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+14
-3
@@ -3,8 +3,8 @@
|
||||
|
||||
### Additions
|
||||
- The following items can now be placed on the ground as blocks:
|
||||
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
|
||||
- Iron Ball, Metal Coat, Throat Spray, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
|
||||
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Soft Sand, Electirizer, Magmarizer, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
|
||||
- Iron Ball, Metal Coat, Throat Spray, Terrain Extender, Medicinal Brew, Moomoo Milk, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
|
||||
- The following items can now be placed on various surfaces:
|
||||
- Galarica Wreath, Magnet, Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball.
|
||||
- The following items can now be placed as blocks and have additional functionality:
|
||||
@@ -13,6 +13,10 @@
|
||||
- Galarica Wreath, Cleanse Tag, Spell Tag, Sharp Beak, Covert Cloak, Shell Helmet, and Never-Melt Ice.
|
||||
- Wearable items can now be equipped by a player by holding it and right-clicking (or rebound use/interact)
|
||||
- Wearable items that can be placed down are exempt from this behaviour.
|
||||
- Mint Leaves can now be placed on the ground as Leaf Litter, or in Flower Pots
|
||||
- Added Oricorio Flowers
|
||||
- Added Terrain Plants
|
||||
- Berries can now be placed in Flower Pots
|
||||
- The evolution tree can now be viewed on the Pokédex, showing a Pokémon's full family line and what's needed to evolve into each stage.
|
||||
- Added custom sounds to a bunch of items that can be placed as blocks: liquid bottles, pill bottles, powders and dice.
|
||||
|
||||
@@ -81,11 +85,18 @@
|
||||
- Bellossom
|
||||
|
||||
### Changes
|
||||
- Terrain Seeds can now be planted
|
||||
- Terrain Seeds are now consumed during PvP and NPC battles
|
||||
- Glow Item Frames can be crafted using Bright Powder as an alternative to Glow Ink Sacs
|
||||
- Bright Powder can be used on Signs and Hanging Signs to make text glow, as an alternative to Glow Ink Sacs
|
||||
- Updated various recipes to display in Recipe Groups within the Recipe Book
|
||||
- Updated most recipes to display more logically/consistently within the Recipe Book's categories
|
||||
- Updated the following recipes
|
||||
- Never-Melt Ice, Focus Sash, Blunder Policy, Weakness Policy, Blank TM
|
||||
- Make ride rotations less jittery in multiplayer.
|
||||
- Changes tm shelf discs to use textures instead of tinting and overlays to line up with item display
|
||||
- Changes Disc Shelf TMs to use textures instead of tinting and overlays to line up with item display
|
||||
- Blank TM can now be inserted into the Disc Shelf
|
||||
- Added TM creative tab
|
||||
- Recall animation now renders ball in hand with the player arm raised.
|
||||
- Made regional and Vivillon split-evo locations now mutually exclusive
|
||||
- Item evolutions now unlock **all** locked evolutions whose requirements are met instead of stopping after the first.
|
||||
|
||||
@@ -109,4 +109,21 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
|
||||
"poke_snack",
|
||||
BlockEntityType.Builder.of(::PokeSnackBlockEntity, CobblemonBlocks.POKE_SNACK, CobblemonBlocks.POKE_CAKE).build(null)
|
||||
)
|
||||
|
||||
@JvmField
|
||||
val TERRAIN_PLANT: BlockEntityType<TerrainPlantBlockEntity> = this.create(
|
||||
"terrain_plant",
|
||||
BlockEntityType.Builder.of(::TerrainPlantBlockEntity,
|
||||
CobblemonBlocks.VOLTACONIA,
|
||||
CobblemonBlocks.LUCIBELL,
|
||||
CobblemonBlocks.VERDROOT
|
||||
).build(null)
|
||||
)
|
||||
@JvmField
|
||||
val MISTLEAF_FLOWER: BlockEntityType<MistleafFlowerBlockEntity> = this.create(
|
||||
"mistleaf",
|
||||
BlockEntityType.Builder.of(::MistleafFlowerBlockEntity,
|
||||
CobblemonBlocks.MISTLEAF
|
||||
).build(null)
|
||||
)
|
||||
}
|
||||
|
||||
@@ -16,8 +16,7 @@ import com.cobblemon.mod.common.block.MintBlock.MintType
|
||||
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
|
||||
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
|
||||
import com.cobblemon.mod.common.block.chest.GildedChestBlock
|
||||
import com.cobblemon.mod.common.block.decor.ActivatableDecorationBlock
|
||||
import com.cobblemon.mod.common.block.decor.RingTargetBlock
|
||||
import com.cobblemon.mod.common.block.decor.*
|
||||
import com.cobblemon.mod.common.block.general.BaleBlock
|
||||
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
|
||||
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
|
||||
@@ -28,6 +27,7 @@ import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
|
||||
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
|
||||
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
|
||||
import com.cobblemon.mod.common.block.tmmachine.TMMachineBlock
|
||||
import com.cobblemon.mod.common.block.general.MintLitterBlock
|
||||
import com.cobblemon.mod.common.mixin.invoker.BlocksInvoker
|
||||
import com.cobblemon.mod.common.mixin.invoker.DoorBlockInvoker
|
||||
import com.cobblemon.mod.common.mixin.invoker.FireBlockInvoker
|
||||
@@ -653,6 +653,10 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
val CHIPPED_POT = create("chipped_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
|
||||
@JvmField
|
||||
val CRACKED_POT = create("cracked_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
|
||||
@JvmField
|
||||
val ELECTIRIZER = create("electirizer", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.IZER))
|
||||
@JvmField
|
||||
val MAGMARIZER = create("magmarizer", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.IZER))
|
||||
|
||||
@JvmField
|
||||
val SACHET = create("sachet", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
|
||||
@@ -662,6 +666,8 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
val QUICK_POWDER = create("quick_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
|
||||
@JvmField
|
||||
val BRIGHT_POWDER = create("bright_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion().lightLevel{3}, DecorativeItemBlock.DecorativeItemBlockType.POUCH))
|
||||
@JvmField
|
||||
val SOFT_SAND = create("soft_sand", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_POWDER_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
|
||||
|
||||
@JvmField
|
||||
val NEVER_MELT_ICE = create("never_melt_ice", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().friction(0.989F), DecorativeItemBlock.DecorativeItemBlockType.NEVERMELT))
|
||||
@@ -703,6 +709,12 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
|
||||
@JvmField
|
||||
val THROAT_SPRAY = create("throat_spray", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.THROAT_SPRAY))
|
||||
@JvmField
|
||||
val TERRAIN_EXTENDER = create("terrain_extender", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.EXTENDER))
|
||||
@JvmField
|
||||
val MOOMOO_MILK = create("moomoo_milk", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
|
||||
@JvmField
|
||||
val MEDICINAL_BREW = create("medicinal_brew", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
|
||||
|
||||
@JvmField
|
||||
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
|
||||
@@ -857,6 +869,64 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
@JvmField
|
||||
val POTTED_SACCHARINE_SAPLING = this.create("potted_saccharine_sapling", BlocksInvoker.createFlowerPotBlock(SACCHARINE_SAPLING))
|
||||
|
||||
@JvmField
|
||||
val RED_MINT_LEAF_LITTER = this.mintLitter("red_mint_leaf_litter", MapColor.COLOR_RED)
|
||||
@JvmField
|
||||
val POTTED_RED_MINT = this.pottedPlant("potted_red_mint", RED_MINT_LEAF_LITTER)
|
||||
@JvmField
|
||||
val BLUE_MINT_LEAF_LITTER = this.mintLitter("blue_mint_leaf_litter", MapColor.COLOR_BLUE)
|
||||
@JvmField
|
||||
val POTTED_BLUE_MINT = this.pottedPlant("potted_blue_mint", BLUE_MINT_LEAF_LITTER)
|
||||
@JvmField
|
||||
val CYAN_MINT_LEAF_LITTER = this.mintLitter("cyan_mint_leaf_litter", MapColor.COLOR_CYAN)
|
||||
@JvmField
|
||||
val POTTED_CYAN_MINT = this.pottedPlant("potted_cyan_mint", CYAN_MINT_LEAF_LITTER)
|
||||
@JvmField
|
||||
val PINK_MINT_LEAF_LITTER = this.mintLitter("pink_mint_leaf_litter", MapColor.COLOR_PINK)
|
||||
@JvmField
|
||||
val POTTED_PINK_MINT = this.pottedPlant("potted_pink_mint", PINK_MINT_LEAF_LITTER)
|
||||
@JvmField
|
||||
val GREEN_MINT_LEAF_LITTER = this.mintLitter("green_mint_leaf_litter", MapColor.COLOR_GREEN)
|
||||
@JvmField
|
||||
val POTTED_GREEN_MINT = this.pottedPlant("potted_green_mint", GREEN_MINT_LEAF_LITTER)
|
||||
@JvmField
|
||||
val WHITE_MINT_LEAF_LITTER = this.mintLitter("white_mint_leaf_litter", MapColor.SNOW)
|
||||
@JvmField
|
||||
val POTTED_WHITE_MINT = this.pottedPlant("potted_white_mint", WHITE_MINT_LEAF_LITTER)
|
||||
|
||||
@JvmField
|
||||
val LOBAILA = this.create("lobaila", LobailaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().instabreak().sound(SoundType.GRASS).offsetType(BlockBehaviour.OffsetType.XZ).ignitedByLava().pushReaction(PushReaction.DESTROY)))
|
||||
@JvmField
|
||||
val POMOHANA = this.create("pomohana", PomohanaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().instabreak().sound(SoundType.GRASS).ignitedByLava().pushReaction(PushReaction.DESTROY)))
|
||||
@JvmField
|
||||
val PAUVILLEA = this.create("pauvillea",PauvilleaFlowerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY)))
|
||||
@JvmField
|
||||
val WISTENSU = this.create("wistensu", WistensuFlowerHeadBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY).lightLevel{11}))
|
||||
@JvmField
|
||||
val WISTENSU_VINE = this.create("wistensu_vine", WistensuFlowerVineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).noCollission().sound(SoundType.GRASS).instabreak().ignitedByLava().pushReaction(PushReaction.DESTROY)))
|
||||
|
||||
@JvmField
|
||||
val ELECTRIC_SEED = this.terrainSeed("electric_seed", TerrainSeedBlock.TerrainSeedType.ELECTRIC)
|
||||
@JvmField
|
||||
val PSYCHIC_SEED = this.terrainSeed("psychic_seed", TerrainSeedBlock.TerrainSeedType.PSYCHIC)
|
||||
@JvmField
|
||||
val MISTY_SEED = this.terrainSeed("misty_seed", TerrainSeedBlock.TerrainSeedType.MISTY)
|
||||
@JvmField
|
||||
val GRASSY_SEED = this.terrainSeed("grassy_seed", TerrainSeedBlock.TerrainSeedType.GRASSY)
|
||||
@JvmField
|
||||
val VOLTACONIA = this.terrainPlant("voltaconia") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 8 else 0 }
|
||||
@JvmField
|
||||
val VERDROOT = this.terrainPlant("verdroot") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 5 else 0 }
|
||||
@JvmField
|
||||
val LUCIBELL = this.terrainPlant("lucibell") { state -> if (state.getValue(TerrainPlantBlock.GLOWING)) 8 else 0 }
|
||||
@JvmField
|
||||
val MISTLEAF = this.create(
|
||||
"mistleaf",
|
||||
MistleafFlowerBlock {
|
||||
if ((it.getValue(MistleafFlowerBlock.GLOWING) >= 1)) it.getValue(MistleafFlowerBlock.GLOWING) + 2 else 0
|
||||
}
|
||||
)
|
||||
|
||||
@JvmField
|
||||
val HEARTY_GRAIN_BALE = this.create("hearty_grain_bale", BaleBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).instrument(NoteBlockInstrument.BANJO).strength(0.5F).sound(CobblemonSounds.HEARTY_GRAIN_BALE_SOUNDS)))
|
||||
@JvmField
|
||||
@@ -1033,6 +1103,147 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
val YACHE_BERRY = this.berryBlock("yache")
|
||||
//val BINDING_SOIL = this.create("binding_soil", BindingSoilBlock(BlockBehaviour.Properties.of()))
|
||||
|
||||
@JvmField
|
||||
val POTTED_AGUAV_BERRY = this.create("potted_aguav_berry", BlocksInvoker.createFlowerPotBlock(AGUAV_BERRY))
|
||||
@JvmField
|
||||
val POTTED_APICOT_BERRY = this.create("potted_apicot_berry", BlocksInvoker.createFlowerPotBlock(APICOT_BERRY))
|
||||
@JvmField
|
||||
val POTTED_ASPEAR_BERRY = this.create("potted_aspear_berry", BlocksInvoker.createFlowerPotBlock(ASPEAR_BERRY))
|
||||
@JvmField
|
||||
val POTTED_BABIRI_BERRY = this.create("potted_babiri_berry", BlocksInvoker.createFlowerPotBlock(BABIRI_BERRY))
|
||||
@JvmField
|
||||
val POTTED_BELUE_BERRY = this.create("potted_belue_berry", BlocksInvoker.createFlowerPotBlock(BELUE_BERRY))
|
||||
@JvmField
|
||||
val POTTED_BLUK_BERRY = this.create("potted_bluk_berry", BlocksInvoker.createFlowerPotBlock(BLUK_BERRY))
|
||||
@JvmField
|
||||
val POTTED_CHARTI_BERRY = this.create("potted_charti_berry", BlocksInvoker.createFlowerPotBlock(CHARTI_BERRY))
|
||||
@JvmField
|
||||
val POTTED_CHERI_BERRY = this.create("potted_cheri_berry", BlocksInvoker.createFlowerPotBlock(CHERI_BERRY))
|
||||
@JvmField
|
||||
val POTTED_CHESTO_BERRY = this.create("potted_chesto_berry", BlocksInvoker.createFlowerPotBlock(CHESTO_BERRY))
|
||||
@JvmField
|
||||
val POTTED_CHILAN_BERRY = this.create("potted_chilan_berry", BlocksInvoker.createFlowerPotBlock(CHILAN_BERRY))
|
||||
@JvmField
|
||||
val POTTED_CHOPLE_BERRY = this.create("potted_chople_berry", BlocksInvoker.createFlowerPotBlock(CHOPLE_BERRY))
|
||||
@JvmField
|
||||
val POTTED_COBA_BERRY = this.create("potted_coba_berry", BlocksInvoker.createFlowerPotBlock(COBA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_COLBUR_BERRY = this.create("potted_colbur_berry", BlocksInvoker.createFlowerPotBlock(COLBUR_BERRY))
|
||||
@JvmField
|
||||
val POTTED_CORNN_BERRY = this.create("potted_cornn_berry", BlocksInvoker.createFlowerPotBlock(CORNN_BERRY))
|
||||
@JvmField
|
||||
val POTTED_CUSTAP_BERRY = this.create("potted_custap_berry", BlocksInvoker.createFlowerPotBlock(CUSTAP_BERRY))
|
||||
@JvmField
|
||||
val POTTED_DURIN_BERRY = this.create("potted_durin_berry", BlocksInvoker.createFlowerPotBlock(DURIN_BERRY))
|
||||
@JvmField
|
||||
val POTTED_EGGANT_BERRY = this.create("potted_eggant_berry", BlocksInvoker.createFlowerPotBlock(EGGANT_BERRY))
|
||||
@JvmField
|
||||
val POTTED_ENIGMA_BERRY = this.create("potted_enigma_berry", BlocksInvoker.createFlowerPotBlock(ENIGMA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_FIGY_BERRY = this.create("potted_figy_berry", BlocksInvoker.createFlowerPotBlock(FIGY_BERRY))
|
||||
@JvmField
|
||||
val POTTED_GANLON_BERRY = this.create("potted_ganlon_berry", BlocksInvoker.createFlowerPotBlock(GANLON_BERRY))
|
||||
@JvmField
|
||||
val POTTED_GREPA_BERRY = this.create("potted_grepa_berry", BlocksInvoker.createFlowerPotBlock(GREPA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_HABAN_BERRY = this.create("potted_haban_berry", BlocksInvoker.createFlowerPotBlock(HABAN_BERRY))
|
||||
@JvmField
|
||||
val POTTED_HONDEW_BERRY = this.create("potted_hondew_berry", BlocksInvoker.createFlowerPotBlock(HONDEW_BERRY))
|
||||
@JvmField
|
||||
val POTTED_HOPO_BERRY = this.create("potted_hopo_berry", BlocksInvoker.createFlowerPotBlock(HOPO_BERRY))
|
||||
@JvmField
|
||||
val POTTED_IAPAPA_BERRY = this.create("potted_iapapa_berry", BlocksInvoker.createFlowerPotBlock(IAPAPA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_JABOCA_BERRY = this.create("potted_jaboca_berry", BlocksInvoker.createFlowerPotBlock(JABOCA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_KASIB_BERRY = this.create("potted_kasib_berry", BlocksInvoker.createFlowerPotBlock(KASIB_BERRY))
|
||||
@JvmField
|
||||
val POTTED_KEBIA_BERRY = this.create("potted_kebia_berry", BlocksInvoker.createFlowerPotBlock(KEBIA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_KEE_BERRY = this.create("potted_kee_berry", BlocksInvoker.createFlowerPotBlock(KEE_BERRY))
|
||||
@JvmField
|
||||
val POTTED_KELPSY_BERRY = this.create("potted_kelpsy_berry", BlocksInvoker.createFlowerPotBlock(KELPSY_BERRY))
|
||||
@JvmField
|
||||
val POTTED_LANSAT_BERRY = this.create("potted_lansat_berry", BlocksInvoker.createFlowerPotBlock(LANSAT_BERRY))
|
||||
@JvmField
|
||||
val POTTED_LEPPA_BERRY = this.create("potted_leppa_berry", BlocksInvoker.createFlowerPotBlock(LEPPA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_LIECHI_BERRY = this.create("potted_liechi_berry", BlocksInvoker.createFlowerPotBlock(LIECHI_BERRY))
|
||||
@JvmField
|
||||
val POTTED_LUM_BERRY = this.create("potted_lum_berry", BlocksInvoker.createFlowerPotBlock(LUM_BERRY))
|
||||
@JvmField
|
||||
val POTTED_MAGO_BERRY = this.create("potted_mago_berry", BlocksInvoker.createFlowerPotBlock(MAGO_BERRY))
|
||||
@JvmField
|
||||
val POTTED_MAGOST_BERRY = this.create("potted_magost_berry", BlocksInvoker.createFlowerPotBlock(MAGOST_BERRY))
|
||||
@JvmField
|
||||
val POTTED_MARANGA_BERRY = this.create("potted_maranga_berry", BlocksInvoker.createFlowerPotBlock(MARANGA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_MICLE_BERRY = this.create("potted_micle_berry", BlocksInvoker.createFlowerPotBlock(MICLE_BERRY))
|
||||
@JvmField
|
||||
val POTTED_NANAB_BERRY = this.create("potted_nanab_berry", BlocksInvoker.createFlowerPotBlock(NANAB_BERRY))
|
||||
@JvmField
|
||||
val POTTED_NOMEL_BERRY = this.create("potted_nomel_berry", BlocksInvoker.createFlowerPotBlock(NOMEL_BERRY))
|
||||
@JvmField
|
||||
val POTTED_OCCA_BERRY = this.create("potted_occa_berry", BlocksInvoker.createFlowerPotBlock(OCCA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_ORAN_BERRY = this.create("potted_oran_berry", BlocksInvoker.createFlowerPotBlock(ORAN_BERRY))
|
||||
@JvmField
|
||||
val POTTED_PAMTRE_BERRY = this.create("potted_pamtre_berry", BlocksInvoker.createFlowerPotBlock(PAMTRE_BERRY))
|
||||
@JvmField
|
||||
val POTTED_PASSHO_BERRY = this.create("potted_passho_berry", BlocksInvoker.createFlowerPotBlock(PASSHO_BERRY))
|
||||
@JvmField
|
||||
val POTTED_PAYAPA_BERRY = this.create("potted_payapa_berry", BlocksInvoker.createFlowerPotBlock(PAYAPA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_PECHA_BERRY = this.create("potted_pecha_berry", BlocksInvoker.createFlowerPotBlock(PECHA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_PERSIM_BERRY = this.create("potted_persim_berry", BlocksInvoker.createFlowerPotBlock(PERSIM_BERRY))
|
||||
@JvmField
|
||||
val POTTED_PETAYA_BERRY = this.create("potted_petaya_berry", BlocksInvoker.createFlowerPotBlock(PETAYA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_PINAP_BERRY = this.create("potted_pinap_berry", BlocksInvoker.createFlowerPotBlock(PINAP_BERRY))
|
||||
@JvmField
|
||||
val POTTED_POMEG_BERRY = this.create("potted_pomeg_berry", BlocksInvoker.createFlowerPotBlock(POMEG_BERRY))
|
||||
@JvmField
|
||||
val POTTED_QUALOT_BERRY = this.create("potted_qualot_berry", BlocksInvoker.createFlowerPotBlock(QUALOT_BERRY))
|
||||
@JvmField
|
||||
val POTTED_RABUTA_BERRY = this.create("potted_rabuta_berry", BlocksInvoker.createFlowerPotBlock(RABUTA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_RAWST_BERRY = this.create("potted_rawst_berry", BlocksInvoker.createFlowerPotBlock(RAWST_BERRY))
|
||||
@JvmField
|
||||
val POTTED_RAZZ_BERRY = this.create("potted_razz_berry", BlocksInvoker.createFlowerPotBlock(RAZZ_BERRY))
|
||||
@JvmField
|
||||
val POTTED_RINDO_BERRY = this.create("potted_rindo_berry", BlocksInvoker.createFlowerPotBlock(RINDO_BERRY))
|
||||
@JvmField
|
||||
val POTTED_ROSELI_BERRY = this.create("potted_roseli_berry", BlocksInvoker.createFlowerPotBlock(ROSELI_BERRY))
|
||||
@JvmField
|
||||
val POTTED_ROWAP_BERRY = this.create("potted_rowap_berry", BlocksInvoker.createFlowerPotBlock(ROWAP_BERRY))
|
||||
@JvmField
|
||||
val POTTED_SALAC_BERRY = this.create("potted_salac_berry", BlocksInvoker.createFlowerPotBlock(SALAC_BERRY))
|
||||
@JvmField
|
||||
val POTTED_SHUCA_BERRY = this.create("potted_shuca_berry", BlocksInvoker.createFlowerPotBlock(SHUCA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_SITRUS_BERRY = this.create("potted_sitrus_berry", BlocksInvoker.createFlowerPotBlock(SITRUS_BERRY))
|
||||
@JvmField
|
||||
val POTTED_SPELON_BERRY = this.create("potted_spelon_berry", BlocksInvoker.createFlowerPotBlock(SPELON_BERRY))
|
||||
@JvmField
|
||||
val POTTED_STARF_BERRY = this.create("potted_starf_berry", BlocksInvoker.createFlowerPotBlock(STARF_BERRY))
|
||||
@JvmField
|
||||
val POTTED_TAMATO_BERRY = this.create("potted_tamato_berry", BlocksInvoker.createFlowerPotBlock(TAMATO_BERRY))
|
||||
@JvmField
|
||||
val POTTED_TANGA_BERRY = this.create("potted_tanga_berry", BlocksInvoker.createFlowerPotBlock(TANGA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_TOUGA_BERRY = this.create("potted_touga_berry", BlocksInvoker.createFlowerPotBlock(TOUGA_BERRY))
|
||||
@JvmField
|
||||
val POTTED_WACAN_BERRY = this.create("potted_wacan_berry", BlocksInvoker.createFlowerPotBlock(WACAN_BERRY))
|
||||
@JvmField
|
||||
val POTTED_WATMEL_BERRY = this.create("potted_watmel_berry", BlocksInvoker.createFlowerPotBlock(WATMEL_BERRY))
|
||||
@JvmField
|
||||
val POTTED_WEPEAR_BERRY = this.create("potted_wepear_berry", BlocksInvoker.createFlowerPotBlock(WEPEAR_BERRY))
|
||||
@JvmField
|
||||
val POTTED_WIKI_BERRY = this.create("potted_wiki_berry", BlocksInvoker.createFlowerPotBlock(WIKI_BERRY))
|
||||
@JvmField
|
||||
val POTTED_YACHE_BERRY = this.create("potted_yache_berry", BlocksInvoker.createFlowerPotBlock(YACHE_BERRY))
|
||||
|
||||
init {
|
||||
/**
|
||||
* Makes all blocks in array flammable by adding them to FireBlock's flammableRegistry.
|
||||
@@ -1134,4 +1345,48 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
}
|
||||
|
||||
fun typeGemClusters() = typeGemClusters.toMap()
|
||||
|
||||
private fun pottedPlant(name: String, flower: Block) = this.create(name, BlocksInvoker.createFlowerPotBlock(flower))
|
||||
|
||||
private fun mintLitter(name: String, color: MapColor) = this.create(
|
||||
name,
|
||||
MintLitterBlock(
|
||||
BlockBehaviour.Properties.of()
|
||||
.sound(CobblemonSounds.MINT_SOUNDS)
|
||||
.mapColor(color)
|
||||
.noOcclusion()
|
||||
.noCollission()
|
||||
.pushReaction(PushReaction.DESTROY)
|
||||
)
|
||||
)
|
||||
|
||||
private fun terrainSeed(name: String, type: TerrainSeedBlock.TerrainSeedType) = this.create(
|
||||
name,
|
||||
TerrainSeedBlock(
|
||||
type,
|
||||
BlockBehaviour.Properties.of()
|
||||
.pushReaction(PushReaction.DESTROY)
|
||||
.ignitedByLava()
|
||||
.mapColor(MapColor.PLANT)
|
||||
.offsetType(BlockBehaviour.OffsetType.XZ)
|
||||
.noCollission()
|
||||
.randomTicks()
|
||||
.instabreak()
|
||||
)
|
||||
)
|
||||
|
||||
private fun terrainPlant(name: String, lightLevel: (BlockState) -> Int) = this.create(
|
||||
name,
|
||||
TerrainPlantBlock(
|
||||
BlockBehaviour.Properties.of()
|
||||
.mapColor(MapColor.PLANT)
|
||||
.noCollission()
|
||||
.instabreak()
|
||||
.sound(SoundType.GRASS)
|
||||
.offsetType(BlockBehaviour.OffsetType.XZ)
|
||||
.ignitedByLava()
|
||||
.pushReaction(PushReaction.DESTROY)
|
||||
.lightLevel(lightLevel)
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
@@ -477,8 +477,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField val DUBIOUS_DISC = itemNameBlockItem("dubious_disc", CobblemonBlocks.DUBIOUS_DISC)
|
||||
@JvmField val DEEP_SEA_SCALE = noSettingsItem("deep_sea_scale")
|
||||
@JvmField val DEEP_SEA_TOOTH = noSettingsItem("deep_sea_tooth")
|
||||
@JvmField val ELECTIRIZER = noSettingsItem("electirizer")
|
||||
@JvmField val MAGMARIZER = noSettingsItem("magmarizer")
|
||||
@JvmField val ELECTIRIZER = itemNameBlockItem("electirizer", CobblemonBlocks.ELECTIRIZER)
|
||||
@JvmField val MAGMARIZER = itemNameBlockItem("magmarizer", CobblemonBlocks.MAGMARIZER)
|
||||
@JvmField val OVAL_STONE = noSettingsItem("oval_stone")
|
||||
@JvmField val PROTECTOR = noSettingsItem("protector")
|
||||
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
|
||||
@@ -711,7 +711,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val PEP_UP_FLOWER = compostableBlockItem("pep_up_flower", CobblemonBlocks.PEP_UP_FLOWER)
|
||||
@JvmField
|
||||
val MEDICINAL_BREW = noSettingsItem("medicinal_brew")
|
||||
val MEDICINAL_BREW = itemNameBlockItem("medicinal_brew", CobblemonBlocks.MEDICINAL_BREW)
|
||||
@JvmField
|
||||
val REMEDY = compostableItem("remedy", RemedyItem(RemedyItem.NORMAL), 0.65f)
|
||||
@JvmField
|
||||
@@ -719,7 +719,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val SUPERB_REMEDY = compostableItem("superb_remedy", RemedyItem(RemedyItem.SUPERB), 1f)
|
||||
@JvmField
|
||||
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
|
||||
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16)), CobblemonBlocks.MOOMOO_MILK))
|
||||
|
||||
@JvmField
|
||||
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
|
||||
@@ -748,27 +748,27 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val RED_MINT_SEEDS = mintSeed("red", MintType.RED.getCropBlock())
|
||||
@JvmField
|
||||
val RED_MINT_LEAF = mintLeaf("red", MintLeafItem(MintType.RED))
|
||||
val RED_MINT_LEAF = compostableItemNameBlockItem("red_mint_leaf", CobblemonBlocks.RED_MINT_LEAF_LITTER, 0.50f)
|
||||
@JvmField
|
||||
val BLUE_MINT_SEEDS = mintSeed("blue", MintType.BLUE.getCropBlock())
|
||||
@JvmField
|
||||
val BLUE_MINT_LEAF = mintLeaf("blue", MintLeafItem(MintType.BLUE))
|
||||
val BLUE_MINT_LEAF = compostableItemNameBlockItem("blue_mint_leaf", CobblemonBlocks.BLUE_MINT_LEAF_LITTER, 0.50f)
|
||||
@JvmField
|
||||
val CYAN_MINT_SEEDS = mintSeed("cyan", MintType.CYAN.getCropBlock())
|
||||
@JvmField
|
||||
val CYAN_MINT_LEAF = mintLeaf("cyan", MintLeafItem(MintType.CYAN))
|
||||
val CYAN_MINT_LEAF = compostableItemNameBlockItem("cyan_mint_leaf", CobblemonBlocks.CYAN_MINT_LEAF_LITTER, 0.50f)
|
||||
@JvmField
|
||||
val PINK_MINT_SEEDS = mintSeed("pink", MintType.PINK.getCropBlock())
|
||||
@JvmField
|
||||
val PINK_MINT_LEAF = mintLeaf("pink", MintLeafItem(MintType.PINK))
|
||||
val PINK_MINT_LEAF = compostableItemNameBlockItem("pink_mint_leaf", CobblemonBlocks.PINK_MINT_LEAF_LITTER, 0.50f)
|
||||
@JvmField
|
||||
val GREEN_MINT_SEEDS = mintSeed("green", MintType.GREEN.getCropBlock())
|
||||
@JvmField
|
||||
val GREEN_MINT_LEAF = mintLeaf("green", MintLeafItem(MintType.GREEN))
|
||||
val GREEN_MINT_LEAF = compostableItemNameBlockItem("green_mint_leaf", CobblemonBlocks.GREEN_MINT_LEAF_LITTER, 0.50f)
|
||||
@JvmField
|
||||
val WHITE_MINT_SEEDS = mintSeed("white", MintType.WHITE.getCropBlock())
|
||||
@JvmField
|
||||
val WHITE_MINT_LEAF = mintLeaf("white", MintLeafItem(MintType.WHITE))
|
||||
val WHITE_MINT_LEAF = compostableItemNameBlockItem("white_mint_leaf", CobblemonBlocks.WHITE_MINT_LEAF_LITTER, 0.50f)
|
||||
|
||||
val mints = mutableMapOf<String, MintItem>()
|
||||
|
||||
@@ -969,7 +969,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val EJECT_PACK = heldItem("eject_pack")
|
||||
@JvmField
|
||||
val ELECTRIC_SEED = heldItem("electric_seed")
|
||||
val ELECTRIC_SEED = itemNameBlockItem("electric_seed", CobblemonBlocks.ELECTRIC_SEED)
|
||||
@JvmField
|
||||
val EVERSTONE = heldItem("everstone")
|
||||
@JvmField
|
||||
@@ -985,7 +985,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val FOCUS_SASH = heldItem("focus_sash")
|
||||
@JvmField
|
||||
val GRASSY_SEED = heldItem("grassy_seed")
|
||||
val GRASSY_SEED = itemNameBlockItem("grassy_seed", CobblemonBlocks.GRASSY_SEED)
|
||||
@JvmField
|
||||
val GRIP_CLAW = heldItem("grip_claw")
|
||||
@JvmField
|
||||
@@ -1033,7 +1033,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val POWER_WEIGHT = heldItem("power_weight")
|
||||
@JvmField
|
||||
val PSYCHIC_SEED = heldItem("psychic_seed")
|
||||
val PSYCHIC_SEED = itemNameBlockItem("psychic_seed", CobblemonBlocks.PSYCHIC_SEED)
|
||||
@JvmField
|
||||
val PROTECTIVE_PADS = heldItem("protective_pads")
|
||||
@JvmField
|
||||
@@ -1057,7 +1057,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val SILVER_POWDER = heldItem("silver_powder")
|
||||
@JvmField
|
||||
val SOFT_SAND = heldItem("soft_sand")
|
||||
val SOFT_SAND = itemNameBlockItem("soft_sand", CobblemonBlocks.SOFT_SAND)
|
||||
@JvmField
|
||||
val SMOKE_BALL = itemNameBlockItem("smoke_ball", CobblemonBlocks.SMOKE_BALL)
|
||||
@JvmField
|
||||
@@ -1065,7 +1065,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val STICKY_BARB = heldItem("sticky_barb")
|
||||
@JvmField
|
||||
val TERRAIN_EXTENDER = heldItem("terrain_extender")
|
||||
val TERRAIN_EXTENDER = itemNameBlockItem("terrain_extender", CobblemonBlocks.TERRAIN_EXTENDER)
|
||||
@JvmField
|
||||
val THROAT_SPRAY = itemNameBlockItem("throat_spray", CobblemonBlocks.THROAT_SPRAY)
|
||||
@JvmField
|
||||
@@ -1085,13 +1085,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val MIRROR_HERB = compostableHeldItem("mirror_herb", null, 0.85F)
|
||||
@JvmField
|
||||
val MISTY_SEED = heldItem("misty_seed")
|
||||
val MISTY_SEED = itemNameBlockItem("misty_seed", CobblemonBlocks.MISTY_SEED)
|
||||
@JvmField
|
||||
val POWER_HERB = compostableHeldItem("power_herb", null, 0.85F)
|
||||
@JvmField
|
||||
val WHITE_HERB = compostableHeldItem("white_herb", null, 0.85F)
|
||||
@JvmField
|
||||
val BRIGHT_POWDER = itemNameBlockItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
|
||||
val BRIGHT_POWDER = glowItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
|
||||
@JvmField
|
||||
val METAL_POWDER = itemNameBlockItem("metal_powder", CobblemonBlocks.METAL_POWDER)
|
||||
@JvmField
|
||||
@@ -1103,7 +1103,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val SMOOTH_ROCK = itemNameBlockItem("smooth_rock", CobblemonBlocks.SMOOTH_ROCK)
|
||||
@JvmField
|
||||
val ICY_ROCK = itemNameBlockItem("icy_rock", CobblemonBlocks.ICY_ROCK)
|
||||
val ICY_ROCK = heldItem("icy_rock")
|
||||
|
||||
// Mulch
|
||||
@JvmField
|
||||
@@ -1558,6 +1558,25 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
//@JvmField
|
||||
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
|
||||
|
||||
// Plants, Flora, and Flowers
|
||||
@JvmField
|
||||
val LOBAILA = compostableBlockItem("lobaila", CobblemonBlocks.LOBAILA, 0.65f)
|
||||
@JvmField
|
||||
val POMOHANA = compostableBlockItem("pomohana", CobblemonBlocks.POMOHANA, 0.3f)
|
||||
@JvmField
|
||||
val PAUVILLEA = compostableBlockItem("pauvillea", CobblemonBlocks.PAUVILLEA, 0.65f)
|
||||
@JvmField
|
||||
val WISTENSU = compostableBlockItem("wistensu", CobblemonBlocks.WISTENSU, 0.5f)
|
||||
|
||||
@JvmField
|
||||
val VOLTACONIA = compostableBlockItem("voltaconia", CobblemonBlocks.VOLTACONIA, 0.85f)
|
||||
@JvmField
|
||||
val VERDROOT = compostableBlockItem("verdroot", CobblemonBlocks.VERDROOT, 0.85f)
|
||||
@JvmField
|
||||
val MISTLEAF = compostableBlockItem("mistleaf", CobblemonBlocks.MISTLEAF, 0.85f)
|
||||
@JvmField
|
||||
val LUCIBELL = compostableBlockItem("lucibell", CobblemonBlocks.LUCIBELL, 0.85f)
|
||||
|
||||
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Item.Properties().rarity(rarity)))
|
||||
|
||||
private fun itemNameBlockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): ItemNameBlockItem = this.create(name, ItemNameBlockItem(block, Item.Properties().rarity(rarity)))
|
||||
@@ -1760,4 +1779,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
private fun foodItem(nutrition: Int, saturationModifier: Float): Item {
|
||||
return CobblemonItem(Item.Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
|
||||
}
|
||||
|
||||
private fun glowItem(name: String, block: Block): GlowItem = this.create(name, GlowItem(block, Item.Properties()))
|
||||
}
|
||||
|
||||
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.client.net.data.CobblemonMechanicsSyncHandler
|
||||
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
|
||||
import com.cobblemon.mod.common.client.net.debug.OpenRidingStatsDebugGUIHandler
|
||||
import com.cobblemon.mod.common.client.net.debug.OpenSpeedTunerHandler
|
||||
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
|
||||
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
|
||||
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
|
||||
@@ -83,6 +84,7 @@ import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallba
|
||||
import com.cobblemon.mod.common.net.messages.client.cooking.SeasoningRegistrySyncPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.cooking.ToggleCookingPotLidPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.data.*
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.OpenSpeedTunerPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
|
||||
@@ -173,6 +175,9 @@ import com.cobblemon.mod.common.net.messages.server.callback.party.PartySelectCa
|
||||
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyMoveSelectCancelledPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPokemonMoveSelectedPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.OpenRidingStatsDebugGUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.RequestOpenSpeedTunerPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.SetSpeedTunerSprintSpeedPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.SetSpeedTunerWalkSpeedPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingSettingsPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingStatRangePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingStatsPacket
|
||||
@@ -231,6 +236,9 @@ import com.cobblemon.mod.common.net.serverhandling.callback.party.PartySelectCan
|
||||
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyMoveSelectCancelledHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyPokemonMoveSelectedHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.debug.RequestOpenRidingStatsDebugGUIHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.debug.RequestOpenSpeedTunerHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.debug.SetSpeedTunerSprintSpeedHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.debug.SetSpeedTunerWalkSpeedHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRidingSettingsHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRidingStatRangeHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRidingStatsHandler
|
||||
@@ -517,6 +525,7 @@ object CobblemonNetwork {
|
||||
|
||||
// Debug
|
||||
list.add(PacketRegisterInfo(OpenRidingStatsDebugGUIPacket.ID, OpenRidingStatsDebugGUIPacket::decode, OpenRidingStatsDebugGUIHandler))
|
||||
list.add(PacketRegisterInfo(OpenSpeedTunerPacket.ID, OpenSpeedTunerPacket::decode, OpenSpeedTunerHandler))
|
||||
|
||||
|
||||
return list
|
||||
@@ -649,6 +658,9 @@ object CobblemonNetwork {
|
||||
|
||||
// Debug / cheats
|
||||
list.add(PacketRegisterInfo(RequestOpenRidingStatsDebugGUIPacket.ID, RequestOpenRidingStatsDebugGUIPacket::decode, RequestOpenRidingStatsDebugGUIHandler))
|
||||
list.add(PacketRegisterInfo(RequestOpenSpeedTunerPacket.ID, RequestOpenSpeedTunerPacket::decode, RequestOpenSpeedTunerHandler))
|
||||
list.add(PacketRegisterInfo(SetSpeedTunerSprintSpeedPacket.ID, SetSpeedTunerSprintSpeedPacket::decode, SetSpeedTunerSprintSpeedHandler))
|
||||
list.add(PacketRegisterInfo(SetSpeedTunerWalkSpeedPacket.ID, SetSpeedTunerWalkSpeedPacket::decode, SetSpeedTunerWalkSpeedHandler))
|
||||
|
||||
|
||||
return list
|
||||
|
||||
@@ -148,6 +148,9 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
|
||||
@JvmField
|
||||
val MONITOR_GLITCHING = this.create("block.monitor.glitching")
|
||||
|
||||
@JvmField
|
||||
val BRIGHT_POWDER_USE = this.create("block.bright_powder.use")
|
||||
|
||||
@JvmField
|
||||
val FOSSIL_MACHINE_ACTIVATE = this.create("block.fossil_machine.activate")
|
||||
@JvmField
|
||||
|
||||
+9
-3
@@ -22,17 +22,22 @@ import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class MoveToOwnerTaskConfig : SingleTaskConfig {
|
||||
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var completionRange: ExpressionOrEntityVariable = Either.left("4.0".asExpression())
|
||||
// Gap between the pokemon's hitbox and the owner's where it stops
|
||||
var completionRange: ExpressionOrEntityVariable = Either.left("2.0".asExpression())
|
||||
var speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
|
||||
var teleportDistance: ExpressionOrEntityVariable = Either.left("24.0".asExpression())
|
||||
var maxDistance: ExpressionOrEntityVariable = Either.left("14.0".asExpression())
|
||||
// Gap between the pokemon's hitbox and the owner's before it sprints to catch up. Past maxDistance so short
|
||||
// catch ups are walked
|
||||
var sprintDistance: ExpressionOrEntityVariable = Either.left("14.0".asExpression())
|
||||
|
||||
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
|
||||
condition,
|
||||
completionRange,
|
||||
speedMultiplier,
|
||||
teleportDistance,
|
||||
maxDistance
|
||||
maxDistance,
|
||||
sprintDistance
|
||||
).asVariables()
|
||||
|
||||
override fun createTask(
|
||||
@@ -49,7 +54,8 @@ class MoveToOwnerTaskConfig : SingleTaskConfig {
|
||||
completionRange = completionRange.asExpression(),
|
||||
speedMultiplier = speedMultiplier.asExpression(),
|
||||
teleportDistance = teleportDistance.asExpression(),
|
||||
maxDistance = maxDistance.asExpression()
|
||||
maxDistance = maxDistance.asExpression(),
|
||||
sprintDistance = sprintDistance.asExpression()
|
||||
),
|
||||
PokemonEntity::class.java
|
||||
)
|
||||
|
||||
+9
-4
@@ -54,10 +54,15 @@ object PokemonEntityMoLangFunctions : AbstractMoLangFunctionHolder<PokemonEntity
|
||||
}
|
||||
}
|
||||
functions["is_sprinting"] = {
|
||||
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
|
||||
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
|
||||
return@ifRidingAvailableSupply moValue.functions["sprinting"]?.apply(MoParams.EMPTY) as? MoValue
|
||||
?: DoubleValue.ZERO
|
||||
// Ridden pokemon sprint from the ride state, otherwise from the AI
|
||||
if (!pokemonEntity.hasControllingPassenger()) {
|
||||
DoubleValue(pokemonEntity.isPokemonSprinting)
|
||||
} else {
|
||||
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
|
||||
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
|
||||
return@ifRidingAvailableSupply moValue.functions["sprinting"]?.apply(MoParams.EMPTY) as? MoValue
|
||||
?: DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
}
|
||||
functions["is_drifting"] = {
|
||||
|
||||
@@ -151,6 +151,7 @@ object CobblemonPermissions {
|
||||
|
||||
@JvmStatic
|
||||
val USE_RIDING_STATS_DEBUG = this.create("useridingstatsdebug", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
val USE_SPEED_TUNER = this.create("usespeedtuner", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
|
||||
@JvmStatic
|
||||
fun all(): Iterable<Permission> = this.permissions
|
||||
|
||||
+47
-31
@@ -18,50 +18,49 @@ import org.joml.Quaternionf
|
||||
import org.joml.Vector3f
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.max
|
||||
import kotlin.math.sign
|
||||
import kotlin.math.sin
|
||||
|
||||
/**
|
||||
* Class to handle the updating and containment of ride data used in animation.
|
||||
* Class to handle the updating and holding of motion data used in animation. Motion values accumulate for every
|
||||
* pokemon on the client, some only while ridden.
|
||||
*
|
||||
* @author Jackowes
|
||||
* @since April 7th, 2025
|
||||
*/
|
||||
|
||||
|
||||
class RidingAnimationData(val ride: PokemonEntity)
|
||||
class DynamicAnimationData(val ride: PokemonEntity)
|
||||
{
|
||||
companion object {
|
||||
// Blend time for motion values, they catch up within 1.5x this. Longer is smoother but lags more
|
||||
const val MOTION_BLEND_SECONDS = 0.8F
|
||||
// Rider input comes straight from key presses so it catches up quicker
|
||||
const val INPUT_BLEND_SECONDS = 0.3F
|
||||
}
|
||||
|
||||
var prevOrientation: Matrix3f = Matrix3f()
|
||||
var prevRot: Vec3 = Vec3.ZERO
|
||||
var velocitySpring: Vec3Spring = Vec3Spring()
|
||||
var rotSpring: Vec3Spring = Vec3Spring()
|
||||
var rotDeltaSpring: Vec3Spring = Vec3Spring()
|
||||
var localVelocitySpring: Vec3Spring = Vec3Spring()
|
||||
var driverInputSpring: Vec3Spring = Vec3Spring()
|
||||
var diveSpring: Vec3Spring = Vec3Spring()
|
||||
var velocitySpring = Vec3Ease(MOTION_BLEND_SECONDS)
|
||||
var rotSpring = Vec3Ease(MOTION_BLEND_SECONDS, isAngle = true)
|
||||
var rotDeltaSpring = Vec3Ease(MOTION_BLEND_SECONDS)
|
||||
var localVelocitySpring = Vec3Ease(MOTION_BLEND_SECONDS)
|
||||
var driverInputSpring = Vec3Ease(INPUT_BLEND_SECONDS)
|
||||
var diveSpring = Vec3Ease(MOTION_BLEND_SECONDS)
|
||||
private var initialized = false
|
||||
private var dismounted = false
|
||||
|
||||
/** Called on dismount. Motion keeps easing on its own, only the ride orientation needs to start fresh. */
|
||||
fun clear() {
|
||||
prevOrientation = Matrix3f()
|
||||
prevRot = Vec3.ZERO
|
||||
velocitySpring = Vec3Spring()
|
||||
rotSpring = Vec3Spring()
|
||||
rotDeltaSpring = Vec3Spring()
|
||||
localVelocitySpring = Vec3Spring()
|
||||
driverInputSpring = Vec3Spring()
|
||||
diveSpring = Vec3Spring()
|
||||
dismounted = true
|
||||
}
|
||||
|
||||
fun update() {
|
||||
val activeRide = ride.hasControllingPassenger()
|
||||
|
||||
if (!activeRide) return
|
||||
|
||||
var currRot = Vec3.ZERO
|
||||
var angDelta = Vec3.ZERO
|
||||
|
||||
val stiffness = 90.0
|
||||
val damping = 18.0
|
||||
|
||||
// Update velocity first
|
||||
val currentVelocity = Vec3(
|
||||
ride.x - ride.xOld,
|
||||
@@ -69,7 +68,7 @@ class RidingAnimationData(val ride: PokemonEntity)
|
||||
ride.z - ride.zOld
|
||||
)
|
||||
|
||||
val r = ride.ifRidingAvailableSupply(false) { behaviour, settings, state ->
|
||||
val r = activeRide && ride.ifRidingAvailableSupply(false) { behaviour, settings, state ->
|
||||
behaviour.shouldRoll(settings, state, ride);
|
||||
}
|
||||
if( r ) {
|
||||
@@ -118,22 +117,39 @@ class RidingAnimationData(val ride: PokemonEntity)
|
||||
val localVelocityF = Matrix3f(orientation).transpose().transform(velocityWorldF)
|
||||
val localVelocity = Vec3(localVelocityF.x.toDouble(), localVelocityF.y.toDouble(), localVelocityF.z.toDouble())
|
||||
|
||||
localVelocitySpring.update(localVelocity, stiffness, damping)
|
||||
localVelocitySpring.update(localVelocity)
|
||||
|
||||
// Update previous values
|
||||
prevOrientation.set(currOrientation)
|
||||
} else {
|
||||
val currPitch = ride.xRot
|
||||
// Pitch only means something while ridden
|
||||
val currPitch = if (activeRide) ride.xRot else 0.0f
|
||||
val currYaw = ride.yRot
|
||||
val currRoll = 0.0f
|
||||
currRot = Vec3(currPitch.toDouble(), currYaw.toDouble(), currRoll.toDouble())
|
||||
|
||||
// Start from where the pokemon already is instead of turning in from zero
|
||||
if (!initialized) {
|
||||
prevRot = currRot
|
||||
rotSpring.snap(currRot)
|
||||
initialized = true
|
||||
}
|
||||
// measure turning from here rather than as one big turn
|
||||
if (dismounted) {
|
||||
prevRot = currRot
|
||||
dismounted = false
|
||||
}
|
||||
|
||||
//Scale rotation delta by 20 to represent degree per second instead of tick
|
||||
angDelta = Vec3(
|
||||
(currRot.x - prevRot.x),
|
||||
Mth.degreesDifference(currRot.y.toFloat(), prevRot.y.toFloat()).toDouble(),
|
||||
Mth.degreesDifference(currRot.z.toFloat(), prevRot.z.toFloat()).toDouble()
|
||||
).scale(20.0)
|
||||
// Unridden turning comes straight from the heading ease, it's already smooth
|
||||
if (!activeRide) {
|
||||
angDelta = Vec3(angDelta.x, ride.heading.yaw.velocity().toDouble() * -0.5, angDelta.z)
|
||||
}
|
||||
|
||||
/******************************************************
|
||||
* Calculate ride local velocity
|
||||
@@ -147,7 +163,7 @@ class RidingAnimationData(val ride: PokemonEntity)
|
||||
val localVelocityF = Matrix3f(orientationNonRollable).transpose().transform(velocityWorldF)
|
||||
val localVelocity = Vec3(localVelocityF.x.toDouble(), localVelocityF.y.toDouble(), localVelocityF.z.toDouble())
|
||||
|
||||
localVelocitySpring.update(localVelocity, stiffness, damping)
|
||||
localVelocitySpring.update(localVelocity)
|
||||
}
|
||||
|
||||
/******************************************************
|
||||
@@ -159,14 +175,14 @@ class RidingAnimationData(val ride: PokemonEntity)
|
||||
driver != null && driver.isShiftKeyDown -> -1.0
|
||||
else -> 0.0
|
||||
}
|
||||
val input = if(driver != null) Vec3(driver.xxa.toDouble() * -1, vertInput, driver.zza.toDouble()) else Vec3.ZERO
|
||||
driverInputSpring.update(input, stiffness * 2, damping)
|
||||
rotDeltaSpring.update(angDelta, stiffness, damping)
|
||||
velocitySpring.update(currentVelocity, stiffness, damping)
|
||||
rotSpring.update(currRot, stiffness, damping)
|
||||
val input = if(driver != null && activeRide) Vec3(driver.xxa.toDouble() * -1, vertInput, driver.zza.toDouble()) else Vec3.ZERO
|
||||
driverInputSpring.update(input)
|
||||
if (activeRide) rotDeltaSpring.update(angDelta) else rotDeltaSpring.follow(angDelta)
|
||||
velocitySpring.update(currentVelocity)
|
||||
rotSpring.update(currRot)
|
||||
|
||||
val diving = abs(max(sin(currRot.x.toRadians()),0f))
|
||||
diveSpring.update(Vec3(0.0,diving.toDouble(),0.0), stiffness, damping)
|
||||
diveSpring.update(Vec3(0.0,diving.toDouble(),0.0))
|
||||
prevRot = currRot
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,109 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.util
|
||||
|
||||
import com.cobblemon.mod.common.util.math.InertialVals
|
||||
import com.cobblemon.mod.common.util.math.smoothstep
|
||||
import com.cobblemon.mod.common.util.math.smoothstepDt
|
||||
import com.cobblemon.mod.common.util.math.smoothstepSolve
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
* Eases a Vec3 towards a target with inertial easing, see SpringUtils and https://theorangeduck.com/page/inertial-easing
|
||||
* When the target changes each component keeps its current velocity
|
||||
*
|
||||
* With [isAngle] the components are treated as degrees and always ease the short way round.
|
||||
*/
|
||||
class Vec3Ease(
|
||||
private val blendTime: Float,
|
||||
private val isAngle: Boolean = false
|
||||
) {
|
||||
companion object {
|
||||
const val SECONDS_PER_TICK = 0.05F
|
||||
}
|
||||
|
||||
var value: Vec3 = Vec3.ZERO
|
||||
private set
|
||||
|
||||
private val axes = Array(3) { InertialVals() }
|
||||
// Last tick's value while following a value that's already smooth, null while easing
|
||||
private var followedFrom: Vec3? = null
|
||||
// How far along the curve one tick is
|
||||
private val step = SECONDS_PER_TICK / blendTime
|
||||
private var target = Vec3.ZERO
|
||||
|
||||
/** Moves one tick towards [newTarget] */
|
||||
fun update(newTarget: Vec3) {
|
||||
followedFrom = null
|
||||
val current = doubleArrayOf(value.x, value.y, value.z)
|
||||
val oldGoal = doubleArrayOf(target.x, target.y, target.z)
|
||||
val goal = doubleArrayOf(newTarget.x, newTarget.y, newTarget.z)
|
||||
for (i in 0..2) {
|
||||
val vals = axes[i]
|
||||
if (goal[i] != oldGoal[i]) {
|
||||
val difference = if (isAngle) Mth.wrapDegrees(goal[i] - current[i]) else goal[i] - current[i]
|
||||
// Velocity along the current curve, carried into the new one so there's no sudden change
|
||||
smoothstepSolve(vals, difference.toFloat(), smoothstepDt(vals.t, vals.s))
|
||||
vals.offset = current[i].toFloat() - smoothstep(vals.t, vals.s)
|
||||
}
|
||||
vals.t += step
|
||||
current[i] = (vals.offset + smoothstep(vals.t, vals.s)).toDouble()
|
||||
if (isAngle) {
|
||||
// Keep turning angles in range so they don't grow forever
|
||||
val turns = current[i] - Mth.wrapDegrees(current[i])
|
||||
if (turns != 0.0) {
|
||||
vals.offset -= turns.toFloat()
|
||||
current[i] -= turns
|
||||
}
|
||||
}
|
||||
}
|
||||
target = newTarget
|
||||
value = Vec3(current[0], current[1], current[2])
|
||||
}
|
||||
|
||||
/** Takes [to] as is for something already smooth. Still blends from last tick's value between ticks */
|
||||
fun follow(to: Vec3) {
|
||||
val from = value
|
||||
snap(to)
|
||||
followedFrom = from
|
||||
}
|
||||
|
||||
/** Jumps straight to [to] with no easing */
|
||||
fun snap(to: Vec3) {
|
||||
followedFrom = null
|
||||
val components = floatArrayOf(to.x.toFloat(), to.y.toFloat(), to.z.toFloat())
|
||||
for (i in 0..2) {
|
||||
axes[i].t = 1F
|
||||
axes[i].s = 0F
|
||||
axes[i].offset = components[i]
|
||||
}
|
||||
target = to
|
||||
value = to
|
||||
}
|
||||
|
||||
/** Value between last tick and this one read straight off the curve. [lookBackTick] isn't used anymore */
|
||||
fun getInterpolated(partialTick: Double, @Suppress("UNUSED_PARAMETER") lookBackTick: Int = 0): Vec3 {
|
||||
followedFrom?.let { from ->
|
||||
if (!isAngle) return from.add(value.subtract(from).scale(partialTick))
|
||||
// Short way around for angles
|
||||
return Vec3(
|
||||
Mth.wrapDegrees(from.x + Mth.wrapDegrees(value.x - from.x) * partialTick),
|
||||
Mth.wrapDegrees(from.y + Mth.wrapDegrees(value.y - from.y) * partialTick),
|
||||
Mth.wrapDegrees(from.z + Mth.wrapDegrees(value.z - from.z) * partialTick)
|
||||
)
|
||||
}
|
||||
val back = step * (1 - partialTick.toFloat())
|
||||
val x = axes[0].let { it.offset + smoothstep(it.t - back, it.s) }.toDouble()
|
||||
val y = axes[1].let { it.offset + smoothstep(it.t - back, it.s) }.toDouble()
|
||||
val z = axes[2].let { it.offset + smoothstep(it.t - back, it.s) }.toDouble()
|
||||
// Can land just past ±180 partway through a tick
|
||||
return if (isAngle) Vec3(Mth.wrapDegrees(x), Mth.wrapDegrees(y), Mth.wrapDegrees(z)) else Vec3(x, y, z)
|
||||
}
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.util
|
||||
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import kotlin.math.min
|
||||
|
||||
/**
|
||||
* A spring-based smoother for Vec3 values, designed for applying damped spring motion to riding data.
|
||||
* Stores the previous and current values, along with a history buffer for lookback-based interpolation.
|
||||
*
|
||||
* @author Jackowes
|
||||
* @since March 27th, 2025
|
||||
*/
|
||||
|
||||
|
||||
class Vec3Spring(
|
||||
var value: Vec3 = Vec3.ZERO,
|
||||
var velocity: Vec3 = Vec3.ZERO
|
||||
) {
|
||||
val history = ArrayDeque<Vec3>()
|
||||
//Hold up to a seconds worth of values
|
||||
val lookBackSize = 20
|
||||
|
||||
fun update(target: Vec3, stiffness: Double, damping: Double) {
|
||||
|
||||
//Hooke's Law f = kx where:
|
||||
//f is force
|
||||
//k is the spring constant or stiffness of this spring
|
||||
//x is the distance from rest and in this case the difference between the most recent
|
||||
//rotation delta ( the target ) and the springs current value for delta rot
|
||||
val force = target.subtract(value).scale(stiffness)
|
||||
|
||||
//Now calculate acceleration and apply damping
|
||||
val accel = force.subtract(velocity.scale(damping))
|
||||
|
||||
velocity = velocity.add(accel.scale(1.0/20.0))
|
||||
value = value.add(velocity.scale(1.0/20.0))
|
||||
|
||||
history.addFirst(value)
|
||||
//Adding one since if we want to check max look back point it needs something to interp with.
|
||||
if( history.size > lookBackSize + 1) {
|
||||
history.removeLast()
|
||||
}
|
||||
}
|
||||
|
||||
fun getInterpolated(partialTick: Double, lookBackTick: Int): Vec3 {
|
||||
if (history.size < 2) {
|
||||
return value // or Vec3.ZERO if you prefer
|
||||
}
|
||||
|
||||
val tick = min(lookBackTick, history.size - 2)
|
||||
var ret = Vec3.ZERO
|
||||
for( i in 0..tick) {
|
||||
val older = history.get(i + 1).scale(1.0)
|
||||
val newer = history.get(i).scale(1.0)
|
||||
ret = ret.add(older.add(newer.subtract(older).scale(partialTick)))
|
||||
}
|
||||
|
||||
return ret.scale(1.0/(tick+1))
|
||||
}
|
||||
}
|
||||
@@ -34,6 +34,7 @@ class ElementalType(
|
||||
val resourceLocation: ResourceLocation = ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "ui/types.png"),
|
||||
val showdownId: String = ShowdownIdentifiable.REGEX.replace(name.lowercase(), ""),
|
||||
val typeGem: ResourceLocation = ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, showdownId + "_gem"),
|
||||
val order: Int = 1000
|
||||
) : ShowdownIdentifiable {
|
||||
|
||||
override fun showdownId(): String {
|
||||
|
||||
@@ -25,7 +25,8 @@ object ElementalTypes {
|
||||
hue = 0xE8E8DA,
|
||||
textureXMultiplier = 0,
|
||||
primaryColor = 0x8FA689,
|
||||
secondaryColor = 0xFFFBE2
|
||||
secondaryColor = 0xFFFBE2,
|
||||
order = 0
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -35,7 +36,8 @@ object ElementalTypes {
|
||||
hue = 0xFF6E21,
|
||||
textureXMultiplier = 1,
|
||||
primaryColor = 0xF92D2D,
|
||||
secondaryColor = 0xF99B1D
|
||||
secondaryColor = 0xF99B1D,
|
||||
order = 1
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -45,7 +47,8 @@ object ElementalTypes {
|
||||
hue = 0x3FA5FF,
|
||||
textureXMultiplier = 2,
|
||||
primaryColor = 0x377AF6,
|
||||
secondaryColor = 0x50DDF9
|
||||
secondaryColor = 0x50DDF9,
|
||||
order = 2
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -55,7 +58,8 @@ object ElementalTypes {
|
||||
hue = 0x62D14F,
|
||||
textureXMultiplier = 3,
|
||||
primaryColor = 0x0EAE95,
|
||||
secondaryColor = 0xC6F554
|
||||
secondaryColor = 0xC6F554,
|
||||
order = 3
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -65,7 +69,8 @@ object ElementalTypes {
|
||||
hue = 0xFFD314,
|
||||
textureXMultiplier = 4,
|
||||
primaryColor = 0xF7AB19,
|
||||
secondaryColor = 0xFFF257
|
||||
secondaryColor = 0xFFF257,
|
||||
order = 4
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -75,7 +80,8 @@ object ElementalTypes {
|
||||
hue = 0x54F2F2,
|
||||
textureXMultiplier = 5,
|
||||
primaryColor = 0x41BAED,
|
||||
secondaryColor = 0x91F4F9
|
||||
secondaryColor = 0x91F4F9,
|
||||
order = 5
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -85,7 +91,8 @@ object ElementalTypes {
|
||||
hue = 0xEF565D,
|
||||
textureXMultiplier = 6,
|
||||
primaryColor = 0xC8356B,
|
||||
secondaryColor = 0xF36A3F
|
||||
secondaryColor = 0xF36A3F,
|
||||
order = 6
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -95,7 +102,8 @@ object ElementalTypes {
|
||||
hue = 0xD651FF,
|
||||
textureXMultiplier = 7,
|
||||
primaryColor = 0x7B41DD,
|
||||
secondaryColor = 0xE568F4
|
||||
secondaryColor = 0xE568F4,
|
||||
order = 7
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -105,7 +113,8 @@ object ElementalTypes {
|
||||
hue = 0xF4A453,
|
||||
textureXMultiplier = 8,
|
||||
primaryColor = 0xE08835,
|
||||
secondaryColor = 0xFFD057
|
||||
secondaryColor = 0xFFD057,
|
||||
order = 8
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -115,7 +124,8 @@ object ElementalTypes {
|
||||
hue = 0xB8B2FF,
|
||||
textureXMultiplier = 9,
|
||||
primaryColor = 0x6083F6,
|
||||
secondaryColor = 0xD5CCFA
|
||||
secondaryColor = 0xD5CCFA,
|
||||
order = 9
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -125,7 +135,8 @@ object ElementalTypes {
|
||||
hue = 0xFF5E9E,
|
||||
textureXMultiplier = 10,
|
||||
primaryColor = 0xE553CE,
|
||||
secondaryColor = 0xF69DD5
|
||||
secondaryColor = 0xF69DD5,
|
||||
order = 10
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -135,7 +146,8 @@ object ElementalTypes {
|
||||
hue = 0xD3D319,
|
||||
textureXMultiplier = 11,
|
||||
primaryColor = 0x9FBE1B,
|
||||
secondaryColor = 0xE9FB5B
|
||||
secondaryColor = 0xE9FB5B,
|
||||
order = 11
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -145,7 +157,8 @@ object ElementalTypes {
|
||||
hue = 0xB7A16E,
|
||||
textureXMultiplier = 12,
|
||||
primaryColor = 0x9F814A,
|
||||
secondaryColor = 0xEECB7A
|
||||
secondaryColor = 0xEECB7A,
|
||||
order = 12
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -155,7 +168,8 @@ object ElementalTypes {
|
||||
hue = 0x9C80F7,
|
||||
textureXMultiplier = 13,
|
||||
primaryColor = 0x4F57DD,
|
||||
secondaryColor = 0xC182F1
|
||||
secondaryColor = 0xC182F1,
|
||||
order = 13
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -165,7 +179,8 @@ object ElementalTypes {
|
||||
hue = 0x7580FF,
|
||||
textureXMultiplier = 14,
|
||||
primaryColor = 0x4E68E2,
|
||||
secondaryColor = 0x47C7F7
|
||||
secondaryColor = 0x47C7F7,
|
||||
order = 14
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -175,7 +190,8 @@ object ElementalTypes {
|
||||
hue = 0x587DA0,
|
||||
textureXMultiplier = 15,
|
||||
primaryColor = 0x465B99,
|
||||
secondaryColor = 0x689EBF
|
||||
secondaryColor = 0x689EBF,
|
||||
order = 15
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -185,7 +201,8 @@ object ElementalTypes {
|
||||
hue = 0xABD1F4,
|
||||
textureXMultiplier = 16,
|
||||
primaryColor = 0x628CB9,
|
||||
secondaryColor = 0xD6F7F3
|
||||
secondaryColor = 0xD6F7F3,
|
||||
order = 16
|
||||
)
|
||||
|
||||
@JvmField
|
||||
@@ -195,18 +212,21 @@ object ElementalTypes {
|
||||
hue = 0xFF7FE5,
|
||||
textureXMultiplier = 17,
|
||||
primaryColor = 0xE2678C,
|
||||
secondaryColor = 0xF5A7B7
|
||||
secondaryColor = 0xF5A7B7,
|
||||
order = 17
|
||||
)
|
||||
|
||||
@JvmStatic
|
||||
fun register(name: String, displayName: MutableComponent, hue: Int, textureXMultiplier: Int, primaryColor: Int, secondaryColor: Int): ElementalType {
|
||||
@JvmOverloads
|
||||
fun register(name: String, displayName: MutableComponent, hue: Int, textureXMultiplier: Int, primaryColor: Int, secondaryColor: Int, order: Int = 1000): ElementalType {
|
||||
return ElementalType(
|
||||
name = name,
|
||||
displayName = displayName,
|
||||
hue = hue,
|
||||
textureXMultiplier = textureXMultiplier,
|
||||
primaryColor = primaryColor,
|
||||
secondaryColor = secondaryColor
|
||||
secondaryColor = secondaryColor,
|
||||
order = order
|
||||
).also {
|
||||
allTypes.add(it)
|
||||
}
|
||||
|
||||
@@ -48,7 +48,8 @@ class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockTyp
|
||||
NEVERMELT,
|
||||
SCOPE,
|
||||
WIDE,
|
||||
ZOOM;
|
||||
ZOOM,
|
||||
IZER;
|
||||
|
||||
override fun getSerializedName(): String = this.name.lowercase()
|
||||
|
||||
@@ -76,6 +77,7 @@ class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockTyp
|
||||
val SCOPE_HITBOX = Shapes.box(0.625, 0.0, 0.4375, 0.9375, 0.125, 0.75)
|
||||
val WIDE_HITBOX = Shapes.box(0.625, 0.0, 0.125, 0.9375, 0.0625, 0.625)
|
||||
val ZOOM_HITBOX = Shapes.box(0.125, 0.0, 0.1875, 0.375, 0.1875, 0.5)
|
||||
val IZER_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.375, 0.75)
|
||||
|
||||
fun getShape(type: DecorativeItemBlockType): VoxelShape {
|
||||
return when (type) {
|
||||
@@ -87,6 +89,7 @@ class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockTyp
|
||||
DecorativeItemBlockType.SCOPE -> SCOPE_HITBOX
|
||||
DecorativeItemBlockType.WIDE -> WIDE_HITBOX
|
||||
DecorativeItemBlockType.ZOOM -> ZOOM_HITBOX
|
||||
DecorativeItemBlockType.IZER -> IZER_HITBOX
|
||||
DecorativeItemBlockType.FLATTENED_10x4 -> SMOOSHED4_HITBOX
|
||||
DecorativeItemBlockType.FLATTENED_8x4 -> FLAT4_HITBOX
|
||||
DecorativeItemBlockType.FLATTENED_8x6 -> FLAT6_HITBOX
|
||||
|
||||
@@ -103,15 +103,15 @@ class MintBlock(private val mintType: MintType, settings: Properties) : CropBloc
|
||||
GREEN -> CobblemonItems.GREEN_MINT_SEEDS
|
||||
WHITE -> CobblemonItems.WHITE_MINT_SEEDS
|
||||
}
|
||||
|
||||
fun getLeaf(): MintLeafItem = when (this) {
|
||||
RED -> CobblemonItems.RED_MINT_LEAF
|
||||
BLUE -> CobblemonItems.BLUE_MINT_LEAF
|
||||
CYAN -> CobblemonItems.CYAN_MINT_LEAF
|
||||
PINK -> CobblemonItems.PINK_MINT_LEAF
|
||||
GREEN -> CobblemonItems.GREEN_MINT_LEAF
|
||||
WHITE -> CobblemonItems.WHITE_MINT_LEAF
|
||||
}
|
||||
// These don't seem to get called to anywhere besides the direct item, and since I'm trying to do funny stuff there, just commenting this out
|
||||
// fun getLeaf(): MintLeafItem = when (this) {
|
||||
// RED -> CobblemonItems.RED_MINT_LEAF
|
||||
// BLUE -> CobblemonItems.BLUE_MINT_LEAF
|
||||
// CYAN -> CobblemonItems.CYAN_MINT_LEAF
|
||||
// PINK -> CobblemonItems.PINK_MINT_LEAF
|
||||
// GREEN -> CobblemonItems.GREEN_MINT_LEAF
|
||||
// WHITE -> CobblemonItems.WHITE_MINT_LEAF
|
||||
// }
|
||||
|
||||
fun getCropBlock(): MintBlock = when (this) {
|
||||
RED -> CobblemonBlocks.RED_MINT
|
||||
|
||||
@@ -45,7 +45,9 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
|
||||
IRON_BALL,
|
||||
THROAT_SPRAY,
|
||||
UPGRADE,
|
||||
DICE;
|
||||
DICE,
|
||||
GLASS_BOTTLE,
|
||||
EXTENDER;
|
||||
|
||||
override fun getSerializedName(): String = this.name.lowercase()
|
||||
|
||||
@@ -133,6 +135,18 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
|
||||
Shapes.box(0.125, 0.0, 0.625, 0.5625, 0.1875, 0.875),
|
||||
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.1875, 0.875),
|
||||
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.375, 0.875)
|
||||
),
|
||||
StackableItemBlockType.GLASS_BOTTLE to listOf(
|
||||
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.375, 0.625),
|
||||
Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.375, 0.6875),
|
||||
Shapes.box(0.125, 0.0, 0.125, 0.8125, 0.375, 0.875),
|
||||
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.375, 0.875)
|
||||
),
|
||||
StackableItemBlockType.EXTENDER to listOf(
|
||||
Shapes.box(0.25, 0.0, 0.375, 0.625, 0.5625, 0.625),
|
||||
Shapes.box(0.125, 0.0, 0.25, 0.875, 0.5625, 0.75),
|
||||
Shapes.box(0.0625, 0.0, 0.0625, 0.875, 0.5625, 0.875),
|
||||
Shapes.box(0.0625, 0.0, 0.0625, 0.9375, 0.5625, 0.9375)
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.SimpleWaterloggedBlock
|
||||
import net.minecraft.world.level.block.TallFlowerBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
|
||||
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
|
||||
import net.minecraft.world.level.material.FluidState
|
||||
import net.minecraft.world.level.material.Fluids
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
|
||||
class LobailaFlowerBlock(properties: Properties?) : TallFlowerBlock(properties), SimpleWaterloggedBlock {
|
||||
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
.setValue(HALF, DoubleBlockHalf.LOWER)
|
||||
.setValue(WATERLOGGED, false))
|
||||
}
|
||||
|
||||
override fun getFluidState(blockState: BlockState): FluidState? {
|
||||
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(HALF, WATERLOGGED)
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
|
||||
val fluidState = context.level.getFluidState(context.clickedPos)
|
||||
return this.defaultBlockState()
|
||||
.setValue(
|
||||
WATERLOGGED,
|
||||
fluidState.type === Fluids.WATER
|
||||
)
|
||||
}
|
||||
|
||||
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
|
||||
|
||||
companion object {
|
||||
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlockEntities
|
||||
import com.cobblemon.mod.common.block.entity.MistleafFlowerBlockEntity
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.LevelReader
|
||||
import net.minecraft.world.level.block.BaseEntityBlock
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.EntityBlock
|
||||
import net.minecraft.world.level.block.SoundType
|
||||
import net.minecraft.world.level.block.TallFlowerBlock
|
||||
import net.minecraft.world.level.block.entity.BlockEntity
|
||||
import net.minecraft.world.level.block.entity.BlockEntityTicker
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType
|
||||
import net.minecraft.world.level.block.state.BlockBehaviour
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
|
||||
import net.minecraft.world.level.block.state.properties.IntegerProperty
|
||||
import net.minecraft.world.level.material.MapColor
|
||||
import net.minecraft.world.level.material.PushReaction
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
class MistleafFlowerBlock(lightLevel: (BlockState) -> Int) :
|
||||
EntityBlock,
|
||||
TallFlowerBlock(
|
||||
Properties.of()
|
||||
.mapColor(MapColor.PLANT)
|
||||
.noCollission()
|
||||
.instabreak()
|
||||
.sound(SoundType.GRASS)
|
||||
.offsetType(OffsetType.XZ)
|
||||
.ignitedByLava()
|
||||
.pushReaction(PushReaction.DESTROY)
|
||||
.lightLevel(lightLevel)
|
||||
) {
|
||||
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
.setValue(HALF, DoubleBlockHalf.LOWER)
|
||||
.setValue(GLOWING, 0))
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(HALF, GLOWING)
|
||||
}
|
||||
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
|
||||
|
||||
override fun newBlockEntity(pos: BlockPos, state: BlockState): BlockEntity? {
|
||||
return MistleafFlowerBlockEntity(pos, state)
|
||||
}
|
||||
|
||||
override fun <T : BlockEntity?> getTicker(
|
||||
level: Level,
|
||||
state: BlockState,
|
||||
blockEntityType: BlockEntityType<T?>
|
||||
): BlockEntityTicker<T?>? {
|
||||
return if (level.isClientSide) null else BaseEntityBlock.createTickerHelper(blockEntityType as BlockEntityType<*>,
|
||||
CobblemonBlockEntities.MISTLEAF_FLOWER, MistleafFlowerBlockEntity::serverTick) as BlockEntityTicker<T?>?
|
||||
}
|
||||
|
||||
companion object {
|
||||
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
|
||||
val GLOWING = IntegerProperty.create("glowing", 0, 8)
|
||||
}
|
||||
|
||||
override fun hasAnalogOutputSignal(state: BlockState): Boolean { return true }
|
||||
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
|
||||
return state.getValue(GLOWING) as Int
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
import com.mojang.serialization.MapCodec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.LevelReader
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.BonemealableBlock
|
||||
import net.minecraft.world.level.block.DirectionalBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
class PauvilleaFlowerBlock(properties: Properties?) : DirectionalBlock(properties), BonemealableBlock {
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
.setValue(FACING, Direction.DOWN))
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(FACING)
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
|
||||
var blockState = defaultBlockState()
|
||||
val worldView = ctx.level
|
||||
val blockPos = ctx.clickedPos
|
||||
blockState = blockState.setValue(FACING, ctx.clickedFace) as BlockState
|
||||
if (blockState.canSurvive(worldView, blockPos)) {
|
||||
return blockState
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, level: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
|
||||
val facing = state.getValue(FACING)
|
||||
if (direction == facing.opposite && !canSurvive(state, level, pos)) {
|
||||
return Blocks.AIR.defaultBlockState()
|
||||
}
|
||||
return super.updateShape(state, direction, neighborState, level, pos, neighborPos)
|
||||
}
|
||||
|
||||
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
|
||||
val direction = state.getValue(FACING) as Direction
|
||||
val blockState = level.getBlockState(pos.relative(direction.opposite))
|
||||
return blockState.isCollisionShapeFullBlock(level, pos) or blockState.canOcclude()
|
||||
}
|
||||
|
||||
override fun codec(): MapCodec<PauvilleaFlowerBlock> = CODEC
|
||||
|
||||
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
|
||||
return when (state.getValue(FACING)) {
|
||||
Direction.DOWN -> CEILING
|
||||
Direction.NORTH -> WALL_NORTH
|
||||
Direction.EAST -> WALL_EAST
|
||||
Direction.SOUTH -> WALL_SOUTH
|
||||
Direction.WEST -> WALL_WEST
|
||||
Direction.UP -> FLOOR
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
val CODEC: MapCodec<PauvilleaFlowerBlock> = RecordCodecBuilder.mapCodec {
|
||||
it.group(propertiesCodec()).apply(it, ::PauvilleaFlowerBlock)
|
||||
}
|
||||
val FLOOR = Shapes.box(0.075, 0.0, 0.075, 0.925, 0.4375, 0.925)
|
||||
val WALL_NORTH = Shapes.box(0.0, 0.0, 0.8125, 1.0, 1.0, 1.0)
|
||||
val WALL_EAST = Shapes.box(0.0, 0.0, 0.0, 0.1875, 1.0, 1.0)
|
||||
val WALL_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.1875)
|
||||
val WALL_WEST = Shapes.box(0.8125, 0.0, 0.0, 1.0, 1.0, 1.0)
|
||||
val CEILING = Shapes.box(0.075, 0.0, 0.075, 0.925, 1.0, 0.925)
|
||||
}
|
||||
|
||||
override fun isValidBonemealTarget(level: LevelReader?, pos: BlockPos?, state: BlockState?): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun isBonemealSuccess(level: Level?, random: RandomSource?, pos: BlockPos?, state: BlockState?): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun performBonemeal(level: ServerLevel, random: RandomSource?, pos: BlockPos, state: BlockState?) {
|
||||
popResource(level, pos, ItemStack(this))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.block.PinkPetalsBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
|
||||
class PomohanaFlowerBlock(properties: Properties?) : PinkPetalsBlock(properties) {
|
||||
|
||||
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
|
||||
|
||||
companion object {
|
||||
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlockEntities
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.block.entity.TerrainPlantBlockEntity
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.LevelReader
|
||||
import net.minecraft.world.level.block.BaseEntityBlock
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.EntityBlock
|
||||
import net.minecraft.world.level.block.TallFlowerBlock
|
||||
import net.minecraft.world.level.block.entity.BlockEntity
|
||||
import net.minecraft.world.level.block.entity.BlockEntityTicker
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BooleanProperty
|
||||
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
class TerrainPlantBlock(properties: Properties) : TallFlowerBlock(properties), EntityBlock {
|
||||
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
.setValue(HALF, DoubleBlockHalf.LOWER)
|
||||
.setValue(GLOWING, false))
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(HALF, GLOWING)
|
||||
}
|
||||
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun tick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
|
||||
if (state.`is`(CobblemonBlocks.LUCIBELL)) { this.checkInside(level, pos, state) }
|
||||
}
|
||||
|
||||
private fun checkInside(level: Level, pos: BlockPos, state: BlockState) {
|
||||
// Only lower will handle this
|
||||
val upperState = level.getBlockState(pos.above()).takeIf { it.`is`(CobblemonBlocks.LUCIBELL) && it.getValue(HALF) == DoubleBlockHalf.UPPER }
|
||||
|
||||
val entityInside = level.getEntities(null, state.getShape(level, pos).bounds().move(pos)).isNotEmpty()
|
||||
|| upperState?.let { level.getEntities(null, it.getShape(level, pos.above()).bounds().move(pos.above())).isNotEmpty() } ?: false
|
||||
|
||||
val glowingState = state.getValue(GLOWING)
|
||||
if (glowingState != entityInside) {
|
||||
level.setBlock(pos, state.setValue(GLOWING, entityInside), UPDATE_CLIENTS)
|
||||
upperState?.let { level.setBlock(pos.above(), it.setValue(GLOWING, entityInside), UPDATE_CLIENTS) }
|
||||
}
|
||||
if (entityInside) level.scheduleTick(pos, this, 30) // tick occasionally to check if player inside
|
||||
}
|
||||
|
||||
override fun entityInside(state: BlockState, level: Level, pos: BlockPos, entity: Entity) {
|
||||
// Lucibell lower block will be our 'driver'
|
||||
if (!level.isClientSide && !state.getValue(GLOWING) && state.`is`(CobblemonBlocks.LUCIBELL)) {
|
||||
val halfState = state.getValue(HALF)
|
||||
if (halfState == DoubleBlockHalf.UPPER) {
|
||||
val lowerState = level.getBlockState(pos.below())
|
||||
.takeIf { it.`is`(CobblemonBlocks.LUCIBELL) && it.getValue(HALF) == DoubleBlockHalf.LOWER }
|
||||
?: return
|
||||
(lowerState.block as TerrainPlantBlock).checkInside(level, pos.below(), lowerState)
|
||||
} else {
|
||||
checkInside(level, pos, state)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
|
||||
|
||||
override fun newBlockEntity(pos: BlockPos, state: BlockState): BlockEntity {
|
||||
return TerrainPlantBlockEntity(pos, state)
|
||||
}
|
||||
|
||||
override fun <T : BlockEntity> getTicker(
|
||||
level: Level,
|
||||
state: BlockState,
|
||||
blockEntityType: BlockEntityType<T?>
|
||||
): BlockEntityTicker<T?>? {
|
||||
return if (level.isClientSide) null else BaseEntityBlock.createTickerHelper(blockEntityType as BlockEntityType<*>,
|
||||
CobblemonBlockEntities.TERRAIN_PLANT, TerrainPlantBlockEntity::serverTick) as BlockEntityTicker<T?>?
|
||||
}
|
||||
|
||||
companion object {
|
||||
private val AABB = Shapes.box(0.125, 0.0, 0.125, 0.875, 1.0, 0.875)
|
||||
val GLOWING = BooleanProperty.create("glowing")
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,273 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import com.mojang.serialization.MapCodec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.util.StringRepresentable
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.Item
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.level.*
|
||||
import net.minecraft.world.level.block.*
|
||||
import net.minecraft.world.level.block.entity.BlockEntity
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
|
||||
import net.minecraft.world.level.block.state.properties.EnumProperty
|
||||
import net.minecraft.world.level.block.state.properties.IntegerProperty
|
||||
import net.minecraft.world.level.material.Fluids
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
@Suppress("OVERRIDE_DEPRECATION")
|
||||
class TerrainSeedBlock(private val terrainSeedType: TerrainSeedType, settings: Properties) : CropBlock(settings) {
|
||||
companion object {
|
||||
val CODEC: MapCodec<TerrainSeedBlock> = RecordCodecBuilder.mapCodec { it.group(
|
||||
TerrainSeedType.CODEC.fieldOf("terrainSeedType").forGetter(TerrainSeedBlock::terrainSeedType),
|
||||
propertiesCodec()
|
||||
).apply(it, ::TerrainSeedBlock) }
|
||||
const val MATURE_AGE = 4
|
||||
val AGE: IntegerProperty = IntegerProperty.create("age", 0, MATURE_AGE)
|
||||
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
|
||||
|
||||
val AGE_TO_SHAPE = arrayOf(
|
||||
box(2.0, 0.0, 2.0, 14.0, 6.0, 14.0), // Stage 0
|
||||
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 1
|
||||
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 2
|
||||
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 3
|
||||
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 4
|
||||
)
|
||||
|
||||
val AGE_TO_SHAPE_TOP = arrayOf(
|
||||
box(2.0, 0.0, 2.0, 14.0, 1.0, 14.0), // Stage 0
|
||||
box(2.0, 0.0, 2.0, 14.0, 1.0, 14.0), // Stage 1
|
||||
box(2.0, 0.0, 2.0, 14.0, 8.0, 14.0), // Stage 2
|
||||
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 3
|
||||
box(2.0, 0.0, 2.0, 14.0, 16.0, 14.0), // Stage 4
|
||||
)
|
||||
}
|
||||
|
||||
override fun codec(): MapCodec<out CropBlock> {
|
||||
return CODEC
|
||||
}
|
||||
|
||||
init {
|
||||
this.registerDefaultState(
|
||||
this.stateDefinition.any()
|
||||
.setValue(AGE, 0)
|
||||
.setValue(HALF, DoubleBlockHalf.LOWER)
|
||||
)
|
||||
}
|
||||
|
||||
override fun getAgeProperty(): IntegerProperty = AGE
|
||||
|
||||
override fun getMaxAge(): Int = MATURE_AGE
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(AGE, HALF)
|
||||
}
|
||||
|
||||
override fun getBaseSeedId(): ItemLike = this.terrainSeedType.getSeed()
|
||||
|
||||
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape =
|
||||
if (state.getValue(HALF) == DoubleBlockHalf.UPPER) AGE_TO_SHAPE_TOP[getAge(state)] else AGE_TO_SHAPE[this.getAge(state)]
|
||||
|
||||
override fun randomTick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
|
||||
if (state.getValue(HALF) == DoubleBlockHalf.UPPER || !canGrow(world, pos, state)) return
|
||||
|
||||
if (hasSufficientLight(world, pos) && random.nextInt(32) == 0) {
|
||||
grow(world, pos, state, 1)
|
||||
}
|
||||
}
|
||||
|
||||
private fun canGrow(world: LevelReader, pos: BlockPos, state: BlockState): Boolean {
|
||||
return !this.isMaxAge(state) && canSurvive(state, world, pos) && !(!canGrowInto(world, pos.above()) && state.getValue(AGE) >= 4)
|
||||
}
|
||||
|
||||
private fun canGrowInto(world: LevelReader, pos: BlockPos): Boolean {
|
||||
val blockState = world.getBlockState(pos)
|
||||
return blockState.isAir || blockState.`is`(this.terrainSeedType.getCropBlock())
|
||||
}
|
||||
|
||||
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
|
||||
return if (state.getValue(AGE) >= 2) {
|
||||
super.updateShape(state, direction, neighborState, world, pos, neighborPos)
|
||||
} else {
|
||||
if (state.canSurvive(world, pos)) state else Blocks.AIR.defaultBlockState()
|
||||
}
|
||||
}
|
||||
|
||||
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
|
||||
val posAndState = getLowerHalf(level, pos, state)
|
||||
return if (posAndState == null) false else this.canGrow(
|
||||
level,
|
||||
posAndState.first,
|
||||
posAndState.second
|
||||
)
|
||||
}
|
||||
|
||||
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
|
||||
val posAndState = getLowerHalf(level, pos, state)
|
||||
if (posAndState != null) {
|
||||
grow(level, posAndState.first, posAndState.second, getBonemealAgeIncrease(level))
|
||||
}
|
||||
}
|
||||
|
||||
fun grow(world: Level, pos: BlockPos, state: BlockState, increment: Int) {
|
||||
if (!canGrow(world, pos, state)) return
|
||||
|
||||
val newAge = (this.getAge(state) + increment).coerceAtMost(this.maxAge)
|
||||
world.setBlock(pos, state.setValue(this.ageProperty, newAge), UPDATE_CLIENTS)
|
||||
|
||||
val abovePos = pos.above()
|
||||
val stateAbove = world.getBlockState(abovePos)
|
||||
// Set top half depending on age
|
||||
if (newAge >= (2)) {
|
||||
if (stateAbove.isAir) {
|
||||
world.setBlock(
|
||||
abovePos,
|
||||
this.defaultBlockState().setValue(AGE, newAge).setValue(HALF, DoubleBlockHalf.UPPER),
|
||||
UPDATE_CLIENTS
|
||||
)
|
||||
}
|
||||
else if (stateAbove.hasProperty(HALF) && stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
|
||||
world.setBlock(
|
||||
abovePos,
|
||||
stateAbove.setValue(AGE, newAge),
|
||||
UPDATE_CLIENTS
|
||||
)
|
||||
}
|
||||
}
|
||||
// Swaps blocks to the actual Flower when fully grown
|
||||
if (newAge == this.maxAge) {
|
||||
val nextStateLower = this.terrainSeedType.getFlowerBlock().defaultBlockState().setValue(HALF, DoubleBlockHalf.LOWER)
|
||||
val nextStateUpper = this.terrainSeedType.getFlowerBlock().defaultBlockState().setValue(HALF, DoubleBlockHalf.UPPER)
|
||||
world.setBlock(abovePos, nextStateUpper, UPDATE_CLIENTS)
|
||||
world.setBlock(pos, nextStateLower, UPDATE_CLIENTS)
|
||||
}
|
||||
}
|
||||
|
||||
override fun getBonemealAgeIncrease(level: Level): Int {
|
||||
return 1
|
||||
}
|
||||
|
||||
override fun canSurvive(state: BlockState, world: LevelReader, pos: BlockPos): Boolean {
|
||||
return when (state.getValue(HALF)) {
|
||||
DoubleBlockHalf.LOWER -> {
|
||||
val floorBlock = pos.below()
|
||||
val floor = world.getBlockState(floorBlock)
|
||||
|
||||
floor.`is`(Blocks.FARMLAND)
|
||||
}
|
||||
DoubleBlockHalf.UPPER -> {
|
||||
getLowerHalf(world, pos, state) != null
|
||||
// Upper part survives only if the lower part is valid
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun getLowerHalf(level: LevelReader, pos: BlockPos, state: BlockState): Pair<BlockPos, BlockState>? {
|
||||
if (isLower(state)) {
|
||||
return Pair(pos, state)
|
||||
} else {
|
||||
val blockPos = pos.below()
|
||||
val blockState = level.getBlockState(blockPos)
|
||||
return if (isLower(blockState)) Pair(
|
||||
blockPos,
|
||||
blockState
|
||||
) else null
|
||||
}
|
||||
}
|
||||
|
||||
private fun isLower(state: BlockState): Boolean =
|
||||
state.`is`(this.terrainSeedType.getCropBlock()) && state.getValue(HALF) == DoubleBlockHalf.LOWER
|
||||
|
||||
override fun getSoundType(state: BlockState): SoundType {
|
||||
return CobblemonSounds.HEARTY_GRAINS_SOUNDS
|
||||
}
|
||||
|
||||
@Suppress("unused")
|
||||
enum class TerrainSeedType : StringRepresentable {
|
||||
ELECTRIC,
|
||||
PSYCHIC,
|
||||
MISTY,
|
||||
GRASSY;
|
||||
fun getSeed(): Item = when (this) {
|
||||
ELECTRIC -> CobblemonItems.ELECTRIC_SEED
|
||||
PSYCHIC -> CobblemonItems.PSYCHIC_SEED
|
||||
MISTY -> CobblemonItems.MISTY_SEED
|
||||
GRASSY -> CobblemonItems.GRASSY_SEED
|
||||
}
|
||||
fun getCropBlock(): TerrainSeedBlock = when (this) {
|
||||
ELECTRIC -> CobblemonBlocks.ELECTRIC_SEED
|
||||
PSYCHIC -> CobblemonBlocks.PSYCHIC_SEED
|
||||
MISTY -> CobblemonBlocks.MISTY_SEED
|
||||
GRASSY -> CobblemonBlocks.GRASSY_SEED
|
||||
}
|
||||
fun getFlowerBlock(): Block = when (this) {
|
||||
ELECTRIC -> CobblemonBlocks.VOLTACONIA
|
||||
PSYCHIC -> CobblemonBlocks.LUCIBELL
|
||||
MISTY -> CobblemonBlocks.MISTLEAF
|
||||
GRASSY -> CobblemonBlocks.VERDROOT
|
||||
}
|
||||
|
||||
override fun getSerializedName(): String = this.name.lowercase()
|
||||
|
||||
companion object {
|
||||
val CODEC = StringRepresentable.fromEnum(::values)
|
||||
}
|
||||
}
|
||||
|
||||
override fun playerWillDestroy(level: Level, pos: BlockPos, state: BlockState, player: Player): BlockState {
|
||||
if (!level.isClientSide) {
|
||||
if (player.isCreative()) {
|
||||
preventDropFromBottomPart(level, pos, state, player)
|
||||
} else {
|
||||
dropResources(state, level, pos, null as BlockEntity?, player, player.getMainHandItem())
|
||||
}
|
||||
}
|
||||
|
||||
return super.playerWillDestroy(level, pos, state, player)
|
||||
}
|
||||
|
||||
override fun playerDestroy(
|
||||
level: Level,
|
||||
player: Player,
|
||||
pos: BlockPos,
|
||||
state: BlockState,
|
||||
blockEntity: BlockEntity?,
|
||||
tool: ItemStack
|
||||
) {
|
||||
super.playerDestroy(level, player, pos, Blocks.AIR.defaultBlockState(), blockEntity, tool)
|
||||
}
|
||||
|
||||
fun preventDropFromBottomPart(level: Level, pos: BlockPos, state: BlockState, player: Player?) {
|
||||
val doubleblockhalf = state.getValue<DoubleBlockHalf?>(DoublePlantBlock.HALF) as DoubleBlockHalf
|
||||
if (doubleblockhalf == DoubleBlockHalf.UPPER) {
|
||||
val blockpos = pos.below()
|
||||
val blockstate = level.getBlockState(blockpos)
|
||||
if (blockstate.`is`(state.getBlock()) && blockstate.getValue<DoubleBlockHalf?>(DoublePlantBlock.HALF) == DoubleBlockHalf.LOWER) {
|
||||
val blockstate1 = if (blockstate.getFluidState()
|
||||
.`is`(Fluids.WATER)
|
||||
) Blocks.WATER.defaultBlockState() else Blocks.AIR.defaultBlockState()
|
||||
level.setBlock(blockpos, blockstate1, 35)
|
||||
level.levelEvent(player, 2001, blockpos, getId(blockstate))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.LevelReader
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.level.block.state.properties.BooleanProperty
|
||||
|
||||
interface WistensuFlowerBlock {
|
||||
fun additionalBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(BlockStateProperties.FACING)
|
||||
builder.add(ROOT)
|
||||
}
|
||||
|
||||
fun adjustStateForPlacement(context: BlockPlaceContext, defaultState: BlockState): BlockState {
|
||||
val upperBlock = context.level.getBlockState(context.clickedPos.relative(Direction.UP))
|
||||
if (upperBlock.`is`(CobblemonBlocks.WISTENSU) || upperBlock.`is`(CobblemonBlocks.WISTENSU_VINE)) {
|
||||
return defaultState
|
||||
.setValue(BlockStateProperties.FACING, Direction.DOWN)
|
||||
.setValue(ROOT, false)
|
||||
} else {
|
||||
var placeDirection = context.clickedFace
|
||||
if (placeDirection == Direction.UP) placeDirection = Direction.DOWN
|
||||
return defaultState
|
||||
.setValue(BlockStateProperties.FACING, placeDirection)
|
||||
.setValue(ROOT, true)
|
||||
}
|
||||
}
|
||||
|
||||
fun copyStateValues(target: BlockState, source: BlockState): BlockState {
|
||||
return target
|
||||
.setValue(ROOT, source.getValue(ROOT))
|
||||
.setValue(BlockStateProperties.FACING, source.getValue(BlockStateProperties.FACING))
|
||||
}
|
||||
|
||||
fun wisternCanSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
|
||||
if (state.getValue(ROOT)) {
|
||||
val facing = state.getValue(BlockStateProperties.FACING)
|
||||
val targetPos = pos.relative(facing.opposite)
|
||||
val directionState = level.getBlockState(targetPos)
|
||||
return directionState.isFaceSturdy(level, targetPos, facing)
|
||||
} else {
|
||||
val topState = level.getBlockState(pos.relative(Direction.UP))
|
||||
return topState.`is`(CobblemonBlocks.WISTENSU) || topState.`is`(CobblemonBlocks.WISTENSU_VINE)
|
||||
}
|
||||
}
|
||||
|
||||
fun wisternUpdateShape(state: BlockState, direction: Direction, neighborState: BlockState, level: LevelAccessor, pos: BlockPos, neighborPos: BlockPos, block: Block): BlockState? {
|
||||
if (!wisternCanSurvive(state, level, pos)) {
|
||||
level.scheduleTick(pos, block, 1)
|
||||
}
|
||||
|
||||
if (direction == Direction.UP &&
|
||||
(neighborState.`is`(CobblemonBlocks.WISTENSU) || neighborState.`is`(CobblemonBlocks.WISTENSU_VINE))) {
|
||||
return state
|
||||
.setValue(ROOT, false)
|
||||
.setValue(BlockStateProperties.FACING, Direction.DOWN)
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
companion object {
|
||||
val ROOT = BooleanProperty.create("root")
|
||||
}
|
||||
}
|
||||
+114
@@ -0,0 +1,114 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.mojang.serialization.MapCodec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.LevelReader
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.GrowingPlantHeadBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
import kotlin.math.min
|
||||
|
||||
//TODO: Root/connection shit
|
||||
class WistensuFlowerHeadBlock(properties: Properties?) : GrowingPlantHeadBlock(properties, Direction.DOWN, SHAPE, false, 0.1), WistensuFlowerBlock {
|
||||
companion object {
|
||||
val CODEC: MapCodec<WistensuFlowerHeadBlock> = RecordCodecBuilder.mapCodec {
|
||||
it.group(propertiesCodec()).apply(it, ::WistensuFlowerHeadBlock)
|
||||
}
|
||||
val SHAPE: VoxelShape = box(1.0, 2.0, 1.0, 15.0, 16.0, 15.0)
|
||||
}
|
||||
override fun codec(): MapCodec<WistensuFlowerHeadBlock> = CODEC
|
||||
|
||||
override fun getBlocksToGrowWhenBonemealed(random: RandomSource): Int {
|
||||
var d = 1.0
|
||||
var i = 0
|
||||
while (random.nextDouble() < d) {
|
||||
d *= 0.826
|
||||
++i
|
||||
}
|
||||
return i
|
||||
}
|
||||
|
||||
override fun canGrowInto(state: BlockState): Boolean {
|
||||
return state.isAir
|
||||
}
|
||||
|
||||
override fun getBodyBlock(): Block {
|
||||
return CobblemonBlocks.WISTENSU_VINE
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
super.createBlockStateDefinition(builder)
|
||||
additionalBlockStateDefinition(builder)
|
||||
}
|
||||
|
||||
override fun updateShape(
|
||||
state: BlockState,
|
||||
direction: Direction,
|
||||
neighborState: BlockState,
|
||||
level: LevelAccessor,
|
||||
pos: BlockPos,
|
||||
neighborPos: BlockPos
|
||||
): BlockState {
|
||||
val updateState = wisternUpdateShape(state, direction, neighborState, level, pos, neighborPos, this)
|
||||
if (updateState != null) return updateState
|
||||
|
||||
if (direction == Direction.DOWN &&
|
||||
(neighborState.`is`(CobblemonBlocks.WISTENSU) || neighborState.`is`(CobblemonBlocks.WISTENSU_VINE))) {
|
||||
return updateBodyAfterConvertedFromHead(state, bodyBlock.defaultBlockState())
|
||||
}
|
||||
return state
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(context: BlockPlaceContext): BlockState {
|
||||
val defaultState = super.getStateForPlacement(context)!!
|
||||
return adjustStateForPlacement(context, defaultState)
|
||||
}
|
||||
|
||||
override fun getGrowIntoState(state: BlockState, random: RandomSource): BlockState {
|
||||
return super.getGrowIntoState(state, random)
|
||||
.setValue(WistensuFlowerBlock.ROOT, false)
|
||||
.setValue(BlockStateProperties.FACING, Direction.DOWN)
|
||||
}
|
||||
|
||||
override fun updateBodyAfterConvertedFromHead(head: BlockState, body: BlockState): BlockState {
|
||||
return copyStateValues(body, head)
|
||||
}
|
||||
|
||||
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
|
||||
var blockPos = pos.relative(growthDirection)
|
||||
var i = min(state.getValue(AGE), MAX_AGE)
|
||||
val j = getBlocksToGrowWhenBonemealed(random)
|
||||
var currentState = state
|
||||
|
||||
for (k in 0..<j) {
|
||||
if (!canGrowInto(level.getBlockState(blockPos))) break
|
||||
level.setBlockAndUpdate(blockPos, getGrowIntoState(currentState, random))
|
||||
currentState = level.getBlockState(blockPos)
|
||||
blockPos = blockPos.relative(growthDirection)
|
||||
i = min(i + 1, MAX_AGE)
|
||||
}
|
||||
}
|
||||
|
||||
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
|
||||
return wisternCanSurvive(state, level, pos)
|
||||
}
|
||||
}
|
||||
+77
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.decor
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.mojang.serialization.MapCodec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.LevelReader
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.GrowingPlantBodyBlock
|
||||
import net.minecraft.world.level.block.GrowingPlantHeadBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
//TODO: Root/connection shit
|
||||
class WistensuFlowerVineBlock(properties: Properties?) : GrowingPlantBodyBlock(properties, Direction.DOWN, SHAPE, false), WistensuFlowerBlock
|
||||
{
|
||||
companion object {
|
||||
val CODEC: MapCodec<WistensuFlowerVineBlock> = RecordCodecBuilder.mapCodec {
|
||||
it.group(propertiesCodec()).apply(it, ::WistensuFlowerVineBlock)
|
||||
}
|
||||
val SHAPE: VoxelShape = box(1.0, 0.0, 1.0, 15.0, 16.0, 15.0)
|
||||
}
|
||||
override fun codec(): MapCodec<WistensuFlowerVineBlock> = CODEC
|
||||
|
||||
override fun getHeadBlock(): GrowingPlantHeadBlock {
|
||||
return CobblemonBlocks.WISTENSU
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
super.createBlockStateDefinition(builder)
|
||||
additionalBlockStateDefinition(builder)
|
||||
}
|
||||
|
||||
override fun updateShape(
|
||||
state: BlockState,
|
||||
direction: Direction,
|
||||
neighborState: BlockState,
|
||||
level: LevelAccessor,
|
||||
pos: BlockPos,
|
||||
neighborPos: BlockPos
|
||||
): BlockState {
|
||||
val updateState = wisternUpdateShape(state, direction, neighborState, level, pos, neighborPos, this)
|
||||
if (updateState != null) return updateState
|
||||
|
||||
if (direction == Direction.DOWN &&
|
||||
!neighborState.`is`(CobblemonBlocks.WISTENSU) && !neighborState.`is`(CobblemonBlocks.WISTENSU_VINE)) {
|
||||
return updateHeadAfterConvertedFromBody(state, headBlock.getStateForPlacement(level))
|
||||
}
|
||||
return state
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(context: BlockPlaceContext): BlockState {
|
||||
val defaultState = super.getStateForPlacement(context)!!
|
||||
return adjustStateForPlacement(context, defaultState)
|
||||
}
|
||||
|
||||
override fun updateHeadAfterConvertedFromBody(head: BlockState, body: BlockState): BlockState {
|
||||
return copyStateValues(body, head)
|
||||
}
|
||||
|
||||
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
|
||||
return wisternCanSurvive(state, level, pos)
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.entity
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlockEntities
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.block.decor.MistleafFlowerBlock
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.entity.BlockEntity
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
|
||||
class MistleafFlowerBlockEntity(pos: BlockPos, state: BlockState): BlockEntity(CobblemonBlockEntities.MISTLEAF_FLOWER, pos, state) {
|
||||
companion object {
|
||||
fun serverTick(level: Level, pos: BlockPos, state: BlockState, mistleafFlowerBlockEntity: MistleafFlowerBlockEntity) {
|
||||
if (level.isClientSide) return
|
||||
if (state.block !is MistleafFlowerBlock) return
|
||||
|
||||
val glowing = state.getValue(MistleafFlowerBlock.GLOWING)
|
||||
|
||||
val wantedState = when (state.`is`(CobblemonBlocks.MISTLEAF)) {
|
||||
//The light level and comparator output increases on odds from New to Full, and decreases on the evens from Full to New
|
||||
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 4) -> 1 //New Moon
|
||||
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 5) -> 3 //Waxing Crescent
|
||||
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 6) -> 5 //First Quarter
|
||||
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 7) -> 7 //Waxing Gibbous
|
||||
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 0) -> 8 //Full Moon
|
||||
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 1) -> 6 //Waning Gibbous
|
||||
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 2) -> 4 // Third Quarter
|
||||
((level.dayTime().toInt().mod(24000) in 12542..23459) && level.moonPhase == 3) -> 2 //Waning Crescent
|
||||
else -> 0 //Daytime, and likely dimensions with no concept of day/night cycle or moon phase
|
||||
}
|
||||
|
||||
if (glowing != wantedState) {
|
||||
level.setBlock(pos, state.setValue(MistleafFlowerBlock.GLOWING, wantedState), Block.UPDATE_ALL)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+37
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.entity
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlockEntities
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.block.decor.TerrainPlantBlock
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.entity.BlockEntity
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
|
||||
class TerrainPlantBlockEntity(pos: BlockPos, state: BlockState): BlockEntity(CobblemonBlockEntities.TERRAIN_PLANT, pos, state) {
|
||||
companion object {
|
||||
fun serverTick(level: Level, pos: BlockPos, state: BlockState, terrainPlantBlockEntity: TerrainPlantBlockEntity) {
|
||||
if (level.isClientSide) return
|
||||
if (state.block !is TerrainPlantBlock) return
|
||||
|
||||
val glowing = state.getValue(TerrainPlantBlock.GLOWING)
|
||||
|
||||
val wantedState = if (state.`is`(CobblemonBlocks.VOLTACONIA)) level.isThundering
|
||||
else if (state.`is`(CobblemonBlocks.VERDROOT)) level.isRaining && !level.isThundering
|
||||
else null // We dont control glowing here
|
||||
|
||||
if (wantedState != null && glowing != wantedState) {
|
||||
level.setBlock(pos, state.setValue(TerrainPlantBlock.GLOWING, wantedState), Block.UPDATE_CLIENTS)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block.general
|
||||
|
||||
import com.cobblemon.mod.common.util.rotateShape
|
||||
import com.mojang.serialization.MapCodec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.LevelReader
|
||||
import net.minecraft.world.level.block.*
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
|
||||
import net.minecraft.world.level.block.state.properties.IntegerProperty
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
import kotlin.math.min
|
||||
|
||||
class MintLitterBlock(properties: Properties?) : Block(properties) {
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
.setValue(FACING, Direction.NORTH)
|
||||
.setValue(AMOUNT, 1))
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
|
||||
val blockState = context.getLevel().getBlockState(context.getClickedPos())
|
||||
return if (blockState.`is`(this)) blockState.setValue<Int?, Int?>(
|
||||
AMOUNT,
|
||||
min(4, blockState.getValue<Int?>(AMOUNT) as Int + 1)
|
||||
) as BlockState else this.defaultBlockState().setValue<Direction?, Direction?>(
|
||||
FACING,
|
||||
context.getHorizontalDirection().getOpposite()
|
||||
) as BlockState
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(FACING)
|
||||
builder.add(AMOUNT)
|
||||
}
|
||||
|
||||
override fun updateShape(
|
||||
state: BlockState,
|
||||
direction: Direction?,
|
||||
neighborState: BlockState?,
|
||||
level: LevelAccessor?,
|
||||
pos: BlockPos?,
|
||||
neighborPos: BlockPos?
|
||||
): BlockState {
|
||||
return if (!state.canSurvive(level, pos)) Blocks.AIR.defaultBlockState() else super.updateShape(
|
||||
state,
|
||||
direction,
|
||||
neighborState,
|
||||
level,
|
||||
pos,
|
||||
neighborPos
|
||||
)
|
||||
}
|
||||
|
||||
override fun canSurvive(state: BlockState?, level: LevelReader, pos: BlockPos): Boolean {
|
||||
val posBelow = pos.below()
|
||||
return level.getBlockState(posBelow).isFaceSturdy(level, posBelow, Direction.UP)
|
||||
}
|
||||
|
||||
override fun propagatesSkylightDown(state: BlockState, level: BlockGetter?, pos: BlockPos?): Boolean {
|
||||
return state.getFluidState().isEmpty()
|
||||
}
|
||||
|
||||
public override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
|
||||
return if (!useContext.isSecondaryUseActive && useContext.itemInHand.`is`(this.asItem()) && state.getValue(
|
||||
AMOUNT
|
||||
) <= MAX_AMOUNT
|
||||
) true else super.canBeReplaced(state, useContext)
|
||||
}
|
||||
|
||||
@Deprecated("Deprecated in Java")
|
||||
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
|
||||
return state.setValue(HORIZONTAL_FACING, rotation.rotate(state.getValue(HORIZONTAL_FACING)))
|
||||
}
|
||||
|
||||
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape? {
|
||||
val litterBoxes = when (state.getValue(FACING)) {
|
||||
Direction.SOUTH -> SOUTH_SHAPES
|
||||
Direction.WEST -> WEST_SHAPES
|
||||
Direction.EAST -> EAST_SHAPES
|
||||
else -> NORTH_SHAPES
|
||||
}
|
||||
|
||||
var litterBox = litterBoxes[state.getValue(AMOUNT)]
|
||||
return litterBox
|
||||
}
|
||||
|
||||
companion object {
|
||||
val CODEC: MapCodec<MintLitterBlock> = RecordCodecBuilder.mapCodec {
|
||||
it.group(
|
||||
propertiesCodec()
|
||||
).apply(it, ::MintLitterBlock) }
|
||||
|
||||
val AMOUNT = IntegerProperty.create("amount", 1, 4)
|
||||
const val MAX_AMOUNT: Int = 4
|
||||
|
||||
private val NORTH_SHAPES = listOf(
|
||||
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.125, 1.0),
|
||||
Shapes.box(0.0, 0.0, 0.0, 0.5, 0.0625, 0.5),
|
||||
Shapes.box(0.0, 0.0, 0.0, 0.5, 0.0625, 1.0),
|
||||
Shapes.or(
|
||||
Shapes.box(0.0, 0.0, 0.0, 0.5, 0.0625, 1.0),
|
||||
Shapes.box(0.5, 0.0, 0.5, 1.0, 0.0625, 1.0)
|
||||
),
|
||||
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.0625, 1.0)
|
||||
)
|
||||
|
||||
private val SOUTH_SHAPES = createShapes(Direction.SOUTH)
|
||||
private val WEST_SHAPES = createShapes(Direction.WEST)
|
||||
private val EAST_SHAPES = createShapes(Direction.EAST)
|
||||
|
||||
private fun createShapes(to: Direction): List<VoxelShape> {
|
||||
return NORTH_SHAPES.map { rotateShape(Direction.NORTH, to, it) }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -391,7 +391,7 @@ object CobblemonClient {
|
||||
CobblemonBlocks.X_SP_ATK,
|
||||
CobblemonBlocks.X_SP_DEF,
|
||||
CobblemonBlocks.X_SPEED,
|
||||
CobblemonBlocks.TM_MACHINE,
|
||||
CobblemonBlocks.TM_MACHINE,
|
||||
|
||||
CobblemonBlocks.GALARICA_CUFF,
|
||||
CobblemonBlocks.GALARICA_WREATH,
|
||||
@@ -415,7 +415,108 @@ object CobblemonClient {
|
||||
CobblemonBlocks.NEVER_MELT_ICE,
|
||||
CobblemonBlocks.WIDE_LENS,
|
||||
CobblemonBlocks.ZOOM_LENS,
|
||||
CobblemonBlocks.SCOPE_LENS
|
||||
CobblemonBlocks.SCOPE_LENS,
|
||||
CobblemonBlocks.MOOMOO_MILK,
|
||||
CobblemonBlocks.MEDICINAL_BREW,
|
||||
CobblemonBlocks.TERRAIN_EXTENDER,
|
||||
|
||||
CobblemonBlocks.RED_MINT_LEAF_LITTER,
|
||||
CobblemonBlocks.POTTED_RED_MINT,
|
||||
CobblemonBlocks.BLUE_MINT_LEAF_LITTER,
|
||||
CobblemonBlocks.POTTED_BLUE_MINT,
|
||||
CobblemonBlocks.CYAN_MINT_LEAF_LITTER,
|
||||
CobblemonBlocks.POTTED_CYAN_MINT,
|
||||
CobblemonBlocks.PINK_MINT_LEAF_LITTER,
|
||||
CobblemonBlocks.POTTED_PINK_MINT,
|
||||
CobblemonBlocks.GREEN_MINT_LEAF_LITTER,
|
||||
CobblemonBlocks.POTTED_GREEN_MINT,
|
||||
CobblemonBlocks.WHITE_MINT_LEAF_LITTER,
|
||||
CobblemonBlocks.POTTED_WHITE_MINT,
|
||||
|
||||
CobblemonBlocks.LOBAILA,
|
||||
CobblemonBlocks.POMOHANA,
|
||||
CobblemonBlocks.PAUVILLEA,
|
||||
CobblemonBlocks.WISTENSU,
|
||||
CobblemonBlocks.WISTENSU_VINE,
|
||||
CobblemonBlocks.ELECTRIC_SEED,
|
||||
CobblemonBlocks.VOLTACONIA,
|
||||
CobblemonBlocks.GRASSY_SEED,
|
||||
CobblemonBlocks.VERDROOT,
|
||||
CobblemonBlocks.MISTY_SEED,
|
||||
CobblemonBlocks.MISTLEAF,
|
||||
CobblemonBlocks.PSYCHIC_SEED,
|
||||
CobblemonBlocks.LUCIBELL,
|
||||
|
||||
CobblemonBlocks.POTTED_AGUAV_BERRY,
|
||||
CobblemonBlocks.POTTED_APICOT_BERRY,
|
||||
CobblemonBlocks.POTTED_ASPEAR_BERRY,
|
||||
CobblemonBlocks.POTTED_BABIRI_BERRY,
|
||||
CobblemonBlocks.POTTED_BELUE_BERRY,
|
||||
CobblemonBlocks.POTTED_BLUK_BERRY,
|
||||
CobblemonBlocks.POTTED_CHARTI_BERRY,
|
||||
CobblemonBlocks.POTTED_CHERI_BERRY,
|
||||
CobblemonBlocks.POTTED_CHESTO_BERRY,
|
||||
CobblemonBlocks.POTTED_CHILAN_BERRY,
|
||||
CobblemonBlocks.POTTED_CHOPLE_BERRY,
|
||||
CobblemonBlocks.POTTED_COBA_BERRY,
|
||||
CobblemonBlocks.POTTED_COLBUR_BERRY,
|
||||
CobblemonBlocks.POTTED_CORNN_BERRY,
|
||||
CobblemonBlocks.POTTED_CUSTAP_BERRY,
|
||||
CobblemonBlocks.POTTED_DURIN_BERRY,
|
||||
CobblemonBlocks.POTTED_EGGANT_BERRY,
|
||||
CobblemonBlocks.POTTED_ENIGMA_BERRY,
|
||||
CobblemonBlocks.POTTED_FIGY_BERRY,
|
||||
CobblemonBlocks.POTTED_GANLON_BERRY,
|
||||
CobblemonBlocks.POTTED_GREPA_BERRY,
|
||||
CobblemonBlocks.POTTED_HABAN_BERRY,
|
||||
CobblemonBlocks.POTTED_HONDEW_BERRY,
|
||||
CobblemonBlocks.POTTED_HOPO_BERRY,
|
||||
CobblemonBlocks.POTTED_IAPAPA_BERRY,
|
||||
CobblemonBlocks.POTTED_JABOCA_BERRY,
|
||||
CobblemonBlocks.POTTED_KASIB_BERRY,
|
||||
CobblemonBlocks.POTTED_KEBIA_BERRY,
|
||||
CobblemonBlocks.POTTED_KEE_BERRY,
|
||||
CobblemonBlocks.POTTED_KELPSY_BERRY,
|
||||
CobblemonBlocks.POTTED_LANSAT_BERRY,
|
||||
CobblemonBlocks.POTTED_LEPPA_BERRY,
|
||||
CobblemonBlocks.POTTED_LIECHI_BERRY,
|
||||
CobblemonBlocks.POTTED_LUM_BERRY,
|
||||
CobblemonBlocks.POTTED_MAGOST_BERRY,
|
||||
CobblemonBlocks.POTTED_MAGO_BERRY,
|
||||
CobblemonBlocks.POTTED_MARANGA_BERRY,
|
||||
CobblemonBlocks.POTTED_MICLE_BERRY,
|
||||
CobblemonBlocks.POTTED_NANAB_BERRY,
|
||||
CobblemonBlocks.POTTED_NOMEL_BERRY,
|
||||
CobblemonBlocks.POTTED_OCCA_BERRY,
|
||||
CobblemonBlocks.POTTED_ORAN_BERRY,
|
||||
CobblemonBlocks.POTTED_PAMTRE_BERRY,
|
||||
CobblemonBlocks.POTTED_PASSHO_BERRY,
|
||||
CobblemonBlocks.POTTED_PAYAPA_BERRY,
|
||||
CobblemonBlocks.POTTED_PECHA_BERRY,
|
||||
CobblemonBlocks.POTTED_PERSIM_BERRY,
|
||||
CobblemonBlocks.POTTED_PETAYA_BERRY,
|
||||
CobblemonBlocks.POTTED_PINAP_BERRY,
|
||||
CobblemonBlocks.POTTED_POMEG_BERRY,
|
||||
CobblemonBlocks.POTTED_QUALOT_BERRY,
|
||||
CobblemonBlocks.POTTED_RABUTA_BERRY,
|
||||
CobblemonBlocks.POTTED_RAWST_BERRY,
|
||||
CobblemonBlocks.POTTED_RAZZ_BERRY,
|
||||
CobblemonBlocks.POTTED_RINDO_BERRY,
|
||||
CobblemonBlocks.POTTED_ROSELI_BERRY,
|
||||
CobblemonBlocks.POTTED_ROWAP_BERRY,
|
||||
CobblemonBlocks.POTTED_SALAC_BERRY,
|
||||
CobblemonBlocks.POTTED_SHUCA_BERRY,
|
||||
CobblemonBlocks.POTTED_SITRUS_BERRY,
|
||||
CobblemonBlocks.POTTED_SPELON_BERRY,
|
||||
CobblemonBlocks.POTTED_STARF_BERRY,
|
||||
CobblemonBlocks.POTTED_TAMATO_BERRY,
|
||||
CobblemonBlocks.POTTED_TANGA_BERRY,
|
||||
CobblemonBlocks.POTTED_TOUGA_BERRY,
|
||||
CobblemonBlocks.POTTED_WACAN_BERRY,
|
||||
CobblemonBlocks.POTTED_WATMEL_BERRY,
|
||||
CobblemonBlocks.POTTED_WEPEAR_BERRY,
|
||||
CobblemonBlocks.POTTED_WIKI_BERRY,
|
||||
CobblemonBlocks.POTTED_YACHE_BERRY
|
||||
)
|
||||
|
||||
this.createBoatModelLayers()
|
||||
|
||||
@@ -0,0 +1,466 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.debug.speed
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.SpeedTunerEntry
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.SetSpeedTunerSprintSpeedPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.SetSpeedTunerWalkSpeedPacket
|
||||
import com.cobblemon.mod.common.platform.events.PlatformEvents
|
||||
import com.cobblemon.mod.common.platform.events.RenderEvent
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.google.gson.GsonBuilder
|
||||
import com.google.gson.JsonArray
|
||||
import com.google.gson.JsonObject
|
||||
import com.google.gson.JsonParser
|
||||
import java.nio.file.Files
|
||||
import java.nio.file.Path
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.floor
|
||||
import kotlin.math.sin
|
||||
import kotlin.math.sqrt
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.multiplayer.ClientLevel
|
||||
import net.minecraft.client.renderer.LevelRenderer
|
||||
import net.minecraft.core.particles.ParticleTypes
|
||||
import net.minecraft.ChatFormatting
|
||||
import net.minecraft.network.chat.ClickEvent
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.network.chat.HoverEvent
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.entity.ai.attributes.Attributes
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
* Client side session for tuning species walk and sprint speeds. A display only pokemon runs a circle or a line at
|
||||
* exactly the speed being tuned, and edits are kept in blocks per second and saved to a file for applying to the
|
||||
* species data later.
|
||||
*/
|
||||
object SpeedTuner {
|
||||
enum class Gait(val jsonKey: String) { WALK("walkSpeed"), SPRINT("sprintSpeed") }
|
||||
enum class Track { CIRCLE, LINE }
|
||||
|
||||
// Vanilla player top speeds in blocks per second, shown and run alongside for comparison
|
||||
const val PLAYER_WALK_SPEED = 4.317
|
||||
const val PLAYER_SPRINT_SPEED = 5.612
|
||||
// Sprint speed shown for species without one yet, matches the data script default
|
||||
const val DEFAULT_SPRINT_SPEED = 5.6
|
||||
// Walk speed values are multiplied by this in PokemonMoveControl
|
||||
const val WALK_SPEED_SCALE = 2.5
|
||||
// Friction of ordinary blocks, walk estimates assume flat normal ground
|
||||
const val VANILLA_BLOCK_FRICTION = 0.6
|
||||
const val TICKS_PER_SECOND = 20.0
|
||||
|
||||
const val DEFAULT_CIRCLE_RADIUS = 6.0
|
||||
const val DEFAULT_LINE_LENGTH = 16.0
|
||||
// How often the track gets outlined, and the gap between outline markers in blocks
|
||||
const val TRACK_MARKER_INTERVAL_TICKS = 10
|
||||
const val TRACK_MARKER_SPACING = 1.0
|
||||
// Markers sit this far above the start height so they aren't inside the ground
|
||||
const val MARKER_HEIGHT = 0.1
|
||||
// Edits made while dragging a slider are written out at most this often
|
||||
const val AUTOSAVE_INTERVAL_TICKS = 40
|
||||
|
||||
private const val UNITS = "blocks per second"
|
||||
private val gson = GsonBuilder().setPrettyPrinting().create()
|
||||
private val sessionFile: Path
|
||||
get() = Minecraft.getInstance().gameDirectory.toPath().resolve("cobblemon-dev").resolve("speed_tuning_session.json")
|
||||
|
||||
var active = false
|
||||
private set
|
||||
var entries: List<SpeedTunerEntry> = emptyList()
|
||||
private set
|
||||
var selected: SpeedTunerEntry? = null
|
||||
private set
|
||||
var gait = Gait.SPRINT
|
||||
set(value) {
|
||||
field = value
|
||||
ensureSelectionVisible()
|
||||
restartRun()
|
||||
}
|
||||
var track = Track.CIRCLE
|
||||
set(value) {
|
||||
field = value
|
||||
restartRun()
|
||||
}
|
||||
var radius = DEFAULT_CIRCLE_RADIUS
|
||||
var lineLength = DEFAULT_LINE_LENGTH
|
||||
var paused = false
|
||||
// How fast the display pokemon plays, movement and animation together. 1 is real time
|
||||
var playbackSpeed = 1.0
|
||||
|
||||
// Species id to edited speeds by gait json key, all in blocks per second
|
||||
private val edits = mutableMapOf<ResourceLocation, MutableMap<String, Double>>()
|
||||
private val reviewed = mutableSetOf<ResourceLocation>()
|
||||
private var dirty = false
|
||||
private var subscribed = false
|
||||
|
||||
private var origin = Vec3.ZERO
|
||||
private var lineDirection = Vec3(0.0, 0.0, 1.0)
|
||||
private var distance = 0.0
|
||||
private var referenceDistance = 0.0
|
||||
private var ticks = 0L
|
||||
// The display pokemon's own clock in ticks, so it can run slower than the game or stand still
|
||||
private var displayTime = 0.0
|
||||
// Game ticks since the display pokemon last stepped, for how far between its steps it is
|
||||
private var gameTicksSinceStep = 0
|
||||
// Partial tick it was drawn at last, held while paused so it freezes exactly where it was
|
||||
private var lastPartialTick = 0F
|
||||
private var puppet: PokemonEntity? = null
|
||||
|
||||
fun open(entries: List<SpeedTunerEntry>) {
|
||||
val player = Minecraft.getInstance().player ?: return
|
||||
this.entries = entries.sortedBy { it.dex }
|
||||
if (!active) {
|
||||
origin = player.position()
|
||||
val look = Vec3(player.lookAngle.x, 0.0, player.lookAngle.z)
|
||||
lineDirection = if (look.lengthSqr() > 0) look.normalize() else Vec3(0.0, 0.0, 1.0)
|
||||
load()
|
||||
active = true
|
||||
// The server starts from the species data, so bring it up to date with the loaded session
|
||||
edits.forEach { (id, speeds) ->
|
||||
speeds[Gait.SPRINT.jsonKey]?.let { sendSprintSpeed(id, it.toFloat()) }
|
||||
speeds[Gait.WALK.jsonKey]?.let { sendWalkSpeed(id, walkSpeedFor(it)) }
|
||||
}
|
||||
}
|
||||
subscribe()
|
||||
ensureSelectionVisible()
|
||||
Minecraft.getInstance().setScreen(SpeedTunerScreen())
|
||||
}
|
||||
|
||||
fun stop() {
|
||||
save()
|
||||
active = false
|
||||
puppet = null
|
||||
selected = null
|
||||
}
|
||||
|
||||
/** Species that make sense for the current gait. Only species with a sprint speed can sprint. */
|
||||
fun visibleEntries(): List<SpeedTunerEntry> {
|
||||
return if (gait == Gait.SPRINT) entries.filter { it.sprintSpeed != null } else entries
|
||||
}
|
||||
|
||||
fun select(entry: SpeedTunerEntry) {
|
||||
selected = entry
|
||||
puppet = null
|
||||
restartRun()
|
||||
}
|
||||
|
||||
fun step(offset: Int) {
|
||||
val visible = visibleEntries().ifEmpty { return }
|
||||
val index = visible.indexOf(selected).coerceAtLeast(0)
|
||||
select(visible[Math.floorMod(index + offset, visible.size)])
|
||||
}
|
||||
|
||||
/** Finds a species by dex number or by name, preferring names that start with the search. */
|
||||
fun search(text: String): Boolean {
|
||||
val query = text.trim().lowercase().ifEmpty { return false }
|
||||
val visible = visibleEntries()
|
||||
val match = query.toIntOrNull()?.let { dex -> visible.firstOrNull { it.dex == dex } }
|
||||
?: visible.firstOrNull { it.speciesId.path.startsWith(query) }
|
||||
?: visible.firstOrNull { it.speciesId.path.contains(query) }
|
||||
?: return false
|
||||
select(match)
|
||||
return true
|
||||
}
|
||||
|
||||
fun speed(entry: SpeedTunerEntry, gait: Gait = this.gait): Double {
|
||||
return edits[entry.speciesId]?.get(gait.jsonKey) ?: originalSpeed(entry, gait)
|
||||
}
|
||||
|
||||
fun originalSpeed(entry: SpeedTunerEntry, gait: Gait = this.gait): Double {
|
||||
return when (gait) {
|
||||
Gait.SPRINT -> entry.sprintSpeed?.toDouble() ?: DEFAULT_SPRINT_SPEED
|
||||
Gait.WALK -> estimatedWalkSpeed(entry)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Walk speed is still relative in the species data, so this works out what it comes to in blocks per second on
|
||||
* normal ground. Walkers always use the same speed modifier so this is exact.
|
||||
*/
|
||||
fun estimatedWalkSpeed(entry: SpeedTunerEntry): Double {
|
||||
val input = walkInputPerWalkSpeed() * entry.walkSpeed
|
||||
return PokemonMoveControl.vanillaGroundTopSpeed(input, VANILLA_BLOCK_FRICTION) * TICKS_PER_SECOND
|
||||
}
|
||||
|
||||
/** The other way round, walkSpeed that comes out at [blocksPerSecond]. Top speed grows with the square of the input */
|
||||
fun walkSpeedFor(blocksPerSecond: Double): Float {
|
||||
val topSpeedPerInputSquared = PokemonMoveControl.vanillaGroundTopSpeed(1.0, VANILLA_BLOCK_FRICTION)
|
||||
val input = sqrt(blocksPerSecond / TICKS_PER_SECOND / topSpeedPerInputSquared)
|
||||
return (input / walkInputPerWalkSpeed()).toFloat()
|
||||
}
|
||||
|
||||
// Move control input for each unit of walkSpeed
|
||||
private fun walkInputPerWalkSpeed(): Double {
|
||||
return Attributes.MOVEMENT_SPEED.value().defaultValue * PokemonMoveControl.GROUND_SPEED_MODIFIER * WALK_SPEED_SCALE
|
||||
}
|
||||
|
||||
fun referenceSpeed() = if (gait == Gait.SPRINT) PLAYER_SPRINT_SPEED else PLAYER_WALK_SPEED
|
||||
|
||||
fun setSpeed(value: Double) {
|
||||
val entry = selected ?: return
|
||||
edits.getOrPut(entry.speciesId) { mutableMapOf() }[gait.jsonKey] = value
|
||||
dirty = true
|
||||
when (gait) {
|
||||
Gait.SPRINT -> sendSprintSpeed(entry.speciesId, value.toFloat())
|
||||
Gait.WALK -> sendWalkSpeed(entry.speciesId, walkSpeedFor(value))
|
||||
}
|
||||
}
|
||||
|
||||
fun resetSpeed() {
|
||||
val entry = selected ?: return
|
||||
edits[entry.speciesId]?.let {
|
||||
it.remove(gait.jsonKey)
|
||||
if (it.isEmpty()) edits.remove(entry.speciesId)
|
||||
}
|
||||
dirty = true
|
||||
when (gait) {
|
||||
Gait.SPRINT -> sendSprintSpeed(entry.speciesId, entry.sprintSpeed)
|
||||
Gait.WALK -> sendWalkSpeed(entry.speciesId, entry.walkSpeed)
|
||||
}
|
||||
}
|
||||
|
||||
private fun sendSprintSpeed(speciesId: ResourceLocation, sprintSpeed: Float?) {
|
||||
SetSpeedTunerSprintSpeedPacket(speciesId, sprintSpeed).sendToServer()
|
||||
}
|
||||
|
||||
/** Walk speeds go over in the species data's own units, converted from the tuner's blocks per second */
|
||||
private fun sendWalkSpeed(speciesId: ResourceLocation, walkSpeed: Float) {
|
||||
SetSpeedTunerWalkSpeedPacket(speciesId, walkSpeed).sendToServer()
|
||||
}
|
||||
|
||||
fun isEdited(entry: SpeedTunerEntry) = edits[entry.speciesId]?.containsKey(gait.jsonKey) == true
|
||||
|
||||
fun isReviewed(entry: SpeedTunerEntry) = entry.speciesId in reviewed
|
||||
|
||||
fun toggleReviewed() {
|
||||
val entry = selected ?: return
|
||||
if (!reviewed.remove(entry.speciesId)) reviewed.add(entry.speciesId)
|
||||
dirty = true
|
||||
}
|
||||
|
||||
fun editedCount() = edits.size
|
||||
|
||||
fun reviewedCount() = reviewed.size
|
||||
|
||||
fun restartRun() {
|
||||
distance = 0.0
|
||||
referenceDistance = 0.0
|
||||
}
|
||||
|
||||
private fun ensureSelectionVisible() {
|
||||
val visible = visibleEntries()
|
||||
if (selected !in visible) {
|
||||
visible.firstOrNull()?.let { select(it) } ?: run { selected = null }
|
||||
}
|
||||
}
|
||||
|
||||
private fun subscribe() {
|
||||
if (subscribed) return
|
||||
subscribed = true
|
||||
PlatformEvents.CLIENT_TICK_POST.subscribe { tick() }
|
||||
PlatformEvents.RENDER.subscribe { render(it) }
|
||||
PlatformEvents.CLIENT_PLAYER_LOGOUT.subscribe { if (active) stop() }
|
||||
}
|
||||
|
||||
private fun tick() {
|
||||
if (!active) return
|
||||
ticks++
|
||||
if (dirty && ticks % AUTOSAVE_INTERVAL_TICKS == 0L) save()
|
||||
val level = Minecraft.getInstance().level ?: return
|
||||
val entry = selected ?: return
|
||||
val display = puppet?.takeIf { it.level() === level } ?: createPuppet(level, entry)?.also { puppet = it } ?: return
|
||||
|
||||
val rate = if (paused) 0.0 else playbackSpeed
|
||||
val before = displayTime
|
||||
displayTime += rate
|
||||
// One display tick each time its clock passes a whole tick, so slow motion moves and animates less often
|
||||
val steps = (floor(displayTime) - floor(before)).toInt()
|
||||
repeat(steps) { stepDisplay(display, entry) }
|
||||
// Hold while paused so it picks up from the same spot when resumed
|
||||
if (steps > 0) gameTicksSinceStep = 0 else if (!paused) gameTicksSinceStep++
|
||||
display.isPokemonSprinting = gait == Gait.SPRINT
|
||||
display.entityData.set(PokemonEntity.POSE_TYPE, PoseType.WALK)
|
||||
display.entityData.set(PokemonEntity.MOVING, !paused)
|
||||
|
||||
val reference = trackPosition(referenceDistance)
|
||||
level.addParticle(ParticleTypes.ELECTRIC_SPARK, reference.x, reference.y + MARKER_HEIGHT, reference.z, 0.0, 0.0, 0.0)
|
||||
if (ticks % TRACK_MARKER_INTERVAL_TICKS == 0L) outlineTrack(level)
|
||||
}
|
||||
|
||||
/** One tick of the display pokemon's own clock, moving it along the track and ticking its animations */
|
||||
private fun stepDisplay(display: PokemonEntity, entry: SpeedTunerEntry) {
|
||||
distance += speed(entry) / TICKS_PER_SECOND
|
||||
referenceDistance += referenceSpeed() / TICKS_PER_SECOND
|
||||
display.tickCount++
|
||||
val lapLength = lapLength()
|
||||
// Line runs start over from the beginning, so jump without smoothing between the two ends
|
||||
val wrapped = distance >= lapLength
|
||||
distance %= lapLength
|
||||
referenceDistance %= lapLength
|
||||
|
||||
display.setOldPosAndRot()
|
||||
display.yBodyRotO = display.yBodyRot
|
||||
display.yHeadRotO = display.yHeadRot
|
||||
val position = trackPosition(distance)
|
||||
// Keep yaw continuous with last tick so nothing lerping it spins round at the wrap
|
||||
val yaw = display.yBodyRot + Mth.wrapDegrees(trackYaw(distance) - display.yBodyRot)
|
||||
display.setPos(position.x, position.y, position.z)
|
||||
display.yRot = yaw
|
||||
display.yBodyRot = yaw
|
||||
display.yHeadRot = yaw
|
||||
if (wrapped && track == Track.LINE) {
|
||||
display.setOldPosAndRot()
|
||||
display.yBodyRotO = yaw
|
||||
display.yHeadRotO = yaw
|
||||
}
|
||||
// Animation age and pose changes advance in the client delegate's tick, which normally runs from the
|
||||
// entity's own tick. The display pokemon is never ticked so do it here
|
||||
display.delegate.tick(display)
|
||||
}
|
||||
|
||||
private fun render(event: RenderEvent) {
|
||||
if (!active) return
|
||||
val puppet = puppet ?: return
|
||||
val level = Minecraft.getInstance().level ?: return
|
||||
if (puppet.level() !== level) return
|
||||
|
||||
val camera = event.camera.position
|
||||
// How far between its own steps the display pokemon is, so slow motion stays smooth and paused really stops
|
||||
val partialTick = if (paused) {
|
||||
lastPartialTick
|
||||
} else {
|
||||
val gamePartialTick = event.tickCounter.getGameTimeDeltaPartialTick(false)
|
||||
((gameTicksSinceStep + gamePartialTick) * playbackSpeed).coerceAtMost(1.0).toFloat()
|
||||
}
|
||||
lastPartialTick = partialTick
|
||||
val x = Mth.lerp(partialTick.toDouble(), puppet.xo, puppet.x) - camera.x
|
||||
val y = Mth.lerp(partialTick.toDouble(), puppet.yo, puppet.y) - camera.y
|
||||
val z = Mth.lerp(partialTick.toDouble(), puppet.zo, puppet.z) - camera.z
|
||||
val light = LevelRenderer.getLightColor(level, puppet.blockPosition())
|
||||
val buffers = Minecraft.getInstance().renderBuffers().bufferSource()
|
||||
Minecraft.getInstance().entityRenderDispatcher.render(puppet, x, y, z, puppet.yRot, partialTick, event.poseStack, buffers, light)
|
||||
buffers.endBatch()
|
||||
}
|
||||
|
||||
/** Same setup as HabitatBlockRenderer, a pokemon that only exists to be drawn. */
|
||||
private fun createPuppet(level: ClientLevel, entry: SpeedTunerEntry): PokemonEntity? {
|
||||
val species = PokemonSpecies.getByIdentifier(entry.speciesId) ?: return null
|
||||
val pokemon = Pokemon().apply {
|
||||
isClient = true
|
||||
this.species = species
|
||||
initialize()
|
||||
}
|
||||
return PokemonEntity(level, pokemon).apply {
|
||||
noPhysics = true
|
||||
setNoGravity(true)
|
||||
val start = trackPosition(distance)
|
||||
setPos(start.x, start.y, start.z)
|
||||
setOldPosAndRot()
|
||||
}
|
||||
}
|
||||
|
||||
private fun lapLength() = if (track == Track.CIRCLE) 2 * PI * radius else lineLength
|
||||
|
||||
private fun trackPosition(along: Double): Vec3 {
|
||||
return when (track) {
|
||||
Track.CIRCLE -> {
|
||||
val angle = along / radius
|
||||
origin.add(cos(angle) * radius, 0.0, sin(angle) * radius)
|
||||
}
|
||||
Track.LINE -> origin.add(lineDirection.scale(along))
|
||||
}
|
||||
}
|
||||
|
||||
private fun trackYaw(along: Double): Float {
|
||||
val direction = when (track) {
|
||||
// Tangent of the circle in the direction of travel
|
||||
Track.CIRCLE -> (along / radius).let { Vec3(-sin(it), 0.0, cos(it)) }
|
||||
Track.LINE -> lineDirection
|
||||
}
|
||||
return (Mth.atan2(direction.z, direction.x) * Mth.RAD_TO_DEG).toFloat() - 90F
|
||||
}
|
||||
|
||||
private fun outlineTrack(level: ClientLevel) {
|
||||
val markers = (lapLength() / TRACK_MARKER_SPACING).toInt()
|
||||
for (i in 0..markers) {
|
||||
val marker = trackPosition(i * TRACK_MARKER_SPACING)
|
||||
level.addParticle(ParticleTypes.COMPOSTER, marker.x, marker.y + MARKER_HEIGHT, marker.z, 0.0, 0.0, 0.0)
|
||||
}
|
||||
}
|
||||
|
||||
private fun toJson(): JsonObject {
|
||||
val species = JsonObject()
|
||||
edits.toSortedMap(compareBy { it.toString() }).forEach { (id, speeds) ->
|
||||
species.add(id.toString(), JsonObject().also { speedsJson -> speeds.forEach { (key, value) -> speedsJson.addProperty(key, value) } })
|
||||
}
|
||||
return JsonObject().apply {
|
||||
addProperty("units", UNITS)
|
||||
add("species", species)
|
||||
add("reviewed", JsonArray().also { array -> reviewed.map { it.toString() }.sorted().forEach { array.add(it) } })
|
||||
}
|
||||
}
|
||||
|
||||
fun save() {
|
||||
runCatching {
|
||||
Files.createDirectories(sessionFile.parent)
|
||||
Files.writeString(sessionFile, gson.toJson(toJson()))
|
||||
dirty = false
|
||||
}.onFailure { Cobblemon.LOGGER.error("Couldn't save the speed tuning session", it) }
|
||||
}
|
||||
|
||||
/** Writes a timestamped copy of the session next to it and posts links to it in chat. */
|
||||
fun export() {
|
||||
save()
|
||||
val stamp = LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd_HH-mm-ss"))
|
||||
val file = sessionFile.resolveSibling("speed_tuning_$stamp.json").toAbsolutePath()
|
||||
runCatching {
|
||||
Files.writeString(file, gson.toJson(toJson()))
|
||||
val message = Component.literal("Speed tuning exported: ")
|
||||
.append(chatLink("[open file]", ClickEvent.Action.OPEN_FILE, file.toString()))
|
||||
.append(" ")
|
||||
.append(chatLink("[open folder]", ClickEvent.Action.OPEN_FILE, file.parent.toString()))
|
||||
.append(" ")
|
||||
.append(chatLink("[copy path]", ClickEvent.Action.COPY_TO_CLIPBOARD, file.toString()))
|
||||
Minecraft.getInstance().player?.displayClientMessage(message, false)
|
||||
}.onFailure { Cobblemon.LOGGER.error("Couldn't export the speed tuning session", it) }
|
||||
}
|
||||
|
||||
private fun chatLink(label: String, action: ClickEvent.Action, value: String): Component {
|
||||
return Component.literal(label).withStyle { style ->
|
||||
style.withColor(ChatFormatting.AQUA)
|
||||
.withUnderlined(true)
|
||||
.withClickEvent(ClickEvent(action, value))
|
||||
.withHoverEvent(HoverEvent(HoverEvent.Action.SHOW_TEXT, Component.literal(value)))
|
||||
}
|
||||
}
|
||||
|
||||
private fun load() {
|
||||
edits.clear()
|
||||
reviewed.clear()
|
||||
if (!Files.exists(sessionFile)) return
|
||||
runCatching {
|
||||
val json = JsonParser.parseString(Files.readString(sessionFile)).asJsonObject
|
||||
json.getAsJsonObject("species")?.entrySet()?.forEach { (id, speeds) ->
|
||||
val map = edits.getOrPut(ResourceLocation.parse(id)) { mutableMapOf() }
|
||||
speeds.asJsonObject.entrySet().forEach { (key, value) -> map[key] = value.asDouble }
|
||||
}
|
||||
json.getAsJsonArray("reviewed")?.forEach { reviewed.add(ResourceLocation.parse(it.asString)) }
|
||||
}.onFailure { Cobblemon.LOGGER.error("Couldn't load the speed tuning session", it) }
|
||||
}
|
||||
}
|
||||
+240
@@ -0,0 +1,240 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui.debug.speed
|
||||
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
import com.cobblemon.mod.common.api.text.text
|
||||
import java.awt.Color
|
||||
import java.util.Locale
|
||||
import net.minecraft.client.gui.GuiGraphics
|
||||
import net.minecraft.client.gui.components.AbstractSliderButton
|
||||
import net.minecraft.client.gui.components.Button
|
||||
import net.minecraft.client.gui.components.EditBox
|
||||
import net.minecraft.client.gui.screens.Screen
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.util.Mth
|
||||
import org.lwjgl.glfw.GLFW
|
||||
|
||||
/**
|
||||
* Panel for [SpeedTuner] down the left side of the screen. Doesn't pause and leaves the world visible so the display
|
||||
* pokemon can be watched from anywhere. Closing it leaves the session running, the debug keybind brings it back.
|
||||
*/
|
||||
class SpeedTunerScreen : Screen("Speed Tuner".text()) {
|
||||
companion object {
|
||||
const val PANEL_WIDTH = 180
|
||||
const val MARGIN = 6
|
||||
const val ROW_HEIGHT = 20
|
||||
const val ROW_GAP = 4
|
||||
const val TEXT_LINE_HEIGHT = 11
|
||||
// Typed speeds can go up to this, the slider only covers the usual range
|
||||
const val MAX_SPEED = 20.0
|
||||
const val SLIDER_MAX_SPEED = 8.0
|
||||
// Blocks per second the - and + buttons change the speed by
|
||||
const val SPEED_STEP = 0.05
|
||||
val PLAYBACK_SPEEDS = listOf(1.0, 0.5, 0.25, 0.1)
|
||||
const val MIN_RADIUS = 2.0
|
||||
const val MAX_RADIUS = 24.0
|
||||
const val MIN_LINE_LENGTH = 4.0
|
||||
const val MAX_LINE_LENGTH = 48.0
|
||||
val PANEL_COLOUR = Color(0, 0, 0, 150).rgb
|
||||
val EDITED_COLOUR = Color(255, 200, 80).rgb
|
||||
val TEXT_COLOUR = Color(255, 255, 255).rgb
|
||||
}
|
||||
|
||||
private lateinit var searchBox: EditBox
|
||||
private lateinit var speedBox: EditBox
|
||||
private lateinit var speedSlider: DecimalSlider
|
||||
private var infoTop = 0
|
||||
|
||||
override fun isPauseScreen() = false
|
||||
|
||||
override fun init() {
|
||||
super.init()
|
||||
val fullWidth = PANEL_WIDTH - MARGIN * 2
|
||||
val halfWidth = (fullWidth - ROW_GAP) / 2
|
||||
var y = MARGIN
|
||||
fun nextRow(): Int = y.also { y += ROW_HEIGHT + ROW_GAP }
|
||||
|
||||
nextRow().let { row ->
|
||||
addRenderableWidget(Button.builder("<".text()) { step(-1) }.bounds(MARGIN, row, ROW_HEIGHT, ROW_HEIGHT).build())
|
||||
addRenderableWidget(Button.builder(">".text()) { step(1) }.bounds(PANEL_WIDTH - MARGIN - ROW_HEIGHT, row, ROW_HEIGHT, ROW_HEIGHT).build())
|
||||
}
|
||||
searchBox = addRenderableWidget(EditBox(font, MARGIN, nextRow(), fullWidth, ROW_HEIGHT, "Search".text())).apply {
|
||||
setHint("Dex number or name, Enter".text())
|
||||
}
|
||||
|
||||
nextRow().let { row ->
|
||||
addRenderableWidget(Button.builder("Gait: ${SpeedTuner.gait.name.lowercase()}".text()) {
|
||||
SpeedTuner.gait = if (SpeedTuner.gait == SpeedTuner.Gait.SPRINT) SpeedTuner.Gait.WALK else SpeedTuner.Gait.SPRINT
|
||||
rebuildWidgets()
|
||||
}.bounds(MARGIN, row, halfWidth, ROW_HEIGHT).build())
|
||||
addRenderableWidget(Button.builder("Track: ${SpeedTuner.track.name.lowercase()}".text()) {
|
||||
SpeedTuner.track = if (SpeedTuner.track == SpeedTuner.Track.CIRCLE) SpeedTuner.Track.LINE else SpeedTuner.Track.CIRCLE
|
||||
rebuildWidgets()
|
||||
}.bounds(MARGIN + halfWidth + ROW_GAP, row, halfWidth, ROW_HEIGHT).build())
|
||||
}
|
||||
|
||||
val entry = SpeedTuner.selected
|
||||
nextRow().let { row ->
|
||||
addRenderableWidget(Button.builder("-".text()) { nudgeSpeed(-SPEED_STEP) }.bounds(MARGIN, row, ROW_HEIGHT, ROW_HEIGHT).build())
|
||||
speedSlider = addRenderableWidget(
|
||||
DecimalSlider(MARGIN + ROW_HEIGHT + ROW_GAP, row, fullWidth - 2 * (ROW_HEIGHT + ROW_GAP), "Speed", 0.0, SLIDER_MAX_SPEED, entry?.let { SpeedTuner.speed(it) } ?: 0.0) {
|
||||
SpeedTuner.setSpeed(it)
|
||||
speedBox.value = format(it)
|
||||
}
|
||||
)
|
||||
addRenderableWidget(Button.builder("+".text()) { nudgeSpeed(SPEED_STEP) }.bounds(PANEL_WIDTH - MARGIN - ROW_HEIGHT, row, ROW_HEIGHT, ROW_HEIGHT).build())
|
||||
}
|
||||
nextRow().let { row ->
|
||||
speedBox = addRenderableWidget(EditBox(font, MARGIN, row, halfWidth, ROW_HEIGHT, "Speed".text())).apply {
|
||||
value = entry?.let { format(SpeedTuner.speed(it)) } ?: ""
|
||||
}
|
||||
addRenderableWidget(Button.builder("Set".text()) { applyTypedSpeed() }.bounds(MARGIN + halfWidth + ROW_GAP, row, halfWidth, ROW_HEIGHT).build())
|
||||
}
|
||||
|
||||
if (SpeedTuner.track == SpeedTuner.Track.CIRCLE) {
|
||||
addRenderableWidget(DecimalSlider(MARGIN, nextRow(), fullWidth, "Radius", MIN_RADIUS, MAX_RADIUS, SpeedTuner.radius) {
|
||||
SpeedTuner.radius = it
|
||||
})
|
||||
} else {
|
||||
addRenderableWidget(DecimalSlider(MARGIN, nextRow(), fullWidth, "Length", MIN_LINE_LENGTH, MAX_LINE_LENGTH, SpeedTuner.lineLength) {
|
||||
SpeedTuner.lineLength = it
|
||||
})
|
||||
}
|
||||
|
||||
nextRow().let { row ->
|
||||
addRenderableWidget(Button.builder((if (SpeedTuner.paused) "Resume" else "Pause").text()) {
|
||||
SpeedTuner.paused = !SpeedTuner.paused
|
||||
rebuildWidgets()
|
||||
}.bounds(MARGIN, row, halfWidth, ROW_HEIGHT).build())
|
||||
addRenderableWidget(Button.builder("Reset speed".text()) {
|
||||
SpeedTuner.resetSpeed()
|
||||
rebuildWidgets()
|
||||
}.bounds(MARGIN + halfWidth + ROW_GAP, row, halfWidth, ROW_HEIGHT).build())
|
||||
}
|
||||
addRenderableWidget(Button.builder("Playback: ${format(SpeedTuner.playbackSpeed)}x".text()) {
|
||||
val next = (PLAYBACK_SPEEDS.indexOf(SpeedTuner.playbackSpeed) + 1) % PLAYBACK_SPEEDS.size
|
||||
SpeedTuner.playbackSpeed = PLAYBACK_SPEEDS[next]
|
||||
rebuildWidgets()
|
||||
}.bounds(MARGIN, nextRow(), fullWidth, ROW_HEIGHT).build())
|
||||
nextRow().let { row ->
|
||||
val reviewed = entry?.let { SpeedTuner.isReviewed(it) } == true
|
||||
addRenderableWidget(Button.builder((if (reviewed) "Reviewed ✔" else "Mark reviewed").text()) {
|
||||
SpeedTuner.toggleReviewed()
|
||||
rebuildWidgets()
|
||||
}.bounds(MARGIN, row, halfWidth, ROW_HEIGHT).build())
|
||||
addRenderableWidget(Button.builder("Export".text()) { SpeedTuner.export() }
|
||||
.bounds(MARGIN + halfWidth + ROW_GAP, row, halfWidth, ROW_HEIGHT).build())
|
||||
}
|
||||
addRenderableWidget(Button.builder("End session".text()) {
|
||||
SpeedTuner.stop()
|
||||
onClose()
|
||||
}.bounds(MARGIN, nextRow(), fullWidth, ROW_HEIGHT).build())
|
||||
|
||||
infoTop = y
|
||||
}
|
||||
|
||||
private fun step(offset: Int) {
|
||||
SpeedTuner.step(offset)
|
||||
rebuildWidgets()
|
||||
}
|
||||
|
||||
private fun nudgeSpeed(change: Double) {
|
||||
val entry = SpeedTuner.selected ?: return
|
||||
SpeedTuner.setSpeed((SpeedTuner.speed(entry) + change).coerceIn(0.0, MAX_SPEED))
|
||||
rebuildWidgets()
|
||||
}
|
||||
|
||||
private fun applyTypedSpeed() {
|
||||
val typed = speedBox.value.toDoubleOrNull() ?: return
|
||||
SpeedTuner.setSpeed(typed.coerceIn(0.0, MAX_SPEED))
|
||||
rebuildWidgets()
|
||||
}
|
||||
|
||||
override fun keyPressed(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
|
||||
if (keyCode == GLFW.GLFW_KEY_ENTER || keyCode == GLFW.GLFW_KEY_KP_ENTER) {
|
||||
if (searchBox.isFocused) {
|
||||
if (SpeedTuner.search(searchBox.value)) rebuildWidgets()
|
||||
return true
|
||||
}
|
||||
if (speedBox.isFocused) {
|
||||
applyTypedSpeed()
|
||||
return true
|
||||
}
|
||||
}
|
||||
return super.keyPressed(keyCode, scanCode, modifiers)
|
||||
}
|
||||
|
||||
override fun onClose() {
|
||||
SpeedTuner.save()
|
||||
super.onClose()
|
||||
}
|
||||
|
||||
// Only darken the panel so the world stays visible
|
||||
override fun renderBackground(guiGraphics: GuiGraphics, mouseX: Int, mouseY: Int, partialTick: Float) {
|
||||
guiGraphics.fill(0, 0, PANEL_WIDTH, height, PANEL_COLOUR)
|
||||
}
|
||||
|
||||
override fun render(guiGraphics: GuiGraphics, mouseX: Int, mouseY: Int, partialTick: Float) {
|
||||
super.render(guiGraphics, mouseX, mouseY, partialTick)
|
||||
val entry = SpeedTuner.selected
|
||||
val title = entry?.let { selected ->
|
||||
val name = PokemonSpecies.getByIdentifier(selected.speciesId)?.translatedName ?: selected.speciesId.path.text()
|
||||
Component.literal("#${selected.dex} ").append(name)
|
||||
} ?: "No species".text()
|
||||
guiGraphics.drawCenteredString(font, title, PANEL_WIDTH / 2, MARGIN + (ROW_HEIGHT - font.lineHeight) / 2, TEXT_COLOUR)
|
||||
|
||||
var y = infoTop
|
||||
fun line(text: String, colour: Int = TEXT_COLOUR) {
|
||||
guiGraphics.drawString(font, text, MARGIN, y, colour)
|
||||
y += TEXT_LINE_HEIGHT
|
||||
}
|
||||
if (entry != null) {
|
||||
val speed = SpeedTuner.speed(entry)
|
||||
line("Speed: ${format(speed)} blocks/s", if (SpeedTuner.isEdited(entry)) EDITED_COLOUR else TEXT_COLOUR)
|
||||
line("Original: ${format(SpeedTuner.originalSpeed(entry))} blocks/s")
|
||||
if (SpeedTuner.gait == SpeedTuner.Gait.WALK) {
|
||||
line("(estimated, raw walkSpeed ${format(entry.walkSpeed.toDouble())})")
|
||||
}
|
||||
}
|
||||
line("Sparks: player ${SpeedTuner.gait.name.lowercase()} ${format(SpeedTuner.referenceSpeed())} blocks/s")
|
||||
line("Edited: ${SpeedTuner.editedCount()} Reviewed: ${SpeedTuner.reviewedCount()}")
|
||||
line("Species: ${SpeedTuner.visibleEntries().size}")
|
||||
}
|
||||
|
||||
private fun format(value: Double) = String.format(Locale.ROOT, "%.2f", value)
|
||||
|
||||
/** Slider over a decimal range that reports every change. */
|
||||
class DecimalSlider(
|
||||
x: Int,
|
||||
y: Int,
|
||||
width: Int,
|
||||
private val label: String,
|
||||
private val min: Double,
|
||||
private val max: Double,
|
||||
initial: Double,
|
||||
private val onChange: (Double) -> Unit
|
||||
) : AbstractSliderButton(x, y, width, ROW_HEIGHT, Component.empty(), 0.0) {
|
||||
private val current: Double
|
||||
get() = Mth.lerp(value, min, max)
|
||||
|
||||
init {
|
||||
value = ((initial - min) / (max - min)).coerceIn(0.0, 1.0)
|
||||
updateMessage()
|
||||
}
|
||||
|
||||
override fun updateMessage() {
|
||||
message = "$label: ${String.format(Locale.ROOT, "%.2f", current)}".text()
|
||||
}
|
||||
|
||||
override fun applyValue() {
|
||||
onChange(current)
|
||||
}
|
||||
}
|
||||
}
|
||||
+20
@@ -11,11 +11,14 @@ package com.cobblemon.mod.common.client.keybind.keybinds
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.client.CobblemonClient
|
||||
import com.cobblemon.mod.common.client.keybind.CobblemonKeyBinding
|
||||
import com.cobblemon.mod.common.client.gui.debug.speed.SpeedTuner
|
||||
import com.cobblemon.mod.common.client.gui.debug.speed.SpeedTunerScreen
|
||||
import com.cobblemon.mod.common.client.keybind.KeybindCategories
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.RequestOpenSpeedTunerPacket
|
||||
import com.mojang.blaze3d.platform.InputConstants
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.network.chat.Component
|
||||
@@ -30,6 +33,7 @@ object DebugKeybindings {
|
||||
TranslateDownKeybinding(),
|
||||
PrintModelSettingsKeybinding(),
|
||||
ToggleRidingStatsDebugGUIKeybinding(),
|
||||
ToggleSpeedTunerKeybinding(),
|
||||
)
|
||||
|
||||
class ScaleUpKeybinding: CobblemonKeyBinding(
|
||||
@@ -163,4 +167,20 @@ object DebugKeybindings {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class ToggleSpeedTunerKeybinding : CobblemonKeyBinding(
|
||||
"key.cobblemon.togglespeedtuner",
|
||||
InputConstants.Type.KEYSYM,
|
||||
InputConstants.KEY_APOSTROPHE,
|
||||
KeybindCategories.COBBLEMON_DEBUG_CATEGORY
|
||||
) {
|
||||
override fun onPress() {
|
||||
// A running session just needs its panel back, otherwise the server checks permission and sends speeds
|
||||
if (SpeedTuner.active) {
|
||||
Minecraft.getInstance().setScreen(SpeedTunerScreen())
|
||||
} else {
|
||||
RequestOpenSpeedTunerPacket().sendToServer()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.net.debug
|
||||
|
||||
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
|
||||
import com.cobblemon.mod.common.client.gui.debug.speed.SpeedTuner
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.OpenSpeedTunerPacket
|
||||
import net.minecraft.client.Minecraft
|
||||
|
||||
object OpenSpeedTunerHandler : ClientNetworkPacketHandler<OpenSpeedTunerPacket> {
|
||||
override fun handle(packet: OpenSpeedTunerPacket, client: Minecraft) {
|
||||
SpeedTuner.open(packet.entries)
|
||||
}
|
||||
}
|
||||
+9
-1
@@ -48,6 +48,7 @@ import com.mojang.blaze3d.vertex.DefaultVertexFormat
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer
|
||||
import com.mojang.blaze3d.vertex.VertexFormat
|
||||
import com.cobblemon.mod.common.client.render.pokemon.ModelPitch
|
||||
import com.mojang.math.Axis
|
||||
import net.minecraft.Util
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
@@ -776,7 +777,14 @@ open class PosableModel(@Transient override val rootPart: Bone) : ModelFrame {
|
||||
matrixStack.mulPose(transformationMatrix)
|
||||
} else {
|
||||
yRot = Mth.lerp(state.getPartialTicks(), entity.yBodyRotO, entity.yBodyRot)
|
||||
yRot = 180f - Mth.wrapDegrees(yRot)
|
||||
val tilt = ModelPitch.tiltDegrees(entity, state.getPartialTicks())
|
||||
if (tilt != 0F) {
|
||||
// Same as the model tilt in PokemonRenderer
|
||||
matrixStack.mulPose(ModelPitch.aroundCentre(entity, ModelPitch.orientation(yRot, tilt)))
|
||||
yRot = 0F
|
||||
} else {
|
||||
yRot = 180f - Mth.wrapDegrees(yRot)
|
||||
}
|
||||
}
|
||||
} else if (entity is EmptyPokeBallEntity) {
|
||||
scale = 0.7F
|
||||
|
||||
+2
-2
@@ -19,7 +19,7 @@ import com.cobblemon.mod.common.Cobblemon.LOGGER
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.molang.ObjectValue
|
||||
import com.cobblemon.mod.common.api.riding.util.RidingAnimationData
|
||||
import com.cobblemon.mod.common.api.riding.util.DynamicAnimationData
|
||||
import com.cobblemon.mod.common.api.scheduling.Schedulable
|
||||
import com.cobblemon.mod.common.client.ClientMoLangFunctions.setupClient
|
||||
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
|
||||
@@ -141,7 +141,7 @@ abstract class PosableState : Schedulable {
|
||||
*/
|
||||
val renderMarkers = mutableSetOf<String>()
|
||||
|
||||
/** The MoLang functions that expose current [RidingAnimationData] data.
|
||||
/** The MoLang functions that expose current [DynamicAnimationData] data.
|
||||
* They are all divided by a reference value and coerece into a float range useful in animation
|
||||
*/
|
||||
val ridingFunctions = QueryStruct(hashMapOf())
|
||||
|
||||
+6
-36
@@ -10,23 +10,20 @@ package com.cobblemon.mod.common.client.render.models.blockbench.animation
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.addRotation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext
|
||||
import com.cobblemon.mod.common.util.math.geometry.toDegrees
|
||||
import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import net.minecraft.util.Mth
|
||||
|
||||
/**
|
||||
* Animation used to tilt the targeted bone of the entity by a pitch that is proportionate
|
||||
* to the direction the entity is moving. This is used to make birds and fish tilt upwards
|
||||
* or downwards based on their motion.
|
||||
* or downwards based on their motion. The pitch comes from the eased heading locomotion travels on.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since August 9th, 2025
|
||||
*/
|
||||
class PitchTiltAnimation(
|
||||
val bone: Bone,
|
||||
// Not used anymore since the heading is already eased, kept so existing posers still load
|
||||
val maxChangePerTick: Float = 1F,
|
||||
val minPitch: Float = -45F,
|
||||
val maxPitch: Float = 45F,
|
||||
@@ -35,6 +32,8 @@ class PitchTiltAnimation(
|
||||
const val PREVIOUS_ANGLE = "previous_pitch_tilt_angle"
|
||||
const val CORRECTED_ANGLE = "corrected_pitch_tilt_angle"
|
||||
const val PITCHED_TILT = "has_pitched_tilt"
|
||||
// How much of the tilt has been applied this render, so poses blending together add up to one full tilt
|
||||
const val APPLIED_WEIGHT = "applied_pitch_tilt_weight"
|
||||
}
|
||||
|
||||
override fun setupAnim(
|
||||
@@ -48,36 +47,7 @@ class PitchTiltAnimation(
|
||||
headPitch: Float,
|
||||
intensity: Float
|
||||
) {
|
||||
val entity = context.entity ?: return
|
||||
if (entity.passengers.isNotEmpty()) {
|
||||
return
|
||||
}
|
||||
val delta = entity.deltaMovement
|
||||
val vertical = delta.y
|
||||
val horizontal = delta.horizontalDistance()
|
||||
// It should be the angle in degrees that becomes higher as the entity's motion becomes more upwards, and negative as the entity's motion becomes more downwards
|
||||
val angleOfMotion = if (horizontal == 0.0) {
|
||||
when {
|
||||
vertical > 0 -> maxPitch
|
||||
vertical < 0 -> minPitch
|
||||
else -> 0F
|
||||
}
|
||||
} else {
|
||||
Mth.atan2(vertical, horizontal).toDegrees()
|
||||
}.coerceIn(minPitch, maxPitch) * -1
|
||||
|
||||
val lastAngle = state.numbers[PREVIOUS_ANGLE] ?: 0F
|
||||
val change = (angleOfMotion - lastAngle).coerceIn(-maxChangePerTick, maxChangePerTick)
|
||||
if (PITCHED_TILT !in state.renderMarkers) {
|
||||
state.numbers.remove(CORRECTED_ANGLE)
|
||||
val correctedAngle = (lastAngle + change) * intensity
|
||||
bone.addRotation(0, correctedAngle.toRadians())
|
||||
state.numbers[PREVIOUS_ANGLE] = correctedAngle
|
||||
} else {
|
||||
// It was already pitched, which means the body bone already has a rotation, so only rotate it a pinch more.
|
||||
bone.addRotation(0, change.toRadians() * intensity)
|
||||
state.numbers[PREVIOUS_ANGLE] = lastAngle + change * intensity
|
||||
}
|
||||
state.renderMarkers += PITCHED_TILT
|
||||
// The whole model is tilted by ModelPitch now so this does nothing\
|
||||
//TODO: remove posers with this anim if we like ModelPitch
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.pokemon
|
||||
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import net.minecraft.util.Mth
|
||||
import org.joml.Matrix4f
|
||||
import org.joml.Quaternionf
|
||||
import org.joml.Vector3f
|
||||
|
||||
/**
|
||||
* Tilts an unridden pokemon's whole model with how it's climbing or diving, the same way ridden flyers are turned
|
||||
* by their orientation. Walkers always travel level so they never tilt.
|
||||
*/
|
||||
object ModelPitch {
|
||||
// Most the model tilts either way
|
||||
const val MAX_TILT_DEGREES = 45F
|
||||
|
||||
/** Minecraft pitch to tilt by. Only as much as travel is horizontal */
|
||||
fun tiltDegrees(entity: PokemonEntity, partialTick: Float): Float {
|
||||
if (entity.passengers.isNotEmpty()) return 0F
|
||||
val pitch = entity.heading.pitch.valueAt(partialTick)
|
||||
return (pitch * Mth.cos(pitch.toRadians())).coerceIn(-MAX_TILT_DEGREES, MAX_TILT_DEGREES)
|
||||
}
|
||||
|
||||
/** Built the same way as OrientationController.rotate so it lines up with ridden orientation */
|
||||
fun orientation(yaw: Float, tilt: Float): Quaternionf {
|
||||
return Quaternionf().rotateY(-(yaw - 180F).toRadians()).rotateX(-tilt.toRadians())
|
||||
}
|
||||
|
||||
/** Pivots orientation around the middle of the hitbox */
|
||||
fun aroundCentre(entity: PokemonEntity, orientation: Quaternionf): Matrix4f {
|
||||
val centre = Vector3f(0F, entity.bbHeight / 2, 0F)
|
||||
return Matrix4f().translate(centre).rotate(orientation).translate(centre.negate(Vector3f()))
|
||||
}
|
||||
}
|
||||
+13
-1
@@ -149,7 +149,19 @@ class PokemonRenderer(
|
||||
if (entity.passengers.isNotEmpty()) {
|
||||
renderRiding(entity, entityYaw, partialTicks, poseMatrix, buffer, packedLight)
|
||||
} else {
|
||||
super.render(entity, entityYaw, partialTicks, poseMatrix, buffer, packedLight)
|
||||
val tilt = ModelPitch.tiltDegrees(entity, partialTicks)
|
||||
if (tilt != 0F) {
|
||||
poseMatrix.pushPose()
|
||||
val yaw = Mth.rotLerp(partialTicks, entity.yBodyRotO, entity.yBodyRot)
|
||||
val transformationMatrix = ModelPitch.aroundCentre(entity, ModelPitch.orientation(yaw, tilt))
|
||||
// Pre-undo yaw rotation, the orientation already has it
|
||||
transformationMatrix.rotate(Axis.YP.rotationDegrees(yaw + 180F))
|
||||
poseMatrix.last().pose().mul(transformationMatrix)
|
||||
super.render(entity, entityYaw, partialTicks, poseMatrix, buffer, packedLight)
|
||||
poseMatrix.popPose()
|
||||
} else {
|
||||
super.render(entity, entityYaw, partialTicks, poseMatrix, buffer, packedLight)
|
||||
}
|
||||
}
|
||||
|
||||
// Call rendering for alpha eye trail
|
||||
|
||||
@@ -10,24 +10,41 @@ package com.cobblemon.mod.common.entity.ai
|
||||
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
|
||||
import net.minecraft.world.entity.ai.behavior.PositionTracker
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
|
||||
/**
|
||||
* This is a trick to allow us to instruct the node-maker to only consider specific node types,
|
||||
* even if the entity can, in a pinch, use more.
|
||||
* even if the entity can, in a pinch, use more. Can also have the entity sprint while it is further
|
||||
* than [sprintDistance] from the target, and count as arrived once within [stopDistance]. Both are measured
|
||||
* from the edge of its hitbox so big mons keep the same gap as small ones. With [sprintWithTarget] it also sprints
|
||||
* while the entity it's following is sprinting.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since March 24th, 2025
|
||||
*/
|
||||
class CobblemonWalkTarget(
|
||||
pos: BlockPos,
|
||||
target: PositionTracker,
|
||||
speedModifier: Float,
|
||||
completionRange: Int,
|
||||
val nodeTypeFilter: (PathType) -> Boolean = { true },
|
||||
val destinationNodeTypeFilter: (PathType) -> Boolean = { true }
|
||||
val destinationNodeTypeFilter: (PathType) -> Boolean = { true },
|
||||
val sprintDistance: Float? = null,
|
||||
val stopDistance: Float? = null,
|
||||
val sprintWithTarget: Boolean = false
|
||||
) : WalkTarget(
|
||||
BlockPosTracker(pos),
|
||||
target,
|
||||
speedModifier,
|
||||
completionRange
|
||||
)
|
||||
) {
|
||||
constructor(
|
||||
pos: BlockPos,
|
||||
speedModifier: Float,
|
||||
completionRange: Int,
|
||||
nodeTypeFilter: (PathType) -> Boolean = { true },
|
||||
destinationNodeTypeFilter: (PathType) -> Boolean = { true },
|
||||
sprintDistance: Float? = null,
|
||||
stopDistance: Float? = null
|
||||
) : this(BlockPosTracker(pos), speedModifier, completionRange, nodeTypeFilter, destinationNodeTypeFilter, sprintDistance, stopDistance)
|
||||
}
|
||||
@@ -38,6 +38,7 @@ class FollowWalkTargetTask(
|
||||
private var path: Path? = null
|
||||
private var lookTargetPos: BlockPos? = null
|
||||
private var speed = 0f
|
||||
private var sprinting = false
|
||||
|
||||
override fun checkExtraStartConditions(level: ServerLevel, entity: PathfinderMob): Boolean {
|
||||
if (this.pathUpdateCountdownTicks > 0) {
|
||||
@@ -87,14 +88,17 @@ class FollowWalkTargetTask(
|
||||
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
|
||||
entity.brain.eraseMemory(MemoryModuleType.PATH)
|
||||
this.path = null
|
||||
this.sprinting = false
|
||||
}
|
||||
|
||||
override fun start(arg: ServerLevel, entity: PathfinderMob, time: Long) {
|
||||
entity.brain.setMemory(MemoryModuleType.PATH, this.path)
|
||||
entity.navigation.moveTo(this.path, speed.toDouble())
|
||||
updateSprinting(entity)
|
||||
}
|
||||
|
||||
override fun tick(world: ServerLevel, entity: PathfinderMob, l: Long) {
|
||||
updateSprinting(entity)
|
||||
val path = entity.navigation.path
|
||||
val brain = entity.brain
|
||||
if (this.path !== path) {
|
||||
@@ -196,11 +200,42 @@ class FollowWalkTargetTask(
|
||||
return path
|
||||
}
|
||||
|
||||
/**
|
||||
* Sprints while far from the walk target, stopping a bit closer than it started so it doesn't flicker.
|
||||
* Can also sprint while the entity being followed is sprinting.
|
||||
*/
|
||||
private fun updateSprinting(entity: PathfinderMob) {
|
||||
val navigation = entity.navigation as? OmniPathNavigation ?: return
|
||||
val walkTarget = entity.brain.getMemory(MemoryModuleType.WALK_TARGET).orElse(null) as? CobblemonWalkTarget
|
||||
val sprintDistance = walkTarget?.sprintDistance
|
||||
sprinting = if (walkTarget == null || sprintDistance == null) {
|
||||
false
|
||||
} else {
|
||||
val gap = edgeGap(entity, walkTarget)
|
||||
val targetSprinting = walkTarget.sprintWithTarget && (walkTarget.target as? EntityTracker)?.entity?.isSprinting == true
|
||||
targetSprinting || gap > if (sprinting) sprintDistance * SPRINT_STOP_FRACTION else sprintDistance
|
||||
}
|
||||
navigation.sprinting = sprinting
|
||||
}
|
||||
|
||||
private fun hasReached(entity: PathfinderMob, walkTarget: WalkTarget): Boolean {
|
||||
val stopDistance = (walkTarget as? CobblemonWalkTarget)?.stopDistance
|
||||
if (stopDistance != null) {
|
||||
return edgeGap(entity, walkTarget) <= stopDistance
|
||||
}
|
||||
return walkTarget.target.currentBlockPosition().distManhattan(entity.blockPosition()) <= walkTarget.closeEnoughDist
|
||||
}
|
||||
|
||||
/** Straight line distance between hitbox edges, or to the target position when it isn't an entity. */
|
||||
private fun edgeGap(entity: PathfinderMob, walkTarget: WalkTarget): Double {
|
||||
val targetRadius = (walkTarget.target as? EntityTracker)?.entity?.let { it.bbWidth / 2.0 } ?: 0.0
|
||||
return walkTarget.target.currentPosition().distanceTo(entity.position()) - entity.bbWidth / 2.0 - targetRadius
|
||||
}
|
||||
|
||||
companion object {
|
||||
// Once sprinting, keep going until this fraction of the sprint distance
|
||||
const val SPRINT_STOP_FRACTION = 0.5F
|
||||
|
||||
private fun isTargetSpectator(target: WalkTarget): Boolean {
|
||||
val lookTarget = target.target
|
||||
return if (lookTarget is EntityTracker) {
|
||||
|
||||
+15
-3
@@ -16,16 +16,18 @@ import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.EntityTracker
|
||||
import net.minecraft.world.entity.ai.behavior.OneShot
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
|
||||
object MoveToAttackTargetTask {
|
||||
fun create(
|
||||
speedMultiplier: Expression = "0.5".asExpression(),
|
||||
closeEnoughDistance: Expression = "0".asExpression()
|
||||
closeEnoughDistance: Expression = "0".asExpression(),
|
||||
// Gap between the pokemon's hitbox and the target's before it sprints. At 0 it sprints until they touch
|
||||
sprintDistance: Expression = "0.0".asExpression()
|
||||
): OneShot<LivingEntity> = BehaviorBuilder.create {
|
||||
it.group(
|
||||
it.present(MemoryModuleType.ATTACK_TARGET),
|
||||
@@ -35,12 +37,22 @@ object MoveToAttackTargetTask {
|
||||
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
|
||||
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
|
||||
val closeEnoughDistance = mainThreadRuntime.resolveInt(closeEnoughDistance)
|
||||
val sprintDistance = mainThreadRuntime.resolveFloat(sprintDistance)
|
||||
|
||||
val attackTarget = it.get(attackTarget)
|
||||
val position = attackTarget.position()
|
||||
val walkTarget = it.tryGet(walkTarget).orElse(null)
|
||||
if (walkTarget == null || walkTarget.target.currentPosition().distanceToSqr(position) > closeEnoughDistance) {
|
||||
entity.brain.setMemory(MemoryModuleType.WALK_TARGET, WalkTarget(attackTarget, speedMultiplier, closeEnoughDistance))
|
||||
entity.brain.setMemory(
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
CobblemonWalkTarget(
|
||||
target = EntityTracker(attackTarget, false),
|
||||
speedModifier = speedMultiplier,
|
||||
completionRange = closeEnoughDistance,
|
||||
sprintDistance = sprintDistance,
|
||||
stopDistance = 0F
|
||||
)
|
||||
)
|
||||
true
|
||||
} else {
|
||||
false
|
||||
|
||||
@@ -31,10 +31,16 @@ import net.minecraft.world.level.pathfinder.Path
|
||||
import net.minecraft.world.level.pathfinder.PathComputationType
|
||||
import net.minecraft.world.level.pathfinder.PathFinder
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import com.cobblemon.mod.common.util.math.arriveSpeed
|
||||
import com.cobblemon.mod.common.util.math.slowDownSpeed
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.acos
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
import kotlin.math.sqrt
|
||||
|
||||
/**
|
||||
* A navigator designed to work with the [OmniPathNodeMaker], allowing a path that can cross land, water, and air
|
||||
@@ -48,6 +54,12 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
|
||||
val pather = entity as OmniPathingEntity
|
||||
|
||||
var cachedCurrentNode: Node? = null
|
||||
// Per node steering results for the path they were worked out for, by node index
|
||||
private var cachedSteeringPath: Path? = null
|
||||
private val tightCorners = mutableMapOf<Int, Boolean>()
|
||||
private val narrowNodes = mutableMapOf<Int, Boolean>()
|
||||
private val stepNodes = mutableMapOf<Int, Boolean>()
|
||||
private val steerPositions = mutableMapOf<Int, Vec3>()
|
||||
var currentNodeDistance = 0F
|
||||
|
||||
data class NavigationContext(
|
||||
@@ -61,9 +73,35 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
|
||||
)
|
||||
|
||||
var navigationContext = NavigationContext()
|
||||
// How far a steered mover travels while finishing a turn, given by its move control each tick
|
||||
private var turnDistance = 0.0
|
||||
// Whether whatever started the current path wants it sprinted. Cleared on every new path and on stop
|
||||
var sprinting = false
|
||||
|
||||
/**
|
||||
* Where a steered mover should head this tick. [isFinal] means it should slow down and stop there.
|
||||
* [maxSpeed] is how fast it can go right now while still slowing in time for the corners ahead.
|
||||
*/
|
||||
data class SteerTarget(
|
||||
val position: Vec3,
|
||||
val isFinal: Boolean,
|
||||
val maxSpeed: Double,
|
||||
val narrowAhead: Boolean = false,
|
||||
// Which way the path carries on from a node the target is waiting on, null when it isn't waiting on one
|
||||
val afterDirection: Vec3? = null
|
||||
)
|
||||
|
||||
companion object {
|
||||
val verticallyPreciseNodeTypes = setOf(PathType.WATER, PathType.OPEN, PathType.LAVA)
|
||||
|
||||
// Corners sharper than this start slowing the mob down
|
||||
const val CORNER_FREE_ANGLE_DEGREES = 45.0
|
||||
// Fraction of top speed kept going round a full reversal
|
||||
const val CORNER_MIN_SPEED_FRACTION = 0.5
|
||||
// Fraction of top speed kept going round a corner that can't be cut
|
||||
const val TIGHT_CORNER_SPEED_FRACTION = 0.3
|
||||
// Largest distance from a tight corner that still counts as reaching it, so big mobs can't turn early
|
||||
const val TIGHT_CORNER_REACH_DISTANCE = 0.5
|
||||
}
|
||||
|
||||
override fun createPathFinder(range: Int): PathFinder {
|
||||
@@ -137,8 +175,11 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
|
||||
&& f < this.maxDistanceToWaypoint.toDouble()
|
||||
&& e < (if (currentNode.type in verticallyPreciseNodeTypes && (mob.isUnderWater || pather.isFlying())) maxDistanceToWaypoint else 1.0).toDouble()
|
||||
|
||||
val reachedTightCorner = !mustTouch(path!!, path!!.nextNodeIndex) ||
|
||||
horizontalDistance(mob.position(), steerPosition(path!!, path!!.nextNodeIndex)) <= min(maxDistanceToWaypoint.toDouble(), TIGHT_CORNER_REACH_DISTANCE)
|
||||
|
||||
// Corner cutting is commented out because it makes pokemon and NPCs 'cut' the corner and fall into water or lava
|
||||
if (closeEnough) {// || mob.navigation.canCutCorner(path!!.nextNode.type) && shouldTargetNextNodeInDirection(vec3d)) {
|
||||
if ((closeEnough && reachedTightCorner) || hasPassedNextNode(path!!)) {// || mob.navigation.canCutCorner(path!!.nextNode.type) && shouldTargetNextNodeInDirection(vec3d)) {
|
||||
path!!.advance()
|
||||
if (path!!.isDone) {
|
||||
path = null
|
||||
@@ -162,6 +203,212 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
|
||||
doStuckDetection(vec3d)
|
||||
}
|
||||
|
||||
/**
|
||||
* Pure pursuit path following. The target is a point a lookahead distance further along the path than the
|
||||
* mob's closest point on it, so the mob eases back onto the path and rounds corners instead of zigzagging.
|
||||
* Also scans ahead for corners and the path end to work out how fast the mob can go and still slow in time.
|
||||
*/
|
||||
fun getSteerTarget(maxSpeed: Double, speedBlendTicks: Double, turnDistance: Double): SteerTarget? {
|
||||
this.turnDistance = turnDistance
|
||||
val currentPath = path?.takeUnless { it.isDone } ?: return null
|
||||
val index = currentPath.nextNodeIndex
|
||||
val lastIndex = currentPath.nodeCount - 1
|
||||
if (lastIndex == 0) return SteerTarget(steerPosition(currentPath, 0), true, maxSpeed)
|
||||
// A fresh path starts next to the mob, so follow its first segment rather than seeking node 0 itself
|
||||
val segmentEnd = max(index, 1)
|
||||
|
||||
val lookAhead = lookAheadDistance()
|
||||
// Far enough to see anything we'd need to start slowing for, stopping from top speed covers this much
|
||||
val scanDistance = max(lookAhead, maxSpeed * speedBlendTicks / 2)
|
||||
var point = closestPointOnSegment(mob.position(), steerPosition(currentPath, segmentEnd - 1), steerPosition(currentPath, segmentEnd))
|
||||
var distance = 0.0
|
||||
var carrot: Vec3? = null
|
||||
var speedLimit = maxSpeed
|
||||
var narrowAhead = isNarrow(currentPath, segmentEnd - 1)
|
||||
var afterDirection: Vec3? = null
|
||||
|
||||
for (i in segmentEnd..lastIndex) {
|
||||
narrowAhead = narrowAhead || isNarrow(currentPath, i)
|
||||
val node = steerPosition(currentPath, i)
|
||||
val segmentLength = node.distanceTo(point)
|
||||
if (carrot == null && distance + segmentLength >= lookAhead) {
|
||||
carrot = point.add(node.subtract(point).normalize().scale(lookAhead - distance))
|
||||
}
|
||||
distance += segmentLength
|
||||
if (i == lastIndex) {
|
||||
// Brake to a stop on the end
|
||||
speedLimit = min(speedLimit, arriveSpeed(distance, maxSpeed, speedBlendTicks))
|
||||
break
|
||||
}
|
||||
if (distance > scanDistance) break
|
||||
val tight = mustTouch(currentPath, i)
|
||||
val cornerSpeed = maxSpeed * if (tight) TIGHT_CORNER_SPEED_FRACTION else cornerSpeedFraction(currentPath, i)
|
||||
speedLimit = min(speedLimit, slowDownSpeed(distance, cornerSpeed, speedBlendTicks))
|
||||
// Rounding this corner would leave the path, so the carrot waits on it until it's reached
|
||||
if (tight && carrot == null) {
|
||||
carrot = node
|
||||
afterDirection = steerPosition(currentPath, i + 1).subtract(node)
|
||||
}
|
||||
point = node
|
||||
}
|
||||
|
||||
// Lookahead ran off the end so arrive on the last node
|
||||
return if (carrot == null) {
|
||||
SteerTarget(steerPosition(currentPath, lastIndex), true, speedLimit, narrowAhead)
|
||||
} else {
|
||||
SteerTarget(carrot, false, speedLimit, narrowAhead, afterDirection)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Aim at least as far ahead as the mob travels while finishing a turn otherwise it reaches the path before the
|
||||
* correction is done and crosses over it.
|
||||
*/
|
||||
private fun lookAheadDistance() = max(turnDistance, mob.bbWidth.toDouble()) + mob.bbWidth / 2.0
|
||||
|
||||
private fun closestPointOnSegment(pos: Vec3, start: Vec3, end: Vec3): Vec3 {
|
||||
val segment = end.subtract(start)
|
||||
val lengthSqr = segment.lengthSqr()
|
||||
if (lengthSqr == 0.0) return start
|
||||
val t = (pos.subtract(start).dot(segment) / lengthSqr).coerceIn(0.0, 1.0)
|
||||
return start.add(segment.scale(t))
|
||||
}
|
||||
|
||||
/**
|
||||
* A walking corner where cutting the inside would cross a cell that isn't walkable, like a turn on a
|
||||
* narrow ledge or around a hole.
|
||||
*/
|
||||
/** Nodes the mob has to properly reach rather than round off, tight corners and steps */
|
||||
private fun mustTouch(currentPath: Path, i: Int) = isTightCorner(currentPath, i) || isStep(currentPath, i)
|
||||
|
||||
/**
|
||||
* A walking node next to a change in height
|
||||
*/
|
||||
private fun isStep(currentPath: Path, i: Int): Boolean {
|
||||
refreshSteeringCache(currentPath)
|
||||
return stepNodes.getOrPut(i) {
|
||||
val node = currentPath.getNode(i)
|
||||
if (node.type != PathType.WALKABLE) return@getOrPut false
|
||||
val previous = if (i > 0) currentPath.getNode(i - 1) else null
|
||||
val next = if (i < currentPath.nodeCount - 1) currentPath.getNode(i + 1) else null
|
||||
(previous != null && previous.y != node.y) || (next != null && next.y != node.y)
|
||||
}
|
||||
}
|
||||
|
||||
private fun isTightCorner(currentPath: Path, i: Int): Boolean {
|
||||
if (i <= 0 || i >= currentPath.nodeCount - 1) return false
|
||||
refreshSteeringCache(currentPath)
|
||||
return tightCorners.getOrPut(i) {
|
||||
val node = currentPath.getNode(i)
|
||||
if (node.type != PathType.WALKABLE) return@getOrPut false
|
||||
val position = steerPosition(currentPath, i)
|
||||
// The cell diagonally inside the turn. For a straight line this is the node's own cell
|
||||
val insidePosition = steerPosition(currentPath, i - 1).add(steerPosition(currentPath, i + 1)).subtract(position)
|
||||
val inside = BlockPos.containing(insidePosition.x, node.y.toDouble(), insidePosition.z)
|
||||
val cell = BlockPos.containing(position.x, node.y.toDouble(), position.z)
|
||||
inside != cell && WalkNodeEvaluator.getPathTypeStatic(mob, inside.mutable()) != PathType.WALKABLE
|
||||
}
|
||||
}
|
||||
|
||||
/** A walking node with nothing walkable on either side of the path, like a 1 wide ledge */
|
||||
private fun isNarrow(currentPath: Path, i: Int): Boolean {
|
||||
refreshSteeringCache(currentPath)
|
||||
return narrowNodes.getOrPut(i) {
|
||||
val node = currentPath.getNode(i)
|
||||
if (node.type != PathType.WALKABLE || currentPath.nodeCount < 2) return@getOrPut false
|
||||
val position = steerPosition(currentPath, i)
|
||||
// Direction of the path through this node, from whichever neighbours it has
|
||||
val from = steerPosition(currentPath, max(i - 1, 0))
|
||||
val to = steerPosition(currentPath, min(i + 1, currentPath.nodeCount - 1))
|
||||
val along = Vec3(to.x - from.x, 0.0, to.z - from.z)
|
||||
if (along.lengthSqr() == 0.0) return@getOrPut false
|
||||
val side = Vec3(-along.z, 0.0, along.x).normalize()
|
||||
val left = BlockPos.containing(position.x + side.x, node.y.toDouble(), position.z + side.z)
|
||||
val right = BlockPos.containing(position.x - side.x, node.y.toDouble(), position.z - side.z)
|
||||
WalkNodeEvaluator.getPathTypeStatic(mob, left.mutable()) != PathType.WALKABLE &&
|
||||
WalkNodeEvaluator.getPathTypeStatic(mob, right.mutable()) != PathType.WALKABLE
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Where the mob's centre should be at node [i]. Big mobs are checked over a footprint of blocks and a node counts
|
||||
* as walkable with only part of that footprint over ground, so they're centred over the walkable part instead.
|
||||
*/
|
||||
private fun steerPosition(currentPath: Path, i: Int): Vec3 {
|
||||
refreshSteeringCache(currentPath)
|
||||
return steerPositions.getOrPut(i) {
|
||||
val default = currentPath.getEntityPosAtNode(mob, i)
|
||||
val node = currentPath.getNode(i)
|
||||
// Same footprint as OmniPathNodeMaker.getPathTypeOfMob
|
||||
val sizeX = (mob.boundingBox.xsize.toInt() + 1).coerceAtMost(2)
|
||||
val sizeZ = (mob.boundingBox.zsize.toInt() + 1).coerceAtMost(2)
|
||||
if (node.type != PathType.WALKABLE || (sizeX == 1 && sizeZ == 1)) return@getOrPut default
|
||||
|
||||
val walkable = mutableListOf<BlockPos>()
|
||||
for (dx in 0 until sizeX) {
|
||||
for (dz in 0 until sizeZ) {
|
||||
val pos = BlockPos(node.x + dx, node.y, node.z + dz)
|
||||
if (WalkNodeEvaluator.getPathTypeStatic(mob, pos.mutable()) == PathType.WALKABLE) {
|
||||
walkable.add(pos)
|
||||
}
|
||||
}
|
||||
}
|
||||
if (walkable.isEmpty() || walkable.size == sizeX * sizeZ) {
|
||||
default
|
||||
} else {
|
||||
Vec3(walkable.map { it.x }.average() + 0.5, default.y, walkable.map { it.z }.average() + 0.5)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun refreshSteeringCache(currentPath: Path) {
|
||||
if (cachedSteeringPath !== currentPath) {
|
||||
cachedSteeringPath = currentPath
|
||||
tightCorners.clear()
|
||||
narrowNodes.clear()
|
||||
stepNodes.clear()
|
||||
steerPositions.clear()
|
||||
}
|
||||
}
|
||||
|
||||
private fun horizontalDistance(a: Vec3, b: Vec3) = sqrt((a.x - b.x) * (a.x - b.x) + (a.z - b.z) * (a.z - b.z))
|
||||
|
||||
/** 1 for gentle turns, falling to [CORNER_MIN_SPEED_FRACTION] for a full reversal at node [i]. */
|
||||
private fun cornerSpeedFraction(currentPath: Path, i: Int): Double {
|
||||
val node = steerPosition(currentPath, i)
|
||||
val incoming = node.subtract(steerPosition(currentPath, i - 1))
|
||||
val outgoing = steerPosition(currentPath, i + 1).subtract(node)
|
||||
if (incoming.lengthSqr() == 0.0 || outgoing.lengthSqr() == 0.0) return 1.0
|
||||
val cosAngle = incoming.normalize().dot(outgoing.normalize()).coerceIn(-1.0, 1.0)
|
||||
val angle = Math.toDegrees(acos(cosAngle))
|
||||
if (angle <= CORNER_FREE_ANGLE_DEGREES) return 1.0
|
||||
val sharpness = (angle - CORNER_FREE_ANGLE_DEGREES) / (180.0 - CORNER_FREE_ANGLE_DEGREES)
|
||||
return Mth.lerp(sharpness, 1.0, CORNER_MIN_SPEED_FRACTION)
|
||||
}
|
||||
|
||||
/**
|
||||
* Steering rounds corners instead of touching each node, so a node counts as reached once the mob is past it
|
||||
* along its segment. Node type changes and the final node still need a real touch.
|
||||
*/
|
||||
private fun hasPassedNextNode(currentPath: Path): Boolean {
|
||||
val index = currentPath.nextNodeIndex
|
||||
if (index >= currentPath.nodeCount - 1) return false
|
||||
if (currentPath.getNode(index).type != currentPath.getNode(index + 1).type) return false
|
||||
if (mustTouch(currentPath, index)) return false
|
||||
|
||||
if (index == 0) {
|
||||
// Nothing behind the first node, so it's passed once the mob is on the far side of it
|
||||
val first = steerPosition(currentPath, 0)
|
||||
val outgoing = steerPosition(currentPath, 1).subtract(first)
|
||||
return mob.position().subtract(first).dot(outgoing) >= 0 && mob.position().distanceTo(first) < maxDistanceToWaypoint + lookAheadDistance()
|
||||
}
|
||||
|
||||
val start = steerPosition(currentPath, index - 1)
|
||||
val end = steerPosition(currentPath, index)
|
||||
val along = mob.position().subtract(start).dot(end.subtract(start).normalize())
|
||||
return along >= end.distanceTo(start) && mob.position().distanceTo(end) < maxDistanceToWaypoint + lookAheadDistance()
|
||||
}
|
||||
|
||||
fun isAirborne(world: Level, pos: BlockPos) =
|
||||
world.getBlockState(pos).isPathfindable(PathComputationType.AIR)
|
||||
&& world.getBlockState(pos.below(1)).isPathfindable(PathComputationType.AIR)
|
||||
@@ -224,6 +471,7 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
|
||||
fun moveTo(x: Double, y: Double, z: Double, speed: Double = 1.0, navigationContext: NavigationContext) {
|
||||
this.navigationContext = navigationContext
|
||||
this.moveTo(x, y, z, speed)
|
||||
this.sprinting = navigationContext.sprinting
|
||||
}
|
||||
|
||||
override fun isStableDestination(pos: BlockPos): Boolean {
|
||||
@@ -277,6 +525,7 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
|
||||
}
|
||||
|
||||
override fun moveTo(path: Path?, speed: Double): Boolean {
|
||||
sprinting = false
|
||||
if (path != null && path.nodeCount > 0) {
|
||||
val node = path.getNode(0)!!
|
||||
// pokemonEntity.discard()
|
||||
@@ -395,6 +644,7 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
|
||||
|
||||
override fun stop() {
|
||||
super.stop()
|
||||
sprinting = false
|
||||
this.currentNodeDistance = -1F
|
||||
this.cachedCurrentNode = null
|
||||
path = null
|
||||
|
||||
@@ -56,7 +56,7 @@ import com.cobblemon.mod.common.api.riding.behaviour.RidingController
|
||||
import com.cobblemon.mod.common.api.riding.events.SelectDriverEvent
|
||||
import com.cobblemon.mod.common.api.riding.sound.RideSoundManager
|
||||
import com.cobblemon.mod.common.api.riding.stats.RidingStat
|
||||
import com.cobblemon.mod.common.api.riding.util.RidingAnimationData
|
||||
import com.cobblemon.mod.common.api.riding.util.DynamicAnimationData
|
||||
import com.cobblemon.mod.common.api.scheduling.Schedulable
|
||||
import com.cobblemon.mod.common.api.scheduling.SchedulingTracker
|
||||
import com.cobblemon.mod.common.api.scheduling.afterOnServer
|
||||
@@ -77,6 +77,9 @@ import com.cobblemon.mod.common.entity.ai.OmniPathNavigation
|
||||
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonBodyRotationControl
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonLookControl
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.HeadingEase
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.PokemonItemSensor
|
||||
import com.cobblemon.mod.common.entity.pokemon.effects.EffectTracker
|
||||
@@ -150,6 +153,7 @@ import net.minecraft.world.entity.*
|
||||
import net.minecraft.world.entity.ai.Brain
|
||||
import net.minecraft.world.entity.ai.attributes.AttributeSupplier
|
||||
import net.minecraft.world.entity.ai.attributes.Attributes
|
||||
import net.minecraft.world.entity.ai.control.BodyRotationControl
|
||||
import net.minecraft.world.entity.ai.control.MoveControl
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.MemoryStatus
|
||||
@@ -175,6 +179,7 @@ import net.minecraft.world.level.material.FluidState
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.phys.AABB
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import org.joml.Vector3f
|
||||
import java.util.*
|
||||
import java.util.concurrent.CompletableFuture
|
||||
import kotlin.math.PI
|
||||
@@ -217,6 +222,12 @@ open class PokemonEntity(
|
||||
@JvmStatic var RIDE_STAMINA = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.FLOAT)
|
||||
@JvmStatic var SCALE_MODIFIER = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.FLOAT)
|
||||
@JvmStatic var IS_ALPHA = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.BOOLEAN)
|
||||
@JvmStatic val IS_SPRINTING = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.BOOLEAN)
|
||||
// Heading the server is easing towards as yaw, pitch and 0 when not steering, 1 when steering, 2 for a floating look turn
|
||||
// and 3 for a standing look turn
|
||||
@JvmStatic val HEADING_TARGET = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.VECTOR3)
|
||||
// Blend time in seconds travel turns use for how the pokemon is moving
|
||||
@JvmStatic val HEADING_TRAVEL_BLEND = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.FLOAT)
|
||||
|
||||
const val BATTLE_LOCK = "battle"
|
||||
const val EVOLUTION_LOCK = "evolving"
|
||||
@@ -298,6 +309,9 @@ open class PokemonEntity(
|
||||
var shownItem: ItemStack
|
||||
get() = entityData.get(SHOWN_HELD_ITEM)
|
||||
set(value) = entityData.set(SHOWN_HELD_ITEM, value)
|
||||
var isPokemonSprinting: Boolean
|
||||
get() = entityData.get(IS_SPRINTING)
|
||||
set(value) { entityData.set(IS_SPRINTING, value) }
|
||||
|
||||
var lastLightningBoltUUID: UUID? = null
|
||||
|
||||
@@ -310,7 +324,7 @@ open class PokemonEntity(
|
||||
|
||||
var enablePoseTypeRecalculation = true
|
||||
|
||||
val ridingAnimationData: RidingAnimationData = RidingAnimationData(this)
|
||||
val ridingAnimationData: DynamicAnimationData = DynamicAnimationData(this)
|
||||
var rideSoundManager: RideSoundManager = RideSoundManager(this)
|
||||
|
||||
private val rideStatOverrides = mutableMapOf<RidingStyle, MutableMap<RidingStat, Double>>()
|
||||
@@ -320,6 +334,15 @@ open class PokemonEntity(
|
||||
var previousRidingState: RidingBehaviourState? = null
|
||||
private set
|
||||
|
||||
/** Push from PokemonMoveControl, added on the next travel right before vanilla moves the mon and applies friction */
|
||||
var pendingThrust: Vec3 = Vec3.ZERO
|
||||
/** Eased travel direction. Moved by PokemonMoveControl on the server and PokemonBodyRotationControl on the client */
|
||||
val heading = HeadingEase()
|
||||
/** Yaw a standing pokemon is turning its body to, set by PokemonBodyRotationControl and eased by PokemonMoveControl */
|
||||
var stationaryTurnTarget: Float? = null
|
||||
/** Whether that turn is a floating one, which uses the slower floating turn blend */
|
||||
var stationaryTurnFloating = false
|
||||
|
||||
val runtime: MoLangRuntime by lazy {
|
||||
MoLangRuntime()
|
||||
.setup()
|
||||
@@ -430,6 +453,7 @@ open class PokemonEntity(
|
||||
delegate.changePokemon(pokemon)
|
||||
addPosableFunctions(struct)
|
||||
moveControl = PokemonMoveControl(this)
|
||||
lookControl = PokemonLookControl(this)
|
||||
if (!level().isClientSide) {
|
||||
remakeBrain()
|
||||
}
|
||||
@@ -467,6 +491,9 @@ open class PokemonEntity(
|
||||
builder.define(RIDE_STAMINA, 1F)
|
||||
builder.define(SCALE_MODIFIER, 1F)
|
||||
builder.define(IS_ALPHA, false)
|
||||
builder.define(IS_SPRINTING, false)
|
||||
builder.define(HEADING_TARGET, Vector3f())
|
||||
builder.define(HEADING_TRAVEL_BLEND, PokemonMoveControl.GROUND_HEADING_BLEND_SECONDS)
|
||||
}
|
||||
|
||||
override fun onSyncedDataUpdated(data: EntityDataAccessor<*>) {
|
||||
@@ -653,11 +680,13 @@ open class PokemonEntity(
|
||||
isPokemonFlying = flyDist - flyDistO > 0.005F
|
||||
isPokemonWalking = walkDist - walkDistO > 0.005F
|
||||
|
||||
if (passengers.isNotEmpty() && level().isClientSide) {
|
||||
rideSoundManager.tick()
|
||||
if (level().isClientSide) {
|
||||
ridingAnimationData.update()
|
||||
} else if (!passengers.isNotEmpty() && level().isClientSide) {
|
||||
rideSoundManager.stop()
|
||||
if (passengers.isNotEmpty()) {
|
||||
rideSoundManager.tick()
|
||||
} else {
|
||||
rideSoundManager.stop()
|
||||
}
|
||||
}
|
||||
|
||||
flyDistO = flyDist
|
||||
@@ -708,6 +737,10 @@ open class PokemonEntity(
|
||||
clearRestriction()
|
||||
val spawnDirection = entityData.get(SPAWN_DIRECTION).takeIf { it.isFinite() } ?: 0F
|
||||
yBodyRot = (spawnDirection * 1000F).toInt() / 1000F
|
||||
yRot = yBodyRot
|
||||
// hold the heading here too so turning starts from the spawn direction once this ends
|
||||
heading.settle(yRot, snap = true)
|
||||
stationaryTurnTarget = null
|
||||
}
|
||||
|
||||
jumping = false
|
||||
@@ -784,6 +817,10 @@ open class PokemonEntity(
|
||||
this.moveControl = moveControl
|
||||
}
|
||||
|
||||
override fun createBodyControl(): BodyRotationControl {
|
||||
return PokemonBodyRotationControl(this)
|
||||
}
|
||||
|
||||
/**
|
||||
* Prevents water type Pokémon from taking drowning damage.
|
||||
*/
|
||||
@@ -1915,7 +1952,16 @@ open class PokemonEntity(
|
||||
|
||||
//Prevent current travel logic when riding a pokemon.
|
||||
if (!this.hasRider() || this.controllingPassenger == null) {
|
||||
// Same place vanilla adds walk input. Used up here so a second travel in a tick can't push twice
|
||||
deltaMovement = deltaMovement.add(pendingThrust)
|
||||
pendingThrust = Vec3.ZERO
|
||||
// Powered flight uses its own drag instead of vanilla air friction
|
||||
val poweredFlight = getBehaviourFlag(PokemonBehaviourFlag.FLYING) && !isInLiquid
|
||||
setDiscardFriction(poweredFlight)
|
||||
super.travel(movementInput)
|
||||
if (poweredFlight) {
|
||||
deltaMovement = deltaMovement.scale(PokemonMoveControl.FLYER_DRAG)
|
||||
}
|
||||
} else {
|
||||
val inp = ifRidingAvailableSupply(fallback = Vec3.ZERO) { behaviour, settings, state ->
|
||||
behaviour.velocity(settings, state, this, this.controllingPassenger as Player, deltaMovement)
|
||||
|
||||
+5
-2
@@ -26,6 +26,7 @@ import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause.Companion
|
||||
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
|
||||
import com.cobblemon.mod.common.battles.BattleRegistry
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.pokemon.activestate.ActivePokemonState
|
||||
import com.cobblemon.mod.common.pokemon.activestate.SentOutState
|
||||
@@ -244,11 +245,13 @@ class PokemonServerDelegate : PokemonSideDelegate {
|
||||
entity.entityData.set(PokemonEntity.ASPECTS, trackedAspects)
|
||||
entity.entityData.set(PokemonEntity.LABEL_LEVEL, entity.pokemon.level)
|
||||
|
||||
// Slow mons can travel less than the distance check each tick so steering somewhere counts too.
|
||||
val travelling = entity.controllingPassenger == null && (entity.moveControl as? PokemonMoveControl)?.isTravelling == true
|
||||
if (entity.getCurrentPoseType() in PoseType.FLYING_POSES) {
|
||||
entity.entityData.set(PokemonEntity.MOVING, entity.isPokemonFlying)
|
||||
entity.entityData.set(PokemonEntity.MOVING, entity.isPokemonFlying || travelling)
|
||||
}
|
||||
else {
|
||||
entity.entityData.set(PokemonEntity.MOVING, entity.isPokemonWalking)
|
||||
entity.entityData.set(PokemonEntity.MOVING, entity.isPokemonWalking || travelling)
|
||||
}
|
||||
|
||||
entity.entityData.set(PokemonEntity.FRIENDSHIP, entity.pokemon.friendship)
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.entity.pokemon.ai
|
||||
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl.Companion.STANDING_TURN_BLEND_SECONDS
|
||||
import com.cobblemon.mod.common.util.math.InertialEase
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
* The direction a pokemon is travelling, eased so it turns smoothly. The server moves with it and the client runs
|
||||
* the same easing from the synced target so the body and animations see the same turn.
|
||||
*/
|
||||
class HeadingEase {
|
||||
val yaw = InertialEase(STANDING_TURN_BLEND_SECONDS, isAngle = true)
|
||||
// Minecraft pitch, negative is up
|
||||
val pitch = InertialEase(STANDING_TURN_BLEND_SECONDS, isAngle = true)
|
||||
|
||||
/**
|
||||
* Eases towards a direction taking [blendTime] for the turn. The blend only gets re-fit when it actually changes,
|
||||
* so passing the same blend every tick keeps each turn's S curve.
|
||||
*/
|
||||
fun steer(targetYaw: Float, targetPitch: Float, blendTime: Float) {
|
||||
yaw.setBlendTime(blendTime)
|
||||
pitch.setBlendTime(blendTime)
|
||||
yaw.update(targetYaw)
|
||||
pitch.update(targetPitch)
|
||||
}
|
||||
|
||||
/** Not steering so follow whatever else is turning the pokemon and level out */
|
||||
fun settle(currentYaw: Float, snap: Boolean) {
|
||||
if (snap) yaw.snap(currentYaw) else yaw.update(currentYaw)
|
||||
// Level out at the standing turn pace rather than whatever travel was using
|
||||
pitch.setBlendTime(STANDING_TURN_BLEND_SECONDS)
|
||||
pitch.update(0F)
|
||||
}
|
||||
|
||||
fun forward(): Vec3 = Vec3.directionFromRotation(pitch.value, yaw.value)
|
||||
}
|
||||
+97
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.entity.pokemon.ai
|
||||
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import kotlin.math.abs
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.entity.ai.control.BodyRotationControl
|
||||
|
||||
/**
|
||||
* Controls body movement of pokemon. Runs on both sides.
|
||||
*
|
||||
* Server: the body always faces yRot. When standing still it turns towards what it's looking at through the heading
|
||||
* ease. Ground mons turn once, just far enough for the head to reach. Floating ones keep following the look.
|
||||
* Client: the body follows the same heading ease as the server, run from the synced heading target.
|
||||
*/
|
||||
class PokemonBodyRotationControl(private val pokemon: PokemonEntity) : BodyRotationControl(pokemon) {
|
||||
private var headingStarted = false
|
||||
|
||||
companion object {
|
||||
// Share of the head's yaw limit a standing ground mon is happy to look across before turning its body.
|
||||
// Posers usually limit the head well below the full limit so the body turns to keep things in that range
|
||||
const val STANDING_TURN_HEAD_REACH_FRACTION = 0.25F
|
||||
}
|
||||
|
||||
override fun clientTick() {
|
||||
// Riding sets rotations itself
|
||||
if (pokemon.controllingPassenger != null) {
|
||||
// Keep the heading with the ride so it doesn't swing round on dismount
|
||||
pokemon.heading.settle(pokemon.yRot, snap = true)
|
||||
super.clientTick()
|
||||
return
|
||||
}
|
||||
if (mob.level().isClientSide) {
|
||||
smoothTowardsHeading()
|
||||
} else {
|
||||
followHeading()
|
||||
}
|
||||
}
|
||||
|
||||
private fun followHeading() {
|
||||
if (!isMoving()) {
|
||||
val lookYaw = (pokemon.lookControl as? PokemonLookControl)?.lookTargetYaw
|
||||
val pose = pokemon.getCurrentPoseType()
|
||||
val floating = pose in PoseType.FLYING_POSES || pose in PoseType.SWIMMING_POSES
|
||||
if (floating && lookYaw != null) {
|
||||
// Nothing to plant so keep easing towards whatever it's looking at
|
||||
pokemon.stationaryTurnTarget = Mth.wrapDegrees(lookYaw)
|
||||
pokemon.stationaryTurnFloating = true
|
||||
} else if (lookYaw != null && pokemon.stationaryTurnTarget == null) {
|
||||
val offset = Mth.wrapDegrees(lookYaw - pokemon.yRot)
|
||||
val comfortableReach = pokemon.maxHeadYRot * STANDING_TURN_HEAD_REACH_FRACTION
|
||||
if (abs(offset) > comfortableReach) {
|
||||
// Turn the body in one go so the head is comfortable looking at it
|
||||
val turn = offset - Math.copySign(comfortableReach, offset)
|
||||
pokemon.stationaryTurnTarget = Mth.wrapDegrees(pokemon.yRot + turn)
|
||||
pokemon.stationaryTurnFloating = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pokemon.yBodyRot = pokemon.yRot
|
||||
if (isMoving()) {
|
||||
rotateHeadIfNecessary()
|
||||
lastStableYHeadRot = mob.yHeadRot
|
||||
headStableTime = 0
|
||||
}
|
||||
}
|
||||
|
||||
private fun smoothTowardsHeading() {
|
||||
// Start facing where the pokemon already is instead of turning in from zero
|
||||
if (!headingStarted) {
|
||||
pokemon.heading.settle(pokemon.yRot, snap = true)
|
||||
headingStarted = true
|
||||
}
|
||||
val target = pokemon.entityData.get(PokemonEntity.HEADING_TARGET)
|
||||
if (target.z > 2.5F) {
|
||||
pokemon.heading.steer(target.x, target.y, PokemonMoveControl.STANDING_TURN_BLEND_SECONDS)
|
||||
} else if (target.z > 1.5F) {
|
||||
pokemon.heading.steer(target.x, target.y, PokemonMoveControl.FLOATING_TURN_BLEND_SECONDS)
|
||||
} else if (target.z > 0F) {
|
||||
pokemon.heading.steer(target.x, target.y, pokemon.entityData.get(PokemonEntity.HEADING_TRAVEL_BLEND))
|
||||
} else {
|
||||
// Ease rather than snap so stationary turns from the server don't jump
|
||||
pokemon.heading.settle(pokemon.yRot, snap = false)
|
||||
}
|
||||
// Keep continuous with last tick so plain lerps between yBodyRotO and yBodyRot don't spin at the wrap
|
||||
pokemon.yBodyRot = pokemon.yBodyRotO + Mth.wrapDegrees(pokemon.heading.yaw.value - pokemon.yBodyRotO)
|
||||
}
|
||||
}
|
||||
+66
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.entity.pokemon.ai
|
||||
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.math.InertialEase
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.entity.ai.control.LookControl
|
||||
|
||||
/**
|
||||
* Controls head movement of pokemon. The head is clamped to the body within the look itself, and
|
||||
* [PokemonBodyRotationControl] turns the body using [lookTargetYaw].
|
||||
*/
|
||||
class PokemonLookControl(private val pokemon: PokemonEntity) : LookControl(pokemon) {
|
||||
companion object {
|
||||
const val HEAD_BLEND_SECONDS = 0.5F
|
||||
}
|
||||
|
||||
private val headYaw = InertialEase(HEAD_BLEND_SECONDS, isAngle = true)
|
||||
private val headPitch = InertialEase(HEAD_BLEND_SECONDS, isAngle = true)
|
||||
private var headStarted = false
|
||||
|
||||
/** Yaw towards what the pokemon is looking at, null when it isn't looking at anything */
|
||||
var lookTargetYaw: Float? = null
|
||||
private set
|
||||
|
||||
override fun tick() {
|
||||
lookTargetYaw = null
|
||||
// Start from where the head already is instead of turning in from zero
|
||||
if (!headStarted) {
|
||||
headYaw.snap(mob.yHeadRot)
|
||||
headPitch.snap(mob.xRot)
|
||||
headStarted = true
|
||||
}
|
||||
|
||||
// Focus on where it's going while travelling looking starts back up once it stops
|
||||
if (!pokemon.navigation.isDone || pokemon.moveControl.hasWanted()) {
|
||||
this.lookAtCooldown = 0
|
||||
}
|
||||
|
||||
// nothing to look at so face forward and level out
|
||||
var targetYaw = mob.yBodyRot
|
||||
var targetPitch = 0F
|
||||
val maxHeadTurn = mob.maxHeadYRot.toFloat()
|
||||
if (this.lookAtCooldown > 0) {
|
||||
--this.lookAtCooldown
|
||||
getYRotD().ifPresent { lookYaw ->
|
||||
lookTargetYaw = lookYaw
|
||||
val offset = Mth.wrapDegrees(lookYaw - mob.yBodyRot)
|
||||
targetYaw = mob.yBodyRot + Mth.clamp(offset, -maxHeadTurn, maxHeadTurn)
|
||||
}
|
||||
getXRotD().ifPresent { lookPitch -> targetPitch = lookPitch }
|
||||
}
|
||||
|
||||
headYaw.update(Mth.wrapDegrees(targetYaw))
|
||||
headPitch.update(targetPitch)
|
||||
mob.yHeadRot = mob.yBodyRot + Mth.clamp(Mth.wrapDegrees(headYaw.value - mob.yBodyRot), -maxHeadTurn, maxHeadTurn)
|
||||
mob.setXRot(headPitch.value)
|
||||
}
|
||||
}
|
||||
+258
-40
@@ -16,7 +16,8 @@ import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.getWaterAndLavaIn
|
||||
import com.cobblemon.mod.common.util.math.geometry.toDegrees
|
||||
import com.cobblemon.mod.common.util.math.InertialEase
|
||||
import com.cobblemon.mod.common.util.math.arriveSpeed
|
||||
import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import kotlin.math.abs
|
||||
@@ -33,11 +34,41 @@ import net.minecraft.world.level.material.FluidState
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.phys.AABB
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import org.joml.Vector3f
|
||||
import kotlin.math.sqrt
|
||||
|
||||
class PokemonMoveControl(val pokemonEntity: PokemonEntity) : MoveControl(pokemonEntity) {
|
||||
companion object {
|
||||
const val VERY_CLOSE = 2.500000277905201E-3
|
||||
const val TICKS_PER_SECOND = 20.0
|
||||
|
||||
// Travel turns get to a new direction within these times
|
||||
const val GROUND_HEADING_BLEND_SECONDS = 0.5F
|
||||
const val WATER_HEADING_BLEND_SECONDS = 0.8F
|
||||
const val AIR_HEADING_BLEND_SECONDS = 1.0F
|
||||
const val FLOATING_TURN_BLEND_SECONDS = 1.0F
|
||||
const val STANDING_TURN_BLEND_SECONDS = 0.8F
|
||||
// Speed gets to a new target
|
||||
const val SPEED_BLEND_SECONDS = 0.3F
|
||||
// Velocity kept each tick in powered flight
|
||||
const val FLYER_DRAG = 0.7
|
||||
// walkers ignore the task's speed so walk animations always match
|
||||
const val GROUND_SPEED_MODIFIER = 0.35F
|
||||
const val ARRIVAL_TOLERANCE = 0.05
|
||||
const val FLUID_EXIT_Y_OFFSET = 0.05
|
||||
|
||||
// Vanilla values from LivingEntity.travel and aiStep
|
||||
const val VANILLA_INPUT_SCALE = 0.98
|
||||
const val VANILLA_GROUND_SPEED_FACTOR = 0.21600002
|
||||
const val VANILLA_AIR_FRICTION = 0.91
|
||||
const val VANILLA_FLYING_SPEED = 0.02
|
||||
|
||||
/** Speed where vanilla ground friction on a block with [blockFriction] balances a walk input of [speed]. */
|
||||
fun vanillaGroundTopSpeed(speed: Double, blockFriction: Double): Double {
|
||||
val frictionInfluencedSpeed = speed * (VANILLA_GROUND_SPEED_FACTOR / (blockFriction * blockFriction * blockFriction))
|
||||
val inputForce = speed * VANILLA_INPUT_SCALE * frictionInfluencedSpeed
|
||||
return inputForce / (1 - blockFriction * VANILLA_AIR_FRICTION)
|
||||
}
|
||||
}
|
||||
|
||||
val runtime = MoLangRuntime().also {
|
||||
@@ -46,7 +77,32 @@ class PokemonMoveControl(val pokemonEntity: PokemonEntity) : MoveControl(pokemon
|
||||
|
||||
private var waterLevel : Double = 0.0
|
||||
var banking = false
|
||||
// Where path following is steering this tick, null when not following a path
|
||||
private var currentSteerTarget: Vec3? = null
|
||||
var bankDurationTicks = -1
|
||||
|
||||
// Speed along the heading in blocks per tick of travel, eased so speed changes are smooth. Heading lives on the entity
|
||||
private val speedEase = InertialEase(SPEED_BLEND_SECONDS)
|
||||
// What steering asked for this tick, null when it isn't steering
|
||||
private var steerGoal: SteerGoal? = null
|
||||
/** True while steering somewhere this tick, however slowly. Used for the walk and fly poses */
|
||||
var isTravelling = false
|
||||
private set
|
||||
|
||||
private class SteerGoal(
|
||||
val yaw: Float,
|
||||
val pitch: Float,
|
||||
val direction: Vec3,
|
||||
val speed: Double,
|
||||
val topSpeed: Double,
|
||||
val distance: Double,
|
||||
val horizontalOnly: Boolean,
|
||||
val headingBlend: Float,
|
||||
// Close enough to slide straight onto the target instead of turning to it. Attempting to prevent spinning
|
||||
val slide: Boolean
|
||||
)
|
||||
// Travel turn blend for the way the mon is moving this tick
|
||||
private var headingBlend = GROUND_HEADING_BLEND_SECONDS
|
||||
var bankForwardBlocksPerTick = 0.1F
|
||||
var bankUpwardsBlocksPerTick = 0F
|
||||
var bankRightDegreesPerTick = 1F
|
||||
@@ -74,6 +130,14 @@ class PokemonMoveControl(val pokemonEntity: PokemonEntity) : MoveControl(pokemon
|
||||
}
|
||||
|
||||
override fun tick() {
|
||||
steerGoal = null
|
||||
tickOperation()
|
||||
updateMotion()
|
||||
}
|
||||
|
||||
private fun tickOperation() {
|
||||
val followedPath = currentSteerTarget != null
|
||||
currentSteerTarget = null
|
||||
if (banking && operation != Operation.WAIT) {
|
||||
banking = false
|
||||
}
|
||||
@@ -92,17 +156,29 @@ class PokemonMoveControl(val pokemonEntity: PokemonEntity) : MoveControl(pokemon
|
||||
}
|
||||
|
||||
val behaviour = pokemonEntity.behaviour
|
||||
val mediumSpeed = runtime.resolveFloat(if (pokemonEntity.getCurrentPoseType() in setOf(PoseType.FLY, PoseType.HOVER)) {
|
||||
val flying = pokemonEntity.getCurrentPoseType() in setOf(PoseType.FLY, PoseType.HOVER)
|
||||
val swimming = pokemonEntity.isEyeInFluid(FluidTags.WATER) || pokemonEntity.isEyeInFluid(FluidTags.LAVA)
|
||||
// Sprinting is ground only and has to be asked for by whatever started the path
|
||||
val sprintSpeed = behaviour.moving.walk.sprintSpeed
|
||||
?.takeIf { operation == Operation.MOVE_TO && !flying && !swimming && pokemonEntity.navigation.sprinting }
|
||||
pokemonEntity.isPokemonSprinting = sprintSpeed != null
|
||||
|
||||
val mediumSpeed = runtime.resolveFloat(if (flying) {
|
||||
behaviour.moving.fly.flySpeedHorizontal
|
||||
} else if (pokemonEntity.isEyeInFluid(FluidTags.WATER) || pokemonEntity.isEyeInFluid(FluidTags.LAVA)) {
|
||||
} else if (swimming) {
|
||||
behaviour.moving.swim.swimSpeed
|
||||
} else {
|
||||
behaviour.moving.walk.walkSpeed
|
||||
}) * 2.5F
|
||||
|
||||
val baseSpeed = mob.getAttributeValue(Attributes.MOVEMENT_SPEED).toFloat() * this.speedModifier.toFloat()
|
||||
val taskSpeed = if (flying || swimming) this.speedModifier.toFloat() else GROUND_SPEED_MODIFIER
|
||||
val baseSpeed = mob.getAttributeValue(Attributes.MOVEMENT_SPEED).toFloat() * taskSpeed
|
||||
// Mult the baseSpeed by the square root of the effectivescale to prevent foot slide (alpha/baby scaling)
|
||||
val adjustedSpeed = baseSpeed * mediumSpeed * sqrt(pokemonEntity.pokemon.effectiveScale)
|
||||
// Sprint speed is an exact top speed in blocks per second, so it skips attributes, task speed and friction
|
||||
val sprintTopSpeed = sprintSpeed?.let {
|
||||
runtime.resolveFloat(it).toDouble() / TICKS_PER_SECOND * sqrt(pokemonEntity.pokemon.effectiveScale.toDouble())
|
||||
}
|
||||
|
||||
if (banking) {
|
||||
pokemonEntity.yRot += bankRightDegreesPerTick
|
||||
@@ -144,9 +220,46 @@ class PokemonMoveControl(val pokemonEntity: PokemonEntity) : MoveControl(pokemon
|
||||
if (!pokemonEntity.isFlying() && !pokemonEntity.isInLiquid) {
|
||||
operation = Operation.WAIT
|
||||
}
|
||||
var xDist = wantedX - mob.x
|
||||
var zDist = wantedZ - mob.z
|
||||
var yDist = wantedY - mob.y
|
||||
val (inWater, inLava) = mob.level().getWaterAndLavaIn(mob.boundingBox)
|
||||
val inFluid = inWater || inLava
|
||||
val fluidMover = pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING) || inFluid
|
||||
val walkTopSpeed = if (fluidMover) adjustedSpeed.toDouble() else groundTopSpeed(adjustedSpeed.toDouble())
|
||||
var topSpeed = if (fluidMover) walkTopSpeed else sprintTopSpeed ?: walkTopSpeed
|
||||
val speedBlendTicks = SPEED_BLEND_SECONDS * TICKS_PER_SECOND
|
||||
|
||||
headingBlend = when {
|
||||
inFluid -> WATER_HEADING_BLEND_SECONDS
|
||||
pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING) -> AIR_HEADING_BLEND_SECONDS
|
||||
else -> GROUND_HEADING_BLEND_SECONDS
|
||||
}
|
||||
// The speed ease is the step size this is how far we go while a turn finishes
|
||||
val turnDistance = (speedEase.value * headingBlend * TICKS_PER_SECOND).toDouble()
|
||||
|
||||
// Follow the path when there is one otherwise go straight for the wanted position
|
||||
var steerTarget = pokemonEntity.navigation.getSteerTarget(topSpeed, speedBlendTicks, turnDistance)
|
||||
if (steerTarget != null && steerTarget.narrowAhead && topSpeed > walkTopSpeed) {
|
||||
// No room to sprint on a narrow path, walk through it instead
|
||||
topSpeed = walkTopSpeed
|
||||
pokemonEntity.isPokemonSprinting = false
|
||||
steerTarget = pokemonEntity.navigation.getSteerTarget(topSpeed, speedBlendTicks, turnDistance)
|
||||
}
|
||||
currentSteerTarget = steerTarget?.position
|
||||
if (steerTarget == null && followedPath && fluidMover) {
|
||||
// The path just ended or was cancelled, so glide to a stop instead of carrying on to the last waypoint.
|
||||
// walkers stop on friction already
|
||||
val velocity = mob.deltaMovement
|
||||
// The speed ease stops in its blend time at half the speed on average
|
||||
val brakingDistance = velocity.length() * speedBlendTicks / 2
|
||||
val stop = mob.position().add(velocity.normalize().scale(brakingDistance))
|
||||
setWantedPosition(stop.x, stop.y, stop.z, speedModifier)
|
||||
}
|
||||
val target = steerTarget?.position ?: Vec3(wantedX, wantedY, wantedZ)
|
||||
val arrive = steerTarget?.isFinal ?: true
|
||||
val maxSpeed = steerTarget?.maxSpeed ?: topSpeed
|
||||
|
||||
val xDist = target.x - mob.x
|
||||
val zDist = target.z - mob.z
|
||||
var yDist = target.y - mob.y
|
||||
|
||||
if (xDist * xDist + yDist * yDist + zDist * zDist < VERY_CLOSE) {
|
||||
// If we're close enough, pull up stumps here.
|
||||
@@ -156,52 +269,34 @@ class PokemonMoveControl(val pokemonEntity: PokemonEntity) : MoveControl(pokemon
|
||||
if ((pokemonEntity.isFlying() || pokemonEntity.isInLiquid)) {
|
||||
operation = Operation.WAIT
|
||||
mob.deltaMovement = Vec3.ZERO
|
||||
speedEase.snap(0F)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
val horizontalDistanceFromTarget = xDist * xDist + zDist * zDist
|
||||
val closeHorizontally = horizontalDistanceFromTarget < VERY_CLOSE
|
||||
if (!closeHorizontally) {
|
||||
val angleToTarget = Mth.atan2(zDist, xDist).toDegrees() - 90.0f
|
||||
val currentMovingAngle = mob.yRot
|
||||
val steppedAngle = Mth.approachDegrees(currentMovingAngle, angleToTarget, 100 * mediumSpeed)
|
||||
mob.yRot = steppedAngle
|
||||
}
|
||||
|
||||
val (inWater, inLava) = mob.level().getWaterAndLavaIn(mob.boundingBox)
|
||||
val inFluid = inWater || inLava
|
||||
var verticalHandled = false
|
||||
val blockPos = mob.blockPosition()
|
||||
val blockState = mob.level().getBlockState(blockPos)
|
||||
val voxelShape = blockState.getCollisionShape(mob.level(), blockPos)
|
||||
|
||||
if (pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING) || inFluid) {
|
||||
if (fluidMover) {
|
||||
verticalHandled = true
|
||||
mob.yya = 0F
|
||||
mob.speed = 0F
|
||||
// Refinement is to prevent the entity from spinning around trying to get to a super precise location.
|
||||
val refine: (Double) -> Double = { if (abs(it) < 0.05) 0.0 else it }
|
||||
val fluidTarget = if (inFluid) target.add(0.0, FLUID_EXIT_Y_OFFSET, 0.0) else target
|
||||
yDist = fluidTarget.y - mob.y
|
||||
|
||||
val fullDistance = Vec3(
|
||||
xDist,
|
||||
refine(yDist + 0.05), // + 0.05 for dealing with swimming out of water, they otherwise get stuck on the lip
|
||||
zDist
|
||||
)
|
||||
|
||||
val direction = fullDistance.normalize()
|
||||
|
||||
val scale = min(adjustedSpeed.toDouble(), fullDistance.length())
|
||||
|
||||
mob.deltaMovement = direction.scale(scale)
|
||||
|
||||
xDist = fullDistance.x
|
||||
zDist = fullDistance.z
|
||||
yDist = fullDistance.y
|
||||
if (arrive && fluidTarget.distanceTo(mob.position()) < ARRIVAL_TOLERANCE) {
|
||||
operation = Operation.WAIT
|
||||
mob.deltaMovement = Vec3.ZERO
|
||||
speedEase.snap(0F)
|
||||
stopInputs()
|
||||
return
|
||||
}
|
||||
steerTowards(fluidTarget, maxSpeed, topSpeed, speedBlendTicks, arrive, steerTarget?.afterDirection, horizontalOnly = false)
|
||||
} else {
|
||||
// division is to slow the speed down a bit so they don't overshoot when they get there.
|
||||
val forwardSpeed = min(adjustedSpeed, max(horizontalDistanceFromTarget.toFloat() / 2, 0.15F))
|
||||
mob.speed = forwardSpeed
|
||||
steerTowards(target, maxSpeed, topSpeed, speedBlendTicks, arrive, steerTarget?.afterDirection, horizontalOnly = true)
|
||||
}
|
||||
|
||||
if (!verticalHandled) {
|
||||
@@ -210,10 +305,17 @@ class PokemonMoveControl(val pokemonEntity: PokemonEntity) : MoveControl(pokemon
|
||||
val zComponent = Mth.cos(mob.yRot.toRadians()).toDouble()
|
||||
|
||||
val motion = Vec3(xComponent, 0.0, zComponent).normalize()
|
||||
val offset = motion.scale(mob.speed.toDouble())
|
||||
val offset = motion.scale(adjustedSpeed.toDouble())
|
||||
val closeEnoughToJump = !mob.isFree(offset.x, 0.0, offset.z)// sqrt(xDist * xDist + zDist * zDist) - 0.5 < entity.width / 2 + entity.movementSpeed * 4
|
||||
// Vanilla's jump check against the next node itself, doesn't depend on the wanted position or where we're facing
|
||||
val nextNodeNeedsJump = pokemonEntity.navigation.path?.takeUnless { it.isDone }?.getNextEntityPos(mob)?.let { node ->
|
||||
val dx = node.x - mob.x
|
||||
val dz = node.z - mob.z
|
||||
node.y - mob.y > pokemonEntity.behaviour.moving.stepHeight && dx * dx + dz * dz < max(1F, mob.bbWidth)
|
||||
} ?: false
|
||||
|
||||
if (tooBigToStep &&
|
||||
if (nextNodeNeedsJump ||
|
||||
tooBigToStep &&
|
||||
closeEnoughToJump ||
|
||||
!voxelShape.isEmpty && mob.y < voxelShape.max(Direction.Axis.Y) + blockPos.y.toDouble() &&
|
||||
!blockState.`is`(BlockTags.DOORS) &&
|
||||
@@ -282,6 +384,122 @@ class PokemonMoveControl(val pokemonEntity: PokemonEntity) : MoveControl(pokemon
|
||||
}
|
||||
}
|
||||
|
||||
/** Works out the heading and speed steering wants this tick. Locomotion turns them into thrust in [updateMotion] */
|
||||
private fun steerTowards(
|
||||
target: Vec3,
|
||||
maxSpeed: Double,
|
||||
topSpeed: Double,
|
||||
speedBlendTicks: Double,
|
||||
arrive: Boolean,
|
||||
afterDirection: Vec3?,
|
||||
horizontalOnly: Boolean
|
||||
) {
|
||||
stopInputs()
|
||||
val offset = target.subtract(mob.position()).let { if (horizontalOnly) Vec3(it.x, 0.0, it.z) else it }
|
||||
val distance = offset.length()
|
||||
if (distance < VERY_CLOSE) return
|
||||
val direction = offset.scale(1 / distance)
|
||||
// Target is inside our own footprint so turning to it would just spin. Slide onto it and face where the
|
||||
// path goes next instead, or keep facing the same way if there's nowhere next
|
||||
val slide = distance < mob.bbWidth / 2.0
|
||||
val onwards = afterDirection?.let { if (horizontalOnly) Vec3(it.x, 0.0, it.z) else it }?.takeIf { it.lengthSqr() > 0 }
|
||||
val faceDirection = if (slide) onwards?.normalize() else direction
|
||||
steerGoal = SteerGoal(
|
||||
yaw = faceDirection?.let { (Mth.atan2(it.z, it.x) * Mth.RAD_TO_DEG).toFloat() - 90F } ?: mob.yRot,
|
||||
// Minecraft pitch is negative looking up
|
||||
pitch = faceDirection?.let { -(Mth.atan2(it.y, it.horizontalDistance()) * Mth.RAD_TO_DEG).toFloat() } ?: pokemonEntity.heading.pitch.value,
|
||||
direction = direction,
|
||||
speed = if (arrive || slide) arriveSpeed(distance, maxSpeed, speedBlendTicks) else maxSpeed,
|
||||
topSpeed = topSpeed,
|
||||
distance = distance,
|
||||
horizontalOnly = horizontalOnly,
|
||||
headingBlend = headingBlend,
|
||||
slide = slide
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Eases heading and speed towards this tick's goal and works out the push that makes this tick's step match.
|
||||
* Vanilla moves by velocity plus push and then applies friction, so knockback, ice and falling all work like vanilla.
|
||||
*/
|
||||
private fun updateMotion() {
|
||||
val goal = steerGoal
|
||||
isTravelling = goal != null && !pokemonEntity.isDeadOrDying
|
||||
val heading = pokemonEntity.heading
|
||||
val turnTarget = pokemonEntity.stationaryTurnTarget
|
||||
if (goal == null && turnTarget != null) {
|
||||
// Standing still and turning to look at something
|
||||
val floating = pokemonEntity.stationaryTurnFloating
|
||||
heading.steer(turnTarget, 0F, if (floating) FLOATING_TURN_BLEND_SECONDS else STANDING_TURN_BLEND_SECONDS)
|
||||
mob.yRot = heading.yaw.value
|
||||
// 2 and 3 tell the client which look turn blend to use
|
||||
pokemonEntity.entityData.set(PokemonEntity.HEADING_TARGET, Vector3f(turnTarget, 0F, if (floating) 2F else 3F))
|
||||
if (heading.yaw.isSettled()) {
|
||||
pokemonEntity.stationaryTurnTarget = null
|
||||
}
|
||||
} else if (goal == null) {
|
||||
heading.settle(mob.yRot, snap = true)
|
||||
pokemonEntity.entityData.set(PokemonEntity.HEADING_TARGET, Vector3f(mob.yRot, 0F, 0F))
|
||||
} else {
|
||||
pokemonEntity.stationaryTurnTarget = null
|
||||
heading.steer(goal.yaw, goal.pitch, goal.headingBlend)
|
||||
pokemonEntity.entityData.set(PokemonEntity.HEADING_TRAVEL_BLEND, goal.headingBlend)
|
||||
mob.yRot = heading.yaw.value
|
||||
pokemonEntity.entityData.set(PokemonEntity.HEADING_TARGET, Vector3f(goal.yaw, goal.pitch, 1F))
|
||||
}
|
||||
|
||||
val forward = heading.forward()
|
||||
val currentSpeed = mob.deltaMovement.dot(forward)
|
||||
// Walkers can't push off the air so a jump or fall just coasts
|
||||
val airborneWalker = goal != null && goal.horizontalOnly && !mob.onGround()
|
||||
if (goal == null || airborneWalker || pokemonEntity.isDeadOrDying) {
|
||||
// Not pushing, follow the real speed so steering picks up from it without a jump
|
||||
speedEase.snap(currentSpeed.toFloat())
|
||||
pokemonEntity.pendingThrust = Vec3.ZERO
|
||||
return
|
||||
}
|
||||
|
||||
if (goal.slide) {
|
||||
// Push straight at the target whichever way we're facinge
|
||||
val velocity = mob.deltaMovement.let { if (goal.horizontalOnly) Vec3(it.x, 0.0, it.z) else it }
|
||||
val push = goal.direction.scale(goal.speed).subtract(velocity)
|
||||
pokemonEntity.pendingThrust = if (push.length() > goal.topSpeed) push.normalize().scale(goal.topSpeed) else push
|
||||
speedEase.snap(currentSpeed.toFloat())
|
||||
return
|
||||
}
|
||||
|
||||
// Only go as fast as we're facing the right way
|
||||
val facing = forward.dot(goal.direction).coerceAtLeast(0.0)
|
||||
speedEase.update((goal.speed * facing).toFloat())
|
||||
|
||||
// Vanilla steps velocity plus push
|
||||
val push = (speedEase.value - currentSpeed).coerceIn(-goal.topSpeed, goal.topSpeed)
|
||||
pokemonEntity.pendingThrust = forward.scale(push)
|
||||
}
|
||||
|
||||
private fun blockFriction(): Double {
|
||||
return mob.level().getBlockState(mob.getBlockPosBelowThatAffectsMyMovement()).block.getFriction().toDouble()
|
||||
}
|
||||
|
||||
private fun stopInputs() {
|
||||
mob.speed = 0F
|
||||
mob.yya = 0F
|
||||
mob.setZza(0F)
|
||||
mob.setXxa(0F)
|
||||
}
|
||||
|
||||
/**
|
||||
* Speed where vanilla ground friction balances the walk input force
|
||||
*/
|
||||
private fun groundTopSpeed(speed: Double): Double {
|
||||
val blockFriction = blockFriction()
|
||||
if (mob.onGround()) {
|
||||
return vanillaGroundTopSpeed(speed, blockFriction)
|
||||
}
|
||||
val inputForce = speed * VANILLA_INPUT_SCALE * VANILLA_FLYING_SPEED
|
||||
return inputForce / (1 - blockFriction * VANILLA_AIR_FRICTION)
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns the ideal water level y position of a given pokemon during battle.
|
||||
* This is separate for the eye height check and is dependent on if the pokemon is rafted or swimming.
|
||||
|
||||
+26
-6
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.entity.pokemon.ai.tasks
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
@@ -18,7 +19,7 @@ import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.ceil
|
||||
import kotlin.math.floor
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.world.entity.Entity
|
||||
@@ -27,12 +28,18 @@ import net.minecraft.world.entity.ai.behavior.OneShot
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator
|
||||
|
||||
object MoveToOwnerTask {
|
||||
fun create(condition: Expression, completionRange: Expression, maxDistance: Expression, teleportDistance: Expression, speedMultiplier: Expression): OneShot<PokemonEntity> = BehaviorBuilder.create {
|
||||
fun create(
|
||||
condition: Expression,
|
||||
completionRange: Expression,
|
||||
maxDistance: Expression,
|
||||
teleportDistance: Expression,
|
||||
speedMultiplier: Expression,
|
||||
sprintDistance: Expression
|
||||
): OneShot<PokemonEntity> = BehaviorBuilder.create {
|
||||
it.group(
|
||||
it.registered(MemoryModuleType.WALK_TARGET)
|
||||
).apply(it) { walkTarget ->
|
||||
@@ -53,17 +60,30 @@ object MoveToOwnerTask {
|
||||
val completionRange = mainThreadRuntime.resolveInt(completionRange)
|
||||
|
||||
val horizontalHitboxRadius = maxOf(entity.boundingBox.xsize, entity.boundingBox.zsize) / 2
|
||||
val distanceToOwner = entity.distanceTo(owner) - horizontalHitboxRadius
|
||||
|
||||
if (entity.distanceTo(owner) - horizontalHitboxRadius > teleportDistance) {
|
||||
if (distanceToOwner > teleportDistance) {
|
||||
if (tryTeleport(entity, owner)) {
|
||||
entity.brain.eraseMemory(MemoryModuleType.LOOK_TARGET)
|
||||
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
|
||||
}
|
||||
return@Trigger true
|
||||
} else if (entity.distanceTo(owner) - horizontalHitboxRadius > maxDistance && it.tryGet(walkTarget).isEmpty && !entity.brain.hasMemoryValue(CobblemonMemories.PATH_COOLDOWN)) {
|
||||
} else if (distanceToOwner > maxDistance && it.tryGet(walkTarget).isEmpty && !entity.brain.hasMemoryValue(CobblemonMemories.PATH_COOLDOWN)) {
|
||||
val sprintDistance = mainThreadRuntime.resolveFloat(sprintDistance)
|
||||
entity.brain.setMemoryWithExpiry(CobblemonMemories.PATH_COOLDOWN, true, 60L)
|
||||
entity.brain.setMemory(MemoryModuleType.LOOK_TARGET, EntityTracker(owner, true))
|
||||
entity.brain.setMemory(MemoryModuleType.WALK_TARGET, WalkTarget(owner, speedMultiplier, maxOf(completionRange, ceil(horizontalHitboxRadius).toInt()) - 1))
|
||||
entity.brain.setMemory(
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
CobblemonWalkTarget(
|
||||
target = EntityTracker(owner, false),
|
||||
speedModifier = speedMultiplier,
|
||||
// Path has to end within the stop gap or it finishes before the mon gets close enough
|
||||
completionRange = floor(completionRange + horizontalHitboxRadius + owner.bbWidth / 2.0).toInt(),
|
||||
sprintDistance = sprintDistance,
|
||||
stopDistance = completionRange.toFloat(),
|
||||
sprintWithTarget = true
|
||||
)
|
||||
)
|
||||
return@Trigger true
|
||||
}
|
||||
return@Trigger false
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.item
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import net.minecraft.sounds.SoundSource
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemNameBlockItem
|
||||
import net.minecraft.world.item.SignApplicator
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.entity.SignBlockEntity
|
||||
import net.minecraft.world.level.block.entity.SignText
|
||||
|
||||
class GlowItem(block: Block, settings: Properties) : ItemNameBlockItem(block, settings), SignApplicator {
|
||||
|
||||
override fun tryApplyToSign(level: Level, sign: SignBlockEntity, isFront: Boolean, player: Player?): Boolean {
|
||||
if (sign.updateText({ signText: SignText? -> signText!!.setHasGlowingText(true) }, isFront)) {
|
||||
level.playSound(
|
||||
null as Player?,
|
||||
sign.blockPos,
|
||||
CobblemonSounds.BRIGHT_POWDER_USE,
|
||||
SoundSource.BLOCKS,
|
||||
1.0f,
|
||||
1.0f
|
||||
)
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -13,10 +13,12 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.item.battle.BagItem
|
||||
import com.cobblemon.mod.common.item.battle.SimpleBagItemLike
|
||||
import net.minecraft.world.item.ItemNameBlockItem
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.item.Items
|
||||
import net.minecraft.world.level.block.Block
|
||||
|
||||
class MoomooMilk(properties: Properties) : CobblemonItem(properties), SimpleBagItemLike {
|
||||
class MoomooMilk(properties: Properties, block: Block) : ItemNameBlockItem(block, properties), SimpleBagItemLike {
|
||||
override val bagItem = object : BagItem {
|
||||
override val itemName = "item.cobblemon.moomoo_milk"
|
||||
override val returnItem = Items.GLASS_BOTTLE
|
||||
|
||||
+133
-36
@@ -12,9 +12,11 @@ import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.api.riding.stats.RidingStat
|
||||
import com.cobblemon.mod.common.api.tms.TechnicalMachines
|
||||
import com.cobblemon.mod.common.block.TypeGemClusterBlock
|
||||
import com.cobblemon.mod.common.item.AprijuiceItem
|
||||
import com.cobblemon.mod.common.item.components.RideBoostsComponent
|
||||
import com.cobblemon.mod.common.item.components.TMMoveComponent
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.core.component.DataComponents
|
||||
import net.minecraft.core.registries.BuiltInRegistries
|
||||
@@ -40,44 +42,111 @@ object CobblemonItemGroups {
|
||||
private val ALL = arrayListOf<ItemGroupHolder>()
|
||||
private val INJECTORS = hashMapOf<ResourceKey<CreativeModeTab>, (injector: Injector) -> Unit>()
|
||||
|
||||
@JvmStatic val BLOCKS_KEY = this.create("blocks", this::blockEntries) {
|
||||
@JvmStatic
|
||||
val BLOCKS_KEY = this.create("blocks", this::blockEntries) {
|
||||
ItemStack(CobblemonItems.PC)
|
||||
}
|
||||
@JvmStatic val UTILITY_ITEMS_KEY = this.create("utility_item", this::utilityItemEntries) {
|
||||
@JvmStatic
|
||||
val UTILITY_ITEMS_KEY = this.create("utility_item", this::utilityItemEntries) {
|
||||
ItemStack(CobblemonItems.POKE_BALL)
|
||||
}
|
||||
@JvmStatic val AGRICULTURE_KEY = this.create("agriculture", this::agricultureEntries) {
|
||||
@JvmStatic
|
||||
val AGRICULTURE_KEY = this.create("agriculture", this::agricultureEntries) {
|
||||
ItemStack(CobblemonItems.MEDICINAL_LEEK)
|
||||
}
|
||||
@JvmStatic val ARCHAEOLOGY_KEY = this.create("archaeology", this::archaeologyEntries) {
|
||||
@JvmStatic
|
||||
val ARCHAEOLOGY_KEY = this.create("archaeology", this::archaeologyEntries) {
|
||||
ItemStack(CobblemonItems.HELIX_FOSSIL)
|
||||
}
|
||||
@JvmStatic val CONSUMABLES_KEY = this.create("consumables", this::consumableEntries) {
|
||||
@JvmStatic
|
||||
val CONSUMABLES_KEY = this.create("consumables", this::consumableEntries) {
|
||||
ItemStack(CobblemonItems.ROASTED_LEEK)
|
||||
}
|
||||
@JvmStatic val HELD_ITEMS_KEY = this.create("held_item", this::heldItemEntries) {
|
||||
@JvmStatic
|
||||
val HELD_ITEMS_KEY = this.create("held_item", this::heldItemEntries) {
|
||||
ItemStack(CobblemonItems.EXP_SHARE)
|
||||
}
|
||||
@JvmStatic val EVOLUTION_ITEMS_KEY = this.create("evolution_item", this::evolutionItemEntries) {
|
||||
@JvmStatic
|
||||
val EVOLUTION_ITEMS_KEY = this.create("evolution_item", this::evolutionItemEntries) {
|
||||
ItemStack(CobblemonItems.BLACK_AUGURITE)
|
||||
}
|
||||
|
||||
@JvmStatic val BLOCKS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(BLOCKS_KEY)
|
||||
@JvmStatic val UTILITY_ITEMS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(UTILITY_ITEMS_KEY)
|
||||
@JvmStatic val AGRICULTURE get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(AGRICULTURE_KEY)
|
||||
@JvmStatic val ARCHAEOLOGY get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(ARCHAEOLOGY_KEY)
|
||||
@JvmStatic val CONSUMABLES get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(CONSUMABLES_KEY)
|
||||
@JvmStatic val HELD_ITEMS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(HELD_ITEMS_KEY)
|
||||
@JvmStatic val EVOLUTION_ITEMS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(EVOLUTION_ITEMS_KEY)
|
||||
@JvmStatic
|
||||
val TM_ITEMS_KEY = this.create("tm_item", this::tmItemEntries) {
|
||||
ItemStack(CobblemonItems.BLANK_TM)
|
||||
}
|
||||
|
||||
@JvmStatic val BUILDING_BLOCKS_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("building_blocks")), this::blocksInjections)
|
||||
@JvmStatic val COLORED_BLOCKS_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("colored_blocks")), this::coloredBlocksInjections)
|
||||
@JvmStatic val FUNCTIONAL_BLOCKS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("functional_blocks")), this::functionalBlocksInjections)
|
||||
@JvmStatic val REDSTONE_BLOCKS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("redstone_blocks")), this::redstoneBlocksInjections)
|
||||
@JvmStatic val FOOD_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("food_and_drinks")), this::foodInjections)
|
||||
@JvmStatic val TOOLS_AND_UTILITIES_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("tools_and_utilities")), this::toolsAndUtilitiesInjections)
|
||||
@JvmStatic val INGREDIENTS_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("ingredients")), this::ingredientsInjections)
|
||||
@JvmStatic val OP_BLOCKS_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("op_blocks")), this::opBlocksInjections)
|
||||
@JvmStatic
|
||||
val BLOCKS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(BLOCKS_KEY)
|
||||
@JvmStatic
|
||||
val UTILITY_ITEMS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(UTILITY_ITEMS_KEY)
|
||||
@JvmStatic
|
||||
val AGRICULTURE get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(AGRICULTURE_KEY)
|
||||
@JvmStatic
|
||||
val ARCHAEOLOGY get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(ARCHAEOLOGY_KEY)
|
||||
@JvmStatic
|
||||
val CONSUMABLES get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(CONSUMABLES_KEY)
|
||||
@JvmStatic
|
||||
val HELD_ITEMS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(HELD_ITEMS_KEY)
|
||||
@JvmStatic
|
||||
val EVOLUTION_ITEMS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(EVOLUTION_ITEMS_KEY)
|
||||
@JvmStatic
|
||||
val TM_ITEMS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(TM_ITEMS_KEY)
|
||||
|
||||
@JvmStatic
|
||||
val BUILDING_BLOCKS_INJECTIONS = this.inject(
|
||||
ResourceKey.create(
|
||||
BuiltInRegistries.CREATIVE_MODE_TAB.key(),
|
||||
ResourceLocation.parse("building_blocks")
|
||||
), this::blocksInjections
|
||||
)
|
||||
@JvmStatic
|
||||
val COLORED_BLOCKS_INJECTIONS = this.inject(
|
||||
ResourceKey.create(
|
||||
BuiltInRegistries.CREATIVE_MODE_TAB.key(),
|
||||
ResourceLocation.parse("colored_blocks")
|
||||
), this::coloredBlocksInjections
|
||||
)
|
||||
@JvmStatic
|
||||
val FUNCTIONAL_BLOCKS = this.inject(
|
||||
ResourceKey.create(
|
||||
BuiltInRegistries.CREATIVE_MODE_TAB.key(),
|
||||
ResourceLocation.parse("functional_blocks")
|
||||
), this::functionalBlocksInjections
|
||||
)
|
||||
@JvmStatic
|
||||
val REDSTONE_BLOCKS = this.inject(
|
||||
ResourceKey.create(
|
||||
BuiltInRegistries.CREATIVE_MODE_TAB.key(),
|
||||
ResourceLocation.parse("redstone_blocks")
|
||||
), this::redstoneBlocksInjections
|
||||
)
|
||||
@JvmStatic
|
||||
val FOOD_INJECTIONS = this.inject(
|
||||
ResourceKey.create(
|
||||
BuiltInRegistries.CREATIVE_MODE_TAB.key(),
|
||||
ResourceLocation.parse("food_and_drinks")
|
||||
), this::foodInjections
|
||||
)
|
||||
@JvmStatic
|
||||
val TOOLS_AND_UTILITIES_INJECTIONS = this.inject(
|
||||
ResourceKey.create(
|
||||
BuiltInRegistries.CREATIVE_MODE_TAB.key(),
|
||||
ResourceLocation.parse("tools_and_utilities")
|
||||
), this::toolsAndUtilitiesInjections
|
||||
)
|
||||
@JvmStatic
|
||||
val INGREDIENTS_INJECTIONS = this.inject(
|
||||
ResourceKey.create(
|
||||
BuiltInRegistries.CREATIVE_MODE_TAB.key(),
|
||||
ResourceLocation.parse("ingredients")
|
||||
), this::ingredientsInjections
|
||||
)
|
||||
@JvmStatic
|
||||
val OP_BLOCKS_INJECTIONS = this.inject(
|
||||
ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("op_blocks")),
|
||||
this::opBlocksInjections
|
||||
)
|
||||
|
||||
fun register(consumer: (holder: ItemGroupHolder) -> CreativeModeTab) {
|
||||
ALL.forEach(consumer::invoke)
|
||||
@@ -96,13 +165,20 @@ object CobblemonItemGroups {
|
||||
val displayName: Component = Component.translatable("itemGroup.${key.location().namespace}.${key.location().path}")
|
||||
)
|
||||
|
||||
private fun create(name: String, entryCollector: DisplayItemsGenerator, displayIconProvider: () -> ItemStack): ResourceKey<CreativeModeTab> {
|
||||
private fun create(
|
||||
name: String,
|
||||
entryCollector: DisplayItemsGenerator,
|
||||
displayIconProvider: () -> ItemStack
|
||||
): ResourceKey<CreativeModeTab> {
|
||||
val key = ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), cobblemonResource(name))
|
||||
this.ALL += ItemGroupHolder(key, displayIconProvider, entryCollector)
|
||||
return key
|
||||
}
|
||||
|
||||
private fun inject(key: ResourceKey<CreativeModeTab>, consumer: (injector: Injector) -> Unit): (injector: Injector) -> Unit {
|
||||
private fun inject(
|
||||
key: ResourceKey<CreativeModeTab>,
|
||||
consumer: (injector: Injector) -> Unit
|
||||
): (injector: Injector) -> Unit {
|
||||
this.INJECTORS[key] = consumer
|
||||
return consumer
|
||||
}
|
||||
@@ -122,6 +198,14 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.GALARICA_NUTS)
|
||||
entries.accept(CobblemonItems.HEARTY_GRAINS)
|
||||
entries.accept(CobblemonItems.TASTY_TAIL)
|
||||
entries.accept(CobblemonItems.POMOHANA)
|
||||
entries.accept(CobblemonItems.PAUVILLEA)
|
||||
entries.accept(CobblemonItems.LOBAILA)
|
||||
entries.accept(CobblemonItems.WISTENSU)
|
||||
entries.accept(CobblemonItems.VOLTACONIA)
|
||||
entries.accept(CobblemonItems.VERDROOT)
|
||||
entries.accept(CobblemonItems.MISTLEAF)
|
||||
entries.accept(CobblemonItems.LUCIBELL)
|
||||
// entries.accept(CobblemonItems.BUGWORT) // TODO after 1.7
|
||||
|
||||
entries.accept(CobblemonItems.RED_APRICORN)
|
||||
@@ -631,8 +715,6 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.ABILITY_CAPSULE)
|
||||
entries.accept(CobblemonItems.ABILITY_PATCH)
|
||||
|
||||
entries.accept(CobblemonItems.BLANK_TM)
|
||||
|
||||
entries.accept(CobblemonItems.POKE_BAIT)
|
||||
entries.accept(CobblemonItems.POKE_SNACK)
|
||||
entries.accept(CobblemonItems.POKE_CAKE)
|
||||
@@ -649,15 +731,17 @@ object CobblemonItemGroups {
|
||||
|
||||
private fun defaultAprijuice(item: AprijuiceItem): ItemStack {
|
||||
return ItemStack(item).apply {
|
||||
this.set(CobblemonItemComponents.RIDE_BOOST, RideBoostsComponent(
|
||||
mapOf(
|
||||
RidingStat.ACCELERATION to 1,
|
||||
RidingStat.JUMP to 1,
|
||||
RidingStat.SPEED to 1,
|
||||
RidingStat.STAMINA to 1,
|
||||
RidingStat.SKILL to 1
|
||||
this.set(
|
||||
CobblemonItemComponents.RIDE_BOOST, RideBoostsComponent(
|
||||
mapOf(
|
||||
RidingStat.ACCELERATION to 1,
|
||||
RidingStat.JUMP to 1,
|
||||
RidingStat.SPEED to 1,
|
||||
RidingStat.STAMINA to 1,
|
||||
RidingStat.SKILL to 1
|
||||
)
|
||||
)
|
||||
))
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -848,6 +932,16 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.PSYCHIC_SEED)
|
||||
}
|
||||
|
||||
private fun tmItemEntries(displayContext: ItemDisplayParameters, entries: Output) {
|
||||
entries.accept(CobblemonItems.BLANK_TM)
|
||||
TechnicalMachines
|
||||
.tmMap
|
||||
.entries
|
||||
.sortedBy { it.value.moveName.name }
|
||||
.sortedBy { it.value.moveName.elementalType.order }
|
||||
.forEach { entries.accept(TMMoveComponent.createStack(it.value.moveName)) }
|
||||
}
|
||||
|
||||
private fun utilityItemEntries(displayContext: ItemDisplayParameters, entries: Output) {
|
||||
CobblemonItems.pokeBalls.forEach(entries::accept)
|
||||
CobblemonItems.pokeRods.forEach(entries::accept)
|
||||
@@ -855,7 +949,7 @@ object CobblemonItemGroups {
|
||||
}
|
||||
|
||||
private fun blocksInjections(injector: Injector) {
|
||||
if(Cobblemon.implementation.isModInstalled("adorn")) { //adorn modifies vanilla block tab and if we don't follow suit we crash the game
|
||||
if (Cobblemon.implementation.isModInstalled("adorn")) { //adorn modifies vanilla block tab and if we don't follow suit we crash the game
|
||||
injector.putLast(CobblemonItems.APRICORN_LOG)
|
||||
injector.putLast(CobblemonItems.APRICORN_WOOD)
|
||||
injector.putLast(CobblemonItems.STRIPPED_APRICORN_LOG)
|
||||
@@ -974,7 +1068,10 @@ object CobblemonItemGroups {
|
||||
injector.putAfter(CobblemonItems.NOSTALGIC_SHERD, CobblemonItems.HELIX_SHERD)
|
||||
injector.putAfter(CobblemonItems.SUSPICIOUS_SHERD, CobblemonItems.NOSTALGIC_SHERD)
|
||||
|
||||
injector.putAfter(CobblemonItems.AUTOMATON_ARMOR_TRIM_SMITHING_TEMPLATE, Items.SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE)
|
||||
injector.putAfter(
|
||||
CobblemonItems.AUTOMATON_ARMOR_TRIM_SMITHING_TEMPLATE,
|
||||
Items.SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE
|
||||
)
|
||||
injector.putAfter(CobblemonItems.POKEROD_SMITHING_TEMPLATE, Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE)
|
||||
}
|
||||
|
||||
|
||||
+61
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.net.messages.client.debug
|
||||
|
||||
import com.cobblemon.mod.common.api.net.NetworkPacket
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.network.FriendlyByteBuf
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
/**
|
||||
* Opens the speed tuner with every species' current speeds. Species behaviour lives in server data so the client
|
||||
* can't read it itself.
|
||||
*/
|
||||
class OpenSpeedTunerPacket(val entries: List<SpeedTunerEntry>) : NetworkPacket<OpenSpeedTunerPacket> {
|
||||
override val id = ID
|
||||
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeCollection(entries) { buf, entry -> entry.encode(buf) }
|
||||
}
|
||||
|
||||
companion object {
|
||||
val ID = cobblemonResource("open_speed_tuner")
|
||||
|
||||
fun decode(buffer: RegistryFriendlyByteBuf): OpenSpeedTunerPacket {
|
||||
return OpenSpeedTunerPacket(buffer.readList { buf -> SpeedTunerEntry.decode(buf) })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** A species' raw walk speed and its sprint speed in blocks per second, null if it can't sprint. */
|
||||
data class SpeedTunerEntry(
|
||||
val speciesId: ResourceLocation,
|
||||
val dex: Int,
|
||||
val walkSpeed: Float,
|
||||
val sprintSpeed: Float?
|
||||
) {
|
||||
fun encode(buffer: FriendlyByteBuf) {
|
||||
buffer.writeResourceLocation(speciesId)
|
||||
buffer.writeVarInt(dex)
|
||||
buffer.writeFloat(walkSpeed)
|
||||
buffer.writeBoolean(sprintSpeed != null)
|
||||
sprintSpeed?.let { buffer.writeFloat(it) }
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun decode(buffer: FriendlyByteBuf): SpeedTunerEntry {
|
||||
val speciesId = buffer.readResourceLocation()
|
||||
val dex = buffer.readVarInt()
|
||||
val walkSpeed = buffer.readFloat()
|
||||
val sprintSpeed = if (buffer.readBoolean()) buffer.readFloat() else null
|
||||
return SpeedTunerEntry(speciesId, dex, walkSpeed, sprintSpeed)
|
||||
}
|
||||
}
|
||||
}
|
||||
+28
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.net.messages.server.debug
|
||||
|
||||
import com.cobblemon.mod.common.api.net.NetworkPacket
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
|
||||
/** Asks the server to open the speed tuner, which checks debug keys and permission first. */
|
||||
class RequestOpenSpeedTunerPacket : NetworkPacket<RequestOpenSpeedTunerPacket> {
|
||||
override val id = ID
|
||||
|
||||
companion object {
|
||||
val ID = cobblemonResource("request_open_speed_tuner")
|
||||
|
||||
fun decode(buffer: RegistryFriendlyByteBuf): RequestOpenSpeedTunerPacket {
|
||||
return RequestOpenSpeedTunerPacket()
|
||||
}
|
||||
}
|
||||
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {}
|
||||
}
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.net.messages.server.debug
|
||||
|
||||
import com.cobblemon.mod.common.api.net.NetworkPacket
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
/** Sets a species' sprint speed in blocks per second on the running server. Null takes sprinting away. */
|
||||
class SetSpeedTunerSprintSpeedPacket(val speciesId: ResourceLocation, val sprintSpeed: Float?) : NetworkPacket<SetSpeedTunerSprintSpeedPacket> {
|
||||
override val id = ID
|
||||
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeResourceLocation(speciesId)
|
||||
buffer.writeBoolean(sprintSpeed != null)
|
||||
sprintSpeed?.let { buffer.writeFloat(it) }
|
||||
}
|
||||
|
||||
companion object {
|
||||
val ID = cobblemonResource("set_speed_tuner_sprint_speed")
|
||||
|
||||
fun decode(buffer: RegistryFriendlyByteBuf): SetSpeedTunerSprintSpeedPacket {
|
||||
val speciesId = buffer.readResourceLocation()
|
||||
val sprintSpeed = if (buffer.readBoolean()) buffer.readFloat() else null
|
||||
return SetSpeedTunerSprintSpeedPacket(speciesId, sprintSpeed)
|
||||
}
|
||||
}
|
||||
}
|
||||
+32
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.net.messages.server.debug
|
||||
|
||||
import com.cobblemon.mod.common.api.net.NetworkPacket
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
/** Sets a species' walkSpeed, in the species data's own units, on the running server. */
|
||||
class SetSpeedTunerWalkSpeedPacket(val speciesId: ResourceLocation, val walkSpeed: Float) : NetworkPacket<SetSpeedTunerWalkSpeedPacket> {
|
||||
override val id = ID
|
||||
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeResourceLocation(speciesId)
|
||||
buffer.writeFloat(walkSpeed)
|
||||
}
|
||||
|
||||
companion object {
|
||||
val ID = cobblemonResource("set_speed_tuner_walk_speed")
|
||||
|
||||
fun decode(buffer: RegistryFriendlyByteBuf): SetSpeedTunerWalkSpeedPacket {
|
||||
return SetSpeedTunerWalkSpeedPacket(buffer.readResourceLocation(), buffer.readFloat())
|
||||
}
|
||||
}
|
||||
}
|
||||
+53
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.net.serverhandling.debug
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
|
||||
import com.cobblemon.mod.common.api.permission.CobblemonPermissions.USE_SPEED_TUNER
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
import com.cobblemon.mod.common.api.text.red
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.OpenSpeedTunerPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.SpeedTunerEntry
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.RequestOpenSpeedTunerPacket
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
object RequestOpenSpeedTunerHandler : ServerNetworkPacketHandler<RequestOpenSpeedTunerPacket> {
|
||||
override fun handle(
|
||||
packet: RequestOpenSpeedTunerPacket,
|
||||
server: MinecraftServer,
|
||||
player: ServerPlayer
|
||||
) {
|
||||
if (!Cobblemon.config.enableDebugKeys) {
|
||||
player.sendSystemMessage(lang("requires_debug_keys").red())
|
||||
return
|
||||
}
|
||||
|
||||
if (!Cobblemon.permissionValidator.hasPermission(player, USE_SPEED_TUNER)) {
|
||||
player.sendSystemMessage(lang("requires_permission").red())
|
||||
return
|
||||
}
|
||||
|
||||
val entries = PokemonSpecies.implemented.map { species ->
|
||||
val walk = species.standardForm.behaviour.moving.walk
|
||||
SpeedTunerEntry(
|
||||
speciesId = species.resourceIdentifier,
|
||||
dex = species.nationalPokedexNumber,
|
||||
// Speeds that are expressions needing a pokemon context can't be resolved here, show them as 0
|
||||
walkSpeed = runCatching { mainThreadRuntime.resolveFloat(walk.walkSpeed) }.getOrDefault(0F),
|
||||
sprintSpeed = walk.sprintSpeed?.let { runCatching { mainThreadRuntime.resolveFloat(it) }.getOrDefault(0F) }
|
||||
)
|
||||
}
|
||||
OpenSpeedTunerPacket(entries).sendToPlayer(player)
|
||||
}
|
||||
}
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.net.serverhandling.debug
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
|
||||
import com.cobblemon.mod.common.api.permission.CobblemonPermissions.USE_SPEED_TUNER
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.SetSpeedTunerSprintSpeedPacket
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
/**
|
||||
* Changes the loaded species data so every pokemon of that species sprints at the new speed straight away.
|
||||
* Only lasts until the species data is reloaded, the tuner export is what makes it permanent.
|
||||
*/
|
||||
object SetSpeedTunerSprintSpeedHandler : ServerNetworkPacketHandler<SetSpeedTunerSprintSpeedPacket> {
|
||||
override fun handle(packet: SetSpeedTunerSprintSpeedPacket, server: MinecraftServer, player: ServerPlayer) {
|
||||
if (!Cobblemon.config.enableDebugKeys) return
|
||||
if (!Cobblemon.permissionValidator.hasPermission(player, USE_SPEED_TUNER)) return
|
||||
val species = PokemonSpecies.getByIdentifier(packet.speciesId) ?: return
|
||||
species.standardForm.behaviour.moving.walk.sprintSpeed = packet.sprintSpeed?.toString()?.asExpression()
|
||||
}
|
||||
}
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.net.serverhandling.debug
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
|
||||
import com.cobblemon.mod.common.api.permission.CobblemonPermissions.USE_SPEED_TUNER
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
import com.cobblemon.mod.common.net.messages.server.debug.SetSpeedTunerWalkSpeedPacket
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
/**
|
||||
* Changes the loaded species data so every pokemon of that species walks at the new speed straight away.
|
||||
* Only lasts until the species data is reloaded, the tuner export is what makes it permanent.
|
||||
*/
|
||||
object SetSpeedTunerWalkSpeedHandler : ServerNetworkPacketHandler<SetSpeedTunerWalkSpeedPacket> {
|
||||
override fun handle(packet: SetSpeedTunerWalkSpeedPacket, server: MinecraftServer, player: ServerPlayer) {
|
||||
if (!Cobblemon.config.enableDebugKeys) return
|
||||
if (!Cobblemon.permissionValidator.hasPermission(player, USE_SPEED_TUNER)) return
|
||||
val species = PokemonSpecies.getByIdentifier(packet.speciesId) ?: return
|
||||
species.standardForm.behaviour.moving.walk.walkSpeed = packet.walkSpeed.toString().asExpression()
|
||||
}
|
||||
}
|
||||
@@ -19,11 +19,15 @@ class WalkBehaviour {
|
||||
val canWalk = true
|
||||
val avoidsLand = false
|
||||
var walkSpeed: Expression = "0.35".asExpression()
|
||||
// Top speed in blocks per second while sprinting, player sprint is about 5.6. Only species with one can sprint
|
||||
var sprintSpeed: Expression? = null
|
||||
|
||||
@Transient
|
||||
val struct = ObjectValue(this).also {
|
||||
it.addFunction("can_walk") { DoubleValue(canWalk) }
|
||||
it.addFunction("avoids_land") { DoubleValue(avoidsLand) }
|
||||
it.addFunction("walk_speed") { it.environment.createDuplicateRuntime().resolveFloat(walkSpeed) }
|
||||
it.addFunction("can_sprint") { DoubleValue(sprintSpeed != null) }
|
||||
it.addFunction("sprint_speed") { params -> sprintSpeed?.let { params.environment.createDuplicateRuntime().resolveFloat(it) } ?: 0F }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.util.math
|
||||
|
||||
import net.minecraft.util.Mth
|
||||
|
||||
/**
|
||||
* Eases one value towards a target with inertial easing, see SpringUtils and https://theorangeduck.com/page/inertial-easing
|
||||
* Keeps its velocity when the target changes and gets there within 1.5x [blendTime]
|
||||
*
|
||||
* With [isAngle] the value is in degrees and always eases the short way round.
|
||||
*/
|
||||
class InertialEase(
|
||||
private var blendTime: Float,
|
||||
private val isAngle: Boolean = false
|
||||
) {
|
||||
companion object {
|
||||
const val SECONDS_PER_TICK = 0.05F
|
||||
}
|
||||
|
||||
var value = 0F
|
||||
private set
|
||||
|
||||
private val vals = InertialVals()
|
||||
// How far along the curve one tick is
|
||||
private var step = SECONDS_PER_TICK / blendTime
|
||||
private var target = 0F
|
||||
|
||||
/** Moves one tick towards [newTarget] */
|
||||
fun update(newTarget: Float) {
|
||||
if (newTarget != target) {
|
||||
val difference = if (isAngle) Mth.wrapDegrees(newTarget - value) else newTarget - value
|
||||
// Velocity along the current curve, carried into the new one so there's no sudden change
|
||||
smoothstepSolve(vals, difference, smoothstepDt(vals.t, vals.s))
|
||||
vals.offset = value - smoothstep(vals.t, vals.s)
|
||||
target = newTarget
|
||||
}
|
||||
vals.t += step
|
||||
value = vals.offset + smoothstep(vals.t, vals.s)
|
||||
if (isAngle) {
|
||||
// Keep turning angles in range so they don't grow forever
|
||||
val turns = value - Mth.wrapDegrees(value)
|
||||
if (turns != 0F) {
|
||||
vals.offset -= turns
|
||||
value -= turns
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Changes how long easing takes. A curve in progress is re-fit so it keeps the same speed and target */
|
||||
fun setBlendTime(newBlendTime: Float) {
|
||||
if (newBlendTime == blendTime) return
|
||||
val currentVelocity = velocity()
|
||||
blendTime = newBlendTime
|
||||
step = SECONDS_PER_TICK / blendTime
|
||||
if (!isSettled()) {
|
||||
val difference = if (isAngle) Mth.wrapDegrees(target - value) else target - value
|
||||
// Velocity along the curve is per unit of curve time, which is blendTime seconds long
|
||||
smoothstepSolve(vals, difference, currentVelocity * blendTime)
|
||||
vals.offset = value - smoothstep(vals.t, vals.s)
|
||||
}
|
||||
}
|
||||
|
||||
/** True once the curve has reached its target */
|
||||
fun isSettled() = vals.t >= 1F
|
||||
|
||||
/** How fast the value is changing in units per second */
|
||||
fun velocity() = smoothstepDt(vals.t, vals.s) / blendTime
|
||||
|
||||
/** Value between last tick and this one read straight off the curve */
|
||||
fun valueAt(partialTick: Float): Float {
|
||||
val eased = vals.offset + smoothstep(vals.t - step * (1 - partialTick), vals.s)
|
||||
return if (isAngle) Mth.wrapDegrees(eased) else eased
|
||||
}
|
||||
|
||||
/** Jumps straight to [to] with no easing */
|
||||
fun snap(to: Float) {
|
||||
vals.t = 1F
|
||||
vals.s = 0F
|
||||
vals.offset = to
|
||||
target = to
|
||||
value = to
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.util.math
|
||||
|
||||
/**
|
||||
* Fastest speed that the speed ease can still stop from within [distance]. The ease always takes [blendTicks]
|
||||
* to stop and averages half the speed on the way, so it covers speed × blendTicks / 2.
|
||||
* Capped at [distance] so the last tick lands on the target instead of stepping past it.
|
||||
*/
|
||||
fun arriveSpeed(distance: Double, maxSpeed: Double, blendTicks: Double): Double {
|
||||
return minOf(maxSpeed, 2 * distance / blendTicks, distance)
|
||||
}
|
||||
|
||||
/**
|
||||
* Fastest speed at [distance] from somewhere that has to be passed at [slowSpeed].
|
||||
*/
|
||||
fun slowDownSpeed(distance: Double, slowSpeed: Double, blendTicks: Double): Double {
|
||||
return maxOf(slowSpeed, 2 * distance / blendTicks - slowSpeed)
|
||||
}
|
||||
+3
-12
@@ -33,10 +33,7 @@
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('venusaur', 'hold_item')"
|
||||
},
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('venusaur', 'ride_ground_run')"
|
||||
},
|
||||
"q.bedrock('venusaur', 'ride_ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('venusaur', 'rider_overlay')"
|
||||
@@ -96,10 +93,7 @@
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('venusaur', 'hold_item')"
|
||||
},
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('venusaur', 'ride_ground_walk')"
|
||||
},
|
||||
"q.bedrock('venusaur', 'ride_ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('venusaur', 'rider_overlay')"
|
||||
@@ -120,10 +114,7 @@
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('venusaur', 'hold_item')"
|
||||
},
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('venusaur', 'ride_ground_run')"
|
||||
},
|
||||
"q.bedrock('venusaur', 'ride_ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('venusaur', 'rider_overlay')"
|
||||
|
||||
+4
-16
@@ -121,10 +121,7 @@
|
||||
"q.look('neck4', 0.35, 0.35, 5, -5, 15, -15)",
|
||||
"q.look('head', 0.4, 0.25, 5, -5, 10, -10)",
|
||||
"q.bedrock('charizard', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('charizard', 'ride_ground_run')"
|
||||
},
|
||||
"q.bedrock('charizard', 'ride_ground_run')",
|
||||
{
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('charizard', 'hold_item')"
|
||||
@@ -167,10 +164,7 @@
|
||||
"q.look('neck4', 0.35, 0.35, 5, -5, 15, -15)",
|
||||
"q.look('head', 0.4, 0.25, 5, -5, 10, -10)",
|
||||
"q.bedrock('charizard', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('charizard', 'ride_ground_run')"
|
||||
},
|
||||
"q.bedrock('charizard', 'ride_ground_run')",
|
||||
{
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('charizard', 'hold_item')"
|
||||
@@ -208,10 +202,7 @@
|
||||
"q.look('neck4', 0.35, 0.35, 5, -5, 15, -15)",
|
||||
"q.look('head', 0.4, 0.25, 5, -5, 10, -10)",
|
||||
"q.bedrock('charizard', 'air_fly')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('charizard', 'ride_air_fly')"
|
||||
},
|
||||
"q.bedrock('charizard', 'ride_air_fly')",
|
||||
{
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('charizard', 'hold_item')"
|
||||
@@ -233,10 +224,7 @@
|
||||
"q.look('head', 0.4, 0.25, 5, -5, 10, -10)",
|
||||
"q.bedrock('charizard', 'air_glide')",
|
||||
"q.bedrock('charizard', 'ride_air_dive')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('charizard', 'ride_air_fly')"
|
||||
},
|
||||
"q.bedrock('charizard', 'ride_air_fly')",
|
||||
{
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('charizard', 'hold_item')"
|
||||
|
||||
+3
-12
@@ -88,10 +88,7 @@
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('blastoise', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('blastoise', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('blastoise', 'ride_ground_walk')"
|
||||
],
|
||||
"transformTicks": 5,
|
||||
"transformToTicks": 5
|
||||
@@ -104,10 +101,7 @@
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('blastoise', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('blastoise', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('blastoise', 'ride_ground_run')"
|
||||
],
|
||||
"transformTicks": 5,
|
||||
"transformToTicks": 5
|
||||
@@ -209,10 +203,7 @@
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('blastoise', 'surfacewater_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('blastoise', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('blastoise', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('blastoise', 'blink')"
|
||||
|
||||
+1
-4
@@ -383,10 +383,7 @@
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('pidgeot', 'ride_air_glide')"
|
||||
},
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('pidgeot', 'ride_dive')"
|
||||
}
|
||||
"q.bedrock('pidgeot', 'ride_dive')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('pidgeot', 'blink')"
|
||||
|
||||
+2
-2
@@ -45,7 +45,7 @@
|
||||
"animations": [
|
||||
"q.bedrock('parasect', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('parasect', 'ride_ground_run')"
|
||||
}
|
||||
]
|
||||
@@ -57,7 +57,7 @@
|
||||
"animations": [
|
||||
"q.bedrock('parasect', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('parasect', 'ride_ground_run')"
|
||||
}
|
||||
],
|
||||
|
||||
+3
-12
@@ -51,10 +51,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('arcanine', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('arcanine', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('arcanine', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('arcanine', 'blink')"]
|
||||
},
|
||||
@@ -65,10 +62,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('arcanine', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('arcanine', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('arcanine', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('arcanine', 'blink')"]
|
||||
},
|
||||
@@ -78,10 +72,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('arcanine', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('arcanine', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('arcanine', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('arcanine', 'blink')"]
|
||||
},
|
||||
|
||||
+4
-4
@@ -63,7 +63,7 @@
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('dewgong', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('dewgong', 'ride_water_swim')"
|
||||
}
|
||||
],
|
||||
@@ -77,7 +77,7 @@
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('dewgong', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('dewgong', 'ride_water_swim')"
|
||||
}
|
||||
],
|
||||
@@ -91,7 +91,7 @@
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('dewgong', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('dewgong', 'ride_water_swim')"
|
||||
}
|
||||
],
|
||||
@@ -106,7 +106,7 @@
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('dewgong', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('dewgong', 'ride_water_swim')"
|
||||
}
|
||||
],
|
||||
|
||||
+4
-16
@@ -43,10 +43,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('rhyhorn', 'ride_jump')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('rhyhorn', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('rhyhorn', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rhyhorn', 'blink')"
|
||||
@@ -61,10 +58,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('rhyhorn', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('rhyhorn', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('rhyhorn', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rhyhorn', 'blink')",
|
||||
@@ -77,10 +71,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('rhyhorn', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('rhyhorn', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('rhyhorn', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('rhyhorn', 'blink')"]
|
||||
},
|
||||
@@ -90,10 +81,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('rhyhorn', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('rhyhorn', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('rhyhorn', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('rhyhorn', 'blink')"]
|
||||
},
|
||||
|
||||
+4
-16
@@ -44,10 +44,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('rhydon', 'ride_jump')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('rhydon', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('rhydon', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rhydon', 'blink')"
|
||||
@@ -61,10 +58,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('rhydon', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('rhydon', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('rhydon', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rhydon', 'blink')",
|
||||
@@ -78,10 +72,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('rhydon', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('rhydon', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('rhydon', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('rhydon', 'blink')"
|
||||
@@ -93,10 +84,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('rhydon', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('rhydon', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('rhydon', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('rhydon', 'blink')"]
|
||||
},
|
||||
|
||||
+4
-16
@@ -26,10 +26,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros', 'ride_jump')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('tauros', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('tauros', 'blink')"
|
||||
@@ -43,10 +40,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('tauros', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros', 'blink')"]
|
||||
},
|
||||
@@ -56,10 +50,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('tauros', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros', 'blink')"]
|
||||
},
|
||||
@@ -69,10 +60,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('tauros', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros', 'blink')"]
|
||||
},
|
||||
|
||||
+7
-28
@@ -26,10 +26,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_jump_liquid')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_aqua', 'ride_surfacewater_swim')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_surfacewater_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('tauros_paldean_aqua', 'blink')"
|
||||
@@ -43,10 +40,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_jump_land')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_aqua', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('tauros_paldean_aqua', 'blink')"
|
||||
@@ -61,10 +55,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_aqua', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_aqua', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros_paldean_aqua', 'blink')"]
|
||||
},
|
||||
@@ -75,10 +66,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_aqua', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_aqua', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros_paldean_aqua', 'blink')"]
|
||||
},
|
||||
@@ -89,10 +77,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_aqua', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_aqua', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros_paldean_aqua', 'blink')"]
|
||||
},
|
||||
@@ -101,10 +86,7 @@
|
||||
"poseTypes": ["WALK", "SWIM"],
|
||||
"animations": [
|
||||
"q.bedrock('tauros_paldean_aqua', 'surfacewater_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_aqua', 'ride_surfacewater_swim')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_surfacewater_swim')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros_paldean_aqua', 'blink')"]
|
||||
},
|
||||
@@ -114,10 +96,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_aqua', 'surfacewater_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_aqua', 'ride_surfacewater_swim')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_aqua', 'ride_surfacewater_swim')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros_paldean_aqua', 'blink')"]
|
||||
},
|
||||
|
||||
+4
-16
@@ -25,10 +25,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_blaze', 'ride_jump')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_blaze', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_blaze', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('tauros_paldean_blaze', 'blink')"
|
||||
@@ -42,10 +39,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_blaze', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_blaze', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_blaze', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros_paldean_blaze', 'blink')"]
|
||||
},
|
||||
@@ -55,10 +49,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_blaze', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_blaze', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_blaze', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros_paldean_blaze', 'blink')"]
|
||||
},
|
||||
@@ -68,10 +59,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('tauros_paldean_blaze', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tauros_paldean_blaze', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('tauros_paldean_blaze', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('tauros_paldean_blaze', 'blink')"]
|
||||
},
|
||||
|
||||
+8
-32
@@ -134,10 +134,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('gyarados', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gyarados', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('gyarados', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('gyarados', 'blink')",
|
||||
@@ -153,10 +150,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('gyarados', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gyarados', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('gyarados', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('gyarados', 'blink')",
|
||||
@@ -170,10 +164,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('gyarados', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gyarados', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('gyarados', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('gyarados', 'blink')",
|
||||
@@ -191,10 +182,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('gyarados', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gyarados', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('gyarados', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('gyarados', 'blink')",
|
||||
@@ -258,10 +246,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('gyarados', 'surface_water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gyarados', 'ride_surface_water')"
|
||||
}
|
||||
"q.bedrock('gyarados', 'ride_surface_water')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('gyarados', 'blink')",
|
||||
@@ -284,10 +269,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('gyarados', 'surface_water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gyarados', 'ride_surface_water')"
|
||||
}
|
||||
"q.bedrock('gyarados', 'ride_surface_water')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('gyarados', 'blink')",
|
||||
@@ -306,10 +288,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('gyarados', 'air_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gyarados', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('gyarados', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('gyarados', 'blink')",
|
||||
@@ -322,10 +301,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('gyarados', 'air_fly')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gyarados', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('gyarados', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('gyarados', 'blink')",
|
||||
|
||||
+4
-16
@@ -73,10 +73,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('lapras', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('lapras', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('lapras', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('lapras', 'blink')",
|
||||
@@ -89,10 +86,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('lapras', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('lapras', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('lapras', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('lapras', 'blink')"]
|
||||
},
|
||||
@@ -124,10 +118,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('lapras', 'surfacewater_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('lapras', 'ride_surfacewater_swim')"
|
||||
}
|
||||
"q.bedrock('lapras', 'ride_surfacewater_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('lapras', 'blink')",
|
||||
@@ -160,10 +151,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('lapras', 'surfacewater_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('lapras', 'ride_surfacewater_swim')"
|
||||
}
|
||||
"q.bedrock('lapras', 'ride_surfacewater_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('lapras', 'blink')",
|
||||
|
||||
+4
-16
@@ -58,10 +58,7 @@
|
||||
"q.look('neck', 1, 1, 25, -20, 20, -20)",
|
||||
"q.look('head', 1, 1, 22.5, -10, 15, -15)",
|
||||
"q.bedrock('aerodactyl', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('aerodactyl', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('aerodactyl', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('aerodactyl', 'blink')"
|
||||
@@ -83,10 +80,7 @@
|
||||
"q.look('neck', 1, 1, 25, -20, 20, -20)",
|
||||
"q.look('head', 1, 1, 22.5, -10, 15, -15)",
|
||||
"q.bedrock('aerodactyl', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('aerodactyl', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('aerodactyl', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('aerodactyl', 'blink')"]
|
||||
},
|
||||
@@ -97,10 +91,7 @@
|
||||
"q.look('neck', 1, 1, 25, -20, 20, -20)",
|
||||
"q.look('head', 1, 1, 22.5, -10, 15, -15)",
|
||||
"q.bedrock('aerodactyl', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('aerodactyl', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('aerodactyl', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('aerodactyl', 'blink')"
|
||||
@@ -170,10 +161,7 @@
|
||||
"q.look('head', 1, 1, 22.5, -10, 15, -15)",
|
||||
"q.bedrock('aerodactyl', 'air_glide')",
|
||||
"q.bedrock('aerodactyl', 'air_dive')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('aerodactyl', 'ride_air_glide')"
|
||||
}
|
||||
"q.bedrock('aerodactyl', 'ride_air_glide')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('aerodactyl', 'blink')"
|
||||
|
||||
+4
-4
@@ -61,7 +61,7 @@
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('dragonite', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('dragonite', 'ride_ground_walk')"
|
||||
}
|
||||
],
|
||||
@@ -76,7 +76,7 @@
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('dragonite', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('dragonite', 'ride_ground_walk')"
|
||||
}
|
||||
],
|
||||
@@ -116,7 +116,7 @@
|
||||
"q.look('head', 1, 0.25, 10, -15, 5, -5)",
|
||||
"q.bedrock('dragonite', 'air_glide')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('dragonite', 'ride_air_fly')"
|
||||
}
|
||||
],
|
||||
@@ -133,7 +133,7 @@
|
||||
"q.bedrock('dragonite', 'air_glide')",
|
||||
"q.bedrock('dragonite', 'ride_air_dive')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('dragonite', 'ride_air_glide')"
|
||||
}
|
||||
],
|
||||
|
||||
+2
-8
@@ -62,10 +62,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ariados', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('ariados', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('ariados', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('ariados', 'blink')"],
|
||||
"transformTicks": 5
|
||||
@@ -77,10 +74,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ariados', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('ariados', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('ariados', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('ariados', 'blink')"
|
||||
|
||||
+2
-2
@@ -85,7 +85,7 @@
|
||||
"q.look('head', 1, 1, 35, -15, 15, -15)",
|
||||
"q.bedrock('girafarig', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('girafarig', 'ride_ground_walk')"
|
||||
}
|
||||
],
|
||||
@@ -104,7 +104,7 @@
|
||||
"q.look('head', 1, 1, 35, -15, 15, -15)",
|
||||
"q.bedrock('girafarig', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('girafarig', 'ride_ground_run')"
|
||||
}
|
||||
],
|
||||
|
||||
+4
-16
@@ -44,10 +44,7 @@
|
||||
"condition": "!q.in_air && !q.is_sprinting",
|
||||
"animations": [
|
||||
"q.bedrock('heracross', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('heracross', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('heracross', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('heracross', 'blink')"]
|
||||
},
|
||||
@@ -56,10 +53,7 @@
|
||||
"condition": "!q.in_air && q.is_sprinting",
|
||||
"animations": [
|
||||
"q.bedrock('heracross', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('heracross', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('heracross', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('heracross', 'blink')"]
|
||||
},
|
||||
@@ -78,10 +72,7 @@
|
||||
"condition": "!q.is_gliding",
|
||||
"animations": [
|
||||
"q.bedrock('heracross', 'air_fly')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('heracross', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('heracross', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('heracross', 'blink')"
|
||||
@@ -93,10 +84,7 @@
|
||||
"animations": [
|
||||
"q.bedrock('heracross', 'air_fly')",
|
||||
"q.bedrock('heracross', 'ride_dive')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('heracross', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('heracross', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('heracross', 'blink')"
|
||||
|
||||
+2
-8
@@ -52,10 +52,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ursaring', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('ursaring', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('ursaring', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('ursaring', 'blink')"
|
||||
@@ -69,10 +66,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('ursaring', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('ursaring', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('ursaring', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('ursaring', 'blink')"],
|
||||
"transformTicks": 5
|
||||
|
||||
+2
-8
@@ -63,10 +63,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('piloswine', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('piloswine', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('piloswine', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('piloswine', 'blink')",
|
||||
@@ -79,10 +76,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('piloswine', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('piloswine', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('piloswine', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('piloswine', 'blink')"
|
||||
|
||||
+5
-20
@@ -59,10 +59,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('mantine', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('mantine', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('mantine', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('mantine', 'blink')"
|
||||
@@ -75,10 +72,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('mantine', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('mantine', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('mantine', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('mantine', 'blink')"
|
||||
@@ -91,10 +85,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('mantine', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('mantine', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('mantine', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('mantine', 'blink')"
|
||||
@@ -107,10 +98,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('mantine', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('mantine', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('mantine', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('mantine', 'blink')"
|
||||
@@ -121,10 +109,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('mantine', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('mantine', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('mantine', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('mantine', 'blink')"
|
||||
|
||||
+2
-8
@@ -54,10 +54,7 @@
|
||||
"animations": [
|
||||
"q.look('head', 0.4, 0.25, 5, -5, 10, -10)",
|
||||
"q.bedrock('skarmory', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('skarmory', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('skarmory', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('skarmory', 'blink')"
|
||||
@@ -79,10 +76,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('skarmory', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('skarmory', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('skarmory', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('skarmory', 'blink')"]
|
||||
},
|
||||
|
||||
+3
-12
@@ -68,10 +68,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('slaking', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('slaking', 'ride_ground')"
|
||||
}
|
||||
"q.bedrock('slaking', 'ride_ground')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('slaking', 'blink')"]
|
||||
},
|
||||
@@ -82,10 +79,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('slaking', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('slaking', 'ride_ground')"
|
||||
}
|
||||
"q.bedrock('slaking', 'ride_ground')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('slaking', 'blink')"]
|
||||
},
|
||||
@@ -95,10 +89,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('slaking', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('slaking', 'ride_ground')"
|
||||
}
|
||||
"q.bedrock('slaking', 'ride_ground')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('slaking', 'blink')"]
|
||||
},
|
||||
|
||||
+3
-12
@@ -27,10 +27,7 @@
|
||||
"isTouchingWater": false,
|
||||
"animations": [
|
||||
"q.bedrock('sharpedo', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('sharpedo', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('sharpedo', 'ride_water_swim')"
|
||||
],
|
||||
"transformTicks": 3,
|
||||
"transformToTicks": 3
|
||||
@@ -66,10 +63,7 @@
|
||||
"isUnderWater": true,
|
||||
"animations": [
|
||||
"q.bedrock('sharpedo', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('sharpedo', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('sharpedo', 'ride_water_swim')"
|
||||
]
|
||||
},
|
||||
"swimming": {
|
||||
@@ -78,10 +72,7 @@
|
||||
"isUnderWater": true,
|
||||
"animations": [
|
||||
"q.bedrock('sharpedo', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('sharpedo', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('sharpedo', 'ride_water_swim')"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
+3
-12
@@ -63,10 +63,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('camerupt', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('camerupt', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('camerupt', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('camerupt', 'blink')"]
|
||||
},
|
||||
@@ -76,10 +73,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('camerupt', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('camerupt', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('camerupt', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('camerupt', 'blink')"]
|
||||
},
|
||||
@@ -90,10 +84,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('camerupt', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('camerupt', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('camerupt', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('camerupt', 'blink')"]
|
||||
}
|
||||
|
||||
+4
-16
@@ -61,10 +61,7 @@
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('flygon', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('flygon', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('flygon', 'ride_ground_walk')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('flygon', 'blink')"]
|
||||
},
|
||||
@@ -74,10 +71,7 @@
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('flygon', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('flygon', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('flygon', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('flygon', 'blink')"]
|
||||
},
|
||||
@@ -112,10 +106,7 @@
|
||||
"animations": [
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('flygon', 'air_fly')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('flygon', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('flygon', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('flygon', 'blink')"
|
||||
@@ -128,10 +119,7 @@
|
||||
"q.look('head_ai')",
|
||||
"q.bedrock('flygon', 'air_glide')",
|
||||
"q.bedrock('flygon', 'ride_dive')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('flygon', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('flygon', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('flygon', 'blink')"
|
||||
|
||||
+2
-8
@@ -81,10 +81,7 @@
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('altaria', 'hold_item')"
|
||||
},
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('altaria', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('altaria', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('altaria', 'blink')"
|
||||
@@ -104,10 +101,7 @@
|
||||
"condition": "q.is_holding_item",
|
||||
"animation": "q.bedrock('altaria', 'hold_item')"
|
||||
},
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('altaria', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('altaria', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('altaria', 'blink')"
|
||||
|
||||
+3
-12
@@ -14,10 +14,7 @@
|
||||
"isTouchingWater": false,
|
||||
"animations": [
|
||||
"q.bedrock('milotic', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('milotic', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('milotic', 'ride_water_swim')"
|
||||
],
|
||||
"transformTicks": 3,
|
||||
"transformToTicks": 3
|
||||
@@ -62,10 +59,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('milotic', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('milotic', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('milotic', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('milotic', 'blink')"]
|
||||
},
|
||||
@@ -75,10 +69,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('milotic', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('milotic', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('milotic', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('milotic', 'blink')"]
|
||||
},
|
||||
|
||||
+3
-12
@@ -14,10 +14,7 @@
|
||||
"isTouchingWater": false,
|
||||
"animations": [
|
||||
"q.bedrock('milotic', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('milotic', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('milotic', 'ride_water_swim')"
|
||||
],
|
||||
"transformTicks": 3,
|
||||
"transformToTicks": 3
|
||||
@@ -62,10 +59,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('milotic', 'water_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('milotic', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('milotic', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('milotic', 'blink')"]
|
||||
},
|
||||
@@ -75,10 +69,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('milotic', 'water_swim')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('milotic', 'ride_water_swim')"
|
||||
}
|
||||
"q.bedrock('milotic', 'ride_water_swim')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('milotic', 'blink')"]
|
||||
},
|
||||
|
||||
+2
-8
@@ -82,10 +82,7 @@
|
||||
"q.look('neck4', 0.5, 0.5, 5, -5, 10, -10)",
|
||||
"q.look('neck5', 0.5, 0.5, 5, -5, 5, -5)",
|
||||
"q.bedrock('tropius', 'air_fly')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tropius', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('tropius', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('tropius', 'blink')"
|
||||
@@ -102,10 +99,7 @@
|
||||
"q.look('neck5', 0.5, 0.5, 5, -5, 5, -5)",
|
||||
"q.bedrock('tropius', 'air_glide')",
|
||||
"q.bedrock('tropius', 'ride_dive')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('tropius', 'ride_air_glide')"
|
||||
}
|
||||
"q.bedrock('tropius', 'ride_air_glide')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('tropius', 'blink')"
|
||||
|
||||
+6
-6
@@ -57,7 +57,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('salamence', 'air_idle')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('salamence', 'ride_air_fly')"
|
||||
}
|
||||
],
|
||||
@@ -74,7 +74,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('salamence', 'air_fly')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('salamence', 'ride_air_fly')"
|
||||
}
|
||||
],
|
||||
@@ -92,7 +92,7 @@
|
||||
"q.bedrock('salamence', 'air_glide')",
|
||||
"q.bedrock('salamence', 'ride_dive')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('salamence', 'ride_air_glide')"
|
||||
}
|
||||
],
|
||||
@@ -109,7 +109,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('salamence', 'ride_jump')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('salamence', 'ride_ground_run')"
|
||||
}
|
||||
],
|
||||
@@ -125,7 +125,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('salamence', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('salamence', 'ride_ground_run')"
|
||||
}
|
||||
],
|
||||
@@ -141,7 +141,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('salamence', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden && q.has_entity",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('salamence', 'ride_ground_run')"
|
||||
}
|
||||
],
|
||||
|
||||
+1
-4
@@ -167,10 +167,7 @@
|
||||
"condition": "!q.in_air && q.is_sprinting",
|
||||
"animations": [
|
||||
"q.bedrock('metagross', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('metagross', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('metagross', 'ride_ground_run')"
|
||||
],
|
||||
"quirks": [
|
||||
"q.bedrock_quirk('metagross', 'blink')"
|
||||
|
||||
+2
-8
@@ -72,10 +72,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('staraptor', 'air_fly')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('staraptor', 'ride_air_fly')"
|
||||
}
|
||||
"q.bedrock('staraptor', 'ride_air_fly')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('staraptor', 'blink')"]
|
||||
},
|
||||
@@ -86,10 +83,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('staraptor', 'air_glide')",
|
||||
"q.bedrock('staraptor', 'ride_dive')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('staraptor', 'ride_air_glide')"
|
||||
}
|
||||
"q.bedrock('staraptor', 'ride_air_glide')"
|
||||
],
|
||||
"quirks": ["q.bedrock_quirk('staraptor', 'blink')"
|
||||
]
|
||||
|
||||
+3
-3
@@ -49,7 +49,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('bastiodon', 'ground_idle')",
|
||||
{
|
||||
"condition": "q.has_entity && q.is_ridden",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('bastiodon', 'ride_ground_walk')"
|
||||
},
|
||||
{
|
||||
@@ -87,7 +87,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('bastiodon', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.has_entity && q.is_ridden",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('bastiodon', 'ride_ground_walk')"
|
||||
},
|
||||
{
|
||||
@@ -107,7 +107,7 @@
|
||||
"q.look('head')",
|
||||
"q.bedrock('bastiodon', 'ground_run')",
|
||||
{
|
||||
"condition": "q.has_entity && q.is_ridden",
|
||||
"condition": "q.has_entity",
|
||||
"animation": "q.bedrock('bastiodon', 'ride_ground_walk')"
|
||||
},
|
||||
{
|
||||
|
||||
+2
-8
@@ -52,10 +52,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('gastrodon_east', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gastrodon_east', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('gastrodon_east', 'ride_ground_run')"
|
||||
],
|
||||
"transformToTicks": 2
|
||||
},
|
||||
@@ -77,10 +74,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('gastrodon_east', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gastrodon_east', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('gastrodon_east', 'ride_ground_walk')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
|
||||
+2
-8
@@ -52,10 +52,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('gastrodon_west', 'ground_run')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gastrodon_west', 'ride_ground_run')"
|
||||
}
|
||||
"q.bedrock('gastrodon_west', 'ride_ground_run')"
|
||||
],
|
||||
"transformToTicks": 2
|
||||
},
|
||||
@@ -77,10 +74,7 @@
|
||||
"animations": [
|
||||
"q.look('head')",
|
||||
"q.bedrock('gastrodon_west', 'ground_walk')",
|
||||
{
|
||||
"condition": "q.is_ridden",
|
||||
"animation": "q.bedrock('gastrodon_west', 'ride_ground_walk')"
|
||||
}
|
||||
"q.bedrock('gastrodon_west', 'ride_ground_walk')"
|
||||
]
|
||||
},
|
||||
"sleep": {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user