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<!-- 1. START HERE: (Before filling all this out, please quickly go to the list of all issues: (https://gitlab.com/cable-mc/cobblemon/-/issues/?sort=created_date&state=all) and do a quick search to see if your issue has already been reported. If it has, please add a comment to the existing issue instead of creating a new one.)-->
<!-- 2. If the issue was not already reported, please fill out the following template. -->
<!-- 3. If you do not know something, don't worry! Just fill out as much as you can to make sure the issue can get fixed asap. -->
## Summary
(Please summarize the bug encountered concisely)
## Steps to reproduce
(How one can reproduce the issue - this is very important)
## What is the current bug behavior?
(What actually happens)
## What is the expected correct behavior?
(What you should see instead)
## Cobblemon Version and Mod Loader
(Are you using Forge or Fabric? And what version of Cobblemon are you using?)
## Mods used besides Cobblemon
(Did you have any other mods installed besides Cobblemon? If so, please list them here)
## Relevant logs, screenshots and/or videos
(Paste any relevant logs - use code blocks (```) at the start and end to format console output, logs, and code, as
it's very hard to read otherwise. Or just put a link here)
## Additional Information
(If you can, link to the line of code that might be responsible for the problem, or any other info that might be useful)
/label ~bug
@@ -1,31 +0,0 @@
<!-- 1. START HERE: (Before filling all this out, please quickly go to the list of all issues: (https://gitlab.com/cable-mc/cobblemon/-/issues/?sort=created_date&state=all) and do a quick search to see if your feature was already requested. If it is, please add a comment to the existing issue instead of creating a new one.)-->
<!-- 2. If the feature request was not already reported, please fill out the following template. -->
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## Summary
(Please summarize your feature request concisely)
## What are the projected benefits of this feature?
- (List)
- (benefits)
- (here)
## What could speak against this feature?
- (List)
- (possible)
- (cons)
## Why do you think the benefits outweigh the cons?
(Explain why you think the benefits outweigh the cons)
## Mods involved besides Cobblemon
(Does your suggestion require any other mods besides Cobblemon? If so, please list them here)
## Sketches, screenshots and/or videos
(Feel free to add any sketches, screenshots or videos that might help the Design team understand your suggestion)
## Additional Information
(Is there anything else you would like to add?)
/label ~feature ~suggestion ~needs-design
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# Changelog
## [1.4.1 (December 23rd, 2023)](#1-4-1)
### Additions
- Added battle spectating. Press R on a player in a battle and you can spectate and bully them for their tactics.
- Added the Litwick and Drifloon lines.
- Cobblemon now has compatibility with [Adorn](https://modrinth.com/mod/adorn), allowing you to craft Apricorn wood furniture.
- Berries can now be used in recipes from [Farmer's Delight](https://modrinth.com/mod/farmers-delight) and [Farmer's Delight (Fabric)](https://modrinth.com/mod/farmers-delight-fabric), as well as any other mods using the same berry tags.
- Boats, signs and hanging signs are now craftable with Apricorn wood.
- Added the Fairy Feather, Iron Ball, Cleanse Tag, Flame Orb, Life Orb, Smoke Ball, and Toxic Orb held items.
- Added the Inferno, Void, and Forsaken patterns for Vivillon. These can be obtained by evolving a Spewpa in the Nether, End, or Deep Dark respectively.
- Bees can now be fed using Pep-Up Flowers.
- Mooshtank can now be milked with a bowl for Mushroom Stew.
- Updated Showdown version to use generation 9 battle data.
- Added cries to Beldum, Metang and Metagross.
- Added a /bedrockparticle command to run Snowstorm-format particle effects.
- Added data for Dipplin, Fezandipiti, Munkidori, Ogerpon, Okidogi, Poltchageist and Sinistcha.
## [1.4.1](#1-4-1)
### Changes
- Using Potions, Status Heals, Ethers, and Antidotes will now return a glass bottle
- Using a Remedy, Fine Remedy, or Superb Remedy will no longer lower friendship with a Pokémon.
- The Healing Machine now has a [much more difficult recipe](https://wiki.cobblemon.com/index.php/Healing_Machine), placing it later game.
- Made the EXP. Share recipe cheaper.
- Turtwig can now be put on your shoulder.
- Updated Zubat line model, texture, and animations.
- Updated Geodude line models and textures.
- Added animations for Hitmontop, Tyrogue, and Mightyena.
- Tweaked animations for Dusknoir, Ratatta, Bewear, Exeggutor, and Alolan Exeggutor.
- Sized Kantonian Exeggutor down. Still big, but not TOO big.
- Tweaked cries for Pikachu, Raichu and Alolan Raichu.
- Fixed Swimming behaviors for Wimpod line, Oshawott line, Quaxly line, and Clodsire
- Changed the way level scaling works in spawning. By default, anything with a spawn range of up to 5 either side of the party highest level and everything else will spawn per its specified ranges.
- The nature of Pokémon will now be displayed italicized when a mint has been applied. Hovering over the nature will display the mint that was applied.
- Slightly lowered the volume of all cries.
- Slightly lowered the volume of all cries
- Pasture blocks will now also connect their bottom left and right sides to walls, iron bars, glass panes and any other modded block that follows the same connection rules.
### Additions
- Cobblemon now has compatibility with [Adorn](https://modrinth.com/mod/adorn) allowing you to craft Apricorn wood furniture.
- Berries can now be used in recipes from [Farmer's Delight](https://modrinth.com/mod/farmers-delight) and [Farmer's Delight (Fabric)](https://modrinth.com/mod/farmers-delight-fabric), as well as any other mods using the same berry tags.
- The nature of cobblemon will now be displayed italicized when a mint has been applied. Hovering over the nature will display the mint that was applied. This is the intended behaviour, because the original nature and taste of the Cobblemon does not change when a mint is applied.
- Giving Pokémon items now plays a sound
- Updated the Poké Ball model and animations.
- Pasture blocks will now also connect their bottom left and right sides to walls, iron bars, glass panes, and any other modded block that follows the same connection rules.
- The config option `consumeHeldItems` has been removed, please see the Datapack & Resourcepack Creators section for instructions on the updated method.
- Heal Powder can now be composted with a 75% chance of adding a layer
- Mental, Power, White, and Mirror Herbs can now be composted with a 100% chance of adding a layer.
- Added glowing eyes to Hoothoot and Noctowl.
- Mining Evolution Stone Ores with a Fortune pickaxe will now increase the amount of items received.
- Black Augurite can now be used to craft stone axes and obsidian.
- Using Experience Candies brings up the Party Pokémon Select screen when not targeting a Pokémon.
- Added tab completion for statuses to commands.
- Remedies can now be cooked in a Smoker and on a Campfire.
- Vertically flipped the Destiny Knot recipe.
### Fixes
- Fixed Raticate, Onix, Unfezant, Bergmite, Avalugg, Boltund and Revavroom cries not playing.
- Fixed Alolan Ratticate animations causing a crash.
- Fixed Quaxwell not doing its cry.
- Fixed Shroomish not using its idle.
- Fixed how Weight and Height is calculated for Pokémon, fixing the damage from moves like Low Kick.
- Fixed a staggering number of battle messages.
- Fixed various stone related blocks not being valid for Big Roots to spread onto on the Fabric version.
- Fixed various stone related blocks not being valid for Big Roots to spread on the Fabric version.
- Updated the registration of compostable items to improve compatibility with Fabric forks such as Quilt. Please note this does not mean we officially support Quilt, this change was only done since it was possible by correcting the registration to use the new intended way in the Fabric API.
- Fixed Dispensers being unable to shear grown Apricorns.
- Fixed Bowl not being given back to player after using Berry Juice
- Fixed missing text for attempting to catch an uncatchable Pokémon
- Fixed Moonphases for Clefairy line
- Fixed issue where Potions, Super Potions, and Hyper Potions did not work during battle
- Fixed the compatibility patch with the Forge version of [Carry On](https://modrinth.com/mod/carry-on) due to a bug on the mod, the Fabric version was unchanged and is still compatible.
- Added the ability to place Berries on modded Farmland blocks.
- Shouldered Pokémon now hop off when selected in team and R is pressed. This also is in effect in battles leading to shouldered Pokémon jumping of the shoulder of the trainer when it is their turn.
- Shouldered Pokémon now hop off when selected in team and r is pressed. This also is in effect in battles leading to shouldered Pokémon jumping of the shoulder of the trainer when it is their turn.
- Made more items compostable and changed the process for making items compostable.
- Added the ability for Hoppers to fill Brewing Stands with Medicinal Brews and Potions.
- Apricorn blocks are now flammable. Probably should have started that way, but we got there.
- Apricorn blocks are now flammable.
- The default pose for Pokémon being passengers is now "standing".
- Fixed issue where some IVs were changing every time a player logged back in.
- Fixed issue where some IVs were changing every player relog.
- Fixed cursed battle message
- Fixed mistakes in pokemon spawning JSONs
- Fixed advancement crash from bad datapack evolution data.
- Fixed global influences being applied to TickingSpawners twice.
- Reverted the default SpawningSelector back to FlatContextWeightedSelector. This fixes multiple weight related issues, including weights with SpawningInfluences.
- Apricorn Planting advancement should work again.
- Advancement "Vivillonaire" should now allow High Plains and Icy Snow Vivillon to register.
- Fixed the last battle critical hits evolution requirement not working.
- Fixed the damage taken evolution requirement not saving progress.
- Fixed the defeated Pokémon evolution requirement not saving progress.
- Fixed potion brewing recipes not showing up JEI and similar mods on the Forge version.
- Fixed an exploit that could convert a single piece of Blaze Powder into an extra Medicinal Brew on the Forge version.
- Fixed an issue where health percentages would show incorrectly after healing
- Fixed the move Revival Blessing not allowing you to select from fainted party members.
- Fixed villagers not being able to pick up and plant mint seeds, vivichoke seeds, and revival herbs.
- Fixed Exeggcute faint.
- Fixed various spawn configuration issues across the board.
- Fixed a possible visual duplication of sent out Pokémon.
- Fixed battle text for Trace, Receiver, and Power of Alchemy.
- Fixed tooltips being appended too late in items.
- Fixed battles ending background music when battle music is not present.
- Fixed battles ending background music, instead of pausing, when battle music is played.
- Fixed a bunch of regionals to actually be obtainable, namely the unmodelled ones
- Fixed battle text for moves that were missing.
- Fixed a formatting error that affected Pokémon nicknames when the storage type is JSON.
- Fixed a crash that could occur on some servers relating to chunk loading and teleporting.
- Fixed an issue with Inkay's evolution requirement.
- Fixed conflicting evolution requirements that would cause the Ocean, River, Sun, and Tundra variants of Vivillon to be unobtainable through evolution.
- Fixed the Modern variant of Vivillon not being obtainable through evolution.
- Fixed Pokémon pathing through berry bushes, harming themselves in the process.
### Developer
- Fixed the `SpawnEvent` not respecting usage of `Cancelable#cancel`.
- Added the `EvolutionTestedEvent`, this allows listening and overriding the final result of evolution requirement tests.
- Added utility script that can be used to generate all Spawn JSONS for all pokemon from the spawning spreadsheet in 1 click ([cobblemon_spawn_csv_to_json.py](utilityscripts%2Fcobblemon_spawn_csv_to_json.py)).
- The `HeldItemManager` has a new method `shouldConsumeItem`, this will return false by default to prevent breaking changes, see the documentation and update your implementations as needed.
- Added and implemented minSkyLight and maxSkyLight as config options for SpawnConditions
- Player specific battle themes can now be assigned to `PlayerData#battleTheme`.
- Changed design of `BattleStartedPreEvent`. Will now expose the `PokemonBattle`.
### Datapack & Resourcepack Creators
- Added 3 new item tags: `cobblemon:held/consumed_in_npc_battle`, `cobblemon:held/consumed_in_pvp_battle` & `cobblemon:held/consumed_in_wild_battle` these will determine which items get consumed in the implied battle types by Cobblemon, keep in mind the controller for this behaviour can be overriden by 3rd party.
- Unique wild encounter themes can now be associated with a specific species (or form) by assigning a SoundEvent identifier to the `battleTheme` field in the species' data configuration.
- Added a `structure` evolution condition, used to check if a Pokémon is in a given structure.
### Localization
- Updated translations for:
- French and Canadian French
- Simplified and Traditional Chinese
- Spanish and Mexican Spanish
- Pirate English
- German
- Thai
- Portuguese and Brazilian Portuguese
- Polish
- Italian
- Dutch
- Ukrainian
- Russian
Thank you so much to all of our community translators that bring the mod to the rest of the world!
## [1.4.0 - The Friends and Farms Update (October 13th, 2023)](#1-4-0)
### Additions
@@ -915,17 +821,17 @@ Thank you so much to all of our community translators that bring the mod to the
- Fixed spawning in several biome tag categories.
- Fixed resource pack support for Pokémon models and textures.
- **Model Fixes**
- Fixed Paras and Nidoqueen looking very weird.
- Fixed Hitmonchan asserting dominance with a T-pose as well as Grimer and Muk pointing their hands to the sky.
- Fixed specific Pokémon suddenly pausing their animation after staying still for a long time.
- Fixed Mankey's feet being buried in the ground.
- Updated the Substitute model and updated its shiny texture to be better for the red-green colorblind.
- Improved Horsea, Seadra, and Kingdra animations, especially on land.
- Fixed Paras and Nidoqueen looking very weird.
- Fixed Hitmonchan asserting dominance with a T-pose as well as Grimer and Muk pointing their hands to the sky.
- Fixed specific Pokémon suddenly pausing their animation after staying still for a long time.
- Fixed Mankey's feet being buried in the ground.
- Updated the Substitute model and updated its shiny texture to be better for the red-green colorblind.
- Improved Horsea, Seadra, and Kingdra animations, especially on land.
- **Battle Fixes**
- Fixed an issue with battles where Pokémon had a different max HP causing some desync issues with the health bars.
- Fixed Magnitude battle messages.
- Moves that are disabled or out of PP now show transparently in the battle GUI instead of being hidden completely.
- Statuses like sleep and frozen no longer last forever if it was carried over from a previous battle.
- Fixed an issue with battles where Pokémon had a different max HP causing some desync issues with the health bars.
- Fixed Magnitude battle messages.
- Moves that are disabled or out of PP now show transparently in the battle GUI instead of being hidden completely.
- Statuses like sleep and frozen no longer last forever if it was carried over from a previous battle.
### Localization
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
@@ -6,15 +6,10 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
package com.cobblemon.mod.common.access;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
public interface SoundManagerDuck {
void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void toggleCategories(SoundCategory... categories);
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import java.util.Collection;
public interface SoundSystemDuck {
void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category);
Collection<SoundInstance> getSounds(@Nullable SoundCategory category);
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.entity.passive.VillagerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.village.VillagerProfession;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.cobblemon.mod.common.villager.VillagerGatherableItems;
import java.util.Objects;
@Mixin(VillagerEntity.class)
public abstract class EntityVillagerMixin {
@Inject(method = "canGather", at = @At(value = "RETURN"), cancellable = true)
private void cobblemon$canGather(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
final VillagerEntity villager = (VillagerEntity) (Object) this;
if(ci.getReturnValue() == false && Objects.equals(villager.getVillagerData().getProfession(), VillagerProfession.FARMER) && villager.getInventory().canInsert(stack)) {
if(VillagerGatherableItems.INSTANCE.getVillagerGatherableItems().contains(stack.getItem()))
ci.setReturnValue(true);
}
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.sound.MusicTracker;
import net.minecraft.client.sound.SoundInstance;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MusicTracker.class)
public class MusicTrackerMixin {
@Shadow @Final
private MinecraftClient client;
@Shadow @Nullable
private SoundInstance current;
/** Freezes the tracker while a BattleMusicInstance is in progress. Current SoundInstance being tracked will be paused by BattleMusicHandler. */
@Inject(method = "tick()V", at = @At("HEAD"), cancellable = true)
public void tick(CallbackInfo cb) {
if (this.client.getSoundManager().isPlaying(BattleMusicController.INSTANCE.getMusic())) cb.cancel();
}
}
@@ -6,9 +6,9 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.fabric.mixin;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.fabric.brewing.CobblemonFabricBreweryRegistry;
import com.cobblemon.mod.common.brewing.BrewingRecipes;
import net.minecraft.item.ItemStack;
import net.minecraft.screen.BrewingStandScreenHandler;
import org.spongepowered.asm.mixin.Mixin;
@@ -18,14 +18,14 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(BrewingStandScreenHandler.PotionSlot.class)
public class PotionSlotMixin {
@Inject(method = "matches", at = @At("RETURN"), cancellable = true)
private static void cobblemon$matches(ItemStack stack, CallbackInfoReturnable<Boolean> cir) {
if (cir.getReturnValue()) {
return;
@Inject(
method = "matches",
at = @At(value = "HEAD"),
cancellable = true
)
private static void matchesBrewable(ItemStack stack, CallbackInfoReturnable<Boolean> cir) {
if (BrewingRecipes.brewableItems.contains(stack.getItem())) {
cir.setReturnValue(true);
}
cir.setReturnValue(CobblemonFabricBreweryRegistry.INSTANCE.isValidPotionSlot(stack));
}
}
@@ -8,77 +8,36 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import com.cobblemon.mod.common.duck.SoundManagerDuck;
import com.cobblemon.mod.common.duck.SoundSystemDuck;
import net.minecraft.client.sound.*;
import com.cobblemon.mod.common.access.SoundManagerDuck;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.client.sound.SoundManager;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(SoundManager.class)
public abstract class SoundManagerMixin implements SoundManagerDuck {
public class SoundManagerMixin implements SoundManagerDuck {
@Shadow
public abstract boolean isPlaying(SoundInstance sound);
private boolean[] blockedCategories = new boolean[SoundCategory.values().length];
@Shadow @Final
private SoundSystem soundSystem;
// Never-ending ambient loops are a special exception (they are only initiated once) and should always be paused if filtered.
private boolean isAmbientLoop(SoundInstance sound) {
return sound instanceof BiomeEffectSoundPlayer.MusicLoop || sound instanceof AmbientSoundLoops.Underwater;
}
private boolean filterCondition(SoundInstance sound) {
return !isAmbientLoop(sound) &&
this.isPlaying(BattleMusicController.INSTANCE.getMusic()) &&
BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory());
}
private boolean ambientLoopCondition(SoundInstance sound) {
return isAmbientLoop(sound) &&
this.isPlaying(BattleMusicController.INSTANCE.getMusic()) &&
BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory());
}
/** Pauses the queried SoundInstance(s). If id is null, will pause all sounds belonging to the SoundCategory. */
@Override
public void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
((SoundSystemDuck)soundSystem).pauseSounds(id, category);
public void toggleCategories(SoundCategory... categories) {
for (SoundCategory category : categories) {
int index = category.ordinal();
boolean blocked = blockedCategories[index];
blockedCategories[index] = !blocked;
}
}
/** Resumes the queried SoundInstance(s). If id is null, will resume all sounds belonging to the SoundCategory. */
@Override
public void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
((SoundSystemDuck)soundSystem).resumeSounds(id, category);
}
/** Blocks filtered sounds from being played while a BattleMusicInstance is in progress. */
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;)V", at = @At("HEAD"), cancellable = true)
public void playStart(SoundInstance sound, CallbackInfo cb) {
if (filterCondition(sound)) cb.cancel();
public void play(SoundInstance sound, CallbackInfo cb) {
if (blockedCategories[sound.getCategory().ordinal()]) cb.cancel();
}
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;I)V", at = @At("HEAD"), cancellable = true)
public void playStart(SoundInstance sound, int delay, CallbackInfo cb) {
if (filterCondition(sound)) cb.cancel();
}
/** Pauses ambient loops while a BattleMusicInstance is in progress. */
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;)V", at = @At("TAIL"))
public void playEnd(SoundInstance sound, CallbackInfo cb) {
if (ambientLoopCondition(sound)) this.pauseSounds(sound.getId(), SoundCategory.AMBIENT);
}
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;I)V", at = @At("TAIL"))
public void playEnd(SoundInstance sound, int delay, CallbackInfo cb) {
if (ambientLoopCondition(sound)) this.pauseSounds(sound.getId(), SoundCategory.AMBIENT);
public void play(SoundInstance sound, int delay, CallbackInfo cb) {
if (blockedCategories[sound.getCategory().ordinal()]) cb.cancel();
}
}
@@ -8,102 +8,31 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import com.cobblemon.mod.common.duck.SoundSystemDuck;
import com.google.common.collect.Multimap;
import net.minecraft.client.sound.*;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.client.sound.SoundSystem;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(SoundSystem.class)
public abstract class SoundSystemMixin implements SoundSystemDuck {
@Shadow
private boolean started;
public abstract class SoundSystemMixin {
@Shadow
private Multimap<SoundCategory, SoundInstance> sounds;
@Shadow @Final
private Map<SoundInstance, Channel.SourceManager> sources;
@Shadow
protected abstract void stop(SoundInstance sound);
@Shadow
public abstract boolean isPlaying(SoundInstance sound);
/** Resumes the Source belonging to the queried SoundInstance. */
private void resume(SoundInstance sound) {
Channel.SourceManager sourceManager = this.sources.get(sound);
if (this.started && sourceManager != null) sourceManager.run(Source::resume);
}
/** Pauses the Source belonging to the queried SoundInstance. */
private void pause(SoundInstance sound) {
Channel.SourceManager sourceManager = this.sources.get(sound);
if (this.started && sourceManager != null) sourceManager.run(Source::pause);
}
/** Resumes the SoundInstance(s) queried by id and/or category. */
@Override
public void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
if (category != null) {
this.sounds.get(category).forEach((sound) -> {
if (id == null || sound.getId().equals(id)) resume(sound);
});
} else if (id == null) {
this.sources.keySet().forEach(this::resume);
} else {
this.sources.keySet().forEach(sound -> {
if (sound.getId().equals(id)) resume(sound);
});
}
}
/** Pauses the SoundInstances queried by id and/or category. */
@Override
public void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
if (category != null) {
this.sounds.get(category).forEach((sound) -> {
if (id == null || sound.getId().equals(id)) pause(sound);
});
} else if (id == null) {
this.sources.keySet().forEach(this::pause);
} else {
this.sources.keySet().forEach(sound -> {
if (sound.getId().equals(id)) pause(sound);
});
}
}
/** Allows stopping all SoundInstances that belong to a queried category. */
@Inject(method = "stopSounds(Lnet/minecraft/util/Identifier;Lnet/minecraft/sound/SoundCategory;)V", at = @At("HEAD"), cancellable = true)
public void stopSounds(@Nullable Identifier id, @Nullable SoundCategory category, CallbackInfo cb) {
if (id == null && category != null) {
this.sounds.get(category).forEach(this::stop);
cb.cancel();
}
}
/** Different behavior for resuming SoundInstances while a BattleMusicInstance is being played. We do not want to resume filtered sounds. */
@Inject(method = "resumeAll()V", at = @At("HEAD"), cancellable = true)
public void resumeAll(CallbackInfo cb) {
if (this.isPlaying(BattleMusicController.INSTANCE.getMusic())) {
this.sounds.values().forEach(sound -> {
if (sound == BattleMusicController.INSTANCE.getMusic() || !BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory())) {
resume(sound);
}
});
sounds.get(category).forEach(this::stop);
cb.cancel();
}
}
@@ -8,16 +8,15 @@
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.entity.vehicle.BoatEntity;
import net.minecraft.client.sound.MusicTracker;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(BoatEntity.class)
public interface BoatEntityAccessor {
@Mixin(MusicTracker.class)
public interface MusicTrackerAccessor {
@Accessor("timeUntilNextSong")
int timeUntilNextSong();
@Accessor
void setFallVelocity(double fallVelocity);
@Accessor
BoatEntity.Location getLocation();
@Accessor("timeUntilNextSong")
void setTimeUntilNextSong(int timeUntilNextSong);
}
@@ -6,9 +6,9 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.fabric.mixin;
package com.cobblemon.mod.common.mixin.entity;
import com.cobblemon.mod.fabric.brewing.CobblemonFabricBreweryRegistry;
import com.cobblemon.mod.common.brewing.BrewingRecipes;
import net.minecraft.block.entity.BrewingStandBlockEntity;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
@@ -20,15 +20,15 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
public abstract class BrewingStandBlockEntityMixin
{
@Inject(
method = "isValid",
at = @At(value = "RETURN"),
cancellable = true
method = "isValid",
at = @At(value = "HEAD"),
cancellable = true
)
private void cobblemon$isValid(int slot, ItemStack stack, CallbackInfoReturnable<Boolean> cir) {
final BrewingStandBlockEntity entity = (BrewingStandBlockEntity) (Object) this;
if (slot < 3 && !cir.getReturnValue())
if (slot < 3)
{
if (entity.getStack(slot).isEmpty() && CobblemonFabricBreweryRegistry.INSTANCE.isValidPotionSlot(stack))
if (entity.getStack(slot).isEmpty() && BrewingRecipes.brewableItems.contains(stack.getItem()))
cir.setReturnValue(true);
}
}
@@ -371,9 +371,8 @@ object Cobblemon {
battleRegistry.startBattle(
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
true
).ifSuccessful { it.mute = true }
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F))
).apply { mute = true }
}
}
@@ -8,7 +8,10 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.block.entity.*
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.block.entity.HealingMachineBlockEntity
import com.cobblemon.mod.common.block.entity.PCBlockEntity
import com.cobblemon.mod.common.block.entity.PokemonPastureBlockEntity
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.registry.Registries
@@ -28,9 +31,5 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
val BERRY = this.create("berry", BlockEntityType.Builder.create(::BerryBlockEntity, *CobblemonBlocks.berries().values.toTypedArray()).build(null))
@JvmField
val PASTURE: BlockEntityType<PokemonPastureBlockEntity> = this.create("pasture", BlockEntityType.Builder.create(::PokemonPastureBlockEntity, CobblemonBlocks.PASTURE).build(null))
@JvmField
val SIGN: BlockEntityType<CobblemonSignBlockEntity> = this.create("sign", BlockEntityType.Builder.create(::CobblemonSignBlockEntity, CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN).build(null))
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.create(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN).build(null))
}
@@ -19,10 +19,6 @@ import com.cobblemon.mod.common.mixin.invoker.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.sign.CobblemonHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
import net.minecraft.block.*
import net.minecraft.block.piston.PistonBehavior
import net.minecraft.entity.effect.StatusEffects
@@ -111,14 +107,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
val APRICORN_BUTTON = this.create("apricorn_button", BlocksInvoker.createWoodenButtonBlock(BlockSetType.OAK))
@JvmField
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(PressurePlateBlock.ActivationRule.EVERYTHING, AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).noCollision().strength(0.5f).sounds(BlockSoundGroup.WOOD), APRICORN_BLOCK_SET_TYPE))
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", CobblemonSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_SIGN = this.create("apricorn_wall_sign", CobblemonWallSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_WALL_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", CobblemonHangingSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_WALL_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_HANGING_SIGN = this.create("apricorn_wall_hanging_sign", CobblemonWallHangingSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE))
// Tag was removed be sure to add it back when implemented
//val APRICORN_SIGN = queue("apricorn_sign") { StandingSignBlock(AbstractBlock.Settings.of(Material.WOOD).noCollission().strength(1.0f).sounds(BlockSoundGroup.WOOD), APRICORN_WOOD_TYPE) }
//val APRICORN_WALL_SIGN = queue("apricorn_wall_sign") { WallSignBlock(AbstractBlock.Settings.of(Material.WOOD).noCollission().strength(1.0f).sounds(BlockSoundGroup.WOOD).dropsLike(APRICORN_SIGN), APRICORN_WOOD_TYPE) }
@JvmField
val APRICORN_SLAB = this.create("apricorn_slab", SlabBlock(AbstractBlock.Settings.create().mapColor(MapColor.OAK_TAN).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)))
@JvmField
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common
import java.util.function.Supplier
import net.minecraft.block.Block
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityType
@@ -18,14 +19,11 @@ import net.minecraft.client.particle.ParticleFactory
import net.minecraft.client.particle.SpriteProvider
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.block.entity.BlockEntityRendererFactory
import net.minecraft.client.render.entity.EntityRendererFactory
import net.minecraft.client.render.entity.model.EntityModelLayer
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityType
import net.minecraft.item.Item
import net.minecraft.particle.ParticleEffect
import net.minecraft.particle.ParticleType
import java.util.function.Supplier
import net.minecraft.resource.SynchronousResourceReloader
interface CobblemonClientImplementation {
fun registerLayer(modelLayer: EntityModelLayer, supplier: Supplier<TexturedModelData>)
@@ -40,7 +38,5 @@ interface CobblemonClientImplementation {
fun registerBlockColors(provider: BlockColorProvider, vararg blocks: Block)
fun <T : BlockEntity> registerBlockEntityRenderer(type: BlockEntityType<out T>, factory: BlockEntityRendererFactory<T>)
fun <T : Entity> registerEntityRenderer(type: EntityType<out T>, factory: EntityRendererFactory<T>)
fun <T : BlockEntity> registerBlockEntityRenderer(type: BlockEntityType<T>, factory: BlockEntityRendererFactory<T>)
}
@@ -46,6 +46,5 @@ object CobblemonCommands {
ClearPartyCommand.register(dispatcher)
ClearPCCommand.register(dispatcher)
PokemonRestartCommand.register(dispatcher)
BedrockParticleCommand.register(dispatcher)
}
}
@@ -9,8 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.entity.boat.CobblemonBoatEntity
import com.cobblemon.mod.common.entity.boat.CobblemonChestBoatEntity
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.PlatformRegistry
@@ -47,24 +45,6 @@ object CobblemonEntities : PlatformRegistry<Registry<EntityType<*>>, RegistryKey
.build(EMPTY_POKEBALL_KEY.toString())
)
@JvmField
val BOAT_KEY = cobblemonResource("boat")
@JvmField
val BOAT: EntityType<CobblemonBoatEntity> = this.create(
BOAT_KEY.path,
EntityType.Builder.create(::CobblemonBoatEntity, SpawnGroup.MISC).setDimensions(1.375F, 0.5625F).maxTrackingRange(10)
.build(BOAT_KEY.toString())
)
@JvmField
val CHEST_BOAT_KEY = cobblemonResource("chest_boat")
@JvmField
val CHEST_BOAT: EntityType<CobblemonChestBoatEntity> = this.create(
CHEST_BOAT_KEY.path,
EntityType.Builder.create(::CobblemonChestBoatEntity, SpawnGroup.MISC).setDimensions(1.375F, 0.5625F).maxTrackingRange(10)
.build(CHEST_BOAT_KEY.toString())
)
fun registerAttributes(consumer: (EntityType<out LivingEntity>, DefaultAttributeContainer.Builder) -> Unit) {
consumer(POKEMON, PokemonEntity.createAttributes())
}
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.MintBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.item.*
import com.cobblemon.mod.common.item.battle.DireHitItem
import com.cobblemon.mod.common.item.battle.GuardSpecItem
@@ -28,6 +27,7 @@ import com.cobblemon.mod.common.item.berry.PortionHealingBerryItem
import com.cobblemon.mod.common.item.berry.StatusCuringBerryItem
import com.cobblemon.mod.common.item.berry.VolatileCuringBerryItem
import com.cobblemon.mod.common.item.interactive.*
import com.cobblemon.mod.common.item.interactive.PotionItem
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
@@ -36,13 +36,7 @@ import net.minecraft.block.Block
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.effect.StatusEffectInstance
import net.minecraft.entity.effect.StatusEffects
import net.minecraft.item.BlockItem
import net.minecraft.item.FoodComponent
import net.minecraft.item.HangingSignItem
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import net.minecraft.item.SignItem
import net.minecraft.item.StewItem
import net.minecraft.item.*
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
@@ -129,34 +123,34 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val VIVICHOKE_SEEDS = compostableItem("vivichoke_seeds", VivichokeItem(CobblemonBlocks.VIVICHOKE_SEEDS))
@JvmField
val RED_APRICORN = apricornItem("red", ApricornItem(CobblemonBlocks.RED_APRICORN))
val RED_APRICORN = apricronItem("red", ApricornItem(CobblemonBlocks.RED_APRICORN))
@JvmField
val YELLOW_APRICORN = apricornItem("yellow", ApricornItem(CobblemonBlocks.YELLOW_APRICORN))
val YELLOW_APRICORN = apricronItem("yellow", ApricornItem(CobblemonBlocks.YELLOW_APRICORN))
@JvmField
val GREEN_APRICORN = apricornItem("green", ApricornItem(CobblemonBlocks.GREEN_APRICORN))
val GREEN_APRICORN = apricronItem("green", ApricornItem(CobblemonBlocks.GREEN_APRICORN))
@JvmField
val BLUE_APRICORN = apricornItem("blue", ApricornItem(CobblemonBlocks.BLUE_APRICORN))
val BLUE_APRICORN = apricronItem("blue", ApricornItem(CobblemonBlocks.BLUE_APRICORN))
@JvmField
val PINK_APRICORN = apricornItem("pink", ApricornItem(CobblemonBlocks.PINK_APRICORN))
val PINK_APRICORN = apricronItem("pink", ApricornItem(CobblemonBlocks.PINK_APRICORN))
@JvmField
val BLACK_APRICORN = apricornItem("black", ApricornItem(CobblemonBlocks.BLACK_APRICORN))
val BLACK_APRICORN = apricronItem("black", ApricornItem(CobblemonBlocks.BLACK_APRICORN))
@JvmField
val WHITE_APRICORN = apricornItem("white", ApricornItem(CobblemonBlocks.WHITE_APRICORN))
val WHITE_APRICORN = apricronItem("white", ApricornItem(CobblemonBlocks.WHITE_APRICORN))
@JvmField
val RED_APRICORN_SEED = apricornSeedItem("red", ApricornSeedItem(CobblemonBlocks.RED_APRICORN_SAPLING))
val RED_APRICORN_SEED = apricronSeedItem("red", ApricornSeedItem(CobblemonBlocks.RED_APRICORN_SAPLING))
@JvmField
val YELLOW_APRICORN_SEED = apricornSeedItem("yellow", ApricornSeedItem(CobblemonBlocks.YELLOW_APRICORN_SAPLING))
val YELLOW_APRICORN_SEED = apricronSeedItem("yellow", ApricornSeedItem(CobblemonBlocks.YELLOW_APRICORN_SAPLING))
@JvmField
val GREEN_APRICORN_SEED = apricornSeedItem("green", ApricornSeedItem(CobblemonBlocks.GREEN_APRICORN_SAPLING))
val GREEN_APRICORN_SEED = apricronSeedItem("green", ApricornSeedItem(CobblemonBlocks.GREEN_APRICORN_SAPLING))
@JvmField
val BLUE_APRICORN_SEED = apricornSeedItem("blue", ApricornSeedItem(CobblemonBlocks.BLUE_APRICORN_SAPLING))
val BLUE_APRICORN_SEED = apricronSeedItem("blue", ApricornSeedItem(CobblemonBlocks.BLUE_APRICORN_SAPLING))
@JvmField
val PINK_APRICORN_SEED = apricornSeedItem("pink", ApricornSeedItem(CobblemonBlocks.PINK_APRICORN_SAPLING))
val PINK_APRICORN_SEED = apricronSeedItem("pink", ApricornSeedItem(CobblemonBlocks.PINK_APRICORN_SAPLING))
@JvmField
val BLACK_APRICORN_SEED = apricornSeedItem("black", ApricornSeedItem(CobblemonBlocks.BLACK_APRICORN_SAPLING))
val BLACK_APRICORN_SEED = apricronSeedItem("black", ApricornSeedItem(CobblemonBlocks.BLACK_APRICORN_SAPLING))
@JvmField
val WHITE_APRICORN_SEED = apricornSeedItem("white", ApricornSeedItem(CobblemonBlocks.WHITE_APRICORN_SAPLING))
val WHITE_APRICORN_SEED = apricronSeedItem("white", ApricornSeedItem(CobblemonBlocks.WHITE_APRICORN_SAPLING))
@JvmField
val APRICORN_LOG = blockItem("apricorn_log", CobblemonBlocks.APRICORN_LOG)
@@ -170,10 +164,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val APRICORN_PLANKS = blockItem("apricorn_planks", CobblemonBlocks.APRICORN_PLANKS)
@JvmField
val APRICORN_LEAVES = compostableBlockItem("apricorn_leaves", CobblemonBlocks.APRICORN_LEAVES)
@JvmField
val APRICORN_BOAT = create("apricorn_boat", CobblemonBoatItem(CobblemonBoatType.APRICORN, false, Item.Settings().maxCount(1)))
@JvmField
val APRICORN_CHEST_BOAT = create("apricorn_chest_boat", CobblemonBoatItem(CobblemonBoatType.APRICORN, true, Item.Settings().maxCount(1)))
@JvmField
val APRICORN_DOOR = blockItem("apricorn_door", CobblemonBlocks.APRICORN_DOOR)
@@ -187,14 +177,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val APRICORN_BUTTON = blockItem("apricorn_button", CobblemonBlocks.APRICORN_BUTTON)
@JvmField
val APRICORN_PRESSURE_PLATE = blockItem("apricorn_pressure_plate", CobblemonBlocks.APRICORN_PRESSURE_PLATE)
//@JvmField
// val APRICORN_SIGN = create("apricorn_sign", SignItem(Item.Properties().stacksTo(16).tab(CreativeModeTab.TAB_DECORATIONS), CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN))
@JvmField
val APRICORN_SLAB = blockItem("apricorn_slab", CobblemonBlocks.APRICORN_SLAB)
@JvmField
val APRICORN_STAIRS = blockItem("apricorn_stairs", CobblemonBlocks.APRICORN_STAIRS)
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", SignItem(Item.Settings().maxCount(16), CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", HangingSignItem(CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN, Item.Settings().maxCount(16)))
@JvmField
val HEALING_MACHINE = blockItem("healing_machine", CobblemonBlocks.HEALING_MACHINE)
@@ -576,14 +564,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val CHOICE_SPECS = heldItem("choice_specs")
@JvmField
val CLEANSE_TAG = heldItem("cleanse_tag")
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
val EXP_SHARE = heldItem("exp_share")
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@JvmField
val FOCUS_BAND = heldItem("focus_band")
@JvmField
val HARD_STONE = heldItem("hard_stone")
@@ -628,13 +612,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val WISE_GLASSES = heldItem("wise_glasses")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 1F)
val MENTAL_HERB = compostableHeldItem("mental_herb")
@JvmField
val MIRROR_HERB = compostableHeldItem("mirror_herb", null, 1F)
val MIRROR_HERB = compostableHeldItem("mirror_herb")
@JvmField
val POWER_HERB = compostableHeldItem("power_herb", null, 1F)
val POWER_HERB = compostableHeldItem("power_herb")
@JvmField
val WHITE_HERB = compostableHeldItem("white_herb", null, 1F)
val WHITE_HERB = heldItem("white_herb")
@JvmField
val BRIGHT_POWDER = heldItem("bright_powder")
@JvmField
@@ -657,14 +641,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val POWER_LENS = heldItem("power_lens")
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
@JvmField
val FLAME_ORB = heldItem("flame_orb")
@JvmField
val LIFE_ORB = heldItem("life_orb")
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
// Mulch
@JvmField
@@ -690,10 +666,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val POKEMON_MODEL = this.create("pokemon_model", PokemonItem())
//Keyitems
@JvmField
val PHOTODEX = photodexItem("photodex")
private fun blockItem(name: String, block: Block): BlockItem = this.create(name, BlockItem(block, Item.Settings()))
private fun noSettingsItem(name: String): CobblemonItem = this.create(name, CobblemonItem(Item.Settings()))
private fun photodexItem(name: String): PhotodexItem = this.create(name, PhotodexItem())
fun berries() = this.berries.toMap()
private fun mulchItem(name: String, mulchVariant: MulchVariant): MulchItem = this.create(name, MulchItem(mulchVariant))
@@ -741,16 +724,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
return item
}
private fun apricornItem(name: String, apricornItem: ApricornItem): ApricornItem {
private fun apricronItem(name: String, apricornItem: ApricornItem): ApricornItem {
val finalName = "${name}_apricorn"
val item = this.create(finalName, apricornItem)
compostable(item, .65f)
return item
}
private fun apricornSeedItem(name: String, apricornSeedItem: ApricornSeedItem): ApricornSeedItem {
private fun apricronSeedItem(name: String, apricronSeedItem: ApricornSeedItem): ApricornSeedItem {
val finalName = "${name}_apricorn_seed"
val item = this.create(finalName, apricornSeedItem)
val item = this.create(finalName, apricronSeedItem)
compostable(item, .65f)
return item
}
@@ -11,27 +11,8 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.battle.BattleApplyPassResponseHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureEndHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureShakeHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureStartHandler
import com.cobblemon.mod.common.client.net.battle.BattleChallengeExpiredHandler
import com.cobblemon.mod.common.client.net.battle.BattleChallengeNotificationHandler
import com.cobblemon.mod.common.client.net.battle.BattleEndHandler
import com.cobblemon.mod.common.client.net.battle.BattleFaintHandler
import com.cobblemon.mod.common.client.net.battle.BattleHealthChangeHandler
import com.cobblemon.mod.common.client.net.battle.BattleInitializeHandler
import com.cobblemon.mod.common.client.net.battle.BattleMadeInvalidChoiceHandler
import com.cobblemon.mod.common.client.net.battle.BattleMakeChoiceHandler
import com.cobblemon.mod.common.client.net.battle.BattleMessageHandler
import com.cobblemon.mod.common.client.net.battle.BattleMusicHandler
import com.cobblemon.mod.common.client.net.battle.BattlePersistentStatusHandler
import com.cobblemon.mod.common.client.net.battle.BattleQueueRequestHandler
import com.cobblemon.mod.common.client.net.battle.BattleSetTeamPokemonHandler
import com.cobblemon.mod.common.client.net.battle.BattleSwitchPokemonHandler
import com.cobblemon.mod.common.client.net.battle.BattleUpdateTeamPokemonHandler
import com.cobblemon.mod.common.client.net.battle.*
import com.cobblemon.mod.common.client.net.callback.move.OpenMoveCallbackHandler
import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandler
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
@@ -70,7 +51,6 @@ import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.battle.*
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPacket
@@ -119,10 +99,12 @@ import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
@@ -152,10 +134,7 @@ import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptanceP
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
@@ -189,12 +168,12 @@ import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHa
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.util.server
import kotlin.reflect.KClass
import net.minecraft.network.PacketByteBuf
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import kotlin.reflect.KClass
/**
* Registers Cobblemon network packets.
@@ -259,7 +238,6 @@ object CobblemonNetwork : NetworkManager {
// UI Packets
this.createClientBound(SummaryUIPacket.ID, SummaryUIPacket::decode, SummaryUIPacketHandler)
this.createClientBound(InteractPokemonUIPacket.ID, InteractPokemonUIPacket::decode, InteractPokemonUIPacketHandler)
this.createClientBound(PlayerInteractOptionsPacket.ID, PlayerInteractOptionsPacket::decode, PlayerInteractOptionsHandler)
// Starter packets
this.createClientBound(OpenStarterUIPacket.ID, OpenStarterUIPacket::decode, StarterUIPacketHandler)
@@ -345,7 +323,6 @@ object CobblemonNetwork : NetworkManager {
// Interaction Packets
this.createServerBound(InteractPokemonPacket.ID, InteractPokemonPacket::decode, InteractPokemonHandler)
this.createServerBound(RequestPlayerInteractionsPacket.ID, RequestPlayerInteractionsPacket::decode, RequestInteractionsHandler)
// Storage Packets
this.createServerBound(SendOutPokemonPacket.ID, SendOutPokemonPacket::decode, SendOutPokemonHandler)
@@ -373,8 +350,6 @@ object CobblemonNetwork : NetworkManager {
// Battle packets
this.createServerBound(BattleSelectActionsPacket.ID, BattleSelectActionsPacket::decode, BattleSelectActionsHandler)
this.createServerBound(SpectateBattlePacket.ID, SpectateBattlePacket::decode, SpectateBattleHandler)
this.createServerBound(RemoveSpectatorPacket.ID, RemoveSpectatorPacket::decode, RemoveSpectatorHandler)
// Trade
this.createServerBound(AcceptTradeRequestPacket.ID, AcceptTradeRequestPacket::decode, AcceptTradeRequestHandler)
@@ -40,15 +40,14 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleEndPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMusicPacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DefeatEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.requirements.DefeatRequirement
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import java.io.File
import java.util.UUID
import java.util.concurrent.ConcurrentLinkedQueue
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
import java.util.concurrent.ConcurrentLinkedDeque
/**
* Individual battle instance
@@ -56,7 +55,6 @@ import java.util.concurrent.ConcurrentLinkedDeque
* @since January 16th, 2022
* @author Deltric, Hiroku
*/
@Suppress("unused", "MemberVisibilityCanBePrivate")
open class PokemonBattle(
val format: BattleFormat,
val side1: BattleSide,
@@ -69,11 +67,8 @@ open class PokemonBattle(
side1.battle = this
side2.battle = this
this.actors.forEach { actor ->
actor.battle = this
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.effectedPokemon.evolutionProxy.current().progress()
.filterIsInstance<LastBattleCriticalHitsEvolutionProgress>()
.forEach { it.reset() }
battlePokemon.criticalHits = 0
}
}
}
@@ -87,13 +82,12 @@ open class PokemonBattle(
val playerUUIDs: Iterable<UUID>
get() = actors.flatMap { it.getPlayerUUIDs() }
val players = playerUUIDs.mapNotNull { it.getPlayer() }
val spectators = mutableSetOf<UUID>()
val spectators = mutableListOf<UUID>()
val battleId = UUID.randomUUID()
val showdownMessages = mutableListOf<String>()
val battleLog = mutableListOf<String>()
val chatLog = mutableListOf<Text>()
var started = false
var ended = false
// TEMP battle showcase stuff
@@ -103,7 +97,7 @@ open class PokemonBattle(
var dispatchResult = GO
val dispatches = ConcurrentLinkedDeque<BattleDispatch>()
val dispatches = ConcurrentLinkedQueue<BattleDispatch>()
val afterDispatches = mutableListOf<() -> Unit>()
val captureActions = mutableListOf<BattleCaptureAction>()
@@ -181,8 +175,11 @@ open class PokemonBattle(
}
fun broadcastChatMessage(component: Text) {
chatLog.add(component)
sendSpectatorUpdate(BattleMessagePacket(component))
spectators.forEach { spectatorId ->
spectatorId.getPlayer()?.let {
CobblemonNetwork.sendPacketToPlayer(it, BattleMessagePacket(component))
}
}
return actors.forEach { it.sendMessage(component) }
}
@@ -253,6 +250,7 @@ open class PokemonBattle(
}
}
sendUpdate(BattleEndPacket())
sendUpdate(BattleMusicPacket(null))
BattleRegistry.closeBattle(this)
}
@@ -319,12 +317,6 @@ open class PokemonBattle(
fun dispatch(dispatcher: () -> DispatchResult) {
dispatches.add(BattleDispatch { dispatcher() })
}
fun dispatchToFront(dispatcher: () -> DispatchResult) {
dispatches.addFirst(BattleDispatch { dispatcher() })
}
fun dispatchGo(dispatcher: () -> Unit) {
@@ -356,10 +348,6 @@ open class PokemonBattle(
dispatches.add(dispatcher)
}
fun dispatchToFront(dispatcher: BattleDispatch) {
dispatches.addFirst(dispatcher)
}
fun doWhenClear(action: () -> Unit) {
afterDispatches.add(action)
}
@@ -9,19 +9,26 @@
package com.cobblemon.mod.common.api.events.battles
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.events.Cancelable
import net.minecraft.text.MutableText
import com.cobblemon.mod.common.battles.BattleFormat
/**
* Event fired before a [PokemonBattle] is started. Canceling this event prevents the battle from being
* created and launched.
*
* @property reason The text used to inform the participants why the battle was canceled. Keep null for a default error.
*
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason: MutableText? = null) : BattleEvent, Cancelable()
data class BattleStartedPreEvent (
val participants: Collection<BattleActor>,
val format: BattleFormat,
val isPvP: Boolean,
val isPvN: Boolean,
val isPvW: Boolean
) : Cancelable()
/**
* Event fired after a [PokemonBattle] starts.
@@ -29,4 +36,8 @@ data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPostEvent (override val battle: PokemonBattle) : BattleEvent
data class BattleStartedPostEvent (
override val battle: PokemonBattle
) : BattleEvent
@@ -196,8 +196,6 @@ fun drawPortraitPokemon(
val context = RenderContext()
PokemonModelRepository.getTextureNoSubstitute(species.resourceIdentifier, aspects, 0f).let { it -> context.put(RenderContext.TEXTURE, it) }
context.put(RenderContext.SCALE, species.getForm(aspects).baseScale)
context.put(RenderContext.SPECIES, species.resourceIdentifier)
context.put(RenderContext.ASPECTS, aspects)
val renderType = model.getLayer(texture)
@@ -66,15 +66,7 @@ interface PokemonSelectingItem {
return if (entity != null) {
val pokemon = entity.pokemon
if (entity.ownerUuid == player.uuid) {
val typedActionResult = applyToPokemon(player, stack, pokemon)
if (typedActionResult != null)
{
CobblemonCriteria.POKEMON_INTERACT.trigger(player, PokemonInteractContext(pokemon.species.resourceIdentifier, Registries.ITEM.getId(stack.item)))
typedActionResult
}
else {
TypedActionResult.pass(stack)
}
applyToPokemon(player, stack, pokemon) ?: TypedActionResult.pass(stack)
} else {
TypedActionResult.fail(stack)
}
@@ -27,13 +27,11 @@ object CobblemonPermissions {
val HEAL_POKEMON_SELF = this.create("$HEAL_POKEMON_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val HEAL_POKEMON_OTHER = this.create("$HEAL_POKEMON_BASE.other", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
private const val LEVEL_UP_BASE = "${COMMAND_PREFIX}levelup"
val LEVEL_UP_SELF = this.create("$LEVEL_UP_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val LEVEL_UP_OTHER = this.create("$LEVEL_UP_BASE.other", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val OPEN_STARTER_SCREEN = this.create("${COMMAND_PREFIX}openstarterscreen", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val BEDROCK_PARTICLE = this.create("${COMMAND_PREFIX}bedrockparticle", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
private const val POKEMON_EDIT_BASE = "${COMMAND_PREFIX}pokemonedit"
val POKEMON_EDIT_SELF = this.create("$POKEMON_EDIT_BASE.self", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@@ -61,7 +61,6 @@ import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.Box
import net.minecraft.world.biome.Biome
import net.minecraft.world.gen.structure.Structure
object PokemonSpecies : JsonDataRegistry<Species> {
@@ -94,7 +93,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(EggGroup::class.java, EggGroupAdapter)
.registerTypeAdapter(StatusEffect::class.java, RegistryElementAdapter<StatusEffect> { Registries.STATUS_EFFECT })
.registerTypeAdapter(NbtItemPredicate::class.java, NbtItemPredicateAdapter)
@@ -238,8 +236,8 @@ object PokemonSpecies : JsonDataRegistry<Species> {
"spd" to (form?.baseStats?.get(Stats.SPECIAL_DEFENCE) ?: species.baseStats[Stats.SPECIAL_DEFENCE] ?: 1),
"spe" to (form?.baseStats?.get(Stats.SPEED) ?: species.baseStats[Stats.SPEED] ?: 1)
)
val heightm = (form?.height ?: species.height) / 10
val weightkg = (form?.weight ?: species.weight) / 10
val heightm = form?.height ?: species.height
val weightkg = form?.weight ?: species.weight
// This is ugly, but we already have it hardcoded in the mod anyway
val maxHP = if (species.showdownId() == "shedinja") 1 else null
val canGigantamax: String? = if (form?.gigantamaxMove != null) form.gigantamaxMove.name else null
@@ -8,16 +8,14 @@
package com.cobblemon.mod.common.api.pokemon.evolution.progress
import com.cobblemon.mod.common.pokemon.evolution.progress.*
import com.cobblemon.mod.common.pokemon.evolution.progress.RecoilEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.UseMoveEvolutionProgress
object EvolutionProgressFactory {
private val variants = hashMapOf<String, () -> EvolutionProgress<*>>()
init {
registerVariant(DamageTakenEvolutionProgress.ID.toString()) { DamageTakenEvolutionProgress() }
registerVariant(DefeatEvolutionProgress.ID.toString()) { DefeatEvolutionProgress() }
registerVariant(LastBattleCriticalHitsEvolutionProgress.ID.toString()) { LastBattleCriticalHitsEvolutionProgress() }
registerVariant(RecoilEvolutionProgress.ID.toString()) { RecoilEvolutionProgress() }
registerVariant(UseMoveEvolutionProgress.ID.toString()) { UseMoveEvolutionProgress() }
}
@@ -79,16 +79,6 @@ interface HeldItemManager {
*/
fun take(pokemon: BattlePokemon, showdownId: String)
/**
* Tests if the given [BattlePokemon] should have their item consumed.
* This method is expected to be used in each implementation when needed.
*
* @param pokemon The [BattlePokemon] being tested.
* @param battle The [PokemonBattle] the [pokemon] is participating in.
* @param showdownId The literal ID of the held item on Showdown.
*/
fun shouldConsumeItem(pokemon: BattlePokemon, battle: PokemonBattle, showdownId: String): Boolean = false
companion object {
/**
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.pokemon.status
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
@@ -40,5 +39,4 @@ object Statuses {
fun getStatus(name: Identifier) = allStatuses.find { status -> status.name == name }
fun getStatus(showdownName: String) = allStatuses.find { it.showdownName == showdownName }
fun getPersistentStatuses() = allStatuses.filterIsInstance<PersistentStatus>()
}
@@ -20,7 +20,6 @@ import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Box
import net.minecraft.util.math.ChunkSectionPos.getSectionCoord
import net.minecraft.util.math.Vec3d
import net.minecraft.world.LightType
import net.minecraft.world.chunk.Chunk
import net.minecraft.world.chunk.ChunkStatus
@@ -70,7 +69,7 @@ object CobblemonSpawningProspector : SpawningProspector {
.map { it.pos }
val defaultState = Blocks.STONE.defaultState
val defaultBlockData = WorldSlice.BlockData(defaultState, 0, 0)
val defaultBlockData = WorldSlice.BlockData(defaultState, 0)
val blocks = Array(area.length) { Array(height) { Array(area.width) { defaultBlockData } } }
val skyLevel = Array(area.length) { Array(area.width) { world.topY } }
@@ -78,7 +77,6 @@ object CobblemonSpawningProspector : SpawningProspector {
val chunks = mutableMapOf<Pair<Int, Int>, Chunk?>()
val yRange = (baseY until baseY + height).reversed()
val lightingProvider = world.lightingProvider
for (x in area.baseX until area.baseX + area.length) {
for (z in area.baseZ until area.baseZ + area.width) {
val query = chunks.computeIfAbsent(Pair(getSectionCoord(x), getSectionCoord(z))) {
@@ -87,16 +85,16 @@ object CobblemonSpawningProspector : SpawningProspector {
var canSeeSky = world.isSkyVisibleAllowingSea(pos.set(x, yRange.first, z))
for (y in yRange) {
val skyLight = lightingProvider.get(LightType.SKY).getLightLevel(pos.set(x, y, z))
val state = query.getBlockState(pos.set(x, y, z))
blocks[x - area.baseX][y - baseY][z - area.baseZ] = WorldSlice.BlockData(
state = state,
light = world.getLightLevel(pos),
skyLight = skyLight
light = world.getLightLevel(pos)
)
if (canSeeSky) {
skyLevel[x - area.baseX][z - area.baseZ] = y
}
if (state.fluidState.isEmpty && !state.isIn(CobblemonBlockTags.SEES_SKY)) {
canSeeSky = false
}
@@ -31,16 +31,12 @@ open class SpawnerManager {
open fun registerSpawner(spawner: Spawner) {
spawners.add(spawner)
if (spawner !is TickingSpawner) {
spawner.influences.addAll(influences)
}
spawner.influences.addAll(influences)
}
open fun unregisterSpawner(spawner: Spawner) {
spawners.remove(spawner)
if (spawner !is TickingSpawner) {
spawner.influences.removeAll(influences)
}
spawner.influences.removeAll(influences)
}
open fun onServerStarted() {
@@ -44,8 +44,7 @@ class WorldSlice(
) {
class BlockData(
val state: BlockState,
val light: Int,
val skyLight: Int
val light: Int
)
val length = blocks.size
@@ -84,15 +83,6 @@ class WorldSlice(
}
fun getLight(position: BlockPos, elseLight: Int = 0) = getLight(position.x, position.y, position.z, elseLight)
fun getSkyLight(x: Int, y: Int, z: Int, elseLight: Int = 0): Int {
return if (!isInBounds(x, y, z)) {
elseLight
} else {
getBlockData(x, y, z).skyLight
}
}
fun getSkyLight(position: BlockPos, elseLight: Int = 0) = getSkyLight(position.x, position.y, position.z, elseLight)
fun skySpaceAbove(x: Int, y: Int, z: Int): Int {
return if (!isInBounds(x, y, z) || skyLevel[x - baseX][z - baseZ] > y) {
0
@@ -52,8 +52,6 @@ abstract class SpawningCondition<T : SpawningContext> {
var maxZ: Float? = null
var minLight: Int? = null
var maxLight: Int? = null
var minSkyLight: Int? = null
var maxSkyLight: Int? = null
var isRaining: Boolean? = null
var isThundering: Boolean? = null
var timeRange: TimeRange? = null
@@ -90,8 +88,6 @@ abstract class SpawningCondition<T : SpawningContext> {
return false
} else if (ctx.light > maxLight.orMax() || ctx.light < minLight.orMin()) {
return false
} else if (ctx.skyLight > maxSkyLight.orMax() || ctx.skyLight < minSkyLight.orMin()) {
return false
} else if (timeRange != null && !timeRange!!.contains((ctx.world.timeOfDay % 24000).toInt())) {
return false
} else if (canSeeSky != null && canSeeSky != ctx.canSeeSky) {
@@ -138,8 +134,6 @@ abstract class SpawningCondition<T : SpawningContext> {
maxZ = merger.mergeSingle(maxZ, other.maxZ)
minLight = merger.mergeSingle(minLight, other.minLight)
maxLight = merger.mergeSingle(maxLight, other.maxLight)
minSkyLight = merger.mergeSingle(minSkyLight, other.minSkyLight)
maxSkyLight = merger.mergeSingle(maxSkyLight, other.maxSkyLight)
timeRange = merger.mergeSingle(timeRange, other.timeRange)
structures = merger.merge(structures, other.structures)?.toMutableList()
}
@@ -30,7 +30,6 @@ open class AreaSpawningContext(
override val world: ServerWorld,
override val position: BlockPos,
override val light: Int,
override val skyLight: Int,
override val canSeeSky: Boolean,
override val influences: MutableList<SpawningInfluence>,
/** Space above. */
@@ -27,13 +27,12 @@ abstract class FlooredSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : AreaSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice) {
) : AreaSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice) {
/** The block that the spawning is occurring on. */
val baseBlock = slice.getBlockState(position.x, position.y, position.z)
}
@@ -49,13 +48,12 @@ open class GroundedSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : FlooredSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice)
) : FlooredSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice)
/**
* A spawning context that occurs at the bottom of a body of water.
@@ -68,13 +66,12 @@ open class SeafloorSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : FlooredSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice) {
) : FlooredSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice) {
override fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState) = state.fluidState.isIn(FluidTags.WATER)
}
@@ -89,13 +86,12 @@ open class LavafloorSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : FlooredSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice) {
) : FlooredSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice) {
override fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState) = state.fluidState.isIn(FluidTags.LAVA)
}
@@ -104,11 +100,10 @@ open class SurfaceSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
val depth: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : FlooredSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice)
) : FlooredSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice)
@@ -61,8 +61,6 @@ abstract class SpawningContext {
abstract val position: BlockPos
/** The light level at this location. */
abstract val light: Int
/** The sky light level at this location. (15 - The distance to the nearest block that would be illuminated by the sun */
abstract val skyLight: Int
/** Whether or not the sky is visible at this location. */
abstract val canSeeSky: Boolean
/** A list of [SpawningInfluence]s that apply due to this specific context. */
@@ -26,14 +26,13 @@ open class SubmergedSpawningContext(
world: ServerWorld,
position: BlockPos,
light: Int,
skyLight: Int,
canSeeSky: Boolean,
influences: MutableList<SpawningInfluence>,
height: Int,
val depth: Int,
nearbyBlocks: List<BlockState>,
slice: WorldSlice
) : AreaSpawningContext(cause, world, position, light, skyLight, canSeeSky, influences, height, nearbyBlocks, slice) {
) : AreaSpawningContext(cause, world, position, light, canSeeSky, influences, height, nearbyBlocks, slice) {
val fluid = slice.getBlockState(position.x, position.y, position.z).fluidState
override fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState) = state.fluidState.fluid == fluid.fluid
@@ -45,8 +45,6 @@ interface AreaSpawningContextCalculator<O : AreaSpawningContext> : SpawningConte
= input.slice.horizontalSpace(input.position.x + offsetX, input.position.y + offsetY, input.position.z + offsetZ, condition, maximum)
fun getLight(input: AreaSpawningInput, elseLight: Int = 0): Int
= input.slice.getLight(input.position.x, input.position.y + 1, input.position.z, elseLight)
fun getSkyLight(input: AreaSpawningInput, elseLight: Int = 0): Int
= input.slice.getSkyLight(input.position.x, input.position.y + 1, input.position.z, elseLight)
fun getCanSeeSky(input: AreaSpawningInput): Boolean = input.slice.canSeeSky(input.position.x, input.position.y + 1, input.position.z)
fun getSkySpaceAbove(input: AreaSpawningInput): Int = input.slice.skySpaceAbove(input.position.x, input.position.y, input.position.z)
fun getNearbyBlocks(
@@ -59,7 +59,6 @@ object GroundedSpawningContextCalculator : FlooredSpawningContextCalculator<Grou
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, surroundingCondition, config.maxVerticalSpace, offsetY = 1),
@@ -86,7 +85,6 @@ object SeafloorSpawningContextCalculator : FlooredSpawningContextCalculator<Seaf
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, surroundingCondition, config.maxVerticalSpace, offsetY = 1),
@@ -113,7 +111,6 @@ object LavafloorSpawningContextCalculator : FlooredSpawningContextCalculator<Lav
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, surroundingCondition, config.maxVerticalSpace, offsetY = 1),
@@ -141,7 +138,6 @@ object SurfaceSpawningContextCalculator : FlooredSpawningContextCalculator<Surfa
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, surroundingCondition, config.maxVerticalSpace / 2, offsetY = 1),
@@ -45,7 +45,6 @@ object SubmergedSpawningContextCalculator : AreaSpawningContextCalculator<Submer
world = input.world,
position = input.position.toImmutable(),
light = getLight(input),
skyLight = getSkyLight(input),
canSeeSky = getCanSeeSky(input),
influences = input.spawner.copyInfluences(),
height = getHeight(input, fluidCondition, ceil(config.maxVerticalSpace / 2F)),
@@ -42,9 +42,9 @@ open class PlayerLevelRangeInfluence(
val party = Cobblemon.storage.getParty(uuid)
previousRange = if (party.any()) {
//val minimumLevel = party.minOf { it.level }
val minimumLevel = party.minOf { it.level }
val maximumLevel = party.maxOf { it.level }
IntRange(max(maximumLevel - variation, 1), min(config.maxPokemonLevel, max(maximumLevel + variation, config.minimumLevelRangeMax)))
IntRange(max(minimumLevel - variation, 1), min(config.maxPokemonLevel, max(maximumLevel + variation, config.minimumLevelRangeMax)))
} else {
noPokemonRange
}
@@ -63,8 +63,7 @@ open class PlayerLevelRangeInfluence(
if (spawnLevelRange.isEmpty()){
spawnLevelRange = if (derivedLevelRange.first > playerLevelRange.last) {
derivedLevelRange.first..(derivedLevelRange.first + pokemonRangeWidth / 4F).toInt()
}
else {
} else {
(derivedLevelRange.first + 3 * pokemonRangeWidth / 4F).toInt()..derivedLevelRange.last
}
}
@@ -77,7 +77,7 @@ abstract class AreaSpawner(
val numberNearby = constrainedArea.world.getEntitiesByClass(
PokemonEntity::class.java,
areaBox
) { pokemonEntity -> pokemonEntity.countsTowardsSpawnCap.get() }.size
) { true }.size
val chunksCovered = CHUNK_REACH * CHUNK_REACH
if (numberNearby.toFloat() / chunksCovered >= Cobblemon.config.pokemonPerChunk) {
@@ -15,7 +15,7 @@ import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector
import com.cobblemon.mod.common.api.spawning.selection.FlatSelector
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
import net.minecraft.entity.Entity
@@ -32,7 +32,7 @@ abstract class TickingSpawner(
var spawns: SpawnPool,
val manager: SpawnerManager
) : Spawner {
private var selector: SpawningSelector = FlatContextWeightedSelector()
private var selector: SpawningSelector = FlatSelector()
override val influences = mutableListOf<SpawningInfluence>()
override fun canSpawn() = active
@@ -25,7 +25,6 @@ import com.mongodb.client.model.ReplaceOptions
import net.minecraft.util.WorldSavePath
import org.bson.Document
import java.util.UUID
import java.util.Date
/**
* A [FileStoreAdapter] for MongoDB. This allows a [PokemonStore] to be serialized to a MongoDB database.
@@ -46,7 +45,6 @@ open class MongoDBStoreAdapter(
override fun save(storeClass: Class<out PokemonStore<*>>, uuid: UUID, serialized: JsonObject) {
val document = Document.parse(this.gson.toJson(serialized))
document["uuid"] = uuid.toString()
document["lastUpdated"] = Date()
val collection = getCollection(storeClass)
val filter = Document("uuid", uuid.toString())
collection.replaceOne(filter, document, ReplaceOptions().upsert(true))
@@ -69,11 +67,7 @@ open class MongoDBStoreAdapter(
if (document != null) {
val json = this.gson.fromJson(document.toJson(), JsonObject::class.java)
val store = try {
storeClass.getConstructor(UUID::class.java, UUID::class.java).newInstance(uuid, uuid)
} catch (exception: NoSuchMethodException) {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
}
val store = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
store.loadFromJSON(json)
return store
}
@@ -10,8 +10,8 @@ package com.cobblemon.mod.common.api.storage.player
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.net.messages.client.starter.SetClientPlayerDataPacket
import com.cobblemon.mod.common.util.cobblemonResource
import java.util.UUID
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -23,7 +23,6 @@ data class PlayerData(
var starterSelected: Boolean,
var starterUUID: UUID?,
var keyItems: MutableSet<Identifier>,
var battleTheme: Identifier?,
val extraData: MutableMap<String, PlayerDataExtension>,
) {
var advancementData: PlayerAdvancementData = PlayerAdvancementData()
@@ -41,7 +40,6 @@ data class PlayerData(
starterSelected = false,
starterUUID = null,
keyItems = mutableSetOf(),
battleTheme = CobblemonSounds.PVP_BATTLE.id,
extraData = mutableMapOf()
)
}
@@ -22,8 +22,6 @@ import net.minecraft.registry.tag.TagKey
@Suppress("HasPlatformType", "unused")
object CobblemonBlockTags {
@JvmField val ALL_HANGING_SIGNS = createTag("all_hanging_signs")
@JvmField val ALL_SIGNS = createTag("all_signs")
@JvmField val APRICORN_LEAVES = createTag("apricorn_leaves")
@JvmField val APRICORN_LOGS = createTag("apricorn_logs")
@JvmField val APRICORN_SAPLINGS = createTag("apricorn_saplings")
@@ -31,7 +29,6 @@ object CobblemonBlockTags {
@JvmField val BERRY_WILD_SOIL = createTag("berry_wild_soil")
@JvmField val BERRY_SOIL = createTag("berry_soil")
@JvmField val BERRY_REPLACEABLE = createTag("berry_replaceable")
@JvmField val CEILING_HANGING_SIGNS = createTag("ceiling_hanging_signs")
@JvmField val CROPS = createTag("crops")
@JvmField val DRIPSTONE_GROWABLE = createTag("dripstone_growable")
@JvmField val DRIPSTONE_REPLACEABLES = createTag("dripstone_replaceables")
@@ -39,15 +36,10 @@ object CobblemonBlockTags {
@JvmField val MEDICINAL_LEEK_PLANTABLE = createTag("medicinal_leek_plantable")
@JvmField val MINTS = createTag("mints")
@JvmField val ROOTS_SPREADABLE = createTag("roots_spreadable")
@JvmField val SIGNS = createTag("signs")
@JvmField val SMALL_FLOWERS = createTag("small_flowers")
@JvmField val SEES_SKY = createTag("sees_sky")
@JvmField val SNOW_BLOCK = createTag("snow_block")
@JvmField val ROOTS = createTag("roots")
@JvmField val STANDING_SIGNS = createTag("standing_signs")
@JvmField val WALL_HANGING_SIGNS = createTag("wall_hanging_signs")
@JvmField val WALL_SIGNS = createTag("wall_signs")
private fun createTag(name: String) = TagKey.of(RegistryKeys.BLOCK, cobblemonResource(name))
}
@@ -9,17 +9,15 @@
package com.cobblemon.mod.common.api.tags
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.registry.Registries
import net.minecraft.registry.RegistryKeys
import net.minecraft.registry.tag.TagKey
/**
* A collection of the Cobblemon [TagKey]s related to the [Registries.ENTITY_TYPE].
* A collection of the Cobblemon [TagKey]s related to the [Registry.ENTITY_TYPE].
*
* @author Licious
* @since March 6th, 2023
*/
@Suppress("HasPlatformType", "unused")
object CobblemonEntityTypeTags {
@@ -29,9 +27,6 @@ object CobblemonEntityTypeTags {
@JvmField
val CANNOT_HAVE_NAME_TAG = create("cannot_have_name_tag")
@JvmField
val BOATS = create("boats")
private fun create(path: String) = TagKey.of(RegistryKeys.ENTITY_TYPE, cobblemonResource(path))
}
@@ -9,17 +9,16 @@
package com.cobblemon.mod.common.api.tags
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKeys
import net.minecraft.registry.tag.TagKey
/**
* A collection of the Cobblemon [TagKey]s related to the [Registries.ITEM].
* A collection of the Cobblemon [TagKey]s related to the [Registry.ITEM].
*
* @author Licious
* @since January 8th, 2023
*/
@Suppress("unused", "HasPlatformType")
object CobblemonItemTags {
@JvmField
@@ -28,47 +27,11 @@ object CobblemonItemTags {
val APRICORN_SEEDS = create("apricorn_seeds")
@JvmField
val APRICORNS = create("apricorns")
/**
* This tag is only used for a Torterra aspect based easter egg evolution at the moment.
* It simply includes the 'minecraft:azalea' and 'minecraft:flowering_azalea' items by default.
*/
@JvmField
val AZALEA_TREE = create("azalea_tree")
@JvmField
val BERRIES = create("berries")
@JvmField
val BOATS = create("boats")
@JvmField
val COBBLEMON_SEEDS = create("cobblemon_seeds")
@JvmField
val EVOLUTION_ITEMS = create("evolution_items")
@JvmField
val EVOLUTION_STONES = create("evolution_stones")
@JvmField
val EXPERIENCE_CANDIES = create("experience_candies")
@JvmField
val HANGING_SIGNS = create("hanging_signs")
@JvmField
val HERBS = create("herbs")
@JvmField
val MINT_LEAF = create("mint_leaf")
@JvmField
val MINTS = create("mints")
@JvmField
val MUTATED_BERRIES = create("mutated_berries")
@JvmField
val PLANTS = create("plants")
@JvmField
val POKEBALLS = create("poke_balls")
@JvmField
val PROTEIN_INGREDIENTS = create("protein_ingredients")
@JvmField
val SEEDS = create("seeds")
@JvmField
val SIGNS = create("signs")
@JvmField
val ZINC_INGREDIENTS = create("zinc_ingredients")
@JvmField
val ANY_HELD_ITEM = create("held/is_held_item")
@JvmField
val EXPERIENCE_SHARE = create("held/experience_share")
@@ -91,11 +54,19 @@ object CobblemonItemTags {
@JvmField
val POWER_WEIGHT = create("held/power_weight")
@JvmField
val CONSUMED_IN_NPC_BATTLE = create("held/consumed_in_npc_battle")
val EVOLUTION_STONES = create("evolution_stones")
@JvmField
val CONSUMED_IN_PVP_BATTLE = create("held/consumed_in_pvp_battle")
val EVOLUTION_ITEMS = create("evolution_items")
@JvmField
val CONSUMED_IN_WILD_BATTLE = create("held/consumed_in_wild_battle")
val MINTS = create("mints")
@JvmField
val MINT_LEAVES = create("mint_leaves")
/**
* This tag is only used for a Torterra aspect based easter egg evolution at the moment.
* It simply includes the 'minecraft:azalea' and 'minecraft:flowering_azalea' items by default.
*/
val AZALEA_TREE = create("azalea_tree")
private fun create(path: String) = TagKey.of(RegistryKeys.ITEM, cobblemonResource(path))
@@ -9,16 +9,16 @@
package com.cobblemon.mod.common.battles
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleStartedPreEvent
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getBattleTheme
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.party
import java.util.Optional
@@ -63,14 +63,18 @@ object BattleBuilder {
}
return if (errors.isEmpty) {
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(player1Actor),
side2 = BattleSide(player2Actor)
).ifSuccessful {
player1Actor.battleTheme = player2.getBattleTheme()
player2Actor.battleTheme = player1.getBattleTheme()
CobblemonEvents.BATTLE_STARTED_PRE.postThen(
BattleStartedPreEvent(listOf(player1Actor, player2Actor), battleFormat, true, false, false))
{
return SuccessfulBattleStart(
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(player1Actor),
side2 = BattleSide(player2Actor)
)
)
}
errors
} else {
errors
}
@@ -121,16 +125,20 @@ object BattleBuilder {
}
return if (errors.isEmpty) {
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(playerActor),
side2 = BattleSide(wildActor)
).ifSuccessful {
CobblemonEvents.BATTLE_STARTED_PRE.postThen(
BattleStartedPreEvent(listOf(playerActor, wildActor), battleFormat, false, false, true))
{
val battle = BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(playerActor),
side2 = BattleSide(wildActor)
)
if (!cloneParties) {
pokemonEntity.battleId.set(Optional.of(it.battleId))
pokemonEntity.battleId.set(Optional.of(battle.battleId))
}
playerActor.battleTheme = pokemonEntity.getBattleTheme()
return SuccessfulBattleStart(battle)
}
errors
} else {
errors
}
@@ -170,21 +178,12 @@ interface BattleStartError {
requiredCount: Int,
hadCount: Int
) = InsufficientPokemonError(player, requiredCount, hadCount)
fun canceledByEvent(reason: MutableText?) = CanceledError(reason)
}
}
enum class CommonBattleStartError : BattleStartError {
}
class CanceledError(
val reason: MutableText?
): BattleStartError {
override fun getMessageFor(entity: Entity) = reason ?: battleLang("error.canceled")
}
class InsufficientPokemonError(
val player: ServerPlayerEntity,
val requiredCount: Int,
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleStartedPostEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPreEvent
import com.cobblemon.mod.common.api.pokemon.helditem.HeldItemProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Statuses
@@ -146,11 +145,17 @@ object BattleRegistry {
return team.joinToString("]")
}
private fun startShowdown(battle: PokemonBattle) {
fun startBattle(
battleFormat: BattleFormat,
side1: BattleSide,
side2: BattleSide
): PokemonBattle {
val battle = PokemonBattle(battleFormat, side1, side2)
battleMap[battle.battleId] = battle
// Build request message
val messages = mutableListOf<String>()
messages.add(">start { \"format\": ${battle.format.toFormatJSON()} }")
messages.add(">start { \"format\": ${battleFormat.toFormatJSON()} }")
/*
* Showdown IDs are like p1, p2, p3, etc. Showdown uses these keys to identify who is doing what to whom.
@@ -169,17 +174,19 @@ object BattleRegistry {
var actorIndex = 1
for (actor in battle.side1.actors) {
actor.showdownId = "p$actorIndex"
actor.battle = battle
actorIndex += 2
}
actorIndex = 2
for (actor in battle.side2.actors) {
actor.showdownId = "p$actorIndex"
actor.battle = battle
actorIndex += 2
}
for (actor in battle.actors) {
repeat(battle.format.battleType.slotsPerActor) {
repeat(battleFormat.battleType.slotsPerActor) {
actor.activePokemon.add(ActiveBattlePokemon(actor))
}
val entities = actor.pokemonList.mapNotNull { it.entity }
@@ -198,25 +205,8 @@ object BattleRegistry {
// Compiles the request and sends it off
ShowdownService.service.startBattle(battle, messages.toTypedArray())
}
fun startBattle(
battleFormat: BattleFormat,
side1: BattleSide,
side2: BattleSide,
silent: Boolean = false
): BattleStartResult {
val battle = PokemonBattle(battleFormat, side1, side2)
if (silent) return SuccessfulBattleStart(battle)
val preBattleEvent = BattleStartedPreEvent(battle)
CobblemonEvents.BATTLE_STARTED_PRE.postThen(preBattleEvent) {
battleMap[battle.battleId] = battle
startShowdown(battle)
CobblemonEvents.BATTLE_STARTED_POST.post(BattleStartedPostEvent(battle))
return SuccessfulBattleStart(battle)
}
return ErroredBattleStart(mutableSetOf(BattleStartError.canceledByEvent(preBattleEvent.reason)))
CobblemonEvents.BATTLE_STARTED_POST.post(BattleStartedPostEvent(battle))
return battle
}
fun closeBattle(battle: PokemonBattle) {
@@ -231,10 +221,6 @@ object BattleRegistry {
return battleMap.values.find { it.getActor(serverPlayerEntity) != null }
}
fun getBattleByParticipatingPlayerId(playerId: UUID): PokemonBattle? {
return battleMap.values.find { playerId in it.playerUUIDs }
}
fun tick() {
battleMap.forEachValue(Long.MAX_VALUE) { it.tick() }
}
@@ -206,7 +206,7 @@ data class SwitchActionResponse(var newPokemonId: UUID) : ShowdownActionResponse
val pokemon = activeBattlePokemon.actor.pokemonList.find { it.uuid == newPokemonId }
return when {
pokemon == null -> false // No such Pokémon
(!activeBattlePokemon.actor.request?.side?.pokemon?.get(0)?.reviving!! && pokemon.health <= 0) -> false // Checks if the active Pokémon is reviving, if so ignore this check. If not, return false if dead
pokemon.health <= 0 -> false // Pokémon is dead
showdownMoveSet != null && showdownMoveSet.trapped -> false // You're not allowed to switch
activeBattlePokemon.actor.getSide().activePokemon.any { it.battlePokemon?.uuid == newPokemonId } -> false // Pokémon is already sent out
else -> true
@@ -35,7 +35,6 @@ import com.cobblemon.mod.common.battles.interpreter.ContextManager
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.battle.*
import com.cobblemon.mod.common.pokemon.evolution.progress.DamageTakenEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.RecoilEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.UseMoveEvolutionProgress
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
@@ -48,7 +47,6 @@ import net.minecraft.server.world.ServerWorld
import net.minecraft.text.MutableText
import net.minecraft.text.Text
@Suppress("KotlinPlaceholderCountMatchesArgumentCount", "UNUSED_PARAMETER")
object ShowdownInterpreter {
private val updateInstructions = mutableMapOf<String, (PokemonBattle, BattleMessage, MutableList<String>) -> Unit>()
private val sideUpdateInstructions = mutableMapOf<String, (PokemonBattle, BattleActor, BattleMessage) -> Unit>()
@@ -83,23 +81,20 @@ object ShowdownInterpreter {
updateInstructions["|-mustrecharge|"] = this::handleRechargeInstructions
updateInstructions["|-fail|"] = this::handleFailInstruction
updateInstructions["|-start|"] = this::handleStartInstructions
updateInstructions["|-block|"] = this::handleBlockInstructions
updateInstructions["|-activate|"] = this::handleActivateInstructions
updateInstructions["|-curestatus|"] = this::handleCureStatusInstruction
updateInstructions["|-fieldstart|"] = this::handleFieldStartInstructions
updateInstructions["|-fieldend|"] = this::handleFieldEndInstructions
updateInstructions["|-ability|"] = this::handleAbilityInstructions
updateInstructions["|-endability|"] = this::handleEndAbilityInstruction
//To-Do updateInstructions["|-endability|"] = this::handleEndAbilityInstruction
updateInstructions["|-nothing"] = { battle, _, _ ->
battle.dispatchGo { battle.broadcastChatMessage(battleLang("nothing")) }
}
updateInstructions["|-clearallboost"] = this::handleClearAllBoostInstructions
updateInstructions["|-singleturn|"] = this::handleSingleTurnInstruction
updateInstructions["|-singlemove|"] = this::handleSingleMoveInstruction
updateInstructions["|-transform|"] = this::handleTransformInstruction
updateInstructions["|-prepare|"] = this::handlePrepareInstruction
updateInstructions["|-swapboost"] = this::handleSwapBoostInstruction
updateInstructions["|-copyboost|"] = this::handleCopyBoostInstruction
updateInstructions["|-swapsideconditions|"] = this::handleSilently
updateInstructions["|-unboost|"] = { battle, line, remainingLines -> boostInstruction(battle, line, remainingLines, false) }
updateInstructions["|-boost|"] = { battle, line, remainingLines -> boostInstruction(battle, line, remainingLines, true) }
@@ -107,7 +102,6 @@ object ShowdownInterpreter {
updateInstructions["|t:|"] = {_, _, _ -> }
updateInstructions["|pp_update|"] = this::handlePpUpdateInstruction
updateInstructions["|-immune"] = this::handleImmuneInstruction
updateInstructions["|-invertboost|"] = this::handleInvertBoostInstruction
updateInstructions["|-status|"] = this::handleStatusInstruction
updateInstructions["|-end|"] = this::handleEndInstruction
updateInstructions["|-miss|"] = this::handleMissInstruction
@@ -479,10 +473,12 @@ object ShowdownInterpreter {
private fun handleTurnInstruction(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>) {
if (!battle.started) {
battle.started = true
battle.actors.filterIsInstance<PlayerBattleActor>().forEach { actor ->
val initializePacket = BattleInitializePacket(battle, actor.getSide())
actor.sendUpdate(initializePacket)
actor.sendUpdate(BattleMusicPacket(actor.battleTheme))
battle.actors.forEach { actor ->
if (actor.uuid.getPlayer() != null) {
val initializePacket = BattleInitializePacket(battle, actor.getSide())
actor.sendUpdate(initializePacket)
actor.sendUpdate(BattleMusicPacket(battle))
}
}
battle.actors.forEach { actor ->
actor.sendUpdate(BattleSetTeamPokemonPacket(actor.pokemonList.map { it.effectedPokemon }))
@@ -656,34 +652,6 @@ object ShowdownInterpreter {
}
}
/**
* Format:
* |-invertboost|POKEMON|MOVE
*
* The POKEMON had its stat changes inverted.
*/
private fun handleInvertBoostInstruction(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>) {
battle.dispatchWaiting {
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatchWaiting
val name = pokemon.getName()
battle.broadcastChatMessage(battleLang("invertboost", name))
// update and invert BOOST and UNBOOST contexts
val context = getContextFromAction(message, BattleContext.Type.BOOST, battle)
val newUnboosts = pokemon.contextManager.get(BattleContext.Type.BOOST)?.map {
BasicContext(it.id, context.turn, BattleContext.Type.UNBOOST, context.origin)
}?.toTypedArray()
val newBoosts = pokemon.contextManager.get(BattleContext.Type.UNBOOST)?.map {
BasicContext(it.id, context.turn, BattleContext.Type.BOOST, context.origin)
}?.toTypedArray()
pokemon.contextManager.clear(BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
newBoosts?.let { pokemon.contextManager.add(*it) }
newUnboosts?.let { pokemon.contextManager.add(*it) }
battle.minorBattleActions[pokemon.uuid] = message
}
}
/**
* Format:
* |move|POKEMON|MOVE|TARGET
@@ -811,10 +779,7 @@ object ShowdownInterpreter {
battle.broadcastChatMessage(battleLang("crit").yellow())
this.lastCauser[battle.battleId]?.let { message ->
val battlePokemon = message.getBattlePokemon(0, battle) ?: return@let
if (LastBattleCriticalHitsEvolutionProgress.supports(battlePokemon.effectedPokemon)) {
val progress = battlePokemon.effectedPokemon.evolutionProxy.current().progressFirstOrCreate({ it is LastBattleCriticalHitsEvolutionProgress }) { LastBattleCriticalHitsEvolutionProgress() }
progress.updateProgress(LastBattleCriticalHitsEvolutionProgress.Progress(progress.currentProgress().amount + 1))
}
battlePokemon.criticalHits++
}
battle.minorBattleActions[pokemon.uuid] = message
}
@@ -857,32 +822,10 @@ object ShowdownInterpreter {
*
* The specified ACTION has failed against the POKEMON targetted.
*/
private fun handleFailInstruction(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>) {
private fun handleFailInstruction(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>){
battle.dispatchWaiting(1.5F){
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val effectID = message.effectAt(1)?.id
val cause = message.effect("from")
val of = message.getSourceBattlePokemon(battle)
val lang = when (effectID) {
null, "burnup", "doubleshock" -> battleLang("fail") // Moves that use default fail lang. (Null included for moves that fail with no effect, for example: Baton Pass.)
"shedtail" -> battleLang("fail.substitute", pokemonName)
"hyperspacefury", "aurawheel" -> battleLang("fail.darkvoid", pokemonName) // Moves that can only be used by one species and fail when any others try
"corrosivegas" -> battleLang("fail.healblock", pokemonName)
"dynamax" -> battleLang("fail.grassknot", pokemonName) // Covers weight moves that fail against dynamaxed Pokémon
"unboost" -> {
val statKey = message.argumentAt(2)
val stat = statKey?.let { getStat(it).displayName }
if (stat != null) {
battleLang("fail.$effectID.single", pokemonName, stat)
} else {
battleLang("fail.$effectID", pokemonName)
}
}
else -> battleLang("fail.$effectID", pokemonName)
}
battle.broadcastChatMessage(lang.red())
battle.broadcastChatMessage(battleLang("fail").red())
battle.minorBattleActions[pokemon.uuid] = message
}
}
@@ -946,11 +889,6 @@ object ShowdownInterpreter {
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatch GO
val effectID = message.effectAt(1)?.id ?: return@dispatch GO
val optionalEffect = message.effect()
val optionalPokemon = message.getSourceBattlePokemon(battle)
val optionalPokemonName = optionalPokemon?.getName()
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKOWN")
// skip adding contexts for every time the perish counter decrements
if (!effectID.contains("perish")) {
// don't need to add unique: showdown won't send -start instruction if volatile status is already present
@@ -959,17 +897,14 @@ object ShowdownInterpreter {
battle.minorBattleActions[pokemon.uuid] = message
if (!message.hasOptionalArgument("silent")) {
val lang = if (optionalEffect?.id == "reflecttype" && optionalPokemonName != null)
battleLang("start.reflecttype", pokemon.getName(), optionalPokemonName)
else
when (effectID) {
"confusion", "perish3" -> return@dispatch GO // Skip
"perish2", "perish1", "perish0",
"stockpile1", "stockpile2", "stockpile3" -> battleLang("start.${effectID.dropLast(1)}", pokemon.getName(), effectID.last().digitToInt())
"dynamax" -> battleLang("start.${message.effectAt(2)?.id ?: effectID}", pokemon.getName()).yellow()
"curse" -> battleLang("start.curse", message.getSourceBattlePokemon(battle)!!.getName(), pokemon.getName())
else -> battleLang("start.$effectID", pokemon.getName(), extraEffect)
}
val lang = when (effectID) {
"confusion", "perish3" -> return@dispatch GO // Skip
"perish2", "perish1", "perish0" -> battleLang("start.perish", pokemon.getName(), effectID.last().digitToInt())
"dynamax" -> battleLang("start.${message.effectAt(2)?.id ?: effectID}", pokemon.getName()).yellow()
"disable" -> battleLang("start.disable", pokemon.getName(), message.effectAt(2)!!.rawData)
"curse" -> battleLang("start.curse", message.getSourceBattlePokemon(battle)!!.getName(), pokemon.getName())
else -> battleLang("start.$effectID", pokemon.getName())
}
battle.broadcastChatMessage(lang)
}
WaitDispatch(1F)
@@ -986,7 +921,7 @@ object ShowdownInterpreter {
battle.dispatchWaiting(1.5F) {
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val sourceName = message.getSourceBattlePokemon(battle)?.getName() ?: Text.literal("UNKOWN")
val sourceName = message.getSourceBattlePokemon(battle)?.getName() ?: return@dispatchWaiting
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
val lang = battleLang("singleturn.$effectID", pokemonName, sourceName)
battle.broadcastChatMessage(lang)
@@ -994,25 +929,6 @@ object ShowdownInterpreter {
}
}
/**
* Format:
* |-transform|POKEMON|POKEMON
*
* The Pokémon POKEMON used Transform to turn into Target Pokemon POKEMON
*/
private fun handleTransformInstruction(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val targetPokemon = message.getBattlePokemon(1, battle) ?: return@dispatchWaiting
val targetPokemonName = targetPokemon.getName()
val lang = battleLang("transform", pokemonName, targetPokemonName)
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
/**
* Format:
* |-singlemove|POKEMON|MOVE
@@ -1030,43 +946,6 @@ object ShowdownInterpreter {
}
}
/**
* Format:
* |-endability|POKEMON
*
* The Pokémon POKEMON's Ability was surpressed
*/
private fun handleEndAbilityInstruction(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val lang = battleLang("endability", pokemonName)
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
/**
* Format:
* |-block|POKEMON|EFFECT|MOVE|ATTACKER
*
* An effect targeted at POKEMON was blocked by EFFECT. This may optionally specify that the effect was a MOVE from ATTACKER.
*
* (of)SOURCE will note the owner of the EFFECT, in the case that it's not EFFECT (for instance, an ally with Aroma Veil.)
*/
private fun handleBlockInstructions(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
val lang = battleLang("block.$effectID", pokemonName)
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
/**
* Format:
* |-activate|POKEMON|EFFECT
@@ -1078,7 +957,6 @@ object ShowdownInterpreter {
val pokemonName = pokemon.getName()
val sourceName = message.getSourceBattlePokemon(battle)?.getName() ?: Text.literal("UNKOWN")
val effect = message.effectAt(1) ?: return
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKOWN")
broadcastOptionalAbility(battle, effect, pokemonName)
battle.dispatch{
@@ -1089,7 +967,7 @@ object ShowdownInterpreter {
// Includes a 3rd argument being the magnitude level as a number
"magnitude" -> battleLang("activate.magnitude", message.argumentAt(2)?.toIntOrNull() ?: 1)
// Includes spited move and the PP it was reduced by
"spite", "eeriespell" -> battleLang("activate.spite", pokemonName, extraEffect, message.argumentAt(3)!!)
"spite" -> battleLang("activate.spite", pokemonName, message.argumentAt(2)!!, message.argumentAt(3)!!)
// Don't need additional lang, announced elsewhere
"toxicdebris", "shedskin" -> return@dispatch GO
// Add activation to each Pokemon's history
@@ -1097,10 +975,14 @@ object ShowdownInterpreter {
battle.activePokemon.mapNotNull { it.battlePokemon?.uuid }.forEach { battle.minorBattleActions[it] = message }
battleLang("activate.destinybond", pokemonName)
}
"focussash", "focusband" -> battleLang("activate.focusband", pokemonName, effect.typelessData)
// Includes revealed move
"forewarn" -> {
val moveName = message.moveAt(2)?.displayName ?: run { println(message.argumentAt(2)); "(Unrecognized: ${message.argumentAt(2)})".text() }
battleLang("activate.forewarn", sourceName, moveName)
}
"focussash", "focusband" -> battleLang("activate.focusband", pokemonName, message.effectAt(1)!!.typelessData)
"maxguard", "protect" -> battleLang("activate.protect", pokemonName)
"shadowforce", "hyperspacefury", "hyperspacehole" -> battleLang("activate.phantomforce", pokemonName)
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
else -> battleLang("activate.${effect.id}", pokemonName, sourceName)
}
battle.broadcastChatMessage(lang)
WaitDispatch(1F)
@@ -1166,7 +1048,7 @@ object ShowdownInterpreter {
/**
* Format:
* |-ability|POKEMON|ABILITY|(from)EFFECT
* |-ability|POKEMON|ABILITY|[from]EFFECT
*
* The ABILITY of the POKEMON has been changed due to a move/ability EFFECT.
*
@@ -1179,28 +1061,15 @@ object ShowdownInterpreter {
val pokemon = message.getBattlePokemon(0, battle) ?: return
val pokemonName = pokemon.getName()
val effect = message.effectAt(1) ?: return
val optionalEffect = message.effect()
val optionalPokemon = message.getSourceBattlePokemon(battle)
val optionalPokemonName = optionalPokemon?.getName()
// If there is an optional effect causing the activation, broadcast that instead of the standard effect
if (optionalEffect != null) {
broadcastAbility(battle, optionalEffect, pokemonName)
} else {
broadcastAbility(battle, effect, pokemonName)
}
broadcastAbility(battle, effect, pokemonName)
battle.dispatch {
this.lastCauser[battle.battleId] = message
val lang = when (optionalEffect?.id) {
"trace" -> optionalPokemonName?.let { battleLang("ability.trace", pokemonName, it, effect.typelessData) }
"receiver", "powerofalchemy" -> optionalPokemonName?.let { battleLang("ability.receiver", it, effect.typelessData) } // Receiver and Power of Alchemy share the same text
else -> when (effect.id) {
"sturdy", "unnerve", "anticipation" -> battleLang("ability.${effect.id}", pokemonName) // Unique message
"airlock", "cloudnine" -> battleLang("ability.airlock") // Cloud Nine shares the same text as Air Lock
else -> null // Effect broadcasted by a succeeding instruction
}
val lang = when (effect.id) {
"sturdy", "unnerve", "anticipation" -> battleLang("ability.${effect.id}", pokemonName) // Unique message
"airlock", "cloudnine" -> battleLang("ability.airlock") // Cloud Nine shares the same text as Air Lock
else -> null // Effect broadcasted by a succeeding instruction
}
battle.minorBattleActions[pokemon.uuid] = message
@@ -1247,8 +1116,6 @@ object ShowdownInterpreter {
}
}
/**
* Format:
* |-swapboost|SOURCE|TARGET|STATS
@@ -1261,11 +1128,7 @@ object ShowdownInterpreter {
val pokemonName = pokemon.getName()
val targetPokemon = message.getBattlePokemon(1, battle) ?: return@dispatchWaiting
val targetPokemonName = targetPokemon.getName()
val effectID = message.effect()?.id ?: return@dispatchWaiting
val lang = when (effectID) {
"guardswap", "powerswap", "heartswap" -> battleLang("swapboost.$effectID", pokemonName)
else -> battleLang("swapboost.generic", pokemonName, targetPokemonName)
}
val lang = battleLang("swapboost.generic", pokemonName, targetPokemonName)
battle.broadcastChatMessage(lang)
pokemon.contextManager.swap(targetPokemon.contextManager, BattleContext.Type.BOOST)
@@ -1274,26 +1137,6 @@ object ShowdownInterpreter {
}
}
/**
* Format:
* |-copyboost|SOURCE|TARGET|&#91from&#93EFFECT
*
* Copies any stat changes from the TARGET Pokémon to the SOURCE Pokémon due to EFFECT.
*/
private fun handleCopyBoostInstruction(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>) {
battle.dispatchWaiting {
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val targetPokemon = message.getBattlePokemon(1, battle) ?: return@dispatchWaiting
val targetPokemonName = targetPokemon.getName()
val lang = battleLang("copyboost.generic", pokemonName, targetPokemonName)
battle.broadcastChatMessage(lang)
pokemon.contextManager.copy(targetPokemon.contextManager, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.minorBattleActions[pokemon.uuid] = message
}
}
/**
* Format:
* |-end|POKEMON|EFFECT
@@ -1570,8 +1413,6 @@ object ShowdownInterpreter {
lang("status.$status.hurt", pokemonName)
}
"aftermath" -> battleLang("damage.generic", pokemonName)
"chloroblast", "steelbeam" -> battleLang("damage.mindblown", pokemonName)
"jumpkick" -> battleLang("damage.highjumpkick", pokemonName)
else -> battleLang("damage.${effect.id}", pokemonName, sourceName)
}
battle.broadcastChatMessage(lang.red())
@@ -1588,7 +1429,7 @@ object ShowdownInterpreter {
val maxHealth = newHealth.split("/")[1].toInt()
val difference = maxHealth - remainingHealth
newHealthRatio = remainingHealth.toFloat() / maxHealth
battle.dispatchToFront {
battle.dispatch {
battlePokemon.effectedPokemon.currentHealth = remainingHealth
if (difference > 0) {
battlePokemon.effectedPokemon.let { pokemon ->
@@ -1604,7 +1445,6 @@ object ShowdownInterpreter {
}
privateMessage.pnxAndUuid(0)?.let { (pnx, _) -> battle.sendSidedUpdate(actor, BattleHealthChangePacket(pnx, remainingHealth.toFloat()), BattleHealthChangePacket(pnx, newHealthRatio)) }
battle.minorBattleActions[battlePokemon.uuid] = privateMessage
WaitDispatch(1F)
}
@@ -1663,7 +1503,7 @@ object ShowdownInterpreter {
/**
* Format:
* |-item|POKEMON|ITEM|(from)EFFECT
* |-item|POKEMON|ITEM|[from]EFFECT
*
* The ITEM held by the POKEMON has been changed or revealed due to a move or ability EFFECT.
*
@@ -1686,7 +1526,7 @@ object ShowdownInterpreter {
/**
* Format:
* |-enditem|POKEMON|ITEM|(from)EFFECT
* |-enditem|POKEMON|ITEM|[from]EFFECT
*
* The ITEM held by POKEMON has been destroyed by a move or ability, and it now holds no item.
*
@@ -1697,12 +1537,11 @@ object ShowdownInterpreter {
*/
fun handleEndItemInstruction(battle: PokemonBattle, message: BattleMessage, remainingLines: MutableList<String>) {
battle.dispatchGo {
// All logic regarding broadcasting battle messages is handled in CobblemonHeldItemManager
val battlePokemon = message.getBattlePokemon(0, battle) ?: return@dispatchGo
val itemEffect = message.effectAt(1) ?: return@dispatchGo
val item = message.effectAt(1) ?: return@dispatchGo
battlePokemon.heldItemManager.handleEndInstruction(battlePokemon, battle, message)
battle.minorBattleActions[battlePokemon.uuid] = message
battlePokemon.contextManager.remove(itemEffect.id, BattleContext.Type.ITEM)
battlePokemon.contextManager.remove(item.id, BattleContext.Type.ITEM)
if (message.hasOptionalArgument("eat")) {
battlePokemon.entity?.playSound(CobblemonSounds.BERRY_EAT, 1F, 1F)
}
@@ -1721,7 +1560,7 @@ object ShowdownInterpreter {
val rawHpAndStatus = privateMessage.argumentAt(1)?.split(" ") ?: return
val rawHpRatio = rawHpAndStatus.getOrNull(0) ?: return
val newHealth = rawHpRatio.split("/").map { it.toFloatOrNull() ?: return }
val newHealthRatio = rawHpRatio.split("/").map { it.toFloatOrNull()?.div(newHealth[1]) ?: return }
val newHealthRatio = rawHpRatio.split("/").map { it.toFloatOrNull()?.div(100) ?: return }
val effect = privateMessage.effect()
val pokemonName = battlePokemon.getName()
broadcastOptionalAbility(battle, effect, pokemonName)
@@ -1769,7 +1608,7 @@ object ShowdownInterpreter {
// This part is not always present
val rawStatus = rawHpAndStatus.getOrNull(1) ?: return@dispatchWaiting
val status = Statuses.getStatus(rawStatus) ?: return@dispatchWaiting
if (status is PersistentStatus && battlePokemon.effectedPokemon.status?.status != status) {
if (status is PersistentStatus) {
battlePokemon.effectedPokemon.applyStatus(status)
if (pnx != null) {
battle.sendUpdate(BattlePersistentStatusPacket(pnx, status))
@@ -1834,9 +1673,7 @@ object ShowdownInterpreter {
message.hasOptionalArgument("zeffect") -> battleLang("clearallnegativeboost.zeffect", pokemonName)
else -> battleLang("clearallnegativeboost", pokemonName)
}
if (!message.hasOptionalArgument("silent")) {
battle.broadcastChatMessage(lang)
}
battle.broadcastChatMessage(lang)
battlePokemon.contextManager.clear(BattleContext.Type.UNBOOST)
battle.minorBattleActions[battlePokemon.uuid] = message
@@ -17,12 +17,10 @@ import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.pokemon.experience.BattleExperienceSource
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.battle.BattleMusicPacket
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import java.util.UUID
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.sound.SoundEvent
import net.minecraft.text.MutableText
class PlayerBattleActor(
@@ -33,14 +31,6 @@ class PlayerBattleActor(
override val entity: ServerPlayerEntity?
get() = this.uuid.getPlayer()
/** The [SoundEvent] to play to the player during a battle. Will start playing as soon as the battle starts. */
var battleTheme: SoundEvent? = null
set(value) {
if (field != value && this.battle.started)
this.sendUpdate(BattleMusicPacket(value))
field = value
}
override fun getName(): MutableText = this.entity?.name?.copy() ?: "Offline Player".red()
override fun nameOwned(name: String): MutableText = battleLang("owned_pokemon", this.getName(), name)
override val type = ActorType.PLAYER
@@ -73,15 +73,6 @@ class ContextManager {
}
}
/** Copies all the [BattleContext]s belonging to the [bucketTypes] buckets of the [with] manager's respective buckets. */
fun copy(with: ContextManager, vararg bucketTypes: BattleContext.Type) {
bucketTypes.forEach { bucketType ->
val newContexts = with.buckets[bucketType]?.toMutableList()
this.clear(bucketType)
newContexts?.let { this.add(*it.toTypedArray()) }
}
}
/** Gets all [BattleContext]s belonging to the [bucketType] bucket. */
fun get(bucketType: BattleContext.Type) : Collection<BattleContext>? {
return buckets[bucketType]
@@ -64,6 +64,11 @@ open class BattlePokemon(
/** A set of all the BattlePokemon that they faced during the battle (for exp purposes) */
val facedOpponents = mutableSetOf<BattlePokemon>()
/**
* A counter of critical hits during this battle, this is used for an evolution requirement.
*/
var criticalHits: Int = 0
/**
* The [HeldItemManager] backing this [BattlePokemon].
*/
@@ -84,12 +89,7 @@ open class BattlePokemon(
}
fun isSentOut() = actor.battle.activePokemon.any { it.battlePokemon == this }
fun canBeSentOut() =
if (actor.request?.side?.pokemon?.get(0)?.reviving == true) {
!isSentOut() && !willBeSwitchedIn && health <= 0
} else {
!isSentOut() && !willBeSwitchedIn && health > 0
}
fun canBeSentOut() = !isSentOut() && !willBeSwitchedIn && health > 0
fun writeVariables(struct: VariableStruct) {
effectedPokemon.writeVariables(struct)
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.block.entity.HangingSignBlockEntity
import net.minecraft.util.math.BlockPos
class CobblemonHangingSignBlockEntity(pos: BlockPos, state: BlockState) : HangingSignBlockEntity(pos, state) {
override fun getType(): BlockEntityType<*> = CobblemonBlockEntities.HANGING_SIGN
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.block.entity.SignBlockEntity
import net.minecraft.util.math.BlockPos
class CobblemonSignBlockEntity(pos: BlockPos, state: BlockState) : SignBlockEntity(pos, state) {
override fun getType(): BlockEntityType<*> = CobblemonBlockEntities.SIGN
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.sign
import com.cobblemon.mod.common.block.entity.CobblemonHangingSignBlockEntity
import net.minecraft.block.BlockState
import net.minecraft.block.HangingSignBlock
import net.minecraft.block.WoodType
import net.minecraft.block.entity.BlockEntity
import net.minecraft.util.math.BlockPos
class CobblemonHangingSignBlock(settings: Settings, woodType: WoodType) : HangingSignBlock(settings, woodType) {
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity = CobblemonHangingSignBlockEntity(pos, state)
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.sign
import com.cobblemon.mod.common.block.entity.CobblemonSignBlockEntity
import net.minecraft.block.BlockState
import net.minecraft.block.SignBlock
import net.minecraft.block.WoodType
import net.minecraft.block.entity.BlockEntity
import net.minecraft.util.math.BlockPos
class CobblemonSignBlock(settings: Settings, woodType: WoodType) : SignBlock(settings, woodType) {
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity = CobblemonSignBlockEntity(pos, state)
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.sign
import com.cobblemon.mod.common.block.entity.CobblemonHangingSignBlockEntity
import net.minecraft.block.BlockState
import net.minecraft.block.WallHangingSignBlock
import net.minecraft.block.WoodType
import net.minecraft.block.entity.BlockEntity
import net.minecraft.util.math.BlockPos
class CobblemonWallHangingSignBlock(settings: Settings, woodType: WoodType) : WallHangingSignBlock(settings, woodType) {
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity = CobblemonHangingSignBlockEntity(pos, state)
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.sign
import com.cobblemon.mod.common.block.entity.CobblemonSignBlockEntity
import net.minecraft.block.BlockState
import net.minecraft.block.WallSignBlock
import net.minecraft.block.WoodType
import net.minecraft.block.entity.BlockEntity
import net.minecraft.util.math.BlockPos
class CobblemonWallSignBlock(settings: Settings, woodType: WoodType) : WallSignBlock(settings, woodType) {
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity = CobblemonSignBlockEntity(pos, state)
}
@@ -9,47 +9,74 @@
package com.cobblemon.mod.common.brewing
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.brewing.ingredient.CobblemonIngredient
import com.cobblemon.mod.common.brewing.ingredient.CobblemonItemIngredient
import com.cobblemon.mod.common.brewing.ingredient.CobblemonPotionIngredient
import net.minecraft.item.Item
import net.minecraft.potion.Potion
import net.minecraft.potion.Potions
import net.minecraft.recipe.BrewingRecipeRegistry
import net.minecraft.recipe.Ingredient
object BrewingRecipes {
// Put things here if you want them to be add-able to the bottom of the brewing stand (like where potions go)
@JvmField
val brewableItems = mutableListOf(
CobblemonItems.MEDICINAL_BREW,
CobblemonItems.POTION,
CobblemonItems.SUPER_POTION,
CobblemonItems.HYPER_POTION,
CobblemonItems.MAX_POTION,
CobblemonItems.FULL_RESTORE,
CobblemonItems.FULL_HEAL,
CobblemonItems.ANTIDOTE,
CobblemonItems.AWAKENING,
CobblemonItems.BURN_HEAL,
CobblemonItems.ICE_HEAL,
CobblemonItems.PARALYZE_HEAL,
CobblemonItems.ETHER,
CobblemonItems.MAX_ETHER,
CobblemonItems.ELIXIR,
CobblemonItems.MAX_ELIXIR
)
val recipes: List<Triple<CobblemonIngredient, CobblemonIngredient, Item>> by lazy {
listOf(
Triple(CobblemonPotionIngredient(Potions.WATER), CobblemonItemIngredient(CobblemonItems.MEDICINAL_LEEK), CobblemonItems.MEDICINAL_BREW),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.LEPPA_BERRY, CobblemonItems.ETHER),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.HOPO_BERRY, CobblemonItems.ELIXIR),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.ORAN_BERRY, CobblemonItems.POTION),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.SITRUS_BERRY, CobblemonItems.HYPER_POTION),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.LUM_BERRY, CobblemonItems.FULL_HEAL),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.PECHA_BERRY, CobblemonItems.ANTIDOTE),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.CHESTO_BERRY, CobblemonItems.AWAKENING),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.RAWST_BERRY, CobblemonItems.BURN_HEAL),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.ASPEAR_BERRY, CobblemonItems.ICE_HEAL),
convert(CobblemonItems.MEDICINAL_BREW, CobblemonItems.CHERI_BERRY, CobblemonItems.PARALYZE_HEAL),
convert(CobblemonItems.BURN_HEAL, CobblemonItems.LUM_BERRY, CobblemonItems.FULL_HEAL),
convert(CobblemonItems.ANTIDOTE, CobblemonItems.LUM_BERRY, CobblemonItems.FULL_HEAL),
convert(CobblemonItems.AWAKENING, CobblemonItems.LUM_BERRY, CobblemonItems.FULL_HEAL),
convert(CobblemonItems.ICE_HEAL, CobblemonItems.LUM_BERRY, CobblemonItems.FULL_HEAL),
convert(CobblemonItems.PARALYZE_HEAL, CobblemonItems.LUM_BERRY, CobblemonItems.FULL_HEAL),
convert(CobblemonItems.ETHER, CobblemonItems.PEP_UP_FLOWER, CobblemonItems.MAX_ETHER),
convert(CobblemonItems.ELIXIR, CobblemonItems.PEP_UP_FLOWER, CobblemonItems.MAX_ELIXIR),
convert(CobblemonItems.POTION, CobblemonItems.ENERGY_ROOT, CobblemonItems.SUPER_POTION),
convert(CobblemonItems.SUPER_POTION, CobblemonItems.FIGY_BERRY, CobblemonItems.HYPER_POTION),
convert(CobblemonItems.SUPER_POTION, CobblemonItems.WIKI_BERRY, CobblemonItems.HYPER_POTION),
convert(CobblemonItems.SUPER_POTION, CobblemonItems.MAGO_BERRY, CobblemonItems.HYPER_POTION),
convert(CobblemonItems.SUPER_POTION, CobblemonItems.AGUAV_BERRY, CobblemonItems.HYPER_POTION),
convert(CobblemonItems.SUPER_POTION, CobblemonItems.IAPAPA_BERRY, CobblemonItems.HYPER_POTION),
convert(CobblemonItems.HYPER_POTION, CobblemonItems.VIVICHOKE, CobblemonItems.MAX_POTION),
convert(CobblemonItems.MAX_POTION, CobblemonItems.LUM_BERRY, CobblemonItems.FULL_RESTORE)
fun registerPotionTypes() {
brewableItems.forEach { item ->
BrewingRecipeRegistry.POTION_TYPES.add(Ingredient.ofItems(item))
}
}
fun getPotionRecipes(): List<Triple<Potion, Ingredient, Potion>> {
return listOf(
Triple(Potions.WATER, Ingredient.ofItems(CobblemonItems.MEDICINAL_LEEK), Potions.WATER), // This one is Mixin'd to result in brew rather than water
)
}
private fun convert(input: Item, ingredient: Item, output: Item): Triple<CobblemonIngredient, CobblemonIngredient, Item> {
return Triple(CobblemonItemIngredient(input), CobblemonItemIngredient(ingredient), output)
}
fun getItemRecipes(): List<Triple<Item, Ingredient, Item>> {
// This is where the majority of our recipes go. First arg is thing down the bottom, second is thing up the top, third is results.
return listOf(
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.LEPPA_BERRY), CobblemonItems.ETHER),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.HOPO_BERRY), CobblemonItems.ELIXIR),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.ORAN_BERRY), CobblemonItems.POTION),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.SITRUS_BERRY), CobblemonItems.HYPER_POTION),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.LUM_BERRY), CobblemonItems.FULL_HEAL),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.PECHA_BERRY), CobblemonItems.ANTIDOTE),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.CHESTO_BERRY), CobblemonItems.AWAKENING),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.RAWST_BERRY), CobblemonItems.BURN_HEAL),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.ASPEAR_BERRY), CobblemonItems.ICE_HEAL),
Triple(CobblemonItems.MEDICINAL_BREW, Ingredient.ofItems(CobblemonItems.CHERI_BERRY), CobblemonItems.PARALYZE_HEAL),
Triple(CobblemonItems.BURN_HEAL, Ingredient.ofItems(CobblemonItems.LUM_BERRY), CobblemonItems.FULL_HEAL),
Triple(CobblemonItems.ANTIDOTE, Ingredient.ofItems(CobblemonItems.LUM_BERRY), CobblemonItems.FULL_HEAL),
Triple(CobblemonItems.AWAKENING, Ingredient.ofItems(CobblemonItems.LUM_BERRY), CobblemonItems.FULL_HEAL),
Triple(CobblemonItems.ICE_HEAL, Ingredient.ofItems(CobblemonItems.LUM_BERRY), CobblemonItems.FULL_HEAL),
Triple(CobblemonItems.PARALYZE_HEAL, Ingredient.ofItems(CobblemonItems.LUM_BERRY), CobblemonItems.FULL_HEAL),
Triple(CobblemonItems.ETHER, Ingredient.ofItems(CobblemonItems.PEP_UP_FLOWER), CobblemonItems.MAX_ETHER),
Triple(CobblemonItems.ELIXIR, Ingredient.ofItems(CobblemonItems.PEP_UP_FLOWER), CobblemonItems.MAX_ELIXIR),
Triple(CobblemonItems.POTION, Ingredient.ofItems(CobblemonItems.ENERGY_ROOT), CobblemonItems.SUPER_POTION),
Triple(CobblemonItems.SUPER_POTION, Ingredient.ofItems(CobblemonItems.FIGY_BERRY), CobblemonItems.HYPER_POTION),
Triple(CobblemonItems.SUPER_POTION, Ingredient.ofItems(CobblemonItems.WIKI_BERRY), CobblemonItems.HYPER_POTION),
Triple(CobblemonItems.SUPER_POTION, Ingredient.ofItems(CobblemonItems.MAGO_BERRY), CobblemonItems.HYPER_POTION),
Triple(CobblemonItems.SUPER_POTION, Ingredient.ofItems(CobblemonItems.AGUAV_BERRY), CobblemonItems.HYPER_POTION),
Triple(CobblemonItems.SUPER_POTION, Ingredient.ofItems(CobblemonItems.IAPAPA_BERRY), CobblemonItems.HYPER_POTION),
Triple(CobblemonItems.HYPER_POTION, Ingredient.ofItems(CobblemonItems.VIVICHOKE), CobblemonItems.MAX_POTION),
Triple(CobblemonItems.MAX_POTION, Ingredient.ofItems(CobblemonItems.LUM_BERRY), CobblemonItems.FULL_RESTORE)
)
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.brewing.ingredient
import net.minecraft.item.ItemStack
import org.jetbrains.annotations.ApiStatus
/**
* The Cobblemon representation of a brewing ingredient.
* This is done to abstract platform specific requirements for a more custom solution to brewing.
*/
@ApiStatus.Internal
sealed interface CobblemonIngredient {
/**
* Tests if a given [stack] is valid for this ingredient.
*
* @param stack The [ItemStack] being tested.
* @return If the given [stack] is valid for this ingredient.
*/
fun matches(stack: ItemStack): Boolean
/**
* Resolves list of [ItemStack]s that is used by the vanilla Ingredient implementation when a platform requires wrapping.
*
* @return A list of [ItemStack]s
*/
fun matchingStacks(): List<ItemStack>
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.brewing.ingredient
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import org.jetbrains.annotations.ApiStatus
@ApiStatus.Internal
class CobblemonItemIngredient(val item: Item) : CobblemonIngredient {
override fun matches(stack: ItemStack): Boolean = stack.isOf(this.item)
override fun matchingStacks(): List<ItemStack> = listOf(this.item.defaultStack)
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.brewing.ingredient
import net.minecraft.item.ItemStack
import net.minecraft.item.Items
import net.minecraft.potion.Potion
import net.minecraft.potion.PotionUtil
import org.jetbrains.annotations.ApiStatus
@ApiStatus.Internal
class CobblemonPotionIngredient(val potion: Potion) : CobblemonIngredient {
override fun matches(stack: ItemStack): Boolean {
val potion = PotionUtil.getPotion(stack)
return potion == this.potion
}
override fun matchingStacks(): List<ItemStack> {
val list = arrayListOf<ItemStack>()
list += PotionUtil.setPotion(Items.POTION.defaultStack, this.potion)
list += PotionUtil.setPotion(Items.SPLASH_POTION.defaultStack, this.potion)
list += PotionUtil.setPotion(Items.LINGERING_POTION.defaultStack, this.potion)
return list
}
}
@@ -18,34 +18,28 @@ import com.cobblemon.mod.common.client.gui.battle.BattleOverlay
import com.cobblemon.mod.common.client.particle.BedrockParticleEffectRepository
import com.cobblemon.mod.common.client.render.block.BerryBlockRenderer
import com.cobblemon.mod.common.client.render.block.HealingMachineRenderer
import com.cobblemon.mod.common.client.render.boat.CobblemonBoatRenderer
import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRendererRegistry
import com.cobblemon.mod.common.client.render.item.PokemonItemRenderer
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer
import com.cobblemon.mod.common.client.render.models.blockbench.bedrock.animation.BedrockAnimationRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BerryModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokeBallModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokemonModelRepository
import com.cobblemon.mod.common.client.render.pokeball.PokeBallRenderer
import com.cobblemon.mod.common.client.render.pokemon.PokemonRenderer
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController
import com.cobblemon.mod.common.client.starter.ClientPlayerData
import com.cobblemon.mod.common.client.storage.ClientStorageManager
import com.cobblemon.mod.common.client.trade.ClientTrade
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BerryModelRepository
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.asTranslated
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.block.entity.HangingSignBlockEntityRenderer
import net.minecraft.client.render.block.entity.SignBlockEntityRenderer
import net.minecraft.client.render.entity.EntityRenderer
import net.minecraft.client.render.entity.EntityRendererFactory
import net.minecraft.client.render.entity.LivingEntityRenderer
import net.minecraft.client.render.entity.model.BoatEntityModel
import net.minecraft.client.render.entity.model.ChestBoatEntityModel
import net.minecraft.client.render.entity.model.PlayerEntityModel
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.item.ItemStack
@@ -89,11 +83,12 @@ object CobblemonClient {
PlatformEvents.CLIENT_PLAYER_LOGIN.subscribe { onLogin() }
PlatformEvents.CLIENT_PLAYER_LOGOUT.subscribe { onLogout() }
this.registerBlockEntityRenderers()
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.HEALING_MACHINE, ::HealingMachineRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.BERRY, ::BerryBlockRenderer)
registerBlockRenderTypes()
//registerColors()
registerFlywheelRenderers()
this.registerEntityRenderers()
LOGGER.info("Registering custom BuiltinItemRenderers")
CobblemonBuiltinItemRendererRegistry.register(CobblemonItems.POKEMON_MODEL, PokemonItemRenderer())
@@ -101,7 +96,6 @@ object CobblemonClient {
PlatformEvents.CLIENT_ITEM_TOOLTIP.subscribe { event ->
val stack = event.stack
val lines = event.lines
val size = lines.size
@Suppress("DEPRECATION")
if (stack.item.registryEntry.key.isPresent && stack.item.registryEntry.key.get().value.namespace == Cobblemon.MODID) {
if (stack.nbt?.getBoolean(DataKeys.HIDE_TOOLTIP) == true) {
@@ -109,14 +103,13 @@ object CobblemonClient {
}
val language = Language.getInstance()
val key = this.baseLangKeyForItem(stack)
val offset = if (size > 1) 1 else 0
if (language.hasTranslation(key)) {
lines.add(size - offset, key.asTranslated().gray())
lines.add(key.asTranslated().gray())
}
var i = 1
var listKey = "${key}_$i"
while(language.hasTranslation(listKey)) {
lines.add(size - offset, listKey.asTranslated().gray())
lines.add(listKey.asTranslated().gray())
listKey = "${key}_${++i}"
}
}
@@ -150,10 +143,6 @@ object CobblemonClient {
RenderLayer.getCutout(),
CobblemonBlocks.APRICORN_DOOR,
CobblemonBlocks.APRICORN_TRAPDOOR,
CobblemonBlocks.APRICORN_SIGN,
CobblemonBlocks.APRICORN_WALL_SIGN,
CobblemonBlocks.APRICORN_HANGING_SIGN,
CobblemonBlocks.APRICORN_WALL_HANGING_SIGN,
CobblemonBlocks.BLACK_APRICORN_SAPLING,
CobblemonBlocks.BLUE_APRICORN_SAPLING,
CobblemonBlocks.GREEN_APRICORN_SAPLING,
@@ -187,8 +176,6 @@ object CobblemonClient {
CobblemonBlocks.REVIVAL_HERB,
*CobblemonBlocks.berries().values.toTypedArray()
)
this.createBoatModelLayers()
}
fun beforeChatRender(context: DrawContext, partialDeltaTicks: Float) {
@@ -207,22 +194,14 @@ object CobblemonClient {
renderer?.addFeature(PokemonOnShoulderRenderer(renderer))
}
private fun registerBlockEntityRenderers() {
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.HEALING_MACHINE, ::HealingMachineRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.BERRY, ::BerryBlockRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.SIGN, ::SignBlockEntityRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.HANGING_SIGN, ::HangingSignBlockEntityRenderer)
fun registerPokemonRenderer(context: EntityRendererFactory.Context): PokemonRenderer {
LOGGER.info("Registering Pokémon renderer")
return PokemonRenderer(context)
}
private fun registerEntityRenderers() {
LOGGER.info("Registering Pokémon renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.POKEMON, ::PokemonRenderer)
fun registerPokeBallRenderer(context: EntityRendererFactory.Context): PokeBallRenderer {
LOGGER.info("Registering PokéBall renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.EMPTY_POKEBALL, ::PokeBallRenderer)
LOGGER.info("Registering Boat renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.BOAT) { ctx -> CobblemonBoatRenderer(ctx, false) }
LOGGER.info("Registering Boat with Chest renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.CHEST_BOAT) { ctx -> CobblemonBoatRenderer(ctx, true) }
return PokeBallRenderer(context)
}
fun reloadCodedAssets(resourceManager: ResourceManager) {
@@ -236,12 +215,11 @@ object CobblemonClient {
PokeBallModelRepository.reload(resourceManager)
BerryModelRepository.reload(resourceManager)
LOGGER.info("Loaded assets")
// PokeBallModelRepository.reload(resourceManager)
}
fun endBattle() {
battle = null
battleOverlay.lastKnownBattle = null
BattleMusicController.endMusic()
}
private fun baseLangKeyForItem(stack: ItemStack): String {
@@ -252,11 +230,4 @@ object CobblemonClient {
return "${stack.translationKey}.tooltip"
}
private fun createBoatModelLayers() {
CobblemonBoatType.values().forEach { type ->
this.implementation.registerLayer(CobblemonBoatRenderer.createBoatModelLayer(type, false), BoatEntityModel::getTexturedModelData)
this.implementation.registerLayer(CobblemonBoatRenderer.createBoatModelLayer(type, true), ChestBoatEntityModel::getTexturedModelData)
}
}
}
@@ -57,8 +57,6 @@ fun drawProfilePokemon(
val context = RenderContext()
PokemonModelRepository.getTextureNoSubstitute(species, aspects, 0f).let { it -> context.put(RenderContext.TEXTURE, it) }
context.put(RenderContext.SCALE, PokemonSpecies.getByIdentifier(species)!!.getForm(aspects).baseScale)
context.put(RenderContext.SPECIES, species)
context.put(RenderContext.ASPECTS, aspects)
val renderType = model.getLayer(texture)
@@ -13,14 +13,12 @@ import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.battle.ClientBattleActor
import com.cobblemon.mod.common.client.battle.SingleActionRequest
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleActionSelection
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleBackButton
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleGeneralActionSelection
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleSwitchPokemonSelection
import com.cobblemon.mod.common.client.gui.battle.widgets.BattleMessagePane
import com.cobblemon.mod.common.client.keybind.boundKey
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.MinecraftClient
@@ -43,7 +41,6 @@ class BattleGUI : Screen(battleLang("gui.title")) {
private lateinit var messagePane: BattleMessagePane
var opacity = 0F
val actor = CobblemonClient.battle?.side1?.actors?.find { it.uuid == MinecraftClient.getInstance().player?.uuid }
val specBackButton = BattleBackButton(12f, MinecraftClient.getInstance().window.scaledHeight - 32f)
var queuedActions = mutableListOf<() -> Unit>()
@@ -109,10 +106,6 @@ class BattleGUI : Screen(battleLang("gui.title")) {
}
}
if (battle.spectating) {
specBackButton.render(context.matrices, mouseX, mouseY, delta)
}
val currentSelection = getCurrentActionSelection()
if (currentSelection == null || currentSelection is BattleGeneralActionSelection ) {
drawScaledText(
@@ -160,13 +153,4 @@ class BattleGUI : Screen(battleLang("gui.title")) {
}
return super.charTyped(chr, modifiers)
}
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
val battle = CobblemonClient.battle
if (battle?.spectating == true && specBackButton.isHovered(mouseX, mouseY)) {
RemoveSpectatorPacket(battle.battleId).sendToServer()
CobblemonClient.endBattle()
}
return super.mouseClicked(mouseX, mouseY, button)
}
}
@@ -9,7 +9,8 @@
package com.cobblemon.mod.common.client.gui.battle.subscreen
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.ShowdownPokemon
import com.cobblemon.mod.common.battles.SwitchActionResponse
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.battle.SingleActionRequest
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
@@ -23,7 +24,6 @@ import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder
import net.minecraft.client.sound.PositionedSoundInstance
import net.minecraft.client.sound.SoundManager
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.math.MathHelper.ceil
class BattleSwitchPokemonSelection(
battleGUI: BattleGUI,
@@ -83,6 +83,7 @@ class BattleSwitchPokemonSelection(
partialTicks = deltaTicks
)
} catch (exception: Exception) {
println(showdownPokemon.condition)
throw exception
}
}
@@ -97,15 +98,9 @@ class BattleSwitchPokemonSelection(
.find { it.uuid == showdownPokemon.uuid }
?.let { showdownPokemon to it }
}
.filter {
if (request.side.pokemon[0].reviving) {
"fnt" in it.first.condition
} else {
"fnt" !in it.first.condition
}
}
.filter { it.second.uuid !in battleGUI.actor!!.activePokemon.map { it.battlePokemon?.uuid } }
.filter { it.second.uuid !in switchingInPokemon }
.filter { "fnt" !in it.first.condition || it.first.reviving }
showdownPokemonToPokemon.forEachIndexed { index, (showdownPokemon, pokemon) ->
val row = index / 2
@@ -10,9 +10,7 @@ package com.cobblemon.mod.common.client.gui.interact.wheel
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
@@ -50,14 +48,14 @@ fun createPokemonInteractGui(pokemonID: UUID, canMountShoulder: Boolean): Intera
return InteractWheelGUI(options, Text.translatable("cobblemon.ui.interact.pokemon"))
}
fun createPlayerInteractGui(optionsPacket: PlayerInteractOptionsPacket): InteractWheelGUI {
fun createPlayerInteractGui(targetPlayer: PlayerEntity, pokemon: Pokemon): InteractWheelGUI {
val trade = InteractWheelOption(
iconResource = cobblemonResource("textures/gui/interact/icon_trade.png"),
colour = { if (CobblemonClient.requests.tradeOffers.any { it.traderId == optionsPacket.targetId }) Vector3f(0F, 0.6F, 0F) else null },
colour = { if (CobblemonClient.requests.tradeOffers.any { it.traderId == targetPlayer.uuid }) Vector3f(0F, 0.6F, 0F) else null },
onPress = {
val tradeOffer = CobblemonClient.requests.tradeOffers.find { it.traderId == optionsPacket.targetId }
val tradeOffer = CobblemonClient.requests.tradeOffers.find { it.traderId == targetPlayer.uuid }
if (tradeOffer == null) {
CobblemonNetwork.sendToServer(OfferTradePacket(optionsPacket.targetId))
CobblemonNetwork.sendToServer(OfferTradePacket(targetPlayer.uuid))
} else {
CobblemonClient.requests.tradeOffers -= tradeOffer
CobblemonNetwork.sendToServer(AcceptTradeRequestPacket(tradeOffer.tradeOfferId))
@@ -67,35 +65,18 @@ fun createPlayerInteractGui(optionsPacket: PlayerInteractOptionsPacket): Interac
)
val battle = InteractWheelOption(
iconResource = cobblemonResource("textures/gui/interact/icon_battle.png"),
colour = { if (CobblemonClient.requests.battleChallenges.any { it.challengerId == optionsPacket.targetId }) Vector3f(0F, 0.6F, 0F) else null },
colour = { if (CobblemonClient.requests.battleChallenges.any { it.challengerId == targetPlayer.uuid }) Vector3f(0F, 0.6F, 0F) else null },
onPress = {
val battleRequest = CobblemonClient.requests.battleChallenges.find { it.challengerId == optionsPacket.targetId }
val battleRequest = CobblemonClient.requests.battleChallenges.find { it.challengerId == targetPlayer.uuid }
// This can be improved in future with more detailed battle challenge data.
BattleChallengePacket(optionsPacket.numericTargetId, optionsPacket.selectedPokemonId).sendToServer()
BattleChallengePacket(targetPlayer.id, pokemon.uuid).sendToServer()
closeGUI()
}
)
val spectate = InteractWheelOption(
iconResource = cobblemonResource("textures/gui/interact/icon_spectate_battle.png"),
colour = { if (CobblemonClient.requests.battleChallenges.any { it.challengerId == optionsPacket.targetId }) Vector3f(0F, 0.6F, 0F) else null },
onPress = {
SpectateBattlePacket(optionsPacket.targetId).sendToServer()
closeGUI()
}
val options = mutableMapOf(
Orientation.TOP_LEFT to trade,
Orientation.TOP_RIGHT to battle
)
val options = mutableMapOf<Orientation, InteractWheelOption>()
//The way things are positioned should probably be more thought out if more options are added
optionsPacket.options.map {
if (it.equals(PlayerInteractOptionsPacket.Options.TRADE)) {
options[Orientation.TOP_LEFT] = trade
}
if (it.equals(PlayerInteractOptionsPacket.Options.BATTLE)) {
options[Orientation.TOP_RIGHT] = battle
}
if (it.equals(PlayerInteractOptionsPacket.Options.SPECTATE_BATTLE)) {
options[Orientation.TOP_RIGHT] = spectate
}
}
return InteractWheelGUI(options, Text.translatable("cobblemon.ui.interact.player"))
}
@@ -11,14 +11,15 @@ package com.cobblemon.mod.common.client.keybind.keybinds
import com.cobblemon.mod.common.CobblemonNetwork.sendPacketToServer
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
import com.cobblemon.mod.common.client.gui.interact.wheel.createPlayerInteractGui
import com.cobblemon.mod.common.client.keybind.CobblemonBlockingKeyBinding
import com.cobblemon.mod.common.client.keybind.KeybindCategories
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.traceFirstEntityCollision
import javax.swing.plaf.basic.BasicSliderUI.ScrollListener
import net.minecraft.client.MinecraftClient
import net.minecraft.client.network.ClientPlayerEntity
import net.minecraft.client.util.InputUtil
@@ -89,9 +90,7 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
private fun processEntityTarget(player: ClientPlayerEntity, pokemon: Pokemon, entity: LivingEntity) {
when (entity) {
is PlayerEntity -> {
//This sends a packet to the server with the id of the player
//The server sends a packet back that opens the player interaction menu with the proper options
sendPacketToServer(RequestPlayerInteractionsPacket(entity.uuid, entity.id, pokemon.uuid))
MinecraftClient.getInstance().setScreen(createPlayerInteractGui(entity, pokemon))
}
is PokemonEntity -> {
if (!entity.canBattle(player)) return
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.client.gui.interact.wheel.createPlayerInteractGui
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import net.minecraft.client.MinecraftClient
object PlayerInteractOptionsHandler : ClientNetworkPacketHandler<PlayerInteractOptionsPacket> {
override fun handle(packet: PlayerInteractOptionsPacket, client: MinecraftClient) {
MinecraftClient.getInstance().setScreen(createPlayerInteractGui(packet))
}
}
@@ -32,10 +32,10 @@ object BattleInitializeHandler : ClientNetworkPacketHandler<BattleInitializePack
}
val otherSide = if (mySide == packet.side1) packet.side2 else packet.side1
val sides = listOf(packet.side1, packet.side2)
spectating = !sides.any { it.actors.any { it.uuid == MinecraftClient.getInstance().player?.uuid } }
side1.actors.addAll(mySide.actors.map{ actorFromDTO(it, !spectating) })
side1.actors.addAll(mySide.actors.map{ actorFromDTO(it, true) })
side2.actors.addAll(otherSide.actors.map{ actorFromDTO(it, false) })
spectating = sides.any { it.actors.any { it.uuid == MinecraftClient.getInstance().player?.uuid } }
for (side in listOf(side1, side2)) {
side.battle = this
for (actor in side.actors) {
@@ -9,33 +9,101 @@
package com.cobblemon.mod.common.client.net.battle
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.access.SoundManagerDuck
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController
import com.cobblemon.mod.common.client.sound.battle.BattleMusicInstance
import com.cobblemon.mod.common.mixin.accessor.MusicTrackerAccessor
import com.cobblemon.mod.common.net.messages.client.battle.BattleMusicPacket
import net.minecraft.client.MinecraftClient
import net.minecraft.client.sound.PositionedSoundInstance
import net.minecraft.client.sound.SoundInstance
import net.minecraft.client.sound.SoundManager
import net.minecraft.client.sound.TickableSoundInstance
import net.minecraft.sound.SoundCategory
import net.minecraft.sound.SoundEvent
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper
/**
* The handler for [BattleMusicPacket]s. Interfaces with [BattleMusicController] to change battle music.
*
* @author Segfault Guy
* @since April 22nd, 2023
*/
object BattleMusicHandler : ClientNetworkPacketHandler<BattleMusicPacket> {
// Keep a reference for look-up in SoundManager
var music: BattleMusicInstance? = null
// SoundCategories that are blocked while battle music is playing
private val interferences = listOf(SoundCategory.AMBIENT, SoundCategory.RECORDS)
override fun handle(packet: BattleMusicPacket, client: MinecraftClient) {
val soundManager = client.soundManager
val newMusic = packet.music?.let { BattleMusicInstance(it, packet.volume, packet.pitch) }
val currMusic = BattleMusicController.music
val newMusic = packet.music
val currMusic = this.music
if (newMusic == null)
BattleMusicController.endMusic()
else if (!soundManager.isPlaying(currMusic))
BattleMusicController.initializeMusic(newMusic)
soundManager.endMusic()
else if (currMusic == null)
soundManager.initializeMusic(newMusic, packet.volume, packet.pitch)
else if (newMusic.id != currMusic.id)
BattleMusicController.switchMusic(newMusic)
soundManager.switchMusic(newMusic, packet.volume, packet.pitch)
else
LOGGER.error("Ignored BattleMusicPacket from server: ${packet.music?.id}")
}
// stop all interference sounds currently playing and start a new BattleMusicInstance
private fun SoundManager.initializeMusic(sound: SoundEvent, volume: Float, pitch: Float) {
this.stopSounds(null, SoundCategory.MUSIC)
interferences.forEach { this.stopSounds(null, it) }
(this as SoundManagerDuck).toggleCategories(*interferences.toTypedArray())
music = BattleMusicInstance(sound, volume, pitch)
this.play(music)
}
// switch (without fade) to a new BattleMusicInstance if one is already playing
private fun SoundManager.switchMusic(sound: SoundEvent, volume: Float, pitch: Float) {
this.stop(music)
music = BattleMusicInstance(sound, volume, pitch)
this.play(music)
}
// fade out and end current BattleMusicInstance
private fun SoundManager.endMusic() {
(this as SoundManagerDuck).toggleCategories(*interferences.toTypedArray())
music?.setFade()
music = null
}
}
class BattleMusicInstance(sound: SoundEvent, volume: Float, pitch: Float) :
PositionedSoundInstance(sound, SoundCategory.MUSIC, volume, pitch, SoundInstance.createRandom(), BlockPos.ORIGIN), TickableSoundInstance {
private var fade: Boolean = false
private var done: Boolean = false
private val tracker: MusicTrackerAccessor
private var tickCount = 0
private var fadeCount = 0
private val fadeTime = 60.0
private var initVolume = 1.0
init {
this.relative = true
this.repeat = true
this.attenuationType = SoundInstance.AttenuationType.NONE
this.tracker = MinecraftClient.getInstance().musicTracker as MusicTrackerAccessor
this.initVolume = volume.toDouble()
}
override fun isDone(): Boolean {
return this.done
}
fun setFade() {
this.fade = true
this.repeat = false
}
override fun tick() {
++tickCount
if (fade) {
++fadeCount
this.volume = MathHelper.lerp(fadeCount/fadeTime, initVolume, 0.0).toFloat()
if (volume <= 0) this.done = true
}
if (tickCount % 20 == 0) tracker.setTimeUntilNextSong(tracker.timeUntilNextSong() + 20)
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.client.net.effect
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.client.particle.BedrockParticleEffectRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
@@ -24,11 +23,10 @@ object SpawnSnowstormParticleHandler : ClientNetworkPacketHandler<SpawnSnowstorm
val wrapper = MatrixWrapper()
val matrix = MatrixStack()
matrix.translate(packet.position.x, packet.position.y, packet.position.z)
// matrix.multiply(POSITIVE_Y.rotationDegrees(packet.yawDegrees))
// matrix.multiply(NEGATIVE_X.rotationDegrees(packet.pitchDegrees))
matrix.multiply(POSITIVE_Y.rotationDegrees(packet.yawDegrees))
matrix.multiply(NEGATIVE_X.rotationDegrees(packet.pitchDegrees))
wrapper.updateMatrix(matrix.peek().positionMatrix)
val world = MinecraftClient.getInstance().world ?: return
val effect = BedrockParticleEffectRepository.getEffect(packet.effectId) ?: return
ParticleStorm(effect, wrapper, world).spawn()
ParticleStorm(packet.effect, wrapper, world).spawn()
}
}
@@ -1,90 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.boat
import com.cobblemon.mod.common.entity.boat.CobblemonBoatEntity
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.render.OverlayTexture
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.VertexConsumerProvider
import net.minecraft.client.render.entity.EntityRenderer
import net.minecraft.client.render.entity.EntityRendererFactory
import net.minecraft.client.render.entity.model.BoatEntityModel
import net.minecraft.client.render.entity.model.ChestBoatEntityModel
import net.minecraft.client.render.entity.model.EntityModelLayer
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.util.Identifier
import net.minecraft.util.math.MathHelper
import net.minecraft.util.math.RotationAxis
import org.joml.Quaternionf
class CobblemonBoatRenderer(ctx: EntityRendererFactory.Context, private val hasChest: Boolean) : EntityRenderer<CobblemonBoatEntity>(ctx) {
private val boatModels = hashMapOf<CobblemonBoatType, Pair<Identifier, BoatEntityModel>>()
init {
this.shadowRadius = 0.8F
CobblemonBoatType.values().forEach { type ->
this.boatModels[type] = generateTextureIdentifier(type, this.hasChest) to generateBoatModel(ctx, type, this.hasChest)
}
}
override fun getTexture(entity: CobblemonBoatEntity): Identifier = this.boatModels[entity.boatType]!!.first
override fun render(entity: CobblemonBoatEntity, yaw: Float, tickDelta: Float, matrices: MatrixStack, vertexConsumers: VertexConsumerProvider, light: Int) {
matrices.push()
matrices.translate(0F, 0.375F, 0F)
matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(180F - yaw))
val h = entity.damageWobbleTicks - tickDelta
val j = (entity.damageWobbleStrength - tickDelta).coerceAtLeast(0F)
if (h > 0F) {
matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(MathHelper.sin(h) * h * j / 10F * entity.damageWobbleSide))
}
val k = entity.interpolateBubbleWobble(tickDelta)
if (!MathHelper.approximatelyEquals(k, 0F)) {
matrices.multiply(Quaternionf().setAngleAxis(entity.interpolateBubbleWobble(tickDelta) * 0.017453292F, 1F, 0F, 1F))
}
val (identifier, entityModel) = this.boatModels[entity.boatType]!!
matrices.scale(-1F, -1F, 1F)
matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(90F))
entityModel.setAngles(entity, tickDelta, 0F, -0.1F, 0F, 0F)
val vertexConsumer = vertexConsumers.getBuffer(entityModel.getLayer(identifier))
entityModel.render(matrices, vertexConsumer, light, OverlayTexture.DEFAULT_UV, 1F, 1F, 1F, 1F)
if (!entity.isSubmergedInWater) {
val vertexConsumer2 = vertexConsumers.getBuffer(RenderLayer.getWaterMask())
entityModel.waterPatch.render(matrices, vertexConsumer2, light, OverlayTexture.DEFAULT_UV)
}
matrices.pop()
super.render(entity, yaw, tickDelta, matrices, vertexConsumers, light)
}
companion object {
private fun generateTextureIdentifier(type: CobblemonBoatType, hasChest: Boolean): Identifier {
val boatSubPath = if (hasChest) "chest_boat" else "boat"
val path = "textures/entity/$boatSubPath/${type.name.lowercase()}.png"
return cobblemonResource(path)
}
private fun generateBoatModel(ctx: EntityRendererFactory.Context, type: CobblemonBoatType, hasChest: Boolean): BoatEntityModel {
val modelLayer = this.createBoatModelLayer(type, hasChest)
val modelPart = ctx.getPart(modelLayer)
return if (hasChest) ChestBoatEntityModel(modelPart) else BoatEntityModel(modelPart)
}
internal fun createBoatModelLayer(type: CobblemonBoatType, hasChest: Boolean): EntityModelLayer {
val boatSubPath = if (hasChest) "chest_boat" else "boat"
val path = "$boatSubPath/${type.name.lowercase()}"
return EntityModelLayer(cobblemonResource(path), "main")
}
}
}
@@ -69,7 +69,7 @@ class PokemonOnShoulderRenderer<T : PlayerEntity>(renderLayerParent: FeatureRend
matrixStack.push()
val uuid = this.extractUuid(compoundTag)
val cache = this.playerCache.getOrPut(livingEntity.uuid) { ShoulderCache() }
var shoulderData: ShoulderData? = null
val shoulderData: ShoulderData
if (pLeftShoulder && cache.lastKnownLeft?.uuid != uuid) {
shoulderData = this.extractData(compoundTag, uuid)
cache.lastKnownLeft = shoulderData
@@ -78,9 +78,8 @@ class PokemonOnShoulderRenderer<T : PlayerEntity>(renderLayerParent: FeatureRend
shoulderData = this.extractData(compoundTag, uuid)
cache.lastKnownRight = shoulderData
}
if (shoulderData == null){
// Could be null
else {
// should never be null but might as well be safe
shoulderData = (if (pLeftShoulder) cache.lastKnownLeft else cache.lastKnownRight) ?: return
}
val scale = shoulderData.form.baseScale * shoulderData.scaleModifier
@@ -137,15 +136,13 @@ class PokemonOnShoulderRenderer<T : PlayerEntity>(renderLayerParent: FeatureRend
return shoulderNbt.getUuid(DataKeys.SHOULDER_UUID)
}
private fun extractData(shoulderNbt: NbtCompound, pokemonUUID: UUID): ShoulderData? {
private fun extractData(shoulderNbt: NbtCompound, pokemonUUID: UUID): ShoulderData {
// To not crash with existing ones, this will still have the aspect issue
if (!shoulderNbt.contains(DataKeys.SHOULDER_SPECIES)) {
val pokemon = Pokemon().apply { isClient = true }.loadFromNBT(shoulderNbt.getCompound(DataKeys.POKEMON))
return ShoulderData(pokemonUUID, pokemon.species, pokemon.form, pokemon.aspects, pokemon.scaleModifier)
}
val species = PokemonSpecies.getByIdentifier(Identifier(shoulderNbt.getString(DataKeys.SHOULDER_SPECIES)))
?: return null
val species = PokemonSpecies.getByIdentifier(Identifier(shoulderNbt.getString(DataKeys.SHOULDER_SPECIES)))!!
val formName = shoulderNbt.getString(DataKeys.SHOULDER_FORM)
val form = species.forms.firstOrNull { it.name == formName } ?: species.standardForm
val aspects = shoulderNbt.getList(DataKeys.SHOULDER_ASPECTS, NbtElement.STRING_TYPE.toInt()).map { it.asString() }.toSet()
@@ -19,7 +19,7 @@ import net.minecraft.client.model.ModelPart
class PokeBallModel(root: ModelPart) : PoseableEntityModel<EmptyPokeBallEntity>(), PokeBallFrame {
override val rootPart = root.registerChildWithAllChildren("poke_ball")
override val base = getPart("bottom")
override val base = getPart("base")
override val lid = getPart("lid")
override val isForLivingEntityRenderer = false
@@ -97,8 +97,6 @@ abstract class PokemonPoseableModel : PoseableEntityModel<PokemonEntity>() {
override fun setupEntityTypeContext(entity: PokemonEntity?) {
entity?.let {
context.put(RenderContext.SCALE, it.pokemon.form.baseScale)
context.put(RenderContext.SPECIES, it.pokemon.species.resourceIdentifier)
context.put(RenderContext.ASPECTS, it.pokemon.aspects)
PokemonModelRepository.getTexture(it.pokemon.species.resourceIdentifier, it.pokemon.aspects, 0f).let { texture -> context.put(RenderContext.TEXTURE, texture) }
}
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WingFlapIdleAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.asTransformed
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart
@@ -24,50 +23,44 @@ import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class GolbatModel(root: ModelPart) : PokemonPoseableModel() {
class GolbatModel(root: ModelPart) : PokemonPoseableModel(), BiWingedFrame {
override val rootPart = root.registerChildWithAllChildren("golbat")
override val leftWing = getPart("leftwing")
override val rightWing = getPart("rightwing")
override val portraitScale = 1.55F
override val portraitTranslation = Vec3d(-0.1, -0.1, 0.0)
override val portraitTranslation = Vec3d(0.0, -0.55, 0.0)
override val profileScale = 0.7F
override val profileTranslation = Vec3d(0.0, 0.7, 0.0)
override val profileScale = 0.9F
override val profileTranslation = Vec3d(0.0, 0.4, 0.0)
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var hover: PokemonPose
lateinit var fly: PokemonPose
lateinit var battleidle: PokemonPose
// override val cryAnimation = CryProvider { _, _ -> bedrockStateful("golbat", "cry").setPreventsIdle(false) }
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("golbat", "blink").setPreventsIdle(false) }
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES - PoseType.HOVER,
transformTicks = 10,
idleAnimations = arrayOf(
//bedrock("golbat", "ground_idle")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(bedrock("golbat", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES - PoseType.HOVER,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
idleAnimations = arrayOf(
bedrock("golbat", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES - PoseType.FLY,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("golbat", "ground_walk")
//bedrock("golbat", "ground_walk")
)
)
@@ -75,9 +68,12 @@ class GolbatModel(root: ModelPart) : PokemonPoseableModel() {
poseName = "hover",
poseType = PoseType.HOVER,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("golbat", "air_idle")
WingFlapIdleAnimation(this,
flapFunction = sineFunction(verticalShift = -10F.toRadians(), period = 0.9F, amplitude = 0.6F),
timeVariable = { state, _, _ -> state?.animationSeconds ?: 0F },
axis = TransformedModelPart.Y_AXIS
)
)
)
@@ -85,20 +81,12 @@ class GolbatModel(root: ModelPart) : PokemonPoseableModel() {
poseName = "fly",
poseType = PoseType.FLY,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("golbat", "air_fly")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
idleAnimations = arrayOf(
bedrock("golbat", "battle_idle")
WingFlapIdleAnimation(this,
flapFunction = sineFunction(verticalShift = -14F.toRadians(), period = 0.9F, amplitude = 0.9F),
timeVariable = { state, _, _ -> state?.animationSeconds ?: 0F },
axis = TransformedModelPart.Y_AXIS
)
)
)
}
@@ -23,14 +23,14 @@ class GolemModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, BipedFr
override val rootPart = root.registerChildWithAllChildren("golem")
override val head = getPart("head")
override val leftLeg = getPart("left_upper_leg")
override val rightLeg = getPart("right_upper_leg")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override val portraitScale = 1.7F
override val portraitTranslation = Vec3d(-0.6, -0.25, 0.0)
override val portraitScale = 2.0F
override val portraitTranslation = Vec3d(-0.55, -0.55, 0.0)
override val profileScale = 0.75F
override val profileTranslation = Vec3d(0.0, 0.55, 0.0)
override val profileScale = 0.88F
override val profileTranslation = Vec3d(0.0, 0.42, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
@@ -43,7 +43,7 @@ class GolemModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, BipedFr
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("golem", "test")
bedrock("golem", "ground_idle")
)
)
@@ -54,7 +54,7 @@ class GolemModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, BipedFr
idleAnimations = arrayOf(
BipedWalkAnimation(this, periodMultiplier = 1.2F, amplitudeMultiplier = 0.9f),
singleBoneLook(),
bedrock("golem", "test")
bedrock("golem", "ground_idle")
//bedrock("golem", "ground_walk")
)
)
@@ -37,6 +37,7 @@ class KadabraModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Biped
override val profileScale = 0.75F
override val profileTranslation = Vec3d(0.0, 0.6, 0.0)
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var battleidle: PokemonPose
@@ -10,14 +10,11 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.EarJoint
import com.cobblemon.mod.common.client.render.models.blockbench.RangeOfMotion
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WingFlapIdleAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.asTransformed
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.EaredFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart.Companion.X_AXIS
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart.Companion.Y_AXIS
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart.Companion.Z_AXIS
@@ -30,121 +27,81 @@ import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.MathConstants.PI
import net.minecraft.util.math.Vec3d
class ZubatModel(root: ModelPart) : PokemonPoseableModel() {
class ZubatModel(root: ModelPart) : PokemonPoseableModel(), BiWingedFrame, EaredFrame {
override val rootPart = root.registerChildWithAllChildren("zubat")
val wings_folded = getPart("wings_folded")
val wings_open = getPart("wings_open")
override val leftWing = getPart("leftwing")
override val rightWing = getPart("rightwing")
override val portraitScale = 1.7F
override val portraitTranslation = Vec3d(0.0, 0.0, 0.0)
private val leftEar = getPart("leftear")
private val rightEar = getPart("rightear")
override val leftEarJoint = EarJoint(leftEar, Z_AXIS, RangeOfMotion(70F.toRadians(), 40F.toRadians()))
override val rightEarJoint = EarJoint(rightEar, Z_AXIS, RangeOfMotion((-70F).toRadians(), (-40F).toRadians()))
override val profileScale = 0.7F
override val profileTranslation = Vec3d(0.0, 0.7, 0.0)
override val portraitScale = 2.3F
override val portraitTranslation = Vec3d(0.0, -0.5, 0.0)
override val profileScale = 1.0F
override val profileTranslation = Vec3d(0.0, 0.36, 0.0)
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var hover: PokemonPose
lateinit var fly: PokemonPose
lateinit var shoulderLeft: PokemonPose
lateinit var shoulderRight: PokemonPose
val shoulderOffset = 0
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("zubat", "cry").setPreventsIdle(false) }
override fun registerPoses() {
val twitch = quirk("twitch") { bedrockStateful("zubat", "eartwitch").setPreventsIdle(false) }
sleep = registerPose(
poseType = PoseType.SLEEP,
transformedParts = arrayOf(
wings_folded.asTransformed().withVisibility(visibility = false),
wings_open.asTransformed().withVisibility(visibility = true),
),
quirks = arrayOf(twitch),
idleAnimations = arrayOf(bedrock("zubat", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES - PoseType.HOVER,
transformedParts = arrayOf(
wings_folded.asTransformed().withVisibility(visibility = false),
wings_open.asTransformed().withVisibility(visibility = true),
),
transformTicks = 10,
quirks = arrayOf(twitch),
registerPose(
poseName = "hover",
poseTypes = ALL_POSES - SHOULDER_POSES - PoseType.FLY - PoseType.SLEEP,
idleAnimations = arrayOf(
bedrock("zubat", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES - PoseType.FLY,
transformedParts = arrayOf(
wings_folded.asTransformed().withVisibility(visibility = false),
wings_open.asTransformed().withVisibility(visibility = true),
),
transformTicks = 10,
quirks = arrayOf(twitch),
registerPose(
poseName = "fly",
poseType = PoseType.FLY,
idleAnimations = arrayOf(
bedrock("zubat", "ground_walk")
)
)
hover = registerPose(
poseName = "hover",
poseType = PoseType.HOVER,
transformedParts = arrayOf(
wings_folded.asTransformed().withVisibility(visibility = false),
wings_open.asTransformed().withVisibility(visibility = true),
),
transformTicks = 10,
quirks = arrayOf(twitch),
idleAnimations = arrayOf(
bedrock("zubat", "air_idle")
)
)
fly = registerPose(
poseName = "fly",
poseType = PoseType.FLY,
transformedParts = arrayOf(
wings_folded.asTransformed().withVisibility(visibility = false),
wings_open.asTransformed().withVisibility(visibility = true),
),
quirks = arrayOf(twitch),
transformTicks = 10,
idleAnimations = arrayOf(
bedrock("zubat", "air_fly")
)
)
shoulderLeft = registerPose(
registerPose(
poseType = PoseType.SHOULDER_LEFT,
idleAnimations = arrayOf(
bedrock("zubat", "shoulder_left")
leftWing.rotation(
function = sineFunction(
amplitude = PI / 3,
period = 1F
),
axis = Z_AXIS,
timeVariable = { _, _, ageInTicks -> ageInTicks / 20 },
)
),
transformedParts = arrayOf(
rootPart.asTransformed().addPosition(TransformedModelPart.X_AXIS, shoulderOffset)
rootPart.asTransformed().addRotation(X_AXIS, PI / 9).addPosition(Y_AXIS, 4F).addPosition(Z_AXIS, 3F),
leftWing.asTransformed().addRotation(X_AXIS, PI / 3),
rightWing.asTransformed().addRotation(X_AXIS, PI / 3).addRotation(Z_AXIS, -PI / 2)
)
)
shoulderRight = registerPose(
registerPose(
poseType = PoseType.SHOULDER_RIGHT,
idleAnimations = arrayOf(
bedrock("zubat", "shoulder_right")
rightWing.rotation(
function = sineFunction(
amplitude = PI / 3,
period = 1F
),
axis = Z_AXIS,
timeVariable = { _, _, ageInTicks -> ageInTicks / 20 },
)
),
transformedParts = arrayOf(
rootPart.asTransformed().addPosition(TransformedModelPart.X_AXIS, -shoulderOffset)
rootPart.asTransformed().addRotation(X_AXIS, PI / 9).addPosition(Y_AXIS, 4F).addPosition(Z_AXIS, 3F),
leftWing.asTransformed().addRotation(X_AXIS, PI / 3).addRotation(Z_AXIS, PI / 2),
rightWing.asTransformed().addRotation(X_AXIS, PI / 3)
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("zubat", "faint") else null
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WingFlapIdleAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart
@@ -20,37 +19,26 @@ import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class CrobatModel(root: ModelPart) : PokemonPoseableModel() {
class CrobatModel(root: ModelPart) : PokemonPoseableModel(), BiWingedFrame {
override val rootPart = root.registerChildWithAllChildren("crobat")
override val leftWing = getPart("leftwings")
override val rightWing = getPart("rightwings")
override val portraitScale = 1.2F
override val portraitTranslation = Vec3d(-0.1, 1.8, 0.0)
override val portraitScale = 1.8F
override val portraitTranslation = Vec3d(-0.11, -0.77, 0.0)
override val profileScale = 0.5F
override val profileTranslation = Vec3d(0.0, 1.2, 0.0)
override val profileScale = 0.9F
override val profileTranslation = Vec3d(0.0, 0.35, 0.0)
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var hover: PokemonPose
lateinit var fly: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("crobat", "cry").setPreventsIdle(false) }
lateinit var walk: PokemonPose
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("crobat", "blink").setPreventsIdle(false) }
sleep = registerPose(
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(bedrock("crobat", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES - PoseType.HOVER,
condition = { !it.isBattling },
transformTicks = 10,
poseType = PoseType.STAND,
idleAnimations = arrayOf(
bedrock("crobat", "ground_idle")
)
@@ -69,9 +57,13 @@ class CrobatModel(root: ModelPart) : PokemonPoseableModel() {
poseName = "hover",
poseType = PoseType.HOVER,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("crobat", "air_idle")
bedrock("crobat", "ground_idle"),
WingFlapIdleAnimation(this,
flapFunction = sineFunction(verticalShift = -10F.toRadians(), period = 0.9F, amplitude = 0.6F),
timeVariable = { state, _, _ -> state?.animationSeconds ?: 0F },
axis = TransformedModelPart.Y_AXIS
)
)
)
@@ -79,20 +71,13 @@ class CrobatModel(root: ModelPart) : PokemonPoseableModel() {
poseName = "fly",
poseType = PoseType.FLY,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("crobat", "air_fly")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
idleAnimations = arrayOf(
bedrock("crobat", "battle_idle")
bedrock("crobat", "ground_walk"),
WingFlapIdleAnimation(this,
flapFunction = sineFunction(verticalShift = -14F.toRadians(), period = 0.9F, amplitude = 0.9F),
timeVariable = { state, _, _ -> state?.animationSeconds ?: 0F },
axis = TransformedModelPart.Y_AXIS
)
)
)
}
@@ -8,53 +8,42 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BimanualSwingAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.asTransformed
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class HitmontopModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
class HitmontopModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("hitmontop")
override val head = getPart("head")
override val leftArm = getPart("arm_left")
override val rightArm = getPart("arm_right")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override val portraitScale = 2.6F
override val portraitTranslation = Vec3d(-0.26, -0.5, 0.0)
override val profileScale = 0.91F
override val profileTranslation = Vec3d(0.0, 0.4, 0.0)
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var battleidle: PokemonPose
// override val cryAnimation = CryProvider { _, _ -> bedrockStateful("hitmontop", "cry").setPreventsIdle(false) }
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("hitmontop", "blink").setPreventsIdle(false) }
sleep = registerPose(
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(bedrock("hitmontop", "sleep"))
)
val blink = quirk("blink") { bedrockStateful("hitmontop", "blink").setPreventsIdle(false)}
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
@@ -64,29 +53,19 @@ class HitmontopModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("hitmontop", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("hitmontop", "battle_idle")
bedrock("hitmontop", "ground_idle"),
BipedWalkAnimation(this, periodMultiplier = 0.6F, amplitudeMultiplier = 0.9F),
BimanualSwingAnimation(this, swingPeriodMultiplier = 0.6F, amplitudeMultiplier = 0.9F)
)
)
}
override fun getFaintAnimation(
pokemonEntity: PokemonEntity,
state: PoseableEntityState<PokemonEntity>
) = bedrockStateful("hitmontop", "faint")
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("hitmontop", "faint") else null
}
@@ -8,59 +8,42 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BimanualSwingAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.asTransformed
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class TyrogueModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
class TyrogueModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("tyrogue")
override val head = getPart("head")
override val leftArm = getPart("arm_left")
override val rightArm = getPart("arm_right")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override val portraitScale = 2.56F
override val portraitTranslation = Vec3d(-0.24, 0.1, 0.0)
override val profileScale = 0.73F
override val profileTranslation = Vec3d(-0.03, 0.7, 0.0)
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var shoulderLeft: PokemonPose
lateinit var shoulderRight: PokemonPose
lateinit var battleidle: PokemonPose
val shoulderOffset = 3
// override val cryAnimation = CryProvider { _, _ -> bedrockStateful("tyrogue", "cry").setPreventsIdle(false) }
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("tyrogue", "blink").setPreventsIdle(false) }
sleep = registerPose(
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(bedrock("tyrogue", "sleep"))
)
val blink = quirk("blink") { bedrockStateful("tyrogue", "blink").setPreventsIdle(false)}
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
@@ -70,55 +53,19 @@ class TyrogueModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("tyrogue", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("tyrogue", "battle_idle")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
condition = { !it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("tyrogue", "shoulder_left")
),
transformedParts = arrayOf(
rootPart.asTransformed().addPosition(TransformedModelPart.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
condition = { !it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("tyrogue", "shoulder_right")
),
transformedParts = arrayOf(
rootPart.asTransformed().addPosition(TransformedModelPart.X_AXIS, -shoulderOffset)
bedrock("tyrogue", "ground_idle"),
BipedWalkAnimation(this, periodMultiplier = 0.6F, amplitudeMultiplier = 0.9F),
BimanualSwingAnimation(this, swingPeriodMultiplier = 0.6F, amplitudeMultiplier = 0.9F)
)
)
}
override fun getFaintAnimation(
pokemonEntity: PokemonEntity,
state: PoseableEntityState<PokemonEntity>
) = if (state.isPosedIn(standing, walk, battleidle, sleep)) bedrockStateful("tyrogue", "faint") else null
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("tyrogue", "faint") else null
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -36,8 +35,6 @@ class BeldumModel (root: ModelPart) : PokemonPoseableModel() {
lateinit var sleep: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("beldum", "cry").setPreventsIdle(false) }
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("beldum", "blink").setPreventsIdle(false)}
val quirk = quirk("quirk") { bedrockStateful("beldum", "quirk_spin").setPreventsIdle(false)}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -31,8 +30,6 @@ class MetagrossModel (root: ModelPart) : PokemonPoseableModel() {
lateinit var sleep: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("metagross", "cry").setPreventsIdle(false) }
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("metagross", "blink").setPreventsIdle(false)}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -31,8 +30,6 @@ class MetangModel (root: ModelPart) : PokemonPoseableModel() {
lateinit var sleep: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("metang", "cry").setPreventsIdle(false) }
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("metang", "blink").setPreventsIdle(false)}
@@ -8,87 +8,64 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class MightyenaModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
class MightyenaModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("mightyena")
override val head = getPart("head")
override val hindLeftLeg = getPart("leg_left")
override val hindRightLeg = getPart("leg_right")
override val foreLeftLeg = getPart("arm_left")
override val foreRightLeg = getPart("arm_right")
override val portraitScale = 2.2F
override val portraitTranslation = Vec3d(-0.8, 0.6, 0.0)
override val profileScale = 0.6F
override val profileTranslation = Vec3d(0.0, 0.8, 0.0)
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("mightyena", "cry").setPreventsIdle(false) }
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("mightyena", "blink").setPreventsIdle(false) }
val laugh_out_battle = quirk("laugh_out_battle", secondsBetweenOccurrences = 120F to 240F) { bedrockStateful("mightyena", "quirk").setPreventsIdle(false) }
val laugh_in_battle = quirk("laugh_in_battle", secondsBetweenOccurrences = 30F to 60F) { bedrockStateful("mightyena", "quirk").setPreventsIdle(false) }
val sleep_quirk = quirk("sleep_quirk", secondsBetweenOccurrences = 30F to 60F) { bedrockStateful("mightyena", "sleep_quirk").setPreventsIdle(false) }
sleep = registerPose(
poseType = PoseType.SLEEP,
quirks = arrayOf(sleep_quirk),
idleAnimations = arrayOf(bedrock("mightyena", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink,laugh_out_battle),
poseTypes = UI_POSES + STATIONARY_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("mightyena", "ground_idle")
bedrock("mightyena","ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("mightyena", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink,laugh_in_battle),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("mightyena", "battle_idle")
QuadrupedWalkAnimation(this, periodMultiplier = 0.8F, amplitudeMultiplier = 0.8F),
bedrock("mightyena","ground_idle")
)
)
}
override fun getFaintAnimation(
pokemonEntity: PokemonEntity,
state: PoseableEntityState<PokemonEntity>
) = bedrockStateful("mightyena", "faint")
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("mightyena", "faint") else null
}
@@ -49,7 +49,7 @@ class ShroomishModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bip
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
condition = { !it.isBattling },
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("shroomish", "ground_idle")
@@ -68,6 +68,7 @@ class VolbeatModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bipe
poseTypes = setOf(PoseType.HOVER, PoseType.FLOAT),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isTouchingWater },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("volbeat", "air_idle")
@@ -79,6 +80,7 @@ class VolbeatModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bipe
poseTypes = setOf(PoseType.FLY, PoseType.SWIM),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isTouchingWater },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("volbeat", "air_fly")
@@ -1,59 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class DrifblimModel (root: ModelPart) : PokemonPoseableModel() {
override val rootPart = root.registerChildWithAllChildren("drifblim")
override val portraitScale = 0.9F
override val portraitTranslation = Vec3d(-0.35, 1.8, 0.0)
override val profileScale = 0.4F
override val profileTranslation = Vec3d(0.0, 1.1, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var sleep: PokemonPose
override fun registerPoses() {
val blink = quirk(name = "blink") { bedrockStateful("drifblim", "blink").setPreventsIdle(false) }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("drifblim", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
transformTicks = 10,
idleAnimations = arrayOf(
bedrock("drifblim", "ground_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("drifblim", "faint") else null
}
@@ -1,59 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class DrifloonModel (root: ModelPart) : PokemonPoseableModel() {
override val rootPart = root.registerChildWithAllChildren("drifloon")
override val portraitScale = 1.5F
override val portraitTranslation = Vec3d(-0.1, 1.2, 0.0)
override val profileScale = 0.5F
override val profileTranslation = Vec3d(0.0, 0.9, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var sleep: PokemonPose
override fun registerPoses() {
val blink = quirk(name = "blink") { bedrockStateful("drifloon", "blink").setPreventsIdle(false) }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("drifloon", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
transformTicks = 10,
idleAnimations = arrayOf(
bedrock("drifloon", "ground_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("drifloon", "faint") else null
}
@@ -8,16 +8,12 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.asTransformed
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.TransformedModelPart
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
@@ -38,10 +34,6 @@ class TurtwigModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quad
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var shoulderLeft: PokemonPose
lateinit var shoulderRight: PokemonPose
val shoulderOffset = 3
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("turtwig", "cry").setPreventsIdle(false) }
@@ -73,33 +65,5 @@ class TurtwigModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quad
bedrock("turtwig", "ground_walk")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("turtwig", "shoulder_left")
),
transformedParts = arrayOf(
rootPart.asTransformed().addPosition(TransformedModelPart.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("turtwig", "shoulder_right")
),
transformedParts = arrayOf(
rootPart.asTransformed().addPosition(TransformedModelPart.X_AXIS, -shoulderOffset)
)
)
}
override fun getFaintAnimation(
pokemonEntity: PokemonEntity,
state: PoseableEntityState<PokemonEntity>
) = bedrockStateful("turtwig", "faint")
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class ChandelureModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("chandelure")
override val head = getPart("head")
override val portraitScale = 2.0F
override val portraitTranslation = Vec3d(-0.3, -1.2, 0.0)
override val profileScale = 0.8F
override val profileTranslation = Vec3d(0.0, 0.5, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override fun registerPoses() {
// val blink = quirk("blink") { bedrockStateful("chandelure", "blink").setPreventsIdle(false) }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
// quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("chandelure", "idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
// quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("chandelure", "idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("chandelure", "faint") else null
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class LampentModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("lampent")
override val head = getPart("head")
override val portraitScale = 2.0F
override val portraitTranslation = Vec3d(-0.3, -1.2, 0.0)
override val profileScale = 0.8F
override val profileTranslation = Vec3d(0.0, 0.5, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("lampent", "blink").setPreventsIdle(false) }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("lampent", "idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("lampent", "idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("lampent", "faint") else null
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class LitwickModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("litwick")
override val head = getPart("head")
override val portraitScale = 2.0F
override val portraitTranslation = Vec3d(-0.3, -1.2, 0.0)
override val profileScale = 0.8F
override val profileTranslation = Vec3d(0.0, 0.5, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override fun registerPoses() {
val blink = quirk("blink") { bedrockStateful("litwick", "blink").setPreventsIdle(false) }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("litwick", "idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("litwick", "idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("litwick", "faint") else null
}
@@ -41,10 +41,9 @@ class TrevenantModel (root: ModelPart) : PokemonPoseableModel() {
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(bedrock("trevenant", "sleep"))
)
standing = registerPose(
poseName = "stand",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
poseTypes = PoseType.STATIONARY_POSES - PoseType.HOVER - PoseType.FLOAT + PoseType.UI_POSES,
condition = { !it.isBattling },
transformTicks = 10,
quirks = arrayOf(blink),
@@ -54,7 +53,7 @@ class TrevenantModel (root: ModelPart) : PokemonPoseableModel() {
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
poseTypes = PoseType.MOVING_POSES - PoseType.FLY - PoseType.SWIM,
transformTicks = 5,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
@@ -25,6 +25,7 @@ class KomalaModel (root: ModelPart) : PokemonPoseableModel() {
override val profileScale = 0.8F
override val profileTranslation = Vec3d(0.0, 0.5, 0.0)
lateinit var sleep: PokemonPose
lateinit var standing: PokemonPose
// override val cryAnimation = CryProvider { _, _ -> bedrockStateful("komala", "cry").setPreventsIdle(false) }
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