Compare commits

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Author SHA1 Message Date
Konoha 925f4ebed5 Isometric 2025-07-17 18:02:01 -04:00
Konoha 8b79963129 Lighting 2025-07-17 16:27:03 -04:00
Konoha 3a533a6d9c Aesthetics 2025-07-17 13:20:03 -04:00
Konoha 0dbcf2539b Merge branch 'implement_pokemon' into pokemodel_items 2025-07-17 10:44:09 -04:00
Konoha 583e4360cf Stub base form aspects for Dudunsparce and Squawkabilly's shiny
Fix texture reference error on Heatmor shiny
2025-07-17 09:18:35 -04:00
Konoha 6d9f865099 Merge branch 'implement_pokemon' into pokemodel_items 2025-07-16 21:23:20 -04:00
Konoha 7972662537 Fix Marill shiny texture path 2025-07-16 20:16:04 -04:00
Konoha 5d2fa8427a Merge branch 'implement_pokemon' into pokemodel_items 2025-07-16 18:19:36 -04:00
Konoha a4fd86fc95 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-07-16 18:19:05 -04:00
Kenji_64 47417a309f Fixed Quaxly's animations showing hidden sets of wings 2025-07-16 15:30:24 +02:00
Konoha 8f8b2627f7 Backshots 2025-07-11 21:23:23 -04:00
Konoha 4d11bd0ed8 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-07-11 16:47:06 -04:00
Konoha 4ad0686b03 Creative Tab 2025-07-11 16:45:49 -04:00
Carmendar 5f7990a899 Implemented Azurizz line and fixed Tropius, Shellder line and Shroomish animations. 2025-07-05 16:23:06 -05:00
Polymeta 00e695a0e7 Merge branch 'legacy_and_event_moves' into 'implement_pokemon'
Legacy and event move support

See merge request cable-mc/cobblemon!1512
2025-06-29 23:13:15 +00:00
Konoha d933adfaf1 Merge remote-tracking branch 'origin/legacy_and_event_moves' into implement_pokemon 2025-06-25 21:21:12 -04:00
1688 changed files with 9821 additions and 22139 deletions

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-2
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@@ -12,11 +12,9 @@
### Developer
- baseScale in NPCs has been removed from classes and presets, and in the entity it is replaced with hitboxScale and renderScale.
- Added `EntityCallbacks` to `NPCEntity` and `PokemonEntity`. You can trigger custom callback types by using `[Entity].callbacks.process(...)`
### MoLang & Datapacks
- Added a `behaviours` datapack folder which motivates the Behaviour Editor screen on NPCs and Pokémon.
- Added "callback" support on PokemonEntity and NPCEntity that allows MoLang scripts to be executed in response to certain scenarios.
- Added very many behaviours to choose from.
- Removed many NPC presets that now exist as behaviours. This is a breaking change if you are using NPCs with these presets.
- NPCs with these presets should be modified to instead list under `"behaviours"` all the equivalent behaviours.
+1 -2
View File
@@ -8,8 +8,7 @@
- Lure Cakes can be used to modify the spawn rate of Pokémon in the wild.
- Added the Saccharine Tree, which can be found in the wild and is used to obtain Honey Bottles.
- The leaves of the tree can be harvested to obtain honey, which can be used in the Campfire Pot to make Lure Cakes.
- The Log of the tree can be interacted with using a honey bottle to create a Honey-Slathered Saccharine Log, which increases the change of spawning a Pokémon with a Hidden Ability.
- Added Hearty Grains
- The Log of the tree can be clicked on with honey to create a Honey Log, which increases the change of spawning a Pokemon with an Hidden Ability.
- Clicking on the Progress Arrow will show the JEI Recipe Book for the Campfire Pot, which will show all recipes that can be made with it.
- Added a Ton of Redstone Compatibility.
- Dispenser can now Honey and Unhoney:
+7 -46
View File
@@ -32,24 +32,17 @@
- Added `/pctake <player> <box> <slot>` command that takes a specific Pokémon from a player's PC. Removes the pokemon if target is self or ran from the server.
- Added Hyper Training items (IV Modification) as well as some additional candy items to do so (Health Candy, Sickly Candy)
- Added Galarica Nut Bushes
- Many Pokémon (mostly cats) are now feared by phantoms
- Lightning is now affected by a Pokemon's ability/typing
- Pokémon with the ability Lightning Rod draw in lightning similar to a lightning rod block albeit with a lower priority and range, gain immunity to lightning damage, and receive a temporary damage buff.
- Pokémon with the ability Motor Drive are immune to lightning damage and receive a temporary speed buff when struck by lightning
- Pokémon with the ability Volt Absorb are immune to lightning damage and receive Regeneration II for a short duration
- Ground type Pokémon are immune to lightning damage
- Added functionality to Everstone when held by a Pokémon; suppresses evolution notification and hides evolve button in summary interface.
- Added new optional property `attachment_options` for most EmitterShapes to be attached to the locator/entities scale, rotation, and/or position. Position is true by default.
- Galarica Nut bushes now generate on beaches.
- Some Pokémon now pitch their bodies in the direction they're moving.
- Added `/runmolang <molang> [<npc>|<player>|<pokemon>]` command that executes a MoLang expression with the provided options as environment variables, as well as the entity (as `q.entity`) that executed the command.
### Pokémon Added
#### Gen 2
- Marill
- Azumarill
- Dunsparce
#### Gen 3
- Azurill
- Spoink
- Grumpig
- Snorunt
@@ -236,17 +229,6 @@
- Updated interaction interface to include 4 more option spaces
- Made lecterns that hold a Pokédex emit light.
- Updated light levels for active PC, Pasture, Healing Machine, and Data Monitor.
- Vivichokes now always drop one seed when harvested, and converting a fully grown Vivichoke to seeds via crafting results in 1 seed.
- Healing Machine recipe rebalanced.
- Reorganised the `block` texture folder to be more organised, in line with the `item` texture folder.
- Offset in EmitterShape now ignores scale to be more like Blockbench by default. You can get this behaviour back by adding `"scale": true` in the `attachment_options` property in most EmitterShapes.
- Not specifying a dex in `/pokedex printcalculations {player} {dex}` will now print the National Dex statistics instead of showing all dexes. `/pokedex printcalculations {player} all` is how to view all dex statistics in one command.
- Removed Braised Vivichoke
- Updated Pokémon state icons shown in party interfaces
- MoLang `face` function can now be run on any `PosableEntity` (Like Pokémon!) instead of just NPCs.
- MoLang `run_action_effect` now works on Pokémon.
- Changed MoLang entity function `is_standing_on` to allow for block tags in the list.
- Added entity (as `q.entity`) that executed the command to the `executemolangscript` command.
### Fixes
- Fixed game crashing when removing national pokedex using datapacks
@@ -312,10 +294,9 @@
- Fixed Pokédex Scanner not respecting the "Invert Mouse" option.
- Fixed a crash due to a ConcurrentModificationException that could occur during world generation.
- Fixed Moon Ball moon phase logic to actually work correctly
- Fixed `/pokedex printcalculations` to now show the correct percentage completed of the Pokedex
- Fixed mod incompatibility with the `Raised` mod
- Fixed a vulnerability that could cause party and PC rollbacks under specific circumstances.
- Fixed a rare edge case where sorting your PC could be rolled back later.
- Fixed recoil eyes on Shellder & Cloyster.
- Fixed Shroomish spinning at lightning speed when fainting (no longer allowed to let it rip.)
- Fixed Quaxly's animations showing hidden wing sets
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
@@ -350,15 +331,10 @@
- The IVs class has now been extended to include Hyper Trained values.
- Added `Pokemon#hyperTrainIV()` and `IVs#setHyperTrainedIV(Stat, Int)`.
- Added `HyperTrainedIvEvent.Pre` and `HyperTrainedIvEvent.Post`.
- Added `Pokemon#validateMoveSet()` to validate an existing Pokemon's moveset, clearing illegal moves.
- Added a `hoverText` option to PartySelectCallback, to display a tooltip on hovering over a Pokémon in the selection screen.
- `PokemonEntity` instances spawned into the world now appropriately finalize the spawn for mod compatibility.
- Added PokedexManager.obtain as a replacement for .catch which is not a friendly function name in Java.
- Added `Pokemon#hyperTrainIV()` and `IVs#setHyperTrainedIV(Stat, Int)`
- `ElementalType` now implements `ShowdownIdentifiable` to ensure the communcation with showdown stays consistent (also in regards to TeraTypes)
- Pokemon no longer have a change observable
### MoLang & Datapacks
- The following usages for item predicates can now use item conditions like advancements do, you can learn about them in the [Minecraft wiki](https://minecraft.wiki/w/Advancement_definition#minecraft:filled_bucket)
- The `requiredContext` for an item interaction evolution
@@ -388,24 +364,9 @@
- The format of the `remedies.json` file has changed to allow for individual friendshipDrop amounts per remedy
- Fixed `entity.find_nearby_block` causing crashes when attempting to use a block tag
- Spawn Filters can now access `v.spawn.class` to get the identifier of an NPC class for when trying to influence NPC spawns
- Added Molang functions for Party and PC: `set_pokemon`
- Added Molang functions for Pokémon: `pokeball`, `held_item`, `remove_held_item`, `hyper_train_iv`, `validate_moveset`, `initialize_moveset`, and `add_exp`.
- Added Molang functions for Pokémon: `aspects`, `form_aspects`, `unlearn_move`, `teach_learnable_moves`, `cosmetic_item`, and `remove_cosmetic_item`.
- Added Molang functions for Pokémon: `ability`, `set_iv`, `set_ev`, `teach_move`, and `can_learn_move`.
- Adds Flows for `STARTER_CHOSEN`, `SHOULDER_MOUNTED`, `EV_GAINED`, `POKEMON_RELEASED`, `POKEMON_NICKNAMED`, `HELD_ITEM`, and `TRADE_COMPLETED` events
- Adds Flows for `POKEMON_HEALED`, `POKEMON_SCANNED`, `BERRY_HARVEST`, `LOOT_DROPPED`, `POKEMON_SEEN`, `COLLECT_EGG`, `HATCH_EGG`, and `EXPERIENCE_GAINED`.
- Adds Flows for `POKEMON_CATCH_RATE`, `BAIT_SET`, `BAIT_SET_PRE`, `BAIT_CONSUMED`, `POKEROD_CAST_PRE`, `POKEROD_CAST_POST`, `POKEROD_REEL`, and `BOBBER_SPAWN_POKEMON_PRE`.
- Adds Flows for `POKEMON_ASPECTS_CHANGED`, `FRIENDSHIP_UPDATED`, `CHANGE_PC_BOX_WALLPAPER_EVENT_PRE`, `CHANGE_PC_BOX_WALLPAPER_EVENT_POST`, and `FULLNESS_UPDATED`.
- MoLang triggered battles may now set the battle format, whether to clone the player's party, set level, or heal prior.
- Added Molang function for Player: `inventory`
- Adds Flows for `STARTER_CHOSEN`, `EV_GAINED`, `POKEMON_RELEASED`, `POKEMON_NICKNAMED`, `HELD_ITEM`, and `TRADE_COMPLETED` events
- Adds Pokemon functions for `pokeball`, `held_item`, `remove_held_item`, `add_aspects`, and `remove_aspects`
- Adds Pokemon functions for `pokeball`, `held_item` and `remove_held_item`
- Added `pokemon.hyper_train_iv` as an available Molang function.
- Added `prepare_{effect}` and `damage_{effect}` action effect hooks in battles for more battle particle effects.
- Added `q.has_argument(<argument_name>, [argument_value])` MoLang function to several battle-related action effect contexts.
- Added `q.has_argument_at(<index>, [argument_value])` MoLang function to several battle-related action effect contexts.
- Added `q.hit_count` MoLang function to move action effect contexts.
- Added `is_included`, `to_lower`, `to_upper`, and `string_length` as available Molang functions.
## [1.6.1 (January 26th, 2025)](#1-6-1)
@@ -9,6 +9,15 @@
package com.cobblemon.mod.common;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3f;
import org.joml.Vector3f;
import java.util.function.Function;
public interface OrientationControllable {
OrientationController getOrientationController();
@@ -1,17 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
public interface ChannelDuck {
void cobblemon$applyLowPassFilter(float gain, float hfGain);
void cobblemon$inverseAttenuation(float rolloffFactor);
void cobblemon$clearFilters();
// void cobblemon$exponentialAttenuation(float rolloff, float refDistance, float maxDistance);
}
@@ -1,18 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import org.joml.Vector3f;
public interface PlayerDuck {
void setDriverInput(Vector3f driverInput);
Vector3f getDriverInput();
void setLastSentDriverInput(Vector3f driverInput);
Vector3f getLastSentDriverInput();
}
@@ -1,69 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.duck.ChannelDuck;
import com.mojang.blaze3d.audio.Channel;
import org.lwjgl.openal.AL10;
import org.lwjgl.openal.EXTEfx;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(Channel.class)
public abstract class ChannelMixin implements ChannelDuck {
@Shadow
private int source;
// Id of filter applied when sound is obstructed
private int cobblemon$lowPassFilterId = 0;
@Override
public void cobblemon$applyLowPassFilter(float gain, float hfGain) {
// Delete old filter if it exists
if (cobblemon$lowPassFilterId != 0) {
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, 0); // Detach filter from source
EXTEfx.alDeleteFilters(cobblemon$lowPassFilterId); // Delete old filter
cobblemon$lowPassFilterId = 0;
}
// Generate a fresh filter
int filterId = EXTEfx.alGenFilters();
if (!EXTEfx.alIsFilter(filterId)) {
System.err.println("Failed to create OpenAL low-pass filter");
return;
}
EXTEfx.alFilteri(filterId, EXTEfx.AL_FILTER_TYPE, EXTEfx.AL_FILTER_LOWPASS);
EXTEfx.alFilterf(filterId, EXTEfx.AL_LOWPASS_GAIN, gain);
EXTEfx.alFilterf(filterId, EXTEfx.AL_LOWPASS_GAINHF, hfGain);
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, filterId);
// Save the new filter ID
cobblemon$lowPassFilterId = filterId;
}
@Override
public void cobblemon$inverseAttenuation(float rolloffFactor) {
AL10.alSourcei(source, AL10.AL_DISTANCE_MODEL, AL10.AL_INVERSE_DISTANCE);
AL10.alSourcef(source, AL10.AL_ROLLOFF_FACTOR, rolloffFactor);
AL10.alSourcef(source, AL10.AL_REFERENCE_DISTANCE, 1.0f);
AL10.alSourcef(source, AL10.AL_MAX_DISTANCE, 0.0f);
}
@Override
public void cobblemon$clearFilters() {
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, 0);
if (EXTEfx.alIsFilter(cobblemon$lowPassFilterId)) {
EXTEfx.alDeleteFilters(cobblemon$lowPassFilterId);
cobblemon$lowPassFilterId = 0;
}
}
}
@@ -0,0 +1,39 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.world.entity.monster.Phantom;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(targets = "net/minecraft/world/entity/monster/Phantom$PhantomSweepAttackGoal")
public class EntityPhantomMixin {
// TODO: Figure out how to access the outer class that wraps SwoopMovementGoal
// Need to find the cat mons that are near the phantom
// @Inject(method = "shouldContinue", at = @At(value = "RETURN"), cancellable = true)
// public void cobblemon$shouldContinue(CallbackInfoReturnable<Boolean> ci) {
//// var goalSelectorField = PhantomEntity.class.getClasses();// PhantomEntity.class.getFields();// .class.getDeclaredField("goalSelector");
//
//// goalSelectorField.setAccessible(true);
//// GoalSelector goalSelector = (GoalSelector) goalSelectorField.get(mobEntity);
//// final SwoopMovementGoal phantom = (SwoopMovementGoal) (Object) this;
//// if(ci.getReturnValue() == false) {
//// var result = this$0.getWorld().getEntitiesByClass(
//// PokemonEntity.class,
//// this$0.getBoundingBox().expand(16.0),
//// entity -> {
//// return ((PokemonEntity) entity).getBehaviour().getEntityInteract().getAvoidedByPhantom();
//// }
//// ).isEmpty();
////
//// ci.setReturnValue(result);
//// }
// }
}
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LightningBolt;
import net.minecraft.world.phys.AABB;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
@Mixin(LightningBolt.class)
public abstract class LightningBoltMixin {
@Inject(method = "spawnFire", at = @At(value = "Head"), cancellable = true)
private void cobblemon$spawnFire(int extraIgnitions, CallbackInfo ci) {
// This prevents fire from spawning around Pokemon who otherwise should be immune to lightning and effectively absorb the hit
final LightningBolt lightningBolt = (LightningBolt) (Object) this;
List<Entity> list = lightningBolt.level().getEntities(
lightningBolt,
new AABB(lightningBolt.getX() - 2.0, lightningBolt.getY() - 2.0, lightningBolt.getZ() - 2.0, lightningBolt.getX() + 2.0, lightningBolt.getY() + 2.0, lightningBolt.getZ() + 2.0),
it -> {
if (!it.isAlive() || !(it instanceof PokemonEntity)) {
return false;
}
String abilityName = ((PokemonEntity) it).getPokemon().getAbility().getName();
return abilityName.equals("lightningrod") || abilityName.equals("voltabsorb") || abilityName.equals("motordrive");
});
if (!list.isEmpty()) {
ci.cancel();
}
}
}
@@ -8,44 +8,17 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry;
import com.cobblemon.mod.common.api.riding.Seat;
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.NotNull;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntity.class)
public abstract class LivingEntityMixin extends Entity implements OrientationControllable {
public LivingEntityMixin(EntityType<?> entityType, Level level) {
super(entityType, level);
}
@Unique
private final OrientationController cobblemon$orientationController = new OrientationController((LivingEntity) (Object) this);
public OrientationController getOrientationController() {
return cobblemon$orientationController;
}
public abstract class LivingEntityMixin {
@Inject(method = "onEffectRemoved", at = @At(value = "TAIL"))
private void cobblemon$onEffectRemoved(MobEffectInstance effect, CallbackInfo ci) {
@@ -55,67 +28,4 @@ public abstract class LivingEntityMixin extends Entity implements OrientationCon
}
}
@Override
public @NotNull HitResult pick(double hitDistance, float partialTicks, boolean hitFluids) {
Entity vehicle = this.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity) {
int seatIndex = pokemonEntity.getPassengers().indexOf(this);
Seat seat = pokemonEntity.getSeats().get(seatIndex);
PokemonClientDelegate delegate = (PokemonClientDelegate) pokemonEntity.getDelegate();
MatrixWrapper locator = delegate.getLocatorStates().get(seat.getLocator());
Vec3 locatorOffset = new Vec3(locator.getMatrix().getTranslation(new Vector3f()));
Vec3 eyePosition = cobblemon$getEyePosition(partialTicks, pokemonEntity, locatorOffset);
Vec3 viewVector = this.getViewVector(partialTicks);
Vec3 viewDistanceVector = eyePosition.add(viewVector.x * hitDistance, viewVector.y * hitDistance, viewVector.z * hitDistance);
return this.level()
.clip(
new ClipContext(
eyePosition, viewDistanceVector, ClipContext.Block.OUTLINE, hitFluids ? net.minecraft.world.level.ClipContext.Fluid.ANY : net.minecraft.world.level.ClipContext.Fluid.NONE, this
)
);
}
return super.pick(hitDistance, partialTicks, hitFluids);
}
@Unique
private Vec3 cobblemon$getEyePosition(float partialTicks, PokemonEntity pokemonEntity, Vec3 locatorOffset) {
OrientationController controller = this.getOrientationController();
float currEyeHeight = this.getEyeHeight();
Vec3 offset = locatorOffset.add(pokemonEntity.position());
if (controller.isActive() && controller.getOrientation() != null) {
Quaternionf orientation = controller.getRenderOrientation(partialTicks);
Vec3 rotatedEyeHeight = new Vec3(orientation.transform(new Vector3f(0f, currEyeHeight - (this.getBbHeight() / 2), 0f)));
offset.add(rotatedEyeHeight);
}
return offset;
}
@Inject(method = "tick", at = @At("HEAD"))
private void cobblemon$updateRenderOrientation(CallbackInfo ci) {
this.cobblemon$orientationController.tick();
}
@Override
public void absMoveTo(double x, double y, double z, float yaw, float pitch) {
if (cobblemon$orientationController.getActive()) {
this.absMoveTo(x, y, z);
this.setYRot(yaw % 360.0f);
this.setXRot(pitch % 360.0f);
this.yRotO = this.getYRot();
this.xRotO = this.getXRot();
} else {
this.absMoveTo(x, y, z);
this.absRotateTo(yaw, pitch);
}
}
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.ai.EntityBehaviour;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.ai.goal.Goal;
import net.minecraft.world.entity.monster.Phantom;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(targets = "net.minecraft.world.entity.monster.Phantom$PhantomSweepAttackGoal")
public abstract class PhantomSweepAttackGoalMixin extends Goal {
@Unique
private Phantom phantomSelf; // Allows access to the outer class
@Inject(method = "<init>", at = @At("TAIL"))
private void onInit(Phantom phantom, CallbackInfo ci) {
this.phantomSelf = phantom;
}
@Inject(method = "canContinueToUse", at = @At("RETURN"), cancellable = true)
private void modifyCanContinueToUse(CallbackInfoReturnable<Boolean> cir) {
Phantom phantom = this.phantomSelf; // Outer class instance
if(phantom == null) return;
if (cir.getReturnValue()) {
var nearbyFearedEntities = phantom.level().getEntities(phantom, phantom.getBoundingBox().inflate(16.0),
(entity -> ((entity instanceof PokemonEntity && ((PokemonEntity) entity).getBeamMode() == 0 && ((PokemonEntity) entity).getBehaviour().getEntityInteract().getAvoidedByPhantom())
|| (entity instanceof ServerPlayer && EntityBehaviour.Companion.hasPhantomFearedShoulderMount((ServerPlayer)entity)))));
if (!nearbyFearedEntities.isEmpty()) {
nearbyFearedEntities.forEach(entity -> {
if (entity instanceof PokemonEntity) {
((PokemonEntity) entity).cry();
}
//TODO: Find a way to make shoulder mounted Pokemon cry
});
cir.setReturnValue(false);
}
}
}
}
@@ -18,7 +18,6 @@ import com.cobblemon.mod.common.api.pokemon.PokemonSpecies;
import com.cobblemon.mod.common.api.storage.party.PartyStore;
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore;
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
import com.cobblemon.mod.common.duck.PlayerDuck;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData;
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity;
@@ -48,7 +47,6 @@ import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import org.jetbrains.annotations.Nullable;
import org.joml.Vector3f;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -63,12 +61,7 @@ import java.util.*;
import java.util.stream.Collectors;
@Mixin(Player.class)
public abstract class PlayerMixin extends LivingEntity implements ScannableEntity, OrientationControllable, PlayerDuck {
@Unique
private Vector3f cobblemon$driverInput;
@Unique
private Vector3f cobblemon$lastSentDriverInput;
public abstract class PlayerMixin extends LivingEntity implements ScannableEntity, OrientationControllable {
@Shadow public abstract CompoundTag getShoulderEntityLeft();
@@ -286,25 +279,4 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
public OrientationController getOrientationController() {
return cobblemon$orientationController;
}
@Override
public void setDriverInput(Vector3f driverInput) {
cobblemon$driverInput = driverInput;
}
@Override
public Vector3f getDriverInput() {
return cobblemon$driverInput;
}
@Override
public void setLastSentDriverInput(Vector3f lastSentDriverInput) {
cobblemon$lastSentDriverInput = lastSentDriverInput;
}
@Override
public Vector3f getLastSentDriverInput() {
return cobblemon$lastSentDriverInput;
}
}
@@ -12,11 +12,9 @@ import com.cobblemon.mod.common.CobblemonNetwork;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.net.NetworkPacket;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.duck.PlayerDuck;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.mixin.accessor.ChunkMapAccessor;
import com.cobblemon.mod.common.mixin.accessor.TrackedEntityAccessor;
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateDriverInputPacket;
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket;
import com.cobblemon.mod.common.net.messages.client.pokemon.update.ClientboundUpdateRidingStatePacket;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@@ -28,7 +26,6 @@ import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerPlayerConnection;
import net.minecraft.world.entity.Entity;
import org.joml.Matrix3f;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -58,7 +55,6 @@ public abstract class ServerEntityMixin {
private void cobblemon$sendChanges(CallbackInfo ci) {
cobblemon$sendOrientationChanges();
cobblemon$sendRidingStateChanges();
cobblemon$sendDriverInput();
}
private void cobblemon$sendRidingStateChanges() {
@@ -86,19 +82,6 @@ public abstract class ServerEntityMixin {
cobblemon$broadcast(new ClientboundUpdateOrientationPacket(currOrientation, currActive, entity.getId()));
}
private void cobblemon$sendDriverInput() {
if (!(this.entity instanceof ServerPlayer serverPlayer)) return;
if(!(serverPlayer.getVehicle() instanceof PokemonEntity)) return;
Vector3f driverInput = ((PlayerDuck)serverPlayer).getDriverInput();
if(driverInput == null) return;
// If no change in input is detected then don't send a new packet
Vector3f lastSentDriverInput = ((PlayerDuck)serverPlayer).getLastSentDriverInput();
if (driverInput.equals(lastSentDriverInput)) return;
((PlayerDuck)serverPlayer).setLastSentDriverInput(driverInput);
cobblemon$broadcast(new ClientboundUpdateDriverInputPacket(driverInput, entity.getId()));
}
private void cobblemon$broadcast(NetworkPacket<?> packet) {
if (!(entity.level() instanceof ServerLevel level)) return;
ChunkMap chunkMap = level.getChunkSource().chunkMap;
@@ -114,4 +97,5 @@ public abstract class ServerEntityMixin {
}
}
}
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.phys.AABB;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
import java.util.Optional;
@Mixin(ServerLevel.class)
public abstract class ServerLevelMixin {
@Inject(method = "findLightningRod", at = @At(value = "RETURN"), cancellable = true)
private void cobblemon$findLightningRod(BlockPos blockPos, CallbackInfoReturnable<Optional<BlockPos>> ci) {
final ServerLevel serverLevel = (ServerLevel) (Object) this;
if (ci.getReturnValue().isEmpty()) {
// Search for Pokemon with the ability Lightning Rod and redirect to them
AABB aABB = AABB.encapsulatingFullBlocks(blockPos, new BlockPos(blockPos.atY(serverLevel.getMaxBuildHeight()))).inflate(64.0);
List<LivingEntity> list = serverLevel.getEntitiesOfClass(LivingEntity.class, aABB, (livingEntity) -> livingEntity != null
&& livingEntity.isAlive()
&& livingEntity instanceof PokemonEntity
&& ((PokemonEntity) livingEntity).getBeamMode() == 0
&& ((PokemonEntity) livingEntity).getPokemon().getAbility().getName().equals("lightningrod"));
if (!list.isEmpty()) {
ci.setReturnValue(Optional.of((list.get(serverLevel.random.nextInt(list.size()))).blockPosition()));
}
}
}
}
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.HeartyGrainsBlock;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.DoublePlantBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf;
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
import net.minecraft.world.level.levelgen.feature.SimpleBlockFeature;
import net.minecraft.world.level.levelgen.feature.configurations.SimpleBlockConfiguration;
import org.spongepowered.asm.mixin.Debug;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(SimpleBlockFeature.class)
@Debug(export = true, print = true)
public class SimpleBlockFeatureMixin {
//this mixin inserts the logic needed to ensure that when hearty grains are of a certain age, they place with the upper block too
//similarly to what the doubleblock logic is here
@Inject(method = "place", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/state/BlockState;canSurvive(Lnet/minecraft/world/level/LevelReader;Lnet/minecraft/core/BlockPos;)Z", shift = At.Shift.AFTER), cancellable = true)
public void place(FeaturePlaceContext<SimpleBlockConfiguration> context, CallbackInfoReturnable<Boolean> cir,
@Local BlockState blockState, @Local BlockPos blockPos, @Local WorldGenLevel worldGenLevel) {
if (!(blockState.getBlock() instanceof HeartyGrainsBlock)) {
return;
}
if (blockState.getValue(HeartyGrainsBlock.Companion.getAGE()) <= HeartyGrainsBlock.AGE_AFTER_HARVEST) {
return; //block is too young to be double
}
if (!worldGenLevel.isEmptyBlock(blockPos.above())) {
cir.setReturnValue(false); //no space for the 2nd block above
return;
}
DoublePlantBlock.placeAt(worldGenLevel, blockState, blockPos, Block.UPDATE_CLIENTS);
cir.setReturnValue(true);
}
}
@@ -8,33 +8,23 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.riding.sound.RideAttenuationModel;
import com.cobblemon.mod.common.api.riding.sound.RideLoopSound;
import com.cobblemon.mod.common.client.sound.BattleMusicController;
import com.cobblemon.mod.common.duck.ChannelDuck;
import com.cobblemon.mod.common.duck.SoundEngineDuck;
import com.google.common.collect.Multimap;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.audio.Channel;
import net.minecraft.client.resources.sounds.Sound;
import net.minecraft.client.resources.sounds.SoundInstance;
import net.minecraft.client.resources.sounds.TickableSoundInstance;
import net.minecraft.client.sounds.ChannelAccess;
import net.minecraft.client.sounds.SoundEngine;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import java.util.Iterator;
import java.util.Map;
@Mixin(SoundEngine.class)
@@ -55,86 +45,6 @@ public abstract class SoundEngineMixin implements SoundEngineDuck {
@Shadow
public abstract boolean isActive(SoundInstance sound);
@Inject(method = "play",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/sounds/ChannelAccess$ChannelHandle;execute(Ljava/util/function/Consumer;)V"
),
cancellable = true
)
private void cobblemon$overrideChannelExecute(
SoundInstance sound,
CallbackInfo ci,
@Local(name = "h") float h,
@Local(name = "i") float i,
@Local(name = "g") float g,
@Local(name = "bl2") boolean bl2,
@Local(name = "bl3") boolean bl3,
@Local(name = "bl") boolean bl,
@Local(name = "vec3") Vec3 vec3,
@Local(name = "channelHandle") ChannelAccess.ChannelHandle handle
) {
if (!(sound instanceof RideLoopSound rideSound)) return;
if (handle == null) return;
handle.execute((channel) -> {
channel.setPitch(i);
channel.setVolume(h);
if (rideSound.getRideAttenuation() == RideAttenuationModel.LINEAR) {
channel.linearAttenuation(g);
} else if (rideSound.getRideAttenuation() == RideAttenuationModel.EXPONENTIAL){
((ChannelDuck) channel).cobblemon$inverseAttenuation(g);
} else {
channel.disableAttenuation();
}
// Apply low pass filter if the rideSound dictate that it should be muffled
if (rideSound.getShouldMuffle()) {
((ChannelDuck) channel).cobblemon$applyLowPassFilter(1.0f, rideSound.getMuffleAmount());
} else {
((ChannelDuck) channel).cobblemon$clearFilters();
}
channel.setLooping(bl2 && !bl3);
channel.setSelfPosition(vec3);
channel.setRelative(bl);
});
}
@Inject(
method = "tickNonPaused",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/sounds/ChannelAccess$ChannelHandle;execute(Ljava/util/function/Consumer;)V",
ordinal = 0
)
)
private void cobblemon$tickableSoundTick(
CallbackInfo ci,
@Local(name = "tickableSoundInstance") TickableSoundInstance instance,
@Local(name = "channelHandle", ordinal = 0) ChannelAccess.ChannelHandle handle,
@Local(name = "f", ordinal = 0) float volume,
@Local(name = "g", ordinal = 0) float pitch,
@Local(name = "vec3", ordinal = 0) Vec3 vec3
) {
if (!(instance instanceof RideLoopSound rideSound)) return;
handle.execute(channel -> {
channel.setVolume(volume);
channel.setPitch(pitch);
channel.setSelfPosition(vec3);
// Apply low pass filter if the rideSound dictate that it should be muffled
if (rideSound.getShouldMuffle()) {
((ChannelDuck) channel).cobblemon$applyLowPassFilter(1.0f, rideSound.getMuffleAmount());
} else {
((ChannelDuck) channel).cobblemon$clearFilters();
}
});
}
/** Resumes the Source belonging to the queried SoundInstance. */
private void resume(SoundInstance sound) {
ChannelAccess.ChannelHandle sourceManager = this.instanceToChannel.get(sound);
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.server.level.ServerEntity;
import net.minecraft.server.network.ServerPlayerConnection;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@@ -19,7 +18,4 @@ import java.util.Set;
public interface TrackedEntityAccessor {
@Accessor("seenBy")
Set<ServerPlayerConnection> getSeenBy();
@Accessor("serverEntity")
ServerEntity getServerEntity();
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.CobblemonRecipeCategories;
import com.cobblemon.mod.common.item.crafting.CookingPotBookCategory;
import com.cobblemon.mod.common.item.crafting.CookingPotRecipe;
import com.cobblemon.mod.common.item.crafting.CookingPotRecipeBase;
import com.cobblemon.mod.common.item.crafting.CookingPotShapelessRecipe;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
@@ -49,8 +48,10 @@ public abstract class ClientRecipeBookMixin {
@Inject(method = "getCategory", at = @At(value = "HEAD"), cancellable = true)
private static void addCustomCategory(RecipeHolder<?> recipe, CallbackInfoReturnable<RecipeBookCategories> cir) {
Recipe<?> recipe2 = recipe.value();
if (recipe2 instanceof CookingPotRecipeBase) {
CookingPotBookCategory category = ((CookingPotRecipeBase) recipe2).getCategory();
if (recipe2 instanceof CookingPotRecipe || recipe2 instanceof CookingPotShapelessRecipe) {
CookingPotBookCategory category = recipe2 instanceof CookingPotRecipe
? ((CookingPotRecipe) recipe2).getCategory()
: ((CookingPotShapelessRecipe) recipe2).category();
RecipeBookCategories var7;
switch (category) {
case MISC -> var7 = CobblemonRecipeCategories.COOKING_POT_MISC.toVanillaCategory();
@@ -9,21 +9,22 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.gui.ScrollingWidget;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import net.minecraft.client.gui.components.AbstractSelectionList;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Constant;
import org.spongepowered.asm.mixin.injection.ModifyConstant;
@Mixin(AbstractSelectionList.class)
public abstract class EntryListWidgetMixin {
@SuppressWarnings("ConstantValue")
@ModifyExpressionValue(method = "getEntryAtPosition", at = @At(value = "CONSTANT", args = {"intValue=4"}))
public int cobblemon$adjustOnlyIfNecessary(int original) {
@ModifyConstant(method = "getEntryAtPosition", constant = @Constant(intValue = 4))
public int cobblemon$adjustOnlyIfNecessary(int input) {
if(ScrollingWidget.class.isInstance(this)) {
return 0;
}
return original;
return input;
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.client.model.HumanoidModel;
@@ -60,9 +59,9 @@ public class HumanoidModelMixin {
}
Entity vehicle = entity.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity && entity instanceof OrientationControllable) {
if (vehicle instanceof PokemonEntity pokemonEntity && entity instanceof AbstractClientPlayer) {
var shouldRotatePlayerHead = pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRotateRiderHead(settings, state, pokemonEntity);
return behaviour.shouldRotatePlayerHead(settings, state, pokemonEntity);
});
if (!shouldRotatePlayerHead) {
@@ -74,9 +73,7 @@ public class HumanoidModelMixin {
}
}
if (!(entity instanceof AbstractClientPlayer player)) return;
MountedPlayerRenderer.INSTANCE.animate(pokemonEntity, player, relevantPartsByName, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
MountedPlayerRenderer.INSTANCE.animate(pokemonEntity, (AbstractClientPlayer) entity, relevantPartsByName, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
}
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.entity.MountedLivingEntityRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.world.entity.LivingEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntityRenderer.class)
public class LivingEntityRendererMixin<T extends LivingEntity, M extends EntityModel<T>> {
@Inject(
method = "setupRotations",
at = @At("HEAD")
)
private void cobblemon$modifyRoll(LivingEntity entity, PoseStack poseStack, float bob, float yBodyRot, float partialTick, float scale, CallbackInfo ci) {
if (entity.isPassenger()) {
var vehicle = entity.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity) {
MountedLivingEntityRenderer.INSTANCE.render(entity, pokemonEntity, poseStack, bob, yBodyRot, partialTick, scale);
}
}
}
}
@@ -17,10 +17,8 @@ import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository;
import com.cobblemon.mod.common.duck.PlayerDuck;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket;
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.CameraType;
import net.minecraft.client.Minecraft;
@@ -30,7 +28,6 @@ import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.HitResult;
@@ -86,23 +83,6 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
controllable.getOrientationController().setActive(shouldUseCustomOrientation);
}
@Inject(method = "rideTick", at = @At("HEAD"))
private void cobblemon$updateDriverInputRideTick(CallbackInfo ci) {
if (Minecraft.getInstance().player != (Object)this) return;
if (!(this.getVehicle() instanceof PokemonEntity pokemonEntity)) return;
// Gather driver Input
float vertInput = this.jumping ? 1.0f : (((Player)this).isShiftKeyDown() ? -1.0f : 0.0f);
Vector3f driverInput = new Vector3f(Math.signum(this.xxa), vertInput, Math.signum(this.zza));
// Check if player input has changed. If it has then update the last sent and send it
Vector3f lastSentDriverInput = ((PlayerDuck)this).getLastSentDriverInput();
if (driverInput.equals(lastSentDriverInput)) return;
((PlayerDuck)this).setLastSentDriverInput(driverInput);
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateDriverInputPacket(driverInput));
}
@Unique
private boolean cobblemon$shouldUseCustomOrientation(LocalPlayer player) {
var playerVehicle = player.getVehicle();
@@ -147,7 +127,7 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
return super.pick(hitDistance, partialTicks, hitFluids);
}
Vec3 locatorOffset = locator != null ? new Vec3(locator.getMatrix().getTranslation(new Vector3f())) : Vec3.ZERO;
Vec3 locatorOffset = new Vec3(locator.getMatrix().getTranslation(new Vector3f()));
OrientationController controller = this.getOrientationController();
@@ -9,10 +9,12 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.ClientPlayerIcon;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
@@ -53,4 +55,17 @@ public abstract class PlayerRendererMixin extends LivingEntityRenderer<AbstractC
playerModel.crouching = false;
}
}
@Inject(
method = "setupRotations(Lnet/minecraft/client/player/AbstractClientPlayer;Lcom/mojang/blaze3d/vertex/PoseStack;FFFF)V",
at = @At("HEAD")
)
private void cobblemon$modifyRoll(AbstractClientPlayer player, PoseStack poseStack, float a, float b, float partialTicks, float i, CallbackInfo ci) {
if (player.isPassenger()) {
var vehicle = player.getVehicle();
if (vehicle instanceof PokemonEntity entity) {
MountedPlayerRenderer.INSTANCE.render(player, entity, poseStack, a, b, partialTicks, i);
}
}
}
}
@@ -75,7 +75,6 @@ import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.FlowHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
@@ -314,7 +313,6 @@ object Cobblemon {
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit(Unit)
FlowHandler.setup()
EntityCallbackHandler.setup()
ifDedicatedServer {
isDedicatedServer = true
@@ -19,7 +19,6 @@ object CobblemonActivities {
val POKEMON_GROW_CROP = register(Activity("pokemon_grow_crop"))
val POKEMON_SLEEP_ON_TRAINER_BED = register(Activity("pokemon_sleep_on_trainer_bed"))
val POKEMON_HERD = register(Activity("pokemon_herd"))
val POKEMON_POLLINATION = register(Activity("pokemon_pollination"))
fun register(activity: Activity): Activity {
activities.add(activity)
@@ -78,9 +78,6 @@ object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
*/
val autoPokemonBehaviours = mutableListOf<CobblemonBehaviour>()
/** See [autoPokemonBehaviours] but think npc instead of pokemon*/
val autoNPCBehaviours = mutableListOf<CobblemonBehaviour>()
val behaviours = mutableMapOf<ResourceLocation, CobblemonBehaviour>()
override fun sync(player: ServerPlayer) {
@@ -97,8 +94,6 @@ object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
val behaviour = parse(reader, resolvedIdentifier)
if ("pokemon/auto/" in identifier.path) {
autoPokemonBehaviours.add(behaviour)
} else if ("npc/auto/" in identifier.path) {
autoNPCBehaviours.add(behaviour)
}
data[resolvedIdentifier] = behaviour
}
@@ -59,7 +59,6 @@ object CobblemonCommands {
ApplyPlayerTextureCommand.register(dispatcher)
RenameBoxCommand.register(dispatcher)
ChangeBoxWallpaperCommand.register(dispatcher)
RunMolangCommand.register(dispatcher)
RunMolangScriptCommand.register(dispatcher)
SpectateBattleCommand.register(dispatcher)
CobblemonConfigCommand.register(dispatcher)
@@ -93,8 +93,6 @@ object CobblemonFlows : DataRegistry {
functions: Map<String, (MoParams) -> Any> = emptyMap(),
cancelable: Cancelable? = null
) {
if (eventResourceLocation !in flows) return
if (cancelable == null) {
runtime.environment.query.functions.remove("cancel")
} else {
@@ -389,28 +389,40 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val SWEET_HEART = noSettingsItem("sweet_heart") // todo make a SweetHeartItem class for breeding purposes
@JvmField
val TASTY_TAIL = create("tasty_tail", foodItem(3, 0.3f))
val TASTY_TAIL = noSettingsItem("tasty_tail")
@JvmField
val PEWTER_CRUNCHIES = regionalFoodItem("pewter_crunchies", 16, 7, 0.343f, false)
@JvmField
val RAGE_CANDY_BAR = regionalFoodItem("rage_candy_bar", 16, 8, 0.2f, false)
@JvmField
val LAVA_COOKIE = regionalFoodItem("lava_cookie", 16, 7, 0.343f, false)
@JvmField
val OLD_GATEAU = regionalFoodItem("old_gateau", 16, 9, 0.1335f, false)
@JvmField
val CASTELIACONE = regionalFoodItem("casteliacone", 16, 5, .28f, false)
@JvmField
val LUMIOSE_GALETTE = regionalFoodItem("lumiose_galette", 16, 8, 0.2f, false)
@JvmField
val BIG_MALASADA = regionalFoodItem("big_malasada", 16, 7, 0.343f, false)
@JvmField
val SMOKED_TAIL_CURRY = regionalFoodItem("smoked_tail_curry", 16, 10, 0.6f, false, ItemStack(Items.BOWL, 1))
@JvmField
val JUBILIFE_MUFFIN = regionalFoodItem("jubilife_muffin", 16, 8, 0.2f, false)
@JvmField
val OPEN_FACED_SANDWICH = regionalFoodItem("open_faced_sandwich", 16, 13, 0.5f, false)
@JvmField // todo get final values for this from vera
val PEWTER_CRUNCHIES = regionalFoodItem("pewter_crunchies", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f, false)
@JvmField // todo get final values for this from vera
val RAGE_CANDY_BAR = regionalFoodItem("rage_candy_bar", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f, false)
@JvmField // todo get final values for this from vera
val LAVA_COOKIE = regionalFoodItem("lava_cookie", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f)
@JvmField // todo get final values for this from vera
val OLD_GATEAU = regionalFoodItem("old_gateau", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f)
@JvmField // todo get final values for this from vera
val CASTELIACONE = regionalFoodItem("casteliacone", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f)
@JvmField // todo get final values for this from vera
val SHALOUR_SABLE = regionalFoodItem("shalour_sable", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f)
@JvmField // todo get final values for this from vera
val LUMIOSE_GALETTE = regionalFoodItem("lumiose_galette", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f)
@JvmField // todo get final values for this from vera
val BIG_MALASADA = regionalFoodItem("big_malasada", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f)
@JvmField // todo get final values for this from vera
val SMOKED_TAIL_CURRY = regionalFoodItem("smoked_tail_curry", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f, false, ItemStack(Items.BOWL, 1))
@JvmField // todo get final values for this from vera
val JUBILIFE_MUFFIN = regionalFoodItem("jubilife_muffin", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f)
@JvmField // todo get final values for this from vera
val OPEN_FACED_SANDWICH = regionalFoodItem("open_faced_sandwich", 16, 10, 1.2f, MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1f)
// todo we might need to wait on these for later? These impact battles and may be harder to do
/*@JvmField
@@ -423,22 +435,30 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val POTATO_MOCHI = create("potato_mochi", CobblemonItem(Properties().stacksTo(16)
.food(FoodProperties.Builder()
.nutrition(8)
.saturationModifier(0.2375F)
.nutrition(10) // todo get final values for this from vera
.saturationModifier(1.2F) // todo get final values for this from vera
.alwaysEdible()
.build())))
@JvmField
val FRIED_RICE = create("fried_rice", CobblemonItem(Properties().stacksTo(16)
.food(FoodProperties.Builder()
.nutrition(10) // todo get final values for this from vera
.saturationModifier(1.2F) // todo get final values for this from vera
.alwaysEdible()
.build())))
@JvmField
val CANDIED_APPLE = create("candied_apple", CobblemonItem(Properties().stacksTo(16)
.food(FoodProperties.Builder()
.nutrition(6)
.saturationModifier(0.2335F)
.usingConvertsTo(Items.STICK)
.nutrition(10) // todo get final values for this from vera
.saturationModifier(1.2F) // todo get final values for this from vera
.alwaysEdible()
.build())))
@JvmField
val CANDIED_BERRY = create("candied_berry", CobblemonItem(Properties().stacksTo(16)
.food(FoodProperties.Builder()
.nutrition(5)
.saturationModifier(0.22F)
.usingConvertsTo(Items.STICK)
.nutrition(10) // todo get final values for this from vera
.saturationModifier(1.2F) // todo get final values for this from vera
.alwaysEdible()
.build())))
//@JvmField
@@ -665,12 +685,14 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MEDICINAL_LEEK = heldItem("medicinal_leek", MedicinalLeekItem(CobblemonBlocks.MEDICINAL_LEEK, Item.Properties().food(FoodProperties.Builder().fast().nutrition(1).saturationModifier(0.2f).build())), "leek")
@JvmField
val ROASTED_LEEK = compostableItem("roasted_leek", CobblemonItem(Item.Properties().food(FoodProperties.Builder().fast().nutrition(3).saturationModifier(0.2f).build())), 0.85f)
val ROASTED_LEEK = compostableItem("roasted_leek", CobblemonItem(Item.Properties().food(FoodProperties.Builder().fast().nutrition(3).saturationModifier(0.3f).build())), 0.85f)
@JvmField
val BRAISED_VIVICHOKE = compostableItem("braised_vivichoke", foodItem(6, 0.6F), 0.85f)
@JvmField
val VIVICHOKE_DIP = create("vivichoke_dip", object : CobblemonItem(Properties().stacksTo(1)
.food(FoodProperties.Builder()
.nutrition(10)
.saturationModifier(0.6F)
.saturationModifier(1.2F)
.effect(MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1F)
.alwaysEdible()
.usingConvertsTo(Items.BOWL)
@@ -681,7 +703,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
})
@JvmField
val ENERGY_ROOT = compostableItem("energy_root", EnergyRootItem(CobblemonBlocks.ENERGY_ROOT, Properties()), 0.60f)
val ENERGY_ROOT = compostableItem("energy_root", EnergyRootItem(CobblemonBlocks.ENERGY_ROOT, Item.Properties().food(FoodProperties.Builder().nutrition(1).fast().saturationModifier(0.2f).build())), 0.60f)
@JvmField
val REVIVAL_HERB = compostableItem("revival_herb", RevivalHerbItem(CobblemonBlocks.REVIVAL_HERB))
@JvmField
@@ -711,7 +733,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@JvmField
val LEEK_AND_POTATO_STEW = create("leek_and_potato_stew", CobblemonItem(Item.Properties().food(FoodProperties.Builder().nutrition(6).saturationModifier(0.6f).usingConvertsTo(Items.BOWL).build()).stacksTo(1)))
val LEEK_AND_POTATO_STEW = create("leek_and_potato_stew", CobblemonItem(Item.Properties().food(FoodProperties.Builder().nutrition(8).saturationModifier(0.6f).usingConvertsTo(Items.BOWL).build()).stacksTo(1)))
@JvmField
val REVIVE = create("revive", ReviveItem(max = false))
@JvmField
@@ -1522,6 +1544,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
stacksTo: Int,
nutrition: Int,
saturationModifier: Float,
effect: MobEffectInstance? = null,
effectChance: Float? = null,
alwaysEdible: Boolean = false,
convertsToOnUse: ItemStack? = null
): RegionalFoodItem {
@@ -1529,6 +1553,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
.nutrition(nutrition)
.saturationModifier(saturationModifier)
if (effect != null && effectChance != null) {
foodPropertiesBuilder.effect(effect, effectChance)
}
if (alwaysEdible == true) {
foodPropertiesBuilder.alwaysEdible()
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.ai.CobblemonAttackTargetData
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.dialogue.ActiveDialogue
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.mojang.serialization.Codec
@@ -44,16 +43,11 @@ object CobblemonMemories {
val NEAREST_VISIBLE_ATTACKER = register<LivingEntity>("nearest_visible_attacker")
val NEARBY_GROWABLE_CROPS = register<BlockPos>("nearby_growable_crops")
val RECENTLY_ATE_GRASS = register<Boolean>("recently_ate_grass")
val HIVE_LOCATION = register<BlockPos>("hive_location")
val HIVE_COOLDOWN = register<Boolean>("hive_cooldown")
val NEARBY_FLOWERS = register<List<BlockPos>>("nearby_flower")
val POLLINATED = register<Boolean>("pollinated", PrimitiveCodec.BOOL)
/** who am i following rn? */
val HERD_LEADER = register<String>("herd_leader", PrimitiveCodec.STRING)
/** how many are following me rn? */
val HERD_SIZE = register<Int>("herd_size") // Don't bother saving it, we'll try to keep count roughly.
val ATTACK_TARGET_DATA = register<CobblemonAttackTargetData>("attack_target_data") // This is used to store additional information about the attack target, such as when to give up pursuit.
val WANDER_CONTROL = register<CobblemonWanderControl>("wander_control")
fun <U> register(id: String, codec: Codec<U>): MemoryModuleType<U> {
val memoryModule = MemoryModuleType(Optional.of(codec))
@@ -24,7 +24,6 @@ import com.cobblemon.mod.common.client.net.data.UnlockReloadPacketHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
import com.cobblemon.mod.common.client.net.effect.SaccharineLogBlockParticlesHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
@@ -41,7 +40,6 @@ import com.cobblemon.mod.common.client.net.pasture.UpdatePastureConflictFlagHand
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
import com.cobblemon.mod.common.client.net.riding.ClientboundUpdateDriverInputHandler
import com.cobblemon.mod.common.client.net.settings.OpenCobblemonConfigEditorHandler
import com.cobblemon.mod.common.client.net.settings.ServerSettingsPacketHandler
import com.cobblemon.mod.common.client.net.sound.UnvalidatedPlaySoundS2CPacketHandler
@@ -79,12 +77,10 @@ import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SaccharineLogBlockParticlesPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateDriverInputPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
@@ -175,7 +171,6 @@ import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPa
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokemonPacket
@@ -226,7 +221,6 @@ import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkH
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DriverInputPacketHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
import com.cobblemon.mod.common.net.serverhandling.starter.SelectStarterPacketHandler
import com.cobblemon.mod.common.net.serverhandling.storage.BenchMoveHandler
@@ -408,7 +402,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
list.add(PacketRegisterInfo(SpawnSnowstormEntityParticlePacket.ID, SpawnSnowstormEntityParticlePacket::decode, SpawnSnowstormEntityParticleHandler))
list.add(PacketRegisterInfo(RunPosableMoLangPacket.ID, RunPosableMoLangPacket::decode, RunPosableMoLangHandler))
list.add(PacketRegisterInfo(SaccharineLogBlockParticlesPacket.ID, SaccharineLogBlockParticlesPacket::decode, SaccharineLogBlockParticlesHandler))
// Hax
list.add(PacketRegisterInfo(UnvalidatedPlaySoundS2CPacket.ID, UnvalidatedPlaySoundS2CPacket::decode, UnvalidatedPlaySoundS2CPacketHandler))
@@ -469,7 +462,6 @@ object CobblemonNetwork {
// Riding
list.add(PacketRegisterInfo(ClientboundUpdateRidingStatePacket.ID, ClientboundUpdateRidingStatePacket::decode, ClientboundUpdateRidingStateHandler))
list.add(PacketRegisterInfo(ClientboundUpdateDriverInputPacket.ID, ClientboundUpdateDriverInputPacket::decode, ClientboundUpdateDriverInputHandler))
return list
}
@@ -576,7 +568,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatsPacket.ID, ServerboundUpdateRidingStatsPacket::decode, ServerboundUpdateRidingStatsHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatRangePacket.ID, ServerboundUpdateRidingStatRangePacket::decode, ServerboundUpdateRidingStatRangeHandler))
list.add(PacketRegisterInfo(DismountPokemonPacket.ID, DismountPokemonPacket::decode, DismountPokemonPacketHandler))
list.add(PacketRegisterInfo(ServerboundUpdateDriverInputPacket.ID, ServerboundUpdateDriverInputPacket::decode, DriverInputPacketHandler))
// Cooking
list.add(PacketRegisterInfo(ToggleCookingPotLidPacket.ID, ToggleCookingPotLidPacket::decode, ToggleCookingPotLidHandler))
@@ -8,7 +8,10 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.*
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.DefendOwnerSensor
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.DrowsySensor
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.PokemonAdultSensor
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.PokemonGrowableCropSensor
import com.cobblemon.mod.common.pokemon.ai.PokemonDisturbancesSensor
import com.cobblemon.mod.common.entity.sensor.BattlingPokemonSensor
import com.cobblemon.mod.common.entity.sensor.NPCBattlingSensor
@@ -33,10 +36,6 @@ object CobblemonSensors {
val NEARBY_GROWABLE_CROPS = register("nearby_growable_crops", ::PokemonGrowableCropSensor)
val NEARBY_BEE_HIVE = register("nearby_bee_hive", ::BeeHiveSensor)
val NEARBY_FLOWER = register("nearby_flower", ::FlowerSensor)
fun <E : Entity, U : Sensor<E>> register(id: String, supplier: Supplier<U>): SensorType<U> {
val sensor = SensorType(supplier)
sensors[id] = sensor
@@ -275,11 +275,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
RELIC_COIN_SACK_STEP
)
@JvmField
val RIDE_LOOP_LEATHER = create("ride.loop.leather")
@JvmField
val RIDE_LOOP_PLUMAGE = create("ride.loop.plumage")
@JvmField
val MOVE_QUICKATTACK_TARGET = this.create("move.quickattack.target")
@JvmField
@@ -324,8 +319,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val IMPACT_WATER = this.create("impact.water")
@JvmField
val TUMBLESTONE_SOUNDS = SoundType(1f, 1.1f,
TUMBLESTONE_BREAK,
@@ -8,15 +8,8 @@
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.serialization.Dynamic
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
@@ -35,9 +28,6 @@ class BehaviourConfigurationContext {
val memories = mutableSetOf<MemoryModuleType<*>>()
val sensors = mutableSetOf<SensorType<*>>()
val onAddScripts = mutableListOf<ResourceLocation>()
val onAdd = mutableListOf<ExpressionLike>()
fun getOrCreateActivity(activity: Activity): ActivityConfigurationContext {
return activities.firstOrNull { it.activity == activity } ?: ActivityConfigurationContext(activity).also(activities::add)
}
@@ -58,14 +48,6 @@ class BehaviourConfigurationContext {
this.sensors.addAll(sensors)
}
fun addOnAddScript(script: ResourceLocation) {
onAddScripts.add(script)
}
fun addOnAddScript(script: ExpressionLike) {
onAdd.add(script)
}
fun apply(entity: LivingEntity, behaviourConfigs: List<BehaviourConfig>, dynamic: Dynamic<*>) {
if (entity is MoLangScriptingEntity) {
@@ -80,11 +62,6 @@ class BehaviourConfigurationContext {
// Apply the brain config
if (entity is MoLangScriptingEntity) {
brain = entity.assignNewBrainWithMemoriesAndSensors(dynamic, memories, sensors)
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
onAddScripts.forEach { CobblemonScripts.run(it, runtime) }
onAdd.forEach { runtime.resolve(it) }
}
activities.forEach { it.apply(entity) }
brain.setCoreActivities(coreActivities)
@@ -9,17 +9,7 @@
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.resolve
import net.minecraft.world.entity.Entity
/**
* This is used in the AI system to store optional additional information about the attack target,
@@ -40,32 +30,5 @@ import net.minecraft.world.entity.Entity
*/
class CobblemonAttackTargetData(
/** An expression that returns false when the target is no longer worth attacking. */
var shouldContinue: Expression = "true".asExpression(),
var hitsUntilDisengage: Int = -1, // -1 means no limit
var disengageAction: (entity: Entity) -> Unit = {}
) {
val struct = ObjectValue<CobblemonAttackTargetData>(this).also {
it.addFunction("hits_until_disengage") { DoubleValue(hitsUntilDisengage.toDouble()) }
it.addFunction("set_hits_until_disengage") { params ->
val value = params.getDouble(0)
hitsUntilDisengage = value.toInt()
DoubleValue(hitsUntilDisengage.toDouble())
}
it.addFunction("set_disengage_action") { params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
val function = CobblemonScripts.scripts[script] ?: run {
Cobblemon.LOGGER.warn("set_disengage_action was given script '$script' which does not exist.")
return@addFunction DoubleValue.ZERO
}
disengageAction = { entity ->
val runtime = MoLangRuntime().setup()
runtime.environment.query.addFunction("entity") { entity.asMostSpecificMoLangValue() }
runtime.resolve(function)
}
DoubleValue.ONE
}
it.addFunction("unset_disengage_action") { params ->
disengageAction = {}
}
}
}
val shouldContinue: Expression = "true".asExpression()
)
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import com.google.gson.annotations.SerializedName
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
@@ -29,35 +28,23 @@ class CobblemonBehaviour(
val visible: Boolean = true,
val entityType: ResourceLocation? = null,
val configurations: List<BehaviourConfig> = mutableListOf(),
// I feel like the onAdd+onAddScript etc could be merged using some interface and a clever deserializer,
// detect if it's a ResourceLocation and failing that, Expression. The on[..]Script fields are kinda fringe though.
@SerializedName("onRemove", alternate = ["undo"])
val onRemove: ExpressionLike? = null,
@SerializedName("onRemoveScript", alternate = ["undoScript"])
val onRemoveScript: ResourceLocation? = null,
val onAdd: ExpressionLike? = null,
val onAddScript: ResourceLocation? = null,
val undo: ExpressionLike? = null,
val undoScript: ResourceLocation? = null,
) {
fun canBeApplied(entity: LivingEntity) = entityType?.let { entityType == entity.type.builtInRegistryHolder().unwrapKey().get().location() } != false
fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (onAdd != null) {
behaviourConfigurationContext.addOnAddScript(onAdd)
}
if (onAddScript != null) {
behaviourConfigurationContext.addOnAddScript(onAddScript)
}
configurations.forEach { it.configure(entity, behaviourConfigurationContext) }
}
/** Undoes anything that needs undoing once this configuration is being removed from an entity that had it before. */
fun onRemove(entity: LivingEntity) {
fun undo(entity: LivingEntity) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (onRemoveScript != null) {
CobblemonScripts.run(onRemoveScript, runtime)
if (undoScript != null) {
CobblemonScripts.run(undoScript, runtime)
}
if (onRemove != null) {
runtime.resolve(onRemove)
if (undo != null) {
runtime.resolve(undo)
}
}
}
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.phys.Vec3
/**
* Wraps around [BlockPosTracker] to add additional flags for Cobblemon-specific behavior.
*
* @author Hiroku
* @since August 4th, 2025
*/
class CobblemonBlockPosTracker(
pos: Vec3,
val flags: Set<String> = emptySet(),
) : BlockPosTracker(pos) {
companion object {
const val BATTLE_LOOK_BYPASS_FLAG = "battle_look_bypass"
}
fun isBattleLookBypass() = flags.contains(BATTLE_LOOK_BYPASS_FLAG)
}
@@ -1,91 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.util.getBooleanOrNull
import com.cobblemon.mod.common.util.getDoubleOrNull
import kotlin.math.sqrt
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.PathfinderMob
/**
* Used to maintain some settings around how the entity should wander this tick. The idea is you
* reset this with some script task at priority 0 then some number of steps before it gets to the wander
* tasks you can have other conditional tasks jump in to configure parts of this.
*
* @author Hiroku
* @since July 18, 2025
*/
class CobblemonWanderControl(
var center: WanderCenter? = null,
var maxAttempts: Int = 4, // How many times to try to find a suitable point before giving up on that tick.
var allowLand: Boolean = true,
var allowWater: Boolean = false,
var allowAir: Boolean = false,
var pathCooldownTicks: Int = 20 * 5, // Used to mitigate the cost of pathfinding.
var wanderSpeed: Float = 0.35F,
) {
class WanderCenter(val x: Number, val y: Number, val z: Number, val minRange: Float, val maxRange: Float)
@Transient
val struct: QueryStruct = QueryStruct(hashMapOf())
.addFunction("center_x") { center?.x ?: 0.0 }
.addFunction("center_y") { center?.y ?: 0.0 }
.addFunction("center_z") { center?.z ?: 0.0 }
.addFunction("max_attempts") { maxAttempts.toDouble() }
.addFunction("min_range") { center?.minRange ?: 0.0 }
.addFunction("max_range") { center?.maxRange ?: 0.0 }
.addFunction("allow_land") { if (allowLand) 1.0 else 0.0 }
.addFunction("allow_water") { if (allowWater) 1.0 else 0.0 }
.addFunction("allow_air") { if (allowAir) 1.0 else 0.0 }
.addFunction("path_cooldown_ticks") { pathCooldownTicks.toDouble() }
.addFunction("wander_speed") { wanderSpeed }
.addFunction("set_center") { params ->
if (params.params.size < 3) {
throw IllegalArgumentException("set_center requires at least 3 parameters: x, y, z")
}
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val minRange = params.getDoubleOrNull(3) ?: 0.0
val maxRange = params.getDoubleOrNull(4) ?: Float.MAX_VALUE.toDouble()
center = WanderCenter(
x = x,
y = y,
z = z,
minRange = minRange.toFloat(),
maxRange = maxRange.toFloat(),
)
}
.addFunction("set_max_attempts") { params -> maxAttempts = params.getDoubleOrNull(0)?.toInt() ?: 4 }
.addFunction("set_allow_land") { params -> allowLand = params.getBooleanOrNull(0) ?: true }
.addFunction("set_allow_water") { params -> allowWater = params.getBooleanOrNull(0) ?: false }
.addFunction("set_allow_air") { params -> allowAir = params.getBooleanOrNull(0) ?: false }
.addFunction("set_path_cooldown_ticks") { params -> pathCooldownTicks = params.getDoubleOrNull(0)?.toInt() ?: (20 * 5) }
.addFunction("set_wander_speed") { params -> wanderSpeed = params.getDoubleOrNull(0)?.toFloat() ?: 0.35F }
.addFunction("reset") {
center = null
allowLand = false
allowWater = false
allowAir = false
pathCooldownTicks = 20 * 5
wanderSpeed = 0.35F
maxAttempts = 4
}
fun isSuitable(position: BlockPos): Boolean {
val center = center ?: return true
val centerPos = BlockPos(center.x.toInt(), center.y.toInt(), center.z.toInt())
val distance = sqrt(centerPos.distSqr(position))
val suitable = distance >= center.minRange && distance <= center.maxRange
return suitable
}
}
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.OneShot
import net.minecraft.world.entity.schedule.Activity
class ActivityChangeTaskConfig : SingleTaskConfig {
val activity: Activity = Activity.IDLE
val condition: ExpressionLike = "false".asExpressionLike()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> = emptyList()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return object : OneShot<LivingEntity>() {
override fun trigger(serverLevel: ServerLevel, livingEntity: LivingEntity, l: Long): Boolean {
runtime.withQueryValue("entity", livingEntity.asMostSpecificMoLangValue())
if (condition.resolveBoolean(runtime)) {
livingEntity.brain.setActiveActivityIfPossible(activity)
return true
} else {
return false
}
}
}
}
}
@@ -21,7 +21,6 @@ import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
class LookAtTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
@@ -40,8 +39,7 @@ class LookAtTargetTaskConfig : SingleTaskConfig {
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
behaviourConfigurationContext.addMemories(MemoryModuleType.LOOK_TARGET, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
behaviourConfigurationContext.addSensors(SensorType.NEAREST_LIVING_ENTITIES)
behaviourConfigurationContext.addMemories(MemoryModuleType.LOOK_TARGET)
return WrapperLivingEntityTask(LookAtTargetSink(minDurationTicks.resolveInt(), maxDurationTicks.resolveInt()), Mob::class.java)
}
}
@@ -1,82 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.ast.StringExpression
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.mojang.datafixers.util.Either
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
/**
* A task that modifies the aspects of a Pokémon or NPC based on a memory module.
* If the memory is registered, the aspect is added; if it is absent, the aspect is removed.
*
* @author Hiroku
* @since July 6th, 2025
*/
class MemoryAspectTaskConfig : SingleTaskConfig {
var memory: MemoryModuleType<*> = MemoryModuleType.DUMMY
var aspect: ExpressionOrEntityVariable = Either.left(StringExpression(StringValue("")))
override fun getVariables(entity: LivingEntity) = listOf(aspect).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity && entity !is NPCEntity) {
return null
} else if (memory == MemoryModuleType.DUMMY) {
Cobblemon.LOGGER.error("MemoryAspectTaskConfig: Memory module type is not set for ${entity.name.string}.")
return null
} else if (aspect.left().orElse(null)?.originalString == "") {
Cobblemon.LOGGER.error("MemoryAspectTaskConfig: Aspect is not set for ${entity.name.string}.")
return null
}
val aspect = aspect.resolveString()
return object : Behavior<LivingEntity>(
mapOf(memory to MemoryStatus.REGISTERED),
Int.MAX_VALUE,
Int.MAX_VALUE
) {
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long) = true
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
val hasMemory = !owner.brain.hasMemoryValue(memory)
if (owner is PokemonEntity) {
if (!hasMemory && aspect in owner.pokemon.forcedAspects) {
owner.pokemon.forcedAspects -= aspect
} else if (hasMemory && aspect !in owner.pokemon.forcedAspects) {
owner.pokemon.forcedAspects += aspect
} else return
owner.pokemon.updateAspects()
} else if (owner is NPCEntity) {
if (!hasMemory && aspect in owner.appliedAspects) {
owner.appliedAspects -= aspect
} else if (hasMemory && aspect !in owner.appliedAspects) {
owner.appliedAspects += aspect
} else return
owner.updateAspects()
}
}
}
}
}
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToBeeHiveTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class PathToBeeHiveTaskConfig : SingleTaskConfig {
companion object {
const val HONEY = "honey"
}
val condition = booleanVariable(HONEY, "can_add_honey", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!checkCondition(entity, condition)) {
return null
}
return PathToBeeHiveTask.create()
}
}
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToFlowerTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class PathToFlowerTaskConfig : SingleTaskConfig {
companion object {
const val POLLINATE = "pollinate"
}
val condition = booleanVariable(POLLINATE, "can_pollinate", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!checkCondition(entity, condition)) {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.NEARBY_FLOWERS,
CobblemonMemories.HIVE_COOLDOWN,
CobblemonMemories.HIVE_LOCATION,
CobblemonMemories.POLLINATED
)
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_BEE_HIVE, CobblemonSensors.NEARBY_FLOWER)
return PathToFlowerTask.create()
}
}
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PlaceHoneyInHiveTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class PlaceHoneyInHiveTaskConfig : SingleTaskConfig {
companion object {
const val HONEY = "honey"
}
val condition = booleanVariable(HONEY, "can_add_honey", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!checkCondition(entity, condition)) {
return null
}
return PlaceHoneyInHiveTask.create()
}
}
@@ -1,94 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.sendParticlesServer
import com.mojang.datafixers.util.Either
import net.minecraft.core.particles.ParticleTypes
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.phys.Vec3
class PollinateFlowerTaskConfig : SingleTaskConfig {
companion object {
const val POLLINATE = "pollinate"
}
val condition = booleanVariable(POLLINATE, "can_pollinate", true).asExpressible()
val durationTicks: ExpressionOrEntityVariable = Either.left("30".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!checkCondition(entity, condition)) {
return null
}
return object : Behavior<LivingEntity>(
mapOf(
CobblemonMemories.NEARBY_FLOWERS to MemoryStatus.VALUE_PRESENT,
MemoryModuleType.WALK_TARGET to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.POLLINATED to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HIVE_COOLDOWN to MemoryStatus.VALUE_ABSENT,
),
15,
45
) {
override fun checkExtraStartConditions(level: ServerLevel, owner: LivingEntity): Boolean {
return entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWERS).orElse(emptyList()).any {
Vec3.atCenterOf(it).distanceTo(entity.position()) <= 1.0
}
}
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
return checkExtraStartConditions(level, entity)
}
override fun start(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
super.start(level, entity, gameTime)
}
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
level.sendParticlesServer(
particleType = ParticleTypes.DRIPPING_HONEY,
position = owner.eyePosition,
particles = 3,
offset = Vec3.ZERO,
speed = 0.0
)
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
val flowerStillThere = canStillUse(level, entity, gameTime)
if (flowerStillThere) {
entity.brain.setMemory(CobblemonMemories.POLLINATED, true)
}
}
}
}
}
@@ -99,11 +99,6 @@ interface TaskConfig {
cobblemonResource("eat_grass") to EatGrassTaskConfig::class.java,
cobblemonResource("find_air") to FindAirTaskConfig::class.java,
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("path_to_hive") to PathToBeeHiveTaskConfig::class.java,
cobblemonResource("place_honey_in_hive") to PlaceHoneyInHiveTaskConfig::class.java,
cobblemonResource("path_to_flower") to PathToFlowerTaskConfig::class.java,
cobblemonResource("pollinate_flower") to PollinateFlowerTaskConfig::class.java,
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
cobblemonResource("attack_hostile_mobs") to AttackHostileMobsTaskConfig::class.java,
cobblemonResource("move_into_fluid") to MoveIntoFluidTaskConfig::class.java,
@@ -115,8 +110,6 @@ interface TaskConfig {
cobblemonResource("count_followers") to CountFollowersTaskConfig::class.java,
cobblemonResource("hate_entity") to HateEntityTaskConfig::class.java,
cobblemonResource("target_entity") to TargetEntityTaskConfig::class.java,
cobblemonResource("memory_aspect") to MemoryAspectTaskConfig::class.java,
cobblemonResource("activity_change") to ActivityChangeTaskConfig::class.java,
)
val runtime = MoLangRuntime().setup()
@@ -10,14 +10,12 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
@@ -25,11 +23,9 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.util.HoverRandomPos
import net.minecraft.world.entity.ai.util.LandRandomPos
import net.minecraft.world.level.pathfinder.PathType
@@ -105,70 +101,45 @@ class WanderTaskConfig : SingleTaskConfig {
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
MemoryModuleType.LOOK_TARGET,
CobblemonMemories.PATH_COOLDOWN,
CobblemonMemories.WANDER_CONTROL
CobblemonMemories.PATH_COOLDOWN
)
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET),
it.absent(CobblemonMemories.PATH_COOLDOWN),
it.registered(CobblemonMemories.WANDER_CONTROL)
).apply(it) { walkTarget, lookTarget, pathCooldown, wanderControl ->
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, lookTarget, pathCooldown ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || entity.isUnderWater) {
return@Trigger false
}
val wanderControl = it.tryGet(wanderControl).orElse(null) ?: CobblemonWanderControl()
val avoidsTargetingAir = avoidTargetingAir.resolveBoolean()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = runtime.resolveFloat(wanderChanceExpression)
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance || !wanderControl.allowLand) {
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) {
return@Trigger false
}
pathCooldown.setWithExpiry(true, wanderControl.pathCooldownTicks.toLong())
pathCooldown.setWithExpiry(true, 40L)
val avoidsTargetingAir = avoidTargetingAir.resolveBoolean()
// val targetVec = getLandTarget(entity) ?: return@Trigger true
val targetVec = LandRandomPos.getPos(
entity,
horizontalRange.resolveInt(),
verticalRange.resolveInt()
) ?: return@Trigger false
val minimumHeight = minimumHeight.resolveInt()
val maximumHeight = maximumHeight.resolveInt()
var attempts = 0
var pos: BlockPos? = null
while (attempts++ < wanderControl.maxAttempts && pos == null) {
// val targetVec = getLandTarget(entity) ?: return@Trigger true
val targetVec = if (maximumHeight != -1) {
HoverRandomPos.getPos(
entity,
horizontalRange.resolveInt(),
maxOf(verticalRange.resolveInt(), maximumHeight), // In case they fly up pretty high and need to find a way down
entity.random.nextFloat() - 0.5,
entity.random.nextFloat() - 0.5,
Math.PI.toFloat(),
maximumHeight,
minimumHeight
)
} else {
LandRandomPos.getPos(
entity,
horizontalRange.resolveInt(),
verticalRange.resolveInt()
)
} ?: continue
pos = applyHeightConstraints(
pos = BlockPos.containing(targetVec),
minimumHeight = minimumHeight,
maximumHeight = maximumHeight,
world = world
).takeIf(wanderControl::isSuitable)
}
if (pos == null) {
return@Trigger false
}
val pos = applyHeightConstraints(
pos = BlockPos.containing(targetVec),
minimumHeight = minimumHeight,
maximumHeight = maximumHeight,
world = world
)
walkTarget.set(
CobblemonWalkTarget(
pos = pos,
@@ -178,7 +149,7 @@ class WanderTaskConfig : SingleTaskConfig {
destinationNodeTypeFilter = { nodeType -> !avoidsTargetingAir || nodeType !in listOf(PathType.OPEN) }
)
)
lookTarget.set(BlockPosTracker(pos.toVec3d().add(0.0, entity.eyeHeight.toDouble(), 0.0)))
lookTarget.erase()
return@Trigger true
}
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.WANDER
@@ -31,7 +30,6 @@ import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.Vec3
class WaterWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "water_wanders", true).asExpressible()
@@ -56,56 +54,35 @@ class WaterWanderTaskConfig : SingleTaskConfig {
behaviourConfigurationContext.addMemories(
MemoryModuleType.WALK_TARGET,
MemoryModuleType.LOOK_TARGET,
CobblemonMemories.PATH_COOLDOWN,
CobblemonMemories.WANDER_CONTROL
CobblemonMemories.PATH_COOLDOWN
)
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET),
it.registered(CobblemonMemories.PATH_COOLDOWN),
it.registered(CobblemonMemories.WANDER_CONTROL)
).apply(it) { walkTarget, lookTarget, pathCooldown, wanderControlData ->
it.registered(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, lookTarget, pathCooldown ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isInWater) {
return@Trigger false
}
val wanderControl = it.tryGet(wanderControlData).orElse(null) ?: CobblemonWanderControl()
if (!wanderControl.allowWater) {
return@Trigger false
}
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = runtime.resolveFloat(wanderChanceExpression)
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) {
return@Trigger false
}
pathCooldown.setWithExpiry(true, wanderControl.pathCooldownTicks.toLong())
var pos: BlockPos? = null
var target: Vec3? = null
var attempts = 0
while (attempts < wanderControl.maxAttempts && pos == null) {
attempts++
target = BehaviorUtils.getRandomSwimmablePos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt())
?: continue
pos = BlockPos.containing(target).takeIf(wanderControl::isSuitable)
}
if (pos == null || target == null) {
return@Trigger false
}
pathCooldown.setWithExpiry(true, 60L)
val target = BehaviorUtils.getRandomSwimmablePos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt()) ?: return@Trigger false
walkTarget.set(
CobblemonWalkTarget(
pos = pos,
pos = BlockPos.containing(target),
nodeTypeFilter = { it == PathType.WATER || it == PathType.WATER_BORDER },
speedModifier = speedMultiplier.resolveFloat(),
completionRange = 0
completionRange = 1
)
)
lookTarget.set(BlockPosTracker(target))
@@ -13,7 +13,6 @@ import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.CobblemonBuildDetails
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
@@ -78,7 +77,7 @@ open class PokemonBattle(
val side2: BattleSide
) {
/** Whether logging will be silenced for this battle. */
var mute = !CobblemonBuildDetails.SNAPSHOT
var mute = true
val struct = this.asMoLangValue()
val runtime = MoLangRuntime().also { it.environment.query = struct }
@@ -12,17 +12,9 @@ import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.ShowdownActionResponse
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.exception.IllegalActionChoiceException
import com.cobblemon.mod.common.net.messages.client.battle.BattleFaintPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMakeChoicePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattlePersistentStatusPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleReplacePokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleSwapPokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleSwitchPokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleTransformPokemonPacket
import java.util.UUID
abstract class AIBattleActor(
@@ -33,15 +25,8 @@ abstract class AIBattleActor(
override fun sendUpdate(packet: NetworkPacket<*>) {
super.sendUpdate(packet)
when (packet) {
is BattleMakeChoicePacket -> this.onChoiceRequested()
is BattlePersistentStatusPacket -> {}
is BattleFaintPacket -> {}
is BattleSwitchPokemonPacket -> if (!packet.isAlly) { /* TODO this might be redundant; switch on opposing site should be visible during turn */ }
is BattleSwapPokemonPacket -> { /* TODO CONSIDER MULTI SHIFTING */ }
is BattleHealthChangePacket -> battleAI.onHealthChange(packet)
is BattleTransformPokemonPacket -> if (!packet.isAlly) { /* TODO this might be redundant; switch on opposing site should be visible during turn */ }
is BattleReplacePokemonPacket -> if (!packet.isAlly) { /* TODO this might be redundant; switch on opposing site should be visible during turn */ }
if (packet is BattleMakeChoicePacket) {
this.onChoiceRequested()
}
}
@@ -50,35 +35,11 @@ abstract class AIBattleActor(
*/
open fun onChoiceRequested() {
try {
request?.let {
setActionResponses(it.iterate(this.activePokemon) { battleMon, moveset, forceSwitch ->
battleAI.choose(battleMon, battle, getSide(), moveset, forceSwitch)
})
pokemonList.forEach { pokemon ->
pokemon.willBeSwitchedIn = false
}
} ?: {
val response = mutableListOf<ShowdownActionResponse>()
repeat(activePokemon.size) {
response.add(PassActionResponse)
}
setActionResponses(response)
LOGGER.warn("AI requested choice, but no request was set. Returning PassActionResponses.")
}
setActionResponses(request!!.iterate(this.activePokemon, battleAI::choose))
} catch (exception: IllegalActionChoiceException) {
LOGGER.error("AI was unable to choose an action, we're going to need to pass!")
LOGGER.error("AI was unable to choose a move, we're going to need to pass!")
exception.printStackTrace()
request?.let {
setActionResponses(it.iterate(this.activePokemon) { _, _ , _->
PassActionResponse
})
} ?: {
val response = mutableListOf<ShowdownActionResponse>()
repeat(activePokemon.size) {
response.add(PassActionResponse)
}
setActionResponses(response)
}
setActionResponses(request!!.iterate(this.activePokemon) { _, _, _ -> PassActionResponse })
}
}
}
@@ -8,36 +8,23 @@
package com.cobblemon.mod.common.api.battles.model.ai
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
/**
* Interface for an actor battle AI
* Interface for an actors battle AI
*
* @since January 16th, 2022
* @author Deltric, Polymeta
* @author Deltric
*/
interface BattleAI {
/**
* Requests that the AI choose an action for the given Pokémon
* @param activeBattlePokemon The Pokémon slot that is choosing an action
* @param battle The ongoing [PokemonBattle]
* @param aiSide The [BattleSide] the AI is fighting on, useful for allies and opponent determination
* @param moveset The [ShowdownMoveset] for this slot. This can be null if [forceSwitch] is true. Otherwise, it is the available move information from Showdown.
* @param forceSwitch Whether this is a force switch situation.
* @param moveset The [ShowdownMoveset] for this slot. This can be null if [forceSwitch] is true. Otherwise it is the available move information from Showdown.
* @param forceSwitch Whether or not this is a force switch situation.
* @return the action response
*/
fun choose(
activeBattlePokemon: ActiveBattlePokemon,
battle: PokemonBattle,
aiSide: BattleSide,
moveset: ShowdownMoveset?,
forceSwitch: Boolean
): ShowdownActionResponse
fun onHealthChange(packet: BattleHealthChangePacket) {}
fun choose(activeBattlePokemon: ActiveBattlePokemon, moveset: ShowdownMoveset?, forceSwitch: Boolean): ShowdownActionResponse
}
@@ -21,7 +21,6 @@ interface PokemonSideDelegate : EntitySideDelegate<PokemonEntity> {
fun updatePostDeath() {}
fun handleStatus(status: Byte) {}
fun spawnShinyParticle(player: Player) {}
fun spawnAspectParticle() {}
fun positionRider(passenger: Entity, positionUpdater: MoveFunction)
fun updateAge(age: Int) {}
}
@@ -231,7 +231,7 @@ object CobblemonEvents {
@JvmField
val POKEMON_GAINED = EventObservable<PokemonGainedEvent>()
@JvmField
val POKEMON_SEEN = CancelableObservable<PokemonSeenEvent>()
val POKEMON_SEEN = EventObservable<PokemonSeenEvent>()
@JvmField
val POKEMON_ASPECTS_CHANGED = EventObservable<PokemonAspectsChangedEvent>()
@JvmField
@@ -8,14 +8,9 @@
package com.cobblemon.mod.common.api.events.berry
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.berry.Berry
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.util.toArrayStruct
import com.cobblemon.mod.common.util.worldRegistry
import net.minecraft.core.BlockPos
import net.minecraft.core.registries.Registries
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
@@ -43,11 +38,4 @@ data class BerryHarvestEvent(
val state: BlockState,
val blockEntity: BerryBlockEntity,
val drops: MutableList<ItemStack>
) : BerryEvent {
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"berry" to StringValue(berry.identifier.toString()),
"world" to world.worldRegistry.wrapAsHolder(world).asMoLangValue(Registries.DIMENSION),
"pos" to pos.toArrayStruct()
)
}
) : BerryEvent
@@ -8,16 +8,10 @@
package com.cobblemon.mod.common.api.events.drops
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.DropTable
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.util.asArrayValue
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
@@ -44,14 +38,4 @@ class LootDroppedEvent(
val player: ServerPlayer?,
val entity: LivingEntity?,
val drops: MutableList<DropEntry>
) : Cancelable() {
val context = mapOf<String, MoValue>(
"player" to (player?.asMoLangValue() ?: DoubleValue.ZERO),
"entity" to (entity?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO),
"drops" to drops.asArrayValue { it.asMoLangValue() }
)
val functions = moLangFunctionMap(
cancelFunc
)
}
) : Cancelable()
@@ -9,21 +9,10 @@
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.util.server
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a bait is consumed.
* @param rod The ItemStack of the rod that consumed the bait.
*/
class BaitConsumedEvent(val rod: ItemStack) : Cancelable() {
val context = mutableMapOf(
"rod" to rod.asMoLangValue(server()!!.registryAccess())
)
val functions = moLangFunctionMap(
cancelFunc
)
}
class BaitConsumedEvent(val rod: ItemStack) : Cancelable()
@@ -8,12 +8,8 @@
package com.cobblemon.mod.common.api.events.fishing
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.reactive.CancelableObservable
import com.cobblemon.mod.common.util.server
import net.minecraft.world.item.ItemStack
/**
@@ -21,12 +17,4 @@ import net.minecraft.world.item.ItemStack
* @param rod The ItemStack of the rod that the bait is set on.
* @param bait The ItemStack of the bait that is set on the rod.
*/
class BaitSetEvent(val rod: ItemStack, val bait: ItemStack) : Cancelable() {
val context = mutableMapOf(
"rod" to rod.asMoLangValue(server()!!.registryAccess()),
"bait" to bait.asMoLangValue(server()!!.registryAccess())
)
val functions = moLangFunctionMap(
cancelFunc
)
}
class BaitSetEvent(val rod: ItemStack, val bait: ItemStack) : Cancelable()
@@ -9,18 +9,14 @@
package com.cobblemon.mod.common.api.events.fishing
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.itemRegistry
import com.cobblemon.mod.common.util.server
import net.minecraft.core.registries.Registries
import net.minecraft.world.item.ItemStack
@@ -39,14 +35,7 @@ interface BobberSpawnPokemonEvent {
val bobber: PokeRodFishingBobberEntity,
val spawnAction: SpawnAction<*>,
val rod: ItemStack
) : Cancelable(), BobberSpawnPokemonEvent {
val context = mutableMapOf<String, MoValue>(
"rod" to rod.asMoLangValue(server()!!.registryAccess())
)
val functions = moLangFunctionMap(
cancelFunc
)
}
) : Cancelable(), BobberSpawnPokemonEvent
/**
* Event that is fired when a Pokemon is modified before it is spawned by a bobber.
@@ -8,12 +8,8 @@
package com.cobblemon.mod.common.api.events.fishing
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import com.cobblemon.mod.common.util.server
import net.minecraft.world.item.ItemStack
/**
@@ -32,15 +28,7 @@ interface PokerodCastEvent {
override var rod: ItemStack,
var bobber: PokeRodFishingBobberEntity,
var bait: ItemStack
) : PokerodCastEvent, Cancelable() {
val context = mutableMapOf<String, MoValue>(
"rod" to rod.asMoLangValue(server()!!.registryAccess()),
"bait" to bait.asMoLangValue(server()!!.registryAccess())
)
val functions = moLangFunctionMap(
cancelFunc
)
}
) : PokerodCastEvent, Cancelable()
/**
* Event that is fired after a fishing rod is cast.
@@ -52,10 +40,5 @@ interface PokerodCastEvent {
override var rod: ItemStack,
var bobber: PokeRodFishingBobberEntity,
var bait: ItemStack
) : PokerodCastEvent {
val context = mutableMapOf<String, MoValue>(
"rod" to rod.asMoLangValue(server()!!.registryAccess()),
"bait" to bait.asMoLangValue(server()!!.registryAccess())
)
}
) : PokerodCastEvent
}
@@ -9,9 +9,6 @@
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.util.server
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
@@ -19,13 +16,4 @@ import net.minecraft.world.item.ItemStack
* Event that is fired when a fishing rod is reeled.
* @param rod The ItemStack of the rod that is being reeled.
*/
class PokerodReelEvent(val player: Player, val rod: ItemStack) : Cancelable() {
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"rod" to rod.asMoLangValue(server()!!.registryAccess())
)
val functions = moLangFunctionMap(
cancelFunc
)
}
class PokerodReelEvent(val player: Player, val rod: ItemStack) : Cancelable()
@@ -8,9 +8,6 @@
package com.cobblemon.mod.common.api.events.pokeball
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.world.entity.LivingEntity
@@ -30,17 +27,4 @@ class PokemonCatchRateEvent(
val pokeBallEntity: EmptyPokeBallEntity,
val pokemonEntity: PokemonEntity,
var catchRate: Float
) {
val context = mutableMapOf(
"thrower" to thrower.asMostSpecificMoLangValue(),
"poke_ball_entity" to pokeBallEntity.struct,
"pokemon_entity" to pokemonEntity.struct,
"catch_rate" to DoubleValue(catchRate.toDouble())
)
val functions = moLangFunctionMap(
"set_catch_rate" to {
catchRate = it.getDouble(0).toFloat()
DoubleValue.ONE
}
)
}
)
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.events.pokeball
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -21,9 +20,8 @@ class ThrownPokeballHitEvent(
val pokeBall : EmptyPokeBallEntity,
val pokemon : PokemonEntity
) : Cancelable() {
val functions = moLangFunctionMap(
"pokeball" to { pokeBall.struct },
"pokemon" to { pokemon.asMoLangValue() },
cancelFunc
val context = mutableMapOf(
"pokeball" to pokeBall.struct,
"pokemon" to pokemon.asMoLangValue()
)
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.pokedex.scanning
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -22,14 +21,15 @@ data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntit
val isOwned: Boolean
get() = scannedPokemonEntityData.pokemon.getOwnerUUID() == player.uuid
val context: MutableMap<String, MoValue> = mutableMapOf(
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"pokemon" to scannedPokemonEntityData.pokemon.struct,
"disguise" to (scannedPokemonEntityData.disguise?.struct ?: DoubleValue.ZERO),
"entity" to when (scannedEntity) {
is LivingEntity -> scannedEntity.asMostSpecificMoLangValue()
else -> DoubleValue.ZERO
"entity" to {
when (scannedEntity) {
is LivingEntity -> scannedEntity.asMostSpecificMoLangValue()
else -> DoubleValue.ZERO
}
},
"is_owned" to DoubleValue(if (isOwned) 1.0 else 0.0)
)
}
@@ -8,13 +8,9 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getPlayer
import net.minecraft.server.level.ServerPlayer
class CollectEggEvent (
@@ -22,13 +18,4 @@ class CollectEggEvent (
val maleParent : Pokemon,
val femaleParent : Pokemon,
val player : ServerPlayer
) : Cancelable() {
val context = mutableMapOf(
"male_parent" to maleParent.struct,
"female_parent" to femaleParent.struct,
"player" to (player.uuid.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO)
)
val functions = moLangFunctionMap(
cancelFunc
)
}
) : Cancelable()
@@ -14,7 +14,9 @@ import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokemon.stats.*
import com.cobblemon.mod.common.api.pokemon.stats.EvSource
import com.cobblemon.mod.common.api.pokemon.stats.ItemEvSource
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.ifIsType
@@ -54,15 +56,7 @@ interface EvGainedEvent {
val context = mutableMapOf(
"pokemon" to source.pokemon.struct,
"stat" to StringValue(stat.identifier.toString()),
"amount" to DoubleValue(amount.toDouble()),
"source" to StringValue(
when (source) {
is BattleEvSource -> "battle"
is ItemEvSource -> "interaction"
is SidemodEvSource -> source.sidemodId
else -> "unknown"
}
)
"amount" to DoubleValue(amount.toDouble())
)
val functions = moLangFunctionMap(
cancelFunc,
@@ -84,15 +78,7 @@ interface EvGainedEvent {
val context = mutableMapOf(
"pokemon" to source.pokemon.struct,
"stat" to StringValue(stat.identifier.toString()),
"amount" to DoubleValue(amount.toDouble()),
"source" to StringValue(
when (source) {
is BattleEvSource -> "battle"
is ItemEvSource -> "interaction"
is SidemodEvSource -> source.sidemodId
else -> "unknown"
}
)
"amount" to DoubleValue(amount.toDouble())
)
}
@@ -8,12 +8,9 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.pokemon.experience.*
import com.cobblemon.mod.common.api.pokemon.experience.ExperienceSource
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -27,28 +24,7 @@ class ExperienceGainedPreEvent(
val pokemon: Pokemon,
val source: ExperienceSource,
var experience: Int
) : Cancelable() {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"source" to StringValue(
when (source) {
is BattleExperienceSource -> "battle"
is CandyExperienceSource -> "interaction"
is CommandExperienceSource -> "command"
is SidemodExperienceSource -> source.sidemodId
else -> "unknown"
}
),
"experience" to DoubleValue(experience.toDouble())
)
val functions = moLangFunctionMap(
cancelFunc,
"set_amount" to {
experience = it.getInt(0)
DoubleValue.ONE
}
)
}
) : Cancelable()
/**
* Event fired when experience has been gained. Information about whether it leveled up or not is
@@ -64,20 +40,4 @@ class ExperienceGainedPostEvent(
val previousLevel: Int,
val currentLevel: Int,
val learnedMoves: MutableSet<MoveTemplate>
) {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"source" to StringValue(
when (source) {
is BattleExperienceSource -> "battle"
is CandyExperienceSource -> "interaction"
is CommandExperienceSource -> "command"
is SidemodExperienceSource -> source.sidemodId
else -> "unknown"
}
),
"experience" to DoubleValue(experience.toDouble()),
"previous_level" to DoubleValue(previousLevel.toDouble()),
"current_level" to DoubleValue(currentLevel.toDouble())
)
}
)
@@ -8,9 +8,7 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -27,16 +25,4 @@ data class FriendshipUpdatedEvent(
set(value) {
field = value.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
}
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"new_friendship" to DoubleValue(newFriendship.toDouble())
)
val functions = moLangFunctionMap(
"set_new_friendship" to {
newFriendship = it.getInt(0)
DoubleValue.ONE
}
)
}
@@ -10,8 +10,6 @@ package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.bedrockk.molang.runtime.value.DoubleValue
/**
* Event that is fired when a player owned Pokémon has its fullness changed
@@ -24,16 +22,4 @@ data class FullnessUpdatedEvent(
set(value) {
field = value.coerceIn(0, pokemon.getMaxFullness())
}
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"new_fullness" to DoubleValue(newFullness.toDouble())
)
val functions = moLangFunctionMap(
"set_new_fullness" to {
newFullness = it.getInt(0)
DoubleValue.ONE
}
)
}
@@ -8,30 +8,15 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.util.getPlayer
import net.minecraft.server.level.ServerPlayer
interface HatchEggEvent {
val egg: PokemonProperties
val player: ServerPlayer
data class Pre(override var egg : PokemonProperties, override var player: ServerPlayer) : HatchEggEvent, Cancelable() {
val context = mutableMapOf(
"player" to (player.uuid.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO)
)
val functions = moLangFunctionMap(
cancelFunc
)
}
data class Pre(override var egg : PokemonProperties, override var player: ServerPlayer) : HatchEggEvent, Cancelable()
data class Post(override var egg : PokemonProperties, override var player: ServerPlayer) : HatchEggEvent {
val context = mutableMapOf(
"player" to (player.uuid.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO)
)
}
data class Post(override var egg : PokemonProperties, override var player: ServerPlayer) : HatchEggEvent
}
@@ -50,7 +50,7 @@ interface HeldItemEvent {
"pokemon" to pokemon.struct,
"receiving" to receiving.asMoLangValue(server()!!.registryAccess()),
"returning" to returning.asMoLangValue(server()!!.registryAccess()),
"decrement" to DoubleValue(if (decrement) 1.0 else 0.0)
"decrement" to DoubleValue(if (decrement) 1.0 else 0.0),
)
}
val functions = moLangFunctionMap(
@@ -74,7 +74,7 @@ interface HeldItemEvent {
"pokemon" to pokemon.struct,
"received" to received.asMoLangValue(server()!!.registryAccess()),
"returned" to returned.asMoLangValue(server()!!.registryAccess()),
"decremented" to DoubleValue(if (decremented) 1.0 else 0.0)
"decremented" to DoubleValue(if (decremented) 1.0 else 0.0),
)
}
}
@@ -8,18 +8,10 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getPlayer
import java.util.*
data class PokemonAspectsChangedEvent(
val ownerId: UUID?,
val pokemon: Pokemon,
) {
val context = mutableMapOf(
"player" to (ownerId?.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO),
"pokemon" to pokemon.struct
)
}
)
@@ -8,23 +8,10 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getPlayer
import java.util.UUID
data class PokemonSeenEvent(
val playerId: UUID,
val pokemon: Pokemon
) : Cancelable() {
val context = mapOf<String, MoValue>(
"player" to playerId.getPlayer()!!.asMoLangValue(),
"pokemon" to pokemon.struct
)
val functions = moLangFunctionMap(
cancelFunc
)
}
)
@@ -8,9 +8,7 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerLevel
@@ -27,15 +25,7 @@ data class PokemonSentPreEvent(
val pokemon: Pokemon,
val level: ServerLevel,
val position: Vec3
) : Cancelable() {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"position" to StringValue(position.toString())
)
val functions = moLangFunctionMap(
cancelFunc
)
}
) : Cancelable()
/**
* Event fired after a [PokemonEntity] is spawned from a player's party and after its animations are finished.
@@ -47,9 +37,4 @@ data class PokemonSentPreEvent(
data class PokemonSentPostEvent(
val pokemon: Pokemon,
val pokemonEntity: PokemonEntity
) {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"pokemon_entity" to pokemonEntity.struct
)
}
)
@@ -8,10 +8,7 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
@@ -25,13 +22,4 @@ data class ShoulderMountEvent(
val player: ServerPlayer,
val pokemon: Pokemon,
val isLeft: Boolean
) : Cancelable() {
val context = mutableMapOf(
"player" to (player.asMoLangValue() ?: DoubleValue.ZERO),
"pokemon" to pokemon.struct,
"is_left" to DoubleValue(if (isLeft) 1.0 else 0.0),
)
val functions = moLangFunctionMap(
cancelFunc
)
}
) : Cancelable()
@@ -8,12 +8,9 @@
package com.cobblemon.mod.common.api.events.pokemon.healing
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.item.HealingSource
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
import com.cobblemon.mod.common.item.berry.HealingBerryItem
import com.cobblemon.mod.common.item.interactive.PotionItem
import com.cobblemon.mod.common.item.interactive.PotionType
@@ -34,14 +31,4 @@ class PokemonHealedEvent(
) : Cancelable() {
fun isFullHeal() = amount == -1
fun isHealed() = amount > 0
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"amount" to DoubleValue(amount),
"source" to StringValue(source.toString())
)
val functions = moLangFunctionMap(
cancelFunc
)
}
@@ -8,10 +8,7 @@
package com.cobblemon.mod.common.api.events.storage
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.storage.pc.PCBox
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
@@ -45,26 +42,11 @@ interface ChangePCBoxWallpaperEvent {
override val player: ServerPlayer,
override val box: PCBox,
override var wallpaper: ResourceLocation
) : ChangePCBoxWallpaperEvent, Cancelable() {
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"box" to StringValue(box.toString()),
"wallpaper" to StringValue(wallpaper.toString())
)
val functions = mapOf(
cancelFunc
)
}
) : ChangePCBoxWallpaperEvent, Cancelable()
class Post(
override val player: ServerPlayer,
override val box: PCBox,
override val wallpaper: ResourceLocation
) : ChangePCBoxWallpaperEvent {
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"box" to StringValue(box.toString()),
"wallpaper" to StringValue(wallpaper.toString())
)
}
) : ChangePCBoxWallpaperEvent
}
@@ -23,22 +23,15 @@ import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonUnlockableWallpapers
import com.cobblemon.mod.common.Environment
import com.cobblemon.mod.common.api.ai.CobblemonBlockPosTracker
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.dialogue.ReferenceDialogueFaceProvider
import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.mark.Marks
import com.cobblemon.mod.common.api.moves.BenchedMove
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
import com.cobblemon.mod.common.api.npc.NPCClasses
import com.cobblemon.mod.common.api.npc.configuration.interaction.DialogueNPCInteractionConfiguration
import com.cobblemon.mod.common.api.npc.configuration.interaction.ScriptNPCInteractionConfiguration
@@ -52,14 +45,11 @@ import com.cobblemon.mod.common.api.pokedex.SeenCount
import com.cobblemon.mod.common.api.pokedex.SeenPercent
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.experience.SidemodExperienceSource
import com.cobblemon.mod.common.api.pokemon.moves.LearnsetQuery
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker
import com.cobblemon.mod.common.api.scheduling.Schedulable
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
import com.cobblemon.mod.common.api.storage.PokemonStore
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
@@ -69,13 +59,10 @@ import com.cobblemon.mod.common.api.storage.pc.PCPosition
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.BattleBuilder
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunctions
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.entity.npc.NPCEntity
@@ -104,7 +91,6 @@ import net.minecraft.core.BlockPos
import net.minecraft.core.Holder
import net.minecraft.core.Registry
import net.minecraft.core.RegistryAccess
import net.minecraft.core.Vec3i
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.nbt.CompoundTag
@@ -169,20 +155,6 @@ object MoLangFunctions {
val replace = params.getString(2)
return@Function StringValue(text.replace(search, replace))
},
"is_included" to java.util.function.Function { params ->
val text = params.getString(0)
val search = params.getString(1)
return@Function DoubleValue(text.contains(search))
},
"to_lower" to java.util.function.Function { params ->
return@Function StringValue(params.getString(0).lowercase())
},
"to_upper" to java.util.function.Function { params ->
return@Function StringValue(params.getString(0).uppercase())
},
"string_length" to java.util.function.Function { params ->
return@Function DoubleValue(params.getString(0).length)
},
"is_blank" to java.util.function.Function { params ->
val arg = params.get<MoValue>(0)
return@Function DoubleValue((arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) || (arg is DoubleValue && arg.value == 0.0))
@@ -220,48 +192,6 @@ object MoLangFunctions {
values.forEachIndexed { index, moValue -> array.setDirectly("$index", moValue) }
return@Function array
},
"length" to java.util.function.Function { params ->
val array = params.get<ArrayStruct>(0)
return@Function DoubleValue(array.map.size.toDouble())
},
"append" to java.util.function.Function { params ->
val array = params.get<ArrayStruct>(0)
val value = params.get<MoValue>(1)
val nextIndex = array.map.size
array.setDirectly("$nextIndex", value)
return@Function array
},
"insert" to java.util.function.Function { params ->
val array = params.get<ArrayStruct>(0)
val index = params.getInt(1)
val value = params.get<MoValue>(2)
val size = array.map.size
// Shift elements at and after index up by 1
for (i in (size - 1) downTo index) {
val current = array.map[i.toString()]
if (current != null) {
array.map[(i + 1).toString()] = current
}
}
array.map[index.toString()] = value
return@Function array
},
"delete" to java.util.function.Function { params ->
val array = params.get<ArrayStruct>(0)
val index = params.getInt(1)
if (index in 0 until array.map.size) {
array.map.remove(index.toString())
// Re-index the array to keep keys sequential in numerical order
val newMap = hashMapOf<String, MoValue>()
array.map.keys.mapNotNull { it.toIntOrNull() }
.sorted()
.forEachIndexed { i, k -> newMap[i.toString()] = array.map[k.toString()]!! }
array.map.clear()
array.map.putAll(newMap)
}
return@Function array
},
"run_script" to java.util.function.Function { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
@@ -320,12 +250,6 @@ object MoLangFunctions {
{ worldHolder ->
val world = worldHolder.value()
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("is_time_of_day") { params ->
val timeOfDay = TimeRange.timeRanges[params.getString(0).lowercase()]
?: return@put DoubleValue.ZERO
val time = world.dayTime % 24000
return@put DoubleValue(timeOfDay.contains(time.toInt()))
}
map.put("game_time") { _ -> DoubleValue(world.gameTime.toDouble()) }
map.put("time_of_day") {
val time = world.dayTime % 24000
@@ -494,14 +418,6 @@ object MoLangFunctions {
map.put("uuid") { _ -> StringValue(player.gameProfile.id.toString()) }
map.put("main_held_item") { _ -> player.mainHandItem.asMoLangValue(player.registryAccess()) }
map.put("off_held_item") { _ -> player.offhandItem.asMoLangValue(player.registryAccess()) }
map.put("inventory") { _ ->
val inventory = player.inventory
val items = ArrayStruct(hashMapOf())
for (i in 0 until inventory.containerSize) {
items.setDirectly("$i", inventory.getItem(i).asMoLangValue(player.registryAccess()))
}
return@put items
}
map.put("face") { params -> ObjectValue(PlayerDialogueFaceProvider(player.uuid, params.getBooleanOrNull(0) != false)) }
map.put("swing_hand") { _ -> player.swing(player.usedItemHand) }
map.put("food_level") { _ -> DoubleValue(player.foodData.foodLevel) }
@@ -613,50 +529,6 @@ object MoLangFunctions {
}
return@put DoubleValue.ZERO
}
map.put("start_battle") { params ->
val opponentValue = params.get<MoValue>(0)
val opponent = if (opponentValue is ObjectValue<*>) {
opponentValue.obj as ServerPlayer
} else {
val paramString = opponentValue.asString()
val playerUUID = paramString.asUUID
if (playerUUID != null) {
server()?.playerList?.getPlayer(playerUUID) ?: return@put DoubleValue.ZERO
} else {
server()?.playerList?.getPlayerByName(paramString) ?: return@put DoubleValue.ZERO
}
}
val format = params.getStringOrNull(1)
?.let(BattleFormat::fromFormatIdentifier)
?: BattleFormat.GEN_9_SINGLES
val setLevel = params.getIntOrNull(2) ?: -1
format.adjustLevel = setLevel
val rules = params.getStringOrNull(5)
?.split(",")
?.toSet()
?: emptySet()
val modifiedBattleFormat = BattleFormat.setBattleRules(
battleFormat = format,
rules = rules
)
val cloneParties = (setLevel != -1) || (params.getBooleanOrNull(3) ?: false)
val healFirst = params.getBooleanOrNull(4) ?: false
val battleStartResult = BattleBuilder.pvp1v1(
player1 = player,
player2 = opponent,
battleFormat = modifiedBattleFormat,
cloneParties = cloneParties,
healFirst = healFirst
)
var returnValue: MoValue = DoubleValue.ZERO
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
}
}
map
}
@@ -708,37 +580,6 @@ object MoLangFunctions {
val owner = entity.owner
return@put owner?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO
}
map.put("delta_movement") {
return@put listOf(entity.deltaMovement.x, entity.deltaMovement.y, entity.deltaMovement.z).asArrayValue(::DoubleValue)
}
if (entity is MoLangScriptingEntity) {
map.put("add_callback") { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
val allowDuplicates = params.getBooleanOrNull(2) ?: false
entity.callbacks.addCallback(type, callback, allowDuplicates)
}
map.put("remove_callback") { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
entity.callbacks.removeCallback(type, callback)
}
map.put("has_callback") { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
return@put DoubleValue(callback in (entity.callbacks[type] ?: emptySet()))
}
map.put("clear_callbacks") { params ->
val type = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
if (type != null) {
entity.callbacks[type]?.clear()
} else {
entity.callbacks.clear()
}
return@put DoubleValue.ONE
}
}
if (entity is PathfinderMob) {
map.put("walk_to") { params ->
@@ -855,12 +696,14 @@ object MoLangFunctions {
}
map.put("is_standing_on_blocks") { params ->
val depth = params.getDouble(0).toInt()
val blockStrings: MutableSet<String> = mutableSetOf()
val blocks: MutableSet<Block> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
blockStrings.add(params.getString(blockIndex))
val blockString = params.getString(blockIndex)
val block = BuiltInRegistries.BLOCK.get(blockString.asIdentifierDefaultingNamespace("minecraft"))
blocks.add(block)
}
return@put if (entity.isStandingOn(blockStrings, depth)) DoubleValue.ONE else DoubleValue.ZERO
return@put if (entity.isStandingOn(blocks, depth)) DoubleValue.ONE else DoubleValue.ZERO
}
if (entity is PosableEntity) {
map.put("play_animation") { params ->
@@ -886,10 +729,6 @@ object MoLangFunctions {
return@put DoubleValue.ONE
}
}
map.put("face") { params -> ObjectValue(ReferenceDialogueFaceProvider(entity.id, params.getBooleanOrNull(0) != false))
}
}
if (entity is Schedulable) {
map.put("run_molang_after") { params ->
@@ -931,80 +770,6 @@ object MoLangFunctions {
map.put("is_sleeping") { _ -> DoubleValue(entity.isSleeping) }
map.put("health") { _ -> DoubleValue(entity.health) }
map.put("max_health") { _ -> DoubleValue(entity.maxHealth) }
map.put("look_at_position") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val duration = params.getIntOrNull(3) ?: 20
val flags = params.params.subList(4, params.params.size).map { it.asString() }
val brain = entity.brain
brain.setMemoryWithExpiry(MemoryModuleType.LOOK_TARGET, CobblemonBlockPosTracker(Vec3(x, y, z), flags.toSet()), duration.toLong())
}
map.put("get_wander_control_memory") {
val value = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
if (
!entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.VALUE_PRESENT)
&& entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.REGISTERED)
) {
entity.brain.setMemory(CobblemonMemories.WANDER_CONTROL, value)
}
return@put value.struct
}
map.put("get_position_memory") { params ->
val id = params.getString(0).asIdentifierDefaultingNamespace()
val memoryType = BuiltInRegistries.MEMORY_MODULE_TYPE.get(id)
if (entity.brain.checkMemory(memoryType, MemoryStatus.VALUE_PRESENT)) {
val memory = entity.brain.getMemory(memoryType).get()
return@put when (memory) {
is Vec3i -> VariableStruct(
mapOf(
"x" to DoubleValue(memory.x),
"y" to DoubleValue(memory.y),
"z" to DoubleValue(memory.z)
)
)
is net.minecraft.core.Position -> VariableStruct(
mapOf(
"x" to DoubleValue(memory.x()),
"y" to DoubleValue(memory.y()),
"z" to DoubleValue(memory.z())
)
)
else -> DoubleValue.ZERO
}
} else {
return@put DoubleValue.ZERO
}
}
map.put("set_uuid_memory") { params ->
val memory = params.getString(0).asIdentifierDefaultingNamespace().let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<UUID>
val uuid = params.getString(1).asUUID ?: return@put DoubleValue.ZERO
val expiry = params.getIntOrNull(2) ?: -1
if (expiry != -1) {
entity.brain.setMemoryWithExpiry(memory, uuid, expiry.toLong())
} else {
entity.brain.setMemory(memory, uuid)
}
return@put DoubleValue.ONE
}
map.put("erase_memory") { params ->
val memories = params.params.map { it.asString().asIdentifierDefaultingNamespace() }.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
memories.forEach { entity.brain.eraseMemory(it) }
return@put DoubleValue.ONE
}
map.put("has_memory_value") { params ->
val memoryTypes = params.params.map {
it.asString().asIdentifierDefaultingNamespace()
}.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
return@put DoubleValue(memoryTypes.all { entity.brain.checkMemory(it, MemoryStatus.VALUE_PRESENT) })
}
map.put("lacks_memory_value") { params ->
val memoryTypes = params.params.map {
it.asString().asIdentifierDefaultingNamespace()
}.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
return@put DoubleValue(memoryTypes.none { entity.brain.checkMemory(it, MemoryStatus.VALUE_PRESENT) })
}
map.put("can_see") { params ->
val target = params.get<MoValue>(0)
val range = params.getDoubleOrNull(1) ?: 32.0
@@ -1059,6 +824,7 @@ object MoLangFunctions {
map.put("name") { StringValue(npc.name.string) }
map.put("level") { DoubleValue(npc.level) }
map.put("has_aspect") { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
map.put("face") { params -> ObjectValue(ReferenceDialogueFaceProvider(npc.id, params.getBooleanOrNull(0) != false)) }
map.put("in_battle") { DoubleValue(npc.isInBattle()) }
map.put("battles") { ArrayStruct(npc.battleIds.mapNotNull { BattleRegistry.getBattle(it)?.struct }.mapIndexed { index, value -> "$index" to value }.toMap()) }
map.put("stop_battles") { _ -> npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
@@ -1310,23 +1076,6 @@ object MoLangFunctions {
}
)
val battleMessageFunctions = mutableListOf<(BattleMessage) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ message ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("has_argument_at") { params ->
val index = params.getInt(0)
val value = params.getStringOrNull(1) ?: ""
return@put DoubleValue(value == message.argumentAt(index))
}
map.put("has_argument") { params ->
val argumentName = params.getString(0)
val value = params.getStringOrNull(1) ?: ""
return@put DoubleValue(value == message.optionalArgument(argumentName))
}
return@mutableListOf map
}
)
val pokemonFunctions = mutableListOf<(Pokemon) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ pokemon ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
@@ -1336,37 +1085,9 @@ object MoLangFunctions {
map.put("max_hp") { DoubleValue(pokemon.maxHealth.toDouble()) }
map.put("current_hp") { DoubleValue(pokemon.currentHealth.toDouble()) }
map.put("friendship") { DoubleValue(pokemon.friendship.toDouble()) }
map.put("max_fullness") { DoubleValue(pokemon.getMaxFullness().toDouble()) }
map.put("fullness") { DoubleValue(pokemon.currentFullness.toDouble()) }
map.put("lose_fullness") { params ->
val amount = params.getDouble(0)
pokemon.loseFullness(amount.toInt())
}
map.put("feed_pokemon") { params ->
val amount = params.getDouble(0)
val playSound = params.getBooleanOrNull(1) ?: true
pokemon.feedPokemon(amount.toInt(), playSound)
}
map.put("behaviour") { pokemon.form.behaviour.struct }
map.put("behavior") { pokemon.form.behaviour.struct } // Inferior
map.put("pokeball") { StringValue(pokemon.caughtBall.toString()) }
map.put("ability") { StringValue(pokemon.ability.name) }
map.put("has_learned") { params ->
val moveName = params.getString(0)
val move = pokemon.allAccessibleMoves.find { it.name == moveName }
if(move != null) {
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
map.put("moveset") {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.moveSet.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
map.put("evs") {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
@@ -1381,13 +1102,6 @@ object MoLangFunctions {
}
struct
}
map.put("hyper_trained_ivs") {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.hyperTrainedIVs[stat] ?: -1.0) }
}
struct
}
map.put("natdex_number") {
DoubleValue(pokemon.species.nationalPokedexNumber.toDouble())
}
@@ -1476,17 +1190,6 @@ object MoLangFunctions {
}
struct
}
map.put("aspects") {
val aspects = pokemon.aspects
return@put aspects.asArrayValue { StringValue(it) }
}
map.put("form_aspects") {
val aspects = pokemon.form.aspects
return@put aspects.asArrayValue { StringValue(it) }
}
map.put("form_name") {
StringValue(pokemon.form.name.toString())
}
// Yes, this is the lazy call for a single hardcoded pre-evolution.
// Lol. Lmao, even.
// TO-DO: Subscribe to [PokemonSpecies.observable].
@@ -1511,18 +1214,6 @@ object MoLangFunctions {
map.put("remove_held_item") { _ ->
pokemon.removeHeldItem()
}
map.put("add_aspects") { params ->
for (aspect in params.params) pokemon.forcedAspects += aspect.asString()
pokemon.updateAspects()
}
map.put("remove_aspects") { params ->
for (aspect in params.params) pokemon.forcedAspects -= aspect.asString()
pokemon.updateAspects()
}
map.put("cosmetic_item") { pokemon.cosmeticItem().asMoLangValue(server()!!.registryAccess()) ?: DoubleValue.ZERO }
map.put("remove_cosmetic_item") { _ ->
pokemon.removeCosmeticItem()
}
map.put("add_marks") { params ->
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -1564,92 +1255,6 @@ object MoLangFunctions {
return@put DoubleValue.ZERO
}
}
map.put("add_exp") { params ->
val exp = params.getDouble(0).toInt()
pokemon.addExperience(SidemodExperienceSource("molang"), exp)
return@put DoubleValue.ONE
}
map.put("set_iv") { params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = params.getIntOrNull(1)?.coerceIn(0, IVs.MAX_VALUE) ?: IVs.MAX_VALUE
if (Stats.PERMANENT.contains(stat)) {
pokemon.setIV(stat, value)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
map.put("set_ev") { params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = (params.getIntOrNull(1) ?: 0).coerceIn(0, 255)
if (Stats.PERMANENT.contains(stat)) {
pokemon.setEV(stat, value)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
map.put("initialize_moveset") { params ->
val preferLatest = params.getBooleanOrNull(0) ?: true
pokemon.initializeMoveset(preferLatest)
return@put DoubleValue.ONE
}
map.put("validate_moveset") { params ->
val includeLegacy = params.getBooleanOrNull(0) ?: true
pokemon.validateMoveset(includeLegacy)
return@put DoubleValue.ONE
}
map.put("teach_learnable_moves") { params ->
val includeLegacy = params.getBooleanOrNull(0) ?: true
pokemon.teachLearnableMoves(includeLegacy)
return@put DoubleValue.ONE
}
map.put("teach_move") { params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName) ?: return@put DoubleValue.ZERO
val bypass = params.getBooleanOrNull(1) ?: false
val canLearn = bypass || LearnsetQuery.ANY.canLearn(moveTemplate, pokemon.form.moves)
if (!canLearn) {
return@put DoubleValue.ZERO
}
val alreadyKnows = pokemon.moveSet.getMoves().any { it.template == moveTemplate } ||
pokemon.benchedMoves.any { it.moveTemplate == moveTemplate }
if (alreadyKnows) {
return@put DoubleValue.ZERO
}
if (pokemon.moveSet.hasSpace()) {
pokemon.moveSet.add(moveTemplate.create())
} else {
pokemon.benchedMoves.add(BenchedMove(moveTemplate, 0))
}
DoubleValue.ONE
}
map.put("can_learn_move") { params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName) ?: return@put DoubleValue.ZERO
val includeLegacy = params.getBooleanOrNull(1) ?: true
val canLearn = LearnsetQuery.ANY.canLearn(moveTemplate, pokemon.form.moves)
return@put DoubleValue(if (canLearn) 1.0 else 0.0)
}
map.put("unlearn_move") { params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName)
if (moveTemplate != null) {
pokemon.unlearnMove(moveTemplate)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
map
}
)
@@ -1664,8 +1269,6 @@ object MoLangFunctions {
map.put("get_alt_pose") { StringValue(pokemonEntity.getAltPose()) }
map.put("is_gliding") { DoubleValue(pokemonEntity.isUsingAltPose(cobblemonResource("gliding"))) }
map.put("is_sprinting") { DoubleValue(pokemonEntity.isUsingAltPose(cobblemonResource("sprinting"))) }
map.put("is_drifting") { DoubleValue(pokemonEntity.isUsingAltPose(cobblemonResource("drifting"))) }
map.put("is_powered_drifting") { DoubleValue(pokemonEntity.isUsingAltPose(cobblemonResource("powered_drifting"))) }
map.put("in_air") { DoubleValue(pokemonEntity.isUsingAltPose(cobblemonResource("in_air"))) }
map.put("is_wild") { DoubleValue(pokemonEntity.ownerUUID == null) }
map.put("is_in_party") { DoubleValue(pokemonEntity.pokemon.storeCoordinates.get()?.store is PartyStore) }
@@ -1683,34 +1286,6 @@ object MoLangFunctions {
map.put("pasture_conflict_enabled") {
DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.PASTURE_CONFLICT))
}
map.put("run_action_effect") { params ->
val runtime = MoLangRuntime().setup()
runtime.environment.cloneFrom(params.environment)
runtime.withQueryValue("entity", pokemonEntity.struct)
val actionEffect = ActionEffects.actionEffects[params.getString(0).asIdentifierDefaultingNamespace()]
if (actionEffect != null) {
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(TargetsProvider(pokemonEntity)),
runtime = runtime,
level = pokemonEntity.level()
)
// This was taken from NPC run_action_effect but this variable isn't used, so I just commented it out.
// pokemonEntity.actionEffect = context
pokemonEntity.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
pokemonEntity.brain.setActiveActivityIfPossible(CobblemonActivities.ACTION_EFFECT)
actionEffect.run(context).thenRun {
val pokemonActionEffect = pokemonEntity.brain.getMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT).orElse(null)
if (pokemonActionEffect == context && pokemonEntity.brain.isActive(CobblemonActivities.ACTION_EFFECT)) {
pokemonEntity.brain.eraseMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT)
//pokemonEntity.actionEffect = null
}
}
return@put DoubleValue.ONE
}
return@put DoubleValue.ZERO
}
map
}
)
@@ -1803,12 +1378,6 @@ object MoLangFunctions {
val pokemon = party.get(index) ?: return@put DoubleValue.ZERO
return@put pokemon.struct
}
map.put("set_pokemon") { params ->
val index = params.getInt(0)
val pokemon = params.get<ObjectValue<Pokemon>>(1).obj
party.set(index, pokemon)
return@put DoubleValue.ONE
}
return@mutableListOf map
})
@@ -1821,13 +1390,6 @@ object MoLangFunctions {
val pokemon = pc[PCPosition(box, slot)] ?: return@put DoubleValue.ZERO
return@put pokemon.struct
}
map.put("set_pokemon") { params ->
val box = params.getInt(0)
val slot = params.getInt(1)
val pokemon = params.get<ObjectValue<Pokemon>>(2).obj
pc.set(PCPosition(box, slot), pokemon)
return@put DoubleValue.ONE
}
map.put("resize") { params ->
val newSize = params.getInt(0)
val lockNewSize = params.getBooleanOrNull(1) == true
@@ -1990,8 +1552,8 @@ object MoLangFunctions {
map.put("identifier") { StringValue(species.resourceIdentifier.toString()) }
map.put("name") { StringValue(species.name) }
map.put("primary_type") { StringValue(species.primaryType.showdownId) }
map.put("secondary_type") { StringValue(species.secondaryType?.showdownId ?: "null") }
map.put("primary_type") { StringValue(species.primaryType.name) }
map.put("secondary_type") { StringValue(species.secondaryType?.name ?: "null") }
map.put("experience_group") { StringValue(species.experienceGroup.name) }
map.put("height") { DoubleValue(species.height) }
map.put("weight") { DoubleValue(species.weight) }
@@ -2006,21 +1568,6 @@ object MoLangFunctions {
}
)
val dropEntryFunctions: MutableList<(DropEntry) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ dropEntry ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("percentage") { DoubleValue(dropEntry.percentage.toDouble()) }
map.put("quantity") { DoubleValue(dropEntry.quantity.toDouble()) }
map.put("max_selectable_times") { DoubleValue(dropEntry.maxSelectableTimes.toDouble()) }
map.put("can_drop") { params ->
val pokemon = params.getOrNull<ObjectValue<Pokemon>>(0)?.obj
DoubleValue(if (dropEntry.canDrop(pokemon)) 1.0 else 0.0)
}
map
}
)
val pokemonPropertiesFunctions: MutableList<(PokemonProperties) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ props ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
@@ -2149,15 +1696,6 @@ object MoLangFunctions {
return value
}
fun DropEntry.asMoLangValue(): ObjectValue<DropEntry> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(dropEntryFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun PokemonProperties.asMoLangValue(): ObjectValue<PokemonProperties> {
val value = ObjectValue(
obj = this,
@@ -2315,14 +1853,6 @@ object MoLangFunctions {
return this
}
fun QueryStruct.addBattleMessageFunctions(battleMessage: BattleMessage): QueryStruct {
val addedFunctions = battleMessageFunctions
.flatMap { it.invoke(battleMessage).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addPokemonEntityFunctions(pokemonEntity: PokemonEntity): QueryStruct {
val addedFunctions = pokemonEntityFunctions
.flatMap { it.invoke(pokemonEntity).entries }
@@ -103,7 +103,7 @@ open class Move(
"name" to Function { StringValue(name) },
"display_name" to Function { StringValue(displayName.string) },
"description" to Function { StringValue(description.string) },
"type" to Function { StringValue(type.showdownId) },
"type" to Function { StringValue(type.name) },
"damage_category" to Function { StringValue(damageCategory.name) },
"power" to Function { DoubleValue(power) },
"accuracy" to Function { DoubleValue(accuracy) },
@@ -59,7 +59,7 @@ open class MoveTemplate(
val struct: MoStruct by lazy {
QueryStruct(hashMapOf())
.addFunction("name") { StringValue(name) }
.addFunction("type") { StringValue(elementalType.showdownId) }
.addFunction("type") { StringValue(elementalType.name) }
.addFunction("damage_category") { StringValue(damageCategory.name) }
.addFunction("power") { DoubleValue(power) }
.addFunction("target") { StringValue(target.name) }
@@ -10,12 +10,14 @@ package com.cobblemon.mod.common.api.orientation
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import org.joml.Matrix3f
import org.joml.Quaternionf
import org.joml.Vector3f
import kotlin.math.asin
import kotlin.math.sign
open class OrientationController(val entity: LivingEntity) {
@@ -132,8 +132,6 @@ object CobblemonPermissions {
@JvmStatic
val ABANDON_MULTITEAM = this.create("${COMMAND_PREFIX}abandonmultiteam", PermissionLevel.NONE)
@JvmStatic
val RUN_MOLANG = this.create("${COMMAND_PREFIX}runmolang", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val RUN_MOLANG_SCRIPT = this.create("${COMMAND_PREFIX}runmolangscript", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@JvmStatic
val COBBLEMON_CONFIG_RELOAD = this.create("${COMMAND_PREFIX}cobblemonconfig.reload", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@@ -17,7 +17,6 @@ import net.minecraft.resources.ResourceLocation
* As opposed to the [GlobalPokedexValueCalculator] this interface is always called on a specific dex definition (e.g. galar, kanto)
*/
interface PokedexValueCalculator<T> {
val outputIsPercentage: Boolean
fun calculate(dexManager: AbstractPokedexManager, dex: Map<ResourceLocation, PokedexEntry>): T
}
@@ -26,7 +25,6 @@ interface PokedexValueCalculator<T> {
* The calculation of this interface is aimed to consider all available Pokédex entries and is not limited or filtered to a particular dex
*/
interface GlobalPokedexValueCalculator<T> {
val outputIsPercentage: Boolean
fun calculate(dexManager: AbstractPokedexManager): T
}
@@ -34,7 +32,6 @@ interface GlobalPokedexValueCalculator<T> {
* Calculates the amount of caught Pokémon (globally or per dex)
*/
object CaughtCount : PokedexValueCalculator<Int>, GlobalPokedexValueCalculator<Int> {
override val outputIsPercentage = false
override fun calculate(dexManager: AbstractPokedexManager): Int {
return dexManager.speciesRecords.values.count { it.getKnowledge() == PokedexEntryProgress.CAUGHT }
}
@@ -48,7 +45,6 @@ object CaughtCount : PokedexValueCalculator<Int>, GlobalPokedexValueCalculator<I
* Calculates the amount of seen Pokémon (globally or per dex)
*/
object SeenCount : PokedexValueCalculator<Int>, GlobalPokedexValueCalculator<Int> {
override val outputIsPercentage = false
override fun calculate(dexManager: AbstractPokedexManager): Int {
return dexManager.speciesRecords.values.count { it.getKnowledge() != PokedexEntryProgress.NONE }
}
@@ -62,14 +58,12 @@ object SeenCount : PokedexValueCalculator<Int>, GlobalPokedexValueCalculator<Int
* Calculates the seen percentage globally or relative to a particular dex
*/
object SeenPercent : PokedexValueCalculator<Float>, GlobalPokedexValueCalculator<Float> {
override val outputIsPercentage = true
override fun calculate(dexManager: AbstractPokedexManager): Float {
return dexManager.speciesRecords.values.count { it.getKnowledge() != PokedexEntryProgress.NONE }.toFloat() / DexEntries.entries.values.map { it.speciesId }.toSet().size * 100F
return dexManager.speciesRecords.values.count { it.getKnowledge() != PokedexEntryProgress.NONE }.toFloat() / DexEntries.entries.count().toFloat() * 100F
}
override fun calculate(dexManager: AbstractPokedexManager, dex: Map<ResourceLocation, PokedexEntry>): Float {
return dex.entries.map { it.value }.count { dexManager.getKnowledgeForSpecies(it.speciesId) != PokedexEntryProgress.NONE }.toFloat() / dex.entries.size * 100F
return dex.entries.map { it.value }.count { dexManager.getKnowledgeForSpecies(it.speciesId) != PokedexEntryProgress.NONE }.toFloat() / DexEntries.entries.count().toFloat() * 100F
}
}
@@ -77,13 +71,11 @@ object SeenPercent : PokedexValueCalculator<Float>, GlobalPokedexValueCalculator
* Calculates the caught percentage globally or relative to a particular dex
*/
object CaughtPercent : PokedexValueCalculator<Float>, GlobalPokedexValueCalculator<Float> {
override val outputIsPercentage = true
override fun calculate(dexManager: AbstractPokedexManager): Float {
return dexManager.speciesRecords.values.count { it.getKnowledge() == PokedexEntryProgress.CAUGHT }.toFloat() / DexEntries.entries.values.map { it.speciesId }.toSet().size * 100F
return dexManager.speciesRecords.values.count { it.getKnowledge() == PokedexEntryProgress.CAUGHT }.toFloat() / DexEntries.entries.count().toFloat().toFloat() * 100F
}
override fun calculate(dexManager: AbstractPokedexManager, dex: Map<ResourceLocation, PokedexEntry>): Float {
return dex.entries.map { it.value }.count { dexManager.getKnowledgeForSpecies(it.speciesId) == PokedexEntryProgress.CAUGHT }.toFloat() / dex.entries.size * 100F
return dex.entries.map { it.value }.count { dexManager.getKnowledgeForSpecies(it.speciesId) == PokedexEntryProgress.CAUGHT }.toFloat() / DexEntries.entries.count().toFloat().toFloat() * 100F
}
}
@@ -136,7 +136,7 @@ open class PokemonProperties {
props.ability = parseStringOfRegistry(keyPairs, listOf("ability")) { Abilities.get(it)?.name }
props.status = parseStringOfRegistry(keyPairs, listOf("status")) { (Statuses.getStatus(it) ?: Statuses.getStatus(it.asIdentifierDefaultingNamespace()))?.showdownName }
props.nickname = parseText(keyPairs, listOf("nickname", "nick"))
props.type = parseStringOfRegistry(keyPairs, listOf("type", "elemental_type")) { ElementalTypes.get(it)?.showdownId }
props.type = parseStringOfRegistry(keyPairs, listOf("type", "elemental_type")) { ElementalTypes.get(it)?.name }
props.teraType = parseIdentifierOfRegistry(keyPairs, listOf("tera_type", "tera")) { TeraTypes.get(it)?.id?.simplify() }
props.dmaxLevel = parseIntProperty(keyPairs, listOf("dmax_level", "dmax"))?.coerceIn(0, Cobblemon.config.maxDynamaxLevel)
props.gmaxFactor = parseBooleanProperty(keyPairs, listOf("gmax_factor", "gmax"))
@@ -340,7 +340,6 @@ open class PokemonProperties {
var originalTrainer: String? = null // Original Trainer by Username or UUID
var moves: List<String>? = null
var heldItem: String? = null
var cosmeticItem: String? = null
var ivs: IVs? = null
var evs: EVs? = null
@@ -13,7 +13,7 @@ import com.cobblemon.mod.common.pokemon.Pokemon
enum class PokemonSortMode(val comparator: Comparator<Pokemon?>, val reverseComparator: Comparator<Pokemon?>) {
NAME({ it?.getDisplayName()?.string }),
LEVEL({ it?.level }),
TYPE({ it?.primaryType?.showdownId }),
TYPE({ it?.primaryType?.name }),
POKEDEX_NUMBER({ it?.species?.nationalPokedexNumber }),
GENDER({ it?.gender });
@@ -37,7 +37,6 @@ import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.types.ElementalType
@@ -128,7 +127,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.registerTypeAdapter(RidingBehaviourSettings::class.java, RidingBehaviourSettingsAdapter)
.registerTypeAdapter(RidingStatDefinition::class.java, RidingStatDefinitionAdapter)
.registerTypeAdapter(RideSoundSettingsList::class.java, RideSoundSettingsListAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.disableHtmlEscaping()
.enableComplexMapKeySerialization()
@@ -267,7 +265,7 @@ object PokemonSpecies : JsonDataRegistry<Species> {
"H" to "No Ability",
"S" to "No Ability"
)
val types = (form?.types ?: species.types).map { it.name }
val types = (form?.types ?: species.types).map { it.name.replaceFirstChar(Char::uppercase) }
val preevo: String? = (form?.preEvolution ?: species.preEvolution)?.let { if (it.form == it.species.standardForm) createShowdownName(it.species) else "${createShowdownName(it.species)}-${it.form.name}" }
// For the context of battles the content here doesn't matter whatsoever and due to how PokemonProperties work we can't guarantee an actual specific species is defined.
val evos = if ((form?.evolutions ?: species.evolutions).isEmpty()) emptyList() else arrayListOf("")
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon.aspect
import com.cobblemon.mod.common.api.spawning.influence.SaccharineLogSlatheredInfluence
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import net.minecraft.core.particles.ParticleOptions
import net.minecraft.core.particles.ParticleTypes
import net.minecraft.resources.ResourceLocation
/**
* Used by [PokemonClientDelegate.spawnAspectParticle] to spawn associated particles for aspects
*/
val aspectParticleMap: Map<String, ParticleData> = mapOf(
SaccharineLogSlatheredInfluence.HONEY_DRENCHED_ASPECT to ParticleData.MinecraftParticle(ParticleTypes.FALLING_HONEY, 0.075, 1)
)
sealed class ParticleData {
data class SnowstormParticle(val particle: ResourceLocation, val chance: Double, val amount: Int, val locators: List<String>): ParticleData()
data class MinecraftParticle(val particle: ParticleOptions, val chance: Double, val amount: Int): ParticleData()
}
@@ -99,15 +99,6 @@ open class Learnset : ClientDataSynchronizer<Learnset> {
.flatMap { it.value }
.toSet()
fun getAllLegalMoves(): Set<MoveTemplate> {
return levelUpMoves.values.flatten().toSet() +
eggMoves +
tutorMoves +
tmMoves +
formChangeMoves +
evolutionMoves
}
// We only sync level up moves atm
override fun shouldSynchronize(other: Learnset) = other.levelUpMoves != this.levelUpMoves
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.resources.ResourceLocation
@@ -87,9 +86,7 @@ interface RidingBehaviour<Settings : RidingBehaviourSettings, State : RidingBeha
fun shouldRotatePokemonHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun shouldRotateRiderHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun getRideSounds(settings: Settings, state: State, vehicle: PokemonEntity): RideSoundSettingsList
fun shouldRotatePlayerHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
fun maxUpStep(settings: Settings, state: State, vehicle: PokemonEntity): Float? = null
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.api.riding.behaviour.types.air.*
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.land.VehicleBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.land.MinekartBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BoatBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BurstBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.DolphinBehaviour
@@ -23,19 +22,15 @@ object RidingBehaviours {
init {
register(BirdBehaviour.KEY, BirdBehaviour())
register(BirdNoRollBehaviour.KEY, BirdNoRollBehaviour())
register(DolphinBehaviour.KEY, DolphinBehaviour())
register(HorseBehaviour.KEY, HorseBehaviour())
register(BoatBehaviour.KEY, BoatBehaviour())
register(GliderBehaviour.KEY, GliderBehaviour())
register(HelicopterBehaviour.KEY, HelicopterBehaviour())
register(JetBehaviour.KEY, JetBehaviour())
register(JetNoRollBehaviour.KEY, JetNoRollBehaviour())
register(BurstBehaviour.KEY, BurstBehaviour())
register(VehicleBehaviour.KEY, VehicleBehaviour())
register(MinekartBehaviour.KEY, MinekartBehaviour())
register(HoverBehaviour.KEY, HoverBehaviour())
register(RocketBehaviour.KEY, RocketBehaviour())
register(CompositeBehaviour.KEY, CompositeBehaviour())
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.resources.ResourceLocation
@@ -120,9 +119,9 @@ class RidingController<Settings : RidingBehaviourSettings, State : RidingBehavio
return behaviour.canJump(settings, state, vehicle, driver)
}
override fun shouldRotateRiderHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean {
override fun shouldRotatePlayerHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean {
if (!isActive(settings, state, vehicle)) return false
return behaviour.shouldRotateRiderHead(settings, state, vehicle)
return behaviour.shouldRotatePlayerHead(settings, state, vehicle)
}
override fun shouldRotatePokemonHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean {
@@ -191,11 +190,6 @@ class RidingController<Settings : RidingBehaviourSettings, State : RidingBehavio
return behaviour.maxUpStep(settings, state, vehicle)
}
override fun getRideSounds(settings: Settings, state: State, vehicle: PokemonEntity): RideSoundSettingsList {
if (!isActive(settings, state, vehicle)) return RideSoundSettingsList()
return behaviour.getRideSounds(settings, state, vehicle)
}
override fun createDefaultState(settings: Settings): State {
return behaviour.createDefaultState(settings)
}
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
@@ -105,6 +104,14 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
upForce -= 0.3
}
val altitudeLimit = vehicle.runtime.resolveDouble(settings.jumpExpr)
//Only limit altitude if altitude is not infinite
if (!vehicle.runtime.resolveBoolean(settings.infiniteAltitude)) {
//Provide a hard limit on altitude
upForce = if (vehicle.y >= altitudeLimit && upForce > 0) 0.0 else upForce
}
val velocity = Vec3(state.rideVelocity.get().x , upForce, forwardForce)
return velocity
@@ -119,7 +126,12 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
val glideTopSpeed = vehicle.runtime.resolveDouble(settings.glidespeedExpr)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val staminaStat = vehicle.runtime.resolveDouble(settings.staminaExpr)
var glideSpeedChange = 0.0
val currSpeed = state.rideVelocity.get().length()
//Flag for determining if player is actively inputting
var activeInput = false
var newVelocity = Vec3(state.rideVelocity.get().x, state.rideVelocity.get().y, state.rideVelocity.get().z)
@@ -449,20 +461,12 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
return false
}
override fun shouldRotateRiderHead(
override fun shouldRotatePlayerHead(
settings: BirdSettings,
state: BirdState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun getRideSounds(
settings: BirdSettings,
state: BirdState,
vehicle: PokemonEntity
): RideSoundSettingsList {
return settings.rideSounds
return true
}
override fun createDefaultState(settings: BirdSettings) = BirdState()
@@ -487,11 +491,8 @@ class BirdSettings : RidingBehaviourSettings {
var glidespeedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 2.0, 1.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
rideSounds.encode(buffer)
buffer.writeExpression(infiniteAltitude)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(glidespeedExpr)
@@ -503,7 +504,6 @@ class BirdSettings : RidingBehaviourSettings {
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteAltitude = buffer.readExpression()
infiniteStamina = buffer.readExpression()
glidespeedExpr = buffer.readExpression()
@@ -1,518 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
import kotlin.math.*
class BirdNoRollBehaviour : RidingBehaviour<BirdNoRollSettings, BirdNoRollState> {
companion object {
val KEY = cobblemonResource("air/birdnoroll")
}
override val key: ResourceLocation = KEY
override fun getRidingStyle(settings: BirdNoRollSettings, state: BirdNoRollState): RidingStyle {
return RidingStyle.AIR
}
val poseProvider = PoseProvider<BirdNoRollSettings, BirdNoRollState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.2 })
override fun isActive(settings: BirdNoRollSettings, state: BirdNoRollState, vehicle: PokemonEntity): Boolean {
return true
}
override fun pose(settings: BirdNoRollSettings, state: BirdNoRollState, vehicle: PokemonEntity): PoseType {
return poseProvider.select(settings, state, vehicle)
}
override fun speed(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player
): Float {
return state.rideVelocity.get().length().toFloat()
}
override fun rotation(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: LivingEntity
): Vec2 {
return Vec2(driver.xRot * 0.5f, driver.yRot)
}
override fun velocity(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player,
input: Vec3
): Vec3 {
var yVel = 0.0
var leftForce = 0.0
var upForce = 0.0
var forwardForce = 0.0
//Perform ride velocity update
calculateRideSpaceVel(settings, state, vehicle, driver)
//Translate ride space velocity to world space velocity.
val controller = (driver as? OrientationControllable)?.orientationController
if (controller != null) {
upForce += -1.0 * sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
forwardForce += cos(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
upForce += cos(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().y
forwardForce += sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().y
}
//Bring the ride out of the sky when stamina is depleted.
if (state.stamina.get() <= 0.0) {
upForce -= 0.3
}
val velocity = Vec3(state.rideVelocity.get().x , upForce, forwardForce)
return velocity
}
/*
* Calculates the change in the ride space vector due to player input and ride state
*/
fun calculateRideSpaceVel(settings: BirdNoRollSettings, state: BirdNoRollState, vehicle: PokemonEntity, driver: Player) {
//retrieve stats
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val glideTopSpeed = vehicle.runtime.resolveDouble(settings.glidespeedExpr)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val staminaStat = vehicle.runtime.resolveDouble(settings.staminaExpr)
var glideSpeedChange = 0.0
val currSpeed = state.rideVelocity.get().length()
//Flag for determining if player is actively inputting
var activeInput = false
var newVelocity = Vec3(state.rideVelocity.get().x, state.rideVelocity.get().y, state.rideVelocity.get().z)
//speed up and slow down based on input
if (driver.zza != 0.0f && state.stamina.get() > 0.0) {
//make sure it can't exceed top speed
val forwardInput = when {
driver.zza > 0 && newVelocity.z > topSpeed -> 0.0
driver.zza < 0 && newVelocity.z < (-topSpeed / 3.0) -> 0.0
else -> driver.zza.sign
}
newVelocity = Vec3(
newVelocity.x,
newVelocity.y,
(newVelocity.z + (accel * forwardInput.toDouble())))
activeInput = true
}
val controller = (driver as? OrientationControllable)?.orientationController
if (controller != null) {
//Base glide speed change on current pitch of the ride.
glideSpeedChange = sin(Math.toRadians(controller.pitch.toDouble()))
glideSpeedChange = glideSpeedChange * 0.25
//TODO: Possibly create a deadzone around parallel where glide doesn't affect speed?
if (glideSpeedChange <= 0.0) {
//Ensures that a propelling force is still able to be applied when
//climbing in height
if (driver.zza <= 0) {
//speed decrease should be 2x speed increase?
//state.currSpeed = max(state.currSpeed + (0.0166) * glideSpeedChange, 0.0 )
newVelocity = Vec3(
newVelocity.x,
newVelocity.y,
lerp( newVelocity.z, 0.0,glideSpeedChange * -0.0166 * 2 )
)
}
} else {
// only add to the speed if it hasn't exceeded the current
//glide angles maximum amount of speed that it can give.
//state.currSpeed = min(state.currSpeed + ((0.0166 * 2) * glideSpeedChange), maxGlideSpeed)
newVelocity = Vec3(
newVelocity.x,
newVelocity.y,
min(newVelocity.z + ((0.0166 * 2) * glideSpeedChange), glideTopSpeed)
)
}
}
//Vertical movement based on driver input.
val vertTopSpeed = topSpeed / 2.0
val vertInput = when {
driver.jumping && state.rideVelocity.get().length() < 0.3 -> 1.0
driver.isShiftKeyDown && state.rideVelocity.get().length() < 0.3 -> -1.0
else -> 0.0
}
if (vertInput != 0.0 && state.stamina.get() > 0.0) {
newVelocity = Vec3(
newVelocity.x,
(newVelocity.y + (accel * vertInput)).coerceIn(-vertTopSpeed, vertTopSpeed),
newVelocity.z)
activeInput = true
}
else {
newVelocity = Vec3(
newVelocity.x,
lerp(newVelocity.y, 0.0, vertTopSpeed / 20.0),
newVelocity.z)
}
//Check if the ride should be gliding
if (driver.isLocalPlayer) {
if (activeInput && state.stamina.get() > 0.0) {
state.gliding.set(false)
} else {
state.gliding.set(true)
}
}
//air resistance
if( abs(newVelocity.z) > 0) {
newVelocity = newVelocity.subtract(0.0, 0.0, min(0.0015 * newVelocity.z.sign, newVelocity.z))
}
state.rideVelocity.set(newVelocity)
}
override fun angRollVel(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player,
deltaTime: Double
): Vec3 {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
//limit rolling based on handling and current speed.
//modulated by speed so that when flapping idle in air you are ont wobbling around to look around
//TODO: Tie handling into yaw rate
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
//This rotation limit will be used to know if the ride has exceeded it and its needs correcting.
val rotMin = 15.0
val rotLimit = max(handling * sqrt(normalizeVal(state.rideVelocity.get().length(), 0.0, topSpeed)), rotMin)
var yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())) //sin(Math.toRadians(controller.roll.toDouble())) * abs(cos(Math.toRadians(controller.pitch.toDouble())))
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble())))
//val pitchedYawDelt = yawDeltaDeg - trueYawDelt
controller.applyGlobalYaw(trueYawDelt.toFloat())
//Calculate correcting roll force.
val correctionRate = 5.0
if(abs(controller.roll) > rotLimit && state.rideVelocity.get().length() < 0.2) {
state.currRollCorrectionForce.set(
state.currRollCorrectionForce.get() + ((abs(controller.roll) - rotLimit) / 180 - rotLimit) * controller.roll.sign * correctionRate * deltaTime * 0.01
)
} else {
state.currRollCorrectionForce.set(
//reduce rollCorrection gradually
lerp(state.currRollCorrectionForce.get(), 0.0, deltaTime * 0.98)
)
}
//yaw, pitch, roll
return Vec3(0.0, 0.0, state.currRollCorrectionForce.get())
}
override fun rotationOnMouseXY(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player,
mouseY: Double,
mouseX: Double,
mouseYSmoother: SmoothDouble,
mouseXSmoother: SmoothDouble,
sensitivity: Double,
deltaTime: Double
): Vec3 {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
//TODO: hook up handling in parity with normal bird
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
//Smooth out mouse input.
val smoothingSpeed = 4.0
val invertRoll = if (Cobblemon.config.invertRoll) -1 else 1
val invertPitch = if (Cobblemon.config.invertPitch) -1 else 1
val mouseXc = (mouseX).coerceIn(-60.0, 60.0)
val mouseYc = (mouseY).coerceIn(-60.0, 60.0)
val xInput = mouseXSmoother.getNewDeltaValue(mouseXc * 0.1 * invertRoll, deltaTime * smoothingSpeed);
val yInput = mouseYSmoother.getNewDeltaValue(mouseYc * 0.1 * invertPitch, deltaTime * smoothingSpeed);
//Give the ability to yaw with x mouse input when at low speeds.
val yawForce = xInput * ( 1.0 - min(sqrt(normalizeVal(state.rideVelocity.get().length(), 0.0, topSpeed)), 0.5))
//Apply yaw globally as we don't want roll or pitch changes due to local yaw when looking up or down.
controller.applyGlobalYaw(yawForce.toFloat())
var pitchRot = yInput
// Pitch up globally
if (abs(controller.pitch + pitchRot) >= 89.5 ) {
pitchRot = 0.0
mouseYSmoother.reset()
} else {
controller.applyGlobalPitch(pitchRot.toFloat() * -1.0f)
}
//yaw, pitch, roll
return Vec3.ZERO
}
/*
* Normalizes the given value between a min and a max.
* The result is clamped between 0.0 and 1.0, where 0.0 represents x is at or below min
* and 1.0 represents x is at or above it.
*/
private fun normalizeVal(x: Double, min: Double, max: Double): Double {
require(max > min) { "max must be greater than min" }
return ((x - min) / (max - min)).coerceIn(0.0, 1.0)
}
override fun canJump(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player
): Boolean {
return false
}
override fun setRideBar(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player
): Float {
return (state.stamina.get() / 1.0f)
}
override fun jumpForce(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player,
jumpStrength: Int
): Vec3 {
return Vec3.ZERO
}
override fun gravity(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
regularGravity: Double
): Double {
return 0.0
}
override fun rideFovMultiplier(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val glideTopSpeed = vehicle.runtime.resolveDouble(settings.glidespeedExpr)
//Must I ensure that topspeed is greater than minimum?
val normalizedGlideSpeed = normalizeVal(state.rideVelocity.get().length(), topSpeed, glideTopSpeed)
//Only ever want the fov change to be a max of 0.2 and for it to have non linear scaling.
return 1.0f + normalizedGlideSpeed.pow(2).toFloat() * 0.2f
}
override fun useAngVelSmoothing(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun useRidingAltPose(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity,
driver: Player
): ResourceLocation {
if (state.gliding.get()) {
return cobblemonResource("gliding")
}
return cobblemonResource("no_pose")
}
override fun inertia(settings: BirdNoRollSettings, state: BirdNoRollState, vehicle: PokemonEntity): Double {
return 0.5
}
override fun shouldRoll(settings: BirdNoRollSettings, state: BirdNoRollState, vehicle: PokemonEntity): Boolean {
return true
}
override fun turnOffOnGround(settings: BirdNoRollSettings, state: BirdNoRollState, vehicle: PokemonEntity): Boolean {
return false
}
override fun dismountOnShift(settings: BirdNoRollSettings, state: BirdNoRollState, vehicle: PokemonEntity): Boolean {
return false
}
override fun shouldRotatePokemonHead(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun shouldRotateRiderHead(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun getRideSounds(
settings: BirdNoRollSettings,
state: BirdNoRollState,
vehicle: PokemonEntity
): RideSoundSettingsList {
return settings.rideSounds
}
override fun createDefaultState(settings: BirdNoRollSettings) = BirdNoRollState()
}
class BirdNoRollSettings : RidingBehaviourSettings {
override val key = BirdNoRollBehaviour.KEY
var infiniteAltitude: Expression = "false".asExpression()
private set
var infiniteStamina: Expression = "false".asExpression()
private set
//max y level for the ride
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 200.0, 128.0)".asExpression()
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 135.0, 45.0)".asExpression()
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 1.0, 0.35)".asExpression()
var accelerationExpr: Expression = "q.get_ride_stats('ACCELERATION', 'AIR', (1.0 / (20.0 * 3.0)), (1.0 / (20.0 * 8.0)))".asExpression()
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 120.0, 20.0)".asExpression()
var glidespeedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 2.0, 1.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
rideSounds.encode(buffer)
buffer.writeExpression(infiniteAltitude)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(glidespeedExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteAltitude = buffer.readExpression()
infiniteStamina = buffer.readExpression()
glidespeedExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
}
}
class BirdNoRollState : RidingBehaviourState() {
var gliding = ridingState(false, Side.CLIENT)
var lastGlide = ridingState(-100L, Side.CLIENT)
var currRollCorrectionForce = ridingState(0.0, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
buffer.writeFloat(stamina.get())
buffer.writeBoolean(gliding.get())
}
override fun decode(buffer: FriendlyByteBuf) {
super.decode(buffer)
gliding.set(buffer.readBoolean(), forced = true)
}
override fun reset() {
super.reset()
gliding.set(false, forced = true)
lastGlide.set(-100L, forced = true)
currRollCorrectionForce.set(0.0, forced = true)
}
override fun toString(): String {
return "BirdNoRollState(rideVelocity=${rideVelocity.get()}, stamina=${stamina.get()}, gliding=${gliding.get()})"
}
override fun copy() = BirdNoRollState().also {
it.rideVelocity.set(this.rideVelocity.get(), forced = true)
it.stamina.set(this.stamina.get(), forced = true)
it.gliding.set(this.gliding.get(), forced = true)
it.lastGlide.set(this.lastGlide.get(), forced = true)
it.currRollCorrectionForce.set(this.currRollCorrectionForce.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
if (previous !is BirdNoRollState) return false
if (previous.gliding.get() != gliding.get()) return true
return super.shouldSync(previous)
}
}
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -184,14 +183,10 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
return false
}
override fun shouldRotateRiderHead(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
override fun shouldRotatePlayerHead(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
return false
}
override fun getRideSounds(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): RideSoundSettingsList {
return settings.rideSounds
}
override fun createDefaultState(settings: GliderSettings) = RidingBehaviourState()
}
@@ -207,18 +202,14 @@ class GliderSettings : RidingBehaviourSettings {
var canStrafe: Expression = "false".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
rideSounds.encode(buffer)
buffer.writeExpression(glideSpeed)
buffer.writeExpression(speed)
buffer.writeExpression(canStrafe)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
rideSounds = RideSoundSettingsList.decode(buffer)
glideSpeed = buffer.readExpression()
speed = buffer.readExpression()
canStrafe = buffer.readExpression()
@@ -12,12 +12,11 @@ import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
@@ -269,18 +268,10 @@ class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourS
return false
}
override fun shouldRotateRiderHead(
settings: HelicopterSettings,
state: RidingBehaviourState,
vehicle: PokemonEntity
): Boolean {
override fun shouldRotatePlayerHead(settings: HelicopterSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
return false
}
override fun getRideSounds(settings: HelicopterSettings, state: RidingBehaviourState, vehicle: PokemonEntity): RideSoundSettingsList {
return settings.rideSounds
}
override fun createDefaultState(settings: HelicopterSettings) = RidingBehaviourState()
}
@@ -300,11 +291,8 @@ class HelicopterSettings : RidingBehaviourSettings {
var speed: Expression = "1.0".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
rideSounds.encode(buffer)
buffer.writeExpression(gravity)
buffer.writeExpression(horizontalAcceleration)
buffer.writeExpression(verticalVelocity)
@@ -312,7 +300,6 @@ class HelicopterSettings : RidingBehaviourSettings {
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readExpression()
horizontalAcceleration = buffer.readExpression()
verticalVelocity = buffer.readExpression()
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
@@ -451,7 +450,7 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
return false
}
override fun shouldRotateRiderHead(
override fun shouldRotatePlayerHead(
settings: HoverSettings,
state: HoverState,
vehicle: PokemonEntity
@@ -459,24 +458,12 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
return false
}
override fun getRideSounds(
settings: HoverSettings,
state: HoverState,
vehicle: PokemonEntity
): RideSoundSettingsList {
return settings.rideSounds
}
override fun createDefaultState(settings: HoverSettings) = HoverState()
}
class HoverSettings : RidingBehaviourSettings {
override val key = HoverBehaviour.KEY
var rideSound: ResourceLocation = "ride.loop.saucer".asIdentifierDefaultingNamespace()
var volumeExpr: Expression = "math.pow(math.min(q.ride_velocity() / 0.8, 1.0),2)".asExpression()
var pitchExpr: Expression = "math.pow(math.min(1.0 + 0.2*(q.ride_velocity() / 0.8), 1.2),2)".asExpression()
var canJump = "true".asExpression()
private set
@@ -499,11 +486,8 @@ class HoverSettings : RidingBehaviourSettings {
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 140.0, 20.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
rideSounds.encode(buffer)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
@@ -512,7 +496,6 @@ class HoverSettings : RidingBehaviourSettings {
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
rideSounds = RideSoundSettingsList.decode(buffer)
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
@@ -137,6 +136,14 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
//If stamina has run out then initiate forced glide down.
upForce = if (state.stamina.get() > 0.0) upForce else -0.7
val altitudeLimit = vehicle.runtime.resolveDouble(settings.jumpExpr)
//Only limit altitude if altitude is not infinite
if (!vehicle.runtime.resolveBoolean(settings.infiniteAltitude)) {
//Provide a hard limit on altitude
upForce = if (vehicle.y >= altitudeLimit && upForce > 0) 0.0 else upForce
}
val velocity = Vec3(0.0, upForce, forwardForce)
return velocity
@@ -153,11 +160,17 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val altitudeLimit = vehicle.runtime.resolveDouble(settings.jumpExpr)
val minSpeed = vehicle.runtime.resolveDouble(settings.minSpeed)
val speed = state.rideVelocity.get().length()
//Give no altitude limit if at max jump stat.
val pushingHeightLimit = if (vehicle.runtime.resolveBoolean(settings.infiniteStamina)) false
else (vehicle.y >= altitudeLimit && vehicle.xRot <= 0)
//speed up and slow down based on input
if (driver.zza > 0.0 && speed < topSpeed && state.stamina.get() > 0.0f) {
if (driver.zza > 0.0 && speed < topSpeed && state.stamina.get() > 0.0f && !pushingHeightLimit) {
//modify acceleration to be slower when at closer speeds to top speed
val accelMod = max(-(normalizeSpeed(speed, minSpeed, topSpeed)) + 1, 0.0)
state.rideVelocity.set(
@@ -167,7 +180,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
min(state.rideVelocity.get().z + (accel * accelMod), topSpeed)
)
)
} else if (driver.zza >= 0.0 && (state.stamina.get() == 0.0f)) {
} else if (driver.zza >= 0.0 && (state.stamina.get() == 0.0f || pushingHeightLimit)) {
state.rideVelocity.set(
Vec3(
state.rideVelocity.get().x,
@@ -367,22 +380,10 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
return false
}
override fun shouldRotateRiderHead(
settings: JetSettings,
state: JetState,
vehicle: PokemonEntity
): Boolean {
override fun shouldRotatePlayerHead(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
return false
}
override fun getRideSounds(
settings: JetSettings,
state: JetState,
vehicle: PokemonEntity
): RideSoundSettingsList {
return settings.rideSounds
}
override fun createDefaultState(settings: JetSettings) = JetState()
override fun damageOnCollision(
@@ -412,6 +413,9 @@ class JetSettings : RidingBehaviourSettings {
var infiniteStamina: Expression = "false".asExpression()
private set
var infiniteAltitude: Expression = "false".asExpression()
private set
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 300.0, 128.0)".asExpression()
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 140.0, 20.0)".asExpression()
@@ -424,15 +428,13 @@ class JetSettings : RidingBehaviourSettings {
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 60.0, 10.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
rideSounds.encode(buffer)
buffer.writeExpression(gravity)
buffer.writeExpression(minSpeed)
buffer.writeExpression(handlingYawExpr)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(infiniteAltitude)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(speedExpr)
@@ -441,11 +443,11 @@ class JetSettings : RidingBehaviourSettings {
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readExpression()
minSpeed = buffer.readExpression()
handlingYawExpr = buffer.readExpression()
infiniteStamina = buffer.readExpression()
infiniteAltitude = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
speedExpr = buffer.readExpression()
@@ -481,6 +483,8 @@ class JetState : RidingBehaviourState() {
it.currSpeed.set(currSpeed.get(), forced = true)
it.stamina.set(stamina.get(), forced = true)
it.rideVelocity.set(rideVelocity.get(), forced = true)
// it.currMouseXForce.set(currMouseXForce.get(), forced = true)
// it.currMouseYForce.set(currMouseYForce.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -1,477 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.*
class JetNoRollBehaviour : RidingBehaviour<JetNoRollSettings, JetNoRollState> {
companion object {
val KEY = cobblemonResource("air/jetnoroll")
}
override val key = KEY
override fun getRidingStyle(settings: JetNoRollSettings, state: JetNoRollState): RidingStyle {
return RidingStyle.AIR
}
val poseProvider = PoseProvider<JetNoRollSettings, JetNoRollState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.1 })
override fun isActive(settings: JetNoRollSettings, state: JetNoRollState, vehicle: PokemonEntity): Boolean {
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
//Need to check other fluids
if (vehicle.isInWater || vehicle.isUnderWater) {
return@any false
}
//This might not actually work, depending on what the yPos actually is. yPos of the middle of the entity? the feet?
if (it.y.toDouble() == (vehicle.position().y)) {
val blockState = vehicle.level().getBlockState(it.below())
return@any !(!blockState.isAir && blockState.fluidState.isEmpty)
}
true
}
}
override fun pose(settings: JetNoRollSettings, state: JetNoRollState, vehicle: PokemonEntity): PoseType {
return poseProvider.select(settings, state, vehicle)
}
override fun speed(settings: JetNoRollSettings, state: JetNoRollState, vehicle: PokemonEntity, driver: Player): Float {
//retrieve stats
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val staminaStat = vehicle.runtime.resolveDouble(settings.staminaExpr)
//retrieve minSpeed
val minSpeed = vehicle.runtime.resolveDouble(settings.minSpeed)
//TODO: Reintroduce stamina drain once stats start to be polished and tweaked
state.stamina.set(1.0f)
return state.rideVelocity.get().length().toFloat()
}
//TODO: Move these functions to a riding util class.
/*
* Normalizes the current speed between minSpeed and maxSpeed.
* The result is clamped between 0.0 and 1.0, where 0.0 represents minSpeed and 1.0 represents maxSpeed.
*/
private fun normalizeSpeed(currSpeed: Double, minSpeed: Double, maxSpeed: Double): Double {
require(maxSpeed > minSpeed) { "maxSpeed must be greater than minSpeed" }
return ((currSpeed - minSpeed) / (maxSpeed - minSpeed)).coerceIn(0.0, 1.0)
}
override fun rotation(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: LivingEntity
): Vec2 {
return Vec2(driver.xRot * 0.5f, driver.yRot)
}
override fun velocity(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player,
input: Vec3
): Vec3 {
var upForce = 0.0
var forwardForce = 0.0
val controller = (driver as? OrientationControllable)?.orientationController
//Calculate ride space velocity
calculateRideSpaceVel(settings, state, vehicle, driver)
//Translate ride space velocity to world space velocity.
if (controller != null) {
upForce = -1.0 * sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
forwardForce = cos(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
}
//If stamina has run out then initiate forced glide down.
upForce = if (state.stamina.get() > 0.0) upForce else -0.7
val velocity = Vec3(0.0, upForce, forwardForce)
return velocity
}
/*
* Calculates the change in the ride space vector due to player input and ride state
*/
private fun calculateRideSpaceVel(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player
) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val minSpeed = vehicle.runtime.resolveDouble(settings.minSpeed)
val speed = state.rideVelocity.get().length()
//speed up and slow down based on input
if (driver.zza > 0.0 && speed < topSpeed && state.stamina.get() > 0.0f) {
//modify acceleration to be slower when at closer speeds to top speed
val accelMod = max(-(normalizeSpeed(speed, minSpeed, topSpeed)) + 1, 0.0)
state.rideVelocity.set(
Vec3(
state.rideVelocity.get().x,
state.rideVelocity.get().y,
min(state.rideVelocity.get().z + (accel * accelMod), topSpeed)
)
)
} else if (driver.zza >= 0.0 && (state.stamina.get() == 0.0f)) {
state.rideVelocity.set(
Vec3(
state.rideVelocity.get().x,
state.rideVelocity.get().y,
max(state.rideVelocity.get().z - ((accel) / 4), minSpeed)
)
)
} else if (driver.zza < 0.0 && speed > minSpeed) {
//modify deccel to be slower when at closer speeds to minimum speed
val deccelMod = max((normalizeSpeed(speed, minSpeed, topSpeed) - 1).pow(2) * 4, 0.1)
//Decelerate currently always a constant half of max acceleration.
state.rideVelocity.set(
Vec3(
state.rideVelocity.get().x,
state.rideVelocity.get().y,
max(state.rideVelocity.get().z - ((accel * deccelMod) / 2), minSpeed)
)
)
}
}
override fun angRollVel(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player,
deltaTime: Double
): Vec3 {
// //Cap at a rate of 5fps so frame skips dont lead to huge jumps
// val cappedDeltaTime = min(deltaTime, 0.2)
//
// //Get handling in degrees per second
// val yawRotRate = vehicle.runtime.resolveDouble(settings.handlingYawExpr)
//
// //Base the change off of deltatime.
// var handlingYaw = yawRotRate * (cappedDeltaTime)
//
// //apply stamina debuff if applicable
// handlingYaw *= if (state.stamina.get() > 0.0) 1.0 else 0.5
//
// //A+D to yaw
// val yawForce = driver.xxa * handlingYaw * -1
return Vec3.ZERO
}
override fun rotationOnMouseXY(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player,
mouseY: Double,
mouseX: Double,
mouseYSmoother: SmoothDouble,
mouseXSmoother: SmoothDouble,
sensitivity: Double,
deltaTime: Double
): Vec3 {
if (driver !is OrientationControllable) return Vec3.ZERO
//TODO: figure out a cleaner solution to this issue of large jumps when skipping frames or lagging
//Cap at a rate of 5fps so frame skips dont lead to huge jumps
val cappedDeltaTime = min(deltaTime, 0.2)
val invertRoll = if (Cobblemon.config.invertRoll) -1 else 1
val invertPitch = if (Cobblemon.config.invertPitch) -1 else 1
// Accumulate the mouse input
state.currMouseXForce.set((state.currMouseXForce.get() + (0.0015 * mouseX * invertRoll)).coerceIn(-1.0, 1.0))
state.currMouseYForce.set((state.currMouseYForce.get() + (0.0015 * mouseY * invertPitch)).coerceIn(-1.0, 1.0))
//Get handling in degrees per second
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
//convert it to delta time
handling *= (cappedDeltaTime)
//apply stamina debuff if applicable
handling *= if (state.stamina.get() > 0.0) 1.0 else 0.5
var pitchRot = handling * state.currMouseYForce.get()
// Yaw
val yawRot = handling * 0.5 * state.currMouseXForce.get()
val controller = (driver as OrientationControllable).orientationController
controller.applyGlobalYaw(yawRot.toFloat())
if (abs(controller.pitch + pitchRot) >= 89.5 ) {
pitchRot = 0.0
state.currMouseYForce.set(0.0)
mouseYSmoother.reset()
} else {
controller.applyGlobalPitch(pitchRot.toFloat() * -1.0f)
}
val mouseRotation = Vec3(0.0, pitchRot, 0.0)
// Have accumulated input begin decay when no input detected
if (abs(mouseX) == 0.0) {
// Have decay on roll be much stronger.
state.currMouseXForce.set(lerp(state.currMouseXForce.get(), 0.0, 0.02))
}
if (mouseY == 0.0) {
state.currMouseYForce.set(lerp(state.currMouseYForce.get(), 0.0, 0.005))
}
//yaw, pitch, roll
return Vec3.ZERO
}
override fun canJump(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player
): Boolean {
return false
}
override fun setRideBar(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player
): Float {
return (state.stamina.get() / 1.0f)
}
override fun jumpForce(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player,
jumpStrength: Int
): Vec3 {
return Vec3.ZERO
}
override fun gravity(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
regularGravity: Double
): Double {
return 0.0
}
override fun rideFovMultiplier(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val minSpeed = vehicle.runtime.resolveDouble(settings.minSpeed)
//Must I ensure that topspeed is greater than minimum?
val normalizedSpeed = normalizeSpeed(state.rideVelocity.get().length(), minSpeed, topSpeed)
//TODO: Determine if this should be based on max possible speed instead of top speed.
//Only ever want the fov change to be a max of 0.2 and for it to have non linear scaling.
return 1.0f + normalizedSpeed.pow(2).toFloat() * 0.2f
}
override fun useAngVelSmoothing(settings: JetNoRollSettings, state: JetNoRollState, vehicle: PokemonEntity): Boolean {
return true
}
override fun useRidingAltPose(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
driver: Player
): ResourceLocation {
return cobblemonResource("no_pose")
}
override fun inertia(settings: JetNoRollSettings, state: JetNoRollState, vehicle: PokemonEntity): Double {
return 1.0
}
override fun shouldRoll(settings: JetNoRollSettings, state: JetNoRollState, vehicle: PokemonEntity): Boolean {
return true
}
override fun turnOffOnGround(settings: JetNoRollSettings, state: JetNoRollState, vehicle: PokemonEntity): Boolean {
return false
}
override fun dismountOnShift(settings: JetNoRollSettings, state: JetNoRollState, vehicle: PokemonEntity): Boolean {
return false
}
override fun shouldRotatePokemonHead(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun shouldRotateRiderHead(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun getRideSounds(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity
): RideSoundSettingsList {
return settings.rideSounds
}
override fun createDefaultState(settings: JetNoRollSettings) = JetNoRollState()
override fun damageOnCollision(
settings: JetNoRollSettings,
state: JetNoRollState,
vehicle: PokemonEntity,
impactVec: Vec3
): Boolean {
val impactSpeed = impactVec.horizontalDistance().toFloat() * 10f
return vehicle.causeFallDamage(impactSpeed, 1f, vehicle.damageSources().flyIntoWall())
}
}
class JetNoRollSettings : RidingBehaviourSettings {
override val key = JetNoRollBehaviour.KEY
var gravity: Expression = "0".asExpression()
private set
var minSpeed: Expression = "1.2".asExpression()
private set
var handlingYawExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 50.0, 25.0)".asExpression()
private set
// Make configurable by json
var infiniteStamina: Expression = "false".asExpression()
private set
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 300.0, 128.0)".asExpression()
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 140.0, 20.0)".asExpression()
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 1.8, 1.0)".asExpression()
private set
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', (1.0 / (20.0 * 1.0)), (1.0 / (20.0 * 5.0)))".asExpression()
private set
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 60.0, 10.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
rideSounds.encode(buffer)
buffer.writeExpression(gravity)
buffer.writeExpression(minSpeed)
buffer.writeExpression(handlingYawExpr)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readExpression()
minSpeed = buffer.readExpression()
handlingYawExpr = buffer.readExpression()
infiniteStamina = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
}
}
class JetNoRollState : RidingBehaviourState() {
var currSpeed = ridingState(0.0, Side.CLIENT)
var currMouseXForce = ridingState(0.0, Side.CLIENT)
var currMouseYForce = ridingState(0.0, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
buffer.writeDouble(currSpeed.get())
buffer.writeFloat(stamina.get())
}
override fun decode(buffer: FriendlyByteBuf) {
super.decode(buffer)
currSpeed.set(buffer.readDouble(), forced = true)
}
override fun reset() {
super.reset()
currSpeed.set(0.0, forced = true)
currMouseXForce.set(0.0, forced = true)
currMouseYForce.set(0.0, forced = true)
}
override fun copy() = JetNoRollState().also {
it.currSpeed.set(currSpeed.get(), forced = true)
it.stamina.set(stamina.get(), forced = true)
it.rideVelocity.set(rideVelocity.get(), forced = true)
// it.currMouseXForce.set(currMouseXForce.get(), forced = true)
// it.currMouseYForce.set(currMouseYForce.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
if (previous !is JetNoRollState) return false
if (previous.currSpeed != currSpeed) return true
return super.shouldSync(previous)
}
}
@@ -1,566 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.client.Minecraft
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Matrix3f
import kotlin.math.*
class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
companion object {
val KEY = cobblemonResource("air/rocket")
}
override val key = KEY
override fun getRidingStyle(settings: RocketSettings, state: RocketState): RidingStyle {
return RidingStyle.AIR
}
val poseProvider = PoseProvider<RocketSettings, RocketState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ ->
return@PoseOption state.boosting.get()
})
override fun isActive(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): Boolean {
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
//Need to check other fluids
if (vehicle.isInWater || vehicle.isUnderWater) {
return@any false
}
//This might not actually work, depending on what the yPos actually is. yPos of the middle of the entity? the feet?
if (it.y.toDouble() == (vehicle.position().y)) {
val blockState = vehicle.level().getBlockState(it.below())
return@any !blockState.isAir && blockState.fluidState.isEmpty
}
true
}
}
override fun pose(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): PoseType {
return this.poseProvider.select(settings, state, vehicle)
}
override fun speed(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player
): Float {
// Use this as a "tick" function and check to see if the driver is "boosting"
if(vehicle.level().isClientSide) {
//If the forward key is not held then it cannot be boosting
if(Minecraft.getInstance().options.keyUp.isDown()) {
val boostKeyPressed = Minecraft.getInstance().options.keySprint.isDown()
//If on the previous tick the boost key was held then don't change if the ride is boosting
if(state.boostIsToggleable.get() && boostKeyPressed) {
//flip the boosting state if boost key is pressed
state.boosting.set(!state.boosting.get())
}
//If the boost key is not held then next tick boosting is toggleable
state.boostIsToggleable.set(!boostKeyPressed)
} else {
//Turn off boost and reset boost params
state.boostIsToggleable.set(true)
state.boosting.set(false)
state.canSpeedBurst.set(true)
}
}
return state.rideVelocity.get().length().toFloat()
}
override fun updatePassengerRotation(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: LivingEntity
) {
return
}
override fun clampPassengerRotation(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: LivingEntity
) {
val f = Mth.wrapDegrees(driver.yRot - vehicle.yRot)
val lookYawLimit = 90.0f
val g = Mth.clamp(f, -lookYawLimit, lookYawLimit)
val ticksBeforeCorrection = 40
if(state.prevCamYRot.get() == driver.yRot){
state.ticksNoInput.set(state.ticksNoInput.get() + 1)
} else {
state.ticksNoInput.set(0)
}
val correctionForce = if(state.ticksNoInput.get() >= ticksBeforeCorrection && f != 0.0f && state.boosting.get()) 1f * min(sqrt(lookYawLimit / (abs(f))), 10.0f) else 0.0f
driver.yRotO += g - f
driver.yRot = driver.yRot + g - f //- ( clamp(f.sign * correctionForce, -abs(f), abs(f)) )
//driver.yRot = driver.yRot + g - f - ( min )
state.prevCamYRot.set(driver.yRot)
driver.setYHeadRot(driver.yRot)
}
override fun rotation(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: LivingEntity
): Vec2 {
var newMomentum = state.turnMomentum.get().toDouble()
// Grab turningAcceleration and divide 20 twice to get
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr) / 20.0f) / 20.0f * 2
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
val maxTurnMomentum = 80.0f / 20.0f
// Base boost stats off of normal turning stats
val boostMaxTurnMomentum = maxTurnMomentum * 0.1f
val boostTurnInput = turnInput * 0.15f
if(state.boosting.get()) {
if(driver.xxa != 0.0f && abs(newMomentum + turnInput) < (boostMaxTurnMomentum)) { //If max momentum will not be exceeded then modulate
newMomentum += boostTurnInput
} else {
newMomentum = lerp(newMomentum, 0.0, 0.05)
}
} else {
if(driver.xxa == 0.0f) { //If no turning input then lerp to 0
newMomentum = lerp(newMomentum, 0.0, 0.05)
} else if(abs(newMomentum + turnInput) < maxTurnMomentum) { //If max momentum will not be exceeded then modulate
newMomentum += turnInput
}
}
state.turnMomentum.set(newMomentum.toFloat())
driver.yRot += newMomentum.toFloat()
return Vec2(driver.xRot, vehicle.yRot + newMomentum.toFloat())
}
override fun velocity(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player,
input: Vec3
): Vec3 {
val retVel = calculateRideSpaceVel(settings, state, vehicle, driver)
state.rideVelocity.set(retVel)
return retVel
}
private fun calculateRideSpaceVel(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player
): Vec3 {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) * 2
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) * 0.5 * 2
var newVelocity = vehicle.deltaMovement
// Align the direction of movement with the world coordinate space so as not to modify it through turning
val yawAligned = Matrix3f().rotateY(vehicle.yRot.toRadians())
newVelocity = (newVelocity.toVector3f().mul(yawAligned)).toVec3d()
//speed up and slow down based on input
if (driver.zza != 0.0f && state.stamina.get() > 0.0 && !state.boosting.get()) {
//make sure it can't exceed top speed
val forwardInput = when {
vehicle.deltaMovement.horizontalDistance() > topSpeed && (driver.zza.sign == newVelocity.z.sign.toFloat()) -> 0.0
else -> driver.zza.sign
}
newVelocity = Vec3(
newVelocity.x,
newVelocity.y,
(newVelocity.z + (accel * forwardInput.toDouble())))
} else if ((state.stamina.get() > 0.0 && state.boosting.get())) {
val boostSpeed = topSpeed * 5
val boostAccel = if(newVelocity.length() < boostSpeed) accel * 3 else 0.0
val forwardInput = 1.0f
var burst = 0.0f
if(state.canSpeedBurst.get()) {
burst = 0.25f
state.canSpeedBurst.set(false)
}
newVelocity = Vec3(
newVelocity.x,
newVelocity.y,
newVelocity.z + (boostAccel * forwardInput.toDouble()) + burst)
}
//Vertical movement based on driver input.
val maxVertSpeed = 0.5f
var vertInput = 0.0
//If boosting then don't lose altitude
//otherwise propel up or fall
if (state.boosting.get() && !driver.jumping && vehicle.deltaMovement.y > (-maxVertSpeed * 0.25)) {
vertInput = -0.7
newVelocity = Vec3(
newVelocity.x,
newVelocity.y + accel * vertInput,
newVelocity.z)
} else if(state.boosting.get() && vehicle.deltaMovement.y < maxVertSpeed) {
vertInput = when {
driver.jumping -> 2.0
else -> 0.0
}
newVelocity = Vec3(
newVelocity.x,
(newVelocity.y + (accel * 0.5 * vertInput)),
newVelocity.z)
} else {
if (driver.jumping && !(vehicle.deltaMovement.y > maxVertSpeed && (newVelocity.y.sign.toFloat() > 0.0))) {
vertInput = 1.0
// Reset falldistance if upward motion is detected
vehicle.resetFallDistance()
} else {
vertInput = -2.5
}
if (state.stamina.get() > 0.0) {
newVelocity = Vec3(
newVelocity.x,
(newVelocity.y + (accel * vertInput)),
newVelocity.z)
}
}
return newVelocity
}
/*
* Normalizes the current speed between minSpeed and maxSpeed.
* The result is clamped between 0.0 and 1.0, where 0.0 represents minSpeed and 1.0 represents maxSpeed.
*/
private fun normalizeVal(currSpeed: Double, minSpeed: Double, maxSpeed: Double): Double {
require(maxSpeed > minSpeed) { "maxSpeed must be greater than minSpeed" }
return ((currSpeed - minSpeed) / (maxSpeed - minSpeed)).coerceIn(0.0, 1.0)
}
override fun angRollVel(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player,
deltaTime: Double
): Vec3 {
return Vec3.ZERO
}
override fun rotationOnMouseXY(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player,
mouseY: Double,
mouseX: Double,
mouseYSmoother: SmoothDouble,
mouseXSmoother: SmoothDouble,
sensitivity: Double,
deltaTime: Double
): Vec3 {
//Smooth out mouse input.
val smoothingSpeed = 4
val xInput = mouseXSmoother.getNewDeltaValue(mouseX * 0.1, deltaTime * smoothingSpeed);
val yInput = mouseYSmoother.getNewDeltaValue(mouseY * 0.1, deltaTime * smoothingSpeed);
//yaw, pitch, roll
return Vec3(0.0, yInput, xInput)
}
override fun canJump(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player
): Boolean {
return false
}
override fun setRideBar(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player
): Float {
//Retrieve stamina from state and use it to set the "stamina bar"
return (state.stamina.get() / 1.0f)
}
override fun jumpForce(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player,
jumpStrength: Int
): Vec3 {
return Vec3.ZERO
}
override fun gravity(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
regularGravity: Double
): Double {
return 0.0
}
override fun rideFovMultiplier(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player
): Float {
if (state.boosting.get()) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
//val exceededSpeed = max(vehicle.deltaMovement.length() - topSpeed, 0.0)
//TODO: Remove this magic number and get a better comparison for boost top speed
val normalizedBoostSpeed = normalizeVal(state.rideVelocity.get().length(), topSpeed, topSpeed * 3)
return 1.0f + normalizedBoostSpeed.pow(2).toFloat() * 0.2f
} else {
return 1.0f
}
}
override fun useAngVelSmoothing(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun useRidingAltPose(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
driver: Player
): ResourceLocation {
return cobblemonResource("no_pose")
}
override fun inertia(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): Double {
return 1.0
}
override fun shouldRoll(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun turnOffOnGround(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun dismountOnShift(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun shouldRotatePokemonHead(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun shouldRotateRiderHead(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): Boolean {
return false
}
override fun getRideSounds(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
): RideSoundSettingsList {
return settings.rideSounds
}
override fun createDefaultState(settings: RocketSettings) = RocketState()
}
class RocketSettings : RidingBehaviourSettings {
override val key = RocketBehaviour.KEY
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 0.65, 0.3) * 0.25".asExpression()
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 3.0))) * 0.5".asExpression()
private set
// Between 30 seconds and 10 seconds at the lowest when at full speed.
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 30.0, 10.0)".asExpression()
private set
//Between a one block jump and a ten block jump
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 10.0, 1.0)".asExpression()
private set
// Controls the acceleration of the turning speed since the max turning speed is locked at 60 degrees/second
// So this is a range of 60 degrees/second per second to 20. Meaning at max stats when holding a direction it
// takes a full second to be turning at max speed.
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 60.0, 20.0)".asExpression()
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
rideSounds.encode(buffer)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
rideSounds = RideSoundSettingsList.decode(buffer)
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
}
}
class RocketState : RidingBehaviourState() {
var boosting = ridingState(false, Side.BOTH)
var boostIsToggleable = ridingState(false, Side.BOTH)
var canSpeedBurst = ridingState(false, Side.BOTH)
var prevCamYRot: SidedRidingState<Float> = ridingState(0.0f, Side.CLIENT)
var ticksNoInput: SidedRidingState<Int> = ridingState(0, Side.CLIENT)
val turnMomentum: SidedRidingState<Float> = ridingState(0.0f, Side.CLIENT)
override fun reset() {
super.reset()
boosting.set(false, forced = true)
boostIsToggleable.set(false, forced = true)
canSpeedBurst.set(true, forced = true)
prevCamYRot.set(0.0f, forced = true)
ticksNoInput.set(0, forced = true)
turnMomentum.set(0.0f, forced = true)
}
override fun copy() = RocketState().also {
it.rideVelocity.set(this.rideVelocity.get(), forced = true)
it.stamina.set(this.stamina.get(), forced = true)
it.boosting.set(this.boosting.get(), forced = true)
it.boostIsToggleable.set(this.boosting.get(), forced = true)
it.canSpeedBurst.set(this.canSpeedBurst.get(), forced = true)
it.prevCamYRot.set(this.prevCamYRot.get(), forced = true)
it.ticksNoInput.set(this.ticksNoInput.get(), forced = true)
it.turnMomentum.set(this.turnMomentum.get(), forced = true)
}
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
buffer.writeBoolean(boosting.get())
buffer.writeBoolean(boostIsToggleable.get())
buffer.writeBoolean(canSpeedBurst.get())
buffer.writeFloat(prevCamYRot.get())
buffer.writeInt(ticksNoInput.get())
buffer.writeFloat(turnMomentum.get())
}
override fun decode(buffer: FriendlyByteBuf) {
super.decode(buffer)
boosting.set(buffer.readBoolean(), forced = true)
boostIsToggleable.set(buffer.readBoolean(), forced = true)
canSpeedBurst.set(buffer.readBoolean(), forced = true)
prevCamYRot.set(buffer.readFloat(), forced = true)
ticksNoInput.set(buffer.readInt(), forced = true)
turnMomentum.set(buffer.readFloat(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
if (previous !is RocketState) return false
if (previous.boosting.get() != boosting.get()) return true
if (previous.boostIsToggleable.get() != boostIsToggleable.get()) return true
if (previous.canSpeedBurst.get() != canSpeedBurst.get()) return true
if (previous.prevCamYRot.get() != prevCamYRot.get()) return true
if (previous.ticksNoInput.get() != ticksNoInput.get()) return true
if (previous.turnMomentum.get() != turnMomentum.get()) return true
return super.shouldSync(previous)
}
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.composite
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.strategies.CompositeRidingStrategies
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.adapters.RidingBehaviourSettingsAdapter
@@ -107,13 +106,13 @@ class CompositeBehaviour : RidingBehaviour<CompositeSettings, CompositeState> {
}
}
override fun shouldRotateRiderHead(
override fun shouldRotatePlayerHead(
settings: CompositeSettings,
state: CompositeState,
vehicle: PokemonEntity
): Boolean {
return chooseBehaviour(settings, state) { behaviour, behaviourSettings, behaviourState ->
behaviour.shouldRotateRiderHead(behaviourSettings, behaviourState, vehicle)
behaviour.shouldRotatePlayerHead(behaviourSettings, behaviourState, vehicle)
}
}
@@ -328,16 +327,6 @@ class CompositeBehaviour : RidingBehaviour<CompositeSettings, CompositeState> {
}
}
override fun getRideSounds(
settings: CompositeSettings,
state: CompositeState,
vehicle: PokemonEntity
): RideSoundSettingsList {
return chooseBehaviour(settings, state) { behaviour, behaviourSettings, behaviourState ->
behaviour.getRideSounds(behaviourSettings, behaviourState, vehicle)
}
}
override fun isActive(
settings: CompositeSettings,
state: CompositeState,
@@ -45,7 +45,7 @@ object JumpStrategy : CompositeRidingStrategy<CompositeSettings> {
): Boolean {
if (state.activeBehaviour.get() == defaultSettings.key) return false
if (!vehicle.onGround()) return false
if (state.lastTransition.get() + 5 >= vehicle.level().gameTime) return false
if (state.lastTransition.get() + 20 >= vehicle.level().gameTime) return false
val defaultBehaviour = RidingBehaviours.get(defaultSettings.key)
return defaultBehaviour.isActive(defaultSettings, state.defaultBehaviourState, vehicle)
}
@@ -58,7 +58,7 @@ object JumpStrategy : CompositeRidingStrategy<CompositeSettings> {
): Boolean {
if (state.activeBehaviour.get() == alternativeSettings.key) return false
if (!driver.jumping) return false
if (state.lastTransition.get() + 5 >= vehicle.level().gameTime) return false
if (state.lastTransition.get() + 20 >= vehicle.level().gameTime) return false
val alternativeBehaviour = RidingBehaviours.get(alternativeSettings.key)
return alternativeBehaviour.isActive(alternativeSettings, state.alternateBehaviourState, vehicle)
}
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