Compare commits

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Author SHA1 Message Date
Guilherme Pereira 4eba39562a add pokeball firework shape 2025-10-29 18:00:00 -03:00
Polymeta b8f73f277d Fix PokeRodFishingBobberEntity baitId detection for ReelInPokemonCriterionCondition
Fixes #1744

Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-10-25 21:40:17 +01:00
Polymeta 6df2b996e2 Merge branch 'smarter-scalable-brains' into 'main'
New tools for brain activity management

See merge request cable-mc/cobblemon!1916
2025-10-25 19:39:15 +00:00
Polymeta ddc4bd358d Merge branch 'niche-tags' into 'main'
Berry Tag Updates

See merge request cable-mc/cobblemon!1918
2025-10-25 19:34:59 +00:00
dhi_holo 40c5df46ce Berry Tag Updates
Reformatted how the tag is handled to be a bit cleaner, and allow for more specific berry querying via searching, mod compat, etc
2025-10-25 17:08:06 +10:00
Hiroku 1b1d22fdf3 Merge branch 'social-distancing' into 'main'
Adds random offset to follow herd leader task

See merge request cable-mc/cobblemon!1917
2025-10-25 01:49:48 +00:00
lion 1ee1001774 Adds random offset to follow herd leader task 2025-10-25 01:49:48 +00:00
Paul 533272ef09 u got a loicense for that error? 2025-10-24 20:27:31 +10:00
Landon 91300e4d03 Merge branch '1.7-spawns' into 'main'
Some JSON tweaks

See merge request cable-mc/cobblemon!1913
2025-10-21 23:38:34 +00:00
Polymeta fc135faf57 revert pokemon number range 2025-10-21 22:48:59 +00:00
Polymeta cdd72c664e fix some typos
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-10-21 23:23:43 +01:00
Polymeta 5f025d0f68 Merge branch 'moomoo-milk' into 'main'
Adds clear stat changes effect to Moomoo Milk

See merge request cable-mc/cobblemon!1911
2025-10-21 21:50:59 +00:00
lion 6af2c807ab Adds clear stat changes effect to Moomoo Milk 2025-10-21 21:50:58 +00:00
Polymeta c45c90c6c7 Merge branch 'main' into 1.7-spawns
# Conflicts:
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0027_sandshrew.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0028_sandslash.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0079_slowpoke.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0080_slowbro.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0194_wooper.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0199_slowking.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0688_binacle.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0689_barbaracle.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0751_dewpider.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0752_araquanid.json
#	common/src/main/resources/data/cobblemon/spawn_pool_world/0845_cramorant.json
#	common/src/main/resources/data/cobblemon/tags/worldgen/biome/is_overworld.json
#	utilityscripts/cobblemon_spawn_csv_to_json.py
2025-10-21 22:38:33 +01:00
Polymeta 1ec97c4c90 Merge branch 'riding-style-molang' into 'main'
Add molang function to get the current riding style of a pokemon

See merge request cable-mc/cobblemon!1912
2025-10-21 06:42:54 +00:00
Landon Wills f0bcd38ac7 Add molang function to get the current riding style of a pokemon 2025-10-21 01:55:19 -04:00
Test f4ba446c79 Merge branch 'restoration-tank-fixes' into 'main'
Small fixes

Closes #1735 and #1741

See merge request cable-mc/cobblemon!1908
2025-10-21 03:49:09 +00:00
Guilherme Pereira 60f98ebfce refactor poke snack 2025-10-21 00:04:20 -03:00
Guilherme Pereira 36a93bda5a refactor poke snack 2025-10-20 03:10:09 -03:00
Paul 8d60b07c54 Merge remote-tracking branch 'origin/main' 2025-10-20 14:45:26 +10:00
Paul 5f9cc86044 Added rouseChance and drowsyChance to RestBehaviour so pokemon don't insta sleep in the wild and may spontaneously wake up 2025-10-20 14:45:06 +10:00
Landon a6b7e07cf5 Merge branch 'held-item-fix' into 'main'
Remove pvp check for held item logic

See merge request cable-mc/cobblemon!1907
2025-10-20 03:18:36 +00:00
Landon Wills 0ba6215b8d Elaborate on comment 2025-10-19 23:05:16 -04:00
Guilherme Pereira e2f6fae689 change willDefendSelf combat behaviour default to false 2025-10-19 23:36:52 -03:00
Guilherme Pereira 296aa01d0f remove println 2025-10-19 18:41:38 -03:00
Guilherme Pereira 12ab3f2d07 fix dolphin crash on servers 2025-10-19 18:18:31 -03:00
Guilherme Pereira 5a7a374bc9 Merge branch 'main' of gitlab.com:cable-mc/cobblemon into restoration-tank-fixes 2025-10-19 17:35:50 -03:00
Guilherme Pereira ceece45ad4 make poke snack spawn 4 mons per bite 2025-10-19 17:24:01 -03:00
Landon Wills b344ad66c5 Remove pvp check 2025-10-19 14:44:08 -04:00
Paul dbc7af4ad4 Don't need to override the start conditions function for activity aware behavior 2025-10-18 21:40:43 +10:00
Paul 5f5bf01cb5 Added ActivityAwareBehavior and tagging for memories and activities 2025-10-18 21:30:47 +10:00
Polymeta 04f2af22f3 Merge branch 'hide-server-configs' into 'main'
Hide server configs when playing on a server

See merge request cable-mc/cobblemon!1905
2025-10-18 10:06:06 +00:00
lion ea916a0db8 Hide server configs when playing on a server 2025-10-18 10:06:06 +00:00
Guilherme Pereira 3f03afc7eb smooth campfire pot spinning animation 2025-10-18 06:53:20 -03:00
Paul e940483863 Typos corrected 2025-10-18 18:46:37 +10:00
Hiroku 9e3d3df3a9 Merge branch 'patch-1' into 'main'
Added Resource Texture Behaviour.

See merge request cable-mc/cobblemon!1894
2025-10-18 08:42:39 +00:00
Jolihan c18368d777 fixed? 2025-10-18 08:40:24 +00:00
Hiroku aab5b55204 Merge branch 'Bee-Polite-Bee-Efficient' into 'main'
Pokemon bee behavior rework

See merge request cable-mc/cobblemon!1892
2025-10-17 10:24:14 +00:00
Paul 3e6e346eb9 Nectar aspect shouldn't be mixed case, Jazz!! 2025-10-17 19:39:41 +10:00
Hiroku 7bef6db7b7 Merge branch 'riding-scraper-changes' into 'main'
Add lighting data to riding scraper

See merge request cable-mc/cobblemon!1904
2025-10-17 05:29:07 +00:00
lion 71775328ef Add lighting data to riding scraper 2025-10-17 05:29:07 +00:00
Landon 727785b0b3 Merge branch 'boat-stamina' into 'main'
Adjust stamina logic

See merge request cable-mc/cobblemon!1903
2025-10-16 03:45:39 +00:00
Landon Wills 762241420e Adjust stamina logic 2025-10-15 19:48:10 -04:00
Guilherme Pereira 93011f084b make riding fov effects proportional to minecraft fov effect scale setting 2025-10-15 19:23:51 -03:00
Guilherme Pereira 7c90a8425e fix restoration tank concurrent modification crash #1735 2025-10-15 15:01:41 -03:00
Jolihan 8674cbe788 Update 2 files
- /resource_texture.json
- /common/src/main/resources/data/cobblemon/behaviours/npc/resource_identifier.json
2025-10-15 07:06:20 +00:00
Jolihan 8075fe0bae Update 2 files
- /common/src/main/resources/assets/cobblemon/lang/en_us.json
- /resource_texture.json
2025-10-15 07:03:10 +00:00
Polymeta 0152803192 Merge branch 'fix-hide-tooltips' into 'main'
Pulled up the Hide Tooltip check to instead run before any custom tooltip generators are performed.

Closes #1733

See merge request cable-mc/cobblemon!1902
2025-10-15 06:14:22 +00:00
Charzard4261 5e094241e3 Pulled up the Hide Tooltip check to instead run before any custom tooltip generators are performed. 2025-10-14 23:33:08 +01:00
Paul bd028c328d Fixed NPC class variables not being applied to NPCs 2025-10-14 22:43:06 +10:00
Polymeta 598cb1d964 Merge branch 'dead-bushes-bad-omen' into 'main'
Adds bad omen effect to dead bushes

See merge request cable-mc/cobblemon!1901
2025-10-14 08:30:41 +00:00
JazzMcNade 79d264fd94 Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-10-14 00:34:09 -05:00
Guilherme Pereira 5f691d3f1c add bad omen effect to dead bushes 2025-10-13 22:26:29 -03:00
Landon 7be0163e76 Merge branch 'bird-stamina-changes' into 'main'
Bird stamina changes and bird fixes

See merge request cable-mc/cobblemon!1897
2025-10-13 21:51:47 +00:00
Jackson Bowes c0b3068824 Bird stamina changes and bird fixes 2025-10-13 21:51:46 +00:00
Polymeta dd35adc05d Merge branch 'help-i-cannot-get-down' into 'main'
Fixed neoforge hover mounts not being able to descend

Closes #1717

See merge request cable-mc/cobblemon!1900
2025-10-13 10:58:40 +00:00
Paul 26b5707317 how about you license deez 2025-10-13 19:37:14 +10:00
Hiroku 75e39f5595 Merge branch 'neoforge-tag-annoyance' into 'main'
Plural Tags Please

See merge request cable-mc/cobblemon!1899
2025-10-13 06:47:59 +00:00
Paul 7fdeaeabef Fixed neoforge hover mounts not being able to descend 2025-10-13 16:45:32 +10:00
dhi_holo 809ffd8b90 Merge branch 'main' into neoforge-tag-annoyance 2025-10-13 14:50:58 +10:00
dhi_holo da7610951d Plural Tags Please
NeoForge uses singular form food tags for some reason. Also removed our berries as they're not technically a food and it would break balancing
2025-10-13 14:50:53 +10:00
Paul 76fdd1fa98 No more tricky riding pokemon after battles start 2025-10-11 21:04:59 +10:00
Polymeta 156983bf58 [skip-ci] changelog 2025-10-10 09:28:59 +00:00
Polymeta c69930b836 Merge branch 'SaferPokeballBreakFree' into 'main'
Avoid suffocation when a pokeball breaks near a wall

See merge request cable-mc/cobblemon!1898
2025-10-10 09:27:56 +00:00
JazzMcNade 6926932340 Merge branch 'main' into SaferPokeballBreakFree 2025-10-10 00:29:18 -05:00
Landon 221b3308fa Merge branch 'fix-boat-crash' into 'main'
Fix typo

See merge request cable-mc/cobblemon!1896
2025-10-09 22:39:05 +00:00
Landon Wills 66840670b6 Fix typo 2025-10-09 17:51:51 -04:00
Jolihan 5d6a7807e5 Added Resource Texture Behaviour. This adds a behaviour that allows the user to change the resource identifier of the npc class without needing a new class. 2025-10-08 12:48:20 +00:00
JazzMcNade 20b7eb17f3 simplify 2025-10-07 00:52:36 -05:00
JazzMcNade 103ac86345 Merge branch 'main' into SaferPokeballBreakFree 2025-10-05 02:00:56 -05:00
JazzMcNade 8f705a698d Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-10-04 21:16:20 -05:00
JazzMcNade f4fb09947e Change log 2025-10-04 20:51:49 -05:00
JazzMcNade 97e31e341b Licenses! 2025-10-04 19:26:32 -05:00
JazzMcNade 813789235d Serializable hive/flow/leaf memories 2025-10-04 19:10:32 -05:00
JazzMcNade 5a82e7e185 Clean up and refactor 2025-10-04 17:15:20 -05:00
JazzMcNade 3bc8d3ce75 Code cleanup 2025-10-04 16:50:23 -05:00
JazzMcNade d9e9fd0f4e Clean up wander and move to hive task 2025-10-04 04:09:11 -05:00
Polymeta fddb203db3 Merge branch 'fix-aprijuice-crash' into 'main'
Aprijuice feeding crash

Closes #1712

See merge request cable-mc/cobblemon!1887
2025-10-03 16:14:39 +00:00
lion 8a8cace5e8 Aprijuice feeding crash 2025-10-03 16:14:38 +00:00
Polymeta 5f5b4ee3c1 Merge branch 'implement_pokemon' into 'main'
Implement pokemon

See merge request cable-mc/cobblemon!1890
2025-10-03 08:19:57 +00:00
JazzMcNade aa6581ae39 WIP hive blacklisting 2025-10-03 02:18:32 -05:00
Paul 8aa9e0191f Shulker Boxes and Traveler's Backpacks cannot be held by Pokémon and make the PC file 5000000gb large anymore 2025-10-03 16:43:35 +10:00
JazzMcNade 8dc09796f8 corrected extra start conditions 2025-10-02 23:57:38 -05:00
JazzMcNade 8f93712edb Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-10-02 23:40:46 -05:00
JazzMcNade b91d1b931e Bees can now give up on a unreachable hive 2025-10-02 23:27:51 -05:00
Test 9d84cbb3ac Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2025-10-02 22:35:54 -04:00
Test 8e730f2b5c fix ride stat exceeding limit 2025-10-02 22:35:24 -04:00
Hiroku 7b5809fd55 Merge branch 'aprijuice-feeding-crash-fix' into 'main'
Aprijuice feeding crash fix

Closes #1712

See merge request cable-mc/cobblemon!1891
2025-10-03 01:22:09 +00:00
PieDuck bc682ddf62 Removes comments 2025-10-03 00:57:04 +01:00
PieDuck 990ead0544 Fixes ConcurrentModificationException crash when feeding pokemon aprijuice 2025-10-03 00:55:38 +01:00
Carmendar 4cf55dc95d Merge branch 'main' into implement_pokemon 2025-10-02 17:54:36 -05:00
Polymeta 27a9f3c704 Merge branch 'ride-settings-network-fixes-electric-boogaloo' into 'main'
Make RideSettingsSyncHandler be correctly sided

See merge request cable-mc/cobblemon!1889
2025-10-02 20:47:01 +00:00
Nadja Reitzenstein 83aba7e4a6 Make RideSettingsSyncHandler be correctly sided 2025-10-02 18:57:37 +02:00
Landon db10ae2183 Merge branch 'riding-behaviour-network-fixes' into 'main'
Make RidingBehaviourSettings::encode/decode symmetric

See merge request cable-mc/cobblemon!1888
2025-10-02 15:39:53 +00:00
Nadja Reitzenstein 548b8522a8 Make RidingBehaviourSettings::encode/decode symmetric
Having the encode/decode functionality symmetric is the expected behaviour and not doing so will introduce a lot of accidental bugs when people assume them to be. Case in point: `RideSettingsSyncPacket.kt` (which this commit notably *does not touch*) expected them to be and was thus entirely broken.
2025-10-02 16:02:24 +02:00
Polymeta 4791b146dc Merge branch 'hotfix-BufferUtils-NPE' into 'main'
Fix a logic error in write-/readNullable resulting in NPE on server joins.

See merge request cable-mc/cobblemon!1886
2025-10-02 13:43:18 +00:00
Nadja Reitzenstein b7a9931393 Fix a logic error in write-/readNullable resulting in NPE on server joins.
This error occurs because `writeNullable` will write `true` if the encoded value is `null` while `readNullable` will treat a `true` value as a value being present. Since it makes more sense to have a true value as a go-ahead this commit changes the behaviour of `writeNullable` to write `true` if a value is present and `false` if a value is `null`
2025-10-02 15:20:33 +02:00
Polymeta 9a35a11440 Merge branch 'the-case-of-disappearing-cubes' into 'main'
The Case of Disappearing Cubes

See merge request cable-mc/cobblemon!1883
2025-10-02 10:46:15 +00:00
Polymeta 6d4a50cee2 Merge branch 'cooking-pot-hopper-bugfix' into 'main'
Fixed bug with seasonings and hoppers in the campfire cooking pot

See merge request cable-mc/cobblemon!1885
2025-10-02 08:16:43 +00:00
PieDuck 818a637897 Merge branch cobblemon:main into cooking-pot-hopper-bugfix 2025-10-01 22:34:45 +01:00
Polymeta 4c96ab9b28 Merge branch 'Carm-Signfix' into 'main'
Added missing Saccharine sign loot table.

See merge request cable-mc/cobblemon!1884
2025-10-01 17:12:08 +00:00
PieDuck d5a316b9ae Fixed bug with seasonings and hoppers in the campfire cooking pot 2025-10-01 17:29:29 +01:00
Carmendar 87e32f0e9b Added missing Saccharine sign loot table. 2025-09-30 23:59:15 -05:00
JazzMcNade 73275626a3 Persist bees that have a valid nectar deposit location 2025-09-30 00:51:29 -05:00
GenotypeXD-Dev 0686428138 Implemented Elgyem, and Beheeyem remodels 2025-09-29 23:47:04 -05:00
GenotypeXD-Dev f05e6008e5 Ho-oh Fixes 2025-09-29 13:33:00 -05:00
Gertimoshka 53372e5400 Fixed a very specific case of how a model was made causing dissapearing cubes ingame 2025-09-29 20:15:14 +03:00
Polymeta 2fbb1f354c Merge branch '#1568-npcdelete' into 'main'
changes to /npcdelete uuid prameter and console support

Closes #1568

See merge request cable-mc/cobblemon!1851
2025-09-29 13:13:46 +00:00
Cyrus bf06476558 changes to /npcdelete uuid prameter and console support 2025-09-29 13:13:46 +00:00
Paul 2e3a742477 Merge remote-tracking branch 'origin/lang-updates' 2025-09-29 19:45:46 +10:00
Watuneni iteite 94c7542d2c Translated using Weblate (Japanese)
Currently translated at 86.7% (7693 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-29 09:27:58 +00:00
Polymeta fa2b6b5996 Merge branch 'regional-food-use-fix' into 'main'
Small fixes

Closes #1708, #1689, #1696, #1710, and #1711

See merge request cable-mc/cobblemon!1877
2025-09-29 08:13:44 +00:00
Watuneni iteite 8e77dc70f6 Translated using Weblate (Japanese)
Currently translated at 86.7% (7692 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-29 07:04:26 +00:00
Hiroku 51e3748adb Merge branch 'NoMoreAwkwardSurfaceSwimmingPlz' into 'main'
Fix Awkward water swimming

See merge request cable-mc/cobblemon!1882
2025-09-29 05:50:14 +00:00
Hiroku d8cf2701c7 Merge branch 'sterr/sigh-need-a-new-branch-for-this' into 'main'
Remove an unused sound from sounds.json

See merge request cable-mc/cobblemon!1881
2025-09-29 05:07:36 +00:00
Carmendar 4450164d9c Garchomp can swim in liquid water now. 2025-09-28 23:56:10 -05:00
JazzMcNade 31b7c83369 Merge branch 'main' into NoMoreAwkwardSurfaceSwimmingPlz 2025-09-28 22:50:07 -05:00
JazzMcNade a170123e2c Enforce minimum depth requirement for swim wander, fix mistake in omnipathnav 2025-09-28 22:43:15 -05:00
Carmendar b99899353c Merge branch 'main' into implement_pokemon 2025-09-28 22:39:22 -05:00
Hiroku c3c17a228e Merge branch 'riding-work-hiro' into 'main'
Riding setting and stamina changes

See merge request cable-mc/cobblemon!1880
2025-09-29 02:13:24 +00:00
Paul 41d607ad56 Remember the last camera type used for a mount type and switch to it if the config is enabled 2025-09-29 11:05:41 +10:00
Hiroku 58b3596948 Wait that wasn't meant to still be in there 2025-09-28 11:12:33 +00:00
Paul ed4456d756 API and config and controller options for infinite stamina 2025-09-28 15:47:17 +10:00
violet 608b711833 minor fix to exeggutor's animations 🥚 2025-09-28 00:59:44 -04:00
violet 3adc1b9f30 altered posers for staryu, starmie, and corsola 🫧 2025-09-28 00:35:52 -04:00
violet 478cbc2489 updated models & animations for litwick, lampent, and chandelure 🕯️ 2025-09-27 23:49:26 -04:00
Test 481734e6b1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2025-09-27 20:44:47 -04:00
Test 636792fa1f rm unused function 2025-09-27 20:44:40 -04:00
Test ad65002b19 fix stat color 2025-09-27 20:43:44 -04:00
Sterrezo 903f3b6d5a Removed an unused sound from sounds.json 2025-09-27 12:15:22 +02:00
Paul 4456743e97 Merge remote-tracking branch 'origin/main' into riding-work-hiro
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/data/CobblemonDataProvider.kt
2025-09-27 18:41:27 +10:00
Paul d0989e5ece Migrated all the other controllers to support the global config 2025-09-27 18:40:57 +10:00
Carmendar 03edb5a385 Merge branch 'main' into implement_pokemon 2025-09-27 02:47:44 -05:00
Paul 180229db61 Merge remote-tracking branch 'origin/main' into riding-work-hiro 2025-09-27 16:18:31 +10:00
Carmendar cf77713860 No more Hydreigon quirks while flying. 2025-09-27 01:08:41 -05:00
Paul b6e10c016e Migrate global ride controller settings to use a different solution 2025-09-27 16:06:13 +10:00
Carmendar 0494193c9b fixed paldean tauros falling too. 2025-09-26 22:50:30 -05:00
Carmendar 7bee34170d removed non-existant quirk from crobat poser & fixed tauros falling in battle. 2025-09-26 22:47:49 -05:00
Paul ce09236dab Added global controller settings for riding, moved jet over to it 2025-09-27 12:39:17 +10:00
Guilherme Pereira 0bb968dd73 add pokémon fullness to pokémon properties 2025-09-26 11:42:58 -03:00
Guilherme Pereira f3d4cb34e0 fix poke puff tooltip and mild multiplier #1711 #1710 2025-09-26 10:41:17 -03:00
JazzMcNade 3a22e387b6 Clean up flower sensor 2025-09-26 00:46:27 -05:00
JazzMcNade 956b3bfcbd removed hive sensor from non-wild bees, clean up 2025-09-26 00:28:43 -05:00
Paul 3b6e1bd429 Persist stamina between dismount and mount 2025-09-26 11:24:44 +10:00
Guilherme Pereira 1eb7354fc0 update CHANGELOG.md 2025-09-25 16:49:59 -03:00
Guilherme Pereira 52ad6a3250 fix mochi tooltips #1689 2025-09-25 16:24:15 -03:00
Guilherme Pereira aa57bbbf34 fix glint on enchanted pokémon item models #1696 2025-09-25 16:20:17 -03:00
Guilherme Pereira 26278eeb46 fix regional food items not usable on pokémon #1708 2025-09-25 14:55:41 -03:00
JazzMcNade a9ceddd94a Clean up, disabled hive storage for non-wild bees 2025-09-25 00:50:04 -05:00
JazzMcNade e99c55e812 Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-09-24 01:10:00 -05:00
JazzMcNade 5053d559bc Refactor, tweak start conditions, stop channeled behaviours when exiting the bee activity, allow bees to patrol sacc leaves if no hive is availiable. 2025-09-24 01:09:21 -05:00
Jerzykv 1a30109f1c Galarian Farfetch'd can no longer fly 2025-09-23 15:03:21 +02:00
Nico Merenq efd4a72287 Translated using Weblate (Russian)
Currently translated at 63.1% (5598 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-21 23:09:39 +00:00
violet 5088497575 MANECTRIC. 2025-09-21 18:55:04 -04:00
Watuneni iteite bba8a12a2a Translated using Weblate (Japanese)
Currently translated at 85.7% (7608 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-21 10:00:32 +00:00
JazzMcNade 31129ef14d Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-09-20 19:44:59 -05:00
阿鱼 1cdf664dce Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8833 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-09-20 07:30:00 +00:00
Watuneni iteite 2ea5eb2823 Translated using Weblate (Japanese)
Currently translated at 85.7% (7602 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-16 18:48:56 +00:00
Nico Merenq e109b0fc9f Translated using Weblate (Russian)
Currently translated at 63.0% (5595 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-14 14:39:57 +00:00
Watuneni iteite 5de7f96fef Translated using Weblate (Japanese)
Currently translated at 85.6% (7595 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-14 14:39:56 +00:00
Nico Merenq 1f62f447b5 Translated using Weblate (Russian)
Currently translated at 62.8% (5572 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-13 18:04:21 +00:00
Nico Merenq 674e1df96d Translated using Weblate (Russian)
Currently translated at 62.8% (5571 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-11 17:08:21 +00:00
Watuneni iteite a4a2ae6133 Translated using Weblate (Japanese)
Currently translated at 85.6% (7595 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-11 17:08:20 +00:00
Veraxiel 17c71efb17 Added spawns for 1.7 Pokémon. Updated spawns. Updated spawn scraper. 2025-09-08 02:04:58 -04:00
JazzMcNade e80eb91e69 Refactored Combees to only pass through Saccharine Leaves 2025-09-08 01:03:31 -05:00
Veraxiel a5b6a954fd Added "Mansion Dining" preset tag. Updated is_overworld tag. 2025-09-07 20:42:53 -04:00
Nico Merenq a5c3d2f800 Translated using Weblate (Russian)
Currently translated at 62.5% (5549 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-07 20:08:56 +00:00
Teggy 00d2bbbe42 Translated using Weblate (Spanish)
Currently translated at 85.5% (7586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-07 20:08:55 +00:00
JazzMcNade 2a295a8796 Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-09-07 03:55:50 -05:00
Teggy 40b351a303 Translated using Weblate (Spanish)
Currently translated at 85.5% (7586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 12:01:45 +00:00
Not telling you that dc32bd1845 Translated using Weblate (Spanish)
Currently translated at 85.5% (7586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 12:01:45 +00:00
Nico Merenq a096485155 Translated using Weblate (Russian)
Currently translated at 62.0% (5508 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-06 11:58:11 +00:00
Teggy f1ae7c4476 Translated using Weblate (Spanish)
Currently translated at 85.4% (7579 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 11:58:10 +00:00
Not telling you that bcfac2f68a Translated using Weblate (Spanish)
Currently translated at 85.4% (7579 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 11:58:10 +00:00
Nico Merenq ff1902770c Translated using Weblate (Russian)
Currently translated at 62.0% (5503 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-06 11:52:11 +00:00
Not telling you that ebb01d4fcc Translated using Weblate (Spanish)
Currently translated at 85.3% (7571 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 11:52:11 +00:00
阿鱼 0b392c66eb Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8833 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-09-04 12:47:12 +00:00
Nico Merenq 5733074bd8 Translated using Weblate (Russian)
Currently translated at 61.5% (5460 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-04 12:47:11 +00:00
阿鱼 88ff4e37b8 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8833 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-09-03 03:48:57 +00:00
JazzMcNade 245226f4f6 Refresh/delete hive memory on exiting a hive 2025-09-02 20:31:13 -05:00
Nico Merenq 35b7a80501 Translated using Weblate (Russian)
Currently translated at 61.4% (5455 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-02 12:29:43 +00:00
Watuneni iteite 91949414cc Translated using Weblate (Japanese)
Currently translated at 85.6% (7595 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-02 12:29:42 +00:00
JazzMcNade d3e1c2c79d Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-09-02 01:34:58 -05:00
washashu0905 10bfe3b29d Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 96.8% (8593 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-08-30 11:18:38 +00:00
阿鱼 ff88a3c756 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-08-30 11:18:38 +00:00
washashu0905 4d47cb8385 Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 96.7% (8582 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-08-30 00:42:40 +00:00
washashu0905 8aba2bc279 Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 96.1% (8530 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-08-29 23:50:13 +00:00
Nico Merenq fe91e912d0 Translated using Weblate (Russian)
Currently translated at 59.5% (5284 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-29 13:16:35 +00:00
Alexis Salgueiro 680bc1d205 Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-28 20:17:51 +00:00
JazzMcNade e04e82c6de Added combee aggression for defending hives, more refactoring 2025-08-27 00:45:12 -05:00
阿鱼 d0c4bd5a16 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-08-26 20:41:46 +00:00
Watuneni iteite 500069e5d8 Translated using Weblate (Japanese)
Currently translated at 85.2% (7561 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-26 20:41:45 +00:00
Nico Merenq 13ae174c66 Translated using Weblate (Russian)
Currently translated at 58.0% (5148 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-25 21:25:28 +00:00
JazzMcNade 95589dd48b Added hasNectar aspect particle effect. Removed programmer textures, removed unused file. 2025-08-23 19:34:02 -05:00
JazzMcNade 4cb17135bd Cancel honey deposit if the leaves are removed 2025-08-23 18:09:53 -05:00
JazzMcNade 8dc23160fc Added hasNectar aspect. Refactored POLLINATED memory to HAS_NECTAR 2025-08-23 17:22:58 -05:00
JazzMcNade 4a96a41c8e Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-08-23 14:40:51 -05:00
Nico Merenq 3bf777c2a9 Translated using Weblate (Russian)
Currently translated at 58.0% (5147 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-23 10:45:45 +00:00
Nico Merenq b5174686b4 Translated using Weblate (Russian)
Currently translated at 57.9% (5138 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-22 06:04:58 +00:00
Watuneni iteite 26a7bc29b3 Translated using Weblate (Japanese)
Currently translated at 85.1% (7555 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-22 06:04:57 +00:00
Nico Merenq 05cd37eb38 Translated using Weblate (Russian)
Currently translated at 57.9% (5136 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-20 23:46:22 +00:00
JazzMcNade 3f18e7c0bf Combees may pass through leaves to deposit honey in saccharine leaves. 2025-08-19 23:37:24 -05:00
Nico Merenq 3ac3fcbcda Translated using Weblate (Russian)
Currently translated at 57.4% (5092 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-18 18:30:18 +00:00
Weblate 27b3884f27 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-08-16 21:52:57 +00:00
dhi_holo 15e8f46702 Translated using Weblate (English (en_PT))
Currently translated at 24.6% (2189 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/en_PT/
2025-08-16 21:52:53 +00:00
dhi_holo e91b1061d3 Translated using Weblate (English (United Kingdom))
Currently translated at 0.8% (71 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/en_GB/
2025-08-16 21:52:51 +00:00
JazzMcNade 3c3a23a397 Merge branch 'LionsFoxesAndWolvesOhMy' into Bee-Polite-Bee-Efficient 2025-08-16 14:38:57 -05:00
JazzMcNade 438de6ed6d Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-08-16 14:36:53 -05:00
JazzMcNade c754d820a5 Combee no longer gets stuck if it tries to enter a full hive, Will now always attempt to return to a hive in night or rain. 2025-08-15 00:35:38 -05:00
JazzMcNade 81c819ddd3 Pollination more closely reflects vanilla bees. Combee now stay closer to the ground. Combee now correctly update their rotation upon leaving a hive. 2025-08-14 22:26:38 -05:00
阿鱼 f042d167d1 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-08-14 07:35:19 +00:00
Watuneni iteite eff3bd91d7 Translated using Weblate (Japanese)
Currently translated at 84.9% (7538 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-13 11:19:51 +00:00
JazzMcNade ec3e0bfd04 More beelike hive logic. Nectar is applied more closely to how minecraft bees function 2025-08-11 00:38:42 -05:00
Nico Merenq 1391bfee01 Translated using Weblate (Russian)
Currently translated at 56.9% (5054 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-10 10:56:14 +00:00
JazzMcNade b61d739e46 Wild Combees can store themselves in beehives, partial rework of hive sensor 2025-08-09 20:34:43 -05:00
JazzMcNade 7a050d5374 Merge branch 'main' into Bee-Polite-Bee-Efficient 2025-08-09 13:58:48 -05:00
JazzMcNade 52076de76a Reduced performance cost of flower sensor 2025-08-09 13:57:43 -05:00
Watuneni iteite e8b6bee139 Translated using Weblate (Japanese)
Currently translated at 84.9% (7538 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-09 09:35:43 +00:00
Nico Merenq a98bc80005 Translated using Weblate (Russian)
Currently translated at 56.9% (5052 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-08 15:26:11 +00:00
Zack the Ghast 06d25a043c Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.7% (6097 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-08 02:52:08 +00:00
Zack the Ghast 6aa3b8b92f Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.5% (6082 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-08 00:40:47 +00:00
Nico Merenq 7381b47830 Translated using Weblate (Russian)
Currently translated at 56.1% (4981 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-07 13:28:54 +00:00
Watuneni iteite b2a704fa12 Translated using Weblate (Japanese)
Currently translated at 84.8% (7528 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-07 13:28:52 +00:00
Zack the Ghast 41ed476c00 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.4% (6072 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-07 04:26:31 +00:00
Nico Merenq 44ddf097d6 Translated using Weblate (Russian)
Currently translated at 55.7% (4948 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 20:04:57 +00:00
Zack the Ghast cb1386fdb3 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.2% (6051 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 20:04:56 +00:00
Nico Merenq 0dafe79032 Translated using Weblate (Russian)
Currently translated at 55.3% (4911 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 14:49:22 +00:00
Nico Merenq 51cd929d1c Translated using Weblate (Russian)
Currently translated at 55.3% (4911 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 12:06:36 +00:00
Nico Merenq 5468d5e888 Translated using Weblate (Russian)
Currently translated at 54.6% (4851 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 11:23:20 +00:00
Nico Merenq 0174b8bc67 Translated using Weblate (Russian)
Currently translated at 54.5% (4840 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 11:18:06 +00:00
Watuneni iteite e3b8fbb973 Translated using Weblate (Japanese)
Currently translated at 84.8% (7527 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 11:18:05 +00:00
Nico Merenq 7103df0116 Translated using Weblate (Russian)
Currently translated at 53.5% (4752 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 10:25:46 +00:00
Zack the Ghast 42fba85241 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.2% (6050 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 10:25:45 +00:00
Watuneni iteite f9f11c7137 Translated using Weblate (Japanese)
Currently translated at 84.0% (7452 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 10:25:45 +00:00
Zack the Ghast a51acead21 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.1% (6048 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 08:53:38 +00:00
Watuneni iteite 7a3ab17e57 Translated using Weblate (Japanese)
Currently translated at 82.0% (7280 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 08:53:37 +00:00
Watuneni iteite d4e741c614 Translated using Weblate (Japanese)
Currently translated at 81.7% (7248 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 08:11:59 +00:00
Watuneni iteite bee1797ff5 Translated using Weblate (Japanese)
Currently translated at 81.7% (7247 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 08:06:41 +00:00
Watuneni iteite 72fa7d42d5 Translated using Weblate (Japanese)
Currently translated at 81.6% (7243 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 07:47:36 +00:00
Zack the Ghast 7a4bf4cc5d Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.1% (6046 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 01:23:25 +00:00
Zack the Ghast ab66e13c8c Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.0% (6038 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 00:45:38 +00:00
Zack the Ghast eaeea493a1 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.8% (6022 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 23:49:36 +00:00
Nico Merenq 0bfaedbf6e Translated using Weblate (Russian)
Currently translated at 53.5% (4752 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-05 20:57:37 +00:00
Zack the Ghast 52f9f45608 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.8% (6016 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 20:57:36 +00:00
Zack the Ghast dfa9dc1e2b Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.5% (5992 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 12:37:13 +00:00
Nico Merenq c8f5538ae8 Translated using Weblate (Russian)
Currently translated at 53.3% (4728 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-05 12:12:59 +00:00
Nico Merenq 5af5a59ff1 Translated using Weblate (Russian)
Currently translated at 52.7% (4679 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-05 10:18:42 +00:00
Zack the Ghast eb37ecbe56 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.5% (5991 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 03:22:34 +00:00
Zack the Ghast d7b528aef1 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.4% (5981 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 02:27:49 +00:00
Nico Merenq 2908ca3a89 Translated using Weblate (Russian)
Currently translated at 52.5% (4660 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 23:50:47 +00:00
Nico Merenq aa04dc077b Translated using Weblate (Russian)
Currently translated at 52.5% (4657 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 21:31:48 +00:00
Nico Merenq c1c064e657 Translated using Weblate (Russian)
Currently translated at 52.4% (4653 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 20:35:53 +00:00
washashu0905 c0a509820f Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 95.8% (8498 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-08-04 20:30:32 +00:00
Nico Merenq aa0b71aad7 Translated using Weblate (Russian)
Currently translated at 52.4% (4651 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 20:30:31 +00:00
Nico Merenq 55c5dfddc4 Translated using Weblate (Russian)
Currently translated at 51.9% (4610 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 16:16:22 +00:00
Nico Merenq b40c69a1d9 Translated using Weblate (Russian)
Currently translated at 51.9% (4610 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 16:15:06 +00:00
Watuneni iteite ca20f432b3 Translated using Weblate (Japanese)
Currently translated at 81.6% (7238 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 16:15:05 +00:00
Watuneni iteite 63fe61b913 Translated using Weblate (Japanese)
Currently translated at 80.9% (7177 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 15:53:50 +00:00
Nico Merenq 7605b526c8 Translated using Weblate (Russian)
Currently translated at 51.9% (4606 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 15:53:34 +00:00
Watuneni iteite 189f39f1c1 Translated using Weblate (Japanese)
Currently translated at 80.9% (7176 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 15:53:33 +00:00
Nico Merenq 8c718069c7 Translated using Weblate (Russian)
Currently translated at 51.7% (4586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 14:15:27 +00:00
Nico Merenq c2facdf5ce Translated using Weblate (Russian)
Currently translated at 51.1% (4539 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 10:23:03 +00:00
Watuneni iteite 0c5dcb26f6 Translated using Weblate (Japanese)
Currently translated at 79.8% (7084 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 10:23:02 +00:00
Watuneni iteite b88634691b Translated using Weblate (Japanese)
Currently translated at 79.8% (7082 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 08:28:46 +00:00
Watuneni iteite df9dcdd622 Translated using Weblate (Japanese)
Currently translated at 79.7% (7070 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 07:51:11 +00:00
Watuneni iteite 15943fae47 Translated using Weblate (Japanese)
Currently translated at 79.6% (7069 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 07:50:58 +00:00
Watuneni iteite 78a71ba252 Translated using Weblate (Japanese)
Currently translated at 79.6% (7064 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 07:46:32 +00:00
Watuneni iteite 7f1acd16b5 Translated using Weblate (Japanese)
Currently translated at 79.5% (7060 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 07:43:04 +00:00
Watuneni iteite be038d2348 Translated using Weblate (Japanese)
Currently translated at 78.9% (7004 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 06:54:08 +00:00
阿鱼 b3b11012f4 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-08-04 03:55:56 +00:00
Watuneni iteite 095c466b89 Translated using Weblate (Japanese)
Currently translated at 78.8% (6992 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 19:29:01 +00:00
Watuneni iteite 4c3cd6fdc4 Translated using Weblate (Japanese)
Currently translated at 78.2% (6943 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 17:05:25 +00:00
Watuneni iteite 2379b22135 Translated using Weblate (Japanese)
Currently translated at 77.7% (6893 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 16:18:02 +00:00
Watuneni iteite f36fa861da Translated using Weblate (Japanese)
Currently translated at 77.5% (6876 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 16:12:31 +00:00
Watuneni iteite 3b4f9d0fba Translated using Weblate (Japanese)
Currently translated at 77.0% (6838 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 15:47:39 +00:00
Watuneni iteite 42dabbf16a Translated using Weblate (Japanese)
Currently translated at 75.6% (6714 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 14:46:18 +00:00
Watuneni iteite 07abff7583 Translated using Weblate (Japanese)
Currently translated at 75.1% (6665 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 13:05:07 +00:00
Nico Merenq dbd9bfacc5 Translated using Weblate (Russian)
Currently translated at 50.5% (4486 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-03 11:59:16 +00:00
Nico Merenq 6ed1ea0cad Translated using Weblate (Russian)
Currently translated at 50.5% (4486 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-03 11:33:17 +00:00
Yasito 5384fec57e Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 04:33:05 +00:00
Yasito 1868bcf4d7 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 04:33:04 +00:00
Yasito 42059b9931 Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 04:02:52 +00:00
Yasito 24890225a2 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 04:02:52 +00:00
Yasito e4e32769dc Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:50:45 +00:00
Yasito 3420422a4b Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:50:44 +00:00
Yasito 18564baec7 Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:43:40 +00:00
Yasito b0c6d83913 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:43:39 +00:00
Yasito 5016b2b227 Translated using Weblate (French)
Currently translated at 99.8% (8860 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:38:25 +00:00
Yasito 4727321d47 Translated using Weblate (French)
Currently translated at 99.8% (8857 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:37:46 +00:00
Yasito 6e96e92d33 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:37:45 +00:00
Yasito a8c92ce641 Translated using Weblate (French)
Currently translated at 99.8% (8854 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:32:47 +00:00
Yasito 032d2e5c95 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:32:46 +00:00
Yasito ec9d7d9dae Translated using Weblate (French)
Currently translated at 99.8% (8853 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:26:48 +00:00
Yasito 217dab4dea Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:26:47 +00:00
Yasito 452a92daa9 Translated using Weblate (French (Canada))
Currently translated at 99.9% (8862 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:12:08 +00:00
Yasito fb364deff9 Translated using Weblate (French)
Currently translated at 99.5% (8831 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:06:55 +00:00
Yasito ac824ce39c Translated using Weblate (French (Canada))
Currently translated at 99.8% (8859 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:06:54 +00:00
Nico Merenq fa74a1c45a Translated using Weblate (Russian)
Currently translated at 50.5% (4480 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-02 13:19:58 +00:00
Nico Merenq 1cce1d1a44 Translated using Weblate (Russian)
Currently translated at 50.1% (4451 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-02 12:39:24 +00:00
Yasito b7f537e34c Translated using Weblate (French)
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 04:25:44 +00:00
Yasito 0311a8a4ef Translated using Weblate (French (Canada))
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 04:25:43 +00:00
Yasito 14ecc13cb3 Translated using Weblate (French)
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 03:53:38 +00:00
Yasito 5baca56d6d Translated using Weblate (French (Canada))
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 03:53:37 +00:00
Yasito 91c9692db1 Translated using Weblate (French)
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 03:52:50 +00:00
Yasito bb7b1a8dee Translated using Weblate (French (Canada))
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 03:52:49 +00:00
Yasito e6322e5fb7 Translated using Weblate (French)
Currently translated at 99.1% (8798 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 03:42:06 +00:00
Yasito 3c5f04b52a Translated using Weblate (French (Canada))
Currently translated at 99.4% (8825 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 03:42:05 +00:00
Yasito 5d78a5b573 Translated using Weblate (French)
Currently translated at 99.1% (8796 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 03:39:37 +00:00
Yasito 4f58615065 Translated using Weblate (French (Canada))
Currently translated at 99.4% (8823 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 03:39:36 +00:00
Yasito 32a4161a69 Translated using Weblate (French)
Currently translated at 99.1% (8793 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 16:09:48 +00:00
Yasito c5708145cd Translated using Weblate (French (Canada))
Currently translated at 99.1% (8793 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 16:09:47 +00:00
Kakuno 118f207adb Translated using Weblate (French)
Currently translated at 98.7% (8762 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:59:57 +00:00
Yasito a5826028b3 Translated using Weblate (French)
Currently translated at 98.7% (8762 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:59:57 +00:00
Yasito fa3f6053c3 Translated using Weblate (French (Canada))
Currently translated at 98.7% (8762 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:59:56 +00:00
Kakuno bc60fe58b1 Translated using Weblate (French)
Currently translated at 98.7% (8756 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:51:13 +00:00
Yasito f9a5e9a9e4 Translated using Weblate (French)
Currently translated at 98.7% (8756 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:51:13 +00:00
Yasito 6f6ee6f160 Translated using Weblate (French (Canada))
Currently translated at 98.7% (8755 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:51:12 +00:00
Kakuno 8a3dbd5e4a Translated using Weblate (French)
Currently translated at 98.6% (8754 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:48:18 +00:00
Yasito e052ad2281 Translated using Weblate (French)
Currently translated at 98.6% (8754 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:48:17 +00:00
Yasito 8938ea13a4 Translated using Weblate (French (Canada))
Currently translated at 98.6% (8753 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:48:17 +00:00
Yasito 907aed4c63 Translated using Weblate (French)
Currently translated at 98.6% (8752 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:45:17 +00:00
Kakuno 60798aae03 Translated using Weblate (French)
Currently translated at 98.6% (8752 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:45:16 +00:00
Yasito 6f09957fbf Translated using Weblate (French (Canada))
Currently translated at 98.6% (8751 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:45:16 +00:00
Kakuno 6fc2344473 Translated using Weblate (French)
Currently translated at 98.5% (8741 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:38:53 +00:00
Yasito c82059ae72 Translated using Weblate (French)
Currently translated at 98.5% (8741 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:38:53 +00:00
Yasito a080db690f Translated using Weblate (French (Canada))
Currently translated at 98.5% (8740 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:38:53 +00:00
Kakuno d82849ddd3 Translated using Weblate (French)
Currently translated at 98.5% (8740 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:36:11 +00:00
Yasito 71a3fe6e48 Translated using Weblate (French)
Currently translated at 98.5% (8740 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:36:11 +00:00
Yasito 5e934ac7a6 Translated using Weblate (French (Canada))
Currently translated at 98.5% (8739 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:36:10 +00:00
Natchakot Chuchokjatuporn 6aa5bde424 Translated using Weblate (Thai)
Currently translated at 54.3% (4818 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2025-07-30 03:22:26 +00:00
Kakuno fee7488090 Translated using Weblate (French)
Currently translated at 98.3% (8726 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:22:25 +00:00
Yasito f5e5e3411e Translated using Weblate (French (Canada))
Currently translated at 98.3% (8725 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:22:24 +00:00
Natchakot Chuchokjatuporn 818f9365ec Translated using Weblate (Thai)
Currently translated at 52.6% (4669 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2025-07-29 03:34:54 +00:00
Kakuno f81db9df3d Translated using Weblate (French)
Currently translated at 98.3% (8722 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-29 03:34:52 +00:00
Yasito 8162e3a30d Translated using Weblate (French)
Currently translated at 98.3% (8722 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-29 03:34:52 +00:00
Yasito 5a00bbf02d Translated using Weblate (French (Canada))
Currently translated at 98.3% (8722 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-29 03:34:50 +00:00
Natchakot Chuchokjatuporn ff7fff52ec Translated using Weblate (Thai)
Currently translated at 52.0% (4620 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2025-07-29 03:23:48 +00:00
Kakuno 087fab4065 Translated using Weblate (French)
Currently translated at 98.2% (8719 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-29 03:23:48 +00:00
Yasito bed2897950 Translated using Weblate (French)
Currently translated at 98.2% (8719 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-29 03:23:47 +00:00
Yasito d51f0711b7 Translated using Weblate (French (Canada))
Currently translated at 98.2% (8719 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-29 03:23:46 +00:00
Felipe Bermudes Ormeño 728860332d Translated using Weblate (Spanish (Mexico))
Currently translated at 26.9% (2390 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-29 03:23:45 +00:00
Felipe Bermudes Ormeño fe0ca14b3b Translated using Weblate (Spanish (Mexico))
Currently translated at 26.2% (2330 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-28 23:07:55 +00:00
Yasito 7e57c3c862 Translated using Weblate (French)
Currently translated at 96.7% (8586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-28 17:41:18 +00:00
Yasito 0f4fdfcedd Translated using Weblate (French (Canada))
Currently translated at 96.7% (8586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-28 17:41:17 +00:00
Felipe Bermudes Ormeño 1cb77f35b5 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.3% (2247 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-28 17:41:16 +00:00
阿鱼 9ac23be59b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-28 01:58:42 +00:00
Kakuno e469409a22 Translated using Weblate (French)
Currently translated at 96.6% (8572 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-28 01:58:41 +00:00
Yasito 28db8e98d7 Translated using Weblate (French)
Currently translated at 96.6% (8572 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-28 01:58:41 +00:00
Yasito 08bf3d4f8f Translated using Weblate (French (Canada))
Currently translated at 96.6% (8572 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-28 01:58:39 +00:00
Felipe Bermudes Ormeño 88380bfb76 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.2% (2240 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-28 01:58:38 +00:00
Kakuno 83d7cbbefa Translated using Weblate (French)
Currently translated at 96.0% (8524 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 23:23:04 +00:00
Yasito 426d7c8e5e Translated using Weblate (French)
Currently translated at 96.0% (8524 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 23:23:04 +00:00
Yasito 602d88db5e Translated using Weblate (French (Canada))
Currently translated at 95.8% (8506 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-27 23:23:03 +00:00
Felipe Bermudes Ormeño 751d3be872 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.0% (2220 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-27 23:23:00 +00:00
Kakuno 358a62d5b1 Translated using Weblate (French)
Currently translated at 96.0% (8521 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 22:45:12 +00:00
Yasito 409814823b Translated using Weblate (French (Canada))
Currently translated at 95.7% (8490 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-27 22:45:11 +00:00
Kakuno 5d8f45b058 Translated using Weblate (French)
Currently translated at 96.0% (8520 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 22:42:03 +00:00
Yasito 3001e8bf84 Translated using Weblate (French (Canada))
Currently translated at 95.6% (8488 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-27 22:42:02 +00:00
阿鱼 80de268987 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-27 22:40:38 +00:00
Kakuno b08004b6c6 Translated using Weblate (French)
Currently translated at 96.0% (8519 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 22:40:37 +00:00
Yasito 2783a52495 Translated using Weblate (French)
Currently translated at 96.0% (8519 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 22:40:36 +00:00
Yasito 3ae3f0db95 Translated using Weblate (French (Canada))
Currently translated at 95.6% (8486 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-27 22:40:35 +00:00
阿鱼 a15f026739 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-27 18:38:05 +00:00
阿鱼 bc8ed8bb38 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.9% (8776 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-27 16:54:12 +00:00
阿鱼 efa246272b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.7% (8758 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-27 05:55:51 +00:00
阿鱼 e29d84a71a Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 97.1% (8617 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-26 18:52:35 +00:00
阿鱼 6c671b5e08 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 96.9% (8598 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-25 22:35:43 +00:00
Weblate 3ffd9ecc28 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-07-25 07:41:41 +00:00
阿鱼 281131f5b3 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 96.3% (8543 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-25 07:41:37 +00:00
Nico Merenq 3c67cd2a59 Translated using Weblate (Russian)
Currently translated at 49.7% (4411 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-07-25 07:41:36 +00:00
阿鱼 74f5c69bb5 Translated using Weblate (French)
Currently translated at 95.9% (8513 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-25 07:41:35 +00:00
Teggy 8f82e1d960 Translated using Weblate (Spanish)
Currently translated at 85.3% (7567 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-25 07:41:34 +00:00
Nico Merenq c5497cfb2b Translated using Weblate (Russian)
Currently translated at 49.6% (4406 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-07-22 22:10:58 +00:00
Nico Merenq 94b6b3b948 Translated using Weblate (Russian)
Currently translated at 49.6% (4405 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-07-22 21:58:42 +00:00
Kakuno 8855c5ad7f Translated using Weblate (French)
Currently translated at 95.9% (8513 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 15:14:45 +00:00
Alexis Salgueiro 5015a0a56c Translated using Weblate (French)
Currently translated at 95.9% (8513 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 15:14:44 +00:00
Kakuno ec51fc0701 Translated using Weblate (French)
Currently translated at 95.9% (8512 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:33:22 +00:00
Alexis Salgueiro 13287e6f76 Translated using Weblate (French)
Currently translated at 95.9% (8512 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:33:22 +00:00
Kakuno a65dfcd3cd Translated using Weblate (French)
Currently translated at 95.9% (8509 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:28:56 +00:00
Kakuno 18183dd649 Translated using Weblate (French)
Currently translated at 95.9% (8508 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:26:11 +00:00
Alexis Salgueiro 40c1f074bb Translated using Weblate (French)
Currently translated at 95.9% (8508 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:26:10 +00:00
Kakuno 5d1219e467 Translated using Weblate (French)
Currently translated at 95.6% (8482 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:18:30 +00:00
Kakuno 568773f1a8 Translated using Weblate (French)
Currently translated at 95.6% (8481 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:18:08 +00:00
Alexis Salgueiro f0c3cde213 Translated using Weblate (French)
Currently translated at 95.6% (8481 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:18:08 +00:00
Tobias (Targ) def5d09903 Translated using Weblate (German)
Currently translated at 58.8% (5218 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/de/
2025-07-18 13:37:42 +00:00
Watuneni iteite ad5e2ddc41 Translated using Weblate (Japanese)
Currently translated at 75.0% (6661 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-16 08:59:20 +00:00
Teggy 2d2f92c7a7 Translated using Weblate (Spanish)
Currently translated at 84.2% (7470 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-15 18:19:05 +00:00
Watuneni iteite 2bd4d1fb08 Translated using Weblate (Japanese)
Currently translated at 74.0% (6565 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-13 18:01:49 +00:00
Teggy 4c342c2047 Translated using Weblate (Spanish)
Currently translated at 83.1% (7373 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-13 18:01:48 +00:00
Watuneni iteite 24cee748d5 Translated using Weblate (Japanese)
Currently translated at 73.8% (6548 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-10 18:47:55 +00:00
Teggy fbec6f03e7 Translated using Weblate (Spanish)
Currently translated at 81.1% (7199 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-10 18:47:52 +00:00
Teggy 8ab0288ab2 Translated using Weblate (Spanish)
Currently translated at 79.7% (7072 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-10 06:04:53 +00:00
Nico Merenq cc426a5ca9 Translated using Weblate (Russian)
Currently translated at 49.6% (4403 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-07-08 22:17:00 +00:00
Teggy e4f04b605a Translated using Weblate (Spanish)
Currently translated at 79.1% (7025 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-08 22:16:58 +00:00
Teggy 48441b1232 Translated using Weblate (Spanish)
Currently translated at 76.0% (6748 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-06 09:38:57 +00:00
Watuneni iteite 589d3614b8 Translated using Weblate (Japanese)
Currently translated at 68.7% (6099 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-05 04:12:04 +00:00
Teggy fe386095de Translated using Weblate (Spanish)
Currently translated at 75.3% (6687 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-04 22:04:28 +00:00
Watuneni iteite 5640177c99 Translated using Weblate (Japanese)
Currently translated at 68.7% (6097 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-04 11:45:00 +00:00
Zack the Ghast ff8c8b1bfa Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.3% (5973 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-07-04 05:53:12 +00:00
Watuneni iteite 4bccd9b5aa Translated using Weblate (Japanese)
Currently translated at 64.2% (5702 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-04 05:53:11 +00:00
阿鱼 8c1c5ac957 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.8% (8498 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-03 05:30:56 +00:00
Watuneni iteite a20ec4d1c5 Translated using Weblate (Japanese)
Currently translated at 64.1% (5694 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-03 05:30:55 +00:00
Teggy 12b4e58dea Translated using Weblate (Spanish)
Currently translated at 75.1% (6669 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-03 05:30:53 +00:00
JazzMcNade be8dfd7fa2 Utilize setPositionSafely in breakFree() 2025-07-01 22:04:20 -05:00
Zack the Ghast 940ec82182 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.1% (5952 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-07-02 02:26:55 +00:00
Kyo 67c01ce5f2 Translated using Weblate (Vietnamese)
Currently translated at 65.8% (5842 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/vi/
2025-07-01 12:38:56 +00:00
washashu0905 e603325eef Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 94.6% (8398 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-07-01 12:38:54 +00:00
阿鱼 afd09e93eb Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.7% (8497 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-01 12:38:53 +00:00
Zack the Ghast 92775a4b8a Translated using Weblate (Portuguese (Portugal))
Currently translated at 66.2% (5877 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-07-01 12:38:52 +00:00
Watuneni iteite 6a2668171e Translated using Weblate (Japanese)
Currently translated at 63.2% (5607 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-01 12:38:50 +00:00
Teggy 5b7dc9f8f4 Translated using Weblate (Spanish)
Currently translated at 74.2% (6583 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-01 12:38:47 +00:00
washashu0905 75dc76020f Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 92.5% (8209 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-06-29 06:11:55 +00:00
阿鱼 56289ce5bf Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.7% (8496 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-06-29 06:11:53 +00:00
Zack the Ghast e4ec7b0ae7 Translated using Weblate (Portuguese (Portugal))
Currently translated at 60.7% (5387 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-06-29 06:11:52 +00:00
Anonymous f38ef0b6b9 Translated using Weblate (Vietnamese)
Currently translated at 63.0% (5592 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/vi/
2025-06-29 01:50:06 +00:00
阿鱼 d5bb3e2d97 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.3% (8458 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-06-29 01:50:04 +00:00
Zack the Ghast 66f6555711 Translated using Weblate (Portuguese (Portugal))
Currently translated at 60.4% (5362 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-06-29 01:50:00 +00:00
Zack the Ghast 472ca9c748 Translated using Weblate (Portuguese (Portugal))
Currently translated at 63.4% (5398 of 8505 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-06-29 00:30:29 +00:00
阿鱼 054e4dffdc Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.2% (8358 of 8505 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-06-29 00:30:29 +00:00
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@@ -2,6 +2,7 @@
## [1.7.0 (Month xth, 2025)](#1-7-0)
### Additions
- Added `/npcdelete` uuid parameter support and usuable to console
- Added `/spectateBattle <player>` command to spectate battles without having to manually walk up to the target.
- Added an in-game configuration screen, allowing all settings from `main.json` to be edited directly in-game.
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
@@ -33,6 +34,7 @@
- Added Hyper Training items (IV Modification) as well as some additional candy items to do so (Health Candy, Sickly Candy)
- Added Galarica Nut Bushes
- Many Pokémon (mostly cats) are now feared by phantoms
- Combees are now capable of gathering nectar from flowers and delivering it to either Saccharine leaves or hives. (Hive interactions are restricted to wild Combees)
- Lightning is now affected by a Pokemon's ability/typing
- Pokémon with the ability Lightning Rod draw in lightning similar to a lightning rod block albeit with a lower priority and range, gain immunity to lightning damage, and receive a temporary damage buff.
- Pokémon with the ability Motor Drive are immune to lightning damage and receive a temporary speed buff when struck by lightning
@@ -292,6 +294,7 @@
- Tauros - Paldea Blaze
- Tauros - Paldea Combat
- Dewgong
- Exeggutor - Kanto
### Model updates for the following Pokémon
- Cleffa
@@ -402,6 +405,9 @@
- Revavroom
- Nickit
- Thievul
- Litwick
- Lampent
- Chandelure
### Changes
- Changed pokemon caught and seen count to update based on the current pokedex being looked
@@ -415,6 +421,8 @@
- Updated some item tags to better integrate behaviours between Cobblemon, Vanilla Minecraft, and other mods
- Removed Cooked Meat, Raw Meat, Protein Ingredients, and Zinc Ingredients, the first two are now using `c` namespace tags, the latter have better integrated use of tags within their recipes which removes need for custom tags.
- Added our seeds tag into `#c:seeds`, which is now made use of for the Miracle Seed recipe.
- Updated the `#cobblemon:berries` tag to use subtags located in `data/cobblemon/tags/item/berries`, such as `#cobblemon:berries/hp_recovery` for sorting purposes
- Moved the tag `#cobblemon:mutated_berries` to `#cobblemon:berries/mutation_result`
- Added herbs and snowballs to the consumable in PvE and Wild battle tags
- Tweaked the Natural Materials Vanilla file to fit with the changes to tags
- Substantially optimised spawning checks mainly by front-loading biome filtering.
@@ -466,6 +474,8 @@
- Updated `HatchEggEvent.Post` to include the Pokemon that hatched.
- Roseli Berry Trees now naturally generate in their preferred biomes.
- Refactored dynamic lights compat to be more future proof. The dynamic light support is only tested with LambDynamicLights, on NeoForged use that mod in combination with Sinytra Connector
- Shulker Boxes and Traveler's Backpacks can no longer be held by Pokémon. Thanks Monocle ;) You could re-enable this with a datapack but you'd be crazy.
- Moomoo Milk now clears Pokémon stat changes when used in battle.
### Fixes
- Fixed game crashing when removing national pokedex using datapacks
@@ -549,6 +559,9 @@
- Fixed busted abilities and moves in Pokémon data due to removed datapacks etc. causing storage corruption. It now just rerolls their ability / uses Tackle.
- Fixed singular Pokémon corruption causing entire storage corruption. Storages will now skip corrupted Pokémon and print an error to console.
- Fixed species additions not being able to properly mark a species as implemented.
- Fixed Pokémon item models not showing a glint when enchanted.
- Fixed some specific bag items not being dropped when used in battle.
- Fixed the "use all berry bait" achievement not being progressed
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
@@ -693,6 +706,9 @@
- Mechanics
- Unlockable Wallpapers
- Starter Data
- Fixed `cobblemon:reel_in_pokemon` criteria not working when used together with a `baitId`
- Also changed the default from `cobblemon:empty_bait` to `any`
- The previous default is still available by using the above as baitId
### Particles
Added new/updated particles for the following moves:
@@ -988,6 +1004,7 @@ Added new/updated particles for the following moves:
- Parametric particle motion now works.
- Event-spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed suffocation of Pokémon when a pokeball breaks near a wall
### Developer
- Updated the Pokédex data updated events to always include a `Pokemon` instance, and optionally a `DisguiseData` instance.
@@ -0,0 +1,100 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonMemories;
import com.cobblemon.mod.common.api.ai.config.task.PathToBeeHiveTaskConfig;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BeehiveBlock;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import net.minecraft.world.phys.Vec3;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(BeehiveBlockEntity.Occupant.class)
public abstract class BeeOccupantMixin {
@Inject(method = "createEntity", at = @At("RETURN"), cancellable = true)
private void cobblemon$createEntity(Level level, BlockPos pos, CallbackInfoReturnable<Entity> cir) {
// Needing to replicate all the post op stuff on the hive isn't great
if (cir.getReturnValue() == null) {
final BeehiveBlockEntity.Occupant occupant = (BeehiveBlockEntity.Occupant) (Object) this;
CompoundTag compoundTag = occupant.entityData().copyTag();
Entity entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
if (entity instanceof PokemonEntity pokemonEntity) {
var state = level.getBlockState(pos);
var newPos = Vec3.ZERO;
var newYaw = 0f;
var brain = pokemonEntity.getBrain();
if (state.is(BlockTags.BEEHIVES)) {
// position in front of the entrance, face away from the block
var facing = state.getValue(HorizontalDirectionalBlock.FACING);
newPos = pos.relative(facing).getCenter();
newYaw = facing.toYRot();
brain.setMemory(CobblemonMemories.INSTANCE.getHIVE_LOCATION(), pos); // This needs to be set in the case that the hive was picked up and moved.
} else {
// Block has likely been destroyed
var center = pos.getCenter();
newPos = new Vec3(
center.x + level.random.nextFloat() * 0.6 - 0.3,
center.y + level.random.nextFloat() * 0.6 - 0.3,
center.z + level.random.nextFloat() * 0.6 - 0.3
);
newYaw = level.random.nextFloat() * 360F;
brain.eraseMemory(CobblemonMemories.INSTANCE.getHIVE_LOCATION());
}
entity.yRotO = newYaw;
entity.setPos(newPos);
// Do honey logic
var hasNectar = brain.getMemory(CobblemonMemories.INSTANCE.getHAS_NECTAR()).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.INSTANCE.getHAS_NECTAR());
brain.setMemoryWithExpiry(CobblemonMemories.INSTANCE.getHIVE_COOLDOWN(), true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
}
}
}
cir.setReturnValue(entity);
}
}
}
@Inject(method = "of", at = @At("HEAD"), cancellable = true)
private static void cobblemon$of(Entity entity, CallbackInfoReturnable<BeehiveBlockEntity.Occupant> cir) {
if (entity instanceof PokemonEntity pokemonEntity) {
CompoundTag compoundTag = new CompoundTag();
entity.save(compoundTag);
Boolean hasNectar = pokemonEntity.getBrain().getMemory(CobblemonMemories.INSTANCE.getHAS_NECTAR()).orElse(false);
cir.setReturnValue(new BeehiveBlockEntity.Occupant(CustomData.of(compoundTag), 0, hasNectar ? 2400 : 600));
cir.cancel();
}
}
}
@@ -0,0 +1,102 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.mixin.accessor.BeeDataAccessor;
import com.cobblemon.mod.common.mixin.accessor.BeehiveBlockEntityAccessor;
import com.cobblemon.mod.common.mixin.accessor.BlockEntityAccessor;
import com.google.common.collect.Lists;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
@Mixin(BeehiveBlockEntity.class)
public abstract class BeehiveBlockEntityMixin {
// Accessor for the private 'stored' field in BeehiveBlockEntity
@Accessor("stored")
public abstract List<BeeDataAccessor> getStored();
@Inject(method = "emptyAllLivingFromHive", at = @At("HEAD"))
private void cobblemon$emptyAllLivingFromHive(@Nullable Player player, BlockState state, BeehiveBlockEntity.BeeReleaseStatus releaseStatus, CallbackInfo ci) {
if (player != null) {
final BeehiveBlockEntity blockEntity = (BeehiveBlockEntity) (Object) this;
// if the block is sedated or the player is too far away, no aggro should be applied
if (blockEntity.isSedated() || player.position().distanceToSqr(blockEntity.getBlockPos().getCenter()) > 16.0)
return;
// from this point need to access private members of the block entity
final BeehiveBlockEntityAccessor blockEntityAccessor = (BeehiveBlockEntityAccessor) this;
List<Object> storedList = blockEntityAccessor.getStored();
List<Entity> list = Lists.newArrayList();
storedList.removeIf((beeData) -> {
BeehiveBlockEntity.Occupant occupant = ((BeeDataAccessor) beeData).invokeToOccupant();
// Checking the for the tag allows us to make sure it's one of our pokemon before trying to rehydrate it into an entity
boolean isPokemon = false;
if (occupant.entityData().contains("id")) {
isPokemon = "cobblemon:pokemon".equals(occupant.entityData().getUnsafe().getString("id"));
}
if (isPokemon) {
return BeehiveBlockEntityAccessor.releaseOccupant(
((BlockEntityAccessor) blockEntityAccessor).getLevel(),
((BlockEntityAccessor) blockEntityAccessor).getWorldPosition(),
state,
occupant,
list,
releaseStatus,
blockEntityAccessor.savedFlowerPos());
} else {
return false;
}
}
);
for (Entity entity : list) {
if (entity instanceof PokemonEntity) {
((PokemonEntity) entity).getBrain().setMemory(MemoryModuleType.ATTACK_TARGET, player);
}
}
}
}
@Redirect(
method = "releaseOccupant",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/Level;addFreshEntity(Lnet/minecraft/world/entity/Entity;)Z"
)
)
private static boolean cobblemon$captureReleasedEntity(
Level level, Entity entity,
Level lvl, BlockPos pos, BlockState state,
BeehiveBlockEntity.Occupant occupant, @Nullable List<Entity> bees,
BeehiveBlockEntity.BeeReleaseStatus releaseStatus, @Nullable BlockPos flowerPos) {
if (bees != null && !bees.contains(entity)) {
// Avoid duplicates if vanilla also adds bees to the list on your version
bees.add(entity);
}
return level.addFreshEntity(entity);
}
}
@@ -0,0 +1,75 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.mojang.serialization.Codec;
import io.netty.buffer.ByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.util.ByIdMap;
import net.minecraft.util.StringRepresentable;
import net.minecraft.world.item.component.FireworkExplosion;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.ArrayList;
import java.util.List;
import java.util.function.IntFunction;
@Mixin(FireworkExplosion.Shape.class)
public abstract class FireworkExplosionShapeMixin {
@Shadow
@Final
@Mutable
private static FireworkExplosion.Shape[] $VALUES;
@Shadow
@Final
@Mutable
private static IntFunction<FireworkExplosion.Shape> BY_ID;
@Shadow
@Final
@Mutable
public static StreamCodec<ByteBuf, FireworkExplosion.Shape> STREAM_CODEC;
@Shadow
@Final
@Mutable
public static Codec<FireworkExplosion.Shape> CODEC;
@Invoker("<init>")
private static FireworkExplosion.Shape cobblemon$createFireworkExplosionShape(String enumName, int internalId, int id, String name) {
throw new AssertionError();
}
@Inject(
method = "<clinit>",
at = @At("TAIL")
)
private static void cobblemon$addFireworkExplosionShape(CallbackInfo ci) {
ArrayList<FireworkExplosion.Shape> types = new ArrayList<>(List.of($VALUES));
types.add(cobblemon$createFireworkExplosionShape("POKEBALL", $VALUES.length, 5, "pokeball"));
$VALUES = types.toArray(FireworkExplosion.Shape[]::new);
BY_ID = ByIdMap.continuous(FireworkExplosion.Shape::getId, FireworkExplosion.Shape.values(), ByIdMap.OutOfBoundsStrategy.ZERO);
STREAM_CODEC = ByteBufCodecs.idMapper(BY_ID, FireworkExplosion.Shape::getId);
CODEC = StringRepresentable.fromValues(FireworkExplosion.Shape::values);
}
}
@@ -0,0 +1,87 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.llamalad7.mixinextras.sugar.Local;
import it.unimi.dsi.fastutil.ints.IntList;
import net.minecraft.client.particle.FireworkParticles;
import net.minecraft.world.item.component.FireworkExplosion;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(FireworkParticles.Starter.class)
public abstract class FireworkParticlesMixin {
@Shadow
protected abstract void createParticleShape(double speed, double[][] coords, IntList colors, IntList fadeColors, boolean trail, boolean twinkle, boolean isCreeper);
@Inject(
method = "tick()V",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/particle/Particle;setColor(FFF)V",
shift = At.Shift.BEFORE,
by = 2
)
)
private void cobblemon$createPokeballParticleShape(
CallbackInfo ci,
@Local FireworkExplosion fireworkExplosion2,
@Local(ordinal = 0) int bl3,
@Local(ordinal = 0) int bl4,
@Local(ordinal = 0) IntList intList,
@Local(ordinal = 0) IntList intList2
) {
if (fireworkExplosion2.shape().getSerializedName().equals("pokeball")) {
final double[][] POKEBALL_PARTICLE_COORDS = new double[][]{
{0, 0.5},
{0.05, 0.497494},
{0.1, 0.489898},
{0.15, 0.47697},
{0.2, 0.458258},
{0.25, 0.433013},
{0.3, 0.4},
{0.35, 0.357071},
{0.4, 0.3},
{0.45, 0.217945},
{0.4975, 0.049937},
{0.086606, 0.049994},
{0.05, 0.086603},
{0, 0.1},
{0.05, 0.049994},
{0.05, -0.049994},
{0, -0.1},
{0.05, -0.086603},
{0.086606, -0.049994},
{0.0, -0.049937},
{0.4975, -0.049937},
{0.45, -0.217945},
{0.4, -0.3},
{0.35, -0.357071},
{0.3, -0.4},
{0.25, -0.433013},
{0.2, -0.458258},
{0.15, -0.47697},
{0.1, -0.489898},
{0.05, -0.497494},
{0, -0.5},
};
boolean b3 = bl3 == 1;
boolean b4 = bl4 == 1;
this.createParticleShape(0.5, POKEBALL_PARTICLE_COORDS, intList, intList2, b3, b4, true);
}
}
}
@@ -0,0 +1,52 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.component.FireworkExplosion;
import net.minecraft.world.item.crafting.FireworkStarRecipe;
import net.minecraft.world.item.crafting.Ingredient;
import net.minecraft.world.level.ItemLike;
import org.spongepowered.asm.mixin.*;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Arrays;
import java.util.Map;
@Mixin(FireworkStarRecipe.class)
public class FireworkStarRecipeMixin {
@Mutable
@Shadow
@Final
private static Map<Item, FireworkExplosion.Shape> SHAPE_BY_ITEM;
@Mutable
@Shadow
@Final
private static Ingredient SHAPE_INGREDIENT;
@Inject(method = "<clinit>", at = @At("TAIL"))
private static void cobblemon$addCustomShape(CallbackInfo ci) {
ItemStack[] existing = SHAPE_INGREDIENT.getItems();
ItemStack[] extended = new ItemStack[existing.length + 1];
System.arraycopy(existing, 0, extended, 0, existing.length);
extended[existing.length] = new ItemStack(CobblemonItems.POKE_BALL);
SHAPE_INGREDIENT = Ingredient.of(Arrays.stream(extended)
.map(ItemStack::getItem)
.toArray(ItemLike[]::new));
SHAPE_BY_ITEM.put(CobblemonItems.POKE_BALL, FireworkExplosion.Shape.byId(5));
}
}
@@ -0,0 +1,21 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(targets = "net.minecraft.world.level.block.entity.BeehiveBlockEntity$BeeData")
public interface BeeDataAccessor {
@Invoker("toOccupant")
BeehiveBlockEntity.Occupant invokeToOccupant();
}
@@ -0,0 +1,40 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import java.util.List;
@Mixin(BeehiveBlockEntity.class)
public interface BeehiveBlockEntityAccessor {
@Accessor("stored")
List<Object> getStored();
@Accessor("savedFlowerPos")
BlockPos savedFlowerPos();
/**
* Access the private static method:
* private static void releaseOccupant(Level level, BlockPos pos, BeeData beeData, ...)
*/
@Invoker("releaseOccupant")
static boolean releaseOccupant(Level level, BlockPos pos, BlockState state, BeehiveBlockEntity.Occupant occupant, @Nullable List<Entity> storedInHives, BeehiveBlockEntity.BeeReleaseStatus releaseStatus, @Nullable BlockPos storedFlowerPos) {
throw new AssertionError(); // Mixin will overwrite
}
}
@@ -0,0 +1,21 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(BlockEntity.class)
public interface BlockEntityAccessor {
@Accessor("level") Level getLevel();
@Accessor("worldPosition") BlockPos getWorldPosition();
}
@@ -10,8 +10,7 @@ package com.cobblemon.mod.common.mixin.client.snapshots;
import com.cobblemon.mod.common.CobblemonBuildDetails;
import com.cobblemon.mod.common.client.gui.snapshots.SnapshotWarningScreen;
import com.cobblemon.mod.common.client.snapshots.SnapshotAcknowledgementData;
import com.cobblemon.mod.common.client.snapshots.SnapshotAcknowledgementReader;
import com.cobblemon.mod.common.client.persisted.ClientPersistedData;
import kotlin.Unit;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
@@ -42,7 +41,7 @@ public final class SnapshotWarningMixin {
return Unit.INSTANCE;
}
SnapshotAcknowledgementReader.INSTANCE.write(new SnapshotAcknowledgementData(CobblemonBuildDetails.VERSION, dsa));
ClientPersistedData.INSTANCE.writeSnapshotsData(new ClientPersistedData.SnapshotAcknowledgementData(CobblemonBuildDetails.VERSION, dsa));
runnable.run();
return Unit.INSTANCE;
@@ -54,7 +53,7 @@ public final class SnapshotWarningMixin {
@Unique
@SuppressWarnings("ResultOfMethodCallIgnored")
private boolean cobblemon$isAcknowledged() {
SnapshotAcknowledgementData data = SnapshotAcknowledgementReader.INSTANCE.read();
ClientPersistedData.SnapshotAcknowledgementData data = ClientPersistedData.INSTANCE.readSnapshotsData();
if (data == null) {
return false;
}
@@ -213,7 +213,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_SIGN = this.create("saccharine_sign", CobblemonSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_SIGN), SACCHARINE_WOOD_TYPE))
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
@@ -696,7 +696,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SUPERB_REMEDY = compostableItem("superb_remedy", RemedyItem(RemedyItem.SUPERB), 0.85f)
@JvmField
val MOOMOO_MILK = create("moomoo_milk", CobblemonItem(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION))
@@ -39,6 +39,7 @@ object CobblemonMechanics : DataRegistry {
var potions = PotionsMechanic()
override fun sync(player: ServerPlayer) {}
override fun reload(manager: ResourceManager) {
remedies = loadMechanic(manager, "remedies", RemediesMechanic::class.java)
berries = loadMechanic(manager, "berries", BerriesMechanic::class.java)
@@ -15,12 +15,12 @@ import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.PrimitiveCodec
import net.minecraft.core.UUIDUtil
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import java.util.Optional
import java.util.UUID
import net.minecraft.core.BlockPos
import net.minecraft.core.GlobalPos
import net.minecraft.core.UUIDUtil
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import java.util.*
object CobblemonMemories {
val memories = mutableMapOf<String, MemoryModuleType<*>>()
@@ -48,10 +48,13 @@ object CobblemonMemories {
val TIME_TRYING_TO_REACH_BERRY_BUSH = register<Int>("time_trying_to_reach_berry_bush")
val IS_CONSUMING_ITEM = register<Boolean>("is_consuming_item")
val RECENTLY_ATE_GRASS = register<Boolean>("recently_ate_grass")
val HIVE_LOCATION = register<BlockPos>("hive_location")
val HIVE_LOCATION = register<BlockPos>("hive_location", BlockPos.CODEC)
val HIVE_BLACKLIST = register<List<BlockPos>>("hive_blacklist")
val HIVE_COOLDOWN = register<Boolean>("hive_cooldown")
val NEARBY_FLOWERS = register<List<BlockPos>>("nearby_flower")
val POLLINATED = register<Boolean>("pollinated", PrimitiveCodec.BOOL)
val NEARBY_FLOWER = register<BlockPos>("nearby_flower", BlockPos.CODEC)
val PATH_TO_NEARBY_FLOWER_COOLDOWN = register<Boolean>("path_to_nearby_flower_cooldown")
val HAS_NECTAR = register<Boolean>("has_nectar", PrimitiveCodec.BOOL)
val NEARBY_SACC_LEAVES = register<BlockPos>("nearby_sacc_leaves", BlockPos.CODEC)
/** who am i following rn? */
val HERD_LEADER = register<String>("herd_leader", PrimitiveCodec.STRING)
/** how many are following me rn? */
@@ -20,6 +20,7 @@ import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandl
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.cooking.ToggleCookingPotLidHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
@@ -311,6 +312,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(MarksPotentialUpdatePacket.ID, MarksPotentialUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkingsUpdatePacket.ID, MarkingsUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RideBoostsUpdatePacket.ID, RideBoostsUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RideStaminaUpdatePacket.ID, RideStaminaUpdatePacket::decode, PokemonUpdatePacketHandler()))
// Evolution start
list.add(PacketRegisterInfo(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler()))
@@ -405,6 +407,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(CosmeticItemAssignmentSyncPacket.ID, CosmeticItemAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BehaviourSyncPacket.ID, BehaviourSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MarkRegistrySyncPacket.ID, MarkRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(RideSettingsSyncPacket.ID, RideSettingsSyncPacket::decode, RideSettingsSyncHandler))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -0,0 +1,106 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.BirdSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.GliderSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.HelicopterSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.HoverSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.JetSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.RocketSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.MinekartSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.VehicleSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BoatSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BurstSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.DolphinSettings
import com.cobblemon.mod.common.net.messages.client.data.RideSettingsSyncPacket
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.FloatNumberRangeAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import net.minecraft.advancements.critereon.MinMaxBounds
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
object CobblemonRideSettings : DataRegistry {
override val id: ResourceLocation = cobblemonResource("ride_settings")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonRideSettings>()
val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(MinMaxBounds.Doubles::class.java, FloatNumberRangeAdapter)
.create()
var bird = BirdSettings()
var glider = GliderSettings()
var helicopter = HelicopterSettings()
var hover = HoverSettings()
var jet = JetSettings()
var rocket = RocketSettings()
var horse = HorseSettings()
var minekart = MinekartSettings()
var vehicle = VehicleSettings()
var boat = BoatSettings()
var burst = BurstSettings()
var dolphin = DolphinSettings()
override fun sync(player: ServerPlayer) {
player.sendPacket(
RideSettingsSyncPacket(
bird = bird,
glider = glider,
helicopter = helicopter,
hover = hover,
jet = jet,
rocket = rocket,
horse = horse,
minekart = minekart,
vehicle = vehicle,
boat = boat,
burst = burst,
dolphin = dolphin
)
)
}
override fun reload(manager: ResourceManager) {
bird = loadStyle(manager, "bird", BirdSettings::class.java)
glider = loadStyle(manager, "glider", GliderSettings::class.java)
helicopter = loadStyle(manager, "helicopter", HelicopterSettings::class.java)
hover = loadStyle(manager, "hover", HoverSettings::class.java)
jet = loadStyle(manager, "jet", JetSettings::class.java)
rocket = loadStyle(manager, "rocket", RocketSettings::class.java)
horse = loadStyle(manager, "horse", HorseSettings::class.java)
minekart = loadStyle(manager, "minekart", MinekartSettings::class.java)
vehicle = loadStyle(manager, "vehicle", VehicleSettings::class.java)
boat = loadStyle(manager, "boat", BoatSettings::class.java)
burst = loadStyle(manager, "burst", BurstSettings::class.java)
dolphin = loadStyle(manager, "dolphin", DolphinSettings::class.java)
}
private fun <T : RidingBehaviourSettings> loadStyle(manager: ResourceManager, name: String, clazz: Class<T>): T {
manager.getResourceOrThrow(cobblemonResource("ride_settings/$name.json")).open().use {
return gson.fromJson(it.reader(), clazz)
}
}
}
@@ -41,6 +41,8 @@ object CobblemonSensors {
val POKEMON_NEARBY_WANTED_ITEM = register("pokemon_nearby_wanted_item", ::PokemonItemSensor)
val NEARBY_SACC_LEAVES = register("nearby_sacc_leaves", ::SacLeavesSensor)
fun <E : Entity, U : Sensor<E>> register(id: String, supplier: Supplier<U>): SensorType<U> {
val sensor = SensorType(supplier)
sensors[id] = sensor
@@ -22,18 +22,19 @@ class ReelInPokemonContext(val species : ResourceLocation, val baitId: ResourceL
class ReelInPokemonCriterionCondition(
playerCtx: Optional<ContextAwarePredicate>,
val species: String,
val baitId: String
val baitId: String // also allows "cobblemon:empty_bait" to indicate that no bait is allowed for this criterion to match
) : SimpleCriterionCondition<ReelInPokemonContext>(playerCtx) {
companion object {
val CODEC: Codec<ReelInPokemonCriterionCondition> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter { it.playerCtx },
Codec.STRING.optionalFieldOf("species", "any").forGetter { it.species },
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter { it.baitId }
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId.ifEmpty { "empty_bait" }) }) }
Codec.STRING.optionalFieldOf("baitId", "any").forGetter { it.baitId }
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId) }) }
}
override fun matches(player: ServerPlayer, context: ReelInPokemonContext): Boolean {
return (context.species == this.species.asIdentifierDefaultingNamespace() || this.species == "any") && (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "empty_bait")
return (context.species == this.species.asIdentifierDefaultingNamespace() || this.species == "any")
&& (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "any")
}
}
@@ -0,0 +1,49 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.schedule.Activity
/**
* A [Behavior] subclass that represents tasks that check that the entity is still in one
* of the activities that this task is part of. If the entity is no longer doing any of those
* activities, the task will be interrupted and you can handle any cleanup in [onInterrupted].
*
* @author Hiroku
* @since October 17th, 2025
*/
abstract class ActivityAwareBehavior<E : LivingEntity> : Behavior<E> {
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>) : super(entryCondition)
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>, duration: Int) : super(entryCondition, duration)
constructor(entryCondition: Map<MemoryModuleType<*>, MemoryStatus>, minDuration: Int, maxDuration: Int) : super(entryCondition, minDuration, maxDuration)
val activities: MutableSet<Activity> = mutableSetOf()
fun isStillDoingActivity(entity: E): Boolean {
return activities.any(entity.brain::isActive)
}
override fun canStillUse(level: ServerLevel, entity: E, gameTime: Long) = isStillDoingActivity(entity)
open fun onInterrupted(level: ServerLevel, entity: E, gameTime: Long) {
// No-op
}
override fun stop(level: ServerLevel, entity: E, gameTime: Long) {
super.stop(level, entity, gameTime)
if (!isStillDoingActivity(entity)) {
onInterrupted(level, entity, gameTime)
}
}
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.ai
import com.google.common.collect.ImmutableList
import com.mojang.datafixers.util.Pair
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.schedule.Activity
@@ -23,6 +22,13 @@ class ActivityConfigurationContext(val activity: Activity) {
}
fun apply(entity: LivingEntity) {
tasks.forEach {
val activityAwareBehavior = it.second as? ActivityAwareBehavior<*>
?: (it.second as? WrapperLivingEntityTask<*>)?.task as? ActivityAwareBehavior
?: return@forEach
activityAwareBehavior.activities += activity
}
entity.brain.addActivity(activity, ImmutableList.copyOf(tasks))
}
}
@@ -23,7 +23,7 @@ import net.minecraft.world.entity.schedule.Activity
class ActivityChangeTaskConfig : SingleTaskConfig {
val activity: Activity = Activity.IDLE
val condition: ExpressionLike = "false".asExpressionLike()
val condition: ExpressionLike = "true".asExpressionLike()
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): List<MoLangConfigVariable> = emptyList()
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.resolveString
import com.mojang.datafixers.util.Either
import net.minecraft.server.level.ServerLevel
@@ -62,7 +63,7 @@ class MemoryAspectTaskConfig : SingleTaskConfig {
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long) = true
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
val hasMemory = !owner.brain.hasMemoryValue(memory)
val hasMemory = owner.brain.hasMemoryValue(memory)
if (owner is PokemonEntity) {
if (!hasMemory && aspect in owner.pokemon.forcedAspects) {
owner.pokemon.forcedAspects -= aspect
@@ -8,16 +8,31 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToBeeHiveTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PlaceHoneyInHiveTask
import com.cobblemon.mod.common.util.distanceTo
import com.cobblemon.mod.common.util.getMemorySafely
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class PathToBeeHiveTaskConfig : SingleTaskConfig {
companion object {
const val HONEY = "honey"
const val STAY_OUT_OF_HIVE_COOLDOWN = 400
}
val condition = booleanVariable(HONEY, "can_add_honey", true).asExpressible()
@@ -36,6 +51,107 @@ class PathToBeeHiveTaskConfig : SingleTaskConfig {
if (!checkCondition(behaviourConfigurationContext.runtime, condition)) {
return null
}
return PathToBeeHiveTask.create()
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_BEE_HIVE)
return object : Behavior<LivingEntity>(
mapOf(
MemoryModuleType.LOOK_TARGET to MemoryStatus.REGISTERED,
MemoryModuleType.WALK_TARGET to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HAS_NECTAR to MemoryStatus.REGISTERED,
CobblemonMemories.HIVE_LOCATION to MemoryStatus.VALUE_PRESENT,
CobblemonMemories.HIVE_COOLDOWN to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HIVE_BLACKLIST to MemoryStatus.REGISTERED,
),
400,
400
) {
val maxTicks = 400
var traveledTicks = 0
override fun checkExtraStartConditions(level: ServerLevel, owner: LivingEntity): Boolean {
return (owner is PathfinderMob && owner.isAlive && (owner is PokemonEntity && PlaceHoneyInHiveTask.wantsToEnterHive(owner))) && owner.brain.checkMemory(
MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT)
}
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
if (maxTicks >= traveledTicks) return false
val pos = entity.brain.getMemory(CobblemonMemories.HIVE_LOCATION)
return !pos.isEmpty && entity.distanceTo(pos.get()) > 1.0
}
override fun start(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
super.start(level, entity, gameTime)
val hiveLocation = entity.brain.getMemorySafely(CobblemonMemories.HIVE_LOCATION).orElse(null)
val world = entity.level()
val sidesByClosest = listOf(
hiveLocation.north(),
hiveLocation.south(),
hiveLocation.east(),
hiveLocation.west()
).sortedBy { it.distSqr(entity.blockPosition()) }
var openSide = BlockPos.ZERO
for (side in sidesByClosest) {
if (world.getBlockState(side).isAir) {
openSide = side
break
}
}
if (openSide == BlockPos.ZERO) {
if (world.getBlockState(hiveLocation.above()).isAir) {
// If the above position is also air, we can use it
openSide = hiveLocation.above() // Fallback to above if no open sides found
} else if (world.getBlockState(hiveLocation.below()).isAir) {
// If the below position is also air, we can use it
openSide = hiveLocation.below() // Fallback to below if no open sides found
} else {
// If no open sides or above/below positions are found, we cannot proceed
return
}
}
val targetVec = Vec3.atCenterOf(openSide)
// Set path target toward hive
if (pathfindDirectlyTowards(openSide, entity)) {
entity.brain.setMemory(MemoryModuleType.WALK_TARGET,WalkTarget(targetVec, 0.35F, 0))
entity.brain.setMemory(MemoryModuleType.LOOK_TARGET,BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
traveledTicks = 0
} else {
dropAndBlackListHive(entity)
}
}
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
traveledTicks++
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
if (maxTicks < traveledTicks) {
dropAndBlackListHive(entity)
entity.brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, 100)
}
}
fun dropAndBlackListHive(entity: LivingEntity) {
val hivePos = entity.brain.getMemorySafely(CobblemonMemories.HIVE_LOCATION).orElse(null)
if (hivePos == null) return
val blackList = entity.brain.getMemorySafely(CobblemonMemories.HIVE_BLACKLIST).orElse(emptyList()).toMutableList()
blackList.add(hivePos)
if (blackList.count() > 3) {
blackList.removeFirst()
}
entity.brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
entity.brain.setMemory(CobblemonMemories.HIVE_BLACKLIST, blackList)
}
private fun pathfindDirectlyTowards(pos: BlockPos, entity: LivingEntity): Boolean {
if (entity !is PathfinderMob) return false
val nav = entity.navigation
val path = nav. createPath(pos, 0)
return path != null && path.canReach()
}
}
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
@@ -41,12 +40,14 @@ class PathToFlowerTaskConfig : SingleTaskConfig {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.NEARBY_FLOWERS,
CobblemonMemories.NEARBY_FLOWER,
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN,
CobblemonMemories.HIVE_COOLDOWN,
CobblemonMemories.HIVE_LOCATION,
CobblemonMemories.POLLINATED
CobblemonMemories.HIVE_BLACKLIST,
CobblemonMemories.HAS_NECTAR,
)
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_BEE_HIVE, CobblemonSensors.NEARBY_FLOWER)
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_FLOWER)
return PathToFlowerTask.create()
}
}
@@ -0,0 +1,49 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToSacLeafTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class PathToSaccLeavesTaskConfig : SingleTaskConfig {
companion object {
const val POLLINATE = "pollinate"
}
val condition = booleanVariable(POLLINATE, "can_pollinate", true).asExpressible()
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!checkCondition(behaviourConfigurationContext.runtime, condition)) {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.NEARBY_SACC_LEAVES,
CobblemonMemories.HAS_NECTAR
)
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_SACC_LEAVES, CobblemonSensors.NEARBY_FLOWER)
return PathToSacLeafTask.create()
}
}
@@ -8,8 +8,8 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PlaceHoneyInHiveTask
@@ -37,6 +37,9 @@ class PlaceHoneyInHiveTaskConfig : SingleTaskConfig {
if (!checkCondition(behaviourConfigurationContext.runtime, condition)) {
return null
}
return PlaceHoneyInHiveTask.create()
return WrapperLivingEntityTask(
PlaceHoneyInHiveTask.create(),
PokemonEntity::class.java
)
}
}
@@ -0,0 +1,130 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.block.SaccharineLeafBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getMemorySafely
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.phys.Vec3
class PlaceHoneyInSaccLeavesTaskConfig : SingleTaskConfig {
companion object {
const val POLLINATE = "pollinate"
const val MIN_DURATION : Int = 300
const val MAX_DURATION : Int = 400
const val REQUIRED_SUCCESSFUL_POLLINATION_TICKS = 250
}
val condition = booleanVariable(POLLINATE, "can_pollinate", true).asExpressible()
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!checkCondition(behaviourConfigurationContext.runtime, condition)) {
return null
}
return object : Behavior<LivingEntity>(
mapOf(
CobblemonMemories.NEARBY_SACC_LEAVES to MemoryStatus.VALUE_PRESENT,
MemoryModuleType.WALK_TARGET to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HAS_NECTAR to MemoryStatus.VALUE_PRESENT,
),
MIN_DURATION,
MAX_DURATION
) {
var successfulPollinationTicks = 0
var lastSoundPlayedTick = 0
var hoverPos: Vec3? = null
override fun checkExtraStartConditions(level: ServerLevel, owner: LivingEntity): Boolean {
if (level.isNight || level.isRaining || !(entity.brain.getMemorySafely(CobblemonMemories.HAS_NECTAR).orElse(false))) return false
val optionalBlockPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES)
if (!optionalBlockPos.isPresent || level.getBlockState(optionalBlockPos.get()).block != CobblemonBlocks.SACCHARINE_LEAVES) return false
return Vec3.atCenterOf(optionalBlockPos.get()).distanceTo(entity.position()) <= 0.6
}
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
return checkExtraStartConditions(level, entity) && entity.brain.activeActivities.indexOf(
CobblemonActivities.POKEMON_POLLINATION) != -1
}
override fun start(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
super.start(level, entity, gameTime)
hoverPos = null
}
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
++successfulPollinationTicks
if (entity.random.nextFloat() < 0.05f && successfulPollinationTicks > this.lastSoundPlayedTick + 60) {
this.lastSoundPlayedTick = successfulPollinationTicks
entity.playSound(SoundEvents.BEEHIVE_DRIP, 1.0f, 1.0f)
}
val leavesPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES).orElse(null)
val bl = hoverPos == null || entity.position().distanceTo(hoverPos!!) <= 0.1
val bl3 = entity.random.nextInt(40) == 0
if (bl && bl3) {
// mimics the wriggling over a flower the vanilla bees do
if (hoverPos == null) {
hoverPos = leavesPos.bottomCenter.add(0.0, 0.4, 0.0)
}
if (leavesPos != null) {
hoverPos = leavesPos.bottomCenter.add(Vec3((entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0), 0.3 + (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/7.0), (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0)))
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
entity.lookControl.setLookAt(leavesPos.bottomCenter.add(0.0,0.5,0.0))
}
} else if (!bl) {
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
}
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
val blockPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES).orElse(null)
blockPos.let {
val blockState = level.getBlockState(blockPos)
if (blockState.block == CobblemonBlocks.SACCHARINE_LEAVES) {
val saccAge = blockState.getValue( SaccharineLeafBlock.AGE)
if (saccAge < SaccharineLeafBlock.MAX_AGE) {
entity.brain.eraseMemory(CobblemonMemories.HAS_NECTAR)
val newBlockState = blockState.setValue(SaccharineLeafBlock.AGE, saccAge + 1)
level.setBlock(blockPos, newBlockState, 3)
}
}
}
}
successfulPollinationTicks = 0
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
}
}
}
}
@@ -8,17 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.sendParticlesServer
import com.mojang.datafixers.util.Either
import net.minecraft.core.particles.ParticleTypes
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -29,10 +26,11 @@ import net.minecraft.world.phys.Vec3
class PollinateFlowerTaskConfig : SingleTaskConfig {
companion object {
const val POLLINATE = "pollinate"
const val PATH_TO_FLOWER_COOLDOWN_TICKS : Long = 200
const val HAS_NECTAR_ASPECT = "has_nectar"
}
val condition = booleanVariable(POLLINATE, "can_pollinate", true).asExpressible()
val durationTicks: ExpressionOrEntityVariable = Either.left("30".asExpression())
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
condition
@@ -51,22 +49,28 @@ class PollinateFlowerTaskConfig : SingleTaskConfig {
return object : Behavior<LivingEntity>(
mapOf(
CobblemonMemories.NEARBY_FLOWERS to MemoryStatus.VALUE_PRESENT,
CobblemonMemories.NEARBY_FLOWER to MemoryStatus.VALUE_PRESENT,
MemoryModuleType.WALK_TARGET to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.POLLINATED to MemoryStatus.VALUE_ABSENT,
CobblemonMemories.HAS_NECTAR to MemoryStatus.REGISTERED,
CobblemonMemories.HIVE_COOLDOWN to MemoryStatus.VALUE_ABSENT,
),
15,
45
600,
625
) {
val REQUIRED_SUCCESSFUL_POLLINATION_TICKS = 400
var successfulPollinationTicks = 0
var lastSoundPlayedTick = 0
var hoverPos: Vec3? = null
override fun checkExtraStartConditions(level: ServerLevel, owner: LivingEntity): Boolean {
return entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWERS).orElse(emptyList()).any {
Vec3.atCenterOf(it).distanceTo(entity.position()) <= 1.0
}
if (level.isNight || level.isRaining || entity.brain.getMemorySafely(CobblemonMemories.HAS_NECTAR).orElse(false)) return false
val optionalBlockPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER)
return optionalBlockPos.isPresent && Vec3.atCenterOf(optionalBlockPos.get()).distanceTo(entity.position()) <= 1.0
}
override fun canStillUse(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
return checkExtraStartConditions(level, entity)
return checkExtraStartConditions(level, entity) && entity.brain.activeActivities.indexOf(
CobblemonActivities.POKEMON_POLLINATION) != -1
}
override fun start(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
@@ -74,20 +78,44 @@ class PollinateFlowerTaskConfig : SingleTaskConfig {
}
override fun tick(level: ServerLevel, owner: LivingEntity, gameTime: Long) {
level.sendParticlesServer(
particleType = ParticleTypes.DRIPPING_HONEY,
position = owner.eyePosition,
particles = 3,
offset = Vec3.ZERO,
speed = 0.0
)
++successfulPollinationTicks
if (entity.random.nextFloat() < 0.05f && successfulPollinationTicks > this.lastSoundPlayedTick + 60) {
this.lastSoundPlayedTick = successfulPollinationTicks
entity.playSound(SoundEvents.BEE_POLLINATE, 1.0f, 1.0f)
}
val flowerPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER).orElse(null)
val bl = hoverPos == null || entity.position().distanceTo(hoverPos!!) <= 0.1
val bl3 = entity.random.nextInt(40) == 0
if (bl && bl3) {
// mimics the wriggling over a flower the vanilla bees do
if (hoverPos == null) {
hoverPos = flowerPos.bottomCenter.add(0.0, 0.4, 0.0)
}
if (flowerPos != null) {
hoverPos = flowerPos.bottomCenter.add(Vec3((entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0), 0.3 + (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/7.0), (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0)))
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
entity.lookControl.setLookAt(flowerPos.bottomCenter.add(0.0,0.5,0.0))
}
} else if (!bl) {
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
}
entity.lookControl.setLookAt(flowerPos.bottomCenter.add(0.0,0.5,0.0))
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
val flowerStillThere = canStillUse(level, entity, gameTime)
if (flowerStillThere) {
entity.brain.setMemory(CobblemonMemories.POLLINATED, true)
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
}
successfulPollinationTicks = 0
entity.brain.setMemoryWithExpiry(CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN, true, PATH_TO_FLOWER_COOLDOWN_TICKS)
}
}
}
@@ -97,7 +97,9 @@ interface TaskConfig {
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("path_to_hive") to PathToBeeHiveTaskConfig::class.java,
cobblemonResource("place_honey_in_hive") to PlaceHoneyInHiveTaskConfig::class.java,
cobblemonResource("place_honey_in_sacc_leaves") to PlaceHoneyInSaccLeavesTaskConfig::class.java,
cobblemonResource("path_to_flower") to PathToFlowerTaskConfig::class.java,
cobblemonResource("path_to_sacc_leaves") to PathToSaccLeavesTaskConfig::class.java,
cobblemonResource("pollinate_flower") to PollinateFlowerTaskConfig::class.java,
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
@@ -31,8 +31,10 @@ import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.Vec3
import kotlin.math.ceil
class WaterWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "water_wanders", true).asExpressible()
@@ -100,6 +102,33 @@ class WaterWanderTaskConfig : SingleTaskConfig {
return@Trigger false
}
// Move target pos down so that we don't move out of water too much
val requiredDepth = ceil(0.5 + entity.eyeHeight)
// Get the current depth of the block
var depth = 1
var testPos = pos.above()
var blockState = entity.level().getBlockState(testPos)
while (blockState.fluidState.type == Fluids.WATER) {
depth++
testPos = testPos!!.above()
blockState = entity.level().getBlockState(testPos)
}
if (depth < requiredDepth) {
// Iterate down until we reach the desired min depth or we reach a non water block
pos = pos.below()
blockState = entity.level().getBlockState(pos)
while (blockState.fluidState.type == Fluids.WATER && depth < requiredDepth) {
depth ++
pos = pos!!.below()
blockState = entity.level().getBlockState(pos)
}
}
if (depth < requiredDepth) {
return@Trigger false
}
walkTarget.set(
CobblemonWalkTarget(
pos = pos,
@@ -9,13 +9,11 @@
package com.cobblemon.mod.common.api.cooking
import com.cobblemon.mod.common.CobblemonItemComponents
import com.cobblemon.mod.common.item.PokePuffItem
import com.cobblemon.mod.common.item.PokePuffItem.Companion.DISLIKED_FLAVOR_MULTIPLIER
import com.cobblemon.mod.common.item.PokePuffItem.Companion.LIKED_FLAVOR_MULTIPLIER
import com.cobblemon.mod.common.pokemon.Nature
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.item.ItemStack
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.world.item.ItemStack
object PokePuffUtils {
@@ -25,11 +23,12 @@ object PokePuffUtils {
val (baseFriendship) = calculateBaseFriendship(stack)
return when {
dominantFlavour == nature.favouriteFlavour -> (baseFriendship / LIKED_FLAVOR_MULTIPLIER).toInt()
dominantFlavour == Flavour.MILD && isNeutralNature -> (baseFriendship / 2.0).coerceAtLeast(1.0).toInt()
else -> (-baseFriendship / DISLIKED_FLAVOR_MULTIPLIER).toInt()
}
val multiplier = if (
dominantFlavour == nature.favouriteFlavour ||
(dominantFlavour == Flavour.MILD && isNeutralNature)
) LIKED_FLAVOR_MULTIPLIER else -DISLIKED_FLAVOR_MULTIPLIER
return (baseFriendship / multiplier).toInt()
}
fun calculateBaseFriendship(stack: ItemStack): Pair<Double, Double> {
@@ -77,8 +76,8 @@ object PokePuffUtils {
Flavour.SPICY -> "attack"
Flavour.DRY -> "special_attack"
Flavour.SWEET -> "speed"
Flavour.BITTER -> "special_defense"
Flavour.SOUR -> "defense"
Flavour.BITTER -> "special_defence"
Flavour.SOUR -> "defence"
Flavour.MILD -> "neutral"
}
}
@@ -152,6 +152,9 @@ object CobblemonEvents {
@JvmField
val RIDE_EVENT_PRE = CancelableObservable<RidePokemonEvent.Pre>()
@JvmField
val RIDE_EVENT_APPLY_STAMINA = EventObservable<RidePokemonEvent.ApplyStamina>()
@JvmField
val RIDE_EVENT_POST = EventObservable<RidePokemonEvent.Post>()
@@ -8,9 +8,7 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.util.server
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
@@ -49,4 +47,36 @@ interface RidePokemonEvent {
"pokemon" to pokemon.struct
)
}
/**
* Event published when stamina is being applied. At this point you can modify the stamina that will get used on the
* mount or you can make the stamina infinite. Handy hey.
*/
class ApplyStamina(
override val player: ServerPlayer,
override val pokemon: PokemonEntity,
var rideStamina: Float
) : RidePokemonEvent {
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"pokemon" to pokemon.struct,
"ride_stamina" to DoubleValue(rideStamina)
)
val functions = moLangFunctionMap(
"set_ride_stamina" to { params ->
rideStamina = params.getDouble(0).toFloat().coerceIn(0F, 1F)
DoubleValue.ONE
},
"set_infinite_stamina" to { _ ->
rideStamina = -1F
DoubleValue.ONE
},
)
fun setInfiniteStamina() {
rideStamina = -1F
}
fun isInfiniteStamina() = rideStamina == -1F
}
}
@@ -12,7 +12,6 @@ import com.bedrockk.molang.runtime.MoLangEnvironment
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.struct.ArrayStruct
import com.bedrockk.molang.runtime.struct.MoStruct
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.DoubleValue
@@ -40,7 +39,6 @@ import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
import com.cobblemon.mod.common.api.npc.NPCClass
import com.cobblemon.mod.common.api.npc.NPCClasses
import com.cobblemon.mod.common.api.npc.configuration.interaction.DialogueNPCInteractionConfiguration
import com.cobblemon.mod.common.api.npc.configuration.interaction.ScriptNPCInteractionConfiguration
@@ -57,7 +55,6 @@ import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.experience.SidemodExperienceSource
import com.cobblemon.mod.common.api.pokemon.moves.LearnsetQuery
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.riding.Rideable
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker
import com.cobblemon.mod.common.api.scheduling.Schedulable
@@ -137,7 +134,6 @@ import net.minecraft.world.entity.LightningBolt
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.PlayerRideable
import net.minecraft.world.entity.TamableAnimal
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
@@ -145,7 +141,6 @@ import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.animal.Animal
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.entity.monster.Enemy
import net.minecraft.world.entity.monster.Monster
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
@@ -160,9 +155,6 @@ import net.minecraft.world.level.levelgen.Heightmap
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import kotlin.text.get
import kotlin.text.toInt
import kotlin.toString
/**
* Holds a bunch of useful MoLang trickery that can be used or extended in API
@@ -1185,16 +1177,28 @@ object MoLangFunctions {
return@put DoubleValue.ONE
}
map.put("has_memory_value") { params ->
val memoryTypes = params.params.map {
it.asString().asIdentifierDefaultingNamespace()
}.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
return@put DoubleValue(memoryTypes.all { entity.brain.checkMemory(it, MemoryStatus.VALUE_PRESENT) })
for (param in params.params) {
if (!entity.hasMemoryFromString(param.asString())) {
return@put DoubleValue.ZERO
}
}
return@put DoubleValue.ONE
}
map.put("lacks_memory_value") { params ->
val memoryTypes = params.params.map {
it.asString().asIdentifierDefaultingNamespace()
}.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
return@put DoubleValue(memoryTypes.none { entity.brain.checkMemory(it, MemoryStatus.VALUE_PRESENT) })
for (param in params.params) {
if (entity.hasMemoryFromString(param.asString())) {
return@put DoubleValue.ZERO
}
}
return@put DoubleValue.ONE
}
map.put("is_doing_activity") { params ->
for (param in params.params) {
if (entity.isDoingActivityFromString(param.asString())) {
return@put DoubleValue.ONE
}
}
return@put DoubleValue.ZERO
}
map.put("can_see") { params ->
val target = params.get<MoValue>(0)
@@ -1252,15 +1256,6 @@ object MoLangFunctions {
map.put("in_battle") { DoubleValue(npc.isInBattle()) }
map.put("battles") { ArrayStruct(npc.battleIds.mapNotNull { BattleRegistry.getBattle(it)?.struct }.mapIndexed { index, value -> "$index" to value }.toMap()) }
map.put("stop_battles") { _ -> npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
map.put("is_doing_activity") { params ->
val identifiers = params.params.map { it.asString().asIdentifierDefaultingNamespace(namespace = "minecraft") }
val activities = identifiers.mapNotNull { identifier -> BuiltInRegistries.ACTIVITY.get(identifier) }
if (activities.isNotEmpty()) {
return@put DoubleValue(activities.any { activity -> npc.brain.isActive(activity) })
} else {
return@put DoubleValue.ZERO
}
}
map.put("run_script_on_client") { params ->
val world = npc.level()
if (world is ServerLevel) {
@@ -1905,6 +1900,9 @@ object MoLangFunctions {
map.put("is_holding_item") { DoubleValue(!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
}) }
map.put("riding_style") {
StringValue(pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state -> behaviour.getRidingStyle(settings, state).name })
}
map.put("is_wearing_hat") { DoubleValue(pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)) }
map.put("is_wearing_face") { DoubleValue(pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)) }
map.put("is_pastured") {
@@ -131,6 +131,7 @@ open class PokemonProperties {
props.species = parseSpeciesIdentifier(keyPairs)
props.form = parseForm(keyPairs)
props.friendship = parseIntProperty(keyPairs, listOf("friendship"))?.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
props.fullness = parseIntProperty(keyPairs, listOf("fullness"))
props.pokeball = parseIdentifierOfRegistry(keyPairs, listOf("pokeball")) { identifier -> PokeBalls.getPokeBall(identifier)?.name?.toString() }
props.nature = parseIdentifierOfRegistry(keyPairs, listOf("nature")) { identifier -> Natures.getNature(identifier)?.name?.toString() }
props.ability = parseStringOfRegistry(keyPairs, listOf("ability")) { Abilities.get(it)?.name }
@@ -326,6 +327,7 @@ open class PokemonProperties {
var gender: Gender? = null
var level: Int? = null
var friendship: Int? = null
var fullness: Int? = null
var pokeball: String? = null
var nature: String? = null
var ability: String? = null
@@ -397,6 +399,7 @@ open class PokemonProperties {
pokemon.setFriendship(pokemon.form.baseFriendship)
}
}
fullness?.let { pokemon.currentFullness = it }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
customProperties.forEach { it.apply(pokemon) }
@@ -504,6 +507,7 @@ open class PokemonProperties {
nickname?.takeIf { it.string != pokemon.nickname?.string }?.let { return false }
form?.takeIf { !it.equals(pokemon.form.name, true) }?.let { return false }
friendship?.takeIf { it != pokemon.friendship }?.let { return false }
fullness?.takeIf { it != pokemon.currentFullness }?.let { return false }
pokeball?.takeIf { it != pokemon.caughtBall.name.toString() }?.let { return false }
nature?.takeIf { it != pokemon.nature.name.toString() }?.let { return false }
ability?.takeIf { it != pokemon.ability.name }?.let { return false }
@@ -588,6 +592,7 @@ open class PokemonProperties {
originalTrainer?.takeIf { it != properties.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != properties.originalTrainerType }?.let{ return false }
moves?.takeIf { it.any { move -> properties.moves?.none { it == move } == true } }?.let { return false }
fullness?.takeIf { it != properties.fullness }?.let { return false }
return true
}
@@ -636,6 +641,7 @@ open class PokemonProperties {
nickname?.let { nbt.putString(DataKeys.POKEMON_NICKNAME, Component.Serializer.toJson(it, registryLookup)) }
form?.let { nbt.putString(DataKeys.POKEMON_FORM_ID, it) }
friendship?.let { nbt.putInt(DataKeys.POKEMON_FRIENDSHIP, it) }
fullness?.let { nbt.putInt(DataKeys.POKEMON_FULLNESS, it) }
pokeball?.let { nbt.putString(DataKeys.POKEMON_CAUGHT_BALL, it) }
nature?.let { nbt.putString(DataKeys.POKEMON_NATURE, it) }
ability?.let { nbt.putString(DataKeys.POKEMON_ABILITY, it) }
@@ -667,6 +673,7 @@ open class PokemonProperties {
nickname = if (tag.contains(DataKeys.POKEMON_NICKNAME)) Component.Serializer.fromJson(tag.getString(DataKeys.POKEMON_NICKNAME), registryLookup) else null
form = if (tag.contains(DataKeys.POKEMON_FORM_ID)) tag.getString(DataKeys.POKEMON_FORM_ID) else null
friendship = if (tag.contains(DataKeys.POKEMON_FRIENDSHIP)) tag.getInt(DataKeys.POKEMON_FRIENDSHIP) else null
fullness = if (tag.contains(DataKeys.POKEMON_FULLNESS)) tag.getInt(DataKeys.POKEMON_FULLNESS) else null
pokeball = if (tag.contains(DataKeys.POKEMON_CAUGHT_BALL)) tag.getString(DataKeys.POKEMON_CAUGHT_BALL) else null
nature = if (tag.contains(DataKeys.POKEMON_NATURE)) tag.getString(DataKeys.POKEMON_NATURE) else null
ability = if (tag.contains(DataKeys.POKEMON_ABILITY)) tag.getString(DataKeys.POKEMON_ABILITY) else null
@@ -700,6 +707,7 @@ open class PokemonProperties {
//nickname?.let { json.addProperty(DataKeys.POKEMON_NICKNAME, Text.Serialization.toJsonString(it)) }
form?.let { json.addProperty(DataKeys.POKEMON_FORM_ID, it) }
friendship?.let { json.addProperty(DataKeys.POKEMON_FRIENDSHIP, it) }
fullness?.let {json.addProperty(DataKeys.POKEMON_FULLNESS, it)}
pokeball?.let { json.addProperty(DataKeys.POKEMON_CAUGHT_BALL, it) }
nature?.let { json.addProperty(DataKeys.POKEMON_NATURE, it) }
ability?.let { json.addProperty(DataKeys.POKEMON_ABILITY, it) }
@@ -732,6 +740,7 @@ open class PokemonProperties {
//nickname = json.get(DataKeys.POKEMON_NICKNAME)?.asString?.let { Text.Serialization.fromJson(it) }
form = json.get(DataKeys.POKEMON_FORM_ID)?.asString
friendship = json.get(DataKeys.POKEMON_FRIENDSHIP)?.asInt
fullness = json.get(DataKeys.POKEMON_FULLNESS)?.asInt
pokeball = json.get(DataKeys.POKEMON_CAUGHT_BALL)?.asString
nature = json.get(DataKeys.POKEMON_NATURE)?.asString
ability = json.get(DataKeys.POKEMON_ABILITY)?.asString
@@ -763,6 +772,7 @@ open class PokemonProperties {
shiny?.let { pieces.add("shiny=$it") }
gender?.let { pieces.add("gender=$it")}
friendship?.let { pieces.add("friendship=$it") }
fullness?.let {pieces.add("fullness=$it")}
pokeball?.let { pieces.add("pokeball=$it") }
nature?.let { pieces.add("nature=$it") }
ability?.let { pieces.add("ability=$it") }
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.api.pokemon.aspect
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.ai.config.task.PollinateFlowerTaskConfig
import com.cobblemon.mod.common.api.spawning.influence.SaccharineLogSlatheredInfluence
import com.cobblemon.mod.common.api.spawning.prospecting.LurePokeSnackDetector
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
@@ -27,6 +28,7 @@ val aspectParticleMap: Map<String, ParticleData> = mapOf(
ParticleTypes.BLOCK,
CobblemonBlocks.POKE_SNACK.defaultBlockState()
), 0.05, 3),
PollinateFlowerTaskConfig.HAS_NECTAR_ASPECT to ParticleData.MinecraftParticle(ParticleTypes.FALLING_NECTAR, 0.075, 1)
)
sealed class ParticleData {
@@ -9,10 +9,7 @@
package com.cobblemon.mod.common.api.riding
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.adapters.RidingBehaviourSettingsAdapter
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -32,10 +29,10 @@ class RidingProperties(
{ buffer.readEnumConstant(RidingStyle::class.java) },
{
val key = buffer.readResourceLocation()
val settings = RidingBehaviourSettingsAdapter.types[key]?.getConstructor()?.newInstance()
val behaviour = RidingBehaviourSettingsAdapter.types[key]?.getConstructor()?.newInstance()
?: error("Unknown controller key: $key")
settings.decode(buffer)
settings
behaviour.decode(buffer)
behaviour
}
)
}
@@ -51,7 +48,10 @@ class RidingProperties(
buffer.writeMap(
v,
{ _, style -> buffer.writeEnumConstant(style) },
{ _, behaviour -> behaviour.encode(buffer) }
{ _, behaviour ->
buffer.writeResourceLocation(behaviour.key)
behaviour.encode(buffer)
}
)
}
}
@@ -19,6 +19,9 @@ import net.minecraft.resources.ResourceLocation
* Typically this will be initialized for each pokemon form during deserialization
* to determine how they should ride.
*
* These also exist in a datapacked folder, ride_settings, which are used for the fallback
* values if non-stat settings are omitted in the pokemon form JSON.
*
* @author landonjw
*/
interface RidingBehaviourSettings: Encodable, Decodable {
@@ -27,8 +30,6 @@ interface RidingBehaviourSettings: Encodable, Decodable {
fun calculate(stat: RidingStat, boostAmount: Float): Float {
val range = stats[stat] ?: return 0F
return range.first + boostAmount
return (range.first + boostAmount).coerceAtMost(range.endInclusive.toFloat())
}
fun hasStat(stat: RidingStat) = stats.containsKey(stat)
}
@@ -18,7 +18,7 @@ import net.minecraft.world.phys.Vec3
* This is intended to contain mutable state that is passed between the client and server
* or temporary state that is used during the riding process.
*
* This will be destroyed when the a user dismounts the Pokemon.
* This will be destroyed when the main rider dismounts the Pokemon.
*
* @author landonjw
*/
@@ -8,13 +8,18 @@
package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.DoubleJump
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.client.MountedCameraTypeHandler
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.resources.ResourceLocation
import net.minecraft.tags.FluidTags
import net.minecraft.world.entity.LivingEntity
import kotlin.collections.get
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.player.Player
import kotlin.collections.get
/**
* Small wrapper around a RidingBehaviour to provide sane defaults in the event that the behaviour is not active.
@@ -50,6 +55,14 @@ class RidingController(
val newState = RidingBehaviours.get(behaviourSettings.key).createDefaultState(behaviourSettings)
context?.let { newState.stamina.set(it.state.stamina.get(), forced = true) }
context?.let { newState.rideVelocity.set(it.state.rideVelocity.get(), forced = true) }
val previousKey = context?.behaviour
val newKey = behaviourSettings.key
for (passenger in entity.passengers) {
if (passenger is Player && passenger !is ServerPlayer) {
MountedCameraTypeHandler.handleTransition(previousKey ?: continue, newKey)
}
}
context = ActiveRidingContext(behaviourSettings.key, behaviourSettings, newState, newTransition)
lastTransitionAge = entity.ticksLived
} else {
@@ -97,12 +110,22 @@ class RidingController(
}
private fun canTransitionToLand(): Boolean {
if (entity.isInLiquid || entity.isUnderWater) return false
val hasLandController = entity.pokemon.riding.behaviours?.get(RidingStyle.LAND) != null
if (hasLandController && (entity.isInLiquid || entity.isUnderWater)) return false
if (!hasLandController && (entity.isEyeInFluid(FluidTags.WATER) || entity.isEyeInFluid(FluidTags.LAVA))) return false
return entity.onGround()
}
private fun canTransitionToLiquid(): Boolean {
return entity.isInLiquid || entity.isUnderWater
// If it has a liquid controller to transition to and it isn't currently an air controller then transition on
// touching water. If not then check for eyes in water. This allows fliers to fly closely above water and
// for walkers that don't have a liquid controller to be able to walk in not deep water
return if (entity.pokemon.riding.behaviours?.get(RidingStyle.LIQUID) != null && context?.style != RidingStyle.AIR) {
entity.isInLiquid || entity.isUnderWater
} else {
entity.isEyeInFluid(FluidTags.WATER) || entity.isEyeInFluid(FluidTags.LAVA)
}
}
private fun canTransitionToAir(driver: LivingEntity?): Boolean {
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.orientation.OrientationController
import com.cobblemon.mod.common.api.riding.RidingStyle
@@ -49,19 +50,11 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
val poseProvider = PoseProvider<BirdSettings, BirdState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.2 })
val globalBird: BirdSettings
get() = CobblemonRideSettings.bird
override fun isActive(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): Boolean {
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
//Need to check other fluids
if (vehicle.isInWater || vehicle.isUnderWater) {
return@any false
}
//This might not actually work, depending on what the yPos actually is. yPos of the middle of the entity? the feet?
if (it.y.toDouble() == (vehicle.position().y)) {
val blockState = vehicle.level().getBlockState(it.below())
return@any !(!blockState.isAir && blockState.fluidState.isEmpty)
}
true
}
return !(vehicle.isInWater || vehicle.isUnderWater)
}
override fun pose(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): PoseType {
@@ -114,16 +107,24 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
driver: Player
) {
val stam = state.stamina.get()
val controller = (driver as OrientationControllable).orientationController
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val totalStam = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val stamDrainRate = (1.0f / totalStam).toFloat()
val totalStam = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalBird.staminaExpr!!) * 20.0f
val horzMod = vehicle.runtime.resolveDouble(settings.stamDrainHorzMod ?: globalBird.stamDrainHorzMod!!)
val glideMod = vehicle.runtime.resolveFloat(settings.stamDrainPercRateGlide ?: globalBird.stamDrainPercRateGlide!!)
val stamDrainPerRateDive = vehicle.runtime.resolveDouble(settings.stamDrainPerRateDive ?: globalBird.stamDrainPerRateDive!!).coerceIn(0.0, 1.0) // Ensure its between 1 and 0 or things get weird
val newStam = if (driver.zza > 0.0) max(0.0f,stam - stamDrainRate)
else if (!state.gliding.get()) max(0.0f,stam - stamDrainRate * 0.5f) // if hovering half the stam drain
else min(1.0f,stam + stamDrainRate * 0.2f)
val stamDrainHorz = if(vehicle.deltaMovement.horizontalDistance() < 1e-6) horzMod else max(1.0 + ((horzMod - 1.0) * atan( vehicle.deltaMovement.y / vehicle.deltaMovement.horizontalDistance())), 1.0)
val diveAmount = sin(controller.pitch.toRadians()).coerceIn(0.0f, 1.0f)// from 0.0 -> 1.0 how steep is the current dive angle
val diveMod = ((1.0 - diveAmount) * ( 1.0 - stamDrainPerRateDive ) + stamDrainPerRateDive).toFloat() // smooth between 1.0 and the dive drain mod depending upon how dived the ride is
val stamDrainRate = (1.0f / totalStam).toFloat() * stamDrainHorz.toFloat()
val newStam = if (driver.deltaMovement.length() > 0.1) max(0.0f,stam - stamDrainRate) // Drain at normal fly rate
else if (state.gliding.get()) min(1.0f,stam - stamDrainRate * glideMod * diveMod) // Gliding drain logic
else max(0.0f,stam - stamDrainRate * 0.5f) // if hovering half the stam drain
state.stamina.set(newStam)
}
@@ -174,9 +175,9 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
*/
fun calculateRideSpaceVel(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity, driver: Player) {
// retrieve stats
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glidespeedExpr)
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalBird.accelerationExpr!!) * 20.0)
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glideSpeedExpr ?: globalBird.glideSpeedExpr!!)
var glideSpeedChange = 0.0
var activeInput = false
@@ -187,8 +188,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
newVelocity = newVelocity.normalize().scale(vehicle.deltaMovement.length())
}
//speed up and slow down based on input
if (driver.zza != 0.0f && state.stamina.get() > 0.0) {
// speed up and slow down based on input
if (driver.zza != 0.0f && state.stamina.get() > 0.0 && newVelocity.length() < glideTopSpeed) {
//make sure it can't exceed top speed
val forwardInput = when {
state.stamina.get() == 0.0f -> 0.0
@@ -285,8 +286,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalBird.handlingExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())) //* sin(Math.toRadians(controller.roll.toDouble())).sign
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble())))// * sqrt(RidingBehaviour.scaleToRange(state.rideVelocity.get().length(), 0.0, topSpeed))
@@ -313,7 +314,7 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
) {
// Calculate correcting roll force.
// Mult by cos(pitch) to ensure that it doesn't roll correct at when diving or climbing
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect)
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect ?: globalBird.timeToRollCorrect!!)
val maxRollCorrectionRate = if (state.rideVelocity.get().length() < 0.1) 15.0f else 8.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTimeRoll.get() - rollCorrectionTimer)).coerceIn(0.0, 1.0).toFloat()
val maxRollForce = maxRollCorrectionRate / 40.0
val rollArrivalDeg = 90.0
@@ -343,9 +344,6 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
val maxPitchForce = maxPitchCorrectionRate.toFloat() / 40.0f
val pitchArrivalDeg = 45.0f
var desiredPitch = if (state.currUpsideDownForce.get() != 0.0) 90.0 else 0.0
// if (cos(controller.roll.toRadians()) < 0.0) {
// desiredPitch *= -1 // If not rolled over then flip the pitch force. There are better ways to do this :(
// }
if((state.rideVelocity.get().length() < 0.1 && controller.pitch < 0.0) || state.currUpsideDownForce.get() != 0.0) {
val arrivalInfluence = (min(pitchArrivalDeg,abs(Mth.wrapDegrees(desiredPitch.toFloat().angleDifference(controller.pitch)))) / pitchArrivalDeg)
@@ -446,8 +444,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
// Set roll to zero if transitioning to noroll config
controller.rotateRoll(controller.roll * -1.0f)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalBird.handlingExpr!!)
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalBird.mouseInputMult!!)
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -491,8 +489,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalBird.mouseInputMult!!)
//Smooth out mouse input.
val smoothingSpeed = 2.0
@@ -506,17 +504,19 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
val currSpeed = state.rideVelocity.get().length()
val currHorzSpeed = state.rideVelocity.get().horizontalDistance()
val hoverSpeed = 0.1
val pitchDamping = abs(cos(controller.pitch.toRadians())).pow(2) // Helper value used when wanting to discard the influence of another value at steep pitches
// Yaw locally when at or below hoverSpeed but not when pitched up or rolled over
val yawDampen = abs(cos(controller.pitch.toRadians())).pow(2) * abs(cos(controller.roll.toRadians())).pow(2)
val localYaw = if (currHorzSpeed < hoverSpeed) xInput * (1 - sqrt(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed))).coerceIn(0.0, 1.0)
else 0.0 //xInput * 0.4 * cos(controller.roll.toRadians()).coerceIn(0.0f, 1.0f) * yawDampen
val globalYaw = xInput * (1 - sqrt(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed))).coerceIn(0.0, 1.0)
//xInput * 0.4 * cos(controller.roll.toRadians()).coerceIn(0.0f, 1.0f) * yawDampen
controller.applyGlobalYaw(globalYaw.toFloat())
// Pitch locally up or down depending upon a number of factors:
// - Reduce pitch substantially when rolled and in a steep yaw. This prevents the player from ignoring a slow handling stat
// - Do not pitch at all when at or below hover speed
// - pitch faster at higher speeds
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr)
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr ?: globalBird.horizontalPitchExpr!!)
var localPitch = yInput * (1 - abs(sin(controller.roll.toRadians())).pow(2) * p * hypot(controller.forwardVector.x.toDouble(), controller.forwardVector.z.toDouble()).toFloat())
localPitch *= if (currSpeed > hoverSpeed || yInput > 0.0) RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed).coerceIn(0.2, 1.0)
else 0.0
@@ -525,14 +525,18 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
// Apply a roll righting force when trying to pitch hard while rolled sideways. This nudges the player towards
// pitching globally
val pitchInfluencedRollCorrection = 0.0
val howRolledAmI = (( cos(controller.roll.toRadians()) - 1).coerceIn(-1.0f, 0.0f) * -2).coerceIn(0.0f, 0.7f) //Coerce into how much roll you want to let in in the deadzone
val inputInRolledDir = if (xInput.sign.toFloat() == controller.roll.sign) 1.0 else -cos(controller.roll.toRadians()).coerceIn(-1.0f, 0.0f).toDouble()
val rollDampen = (1 - howRolledAmI * abs(cos(controller.pitch.toRadians())).pow(2) * inputInRolledDir)
val howRolledAmI = (( cos(controller.roll.toRadians()) - 1).coerceIn(-1.0f, 0.0f) * -2) //Coerce into how much roll you want to let in in the deadzone
val isInputtingTowardsRoll = if ( xInput.sign == controller.roll.sign.toDouble()) 1.0 else 0.0
val inputInRolledDir = if (isInputtingTowardsRoll == 1.0) 1.0 else -cos(controller.roll.toRadians()).coerceIn(-1.0f, 0.0f).toDouble()
val rollDampen = (1 - howRolledAmI.coerceIn(0.0f, 0.7f) * pitchDamping * inputInRolledDir)
val rollForce = if (currHorzSpeed > hoverSpeed) xInput * sqrt(abs(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed)).coerceIn(0.0,1.0)) * rollDampen + pitchInfluencedRollCorrection
else 0.0
// When already rolled significantly part of the roll force should turn to local yaw force
val localYawForce = rollForce * abs(sin(controller.roll.toRadians())).pow(2) * pitchDamping * isInputtingTowardsRoll
//yaw, pitch, roll
return Vec3(localYaw, localPitch, rollForce)
return Vec3(localYawForce, localPitch, rollForce)
}
@@ -579,12 +583,12 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
vehicle: PokemonEntity,
driver: Player
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glidespeedExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val currSpeed = state.rideVelocity.get().length()
// Must I ensure that topspeed is greater than minimum?
val normalizedGlideSpeed = RidingBehaviour.scaleToRange(currSpeed, topSpeed, glideTopSpeed)
val speedOverTopSpeed = max( 0.0, currSpeed - topSpeed)
val normalizedGlideSpeed = RidingBehaviour.scaleToRange(speedOverTopSpeed, 0.0, 0.3)
// Only ever want the fov change to be a max of 0.2 and for it to have non linear scaling.
return 1.0f + normalizedGlideSpeed.pow(2).toFloat() * 0.2f
@@ -668,57 +672,78 @@ class BirdSettings : RidingBehaviourSettings {
override val key = BirdBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteAltitude: Expression = "false".asExpression()
var infiniteAltitude: Expression? = null
private set
var infiniteStamina: Expression = "false".asExpression()
var infiniteStamina: Expression? = null
private set
var timeToRollCorrect: Expression = "0.5".asExpression()
var timeToRollCorrect: Expression? = null
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 45.0, 10.0)".asExpression()
var horizontalPitchExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 0.2, 0.1)".asExpression()
var mouseInputMult: Expression = "q.get_ride_stats('SKILL', 'AIR', 1.2, 0.8)".asExpression()
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 20.0, 4.0)".asExpression()
var handlingExpr: Expression? = null
var horizontalPitchExpr: Expression? = null
var mouseInputMult: Expression? = null
var speedExpr: Expression? = null
// Seconds from stationary to top speed
var accelerationExpr: Expression = "q.get_ride_stats('ACCELERATION', 'AIR', 2.0, 8.0)".asExpression()
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 15.0, 2.0)".asExpression()
var accelerationExpr: Expression? = null
var staminaExpr: Expression? = null
var glidespeedExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 2.0, 1.0)".asExpression()
var glideSpeedExpr: Expression? = null
private set
// debuff to stamina drain (increases stamina drain?) depending on how horizontal you're looking (so just drain more when climbing in altitude)
// So for the base 1.5: If looking straight up and holding forward you drain at 150 percent the rate you would if
// you were horizontal.
var stamDrainHorzMod: Expression? = null
private set
// long ass variable name
// Percent of stamina drain during glide (percent of normal drain rate) So base is 25 percent. (change to 0 if you want no drain or negative if you want regen)
var stamDrainPercRateGlide: Expression? = null
private set
// Percent of stamina drain as a factor of how hard you're diving. So if its zero then at full dive you drain no stam.
// This stacks with `stamDrainPercRateGlide`
// This is coerced between 1 and 0 or things would get weird.
var stamDrainPerRateDive: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(infiniteAltitude)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(glidespeedExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(horizontalPitchExpr)
buffer.writeExpression(mouseInputMult)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(timeToRollCorrect)
buffer.writeNullableExpression(infiniteAltitude)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(glideSpeedExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(horizontalPitchExpr)
buffer.writeNullableExpression(mouseInputMult)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(stamDrainHorzMod)
buffer.writeNullableExpression(stamDrainPercRateGlide)
buffer.writeNullableExpression(stamDrainPerRateDive)
buffer.writeNullableExpression(timeToRollCorrect)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteAltitude = buffer.readExpression()
infiniteStamina = buffer.readExpression()
glidespeedExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
horizontalPitchExpr = buffer.readExpression()
mouseInputMult = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
timeToRollCorrect = buffer.readExpression()
infiniteAltitude = buffer.readNullableExpression()
infiniteStamina = buffer.readNullableExpression()
glideSpeedExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
horizontalPitchExpr = buffer.readNullableExpression()
mouseInputMult = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
stamDrainHorzMod = buffer.readNullableExpression()
stamDrainPercRateGlide = buffer.readNullableExpression()
stamDrainPerRateDive = buffer.readNullableExpression()
timeToRollCorrect = buffer.readNullableExpression()
}
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
@@ -37,6 +38,9 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
override val key = KEY
val globalGlider: GliderSettings
get() = CobblemonRideSettings.glider
override fun getRidingStyle(settings: GliderSettings, state: RidingBehaviourState): RidingStyle {
return RidingStyle.AIR
}
@@ -53,7 +57,7 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
}
override fun speed(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity, driver: Player): Float {
return vehicle.runtime.resolveFloat(settings.speed)
return vehicle.runtime.resolveFloat(settings.speed ?: globalGlider.speed!!)
}
override fun rotation(
@@ -72,8 +76,8 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
driver: Player,
input: Vec3
): Vec3 {
val xVector = if (vehicle.runtime.resolveBoolean(settings.canStrafe)) driver.xxa.toDouble() else 0.0
val yVector = -vehicle.runtime.resolveDouble(settings.glideSpeed)
val xVector = if (vehicle.runtime.resolveBoolean(settings.canStrafe ?: globalGlider.canStrafe!!)) driver.xxa.toDouble() else 0.0
val yVector = -vehicle.runtime.resolveDouble(settings.glideSpeed ?: globalGlider.glideSpeed!!)
val zVector = driver.zza.toDouble()
return Vec3(xVector, yVector, zVector)
}
@@ -195,31 +199,30 @@ class GliderSettings : RidingBehaviourSettings {
override val key = GliderBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var glideSpeed: Expression = "0.1".asExpression()
var glideSpeed: Expression? = null
private set
var speed: Expression = "1.0".asExpression()
var speed: Expression? = null
private set
var canStrafe: Expression = "false".asExpression()
var canStrafe: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(glideSpeed)
buffer.writeExpression(speed)
buffer.writeExpression(canStrafe)
buffer.writeNullableExpression(glideSpeed)
buffer.writeNullableExpression(speed)
buffer.writeNullableExpression(canStrafe)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
glideSpeed = buffer.readExpression()
speed = buffer.readExpression()
canStrafe = buffer.readExpression()
glideSpeed = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
canStrafe = buffer.readNullableExpression()
}
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
@@ -21,7 +22,16 @@ import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.pow
import kotlin.math.sin
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
@@ -30,9 +40,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.abs
import kotlin.math.pow
import kotlin.math.sin
class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourState> {
companion object {
@@ -41,6 +48,8 @@ class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourS
}
override val key = KEY
val globalHelicopter: HelicopterSettings
get() = CobblemonRideSettings.helicopter
override fun getRidingStyle(settings: HelicopterSettings, state: RidingBehaviourState): RidingStyle {
return RidingStyle.AIR
@@ -93,8 +102,8 @@ class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourS
val runtime = vehicle.runtime
//If the player is not modulating height then hover
var yVel = if (driver.jumping) runtime.resolveDouble(settings.verticalVelocity)
else if (driver.isShiftKeyDown) -runtime.resolveDouble(settings.verticalVelocity)
var yVel = if (driver.jumping) runtime.resolveDouble(settings.verticalVelocity ?: globalHelicopter.verticalVelocity!!)
else if (driver.isShiftKeyDown) -runtime.resolveDouble(settings.verticalVelocity ?: globalHelicopter.verticalVelocity!!)
else (0.0)
yVel *= 0.25
@@ -290,36 +299,35 @@ class HelicopterSettings : RidingBehaviourSettings {
override val key = HelicopterBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var gravity: Expression = "1.0".asExpression()
var gravity: Expression? = null
private set
var horizontalAcceleration: Expression = "0.1".asExpression()
var horizontalAcceleration: Expression? = null
private set
var verticalVelocity: Expression = "1.0".asExpression()
var verticalVelocity: Expression? = null
private set
var speed: Expression = "1.0".asExpression()
var speed: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(gravity)
buffer.writeExpression(horizontalAcceleration)
buffer.writeExpression(verticalVelocity)
buffer.writeExpression(speed)
buffer.writeNullableExpression(gravity)
buffer.writeNullableExpression(horizontalAcceleration)
buffer.writeNullableExpression(verticalVelocity)
buffer.writeNullableExpression(speed)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readExpression()
horizontalAcceleration = buffer.readExpression()
verticalVelocity = buffer.readExpression()
speed = buffer.readExpression()
gravity = buffer.readNullableExpression()
horizontalAcceleration = buffer.readNullableExpression()
verticalVelocity = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
}
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
@@ -41,6 +42,8 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
}
override val key = KEY
val globalHover: HoverSettings
get() = CobblemonRideSettings.hover
override fun getRidingStyle(settings: HoverSettings, state: HoverState): RidingStyle {
return RidingStyle.AIR
@@ -105,7 +108,7 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
state: HoverState,
vehicle: PokemonEntity,
) {
val heightLimit = vehicle.runtime.resolveDouble(settings.jumpExpr)
val heightLimit = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalHover.jumpExpr!!)
val pos = vehicle.position()
val level = Minecraft.getInstance().player?.level() ?: return
val hit = level.clip(
@@ -126,9 +129,12 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
state: HoverState,
vehicle: PokemonEntity
) {
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalHover.infiniteStamina!!)) {
return
}
val stam = state.stamina.get()
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
val stamReplenishRate = (1.0f / vehicle.runtime.resolveDouble(settings.stamReplenishTimeSeconds) ).toFloat() / 20.0f // 2 seconds to replenish a full bar of stamina
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHover.staminaExpr!!)).toFloat() / 20.0f
val stamReplenishRate = (1.0f / vehicle.runtime.resolveDouble(settings.stamReplenishTimeSeconds ?: globalHover.stamReplenishTimeSeconds!!) ).toFloat() / 20.0f // 2 seconds to replenish a full bar of stamina
val newStam = if (state.tooHigh.get()) max(0.0f, stam - stamDrainRate) else min(1.0f,stam + stamReplenishRate)
state.stamina.set(newStam)
@@ -175,8 +181,8 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
vehicle: PokemonEntity,
driver: LivingEntity
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr) / 20.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHover.speedExpr!!) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalHover.handlingExpr!!) / 20.0
val maxYawDiff = 90.0f
// Normalize the current rotation diff
@@ -211,8 +217,8 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
driver: Player
): Vec3 {
// Convert these to their tick values
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHover.speedExpr!!) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHover.accelerationExpr!!) * 20.0)
var newVelocity = state.rideVelocity.get()
@@ -427,54 +433,61 @@ class HoverSettings : RidingBehaviourSettings {
override val key = HoverBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var stamReplenishTimeSeconds = "2.0".asExpression()
var canJump: Expression? = null
private set
var stamReplenishTimeSeconds: Expression? = null
private set
// Speed in block per second
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 7.0, 1.0)".asExpression()
var speedExpr: Expression? = null
private set
// Acceleration in number of seconds to top speed
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', 2.0, 8.0)".asExpression()
var accelerationExpr: Expression? = null
private set
// Amount of seconds between boosts
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 30.0, 2.0)".asExpression()
var staminaExpr: Expression? = null
private set
// Blocks before stamina drain
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 16.0, 2.0)".asExpression()
var jumpExpr: Expression? = null
private set
// Turn rate in degrees per second when stationary
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 270.0, 45.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(stamReplenishTimeSeconds)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
stamReplenishTimeSeconds = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
}
}
@@ -11,23 +11,35 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseState
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import net.minecraft.client.Minecraft
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
@@ -36,7 +48,6 @@ import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Vector3f
import kotlin.math.*
class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
companion object {
@@ -49,6 +60,9 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
return RidingStyle.AIR
}
val globalJet: JetSettings
get() = CobblemonRideSettings.jet
val poseProvider = PoseProvider<JetSettings, JetState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.1 })
@@ -113,7 +127,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
) {
val stam = state.stamina.get()
var newStam = stam
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalJet.staminaExpr!!)).toFloat() / 20.0f
if (state.boosting.get()) {
newStam = max(0.0f,stam - stamDrainRate * 1.5f)
@@ -178,12 +192,12 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
vehicle: PokemonEntity,
driver: Player
) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)
val deccel = vehicle.runtime.resolveDouble(settings.deccelRate)//0.005
val minSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.minSpeedFactor)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalJet.speedExpr!!) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalJet.accelerationExpr!!) * 20.0)
val deccel = vehicle.runtime.resolveDouble(settings.deccelRate ?: globalJet.deccelRate!!)//0.005
val minSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.minSpeedFactor ?: globalJet.minSpeedFactor!!)
val speed = state.rideVelocity.get().z
val boostMult = vehicle.runtime.resolveDouble(settings.jumpExpr)
val boostMult = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalJet.jumpExpr!!)
val boostTopSpeed = topSpeed * boostMult
val boostAccel = accel * boostMult
@@ -258,7 +272,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val cappedDeltaTime = min(deltaTime, 0.2)
//Get handling in degrees per second
val yawRotRate = vehicle.runtime.resolveDouble(settings.handlingYawExpr)
val yawRotRate = vehicle.runtime.resolveDouble(settings.handlingYawExpr ?: globalJet.handlingYawExpr!!)
//Base the change off of deltatime.
var handlingYaw = yawRotRate * (cappedDeltaTime)
@@ -339,7 +353,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
//Get handling in degrees per second
val handlingDebuff = if(state.stamina.get() == 0.0f) 0.5 else 1.0
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr) * handlingDebuff
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalJet.handlingExpr!!) * handlingDebuff
//convert it to delta time
handling *= (cappedDeltaTime)
@@ -393,7 +407,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
//Get handling in degrees per second
val handlingDebuff = if(state.stamina.get() == 0.0f) 0.5 else 1.0
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr) * handlingDebuff
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalJet.handlingExpr!!) * handlingDebuff
//convert it to delta time
handling *= (cappedDeltaTime)
@@ -547,72 +561,70 @@ class JetSettings : RidingBehaviourSettings {
override val key = JetBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var gravity: Expression = "0".asExpression()
var gravity: Expression? = null
private set
var deccelRate: Expression = "0.005".asExpression()
var deccelRate: Expression? = null
private set
// Mult to top speed in order to derive minSpeed
var minSpeedFactor: Expression = "0.25".asExpression()
var minSpeedFactor: Expression? = null
private set
var handlingYawExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 50.0, 25.0)".asExpression()
var handlingYawExpr: Expression? = null
private set
// Make configurable by json
var infiniteStamina: Expression = "false".asExpression()
var infiniteStamina: Expression? = null
private set
// Boost power. Mult for top speed and accel while boosting
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 2.0, 1.0)".asExpression()
var jumpExpr: Expression? = null
private set
// Turn rate in degrees per second
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 60.0, 10.0)".asExpression()
var handlingExpr: Expression? = null
private set
// Top Speed in blocks per second
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 24.0, 4.0)".asExpression()
var speedExpr: Expression? = null
private set
// Seconds to get to top speed
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', 2.0, 8.0)".asExpression()
var accelerationExpr: Expression? = null
private set
// Time in seconds to drain full bar of stamina flying
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 60.0, 4.0)".asExpression()
var staminaExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(gravity)
buffer.writeExpression(deccelRate)
buffer.writeExpression(minSpeedFactor)
buffer.writeExpression(handlingYawExpr)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeNullableExpression(gravity)
buffer.writeNullableExpression(deccelRate)
buffer.writeNullableExpression(minSpeedFactor)
buffer.writeNullableExpression(handlingYawExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readExpression()
deccelRate = buffer.readExpression()
minSpeedFactor = buffer.readExpression()
handlingYawExpr = buffer.readExpression()
infiniteStamina = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
gravity = buffer.readNullableExpression()
deccelRate = buffer.readNullableExpression()
minSpeedFactor = buffer.readNullableExpression()
handlingYawExpr = buffer.readNullableExpression()
infiniteStamina = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
}
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
@@ -40,6 +41,8 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
}
override val key = KEY
val globalRocket: RocketSettings
get() = CobblemonRideSettings.rocket
override fun getRidingStyle(settings: RocketSettings, state: RocketState): RidingStyle {
return RidingStyle.AIR
@@ -84,7 +87,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
driver: Player
): Float {
// Use this as a "tick" function and check to see if the driver is "boosting"
if(vehicle.level().isClientSide) {
if (vehicle.level().isClientSide) {
handleBoosting(settings, state, vehicle, driver)
tickStamina(settings, state, vehicle, driver)
}
@@ -124,10 +127,14 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalRocket.infiniteStamina!!)) {
return
}
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalRocket.staminaExpr!!) * 20.0f
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if(state.boosting.get() || driver.jumping) max(0.0f,stam - stamDrainRate) else stam
@@ -179,13 +186,13 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
var newMomentum = state.turnMomentum.get().toDouble()
// Degrees per tick
val maxTurnMomentum = vehicle.runtime.resolveDouble(settings.maxTurnRate) / 20.0f
val maxTurnMomentum = vehicle.runtime.resolveDouble(settings.maxTurnRate ?: globalRocket.maxTurnRate!!) / 20.0f
// Turn rate increase per tick. Based off number of seconds to get to max turn rate
val turningAcceleration = maxTurnMomentum / (vehicle.runtime.resolveDouble(settings.handlingExpr) * 20.0f)
val turningAcceleration = maxTurnMomentum / (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalRocket.handlingExpr!!) * 20.0f)
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
// Base boost stats off of normal turning stats
val boostHandlingMod = vehicle.runtime.resolveDouble(settings.boostHandlingMod)
val boostHandlingMod = vehicle.runtime.resolveDouble(settings.boostHandlingMod ?: globalRocket.boostHandlingMod!!)
val boostMaxTurnMomentum = maxTurnMomentum * boostHandlingMod
val boostTurnInput = turnInput * boostHandlingMod
@@ -230,9 +237,9 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
vehicle: PokemonEntity,
driver: Player
): Vec3 {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val jump = vehicle.runtime.resolveDouble(settings.jumpExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalRocket.speedExpr!!)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalRocket.accelerationExpr!!)
val jump = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalRocket.jumpExpr!!)
var newVelocity = vehicle.deltaMovement
@@ -256,7 +263,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
(newVelocity.z + (accel * forwardInput.toDouble())))
} else if ((state.boosting.get())) {
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod ?: globalRocket.boostSpeedMod!!)
val boostSpeed = topSpeed * boostMod
val boostAccel = if(newVelocity.length() < boostSpeed) accel * (boostMod/1.5) else 0.0
val forwardInput = 1.0f
@@ -398,8 +405,8 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
driver: Player
): Float {
if (state.boosting.get()) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalRocket.speedExpr!!)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod ?: globalRocket.boostSpeedMod!!)
val normalizedBoostSpeed = RidingBehaviour.scaleToRange(state.rideVelocity.get().length(), topSpeed, topSpeed * boostMod)
return 1.0f + normalizedBoostSpeed.pow(2).toFloat() * 0.2f
} else {
@@ -499,60 +506,67 @@ class RocketSettings : RidingBehaviourSettings {
override val key = RocketBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteStamina: Expression? = null
private set
// Boost multiplier for speed
var boostSpeedMod: Expression = "5.0".asExpression()
var boostSpeedMod: Expression? = null
private set
// Boost multiplier for handling
var boostHandlingMod: Expression = "0.3".asExpression()
var boostHandlingMod: Expression? = null
private set
// Max turn rate in degrees per second
var maxTurnRate: Expression = "100.0".asExpression()
var maxTurnRate: Expression? = null
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 1.2, 0.6)".asExpression()
var speedExpr: Expression? = null
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 3.0))) * 0.5".asExpression()
var accelerationExpr: Expression? = null
private set
// air time in seconds
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 20.0, 10.0)".asExpression()
var staminaExpr: Expression? = null
private set
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 2.0, 1.0)".asExpression()
var jumpExpr: Expression? = null
private set
// How long it takes to get to max turn rate from rest (in seconds)
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 0.5, 3.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(boostSpeedMod)
buffer.writeNullableExpression(boostHandlingMod)
buffer.writeNullableExpression(maxTurnRate)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
boostSpeedMod = buffer.readNullableExpression()
boostHandlingMod = buffer.readNullableExpression()
maxTurnRate = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
}
}
class RocketState : RidingBehaviourState() {
@@ -387,9 +387,10 @@ open class CompositeSettings : RidingBehaviourSettings {
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeRidingStats(stats)
buffer.writeResourceLocation(key)
buffer.writeResourceLocation(transitionStrategy)
buffer.writeResourceLocation(defaultBehaviour.key)
defaultBehaviour.encode(buffer)
buffer.writeResourceLocation(alternateBehaviour.key)
alternateBehaviour.encode(buffer)
}
@@ -41,6 +41,10 @@ interface CompositeRidingStrategy<T : CompositeSettings> {
toState: RidingBehaviourState,
toSettings: RidingBehaviourSettings
) {
if (vehicle.level().isClientSide) {
val fromSettings = if (settings.defaultBehaviour == toSettings) settings.alternateBehaviour else settings.defaultBehaviour
}
toState.stamina.set(fromState.stamina.get())
toState.rideVelocity.set(fromState.rideVelocity.get())
fromState.reset()
@@ -9,16 +9,34 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import kotlin.math.sqrt
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -31,8 +49,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Matrix3f
import kotlin.math.*
class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
companion object {
@@ -40,6 +56,8 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
}
override val key = KEY
val globalHorse: HorseSettings
get() = CobblemonRideSettings.horse
override fun getRidingStyle(settings: HorseSettings, state: HorseState): RidingStyle {
return RidingStyle.LAND
@@ -134,8 +152,13 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalHorse.infiniteStamina!!)) {
return
}
var newStam = stam
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHorse.staminaExpr!!)).toFloat() / 20.0f
if (state.sprinting.get()) {
newStam = max(0.0f,stam - stamDrainRate)
@@ -185,10 +208,10 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: LivingEntity
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalHorse.handlingExpr!!)
val walkHandlingBoost = 5
val maxYawDiff = vehicle.runtime.resolveFloat(settings.lookYawLimit)
val maxYawDiff = vehicle.runtime.resolveFloat(settings.lookYawLimit ?: globalHorse.lookYawLimit!!)
// Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot).coerceIn(-maxYawDiff,maxYawDiff)
@@ -232,13 +255,13 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: Player
): Vec3 {
val canSprint = vehicle.runtime.resolveBoolean(settings.canSprint)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump)
val jumpForce = vehicle.runtime.resolveDouble(settings.jumpExpr) * 0.75
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val canSprint = vehicle.runtime.resolveBoolean(settings.canSprint ?: globalHorse.canSprint!!)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump ?: globalHorse.canJump!!)
val jumpForce = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalHorse.jumpExpr!!) * 0.75
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val walkSpeed = getWalkSpeed(vehicle)
val topSpeed = if(canSprint && state.sprinting.get()) rideTopSpeed else walkSpeed
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0)
var activeInput = false
/******************************************************
@@ -271,7 +294,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// If on a tight turn then do not speed up past half of top speed in order to turn quicker
// Also determine how fast to be slowing down based on how far turned you are
val lookYawLimit = vehicle.runtime.resolveFloat(settings.lookYawLimit)
val lookYawLimit = vehicle.runtime.resolveFloat(settings.lookYawLimit ?: globalHorse.lookYawLimit!!)
val percOfMaxTurnSpeed = abs(Mth.wrapDegrees(driver.yRot - vehicle.yRot) / lookYawLimit) * 100.0f
val turnPercThresh = 0.0f
val s = min(((percOfMaxTurnSpeed - turnPercThresh) / (100.0f - turnPercThresh)).pow(1),1.0f)
@@ -513,59 +536,67 @@ class HorseSettings : RidingBehaviourSettings {
override val key = HorseBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var canJump: Expression? = null
private set
var canSprint = "true".asExpression()
var canSprint: Expression? = null
private set
var lookYawLimit = "90.0f".asExpression()
var lookYawLimit: Expression? = null
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.2, 0.1)".asExpression()
var speedExpr: Expression? = null
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', 0.1, 12.0)".asExpression()
var accelerationExpr: Expression? = null
private set
// Between 30 seconds and 10 seconds at the lowest when at full speed.
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 60.0, 4.0)".asExpression()
var staminaExpr: Expression? = null
private set
//Between a one block jump and a six block jump
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 1.6, 0.2)".asExpression()
var jumpExpr: Expression? = null
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 90.0, 30.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(canJump)
buffer.writeExpression(canSprint)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(canSprint)
buffer.writeNullableExpression(lookYawLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(canSprint)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
canJump = buffer.readExpression()
canSprint = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
canSprint = buffer.readNullableExpression()
lookYawLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
canSprint = buffer.readNullableExpression()
}
}
@@ -10,18 +10,36 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.SidedRidingState
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -32,12 +50,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Matrix3f
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
companion object {
@@ -45,6 +57,8 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
}
override val key = KEY
val globalMinekart: MinekartSettings
get() = CobblemonRideSettings.minekart
override fun getRidingStyle(settings: MinekartSettings, state: MinekartState): RidingStyle {
return RidingStyle.LAND
@@ -84,7 +98,7 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
driver: Player
): Float {
val boostMax = vehicle.runtime.resolveFloat(settings.boostLimit)
val boostMax = vehicle.runtime.resolveFloat(settings.boostLimit ?: globalMinekart.boostLimit!!)
//TODO: should this be by how much turn has accumulated or simply time turning... or both?
val boostPerSecond = 20.0f
val boostLoss = 40.0f
@@ -142,8 +156,8 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
var newMomentum = state.turnMomentum.get().toDouble()
//TODO: maybe tie this to max turnspeeds rather than the turn acceleration
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr) * 1.5 / 20.0f) / 20.0f * 4.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalMinekart.speedExpr!!)
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalMinekart.handlingExpr!!) * 1.5 / 20.0f) / 20.0f * 4.0
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
val driftInput = turnInput * 0.25f
@@ -202,9 +216,9 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
): Vec3 {
// Check to see if the ride should be walking or sprinting
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) * 0.6 * 2.0
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalMinekart.speedExpr!!) * 0.6 * 2.0
val topSpeed = if (state.drifting.get()) rideTopSpeed * 0.7 else rideTopSpeed
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) * 0.3 * 3 * 2.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalMinekart.accelerationExpr!!) * 0.3 * 3 * 2.0
val driftAngle = 20.0f
//Align the direction of this vector with the vehicles current heading.
@@ -327,7 +341,7 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
vehicle: PokemonEntity,
driver: Player
): Boolean {
return vehicle.runtime.resolveBoolean(settings.canJump)
return vehicle.runtime.resolveBoolean(settings.canJump ?: globalMinekart.canJump!!)
}
override fun setRideBar(
@@ -447,45 +461,57 @@ class MinekartSettings : RidingBehaviourSettings {
override val key = MinekartBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var canJump: Expression? = null
private set
var boostLimit = "100.0f".asExpression()
var boostLimit: Expression? = null
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.0, 0.3)".asExpression()
var speedExpr: Expression? = null
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 5.0)))".asExpression()
var accelerationExpr: Expression? = null
private set
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 30.0, 10.0)".asExpression()
var staminaExpr: Expression? = null
private set
//Between a one block jump and a ten block jump
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 10.0, 1.0)".asExpression()
var jumpExpr: Expression? = null
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 140.0, 20.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(canJump)
buffer.writeExpression(boostLimit)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(boostLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
canJump = buffer.readExpression()
boostLimit = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
boostLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
}
}
@@ -10,18 +10,35 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.SidedRidingState
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sign
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -33,10 +50,6 @@ import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Matrix3f
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sign
class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
companion object {
@@ -44,6 +57,8 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
}
override val key = KEY
val globalVehicle: VehicleSettings
get() = CobblemonRideSettings.vehicle
override fun getRidingStyle(settings: VehicleSettings, state: VehicleState): RidingStyle {
return RidingStyle.LAND
@@ -126,7 +141,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
var newMomentum = state.turnMomentum.get().toDouble()
// Grab turningAcceleration and divide 20 twice to get
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr) * 1.5 / 20.0f) / 20.0f * 4.0
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalVehicle.handlingExpr!!) * 1.5 / 20.0f) / 20.0f * 4.0
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
val maxTurnMomentum = 80.0f / 20.0f
@@ -137,7 +152,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
if(state.drifting.get() || state.inAir.get()) {
if( newMomentum < driftMaxTurnMomentum) {
driftTurnInput = driftTurnInput * (vehicle.deltaMovement.horizontalDistance() / vehicle.runtime.resolveDouble(settings.speedExpr))
driftTurnInput = driftTurnInput * (vehicle.deltaMovement.horizontalDistance() / vehicle.runtime.resolveDouble(settings.speedExpr ?: globalVehicle.speedExpr!!))
newMomentum += driftTurnInput
}
newMomentum = lerp(newMomentum, 0.0, 0.03)
@@ -177,10 +192,10 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
// Check to see if the ride should be walking or sprinting
//val walkSpeed = getWalkSpeed(vehicle)
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) * 0.6 * 2.0
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalVehicle.speedExpr!!) * 0.6 * 2.0
val topSpeed = if (state.drifting.get()) rideTopSpeed * 0.5 else rideTopSpeed
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) * 0.3 * 3 * 2.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalVehicle.accelerationExpr!!) * 0.3 * 3 * 2.0
//Flag for determining if player is actively inputting
var activeInput = false
@@ -250,7 +265,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
}
//TODO: Change this so its tied to a jumping stat and representative of the amount of jumps
val canJump = vehicle.runtime.resolveBoolean(settings.canJump)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump ?: globalVehicle.canJump!!)
//Jump the thang!
if (driver.jumping && vehicle.onGround() && canJump) {
val jumpForce = 0.5
@@ -296,7 +311,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
vehicle: PokemonEntity,
driver: Player
): Boolean {
return vehicle.runtime.resolveBoolean(settings.canJump)
return vehicle.runtime.resolveBoolean(settings.canJump ?: globalVehicle.canJump!!)
}
override fun setRideBar(
@@ -412,66 +427,79 @@ class VehicleSettings : RidingBehaviourSettings {
override val key = VehicleBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var speed = "0.3".asExpression()
var canJump: Expression? = null
private set
var driveFactor = "1.0".asExpression()
var speed: Expression? = null
private set
var reverseDriveFactor = "0.25".asExpression()
var driveFactor: Expression? = null
private set
var rotationSpeed = "45/20".asExpression()
var reverseDriveFactor: Expression? = null
private set
var lookYawLimit = "101".asExpression()
var rotationSpeed: Expression? = null
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.0, 0.3)".asExpression()
var lookYawLimit: Expression? = null
private set
var speedExpr: Expression? = null
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 5.0)))".asExpression()
var accelerationExpr: Expression? = null
private set
// Between 30 seconds and 10 seconds at the lowest when at full speed.
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 30.0, 10.0)".asExpression()
var staminaExpr: Expression? = null
private set
//Between a one block jump and a ten block jump
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 10.0, 1.0)".asExpression()
var jumpExpr: Expression? = null
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 140.0, 20.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(canJump)
buffer.writeExpression(speed)
buffer.writeExpression(driveFactor)
buffer.writeExpression(reverseDriveFactor)
buffer.writeExpression(rotationSpeed)
buffer.writeExpression(lookYawLimit)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(speed)
buffer.writeNullableExpression(driveFactor)
buffer.writeNullableExpression(reverseDriveFactor)
buffer.writeNullableExpression(rotationSpeed)
buffer.writeNullableExpression(lookYawLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
canJump = buffer.readExpression()
speed = buffer.readExpression()
driveFactor = buffer.readExpression()
reverseDriveFactor = buffer.readExpression()
rotationSpeed = buffer.readExpression()
lookYawLimit = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
driveFactor = buffer.readNullableExpression()
reverseDriveFactor = buffer.readNullableExpression()
rotationSpeed = buffer.readNullableExpression()
lookYawLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
}
}
@@ -8,16 +8,33 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import net.minecraft.core.BlockPos
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
@@ -28,9 +45,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
companion object {
@@ -38,6 +52,8 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
}
override val key = KEY
val globalBoat: BoatSettings
get() = CobblemonRideSettings.boat
override fun getRidingStyle(settings: BoatSettings, state: BoatState): RidingStyle {
return RidingStyle.LIQUID
@@ -87,12 +103,12 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
if (!state.isVehicleSprinting.get()) {
if (state.staminaBuffer.get() >= 20) {
val staminaIncrease = vehicle.runtime.resolveDouble(settings.staminaIncreaseExpr)
state.stamina.set(min(1.0f, state.stamina.get() + 0.01f * staminaIncrease.toFloat()))
val staminaIncrease = (1.0f / vehicle.runtime.resolveDouble(settings.stamReplenishTimeSeconds ?: globalBoat.stamReplenishTimeSeconds!!) ).toFloat() / 20.0f
state.stamina.set(min(1.0f, state.stamina.get() + staminaIncrease))
}
}
else if (abs(state.rideVelocity.get().z) > 0.1 && state.isVehicleSprinting.get()) {
consumeStamina(vehicle, driver, settings, state, 0.01f)
consumeStamina(vehicle, driver, settings, state)
}
state.staminaBuffer.set(state.staminaBuffer.get() + 1)
super.tick(settings, state, vehicle, driver, input)
@@ -134,14 +150,14 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
}
private fun applyVelocityFromInput(velocity: Vec3, vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState): Vec3 {
val speed = vehicle.runtime.resolveDouble(settings.speedExpr)
val acceleration = speed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20)
val speed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBoat.speedExpr!!)
val acceleration = speed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalBoat.accelerationExpr!!) * 20)
if (state.jumpBuffer.get() != -1 || !(vehicle.isInWater || vehicle.isUnderWater)) {
return velocity
}
val sprintModifier = vehicle.runtime.resolveDouble(settings.sprintSpeedModifier)
val sprintModifier = vehicle.runtime.resolveDouble(settings.sprintSpeedModifier ?: globalBoat.sprintSpeedModifier!!)
val activeSprintModifier = if (state.isVehicleSprinting.get() && hasStamina(state)) sprintModifier else 1.0
val forwardInput = driver.zza.toDouble()
val delta = when {
@@ -164,7 +180,7 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
if (!driver.jumping) return velocity // Not jumping
if (state.jumpBuffer.get() != -1) return velocity // Already jumped very recently
val jumpStrength = vehicle.runtime.resolveDouble(settings.jumpStrengthExpr)
val jumpStrength = vehicle.runtime.resolveDouble(settings.jumpStrengthExpr ?: globalBoat.jumpStrengthExpr!!)
state.jumpBuffer.set(0)
return Vec3(velocity.x, velocity.y + jumpStrength, velocity.z)
}
@@ -178,20 +194,20 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
return Vec3(velocity.x, 0.0, velocity.z)
}
}
val terminalVelocity = vehicle.runtime.resolveDouble(settings.terminalVelocity)
val terminalVelocity = vehicle.runtime.resolveDouble(settings.terminalVelocity ?: globalBoat.terminalVelocity!!)
val gravity = (9.8 / ( 20.0)) * 0.2
return Vec3(velocity.x, max(velocity.y - gravity, terminalVelocity), velocity.z)
}
private fun shouldFloatHigher(vehicle: PokemonEntity, settings: BoatSettings): Boolean {
val surfaceOffset = vehicle.runtime.resolveFloat(settings.surfaceLevelOffset)
val surfaceOffset = vehicle.runtime.resolveFloat(settings.surfaceLevelOffset ?: globalBoat.surfaceLevelOffset!!)
val blockPos = BlockPos.containing(vehicle.x, vehicle.eyeY + surfaceOffset, vehicle.z)
val fluidState = vehicle.level().getFluidState(blockPos)
return !fluidState.isEmpty
}
private fun applyStrafeRotation(vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState) {
val skillModifier = vehicle.runtime.resolveDouble(settings.rotationspeedModifierExpr)
val skillModifier = vehicle.runtime.resolveDouble(settings.rotationSpeedModifierExpr ?: globalBoat.rotationSpeedModifierExpr!!)
val strafe = driver.xxa
if (abs(strafe) > 0) {
val increase = if (strafe > 0) -1 else 1
@@ -203,9 +219,12 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
return state.stamina.get() != 0f
}
private fun consumeStamina(vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState, drain: Float) {
val staminaModifier = vehicle.runtime.resolveFloat(settings.staminaDecreaseExpr)
state.stamina.set(max(0f, state.stamina.get() - drain / staminaModifier))
private fun consumeStamina(vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState) {
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalBoat.infiniteStamina!!)) {
return
}
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalBoat.staminaExpr!!)).toFloat() / 20.0f
state.stamina.set(max(0f, state.stamina.get() - stamDrainRate))
if (state.stamina.get() == 0f) {
state.isVehicleSprinting.set(false)
driver.isSprinting = false
@@ -310,7 +329,7 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
vehicle: PokemonEntity,
driver: Player
): Float {
val sprintFov = vehicle.runtime.resolveFloat(settings.sprintFovModifier)
val sprintFov = vehicle.runtime.resolveFloat(settings.sprintFovModifier ?: globalBoat.sprintFovModifier!!)
return if (state.isVehicleSprinting.get()) sprintFov else 1.0f
}
@@ -355,7 +374,7 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
state: BoatState,
vehicle: PokemonEntity
): Boolean {
return vehicle.runtime.resolveBoolean(settings.rotatePokemonHead)
return vehicle.runtime.resolveBoolean(settings.rotatePokemonHead ?: globalBoat.rotatePokemonHead!!)
}
override fun shouldRotateRiderHead(
@@ -385,48 +404,72 @@ class BoatSettings : RidingBehaviourSettings {
override val stats = mutableMapOf<RidingStat, IntRange>()
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
var terminalVelocity = "-2.0".asExpression()
var infiniteStamina: Expression? = null
private set
var rotatePokemonHead = "true".asExpression()
var terminalVelocity: Expression? = null
private set
var staminaIncreaseExpr = "q.get_ride_stats('STAMINA', 'LIQUID', 2.0, 1.0)".asExpression()
var rotatePokemonHead: Expression? = null
private set
var staminaDecreaseExpr = "q.get_ride_stats('STAMINA', 'LIQUID', 5.0, 1.0)".asExpression()
var stamReplenishTimeSeconds: Expression? = null
private set
var rotationspeedModifierExpr = "q.get_ride_stats('SKILL', 'LIQUID', 1.5, 0.5)".asExpression()
var staminaExpr: Expression? = null
private set
var jumpStrengthExpr = "q.get_ride_stats('JUMP', 'LIQUID', 2.5, 1.0)".asExpression()
var rotationSpeedModifierExpr: Expression? = null
private set
var speedExpr = "q.get_ride_stats('SPEED', 'LIQUID', 2.0, 0.5)".asExpression()
var jumpStrengthExpr: Expression? = null
private set
var accelerationExpr = "q.get_ride_stats('ACCELERATION', 'LIQUID', 0.1, 12.0)".asExpression()
var speedExpr: Expression? = null
private set
var sprintSpeedModifier = "q.get_ride_stats('JUMP', 'LIQUID', 1.5, 1.25)".asExpression()
var accelerationExpr: Expression? = null
private set
var sprintFovModifier = "1.2".asExpression()
var sprintSpeedModifier: Expression? = null
private set
var surfaceLevelOffset = "0".asExpression()
var sprintFovModifier: Expression? = null
var surfaceLevelOffset: Expression? = null
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(terminalVelocity)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(terminalVelocity)
buffer.writeNullableExpression(rotatePokemonHead)
buffer.writeNullableExpression(stamReplenishTimeSeconds)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(rotationSpeedModifierExpr)
buffer.writeNullableExpression(jumpStrengthExpr)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(sprintSpeedModifier)
buffer.writeNullableExpression(sprintFovModifier)
buffer.writeNullableExpression(surfaceLevelOffset)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
terminalVelocity = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
terminalVelocity = buffer.readNullableExpression()
rotatePokemonHead = buffer.readNullableExpression()
stamReplenishTimeSeconds = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
rotationSpeedModifierExpr = buffer.readNullableExpression()
jumpStrengthExpr = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
sprintSpeedModifier = buffer.readNullableExpression()
sprintFovModifier = buffer.readNullableExpression()
surfaceLevelOffset = buffer.readNullableExpression()
}
}
@@ -8,10 +8,14 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
@@ -21,6 +25,7 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.writeNullable
import com.cobblemon.mod.common.util.writeRidingStats
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
@@ -38,6 +43,8 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
}
override val key = KEY
val globalBurst: BurstSettings
get() = CobblemonRideSettings.burst
override fun getRidingStyle(settings: BurstSettings, state: BurstState): RidingStyle {
return RidingStyle.LIQUID
@@ -67,7 +74,7 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
vehicle: PokemonEntity,
driver: Player
): Float {
if(state.dashing.get()) {
if (state.dashing.get()) {
state.ticks.set(state.ticks.get() + 1)
if(state.ticks.get() >= DASH_TICKS) {
state.dashing.set(false)
@@ -77,7 +84,7 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
}
state.dashing.set(true)
return settings.dashSpeed
return settings.dashSpeed ?: globalBurst.dashSpeed!!
}
override fun rotation(
@@ -239,22 +246,21 @@ class BurstSettings : RidingBehaviourSettings {
override val key = BurstBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var dashSpeed = 1F
var dashSpeed: Float? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeFloat(dashSpeed)
buffer.writeNullable(dashSpeed) { buf, speed -> buf.writeFloat(speed) }
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
dashSpeed = buffer.readFloat()
dashSpeed = buffer.readNullable { buf -> buf.readFloat() }
}
}
@@ -10,21 +10,33 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.orientation.OrientationController
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.*
import net.minecraft.client.Minecraft
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -35,18 +47,6 @@ import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Vector3f
import kotlin.math.abs
import kotlin.math.asin
import kotlin.math.cos
import kotlin.math.hypot
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import kotlin.math.sin
import kotlin.math.sqrt
class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
companion object {
@@ -54,6 +54,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
}
override val key = KEY
val globalDolphin: DolphinSettings
get() = CobblemonRideSettings.dolphin
override fun getRidingStyle(settings: DolphinSettings, state: DolphinState): RidingStyle {
return RidingStyle.LIQUID
@@ -117,10 +119,14 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalDolphin.infiniteStamina!!)) {
return
}
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalDolphin.staminaExpr!!) * 20.0f
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if (state.boosting.get()) max(0.0f,stam - stamDrainRate)
@@ -149,9 +155,9 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val controller = (driver as OrientationControllable).orientationController
val runtime = vehicle.runtime
val boostMod = if (state.boosting.get()) runtime.resolveDouble(settings.jumpExpr) else 1.0
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0) * boostMod
val accel = (topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)) * boostMod
val boostMod = if (state.boosting.get()) runtime.resolveDouble(settings.jumpExpr ?: globalDolphin.jumpExpr!!) else 1.0
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0) * boostMod
val accel = (topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalDolphin.accelerationExpr!!) * 20.0)) * boostMod
/*********************************************
* Breaching logic
@@ -189,8 +195,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
}
val currSpeed = state.speed.get()
val strafeFactor = runtime.resolveDouble(settings.strafeFactor)
val reverseDriveFactor = runtime.resolveDouble(settings.reverseDriveFactor)
val strafeFactor = runtime.resolveDouble(settings.strafeFactor ?: globalDolphin.strafeFactor!!)
val reverseDriveFactor = runtime.resolveDouble(settings.reverseDriveFactor ?: globalDolphin.reverseDriveFactor!!)
val f = -driver.xxa * strafeFactor
when {
driver.zza > 0.0 -> state.speed.set(min(topSpeed, currSpeed + accel))
@@ -225,8 +231,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val currSpeed = vehicle.deltaMovement.length()
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalDolphin.handlingExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0
val yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())).pow(2) * sin(Math.toRadians(controller.roll.toDouble())).sign
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble()))) * sqrt(RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed))
@@ -253,7 +259,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
// Calculate correcting roll force.
// Mult by cos(pitch) to ensure that it doesn't roll correct at when diving or climbing
val currSpeed = vehicle.deltaMovement.length()
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect)
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect ?: globalDolphin.timeToRollCorrect!!)
val maxRollCorrectionRate = if (!(vehicle.isInWater || vehicle.isUnderWater)) 15.0f
else 10.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTime.get() - rollCorrectionTimer) * 2).coerceIn(0.0, 1.0).toFloat()
val maxRollForce = maxRollCorrectionRate / 40.0
@@ -374,8 +380,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
controller.rotateRoll(controller.roll * -1.0f)
val boostingHandleDebuff = if (state.boosting.get()) 0.2 else 1.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr) * boostingHandleDebuff
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalDolphin.handlingExpr!!) * boostingHandleDebuff
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalDolphin.mouseInputMult!!)
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -418,9 +424,9 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
): Vec3 {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0
val boostingHandleDebuff = if (state.boosting.get()) 0.2 else 1.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult) * boostingHandleDebuff
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalDolphin.mouseInputMult!!) * boostingHandleDebuff
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -439,7 +445,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
// - Reduce pitch substantially when rolled and in a steep yaw. This prevents the player from ignoring a slow handling stat
// - Do not pitch at all when at or below hover speed
// - pitch faster at higher speeds
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr)
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr ?: globalDolphin.horizontalPitchExpr!!)
val localPitch = yInput * (1 - abs(sin(controller.roll.toRadians())) * p * hypot(controller.forwardVector.x.toDouble(), controller.forwardVector.z.toDouble()).toFloat())
// localPitch *= if (currSpeed > hoverSpeed) RidingBehaviour.scaleToRange(currSpeed, hoverSpeed, topSpeed)
// else 0.0
@@ -560,62 +566,68 @@ class DolphinSettings : RidingBehaviourSettings {
override val key = DolphinBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var reverseDriveFactor = "0.25".asExpression()
var canJump: Expression? = null
private set
var strafeFactor = "0.2".asExpression()
var reverseDriveFactor: Expression? = null
private set
var timeToRollCorrect: Expression = "0.5".asExpression()
var strafeFactor: Expression? = null
private set
var timeToRollCorrect: Expression? = null
private set
// Boost influence when boosting
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LIQUID', 2.2, 1.2)".asExpression()
var jumpExpr: Expression? = null
// Yaw rate in degrees per second
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 100.0, 45.0)".asExpression()
var horizontalPitchExpr: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 0.3, 0.2)".asExpression()
var mouseInputMult: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 1.2, 0.8)".asExpression()
var handlingExpr: Expression? = null
var horizontalPitchExpr: Expression? = null
var mouseInputMult: Expression? = null
// Top speed in Bl/s
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LIQUID', 15.0, 5.0)".asExpression()
var speedExpr: Expression? = null
// Seconds to get to top speed
var accelerationExpr: Expression = "q.get_ride_stats('ACCELERATION', 'LIQUID', 2.0, 5.0)".asExpression()
var accelerationExpr: Expression? = null
// Seconds of boost
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LIQUID', 7.0, 3.0)".asExpression()
var staminaExpr: Expression? = null
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(canJump)
buffer.writeExpression(reverseDriveFactor)
buffer.writeExpression(strafeFactor)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(horizontalPitchExpr)
buffer.writeExpression(mouseInputMult)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(reverseDriveFactor)
buffer.writeNullableExpression(strafeFactor)
buffer.writeNullableExpression(timeToRollCorrect)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(horizontalPitchExpr)
buffer.writeNullableExpression(mouseInputMult)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
canJump = buffer.readExpression()
reverseDriveFactor = buffer.readExpression()
strafeFactor = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
horizontalPitchExpr = buffer.readExpression()
mouseInputMult = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
reverseDriveFactor = buffer.readNullableExpression()
strafeFactor = buffer.readNullableExpression()
timeToRollCorrect = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
horizontalPitchExpr = buffer.readNullableExpression()
mouseInputMult = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
}
}
@@ -24,14 +24,12 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
import com.cobblemon.mod.common.util.math.pow
import com.cobblemon.mod.common.util.toBlockPos
import com.cobblemon.mod.common.util.toVec3d
import kotlin.math.ceil
import kotlin.math.sqrt
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.Holder
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.ai.village.poi.PoiManager
import net.minecraft.world.entity.ai.village.poi.PoiType
import net.minecraft.world.level.block.Blocks
@@ -114,73 +112,6 @@ object LurePokeSnackDetector : SpawningInfluenceDetector {
}
}
fun attemptSafeMove2(level: ServerLevel, startPos: BlockPos, entity: PokemonEntity, ) {
val inWater = entity.isInWater
// Random offset in a cardinal direction (north, south, east, west)
val randomDirection = listOf(Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST).random()
val initialOffsetPos = startPos.relative(randomDirection)
// Variables to track the best (closest) safe position
var safePos: BlockPos? = null
var bestDistanceSq = Double.MAX_VALUE
val maxRadius = 10
// Search within a sphere around the initial offset position
for (dx in -maxRadius..maxRadius) {
for (dy in -maxRadius..maxRadius) {
for (dz in -maxRadius..maxRadius) {
val candidatePos = initialOffsetPos.offset(dx, dy, dz)
val distanceSq = startPos.distSqr(candidatePos)
// Check if within sphere radius
if (dx*dx + dy*dy + dz*dz <= maxRadius*maxRadius) {
// Check collision at candidate position
val currentBox = entity.boundingBox.move(
candidatePos.x - entity.x,
candidatePos.y - entity.y,
candidatePos.z - entity.z
)
if (level.noCollision(entity, currentBox)) {
val blockBelowPos = candidatePos.below()
val blockState = level.getBlockState(blockBelowPos)
val isWater = blockState.block == Blocks.WATER
if (inWater) {
if (isWater) {
if (distanceSq < bestDistanceSq) {
bestDistanceSq = distanceSq
safePos = candidatePos
}
}
} else {
if (!blockState.isAir) {
if (distanceSq < bestDistanceSq) {
bestDistanceSq = distanceSq
safePos = candidatePos
}
}
}
}
}
}
}
}
if (safePos != null) {
entity.moveTo(safePos.toVec3d())
PokeSnackBlockParticlesPacket(startPos, safePos).sendToPlayersAround(
startPos.x.toDouble(),
startPos.y.toDouble(),
startPos.z.toDouble(),
64.0,
level.dimension()
)
}
}
fun attemptSafeMove(level: ServerLevel, startPos: BlockPos, entity: PokemonEntity) {
val inWater = entity.isInWater
val maxDistance = 10 // maximum search radius
@@ -255,4 +186,4 @@ object LurePokeSnackDetector : SpawningInfluenceDetector {
}
override fun detectFromBlock(level: ServerLevel, pos: BlockPos, blockState: BlockState) = emptyList<SpawningZoneInfluence>()
}
}
@@ -161,6 +161,10 @@ open class PlayerPartyStore(
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown()
}
if (pokemon.entity?.passengers?.isNotEmpty() != true) {
pokemon.rideStamina += 0.1F // Recover all stamina in 10 seconds, as long as no one's on it
}
}
// Friendship
// ToDo expand this down the line just a very basic implementation for the first releases
@@ -51,12 +51,13 @@ import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.floor
import kotlin.random.Random
class PokeSnackBlock(settings: Properties, val isLure: Boolean): BaseEntityBlock(settings) {
companion object {
val MAX_BITES = 8
val CAKE_HEIGHT = 0.4375
const val MAX_BITES = 8
const val CAKE_HEIGHT = 0.4375
val CANDLE_PARTICLE_POSITION = Vec3(0.5, CAKE_HEIGHT + 0.5, 0.5)
@@ -135,6 +136,7 @@ class PokeSnackBlock(settings: Properties, val isLure: Boolean): BaseEntityBlock
if (hasCandle(state)) {
return Shapes.or(SHAPES[state.getValue(BITES)], CANDLE_SHAPE)
}
return SHAPES[state.getValue(BITES)]
}
@@ -294,15 +296,27 @@ class PokeSnackBlock(settings: Properties, val isLure: Boolean): BaseEntityBlock
fun eat(level: Level, pos: BlockPos, state: BlockState, player: Player?) {
val bites = state.getValue(BITES) as Int
if (bites < MAX_BITES) {
level.setBlock(pos, state.setValue(BITES, bites + 1) as BlockState, UPDATE_ALL)
} else {
val newBites =
if (isLure) {
val pokeSnackBlockEntity = level.getBlockEntity(pos) as PokeSnackBlockEntity? ?: return
pokeSnackBlockEntity.amountSpawned += 1
floor(pokeSnackBlockEntity.amountSpawned / PokeSnackBlockEntity.SPAWNS_PER_BITE.toDouble()).toInt()
} else {
bites + 1
}
if (newBites > MAX_BITES) {
dropCandle(level, pos, state, player)
level.removeBlock(pos, false)
level.removeBlockEntity(pos)
} else {
level.setBlock(pos, state.setValue(BITES, newBites) as BlockState, UPDATE_ALL)
}
level.playSound(null, player?.blockPosition() ?: pos, SoundEvents.GENERIC_EAT, if (player != null) SoundSource.PLAYERS else SoundSource.NEUTRAL)
spawnEatParticles(level, pos)
player?.let {
level.gameEvent(it, GameEvent.BLOCK_DESTROY, pos)
}
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.block
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.dispenser.DispenseItemBehavior
@@ -25,6 +27,7 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.Block
@@ -40,6 +43,9 @@ import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.EntityCollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
@@ -90,7 +96,13 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
}
}
if (!added) Containers.dropItemStack(level, source.pos.x.toDouble(), source.pos.y.toDouble(), source.pos.z.toDouble(), outputStack)
if (!added) Containers.dropItemStack(
level,
source.pos.x.toDouble(),
source.pos.y.toDouble(),
source.pos.z.toDouble(),
outputStack
)
}
}
stack
@@ -108,7 +120,27 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
)
}
override fun isRandomlyTicking(state: BlockState): Boolean = !state.getValue(PERSISTENT) && state.getValue(DISTANCE) > 6
override fun getCollisionShape(
state: BlockState,
level: BlockGetter,
pos: BlockPos,
context: CollisionContext
): VoxelShape? {
if (context is EntityCollisionContext) {
val entity = context.entity
if (entity != null
&& entity is MoLangScriptingEntity
&& entity.config.map.getOrDefault("can_path_through_sacc_leaves", DoubleValue.ZERO).asDouble() == 1.0
) {
return Shapes.empty()
}
}
return super.getCollisionShape(state, level, pos, context)
}
override fun isRandomlyTicking(state: BlockState): Boolean =
true //!state.getValue(PERSISTENT) && state.getValue(DISTANCE) > 6
override fun randomTick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
val currentAge = state.getValue(AGE)
@@ -123,8 +155,8 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
} else if (belowState.block is SaccharineLeafBlock) {
val belowAge = belowState.getValue(AGE)
if (belowAge < MAX_AGE) {
changeAge(state, -1)
changeAge(belowState, 1)
world.setBlock(pos, changeAge(state, -1), UPDATE_CLIENTS)
world.setBlock(belowPos, changeAge(belowState, 1), UPDATE_CLIENTS)
}
break
} else {
@@ -217,7 +249,15 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean = false
override fun useItemOn(stack: ItemStack, state: BlockState, level: Level, pos: BlockPos, player: Player, hand: InteractionHand, hit: BlockHitResult): ItemInteractionResult {
override fun useItemOn(
stack: ItemStack,
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hand: InteractionHand,
hit: BlockHitResult
): ItemInteractionResult {
if (!state.getValue(WATERLOGGED)) {
val itemStack = player.getItemInHand(hand)
val isGlassBottle = itemStack.`is`(Items.GLASS_BOTTLE)
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.cooking.Seasonings
import com.cobblemon.mod.common.api.cooking.getColourMixFromSeasonings
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.item.components.PotComponent
@@ -133,6 +134,8 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
campfireBlockEntity.particleCooldown = 20
}
campfireBlockEntity.time++
}
fun serverTick(level: Level, pos: BlockPos, state: BlockState, campfireBlockEntity: CampfireBlockEntity) {
@@ -236,6 +239,7 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
private var particleCooldown: Int = 0
var brothColor: Int = BASE_BROTH_COLOR
var bubbleColor: Int = BASE_BROTH_BUBBLE_COLOR
var time: Int = 0
var dataAccess: ContainerData = object : ContainerData {
override fun get(index: Int): Int {
@@ -477,9 +481,10 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
}
override fun canPlaceItemThroughFace(index: Int, itemStack: ItemStack, direction: Direction?): Boolean {
return when (direction) {
Direction.UP -> SEASONING_SLOTS.contains(index)
else -> CRAFTING_GRID_SLOTS.contains(index)
return if(direction == Direction.UP && Seasonings.isSeasoning(itemStack)){
SEASONING_SLOTS.contains(index)
} else {
CRAFTING_GRID_SLOTS.contains(index)
}
}
@@ -28,6 +28,11 @@ import kotlin.collections.orEmpty
open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEntity(CobblemonBlockEntities.POKE_SNACK, pos, state) {
companion object {
const val SPAWNS_PER_BITE = 4
}
var amountSpawned: Int = 0
var flavourComponent: FlavourComponent? = null
var baitEffectsComponent: BaitEffectsComponent? = null
var ingredientComponent: IngredientComponent? = null
@@ -54,12 +59,19 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEnt
fun toItemStack(): ItemStack {
val stack = ItemStack(this.blockState.block)
if (isLure() && baitEffectsComponent != null) {
stack.set(CobblemonItemComponents.BAIT_EFFECTS, baitEffectsComponent)
}
if (flavourComponent != null) {
stack.set(CobblemonItemComponents.FLAVOUR, flavourComponent)
}
if (ingredientComponent != null) {
stack.set(CobblemonItemComponents.INGREDIENT, ingredientComponent)
}
return stack
}
@@ -73,6 +85,8 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEnt
override fun saveAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.saveAdditional(tag, registries)
tag.putInt(DataKeys.AMOUNT_SPAWNED, amountSpawned)
flavourComponent?.let { component ->
CobblemonItemComponents.FLAVOUR.codec()!!
.encodeStart(NbtOps.INSTANCE, component)
@@ -104,6 +118,8 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) : TintBlockEnt
override fun loadAdditional(tag: CompoundTag, registries: HolderLookup.Provider) {
super.loadAdditional(tag, registries)
amountSpawned = tag.getInt(DataKeys.AMOUNT_SPAWNED)
if (tag.contains(DataKeys.FLAVOUR)) {
CobblemonItemComponents.FLAVOUR.codec()
?.parse(NbtOps.INSTANCE, tag.get(DataKeys.FLAVOUR))
@@ -29,7 +29,15 @@ import com.cobblemon.mod.common.client.gui.cookingpot.CookingPotScreen
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.render.ClientPlayerIcon
import com.cobblemon.mod.common.client.render.DeferredRenderer
import com.cobblemon.mod.common.client.render.block.*
import com.cobblemon.mod.common.client.render.block.BerryBlockRenderer
import com.cobblemon.mod.common.client.render.block.CampfireBlockEntityRenderer
import com.cobblemon.mod.common.client.render.block.DisplayCaseRenderer
import com.cobblemon.mod.common.client.render.block.FossilAnalyzerRenderer
import com.cobblemon.mod.common.client.render.block.GildedChestBlockRenderer
import com.cobblemon.mod.common.client.render.block.HealingMachineRenderer
import com.cobblemon.mod.common.client.render.block.LecternBlockEntityRenderer
import com.cobblemon.mod.common.client.render.block.PokeSnackBlockEntityRenderer
import com.cobblemon.mod.common.client.render.block.RestorationTankRenderer
import com.cobblemon.mod.common.client.render.boat.CobblemonBoatRenderer
import com.cobblemon.mod.common.client.render.color.AprijuiceItemColorProvider
import com.cobblemon.mod.common.client.render.color.PokeBaitItemColorProvider
@@ -42,7 +50,9 @@ import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRendererR
import com.cobblemon.mod.common.client.render.item.PokemonItemRenderer
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer
import com.cobblemon.mod.common.client.render.models.blockbench.bedrock.animation.BedrockAnimationRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.*
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BerryModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.MiscModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository
import com.cobblemon.mod.common.client.render.npc.NPCRenderer
import com.cobblemon.mod.common.client.render.pokeball.PokeBallRenderer
import com.cobblemon.mod.common.client.render.pokemon.PokemonRenderer
@@ -50,18 +60,22 @@ import com.cobblemon.mod.common.client.requests.ClientPlayerActionRequests
import com.cobblemon.mod.common.client.sound.BattleMusicController
import com.cobblemon.mod.common.client.sound.EntitySoundTracker
import com.cobblemon.mod.common.client.storage.ClientStorageManager
import com.cobblemon.mod.common.client.tooltips.*
import com.cobblemon.mod.common.client.tooltips.AprijuiceTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.CobblemonTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.FishingBaitTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.FishingRodTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.PokePuffTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.RecipeSeasoningAbsorbtionTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.SeasoningTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.TooltipManager
import com.cobblemon.mod.common.client.trade.ClientTrade
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.food.SinisterTeaItem
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext
import com.cobblemon.mod.common.util.isLookingAt
import net.minecraft.client.Minecraft
import net.minecraft.client.color.block.BlockColor
import net.minecraft.client.color.item.ItemColor
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.screens.MenuScreens
import net.minecraft.client.gui.screens.Screen
@@ -421,5 +435,4 @@ object CobblemonClient {
)
}
}
}
@@ -0,0 +1,71 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.persisted.ClientPersistedData
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.CameraType
import net.minecraft.client.Minecraft
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.Entity
/**
* The purpose here is to keep track of the last camera type that was used for each riding behaviour or just
* the last overall, then change the camera type where necessary when mounting/dismounting or switching
* between different riding behaviours. This is dependent on a config option, but the general idea is we
* want the camera to be whatever the player feels most comfy with without them having to fiddle with it
* more than once.
*/
object MountedCameraTypeHandler {
var unmountedCameraType: CameraType = CameraType.FIRST_PERSON
fun handleMount(passenger: Entity, vehicle: PokemonEntity) {
val mc = Minecraft.getInstance()
val key = vehicle.ridingController?.context?.settings?.key
if (passenger != mc.player || key == null) {
return
}
unmountedCameraType = mc.options.cameraType
val data = ClientPersistedData.ridingPerspectives
if (Cobblemon.config.rememberRidingCamera) {
val lastCameraTypeForKey = data.perspectives[key]
if (lastCameraTypeForKey != null) {
mc.options.cameraType = lastCameraTypeForKey
}
}
}
fun handleDismount(passenger: Entity, vehicle: PokemonEntity) {
val mc = Minecraft.getInstance()
val key = vehicle.ridingController?.context?.settings?.key
if (passenger != mc.player || key == null) {
return
}
val currentCameraType = mc.options.cameraType
if (currentCameraType != unmountedCameraType) {
mc.options.cameraType = unmountedCameraType
}
val data = ClientPersistedData.ridingPerspectives
data.updatePerspective(key, currentCameraType)
}
fun handleTransition(fromKey: ResourceLocation, toKey: ResourceLocation) {
val mc = Minecraft.getInstance()
val currentCameraType = mc.options.cameraType
val data = ClientPersistedData.ridingPerspectives
data.updatePerspective(fromKey, currentCameraType)
if (Cobblemon.config.rememberRidingCamera) {
val lastCameraTypeForKey = data.perspectives[toKey]
if (lastCameraTypeForKey != null) {
mc.options.cameraType = lastCameraTypeForKey
}
}
}
}
@@ -12,7 +12,9 @@ import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.ifServer
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.runOnServer
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.components.Button
import net.minecraft.client.gui.components.EditBox
@@ -43,6 +45,7 @@ class CobblemonConfigScreen(
val clonedConfig = Cobblemon.config.clone()
val defaultConfig = CobblemonConfig()
val hideServerConfigs = Minecraft.getInstance().currentServer != null && !Minecraft.getInstance().isLocalServer
private lateinit var layout: HeaderAndFooterLayout
private lateinit var searchEdit: EditBox
@@ -21,6 +21,7 @@ import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.config.Category
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.CobblemonConfigField
import com.cobblemon.mod.common.config.CobblemonConfigField.CobblemonConfigSide.SERVER
import com.cobblemon.mod.common.util.asTranslated
import net.minecraft.SharedConstants
import net.minecraft.client.Minecraft
@@ -32,6 +33,7 @@ import net.minecraft.client.gui.narration.NarratableEntry
import kotlin.math.min
import kotlin.reflect.KClass
import kotlin.reflect.KMutableProperty1
import kotlin.reflect.full.findAnnotation
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.javaField
@@ -62,6 +64,11 @@ class CobblemonConfigVariableList(
return@map null
}
val fieldAnnotation = property.javaField!!.getAnnotation(CobblemonConfigField::class.java)
if (parent.hideServerConfigs && fieldAnnotation.side == SERVER) {
return@map null
}
val entry: CobblemonConfigVariable? =
when (val classifier = property.returnType.classifier) {
String::class -> CobblemonConfigStringVariable(this, property as KMutableProperty1<out CobblemonConfig, String>)
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.client.gui.debug.riding
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.text.text
@@ -89,7 +90,7 @@ class RideSettingsEditorGUI(val parentScreen: Screen, val vehicle: PokemonEntity
for (variable in expressionVariables) {
val (name, value) = variable
val editBox = EditBox(this.minecraft!!.font, 110, currentY, 300, 20, name.text())
val editBox = EditBox(this.minecraft!!.font, 130, currentY, 300, 20, name.text())
editBox.setMaxLength(256)
editBox.value = value
@@ -158,6 +159,10 @@ class RideSettingsEditorGUI(val parentScreen: Screen, val vehicle: PokemonEntity
val clazz = settings.javaClass
val fields = clazz.declaredFields
val gsField = CobblemonRideSettings.javaClass.declaredFields.firstOrNull { it.type == clazz }
gsField?.isAccessible = true
val controllerGlobalSettings = gsField?.get(CobblemonRideSettings) as? RidingBehaviourSettings?
// Iterate through all expression fields and return the list of those that
// aer expressions
return fields.mapNotNull { field ->
@@ -165,10 +170,18 @@ class RideSettingsEditorGUI(val parentScreen: Screen, val vehicle: PokemonEntity
field.isAccessible = true // Make private fields accessible
val name = field.name
// Get the value, cast it, and call .getString() on it
val value = (field.get(settings) as Expression).getString()
if (field.get(settings) != null) {
val value = (field.get(settings) as Expression).getString()
// Create the pair and return it for the list
name to value
// Create the pair and return it for the list
name to value
} else {
// If the settings field is null then check for a global setting
val value = getMatchingGlobalSettingsValue(settings, controllerGlobalSettings, name) ?: "novalue"
name to value
}
} else {
// If it's not an Expression (they all honestly should be if being used by the
// behaviour in question) then ignore
@@ -176,4 +189,13 @@ class RideSettingsEditorGUI(val parentScreen: Screen, val vehicle: PokemonEntity
}
}
}
private fun getMatchingGlobalSettingsValue(settings: RidingBehaviourSettings, globalSettings: RidingBehaviourSettings?, fieldName: String): String? {
if (globalSettings == null) return null
val gssField = globalSettings.javaClass.declaredFields.firstOrNull {
it.name == fieldName
}
gssField?.isAccessible = true
return (gssField?.get(globalSettings) as? Expression)?.getString()
}
}
@@ -25,6 +25,8 @@ import com.cobblemon.mod.common.client.gui.summary.widgets.SoundlessWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.stats.features.FriendshipFeatureRenderer
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.stats.features.FullnessFeatureRenderer
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.pokemon.EVs
import com.cobblemon.mod.common.pokemon.IVs
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
@@ -74,6 +76,7 @@ class StatWidget(
private val statsBaseResource = cobblemonResource("textures/gui/summary/summary_stats_chart_base.png")
private val statsChartResource = cobblemonResource("textures/gui/summary/summary_stats_chart.png")
private val statsChartPentagonResource = cobblemonResource("textures/gui/summary/summary_stats_chart_pentagon.png")
private val statsChartPentagonHighlightResource = cobblemonResource("textures/gui/summary/summary_stats_chart_pentagon_highlight.png")
private val statsOtherBaseResource = cobblemonResource("textures/gui/summary/summary_stats_other_base.png")
private val statsOtherSidebarsResource = cobblemonResource("textures/gui/summary/summary_stats_other_sidebars.png")
private val statsOtherSidebarArrowLeft = cobblemonResource("textures/gui/summary/summary_stats_other_sidebar_arrow_left.png")
@@ -290,33 +293,34 @@ class StatWidget(
}
} else {
if (renderPentagonStats) {
blitk(
matrixStack = matrices,
texture = statsChartPentagonResource,
x= (x + 20.5) / SCALE,
y = (y + 22) / SCALE,
width = 186,
height = 176,
scale = SCALE
)
pokemon.form.riding.behaviours?.let {
val behaviours = it.entries.toList()
val selectedBehaviour = behaviours[rideBehaviourIndex]
val canSwitchStyle = behaviours.size > 1 && centerHovered(pMouseX, pMouseY)
blitk(
matrixStack = matrices,
texture = if (canSwitchStyle) statsChartPentagonHighlightResource else statsChartPentagonResource,
x= (x + 20.5) / SCALE,
y = (y + 22) / SCALE,
width = 186,
height = 176,
scale = SCALE
)
val pentagonColour = when (selectedBehaviour.key) {
RidingStyle.AIR -> {
if (behaviours.size > 1 && centerHovered(pMouseX, pMouseY))
if (canSwitchStyle)
Vector3f(70F/255F, 235F/225F, 195F/255F)
else Vector3f(40F/255F, 205F/255F, 165F/255F)
}
RidingStyle.LIQUID -> {
if (behaviours.size > 1 && centerHovered(pMouseX, pMouseY))
if (canSwitchStyle)
Vector3f(95F/255F, 165F/255F, 1F)
else Vector3f(65F/255F, 135F/255F, 1F)
}
else -> {
if (behaviours.size > 1 && centerHovered(pMouseX, pMouseY))
if (canSwitchStyle)
Vector3f(1F, 195F/255F, 30F/255F)
else Vector3f(1F, 165F/255F, 0F)
}
@@ -353,8 +357,8 @@ class StatWidget(
context = context,
labels = RidingStat.entries.toList().map { stat ->
if (statLabelsHovered(pentagonVerticesOffset, pMouseX, pMouseY))
"${floor((pokemon.getRideStat(selectedBehaviour.key, stat) / (selectedBehaviour.value.stats[stat]?.endInclusive ?: 1)) * 100)}%".text()
else floor(pokemon.getRideStat(selectedBehaviour.key, stat)).toString().text()
"+${floor(pokemon.getRideBoost(stat) / pokemon.getMaxRideBoost(stat) * 100)}%".text()
else floor(pokemon.getRideStat(selectedBehaviour.key, stat)).toString().text()
},
verticesOffset = pentagonVerticesOffset,
offsetY = 5.5
@@ -389,7 +393,7 @@ class StatWidget(
colour = Vector3f(216F/255, 100F/255, 1F)
)
EV -> drawStatPolygon(
statLabels.values.map { (pokemon.evs[it]?.toFloat() ?: 0F) / 252F },
statLabels.values.map { (pokemon.evs[it]?.toFloat() ?: 0F) / EVs.MAX_STAT_VALUE.toFloat() },
colour = Vector3f(1F, 1F, 100F/255F)
)
}
@@ -403,9 +407,9 @@ class StatWidget(
"${
if (pokemon.ivs.isHyperTrained(stat.value)) "${pokemon.ivs[stat.value]} (${pokemon.ivs.hyperTrainedIVs[stat.value]})"
else pokemon.ivs[stat.value].toString()
}/31".text()
}/${IVs.MAX_VALUE}".text()
}
EV -> "${pokemon.evs.getOrDefault(stat.value)}/252".text()
EV -> "${pokemon.evs.getOrDefault(stat.value)}/${EVs.MAX_STAT_VALUE}".text()
else -> stat.key
}
} else { stat.key }
@@ -427,8 +431,7 @@ class StatWidget(
labelsHovered
),
verticesOffset = hexagonVerticesOffset,
offsetY = 5.5,
enableColour = true
offsetY = 5.5
)
// Nature-modified Stat Icons
@@ -491,14 +494,14 @@ class StatWidget(
STATS -> (if (stat == Stats.HP) "${pokemon.currentHealth} / ${pokemon.maxHealth}" else pokemon.getStat(stat).toString()).text()
IV -> {
(if (asPercent) {
"${floor((((if (pokemon.ivs.isHyperTrained(stat)) pokemon.ivs.hyperTrainedIVs[stat] else pokemon.ivs[stat]) ?: 0) / 31.0) * 100)}%"
"${floor((((if (pokemon.ivs.isHyperTrained(stat)) pokemon.ivs.hyperTrainedIVs[stat] else pokemon.ivs[stat]) ?: 0) / IVs.MAX_VALUE.toDouble()) * 100)}%"
} else {
if (pokemon.ivs.isHyperTrained(stat)) "${pokemon.ivs[stat]} (${pokemon.ivs.hyperTrainedIVs[stat]})"
else pokemon.ivs[stat].toString()
}).text()
}
EV -> {
(if (asPercent) "${floor((pokemon.evs.getOrDefault(stat) / 252.0) * 100)}%"
(if (asPercent) "${floor((pokemon.evs.getOrDefault(stat) / EVs.MAX_STAT_VALUE.toDouble()) * 100)}%"
else pokemon.evs.getOrDefault(stat).toString()).text()
}
else -> "0".text()
@@ -559,7 +562,9 @@ class StatWidget(
}
private fun centerHovered(pMouseX: Number, pMouseY: Number): Boolean {
return (pMouseX.toInt() in (x + 44)..(x + 90)) && (pMouseY.toInt() in (y + 47)..(y + 93))
val centerX = x + (WIDTH / 2)
val centerY = y + (HEIGHT / 2)
return (pMouseX.toInt() in (centerX - 30)..(centerX + 30)) && (pMouseY.toInt() in (centerY - 30)..(centerY + 30))
}
private fun statLabelsHovered(labelOffsets: List<Pair<Double, Double>>, mouseX: Int, mouseY: Int): Boolean {
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.data
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.net.messages.client.data.RideSettingsSyncPacket
import net.minecraft.client.Minecraft
object RideSettingsSyncHandler : ClientNetworkPacketHandler<RideSettingsSyncPacket> {
override fun handle(packet: RideSettingsSyncPacket, client: Minecraft) {
CobblemonRideSettings.bird = packet.bird
CobblemonRideSettings.glider = packet.glider
CobblemonRideSettings.helicopter = packet.helicopter
CobblemonRideSettings.hover = packet.hover
CobblemonRideSettings.jet = packet.jet
CobblemonRideSettings.rocket = packet.rocket
CobblemonRideSettings.horse = packet.horse
CobblemonRideSettings.minekart = packet.minekart
CobblemonRideSettings.vehicle = packet.vehicle
CobblemonRideSettings.boat = packet.boat
CobblemonRideSettings.burst = packet.burst
CobblemonRideSettings.dolphin = packet.dolphin
}
}
@@ -0,0 +1,70 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.persisted
import com.cobblemon.mod.common.config.CobblemonConfig
import java.io.BufferedReader
import java.io.BufferedWriter
import java.io.FileInputStream
import java.io.FileWriter
import java.io.InputStreamReader
import java.nio.file.Paths
import kotlin.io.path.exists
import net.minecraft.client.CameraType
import net.minecraft.resources.ResourceLocation
object ClientPersistedData {
val gson = CobblemonConfig.GSON
val snapshotsPath = Paths.get("cobblemon").resolve("snapshots.json")
val ridingPerspectivesPath = Paths.get("cobblemon").resolve("riding_perspectives.json")
var ridingPerspectives: RidingPerspectiveData = readRidingPerspectivesData() ?: RidingPerspectiveData()
fun readSnapshotsData() : SnapshotAcknowledgementData? {
if (snapshotsPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(snapshotsPath.toFile()))).use { reader ->
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
}
}
return null
}
fun writeSnapshotsData(data: SnapshotAcknowledgementData) {
snapshotsPath.toFile().parentFile.mkdirs()
BufferedWriter(FileWriter(snapshotsPath.toFile())).use { writer -> gson.toJson(data, writer) }
}
fun readRidingPerspectivesData() : RidingPerspectiveData? {
if (ridingPerspectivesPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(ridingPerspectivesPath.toFile()))).use { reader ->
return gson.fromJson(reader, RidingPerspectiveData::class.java)
}
}
return null
}
fun saveRidingPerspectivesData() {
ridingPerspectivesPath.toFile().parentFile.mkdirs()
BufferedWriter(FileWriter(ridingPerspectivesPath.toFile())).use { writer -> gson.toJson(ridingPerspectives, writer) }
}
data class SnapshotAcknowledgementData(val version: String, val dontShowAgain: Boolean)
data class RidingPerspectiveData(
val perspectives: MutableMap<ResourceLocation, CameraType> = mutableMapOf()
) {
fun updatePerspective(key: ResourceLocation, cameraType: CameraType) {
perspectives[key] = cameraType
saveRidingPerspectivesData()
}
}
}
@@ -125,7 +125,7 @@ class CampfireBlockEntityRenderer(ctx: BlockEntityRendererProvider.Context) : Bl
) {
val seasonings = blockEntity.getSeasonings()
val gameTime = (blockEntity.level?.gameTime ?: 0) + tickDelta
val gameTime = blockEntity.time + tickDelta
val rotationAngle = (gameTime * ROTATION_SPEED) % 360
seasonings.forEachIndexed { index, seasoning ->
@@ -17,10 +17,12 @@ import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import com.mojang.blaze3d.platform.Lighting
import com.mojang.blaze3d.vertex.PoseStack
import com.mojang.blaze3d.vertex.VertexConsumer
import com.mojang.blaze3d.vertex.VertexMultiConsumer
import net.minecraft.client.renderer.LightTexture
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.core.component.DataComponents
import net.minecraft.world.item.ItemDisplayContext
import net.minecraft.world.item.ItemStack
import org.joml.Quaternionf
@@ -46,8 +48,6 @@ class PokemonItemRenderer : CobblemonBuiltinItemRenderer {
context.put(RenderContext.POSABLE_STATE, state)
state.currentModel = model
val renderLayer = RenderType.entityCutout(VaryingModelRepository.getTexture(species.resourceIdentifier, state))
val transformations = positions[mode]!!
if (mode == ItemDisplayContext.GUI) {
@@ -64,7 +64,19 @@ class PokemonItemRenderer : CobblemonBuiltinItemRenderer {
val rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(transformations.rotation.x, transformations.rotation.y, transformations.rotation.z))
matrices.mulPose(rotation)
rotation.conjugate()
val vertexConsumer: VertexConsumer = vertexConsumers.getBuffer(renderLayer)
val renderLayer = RenderType.entityCutout(VaryingModelRepository.getTexture(species.resourceIdentifier, state))
val isEnchanted = stack.get(DataComponents.ENCHANTMENTS)?.isEmpty == false
val vertexConsumer: VertexConsumer =
if (isEnchanted) {
VertexMultiConsumer.create(
vertexConsumers.getBuffer(RenderType.entityGlintDirect()),
vertexConsumers.getBuffer(renderLayer),
)
} else {
vertexConsumers.getBuffer(renderLayer)
}
matrices.pushPose()
val packedLight = if (mode == ItemDisplayContext.GUI) {
LightTexture.pack(13, 13)
@@ -267,7 +267,7 @@ class TexturedModel {
var counter = 0
subParts.forEachIndexed { index, part ->
parts[bone.name]!!.addOrReplaceChild(
bone.name + counter++.toString(),
"%" + bone.name + "%" + counter++.toString(),
part,
modelTransforms[index]
)
@@ -1,67 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class BeheeyemModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("beheeyem")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 3.0F
override var portraitTranslation = Vec3(-0.34, -0.8, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("beheeyem", "cry") }
override fun registerPoses() {
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("beheeyem", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
animations = arrayOf(
singleBoneLook(),
bedrock("beheeyem", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 5,
animations = arrayOf(
singleBoneLook(),
bedrock("beheeyem", "ground_walk")
)
)
}
}
@@ -1,94 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ChandelureModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("chandelure")
override val head = getPart("head")
override var portraitScale = 1.85F
override var portraitTranslation = Vec3(-0.3, -0.19, 0.0)
override var profileScale = 0.81F
override var profileTranslation = Vec3(0.0, 0.68, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var hover: CobblemonPose
lateinit var flying: CobblemonPose
lateinit var battle_idle: CobblemonPose
lateinit var sleep: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("chandelure", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("chandelure", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES - PoseType.HOVER,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
bedrock("chandelure", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES - PoseType.FLY,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("chandelure", "ground_walk")
)
)
hover = registerPose(
poseName = "hover",
poseType = PoseType.HOVER,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("chandelure", "air_idle")
)
)
flying = registerPose(
poseName = "flying",
poseType = PoseType.FLY,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("chandelure", "air_fly")
)
)
battle_idle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
bedrock("chandelure", "battle_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("chandelure", "faint") else null
}
@@ -1,113 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ElgyemModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("elgyem")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 2.5F
override var portraitTranslation = Vec3(-0.2, -0.8, 0.0)
override var profileScale = 0.85F
override var profileTranslation = Vec3(0.0, 0.5, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
override val cryAnimation = CryProvider { bedrockStateful("elgyem", "cry") }
val shoulderOffset = 5.6
override fun registerPoses() {
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("elgyem", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("elgyem", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 5,
animations = arrayOf(
singleBoneLook(),
bedrock("elgyem", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("elgyem", "battle_idle")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
//quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("elgyem", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
//quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("elgyem", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, -shoulderOffset)
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battleidle, sleep)) bedrockStateful("elgyem", "faint") else null
}
@@ -1,102 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class LampentModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("lampent")
override val head = getPart("head")
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-0.19, -0.17, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var hover: CobblemonPose
lateinit var flying: CobblemonPose
lateinit var battle_idle: CobblemonPose
lateinit var sleep: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("lampent", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("lampent", "blink") }
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(
bedrock("lampent", "sleep")
)
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES - PoseType.HOVER,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
bedrock("lampent", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES - PoseType.FLY,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("lampent", "ground_walk")
)
)
hover = registerPose(
poseName = "hover",
poseType = PoseType.HOVER,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("lampent", "air_idle")
)
)
flying = registerPose(
poseName = "flying",
poseType = PoseType.FLY,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("lampent", "air_fly")
)
)
battle_idle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
bedrock("lampent", "battle_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("lampent", "faint") else null
}
@@ -1,110 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class LitwickModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("litwick")
override val head = getPart("head")
override var portraitScale = 2.33F
override var portraitTranslation = Vec3(0.01, -1.9, 0.0)
override var profileScale = 0.86F
override var profileTranslation = Vec3(0.0, 0.44, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var sleep: CobblemonPose
lateinit var battle_idle: CobblemonPose
lateinit var shoulderLeft: CobblemonPose
lateinit var shoulderRight: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("litwick", "cry") }
val shoulderOffset = 5.5
val wax = getPart("wax_trail")
override fun registerPoses() {
val blink = quirk { bedrockStateful("litwick", "blink") }
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(
bedrock("litwick", "sleep")
)
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("litwick", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("litwick", "ground_walk")
)
)
battle_idle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
bedrock("litwick", "battle_idle")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("litwick", "ground_idle")
),
transformedParts = arrayOf(
wax.createTransformation().withVisibility(visibility = false)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("litwick", "ground_idle")
),
transformedParts = arrayOf(
wax.createTransformation().withVisibility(visibility = false)
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("litwick", "faint") else null
}
@@ -361,8 +361,6 @@ object VaryingModelRepository {
inbuilt("chespin", :: ChespinModel)
inbuilt("quilladin", :: QuilladinModel)
inbuilt("chesnaught", :: ChesnaughtModel)
inbuilt("elgyem", :: ElgyemModel)
inbuilt("beheeyem", :: BeheeyemModel)
inbuilt("pineco", :: PinecoModel)
inbuilt("forretress", :: ForretressModel)
inbuilt("lotad", :: LotadModel)
@@ -554,9 +552,6 @@ object VaryingModelRepository {
inbuilt("gurdurr", ::GurdurrModel)
inbuilt("conkeldurr", ::ConkeldurrModel)
inbuilt("clodsire", ::ClodsireModel)
inbuilt("litwick", ::LitwickModel)
inbuilt("lampent", ::LampentModel)
inbuilt("chandelure", ::ChandelureModel)
inbuilt("gimmighoulchest", ::GimmighoulChestModel)
inbuilt("drifloon", ::DrifloonModel)
inbuilt("lileep", ::LileepModel)
@@ -1,43 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.snapshots
import com.cobblemon.mod.common.config.CobblemonConfig
import java.io.BufferedReader
import java.io.BufferedWriter
import java.io.FileInputStream
import java.io.FileWriter
import java.io.InputStreamReader
import java.nio.file.Path
import java.nio.file.Paths
import kotlin.io.path.exists
object SnapshotAcknowledgementReader {
val gson = CobblemonConfig.GSON
val target: Path = Paths.get("cobblemon").resolve("snapshots.json")
fun read() : SnapshotAcknowledgementData? {
if (target.exists()) {
BufferedReader(InputStreamReader(FileInputStream(target.toFile()))).use { reader ->
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
}
}
return null
}
fun write(data: SnapshotAcknowledgementData) {
target.toFile().parentFile.mkdirs()
BufferedWriter(FileWriter(target.toFile())).use { writer -> gson.toJson(data, writer) }
}
}
data class SnapshotAcknowledgementData(val version: String, val dontShowAgain: Boolean)
@@ -23,9 +23,6 @@ object CobblemonTooltipGenerator : TooltipGenerator() {
val resultLines = mutableListOf<Component>()
if (stack.item.builtInRegistryHolder().unwrapKey().isPresent && stack.item.builtInRegistryHolder().unwrapKey().get().location().namespace == Cobblemon.MODID) {
if (stack.get(DataComponents.HIDE_ADDITIONAL_TOOLTIP) != null) {
return null
}
val language = Language.getInstance()
val key = this.baseLangKeyForItem(stack)
if (language.has(key)) {
@@ -31,9 +31,6 @@ object FishingBaitTooltipGenerator : TooltipGenerator() {
private val fishingBaitItemClass by lazy { lang("item_class.fishing_bait").blue() }
override fun generateCategoryTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
if (stack.get(DataComponents.HIDE_ADDITIONAL_TOOLTIP) != null) {
return null
}
if (!SpawnBaitEffects.isFishingBait(stack)) {
return null
}
@@ -41,9 +38,6 @@ object FishingBaitTooltipGenerator : TooltipGenerator() {
}
override fun generateAdditionalTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
if (stack.get(DataComponents.HIDE_ADDITIONAL_TOOLTIP) != null) {
return null
}
val resultLines = mutableListOf<Component>()
if (SpawnBaitEffects.isFishingBait(stack)) resultLines.add(this.fishingBaitItemClass)
@@ -23,9 +23,6 @@ import net.minecraft.world.item.ItemStack
object FishingRodTooltipGenerator : TooltipGenerator() {
override fun generateTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
if (stack.get(DataComponents.HIDE_ADDITIONAL_TOOLTIP) != null) {
return null
}
val resultLines = mutableListOf<Component>()
val rod = (stack.item as? PokerodItem)?.pokeRodId?.let { PokeRods.getPokeRod(it) } ?: return null
@@ -61,10 +61,6 @@ object SeasoningTooltipGenerator : TooltipGenerator() {
}
override fun generateAdditionalTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
if (stack.get(DataComponents.HIDE_ADDITIONAL_TOOLTIP) != null) {
return null
}
val isSeasoningIngredient = Seasonings.isSeasoning(stack)
val flavors = stack.get(CobblemonItemComponents.FLAVOUR)?.flavours
val food = stack.get(CobblemonItemComponents.FOOD)
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.client.tooltips
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.util.lang
import net.minecraft.core.component.DataComponents
import net.minecraft.network.chat.Component
import net.minecraft.world.item.ItemStack
@@ -22,6 +23,12 @@ object TooltipManager {
}
fun generateTooltips(stack: ItemStack, lines: MutableList<Component>, hasShiftDown: Boolean) {
// This will need to be changed in 1.21.5 as 25w04a changed the following:
// "Removed the hide_tooltip and hide_additional_tooltip components in favor of the new tooltip_display component."
if (stack.get(DataComponents.HIDE_ADDITIONAL_TOOLTIP) != null) {
return
}
val standardLines = tooltipGenerators.flatMap {
val innerLines = mutableListOf<Component>()
val regularTooltip = it.generateTooltip(stack, lines)
@@ -9,34 +9,60 @@
package com.cobblemon.mod.common.command
import com.cobblemon.mod.common.api.permission.CobblemonPermissions
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.commandLang
import com.cobblemon.mod.common.util.requiresWithPermission
import com.cobblemon.mod.common.util.permission
import com.cobblemon.mod.common.util.traceFirstEntityCollision
import com.mojang.brigadier.Command
import com.mojang.brigadier.CommandDispatcher
import com.mojang.brigadier.context.CommandContext
import net.minecraft.commands.CommandSourceStack
import net.minecraft.commands.Commands
import net.minecraft.server.level.ServerPlayer
import net.minecraft.commands.arguments.EntityArgument
import net.minecraft.world.entity.Entity
object NPCDeleteCommand {
fun register(dispatcher : CommandDispatcher<CommandSourceStack>) {
dispatcher.register(
Commands.literal("npcdelete")
.requiresWithPermission(CobblemonPermissions.NPC_DELETE) { it.player != null }
.executes { execute(it, it.source.playerOrException) })
.permission(CobblemonPermissions.NPC_DELETE)
.then(
Commands.argument("target", EntityArgument.entity())
.executes {context ->
val source = context.source
val entity = EntityArgument.getEntity(context, "target")
execute(entity, source)
}
)
.executes {context ->
val source = context.source
val player = source.player
if (player == null) {
source.sendSystemMessage(commandLang("npcdelete.not_player").red())
return@executes 0
}
val targetEntity = player.traceFirstEntityCollision(entityClass = NPCEntity::class.java)
if (targetEntity == null) {
player.sendSystemMessage(commandLang("npcedit.non_npc").red())
return@executes 0
}
execute(targetEntity, source)
}
)
}
private fun execute(context: CommandContext<CommandSourceStack>, player: ServerPlayer) : Int {
val targetEntity = player.traceFirstEntityCollision(entityClass = NPCEntity::class.java)
if (targetEntity == null) {
player.sendSystemMessage(commandLang("npcedit.non_npc").red())
private fun execute(entity: Entity, source: CommandSourceStack) : Int {
if(entity !is NPCEntity){
source.sendSystemMessage(commandLang("npcedit.non_npc").red())
return 0
}
targetEntity.discard()
entity.discard()
source.sendSystemMessage(commandLang("npcdelete.deleted", entity.name.string).green())
return Command.SINGLE_SUCCESS
}
}
@@ -12,12 +12,16 @@ import com.cobblemon.mod.common.api.drop.ItemDropMethod
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.client.gui.portrait.PortraitStyle
import com.cobblemon.mod.common.config.CobblemonConfigField.CobblemonConfigSide.CLIENT
import com.cobblemon.mod.common.config.CobblemonConfigField.CobblemonConfigSide.SERVER
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.pokeball.catching.calculators.CobblemonCaptureCalculator
import com.cobblemon.mod.common.util.adapters.CaptureCalculatorAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.IntRangeAdapter
import com.google.gson.GsonBuilder
import com.google.gson.annotations.SerializedName
import net.minecraft.resources.ResourceLocation
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
@@ -29,128 +33,129 @@ class CobblemonConfig {
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapter(ItemDropMethod::class.java, ItemDropMethod.adapter)
.registerTypeAdapter(CaptureCalculator::class.java, CaptureCalculatorAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
}
var lastSavedVersion: String = "0.0.1"
@CobblemonConfigField(Category.Pokemon, lang = "max_pokemon_level")
@CobblemonConfigField(Category.Pokemon, lang = "max_pokemon_level", SERVER)
@IntConstraint(min = 1, max = 1000)
var maxPokemonLevel = 100
@CobblemonConfigField(Category.Pokemon, lang = "max_pokemon_friendship")
@CobblemonConfigField(Category.Pokemon, lang = "max_pokemon_friendship", SERVER)
@IntConstraint(min = 0, max = 1000)
var maxPokemonFriendship = 255
@CobblemonConfigField(Category.Pokemon, lang = "announce_drop_items")
@CobblemonConfigField(Category.Pokemon, lang = "announce_drop_items", SERVER)
var announceDropItems = true
@CobblemonConfigField(Category.Pokemon, lang = "default_drop_item_method")
@CobblemonConfigField(Category.Pokemon, lang = "default_drop_item_method", SERVER)
var defaultDropItemMethod = ItemDropMethod.ON_ENTITY
@CobblemonConfigField(Category.Pokemon, lang = "drops_after_death_animation")
@CobblemonConfigField(Category.Pokemon, lang = "drops_after_death_animation", SERVER)
var dropAfterDeathAnimation = false
@CobblemonConfigField(Category.Pokemon, lang = "ambient_pokemon_cry_ticks")
@CobblemonConfigField(Category.Pokemon, lang = "ambient_pokemon_cry_ticks", SERVER)
@LastChangedVersion("1.4.0")
var ambientPokemonCryTicks = 1080
@CobblemonConfigField(Category.Storage, lang = "default_box_count")
@CobblemonConfigField(Category.Storage, lang = "default_box_count", SERVER)
@IntConstraint(min = 1, max = 1000)
@LastChangedVersion("1.7.0")
var defaultBoxCount = 40
@CobblemonConfigField(Category.Storage, lang = "pokemon_save_interval_seconds")
@CobblemonConfigField(Category.Storage, lang = "pokemon_save_interval_seconds", SERVER)
@IntConstraint(min = 1, max = 120)
var pokemonSaveIntervalSeconds = 30
@CobblemonConfigField(Category.Storage, lang = "storage_format")
@CobblemonConfigField(Category.Storage, lang = "storage_format", SERVER)
var storageFormat = "nbt"
@CobblemonConfigField(Category.Storage, lang = "prevent_complete_party_deposit")
@CobblemonConfigField(Category.Storage, lang = "prevent_complete_party_deposit", SERVER)
var preventCompletePartyDeposit = false
@CobblemonConfigField(Category.Storage, lang = "mongo_db_connection_string")
@CobblemonConfigField(Category.Storage, lang = "mongo_db_connection_string", SERVER)
var mongoDBConnectionString = "mongodb://localhost:27017"
@CobblemonConfigField(Category.Storage, lang = "mongo_db_database_name")
@CobblemonConfigField(Category.Storage, lang = "mongo_db_database_name", SERVER)
var mongoDBDatabaseName = "cobblemon"
@CobblemonConfigField(Category.Spawning, lang = "max_vertical_correction_blocks")
@CobblemonConfigField(Category.Spawning, lang = "max_vertical_correction_blocks", SERVER)
@IntConstraint(min = 1, max = 200)
var maxVerticalCorrectionBlocks = 64
@CobblemonConfigField(Category.Spawning, lang = "minimum_level_range_max")
@CobblemonConfigField(Category.Spawning, lang = "minimum_level_range_max", SERVER)
@IntConstraint(min = 1, max = 1000)
var minimumLevelRangeMax = 10
@CobblemonConfigField(Category.Spawning, lang = "enable_spawning")
@CobblemonConfigField(Category.Spawning, lang = "enable_spawning", SERVER)
var enableSpawning = true
@CobblemonConfigField(Category.Spawning, lang = "minimum_distance_between_entities")
@CobblemonConfigField(Category.Spawning, lang = "minimum_distance_between_entities", SERVER)
var minimumDistanceBetweenEntities = 8.0
@CobblemonConfigField(Category.Spawning, lang = "max_nearby_blocks_horizontal_range")
@CobblemonConfigField(Category.Spawning, lang = "max_nearby_blocks_horizontal_range", SERVER)
var maxNearbyBlocksHorizontalRange = 4
@CobblemonConfigField(Category.Spawning, lang = "max_nearby_blocks_vertical_range")
@CobblemonConfigField(Category.Spawning, lang = "max_nearby_blocks_vertical_range", SERVER)
var maxNearbyBlocksVerticalRange = 2
@CobblemonConfigField(Category.Spawning, lang = "max_vertical_space")
@CobblemonConfigField(Category.Spawning, lang = "max_vertical_space", SERVER)
var maxVerticalSpace = 8
@CobblemonConfigField(Category.Spawning, lang = "spawning_zone_diameter")
@CobblemonConfigField(Category.Spawning, lang = "spawning_zone_diameter", SERVER)
@SerializedName("spawningZoneDiameter", alternate = ["worldSliceDiameter"])
var spawningZoneDiameter = 8
@CobblemonConfigField(Category.Spawning, lang = "spawning_zone_height")
@CobblemonConfigField(Category.Spawning, lang = "spawning_zone_height", SERVER)
@SerializedName("spawningZoneHeight", alternate = ["worldSliceHeight"])
var spawningZoneHeight = 16
@CobblemonConfigField(Category.Spawning, lang = "ticks_between_spawn_attempts")
@CobblemonConfigField(Category.Spawning, lang = "ticks_between_spawn_attempts", SERVER)
var ticksBetweenSpawnAttempts = 20F
@CobblemonConfigField(Category.Spawning, lang = "minimum_spawning_zone_distance_from_player")
@CobblemonConfigField(Category.Spawning, lang = "minimum_spawning_zone_distance_from_player", SERVER)
@SerializedName("minimumSpawningZoneDistanceFromPlayer", alternate = ["minimumSliceDistanceFromPlayer"])
var minimumSpawningZoneDistanceFromPlayer = 16F
@CobblemonConfigField(Category.Spawning, lang = "maximum_spawning_zone_distance_from_player")
@CobblemonConfigField(Category.Spawning, lang = "maximum_spawning_zone_distance_from_player", SERVER)
@SerializedName("maximumSpawningZoneDistanceFromPlayer", alternate = ["maximumSliceDistanceFromPlayer"])
var maximumSpawningZoneDistanceFromPlayer = 16 * 4F
@CobblemonConfigField(Category.Spawning, lang = "maximum_spawns_per_pass")
@CobblemonConfigField(Category.Spawning, lang = "maximum_spawns_per_pass", SERVER)
var maximumSpawnsPerPass = 8
@CobblemonConfigField(Category.Spawning, lang = "export_spawn_config")
@CobblemonConfigField(Category.Spawning, lang = "export_spawn_config", SERVER)
var exportSpawnConfig = false
@CobblemonConfigField(Category.Spawning, lang = "save_pokemon_to_world")
@CobblemonConfigField(Category.Spawning, lang = "save_pokemon_to_world", SERVER)
var savePokemonToWorld = true
@CobblemonConfigField(Category.Starter, lang = "export_starter_config")
@CobblemonConfigField(Category.Starter, lang = "export_starter_config", SERVER)
var exportStarterConfig = false
@CobblemonConfigField(Category.Battles, lang = "auto_update_showdown")
@CobblemonConfigField(Category.Battles, lang = "auto_update_showdown", SERVER)
var autoUpdateShowdown = true
@CobblemonConfigField(Category.Battles, lang = "default_flee_distance")
@CobblemonConfigField(Category.Battles, lang = "default_flee_distance", SERVER)
var defaultFleeDistance = 16F * 2
@CobblemonConfigField(Category.Battles, lang = "allow_experience_from_pvp")
@CobblemonConfigField(Category.Battles, lang = "allow_experience_from_pvp", SERVER)
var allowExperienceFromPvP = true
@CobblemonConfigField(Category.Battles, lang = "experience_share_multiplier")
@CobblemonConfigField(Category.Battles, lang = "experience_share_multiplier", SERVER)
var experienceShareMultiplier = .5
@CobblemonConfigField(Category.Battles, lang = "lucky_egg_multiplier")
@CobblemonConfigField(Category.Battles, lang = "lucky_egg_multiplier", SERVER)
var luckyEggMultiplier = 1.5
@CobblemonConfigField(Category.Battles, lang = "allow_spectating")
@CobblemonConfigField(Category.Battles, lang = "allow_spectating", SERVER)
var allowSpectating = true
@CobblemonConfigField(Category.Pokemon, lang = "experience_multiplier")
@CobblemonConfigField(Category.Pokemon, lang = "experience_multiplier", SERVER)
var experienceMultiplier = 2F
@CobblemonConfigField(Category.Spawning, lang = "pokemon_per_chunk")
@CobblemonConfigField(Category.Spawning, lang = "pokemon_per_chunk", SERVER)
var pokemonPerChunk = 1F
@CobblemonConfigField(Category.PassiveStatus, lang = "passive_statuses")
@CobblemonConfigField(Category.PassiveStatus, lang = "passive_statuses", SERVER)
var passiveStatuses = mutableMapOf(
Statuses.POISON.configEntry(),
Statuses.POISON_BADLY.configEntry(),
@@ -160,159 +165,165 @@ class CobblemonConfig {
Statuses.BURN.configEntry()
)
@CobblemonConfigField(Category.Healing, lang = "infinite_healer_charge")
@CobblemonConfigField(Category.Healing, lang = "infinite_healer_charge", SERVER)
var infiniteHealerCharge = false
@CobblemonConfigField(Category.Healing, lang = "max_healer_charge")
@CobblemonConfigField(Category.Healing, lang = "max_healer_charge", SERVER)
var maxHealerCharge = 6.0f
@CobblemonConfigField(Category.Healing, lang = "seconds_to_charge_healing_machine")
@CobblemonConfigField(Category.Healing, lang = "seconds_to_charge_healing_machine", SERVER)
var secondsToChargeHealingMachine = 900.0
@CobblemonConfigField(Category.Healing, lang = "default_faint_timer")
@CobblemonConfigField(Category.Healing, lang = "default_faint_timer", SERVER)
var defaultFaintTimer = 300
@CobblemonConfigField(Category.Healing, lang = "faint_awaken_health_percent")
@CobblemonConfigField(Category.Healing, lang = "faint_awaken_health_percent", SERVER)
var faintAwakenHealthPercent = 0.2f
@CobblemonConfigField(Category.Healing, lang = "heal_percent")
@CobblemonConfigField(Category.Healing, lang = "heal_percent", SERVER)
var healPercent = 0.05
@CobblemonConfigField(Category.Healing, lang = "heal_timer")
@CobblemonConfigField(Category.Healing, lang = "heal_timer", SERVER)
var healTimer = 60
@CobblemonConfigField(Category.Spawning, lang = "base_apricorn_tree_generation_chance")
@CobblemonConfigField(Category.Spawning, lang = "base_apricorn_tree_generation_chance", SERVER)
var baseApricornTreeGenerationChance = 0.1F
@CobblemonConfigField(Category.Pokemon, lang = "display_entity_level_label")
@CobblemonConfigField(Category.Pokemon, lang = "display_entity_level_label", CLIENT)
var displayEntityLevelLabel = true
@CobblemonConfigField(Category.Pokemon, lang = "display_entity_name_label")
@CobblemonConfigField(Category.Pokemon, lang = "display_entity_name_label", CLIENT)
var displayEntityNameLabel = true
@CobblemonConfigField(Category.Pokemon, lang = "display_name_for_unknown_pokemon")
@CobblemonConfigField(Category.Pokemon, lang = "display_name_for_unknown_pokemon", CLIENT)
var displayNameForUnknownPokemon = false
@CobblemonConfigField(Category.Pokemon, lang = "display_entity_labels_when_crouching_only")
@CobblemonConfigField(Category.Pokemon, lang = "display_entity_labels_when_crouching_only", CLIENT)
var displayEntityLabelsWhenCrouchingOnly = false
@CobblemonConfigField(Category.Spawning, lang = "shiny_rate")
@CobblemonConfigField(Category.Spawning, lang = "shiny_rate", SERVER)
var shinyRate = 8192F
@CobblemonConfigField(Category.Pokemon, lang = "shiny_notice_particles_distance")
@CobblemonConfigField(Category.Pokemon, lang = "shiny_notice_particles_distance", CLIENT)
var shinyNoticeParticlesDistance = 24F
@CobblemonConfigField(Category.Pokemon, lang = "capture_calculator")
@CobblemonConfigField(Category.Pokemon, lang = "capture_calculator", SERVER)
var captureCalculator: CaptureCalculator = CobblemonCaptureCalculator
@CobblemonConfigField(Category.Pokemon, lang = "player_damage_pokemon")
@CobblemonConfigField(Category.Pokemon, lang = "player_damage_pokemon", SERVER)
var playerDamagePokemon = true
@CobblemonConfigField(Category.World, lang = "apple_leftovers_chance")
@CobblemonConfigField(Category.World, lang = "apple_leftovers_chance", SERVER)
var appleLeftoversChance = 0.025
@CobblemonConfigField(Category.World, lang = "max_roots_in_area")
@CobblemonConfigField(Category.World, lang = "max_roots_in_area", SERVER)
var maxRootsInArea = 5
@CobblemonConfigField(Category.World, lang = "big_root_propagation_chance")
@CobblemonConfigField(Category.World, lang = "big_root_propagation_chance", SERVER)
var bigRootPropagationChance = 0.1
@CobblemonConfigField(Category.World, lang = "energy_root_chance")
@CobblemonConfigField(Category.World, lang = "energy_root_chance", SERVER)
var energyRootChance = 0.25
@CobblemonConfigField(Category.Pokemon, lang = "max_dynamax_level")
@CobblemonConfigField(Category.Pokemon, lang = "max_dynamax_level", SERVER)
@IntConstraint(min = 0, max = 10)
var maxDynamaxLevel = 10
@CobblemonConfigField(Category.Spawning, lang = "tera_type_rate")
@CobblemonConfigField(Category.Spawning, lang = "tera_type_rate", SERVER)
var teraTypeRate = 20F
@CobblemonConfigField(Category.World, lang = "default_pastured_pokemon_limit")
@CobblemonConfigField(Category.World, lang = "default_pastured_pokemon_limit", SERVER)
var defaultPasturedPokemonLimit = 16
@CobblemonConfigField(Category.World, lang = "pasture_block_update_ticks")
@CobblemonConfigField(Category.World, lang = "pasture_block_update_ticks", SERVER)
var pastureBlockUpdateTicks = 40
@CobblemonConfigField(Category.World, lang = "pasture_max_wander_distance")
@CobblemonConfigField(Category.World, lang = "pasture_max_wander_distance", SERVER)
var pastureMaxWanderDistance = 64
@CobblemonConfigField(Category.World, lang = "pasture_max_per_chunk")
@CobblemonConfigField(Category.World, lang = "pasture_max_per_chunk", SERVER)
var pastureMaxPerChunk = 4F
@CobblemonConfigField(Category.World, lang = "max_inserted_fossil_items")
@CobblemonConfigField(Category.World, lang = "max_inserted_fossil_items", SERVER)
var maxInsertedFossilItems = 2
@CobblemonConfigField(Category.Battles, lang = "walking_in_battle_animations")
@CobblemonConfigField(Category.Battles, lang = "walking_in_battle_animations", CLIENT)
var walkingInBattleAnimations = false
@CobblemonConfigField(Category.Battles, lang = "battle_wild_max_distance")
@CobblemonConfigField(Category.Battles, lang = "battle_wild_max_distance", SERVER)
var battleWildMaxDistance = 12F
@CobblemonConfigField(Category.World, lang = "trade_max_distance")
@CobblemonConfigField(Category.World, lang = "trade_max_distance", SERVER)
var tradeMaxDistance = 12F
@CobblemonConfigField(Category.Battles, lang = "battle_pvp_max_distance")
@CobblemonConfigField(Category.Battles, lang = "battle_pvp_max_distance", SERVER)
@SerializedName("battlePvPMaxDistance", alternate = ["BattlePvPMaxDistance"])
var battlePvPMaxDistance = 32F
@CobblemonConfigField(Category.Battles, lang = "battle_spectate_max_distance")
@CobblemonConfigField(Category.Battles, lang = "battle_spectate_max_distance", SERVER)
var battleSpectateMaxDistance = 64F
@CobblemonConfigField(Category.Pokedex, lang = "max_pokedex_scanning_detection_range")
@CobblemonConfigField(Category.Pokedex, lang = "max_pokedex_scanning_detection_range", SERVER)
var maxPokedexScanningDetectionRange = 10.0
@CobblemonConfigField(Category.Pokedex, lang = "hide_unimplemented_pokemon_in_the_pokedex")
@CobblemonConfigField(Category.Pokedex, lang = "hide_unimplemented_pokemon_in_the_pokedex", CLIENT)
var hideUnimplementedPokemonInThePokedex = false
@CobblemonConfigField(Category.Interface, lang = "summary_pokemon_follow_cursor")
@CobblemonConfigField(Category.Interface, lang = "summary_pokemon_follow_cursor", CLIENT)
var summaryPokemonFollowCursor = true
@CobblemonConfigField(Category.Interface, lang = "party_portrait_animations")
@CobblemonConfigField(Category.Interface, lang = "party_portrait_animations", CLIENT)
var partyPortraitAnimations = PortraitStyle.NEVER_ANIMATE
@CobblemonConfigField(Category.Riding, lang = "third_person_view_bobbing")
@CobblemonConfigField(Category.Riding, lang = "third_person_view_bobbing", CLIENT)
var thirdPersonViewBobbing = true
@CobblemonConfigField(Category.Riding, lang = "invert_roll")
@CobblemonConfigField(Category.Riding, lang = "invert_roll", CLIENT)
var invertRoll = false
@CobblemonConfigField(Category.Riding, lang = "invert_pitch")
@CobblemonConfigField(Category.Riding, lang = "invert_pitch", CLIENT)
var invertPitch = false
@CobblemonConfigField(Category.Riding, lang = "invert_yaw")
@CobblemonConfigField(Category.Riding, lang = "invert_yaw", CLIENT)
var invertYaw = false
@CobblemonConfigField(Category.Riding, lang = "x_axis_sensitivity")
@CobblemonConfigField(Category.Riding, lang = "x_axis_sensitivity", CLIENT)
var xAxisSensitivity = 1.0
@CobblemonConfigField(Category.Riding, lang = "y_axis_sensitivity")
@CobblemonConfigField(Category.Riding, lang = "y_axis_sensitivity", CLIENT)
var yAxisSensitivity = 1.0
@CobblemonConfigField(Category.Riding, lang = "swap_x_and_y_axes")
@CobblemonConfigField(Category.Riding, lang = "swap_x_and_y_axes", CLIENT)
var swapXAndYAxes = false
@CobblemonConfigField(Category.Riding, lang = "automatic_righting_delay")
@CobblemonConfigField(Category.Riding, lang = "automatic_righting_delay", CLIENT)
var rightingDelay = -1.0
@CobblemonConfigField(Category.Riding, lang = "disable_roll")
@CobblemonConfigField(Category.Riding, lang = "disable_roll", CLIENT)
var disableRoll = false
@CobblemonConfigField(Category.Riding, lang = "display_controls_duration_seconds")
@CobblemonConfigField(Category.Riding, lang = "display_controls_duration_seconds", CLIENT)
var displayControlSeconds = 3
@CobblemonConfigField(Category.Debug, lang = "enable_debug_keys")
@CobblemonConfigField(Category.Riding, lang = "infinite_ride_stamina", SERVER)
var infiniteRideStamina = false
@CobblemonConfigField(Category.Riding, lang = "remember_riding_camera", CLIENT)
var rememberRidingCamera = true
@CobblemonConfigField(Category.Debug, lang = "enable_debug_keys", CLIENT)
var enableDebugKeys = true
@CobblemonConfigField(Category.Spawning, lang = "despawner_near_distance")
@CobblemonConfigField(Category.Spawning, lang = "despawner_near_distance", SERVER)
var despawnerNearDistance = 32f
@CobblemonConfigField(Category.Spawning, lang = "despawner_far_distance")
@CobblemonConfigField(Category.Spawning, lang = "despawner_far_distance", SERVER)
var despawnerFarDistance = 96f
@CobblemonConfigField(Category.Spawning, lang = "despawner_min_age_ticks")
@CobblemonConfigField(Category.Spawning, lang = "despawner_min_age_ticks", SERVER)
var despawnerMinAgeTicks = 600
@CobblemonConfigField(Category.Spawning, lang = "despawner_max_age_ticks")
@CobblemonConfigField(Category.Spawning, lang = "despawner_max_age_ticks", SERVER)
var despawnerMaxAgeTicks = 3600
fun clone(): CobblemonConfig {
@@ -13,4 +13,10 @@ package com.cobblemon.mod.common.config
annotation class CobblemonConfigField(
val category: Category,
val lang: String,
)
val side: CobblemonConfigSide,
) {
enum class CobblemonConfigSide {
CLIENT,
SERVER,
}
}
@@ -10,8 +10,9 @@ package com.cobblemon.mod.common.config.starter
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.config.Category
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.CobblemonConfigField
import com.cobblemon.mod.common.config.CobblemonConfigField.CobblemonConfigSide.SERVER
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.util.adapters.pokemonPropertiesShortAdapter
import com.google.gson.GsonBuilder
@@ -24,17 +25,17 @@ class StarterConfig {
.create()
}
@CobblemonConfigField(Category.Starter, lang = "allow_starter_on_join")
@CobblemonConfigField(Category.Starter, lang = "allow_starter_on_join", SERVER)
var allowStarterOnJoin = true
@CobblemonConfigField(Category.Starter, lang = "prompt_starter_once_only")
@CobblemonConfigField(Category.Starter, lang = "prompt_starter_once_only", SERVER)
@LastChangedVersion("1.5.0")
var promptStarterOnceOnly = true
@CobblemonConfigField(Category.Starter, lang = "use_config_starters")
@CobblemonConfigField(Category.Starter, lang = "use_config_starters", SERVER)
var useConfigStarters = false
@CobblemonConfigField(Category.Starter, lang = "starters")
@CobblemonConfigField(Category.Starter, lang = "starters", SERVER)
var starters = mutableListOf(
StarterCategory(
name = "Kanto",
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.CobblemonBehaviours
import com.cobblemon.mod.common.CobblemonCallbacks
import com.cobblemon.mod.common.CobblemonCosmeticItems
import com.cobblemon.mod.common.CobblemonMechanics
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.CobblemonUnlockableWallpapers
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.berry.Berries
@@ -109,6 +110,7 @@ object CobblemonDataProvider : DataProvider {
this.register(Seasonings, reloadable = false)
this.register(PokemonInteractions, reloadable = false)
this.register(SpawnBaitEffects, reloadable = false)
this.register(CobblemonRideSettings, reloadable = true)
SpawnBait.Effects.setupEffects()
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
@@ -25,6 +25,7 @@ interface OmniPathingEntity {
fun canSwimInLava(): Boolean
fun canWalkOnLava(): Boolean
fun canSwimUnderFluid(fluidState: FluidState): Boolean
fun canPathThroughSaccLeaves(): Boolean
fun canFly(): Boolean
fun isFlying(): Boolean
fun setFlying(state: Boolean)
@@ -11,16 +11,17 @@ package com.cobblemon.mod.common.entity.ai
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
import com.cobblemon.mod.common.util.toBlockPos
import com.google.common.collect.ImmutableMap
import java.util.UUID
import kotlin.math.pow
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.MoverType
import net.minecraft.util.Mth
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
import java.util.*
import kotlin.math.cos
import kotlin.math.sin
class FollowHerdLeaderTask : Behavior<PokemonEntity>(
ImmutableMap.of(
@@ -34,7 +35,7 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
var tooFar = 8F
var closeEnough = 4F
/** Chance per tick of following the herd leader. */
val chance = 1 / 20F
val chance = 1 / 60F
override fun checkExtraStartConditions(level: ServerLevel, owner: PokemonEntity): Boolean {
leader = level.getEntity(owner.brain.getMemory(CobblemonMemories.HERD_LEADER).map(UUID::fromString).orElse(null) ?: return false) as? PokemonEntity
@@ -50,16 +51,19 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
override fun tick(level: ServerLevel, entity: PokemonEntity, gameTime: Long) {
val leader = leader ?: return
if (entity.brain.hasMemoryValue(MemoryModuleType.WALK_TARGET)) {
return // We're busy goin' n' shit
}
val moveControl = entity.moveControl as? PokemonMoveControl ?: return
val leaderMoveControl = leader.moveControl as? PokemonMoveControl ?: return
if (leader.distanceTo(entity) > tooFar) {
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
CobblemonWalkTarget(
pos = leader.blockPosition(),
pos = leader.position().add(getRandomOffset(entity, level)).toBlockPos(),
speedModifier = 0.4F,
completionRange = closeEnough.toInt()
)
@@ -69,10 +73,11 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
entity.brain.eraseMemory(CobblemonMemories.HERD_LEADER) // We can't go where this guy's going
return
}
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
CobblemonWalkTarget(
pos = leader.blockPosition(),
pos = leader.position().add(getRandomOffset(entity, level)).toBlockPos(),
speedModifier = 0.3F,
completionRange = closeEnough.toInt()
)
@@ -83,7 +88,7 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
CobblemonWalkTarget(
pos = leader.blockPosition(),
pos = leader.position().add(getRandomOffset(entity, level)).toBlockPos(),
speedModifier = 0.4F,
completionRange = 1
)
@@ -105,14 +110,15 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
// Go to the leader's walk target, roughly.
val walkTarget = leader.brain.getMemory(MemoryModuleType.WALK_TARGET).orElse(null) ?: return
if (entity.distanceToSqr(walkTarget.target.currentPosition()) < leader.distanceToSqr(walkTarget.target.currentPosition())) {
return // We're already closer to the walk target than the leader is, so no need to move, if anything we should get out of the way
// We're already closer to the walk target than the leader is, so no need to move, if anything we should get out of the way
if (entity.distanceToSqr(walkTarget.target.currentPosition()) + closeEnough < leader.distanceToSqr(walkTarget.target.currentPosition())) {
return
}
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
CobblemonWalkTarget(
pos = walkTarget.target.currentBlockPosition(),
pos = walkTarget.target.currentPosition().add(getRandomOffset(entity, level)).toBlockPos(),
speedModifier = walkTarget.speedModifier,
nodeTypeFilter = (walkTarget as? CobblemonWalkTarget)?.nodeTypeFilter ?: { true },
completionRange = closeEnough.toInt()
@@ -120,4 +126,23 @@ class FollowHerdLeaderTask : Behavior<PokemonEntity>(
)
}
}
fun getRandomOffset(entity: PokemonEntity, level: ServerLevel): Vec3 {
val leader = leader ?: return Vec3.ZERO
val minRange = closeEnough.toDouble()
val maxRange = (tooFar - closeEnough / 2).toDouble()
val randomDistance = Mth.nextDouble(level.random, minRange, maxRange)
val randomAngle = Mth.nextDouble(level.random, 0.0, 2 * Math.PI)
var offset = Vec3(cos(randomAngle) * randomDistance, 0.0, sin(randomAngle) * randomDistance)
if ((entity.isInLiquid && leader.isInLiquid) || (entity.isFlying() && leader.isFlying())) {
val verticalRange = randomDistance * 0.5
val randomY = Mth.nextDouble(level.random, -verticalRange, verticalRange)
offset = offset.add(0.0, randomY, 0.0)
}
return offset
}
}
@@ -8,13 +8,16 @@
package com.cobblemon.mod.common.entity.ai
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.entity.OmniPathingEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.ai.OmniPathNodeMaker
import com.cobblemon.mod.common.util.deleteNode
import com.cobblemon.mod.common.util.getWaterAndLavaIn
import com.cobblemon.mod.common.util.toVec3d
import com.google.common.collect.ImmutableSet
import net.minecraft.core.BlockPos
import net.minecraft.tags.BlockTags
import net.minecraft.tags.FluidTags
import net.minecraft.util.Mth
import net.minecraft.world.damagesource.DamageSource
@@ -132,7 +135,7 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
val f = abs(mob.z - targetVec3d.z)
val closeEnough = d < maxDistanceToWaypoint.toDouble()
&& f < this.maxDistanceToWaypoint.toDouble()
&& e < (if (currentNode.type in verticallyPreciseNodeTypes && (mob.isUnderWater || pather.isFlying())) 1.0 else 1.0).toDouble()
&& e < (if (currentNode.type in verticallyPreciseNodeTypes && (mob.isUnderWater || pather.isFlying())) maxDistanceToWaypoint else 1.0).toDouble()
// Corner cutting is commented out because it makes pokemon and NPCs 'cut' the corner and fall into water or lava
if (closeEnough) {// || mob.navigation.canCutCorner(path!!.nextNode.type) && shouldTargetNextNodeInDirection(vec3d)) {
@@ -181,7 +184,9 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
target = blockPos
}
val path = if (!this.world.getBlockState(target).isSolid) {
val blockState = this.world.getBlockState(target)
val path = if (!blockState.isSolid
|| (blockState.`is`(BlockTags.LEAVES) && blockState.block == CobblemonBlocks.SACCHARINE_LEAVES && (this.entity as PokemonEntity).canPathThroughSaccLeaves())) {
findPath(target, distance)
} else {
blockPos = target.above()
@@ -264,6 +269,9 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
// If we can fly and we're airborne, return the current Y position
return vec.y
}
if (world.getBlockState(blockPos).block == CobblemonBlocks.SACCHARINE_LEAVES && (this.entity as PokemonEntity).canPathThroughSaccLeaves()) {
return vec.y + 0.5
}
return if ((canFloat()) && blockGetter.getFluidState(blockPos).`is`(FluidTags.WATER)) vec.y + 0.5 else super.getGroundY(vec)
}
@@ -811,8 +811,11 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
// create accessory splash particle when you fish something up
particleEntityHandler(this, ResourceLocation.fromNamespaceAndPath("cobblemon", "accessory_fish_splash"))
var baitId = PokerodItem.getBaitStackOnRod(this.bobberBait).takeUnless { it.isEmpty }?.itemHolder?.unwrapKey()
?.orElse(null)?.location() ?: "empty_bait".asIdentifierDefaultingNamespace()
val baitId =
if (bobberBait.isEmpty)
"empty_bait".asIdentifierDefaultingNamespace()
else
bobberBait.itemHolder.unwrapKey().map { it.location() }.orElse("empty_bait".asIdentifierDefaultingNamespace())
val pokemonId = spawnedPokemon.pokemon.species.resourceIdentifier
CobblemonCriteria.REEL_IN_POKEMON.trigger(player, ReelInPokemonContext(pokemonId, baitId))
@@ -850,7 +853,7 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
BobberSpawnPokemonEvent.Post(
this,
spawnAction,
rodItemStack,
bobberBait,
entity
)
)
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.entity.npc
import com.cobblemon.mod.common.CobblemonBehaviours
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.config.AddVariablesConfig
import com.cobblemon.mod.common.api.ai.config.ApplyBehaviours
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.npc.NPCClass
@@ -22,6 +23,7 @@ object NPCBrain {
if (npcEntity.behavioursAreCustom) {
behaviourConfigurations = listOf(ApplyBehaviours().apply { behaviours.addAll(npcEntity.behaviours) })
}
behaviourConfigurations = behaviourConfigurations + AddVariablesConfig(npcClass.config)
val ctx = BehaviourConfigurationContext()
ctx.addMemories(CobblemonMemories.DIALOGUES)
@@ -708,6 +708,10 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
return false
}
override fun canPathThroughSaccLeaves(): Boolean {
return false
}
override fun canFly(): Boolean {
return false
}
@@ -393,7 +393,8 @@ class EmptyPokeBallEntity : ThrowableItemProjectile, PosableEntity, WaterDragMod
private fun breakFree() {
val pokemon = capturingPokemon ?: return
pokemon.setPos(position())
pokemon.setPositionSafely(position())
pokemon.beamMode = 2
pokemon.isInvisible = false
pokemon.isSilent = false
@@ -490,7 +491,6 @@ class EmptyPokeBallEntity : ThrowableItemProjectile, PosableEntity, WaterDragMod
fun beginCapture() {
// We have hit the ground, time to stop falling and start shaking! Calculate capture.
capturingPokemon?.setPositionSafely(position())
val thrower = owner as LivingEntity
val captureResult = Cobblemon.config.captureCalculator.processCapture(thrower, this, capturingPokemon!!).let {
val event = PokeBallCaptureCalculatedEvent(thrower = thrower, pokemonEntity = capturingPokemon!!, pokeBallEntity = this, captureResult = it)
@@ -73,6 +73,7 @@ import com.cobblemon.mod.common.battles.BattleBuilder
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.SuccessfulBattleStart
import com.cobblemon.mod.common.block.entity.PokemonPastureBlockEntity
import com.cobblemon.mod.common.client.MountedCameraTypeHandler
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import com.cobblemon.mod.common.entity.BehaviourEditingTracker
import com.cobblemon.mod.common.entity.EntityCallbacks
@@ -119,6 +120,7 @@ import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import com.mojang.serialization.Codec
import com.mojang.serialization.Dynamic
import net.minecraft.client.Minecraft
import java.util.Optional
import java.util.UUID
import java.util.concurrent.CompletableFuture
@@ -164,6 +166,7 @@ import net.minecraft.world.entity.ai.attributes.AttributeSupplier
import net.minecraft.world.entity.ai.attributes.Attributes
import net.minecraft.world.entity.ai.control.MoveControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.sensing.Sensor
import net.minecraft.world.entity.ai.sensing.SensorType
import net.minecraft.world.entity.animal.Animal
@@ -216,6 +219,7 @@ open class PokemonEntity(
@JvmStatic val EVOLUTION_STARTED = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.BOOLEAN)
@JvmStatic var SHOWN_HELD_ITEM = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.ITEM_STACK)
@JvmStatic var RIDE_BOOSTS = SynchedEntityData.defineId(PokemonEntity::class.java, RideBoostsDataSerializer)
@JvmStatic var RIDE_STAMINA = SynchedEntityData.defineId(PokemonEntity::class.java, EntityDataSerializers.FLOAT)
const val BATTLE_LOCK = "battle"
const val EVOLUTION_LOCK = "evolving"
@@ -460,6 +464,7 @@ open class PokemonEntity(
builder.define(EVOLUTION_STARTED, false)
builder.define(SHOWN_HELD_ITEM, ItemStack.EMPTY)
builder.define(RIDE_BOOSTS, emptyMap())
builder.define(RIDE_STAMINA, 1F)
}
override fun onSyncedDataUpdated(data: EntityDataAccessor<*>) {
@@ -537,8 +542,12 @@ open class PokemonEntity(
if (passengerIndex != -1) {
occupiedSeats[passengerIndex] = null
}
if (level().isClientSide) {
MountedCameraTypeHandler.handleDismount(passenger, this)
}
super.removePassenger(passenger)
if (passengers.isEmpty()) {
ifRidingAvailable { _, _, state -> pokemon.rideStamina = state.stamina.get() }
ridingController?.context?.state?.reset()
ridingAnimationData.clear()
}
@@ -1179,6 +1188,7 @@ open class PokemonEntity(
if (!this.canRide(player)) return@ifRidingAvailableSupply false
if (tethering != null) return@ifRidingAvailableSupply false
if (seats.isEmpty()) return@ifRidingAvailableSupply false
if ((owner as? ServerPlayer)?.isInBattle() == true) return@ifRidingAvailableSupply false
if (this.owner != player && this.passengers.isEmpty()) return@ifRidingAvailableSupply false
return@ifRidingAvailableSupply behaviour.isActive(settings, state, this)
}
@@ -1237,11 +1247,19 @@ open class PokemonEntity(
}
override fun checkDespawn() {
if (pokemon.getOwnerUUID() == null && !isPersistenceRequired && (!this.pokemon.canDropHeldItem || this.pokemon.heldItem.isEmpty) && despawner.shouldDespawn(this) ) {
if (pokemon.getOwnerUUID() == null && !isPersistenceRequired && despawner.shouldDespawn(this) ) {
discard()
}
}
override fun isPersistenceRequired(): Boolean {
return super.isPersistenceRequired()
|| (this.pokemon.canDropHeldItem && !this.pokemon.heldItem.isEmpty)
|| this.brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.VALUE_PRESENT)
|| this.brain.checkMemory(CobblemonMemories.HIVE_COOLDOWN, MemoryStatus.VALUE_PRESENT)
|| this.brain.checkMemory(CobblemonMemories.NEARBY_SACC_LEAVES, MemoryStatus.VALUE_PRESENT)
}
fun setBehaviourFlag(flag: PokemonBehaviourFlag, on: Boolean) {
entityData.set(BEHAVIOUR_FLAGS, setBitForByte(entityData.get(BEHAVIOUR_FLAGS), flag.bit, on))
}
@@ -1455,7 +1473,7 @@ open class PokemonEntity(
fun tryRidingPokemon(player: ServerPlayer): Boolean {
val event = RidePokemonEvent.Pre(player, this)
CobblemonEvents.RIDE_EVENT_PRE.post(event)
if(!event.isCanceled) {
if (!event.isCanceled) {
player.startRiding(this)
CobblemonEvents.RIDE_EVENT_POST.post(RidePokemonEvent.Post(player, this))
return true
@@ -2098,16 +2116,37 @@ open class PokemonEntity(
public override fun addPassenger(passenger: Entity) {
if (passenger is ServerPlayer) {
// Recall all the rest of the player's party pokes
passenger.party()
.mapNotNull { it.entity }
.filter { it != this }
.forEach { it.recallWithAnimation() }
// Driver is hopping on, figure out the stamina situation
if (passengers.isEmpty()) {
CobblemonEvents.RIDE_EVENT_APPLY_STAMINA.post(
RidePokemonEvent.ApplyStamina(
player = passenger,
pokemon = this,
rideStamina = if (Cobblemon.config.infiniteRideStamina) -1F else entityData.get(RIDE_STAMINA)
),
then = { event -> entityData.set(RIDE_STAMINA, event.rideStamina) }
)
}
} else if (level().isClientSide) {
MountedCameraTypeHandler.handleMount(passenger, this)
}
val passengerIndex = occupiedSeats.indexOfFirst { it == null }
if (passengerIndex != -1) {
occupiedSeats[passengerIndex] = passenger
}
super.addPassenger(passenger)
if (passengers.size == 1) {
// Someone just started riding, fill in the stamina value! Gets run from both sides.
ifRidingAvailable { _, _, state ->
state.stamina.set(entityData.get(RIDE_STAMINA))
}
}
}
fun getIsJumping() = jumping
@@ -2137,6 +2176,9 @@ open class PokemonEntity(
super.tickRidden(driver, movementInput)
ifRidingAvailable { behaviour, settings, state ->
behaviour.tick(settings, state, this, driver, movementInput)
if (entityData.get(RIDE_STAMINA) == -1F) {
state.stamina.set(1F, forced = true)
}
if (!this.level().isClientSide) {
val pose = behaviour.pose(settings, state, this)
@@ -2366,8 +2408,12 @@ open class PokemonEntity(
fun rideFovMult(): Float {
val driver = this.controllingPassenger as? Player ?: return 1.0f
val fovEffectScale = Minecraft.getInstance().options.fovEffectScale().get().toFloat()
return ifRidingAvailableSupply(fallback = 1.0f) { behaviour, settings, state ->
behaviour.rideFovMultiplier(settings, state, this, driver)
val rideFov = behaviour.rideFovMultiplier(settings, state, this, driver)
1f + (rideFov - 1f) * fovEffectScale
}
}
@@ -2399,6 +2445,7 @@ open class PokemonEntity(
override fun canWalkOnWater() = exposedForm.behaviour.moving.swim.canWalkOnWater
override fun canFly() = exposedForm.behaviour.moving.fly.canFly
override fun canSwimInLava() = exposedForm.behaviour.moving.swim.canSwimInLava
override fun canPathThroughSaccLeaves() = this.config.getMap().getOrDefault("can_path_through_sacc_leaves", DoubleValue.ZERO).asDouble() == 1.0
override fun canWalkOnLava() = exposedForm.behaviour.moving.swim.canWalkOnLava
override fun entityOnGround() = onGround()
@@ -235,6 +235,9 @@ class PokemonServerDelegate : PokemonSideDelegate {
entity.entityData.set(PokemonEntity.FRIENDSHIP, entity.pokemon.friendship)
entity.entityData.set(PokemonEntity.CAUGHT_BALL, trackedBall)
if (entity.pokemon.rideStamina != entity.entityData.get(PokemonEntity.RIDE_STAMINA) && entity.passengers.isEmpty()) {
entity.entityData.set(PokemonEntity.RIDE_STAMINA, entity.pokemon.rideStamina)
}
val currentRideBoosts = entity.entityData.get(PokemonEntity.RIDE_BOOSTS)
val newRideBoosts = entity.pokemon.getRideBoosts()
@@ -9,17 +9,22 @@
package com.cobblemon.mod.common.entity.pokemon.ai.sensors
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.block.SaccharineLeafBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.tags.PoiTypeTags
import net.minecraft.world.entity.ai.sensing.Sensor
import net.minecraft.world.level.block.BeehiveBlock
import net.minecraft.world.entity.ai.village.poi.PoiManager
import net.minecraft.world.entity.ai.village.poi.PoiRecord
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
import net.minecraft.world.level.block.entity.BlockEntity
class BeeHiveSensor : Sensor<PokemonEntity>(300) {
override fun requires() = setOf(CobblemonMemories.HIVE_LOCATION)
override fun requires() = setOf(CobblemonMemories.HIVE_LOCATION, CobblemonMemories.HIVE_BLACKLIST)
override fun doTick(world: ServerLevel, entity: PokemonEntity) {
val brain = entity.brain
val currentHive = brain.getMemory(CobblemonMemories.HIVE_LOCATION).orElse(null)
@@ -27,35 +32,30 @@ class BeeHiveSensor : Sensor<PokemonEntity>(300) {
if (currentHive != null) {
val state = world.getBlockState(currentHive)
if (!isValidHiveOrLeaf(state) || !hasReachableAdjacentSide(world, entity, currentHive)) {
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
} else if (isAtMaxHoney(state)) {
if (!isValidHive(state) || !hasReachableAdjacentSide(world, currentHive)) {
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
} else {
return // We already have a valid hive, no need to search for another
}
}
// Search for nearest hive/nest
val searchRadius = 16 // is this too big for us to use?
val centerPos = entity.blockPosition()
var closestHivePos: BlockPos? = null
var closestDistance = Double.MAX_VALUE
BlockPos.betweenClosedStream(
centerPos.offset(-searchRadius, -2, -searchRadius),
centerPos.offset(searchRadius, 2, searchRadius)
).forEach { pos ->
val state = world.getBlockState(pos)
val list = findNearbyHivesWithSpace(entity)
if (isValidHiveOrLeaf(state) && !isAtMaxHoney(state) && hasReachableAdjacentSide(world, entity, pos)) {
val distance = pos.distToCenterSqr(centerPos.x + 0.5, centerPos.y + 0.5, centerPos.z + 0.5)
if (distance < closestDistance) {
closestDistance = distance
closestHivePos = pos.immutable()
if (!list.isEmpty()) {
val blackList = brain.getMemory(CobblemonMemories.HIVE_BLACKLIST).orElse(emptyList())
for (blockPos in list) {
if (blackList.contains(blockPos)) continue
if (hasReachableAdjacentSide(world, blockPos)) {
closestHivePos = blockPos
break
}
}
if (closestHivePos == null) {
brain.eraseMemory(CobblemonMemories.HIVE_BLACKLIST)
closestHivePos = list.first()
}
}
if (closestHivePos != null) {
@@ -63,37 +63,47 @@ class BeeHiveSensor : Sensor<PokemonEntity>(300) {
}
}
private fun isAtMaxHoney(state: net.minecraft.world.level.block.state.BlockState): Boolean {
return when {
isHiveBlock(state) -> state.getValue(BeehiveBlock.HONEY_LEVEL) == BeehiveBlock.MAX_HONEY_LEVELS
isSaccharineLeafBlock(state) -> state.getValue(SaccharineLeafBlock.AGE) == SaccharineLeafBlock.MAX_AGE
else -> true // Unknown block type
}
private fun isValidHive(state: net.minecraft.world.level.block.state.BlockState): Boolean {
return isHiveBlock(state)
}
private fun isValidHiveOrLeaf(state: net.minecraft.world.level.block.state.BlockState): Boolean {
return isHiveBlock(state) || isSaccharineLeafBlock(state)
}
private fun isSaccharineLeafBlock(state: net.minecraft.world.level.block.state.BlockState): Boolean {
return state.block is SaccharineLeafBlock
}
private fun isHiveBlock(state: net.minecraft.world.level.block.state.BlockState): Boolean {
return state.`is`(Blocks.BEEHIVE) || state.`is`(Blocks.BEE_NEST)
}
private fun hasReachableAdjacentSide(world: ServerLevel, entity: PokemonEntity, pos: BlockPos): Boolean {
private fun hasReachableAdjacentSide(world: ServerLevel, pos: BlockPos): Boolean {
for (dir in Direction.entries) {
val adjacentPos = pos.relative(dir)
if (world.isEmptyBlock(adjacentPos)) {
val nav = entity.navigation
val path = nav.createPath(adjacentPos, 0)
if (path != null && path.canReach()) {
return true
}
return true
}
}
return false
}
private fun findNearbyHivesWithSpace(entity: PokemonEntity): List<BlockPos> {
val blockPos = entity.blockPosition()
val poiManager = (entity.level() as ServerLevel).poiManager
val stream = poiManager.getInRange(
{ holder -> holder.`is`(PoiTypeTags.BEE_HOME) },
blockPos,
20,
PoiManager.Occupancy.ANY
)
return stream
.map(PoiRecord::getPos)
.filter { pos -> doesHiveHaveSpace(pos, entity.level()) }
.sorted { pos1, pos2 -> pos1.distSqr(blockPos).toInt() - pos2.distSqr(blockPos).toInt() }
.toList()
}
private fun doesHiveHaveSpace(hivePos: BlockPos, world: Level): Boolean {
val blockEntity: BlockEntity? = world.getBlockEntity(hivePos)
if (blockEntity is BeehiveBlockEntity) {
return !blockEntity.isFull
} else {
return false
}
}
}
@@ -45,10 +45,12 @@ class DrowsySensor : Sensor<PokemonEntity>(20) {
entity.brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
}
} else {
if (!isDrowsy && shouldBeDrowsy) {
if (!isDrowsy && shouldBeDrowsy && entity.random.nextFloat() < rest.drowsyChance) {
entity.brain.setMemory(CobblemonMemories.POKEMON_DROWSY, true)
} else if (isDrowsy && !shouldBeDrowsy) {
entity.brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
} else if (isDrowsy && entity.random.nextFloat() < rest.rouseChance) {
entity.brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
}
}
}
@@ -10,46 +10,73 @@ package com.cobblemon.mod.common.entity.pokemon.ai.sensors
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.distanceTo
import com.cobblemon.mod.common.util.getMemorySafely
import net.minecraft.core.BlockPos
import net.minecraft.core.Vec3i
import net.minecraft.server.level.ServerLevel
import net.minecraft.tags.BlockTags
import net.minecraft.world.entity.ai.sensing.Sensor
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.DoublePlantBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
class FlowerSensor : Sensor<PokemonEntity>(120) {
override fun requires() = setOf(CobblemonMemories.NEARBY_FLOWERS)
override fun requires() = setOf(CobblemonMemories.NEARBY_FLOWER)
override fun doTick(world: ServerLevel, entity: PokemonEntity) {
val brain = entity.brain
val searchRadius = 32
val centerPos = entity.blockPosition()
val flowers = mutableListOf<BlockPos>()
// Check curr memory
val currPos = brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER).orElse(null)
if (currPos != null && isFlower(entity.level().getBlockState(currPos)) && entity.distanceTo(currPos) <= 32) {
return
}
val searchRadius = 5
val centerPos = entity.blockPosition()
var flowerPos: BlockPos? = null
var shortestDist = Double.MAX_VALUE
BlockPos.betweenClosedStream(
centerPos.offset(-searchRadius, -2, -searchRadius),
centerPos.offset(searchRadius, 2, searchRadius)
).forEach { pos ->
val state = world.getBlockState(pos)
if (isFlower(state) && isPathfindableTo(entity, pos)) {
flowers += pos.immutable()
if (isFlower(state)) {
val distance = pos.distSqr(Vec3i(centerPos.x, centerPos.y, centerPos.z))
if (distance < shortestDist) {
flowerPos = BlockPos(pos)
shortestDist = distance
}
}
}
if (!flowers.isEmpty()) {
brain.setMemory(CobblemonMemories.NEARBY_FLOWERS, flowers)
if (flowerPos != null) {
brain.setMemory(CobblemonMemories.NEARBY_FLOWER, flowerPos)
} else {
brain.eraseMemory(CobblemonMemories.NEARBY_FLOWERS)
brain.eraseMemory(CobblemonMemories.NEARBY_FLOWER)
}
}
private fun isFlower(state: BlockState): Boolean {
return state.`is`(BlockTags.FLOWERS)
}
private fun isPathfindableTo(entity: PokemonEntity, pos: BlockPos): Boolean {
val nav = entity.navigation
val path = nav.createPath(pos, 0)
return path != null && path.canReach()
// Borrowed from Bee.class
if (state.hasProperty(BlockStateProperties.WATERLOGGED) && state.getValue(
BlockStateProperties.WATERLOGGED
) as Boolean
) {
return false
} else if (state.`is`(BlockTags.FLOWERS)) {
if (state.`is`(Blocks.SUNFLOWER)) {
return state.getValue(DoublePlantBlock.HALF) == DoubleBlockHalf.UPPER
} else {
return true
}
} else {
return false
}
}
}
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