Compare commits

...
Author SHA1 Message Date
JPAKx4 ba3207d176 Work on a framework to make UI stuff not suck 2025-12-20 12:23:48 -06:00
JPAKx4 762f9ce5f1 Merge branch 'main' into controllify-compat 2025-12-17 22:24:43 -06:00
JPAKx4 6c12198344 Improve InteractWheelProcessor.kt and use controlify sensitivity 2025-12-17 22:24:29 -06:00
JPAKx4 99a0ec7f0d Merge remote-tracking branch 'origin/controllify-compat' into controllify-compat
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/integration/controlify/CobblemonControlifyEntrypoint.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/integration/controlify/gui/InteractWheelProcessor.kt
2025-12-08 22:38:47 -06:00
JPAKx4 aacebc9726 Add changelog, handle horse sprinting, add all UIs to virtual mouse. 2025-12-08 22:37:43 -06:00
JPAKx4 378c85b7dd More work on keybinds for Controlify compat 2025-12-08 22:20:26 -06:00
JPAKx4 c4614ff418 Add radial menu support for controlify 2025-12-08 22:20:26 -06:00
JPAK 8cbbd2de27 Move compat to common for neoforge and fabric support. 2025-12-08 22:20:26 -06:00
JPAKx4 067c59a636 Continue work on controlify compat 2025-12-08 22:20:26 -06:00
JPAKx4 98a02438da Begin ControlifyCompat 2025-12-08 22:20:25 -06:00
JPAKx4 26b25c8c39 More work on keybinds for Controlify compat 2025-12-07 17:01:04 -06:00
JPAKx4 bfd78c1a85 Merge remote-tracking branch 'origin/controllify-compat' into controllify-compat 2025-12-06 17:10:33 -06:00
JPAKx4 239485ccb5 Add radial menu support for controlify 2025-12-06 17:10:20 -06:00
JPAKx4 ff959daaef Add radial menu support for controlify 2025-12-06 16:57:09 -06:00
JPAK 32bb340260 Move compat to common for neoforge and fabric support. 2025-12-05 21:36:59 -06:00
JPAKx4 b7bfc6d0a1 Continue work on controlify compat 2025-12-03 07:01:01 -06:00
JPAKx4 d86879095f Begin ControlifyCompat 2025-11-29 17:02:35 -06:00
16 changed files with 540 additions and 13 deletions
+1
View File
@@ -6,6 +6,7 @@
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added official Controlify Support
- Added new effects
- Mental Restoration: Reduces "Time Since Last Rest" statistic, which controls Insomnia, by half a minute per second per effect level
- Negative Effect Cleanse: Removes all negative effects
+9
View File
@@ -32,6 +32,10 @@ repositories {
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
maven(url = "https://maven.gegy.dev")
exclusiveContent {
forRepository { maven(url = "https://maven.isxander.dev/releases") }
filter { includeGroup("dev.isxander") }
}
mavenLocal()
}
@@ -62,6 +66,11 @@ dependencies {
// Unit Testing
testImplementation(libs.bundles.unitTesting)
// Controlify Compat, same as flywheel so we pick one and only use the api
modCompileOnlyApi("dev.isxander:controlify:2.4.3+1.21.1-fabric") {
isTransitive = false
}
}
tasks.withType<Test> {
@@ -21,12 +21,14 @@ import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.Blaze3D;
import kotlin.Pair;
import kotlin.jvm.functions.Function4;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.phys.Vec3;
import org.joml.Vector2d;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -146,6 +148,12 @@ public abstract class MouseHandlerMixin {
pokeVehicle.clampPassengerRotation(player);
}
for(Function4<LocalPlayer, Double, Double, Double, Vector2d> rideFun : CobblemonClient.INSTANCE.getRidingTurnInputHandler().values()) {
Vector2d vec = rideFun.invoke(player, cursorDeltaX, cursorDeltaY, d);
cursorDeltaX = vec.x;
cursorDeltaY = vec.y;
}
// If the ride is not orientation controllable then return and perform the normal turnPlayer logic
if (!(vehicle instanceof OrientationControllable controllableVehicle) || !controllableVehicle.getOrientationController().isActive()) {
xMouseSmoother.reset();
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
@@ -144,11 +145,12 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
) {
val sprintTimerTickLength = 7 // Emulate vanillas tick timer length
var hasDoubleTapped = false
val forward = Minecraft.getInstance().player?.input?.up == true
// If you are not sprinting and you just pressed down and theres no
if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && !state.sprinting.get() && state.sprintTickTimer.get() == 0) {
if (!state.forwardHeldLastTick.get() && forward && !state.sprinting.get() && state.sprintTickTimer.get() == 0) {
state.sprintTickTimer.set(sprintTimerTickLength)
} else if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && state.sprintTickTimer.get() != 0) { // If has double tapped
} else if (!state.forwardHeldLastTick.get() && forward && state.sprintTickTimer.get() != 0) { // If has double tapped
hasDoubleTapped = true
}else if(!state.sprinting.get() && state.sprintTickTimer.get() > 0) {
state.sprintTickTimer.set(state.sprintTickTimer.get() - 1)
@@ -156,9 +158,9 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
state.sprintTickTimer.set(0)
}
val tryingToSprint = (Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()) || hasDoubleTapped
val tryingToSprint = hasDoubleTapped || CobblemonClient.ridingSprintHandler.any { it.value.invoke() }
if (state.stamina.get() <= 0.0f || !Minecraft.getInstance().options.keyUp.isDown()) {
if (state.stamina.get() <= 0.0f || !forward) {
// If stamina runs out or the player is not holding forward then stop sprinting
state.sprinting.set(false)
if (state.stamina.get() <= 0.0f) {
@@ -172,8 +174,8 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
state.sprinting.set(true)
}
// Take not of whether forward was held last tick
state.forwardHeldLastTick.set(Minecraft.getInstance().options.keyUp.isDown())
// Take note of whether forward was held last tick
state.forwardHeldLastTick.set(forward)
}
fun tickStamina(
@@ -74,6 +74,7 @@ import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.isLookingAt
import net.minecraft.client.Minecraft
import net.minecraft.client.color.block.BlockColor
@@ -83,16 +84,19 @@ import net.minecraft.client.gui.screens.Screen
import net.minecraft.client.model.BoatModel
import net.minecraft.client.model.ChestBoatModel
import net.minecraft.client.model.PlayerModel
import net.minecraft.client.player.LocalPlayer
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.blockentity.HangingSignRenderer
import net.minecraft.client.renderer.blockentity.SignRenderer
import net.minecraft.client.renderer.entity.EntityRenderer
import net.minecraft.client.renderer.entity.LivingEntityRenderer
import net.minecraft.client.resources.PlayerSkin
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.AABB
import org.joml.Vector2d
object CobblemonClient {
@@ -112,6 +116,8 @@ object CobblemonClient {
val battleOverlay: BattleOverlay by lazy { BattleOverlay() }
val pokedexUsageContext: PokedexUsageContext by lazy { PokedexUsageContext() }
val rideControlsOverlay: RideControlsOverlay by lazy { RideControlsOverlay() }
val ridingTurnInputHandler: MutableMap<ResourceLocation, (LocalPlayer, Double, Double, Double) -> Vector2d> = mutableMapOf()
val ridingSprintHandler: MutableMap<ResourceLocation, () -> Boolean> = mutableMapOf()
fun onLogin() {
clientPlayerData = ClientGeneralPlayerData()
@@ -195,6 +201,8 @@ object CobblemonClient {
ClientPlayerIcon.onTick()
PartyOverlayDataControl.tick(event.client.isPaused)
}
ridingSprintHandler.put(cobblemonResource("normal")) { Minecraft.getInstance().options.keySprint.isDown }
}
private fun registerTooltipManagers() {
@@ -74,12 +74,12 @@ class InteractWheelButton(
y = y,
width = width,
height = height,
vOffset = if (isHovered(mouseX.toFloat(), mouseY.toFloat()) && isEnabled) height else 0,
vOffset = if ((isHovered(mouseX.toFloat(), mouseY.toFloat()) || isFocused) && isEnabled) height else 0,
textureHeight = height * 2,
alpha = if (isEnabled) 1f else 0.4F
)
if(isEnabled && isHovered(mouseX.toFloat(), mouseY.toFloat())){
if(isEnabled && (isHovered(mouseX.toFloat(), mouseY.toFloat()) || isFocused)){
tooltipText?.let {
context.renderTooltip(Minecraft.getInstance().font, Component.translatable(it), mouseX, mouseY)
}
@@ -23,9 +23,9 @@ class InteractWheelGUI(private val options: Multimap<Orientation, InteractWheelO
private val backgroundResource = cobblemonResource("textures/gui/interact/interact_wheel_base.png")
}
private val buttons = mutableListOf<InteractWheelButton>()
private var maxPage = 1
private var currentPage = 0
val buttons = mutableListOf<InteractWheelButton>()
var maxPage = 1
var currentPage = 0
override fun renderBlurredBackground(delta: Float) { }
override fun renderMenuBackground(context: GuiGraphics) {}
@@ -77,7 +77,7 @@ class InteractWheelGUI(private val options: Multimap<Orientation, InteractWheelO
currentPage = page
buttons.forEach { removeWidget(it) }
buttons.clear()
val orientations = Orientation.values()
val orientations = Orientation.entries.toTypedArray()
orientations.forEach { orientation ->
val option = options[orientation].toList().getOrNull(page)
addButton(orientation, option)
@@ -0,0 +1,319 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.integration.controlify
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonClient.ridingTurnInputHandler
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
import com.cobblemon.mod.common.client.gui.behaviour.BehaviourEditorScreen
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen
import com.cobblemon.mod.common.client.gui.cookingpot.CookingPotScreen
import com.cobblemon.mod.common.client.gui.debug.riding.RidingStatsDebugGUI
import com.cobblemon.mod.common.client.gui.dialogue.DialogueScreen
import com.cobblemon.mod.common.client.gui.interact.battleRequest.BattleConfigureGUI
import com.cobblemon.mod.common.client.gui.interact.moveselect.MoveSelectGUI
import com.cobblemon.mod.common.client.gui.interact.partyselect.PartySelectGUI
import com.cobblemon.mod.common.client.gui.interact.wheel.InteractWheelGUI
import com.cobblemon.mod.common.client.gui.npc.NPCEditorScreen
import com.cobblemon.mod.common.client.gui.pc.PCGUI
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUI
import com.cobblemon.mod.common.client.gui.pokenav.PokeNav
import com.cobblemon.mod.common.client.gui.snapshots.SnapshotWarningScreen
import com.cobblemon.mod.common.client.gui.startselection.StarterSelectionScreen
import com.cobblemon.mod.common.client.gui.summary.Summary
import com.cobblemon.mod.common.client.gui.trade.TradeGUI
import com.cobblemon.mod.common.client.integration.controlify.gui.CobblemonGUIProcessor
import com.cobblemon.mod.common.client.integration.controlify.gui.InteractWheelProcessor
import com.cobblemon.mod.common.client.keybind.CobblemonKeyBinds
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import dev.isxander.controlify.api.ControlifyApi
import dev.isxander.controlify.api.bind.ControlifyBindApi
import dev.isxander.controlify.api.bind.InputBindingBuilder
import dev.isxander.controlify.api.bind.InputBindingSupplier
import dev.isxander.controlify.api.entrypoint.ControlifyEntrypoint
import dev.isxander.controlify.api.entrypoint.InitContext
import dev.isxander.controlify.api.entrypoint.PreInitContext
import dev.isxander.controlify.bindings.BindContext
import dev.isxander.controlify.bindings.ControlifyBindings
import dev.isxander.controlify.bindings.RadialIcons
import dev.isxander.controlify.screenop.ScreenProcessorFactory
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.screens.Screen
import net.minecraft.client.player.LocalPlayer
import net.minecraft.network.chat.Component
import net.minecraft.world.item.Items
import org.joml.Vector2d
import kotlin.jvm.optionals.getOrNull
import kotlin.reflect.KClass
import kotlin.reflect.full.primaryConstructor
class CobblemonControlifyEntrypoint : ControlifyEntrypoint {
override fun onControlifyInit(initContext: InitContext) {
ridingTurnInputHandler.put(
cobblemonResource("compat.controlify"),
({ localPlayer: LocalPlayer, xDelta: Double, yDelta: Double, deltaTime: Double ->
val vec = Vector2d(xDelta, yDelta)
val controller = initContext.controlify().currentController.getOrNull()
val vehicle = localPlayer.vehicle
if (vehicle is OrientationControllable && vehicle.orientationController.isActive() && initContext.controlify().currentInputMode().isController && controller != null){
val multiplier = deltaTime * 1500
val config = controller.input().getOrNull()?.config()?.config()
val vSensitivity = config?.vLookSensitivity ?: 0.9f
val hSensitivity = config?.hLookSensitivity ?: 1f
// Should never be null once bindings are set
var vAxis = (RIDING_DOWN!!.on(controller).analogueNow() - RIDING_UP!!.on(controller).analogueNow()).toDouble()
var hAxis = (RIDING_RIGHT!!.on(controller).analogueNow() - RIDING_LEFT!!.on(controller).analogueNow()).toDouble()
vAxis *= multiplier * vSensitivity
hAxis *= multiplier * hSensitivity
vec.x = hAxis
vec.y = vAxis
}
vec
})
)
CobblemonClient.ridingSprintHandler.put(
cobblemonResource("compat.controlify")
) {
initContext.controlify().currentController.getOrNull()?.let { ControlifyBindings.SPRINT.on(it).digitalNow() } == true
}
}
override fun onControlifyPreInit(initContext: PreInitContext) {
val bindings = ControlifyBindApi.get()
bindings.registerBindContext(ORIENTATION_CONTROLLER_ACTIVE)
RIDING_UP =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_up"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.riding_up"))
.allowedContexts(ORIENTATION_CONTROLLER_ACTIVE, BindContext.IN_GAME)
}
RIDING_DOWN =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_down"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.riding_down"))
.allowedContexts(ORIENTATION_CONTROLLER_ACTIVE, BindContext.IN_GAME)
}
RIDING_LEFT =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_left"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.riding_left"))
.allowedContexts(ORIENTATION_CONTROLLER_ACTIVE, BindContext.IN_GAME)
}
RIDING_RIGHT =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_right"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.riding_right"))
.allowedContexts(ORIENTATION_CONTROLLER_ACTIVE, BindContext.IN_GAME)
}
HIDE_PARTY =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("hide_party"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.hideparty"))
.allowedContexts(BindContext.IN_GAME)
.radialCandidate(RadialIcons.getItem(Items.BARRIER))
.addKeyCorrelation(CobblemonKeyBinds.HIDE_PARTY)
.keyEmulation(CobblemonKeyBinds.HIDE_PARTY)
}
SUMMARY =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("summary"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.summary"))
.allowedContexts(BindContext.IN_GAME)
.radialCandidate(RadialIcons.getItem(CobblemonItems.GREAT_BALL))
.addKeyCorrelation(CobblemonKeyBinds.SUMMARY)
.keyEmulation(CobblemonKeyBinds.SUMMARY)
}
PARTY_OVERLAY_DOWN =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("party_overlay_down"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.downshiftparty"))
.allowedContexts(HAS_POKEMON, BindContext.IN_GAME)
.radialCandidate(RadialIcons.EMPTY)
.addKeyCorrelation(CobblemonKeyBinds.PARTY_OVERLAY_DOWN)
.keyEmulation(CobblemonKeyBinds.PARTY_OVERLAY_DOWN)
}
PARTY_OVERLAY_UP =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("party_overlay_up"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.upshiftparty"))
.allowedContexts(HAS_POKEMON, BindContext.IN_GAME)
.radialCandidate(RadialIcons.EMPTY)
.addKeyCorrelation(CobblemonKeyBinds.PARTY_OVERLAY_UP)
.keyEmulation(CobblemonKeyBinds.PARTY_OVERLAY_DOWN)
}
SEND_OUT_POKEMON =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("send_out_pokemon"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.throwpartypokemon"))
.allowedContexts(HAS_POKEMON, BindContext.IN_GAME)
.radialCandidate(RadialIcons.getItem(CobblemonItems.POKE_BALL))
.addKeyCorrelation(CobblemonKeyBinds.SEND_OUT_POKEMON)
.keyEmulation(CobblemonKeyBinds.SEND_OUT_POKEMON)
}
RIDING_FREELOOK =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_freelook"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.ridingfreelook"))
.allowedContexts(RIDING_POKEMON, BindContext.IN_GAME)
.radialCandidate(RadialIcons.EMPTY)
.addKeyCorrelation(CobblemonKeyBinds.RIDING_FREELOOK)
.keyEmulation(CobblemonKeyBinds.RIDING_FREELOOK)
}
INTERACT_WHEEL_UP_AXIS =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("interact_wheel_up"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.interact_wheel_up"))
.allowedContexts(INTERACT_WHEEL_SCREEN, BindContext.IN_GAME)
}
INTERACT_WHEEL_DOWN_AXIS =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("interact_wheel_down"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.interact_wheel_down"))
.allowedContexts(INTERACT_WHEEL_SCREEN, BindContext.IN_GAME)
}
INTERACT_WHEEL_RIGHT_AXIS =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("interact_wheel_right"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.interact_wheel_right"))
.allowedContexts(INTERACT_WHEEL_SCREEN, BindContext.IN_GAME)
}
INTERACT_WHEEL_LEFT_AXIS =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("interact_wheel_left"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.interact_wheel_left"))
.allowedContexts(INTERACT_WHEEL_SCREEN, BindContext.IN_GAME)
}
addProcessor(InteractWheelGUI::class, InteractWheelProcessor::class)
// This is the lazy way to do all of these (just using the vmouse), if someone with more time and dedication did this that would be better
addProcessor(BattleGUI::class, CobblemonGUIProcessor::class)
addProcessor(BehaviourEditorScreen::class, CobblemonGUIProcessor::class)
addProcessor(CobblemonConfigScreen::class, CobblemonGUIProcessor::class)
addProcessor(CookingPotScreen::class, CobblemonGUIProcessor::class)
addProcessor(RidingStatsDebugGUI::class, CobblemonGUIProcessor::class)
addProcessor(DialogueScreen::class, CobblemonGUIProcessor::class)
addProcessor(BattleConfigureGUI::class, CobblemonGUIProcessor::class)
addProcessor(MoveSelectGUI::class, CobblemonGUIProcessor::class)
addProcessor(PartySelectGUI::class, CobblemonGUIProcessor::class)
addProcessor(NPCEditorScreen::class, CobblemonGUIProcessor::class)
addProcessor(PCGUI::class, CobblemonGUIProcessor::class)
addProcessor(PokedexGUI::class, CobblemonGUIProcessor::class)
addProcessor(PokeNav::class, CobblemonGUIProcessor::class)
addProcessor(SnapshotWarningScreen::class, CobblemonGUIProcessor::class)
addProcessor(StarterSelectionScreen::class, CobblemonGUIProcessor::class)
addProcessor(Summary::class, CobblemonGUIProcessor::class)
addProcessor(TradeGUI::class, CobblemonGUIProcessor::class)
}
override fun onControllersDiscovered(controlifyApi: ControlifyApi) {
}
// This is jank, but I did it after I got my wisdom teeth extracted so tbh I think I did good enough, but I won't be offended if someone changes it to something sane.
fun addProcessor(t: KClass<out Screen>, processorClazz: KClass<out CobblemonGUIProcessor>) {
ScreenProcessorFactory.registerProvider(t.java) {
processorClazz.primaryConstructor?.call(it)
}
}
companion object {
var RIDING_UP: InputBindingSupplier? = null
var RIDING_DOWN: InputBindingSupplier? = null
var RIDING_RIGHT: InputBindingSupplier? = null
var RIDING_LEFT: InputBindingSupplier? = null
var HIDE_PARTY: InputBindingSupplier? = null
var SUMMARY: InputBindingSupplier? = null
var PARTY_OVERLAY_DOWN: InputBindingSupplier? = null
var PARTY_OVERLAY_UP: InputBindingSupplier? = null
var SEND_OUT_POKEMON: InputBindingSupplier? = null
var RIDING_FREELOOK: InputBindingSupplier? = null
var INTERACT_WHEEL_UP_AXIS: InputBindingSupplier? = null
var INTERACT_WHEEL_DOWN_AXIS: InputBindingSupplier? = null
var INTERACT_WHEEL_LEFT_AXIS: InputBindingSupplier? = null
var INTERACT_WHEEL_RIGHT_AXIS: InputBindingSupplier? = null
val RIDING_POKEMON: BindContext = BindContext(
cobblemonResource("riding"),
{ mc: Minecraft ->
mc.player?.vehicle is PokemonEntity
}
)
val ORIENTATION_CONTROLLER_ACTIVE: BindContext = BindContext(
cobblemonResource("orientation_controller_active"),
{ mc: Minecraft ->
val localPlayer = mc.player
if (localPlayer == null) return@BindContext false
val vehicle = localPlayer.vehicle
vehicle is OrientationControllable && vehicle.getOrientationController().isActive()
}
)
val HAS_POKEMON: BindContext = BindContext(
cobblemonResource("has_pokemon"),
{mc: Minecraft ->
!CobblemonClient.storage.party.isEmpty()
}
)
val INTERACT_WHEEL_SCREEN: BindContext = BindContext(
cobblemonResource("wheel_screen"),
{ it.screen is InteractWheelGUI}
)
}
}
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.integration.controlify.gui
import com.cobblemon.mod.common.client.integration.controlify.gui.component.ControllerComponentManager
import dev.isxander.controlify.screenop.ScreenProcessor
import dev.isxander.controlify.virtualmouse.VirtualMouseBehaviour
import net.minecraft.client.gui.screens.Screen
open class CobblemonGUIProcessor(open val screen: Screen) : ScreenProcessor<Screen>(screen) {
val controllerComponentManager = ControllerComponentManager(screen)
override fun virtualMouseBehaviour(): VirtualMouseBehaviour {
return VirtualMouseBehaviour.DISABLED
}
}
@@ -0,0 +1,70 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.integration.controlify.gui
import com.cobblemon.mod.common.client.gui.interact.wheel.InteractWheelGUI
import com.cobblemon.mod.common.client.integration.controlify.CobblemonControlifyEntrypoint
import dev.isxander.controlify.controller.ControllerEntity
import dev.isxander.controlify.controller.haptic.HapticEffects
import dev.isxander.controlify.screenop.ScreenControllerEventListener
import net.minecraft.util.Mth
import kotlin.math.abs
// Lots of this is taken from the RadialMenu in Controlify to make this screen feel consistent with it
class InteractWheelProcessor(override val screen: InteractWheelGUI) : CobblemonGUIProcessor(screen), ScreenControllerEventListener {
private var selectedButton = -1
private var idleTicks: Int = 0
private var idleTicksTimeout: Int? = null
init {
addEventListener(this)
}
override fun onControllerInput(controller: ControllerEntity) {
if (idleTicksTimeout == null) {
idleTicksTimeout = controller.input().orElseThrow().confObj().radialButtonFocusTimeoutTicks
}
// If not created from entrypoint then something is very wrong
val x = CobblemonControlifyEntrypoint.INTERACT_WHEEL_RIGHT_AXIS!!.on(controller).analogueNow()
- CobblemonControlifyEntrypoint.INTERACT_WHEEL_LEFT_AXIS!!.on(controller).analogueNow()
val y = CobblemonControlifyEntrypoint.INTERACT_WHEEL_DOWN_AXIS!!.on(controller).analogueNow()
- CobblemonControlifyEntrypoint.INTERACT_WHEEL_UP_AXIS!!.on(controller).analogueNow()
val threshold = controller.input().orElseThrow().config().config().buttonActivationThreshold
if (abs(x) >= threshold || abs(y) >= threshold) {
val angle = Mth.wrapDegrees(Mth.RAD_TO_DEG * Mth.atan2(y.toDouble(), x.toDouble()) - 90f) + 180f
val buttonCount = screen.buttons.size
val each = 360f / buttonCount
val newSelected = Mth.floor((angle + each / 2f) / each) % buttonCount
if (newSelected != selectedButton) {
selectedButton = newSelected
controller.hdHaptics().ifPresent { haptics -> haptics.playHaptic(HapticEffects.NAVIGATE) }
}
for (button in 0..<buttonCount) {
val selected = button == selectedButton
screen.buttons[button].isFocused = selected
}
idleTicks = 0
} else {
idleTicks = idleTicks+ 1
if (idleTicks>= idleTicksTimeout!! && selectedButton != -1) {
selectedButton = -1
for (button in screen.buttons) {
button.isFocused = false
}
controller.hdHaptics().ifPresent { haptics -> haptics.playHaptic(HapticEffects.NAVIGATE) }
}
}
}
}
@@ -0,0 +1,33 @@
package com.cobblemon.mod.common.client.integration.controlify.gui.component
import net.minecraft.client.gui.components.events.GuiEventListener
import net.minecraft.client.gui.screens.Screen
class ControllerComponent<T : Screen> {
var left: (T) -> ControllerComponent<T>? = { null }
var right: (T) -> ControllerComponent<T>? = { null }
var up: (T) -> ControllerComponent<T>? = { null }
var down: (T) -> ControllerComponent<T>? = { null }
var associatedGUIElement: GuiEventListener? = null
fun pairLeft(leftComponent: ControllerComponent<T>) {
left = { leftComponent }
leftComponent.right = { this }
}
fun pairRight(rightComponent: ControllerComponent<T>) {
right = { rightComponent }
rightComponent.left = { this }
}
fun pairUp(upComponent: ControllerComponent<T>) {
up = { upComponent }
upComponent.down = { this }
}
fun pairDown(downComponent: ControllerComponent<T>) {
down = { downComponent }
downComponent.up = { this }
}
}
@@ -0,0 +1,17 @@
package com.cobblemon.mod.common.client.integration.controlify.gui.component
import net.minecraft.client.gui.screens.Screen
class ControllerComponentManager<T : Screen>(val screen: T) {
var focused: ControllerComponent<T>?
get() = focused
set(value) {
focused = value
focused?.associatedGUIElement?.let { screen.focused = it }
}
fun left() = focused?.left?.invoke(screen)?.let { focused = it }
fun right() = focused?.right?.invoke(screen)?.let { focused = it }
fun up() = focused?.up?.invoke(screen)?.let { focused = it }
fun down() = focused?.down?.invoke(screen)?.let { focused = it }
}
@@ -9457,5 +9457,11 @@
"stat.cobblemon.reel_ins": "PokéRod Catches",
"stat.cobblemon.riding_land": "Distance by Pokémon on Land",
"stat.cobblemon.riding_air": "Distance by Pokémon in Air",
"stat.cobblemon.riding_liquid": "Distance by Pokémon in Liquid"
"stat.cobblemon.riding_liquid": "Distance by Pokémon in Liquid",
"controlify.category.cobblemon.cobblemon": "Cobblemon",
"controlify.bind.cobblemon.riding_up": "Look Up",
"controlify.bind.cobblemon.riding_down": "Look Down",
"controlify.bind.cobblemon.riding_left": "Look Left",
"controlify.bind.cobblemon.riding_right": "Look Right"
}
@@ -0,0 +1,28 @@
{
"defaults": {
"cobblemon:riding_up": {
"axis": "controlify:axis/right_stick_up"
},
"cobblemon:riding_down": {
"axis": "controlify:axis/right_stick_down"
},
"cobblemon:riding_left": {
"axis": "controlify:axis/right_stick_left"
},
"cobblemon:riding_right": {
"axis": "controlify:axis/right_stick_right"
},
"cobblemon:interact_wheel_up": {
"axis": "controlify:axis/right_stick_up"
},
"cobblemon:interact_wheel_down": {
"axis": "controlify:axis/right_stick_down"
},
"cobblemon:interact_wheel_left": {
"axis": "controlify:axis/right_stick_left"
},
"cobblemon:interact_wheel_right": {
"axis": "controlify:axis/right_stick_right"
}
}
}
@@ -30,6 +30,9 @@
],
"modmenu": [
"com.cobblemon.mod.fabric.client.integration.modmenu.CobblemonModMenu"
],
"controlify": [
"com.cobblemon.mod.common.client.integration.controlify.CobblemonControlifyEntrypoint"
]
},
"mixins": [
@@ -0,0 +1 @@
com.cobblemon.mod.common.client.integration.controlify.CobblemonControlifyEntrypoint