen count to update based on the current pokedex being looked
@@ -421,8 +406,6 @@
- Updated some item tags to better integrate behaviours between Cobblemon, Vanilla Minecraft, and other mods
- Removed Cooked Meat, Raw Meat, Protein Ingredients, and Zinc Ingredients, the first two are now using `c` namespace tags, the latter have better integrated use of tags within their recipes which removes need for custom tags.
- Added our seeds tag into `#c:seeds`, which is now made use of for the Miracle Seed recipe.
- Updated the `#cobblemon:berries` tag to use subtags located in `data/cobblemon/tags/item/berries`, such as `#cobblemon:berries/hp_recovery` for sorting purposes
- Moved the tag `#cobblemon:mutated_berries` to `#cobblemon:berries/mutation_result`
- Added herbs and snowballs to the consumable in PvE and Wild battle tags
- Tweaked the Natural Materials Vanilla file to fit with the changes to tags
- Substantially optimised spawning checks mainly by front-loading biome filtering.
@@ -473,9 +456,6 @@
- Updated `EvolutionCompleteEvent` parameters to include the Source Pokemon that evolved.
- Updated `HatchEggEvent.Post` to include the Pokemon that hatched.
- Roseli Berry Trees now naturally generate in their preferred biomes.
- Refactored dynamic lights compat to be more future proof. The dynamic light support is only tested with LambDynamicLights, on NeoForged use that mod in combination with Sinytra Connector
- Shulker Boxes and Traveler's Backpacks can no longer be held by Pokémon. Thanks Monocle ;) You could re-enable this with a datapack but you'd be crazy.
- Moomoo Milk now clears Pokémon stat changes when used in battle.
### Fixes
- Fixed game crashing when removing national pokedex using datapacks
@@ -559,9 +539,6 @@
- Fixed busted abilities and moves in Pokémon data due to removed datapacks etc. causing storage corruption. It now just rerolls their ability / uses Tackle.
- Fixed singular Pokémon corruption causing entire storage corruption. Storages will now skip corrupted Pokémon and print an error to console.
- Fixed species additions not being able to properly mark a species as implemented.
- Fixed Pokémon item models not showing a glint when enchanted.
- Fixed some specific bag items not being dropped when used in battle.
- Fixed the "use all berry bait" achievement not being progressed
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
@@ -692,23 +669,6 @@
- Added `q.pokemon.is_busy` Returns whether the Pokémon is busy.
- Added `q.pokemon.is_rideable` Returns whether the Pokémon is rideable.
- Fixed `background` field and added `textColor` field for dialogues.
- Added support to reload some data registries:
- MoLang scripts
- Callbacks
- Spawn Detail Presets
- Spawn Pools
- Spawn Rules
- Cosmetic Items
- Dialogues
- Fossils
- Natural Materials
- Action Effects
- Mechanics
- Unlockable Wallpapers
- Starter Data
- Fixed `cobblemon:reel_in_pokemon` criteria not working when used together with a `baitId`
- Also changed the default from `cobblemon:empty_bait` to `any`
- The previous default is still available by using the above as baitId
### Particles
Added new/updated particles for the following moves:
@@ -1004,7 +964,6 @@ Added new/updated particles for the following moves:
- Parametric particle motion now works.
- Event-spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed suffocation of Pokémon when a pokeball breaks near a wall
### Developer
- Updated the Pokédex data updated events to always include a `Pokemon` instance, and optionally a `DisguiseData` instance.
-7
View File
@@ -31,7 +31,6 @@ repositories {
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
maven(url = "https://maven.gegy.dev")
mavenLocal()
}
@@ -45,12 +44,6 @@ dependencies {
modCompileOnly(libs.bundles.common.integrations.compileOnly) {
isTransitive = false
}
// LambDynamicLights is handled differently because we need the Mojang-mappings version of it.
modCompileOnly(libs.lambDynamicLights) {
capabilities {
requireCapability("dev.lambdaurora.lambdynamiclights:api-mojmap")
}
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
/**
* Used for mixin shenanigans. ServerPlayers now store their Cobblemon spawner
* inside, so this interface helps execute that.
*
* @author Hiroku
* @since October 27th, 2025
*/
public interface PlayerSpawnerGetter {
PlayerSpawner getPlayerSpawner();
}
@@ -0,0 +1,102 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat;
import com.cobblemon.mod.common.CobblemonEntities;
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.item.PokedexItem;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import dev.lambdaurora.lambdynlights.LambDynLights;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandler;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandlers;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import net.minecraft.world.entity.player.Player;
// Java class due to relying on entrypoint on Fabric side
public class LambDynamicLightsCompat {
// This is all called on client side
// These things are checked every tick so try to keep it as free as possible
// That being said it's unlikely school Toshiba person is running dynamic lighting and shaders to enjoy this
// Make sure not to call anything Fabric specific :)
public static void hookCompat() {
// Pokémon entities
DynamicLightHandlers.registerDynamicLightHandler(
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedPokemonLightLevel,
pokemon -> false
)
);
// Shouldered Pokémon
DynamicLightHandlers.registerDynamicLightHandler(
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedPlayerLightLevel,
player -> false
)
);
}
private static int resolvedPokemonLightLevel(PokemonEntity pokemon) {
var underwater = !pokemon.level().getFluidState(BlockPos.containing(pokemon.getX(), pokemon.getEyeY(), pokemon.getZ())).isEmpty();
ItemStack item = pokemon.getShownItem();
int itemLightLevel = item.isEmpty()?0:LambDynLights.getLuminanceFromItemStack(item, underwater);
int formLightLevel = extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
private static int resolvedPlayerLightLevel(Player player) {
var underwater = !player.level().getFluidState(BlockPos.containing(player.getX(), player.getEyeY(), player.getZ())).isEmpty();
final int leftShoulderLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityLeft()), underwater);
final int rightShoulderLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityRight()), underwater);
final int itemLightLevel = customHeldItemLightLevel(player.getMainHandItem(), player.getOffhandItem());
return Math.max(itemLightLevel, Math.max(leftShoulderLightLevel, rightShoulderLightLevel));
}
private static Optional<Integer> extractFormLightLevel(@NotNull FormData form, boolean underwater) {
if (form.getLightingData() == null || !liquidGlowModeSupport(form.getLightingData().getLiquidGlowMode(), underwater)) {
return Optional.empty();
}
return Optional.of(form.getLightingData().getLightLevel());
}
private static int extractShoulderLightLevel(@Nullable PokemonOnShoulderRenderer.ShoulderData shoulderData, boolean underwater) {
if (shoulderData == null) {
return 0;
}
ItemStack item = shoulderData.getShownItem();
int itemLightLevel = item.isEmpty() ? 0 :LambDynLights.getLuminanceFromItemStack(item, underwater);
int formLightLevel = extractFormLightLevel(shoulderData.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
private static int customHeldItemLightLevel(ItemStack mainhand, ItemStack offhand) {
return (mainhand.getItem() instanceof PokedexItem || offhand.getItem() instanceof PokedexItem) ? 13 : 0;
}
private static boolean liquidGlowModeSupport(@NotNull LightingData.LiquidGlowMode liquidGlowMode, boolean underwater) {
return underwater ? liquidGlowMode.getGlowsUnderwater() : liquidGlowMode.getGlowsInLand();
}
}
@@ -1,28 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat.lambdynamiclights;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import org.jetbrains.annotations.NotNull;
import java.util.Optional;
public abstract class CustomLuminance {
protected static Optional<Integer> extractFormLightLevel(@NotNull FormData form, boolean underwater) {
if (form.getLightingData() == null || !liquidGlowModeSupport(form.getLightingData().getLiquidGlowMode(), underwater)) {
return Optional.empty();
}
return Optional.of(form.getLightingData().getLightLevel());
}
protected static boolean liquidGlowModeSupport(@NotNull LightingData.LiquidGlowMode liquidGlowMode, boolean underwater) {
return underwater ? liquidGlowMode.getGlowsUnderwater() : liquidGlowMode.getGlowsInLand();
}
}
@@ -1,42 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat.lambdynamiclights;
import com.cobblemon.mod.common.Cobblemon;
import dev.lambdaurora.lambdynlights.api.DynamicLightsContext;
import dev.lambdaurora.lambdynlights.api.DynamicLightsInitializer;
import dev.lambdaurora.lambdynlights.api.entity.luminance.EntityLuminance;
import dev.lambdaurora.lambdynlights.api.item.ItemLightSourceManager;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.EntityType;
public class LambDynamicLightsInitializer implements DynamicLightsInitializer {
public static final EntityLuminance.Type POKEMON_LUMINANCE = EntityLuminance.Type.registerSimple(
ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "pokemon"),
PokemonLuminance.INSTANCE
);
public static final EntityLuminance.Type PLAYER_LUMINANCE = EntityLuminance.Type.registerSimple(
ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "shoulder"),
PlayerLuminance.INSTANCE
);
@Override
public void onInitializeDynamicLights(DynamicLightsContext context) {
Cobblemon.LOGGER.info("Lamb Dynamic Lights compatibility enabled");
context.entityLightSourceManager().onRegisterEvent().register(ctx -> {
ctx.register(EntityType.PLAYER, PlayerLuminance.INSTANCE);
});
}
@SuppressWarnings({"removal", "UnstableApiUsage"})
@Override
public void onInitializeDynamicLights(ItemLightSourceManager itemLightSourceManager) {}
}
@@ -1,72 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat.lambdynamiclights;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import dev.lambdaurora.lambdynlights.api.entity.luminance.EntityLuminance;
import dev.lambdaurora.lambdynlights.api.item.ItemLightSourceManager;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.TagKey;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.jetbrains.annotations.Range;
public final class PlayerLuminance extends CustomLuminance implements EntityLuminance {
public static final PlayerLuminance INSTANCE = new PlayerLuminance();
private static final TagKey<Item> POKEDEX = TagKey.create(Registries.ITEM, ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "pokedex"));
@Override
public @NotNull Type type() {
return LambDynamicLightsInitializer.PLAYER_LUMINANCE;
}
@Override
public @Range(from = 0L, to = 15L) int getLuminance(@NotNull ItemLightSourceManager itemLightSourceManager, @NotNull Entity entity) {
if (entity instanceof Player player) {
final int shoulderLightLevel = shoulderLuminance(itemLightSourceManager, player);
final int itemLightLevel = player.isHolding(stack -> stack.is(POKEDEX)) ? 13 : 0;
return Math.max(shoulderLightLevel, itemLightLevel);
} else {
return 0;
}
}
private @Range(from = 0L, to = 15L) static int shoulderLuminance(@NotNull ItemLightSourceManager itemLightSourceManager, @NotNull Player player) {
final var leftShoulder = PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityLeft());
final var rightShoulder = PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityRight());
if (leftShoulder == null && rightShoulder == null) {
return 0;
}
final int leftShoulderLightLevel = extractShoulderLightLevel(leftShoulder, itemLightSourceManager, player.isUnderWater());
final int rightShoulderLightLevel = extractShoulderLightLevel(rightShoulder, itemLightSourceManager, player.isUnderWater());
return Math.max(leftShoulderLightLevel, rightShoulderLightLevel);
}
private static int extractShoulderLightLevel(@Nullable PokemonOnShoulderRenderer.ShoulderData shoulderData, @NotNull ItemLightSourceManager itemLightSourceManager, boolean underwater) {
if (shoulderData == null) {
return 0;
}
ItemStack item = shoulderData.getShownItem();
int itemLightLevel = item.isEmpty() ? 0 : itemLightSourceManager.getLuminance(item, underwater);
int formLightLevel = extractFormLightLevel(shoulderData.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
}
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat.lambdynamiclights;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import dev.lambdaurora.lambdynlights.api.entity.luminance.EntityLuminance;
import dev.lambdaurora.lambdynlights.api.item.ItemLightSourceManager;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Range;
public final class PokemonLuminance extends CustomLuminance implements EntityLuminance {
public static final PokemonLuminance INSTANCE = new PokemonLuminance();
private PokemonLuminance() {}
@Override
public @NotNull Type type() {
return LambDynamicLightsInitializer.POKEMON_LUMINANCE;
}
@Override
public @Range(from = 0L, to = 15L) int getLuminance(
@NotNull ItemLightSourceManager itemLightSourceManager,
@NotNull Entity entity
) {
if (entity instanceof PokemonEntity pokemon) {
boolean underwater = pokemon.isUnderWater();
ItemStack item = pokemon.getShownItem();
int itemLightLevel = item.isEmpty() ? 0 : itemLightSourceManager.getLuminance(item, underwater);
int formLightLevel = extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
} else {
return 0;
}
}
}
@@ -1,100 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonMemories;
import com.cobblemon.mod.common.api.ai.config.task.PathToBeeHiveTaskConfig;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BeehiveBlock;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import net.minecraft.world.phys.Vec3;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(BeehiveBlockEntity.Occupant.class)
public abstract class BeeOccupantMixin {
@Inject(method = "createEntity", at = @At("RETURN"), cancellable = true)
private void cobblemon$createEntity(Level level, BlockPos pos, CallbackInfoReturnable<Entity> cir) {
// Needing to replicate all the post op stuff on the hive isn't great
if (cir.getReturnValue() == null) {
final BeehiveBlockEntity.Occupant occupant = (BeehiveBlockEntity.Occupant) (Object) this;
CompoundTag compoundTag = occupant.entityData().copyTag();
Entity entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
if (entity instanceof PokemonEntity pokemonEntity) {
var state = level.getBlockState(pos);
var newPos = Vec3.ZERO;
var newYaw = 0f;
var brain = pokemonEntity.getBrain();
if (state.is(BlockTags.BEEHIVES)) {
// position in front of the entrance, face away from the block
var facing = state.getValue(HorizontalDirectionalBlock.FACING);
newPos = pos.relative(facing).getCenter();
newYaw = facing.toYRot();
brain.setMemory(CobblemonMemories.INSTANCE.getHIVE_LOCATION(), pos); // This needs to be set in the case that the hive was picked up and moved.
} else {
// Block has likely been destroyed
var center = pos.getCenter();
newPos = new Vec3(
center.x + level.random.nextFloat() * 0.6 - 0.3,
center.y + level.random.nextFloat() * 0.6 - 0.3,
center.z + level.random.nextFloat() * 0.6 - 0.3
);
newYaw = level.random.nextFloat() * 360F;
brain.eraseMemory(CobblemonMemories.INSTANCE.getHIVE_LOCATION());
}
entity.yRotO = newYaw;
entity.setPos(newPos);
// Do honey logic
var hasNectar = brain.getMemory(CobblemonMemories.INSTANCE.getHAS_NECTAR()).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.INSTANCE.getHAS_NECTAR());
brain.setMemoryWithExpiry(CobblemonMemories.INSTANCE.getHIVE_COOLDOWN(), true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
}
}
}
cir.setReturnValue(entity);
}
}
}
@Inject(method = "of", at = @At("HEAD"), cancellable = true)
private static void cobblemon$of(Entity entity, CallbackInfoReturnable<BeehiveBlockEntity.Occupant> cir) {
if (entity instanceof PokemonEntity pokemonEntity) {
CompoundTag compoundTag = new CompoundTag();
entity.save(compoundTag);
Boolean hasNectar = pokemonEntity.getBrain().getMemory(CobblemonMemories.INSTANCE.getHAS_NECTAR()).orElse(false);
cir.setReturnValue(new BeehiveBlockEntity.Occupant(CustomData.of(compoundTag), 0, hasNectar ? 2400 : 600));
cir.cancel();
}
}
}
@@ -1,102 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.mixin.accessor.BeeDataAccessor;
import com.cobblemon.mod.common.mixin.accessor.BeehiveBlockEntityAccessor;
import com.cobblemon.mod.common.mixin.accessor.BlockEntityAccessor;
import com.google.common.collect.Lists;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
@Mixin(BeehiveBlockEntity.class)
public abstract class BeehiveBlockEntityMixin {
// Accessor for the private 'stored' field in BeehiveBlockEntity
@Accessor("stored")
public abstract List<BeeDataAccessor> getStored();
@Inject(method = "emptyAllLivingFromHive", at = @At("HEAD"))
private void cobblemon$emptyAllLivingFromHive(@Nullable Player player, BlockState state, BeehiveBlockEntity.BeeReleaseStatus releaseStatus, CallbackInfo ci) {
if (player != null) {
final BeehiveBlockEntity blockEntity = (BeehiveBlockEntity) (Object) this;
// if the block is sedated or the player is too far away, no aggro should be applied
if (blockEntity.isSedated() || player.position().distanceToSqr(blockEntity.getBlockPos().getCenter()) > 16.0)
return;
// from this point need to access private members of the block entity
final BeehiveBlockEntityAccessor blockEntityAccessor = (BeehiveBlockEntityAccessor) this;
List<Object> storedList = blockEntityAccessor.getStored();
List<Entity> list = Lists.newArrayList();
storedList.removeIf((beeData) -> {
BeehiveBlockEntity.Occupant occupant = ((BeeDataAccessor) beeData).invokeToOccupant();
// Checking the for the tag allows us to make sure it's one of our pokemon before trying to rehydrate it into an entity
boolean isPokemon = false;
if (occupant.entityData().contains("id")) {
isPokemon = "cobblemon:pokemon".equals(occupant.entityData().getUnsafe().getString("id"));
}
if (isPokemon) {
return BeehiveBlockEntityAccessor.releaseOccupant(
((BlockEntityAccessor) blockEntityAccessor).getLevel(),
((BlockEntityAccessor) blockEntityAccessor).getWorldPosition(),
state,
occupant,
list,
releaseStatus,
blockEntityAccessor.savedFlowerPos());
} else {
return false;
}
}
);
for (Entity entity : list) {
if (entity instanceof PokemonEntity) {
((PokemonEntity) entity).getBrain().setMemory(MemoryModuleType.ATTACK_TARGET, player);
}
}
}
}
@Redirect(
method = "releaseOccupant",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/Level;addFreshEntity(Lnet/minecraft/world/entity/Entity;)Z"
)
)
private static boolean cobblemon$captureReleasedEntity(
Level level, Entity entity,
Level lvl, BlockPos pos, BlockState state,
BeehiveBlockEntity.Occupant occupant, @Nullable List<Entity> bees,
BeehiveBlockEntity.BeeReleaseStatus releaseStatus, @Nullable BlockPos flowerPos) {
if (bees != null && !bees.contains(entity)) {
// Avoid duplicates if vanilla also adds bees to the list on your version
bees.add(entity);
}
return level.addFreshEntity(entity);
}
}
@@ -7,7 +7,6 @@
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.duck.ChannelDuck;
import com.mojang.blaze3d.audio.Channel;
import org.lwjgl.openal.AL10;
@@ -55,6 +55,48 @@ public abstract class LivingEntityMixin extends Entity implements OrientationCon
}
}
@Override
public @NotNull HitResult pick(double hitDistance, float partialTicks, boolean hitFluids) {
Entity vehicle = this.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity && pokemonEntity.getDelegate() instanceof PokemonClientDelegate delegate) {
int seatIndex = pokemonEntity.getPassengers().indexOf(this);
Seat seat = pokemonEntity.getSeats().get(seatIndex);
MatrixWrapper locator = delegate.getLocatorStates().get(seat.getLocator());
Vec3 locatorOffset = new Vec3(locator.getMatrix().getTranslation(new Vector3f()));
Vec3 eyePosition = cobblemon$getEyePosition(partialTicks, pokemonEntity, locatorOffset);
Vec3 viewVector = this.getViewVector(partialTicks);
Vec3 viewDistanceVector = eyePosition.add(viewVector.x * hitDistance, viewVector.y * hitDistance, viewVector.z * hitDistance);
return this.level()
.clip(
new ClipContext(
eyePosition, viewDistanceVector, ClipContext.Block.OUTLINE, hitFluids ? net.minecraft.world.level.ClipContext.Fluid.ANY : net.minecraft.world.level.ClipContext.Fluid.NONE, this
)
);
}
return super.pick(hitDistance, partialTicks, hitFluids);
}
@Unique
private Vec3 cobblemon$getEyePosition(float partialTicks, PokemonEntity pokemonEntity, Vec3 locatorOffset) {
OrientationController controller = this.getOrientationController();
float currEyeHeight = this.getEyeHeight();
Vec3 offset = locatorOffset.add(pokemonEntity.position());
if (controller.isActive() && controller.getOrientation() != null) {
Quaternionf orientation = controller.getRenderOrientation(partialTicks);
Vec3 rotatedEyeHeight = new Vec3(orientation.transform(new Vector3f(0f, currEyeHeight - (this.getBbHeight() / 2), 0f)));
offset.add(rotatedEyeHeight);
}
return offset;
}
@Inject(method = "tick", at = @At("HEAD"))
private void cobblemon$updateRenderOrientation(CallbackInfo ci) {
this.cobblemon$orientationController.tick();
@@ -8,51 +8,20 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.PlayerSpawnerGetter;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayer.class)
public abstract class ServerPlayerMixin implements PlayerSpawnerGetter {
@Shadow
public abstract ServerLevel serverLevel();
@Unique
public PlayerSpawner cobblemon$spawner;
@Override
public PlayerSpawner getPlayerSpawner() {
ServerPlayer player = (ServerPlayer)(Object)this;
if (cobblemon$spawner == null) {
cobblemon$spawner = PlayerSpawnerFactory.INSTANCE.create(player);
}
return cobblemon$spawner;
}
@Inject(method = "tick", at = @At("TAIL"))
private void cobblemon$tickSpawner(CallbackInfo ci) {
if (!Cobblemon.config.getEnableSpawning()) {
return;
} else if (!serverLevel().getGameRules().getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING)) {
return;
}
getPlayerSpawner().tick();
}
public abstract class ServerPlayerMixin {
@Inject(method = "rideTick", at = @At("HEAD"))
private void cobblemon$updateOrientationControllerRideTick(CallbackInfo ci) {
@@ -82,4 +51,5 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerGetter {
private boolean cobblemon$cancelSavingPokemonMounts(boolean original, @Local(ordinal=0) Entity entity) {
return original && !(entity instanceof PokemonEntity);
}
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(targets = "net.minecraft.world.level.block.entity.BeehiveBlockEntity$BeeData")
public interface BeeDataAccessor {
@Invoker("toOccupant")
BeehiveBlockEntity.Occupant invokeToOccupant();
}
@@ -1,40 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import java.util.List;
@Mixin(BeehiveBlockEntity.class)
public interface BeehiveBlockEntityAccessor {
@Accessor("stored")
List<Object> getStored();
@Accessor("savedFlowerPos")
BlockPos savedFlowerPos();
/**
* Access the private static method:
* private static void releaseOccupant(Level level, BlockPos pos, BeeData beeData, ...)
*/
@Invoker("releaseOccupant")
static boolean releaseOccupant(Level level, BlockPos pos, BlockState state, BeehiveBlockEntity.Occupant occupant, @Nullable List<Entity> storedInHives, BeehiveBlockEntity.BeeReleaseStatus releaseStatus, @Nullable BlockPos storedFlowerPos) {
throw new AssertionError(); // Mixin will overwrite
}
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(BlockEntity.class)
public interface BlockEntityAccessor {
@Accessor("level") Level getLevel();
@Accessor("worldPosition") BlockPos getWorldPosition();
}
@@ -31,15 +31,14 @@ public class AbstractClientPlayerMixin {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
cir.setReturnValue(usageContext.getFovMultiplier());
} else {
// Only modify fov through riding if the pokedex is not open
LocalPlayer player = (LocalPlayer) (Object) this;
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
}
// Return custom fov mult for riding
cir.setReturnValue(ride.rideFovMult());
}
LocalPlayer player = (LocalPlayer) (Object) this;
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
//Return custom fov mult
cir.setReturnValue(ride.rideFovMult());
}
}
}
@@ -1,46 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.model.AgeableListModel;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.model.Model;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This mixin adds to the head of the renderToBuffer function and allows us to detect if it is a HumanoidModel and
* is being rendered as part of a player in the world who is riding a PokemonEntity. If so we need to obey any
* root animations that have been applied earlier.
*
* @author Hiroku
* @since May 16, 2025
*/
@Mixin(AgeableListModel.class)
public class AgeableListModelMixin {
@Inject(method = "renderToBuffer", at = @At("HEAD"))
private void cobblemon$renderToBuffer(
PoseStack poseStack,
VertexConsumer vertexConsumer,
int packedLight,
int packedOverlay,
int colour,
CallbackInfo ci
) {
Model model = (Model) (Object) this;
if (model instanceof HumanoidModel<?> && MountedPlayerRenderer.shouldApplyRootAnimation) {
MountedPlayerRenderer.INSTANCE.animateRoot(poseStack);
}
}
}
@@ -9,21 +9,15 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.world.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.function.Predicate;
@Mixin(GameRenderer.class)
public class GameRendererMixin {
@Unique
@@ -48,16 +42,4 @@ public class GameRendererMixin {
lastTime = newTime;
}
@ModifyArg(
method = "pick(Lnet/minecraft/world/entity/Entity;DDF)Lnet/minecraft/world/phys/HitResult;",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/entity/projectile/ProjectileUtil;getEntityHitResult(Lnet/minecraft/world/entity/Entity;Lnet/minecraft/world/phys/Vec3;Lnet/minecraft/world/phys/Vec3;Lnet/minecraft/world/phys/AABB;Ljava/util/function/Predicate;D)Lnet/minecraft/world/phys/EntityHitResult;"
),
index = 4
)
private Predicate<Entity> filterPokemonVehicle(Predicate<Entity> original, @Local(ordinal = 0, argsOnly = true) Entity entity) {
return (entityX) -> !(entity.getVehicle() == entityX && entityX instanceof PokemonEntity) && original.test(entityX);
}
}
@@ -19,17 +19,20 @@ import net.minecraft.world.entity.LivingEntity;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.HashMap;
@Mixin(HumanoidModel.class)
public class HumanoidModelMixin {
@Unique HashMap<String, ModelPart> relevantPartsByName = new HashMap<>();
@Shadow @Final
public ModelPart head;
@Shadow @Final
public ModelPart hat;
@Shadow @Final
public ModelPart rightArm;
@Shadow @Final
public ModelPart leftArm;
@@ -37,8 +40,6 @@ public class HumanoidModelMixin {
public ModelPart rightLeg;
@Shadow @Final
public ModelPart leftLeg;
@Shadow @Final
public ModelPart body;
@Inject(method = "setupAnim*", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/model/geom/ModelPart;copyFrom(Lnet/minecraft/client/model/geom/ModelPart;)V", shift = At.Shift.BEFORE))
public void cobblemon$animateRiders(
@@ -50,23 +51,19 @@ public class HumanoidModelMixin {
float headPitch,
CallbackInfo ci
) {
MountedPlayerRenderer.shouldApplyRootAnimation = false;
if (MountedPlayerRenderer.relevantPartsByName.size() <= 1) {
MountedPlayerRenderer.relevantPartsByName.put("arm_left", leftArm);
MountedPlayerRenderer.relevantPartsByName.put("arm_right", rightArm);
MountedPlayerRenderer.relevantPartsByName.put("leg_left", leftLeg);
MountedPlayerRenderer.relevantPartsByName.put("leg_right", rightLeg);
MountedPlayerRenderer.relevantPartsByName.put("head", head);
MountedPlayerRenderer.relevantPartsByName.put("hat", hat);
MountedPlayerRenderer.relevantPartsByName.put("torso", body);
if (relevantPartsByName.isEmpty()) {
relevantPartsByName.put("arm_left", leftArm);
relevantPartsByName.put("arm_right", rightArm);
relevantPartsByName.put("leg_left", leftLeg);
relevantPartsByName.put("leg_right", rightLeg);
relevantPartsByName.put("head", head);
}
Entity vehicle = entity.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity && entity instanceof OrientationControllable) {
var shouldRotatePlayerHead = pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) ->
behaviour.shouldRotateRiderHead(settings, state, pokemonEntity)
);
var shouldRotatePlayerHead = pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRotateRiderHead(settings, state, pokemonEntity);
});
if (!shouldRotatePlayerHead) {
netHeadYaw = 0f;
@@ -79,8 +76,7 @@ public class HumanoidModelMixin {
if (!(entity instanceof AbstractClientPlayer player)) return;
MountedPlayerRenderer.shouldApplyRootAnimation = true;
MountedPlayerRenderer.INSTANCE.animate((HumanoidModel<AbstractClientPlayer>)(Object)this, pokemonEntity, player, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
MountedPlayerRenderer.INSTANCE.animate(pokemonEntity, player, relevantPartsByName, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
}
}
}
@@ -174,16 +174,6 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
return this.cobblemon$isDoubleJumping;
}
@Inject(method = "isHandsBusy", at = @At("HEAD"), cancellable = true)
private void cobblemon$isHandsBusy(CallbackInfoReturnable<Boolean> cir) {
Entity vehicle = this.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity) {
int seatIndex = pokemonEntity.getPassengers().indexOf(this);
Seat seat = pokemonEntity.getSeats().get(seatIndex);
cir.setReturnValue(seat.getHandsBusy());
}
}
@Override
public HitResult pick(double hitDistance, float partialTicks, boolean hitFluids) {
Entity vehicle = this.getVehicle();
@@ -117,8 +117,6 @@ public abstract class MouseHandlerMixin {
@Local(argsOnly = true) double d,
@Local(argsOnly = true) double movementTime
) {
boolean returnValue = true;
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
@@ -129,7 +127,7 @@ public abstract class MouseHandlerMixin {
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
var yRotationFlip = this.minecraft.options.invertYMouse().get() ? -1 : 1;
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity * yRotationFlip));
returnValue = false;
return false;
}
// Clamp player rotation if riding and the vehicle demands it
@@ -145,33 +143,35 @@ public abstract class MouseHandlerMixin {
pitchSmoother.reset();
rollSmoother.reset();
yawSmoother.reset();
return returnValue;
return true;
}
// Send mouse input to be interpreted into rotation
// deltas by the ride controller
//Send mouse input to be interpreted into rotation
//deltas by the ride controller
Vec3 angVecMouse = cobblemon$getRideMouseRotation(cursorDeltaX, cursorDeltaY, movementTime);
// Perform Rotation using mouse influenced rotation deltas.
//Perform Rotation using mouse influenced rotation deltas.
controllable.getOrientationController().rotate(
(float) angVecMouse.x,
(float) angVecMouse.y,
(float) angVecMouse.z
);
// Gather and apply the current rotation deltas
//Gather and apply the current rotation deltas
var angRot = cobblemon$getAngularVelocity(movementTime);
// Apply smoothing if requested by the controller.
// This Might be best if done by the controller itself?
if(cobblemon$shouldUseAngVelSmoothing()) {
//Apply smoothing if requested by the controller.
//This Might be best if done by the controller itself?
if(cobblemon$shouldUseAngVelSmoothing())
{
var yaw = yawSmoother.getNewDeltaValue(angRot.x * 0.5f, d);
var pitch = pitchSmoother.getNewDeltaValue(angRot.y * 0.5f, d);
var roll = rollSmoother.getNewDeltaValue(angRot.z * 0.5f, d);
controllable.getOrientationController().rotate((float) yaw, (float) pitch, (float) roll);
}
// Otherwise simply apply the smoothing
else {
//Otherwise simply apply the smoothing
else
{
controllable.getOrientationController().rotate((float) (angRot.x * 10 * d), (float) (angRot.y * 10 * d), (float) (angRot.z * 10 * d));
}
return false;
@@ -10,7 +10,8 @@ package com.cobblemon.mod.common.mixin.client.snapshots;
import com.cobblemon.mod.common.CobblemonBuildDetails;
import com.cobblemon.mod.common.client.gui.snapshots.SnapshotWarningScreen;
import com.cobblemon.mod.common.client.persisted.ClientPersistedData;
import com.cobblemon.mod.common.client.snapshots.SnapshotAcknowledgementData;
import com.cobblemon.mod.common.client.snapshots.SnapshotAcknowledgementReader;
import kotlin.Unit;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
@@ -41,7 +42,7 @@ public final class SnapshotWarningMixin {
return Unit.INSTANCE;
}
ClientPersistedData.INSTANCE.writeSnapshotsData(new ClientPersistedData.SnapshotAcknowledgementData(CobblemonBuildDetails.VERSION, dsa));
SnapshotAcknowledgementReader.INSTANCE.write(new SnapshotAcknowledgementData(CobblemonBuildDetails.VERSION, dsa));
runnable.run();
return Unit.INSTANCE;
@@ -53,7 +54,7 @@ public final class SnapshotWarningMixin {
@Unique
@SuppressWarnings("ResultOfMethodCallIgnored")
private boolean cobblemon$isAcknowledged() {
ClientPersistedData.SnapshotAcknowledgementData data = ClientPersistedData.INSTANCE.readSnapshotsData();
SnapshotAcknowledgementData data = SnapshotAcknowledgementReader.INSTANCE.read();
if (data == null) {
return false;
}
@@ -213,7 +213,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_SIGN = this.create("saccharine_sign", CobblemonSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
@@ -26,10 +26,10 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
.networkSynchronized(PokemonItemComponent.PACKET_CODEC)
.build())
val HELD_ITEM_EFFECT: DataComponentType<HeldItemEffectComponent> = create("held_item_effect", DataComponentType.builder<HeldItemEffectComponent>()
.persistent(HeldItemEffectComponent.CODEC)
.networkSynchronized(HeldItemEffectComponent.PACKET_CODEC)
.build())
val HELD_ITEM_REP: DataComponentType<HeldItemCapableComponent> = DataComponentType.builder<HeldItemCapableComponent>()
.persistent(HeldItemCapableComponent.CODEC)
.networkSynchronized(HeldItemCapableComponent.PACKET_CODEC)
.build()
val BAIT: DataComponentType<RodBaitComponent> = create("bait", DataComponentType.builder<RodBaitComponent>()
.persistent(RodBaitComponent.CODEC)
@@ -86,7 +86,6 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:ingredient"), INGREDIENT)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:food"), FOOD)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:mob_effects"), MOB_EFFECTS)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:held_item_effect"), HELD_ITEM_EFFECT)
}
override val registry = BuiltInRegistries.DATA_COMPONENT_TYPE
@@ -696,7 +696,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SUPERB_REMEDY = compostableItem("superb_remedy", RemedyItem(RemedyItem.SUPERB), 0.85f)
@JvmField
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
val MOOMOO_MILK = create("moomoo_milk", CobblemonItem(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION))
@@ -39,7 +39,6 @@ object CobblemonMechanics : DataRegistry {
var potions = PotionsMechanic()
override fun sync(player: ServerPlayer) {}
override fun reload(manager: ResourceManager) {
remedies = loadMechanic(manager, "remedies", RemediesMechanic::class.java)
berries = loadMechanic(manager, "berries", BerriesMechanic::class.java)
@@ -9,18 +9,19 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.ai.CobblemonAttackTargetData
import com.cobblemon.mod.common.api.ai.CobblemonAvoidTargetData
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.dialogue.ActiveDialogue
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.PrimitiveCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.GlobalPos
import net.minecraft.core.UUIDUtil
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import java.util.*
import java.util.Optional
import java.util.UUID
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
object CobblemonMemories {
val memories = mutableMapOf<String, MemoryModuleType<*>>()
@@ -48,18 +49,16 @@ object CobblemonMemories {
val TIME_TRYING_TO_REACH_BERRY_BUSH = register<Int>("time_trying_to_reach_berry_bush")
val IS_CONSUMING_ITEM = register<Boolean>("is_consuming_item")
val RECENTLY_ATE_GRASS = register<Boolean>("recently_ate_grass")
val HIVE_LOCATION = register<BlockPos>("hive_location", BlockPos.CODEC)
val HIVE_BLACKLIST = register<List<BlockPos>>("hive_blacklist")
val HIVE_LOCATION = register<BlockPos>("hive_location")
val HIVE_COOLDOWN = register<Boolean>("hive_cooldown")
val NEARBY_FLOWER = register<BlockPos>("nearby_flower", BlockPos.CODEC)
val PATH_TO_NEARBY_FLOWER_COOLDOWN = register<Boolean>("path_to_nearby_flower_cooldown")
val HAS_NECTAR = register<Boolean>("has_nectar", PrimitiveCodec.BOOL)
val NEARBY_SACC_LEAVES = register<BlockPos>("nearby_sacc_leaves", BlockPos.CODEC)
val NEARBY_FLOWERS = register<List<BlockPos>>("nearby_flower")
val POLLINATED = register<Boolean>("pollinated", PrimitiveCodec.BOOL)
/** who am i following rn? */
val HERD_LEADER = register<String>("herd_leader", PrimitiveCodec.STRING)
/** how many are following me rn? */
val HERD_SIZE = register<Int>("herd_size") // Don't bother saving it, we'll try to keep count roughly.
val ATTACK_TARGET_DATA = register<CobblemonAttackTargetData>("attack_target_data") // This is used to store additional information about the attack target, such as when to give up pursuit.
val AVOID_TARGET_DATA = register<CobblemonAvoidTargetData>("avoid_target_data") // This is used to store additional information about the avoid target, such as how fast to move.
val WANDER_CONTROL = register<CobblemonWanderControl>("wander_control")
val DISABLE_WALK_TO_WANTED_ITEM = register<Boolean>("disable_walk_to_wanted_item")
val TIME_TRYING_TO_REACH_WANTED_ITEM = register<Int>("time_trying_to_wanted_item")
@@ -9,8 +9,8 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.client.net.CalculateSeatPositionsHandler
import com.cobblemon.mod.common.client.net.OpenBehaviourEditorHandler
import com.cobblemon.mod.common.client.net.CalculateSeatPositionsHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.animation.PlayPosableAnimationHandler
@@ -20,7 +20,7 @@ import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandl
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.cooking.ToggleCookingPotLidHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
import com.cobblemon.mod.common.client.net.data.UnlockReloadPacketHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
@@ -65,8 +65,8 @@ import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
@@ -171,11 +171,11 @@ import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPack
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket
@@ -224,11 +224,11 @@ import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandl
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DriverInputPacketHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
@@ -312,7 +312,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(MarksPotentialUpdatePacket.ID, MarksPotentialUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkingsUpdatePacket.ID, MarkingsUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RideBoostsUpdatePacket.ID, RideBoostsUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RideStaminaUpdatePacket.ID, RideStaminaUpdatePacket::decode, PokemonUpdatePacketHandler()))
// Evolution start
list.add(PacketRegisterInfo(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler()))
@@ -391,6 +390,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(UnlockReloadPacket.ID, UnlockReloadPacket::decode, UnlockReloadPacketHandler))
list.add(PacketRegisterInfo(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesFeatureAssignmentSyncPacket.ID, SpeciesFeatureAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -407,7 +407,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(CosmeticItemAssignmentSyncPacket.ID, CosmeticItemAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BehaviourSyncPacket.ID, BehaviourSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MarkRegistrySyncPacket.ID, MarkRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(RideSettingsSyncPacket.ID, RideSettingsSyncPacket::decode, RideSettingsSyncHandler))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -26,6 +26,8 @@ object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Regist
@JvmField
val NURSE_KEY = createKey("nurse", CobblemonBlocks.HEALING_MACHINE, 1, 1)
@JvmField
val POKE_SNACK_KEY = createKey("poke_snack", CobblemonBlocks.POKE_SNACK, 0, 1)
@JvmField
val SACCHARINE_LOG_SLATHERED_KEY = createKey("saccharine_log_slathered", CobblemonBlocks.SACCHARINE_LOG_SLATHERED, 0, 1)
// TODO after 1.7
// @JvmField
@@ -1,106 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.BirdSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.GliderSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.HelicopterSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.HoverSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.JetSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.RocketSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.MinekartSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.VehicleSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BoatSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BurstSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.DolphinSettings
import com.cobblemon.mod.common.net.messages.client.data.RideSettingsSyncPacket
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.FloatNumberRangeAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import net.minecraft.advancements.critereon.MinMaxBounds
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
object CobblemonRideSettings : DataRegistry {
override val id: ResourceLocation = cobblemonResource("ride_settings")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonRideSettings>()
val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(MinMaxBounds.Doubles::class.java, FloatNumberRangeAdapter)
.create()
var bird = BirdSettings()
var glider = GliderSettings()
var helicopter = HelicopterSettings()
var hover = HoverSettings()
var jet = JetSettings()
var rocket = RocketSettings()
var horse = HorseSettings()
var minekart = MinekartSettings()
var vehicle = VehicleSettings()
var boat = BoatSettings()
var burst = BurstSettings()
var dolphin = DolphinSettings()
override fun sync(player: ServerPlayer) {
player.sendPacket(
RideSettingsSyncPacket(
bird = bird,
glider = glider,
helicopter = helicopter,
hover = hover,
jet = jet,
rocket = rocket,
horse = horse,
minekart = minekart,
vehicle = vehicle,
boat = boat,
burst = burst,
dolphin = dolphin
)
)
}
override fun reload(manager: ResourceManager) {
bird = loadStyle(manager, "bird", BirdSettings::class.java)
glider = loadStyle(manager, "glider", GliderSettings::class.java)
helicopter = loadStyle(manager, "helicopter", HelicopterSettings::class.java)
hover = loadStyle(manager, "hover", HoverSettings::class.java)
jet = loadStyle(manager, "jet", JetSettings::class.java)
rocket = loadStyle(manager, "rocket", RocketSettings::class.java)
horse = loadStyle(manager, "horse", HorseSettings::class.java)
minekart = loadStyle(manager, "minekart", MinekartSettings::class.java)
vehicle = loadStyle(manager, "vehicle", VehicleSettings::class.java)
boat = loadStyle(manager, "boat", BoatSettings::class.java)
burst = loadStyle(manager, "burst", BurstSettings::class.java)
dolphin = loadStyle(manager, "dolphin", DolphinSettings::class.java)
}
private fun <T : RidingBehaviourSettings> loadStyle(manager: ResourceManager, name: String, clazz: Class<T>): T {
manager.getResourceOrThrow(cobblemonResource("ride_settings/$name.json")).open().use {
return gson.fromJson(it.reader(), clazz)
}
}
}
@@ -41,8 +41,6 @@ object CobblemonSensors {
val POKEMON_NEARBY_WANTED_ITEM = register("pokemon_nearby_wanted_item", ::PokemonItemSensor)
val NEARBY_SACC_LEAVES = register("nearby_sacc_leaves", ::SacLeavesSensor)
fun <E : Entity, U : Sensor<E>> register(id: String, supplier: Supplier<U>): SensorType<U> {
val sensor = SensorType(supplier)
sensors[id] = sensor
@@ -22,19 +22,18 @@ class ReelInPokemonContext(val species : ResourceLocation, val baitId: ResourceL
class ReelInPokemonCriterionCondition(
playerCtx: Optional<ContextAwarePredicate>,
val species: String,
val baitId: String // also allows "cobblemon:empty_bait" to indicate that no bait is allowed for this criterion to match
val baitId: String
) : SimpleCriterionCondition<ReelInPokemonContext>(playerCtx) {
companion object {
val CODEC: Codec<ReelInPokemonCriterionCondition> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter { it.playerCtx },
Codec.STRING.optionalFieldOf("species", "any").forGetter { it.species },
Codec.STRING.optionalFieldOf("baitId", "any").forGetter { it.baitId }
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId) }) }
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter { it.baitId }
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId.ifEmpty { "empty_bait" }) }) }
}
override fun matches(player: ServerPlayer, context: ReelInPokemonContext): Boolean {
return (context.species == this.species.asIdentifierDefaultingNamespace() || this.species == "any")
&& (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "any")
return (context.species == this.species.asIdentifierDefaultingNamespace() || this.species == "any") && (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "empty_bait")
}
}
@@ -1,49 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.schedule.Activity
/**
* A [Behavior] subclass that represents tasks that check that the entity is still in one
* of the activities that this task is part of. If the entity is no longer doing any of those
* activities, the task will be interrupted and you can handle any cleanup in [onInterrupted].
*
* @author Hiroku
* @since October 17th, 2025
*/
abstract class ActivityAwareBehavior<E : LivingEntity> : Behavior<E> {
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>) : super(entryCondition)
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>, duration: Int) : super(entryCondition, duration)
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>, minDuration: Int, maxDuration: Int) : super(entryCondition, minDuration, maxDuration)
val activities: MutableSet<Activity> = mutableSetOf()
fun isStillDoingActivity(entity: E): Boolean {
return activities.any(entity.brain::isActive)
}
override fun canStillUse(level: ServerLevel, entity: E, gameTime: Long) = isStillDoingActivity(entity)
open fun onInterrupted(level: ServerLevel, entity: E, gameTime: Long) {
// No-op
}
override fun stop(level: ServerLevel, entity: E, gameTime: Long) {
super.stop(level, entity, gameTime)
if (!isStillDoingActivity(entity)) {
onInterrupted(level, entity, gameTime)
}
}
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.ai
import com.google.common.collect.ImmutableList
import com.mojang.datafixers.util.Pair
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.schedule.Activity
@@ -22,13 +23,6 @@ class ActivityConfigurationContext(val activity: Activity) {
}
fun apply(entity: LivingEntity) {
tasks.forEach {
val activityAwareBehavior = it.second as? ActivityAwareBehavior<*>
?: (it.second as? WrapperLivingEntityTask<*>)?.task as? ActivityAwareBehavior
?: return@forEach
activityAwareBehavior.activities += activity
}
entity.brain.addActivity(activity, ImmutableList.copyOf(tasks))
}
}
@@ -20,6 +20,8 @@ import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.resolve
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* This is used in the AI system to store optional additional information about the attack target,
@@ -41,15 +43,21 @@ import net.minecraft.world.entity.Entity
class CobblemonAttackTargetData(
/** An expression that returns false when the target is no longer worth attacking. */
var shouldContinue: Expression = "true".asExpression(),
var hitsUntilDisengage: Int = -1, // -1 means no limit
var disengageAction: (entity: Entity) -> Unit = {}
var dealtHitsUntilDisengage: Int = -1, // -1 means no limit
var disengageAction: (entity: LivingEntity) -> Unit = ::defaultDisengage
) {
companion object {
fun defaultDisengage(entity: LivingEntity) {
entity.brain.eraseMemory(MemoryModuleType.ATTACK_TARGET)
entity.brain.updateActivityFromSchedule(entity.level().dayTime, entity.level().gameTime)
}
}
val struct = ObjectValue<CobblemonAttackTargetData>(this).also {
it.addFunction("hits_until_disengage") { DoubleValue(hitsUntilDisengage.toDouble()) }
it.addFunction("set_hits_until_disengage") { params ->
it.addFunction("dealt_hits_until_disengage") { DoubleValue(dealtHitsUntilDisengage.toDouble()) }
it.addFunction("set_dealt_hits_until_disengage") { params ->
val value = params.getDouble(0)
hitsUntilDisengage = value.toInt()
DoubleValue(hitsUntilDisengage.toDouble())
dealtHitsUntilDisengage = value.toInt()
DoubleValue(dealtHitsUntilDisengage.toDouble())
}
it.addFunction("set_disengage_action") { params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
@@ -64,8 +72,15 @@ class CobblemonAttackTargetData(
}
DoubleValue.ONE
}
it.addFunction("reset") {
shouldContinue = "true".asExpression()
dealtHitsUntilDisengage = -1
disengageAction = ::defaultDisengage
DoubleValue.ONE
}
it.addFunction("unset_disengage_action") { params ->
disengageAction = {}
disengageAction = ::defaultDisengage
}
}
}
@@ -0,0 +1,23 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.util.getDoubleOrNull
class CobblemonAvoidTargetData {
var walkSpeed: Float? = null
@Transient
val struct = ObjectValue<CobblemonAvoidTargetData>(this).also {
it.addFunction("walk_speed") { DoubleValue(walkSpeed) }
it.addFunction("set_walk_speed") { walkSpeed = it.getDoubleOrNull(0)?.toFloat() }
}
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.util.getBooleanOrNull
import com.cobblemon.mod.common.util.getDoubleOrNull
import kotlin.math.sqrt
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.PathfinderMob
/**
* Used to maintain some settings around how the entity should wander this tick. The idea is you
@@ -30,7 +29,8 @@ class CobblemonWanderControl(
var allowWater: Boolean = false,
var allowAir: Boolean = false,
var pathCooldownTicks: Int = 20 * 5, // Used to mitigate the cost of pathfinding.
var wanderSpeed: Float = 0.35F,
var speedMultiplier: Float = 1F,
var wanderChance: Float? = null
) {
class WanderCenter(val x: Number, val y: Number, val z: Number, val minRange: Float, val maxRange: Float)
@@ -46,7 +46,7 @@ class CobblemonWanderControl(
.addFunction("allow_water") { if (allowWater) 1.0 else 0.0 }
.addFunction("allow_air") { if (allowAir) 1.0 else 0.0 }
.addFunction("path_cooldown_ticks") { pathCooldownTicks.toDouble() }
.addFunction("wander_speed") { wanderSpeed }
.addFunction("speed_multiplier") { speedMultiplier }
.addFunction("set_center") { params ->
if (params.params.size < 3) {
throw IllegalArgumentException("set_center requires at least 3 parameters: x, y, z")
@@ -69,15 +69,19 @@ class CobblemonWanderControl(
.addFunction("set_allow_water") { params -> allowWater = params.getBooleanOrNull(0) ?: false }
.addFunction("set_allow_air") { params -> allowAir = params.getBooleanOrNull(0) ?: false }
.addFunction("set_path_cooldown_ticks") { params -> pathCooldownTicks = params.getDoubleOrNull(0)?.toInt() ?: (20 * 5) }
.addFunction("set_wander_speed") { params -> wanderSpeed = params.getDoubleOrNull(0)?.toFloat() ?: 0.35F }
.addFunction("set_speed_multiplier") { params -> speedMultiplier = params.getDoubleOrNull(0)?.toFloat() ?: 0.35F }
.addFunction("set_wander_chance") { params ->
wanderChance = params.getDoubleOrNull(0)?.toFloat()
}
.addFunction("reset") {
center = null
allowLand = false
allowWater = false
allowAir = false
pathCooldownTicks = 20 * 5
wanderSpeed = 0.35F
speedMultiplier = 1F
maxAttempts = 4
wanderChance = null
}
fun isSuitable(position: BlockPos): Boolean {
@@ -23,7 +23,7 @@ import net.minecraft.world.entity.schedule.Activity
class ActivityChangeTaskConfig : SingleTaskConfig {
val activity: Activity = Activity.IDLE
val condition: ExpressionLike = "true".asExpressionLike()
val condition: ExpressionLike = "false".asExpressionLike()
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): List<MoLangConfigVariable> = emptyList()
@@ -53,7 +53,7 @@ class FindAirTaskConfig : SingleTaskConfig {
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, time ->
if (!entity.getIsSubmerged() || entity.isInLava) {
if (!entity.getIsSubmerged()) {
return@Trigger false
}
@@ -57,7 +57,7 @@ class GoToLandTaskConfig : SingleTaskConfig {
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, time ->
if (!entity.isInWater) {
if (!entity.isInLiquid) {
return@Trigger false
}
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.resolveString
import com.mojang.datafixers.util.Either
import net.minecraft.server.level.ServerLevel
@@ -63,7 +62,7 @@ class MemoryAspectTaskConfig : SingleTaskConfig {
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long) = true
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
val hasMemory = owner.brain.hasMemoryValue(memory)
val hasMemory = !owner.brain.hasMemoryValue(memory)
if (owner is PokemonEntity) {
if (!hasMemory && aspect in owner.pokemon.forcedAspects) {
owner.pokemon.forcedAspects -= aspect
@@ -0,0 +1,87 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.EntityCallbacks
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* Frequently checks a diff on the visibility of entities around the given entity so EntityCallbacks can be triggered.
*
* @author Hiroku
* @since August 7th, 2025
*/
class NotifyAboutEntityVisibilityTaskConfig : SingleTaskConfig {
val ticksBetweenChecks: ExpressionOrEntityVariable = Either.left("20".asExpression())
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(ticksBetweenChecks).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is MoLangScriptingEntity) {
return null
}
val ticksBetweenChecks = ticksBetweenChecks.resolveInt(behaviourConfigurationContext.runtime)
behaviourConfigurationContext.addMemories(MemoryModuleType.NEAREST_LIVING_ENTITIES)
behaviourConfigurationContext.addSensors(SensorType.NEAREST_LIVING_ENTITIES)
return object : Behavior<LivingEntity>(mapOf(MemoryModuleType.NEAREST_LIVING_ENTITIES to MemoryStatus.VALUE_PRESENT), Int.MAX_VALUE) {
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long) = true
override fun checkExtraStartConditions(level: ServerLevel, owner: LivingEntity) = true
// Buffer of known entities
val knownEntities = mutableListOf<LivingEntity>()
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
if (gameTime % ticksBetweenChecks != 0L) {
return
}
val visibleEntities = owner.getBrain().getMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES)
.orElse(emptyList<LivingEntity>())
.filter { it.isAlive }
val newEntities = visibleEntities.filterNot { it in knownEntities }
val removedEntities = knownEntities.filterNot { it in visibleEntities }
newEntities.forEach {
entity.callbacks.process(
type = EntityCallbacks.SAW_ENTITY,
functions = mapOf("other_entity" to { _ -> it.asMostSpecificMoLangValue() })
)
}
removedEntities.forEach {
entity.callbacks.process(
type = EntityCallbacks.LOST_ENTITY,
functions = mapOf("other_entity" to { _ -> it.asMostSpecificMoLangValue() })
)
}
knownEntities.clear()
knownEntities.addAll(visibleEntities)
}
}
}
}
@@ -8,31 +8,16 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PlaceHoneyInHiveTask
import com.cobblemon.mod.common.util.distanceTo
import com.cobblemon.mod.common.util.getMemorySafely
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToBeeHiveTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class PathToBeeHiveTaskConfig : SingleTaskConfig {
companion object {
const val HONEY = "honey"
const val STAY_OUT_OF_HIVE_COOLDOWN = 400
}
val condition = booleanVariable(HONEY, "can_add_honey", true).asExpressible()
@@ -51,107 +36,6 @@ class PathToBeeHiveTaskConfig : SingleTaskConfig {
if (!checkCondition(behaviourConfigurationContext.runtime, condition)) {
return null
}
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_BEE_HIVE)
return object : Behavior<LivingEntity>(
mapOf(
MemoryModuleType.LOOK_TARGET to MemoryStatus.REGISTERED,
MemoryModuleType.WALK_TARGET to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HAS_NECTAR to MemoryStatus.REGISTERED,
CobblemonMemories.HIVE_LOCATION to MemoryStatus.VALUE_PRESENT,
CobblemonMemories.HIVE_COOLDOWN to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HIVE_BLACKLIST to MemoryStatus.REGISTERED,
),
400,
400
) {
val maxTicks = 400
var traveledTicks = 0
override fun checkExtraStartConditions(level: ServerLevel, owner: LivingEntity): Boolean {
return (owner is PathfinderMob && owner.isAlive && (owner is PokemonEntity && PlaceHoneyInHiveTask.wantsToEnterHive(owner))) && owner.brain.checkMemory(
MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT)
}
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
if (maxTicks >= traveledTicks) return false
val pos = entity.brain.getMemory(CobblemonMemories.HIVE_LOCATION)
return !pos.isEmpty && entity.distanceTo(pos.get()) > 1.0
}
override fun start(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
super.start(level, entity, gameTime)
val hiveLocation = entity.brain.getMemorySafely(CobblemonMemories.HIVE_LOCATION).orElse(null)
val world = entity.level()
val sidesByClosest = listOf(
hiveLocation.north(),
hiveLocation.south(),
hiveLocation.east(),
hiveLocation.west()
).sortedBy { it.distSqr(entity.blockPosition()) }
var openSide = BlockPos.ZERO
for (side in sidesByClosest) {
if (world.getBlockState(side).isAir) {
openSide = side
break
}
}
if (openSide == BlockPos.ZERO) {
if (world.getBlockState(hiveLocation.above()).isAir) {
// If the above position is also air, we can use it
openSide = hiveLocation.above() // Fallback to above if no open sides found
} else if (world.getBlockState(hiveLocation.below()).isAir) {
// If the below position is also air, we can use it
openSide = hiveLocation.below() // Fallback to below if no open sides found
} else {
// If no open sides or above/below positions are found, we cannot proceed
return
}
}
val targetVec = Vec3.atCenterOf(openSide)
// Set path target toward hive
if (pathfindDirectlyTowards(openSide, entity)) {
entity.brain.setMemory(MemoryModuleType.WALK_TARGET,WalkTarget(targetVec, 0.35F, 0))
entity.brain.setMemory(MemoryModuleType.LOOK_TARGET,BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
traveledTicks = 0
} else {
dropAndBlackListHive(entity)
}
}
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
traveledTicks++
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
if (maxTicks < traveledTicks) {
dropAndBlackListHive(entity)
entity.brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, 100)
}
}
fun dropAndBlackListHive(entity: LivingEntity) {
val hivePos = entity.brain.getMemorySafely(CobblemonMemories.HIVE_LOCATION).orElse(null)
if (hivePos == null) return
val blackList = entity.brain.getMemorySafely(CobblemonMemories.HIVE_BLACKLIST).orElse(emptyList()).toMutableList()
blackList.add(hivePos)
if (blackList.count() > 3) {
blackList.removeFirst()
}
entity.brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
entity.brain.setMemory(CobblemonMemories.HIVE_BLACKLIST, blackList)
}
private fun pathfindDirectlyTowards(pos: BlockPos, entity: LivingEntity): Boolean {
if (entity !is PathfinderMob) return false
val nav = entity.navigation
val path = nav. createPath(pos, 0)
return path != null && path.canReach()
}
}
return PathToBeeHiveTask.create()
}
}
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
@@ -40,14 +41,12 @@ class PathToFlowerTaskConfig : SingleTaskConfig {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.NEARBY_FLOWER,
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN,
CobblemonMemories.NEARBY_FLOWERS,
CobblemonMemories.HIVE_COOLDOWN,
CobblemonMemories.HIVE_LOCATION,
CobblemonMemories.HIVE_BLACKLIST,
CobblemonMemories.HAS_NECTAR,
CobblemonMemories.POLLINATED
)
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_FLOWER)
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_BEE_HIVE, CobblemonSensors.NEARBY_FLOWER)
return PathToFlowerTask.create()
}
}
@@ -1,49 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToSacLeafTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class PathToSaccLeavesTaskConfig : SingleTaskConfig {
companion object {
const val POLLINATE = "pollinate"
}
val condition = booleanVariable(POLLINATE, "can_pollinate", true).asExpressible()
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!checkCondition(behaviourConfigurationContext.runtime, condition)) {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.NEARBY_SACC_LEAVES,
CobblemonMemories.HAS_NECTAR
)
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_SACC_LEAVES, CobblemonSensors.NEARBY_FLOWER)
return PathToSacLeafTask.create()
}
}
@@ -8,8 +8,8 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PlaceHoneyInHiveTask
@@ -37,9 +37,6 @@ class PlaceHoneyInHiveTaskConfig : SingleTaskConfig {
if (!checkCondition(behaviourConfigurationContext.runtime, condition)) {
return null
}
return WrapperLivingEntityTask(
PlaceHoneyInHiveTask.create(),
PokemonEntity::class.java
)
return PlaceHoneyInHiveTask.create()
}
}
@@ -1,130 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.block.SaccharineLeafBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getMemorySafely
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.phys.Vec3
class PlaceHoneyInSaccLeavesTaskConfig : SingleTaskConfig {
companion object {
const val POLLINATE = "pollinate"
const val MIN_DURATION : Int = 300
const val MAX_DURATION : Int = 400
const val REQUIRED_SUCCESSFUL_POLLINATION_TICKS = 250
}
val condition = booleanVariable(POLLINATE, "can_pollinate", true).asExpressible()
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!checkCondition(behaviourConfigurationContext.runtime, condition)) {
return null
}
return object : Behavior<LivingEntity>(
mapOf(
CobblemonMemories.NEARBY_SACC_LEAVES to MemoryStatus.VALUE_PRESENT,
MemoryModuleType.WALK_TARGET to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HAS_NECTAR to MemoryStatus.VALUE_PRESENT,
),
MIN_DURATION,
MAX_DURATION
) {
var successfulPollinationTicks = 0
var lastSoundPlayedTick = 0
var hoverPos: Vec3? = null
override fun checkExtraStartConditions(level: ServerLevel, owner: LivingEntity): Boolean {
if (level.isNight || level.isRaining || !(entity.brain.getMemorySafely(CobblemonMemories.HAS_NECTAR).orElse(false))) return false
val optionalBlockPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES)
if (!optionalBlockPos.isPresent || level.getBlockState(optionalBlockPos.get()).block != CobblemonBlocks.SACCHARINE_LEAVES) return false
return Vec3.atCenterOf(optionalBlockPos.get()).distanceTo(entity.position()) <= 0.6
}
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
return checkExtraStartConditions(level, entity) && entity.brain.activeActivities.indexOf(
CobblemonActivities.POKEMON_POLLINATION) != -1
}
override fun start(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
super.start(level, entity, gameTime)
hoverPos = null
}
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
++successfulPollinationTicks
if (entity.random.nextFloat() < 0.05f && successfulPollinationTicks > this.lastSoundPlayedTick + 60) {
this.lastSoundPlayedTick = successfulPollinationTicks
entity.playSound(SoundEvents.BEEHIVE_DRIP, 1.0f, 1.0f)
}
val leavesPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES).orElse(null)
val bl = hoverPos == null || entity.position().distanceTo(hoverPos!!) <= 0.1
val bl3 = entity.random.nextInt(40) == 0
if (bl && bl3) {
// mimics the wriggling over a flower the vanilla bees do
if (hoverPos == null) {
hoverPos = leavesPos.bottomCenter.add(0.0, 0.4, 0.0)
}
if (leavesPos != null) {
hoverPos = leavesPos.bottomCenter.add(Vec3((entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0), 0.3 + (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/7.0), (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0)))
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
entity.lookControl.setLookAt(leavesPos.bottomCenter.add(0.0,0.5,0.0))
}
} else if (!bl) {
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
}
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
val blockPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES).orElse(null)
blockPos.let {
val blockState = level.getBlockState(blockPos)
if (blockState.block == CobblemonBlocks.SACCHARINE_LEAVES) {
val saccAge = blockState.getValue( SaccharineLeafBlock.AGE)
if (saccAge < SaccharineLeafBlock.MAX_AGE) {
entity.brain.eraseMemory(CobblemonMemories.HAS_NECTAR)
val newBlockState = blockState.setValue(SaccharineLeafBlock.AGE, saccAge + 1)
level.setBlock(blockPos, newBlockState, 3)
}
}
}
}
successfulPollinationTicks = 0
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
}
}
}
}
@@ -8,14 +8,17 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.sendParticlesServer
import com.mojang.datafixers.util.Either
import net.minecraft.core.particles.ParticleTypes
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -26,11 +29,10 @@ import net.minecraft.world.phys.Vec3
class PollinateFlowerTaskConfig : SingleTaskConfig {
companion object {
const val POLLINATE = "pollinate"
const val PATH_TO_FLOWER_COOLDOWN_TICKS : Long = 200
const val HAS_NECTAR_ASPECT = "has_nectar"
}
val condition = booleanVariable(POLLINATE, "can_pollinate", true).asExpressible()
val durationTicks: ExpressionOrEntityVariable = Either.left("30".asExpression())
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
condition
@@ -49,28 +51,22 @@ class PollinateFlowerTaskConfig : SingleTaskConfig {
return object : Behavior<LivingEntity>(
mapOf(
CobblemonMemories.NEARBY_FLOWER to MemoryStatus.VALUE_PRESENT,
CobblemonMemories.NEARBY_FLOWERS to MemoryStatus.VALUE_PRESENT,
MemoryModuleType.WALK_TARGET to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HAS_NECTAR to MemoryStatus.REGISTERED,
CobblemonMemories.POLLINATED to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HIVE_COOLDOWN to MemoryStatus.VALUE_ABSENT,
),
600,
625
15,
45
) {
val REQUIRED_SUCCESSFUL_POLLINATION_TICKS = 400
var successfulPollinationTicks = 0
var lastSoundPlayedTick = 0
var hoverPos: Vec3? = null
override fun checkExtraStartConditions(level: ServerLevel, owner: LivingEntity): Boolean {
if (level.isNight || level.isRaining || entity.brain.getMemorySafely(CobblemonMemories.HAS_NECTAR).orElse(false)) return false
val optionalBlockPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER)
return optionalBlockPos.isPresent && Vec3.atCenterOf(optionalBlockPos.get()).distanceTo(entity.position()) <= 1.0
return entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWERS).orElse(emptyList()).any {
Vec3.atCenterOf(it).distanceTo(entity.position()) <= 1.0
}
}
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
return checkExtraStartConditions(level, entity) && entity.brain.activeActivities.indexOf(
CobblemonActivities.POKEMON_POLLINATION) != -1
return checkExtraStartConditions(level, entity)
}
override fun start(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
@@ -78,44 +74,20 @@ class PollinateFlowerTaskConfig : SingleTaskConfig {
}
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
++successfulPollinationTicks
if (entity.random.nextFloat() < 0.05f && successfulPollinationTicks > this.lastSoundPlayedTick + 60) {
this.lastSoundPlayedTick = successfulPollinationTicks
entity.playSound(SoundEvents.BEE_POLLINATE, 1.0f, 1.0f)
}
val flowerPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER).orElse(null)
val bl = hoverPos == null || entity.position().distanceTo(hoverPos!!) <= 0.1
val bl3 = entity.random.nextInt(40) == 0
if (bl && bl3) {
// mimics the wriggling over a flower the vanilla bees do
if (hoverPos == null) {
hoverPos = flowerPos.bottomCenter.add(0.0, 0.4, 0.0)
}
if (flowerPos != null) {
hoverPos = flowerPos.bottomCenter.add(Vec3((entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0), 0.3 + (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/7.0), (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0)))
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
entity.lookControl.setLookAt(flowerPos.bottomCenter.add(0.0,0.5,0.0))
}
} else if (!bl) {
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
}
entity.lookControl.setLookAt(flowerPos.bottomCenter.add(0.0,0.5,0.0))
level.sendParticlesServer(
particleType = ParticleTypes.DRIPPING_HONEY,
position = owner.eyePosition,
particles = 3,
offset = Vec3.ZERO,
speed = 0.0
)
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
val flowerStillThere = canStillUse(level, entity, gameTime)
if (flowerStillThere) {
entity.brain.setMemory(CobblemonMemories.POLLINATED, true)
}
successfulPollinationTicks = 0
entity.brain.setMemoryWithExpiry(CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN, true, PATH_TO_FLOWER_COOLDOWN_TICKS)
}
}
}
@@ -97,9 +97,7 @@ interface TaskConfig {
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("path_to_hive") to PathToBeeHiveTaskConfig::class.java,
cobblemonResource("place_honey_in_hive") to PlaceHoneyInHiveTaskConfig::class.java,
cobblemonResource("place_honey_in_sacc_leaves") to PlaceHoneyInSaccLeavesTaskConfig::class.java,
cobblemonResource("path_to_flower") to PathToFlowerTaskConfig::class.java,
cobblemonResource("path_to_sacc_leaves") to PathToSaccLeavesTaskConfig::class.java,
cobblemonResource("pollinate_flower") to PollinateFlowerTaskConfig::class.java,
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
@@ -122,6 +120,7 @@ interface TaskConfig {
cobblemonResource("target_entity") to TargetEntityTaskConfig::class.java,
cobblemonResource("memory_aspect") to MemoryAspectTaskConfig::class.java,
cobblemonResource("activity_change") to ActivityChangeTaskConfig::class.java,
cobblemonResource("notify_about_entity_visibility") to NotifyAboutEntityVisibilityTaskConfig::class.java,
)
}
@@ -14,8 +14,6 @@ import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.OmniPathingEntity
import com.cobblemon.mod.common.entity.ai.CobblemonRandomSurfacePos
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.mainThreadRuntime
@@ -28,7 +26,6 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BehaviorUtils
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
@@ -44,27 +41,24 @@ class WanderTaskConfig : SingleTaskConfig {
}
val condition = booleanVariable(WANDER, "wanders", true).asExpressible()
val wanderChance = numberVariable(WANDER, "wander_chance", 1 / (20 * 6F)).asExpressible()
val wanderChance = numberVariable(WANDER, "wander_chance", 1/(20 * 6F)).asExpressible()
val horizontalRange = numberVariable(WANDER, "horizontal_wander_range", 10).asExpressible()
val verticalRange = numberVariable(WANDER, "vertical_wander_range", 5).asExpressible()
val speedMultiplier =
numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val avoidTargetingAir: ExpressionOrEntityVariable =
Either.left("true".asExpression()) // Whether to avoid air blocks when wandering
val speedMultiplier = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val avoidTargetingAir: ExpressionOrEntityVariable = Either.left("true".asExpression()) // Whether to avoid air blocks when wandering
val minimumHeight: ExpressionOrEntityVariable = Either.left("0".asExpression()) // Height off the ground
val maximumHeight: ExpressionOrEntityVariable = Either.left("-1".asExpression()) // Height off the ground
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) =
listOf(
condition,
wanderChance,
horizontalRange,
verticalRange,
speedMultiplier,
avoidTargetingAir,
minimumHeight,
maximumHeight
).asVariables()
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
condition,
wanderChance,
horizontalRange,
verticalRange,
speedMultiplier,
avoidTargetingAir,
minimumHeight,
maximumHeight
).asVariables()
private fun applyHeightConstraints(
pos: BlockPos,
@@ -83,7 +77,7 @@ class WanderTaskConfig : SingleTaskConfig {
(1..MAX_LOOK_DOWN_DISTANCE).firstOrNull {
val newPos = pos.below(it)
if (!world.getBlockState(newPos).isAir) {
return@firstOrNull true
return@firstOrNull true
} else if (newPos.y <= world.minBuildHeight) {
// Don't adjust downward into the void (Mostly if we're in the end)
// This doesn't stop fliers from wandering off end islands,
@@ -132,17 +126,18 @@ class WanderTaskConfig : SingleTaskConfig {
it.registered(CobblemonMemories.WANDER_CONTROL)
).apply(it) { walkTarget, lookTarget, pathCooldown, wanderControl ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || (entity.isUnderWater && !(entity.canBreatheUnderwater() && !((entity as OmniPathingEntity).canSwimInWater())))) {
if (entity !is PathfinderMob || entity.isUnderWater) {
return@Trigger false
}
val wanderControl = it.tryGet(wanderControl).orElse(null) ?: CobblemonWanderControl()
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val avoidsTargetingAir = avoidTargetingAir.resolveBoolean(mainThreadRuntime)
val wanderChance = mainThreadRuntime.resolveFloat(wanderChanceExpression)
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) {
val wanderChance = wanderControl.wanderChance ?: mainThreadRuntime.resolveFloat(wanderChanceExpression)
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance || !wanderControl.allowLand) {
return@Trigger false
}
pathCooldown.setWithExpiry(true, wanderControl.pathCooldownTicks.toLong())
val minimumHeight = minimumHeight.resolveInt(mainThreadRuntime)
val maximumHeight = maximumHeight.resolveInt(mainThreadRuntime)
@@ -162,28 +157,14 @@ class WanderTaskConfig : SingleTaskConfig {
maximumHeight,
minimumHeight
)
} else if (entity.isUnderWater && entity.canBreatheUnderwater() && !((entity as OmniPathingEntity).canSwimInWater())) {
BehaviorUtils.getRandomSwimmablePos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
verticalRange.resolveInt(mainThreadRuntime)
)
} else if (entity is OmniPathingEntity && (entity.canWalkOnWater() || entity.canWalkOnLava())) {
CobblemonRandomSurfacePos.getPos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
verticalRange.resolveInt(mainThreadRuntime)
)
} else {
LandRandomPos.getPos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
verticalRange.resolveInt(mainThreadRuntime)
)
LandRandomPos.getPos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
verticalRange.resolveInt(mainThreadRuntime)
)
} ?: continue
if (targetVec == null) continue
pos = applyHeightConstraints(
pos = BlockPos.containing(targetVec),
minimumHeight = minimumHeight,
@@ -199,19 +180,10 @@ class WanderTaskConfig : SingleTaskConfig {
walkTarget.set(
CobblemonWalkTarget(
pos = pos,
speedModifier = speedMultiplier.resolveFloat(mainThreadRuntime),
speedModifier = speedMultiplier.resolveFloat(mainThreadRuntime) * wanderControl.speedMultiplier,
completionRange = 0,
nodeTypeFilter = { nodeType ->
entity.canBreatheUnderwater() || nodeType !in listOf(
PathType.WATER,
PathType.WATER_BORDER
)
},
destinationNodeTypeFilter = { nodeType ->
!avoidsTargetingAir || nodeType !in listOf(
PathType.OPEN
)
}
nodeTypeFilter = { nodeType -> nodeType !in listOf(PathType.WATER, PathType.WATER_BORDER) },
destinationNodeTypeFilter = { nodeType -> !avoidsTargetingAir || nodeType !in listOf(PathType.OPEN) }
)
)
lookTarget.set(BlockPosTracker(pos.toVec3d().add(0.0, entity.eyeHeight.toDouble(), 0.0)))
@@ -31,10 +31,8 @@ import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.Vec3
import kotlin.math.ceil
class WaterWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "water_wanders", true).asExpressible()
@@ -80,7 +78,7 @@ class WaterWanderTaskConfig : SingleTaskConfig {
}
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = mainThreadRuntime.resolveFloat(wanderChanceExpression)
val wanderChance = wanderControl.wanderChance ?: mainThreadRuntime.resolveFloat(wanderChanceExpression)
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) {
return@Trigger false
}
@@ -102,38 +100,11 @@ class WaterWanderTaskConfig : SingleTaskConfig {
return@Trigger false
}
// Move target pos down so that we don't move out of water too much
val requiredDepth = ceil(0.5 + entity.eyeHeight)
// Get the current depth of the block
var depth = 1
var testPos = pos.above()
var blockState = entity.level().getBlockState(testPos)
while (blockState.fluidState.type == Fluids.WATER) {
depth++
testPos = testPos!!.above()
blockState = entity.level().getBlockState(testPos)
}
if (depth < requiredDepth) {
// Iterate down until we reach the desired min depth or we reach a non water block
pos = pos.below()
blockState = entity.level().getBlockState(pos)
while (blockState.fluidState.type == Fluids.WATER && depth < requiredDepth) {
depth ++
pos = pos!!.below()
blockState = entity.level().getBlockState(pos)
}
}
if (depth < requiredDepth) {
return@Trigger false
}
walkTarget.set(
CobblemonWalkTarget(
pos = pos,
nodeTypeFilter = { it == PathType.WATER || it == PathType.WATER_BORDER },
speedModifier = speedMultiplier.resolveFloat(mainThreadRuntime),
speedModifier = speedMultiplier.resolveFloat(mainThreadRuntime) * wanderControl.speedMultiplier,
completionRange = 0
)
)
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.api.cooking
import net.minecraft.ChatFormatting
import net.minecraft.util.StringRepresentable
/**
@@ -17,16 +18,16 @@ import net.minecraft.util.StringRepresentable
* @author Licious
* @since November 28th, 2022
*/
enum class Flavour(val colour: Int): StringRepresentable {
SPICY(0xFA795E),
DRY(0x65AFF3),
SWEET(0xFF82CF),
BITTER(0x77C96A),
SOUR(0xF3D465),
MILD(0x9D99BF);
enum class Flavour(val colour: Int, val chatFormatting: ChatFormatting): StringRepresentable {
SPICY(0x00FF00, ChatFormatting.RED),
DRY(0xFF0000, ChatFormatting.DARK_AQUA),
SWEET(0x0000FF, ChatFormatting.LIGHT_PURPLE),
BITTER(0xFFFF00, ChatFormatting.GREEN),
SOUR(0xFF00FF, ChatFormatting.YELLOW),
MILD(0xFF00FF, ChatFormatting.DARK_PURPLE);
override fun getSerializedName() = name
companion object {
val CODEC = StringRepresentable.fromEnum<Flavour> { Flavour.entries.toTypedArray() }
}
}
}
@@ -9,11 +9,13 @@
package com.cobblemon.mod.common.api.cooking
import com.cobblemon.mod.common.CobblemonItemComponents
import com.cobblemon.mod.common.item.PokePuffItem
import com.cobblemon.mod.common.item.PokePuffItem.Companion.DISLIKED_FLAVOR_MULTIPLIER
import com.cobblemon.mod.common.item.PokePuffItem.Companion.LIKED_FLAVOR_MULTIPLIER
import com.cobblemon.mod.common.pokemon.Nature
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.item.ItemStack
import net.minecraft.core.registries.BuiltInRegistries
object PokePuffUtils {
@@ -23,12 +25,11 @@ object PokePuffUtils {
val (baseFriendship) = calculateBaseFriendship(stack)
val multiplier = if (
dominantFlavour == nature.favouriteFlavour ||
(dominantFlavour == Flavour.MILD && isNeutralNature)
) LIKED_FLAVOR_MULTIPLIER else -DISLIKED_FLAVOR_MULTIPLIER
return (baseFriendship / multiplier).toInt()
return when {
dominantFlavour == nature.favouriteFlavour -> (baseFriendship / LIKED_FLAVOR_MULTIPLIER).toInt()
dominantFlavour == Flavour.MILD && isNeutralNature -> (baseFriendship / 2.0).coerceAtLeast(1.0).toInt()
else -> (-baseFriendship / DISLIKED_FLAVOR_MULTIPLIER).toInt()
}
}
fun calculateBaseFriendship(stack: ItemStack): Pair<Double, Double> {
@@ -76,8 +77,8 @@ object PokePuffUtils {
Flavour.SPICY -> "attack"
Flavour.DRY -> "special_attack"
Flavour.SWEET -> "speed"
Flavour.BITTER -> "special_defence"
Flavour.SOUR -> "defence"
Flavour.BITTER -> "special_defense"
Flavour.SOUR -> "defense"
Flavour.MILD -> "neutral"
}
}
@@ -18,13 +18,14 @@ import net.minecraft.resources.ResourceLocation
* @since August 5th, 2022
*/
interface DataProvider {
/**
* Registers a [DataRegistry] to listen for updates.
* The updates will automatically happen on the correct sides based on [DataRegistry.type].
*
* @param registry The [DataRegistry] being registered.
*/
fun <T : DataRegistry> register(registry: T, reloadable: Boolean): T
fun <T : DataRegistry> register(registry: T): T
/**
* Attempts to find a [DataRegistry] with the given [ResourceLocation].
@@ -152,9 +152,6 @@ object CobblemonEvents {
@JvmField
val RIDE_EVENT_PRE = CancelableObservable<RidePokemonEvent.Pre>()
@JvmField
val RIDE_EVENT_APPLY_STAMINA = EventObservable<RidePokemonEvent.ApplyStamina>()
@JvmField
val RIDE_EVENT_POST = EventObservable<RidePokemonEvent.Post>()
@@ -8,7 +8,9 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.util.server
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
@@ -47,36 +49,4 @@ interface RidePokemonEvent {
"pokemon" to pokemon.struct
)
}
/**
* Event published when stamina is being applied. At this point you can modify the stamina that will get used on the
* mount or you can make the stamina infinite. Handy hey.
*/
class ApplyStamina(
override val player: ServerPlayer,
override val pokemon: PokemonEntity,
var rideStamina: Float
) : RidePokemonEvent {
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"pokemon" to pokemon.struct,
"ride_stamina" to DoubleValue(rideStamina)
)
val functions = moLangFunctionMap(
"set_ride_stamina" to { params ->
rideStamina = params.getDouble(0).toFloat().coerceIn(0F, 1F)
DoubleValue.ONE
},
"set_infinite_stamina" to { _ ->
rideStamina = -1F
DoubleValue.ONE
},
)
fun setInfiniteStamina() {
rideStamina = -1F
}
fun isInfiniteStamina() = rideStamina == -1F
}
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.item
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
import java.io.File
object HeldItems : DataRegistry {
override val id = cobblemonResource("held_items")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<HeldItems>()
override fun sync(player: ServerPlayer) {}
// val heldItems = PrioritizedList<BagItemLike>()
internal val heldItemsScripts = mutableMapOf<String, String>() // showdown item ID to JavaScript
val showdownItems = hashSetOf<String>()
override fun reload(manager: ResourceManager) {
heldItemsScripts.clear()
ShowdownService.service.resetRegistryData("heldItem")
manager.listResources("held_items") { it.path.endsWith(".js") }.forEach { (identifier, resource) ->
resource.open().use { stream ->
stream.bufferedReader().use { reader ->
val resolvedIdentifier = ResourceLocation.fromNamespaceAndPath(identifier.namespace, File(identifier.path).nameWithoutExtension)
val js = reader.readText()
heldItemsScripts[resolvedIdentifier.path] = js
}
}
}
ShowdownService.service.sendRegistryData(heldItemsScripts, "heldItem")
val itemsJson = ShowdownService.service.getRegistryData("heldItem")
for (i in 0 until itemsJson.size()) {
val jsItem = itemsJson[i].asJsonObject
showdownItems += jsItem.get("id").asString
}
CobblemonHeldItemManager.load()
this.observable.emit(this)
}
}
@@ -24,6 +24,8 @@ import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonUnlockableWallpapers
import com.cobblemon.mod.common.Environment
import com.cobblemon.mod.common.api.ai.CobblemonBlockPosTracker
import com.cobblemon.mod.common.api.ai.CobblemonAttackTargetData
import com.cobblemon.mod.common.api.ai.CobblemonAvoidTargetData
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
@@ -39,6 +41,7 @@ import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
import com.cobblemon.mod.common.api.npc.NPCClass
import com.cobblemon.mod.common.api.npc.NPCClasses
import com.cobblemon.mod.common.api.npc.configuration.interaction.DialogueNPCInteractionConfiguration
import com.cobblemon.mod.common.api.npc.configuration.interaction.ScriptNPCInteractionConfiguration
@@ -55,6 +58,7 @@ import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.experience.SidemodExperienceSource
import com.cobblemon.mod.common.api.pokemon.moves.LearnsetQuery
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.riding.Rideable
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker
import com.cobblemon.mod.common.api.scheduling.Schedulable
@@ -134,6 +138,7 @@ import net.minecraft.world.entity.LightningBolt
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.PlayerRideable
import net.minecraft.world.entity.TamableAnimal
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
@@ -141,6 +146,7 @@ import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.animal.Animal
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.entity.monster.Enemy
import net.minecraft.world.entity.monster.Monster
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
@@ -155,6 +161,9 @@ import net.minecraft.world.level.levelgen.Heightmap
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import kotlin.text.get
import kotlin.text.toInt
import kotlin.toString
/**
* Holds a bunch of useful MoLang trickery that can be used or extended in API
@@ -340,10 +349,7 @@ object MoLangFunctions {
val b = format.parse(dateB)
DoubleValue(a.after(b))
},
"create_simple_party_provider" to java.util.function.Function { params ->
val partyProvider = SimplePartyProvider()
return@Function partyProvider.struct
},
"create_simple_party_provider" to java.util.function.Function { SimplePartyProvider().struct },
"create_pickup_item" to java.util.function.Function { params ->
val item = params.getOrNull<MoValue>(0)?.asString()?.let(ObtainableItemCondition::parseFromString)
val pickupPriority = params.getIntOrNull(1) ?: 0
@@ -356,6 +362,7 @@ object MoLangFunctions {
{ worldHolder ->
val world = worldHolder.value()
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("id") { StringValue(world.dimension().location().toString()) }
map.put("is_time_of_day") { params ->
val timeOfDay = TimeRange.timeRanges[params.getString(0).lowercase()]
?: return@put DoubleValue.ZERO
@@ -799,6 +806,13 @@ object MoLangFunctions {
val source = DamageSource(entity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolder(DamageTypes.GENERIC).get())
entity.hurt(source, amount.toFloat())
}
map.put("damage_source") { params ->
val registry = entity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE)
val type = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()?.let(registry::getHolder)
?: registry.getHolder(DamageTypes.GENERIC)
val damageSource = DamageSource(type.get(), entity)
return@put damageSource.asMoLangValue()
}
map.put("distance_to_owner") {
if (entity !is TamableAnimal) {
return@put DoubleValue.ZERO
@@ -922,6 +936,10 @@ object MoLangFunctions {
map.put("is_on_fire") { _ -> DoubleValue(entity.isOnFire) }
map.put("is_invisible") { _ -> DoubleValue(entity.isInvisible) }
map.put("is_riding") { _ -> DoubleValue(entity.isPassenger) }
map.put("distance_to_entity") { params ->
val otherEntity = params.get<MoValue>(0) as? ObjectValue<Entity> ?: return@put DoubleValue.ZERO
return@put DoubleValue(entity.distanceTo(otherEntity.obj))
}
map.put("distance_to_pos") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
@@ -1055,7 +1073,19 @@ object MoLangFunctions {
}
)
val livingEntityFunctions: MutableList<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
val damageSourceFunctions: MutableList<(DamageSource) -> java.util.HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ source ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("direct_entity") { source.directEntity?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO }
map.put("entity") { source.entity?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO }
map.put("is_food_exhaustion") { DoubleValue(source.foodExhaustion) }
map.put("is_direct") { DoubleValue(source.isDirect) }
map.put("type") { StringValue(source.typeHolder().unwrapKey().get().location().toString()) }
return@mutableListOf map
}
)
val livingEntityFunctions: MutableList<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ entity ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("is_player") { _ -> DoubleValue(entity is Player) }
@@ -1097,6 +1127,23 @@ object MoLangFunctions {
val amount = params.getDouble(0)
entity.heal(amount.toFloat())
}
map.put("reset_activity") { _ ->
entity.brain.updateActivityFromSchedule(entity.level().dayTime, entity.level().gameTime)
DoubleValue.ONE
}
map.put("activity") { _ ->
return@put entity.brain.activeNonCoreActivity.map { StringValue(it.name) }.orElse(null) ?: DoubleValue.ZERO
}
map.put("set_activity") { params ->
val activityId = params.getString(0).asIdentifierDefaultingNamespace()
val activity = BuiltInRegistries.ACTIVITY.get(activityId)
if (activity != null) {
entity.brain.setActiveActivityIfPossible(activity)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
map.put("is_looking_at") { params ->
val targetEntity = params.get<MoValue>(0)
val maxDistance = params.getDoubleOrNull(1)?.toFloat() ?: 2.0F
@@ -1123,6 +1170,26 @@ object MoLangFunctions {
val brain = entity.brain
brain.setMemoryWithExpiry(MemoryModuleType.LOOK_TARGET, CobblemonBlockPosTracker(Vec3(x, y, z), flags.toSet()), duration.toLong())
}
map.put("is_doing_activity") { params ->
val identifiers = params.params.map { it.asString().asIdentifierDefaultingNamespace(namespace = "minecraft") }
val activities = identifiers.mapNotNull(BuiltInRegistries.ACTIVITY::get)
if (activities.isNotEmpty()) {
return@put DoubleValue(activities.any(entity.brain::isActive))
} else {
return@put DoubleValue.ZERO
}
}
map.put("get_attack_target_data_memory") {
val value = entity.brain.getMemorySafely(CobblemonMemories.ATTACK_TARGET_DATA).orElse(null)
?: CobblemonAttackTargetData()
if (
!entity.brain.checkMemory(CobblemonMemories.ATTACK_TARGET_DATA, MemoryStatus.VALUE_PRESENT)
&& entity.brain.checkMemory(CobblemonMemories.ATTACK_TARGET_DATA, MemoryStatus.REGISTERED)
) {
entity.brain.setMemory(CobblemonMemories.ATTACK_TARGET_DATA, value)
}
return@put value.struct
}
map.put("get_wander_control_memory") {
val value = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
@@ -1134,6 +1201,17 @@ object MoLangFunctions {
}
return@put value.struct
}
map.put("get_avoid_target_data_memory") {
val value = entity.brain.getMemorySafely(CobblemonMemories.AVOID_TARGET_DATA).orElse(null)
?: CobblemonAvoidTargetData()
if (
!entity.brain.checkMemory(CobblemonMemories.AVOID_TARGET_DATA, MemoryStatus.VALUE_PRESENT)
&& entity.brain.checkMemory(CobblemonMemories.AVOID_TARGET_DATA, MemoryStatus.REGISTERED)
) {
entity.brain.setMemory(CobblemonMemories.AVOID_TARGET_DATA, value)
}
return@put value.struct
}
map.put("get_position_memory") { params ->
val id = params.getString(0).asIdentifierDefaultingNamespace()
val memoryType = BuiltInRegistries.MEMORY_MODULE_TYPE.get(id)
@@ -1160,6 +1238,30 @@ object MoLangFunctions {
return@put DoubleValue.ZERO
}
}
map.put("get_entity_memory") { params ->
val id = params.getString(0).asIdentifierDefaultingNamespace()
val memoryType = BuiltInRegistries.MEMORY_MODULE_TYPE.get(id)
if (entity.brain.checkMemory(memoryType, MemoryStatus.VALUE_PRESENT)) {
val memory = entity.brain.getMemory(memoryType).get()
return@put when (memory) {
is Entity -> memory.asMostSpecificMoLangValue()
else -> DoubleValue.ZERO
}
} else {
return@put DoubleValue.ZERO
}
}
map.put("set_entity_memory") { params ->
val memory = params.getString(0).asIdentifierDefaultingNamespace().let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<LivingEntity>
val entityValue = (params.get<MoValue>(1) as? ObjectValue<*>)?.obj as? LivingEntity ?: return@put DoubleValue.ZERO
val expiry = params.getIntOrNull(2) ?: -1
if (expiry != -1) {
entity.brain.setMemoryWithExpiry(memory, entityValue, expiry.toLong())
} else {
entity.brain.setMemory(memory, entityValue)
}
return@put DoubleValue.ONE
}
map.put("set_uuid_memory") { params ->
val memory = params.getString(0).asIdentifierDefaultingNamespace().let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<UUID>
val uuid = params.getString(1).asUUID ?: return@put DoubleValue.ZERO
@@ -1177,28 +1279,16 @@ object MoLangFunctions {
return@put DoubleValue.ONE
}
map.put("has_memory_value") { params ->
for (param in params.params) {
if (!entity.hasMemoryFromString(param.asString())) {
return@put DoubleValue.ZERO
}
}
return@put DoubleValue.ONE
val memoryTypes = params.params.map {
it.asString().asIdentifierDefaultingNamespace()
}.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
return@put DoubleValue(memoryTypes.all { entity.brain.checkMemory(it, MemoryStatus.VALUE_PRESENT) })
}
map.put("lacks_memory_value") { params ->
for (param in params.params) {
if (entity.hasMemoryFromString(param.asString())) {
return@put DoubleValue.ZERO
}
}
return@put DoubleValue.ONE
}
map.put("is_doing_activity") { params ->
for (param in params.params) {
if (entity.isDoingActivityFromString(param.asString())) {
return@put DoubleValue.ONE
}
}
return@put DoubleValue.ZERO
val memoryTypes = params.params.map {
it.asString().asIdentifierDefaultingNamespace()
}.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
return@put DoubleValue(memoryTypes.none { entity.brain.checkMemory(it, MemoryStatus.VALUE_PRESENT) })
}
map.put("can_see") { params ->
val target = params.get<MoValue>(0)
@@ -1218,6 +1308,18 @@ object MoLangFunctions {
return@put DoubleValue.ZERO
}
}
map.put("is_visible_entity") { params ->
val otherEntity = params.get<ObjectValue<*>>(0)?.obj as? LivingEntity ?: return@put DoubleValue.ZERO
val visibleMobs = entity.brain.getMemorySafely(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES).orElse(null)
?: return@put DoubleValue.ZERO
return@put DoubleValue(visibleMobs.contains(otherEntity))
}
map.put("is_nearby_entity") { params ->
val otherEntity = params.get<ObjectValue<*>>(0)?.obj as? LivingEntity ?: return@put DoubleValue.ZERO
val nearbyMobs = entity.brain.getMemorySafely(MemoryModuleType.NEAREST_LIVING_ENTITIES).orElse(null)
?: return@put DoubleValue.ZERO
return@put DoubleValue(nearbyMobs.contains(otherEntity))
}
if (entity is PathfinderMob) {
map.put("walk_to") { params ->
val x = params.getDouble(0)
@@ -1900,9 +2002,6 @@ object MoLangFunctions {
map.put("is_holding_item") { DoubleValue(!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
}) }
map.put("riding_style") {
StringValue(pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state -> behaviour.getRidingStyle(settings, state).name })
}
map.put("is_wearing_hat") { DoubleValue(pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)) }
map.put("is_wearing_face") { DoubleValue(pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)) }
map.put("is_pastured") {
@@ -2469,6 +2568,15 @@ object MoLangFunctions {
return value
}
fun DamageSource.asMoLangValue(): ObjectValue<DamageSource> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(damageSourceFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
/**
* Different functions exist depending on the entity type, this tries to make the struct that's most specific to the type.
*/
@@ -15,7 +15,6 @@ import net.minecraft.world.entity.LivingEntity
import org.joml.Matrix3f
import org.joml.Quaternionf
import org.joml.Vector3f
import kotlin.math.abs
import kotlin.math.asin
import kotlin.math.sign
@@ -114,7 +113,7 @@ open class OrientationController(val entity: LivingEntity) {
fun applyGlobalPitch(deltaPitchDegrees: Float) = updateOrientation { original ->
val currQuat = Quaternionf().setFromUnnormalized(original)
val horzLeftVector = Vector3f(0.0f, -abs(this.upVector.y.sign), 0.0f).cross(this.forwardVector)
val horzLeftVector = Vector3f(0.0f, this.upVector.y.sign, 0.0f).cross(this.forwardVector)
// Avoid NaN issue when normalizing and the forwardVector and upVector are equal
val pitchAxis = if (horzLeftVector.lengthSquared() < 0.01) this.leftVector else horzLeftVector
@@ -131,7 +131,6 @@ open class PokemonProperties {
props.species = parseSpeciesIdentifier(keyPairs)
props.form = parseForm(keyPairs)
props.friendship = parseIntProperty(keyPairs, listOf("friendship"))?.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
props.fullness = parseIntProperty(keyPairs, listOf("fullness"))
props.pokeball = parseIdentifierOfRegistry(keyPairs, listOf("pokeball")) { identifier -> PokeBalls.getPokeBall(identifier)?.name?.toString() }
props.nature = parseIdentifierOfRegistry(keyPairs, listOf("nature")) { identifier -> Natures.getNature(identifier)?.name?.toString() }
props.ability = parseStringOfRegistry(keyPairs, listOf("ability")) { Abilities.get(it)?.name }
@@ -327,7 +326,6 @@ open class PokemonProperties {
var gender: Gender? = null
var level: Int? = null
var friendship: Int? = null
var fullness: Int? = null
var pokeball: String? = null
var nature: String? = null
var ability: String? = null
@@ -399,7 +397,6 @@ open class PokemonProperties {
pokemon.setFriendship(pokemon.form.baseFriendship)
}
}
fullness?.let { pokemon.currentFullness = it }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
customProperties.forEach { it.apply(pokemon) }
@@ -507,7 +504,6 @@ open class PokemonProperties {
nickname?.takeIf { it.string != pokemon.nickname?.string }?.let { return false }
form?.takeIf { !it.equals(pokemon.form.name, true) }?.let { return false }
friendship?.takeIf { it != pokemon.friendship }?.let { return false }
fullness?.takeIf { it != pokemon.currentFullness }?.let { return false }
pokeball?.takeIf { it != pokemon.caughtBall.name.toString() }?.let { return false }
nature?.takeIf { it != pokemon.nature.name.toString() }?.let { return false }
ability?.takeIf { it != pokemon.ability.name }?.let { return false }
@@ -592,7 +588,6 @@ open class PokemonProperties {
originalTrainer?.takeIf { it != properties.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != properties.originalTrainerType }?.let{ return false }
moves?.takeIf { it.any { move -> properties.moves?.none { it == move } == true } }?.let { return false }
fullness?.takeIf { it != properties.fullness }?.let { return false }
return true
}
@@ -641,7 +636,6 @@ open class PokemonProperties {
nickname?.let { nbt.putString(DataKeys.POKEMON_NICKNAME, Component.Serializer.toJson(it, registryLookup)) }
form?.let { nbt.putString(DataKeys.POKEMON_FORM_ID, it) }
friendship?.let { nbt.putInt(DataKeys.POKEMON_FRIENDSHIP, it) }
fullness?.let { nbt.putInt(DataKeys.POKEMON_FULLNESS, it) }
pokeball?.let { nbt.putString(DataKeys.POKEMON_CAUGHT_BALL, it) }
nature?.let { nbt.putString(DataKeys.POKEMON_NATURE, it) }
ability?.let { nbt.putString(DataKeys.POKEMON_ABILITY, it) }
@@ -673,7 +667,6 @@ open class PokemonProperties {
nickname = if (tag.contains(DataKeys.POKEMON_NICKNAME)) Component.Serializer.fromJson(tag.getString(DataKeys.POKEMON_NICKNAME), registryLookup) else null
form = if (tag.contains(DataKeys.POKEMON_FORM_ID)) tag.getString(DataKeys.POKEMON_FORM_ID) else null
friendship = if (tag.contains(DataKeys.POKEMON_FRIENDSHIP)) tag.getInt(DataKeys.POKEMON_FRIENDSHIP) else null
fullness = if (tag.contains(DataKeys.POKEMON_FULLNESS)) tag.getInt(DataKeys.POKEMON_FULLNESS) else null
pokeball = if (tag.contains(DataKeys.POKEMON_CAUGHT_BALL)) tag.getString(DataKeys.POKEMON_CAUGHT_BALL) else null
nature = if (tag.contains(DataKeys.POKEMON_NATURE)) tag.getString(DataKeys.POKEMON_NATURE) else null
ability = if (tag.contains(DataKeys.POKEMON_ABILITY)) tag.getString(DataKeys.POKEMON_ABILITY) else null
@@ -707,7 +700,6 @@ open class PokemonProperties {
//nickname?.let { json.addProperty(DataKeys.POKEMON_NICKNAME, Text.Serialization.toJsonString(it)) }
form?.let { json.addProperty(DataKeys.POKEMON_FORM_ID, it) }
friendship?.let { json.addProperty(DataKeys.POKEMON_FRIENDSHIP, it) }
fullness?.let {json.addProperty(DataKeys.POKEMON_FULLNESS, it)}
pokeball?.let { json.addProperty(DataKeys.POKEMON_CAUGHT_BALL, it) }
nature?.let { json.addProperty(DataKeys.POKEMON_NATURE, it) }
ability?.let { json.addProperty(DataKeys.POKEMON_ABILITY, it) }
@@ -740,7 +732,6 @@ open class PokemonProperties {
//nickname = json.get(DataKeys.POKEMON_NICKNAME)?.asString?.let { Text.Serialization.fromJson(it) }
form = json.get(DataKeys.POKEMON_FORM_ID)?.asString
friendship = json.get(DataKeys.POKEMON_FRIENDSHIP)?.asInt
fullness = json.get(DataKeys.POKEMON_FULLNESS)?.asInt
pokeball = json.get(DataKeys.POKEMON_CAUGHT_BALL)?.asString
nature = json.get(DataKeys.POKEMON_NATURE)?.asString
ability = json.get(DataKeys.POKEMON_ABILITY)?.asString
@@ -772,7 +763,6 @@ open class PokemonProperties {
shiny?.let { pieces.add("shiny=$it") }
gender?.let { pieces.add("gender=$it")}
friendship?.let { pieces.add("friendship=$it") }
fullness?.let {pieces.add("fullness=$it")}
pokeball?.let { pieces.add("pokeball=$it") }
nature?.let { pieces.add("nature=$it") }
ability?.let { pieces.add("ability=$it") }
@@ -806,8 +796,8 @@ open class PokemonProperties {
return PokemonProperties().loadFromJSON(this.saveToJSON())
}
// If the config value is at least 0, then do 1/x and use that as the property chance
private fun Float.checkRate(): Boolean = this > 0 && (Random.nextFloat() < 1 / this)
// If the config value is at least 1, then do 1/x and use that as the property chance
private fun Float.checkRate(): Boolean = if (this >= 1) (Random.Default.nextFloat() < 1 / this) else Random.Default.nextFloat() < this
/**
* Attempts to find an ability by ID and resolve if it should be forced or if it's legal for the given form.
@@ -53,6 +53,7 @@ import com.cobblemon.mod.common.pokemon.ai.ObtainableItemConditionAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonEvolutionAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonPreEvolutionAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.common.collect.HashBasedTable
@@ -157,6 +158,8 @@ object PokemonSpecies : JsonDataRegistry<Species> {
it.resetRegistryData("species")
it.sendRegistryData(allShowdownSpecies(), "species")
it.indicateSpeciesInitialized()
// Reload this with the mod
CobblemonHeldItemManager.load()
Cobblemon.LOGGER.info("Loaded {} Pokémon species", this.speciesByIdentifier.size)
this.observable.emit(this)
}
@@ -9,9 +9,8 @@
package com.cobblemon.mod.common.api.pokemon.aspect
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.ai.config.task.PollinateFlowerTaskConfig
import com.cobblemon.mod.common.api.spawning.influence.SaccharineLogSlatheredInfluence
import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
import com.cobblemon.mod.common.api.spawning.prospecting.LurePokeSnackDetector
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import net.minecraft.core.particles.BlockParticleOption
import net.minecraft.core.particles.ParticleOptions
@@ -23,12 +22,11 @@ import net.minecraft.resources.ResourceLocation
*/
val aspectParticleMap: Map<String, ParticleData> = mapOf(
SaccharineLogSlatheredInfluence.HONEY_DRENCHED_ASPECT to ParticleData.MinecraftParticle(ParticleTypes.FALLING_HONEY, 0.075, 1),
PokeSnackBlockEntity.POKE_SNACK_CRUMBED_ASPECT to ParticleData.MinecraftParticle(
LurePokeSnackDetector.POKE_SNACK_CRUMBED_ASPECT to ParticleData.MinecraftParticle(
BlockParticleOption(
ParticleTypes.BLOCK,
CobblemonBlocks.POKE_SNACK.defaultBlockState()
), 0.05, 3),
PollinateFlowerTaskConfig.HAS_NECTAR_ASPECT to ParticleData.MinecraftParticle(ParticleTypes.FALLING_NECTAR, 0.075, 1)
)
sealed class ParticleData {
@@ -8,6 +8,9 @@
package com.cobblemon.mod.common.api.riding
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import net.minecraft.world.entity.PlayerRideableJumping
/**
@@ -9,7 +9,10 @@
package com.cobblemon.mod.common.api.riding
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.adapters.RidingBehaviourSettingsAdapter
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -29,10 +32,10 @@ class RidingProperties(
{ buffer.readEnumConstant(RidingStyle::class.java) },
{
val key = buffer.readResourceLocation()
val behaviour = RidingBehaviourSettingsAdapter.types[key]?.getConstructor()?.newInstance()
val settings = RidingBehaviourSettingsAdapter.types[key]?.getConstructor()?.newInstance()
?: error("Unknown controller key: $key")
behaviour.decode(buffer)
behaviour
settings.decode(buffer)
settings
}
)
}
@@ -48,10 +51,7 @@ class RidingProperties(
buffer.writeMap(
v,
{ _, style -> buffer.writeEnumConstant(style) },
{ _, behaviour ->
buffer.writeResourceLocation(behaviour.key)
behaviour.encode(buffer)
}
{ _, behaviour -> behaviour.encode(buffer) }
)
}
}
@@ -25,8 +25,7 @@ data class Seat(
val locator: String?,
val offset: Vec3?,
val poseOffsets: MutableList<SeatPoseOffset>?,
val poseAnimations: MutableList<SeatPoseAnimations>?,
val handsBusy: Boolean = false,
val poseAnimations: MutableList<SeatPoseAnimations>?
) : Encodable {
fun getOffset(poseType: PoseType) : Vec3 {
return poseOffsets?.firstOrNull { poseType in it.poseTypes }?.offset ?: Vec3.ZERO
@@ -41,7 +40,6 @@ data class Seat(
buffer.writeNullable(poseAnimations) { _, v ->
buffer.writeCollection(v) { _, animations -> animations.encode(buffer) }
}
buffer.writeBoolean(handsBusy)
}
companion object {
@@ -50,8 +48,7 @@ data class Seat(
buffer.readNullable { buffer.readString() },
buffer.readNullable { buffer.readVec3() },
buffer.readNullable { buffer.readList { SeatPoseOffset.decode(buffer) } },
buffer.readNullable { buffer.readList { SeatPoseAnimations.decode(buffer) } },
buffer.readBoolean()
buffer.readNullable { buffer.readList { SeatPoseAnimations.decode(buffer) } }
)
}
}
@@ -10,8 +10,10 @@ package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.phys.Vec3
/**
* Represents static settings of a riding behaviour.
@@ -19,17 +21,17 @@ import net.minecraft.resources.ResourceLocation
* Typically this will be initialized for each pokemon form during deserialization
* to determine how they should ride.
*
* These also exist in a datapacked folder, ride_settings, which are used for the fallback
* values if non-stat settings are omitted in the pokemon form JSON.
*
* @author landonjw
*/
interface RidingBehaviourSettings: Encodable, Decodable {
val key: ResourceLocation
val stats: MutableMap<RidingStat, IntRange>
fun calculate(stat: RidingStat, boostAmount: Float): Float {
fun calculate(stat: RidingStat, boosts: Int): Float {
val range = stats[stat] ?: return 0F
return (range.first + boostAmount).coerceAtMost(range.endInclusive.toFloat())
val boostQuotient = boosts / 255F
return range.first + (range.last - range.first) * boostQuotient
}
fun hasStat(stat: RidingStat) = stats.containsKey(stat)
}
@@ -18,7 +18,7 @@ import net.minecraft.world.phys.Vec3
* This is intended to contain mutable state that is passed between the client and server
* or temporary state that is used during the riding process.
*
* This will be destroyed when the main rider dismounts the Pokemon.
* This will be destroyed when the a user dismounts the Pokemon.
*
* @author landonjw
*/
@@ -8,18 +8,13 @@
package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.DoubleJump
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.client.MountedCameraTypeHandler
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.resources.ResourceLocation
import net.minecraft.tags.FluidTags
import net.minecraft.world.entity.LivingEntity
import kotlin.collections.get
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.player.Player
import kotlin.collections.get
/**
* Small wrapper around a RidingBehaviour to provide sane defaults in the event that the behaviour is not active.
@@ -54,15 +49,6 @@ class RidingController(
if (newTransition != null && behaviourSettings != null) {
val newState = RidingBehaviours.get(behaviourSettings.key).createDefaultState(behaviourSettings)
context?.let { newState.stamina.set(it.state.stamina.get(), forced = true) }
context?.let { newState.rideVelocity.set(it.state.rideVelocity.get(), forced = true) }
val previousKey = context?.behaviour
val newKey = behaviourSettings.key
for (passenger in entity.passengers) {
if (passenger is Player && passenger !is ServerPlayer) {
MountedCameraTypeHandler.handleTransition(previousKey ?: continue, newKey)
}
}
context = ActiveRidingContext(behaviourSettings.key, behaviourSettings, newState, newTransition)
lastTransitionAge = entity.ticksLived
} else {
@@ -110,22 +96,12 @@ class RidingController(
}
private fun canTransitionToLand(): Boolean {
val hasLandController = entity.pokemon.riding.behaviours?.get(RidingStyle.LAND) != null
if (hasLandController && (entity.isInLiquid || entity.isUnderWater)) return false
if (!hasLandController && (entity.isEyeInFluid(FluidTags.WATER) || entity.isEyeInFluid(FluidTags.LAVA))) return false
if (entity.isInLiquid || entity.isUnderWater) return false
return entity.onGround()
}
private fun canTransitionToLiquid(): Boolean {
// If it has a liquid controller to transition to and it isn't currently an air controller then transition on
// touching water. If not then check for eyes in water. This allows fliers to fly closely above water and
// for walkers that don't have a liquid controller to be able to walk in not deep water
return if (entity.pokemon.riding.behaviours?.get(RidingStyle.LIQUID) != null && context?.style != RidingStyle.AIR) {
entity.isInLiquid || entity.isUnderWater
} else {
entity.isEyeInFluid(FluidTags.WATER) || entity.isEyeInFluid(FluidTags.LAVA)
}
return entity.isInLiquid || entity.isUnderWater
}
private fun canTransitionToAir(driver: LivingEntity?): Boolean {
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.orientation.OrientationController
import com.cobblemon.mod.common.api.riding.RidingStyle
@@ -22,18 +21,18 @@ import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.client.Minecraft
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.*
class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
@@ -50,11 +49,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
val poseProvider = PoseProvider<BirdSettings, BirdState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.2 })
val globalBird: BirdSettings
get() = CobblemonRideSettings.bird
override fun isActive(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): Boolean {
return !(vehicle.isInWater || vehicle.isUnderWater)
return true
}
override fun pose(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): PoseType {
@@ -92,10 +88,7 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
if (cos(controller.roll.toRadians()) < 0.0) {
val upsideDownRate = 1.0 / (2.0 * 20.0) // 2 seconds to max out upsideDown force
state.currUpsideDownForce.set( min(1.0, state.currUpsideDownForce.get() + upsideDownRate * abs(cos(controller.roll.toRadians()))))
} else if (state.stamina.get() == 0.0f) { // checks stamina depletion and forces dive if depleted
val upsideDownRate = 1.0 / (2.0 * 20.0) // 1 seconds to max out
state.currUpsideDownForce.set( min(1.0, state.currUpsideDownForce.get() + upsideDownRate))
} else { // Its right side up or has stamina so reset it
} else { // Its right side up so reset it
state.currUpsideDownForce.set(0.0)
}
}
@@ -107,24 +100,16 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
driver: Player
) {
val stam = state.stamina.get()
val controller = (driver as OrientationControllable).orientationController
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val totalStam = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalBird.staminaExpr!!) * 20.0f
val horzMod = vehicle.runtime.resolveDouble(settings.stamDrainHorzMod ?: globalBird.stamDrainHorzMod!!)
val glideMod = vehicle.runtime.resolveFloat(settings.stamDrainPercRateGlide ?: globalBird.stamDrainPercRateGlide!!)
val stamDrainPerRateDive = vehicle.runtime.resolveDouble(settings.stamDrainPerRateDive ?: globalBird.stamDrainPerRateDive!!).coerceIn(0.0, 1.0) // Ensure its between 1 and 0 or things get weird
val totalStam = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val stamDrainRate = (1.0f / totalStam).toFloat()
val stamDrainHorz = if(vehicle.deltaMovement.horizontalDistance() < 1e-6) horzMod else max(1.0 + ((horzMod - 1.0) * atan( vehicle.deltaMovement.y / vehicle.deltaMovement.horizontalDistance())), 1.0)
val diveAmount = sin(controller.pitch.toRadians()).coerceIn(0.0f, 1.0f)// from 0.0 -> 1.0 how steep is the current dive angle
val diveMod = ((1.0 - diveAmount) * ( 1.0 - stamDrainPerRateDive ) + stamDrainPerRateDive).toFloat() // smooth between 1.0 and the dive drain mod depending upon how dived the ride is
val stamDrainRate = (1.0f / totalStam).toFloat() * stamDrainHorz.toFloat()
val newStam = if (driver.deltaMovement.length() > 0.1) max(0.0f,stam - stamDrainRate) // Drain at normal fly rate
else if (state.gliding.get()) min(1.0f,stam - stamDrainRate * glideMod * diveMod) // Gliding drain logic
else max(0.0f,stam - stamDrainRate * 0.5f) // if hovering half the stam drain
val newStam = if (driver.zza > 0.0) max(0.0f,stam - stamDrainRate)
else if (!state.gliding.get()) max(0.0f,stam - stamDrainRate * 0.5f) // if hovering half the stam drain
else min(1.0f,stam + stamDrainRate * 0.2f)
state.stamina.set(newStam)
}
@@ -164,7 +149,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
}
// The downward force used to encourage players to stop flying upside down.
val extraDownwardForce = state.currUpsideDownForce.get().pow(2) * -0.3 // 6 blocks a second downward
val extraDownwardForce = if(state.stamina.get() == 0.0f) -0.3
else state.currUpsideDownForce.get().pow(2) * -0.3 // 6 blocks a second downward
val velocity = Vec3(state.rideVelocity.get().x , upForce + extraDownwardForce, forwardForce)
return velocity
@@ -175,9 +161,9 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
*/
fun calculateRideSpaceVel(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity, driver: Player) {
// retrieve stats
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalBird.accelerationExpr!!) * 20.0)
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glideSpeedExpr ?: globalBird.glideSpeedExpr!!)
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glidespeedExpr)
var glideSpeedChange = 0.0
var activeInput = false
@@ -188,8 +174,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
newVelocity = newVelocity.normalize().scale(vehicle.deltaMovement.length())
}
// speed up and slow down based on input
if (driver.zza != 0.0f && state.stamina.get() > 0.0 && newVelocity.length() < glideTopSpeed) {
//speed up and slow down based on input
if (driver.zza != 0.0f && state.stamina.get() > 0.0) {
//make sure it can't exceed top speed
val forwardInput = when {
state.stamina.get() == 0.0f -> 0.0
@@ -286,23 +272,21 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalBird.handlingExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())) //* sin(Math.toRadians(controller.roll.toDouble())).sign
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble())))// * sqrt(RidingBehaviour.scaleToRange(state.rideVelocity.get().length(), 0.0, topSpeed))
val yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())).pow(2) * sin(Math.toRadians(controller.roll.toDouble())).sign
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble()))) * sqrt(RidingBehaviour.scaleToRange(state.rideVelocity.get().length(), 0.0, topSpeed))
// Dampen yaw when upside down
val yawDampen = (1 - abs(min(cos(controller.roll.toRadians()),0.0f)).pow(2))
val yawDampen = (1 - abs(min(cos(controller.roll.toRadians()),0.0f)))
controller.applyGlobalYaw(trueYawDelt.toFloat() * yawDampen)
// Correct orientation when at low speeds
correctOrientation(settings, state, vehicle, controller, deltaTime)
controller.applyGlobalPitch(state.currPitchCorrectionForce.get().toRadians())
//yaw, pitch, roll
return Vec3(0.0, 0.0, state.currRollCorrectionForce.get())
return Vec3(0.0, state.currPitchCorrectionForce.get(), state.currRollCorrectionForce.get())
}
private fun correctOrientation(
@@ -314,11 +298,11 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
) {
// Calculate correcting roll force.
// Mult by cos(pitch) to ensure that it doesn't roll correct at when diving or climbing
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect ?: globalBird.timeToRollCorrect!!)
val maxRollCorrectionRate = if (state.rideVelocity.get().length() < 0.1) 15.0f else 8.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTimeRoll.get() - rollCorrectionTimer)).coerceIn(0.0, 1.0).toFloat()
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect)
val maxRollCorrectionRate = if (state.rideVelocity.get().length() < 0.1) 15.0f else 8.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTime.get() - rollCorrectionTimer) * 2).coerceIn(0.0, 1.0).toFloat()
val maxRollForce = maxRollCorrectionRate / 40.0
val rollArrivalDeg = 90.0
if(state.rideVelocity.get().length() < 0.1 || state.noInputTimeRoll.get() > rollCorrectionTimer) {
if(state.rideVelocity.get().length() < 0.1 || state.noInputTime.get() > rollCorrectionTimer) {
val arrivalInfluence = (min(rollArrivalDeg,abs(controller.roll).toDouble()) / rollArrivalDeg)
val desiredRollForce = (0 - controller.roll).sign * maxRollCorrectionRate * arrivalInfluence
var steeredRollForce = desiredRollForce - state.currRollCorrectionForce.get()
@@ -340,15 +324,13 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
}
//Calculate correcting pitch force.
val maxPitchCorrectionRate = if (state.currUpsideDownForce.get() != 0.0) 8f * state.currUpsideDownForce.get() else 15f
val maxPitchForce = maxPitchCorrectionRate.toFloat() / 40.0f
val pitchArrivalDeg = 45.0f
var desiredPitch = if (state.currUpsideDownForce.get() != 0.0) 90.0 else 0.0
if((state.rideVelocity.get().length() < 0.1 && controller.pitch < 0.0) || state.currUpsideDownForce.get() != 0.0) {
val arrivalInfluence = (min(pitchArrivalDeg,abs(Mth.wrapDegrees(desiredPitch.toFloat().angleDifference(controller.pitch)))) / pitchArrivalDeg)
val desiredPitchForce = maxPitchCorrectionRate.toFloat() * arrivalInfluence
var steeredPitchForce = (desiredPitchForce - state.currPitchCorrectionForce.get())
val maxPitchCorrectionRate = 15
val maxPitchForce = maxPitchCorrectionRate / 40.0
val pitchArrivalDeg = 90.0
if(state.rideVelocity.get().length() < 0.1) {
val arrivalInfluence = (min(pitchArrivalDeg,abs(controller.pitch).toDouble()) / pitchArrivalDeg)
val desiredPitchForce = (0 - controller.pitch).sign * maxPitchCorrectionRate * arrivalInfluence
var steeredPitchForce = desiredPitchForce - state.currPitchCorrectionForce.get()
// Ensure the 'steering' correction force doesn't exceed our maxForce
if (abs(steeredPitchForce) > maxPitchForce) {
@@ -379,23 +361,12 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
sensitivity: Double,
deltaTime: Double
): Vec3 {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
// Begin the roll correction time counter if not enough mouse input
// is detected
if (mouseX < 1 && abs(mouseY) < 1) {
state.noInputTimeRoll.set(state.noInputTimeRoll.get() + deltaTime)
} else if (cos(controller.roll.toRadians()) < 0.1) {
state.noInputTimeRoll.set(state.noInputTimeRoll.get() + deltaTime * 0.5)
}
else {
state.noInputTimeRoll.set(0.0)
}
if (abs(mouseY) < 1) {
state.noInputTimePitch.set(state.noInputTimePitch.get() + deltaTime)
if (abs(mouseX) < 1 && abs(mouseY) < 1) {
state.noInputTime.set(state.noInputTime.get() + deltaTime)
} else {
state.noInputTimePitch.set(0.0)
state.noInputTime.set(0.0)
}
return when {
@@ -444,8 +415,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
// Set roll to zero if transitioning to noroll config
controller.rotateRoll(controller.roll * -1.0f)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalBird.handlingExpr!!)
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalBird.mouseInputMult!!)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -489,11 +460,11 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalBird.mouseInputMult!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
//Smooth out mouse input.
val smoothingSpeed = 2.0
val smoothingSpeed = 4.0
val mouseXc = (mouseX).coerceIn(-45.0, 45.0) * mouseInputMult
// When upside down apply a pitching force to nudge the player towards a dive. This reduces the 'weirdness'
// of being upside down
@@ -504,39 +475,30 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
val currSpeed = state.rideVelocity.get().length()
val currHorzSpeed = state.rideVelocity.get().horizontalDistance()
val hoverSpeed = 0.1
val pitchDamping = abs(cos(controller.pitch.toRadians())).pow(2) // Helper value used when wanting to discard the influence of another value at steep pitches
// Yaw locally when at or below hoverSpeed but not when pitched up or rolled over
val globalYaw = xInput * (1 - sqrt(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed))).coerceIn(0.0, 1.0)
//xInput * 0.4 * cos(controller.roll.toRadians()).coerceIn(0.0f, 1.0f) * yawDampen
controller.applyGlobalYaw(globalYaw.toFloat())
// Yaw locally when at or below hoverSpeed
val yawDampen = abs(cos(controller.pitch.toRadians())).pow(2) * abs(cos(controller.roll.toRadians())).pow(2)
val localYaw = if (currHorzSpeed < hoverSpeed) xInput * (1 - sqrt(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed))).coerceIn(0.0, 1.0)
else xInput * 0.4 * cos(controller.roll.toRadians()).coerceIn(0.0f, 1.0f) * yawDampen
// Pitch locally up or down depending upon a number of factors:
// - Reduce pitch substantially when rolled and in a steep yaw. This prevents the player from ignoring a slow handling stat
// - Do not pitch at all when at or below hover speed
// - pitch faster at higher speeds
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr ?: globalBird.horizontalPitchExpr!!)
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr)
var localPitch = yInput * (1 - abs(sin(controller.roll.toRadians())).pow(2) * p * hypot(controller.forwardVector.x.toDouble(), controller.forwardVector.z.toDouble()).toFloat())
localPitch *= if (currSpeed > hoverSpeed || yInput > 0.0) RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed).coerceIn(0.2, 1.0)
localPitch *= if (currHorzSpeed > hoverSpeed) RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed)
else 0.0
// Roll less when slow and not at all when at hoverSpeed or lower.
// Apply a roll righting force when trying to pitch hard while rolled sideways. This nudges the player towards
// pitching globally
val pitchInfluencedRollCorrection = 0.0
val howRolledAmI = (( cos(controller.roll.toRadians()) - 1).coerceIn(-1.0f, 0.0f) * -2) //Coerce into how much roll you want to let in in the deadzone
val isInputtingTowardsRoll = if ( xInput.sign == controller.roll.sign.toDouble()) 1.0 else 0.0
val inputInRolledDir = if (isInputtingTowardsRoll == 1.0) 1.0 else -cos(controller.roll.toRadians()).coerceIn(-1.0f, 0.0f).toDouble()
val rollDampen = (1 - howRolledAmI.coerceIn(0.0f, 0.7f) * pitchDamping * inputInRolledDir)
val rollForce = if (currHorzSpeed > hoverSpeed) xInput * sqrt(abs(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed)).coerceIn(0.0,1.0)) * rollDampen + pitchInfluencedRollCorrection
val rollForce = if (currHorzSpeed > hoverSpeed) xInput * sqrt(abs(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed)).coerceIn(0.0,1.0)) + pitchInfluencedRollCorrection
else 0.0
// When already rolled significantly part of the roll force should turn to local yaw force
val localYawForce = rollForce * abs(sin(controller.roll.toRadians())).pow(2) * pitchDamping * isInputtingTowardsRoll
//yaw, pitch, roll
return Vec3(localYawForce, localPitch, rollForce)
return Vec3(localYaw, localPitch, rollForce)
}
@@ -583,12 +545,12 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
vehicle: PokemonEntity,
driver: Player
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glidespeedExpr)
val currSpeed = state.rideVelocity.get().length()
val speedOverTopSpeed = max( 0.0, currSpeed - topSpeed)
val normalizedGlideSpeed = RidingBehaviour.scaleToRange(speedOverTopSpeed, 0.0, 0.3)
// Must I ensure that topspeed is greater than minimum?
val normalizedGlideSpeed = RidingBehaviour.scaleToRange(currSpeed, topSpeed, glideTopSpeed)
// Only ever want the fov change to be a max of 0.2 and for it to have non linear scaling.
return 1.0f + normalizedGlideSpeed.pow(2).toFloat() * 0.2f
@@ -672,78 +634,57 @@ class BirdSettings : RidingBehaviourSettings {
override val key = BirdBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteAltitude: Expression? = null
var infiniteAltitude: Expression = "false".asExpression()
private set
var infiniteStamina: Expression? = null
var infiniteStamina: Expression = "false".asExpression()
private set
var timeToRollCorrect: Expression? = null
var timeToRollCorrect: Expression = "0.5".asExpression()
private set
var handlingExpr: Expression? = null
var horizontalPitchExpr: Expression? = null
var mouseInputMult: Expression? = null
var speedExpr: Expression? = null
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 45.0, 10.0)".asExpression()
var horizontalPitchExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 0.2, 0.1)".asExpression()
var mouseInputMult: Expression = "q.get_ride_stats('SKILL', 'AIR', 1.2, 0.8)".asExpression()
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 20.0, 4.0)".asExpression()
// Seconds from stationary to top speed
var accelerationExpr: Expression? = null
var staminaExpr: Expression? = null
var accelerationExpr: Expression = "q.get_ride_stats('ACCELERATION', 'AIR', 2.0, 8.0)".asExpression()
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 15.0, 2.0)".asExpression()
var glideSpeedExpr: Expression? = null
var glidespeedExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 2.0, 1.0)".asExpression()
private set
// debuff to stamina drain (increases stamina drain?) depending on how horizontal you're looking (so just drain more when climbing in altitude)
// So for the base 1.5: If looking straight up and holding forward you drain at 150 percent the rate you would if
// you were horizontal.
var stamDrainHorzMod: Expression? = null
private set
// long ass variable name
// Percent of stamina drain during glide (percent of normal drain rate) So base is 25 percent. (change to 0 if you want no drain or negative if you want regen)
var stamDrainPercRateGlide: Expression? = null
private set
// Percent of stamina drain as a factor of how hard you're diving. So if its zero then at full dive you drain no stam.
// This stacks with `stamDrainPercRateGlide`
// This is coerced between 1 and 0 or things would get weird.
var stamDrainPerRateDive: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(infiniteAltitude)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(glideSpeedExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(horizontalPitchExpr)
buffer.writeNullableExpression(mouseInputMult)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(stamDrainHorzMod)
buffer.writeNullableExpression(stamDrainPercRateGlide)
buffer.writeNullableExpression(stamDrainPerRateDive)
buffer.writeNullableExpression(timeToRollCorrect)
buffer.writeExpression(infiniteAltitude)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(glidespeedExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(horizontalPitchExpr)
buffer.writeExpression(mouseInputMult)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(timeToRollCorrect)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteAltitude = buffer.readNullableExpression()
infiniteStamina = buffer.readNullableExpression()
glideSpeedExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
horizontalPitchExpr = buffer.readNullableExpression()
mouseInputMult = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
stamDrainHorzMod = buffer.readNullableExpression()
stamDrainPercRateGlide = buffer.readNullableExpression()
stamDrainPerRateDive = buffer.readNullableExpression()
timeToRollCorrect = buffer.readNullableExpression()
infiniteAltitude = buffer.readExpression()
infiniteStamina = buffer.readExpression()
glidespeedExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
horizontalPitchExpr = buffer.readExpression()
mouseInputMult = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
timeToRollCorrect = buffer.readExpression()
}
}
@@ -752,8 +693,7 @@ class BirdState : RidingBehaviourState() {
var lastGlide = ridingState(-100L, Side.CLIENT)
var currRollCorrectionForce = ridingState(0.0, Side.CLIENT)
var currPitchCorrectionForce = ridingState(0.0, Side.CLIENT)
var noInputTimeRoll = ridingState(0.0, Side.CLIENT)
var noInputTimePitch = ridingState(0.0, Side.CLIENT)
var noInputTime = ridingState(0.0, Side.CLIENT)
var currUpsideDownForce = ridingState(0.0, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
@@ -772,8 +712,7 @@ class BirdState : RidingBehaviourState() {
lastGlide.set(-100L, forced = true)
currRollCorrectionForce.set(0.0, forced = true)
currPitchCorrectionForce.set(0.0, forced = true)
noInputTimeRoll.set(0.0, forced = true)
noInputTimePitch.set(0.0, forced = true)
noInputTime.set(0.0, forced = true)
}
override fun toString(): String {
@@ -787,8 +726,7 @@ class BirdState : RidingBehaviourState() {
it.lastGlide.set(this.lastGlide.get(), forced = true)
it.currRollCorrectionForce.set(this.currRollCorrectionForce.get(), forced = true)
it.currPitchCorrectionForce.set(this.currPitchCorrectionForce.get(), forced = true)
it.noInputTimeRoll.set(this.noInputTimeRoll.get(), forced = true)
it.noInputTimePitch.set(this.noInputTimePitch.get(), forced = true)
it.noInputTime.set(this.noInputTime.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -797,16 +735,3 @@ class BirdState : RidingBehaviourState() {
return super.shouldSync(previous)
}
}
/**
* Calculates the shortest difference between two angles.
* The result will be in the range [-180, 180].
* A positive result indicates a clockwise direction from this angle to the other,
* a negative result indicates a counter-clockwise direction.
*/
fun Float.angleDifference(other: Float): Float {
var diff = other - this
while (diff <= -180F) diff += 360F
while (diff > 180F) diff -= 360F
return diff
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
@@ -38,9 +37,6 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
override val key = KEY
val globalGlider: GliderSettings
get() = CobblemonRideSettings.glider
override fun getRidingStyle(settings: GliderSettings, state: RidingBehaviourState): RidingStyle {
return RidingStyle.AIR
}
@@ -57,7 +53,7 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
}
override fun speed(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity, driver: Player): Float {
return vehicle.runtime.resolveFloat(settings.speed ?: globalGlider.speed!!)
return vehicle.runtime.resolveFloat(settings.speed)
}
override fun rotation(
@@ -76,9 +72,10 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
driver: Player,
input: Vec3
): Vec3 {
val xVector = if (vehicle.runtime.resolveBoolean(settings.canStrafe ?: globalGlider.canStrafe!!)) driver.xxa.toDouble() else 0.0
val yVector = -vehicle.runtime.resolveDouble(settings.glideSpeed ?: globalGlider.glideSpeed!!)
val xVector = if (vehicle.runtime.resolveBoolean(settings.canStrafe)) driver.xxa.toDouble() else 0.0
val yVector = -vehicle.runtime.resolveDouble(settings.glideSpeed)
val zVector = driver.zza.toDouble()
val speedStat = settings.calculate(RidingStat.SPEED, 0)
return Vec3(xVector, yVector, zVector)
}
@@ -199,30 +196,31 @@ class GliderSettings : RidingBehaviourSettings {
override val key = GliderBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var glideSpeed: Expression? = null
var glideSpeed: Expression = "0.1".asExpression()
private set
var speed: Expression? = null
var speed: Expression = "1.0".asExpression()
private set
var canStrafe: Expression? = null
var canStrafe: Expression = "false".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(glideSpeed)
buffer.writeNullableExpression(speed)
buffer.writeNullableExpression(canStrafe)
buffer.writeExpression(glideSpeed)
buffer.writeExpression(speed)
buffer.writeExpression(canStrafe)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
glideSpeed = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
canStrafe = buffer.readNullableExpression()
glideSpeed = buffer.readExpression()
speed = buffer.readExpression()
canStrafe = buffer.readExpression()
}
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
@@ -22,16 +21,7 @@ import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.pow
import kotlin.math.sin
import com.cobblemon.mod.common.util.*
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
@@ -40,6 +30,9 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.abs
import kotlin.math.pow
import kotlin.math.sin
class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourState> {
companion object {
@@ -48,8 +41,6 @@ class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourS
}
override val key = KEY
val globalHelicopter: HelicopterSettings
get() = CobblemonRideSettings.helicopter
override fun getRidingStyle(settings: HelicopterSettings, state: RidingBehaviourState): RidingStyle {
return RidingStyle.AIR
@@ -102,8 +93,8 @@ class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourS
val runtime = vehicle.runtime
//If the player is not modulating height then hover
var yVel = if (driver.jumping) runtime.resolveDouble(settings.verticalVelocity ?: globalHelicopter.verticalVelocity!!)
else if (driver.isShiftKeyDown) -runtime.resolveDouble(settings.verticalVelocity ?: globalHelicopter.verticalVelocity!!)
var yVel = if (driver.jumping) runtime.resolveDouble(settings.verticalVelocity)
else if (driver.isShiftKeyDown) -runtime.resolveDouble(settings.verticalVelocity)
else (0.0)
yVel *= 0.25
@@ -299,35 +290,36 @@ class HelicopterSettings : RidingBehaviourSettings {
override val key = HelicopterBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var gravity: Expression? = null
var gravity: Expression = "1.0".asExpression()
private set
var horizontalAcceleration: Expression? = null
var horizontalAcceleration: Expression = "0.1".asExpression()
private set
var verticalVelocity: Expression? = null
var verticalVelocity: Expression = "1.0".asExpression()
private set
var speed: Expression? = null
var speed: Expression = "1.0".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(gravity)
buffer.writeNullableExpression(horizontalAcceleration)
buffer.writeNullableExpression(verticalVelocity)
buffer.writeNullableExpression(speed)
buffer.writeExpression(gravity)
buffer.writeExpression(horizontalAcceleration)
buffer.writeExpression(verticalVelocity)
buffer.writeExpression(speed)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readNullableExpression()
horizontalAcceleration = buffer.readNullableExpression()
verticalVelocity = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
gravity = buffer.readExpression()
horizontalAcceleration = buffer.readExpression()
verticalVelocity = buffer.readExpression()
speed = buffer.readExpression()
}
}
@@ -9,9 +9,10 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
@@ -26,6 +27,7 @@ import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.level.ClipContext
@@ -42,8 +44,6 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
}
override val key = KEY
val globalHover: HoverSettings
get() = CobblemonRideSettings.hover
override fun getRidingStyle(settings: HoverSettings, state: HoverState): RidingStyle {
return RidingStyle.AIR
@@ -108,7 +108,7 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
state: HoverState,
vehicle: PokemonEntity,
) {
val heightLimit = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalHover.jumpExpr!!)
val heightLimit = vehicle.runtime.resolveDouble(settings.jumpExpr)
val pos = vehicle.position()
val level = Minecraft.getInstance().player?.level() ?: return
val hit = level.clip(
@@ -129,13 +129,10 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
state: HoverState,
vehicle: PokemonEntity
) {
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalHover.infiniteStamina!!)) {
return
}
val stam = state.stamina.get()
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHover.staminaExpr!!)).toFloat() / 20.0f
val stamReplenishRate = (1.0f / vehicle.runtime.resolveDouble(settings.stamReplenishTimeSeconds ?: globalHover.stamReplenishTimeSeconds!!) ).toFloat() / 20.0f // 2 seconds to replenish a full bar of stamina
val newStam = if (state.tooHigh.get()) max(0.0f, stam - stamDrainRate) else min(1.0f,stam + stamReplenishRate)
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
val newStam = if (state.tooHigh.get()) max(0.0f, stam - stamDrainRate) else min(1.0f,stam + stamDrainRate)
state.stamina.set(newStam)
}
@@ -181,8 +178,8 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
vehicle: PokemonEntity,
driver: LivingEntity
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHover.speedExpr!!) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalHover.handlingExpr!!) / 20.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr) / 20.0
val maxYawDiff = 90.0f
// Normalize the current rotation diff
@@ -217,8 +214,8 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
driver: Player
): Vec3 {
// Convert these to their tick values
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHover.speedExpr!!) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHover.accelerationExpr!!) * 20.0)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)
var newVelocity = state.rideVelocity.get()
@@ -433,61 +430,51 @@ class HoverSettings : RidingBehaviourSettings {
override val key = HoverBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteStamina: Expression? = null
private set
var canJump: Expression? = null
private set
var stamReplenishTimeSeconds: Expression? = null
var canJump = "true".asExpression()
private set
// Speed in block per second
var speedExpr: Expression? = null
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 7.0, 1.0)".asExpression()
private set
// Acceleration in number of seconds to top speed
var accelerationExpr: Expression? = null
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', 2.0, 8.0)".asExpression()
private set
// Amount of seconds between boosts
var staminaExpr: Expression? = null
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 30.0, 2.0)".asExpression()
private set
// Blocks before stamina drain
var jumpExpr: Expression? = null
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 16.0, 2.0)".asExpression()
private set
// Turn rate in degrees per second when stationary
var handlingExpr: Expression? = null
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 270.0, 45.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(stamReplenishTimeSeconds)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
stamReplenishTimeSeconds = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
}
}
@@ -11,35 +11,22 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import net.minecraft.client.Minecraft
import com.cobblemon.mod.common.util.*
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.config.CobblemonConfig
import net.minecraft.client.Minecraft
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
@@ -47,7 +34,7 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Vector3f
import kotlin.math.*
class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
companion object {
@@ -60,9 +47,6 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
return RidingStyle.AIR
}
val globalJet: JetSettings
get() = CobblemonRideSettings.jet
val poseProvider = PoseProvider<JetSettings, JetState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.1 })
@@ -103,7 +87,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val boostKeyPressed = Minecraft.getInstance().options.keySprint.isDown()
if(state.stamina.get() != 0.0f && boostKeyPressed) {
if (state.stamina.get() >= 0.0f) {
if (state.stamina.get() >= 0.25f) {
//If on the previous tick the boost key was held then don't change if the ride is boosting
if(state.boostIsToggleable.get()) {
//flip the boosting state if boost key is pressed
@@ -127,21 +111,15 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
) {
val stam = state.stamina.get()
var newStam = stam
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalJet.staminaExpr!!)).toFloat() / 20.0f
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
if (state.boosting.get()) {
newStam = max(0.0f,stam - stamDrainRate * 1.5f)
} else {
newStam = max(0.0f,stam - stamDrainRate)
}
// If out of stamina then increase noStamTickCnt
if (newStam == 0.0f) {
state.noStamTickCnt.set(state.noStamTickCnt.get() + 1)
} else {
state.noStamTickCnt.get()
}
state.stamina.set(newStam)
}
@@ -161,26 +139,27 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
driver: Player,
input: Vec3
): Vec3 {
var upForce = 0.0
var forwardForce = 0.0
val controller = (driver as? OrientationControllable)?.orientationController
if (controller == null || controller.orientation == null) return Vec3.ZERO
//Calculate ride space velocity
calculateRideSpaceVel(settings, state, vehicle, driver)
//Translate ride space velocity to world space velocity.
if (controller != null) {
upForce = if(state.stamina.get() != 0.0f) -1.0 * sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
else min(0.0, -1.0 * sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z)
forwardForce = cos(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
}
// The downward force used to encourage players to stop flying upside down.
val maxDownwardForceTickCnt = 20.0
val extraDownwardForce = if(state.stamina.get() == 0.0f) -0.3 * (state.noStamTickCnt.get() / maxDownwardForceTickCnt).coerceIn(0.0, 1.0) else 0.0 // 6 blocks a second downward
val extraDownwardForce = if(state.stamina.get() == 0.0f) -0.3 else 0.0 // 6 blocks a second downward
// Convert the local velocity vector into a world vector
val localVelVec = Vector3f(
state.rideVelocity.get().x.toFloat(),
(state.rideVelocity.get().y).toFloat(),
state.rideVelocity.get().z.toFloat() * -1.0f // Flip the z axis to make this left handed? orr.. right handed? idk, flip it though
)
var worldVelVec = localVelVec.mul(controller.orientation).toVec3d().yRot(vehicle.yRot.toRadians()) // Unrotate preemptively as this vector gets rotate later down the line in MC logic.
worldVelVec = worldVelVec.add(0.0, extraDownwardForce, 0.0) // Add the stamina depletion force to bring the ride down.
val velocity = Vec3(0.0, upForce + extraDownwardForce, forwardForce)
return worldVelVec
return velocity
}
/*
@@ -192,12 +171,11 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
vehicle: PokemonEntity,
driver: Player
) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalJet.speedExpr!!) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalJet.accelerationExpr!!) * 20.0)
val deccel = vehicle.runtime.resolveDouble(settings.deccelRate ?: globalJet.deccelRate!!)//0.005
val minSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.minSpeedFactor ?: globalJet.minSpeedFactor!!)
val speed = state.rideVelocity.get().z
val boostMult = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalJet.jumpExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) / 400.0
val minSpeed = vehicle.runtime.resolveDouble(settings.minSpeed) / 20.0
val speed = state.rideVelocity.get().length()
val boostMult = vehicle.runtime.resolveDouble(settings.jumpExpr)
val boostTopSpeed = topSpeed * boostMult
val boostAccel = accel * boostMult
@@ -209,7 +187,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
Vec3(
state.rideVelocity.get().x,
state.rideVelocity.get().y,
max(state.rideVelocity.get().z - (deccel * 1.3), 0.3 * 0.5)
max(state.rideVelocity.get().z - ((accel) / 2), minSpeed * 0.5)
)
)
}
@@ -237,7 +215,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
Vec3(
state.rideVelocity.get().x,
state.rideVelocity.get().y,
max(state.rideVelocity.get().z - (deccel), minSpeed)
max(state.rideVelocity.get().z - ((accel) / 2), minSpeed)
)
)
} else if (speed > topSpeed) {
@@ -245,17 +223,6 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
state.rideVelocity.get().scale(0.98)
)
}
/****************************************************************************
* Kill strafing velocities carried over from controller transition. Don't
* kill immediately to give some momentum to transitions.
***************************************************************************/
state.rideVelocity.set(Vec3(
lerp(state.rideVelocity.get().x, 0.0, 0.03),
lerp(state.rideVelocity.get().y, 0.0, 0.03),
state.rideVelocity.get().z
))
}
override fun angRollVel(
@@ -272,7 +239,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val cappedDeltaTime = min(deltaTime, 0.2)
//Get handling in degrees per second
val yawRotRate = vehicle.runtime.resolveDouble(settings.handlingYawExpr ?: globalJet.handlingYawExpr!!)
val yawRotRate = vehicle.runtime.resolveDouble(settings.handlingYawExpr)
//Base the change off of deltatime.
var handlingYaw = yawRotRate * (cappedDeltaTime)
@@ -353,7 +320,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
//Get handling in degrees per second
val handlingDebuff = if(state.stamina.get() == 0.0f) 0.5 else 1.0
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalJet.handlingExpr!!) * handlingDebuff
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr) * handlingDebuff
//convert it to delta time
handling *= (cappedDeltaTime)
@@ -407,7 +374,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
//Get handling in degrees per second
val handlingDebuff = if(state.stamina.get() == 0.0f) 0.5 else 1.0
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalJet.handlingExpr!!) * handlingDebuff
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr) * handlingDebuff
//convert it to delta time
handling *= (cappedDeltaTime)
@@ -483,12 +450,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
vehicle: PokemonEntity,
driver: Player
): Float {
val maxDownwardForceTickCnt = 20.0f
return when {
state.noStamTickCnt.get() != 0 -> 1f - 0.2f*(state.noStamTickCnt.get() / maxDownwardForceTickCnt).coerceIn(0.0f,1.0f)
state.boosting.get() -> 1.2f
else -> 1.0f
}
return if (state.boosting.get()) 1.2f else 1.0f
}
override fun useAngVelSmoothing(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
@@ -561,70 +523,66 @@ class JetSettings : RidingBehaviourSettings {
override val key = JetBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var gravity: Expression? = null
var gravity: Expression = "0".asExpression()
private set
var deccelRate: Expression? = null
var minSpeed: Expression = "12.0".asExpression()
private set
// Mult to top speed in order to derive minSpeed
var minSpeedFactor: Expression? = null
private set
var handlingYawExpr: Expression? = null
var handlingYawExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 50.0, 25.0)".asExpression()
private set
// Make configurable by json
var infiniteStamina: Expression? = null
var infiniteStamina: Expression = "false".asExpression()
private set
// Boost power. Mult for top speed and accel while boosting
var jumpExpr: Expression? = null
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 2.0, 1.0)".asExpression()
private set
// Turn rate in degrees per second
var handlingExpr: Expression? = null
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 60.0, 20.0)".asExpression()
private set
// Top Speed in blocks per second
var speedExpr: Expression? = null
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 24.0, 4.0)".asExpression()
private set
// Seconds to get to top speed
var accelerationExpr: Expression? = null
// Acceleration in blocks per s^2
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', 4.0, 1.0)".asExpression()
private set
// Time in seconds to drain full bar of stamina flying
var staminaExpr: Expression? = null
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 60.0, 4.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(gravity)
buffer.writeNullableExpression(deccelRate)
buffer.writeNullableExpression(minSpeedFactor)
buffer.writeNullableExpression(handlingYawExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeExpression(gravity)
buffer.writeExpression(minSpeed)
buffer.writeExpression(handlingYawExpr)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readNullableExpression()
deccelRate = buffer.readNullableExpression()
minSpeedFactor = buffer.readNullableExpression()
handlingYawExpr = buffer.readNullableExpression()
infiniteStamina = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
gravity = buffer.readExpression()
minSpeed = buffer.readExpression()
handlingYawExpr = buffer.readExpression()
infiniteStamina = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
}
}
@@ -635,7 +593,6 @@ class JetState : RidingBehaviourState() {
var boosting = ridingState(false, Side.BOTH)
var boostIsToggleable = ridingState(false, Side.BOTH)
var canSpeedBurst = ridingState(false, Side.BOTH)
var noStamTickCnt = ridingState(0, Side.CLIENT) // Value that is increased for every tick you are out of stamina
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
@@ -662,7 +619,6 @@ class JetState : RidingBehaviourState() {
boosting.set(false, forced = true)
boostIsToggleable.set(false, forced = true)
canSpeedBurst.set(true, forced = true)
noStamTickCnt.set(0, forced = true)
}
override fun copy() = JetState().also {
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
@@ -41,8 +40,6 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
}
override val key = KEY
val globalRocket: RocketSettings
get() = CobblemonRideSettings.rocket
override fun getRidingStyle(settings: RocketSettings, state: RocketState): RidingStyle {
return RidingStyle.AIR
@@ -87,7 +84,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
driver: Player
): Float {
// Use this as a "tick" function and check to see if the driver is "boosting"
if (vehicle.level().isClientSide) {
if(vehicle.level().isClientSide) {
handleBoosting(settings, state, vehicle, driver)
tickStamina(settings, state, vehicle, driver)
}
@@ -127,14 +124,10 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalRocket.infiniteStamina!!)) {
return
}
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalRocket.staminaExpr!!) * 20.0f
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if(state.boosting.get() || driver.jumping) max(0.0f,stam - stamDrainRate) else stam
@@ -186,13 +179,13 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
var newMomentum = state.turnMomentum.get().toDouble()
// Degrees per tick
val maxTurnMomentum = vehicle.runtime.resolveDouble(settings.maxTurnRate ?: globalRocket.maxTurnRate!!) / 20.0f
val maxTurnMomentum = vehicle.runtime.resolveDouble(settings.maxTurnRate) / 20.0f
// Turn rate increase per tick. Based off number of seconds to get to max turn rate
val turningAcceleration = maxTurnMomentum / (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalRocket.handlingExpr!!) * 20.0f)
val turningAcceleration = maxTurnMomentum / (vehicle.runtime.resolveDouble(settings.handlingExpr) * 20.0f)
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
// Base boost stats off of normal turning stats
val boostHandlingMod = vehicle.runtime.resolveDouble(settings.boostHandlingMod ?: globalRocket.boostHandlingMod!!)
val boostHandlingMod = vehicle.runtime.resolveDouble(settings.boostHandlingMod)
val boostMaxTurnMomentum = maxTurnMomentum * boostHandlingMod
val boostTurnInput = turnInput * boostHandlingMod
@@ -237,9 +230,9 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
vehicle: PokemonEntity,
driver: Player
): Vec3 {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalRocket.speedExpr!!)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalRocket.accelerationExpr!!)
val jump = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalRocket.jumpExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val jump = vehicle.runtime.resolveDouble(settings.jumpExpr)
var newVelocity = vehicle.deltaMovement
@@ -263,7 +256,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
(newVelocity.z + (accel * forwardInput.toDouble())))
} else if ((state.boosting.get())) {
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod ?: globalRocket.boostSpeedMod!!)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod)
val boostSpeed = topSpeed * boostMod
val boostAccel = if(newVelocity.length() < boostSpeed) accel * (boostMod/1.5) else 0.0
val forwardInput = 1.0f
@@ -405,8 +398,8 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
driver: Player
): Float {
if (state.boosting.get()) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalRocket.speedExpr!!)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod ?: globalRocket.boostSpeedMod!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod)
val normalizedBoostSpeed = RidingBehaviour.scaleToRange(state.rideVelocity.get().length(), topSpeed, topSpeed * boostMod)
return 1.0f + normalizedBoostSpeed.pow(2).toFloat() * 0.2f
} else {
@@ -506,67 +499,60 @@ class RocketSettings : RidingBehaviourSettings {
override val key = RocketBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteStamina: Expression? = null
private set
// Boost multiplier for speed
var boostSpeedMod: Expression? = null
var boostSpeedMod: Expression = "5.0".asExpression()
private set
// Boost multiplier for handling
var boostHandlingMod: Expression? = null
var boostHandlingMod: Expression = "0.3".asExpression()
private set
// Max turn rate in degrees per second
var maxTurnRate: Expression? = null
var maxTurnRate: Expression = "100.0".asExpression()
private set
var speedExpr: Expression? = null
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 1.2, 0.6)".asExpression()
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression? = null
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 3.0))) * 0.5".asExpression()
private set
// air time in seconds
var staminaExpr: Expression? = null
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 20.0, 10.0)".asExpression()
private set
var jumpExpr: Expression? = null
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 2.0, 1.0)".asExpression()
private set
// How long it takes to get to max turn rate from rest (in seconds)
var handlingExpr: Expression? = null
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 0.5, 3.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(boostSpeedMod)
buffer.writeNullableExpression(boostHandlingMod)
buffer.writeNullableExpression(maxTurnRate)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteStamina = buffer.readNullableExpression()
boostSpeedMod = buffer.readNullableExpression()
boostHandlingMod = buffer.readNullableExpression()
maxTurnRate = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
}
}
class RocketState : RidingBehaviourState() {
@@ -387,10 +387,9 @@ open class CompositeSettings : RidingBehaviourSettings {
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeRidingStats(stats)
buffer.writeResourceLocation(key)
buffer.writeResourceLocation(transitionStrategy)
buffer.writeResourceLocation(defaultBehaviour.key)
defaultBehaviour.encode(buffer)
buffer.writeResourceLocation(alternateBehaviour.key)
alternateBehaviour.encode(buffer)
}
@@ -41,10 +41,6 @@ interface CompositeRidingStrategy<T : CompositeSettings> {
toState: RidingBehaviourState,
toSettings: RidingBehaviourSettings
) {
if (vehicle.level().isClientSide) {
val fromSettings = if (settings.defaultBehaviour == toSettings) settings.alternateBehaviour else settings.defaultBehaviour
}
toState.stamina.set(fromState.stamina.get())
toState.rideVelocity.set(fromState.rideVelocity.get())
fromState.reset()
@@ -9,34 +9,15 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import kotlin.math.sqrt
import com.cobblemon.mod.common.util.*
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -49,6 +30,7 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.*
class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
companion object {
@@ -56,8 +38,6 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
}
override val key = KEY
val globalHorse: HorseSettings
get() = CobblemonRideSettings.horse
override fun getRidingStyle(settings: HorseSettings, state: HorseState): RidingStyle {
return RidingStyle.LAND
@@ -152,13 +132,8 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalHorse.infiniteStamina!!)) {
return
}
var newStam = stam
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHorse.staminaExpr!!)).toFloat() / 20.0f
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
if (state.sprinting.get()) {
newStam = max(0.0f,stam - stamDrainRate)
@@ -208,10 +183,10 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: LivingEntity
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalHorse.handlingExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val walkHandlingBoost = 5
val maxYawDiff = vehicle.runtime.resolveFloat(settings.lookYawLimit ?: globalHorse.lookYawLimit!!)
val maxYawDiff = vehicle.runtime.resolveFloat(settings.lookYawLimit)
// Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot).coerceIn(-maxYawDiff,maxYawDiff)
@@ -255,34 +230,21 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: Player
): Vec3 {
val canSprint = vehicle.runtime.resolveBoolean(settings.canSprint ?: globalHorse.canSprint!!)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump ?: globalHorse.canJump!!)
val jumpForce = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalHorse.jumpExpr!!) * 0.75
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val canSprint = vehicle.runtime.resolveBoolean(settings.canSprint)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump)
val jumpForce = vehicle.runtime.resolveDouble(settings.jumpExpr) * 0.75
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val walkSpeed = getWalkSpeed(vehicle)
val topSpeed = if(canSprint && state.sprinting.get()) rideTopSpeed else walkSpeed
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)
var activeInput = false
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
val dmSpeed = vehicle.deltaMovement.length()
val rvSpeed = state.rideVelocity.get().length()
var newVelocity = state.rideVelocity.get() //.normalize().scale(vehicle.deltaMovement.horizontalDistance())
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
// if (dmSpeed > rvSpeed) {
// // align the velocity vector to be in local vehicle space
// newVelocity = vehicle.deltaMovement
// val yawAligned = Matrix3f().rotateY(-vehicle.yRot.toRadians())
// newVelocity = (newVelocity.toVector3f().mul(yawAligned)).toVec3d()
// }
if (vehicle.horizontalCollision) {
newVelocity = newVelocity.normalize().scale(vehicle.deltaMovement.length())
}
@@ -294,7 +256,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// If on a tight turn then do not speed up past half of top speed in order to turn quicker
// Also determine how fast to be slowing down based on how far turned you are
val lookYawLimit = vehicle.runtime.resolveFloat(settings.lookYawLimit ?: globalHorse.lookYawLimit!!)
val lookYawLimit = vehicle.runtime.resolveFloat(settings.lookYawLimit)
val percOfMaxTurnSpeed = abs(Mth.wrapDegrees(driver.yRot - vehicle.yRot) / lookYawLimit) * 100.0f
val turnPercThresh = 0.0f
val s = min(((percOfMaxTurnSpeed - turnPercThresh) / (100.0f - turnPercThresh)).pow(1),1.0f)
@@ -536,67 +498,59 @@ class HorseSettings : RidingBehaviourSettings {
override val key = HorseBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteStamina: Expression? = null
private set
var canJump: Expression? = null
var canJump = "true".asExpression()
private set
var canSprint: Expression? = null
var canSprint = "true".asExpression()
private set
var lookYawLimit: Expression? = null
var lookYawLimit = "90.0f".asExpression()
private set
var speedExpr: Expression? = null
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.0, 0.4)".asExpression()
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression? = null
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', 0.5, 2.0)".asExpression()
private set
// Between 30 seconds and 10 seconds at the lowest when at full speed.
var staminaExpr: Expression? = null
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 30.0, 10.0)".asExpression()
private set
//Between a one block jump and a six block jump
var jumpExpr: Expression? = null
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 1.0, 0.38)".asExpression()
private set
var handlingExpr: Expression? = null
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 180.0, 40.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(canSprint)
buffer.writeNullableExpression(lookYawLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(canSprint)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(canJump)
buffer.writeExpression(canSprint)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
canSprint = buffer.readNullableExpression()
lookYawLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
canSprint = buffer.readNullableExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
canJump = buffer.readExpression()
canSprint = buffer.readExpression()
}
}
@@ -10,36 +10,18 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.SidedRidingState
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -50,6 +32,12 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Matrix3f
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
companion object {
@@ -57,8 +45,6 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
}
override val key = KEY
val globalMinekart: MinekartSettings
get() = CobblemonRideSettings.minekart
override fun getRidingStyle(settings: MinekartSettings, state: MinekartState): RidingStyle {
return RidingStyle.LAND
@@ -98,7 +84,7 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
driver: Player
): Float {
val boostMax = vehicle.runtime.resolveFloat(settings.boostLimit ?: globalMinekart.boostLimit!!)
val boostMax = vehicle.runtime.resolveFloat(settings.boostLimit)
//TODO: should this be by how much turn has accumulated or simply time turning... or both?
val boostPerSecond = 20.0f
val boostLoss = 40.0f
@@ -156,8 +142,8 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
var newMomentum = state.turnMomentum.get().toDouble()
//TODO: maybe tie this to max turnspeeds rather than the turn acceleration
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalMinekart.speedExpr!!)
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalMinekart.handlingExpr!!) * 1.5 / 20.0f) / 20.0f * 4.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr) * 1.5 / 20.0f) / 20.0f * 4.0
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
val driftInput = turnInput * 0.25f
@@ -216,9 +202,9 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
): Vec3 {
// Check to see if the ride should be walking or sprinting
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalMinekart.speedExpr!!) * 0.6 * 2.0
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) * 0.6 * 2.0
val topSpeed = if (state.drifting.get()) rideTopSpeed * 0.7 else rideTopSpeed
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalMinekart.accelerationExpr!!) * 0.3 * 3 * 2.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) * 0.3 * 3 * 2.0
val driftAngle = 20.0f
//Align the direction of this vector with the vehicles current heading.
@@ -341,7 +327,7 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
vehicle: PokemonEntity,
driver: Player
): Boolean {
return vehicle.runtime.resolveBoolean(settings.canJump ?: globalMinekart.canJump!!)
return vehicle.runtime.resolveBoolean(settings.canJump)
}
override fun setRideBar(
@@ -461,57 +447,45 @@ class MinekartSettings : RidingBehaviourSettings {
override val key = MinekartBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteStamina: Expression? = null
private set
var canJump: Expression? = null
var canJump = "true".asExpression()
private set
var boostLimit: Expression? = null
var boostLimit = "100.0f".asExpression()
private set
var speedExpr: Expression? = null
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.0, 0.3)".asExpression()
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression? = null
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 5.0)))".asExpression()
private set
var staminaExpr: Expression? = null
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 30.0, 10.0)".asExpression()
private set
//Between a one block jump and a ten block jump
var jumpExpr: Expression? = null
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 10.0, 1.0)".asExpression()
private set
var handlingExpr: Expression? = null
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 140.0, 20.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(boostLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeExpression(canJump)
buffer.writeExpression(boostLimit)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
boostLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
canJump = buffer.readExpression()
boostLimit = buffer.readExpression()
}
}
@@ -10,35 +10,18 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.SidedRidingState
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sign
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -50,6 +33,10 @@ import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Matrix3f
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sign
class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
companion object {
@@ -57,8 +44,6 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
}
override val key = KEY
val globalVehicle: VehicleSettings
get() = CobblemonRideSettings.vehicle
override fun getRidingStyle(settings: VehicleSettings, state: VehicleState): RidingStyle {
return RidingStyle.LAND
@@ -141,7 +126,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
var newMomentum = state.turnMomentum.get().toDouble()
// Grab turningAcceleration and divide 20 twice to get
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalVehicle.handlingExpr!!) * 1.5 / 20.0f) / 20.0f * 4.0
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr) * 1.5 / 20.0f) / 20.0f * 4.0
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
val maxTurnMomentum = 80.0f / 20.0f
@@ -152,7 +137,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
if(state.drifting.get() || state.inAir.get()) {
if( newMomentum < driftMaxTurnMomentum) {
driftTurnInput = driftTurnInput * (vehicle.deltaMovement.horizontalDistance() / vehicle.runtime.resolveDouble(settings.speedExpr ?: globalVehicle.speedExpr!!))
driftTurnInput = driftTurnInput * (vehicle.deltaMovement.horizontalDistance() / vehicle.runtime.resolveDouble(settings.speedExpr))
newMomentum += driftTurnInput
}
newMomentum = lerp(newMomentum, 0.0, 0.03)
@@ -192,10 +177,10 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
// Check to see if the ride should be walking or sprinting
//val walkSpeed = getWalkSpeed(vehicle)
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalVehicle.speedExpr!!) * 0.6 * 2.0
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) * 0.6 * 2.0
val topSpeed = if (state.drifting.get()) rideTopSpeed * 0.5 else rideTopSpeed
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalVehicle.accelerationExpr!!) * 0.3 * 3 * 2.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) * 0.3 * 3 * 2.0
//Flag for determining if player is actively inputting
var activeInput = false
@@ -265,7 +250,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
}
//TODO: Change this so its tied to a jumping stat and representative of the amount of jumps
val canJump = vehicle.runtime.resolveBoolean(settings.canJump ?: globalVehicle.canJump!!)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump)
//Jump the thang!
if (driver.jumping && vehicle.onGround() && canJump) {
val jumpForce = 0.5
@@ -311,7 +296,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
vehicle: PokemonEntity,
driver: Player
): Boolean {
return vehicle.runtime.resolveBoolean(settings.canJump ?: globalVehicle.canJump!!)
return vehicle.runtime.resolveBoolean(settings.canJump)
}
override fun setRideBar(
@@ -427,79 +412,66 @@ class VehicleSettings : RidingBehaviourSettings {
override val key = VehicleBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteStamina: Expression? = null
var canJump = "true".asExpression()
private set
var canJump: Expression? = null
var speed = "0.3".asExpression()
private set
var speed: Expression? = null
var driveFactor = "1.0".asExpression()
private set
var driveFactor: Expression? = null
var reverseDriveFactor = "0.25".asExpression()
private set
var reverseDriveFactor: Expression? = null
var rotationSpeed = "45/20".asExpression()
private set
var rotationSpeed: Expression? = null
var lookYawLimit = "101".asExpression()
private set
var lookYawLimit: Expression? = null
private set
var speedExpr: Expression? = null
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.0, 0.3)".asExpression()
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression? = null
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 5.0)))".asExpression()
private set
// Between 30 seconds and 10 seconds at the lowest when at full speed.
var staminaExpr: Expression? = null
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 30.0, 10.0)".asExpression()
private set
//Between a one block jump and a ten block jump
var jumpExpr: Expression? = null
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 10.0, 1.0)".asExpression()
private set
var handlingExpr: Expression? = null
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 140.0, 20.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(speed)
buffer.writeNullableExpression(driveFactor)
buffer.writeNullableExpression(reverseDriveFactor)
buffer.writeNullableExpression(rotationSpeed)
buffer.writeNullableExpression(lookYawLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeExpression(canJump)
buffer.writeExpression(speed)
buffer.writeExpression(driveFactor)
buffer.writeExpression(reverseDriveFactor)
buffer.writeExpression(rotationSpeed)
buffer.writeExpression(lookYawLimit)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
driveFactor = buffer.readNullableExpression()
reverseDriveFactor = buffer.readNullableExpression()
rotationSpeed = buffer.readNullableExpression()
lookYawLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
canJump = buffer.readExpression()
speed = buffer.readExpression()
driveFactor = buffer.readExpression()
reverseDriveFactor = buffer.readExpression()
rotationSpeed = buffer.readExpression()
lookYawLimit = buffer.readExpression()
}
}
@@ -8,34 +8,16 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import net.minecraft.core.BlockPos
import com.cobblemon.mod.common.util.*
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
@@ -45,6 +27,9 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
companion object {
@@ -52,8 +37,6 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
}
override val key = KEY
val globalBoat: BoatSettings
get() = CobblemonRideSettings.boat
override fun getRidingStyle(settings: BoatSettings, state: BoatState): RidingStyle {
return RidingStyle.LIQUID
@@ -103,12 +86,12 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
if (!state.isVehicleSprinting.get()) {
if (state.staminaBuffer.get() >= 20) {
val staminaIncrease = (1.0f / vehicle.runtime.resolveDouble(settings.stamReplenishTimeSeconds ?: globalBoat.stamReplenishTimeSeconds!!) ).toFloat() / 20.0f
state.stamina.set(min(1.0f, state.stamina.get() + staminaIncrease))
val staminaIncrease = vehicle.runtime.resolveDouble(settings.staminaIncreaseExpr)
state.stamina.set(min(1.0f, state.stamina.get() + 0.01f * staminaIncrease.toFloat()))
}
}
else if (abs(state.rideVelocity.get().z) > 0.1 && state.isVehicleSprinting.get()) {
consumeStamina(vehicle, driver, settings, state)
consumeStamina(vehicle, driver, settings, state, 0.01f)
}
state.staminaBuffer.set(state.staminaBuffer.get() + 1)
super.tick(settings, state, vehicle, driver, input)
@@ -150,14 +133,14 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
}
private fun applyVelocityFromInput(velocity: Vec3, vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState): Vec3 {
val speed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBoat.speedExpr!!)
val acceleration = speed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalBoat.accelerationExpr!!) * 20)
val speed = vehicle.runtime.resolveDouble(settings.speedExpr)
val acceleration = vehicle.runtime.resolveDouble(settings.accelerationExpr)
if (state.jumpBuffer.get() != -1 || !(vehicle.isInWater || vehicle.isUnderWater)) {
return velocity
}
val sprintModifier = vehicle.runtime.resolveDouble(settings.sprintSpeedModifier ?: globalBoat.sprintSpeedModifier!!)
val sprintModifier = vehicle.runtime.resolveDouble(settings.sprintSpeedModifier)
val activeSprintModifier = if (state.isVehicleSprinting.get() && hasStamina(state)) sprintModifier else 1.0
val forwardInput = driver.zza.toDouble()
val delta = when {
@@ -180,34 +163,23 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
if (!driver.jumping) return velocity // Not jumping
if (state.jumpBuffer.get() != -1) return velocity // Already jumped very recently
val jumpStrength = vehicle.runtime.resolveDouble(settings.jumpStrengthExpr ?: globalBoat.jumpStrengthExpr!!)
val jumpStrength = vehicle.runtime.resolveDouble(settings.jumpStrengthExpr)
state.jumpBuffer.set(0)
return Vec3(velocity.x, velocity.y + jumpStrength, velocity.z)
}
private fun applyGravity(velocity: Vec3, vehicle: PokemonEntity, settings: BoatSettings, state: BoatState): Vec3 {
if (state.jumpBuffer.get() == -1 && (vehicle.isInWater || vehicle.isUnderWater)) {
if (shouldFloatHigher(vehicle, settings)) {
return Vec3(velocity.x, 0.5, velocity.z)
}
else {
return Vec3(velocity.x, 0.0, velocity.z)
}
val verticalVelocity = if (vehicle.isUnderWater) 0.5 else 0.0
return Vec3(velocity.x, verticalVelocity, velocity.z)
}
val terminalVelocity = vehicle.runtime.resolveDouble(settings.terminalVelocity ?: globalBoat.terminalVelocity!!)
val terminalVelocity = vehicle.runtime.resolveDouble(settings.terminalVelocity)
val gravity = (9.8 / ( 20.0)) * 0.2
return Vec3(velocity.x, max(velocity.y - gravity, terminalVelocity), velocity.z)
}
private fun shouldFloatHigher(vehicle: PokemonEntity, settings: BoatSettings): Boolean {
val surfaceOffset = vehicle.runtime.resolveFloat(settings.surfaceLevelOffset ?: globalBoat.surfaceLevelOffset!!)
val blockPos = BlockPos.containing(vehicle.x, vehicle.eyeY + surfaceOffset, vehicle.z)
val fluidState = vehicle.level().getFluidState(blockPos)
return !fluidState.isEmpty
}
private fun applyStrafeRotation(vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState) {
val skillModifier = vehicle.runtime.resolveDouble(settings.rotationSpeedModifierExpr ?: globalBoat.rotationSpeedModifierExpr!!)
val skillModifier = vehicle.runtime.resolveDouble(settings.rotationspeedModifierExpr)
val strafe = driver.xxa
if (abs(strafe) > 0) {
val increase = if (strafe > 0) -1 else 1
@@ -219,12 +191,9 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
return state.stamina.get() != 0f
}
private fun consumeStamina(vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState) {
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalBoat.infiniteStamina!!)) {
return
}
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalBoat.staminaExpr!!)).toFloat() / 20.0f
state.stamina.set(max(0f, state.stamina.get() - stamDrainRate))
private fun consumeStamina(vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState, drain: Float) {
val staminaModifier = vehicle.runtime.resolveFloat(settings.staminaDecreaseExpr)
state.stamina.set(max(0f, state.stamina.get() - drain / staminaModifier))
if (state.stamina.get() == 0f) {
state.isVehicleSprinting.set(false)
driver.isSprinting = false
@@ -329,7 +298,7 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
vehicle: PokemonEntity,
driver: Player
): Float {
val sprintFov = vehicle.runtime.resolveFloat(settings.sprintFovModifier ?: globalBoat.sprintFovModifier!!)
val sprintFov = vehicle.runtime.resolveFloat(settings.sprintFovModifier)
return if (state.isVehicleSprinting.get()) sprintFov else 1.0f
}
@@ -374,7 +343,7 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
state: BoatState,
vehicle: PokemonEntity
): Boolean {
return vehicle.runtime.resolveBoolean(settings.rotatePokemonHead ?: globalBoat.rotatePokemonHead!!)
return vehicle.runtime.resolveBoolean(settings.rotatePokemonHead)
}
override fun shouldRotateRiderHead(
@@ -404,72 +373,46 @@ class BoatSettings : RidingBehaviourSettings {
override val stats = mutableMapOf<RidingStat, IntRange>()
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
var infiniteStamina: Expression? = null
var terminalVelocity = "-2.0".asExpression()
private set
var terminalVelocity: Expression? = null
var rotatePokemonHead = "true".asExpression()
private set
var rotatePokemonHead: Expression? = null
var staminaIncreaseExpr = "q.get_ride_stats('STAMINA', 'LIQUID', 2.0, 1.0)".asExpression()
private set
var stamReplenishTimeSeconds: Expression? = null
var staminaDecreaseExpr = "q.get_ride_stats('STAMINA', 'LIQUID', 5.0, 1.0)".asExpression()
private set
var staminaExpr: Expression? = null
var rotationspeedModifierExpr = "q.get_ride_stats('SKILL', 'LIQUID', 1.5, 0.5)".asExpression()
private set
var rotationSpeedModifierExpr: Expression? = null
var jumpStrengthExpr = "q.get_ride_stats('JUMP', 'LIQUID', 2.5, 1.0)".asExpression()
private set
var jumpStrengthExpr: Expression? = null
var speedExpr = "q.get_ride_stats('SPEED', 'LIQUID', 2.0, 0.5)".asExpression()
private set
var speedExpr: Expression? = null
var accelerationExpr = "q.get_ride_stats('ACCELERATION', 'LIQUID', 0.5, 0.05)".asExpression()
private set
var accelerationExpr: Expression? = null
var sprintSpeedModifier = "1.5".asExpression()
private set
var sprintSpeedModifier: Expression? = null
private set
var sprintFovModifier: Expression? = null
var surfaceLevelOffset: Expression? = null
var sprintFovModifier = "1.2".asExpression()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(terminalVelocity)
buffer.writeNullableExpression(rotatePokemonHead)
buffer.writeNullableExpression(stamReplenishTimeSeconds)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(rotationSpeedModifierExpr)
buffer.writeNullableExpression(jumpStrengthExpr)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(sprintSpeedModifier)
buffer.writeNullableExpression(sprintFovModifier)
buffer.writeNullableExpression(surfaceLevelOffset)
buffer.writeExpression(terminalVelocity)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteStamina = buffer.readNullableExpression()
terminalVelocity = buffer.readNullableExpression()
rotatePokemonHead = buffer.readNullableExpression()
stamReplenishTimeSeconds = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
rotationSpeedModifierExpr = buffer.readNullableExpression()
jumpStrengthExpr = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
sprintSpeedModifier = buffer.readNullableExpression()
sprintFovModifier = buffer.readNullableExpression()
surfaceLevelOffset = buffer.readNullableExpression()
terminalVelocity = buffer.readExpression()
}
}
@@ -8,14 +8,10 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
@@ -25,7 +21,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.writeNullable
import com.cobblemon.mod.common.util.writeRidingStats
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
@@ -43,8 +38,6 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
}
override val key = KEY
val globalBurst: BurstSettings
get() = CobblemonRideSettings.burst
override fun getRidingStyle(settings: BurstSettings, state: BurstState): RidingStyle {
return RidingStyle.LIQUID
@@ -74,7 +67,7 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
vehicle: PokemonEntity,
driver: Player
): Float {
if (state.dashing.get()) {
if(state.dashing.get()) {
state.ticks.set(state.ticks.get() + 1)
if(state.ticks.get() >= DASH_TICKS) {
state.dashing.set(false)
@@ -84,7 +77,7 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
}
state.dashing.set(true)
return settings.dashSpeed ?: globalBurst.dashSpeed!!
return settings.dashSpeed
}
override fun rotation(
@@ -246,21 +239,22 @@ class BurstSettings : RidingBehaviourSettings {
override val key = BurstBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var dashSpeed: Float? = null
var dashSpeed = 1F
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullable(dashSpeed) { buf, speed -> buf.writeFloat(speed) }
buffer.writeFloat(dashSpeed)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
dashSpeed = buffer.readNullable { buf -> buf.readFloat() }
dashSpeed = buffer.readFloat()
}
}
@@ -10,33 +10,21 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.orientation.OrientationController
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.*
import net.minecraft.client.Minecraft
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -47,6 +35,18 @@ import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Vector3f
import kotlin.math.abs
import kotlin.math.asin
import kotlin.math.cos
import kotlin.math.hypot
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import kotlin.math.sin
import kotlin.math.sqrt
class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
companion object {
@@ -54,8 +54,6 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
}
override val key = KEY
val globalDolphin: DolphinSettings
get() = CobblemonRideSettings.dolphin
override fun getRidingStyle(settings: DolphinSettings, state: DolphinState): RidingStyle {
return RidingStyle.LIQUID
@@ -119,14 +117,10 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalDolphin.infiniteStamina!!)) {
return
}
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalDolphin.staminaExpr!!) * 20.0f
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if (state.boosting.get()) max(0.0f,stam - stamDrainRate)
@@ -155,9 +149,9 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val controller = (driver as OrientationControllable).orientationController
val runtime = vehicle.runtime
val boostMod = if (state.boosting.get()) runtime.resolveDouble(settings.jumpExpr ?: globalDolphin.jumpExpr!!) else 1.0
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0) * boostMod
val accel = (topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalDolphin.accelerationExpr!!) * 20.0)) * boostMod
val boostMod = if (state.boosting.get()) runtime.resolveDouble(settings.jumpExpr) else 1.0
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0) * boostMod
val accel = (topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)) * boostMod
/*********************************************
* Breaching logic
@@ -195,8 +189,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
}
val currSpeed = state.speed.get()
val strafeFactor = runtime.resolveDouble(settings.strafeFactor ?: globalDolphin.strafeFactor!!)
val reverseDriveFactor = runtime.resolveDouble(settings.reverseDriveFactor ?: globalDolphin.reverseDriveFactor!!)
val strafeFactor = runtime.resolveDouble(settings.strafeFactor)
val reverseDriveFactor = runtime.resolveDouble(settings.reverseDriveFactor)
val f = -driver.xxa * strafeFactor
when {
driver.zza > 0.0 -> state.speed.set(min(topSpeed, currSpeed + accel))
@@ -231,8 +225,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val currSpeed = vehicle.deltaMovement.length()
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalDolphin.handlingExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())).pow(2) * sin(Math.toRadians(controller.roll.toDouble())).sign
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble()))) * sqrt(RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed))
@@ -259,7 +253,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
// Calculate correcting roll force.
// Mult by cos(pitch) to ensure that it doesn't roll correct at when diving or climbing
val currSpeed = vehicle.deltaMovement.length()
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect ?: globalDolphin.timeToRollCorrect!!)
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect)
val maxRollCorrectionRate = if (!(vehicle.isInWater || vehicle.isUnderWater)) 15.0f
else 10.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTime.get() - rollCorrectionTimer) * 2).coerceIn(0.0, 1.0).toFloat()
val maxRollForce = maxRollCorrectionRate / 40.0
@@ -380,8 +374,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
controller.rotateRoll(controller.roll * -1.0f)
val boostingHandleDebuff = if (state.boosting.get()) 0.2 else 1.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalDolphin.handlingExpr!!) * boostingHandleDebuff
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalDolphin.mouseInputMult!!)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr) * boostingHandleDebuff
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -424,9 +418,9 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
): Vec3 {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val boostingHandleDebuff = if (state.boosting.get()) 0.2 else 1.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalDolphin.mouseInputMult!!) * boostingHandleDebuff
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult) * boostingHandleDebuff
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -445,7 +439,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
// - Reduce pitch substantially when rolled and in a steep yaw. This prevents the player from ignoring a slow handling stat
// - Do not pitch at all when at or below hover speed
// - pitch faster at higher speeds
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr ?: globalDolphin.horizontalPitchExpr!!)
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr)
val localPitch = yInput * (1 - abs(sin(controller.roll.toRadians())) * p * hypot(controller.forwardVector.x.toDouble(), controller.forwardVector.z.toDouble()).toFloat())
// localPitch *= if (currSpeed > hoverSpeed) RidingBehaviour.scaleToRange(currSpeed, hoverSpeed, topSpeed)
// else 0.0
@@ -566,68 +560,62 @@ class DolphinSettings : RidingBehaviourSettings {
override val key = DolphinBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteStamina: Expression? = null
var canJump = "true".asExpression()
private set
var canJump: Expression? = null
var reverseDriveFactor = "0.25".asExpression()
private set
var reverseDriveFactor: Expression? = null
var strafeFactor = "0.2".asExpression()
private set
var strafeFactor: Expression? = null
private set
var timeToRollCorrect: Expression? = null
var timeToRollCorrect: Expression = "0.5".asExpression()
private set
// Boost influence when boosting
var jumpExpr: Expression? = null
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LIQUID', 2.2, 1.2)".asExpression()
// Yaw rate in degrees per second
var handlingExpr: Expression? = null
var horizontalPitchExpr: Expression? = null
var mouseInputMult: Expression? = null
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 100.0, 45.0)".asExpression()
var horizontalPitchExpr: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 0.3, 0.2)".asExpression()
var mouseInputMult: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 1.2, 0.8)".asExpression()
// Top speed in Bl/s
var speedExpr: Expression? = null
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LIQUID', 15.0, 5.0)".asExpression()
// Seconds to get to top speed
var accelerationExpr: Expression? = null
var accelerationExpr: Expression = "q.get_ride_stats('ACCELERATION', 'LIQUID', 2.0, 5.0)".asExpression()
// Seconds of boost
var staminaExpr: Expression? = null
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LIQUID', 7.0, 3.0)".asExpression()
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(reverseDriveFactor)
buffer.writeNullableExpression(strafeFactor)
buffer.writeNullableExpression(timeToRollCorrect)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(horizontalPitchExpr)
buffer.writeNullableExpression(mouseInputMult)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeExpression(canJump)
buffer.writeExpression(reverseDriveFactor)
buffer.writeExpression(strafeFactor)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(horizontalPitchExpr)
buffer.writeExpression(mouseInputMult)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
reverseDriveFactor = buffer.readNullableExpression()
strafeFactor = buffer.readNullableExpression()
timeToRollCorrect = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
horizontalPitchExpr = buffer.readNullableExpression()
mouseInputMult = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
canJump = buffer.readExpression()
reverseDriveFactor = buffer.readExpression()
strafeFactor = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
horizontalPitchExpr = buffer.readExpression()
mouseInputMult = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
}
}
@@ -42,10 +42,9 @@ class RideLoopSound(val ride: PokemonEntity, val soundSettings: RideSoundSetting
var fade: Float = 0.0f
var shouldMuffle: Boolean = soundSettings.muffleEnabled
var rideAttenuation: RideAttenuationModel = soundSettings.attenuationModel
var muffleAmount: Float = 1.0f // Currently slightly misleading. 1.0 is no muffle and 0.0 is full hFgain muting
var isPassenger: Boolean = ride.passengers.any { passenger ->
Minecraft.getInstance().player?.id == passenger.id
}
var muffleAmount: Float = 1.0f // Currently slightly misleading. 1.0 is on muffle and 0.0 is full hFgain muting
// TODO: revisit below flag once multi passenger support is enabled
var isPassenger: Boolean = Minecraft.getInstance().player?.id == ride.controllingPassenger?.id
init {
this.looping = true
@@ -21,11 +21,11 @@ import net.minecraft.network.chat.Component
enum class RidingStat(
val flavour: Flavour
) {
SPEED(Flavour.SWEET),
ACCELERATION(Flavour.SPICY),
SKILL(Flavour.DRY),
SPEED(Flavour.SWEET),
STAMINA(Flavour.SOUR),
JUMP(Flavour.BITTER);
JUMP(Flavour.BITTER),
STAMINA(Flavour.SOUR);
companion object {
fun getByName(name: String) = RidingStat.entries.firstOrNull { it.name.equals(name, ignoreCase = true) }
@@ -18,11 +18,18 @@ import com.cobblemon.mod.common.api.spawning.condition.SeafloorSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SubmergedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SurfaceSpawningCondition
import com.cobblemon.mod.common.api.spawning.position.calculators.GroundedSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.LavafloorSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.SeafloorSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.SpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.SubmergedSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.SurfaceSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.detail.NPCSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.PokemonHerdSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawner
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.spawning.position.FishingSpawnablePosition
@@ -32,21 +39,16 @@ import com.cobblemon.mod.common.api.spawning.position.SeafloorSpawnablePosition
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
import com.cobblemon.mod.common.api.spawning.position.SubmergedSpawnablePosition
import com.cobblemon.mod.common.api.spawning.position.SurfaceSpawnablePosition
import com.cobblemon.mod.common.api.spawning.position.calculators.GroundedSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.LavafloorSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.SeafloorSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.SpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.SubmergedSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.position.calculators.SurfaceSpawnablePositionCalculator
import com.cobblemon.mod.common.api.spawning.preset.BasicSpawnDetailPreset
import com.cobblemon.mod.common.api.spawning.preset.BestSpawnerConfig
import com.cobblemon.mod.common.api.spawning.preset.PokemonSpawnDetailPreset
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
import com.cobblemon.mod.common.api.spawning.spawner.BasicSpawner
import com.cobblemon.mod.common.api.spawning.spawner.AreaSpawner
import com.cobblemon.mod.common.api.spawning.spawner.FixedAreaSpawner
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner
import com.cobblemon.mod.common.entity.pokemon.CobblemonAgingDespawner
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.server.MinecraftServer
@@ -64,13 +66,14 @@ import net.minecraft.server.MinecraftServer
* In the case of more specialized use, the creation of a [SpawnablePosition] that motivates most of the spawn
* process can be created manually, skipping the first two steps.
*
* An individually spawnable thing is defined as a [SpawnDetail]. A processor handling this process is a [Spawner].
* Some subclasses exist for more specialized cases. If you are spawning in a fixed area and the spawner controlling
* An individually spawnable entity is defined as a [SpawnDetail]. A processor handling this process is a [Spawner].
* Various subclasses exist for more specialized cases. A spawner that is constantly ticking and will spawn things
* without prompts is a [TickingSpawner], and one of those which occurs within a defined area is a [AreaSpawner]. If
* that area is unmoving then it is a [FixedAreaSpawner] whereas if it is actively following the player it is a
* [PlayerSpawner]. You can also use a [BasicSpawner] for more general-purpose spawning without any issue.
* [PlayerSpawner].
*
* PlayerSpawners are stored inside ServerPlayers using a mixin and tick at the end of a player's tick. The [PlayerSpawnerFactory]
* is used to build those. An extension function exists for getting the spawner for a player.
* Spawning is coordinated and ticked using a [SpawnerManager], and all the current managers are accessible from
* [BestSpawner.spawnerManagers].
*
* Spawners and spawnable positions are often put under the effects of [SpawningInfluence]s which can be used to make
* temporary or lasting changes to spawning for whatever component they are attached to (whether that is a spawner or a
@@ -84,9 +87,9 @@ import net.minecraft.server.MinecraftServer
*/
object BestSpawner {
var config = BestSpawnerConfig()
val spawnerManagers = mutableListOf<SpawnerManager>(CobblemonWorldSpawnerManager)
lateinit var defaultPokemonDespawner: Despawner<PokemonEntity>
lateinit var fishingSpawner: BasicSpawner
lateinit var fishingSpawner: FishingSpawner
fun init() {
LOGGER.info("Starting the Best Spawner...")
@@ -134,13 +137,12 @@ object BestSpawner {
fun reloadConfig() {
loadConfig()
spawnerManagers.forEach(SpawnerManager::onConfigReload)
}
fun onServerStarted(server: MinecraftServer) {
CobblemonSpawnPools.onServerLoad(server)
fishingSpawner = BasicSpawner(
name = "fishing",
spawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
)
spawnerManagers.forEach(SpawnerManager::onServerStarted)
fishingSpawner = FishingSpawner()
}
}
@@ -34,12 +34,13 @@ object CobblemonSpawnPools {
SpawnablePositionTypePrecalculation,
BucketPrecalculation,
BiomePrecalculation
), reloadable = true
)
)
}
fun onServerLoad(server: MinecraftServer) {
Cobblemon.LOGGER.info("Optimizing spawn pools...")
WORLD_SPAWN_POOL.onServerLoad(server)
WORLD_SPAWN_POOL.forEach { it.onServerLoad(server) }
WORLD_SPAWN_POOL.precalculate()
}
}
@@ -0,0 +1,76 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import net.minecraft.server.level.ServerLevel
import java.util.UUID
import net.minecraft.server.level.ServerPlayer
/**
* The [SpawnerManager] that handles Cobblemon's world spawner, which is made up
* of [PlayerSpawner] instances. This manager listens for login and logout and
* cleans up where relevant.
*
* @author Hiroku
* @since February 14th, 2022
*/
object CobblemonWorldSpawnerManager : SpawnerManager() {
var spawnersForPlayers = mutableMapOf<UUID, PlayerSpawner>()
init {
PlatformEvents.SERVER_PLAYER_LOGIN.subscribe { this.onPlayerLogin(it.player) }
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe { this.onPlayerLogout(it.player) }
PlatformEvents.CHANGE_DIMENSION.subscribe { this.onDimensionChange(it.player, it.origin, it.destination) }
}
fun onPlayerLogin(player: ServerPlayer) {
// Disables spawning
if (!Cobblemon.config.enableSpawning || player.level().gameRules.getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING) == false) {
return;
}
registerPlayerSpawner(player)
}
fun onPlayerLogout(player: ServerPlayer) {
unregisterPlayerSpawner(player)
}
fun onDimensionChange(player: ServerPlayer, origin: ServerLevel?, destination: ServerLevel?) {
fun getSpawnRule(level: ServerLevel?) = level?.gameRules?.getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING)
if (!Cobblemon.config.enableSpawning || getSpawnRule(origin) == getSpawnRule(destination)) {
return
}
val spawnerAction = if (destination?.gameRules?.getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING) == false) {
::unregisterPlayerSpawner
} else {
::registerPlayerSpawner
}
spawnerAction(player)
}
private fun unregisterPlayerSpawner(player: ServerPlayer) {
spawnersForPlayers.remove(player.uuid)?.let { unregisterSpawner(it) }
}
private fun registerPlayerSpawner(player: ServerPlayer) {
PlayerSpawnerFactory.create(this, player).also {
spawnersForPlayers[player.uuid] = it
registerSpawner(it)
}
}
}
@@ -17,21 +17,16 @@ import net.minecraft.world.entity.EntityType
open class SpawnCause(
val spawner: Spawner,
entity: Entity? = null
) : SpawningInfluence {
): SpawningInfluence {
val entityWorldId = entity?.level()?.dimension()
val entityId = entity?.id
val entityUUID = entity?.uuid
val entityType = entity?.type
val entity: Entity?
get() =
if (entityType == EntityType.PLAYER) {
entityUUID?.let {
server()?.playerList?.getPlayer(it)
}
} else if (entityWorldId != null && entityId != null) {
server()?.getLevel(entityWorldId)?.getEntity(entityId)
} else {
null
}
get() = if (entityType == EntityType.PLAYER) {
server()?.playerList?.getPlayer(entityUUID!!)
} else {
server()?.getLevel(entityWorldId!!)?.getEntity(entityId!!)
}
}
@@ -0,0 +1,85 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules.DO_POKEMON_SPAWNING
/**
* A manager of various spawners. This is a class in which you should register
* ticking spawners so that they can be automatically ticked by the server.
* This also supports registering [SpawningInfluence]s to apply to each spawner
* that is registered.
*
* @author Hiroku
* @since February 5th, 2022
*/
open class SpawnerManager {
val spawners = mutableListOf<Spawner>()
get() {
if (server()?.isSameThread == false) {
Cobblemon.LOGGER.error("Illegal access to spawners list from non-server thread!")
Exception().printStackTrace()
}
return field
}
val influences = mutableListOf<SpawningInfluence>()
get() {
if (server()?.isSameThread == false) {
Cobblemon.LOGGER.error("Illegal access to influences from non-server thread!")
Exception().printStackTrace()
}
return field
}
inline fun <reified T : Spawner> getSpawnersOfType() = spawners.filterIsInstance<T>()
open fun getSpawnerByName(name: String) = spawners.find { it.name == name }
open fun registerSpawner(spawner: Spawner) {
spawners.add(spawner)
if (spawner !is TickingSpawner) {
spawner.influences.addAll(influences)
}
}
open fun unregisterSpawner(spawner: Spawner) {
spawners.remove(spawner)
if (spawner !is TickingSpawner) {
spawner.influences.removeAll(influences)
}
}
open fun onConfigReload() {
spawners.filterIsInstance<PlayerSpawner>().forEach {
it.ticksBetweenSpawns = Cobblemon.config.ticksBetweenSpawnAttempts
}
}
open fun onServerStarted() {
spawners.clear()
}
open fun onServerTick() {
// Disables spawning
if (!Cobblemon.config.enableSpawning) {
return
}
influences.removeIf { it.isExpired() }
getSpawnersOfType<TickingSpawner>().forEach {
if (it.getCauseEntity()?.level()?.gameRules?.getBoolean(DO_POKEMON_SPAWNING) == false) {
return@forEach
}
it.tick()
}
}
}
@@ -39,13 +39,9 @@ import net.minecraft.server.MinecraftServer
*/
abstract class SpawnDetail : ModDependant {
companion object {
val pokemonTypes = mutableListOf<String>()
val spawnDetailTypes = mutableMapOf<String, RegisteredSpawnDetail<*>>()
fun <T : SpawnDetail> registerSpawnType(name: String, detailClass: Class<T>) {
spawnDetailTypes[name] = RegisteredSpawnDetail(detailClass)
if (detailClass == PokemonSpawnDetail::class.java || detailClass == PokemonHerdSpawnDetail::class.java) {
pokemonTypes.add(name)
}
}
}
@@ -24,7 +24,6 @@ import com.cobblemon.mod.common.util.server
import com.google.gson.Gson
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
@@ -73,13 +72,6 @@ class SpawnPool(val name: String) : JsonDataRegistry<SpawnSet>, Iterable<SpawnDe
return this
}
fun onServerLoad(server: MinecraftServer) {
for (detail in details) {
detail.onServerLoad(server)
}
precalculate()
}
/**
* Precalculates spawns into hash mappings using the [precalculators] included
* in this pool as well as the range of spawnable positions mentioned in the pool.
@@ -0,0 +1,38 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
import com.cobblemon.mod.common.api.spawning.position.FishingSpawnablePosition
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.spawner.TriggerSpawner
import net.minecraft.server.level.ServerLevel
import net.minecraft.core.BlockPos
/**
* A spawner that takes in a [FishingSpawnCause] and spawns things.
*
* @author Hiroku
* @since February 3rd, 2024
*/
open class FishingSpawner(
override val name: String = "fishing",
pool: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
) : TriggerSpawner<FishingSpawnCause>(name, pool) {
override fun parseSpawnablePosition(cause: FishingSpawnCause, world: ServerLevel, pos: BlockPos): FishingSpawnablePosition? {
// Maybe confirm that it's water we're fishing in?
val spawnablePosition = FishingSpawnablePosition(
cause = cause,
world = world,
pos = pos,
influences = influences
)
return spawnablePosition
}
}
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.influence
import com.cobblemon.mod.common.api.spawning.SpawnBucket
/**
* A [SpawningInfluence] that multiplies bucket weights by the provided values
* and then normalizes the resulting weights so that their total adds up to 100.
*/
class BucketMultiplyingInfluence(
val multipliers: Map<String, Float>,
) : SpawningInfluence {
override fun affectBucketWeights(bucketWeights: MutableMap<SpawnBucket, Float>) {
val updates = mutableMapOf<SpawnBucket, Float>()
for ((bucket, weight) in bucketWeights) {
val multiplier = multipliers[bucket.name]
if (multiplier != null) {
updates[bucket] = weight * multiplier
}
}
for ((bucket, newWeight) in updates) {
bucketWeights[bucket] = newWeight
}
normalizeBucketWeights(bucketWeights)
}
}
@@ -44,6 +44,11 @@ open class BucketNormalizingInfluence(
bucketWeights[it] = weight.toDouble().pow(1 / normalizationFactor).toFloat()
}
normalizeBucketWeights(bucketWeights)
val sum = bucketWeights.values.sum()
val to100 = 100F / sum
bucketWeights.keys.toList().forEach {
val weight = bucketWeights[it] ?: return@forEach
bucketWeights[it] = weight * to100
}
}
}
@@ -40,15 +40,6 @@ interface SpawningInfluence {
fun affectSpawn(action: SpawnAction<*>, entity: Entity) {}
/** Applies some influence over the weight of spawn buckets. */
fun affectBucketWeights(bucketWeights: MutableMap<SpawnBucket, Float>) {}
/** Normalizes all bucket weights to add up to 100 */
fun normalizeBucketWeights(bucketWeights: MutableMap<SpawnBucket, Float>) {
val sum = bucketWeights.values.sum()
val to100 = 100F / sum
bucketWeights.keys.toList().forEach {
val weight = bucketWeights[it] ?: return@forEach
bucketWeights[it] = weight * to100
}
}
/** Filters positions that could be usable for a spawnable position calculator */
fun isAllowedPosition(world: ServerLevel, pos: BlockPos, spawnablePositionCalculator: SpawnablePositionCalculator<*, *>): Boolean = true
/**

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