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32 Commits
Author SHA1 Message Date
Tyzillion a077e74bf2 When you wish upon a star
Makes no difference who you are
Anything your heart desires
Will come to you
If your heart is in your dream
No request is too extreme
When you wish upon a star
As dreamers do
Fate is kind
She brings to those who love
The sweet fulfillment of
Their secret longing
Like a bolt out of the blue
Fate steps in and sees you through
When you wish upon a star
Your dreams come true
2024-02-18 14:25:47 -05:00
Lily 763f1de793 forgot to push this mb 2024-02-16 22:34:31 -05:00
Lily 62a95b93c5 begin implementing falling stars 2024-02-16 14:48:20 -05:00
Lily 7991f70c09 Merge remote-tracking branch 'origin/dynamax' into dynamax 2024-02-16 14:48:07 -05:00
Lily 70d393a899 begin implementing falling stars 2024-02-16 14:47:58 -05:00
Lily 5bace46aa6 begin implementing falling stars 2024-02-13 21:51:28 -05:00
Lily c5fb411636 Merge branch 'sega_bass_pro_fishing_2' into dynamax
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonEntities.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonItems.kt
#	fabric/src/main/kotlin/com/cobblemon/mod/fabric/client/CobblemonFabricClient.kt
#	forge/src/main/kotlin/com/cobblemon/mod/forge/client/CobblemonForgeClient.kt
2024-02-13 20:59:18 -05:00
Lily 9a8159ee30 start on dynamax 2024-02-13 20:07:29 -05:00
Plastered_Crab acc6f119e1 - Magikarps getting reeled in now land in front of the player instead of behind the player (for battle reasons) 2024-02-13 16:45:22 -08:00
Plastered_Crab 932a2c375c - Begin different reel-in trajectories for fishing up Magikarps 2024-02-13 14:46:42 -08:00
Nick 142eebe9e6 Apply model predicates, starting with Pokerod 2024-02-09 22:07:43 -08:00
jeffw773 36f19c9180 - Xp is rewarded to player for fishing up Pokemon 2024-02-09 21:15:10 -08:00
jeffw773 beb8fed6bd - Pokeball Bobber now renders correctly when cast out with Pokerod
- Luck of the Sea and Lure get read correctly from the rod and factor into the spawn bucket chosen
2024-02-09 14:17:13 -08:00
jeffw773 142284a17c - Pokemon rarity is altered by Luck of the Sea 2024-02-08 21:18:41 -08:00
jeffw773 f1ea86362a - Fixed fishing spawns being able to check if sky is actually visible.
- added isOcean to biomes to Magikarp
2024-02-07 18:28:42 -08:00
Paul ec3361ad91 Added basic fishing spawn detail for Magikarp and use the world pool for fishing because ehhh 2024-02-03 12:16:53 +10:00
Paul ca7c36ce15 Added trigger spawning with a fishing implementation 2024-02-03 12:13:38 +10:00
jeffw773 f7c73728d7 - Added some newer spawning stuff and added battle initiation after fished up mon 2024-02-02 16:38:15 -08:00
jeffw773 1992a23edc Merge branch 'main' into sega_bass_pro_fishing_2 2024-02-02 13:39:02 -08:00
jeffw773 dad28135cc - Brief changes to particle count based on rarity reeled in 2024-01-18 14:32:43 -08:00
jeffw773 e41d13dd53 - Pokerod now uses config values for rarity buckets and access biome spawn pools 2024-01-14 23:02:33 -08:00
jeffw773 64cae53d82 - Pokerod foundation laid out for having chance to spawn Pokemon instead of getting item as well as rarity chance started 2024-01-14 00:11:12 -08:00
dhi_holo c9bf0bd8d7 Merge branch 'sega_bass_pro_fishing_2' of https://gitlab.com/cable-mc/cobblemon into sega_bass_pro_fishing_2 2024-01-14 13:36:53 +10:00
dhi_holo 97d2047aee It's a Tool, It's a Rod
makes pokerod be held correctly, and adds second model file for the cast variation, when that is implemented.
2024-01-14 13:36:04 +10:00
jeffw773 811f8abed7 - Added override for model of pokerod when cast 2024-01-13 19:27:22 -08:00
jeffw773 ab02a54f28 - Finally the Pokerod is starting to work! (it is backwards tho) 2024-01-13 19:08:36 -08:00
jeffw773 6e0c1aefcc - More testing fishing code for pokerod 2024-01-13 13:55:02 -08:00
jeffw773 e887b6c43c - Some code for fishing testing again 2024-01-13 12:16:38 -08:00
jeffw773 25172c2bc9 - Some code for fishing testing 2024-01-13 11:23:38 -08:00
jeffw773 929b90173a - Some code for fishing testing 2024-01-12 11:58:02 -08:00
jeffw773 70a65f6ffe - Testing code 2024-01-12 07:39:21 -08:00
jeffw773 db7d3f01d8 - Starting implementation on fishing 2024-01-12 07:39:20 -08:00
1546 changed files with 3811 additions and 54142 deletions
+1 -9
View File
@@ -33,12 +33,4 @@ common/src/main/resources/assets/cobblemon/showdown
# Generated files
*/generated/resources/*
/fabric/src/generated/resources/cobblemon-common.accesswidener
/.ignored/
# Logs
common/logs
fabric/logs
forge/logs
# MacOS
.DS_Store
/.ignored/
+1 -28
View File
@@ -14,23 +14,12 @@
- Added the hidden "True Vivillionaire" advancement.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Added dynamic lighting support for any Species or Forms when using [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) or [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), at this time we don't ship with any defaults for this feature but addon creators can make use of this feature.
- Added a Display Case block! Use it to display your archaeological findings, or other items.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
- Added a Pokémon-themed armor trim, obtained from ruin structures.
- You can now find Nether Fire Stone Ore in, surprisingly, the Nether.
- Added effects for many Poké Balls when sending out Pokémon or capturing.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept for more complicated animations.
- Added the EV Boosting Feathers.
- Added Type Gems.
- Added various new tags for searchability and better compatibility.
- Added the [Ability Capsule](https://bulbapedia.bulbagarden.net/wiki/Ability_Capsule) and [Patch](https://bulbapedia.bulbagarden.net/wiki/Ability_Patch), these have no acquisition method for now and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.
- Added Gilded Chests, available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks.
- Added Gimmighoul.
- Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. Who knows what might happen if it fills up?
- Completed the advancement for placing a Tumblestone near Lava or Magma to make it grow.
### Changes
- Pokémon now transition more smoothly between different poses.
@@ -43,7 +32,6 @@
- Updated movesets to add Gen 9 DLC moves.
- Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
- Added tooltips to interaction GUIs to make it clearer what they do.
- Poké Ball recipes now use tags for their center ingredient, rather than specificied Copper Ingot, Iron Ingot, Gold Ingot, and Diamond, allowing for further datapack customisation.
### Fixes
- Re-added the recipe for the Iron Vitamin.
@@ -58,14 +46,6 @@
- Fixed Poké Balls freezing in an open state if you look away when it's meant to close.
- Adds a translation string name to the Empty Pokeball entity.
- Fixed very many issues with Bedrock particle effects.
- Fixed Arbok patterns not being as specific in spawning as they were intended.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Sobble line not being able to swim or breathe underwater.
- Fixed incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokemon to spawn on rails.
- Fixed the data set on Pokémon when abilities are given via properties such as in ``/spawnpokemon``.
- Fixed sometimes Pokémon losing hidden abilities when evolving, this fix will only take effect to newly created Pokémon.
### Developer
- Significantly changed the way properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed).
@@ -77,12 +57,6 @@
- Made PokemonProperties.parse more interoperable with Java.
- Added the ``HeldItemEvent``, this comes with 2 implementation ``HeldItemEvent.Pre`` and ``HeldItemEvent.Post``.
- API to support dynamic lighting in any mod that implements this feature has been added to all Species & Forms, see LightingData class for details.
- Added a Mixin for the BrewingStandScreenHandler to fix the incorrect handling of quickMove in Fabric.
- Corrections to the ability implementation have been made that make ``Ability.forced`` function as intended and never reroll an ability for a Pokémon, please check your implementations to ensure the corrected behavior is intended for your use case.
- ``Pokemon.ability`` no longer has a public setter, please migrate to using ``Pokemon#updateAbility``, this handles the ability coordinate storage for you when necessary.
- ``Ability.forced``, ``Ability.index`` and ``Ability.priority`` have all had their setters internalized, there is no longer any need to manually adjust these migrate to the method mentioned above to handle that process for you.
- ``AbilityChanger`` has been added to API alongside some implementations, this is subject to change as the ability capsule and patch currently only expect the traditional behaviour in the Pokémon games of 1 to 2 regular abilities and 1 hidden.
- ``Pokemon#rollAbility`` has been added, this rerolls a legal ability for the Pokémon.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
@@ -117,7 +91,6 @@
}
```
- Following up on this change ``light_source`` was removed as a possible shoulder effect due to becoming unnecessary and never having had a default implementation.
- Added the item tag ``cobblemon:ability_changers``, contains the ``cobblemon:ability_capsule`` & ``cobblemon:ability_patch`` by default.
## [1.4.1 (December 23rd, 2023)](#1-4-1)
@@ -1053,4 +1026,4 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
+2 -2
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@@ -9,5 +9,5 @@ version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
version = "$version-${versioning.info.branch}-${versioning.info.build}-SNAPSHOT"
}
version = "$version-SNAPSHOT-${versioning.info.branch}-${versioning.info.build}"
}
-1
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@@ -1 +0,0 @@
[19:57:25] [Test worker/INFO]: Booting LaxPermissionValidator, permissions will be checked using Minecrafts permission level system, see https://minecraft.fandom.com/wiki/Permission_level
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.entity.mob.PiglinBrain;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PiglinBrain.class)
public class PiglinBarterMixin {
@Inject(method = "acceptsForBarter", at = @At(value = "RETURN"), cancellable = true)
private static void cobblemon$acceptsForBarter(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
if(!ci.getReturnValue()) {
//TODO: Make a tag?
if(stack.isOf(CobblemonItems.RELIC_COIN_POUCH))
ci.setReturnValue(true);
}
}
}
@@ -1,31 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.mob.PiglinEntity;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PiglinEntity.class)
public abstract class PiglinEntityMixin {
@Inject(method = "equipToOffHand", at = @At(value = "HEAD"), cancellable = true)
public void cobblemon$isValidBarteringItem(ItemStack stack, CallbackInfo ci) {
PiglinEntity entity = (PiglinEntity)(Object) this;
if (stack.isOf(CobblemonItems.RELIC_COIN_POUCH)) {
entity.equipStack(EquipmentSlot.OFFHAND, stack);
entity.updateDropChances(EquipmentSlot.OFFHAND);
ci.cancel();
}
}
}
@@ -1,20 +0,0 @@
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.PressurePlateBlock;
import net.minecraft.resource.featuretoggle.FeatureSet;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.screen.ScreenHandlerType.Factory;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(ScreenHandlerType.class)
public interface ScreenHandlerTypeInvoker {
@Invoker("<init>")
static <T extends ScreenHandler> ScreenHandlerType<T> cobblemon$create(Factory<T> factory, FeatureSet requiredFeatures) {
throw new UnsupportedOperationException();
}
}
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents.BATTLE_VICTORY
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.events.CobblemonEvents.EVOLUTION_COMPLETE
import com.cobblemon.mod.common.api.events.CobblemonEvents.HELD_ITEM_UPDATED
import com.cobblemon.mod.common.api.events.CobblemonEvents.LEVEL_UP_EVENT
import com.cobblemon.mod.common.api.events.CobblemonEvents.POKEMON_CAPTURED
import com.cobblemon.mod.common.api.events.CobblemonEvents.TRADE_COMPLETED
@@ -35,7 +34,9 @@ import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry
import com.cobblemon.mod.common.api.pokemon.experience.ExperienceCalculator
import com.cobblemon.mod.common.api.pokemon.experience.ExperienceGroups
import com.cobblemon.mod.common.api.pokemon.experience.StandardExperienceCalculator
import com.cobblemon.mod.common.api.pokemon.feature.*
import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.helditem.HeldItemProvider
import com.cobblemon.mod.common.api.pokemon.stats.EvCalculator
import com.cobblemon.mod.common.api.pokemon.stats.Generation8EvCalculator
@@ -45,8 +46,13 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningProspector
import com.cobblemon.mod.common.api.spawning.WorldSlice
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
import com.cobblemon.mod.common.api.spawning.context.AreaSpawningContext
import com.cobblemon.mod.common.api.spawning.context.calculators.AreaSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.AreaSpawningInput
import com.cobblemon.mod.common.api.spawning.prospecting.SpawningProspector
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
import com.cobblemon.mod.common.api.storage.adapter.conversions.ReforgedConversion
@@ -83,7 +89,6 @@ import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
@@ -94,7 +99,6 @@ import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.misc.GimmighoulStashHandler
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
@@ -102,13 +106,7 @@ import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.sherds.CobblemonSherds
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.removeAmountIf
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
@@ -131,8 +129,8 @@ import net.minecraft.entity.data.TrackedDataHandlerRegistry
import net.minecraft.item.Items
import net.minecraft.item.NameTagItem
import net.minecraft.registry.RegistryKey
import net.minecraft.sound.SoundCategory
import net.minecraft.util.WorldSavePath
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
import org.apache.logging.log4j.LogManager
@@ -232,9 +230,6 @@ object Cobblemon {
}
}
// Register the grow_tumblestone advancement
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe { AdvancementHandler.onTumbleStonePlaced(it) }
PlatformEvents.CHANGE_DIMENSION.subscribe {
it.player.party().forEach { pokemon -> pokemon.entity?.recallWithAnimation() }
}
@@ -258,7 +253,6 @@ object Cobblemon {
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
SpeciesFeatures.types["integer"] = IntSpeciesFeatureProvider::class.java
SpeciesFeatures.register(
DataKeys.CAN_BE_MILKED,
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.block.entity.FossilMultiblockEntity
import com.cobblemon.mod.common.block.entity.RestorationTankBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import com.cobblemon.mod.common.block.entity.*
import com.cobblemon.mod.common.block.entity.DisplayCaseBlockEntity
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.registry.Registries
@@ -45,20 +44,6 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
val SIGN: BlockEntityType<CobblemonSignBlockEntity> = this.create("sign", BlockEntityType.Builder.create(::CobblemonSignBlockEntity, CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN).build(null))
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.create(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN).build(null))
@JvmField
val TM_BLOCK: BlockEntityType<TMBlockEntity> = this.create("tm_block", BlockEntityType.Builder.create(::TMBlockEntity, CobblemonBlocks.TM_MACHINE).build(null))
@JvmField
val GILDED_CHEST: BlockEntityType<GildedChestBlockEntity> = this.create("chest", BlockEntityType.Builder.create(::GildedChestBlockEntity,
CobblemonBlocks.GILDED_CHEST,
CobblemonBlocks.BLUE_GILDED_CHEST,
CobblemonBlocks.YELLOW_GILDED_CHEST,
CobblemonBlocks.PINK_GILDED_CHEST,
CobblemonBlocks.BLACK_GILDED_CHEST,
CobblemonBlocks.WHITE_GILDED_CHEST,
CobblemonBlocks.GREEN_GILDED_CHEST,
CobblemonBlocks.GIMMIGHOUL_CHEST
).build(null))
@JvmField
val FOSSIL_MULTIBLOCK: BlockEntityType<FossilMultiblockEntity> = this.create("fossil_multiblock",
@@ -82,7 +67,8 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
)
@JvmField
val DISPLAY_CASE: BlockEntityType<DisplayCaseBlockEntity> = this.create("display_case",
BlockEntityType.Builder.create(::DisplayCaseBlockEntity, CobblemonBlocks.DISPLAY_CASE).build(null)
val DYNITE_ORE: BlockEntityType<DyniteOreBlockEntity> = this.create("dynite_ore",
BlockEntityType.Builder.create(::DyniteOreBlockEntity, CobblemonBlocks.DYNITE_ORE)
.build(null)
)
}
@@ -22,7 +22,6 @@ import com.cobblemon.mod.common.mixin.invoker.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.sign.CobblemonHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
@@ -97,6 +96,15 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val DEEPSLATE_WATER_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_water_stone_ore")
@JvmField
val DYNITE_ORE = this.create("dynite_ore", DyniteOreBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.BRIGHT_RED)
.strength(4.5f, 3f)
.requiresTool()
.sounds(BlockSoundGroup.METAL)
))
// Apricorns
@JvmField
val APRICORN_LOG = log("apricorn_log", arg2 = MapColor.BROWN)
@@ -152,11 +160,11 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
val YELLOW_APRICORN_SAPLING = this.create("yellow_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.YELLOW))
@JvmField
val MEDICINAL_LEEK = this.create("medicinal_leek", MedicinalLeekBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DULL_RED).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MEDICINAL_LEEK_SOUNDS)))
val MEDICINAL_LEEK = this.create("medicinal_leek", MedicinalLeekBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DULL_RED).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val ENERGY_ROOT = this.create("energy_root", EnergyRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DIRT_BROWN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.ENERGY_ROOT_SOUNDS)))
val ENERGY_ROOT = this.create("energy_root", EnergyRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DIRT_BROWN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.ROOTS)))
@JvmField
val BIG_ROOT = this.create("big_root", BigRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.BIG_ROOT_SOUNDS)))
val BIG_ROOT = this.create("big_root", BigRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.ROOTS)))
@JvmField
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).mapColor(MapColor.DARK_GREEN).burnable().noCollision().breakInstantly().sounds(BlockSoundGroup.CROP)))
@@ -192,7 +200,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
@@ -200,7 +207,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
@@ -208,7 +214,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@@ -227,99 +232,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val YELLOW_APRICORN = apricornBlock("yellow_apricorn", Apricorn.YELLOW)
@JvmField
val RELIC_COIN_POUCH = create(
"relic_coin_pouch",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f)
.nonOpaque(), true
)
)
@JvmField
val RELIC_COIN_SACK = create(
"relic_coin_sack",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f), false
))
@JvmField
val GILDED_CHEST = create(
"gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.RED
)
)
@JvmField
val BLUE_GILDED_CHEST = create(
"blue_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLUE
)
)
@JvmField
val BLACK_GILDED_CHEST = create(
"black_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLACK
)
)
@JvmField
val YELLOW_GILDED_CHEST = create(
"yellow_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.YELLOW
)
)
@JvmField
val WHITE_GILDED_CHEST = create(
"white_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.WHITE
)
)
@JvmField
val GREEN_GILDED_CHEST = create(
"green_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.GREEN
)
)
@JvmField
val PINK_GILDED_CHEST = create(
"pink_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.PINK
)
)
@JvmField
val GIMMIGHOUL_CHEST = create(
"gimmighoul_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.FAKE
)
)
@JvmField
val MONITOR = create(
"monitor",
@@ -352,7 +264,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
RestorationTankBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.GLASS)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.requiresTool()
.strength(5.0F, 6.0F)
@@ -385,55 +297,19 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.luminance { if ((it.get(PCBlock.ON) as Boolean) && (it.get(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }
)
)
val TM_MACHINE = create(
"tm_machine",
TMBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.GREEN)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.nonOpaque()
.luminance { if (it.get(TMBlock.ON) as Boolean) 10 else 0 }
)
)
@JvmField
val DISPLAY_CASE = create(
"display_case",
DisplayCaseBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.DISPLAY_CASE_SOUNDS)
.nonOpaque()
.pistonBehavior(PistonBehavior.BLOCK)
.mapColor(MapColor.STONE_GRAY)
.strength(0.3f)
)
)
val RED_MINT = create("red_mint", MintBlock(MintType.RED, AbstractBlock.Settings.create().mapColor(MapColor.RED).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val MODIFICATION_STATION = create(
"modification_station",
ModStationBlock(
AbstractBlock.Settings.create()
.sounds(BlockSoundGroup.WOOD)
.nonOpaque()
.pistonBehavior(PistonBehavior.BLOCK)
.mapColor(MapColor.BROWN)
.strength(0.3f)
)
)
val RED_MINT = create("red_mint", MintBlock(MintType.RED, AbstractBlock.Settings.create().mapColor(MapColor.RED).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, AbstractBlock.Settings.create().mapColor(MapColor.BLUE).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, AbstractBlock.Settings.create().mapColor(MapColor.BLUE).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val CYAN_MINT = create("cyan_mint", MintBlock(MintType.CYAN, AbstractBlock.Settings.create().mapColor(MapColor.CYAN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val CYAN_MINT = create("cyan_mint", MintBlock(MintType.CYAN, AbstractBlock.Settings.create().mapColor(MapColor.CYAN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val PINK_MINT = create("pink_mint", MintBlock(MintType.PINK, AbstractBlock.Settings.create().mapColor(MapColor.PINK).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val PINK_MINT = create("pink_mint", MintBlock(MintType.PINK, AbstractBlock.Settings.create().mapColor(MapColor.PINK).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val GREEN_MINT = create("green_mint", MintBlock(MintType.GREEN, AbstractBlock.Settings.create().mapColor(MapColor.GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val GREEN_MINT = create("green_mint", MintBlock(MintType.GREEN, AbstractBlock.Settings.create().mapColor(MapColor.GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val WHITE_MINT = create("white_mint", MintBlock(MintType.WHITE, AbstractBlock.Settings.create().mapColor(MapColor.WHITE).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val WHITE_MINT = create("white_mint", MintBlock(MintType.WHITE, AbstractBlock.Settings.create().mapColor(MapColor.WHITE).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val PASTURE = create(
@@ -456,67 +332,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val POTTED_PEP_UP_FLOWER = this.create("potted_pep_up_flower", BlocksInvoker.createFlowerPotBlock(PEP_UP_FLOWER))
@JvmField
val NORMAL_TYPE_GEM_BLOCK = this.create("normal_type_gem_block", Block(AbstractBlock.Settings.copy(Blocks.AMETHYST_BLOCK)))
@JvmField
val NORMAL_TYPE_GEM = typeGem(
"normal_type_gem",
GrowableStoneBlock.STAGE_3,
7,
3,
null,
NORMAL_TYPE_GEM_BLOCK
)
@JvmField
val LARGE_BUDDING_NORMAL_TYPE_GEM = typeGem(
"large_budding_normal_type_gem",
GrowableStoneBlock.STAGE_2,
5,
3,
NORMAL_TYPE_GEM,
NORMAL_TYPE_GEM_BLOCK
)
@JvmField
val MEDIUM_BUDDING_NORMAL_TYPE_GEM = typeGem(
"medium_budding_normal_type_gem",
GrowableStoneBlock.STAGE_1,
4,
3,
LARGE_BUDDING_NORMAL_TYPE_GEM,
NORMAL_TYPE_GEM_BLOCK
)
@JvmField
val SMALL_BUDDING_NORMAL_TYPE_GEM = typeGem(
"small_budding_normal_type_gem",
GrowableStoneBlock.STAGE_0,
3,
4,
MEDIUM_BUDDING_NORMAL_TYPE_GEM,
NORMAL_TYPE_GEM_BLOCK
)
private fun typeGem(
name: String,
stage: Int,
height: Int,
xzOffset: Int,
nextStage: Block?,
baseBlock: Block
): TypeGemBlock {
return this.create(name, TypeGemBlock(
settings = AbstractBlock.Settings.create()
.pistonBehavior(PistonBehavior.DESTROY)
.nonOpaque()
.strength(1.5F)
.sounds(CobblemonSounds.TYPE_GEM_SOUNDS),
stage = stage,
height = height,
xzOffset = xzOffset,
nextStage = nextStage,
baseBlock = baseBlock
))
}
/**
* Returns a map of all the blocks that can be stripped with an axe in the format of input - output.
*
@@ -527,6 +342,8 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
APRICORN_LOG to STRIPPED_APRICORN_LOG
)
private fun apricornBlock(name: String, apricorn: Apricorn): ApricornBlock = this.create(name, ApricornBlock(AbstractBlock.Settings.create().mapColor(apricorn.mapColor()).ticksRandomly().strength(Blocks.OAK_LOG.hardness, Blocks.OAK_LOG.blastResistance).sounds(BlockSoundGroup.WOOD).nonOpaque(), apricorn))
private fun tumblestoneBlock(name: String, stage: Int, height: Int, xzOffset: Int, nextStage: Block?) : Block {
@@ -633,7 +450,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
private fun berryBlock(name: String): BerryBlock {
val identifier = cobblemonResource("${name}_berry")
val block = this.create(identifier.path, BerryBlock(identifier, AbstractBlock.Settings.copy(Blocks.WHEAT).dynamicBounds().sounds(CobblemonSounds.BERRY_BUSH_SOUNDS).strength(0.2F)))
val block = this.create(identifier.path, BerryBlock(identifier, AbstractBlock.Settings.copy(Blocks.WHEAT).dynamicBounds().sounds(BlockSoundGroup.CROP).strength(0.2F)))
this.berries[identifier] = block
return block
}
@@ -11,7 +11,9 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.entity.boat.CobblemonBoatEntity
import com.cobblemon.mod.common.entity.boat.CobblemonChestBoatEntity
import com.cobblemon.mod.common.entity.fallingstar.FallingStarEntity
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.PlatformRegistry
@@ -75,6 +77,24 @@ object CobblemonEntities : PlatformRegistry<Registry<EntityType<*>>, RegistryKey
.build(GENERIC_BEDROCK_ENTITY_KEY.toString())
)
@JvmField
val FALLING_STAR_ENTITY_KEY = cobblemonResource("falling_star")
@JvmField
val FALLING_STAR_ENTITY: EntityType<FallingStarEntity> = this.create(
FALLING_STAR_ENTITY_KEY.path,
EntityType.Builder.create({ _, world -> FallingStarEntity(world) }, SpawnGroup.MISC)
.build(FALLING_STAR_ENTITY_KEY.toString())
)
@JvmField
val POKE_BOBBER_KEY = cobblemonResource("poke_bobber")
@JvmField
val POKE_BOBBER: EntityType<PokeRodFishingBobberEntity> = this.create(
POKE_BOBBER_KEY.path,
EntityType.Builder.create(::PokeRodFishingBobberEntity, SpawnGroup.MISC).setDimensions(0.5F, 0.5F).maxTrackingRange(10)
.build(POKE_BOBBER_KEY.toString())
)
fun registerAttributes(consumer: (EntityType<out LivingEntity>, DefaultAttributeContainer.Builder) -> Unit) {
consumer(POKEMON, PokemonEntity.createAttributes())
}
@@ -26,7 +26,6 @@ import net.minecraft.registry.tag.TagKey
import net.minecraft.resource.ResourceManager
import net.minecraft.resource.ResourceReloader
import net.minecraft.resource.ResourceType
import net.minecraft.screen.ScreenHandlerType
import net.minecraft.server.MinecraftServer
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
@@ -159,8 +158,6 @@ interface CobblemonImplementation {
*/
fun registerResourceReloader(identifier: Identifier, reloader: ResourceReloader, type: ResourceType, dependencies: Collection<Identifier>)
fun registerScreenHandlerType(identifier: Identifier, screenHandlerType: ScreenHandlerType<*>)
/**
* TODO
*
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.item.ability.AbilityChanger
import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.Natures
@@ -30,7 +29,7 @@ import com.cobblemon.mod.common.item.berry.PortionHealingBerryItem
import com.cobblemon.mod.common.item.berry.StatusCuringBerryItem
import com.cobblemon.mod.common.item.berry.VolatileCuringBerryItem
import com.cobblemon.mod.common.item.interactive.*
import com.cobblemon.mod.common.item.interactive.ability.AbilityChangeItem
import com.cobblemon.mod.common.item.interactive.PotionItem
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
@@ -39,6 +38,7 @@ import net.minecraft.block.Block
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.effect.StatusEffectInstance
import net.minecraft.entity.effect.StatusEffects
import net.minecraft.item.*
import net.minecraft.item.BlockItem
import net.minecraft.item.FoodComponent
import net.minecraft.item.HangingSignItem
@@ -231,22 +231,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val APRICORN_SIGN = this.create("apricorn_sign", SignItem(Item.Settings().maxCount(16), CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", HangingSignItem(CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN, Item.Settings().maxCount(16)))
@JvmField
val GILDED_CHEST = this.create("gilded_chest", BlockItem(CobblemonBlocks.GILDED_CHEST, Item.Settings()))
@JvmField
val BLUE_GILDED_CHEST = this.create("blue_gilded_chest", BlockItem(CobblemonBlocks.BLUE_GILDED_CHEST, Item.Settings()))
@JvmField
val YELLOW_GILDED_CHEST = this.create("yellow_gilded_chest", BlockItem(CobblemonBlocks.YELLOW_GILDED_CHEST, Item.Settings()))
@JvmField
val PINK_GILDED_CHEST = this.create("pink_gilded_chest", BlockItem(CobblemonBlocks.PINK_GILDED_CHEST, Item.Settings()))
@JvmField
val BLACK_GILDED_CHEST = this.create("black_gilded_chest", BlockItem(CobblemonBlocks.BLACK_GILDED_CHEST, Item.Settings()))
@JvmField
val WHITE_GILDED_CHEST = this.create("white_gilded_chest", BlockItem(CobblemonBlocks.WHITE_GILDED_CHEST, Item.Settings()))
@JvmField
val GREEN_GILDED_CHEST = this.create("green_gilded_chest", BlockItem(CobblemonBlocks.GREEN_GILDED_CHEST, Item.Settings()))
@JvmField
val GIMMIGHOUL_CHEST = this.create("gimmighoul_chest", BlockItem(CobblemonBlocks.GIMMIGHOUL_CHEST, Item.Settings()))
@JvmField
val RESTORATION_TANK = blockItem("restoration_tank", CobblemonBlocks.RESTORATION_TANK)
@@ -258,13 +242,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val HEALING_MACHINE = blockItem("healing_machine", CobblemonBlocks.HEALING_MACHINE)
@JvmField
val PC = blockItem("pc", CobblemonBlocks.PC)
val TM_MACHINE = blockItem("tm_machine", CobblemonBlocks.TM_MACHINE)
@JvmField
val PASTURE = blockItem("pasture", CobblemonBlocks.PASTURE)
@JvmField
val DISPLAY_CASE = blockItem("display_case", CobblemonBlocks.DISPLAY_CASE)
@JvmField
val MOD_STATION = blockItem("modification_station", CobblemonBlocks.MODIFICATION_STATION)
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@@ -403,18 +382,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE))
@JvmField
val GENIUS_FEATHER = create("genius_feather", FeatherItem(Stats.SPECIAL_ATTACK))
@JvmField
val SWIFT_FEATHER = create("swift_feather", FeatherItem(Stats.SPEED))
@JvmField
val HEALTH_FEATHER = create("health_feather", FeatherItem(Stats.HP))
@JvmField
val RESIST_FEATHER = create("resist_feather", FeatherItem(Stats.DEFENCE))
@JvmField
val MUSCLE_FEATHER = create("muscle_feather", FeatherItem(Stats.ATTACK))
@JvmField
val CLEVER_FEATHER = create("clever_feather", FeatherItem(Stats.SPECIAL_DEFENCE))
@JvmField
val MEDICINAL_LEEK = create("medicinal_leek", MedicinalLeekItem(CobblemonBlocks.MEDICINAL_LEEK, Item.Settings().food(FoodComponent.Builder().snack().hunger(1).saturationModifier(0.2f).build())))
@JvmField
val ROASTED_LEEK = create("roasted_leek", Item(Item.Settings().food(FoodComponent.Builder().snack().hunger(3).saturationModifier(0.3f).build())))
@@ -565,11 +532,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true))
@JvmField
val ABILITY_CAPSULE = this.create("ability_capsule", AbilityChangeItem(AbilityChanger.COMMON_ABILITY))
@JvmField
val ABILITY_PATCH = this.create("ability_patch", AbilityChangeItem(AbilityChanger.HIDDEN_ABILITY))
/**
* Evolution Ores and Stones
*/
@@ -618,6 +580,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val NETHER_FIRE_STONE_ORE = blockItem("nether_fire_stone_ore", CobblemonBlocks.NETHER_FIRE_STONE_ORE)
@JvmField
val DYNITE_ORE = blockItem("dynite_ore", CobblemonBlocks.DYNITE_ORE)
@JvmField
val DAWN_STONE = noSettingsItem("dawn_stone")
@JvmField
@@ -773,19 +738,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val ARMOR_FOSSIL = noSettingsItem("armor_fossil")
@JvmField
val FOSSILIZED_BIRD = noSettingsItem("fossilized_bird")
val BIRD_FOSSIL = noSettingsItem("bird_fossil")
@JvmField
val CLAW_FOSSIL = noSettingsItem("claw_fossil")
@JvmField
val COVER_FOSSIL = noSettingsItem("cover_fossil")
@JvmField
val FOSSILIZED_DINO = noSettingsItem("fossilized_dino")
val DINO_FOSSIL = noSettingsItem("dino_fossil")
@JvmField
val DOME_FOSSIL = noSettingsItem("dome_fossil")
@JvmField
val FOSSILIZED_DRAKE = noSettingsItem("fossilized_drake")
val DRAKE_FOSSIL = noSettingsItem("drake_fossil")
@JvmField
val FOSSILIZED_FISH = noSettingsItem("fossilized_fish")
val FISH_FOSSIL = noSettingsItem("fish_fossil")
@JvmField
val HELIX_FOSSIL = noSettingsItem("helix_fossil")
@JvmField
@@ -861,57 +826,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
SmithingTemplateItem.of(CobblemonArmorTrims.AUTOMATON)
)
@JvmField
val POKEROD = pokerodItem("pokerod")
// Misc
@JvmField
val POKEMON_MODEL = this.create("pokemon_model", PokemonItem())
@JvmField
val RELIC_COIN = noSettingsItem("relic_coin")
@JvmField
val RELIC_COIN_POUCH = blockItem("relic_coin_pouch", CobblemonBlocks.RELIC_COIN_POUCH)
@JvmField
val RELIC_COIN_SACK = blockItem("relic_coin_sack", CobblemonBlocks.RELIC_COIN_SACK)
@JvmField
val TECHNICAL_MACHINE = this.create("technical_machine", TechnicalMachineItem(Item.Settings()))
@JvmField
val BLANK_TM = this.create("blank_tm", CobblemonItem(Item.Settings()))
// Type Gems
@JvmField
val NORMAL_GEM = noSettingsItem("normal_gem")
@JvmField
val FIRE_GEM = noSettingsItem("fire_gem")
@JvmField
val WATER_GEM = noSettingsItem("water_gem")
@JvmField
val GRASS_GEM = noSettingsItem("grass_gem")
@JvmField
val ELECTRIC_GEM = noSettingsItem("electric_gem")
@JvmField
val ICE_GEM = noSettingsItem("ice_gem")
@JvmField
val FIGHTING_GEM = noSettingsItem("fighting_gem")
@JvmField
val POISON_GEM = noSettingsItem("poison_gem")
@JvmField
val GROUND_GEM = noSettingsItem("ground_gem")
@JvmField
val FLYING_GEM = noSettingsItem("flying_gem")
@JvmField
val PSYCHIC_GEM = noSettingsItem("psychic_gem")
@JvmField
val BUG_GEM = noSettingsItem("bug_gem")
@JvmField
val ROCK_GEM = noSettingsItem("rock_gem")
@JvmField
val GHOST_GEM = noSettingsItem("ghost_gem")
@JvmField
val DRAGON_GEM = noSettingsItem("dragon_gem")
@JvmField
val DARK_GEM = noSettingsItem("dark_gem")
@JvmField
val STEEL_GEM = noSettingsItem("steel_gem")
@JvmField
val FAIRY_GEM = noSettingsItem("fairy_gem")
private fun blockItem(name: String, block: Block): BlockItem = this.create(name, BlockItem(block, Item.Settings()))
@@ -930,6 +850,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
private fun candyItem(name: String, calculator: CandyItem.Calculator): CandyItem = this.create(name, CandyItem(calculator))
private fun pokerodItem(name: String): PokerodItem {
var settings = Item.Settings()
val item = create(name, PokerodItem(settings))
return item
}
private fun heldItem(name: String, remappedName: String? = null): CobblemonItem = create(
name,
CobblemonItem(Item.Settings()).also {
@@ -43,8 +43,6 @@ import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.CraftBlankTMPacketHandler
import com.cobblemon.mod.common.client.net.gui.CraftTMPacketHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
@@ -84,12 +82,9 @@ import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPa
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.data.AbilityRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.BerryRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.GlobalSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.MovesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.PropertiesCompletionRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesFeatureAssignmentSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.StandardSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.UnlockReloadPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
@@ -133,8 +128,6 @@ import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacke
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.CraftBlankTMPacket
import com.cobblemon.mod.common.net.messages.client.ui.CraftTMPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
@@ -255,7 +248,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(PokemonStateUpdatePacket.ID, PokemonStateUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TetheringUpdatePacket.ID, TetheringUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TradeableUpdatePacket.ID, TradeableUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(SpeciesFeatureUpdatePacket.ID, SpeciesFeatureUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(OriginalTrainerUpdatePacket.ID, OriginalTrainerUpdatePacket::decode, PokemonUpdatePacketHandler())
// Evolution start
@@ -322,9 +314,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(UnlockReloadPacket.ID, UnlockReloadPacket::decode, UnlockReloadPacketHandler)
this.createClientBound(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(SpeciesFeatureAssignmentSyncPacket.ID, SpeciesFeatureAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(NaturalMaterialRegistrySyncPacket.ID, NaturalMaterialRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(FossilRegistrySyncPacket.ID, FossilRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
@@ -436,10 +425,6 @@ object CobblemonNetwork : NetworkManager {
this.createServerBound(PartyPokemonMoveSelectedPacket.ID, PartyPokemonMoveSelectedPacket::decode, PartyPokemonMoveSelectedHandler)
this.createServerBound(PartyMoveSelectCancelledPacket.ID, PartyMoveSelectCancelledPacket::decode, PartyMoveSelectCancelledHandler)
// TM Machine packets
this.createServerBound(CraftTMPacket.ID, CraftTMPacket::decode, CraftTMPacketHandler)
this.createServerBound(CraftBlankTMPacket.ID, CraftBlankTMPacket::decode, CraftBlankTMPacketHandler)
// Dialogue packets
this.createServerBound(EscapeDialoguePacket.ID, EscapeDialoguePacket::decode, EscapeDialogueHandler)
this.createServerBound(InputToDialoguePacket.ID, InputToDialoguePacket::decode, InputToDialogueHandler)
@@ -16,7 +16,6 @@ import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.sound.BlockSoundGroup
import net.minecraft.sound.SoundEvent
import net.minecraft.sound.SoundEvents
object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Registry<SoundEvent>>, SoundEvent>() {
@@ -85,8 +84,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
val MEDICINE_PILLS_USE = this.create("medicine_pills.use")
@JvmField
val MEDICINE_SPRAY_USE = this.create("medicine_spray.use")
@JvmField
val MEDICINE_FEATHER_USE = this.create("medicine_feather.use")
@JvmField
val BERRY_HARVEST = this.create("berry.harvest")
@@ -121,14 +118,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
@JvmField
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossilmachine.unprotected")
@JvmField
val COIN_POUCH_BREAK = this.create("coin_pouch.break")
@JvmField
val COIN_POUCH_HIT = this.create("coin_pouch.hit")
@JvmField
val COIN_POUCH_STEP = this.create("coin_pouch.step")
@JvmField
val COIN_POUCH_PLACE = this.create("coin_pouch.place")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
@@ -140,52 +129,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
@JvmField
val TUMBLESTONE_STEP = this.create("tumblestone.step")
@JvmField
val GIMMIGHOUL_GIVE_ITEM_SMALL = this.create("gimmighoul.give_item_small")
@JvmField
val GIMMIGHOUL_REVEAL = this.create("gimmighoul.reveal")
@JvmField
val BERRY_BUSH_BREAK = this.create("berry_bush.break")
@JvmField
val BERRY_BUSH_PLACE = this.create("berry_bush.place")
@JvmField
val BIG_ROOT_BREAK = this.create("big_root.break")
@JvmField
val ENERGY_ROOT_PLACE = this.create("energy_root.place")
@JvmField
val MINT_BREAK = this.create("mint.break")
@JvmField
val MINT_PLACE = this.create("mint.place")
@JvmField
val MEDICINAL_LEEK_BREAK = this.create("medicinal_leek.break")
@JvmField
val MEDICINAL_LEEK_PLACE = this.create("medicinal_leek.plant")
@JvmField
val GILDED_CHEST_OPEN = this.create("gilded_chest.open")
@JvmField
val GILDED_CHEST_CLOSE = this.create("gilded_chest.close")
@JvmField
val GILDED_CHEST_STEP = this.create("gilded_chest.step")
@JvmField
val GILDED_CHEST_HIT = this.create("gilded_chest.hit")
@JvmField
val GILDED_CHEST_BREAK = this.create("gilded_chest.break")
@JvmField
val GILDED_CHEST_PLACE = this.create("gilded_chest.place")
@JvmField
val COIN_POUCH_SOUNDS = BlockSoundGroup(1f, 1f,
COIN_POUCH_BREAK,
COIN_POUCH_STEP,
COIN_POUCH_PLACE,
COIN_POUCH_HIT,
COIN_POUCH_STEP
)
@JvmField
val IMPACT_NORMAL = this.create("impact.normal")
@JvmField
@@ -240,95 +183,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
TUMBLESTONE_HIT,
TUMBLESTONE_STEP
)
@JvmField
val TM_USE = this.create("tm.use")
@JvmField
val TMM_CRAFT = this.create("tmm.craft")
@JvmField
val TMM_CRAFT_BLANK = this.create("tmm.craft_blank")
@JvmField
val TMM_OFF = this.create("tmm.off")
@JvmField
val TMM_ON = this.create("tmm.on")
@JvmField
val TYPE_GEM_SOUNDS = TUMBLESTONE_BLOCK_SOUNDS
@JvmField
val BERRY_BUSH_SOUNDS = BlockSoundGroup(1f, 1f,
BERRY_BUSH_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
BERRY_BUSH_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_STEP
)
@JvmField
val BIG_ROOT_SOUNDS = BlockSoundGroup(1f, 1f,
BIG_ROOT_BREAK,
SoundEvents.BLOCK_ROOTS_STEP,
SoundEvents.BLOCK_ROOTS_PLACE,
SoundEvents.BLOCK_ROOTS_HIT,
SoundEvents.BLOCK_ROOTS_FALL
)
@JvmField
val ENERGY_ROOT_SOUNDS = BlockSoundGroup(1f, 1f,
SoundEvents.BLOCK_ROOTS_BREAK,
SoundEvents.BLOCK_ROOTS_STEP,
ENERGY_ROOT_PLACE,
SoundEvents.BLOCK_ROOTS_HIT,
SoundEvents.BLOCK_ROOTS_FALL
)
@JvmField
val MEDICINAL_LEEK_SOUNDS = BlockSoundGroup(1f, 1f,
MEDICINAL_LEEK_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
MEDICINAL_LEEK_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val MINT_SOUNDS = BlockSoundGroup(1f, 1f,
MINT_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
MINT_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val GILDED_CHEST_SOUNDS = BlockSoundGroup(1f, 1f,
GILDED_CHEST_BREAK,
GILDED_CHEST_STEP,
GILDED_CHEST_PLACE,
GILDED_CHEST_HIT,
GILDED_CHEST_STEP
)
@JvmField
val DISPLAY_CASE_ADD_ITEM = this.create("display_case.add_item")
@JvmField
val DISPLAY_CASE_REMOVE_ITEM = this.create("display_case.remove_item")
@JvmField
val DISPLAY_CASE_BREAK = this.create("display_case.break")
@JvmField
val DISPLAY_CASE_HIT = this.create("display_case.hit")
@JvmField
val DISPLAY_CASE_PLACE = this.create("display_case.place")
@JvmField
val DISPLAY_CASE_STEP = this.create("display_case.step")
@JvmField
val DISPLAY_CASE_SOUNDS = BlockSoundGroup(1f, 1f,
DISPLAY_CASE_BREAK,
DISPLAY_CASE_STEP,
DISPLAY_CASE_PLACE,
DISPLAY_CASE_HIT,
DISPLAY_CASE_STEP
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.of(cobblemonResource(name)))
}
@@ -113,14 +113,6 @@ object CobblemonCriteria {
)
)
// Advancement criteria for [grow_tumblestone.json]
val PLANT_TUMBLESTONE = this.create(
SimpleCriterionTrigger(
cobblemonResource("plant_tumblestone"),
PlantTumblestoneCriterionCondition::class.java
)
)
private fun <T : Criterion<*>> create(criteria: T): T = Cobblemon.implementation.registerCriteria(criteria)
}
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.block.TumblestoneBlock
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
/**
* A criterion condition for when a tumblestone block is planted
* @param id The identifier of the criterion
* @param predicate The predicate for the criterion
*
* @author Aethen
* @since 02/28/2024
*/
class PlantTumblestoneCriterionCondition(id: Identifier, predicate: LootContextPredicate) :
SimpleCriterionCondition<PlantTumblestoneContext>(id, predicate) {
override fun toJson(json: JsonObject) {
// Add properties to json if needed. None needed for this criterion
}
override fun fromJson(json: JsonObject) {
// Parse properties from json if needed. None needed for this criterion
}
/**
* Checks if the tumblestone block can grow at the given position
* @param player The player that planted the tumblestone block
* @param context The context of the criterion
* @return True if the tumblestone block can grow at the given position, false otherwise
*/
override fun matches(player: ServerPlayerEntity, context: PlantTumblestoneContext): Boolean {
return context.tumbleStoneBlock.canGrow(context.pos, player.world)
}
}
/**
* The context of the [PlantTumblestoneCriterionCondition]
* @param pos The position of the tumblestone block
* @param tumbleStoneBlock The tumblestone block
*/
open class PlantTumblestoneContext(var pos: BlockPos, var tumbleStoneBlock: TumblestoneBlock)
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.abilities
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.DataKeys
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
@@ -22,7 +21,7 @@ import net.minecraft.nbt.NbtCompound
* @author Qu
* @since January 9th, 2022
*/
open class Ability internal constructor(var template: AbilityTemplate, forced: Boolean) {
open class Ability internal constructor(var template: AbilityTemplate, var forced: Boolean) {
val name: String
get() = template.name
@@ -35,26 +34,16 @@ open class Ability internal constructor(var template: AbilityTemplate, forced: B
/**
* This represents the last known index of this backing ability in the species data.
* @see [Pokemon.updateAbility].
*/
var forced: Boolean = forced
internal set
/**
* This represents the last known index of this backing ability in the species data.
*
* @see [Pokemon.updateAbility].
* If -1 the ability will attempt to find the correct index or reroll itself, this is done in order to be compatible with existing data
* The value can be mutated however this is not recommended by API users.
*/
var index: Int = -1
internal set
/**
* The last known priority of this ability in the species data.
*
* @see [Pokemon.updateAbility].
* The value can be mutated however this is not recommended by API users.
*/
var priority = Priority.LOWEST
internal set
open fun saveToNBT(nbt: NbtCompound): NbtCompound {
nbt.putString(DataKeys.POKEMON_ABILITY_NAME, name)
@@ -73,23 +62,19 @@ open class Ability internal constructor(var template: AbilityTemplate, forced: B
}
open fun loadFromNBT(nbt: NbtCompound): Ability {
this.template = Abilities.getOrException(nbt.getString(DataKeys.POKEMON_ABILITY_NAME))
this.forced = nbt.getBoolean(DataKeys.POKEMON_ABILITY_FORCED)
forced = nbt.getBoolean(DataKeys.POKEMON_ABILITY_FORCED)
if (nbt.contains(DataKeys.POKEMON_ABILITY_INDEX) && nbt.contains(DataKeys.POKEMON_ABILITY_PRIORITY)) {
this.index = nbt.getInt(DataKeys.POKEMON_ABILITY_INDEX)
this.priority = Priority.valueOf(nbt.getString(DataKeys.POKEMON_ABILITY_PRIORITY))
}
return this
}
open fun loadFromJSON(json: JsonObject): Ability {
this.template = Abilities.getOrException(json.get(DataKeys.POKEMON_ABILITY_NAME).asString)
this.forced = json.get(DataKeys.POKEMON_ABILITY_FORCED)?.asBoolean ?: false
forced = json.get(DataKeys.POKEMON_ABILITY_FORCED)?.asBoolean ?: false
if (json.has(DataKeys.POKEMON_ABILITY_INDEX) && json.has(DataKeys.POKEMON_ABILITY_PRIORITY)) {
this.index = json.get(DataKeys.POKEMON_ABILITY_INDEX).asInt
this.priority = Priority.valueOf(json.get(DataKeys.POKEMON_ABILITY_PRIORITY).asString)
}
return this
}
}
@@ -28,6 +28,7 @@ class AbilityTemplate(
*/
fun create(forced: Boolean = false) = builder(this, forced)
/**
* Returns the Ability and loads the given NBT Tag into it.
*
@@ -41,5 +42,4 @@ class AbilityTemplate(
* Ability extensions need to write and read their needed data from here.
*/
fun create(json: JsonObject) = create().loadFromJSON(json)
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.events.CobblemonEvents.LOOT_DROPPED
import com.cobblemon.mod.common.api.events.drops.LootDroppedEvent
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.entity.LivingEntity
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.server.world.ServerWorld
@@ -89,8 +88,6 @@ class DropTable {
amount: IntRange = this.amount
) {
val drops = getDrops(amount).toMutableList()
val heldItem = (entity as PokemonEntity).pokemon.heldItemNoCopy()
if (!heldItem.isEmpty) entity.dropItem(heldItem.item)
LOOT_DROPPED.postThen(
event = LootDroppedEvent(this, player, entity, drops),
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
@@ -33,7 +33,6 @@ import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEv
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionDisplayEvent
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionTestedEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.ExperienceCandyUseEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.HeldItemUpdatedEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.PokemonInteractionGUICreationEvent
import com.cobblemon.mod.common.api.events.starter.StarterChosenEvent
import com.cobblemon.mod.common.api.events.storage.ReleasePokemonEvent
@@ -67,8 +66,6 @@ object CobblemonEvents {
val EVOLUTION_COMPLETE = EventObservable<EvolutionCompleteEvent>()
@JvmField
val POKEMON_NICKNAMED = CancelableObservable<PokemonNicknamedEvent>()
@JvmField
val HELD_ITEM_UPDATED = CancelableObservable<HeldItemUpdatedEvent>()
@JvmField
val THROWN_POKEBALL_HIT = CancelableObservable<ThrownPokeballHitEvent>()
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon.interaction
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.entity.LivingEntity
import net.minecraft.item.ItemStack
/**
* Event published when a held item is being updated on a [Pokemon].
* Cancelling the event will prevent any action from being taken on
* the Pokémon.
*
* [newItem] differs from [originalStack] in that the former is a
* one-sized version of the original (Pokémon cannot hold stacks) and
* changing it in any way will not affect the original item held by
* the player.
*
* @author Whatsy, Hiroku
* @since November 13th, 2023
*/
data class HeldItemUpdatedEvent(
val cause: LivingEntity?,
val pokemon: Pokemon,
val originalStack: ItemStack,
val decrement: Boolean,
val oldItem: ItemStack,
val newItem: ItemStack
) : Cancelable()
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.item.ability
import com.cobblemon.mod.common.api.abilities.*
import com.cobblemon.mod.common.item.interactive.ability.AbilityTypeChanger
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.abilities.HiddenAbility
import com.cobblemon.mod.common.pokemon.abilities.HiddenAbilityType
/**
* Represents a change operation for a [Pokemon.ability].
* This is backed by the associated [PotentialAbility].
*
* @param T The type of [PotentialAbility].
*/
interface AbilityChanger<T : PotentialAbility> {
/**
* The [PotentialAbilityType] of type [T].
*/
val type: PotentialAbilityType<T>
/**
* Collects all the possible targets for the [type] and the given [pokemon].
*
* @param pokemon The [Pokemon] being queried.
* @return A set containing all their legal abilities associated with [type], can be empty.
*/
fun queryPossible(pokemon: Pokemon): Set<AbilityTemplate>
/**
* Attempts to update the ability of the given [pokemon].
*
* @param pokemon The [Pokemon] attempting to change an ability.
* @return If the operation was successful.
*/
fun performChange(pokemon: Pokemon): Boolean
/**
* Checks if the current [PotentialAbilityType] of a [Pokemon.ability] is possible to swap from with this.
*
* @param type The [PotentialAbilityType] or null if the ability is forced and/or illegal.
* @return If the operation can be performed.
*/
fun canChangeFrom(type: PotentialAbilityType<*>?): Boolean
companion object {
/**
* An implementation of [AbilityChanger] for [CommonAbility].
*
* While this can be used in custom data scenarios this functions most "game-like" if the Pokémon only has 2 common abilities.
*/
@JvmStatic
val COMMON_ABILITY: AbilityChanger<CommonAbility> = AbilityTypeChanger(CommonAbilityType) { other -> other == CommonAbilityType }
/**
* An implementation of [AbilityChanger] for [HiddenAbility].
*
* While this can be used in custom data scenarios this functions most "game-like" if the Pokémon only has 1 hidden ability.
*/
@JvmStatic
val HIDDEN_ABILITY: AbilityChanger<HiddenAbility> = AbilityTypeChanger(HiddenAbilityType) { other -> other == CommonAbilityType || other == HiddenAbilityType }
}
}
@@ -19,7 +19,6 @@ import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockView
import net.minecraft.world.World
/**
@@ -78,11 +77,6 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
return BlockRenderType.MODEL
}
override fun getPickStack(world: BlockView, pos: BlockPos, state: BlockState): ItemStack {
val blockEntity = world.getBlockEntity(pos) as? MultiblockEntity ?: return ItemStack.EMPTY
return if (blockEntity.multiblockStructure == null) super.getPickStack(world, pos, state) else ItemStack.EMPTY
}
abstract fun createMultiBlockEntity(pos: BlockPos, state: BlockState): FossilMultiblockEntity
}
@@ -13,7 +13,6 @@ import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.abilities.Ability
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
@@ -295,18 +294,6 @@ open class PokemonProperties {
)
fun apply(pokemon: Pokemon) {
// Custom properties check could be duplicated but can't assume 3rd party hasn't done anything type specific
this.customProperties.forEach { it.apply(pokemon) }
this.commonApply(pokemon)
}
fun apply(pokemonEntity: PokemonEntity) {
// Custom properties check could be duplicated but can't assume 3rd party hasn't done anything type specific
this.customProperties.forEach { it.apply(pokemonEntity) }
this.commonApply(pokemonEntity.pokemon)
}
private fun commonApply(pokemon: Pokemon) {
species?.let {
return@let try {
if (it == "random") {
@@ -326,8 +313,8 @@ open class PokemonProperties {
friendship?.let { pokemon.setFriendship(it) }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
ability?.let { this.createAbility(it, pokemon.form)?.let(pokemon::updateAbility) }
status?.let { Statuses.getStatus(it)?.let { status -> if (status is PersistentStatus) pokemon.applyStatus(status) } }
ability?.let { Abilities.getOrException(it).create(true).let { ability -> pokemon.ability = ability } }
status?.let { Statuses.getStatus(it)?.let { pokemon.applyStatus(it as PersistentStatus) } }
customProperties.forEach { it.apply(pokemon) }
ivs?.let { ivs ->
ivs.forEach { stat ->
@@ -368,17 +355,69 @@ open class PokemonProperties {
pokemon.updateAspects()
}
fun apply(pokemonEntity: PokemonEntity) {
species?.let {
return@let try {
if (it == "random") {
PokemonSpecies.species.random()
} else {
PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace())
}
} catch (e: InvalidIdentifierException) {
null
}
}?.let { pokemonEntity.pokemon.species = it }
nickname?.let { pokemonEntity.pokemon.nickname = it }
form?.let { formID -> pokemonEntity.pokemon.species.forms.firstOrNull { it.formOnlyShowdownId().equals(formID, true) } }?.let { form -> pokemonEntity.pokemon.form = form }
level?.let { pokemonEntity.pokemon.level = it }
shiny?.let { pokemonEntity.pokemon.shiny = it }
gender?.let { pokemonEntity.pokemon.gender = it }
friendship?.let { pokemonEntity.pokemon.setFriendship(it) }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemonEntity.pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemonEntity.pokemon.nature = nature } }
ability?.let { Abilities.getOrException(it).create(true).let { ability -> pokemonEntity.pokemon.ability = ability } }
status?.let { Statuses.getStatus(it)?.let { pokemonEntity.pokemon.applyStatus(it as PersistentStatus) } }
customProperties.forEach { it.apply(pokemonEntity) }
ivs?.let { ivs ->
ivs.forEach { stat ->
pokemonEntity.pokemon.setIV(stat.key, stat.value)
}
}
evs?.let { evs ->
evs.forEach { stat ->
pokemonEntity.pokemon.setEV(stat.key, stat.value)
}
}
teraType?.let { ElementalTypes.get(it)?.let { type -> pokemonEntity.pokemon.teraType = type } }
dmaxLevel?.let { pokemonEntity.pokemon.dmaxLevel = it }
gmaxFactor?.let { pokemonEntity.pokemon.gmaxFactor = it }
tradeable?.let { pokemonEntity.pokemon.tradeable = it }
// If it has been explicitly set to NONE, clear the stored information, including the originalTrainer property
originalTrainerType?.let {
if (it == OriginalTrainerType.NONE) {
pokemonEntity.pokemon.removeOriginalTrainer()
originalTrainer = null
}
}
originalTrainer?.let { ot ->
val type = originalTrainerType ?: pokemonEntity.pokemon.originalTrainerType
when (type) {
OriginalTrainerType.PLAYER -> {
when (ot.length) {
in 3..16 -> server()?.userCache?.findByName(ot)?.get()?.id // OT is a Username
36 -> UUID.fromString(ot) // OT is a UUID
else -> null // OT is invalid
}?.let { uuid -> pokemonEntity.pokemon.setOriginalTrainer(uuid) }
}
OriginalTrainerType.NPC -> pokemonEntity.pokemon.setOriginalTrainer(ot)
else -> {}
}
pokemonEntity.pokemon.refreshOriginalTrainer()
}
pokemonEntity.pokemon.updateAspects()
}
fun matches(pokemon: Pokemon): Boolean {
// Custom properties check could be duplicated but can't assume 3rd party hasn't done anything type specific
return this.commonMatches(pokemon) && this.customProperties.none { !it.matches(pokemon) }
}
fun matches(pokemonEntity: PokemonEntity): Boolean {
// Custom properties check could be duplicated but can't assume 3rd party hasn't done anything type specific
return this.commonMatches(pokemonEntity.pokemon) && this.customProperties.none { !it.matches(pokemonEntity) }
}
private fun commonMatches(pokemon: Pokemon): Boolean {
level?.takeIf { it != pokemon.level }?.let { return false }
shiny?.takeIf { it != pokemon.shiny }?.let { return false }
gender?.takeIf { it != pokemon.gender }?.let { return false }
@@ -415,17 +454,53 @@ open class PokemonProperties {
tradeable?.takeIf { it != pokemon.tradeable }?.let { return false }
originalTrainer?.takeIf { it != pokemon.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != pokemon.originalTrainerType }?.let{ return false }
return true
return customProperties.none { !it.matches(pokemon) }
}
fun matches(pokemonEntity: PokemonEntity): Boolean {
level?.takeIf { it != pokemonEntity.pokemon.level }?.let { return false }
shiny?.takeIf { it != ("shiny" in pokemonEntity.pokemon.aspects) }?.let { return false }
gender?.takeIf { it != pokemonEntity.pokemon.gender }?.let { return false }
species?.run {
try {
val species = if (this == "random") {
PokemonSpecies.species.random()
} else {
PokemonSpecies.getByIdentifier(this.asIdentifierDefaultingNamespace()) ?: return@run
}
if (pokemonEntity.pokemon.species != species) {
return false
}
} catch (e: InvalidIdentifierException) {}
}
nickname?.takeIf { it != pokemonEntity.pokemon.nickname }?.let { return false }
form?.takeIf { !it.equals(pokemonEntity.pokemon.form.name, true) }?.let { return false }
friendship?.takeIf { it != pokemonEntity.pokemon.friendship }?.let { return false }
pokeball?.takeIf { it != pokemonEntity.pokemon.caughtBall.name.toString() }?.let { return false }
nature?.takeIf { it != pokemonEntity.pokemon.nature.name.toString() }?.let { return false }
ability?.takeIf { it != pokemonEntity.pokemon.ability.name }?.let { return false }
status?.takeIf { it != pokemonEntity.pokemon.status?.status?.showdownName }?.let { return false }
ivs?.forEach{ stat ->
if (stat.value != pokemonEntity.pokemon.ivs[stat.key]) { return false }
}
evs?.forEach{ stat ->
if (stat.value != pokemonEntity.pokemon.evs[stat.key]) { return false }
}
teraType?.takeIf { it != pokemonEntity.pokemon.teraType.name }?.let { return false }
dmaxLevel?.takeIf { it != pokemonEntity.pokemon.dmaxLevel }?.let { return false }
gmaxFactor?.takeIf { it != pokemonEntity.pokemon.gmaxFactor }?.let { return false }
tradeable?.takeIf { it != pokemonEntity.pokemon.tradeable }?.let { return false }
originalTrainer?.takeIf { it != pokemonEntity.pokemon.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != pokemonEntity.pokemon.originalTrainerType }?.let{ return false }
return customProperties.none { !it.matches(pokemonEntity) }
}
// TODO Review the need for this, usage for us is in commands that deviate from the behavior established by multiple Pokémon query equivalent
fun isSubSetOf(properties: PokemonProperties): Boolean {
level?.takeIf { it != properties.level }?.let { return false }
shiny?.takeIf { it != ("shiny" in properties.aspects) }?.let { return false }
gender?.takeIf { it != properties.gender }?.let { return false }
species?.run {
try {
// TODO get context on this bit, it's highly unlikely two randoms would result in the same Pokémon, doesn't mean the prop is not equal?
val species = if (this == "random") {
PokemonSpecies.species.random()
} else {
@@ -434,7 +509,7 @@ open class PokemonProperties {
if (properties.species != species.toString()) {
return false
}
} catch (_: InvalidIdentifierException) {}
} catch (e: InvalidIdentifierException) {}
}
nickname?.takeIf { it != properties.nickname }?.let { return false }
form?.takeIf { !it.equals(properties.form, true) }?.let { return false }
@@ -483,11 +558,13 @@ open class PokemonProperties {
else baseTypes.random()
}
// If the config value is at least 1, then do 1/x and use that as the property chance
private fun Float.checkRate(): Boolean = this >= 1 && (Random.Default.nextFloat() < 1 / this)
fun createEntity(world: World): PokemonEntity {
return PokemonEntity(world, create())
}
// TODO Codecs at some point
fun saveToNBT(): NbtCompound {
val nbt = NbtCompound()
originalString.let { nbt.putString(DataKeys.POKEMON_PROPERTIES_ORIGINAL_TEXT, it) }
@@ -516,7 +593,6 @@ open class PokemonProperties {
return nbt
}
// TODO Codecs at some point
fun loadFromNBT(tag: NbtCompound): PokemonProperties {
originalString = tag.getString(DataKeys.POKEMON_PROPERTIES_ORIGINAL_TEXT)
level = if (tag.contains(DataKeys.POKEMON_LEVEL)) tag.getInt(DataKeys.POKEMON_LEVEL) else null
@@ -545,7 +621,6 @@ open class PokemonProperties {
return this
}
// TODO Codecs at some point
fun saveToJSON(): JsonObject {
val json = JsonObject()
originalString.let { json.addProperty(DataKeys.POKEMON_PROPERTIES_ORIGINAL_TEXT, it) }
@@ -575,7 +650,6 @@ open class PokemonProperties {
return json
}
// TODO Codecs at some point
fun loadFromJSON(json: JsonObject): PokemonProperties {
originalString = json.get(DataKeys.POKEMON_PROPERTIES_ORIGINAL_TEXT)?.asString ?: ""
level = json.get(DataKeys.POKEMON_LEVEL)?.asInt
@@ -653,21 +727,4 @@ open class PokemonProperties {
fun copy(): PokemonProperties {
return PokemonProperties().loadFromJSON(saveToJSON())
}
// If the config value is at least 1, then do 1/x and use that as the property chance
private fun Float.checkRate(): Boolean = this >= 1 && (Random.Default.nextFloat() < 1 / this)
/**
* Attempts to find an ability by ID and resolve if it should be forced or if it's legal for the given form.
*
* @param id The literal ID of the [Ability] being mapped.
* @param form The [FormData] whose [FormData.abilities] is queried for legality.
* @return The [Ability] with the [Ability.forced] state necessary for the given [form].
*/
private fun createAbility(id: String, form: FormData): Ability? {
val ability = Abilities.get(id) ?: return null
val potentialAbility = form.abilities.firstOrNull { potential -> potential.template == ability } ?: return ability.create(true)
return potentialAbility.template.create(false)
}
}
@@ -34,10 +34,4 @@ interface PassiveEvolution : Evolution {
return false
}
/**
* If the evolution will disappear once the conditions are no longer met.
*/
val permanent: Boolean
}
@@ -11,12 +11,10 @@ package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.SummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.substitute
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
/**
* A [SpeciesFeatureProvider] which is a string value selected from a fixed list of choices. Parameters exist
@@ -26,46 +24,15 @@ import net.minecraft.network.PacketByteBuf
* @since November 30th, 2022
*/
open class ChoiceSpeciesFeatureProvider(
override var keys: List<String>,
override val keys: List<String>,
var default: String? = null,
var choices: List<String> = listOf(),
var isAspect: Boolean = true,
var aspectFormat: String = "{{choice}}"
) : SynchronizedSpeciesFeatureProvider<StringSpeciesFeature>, CustomPokemonPropertyType<StringSpeciesFeature>, AspectProvider {
override var needsKey = true
override var visible = false
) : SpeciesFeatureProvider<StringSpeciesFeature>, CustomPokemonPropertyType<StringSpeciesFeature>, AspectProvider {
override val needsKey = true
fun getAspect(feature: StringSpeciesFeature) = aspectFormat.substitute("choice", feature.value)
override fun encode(buffer: PacketByteBuf) {
buffer.writeCollection(keys) { _, value -> buffer.writeString(value) }
buffer.writeNullable(default) { _, value -> buffer.writeString(value) }
buffer.writeCollection(choices) { _, value -> buffer.writeString(value) }
buffer.writeBoolean(isAspect)
buffer.writeString(aspectFormat)
buffer.writeBoolean(needsKey)
}
override fun decode(buffer: PacketByteBuf) {
keys = buffer.readList { buffer.readString() }
default = buffer.readNullable { buffer.readString() }
choices = buffer.readList { buffer.readString() }
isAspect = buffer.readBoolean()
aspectFormat = buffer.readString()
needsKey = buffer.readBoolean()
}
override fun getRenderer(pokemon: Pokemon): SummarySpeciesFeatureRenderer<StringSpeciesFeature>? {
return null
}
override fun invoke(buffer: PacketByteBuf, name: String): StringSpeciesFeature? {
return if (name in keys) {
StringSpeciesFeature(name, "").also { it.decode(buffer) }
} else {
null
}
}
fun getAllAspects(): MutableList<String> {
val aspects = choices.toMutableList()
choices.forEach {
@@ -78,10 +45,10 @@ open class ChoiceSpeciesFeatureProvider(
internal constructor(): this(emptyList())
override fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): StringSpeciesFeature? {
val existing = get(pokemon)
val existing = pokemon.getFeature<StringSpeciesFeature>(keys.first())
return if (existing != null && existing.value in choices) {
existing
} else {
@@ -121,7 +88,7 @@ open class ChoiceSpeciesFeatureProvider(
override fun provide(pokemon: Pokemon): Set<String> {
return if (isAspect) {
get(pokemon)?.let { setOf(getAspect(it)) } ?: emptySet()
pokemon.getFeature<StringSpeciesFeature>(keys.first())?.let { setOf(getAspect(it)) } ?: emptySet()
} else {
emptySet()
}
@@ -12,12 +12,10 @@ import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.SummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import kotlin.random.Random
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
/**
* A simple [SpeciesFeature] that is a true/false flag value. It implements [CustomPokemonProperty] for use in
@@ -28,7 +26,7 @@ import net.minecraft.network.PacketByteBuf
* @author Hiroku
* @since May 13th, 2022
*/
open class FlagSpeciesFeature(override val name: String) : SynchronizedSpeciesFeature, CustomPokemonProperty {
open class FlagSpeciesFeature(override val name: String) : SpeciesFeature, CustomPokemonProperty {
constructor(name: String, enabled: Boolean): this(name) {
this.enabled = enabled
}
@@ -55,14 +53,6 @@ open class FlagSpeciesFeature(override val name: String) : SynchronizedSpeciesFe
return this
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeBoolean(enabled)
}
override fun decode(buffer: PacketByteBuf) {
enabled = buffer.readBoolean()
}
override fun asString() = "$name=$enabled"
override fun apply(pokemon: Pokemon) {
@@ -81,37 +71,11 @@ open class FlagSpeciesFeature(override val name: String) : SynchronizedSpeciesFe
override fun matches(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(name)?.enabled == enabled
}
class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpeciesFeature>, CustomPokemonPropertyType<FlagSpeciesFeature>, AspectProvider {
override var keys: List<String> = emptyList()
// Uses get() = true because that way there's no backing field. It MUST be true, this way no JSON trickery will overwrite it
class FlagSpeciesFeatureProvider : SpeciesFeatureProvider<FlagSpeciesFeature>, CustomPokemonPropertyType<FlagSpeciesFeature>, AspectProvider {
override val keys: List<String>
override val needsKey get() = true
var default: String? = null
var isAspect = true
override var visible: Boolean = false
override fun invoke(buffer: PacketByteBuf, name: String): FlagSpeciesFeature? {
return if (name in keys) {
FlagSpeciesFeature(name).also { it.decode(buffer) }
} else {
null
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeCollection(keys) { _, value -> buffer.writeString(value) }
buffer.writeNullable(default) { _, value -> buffer.writeString(value) }
buffer.writeBoolean(isAspect)
}
override fun decode(buffer: PacketByteBuf) {
keys = buffer.readList { it.readString() }
default = buffer.readNullable { it.readString() }
isAspect = buffer.readBoolean()
}
override fun getRenderer(pokemon: Pokemon): SummarySpeciesFeatureRenderer<FlagSpeciesFeature>? {
return null
}
val isAspect = true
override fun examples() = setOf("true", "false")
@@ -130,10 +94,8 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
constructor(vararg keys: String) : this(keys.toList())
override fun get(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): FlagSpeciesFeature? {
return get(pokemon)
return pokemon.getFeature(keys.first())
?: when (default) {
"random" -> FlagSpeciesFeature(keys.first(), Random.Default.nextBoolean())
in setOf("true", "false") -> FlagSpeciesFeature(keys.first(), default.toBoolean())
@@ -8,17 +8,13 @@
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.GlobalSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.SpeciesFeatureProviderAdapter
import com.cobblemon.mod.common.util.adapters.Vec3dAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
@@ -28,7 +24,6 @@ import net.minecraft.nbt.NbtCompound
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* A registry very similar to [SpeciesFeatures] but the [SpeciesFeatureProvider] contained within it
@@ -47,15 +42,11 @@ object GlobalSpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(SpeciesFeatureProvider::class.java, SpeciesFeatureProviderAdapter)
.registerTypeAdapter(Vec3d::class.java, Vec3dAdapter)
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.create()
override val typeToken: TypeToken<SpeciesFeatureProvider<*>> = TypeToken.get(SpeciesFeatureProvider::class.java)
override val resourcePath: String = "global_species_features"
override fun sync(player: ServerPlayerEntity) {
player.sendPacket(GlobalSpeciesFeatureSyncPacket(codeFeatures + resourceFeatures))
}
override fun sync(player: ServerPlayerEntity) {}
override fun reload(data: Map<Identifier, SpeciesFeatureProvider<*>>) {
resourceFeatures.keys.toList().forEach(this::unregister)
@@ -68,10 +59,6 @@ object GlobalSpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
fun getFeatures() = (resourceFeatures.keys + codeFeatures.keys).mapNotNull(this::getFeature)
fun loadOnClient(entries: Collection<Map.Entry<String, SpeciesFeatureProvider<*>>>) {
codeFeatures.putAll(entries.map { it.toPair() })
}
private fun register(name: String, provider: SpeciesFeatureProvider<*>, isCoded: Boolean) {
val mapping = if (isCoded) codeFeatures else resourceFeatures
if (provider is AspectProvider) {
@@ -1,181 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.BarSummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.SummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.JsonObject
import com.google.gson.annotations.SerializedName
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* A species feature value that's just an integer. Complex stuff.
* @author Hiroku
*/
class IntSpeciesFeature(override var name: String) : SynchronizedSpeciesFeature, CustomPokemonProperty {
var value = 0
constructor(): this("")
constructor(name: String, value: Int): this(name) {
this.value = value
}
override fun saveToNBT(pokemonNBT: NbtCompound): NbtCompound {
pokemonNBT.putInt(name, value)
return pokemonNBT
}
override fun loadFromNBT(pokemonNBT: NbtCompound): SynchronizedSpeciesFeature {
value = pokemonNBT.getInt(name)
return this
}
override fun saveToJSON(pokemonJSON: JsonObject): JsonObject {
pokemonJSON.addProperty(name, value)
return pokemonJSON
}
override fun loadFromJSON(pokemonJSON: JsonObject): SpeciesFeature {
value = pokemonJSON.get(name).asInt
return this
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeInt(value)
}
override fun decode(buffer: PacketByteBuf) {
value = buffer.readInt()
}
override fun asString() = "$name=$value"
override fun apply(pokemon: Pokemon) {
val featureProvider = SpeciesFeatures.getFeature(name) ?: return
if (featureProvider in SpeciesFeatures.getFeaturesFor(pokemon.species)) {
val existingFeature = pokemon.getFeature<IntSpeciesFeature>(name)
if (existingFeature != null) {
existingFeature.value = value
} else {
pokemon.features.add(IntSpeciesFeature(name, value))
}
pokemon.updateAspects()
}
}
override fun matches(pokemon: Pokemon) = pokemon.getFeature<IntSpeciesFeature>(name)?.value == value
}
class IntSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<IntSpeciesFeature>, CustomPokemonPropertyType<IntSpeciesFeature> {
class DisplayData : Encodable, Decodable {
var name: String = ""
@SerializedName(value = "colour" /* fuck you we use real english */, alternate = ["color"])
var colour = Vec3d(255.0, 255.0, 255.0)
var underlay: Identifier? = null
var overlay: Identifier? = null
override fun decode(buffer: PacketByteBuf) {
name = buffer.readString()
colour = Vec3d(buffer.readDouble(), buffer.readDouble(), buffer.readDouble())
underlay = buffer.readNullable { buffer.readIdentifier() }
overlay = buffer.readNullable { buffer.readIdentifier() }
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeString(name)
buffer.writeDouble(colour.x)
buffer.writeDouble(colour.y)
buffer.writeDouble(colour.z)
buffer.writeNullable(underlay) { _, value -> buffer.writeIdentifier(value) }
buffer.writeNullable(overlay) { _, value -> buffer.writeIdentifier(value) }
}
}
override var keys = listOf<String>()
// Uses get() = true because that way there's no backing field. It MUST be true, this way no JSON trickery will overwrite it
override val needsKey get() = true
override var visible = false
var default: Int? = null
var min = 0
var max = 100
var display: DisplayData? = null
override fun fromString(value: String?) = value?.toIntOrNull()?.takeIf { it in min..max }?.let { IntSpeciesFeature(keys.first(), it) }
override fun examples() = emptyList<String>()
override fun invoke(buffer: PacketByteBuf, name: String): IntSpeciesFeature? {
return if (name in keys) {
IntSpeciesFeature(name, buffer.readInt())
} else {
null
}
}
override fun invoke(pokemon: Pokemon): IntSpeciesFeature? {
return get(pokemon) ?: default?.let { IntSpeciesFeature(keys.first(), it) }
}
override fun invoke(nbt: NbtCompound): IntSpeciesFeature? {
return if (nbt.contains(keys.first())) {
IntSpeciesFeature(keys.first(), nbt.getInt(keys.first()))
} else {
null
}
}
override fun invoke(json: JsonObject): IntSpeciesFeature? {
return if (json.has(keys.first())) {
IntSpeciesFeature(keys.first(), json.get(keys.first()).asInt)
} else {
null
}
}
override fun get(pokemon: Pokemon) = pokemon.features.filterIsInstance<IntSpeciesFeature>().find { it.name in keys }
override fun encode(buffer: PacketByteBuf) {
buffer.writeCollection(keys) { _, value -> buffer.writeString(value) }
buffer.writeNullable(default) { _, value -> buffer.writeInt(value) }
buffer.writeInt(min)
buffer.writeInt(max)
buffer.writeNullable(display) { _, value -> value.encode(buffer) }
}
override fun decode(buffer: PacketByteBuf) {
keys = buffer.readList { buffer.readString() }
default = buffer.readNullable { buffer.readInt() }
min = buffer.readInt()
max = buffer.readInt()
display = buffer.readNullable { DisplayData().also { it.decode(buffer) } }
}
override fun getRenderer(pokemon: Pokemon): SummarySpeciesFeatureRenderer<IntSpeciesFeature>? {
return display?.let {
BarSummarySpeciesFeatureRenderer(
name = keys.first(),
displayName = it.name.asTranslated(),
min = min,
max = max,
colour = it.colour,
underlay = it.underlay ?: cobblemonResource("textures/gui/summary/summary_stats_other_bar.png"),
overlay = it.overlay ?: cobblemonResource("textures/gui/summary/summary_stats_generic_overlay.png"),
pokemon = pokemon
)
}
}
}
@@ -8,13 +8,10 @@
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.SpeciesFeatureAssignmentSyncPacket
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
@@ -41,24 +38,17 @@ object SpeciesFeatureAssignments : JsonDataRegistry<SpeciesFeatureAssignment> {
override val typeToken = TypeToken.get(SpeciesFeatureAssignment::class.java)
override val resourcePath = "species_feature_assignments"
private val assignments = mutableMapOf<Identifier, MutableSet<String>>()
private val assignments = mutableMapOf<String, MutableSet<String>>()
override fun sync(player: ServerPlayerEntity) {
player.sendPacket(SpeciesFeatureAssignmentSyncPacket(assignments))
}
override fun sync(player: ServerPlayerEntity) {}
override fun reload(data: Map<Identifier, SpeciesFeatureAssignment>) {
data.values.forEach {
it.pokemon.forEach { pokemon ->
assignments.getOrPut(pokemon.asIdentifierDefaultingNamespace()) { mutableSetOf() }.addAll(it.features)
assignments.getOrPut(pokemon) { mutableSetOf() }.addAll(it.features)
}
}
this.observable.emit(this)
}
fun loadOnClient(data: Map<Identifier, MutableSet<String>>) {
this.assignments.clear()
this.assignments.putAll(data)
}
fun getFeatures(species: Species) = assignments[species.resourceIdentifier] ?: emptySet()
fun getFeatures(species: Species) = assignments[species.showdownId()] ?: emptySet()
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
/**
* A provider of [SpeciesFeature]s. These must be registered via [SpeciesFeatures] either programmatically or
@@ -8,17 +8,13 @@
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.StandardSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.SpeciesFeatureProviderAdapter
import com.cobblemon.mod.common.util.adapters.Vec3dAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
@@ -26,7 +22,6 @@ import com.google.gson.reflect.TypeToken
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* A registry for [SpeciesFeatureProvider]s. This is the backbone of species-specific data such as
@@ -53,15 +48,11 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(SpeciesFeatureProvider::class.java, SpeciesFeatureProviderAdapter)
.registerTypeAdapter(Vec3d::class.java, Vec3dAdapter)
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.create()
override val typeToken: TypeToken<SpeciesFeatureProvider<*>> = TypeToken.get(SpeciesFeatureProvider::class.java)
override val resourcePath: String = "species_features"
override fun sync(player: ServerPlayerEntity) {
player.sendPacket(StandardSpeciesFeatureSyncPacket(codeFeatures + resourceFeatures))
}
override fun sync(player: ServerPlayerEntity) {}
override fun reload(data: Map<Identifier, SpeciesFeatureProvider<*>>) {
resourceFeatures.keys.toList().forEach(this::unregister)
@@ -71,9 +62,6 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
fun getCodeFeature(name: String) = resourceFeatures[name]
fun getResourceFeature(name: String) = codeFeatures[name]
fun getFeature(name: String) = getCodeFeature(name) ?: getResourceFeature(name)
fun loadOnClient(entries: Collection<Map.Entry<String, SpeciesFeatureProvider<*>>>) {
codeFeatures.putAll(entries.map { it.toPair() })
}
fun getFeatures() = (resourceFeatures.keys + codeFeatures.keys).mapNotNull(this::getFeature)
fun getFeaturesFor(species: Species): List<SpeciesFeatureProvider<*>> {
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
/**
* A species feature value that is a string value.
@@ -23,7 +22,7 @@ import net.minecraft.network.PacketByteBuf
class StringSpeciesFeature(
override val name: String,
var value: String
) : SynchronizedSpeciesFeature, CustomPokemonProperty {
) : SpeciesFeature, CustomPokemonProperty {
override fun saveToNBT(pokemonNBT: NbtCompound): NbtCompound {
pokemonNBT.putString(name, value)
return pokemonNBT
@@ -44,14 +43,6 @@ class StringSpeciesFeature(
return this
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeString(value)
}
override fun decode(buffer: PacketByteBuf) {
value = buffer.readString()
}
override fun asString() = "$name=$value"
override fun apply(pokemon: Pokemon) {
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
/**
* A species feature that can be synchronized to the client. These must be managed by a [SynchronizedSpeciesFeatureProvider].
*
* @author Hiroku
* @since November 13th, 2023
*/
interface SynchronizedSpeciesFeature : SpeciesFeature, Encodable, Decodable
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.SummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.network.PacketByteBuf
/**
* A species feature provider that will be synchronized to the client. For it to be renderable in the summary
* screen of a Pokémon it must also provide a [SummarySpeciesFeatureRenderer] in [getRenderer]. Note that you
* really don't want to initialize a renderer outside of that function call because if the server ever initializes
* it then you're going to get crashes on dedicated servers (this is a bad thing).
*
* @author Hiroku
* @since November 13th, 2023
*/
interface SynchronizedSpeciesFeatureProvider<T : SynchronizedSpeciesFeature> : SpeciesFeatureProvider<T>, Encodable, Decodable {
var visible: Boolean
operator fun invoke(buffer: PacketByteBuf, name: String): T?
/** Gets the feature from this Pokémon, if it has been created yet. */
fun get(pokemon: Pokemon): T?
/** Only run this from the client. */
fun getRenderer(pokemon: Pokemon): SummarySpeciesFeatureRenderer<T>?
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.pokemon.moves
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.data.ClientDataSynchronizer
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.Moves
@@ -94,20 +93,6 @@ open class Learnset : ClientDataSynchronizer<Learnset> {
.flatMap { it.value }
.toSet()
fun tmLearnableMoves(): MutableList<MoveTemplate> {
val moves = mutableListOf<MoveTemplate>()
moves.addAll(tmMoves)
moves.addAll(tutorMoves)
moves.addAll(eggMoves)
moves.addAll(getLevelUpMovesUpTo(Cobblemon.config.maxPokemonLevel))
moves.addAll(evolutionMoves)
moves.addAll(formChangeMoves)
return moves
}
// We only sync level up moves atm
override fun shouldSynchronize(other: Learnset) = other.levelUpMoves != this.levelUpMoves
@@ -20,6 +20,7 @@ import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.network.PacketByteBuf
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* Effect details for the actual particles of a particle effect.
@@ -28,7 +29,7 @@ import net.minecraft.util.Identifier
* @since January 4th, 2023
*/
class BedrockParticle(
var texture: Identifier = Identifier("minecraft:textures/particles/bubble.png"),
var texture: Identifier = Identifier("minecraft:textures/particle/bubble.png"),
var material: ParticleMaterial = ParticleMaterial.ALPHA,
var uvMode: ParticleUVMode = StaticParticleUVMode(),
var sizeX: Expression = NumberExpression(0.15),
@@ -43,106 +44,48 @@ class BedrockParticle(
var cameraMode: ParticleCameraMode = RotateXYZCameraMode(),
var tinting: ParticleTinting = ExpressionParticleTinting(),
var collision: ParticleCollision = ParticleCollision(),
var environmentLighting: Boolean = false,
var creationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var expirationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var timeline: EventTriggerTimeline = EventTriggerTimeline(mutableMapOf())
var environmentLighting: Boolean = false
) {
class ExpressionSet(
val sizeX: Expression,
val sizeY: Expression,
val maxAge: Expression,
val killExpression: Expression,
val updateExpressions: MutableList<Expression>,
val renderExpressions: MutableList<Expression>
)
/*
"creation_event": "event_sendspark",
"expiration_event": ["event_spark", "event_afterspark", "event_capturestar"],
"timeline": {
"21.00": "event_spark"
}
*/
class EventSet(
val creationEvents: MutableList<SimpleEventTrigger>,
val expirationEvents: MutableList<SimpleEventTrigger>,
val timeline: EventTriggerTimeline
)
// kill plane maybe
companion object {
val EXPRESSION_SET_CODEC = RecordCodecBuilder.create<ExpressionSet> { instance ->
instance.group(
EXPRESSION_CODEC.fieldOf("sizeX").forGetter { it.sizeX },
EXPRESSION_CODEC.fieldOf("sizeY").forGetter { it.sizeY },
EXPRESSION_CODEC.fieldOf("maxAge").forGetter { it.maxAge },
EXPRESSION_CODEC.fieldOf("killExpression").forGetter { it.killExpression },
ListCodec(EXPRESSION_CODEC).fieldOf("updateExpressions").forGetter { it.updateExpressions },
ListCodec(EXPRESSION_CODEC).fieldOf("renderExpressions").forGetter { it.renderExpressions }
).apply(instance, ::ExpressionSet)
}
val EVENT_SET_CODEC = RecordCodecBuilder.create<EventSet> { instance ->
instance.group(
ListCodec(SimpleEventTrigger.CODEC).fieldOf("creationEvents").forGetter { it.creationEvents },
ListCodec(SimpleEventTrigger.CODEC).fieldOf("expirationEvents").forGetter { it.expirationEvents },
EventTriggerTimeline.CODEC.fieldOf("timeline").forGetter { it.timeline }
).apply(instance, ::EventSet)
}
val CODEC: Codec<BedrockParticle> = RecordCodecBuilder.create { instance ->
instance.group(
Identifier.CODEC.fieldOf("texture").forGetter { it.texture },
PrimitiveCodec.STRING.fieldOf("material").forGetter { it.material.name },
ParticleUVMode.codec.fieldOf("uvMode").forGetter { it.uvMode },
EXPRESSION_SET_CODEC.fieldOf("expressionSet").forGetter {
ExpressionSet(
it.sizeX,
it.sizeY,
it.maxAge,
it.killExpression,
it.updateExpressions,
it.renderExpressions
)
},
EXPRESSION_CODEC.fieldOf("sizeX").forGetter { it.sizeX },
EXPRESSION_CODEC.fieldOf("sizeY").forGetter { it.sizeY },
EXPRESSION_CODEC.fieldOf("maxAge").forGetter { it.maxAge },
EXPRESSION_CODEC.fieldOf("killExpression").forGetter { it.killExpression },
ListCodec(EXPRESSION_CODEC).fieldOf("updateExpressions").forGetter { it.updateExpressions },
ListCodec(EXPRESSION_CODEC).fieldOf("renderExpressions").forGetter { it.renderExpressions },
ParticleMotion.codec.fieldOf("motion").forGetter { it.motion },
ParticleRotation.codec.fieldOf("rotation").forGetter { it.rotation },
ParticleViewDirection.codec.fieldOf("viewDirection").forGetter { it.viewDirection },
ParticleCameraMode.codec.fieldOf("cameraMode").forGetter { it.cameraMode },
ParticleTinting.codec.fieldOf("tinting").forGetter { it.tinting },
ParticleCollision.CODEC.fieldOf("collision").forGetter { it.collision },
PrimitiveCodec.BOOL.fieldOf("environmentLighting").forGetter { it.environmentLighting },
EVENT_SET_CODEC.fieldOf("eventSet").forGetter {
EventSet(
it.creationEvents,
it.expirationEvents,
it.timeline
)
}
PrimitiveCodec.BOOL.fieldOf("environmentLighting").forGetter { it.environmentLighting }
).apply(instance) {
texture, materialStr, uvMode, expressionSet, motion, rotation, viewDirection, cameraMode, tinting, collision, environmentLighting, eventSet ->
texture, materialStr, uvMode, sizeX, sizeY, maxAge, killExpression, updateExpressions,
renderExpressions, motion, rotation, viewDirection, cameraMode, tinting, collision, environmentLighting ->
BedrockParticle(
texture = texture,
material = ParticleMaterial.valueOf(materialStr),
uvMode = uvMode,
sizeX = expressionSet.sizeX,
sizeY = expressionSet.sizeY,
maxAge = expressionSet.maxAge,
killExpression = expressionSet.killExpression,
updateExpressions = expressionSet.updateExpressions,
renderExpressions = expressionSet.renderExpressions,
sizeX = sizeX,
sizeY = sizeY,
maxAge = maxAge,
killExpression = killExpression,
updateExpressions = updateExpressions,
renderExpressions = renderExpressions,
motion = motion,
rotation = rotation,
viewDirection = viewDirection,
cameraMode = cameraMode,
tinting = tinting,
collision = collision,
environmentLighting = environmentLighting,
creationEvents = eventSet.creationEvents,
expirationEvents = eventSet.expirationEvents,
timeline = eventSet.timeline
environmentLighting = environmentLighting
)
}
}
@@ -165,9 +108,6 @@ class BedrockParticle(
ParticleTinting.writeToBuffer(buffer, tinting)
collision.writeToBuffer(buffer)
buffer.writeBoolean(environmentLighting)
buffer.writeCollection(creationEvents) { pb, event -> event.encode(pb) }
buffer.writeCollection(expirationEvents) { pb, event -> event.encode(pb) }
timeline.encode(buffer)
}
fun readFromBuffer(buffer: PacketByteBuf) {
@@ -187,8 +127,5 @@ class BedrockParticle(
tinting = ParticleTinting.readFromBuffer(buffer)
collision.readFromBuffer(buffer)
environmentLighting = buffer.readBoolean()
creationEvents = buffer.readList { SimpleEventTrigger("").also { it.decode(buffer) } }
expirationEvents = buffer.readList { SimpleEventTrigger("").also { it.decode(buffer) } }
timeline.decode(buffer)
}
}
@@ -10,9 +10,7 @@ package com.cobblemon.mod.common.api.snowstorm
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import com.mojang.serialization.codecs.UnboundedMapCodec
import net.minecraft.network.PacketByteBuf
import net.minecraft.util.Identifier
@@ -29,8 +27,7 @@ class BedrockParticleEffect(
var emitter: BedrockParticleEmitter = BedrockParticleEmitter(),
var particle: BedrockParticle = BedrockParticle(),
var curves: MutableList<MoLangCurve> = mutableListOf(),
var space: ParticleSpace = ParticleSpace(),
var events: MutableMap<String, ParticleEvent> = mutableMapOf()
var space: ParticleSpace = ParticleSpace()
) {
companion object {
val CODEC: Codec<BedrockParticleEffect> = RecordCodecBuilder.create { instance ->
@@ -39,16 +36,14 @@ class BedrockParticleEffect(
BedrockParticleEmitter.CODEC.fieldOf("emitter").forGetter { it.emitter },
BedrockParticle.CODEC.fieldOf("particle").forGetter { it.particle },
ListCodec(MoLangCurve.codec).fieldOf("curves").forGetter { it.curves },
ParticleSpace.CODEC.fieldOf("space").forGetter { it.space },
UnboundedMapCodec(PrimitiveCodec.STRING, ParticleEvent.CODEC).fieldOf("events").forGetter { it.events }
).apply(instance) { id, emitter, particle, curves, space, events ->
ParticleSpace.CODEC.fieldOf("space").forGetter { it.space }
).apply(instance) { id, emitter, particle, curves, space ->
BedrockParticleEffect(
id = id,
emitter = emitter,
particle = particle,
curves = curves.toMutableList(),
space = space,
events = events
space = space
)
}
}
@@ -60,7 +55,6 @@ class BedrockParticleEffect(
particle.writeToBuffer(buffer)
buffer.writeCollection(curves) { pb, curve -> MoLangCurve.writeToBuffer(buffer, curve) }
space.writeToBuffer(buffer)
buffer.writeMap(events, { _, v -> buffer.writeString(v) }) { _, event -> event.encode(buffer) }
}
fun readFromBuffer(buffer: PacketByteBuf) {
@@ -69,6 +63,5 @@ class BedrockParticleEffect(
particle.readFromBuffer(buffer)
curves = buffer.readList { MoLangCurve.readFromBuffer(buffer) }
space.readFromBuffer(buffer)
events = buffer.readMap({ buffer.readString() }) { ParticleEvent().also { it.decode(buffer) } }
}
}
@@ -29,12 +29,7 @@ class BedrockParticleEmitter(
var updateExpressions: MutableList<Expression> = mutableListOf(),
var rate: ParticleEmitterRate = InstantParticleEmitterRate(),
var shape: ParticleEmitterShape = SphereParticleEmitterShape(),
var lifetime: ParticleEmitterLifetime = OnceEmitterLifetime(NumberExpression(1.0)),
var eventTimeline: EventTriggerTimeline = EventTriggerTimeline(mutableMapOf()),
var creationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var expirationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var travelDistanceEvents: EventTriggerTimeline = EventTriggerTimeline(mutableMapOf()),
var loopingTravelDistanceEvents: MutableList<LoopingTravelDistanceEventTrigger> = mutableListOf()
var lifetime: ParticleEmitterLifetime = OnceEmitterLifetime(NumberExpression(1.0))
) {
companion object {
val CODEC: Codec<BedrockParticleEmitter> = RecordCodecBuilder.create { instance ->
@@ -43,24 +38,14 @@ class BedrockParticleEmitter(
ListCodec(EXPRESSION_CODEC).fieldOf("updateExpressions").forGetter { it.updateExpressions },
ParticleEmitterRate.codec.fieldOf("rate").forGetter { it.rate },
ParticleEmitterShape.codec.fieldOf("shape").forGetter { it.shape },
ParticleEmitterLifetime.codec.fieldOf("lifetime").forGetter { it.lifetime },
EventTriggerTimeline.CODEC.fieldOf("eventTimeline").forGetter { it.eventTimeline },
ListCodec(SimpleEventTrigger.CODEC).fieldOf("creationEvents").forGetter { it.creationEvents },
ListCodec(SimpleEventTrigger.CODEC).fieldOf("expirationEvents").forGetter { it.expirationEvents },
EventTriggerTimeline.CODEC.fieldOf("travelDistanceEvents").forGetter { it.travelDistanceEvents },
ListCodec(LoopingTravelDistanceEventTrigger.CODEC).fieldOf("loopingTravelDistanceEvents").forGetter { it.loopingTravelDistanceEvents }
).apply(instance) { startExpressions, updateExpressions, rate, shape, lifetime, eventTimeline, creationEvents, expirationEvents, travelDistanceEvents, loopingTravelDistanceEvents ->
ParticleEmitterLifetime.codec.fieldOf("lifetime").forGetter { it.lifetime }
).apply(instance) { startExpressions, updateExpressions, rate, shape, lifetime ->
BedrockParticleEmitter(
startExpressions = startExpressions,
updateExpressions = updateExpressions,
shape = shape,
rate = rate,
lifetime = lifetime,
eventTimeline = eventTimeline,
creationEvents = creationEvents,
expirationEvents = expirationEvents,
travelDistanceEvents = travelDistanceEvents,
loopingTravelDistanceEvents = loopingTravelDistanceEvents
lifetime = lifetime
)
}
}
@@ -72,11 +57,6 @@ class BedrockParticleEmitter(
ParticleEmitterRate.writeToBuffer(buffer, rate)
ParticleEmitterShape.writeToBuffer(buffer, shape)
ParticleEmitterLifetime.writeToBuffer(buffer, lifetime)
eventTimeline.encode(buffer)
buffer.writeCollection(creationEvents) { pb, event -> event.encode(pb) }
buffer.writeCollection(expirationEvents) { pb, event -> event.encode(pb) }
travelDistanceEvents.encode(buffer)
buffer.writeCollection(loopingTravelDistanceEvents) { pb, event -> event.encode(pb) }
}
fun readFromBuffer(buffer: PacketByteBuf) {
@@ -85,10 +65,5 @@ class BedrockParticleEmitter(
rate = ParticleEmitterRate.readFromBuffer(buffer)
shape = ParticleEmitterShape.readFromBuffer(buffer)
lifetime = ParticleEmitterLifetime.readFromBuffer(buffer)
eventTimeline.decode(buffer)
creationEvents = buffer.readList { SimpleEventTrigger("").also { it.decode(buffer) } }
expirationEvents = buffer.readList { SimpleEventTrigger("").also { it.decode(buffer) } }
travelDistanceEvents.decode(buffer)
loopingTravelDistanceEvents = buffer.readList { LoopingTravelDistanceEventTrigger(0.0, mutableListOf()).also { it.decode(buffer) } }
}
}
@@ -136,11 +136,6 @@ class LoopingEmitterLifetime(var activeTime: Expression = 1.0.asExpression(), va
val interval = activeTimeValue + sleepTime
val displacement = emitterAge % interval
runtime.environment.setSimpleVariable("emitter_lifetime", activeTime)
if (emitterAge > activeTimeValue && sleepTime == 0.0) {
return ParticleEmitterAction.STOP
}
return if (displacement < activeTimeValue) {
ParticleEmitterAction.GO
} else {
@@ -145,7 +145,7 @@ class PointParticleEmitterShape(
override val type = ParticleEmitterShapeType.POINT
override fun getNewParticlePosition(runtime: MoLangRuntime, entity: Entity?) = runtime.resolveVec3d(offset)
override fun getCenter(runtime: MoLangRuntime, entity: Entity?): Vec3d {
return Vec3d.ZERO
return getNewParticlePosition(runtime, entity) // Questionable
}
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
@@ -1,174 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.snowstorm
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.client.particle.BedrockParticleEffectRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.util.asExpressionLike
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.network.PacketByteBuf
import net.minecraft.sound.SoundCategory
import net.minecraft.sound.SoundEvent
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* An event that can be referenced from various particle event triggers. The events are not necessarily particles,
* but can be combinations of particles, sounds, and MoLang expressions.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class ParticleEvent(
var particleEffect: EventParticleEffect? = null,
var soundEffect: EventSoundEffect? = null,
var expression: ExpressionLike? = null
): Encodable, Decodable {
companion object {
val CODEC: Codec<ParticleEvent> = RecordCodecBuilder.create { instance ->
instance.group(
EventParticleEffect.CODEC.optionalFieldOf("particle_effect", null).forGetter { it.particleEffect },
EventSoundEffect.CODEC.optionalFieldOf("sound_effect", null).forGetter { it.soundEffect },
PrimitiveCodec.STRING.optionalFieldOf("expression", null).forGetter { it.expression?.toString() }
).apply(instance) { particleEffect, soundEffect, expression ->
ParticleEvent(
particleEffect,
soundEffect,
expression?.asExpressionLike()
)
}
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeNullable(particleEffect) { pb, effect ->
pb.writeIdentifier(effect.effect)
pb.writeEnumConstant(effect.type)
pb.writeNullable(effect.expression) { pb, expr -> pb.writeString(expr.toString()) }
}
buffer.writeNullable(soundEffect) { pb, effect -> pb.writeIdentifier(effect.sound) }
buffer.writeNullable(expression) { pb, expr -> pb.writeString(expr.toString()) }
}
override fun decode(buffer: PacketByteBuf) {
particleEffect = buffer.readNullable { pb -> EventParticleEffect(
pb.readIdentifier(),
pb.readEnumConstant(EventParticleEffect.EventParticleType::class.java),
pb.readNullable { pb.readString().asExpressionLike() }
) }
soundEffect = buffer.readNullable { pb -> EventSoundEffect(pb.readIdentifier()) }
expression = buffer.readNullable { pb -> pb.readString().asExpressionLike() }
}
fun run(storm: ParticleStorm, particle: SnowstormParticle?) {
particleEffect?.let { effect ->
val bedrockParticleEffect = BedrockParticleEffectRepository.getEffect(effect.effect) ?: return@let
val rootMatrix = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> MatrixWrapper().updatePosition(storm.matrixWrapper.getOrigin())
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.matrixWrapper
EventParticleEffect.EventParticleType.PARTICLE,
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getX(), it.getY(), it.getZ()) } ?: Vec3d(storm.getX(), storm.getY(), storm.getZ())).let { MatrixWrapper().updatePosition(it) }
}
val sourceVelocity = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> storm.sourceVelocity().let { { it } }
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.sourceVelocity
EventParticleEffect.EventParticleType.PARTICLE -> { { Vec3d.ZERO } }
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getVelocityX(), it.getVelocityY(), it.getVelocityZ()) } ?: Vec3d.ZERO).let { { it } }
}
val newStorm = ParticleStorm(
effect = bedrockParticleEffect,
matrixWrapper = rootMatrix,
world = storm.world,
sourceVelocity = sourceVelocity,
sourceAlive = storm.sourceAlive,
sourceVisible = storm.sourceVisible,
onDespawn = {},
runtime = MoLangRuntime().setup().also { it.environment.structs["query"] = storm.runtime.environment.getQueryStruct() },
entity = storm.entity
)
effect.expression?.resolve(newStorm.runtime)
newStorm.spawn()
}
soundEffect?.let { effect ->
val position = particle?.let { Vec3d(it.getX(), it.getY(), it.getZ()) } ?: Vec3d(storm.getX(), storm.getY(), storm.getZ())
val world = storm.world
val soundEvent = SoundEvent.of(effect.sound)
world.playSound(position.x, position.y, position.z, soundEvent, SoundCategory.NEUTRAL, 1F, 1F, true)
}
expression?.resolve(storm.runtime)
}
}
/**
* A particle component of a [ParticleEvent]. It contains the effect to play, the spawning type, and a pre-run
* expression to run in the new storm's runtime.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class EventParticleEffect(
val effect: Identifier,
val type: EventParticleType,
val expression: ExpressionLike? = null
) {
companion object {
val CODEC = RecordCodecBuilder.create<EventParticleEffect> { instance ->
instance.group(
Identifier.CODEC.fieldOf("effect").forGetter { it.effect },
PrimitiveCodec.STRING.fieldOf("type").forGetter { it.type.name },
PrimitiveCodec.STRING.optionalFieldOf("expression", null).forGetter { it.expression?.toString() }
).apply(instance) { effect, type, expression ->
EventParticleEffect(
effect,
EventParticleType.valueOf(type),
expression?.asExpressionLike()
)
}
}
}
enum class EventParticleType {
EMITTER,
EMITTER_BOUND,
PARTICLE,
PARTICLE_WITH_VELOCITY
}
}
/**
* A simple sound effect component of a [ParticleEvent]. Plays a sound at the particle location, or if run from an
* emitter event, at the emitter's location.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class EventSoundEffect(
val sound: Identifier,
) {
companion object {
val CODEC = RecordCodecBuilder.create<EventSoundEffect> { instance ->
instance.group(
Identifier.CODEC.fieldOf("sound").forGetter { it.sound }
).apply(instance, ::EventSoundEffect)
}
}
}
@@ -1,118 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.snowstorm
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import com.mojang.serialization.codecs.UnboundedMapCodec
import net.minecraft.network.PacketByteBuf
/*
* The different references to events that can be triggered by an effect.
*/
/**
* It really is simple.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class SimpleEventTrigger(var event: String): Encodable, Decodable {
companion object {
val CODEC = RecordCodecBuilder.create<SimpleEventTrigger> { instance ->
instance.group(
PrimitiveCodec.STRING.fieldOf("event").forGetter { it.event }
).apply(instance, ::SimpleEventTrigger)
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeString(event)
}
override fun decode(buffer: PacketByteBuf) {
event = buffer.readString()
}
fun trigger(storm: ParticleStorm, particle: SnowstormParticle?) {
val event = storm.effect.events[event] ?: return
event.run(storm, particle)
}
}
/**
* An event trigger that outlines specific times at which point groups of effects will play. This can be used
* on the basis of time but is also used in the case of travel distance.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class EventTriggerTimeline(var map: MutableMap<Double, MutableList<String>>): Encodable, Decodable {
companion object {
val CODEC = RecordCodecBuilder.create<EventTriggerTimeline> { instance ->
instance.group(
UnboundedMapCodec(PrimitiveCodec.DOUBLE, PrimitiveCodec.STRING.listOf()).fieldOf("map").forGetter { it.map }
).apply(instance, ::EventTriggerTimeline)
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeMap(map, { pb, k -> pb.writeDouble(k) }, { pb, v -> pb.writeCollection(v) { _, s -> pb.writeString(s) } })
}
override fun decode(buffer: PacketByteBuf) {
map = buffer.readMap({ pb -> pb.readDouble() }, { pb -> pb.readList { pb.readString() } })
}
fun check(storm: ParticleStorm, particle: SnowstormParticle?, previousTime: Double, newTime: Double) {
val events = map.entries.filter { it.key in previousTime..newTime }.flatMap { it.value }
events.forEach { event ->
val event = storm.effect.events[event] ?: return
event.run(storm, particle)
}
}
}
/**
* An event trigger that takes the total distance travelled by the emitter and modulos it across [distance] to know
* if we need to play it again.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class LoopingTravelDistanceEventTrigger(var distance: Double, var events: MutableList<String>): Encodable, Decodable {
companion object {
val CODEC = RecordCodecBuilder.create<LoopingTravelDistanceEventTrigger> { instance ->
instance.group(
PrimitiveCodec.DOUBLE.fieldOf("distance").forGetter { it.distance },
PrimitiveCodec.STRING.listOf().fieldOf("events").forGetter { it.events }
).apply(instance, ::LoopingTravelDistanceEventTrigger)
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeDouble(distance)
buffer.writeCollection(events) { _, s -> buffer.writeString(s) }
}
override fun decode(buffer: PacketByteBuf) {
distance = buffer.readDouble()
events = buffer.readList { buffer.readString() }
}
fun check(storm: ParticleStorm, particle: SnowstormParticle?, previousDistance: Double, currentDistance: Double) {
if (previousDistance < distance && currentDistance >= distance) {
events.mapNotNull { storm.effect.events[it] }.forEach { it.run(storm, particle) }
}
}
}
@@ -140,7 +140,7 @@ class InwardsMotionDirection : ParticleMotionDirection {
return if (particlePos == emitterPos) {
Vec3d(storm.world.random.nextDouble() - 0.5, storm.world.random.nextDouble() - 0.5, storm.world.random.nextDouble() - 0.5)
} else {
emitterPos.subtract(particlePos)
particlePos.subtract(emitterPos)
}.normalize()
}
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
@@ -10,19 +10,8 @@ package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.entity.Despawner
import com.cobblemon.mod.common.api.spawning.condition.AreaSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.BasicSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.GroundedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SubmergedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SurfaceSpawningCondition
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
import com.cobblemon.mod.common.api.spawning.context.GroundedSpawningContext
import com.cobblemon.mod.common.api.spawning.context.LavafloorSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SeafloorSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.context.SubmergedSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SurfaceSpawningContext
import com.cobblemon.mod.common.api.spawning.condition.*
import com.cobblemon.mod.common.api.spawning.context.*
import com.cobblemon.mod.common.api.spawning.context.calculators.GroundedSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.LavafloorSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.SeafloorSpawningContextCalculator
@@ -32,6 +21,8 @@ import com.cobblemon.mod.common.api.spawning.context.calculators.SurfaceSpawning
import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.fallingstar.FallingStarSpawner
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawner
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.preset.BasicSpawnDetailPreset
import com.cobblemon.mod.common.api.spawning.preset.BestSpawnerConfig
@@ -83,6 +74,8 @@ object BestSpawner {
var config = BestSpawnerConfig()
val spawnerManagers = mutableListOf<SpawnerManager>(CobblemonWorldSpawnerManager)
var defaultPokemonDespawner: Despawner<PokemonEntity> = CobblemonAgingDespawner(getAgeTicks = { it.ticksLived })
lateinit var fishingSpawner: FishingSpawner
lateinit var starSpawner: FallingStarSpawner
fun loadConfig() {
LOGGER.info("Starting the Best Spawner...")
@@ -91,6 +84,8 @@ object BestSpawner {
SpawningCondition.register(SubmergedSpawningCondition.NAME, SubmergedSpawningCondition::class.java)
SpawningCondition.register(GroundedSpawningCondition.NAME, GroundedSpawningCondition::class.java)
SpawningCondition.register(SurfaceSpawningCondition.NAME, SurfaceSpawningCondition::class.java)
SpawningCondition.register(FishingSpawningCondition.NAME, FishingSpawningCondition::class.java)
SpawningCondition.register(FallingStarSpawningCondition.NAME, FallingStarSpawningCondition::class.java)
LOGGER.info("Loaded ${SpawningCondition.conditionTypes.size} spawning condition types.")
SpawningContextCalculator.register(GroundedSpawningContextCalculator)
@@ -104,6 +99,8 @@ object BestSpawner {
SpawningContext.register(name = "lavafloor", clazz = LavafloorSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "submerged", clazz = SubmergedSpawningContext::class.java, defaultCondition = SubmergedSpawningCondition.NAME)
SpawningContext.register(name = "surface", clazz = SurfaceSpawningContext::class.java, defaultCondition = SurfaceSpawningCondition.NAME)
SpawningContext.register(name = "fishing", clazz = FishingSpawningContext::class.java, defaultCondition = FishingSpawningCondition.NAME)
SpawningContext.register(name = "fallingstar", clazz = FallingStarSpawningContext::class.java, defaultCondition = FallingStarSpawningCondition.NAME)
LOGGER.info("Loaded ${SpawningContext.contexts.size} spawning context types.")
@@ -118,5 +115,7 @@ object BestSpawner {
fun onServerStarted() {
spawnerManagers.forEach(SpawnerManager::onServerStarted)
fishingSpawner = FishingSpawner()
starSpawner = FallingStarSpawner()
}
}
@@ -0,0 +1,23 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.spawning.context.FallingStarSpawningContext
class FallingStarSpawningCondition: SpawningCondition<FallingStarSpawningContext>() {
override fun contextClass() = FallingStarSpawningContext::class.java
override fun fits(ctx: FallingStarSpawningContext): Boolean {
return true
}
companion object {
const val NAME = "fallingstar"
}
}
@@ -0,0 +1,44 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.block.Block
import net.minecraft.item.Item
/**
* A spawning condition that applies to [FishingSpawningContext]s.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawningCondition: SpawningCondition<FishingSpawningContext>() {
override fun contextClass() = FishingSpawningContext::class.java
var rod: RegistryLikeCondition<Item>? = null
var neededNearbyBlocks: MutableList<RegistryLikeCondition<Block>>? = null
override fun fits(ctx: FishingSpawningContext): Boolean {
if (!super.fits(ctx)) {
return false
} else if (rod != null && !rod!!.fits(ctx.rodItem ?: return false, ctx.world.itemRegistry)) {
return false
} else if (neededNearbyBlocks != null && neededNearbyBlocks!!.none { cond -> ctx.nearbyBlockTypes.any { cond.fits(it, ctx.blockRegistry) } }) {
return false
} else {
return true
}
}
companion object {
const val NAME = "fishing"
}
}
@@ -76,4 +76,51 @@ interface AreaContextResolver {
return contexts
}
// fun resolveFishing(
// spawner: Spawner,
// contextCalculators: List<AreaSpawningContextCalculator<*>>,
// slice: WorldSlice
// ): List<AreaSpawningContext> {
// var pos = BlockPos.Mutable(1, 2, 3)
// val input = AreaSpawningInput(spawner, pos, slice)
// val contexts = mutableListOf<AreaSpawningContext>()
//
// var x = slice.baseX
// var y = slice.baseY
// var z = slice.baseZ
//
// while (x < slice.baseX + slice.length) {
// while (y < slice.baseY + slice.height) {
// while (z < slice.baseZ + slice.width) {
// pos.set(x, y, z)
// val vec = pos.toVec3d()
// if (slice.nearbyEntityPositions.none { it.isInRange(vec, 50.0) && it != slice.cause.entity }) {
// val fittedContextCalculator = contextCalculators
// .firstOrNull { calc -> calc.fits(input) && input.spawner.influences.none { !it.isAllowedPosition(input.world, input.position, calc) } }
// if (fittedContextCalculator != null) {
// val context = fittedContextCalculator.calculate(input)
// if (context != null) {
// contexts.add(context)
// // The position BlockPos has been used in a context, editing the same one
// // will cause entities to spawn at the wrong location (buried in walls, usually)
// // I made it so that our context calculators specifically take a copy of the
// // BlockPos but it'd still be exposed in custom contexts so fixing it here too.
// pos = BlockPos.Mutable(1, 2, 3)
// input.position = pos
// }
// }
// }
// z++
// }
// y++
// z = slice.baseZ
// }
// x++
// y = slice.baseY
// z = slice.baseZ
// }
//
// return contexts
// }
}
@@ -0,0 +1,31 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.context
import com.cobblemon.mod.common.api.spawning.fallingstar.FallingStarSpawnCause
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
class FallingStarSpawningContext(
cause: FallingStarSpawnCause,
world: ServerWorld,
pos: BlockPos,
influences: MutableList<SpawningInfluence>
) : TriggerSpawningContext(
cause = cause,
world = world,
position = pos,
light = world.getLightLevel(pos),
skyLight = world.getLightLevel(pos.up()),
canSeeSky = world.isSkyVisibleAllowingSea(pos),
influences = influences
) {
}
@@ -0,0 +1,44 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.context
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.util.getBlockStates
import com.cobblemon.mod.common.util.toVec3d
import net.minecraft.block.Block
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Box
/**
* A spawning context that was generated for a fishing action.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawningContext(
cause: FishingSpawnCause,
world: ServerWorld,
pos: BlockPos,
influences: MutableList<SpawningInfluence>
) : TriggerSpawningContext(
cause = cause,
world = world,
position = pos,
light = world.getLightLevel(pos),
skyLight = world.getLightLevel(pos.up()),
canSeeSky = world.isSkyVisibleAllowingSea(pos),
influences = influences
) {
val nearbyBlocks = world.getBlockStates(Box.of(pos.toVec3d(), 10.0, 10.0, 10.0))
val nearbyBlockTypes: List<Block> by lazy { nearbyBlocks.mapNotNull { it.block }.distinct() }
val rodStack = cause.rodStack
val rodItem = cause.rodItem
}
@@ -0,0 +1,34 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.context
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A spawning context relating to triggered spawning. Uses a single-point structure cache which is
* the only contribution of this implementation.
*
* @author Hiroku
* @since February 3rd, 2024
*/
open class TriggerSpawningContext(
override val cause: SpawnCause,
override val world: ServerWorld,
override val position: BlockPos,
override val light: Int,
override val skyLight: Int,
override val canSeeSky: Boolean,
override val influences: MutableList<SpawningInfluence>
) : SpawningContext() {
val triggerStructureCache = StructureChunkCache()
override fun getStructureCache(pos: BlockPos) = triggerStructureCache
}
@@ -30,16 +30,9 @@ abstract class SingleEntitySpawnAction<T : Entity>(
override fun run(): EntitySpawnResult? {
val e = createEntity() ?: return null
e.setPosition(ctx.position.toVec3d().add(0.5, 1.0, 0.5))
var shouldSpawn = false
CobblemonEvents.ENTITY_SPAWN.postThen(SpawnEvent(e, ctx), ifSucceeded = {
ctx.world.spawnEntity(e)
shouldSpawn = true
})
return if (shouldSpawn) {
this.entity.emit(e)
EntitySpawnResult(listOf(e))
} else null
entity.emit(e)
CobblemonEvents.ENTITY_SPAWN.postThen(SpawnEvent(e, ctx), ifSucceeded = { ctx.world.spawnEntity(e) })
return EntitySpawnResult(listOf(e))
}
@@ -0,0 +1,20 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fallingstar
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import net.minecraft.entity.Entity
class FallingStarSpawnCause(
spawner: Spawner,
bucket: SpawnBucket,
entity: Entity?
) : SpawnCause(spawner, bucket, entity)
@@ -0,0 +1,25 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fallingstar
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
import com.cobblemon.mod.common.api.spawning.context.FallingStarSpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.spawner.TriggerSpawner
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
open class FallingStarSpawner(
override val name: String = "fallingstar",
pool: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
) : TriggerSpawner<FallingStarSpawnCause>(name, pool) {
override fun parseContext(cause: FallingStarSpawnCause, world: ServerWorld, pos: BlockPos): FallingStarSpawningContext? {
return FallingStarSpawningContext(cause, world, pos, influences)
}
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import net.minecraft.entity.Entity
import net.minecraft.item.FishingRodItem
import net.minecraft.item.ItemStack
/**
* A spawning cause that is embellished with fishing information. Could probably also
* have the bobber entity or something.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawnCause(
spawner: Spawner,
bucket: SpawnBucket,
entity: Entity?,
val rodStack: ItemStack
) : SpawnCause(spawner, bucket, entity) {
val rodItem = rodStack.item as? FishingRodItem
}
@@ -0,0 +1,38 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.spawner.TriggerSpawner
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A spawner that takes in a [FishingSpawnCause] and spawns things.
*
* @author Hiroku
* @since February 3rd, 2024
*/
open class FishingSpawner(
override val name: String = "fishing",
pool: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
) : TriggerSpawner<FishingSpawnCause>(name, pool) {
override fun parseContext(cause: FishingSpawnCause, world: ServerWorld, pos: BlockPos): FishingSpawningContext? {
// Maybe confirm that it's water we're fishing in?
val ctx = FishingSpawningContext(
cause = cause,
world = world,
pos = pos,
influences = influences
)
return ctx
}
}
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.influence
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import net.minecraft.registry.tag.BlockTags
/**
* Implements a [SpawningInfluence] that prevents Pokémon spawning on certain blocks.
* This ensures that Pokémon don't spawn in areas that could disrupt player-built structures or mechanisms.
* The influence checks the block directly above the potential spawn location; if the block is in the restricted list,
* the spawn is disallowed.
*
* @author Aethen
* @since February 20th, 2024
*/
open class RestrictedSpawnBlocksInfluence
: SpawningInfluence {
// The list of blocks that Pokémon are not allowed to spawn on.
private val restrictedBlocks = BlockTags.RAILS
/**
* Affects the spawnable status of a Pokémon spawn detail.
* If the block directly above the spawn location is in the restricted list, the spawn is disallowed.
*
* @param detail The Pokémon spawn detail to be affected.
* @param ctx The context of the spawning event.
* @return `true` if the spawn is allowed, `false` if it is disallowed.
*/
override fun affectSpawnable(detail: SpawnDetail, ctx: SpawningContext): Boolean {
// If the spawn detail is not a Pokémon, it is not affected by this influence.
if (detail.type != "pokemon") return true
// Get the position of the potential spawn location.
val pokemonSpawnPos = ctx.position
// Examine the block immediately above the spawn block to check for a rail
// Potentially need a refactor if we ever want to check the spawn block itself.
return ctx.world.getBlockState(pokemonSpawnPos.withY(pokemonSpawnPos.y + 1)).isIn(restrictedBlocks).not()
}
}
@@ -13,10 +13,8 @@ import com.cobblemon.mod.common.api.spawning.CobblemonSpawnRules
import com.cobblemon.mod.common.api.spawning.SpawnerManager
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence
import com.cobblemon.mod.common.api.spawning.influence.RestrictedSpawnBlocksInfluence
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.rules.SpawnRule
import com.cobblemon.mod.common.util.mutableLazy
import net.minecraft.server.network.ServerPlayerEntity
/**
@@ -28,31 +26,14 @@ import net.minecraft.server.network.ServerPlayerEntity
* @since February 14th, 2022
*/
object PlayerSpawnerFactory {
var spawns: SpawnPool by mutableLazy {
CobblemonSpawnPools.WORLD_SPAWN_POOL
}
/**
* The list of influences for a new [PlayerSpawner].
* The influences will be added to the spawner in the order they are added to this list.
*
* [PlayerLevelRangeInfluence] adjusts the level range of Pokémon that can spawn based on the player's level.
* [RestrictedSpawnBlocksInfluence] prevents Pokémon from spawning on certain blocks.
*/
var influenceBuilders = mutableListOf<(player: ServerPlayerEntity) -> SpawningInfluence?>({
PlayerLevelRangeInfluence(
it,
variation = 5
)
}, { RestrictedSpawnBlocksInfluence() })
var spawns: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
var influenceBuilders = mutableListOf<(player: ServerPlayerEntity) -> SpawningInfluence?>({ PlayerLevelRangeInfluence(it, variation = 5) })
fun create(spawnerManager: SpawnerManager, player: ServerPlayerEntity): PlayerSpawner {
val influences = influenceBuilders.mapNotNull { it(player) }
return PlayerSpawner(player, spawns, spawnerManager).also {
it.influences.addAll(influences)
it.influences.addAll(
CobblemonSpawnRules.rules.values.filter(SpawnRule::enabled).flatMap(SpawnRule::components)
)
it.influences.addAll(CobblemonSpawnRules.rules.values.filter(SpawnRule::enabled).flatMap(SpawnRule::components))
}
}
}
@@ -0,0 +1,51 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.spawner
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
import java.util.concurrent.CompletableFuture
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A type of spawner that occurs at a single point and provides its own means of generating a
* context from a particular cause and position. The trigger spawner must be directly called to
* spawn things (almost as if it was being triggered) as opposed to being scheduled on a ticker.
*
* @author Hiroku
* @since February 3rd, 2024
*/
abstract class TriggerSpawner<T : SpawnCause>(override val name: String, var spawns: SpawnPool) : Spawner {
private var selector: SpawningSelector = FlatContextWeightedSelector()
override val influences = mutableListOf<SpawningInfluence>()
open fun run(cause: T, world: ServerWorld, pos: BlockPos): CompletableFuture<*>? {
val context = parseContext(cause, world, pos) ?: return null
selector.select(this, listOf(context))?.let { (_, spawn) ->
val action = spawn.doSpawn(context)
action.complete()
return action.future
}
return null
}
/** Parses a context, if possible, from the given cause and position. */
abstract fun parseContext(cause: T, world: ServerWorld, pos: BlockPos): SpawningContext?
override fun canSpawn() = true
override fun getSpawningSelector() = selector
override fun setSpawningSelector(selector: SpawningSelector) { this.selector = selector }
override fun getSpawnPool() = spawns
override fun setSpawnPool(spawnPool: SpawnPool) { spawns = spawnPool }
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.storage.adapter.conversions
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.Natures
@@ -99,9 +98,8 @@ class ReforgedConversion(val base: Path) : CobblemonConverter<NbtCompound> {
result.level = nbt.getInt("Level")
result.addExperience(SidemodExperienceSource("Reforged"), nbt.getInt("EXP"))
result.setFriendship(nbt.getInt("Friendship"))
Abilities.get(nbt.getString("Ability"))?.let { template ->
result.updateAbility(template.create(forced = result.form.abilities.none { it.template == template }))
}
result.ability = (result.form.abilities.find { it.template.name == nbt.getString("Ability") } ?: result.form.abilities.first())
.template.create()
result.nature = Natures.getNature(Identifier(ReforgedNatures.values()[nbt.getInt("Nature")].name.lowercase())) ?: Natures.getRandomNature()
result.mintedNature = Natures.getNature(Identifier(ReforgedNatures.values()[nbt.getInt("MintNature")].name.lowercase()))
result.currentHealth = nbt.getInt("Health")
@@ -11,14 +11,12 @@ package com.cobblemon.mod.common.api.storage.party
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.PartyCheckContext
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.evolution.PassiveEvolution
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.pokemon.OriginalTrainerType
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.activestate.ShoulderedState
import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.util.*
import net.minecraft.nbt.NbtCompound
import net.minecraft.server.network.ServerPlayerEntity
@@ -125,12 +123,6 @@ open class PlayerPartyStore(
// Passive evolutions
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { it.attemptEvolution(pokemon) }
val removeList = mutableListOf<Evolution>()
pokemon.evolutionProxy.server().forEach {
if (!it.test(pokemon) && it is LevelUpEvolution && !it.permanent)
removeList.add(it)
}
removeList.forEach { pokemon.evolutionProxy.server().remove(it) }
}
// Friendship
// ToDo expand this down the line just a very basic implementation for the first releases
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.storage.player
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.tms.TechnicalMachine
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.net.messages.client.starter.SetClientPlayerDataPacket
import java.util.UUID
@@ -24,7 +23,6 @@ data class PlayerData(
var starterSelected: Boolean,
var starterUUID: UUID?,
var keyItems: MutableSet<Identifier>,
var tmSet: MutableSet<Identifier>,
var battleTheme: Identifier?,
val extraData: MutableMap<String, PlayerDataExtension>,
) {
@@ -44,7 +42,6 @@ data class PlayerData(
starterUUID = null,
keyItems = mutableSetOf(),
battleTheme = CobblemonSounds.PVP_BATTLE.id,
tmSet = mutableSetOf(),
extraData = mutableMapOf()
)
}
@@ -10,8 +10,6 @@ package com.cobblemon.mod.common.api.storage.player.adapter
import com.cobblemon.mod.common.api.storage.player.PlayerData
import com.cobblemon.mod.common.api.storage.player.PlayerDataExtension
import com.cobblemon.mod.common.api.tms.ObtainMethod
import com.cobblemon.mod.common.util.adapters.CobblemonObtainMethodAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.fromJson
import com.google.gson.GsonBuilder
@@ -33,7 +31,6 @@ class JsonPlayerData: PlayerDataStoreAdapter {
.setPrettyPrinting()
.disableHtmlEscaping()
.registerTypeAdapter(PlayerDataExtension::class.java, PlayerDataExtensionAdapter)
.registerTypeAdapter(ObtainMethod::class.java, CobblemonObtainMethodAdapter)
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.create()
}
@@ -144,9 +144,6 @@ object CobblemonItemTags {
@JvmField
val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField
val ABILITY_CHANGERS = create("ability_changers")
private fun create(path: String) = TagKey.of(RegistryKeys.ITEM, cobblemonResource(path))
}
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.tms
import net.minecraft.server.network.ServerPlayerEntity
interface ObtainMethod {
/**
* Whether to check this [ObtainMethod] once every second.
*/
val passive: Boolean
/**
* Checks if the [ObtainMethod] condition is true.
*
* @param player The player to use when checking.
* @return Whether the check succeeded.
*/
fun matches(player: ServerPlayerEntity): Boolean
}
@@ -1,23 +0,0 @@
package com.cobblemon.mod.common.api.tms
import com.google.gson.JsonDeserializer
import com.google.gson.JsonSerializer
import net.minecraft.util.Identifier
import kotlin.reflect.KClass
/**
* A type adapter for [ObtainMethod]s.
* For the default implementation see [CobblemonObtainMethodAdapter].
*
* @author Apion
* @since November 22nd, 2023
*/
interface ObtainMethodAdapter : JsonDeserializer<ObtainMethod>, JsonSerializer<ObtainMethod> {
/**
* Register a [ObtainMethod] to be used by this adapter.
*
* @param type The [KClass] of the [ObtainMethod].
* @param identifier The expected [Identifier] in the parsed JSON.
*/
fun register(type: KClass<out ObtainMethod>, identifier: Identifier)
}
@@ -1,119 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.tms
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.tms.obtain.NoneObtainMethod
import com.cobblemon.mod.common.util.lang
import net.minecraft.item.Item
import net.minecraft.item.Items
import net.minecraft.registry.Registries
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.MutableText
import net.minecraft.text.Text
import net.minecraft.util.Identifier
class TechnicalMachine(
val moveName: String,
val recipe: TechnicalMachineRecipe?,
val obtainMethods: List<ObtainMethod> = emptyList(),
val type: String,
val primaryColor: Int?,
val secondaryColor: Int?
) {
companion object {
/**
* Filters all available [TechnicalMachines] based on three optional arguments
*
* @param search A [String] to check against move names
* @param type An [ElementalType] to check for
* @param pokemon A [Pokemon] to check the [Learnset] of
* @return A [MutableSet] of [TechnicalMachine] that passed the filter
* @author whatsy
*/
fun filterTms(search: String?, type: ElementalType?, pokemon: Pokemon?): MutableSet<TechnicalMachine> {
val tms = TechnicalMachines.tmMap.values.toMutableSet()
type?.let {
val iterator = tms.iterator()
while (iterator.hasNext()) {
val tm = iterator.next()
if (ElementalTypes.get(tm.type) != type) {
iterator.remove()
}
}
}
pokemon?.let {
val iterator = tms.iterator()
while (iterator.hasNext()) {
val tm = iterator.next()
val move = Moves.getByName(tm.moveName)
if (!pokemon.species.moves.tmLearnableMoves().contains(move)) {
iterator.remove()
}
}
}
search?.let {
val iterator = tms.iterator()
while (iterator.hasNext()) {
val tm = iterator.next()
if (!tm.translatedMoveName().toString().contains(search, true)) {
iterator.remove()
}
}
}
return tms
}
}
/**
* Gets the [Identifier] of this [TechnicalMachine]
*
* @return The [Identifier] of this [TechnicalMachine] (or null if not found)
* @author whatsy
*/
fun id(): Identifier? {
TechnicalMachines.tmMap.forEach {
if (TechnicalMachines.tmMap[it.key] == this) return it.key
}
return null
}
/**
* Unlocks this [TechnicalMachine] for the player.
*
* @param player The [ServerPlayerEntity] to give this [TechnicalMachine] to.
* @return Whether the player was successfully granted the [TechnicalMachine]
* @author whatsy
*/
fun unlock(player: ServerPlayerEntity): Boolean {
if (id() == null) return false
Cobblemon.playerData.get(player).tmSet.add(id()!!)
if (!obtainMethods.any { it is NoneObtainMethod }) player.sendMessage(lang("tms.unlock_tm", lang("move.$moveName")))
return true
}
/**
* Returns a [MutableText] of the translated move name of this [TechnicalMachine]
*
* @return This [TechnicalMachine]'s move name, translated
* @author whatsy
*/
fun translatedMoveName(): MutableText {
return lang("move." + this.moveName)
}
}
@@ -1,76 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.tms
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.item.TechnicalMachineItem
import com.cobblemon.mod.common.registry.ItemTagCondition
import com.cobblemon.mod.common.util.adapters.CobblemonObtainMethodAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.item.ItemStack
import net.minecraft.registry.Registries
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
object TechnicalMachines : JsonDataRegistry<TechnicalMachine> {
override val gson = GsonBuilder()
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.registerTypeAdapter(ObtainMethod::class.java, CobblemonObtainMethodAdapter)
.create()
override val typeToken = TypeToken.get(TechnicalMachine::class.java)
override val resourcePath = "tms"
override val id = cobblemonResource("technical_machines")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<TechnicalMachines>()
val tmMap = mutableMapOf<Identifier, TechnicalMachine>()
val tagMap = mutableMapOf<ItemTagCondition, TechnicalMachine>()
val passiveTms = mutableMapOf<Identifier, TechnicalMachine>()
override fun reload(data: Map<Identifier, TechnicalMachine>) {
data.forEach {id, tm ->
tmMap[id] = tm
if (tm.obtainMethods.any { it.passive }) passiveTms.put(id, tm)
}
}
override fun sync(player: ServerPlayerEntity) { }
fun getTechnicalMachineFromStack(item: ItemStack?): TechnicalMachine? {
if (item == null) {
return null
}
return TechnicalMachineItem.getMoveNbt(item)
}
fun getStackFromTechnicalMachine(tm: TechnicalMachine): ItemStack {
val tmItem = CobblemonItems.TECHNICAL_MACHINE.defaultStack
return CobblemonItems.TECHNICAL_MACHINE.setNbt(tmItem,tm.id().toString())
}
fun isTechnicalMachine(item: ItemStack): Boolean {
return item.item is TechnicalMachineItem
}
fun checkPassives(player: ServerPlayerEntity) {
val playerTms = Cobblemon.playerData.get(player).tmSet
passiveTms.forEach { (id, tm) ->
if (tm.obtainMethods.all { it.matches(player) } && !playerTms.contains(id)) tm.unlock(player)
}
}
}
@@ -13,23 +13,17 @@ import net.minecraft.text.MutableText
import net.minecraft.util.Identifier
/**
* Class representing a type of Pokémon or Move
* Class representing a type of a Pokemon or Move
*
* @param name: The English name used to load / find it (spaces -> _)
* @param displayName: A Component used to display the name, normally a TranslatableText
* @param textureXMultiplier: The multiplier by which the TypeWidget shall move the display
* @param resourceLocation: The location of the resource used in the TypeWidget
* @param primaryColor: The primary color of this type used to color [TechnicalMachineItem].
* @param secondaryColor: The secondary color of this type used to color [TechnicalMachineItem]
* @param typeGem: The Type Gem item used to craft a [TechnicalMachineItem] of this type.
*/
class ElementalType(
val name: String,
val displayName: MutableText,
val hue: Int,
val textureXMultiplier: Int,
val resourceLocation: Identifier = Identifier(Cobblemon.MODID, "ui/types.png"),
val primaryColor: Int,
val secondaryColor: Int,
val typeGem: Identifier
val resourceLocation: Identifier = Identifier(Cobblemon.MODID, "ui/types.png")
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.types
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.text.MutableText
import net.minecraft.text.Text
@@ -23,180 +22,134 @@ object ElementalTypes {
name = "normal",
displayName = Text.translatable("cobblemon.type.normal"),
hue = 0xDDDDCF,
textureXMultiplier = 0,
primaryColor = 0xCCCCC1,
secondaryColor = 0xF9FFFC
textureXMultiplier = 0
)
val FIRE = register(
name = "fire",
displayName = Text.translatable("cobblemon.type.fire"),
hue = 0xE55C32,
textureXMultiplier = 1,
primaryColor = 0xFF8766,
secondaryColor = 0xFFD9A5
textureXMultiplier = 1
)
val WATER = register(
name = "water",
displayName = Text.translatable("cobblemon.type.water"),
hue = 0x4A9BE8,
textureXMultiplier = 2,
primaryColor = 0x7F9DFF,
secondaryColor = 0xA5EEFF
textureXMultiplier = 2
)
val GRASS = register(
name = "grass",
displayName = Text.translatable("cobblemon.type.grass"),
hue = 0x4DBC3C,
textureXMultiplier = 3,
primaryColor = 0x66CC99,
secondaryColor = 0xD6FFA5
textureXMultiplier = 3
)
val ELECTRIC = register(
name = "electric",
displayName = Text.translatable("cobblemon.type.electric"),
hue = 0xEFD128,
textureXMultiplier = 4,
primaryColor = 0xFFCF3F,
secondaryColor = 0xFFFFBF
textureXMultiplier = 4
)
val ICE = register(
name = "ice",
displayName = Text.translatable("cobblemon.type.ice"),
hue = 0x6BC3EF,
textureXMultiplier = 5,
primaryColor = 0x8CC7FF,
secondaryColor = 0xD6FFFF
textureXMultiplier = 5
)
val FIGHTING = register(
name = "fighting",
displayName = Text.translatable("cobblemon.type.fighting"),
hue = 0xC44C5C,
textureXMultiplier = 6,
primaryColor = 0xCC6673,
secondaryColor = 0xFFADA5
textureXMultiplier = 6
)
val POISON = register(
name = "poison",
displayName = Text.translatable("cobblemon.type.poison"),
hue = 0xA24BD8,
textureXMultiplier = 7,
primaryColor = 0x8D66CC,
secondaryColor = 0xEDA5FF
textureXMultiplier = 7
)
val GROUND = register(
name = "ground",
displayName = Text.translatable("cobblemon.type.ground"),
hue = 0xD89950,
textureXMultiplier = 8,
primaryColor = 0xE5A27E,
secondaryColor = 0xFFE1A5
textureXMultiplier = 8
)
val FLYING = register(
name = "flying",
displayName = Text.translatable("cobblemon.type.flying"),
hue = 0xBCC1FF,
textureXMultiplier = 9,
primaryColor = 0x8CB6FF,
secondaryColor = 0xE8DDFF
textureXMultiplier = 9
)
val PSYCHIC = register(
name = "psychic",
displayName = Text.translatable("cobblemon.type.psychic"),
hue = 0xD86AD6,
textureXMultiplier = 10,
primaryColor = 0xE48CFF,
secondaryColor = 0xFFCCF6
textureXMultiplier = 10
)
val BUG = register(
name = "bug",
displayName = Text.translatable("cobblemon.type.bug"),
hue = 0xA2C831,
textureXMultiplier = 11,
primaryColor = 0xAFCC66,
secondaryColor = 0xF6FFBF
textureXMultiplier = 11
)
val ROCK = register(
name = "rock",
displayName = Text.translatable("cobblemon.type.rock"),
hue = 0xAA9666,
textureXMultiplier = 12,
primaryColor = 0x997F4C,
secondaryColor = 0xDBC6A4
textureXMultiplier = 12
)
val GHOST = register(
name = "ghost",
displayName = Text.translatable("cobblemon.type.ghost"),
hue = 0x9572E5,
textureXMultiplier = 13,
primaryColor = 0x8E8CFF,
secondaryColor = 0xE8A5FF
textureXMultiplier = 13
)
val DRAGON = register(
name = "dragon",
displayName = Text.translatable("cobblemon.type.dragon"),
hue = 0x535DE8,
textureXMultiplier = 14,
primaryColor = 0xBA8CFF,
secondaryColor = 0xA5E5FF
textureXMultiplier = 14
)
val DARK = register(
name = "dark",
displayName = Text.translatable("cobblemon.type.dark"),
hue = 0x5C6CB2,
textureXMultiplier = 15,
primaryColor = 0x5966B2,
secondaryColor = 0xA5B1FF
textureXMultiplier = 15
)
val STEEL = register(
name = "steel",
displayName = Text.translatable("cobblemon.type.steel"),
hue = 0xC3CCE0,
textureXMultiplier = 16,
primaryColor = 0x858EB2,
secondaryColor = 0xF4FFFD
textureXMultiplier = 16
)
val FAIRY = register(
name = "fairy",
displayName = Text.translatable("cobblemon.type.fairy"),
hue = 0xEA727E,
textureXMultiplier = 17,
primaryColor = 0xFF8CB6,
secondaryColor = 0xFFD0CC
textureXMultiplier = 17
)
fun register(
name: String,
displayName: MutableText,
hue: Int,
textureXMultiplier: Int,
primaryColor: Int,
secondaryColor: Int
): ElementalType {
fun register(name: String, displayName: MutableText, hue: Int, textureXMultiplier: Int): ElementalType {
return ElementalType(
name = name,
displayName = displayName,
hue = hue,
textureXMultiplier = textureXMultiplier,
primaryColor = primaryColor,
secondaryColor = secondaryColor,
typeGem = cobblemonResource("${name}_gem")
textureXMultiplier = textureXMultiplier
).also {
allTypes.add(it)
}
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.net.messages.client.animation.PlayPoseableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DamageTakenEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.RecoilEvolutionProgress
import com.cobblemon.mod.common.util.battleLang
@@ -71,26 +70,18 @@ class DamageInstruction(
}
battle.dispatch {
val pokemonEntity = battlePokemon.entity
if (!causedFaint && pokemonEntity != null) {
val pkt = PlayPoseableAnimationPacket(pokemonEntity.id, setOf("recoil"), emptySet())
pkt.sendToPlayersAround(
x = pokemonEntity.x,
y = pokemonEntity.y,
z = pokemonEntity.z,
worldKey = pokemonEntity.world.registryKey,
distance = 50.0
)
}
if (!causedFaint) {
if (pokemonEntity != null) {
RunPosableMoLangPacket(pokemonEntity.id, setOf("q.particle('cobblemon:hit', 'target')")).sendToPlayersAround(
x = pokemonEntity.x,
y = pokemonEntity.y,
z = pokemonEntity.z,
worldKey = pokemonEntity.world.registryKey,
distance = 50.0
)
battlePokemon.entity?.let { pokemonEntity ->
val pkt = PlayPoseableAnimationPacket(pokemonEntity.id, setOf("recoil"), emptySet())
pkt.sendToPlayersAround(
x = pokemonEntity.x,
y = pokemonEntity.y,
z = pokemonEntity.z,
worldKey = pokemonEntity.world.registryKey,
distance = 50.0
)
}
}
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import net.minecraft.block.*
import net.minecraft.item.ItemPlacementContext
import net.minecraft.state.StateManager
import net.minecraft.state.property.BooleanProperty
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
import net.minecraft.world.WorldAccess
class CoinPouchBlock(settings: Settings, val small: Boolean) : HorizontalFacingBlock(settings) {
init {
this.defaultState = this.stateManager.defaultState
.with(NATURAL, false)
.with(FACING, Direction.NORTH)
}
override fun getOutlineShape(
state: BlockState?,
world: BlockView?,
pos: BlockPos?,
context: ShapeContext?
) = if (!small) super.getOutlineShape(state, world, pos, context) else {
VoxelShapes.cuboid(0.3125, 0.0, 0.3125, 0.6875, 0.3125, 0.6875)
}
override fun getPlacementState(ctx: ItemPlacementContext): BlockState? {
var blockState = defaultState
val worldView = ctx.world
val blockPos = ctx.blockPos
ctx.placementDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.with(FACING, direction.opposite) as BlockState
if (blockState.canPlaceAt(worldView, blockPos)) {
return blockState
}
}
}
return null
}
@Deprecated("Deprecated in Java")
override fun getStateForNeighborUpdate(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: WorldAccess,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
return if (direction == state.get(FACING) && !state.canPlaceAt(world, pos)) Blocks.AIR.defaultState
else super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
builder.add(FACING, NATURAL)
}
companion object {
val NATURAL: BooleanProperty = BooleanProperty.of("natural")
}
}
@@ -1,111 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.block.entity.DisplayCaseBlockEntity
import com.cobblemon.mod.common.item.PokeBallItem
import net.minecraft.block.*
import net.minecraft.block.HorizontalFacingBlock.*
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.item.BlockItem
import net.minecraft.item.ItemPlacementContext
import net.minecraft.state.StateManager
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.ItemScatterer
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
@Suppress("OVERRIDE_DEPRECATION")
class DisplayCaseBlock(settings: Settings) : BlockWithEntity(settings) {
init {
this.defaultState = this.stateManager.defaultState
.with(FACING, Direction.NORTH)
}
override fun getPlacementState(ctx: ItemPlacementContext): BlockState? {
var blockState = defaultState
val worldView = ctx.world
val blockPos = ctx.blockPos
ctx.placementDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.with(FACING, direction) as BlockState
if (blockState.canPlaceAt(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
builder.add(FACING)
}
override fun createBlockEntity(pos: BlockPos, state: BlockState): DisplayCaseBlockEntity {
return DisplayCaseBlockEntity(pos, state)
}
override fun getStateForNeighborUpdate(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: WorldAccess,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
return if (direction == state.get(FACING) && !state.canPlaceAt(world, pos)) Blocks.AIR.defaultState
else super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
}
override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hit: BlockHitResult
): ActionResult {
val entity = world.getBlockEntity(pos) as DisplayCaseBlockEntity
val result = entity.updateItem(player, hand)
if ((hit.side != Direction.UP && hit.side != Direction.DOWN) && result == ActionResult.SUCCESS) {
world.setBlockState(pos, state.with(FACING, hit.side.opposite))
}
return result
}
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity) {
val entity = world.getBlockEntity(pos) as DisplayCaseBlockEntity
if (!entity.getStack().isEmpty && !player.isCreative) {
ItemScatterer.spawn(world, pos, entity.inv)
}
super.onBreak(world, pos, state, player)
}
override fun getRenderType(state: BlockState?) = BlockRenderType.MODEL
override fun getComparatorOutput(state: BlockState, world: World, pos: BlockPos): Int {
val stack = (world.getBlockEntity(pos) as DisplayCaseBlockEntity).getStack()
if (stack.isEmpty) return 0
if (stack.item is PokeBallItem) return 3
if (stack.item is BlockItem) return 2
return 1
}
override fun hasComparatorOutput(state: BlockState?) = true
override fun canPathfindThrough(state: BlockState, world: BlockView, pos: BlockPos, type: NavigationType) = false
}
@@ -0,0 +1,36 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.block.entity.DyniteOreBlockEntity
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockState
import net.minecraft.block.BlockWithEntity
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityTicker
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
class DyniteOreBlock(settings: Settings) : BlockWithEntity(settings) {
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity {
return DyniteOreBlockEntity(pos, state)
}
override fun getRenderType(state: BlockState?) = BlockRenderType.MODEL
override fun <T : BlockEntity> getTicker(
world: World,
state: BlockState,
type: BlockEntityType<T>
): BlockEntityTicker<T>? {
return checkType(type, CobblemonBlockEntities.DYNITE_ORE, DyniteOreBlockEntity.TICKER::tick)
}
}
@@ -1,128 +0,0 @@
package com.cobblemon.mod.common.block
import net.minecraft.block.AbstractBlock.Settings
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.block.HorizontalFacingBlock
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.fluid.Fluids
import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack
import net.minecraft.screen.NamedScreenHandlerFactory
import net.minecraft.state.StateManager
import net.minecraft.state.property.EnumProperty
import net.minecraft.util.*
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
import net.minecraft.world.WorldView
class ModStationBlock(settings: Settings) : Block(settings) {
companion object {
val PART = EnumProperty.of("part", ModStationPart::class.java)
}
enum class ModStationPart(private val label: String) : StringIdentifiable {
TOP("top"),
BOTTOM("bottom");
override fun asString() = label
}
init {
defaultState = this.stateManager.defaultState.with(
HorizontalFacingBlock.FACING, Direction.SOUTH
).with(PART, ModStationPart.BOTTOM)
}
override fun onPlaced(
world: World,
pos: BlockPos,
state: BlockState,
placer: LivingEntity?,
itemStack: ItemStack
) {
world.setBlockState(pos.up(), state
.with(PART, ModStationPart.TOP)
)
world.updateNeighbors(pos, Blocks.AIR)
state.updateNeighbors(world, pos, 3)
}
override fun getPlacementState(blockPlaceContext: ItemPlacementContext): BlockState? {
val abovePosition = blockPlaceContext.blockPos.up()
val world = blockPlaceContext.world
if (world.getBlockState(abovePosition).canReplace(blockPlaceContext) && !world.isOutOfHeightLimit(abovePosition)) {
return defaultState
.with(HorizontalFacingBlock.FACING, blockPlaceContext.horizontalPlayerFacing)
.with(PART, ModStationPart.BOTTOM)
}
return null
}
override fun canPlaceAt(state: BlockState, world: WorldView, pos: BlockPos): Boolean {
val blockPos = pos.down()
val blockState = world.getBlockState(blockPos)
return if (state.get(PART) == ModStationPart.BOTTOM) blockState.isSideSolidFullSquare(world, blockPos, Direction.UP) else blockState.isOf(this)
}
override fun canPathfindThrough(
state: BlockState?,
world: BlockView?,
pos: BlockPos?,
type: NavigationType?
) = false
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
builder.add(HorizontalFacingBlock.FACING)
builder.add(PART)
}
override fun rotate(blockState: BlockState, rotation: BlockRotation) = blockState.with(HorizontalFacingBlock.FACING, rotation.rotate(blockState.get(HorizontalFacingBlock.FACING)))
override fun mirror(blockState: BlockState, mirror: BlockMirror): BlockState {
return blockState.rotate(mirror.getRotation(blockState.get(HorizontalFacingBlock.FACING)))
}
override fun onStateReplaced(state: BlockState, world: World, pos: BlockPos?, newState: BlockState, moved: Boolean) {
if (!state.isOf(newState.block)) super.onStateReplaced(state, world, pos, newState, moved)
}
override fun getStateForNeighborUpdate(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: WorldAccess,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
val isStation = neighborState.isOf(this)
val part = state.get(PART)
if (!isStation && part == ModStationPart.TOP && neighborPos == pos.down()) {
return Blocks.AIR.defaultState
} else if (!isStation && part == ModStationPart.BOTTOM && neighborPos == pos.up()) {
return Blocks.AIR.defaultState
}
return state
}
override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hit: BlockHitResult
): ActionResult {
player.openHandledScreen(state.createScreenHandlerFactory(world, pos))
return ActionResult.CONSUME
}
}
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.block.entity.RestorationTankBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import net.minecraft.block.*
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemPlacementContext
@@ -217,11 +216,6 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
override fun asString() = label
}
@Deprecated("Deprecated in Java")
override fun canPathfindThrough(state: BlockState?, world: BlockView?, pos: BlockPos?, type: NavigationType?): Boolean {
return false
}
companion object {
val PART = EnumProperty.of("part", TankPart::class.java)
val TRIGGERED = Properties.TRIGGERED
@@ -1,547 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.tms.TechnicalMachine
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.block.entity.TMBlockEntity
import com.cobblemon.mod.common.gui.TMMScreenHandler
import com.cobblemon.mod.common.util.playSoundServer
import com.cobblemon.mod.common.util.toVec3d
import net.minecraft.block.*
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BrewingStandBlockEntity
import net.minecraft.entity.ItemEntity
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.fluid.FluidState
import net.minecraft.fluid.Fluids
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack
import net.minecraft.item.Items
import net.minecraft.registry.Registries
import net.minecraft.screen.NamedScreenHandlerFactory
import net.minecraft.screen.SimpleNamedScreenHandlerFactory
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.server.world.ServerWorld
import net.minecraft.sound.SoundCategory
import net.minecraft.stat.Stats
import net.minecraft.state.StateManager
import net.minecraft.state.property.BooleanProperty
import net.minecraft.state.property.Properties
import net.minecraft.text.Text
import net.minecraft.util.ActionResult
import net.minecraft.util.BlockMirror
import net.minecraft.util.BlockRotation
import net.minecraft.util.Hand
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
class TMBlock(properties: Settings): BlockWithEntity(properties), Waterloggable, InventoryProvider {
/*val FACING = Properties.FACING
val TRIGGERED = Properties.TRIGGERED
val WATERLOGGED = Properties.WATERLOGGED*/
//var filterTM: TechnicalMachine? = null
//var previousFilterTM: TechnicalMachine? = null
var loadedMaterials: MutableList<ItemStack> = mutableListOf()
//val inv = TMBlockInventory(this)
/*class TMBlockInventory(val tmBlock: TMBlock) : SidedInventory {
override fun clear() {
TODO("Not yet implemented")
}
override fun size(): Int {
TODO("Not yet implemented")
}
override fun isEmpty(): Boolean {
return false
}
override fun getStack(slot: Int): ItemStack {
return ItemStack.EMPTY
}
override fun removeStack(slot: Int, amount: Int): ItemStack {
return ItemStack.EMPTY
}
override fun removeStack(slot: Int): ItemStack {
TODO("Not yet implemented")
}
override fun setStack(slot: Int, stack: ItemStack?) {
TODO("Not yet implemented")
}
override fun markDirty() {
TODO("Not yet implemented")
}
override fun canPlayerUse(player: PlayerEntity?): Boolean {
return false
}
override fun getAvailableSlots(side: Direction?): IntArray {
return IntArray(1)
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
// todo only allow for hopper to insert materials if it has a filterTM in it
if (tmBlock.filterTM != null && stack != null) {
// if material is needed then load it
if (tmBlock.materialNeeded(tmBlock.filterTM!!, stack)) {
tmBlock.loadMaterial(stack)
return true
}
else
return false
}
return false
}
override fun canExtract(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
return false
}
}*/
companion object {
//val WATERLOGGED = BooleanProperty.of("waterlogged")
val ON = BooleanProperty.of("on")
val FACING = Properties.FACING
val TRIGGERED = Properties.TRIGGERED
val WATERLOGGED = Properties.WATERLOGGED
private var NORTH_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0, 0.0, 0.0, 1.0, 0.3125, 0.9375),
VoxelShapes.cuboid(0.0, 0.3125, 0.75, 1.0, 0.9375, 0.9375),
VoxelShapes.cuboid(0.0625, 0.3125, 0.0625, 0.9375, 0.875, 0.9375)
)
private var SOUTH_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0, 0.0, 0.0625, 1.0, 0.3125, 1.0),
VoxelShapes.cuboid(0.0, 0.3125, 0.0625, 1.0, 0.9375, 0.25),
VoxelShapes.cuboid(0.0625, 0.3125, 0.0625, 0.9375, 0.875, 0.9375)
)
private var WEST_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0, 0.0, 0.0, 0.9375, 0.3125, 1.0),
VoxelShapes.cuboid(0.75, 0.3125, 0.0, 0.9375, 0.9375, 1.0),
VoxelShapes.cuboid(0.0625, 0.3125, 0.0625, 0.9375, 0.875, 0.9375)
)
private var EAST_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0625, 0.0, 0.0, 1.0, 0.3125, 1.0),
VoxelShapes.cuboid(0.0625, 0.3125, 0.0, 0.25, 0.9375, 1.0),
VoxelShapes.cuboid(0.0625, 0.3125, 0.0625, 0.9375, 0.875, 0.9375)
)
}
init {
defaultState = this.stateManager.defaultState.with(FACING, Direction.NORTH)
.with(WATERLOGGED, false)
.with(ON, false)
.with(TRIGGERED, false)
}
override fun getPlacementState(blockPlaceContext: ItemPlacementContext): BlockState? {
return defaultState
.with(FACING, blockPlaceContext.horizontalPlayerFacing)
.with(WATERLOGGED, blockPlaceContext.world.getFluidState(blockPlaceContext.blockPos).fluid == Fluids.WATER)
.with(ON, false)
}
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity?) {
super.onBreak(world, pos, state, player)
// todo dump materials and filterTM on the ground
}
@Deprecated("Deprecated in Java")
override fun neighborUpdate(state: BlockState, world: World, pos: BlockPos, sourceBlock: Block?, sourcePos: BlockPos?, notify: Boolean) {
val bl = world.isReceivingRedstonePower(pos) || world.isReceivingRedstonePower(pos.up())
val bl2 = state.get(TRIGGERED)
if (bl && !bl2) {
world.scheduleBlockTick(pos, this, 4)
world.setBlockState(pos, state.with(TRIGGERED, true) as BlockState, NO_REDRAW)
} else if (!bl && bl2) {
world.setBlockState(pos, state.with(TRIGGERED, false) as BlockState, NO_REDRAW)
}
}
@Deprecated("Deprecated in Java")
override fun scheduledTick(state: BlockState?, world: ServerWorld?, pos: BlockPos?, random: net.minecraft.util.math.random.Random?) {
val inventory = (world!!.getBlockEntity(pos) as TMBlockEntity).tmmInventory
val tmEntity = (world.getBlockEntity(pos) as TMBlockEntity)
if(world == null || pos == null) {
return
}
//val tankEntity = world.getBlockEntity(pos) as MultiblockEntity
if (tmEntity.blockState.get(ON)) {
//print("TMM is in use so scheduled Tick is disabled")
return
}
//this.onTriggerEvent(state, world, pos, random)
// todo if the output slot is empty then try to craft a TM to that slot
if (ItemStack.areItemsEqual(inventory.items!!.get(3), ItemStack.EMPTY)) {
if (state?.let { getInventory(it, world, pos) } != null) {
val itemStack: ItemStack
itemStack = if (inventory.filterTM != null)
inventory.filterTM!!.copy()
else
ItemStack(CobblemonItems.BLANK_TM, 1)
val tm = TechnicalMachines.getTechnicalMachineFromStack(itemStack)
// todo use isReadyToCraftTM to finalize the creation
if (((inventory.filterTM != null && tm != null) && isReadyToCraftTM(state, world, pos, tm)) || isReadyToCraftBlankTM(state, world, pos)) {
// create TM item to the output slot
inventory.items!!.set(3, itemStack)
tmEntity.markDirty()
// Play sound for TM creation
world.playSoundServer(tmEntity.blockPos.toVec3d(), CobblemonSounds.TMM_CRAFT, SoundCategory.BLOCKS)
}
}
}
// todo if there is an item in the output slot then spit it out
else {
if (state?.let { getInventory(it, world, pos) } != null) {
val itemStack = inventory.items!!.get(3)
// Get the direction the block is facing
val facingDirection = state.get(Properties.FACING)?.opposite ?: return
// Calculate the center position of the block
val frontOffset = 0.5 // Half block offset to the front
val spawnX = pos.x + 0.5 + facingDirection.offsetX * frontOffset
val spawnY = pos.y + 0.3 + facingDirection.offsetY * frontOffset
val spawnZ = pos.z + 0.5 + facingDirection.offsetZ * frontOffset
// Create the ItemEntity at the center of the block
val itemEntity = ItemEntity(world, spawnX, spawnY, spawnZ, itemStack).copy()
// Create the ItemEntity
itemEntity.setVelocity(0.0, 0.0, 0.0)
// Add the ItemEntity to the world
world.spawnEntity(itemEntity)
//clear inventory of SidedInventory
inventory.items?.clear()
tmEntity.markDirty()
//getInventory(state, world, pos).clear()
}
}
/*if (state?.let { getInventory(it, world, pos) } != null) {
val itemStack: ItemStack
itemStack = if (inventory.filterTM != null)
inventory.filterTM!!
else
ItemStack(CobblemonItems.BLANK_TM, 1)
val tm = TechnicalMachines.getTechnicalMachineFromStack(itemStack)
// todo use isReadyToCraftTM to finalize the creation
if ((inventory.filterTM != null && isReadyToCraftTM(state, world, pos, tm!!)) || isReadyToCraftBlankTM(state, world, pos)) {
// Get the direction the block is facing
val facingDirection = state.get(Properties.FACING)?.opposite ?: return
// Calculate the center position of the block
val frontOffset = 0.5 // Half block offset to the front
val spawnX = pos.x + 0.5 + facingDirection.offsetX * frontOffset
val spawnY = pos.y + 0.3 + facingDirection.offsetY * frontOffset
val spawnZ = pos.z + 0.5 + facingDirection.offsetZ * frontOffset
// Create the ItemEntity at the center of the block
val itemEntity = ItemEntity(world, spawnX, spawnY, spawnZ, itemStack).copy()
// Create the ItemEntity
itemEntity.setVelocity(0.0, 0.0, 0.0)
// Add the ItemEntity to the world
world.spawnEntity(itemEntity)
//clear inventory of SidedInventory
inventory.items?.clear()
//getInventory(state, world, pos).clear()
}
}*/
}
/*val currentTm = filterTM ?: return sendPacketToServer(CraftBlankTMPacket(handler.input.getStack(2)))
sendPacketToServer(
CraftTMPacket(
currentTm,
handler.input.getStack(0),
handler.input.getStack(1),
handler.input.getStack(2)
)
)*/
@Deprecated("Deprecated in Java")
override fun canPathfindThrough(blockState: BlockState, blockGetter: BlockView, blockPos: BlockPos, pathComputationType: NavigationType) = false
@Deprecated("Deprecated in Java")
override fun hasComparatorOutput(state: BlockState?): Boolean {
return true
}
@Deprecated("Deprecated in Java")
override fun getComparatorOutput(state: BlockState, world: World?, pos: BlockPos?): Int {
if(world == null || pos == null) {
return 0
}
val tmBlockEntity = world.getBlockEntity(pos) as TMBlockEntity
val tm = TechnicalMachines.getTechnicalMachineFromStack(tmBlockEntity.tmmInventory.filterTM)
// if TMM has already crafted something and something is in the output slot do not send signal out
if (!ItemStack.areItemsEqual(tmBlockEntity.tmmInventory.items?.get(3), ItemStack.EMPTY))
return 0
// if the TMM is ready to craft send signal of 15 out
if ((tm != null && isReadyToCraftTM(state, world, pos, tm)) || isReadyToCraftBlankTM(state, world, pos))
return 15
/*if (tmBlockEntity.automationDelay > 0)
tmBlockEntity.automationDelay--
if ((tmBlockEntity.tmmInventory.filterTM != null && isReadyToCraftTM(state, world, pos, tmBlockEntity.tmmInventory.filterTM!!)) || isReadyToCraftBlankTM(state, world, pos)) {
if (tmBlockEntity.automationDelay == 0) {
tmBlockEntity.resetAutomationDelay()
return 15
}
else
return 0
}*/
return 0
}
override fun getInventory(
state: BlockState,
world: WorldAccess,
pos: BlockPos
): SidedInventory {
val tmBlockEntity = world.getBlockEntity(pos) as TMBlockEntity
return tmBlockEntity.tmmInventory
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(WATERLOGGED)
builder.add(ON)
builder.add(TRIGGERED)
}
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity {
return TMBlockEntity(pos, state)
}
@Deprecated("Deprecated in Java")
override fun rotate(blockState: BlockState, rotation: BlockRotation) =
blockState.with(FACING, rotation.rotate(blockState.get(FACING)))
@Deprecated("Deprecated in Java")
override fun mirror(blockState: BlockState, mirror: BlockMirror): BlockState {
return blockState.rotate(mirror.getRotation(blockState.get(FACING)))
}
@Deprecated("Deprecated in Java")
override fun onStateReplaced(state: BlockState, world: World, pos: BlockPos?, newState: BlockState, moved: Boolean) {
if (!state.isOf(newState.block)) super.onStateReplaced(state, world, pos, newState, moved)
}
@Deprecated("Deprecated in Java")
override fun onUse(
blockState: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
interactionHand: Hand,
blockHitResult: BlockHitResult
): ActionResult {
// clear filter TM on client
if (world.isClient) {
val tmBlockEntity = world.getBlockEntity(pos)
val inventory = (tmBlockEntity as TMBlockEntity).tmmInventory
inventory.filterTM = null
return ActionResult.SUCCESS
}
val tmBlockEntity = world.getBlockEntity(pos)
if (tmBlockEntity is TMBlockEntity) {
// Set the block state to ON when the block is used
tmBlockEntity.stateManager.openContainer(player, world, pos, blockState)
player.openHandledScreen(tmBlockEntity as TMBlockEntity?)
}
val inventory = (tmBlockEntity as TMBlockEntity).tmmInventory // (world.getBlockEntity(pos) as TMBlockEntity).tmmInventory
// remove all machine from machine upon use
// inventory.items?.forEach {
// // Get the direction the block is facing
// val facingDirection = blockState.get(Properties.FACING).opposite
//
// // Calculate the center position of the block
// val frontOffset = 0.5 // Half block offset to the front
// val spawnX = pos.x + 0.5 + facingDirection.offsetX * frontOffset
// val spawnY = pos.y + 0.3 + facingDirection.offsetY * frontOffset
// val spawnZ = pos.z + 0.5 + facingDirection.offsetZ * frontOffset
//
// // Create the ItemEntity at the center of the block
// val itemEntity = ItemEntity(world, spawnX, spawnY, spawnZ, it)
//
// // Create the ItemEntity
// itemEntity.setVelocity(0.0, 0.0, 0.0)
//
// // Add the ItemEntity to the world
// world.spawnEntity(itemEntity)
// }
//
// inventory.items?.clear()
// spit out any disc filters
if (inventory.filterTM != null) {
// spit out the filter TM and set filterTM to null
val filterTMStack = inventory.filterTM!!
// Get the direction the block is facing
val facingDirection = blockState.get(Properties.FACING).opposite
// Calculate the center position of the block
val frontOffset = 0.5 // Half block offset to the front
val spawnX = pos.x + 0.5 + facingDirection.offsetX * frontOffset
val spawnY = pos.y + 0.3 + facingDirection.offsetY * frontOffset
val spawnZ = pos.z + 0.5 + facingDirection.offsetZ * frontOffset
// Create the ItemEntity at the center of the block
val itemEntity = ItemEntity(world, spawnX, spawnY, spawnZ, filterTMStack).copy()
// Create the ItemEntity
itemEntity.setVelocity(0.0, 0.0, 0.0)
// Add the ItemEntity to the world
world.spawnEntity(itemEntity)
inventory.filterTM = null
}
val blockEntity = world.getBlockEntity(pos)
if (blockEntity is TMBlockEntity) {
//player.openHandledScreen(blockEntity as TMBlockEntity?)
player.playSound(CobblemonSounds.TMM_ON, SoundCategory.BLOCKS, 1.0f, 1.0f)
// todo maybe uncomment this
//val serverPlayer = player as ServerPlayerEntity
//serverPlayer.openHandledScreen(blockState.createScreenHandlerFactory(world, pos))
}
return ActionResult.CONSUME
}
// override fun createScreenHandlerFactory(
// state: BlockState?,
// world: World?,
// pos: BlockPos?
// ): NamedScreenHandlerFactory {
// return SimpleNamedScreenHandlerFactory(::TMMScreenHandler, Text.of("TM Machine"))
// }
/*fun loadMaterial(itemStack: ItemStack) {
loadedMaterials.add(itemStack)
}*/
fun isReadyToCraftTM(state: BlockState?, world: WorldAccess, pos: BlockPos, tm: TechnicalMachine): Boolean {
val typeGem = Registries.ITEM.get(tm.let { ElementalTypes.get(it.type)?.typeGem }).defaultStack
val recipeItem = Registries.ITEM.get(tm.recipe?.item)
val inventory = state?.let { getInventory(it, world, pos) }
return (inventory!!.count(CobblemonItems.BLANK_TM) == 1
&& inventory.count(typeGem.item) == 1
&& ((inventory.count(recipeItem) == tm.recipe?.count) || (ItemStack.areItemsEqual(recipeItem.defaultStack, ItemStack.EMPTY))))
}
fun isReadyToCraftBlankTM(state: BlockState?, world: WorldAccess, pos: BlockPos): Boolean {
val inventory = state?.let { getInventory(it, world, pos) }
return (inventory!!.count(Items.AMETHYST_SHARD) == 1)
}
/*fun materialNeeded(tm: TechnicalMachine, itemStack: ItemStack): Boolean {
val typeGem = Registries.ITEM.get(ElementalTypes.get(tm.type)?.typeGem).defaultStack
val recipeItem = Registries.ITEM.get(tm.recipe?.item)
// if blank TM is needed still
if ((itemStack !in loadedMaterials && itemStack == CobblemonItems.BLANK_TM.defaultStack))
return true // load in blank TM
// if type gem is needed still
else if ((itemStack !in loadedMaterials && itemStack == typeGem))
return true // load in Type Gem
// if the itemStack is listed as needed in the recipe and the count is not currently met
else if (itemStack.item == recipeItem && loadedMaterials.count { it == itemStack } < tm.recipe?.count!!)
return true
else
return false
}*/
/*fun clearLoadedMaterials() {
loadedMaterials.clear()
}*/
@Deprecated("Deprecated in Java")
override fun getRenderType(blockState: BlockState): BlockRenderType {
return BlockRenderType.MODEL
}
override fun getFluidState(state: BlockState): FluidState? {
return if (state.get(WATERLOGGED)) {
Fluids.WATER.getStill(false)
} else super.getFluidState(state)
}
override fun getOutlineShape(
state: BlockState,
world: BlockView,
pos: BlockPos,
context: ShapeContext
): VoxelShape {
return when (state.get(FACING)) {
Direction.NORTH -> NORTH_OUTLINE
Direction.SOUTH -> SOUTH_OUTLINE
Direction.WEST -> WEST_OUTLINE
else -> EAST_OUTLINE
}
}
}
@@ -1,20 +0,0 @@
package com.cobblemon.mod.common.block
import net.minecraft.block.*
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockView
class TypeGemBlock(
settings: Settings,
stage: Int,
height: Int,
xzOffset: Int,
nextStage: Block?,
val baseBlock: Block
) : GrowableStoneBlock(settings, stage, height, xzOffset, nextStage) {
override fun canGrow(pos: BlockPos, world: BlockView): Boolean {
val state = world.getBlockState(pos)
val dir = state.get(FACING).opposite
return (world.getBlockState(pos.offset(dir)).block == baseBlock)
}
}
@@ -1,228 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.chest
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.block.entity.GildedChestBlockEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.toVec3d
import net.minecraft.block.Block
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockState
import net.minecraft.block.BlockWithEntity
import net.minecraft.block.Blocks
import net.minecraft.block.HorizontalFacingBlock
import net.minecraft.block.ShapeContext
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.mob.PiglinBrain
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.item.ItemPlacementContext
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.sound.SoundCategory
import net.minecraft.state.StateManager
import net.minecraft.state.property.Properties
import net.minecraft.text.MutableText
import net.minecraft.text.Text
import net.minecraft.util.ActionResult
import net.minecraft.util.BlockMirror
import net.minecraft.util.BlockRotation
import net.minecraft.util.Hand
import net.minecraft.util.Identifier
import net.minecraft.util.ItemScatterer
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
import net.minecraft.world.World
@Suppress("OVERRIDE_DEPRECATION")
class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWithEntity(settings) {
init {
defaultState = defaultState.with(Properties.HORIZONTAL_FACING, Direction.SOUTH)
}
companion object {
val POKEMON_ARGS = "gimmighoul"
val LEVEL_RANGE = 5..30
val SOUTH_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0, 0.0, 0.25, 1.0, 1.0, 0.9375)
)
val NORTH_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0, 0.0, 0.0625, 1.0, 1.0, 0.75)
)
val WEST_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0625, 0.0, 0.0, 0.75, 1.0, 1.0)
)
val EAST_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.25, 0.0, 0.0, 0.9375, 1.0, 1.0)
)
}
override fun createBlockEntity(pos: BlockPos, state: BlockState) = GildedChestBlockEntity(pos, state, type)
override fun getOutlineShape(
state: BlockState,
world: BlockView,
pos: BlockPos,
context: ShapeContext
): VoxelShape {
return when (state.get(HorizontalFacingBlock.FACING)) {
Direction.NORTH -> NORTH_OUTLINE
Direction.SOUTH -> SOUTH_OUTLINE
Direction.WEST -> WEST_OUTLINE
else -> EAST_OUTLINE
}
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
super.appendProperties(builder)
builder.add(Properties.HORIZONTAL_FACING)
}
private val facingToYaw: HashMap<Direction, Float> = hashMapOf(
Direction.NORTH to -179.0F,
Direction.WEST to 90.0F,
Direction.SOUTH to 0.0F,
Direction.EAST to -90.0F
)
override fun getName(): MutableText {
return if (isFake()) Text.translatable("block.cobblemon.gilded_chest") else super.getName()
}
fun isFake() = (type == Type.FAKE)
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity) {
if (isFake()) {
if (player is ServerPlayerEntity) {
spawnPokemon(world, pos, state, player)
}
world.setBlockState(pos, Blocks.AIR.defaultState)
} else super.onBreak(world, pos, state, player)
}
private fun spawnPokemon(world: World, pos: BlockPos, state: BlockState, player: ServerPlayerEntity) : ActionResult {
val properties = "$POKEMON_ARGS lvl=${LEVEL_RANGE.random()}"
val pokemon = PokemonProperties.parse(properties)
val entity = pokemon.createEntity(world)
// The yaw based on the block's facing direction
val yaw = facingToYaw[state[HorizontalFacingBlock.FACING]] ?: 0.0F
entity.dataTracker.set(PokemonEntity.SPAWN_DIRECTION, facingToYaw[state[HorizontalFacingBlock.FACING]])
val offsetDir = state[HorizontalFacingBlock.FACING]
val vec = pos.toVec3d().add(offsetDir.offsetX * 0.1 + 0.5, 0.0, offsetDir.offsetZ * 0.1 + 0.5)
entity.refreshPositionAndAngles(vec.x, vec.y, vec.z, yaw, entity.pitch)
world.spawnEntity(entity)
world.removeBlock(pos, false)
afterOnServer(ticks = 2) {
if (player !in player.world.players) {
return@afterOnServer
}
val party = player.party()
if (!player.isCreative) {
entity.forceBattle(player)
} else {
world.playSound(null, pos, CobblemonSounds.GIMMIGHOUL_REVEAL, SoundCategory.NEUTRAL)
}
}
return ActionResult.SUCCESS
}
override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hit: BlockHitResult
): ActionResult {
if (isFake()) {
if (player is ServerPlayerEntity) {
return spawnPokemon(world, pos, state, player)
} else {
return ActionResult.SUCCESS
}
}
val entity = world.getBlockEntity(pos) as? GildedChestBlockEntity ?: return ActionResult.FAIL
if (world.getBlockState(pos.up()).isSolidBlock(world, pos.up())) return ActionResult.FAIL
player.openHandledScreen(entity)
if (!player.world.isClient) {
PiglinBrain.onGuardedBlockInteracted(player, true)
}
val state = entity.poseableState
state.currentModel?.let {
it.moveToPose(null, state, it.getPose("OPEN")!!)
}
return ActionResult.SUCCESS
}
override fun onStateReplaced(
state: BlockState,
world: World,
pos: BlockPos,
newState: BlockState,
moved: Boolean
) {
if (!state.isOf(newState.block)) {
val chest = world.getBlockEntity(pos) as GildedChestBlockEntity
ItemScatterer.spawn(world, pos, chest.inventoryContents)
}
}
override fun getRenderType(state: BlockState?) = BlockRenderType.ENTITYBLOCK_ANIMATED
override fun getPlacementState(blockPlaceContext: ItemPlacementContext): BlockState? {
// val abovePosition = blockPlaceContext.blockPos.up()
// val world = blockPlaceContext.world
// if (world.getBlockState(abovePosition).canReplace(blockPlaceContext) && !world.isOutOfHeightLimit(abovePosition)) {
return defaultState.with(HorizontalFacingBlock.FACING, blockPlaceContext.horizontalPlayerFacing.opposite)
// }
// return null
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: BlockRotation): BlockState {
return state.with(
Properties.HORIZONTAL_FACING, rotation.rotate(
state.get(Properties.HORIZONTAL_FACING) as Direction
)
) as BlockState
}
override fun mirror(state: BlockState, mirror: BlockMirror): BlockState {
return state.rotate(mirror.getRotation(state.get(Properties.HORIZONTAL_FACING) as Direction))
}
enum class Type(val poserId: Identifier) {
RED(cobblemonResource("gilded_chest")),
BLUE(cobblemonResource("blue_gilded_chest")),
GREEN(cobblemonResource("green_gilded_chest")),
PINK(cobblemonResource("pink_gilded_chest")),
WHITE(cobblemonResource("white_gilded_chest")),
BLACK(cobblemonResource("black_gilded_chest")),
YELLOW(cobblemonResource("yellow_gilded_chest")),
FAKE(cobblemonResource("gilded_chest"))
}
@Deprecated("Deprecated in Java")
override fun canPathfindThrough(state: BlockState?, world: BlockView?, pos: BlockPos?, type: NavigationType?): Boolean {
return false
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.chest
import com.cobblemon.mod.common.api.scheduling.SchedulingTracker
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import net.minecraft.entity.Entity
class GildedState : PoseableEntityState<Entity>() {
override fun getEntity() = null
init {
setPose("CLOSED")
}
override fun updatePartialTicks(partialTicks: Float) {
this.currentPartialTicks += partialTicks
}
override val schedulingTracker = SchedulingTracker()
}
@@ -1,180 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonSounds
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntity
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemStack
import net.minecraft.item.Items
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket
import net.minecraft.sound.SoundCategory
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.collection.DefaultedList
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.world.World
class DisplayCaseBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(CobblemonBlockEntities.DISPLAY_CASE, pos, state), SidedInventory {
val inv: DefaultedList<ItemStack> = DefaultedList.ofSize(1, ItemStack.EMPTY)
/**
* Updates the [ItemStack] stored in this entity
*
* @param player The [PlayerEntity] that performed this interaction
* @param hand The [Hand] the player used to perform this interaction
* @author whatsy
*/
fun updateItem(player: PlayerEntity, hand: Hand): ActionResult {
val playerStack = player.getStackInHand(hand)
// Player and case item are the same - do nothing
if (playerStack.item == getStack().item) {
return if (playerStack.item != Items.AIR) ActionResult.SUCCESS else ActionResult.FAIL
}
// Player's hand is empty, case is not empty - give player the item in the case
if (playerStack.isEmpty && !getStack().isEmpty) {
if (!player.isCreative) player.setStackInHand(hand, getStack())
setCaseStack(ItemStack.EMPTY)
return ActionResult.success(true)
}
// Case is empty, player's hand is not - put playerStack in the case
if (getStack().isEmpty && !playerStack.isEmpty) {
setCaseStack(playerStack.copy())
if (!player.isCreative) playerStack.decrement(1)
return ActionResult.success(true)
}
// Player has item, case has item - swap items
if (!getStack().isEmpty && !playerStack.isEmpty) {
val oldCaseStack = getStack()
setCaseStack(playerStack.copy())
if (!player.isCreative) {
playerStack.decrement(1)
player.giveItemStack(oldCaseStack)
}
return ActionResult.SUCCESS
}
return ActionResult.FAIL
}
fun getStack(): ItemStack {
return inv[0]
}
private fun setCaseStack(newStack: ItemStack) {
if (world == null) return
val oldState = world!!.getBlockState(pos)
newStack.count = 1
inv[0] = newStack
if (newStack.isEmpty) {
world!!.playSound(null, pos, CobblemonSounds.DISPLAY_CASE_REMOVE_ITEM, SoundCategory.BLOCKS)
} else {
world!!.playSound(null, pos, CobblemonSounds.DISPLAY_CASE_ADD_ITEM, SoundCategory.BLOCKS)
}
world!!.updateListeners(pos, oldState, world!!.getBlockState(pos), Block.NOTIFY_LISTENERS)
world!!.updateComparators(pos, world!!.getBlockState(pos).block)
}
override fun writeNbt(nbt: NbtCompound) {
super.writeNbt(nbt)
Inventories.writeNbt(nbt, inv, true)
}
override fun readNbt(nbt: NbtCompound) {
super.readNbt(nbt)
inv.clear()
Inventories.readNbt(nbt, inv)
}
override fun toUpdatePacket(): Packet<ClientPlayPacketListener>? {
return BlockEntityUpdateS2CPacket.create(this)
}
override fun toInitialChunkDataNbt(): NbtCompound {
return this.createNbt()
}
private fun onItemUpdated(world: World, oldState: BlockState, newState: BlockState) {
markDirty()
world.updateListeners(pos, oldState, newState, Block.NOTIFY_LISTENERS)
world.updateComparators(pos, world.getBlockState(pos).block)
}
override fun clear() {
inv.clear()
}
override fun size(): Int {
return inv.size
}
override fun isEmpty(): Boolean {
return getStack().isEmpty
}
override fun getStack(slot: Int): ItemStack {
return getStack()
}
override fun removeStack(slot: Int, amount: Int): ItemStack {
val oldState = cachedState
val result = Inventories.splitStack(inv, slot, amount)
if (world != null) onItemUpdated(world!!, oldState, world!!.getBlockState(pos))
return result
}
override fun removeStack(slot: Int): ItemStack {
val oldState = cachedState
val result = Inventories.removeStack(inv, slot)
if (world != null) onItemUpdated(world!!, oldState, world!!.getBlockState(pos))
return result
}
override fun setStack(slot: Int, stack: ItemStack) {
val oldState = cachedState
inv[slot] = stack
if (stack.count > stack.maxCount) {
stack.count = stack.maxCount
}
if (world != null) onItemUpdated(world!!, oldState, world!!.getBlockState(pos))
}
override fun canPlayerUse(player: PlayerEntity?) = false
override fun getAvailableSlots(side: Direction?): IntArray {
val result = IntArray(inv.size)
for (i in result.indices) {
result[i] = i
}
return result
}
override fun getMaxCountPerStack() = 1
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
if(dir == Direction.DOWN) return false
return getStack().isEmpty
}
override fun canExtract(slot: Int, stack: ItemStack?, dir: Direction?): Boolean = (dir == Direction.DOWN)
}
@@ -0,0 +1,26 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityTicker
import net.minecraft.util.math.BlockPos
class DyniteOreBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(CobblemonBlockEntities.DYNITE_ORE, pos, state) {
companion object {
internal val TICKER = BlockEntityTicker<DyniteOreBlockEntity> { world, pos, state, blockEntity ->
if (world.isClient) return@BlockEntityTicker
// idk if i'll actually need this but i already made it
}
}
}
@@ -1,149 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.block.chest.GildedChestBlock.Type
import com.cobblemon.mod.common.block.chest.GildedState
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.block.entity.LootableContainerBlockEntity
import net.minecraft.block.entity.ViewerCountManager
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.inventory.DoubleInventory
import net.minecraft.inventory.Inventories
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
import net.minecraft.screen.GenericContainerScreenHandler
import net.minecraft.sound.SoundCategory
import net.minecraft.state.property.Properties
import net.minecraft.text.Text
import net.minecraft.util.collection.DefaultedList
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type = Type.RED) : LootableContainerBlockEntity(CobblemonBlockEntities.GILDED_CHEST, pos, state) {
var inventoryContents: DefaultedList<ItemStack> = DefaultedList.ofSize(NUM_SLOTS, ItemStack.EMPTY)
val poseableState: GildedState = GildedState()
private val stateManager: ViewerCountManager = object : ViewerCountManager() {
override fun onContainerOpen(world: World, pos: BlockPos, state: BlockState) {
playSound(world, pos, state, CobblemonSounds.GILDED_CHEST_OPEN)
}
override fun onContainerClose(world: World, pos: BlockPos, state: BlockState) {
playSound(world, pos, state, CobblemonSounds.GILDED_CHEST_CLOSE)
}
override fun onViewerCountUpdate(
world: World,
pos: BlockPos,
state: BlockState,
oldViewerCount: Int,
newViewerCount: Int
) {
this@GildedChestBlockEntity.onViewerCountUpdate(world, pos, state, oldViewerCount, newViewerCount)
}
override fun isPlayerViewing(player: PlayerEntity): Boolean {
if (player.currentScreenHandler is GenericContainerScreenHandler) {
val inventory = (player.currentScreenHandler as GenericContainerScreenHandler).inventory
return inventory === this@GildedChestBlockEntity || inventory is DoubleInventory && inventory.isPart(
this@GildedChestBlockEntity
)
}
return false
}
}
override fun getType(): BlockEntityType<*> = CobblemonBlockEntities.GILDED_CHEST
override fun size() = NUM_SLOTS
override fun getContainerName() = Text.translatable("block.cobblemon.gilded_chest")
override fun createScreenHandler(syncId: Int, playerInventory: PlayerInventory?) =
GenericContainerScreenHandler.createGeneric9x3(syncId, playerInventory, this);
override fun onOpen(player: PlayerEntity) {
if (!this.removed && !player.isSpectator && type != Type.FAKE) {
stateManager.openContainer(player, this.getWorld(), this.getPos(), this.cachedState)
}
}
override fun onClose(player: PlayerEntity) {
if (!this.removed && !player.isSpectator) {
stateManager.closeContainer(player, this.getWorld(), this.getPos(), this.cachedState)
}
}
override fun getInvStackList(): DefaultedList<ItemStack> = inventoryContents
override fun setInvStackList(list: DefaultedList<ItemStack>) {
inventoryContents = list
}
companion object {
val NUM_SLOTS = 27
fun playSound(world: World, pos: BlockPos, state: BlockState, sound: net.minecraft.sound.SoundEvent) {
var d = pos.x.toDouble() + 0.5
val e = pos.y.toDouble() + 0.5
var f = pos.z.toDouble() + 0.5
val direction = state.get(Properties.HORIZONTAL_FACING)
d += direction.offsetX.toDouble() * 0.5
f += direction.offsetZ.toDouble() * 0.5
world.playSound(
null,
d,
e,
f,
sound,
SoundCategory.BLOCKS,
0.5f,
world.random.nextFloat() * 0.1f + 0.9f
)
}
}
override fun onSyncedBlockEvent(type: Int, data: Int): Boolean {
if (type == 1) {
val isNowOpen = data > 0
val wasOpen = poseableState.currentPose == "OPEN"
val model = poseableState.currentModel ?: return true
if (isNowOpen && !wasOpen) {
model.moveToPose(null, poseableState, model.getPose("OPEN")!!)
} else if (!isNowOpen && wasOpen) {
model.moveToPose(null, poseableState, model.getPose("CLOSED")!!)
}
return true
}
return super.onSyncedBlockEvent(type, data)
}
fun onViewerCountUpdate(world: World, pos: BlockPos, state: BlockState, oldViewerCount: Int, newViewerCount: Int) {
val block = state.block
world.addSyncedBlockEvent(pos, block, 1, newViewerCount)
}
override fun writeNbt(nbt: NbtCompound?) {
super.writeNbt(nbt)
if (!serializeLootTable(nbt)) {
Inventories.writeNbt(nbt, inventoryContents)
}
}
override fun readNbt(nbt: NbtCompound?) {
super.readNbt(nbt)
inventoryContents= DefaultedList.ofSize(
size(), ItemStack.EMPTY
)
if (!deserializeLootTable(nbt)) {
Inventories.readNbt(nbt, inventoryContents)
}
}
}
@@ -128,7 +128,7 @@ class RestorationTankBlockEntity(
val canUtilize = stack?.let { NaturalMaterials.isNaturalMaterial(it) } == true
&& structure.organicMaterialInside < FossilMultiblockStructure.MATERIAL_TO_START
&& structure.createdPokemon == null
val returnItem = NaturalMaterials.getReturnItem(stack!!) ?: return canUtilize
val returnItem = NaturalMaterials.getReturnItem(stack!!) ?: return false
if(canUtilize) {
// See if there's room
for (i in items.indices ) {
@@ -1,349 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.tms.TechnicalMachine
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.block.TMBlock
import com.cobblemon.mod.common.gui.TMMScreenHandler
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.entity.LockableContainerBlockEntity
import net.minecraft.block.entity.ViewerCountManager
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.Inventory
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemStack
import net.minecraft.item.Items
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket
import net.minecraft.registry.Registries
import net.minecraft.screen.ScreenHandler
import net.minecraft.text.Text
import net.minecraft.util.collection.DefaultedList
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.world.World
class TMBlockEntity(
val blockPos: BlockPos,
val blockState: BlockState
) : LockableContainerBlockEntity(CobblemonBlockEntities.TM_BLOCK, blockPos, blockState) {
var tmmInventory = TMBlockInventory(this)
var automationDelay: Int = AUTOMATION_DELAY
var partialTicks = 0.0f
val stateManager: ViewerCountManager = object : ViewerCountManager() {
override fun onContainerOpen(world: World, pos: BlockPos, state: BlockState) {
this@TMBlockEntity.setOpen(state, true)
}
override fun onContainerClose(world: World, pos: BlockPos, state: BlockState) {
this@TMBlockEntity.setOpen(state, false)
}
override fun onViewerCountUpdate(world: World, pos: BlockPos, state: BlockState, oldViewerCount: Int, newViewerCount: Int) {}
override fun isPlayerViewing(player: PlayerEntity): Boolean {
if (player.currentScreenHandler is TMMScreenHandler) {
val inventory = (player.currentScreenHandler as TMMScreenHandler).inventory
return inventory === this@TMBlockEntity
}
return false
}
}
companion object {
const val AUTOMATION_DELAY = 4
const val FILTER_TM_NBT = "FilterTM"
}
fun setOpen(state: BlockState, open: Boolean) {
world!!.setBlockState(getPos(), state.with(TMBlock.ON, open), Block.NOTIFY_ALL)
}
fun tick() {
if (!removed) {
stateManager.updateViewerCount(getWorld(), getPos(), cachedState)
}
}
//var filterTM: TechnicalMachine? = null
//private var inventory: DefaultedList<ItemStack> = DefaultedList.ofSize(size(), ItemStack.EMPTY)
/*override fun size(): Int { return 3 }
override fun getContainerName(): Text {
return Text.translatable("container.tmblock")
}
override fun getInvStackList(): DefaultedList<ItemStack> {
return inventory
}
override fun setInvStackList(list: DefaultedList<ItemStack>?) {
if (list != null) {
this.inventory = list
}
}*/
fun resetAutomationDelay() {
automationDelay = AUTOMATION_DELAY
}
fun materialNeeded(tm: TechnicalMachine?, slot: Int, itemStack: ItemStack): Boolean {
val typeGem = Registries.ITEM.get(tm?.type?.let { ElementalTypes.get(it)?.typeGem }).defaultStack
val recipeItem = Registries.ITEM.get(tm?.recipe?.item)
//val inventory = tmmInventory.inventory
val inventory = tmmInventory.items
//inventory.count { it.value == CobblemonItems.BLANK_TM.defaultStack }
//ItemStack.areEqual()
if (inventory != null) {
if (tmmInventory.filterTM != null) {
// if blank TM is needed still
if (slot == 0 && (inventory.none { it?.count == 1 && it.item == CobblemonItems.BLANK_TM }) && ItemStack.areEqual(itemStack, ItemStack(CobblemonItems.BLANK_TM, 1)))
return true // load in blank TM
// if type gem is needed still
else if (slot == 1 && inventory.none { ItemStack.areEqual(it, typeGem) } && ItemStack.areEqual(itemStack, typeGem))
return true // load in Type Gem
// if the itemStack is listed as needed in the recipe and the count is not currently met
else if (slot == 2 && inventory.none { it?.count == tm?.recipe?.count && ItemStack.areItemsEqual(it, ItemStack(recipeItem, 1)) } && ItemStack.areEqual(itemStack, ItemStack(recipeItem, 1)))
return true
else
return false
}
else if (tmmInventory.filterTM == null && ItemStack.areItemsEqual(itemStack,Items.AMETHYST_SHARD.defaultStack)) {
return (slot == 2 && inventory.none { it?.count == 1 && ItemStack.areItemsEqual(it, Items.AMETHYST_SHARD.defaultStack) })
}
}
return false
}
override fun toInitialChunkDataNbt(): NbtCompound {
val res = NbtCompound()
writeNbt(res)
return res
}
override fun clear() {
tmmInventory.clear()
}
override fun size(): Int {
return this.tmmInventory.size()
}
override fun isEmpty(): Boolean {
return this.tmmInventory.isEmpty()
}
override fun getStack(slot: Int): ItemStack {
return this.tmmInventory.getStack(slot)
}
override fun removeStack(slot: Int, amount: Int): ItemStack {
return this.tmmInventory.removeStack(slot, amount)
}
override fun removeStack(slot: Int): ItemStack {
return this.tmmInventory.removeStack(slot)
}
override fun setStack(slot: Int, stack: ItemStack?) {
return this.tmmInventory.setStack(slot, stack)
}
override fun canPlayerUse(player: PlayerEntity?): Boolean {
return this.tmmInventory.canPlayerUse(player)
}
override fun getContainerName(): Text {
return Text.translatable("container.brewing")
}
override fun createScreenHandler(syncId: Int, playerInventory: PlayerInventory?): ScreenHandler {
return TMMScreenHandler(syncId, playerInventory!!, this.tmmInventory, this)
}
override fun toUpdatePacket(): Packet<ClientPlayPacketListener>? {
return BlockEntityUpdateS2CPacket.create(this)
}
override fun writeNbt(nbt: NbtCompound) {
super.writeNbt(nbt)
Inventories.writeNbt(nbt, tmmInventory.items)
val filterTmCompound = tmmInventory.filterTM?.writeNbt(NbtCompound())
if (filterTmCompound != null)
nbt.put(FILTER_TM_NBT, filterTmCompound)
}
override fun readNbt(nbt: NbtCompound) {
super.readNbt(nbt)
Inventories.readNbt(nbt, tmmInventory.items)
if (nbt.contains(FILTER_TM_NBT)) {
val itemStack = CobblemonItems.TECHNICAL_MACHINE.defaultStack
tmmInventory.filterTM = ItemStack.fromNbt(nbt.getCompound(FILTER_TM_NBT))
val test = 2
}
}
override fun markDirty() {
super.markDirty()
if (this.world != null && !this.world!!.isClient) {
val currentState = world!!.getBlockState(pos)
world!!.setBlockState(pos, currentState, 3) // Flags: 2 | 1 = Block update | Render update
this.world!!.updateNeighborsAlways(this.pos, this.cachedState.block)
}
}
class TMBlockInventory(val tmBlockEntity: TMBlockEntity) : SidedInventory {
private val BLANK_DISC_SLOT_INDEX = 0
private val GEM_SLOT_INDEX = 1
private val MISC_SLOT_INDEX = 2
private val OUTPUT_SLOT_INDEX = 3
private val INPUT_SLOTS = intArrayOf(0, 1, 2, 3)
val entityPos = this.tmBlockEntity.blockPos
val entityState = this.tmBlockEntity.blockState
val entityWorld = this.tmBlockEntity.world
var filterTM: ItemStack? = null
//var inventory: MutableMap<Int, ItemStack?> = mutableMapOf(0 to ItemStack.EMPTY, 1 to ItemStack.EMPTY, 2 to ItemStack.EMPTY)
var items: DefaultedList<ItemStack?>? = DefaultedList.ofSize(4, ItemStack.EMPTY)
fun hasFilterTM(): Boolean {
return filterTM != null
}
override fun clear() {
tmBlockEntity.markDirty()
this.items?.clear()
}
override fun size(): Int {
return this.items?.size ?: 0;
}
/*fun getInvSize(): Int {
return size()
}*/
fun getInvStack(slot: Int): ItemStack {
return items?.get(slot) ?: ItemStack.EMPTY
}
override fun isEmpty(): Boolean {
for (i in 0 until size()) {
val stack: ItemStack = getInvStack(i)
if (!stack.isEmpty) {
return false
}
}
return true
}
/*override fun isEmpty(): Boolean {
return !inventory.any { it.value != ItemStack.EMPTY }
}*/
override fun getStack(slot: Int): ItemStack {
return items?.get(slot) ?: ItemStack.EMPTY
}
override fun getAvailableSlots(side: Direction?): IntArray? {
return if (side == Direction.DOWN) {
return listOf(this.OUTPUT_SLOT_INDEX).toIntArray()
}
else this.INPUT_SLOTS
// val result = this.items?.size?.let { IntArray(it) }
// if (result != null) {
// for (i in result.indices) {
// result[i] = i
// }
// }
// return result
}
override fun removeStack(slot: Int, amount: Int): ItemStack {
tmBlockEntity.markDirty()
return Inventories.splitStack(items, slot, amount)
}
override fun removeStack(slot: Int): ItemStack {
val slotStack = items?.get(slot)
items?.set(slot, ItemStack.EMPTY)
tmBlockEntity.markDirty()
return slotStack ?: ItemStack.EMPTY
}
override fun setStack(slot: Int, stack: ItemStack?) {
items?.set(slot, stack)
tmBlockEntity.markDirty()
}
override fun markDirty() {
if (tmBlockEntity.world != null)
tmBlockEntity.markDirty()
}
override fun canPlayerUse(player: PlayerEntity?): Boolean {
return Inventory.canPlayerUse(this.tmBlockEntity, player)
}
/*override fun getAvailableSlots(side: Direction?): IntArray {
return IntArray(3)
}*/
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
if (this.entityState.get(TMBlock.ON)) {
// print("TMM is in use so canInsert is disabled")
return false
}
if (stack != null && slot < this.INPUT_SLOTS.size) {
val tm = TechnicalMachines.getTechnicalMachineFromStack(tmBlockEntity.tmmInventory.filterTM)
// if material is needed then load it
if (tmBlockEntity.materialNeeded(tm, slot, stack) && (ItemStack.areEqual(items?.get(slot) ?: ItemStack.EMPTY, ItemStack.EMPTY) || ItemStack.areItemsEqual(items?.get(slot) ?: ItemStack.EMPTY, stack))) {
//tmBlockEntity.loadMaterial(stack)
return true
}
else
return false
}
return false
}
override fun canExtract(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
if (this.entityState.get(TMBlock.ON)) {
//print("TMM is in use so canExtract is disabled")
return false
}
return dir == Direction.DOWN && slot == this.OUTPUT_SLOT_INDEX
}
}
}
@@ -328,8 +328,8 @@ class FossilMultiblockStructure (
tankBaseEntity.masterBlockPos = null
tankTopEntity.masterBlockPos = null
// Drop fossils from machine as long as the machine is not started or near completion
if (this.timeRemaining == -1 || this.timeRemaining >= 20) {
// Drop fossils from machine as long as the machine is not running
if (this.timeRemaining == TIME_TO_TAKE || this.timeRemaining == -1) {
this.fossilInventory.forEach {
val stack = ItemStack(it.item, 1)
ItemScatterer.spawn(world, pos.x.toDouble(), pos.y.toDouble(), pos.z.toDouble(), stack)
@@ -62,7 +62,6 @@ object CobblemonBakingOverrides {
cobblemonModel("restoration_tank_connector", "none")
)
fun registerOverride(modelLocation: Identifier, modelIdentifier: ModelIdentifier): BakingOverride {
val result = BakingOverride(modelLocation, modelIdentifier)
models.add(result)
@@ -18,28 +18,22 @@ import com.cobblemon.mod.common.CobblemonEntities
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker
import com.cobblemon.mod.common.api.text.gray
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.client.battle.ClientBattle
import com.cobblemon.mod.common.client.gui.PartyOverlay
import com.cobblemon.mod.common.client.gui.battle.BattleOverlay
import com.cobblemon.mod.common.client.gui.modstation.ModStationHandledScreen
import com.cobblemon.mod.common.client.gui.tm.TMMHandledScreen
import com.cobblemon.mod.common.client.particle.BedrockParticleEffectRepository
import com.cobblemon.mod.common.client.render.block.BerryBlockRenderer
import com.cobblemon.mod.common.client.render.block.FossilAnalyzerRenderer
import com.cobblemon.mod.common.client.render.block.RestorationTankRenderer
import com.cobblemon.mod.common.client.render.block.GildedChestBlockRenderer
import com.cobblemon.mod.common.client.render.block.HealingMachineRenderer
import com.cobblemon.mod.common.client.render.block.*
import com.cobblemon.mod.common.client.render.block.TMBlockRenderer
import com.cobblemon.mod.common.client.render.boat.CobblemonBoatRenderer
import com.cobblemon.mod.common.client.render.generic.GenericBedrockRenderer
import com.cobblemon.mod.common.client.render.entity.PokeBobberEntityRenderer
import com.cobblemon.mod.common.client.render.entity.FallingStarRenderer
import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRendererRegistry
import com.cobblemon.mod.common.client.render.item.PokemonItemRenderer
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer
import com.cobblemon.mod.common.client.render.models.blockbench.bedrock.animation.BedrockAnimationRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BerryModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BlockEntityModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokeBallModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokemonModelRepository
import com.cobblemon.mod.common.client.render.pokeball.PokeBallRenderer
@@ -50,19 +44,13 @@ import com.cobblemon.mod.common.client.storage.ClientStorageManager
import com.cobblemon.mod.common.client.trade.ClientTrade
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.gui.CobblemonScreenHandlers
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.item.TechnicalMachineItem
import com.cobblemon.mod.common.client.render.models.blockbench.repository.FossilModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.GenericBedrockEntityModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.MiscModelRepository
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.asTranslated
import net.minecraft.client.color.block.BlockColorProvider
import net.minecraft.client.color.item.ItemColorProvider
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.gui.screen.ingame.HandledScreens
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.block.entity.HangingSignBlockEntityRenderer
import net.minecraft.client.render.block.entity.SignBlockEntityRenderer
@@ -116,10 +104,9 @@ object CobblemonClient {
this.registerBlockEntityRenderers()
registerBlockRenderTypes()
registerColors()
//registerColors()
registerFlywheelRenderers()
this.registerEntityRenderers()
registerHandledScreens()
Berries.observable.subscribe {
BerryModelRepository.patchModels()
}
@@ -130,6 +117,7 @@ object CobblemonClient {
PlatformEvents.CLIENT_ITEM_TOOLTIP.subscribe { event ->
val stack = event.stack
val lines = event.lines
val size = lines.size
@Suppress("DEPRECATION")
if (stack.item.registryEntry.key.isPresent && stack.item.registryEntry.key.get().value.namespace == Cobblemon.MODID) {
if (stack.nbt?.getBoolean(DataKeys.HIDE_TOOLTIP) == true) {
@@ -137,14 +125,14 @@ object CobblemonClient {
}
val language = Language.getInstance()
val key = this.baseLangKeyForItem(stack)
val offset = if (lines.size > 1) 1 else 0
val offset = if (size > 1) 1 else 0
if (language.hasTranslation(key)) {
lines.add(lines.size - offset, key.asTranslated().gray())
lines.add(size - offset, key.asTranslated().gray())
}
var i = 1
var listKey = "${key}_$i"
while(language.hasTranslation(listKey)) {
lines.add(lines.size - offset, listKey.asTranslated().gray())
lines.add(size - offset, listKey.asTranslated().gray())
listKey = "${key}_${++i}"
}
}
@@ -159,27 +147,23 @@ object CobblemonClient {
// .apply()
}
/*
fun registerColors() {
this.implementation.registerBlockColors(BlockColorProvider { _, _, _, _ ->
return@BlockColorProvider 0xE0A33A
}, CobblemonBlocks.APRICORN_LEAVES)
this.implementation.registerItemColors(ItemColorProvider { stack, tint ->
this.implementation.registerItemColors(ItemColorProvider { _, _ ->
return@ItemColorProvider 0xE0A33A
}, CobblemonItems.TECHNICAL_MACHINE)
this.implementation.registerItemColors(TechnicalMachineItem::getItemColor, CobblemonItems.TECHNICAL_MACHINE)
}, CobblemonItems.APRICORN_LEAVES)
}
*/
private fun registerBlockRenderTypes() {
this.implementation.registerBlockRenderType(RenderLayer.getCutoutMipped(), CobblemonBlocks.APRICORN_LEAVES)
this.implementation.registerBlockRenderType(RenderLayer.getTranslucent(), CobblemonBlocks.TM_MACHINE)
this.implementation.registerBlockRenderType(
RenderLayer.getCutout(),
CobblemonBlocks.GILDED_CHEST,
CobblemonBlocks.FOSSIL_ANALYZER,
CobblemonBlocks.APRICORN_DOOR,
CobblemonBlocks.APRICORN_TRAPDOOR,
@@ -233,8 +217,6 @@ object CobblemonClient {
CobblemonBlocks.MEDIUM_BUDDING_SKY_TUMBLESTONE,
CobblemonBlocks.LARGE_BUDDING_SKY_TUMBLESTONE,
CobblemonBlocks.SKY_TUMBLESTONE_CLUSTER,
CobblemonBlocks.GIMMIGHOUL_CHEST,
CobblemonBlocks.DISPLAY_CASE
)
this.createBoatModelLayers()
@@ -264,9 +246,6 @@ object CobblemonClient {
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.HANGING_SIGN, ::HangingSignBlockEntityRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.FOSSIL_ANALYZER, ::FossilAnalyzerRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.RESTORATION_TANK, ::RestorationTankRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.TM_BLOCK, ::TMBlockRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.GILDED_CHEST, ::GildedChestBlockRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.DISPLAY_CASE, ::DisplayCaseRenderer)
}
private fun registerEntityRenderers() {
@@ -278,8 +257,10 @@ object CobblemonClient {
this.implementation.registerEntityRenderer(CobblemonEntities.BOAT) { ctx -> CobblemonBoatRenderer(ctx, false) }
LOGGER.info("Registering Boat with Chest renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.CHEST_BOAT) { ctx -> CobblemonBoatRenderer(ctx, true) }
LOGGER.info("Registering Generic Bedrock Entity renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.GENERIC_BEDROCK_ENTITY, ::GenericBedrockRenderer)
LOGGER.info("Registering Falling Star renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.FALLING_STAR_ENTITY) { ctx -> FallingStarRenderer(ctx) }
LOGGER.info("Registering PokeRod Bobber renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.POKE_BOBBER) { ctx -> PokeBobberEntityRenderer(ctx) }
}
fun reloadCodedAssets(resourceManager: ResourceManager) {
@@ -287,14 +268,12 @@ object CobblemonClient {
BedrockParticleEffectRepository.loadEffects(resourceManager)
BedrockAnimationRepository.loadAnimations(
resourceManager = resourceManager,
directories = PokemonModelRepository.animationDirectories + PokeBallModelRepository.animationDirectories + FossilModelRepository.animationDirectories + BlockEntityModelRepository.animationDirectories + GenericBedrockEntityModelRepository.animationDirectories
directories = PokemonModelRepository.animationDirectories + PokeBallModelRepository.animationDirectories + FossilModelRepository.animationDirectories
)
PokemonModelRepository.reload(resourceManager)
PokeBallModelRepository.reload(resourceManager)
BerryModelRepository.reload(resourceManager)
FossilModelRepository.reload(resourceManager)
BlockEntityModelRepository.reload(resourceManager)
GenericBedrockEntityModelRepository.reload(resourceManager)
MiscModelRepository.reload(resourceManager)
LOGGER.info("Loaded assets")
}
@@ -320,15 +299,4 @@ object CobblemonClient {
}
}
private fun registerHandledScreens() {
HandledScreens.register(
CobblemonScreenHandlers.TMM_SCREEN,
::TMMHandledScreen
)
HandledScreens.register(
CobblemonScreenHandlers.MOD_STATION_SCREEN,
::ModStationHandledScreen
)
}
}
@@ -1,48 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.util.math.MatrixStack
class TypeReturnIcon(
val x: Number,
val y: Number,
val centeredX: Boolean = false,
val small: Boolean = false,
val secondaryOffset: Float = 15F,
val doubleCenteredOffset: Float = 7.5F,
val opacity: Float = 1F
) {
companion object {
private const val TYPE_ICON_DIAMETER = 36
private const val SCALE = 0.5F
private val typeReturnResource = cobblemonResource("textures/gui/type_return.png")
private val smallTypeReturnResource = cobblemonResource("textures/gui/type_return_small.png")
}
fun render(context: DrawContext) {
val diameter = if (small) (TYPE_ICON_DIAMETER / 2) else TYPE_ICON_DIAMETER
blitk(
matrixStack = context.matrices,
texture = if (small) smallTypeReturnResource else typeReturnResource,
x = (x.toFloat()) / SCALE - 9,
y = y.toFloat() / SCALE,
height = diameter,
width = diameter,
alpha = opacity,
scale = SCALE
)
}
}
@@ -10,8 +10,6 @@ package com.cobblemon.mod.common.client.gui.battle.subscreen
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.battle.SingleActionRequest
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
@@ -23,6 +21,7 @@ import net.minecraft.client.gui.Selectable
import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder
import net.minecraft.client.sound.PositionedSoundInstance
import net.minecraft.client.sound.SoundManager
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.text.MutableText
import net.minecraft.util.Identifier
class BattleGeneralActionSelection(
@@ -62,8 +61,9 @@ class BattleGeneralActionSelection(
}
addOption(rank++, battleLang("ui.run"), BattleGUI.runResource) {
MinecraftClient.getInstance().player?.sendMessage(battleLang("flee"))
CobblemonClient.battle?.minimised = true
MinecraftClient.getInstance().player?.sendMessage(battleLang("run_prompt"), false)
playDownSound(MinecraftClient.getInstance().soundManager)
}
}
}
@@ -1,28 +0,0 @@
package com.cobblemon.mod.common.client.gui.modstation
import com.cobblemon.mod.common.gui.ModStationScreenHandler
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.gui.screen.ingame.HandledScreen
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.item.ItemStack
import net.minecraft.screen.ScreenHandler
import net.minecraft.screen.ScreenHandlerListener
import net.minecraft.text.Text
class ModStationHandledScreen(
val handler: ModStationScreenHandler,
val inventory: PlayerInventory,
title: Text?
) : HandledScreen<ModStationScreenHandler>(handler, inventory, title), ScreenHandlerListener {
override fun drawBackground(context: DrawContext?, delta: Float, mouseX: Int, mouseY: Int) {
}
override fun onSlotUpdate(handler: ScreenHandler?, slotId: Int, stack: ItemStack?) {
}
override fun onPropertyUpdate(handler: ScreenHandler?, property: Int, value: Int) {
}
}
@@ -46,7 +46,7 @@ import net.minecraft.text.Text
* @author Qu
* @since 2022-06-18
*/
class StarterSelectionScreen(private val categories: List<RenderableStarterCategory>): Screen("cobblemon.ui.starter.title".asTranslated()) {
class StarterSelectionScreen private constructor(): Screen("cobblemon.ui.starter.title".asTranslated()) {
companion object {
// Size of UI at scale 1
@@ -63,14 +63,22 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
private val doubleTypeBackground = cobblemonResource("textures/gui/starterselection/starterselection_type_slot2.png")
}
private var currentSelection = 0
private lateinit var currentCategory: RenderableStarterCategory
private lateinit var modelWidget: ModelWidget
private lateinit var currentPokemon: RenderablePokemon
private lateinit var typeWidget: TypeWidget
private lateinit var starterRoundaboutCenter: StarterRoundabout
private lateinit var starterRoundaboutLeft: StarterRoundabout
private lateinit var starterRoundaboutRight: StarterRoundabout
lateinit var categories: List<RenderableStarterCategory>
lateinit var currentCategory: RenderableStarterCategory
lateinit var modelWidget: ModelWidget
lateinit var currentPokemon: RenderablePokemon
var currentSelection = 0
lateinit var rightButton: ArrowButton
lateinit var leftButton: ArrowButton
lateinit var typeWidget: TypeWidget
lateinit var selectionButton: SelectionButton
lateinit var starterRoundaboutCenter: StarterRoundabout
lateinit var starterRoundaboutLeft: StarterRoundabout
lateinit var starterRoundaboutRight: StarterRoundabout
constructor(categories: List<RenderableStarterCategory>) : this() {
this.categories = categories
}
override fun init() {
super.init()
@@ -94,7 +102,7 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
)
)
val rightButton = ArrowButton(
rightButton = ArrowButton(
pX = x + 183, pY = y + 151,
pWidth = 9, pHeight = 14,
right = true
@@ -102,7 +110,7 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
right()
}
val leftButton = ArrowButton(
leftButton = ArrowButton(
pX = x + 72, pY = y + 151,
pWidth = 9, pHeight = 14,
right = false
@@ -129,7 +137,7 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
addDrawableChild(modelWidget)
val selectionButton = SelectionButton(
selectionButton = SelectionButton(
pX = x + 106, pY = y + 124,
pWidth = SelectionButton.BUTTON_WIDTH, pHeight = SelectionButton.BUTTON_HEIGHT
) {
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.gui.summary
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.moves.Move
@@ -60,7 +59,7 @@ import net.minecraft.text.Text
*
* @param selection The index the [party] will have as the base [selectedPokemon].
*/
class Summary private constructor(party: Collection<Pokemon?>, private val editable: Boolean, private val selection: Int): Screen(Text.translatable("cobblemon.ui.summary.title")), Schedulable {
class Summary private constructor(party: Collection<Pokemon?>, private val editable: Boolean, selection: Int): Screen(Text.translatable("cobblemon.ui.summary.title")), Schedulable {
companion object {
const val BASE_WIDTH = 331
@@ -107,27 +106,24 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
override val schedulingTracker = SchedulingTracker()
internal lateinit var selectedPokemon: Pokemon
internal var selectedPokemon: Pokemon
private lateinit var mainScreen: ClickableWidget
lateinit var sideScreen: Element
private lateinit var modelWidget: ModelWidget
private lateinit var nicknameEntryWidget: NicknameEntryWidget
lateinit var modelWidget: ModelWidget
lateinit var nicknameEntryWidget: NicknameEntryWidget
private val summaryTabs = mutableListOf<SummaryTab>()
private var mainScreenIndex = INFO
var sideScreenIndex = PARTY
private val party = ArrayList(party)
/**
* Initializes the Summary Screen
*/
override fun init() {
super.init()
init {
if (this.party.isEmpty()) {
throw IllegalArgumentException("Summary UI cannot display zero Pokemon")
}
if (this.party.size > 6) {
throw IllegalArgumentException("Summary UI cannot display more than six Pokemon")
}
val idealSelected = this.party[selection]
if (idealSelected == null) {
this.selectedPokemon = this.party.first { it != null }!!
@@ -135,6 +131,14 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
this.selectedPokemon = idealSelected
}
this.listenToMoveSet()
}
/**
* Initializes the Summary Screen
*/
public override fun init() {
clearChildren()
super.init()
val x = (width - BASE_WIDTH) / 2
val y = (height - BASE_HEIGHT) / 2
@@ -241,7 +245,6 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
rotationY = 325F,
offsetY = -10.0
)
addDrawable(this.modelWidget)
}
fun swapPartySlot(sourceIndex: Int, targetIndex: Int) {
@@ -278,12 +281,8 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
listenToMoveSet()
displayMainScreen(mainScreenIndex)
children().find { it is EvolutionSelectScreen }?.let(this::remove)
if (this::modelWidget.isInitialized) {
this.modelWidget.pokemon = selectedPokemon.asRenderablePokemon()
}
if (this::nicknameEntryWidget.isInitialized) {
this.nicknameEntryWidget.setSelectedPokemon(selectedPokemon)
}
modelWidget.pokemon = selectedPokemon.asRenderablePokemon()
nicknameEntryWidget.setSelectedPokemon(selectedPokemon)
}
private var moveSetSubscription: ObservableSubscription<MoveSet>? = null
@@ -310,7 +309,7 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
*/
private fun displayMainScreen(screen: Int) {
// Get stat tab index if currently displaying stat screen
val subIndex = if (mainScreenIndex == STATS && mainScreen is StatWidget) (mainScreen as StatWidget).statTabIndex else 0
var subIndex = if (mainScreenIndex == STATS && mainScreen is StatWidget) (mainScreen as StatWidget).statTabIndex else 0
mainScreenIndex = screen
if (::mainScreen.isInitialized) remove(mainScreen)
@@ -409,10 +408,10 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
}
}
override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
//this.renderBackground(context)
override fun render(context: DrawContext, pMouseX: Int, pMouseY: Int, pPartialTicks: Float) {
renderBackground(context)
schedulingTracker.update(delta / 20F)
schedulingTracker.update(pPartialTicks / 20F)
val x = (width - BASE_WIDTH) / 2
val y = (height - BASE_HEIGHT) / 2
@@ -428,7 +427,7 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
height = PORTRAIT_SIZE
)
//modelWidget.render(context, pMouseX, pMouseY, pPartialTicks)
modelWidget.render(context, pMouseX, pMouseY, pPartialTicks)
// Render Base Resource
blitk(
@@ -577,29 +576,29 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
)
// Render all added Widgets
super.render(context, mouseX, mouseY, delta)
super.render(context, pMouseX, pMouseY, pPartialTicks)
// Render Item Tooltip
if (!heldItem.isEmpty) {
val itemHovered = mouseX.toFloat() in (itemX.toFloat()..(itemX.toFloat() + 16)) && mouseY.toFloat() in (itemY.toFloat()..(itemY.toFloat() + 16))
if (itemHovered) context.drawItemTooltip(MinecraftClient.getInstance().textRenderer, heldItem, mouseX, mouseY)
val itemHovered = pMouseX.toFloat() in (itemX.toFloat()..(itemX.toFloat() + 16)) && pMouseY.toFloat() in (itemY.toFloat()..(itemY.toFloat() + 16))
if (itemHovered) context.drawItemTooltip(MinecraftClient.getInstance().textRenderer, heldItem, pMouseX, pMouseY)
}
}
/**
* Whether this Screen should pause the Game in SinglePlayer
*/
override fun shouldPause(): Boolean = false
override fun shouldPause(): Boolean {
return false
}
override fun mouseScrolled(mouseX: Double, mouseY: Double, amount: Double): Boolean {
return children().any { it.mouseScrolled(mouseX, mouseY, amount) }
}
/*
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
return children().any { it.mouseClicked(mouseX, mouseY, button) }
}
*/
override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
if (sideScreenIndex == MOVE_SWAP || sideScreenIndex == EVOLVE) sideScreen.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)
@@ -607,17 +606,17 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
}
override fun keyPressed(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
if ((keyCode == InputUtil.GLFW_KEY_ENTER || keyCode == InputUtil.GLFW_KEY_KP_ENTER)
&& this::nicknameEntryWidget.isInitialized
&& this.nicknameEntryWidget.isFocused
) {
this.focused = null
if ((keyCode == InputUtil.GLFW_KEY_ENTER || keyCode == InputUtil.GLFW_KEY_KP_ENTER) && nicknameEntryWidget.isFocused) { // Enter pressed
nicknameEntryWidget.isFocused = false
}
return super.keyPressed(keyCode, scanCode, modifiers)
return nicknameEntryWidget.keyPressed(keyCode, scanCode, modifiers) || super.keyPressed(keyCode, scanCode, modifiers)
}
override fun charTyped(chr: Char, modifiers: Int): Boolean {
return nicknameEntryWidget.charTyped(chr, modifiers) || super.charTyped(chr, modifiers)
}
fun playSound(soundEvent: SoundEvent) {
MinecraftClient.getInstance().soundManager.play(PositionedSoundInstance.master(soundEvent, 1.0F))
}
}
@@ -19,7 +19,6 @@ import net.minecraft.client.gui.widget.ButtonWidget
import net.minecraft.client.sound.PositionedSoundInstance
import net.minecraft.client.sound.SoundManager
import net.minecraft.text.MutableText
import net.minecraft.text.Text
import net.minecraft.util.Identifier
class SummaryButton(
@@ -28,7 +27,7 @@ class SummaryButton(
val buttonWidth: Number,
val buttonHeight: Number,
val clickAction: PressAction,
private val text: MutableText = Text.empty(),
private val text: MutableText? = null,
private val resource: Identifier,
private val activeResource: Identifier? = null,
private val renderRequirement: ((button: SummaryButton) -> Boolean) = { true },
@@ -69,16 +68,18 @@ class SummaryButton(
)
// Render Text
drawScaledText(
context = context,
font = if (largeText) CobblemonResources.DEFAULT_LARGE else null,
text = if (boldText) text.bold() else text,
x = buttonX + (buttonWidth.toFloat() / 2),
y = buttonY + (buttonHeight.toFloat() / 2) - ((TEXT_HEIGHT / 2) * textScale),
scale = textScale,
centered = true,
shadow = true
)
if (text != null) {
drawScaledText(
context = context,
font = if (largeText) CobblemonResources.DEFAULT_LARGE else null,
text = if (boldText) text.bold() else text,
x = buttonX + (buttonWidth.toFloat() / 2),
y = buttonY + (buttonHeight.toFloat() / 2) - ((TEXT_HEIGHT / 2) * textScale),
scale = textScale,
centered = true,
shadow = true
)
}
}
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
@@ -1,110 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.summary.featurerenderers
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.pokemon.feature.IntSpeciesFeature
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.stats.StatWidget
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.client.gui.DrawContext
import net.minecraft.text.MutableText
import net.minecraft.util.Identifier
import net.minecraft.util.math.MathHelper
import net.minecraft.util.math.Vec3d
/**
* Renders an [IntSpeciesFeature] as a bar in the summary screen.
*
* @author Hiroku
* @since November 13th, 2023
*/
class BarSummarySpeciesFeatureRenderer(
override val name: String,
val displayName: MutableText,
val min: Int,
val max: Int,
val colour: Vec3d,
val underlay: Identifier,
val overlay: Identifier,
val pokemon: Pokemon
) : SummarySpeciesFeatureRenderer<IntSpeciesFeature> {
override fun render(drawContext: DrawContext, x: Float, y: Float, pokemon: Pokemon, feature: IntSpeciesFeature) {
val value = feature.value
val barRatio = (value - min) / (max - min).toFloat()
val barWidth = MathHelper.ceil(barRatio * 108)
blitk(
matrixStack = drawContext.matrices,
texture = underlay,
x = x,
y = y,
height = 28,
width = 124
)
val red = colour.x / 255F
val green = colour.y / 255F
val blue = colour.z / 255F
blitk(
matrixStack = drawContext.matrices,
texture = CobblemonResources.WHITE,
x = x + 8,
y = y + 16,
height = 10,
width = barWidth,
red = red,
green = green,
blue = blue
)
blitk(
matrixStack = drawContext.matrices,
texture = overlay,
x = x / StatWidget.SCALE,
y = (y + 16) / StatWidget.SCALE,
height = 20,
width = 248,
scale = StatWidget.SCALE
)
// Label
drawScaledText(
context = drawContext,
font = CobblemonResources.DEFAULT_LARGE,
text = displayName.bold(),
x = x + 62,
y = y + 2.5,
centered = true,
shadow = true
)
drawScaledText(
context = drawContext,
text = value.toString().text(),
x = x + 11,
y = y + 6,
scale = StatWidget.SCALE,
centered = true
)
drawScaledText(
context = drawContext,
text = "${MathHelper.floor(barRatio * 100)}%".text(),
x = x + 113,
y = y + 6,
scale = StatWidget.SCALE,
centered = true
)
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.summary.featurerenderers
import com.cobblemon.mod.common.api.pokemon.feature.SynchronizedSpeciesFeature
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.client.gui.DrawContext
/**
* A renderer for some kind of [SynchronizedSpeciesFeature] so that it will display
* in the summary screen of the Pokémon (under other stats).
*
* @author Hiroku
* @since November 13th, 2023
*/
interface SummarySpeciesFeatureRenderer<T : SynchronizedSpeciesFeature> {
/** The name of the feature (so we know where to look to find it in the [Pokemon]) */
val name: String
/** Draws it at a particular position. */
fun render(drawContext: DrawContext, x: Float, y: Float, pokemon: Pokemon, feature: T)
fun render(drawContext: DrawContext, x: Float, y: Float, pokemon: Pokemon): Boolean {
val feature = pokemon.getFeature<T>(name) ?: return false
render(drawContext, x, y, pokemon, feature)
return true
}
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.client.gui.summary.widgets
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.summary.Summary
@@ -22,14 +23,15 @@ import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import org.joml.Quaternionf
import org.joml.Vector3f
class PartySlotWidget(
pX: Number,
pY: Number,
private val pX: Number,
private val pY: Number,
private val partyWidget: PartyWidget,
private val summary: Summary,
private val pokemon: Pokemon?,
@@ -6,14 +6,15 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.tms
package com.cobblemon.mod.common.client.gui.summary.widgets
import net.minecraft.util.Identifier
import com.cobblemon.mod.common.util.cobblemonResource
class TypeDisplayWidget {
/**
* Represents the ingredients necessary to craft a [TechnicalMachine] in the [TMBlock]
*/
data class TechnicalMachineRecipe(
val item: Identifier,
val count: Int
)
companion object {
private val TYPES_RESOURCE = cobblemonResource("textures/gui/types.png")
}
}
@@ -26,7 +26,9 @@ class InfoBlockWidget(
private val font: Identifier,
) : SoundlessWidget(pX, pY, blockWidth, blockHeight, Text.literal("InfoBlockWidget")) {
override fun renderButton(context: DrawContext, pMouseX: Int, pMouseY: Int, pPartialTicks: Float) {
drawScaledText(
context = context,
font = font,

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