Compare commits

..
Author SHA1 Message Date
dhi_holo ada7f0faf8 Missed some
should be all clean now
2025-06-07 16:11:43 +10:00
dhi_holo e1eff89259 Update en_us.json 2025-06-07 15:36:24 +10:00
dhi_holo cc149a0ff2 They're made of Copper!
We decided that the set name should be copper, so I renamed it all.
2025-06-07 15:35:10 +10:00
dhi_holo 3fea718766 Merge branch 'main' into mechanical-hands 2025-06-07 14:10:34 +10:00
dhi_holo 4a41060533 Merge branch 'main' into mechanical-hands 2025-06-04 09:36:07 +10:00
dhi_holo 78daec9c7b Merge branch 'main' into mechanical-hands 2025-06-03 17:50:15 +10:00
dhi_holo 07f087c35c Merge branch 'cleanup' into mechanical-hands 2025-06-03 14:39:02 +10:00
dhi_holo 19f0bc29f4 Merge branch 'main' into mechanical-hands 2025-06-03 11:38:31 +10:00
dhi_holo 531f64394a Name Change Part 1
We know what they are now, what the series is called is still to be determined
2025-06-03 11:38:13 +10:00
dhi_holo 7044cb35b2 jsons go grrr 2025-06-02 14:08:29 +10:00
dhi_holo e258d6439f Tops and Recipes 2025-06-02 13:53:06 +10:00
dhi_holo 221e51b023 Drops and Spin
Containers drop, fridge faces properly, new fridge texture
2025-06-02 12:20:29 +10:00
dhi_holo c9fe117916 Cool
Fridge pseudo-working (visually, not functionally)
2025-06-01 21:13:20 +10:00
dhi_holo af3b6e3f2a Goes Brrr 2025-06-01 16:57:52 +10:00
dhi_holo 1b7759b77d Tweaks and fix ups 2025-06-01 13:05:09 +10:00
dhi_holo 698c07f0b8 Oven and Washer Work!
Yippee!!

They have the wrong behaviours, but it's still a major step towards these blocks being functional
2025-06-01 12:29:26 +10:00
dhi_holo b0d2df2917 This was a Triumph
I'm making a note here, thank you landon.
2025-05-31 19:18:02 +10:00
dhi_holo f6ad1ab7aa what if i
blam
2025-05-31 17:50:09 +10:00
dhi_holo 3f85ce0c81 Merge branch 'main' into mechanical-hands 2025-05-30 17:13:03 +10:00
dhi_holo e25c3c3d7c Learning
Slowly trying stuff, mmmmm
2025-05-30 17:12:44 +10:00
dhi_holo f16ec1d6d3 Backup
Is this me backing up my work or calling for backup? You'll never know, busy-body
2025-05-30 15:34:11 +10:00
dhi_holo 73e59159a0 Testable State again 2025-05-30 14:11:46 +10:00
dhi_holo 5b7b430e5f Data Start 2025-05-30 13:29:40 +10:00
dhi_holo 4e6f2973c2 Assets
Temporarily changed the mechanical oven to just be a regular block so that testing can be done, and added theoretically all needed assets for the appliances
2025-05-30 12:58:02 +10:00
dhi_holo 822794230d Help - Kobo Kanaeru
Major Struggles, so it's time to make this not local
2025-05-30 09:26:07 +10:00
dhi_holo d58603ff33 Mower
No functions at all, just a model with all the needed rotation behavior and nice decoration. No data, no lang.
2025-05-29 17:01:38 +10:00
dhi_holo 157532f372 Merge branch 'main' into mechanical-hands 2025-05-29 11:26:05 +10:00
dhi_holo 3a1c3fc934 Mechanical Fan (Simple)
Implemented a Mechanical Fan. No data files, no lang translation, no bonus functions beyond being able to turn it on and off. Still needs sound events.
2025-05-28 18:26:19 +10:00
1805 changed files with 23657 additions and 65239 deletions
+1 -5
View File
@@ -5,16 +5,12 @@
- Dog Pokémon (Growlithe, Arcanine, etc.) intimidate Skeletons.
- Cat Pokémon (Meowth, Persian, etc.) intimidate Creepers and Phantoms.
- Sleep-related Pokémon (Munsharna, Komala, etc.) intimidate Phantoms.
- Some Pokémon naturally hunt each other.
- Added a Behaviour Editor to the NPC editing screen.
- Added /behaviouredit command for opening the Behaviour Editor on Pokémon and NPCs.
- Editing variables for Pokémon is not yet supported.
### Developer
- baseScale in NPCs has been removed from classes and presets, and in the entity it is replaced with hitboxScale and renderScale.
### MoLang & Datapacks
- Added a `behaviours` datapack folder which motivates the Behaviour Editor screen on NPCs and Pokémon.
- Added very many behaviours to choose from.
- Added many default behaviours.
- Removed many NPC presets that now exist as behaviours. This is a breaking change if you are using NPCs with these presets.
- NPCs with these presets should be modified to instead list under `"behaviours"` all the equivalent behaviours.
+1 -7
View File
@@ -4,16 +4,10 @@
- The button on the right allows for changing the box wallpaper.
- The option buttons on the left side allow for sorting the box by name, level, Pokédex number, gender, and type. Shift clicking allows for sorting in reverse order.
- Added filter functionality in PC UI, which supports `PokemonProperties` (e.g. `shiny=yes` shows all shiny Pokémon).
- Names can be filtered by exact or partial matches, e.g. entering "cha" will show Charmander, Charmeleon, etc.
- Added `/changewallpaper <player> <boxNumber> <wallpaper>` command to change a box wallpaper through commands.
- Added `/renamebox <player> <boxNumber> <name>` command to rename a PC box through commands.
- Added IVs and EVs stat displays in PC.
- Added ability to change boxes by scrolling.
- PC will now open to last box viewed within a session.
### Changes
- Slots in pastures will now have darker backgrounds and italicised Pokémon names if the Pokémon is not owned by the player.
- The pasture slot will show the name of the Pokémon owner when hovered if the Pokémon is not owned.
- improved filter by Name, now is available search by exact names or partial matches, for example "cha" will show Charmander, Charmeleon and Charizard among others that match.
### Developer
- Added `RenamePCBoxEvent.Pre` and `RenamePCBoxEvent.Post` events to prevent players from renaming a box or changing their input.
+3 -49
View File
@@ -7,7 +7,6 @@
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
- Added `blacklisted_items_to_hold` and `whitelisted_items_to_hold` tags to allow for controlling which items players can give to their Pokémon. If the whitelist is empty, it will consider all item as allowed (unless they are in the blacklist).
- Pokémon now follow the mouse cursor on the Summary screen, with an option to disable this in the settings.
- Added Datapackable Item interactions with Pokemon
- Pokémon's held items can now be rendered, with a visibility toggle in the Summary screen.
- Added cosmetic item functionality for Pokémon. Certain cosmetic items can be given to applicable Pokémon via the interact menu.
- Added the various log blocks as cosmetic items for Timburr and Komala.
@@ -18,10 +17,10 @@
- Added cosmetics for Gurdurr, Conkeldurr, Squirtle Line, Sneasler, Sandle line, Treecko line, Braixen, Delphox, and Dragonite.
- Added `/transformmodelpart (position|rotation|scale) <modelPart> <transform: x y z>` command that can add transformations to a pokemon's model part.
- The player executing the command must be facing the target pokemon entity. Transformations are not persistent and will revert when resources are reloaded.
- Added `legacy` and `special` sourced moves to Pokémon.
- Added lang keys for all moves and abilities up to Generation 9.
- Fixed Moon Ball moon phase logic to actually work correctly
- Added `translucent_cull` boolean option into resolver's layer to allow for translucent textures with culling
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for items held by Pokémon, evolution stone blocks, evolution stone items, Pokédex, Luminous Moss, Flame Orb, and Magmarizer.
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for items held by Pokémon.
- Added the Clear Amulet, Grip Claw, Lagging Tail, Luminous Moss, Metal Alloy, Scroll of Darkness, Scroll of Waters
- Added Recipes for Masterpiece Cup, Eject Pack
- Added modification to Minecraft Creative Inventory search to account for item names that contain `poké` when input contains `poke`.
@@ -31,18 +30,13 @@
- Added `/pcsearch <player> <pokemonProperties>` command that searches for a specific Pokémon within a player's PC.
- Added `/pctake <player> <box> <slot>` command that takes a specific Pokémon from a player's PC. Removes the pokemon if target is self or ran from the server.
- Added Hyper Training items (IV Modification) as well as some additional candy items to do so (Health Candy, Sickly Candy)
- Added Galarica Nut Bushes
- Added functionality to Everstone when held by a Pokémon; suppresses evolution notification and hides evolve button in summary interface.
### Pokémon Added
#### Gen 2
- Marill
- Azumarill
- Dunsparce
#### Gen 3
- Azurill
- Spoink
- Grumpig
- Snorunt
@@ -80,8 +74,6 @@
- Solosis
- Duosion
- Reuniclus
- Mienfoo
- Mienshao
#### Gen 6
- Inkay
@@ -182,12 +174,8 @@
- Added Syrupy Apples.
- Seel
- Dewgong
- Honedge
- Doublade
- Aegislash
### Changes
- Changed pokemon caught and seen count to update based on the current pokedex being looked
- Renamed `chargeGainedPerTick` config to `secondsToChargeHealingMachine`.
- Made Blocks of Gold count as Big Nuggets when held by a Pokémon (for Fling functionality)
- Players can now eat Sweet and Tart Apples, Whipped Dreams, and the Alcremie Sweets.
@@ -225,13 +213,8 @@
- Saccharine Leaves are now Collectable
- Saccharine Leaves Age 1 or higher will now show Yellow particles when broken
- Destroying a Saccharine Honey Log will now drop a Saccharine Log in stead of nothing
- Reworked some compost chances
- Updated interaction interface to include 4 more option spaces
- Made lecterns that hold a Pokédex emit light.
- Updated light levels for active PC, Pasture, Healing Machine, and Data Monitor.
### Fixes
- Fixed game crashing when removing national pokedex using datapacks
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
- Fixed PCs always opening at box 2 instead of box 1.
- Fixed not being able to do complex item requirements aside from just NBT with evolution conditions, requirements and fossil items.
@@ -258,7 +241,6 @@
- Fixed Pokémon marked as silent still playing shiny sounds and effects.
- Fixed an issue with newer versions of Fabric API where underground Pokémon were spawning in The End.
- Fixed spawning not working well when you're at high points surrounded by lower altitude spawning areas, such as flying.
- Fixed some Pokémon having erroneous tutor moves if another move included a valid tutor move as a substring.
- Fixed certain Pokémon with forms not having appropriate stock Pokédex entries.
- Fixed issue with Pokédex Scanner that caused the open/close overlay to have the wrong opacity values
- Fixed dragon's breath not being usable on the restoration tank when it should be
@@ -281,22 +263,6 @@
- Fixed issue where Pokémon spawned by the "spawnallpokemon" command potentially receiving a raft.
- Fixed logspam on NeoForge when adorn is not installed
- Fixed Cobblemon crashing if it tries to load a bedrock model not meant for cobblemon (example: Qlipoth Awakening)
- Fixed Berries (and thus mulches) not being plantable on Farmers delight rich soil farmland
- Fixed wild Pokémon vanishing when third party mods try to tame them the "vanilla" way
- Fixed Pokémon not being able to path over skulk veins, pressure plates, fence gates, signs, lanterns, chains, and many other short blocks.
- Fixed some cases in which Pokémon could not path over fence posts situations.
- Fixed flyers not being able to do vertical takeoff if surrounded by blocks.
- Fixed swimming Pokémon attempting to swim up through solid blocks.
- Fixed Pokémon surface swimming diving downward a block for the duration of the swim.
- Improved flyers avoiding getting stuck on fence posts.
- Fixed air balloon battle text not correctly displaying the Pokémon or item name
- Fixed an issue where items retrieved from a Display case would disappear if a player's inventory is full
- Fixed Pokédex Scanner not respecting the "Invert Mouse" option.
- Fixed a crash due to a ConcurrentModificationException that could occur during world generation.
- Fixed Moon Ball moon phase logic to actually work correctly
- Fixed recoil eyes on Shellder & Cloyster.
- Fixed Shroomish spinning at lightning speed when fainting (no longer allowed to let it rip.)
- Fixed Quaxly's animations showing hidden wing sets
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
@@ -315,11 +281,6 @@
- Updated NPCEntity pokeball throw positioning to properly account for the baseScale property.
- Fixed `[Pokemon].copyFrom` error causing forms, IVs, and EVs to not be applied properly when using `[Pokemon].loadFromJSON` or `[Pokemon].loadFromNBT`
- Added new item class, `WearableItem`. Instances of this class should have a corresponding 3D model. These models render when the items display context is `HEAD`.
- Added new LearnsetQuery types:
- `LEGAL` for moves that are innately compatible and learnable by the Pokémon.
- `LEGACY` for moves that were once officially learnable by the Pokémon but aren't due to GameFreak's re-balancing.
- `SPECIAL` for moves that are not learnable by the Pokémon but may have appeared in a special event or distribution.
- Pokemon now have a fireImmune attribute in their behaviour that can be set to true to ignore all fire damage (lava, magma blocks, etc.)
`JSON
{
@@ -332,9 +293,7 @@
- Added `Pokemon#hyperTrainIV()` and `IVs#setHyperTrainedIV(Stat, Int)`.
- Added `HyperTrainedIvEvent.Pre` and `HyperTrainedIvEvent.Post`.
- Added a `hoverText` option to PartySelectCallback, to display a tooltip on hovering over a Pokémon in the selection screen.
- `PokemonEntity` instances spawned into the world now appropriately finalize the spawn for mod compatibility.
- Added PokedexManager.obtain as a replacement for .catch which is not a friendly function name in Java.
### MoLang & Datapacks
- The following usages for item predicates can now use item conditions like advancements do, you can learn about them in the [Minecraft wiki](https://minecraft.wiki/w/Advancement_definition#minecraft:filled_bucket)
- The `requiredContext` for an item interaction evolution
@@ -352,9 +311,6 @@
- Added `pokemon` as an available Molang function for the `battleActor` functions.
- Fixed `heldItem` property inside spawn files not working and causing crashes
- Fixed `spawn_bedrock_particles` MoLang causing crashes when used in a server environment
- The following move sources are now valid for the `moves` array in species data:
- `legacy:{move}`
- `special:{move}`
- The Pokédex form lang key definition now follows `cobblemon.ui.pokedex.info.form.{species}-{formname}` instead of `cobblemon.ui.pokedex.info.form.{formname}`.
- Added `play_sound_on_server` as an available Molang function for the `worldHolder` & `player` functions.
- Added `run_molang_after` as an available Molang function for the `entity` functions when schedulable.
@@ -364,8 +320,6 @@
- The format of the `remedies.json` file has changed to allow for individual friendshipDrop amounts per remedy
- Fixed `entity.find_nearby_block` causing crashes when attempting to use a block tag
- Spawn Filters can now access `v.spawn.class` to get the identifier of an NPC class for when trying to influence NPC spawns
- Adds Flows for `STARTER_CHOSEN`, `EV_GAINED`, `POKEMON_RELEASED`, `POKEMON_NICKNAMED`, `HELD_ITEM`, and `TRADE_COMPLETED` events
- Adds Pokemon functions for `pokeball`, `held_item` and `remove_held_item`
- Added `pokemon.hyper_train_iv` as an available Molang function.
## [1.6.1 (January 26th, 2025)](#1-6-1)
+1
View File
@@ -1,5 +1,6 @@
plugins {
id("cobblemon.root-conventions")
id ("net.nemerosa.versioning") version "3.1.0"
}
version = "${project.property("mod_version")}+${project.property("mc_version")}"
+1
View File
@@ -21,6 +21,7 @@ plugins {
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id("net.nemerosa.versioning") version "3.1.0"
}
architectury {
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.compat;
import com.cobblemon.mod.common.CobblemonEntities;
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.item.PokedexItem;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import dev.lambdaurora.lambdynlights.LambDynLights;
@@ -37,20 +36,20 @@ public class LambDynamicLightsCompat {
public static void hookCompat() {
// Pokémon entities
DynamicLightHandlers.registerDynamicLightHandler(
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedPokemonLightLevel,
pokemon -> false
)
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedPokemonLightLevel,
pokemon -> false
)
);
// Shouldered Pokémon
DynamicLightHandlers.registerDynamicLightHandler(
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedPlayerLightLevel,
player -> false
)
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedShoulderLightLevel,
player -> false
)
);
}
@@ -64,13 +63,11 @@ public class LambDynamicLightsCompat {
return Math.max(itemLightLevel, formLightLevel);
}
private static int resolvedPlayerLightLevel(Player player) {
private static int resolvedShoulderLightLevel(Player player) {
var underwater = !player.level().getFluidState(BlockPos.containing(player.getX(), player.getEyeY(), player.getZ())).isEmpty();
final int leftShoulderLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityLeft()), underwater);
final int rightShoulderLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityRight()), underwater);
final int itemLightLevel = customHeldItemLightLevel(player.getMainHandItem(), player.getOffhandItem());
return Math.max(itemLightLevel, Math.max(leftShoulderLightLevel, rightShoulderLightLevel));
final int leftLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityLeft()), underwater);
final int rightLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityRight()), underwater);
return Math.max(leftLightLevel, rightLightLevel);
}
private static Optional<Integer> extractFormLightLevel(@NotNull FormData form, boolean underwater) {
@@ -86,17 +83,14 @@ public class LambDynamicLightsCompat {
}
ItemStack item = shoulderData.getShownItem();
int itemLightLevel = item.isEmpty() ? 0 :LambDynLights.getLuminanceFromItemStack(item, underwater);
int itemLightLevel = item.isEmpty()?0:LambDynLights.getLuminanceFromItemStack(item, underwater);
int formLightLevel = extractFormLightLevel(shoulderData.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
private static int customHeldItemLightLevel(ItemStack mainhand, ItemStack offhand) {
return (mainhand.getItem() instanceof PokedexItem || offhand.getItem() instanceof PokedexItem) ? 13 : 0;
}
private static boolean liquidGlowModeSupport(@NotNull LightingData.LiquidGlowMode liquidGlowMode, boolean underwater) {
return underwater ? liquidGlowMode.getGlowsUnderwater() : liquidGlowMode.getGlowsInLand();
}
}
@@ -12,12 +12,14 @@ import com.cobblemon.mod.common.block.SaccharineLeafBlock;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Desc;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.Slice;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@@ -40,9 +42,8 @@ public abstract class BeeEntityMixin {
if (block instanceof SaccharineLeafBlock) {
int age = blockState.getValue(SaccharineLeafBlock.Companion.getAGE());
boolean waterlogged = blockState.getValue(BlockStateProperties.WATERLOGGED);
if (age < 2 && !waterlogged) {
if (age < 2) {
this.cobblemon$result = blockState.setValue(SaccharineLeafBlock.Companion.getAGE(), age + 1);
}
}
@@ -1,54 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.network.protocol.game.ClientboundSetPassengersPacket;
import net.minecraft.world.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Objects;
@Mixin(ClientPacketListener.class)
public class ClientPacketListenerMixin {
@Shadow private ClientLevel level;
@Inject(method = "handleSetEntityPassengersPacket", at = @At(value = "INVOKE_ASSIGN", target = "Lnet/minecraft/world/entity/Entity;hasIndirectPassenger(Lnet/minecraft/world/entity/Entity;)Z", shift = At.Shift.BEFORE), cancellable = true)
private void cobblemon$handlePokemonPassengers(ClientboundSetPassengersPacket packet, CallbackInfo ci) {
Entity entity = this.level.getEntity(packet.getVehicle());
if (entity instanceof PokemonEntity pokemon) {
var passengers = new ArrayList<Entity>();
for (int passenger : packet.getPassengers()) {
passengers.add(this.level.getEntity(passenger));
}
Arrays
.stream(pokemon.getOccupiedSeats())
.filter(x -> !passengers.contains(x))
.filter(Objects::nonNull)
.forEach(Entity::stopRiding);
var occupiedSeats = Arrays.asList(pokemon.getOccupiedSeats());
passengers.stream()
.filter(x -> !occupiedSeats.contains(x))
.filter(Objects::nonNull)
.forEach(x -> x.startRiding(pokemon, true));
ci.cancel();
}
}
}
@@ -9,19 +9,20 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState;
import com.cobblemon.mod.common.entity.PosableEntity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.resources.PlayerSkin;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Debug;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
@@ -29,6 +30,11 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.resources.PlayerSkin;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.world.entity.player.Player;
@Mixin(EntityRenderDispatcher.class)
public class EntityRenderDispatcherMixin {
@@ -71,23 +77,6 @@ public class EntityRenderDispatcherMixin {
0F,
1F
);
/*if (locator.contains("middle")){
PoseStack.Pose pose = poseStack.last();
Vector3f vec = matrix.getMatrix().getRotation(new AxisAngle4f()).transform(new Vector3f(0, 0, -1));
buffer.addVertex(pose, pos.toVector3f()).setColor(0xffff00ff).setNormal(pose, vec.x, vec.y, vec.z); //Forward, pink
buffer.addVertex(pose, (float)(pos.x() + vec.x), (float)(pos.y() + vec.y), (float)(pos.z() + vec.z)).setColor(0xffff00ff).setNormal(pose, vec.x, vec.y, vec.z);
vec = matrix.getMatrix().getRotation(new AxisAngle4f()).transform(new Vector3f(0, 1, 0));
buffer.addVertex(pose, pos.toVector3f()).setColor(0xffffff00).setNormal(pose, vec.x, vec.y, vec.z); //Up, yellow
buffer.addVertex(pose, (float)(pos.x() + vec.x), (float)(pos.y() + vec.y), (float)(pos.z() + vec.z)).setColor(0xffffff00).setNormal(pose, vec.x, vec.y, vec.z);
vec = matrix.getMatrix().getRotation(new AxisAngle4f()).transform(new Vector3f(-1, 0, 0));
buffer.addVertex(pose, pos.toVector3f()).setColor(0xff00ffff).setNormal(pose, vec.x, vec.y, vec.z); //Left, cyan
buffer.addVertex(pose, (float)(pos.x() + vec.x), (float)(pos.y() + vec.y), (float)(pos.z() + vec.z)).setColor(0xff00ffff).setNormal(pose, vec.x, vec.y, vec.z);
}*/
poseStack.popPose();
});
@@ -119,12 +119,14 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
public HitResult pick(double hitDistance, float partialTicks, boolean hitFluids) {
Entity vehicle = this.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity) {
int seatIndex = pokemonEntity.getPassengers().indexOf(this);
Seat seat = pokemonEntity.getSeats().get(seatIndex);
PokemonClientDelegate delegate = (PokemonClientDelegate) pokemonEntity.getDelegate();
String locatorName = delegate.getSeatLocator(this);
MatrixWrapper locator = delegate.getLocatorStates().get(locatorName);
MatrixWrapper locator = delegate.getLocatorStates().get(seat.getLocator());
if (locator == null) {
return super.pick(hitDistance, partialTicks, hitFluids);
super.pick(hitDistance, partialTicks, hitFluids);
}
Vec3 locatorOffset = new Vec3(locator.getMatrix().getTranslation(new Vector3f()));
@@ -136,7 +138,7 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
if (Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON) {
PosableModel model = VaryingModelRepository.INSTANCE.getPoser(pokemonEntity.getPokemon().getSpecies().getResourceIdentifier(), new FloatingState());
offset.add(cobblemon$getFirstPersonOffset(model, locatorName));
offset.add(cobblemon$getFirstPersonOffset(model, seat));
}
Matrix3f orientation = controller.isActive() && controller.getOrientation() != null ? controller.getOrientation() : new Matrix3f();
@@ -158,11 +160,11 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
}
@Unique
private static @NotNull Vector3f cobblemon$getFirstPersonOffset(PosableModel model, String locatorName) {
private static @NotNull Vector3f cobblemon$getFirstPersonOffset(PosableModel model, Seat seat) {
Map<String, Vec3> cameraOffsets = model.getFirstPersonCameraOffset();
if (cameraOffsets.containsKey(locatorName)) {
return cameraOffsets.get(locatorName).toVector3f();
if (cameraOffsets.containsKey(seat.getLocator())) {
return cameraOffsets.get(seat.getLocator()).toVector3f();
} else {
return new Vector3f(0f, 0f, 0f);
}
@@ -30,6 +30,7 @@ import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(MouseHandler.class)
public abstract class MouseHandlerMixin {
@@ -120,12 +121,11 @@ public abstract class MouseHandlerMixin {
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
this.smoothTurnX.reset();
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6 + 0.2;
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
var spyglassSensitivity = Math.pow(defaultSensitivity, 3);
var lookSensitivity = spyglassSensitivity * 8.0;
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
var yRotationFlip = this.minecraft.options.invertYMouse().get() ? -1 : 1;
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity * yRotationFlip));
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity));
return false;
}
@@ -1,72 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client.snapshots;
import com.cobblemon.mod.common.CobblemonBuildDetails;
import com.cobblemon.mod.common.client.gui.snapshots.SnapshotWarningScreen;
import com.cobblemon.mod.common.client.snapshots.SnapshotAcknowledgementData;
import com.cobblemon.mod.common.client.snapshots.SnapshotAcknowledgementReader;
import kotlin.Unit;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
import java.util.function.Function;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@Mixin(Minecraft.class)
public final class SnapshotWarningMixin {
@Unique
private final Pattern VERSION = Pattern.compile("^(?<major>\\d+)\\.(?<minor>\\d+)\\.(?<patch>\\d+)$");
@Inject(method = "addInitialScreens", at = @At("TAIL"))
public void cobblemon$addSnapshotWarningScreen(List<Function<Runnable, Screen>> output, CallbackInfo callback) {
if (CobblemonBuildDetails.SNAPSHOT && !this.cobblemon$isAcknowledged() && !SharedConstants.IS_RUNNING_IN_IDE) {
output.add((runnable) -> new SnapshotWarningScreen((acknowledgement, dsa) -> {
if (acknowledgement == SnapshotWarningScreen.Acknowledgement.NO) {
Minecraft.getInstance().stop();
return Unit.INSTANCE;
}
SnapshotAcknowledgementReader.INSTANCE.write(new SnapshotAcknowledgementData(CobblemonBuildDetails.VERSION, dsa));
runnable.run();
return Unit.INSTANCE;
}));
}
}
@Unique
@SuppressWarnings("ResultOfMethodCallIgnored")
private boolean cobblemon$isAcknowledged() {
SnapshotAcknowledgementData data = SnapshotAcknowledgementReader.INSTANCE.read();
if (data == null) {
return false;
}
Matcher current = VERSION.matcher(CobblemonBuildDetails.VERSION);
current.find();
Matcher when = VERSION.matcher(data.getVersion());
when.find();
boolean alert = current.group("minor").compareTo(when.group("minor")) > 0 || current.group("major").compareTo(when.group("major")) > 0;
return !alert && data.getDontShowAgain();
}
}
@@ -297,6 +297,9 @@ object Cobblemon {
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
SpeciesFeatures.types["integer"] = IntSpeciesFeatureProvider::class.java
SpeciesFeatures.register(
DataKeys.CAN_BE_MILKED,
FlagSpeciesFeatureProvider(keys = listOf(DataKeys.CAN_BE_MILKED), default = true))
SpeciesFeatures.register(
DataKeys.HAS_BEEN_SHEARED,
FlagSpeciesFeatureProvider(keys = listOf(DataKeys.HAS_BEEN_SHEARED), default = false))
@@ -18,7 +18,6 @@ object CobblemonActivities {
val POKEMON_SLEEPING_ACTIVITY = register(Activity("pokemon_sleeping"))
val POKEMON_GROW_CROP = register(Activity("pokemon_grow_crop"))
val POKEMON_SLEEP_ON_TRAINER_BED = register(Activity("pokemon_sleep_on_trainer_bed"))
val POKEMON_HERD = register(Activity("pokemon_herd"))
fun register(activity: Activity): Activity {
activities.add(activity)
@@ -25,8 +25,6 @@ import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionOrEntityVariableAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.MemoryModuleTypeAdapter
import com.cobblemon.mod.common.util.adapters.SensorTypeAdapter
import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
@@ -41,8 +39,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
import net.minecraft.world.entity.schedule.Activity
object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
@@ -51,8 +47,6 @@ object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(MemoryModuleType::class.java, MemoryModuleTypeAdapter)
.registerTypeAdapter(SensorType::class.java, SensorTypeAdapter)
.registerTypeAdapter(BehaviourConfig::class.java, BehaviourConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(
@@ -97,6 +97,18 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
val CAMPFIRE: BlockEntityType<CampfireBlockEntity> = this.create("campfire_pot",
BlockEntityType.Builder.of(::CampfireBlockEntity, CobblemonBlocks.CAMPFIRE).build(null)
)
@JvmField
val COPPER_OVEN: BlockEntityType<CopperOvenBlockEntity> = this.create("copper_oven",
BlockEntityType.Builder.of(::CopperOvenBlockEntity, CobblemonBlocks.COPPER_OVEN).build(null)
)
@JvmField
val COPPER_WASHER: BlockEntityType<CopperWasherBlockEntity> = this.create("copper_washer",
BlockEntityType.Builder.of(::CopperWasherBlockEntity, CobblemonBlocks.COPPER_WASHER).build(null)
)
@JvmField
val COPPER_FRIDGE: BlockEntityType<CopperFridgeBlockEntity> = this.create("copper_fridge",
BlockEntityType.Builder.of(::CopperFridgeBlockEntity, CobblemonBlocks.COPPER_FRIDGE).build(null)
)
/*@JvmField
val LURE_CAKE: BlockEntityType<LureCakeBlockEntity> =
@@ -176,7 +176,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_LOG = this.create("saccharine_log", SaccharineLogBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BLUE).instrument(NoteBlockInstrument.BASS).strength(2.0F).sound(SoundType.WOOD).ignitedByLava()))
@JvmField
val SACCHARINE_LOG_SLATHERED = this.create("saccharine_log_slathered", SaccharineLogSlatheredBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BLUE).instrument(NoteBlockInstrument.BASS).strength(2.0F).sound(SoundType.WOOD).ignitedByLava()))
val SACCHARINE_HONEY_LOG = this.create("saccharine_honey_log", SaccharineHoneyLogBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BLUE).instrument(NoteBlockInstrument.BASS).strength(2.0F).sound(SoundType.WOOD).ignitedByLava()))
@JvmField
val STRIPPED_SACCHARINE_LOG = this.create("stripped_saccharine_log", RotatedPillarBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).instrument(NoteBlockInstrument.BASS).strength(2.0F).sound(SoundType.WOOD).ignitedByLava())) //log("stripped_saccharine_log")
@@ -205,7 +205,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val SACCHARINE_FENCE = this.create("saccharine_fence", FenceBlock(BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
@JvmField
val SACCHARINE_FENCE_GATE = this.create("saccharine_fence_gate", FenceGateBlock(SACCHARINE_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
@JvmField
val SACCHARINE_BUTTON = this.create("saccharine_button", BlocksInvoker.createWoodenButtonBlock(BlockSetType.OAK))
@JvmField
val SACCHARINE_PRESSURE_PLATE = this.create("saccharine_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(SACCHARINE_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).noCollission().strength(0.5f).sound(SoundType.WOOD)))
@@ -474,29 +474,40 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 15 else 0 }))
@JvmField
val FOSSIL_ANALYZER = create("fossil_analyzer", FossilAnalyzerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).noOcclusion()))
@JvmField
val RESTORATION_TANK = create("restoration_tank", RestorationTankBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.GLASS).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).noOcclusion()))
@JvmField
val HEALING_MACHINE = create("healing_machine", HealingMachineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2f).noOcclusion().lightLevel { if (it.getValue(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 12 else 5 }))
val HEALING_MACHINE = create("healing_machine", HealingMachineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2f).noOcclusion().lightLevel { if (it.getValue(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 7 else 2 }))
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 13 else 0 }))
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }))
@JvmField
val LECTERN = create("lectern", LecternBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.WOOD).strength(2.5F).ignitedByLava().lightLevel { if (it.getValue(LecternBlock.EMIT_LIGHT) as Boolean) 13 else 0 }))
val LECTERN = create("lectern", LecternBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.WOOD).strength(2.5F).ignitedByLava()))
@JvmField
val DISPLAY_CASE = create("display_case", DisplayCaseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F).requiresCorrectToolForDrops()))
val DISPLAY_CASE = create("display_case", DisplayCaseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F)))
@JvmField
val COPPER_FAN = create("copper_fan", CopperFanBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).mapColor(MapColor.COLOR_ORANGE).requiresCorrectToolForDrops().strength(3.0F, 6.0F).sound(SoundType.COPPER)))
@JvmField
val COPPER_MOWER = create("copper_mower", CopperMowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).requiresCorrectToolForDrops().strength(3.0F, 6.0F).sound(SoundType.COPPER)))
@JvmField
val COPPER_OVEN = create("copper_oven", CopperOvenBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(3.0F, 6.0F).sound(SoundType.COPPER)))
@JvmField
val COPPER_WASHER = this.create("copper_washer", CopperWasherBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(3.0F, 6.0F).sound(SoundType.COPPER)))
@JvmField
val COPPER_FRIDGE = this.create("copper_fridge", CopperFridgeBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_ORANGE).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(3.0F, 6.0F).sound(SoundType.COPPER)))
@JvmField
val INCENSE_SWEET = create("incense_sweet", SweetIncenseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3f)))
@JvmField
val PASTURE = create("pasture", PastureBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BROWN).sound(SoundType.WOOD).strength(2F).noOcclusion().pushReaction(PushReaction.BLOCK).lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 13 else 0 }))
val PASTURE = create("pasture", PastureBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BROWN).sound(SoundType.WOOD).strength(2F).noOcclusion().pushReaction(PushReaction.BLOCK).lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 10 else 0 }))
val RED_MINT = create("red_mint", MintBlock(MintType.RED, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_RED).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@JvmField
@@ -519,9 +530,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val HEARTY_GRAINS = this.create("hearty_grains", HeartyGrainsBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).ignitedByLava().mapColor(MapColor.PLANT).noCollission().randomTicks().instabreak().sound(CobblemonSounds.VIVICHOKE_SOUNDS)))
@JvmField
val GALARICA_NUT_BUSH = this.create("galarica_nut_bush", NutBushBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).randomTicks().noCollission().sound(SoundType.SWEET_BERRY_BUSH).pushReaction(PushReaction.DESTROY)))
@JvmField
val POTTED_RED_APRICORN_SAPLING = this.create("potted_red_apricorn_sapling", BlocksInvoker.createFlowerPotBlock(RED_APRICORN_SAPLING))
@JvmField
@@ -542,9 +550,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val HEARTY_GRAIN_BALE = this.create("hearty_grain_bale", BaleBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).instrument(NoteBlockInstrument.BANJO).strength(0.5F).sound(SoundType.GRASS)))
@JvmField
val TATAMI_BLOCK = this.create("tatami_block", HorizontalRotationalBlock(BlockBehaviour.Properties.of().ignitedByLava().mapColor(MapColor.PLANT).strength(0.1F).sound(SoundType.MOSS_CARPET)))
val TATAMI_BLOCK = this.create("tatami_block", HorizontalRotationalBlock(BlockBehaviour.Properties.of().ignitedByLava().mapColor(MapColor.PLANT).sound(SoundType.GRASS)))
@JvmField
val TATAMI_MAT = this.create("tatami_mat", HorizontalRotationCarpetBlock(BlockBehaviour.Properties.of().ignitedByLava().mapColor(MapColor.PLANT).strength(0.1F).sound(SoundType.MOSS_CARPET)))
val TATAMI_MAT = this.create("tatami_mat", HorizontalRotationCarpetBlock(BlockBehaviour.Properties.of().ignitedByLava().mapColor(MapColor.PLANT).sound(SoundType.GRASS)))
/**
* Returns a map of all the blocks that can be stripped with an axe in the format of input - output.
@@ -556,9 +564,11 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
APRICORN_LOG to STRIPPED_APRICORN_LOG,
SACCHARINE_WOOD to STRIPPED_SACCHARINE_WOOD,
SACCHARINE_LOG to STRIPPED_SACCHARINE_LOG,
SACCHARINE_LOG_SLATHERED to STRIPPED_SACCHARINE_LOG
SACCHARINE_HONEY_LOG to STRIPPED_SACCHARINE_LOG
)
private fun apricornBlock(name: String, apricorn: Apricorn): ApricornBlock = this.create(name, ApricornBlock(BlockBehaviour.Properties.of().mapColor(apricorn.mapColor()).randomTicks().strength(Blocks.OAK_LOG.defaultDestroyTime(), Blocks.OAK_LOG.explosionResistance).sound(SoundType.WOOD).noOcclusion(), apricorn))
private fun tumblestoneBlock(name: String, stage: Int, height: Int, xzOffset: Int, nextStage: Block?) : Block {
@@ -658,19 +668,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
Triple(APRICORN_FENCE, 5, 20),
Triple(APRICORN_FENCE_GATE, 5, 20),
Triple(APRICORN_SLAB, 5, 20),
Triple(APRICORN_STAIRS, 5, 20),
Triple(SACCHARINE_LOG, 5, 5),
Triple(SACCHARINE_LOG_SLATHERED, 5, 5),
Triple(STRIPPED_SACCHARINE_LOG, 5, 5),
Triple(SACCHARINE_WOOD, 5, 5),
Triple(STRIPPED_SACCHARINE_WOOD, 5, 5),
Triple(SACCHARINE_PLANKS, 5, 20),
Triple(SACCHARINE_LEAVES, 30, 60),
Triple(SACCHARINE_FENCE, 5, 20),
Triple(SACCHARINE_FENCE_GATE, 5, 20),
Triple(SACCHARINE_SLAB, 5, 20),
Triple(SACCHARINE_STAIRS, 5, 20)
Triple(APRICORN_STAIRS, 5, 20)
).onEach{ data -> setFlammable(data.first, data.second, data.third) }
}
@@ -217,10 +217,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val TATAMI_MAT = blockItem("tatami_mat", CobblemonBlocks.TATAMI_MAT)
@JvmField
val VIVICHOKE = compostableItem("vivichoke", CobblemonItem(Item.Properties()), 0.80f)
val VIVICHOKE = compostableItem("vivichoke")
@JvmField
val VIVICHOKE_SEEDS = compostableItem("vivichoke_seeds", VivichokeItem(CobblemonBlocks.VIVICHOKE_SEEDS), 0.30f)
val VIVICHOKE_SEEDS = compostableItem("vivichoke_seeds", VivichokeItem(CobblemonBlocks.VIVICHOKE_SEEDS))
@JvmField
val RED_APRICORN = apricornItem("red", ApricornItem(CobblemonBlocks.RED_APRICORN))
@@ -263,7 +263,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val APRICORN_PLANKS = blockItem("apricorn_planks", CobblemonBlocks.APRICORN_PLANKS)
@JvmField
val APRICORN_LEAVES = compostableBlockItem("apricorn_leaves", CobblemonBlocks.APRICORN_LEAVES, 0.30f)
val APRICORN_LEAVES = compostableBlockItem("apricorn_leaves", CobblemonBlocks.APRICORN_LEAVES)
@JvmField
val APRICORN_BOAT = create("apricorn_boat", CobblemonBoatItem(CobblemonBoatType.APRICORN, false, Item.Properties().stacksTo(1)))
@JvmField
@@ -310,7 +310,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SACCHARINE_LOG = blockItem("saccharine_log", CobblemonBlocks.SACCHARINE_LOG)
@JvmField
val SACCHARINE_LOG_SLATHERED = blockItem("saccharine_log_slathered", CobblemonBlocks.SACCHARINE_LOG_SLATHERED)
val SACCHARINE_HONEY_LOG = blockItem("saccharine_honey_log", CobblemonBlocks.SACCHARINE_HONEY_LOG)
@JvmField
val STRIPPED_SACCHARINE_LOG = blockItem("stripped_saccharine_log", CobblemonBlocks.STRIPPED_SACCHARINE_LOG)
@JvmField
@@ -320,7 +320,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SACCHARINE_PLANKS = blockItem("saccharine_planks", CobblemonBlocks.SACCHARINE_PLANKS)
@JvmField
val SACCHARINE_LEAVES = compostableBlockItem("saccharine_leaves", CobblemonBlocks.SACCHARINE_LEAVES, 0.35f)
val SACCHARINE_LEAVES = compostableBlockItem("saccharine_leaves", CobblemonBlocks.SACCHARINE_LEAVES)
@JvmField
val SACCHARINE_BOAT = create("saccharine_boat", CobblemonBoatItem(CobblemonBoatType.SACCHARINE, false, Item.Properties().stacksTo(1)))
@JvmField
@@ -347,7 +347,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", HangingSignItem(CobblemonBlocks.SACCHARINE_HANGING_SIGN, CobblemonBlocks.SACCHARINE_WALL_HANGING_SIGN, Item.Properties().stacksTo(16)))
@JvmField
val SACCHARINE_SAPLING = compostableBlockItem("saccharine_sapling", CobblemonBlocks.SACCHARINE_SAPLING, 0.30f)
val SACCHARINE_SAPLING = compostableBlockItem("saccharine_sapling", CobblemonBlocks.SACCHARINE_SAPLING)
@JvmField
val BUGWORT = compostableBlockItem("bugwort", CobblemonBlocks.BUGWORT)
@@ -483,6 +483,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val INCENSE_SWEET = blockItem("incense_sweet", CobblemonBlocks.INCENSE_SWEET)
@JvmField
val COPPER_FAN = blockItem("copper_fan", CobblemonBlocks.COPPER_FAN)
@JvmField
val COPPER_MOWER = blockItem("copper_mower", CobblemonBlocks.COPPER_MOWER)
@JvmField
val COPPER_OVEN = blockItem("copper_oven", CobblemonBlocks.COPPER_OVEN)
@JvmField
val COPPER_WASHER = blockItem("copper_washer", CobblemonBlocks.COPPER_WASHER)
@JvmField
val COPPER_FRIDGE = blockItem("copper_fridge", CobblemonBlocks.COPPER_FRIDGE)
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@@ -511,9 +522,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val SWEET_APPLE = compostableItem("sweet_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val TART_APPLE = compostableItem("tart_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val SYRUPY_APPLE = compostableItem("syrupy_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val SWEET_APPLE = create("sweet_apple", foodItem(4, 0.3f))
@JvmField val TART_APPLE = create("tart_apple", foodItem(4, 0.3f))
@JvmField val SYRUPY_APPLE = create("syrupy_apple", foodItem(4, 0.3f))
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@JvmField val GALARICA_WREATH = noSettingsItem("galarica_wreath")
@JvmField val BLACK_AUGURITE = noSettingsItem("black_augurite")
@@ -602,7 +613,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val BERRY_JUICE = this.create("berry_juice", BerryJuiceItem())
@JvmField
val GALARICA_NUTS = compostableItemNameBlockItem("galarica_nuts", CobblemonBlocks.GALARICA_NUT_BUSH)
val GALARICA_NUTS = create("galarica_nuts", GalaricaNutItem())
// Hyper Training Items
val hyperTrainingItems = mutableListOf<HyperTrainingItem>()
@@ -685,9 +696,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MEDICINAL_LEEK = heldItem("medicinal_leek", MedicinalLeekItem(CobblemonBlocks.MEDICINAL_LEEK, Item.Properties().food(FoodProperties.Builder().fast().nutrition(1).saturationModifier(0.2f).build())), "leek")
@JvmField
val ROASTED_LEEK = compostableItem("roasted_leek", CobblemonItem(Item.Properties().food(FoodProperties.Builder().fast().nutrition(3).saturationModifier(0.3f).build())), 0.85f)
val ROASTED_LEEK = create("roasted_leek", CobblemonItem(Item.Properties().food(FoodProperties.Builder().fast().nutrition(3).saturationModifier(0.3f).build())))
@JvmField
val BRAISED_VIVICHOKE = compostableItem("braised_vivichoke", foodItem(6, 0.6F), 0.85f)
val BRAISED_VIVICHOKE = create("braised_vivichoke", foodItem(6, 0.6F))
@JvmField
val VIVICHOKE_DIP = create("vivichoke_dip", object : CobblemonItem(Properties().stacksTo(1)
.food(FoodProperties.Builder()
@@ -703,7 +714,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
})
@JvmField
val ENERGY_ROOT = compostableItem("energy_root", EnergyRootItem(CobblemonBlocks.ENERGY_ROOT, Item.Properties().food(FoodProperties.Builder().nutrition(1).fast().saturationModifier(0.2f).build())), 0.60f)
val ENERGY_ROOT = compostableItem("energy_root", EnergyRootItem(CobblemonBlocks.ENERGY_ROOT, Item.Properties().food(FoodProperties.Builder().nutrition(1).fast().saturationModifier(0.2f).build())))
@JvmField
val REVIVAL_HERB = compostableItem("revival_herb", RevivalHerbItem(CobblemonBlocks.REVIVAL_HERB))
@JvmField
@@ -711,11 +722,11 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MEDICINAL_BREW = noSettingsItem("medicinal_brew")
@JvmField
val REMEDY = compostableItem("remedy", RemedyItem(RemedyItem.NORMAL), 0.65f)
val REMEDY = create("remedy", RemedyItem(RemedyItem.NORMAL))
@JvmField
val FINE_REMEDY = compostableItem("fine_remedy", RemedyItem(RemedyItem.FINE), 0.75f)
val FINE_REMEDY = create("fine_remedy", RemedyItem(RemedyItem.FINE))
@JvmField
val SUPERB_REMEDY = compostableItem("superb_remedy", RemedyItem(RemedyItem.SUPERB), 0.85f)
val SUPERB_REMEDY = create("superb_remedy", RemedyItem(RemedyItem.SUPERB))
@JvmField
val MOOMOO_MILK = noSettingsItem("moomoo_milk")
@@ -935,7 +946,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val ASSAULT_VEST = heldItem("assault_vest")
@JvmField
val BIG_ROOT = compostableBlockItem("big_root", CobblemonBlocks.BIG_ROOT, 0.40f)
val BIG_ROOT = blockItem("big_root", CobblemonBlocks.BIG_ROOT)
@JvmField
val BINDING_BAND = heldItem("binding_band")
@JvmField
@@ -993,7 +1004,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = compostableHeldItem("leftovers", null, 0.50f)
val LEFTOVERS = heldItem("leftovers")
@JvmField
val LIFE_ORB = heldItem("life_orb")
@JvmField
@@ -1480,8 +1491,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Item.Properties().rarity(rarity)))
private fun itemNameBlockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): ItemNameBlockItem = this.create(name, ItemNameBlockItem(block, Item.Properties().rarity(rarity)))
private fun noSettingsItem(name: String): CobblemonItem = this.create(name, CobblemonItem(Item.Properties()))
private fun itemWithRarity(name: String, rarity: Rarity): CobblemonItem = this.create(name, CobblemonItem(Item.Properties().rarity(rarity)))
@@ -1610,7 +1619,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun mintItem(name: String, mintItem: MintItem): MintItem {
val item = this.create(name, mintItem)
mints[item.nature.displayName] = item
compostable(item, .95f)
compostable(item, .65f)
return item
}
@@ -1630,7 +1639,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun apricornSeedItem(name: String, apricornSeedItem: ApricornSeedItem): ApricornSeedItem {
val finalName = "${name}_apricorn_seed"
val item = this.create(finalName, apricornSeedItem)
compostable(item, .30f)
compostable(item, .65f)
return item
}
@@ -1638,14 +1647,14 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun mintSeed(name: String, mintBlock: MintBlock): Item {
val finalName = "${name}_mint_seeds"
val item = this.blockItem(finalName, mintBlock)
compostable(item, .30f)
compostable(item, .65f)
return item
}
private fun mintLeaf(name: String, mintLeafItem: MintLeafItem): MintLeafItem {
val finalName = "${name}_mint_leaf"
val item = this.create(finalName, mintLeafItem)
compostable(item, .50f)
compostable(item, .65f)
return item
}
@@ -1661,18 +1670,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return createdItem
}
private fun compostableBlockItem(name: String, block: Block, increaseLevelChance: Float = .85f): Item {
private fun compostableBlockItem(name: String, block: Block, increaseLevelChance: Float = .65f): Item {
val createdItem = this.blockItem(name, block)
compostable(createdItem, increaseLevelChance)
return createdItem
}
private fun compostableItemNameBlockItem(name: String, block: Block, increaseLevelChance: Float = .30f): Item {
val createdItem = this.itemNameBlockItem(name, block)
compostable(createdItem, increaseLevelChance)
return createdItem
}
private fun foodItem(nutrition: Int, saturationModifier: Float): Item {
return CobblemonItem(Item.Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.ai.CobblemonAttackTargetData
import com.cobblemon.mod.common.api.dialogue.ActiveDialogue
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.mojang.serialization.Codec
@@ -43,11 +42,6 @@ object CobblemonMemories {
val NEAREST_VISIBLE_ATTACKER = register<LivingEntity>("nearest_visible_attacker")
val NEARBY_GROWABLE_CROPS = register<BlockPos>("nearby_growable_crops")
val RECENTLY_ATE_GRASS = register<Boolean>("recently_ate_grass")
/** who am i following rn? */
val HERD_LEADER = register<String>("herd_leader", PrimitiveCodec.STRING)
/** how many are following me rn? */
val HERD_SIZE = register<Int>("herd_size") // Don't bother saving it, we'll try to keep count roughly.
val ATTACK_TARGET_DATA = register<CobblemonAttackTargetData>("attack_target_data") // This is used to store additional information about the attack target, such as when to give up pursuit.
fun <U> register(id: String, codec: Codec<U>): MemoryModuleType<U> {
val memoryModule = MemoryModuleType(Optional.of(codec))
@@ -36,7 +36,6 @@ import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pasture.UpdatePastureConflictFlagHandler
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
@@ -86,7 +85,6 @@ import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.UpdatePastureConflictFlagPacket
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
@@ -142,7 +140,6 @@ import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPack
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.behaviour.DamageOnCollisionPacket
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
@@ -158,7 +155,6 @@ import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePack
import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.SetPastureConflictPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
@@ -170,7 +166,6 @@ import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMark
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokemonPacket
@@ -192,7 +187,6 @@ import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.DamageOnCollisionPacketHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
@@ -209,7 +203,6 @@ import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHand
import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
import com.cobblemon.mod.common.net.serverhandling.orientation.OrientationPacketHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.SetPastureConflictHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
@@ -220,7 +213,6 @@ import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHan
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
import com.cobblemon.mod.common.net.serverhandling.starter.SelectStarterPacketHandler
import com.cobblemon.mod.common.net.serverhandling.storage.BenchMoveHandler
@@ -426,7 +418,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(ClosePasturePacket.ID, ClosePasturePacket::decode, ClosePastureHandler))
list.add(PacketRegisterInfo(PokemonPasturedPacket.ID, PokemonPasturedPacket::decode, PokemonPasturedHandler))
list.add(PacketRegisterInfo(PokemonUnpasturedPacket.ID, PokemonUnpasturedPacket::decode, PokemonUnpasturedHandler))
list.add(PacketRegisterInfo(UpdatePastureConflictFlagPacket.ID, UpdatePastureConflictFlagPacket::decode, UpdatePastureConflictFlagHandler))
// Orientation
list.add(PacketRegisterInfo(ClientboundUpdateOrientationPacket.ID, ClientboundUpdateOrientationPacket::decode, S2CUpdateOrientationHandler))
@@ -537,8 +528,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PasturePokemonPacket.ID, PasturePokemonPacket::decode, PasturePokemonHandler))
list.add(PacketRegisterInfo(UnpasturePokemonPacket.ID, UnpasturePokemonPacket::decode, UnpasturePokemonHandler))
list.add(PacketRegisterInfo(UnpastureAllPokemonPacket.ID, UnpastureAllPokemonPacket::decode, UnpastureAllPokemonHandler))
list.add(PacketRegisterInfo(SetPastureConflictPacket.ID, SetPastureConflictPacket::decode, SetPastureConflictHandler))
// Block entity
list.add(PacketRegisterInfo(AdjustBlockEntityViewerCountPacket.ID, AdjustBlockEntityViewerCountPacket::decode, AdjustBlockEntityViewerCountHandler))
@@ -567,14 +556,12 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatePacket.ID, ServerboundUpdateRidingStatePacket::decode, ServerboundUpdateRidingStateHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatsPacket.ID, ServerboundUpdateRidingStatsPacket::decode, ServerboundUpdateRidingStatsHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatRangePacket.ID, ServerboundUpdateRidingStatRangePacket::decode, ServerboundUpdateRidingStatRangeHandler))
list.add(PacketRegisterInfo(DismountPokemonPacket.ID, DismountPokemonPacket::decode, DismountPokemonPacketHandler))
// Cooking
list.add(PacketRegisterInfo(ToggleCookingPotLidPacket.ID, ToggleCookingPotLidPacket::decode, ToggleCookingPotLidHandler))
// Behaviour Packets
list.add(PacketRegisterInfo(SetEntityBehaviourPacket.ID, SetEntityBehaviourPacket::decode, SetEntityBehaviourHandler))
list.add(PacketRegisterInfo(DamageOnCollisionPacket.ID, DamageOnCollisionPacket::decode, DamageOnCollisionPacketHandler))
return list
}
@@ -24,18 +24,23 @@ object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Regist
override val resourceKey: ResourceKey<Registry<PoiType>> = Registries.POINT_OF_INTEREST_TYPE
@JvmField
val NURSE_KEY = createKey("nurse", CobblemonBlocks.HEALING_MACHINE, 1, 1)
val NURSE_KEY: ResourceKey<PoiType> = createKey("nurse")
@JvmField
val LURE_CAKE_KEY = createKey("lure_cake", CobblemonBlocks.LURE_CAKE, 0, 1)
val NURSE = create(NURSE_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.HEALING_MACHINE), 1, 1))
@JvmField
val SACCHARINE_LOG_SLATHERED_KEY = createKey("saccharine_log_slathered", CobblemonBlocks.SACCHARINE_LOG_SLATHERED, 0, 1)
val LURE_CAKE_KEY: ResourceKey<PoiType> = createKey("lure_cake")
@JvmField
val INCENSE_SWEET_KEY = createKey("incense_sweet", CobblemonBlocks.INCENSE_SWEET, 0, 1)
val LURE_CAKE = create(LURE_CAKE_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.LURE_CAKE), 0, 1))
@JvmField
val SACCHARINE_HONEY_LOG_KEY: ResourceKey<PoiType> = createKey("saccharine_honey_log")
@JvmField
val SACCHARINE_HONEY_LOG = create(SACCHARINE_HONEY_LOG_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.SACCHARINE_HONEY_LOG), 0, 1))
@JvmField
val INCENSE_SWEET_KEY: ResourceKey<PoiType> = createKey("incense_sweet")
@JvmField
val INCENSE_SWEET = create(INCENSE_SWEET_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.INCENSE_SWEET), 0, 1))
private fun createKey(string: String, block: Block, maxTickets: Int, validRange: Int ): ResourceKey<PoiType> =
ResourceKey.create(Registries.POINT_OF_INTEREST_TYPE, cobblemonResource(string)).also { resourceKey ->
create(resourceKey.location().path, PoiType(getBlockStates(block), maxTickets, validRange))
}
private fun createKey(string: String): ResourceKey<PoiType> = ResourceKey.create(Registries.POINT_OF_INTEREST_TYPE, cobblemonResource(string))
private fun getBlockStates(block: Block): Set<BlockState> = ImmutableSet.copyOf(block.stateDefinition.possibleStates)
}
}
@@ -10,11 +10,8 @@ package com.cobblemon.mod.common.api.ai
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.mojang.serialization.Dynamic
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
import net.minecraft.world.entity.schedule.Activity
import net.minecraft.world.entity.schedule.Schedule
@@ -25,30 +22,13 @@ class BehaviourConfigurationContext {
var coreActivities = setOf(Activity.CORE)
val activities = mutableListOf<ActivityConfigurationContext>()
val schedule = Schedule.EMPTY
val memories = mutableSetOf<MemoryModuleType<*>>()
val sensors = mutableSetOf<SensorType<*>>()
fun getOrCreateActivity(activity: Activity): ActivityConfigurationContext {
return activities.firstOrNull { it.activity == activity } ?: ActivityConfigurationContext(activity).also(activities::add)
}
fun addMemories(vararg memory: MemoryModuleType<*>) {
memories.addAll(memory)
}
fun addMemories(memories: Collection<MemoryModuleType<*>>) {
this.memories.addAll(memories)
}
fun addSensors(vararg sensor: SensorType<*>) {
sensors.addAll(sensor)
}
fun addSensors(sensors: Collection<SensorType<*>>) {
this.sensors.addAll(sensors)
}
fun apply(entity: LivingEntity, behaviourConfigs: List<BehaviourConfig>, dynamic: Dynamic<*>) {
fun apply(entity: LivingEntity, behaviourConfigs: List<BehaviourConfig>) {
val brain = entity.brain
if (entity is MoLangScriptingEntity) {
entity.registerVariables(behaviourConfigs.flatMap { it.getVariables(entity) })
@@ -58,11 +38,7 @@ class BehaviourConfigurationContext {
// Setup the brain config
behaviourConfigs.forEach { it.configure(entity, this) }
var brain = entity.brain
// Apply the brain config
if (entity is MoLangScriptingEntity) {
brain = entity.assignNewBrainWithMemoriesAndSensors(dynamic, memories, sensors)
}
activities.forEach { it.apply(entity) }
brain.setCoreActivities(coreActivities)
brain.setDefaultActivity(defaultActivity)
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.util.asExpression
/**
* This is used in the AI system to store optional additional information about the attack target,
* mainly things like when to give up pursuit, what sort of attacks are permitted, whatever. It's
* a temporary memory, same as ATTACK_TARGET, so relogs will clear it and that's why it has no codec.
*
* To help you get a sense of a use case, imagine a Pidgeotto has an AI task that says it should hunt
* Magikarp that are close to the surface. Once they've found one and chosen them as the attack target,
* they should give up the target if the Magikarp goes too deep, but if it's attacking an entity because
* they attacked its owner, it shouldn't give up on the target for that reason. To address this, when
* hunting Magikarp, the Pidgeotto will set this memory to a CobblemonAttackTargetData with some
* [Expression] that encourages the entity to give up the target if the Magikarp goes too deep.
*
* To make this work, any transition from the FIGHT activity will erase this memory.
*
* @author Hiroku
* @since June 23rd, 2025
*/
class CobblemonAttackTargetData(
/** An expression that returns false when the target is no longer worth attacking. */
val shouldContinue: Expression = "true".asExpression()
)
@@ -15,11 +15,6 @@ import kotlin.jvm.optionals.getOrNull
typealias ExpressionOrEntityVariable = Either<Expression, MoLangConfigVariable>
/**
* In the case of [ExpressionOrEntityVariable] the right side is the only one that requires visibility for a user,
* this function is a shorthand for finding all of the values in the list that have something to show the user to
* potentially edit.
*/
fun List<ExpressionOrEntityVariable>.asVariables() = mapNotNull { it.right().getOrNull() }
@@ -12,20 +12,7 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
/**
* A wrapper for [BehaviorControl] that allows it to be used with any [LivingEntity]. If the class the task was
* actually intended for is not the same as the entity being passed in, the task will just not run. This is just
* a trick to allow type safety.
*
* @author Hiroku
* @since October 19th, 2024
*/
class WrapperLivingEntityTask<T : LivingEntity>(val task: BehaviorControl<T>, val clazz: Class<T>) : BehaviorControl<LivingEntity> {
companion object {
inline fun <reified E : LivingEntity> BehaviorControl<E>.wrapped(): BehaviorControl<LivingEntity> {
return WrapperLivingEntityTask(this, E::class.java)
}
}
override fun tryStart(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
if (clazz.isInstance(entity)) {
return task.tryStart(level, entity as T, gameTime)
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* Does nothing except conditionally add some memories and sensors to the brain of the entity.
*
* @author Hiroku
* @since June 27th, 2025
*/
class AddMemoriesAndSensorsConfig : BehaviourConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val memories: Set<MemoryModuleType<*>> = emptySet()
val sensors: Set<SensorType<*>> = mutableSetOf()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
behaviourConfigurationContext.addMemories(memories)
behaviourConfigurationContext.addSensors(sensors)
}
}
@@ -23,8 +23,8 @@ class AddTasksToActivity : BehaviourConfig {
val activities = mutableListOf<Activity>()
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val tasksByPriority = mutableMapOf<Int, List<TaskConfig>>()
override fun getVariables(entity: LivingEntity) = tasksByPriority.values.flatten().flatMap { it.getVariables(entity) } + listOf(condition).asVariables()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
@@ -24,7 +24,6 @@ class ApplyBehaviours : BehaviourConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
@SerializedName("behaviours", alternate = ["behaviors"])
val behaviours = mutableListOf<ResourceLocation>()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return if (checkCondition(entity, condition)) {
behaviours.flatMap {
@@ -44,7 +44,6 @@ interface BehaviourConfig {
cobblemonResource("set_core_activities") to SetCoreActivities::class.java,
cobblemonResource("add_variables") to AddVariablesConfig::class.java,
cobblemonResource("set_variables") to SetVariablesConfig::class.java,
cobblemonResource("add_memories_and_sensors") to AddMemoriesAndSensorsConfig::class.java,
)
}
@@ -21,25 +21,19 @@ import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class CustomScriptBehaviourConfig : BehaviourConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val variables: List<MoLangConfigVariable> = emptyList()
val script: ExpressionLike = "0".asExpressionLike()
companion object {
val runtime = MoLangRuntime().setup()
}
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val variables: List<MoLangConfigVariable> = emptyList()
val script: ExpressionLike = "0".asExpressionLike()
val memories = emptySet<MemoryModuleType<*>>()
val sensors = emptySet<SensorType<*>>()
override fun getVariables(entity: LivingEntity) = variables
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
behaviourConfigurationContext.addMemories(memories)
behaviourConfigurationContext.addSensors(sensors)
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.resolve(script)
}
@@ -168,7 +168,7 @@ Example:
```json
{
"type": "set_variables",
"variableValues": {
"variables": {
"aggressive": true,
"attack_range": "10"
}
@@ -14,7 +14,6 @@ import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.ActivityConfigurationContext
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
@@ -22,42 +21,34 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.activityRegistry
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import com.mojang.datafixers.util.Pair
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class ScriptBehaviourConfig : BehaviourConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val condition = "true".asExpressionLike()
val script = cobblemonResource("dummy")
val variables = mutableListOf<MoLangConfigVariable>()
val memories = emptySet<MemoryModuleType<*>>()
val sensors = emptySet<SensorType<*>>()
override fun getVariables(entity: LivingEntity) = variables
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
override fun configure(entity: LivingEntity, context: BehaviourConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!runtime.resolveBoolean(condition)) return
val struct = createBrainStruct(entity, behaviourConfigurationContext)
val struct = createBrainStruct(entity, context)
val script = CobblemonScripts.scripts[this.script]
?: run {
Cobblemon.LOGGER.error("Tried loading script $script as part of an entity brain but that script does not exist")
return
}
behaviourConfigurationContext.addMemories(memories)
behaviourConfigurationContext.addSensors(sensors)
runtime.resolve(script, mapOf("brain" to struct))
}
@@ -15,7 +15,6 @@ import net.minecraft.world.entity.schedule.Activity
class SetDefaultActivity : BehaviourConfig {
val activity: Activity = Activity.IDLE
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
behaviourConfigurationContext.defaultActivity = activity
@@ -23,6 +23,7 @@ class SetVariablesConfig : BehaviourConfig {
var variableValues = mutableMapOf<String, ExpressionLike>()
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
@@ -48,15 +47,13 @@ class AirWanderTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.WALK_TARGET, MemoryModuleType.LOOK_TARGET, CobblemonMemories.PATH_COOLDOWN)
val wanderChanceExpression = wanderChance.asSimplifiedExpression(entity)
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET),
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, lookTarget, pathCooldown ->
it.registered(MemoryModuleType.LOOK_TARGET)
).apply(it) { walkTarget, lookTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || entity.isInWater) {
return@Trigger false
@@ -67,7 +64,6 @@ class AirWanderTaskConfig : SingleTaskConfig {
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) return@Trigger false
val rotVec = entity.getViewVector(0F)
pathCooldown.setWithExpiry(true, 60L)
val target = HoverRandomPos.getPos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt(), rotVec.x, rotVec.y, 1.5707964f, minUpwardsMovement.resolveInt(), minDownwardsMovement.resolveInt())
?: return@Trigger false
walkTarget.set(WalkTarget(target, speedMultiplier.resolveFloat(), 3))
@@ -10,7 +10,9 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
@@ -21,14 +23,19 @@ class AllOfTaskConfig : TaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val tasks: List<TaskConfig> = emptyList()
override fun getVariables(entity: LivingEntity) = tasks.flatMap { it.getVariables(entity) }
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return if (checkCondition(entity, condition))
tasks.flatMap { it.getVariables(entity) } + listOf(condition).asVariables()
else
listOf(condition).asVariables()
}
override fun createTasks(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return emptyList()
return tasks.flatMap { it.createTasks(entity, behaviourConfigurationContext) }
}
}
@@ -8,21 +8,24 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.ai.AttackAngryAtTask
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class AttackAngryAtTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "should_attack_angry_at", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(MemoryModuleType.ANGRY_AT, MemoryModuleType.ATTACK_TARGET, CobblemonMemories.POKEMON_SLEEPING)
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return AttackAngryAtTask.create()
}
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.AttackHostileMobsTask
import com.mojang.serialization.Codec
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AttackHostileMobsTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return emptyList<MoLangConfigVariable>()
}
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return AttackHostileMobsTask.create()
}
companion object {
val CODEC: Codec<AttackHostileMobsTaskConfig> = Codec.unit(AttackHostileMobsTaskConfig())
}
}
@@ -8,16 +8,22 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.npc.ai.MeleeAttackTask
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.ManageFlightInBattleTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BattleFlightTask
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class ManageFlightInBattleTaskConfig : SingleTaskConfig {
class BattleFlightTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
@@ -25,7 +31,6 @@ class ManageFlightInBattleTaskConfig : SingleTaskConfig {
if (entity !is PokemonEntity) {
return null
}
behaviourConfigurationContext.addMemories(CobblemonMemories.POKEMON_BATTLE)
return ManageFlightInBattleTask.create()
return BattleFlightTask.create()
}
}
@@ -12,31 +12,22 @@ import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.VillagerCalmDown
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class CalmDownTaskConfig : SingleTaskConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(
MemoryModuleType.HURT_BY,
MemoryModuleType.HURT_BY_ENTITY,
MemoryModuleType.NEAREST_HOSTILE,
)
behaviourConfigurationContext.addSensors(SensorType.VILLAGER_HOSTILES)
return VillagerCalmDown.create()
}
}
@@ -1,79 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import kotlin.jvm.optionals.getOrNull
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* Checks nearby entities and counts how many have nominated this entity as their leader.
*
* @author Hiroku
* @since June 17th, 2025
*/
class CountFollowersTaskConfig : SingleTaskConfig {
val checkTicks: ExpressionOrEntityVariable = Either.left("10".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(checkTicks).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val checkTicksValue = checkTicks.resolveInt()
behaviourConfigurationContext.addMemories(
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
CobblemonMemories.HERD_SIZE,
CobblemonMemories.HERD_LEADER
)
behaviourConfigurationContext.addSensors(SensorType.NEAREST_LIVING_ENTITIES)
return BehaviorBuilder.create { instance ->
instance.group(
instance.present(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES),
instance.registered(CobblemonMemories.HERD_SIZE)
).apply(instance) { nearbyEntities, herdCount ->
Trigger { world, entity, _ ->
if (world.gameTime % checkTicksValue != 0L) {
return@Trigger false
}
val myUUID = entity.uuid.toString()
val followersCount = instance.get(nearbyEntities).findAll {
it is PokemonEntity
&& it.brain.hasMemoryValue(CobblemonMemories.HERD_LEADER)
&& it.brain.getMemory(CobblemonMemories.HERD_LEADER).getOrNull() == myUUID
}.count()
if (followersCount == 0) {
herdCount.erase()
} else {
herdCount.set(followersCount)
}
return@Trigger true
}
}
}
}
}
@@ -23,7 +23,7 @@ class DoNothingTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(minDurationTicks, maxDurationTicks).asVariables()
override fun getVariables(entity: LivingEntity) = listOf(condition, minDurationTicks, maxDurationTicks).asVariables()
override fun createTask(
entity: LivingEntity,
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
@@ -17,7 +16,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.EatGrassTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class EatGrassTaskConfig : SingleTaskConfig {
companion object {
@@ -49,8 +47,6 @@ class EatGrassTaskConfig : SingleTaskConfig {
return null
}
behaviourConfigurationContext.addMemories(MemoryModuleType.WALK_TARGET, CobblemonMemories.RECENTLY_ATE_GRASS)
return WrapperLivingEntityTask(
EatGrassTask(
chance,
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
@@ -22,7 +21,6 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, "exit_battle_when_hurt", true).asExpressible()
@@ -38,19 +36,10 @@ class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val includePassiveDamage = includePassiveDamage.resolveBoolean()
if (!condition.resolveBoolean()) return null
val includePassiveDamage = includePassiveDamage.resolveBoolean()
behaviourConfigurationContext.addMemories(
MemoryModuleType.HURT_BY,
MemoryModuleType.HURT_BY_ENTITY
)
behaviourConfigurationContext.addSensors(SensorType.HURT_BY)
if (entity is NPCEntity) {
behaviourConfigurationContext.addMemories(CobblemonMemories.NPC_BATTLING)
behaviourConfigurationContext.addSensors(CobblemonSensors.NPC_BATTLING)
fun cancelNPCBattles(npcEntity: NPCEntity): Boolean {
val battles = npcEntity.battleIds.mapNotNull(BattleRegistry::getBattle)
battles.forEach { it.end() }
@@ -69,7 +58,6 @@ class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
}
}
} else if (entity is PokemonEntity) {
behaviourConfigurationContext.addMemories(CobblemonMemories.POKEMON_BATTLE)
fun cancelPokemonBattle(pokemonEntity: PokemonEntity): Boolean {
val battle = BattleRegistry.getBattle(pokemonEntity.battleId ?: return false)
battle?.end()
@@ -43,10 +43,6 @@ class FindAirTaskConfig : SingleTaskConfig {
if (entity !is PathfinderMob) {
return null
}
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
CobblemonMemories.PATH_COOLDOWN
)
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
@@ -1,127 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.ai.ToleratedHerdLeader
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities
import net.minecraft.world.entity.ai.sensing.SensorType
class FindHerdLeaderTaskConfig : SingleTaskConfig {
companion object {
/**
* Logic used to choose the best herd leader from nearby visible entities.
*
* - Higher tier leaders are always preferred.
* - Same-tier leaders that are closer are preferred except for when they're the same tier as the current leader.
* - We don't want to exceed the target's herd size limit.
* - We don't want to choose a leader that is themselves following a leader.
* - Some leader definitions allow lower-level Pokémon to lead them.
* - Leaders just have to not be in a party - pastured and wild Pokémon can mingle.
*/
fun getBestHerdLeader(
currentLeader: Pair<PokemonEntity, ToleratedHerdLeader>?,
nearbyEntities: NearestVisibleLivingEntities,
entity: PokemonEntity
): PokemonEntity? {
var bestLeader: PokemonEntity? = null
val (currentLeaderEntity, currentLeaderDefinition) = currentLeader ?: Pair(null, null)
var bestTier = currentLeaderDefinition?.tier?.let { it + 1 } ?: 0 // Only upgrade to a higher tier leader
var bestDistance = Float.MAX_VALUE
nearbyEntities.findAll {
it is PokemonEntity &&
it != currentLeader &&
it.pokemon.storeCoordinates.get()?.store !is PartyStore &&
it.getHerdSize() < it.behaviour.herd.maxSize
}.forEach { possibleLeader ->
possibleLeader as PokemonEntity
val matchingHerdLeader = entity.behaviour.herd.bestMatchLeader(entity, possibleLeader) ?: return@forEach
val alreadyIsALeader = possibleLeader.brain.hasMemoryValue(CobblemonMemories.HERD_SIZE)
val nestedHerdTier = currentLeaderEntity?.getHerdTier() ?: 0
if (nestedHerdTier >= matchingHerdLeader.tier) {
return@forEach // This leader is following a leader of a higher tier, we can't replace them
}
val distance = entity.distanceTo(possibleLeader)
if (matchingHerdLeader.tier < bestTier) {
return@forEach // No need to check further if this leader is worse than the best found so far
} else if ((distance > bestDistance && !alreadyIsALeader) && matchingHerdLeader.tier == bestTier) {
return@forEach // No need to check further if this leader is farther than the best found so far, unless they are already a leader - I'd prefer to join a pack
} else {
bestLeader = possibleLeader
bestDistance = distance
bestTier = matchingHerdLeader.tier
}
}
return bestLeader ?: currentLeaderEntity
}
}
// How frequently to check for whether it should herd. Probably isn't that expensive but might use this for chance.
val checkTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(checkTicks).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
behaviourConfigurationContext.addMemories(
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
CobblemonMemories.HERD_LEADER,
MemoryModuleType.WALK_TARGET
)
behaviourConfigurationContext.addSensors(SensorType.NEAREST_LIVING_ENTITIES)
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val checkTicksValue = checkTicks.resolveInt()
return BehaviorBuilder.create { instance ->
instance.group(
instance.present(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES),
instance.absent(CobblemonMemories.HERD_LEADER)
).apply(instance) { nearbyEntities, herdLeader ->
Trigger { world, entity, _ ->
if (world.gameTime % checkTicksValue != 0L) {
return@Trigger false
}
entity as PokemonEntity
val bestLeader = getBestHerdLeader(
currentLeader = null,
nearbyEntities = instance.get(nearbyEntities),
entity = entity
) ?: return@Trigger false
herdLeader.set(bestLeader.uuid.toString())
bestLeader.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
return@Trigger true
}
}
}
}
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
@@ -20,7 +18,6 @@ import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FindRestingPlaceTaskConfig : SingleTaskConfig {
val horizontalSearchDistance: ExpressionOrEntityVariable = Either.left("16".asExpression())
@@ -31,13 +28,6 @@ class FindRestingPlaceTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(
CobblemonMemories.PATH_COOLDOWN,
CobblemonMemories.POKEMON_DROWSY,
MemoryModuleType.WALK_TARGET
)
behaviourConfigurationContext.addSensors(CobblemonSensors.POKEMON_DROWSY)
return WrapperLivingEntityTask(
FindRestingPlaceTask.create(horizontalSearchDistance.resolveInt(), verticalSearchDistance.resolveInt()),
PokemonEntity::class.java
@@ -20,7 +20,6 @@ import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class FleeAttackerTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "flee_attacker", true).asExpressible()
@@ -39,10 +38,6 @@ class FleeAttackerTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PathfinderMob) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.HURT_BY_ENTITY, MemoryModuleType.WALK_TARGET)
behaviourConfigurationContext.addSensors(SensorType.HURT_BY)
val speedMultiplier = speedMultiplier.resolveFloat()
val desiredDistance = desiredDistance.resolveInt()
return WrapperLivingEntityTask(
@@ -20,7 +20,6 @@ import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class FleeNearestHostileTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "flee_nearest_hostile", true).asExpressible()
@@ -35,8 +34,6 @@ class FleeNearestHostileTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PathfinderMob) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.NEAREST_HOSTILE, MemoryModuleType.WALK_TARGET)
behaviourConfigurationContext.addSensors(SensorType.VILLAGER_HOSTILES)
val speedMultiplier = speedMultiplier.resolveFloat()
val desiredDistance = desiredDistance.resolveInt()
return WrapperLivingEntityTask(
@@ -1,71 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask.Companion.wrapped
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.WANDER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.ai.CircleAroundTask
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FlyInCirclesTaskConfig : SingleTaskConfig {
val poseTypes: Set<PoseType> = setOf(
PoseType.FLY,
PoseType.HOVER
)
val minAngularVelocityDegrees = numberVariable(WANDER, "min_fly_circling_angular_velocity", 0.0).asExpressible()
val maxAngularVelocityDegrees = numberVariable(WANDER, "max_fly_circling_angular_velocity", 1.0).asExpressible()
val speed = numberVariable(WANDER, "fly_circling_speed", 0.6).asExpressible()
val verticalSpeed: ExpressionOrEntityVariable = Either.left("0.0".asExpression())
val minDurationTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("180".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(
minAngularVelocityDegrees,
maxAngularVelocityDegrees,
speed,
verticalSpeed,
minDurationTicks,
maxDurationTicks
).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
behaviourConfigurationContext.addMemories(MemoryModuleType.WALK_TARGET, MemoryModuleType.PATH)
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
return CircleAroundTask(
poseTypes = poseTypes,
minTurnAngleDegrees = minAngularVelocityDegrees.resolveFloat(),
maxTurnAngleDegrees = maxAngularVelocityDegrees.resolveFloat(),
speed = speed.resolveFloat(),
verticalSpeed = verticalSpeed.resolveFloat(),
minDurationTicks = minDurationTicks.resolveFloat().toInt(),
maxDurationTicks = maxDurationTicks.resolveFloat().toInt()
).wrapped<PokemonEntity>()
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask.Companion.wrapped
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.ai.FollowHerdLeaderTask
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FollowHerdLeaderTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
behaviourConfigurationContext.addMemories(CobblemonMemories.HERD_LEADER, MemoryModuleType.WALK_TARGET)
return FollowHerdLeaderTask().wrapped<PokemonEntity>()
}
}
@@ -20,7 +20,6 @@ import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FollowWalkTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
@@ -31,7 +30,6 @@ class FollowWalkTargetTaskConfig : SingleTaskConfig {
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
behaviourConfigurationContext.addMemories(MemoryModuleType.WALK_TARGET, MemoryModuleType.PATH, MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE)
return WrapperLivingEntityTask(
FollowWalkTargetTask(minRunTicks.resolveInt(), maxRunTicks.resolveInt()),
PathfinderMob::class.java
@@ -16,8 +16,6 @@ import com.cobblemon.mod.common.entity.ai.GetAngryAtAttackerTask
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class GetAngryAtAttackerTaskConfig : SingleTaskConfig {
companion object {
@@ -34,11 +32,6 @@ class GetAngryAtAttackerTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(
MemoryModuleType.HURT_BY_ENTITY,
MemoryModuleType.ANGRY_AT,
)
behaviourConfigurationContext.addSensors(SensorType.HURT_BY)
return GetAngryAtAttackerTask.create()
}
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
@@ -20,8 +18,6 @@ import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class GoToHealingMachineTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SELF_HEALING, USE_HEALING_MACHINES, true).asExpressible()
@@ -43,12 +39,7 @@ class GoToHealingMachineTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
MemoryModuleType.LOOK_TARGET,
CobblemonMemories.NPC_BATTLING
)
behaviourConfigurationContext.addSensors(CobblemonSensors.NPC_BATTLING)
return GoToHealingMachineTask.create(
horizontalSearchRange = horizontalSearchRange.asExpression(),
verticalSearchRange = verticalSearchRange.asExpression(),
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.OmniPathingEntity
import com.cobblemon.mod.common.util.closestPosition
import kotlin.math.ceil
import kotlin.math.floor
@@ -44,10 +43,7 @@ class GoToLandTaskConfig : SingleTaskConfig {
if (entity !is PathfinderMob) {
return null
}
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
CobblemonMemories.PATH_COOLDOWN
)
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
@@ -60,8 +56,6 @@ class GoToLandTaskConfig : SingleTaskConfig {
entity as PathfinderMob
val walkSpeedValue = walkSpeed.resolveFloat()
val iterable = BlockPos.betweenClosed(
Mth.floor(entity.x - 8.0),
entity.blockY,
@@ -77,7 +71,7 @@ class GoToLandTaskConfig : SingleTaskConfig {
isSafeLandPosAround(entity.level() as ServerLevel, it, entity)
} ?: return@Trigger false
walkTarget.set(WalkTarget(blockPos.above(), walkSpeedValue, 0))
walkTarget.set(WalkTarget(blockPos.above(), 0.35F, 1))
return@Trigger true
}
}
@@ -88,7 +82,7 @@ class GoToLandTaskConfig : SingleTaskConfig {
val blockState = world.getBlockState(pos)
val isFluid = world.getFluidState(pos.above()).isEmpty.not()
val solidBelow = blockState.isSolid || (mob is OmniPathingEntity && mob.canFly())
val solidBelow = blockState.isSolid
if (isFluid || !solidBelow) {
return false
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
@@ -17,7 +15,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.GoToSleepTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class GoToSleepTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
@@ -25,15 +22,6 @@ class GoToSleepTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
CobblemonMemories.POKEMON_DROWSY,
CobblemonMemories.POKEMON_SLEEPING
)
behaviourConfigurationContext.addSensors(CobblemonSensors.POKEMON_DROWSY)
return WrapperLivingEntityTask(GoToSleepTask.create(), PokemonEntity::class.java)
}
}
@@ -1,67 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* Immediately gets angry at the nearest visible entity that matches the [entityCondition] and is within the [range].
*
* @author Hiroku
* @since June 23rd, 2025
*/
class HateEntityTaskConfig : SingleTaskConfig {
val entityCondition: Expression = "true".asExpression()
val range: ExpressionOrEntityVariable = Either.left("24".asExpression())
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
val range = range.resolveFloat()
behaviourConfigurationContext.addMemories(
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
MemoryModuleType.ANGRY_AT
)
behaviourConfigurationContext.addSensors(SensorType.NEAREST_LIVING_ENTITIES)
return BehaviorBuilder.create { instance ->
instance.group(
instance.present(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES),
instance.registered(MemoryModuleType.ANGRY_AT)
).apply(instance) { entities, angryAt ->
Trigger { world, entity, _ ->
val target = instance.get(entities).findClosest {
runtime.withQueryValue("entity", it.asMostSpecificMoLangValue())
return@findClosest runtime.resolveBoolean(entityCondition)
}.orElse(null)
if (target != null && target.distanceTo(entity) <= range) {
angryAt.set(target.uuid)
}
return@Trigger true
}
}
}
}
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
@@ -22,7 +20,6 @@ import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class HealUsingHealingMachineTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SELF_HEALING, USE_HEALING_MACHINES, true).asExpressible()
@@ -37,8 +34,6 @@ class HealUsingHealingMachineTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.WALK_TARGET, CobblemonMemories.NPC_BATTLING,)
behaviourConfigurationContext.addSensors(CobblemonSensors.NPC_BATTLING)
return HealUsingHealingMachineTask(horizontalUseRange.asExpression(), verticalUseRange.asExpression())
}
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
@@ -20,7 +18,6 @@ import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class LookAtBattlingPokemonTaskConfig : SingleTaskConfig {
companion object {
@@ -43,11 +40,6 @@ class LookAtBattlingPokemonTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!resolveBooleanVariable(LOOK_AT_BATTLING_POKEMON)) return null
behaviourConfigurationContext.addMemories(
MemoryModuleType.LOOK_TARGET,
CobblemonMemories.BATTLING_POKEMON
)
behaviourConfigurationContext.addSensors(CobblemonSensors.BATTLING_POKEMON)
return LookAtBattlingPokemonTask.create(
minDurationTicks = minDurationTicks.resolveInt(),
maxDurationTicks = maxDurationTicks.resolveInt()
@@ -16,8 +16,6 @@ import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetEntityLookTarget
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class LookAtEntitiesTaskConfig : SingleTaskConfig {
companion object {
@@ -38,8 +36,6 @@ class LookAtEntitiesTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, MemoryModuleType.LOOK_TARGET)
behaviourConfigurationContext.addSensors(SensorType.NEAREST_LIVING_ENTITIES)
return SetEntityLookTarget.create(maxDistance.resolveFloat())
}
}
@@ -8,19 +8,15 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.npc.ai.LookAtSpeakerTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class LookAtSpeakerTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = LookAtSpeakerTask.create().also {
behaviourConfigurationContext.addMemories(MemoryModuleType.LOOK_TARGET, CobblemonMemories.DIALOGUES)
}
) = LookAtSpeakerTask.create()
}
@@ -20,7 +20,6 @@ import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class LookAtTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
@@ -39,7 +38,6 @@ class LookAtTargetTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.LOOK_TARGET)
return WrapperLivingEntityTask(LookAtTargetSink(minDurationTicks.resolveInt(), maxDurationTicks.resolveInt()), Mob::class.java)
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
@@ -16,22 +15,13 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.LookAtTargetedBattlePokemonTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class LookAtTargetedBattlePokemonTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.POKEMON_BATTLE,
CobblemonMemories.TARGETED_BATTLE_POKEMON,
MemoryModuleType.LOOK_TARGET,
)
): BehaviorControl<in LivingEntity> {
return WrapperLivingEntityTask(LookAtTargetedBattlePokemonTask.create(), PokemonEntity::class.java)
}
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.LOOKING_CATEGORY
import com.cobblemon.mod.common.entity.ai.LookInDirectionTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class LookInDirectionTaskConfig : SingleTaskConfig {
var condition = booleanVariable(LOOKING_CATEGORY, "locked_rotation", true).asExpressible()
@@ -33,7 +32,5 @@ class LookInDirectionTaskConfig : SingleTaskConfig {
shouldLock = condition.asExpression(),
yaw = yaw.asExpression(),
pitch = pitch.asExpression()
).also {
behaviourConfigurationContext.addMemories(MemoryModuleType.LOOK_TARGET)
}
)
}
@@ -1,93 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import java.util.UUID
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* Task that looks around for a better herd leader or gives up on a leader
* that is themselves following a different Pokémon.
*
* @author Hiroku
* @since June 16th, 2025
*/
class MaintainHerdLeaderTaskConfig : SingleTaskConfig {
// How frequently to check for a better herd leader
val checkTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(checkTicks).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.HERD_LEADER,
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
)
behaviourConfigurationContext.addSensors(SensorType.NEAREST_LIVING_ENTITIES)
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val checkTicks = checkTicks.resolveInt()
return BehaviorBuilder.create { instance ->
instance.group(
instance.present(CobblemonMemories.HERD_LEADER),
instance.present(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
).apply(instance) { herdLeader, nearbyEntities ->
Trigger { world, entity, _ ->
entity as PokemonEntity
if (world.gameTime % checkTicks != 0L) {
return@Trigger false
}
val leader = instance.get(herdLeader).let(UUID::fromString).let(world::getEntity) as? PokemonEntity
val currentLeaderDefinition = leader?.let { leader ->
entity.behaviour.herd.toleratedLeaders.find { it.pokemon.matches(leader) }
}
if (leader == null || currentLeaderDefinition == null) {
entity.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
return@Trigger true // No leader, so we erase the memory
} else {
val bestLeader = FindHerdLeaderTaskConfig.getBestHerdLeader(
currentLeader = (leader to currentLeaderDefinition),
nearbyEntities = instance.get(nearbyEntities),
entity = entity
)
if (bestLeader != null && bestLeader != leader) {
bestLeader.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
entity.brain.setMemory(CobblemonMemories.HERD_LEADER, bestLeader.uuid.toString())
}
}
return@Trigger true
}
}
}
}
}
@@ -15,12 +15,11 @@ import com.cobblemon.mod.common.entity.npc.ai.MeleeAttackTask
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class MeleeAttackTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "attacks_melee", true).asExpressible()
val range = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "melee_range", 1.5F).asExpressible()
val cooldownTicks = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "melee_cooldown", 20).asExpressible()
val cooldownTicks = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "melee_cooldown", 30).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
@@ -34,10 +33,7 @@ class MeleeAttackTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(
MemoryModuleType.ATTACK_TARGET,
MemoryModuleType.ATTACK_COOLING_DOWN
)
return MeleeAttackTask.create(
range = range.asExpression(),
cooldownTicks = cooldownTicks.asExpression()
@@ -1,156 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.closestPosition
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import java.util.function.Predicate
import net.minecraft.core.BlockPos
import net.minecraft.tags.FluidTags
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.level.material.FluidState
/**
* Used to get entities to move into whatever their preferred fluid is, like fish
* stranded on land trying to get back into water.
*
* @author Hiroku
* @since June 15th, 2025
*/
class MoveIntoFluidTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val movesIntoWater: ExpressionOrEntityVariable = Either.left("true".asExpression())
val movesIntoLava: ExpressionOrEntityVariable = Either.left("false".asExpression())
val speedModifier: ExpressionOrEntityVariable = Either.left("0.5".asExpression())
val horizontalSearchRange: ExpressionOrEntityVariable = Either.left("8".asExpression())
val verticalSearchRange: ExpressionOrEntityVariable = Either.left("8".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(
condition,
movesIntoWater,
movesIntoLava,
speedModifier,
horizontalSearchRange,
verticalSearchRange
).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
CobblemonMemories.PATH_COOLDOWN
)
val movesIntoWater = this@MoveIntoFluidTaskConfig.movesIntoWater.resolveBoolean()
val movesIntoLava = movesIntoLava.resolveBoolean()
val speedModifier = speedModifier.resolveFloat()
val horizontalSearchRange = horizontalSearchRange.resolveInt()
val verticalSearchRange = verticalSearchRange.resolveInt()
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, _ ->
val isInWater = entity.isInWater
val isInLava = entity.isInLava
// If it's already in a place it wants to be, then we're fine.
if (isInWater && movesIntoWater || isInLava && movesIntoLava) {
return@Trigger false
}
pathCooldown.setWithExpiry(true, 20L * 5L) // 5 seconds cooldown
val target = findTarget(
entity = entity,
movesIntoWater = movesIntoWater,
movesIntoLava = movesIntoLava,
horizontalSearchRange = horizontalSearchRange,
verticalSearchRange = verticalSearchRange
)
if (target == null) {
return@Trigger false
}
walkTarget.set(
CobblemonWalkTarget(
pos = target,
speedModifier = speedModifier,
completionRange = 0
)
)
return@Trigger true
}
}
}
}
private fun findTarget(
entity: LivingEntity,
movesIntoWater: Boolean,
movesIntoLava: Boolean,
horizontalSearchRange: Int,
verticalSearchRange: Int
): BlockPos? {
val predicate: Predicate<FluidState> = Predicate { fluid ->
(movesIntoWater && fluid.`is`(FluidTags.WATER)) || (movesIntoLava && fluid.`is`(FluidTags.LAVA))
}
val iterable = BlockPos.betweenClosed(
Mth.floor(entity.x - horizontalSearchRange),
Mth.floor(entity.y - verticalSearchRange),
Mth.floor(entity.z - horizontalSearchRange),
Mth.floor(entity.x + horizontalSearchRange),
entity.blockY + verticalSearchRange,
Mth.floor(entity.z + horizontalSearchRange)
)
val box = entity.boundingBox
val blockPos = entity.closestPosition(iterable) { pos ->
val maxX = pos.x + Mth.ceil(box.xsize) - 1
val maxY = pos.y - 1 + Mth.ceil(box.ysize) - 1
val maxZ = pos.z + Mth.ceil(box.zsize) - 1
val mutable = BlockPos.MutableBlockPos()
for (x in pos.x..maxX) {
for (y in (pos.y - 1)..maxY) {
for (z in pos.z..maxZ) {
if (!entity.level().isFluidAtPosition(mutable.set(x, y, z), predicate)) {
return@closestPosition false
}
}
}
}
return@closestPosition true
}
return blockPos
}
}
@@ -15,11 +15,10 @@ import com.cobblemon.mod.common.entity.ai.MoveToAttackTargetTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class MoveToAttackTargetTaskConfig : SingleTaskConfig {
val speedMultiplier = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "attacking_movement_speed", 0.5).asExpressible()
val closeEnoughDistance: ExpressionOrEntityVariable = Either.left("0".asExpression())
val closeEnoughDistance: ExpressionOrEntityVariable = Either.left("1".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
speedMultiplier,
@@ -32,10 +31,5 @@ class MoveToAttackTargetTaskConfig : SingleTaskConfig {
) = MoveToAttackTargetTask.create(
speedMultiplier = speedMultiplier.asExpression(),
closeEnoughDistance = closeEnoughDistance.asExpression()
).also {
behaviourConfigurationContext.addMemories(
MemoryModuleType.ATTACK_TARGET,
MemoryModuleType.WALK_TARGET
)
}
)
}
@@ -18,7 +18,6 @@ import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class MoveToOwnerTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
@@ -39,10 +38,6 @@ class MoveToOwnerTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
MemoryModuleType.LOOK_TARGET
)
return WrapperLivingEntityTask(
MoveToOwnerTask.create(
condition = condition.asExpression(),
@@ -9,12 +9,12 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.toDF
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.RunOne
@@ -35,14 +35,14 @@ class OneOfTaskConfig : SingleTaskConfig {
val task: TaskConfig = SingleTaskConfig.nothing()
}
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val condition: ExpressionLike = "true".asExpressionLike()
val options = mutableListOf<OneOfTaskOption>()
override fun getVariables(entity: LivingEntity) = options.flatMap { it.task.getVariables(entity) }
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
if (!runtime.resolveBoolean(condition)) return null
return RunOne(options.map { it.task.createTasks(entity, behaviourConfigurationContext).first() toDF it.weight })
}
}
@@ -22,7 +22,6 @@ import net.minecraft.world.phys.Vec3
class PointToSpawnTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(MemoryModuleType.LOOK_TARGET, MemoryModuleType.WALK_TARGET)
return BehaviorBuilder.create {
it.group(
it.registered(MemoryModuleType.LOOK_TARGET),
@@ -188,7 +188,7 @@ The 'look_in_direction' type creates a task that will make the entity look in a
### move_to_owner
The 'move_to_owner' type creates a task that will make the entity move to its owner. This will only work for entities that
can be owned, like Pokémon.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the entity should move to its owner this tick. Defaults to true.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `completionRange`: A MoLang expression that determines the distance from the owner that the entity needs to be for the path to be considered complete. Defaults to 4.
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for moving to the owner. Defaults to 0.4 which is slightly above the normal walk speed.
- `teleportDistance`: A MoLang expression that determines the distance from the owner the entity must be before it resorts to teleporting. A value of -1 will cause it to never teleport. Defaults to 24.
@@ -9,16 +9,12 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.weightedSelection
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -39,16 +35,17 @@ class RandomTaskConfig : TaskConfig {
val task: TaskConfig = SingleTaskConfig.nothing()
}
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val condition: ExpressionLike = "true".asExpressionLike()
val choices = mutableListOf<RandomTaskChoice>()
override fun getVariables(entity: LivingEntity) = choices.flatMap { it.task.getVariables(entity) } + listOf(condition).asVariables()
override fun getVariables(entity: LivingEntity) = choices.flatMap { it.task.getVariables(entity) }
override fun createTasks(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return emptyList()
if (!runtime.resolveBoolean(condition)) return emptyList()
val task = choices.weightedSelection { it.weight }?.task ?: throw IllegalStateException("No tasks to choose from in random_task config")
return task.createTasks(entity, behaviourConfigurationContext)
}
@@ -21,7 +21,6 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* Runs a registered MoLang script (from the molang datapack folder) each tick.
@@ -39,8 +38,6 @@ class RunScript : SingleTaskConfig {
val script = stringVariable(SCRIPT_CATEGORY, "script", "cobblemon:dummy_script").asExpressible()
val variables = mutableListOf<MoLangConfigVariable>()
val memories = emptySet<MemoryModuleType<*>>()
val sensors = emptySet<SensorType<*>>()
override fun getVariables(entity: LivingEntity) = listOf(script).asVariables() + variables
@@ -48,8 +45,6 @@ class RunScript : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? = BehaviorBuilder.create {
behaviourConfigurationContext.addMemories(memories + MemoryModuleType.LOOK_TARGET)
behaviourConfigurationContext.addSensors(sensors)
it.group(
it.registered(MemoryModuleType.LOOK_TARGET) // I think I need to have at least something here?
).apply(it) { _ ->
@@ -25,10 +25,6 @@ class SleepIfOnTrainerBedTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity> {
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
CobblemonMemories.POKEMON_SLEEPING
)
return BehaviorBuilder.create {
it.group(
it.registered(MemoryModuleType.WALK_TARGET),
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
@@ -23,11 +22,14 @@ class StayAfloatTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "can_float", true).asExpressible()
val chance = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "float_chance", 0.8F).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition, chance).asVariables()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
chance
).asVariables()
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(CobblemonMemories.POKEMON_BATTLE)
return WrapperLivingEntityTask(
StayAfloatTask(chance.resolveFloat()),
PathfinderMob::class.java
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask.Companion.wrapped
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import java.util.function.Predicate
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.StopAttackingIfTargetInvalid
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* A task config wrapping around vanilla's [StopAttackingIfTargetInvalid] that supports the optional ATTACK_TARGET_DATA
* memory to determine if the target is still valid for attacking.
*
* @author Hiroku
* @since June 23rd, 2025
*/
class StopAttackingIfTargetInvalidTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
val runtime = MoLangRuntime().setup()
behaviourConfigurationContext.addMemories(CobblemonMemories.ATTACK_TARGET_DATA, MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE)
return StopAttackingIfTargetInvalid.create<Mob>(
Predicate { target ->
val targetData = entity.brain.getMemory(CobblemonMemories.ATTACK_TARGET_DATA).orElse(null) ?: return@Predicate false
runtime.withQueryValue("entity", target.asMostSpecificMoLangValue())
return@Predicate !runtime.resolveBoolean(targetData.shouldContinue)
}
).wrapped()
}
}
@@ -15,19 +15,18 @@ import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.StopBeingAngryIfTargetDead
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class StopBeingAngryIfAttackerDeadTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "stop_being_angry_if_attacker_dead", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.ANGRY_AT)
return StopBeingAngryIfTargetDead.create()
}
}
@@ -29,7 +29,5 @@ class SwitchFromActionEffectTaskConfig : SingleTaskConfig {
return@Trigger true
}
}
}.also {
behaviourConfigurationContext.addMemories(CobblemonMemories.ACTIVE_ACTION_EFFECT)
}
}
@@ -29,7 +29,5 @@ class SwitchFromChattingTaskConfig : SingleTaskConfig {
return@Trigger true
}
}
}.also {
behaviourConfigurationContext.addMemories(CobblemonMemories.DIALOGUES)
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
@@ -26,12 +25,9 @@ class SwitchFromFightTaskConfig : SingleTaskConfig {
it.absent(MemoryModuleType.ATTACK_TARGET)
).apply(it) { _ ->
Trigger { level, entity, _ ->
entity.brain.eraseMemory(CobblemonMemories.ATTACK_TARGET_DATA)
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
return@Trigger true
}
}
}.also {
behaviourConfigurationContext.addMemories(MemoryModuleType.ATTACK_TARGET)
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromHerdTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(CobblemonMemories.HERD_LEADER)
return BehaviorBuilder.create {
it.group(
it.absent(CobblemonMemories.HERD_LEADER)
).apply(it) { _ ->
Trigger { world, entity, time ->
entity.brain.updateActivityFromSchedule(world.dayTime, world.gameTime)
return@Trigger true
}
}
}
}
}
@@ -22,7 +22,6 @@ class SwitchFromNPCBattleTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(CobblemonMemories.NPC_BATTLING)
return BehaviorBuilder.create {
it.group(it.absent(CobblemonMemories.NPC_BATTLING)).apply(it) { _ ->
Trigger { level, entity, _ ->
@@ -22,7 +22,6 @@ class SwitchFromPokemonBattleTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(CobblemonMemories.POKEMON_BATTLE)
return BehaviorBuilder.create {
it.group(it.absent(CobblemonMemories.POKEMON_BATTLE)).apply(it) { _ ->
Trigger { level, entity, _ ->
@@ -29,7 +29,6 @@ class SwitchFromSleepOnTrainerBedTaskConfig : SingleTaskConfig {
return null
}
behaviourConfigurationContext.addMemories(CobblemonMemories.POKEMON_SLEEPING)
return BehaviorBuilder.create {
it.group(
it.registered(CobblemonMemories.POKEMON_SLEEPING)
@@ -23,7 +23,6 @@ class SwitchToActionEffectTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(CobblemonMemories.ACTIVE_ACTION_EFFECT)
return BehaviorBuilder.create {
it.group(
it.absent(CobblemonMemories.ACTIVE_ACTION_EFFECT)
@@ -24,10 +24,11 @@ class SwitchToChattingTaskConfig : SingleTaskConfig {
behaviourConfigurationContext: BehaviourConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.DIALOGUES)
).apply(it) { _ ->
it.present(CobblemonMemories.DIALOGUES),
it.registered(MemoryModuleType.WALK_TARGET)
).apply(it) { _, walkTarget ->
Trigger { world, entity, _ ->
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET) // it may not even have this memory but clear it if it got it
walkTarget.erase()
entity.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_CHATTING)
return@Trigger true
}
@@ -40,7 +40,5 @@ class SwitchToFightTaskConfig : SingleTaskConfig {
return@Trigger true
}
}
}.also {
behaviourConfigurationContext.addMemories(MemoryModuleType.ATTACK_TARGET)
}
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchToHerdTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(CobblemonMemories.HERD_LEADER)
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.HERD_LEADER)
).apply(it) { _ ->
Trigger { world, entity, time ->
entity.brain.setActiveActivityIfPossible(CobblemonActivities.POKEMON_HERD)
entity.brain.eraseMemory(CobblemonMemories.HERD_SIZE)
return@Trigger true
}
}
}
}
}
@@ -8,22 +8,16 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.npc.ai.SwitchToBattleTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class SwitchToNPCBattleTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity> = SwitchToBattleTask.create().also {
behaviourConfigurationContext.addMemories(CobblemonMemories.NPC_BATTLING)
behaviourConfigurationContext.addSensors(CobblemonSensors.NPC_BATTLING)
}
): BehaviorControl<in LivingEntity> = SwitchToBattleTask.create()
}
@@ -18,7 +18,6 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
import net.minecraft.world.entity.schedule.Activity
class SwitchToPanicWhenHostilesNearbyTaskConfig : SingleTaskConfig {
@@ -31,8 +30,6 @@ class SwitchToPanicWhenHostilesNearbyTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.NEAREST_HOSTILE)
behaviourConfigurationContext.addSensors(SensorType.VILLAGER_HOSTILES)
return BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.NEAREST_HOSTILE))
.apply(it) { nearestHostile ->
@@ -18,7 +18,6 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
import net.minecraft.world.entity.schedule.Activity
class SwitchToPanicWhenHurtTaskConfig : SingleTaskConfig {
@@ -37,8 +36,6 @@ class SwitchToPanicWhenHurtTaskConfig : SingleTaskConfig {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return if (includePassiveDamage.resolveBoolean()) {
behaviourConfigurationContext.addMemories(MemoryModuleType.HURT_BY)
behaviourConfigurationContext.addSensors(SensorType.HURT_BY)
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY))
.apply(it) { _ ->
@@ -50,8 +47,6 @@ class SwitchToPanicWhenHurtTaskConfig : SingleTaskConfig {
}
}
} else {
behaviourConfigurationContext.addMemories(MemoryModuleType.HURT_BY_ENTITY)
behaviourConfigurationContext.addSensors(SensorType.HURT_BY)
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY))
.apply(it) { _ ->
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.npc.ai.SwitchToBattleTask
@@ -21,7 +20,6 @@ class SwitchToPokemonBattleTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity> {
behaviourConfigurationContext.addMemories(CobblemonMemories.POKEMON_BATTLE)
return SwitchToBattleTask.createForPokemon()
}
}
@@ -36,12 +36,6 @@ class SwitchToSleepOnTrainerBedTaskConfig : SingleTaskConfig {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.POKEMON_SLEEPING,
CobblemonMemories.POKEMON_BATTLE,
MemoryModuleType.WALK_TARGET
)
return BehaviorBuilder.create {
it.group(
it.absent(CobblemonMemories.POKEMON_BATTLE),
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.CobblemonAttackTargetData
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* Directly sets the attack target of the entity to the nearest visible entity that matches the [entityCondition]
* and is within the [range].
*
* @author Hiroku
* @since June 23rd, 2025
*/
class TargetEntityTaskConfig : SingleTaskConfig {
val entityCondition: Expression = "true".asExpression()
val range: ExpressionOrEntityVariable = Either.left("24".asExpression())
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
val range = range.resolveFloat()
behaviourConfigurationContext.addMemories(
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
MemoryModuleType.ATTACK_TARGET,
CobblemonMemories.ATTACK_TARGET_DATA
)
behaviourConfigurationContext.addSensors(SensorType.NEAREST_LIVING_ENTITIES)
return BehaviorBuilder.create { instance ->
instance.group(
instance.present(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES),
instance.registered(MemoryModuleType.ATTACK_TARGET)
).apply(instance) { entities, attackTarget ->
Trigger { world, entity, _ ->
val target = instance.get(entities).findClosest {
runtime.withQueryValue("entity", it.asMostSpecificMoLangValue())
return@findClosest runtime.resolveBoolean(entityCondition)
}.orElse(null)
if (target != null && target.distanceTo(entity) <= range) {
val attackTargetData = CobblemonAttackTargetData(shouldContinue = entityCondition)
entity.brain.setMemory(CobblemonMemories.ATTACK_TARGET_DATA, attackTargetData)
attackTarget.set(target)
}
return@Trigger true
}
}
}
}
}
@@ -32,8 +32,6 @@ import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* A configuration for a brain task. Its purpose is to generate a list of tasks to add to the brain of
@@ -59,7 +57,6 @@ interface TaskConfig {
cobblemonResource("do_nothing") to DoNothingTaskConfig::class.java,
cobblemonResource("get_angry_at_attacker") to GetAngryAtAttackerTaskConfig::class.java,
cobblemonResource("stop_being_angry_if_attacker_dead") to StopBeingAngryIfAttackerDeadTaskConfig::class.java,
cobblemonResource("stop_attacking_if_target_invalid") to StopAttackingIfTargetInvalidTaskConfig::class.java,
cobblemonResource("switch_npc_to_battle") to SwitchToNPCBattleTaskConfig::class.java,
cobblemonResource("look_at_battling_pokemon") to LookAtBattlingPokemonTaskConfig::class.java,
cobblemonResource("switch_npc_from_battle") to SwitchFromNPCBattleTaskConfig::class.java,
@@ -85,7 +82,6 @@ interface TaskConfig {
cobblemonResource("calm_down") to CalmDownTaskConfig::class.java,
cobblemonResource("flee_attacker") to FleeAttackerTaskConfig::class.java,
cobblemonResource("flee_nearest_hostile") to FleeNearestHostileTaskConfig::class.java,
cobblemonResource("fly_in_circles") to FlyInCirclesTaskConfig::class.java,
cobblemonResource("run_script") to RunScript::class.java,
cobblemonResource("look_in_direction") to LookInDirectionTaskConfig::class.java,
cobblemonResource("wake_up") to WakeUpTaskConfig::class.java,
@@ -99,19 +95,9 @@ interface TaskConfig {
cobblemonResource("eat_grass") to EatGrassTaskConfig::class.java,
cobblemonResource("find_air") to FindAirTaskConfig::class.java,
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
cobblemonResource("attack_hostile_mobs") to AttackHostileMobsTaskConfig::class.java,
cobblemonResource("move_into_fluid") to MoveIntoFluidTaskConfig::class.java,
cobblemonResource("find_herd_leader") to FindHerdLeaderTaskConfig::class.java,
cobblemonResource("follow_herd_leader") to FollowHerdLeaderTaskConfig::class.java,
cobblemonResource("switch_to_herd") to SwitchToHerdTaskConfig::class.java,
cobblemonResource("switch_from_herd") to SwitchFromHerdTaskConfig::class.java,
cobblemonResource("maintain_herd_leader") to MaintainHerdLeaderTaskConfig::class.java,
cobblemonResource("count_followers") to CountFollowersTaskConfig::class.java,
cobblemonResource("hate_entity") to HateEntityTaskConfig::class.java,
cobblemonResource("target_entity") to TargetEntityTaskConfig::class.java,
cobblemonResource("battle_flight_task") to BattleFlightTaskConfig::class.java
)
val runtime = MoLangRuntime().setup()
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
@@ -24,11 +22,6 @@ class WakeUpTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
behaviourConfigurationContext.addMemories(CobblemonMemories.POKEMON_DROWSY, CobblemonMemories.POKEMON_SLEEPING)
behaviourConfigurationContext.addSensors(CobblemonSensors.POKEMON_DROWSY)
return WrapperLivingEntityTask(WakeUpTask.create(), PokemonEntity::class.java)
}
}
@@ -10,16 +10,12 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -38,57 +34,17 @@ class WanderTaskConfig : SingleTaskConfig {
val wanderChance = numberVariable(WANDER, "wander_chance", 1/(20 * 6F)).asExpressible()
val horizontalRange = numberVariable(WANDER, "horizontal_wander_range", 10).asExpressible()
val verticalRange = numberVariable(WANDER, "vertical_wander_range", 5).asExpressible()
val speedMultiplier = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val avoidTargetingAir: ExpressionOrEntityVariable = Either.left("true".asExpression()) // Whether to avoid air blocks when wandering
val minimumHeight: ExpressionOrEntityVariable = Either.left("0".asExpression()) // Height off the ground
val maximumHeight: ExpressionOrEntityVariable = Either.left("-1".asExpression()) // Height off the ground
override fun getVariables(entity: LivingEntity) = listOf(
condition,
wanderChance,
horizontalRange,
verticalRange,
speedMultiplier,
avoidTargetingAir,
minimumHeight,
maximumHeight
speedMultiplier
).asVariables()
private fun applyHeightConstraints(
pos: BlockPos,
minimumHeight: Int,
maximumHeight: Int,
world: ServerLevel
): BlockPos {
if (minimumHeight <= 0 && maximumHeight == -1) {
return pos // It ain't a hoverer
}
val block = world.getBlockState(pos)
val altitude = if (!block.isAir) {
0
} else {
(1..64).firstOrNull {
val newPos = pos.below(it)
return@firstOrNull !world.getBlockState(newPos).isAir
} ?: Int.MAX_VALUE
}
if (altitude > maximumHeight && maximumHeight >= 0) {
val excess = altitude - maximumHeight
val excessFromMinimum = altitude - minimumHeight
val correction = world.random.nextIntBetweenInclusive(excess, excessFromMinimum)
return pos.atY(pos.y - correction)
} else if (altitude < minimumHeight && minimumHeight >= 0) {
val deficit = minimumHeight - altitude
val deficitFromMaximum = maximumHeight - altitude
val correction = world.random.nextIntBetweenInclusive(deficit, deficitFromMaximum)
return pos.atY(pos.y + correction)
} else {
return pos
}
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
@@ -98,12 +54,6 @@ class WanderTaskConfig : SingleTaskConfig {
val wanderChanceExpression = wanderChance.asSimplifiedExpression(entity)
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
MemoryModuleType.LOOK_TARGET,
CobblemonMemories.PATH_COOLDOWN
)
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
@@ -117,38 +67,14 @@ class WanderTaskConfig : SingleTaskConfig {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = runtime.resolveFloat(wanderChanceExpression)
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) {
return@Trigger false
}
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) return@Trigger false
pathCooldown.setWithExpiry(true, 40L)
val avoidsTargetingAir = avoidTargetingAir.resolveBoolean()
// val targetVec = getLandTarget(entity) ?: return@Trigger true
val targetVec = LandRandomPos.getPos(
entity,
horizontalRange.resolveInt(),
verticalRange.resolveInt()
) ?: return@Trigger false
val minimumHeight = minimumHeight.resolveInt()
val maximumHeight = maximumHeight.resolveInt()
val pos = applyHeightConstraints(
pos = BlockPos.containing(targetVec),
minimumHeight = minimumHeight,
maximumHeight = maximumHeight,
world = world
)
walkTarget.set(
CobblemonWalkTarget(
pos = pos,
speedModifier = speedMultiplier.resolveFloat(),
completionRange = 0,
nodeTypeFilter = { nodeType -> nodeType !in listOf(PathType.WATER, PathType.WATER_BORDER) },
destinationNodeTypeFilter = { nodeType -> !avoidsTargetingAir || nodeType !in listOf(PathType.OPEN) }
)
)
val targetVec = LandRandomPos.getPos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt()) ?: return@Trigger false
val pos = BlockPos.containing(targetVec)
walkTarget.set(CobblemonWalkTarget(pos, speedMultiplier.resolveFloat(), 0, { it !in listOf(PathType.WATER, PathType.WATER_BORDER) }))
lookTarget.erase()
return@Trigger true
}
@@ -8,19 +8,16 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.WANDER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -29,7 +26,7 @@ import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.entity.ai.memory.WalkTarget
class WaterWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "water_wanders", true).asExpressible()
@@ -51,18 +48,11 @@ class WaterWanderTaskConfig : SingleTaskConfig {
val wanderChanceExpression = wanderChance.asSimplifiedExpression(entity)
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
MemoryModuleType.LOOK_TARGET,
CobblemonMemories.PATH_COOLDOWN
)
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET),
it.registered(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, lookTarget, pathCooldown ->
it.registered(MemoryModuleType.LOOK_TARGET)
).apply(it) { walkTarget, lookTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isInWater) {
return@Trigger false
@@ -74,17 +64,8 @@ class WaterWanderTaskConfig : SingleTaskConfig {
return@Trigger false
}
pathCooldown.setWithExpiry(true, 60L)
val target = BehaviorUtils.getRandomSwimmablePos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt()) ?: return@Trigger false
walkTarget.set(
CobblemonWalkTarget(
pos = BlockPos.containing(target),
nodeTypeFilter = { it == PathType.WATER || it == PathType.WATER_BORDER },
speedModifier = speedMultiplier.resolveFloat(),
completionRange = 1
)
)
walkTarget.set(WalkTarget(target, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(target))
return@Trigger true
}
@@ -50,7 +50,7 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleEndPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DefeatEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.pokemon.requirements.DefeatRequirement
import com.cobblemon.mod.common.pokemon.evolution.requirements.DefeatRequirement
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.giveOrDropItemStack

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