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Author SHA1 Message Date
whatsy 341ed7ad38 chore: update licenses
fix: appliance sounds are now pitched correctly
2026-11-14 23:25:04 -05:00
whatsy be86d1962d feat: implemented copper oven 2026-11-14 22:42:49 -05:00
whatsy 19508df8d1 Implemented more sounds 2026-11-09 15:22:37 -05:00
whatsy 149c1f85e0 Sound stuff + more tweaks 2026-11-07 11:34:27 -05:00
whatsy 0725fa83d6 Redstone functionality 2026-11-06 18:54:09 -05:00
whatsy 1f5bb78684 Data monitor stuff and things idk 2026-11-04 19:43:08 -05:00
whatsy 87c21d8906 Moved Gimmighoul chest logic to a PokemonDisguiseBlock interface to repurpose for future blocks 2026-11-04 17:19:26 -05:00
whatsy cadaf00d08 mower + fan 2026-11-04 16:47:16 -05:00
whatsy 30404192bd washer mostly done + mower started 2026-11-04 13:41:07 -05:00
whatsy 5b3566a2b5 copper fridge basics 2026-11-03 22:37:16 -05:00
whatsy 1feeab6f87 Merge remote-tracking branch 'origin/main' into applied-appliances
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
2026-11-03 12:31:38 -05:00
dhi_holo 49c22f951d Update copper_fridge.json 2026-09-25 14:59:54 +10:00
dhi_holo a94cbc4eae Merge branch 'main' into applied-appliances 2026-09-25 14:59:00 +10:00
dhi_holo 5083af626c Fridge Cleaning
Tried changing some stuff to fix the fridge, it failed, but the code is a bit more consistent now so I'll keep what it got to
2026-09-19 18:05:21 +10:00
dhi_holo 137bb37c29 Merge branch 'main' into applied-appliances 2026-09-19 16:26:53 +10:00
dhi_holo eec578b312 I. Am. AN IDIOT!
With a Axe and a Honeycomb.
2026-09-19 16:26:16 +10:00
dhi_holo b6abe9711d Pistons Die Now
Added Piston Reactions, cleaned up comments on Fridge
2026-09-17 15:10:16 +10:00
dhi_holo 38c2e0d194 Merge branch 'main' into applied-appliances 2026-09-17 14:49:34 +10:00
dhi_holo 69566a97ca Oxidation Four of Five
Untested on NeoForge, will test once I fix Fridge

Oven, Washer, Mower, and Fan all oxidize correctly, Fridge breaks instantly when ticking. I've got a couple theories to test on fixing it
2026-09-17 14:49:11 +10:00
dhi_holo 6866e9af9b Data Files
Loot Tables, Recipes, Recipe Advancements and Tags. More could be added, but this is a good starting point
2026-09-16 19:40:34 +10:00
dhi_holo e45f2c6261 Progress
Got a mostly working weathering block class, but the codec is pissing me off
2026-09-16 15:54:05 +10:00
dhi_holo d9bea49567 Merge branch 'main' into applied-appliances 2026-09-15 20:16:50 +10:00
dhi_holo 235b753a25 Fully Assetted
(Mostly)
Copper Fans still need their wall variant, but this gets everything reasonably testable for trying to get oxidation working
2026-09-15 20:16:33 +10:00
dhi_holo 3d48432390 Fridge Too
Fridge now places both halves and looks right and allat, yay yippee
2026-09-15 19:40:53 +10:00
dhi_holo 7b03940dab Checkpoint
Got the basic functions for the Fan, Mower, Washer, and Oven in. Temporarily removed oxidation classes because it wasn't behaving and I'll reinvestigate later. Fridge next, the concerning one
2026-09-15 18:38:40 +10:00
dhi_holo 8d5d37c750 Breaking Shit
I'm breaking everything lmao
2026-09-14 20:20:16 +10:00
dhi_holo cdb9c80c0e Commented Out Some Unused Pieces
Trying to slim what's there so I can work out the main things to then reassemble it all together properly later
2026-09-14 18:48:17 +10:00
dhi_holo a77f035617 Oh God Oh Fuck They're Doing Something Weird Again
Began some basic code for the Copper Appliance Blocks. It's uh, not pretty, but the purpose is to be a shell to test the visual behaviours on while the smartypants make the actual appliance work *work*.
2026-09-14 18:33:19 +10:00
403 changed files with 14468 additions and 63 deletions

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+1
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@@ -6,6 +6,7 @@
- A Pokémon holding a Power item now gains 1 point in the corresponding riding stat every two minutes while being ridden. The interval is configurable, and can be disabled with `-1`.
- Added sounds to Gigaton Hammer and Pyro Ball
- Added stepsounds to Venusaur, Blastoise, Dewgong, Rhydon, Rhyhorn, Parasect and Mr. Mime.
- Added the Copper Oven, Copper Fridge, Copper Washer, Copper Fan, and Copper Mower.
### Changes
- Amethyst now grows from Typegem core blocks like typegems do
+2
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@@ -0,0 +1,2 @@
Spec Doc: https://docs.google.com/document/d/1hEKKrT4JEagJBykx-k9K2BoeNxiMGahUWXnf8YQ85xo/edit?tab=t.0
Marshal: dhi_holo
@@ -8,6 +8,10 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.block.appliances.fridge.CopperFridgeBlockEntity
import com.cobblemon.mod.common.block.appliances.mower.CopperMowerBlockEntity
import com.cobblemon.mod.common.block.appliances.oven.CopperOvenBlockEntity
import com.cobblemon.mod.common.block.appliances.washer.CopperWasherBlockEntity
import com.cobblemon.mod.common.block.entity.*
import com.cobblemon.mod.common.block.habitat.HabitatBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
@@ -126,4 +130,64 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
CobblemonBlocks.MISTLEAF
).build(null)
)
@JvmField
val COPPER_FRIDGE: BlockEntityType<CopperFridgeBlockEntity> = this.create(
"copper_fridge",
BlockEntityType.Builder.of(::CopperFridgeBlockEntity,
CobblemonBlocks.COPPER_FRIDGE,
CobblemonBlocks.EXPOSED_COPPER_FRIDGE,
CobblemonBlocks.WEATHERED_COPPER_FRIDGE,
CobblemonBlocks.OXIDIZED_COPPER_FRIDGE,
CobblemonBlocks.WAXED_COPPER_FRIDGE,
CobblemonBlocks.WAXED_EXPOSED_COPPER_FRIDGE,
CobblemonBlocks.WAXED_WEATHERED_COPPER_FRIDGE,
CobblemonBlocks.WAXED_OXIDIZED_COPPER_FRIDGE
).build(null)
)
@JvmField
val COPPER_WASHER: BlockEntityType<CopperWasherBlockEntity> = this.create(
"copper_washer",
BlockEntityType.Builder.of(::CopperWasherBlockEntity,
CobblemonBlocks.COPPER_WASHER,
CobblemonBlocks.EXPOSED_COPPER_WASHER,
CobblemonBlocks.WEATHERED_COPPER_WASHER,
CobblemonBlocks.OXIDIZED_COPPER_WASHER,
CobblemonBlocks.WAXED_COPPER_WASHER,
CobblemonBlocks.WAXED_EXPOSED_COPPER_WASHER,
CobblemonBlocks.WAXED_WEATHERED_COPPER_WASHER,
CobblemonBlocks.WAXED_OXIDIZED_COPPER_WASHER
).build(null)
)
@JvmField
val COPPER_MOWER: BlockEntityType<CopperMowerBlockEntity> = this.create(
"copper_mower",
BlockEntityType.Builder.of(::CopperMowerBlockEntity,
CobblemonBlocks.COPPER_MOWER,
CobblemonBlocks.EXPOSED_COPPER_MOWER,
CobblemonBlocks.WEATHERED_COPPER_MOWER,
CobblemonBlocks.OXIDIZED_COPPER_MOWER,
CobblemonBlocks.WAXED_COPPER_MOWER,
CobblemonBlocks.WAXED_EXPOSED_COPPER_MOWER,
CobblemonBlocks.WAXED_WEATHERED_COPPER_MOWER,
CobblemonBlocks.WAXED_OXIDIZED_COPPER_MOWER
).build(null)
)
@JvmField
val COPPER_OVEN: BlockEntityType<CopperOvenBlockEntity> = this.create(
"copper_oven",
BlockEntityType.Builder.of(::CopperOvenBlockEntity,
CobblemonBlocks.COPPER_OVEN,
CobblemonBlocks.EXPOSED_COPPER_OVEN,
CobblemonBlocks.WEATHERED_COPPER_OVEN,
CobblemonBlocks.OXIDIZED_COPPER_OVEN,
CobblemonBlocks.WAXED_COPPER_OVEN,
CobblemonBlocks.WAXED_EXPOSED_COPPER_OVEN,
CobblemonBlocks.WAXED_WEATHERED_COPPER_OVEN,
CobblemonBlocks.WAXED_OXIDIZED_COPPER_OVEN
).build(null)
)
}
@@ -13,6 +13,16 @@ import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.LecternBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.appliances.fan.CopperFanBlock
import com.cobblemon.mod.common.block.appliances.fan.WeatheringCopperFanBlock
import com.cobblemon.mod.common.block.appliances.fridge.CopperFridgeBlock
import com.cobblemon.mod.common.block.appliances.fridge.WeatheringCopperFridgeBlock
import com.cobblemon.mod.common.block.appliances.mower.CopperMowerBlock
import com.cobblemon.mod.common.block.appliances.mower.WeatheringCopperMowerBlock
import com.cobblemon.mod.common.block.appliances.oven.CopperOvenBlock
import com.cobblemon.mod.common.block.appliances.oven.WeatheringCopperOvenBlock
import com.cobblemon.mod.common.block.appliances.washer.CopperWasherBlock
import com.cobblemon.mod.common.block.appliances.washer.WeatheringCopperWasherBlock
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
@@ -28,12 +38,7 @@ import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
import com.cobblemon.mod.common.block.tmmachine.TMMachineBlock
import com.cobblemon.mod.common.block.general.MintLitterBlock
import com.cobblemon.mod.common.mixin.invoker.BlocksInvoker
import com.cobblemon.mod.common.mixin.invoker.DoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.FireBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.PressurePlateBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.StairsBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.TrapdoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.BlockPos
@@ -792,6 +797,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val RESTORATION_TANK = create("restoration_tank", RestorationTankBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.GLASS).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).noOcclusion()))
@JvmField
val ROTOM_MONITOR = create("rotom_data_monitor", RotomMonitorBlock(BlockBehaviour.Properties.ofFullCopy(MONITOR)))
@JvmField
val HEALING_MACHINE = create("healing_machine", HealingMachineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if (it.getValue(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 12 else 5 }))
@@ -821,6 +829,237 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val DISPLAY_CASE = create("display_case", DisplayCaseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F).requiresCorrectToolForDrops()))
//Rotom Blocks
//Oven
@JvmField
val COPPER_OVEN = create("copper_oven", WeatheringCopperOvenBlock(
WeatheringCopper.WeatherState.UNAFFECTED,
BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).requiresCorrectToolForDrops()
.strength(3.0f, 6.0f).sound(
CobblemonSounds.APPLIANCE_BLOCK_SOUNDS
).pushReaction(PushReaction.BLOCK)
.lightLevel { if (it.getValue(CopperOvenBlock.COOKING) == CopperOvenBlock.CookingState.COOKING) 12 else 0 }
))
@JvmField
val EXPOSED_COPPER_OVEN = create("exposed_copper_oven",
WeatheringCopperOvenBlock(
WeatheringCopper.WeatherState.EXPOSED,
BlockBehaviour.Properties.ofFullCopy(COPPER_OVEN).mapColor(MapColor.TERRACOTTA_LIGHT_GRAY)
)
)
@JvmField
val WEATHERED_COPPER_OVEN = create("weathered_copper_oven",
WeatheringCopperOvenBlock(
WeatheringCopper.WeatherState.WEATHERED,
BlockBehaviour.Properties.ofFullCopy(COPPER_OVEN).mapColor(MapColor.WARPED_STEM)
)
)
@JvmField
val OXIDIZED_COPPER_OVEN = create("oxidized_copper_oven",
WeatheringCopperOvenBlock(
WeatheringCopper.WeatherState.OXIDIZED,
BlockBehaviour.Properties.ofFullCopy(COPPER_OVEN).mapColor(MapColor.WARPED_NYLIUM)
)
)
@JvmField
val WAXED_COPPER_OVEN = create("waxed_copper_oven",
CopperOvenBlock(BlockBehaviour.Properties.ofFullCopy(COPPER_OVEN))
)
@JvmField
val WAXED_EXPOSED_COPPER_OVEN = create("waxed_exposed_copper_oven",
CopperOvenBlock(BlockBehaviour.Properties.ofFullCopy(EXPOSED_COPPER_OVEN))
)
@JvmField
val WAXED_WEATHERED_COPPER_OVEN = create("waxed_weathered_copper_oven",
CopperOvenBlock(BlockBehaviour.Properties.ofFullCopy(WEATHERED_COPPER_OVEN))
)
@JvmField
val WAXED_OXIDIZED_COPPER_OVEN = create("waxed_oxidized_copper_oven",
CopperOvenBlock(BlockBehaviour.Properties.ofFullCopy(OXIDIZED_COPPER_OVEN))
)
//Washer
@JvmField
val COPPER_WASHER = create("copper_washer",
WeatheringCopperWasherBlock(
WeatheringCopper.WeatherState.UNAFFECTED,
BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).requiresCorrectToolForDrops()
.strength(3.0f, 6.0f).sound(CobblemonSounds.APPLIANCE_BLOCK_SOUNDS).pushReaction(PushReaction.BLOCK)
)
)
@JvmField
val EXPOSED_COPPER_WASHER = create("exposed_copper_washer",
WeatheringCopperWasherBlock(
WeatheringCopper.WeatherState.EXPOSED,
BlockBehaviour.Properties.ofFullCopy(COPPER_WASHER).mapColor(MapColor.TERRACOTTA_LIGHT_GRAY)
)
)
@JvmField
val WEATHERED_COPPER_WASHER = create("weathered_copper_washer",
WeatheringCopperWasherBlock(
WeatheringCopper.WeatherState.WEATHERED,
BlockBehaviour.Properties.ofFullCopy(COPPER_WASHER).mapColor(MapColor.WARPED_STEM)
)
)
@JvmField
val OXIDIZED_COPPER_WASHER = create("oxidized_copper_washer",
WeatheringCopperWasherBlock(
WeatheringCopper.WeatherState.OXIDIZED,
BlockBehaviour.Properties.ofFullCopy(COPPER_WASHER).mapColor(MapColor.WARPED_NYLIUM)
)
)
@JvmField
val WAXED_COPPER_WASHER = create("waxed_copper_washer",
CopperWasherBlock(BlockBehaviour.Properties.ofFullCopy(COPPER_WASHER))
)
@JvmField
val WAXED_EXPOSED_COPPER_WASHER = create("waxed_exposed_copper_washer",
CopperWasherBlock(BlockBehaviour.Properties.ofFullCopy(EXPOSED_COPPER_WASHER))
)
@JvmField
val WAXED_WEATHERED_COPPER_WASHER = create("waxed_weathered_copper_washer",
CopperWasherBlock(BlockBehaviour.Properties.ofFullCopy(WEATHERED_COPPER_WASHER))
)
@JvmField
val WAXED_OXIDIZED_COPPER_WASHER = create("waxed_oxidized_copper_washer",
CopperWasherBlock(BlockBehaviour.Properties.ofFullCopy(OXIDIZED_COPPER_WASHER))
)
//Fan
@JvmField
val COPPER_FAN = create("copper_fan",
WeatheringCopperFanBlock(
WeatheringCopper.WeatherState.UNAFFECTED,
BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).requiresCorrectToolForDrops()
.strength(3.0f, 6.0f).sound(CobblemonSounds.APPLIANCE_BLOCK_SOUNDS).pushReaction(PushReaction.DESTROY)
)
)
@JvmField
val EXPOSED_COPPER_FAN = create("exposed_copper_fan",
WeatheringCopperFanBlock(
WeatheringCopper.WeatherState.EXPOSED,
BlockBehaviour.Properties.ofFullCopy(COPPER_FAN).mapColor(MapColor.TERRACOTTA_LIGHT_GRAY)
)
)
@JvmField
val WEATHERED_COPPER_FAN = create("weathered_copper_fan",
WeatheringCopperFanBlock(
WeatheringCopper.WeatherState.WEATHERED,
BlockBehaviour.Properties.ofFullCopy(COPPER_FAN).mapColor(MapColor.WARPED_STEM)
)
)
@JvmField
val OXIDIZED_COPPER_FAN = create("oxidized_copper_fan",
WeatheringCopperFanBlock(
WeatheringCopper.WeatherState.OXIDIZED,
BlockBehaviour.Properties.ofFullCopy(COPPER_FAN).mapColor(MapColor.WARPED_NYLIUM)
)
)
@JvmField
val WAXED_COPPER_FAN = create("waxed_copper_fan", CopperFanBlock(BlockBehaviour.Properties.ofFullCopy(COPPER_FAN)))
@JvmField
val WAXED_EXPOSED_COPPER_FAN = create("waxed_exposed_copper_fan",
CopperFanBlock(BlockBehaviour.Properties.ofFullCopy(EXPOSED_COPPER_FAN))
)
@JvmField
val WAXED_WEATHERED_COPPER_FAN = create("waxed_weathered_copper_fan",
CopperFanBlock(BlockBehaviour.Properties.ofFullCopy(WEATHERED_COPPER_FAN))
)
@JvmField
val WAXED_OXIDIZED_COPPER_FAN = create("waxed_oxidized_copper_fan",
CopperFanBlock(BlockBehaviour.Properties.ofFullCopy(OXIDIZED_COPPER_FAN))
)
//Mower
@JvmField
val COPPER_MOWER = create("copper_mower",
WeatheringCopperMowerBlock(
WeatheringCopper.WeatherState.UNAFFECTED,
BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).requiresCorrectToolForDrops()
.strength(3.0f, 6.0f).sound(CobblemonSounds.APPLIANCE_BLOCK_SOUNDS).pushReaction(PushReaction.NORMAL)
)
)
@JvmField
val EXPOSED_COPPER_MOWER = create("exposed_copper_mower",
WeatheringCopperMowerBlock(
WeatheringCopper.WeatherState.EXPOSED,
BlockBehaviour.Properties.ofFullCopy(COPPER_MOWER).mapColor(MapColor.TERRACOTTA_LIGHT_GRAY)
)
)
@JvmField
val WEATHERED_COPPER_MOWER = create("weathered_copper_mower",
WeatheringCopperMowerBlock(
WeatheringCopper.WeatherState.WEATHERED,
BlockBehaviour.Properties.ofFullCopy(COPPER_MOWER).mapColor(MapColor.WARPED_STEM)
)
)
@JvmField
val OXIDIZED_COPPER_MOWER = create("oxidized_copper_mower",
WeatheringCopperMowerBlock(
WeatheringCopper.WeatherState.OXIDIZED,
BlockBehaviour.Properties.ofFullCopy(COPPER_MOWER).mapColor(MapColor.WARPED_NYLIUM)
)
)
@JvmField
val WAXED_COPPER_MOWER = create("waxed_copper_mower",
CopperMowerBlock(BlockBehaviour.Properties.ofFullCopy(COPPER_MOWER))
)
@JvmField
val WAXED_EXPOSED_COPPER_MOWER = create("waxed_exposed_copper_mower",
CopperMowerBlock(BlockBehaviour.Properties.ofFullCopy(EXPOSED_COPPER_MOWER))
)
@JvmField
val WAXED_WEATHERED_COPPER_MOWER = create("waxed_weathered_copper_mower",
CopperMowerBlock(BlockBehaviour.Properties.ofFullCopy(WEATHERED_COPPER_MOWER))
)
@JvmField
val WAXED_OXIDIZED_COPPER_MOWER = create("waxed_oxidized_copper_mower",
CopperMowerBlock(BlockBehaviour.Properties.ofFullCopy(OXIDIZED_COPPER_MOWER))
)
//Fridge
@JvmField
val COPPER_FRIDGE = create("copper_fridge",
WeatheringCopperFridgeBlock(
WeatheringCopper.WeatherState.UNAFFECTED,
BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).requiresCorrectToolForDrops()
.strength(3.0f, 6.0f).sound(CobblemonSounds.APPLIANCE_BLOCK_SOUNDS).pushReaction(PushReaction.BLOCK)
)
)
@JvmField
val EXPOSED_COPPER_FRIDGE = create("exposed_copper_fridge",
WeatheringCopperFridgeBlock(
WeatheringCopper.WeatherState.EXPOSED,
BlockBehaviour.Properties.ofFullCopy(COPPER_FRIDGE).mapColor(MapColor.TERRACOTTA_LIGHT_GRAY)
)
)
@JvmField
val WEATHERED_COPPER_FRIDGE = create("weathered_copper_fridge",
WeatheringCopperFridgeBlock(
WeatheringCopper.WeatherState.WEATHERED,
BlockBehaviour.Properties.ofFullCopy(COPPER_FRIDGE).mapColor(MapColor.WARPED_STEM)
)
)
@JvmField
val OXIDIZED_COPPER_FRIDGE = create("oxidized_copper_fridge",
WeatheringCopperFridgeBlock(
WeatheringCopper.WeatherState.OXIDIZED,
BlockBehaviour.Properties.ofFullCopy(COPPER_FRIDGE).mapColor(MapColor.WARPED_NYLIUM)
)
)
@JvmField
val WAXED_COPPER_FRIDGE = create("waxed_copper_fridge",
CopperFridgeBlock(BlockBehaviour.Properties.ofFullCopy(COPPER_FRIDGE))
)
@JvmField
val WAXED_EXPOSED_COPPER_FRIDGE = create("waxed_exposed_copper_fridge",
CopperFridgeBlock(BlockBehaviour.Properties.ofFullCopy(EXPOSED_COPPER_FRIDGE))
)
@JvmField
val WAXED_WEATHERED_COPPER_FRIDGE = create("waxed_weathered_copper_fridge",
CopperFridgeBlock(BlockBehaviour.Properties.ofFullCopy(WEATHERED_COPPER_FRIDGE))
)
@JvmField
val WAXED_OXIDIZED_COPPER_FRIDGE = create("waxed_oxidized_copper_fridge",
CopperFridgeBlock(BlockBehaviour.Properties.ofFullCopy(OXIDIZED_COPPER_FRIDGE))
)
// TODO after 1.7
// @JvmField
// val INCENSE_SWEET = create("incense_sweet", SweetIncenseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F)))
@@ -849,7 +1088,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val GALARICA_NUT_BUSH = this.create("galarica_nut_bush", NutBushBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).randomTicks().noCollission().sound(SoundType.SWEET_BERRY_BUSH).pushReaction(PushReaction.DESTROY)))
@JvmField
val RED_MINT_LEAF_LITTER = this.mintLitter("red_mint_leaf_litter", MapColor.COLOR_RED)
@JvmField
@@ -927,6 +1165,57 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
SACCHARINE_LOG to STRIPPED_SACCHARINE_LOG,
SACCHARINE_LOG_SLATHERED to STRIPPED_SACCHARINE_LOG
)
/**Same idea as above, but for Copper Oxidation over time (or when inverted, scraping with an axe)*/
fun oxidizingBlocks(): Map<Block, Block> = mapOf(
//Ovens
COPPER_OVEN to EXPOSED_COPPER_OVEN,
EXPOSED_COPPER_OVEN to WEATHERED_COPPER_OVEN,
WEATHERED_COPPER_OVEN to OXIDIZED_COPPER_OVEN,
//Washers
COPPER_WASHER to EXPOSED_COPPER_WASHER,
EXPOSED_COPPER_WASHER to WEATHERED_COPPER_WASHER,
WEATHERED_COPPER_WASHER to OXIDIZED_COPPER_WASHER,
//Fans
COPPER_FAN to EXPOSED_COPPER_FAN,
EXPOSED_COPPER_FAN to WEATHERED_COPPER_FAN,
WEATHERED_COPPER_FAN to OXIDIZED_COPPER_FAN,
//Fridges
COPPER_FRIDGE to EXPOSED_COPPER_FRIDGE,
EXPOSED_COPPER_FRIDGE to WEATHERED_COPPER_FRIDGE,
WEATHERED_COPPER_FRIDGE to OXIDIZED_COPPER_FRIDGE,
//Mowers
COPPER_MOWER to EXPOSED_COPPER_MOWER,
EXPOSED_COPPER_MOWER to WEATHERED_COPPER_MOWER,
WEATHERED_COPPER_MOWER to OXIDIZED_COPPER_MOWER
)
/**Same idea as above, but for waxing blocks with Honeycomb (or unwaxing them with an axe)*/
fun waxingBlocks(): Map<Block, Block> = mapOf(
//Ovens
COPPER_OVEN to WAXED_COPPER_OVEN,
EXPOSED_COPPER_OVEN to WAXED_EXPOSED_COPPER_OVEN,
WEATHERED_COPPER_OVEN to WAXED_WEATHERED_COPPER_OVEN,
OXIDIZED_COPPER_OVEN to WAXED_OXIDIZED_COPPER_OVEN,
//Washers
COPPER_WASHER to WAXED_COPPER_WASHER,
EXPOSED_COPPER_WASHER to WAXED_EXPOSED_COPPER_WASHER,
WEATHERED_COPPER_WASHER to WAXED_WEATHERED_COPPER_WASHER,
OXIDIZED_COPPER_WASHER to WAXED_OXIDIZED_COPPER_WASHER,
//Fans
COPPER_FAN to WAXED_COPPER_FAN,
EXPOSED_COPPER_FAN to WAXED_EXPOSED_COPPER_FAN,
WEATHERED_COPPER_FAN to WAXED_WEATHERED_COPPER_FAN,
OXIDIZED_COPPER_FAN to WAXED_OXIDIZED_COPPER_FAN,
//Fridges
COPPER_FRIDGE to WAXED_COPPER_FRIDGE,
EXPOSED_COPPER_FRIDGE to WAXED_EXPOSED_COPPER_FRIDGE,
WEATHERED_COPPER_FRIDGE to WAXED_WEATHERED_COPPER_FRIDGE,
OXIDIZED_COPPER_FRIDGE to WAXED_OXIDIZED_COPPER_FRIDGE,
//Mowers
COPPER_MOWER to WAXED_COPPER_MOWER,
EXPOSED_COPPER_MOWER to WAXED_EXPOSED_COPPER_MOWER,
WEATHERED_COPPER_MOWER to WAXED_WEATHERED_COPPER_MOWER,
OXIDIZED_COPPER_MOWER to WAXED_OXIDIZED_COPPER_MOWER
)
private fun apricornBlock(name: String, apricorn: Apricorn): ApricornBlock = this.create(name, ApricornBlock(BlockBehaviour.Properties.of().mapColor(apricorn.mapColor()).randomTicks().strength(Blocks.OAK_LOG.defaultDestroyTime(), Blocks.OAK_LOG.explosionResistance).sound(SoundType.WOOD).noOcclusion(), apricorn))
@@ -454,6 +454,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val DAMAGED_MONITOR = blockItem("damaged_monitor", CobblemonBlocks.DAMAGED_MONITOR)
@JvmField
val ROTOM_MONITOR = blockItem("rotom_data_monitor", CobblemonBlocks.ROTOM_MONITOR)
@JvmField
val HEALING_MACHINE = blockItem("healing_machine", CobblemonBlocks.HEALING_MACHINE, Rarity.UNCOMMON)
@JvmField
val PC = blockItem("pc", CobblemonBlocks.PC)
@@ -1517,6 +1519,87 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BLANK_TM = this.create("blank_tm", CobblemonItem(Item.Properties()))
@JvmField
val COPPER_OVEN = this.create("copper_oven", BlockItem(CobblemonBlocks.COPPER_OVEN, Item.Properties()))
@JvmField
val EXPOSED_COPPER_OVEN = this.create("exposed_copper_oven", BlockItem(CobblemonBlocks.EXPOSED_COPPER_OVEN, Item.Properties()))
@JvmField
val WEATHERED_COPPER_OVEN = this.create("weathered_copper_oven", BlockItem(CobblemonBlocks.WEATHERED_COPPER_OVEN, Item.Properties()))
@JvmField
val OXIDIZED_COPPER_OVEN = this.create("oxidized_copper_oven", BlockItem(CobblemonBlocks.OXIDIZED_COPPER_OVEN, Item.Properties()))
@JvmField
val WAXED_COPPER_OVEN = this.create("waxed_copper_oven", BlockItem(CobblemonBlocks.WAXED_COPPER_OVEN, Item.Properties()))
@JvmField
val WAXED_EXPOSED_COPPER_OVEN = this.create("waxed_exposed_copper_oven", BlockItem(CobblemonBlocks.WAXED_EXPOSED_COPPER_OVEN, Item.Properties()))
@JvmField
val WAXED_WEATHERED_COPPER_OVEN = this.create("waxed_weathered_copper_oven", BlockItem(CobblemonBlocks.WAXED_WEATHERED_COPPER_OVEN, Item.Properties()))
@JvmField
val WAXED_OXIDIZED_COPPER_OVEN = this.create("waxed_oxidized_copper_oven", BlockItem(CobblemonBlocks.WAXED_OXIDIZED_COPPER_OVEN, Item.Properties()))
@JvmField
val COPPER_WASHER = this.create("copper_washer", BlockItem(CobblemonBlocks.COPPER_WASHER, Item.Properties()))
@JvmField
val EXPOSED_COPPER_WASHER = this.create("exposed_copper_washer", BlockItem(CobblemonBlocks.EXPOSED_COPPER_WASHER, Item.Properties()))
@JvmField
val WEATHERED_COPPER_WASHER = this.create("weathered_copper_washer", BlockItem(CobblemonBlocks.WEATHERED_COPPER_WASHER, Item.Properties()))
@JvmField
val OXIDIZED_COPPER_WASHER = this.create("oxidized_copper_washer", BlockItem(CobblemonBlocks.OXIDIZED_COPPER_WASHER, Item.Properties()))
@JvmField
val WAXED_COPPER_WASHER = this.create("waxed_copper_washer", BlockItem(CobblemonBlocks.WAXED_COPPER_WASHER, Item.Properties()))
@JvmField
val WAXED_EXPOSED_COPPER_WASHER = this.create("waxed_exposed_copper_washer", BlockItem(CobblemonBlocks.WAXED_EXPOSED_COPPER_WASHER, Item.Properties()))
@JvmField
val WAXED_WEATHERED_COPPER_WASHER = this.create("waxed_weathered_copper_washer", BlockItem(CobblemonBlocks.WAXED_WEATHERED_COPPER_WASHER, Item.Properties()))
@JvmField
val WAXED_OXIDIZED_COPPER_WASHER = this.create("waxed_oxidized_copper_washer", BlockItem(CobblemonBlocks.WAXED_OXIDIZED_COPPER_WASHER, Item.Properties()))
@JvmField
val COPPER_FAN = this.create("copper_fan", BlockItem(CobblemonBlocks.COPPER_FAN, Item.Properties()))
@JvmField
val EXPOSED_COPPER_FAN = this.create("exposed_copper_fan", BlockItem(CobblemonBlocks.EXPOSED_COPPER_FAN, Item.Properties()))
@JvmField
val WEATHERED_COPPER_FAN = this.create("weathered_copper_fan", BlockItem(CobblemonBlocks.WEATHERED_COPPER_FAN, Item.Properties()))
@JvmField
val OXIDIZED_COPPER_FAN = this.create("oxidized_copper_fan", BlockItem(CobblemonBlocks.OXIDIZED_COPPER_FAN, Item.Properties()))
@JvmField
val WAXED_COPPER_FAN = this.create("waxed_copper_fan", BlockItem(CobblemonBlocks.WAXED_COPPER_FAN, Item.Properties()))
@JvmField
val WAXED_EXPOSED_COPPER_FAN = this.create("waxed_exposed_copper_fan", BlockItem(CobblemonBlocks.WAXED_EXPOSED_COPPER_FAN, Item.Properties()))
@JvmField
val WAXED_WEATHERED_COPPER_FAN = this.create("waxed_weathered_copper_fan", BlockItem(CobblemonBlocks.WAXED_WEATHERED_COPPER_FAN, Item.Properties()))
@JvmField
val WAXED_OXIDIZED_COPPER_FAN = this.create("waxed_oxidized_copper_fan", BlockItem(CobblemonBlocks.WAXED_OXIDIZED_COPPER_FAN, Item.Properties()))
@JvmField
val COPPER_MOWER = this.create("copper_mower", BlockItem(CobblemonBlocks.COPPER_MOWER, Item.Properties()))
@JvmField
val EXPOSED_COPPER_MOWER = this.create("exposed_copper_mower", BlockItem(CobblemonBlocks.EXPOSED_COPPER_MOWER, Item.Properties()))
@JvmField
val WEATHERED_COPPER_MOWER = this.create("weathered_copper_mower", BlockItem(CobblemonBlocks.WEATHERED_COPPER_MOWER, Item.Properties()))
@JvmField
val OXIDIZED_COPPER_MOWER = this.create("oxidized_copper_mower", BlockItem(CobblemonBlocks.OXIDIZED_COPPER_MOWER, Item.Properties()))
@JvmField
val WAXED_COPPER_MOWER = this.create("waxed_copper_mower", BlockItem(CobblemonBlocks.WAXED_COPPER_MOWER, Item.Properties()))
@JvmField
val WAXED_EXPOSED_COPPER_MOWER = this.create("waxed_exposed_copper_mower", BlockItem(CobblemonBlocks.WAXED_EXPOSED_COPPER_MOWER, Item.Properties()))
@JvmField
val WAXED_WEATHERED_COPPER_MOWER = this.create("waxed_weathered_copper_mower", BlockItem(CobblemonBlocks.WAXED_WEATHERED_COPPER_MOWER, Item.Properties()))
@JvmField
val WAXED_OXIDIZED_COPPER_MOWER = this.create("waxed_oxidized_copper_mower", BlockItem(CobblemonBlocks.WAXED_OXIDIZED_COPPER_MOWER, Item.Properties()))
@JvmField
val COPPER_FRIDGE = this.create("copper_fridge", BlockItem(CobblemonBlocks.COPPER_FRIDGE, Item.Properties()))
@JvmField
val EXPOSED_COPPER_FRIDGE = this.create("exposed_copper_fridge", BlockItem(CobblemonBlocks.EXPOSED_COPPER_FRIDGE, Item.Properties()))
@JvmField
val WEATHERED_COPPER_FRIDGE = this.create("weathered_copper_fridge", BlockItem(CobblemonBlocks.WEATHERED_COPPER_FRIDGE, Item.Properties()))
@JvmField
val OXIDIZED_COPPER_FRIDGE = this.create("oxidized_copper_fridge", BlockItem(CobblemonBlocks.OXIDIZED_COPPER_FRIDGE, Item.Properties()))
@JvmField
val WAXED_COPPER_FRIDGE = this.create("waxed_copper_fridge", BlockItem(CobblemonBlocks.WAXED_COPPER_FRIDGE, Item.Properties()))
@JvmField
val WAXED_EXPOSED_COPPER_FRIDGE = this.create("waxed_exposed_copper_fridge", BlockItem(CobblemonBlocks.WAXED_EXPOSED_COPPER_FRIDGE, Item.Properties()))
@JvmField
val WAXED_WEATHERED_COPPER_FRIDGE = this.create("waxed_weathered_copper_fridge", BlockItem(CobblemonBlocks.WAXED_WEATHERED_COPPER_FRIDGE, Item.Properties()))
@JvmField
val WAXED_OXIDIZED_COPPER_FRIDGE = this.create("waxed_oxidized_copper_fridge", BlockItem(CobblemonBlocks.WAXED_OXIDIZED_COPPER_FRIDGE, Item.Properties()))
// Type Gems
@JvmField
val NORMAL_GEM = this.create("normal_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL))
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.block.appliances.oven.CopperOvenMenu
import com.cobblemon.mod.common.block.campfirepot.CookingPotMenu
import com.cobblemon.mod.common.block.tmmachine.TMMachineMenu
import com.cobblemon.mod.common.platform.PlatformRegistry
@@ -22,6 +23,7 @@ object CobblemonMenuType : PlatformRegistry<Registry<MenuType<*>>, ResourceKey<R
val COOKING_POT = MenuType.register("cooking_pot_menu", ::CookingPotMenu)
val TM_MACHINE = MenuType.register("tm_machine_menu", ::TMMachineMenu)
val COPPER_OVEN = MenuType.register("copper_oven_menu", ::CopperOvenMenu)
override val registry: Registry<MenuType<*>>
get() = BuiltInRegistries.MENU
@@ -18,6 +18,7 @@ import com.cobblemon.mod.common.client.net.callback.move.OpenMoveCallbackHandler
import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandler
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.cooking.ToggleCookingPotLidHandler
import com.cobblemon.mod.common.client.net.appliances.SetCopperOvenDoorHandler
import com.cobblemon.mod.common.client.net.data.CobblemonMechanicsSyncHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
@@ -82,6 +83,7 @@ import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPa
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.cooking.SeasoningRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.cooking.ToggleCookingPotLidPacket
import com.cobblemon.mod.common.net.messages.client.appliances.SetCopperOvenDoorPacket
import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
@@ -635,6 +637,7 @@ object CobblemonNetwork {
// Cooking
list.add(PacketRegisterInfo(ToggleCookingPotLidPacket.ID, ToggleCookingPotLidPacket::decode, ToggleCookingPotLidHandler))
list.add(PacketRegisterInfo(SetCopperOvenDoorPacket.ID, SetCopperOvenDoorPacket::decode, SetCopperOvenDoorHandler))
// TM Machine
list.add(PacketRegisterInfo(SetActiveTMPacket.ID, SetActiveTMPacket::decode, SetActiveTMPacketHandler))
@@ -12,6 +12,7 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.item.crafting.CookingPotRecipe
import com.cobblemon.mod.common.item.crafting.CookingPotShapelessRecipe
import com.cobblemon.mod.common.item.crafting.brewingstand.BrewingStandRecipe
import com.cobblemon.mod.common.item.crafting.washer.WasherRecipe
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
@@ -26,7 +27,9 @@ object CobblemonRecipeSerializers : PlatformRegistry<Registry<RecipeSerializer<*
val COOKING_POT_SHAPELESS: RecipeSerializer<*> = register("cobblemon:cooking_pot_shapeless", CookingPotShapelessRecipe.Serializer())
val BREWING_STAND: RecipeSerializer<*> = register("cobblemon:brewing_stand", BrewingStandRecipe.Serializer())
val WASHER: RecipeSerializer<*> = register("cobblemon:washer", WasherRecipe.Serializer())
override val registry: Registry<RecipeSerializer<*>>
get() = BuiltInRegistries.RECIPE_SERIALIZER
override val resourceKey: ResourceKey<Registry<RecipeSerializer<*>>>
@@ -12,6 +12,7 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.item.crafting.CookingPotRecipe
import com.cobblemon.mod.common.item.crafting.CookingPotShapelessRecipe
import com.cobblemon.mod.common.item.crafting.brewingstand.BrewingStandRecipe
import com.cobblemon.mod.common.item.crafting.washer.WasherRecipe
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
@@ -26,7 +27,9 @@ object CobblemonRecipeTypes : PlatformRegistry<Registry<RecipeType<*>>, Resource
val COOKING_POT_SHAPELESS: RecipeType<CookingPotShapelessRecipe> = register("cobblemon:cooking_pot_shapeless")
val BREWING_STAND: RecipeType<BrewingStandRecipe> = register("cobblemon:brewing_stand")
val WASHER: RecipeType<WasherRecipe> = register("cobblemon:washer")
override val registry: Registry<RecipeType<*>>
get() = BuiltInRegistries.RECIPE_TYPE
override val resourceKey: ResourceKey<Registry<RecipeType<*>>>
@@ -404,6 +404,25 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val IMPACT_WATER = this.create("impact.water")
@JvmField
val APPLIANCE_STEP = this.create("block.appliance.roto_appliance_step")
@JvmField
val APPLIANCE_PLACE = this.create("block.appliance.roto_appliance_place")
@JvmField
val APPLIANCE_HIT = this.create("block.appliance.roto_appliance_hit")
@JvmField
val APPLIANCE_BREAK = this.create("block.appliance.roto_appliance_break")
@JvmField
val MOWER_CUT = this.create("block.appliance.roto_mower_cut")
@JvmField
val WASHER_WASH = this.create("block.appliance.roto_washer_wash")
@JvmField
val FAN_BLOW = this.create("block.appliance.roto_fan_blow")
@JvmField
val FAN_START = this.create("block.appliance.roto_fan_start")
@JvmField
val FAN_STOP = this.create("block.appliance.roto_fan_stop")
// Note to self or whoever's peeking, block sounds have to be at 1.1f pitch
// For some reason, the game pitches them down and compensating for it here returns them to normal
@JvmField
@@ -424,6 +443,15 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
TUMBLESTONE_STEP
)
@JvmField
val APPLIANCE_BLOCK_SOUNDS = SoundType(1f, 1.0f,
APPLIANCE_BREAK,
APPLIANCE_STEP,
APPLIANCE_PLACE,
APPLIANCE_HIT,
APPLIANCE_STEP
)
@JvmField
val TYPE_GEM_BLOCK_BREAK = this.create("block.type_gem_block.break")
@JvmField
@@ -35,6 +35,7 @@ import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.BlockHitResult
@@ -46,7 +47,10 @@ class MonitorBlock(settings: Properties) : MultiblockBlock(settings) {
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(SCREEN, MonitorScreen.OFF))
.setValue(SCREEN, MonitorScreen.OFF)
.setValue(NATURAL, false)
)
}
override fun createMultiBlockEntity(
@@ -110,6 +114,7 @@ class MonitorBlock(settings: Properties) : MultiblockBlock(settings) {
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING)
builder.add(SCREEN)
builder.add(NATURAL)
}
override fun hasAnalogOutputSignal(state: BlockState): Boolean {
@@ -163,6 +168,7 @@ class MonitorBlock(settings: Properties) : MultiblockBlock(settings) {
//0 is off
val SCREEN = EnumProperty.create("screen", MonitorScreen::class.java)
val NATURAL = BooleanProperty.create("natural")
val HITBOX_SOUTH = Shapes.or(
Shapes.box(0.0625, 0.0, 0.0625, 0.9375, 0.375, 0.9375),
Shapes.box(0.0625, 0.875, 0.0625, 0.9375, 1.0, 0.9375),
@@ -0,0 +1,169 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.math.FloatRange
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.toVec3d
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundSource
import net.minecraft.util.RandomSource
import net.minecraft.world.InteractionResult
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.Vec3
/**
* A block that can transform into a [PokemonEntity].
* Call [spawnPokemon] to spawn.
*
* @author whatsy
*/
interface PokemonDisguiseBlock {
private val facingToYaw: HashMap<Direction, Float>
get() = hashMapOf(
Direction.NORTH to -179.0F,
Direction.WEST to 90.0F,
Direction.SOUTH to 0.0F,
Direction.EAST to -90.0F
)
/**
* An [IntRange] representing the possible level of the spawned Pokémon.
*/
val levelRange: IntRange
/**
* A [String] representing the [PokemonProperties] of the spawned Pokémon.
* Do not include level, scale, shiny, or alpha;
* Those are defined using [levelRange], [scaleRange], [shinyRate] and [alphaRate] respectively.
*/
val pokemonArgs: String
/**
* The chance of the spawned Pokémon being a shiny.
* Leave null if impossible.
* Defaults to [Cobblemon.config.shinyRate]
*/
val shinyRate: Float?
get() = Cobblemon.config.shinyRate
/**
* The chance of the spawned Pokémon being an Alpha.
* Leave null if impossible.
* Defaults to null
*/
val alphaRate: Float?
get() = null
/**
* The [BlockState] to replace the block with on interaction.
* Defaults to [Blocks.AIR]
* Leave null to leave the block unaltered.
*
* @param originalState The [BlockState] of the block being interacted with. Use to transfer properties to a new block.
*/
fun getReplacementBlock(originalState: BlockState): BlockState? = Blocks.AIR.defaultBlockState()
/**
* Whether or not a battle should be initiated when the Pokémon spawns.
* Defaults to true.
* Does not affect players in creative mode.
*/
val shouldInitiateBattle: Boolean
get() = true
/**
* The [SoundEvent], if any, to play when the Pokémon spawns.
* Defaults to null.
*/
val spawnSound: SoundEvent?
get() = null
/**
* A [FloatRange] representing the possible scale of the spawned Pokémon.
* Defaults to config values.
*/
val scaleRange: FloatRange
get() = FloatRange(Cobblemon.config.pokemonIntrinsicSizeMin, Cobblemon.config.pokemonIntrinsicSizeMax)
/**
* Defines a [Vec3] offset for where the Pokémon will spawn.
* Defaults to 0, 0, 0
*/
val offset: Vec3
get() = Vec3(0.0, 0.0, 0.0)
/**
* Returns the direction the Pokémon should be facing upon spawning.
* Defaults to the
*/
fun getPokemonFacing(state: BlockState): Direction
/**
* Spawn a Pokémon from this block.
*
* @param level The [Level] to spawn this Pokémon in.
* @param pos The [BlockPos] to spawn this Pokémon at.
* @param state The [BlockState] of the block at time of spawning.
* @param player The [ServerPlayer] to initiate the battle against.
*/
fun spawnPokemon(level: Level, pos: BlockPos, state: BlockState, player: ServerPlayer): InteractionResult {
val random = RandomSource.create()
val isShiny = shinyRate?.let { random.nextInt(it.toInt()) == 0 } ?: false
val isAlpha = alphaRate?.let { random.nextInt(it.toInt()) == 0 } ?: false
val properties = "$pokemonArgs lvl=${levelRange.random()} scale_modifier=${scaleRange.random()} alpha=${isAlpha} shiny=${isShiny}"
val pokemon = PokemonProperties.parse(properties)
val entity = pokemon.createEntity(level)
// The yaw based on the block's facing direction
val yaw = facingToYaw[getPokemonFacing(state)] ?: 0.0F
entity.entityData.set(PokemonEntity.SPAWN_DIRECTION, yaw)
val offsetDir = state.getValue(HorizontalDirectionalBlock.FACING)
val vec = pos.toVec3d()
.add(offsetDir.stepX * 0.1 + 0.5, 0.0, offsetDir.stepZ * 0.1 + 0.5)
.add(offset)
entity.moveTo(vec.x, vec.y, vec.z, yaw, entity.xRot)
entity.yBodyRot = yaw
entity.yBodyRotO = yaw
entity.yHeadRot = yaw
entity.yHeadRotO = yaw
level.addFreshEntity(entity)
if (getReplacementBlock(state) == Blocks.AIR) {
level.removeBlock(pos, false)
} else {
getReplacementBlock(state)?.let {
level.setBlockAndUpdate(pos, it)
}
}
afterOnServer(seconds = 0.1F) {
if (player !in player.level().players()) {
return@afterOnServer
}
if (!player.isCreative && shouldInitiateBattle) {
entity.forceBattle(player)
} else {
spawnSound?.let { level.playSound(null, pos, it, SoundSource.NEUTRAL) }
}
}
return InteractionResult.SUCCESS
}
}
@@ -0,0 +1,99 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.block.DamagedMonitorBlock.BrokenMonitorScreen
import com.cobblemon.mod.common.block.DamagedMonitorBlock.Companion.HITBOX_EAST
import com.cobblemon.mod.common.block.DamagedMonitorBlock.Companion.HITBOX_NORTH
import com.cobblemon.mod.common.block.DamagedMonitorBlock.Companion.HITBOX_SOUTH
import com.cobblemon.mod.common.block.DamagedMonitorBlock.Companion.HITBOX_WEST
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.VoxelShape
class RotomMonitorBlock(settings: Properties) : Block(settings), PokemonDisguiseBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(HorizontalDirectionalBlock.FACING, Direction.NORTH)
.setValue(MonitorBlock.SCREEN, MonitorBlock.MonitorScreen.OFF)
)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
return defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, context.horizontalDirection)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block?, BlockState?>) {
builder.add(HorizontalDirectionalBlock.FACING)
builder.add(MonitorBlock.SCREEN)
}
override fun playerWillDestroy(level: Level, pos: BlockPos, state: BlockState, player: Player): BlockState? {
if (!level.isClientSide) {
spawnPokemon(level, pos, state, player as ServerPlayer)
}
return super.playerWillDestroy(level, pos, state, player)
}
override fun getShape(
state: BlockState,
level: BlockGetter,
pos: BlockPos,
context: CollisionContext
): VoxelShape {
return when (state.getValue(HorizontalDirectionalBlock.FACING)) {
Direction.WEST -> HITBOX_WEST
Direction.EAST -> HITBOX_EAST
Direction.SOUTH -> HITBOX_SOUTH
else -> HITBOX_NORTH
}
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
return if (player is ServerPlayer) {
spawnPokemon(level, pos, state, player)
} else {
InteractionResult.SUCCESS
}
}
override val levelRange = 35..60
override val pokemonArgs = "rotom"
override val spawnSound = CobblemonSounds.MONITOR_BREAK
override val offset = Vec3(0.0, 1.0, 0.0)
override fun getReplacementBlock(originalState: BlockState): BlockState =
CobblemonBlocks.MONITOR.defaultBlockState()
.setValue(HorizontalDirectionalBlock.FACING, originalState.getValue(HorizontalDirectionalBlock.FACING))
.setValue(MonitorBlock.NATURAL, true)
override fun getPokemonFacing(state: BlockState): Direction = state.getValue(HORIZONTAL_FACING).opposite
}
@@ -0,0 +1,87 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.Container
import net.minecraft.world.Containers
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.EntityBlock
import net.minecraft.world.level.block.WeatheringCopper
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.Property
interface WeatheringCopperAppliance : WeatheringCopper {
val weatherState: WeatheringCopper.WeatherState
companion object {
private const val OXIDATION_CHANCE = 0.05688889F
/**
* Waxing/unwaxing causes container data to be lost. Run this in onRemove() to fix.
*/
fun handleOnRemove(
oldState: BlockState,
level: Level,
pos: BlockPos,
newState: BlockState,
movedByPiston: Boolean
) {
val oldBlockEntityType = level.getBlockEntity(pos)?.type
val newBlockEntityType = (newState.block as? EntityBlock)?.newBlockEntity(pos, newState)?.type
if (!oldState.`is`(newState.block) && oldState.hasBlockEntity() && oldBlockEntityType != newBlockEntityType) {
val blockEntity = level.getBlockEntity(pos) as? Container
if (blockEntity != null) {
Containers.dropContents(level, pos, blockEntity)
level.updateNeighbourForOutputSignal(pos, oldState.block)
}
level.removeBlockEntity(pos)
}
}
}
override fun getAge() = this.weatherState
override fun changeOverTime(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
if (random.nextFloat() >= OXIDATION_CHANCE) return
getNextState(state, level, pos, random).ifPresent { nextState ->
val currentState = level.getBlockState(pos)
val blockEntityTag = level.getBlockEntity(pos)?.saveWithFullMetadata(level.registryAccess())
var transferredState = nextState
currentState.values.keys.forEach { property ->
if (transferredState.hasProperty(property)) {
transferredState = copyProperty(currentState, transferredState, property)
}
}
level.setBlock(pos, transferredState, 3)
if (blockEntityTag != null) {
level.getBlockEntity(pos)?.let { blockEntity ->
blockEntity.loadWithComponents(blockEntityTag, level.registryAccess())
blockEntity.setChanged()
val restoredState = level.getBlockState(pos)
level.sendBlockUpdated(pos, restoredState, restoredState, 3)
}
}
}
}
private fun <T : Comparable<T>> copyProperty(
source: BlockState,
target: BlockState,
property: Property<T>
): BlockState {
return target.setValue(property, source.getValue(property))
}
}
@@ -0,0 +1,176 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.fan
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.client.sound.BlockEntitySoundTracker
import com.cobblemon.mod.common.client.sound.instances.CancellableSoundInstance
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundSource
import net.minecraft.util.RandomSource
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
//TODO: All the Fan appliance stuff
//TODO: Able to place the Fan on Walls, models and hitbox are there (blockstate would need edits to support it)
open class CopperFanBlock(settings: Properties) : HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<CopperFanBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::CopperFanBlock) }
//val FACE = //TODO: Floor/Wall
val POWER = BlockStateProperties.POWER;
val PUSH = BooleanProperty.create("push")
val FLOOR_HITBOX = Shapes.or(
Shapes.box(0.0625, 0.125, 0.4375, 0.9375, 1.0, 0.5625),
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.125, 0.625))
val WALL_HITBOX = Shapes.box(0.0625, 0.0625, 0.875, 0.9375, 0.9375, 1.0)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
//.setValue(FACE, AttachFace.FLOOR)
.setValue(POWER, 0)
.setValue(PUSH, true) //If True, fan pushes entities, If False, fan is cosmetic only
)
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
if (!level.isClientSide) {
level.setBlockAndUpdate(pos, state.setValue(PUSH, !state.getValue(PUSH)))
if (state.getValue(PUSH)) {
level.playSound(null, pos, CobblemonSounds.FAN_START, SoundSource.BLOCKS)
} else {
level.playSound(null, pos, CobblemonSounds.FAN_STOP, SoundSource.BLOCKS)
}
}
return InteractionResult.SUCCESS
}
override fun codec(): MapCodec<CopperFanBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED, /*FACE,*/ POWER, PUSH)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, FLOOR_HITBOX)
}
override fun neighborChanged(
state: BlockState,
level: Level,
pos: BlockPos,
neighborBlock: Block,
neighborPos: BlockPos,
movedByPiston: Boolean
) {
val power = level.getBestNeighborSignal(pos)
if (power != state.getValue(POWER)) {
level.setBlock(pos, state.setValue(POWER, power), UPDATE_CLIENTS)
if (power > 0) {
level.scheduleTick(pos, this, 1)
}
}
}
override fun tick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
val facing = state.getValue(HORIZONTAL_FACING)
val power = state.getValue(POWER)
if (power == 0) {
if (BlockEntitySoundTracker.isActive(pos, CobblemonSounds.FAN_BLOW.location)) {
BlockEntitySoundTracker.stop(pos, CobblemonSounds.FAN_BLOW.location)
}
return
}
val sound = CancellableSoundInstance(
sound = CobblemonSounds.FAN_BLOW,
pos = pos,
repeat = true
)
if (!BlockEntitySoundTracker.isActive(pos, CobblemonSounds.FAN_BLOW.location)) {
BlockEntitySoundTracker.play(pos, sound)
}
if (state.getValue(PUSH)) {
val area = AABB(pos.relative(facing)).expandTowards(
facing.stepX.toDouble() * (power - 1),
0.0,
facing.stepZ.toDouble() * (power - 1)
)
val entities = level.getEntities(null, area)
val pushForce = 0.05
entities.forEach { entity ->
val motion = entity.deltaMovement
entity.setDeltaMovement(
motion.x + facing.stepX * pushForce,
motion.y,
motion.z + facing.stepZ * pushForce
)
entity.hurtMarked = true
}
}
level.scheduleTick(pos, this, 1)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.fan
import com.cobblemon.mod.common.block.appliances.WeatheringCopperAppliance
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.level.block.WeatheringCopper
import net.minecraft.world.level.block.state.BlockState
class WeatheringCopperFanBlock(override val weatherState: WeatheringCopper.WeatherState, properties: Properties) :
CopperFanBlock(properties), WeatheringCopperAppliance {
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
this.changeOverTime(state, level, pos, random)
}
override fun isRandomlyTicking(state: BlockState): Boolean {
return WeatheringCopper.getNext(state.getBlock()).isPresent()
}
override fun getAge(): WeatheringCopper.WeatherState {
return this.weatherState
}
}
@@ -0,0 +1,302 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.fridge
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.block.appliances.WeatheringCopperAppliance
import com.cobblemon.mod.common.util.isServerSide
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvents
import net.minecraft.sounds.SoundSource
import net.minecraft.util.RandomSource
import net.minecraft.world.InteractionHand
import net.minecraft.world.ItemInteractionResult
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
//TODO: Oxidation/Waxing/Scraping not breaking the blocks
//TODO: All the Fridge appliance stuff
open class CopperFridgeBlock(settings: Properties) : BaseEntityBlock(settings), SimpleWaterloggedBlock {
fun getBlockEntity(level: ServerLevel, pos: BlockPos) = level.getBlockEntity(getBottomPos(level, pos)) as CopperFridgeBlockEntity
companion object {
val CODEC: MapCodec<CopperFridgeBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::CopperFridgeBlock) }
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
val POWERED = BooleanProperty.create("powered")
val FACING = HorizontalDirectionalBlock.FACING
val LOWER_HITBOX = Shapes.or(
Shapes.box(0.0625, 0.0, 0.125, 0.9375, 0.0625, 0.9375),
Shapes.box(0.0, 0.0625, 0.0625, 1.0, 1.0, 1.0))
val UPPER_HITBOX = Shapes.or(
Shapes.box(0.0, 0.0, 0.0625, 1.0, 1.0, 1.0),
Shapes.box(0.25, 0.125, 0.0, 0.375, 0.3125, 0.0625),
Shapes.box(0.625, 0.125, 0.0, 0.75, 0.3125, 0.0625))
val UPPER_COLLISSIONBOX = Shapes.box(0.0, 0.0, 0.0625, 1.0, 1.0, 1.0)
//The handles get ignored by entity collission, because it feels nicer, but still count as part of the hitbox
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(HALF, DoubleBlockHalf.LOWER)
.setValue(WATERLOGGED, false)
.setValue(POWERED, false)
)
}
override fun codec(): MapCodec<CopperFridgeBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, HALF, WATERLOGGED, POWERED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
val isFridge = neighborState.block is CopperFridgeBlock
val half = state.getValue(HALF)
if (!isFridge && half == DoubleBlockHalf.UPPER && neighborPos == pos.below()) {
return Blocks.AIR.defaultBlockState()
} else if (!isFridge && half == DoubleBlockHalf.LOWER && neighborPos == pos.above()) {
return Blocks.AIR.defaultBlockState()
}
return state
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return if (state.getValue(HALF) == DoubleBlockHalf.LOWER) {
rotateShape(Direction.NORTH, direction, LOWER_HITBOX)
} else {
rotateShape(Direction.NORTH, direction, UPPER_COLLISSIONBOX)
}
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return if (state.getValue(HALF) == DoubleBlockHalf.LOWER) {
rotateShape(Direction.NORTH, direction, LOWER_HITBOX)
} else {
rotateShape(Direction.NORTH, direction, UPPER_HITBOX)
}
}
override fun setPlacedBy(world: Level, pos: BlockPos, state: BlockState, placer: LivingEntity?, itemStack: ItemStack) {
world.setBlock(pos.above(),
state
.setValue(HALF, DoubleBlockHalf.UPPER)
.setValue(WATERLOGGED, world.getFluidState((pos.above())).type == Fluids.WATER)
, 3)
world.blockUpdated(pos, Blocks.AIR)
state.updateNeighbourShapes(world, pos, 3)
}
override fun getStateForPlacement(blockPlaceContext: BlockPlaceContext): BlockState? {
val abovePosition = blockPlaceContext.clickedPos.above()
val world = blockPlaceContext.level
if (world.getBlockState(abovePosition).canBeReplaced(blockPlaceContext) && !world.isOutsideBuildHeight(abovePosition)) {
return defaultBlockState()
.setValue(FACING, blockPlaceContext.horizontalDirection.opposite)
.setValue(HALF, DoubleBlockHalf.LOWER)
.setValue(WATERLOGGED, blockPlaceContext.level.getFluidState(blockPlaceContext.clickedPos).type == Fluids.WATER)
}
return null
}
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
override fun canSurvive(state: BlockState, world: LevelReader, pos: BlockPos): Boolean {
val blockPos = pos.below()
val blockState = world.getBlockState(blockPos)
return if (state.getValue(HALF) == DoubleBlockHalf.LOWER) blockState.isFaceSturdy(world, blockPos, Direction.UP) else blockState.`is`(this)
}
override fun playerWillDestroy(world: Level, pos: BlockPos, state: BlockState, player: Player): BlockState {
if (!world.isClientSide && player.isCreative) {
var blockPos: BlockPos = BlockPos.ZERO
var blockState: BlockState = state
val half = state.getValue(HALF)
if (half == DoubleBlockHalf.UPPER && world.getBlockState(pos.below().also { blockPos = it }).also { blockState = it }.`is`(state.block) && blockState.getValue(
HALF
) == DoubleBlockHalf.LOWER) {
val blockState2 = if (blockState.fluidState.`is`(Fluids.WATER)) Blocks.WATER.defaultBlockState() else Blocks.AIR.defaultBlockState()
world.setBlock(blockPos, blockState2, UPDATE_ALL or UPDATE_SUPPRESS_DROPS)
world.levelEvent(player, LevelEvent.PARTICLES_DESTROY_BLOCK, blockPos, getId(blockState))
}
}
return super.playerWillDestroy(world, pos, state, player)
}
override fun hasAnalogOutputSignal(state: BlockState) = true
override fun useItemOn(
stack: ItemStack,
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hand: InteractionHand,
hitResult: BlockHitResult
): ItemInteractionResult {
if (level.isServerSide()) {
val handStack = player.getItemInHand(hand)
val stack = getBlockEntity(level as ServerLevel, pos).theItem
when (stack.item) {
Items.AIR -> {
if (handStack.`is`(Items.WATER_BUCKET)) {
if (!player.isCreative) player.setItemInHand(hand, Items.BUCKET.defaultInstance)
getBlockEntity(level, pos).timer = 100
getBlockEntity(level, pos).theItem = Items.WATER_BUCKET.defaultInstance
level.playSound(null, pos, SoundEvents.BUCKET_EMPTY, SoundSource.BLOCKS, 1.0f, 1.0f)
return ItemInteractionResult.SUCCESS
} else {
return ItemInteractionResult.FAIL
}
}
Items.WATER_BUCKET -> {
if (handStack.`is`(Items.BUCKET)) {
player.setItemInHand(hand, Items.WATER_BUCKET.defaultInstance)
getBlockEntity(level, pos).theItem = Items.AIR.defaultInstance
getBlockEntity(level, pos).timer = 0
level.playSound(null, pos, SoundEvents.BUCKET_FILL, SoundSource.BLOCKS, 1.0f, 1.0f)
return ItemInteractionResult.SUCCESS
} else {
return ItemInteractionResult.FAIL
}
}
Items.ICE -> {
val facing = state.getValue(HORIZONTAL_FACING)
val spawnPos = getBottomPos(level, pos)
val itemEntity =
ItemEntity(level, spawnPos.x + 0.5, spawnPos.y + 0.5, spawnPos.z + 0.5, Items.ICE.defaultInstance)
itemEntity.deltaMovement = Vec3(facing.stepX.toDouble(), 0.0, facing.stepZ.toDouble()).scale(0.2)
level.addFreshEntity(itemEntity)
getBlockEntity(level, pos).theItem = Items.AIR.defaultInstance
return ItemInteractionResult.SUCCESS
}
}
} else {
return if (stack.`is`(Items.WATER_BUCKET)) ItemInteractionResult.SUCCESS
else ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION
}
return ItemInteractionResult.SUCCESS // should not be reachable, but intellij doesnt like that its not there
}
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
if (level.isClientSide) return 0
return when (getBlockEntity(level as ServerLevel, pos).theItem.item) {
Items.WATER_BUCKET -> 1
Items.ICE -> 2
else -> 0
}
}
override fun tick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
(level.getBlockEntity(pos) as CopperFridgeBlockEntity).processTick()
super.tick(state, level, pos, random)
}
override fun newBlockEntity(pos: BlockPos, state: BlockState) = if (state.getValue(HALF) == DoubleBlockHalf.LOWER) CopperFridgeBlockEntity(pos, state) else null
override fun neighborChanged(
state: BlockState,
level: Level,
pos: BlockPos,
neighborBlock: Block,
neighborPos: BlockPos,
movedByPiston: Boolean
) {
if (!level.isClientSide) {
val otherPos = if (state.getValue(HALF) == DoubleBlockHalf.LOWER) pos.above() else pos.below()
val powered = level.hasNeighborSignal(pos) || level.hasNeighborSignal(otherPos)
if (state.getValue(POWERED) != powered) {
level.setBlock(pos, state.setValue(POWERED, powered), 3)
}
val otherState = level.getBlockState(otherPos)
if (otherState.`is`(this) && otherState.getValue(POWERED) != powered) {
level.setBlock(otherPos, otherState.setValue(POWERED, powered), 3)
}
}
super.neighborChanged(state, level, pos, neighborBlock, neighborPos, movedByPiston)
}
override fun <T : BlockEntity> getTicker(
level: Level,
state: BlockState,
blockEntityType: BlockEntityType<T>
): BlockEntityTicker<T>? {
return if (level.isClientSide)
null
else
createTickerHelper(blockEntityType, CobblemonBlockEntities.COPPER_FRIDGE, CopperFridgeBlockEntity.TICKER::tick)
}
fun getBottomPos(level: Level, pos: BlockPos) = if (level.getBlockState(pos).getValue(HALF) == DoubleBlockHalf.UPPER) pos.below() else pos
override fun onRemove(
state: BlockState,
level: Level,
pos: BlockPos,
newState: BlockState,
movedByPiston: Boolean
) {
val replacementBlock = newState.block as? CopperFridgeBlock
if (state.block != replacementBlock && replacementBlock != null) {
val otherPos = if (state.getValue(HALF) == DoubleBlockHalf.LOWER) pos.above() else pos.below()
val otherState = level.getBlockState(otherPos)
if (otherState.block == state.block && otherState.getValue(HALF) != state.getValue(HALF)) {
level.setBlock(otherPos, replacementBlock.withPropertiesOf(otherState), UPDATE_ALL)
}
}
WeatheringCopperAppliance.handleOnRemove(state, level, pos, newState, movedByPiston)
}
}
@@ -0,0 +1,110 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.fridge
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.HolderLookup
import net.minecraft.nbt.CompoundTag
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.Container
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.Vec3
import net.minecraft.world.ticks.ContainerSingleItem
class CopperFridgeBlockEntity(val pos: BlockPos, val state: BlockState) : BlockEntity(
CobblemonBlockEntities.COPPER_FRIDGE, pos, state
), ContainerSingleItem.BlockContainerSingleItem {
private var item: ItemStack = Items.AIR.defaultInstance
private var spawnedReadyParticle = false
var timer: Int = -1
fun processTick() {
val serverLevel = level as? ServerLevel ?: return
if (item.`is`(Items.ICE) && !spawnedReadyParticle) {
val facing = state.getValue(CopperFridgeBlock.FACING)
val particlePosition = Vec3(
pos.x + 0.5,
pos.y + 1.5,
pos.z + 0.5
)
val rotation = when (facing) {
Direction.NORTH -> 180F
Direction.EAST -> 90F
Direction.SOUTH -> 0F
Direction.WEST -> 270F
else -> 0F
}
val packet = SpawnSnowstormParticlePacket(cobblemonResource("rotomfridge_doorready"), particlePosition, rotation)
serverLevel.players()
.filter { it.distanceToSqr(particlePosition.x, particlePosition.y, particlePosition.z) <= 32.0 * 32.0 }
.forEach { it.sendPacket(packet) }
spawnedReadyParticle = true
} else if (!item.`is`(Items.ICE)) {
spawnedReadyParticle = false
}
if (!serverLevel.getBlockState(pos).getValue(CopperFridgeBlock.POWERED)) return
if (timer > 0) timer--
if (timer == 0 && item.item == Items.WATER_BUCKET) {
theItem = Items.ICE.defaultInstance
timer = -1
}
}
override fun getContainerBlockEntity() = this
override fun getTheItem() = item
override fun setTheItem(item: ItemStack) {
this.item = item
level?.updateNeighborsAt(pos, state.block)
setChanged()
}
override fun canTakeItem(target: Container, slot: Int, stack: ItemStack): Boolean {
return stack.item == Items.ICE
}
override fun saveAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.saveAdditional(tag, registries)
if (!theItem.isEmpty) {
tag.put("Item", theItem.save(registries))
}
tag.putInt("Timer", timer)
}
override fun loadAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.loadAdditional(tag, registries)
theItem = if (tag.contains("Item")) {
ItemStack.parse(registries, tag.get("Item")).orElse(ItemStack.EMPTY)
} else {
ItemStack.EMPTY
}
timer = if (tag.contains("Timer")) tag.getInt("Timer") else -1
}
companion object {
internal val TICKER = BlockEntityTicker<CopperFridgeBlockEntity> { level, pos, state, entity ->
if (!level.isClientSide) {
entity.processTick()
}
}
}
}
@@ -0,0 +1,68 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.fridge
import com.cobblemon.mod.common.block.appliances.WeatheringCopperAppliance
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.WeatheringCopper
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
class WeatheringCopperFridgeBlock(override val weatherState: WeatheringCopper.WeatherState, properties: Properties) :
CopperFridgeBlock(properties), WeatheringCopperAppliance {
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
if (state.getValue(HALF) == DoubleBlockHalf.LOWER) {
this.changeOverTime(state, level, pos, random)
}
}
override fun changeOverTime(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
val upperPos = pos.above()
val upperState = level.getBlockState(upperPos)
if (upperState.block != this || upperState.getValue(HALF) != DoubleBlockHalf.UPPER) {
return
}
if (random.nextFloat() < 0.05688889F) {
getNextState(state, level, pos, random).ifPresent { nextState ->
val blockEntityTag = level.getBlockEntity(pos)?.saveWithFullMetadata(level.registryAccess())
val nextLowerState = nextState.setValue(HALF, DoubleBlockHalf.LOWER)
val nextUpperState = nextState
.setValue(HALF, DoubleBlockHalf.UPPER)
.setValue(FACING, upperState.getValue(FACING))
.setValue(BlockStateProperties.WATERLOGGED, upperState.getValue(BlockStateProperties.WATERLOGGED))
.setValue(POWERED, upperState.getValue(POWERED))
level.setBlock(pos, nextLowerState, UPDATE_CLIENTS)
level.setBlock(upperPos, nextUpperState, UPDATE_ALL)
blockEntityTag?.let { tag ->
level.getBlockEntity(pos)?.let { blockEntity ->
blockEntity.loadWithComponents(tag, level.registryAccess())
blockEntity.setChanged()
val restoredState = level.getBlockState(pos)
level.sendBlockUpdated(pos, restoredState, restoredState, UPDATE_ALL)
}
}
}
}
}
override fun isRandomlyTicking(state: BlockState): Boolean {
return WeatheringCopper.getNext(state.block).isPresent
}
override fun getAge(): WeatheringCopper.WeatherState {
return this.weatherState
}
}
@@ -0,0 +1,165 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.mower
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundSource
import net.minecraft.util.RandomSource
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.storage.loot.LootParams
import net.minecraft.world.level.storage.loot.LootTable
import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
//TODO: All the Mower appliance stuff
open class CopperMowerBlock(settings: Properties) : HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<CopperMowerBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::CopperMowerBlock) }
val TRIGGERED = BooleanProperty.create("triggered")
val COLLISIONBOX = Shapes.or(
Shapes.box(0.1875, 0.0, 0.0, 0.8125, 0.375, 0.625),
Shapes.box(0.0625, 0.0, 0.625, 0.9375, 0.625, 1.0),
Shapes.box(0.125, 0.0, 0.1875, 0.875, 0.3125, 0.5),
//The next three lines are just so the handle does have collision, it feels awkward without it but it looks bad as hitbox
Shapes.box(0.375, 0.375, 0.375, 0.625, 0.625, 0.5625),
Shapes.box(0.4375, 0.5625, 0.5, 0.5625, 0.875, 0.625),
Shapes.box(0.25, 0.875, 0.5625, 0.75, 1.0, 0.6875)
)
val HITBOX = Shapes.or(
Shapes.box(0.1875, 0.0, 0.0, 0.8125, 0.375, 0.625),
Shapes.box(0.0625, 0.0, 0.625, 0.9375, 0.625, 1.0),
Shapes.box(0.125, 0.0, 0.1875, 0.875, 0.3125, 0.5)
)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
.setValue(TRIGGERED, false)
)
}
override fun neighborChanged(
state: BlockState,
level: Level,
pos: BlockPos,
sourceBlock: Block,
sourcePos: BlockPos,
notify: Boolean
) {
val powered = level.hasNeighborSignal(pos) || level.hasNeighborSignal(pos.above())
val triggered = state.getValue(TRIGGERED)
if (powered && !triggered) {
level.setBlock(pos, state.setValue(TRIGGERED, true), UPDATE_CLIENTS)
level.scheduleTick(pos, this, 1)
} else if (!powered && triggered) {
level.setBlock(pos, state.setValue(TRIGGERED, false), UPDATE_CLIENTS)
}
}
override fun hasAnalogOutputSignal(state: BlockState) = true
override fun tick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
val blockKey = BuiltInRegistries.BLOCK.getKey(level.getBlockState(pos.below()).block)
val tableKey = ResourceKey.create(Registries.LOOT_TABLE, cobblemonResource("mower/${blockKey.path}"))
val lootTable = level.server.reloadableRegistries().getLootTable(tableKey)
if (lootTable == LootTable.EMPTY) return
val params = LootParams.Builder(level)
.withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(pos.below()))
.withParameter(LootContextParams.BLOCK_STATE, level.getBlockState(pos.below()))
.withParameter(LootContextParams.TOOL, ItemStack.EMPTY)
.create(LootContextParamSets.BLOCK)
val result = lootTable.getRandomItems(params, random)
val block = result.getOrNull(0)?.item as? BlockItem
val item = result.getOrNull(1)
if (block == null || block == Blocks.AIR) {
level.destroyBlock(pos.below(), false)
} else {
level.setBlockAndUpdate(pos.below(), block.block.defaultBlockState())
}
item?.let {
val facing = state.getValue(HORIZONTAL_FACING).opposite
val itemEntity =
ItemEntity(level,
pos.x + 0.5, pos.y + 0.5, pos.z + 0.5,
it
)
itemEntity.deltaMovement = Vec3(facing.stepX.toDouble(), 0.0, facing.stepZ.toDouble()).scale(0.2)
level.addFreshEntity(itemEntity)
}
level.playSound(null, pos, CobblemonSounds.MOWER_CUT, SoundSource.BLOCKS)
}
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
override fun codec(): MapCodec<CopperMowerBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED, TRIGGERED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, COLLISIONBOX)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, HITBOX)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
}
@@ -0,0 +1,20 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.mower
import com.cobblemon.mod.common.CobblemonBlockEntities
import net.minecraft.core.BlockPos
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
class CopperMowerBlockEntity(val pos: BlockPos, val state: BlockState) : BlockEntity(
CobblemonBlockEntities.COPPER_MOWER,
pos, state
) {
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.mower
import com.cobblemon.mod.common.block.appliances.WeatheringCopperAppliance
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.level.block.WeatheringCopper
import net.minecraft.world.level.block.state.BlockState
class WeatheringCopperMowerBlock(override val weatherState: WeatheringCopper.WeatherState, properties: Properties) :
CopperMowerBlock(properties), WeatheringCopperAppliance {
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
this.changeOverTime(state, level, pos, random)
}
override fun isRandomlyTicking(state: BlockState): Boolean {
return WeatheringCopper.getNext(state.getBlock()).isPresent()
}
override fun getAge(): WeatheringCopper.WeatherState {
return this.weatherState
}
}
@@ -0,0 +1,184 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.oven
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.block.appliances.WeatheringCopperAppliance
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import org.jetbrains.annotations.Nullable
//TODO: All the Oven appliance stuff - Good Luck Coders
open class CopperOvenBlock(settings: Properties) : BaseEntityBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<CopperOvenBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::CopperOvenBlock) }
val EJECTING = BooleanProperty.create("ejecting")
val COOKING = EnumProperty.create("cooking", CookingState::class.java)
val HITBOX = Shapes.box(0.0625, 0.0, 0.3125, 0.9375, 0.625, 0.9375)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
.setValue(COOKING, CookingState.CLOSED)
.setValue(EJECTING, false)
)
}
enum class CookingState : StringRepresentable {
CLOSED, //Door is closed
OPEN, //Door is open
COOKING; //Door is locked closed and the light level is cranked up, as long as the block is powered by redstone. Acts as closed lid in the original Campfire Pot
override fun getSerializedName(): String = this.name.lowercase()
}
override fun codec(): MapCodec<CopperOvenBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED, COOKING, EJECTING)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
val powered = world.hasNeighborSignal(pos)
if (powered) {
world.setBlock(pos, state.setValue(COOKING, CookingState.COOKING), 3)
} else {
world.setBlock(pos, state.setValue(COOKING, CookingState.CLOSED), 3)
}
if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) return Blocks.AIR.defaultBlockState()
return super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, HITBOX)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
override fun newBlockEntity(
pos: BlockPos,
state: BlockState
): BlockEntity? {
return CopperOvenBlockEntity(pos, state)
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
val blockEntity = level.getBlockEntity(pos)
if (blockEntity !is CopperOvenBlockEntity) return InteractionResult.PASS
val cooking = level.getBlockState(pos).getValue(COOKING)
if (!level.isClientSide && cooking != CookingState.COOKING) {
if (player.isCrouching) {
if (cooking == CookingState.OPEN) {
level.setBlockAndUpdate(pos, state.setValue(COOKING, CookingState.CLOSED))
} else {
level.setBlockAndUpdate(pos, state.setValue(COOKING, CookingState.OPEN))
}
} else {
openContainer(level, pos, player)
}
}
return InteractionResult.SUCCESS
}
fun openContainer(level: Level, pos: BlockPos, player: Player) {
val blockEntity = level.getBlockEntity(pos)
if (blockEntity is CopperOvenBlockEntity) player.openMenu(blockEntity)
}
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
override fun <T : BlockEntity?> getTicker(
level: Level,
state: BlockState,
blockEntityType: BlockEntityType<T>
): BlockEntityTicker<T?>? {
return createOvenTicker(level, blockEntityType as BlockEntityType<*>, CobblemonBlockEntities.COPPER_OVEN) as BlockEntityTicker<T?>?
}
@Nullable
protected fun <T : BlockEntity> createOvenTicker(
level: Level,
serverType: BlockEntityType<T>,
clientType: BlockEntityType<out CopperOvenBlockEntity>
): BlockEntityTicker<T>? {
return if (level.isClientSide) createTickerHelper(serverType, clientType, CopperOvenBlockEntity::clientTick)
else createTickerHelper(serverType, clientType, CopperOvenBlockEntity::serverTick)
}
override fun onRemove(
state: BlockState,
level: Level,
pos: BlockPos,
newState: BlockState,
movedByPiston: Boolean
) {
WeatheringCopperAppliance.handleOnRemove(state, level, pos, newState, movedByPiston)
}
override fun hasAnalogOutputSignal(state: BlockState) = true
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
val entity = level.getBlockEntity(pos) as CopperOvenBlockEntity
val itemCount = entity.items.count { !it.isEmpty }
var disabledSlotCount = 0
for (slot in 1..12) {
if (entity.isSlotDisabled(slot)) disabledSlotCount++
}
return itemCount + disabledSlotCount
}
}
@@ -0,0 +1,579 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.oven
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.cooking.Seasonings
import com.cobblemon.mod.common.item.crafting.CookingPotRecipeBase
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.playSoundServer
import it.unimi.dsi.fastutil.ints.IntArrayList
import it.unimi.dsi.fastutil.ints.IntList
import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.HolderLookup
import net.minecraft.core.NonNullList
import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.ListTag
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundEvents
import net.minecraft.sounds.SoundSource
import net.minecraft.world.Container
import net.minecraft.world.ContainerHelper
import net.minecraft.world.WorldlyContainer
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.entity.player.Inventory
import net.minecraft.world.entity.player.StackedContents
import net.minecraft.world.inventory.*
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.crafting.CraftingInput
import net.minecraft.world.item.crafting.RecipeHolder
import net.minecraft.world.item.crafting.RecipeType
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.entity.BaseContainerBlockEntity
import net.minecraft.world.level.block.entity.HopperBlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.Vec3
import java.util.*
class CopperOvenBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlockEntity(
CobblemonBlockEntities.COPPER_OVEN,
pos, state
), WorldlyContainer, CraftingContainer, StackedContentsCompatible, RecipeCraftingHolder {
companion object {
const val RESULT_SLOT = 0
val CRAFTING_GRID_SLOTS = 1..9
val SEASONING_SLOTS = 10..12
const val ITEMS_SIZE = 13
val PLAYER_INVENTORY_SLOTS = 13..39
val PLAYER_HOTBAR_SLOTS = 40..48
const val CRAFTING_GRID_WIDTH = 3
const val PLAYER_INVENTORY_WIDTH = 9
const val COOKING_TOTAL_TIME = 200
const val COOKING_PROGRESS_PER_TICK = 2
const val EJECT_DELAY_TICKS = 4
const val NO_EJECT_PENDING = -1
const val COOKING_PROGRESS_INDEX = 0
const val COOKING_PROGRESS_TOTAL_TIME_INDEX = 1
const val IS_DOOR_OPEN_INDEX = 2
const val COOKING_POT_COLOR_INDEX = 3
const val DISABLED_SLOTS_INDEX = 4
fun clientTick(level: Level, pos: BlockPos, state: BlockState, ovenBlockEntity: CopperOvenBlockEntity) {
if (!level.isClientSide) return
val isCooking = state.getValue(CopperOvenBlock.COOKING) == CopperOvenBlock.CookingState.COOKING
// val isRunningSoundActive = BlockEntitySoundTracker.isActive(pos, campfireBlockEntity.runningSound.location)
val containsItems = ovenBlockEntity.getSeasonings().isNotEmpty() || ovenBlockEntity.getIngredients().isNotEmpty()
// if (containsItems) {
// if (isCooking) {
//// if (!isRunningSoundActive) BlockEntitySoundTracker.play(pos, CancellableSoundInstance(campfireBlockEntity.runningSound, pos, true, 1.0f, 1.0f))
// } else {
//// BlockEntitySoundTracker.stop(pos, campfireBlockEntity.runningSound.location)
// }
// } else {
//// BlockEntitySoundTracker.stop(pos, campfireBlockEntity.runningSound.location)
// }
}
fun serverTick(level: Level, pos: BlockPos, state: BlockState, ovenBlockEntity: CopperOvenBlockEntity) {
if (level.isClientSide) return
if (ovenBlockEntity.closeDelay > 0) ovenBlockEntity.closeDelay--
var hasChanged = false
val craftingInput = CraftingInput.of(3, 3, ovenBlockEntity.items.subList(1, 10))
val powered = level.hasNeighborSignal(pos)
val wasCooking = state.getValue(CopperOvenBlock.COOKING) == CopperOvenBlock.CookingState.COOKING
val cookingState = if (powered) {
CopperOvenBlock.CookingState.COOKING
} else {
CopperOvenBlock.CookingState.CLOSED
}
if (powered) {
level.setBlockAndUpdate(pos, state.setValue(CopperOvenBlock.COOKING, cookingState))
}
val previousEjectDelay = ovenBlockEntity.ejectDelay
if (powered) {
ovenBlockEntity.ejectDelay = NO_EJECT_PENDING
} else if (wasCooking) {
ovenBlockEntity.ejectDelay = EJECT_DELAY_TICKS
} else if (ovenBlockEntity.ejectDelay in 1..EJECT_DELAY_TICKS) {
ovenBlockEntity.ejectDelay--
}
if (ovenBlockEntity.ejectDelay != previousEjectDelay) {
ovenBlockEntity.setChanged()
}
fun <T : CookingPotRecipeBase> fetchRecipe(
recipeType: RecipeType<T>
): Optional<RecipeHolder<CookingPotRecipeBase>> {
val optional = level.recipeManager.getRecipeFor(recipeType, craftingInput, level)
@Suppress("UNCHECKED_CAST")
return optional.map { it as RecipeHolder<CookingPotRecipeBase> }
}
val isCookingBefore = ovenBlockEntity.cookingProgress > 0
// Check for all Cooking Pot Recipe Types recipes
val optionalRecipe = fetchRecipe(CobblemonRecipeTypes.COOKING_POT_COOKING)
.orElseGet { fetchRecipe(CobblemonRecipeTypes.COOKING_POT_SHAPELESS).orElse(null) }
if (optionalRecipe == null) {
ovenBlockEntity.cookingProgress = 0
}
else {
val recipe = optionalRecipe.value()
val cookedItem = recipe.assemble(craftingInput, level.registryAccess())
val resultSlotItem = ovenBlockEntity.getItem(0)
recipe.applySeasoning(cookedItem, ovenBlockEntity.getSeasonings().filter { it.`is`(recipe.seasoningTag) })
if (!powered) {
ovenBlockEntity.cookingProgress = 0
} else {
val resultCanAccept = resultSlotItem.isEmpty ||
(ItemStack.isSameItemSameComponents(resultSlotItem, cookedItem) &&
resultSlotItem.count + cookedItem.count <= resultSlotItem.maxStackSize)
if (!resultCanAccept) {
ovenBlockEntity.cookingProgress = 0
} else {
ovenBlockEntity.cookingProgress += COOKING_PROGRESS_PER_TICK
if (ovenBlockEntity.cookingProgress == ovenBlockEntity.cookingTotalTime) {
ovenBlockEntity.cookingProgress = 0
if (!cookedItem.isEmpty) {
(ovenBlockEntity as RecipeCraftingHolder).recipeUsed = optionalRecipe
if (resultSlotItem.isEmpty) {
ovenBlockEntity.setItem(0, cookedItem)
} else {
resultSlotItem.grow(cookedItem.count)
}
val remainders = recipe.getRemainingItems(craftingInput)
ovenBlockEntity.queueRemainders(remainders)
ovenBlockEntity.consumeCraftingIngredients(
recipe,
level,
pos,
state,
ovenBlockEntity
)
level.playSoundServer(
position = pos.bottomCenter,
sound = CobblemonSounds.CAMPFIRE_POT_COOK,
)
hasChanged = true
}
}
}
}
}
val isCookingNow = ovenBlockEntity.cookingProgress > 0
// if (isCookingBefore != isCookingNow) {
// hasChanged = true
// val newCookingState = if (isCookingNow) CopperOvenBlock.CookingState.COOKING else CopperOvenBlock.CookingState.CLOSED
// level.setBlock(pos, state.setValue(CopperOvenBlock.COOKING, newCookingState), 3)
// }
if (ovenBlockEntity.ejectDelay == 0 && ovenBlockEntity.getItem(RESULT_SLOT).isEmpty) {
ovenBlockEntity.ejectDelay = NO_EJECT_PENDING
ovenBlockEntity.setChanged()
}
if (!powered && ovenBlockEntity.ejectDelay == 0 && !ovenBlockEntity.getItem(RESULT_SLOT).isEmpty) {
ovenBlockEntity.eject(level as ServerLevel, state, pos)
} else if (level.getBlockState(pos).getValue(CopperOvenBlock.EJECTING) && ovenBlockEntity.closeDelay == 0) {
level.setBlockAndUpdate(pos, state.setValue(CopperOvenBlock.EJECTING, false))
}
if (hasChanged) setChanged(level, pos, state)
}
}
private val recipesUsed: Object2IntOpenHashMap<ResourceLocation> = Object2IntOpenHashMap()
private var recipe: RecipeHolder<*>? = null
private var items: NonNullList<ItemStack> = NonNullList.withSize(ITEMS_SIZE, ItemStack.EMPTY)
private val pendingRemainders: MutableList<ItemStack> = mutableListOf()
private var cookingProgress: Int = 0
private var cookingTotalTime: Int = COOKING_TOTAL_TIME
private var ejectDelay: Int = NO_EJECT_PENDING
var time: Int = 0
private val disabledSlots = BooleanArray(12)
var closeDelay: Int = 0
val dataAccess: ContainerData = object : ContainerData {
override fun get(index: Int): Int = when (index) {
COOKING_PROGRESS_INDEX -> cookingProgress
COOKING_PROGRESS_TOTAL_TIME_INDEX -> cookingTotalTime
IS_DOOR_OPEN_INDEX -> if (blockState.getValue(CopperOvenBlock.COOKING) == CopperOvenBlock.CookingState.OPEN) 1 else 0
COOKING_POT_COLOR_INDEX -> 0
DISABLED_SLOTS_INDEX -> {
disabledSlots.indices.fold(0) { mask, slot ->
if (disabledSlots[slot]) mask or (1 shl slot) else mask
}
}
else -> 0
}
override fun set(index: Int, value: Int) {
when (index) {
COOKING_PROGRESS_INDEX -> cookingProgress = value
COOKING_PROGRESS_TOTAL_TIME_INDEX -> cookingTotalTime = value
DISABLED_SLOTS_INDEX -> {
disabledSlots.indices.forEach { index ->
disabledSlots[index] = value and (1 shl index) != 0
}
setChanged()
}
}
}
override fun getCount() = 5
}
fun eject(level: ServerLevel, state: BlockState, pos: BlockPos) {
val result = items[RESULT_SLOT]
if (result.isEmpty) return
val dispenseCount = result.count
val facing = level.getBlockState(pos).getValue(HorizontalDirectionalBlock.FACING)
val container = level.getBlockEntity(pos.relative(facing)) as? Container
val remaining = result.copyWithCount(dispenseCount)
if (container != null) {
for (slot in 0 until container.containerSize) {
if (!container.canPlaceItem(slot, remaining)) continue
val slotStack = container.getItem(slot)
if (slotStack.isEmpty) {
val count = minOf(remaining.count, remaining.maxStackSize, container.maxStackSize)
if (count > 0) {
container.setItem(slot, remaining.copyWithCount(count))
remaining.shrink(count)
}
} else if (ItemStack.isSameItemSameComponents(slotStack, remaining)) {
val count = minOf(
remaining.count,
slotStack.maxStackSize - slotStack.count,
container.maxStackSize - slotStack.count
)
if (count > 0) {
slotStack.grow(count)
remaining.shrink(count)
}
}
if (remaining.isEmpty) break
}
}
if (!remaining.isEmpty) {
val spawnPos = Vec3.atCenterOf(pos).add(Vec3.atLowerCornerOf(facing.normal).scale(0.6))
val entity = ItemEntity(level, spawnPos.x, spawnPos.y, spawnPos.z, remaining.copy())
entity.deltaMovement = Vec3.atLowerCornerOf(facing.normal).scale(0.2)
if (!level.addFreshEntity(entity)) {
val insertedCount = dispenseCount - remaining.count
if (insertedCount > 0) {
result.shrink(insertedCount)
if (result.isEmpty) items[RESULT_SLOT] = ItemStack.EMPTY
container?.setChanged()
onItemUpdate(level)
}
return
}
}
result.shrink(dispenseCount)
if (result.isEmpty) items[RESULT_SLOT] = ItemStack.EMPTY
container?.setChanged()
dispenseRemainders(level, pos, container, facing)
level.setBlockAndUpdate(pos, level.getBlockState(pos).setValue(CopperOvenBlock.EJECTING, true))
level.playSound(null, pos, SoundEvents.DISPENSER_DISPENSE, SoundSource.BLOCKS)
closeDelay = 10
onItemUpdate(level)
}
fun isSlotDisabled(slot: Int): Boolean {
if (slot !in 1..12) return false
val mask = dataAccess.get(DISABLED_SLOTS_INDEX)
return mask and (1 shl (slot - 1)) != 0
}
override fun getDefaultName() = lang("container.copper_oven")
override fun createMenu(
containerId: Int,
inventory: Inventory
): AbstractContainerMenu {
return CopperOvenMenu(containerId, inventory, this, dataAccess)
}
override fun getWidth() = 3
override fun getHeight() = 3
override fun getItems(): NonNullList<ItemStack> {
return this.items
}
override fun setItems(items: NonNullList<ItemStack>) {
val copiedItems = items.map(ItemStack::copy)
this.items.clear()
this.items.addAll(copiedItems)
level?.let { onItemUpdate(it) }
}
override fun saveAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.saveAdditional(tag, registries)
ContainerHelper.saveAllItems(tag, items, registries)
val remainderList = ListTag()
pendingRemainders.filterNot(ItemStack::isEmpty).forEach { remainderList.add(it.save(registries)) }
tag.put("PendingRemainders", remainderList)
tag.putInt("CookingProgress", cookingProgress)
tag.putInt("EjectDelay", ejectDelay)
val intList: IntList = IntArrayList()
for (slot in 1..12) {
if (this.isSlotDisabled(slot)) {
intList.add(slot)
}
}
tag.putIntArray("DisabledSlots", intList)
}
override fun loadAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.loadAdditional(tag, registries)
items.clear()
ContainerHelper.loadAllItems(tag, items, registries)
pendingRemainders.clear()
val remainderList = tag.getList("PendingRemainders", CompoundTag.TAG_COMPOUND.toInt())
remainderList.forEach { encoded ->
ItemStack.parse(registries, encoded as CompoundTag).orElse(ItemStack.EMPTY)
.takeUnless(ItemStack::isEmpty)
?.let(pendingRemainders::add)
}
cookingProgress = tag.getInt("CookingProgress")
ejectDelay = if (tag.contains("EjectDelay")) {
tag.getInt("EjectDelay").coerceIn(NO_EJECT_PENDING, EJECT_DELAY_TICKS)
} else {
NO_EJECT_PENDING
}
val slots = tag.getIntArray("DisabledSlots")
disabledSlots.fill(false)
for (slot in slots) {
if (slot in 1..12) {
disabledSlots[slot - 1] = true
}
}
}
fun setDoorOpen(open: Boolean) {
val level = level ?: return
if (level.isClientSide) return
val state = level.getBlockState(worldPosition)
if (state.block !is CopperOvenBlock) return
val newCookingState = if (open) CopperOvenBlock.CookingState.OPEN else CopperOvenBlock.CookingState.CLOSED
if (state.getValue(CopperOvenBlock.COOKING) != newCookingState) {
level.setBlock(worldPosition, state.setValue(CopperOvenBlock.COOKING, newCookingState), Block.UPDATE_ALL)
setChanged()
}
}
override fun getContainerSize() = items.size
override fun getSlotsForFace(side: Direction): IntArray {
val inputSlots = (CRAFTING_GRID_SLOTS + SEASONING_SLOTS).toList()
return if (side == Direction.DOWN) {
inputSlots.toIntArray()
} else {
(inputSlots + RESULT_SLOT).toIntArray()
}
}
override fun canPlaceItemThroughFace(index: Int, itemStack: ItemStack, direction: Direction?): Boolean {
return (index in CRAFTING_GRID_SLOTS || index in SEASONING_SLOTS) &&
!isSlotDisabled(index)
}
override fun canTakeItemThroughFace(index: Int, stack: ItemStack, direction: Direction): Boolean {
return if (direction == Direction.DOWN) {
index in CRAFTING_GRID_SLOTS || index in SEASONING_SLOTS
} else {
index == RESULT_SLOT
}
}
override fun fillStackedContents(contents: StackedContents) {
for (itemStack in this.items) {
contents.accountSimpleStack(itemStack);
}
}
override fun setRecipeUsed(recipe: RecipeHolder<*>?) {
this.recipe = recipe
if (recipe != null) {
val resourceLocation = recipe.id()
this.recipesUsed.addTo(resourceLocation, 1)
}
}
override fun getRecipeUsed() = null
override fun setChanged() {
super.setChanged()
level?.let { level ->
val state = level.getBlockState(worldPosition)
level.updateNeighborsAt(worldPosition, state.block)
level.updateNeighbourForOutputSignal(worldPosition, state.block)
}
}
private fun onItemUpdate(level: Level) {
val oldState = level.getBlockState(blockPos)
level.sendBlockUpdated(blockPos, oldState, level.getBlockState(blockPos), Block.UPDATE_ALL)
setChanged()
level.sendBlockUpdated(blockPos, oldState, level.getBlockState(blockPos), Block.UPDATE_ALL)
}
fun consumeCraftingIngredients(recipe: CookingPotRecipeBase, level: Level, pos: BlockPos, state: BlockState, ovenBlockEntity: CopperOvenBlockEntity) {
fun consumeItem(slot: Int) {
val itemInSlot = getItem(slot)
if (!itemInSlot.isEmpty) {
itemInSlot.shrink(1)
if (itemInSlot.count <= 0) setItem(slot, ItemStack.EMPTY)
}
}
for (i in CRAFTING_GRID_SLOTS.first..CRAFTING_GRID_SLOTS.last) {
if (!Seasonings.isSeasoning(getItem(i))) consumeItem(i)
}
for (i in 1..12) {
if (getItem(i).`is`(recipe.seasoningTag) && recipe.seasoningProcessors.any { it.consumesItem(getItem(i)) }) consumeItem(i)
}
}
private fun queueRemainders(remainders: List<ItemStack>) {
for (remainder in remainders) {
if (remainder.isEmpty) continue
var remaining = remainder.copy()
for (pending in pendingRemainders) {
if (!ItemStack.isSameItemSameComponents(pending, remaining)) continue
val count = minOf(remaining.count, pending.maxStackSize - pending.count)
if (count > 0) {
pending.grow(count)
remaining.shrink(count)
}
if (remaining.isEmpty) break
}
while (!remaining.isEmpty) {
val count = minOf(remaining.count, remaining.maxStackSize)
pendingRemainders.add(remaining.copyWithCount(count))
remaining.shrink(count)
}
}
setChanged()
}
private fun dispenseRemainders(
level: ServerLevel,
pos: BlockPos,
container: Container?,
facing: Direction
) {
val remainderPos = Vec3.atCenterOf(pos).add(Vec3.atLowerCornerOf(facing.normal).scale(0.6))
val iterator = pendingRemainders.iterator()
while (iterator.hasNext()) {
val pending = iterator.next()
var remaining = pending.copy()
if (container != null) {
remaining = HopperBlockEntity.addItem(this, container, remaining, facing.opposite)
}
if (remaining.isEmpty) {
iterator.remove()
continue
}
val itemEntity = ItemEntity(level, remainderPos.x, remainderPos.y, remainderPos.z, remaining.copy())
itemEntity.deltaMovement = Vec3.atLowerCornerOf(facing.normal).scale(0.2)
if (level.addFreshEntity(itemEntity)) {
iterator.remove()
} else {
pending.shrink(pending.count - remaining.count)
}
}
container?.setChanged()
setChanged()
}
fun getSeasonings(): List<ItemStack> =
items.subList(1, ITEMS_SIZE)
.filter { !it.isEmpty && Seasonings.isSeasoning(it) }
fun getIngredients(): List<ItemStack> =
items.subList(CRAFTING_GRID_SLOTS.first, CRAFTING_GRID_SLOTS.last + 1)
.filter { it != null && !it.isEmpty }
override fun canPlaceItem(slot: Int, stack: ItemStack): Boolean {
return if (
slot !in CRAFTING_GRID_SLOTS && slot !in SEASONING_SLOTS ||
isSlotDisabled(slot)
) {
false
} else {
val itemStack = this.items[slot]
val i = itemStack.count
i < itemStack.maxStackSize && (itemStack.isEmpty || !this.smallerStackExist(i, itemStack, slot))
}
}
private fun smallerStackExist(currentSize: Int, stack: ItemStack, slot: Int): Boolean {
val lastSlot = if (slot in CRAFTING_GRID_SLOTS) CRAFTING_GRID_SLOTS.last else SEASONING_SLOTS.last
for (i in slot + 1..lastSlot) {
if (!this.isSlotDisabled(i)) {
val itemStack = this.getItem(i)
if (itemStack.isEmpty || itemStack.count < currentSize && ItemStack.isSameItemSameComponents(
itemStack,
stack
)
) {
return true
}
}
}
return false
}
}
@@ -0,0 +1,74 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.oven
import net.minecraft.core.NonNullList
import net.minecraft.world.ContainerHelper
import net.minecraft.world.entity.player.Player
import net.minecraft.world.entity.player.StackedContents
import net.minecraft.world.inventory.TransientCraftingContainer
import net.minecraft.world.item.ItemStack
class CopperOvenContainer : TransientCraftingContainer {
val menu : CopperOvenMenu?
val items : NonNullList<ItemStack>
constructor(menu : CopperOvenMenu, width: Int, height: Int) : super(menu, width, height) {
this.menu = menu
this.items = NonNullList.withSize(CopperOvenBlockEntity.ITEMS_SIZE, ItemStack.EMPTY)
}
override fun getContainerSize() = this.items.size
override fun isEmpty(): Boolean {
for (itemStack in this.items) {
if (!itemStack.isEmpty) {
return false
}
}
return true
}
override fun getItem(slot: Int) = if (slot >= this.containerSize) {
ItemStack.EMPTY
} else {
this.items[slot]
}
override fun setItem(slot: Int, stack: ItemStack) {
this.items[slot] = stack
this.menu?.slotsChanged(this)
}
override fun removeItemNoUpdate(slot: Int) = ContainerHelper.takeItem(this.items, slot)
override fun removeItem(slot: Int, amount: Int): ItemStack {
val itemStack = ContainerHelper.removeItem(this.items, slot, amount)
if (!itemStack.isEmpty) {
this.menu?.slotsChanged(this)
}
return itemStack
}
override fun setChanged() {}
override fun stillValid(player: Player) = true
override fun clearContent() {
for (index in 0 until this.items.size) {
this.items[index] = ItemStack.EMPTY
}
}
override fun getHeight() = CopperOvenBlockEntity.CRAFTING_GRID_WIDTH
override fun getWidth() = CopperOvenBlockEntity.CRAFTING_GRID_WIDTH
override fun getItems() = this.items.toList()
override fun fillStackedContents(contents: StackedContents) {
for (itemStack in this.items) {
contents.accountSimpleStack(itemStack)
}
}
}
@@ -0,0 +1,312 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.oven
import com.cobblemon.mod.common.CobblemonMenuType
import com.cobblemon.mod.common.CobblemonRecipeBookTypes.COOKING_POT
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.cobblemon.mod.common.api.cooking.Seasonings
import com.cobblemon.mod.common.item.crafting.CookingPotRecipe
import com.cobblemon.mod.common.item.crafting.CookingPotRecipeBase
import net.minecraft.recipebook.ServerPlaceRecipe
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundEvents
import net.minecraft.util.Mth
import net.minecraft.world.entity.player.Inventory
import net.minecraft.world.entity.player.Player
import net.minecraft.world.entity.player.StackedContents
import net.minecraft.world.inventory.*
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.crafting.CraftingInput
import net.minecraft.world.item.crafting.RecipeHolder
import net.minecraft.world.item.crafting.RecipeManager
import net.minecraft.world.item.crafting.RecipeType
import net.minecraft.world.level.Level
import java.util.*
class CopperOvenMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, ContainerListener {
private val player: Player
private val level: Level
private val playerInventory: Inventory
val container: CraftingContainer
val containerData: ContainerData
private val recipeType: RecipeType<CookingPotRecipe> = CobblemonRecipeTypes.COOKING_POT_COOKING
private val quickCheck = RecipeManager.createCheck(CobblemonRecipeTypes.COOKING_POT_COOKING)
var currentActiveRecipe: RecipeHolder<CookingPotRecipeBase>? = null
var previewItem = ItemStack.EMPTY
constructor(containerId: Int, playerInventory: Inventory) : super(CobblemonMenuType.COPPER_OVEN, containerId) {
this.playerInventory = playerInventory
this.container = CopperOvenContainer(this,
CopperOvenBlockEntity.CRAFTING_GRID_WIDTH,
CopperOvenBlockEntity.CRAFTING_GRID_WIDTH
)
this.containerData = SimpleContainerData(5)
this.addDataSlots(containerData)
this.player = playerInventory.player
this.level = playerInventory.player.level()
initializeSlots(playerInventory)
this.addSlotListener(this)
}
constructor(containerId: Int, playerInventory: Inventory, container: CraftingContainer, containerData: ContainerData) : super(
CobblemonMenuType.COPPER_OVEN, containerId) {
this.playerInventory = playerInventory
this.container = container
this.containerData = containerData
this.addDataSlots(containerData)
this.player = playerInventory.player
this.level = playerInventory.player.level()
container.startOpen(playerInventory.player)
initializeSlots(playerInventory)
this.addSlotListener(this)
}
fun setSlotState(slot: Int, enabled: Boolean) {
if (slot !in 1..12) return
val maskIndex = CopperOvenBlockEntity.DISABLED_SLOTS_INDEX
val slotMask = 1 shl (slot - 1)
val disabledSlots = containerData.get(maskIndex)
containerData.set(maskIndex,
if (enabled) disabledSlots and slotMask.inv() else disabledSlots or slotMask
)
this.broadcastChanges()
}
fun isSlotDisabled(slot: Int): Boolean {
if (slot !in 1..12) return false
val mask = containerData.get(CopperOvenBlockEntity.DISABLED_SLOTS_INDEX)
return mask and (1 shl (slot - 1)) != 0
}
override fun clicked(slotId: Int, button: Int, clickType: ClickType, player: Player) {
val slot = slots.getOrNull(slotId)
if (slot !is OvenInputSlot
|| clickType != ClickType.PICKUP
|| player.isSpectator
|| slot.hasItem()) {
super.clicked(slotId, button, clickType, player)
return
}
if (carried.isEmpty) {
if (isSlotDisabled(slot.index)) {
setSlotState(slot.index, true)
player.playSound(SoundEvents.UI_BUTTON_CLICK.value())
} else {
setSlotState(slot.index, false)
player.playSound(SoundEvents.UI_BUTTON_CLICK.value(), 1.0f, 0.75f)
}
return
}
if (isSlotDisabled(slot.index)) {
setSlotState(slot.index, true)
player.playSound(SoundEvents.UI_BUTTON_CLICK.value())
}
super.clicked(slotId, button, clickType, player)
}
private fun initializeSlots(playerInventory: Inventory) {
for ((index, slotIndex) in CopperOvenBlockEntity.CRAFTING_GRID_SLOTS.withIndex()) {
val i = index / CopperOvenBlockEntity.CRAFTING_GRID_WIDTH
val j = index % CopperOvenBlockEntity.CRAFTING_GRID_WIDTH
addSlot(OvenIngredientSlot(this.container, slotIndex, 33 + j * 18, 18 + i * 18, this))
}
for ((index, slotIndex) in CopperOvenBlockEntity.SEASONING_SLOTS.withIndex()) {
addSlot(OvenSeasoningSlot(this, this.container, slotIndex, 110 + index * 18, 18))
}
for ((index, _) in CopperOvenBlockEntity.PLAYER_INVENTORY_SLOTS.withIndex()) {
val i = index / CopperOvenBlockEntity.PLAYER_INVENTORY_WIDTH
val j = index % CopperOvenBlockEntity.PLAYER_INVENTORY_WIDTH
addSlot(Slot(playerInventory, index + 9, 8 + j * 18, 84 + i * 18))
}
for ((index, _) in CopperOvenBlockEntity.PLAYER_HOTBAR_SLOTS.withIndex()) {
addSlot(Slot(playerInventory, index, 8 + index * 18, 142))
}
}
override fun fillCraftSlotsStackedContents(itemHelper: StackedContents) {
this.container.fillStackedContents(itemHelper)
}
override fun clearCraftingContent() {
container.clearContent()
}
override fun recipeMatches(recipe: RecipeHolder<CookingPotRecipeBase>): Boolean {
val craftInput = CraftingInput.of(3,3, container.items.subList(1,10))
val recipeValue = recipe.value()
return if (recipeValue is CookingPotRecipeBase) {
recipeValue.matches(craftInput, level)
} else {
false
}
}
private fun recalculateRecipe() {
val craftInput = CraftingInput.of(3,3, container.items.subList(1,10))
fun <T : CookingPotRecipeBase> fetchRecipe(
recipeType: RecipeType<T>
): Optional<RecipeHolder<CookingPotRecipeBase>> {
val optional = level.recipeManager.getRecipeFor(recipeType, craftInput, level)
@Suppress("UNCHECKED_CAST")
return optional.map { it as RecipeHolder<CookingPotRecipeBase> }
}
val recipe = fetchRecipe(CobblemonRecipeTypes.COOKING_POT_COOKING)
.orElseGet { fetchRecipe(CobblemonRecipeTypes.COOKING_POT_SHAPELESS).orElse(null) }
currentActiveRecipe = recipe
if (recipe != null) {
previewItem = recipe.value.assemble(craftInput, level.registryAccess())
// Apply seasoning to the preview item
recipe.value.applySeasoning(
previewItem,
container.items.subList(CopperOvenBlockEntity.SEASONING_SLOTS.first,
CopperOvenBlockEntity.SEASONING_SLOTS.last + 1)
.filterNotNull()
.filter { !it.isEmpty && it.`is`(recipe.value.seasoningTag) })
} else previewItem = ItemStack.EMPTY
}
override fun getResultSlotIndex(): Int {
return -1
}
override fun getGridWidth(): Int {
return CopperOvenBlockEntity.CRAFTING_GRID_WIDTH
}
override fun getGridHeight(): Int {
return CopperOvenBlockEntity.CRAFTING_GRID_WIDTH
}
override fun getSize(): Int {
return CopperOvenBlockEntity.CRAFTING_GRID_SLOTS.count() +
CopperOvenBlockEntity.SEASONING_SLOTS.count()
}
override fun getRecipeBookType(): RecipeBookType {
return COOKING_POT
}
override fun shouldMoveToInventory(slotIndex: Int): Boolean {
val containerSlot = slotIndex + CopperOvenBlockEntity.CRAFTING_GRID_SLOTS.first
return containerSlot !in CopperOvenBlockEntity.SEASONING_SLOTS
}
override fun quickMoveStack(
player: Player,
index: Int
): ItemStack {
var itemStack = ItemStack.EMPTY
val slot = slots.getOrNull(index) ?: return ItemStack.EMPTY
if (slot.hasItem()) {
val slotItemStack = slot.item
itemStack = slotItemStack.copy()
val gridStart = 0
val gridEnd = gridStart + CopperOvenBlockEntity.CRAFTING_GRID_SLOTS.count()
val seasoningEnd = gridEnd + CopperOvenBlockEntity.SEASONING_SLOTS.count()
val playerInventoryStart = seasoningEnd
if (index >= playerInventoryStart) {
if (Seasonings.isSeasoning(slotItemStack)) {
if (!this.moveItemStackTo(slotItemStack, gridStart, gridEnd, false) &&
!this.moveItemStackTo(slotItemStack, gridEnd, seasoningEnd, false)
) {
return ItemStack.EMPTY
}
} else if (!this.moveItemStackTo(slotItemStack, gridStart, gridEnd, false)) {
return ItemStack.EMPTY
}
} else if (index in gridStart until seasoningEnd &&
!this.moveItemStackTo(slotItemStack, playerInventoryStart, slots.size, false)
) {
return ItemStack.EMPTY
}
if (slotItemStack.isEmpty) {
slot.setByPlayer(ItemStack.EMPTY)
} else {
slot.setChanged()
}
if (slotItemStack.count == itemStack.count) {
return ItemStack.EMPTY
}
slot.onTake(player, slotItemStack)
}
return itemStack
}
override fun stillValid(player: Player): Boolean {
return this.container.stillValid(player)
}
override fun slotChanged(
containerToSend: AbstractContainerMenu,
dataSlotIndex: Int,
stack: ItemStack
) {
if (CopperOvenBlockEntity.CRAFTING_GRID_SLOTS.contains(dataSlotIndex) || CopperOvenBlockEntity.SEASONING_SLOTS.contains(dataSlotIndex)) recalculateRecipe()
broadcastChanges()
}
override fun dataChanged(
containerMenu: AbstractContainerMenu,
dataSlotIndex: Int,
value: Int
) {
}
override fun handlePlacement(placeAll: Boolean, recipe: RecipeHolder<*>, player: ServerPlayer) {
val recipeValue = recipe.value()
if (recipeValue is CookingPotRecipeBase) {
@Suppress("UNCHECKED_CAST")
val castedRecipe = recipe as RecipeHolder<CookingPotRecipeBase>
// Save seasoning contents
val seasoningSlots = CopperOvenBlockEntity.SEASONING_SLOTS
val preservedSeasonings = seasoningSlots.map { container.getItem(it).copy() }
this.beginPlacingRecipe()
try {
val serverPlaceRecipe = ServerPlaceRecipe(this)
serverPlaceRecipe.recipeClicked(player, castedRecipe, placeAll)
} finally {
this.finishPlacingRecipe(castedRecipe)
}
seasoningSlots.forEachIndexed { index, slot ->
container.setItem(slot, preservedSeasonings[index])
}
} else {
throw IllegalArgumentException("Unsupported recipe type: ${recipeValue::class.java.name}")
}
}
fun getBurnProgress(): Float {
val i = this.containerData.get(0)
val j = this.containerData.get(1)
return if (j != 0 && i != 0) {
Mth.clamp((i.toFloat() / j.toFloat()), 0.0F, 1.0F)
} else {
0.0F;
}
}
}
@@ -0,0 +1,63 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.oven
import com.cobblemon.mod.common.CobblemonItemComponents
import com.cobblemon.mod.common.CobblemonSounds
import net.minecraft.sounds.SoundSource
import net.minecraft.world.Container
import net.minecraft.world.entity.player.Player
import net.minecraft.world.inventory.CraftingContainer
import net.minecraft.world.inventory.Slot
import net.minecraft.world.item.ItemStack
abstract class OvenInputSlot(
container: Container, slot: Int, x: Int, y: Int, val menu: CopperOvenMenu
) : Slot(container, slot, x, y) {
override fun setChanged() {
super.setChanged()
this.menu.slotsChanged(this.container)
}
}
class OvenSeasoningSlot(menu: CopperOvenMenu, container: Container, slot: Int, x: Int, y: Int) : OvenInputSlot(container, slot, x, y, menu) {
override fun mayPlace(stack: ItemStack): Boolean {
val recipe = menu.currentActiveRecipe?.value() ?: return false
return stack.`is`(recipe.seasoningTag) && super.mayPlace(stack)
}
}
class OvenIngredientSlot(container: Container, slot: Int, x: Int, y: Int, menu: CopperOvenMenu) : OvenInputSlot(container, slot, x, y, menu) {
override fun mayPlace(stack: ItemStack): Boolean {
return !this.menu.isSlotDisabled(this.index) && super.mayPlace(stack)
}
}
class OvenResultSlot(
container: CraftingContainer,
index: Int,
x: Int,
y: Int
) : Slot(container, index, x, y) {
override fun onTake(player: Player, stack: ItemStack) {
if (stack.has(CobblemonItemComponents.FLAVOUR)) {
stack.set(CobblemonItemComponents.CRAFTED, true)
}
val menu = player.containerMenu
if (menu is CopperOvenMenu) {
menu.broadcastChanges()
player.playNotifySound(CobblemonSounds.CAMPFIRE_POT_TAKE_ITEM, SoundSource.MASTER, 1.0f, 1.0f)
}
super.onTake(player, stack)
}
override fun mayPlace(stack: ItemStack): Boolean = false
}
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.oven
import com.cobblemon.mod.common.block.appliances.WeatheringCopperAppliance
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.level.block.state.properties.Property
import net.minecraft.world.level.block.WeatheringCopper
import net.minecraft.world.level.block.state.BlockState
class WeatheringCopperOvenBlock(override val weatherState: WeatheringCopper.WeatherState, properties: Properties) :
CopperOvenBlock(properties), WeatheringCopperAppliance {
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
this.changeOverTime(state, level, pos, random)
}
override fun isRandomlyTicking(state: BlockState): Boolean {
return WeatheringCopper.getNext(state.block).isPresent
}
override fun getAge(): WeatheringCopper.WeatherState {
return this.weatherState
}
}
@@ -0,0 +1,142 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.washer
import com.cobblemon.mod.common.block.appliances.WeatheringCopperAppliance
import com.cobblemon.mod.common.util.isServerSide
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.sounds.SoundEvents
import net.minecraft.sounds.SoundSource
import net.minecraft.world.InteractionHand
import net.minecraft.world.ItemInteractionResult
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
open class CopperWasherBlock(settings: Properties) : BaseEntityBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<CopperWasherBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::CopperWasherBlock) }
val POWERED = BooleanProperty.create("powered")
val HITBOX = Shapes.box(0.0625, 0.0, 0.125, 0.9375, 1.0, 1.0)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
.setValue(POWERED, false)
)
}
override fun codec(): MapCodec<CopperWasherBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED, POWERED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, HITBOX)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
override fun newBlockEntity(pos: BlockPos, state: BlockState) = CopperWasherBlockEntity(pos, state)
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
override fun hasAnalogOutputSignal(state: BlockState) = true
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
return if ((level.getBlockEntity(pos) as CopperWasherBlockEntity).theItem != ItemStack.EMPTY) 1 else 0
}
override fun useItemOn(
stack: ItemStack,
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hand: InteractionHand,
hitResult: BlockHitResult
): ItemInteractionResult {
val entity = level.getBlockEntity(pos) as CopperWasherBlockEntity
val item = entity.theItem
if (item == ItemStack.EMPTY) {
if (level.isServerSide()) {
entity.theItem = stack.copyWithCount(1)
if (!player.isCreative) stack.shrink(1)
entity.craft()
}
return ItemInteractionResult.SUCCESS
} else {
if (level.isServerSide()) {
val facing = state.getValue(HORIZONTAL_FACING)
val itemEntity =
ItemEntity(level, pos.x + 0.5, pos.y + 0.5, pos.z + 0.5, entity.theItem)
itemEntity.deltaMovement = Vec3(facing.stepX.toDouble(), 0.0, facing.stepZ.toDouble()).scale(0.2)
level.addFreshEntity(itemEntity)
entity.theItem = ItemStack.EMPTY
level.playSound(null, pos, SoundEvents.ITEM_FRAME_REMOVE_ITEM, SoundSource.BLOCKS)
}
return ItemInteractionResult.SUCCESS
}
}
override fun onRemove(
state: BlockState,
level: Level,
pos: BlockPos,
newState: BlockState,
movedByPiston: Boolean
) {
WeatheringCopperAppliance.handleOnRemove(state, level, pos, newState, movedByPiston)
}
}
@@ -0,0 +1,71 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.washer
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.item.crafting.washer.WasherInput
import net.minecraft.core.BlockPos
import net.minecraft.core.HolderLookup
import net.minecraft.core.NonNullList
import net.minecraft.nbt.CompoundTag
import net.minecraft.sounds.SoundSource
import net.minecraft.world.ContainerHelper
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.ticks.ContainerSingleItem
class CopperWasherBlockEntity(val pos: BlockPos, val state: BlockState): BlockEntity(
CobblemonBlockEntities.COPPER_WASHER,
pos, state
), ContainerSingleItem.BlockContainerSingleItem {
private var item: ItemStack = ItemStack.EMPTY
override fun getContainerBlockEntity() = this
override fun getTheItem() = item
override fun setTheItem(item: ItemStack) {
this.item = item
level?.updateNeighborsAt(pos, state.block)
setChanged()
}
fun craft() {
val level = level ?: return
if (level.isClientSide || theItem.isEmpty) return
val input = WasherInput(theItem.copyWithCount(1))
val recipe = level.recipeManager
.getRecipeFor(CobblemonRecipeTypes.WASHER, input, level)
.orElse(null) ?: return
theItem = recipe.value().assemble(input, level.registryAccess())
setChanged()
level.playSound(null, pos, CobblemonSounds.WASHER_WASH, SoundSource.BLOCKS)
level.sendBlockUpdated(worldPosition, blockState, blockState, 3)
}
override fun saveAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.saveAdditional(tag, registries)
if (!theItem.isEmpty) {
tag.put("Item", theItem.save(registries))
}
}
override fun loadAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.loadAdditional(tag, registries)
theItem = if (tag.contains("Item")) {
ItemStack.parse(registries, tag.get("Item")).orElse(ItemStack.EMPTY)
} else {
ItemStack.EMPTY
}
}
}
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.appliances.washer
import com.cobblemon.mod.common.block.appliances.WeatheringCopperAppliance
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.WeatheringCopper
import net.minecraft.world.level.block.state.BlockState
class WeatheringCopperWasherBlock(override val weatherState: WeatheringCopper.WeatherState, properties: Properties) :
CopperWasherBlock(properties), WeatheringCopperAppliance {
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
this.changeOverTime(state, level, pos, random)
}
override fun isRandomlyTicking(state: BlockState): Boolean {
return WeatheringCopper.getNext(state.block).isPresent
}
override fun getAge(): WeatheringCopper.WeatherState {
return this.weatherState
}
}
@@ -11,9 +11,11 @@ package com.cobblemon.mod.common.block.chest
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.block.PokemonDisguiseBlock
import com.cobblemon.mod.common.block.entity.GildedChestBlockEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.FloatRange
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.toVec3d
import com.mojang.serialization.MapCodec
@@ -25,6 +27,7 @@ import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundSource
import net.minecraft.util.RandomSource
import net.minecraft.util.StringRepresentable
@@ -54,7 +57,7 @@ import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("OVERRIDE_DEPRECATION")
class GildedChestBlock(settings: Properties, val type: Type = Type.RED) : BaseEntityBlock(settings),
SimpleWaterloggedBlock {
SimpleWaterloggedBlock, PokemonDisguiseBlock {
init {
registerDefaultState(stateDefinition.any()
@@ -70,9 +73,6 @@ class GildedChestBlock(settings: Properties, val type: Type = Type.RED) : BaseEn
).apply(it, ::GildedChestBlock)
}
val POKEMON_ARGS = "gimmighoul"
val LEVEL_RANGE = 5..30
val SOUTH_OUTLINE = Shapes.or(
Shapes.box(0.0, 0.0, 0.25, 1.0, 1.0, 0.9375)
)
@@ -127,13 +127,6 @@ class GildedChestBlock(settings: Properties, val type: Type = Type.RED) : BaseEn
builder.add(WATERLOGGED)
}
private val facingToYaw: HashMap<Direction, Float> = hashMapOf(
Direction.NORTH to -179.0F,
Direction.WEST to 90.0F,
Direction.SOUTH to 0.0F,
Direction.EAST to -90.0F
)
override fun getName(): MutableComponent {
return if (isFake()) Component.translatable("block.cobblemon.gilded_chest") else super.getName()
}
@@ -149,35 +142,6 @@ class GildedChestBlock(settings: Properties, val type: Type = Type.RED) : BaseEn
return super.playerWillDestroy(world, pos, state, player)
}
private fun spawnPokemon(world: Level, pos: BlockPos, state: BlockState, player: ServerPlayer): InteractionResult {
val properties = "$POKEMON_ARGS lvl=${LEVEL_RANGE.random()}"
val pokemon = PokemonProperties.parse(properties)
val entity = pokemon.createEntity(world)
// The yaw based on the block's facing direction
val yaw = facingToYaw[state.getValue(HorizontalDirectionalBlock.FACING)] ?: 0.0F
entity.entityData.set(PokemonEntity.SPAWN_DIRECTION, yaw)
val offsetDir = state.getValue(HorizontalDirectionalBlock.FACING)
val vec = pos.toVec3d().add(offsetDir.stepX * 0.1 + 0.5, 0.0, offsetDir.stepZ * 0.1 + 0.5)
entity.moveTo(vec.x, vec.y, vec.z, yaw, entity.xRot)
world.addFreshEntity(entity)
world.removeBlock(pos, false)
afterOnServer(seconds = 0.1F) {
if (player !in player.level().players()) {
return@afterOnServer
}
val party = player.party()
if (!player.isCreative) {
entity.forceBattle(player)
} else {
world.playSound(null, pos, CobblemonSounds.GIMMIGHOUL_REVEAL, SoundSource.NEUTRAL)
}
}
return InteractionResult.SUCCESS
}
override fun useWithoutItem(
state: BlockState,
world: Level,
@@ -290,4 +254,10 @@ class GildedChestBlock(settings: Properties, val type: Type = Type.RED) : BaseEn
blockEntity.tick()
}
override val levelRange = 5..30
override val pokemonArgs = "gimmighoul"
override val spawnSound = CobblemonSounds.GIMMIGHOUL_REVEAL
override val scaleRange = FloatRange(1f, 1f)
override fun getPokemonFacing(state: BlockState): Direction = state.getValue(HORIZONTAL_FACING)
override val shinyRate = null
}
@@ -11,8 +11,11 @@ package com.cobblemon.mod.common.block.dispenser
import com.cobblemon.mod.common.block.SaccharineLeafBlock
import com.cobblemon.mod.common.block.SaccharineLogBlock
import com.cobblemon.mod.common.block.SaccharineLogSlatheredBlock
import com.cobblemon.mod.common.block.appliances.fridge.CopperFridgeBlock
import com.cobblemon.mod.common.mixin.accessor.DispenserBlockAccessor
import net.minecraft.core.dispenser.DispenseItemBehavior
import net.minecraft.sounds.SoundEvents
import net.minecraft.sounds.SoundSource
import net.minecraft.world.item.Item
import net.minecraft.world.item.Items
import net.minecraft.world.item.alchemy.PotionContents
@@ -86,5 +89,30 @@ object DispenserBehaviorRegistry {
).item
)
)
register(
{ dispenseWaterBucketIntoFridge() },
items = listOf(Items.WATER_BUCKET)
)
}
private fun dispenseWaterBucketIntoFridge(): DispenseItemBehavior =
DispenseItemBehavior { source, stack ->
val level = source.level
val pos = source.pos.relative(source.state.getValue(DispenserBlock.FACING))
val fridge = level.getBlockState(pos).block as? CopperFridgeBlock
if (fridge == null) {
stack
} else {
val fridgeEntity = fridge.getBlockEntity(level, pos)
if (!fridgeEntity.theItem.isEmpty) {
stack
} else {
fridgeEntity.theItem = Items.WATER_BUCKET.defaultInstance
fridgeEntity.timer = 100
level.playSound(null, pos, SoundEvents.BUCKET_EMPTY, SoundSource.BLOCKS, 1.0f, 1.0f)
Items.BUCKET.defaultInstance
}
}
}
}
@@ -41,6 +41,7 @@ import net.minecraft.world.Containers
import net.minecraft.world.InteractionResult
import net.minecraft.world.ItemInteractionResult
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.LightningBolt
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Pose
import net.minecraft.world.entity.item.ItemEntity
@@ -617,11 +618,14 @@ open class FossilMultiblockEntity(
}
companion object {
val TICKER = BlockEntityTicker<FossilMultiblockEntity> {level, _, _, blockEntity ->
if (blockEntity.multiblockStructure != null) return@BlockEntityTicker
if(blockEntity.porygonProcess == PorygonProcessType.INACTIVE) return@BlockEntityTicker
val TICKER = BlockEntityTicker<FossilMultiblockEntity> { level, _, _, blockEntity ->
val serverLevel = level as? ServerLevel ?: return@BlockEntityTicker
blockEntity.tickPorygon(level)
if (blockEntity.checkLightning(serverLevel)) return@BlockEntityTicker
if (blockEntity.multiblockStructure != null) return@BlockEntityTicker
if (blockEntity.porygonProcess == PorygonProcessType.INACTIVE) return@BlockEntityTicker
blockEntity.tickPorygon(serverLevel)
}
}
@@ -697,4 +701,29 @@ open class FossilMultiblockEntity(
//Fallback: If no safe location is found, just spawn it directly in front of the monitor
return origin.relative(facing)
}
private var lastLightningBolt: UUID? = null
fun checkLightning(level: ServerLevel): Boolean {
val bolt = level.getEntitiesOfClass(
LightningBolt::class.java,
AABB.ofSize(blockPos.center, 1.0, 4.0, 1.0)
).firstOrNull {
(it.blockPosition() == blockPos || it.blockPosition().below() == blockPos) &&
it.uuid != lastLightningBolt
} ?: return false
lastLightningBolt = bolt.uuid
level.setBlockAndUpdate(
blockPos,
CobblemonBlocks.ROTOM_MONITOR.defaultBlockState()
.setValue(
HorizontalDirectionalBlock.FACING,
level.getBlockState(blockPos).getValue(HorizontalDirectionalBlock.FACING)
)
)
return true
}
}
@@ -29,6 +29,7 @@ import com.cobblemon.mod.common.client.gui.PartyOverlayDataControl
import com.cobblemon.mod.common.client.gui.RideControlsOverlay
import com.cobblemon.mod.common.client.gui.battle.BattleOverlay
import com.cobblemon.mod.common.client.gui.cookingpot.CookingPotScreen
import com.cobblemon.mod.common.client.gui.cookingpot.CopperOvenScreen
import com.cobblemon.mod.common.client.gui.party.PartyTutorialToasts
import com.cobblemon.mod.common.client.gui.tmmachine.TMMachineScreen
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
@@ -391,7 +392,7 @@ object CobblemonClient {
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED,
CobblemonBlocks.TM_MACHINE,
CobblemonBlocks.TM_MACHINE,
CobblemonBlocks.GALARICA_CUFF,
CobblemonBlocks.GALARICA_WREATH,
@@ -419,7 +420,7 @@ object CobblemonClient {
CobblemonBlocks.MOOMOO_MILK,
CobblemonBlocks.MEDICINAL_BREW,
CobblemonBlocks.TERRAIN_EXTENDER,
CobblemonBlocks.RED_MINT_LEAF_LITTER,
CobblemonBlocks.POTTED_RED_MINT,
CobblemonBlocks.BLUE_MINT_LEAF_LITTER,
@@ -516,7 +517,17 @@ object CobblemonClient {
CobblemonBlocks.POTTED_WATMEL_BERRY,
CobblemonBlocks.POTTED_WEPEAR_BERRY,
CobblemonBlocks.POTTED_WIKI_BERRY,
CobblemonBlocks.POTTED_YACHE_BERRY
CobblemonBlocks.POTTED_YACHE_BERRY,
CobblemonBlocks.SCOPE_LENS,
CobblemonBlocks.COPPER_FAN,
CobblemonBlocks.EXPOSED_COPPER_FAN,
CobblemonBlocks.WEATHERED_COPPER_FAN,
CobblemonBlocks.OXIDIZED_COPPER_FAN,
CobblemonBlocks.WAXED_COPPER_FAN,
CobblemonBlocks.WAXED_EXPOSED_COPPER_FAN,
CobblemonBlocks.WAXED_WEATHERED_COPPER_FAN,
CobblemonBlocks.WAXED_OXIDIZED_COPPER_FAN
)
this.createBoatModelLayers()
@@ -547,6 +558,7 @@ object CobblemonClient {
private fun registerMenuScreens() {
MenuScreens.register(CobblemonMenuType.COOKING_POT, ::CookingPotScreen)
MenuScreens.register(CobblemonMenuType.TM_MACHINE, ::TMMachineScreen)
MenuScreens.register(CobblemonMenuType.COPPER_OVEN, ::CopperOvenScreen)
}
private fun registerBlockEntityRenderers() {
@@ -0,0 +1,171 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.cookingpot
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.block.appliances.oven.CopperOvenMenu
import com.cobblemon.mod.common.block.appliances.oven.OvenSeasoningSlot
import com.cobblemon.mod.common.block.appliances.oven.OvenIngredientSlot
import com.cobblemon.mod.common.block.appliances.oven.OvenInputSlot
import com.cobblemon.mod.common.integration.jei.CobblemonJeiPlugin
import com.cobblemon.mod.common.integration.jei.cooking.CampfirePotRecipeCategory
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.fabricmc.api.EnvType
import net.fabricmc.api.Environment
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen
import net.minecraft.network.chat.Component
import net.minecraft.references.Items
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.player.Inventory
import net.minecraft.world.inventory.Slot
import kotlin.math.ceil
@Environment(EnvType.CLIENT)
class CopperOvenScreen(
menu: CopperOvenMenu,
val playerInventory: Inventory,
title: Component
) : AbstractContainerScreen<CopperOvenMenu>(
menu, playerInventory, lang("container.copper_oven")
) {
companion object {
private const val BACKGROUND_HEIGHT = 166
private const val BACKGROUND_WIDTH = 176
const val COOK_PROGRESS_HEIGHT = 11
const val COOK_PROGRESS_WIDTH = 23
private val BACKGROUND = cobblemonResource("textures/gui/campfirepot/copper_oven.png")
val COOK_PROGRESS_SPRITE: ResourceLocation = cobblemonResource("textures/gui/campfirepot/powered_redstone.png")
private val DISABLED_SLOT_LOCATION_SPRITE: ResourceLocation = ResourceLocation.withDefaultNamespace("container/crafter/disabled_slot")
}
init {
this.imageWidth = BACKGROUND_WIDTH
this.imageHeight = BACKGROUND_HEIGHT
}
override fun init() {
super.init()
this.titleLabelX = this.imageWidth - (BACKGROUND_WIDTH / 2) - (this.font.width(this.title) / 2)
this.titleLabelY = 6
}
override fun renderLabels(guiGraphics: GuiGraphics, mouseX: Int, mouseY: Int) {
guiGraphics.drawString(this.font, this.title, this.titleLabelX, this.titleLabelY, 4210752, false)
}
override fun renderBg(
context: GuiGraphics,
partialTick: Float,
mouseX: Int,
mouseY: Int
) {
blitk(
matrixStack = context.pose(),
texture = BACKGROUND,
x = leftPos, y = (height - BACKGROUND_HEIGHT) / 2,
width = BACKGROUND_WIDTH, height = BACKGROUND_HEIGHT
)
val cookProgress = ceil(menu.getBurnProgress() * COOK_PROGRESS_WIDTH).toInt()
blitk(
matrixStack = context.pose(),
texture = COOK_PROGRESS_SPRITE,
x = leftPos + 95,
y = topPos + 48,
width = cookProgress,
height = COOK_PROGRESS_HEIGHT,
textureWidth = COOK_PROGRESS_WIDTH
)
}
override fun render(
context: GuiGraphics,
mouseX: Int,
mouseY: Int,
partialTicks: Float
) {
super.render(context, mouseX, mouseY, partialTicks)
this.renderTooltip(context, mouseX, mouseY)
if (hoveredSlot is OvenInputSlot && !menu.isSlotDisabled(hoveredSlot!!.index) && hoveredSlot!!.item.isEmpty) {
context.renderTooltip(font, Component.translatable("gui.togglable_slot"), mouseX, mouseY)
}
val recipe = menu.currentActiveRecipe
recipe?.value()?.result?.let {
context.renderFakeItem(it, leftPos + 128, topPos + 55)
context.renderItemDecorations(font, it, leftPos + 128, topPos + 55)
if (isHovering(128, 55, 16, 16, mouseX.toDouble(), mouseY.toDouble()) && menu.carried.isEmpty) {
context.renderTooltip(font, getTooltipFromContainerItem(it), it.tooltipImage, mouseX, mouseY)
}
}
}
override fun renderSlot(guiGraphics: GuiGraphics, slot: Slot) {
if (slot is OvenSeasoningSlot && ((!menu.carried.isEmpty && !slot.mayPlace(menu.carried)) || (slot.hasItem() && !slot.mayPlace(slot.item))) ) {
val x = slot.x
val y = slot.y
guiGraphics.fill(x,y,x+16,y+16,822018048)
}
if (slot is OvenInputSlot) {
if ((menu as CopperOvenMenu).isSlotDisabled(slot.index)) {
guiGraphics.blitSprite(DISABLED_SLOT_LOCATION_SPRITE, slot.x - 1, slot.y - 1, 18, 18)
return
}
}
super.renderSlot(guiGraphics, slot)
}
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
val progressX = leftPos + 96
val progressY = topPos + 39
if (Cobblemon.implementation.isModInstalled("jei") &&
mouseX >= progressX && mouseX < progressX + COOK_PROGRESS_WIDTH &&
mouseY >= progressY && mouseY < progressY + COOK_PROGRESS_HEIGHT
) {
CobblemonJeiPlugin.jeiRuntime?.recipesGui?.showTypes(
listOf(CampfirePotRecipeCategory.RECIPE_TYPE)
)
return true
}
return super.mouseClicked(mouseX, mouseY, button)
}
override fun renderTooltip(
guiGraphics: GuiGraphics,
mouseX: Int,
mouseY: Int
) {
val progressX = leftPos + 96
val progressY = topPos + 39
if (Cobblemon.implementation.isModInstalled("jei") &&
mouseX >= progressX && mouseX < progressX + COOK_PROGRESS_WIDTH &&
mouseY >= progressY && mouseY < progressY + COOK_PROGRESS_HEIGHT
) {
guiGraphics.renderTooltip(
this.font,
Component.translatable("jei.tooltip.show.recipes"),
mouseX,
mouseY
)
return
}
super.renderTooltip(guiGraphics, mouseX, mouseY)
}
}
@@ -0,0 +1,31 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.appliances
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.block.appliances.oven.CopperOvenBlockEntity
import com.cobblemon.mod.common.block.appliances.oven.CopperOvenMenu
import com.cobblemon.mod.common.net.messages.client.appliances.SetCopperOvenDoorPacket
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
object SetCopperOvenDoorHandler : ServerNetworkPacketHandler<SetCopperOvenDoorPacket> {
override fun handle(packet: SetCopperOvenDoorPacket, server: MinecraftServer, player: ServerPlayer) {
val menu = player.containerMenu as? CopperOvenMenu
if (menu == null) {
Cobblemon.LOGGER.debug("Player {} interacted with invalid menu {}", player, player.containerMenu)
return
}
val oven = menu.container as? CopperOvenBlockEntity ?: return
if (!menu.stillValid(player)) return
oven.setDoorOpen(packet.open)
}
}
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.mojang.math.Axis
import net.minecraft.client.Minecraft
import com.mojang.blaze3d.vertex.PoseStack
@@ -20,6 +21,7 @@ object SpawnSnowstormParticleHandler : ClientNetworkPacketHandler<SpawnSnowstorm
override fun handle(packet: SpawnSnowstormParticlePacket, client: Minecraft) {
val wrapper = MatrixWrapper()
val matrix = PoseStack()
matrix.mulPose(Axis.YP.rotationDegrees(packet.rotation))
wrapper.updateMatrix(matrix.last().pose())
wrapper.updatePosition(packet.position)
val world = Minecraft.getInstance().level ?: return
@@ -0,0 +1,24 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.item.crafting.washer
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.crafting.Ingredient
import net.minecraft.world.item.crafting.RecipeInput
class WasherInput(
val item: ItemStack = ItemStack.EMPTY
) : RecipeInput {
override fun getItem(index: Int): ItemStack? {
return if (index == 0) item else null
}
override fun size() = 1
}
@@ -0,0 +1,87 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.item.crafting.washer
import com.cobblemon.mod.common.CobblemonRecipeSerializers
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.mojang.serialization.Codec
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.component.DataComponents
import net.minecraft.core.HolderLookup
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.network.codec.StreamCodec
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.crafting.Ingredient
import net.minecraft.world.item.crafting.Recipe
import net.minecraft.world.item.crafting.RecipeSerializer
import net.minecraft.world.level.Level
class WasherRecipe(
val input: Ingredient,
val result: ItemStack,
val preserveInputComponents: Boolean = false,
val removeDyedColor: Boolean = false
) : Recipe<WasherInput> {
override fun getType() = CobblemonRecipeTypes.WASHER
override fun canCraftInDimensions(width: Int, height: Int) = true
override fun assemble(input: WasherInput, registries: HolderLookup.Provider): ItemStack {
val output = if (preserveInputComponents) {
input.item.transmuteCopy(result.item, result.count)
} else {
result.copy()
}
if (removeDyedColor) {
output.remove(DataComponents.DYED_COLOR)
}
return output
}
override fun getSerializer() = CobblemonRecipeSerializers.WASHER
override fun getResultItem(registries: HolderLookup.Provider): ItemStack = result.copy()
override fun matches(input: WasherInput, level: Level) =
this.input.test(input.item) && (!removeDyedColor || input.item.has(DataComponents.DYED_COLOR))
class Serializer : RecipeSerializer<WasherRecipe> {
companion object {
val CODEC: MapCodec<WasherRecipe> = RecordCodecBuilder.mapCodec { instance ->
instance.group(
Ingredient.CODEC.fieldOf("input").forGetter { recipe -> recipe.input },
ItemStack.STRICT_CODEC.fieldOf("result").forGetter { recipe -> recipe.result },
Codec.BOOL.optionalFieldOf("preserve_input_components", false)
.forGetter { recipe -> recipe.preserveInputComponents },
Codec.BOOL.optionalFieldOf("remove_dyed_color", false)
.forGetter { recipe -> recipe.removeDyedColor }
).apply(instance, ::WasherRecipe)
}
}
val STREAM_CODEC: StreamCodec<RegistryFriendlyByteBuf, WasherRecipe> =
StreamCodec.of(::toNetwork, ::fromNetwork)
private fun fromNetwork(buffer: RegistryFriendlyByteBuf): WasherRecipe {
val input = Ingredient.CONTENTS_STREAM_CODEC.decode(buffer)
val result = ItemStack.STREAM_CODEC.decode(buffer)
val preserveInputComponents = buffer.readBoolean()
val removeDyedColor = buffer.readBoolean()
return WasherRecipe(input, result, preserveInputComponents, removeDyedColor)
}
private fun toNetwork(buffer: RegistryFriendlyByteBuf, recipe: WasherRecipe) {
Ingredient.CONTENTS_STREAM_CODEC.encode(buffer, recipe.input)
ItemStack.STREAM_CODEC.encode(buffer, recipe.result)
buffer.writeBoolean(recipe.preserveInputComponents)
buffer.writeBoolean(recipe.removeDyedColor)
}
override fun codec() = CODEC
override fun streamCodec() = STREAM_CODEC
}
}
@@ -394,6 +394,7 @@ object CobblemonItemGroups {
entries.accept(CobblemonItems.FOSSIL_ANALYZER)
entries.accept(CobblemonItems.MONITOR)
entries.accept(CobblemonItems.DAMAGED_MONITOR)
entries.accept(CobblemonItems.ROTOM_MONITOR)
entries.accept(CobblemonItems.PC)
entries.accept(CobblemonItems.HEALING_MACHINE)
entries.accept(CobblemonItems.PASTURE)
@@ -570,6 +571,47 @@ object CobblemonItemGroups {
entries.accept(CobblemonItems.PINK_PLAQUE)
CobblemonItems.campfire_pots.forEach(entries::accept)
entries.accept(CobblemonItems.COPPER_OVEN)
entries.accept(CobblemonItems.COPPER_WASHER)
entries.accept(CobblemonItems.COPPER_FAN)
entries.accept(CobblemonItems.COPPER_MOWER)
entries.accept(CobblemonItems.COPPER_FRIDGE)
entries.accept(CobblemonItems.EXPOSED_COPPER_OVEN)
entries.accept(CobblemonItems.EXPOSED_COPPER_WASHER)
entries.accept(CobblemonItems.EXPOSED_COPPER_FAN)
entries.accept(CobblemonItems.EXPOSED_COPPER_MOWER)
entries.accept(CobblemonItems.EXPOSED_COPPER_FRIDGE)
entries.accept(CobblemonItems.WEATHERED_COPPER_OVEN)
entries.accept(CobblemonItems.WEATHERED_COPPER_WASHER)
entries.accept(CobblemonItems.WEATHERED_COPPER_FAN)
entries.accept(CobblemonItems.WEATHERED_COPPER_MOWER)
entries.accept(CobblemonItems.WEATHERED_COPPER_FRIDGE)
entries.accept(CobblemonItems.OXIDIZED_COPPER_OVEN)
entries.accept(CobblemonItems.OXIDIZED_COPPER_WASHER)
entries.accept(CobblemonItems.OXIDIZED_COPPER_FAN)
entries.accept(CobblemonItems.OXIDIZED_COPPER_MOWER)
entries.accept(CobblemonItems.OXIDIZED_COPPER_FRIDGE)
entries.accept(CobblemonItems.WAXED_COPPER_OVEN)
entries.accept(CobblemonItems.WAXED_COPPER_WASHER)
entries.accept(CobblemonItems.WAXED_COPPER_FAN)
entries.accept(CobblemonItems.WAXED_COPPER_MOWER)
entries.accept(CobblemonItems.WAXED_COPPER_FRIDGE)
entries.accept(CobblemonItems.WAXED_EXPOSED_COPPER_OVEN)
entries.accept(CobblemonItems.WAXED_EXPOSED_COPPER_WASHER)
entries.accept(CobblemonItems.WAXED_EXPOSED_COPPER_FAN)
entries.accept(CobblemonItems.WAXED_EXPOSED_COPPER_MOWER)
entries.accept(CobblemonItems.WAXED_EXPOSED_COPPER_FRIDGE)
entries.accept(CobblemonItems.WAXED_WEATHERED_COPPER_OVEN)
entries.accept(CobblemonItems.WAXED_WEATHERED_COPPER_WASHER)
entries.accept(CobblemonItems.WAXED_WEATHERED_COPPER_FAN)
entries.accept(CobblemonItems.WAXED_WEATHERED_COPPER_MOWER)
entries.accept(CobblemonItems.WAXED_WEATHERED_COPPER_FRIDGE)
entries.accept(CobblemonItems.WAXED_OXIDIZED_COPPER_OVEN)
entries.accept(CobblemonItems.WAXED_OXIDIZED_COPPER_WASHER)
entries.accept(CobblemonItems.WAXED_OXIDIZED_COPPER_FAN)
entries.accept(CobblemonItems.WAXED_OXIDIZED_COPPER_MOWER)
entries.accept(CobblemonItems.WAXED_OXIDIZED_COPPER_FRIDGE)
}
private fun consumableEntries(displayContext: ItemDisplayParameters, entries: Output) {
@@ -0,0 +1,27 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.messages.client.appliances
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class SetCopperOvenDoorPacket(val open: Boolean) : NetworkPacket<SetCopperOvenDoorPacket> {
companion object {
val ID = cobblemonResource("set_copper_oven_door")
fun decode(buffer: RegistryFriendlyByteBuf) = SetCopperOvenDoorPacket(buffer.readBoolean())
}
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeBoolean(open)
}
}
@@ -28,6 +28,7 @@ import net.minecraft.world.phys.Vec3
class SpawnSnowstormParticlePacket(
val effectId: ResourceLocation,
val position: Vec3,
val rotation: Float = 0F,
) : NetworkPacket<SpawnSnowstormParticlePacket> {
override val id = ID
companion object {
@@ -39,7 +40,8 @@ class SpawnSnowstormParticlePacket(
buffer.readDouble(),
buffer.readDouble(),
buffer.readDouble()
)
),
rotation = buffer.readFloat()
)
}
}
@@ -48,5 +50,6 @@ class SpawnSnowstormParticlePacket(
buffer.writeDouble(position.x)
buffer.writeDouble(position.y)
buffer.writeDouble(position.z)
buffer.writeFloat(rotation)
}
}
@@ -95,6 +95,8 @@ class FloatRange(override val start: Float, override val endInclusive: Float) :
override fun hashCode(): Int = 31 * start.hashCode() + endInclusive.hashCode()
override fun toString(): String = "$start..$endInclusive"
fun random() = Random.nextFloat() * (endInclusive - start) + start
}
class DoubleRange(override val start: Double, override val endInclusive: Double) : ClosedFloatingPointRange<Double> {
@@ -0,0 +1,67 @@
{
"format_version": "1.10.0",
"particle_effect": {
"description": {
"identifier": "cobblemon:rotomfridge_doorready",
"basic_render_parameters": {
"material": "particles_blend",
"texture": "textures/particles/vanilla/generic"
}
},
"curves": {
"variable.debrissize": {
"type": "linear",
"input": "v.particle_age",
"horizontal_range": "v.particle_lifetime",
"nodes": [0, 1, 0.96, 0.86, 0.7, 0.47, 0]
}
},
"components": {
"minecraft:emitter_rate_instant": {
"num_particles": 1
},
"minecraft:emitter_lifetime_once": {
"active_time": 0.05
},
"minecraft:emitter_shape_box": {
"offset": [0, -1, 0.5],
"half_dimensions": [0.5, 0.75, 0],
"surface_only": true,
"direction": "outwards"
},
"minecraft:particle_lifetime_expression": {
"max_lifetime": "math.random(1.2,2)"
},
"minecraft:particle_initial_spin": {
"rotation": "math.random_integer(0,3)*90"
},
"minecraft:particle_initial_speed": "math.random(2.5,3.5)*0.1",
"minecraft:particle_motion_dynamic": {
"linear_acceleration": [0, 0.1, 0],
"linear_drag_coefficient": 1
},
"minecraft:particle_appearance_billboard": {
"size": ["0.25*v.debrissize", "0.25*v.debrissize"],
"facing_camera_mode": "rotate_xyz",
"uv": {
"texture_width": 64,
"texture_height": 8,
"flipbook": {
"base_UV": [56, 0],
"size_UV": [8, 8],
"step_UV": [-8, 0],
"frames_per_second": 6,
"max_frame": 8
}
}
},
"minecraft:particle_motion_collision": {
"collision_radius": 0.01
},
"minecraft:particle_appearance_lighting": {},
"minecraft:particle_appearance_tinting": {
"color": [0.7098, 0.95294, 1, 0.74902]
}
}
}
}
@@ -0,0 +1,469 @@
{
"variants": {
"facing=east,power=0": {
"model": "cobblemon:block/copper_fan_unpowered",
"y": 90
},
"facing=north,power=0": {
"model": "cobblemon:block/copper_fan_unpowered"
},
"facing=south,power=0": {
"model": "cobblemon:block/copper_fan_unpowered",
"y": 180
},
"facing=west,power=0": {
"model": "cobblemon:block/copper_fan_unpowered",
"y": 270
},
"facing=east,power=1,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=1,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=1,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=1,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=1,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=1,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=1,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=1,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=2,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=2,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=2,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=2,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=2,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=2,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=2,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=2,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=3,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=3,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=3,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=3,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=3,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=3,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=3,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=3,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=4,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=4,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=4,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=4,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=4,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=4,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=4,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=4,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=5,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=5,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=5,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=5,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=5,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=5,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=5,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=5,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=6,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=6,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=6,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=6,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=6,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=6,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=6,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=6,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=7,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=7,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=7,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=7,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=7,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=7,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=7,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=7,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=8,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=8,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=8,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=8,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=8,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=8,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=8,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=8,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=9,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=9,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=9,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=9,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=9,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=9,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=9,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=9,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=10,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=10,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=10,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=10,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=10,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=10,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=10,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=10,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=11,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=11,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=11,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=11,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=11,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=11,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=11,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=11,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=12,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=12,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=12,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=12,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=12,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=12,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=12,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=12,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=13,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=13,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=13,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=13,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=13,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=13,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=13,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=13,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=14,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=14,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=14,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=14,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=14,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=14,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=14,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=14,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=15,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=15,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=15,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=15,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=15,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=15,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=15,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=15,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
}
}
}
@@ -0,0 +1,34 @@
{
"variants": {
"facing=east,half=lower": {
"model": "cobblemon:block/copper_fridge_bottom",
"y": 90
},
"facing=north,half=lower": {
"model": "cobblemon:block/copper_fridge_bottom"
},
"facing=south,half=lower": {
"model": "cobblemon:block/copper_fridge_bottom",
"y": 180
},
"facing=west,half=lower": {
"model": "cobblemon:block/copper_fridge_bottom",
"y": 270
},
"facing=east,half=upper": {
"model": "cobblemon:block/copper_fridge_top",
"y": 90
},
"facing=north,half=upper": {
"model": "cobblemon:block/copper_fridge_top"
},
"facing=south,half=upper": {
"model": "cobblemon:block/copper_fridge_top",
"y": 180
},
"facing=west,half=upper": {
"model": "cobblemon:block/copper_fridge_top",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/copper_mower",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/copper_mower"
},
"facing=south": {
"model": "cobblemon:block/copper_mower",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/copper_mower",
"y": 270
}
}
}
@@ -0,0 +1,64 @@
{
"variants": {
"facing=east,cooking=closed,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 90
},
"facing=north,cooking=closed,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed"
},
"facing=south,cooking=closed,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 180
},
"facing=west,cooking=closed,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 270
},
"facing=east,cooking=open,ejecting=false": {
"model": "cobblemon:block/copper_oven_open",
"y": 90
},
"facing=north,cooking=open,ejecting=false": {
"model": "cobblemon:block/copper_oven_open"
},
"facing=south,cooking=open,ejecting=false": {
"model": "cobblemon:block/copper_oven_open",
"y": 180
},
"facing=west,cooking=open,ejecting=false": {
"model": "cobblemon:block/copper_oven_open",
"y": 270
},
"facing=east,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 90
},
"facing=north,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed"
},
"facing=south,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 180
},
"facing=west,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 270
},
"facing=east,ejecting=true": {
"model": "cobblemon:block/copper_oven_open",
"y": 90
},
"facing=north,ejecting=true": {
"model": "cobblemon:block/copper_oven_open"
},
"facing=south,ejecting=true": {
"model": "cobblemon:block/copper_oven_open",
"y": 180
},
"facing=west,ejecting=true": {
"model": "cobblemon:block/copper_oven_open",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/copper_washer",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/copper_washer"
},
"facing=south": {
"model": "cobblemon:block/copper_washer",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/copper_washer",
"y": 270
}
}
}
@@ -0,0 +1,469 @@
{
"variants": {
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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"model": "cobblemon:block/exposed_copper_fan_decorative",
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},
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},
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},
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},
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},
"facing=east,power=3,push=false": {
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},
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"model": "cobblemon:block/exposed_copper_fan_decorative"
},
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},
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},
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},
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},
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},
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},
"facing=east,power=4,push=false": {
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},
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},
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},
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"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 270
},
"facing=east,power=4,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 90
},
"facing=north,power=4,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing"
},
"facing=south,power=4,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
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},
"facing=west,power=4,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 270
},
"facing=east,power=5,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 90
},
"facing=north,power=5,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative"
},
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"model": "cobblemon:block/exposed_copper_fan_decorative",
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},
"facing=west,power=5,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 270
},
"facing=east,power=5,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 90
},
"facing=north,power=5,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing"
},
"facing=south,power=5,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 180
},
"facing=west,power=5,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 270
},
"facing=east,power=6,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 90
},
"facing=north,power=6,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative"
},
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"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 180
},
"facing=west,power=6,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 270
},
"facing=east,power=6,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 90
},
"facing=north,power=6,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing"
},
"facing=south,power=6,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 180
},
"facing=west,power=6,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 270
},
"facing=east,power=7,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 90
},
"facing=north,power=7,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative"
},
"facing=south,power=7,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 180
},
"facing=west,power=7,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 270
},
"facing=east,power=7,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 90
},
"facing=north,power=7,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing"
},
"facing=south,power=7,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 180
},
"facing=west,power=7,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 270
},
"facing=east,power=8,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=8,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong"
},
"facing=south,power=8,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=8,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=8,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=8,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong"
},
"facing=south,power=8,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=8,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=9,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=9,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong"
},
"facing=south,power=9,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=9,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=9,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=9,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong"
},
"facing=south,power=9,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=9,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=10,push=false": {
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"y": 90
},
"facing=north,power=10,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong"
},
"facing=south,power=10,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=10,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=10,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=10,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong"
},
"facing=south,power=10,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=10,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=11,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=11,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong"
},
"facing=south,power=11,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=11,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=11,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=11,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong"
},
"facing=south,power=11,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=11,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=12,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=12,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong"
},
"facing=south,power=12,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=12,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=12,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=12,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong"
},
"facing=south,power=12,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=12,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=13,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=13,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong"
},
"facing=south,power=13,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=13,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=13,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=13,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong"
},
"facing=south,power=13,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=13,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=14,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=14,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong"
},
"facing=south,power=14,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=14,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=14,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=14,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong"
},
"facing=south,power=14,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=14,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=15,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=15,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong"
},
"facing=south,power=15,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=15,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=15,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=15,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong"
},
"facing=south,power=15,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=15,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
}
}
}
@@ -0,0 +1,34 @@
{
"variants": {
"facing=east,half=lower": {
"model": "cobblemon:block/exposed_copper_fridge_bottom",
"y": 90
},
"facing=north,half=lower": {
"model": "cobblemon:block/exposed_copper_fridge_bottom"
},
"facing=south,half=lower": {
"model": "cobblemon:block/exposed_copper_fridge_bottom",
"y": 180
},
"facing=west,half=lower": {
"model": "cobblemon:block/exposed_copper_fridge_bottom",
"y": 270
},
"facing=east,half=upper": {
"model": "cobblemon:block/exposed_copper_fridge_top",
"y": 90
},
"facing=north,half=upper": {
"model": "cobblemon:block/exposed_copper_fridge_top"
},
"facing=south,half=upper": {
"model": "cobblemon:block/exposed_copper_fridge_top",
"y": 180
},
"facing=west,half=upper": {
"model": "cobblemon:block/exposed_copper_fridge_top",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/exposed_copper_mower",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/exposed_copper_mower"
},
"facing=south": {
"model": "cobblemon:block/exposed_copper_mower",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/exposed_copper_mower",
"y": 270
}
}
}
@@ -0,0 +1,64 @@
{
"variants": {
"facing=east,cooking=closed,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_closed",
"y": 90
},
"facing=north,cooking=closed,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_closed"
},
"facing=south,cooking=closed,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_closed",
"y": 180
},
"facing=west,cooking=closed,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_closed",
"y": 270
},
"facing=east,cooking=open,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_open",
"y": 90
},
"facing=north,cooking=open,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_open"
},
"facing=south,cooking=open,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_open",
"y": 180
},
"facing=west,cooking=open,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_open",
"y": 270
},
"facing=east,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_closed",
"y": 90
},
"facing=north,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_closed"
},
"facing=south,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_closed",
"y": 180
},
"facing=west,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/exposed_copper_oven_closed",
"y": 270
},
"facing=east,ejecting=true": {
"model": "cobblemon:block/exposed_copper_oven_open",
"y": 90
},
"facing=north,ejecting=true": {
"model": "cobblemon:block/exposed_copper_oven_open"
},
"facing=south,ejecting=true": {
"model": "cobblemon:block/exposed_copper_oven_open",
"y": 180
},
"facing=west,ejecting=true": {
"model": "cobblemon:block/exposed_copper_oven_open",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/exposed_copper_washer",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/exposed_copper_washer"
},
"facing=south": {
"model": "cobblemon:block/exposed_copper_washer",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/exposed_copper_washer",
"y": 270
}
}
}
@@ -0,0 +1,469 @@
{
"variants": {
"facing=east,power=0": {
"model": "cobblemon:block/oxidized_copper_fan_unpowered",
"y": 90
},
"facing=north,power=0": {
"model": "cobblemon:block/oxidized_copper_fan_unpowered"
},
"facing=south,power=0": {
"model": "cobblemon:block/oxidized_copper_fan_unpowered",
"y": 180
},
"facing=west,power=0": {
"model": "cobblemon:block/oxidized_copper_fan_unpowered",
"y": 270
},
"facing=east,power=1,push=false": {
"model": "cobblemon:block/oxidized_copper_fan_decorative",
"y": 90
},
"facing=north,power=1,push=false": {
"model": "cobblemon:block/oxidized_copper_fan_decorative"
},
"facing=south,power=1,push=false": {
"model": "cobblemon:block/oxidized_copper_fan_decorative",
"y": 180
},
"facing=west,power=1,push=false": {
"model": "cobblemon:block/oxidized_copper_fan_decorative",
"y": 270
},
"facing=east,power=1,push=true": {
"model": "cobblemon:block/oxidized_copper_fan_pushing",
"y": 90
},
"facing=north,power=1,push=true": {
"model": "cobblemon:block/oxidized_copper_fan_pushing"
},
"facing=south,power=1,push=true": {
"model": "cobblemon:block/oxidized_copper_fan_pushing",
"y": 180
},
"facing=west,power=1,push=true": {
"model": "cobblemon:block/oxidized_copper_fan_pushing",
"y": 270
},
"facing=east,power=2,push=false": {
"model": "cobblemon:block/oxidized_copper_fan_decorative",
"y": 90
},
"facing=north,power=2,push=false": {
"model": "cobblemon:block/oxidized_copper_fan_decorative"
},
"facing=south,power=2,push=false": {
"model": "cobblemon:block/oxidized_copper_fan_decorative",
"y": 180
},
"facing=west,power=2,push=false": {
"model": "cobblemon:block/oxidized_copper_fan_decorative",
"y": 270
},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
"facing=east,power=15,push=false": {
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},
"facing=north,power=15,push=false": {
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},
"facing=south,power=15,push=false": {
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},
"facing=west,power=15,push=false": {
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"y": 270
},
"facing=east,power=15,push=true": {
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},
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},
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},
"facing=west,power=15,push=true": {
"model": "cobblemon:block/oxidized_copper_fan_pushing_strong",
"y": 270
}
}
}
@@ -0,0 +1,34 @@
{
"variants": {
"facing=east,half=lower": {
"model": "cobblemon:block/oxidized_copper_fridge_bottom",
"y": 90
},
"facing=north,half=lower": {
"model": "cobblemon:block/oxidized_copper_fridge_bottom"
},
"facing=south,half=lower": {
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"y": 180
},
"facing=west,half=lower": {
"model": "cobblemon:block/oxidized_copper_fridge_bottom",
"y": 270
},
"facing=east,half=upper": {
"model": "cobblemon:block/oxidized_copper_fridge_top",
"y": 90
},
"facing=north,half=upper": {
"model": "cobblemon:block/oxidized_copper_fridge_top"
},
"facing=south,half=upper": {
"model": "cobblemon:block/oxidized_copper_fridge_top",
"y": 180
},
"facing=west,half=upper": {
"model": "cobblemon:block/oxidized_copper_fridge_top",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/oxidized_copper_mower",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/oxidized_copper_mower"
},
"facing=south": {
"model": "cobblemon:block/oxidized_copper_mower",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/oxidized_copper_mower",
"y": 270
}
}
}
@@ -0,0 +1,64 @@
{
"variants": {
"facing=east,cooking=closed,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 90
},
"facing=north,cooking=closed,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed"
},
"facing=south,cooking=closed,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 180
},
"facing=west,cooking=closed,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 270
},
"facing=east,cooking=open,ejecting=false": {
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"y": 90
},
"facing=north,cooking=open,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_open"
},
"facing=south,cooking=open,ejecting=false": {
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},
"facing=west,cooking=open,ejecting=false": {
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},
"facing=east,cooking=cooking,ejecting=false": {
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"y": 90
},
"facing=north,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed"
},
"facing=south,cooking=cooking,ejecting=false": {
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},
"facing=west,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
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},
"facing=east,ejecting=true": {
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},
"facing=north,ejecting=true": {
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},
"facing=south,ejecting=true": {
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},
"facing=west,ejecting=true": {
"model": "cobblemon:block/oxidized_copper_oven_open",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
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"model": "cobblemon:block/oxidized_copper_washer",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/oxidized_copper_washer"
},
"facing=south": {
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"y": 180
},
"facing=west": {
"model": "cobblemon:block/oxidized_copper_washer",
"y": 270
}
}
}
@@ -0,0 +1,484 @@
{
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},
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},
"facing=north,screen=off": {
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},
"facing=east,screen=off": {
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},
"facing=south,screen=blue_progress_1": {
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},
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},
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},
"facing=east,screen=blue_progress_1": {
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},
"facing=south,screen=blue_progress_2": {
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},
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},
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},
"facing=east,screen=blue_progress_2": {
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},
"facing=south,screen=blue_progress_3": {
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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"y": 270
},
"facing=south,screen=blue_progress_8": {
"model": "cobblemon:block/monitor_scanning_7"
},
"facing=west,screen=blue_progress_8": {
"model": "cobblemon:block/monitor_scanning_7",
"y": 90
},
"facing=north,screen=blue_progress_8": {
"model": "cobblemon:block/monitor_scanning_7",
"y": 180
},
"facing=east,screen=blue_progress_8": {
"model": "cobblemon:block/monitor_scanning_7",
"y": 270
},
"facing=south,screen=blue_progress_9": {
"model": "cobblemon:block/monitor_scanning_8"
},
"facing=west,screen=blue_progress_9": {
"model": "cobblemon:block/monitor_scanning_8",
"y": 90
},
"facing=north,screen=blue_progress_9": {
"model": "cobblemon:block/monitor_scanning_8",
"y": 180
},
"facing=east,screen=blue_progress_9": {
"model": "cobblemon:block/monitor_scanning_8",
"y": 270
},
"facing=south,screen=green_progress_9": {
"model": "cobblemon:block/monitor_locked"
},
"facing=west,screen=green_progress_9": {
"model": "cobblemon:block/monitor_locked",
"y": 90
},
"facing=north,screen=green_progress_9": {
"model": "cobblemon:block/monitor_locked",
"y": 180
},
"facing=east,screen=green_progress_9": {
"model": "cobblemon:block/monitor_locked",
"y": 270
},
"facing=south,screen=tm_normal": {
"model": "cobblemon:block/monitor_tm_normal"
},
"facing=west,screen=tm_normal": {
"model": "cobblemon:block/monitor_tm_normal",
"y": 90
},
"facing=north,screen=tm_normal": {
"model": "cobblemon:block/monitor_tm_normal",
"y": 180
},
"facing=east,screen=tm_normal": {
"model": "cobblemon:block/monitor_tm_normal",
"y": 270
},
"facing=south,screen=tm_fire": {
"model": "cobblemon:block/monitor_tm_fire"
},
"facing=west,screen=tm_fire": {
"model": "cobblemon:block/monitor_tm_fire",
"y": 90
},
"facing=north,screen=tm_fire": {
"model": "cobblemon:block/monitor_tm_fire",
"y": 180
},
"facing=east,screen=tm_fire": {
"model": "cobblemon:block/monitor_tm_fire",
"y": 270
},
"facing=south,screen=tm_water": {
"model": "cobblemon:block/monitor_tm_water"
},
"facing=west,screen=tm_water": {
"model": "cobblemon:block/monitor_tm_water",
"y": 90
},
"facing=north,screen=tm_water": {
"model": "cobblemon:block/monitor_tm_water",
"y": 180
},
"facing=east,screen=tm_water": {
"model": "cobblemon:block/monitor_tm_water",
"y": 270
},
"facing=south,screen=tm_grass": {
"model": "cobblemon:block/monitor_tm_grass"
},
"facing=west,screen=tm_grass": {
"model": "cobblemon:block/monitor_tm_grass",
"y": 90
},
"facing=north,screen=tm_grass": {
"model": "cobblemon:block/monitor_tm_grass",
"y": 180
},
"facing=east,screen=tm_grass": {
"model": "cobblemon:block/monitor_tm_grass",
"y": 270
},
"facing=south,screen=tm_electric": {
"model": "cobblemon:block/monitor_tm_electric"
},
"facing=west,screen=tm_electric": {
"model": "cobblemon:block/monitor_tm_electric",
"y": 90
},
"facing=north,screen=tm_electric": {
"model": "cobblemon:block/monitor_tm_electric",
"y": 180
},
"facing=east,screen=tm_electric": {
"model": "cobblemon:block/monitor_tm_electric",
"y": 270
},
"facing=south,screen=tm_ice": {
"model": "cobblemon:block/monitor_tm_ice"
},
"facing=west,screen=tm_ice": {
"model": "cobblemon:block/monitor_tm_ice",
"y": 90
},
"facing=north,screen=tm_ice": {
"model": "cobblemon:block/monitor_tm_ice",
"y": 180
},
"facing=east,screen=tm_ice": {
"model": "cobblemon:block/monitor_tm_ice",
"y": 270
},
"facing=south,screen=tm_fighting": {
"model": "cobblemon:block/monitor_tm_fighting"
},
"facing=west,screen=tm_fighting": {
"model": "cobblemon:block/monitor_tm_fighting",
"y": 90
},
"facing=north,screen=tm_fighting": {
"model": "cobblemon:block/monitor_tm_fighting",
"y": 180
},
"facing=east,screen=tm_fighting": {
"model": "cobblemon:block/monitor_tm_fighting",
"y": 270
},
"facing=south,screen=tm_poison": {
"model": "cobblemon:block/monitor_tm_poison"
},
"facing=west,screen=tm_poison": {
"model": "cobblemon:block/monitor_tm_poison",
"y": 90
},
"facing=north,screen=tm_poison": {
"model": "cobblemon:block/monitor_tm_poison",
"y": 180
},
"facing=east,screen=tm_poison": {
"model": "cobblemon:block/monitor_tm_poison",
"y": 270
},
"facing=south,screen=tm_ground": {
"model": "cobblemon:block/monitor_tm_ground"
},
"facing=west,screen=tm_ground": {
"model": "cobblemon:block/monitor_tm_ground",
"y": 90
},
"facing=north,screen=tm_ground": {
"model": "cobblemon:block/monitor_tm_ground",
"y": 180
},
"facing=east,screen=tm_ground": {
"model": "cobblemon:block/monitor_tm_ground",
"y": 270
},
"facing=south,screen=tm_flying": {
"model": "cobblemon:block/monitor_tm_flying"
},
"facing=west,screen=tm_flying": {
"model": "cobblemon:block/monitor_tm_flying",
"y": 90
},
"facing=north,screen=tm_flying": {
"model": "cobblemon:block/monitor_tm_flying",
"y": 180
},
"facing=east,screen=tm_flying": {
"model": "cobblemon:block/monitor_tm_flying",
"y": 270
},
"facing=south,screen=tm_psychic": {
"model": "cobblemon:block/monitor_tm_psychic"
},
"facing=west,screen=tm_psychic": {
"model": "cobblemon:block/monitor_tm_psychic",
"y": 90
},
"facing=north,screen=tm_psychic": {
"model": "cobblemon:block/monitor_tm_psychic",
"y": 180
},
"facing=east,screen=tm_psychic": {
"model": "cobblemon:block/monitor_tm_psychic",
"y": 270
},
"facing=south,screen=tm_bug": {
"model": "cobblemon:block/monitor_tm_bug"
},
"facing=west,screen=tm_bug": {
"model": "cobblemon:block/monitor_tm_bug",
"y": 90
},
"facing=north,screen=tm_bug": {
"model": "cobblemon:block/monitor_tm_bug",
"y": 180
},
"facing=east,screen=tm_bug": {
"model": "cobblemon:block/monitor_tm_bug",
"y": 270
},
"facing=south,screen=tm_rock": {
"model": "cobblemon:block/monitor_tm_rock"
},
"facing=west,screen=tm_rock": {
"model": "cobblemon:block/monitor_tm_rock",
"y": 90
},
"facing=north,screen=tm_rock": {
"model": "cobblemon:block/monitor_tm_rock",
"y": 180
},
"facing=east,screen=tm_rock": {
"model": "cobblemon:block/monitor_tm_rock",
"y": 270
},
"facing=south,screen=tm_ghost": {
"model": "cobblemon:block/monitor_tm_ghost"
},
"facing=west,screen=tm_ghost": {
"model": "cobblemon:block/monitor_tm_ghost",
"y": 90
},
"facing=north,screen=tm_ghost": {
"model": "cobblemon:block/monitor_tm_ghost",
"y": 180
},
"facing=east,screen=tm_ghost": {
"model": "cobblemon:block/monitor_tm_ghost",
"y": 270
},
"facing=south,screen=tm_dragon": {
"model": "cobblemon:block/monitor_tm_dragon"
},
"facing=west,screen=tm_dragon": {
"model": "cobblemon:block/monitor_tm_dragon",
"y": 90
},
"facing=north,screen=tm_dragon": {
"model": "cobblemon:block/monitor_tm_dragon",
"y": 180
},
"facing=east,screen=tm_dragon": {
"model": "cobblemon:block/monitor_tm_dragon",
"y": 270
},
"facing=south,screen=tm_dark": {
"model": "cobblemon:block/monitor_tm_dark"
},
"facing=west,screen=tm_dark": {
"model": "cobblemon:block/monitor_tm_dark",
"y": 90
},
"facing=north,screen=tm_dark": {
"model": "cobblemon:block/monitor_tm_dark",
"y": 180
},
"facing=east,screen=tm_dark": {
"model": "cobblemon:block/monitor_tm_dark",
"y": 270
},
"facing=south,screen=tm_steel": {
"model": "cobblemon:block/monitor_tm_steel"
},
"facing=west,screen=tm_steel": {
"model": "cobblemon:block/monitor_tm_steel",
"y": 90
},
"facing=north,screen=tm_steel": {
"model": "cobblemon:block/monitor_tm_steel",
"y": 180
},
"facing=east,screen=tm_steel": {
"model": "cobblemon:block/monitor_tm_steel",
"y": 270
},
"facing=south,screen=tm_fairy": {
"model": "cobblemon:block/monitor_tm_fairy"
},
"facing=west,screen=tm_fairy": {
"model": "cobblemon:block/monitor_tm_fairy",
"y": 90
},
"facing=north,screen=tm_fairy": {
"model": "cobblemon:block/monitor_tm_fairy",
"y": 180
},
"facing=east,screen=tm_fairy": {
"model": "cobblemon:block/monitor_tm_fairy",
"y": 270
},
"facing=south,screen=music": {
"model": "cobblemon:block/monitor_music"
},
"facing=west,screen=music": {
"model": "cobblemon:block/monitor_music",
"y": 90
},
"facing=north,screen=music": {
"model": "cobblemon:block/monitor_music",
"y": 180
},
"facing=east,screen=music": {
"model": "cobblemon:block/monitor_music",
"y": 270
},
"facing=south,screen=porygon_grid": {
"model": "cobblemon:block/monitor_grid"
},
"facing=west,screen=porygon_grid": {
"model": "cobblemon:block/monitor_grid",
"y": 90
},
"facing=north,screen=porygon_grid": {
"model": "cobblemon:block/monitor_grid",
"y": 180
},
"facing=east,screen=porygon_grid": {
"model": "cobblemon:block/monitor_grid",
"y": 270
},
"facing=south,screen=porygon_glitching": {
"model": "cobblemon:block/monitor_glitching"
},
"facing=west,screen=porygon_glitching": {
"model": "cobblemon:block/monitor_glitching",
"y": 90
},
"facing=north,screen=porygon_glitching": {
"model": "cobblemon:block/monitor_glitching",
"y": 180
},
"facing=east,screen=porygon_glitching": {
"model": "cobblemon:block/monitor_glitching",
"y": 270
}
}
}
@@ -0,0 +1,469 @@
{
"variants": {
"facing=east,power=0": {
"model": "cobblemon:block/copper_fan_unpowered",
"y": 90
},
"facing=north,power=0": {
"model": "cobblemon:block/copper_fan_unpowered"
},
"facing=south,power=0": {
"model": "cobblemon:block/copper_fan_unpowered",
"y": 180
},
"facing=west,power=0": {
"model": "cobblemon:block/copper_fan_unpowered",
"y": 270
},
"facing=east,power=1,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=1,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=1,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=1,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=1,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=1,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=1,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=1,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=2,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=2,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=2,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=2,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=2,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=2,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=2,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=2,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=3,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=3,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=3,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=3,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=3,push=true": {
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"y": 90
},
"facing=north,power=3,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=3,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=3,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=4,push=false": {
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"y": 90
},
"facing=north,power=4,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=4,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=4,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=4,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=4,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=4,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=4,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=5,push=false": {
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"y": 90
},
"facing=north,power=5,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=5,push=false": {
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"y": 180
},
"facing=west,power=5,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=5,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=5,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=5,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=5,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=6,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=6,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=6,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=6,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=6,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=6,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=6,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=6,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=7,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 90
},
"facing=north,power=7,push=false": {
"model": "cobblemon:block/copper_fan_decorative"
},
"facing=south,power=7,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 180
},
"facing=west,power=7,push=false": {
"model": "cobblemon:block/copper_fan_decorative",
"y": 270
},
"facing=east,power=7,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 90
},
"facing=north,power=7,push=true": {
"model": "cobblemon:block/copper_fan_pushing"
},
"facing=south,power=7,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 180
},
"facing=west,power=7,push=true": {
"model": "cobblemon:block/copper_fan_pushing",
"y": 270
},
"facing=east,power=8,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=8,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=8,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=8,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=8,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=8,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=8,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=8,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=9,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=9,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=9,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=9,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=9,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=9,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=9,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=9,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=10,push=false": {
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"y": 90
},
"facing=north,power=10,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=10,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=10,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=10,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=10,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=10,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=10,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=11,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=11,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=11,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=11,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=11,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=11,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=11,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=11,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=12,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=12,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=12,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=12,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=12,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=12,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=12,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=12,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=13,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=13,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=13,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=13,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=13,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=13,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=13,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=13,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=14,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=14,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=14,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=14,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=14,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=14,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=14,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=14,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=15,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=15,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong"
},
"facing=south,power=15,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=15,push=false": {
"model": "cobblemon:block/copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=15,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=15,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong"
},
"facing=south,power=15,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=15,push=true": {
"model": "cobblemon:block/copper_fan_pushing_strong",
"y": 270
}
}
}
@@ -0,0 +1,34 @@
{
"variants": {
"facing=east,half=lower": {
"model": "cobblemon:block/copper_fridge_bottom",
"y": 90
},
"facing=north,half=lower": {
"model": "cobblemon:block/copper_fridge_bottom"
},
"facing=south,half=lower": {
"model": "cobblemon:block/copper_fridge_bottom",
"y": 180
},
"facing=west,half=lower": {
"model": "cobblemon:block/copper_fridge_bottom",
"y": 270
},
"facing=east,half=upper": {
"model": "cobblemon:block/copper_fridge_top",
"y": 90
},
"facing=north,half=upper": {
"model": "cobblemon:block/copper_fridge_top"
},
"facing=south,half=upper": {
"model": "cobblemon:block/copper_fridge_top",
"y": 180
},
"facing=west,half=upper": {
"model": "cobblemon:block/copper_fridge_top",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/copper_mower",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/copper_mower"
},
"facing=south": {
"model": "cobblemon:block/copper_mower",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/copper_mower",
"y": 270
}
}
}
@@ -0,0 +1,64 @@
{
"variants": {
"facing=east,cooking=closed,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 90
},
"facing=north,cooking=closed,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed"
},
"facing=south,cooking=closed,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 180
},
"facing=west,cooking=closed,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 270
},
"facing=east,cooking=open,ejecting=false": {
"model": "cobblemon:block/copper_oven_open",
"y": 90
},
"facing=north,cooking=open,ejecting=false": {
"model": "cobblemon:block/copper_oven_open"
},
"facing=south,cooking=open,ejecting=false": {
"model": "cobblemon:block/copper_oven_open",
"y": 180
},
"facing=west,cooking=open,ejecting=false": {
"model": "cobblemon:block/copper_oven_open",
"y": 270
},
"facing=east,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 90
},
"facing=north,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed"
},
"facing=south,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 180
},
"facing=west,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/copper_oven_closed",
"y": 270
},
"facing=east,ejecting=true": {
"model": "cobblemon:block/copper_oven_open",
"y": 90
},
"facing=north,ejecting=true": {
"model": "cobblemon:block/copper_oven_open"
},
"facing=south,ejecting=true": {
"model": "cobblemon:block/copper_oven_open",
"y": 180
},
"facing=west,ejecting=true": {
"model": "cobblemon:block/copper_oven_open",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/copper_washer",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/copper_washer"
},
"facing=south": {
"model": "cobblemon:block/copper_washer",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/copper_washer",
"y": 270
}
}
}
@@ -0,0 +1,469 @@
{
"variants": {
"facing=east,power=0": {
"model": "cobblemon:block/exposed_copper_fan_unpowered",
"y": 90
},
"facing=north,power=0": {
"model": "cobblemon:block/exposed_copper_fan_unpowered"
},
"facing=south,power=0": {
"model": "cobblemon:block/exposed_copper_fan_unpowered",
"y": 180
},
"facing=west,power=0": {
"model": "cobblemon:block/exposed_copper_fan_unpowered",
"y": 270
},
"facing=east,power=1,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 90
},
"facing=north,power=1,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative"
},
"facing=south,power=1,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 180
},
"facing=west,power=1,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 270
},
"facing=east,power=1,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 90
},
"facing=north,power=1,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing"
},
"facing=south,power=1,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 180
},
"facing=west,power=1,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 270
},
"facing=east,power=2,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 90
},
"facing=north,power=2,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative"
},
"facing=south,power=2,push=false": {
"model": "cobblemon:block/exposed_copper_fan_decorative",
"y": 180
},
"facing=west,power=2,push=false": {
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"y": 270
},
"facing=east,power=2,push=true": {
"model": "cobblemon:block/exposed_copper_fan_pushing",
"y": 90
},
"facing=north,power=2,push=true": {
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},
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},
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},
"facing=east,power=3,push=false": {
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},
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},
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},
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},
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},
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},
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},
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},
"facing=east,power=4,push=false": {
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},
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},
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},
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},
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},
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},
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},
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},
"facing=east,power=5,push=false": {
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},
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},
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},
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},
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},
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},
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},
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},
"facing=east,power=6,push=false": {
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
"facing=east,power=11,push=false": {
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},
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},
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},
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},
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},
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},
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},
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},
"facing=east,power=12,push=false": {
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
"facing=east,power=14,push=false": {
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},
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},
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},
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},
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},
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},
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},
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},
"facing=east,power=15,push=false": {
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},
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},
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},
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},
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},
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},
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},
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"model": "cobblemon:block/exposed_copper_fan_pushing_strong",
"y": 270
}
}
}
@@ -0,0 +1,34 @@
{
"variants": {
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"model": "cobblemon:block/exposed_copper_fridge_bottom",
"y": 90
},
"facing=north,half=lower": {
"model": "cobblemon:block/exposed_copper_fridge_bottom"
},
"facing=south,half=lower": {
"model": "cobblemon:block/exposed_copper_fridge_bottom",
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},
"facing=west,half=lower": {
"model": "cobblemon:block/exposed_copper_fridge_bottom",
"y": 270
},
"facing=east,half=upper": {
"model": "cobblemon:block/exposed_copper_fridge_top",
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},
"facing=north,half=upper": {
"model": "cobblemon:block/exposed_copper_fridge_top"
},
"facing=south,half=upper": {
"model": "cobblemon:block/exposed_copper_fridge_top",
"y": 180
},
"facing=west,half=upper": {
"model": "cobblemon:block/exposed_copper_fridge_top",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/exposed_copper_mower",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/exposed_copper_mower"
},
"facing=south": {
"model": "cobblemon:block/exposed_copper_mower",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/exposed_copper_mower",
"y": 270
}
}
}
@@ -0,0 +1,64 @@
{
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"model": "cobblemon:block/exposed_copper_oven_closed",
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},
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"model": "cobblemon:block/exposed_copper_oven_closed"
},
"facing=south,cooking=closed,ejecting=false": {
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},
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},
"facing=east,cooking=open,ejecting=false": {
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},
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},
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},
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},
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"facing=north,cooking=cooking,ejecting=false": {
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},
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},
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},
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},
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},
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},
"facing=west,ejecting=true": {
"model": "cobblemon:block/exposed_copper_oven_open",
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}
}
}
@@ -0,0 +1,19 @@
{
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},
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},
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},
"facing=west": {
"model": "cobblemon:block/exposed_copper_washer",
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}
}
}
@@ -0,0 +1,469 @@
{
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},
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},
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},
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},
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"model": "cobblemon:block/oxidized_copper_fan_pushing_strong",
"y": 270
}
}
}
@@ -0,0 +1,34 @@
{
"variants": {
"facing=east,half=lower": {
"model": "cobblemon:block/oxidized_copper_fridge_bottom",
"y": 90
},
"facing=north,half=lower": {
"model": "cobblemon:block/oxidized_copper_fridge_bottom"
},
"facing=south,half=lower": {
"model": "cobblemon:block/oxidized_copper_fridge_bottom",
"y": 180
},
"facing=west,half=lower": {
"model": "cobblemon:block/oxidized_copper_fridge_bottom",
"y": 270
},
"facing=east,half=upper": {
"model": "cobblemon:block/oxidized_copper_fridge_top",
"y": 90
},
"facing=north,half=upper": {
"model": "cobblemon:block/oxidized_copper_fridge_top"
},
"facing=south,half=upper": {
"model": "cobblemon:block/oxidized_copper_fridge_top",
"y": 180
},
"facing=west,half=upper": {
"model": "cobblemon:block/oxidized_copper_fridge_top",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/oxidized_copper_mower",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/oxidized_copper_mower"
},
"facing=south": {
"model": "cobblemon:block/oxidized_copper_mower",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/oxidized_copper_mower",
"y": 270
}
}
}
@@ -0,0 +1,64 @@
{
"variants": {
"facing=east,cooking=closed,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 90
},
"facing=north,cooking=closed,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed"
},
"facing=south,cooking=closed,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 180
},
"facing=west,cooking=closed,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 270
},
"facing=east,cooking=open,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_open",
"y": 90
},
"facing=north,cooking=open,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_open"
},
"facing=south,cooking=open,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_open",
"y": 180
},
"facing=west,cooking=open,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_open",
"y": 270
},
"facing=east,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 90
},
"facing=north,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed"
},
"facing=south,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 180
},
"facing=west,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/oxidized_copper_oven_closed",
"y": 270
},
"facing=east,ejecting=true": {
"model": "cobblemon:block/oxidized_copper_oven_open",
"y": 90
},
"facing=north,ejecting=true": {
"model": "cobblemon:block/oxidized_copper_oven_open"
},
"facing=south,ejecting=true": {
"model": "cobblemon:block/oxidized_copper_oven_open",
"y": 180
},
"facing=west,ejecting=true": {
"model": "cobblemon:block/oxidized_copper_oven_open",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/oxidized_copper_washer",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/oxidized_copper_washer"
},
"facing=south": {
"model": "cobblemon:block/oxidized_copper_washer",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/oxidized_copper_washer",
"y": 270
}
}
}
@@ -0,0 +1,469 @@
{
"variants": {
"facing=east,power=0": {
"model": "cobblemon:block/weathered_copper_fan_unpowered",
"y": 90
},
"facing=north,power=0": {
"model": "cobblemon:block/weathered_copper_fan_unpowered"
},
"facing=south,power=0": {
"model": "cobblemon:block/weathered_copper_fan_unpowered",
"y": 180
},
"facing=west,power=0": {
"model": "cobblemon:block/weathered_copper_fan_unpowered",
"y": 270
},
"facing=east,power=1,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=1,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=1,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=1,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=1,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=1,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=1,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=1,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=2,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=2,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=2,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=2,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=2,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=2,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=2,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
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},
"facing=west,power=2,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
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},
"facing=east,power=3,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=3,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=3,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=3,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=3,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=3,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=3,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=3,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=4,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=4,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=4,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=4,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=4,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=4,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=4,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=4,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=5,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=5,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=5,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=5,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=5,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=5,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=5,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=5,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=6,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=6,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=6,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=6,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=6,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=6,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=6,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=6,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=7,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=7,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=7,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=7,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=7,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=7,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=7,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=7,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=8,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=8,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=8,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=8,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=8,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=8,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=8,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=8,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=9,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=9,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=9,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=9,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=9,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=9,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=9,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=9,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=10,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=10,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=10,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=10,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=10,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=10,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=10,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=10,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=11,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=11,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=11,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=11,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=11,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=11,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=11,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=11,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=12,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=12,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=12,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=12,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=12,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=12,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=12,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=12,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=13,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=13,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=13,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=13,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=13,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=13,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=13,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=13,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=14,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=14,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=14,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=14,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=14,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=14,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=14,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=14,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=15,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=15,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=15,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=15,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=15,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=15,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=15,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=15,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
}
}
}
@@ -0,0 +1,34 @@
{
"variants": {
"facing=east,half=lower": {
"model": "cobblemon:block/weathered_copper_fridge_bottom",
"y": 90
},
"facing=north,half=lower": {
"model": "cobblemon:block/weathered_copper_fridge_bottom"
},
"facing=south,half=lower": {
"model": "cobblemon:block/weathered_copper_fridge_bottom",
"y": 180
},
"facing=west,half=lower": {
"model": "cobblemon:block/weathered_copper_fridge_bottom",
"y": 270
},
"facing=east,half=upper": {
"model": "cobblemon:block/weathered_copper_fridge_top",
"y": 90
},
"facing=north,half=upper": {
"model": "cobblemon:block/weathered_copper_fridge_top"
},
"facing=south,half=upper": {
"model": "cobblemon:block/weathered_copper_fridge_top",
"y": 180
},
"facing=west,half=upper": {
"model": "cobblemon:block/weathered_copper_fridge_top",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/weathered_copper_mower",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/weathered_copper_mower"
},
"facing=south": {
"model": "cobblemon:block/weathered_copper_mower",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/weathered_copper_mower",
"y": 270
}
}
}
@@ -0,0 +1,64 @@
{
"variants": {
"facing=east,cooking=closed,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 90
},
"facing=north,cooking=closed,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed"
},
"facing=south,cooking=closed,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 180
},
"facing=west,cooking=closed,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 270
},
"facing=east,cooking=open,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 90
},
"facing=north,cooking=open,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_open"
},
"facing=south,cooking=open,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 180
},
"facing=west,cooking=open,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 270
},
"facing=east,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 90
},
"facing=north,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed"
},
"facing=south,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 180
},
"facing=west,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 270
},
"facing=east,ejecting=true": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 90
},
"facing=north,ejecting=true": {
"model": "cobblemon:block/weathered_copper_oven_open"
},
"facing=south,ejecting=true": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 180
},
"facing=west,ejecting=true": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/weathered_copper_washer",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/weathered_copper_washer"
},
"facing=south": {
"model": "cobblemon:block/weathered_copper_washer",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/weathered_copper_washer",
"y": 270
}
}
}
@@ -0,0 +1,469 @@
{
"variants": {
"facing=east,power=0": {
"model": "cobblemon:block/weathered_copper_fan_unpowered",
"y": 90
},
"facing=north,power=0": {
"model": "cobblemon:block/weathered_copper_fan_unpowered"
},
"facing=south,power=0": {
"model": "cobblemon:block/weathered_copper_fan_unpowered",
"y": 180
},
"facing=west,power=0": {
"model": "cobblemon:block/weathered_copper_fan_unpowered",
"y": 270
},
"facing=east,power=1,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=1,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=1,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=1,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=1,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=1,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=1,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=1,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=2,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=2,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=2,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=2,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=2,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=2,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=2,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
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},
"facing=west,power=2,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
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},
"facing=east,power=3,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=3,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=3,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
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},
"facing=west,power=3,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=3,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=3,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=3,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=3,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=4,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
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},
"facing=north,power=4,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=4,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=4,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=4,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=4,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=4,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=4,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=5,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=5,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=5,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=5,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=5,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=5,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=5,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=5,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=6,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=6,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=6,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=6,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=6,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=6,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=6,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=6,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=7,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 90
},
"facing=north,power=7,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative"
},
"facing=south,power=7,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 180
},
"facing=west,power=7,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative",
"y": 270
},
"facing=east,power=7,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 90
},
"facing=north,power=7,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing"
},
"facing=south,power=7,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 180
},
"facing=west,power=7,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing",
"y": 270
},
"facing=east,power=8,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=8,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=8,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=8,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=8,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=8,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=8,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=8,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=9,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=9,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=9,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=9,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=9,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=9,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=9,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=9,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=10,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=10,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=10,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=10,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=10,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=10,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=10,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=10,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=11,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=11,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=11,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=11,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=11,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=11,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=11,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=11,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=12,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=12,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=12,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=12,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=12,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=12,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=12,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=12,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=13,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=13,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=13,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=13,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=13,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=13,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=13,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=13,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=14,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=14,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=14,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=14,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=14,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=14,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=14,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=14,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
},
"facing=east,power=15,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 90
},
"facing=north,power=15,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong"
},
"facing=south,power=15,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 180
},
"facing=west,power=15,push=false": {
"model": "cobblemon:block/weathered_copper_fan_decorative_strong",
"y": 270
},
"facing=east,power=15,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 90
},
"facing=north,power=15,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong"
},
"facing=south,power=15,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 180
},
"facing=west,power=15,push=true": {
"model": "cobblemon:block/weathered_copper_fan_pushing_strong",
"y": 270
}
}
}
@@ -0,0 +1,34 @@
{
"variants": {
"facing=east,half=lower": {
"model": "cobblemon:block/weathered_copper_fridge_bottom",
"y": 90
},
"facing=north,half=lower": {
"model": "cobblemon:block/weathered_copper_fridge_bottom"
},
"facing=south,half=lower": {
"model": "cobblemon:block/weathered_copper_fridge_bottom",
"y": 180
},
"facing=west,half=lower": {
"model": "cobblemon:block/weathered_copper_fridge_bottom",
"y": 270
},
"facing=east,half=upper": {
"model": "cobblemon:block/weathered_copper_fridge_top",
"y": 90
},
"facing=north,half=upper": {
"model": "cobblemon:block/weathered_copper_fridge_top"
},
"facing=south,half=upper": {
"model": "cobblemon:block/weathered_copper_fridge_top",
"y": 180
},
"facing=west,half=upper": {
"model": "cobblemon:block/weathered_copper_fridge_top",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/weathered_copper_mower",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/weathered_copper_mower"
},
"facing=south": {
"model": "cobblemon:block/weathered_copper_mower",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/weathered_copper_mower",
"y": 270
}
}
}
@@ -0,0 +1,64 @@
{
"variants": {
"facing=east,cooking=closed,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 90
},
"facing=north,cooking=closed,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed"
},
"facing=south,cooking=closed,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 180
},
"facing=west,cooking=closed,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 270
},
"facing=east,cooking=open,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 90
},
"facing=north,cooking=open,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_open"
},
"facing=south,cooking=open,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 180
},
"facing=west,cooking=open,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 270
},
"facing=east,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 90
},
"facing=north,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed"
},
"facing=south,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 180
},
"facing=west,cooking=cooking,ejecting=false": {
"model": "cobblemon:block/weathered_copper_oven_closed",
"y": 270
},
"facing=east,ejecting=true": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 90
},
"facing=north,ejecting=true": {
"model": "cobblemon:block/weathered_copper_oven_open"
},
"facing=south,ejecting=true": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 180
},
"facing=west,ejecting=true": {
"model": "cobblemon:block/weathered_copper_oven_open",
"y": 270
}
}
}
@@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "cobblemon:block/weathered_copper_washer",
"y": 90
},
"facing=north": {
"model": "cobblemon:block/weathered_copper_washer"
},
"facing=south": {
"model": "cobblemon:block/weathered_copper_washer",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/weathered_copper_washer",
"y": 270
}
}
}
@@ -922,6 +922,7 @@
"block.cobblemon.fossil_analyzer": "Fossil Analyzer",
"block.cobblemon.monitor": "Data Monitor",
"block.cobblemon.damaged_monitor": "Damaged Data Monitor",
"block.cobblemon.rotom_data_monitor": "Rotom Data Monitor",
"block.cobblemon.red_mint": "Red Mint Seeds",
"block.cobblemon.blue_mint": "Blue Mint Seeds",
"block.cobblemon.cyan_mint": "Cyan Mint Seeds",
@@ -959,6 +960,46 @@
"block.cobblemon.campfire_pot_yellow": "Yellow Campfire Pot",
"block.cobblemon.tm_machine": "TM Machine",
"block.cobblemon.disc_shelf": "Disc Shelf",
"block.cobblemon.copper_oven": "Copper Oven",
"block.cobblemon.exposed_copper_oven": "Exposed Copper Oven",
"block.cobblemon.weathered_copper_oven": "Weathered Copper Oven",
"block.cobblemon.oxidized_copper_oven": "Oxidized Copper Oven",
"block.cobblemon.waxed_copper_oven": "Waxed Copper Oven",
"block.cobblemon.waxed_exposed_copper_oven": "Waxed Exposed Copper Oven",
"block.cobblemon.waxed_weathered_copper_oven": "Waxed Weathered Copper Oven",
"block.cobblemon.waxed_oxidized_copper_oven": "Waxed Oxidized Copper Oven",
"block.cobblemon.copper_washer": "Copper Washer",
"block.cobblemon.exposed_copper_washer": "Exposed Copper Washer",
"block.cobblemon.weathered_copper_washer": "Weathered Copper Washer",
"block.cobblemon.oxidized_copper_washer": "Oxidized Copper Washer",
"block.cobblemon.waxed_copper_washer": "Waxed Copper Washer",
"block.cobblemon.waxed_exposed_copper_washer": "Waxed Exposed Copper Washer",
"block.cobblemon.waxed_weathered_copper_washer": "Waxed Weathered Copper Washer",
"block.cobblemon.waxed_oxidized_copper_washer": "Waxed Oxidized Copper Washer",
"block.cobblemon.copper_fridge": "Copper Fridge",
"block.cobblemon.exposed_copper_fridge": "Exposed Copper Fridge",
"block.cobblemon.weathered_copper_fridge": "Weathered Copper Fridge",
"block.cobblemon.oxidized_copper_fridge": "Oxidized Copper Fridge",
"block.cobblemon.waxed_copper_fridge": "Waxed Copper Fridge",
"block.cobblemon.waxed_exposed_copper_fridge": "Waxed Exposed Copper Fridge",
"block.cobblemon.waxed_weathered_copper_fridge": "Waxed Weathered Copper Fridge",
"block.cobblemon.waxed_oxidized_copper_fridge": "Waxed Oxidized Copper Fridge",
"block.cobblemon.copper_fan": "Copper Fan",
"block.cobblemon.exposed_copper_fan": "Exposed Copper Fan",
"block.cobblemon.weathered_copper_fan": "Weathered Copper Fan",
"block.cobblemon.oxidized_copper_fan": "Oxidized Copper Fan",
"block.cobblemon.waxed_copper_fan": "Waxed Copper Fan",
"block.cobblemon.waxed_exposed_copper_fan": "Waxed Exposed Copper Fan",
"block.cobblemon.waxed_weathered_copper_fan": "Waxed Weathered Copper Fan",
"block.cobblemon.waxed_oxidized_copper_fan": "Waxed Oxidized Copper Fan",
"block.cobblemon.copper_mower": "Copper Mower",
"block.cobblemon.exposed_copper_mower": "Exposed Copper Mower",
"block.cobblemon.weathered_copper_mower": "Weathered Copper Mower",
"block.cobblemon.oxidized_copper_mower": "Oxidized Copper Mower",
"block.cobblemon.waxed_copper_mower": "Waxed Copper Mower",
"block.cobblemon.waxed_exposed_copper_mower": "Waxed Exposed Copper Mower",
"block.cobblemon.waxed_weathered_copper_mower": "Waxed Weathered Copper Mower",
"block.cobblemon.waxed_oxidized_copper_mower": "Waxed Oxidized Copper Mower",
"block.cobblemon.hearty_grain_bale": "Hearty Grain Bale",
"block.cobblemon.tatami_block": "Tatami",
"block.cobblemon.tatami_mat": "Tatami Mat",
@@ -1144,6 +1185,7 @@
"cobblemon.container.campfire_pot": "Campfire Pot",
"cobblemon.container.campfire_pot.recipe_book.toggle_recipes": "Showing Cookable",
"cobblemon.container.tm_machine": "TM Machine",
"cobblemon.container.copper_oven": "Copper Oven",
"cobblemon.ui.edit.habitat": "Habitat Editor",
"cobblemon.ui.edit.habitat.mimic_id": "Mimic Block ID",
"cobblemon.ui.edit.habitat.phase_order": "Phase Order: %s",
@@ -2114,6 +2156,11 @@
"cobblemon.subtitle.block.tm_machine.tm_retrieve": "TM taken from TM Machine",
"cobblemon.subtitle.block.tm_machine.item_insert": "Item placed in TM Machine",
"cobblemon.subtitle.block.tm_machine.item_retrieve": "Item taken from TM Machine",
"cobblemon.subtitle.block.fan.start": "Copper Fan starts",
"cobblemon.subtitle.block.fan.stop": "Copper Fan stops",
"cobblemon.subtitle.block.fan.blow": "Copper Fan blowing",
"cobblemon.subtitle.block.washer.wash": "Copper Washer washes",
"cobblemon.subtitle.block.mower.cut": "Copper Mower revs",
"cobblemon.healingmachine.alreadyinuse": "This healing machine is already in use!",
"cobblemon.healingmachine.nopokemon": "You don't have any Pokémon in your party to heal!",
"cobblemon.healingmachine.alreadyhealed": "Your Pokémon party is already fully healed!",
@@ -0,0 +1,120 @@
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@@ -0,0 +1,6 @@
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@@ -0,0 +1,6 @@
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@@ -0,0 +1,6 @@
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@@ -0,0 +1,106 @@
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