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# Changelog
## [1.8.2 (MONTH xth, 2026)](#1-8-2)
## [1.8.0 (MONTH Xth, 2026)](#1-8-0)
### Additions
- The following items can now be placed on the ground as blocks:
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
- Iron Ball, Metal Coat, Throat Spray, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
- The following items can now be placed on various surfaces:
- Galarica Wreath, Magnet, Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball.
- The following items can now be placed as blocks and have additional functionality:
- Ring Target, Metronome, and Eject Button.
- The following items can now be worn by Players and Pokémon:
- Galarica Wreath, Cleanse Tag, Spell Tag, Sharp Beak, Covert Cloak, Shell Helmet, and Never-Melt Ice.
- Wearable items can now be equipped by a player by holding it and right-clicking (or rebound use/interact)
- Wearable items that can be placed down are exempt from this behaviour.
- New Cosmetic Item for Pikachu: Paper
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added mood particles! Pokémon now visually react to certain actions:
- Angry particles when attacking a mob.
- Annoyed particles when a player tries to feed them while they’re already full.
- Sweat droplets when they run out of stamina while being ridden.
- Added config options to award experience to fainted Pokémon for opponents they helped defeat (`awardExperienceToFaintedPokemon`) and to still award experience for defeated enemies even after battle loss/forfeit (`awardExperienceOnBattleLoss`)
- Party Overlay Exp Gained Animation will now display the amount of EXP the Pokémon gained
- Added a toast to notify players of how they can scroll through their party. Did you know you can hold R and scroll instead of using arrow keys??!
- Added a new layer property that makes a layer scroll in a direction. "scrolling": {"speedU": 0.1, "speedV": 0.1}
- Added missing crops to Botany Pots integration
- Added a way to obtain Porygon by inserting the Upgrade or Dubious Disc into a data monitor
- Added a new `cobblemon:structure`, which is a feature without any restrictions allowing the Builders to place certain structures in much more specific manner.
- Added Configs for Infinite Use TMs and Unlocking all TMs
- Added Type Gem blocks
- Added Type Gem Clusters
- Added TMs
- Added TM Machine
- Added Deepslate Core Block
- Added /givetm Command
- Added advancement triggers for learning TMs: `cobblemon:has_learn_specific_tm` (per-TM), `cobblemon:has_learn_all_tm` (all TMs learned), and `cobblemon:tms_learned` (count-based), backed by a new `totalTMLearnedCount` on player advancement data.
- Added `cobblemon:catch_alpha_pokemon` advancement trigger and `totalAlphaCaptureCount` tracking for capturing Alpha Pokémon.
- Added Move Dex to Pokédex
- Added the Habitat Block, a spawner block for servers and adventure maps that controls spawning in an area.
- Added Disk Rack for storing disks and being an audio sequencer for Noteblocks
- Added intrinsic scaling to all Pokémon (+-5%). Some rendering cases, such as shoulder mounting, revert to 1.0 scaling to preserve animation accuracy.
- Added scaling to "baby" Pokémon (smaller (-20%) at level 1 → normally sized at level 10)
- Added conditional seats for riding. Seats can be gated by molang such as "is_alpha".
- Added Alpha Pokémon
- Added alpha scaling (alphas are larger than their normal counterparts)
- Alphas will always lead herds and will spawn in herds
- Alphas spawn with two random TM moves from their learnset
- Alpha Pokémon will always defend themselves from players that attack them
- Added alpha level matching and stat boost (based on level)
- Added pitch-down and reverb to alpha cries
- Added alpha Pokémon bait effect
- Added alpha eye rendering including eye overlay, bloom, eye trail, and particles.
- Added cobweb block slowness immunity for spider Pokémon
- Added 49 new habitat structures. 34 as typical Minecraft structures and 15 as structures that get placed as biome features to allow for more natural placement in generation. Structures placed as biome features will not be able to be located with the `/locate structure` command.
- Vanilla village house template pools have been adjusted to account for the new abandoned village structure habitat. Weights have changed within the JSON file for every piece to ensure too many habitats don't generate in a single village.
- Added 10 new ruin structures.
- rooted_arch_ruins & crumbling_arch_ruins have been transferred over to biome features, allowing for better placement in generation.
- All ruin structures that did not generate with a gimmighoul/gilded chest before will now generate with one.
- All ruin structures gilded chest loot tables have been updated to include a guaranteed TM not learned naturally by any Pokémon through their level-up moveset. Each ruin gets its own specific TM, so you can now go hunting ruins to complete your move dex!
- All fossil structures have been transferred over to biome features, allowing for better placement in generation.
- The prehistoric_underwater_fissure & prehistoric_submerged_impact fossil structures now use the biome tag `#cobblemon:is_temperate_ocean`.
- Gimmighoul towers now generate at ground level rather than sinking one block into the ground.
- A new shipwreck cove structure called the "magma_shipwreck_cove" has been added.
- Shipwreck coves now generate slightly more frequently.
- Added equipment loot tables for shipwreck cove enemies.
- Maps from abandoned fishing boats leading to shipwreck coves now will skip explored chunks, allowing the player to find more shipwreck coves easier.
- The lush shipwreck cove's phantom mob spawner has been replaced with breezes.
- The lush shipwreck cove structure itself has been slightly cleaned up to be less noisy with the blocks it is built out of.
- All shipwreck coves' spawners have been adjusted to give compatible mobs enchanted iron or diamond armour and weapons while in its ominous state. The armour given to the mobs will also use the automaton trim. We upped the difficulty because it was too easy now that your Pokémon can fight for you.
- One TM of the elemental hyper beams has been added as guaranteed loot to the main treasure chest in every shipwreck cove. (Magma cove gets blast burn, lush cove gets frenzy plant, and submerged cove gets hydro cannon)
- Added 7 new advancements
- Pressing the inventory key now closes the Pokémon interact wheel GUI
- Pokémon cries now play when clicking Pokémon in the summary screen.
- Pressing the Summary key while either the starter selection or summary screen are open now closes those screens
- Ice type Pokémon are now immune to Packed Snow
- Held item visibility can now be controlled by the held_item_visible command argument.
### New rideable Pokémon
- Crobat
- Skarmory
- Milotic
- Archeops
- Goodra
- Goodra (Hisuian Form)
- Drampa
- Duraludon
- Archaludon
### Fixes
- Fixed #updateMovesOnFormChange not properly initializing a form-swapped Pokemon's non-form_change moves.
### TEST
### Pokémon Added
#### Generation 3
- Wurmple
- Silcoon
- Beautifly
- Cascoon
- Dustox
- Skitty
- Delcatty
- Seviper
- Zangoose
#### Generation 4
- Snover
- Abomasnow
- Burmy
- Wormadam
- Mothim
- Cherubi
- Cherrim
- Stunky
- Skuntank
#### Generation 5
- Tympole
- Palpitoad
- Seismitoad
- Audino
- Pawniard
- Bisharp
#### Generation 6
- Helioptile
- Heliolisk
- Pancham (+ Cosmetic with Black Glasses)
- Pangoro (+ Cosmetic with Black Glasses)
#### Generation 7
- Grubbin
- Charjabug
- Vikavolt
- Minior
- Rockruff
- Lycanroc
#### Generation 8
- Eternatus
- Rolycoly
- Carkol
- Coalossal
- Runerigus
- Snom
- Frosmoth
- Indeedee
- Duraludon
- Applin
- Flapple
- Appletun
#### Generation 9
- Greavard
- Houndstone
- Nymble
- Lokix
- Kingambit
- Dipplin
- Archaludon
- Hydrapple
#### Regional Forms
- Sandshrew (Alolan Form)
- Sandslash (Alolan Form)
- Yamask (Galarian Form)
- Avalugg (Hisuian Form)
### Model updates for the following Pokémon
- Sudowoodo
- Spheal
- Cacnea
- Cacturne
- Binacle
- Barbaracle
- Glimmet
- Glimmora
- Deerling
- Sawsbuck (All forms)
- Absol
- Poliwag
- Politoed
- Ekans
- Oddish
- Gloom
- Vileplume
- Bellossom
- Shroomish
- Chespin
- Quilladin
- Chesnaught
- Fennekin
- Braixen
- Delphox
- Froakie
- Frogadier
- Greninja
- Shinx
- Luxio
- Luxray
- Slakoth
- Riolu
- Lucario
- Sandshrew
- Sandslash
- Nidoking
- Zubat
- Golbat
- Crobat
- Ditto
- Porygon
- Porygon2
- Porygon-Z
- Skarmory
- Smoochum
- Jynx
- Popplio
- Brionne
- Primarina
- Fletchling
- Fletchinder
- Talonflame
- Sableye
- Mawile
- Goomy
- Sliggoo
- Goodra
- Nacli
- Naclstack
- Garganacl
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Tyranitar
- Turtonator
- Golett
- Corsola
- Arbok (New Patterns: Angry, Cartoon, Clown, Comedic, Crow, Grin, Ink, Modern, Rain, Scribble, Silence, Sloth, Suspicious, Will)
- ... and Substitute
#### Model changes to the regional bias resource pack:
- Added Mime Jr. (Galar Bias)
- Added Bergmite (Hisui Bias)
- Changed models for every existing regional bias
### Animation updates for the following Pokémon
- Treecko (New Shoulder Mount!)
- Bonsly (New Shoulder Mount!)
- Sudowoodo
- Cacnea
- Cacturne
- Ekans
- Arbok
- Oddish
- Gloom
- Vileplume
- Bellossom
- Pichu
- Pikachu
- Raichu (+ Alolan)
- Greninja
- Slakoth
- Kakuna
- Grimer
- Nidoran♀ (+ New shoulder mount)
- Nidorina
- Nidoran♂ (+ New shoulder mount)
- Sandshrew
- Diglett
- Dugtrio
- Graveler
- Happiny
- Chansey
- Blissey
- Poliwhirl
- Poliwrath
- Zubat
- Vulpix
- Drowzee
- Hypno
- Noctowl
- Skarmory
- Skitty
- Flygon
- Shellos
- Riolu
- Lucario
- Purrloin
- Liepard
- Joltik
- Galvantula
- Nidoking
- Fletchling
- Fletchinder
- Talonflame
- Archeops
- Drampa
- Sewaddle
- Swadloon
- Leavanny
- Goomy
- Sliggoo
- Goodra
- Shedinja
- Skwovet
- Greedent
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Luvdisc
- Staryu
- Starmie
- Togetic
- Rellor
- Rabsca
- Yungoos
- Gumshoos
- Cottonee
- Whimsicott
- Corsola
#### Added sounds to the following moves
- Absorb
- Aurora Beam
- Double Team
- Draco Meteor
- Fire Punch
- Fire Spin
- Flame Charge
- Flame Wheel
- Giga Drain
- Ice Punch
- Leech Life
- Magical Leaf
- Mega Drain
- Minimize
- Poison Gas
- Rock Throw
- Scary Face
- Seed bomb
- Smokescreen
- String Shot
- Tail Whip
### Changes
- Updated various recipes to display in Recipe Groups within the Recipe Book
- Updated most recipes to display more logically/consistently within the Recipe Book's categories
- Make ride rotations less jittery in multiplayer.
- Made regional and Vivillon split-evo locations now mutually exclusive
- Vivillon's patterns are now viewable as forms with form names and unique Pokedex entries displayed.
- Stat increase and decrease particles have been changed, with the addition of alpha boost particles.
- Dragonite's mailbag cosmetic can now also be obtained with a chest in the cosmetic slot
- Adjusted Croagunk's walkspeed
- Adjusted Aerodactyl's walkspeed
- Sharp Beak can now be crafted
- Metal Alloy can now be crafted
- Ability Capsules can now be brewed
- Using an Ability Capsule will now return an Empty Bottle
- The following items can now be obtained by brushing the following Pokémon:
- Pink Wool - Wigglytuff
- White Wool - Swablu, Altaria
- Shed Shell - Ekans, Arbok, Dratini, Dragonair, Dunsparce, Treecko, Grovyle, Sceptile, Seviper, Scraggy, Scrafty, Helioptile, Heliolisk, Salandit, Salazzle, Sobble, Drizzile, Inteleon, Silicoblra, Sandaconda, Toxel, Toxtricity, Orthworm, Dudunsparce
- Phantom Membrane - Dreepy, Drakloak, Dragapult
- The following items can now be obtained by evolving the following Pokémon into any of their evolutions:
- Turtle Scute - Squirtle, Wartortle, Turtwig, Grotle, Tirtouga, Chewtle
- Shed Shell - Metapod, Kakuna, Ekans, Paras, Venonat, Krabby, Scyther, Kabuto, Dratini, Dragonair, Ledyba, Spinarak, Yanma, Pineco, Dunsparce, GLigar, Pupitar, Treecko, Grovyle, Silcoon, Cascoon, Surskit, Nincada, Trapinch, Vibrava, Corphish, Anorith, Bagon, Shelgon, Kricketot, Burmy, Combee, Skorupi, Swadloon, Whirlipede, Dwebble, Scraggy, Karrablast, Joltik, Larvesta, Spewpa, Clauncher, Helioptile, Charjabug, Crabrawler, Cutiefly, Dewpider, Salandit, Wimpod, Poipole, Sobble, Drizzile, Dottler, Silicobra, Toxel, Sizzlipede, Snom, Tarountula, Nymble, Rellor
- Saccharine Leaves now drop Tart, Sweet, or Syrupy Apples, depending on their honey coating stage, instead of vanilla Apples
- Fixed the height of the Tumblestone Bud items when held in hand, placed on head, viewed in a GUI, and placed in an Item Frame
- Refactored all advancements, removing several deemed unnecessary. Due to this refactor, all previously obtained advancements will be reset besides the root (for picking a starter Pokémon). We are sorry for the inconvience, but it makes the tab cleaner and simplifies future advancements.
- Restructured Botany Pots integration folder structure
- Decrease the default pastured mon wander radius to 32.
- Factor in the weight of Pokémon when calculating pushing forces between hitboxes.
- Remade the Starter Selection Screen with new assets
- Refactored berry trees to be less impactful on TPS (more performant)
- Changed the bait effects of the following items: (Vanilla) Sweet & Glow Berries, Golden & Enchanted Golden Apples (Cobblemon) Custap, Eggant, Hopo & Micle Berries, Sweet Hearts
- Wild Pokémon now reliably have at least one offensive move if they can have offensive moves at that level.
- Data Monitor can accept Disks (TMs, Music Disks, Upgrade, Dubious Disk, etc.) to change what's being displayed on the screen
- Rider positioning is now client-driven (Remove poseOffsets and offset per seat/pose) in favour of sending real-time passenger position.
- Cleaned up seat data. Removed all now unused fields from seats in all species files. Also made locator seat names explicit in the species files (however, this doesn't break the legacy format)
- Marks can now provide aspects.
- Added new shiny and Alpha chance configs
- Apricorns now make a new sound when harvested
- Lowered the volume of harvesting berries
- Added alternate versions of the basic PC Wallpapers based on the original design of Cobblemon's PC, before public release
- Improved compatibility with various mods
- Farmer's Delight's cutting board can now be used to strip Apricorn and Saccharine's logs, or salvage their planks from various blocks. It can also separate their boats from chests
- Farmer's Delight's cutting board can be used to get two white dye from Pep-Up Flowers and two magenta dye from Medicinal Leeks
- Farmer's Delight's cutting board can separate Tumblestone Blocks back into Tumblestones
- Farmer's Delight's cutting board can salvage Type Gems from their Gem Blocks
- Farmer's Delight's Onions, Tomatoes, and Cabbages can be used to cook Open-Faced Sandwiches. Nature's Spirit's Olives also can be used
- Farmer's Delight's cutting board can be used on Hearty Grains to obtain rice and straw, similarly to Farmer's Delight's Rice Panicles
- Farmer's Delight's Apple Pies and Apple Ciders can now be made using Applin Apples, alongside the Vanilla counterpart
- Amendments allows for cooking Leek and Potato Stew in a Cauldron
- Any mods that utilise Moonlight's Soft Fluid system can store Leek and Potato Stew, Medicinal Brew, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Ability Capsules, Moomoo Milk, and Berry Juice in liquid form (such as Suplementaries' Jar or Goblet, or Cauldrons while using Amendments)
- Supplementaries' Hourglass can now use Bright Powder, Quick Powder, Metal Powder, Heal Powder, Silver Powder, and Remedy
- Berry Trees are now compatible with the Planter properly
- Saccharine Way Signs (added by Supplementaries automagically) now use a premade texture to prevent odd visual issues
- Supplementaries' Jar can now store various Cobblemon cookies, candies, and similar items
- Some of Supplementaries' items have been added to the `#cobblemon:held/container_held_items` item tag, including sacks, safes, and lunch baskets
- Experience Nuggets can be used in place of Sculk for making the EXP Candies if using Create
- Rage Candy Bar has a Create Mixing recipe
- All Cobblemon ores can now be crushed in Create's Crushing Wheels
- All Gem and Tumblestone Clusters can be crushed for automatic, low return, gems
- Hearty Grains can be milled like Farmer's Delight Rice Panicles if both Farmer's Delight and Create are installed
- Big Roots and Revival Herbs can be milled to their respective powders
- Pep-Up Flowers, Medicinal Leeks, and all 70 berries can be milled in Create's Millstone for additional dye drops
- Auspicious Armour and Upgrades can be Haunted using Create's crafting systems
- Applin Apples can be used to make Honeyed Apples in Create
- Golden Apples can now be crafted using the Applin Apples
- Prismarine Crystals and Amethyst Shards can now be used to craft Pokedexes
- Updated Pokédex Screens item tag to support tagged variants of Redstone and Glowstone Dust
- Sounds for interacting with various Cobblemon blocks now play from the centre of the block, rather than the corner
- The `/pc` command no longer plays PC activation sounds
### Fixes
- Correctly grants "They're Minerals!" advancement when planting a type gem
- Type Gem Blocks now have advancements to give you the recipe in the recipe book (the data for the advancements were inside the recipes somehow??)
- Some other recipes without advancements have also been corrected
- Corrected the TM Recipes for Charge Beam and Payday
- Type Gem blocks now properly generate clusters off of the block.
- Starter Screen Categories will no longer stop rendering if they are bigger than the viewport, and you are not viewing top or bottom edges
- Random Starter option now properly handled in height calculation, so now it won't run off into other categories or be un-accessible due to scroll limits if it causes a new row
- Mochi and Feathers no longer drop glass bottles on use
- Fixed a rare set of concurrency bugs related to reloading packs on NeoForge; fixes a ModernFix issue
- Removed unnecessary conditions for Mimikyu's standing pose. Hopefully fixes the rare instance of it using its shoulder animations during battle in multiplayer scenarios.
- Fixed Rockruff line not blinking
- Fixed Flygon sometimes using its running animation instead of walking
- Fixed Bramblin always sleeping outside of battle
- Fixed Dragonair using its battle idle as a normal idle
- Fixed Lycanroc's head movement
- Added head movement to Archaludon
- Fixed Duraludon line not having any sleep animations
- Fixed Diglett line not having their faint animations
- Fixed Kingambit moving its legs while walking
- Fixed Alolan Diglett's cry not playing
- Fixed shiny alpha Snorlax using the non-shiny texture
- Various Structure fixes
- Fixed Blitzle's base scale being `1` rather than the intended `0.8`
- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly
- Fixed Litleo not blinking
- Fixed Omanyte and Omastar incorrectly using water animations on land.
- Fixed Pokédex layout for genderless variations
- Fixed odd stacking behaviour with the poke_bait item.
- Fixed a compatibility issue with World Game Rules which caused some log spam in specific cases.
- Fixed improper validation of Pokémon when performing a trade.
- Fixed an issue where particle like beam can disappear when you don't see the beginning of the beam, or you look away
- Fixed Bedrock particle materials (alpha/opaque/blend/add) sharing one render batch, which caused incorrect culling on mixed batches; each material now batches and draws with its own blend and cull state, and the alpha material renders as a true cutout
- Fixed an occasional crash on retrieving revived fossils
- Fixed brushing not working on Neoforge
- Fixed braking not working for submarines (whoops).
- Fixed strafing not having the same friction as forward movement (funny whoops).
- Fixed submarine's surface-water animations not playing when supposed to.
- Fixed submarine camera freaking out when looking up or down on the surface.
- Fixed pastured mons despawning and running away.
- Fixed Apricorn trees crashing when other mods bonemeal it
- Fixed the issue that caused Hover Behaviour rides without a ground style to be rendered useless upon touching the ground on a server.
- Removed the "inAir" penalty for block destruction speed when on a hover mount.
- Fixed horizontal and vertical collisions with hover mounts so they no longer accumulate or retain momentum
- Fixed NeoForge brewing stand unexpectedly crashing users when shift clicking items within its menu
- Fixed NPCs switching Pokémon very often during battles
- Fixed Campfire pot causing crashes under certain circumstances
- Fixed Type Gems not being consumed upon use
- Fixed Ancient Pokéball's to their respective modifiers
- Fixed a Server warning when recalling Pokémon
- Fixed sliding particles incorrectly handling block collision
- Fixed Full Heal not curing status conditions in battle
- Fixed a rare issue with battles locking up when you are forced to switch, with the switch menu appearing instantly.
- Fixed the combined effects of Pledge moves having broken Showdown message handling and localisation
- Fixed rare Pokémon being far too likely to spawn multiple times in a single spawn cycle. The dev told me that the exact bug is too complicated to explain.
- Resolved the niche issue where Structures would spawn in an incorrect location, creating very funky world gen.
- Fixed Galarian Ponyta missing its cry.
- Fixed various log warnings caused by redundant files and sound events.
- Traded Pokémon will now retain the original friendship level when traded back to its OT
- Clusters now display correctly on maps
- Fixed removing mulch from berry trees with a shovel not working.
- Fixed collecting honey from Saccharine Leaf blocks deleting Honey Bottles when the inventory was full
- Fixed Stripped Saccharine Wood recipe being missing
- Fixed CancelableSoundInstance causing lag by attempting to create sounds every tick when out of range of hearing
- Fixed Stat Reducing Aprijuice not being possible to apply on a max out Pokémon, and the possibility of going into negatives
- Fixed Exploit where you could take out the bait or drop your Pokérod with bait to avoid consuming bait, now the bobber will just disappear if you do so
- Fixed Apricorn and Saccharine boats incorrectly using chest boat models
- Fixed wild and trainer battle AI refusing to select moves with the `adjacentAlly` target type, even when it's their only option
- Fixed gilded chests being more accessible than intended
- Fixed fished up Pokémon not being added as "seen" to the Pokedex
- Fixed surprised Gimmighoul encounters not being added as "seen" to the Pokedex
- Fixed a crash involving berry trees that have been world edited.
- Fixed visual desync in multiplayer for players mounting Pokémon outside other players' loaded chunks
- Fixed Pokémon entities leveled by rare candy not getting stronger as Minecraft entities unless recalled.
- Fixed a freeze during game load that occurred when multiple mods tried to load Cobblemon API classes at the same time.
- Fixed random tick crashes from berry trees
- Lowered the volume of Blitzle and Zebstrika's cry
- Regional Foods will now prioritise being eaten instead of used for healing Pokémon, shift clicking will use it as healing
- Resolved Z-Fighting on Pokédex Models
- Restored Ninjask's ability to do barrel rolls
- Fixed Raichu (male) and Alolan Raichu (both genders) not displaying the correct Partner Cap when Pewter Crunchies are in the cosmetic slot.
- Fixed a crash caused by adding enchanted items to the Resurrection Machine
- Fixed a crash that could occur when starting a PvN battle with only fainted Pokémon.
- Fixed the Remember Riding Camera config not being respected when dismounting and resolved the incompatibility with the Auto Third Person mod
- Fixed Full Heal block not dropping Full Heals
- Fixed status cure items not returning an empty bottle when used
- Fixed Panpour consuming its held item when evolving with a Water Stone
- Fixed Smoked Tail Curry returning a Wooden Bowl when consumed despite it not being included in the recipe
- Fixed `/giveallpokemon` not respecting the min and max parameters
- Fixed the choose starter toast not disappearing when capturing a Pokémon instead of opening the starter selection screen
- Fixed an issue where certain Sinister Tea seasonings were only applying as instant effects and would not apply over time
### Developer
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters
- Added `FishingSpawnerFactory` which allows influence registration on fishing encounters
- Added `BattleFleeAttemptEvent` fired from `PokemonBattle.checkFleeAttempt`, allowing developers to intercept and control flee attempts
- Tweaked the spawning selector interface to take a bucket function rather than a bucket directly.
- Added a new `cobblemon:height_range` processor type to allow developers to restrict structure-spawning ranges.
- Separated all the functions of MoLangFunctions.kt into their own files.
- Spawn buckets and their base weights are now provided by the spawner, with different base weights for world, fishing, snack, and habitat spawn buckets.
- Removed "SpawnBucket" class in favour of just storing maps of bucket names to weights.
- Fixed nicknames not being applied to Pokémon spawned from `spawn_pool_world` files.
- Added support for `profilePokedexScale`, `profilePokedexTranslation`, `profileSummaryScale`, and `profileSummaryTranslation` in poser files for finer control over profile displays.
- Fixed riding camera offsets defined on Pokémon forms not being applied
### Molang & Datapacks
- A new `negate` variant for evolution requirements has been added, which will negate (invert) the provided inner condition.
- Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc.
- Added `moveset_builders` datapack folder for different styles of movesets.
- Added `party_pools` datapack folder for defining groups of Pokémon for complex NPC party definitions.
- Added `party_compositions` datapack folder for arranging parties on NPCs that rely on party pools.
- Added `composed_pool` NPC party provider type which combines a party pool with a party composition to create more complex NPC parties.
- Added basic chatter NPC Behaviour
- Added `q.item.is_enchanted()`
- Added `q.item.has_enchantment(minecraft:sharpness, 3)`
- Added `has_chosen_starter` & `get_starter_uuid` as available Molang functions
- Added `has_tm_move_unlocked`, `unlock_tm_move`, & `lock_tm_move` as available Molang functions for Players
- Added `marks`, `has_mark`, & `remove_marks` as available Molang functions for Pokémon
- Added Data Component support for species drops, eg `"components": {"minecraft:custom_model_data": 123}`
- Added the new `sortOrder` field to mark entries, (defaults to 0 if not specified) which controls the order in which marks are rendered on the HUD, with higher numbers being rendered on top of lower numbers
- Added optional `order` field to starter categories. It will allow explicitly sorting categories in the starter selection screen
- SpeciesAdditions append vs override now matches wiki documentation
- Added `weighted_choice` as a new feature type. It requires setting weights for each choice and allows developers to simplify the process of assigning random aspect choice based on marble chance
- Added `q.world.spawn_loot_table_items(loot_table_id, x, y, z)` which spawns the items from the loot table at the position. (Use type: "minecraft:chest" for the loot table.)
- Added `q.pokemon.entity` to access the entity of Pokémon.
- Flamethrower and Seismic Toss had their action effect JSON cleaned up
- Ride sounds can now be set as exclusive to passengers
- Ride sounds no longer play when submerged unless specified with a new setting
- NPC Trainers can now call a `command` animation when issuing a command in battle.
- Added a q.failed function to move action effects.
- Herd spawned Pokémon have their levels controlled differently. The `levelRange` property now acts as a clamp instead of a filter, with a new `herdLevelRange` property to do the filter behaviour.
- `q.sound` now accepts three parameters (sound event, volume and pitch) instead of just the sound event and pitch.
### Particles
#### New Move Animations
- Blizzard
- Disarming Voice
- Draco Meteor
- Dragon Breath
- Dragon Rage
- Drain Punch
- Fairy Wind
- Fire Fang
- Gust
- Horn Drill
- Hydro Pump
- Ice Fang
- Leafage
- Leaf Storm
- Light Screen
- Night Shade
- Play Rough
- Pyro Ball
- Reflect
- Rock Slide
- Sonic Boom
- Sucker Punch
- Supersonic
- Thunder Fang
#### Tweaks and Fixes (Moves)
- Confusion
- Dragon Claw
- Eruption
- Fire Punch
- Flame Burst
- Flame Charge
- Flamethrower
- Frost Breath
- Hypnosis
- Ice Punch
- Icy Wind
- Mud Sport
- Poison Fang
- Protect
- Psychic
- Quick Attack
- Rage Powder
- Razor Leaf
- Sand Attack
- Scratch
- Shadow Claw
- Sing
- Spore
- String Shot
- Tackle
- Tail Whip
- Thunder
- Thunder Punch
- Thunder Wave
- Water Gun
- Water Pulse
- Water Sport
#### Miscellaneous Particles
+ Added Wild Might particles for Alpha Pokémon
+ Updated stat increase and decrease particles
### Localization
- Updated translations for:
- Updated translations for:
- Japanese
- German
- Spanish
- Ecuadorian Spanish
- Portuguese
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
- Korean
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- Some kind of particle effect for them? they're meant to have glowing eyes, so maybe some red particles on the eye locator
--- global posers? stacked posers?
--- red texture seems to be what some people wanted.
/- shoulder mounts part of it
- omni boost
- roar when player comes within reach, adjust levels
- Riding settings to control what the min scale is for a pokemon to be ridable.
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# Changelog
## [1.8.0 - Make Your Move Update (September 6th, 2026)](#1-8-0)
#### I think the red eyes mean they're friendly!
### Additions
- Added Alpha Pokémon
- Alpha Pokémon are bigger, stronger, and more aggressive than regular Pokémon.
- They are also scarier.
- They always know a TM move and will adapt to be stronger than your party.
- Alphas will always lead herds and spawn in herds.
- Added alpha Pokémon attraction bait effect to Hopo Berries.
- Added intrinsic scaling to all Pokémon (anywhere from 5% smaller to 5% bigger than normal). Some cases, such as shoulder mounting, will not scale so that the shoulder animations don't look silly.
- Added scaling to "baby" Pokémon (10% smaller at level 1 → normally sized at level 10).
- Added TMs.
- Added TM Machine. TMs are made from elemental type gems, and their recipes are unlocked by having Pokémon that know the move.
- Added config options for making TMs infinite-use and instant unlocking of all TM recipes.
- Added Type Gem blocks as well as crystal clusters and deepslate core blocks that are used for growing elemental type gems.
- Added a new Starter Selection menu that looks way better.
- Added a "Move Dex" to the Pokédex to help identify what moves a Pokémon can learn and what Pokémon can get a move.
- Added the Habitat Block, a spawner block for servers and adventure maps that controls spawning in an area.
- Added 49 new habitat structures. In these habitats you will find rarer Pokémon and sometimes different Pokémon will appear on different days.
- Added a toast to notify players of how they can scroll through their party. Did you know you can hold R and scroll instead of using arrow keys? It's true!!!
- Added a way to obtain Porygon by inserting an Upgrade or Dubious Disc into a data monitor.
- Added Disk Rack for storing disks and being an audio sequencer for Noteblocks. What does that have to do with Pokémon? How about you mind your own business!
- Added missing crops to Botany Pots integration.
- Added conditional seats for riding. Seats can be gated by Molang such as "is_alpha".
- Added 10 new ruin structures.
- Added a new shipwreck cove structure called the Magma Shipwreck Cove.
- Added 7 new advancements.
- Pokémon cries now play when clicking Pokémon in the summary screen.
- Held item visibility can now be controlled by the `held_item_visible` command argument.
- Added config option to disable Pokémon spawning on a per-world basis.
- Added config options to award experience to fainted Pokémon for opponents they helped defeat (`awardExperienceToFaintedPokemon`) and to still award experience for defeated enemies even after battle loss/forfeit (`awardExperienceOnBattleLoss`).
- Added `/givetm` command.
- Added advancement triggers for learning TMs: `cobblemon:has_learn_specific_tm` (per-TM), `cobblemon:has_learn_all_tm` (all TMs learned), and `cobblemon:tms_learned` (count-based), backed by a new `totalTMLearnedCount` on player advancement data.
- Added `cobblemon:catch_alpha_pokemon` advancement trigger and `totalAlphaCaptureCount` stat for captured Alpha Pokémon.
### New rideable Pokémon
- Crobat
- Skarmory
- Milotic
- Archeops
- Goodra
- Goodra (Hisuian Form)
- Drampa
- Duraludon
- Archaludon
### Pokémon Added
#### Generation 3
- Wurmple
- Silcoon
- Beautifly
- Cascoon
- Dustox
- Skitty
- Delcatty
- Seviper
- Zangoose
#### Generation 4
- Cherubi
- Cherrim
- Stunky
- Skuntank
#### Generation 5
- Audino
- Pawniard
- Bisharp
#### Generation 6
- Pancham (+ Cosmetic with Black Glasses)
- Pangoro (+ Cosmetic with Black Glasses)
#### Generation 7
- Rockruff
- Lycanroc
#### Generation 8
- Rolycoly
- Carkol
- Coalossal
- Runerigus
- Snom
- Frosmoth
- Indeedee
- Duraludon
- Applin
- Flapple
- Appletun
#### Generation 9
- Nymble
- Lokix
- Kingambit
- Dipplin
- Archaludon
- Hydrapple
#### Regional Forms
- Sandshrew (Alolan Form)
- Sandslash (Alolan Form)
- Yamask (Galarian Form)
- Avalugg (Hisuian Form)
### Model updates for the following Pokémon
- Sandshrew
- Sandslash
- Nidoking
- Zubat
- Golbat
- Crobat
- Ditto
- Porygon
- Porygon2
- Porygon-Z
- Skarmory
- Smoochum
- Jynx
- Popplio
- Brionne
- Primarina
- Fletchling
- Fletchinder
- Talonflame
- Sableye
- Mawile
- Goomy
- Sliggoo
- Goodra
- Nacli
- Naclstack
- Garganacl
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Tyranitar
- Turtonator
- Golett
- Corsola
- Arbok (New Patterns: Angry, Cartoon, Clown, Comedic, Crow, Grin, Ink, Modern, Rain, Scribble, Silence, Sloth, Suspicious, Will)
- ... and Substitute
#### Model changes to the regional bias resource pack:
- Added Mime Jr. (Galar Bias)
- Added Bergmite (Hisui Bias)
- Changed models for every existing regional bias
### Animation updates for the following Pokémon
- Kakuna
- Grimer
- Nidoran♀ (+ New shoulder mount)
- Nidorina
- Nidoran♂ (+ New shoulder mount)
- Sandshrew
- Diglett
- Dugtrio
- Graveler
- Happiny
- Chansey
- Blissey
- Poliwhirl
- Poliwrath
- Zubat
- Vulpix
- Drowzee
- Hypno
- Noctowl
- Skarmory
- Skitty
- Flygon
- Shellos
- Riolu
- Lucario
- Purrloin
- Liepard
- Joltik
- Galvantula
- Nidoking
- Fletchling
- Fletchinder
- Talonflame
- Archeops
- Drampa
- Sewaddle
- Swadloon
- Leavanny
- Goomy
- Sliggoo
- Goodra
- Shedinja
- Skwovet
- Greedent
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Luvdisc
- Staryu
- Starmie
- Togetic
- Rellor
- Rabsca
- Yungoos
- Gumshoos
- Cottonee
- Whimsicott
- Corsola
#### Added sounds to the following moves
- Absorb
- Aurora Beam
- Double Team
- Draco Meteor
- Fire Punch
- Fire Spin
- Flame Charge
- Flame Wheel
- Giga Drain
- Ice Punch
- Leech Life
- Magical Leaf
- Mega Drain
- Minimize
- Poison Gas
- Rock Throw
- Scary Face
- Seed bomb
- Smokescreen
- String Shot
- Tail Whip
### Changes
- Removed the penalty for block destruction speed when on a hover mount, making them better for digging.
- Golden Apples can now be crafted using the Applin Apples.
- Prismarine Crystals and Amethyst Shards can now be used to craft Pokedexes.
- Updated Pokédex Screens item tag to support tagged variants of Redstone and Glowstone Dust.
- Sharp Beak can now be crafted using bones and Flying Gems.
- Metal Alloy can now be crafted using iron and Thunder Stones.
- Ability Capsules can now be brewed from Medicinal Brew and Dragon Breath.
- Using an Ability Capsule will now return an Empty Bottle.
- Decreased the default pastured wander radius to 32 blocks.
- Added alternate versions of the basic PC Wallpapers based on the original design of Cobblemon's PC, before public release.
- Rooted Arch Ruins, Crumbling Arch Ruins, and all fossil structures have been improved so that they generate more naturally in terrain.
- Gimmighoul towers now generate at ground-level rather than sinking one block into the ground.
- All ruin structures that did not generate with a gimmighoul/gilded chest before will now generate with one.
- All ruin structures gilded chest loot tables have been updated to include a guaranteed TM not learned naturally by any Pokémon through their level-up moveset. Each ruin gets its own specific TM, so you can now go hunting ruins to complete your move dex!
- The Prehistoric Underwater Fissure and Prehistoric Submerged Impact fossil structures now use the biome tag `#cobblemon:is_temperate_ocean`.
- The lush shipwreck cove's phantom mob spawner has been replaced with breezes.
- Shipwreck coves now generate slightly more frequently.
- Added equipment loot tables for shipwreck cove enemies.
- Maps from abandoned fishing boats leading to shipwreck coves now will skip explored chunks, allowing the player to find more shipwreck coves more easily.
- All shipwreck coves' spawners have been adjusted to give compatible mobs enchanted iron or diamond armour and weapons while in its ominous state. The armour given to the mobs will also use the automaton trim. We upped the difficulty because it was too easy now that your Pokémon can fight for you.
- One TM of the elemental hyper beams has been added as guaranteed loot to the main treasure chest in every shipwreck cove. (Magma Cove gets Blast Burn, Lush Cove gets Frenzy Plant, and Submerged Cove gets Hydro Cannon.)
- The following items can now be obtained by brushing the following Pokémon:
- Pink Wool - Wigglytuff
- White Wool - Swablu, Altaria
- Shed Shell - Ekans, Arbok, Dratini, Dragonair, Dunsparce, Treecko, Grovyle, Sceptile, Seviper, Scraggy, Scrafty, Helioptile, Heliolisk, Salandit, Salazzle, Sobble, Drizzile, Inteleon, Silicoblra, Sandaconda, Toxel, Toxtricity, Orthworm, Dudunsparce
- Phantom Membrane - Dreepy, Drakloak, Dragapult
- The following items can now be obtained by evolving the following Pokémon into any of their evolutions:
- Turtle Scute - Squirtle, Wartortle, Turtwig, Grotle, Tirtouga, Chewtle
- Shed Shell - Metapod, Kakuna, Ekans, Paras, Venonat, Krabby, Scyther, Kabuto, Dratini, Dragonair, Ledyba, Spinarak, Yanma, Pineco, Dunsparce, GLigar, Pupitar, Treecko, Grovyle, Silcoon, Cascoon, Surskit, Nincada, Trapinch, Vibrava, Corphish, Anorith, Bagon, Shelgon, Kricketot, Burmy, Combee, Skorupi, Swadloon, Whirlipede, Dwebble, Scraggy, Karrablast, Joltik, Larvesta, Spewpa, Clauncher, Helioptile, Charjabug, Crabrawler, Cutiefly, Dewpider, Salandit, Wimpod, Poipole, Sobble, Drizzile, Dottler, Silicobra, Toxel, Sizzlipede, Snom, Tarountula, Nymble, Rellor
- Saccharine Leaves now drop Tart, Sweet, or Syrupy Apples, depending on their honey coating stage, instead of vanilla Apples.
- Fixed the height of the Tumblestone Bud items when held in hand, placed on head, viewed in a GUI, and placed in an Item Frame.
- Refactored all advancements, removing several deemed unnecessary. Due to this cleanup, all previously obtained advancements will be reset besides the root (for picking a starter Pokémon). This sucks, and we're sorry. We had to do this eventually so better now than later.
- Forces between colliding hitboxes now factors in the weight of Pokémon.
- Improved berry tree performance on singleplayer and servers.
- Updated stat increase and decrease particle effects with the addition of alpha boost particles.
- Improved the performance of pasture blocks on singleplayer and servers.
- Changed the bait effects of the following items: (Vanilla) Sweet & Glow Berries, Golden & Enchanted Golden Apples (Cobblemon) Custap, Eggant, Hopo & Micle Berries, Sweet Hearts.
- Wild Pokémon now reliably have at least one offensive move if they can have offensive moves at that level. No more free lunches with Pokémon that can't even hurt you.
- Data Monitor can accept Disks (TMs, Music Disks, Upgrade, Dubious Disk, etc.) to change what's being displayed on the screen.
- The party overlay's experience-gained animation now displays the amount of EXP the Pokémon gained.
- Pressing the inventory key now closes the Pokémon interact wheel GUI.
- Updated the sound for harvesting Apricorns.
- Lowered the volume of harvesting berries.
- Improved compatibility with various mods
- Farmer's Delight's cutting board can now be used to strip Apricorn and Saccharine's logs, or salvage their planks from various blocks. It can also separate their boats from chests.
- Farmer's Delight's cutting board can be used to get two white dye from Pep-Up Flowers and two magenta dye from Medicinal Leeks.
- Farmer's Delight's cutting board can separate Tumblestone Blocks back into Tumblestones.
- Farmer's Delight's cutting board can salvage Type Gems from their Gem Blocks.
- Farmer's Delight's Onions, Tomatoes, and Cabbages can be used to cook Open-Faced Sandwiches. Nature's Spirit's Olives also can be used.
- Farmer's Delight's cutting board can be used on Hearty Grains to obtain rice and straw, similarly to Farmer's Delight's Rice Panicles.
- Farmer's Delight's Apple Pies and Apple Ciders can now be made using Applin Apples, alongside the Vanilla counterpart.
- Amendments allows for cooking Leek and Potato Stew in a Cauldron.
- Any mods that utilise Moonlight's Soft Fluid system can store Leek and Potato Stew, Medicinal Brew, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Ability Capsules, Moomoo Milk, and Berry Juice in liquid form (such as Suplementaries' Jar or Goblet, or Cauldrons while using Amendments).
- Supplementaries' Hourglass can now use Bright Powder, Quick Powder, Metal Powder, Heal Powder, Silver Powder, and Remedy.
- Berry Trees are now compatible with the Planter properly
- Saccharine Way Signs (added by Supplementaries automagically) now use a premade texture to prevent odd visual issues.
- Supplementaries' Jar can now store various Cobblemon cookies, candies, and similar items.
- Some of Supplementaries' items have been added to the `#cobblemon:held/container_held_items` item tag, including sacks, safes, and lunch baskets.
- Experience Nuggets can be used in place of Sculk for making the EXP Candies if using Create.
- Rage Candy Bar has a Create Mixing recipe.
- All Cobblemon ores can now be crushed in Create's Crushing Wheels. All Gem and Tumblestone Clusters can be crushed for automatic, low return, gems.
- Hearty Grains can be milled like Farmer's Delight Rice Panicles if both Farmer's Delight and Create are installed.
- Big Roots and Revival Herbs can be milled to their respective powders.
- Pep-Up Flowers, Medicinal Leeks, and all 70 berries can be milled in Create's Millstone for additional dye drops.
- Auspicious Armour and Upgrades can be Haunted using Create's crafting systems.
- Applin Apples can be used to make Honeyed Apples in Create.
- Sounds for interacting with various Cobblemon blocks now play from the centre of the block, rather than the corner. You probably didn't notice.
- Dragonite's mailbag cosmetic can now also be obtained with a chest in the cosmetic slot.
- Adjusted the walk speed for Croagunk and Aerodactyl.
- The `/pc` command no longer plays PC activation sounds
- Pressing the Summary key while either the starter selection or summary screen are open now closes those screens.
- Ice type Pokémon are now immune to Packed Snow.
- Added cobweb block slowness immunity for spider Pokémon
### Fixes
- Fixed rare Pokémon being far too likely to spawn multiple times in a single spawn cycle. The dev told me that the exact bug is too complicated to explain.
- Fixed Omanyte and Omastar incorrectly using water animations on land.
- Fixed Pokédex layout for genderless variations.
- Fixed odd stacking behaviour with Poké Baits.
- Fixed a compatibility issue with World Game Rules which caused some log spam in specific cases.
- Fixed improper validation of Pokémon when performing a trade.
- Fixed an issue where particles like beams can disappear when you don't see the beginning of the beam, or you look away.
- Fixed Bedrock particle materials sometimes being incorrectly invisible from some sides.
- Fixed an occasional crash on retrieving revived fossils.
- Fixed brushing not working on Neoforge. Again.
- Fixed braking not working for submarine-style mounts (whoops).
- Fixed strafing not having the same friction as forward movement (funny whoops).
- Fixed submarine-style mounts' surface-water animations not playing when supposed to.
- Fixed submarine-style mounts' camera freaking out when looking up or down on the surface.
- Fixed pastured Pokémon despawning and running away.
- Fixed Apricorn trees crashing when other mods bonemeal them.
- Fixed the issue that caused hover-style mounts without a ground style to be rendered useless upon touching the ground on a server.
- Fixed horizontal and vertical collisions with hover-style mounts so they no longer accumulate or retain momentum.
- Fixed NeoForge brewing stand unexpectedly crashing users when shift clicking items within its menu. Well, I suppose all crashes are unexpected. You know what I mean.
- Fixed NPCs switching Pokémon very often during battles.
- Fixed Campfire Pot causing crashes under certain circumstances.
- Fixed Type Gems not being consumed upon use in battles.
- Fixed several Ancient Pokéball's not using the correct capture multiplier.
- Fixed a server warning that could occur when recalling Pokémon.
- Fixed sliding particles incorrectly handling block collision.
- Fixed Full Heal not curing status conditions in battle. Literally it's one job.
- Fixed a rare issue with battles locking up when you are forced to switch, with the switch menu appearing instantly.
- Fixed the combined effects of Pledge moves having broken Showdown message handling and localisation.
- Fixed a very niche issue where structures would spawn in an incorrect location, creating very funky world gen.
- Fixed Galarian Ponyta missing its cry.
- Fixed various log warnings caused by redundant files and sound events.
- Traded Pokémon will now retain the original friendship level when traded back to its OT.
- Tumblestone Clusters now display correctly on maps.
- Fixed removing mulch from berry trees with a shovel not working. That was meant to be a thing.
- Fixed collecting honey from Saccharine Leaf blocks deleting Honey Bottles when the inventory was full.
- Fixed Stripped Saccharine Wood recipe being... not there.
- Fixed some performance issues with a kind of sound event causing lag by attempting to create sounds every tick when out of range of hearing.
- Fixed stat-reducing Aprijuice not being possible to apply on a maxed out Pokémon. Also fixed the possibility of going into negatives.
- Fixed exploit where you could take out the bait or drop your Pokérod with bait to avoid consuming bait, now the bobber will just disappear if you do so.
- Fixed Apricorn and Saccharine boats incorrectly using chest boat models.
- Fixed wild and trainer battle AI refusing to select moves with the `adjacentAlly` target type, even when it's their only option.
- Fixed gilded chests being more accessible than intended.
- Fixed fished up Pokémon not being added as "seen" to the Pokédex.
- Fixed surprised Gimmighoul encounters not being added as "seen" to the Pokédex.
- Fixed a crash involving berry trees that have been world edited.
- Fixed visual desync in multiplayer for players mounting Pokémon outside other players' loaded chunks.
- Fixed Pokémon entities leveled by rare candy not getting stronger as Minecraft entities unless recalled.
- Fixed a freeze during game load that occurred when multiple mods tried to load Cobblemon API classes at the same time.
- Lowered the volume of Blitzle and Zebstrika's cry (shut up!).
- Regional Foods will now prioritise being eaten instead of used for healing Pokémon - shift clicking will use it as healing.
- Resolved z-fighting (texture flickering) on Pokédex Models.
- Restored Ninjask's ability to do barrel rolls.
- Fixed Raichu (male) and Alolan Raichu (both genders) not displaying the correct Partner Cap when Pewter Crunchies are in the cosmetic slot.
- Fixed a crash caused by adding enchanted items to the Resurrection Machine.
- Fixed a crash that could occur when starting a PvN battle with only fainted Pokémon.
- Fixed the Remember Riding Camera config not being respected when dismounting and resolved the incompatibility with the Auto Third Person mod.
- Fixed Full Heal block not dropping Full Heals. Lmao.
- Fixed status cure items not returning an empty bottle when used.
- Fixed Panpour consuming its held item when evolving with a Water Stone.
- Fixed Smoked Tail Curry returning a Wooden Bowl when consumed despite it not being included in the recipe. Free bowls!
- Fixed `/giveallpokemon` not respecting the min and max arguments.
- Fixed the choose starter toast not disappearing when capturing a Pokémon instead of opening the starter selection screen.
- Fixed an issue where certain Sinister Tea seasonings were only applying as instant effects and would not apply over time.
- Long config option labels now scroll instead of overflowing in the configuration menu.
- Fixed some z-fighting and clipping on Dewott and Hisui-Bias Dewott.
- Eggant Berries can now be composted properly on NeoForge.
- Composting chances are now the same on NeoForge as on Fabric.
- Fixed problem where furnaces which had smelted Revival Herbs into Heal Powder in older versions would glitch out on trying to get the experience out of the block.
- Fixed the Battle AI not recognizing Surging Strikes as a multistrike move.
- Fixed Tentacool not using its swim animation when on water surface.
- Fixed Eevee using its left shoulder pose when in battle.
- Fixed Magikarp and Gyarados Jump Pattern resourcepacks replacing shiny textures of addons targeting Magikarp or Gyarados.
- Fixed Combee's pollinated texture overwriting the shiny and female textures.
- Fixed a colour mistake with Dracovish's shiny.
- Fixed Togedemaru's back spikes z-fighting.
- Fixed Sliggoo (+ Hisuian) evolving in the Nether and End where it can't actually rain.
- Corrected the scales, hitbox sizes, and eye heights for Ariados, Cetoddle, Durant, Galvantula, Klink, Lanturn, Lumineon, Mantine, Mantyke, Mudbray, Numel, Staravia, and Torkoal.
- Fixed Torkoal's walk speed not matching its animation. He will no longer move faster than Bunnelby and Buneary. This tortoise would've won.
- Fixed Lanturn T-posing due to missing ground walk and sleep animations.
- Fixed Oshawott and Dewott using their sleep animation in unintended scenarios.
- Fixed Dudunsparce and Maushold always having the same form instead of having the 1 in 100 chance of being different.
- Fixed bird mounts rapidly switching between their flying and gliding animations when flying at low speed.
- Fixed some battles being startable with fainted Pokémon in the initial sendout.
- Fixed random gender selection for forms with strict gender divides (such as Meowstic and Oinkologne) never choosing female (that's sexist).
- Fixed the "Press R to battle" prompt not disappearing after you finish your first battle, at least until you relogged.
- Fixed the composter block being listed as "composer" in the cosmetic items species feature
- Fixed Castform's forms being tagged as introduced in generation 4 instead of 3.
- Fixed Blitzle's base scale being `1` rather than the intended `0.8`.
- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly.
- Fixed Litleo not blinking.
### Developer
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters.
- Added `FishingSpawnerFactory` which allows influence registration on fishing encounters.
- Added `BattleFleeAttemptEvent` fired from `PokemonBattle.checkFleeAttempt`, allowing developers to intercept and control flee attempts.
- Tweaked the spawning selector interface to take a bucket function rather than a bucket directly.
- Added a new `cobblemon:height_range` processor type to allow developers to restrict structure-spawning ranges.
- Separated all the functions of MoLangFunctions.kt into their own files.
- Spawn buckets and their base weights are now provided by the spawner, with different base weights for world, fishing, snack, and habitat spawn buckets.
- Removed "SpawnBucket" class in favour of just storing maps of bucket names to weights.
- Fixed nicknames not being applied to Pokémon spawned from `spawn_pool_world` files.
- Added support for `profilePokedexScale`, `profilePokedexTranslation`, `profileSummaryScale`, and `profileSummaryTranslation` in poser files for finer control over profile displays.
- Fixed riding camera offsets defined on Pokémon forms not being applied.
- Marks can now provide aspects.
### Molang & Datapacks
- Added `moveset_builders` datapack folder for different styles of movesets.
- Added `party_pools` datapack folder for defining groups of Pokémon for complex NPC party definitions.
- Added `party_compositions` datapack folder for arranging parties on NPCs that rely on party pools.
- Added `composed_pool` NPC party provider type which combines a party pool with a party composition to create more complex NPC parties.
- Added basic chatter NPC Behaviour.
- Added `q.item.is_enchanted()`.
- Added `q.item.has_enchantment(minecraft:sharpness, 3)`.
- Added `has_chosen_starter` and `get_starter_uuid` as available Molang functions.
- Added `has_tm_move_unlocked`, `unlock_tm_move`, and `lock_tm_move` as available Molang functions for Players.
- Added `marks`, `has_mark`, and `remove_marks` as available Molang functions for Pokémon.
- Added Data Component support for species drops, eg `"components": {"minecraft:custom_model_data": 123}`
- Added the new `sortOrder` field to mark entries, (defaults to 0 if not specified) which controls the order in which marks are rendered on the HUD, with higher numbers being rendered on top of lower numbers.
- Added optional `order` field to starter categories. It will allow explicitly sorting categories in the starter selection screen.
- SpeciesAdditions append vs override now matches the wiki documentation.
- Added `weighted_choice` as a new feature type. It requires setting weights for each choice and allows developers to simplify the process of assigning random aspect choice based on marble chance.
- Added `q.world.spawn_loot_table_items(loot_table_id, x, y, z)` which spawns the items from the loot table at the position. Use type: `minecraft:chest` for the loot table.
- Added `q.pokemon.entity` to access the entity of Pokémon.
- Flamethrower and Seismic Toss had their action effect JSON cleaned up.
- Ride sounds can now be set as exclusive to passengers.
- Ride sounds no longer play when submerged unless specified with a new setting.
- NPC Trainers can now call a `command` animation when issuing a command in battle.
- Added a q.failed function to move action effects.
- Herd spawned Pokémon have their levels controlled differently. The `levelRange` property now acts as a pre-offset clamp instead of a filter, with a new `herdLevelRange` property to do the filter behaviour.
- `q.sound` now accepts three parameters (sound event, volume, and pitch) instead of just the sound event and pitch.
- Added a new layer property that makes a layer scroll in a direction. "scrolling": {"speedU": 0.1, "speedV": 0.1}
- Cleaned up seat data. Removed all now unused fields from seats in all species files. Also made locator seat names explicit in the species files (however, this doesn't break the legacy format)
### Particles
#### New Move Animations
- Blizzard
- Disarming Voice
- Draco Meteor
- Dragon Breath
- Dragon Rage
- Drain Punch
- Fairy Wind
- Fire Fang
- Gust
- Horn Drill
- Hydro Pump
- Ice Fang
- Leafage
- Leaf Storm
- Light Screen
- Night Shade
- Play Rough
- Pyro Ball
- Reflect
- Rock Slide
- Sonic Boom
- Sucker Punch
- Supersonic
- Thunder Fang
#### Tweaks and Fixes (Moves)
- Confusion
- Dragon Claw
- Eruption
- Fire Punch
- Flame Burst
- Flame Charge
- Flamethrower
- Frost Breath
- Hypnosis
- Ice Punch
- Icy Wind
- Mud Sport
- Poison Fang
- Protect
- Psychic
- Quick Attack
- Rage Powder
- Razor Leaf
- Sand Attack
- Scratch
- Shadow Claw
- Sing
- Spore
- String Shot
- Tackle
- Tail Whip
- Thunder
- Thunder Punch
- Thunder Wave
- Water Gun
- Water Pulse
- Water Sport
#### Miscellaneous Particles
- Added Wild Might particles for Alpha Pokémon.
- Updated stat increase and decrease particles.
### Localization
- Updated translations for:
- Japanese
- German
- Spanish
- Ecuadorian Spanish
- Portuguese
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
- Korean
- Russian
-41
View File
@@ -1,41 +0,0 @@
# Changelog
## [1.8.1 (September 13th, 2026)](#1-8-1)
### Animation updates for the following Pokémon
- Flapple, Appletun, Dipplin, Hydrapple (placeholder animations only).
### Fixes
- Fixed a potential world generation stall caused by Type Gem clusters.
- Fixed Pokémon on shoulders not animating if they are visibly holding a held item.
- Fixed NPCs getting their own TM progress file.
- Fixed odd NeoForge crash due to a dependency being outdated. It will now correctly flag the dependency for being outdated.
- Fixed the TM Machine refusing move selections that the `unlockAllMoveDexMovesByDefault` config had made visible, leaving the move slot blank and the craft button unresponsive.
- Fixed the Beast Ball not applying its 0.1× penalty to Pokémon that are not Ultra Beasts.
- Fixed the Moon Ball reading the world's total elapsed time instead of the time of day, so its bonus applied during the day instead.
- Fixed the Love Ball never awarding its 2.5× opposite gender bonus, and matching species by display name instead of identifier.
- Fixed the Timer Ball being weaker than a regular Poké Ball on early turns and only reaching 4× on turn 14 instead of turn 10.
- Fixed the Luxury Ball only doubling Friendship gains of 1, leaving level up and berry gains unaffected.
- Fixed Rufflet, Braviary, and Hisuian Braviary flooding logs with errors about missing sound events.
- Fixed Pokémon property typos in Pangoro and Dedenne herd spawn files.
- Fixed unintentional watermelon cosmetic for Hisuian Electrode.
- Fixed Blastoise having an unintentional passenger seat.
- Fixed form typo in Rockruff-Dusk spawn, preventing it from being able to spawn.
- Fixed the `stat_compare` and `stat_equal` evolution requirements crashing the game when given `special_attack` or `special_defence`, and made them treat any non-permanent stat as a failed requirement instead of crashing.
- Fixed Rowap and Jacoba berries not correctly altering Pokémon sizes when used as bait.
- Fixed Ampharos' eyes not emitting particles.
- Fixed Alolan Raticate's cry not playing.
- Fixed several incorrect light-based spawning conditions for ghosts and bugs.
- Removed unused, placeholder habitat pools.
- Fixed Mantyke, Mantine, and Quaxly getting stuck in a recoil 'expression' during battles due to having an expression assigned as a recoil animation.
- Fixed Lucario's aura particles not emitting.
- Fixed Lycanroc's head movement.
- Added head movement to Archaludon.
- Fixed Duraludon line not having their sleep animations.
- Fixed Diglett line not having their faint animations.
- Fixed Kingambit moving its legs while walking.
### Localization
- Updated translations for:
- Brazilian Portuguese
- Simplified Chinese
- Japanese
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.Level;
import java.util.Optional;
/**
* Duck that facilitates getting a level key for a given level.
*
* @author dualspiral
* @since August 30th, 2026
*/
public interface MinecraftServerDuck {
Optional<ResourceKey<Level>> cobblemon$getLevelKey(Level level);
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.resources.ResourceLocation;
/**
* Duck that facilitates getting a level key that we store on the level.
*
* @author dualspiral
* @since August 30th, 2026
*/
public interface ServerLevelDuck {
ResourceLocation cobblemon$getLevelResourceLocation();
}
@@ -0,0 +1,54 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.network.protocol.game.ClientboundSetPassengersPacket;
import net.minecraft.world.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Objects;
@Mixin(ClientPacketListener.class)
public class ClientPacketListenerMixin {
@Shadow private ClientLevel level;
@Inject(method = "handleSetEntityPassengersPacket", at = @At(value = "INVOKE_ASSIGN", target = "Lnet/minecraft/world/entity/Entity;hasIndirectPassenger(Lnet/minecraft/world/entity/Entity;)Z", shift = At.Shift.BEFORE), cancellable = true)
private void cobblemon$handlePokemonPassengers(ClientboundSetPassengersPacket packet, CallbackInfo ci) {
Entity entity = this.level.getEntity(packet.getVehicle());
if (entity instanceof PokemonEntity pokemon) {
var passengers = new ArrayList<Entity>();
for (int passenger : packet.getPassengers()) {
passengers.add(this.level.getEntity(passenger));
}
pokemon.getOccupiedSeats().values().stream()
.filter(x -> !passengers.contains(x))
.filter(Objects::nonNull)
.forEach(Entity::stopRiding);
// Mount passengers not yet in the map
var currentPassengers = new ArrayList<>(pokemon.getOccupiedSeats().values());
passengers.stream()
.filter(x -> !currentPassengers.contains(x))
.filter(Objects::nonNull)
.forEach(x -> x.startRiding(pokemon, true));
ci.cancel();
}
}
}
@@ -0,0 +1,111 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.mixin.accessor.SinglePoolElementAccessor;
import com.cobblemon.mod.common.world.structureprocessors.HeightRangeStructureProcessor;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.pools.*;
import net.minecraft.world.level.levelgen.structure.pools.alias.PoolAliasLookup;
import net.minecraft.world.level.levelgen.structure.templatesystem.LiquidSettings;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.Optional;
@Mixin(JigsawPlacement.class)
public class JigsawPlacementMixin {
@Inject(
method = "addPieces(Lnet/minecraft/world/level/levelgen/structure/Structure$GenerationContext;Lnet/minecraft/core/Holder;Ljava/util/Optional;ILnet/minecraft/core/BlockPos;ZLjava/util/Optional;ILnet/minecraft/world/level/levelgen/structure/pools/alias/PoolAliasLookup;Lnet/minecraft/world/level/levelgen/structure/pools/DimensionPadding;Lnet/minecraft/world/level/levelgen/structure/templatesystem/LiquidSettings;)Ljava/util/Optional;",
at = @At("RETURN"),
cancellable = true
)
private static void onAddPieces(
Structure.GenerationContext context,
Holder<StructureTemplatePool> startPool,
Optional<ResourceLocation> startJigsawName,
int maxDepth,
BlockPos pos,
boolean useExpansionHack,
Optional<Heightmap.Types> projectStartToHeightmap,
int maxDistanceFromCenter,
PoolAliasLookup aliasLookup,
DimensionPadding dimensionPadding,
LiquidSettings liquidSettings,
CallbackInfoReturnable<Optional<Structure.GenerationStub>> cir
) {
Optional<Structure.GenerationStub> result = cir.getReturnValue();
if (result.isEmpty()) {
return;
}
BlockPos spawnPos = result.get().position();
boolean canPlace = cobblemon$canAnyStartElementPlace(context, startPool, spawnPos);
if (canPlace) {
return;
}
cir.setReturnValue(Optional.empty());
}
@Unique
private static boolean cobblemon$canAnyStartElementPlace(
Structure.GenerationContext generationContext,
Holder<StructureTemplatePool> startPool,
BlockPos startPos
) {
for (StructurePoolElement element : startPool.value().templates) {
Optional<HeightRangeStructureProcessor> heightRangeProcessor = cobblemon$getHeightRangeProcessor(element);
if (heightRangeProcessor.isEmpty()) {
return true;
}
HeightRangeStructureProcessor processor = heightRangeProcessor.get();
boolean valid = processor.isValidPlacement(
generationContext.chunkGenerator(),
generationContext.heightAccessor(),
generationContext.randomState(),
startPos
);
if (valid) {
return true;
}
}
return false;
}
@Unique
private static Optional<HeightRangeStructureProcessor> cobblemon$getHeightRangeProcessor(StructurePoolElement element) {
if (!(element instanceof SinglePoolElement)) {
return Optional.empty();
}
StructureProcessorList processorList = ((SinglePoolElementAccessor) element).getProcessors().value();
for (StructureProcessor processor : processorList.list()) {
if (processor instanceof HeightRangeStructureProcessor heightRangeStructureProcessor) {
return Optional.of(heightRangeStructureProcessor);
}
}
return Optional.empty();
}
}
@@ -1,40 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.duck.MinecraftServerDuck;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.Map;
import java.util.Optional;
@Mixin(MinecraftServer.class)
public class MinecraftServerMixin implements MinecraftServerDuck {
@Shadow
@Final
private Map<ResourceKey<Level>, ServerLevel> levels;
@Override
public Optional<ResourceKey<Level>> cobblemon$getLevelKey(final Level level) {
return this.levels.entrySet()
.stream()
// Reference equality is intended here, the level we're handed is the same one as in the
// map so we don't need to check value semantics.
.filter(entry -> entry.getValue() == level)
.map(Map.Entry::getKey)
.findFirst();
}
}
@@ -40,7 +40,6 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
import java.util.LinkedHashMap;
import java.util.Set;
import java.util.function.Consumer;
@@ -115,13 +114,15 @@ public abstract class ServerEntityMixin {
if (currentPassengers.equals(cobblemon$lastSeatPassengers)) return;
cobblemon$lastSeatPassengers = List.copyOf(currentPassengers);
var assignments = new LinkedHashMap<String, Integer>();
pokemon.getOccupiedSeats().forEach((seat, passenger) -> {
if (seat.getLocator() == null) return;
if (passenger == null) return;
assignments.put(seat.getLocator(), passenger.getId());
cobblemon$broadcast(new ClientboundSeatAssignmentPacket(
passenger.getId(),
pokemon.getId(),
seat.getLocator()
));
});
cobblemon$broadcast(new ClientboundSeatAssignmentPacket(pokemon.getId(), assignments));
}
private void cobblemon$broadcast(NetworkPacket<?> packet) {
@@ -8,69 +8,22 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.duck.MinecraftServerDuck;
import com.cobblemon.mod.common.duck.ServerLevelDuck;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.storage.WritableLevelData;
import net.minecraft.world.phys.AABB;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
import java.util.Optional;
import java.util.function.Supplier;
@Mixin(ServerLevel.class)
public abstract class ServerLevelMixin extends Level implements ServerLevelDuck {
// Ignored by Mixin, fulfils Java contract
protected ServerLevelMixin(
WritableLevelData levelData,
ResourceKey<Level> dimension,
RegistryAccess registryAccess,
Holder<DimensionType> dimensionTypeRegistration,
Supplier<ProfilerFiller> profiler,
boolean isClientSide,
boolean isDebug,
long biomeZoomSeed,
int maxChainedNeighborUpdates
) {
super(levelData, dimension, registryAccess, dimensionTypeRegistration, profiler, isClientSide, isDebug, biomeZoomSeed, maxChainedNeighborUpdates);
}
@Shadow
public abstract MinecraftServer shadow$getServer();
/**
* Cached to speed up level world key checks every tick.
*/
private ResourceLocation cobblemon$levelResourceLocation;
@Override
public ResourceLocation cobblemon$getLevelResourceLocation() {
if (this.cobblemon$levelResourceLocation == null) {
this.cobblemon$levelResourceLocation = ((MinecraftServerDuck) this.shadow$getServer())
.cobblemon$getLevelKey(this)
.map(ResourceKey::location)
.orElse(null);
}
return this.cobblemon$levelResourceLocation;
}
public abstract class ServerLevelMixin {
@Inject(method = "findLightningRod", at = @At(value = "RETURN"), cancellable = true)
private void cobblemon$findLightningRod(BlockPos blockPos, CallbackInfoReturnable<Optional<BlockPos>> ci) {
@@ -15,18 +15,15 @@ import com.cobblemon.mod.common.api.riding.RidingStyle;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
import com.cobblemon.mod.common.api.stats.CobblemonStats;
import com.cobblemon.mod.common.duck.ServerLevelDuck;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
@@ -36,13 +33,9 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayer.class)
public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
@Shadow
public abstract ServerLevel serverLevel();
@Shadow
@Final
public MinecraftServer server;
@Unique
public PlayerSpawner cobblemon$spawner;
@@ -62,9 +55,12 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
@Inject(method = "tick", at = @At("TAIL"))
private void cobblemon$tickSpawner(CallbackInfo ci) {
if (cobblemon$canSpawn()) {
getPlayerSpawner().tick();
if (!Cobblemon.config.getEnableSpawning()) {
return;
} else if (!serverLevel().getGameRules().getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING)) {
return;
}
getPlayerSpawner().tick();
}
@Inject(method = "rideTick", at = @At("HEAD"))
@@ -125,21 +121,4 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
return entity;
}
/**
* Gets whether we should spawn Cobblemon entities here.
*
* @return true if we can spawn cobblemon in the current level,
* false otherwise
*/
@SuppressWarnings("resource")
@Unique
private boolean cobblemon$canSpawn() {
return Cobblemon.config.getEnableSpawning() &&
this.serverLevel().getGameRules().getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING) &&
// intentionally last as this is a more expensive check, even with all the caching
!Cobblemon.config.getWorldSpawningBlocklist().contains(
((ServerLevelDuck) this.serverLevel()).cobblemon$getLevelResourceLocation()
);
}
}
@@ -1,103 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.mixin.accessor.SinglePoolElementAccessor;
import com.cobblemon.mod.common.world.structureprocessors.HeightRangeStructureProcessor;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.structure.PoolElementStructurePiece;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructurePiece;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.pools.SinglePoolElement;
import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.Optional;
import java.util.function.Predicate;
@Mixin(Structure.class)
public abstract class StructureMixin {
/**
* Discards a structure start when any of its pieces carries a {@link HeightRangeStructureProcessor}
* whose range the piece does not fit in.
* Crab Note: We have to make this has to happen here rather than in the processor itself. Terrain adaptation and {@code /locate}
* both read the start, so by the time processors run the terrain has already been generated and the
* structure is already on the map which previously were left behdind when we were trying to make some structures not generate via processor. Now
* Returning {@link StructureStart#INVALID_START} keeps the start from ever existing, which makes sure that weird generation isn't left behind.
*/
@Inject(
method = "generate",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/levelgen/structure/StructureStart;isValid()Z"),
cancellable = true
)
private void cobblemon$rejectStartsOutsideHeightRange(
RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource,
RandomState randomState, StructureTemplateManager structureTemplateManager, long seed,
ChunkPos chunkPos, int references, LevelHeightAccessor heightAccessor,
Predicate<Holder<Biome>> validBiome,
CallbackInfoReturnable<StructureStart> cir,
@Local StructureStart structureStart
) {
for (StructurePiece piece : structureStart.getPieces()) {
if (!(piece instanceof PoolElementStructurePiece poolPiece)) {
continue;
}
Optional<HeightRangeStructureProcessor> heightRangeProcessor = cobblemon$getHeightRangeProcessor(poolPiece.getElement());
if (heightRangeProcessor.isEmpty()) {
continue;
}
boolean valid = heightRangeProcessor.get().isValidPlacement(
chunkGenerator,
heightAccessor,
randomState,
piece.getBoundingBox()
);
if (!valid) {
cir.setReturnValue(StructureStart.INVALID_START);
return;
}
}
}
@Unique
private static Optional<HeightRangeStructureProcessor> cobblemon$getHeightRangeProcessor(StructurePoolElement element) {
if (!(element instanceof SinglePoolElement)) {
return Optional.empty();
}
StructureProcessorList processorList = ((SinglePoolElementAccessor) element).getProcessors().value();
for (StructureProcessor processor : processorList.list()) {
if (processor instanceof HeightRangeStructureProcessor heightRangeStructureProcessor) {
return Optional.of(heightRangeStructureProcessor);
}
}
return Optional.empty();
}
}
@@ -20,7 +20,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
// There appears to be a data driven way to do this now, however I am not sure how it works since there is no wiki or anything so yolo
//This is a yucky hack but better than what we were doing before
@Mixin(BlockVariantSets.class)
public abstract class AdornRegisterInvoker {
@Final
@@ -16,8 +16,6 @@ import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.decor.ActivatableDecorationBlock
import com.cobblemon.mod.common.block.decor.RingTargetBlock
import com.cobblemon.mod.common.block.general.BaleBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
@@ -622,88 +620,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_PAPER_LARGE_SOUNDS).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val RING_TARGET = create("ring_target", RingTargetBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).noOcclusion().strength(0.125f)))
@JvmField
val MAGNET = create("magnet", MagnetBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion().strength(0.075f)))
@JvmField
val GALARICA_WREATH = create("galarica_wreath", GalaricaWreathBlock(BlockBehaviour.Properties.of().sound(SoundType.AZALEA_LEAVES).mapColor(MapColor.NONE).noOcclusion().noCollission()))
@JvmField
val FLAME_ORB = create("flame_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{15}))
@JvmField
val TOXIC_ORB = create("toxic_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion()))
@JvmField
val LIFE_ORB = create("life_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{7}))
@JvmField
val LIGHT_BALL = create("light_ball", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{13}))
@JvmField
val SMOKE_BALL = create("smoke_ball", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion()))
@JvmField
val KINGS_ROCK = create("kings_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.CENTERED_6x))
@JvmField
val GALARICA_CUFF = create("galarica_cuff", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.AZALEA_LEAVES).mapColor(MapColor.NONE).noCollission().noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_10x4))
@JvmField
val UNREMARKABLE_TEACUP = create("unremarkable_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEACUP))
@JvmField
val MASTERPIECE_TEACUP = create("masterpiece_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEACUP))
@JvmField
val CHIPPED_POT = create("chipped_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val CRACKED_POT = create("cracked_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val SACHET = create("sachet", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val METAL_POWDER = create("metal_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val QUICK_POWDER = create("quick_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val BRIGHT_POWDER = create("bright_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion().lightLevel{3}, DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val NEVER_MELT_ICE = create("never_melt_ice", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().friction(0.989F), DecorativeItemBlock.DecorativeItemBlockType.NEVERMELT))
@JvmField
val SCOPE_LENS = create("scope_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.SCOPE))
@JvmField
val WIDE_LENS = create("wide_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.WIDE))
@JvmField
val ZOOM_LENS = create("zoom_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.ZOOM))
@JvmField
val ICY_ROCK = create("icy_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val HEAT_ROCK = create("heat_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val SMOOTH_ROCK = create("smooth_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val DAMP_ROCK = create("damp_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x6))
@JvmField
val DESTINY_KNOT = create("destiny_knot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.KNOT))
@JvmField
val LUMINOUS_MOSS = create("luminous_moss", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.MOSS).mapColor(MapColor.NONE).noOcclusion().lightLevel{5}, DecorativeItemBlock.DecorativeItemBlockType.CENTERED_8x))
@JvmField
val METRONOME = create("metronome", ActivatableDecorationBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion(), ActivatableDecorationBlock.ActivatableDecorationBlockType.METRONOME))
@JvmField
val EJECT_BUTTON = create("eject_button", EjectButtonBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().strength(0.125f), 40))
@JvmField
val LOADED_DICE = create("loaded_dice", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.DICE))
@JvmField
val IRON_BALL = create("iron_ball", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.IRON_BALL))
@JvmField
val METAL_COAT = create("metal_coat", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.METAL_COAT))
@JvmField
val UPGRADE = create("upgrade", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val DUBIOUS_DISC = create("dubious_disc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val THROAT_SPRAY = create("throat_spray", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.THROAT_SPRAY))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
@@ -754,23 +670,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val HP_UP = create("hp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PROTEIN = create("protein", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val IRON = create("iron", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CARBOS = create("carbos", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CALCIUM = create("calcium", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val ZINC = create("zinc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_UP = create("pp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_MAX = create("pp_max", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
@@ -786,7 +685,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 13 else 0 }))
@JvmField
val TM_MACHINE = create(
"tm_machine",
TMMachineBlock(
@@ -815,7 +713,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PASTURE = create("pasture", PastureBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BROWN).sound(SoundType.WOOD).strength(2F).noOcclusion().pushReaction(PushReaction.BLOCK).lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 13 else 0 }))
@JvmField
val RED_MINT = create("red_mint", MintBlock(MintType.RED, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_RED).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@JvmField
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BLUE).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@@ -472,9 +472,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@JvmField val DRAGON_SCALE = noSettingsItem("dragon_scale")
@JvmField val METAL_COAT = itemNameBlockItem("metal_coat", CobblemonBlocks.METAL_COAT)
@JvmField val UPGRADE = itemNameBlockItem("upgrade", CobblemonBlocks.UPGRADE)
@JvmField val DUBIOUS_DISC = itemNameBlockItem("dubious_disc", CobblemonBlocks.DUBIOUS_DISC)
@JvmField val METAL_COAT = noSettingsItem("metal_coat")
@JvmField val UPGRADE = noSettingsItem("upgrade")
@JvmField val DUBIOUS_DISC = noSettingsItem("dubious_disc")
@JvmField val DEEP_SEA_SCALE = noSettingsItem("deep_sea_scale")
@JvmField val DEEP_SEA_TOOTH = noSettingsItem("deep_sea_tooth")
@JvmField val ELECTIRIZER = noSettingsItem("electirizer")
@@ -483,7 +483,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val PROTECTOR = noSettingsItem("protector")
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
@JvmField val PRISM_SCALE = noSettingsItem("prism_scale")
@JvmField val SACHET = itemNameBlockItem("sachet", CobblemonBlocks.SACHET)
@JvmField val SACHET = noSettingsItem("sachet")
@JvmField val WHIPPED_DREAM = create("whipped_dream", foodItem(8, 0.3f))
@JvmField val STRAWBERRY_SWEET = create("strawberry_sweet", foodItem(6, 0.125f))
@JvmField val LOVE_SWEET = create("love_sweet", foodItem(6, 0.125f))
@@ -492,20 +492,22 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val FLOWER_SWEET = create("flower_sweet", foodItem(6, 0.125f))
@JvmField val STAR_SWEET = create("star_sweet", foodItem(6, 0.125f))
@JvmField val RIBBON_SWEET = create("ribbon_sweet", foodItem(6, 0.125f))
@JvmField val CHIPPED_POT = itemNameBlockItem("chipped_pot", CobblemonBlocks.CHIPPED_POT)
@JvmField val CRACKED_POT = itemNameBlockItem("cracked_pot", CobblemonBlocks.CRACKED_POT)
@JvmField val MASTERPIECE_TEACUP = itemNameBlockItem("masterpiece_teacup", CobblemonBlocks.MASTERPIECE_TEACUP)
@JvmField val UNREMARKABLE_TEACUP = itemNameBlockItem("unremarkable_teacup", CobblemonBlocks.UNREMARKABLE_TEACUP)
@JvmField val CHIPPED_POT = noSettingsItem("chipped_pot")
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val SWEET_APPLE = compostableItem("sweet_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val TART_APPLE = compostableItem("tart_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val SYRUPY_APPLE = compostableItem("syrupy_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val GALARICA_CUFF = itemNameBlockItem("galarica_cuff", CobblemonBlocks.GALARICA_CUFF)
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@JvmField val GALARICA_WREATH = noSettingsItem("galarica_wreath")
@JvmField val BLACK_AUGURITE = noSettingsItem("black_augurite")
@JvmField val PEAT_BLOCK = noSettingsItem("peat_block")
@JvmField val RAZOR_CLAW = noSettingsItem("razor_claw")
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
@JvmField val METAL_ALLOY = noSettingsItem("metal_alloy")
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@@ -649,17 +651,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val EXPERIENCE_CANDY_XL = candyItem("exp_candy_xl") { _, _ -> CandyItem.DEFAULT_XL_CANDY_YIELD }
@JvmField
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK, CobblemonBlocks.CALCIUM))
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK))
@JvmField
val CARBOS = create("carbos", VitaminItem(Stats.SPEED, CobblemonBlocks.CARBOS))
val CARBOS = create("carbos", VitaminItem(Stats.SPEED))
@JvmField
val HP_UP = create("hp_up", VitaminItem(Stats.HP, CobblemonBlocks.HP_UP))
val HP_UP = create("hp_up", VitaminItem(Stats.HP))
@JvmField
val IRON = create("iron", VitaminItem(Stats.DEFENCE, CobblemonBlocks.IRON))
val IRON = create("iron", VitaminItem(Stats.DEFENCE))
@JvmField
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK, CobblemonBlocks.PROTEIN))
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK))
@JvmField
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE, CobblemonBlocks.ZINC))
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE))
@JvmField
val HEALTH_MOCHI = create("health_mochi", MochiItem(Stats.HP))
@JvmField
@@ -741,9 +743,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MAX_REVIVE = create("max_revive", ReviveItem(max = true))
@JvmField
val PP_UP = create("pp_up", PPUpItem(1, CobblemonBlocks.PP_UP))
val PP_UP = create("pp_up", PPUpItem(1))
@JvmField
val PP_MAX = create("pp_max", PPUpItem(3, CobblemonBlocks.PP_MAX))
val PP_MAX = create("pp_max", PPUpItem(3))
@JvmField
val RED_MINT_SEEDS = mintSeed("red", MintType.RED.getCropBlock())
@@ -920,18 +922,11 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@JvmField val EXP_SHARE = wearableItem("exp_share")
@JvmField val FOCUS_BAND = wearableItem("focus_band")
@JvmField val KINGS_ROCK = wearableBlockItem("kings_rock", CobblemonBlocks.KINGS_ROCK)
@JvmField val NEVER_MELT_ICE = wearableBlockItem("never_melt_ice", CobblemonBlocks.NEVER_MELT_ICE)
@JvmField val KINGS_ROCK = wearableItem("kings_rock")
@JvmField val MUSCLE_BAND = wearableItem("muscle_band")
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
@JvmField val SHARP_BEAK = wearableItem("sharp_beak")
@JvmField val COVERT_CLOAK = wearableItem("covert_cloak")
@JvmField val SHELL_HELMET = wearableItem("shell_helmet")
@JvmField val GALARICA_WREATH = wearableBlockItem("galarica_wreath", CobblemonBlocks.GALARICA_WREATH)
@JvmField val CLEANSE_TAG = wearableBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField val SPELL_TAG = wearableBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
// Held Items
@JvmField
@@ -959,13 +954,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val DESTINY_KNOT = itemNameBlockItem("destiny_knot", CobblemonBlocks.DESTINY_KNOT)
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
val EJECT_BUTTON = itemNameBlockItem("eject_button", CobblemonBlocks.EJECT_BUTTON)
val EJECT_BUTTON = heldItem("eject_button")
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
@@ -979,7 +978,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@JvmField
val FLAME_ORB = itemNameBlockItem("flame_orb", CobblemonBlocks.FLAME_ORB)
val FLAME_ORB = heldItem("flame_orb")
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
@@ -993,32 +992,34 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = itemNameBlockItem("iron_ball", CobblemonBlocks.IRON_BALL)
val IRON_BALL = heldItem("iron_ball")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = compostableHeldItem("leftovers", null, 0.50f)
@JvmField
val LIFE_ORB = itemNameBlockItem("life_orb", CobblemonBlocks.LIFE_ORB)
val LIFE_ORB = heldItem("life_orb")
@JvmField
val LIGHT_BALL = itemNameBlockItem("light_ball", CobblemonBlocks.LIGHT_BALL)
val LIGHT_BALL = heldItem("light_ball")
@JvmField
val LIGHT_CLAY = heldItem("light_clay")
@JvmField
val LOADED_DICE = itemNameBlockItem("loaded_dice", CobblemonBlocks.LOADED_DICE)
val LOADED_DICE = heldItem("loaded_dice")
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
@JvmField
val LUMINOUS_MOSS = itemNameBlockItem("luminous_moss", CobblemonBlocks.LUMINOUS_MOSS)
val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val MAGNET = itemNameBlockItem("magnet", CobblemonBlocks.MAGNET)
val MAGNET = heldItem("magnet")
@JvmField
val METRONOME = itemNameBlockItem("metronome", CobblemonBlocks.METRONOME)
val METRONOME = heldItem("metronome")
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@JvmField
val POISON_BARB = heldItem("poison_barb")
@JvmField
val POWER_ANKLET = heldItem("power_anklet")
@@ -1043,11 +1044,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RED_CARD = heldItem("red_card")
@JvmField
val RING_TARGET = itemNameBlockItem("ring_target", CobblemonBlocks.RING_TARGET)
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SCOPE_LENS = itemNameBlockItem("scope_lens", CobblemonBlocks.SCOPE_LENS)
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
@@ -1059,7 +1062,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SMOKE_BALL = itemNameBlockItem("smoke_ball", CobblemonBlocks.SMOKE_BALL)
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
@@ -1067,9 +1072,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val TERRAIN_EXTENDER = heldItem("terrain_extender")
@JvmField
val THROAT_SPRAY = itemNameBlockItem("throat_spray", CobblemonBlocks.THROAT_SPRAY)
val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = itemNameBlockItem("toxic_orb", CobblemonBlocks.TOXIC_ORB)
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
@JvmField
@@ -1077,9 +1082,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
@JvmField
val WIDE_LENS = itemNameBlockItem("wide_lens", CobblemonBlocks.WIDE_LENS)
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val ZOOM_LENS = itemNameBlockItem("zoom_lens", CobblemonBlocks.ZOOM_LENS)
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 0.85F)
@JvmField
@@ -1091,19 +1096,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WHITE_HERB = compostableHeldItem("white_herb", null, 0.85F)
@JvmField
val BRIGHT_POWDER = itemNameBlockItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
val BRIGHT_POWDER = heldItem("bright_powder")
@JvmField
val METAL_POWDER = itemNameBlockItem("metal_powder", CobblemonBlocks.METAL_POWDER)
val METAL_POWDER = heldItem("metal_powder")
@JvmField
val QUICK_POWDER = itemNameBlockItem("quick_powder", CobblemonBlocks.QUICK_POWDER)
val QUICK_POWDER = heldItem("quick_powder")
@JvmField
val DAMP_ROCK = itemNameBlockItem("damp_rock", CobblemonBlocks.DAMP_ROCK)
val DAMP_ROCK = heldItem("damp_rock")
@JvmField
val HEAT_ROCK = itemNameBlockItem("heat_rock", CobblemonBlocks.HEAT_ROCK)
val HEAT_ROCK = heldItem("heat_rock")
@JvmField
val SMOOTH_ROCK = itemNameBlockItem("smooth_rock", CobblemonBlocks.SMOOTH_ROCK)
val SMOOTH_ROCK = heldItem("smooth_rock")
@JvmField
val ICY_ROCK = itemNameBlockItem("icy_rock", CobblemonBlocks.ICY_ROCK)
val ICY_ROCK = heldItem("icy_rock")
// Mulch
@JvmField
@@ -1594,16 +1599,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
name,
WearableHatItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
}
}
)
private fun wearableBlockItem(name: String, block: Block, heldItemRemappedName: String? = null): WearableBlockItem = create(
name,
WearableBlockItem(name, block).also {
WearableItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
@@ -133,7 +133,7 @@ open class PokemonBattle(
set(value) { field = value.coerceAtMost(Int.MAX_VALUE) } // go outside
/** The current duration of the battle in seconds. */
val time: Int get() = ticks / 20
val time: Int get() = ticks % 20
var dispatchResult = GO
val dispatches = ConcurrentLinkedDeque<BattleDispatch>()
@@ -21,8 +21,7 @@ import com.cobblemon.mod.common.pokemon.Pokemon
*/
data class FriendshipUpdatedEvent(
val pokemon: Pokemon,
val newFriendshipInitial: Int,
val earned: Boolean = false
val newFriendshipInitial: Int
) {
var newFriendship: Int = newFriendshipInitial
set(value) {
@@ -65,7 +65,7 @@ class HabitatSpawn {
/** The maximum light level that the Pokémon can spawn in. */
var maxLight: Int? = null
fun writeToNBT(nbt: CompoundTag) {
open fun writeToNBT(nbt: CompoundTag) {
nbt.putString(DataKeys.HABITAT_POOL_SPAWN_SPECIES, species.resourceIdentifier.toString())
nbt.putString(DataKeys.HABITAT_POOL_SPAWN_POSITION_TYPE, spawnablePositionType)
nbt.putFloat(DataKeys.HABITAT_POOL_SPAWN_WEIGHT, weight)
@@ -78,7 +78,7 @@ class HabitatSpawn {
nbt.putString(DataKeys.HABITAT_POOL_SPAWN_BUCKET, bucket)
}
fun readFromNBT(nbt: CompoundTag) {
open fun readFromNBT(nbt: CompoundTag) {
species = PokemonSpecies.getByIdentifier(nbt.getString(DataKeys.HABITAT_POOL_SPAWN_SPECIES).asIdentifierDefaultingNamespace())!!
spawnablePositionType = nbt.getString(DataKeys.HABITAT_POOL_SPAWN_POSITION_TYPE)
weight = nbt.getFloat(DataKeys.HABITAT_POOL_SPAWN_WEIGHT)
@@ -91,7 +91,7 @@ class HabitatSpawn {
bucket = if (nbt.contains(DataKeys.HABITAT_POOL_SPAWN_BUCKET)) nbt.getString(DataKeys.HABITAT_POOL_SPAWN_BUCKET) else "common"
}
fun encode(buffer: RegistryFriendlyByteBuf) {
open fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(species.resourceIdentifier)
buffer.writeUtf(spawnablePositionType)
buffer.writeFloat(weight)
@@ -104,7 +104,7 @@ class HabitatSpawn {
buffer.writeUtf(bucket)
}
fun decode(buffer: RegistryFriendlyByteBuf) {
open fun decode(buffer: RegistryFriendlyByteBuf) {
species = PokemonSpecies.getByIdentifier(buffer.readResourceLocation())!!
spawnablePositionType = buffer.readUtf()
weight = buffer.readFloat()
@@ -118,7 +118,7 @@ class HabitatSpawn {
}
/** Creates the [PokemonSpawnDetail] that will be used in the spawner. This is done per habitat block. */
fun createSpawnDetail(habitatBlockEntity: HabitatBlockEntity): PokemonSpawnDetail? {
open fun createSpawnDetail(habitatBlockEntity: HabitatBlockEntity): PokemonSpawnDetail? {
val spawnDetail = PokemonSpawnDetail()
// If the habitat block specifies a level range, it restricts how and if this spawn exists
@@ -92,13 +92,17 @@ interface PokemonAndMoveSelectingItem {
}
fun canUseOnPokemon(stack: ItemStack, pokemon: Pokemon): Boolean {
if (stack.`is`(CobblemonItemTags.POKE_FOOD)) {
return !pokemon.isFull()
if (pokemon.entity == null && stack.`is`(CobblemonItemTags.POKE_FOOD) && pokemon.isFull()) {
return false
}
return true
}
fun canUseOnBattlePokemon(stack: ItemStack, battlePokemon: BattlePokemon): Boolean = bagItem!!.canUse(stack, battlePokemon.actor.battle, battlePokemon)
fun canUseOnBattlePokemon(stack: ItemStack, battlePokemon: BattlePokemon): Boolean {
return bagItem!!.canUse(stack, battlePokemon.actor.battle, battlePokemon)
}
fun canUseOnMove(stack: ItemStack, pokemon: Pokemon, move: Move): Boolean = canUseOnMove(stack, move)
fun canUseOnMove(stack: ItemStack, move: Move): Boolean
@@ -107,13 +107,16 @@ interface PokemonSelectingItem {
}
fun canUseOnPokemon(stack: ItemStack, pokemon: Pokemon): Boolean {
if (stack.`is`(CobblemonItemTags.POKE_FOOD)) {
return !pokemon.isFull()
if (pokemon.entity == null && stack.`is`(CobblemonItemTags.POKE_FOOD) && pokemon.isFull()) {
return false
}
return true
}
fun canUseOnBattlePokemon(stack: ItemStack, battlePokemon: BattlePokemon): Boolean = bagItem!!.canUse(stack, battlePokemon.actor.battle, battlePokemon)
fun canUseOnBattlePokemon(stack: ItemStack, battlePokemon: BattlePokemon): Boolean {
return bagItem!!.canUse(stack, battlePokemon.actor.battle, battlePokemon)
}
fun interactWithSpecificBattle(player: ServerPlayer, stack: ItemStack, battlePokemon: BattlePokemon): InteractionResultHolder<ItemStack> {
return if (canUseOnBattlePokemon(stack, battlePokemon)) {
@@ -83,6 +83,12 @@ import net.minecraft.world.level.Level
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.dimension.DimensionType
import net.minecraft.world.level.levelgen.Heightmap
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.level.storage.loot.LootParams
import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import java.util.function.Function
@@ -93,31 +99,25 @@ import java.util.function.Function
* @since October 2nd, 2023
*/
object MoLangFunctions {
fun ItemStack.asMoLangValue(registryAccess: RegistryAccess) =
ObjectValue(this)
.addStandardFunctions()
.addFunctions(ItemStackMoLangFunctions.attach(Pair(this, registryAccess)))
fun ItemStack.asMoLangValue(registryAccess: RegistryAccess) = ObjectValue(this)
.addStandardFunctions()
.addFunctions(ItemStackMoLangFunctions.attach(Pair(this, registryAccess)))
fun Holder<Biome>.asBiomeMoLangValue() =
asMoLangValue(Registries.BIOME)
.addFunctions(BiomeMoLangFunctions.attach(this))
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME)
.addFunctions(BiomeMoLangFunctions.attach(this))
fun Holder<Level>.asWorldMoLangValue() =
asMoLangValue(Registries.DIMENSION)
.addFunctions(WorldMoLangFunctions.attach(this))
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION)
.addFunctions(WorldMoLangFunctions.attach(this))
fun Holder<Block>.asBlockMoLangValue() =
asMoLangValue(Registries.BLOCK)
.addFunctions(BlockMoLangFunctions.attach(this))
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK)
.addFunctions(BlockMoLangFunctions.attach(this))
fun MinecraftServer.asMoLangValue() =
ObjectValue(this)
.addStandardFunctions()
.addFunctions(ServerMoLangFunctions.attach(this))
fun MinecraftServer.asMoLangValue() = ObjectValue(this)
.addStandardFunctions()
.addFunctions(ServerMoLangFunctions.attach(this))
fun Holder<DimensionType>.asDimensionTypeMoLangValue() =
asMoLangValue(Registries.DIMENSION_TYPE)
.addFunctions(DimensionTypeMoLangFunctions.attach(this))
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE)
.addFunctions(DimensionTypeMoLangFunctions.attach(this))
fun Player.asMoLangValue(): ObjectValue<Player> {
if (this is ServerPlayer && uuid in Cobblemon.serverPlayerStructs) {
@@ -129,11 +129,10 @@ object MoLangFunctions {
}
}
val value =
ObjectValue(
obj = this,
stringify = { it.effectiveName().string },
)
val value = ObjectValue(
obj = this,
stringify = { it.effectiveName().string }
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
@@ -154,63 +153,57 @@ object MoLangFunctions {
}
fun PartyStore.asMoLangValue(): ObjectValue<PartyStore> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(PokemonStoreMoLangFunctions.attach(this))
value.addFunctions(PartyMoLangFunctions.attach(this))
return value
}
fun DropEntry.asMoLangValue(): ObjectValue<DropEntry> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(DropEntryMoLangFunctions.attach(this))
return value
}
fun PokemonProperties.asMoLangValue(): ObjectValue<PokemonProperties> {
val value =
ObjectValue(
obj = this,
stringify = { it.asString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.asString() }
)
value.addFunctions(PokemonPropertiesMoLangFunctions.attach(this))
return value
}
fun Evolution.asMoLangValue(): ObjectValue<Evolution> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(EvolutionMoLangFunctions.attach(this))
return value
}
fun PCStore.asMoLangValue(): ObjectValue<PCStore> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(PokemonStoreMoLangFunctions.attach(this))
value.addFunctions(PCMoLangFunctions.attach(this))
return value
}
fun NPCEntity.asMoLangValue(): ObjectValue<NPCEntity> {
val value =
ObjectValue(
obj = this,
stringify = { it.name.string },
)
val value = ObjectValue(
obj = this,
stringify = { it.name.string }
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
value.addFunctions(NPCMoLangFunctions.attach(this))
@@ -218,11 +211,10 @@ object MoLangFunctions {
}
fun PokemonEntity.asMoLangValue(): ObjectValue<PokemonEntity> {
val value =
ObjectValue(
obj = this,
stringify = { it.pokemon.uuid.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.pokemon.uuid.toString() }
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
@@ -233,40 +225,36 @@ object MoLangFunctions {
}
fun PokemonBattle.asMoLangValue(): ObjectValue<PokemonBattle> {
val value =
ObjectValue(
obj = this,
stringify = { it.battleId.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.battleId.toString() }
)
value.addFunctions(BattleMoLangFunctions.attach(this))
return value
}
fun BattleActor.asMoLangValue(): ObjectValue<BattleActor> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(BattleActorMoLangFunctions.attach(this))
return value
}
fun SpawnablePosition.asMoLangValue(): ObjectValue<SpawnablePosition> {
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(SpawnablePositionMoLangFunctions.attach(this))
return value
}
fun Vec3.asMoLangValue(): ObjectValue<Vec3> {
val value =
ObjectValue(
obj = this,
)
val value = ObjectValue(
obj = this
)
value.addFunction("x") { this.x }
value.addFunction("y") { this.y }
value.addFunction("z") { this.z }
@@ -277,66 +265,45 @@ object MoLangFunctions {
/**
* Different functions exist depending on the entity type, this tries to make the struct that's most specific to the type.
*/
fun Entity.asMostSpecificMoLangValue(): ObjectValue<out Entity> =
when (this) {
is Player -> {
asMoLangValue()
fun Entity.asMostSpecificMoLangValue(): ObjectValue<out Entity> {
return when (this) {
is Player -> asMoLangValue()
is PokemonEntity -> struct
is NPCEntity -> struct
is ItemEntity -> ObjectValue(this).also { item ->
item.addStandardFunctions()
item.addFunctions(EntityMoLangFunctions.attach(this))
item.addFunctions(ItemStackMoLangFunctions.attach(Pair(this.item, this.registryAccess())))
}
is PokemonEntity -> {
struct
}
is NPCEntity -> {
struct
}
is ItemEntity -> {
ObjectValue(this).also { item ->
item.addStandardFunctions()
item.addFunctions(EntityMoLangFunctions.attach(this))
item.addFunctions(ItemStackMoLangFunctions.attach(Pair(this.item, this.registryAccess())))
}
}
else -> {
ObjectValue(this).also { objectValue ->
objectValue.addStandardFunctions()
objectValue.addFunctions(EntityMoLangFunctions.attach(this))
if (this is LivingEntity) {
objectValue.addFunctions(LivingEntityMoLangFunctions.attach(this))
}
else -> ObjectValue(this).also { objectValue ->
objectValue.addStandardFunctions()
objectValue.addFunctions(EntityMoLangFunctions.attach(this))
if (this is LivingEntity) {
objectValue.addFunctions(LivingEntityMoLangFunctions.attach(this))
}
}
}
}
fun <T> Holder<T>.asMoLangValue(key: ResourceKey<Registry<T>>): ObjectValue<Holder<T>> {
val value =
ObjectValue(
obj = this,
stringify = {
it
.unwrapKey()
.get()
.location()
.toString()
},
)
value.functions["is_in"] =
Function put@{ params: MoParams ->
val tag = TagKey.create(key, ResourceLocation.parse(params.getString(0).replace("#", "")))
return@put DoubleValue(if (value.obj.`is`(tag)) 1.0 else 0.0)
}
value.functions["is_of"] =
Function put@{ params: MoParams ->
val identifier = ResourceLocation.parse(params.getString(0))
return@put DoubleValue(if (value.obj.`is`(identifier)) 1.0 else 0.0)
}
val value = ObjectValue(
obj = this,
stringify = { it.unwrapKey().get().location().toString() }
)
value.functions["is_in"] = Function put@{ params: MoParams ->
val tag = TagKey.create(key, ResourceLocation.parse(params.getString(0).replace("#", "")))
return@put DoubleValue(if (value.obj.`is`(tag)) 1.0 else 0.0)
}
value.functions["is_of"] = Function put@{ params: MoParams ->
val identifier = ResourceLocation.parse(params.getString(0))
return@put DoubleValue(if (value.obj.`is`(identifier)) 1.0 else 0.0)
}
return value
}
fun QueryStruct.addStandardFunctions(): QueryStruct {
addFunctions(GeneralMoLangFunctions.functions)
addFunctions(GeneralMoLangFunctions.holder)
return this
}
@@ -403,17 +370,23 @@ object MoLangFunctions {
return this
}
fun moLangFunctionMap(vararg functions: Pair<String, (MoParams) -> MoValue>): Map<String, (MoParams) -> MoValue> = functions.toMap()
fun moLangFunctionMap(
vararg functions: Pair<String, (MoParams) -> MoValue>
): Map<String, (MoParams) -> MoValue> {
return functions.toMap()
}
fun queryStructOf(vararg functions: Pair<String, (MoParams) -> MoValue>): QueryStruct =
QueryStruct(
fun queryStructOf(
vararg functions: Pair<String, (MoParams) -> MoValue>
): QueryStruct {
return QueryStruct(
hashMapOf<String, Function<MoParams, Any>>(
*functions
.map { (name, func) ->
name to Function<MoParams, Any> { params -> func(params) }
}.toTypedArray(),
),
*functions.map { (name, func) ->
name to Function<MoParams, Any> { params -> func(params) }
}.toTypedArray()
)
)
}
fun MoLangRuntime.setup(): MoLangRuntime {
environment.query.addStandardFunctions()
@@ -422,14 +395,8 @@ object MoLangFunctions {
fun writeMoValueToNBT(value: MoValue): Tag? {
return when (value) {
is DoubleValue -> {
DoubleTag.valueOf(value.value)
}
is StringValue -> {
StringTag.valueOf(value.value)
}
is DoubleValue -> DoubleTag.valueOf(value.value)
is StringValue -> StringTag.valueOf(value.value)
is ArrayStruct -> {
val list = value.map.values
val nbtList = ListTag()
@@ -446,22 +413,14 @@ object MoLangFunctions {
nbt
}
else -> {
null
}
else -> null
}
}
fun readMoValueFromNBT(nbt: Tag): MoValue =
when (nbt) {
is DoubleTag -> {
DoubleValue(nbt.asDouble)
}
is StringTag -> {
StringValue(nbt.asString)
}
fun readMoValueFromNBT(nbt: Tag): MoValue {
return when (nbt) {
is DoubleTag -> DoubleValue(nbt.asDouble)
is StringTag -> StringValue(nbt.asString)
is ListTag -> {
val array = ArrayStruct(hashMapOf())
var index = 0
@@ -482,12 +441,11 @@ object MoLangFunctions {
variable
}
else -> {
VariableStruct()
}
else -> VariableStruct()
}
}
}
// TODO: this one is unused. Should we move it to [MoLangFunctions] object?
fun Either<ResourceLocation, ExpressionLike>.runScript(runtime: MoLangRuntime) =
map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
@@ -17,29 +17,30 @@ import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>() {
override fun BattleActor.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val actor = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_npc"] = { DoubleValue(actor.type == ActorType.NPC) }
functions["is_player"] = { DoubleValue(actor.type == ActorType.PLAYER) }
functions["is_wild"] = { DoubleValue(actor.type == ActorType.WILD) }
val map = mutableMapOf<String, (MoParams) -> Any>(
"is_npc" to { DoubleValue(actor.type == ActorType.NPC) },
"is_player" to { DoubleValue(actor.type == ActorType.PLAYER) },
"is_wild" to { DoubleValue(actor.type == ActorType.WILD) }
)
when (actor) {
is NPCBattleActor -> {
functions["npc"] = { actor.entity.struct }
map["npc"] = { actor.entity.struct }
}
is PlayerBattleActor -> {
functions["player"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
map["player"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
is PokemonBattleActor -> {
functions["pokemon"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
map["pokemon"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
}
return functions
return map
}
}
@@ -16,19 +16,17 @@ import com.cobblemon.mod.common.util.getStringOrNull
object BattleMessageMoLangFunctions : AbstractMoLangFunctionHolder<BattleMessage>() {
override fun BattleMessage.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val battleMessage = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["has_argument_at"] = { params ->
val index = params.getInt(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.argumentAt(index))
}
functions["has_argument"] = { params ->
val argumentName = params.getString(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.optionalArgument(argumentName))
}
return functions
return mutableMapOf(
"has_argument_at" to { params ->
val index = params.getInt(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.argumentAt(index))
},
"has_argument" to { params ->
val argumentName = params.getString(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.optionalArgument(argumentName))
}
)
}
}
@@ -18,22 +18,20 @@ import java.util.*
object BattleMoLangFunctions : AbstractMoLangFunctionHolder<PokemonBattle>() {
override fun PokemonBattle.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val battle = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["environment"] = { battle.runtime.environment }
functions["battle_id"] = { StringValue(battle.battleId.toString()) }
functions["battle_type"] = { StringValue(battle.format.toString()) }
functions["is_pvn"] = { DoubleValue(battle.isPvN) }
functions["is_pvp"] = { DoubleValue(battle.isPvP) }
functions["is_pvw"] = { DoubleValue(battle.isPvW) }
functions["stop"] = { battle.stop() }
functions["actors"] = { battle.actors.toList().asArrayValue { it.struct } }
functions["get_actor"] = getActor@{ params ->
val uuid = UUID.fromString(params.getString(0))
val actor = battle.actors.find { it.uuid == uuid } ?: return@getActor DoubleValue.ZERO
actor.struct
}
return functions
return mutableMapOf(
"environment" to { battle.runtime.environment },
"battle_id" to { StringValue(battle.battleId.toString()) },
"battle_type" to { StringValue(battle.format.toString()) },
"is_pvn" to { DoubleValue(battle.isPvN) },
"is_pvp" to { DoubleValue(battle.isPvP) },
"is_pvw" to { DoubleValue(battle.isPvW) },
"stop" to { battle.stop() },
"actors" to { battle.actors.toList().asArrayValue { it.struct } },
"get_actor" to getActor@{ params ->
val uuid = UUID.fromString(params.getString(0))
val actor = battle.actors.find { it.uuid == uuid } ?: return@getActor DoubleValue.ZERO
actor.struct
}
)
}
}
@@ -12,11 +12,8 @@ import com.bedrockk.molang.runtime.MoParams
import net.minecraft.core.Holder
import net.minecraft.world.level.biome.Biome
object BiomeMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Biome>>() {
object BiomeMoLangFunctions: AbstractMoLangFunctionHolder<Holder<Biome>>() {
override fun Holder<Biome>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val biome = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
return mutableMapOf()
}
}
@@ -12,11 +12,8 @@ import com.bedrockk.molang.runtime.MoParams
import net.minecraft.core.Holder
import net.minecraft.world.level.block.Block
object BlockMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Block>>() {
object BlockMoLangFunctions: AbstractMoLangFunctionHolder<Holder<Block>>() {
override fun Holder<Block>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val block = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
return mutableMapOf()
}
}
@@ -14,9 +14,6 @@ import net.minecraft.world.level.dimension.DimensionType
object DimensionTypeMoLangFunctions : AbstractMoLangFunctionHolder<Holder<DimensionType>>() {
override fun Holder<DimensionType>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val dimension = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
return mutableMapOf()
}
}
@@ -18,16 +18,15 @@ import com.cobblemon.mod.common.util.getOrNull
object DropEntryMoLangFunctions : AbstractMoLangFunctionHolder<DropEntry>() {
override fun DropEntry.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val drop = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>()
functions["percentage"] = { DoubleValue(drop.percentage.toDouble()) }
functions["quantity"] = { DoubleValue(drop.quantity.toDouble()) }
functions["max_selectable_times"] = { DoubleValue(drop.maxSelectableTimes.toDouble()) }
functions["can_drop"] = { params ->
map["percentage"] = { DoubleValue(drop.percentage.toDouble()) }
map["quantity"] = { DoubleValue(drop.quantity.toDouble()) }
map["max_selectable_times"] = { DoubleValue(drop.maxSelectableTimes.toDouble()) }
map["can_drop"] = { params ->
val pokemon = params.getOrNull<ObjectValue<Pokemon>>(0)?.obj
DoubleValue(if (drop.canDrop(pokemon)) 1.0 else 0.0)
}
return functions
return map
}
}
@@ -56,300 +56,258 @@ import kotlin.math.sqrt
object EntityMoLangFunctions : AbstractMoLangFunctionHolder<Entity>() {
override fun Entity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val entity = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["uuid"] = { StringValue(entity.uuid.toString()) }
functions["name"] = { StringValue(entity.effectiveName().string) }
functions["yaw"] = { DoubleValue(entity.yRot.toDouble()) }
functions["pitch"] = { DoubleValue(entity.xRot.toDouble()) }
functions["x"] = { DoubleValue(entity.x) }
functions["y"] = { DoubleValue(entity.y) }
functions["z"] = { DoubleValue(entity.z) }
functions["velocity_x"] = { DoubleValue(entity.deltaMovement.x) }
functions["velocity_y"] = { DoubleValue(entity.deltaMovement.y) }
functions["velocity_z"] = { DoubleValue(entity.deltaMovement.z) }
functions["width"] = { DoubleValue(entity.boundingBox.xsize) }
functions["height"] = { DoubleValue(entity.boundingBox.ysize) }
functions["this_size"] = { DoubleValue(entity.boundingBox.run { if (xsize > ysize) xsize else ysize }) }
functions["this_width"] = { DoubleValue(entity.boundingBox.xsize) }
functions["this_height"] = { DoubleValue(entity.boundingBox.ysize) }
functions["id_modulo"] = { params -> DoubleValue(entity.uuid.hashCode() % params.getDouble(0)) }
functions["horizontal_velocity"] = { DoubleValue(entity.deltaMovement.horizontalDistance()) }
functions["vertical_velocity"] = { DoubleValue(entity.deltaMovement.y) }
functions["is_on_ground"] = { DoubleValue(entity.onGround()) }
functions["world"] = {
entity
.level()
.worldRegistry
.wrapAsHolder(entity.level())
.asWorldMoLangValue()
}
functions["biome"] = { entity.level().getBiome(entity.blockPosition()).asBiomeMoLangValue() }
functions["is_passenger"] = { DoubleValue(entity.isPassenger) }
functions["discard"] = { entity.discard() }
functions["is_sneaking"] = { DoubleValue(entity.isShiftKeyDown) }
functions["is_sprinting"] = { DoubleValue(entity.isSprinting) }
functions["is_in_water"] = { DoubleValue(entity.isUnderWater) }
functions["is_in_rain"] = { DoubleValue(entity.isInWaterOrRain && !entity.isInWater) }
functions["is_touching_water_or_rain"] = { DoubleValue(entity.isInWaterRainOrBubble) }
functions["is_touching_water"] = { DoubleValue(entity.isInWater) }
functions["is_underwater"] = { DoubleValue(entity.getIsSubmerged()) }
functions["is_in_lava"] = { DoubleValue(entity.isInLava) }
functions["is_on_fire"] = { DoubleValue(entity.isOnFire) }
functions["is_invisible"] = { DoubleValue(entity.isInvisible) }
functions["is_riding"] = { DoubleValue(entity.isPassenger) }
functions["set_name"] = { params ->
val name = params.getString(0)
entity.customName = name.text()
DoubleValue.ONE
}
functions["damage"] = { params ->
val amount = params.getDouble(0)
val source =
DamageSource(
entity
.level()
.registryAccess()
.registryOrThrow(Registries.DAMAGE_TYPE)
.getHolder(DamageTypes.GENERIC)
.get(),
val thisEntity = this
val map = mutableMapOf<String, (MoParams) -> Any>(
"uuid" to { StringValue(thisEntity.uuid.toString()) },
"name" to { _ -> StringValue(thisEntity.effectiveName().string) },
"yaw" to { _ -> DoubleValue(thisEntity.yRot.toDouble()) },
"pitch" to { _ -> DoubleValue(thisEntity.xRot.toDouble()) },
"x" to { _ -> DoubleValue(thisEntity.x) },
"y" to { _ -> DoubleValue(thisEntity.y) },
"z" to { _ -> DoubleValue(thisEntity.z) },
"velocity_x" to { _ -> DoubleValue(thisEntity.deltaMovement.x) },
"velocity_y" to { _ -> DoubleValue(thisEntity.deltaMovement.y) },
"velocity_z" to { _ -> DoubleValue(thisEntity.deltaMovement.z) },
"width" to { DoubleValue(thisEntity.boundingBox.xsize) },
"height" to { DoubleValue(thisEntity.boundingBox.ysize) },
"this_size" to { DoubleValue(thisEntity.boundingBox.run { if (xsize > ysize) xsize else ysize }) },
"this_width" to { DoubleValue(thisEntity.boundingBox.xsize) },
"this_height" to { DoubleValue(thisEntity.boundingBox.ysize) },
"id_modulo" to { params -> DoubleValue(thisEntity.uuid.hashCode() % params.getDouble(0)) },
"horizontal_velocity" to { _ -> DoubleValue(thisEntity.deltaMovement.horizontalDistance()) },
"vertical_velocity" to { DoubleValue(thisEntity.deltaMovement.y) },
"is_on_ground" to { _ -> DoubleValue(thisEntity.onGround()) },
"world" to { _ -> thisEntity.level().worldRegistry.wrapAsHolder(thisEntity.level()).asWorldMoLangValue() },
"biome" to { _ -> thisEntity.level().getBiome(thisEntity.blockPosition()).asBiomeMoLangValue() },
"is_passenger" to { DoubleValue(thisEntity.isPassenger) },
"discard" to { thisEntity.discard() },
"is_sneaking" to { _ -> DoubleValue(thisEntity.isShiftKeyDown) },
"is_sprinting" to { _ -> DoubleValue(thisEntity.isSprinting) },
"is_in_water" to { _ -> DoubleValue(thisEntity.isUnderWater) },
"is_in_rain" to { _ -> DoubleValue(thisEntity.isInWaterOrRain && !thisEntity.isInWater) },
"is_touching_water_or_rain" to { _ -> DoubleValue(thisEntity.isInWaterRainOrBubble) },
"is_touching_water" to { _ -> DoubleValue(thisEntity.isInWater) },
"is_underwater" to { DoubleValue(thisEntity.getIsSubmerged()) },
"is_in_lava" to { _ -> DoubleValue(thisEntity.isInLava) },
"is_on_fire" to { _ -> DoubleValue(thisEntity.isOnFire) },
"is_invisible" to { _ -> DoubleValue(thisEntity.isInvisible) },
"is_riding" to { _ -> DoubleValue(thisEntity.isPassenger) },
"set_name" to { params ->
val name = params.getString(0)
thisEntity.customName = name.text()
DoubleValue.ONE
},
"damage" to { params ->
val amount = params.getDouble(0)
val source = DamageSource(
thisEntity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE)
.getHolder(DamageTypes.GENERIC).get()
)
entity.hurt(source, amount.toFloat())
}
functions["distance_to_owner"] = distanceToOwner@{
if (entity !is TamableAnimal) {
return@distanceToOwner DoubleValue.ZERO
}
val owner = entity.owner ?: return@distanceToOwner DoubleValue.ZERO
DoubleValue(entity.distanceTo(owner))
}
functions["owner"] = owner@{
if (entity !is TamableAnimal) return@owner DoubleValue.ZERO
val owner = entity.owner
owner?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO
}
functions["delta_movement"] = {
listOf(entity.deltaMovement.x, entity.deltaMovement.y, entity.deltaMovement.z)
.asArrayValue(::DoubleValue)
}
functions["tags"] = {
val tags = entity.tags
val array = ArrayStruct(hashMapOf())
tags.forEachIndexed { index, tag -> array.setDirectly("$index", StringValue(tag)) }
array
}
functions["add_tag"] = { params ->
val tag = params.getString(0)
entity.addTag(tag)
DoubleValue.ONE
}
functions["remove_tag"] = { params ->
val tag = params.getString(0)
entity.removeTag(tag)
DoubleValue.ONE
}
functions["has_tag"] = { params ->
val tag = params.getString(0)
DoubleValue(entity.tags.contains(tag))
}
functions["distance_to_pos"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
DoubleValue(sqrt(entity.distanceToSqr(Vec3(x, y, z))))
}
functions["type"] = {
entity
.registryAccess()
.registry(Registries.ENTITY_TYPE)
.get()
.getKey(entity.type)
?.toString()
?.let {
thisEntity.hurt(source, amount.toFloat())
},
"distance_to_owner" to distanceToOwner@{
if (thisEntity !is TamableAnimal) {
return@distanceToOwner DoubleValue.ZERO
}
val owner = thisEntity.owner ?: return@distanceToOwner DoubleValue.ZERO
DoubleValue(thisEntity.distanceTo(owner))
},
"owner" to owner@{
if (thisEntity !is TamableAnimal) return@owner DoubleValue.ZERO
val owner = thisEntity.owner
owner?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO
},
"delta_movement" to {
listOf(thisEntity.deltaMovement.x, thisEntity.deltaMovement.y, thisEntity.deltaMovement.z)
.asArrayValue(::DoubleValue)
},
"tags" to {
val tags = thisEntity.tags
val array = ArrayStruct(hashMapOf())
tags.forEachIndexed { index, tag -> array.setDirectly("$index", StringValue(tag)) }
array
},
"add_tag" to { params ->
val tag = params.getString(0)
thisEntity.addTag(tag)
DoubleValue.ONE
},
"remove_tag" to { params ->
val tag = params.getString(0)
thisEntity.removeTag(tag)
DoubleValue.ONE
},
"has_tag" to { params ->
val tag = params.getString(0)
DoubleValue(thisEntity.tags.contains(tag))
},
"distance_to_pos" to { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
DoubleValue(sqrt(thisEntity.distanceToSqr(Vec3(x, y, z))))
},
"type" to { _ ->
thisEntity.registryAccess().registry(Registries.ENTITY_TYPE).get().getKey(thisEntity.type)?.toString()?.let {
StringValue(it)
} ?: DoubleValue.ZERO
}
functions["find_nearby_block"] = findNearbyBlock@{ params ->
val input = params.getString(0)
val isTag = input.contains("#")
val type = input.replace("#", "").asIdentifierDefaultingNamespace(namespace = "minecraft")
val range = params.getDoubleOrNull(1) ?: 10
val blockPos =
entity
.level()
.getBlockStatesWithPos(
AABB.ofSize(
entity.position(),
range.toDouble(),
range.toDouble(),
range.toDouble(),
),
).filter { blockPosPair ->
blockPosPair.first.blockHolder.let {
if (isTag) {
it.`is`(
TagKey.create(
Registries.BLOCK,
type,
),
)
} else {
it.`is`(type)
}
}
}.minByOrNull { it.second.distSqr(entity.blockPosition()) }
?.second
if (blockPos != null) {
return@findNearbyBlock ArrayStruct(
mapOf(
"0" to DoubleValue(blockPos.x),
"1" to DoubleValue(blockPos.y),
"2" to DoubleValue(blockPos.z),
),
},
"find_nearby_block" to findNearbyBlock@{ params ->
val input = params.getString(0)
val isTag = input.contains("#")
val type = input.replace("#", "").asIdentifierDefaultingNamespace(namespace = "minecraft")
val range = params.getDoubleOrNull(1) ?: 10
val blockPos = thisEntity.level().getBlockStatesWithPos(
AABB.ofSize(
thisEntity.position(),
range.toDouble(),
range.toDouble(),
range.toDouble()
)
)
}
return@findNearbyBlock DoubleValue.ZERO
}
functions["get_nearby_entities"] = { params ->
val distance = params.getDouble(0)
val entities =
entity
.level()
.getEntities(entity, AABB.ofSize(entity.position(), distance, distance, distance))
.filter { blockPosPair ->
blockPosPair.first.blockHolder.let {
if (isTag) it.`is`(
TagKey.create(
Registries.BLOCK,
type
)
) else it.`is`(type)
}
}
.minByOrNull { it.second.distSqr(thisEntity.blockPosition()) }
?.second
if (blockPos != null) {
return@findNearbyBlock ArrayStruct(
mapOf(
"0" to DoubleValue(blockPos.x),
"1" to DoubleValue(blockPos.y),
"2" to DoubleValue(blockPos.z)
)
)
}
return@findNearbyBlock DoubleValue.ZERO
},
"get_nearby_entities" to { params ->
val distance = params.getDouble(0)
val entities =
thisEntity.level().getEntities(thisEntity, AABB.ofSize(thisEntity.position(), distance, distance, distance))
entities
.filterIsInstance<Entity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
functions["is_standing_on_blocks"] = { params ->
val depth = params.getDouble(0).toInt()
val blockStrings: MutableSet<String> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
blockStrings.add(params.getString(blockIndex))
}
entities
.filterIsInstance<Entity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
},
"is_standing_on_blocks" to { params ->
val depth = params.getDouble(0).toInt()
val blockStrings: MutableSet<String> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
blockStrings.add(params.getString(blockIndex))
}
if (entity.isStandingOn(blockStrings, depth)) DoubleValue.ONE else DoubleValue.ZERO
}
if (thisEntity.isStandingOn(blockStrings, depth)) DoubleValue.ONE else DoubleValue.ZERO
},
// q.entity.spawn_bedrock_particles(effect, locator, [player])
// sends to everyone nearby or just to the player if they're set.
// Locator is necessary even if unused on non-posables.
functions["spawn_bedrock_particles"] = { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player =
params.getOrNull<MoValue>(2)?.let {
// q.entity.spawn_bedrock_particles(effect, locator, [player])
// sends to everyone nearby or just to the player if they're set.
// Locator is necessary even if unused on non-posables.
"spawn_bedrock_particles" to { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player = params.getOrNull<MoValue>(2)?.let {
when (it) {
is StringValue -> entity.level().getPlayerByUUID(UUID.fromString(it.value))
is StringValue -> thisEntity.level().getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val packet = SpawnSnowstormEntityParticlePacket(particle, entity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(
entity.x,
entity.y,
entity.z,
64.0,
entity.level().dimension(),
)
} else {
packet.sendToPlayer(player)
val packet = SpawnSnowstormEntityParticlePacket(particle, thisEntity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(thisEntity.x, thisEntity.y, thisEntity.z, 64.0, thisEntity.level().dimension())
} else {
packet.sendToPlayer(player)
}
},
"make_intangible" to { params ->
val intangible = params.getBooleanOrNull(0) ?: true
thisEntity.noPhysics = intangible
DoubleValue.ONE
}
}
functions["make_intangible"] = { params ->
val intangible = params.getBooleanOrNull(0) ?: true
entity.noPhysics = intangible
DoubleValue.ONE
}
)
when (entity) {
is PosableEntity -> {
functions["play_animation"] = playAnimation@{ params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(entity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer =
if (target.asUUID != null) {
entity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (entity.level() is ServerLevel) {
entity
.level()
.server!!
.playerList
.getPlayerByName(target)
} else {
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
return@playAnimation DoubleValue.ONE
} else {
return@playAnimation DoubleValue.ZERO
}
if (thisEntity is PosableEntity) {
map["play_animation"] = playAnimation@{ params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(thisEntity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer = if (target.asUUID != null) {
thisEntity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (thisEntity.level() is ServerLevel) {
thisEntity.level().server!!.playerList.getPlayerByName(target)
} else {
packet.sendToPlayersAround(
entity.x,
entity.y,
entity.z,
64.0,
entity.level().dimension(),
)
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
return@playAnimation DoubleValue.ONE
}
}
functions["face"] = { params ->
ObjectValue(ReferenceDialogueFaceProvider(entity.id, params.getBooleanOrNull(0) != false))
}
}
is Schedulable -> {
functions["run_molang_after"] = { params ->
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDouble(1).toFloat()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
entity.after(delayInSeconds) {
runtime.resolve(expression)
}
}
}
is MoLangScriptingEntity -> {
functions["add_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
val allowDuplicates = params.getBooleanOrNull(2) ?: false
entity.callbacks.addCallback(type, callback, allowDuplicates)
}
functions["remove_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
entity.callbacks.removeCallback(type, callback)
}
functions["has_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
DoubleValue(callback in (entity.callbacks[type] ?: emptySet()))
}
functions["clear_callbacks"] = { params ->
val type = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
if (type != null) {
entity.callbacks[type]?.clear()
} else {
entity.callbacks.clear()
return@playAnimation DoubleValue.ZERO
}
DoubleValue.ONE
} else {
packet.sendToPlayersAround(thisEntity.x, thisEntity.y, thisEntity.z, 64.0, thisEntity.level().dimension())
return@playAnimation DoubleValue.ONE
}
}
map["face"] = { params ->
ObjectValue(ReferenceDialogueFaceProvider(thisEntity.id, params.getBooleanOrNull(0) != false))
}
}
if (thisEntity is Schedulable) {
map["run_molang_after"] = { params ->
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDouble(1).toFloat()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
thisEntity.after(delayInSeconds) {
runtime.resolve(expression)
}
}
}
return functions
if (thisEntity is MoLangScriptingEntity) {
map["add_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
val allowDuplicates = params.getBooleanOrNull(2) ?: false
thisEntity.callbacks.addCallback(type, callback, allowDuplicates)
}
map["remove_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
thisEntity.callbacks.removeCallback(type, callback)
}
map["has_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
DoubleValue(callback in (thisEntity.callbacks[type] ?: emptySet()))
}
map["clear_callbacks"] = { params ->
val type = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
if (type != null) {
thisEntity.callbacks[type]?.clear()
} else {
thisEntity.callbacks.clear()
}
DoubleValue.ONE
}
}
return map
}
}
@@ -19,26 +19,26 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
object EvolutionMoLangFunctions : AbstractMoLangFunctionHolder<Evolution>() {
override fun Evolution.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val evolution = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = hashMapOf<String, (MoParams) -> Any>()
functions["result"] = { evolution.result.asMoLangValue() }
functions["is_optional"] = { DoubleValue(evolution.optional) }
functions["consumes_held_item"] = { DoubleValue(evolution.consumeHeldItem) }
map["result"] = { evolution.result.asMoLangValue() }
map["is_optional"] = { DoubleValue(evolution.optional) }
map["consumes_held_item"] = { DoubleValue(evolution.consumeHeldItem) }
when (evolution) {
is LevelUpEvolution -> {
functions["is_level_up"] = { DoubleValue.ONE }
map["is_level_up"] = { DoubleValue.ONE }
}
is TradeEvolution -> {
functions["is_trade"] = { DoubleValue.ONE }
map["is_trade"] = { DoubleValue.ONE }
}
is ItemInteractionEvolution -> {
functions["is_item"] = { DoubleValue.ONE }
map["is_item"] = { DoubleValue.ONE }
}
}
return functions
return map
}
}
@@ -42,104 +42,101 @@ import net.minecraft.world.item.ItemStack
import java.text.ParseException
object GeneralMoLangFunctions {
val functions: MutableMap<String, (MoParams) -> Any> = mutableMapOf()
init {
functions["print"] = { params ->
val holder: HashMap<String, (MoParams) -> Any> = hashMapOf(
"print" to { params ->
val message = params.get<MoValue>(0).asString()
LOGGER.info(message)
}
functions["delete_variable"] = { params ->
},
"delete_variable" to deleteVar@{ params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
struct.map.remove(variable)
DoubleValue.ONE
}
functions["delete_variables"] = { params ->
return@deleteVar DoubleValue.ONE
},
"delete_variables" to { params ->
val struct = params.get<VariableStruct>(0)
struct.map.clear()
DoubleValue.ONE
}
functions["get_variable"] = { params ->
},
"get_variable" to { params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
struct.map[variable] ?: DoubleValue.ZERO
}
functions["set_variable"] = { params ->
},
"set_variable" to { params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
struct.map[variable] = value
value
}
functions["set_query"] = { params ->
},
"set_query" to { params ->
val variable = params.getString(0)
val value = params.get<MoValue>(1)
params.environment.query.addFunction(variable) { value }
value
}
functions["replace"] = { params ->
},
"replace" to { params ->
val text = params.getString(0)
val search = params.getString(1)
val replace = params.getString(2)
StringValue(text.replace(search, replace))
}
functions["is_included"] = { params ->
},
"is_included" to { params ->
val text = params.getString(0)
val search = params.getString(1)
DoubleValue(text.contains(search))
}
functions["to_lower"] = { params ->
},
"to_lower" to { params ->
StringValue(params.getString(0).lowercase())
}
functions["to_upper"] = { params ->
},
"to_upper" to { params ->
StringValue(params.getString(0).uppercase())
}
functions["string_length"] = { params ->
},
"string_length" to { params ->
DoubleValue(params.getString(0).length)
}
functions["split_string"] = { params ->
},
"split_string" to { params ->
val text = params.getString(0)
val delimiter = params.getString(1)
val parts = text.split(delimiter).map { StringValue(it) }
val struct = ArrayStruct(hashMapOf())
parts.forEachIndexed { index, moValue -> struct.setDirectly("$index", moValue) }
struct
}
functions["is_blank"] = { params ->
},
"is_blank" to { params ->
val arg = params.get<MoValue>(0)
DoubleValue(
(arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) ||
(arg is DoubleValue && arg.value == 0.0),
)
}
functions["run_command"] = { params ->
DoubleValue((arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) || (arg is DoubleValue && arg.value == 0.0))
},
"run_command" to { params ->
val command = params.getString(0)
try {
server()!!.commands.performPrefixedCommand(server()!!.createCommandSourceStack(), command)
} catch (_: NullPointerException) {
DoubleValue.ZERO
}
}
functions["is_int"] = { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) }
functions["is_number"] = { params ->
},
"is_int" to { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) },
"is_number" to { params ->
DoubleValue(
params.get<MoValue>(0).asString().toDoubleOrNull() != null,
params.get<MoValue>(0).asString().toDoubleOrNull() != null
)
}
functions["to_number"] = { params ->
},
"to_number" to { params ->
DoubleValue(
params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0,
params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0
)
}
functions["to_int"] = { params ->
},
"to_int" to { params ->
DoubleValue(
params.get<MoValue>(0).asString().toIntOrNull() ?: 0,
params.get<MoValue>(0).asString().toIntOrNull() ?: 0
)
}
functions["to_string"] = { params -> StringValue(params.get<MoValue>(0).asString()) }
functions["do_effect_walks"] = { DoubleValue(Cobblemon.config.walkingInBattleAnimations) }
functions["random"] = { params ->
},
"to_string" to { params -> StringValue(params.get<MoValue>(0).asString()) },
"do_effect_walks" to { _ ->
DoubleValue(Cobblemon.config.walkingInBattleAnimations)
},
"random" to { params ->
val options = mutableListOf<MoValue>()
var index = 0
while (params.contains(index)) {
@@ -147,35 +144,35 @@ object GeneralMoLangFunctions {
index++
}
options.random() // Can throw an exception if they specified no args. They'd be idiots though.
}
functions["curve"] = { params ->
},
"curve" to { params ->
val curveName = params.getString(0)
val curve =
WaveFunctions.functions[curveName] ?: throw IllegalArgumentException("Unknown curve: $curveName")
ObjectValue(curve)
}
functions["array"] = { params ->
},
"array" to { params ->
val values = params.params
val array = ArrayStruct(hashMapOf())
values.forEachIndexed { index, moValue -> array.setDirectly("$index", moValue) }
array
}
functions["length"] = { params ->
},
"length" to { params ->
val array = (params.getOrNull<MoValue>(0) as? VariableStruct)
if (array == null) {
DoubleValue.ZERO
} else {
DoubleValue(array.map.size.toDouble())
}
}
functions["append"] = { params ->
},
"append" to { params ->
val array = params.get<ArrayStruct>(0)
val value = params.get<MoValue>(1)
val nextIndex = array.map.size
array.setDirectly("$nextIndex", value)
array
}
functions["insert"] = { params ->
},
"insert" to { params ->
val array = params.get<ArrayStruct>(0)
val index = params.getInt(1)
val value = params.get<MoValue>(2)
@@ -190,40 +187,36 @@ object GeneralMoLangFunctions {
}
array.map[index.toString()] = value
array
}
functions["delete"] = { params ->
},
"delete" to { params ->
val array = params.get<ArrayStruct>(0)
val index = params.getInt(1)
if (index in 0 until array.map.size) {
array.map.remove(index.toString())
// Re-index the array to keep keys sequential in numerical order
val newMap = hashMapOf<String, MoValue>()
array.map.keys
.mapNotNull { it.toIntOrNull() }
array.map.keys.mapNotNull { it.toIntOrNull() }
.sorted()
.forEachIndexed { i, k -> newMap[i.toString()] = array.map[k.toString()]!! }
array.map.clear()
array.map.putAll(newMap)
}
array
}
functions["run_script"] = { params ->
},
"run_script" to { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context =
ContextStruct(
(
params.environment.context?.map
?: emptyMap()
) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap(),
)
runtime.environment.context = ContextStruct(
(params.environment.context?.map
?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
CobblemonScripts.run(script, runtime) ?: DoubleValue.ZERO
}
functions["run_molang"] = { params ->
},
"run_molang" to { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
runtime.environment.variable = params.environment.variable
@@ -231,16 +224,17 @@ object GeneralMoLangFunctions {
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
fun evaluate(): MoValue =
try {
fun evaluate(): MoValue {
return try {
runtime.resolve(expression)
} catch (ex: Exception) {
LOGGER.warn(
"Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression",
ex,
ex
)
DoubleValue.ZERO
}
}
if (delayInSeconds > 0.0f) {
val tracker =
@@ -252,55 +246,55 @@ object GeneralMoLangFunctions {
} else {
evaluate()
}
}
functions["system_time_millis"] = { DoubleValue(System.currentTimeMillis()) }
},
"system_time_millis" to { _ ->
DoubleValue(System.currentTimeMillis())
},
// the rest of the world use dd/MM/yyyy grow up america (this comment was generated by copilot)
functions["date_local_time"] = {
"date_local_time" to { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
StringValue(formatted)
}
functions["date_of"] = { params ->
},
"date_of" to { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
StringValue(formatted)
}
functions["date_is_after"] = { params ->
},
"date_is_after" to { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
val a =
try {
format.parse(dateA)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date $dateA, expected it to be in dd/MM/yyyy format, other provided")
}
val b =
try {
format.parse(dateB)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date $dateB, expected it to be in dd/MM/yyyy format, other provided")
}
val a = try {
format.parse(dateA)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date ${dateA}, expected it to be in dd/MM/yyyy format, other provided")
}
val b = try {
format.parse(dateB)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date ${dateB}, expected it to be in dd/MM/yyyy format, other provided")
}
DoubleValue(a.after(b))
}
functions["get_move_from_id"] = { params ->
},
"get_move_from_id" to { params ->
val moveId = params.getString(0)
val moveTemplate = Moves.getByName(moveId)
moveTemplate?.struct ?: DoubleValue.ZERO
}
functions["create_simple_party_provider"] = {
},
"create_simple_party_provider" to { _ ->
val partyProvider = SimplePartyProvider()
partyProvider.struct
}
functions["create_pickup_item"] = { params ->
},
"create_pickup_item" to { params ->
val item = params.getOrNull<MoValue>(0)?.asString()?.let(ObtainableItemCondition::parseFromString)
val pickupPriority = params.getIntOrNull(1) ?: 0
val pickupItem = ObtainableItem(item = item, pickupPriority = pickupPriority)
pickupItem.struct
}
functions["create_itemstack"] = { params ->
},
"create_itemstack" to { params ->
val itemId = params.getString(0).asIdentifierDefaultingNamespace()
try {
val item = BuiltInRegistries.ITEM.get(itemId)
@@ -311,7 +305,7 @@ object GeneralMoLangFunctions {
LOGGER.error("Cannot create item stack from identifier: $itemId, item with that ID does not exist. Possible typo?")
DoubleValue.ZERO
}
}
functions["file"] = { MoLangLoadedFilesCache.struct }
}
},
"file" to { MoLangLoadedFilesCache.struct }
)
}
@@ -26,44 +26,43 @@ object ItemStackMoLangFunctions : AbstractMoLangFunctionHolder<Pair<ItemStack, R
val registryAccess = this.second
val itemRegistry = registryAccess.registryOrThrow(Registries.ITEM)
val holder = itemRegistry.wrapAsHolder(stack.item)
val functions = mutableMapOf<String, (MoParams) -> Any>()
functions["item"] = { holder.asMoLangValue(Registries.ITEM) }
functions["count"] = { DoubleValue(stack.count.toDouble()) }
functions["damage_value"] = { DoubleValue(stack.damageValue) }
functions["max_damage"] = { DoubleValue(stack.maxDamage) }
functions["is_empty"] = { DoubleValue(stack.isEmpty) }
functions["shrink"] = { params -> stack.shrink(params.getInt(0)) }
functions["grow"] = { params -> stack.grow(params.getInt(0)) }
functions["is_of"] = { params ->
val map = hashMapOf<String, (MoParams) -> Any>()
map["item"] = { _ -> holder.asMoLangValue(Registries.ITEM) }
map["count"] = { _ -> DoubleValue(stack.count.toDouble()) }
map["damage_value"] = { _ -> DoubleValue(stack.damageValue) }
map["max_damage"] = { _ -> DoubleValue(stack.maxDamage) }
map["is_empty"] = { _ -> DoubleValue(stack.isEmpty) }
map["shrink"] = { params -> stack.shrink(params.getInt(0)) }
map["grow"] = { params -> stack.grow(params.getInt(0)) }
map["is_of"] = { params ->
DoubleValue(
holder.`is`(
params.getString(0).asIdentifierDefaultingNamespace(),
),
params.getString(0).asIdentifierDefaultingNamespace()
)
)
}
functions["is_in"] = { params ->
map["is_in"] = { params ->
DoubleValue(
holder.`is`(
TagKey.create(
Registries.ITEM,
params.getString(0).replace("#", "").asIdentifierDefaultingNamespace(),
),
),
params.getString(0).replace("#", "").asIdentifierDefaultingNamespace()
)
)
)
}
functions["is_food"] = { DoubleValue(stack.has(DataComponents.FOOD)) }
functions["is_enchanted"] = { DoubleValue(stack.hasFoil()) }
functions["has_enchantment"] = hasEnchantment@{ params ->
map["is_food"] = { _ -> DoubleValue(stack.has(DataComponents.FOOD)) }
map["is_enchanted"] = { _ -> DoubleValue(stack.hasFoil()) }
map["has_enchantment"] = put@{ params ->
val enchantmentId = params.getString(0).asIdentifierDefaultingNamespace()
val minLevel = params.getIntOrNull(1) ?: 1
val enchantmentRegistry = registryAccess.registryOrThrow(Registries.ENCHANTMENT)
val holder =
enchantmentRegistry.getHolder(enchantmentId).orElse(null) ?: return@hasEnchantment DoubleValue.ZERO
enchantmentRegistry.getHolder(enchantmentId).orElse(null) ?: return@put DoubleValue.ZERO
val level = EnchantmentHelper.getItemEnchantmentLevel(holder, stack)
DoubleValue(level >= minLevel)
return@put DoubleValue(level >= minLevel)
}
return functions
return map
}
}
@@ -53,27 +53,26 @@ import java.util.*
object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>() {
override fun LivingEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val entity = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_player"] = { DoubleValue(entity is Player) }
functions["is_npc"] = { DoubleValue(entity is NPCEntity) }
functions["is_mob"] = { DoubleValue(entity is Mob) }
functions["is_pokemon"] = { DoubleValue(entity is PokemonEntity) }
functions["is_animal"] = { DoubleValue(entity is Animal) }
functions["is_tamable"] = { DoubleValue(entity is TamableAnimal) }
functions["is_tamed"] = { DoubleValue(entity is TamableAnimal && entity.isTame) }
functions["is_hostile"] = { DoubleValue(entity is Monster) }
functions["is_baby"] = { DoubleValue(entity.isBaby) }
functions["is_adult"] = { DoubleValue(!entity.isBaby) }
functions["remove_effect"] = removeEffect@{ params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["is_player"] = { _ -> DoubleValue(entity is Player) }
map["is_npc"] = { _ -> DoubleValue(entity is NPCEntity) }
map["is_mob"] = { _ -> DoubleValue(entity is Mob) }
map["is_pokemon"] = { _ -> DoubleValue(entity is PokemonEntity) }
map["is_animal"] = { _ -> DoubleValue(entity is Animal) }
map["is_tamable"] = { _ -> DoubleValue(entity is TamableAnimal) }
map["is_tamed"] = { _ -> DoubleValue(entity is TamableAnimal && entity.isTame) }
map["is_hostile"] = { _ -> DoubleValue(entity is Monster) }
map["is_baby"] = { _ -> DoubleValue(entity.isBaby) }
map["is_adult"] = { _ -> DoubleValue(!entity.isBaby) }
map["remove_effect"] = put@{ params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
if (effectHolder != null) {
entity.removeEffect(effectHolder)
return@removeEffect DoubleValue.ONE
return@put DoubleValue.ONE
}
}
functions["add_effect"] = addEffect@{ params ->
map["add_effect"] = put@{ params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val duration = params.getInt(1)
val amplifier = params.getIntOrNull(2) ?: 0
@@ -82,37 +81,36 @@ object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>(
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
if (effectHolder != null) {
entity.addEffect(MobEffectInstance(effectHolder, duration, amplifier, ambient, visible))
return@addEffect DoubleValue.ONE
return@put DoubleValue.ONE
}
}
functions["has_effect"] = { params ->
map["has_effect"] = put@{ params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
DoubleValue(effectHolder != null && entity.hasEffect(effectHolder))
return@put DoubleValue(if (effectHolder != null) entity.hasEffect(effectHolder) else false)
}
functions["heal"] = { params ->
map["heal"] = { params ->
val amount = params.getDouble(0)
entity.heal(amount.toFloat())
}
functions["is_looking_at"] = isLookingAt@{ params ->
map["is_looking_at"] = put@{ params ->
val targetEntity = params.get<MoValue>(0)
val maxDistance = params.getDoubleOrNull(1)?.toFloat() ?: 2.0F
val entity =
if (targetEntity is ObjectValue<*> && targetEntity.obj is Entity) {
targetEntity.obj as Entity
} else {
return@isLookingAt DoubleValue.ZERO
}
val entity = if (targetEntity is ObjectValue<*> && targetEntity.obj is Entity) {
targetEntity.obj as Entity
} else {
return@put DoubleValue.ZERO
}
DoubleValue(entity.isLookingAt(entity, maxDistance))
return@put DoubleValue(entity.isLookingAt(entity, maxDistance))
}
functions["is_living_entity"] = { DoubleValue.ONE }
functions["is_flying"] = { DoubleValue(entity.isFallFlying) }
functions["is_sleeping"] = { DoubleValue(entity.isSleeping) }
functions["health"] = { DoubleValue(entity.health) }
functions["max_health"] = { DoubleValue(entity.maxHealth) }
functions["look_at_position"] = { params ->
map["is_living_entity"] = { DoubleValue.ONE }
map["is_flying"] = { _ -> DoubleValue(entity.isFallFlying) }
map["is_sleeping"] = { _ -> DoubleValue(entity.isSleeping) }
map["health"] = { _ -> DoubleValue(entity.health) }
map["max_health"] = { _ -> DoubleValue(entity.maxHealth) }
map["look_at_position"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
@@ -122,174 +120,159 @@ object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>(
brain.setMemoryWithExpiry(
MemoryModuleType.LOOK_TARGET,
CobblemonBlockPosTracker(Vec3(x, y, z), flags.toSet()),
duration.toLong(),
duration.toLong()
)
}
functions["get_wander_control_memory"] = {
val value =
entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
map["get_wander_control_memory"] = put@{
val value = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
if (
!entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.VALUE_PRESENT) &&
entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.REGISTERED)
!entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.VALUE_PRESENT)
&& entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.REGISTERED)
) {
entity.brain.setMemory(CobblemonMemories.WANDER_CONTROL, value)
}
value.struct
return@put value.struct
}
functions["get_position_memory"] = getPosMemory@{ params ->
map["get_position_memory"] = put@{ params ->
val id = params.getString(0).asIdentifierDefaultingNamespace()
val memoryType = BuiltInRegistries.MEMORY_MODULE_TYPE.get(id)
if (entity.brain.checkMemory(memoryType, MemoryStatus.VALUE_PRESENT)) {
return@getPosMemory when (val memory = entity.brain.getMemory(memoryType).get()) {
is Vec3i -> {
VariableStruct(
mapOf(
"x" to DoubleValue(memory.x),
"y" to DoubleValue(memory.y),
"z" to DoubleValue(memory.z),
),
return@put when (val memory = entity.brain.getMemory(memoryType).get()) {
is Vec3i -> VariableStruct(
mapOf(
"x" to DoubleValue(memory.x),
"y" to DoubleValue(memory.y),
"z" to DoubleValue(memory.z)
)
}
)
is Position -> {
VariableStruct(
mapOf(
"x" to DoubleValue(memory.x()),
"y" to DoubleValue(memory.y()),
"z" to DoubleValue(memory.z()),
),
is Position -> VariableStruct(
mapOf(
"x" to DoubleValue(memory.x()),
"y" to DoubleValue(memory.y()),
"z" to DoubleValue(memory.z())
)
}
)
else -> {
DoubleValue.ZERO
}
else -> DoubleValue.ZERO
}
} else {
return@put DoubleValue.ZERO
}
DoubleValue.ZERO
}
functions["set_uuid_memory"] = setUuidMemory@{ params ->
val memory =
params
.getString(0)
.asIdentifierDefaultingNamespace()
.let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<UUID>
val uuid = params.getString(1).asUUID ?: return@setUuidMemory DoubleValue.ZERO
map["set_uuid_memory"] = put@{ params ->
val memory = params.getString(0).asIdentifierDefaultingNamespace()
.let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<UUID>
val uuid = params.getString(1).asUUID ?: return@put DoubleValue.ZERO
val expiry = params.getIntOrNull(2) ?: -1
if (expiry != -1) {
entity.brain.setMemoryWithExpiry(memory, uuid, expiry.toLong())
} else {
entity.brain.setMemory(memory, uuid)
}
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["erase_memory"] = { params ->
val memories =
params.params
.map { it.asString().asIdentifierDefaultingNamespace() }
.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
map["erase_memory"] = put@{ params ->
val memories = params.params.map { it.asString().asIdentifierDefaultingNamespace() }
.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
memories.forEach { entity.brain.eraseMemory(it) }
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["has_memory_value"] = hasMemoryValue@{ params ->
map["has_memory_value"] = put@{ params ->
for (param in params.params) {
if (!entity.hasMemoryFromString(param.asString())) {
return@hasMemoryValue DoubleValue.ZERO
return@put DoubleValue.ZERO
}
}
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["lacks_memory_value"] = lacksMemoryValue@{ params ->
map["lacks_memory_value"] = put@{ params ->
for (param in params.params) {
if (entity.hasMemoryFromString(param.asString())) {
return@lacksMemoryValue DoubleValue.ZERO
return@put DoubleValue.ZERO
}
}
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["is_doing_activity"] = isDoingActivity@{ params ->
map["is_doing_activity"] = put@{ params ->
for (param in params.params) {
if (entity.isDoingActivityFromString(param.asString())) {
return@isDoingActivity DoubleValue.ONE
return@put DoubleValue.ONE
}
}
DoubleValue.ZERO
return@put DoubleValue.ZERO
}
functions["can_see"] = canSee@{ params ->
map["can_see"] = put@{ params ->
val target = params.get<MoValue>(0)
val range = params.getDoubleOrNull(1) ?: 32.0
if (target is ObjectValue<*>) {
val targetEntity = target.obj as? LivingEntity ?: return@canSee DoubleValue.ZERO
val targetEntity = target.obj as? LivingEntity ?: return@put DoubleValue.ZERO
val vector = targetEntity.eyePosition.subtract(entity.eyePosition).normalize()
val trace =
entity.traceEntityCollision(
maxDistance = range.toFloat(),
stepDistance = 0.1F,
direction = vector,
entityClass = targetEntity.javaClass,
collideBlock = ClipContext.Fluid.NONE,
val trace = entity.traceEntityCollision(
maxDistance = range.toFloat(),
stepDistance = 0.1F,
direction = vector,
entityClass = targetEntity.javaClass,
collideBlock = ClipContext.Fluid.NONE
)
return@put DoubleValue(targetEntity in (trace?.entities ?: emptyList()))
} else {
return@put DoubleValue.ZERO
}
}
if (entity is PathfinderMob) {
map["walk_to"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1)
)
return@canSee DoubleValue(targetEntity in (trace?.entities ?: emptyList()))
}
DoubleValue.ZERO
}
when (entity) {
is PathfinderMob -> {
functions["walk_to"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1),
)
entity.brain.setMemory(
MemoryModuleType.LOOK_TARGET,
BlockPosTracker(Vec3(x, y + entity.eyeHeight, z)),
)
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
functions["has_walk_target"] = {
DoubleValue(entity.brain.getMemorySafely(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
}
functions["set_can_float"] = { params ->
val canFloat = params.getBooleanOrNull(0) != false
entity.navigation.setCanFloat(canFloat)
DoubleValue.ONE
}
functions["get_pathfinding_malus"] = getPfMalus@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
if (type != null) {
return@getPfMalus DoubleValue(entity.getPathfindingMalus(type))
}
Cobblemon.LOGGER.error("Cannot get pathfinding type, unknown value: ${params.getString(0)}")
DoubleValue.ZERO
}
functions["set_pathfinding_malus"] = setPfMalus@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
val malus = params.getDouble(1).toFloat()
if (type != null) {
entity.setPathfindingMalus(type, malus)
return@setPfMalus DoubleValue.ONE
}
Cobblemon.LOGGER.error("Cannot set pathfinding type, unknown value: ${params.getString(0)}")
DoubleValue.ZERO
entity.brain.setMemory(
MemoryModuleType.LOOK_TARGET,
BlockPosTracker(Vec3(x, y + entity.eyeHeight, z))
)
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
}
return functions
map["has_walk_target"] = { _ ->
DoubleValue(entity.brain.getMemorySafely(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
}
map["set_can_float"] = { params ->
val canFloat = params.getBooleanOrNull(0) != false
entity.navigation.setCanFloat(canFloat)
DoubleValue.ONE
}
map["get_pathfinding_malus"] = put@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
if (type != null) {
return@put DoubleValue(entity.getPathfindingMalus(type))
}
Cobblemon.LOGGER.error("Unknown pathfinding type: ${params.getString(0)}")
return@put DoubleValue.ZERO
}
map["set_pathfinding_malus"] = put@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
val malus = params.getDouble(1).toFloat()
if (type != null) {
entity.setPathfindingMalus(type, malus)
return@put DoubleValue.ONE
}
Cobblemon.LOGGER.error("Unknown pathfinding type: ${params.getString(0)}")
return@put DoubleValue.ZERO
}
}
return map
}
}
@@ -50,23 +50,18 @@ import kotlin.collections.any
object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
override fun NPCEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val npc = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["class"] = { StringValue(npc.npc.id.toString()) }
functions["name"] = { StringValue(npc.name.string) }
functions["level"] = { DoubleValue(npc.level) }
functions["has_aspect"] = { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
functions["in_battle"] = { DoubleValue(npc.isInBattle()) }
functions["battles"] = {
ArrayStruct(
npc.battleIds
.mapNotNull { BattleRegistry.getBattle(it)?.struct }
.mapIndexed { index, value -> "$index" to value }
.toMap(),
)
val map = hashMapOf<String, (MoParams) -> Any>()
map["class"] = { StringValue(npc.npc.id.toString()) }
map["name"] = { StringValue(npc.name.string) }
map["level"] = { DoubleValue(npc.level) }
map["has_aspect"] = { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
map["in_battle"] = { DoubleValue(npc.isInBattle()) }
map["battles"] = {
ArrayStruct(npc.battleIds.mapNotNull { BattleRegistry.getBattle(it)?.struct }
.mapIndexed { index, value -> "$index" to value }.toMap())
}
functions["stop_battles"] = { npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
functions["run_script_on_client"] = { params ->
map["stop_battles"] = { _ -> npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
map["run_script_on_client"] = { params ->
val world = npc.level()
if (world is ServerLevel) {
val script = params.getString(0)
@@ -75,142 +70,141 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
Unit
}
functions["run_script"] = { params ->
map["run_script"] = { params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
CobblemonScripts.run(script, runtime) ?: DoubleValue(0)
}
functions["set_movable"] = { params ->
map["set_movable"] = put@{ params ->
val movable = params.getBooleanOrNull(0) != false
npc.isMovable = movable
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_invulnerable"] = { params ->
map["set_invulnerable"] = put@{ params ->
val invulnerable = params.getBooleanOrNull(0) != false
npc.isInvulnerable = invulnerable
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_leashable"] = { params ->
map["set_leashable"] = put@{ params ->
val leashable = params.getBooleanOrNull(0) != false
npc.isLeashable = leashable
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_allow_projectile_hits"] = { params ->
map["set_allow_projectile_hits"] = put@{ params ->
val allowProjectileHits = params.getBooleanOrNull(0) != false
npc.allowProjectileHits = allowProjectileHits
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_name_tag_visible"] = { params ->
map["set_name_tag_visible"] = put@{ params ->
val nameTagVisible = params.getBooleanOrNull(0) != false
npc.hideNameTag = !nameTagVisible
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["unset_interaction"] = {
map["unset_interaction"] = put@{
npc.interaction = null
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_dialogue_interaction"] = { params ->
map["set_dialogue_interaction"] = put@{ params ->
val dialogue = params.getString(0).asIdentifierDefaultingNamespace()
npc.interaction =
DialogueNPCInteractionConfiguration().also {
it.dialogue = dialogue
}
DoubleValue.ONE
npc.interaction = DialogueNPCInteractionConfiguration().also {
it.dialogue = dialogue
}
return@put DoubleValue.ONE
}
functions["set_script_interaction"] = { params ->
map["set_script_interaction"] = put@{ params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
npc.interaction =
ScriptNPCInteractionConfiguration().also {
it.script = script
}
DoubleValue.ONE
npc.interaction = ScriptNPCInteractionConfiguration().also {
it.script = script
}
return@put DoubleValue.ONE
}
functions["set_player_texture"] = setPlayerTexture@{ params ->
map["set_player_texture"] = put@{ params ->
val username = params.getString(0)
// Re-applying it would be unnecessarily laggy.
if (username == npc.data.map["player_texture_username"]?.asString()) {
return@setPlayerTexture DoubleValue.ZERO
return@put DoubleValue.ZERO
}
npc.loadTextureFromGameProfileName(username)
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["unset_player_texture"] = {
map["unset_player_texture"] = put@{
npc.unloadTexture()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_resource_identifier"] = { params ->
map["set_resource_identifier"] = put@{ params ->
val identifier = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
npc.forcedResourceIdentifier = identifier
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["unset_resource_identifier"] = {
map["unset_resource_identifier"] = put@{
npc.forcedResourceIdentifier = null
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["set_class"] = setClass@{ params ->
map["set_class"] = put@{ params ->
val identifier = params.getString(0).asIdentifierDefaultingNamespace()
val npcClass = NPCClasses.getByIdentifier(identifier)
if (npcClass != null) {
npc.npc = npcClass
return@setClass DoubleValue.ONE
return@put DoubleValue.ONE
} else {
Cobblemon.LOGGER.error("Unknown NPC class: $identifier")
return@put DoubleValue.ZERO
}
Cobblemon.LOGGER.error("Unknown NPC class: $identifier")
DoubleValue.ZERO
}
functions["set_render_scale"] = { params ->
map["set_render_scale"] = put@{ params ->
val scale = params.getDouble(0)
npc.renderScale = scale.toFloat()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["render_scale"] = { DoubleValue(npc.renderScale) }
functions["set_hitbox_scale"] = { params ->
map["render_scale"] = { _ -> DoubleValue(npc.renderScale) }
map["set_hitbox_scale"] = put@{ params ->
val scale = params.getDouble(0).toFloat()
npc.hitboxScale = scale
npc.refreshDimensions()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["hitbox_scale"] = { DoubleValue(npc.hitboxScale) }
functions["set_hitbox"] = setHitbox@{ params ->
map["hitbox_scale"] = { _ -> DoubleValue(npc.hitboxScale) }
map["set_hitbox"] = put@{ params ->
if (params.params.isEmpty()) {
npc.hitbox = null
return@setHitbox DoubleValue.ONE
return@put DoubleValue.ONE
}
val width = params.getDouble(0).toFloat()
val height = params.getDouble(1).toFloat()
val eyeHeight = params.getDoubleOrNull(2)?.toFloat() ?: (height * 0.85F)
npc.hitbox = EntityDimensions.scalable(width, height).withEyeHeight(eyeHeight)
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["unset_hitbox"] = {
map["unset_hitbox"] = put@{
npc.hitbox = null
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["aspects"] = {
map["aspects"] = put@{
val aspects = npc.aspects
aspects.asArrayValue { StringValue(it) }
return@put aspects.asArrayValue { StringValue(it) }
}
functions["add_aspect"] = { params ->
map["add_aspect"] = put@{ params ->
val aspects = params.params.map { it.asString() }
npc.appliedAspects.addAll(aspects)
npc.updateAspects()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["remove_aspect"] = { params ->
map["remove_aspect"] = put@{ params ->
val aspects = params.params.map { it.asString() }
npc.appliedAspects.removeAll(aspects.toSet())
npc.updateAspects()
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["party"] = party@{
val party = npc.party ?: return@party DoubleValue.ZERO
party.asMoLangValue()
map["party"] = put@{
val party = npc.party ?: return@put DoubleValue.ZERO
return@put party.asMoLangValue()
}
functions["create_npc_party"] = {
map["create_npc_party"] = put@{
val party = NPCPartyStore(npc)
party.asMoLangValue()
return@put party.asMoLangValue()
}
functions["set_npc_party"] = { params ->
map["set_npc_party"] = { params ->
val party = params.get<MoValue>(0)
if (party is ObjectValue<*>) {
npc.party = party.obj as NPCPartyStore
@@ -219,19 +213,18 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
DoubleValue.ONE
}
functions["run_action_effect"] = runActionEffect@{ params ->
map["run_action_effect"] = put@{ params ->
val runtime = MoLangRuntime().setup()
runtime.environment.cloneFrom(params.environment)
runtime.withNPCValue(value = npc)
val actionEffect = ActionEffects.actionEffects[params.getString(0).asIdentifierDefaultingNamespace()]
if (actionEffect != null) {
val context =
ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level(),
)
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level()
)
npc.actionEffect = context
npc.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
npc.brain.setActiveActivityIfPossible(CobblemonActivities.ACTION_EFFECT)
@@ -243,40 +236,37 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
}
return@runActionEffect DoubleValue.ONE
return@put DoubleValue.ONE
}
DoubleValue.ZERO
return@put DoubleValue.ZERO
}
functions["put_pokemon_in_healer"] = putPokeInHealer@{ params ->
val healer =
npc
.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@putPokeInHealer DoubleValue.ZERO
val party = npc.party ?: return@putPokeInHealer DoubleValue.ZERO
map["put_pokemon_in_healer"] = put@{ params ->
val healer = npc.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@put DoubleValue.ZERO
val party = npc.party ?: return@put DoubleValue.ZERO
if (healer.canHeal(party)) {
healer.activate(npc.uuid, party)
return@putPokeInHealer DoubleValue.ONE
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
DoubleValue.ZERO
}
functions["look_at_position"] = { params ->
map["look_at_position"] = { params ->
val pos = Vec3(params.getDouble(0), params.getDouble(1), params.getDouble(2))
npc.lookAt(EntityAnchorArgument.Anchor.EYES, pos)
}
functions["environment"] = { npc.runtime.environment }
functions["party"] = { npc.party?.struct ?: DoubleValue.ZERO }
functions["has_party"] = { DoubleValue(npc.party != null) }
functions["is_npc"] = { DoubleValue.ONE }
functions["can_battle"] = {
DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false)
}
functions["set_battle_theme"] = { params ->
map["environment"] = { _ -> npc.runtime.environment }
map["party"] = { npc.party?.struct ?: DoubleValue.ZERO }
map["has_party"] = { DoubleValue(npc.party != null) }
map["is_npc"] = { DoubleValue.ONE }
map["can_battle"] =
{ DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false) }
map["set_battle_theme"] = put@{ params ->
val soundId = params.getString(0).asResource()
npc.npc.battleTheme = soundId
DoubleValue.ONE
return@put DoubleValue.ONE
}
return functions
return map
}
}
@@ -23,40 +23,40 @@ import com.cobblemon.mod.common.util.getBooleanOrNull
object PCMoLangFunctions : AbstractMoLangFunctionHolder<PCStore>() {
override fun PCStore.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pc = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>()
functions["get_pokemon"] = getPokemon@{ params ->
map["get_pokemon"] = getPokemon@{ params ->
val box = params.getInt(0)
val slot = params.getInt(1)
val pokemon = pc[PCPosition(box, slot)] ?: return@getPokemon DoubleValue.ZERO
pokemon.struct
return@getPokemon pokemon.struct
}
functions["set_pokemon"] = { params ->
map["set_pokemon"] = { params ->
val box = params.getInt(0)
val slot = params.getInt(1)
val pokemon = params.get<ObjectValue<Pokemon>>(2).obj
pc[PCPosition(box, slot)] = pokemon
DoubleValue.ONE
}
functions["resize"] = { params ->
map["resize"] = { params ->
val newSize = params.getInt(0)
val lockNewSize = params.getBooleanOrNull(1) == true
pc.resize(newSize, lockNewSize)
DoubleValue.ONE
}
functions["get_box_count"] = { DoubleValue(pc.boxes.size.toDouble()) }
functions["has_unlocked_wallpaper"] = { params ->
map["get_box_count"] = { DoubleValue(pc.boxes.size.toDouble()) }
map["has_unlocked_wallpaper"] = { params ->
val wallpaper = params.getString(0).asIdentifierDefaultingNamespace()
DoubleValue(pc.unlockedWallpapers.contains(wallpaper))
}
functions["get_unlocked_wallpapers"] = { pc.unlockedWallpapers.asArrayValue { StringValue(it.toString()) } }
functions["unlock_wallpaper"] = unlockWallpaper@{
map["get_unlocked_wallpapers"] = { pc.unlockedWallpapers.asArrayValue { StringValue(it.toString()) } }
map["unlock_wallpaper"] = unlockWallpaper@{
val wallpaper = it.getString(0).asIdentifierDefaultingNamespace()
val playSound = it.getBooleanOrNull(1) != false
CobblemonUnlockableWallpapers.unlockableWallpapers[wallpaper] ?: return@unlockWallpaper DoubleValue.ZERO
DoubleValue(pc.unlockWallpaper(wallpaper, playSound))
return@unlockWallpaper DoubleValue(pc.unlockWallpaper(wallpaper, playSound))
}
return functions
return map
}
}
@@ -14,23 +14,21 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.pokemon.Pokemon
object PartyMoLangFunctions : AbstractMoLangFunctionHolder<PartyStore>() {
object PartyMoLangFunctions: AbstractMoLangFunctionHolder<PartyStore>() {
override fun PartyStore.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val party = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["get_pokemon"] = getPokemon@{ params ->
val map = hashMapOf<String, (MoParams) -> Any>()
map["get_pokemon"] = getPokemon@{ params ->
val index = params.getInt(0)
val pokemon = party.get(index) ?: return@getPokemon DoubleValue.ZERO
pokemon.struct
}
functions["set_pokemon"] = { params ->
map["set_pokemon"] = { params ->
val index = params.getInt(0)
val pokemon = params.get<ObjectValue<Pokemon>>(1).obj
party.set(index, pokemon)
DoubleValue.ONE
}
return functions
return map
}
}
@@ -17,12 +17,12 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.battles.BattleBuilder
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.entity.npc.NPCEntity
@@ -52,389 +52,355 @@ import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundSource
import net.minecraft.stats.Stats
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.GameType
import kotlin.collections.iterator
object PlayerMoLangFunctions : AbstractMoLangFunctionHolder<Player>() {
override fun Player.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val player = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["username"] = { StringValue(player.gameProfile.name) }
functions["uuid"] = { StringValue(player.gameProfile.id.toString()) }
functions["main_held_item"] = { player.mainHandItem.asMoLangValue(player.registryAccess()) }
functions["off_held_item"] = { player.offhandItem.asMoLangValue(player.registryAccess()) }
functions["inventory"] = {
val map = mutableMapOf<String, (MoParams) -> Any>()
map["username"] = { _ -> StringValue(player.gameProfile.name) }
map["uuid"] = { _ -> StringValue(player.gameProfile.id.toString()) }
map["main_held_item"] = { _ -> player.mainHandItem.asMoLangValue(player.registryAccess()) }
map["off_held_item"] = { _ -> player.offhandItem.asMoLangValue(player.registryAccess()) }
map["inventory"] = put@{ _ ->
val inventory = player.inventory
val items = ArrayStruct(hashMapOf())
for (i in 0 until inventory.containerSize) {
items.setDirectly("$i", inventory.getItem(i).asMoLangValue(player.registryAccess()))
}
items
return@put items
}
functions["has_inventory_space"] = {
map["has_inventory_space"] = put@{ _ ->
val inventory = player.inventory
if (inventory.freeSlot != -1) DoubleValue.ONE else DoubleValue.ZERO
return@put if (inventory.getFreeSlot() != -1) DoubleValue.ONE else DoubleValue.ZERO
}
functions["set_inventory_slot"] = setInvSlot@{ params ->
map["set_inventory_slot"] = put@{ params ->
val slot = params.getInt(0)
val inventory = player.inventory
if (slot !in 0 until inventory.containerSize) return@setInvSlot DoubleValue.ZERO
if (slot !in 0 until inventory.containerSize) return@put DoubleValue.ZERO
val value = params.getOrNull<MoValue>(1) ?: return@setInvSlot DoubleValue.ZERO
val value = params.getOrNull<MoValue>(1) ?: return@put DoubleValue.ZERO
val stack: ItemStack? =
when (value) {
is ObjectValue<*> -> {
value.obj as? ItemStack
}
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item =
player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@setInvSlot DoubleValue.ZERO
ItemStack(item)
}
else -> {
null
}
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@put DoubleValue.ZERO
ItemStack(item)
}
if (stack == null) return@setInvSlot DoubleValue.ZERO
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
inventory.setItem(slot, stack)
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["give_item"] = giveItem@{ params ->
map["give_item"] = put@{ params ->
val inventory = player.inventory
val freeSlot = inventory.freeSlot
val value = params.getOrNull<MoValue>(0) ?: return@giveItem DoubleValue.ZERO
val freeSlot = inventory.getFreeSlot()
val value = params.getOrNull<MoValue>(0) ?: return@put DoubleValue.ZERO
val dropIfFull = params.getBooleanOrNull(1) ?: false
val stack: ItemStack? =
when (value) {
is ObjectValue<*> -> {
value.obj as? ItemStack
}
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item =
player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@giveItem DoubleValue.ZERO
ItemStack(item)
}
else -> {
null
}
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@put DoubleValue.ZERO
ItemStack(item)
}
if (stack == null) return@giveItem DoubleValue.ZERO
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
if (freeSlot == -1) {
if (dropIfFull) {
player.drop(stack, false)
return@giveItem DoubleValue.ONE
return@put DoubleValue.ONE
} else {
return@giveItem DoubleValue.ZERO
return@put DoubleValue.ZERO
}
}
inventory.setItem(freeSlot, stack)
DoubleValue.ONE
return@put DoubleValue.ONE
}
functions["face"] = { params ->
map["face"] = { params ->
ObjectValue(
PlayerDialogueFaceProvider(
player.uuid,
params.getBooleanOrNull(0) != false,
),
params.getBooleanOrNull(0) != false
)
)
}
functions["swing_hand"] = { player.swing(player.usedItemHand) }
functions["food_level"] = { DoubleValue(player.foodData.foodLevel) }
functions["saturation_level"] = { DoubleValue(player.foodData.saturationLevel) }
functions["tell"] = { params ->
map["swing_hand"] = { _ -> player.swing(player.usedItemHand) }
map["food_level"] = { _ -> DoubleValue(player.foodData.foodLevel) }
map["saturation_level"] = { _ -> DoubleValue(player.foodData.saturationLevel) }
map["tell"] = { params ->
val message = params.getString(0).text()
val overlay = params.getBooleanOrNull(1) == true
player.displayClientMessage(message, overlay)
}
functions["teleport"] = { params ->
map["teleport"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val playParticleOptions = params.getBooleanOrNull(3) ?: false
player.randomTeleport(x, y, z, playParticleOptions)
val playParticleOptionss = params.getBooleanOrNull(3) ?: false
player.randomTeleport(x, y, z, playParticleOptionss)
}
functions["heal"] = { params ->
map["heal"] = { params ->
val amount = params.getDoubleOrNull(0) ?: player.maxHealth
player.heal(amount.toFloat())
}
functions["environment"] = {
map["environment"] = {
val environment = MoLangEnvironment()
environment.query = player.asMoLangValue()
environment
}
functions["is_player"] = { DoubleValue.ONE }
functions["riding_pokemon"] = ridingPokemon@{
map["is_player"] = { DoubleValue.ONE }
map["riding_pokemon"] = put@{
val vehicle = player.vehicle
if (vehicle is PokemonEntity) {
return@ridingPokemon vehicle.struct
return@put vehicle.struct
} else {
return@put DoubleValue.ZERO
}
DoubleValue.ZERO
}
when (player) {
is ServerPlayer -> {
functions["seen_credits"] = { DoubleValue(player.seenCredits) }
functions["is_in_dialogue"] = { DoubleValue(player.isInDialogue) }
functions["active_dialogue"] = activeDialogue@{
if (player.isInDialogue) {
return@activeDialogue player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
}
if (player is ServerPlayer) {
map["seen_credits"] = { _ ->
DoubleValue(player.seenCredits)
}
map["is_in_dialogue"] = { _ ->
DoubleValue(player.isInDialogue)
}
map["active_dialogue"] = put@{ _ ->
if (player.isInDialogue) {
return@put player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
} else {
DoubleValue.ZERO
}
functions["is_spectator"] = { DoubleValue(player.isSpectator) }
functions["is_creative"] = { DoubleValue(player.isCreative) }
functions["is_survival"] = { DoubleValue(player.gameMode.isSurvival) }
functions["is_adventure"] = { DoubleValue(player.gameMode.gameModeForPlayer == GameType.ADVENTURE) }
functions["run_command"] = { params ->
val command = params.getString(0)
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
}
functions["set_battle_theme"] = { params ->
val soundId = params.getString(0).asResource()
Cobblemon.playerDataManager.getGenericData(player).battleTheme = soundId
DoubleValue.ONE
}
functions["battle_music"] = battleMusic@{ params ->
val soundId = params.getString(0).asResource()
val volume = params.getDoubleOrNull(1)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val restart = params.getBooleanOrNull(3) ?: true
}
map["is_spectator"] = { DoubleValue(player.isSpectator) }
map["is_creative"] = { DoubleValue(player.isCreative) }
map["is_survival"] = { DoubleValue(player.gameMode.isSurvival) }
map["is_adventure"] = { DoubleValue(player.gameMode.gameModeForPlayer == GameType.ADVENTURE) }
map["run_command"] = { params ->
val command = params.getString(0)
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
}
map["set_battle_theme"] = put@{ params ->
val soundId = params.getString(0).asResource()
Cobblemon.playerDataManager.getGenericData(player).battleTheme = soundId
return@put DoubleValue.ONE
}
map["battle_music"] = put@{ params ->
val soundId = params.getString(0).asResource()
val volume = params.getDoubleOrNull(1)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val restart = params.getBooleanOrNull(3) ?: true
if (soundId != null) {
val packet = BattleMusicPacket(soundId, volume, pitch, restart)
packet.sendToPlayer(player)
return@battleMusic DoubleValue.ONE
}
DoubleValue.ZERO
}
functions["stop_battle_music"] = {
val packet = BattleMusicPacket(null)
if (soundId != null) {
val packet = BattleMusicPacket(soundId, volume, pitch, restart)
packet.sendToPlayer(player)
DoubleValue.ONE
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
functions["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = SoundSource.valueOf(params.getString(1).uppercase())
val volume = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(3)?.toFloat() ?: 1.0f
}
map["stop_battle_music"] = put@{ _ ->
val packet = BattleMusicPacket(null)
packet.sendToPlayer(player)
return@put DoubleValue.ONE
}
map["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = SoundSource.valueOf(params.getString(1).uppercase())
val volume = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(3)?.toFloat() ?: 1.0f
val packet =
UnvalidatedPlaySoundS2CPacket(
sound,
soundSource,
player.x,
player.y,
player.z,
volume,
pitch,
)
packet.sendToPlayer(player)
val packet =
UnvalidatedPlaySoundS2CPacket(sound, soundSource, player.x, player.y, player.z, volume, pitch)
packet.sendToPlayer(player)
}
map["is_party_at_full_health"] = { _ ->
DoubleValue(player.party().none(Pokemon::canBeHealed))
}
map["can_heal_at_healer"] = put@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer = player.level().getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@put DoubleValue.ZERO
val party = player.party()
return@put DoubleValue(healer.canHeal(party))
}
map["put_pokemon_in_healer"] = put@{ params ->
val healer = player.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@put DoubleValue.ZERO
val party = player.party()
if (healer.canHeal(party)) {
healer.activate(player.uuid, party)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
functions["is_party_at_full_health"] = { DoubleValue(player.party().none(Pokemon::canBeHealed)) }
functions["can_heal_at_healer"] = canHealAtHealer@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer =
player.level().getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@canHealAtHealer DoubleValue.ZERO
val party = player.party()
DoubleValue(healer.canHeal(party))
}
functions["put_pokemon_in_healer"] = putPokemonAtHealer@{ params ->
val healer =
player
.level()
.getBlockEntity(
params.get<ArrayStruct>(0).asBlockPos(),
CobblemonBlockEntities.HEALING_MACHINE,
).orElse(null) ?: return@putPokemonAtHealer DoubleValue.ZERO
val party = player.party()
if (healer.canHeal(party)) {
healer.activate(player.uuid, party)
return@putPokemonAtHealer DoubleValue.ONE
}
DoubleValue.ZERO
}
functions["party"] = { player.party().struct }
functions["pc"] = { player.pc().struct }
functions["has_permission"] = { params ->
DoubleValue(
Cobblemon.permissionValidator.hasPermission(
player,
params.getString(0),
params.getIntOrNull(1) ?: 4,
),
}
map["party"] = { player.party().struct }
map["pc"] = { player.pc().struct }
map["has_permission"] = { params ->
DoubleValue(
Cobblemon.permissionValidator.hasPermission(
player,
params.getString(0),
params.getIntOrNull(1) ?: 4
)
}
functions["data"] = { params -> Cobblemon.molangData.load(player.uuid, params.getStringOrNull(0)) }
functions["save_data"] = { params -> Cobblemon.molangData.save(player.uuid, params.getStringOrNull(0)) }
functions["in_battle"] = { DoubleValue(player.isInBattle()) }
functions["battle"] = { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
functions["get_npc_data"] = getNpcData@{ params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(1))
if (data.map.containsKey(npcId)) {
return@getNpcData data.map[npcId]!!
}
)
}
map["data"] = { params -> Cobblemon.molangData.load(player.uuid, params.getStringOrNull(0)) }
map["save_data"] = { params -> Cobblemon.molangData.save(player.uuid, params.getStringOrNull(0)) }
map["in_battle"] = { DoubleValue(player.isInBattle()) }
map["battle"] = { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
map["get_npc_data"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(1))
if (data.map.containsKey(npcId)) {
return@put data.map[npcId]!!
} else {
val vars = VariableStruct()
data.map[npcId] = vars
vars
}
functions["get_npc_variable"] = getNpcVariable@{ params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(2))
if (data.map.containsKey(npcId)) {
return@getNpcVariable (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
}
DoubleValue.ZERO
}
functions["set_npc_variable"] = { params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val path = params.getStringOrNull(4)
val data = Cobblemon.molangData.load(player.uuid, path)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid, path)
}
DoubleValue.ONE
}
functions["pokedex"] = { player.pokedex().struct }
functions["has_advancement"] = hasAdvancement@{ params ->
val requiredAdvancement = ResourceLocation.parse(params.getString(0))
player.advancements.progress.forEach { (holder, progress) ->
if (holder.id == requiredAdvancement && progress.isDone) {
return@hasAdvancement DoubleValue.ONE
}
}
DoubleValue.ZERO
}
functions["has_tm_move_unlocked"] = hasTmMoveUnlocked@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@hasTmMoveUnlocked DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@hasTmMoveUnlocked DoubleValue.ZERO
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
functions["unlock_tm_move"] = unlockTmMove@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@unlockTmMove DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@unlockTmMove DoubleValue.ZERO
player.tmList().syncTMFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
functions["lock_tm_move"] = lockTmMove@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@lockTmMove DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@lockTmMove DoubleValue.ZERO
player.tmList().syncTMLockFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 0.0 else 1.0)
}
functions["start_battle"] = startBattle@{ params ->
val opponentValue = params.get<MoValue>(0)
val opponent =
if (opponentValue is ObjectValue<*>) {
opponentValue.obj as ServerPlayer
} else {
val paramString = opponentValue.asString()
val playerUUID = paramString.asUUID
if (playerUUID != null) {
server()?.playerList?.getPlayer(playerUUID) ?: return@startBattle DoubleValue.ZERO
} else {
server()?.playerList?.getPlayerByName(paramString)
?: return@startBattle DoubleValue.ZERO
}
}
val format =
params
.getStringOrNull(1)
?.let(BattleFormat::fromFormatIdentifier)
?: BattleFormat.GEN_9_SINGLES
val setLevel = params.getIntOrNull(2) ?: -1
format.adjustLevel = setLevel
val rules =
params
.getStringOrNull(5)
?.split(",")
?.toSet()
?: emptySet()
val modifiedBattleFormat =
BattleFormat.setBattleRules(
battleFormat = format,
rules = rules,
)
val cloneParties = (setLevel != -1) || (params.getBooleanOrNull(3) ?: false)
val healFirst = params.getBooleanOrNull(4) ?: false
val battleStartResult =
BattleBuilder.pvp1v1(
player1 = player,
player2 = opponent,
battleFormat = modifiedBattleFormat,
cloneParties = cloneParties,
healFirst = healFirst,
)
var returnValue: MoValue = DoubleValue.ZERO
battleStartResult.ifSuccessful { returnValue = it.struct }
returnValue
}
functions["get_custom_stat"] = getCustomStat@{ params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@getCustomStat DoubleValue.ZERO
val statResourceLocation =
BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@getCustomStat DoubleValue.ZERO
val exists = Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@getCustomStat DoubleValue.ZERO
val stat = Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
functions["get_starter_uuid"] = {
Cobblemon.playerDataManager.getGenericData(player).starterUUID?.let {
StringValue(
it.toString(),
)
} ?: DoubleValue.ZERO
}
functions["has_chosen_starter"] = {
DoubleValue(Cobblemon.playerDataManager.getGenericData(player).starterSelected)
return@put vars
}
}
map["get_npc_variable"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(2))
if (data.map.containsKey(npcId)) {
return@put (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
} else {
return@put DoubleValue.ZERO
}
}
map["set_npc_variable"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val path = params.getStringOrNull(4)
val data = Cobblemon.molangData.load(player.uuid, path)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid, path)
}
return@put DoubleValue.ONE
}
map["pokedex"] = { player.pokedex().struct }
map["has_advancement"] = put@{ params ->
val requiredAdvancement = ResourceLocation.parse(params.getString(0))
for (entry in player.advancements.progress) {
if (entry.key.id == requiredAdvancement && entry.value.isDone) {
return@put DoubleValue.ONE
}
}
return@put DoubleValue.ZERO
}
map["has_tm_move_unlocked"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
map["unlock_tm_move"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
player.tmList().syncTMFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
map["lock_tm_move"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
player.tmList().syncTMLockFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 0.0 else 1.0)
}
map["start_battle"] = put@{ params ->
val opponentValue = params.get<MoValue>(0)
val opponent = if (opponentValue is ObjectValue<*>) {
opponentValue.obj as ServerPlayer
} else {
val paramString = opponentValue.asString()
val playerUUID = paramString.asUUID
if (playerUUID != null) {
server()?.playerList?.getPlayer(playerUUID) ?: return@put DoubleValue.ZERO
} else {
server()?.playerList?.getPlayerByName(paramString) ?: return@put DoubleValue.ZERO
}
}
val format = params.getStringOrNull(1)
?.let(BattleFormat::fromFormatIdentifier)
?: BattleFormat.GEN_9_SINGLES
val setLevel = params.getIntOrNull(2) ?: -1
format.adjustLevel = setLevel
val rules = params.getStringOrNull(5)
?.split(",")
?.toSet()
?: emptySet()
val modifiedBattleFormat = BattleFormat.setBattleRules(
battleFormat = format,
rules = rules
)
val cloneParties = (setLevel != -1) || (params.getBooleanOrNull(3) ?: false)
val healFirst = params.getBooleanOrNull(4) ?: false
val battleStartResult = BattleBuilder.pvp1v1(
player1 = player,
player2 = opponent,
battleFormat = modifiedBattleFormat,
cloneParties = cloneParties,
healFirst = healFirst
)
var returnValue: MoValue = DoubleValue.ZERO
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
}
map["get_custom_stat"] = put@{ params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@put DoubleValue.ZERO
val statResourceLocation =
BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@put DoubleValue.ZERO
val exists = net.minecraft.stats.Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@put DoubleValue.ZERO
val stat = net.minecraft.stats.Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
map["get_starter_uuid"] = { _ ->
Cobblemon.playerDataManager.getGenericData(player).starterUUID?.let {
StringValue(
it.toString()
)
} ?: DoubleValue.ZERO
}
map["has_chosen_starter"] = { _ -> DoubleValue(Cobblemon.playerDataManager.getGenericData(player).starterSelected) }
}
return functions
return map
}
}
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
import com.cobblemon.mod.common.api.pokedex.Dexes
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
@@ -28,90 +27,57 @@ import com.cobblemon.mod.common.util.getStringOrNull
object PokedexMoLangFunctions : AbstractMoLangFunctionHolder<AbstractPokedexManager>() {
override fun AbstractPokedexManager.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokedex = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["get_species_record"] = { params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["get_species_record"] = { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
pokedex.speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
}
functions["has_seen"] = hasSeen@{ params ->
map["has_seen"] = put@{ params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName =
params.getStringOrNull(1)
?: return@hasSeen DoubleValue(
pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.SEEN.ordinal,
)
val formName = params.getStringOrNull(1)
DoubleValue(
(
pokedex
.getSpeciesRecord(speciesId)
?.getFormRecord(formName)
?.knowledge
?.ordinal
?: 0
) >= PokedexEntryProgress.SEEN.ordinal,
)
}
functions["has_caught"] = hasCaught@{ params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName =
params.getStringOrNull(1) ?: return@hasCaught DoubleValue(
pokedex.getHighestKnowledgeForSpecies(
speciesId,
) == PokedexEntryProgress.OWNED,
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.SEEN.ordinal)
} else {
return@put DoubleValue(
(pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge?.ordinal
?: 0) >= PokedexEntryProgress.SEEN.ordinal
)
DoubleValue(
pokedex
.getSpeciesRecord(speciesId)
?.getFormRecord(formName)
?.knowledge == PokedexEntryProgress.OWNED,
)
}
functions["caught_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
functions["seen_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
functions["caught_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
functions["seen_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
functions["dex_caught_count"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, CaughtCount))
else DoubleValue.ZERO
}
functions["dex_seen_count"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, SeenCount))
else DoubleValue.ZERO
}
functions["dex_caught_percent"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, CaughtPercent).toDouble())
else DoubleValue.ZERO
}
functions["dex_seen_percent"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, SeenPercent).toDouble())
else DoubleValue.ZERO
}
when (pokedex) {
is PokedexManager -> {
functions["player_id"] = { StringValue(pokedex.uuid.toString()) }
functions["see"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
DoubleValue.ONE
}
functions["catch"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.obtain(pokemon)
DoubleValue.ONE
}
}
}
return functions
map["has_caught"] = put@{ params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId) == PokedexEntryProgress.OWNED)
} else {
return@put DoubleValue(
pokedex.getSpeciesRecord(speciesId)
?.getFormRecord(formName)?.knowledge == PokedexEntryProgress.OWNED
)
}
}
map["caught_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
map["seen_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
map["caught_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
map["seen_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
if (pokedex is PokedexManager) {
map["player_id"] = { StringValue(pokedex.uuid.toString()) }
map["see"] = put@{ params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
return@put DoubleValue.ONE
}
map["catch"] = put@{ params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.obtain(pokemon)
return@put DoubleValue.ONE
}
}
return map
}
}
@@ -32,113 +32,100 @@ import com.cobblemon.mod.common.util.withQueryValue
object PokemonEntityMoLangFunctions : AbstractMoLangFunctionHolder<PokemonEntity>() {
override fun PokemonEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokemonEntity = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_busy"] = { DoubleValue(pokemonEntity.isBusy) }
functions["in_battle"] = { DoubleValue(pokemonEntity.isBattling) }
functions["is_moving"] =
{ DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
functions["is_flying"] = { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
functions["get_riding_state"] = { params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["is_busy"] = { DoubleValue(pokemonEntity.isBusy) }
map["in_battle"] = { DoubleValue(pokemonEntity.isBattling) }
map["is_moving"] = { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
map["is_flying"] = { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
map["get_riding_state"] = { params ->
val name = params.getStringOrNull(0)
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions[name]?.apply(MoParams.EMPTY) as? MoValue ?: moValue
}
}
functions["is_gliding"] = {
map["is_gliding"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["gliding"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["is_sprinting"] = {
map["is_sprinting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["sprinting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["is_drifting"] = {
map["is_drifting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["drifting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["is_powered_drifting"] = {
map["is_powered_drifting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["powered_drifting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["in_air"] = {
map["in_air"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["in_air"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
functions["is_wild"] = { DoubleValue(pokemonEntity.ownerUUID == null) }
functions["is_in_party"] = {
DoubleValue(
pokemonEntity.pokemon.storeCoordinates
.get()
?.store is PartyStore,
)
map["is_wild"] = { DoubleValue(pokemonEntity.ownerUUID == null) }
map["is_in_party"] = { DoubleValue(pokemonEntity.pokemon.storeCoordinates.get()?.store is PartyStore) }
map["is_ridden"] = { DoubleValue(pokemonEntity.hasControllingPassenger()) }
map["has_aspect"] = { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
map["is_pokemon"] = { DoubleValue.ONE }
map["is_holding_item"] = {
DoubleValue(!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
})
}
functions["is_ridden"] = { DoubleValue(pokemonEntity.hasControllingPassenger()) }
functions["has_aspect"] = { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
functions["is_pokemon"] = { DoubleValue.ONE }
functions["is_holding_item"] = {
DoubleValue(
!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
},
)
map["riding_style"] = {
StringValue(pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state ->
behaviour.getRidingStyle(settings, state).name
})
}
functions["riding_style"] = {
StringValue(
pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state ->
behaviour.getRidingStyle(settings, state).name
},
)
}
functions["is_wearing_hat"] = {
map["is_wearing_hat"] = {
DoubleValue(
pokemonEntity.entityData
.get(PokemonEntity.SHOWN_HELD_ITEM)
.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS),
.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)
)
}
functions["is_wearing_face"] = {
map["is_wearing_face"] = {
DoubleValue(
pokemonEntity.entityData
.get(PokemonEntity.SHOWN_HELD_ITEM)
.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS),
.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
)
}
functions["is_pastured"] = {
map["is_pastured"] = {
DoubleValue((pokemonEntity.tethering != null))
}
functions["pasture_conflict_enabled"] = {
map["pasture_conflict_enabled"] = {
DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.PASTURE_CONFLICT))
}
functions["run_action_effect"] = runActionEffect@{ params ->
map["run_action_effect"] = runActionEffect@{ params ->
val runtime = MoLangRuntime().setup()
runtime.environment.cloneFrom(params.environment)
runtime.withQueryValue("entity", pokemonEntity.struct)
val actionEffect = ActionEffects.actionEffects[params.getString(0).asIdentifierDefaultingNamespace()]
if (actionEffect != null) {
val context =
ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(TargetsProvider(pokemonEntity)),
runtime = runtime,
level = pokemonEntity.level(),
)
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(TargetsProvider(pokemonEntity)),
runtime = runtime,
level = pokemonEntity.level()
)
// This was taken from NPC run_action_effect but this variable isn't used, so I just commented it out.
// pokemonEntity.actionEffect = context
pokemonEntity.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
@@ -148,16 +135,14 @@ object PokemonEntityMoLangFunctions : AbstractMoLangFunctionHolder<PokemonEntity
pokemonEntity.brain.getMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT).orElse(null)
if (pokemonActionEffect == context && pokemonEntity.brain.isActive(CobblemonActivities.ACTION_EFFECT)) {
pokemonEntity.brain.eraseMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT)
// pokemonEntity.actionEffect = null
//pokemonEntity.actionEffect = null
}
}
return@runActionEffect DoubleValue.ONE
}
DoubleValue.ZERO
return@runActionEffect DoubleValue.ZERO
}
return functions
return map
}
}
@@ -33,214 +33,219 @@ import com.cobblemon.mod.common.util.getDoubleOrNull
import com.cobblemon.mod.common.util.getIntOrNull
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.toProperties
import net.minecraft.resources.ResourceLocation
import kotlin.random.Random
import net.minecraft.resources.ResourceLocation
object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
override fun Pokemon.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokemon = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["id"] = { StringValue(pokemon.uuid.toString()) }
functions["nickname"] = { StringValue(pokemon.nickname.toString()) }
functions["level"] = { DoubleValue(pokemon.level.toDouble()) }
functions["max_hp"] = { DoubleValue(pokemon.maxHealth.toDouble()) }
functions["current_hp"] = { DoubleValue(pokemon.currentHealth.toDouble()) }
functions["friendship"] = { DoubleValue(pokemon.friendship.toDouble()) }
functions["max_fullness"] = { DoubleValue(pokemon.getMaxFullness().toDouble()) }
functions["fullness"] = { DoubleValue(pokemon.currentFullness.toDouble()) }
functions["lose_fullness"] = { params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["id"] = { StringValue(pokemon.uuid.toString()) }
map["nickname"] = { StringValue(pokemon.nickname.toString()) }
map["level"] = { DoubleValue(pokemon.level.toDouble()) }
map["max_hp"] = { DoubleValue(pokemon.maxHealth.toDouble()) }
map["current_hp"] = { DoubleValue(pokemon.currentHealth.toDouble()) }
map["friendship"] = { DoubleValue(pokemon.friendship.toDouble()) }
map["max_fullness"] = { DoubleValue(pokemon.getMaxFullness().toDouble()) }
map["fullness"] = { DoubleValue(pokemon.currentFullness.toDouble()) }
map["lose_fullness"] = { params ->
val amount = params.getDouble(0)
pokemon.loseFullness(amount.toInt())
}
functions["feed_pokemon"] = { params ->
map["feed_pokemon"] = { params ->
val amount = params.getDouble(0)
val playSound = params.getBooleanOrNull(1) ?: true
pokemon.feedPokemon(amount.toInt(), playSound)
val playSound = params.getBooleanOrNull(1) != false
val playMoodParticles = params.getBooleanOrNull(2) != false
DoubleValue(pokemon.feedPokemon(amount.toInt(), playSound, playMoodParticles))
}
functions["behaviour"] = { pokemon.form.behaviour.struct }
functions["behavior"] = { pokemon.form.behaviour.struct } // Inferior
functions["pokeball"] = { StringValue(pokemon.caughtBall.toString()) }
functions["ability"] = { StringValue(pokemon.ability.name) }
functions["has_learned"] = hasLearned@{ params ->
map["behaviour"] = { pokemon.form.behaviour.struct }
map["behavior"] = { pokemon.form.behaviour.struct } // Inferior
map["pokeball"] = { StringValue(pokemon.caughtBall.toString()) }
map["ability"] = { StringValue(pokemon.ability.name) }
map["has_learned"] = put@{ params ->
val moveName = params.getString(0)
val move = pokemon.allAccessibleMoves.find { it.name == moveName }
if (move != null) return@hasLearned DoubleValue.ONE
DoubleValue.ZERO
if (move != null) {
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
functions["moveset"] = {
map["moveset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.moveSet.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
functions["evs"] = {
map["evs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.evs.getOrDefault(stat).toDouble()) }
}
struct
}
functions["ivs"] = {
map["ivs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.getOrDefault(stat).toDouble()) }
}
struct
}
functions["hyper_trained_ivs"] = {
map["hyper_trained_ivs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.hyperTrainedIVs[stat] ?: -1.0) }
}
struct
}
functions["ride_boosts"] = {
map["ride_boosts"] = {
val struct = QueryStruct(hashMapOf())
for (stat in RidingStat.entries) {
struct.addFunction(stat.name.lowercase()) { DoubleValue(pokemon.getRideBoost(stat)) }
}
struct
}
functions["natdex_number"] = {
map["natdex_number"] = {
DoubleValue(pokemon.species.nationalPokedexNumber.toDouble())
}
functions["types"] = {
pokemon.form.types
.map { it.showdownId }
.asArrayValue(::StringValue)
map["types"] = {
pokemon.form.types.map { it.showdownId }.asArrayValue(::StringValue)
}
functions["gender_ratio"] = {
map["gender_ratio"] = {
DoubleValue(pokemon.form.maleRatio.toDouble())
}
functions["ev_yield"] = {
map["ev_yield"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.form.evYield[stat]?.toDouble()) }
}
struct
}
functions["base_stats"] = {
map["base_stats"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.form.baseStats[stat]?.toDouble()) }
}
struct
}
functions["catch_rate"] = {
map["catch_rate"] = {
DoubleValue(pokemon.form.catchRate.toDouble())
}
functions["base_experience_yield"] = {
map["base_experience_yield"] = {
DoubleValue(pokemon.form.baseExperienceYield.toDouble())
}
functions["drops"] = {
map["drops"] = {
val struct = QueryStruct(hashMapOf())
for ((index, drop) in pokemon.form.drops.entries
.withIndex()) {
for ((index, drop) in pokemon.form.drops.entries.withIndex()) {
struct.addFunction(index.toString()) { drop }
}
struct
}
functions["tm_learnset"] = {
map["tm_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.tmMoves
.withIndex()) {
for ((index, move) in pokemon.form.moves.tmMoves.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
functions["egg_learnset"] = {
map["egg_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.eggMoves
.withIndex()) {
for ((index, move) in pokemon.form.moves.eggMoves.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
functions["tutor_learnset"] = {
map["tutor_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.tutorMoves
.withIndex()) {
for ((index, move) in pokemon.form.moves.tutorMoves.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
functions["level_learnset"] = {
map["level_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.levelUpMoves) {
struct.addFunction(index.toString()) { move }
}
struct
}
functions["ability_pool"] = {
map["ability_pool"] = {
val struct = QueryStruct(hashMapOf())
for ((index, ability) in pokemon.form.abilities.withIndex()) {
struct.addFunction(index.toString()) { StringValue(ability.toString()) }
}
struct
}
functions["egg_groups"] = {
map["egg_groups"] = {
val struct = QueryStruct(hashMapOf())
for ((index, group) in pokemon.form.eggGroups.withIndex()) {
struct.addFunction(index.toString()) { StringValue(group.toString()) }
}
struct
}
functions["egg_cycles"] = {
map["egg_cycles"] = {
DoubleValue(pokemon.species.eggCycles.toDouble())
}
functions["labels"] = {
map["labels"] = {
val struct = QueryStruct(hashMapOf())
for ((index, label) in pokemon.form.labels.withIndex()) {
struct.addFunction(index.toString()) { StringValue(label) }
}
struct
}
functions["aspects"] = {
map["aspects"] = {
val aspects = pokemon.aspects
aspects.asArrayValue { StringValue(it) }
}
functions["form_aspects"] = {
map["form_aspects"] = {
val aspects = pokemon.form.aspects
aspects.asArrayValue { StringValue(it) }
}
functions["form_name"] = {
map["form_name"] = {
StringValue(pokemon.form.name)
}
// Yes, this is the lazy call for a single hardcoded pre-evolution.
// Lol. Lmao, even.
// TO-DO: Subscribe to [PokemonSpecies.observable].
functions["pre_evolution"] = { pokemon.species.preEvolution ?: DoubleValue.ZERO }
functions["nature"] = { StringValue(pokemon.nature.toString()) }
functions["is_wild"] = { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
functions["is_shiny"] = { DoubleValue(pokemon.shiny) }
functions["is_in_party"] = { DoubleValue(pokemon.storeCoordinates.get()?.store is PartyStore) }
functions["species"] = { pokemon.species.struct }
functions["form"] = { StringValue(pokemon.form.name) }
functions["weight"] = { DoubleValue(pokemon.species.weight.toDouble()) }
functions["matches"] = { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
functions["apply"] = { params ->
// Gito: surely this is just a typo, right? not touching the function name just in case
map["prevolution"] = preEvolution@{
val preEvolution = pokemon.species.preEvolution ?: return@preEvolution DoubleValue.ZERO
return@preEvolution preEvolution
}
map["nature"] = { StringValue(pokemon.nature.toString()) }
map["is_wild"] = { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
map["is_shiny"] = { DoubleValue(pokemon.shiny) }
map["is_in_party"] = { DoubleValue(pokemon.storeCoordinates.get()?.store is PartyStore) }
map["species"] = { pokemon.species.struct }
map["form"] = { StringValue(pokemon.form.name) }
map["weight"] = { DoubleValue(pokemon.species.weight.toDouble()) }
map["matches"] = { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
map["apply"] = { params ->
params.getString(0).toProperties().apply(pokemon)
DoubleValue.ONE
}
functions["owner"] = { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
functions["held_item"] = { pokemon.heldItem().asMoLangValue(server()!!.registryAccess()) }
functions["remove_held_item"] = { pokemon.removeHeldItem() }
functions["add_aspects"] = { params ->
map["owner"] = { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
map["held_item"] = { pokemon.heldItem().asMoLangValue(server()!!.registryAccess()) }
map["remove_held_item"] = { _ ->
pokemon.removeHeldItem()
}
map["add_aspects"] = { params ->
for (aspect in params.params) pokemon.forcedAspects += aspect.asString()
pokemon.updateAspects()
}
functions["remove_aspects"] = { params ->
map["remove_aspects"] = { params ->
for (aspect in params.params) pokemon.forcedAspects -= aspect.asString()
pokemon.updateAspects()
}
functions["cosmetic_item"] = {
map["cosmetic_item"] = {
pokemon.cosmeticItem().asMoLangValue(server()!!.registryAccess())
}
functions["remove_cosmetic_item"] = { pokemon.removeCosmeticItem() }
functions["marks"] = { pokemon.marks.asArrayValue { StringValue(it.identifier.toString()) } }
functions["has_mark"] = { params ->
map["remove_cosmetic_item"] = { _ ->
pokemon.removeCosmeticItem()
}
map["marks"] = { _ -> pokemon.marks.asArrayValue { StringValue(it.identifier.toString()) } }
map["has_mark"] = { params ->
var hasMark = false
val identifier = params.getString(0).asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
@@ -250,7 +255,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(hasMark)
}
functions["remove_marks"] = { params ->
map["remove_marks"] = { params ->
var removedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -263,7 +268,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(removedMark)
}
functions["add_marks"] = { params ->
map["add_marks"] = { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -276,7 +281,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(appliedMark)
}
functions["add_marks_with_chance"] = { params ->
map["add_marks_with_chance"] = { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -294,15 +299,17 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(appliedMark)
}
functions["add_potential_marks"] = { params ->
map["add_potential_marks"] = { params ->
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) pokemon.addPotentialMark(mark)
}
}
functions["apply_potential_marks"] = { DoubleValue(pokemon.applyPotentialMarks()) }
functions["hyper_train_iv"] = hyperTrainIv@{ params ->
map["apply_potential_marks"] = put@{
return@put DoubleValue(pokemon.applyPotentialMarks())
}
map["hyper_train_iv"] = hyperTrainIv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = params.getIntOrNull(1) ?: IVs.MAX_VALUE
@@ -315,12 +322,12 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@hyperTrainIv DoubleValue.ZERO
}
}
functions["add_exp"] = { params ->
map["add_exp"] = { params ->
val exp = params.getDouble(0).toInt()
pokemon.addExperience(SidemodExperienceSource("molang"), exp)
DoubleValue.ONE
}
functions["set_iv"] = setIv@{ params ->
map["set_iv"] = setIv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = params.getIntOrNull(1)?.coerceIn(0, IVs.MAX_VALUE) ?: IVs.MAX_VALUE
@@ -332,7 +339,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@setIv DoubleValue.ZERO
}
}
functions["set_ev"] = setEv@{ params ->
map["set_ev"] = setEv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = (params.getIntOrNull(1) ?: 0).coerceIn(0, 255)
@@ -344,54 +351,49 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@setEv DoubleValue.ZERO
}
}
functions["set_ride_boost"] = setRideBoost@{ params ->
map["set_ride_boost"] = setRideBoost@{ params ->
val statName = params.getString(0).uppercase()
val stat =
RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@setRideBoost DoubleValue.ZERO
val stat = RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@setRideBoost DoubleValue.ZERO
val value = params.getDoubleOrNull(1)?.toFloat() ?: return@setRideBoost DoubleValue.ZERO
pokemon.setRideBoost(stat, value)
DoubleValue.ONE
return@setRideBoost DoubleValue.ONE
}
functions["add_ride_boost"] = addRideBoost@{ params ->
map["add_ride_boost"] = addRideBoost@{ params ->
val statName = params.getString(0).uppercase()
val stat =
RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@addRideBoost DoubleValue.ZERO
val stat = RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@addRideBoost DoubleValue.ZERO
val value = params.getDoubleOrNull(1)?.toFloat() ?: return@addRideBoost DoubleValue.ZERO
DoubleValue(if (pokemon.addRideBoost(stat, value)) 1.0 else 0.0)
return@addRideBoost DoubleValue(if (pokemon.addRideBoost(stat, value)) 1.0 else 0.0)
}
functions["initialize_moveset"] = initializeMoveset@{ params ->
map["initialize_moveset"] = put@{ params ->
val param = params.get<MoValue>(0) ?: StringValue(pokemon.form.defaultWildMovesetBuilder.toString())
if (param is DoubleValue) {
pokemon.initializeMoveset(param == DoubleValue.ONE)
} else {
val movesetBuilderId = ResourceLocation.parse(param.asString())
val movesetBuilder =
CobblemonMovesetBuilders.movesetBuilders[movesetBuilderId]
?: run {
Cobblemon.LOGGER.error(
"Tried initializing moveset from moveset builder ${param.asString()} but it does not exist.",
)
return@initializeMoveset DoubleValue.ZERO
}
val movesetBuilder = CobblemonMovesetBuilders.movesetBuilders[movesetBuilderId]
?: run {
Cobblemon.LOGGER.error("Tried initializing moveset from moveset builder ${param.asString()} but it does not exist.")
return@put DoubleValue.ZERO
}
pokemon.initializeMovesetFrom(movesetBuilder)
}
DoubleValue.ONE
}
functions["validate_moveset"] = { params ->
map["validate_moveset"] = { params ->
val includeLegacy = params.getBooleanOrNull(0) ?: true
pokemon.validateMoveset(includeLegacy)
DoubleValue.ONE
}
functions["teach_learnable_moves"] = { params ->
map["teach_learnable_moves"] = { params ->
val includeLegacy = params.getBooleanOrNull(0) ?: true
pokemon.teachLearnableMoves(includeLegacy)
DoubleValue.ONE
}
functions["teach_move"] = teachMove@{ params ->
map["teach_move"] = teachMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName) ?: return@teachMove DoubleValue.ZERO
val bypass = params.getBooleanOrNull(1) ?: false
@@ -401,9 +403,8 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@teachMove DoubleValue.ZERO
}
val alreadyKnows =
pokemon.moveSet.getMoves().any { it.template == moveTemplate } ||
pokemon.benchedMoves.any { it.moveTemplate == moveTemplate }
val alreadyKnows = pokemon.moveSet.getMoves().any { it.template == moveTemplate } ||
pokemon.benchedMoves.any { it.moveTemplate == moveTemplate }
if (alreadyKnows) {
return@teachMove DoubleValue.ZERO
}
@@ -416,43 +417,42 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue.ONE
}
functions["can_learn_move"] = canLearnMove@{ params ->
map["can_learn_move"] = canLearnMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName) ?: return@canLearnMove DoubleValue.ZERO
val includeLegacy = params.getBooleanOrNull(1) ?: true
val canLearn =
if (includeLegacy) {
LearnsetQuery.ANY.canLearn(moveTemplate, pokemon.form.moves)
} else {
LearnsetQuery.LEGAL.canLearn(moveTemplate, pokemon.form.moves)
}
DoubleValue(if (canLearn) 1.0 else 0.0)
val canLearn = if (includeLegacy) {
LearnsetQuery.ANY.canLearn(moveTemplate, pokemon.form.moves)
} else {
LearnsetQuery.LEGAL.canLearn(moveTemplate, pokemon.form.moves)
}
return@canLearnMove DoubleValue(if (canLearn) 1.0 else 0.0)
}
functions["unlearn_move"] = unlearnMove@{ params ->
map["unlearn_move"] = unlearnMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName)
if (moveTemplate != null) {
pokemon.unlearnMove(moveTemplate)
return@unlearnMove DoubleValue.ONE
} else {
return@unlearnMove DoubleValue.ZERO
}
DoubleValue.ZERO
}
functions["can_evolve"] = { DoubleValue(pokemon.evolutions.any()) }
functions["force_evolve"] = forceEvolve@{ params ->
map["can_evolve"] = { _ ->
DoubleValue(pokemon.evolutions.any())
}
map["force_evolve"] = forceEvolve@{ params ->
val idx = params.getInt(0)
val evolution =
if (idx >= 0) pokemon.evolutions.elementAtOrNull(idx) else return@forceEvolve DoubleValue.ZERO
val evolution = if (idx >= 0) pokemon.evolutions.elementAtOrNull(idx) else return@forceEvolve DoubleValue.ZERO
evolution?.forceEvolve(pokemon)
StringValue(evolution.toString())
}
functions["entity"] = { pokemon.entity?.asMoLangValue() ?: DoubleValue.ZERO }
functions["is_alpha"] = { DoubleValue(pokemon.isAlpha) }
functions["size_category"] = { StringValue(pokemon.getSizeCategory().name) }
map["entity"] = { pokemon.entity?.asMoLangValue() ?: DoubleValue.ZERO }
map["is_alpha"] = { DoubleValue(pokemon.isAlpha) }
map["size_category"] = { _ -> StringValue(pokemon.getSizeCategory().name) }
return functions
return map
}
}
@@ -20,50 +20,52 @@ import com.cobblemon.mod.common.util.getStringOrNull
object PokemonPropertiesMoLangFunctions : AbstractMoLangFunctionHolder<PokemonProperties>() {
override fun PokemonProperties.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val props = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>()
functions["level"] = { DoubleValue(props.level?.toDouble() ?: 0) }
functions["set_level"] = { params ->
map["level"] = { DoubleValue(props.level?.toDouble() ?: 0) }
map["set_level"] = { params ->
props.level = params.getIntOrNull(0)
DoubleValue.ONE
}
functions["shiny"] = { DoubleValue(props.shiny) }
functions["set_shiny"] = { params ->
map["shiny"] = { DoubleValue(props.shiny) }
map["set_shiny"] = { params ->
props.shiny = params.getBooleanOrNull(0)
DoubleValue.ONE
}
functions["species"] = { props.species?.let { StringValue(it) } ?: DoubleValue.ZERO }
functions["set_species"] = { params ->
map["species"] = { props.species?.let { StringValue(it) } ?: DoubleValue.ZERO }
map["set_species"] = { params ->
props.species = params.getStringOrNull(0)
DoubleValue.ONE
}
functions["gender"] = { props.gender?.let { StringValue(it.name) } ?: DoubleValue.ZERO }
functions["set_gender"] = { params ->
map["gender"] = { props.gender?.let { StringValue(it.name) } ?: DoubleValue.ZERO }
map["set_gender"] = { params ->
props.gender = params.getStringOrNull(0)?.let { Gender.valueOf(it) }
DoubleValue.ONE
}
functions["form"] = { props.form?.let { StringValue(it) } ?: DoubleValue.ZERO }
functions["ivs"] = ivs@{
map["form"] = { props.form?.let { StringValue(it) } ?: DoubleValue.ZERO }
map["ivs"] = ivs@{
val ivs = props.ivs ?: return@ivs DoubleValue.ZERO
ivs.struct
return@ivs ivs.struct
}
functions["evs"] = evs@{
map["evs"] = evs@{
val evs = props.evs ?: return@evs DoubleValue.ZERO
evs.struct
return@evs evs.struct
}
functions["friendship"] = { DoubleValue(props.friendship?.toDouble() ?: DoubleValue.ZERO) }
functions["set_friendship"] = { params ->
map["friendship"] = { DoubleValue(props.friendship?.toDouble() ?: DoubleValue.ZERO) }
map["set_friendship"] = { params ->
props.friendship = params.getIntOrNull(0)
DoubleValue.ONE
}
functions["create"] = { (props.create()).struct }
functions["to_string"] = { params ->
map["create"] = {
val pokemon = props.create()
pokemon.struct
}
map["to_string"] = { params ->
val separator = params.getStringOrNull(0) ?: " "
StringValue(props.asString(separator = separator))
}
return functions
return map
}
}
@@ -22,84 +22,83 @@ import com.cobblemon.mod.common.util.asUUID
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.toProperties
object PokemonStoreMoLangFunctions : AbstractMoLangFunctionHolder<PokemonStore<*>>() {
object PokemonStoreMoLangFunctions: AbstractMoLangFunctionHolder<PokemonStore<*>>() {
override fun PokemonStore<*>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val store = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["uuid"] = { StringValue(store.uuid.toString()) }
functions["add"] = { params ->
val map = mutableMapOf<String, (MoParams) -> Any>()
map["uuid"] = { StringValue(store.uuid.toString()) }
map["add"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0)
DoubleValue(store.add(pokemon.obj))
}
functions["add_by_properties"] = { params ->
map["add_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val player =
(store as? PlayerPartyStore)?.playerUUID?.getPlayer() // Only really know for sure when it's a player party store
val player = (store as? PlayerPartyStore)?.playerUUID?.getPlayer() // Only really know for sure when it's a player party store
val pokemon = props.create(player = player)
DoubleValue(store.add(pokemon))
}
functions["find_by_properties"] = { params ->
map["find_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val pokemon = store.find { props.matches(it) }
pokemon?.asStruct() ?: DoubleValue.ZERO
}
functions["find_all_by_properties"] = { params ->
map["find_all_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val pokemon = store.filter { props.matches(it) }
ArrayStruct(pokemon.mapIndexed { index, value -> "$index" to value.asStruct() }.toMap())
}
functions["find_by_id"] = { params ->
map["find_by_id"] = { params ->
val id = params.getString(0).asUUID
val pokemon = store.find { it.uuid == id }
pokemon?.asStruct() ?: DoubleValue.ZERO
}
functions["remove_by_id"] = removeById@{ params ->
map["remove_by_id"] = removeById@{ params ->
val id = params.getString(0).asUUID
val pokemon = store.find { it.uuid == id } ?: return@removeById DoubleValue.ZERO
DoubleValue(store.remove(pokemon))
return@removeById DoubleValue(store.remove(pokemon))
}
functions["average_level"] = averageLevel@{
map["average_level"] = averageLevel@{ _ ->
var numberOfPokemon = 0
var totalLevel = 0
for (pokemon in store) {
totalLevel += pokemon.level
numberOfPokemon++
}
if (numberOfPokemon == 0) return@averageLevel DoubleValue.ZERO
DoubleValue(totalLevel.toDouble() / numberOfPokemon)
if (numberOfPokemon == 0) {
return@averageLevel DoubleValue.ZERO
}
return@averageLevel DoubleValue(totalLevel.toDouble() / numberOfPokemon)
}
functions["count"] = { DoubleValue(store.count()) }
functions["count_by_properties"] = { params ->
map["count"] = { _ -> DoubleValue(store.count()) }
map["count_by_properties"] = { params ->
val props = params.getString(0).toProperties()
DoubleValue(store.count { props.matches(it) })
}
functions["highest_level"] = {
map["highest_level"] = {
val highest = store.maxOfOrNull { it.level } ?: 0
DoubleValue(highest)
}
functions["lowest_level"] = {
map["lowest_level"] = {
val lowest = store.minOfOrNull { it.level } ?: 0
DoubleValue(lowest)
}
functions["heal"] = {
map["heal"] = {
for (pokemon in store) {
pokemon.heal()
}
DoubleValue.ONE
}
functions["healing_remainder_percent"] = {
map["healing_remainder_percent"] = { _ ->
var totalPercent = 0.0f
for (pokemon in store) {
totalPercent += (1.0f - (pokemon.currentHealth.toFloat() / pokemon.maxHealth))
}
DoubleValue(totalPercent)
}
functions["has_usable_pokemon"] = { DoubleValue(store.any { !it.isFainted() }) }
functions["pokemon"] = { store.map { it.asStruct() }.asArrayValue() }
return functions
map["has_usable_pokemon"] = { _ -> DoubleValue(store.any { !it.isFainted() }) }
map["pokemon"] = {
store.map { it.asStruct() }.asArrayValue()
}
return map
}
}
@@ -25,63 +25,62 @@ import java.util.*
object ServerMoLangFunctions : AbstractMoLangFunctionHolder<MinecraftServer>() {
override fun MinecraftServer.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val server = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>()
functions["get_world"] = getWorld@{ params ->
val world =
server.getLevel(
ResourceKey.create(
Registries.DIMENSION,
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft"),
),
) ?: return@getWorld DoubleValue.ZERO
map["get_world"] = getWorld@{ params ->
val world = server.getLevel(
ResourceKey.create(
Registries.DIMENSION,
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft")
)
) ?: return@getWorld DoubleValue.ZERO
world
return@getWorld world
.registryAccess()
.registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(world)
.asWorldMoLangValue()
}
functions["broadcast"] = { params ->
map["broadcast"] = { params ->
val message = params.getString(0)
server.playerList.broadcastSystemMessage(message.text(), params.getBooleanOrNull(1) == true)
DoubleValue.ONE
}
functions["get_player_by_uuid"] = getPlayerByUuid@{ params ->
map["get_player_by_uuid"] = getPlayerByUuid@{ params ->
val uuid = UUID.fromString(params.getString(0))
val player = server.playerList.getPlayer(uuid) ?: return@getPlayerByUuid DoubleValue.ZERO
player.asMoLangValue()
return@getPlayerByUuid player.asMoLangValue()
}
functions["get_player_by_username"] = getPlayerByUsername@{ params ->
map["get_player_by_username"] = getPlayerByUsername@{ params ->
val username = params.getString(0)
val player = server.playerList.getPlayerByName(username) ?: return@getPlayerByUsername DoubleValue.ZERO
player.asMoLangValue()
return@getPlayerByUsername player.asMoLangValue()
}
functions["data"] = { params ->
map["data"] = { params ->
Cobblemon.molangData.load(
UUID(0L, 0L),
params.getStringOrNull(0),
params.getStringOrNull(0)
)
}
functions["save_data"] = { params ->
map["save_data"] = { params ->
Cobblemon.molangData.save(
UUID(0L, 0L),
params.getStringOrNull(index = 0),
params.getStringOrNull(index = 0)
)
DoubleValue.ONE
}
// Maybe later...
// functions.put("stop") { params ->
// map.put("stop") { params ->
// Cobblemon.LOGGER.warn("Server is being stopped from a MoLang script.")
// server.stopServer()
// }
return functions
return map
}
}
@@ -20,34 +20,27 @@ import net.minecraft.server.level.ServerPlayer
object SpawnablePositionMoLangFunctions : AbstractMoLangFunctionHolder<SpawnablePosition>() {
override fun SpawnablePosition.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val spawningContext = this
val worldValue =
spawningContext
.world
.registryAccess()
.registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(spawningContext.world)
.asWorldMoLangValue()
val biomeValue =
spawningContext
.biomeHolder
.asBiomeMoLangValue()
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["biome"] = { biomeValue }
functions["world"] = { worldValue }
functions["light"] = { DoubleValue(spawningContext.light.toDouble()) }
functions["x"] = { DoubleValue(spawningContext.position.x.toDouble()) }
functions["y"] = { DoubleValue(spawningContext.position.y.toDouble()) }
functions["z"] = { DoubleValue(spawningContext.position.z.toDouble()) }
functions["moon_phase"] = { DoubleValue(spawningContext.moonPhase.toDouble()) }
functions["can_see_sky"] = { DoubleValue(spawningContext.canSeeSky) }
functions["sky_light"] = { DoubleValue(spawningContext.skyLight.toDouble()) }
functions["player"] = player@{
val causeEntity = spawningContext.cause.entity ?: return@player DoubleValue.ZERO
if (causeEntity is ServerPlayer) return@player causeEntity.asMoLangValue()
DoubleValue.ZERO
val map = mutableMapOf<String, (MoParams) -> Any>()
val worldValue = spawningContext.world.registryAccess().registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(spawningContext.world).asWorldMoLangValue()
val biomeValue = spawningContext.biomeHolder.asBiomeMoLangValue()
map["biome"] = { _ -> biomeValue }
map["world"] = { _ -> worldValue }
map["light"] = { _ -> DoubleValue(spawningContext.light.toDouble()) }
map["x"] = { _ -> DoubleValue(spawningContext.position.x.toDouble()) }
map["y"] = { _ -> DoubleValue(spawningContext.position.y.toDouble()) }
map["z"] = { _ -> DoubleValue(spawningContext.position.z.toDouble()) }
map["moon_phase"] = { _ -> DoubleValue(spawningContext.moonPhase.toDouble()) }
map["can_see_sky"] = { _ -> DoubleValue(spawningContext.canSeeSky) }
map["sky_light"] = { _ -> DoubleValue(spawningContext.skyLight.toDouble()) }
map["player"] = put@{ _ ->
val causeEntity = spawningContext.cause.entity ?: return@put DoubleValue.ZERO
if (causeEntity is ServerPlayer) {
return@put causeEntity.asMoLangValue()
} else {
return@put DoubleValue.ZERO
}
}
return functions
return map
}
}
@@ -17,23 +17,23 @@ import com.cobblemon.mod.common.util.asArrayValue
object SpeciesMoLangFunctions : AbstractMoLangFunctionHolder<Species>() {
override fun Species.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val species = this
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>(
"identifier" to { StringValue(species.resourceIdentifier.toString()) },
"name" to { StringValue(species.name) },
"primary_type" to { StringValue(species.primaryType.showdownId) },
"secondary_type" to { StringValue(species.secondaryType?.showdownId ?: "null") },
"experience_group" to { StringValue(species.experienceGroup.name) },
"height" to { DoubleValue(species.height) },
"weight" to { DoubleValue(species.weight) },
"base_scale" to { DoubleValue(species.baseScale) },
"hitbox_width" to { DoubleValue(species.hitbox.width) },
"hitbox_height" to { DoubleValue(species.hitbox.height) },
"hitbox_fixed" to { DoubleValue(species.hitbox.fixed) },
"catch_rate" to { DoubleValue(species.catchRate) },
"labels" to { species.labels.asArrayValue { StringValue(it) } },
"has_label" to { params -> DoubleValue(species.labels.contains(params.getString(0))) }
)
functions["identifier"] = { StringValue(species.resourceIdentifier.toString()) }
functions["name"] = { StringValue(species.name) }
functions["primary_type"] = { StringValue(species.primaryType.showdownId) }
functions["secondary_type"] = { StringValue(species.secondaryType?.showdownId ?: "null") }
functions["experience_group"] = { StringValue(species.experienceGroup.name) }
functions["height"] = { DoubleValue(species.height) }
functions["weight"] = { DoubleValue(species.weight) }
functions["base_scale"] = { DoubleValue(species.baseScale) }
functions["hitbox_width"] = { DoubleValue(species.hitbox.width) }
functions["hitbox_height"] = { DoubleValue(species.hitbox.height) }
functions["hitbox_fixed"] = { DoubleValue(species.hitbox.fixed) }
functions["catch_rate"] = { DoubleValue(species.catchRate) }
functions["labels"] = { species.labels.asArrayValue { StringValue(it) } }
functions["has_label"] = { params -> DoubleValue(species.labels.contains(params.getString(0))) }
return functions
return map
}
}
@@ -24,6 +24,7 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.util.*
import java.util.UUID
import net.minecraft.core.BlockPos
import net.minecraft.core.Holder
import net.minecraft.core.registries.Registries
@@ -45,89 +46,85 @@ import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import java.util.UUID
object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
override fun Holder<Level>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val world = this.value()
val functions = hashMapOf<String, (MoParams) -> Any>()
val map = mutableMapOf<String, (MoParams) -> Any>(
)
functions["is_time_of_day"] = isTimeOfDay@{ params ->
val timeOfDay =
TimeRange.timeRanges[params.getString(0).lowercase()]
?: return@isTimeOfDay DoubleValue.ZERO
map["is_time_of_day"] = put@{ params ->
val timeOfDay = TimeRange.timeRanges[params.getString(0).lowercase()]
?: return@put DoubleValue.ZERO
val time = world.dayTime % 24000
DoubleValue(timeOfDay.contains(time.toInt()))
return@put DoubleValue(timeOfDay.contains(time.toInt()))
}
functions["game_time"] = { DoubleValue(world.gameTime.toDouble()) }
functions["time_of_day"] = { DoubleValue((world.dayTime % 24000).toDouble()) }
functions["server"] = { server()?.asMoLangValue() ?: DoubleValue.ZERO }
functions["is_raining_at"] = { params ->
map["game_time"] = { _ -> DoubleValue(world.gameTime.toDouble()) }
map["time_of_day"] = put@{
val time = world.dayTime % 24000
return@put DoubleValue(time.toDouble())
}
map["server"] = { _ -> server()?.asMoLangValue() ?: DoubleValue.ZERO }
map["is_raining_at"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
return@put DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
}
functions["is_snowing_at"] = { params ->
map["is_snowing_at"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val blockPos = BlockPos(x, y, z)
when {
!world.isRaining -> {
DoubleValue.ZERO
}
!world.canSeeSky(blockPos) -> {
DoubleValue.ZERO
}
!world.isRaining -> return@put DoubleValue.ZERO
!world.canSeeSky(blockPos) -> return@put DoubleValue.ZERO
(world.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, blockPos).y > blockPos.y) -> {
DoubleValue.ZERO
return@put DoubleValue.ZERO
}
else -> {
val biome = world.getBiome(blockPos).value() as Biome
DoubleValue(biome.getPrecipitationAt(blockPos) == Biome.Precipitation.SNOW)
return@put DoubleValue(biome.getPrecipitationAt(blockPos) == Biome.Precipitation.SNOW)
}
}
}
functions["is_chunk_loaded_at"] = { params ->
map["is_chunk_loaded_at"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
DoubleValue(world.isLoaded(BlockPos(x, y, z)))
return@put DoubleValue(world.isLoaded(BlockPos(x, y, z)))
}
functions["is_thundering"] = { DoubleValue(world.isThundering) }
functions["is_raining"] = { DoubleValue(world.isRaining) }
functions["set_block"] = setBlock@{ params ->
map["is_thundering"] = { _ -> DoubleValue(world.isThundering) }
map["is_raining"] = { _ -> DoubleValue(world.isRaining) }
map["set_block"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block =
world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
?: run {
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
return@setBlock DoubleValue.ZERO
}
val block = world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
?: run {
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
return@put DoubleValue.ZERO
}
world.setBlock(BlockPos(x, y, z), block.defaultBlockState(), Block.UPDATE_ALL)
}
functions["is_air"] = { params ->
map["is_air"] = put@{ params ->
val x = params.getDouble(0).toInt()
val y = params.getDouble(1).toInt()
val z = params.getDouble(2).toInt()
val blockState = world.getBlockState(BlockPos(x, y, z))
DoubleValue(blockState.isAir)
return@put DoubleValue(blockState.isAir)
}
functions["get_block"] = { params ->
map["get_block"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block = world.getBlockState(BlockPos(x, y, z)).block
world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
return@put world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
}
functions["spawn_explosion"] = { params ->
map["spawn_explosion"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
@@ -139,33 +136,32 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
z,
range,
ExplosionInteraction.valueOf(
params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name,
),
params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name
)
)
}
functions["spawn_lightning"] = { params ->
map["spawn_lightning"] = put@{ params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val lightning = LightningBolt(EntityType.LIGHTNING_BOLT, world)
lightning.setPos(x, y, z)
world.addFreshEntity(lightning)
DoubleValue.ONE
return@put DoubleValue.ONE
}
// q.entity.world.spawn_bedrock_particles(effect, x, y, z, [player]) - sends to everyone nearby or just to the player if they're set.
functions["spawn_bedrock_particles"] = { params ->
map["spawn_bedrock_particles"] = { params ->
val particle = params.getString(0).asResource()
val x = params.getDouble(1)
val y = params.getDouble(2)
val z = params.getDouble(3)
val player =
params.getOrNull<MoValue>(4)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val player = params.getOrNull<MoValue>(4)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val pos = Vec3(x, y, z)
val packet = SpawnSnowstormParticlePacket(particle, pos)
@@ -175,7 +171,7 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
packet.sendToPlayersAround(x, y, z, 64.0, world.dimension())
}
}
functions["spawn_pokemon"] = spawnPokemon@{ params ->
map["spawn_pokemon"] = put@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
@@ -183,50 +179,49 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
val pos = BlockPos(x, y, z)
if (!Level.isInSpawnableBounds(pos)) return@spawnPokemon DoubleValue.ZERO
if (!Level.isInSpawnableBounds(pos)) {
return@put DoubleValue.ZERO
}
val pokemon = props.createEntity(world)
pokemon.moveTo(pos, pokemon.yRot, pokemon.xRot)
if (world.addFreshEntity(pokemon)) return@spawnPokemon pokemon.struct
DoubleValue.ZERO
if (world.addFreshEntity(pokemon)) {
return@put pokemon.struct
} else {
return@put DoubleValue.ZERO
}
}
functions["spawn_npc"] = spawnNpc@{ params ->
map["spawn_npc"] = put@{ params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val npcClass =
params
.getStringOrNull(3)
?.let { NPCClasses.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
val npcClass = params.getStringOrNull(3)
?.let { NPCClasses.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
val level = params.getInt(4)
if (npcClass == null) return@spawnNpc DoubleValue.ZERO
if (npcClass == null) return@put DoubleValue.ZERO
val npc = NPCEntity(world)
npc.moveTo(x, y, z, npc.yRot, npc.xRot)
npc.npc = npcClass
npc.initialize(level)
if (world.addFreshEntity(npc)) return@spawnNpc npc.asMoLangValue()
DoubleValue.ZERO
if (world.addFreshEntity(npc)) {
return@put npc.asMoLangValue()
}
return@put DoubleValue.ZERO
}
functions["play_sound_on_server"] = { params ->
map["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = params.getString(1).uppercase()
val x = params.getDouble(2)
val y = params.getDouble(3)
val z = params.getDouble(4)
val player =
params.getOrNull<MoValue>(5)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val player = params.getOrNull<MoValue>(5)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val volume = params.getDoubleOrNull(6)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(7)?.toFloat() ?: 1.0f
@@ -238,30 +233,29 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
packet.sendToPlayersAround(x, y, z, 16.0, world.dimension())
}
}
functions["get_entities_around"] = { params ->
map["get_entities_around"] = put@{ params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val range = params.getDouble(3) * 2
val entities = world.getEntities(null, AABB.ofSize(Vec3(x, y, z), range, range, range))
entities
return@put entities
.filterIsInstance<LivingEntity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
functions["is_healer_in_use"] = isHealerInUse@{ params ->
map["is_healer_in_use"] = put@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer =
world.getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@isHealerInUse DoubleValue.ONE
return@isHealerInUse DoubleValue(healer.isInUse)
val healer = world.getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@put DoubleValue.ONE
return@put DoubleValue(healer.isInUse)
}
functions["spawn_loot_table_items"] = spawnLootTableItems@{ params ->
map["spawn_loot_table_items"] = put@{ params ->
val serverLevel = world as? ServerLevel
if (serverLevel == null) {
Cobblemon.LOGGER.warn("spawn_loot_table_items: world is not a ServerLevel")
return@spawnLootTableItems DoubleValue.ZERO
return@put DoubleValue.ZERO
}
val lootTableId = params.getString(0).asIdentifierDefaultingNamespace()
val x = params.getDouble(1)
@@ -271,11 +265,9 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
val lootTableKey = ResourceKey.create(Registries.LOOT_TABLE, lootTableId)
val lootTable = serverLevel.server.reloadableRegistries().getLootTable(lootTableKey)
val lootParams =
LootParams
.Builder(serverLevel)
.withParameter(LootContextParams.ORIGIN, Vec3(x, y, z))
.create(LootContextParamSets.COMMAND)
val lootParams = LootParams.Builder(serverLevel)
.withParameter(LootContextParams.ORIGIN, Vec3(x, y, z))
.create(LootContextParamSets.COMMAND)
val items = lootTable.getRandomItems(lootParams)
val spawnedItems = ArrayStruct(hashMapOf())
@@ -293,10 +285,9 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
}
}
}
spawnedItems
return@put spawnedItems
}
return functions
return map
}
}
@@ -44,6 +44,7 @@ object ActionEffects : JsonDataRegistry<ActionEffectTimeline> {
ActionEffectKeyframe.register<EntityMoLangActionEffectKeyframe>("entity_molang")
ActionEffectKeyframe.register<MoLangActionEffectKeyframe>("molang")
ActionEffectKeyframe.register<ParallelActionEffectKeyframe>("parallel")
ActionEffectKeyframe.register<LoopActionEffectKeyframe>("loop")
ActionEffectKeyframe.register<CanInterruptActionEffectKeyframe>("can_interrupt")
ActionEffectKeyframe.register<CannotInterruptActionEffectKeyframe>("cannot_interrupt")
ActionEffectKeyframe.register<RemoveHoldsActionEffectKeyframe>("remove_holds")
@@ -0,0 +1,39 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.moves.animations.keyframes
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import java.util.concurrent.CompletableFuture
class LoopActionEffectKeyframe(
val keyframe: ActionEffectKeyframe = PauseActionEffectKeyframe()
) : ConditionalActionEffectKeyframe() {
override fun playWhenTrue(context: ActionEffectContext): CompletableFuture<Unit> {
val future = CompletableFuture<Unit>()
runIteration(context, future)
return future
}
private fun runIteration(context: ActionEffectContext, future: CompletableFuture<Unit>) {
context.currentKeyframes.add(keyframe)
keyframe.play(context)
.thenRun { context.currentKeyframes.remove(keyframe) }
.thenAccept {
if (condition.resolveBoolean(context.runtime)) {
runIteration(context, future)
} else {
future.complete(Unit)
}
}
.exceptionally {
future.completeExceptionally(it)
null
}
}
}
@@ -8,10 +8,8 @@
package com.cobblemon.mod.common.api.orientation
import com.cobblemon.mod.common.util.math.QuatSpring
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.math.simpleSpringDamperQuat
import net.minecraft.client.Minecraft
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
@@ -28,8 +26,6 @@ open class OrientationController(val entity: LivingEntity) {
val FORWARDS: Vector3f = Vector3f(0.0f, 0.0f, -1.0f)
val UP: Vector3f = Vector3f(0.0f, 1.0f, 0.0f)
val LEFT: Vector3f = Vector3f(-1.0f, 0.0f, 0.0f)
private const val TICK_DT = 1f / 20f // Minecraft server tick rate
private const val RENDER_SMOOTH_HALFLIFE = 0.1f // seconds to close ~half the gap
}
open var active: Boolean = false
@@ -37,8 +33,6 @@ open class OrientationController(val entity: LivingEntity) {
var orientation: Matrix3f? = null
private set
private val renderSpring = QuatSpring()
private var renderOrientationO: Matrix3f? = null
private var renderOrientation: Matrix3f? = null
@@ -60,8 +54,6 @@ open class OrientationController(val entity: LivingEntity) {
orientation = null
renderOrientationO = null
renderOrientation = null
renderSpring.quat.identity()
renderSpring.angVel.set(0f, 0f, 0f)
active = false
}
@@ -85,26 +77,18 @@ open class OrientationController(val entity: LivingEntity) {
return oldQuat
}
/** Every tick move the current render orientation towards the last known true orientation **/
fun tick() {
if (!active || orientation == null) return
renderOrientationO = renderOrientation
val current = orientation!!
val targetQuat = Quaternionf().setFromUnnormalized(current)
if (renderOrientation == null) {
// First tick: snap the spring to the target instead of easing in from identity
renderSpring.quat.set(targetQuat)
renderSpring.angVel.set(0f, 0f, 0f)
}
// Use a "quat spring" to smoothly move the render orientation towards the goal orientation.
// It takes into account the orientations angular velocities and should be much more resilient
// to sharp changes in goal orientation or late/missed packets.
simpleSpringDamperQuat(renderSpring, targetQuat, 0.15f, TICK_DT)
val current = orientation
val renderMatrix = this.renderOrientation ?: current
val renderQuat = Quaternionf().setFromUnnormalized(renderMatrix)
val targetQuat = Quaternionf().setFromUnnormalized(current)
val dampingFactor = 0.66f // Smooth interpolation to reduce jitter of orientations recieved from the server.
renderQuat.slerp(targetQuat, dampingFactor)
val newRenderOrientation = Matrix3f()
renderSpring.quat.get(newRenderOrientation)
renderQuat.get(newRenderOrientation)
renderOrientation = newRenderOrientation
}
@@ -269,7 +269,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("dive_ball", CatchRateModifiers.SUBMERGED_IN_WATER, waterDragValue = 0.99F)
createDefault("nest_ball", CatchRateModifiers.NEST)
createDefault("repeat_ball", CatchRateModifiers.REPEAT)
createDefault("timer_ball", CatchRateModifiers.turnBased { turn -> (1F + turn * (1229F / 4096F)).coerceAtMost(4F) })
createDefault("timer_ball", CatchRateModifiers.turnBased { turn -> (1F * turn * (1229F / 4096F)).coerceAtMost(4F) })
createDefault("luxury_ball", effects = listOf(FriendshipEarningBoostEffect(2F)))
createDefault("premier_ball")
createDefault("dusk_ball", CatchRateModifiers.LIGHT_LEVEL)
@@ -278,7 +278,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("cherish_ball")
createDefault("park_ball", CatchRateModifiers.PARK)
createDefault("dream_ball", CatchRateModifiers.statusBoosting(4F, Statuses.SLEEP))
createDefault("beast_ball", DynamicMultiplierModifier({ _, pokemon -> if (pokemon.hasLabels(CobblemonPokemonLabels.ULTRA_BEAST)) 5F else 0.1F }) { _, _ -> true })
createDefault("beast_ball", LabelModifier(5F, true, CobblemonPokemonLabels.ULTRA_BEAST)/*, LabelModifier(0.1F, false, CobblemonPokemonLabels.ULTRA_BEAST))*/)
createDefault("ancient_poke_ball", ancient = true)
createDefault("ancient_citrine_ball", ancient = true)
createDefault("ancient_verdant_ball", ancient = true)
@@ -297,15 +297,13 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("ancient_origin_ball", GuaranteedModifier(), ancient = true)
// Luxury ball effect, low priority as it must be triggered before soothe bell as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOW) { event ->
if (!event.earned) {
return@subscribe
}
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) {
if (increment <= 0) //these affects are only meant to affect positive gains
return@subscribe
if (increment <= 1F) {
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
}
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
event.newFriendship = event.pokemon.friendship + increment.roundToInt()
}
}
@@ -340,6 +338,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
ancient: Boolean = false
): PokeBall {
val identifier = cobblemonResource(name)
//val finalModifiers = if (appendUltraBeastPenalty) modifiers + listOf(LabelModifier(0.1F, true, CobblemonPokemonLabels.ULTRA_BEAST)) else modifiers
val pokeball = PokeBall(identifier, modifier, effects, waterDragValue, model2d, model3d, throwPower, ancient)
this.defaults[identifier] = pokeball
return pokeball
@@ -54,20 +54,22 @@ object CatchRateModifiers {
/**
* Used by [PokeBalls.LOVE_BALL].
* Boosts the catch rate 2.5× if any of the player's active Pokémon is of the opposite gender,
* or 8× if that Pokémon is also of the same species.
* Boosts the catch rate if the Pokémon is of the same species and opposite gender
*/
val LOVE = BattleModifier { _, playerPokemon, pokemon ->
if (pokemon.gender == Gender.GENDERLESS) {
return@BattleModifier 1F
if (
pokemon.gender != Gender.GENDERLESS
&& playerPokemon.mapNotNull { it.battlePokemon?.originalPokemon }
.any {
it.gender != Gender.GENDERLESS &&
it.species.name.equals(pokemon.species.name, true) &&
it.gender != pokemon.gender
}
) {
if (playerPokemon.any { it.battlePokemon?.originalPokemon?.species?.resourceIdentifier == pokemon.species.resourceIdentifier }) 8F else 2.5F
}
val oppositeGender = playerPokemon
.mapNotNull { it.battlePokemon?.originalPokemon }
.filter { it.gender != Gender.GENDERLESS && it.gender != pokemon.gender }
when {
oppositeGender.any { it.species.resourceIdentifier == pokemon.species.resourceIdentifier } -> 8F
oppositeGender.isNotEmpty() -> 2.5F
else -> 1F
else {
1F
}
}
@@ -79,7 +81,7 @@ object CatchRateModifiers {
* 1× otherwise.
*/
val MOON_PHASES: CatchRateModifier = WorldStateModifier { _, entity ->
if (entity.level().dayTime % 24000 < 12000)
if (entity.level().gameTime in 12000..24000)
return@WorldStateModifier 1F
when (entity.level().moonPhase) {
2, 6 -> 1.5F
@@ -42,7 +42,7 @@ class PokedexManager(
}
// Java interop isn't great lol
@Deprecated("Use obtain(Pokemon) instead")
@Deprecated("Use encounter(PokedexEntityData) instead")
fun catch(pokemon: Pokemon) {
obtain(pokemon)
}
@@ -109,10 +109,8 @@ open class Learnset {
evolutionMoves
}
// Syncs level up, TM, and egg moves.
// We only sync level up moves atm
fun shouldSynchronize(other: Learnset) = other.levelUpMoves != this.levelUpMoves
|| other.tmMoves != this.tmMoves
|| other.eggMoves != this.eggMoves
fun decode(buffer: RegistryFriendlyByteBuf) {
this.levelUpMoves.clear()
@@ -124,8 +122,6 @@ open class Learnset {
}
levelUpMoves[level] = moves
}
decodeMoveList(buffer, this.tmMoves)
decodeMoveList(buffer, this.eggMoves)
}
fun encode(buffer: RegistryFriendlyByteBuf) {
@@ -137,21 +133,5 @@ open class Learnset {
buffer.writeInt(move.num)
}
}
encodeMoveList(buffer, this.tmMoves)
encodeMoveList(buffer, this.eggMoves)
}
private fun decodeMoveList(buffer: RegistryFriendlyByteBuf, list: MutableList<MoveTemplate>) {
list.clear()
repeat(times = buffer.readSizedInt(IntSize.U_SHORT)) {
Moves.getByNumericalId(buffer.readInt())?.let(list::add)
}
}
private fun encodeMoveList(buffer: RegistryFriendlyByteBuf, list: List<MoveTemplate>) {
buffer.writeSizedInt(IntSize.U_SHORT, list.size)
for (move in list) {
buffer.writeInt(move.num)
}
}
}
@@ -54,8 +54,8 @@ enum class Stats(override val identifier: ResourceLocation, override val display
"hp" -> HP
"atk", "attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
"def", "defense", "defence" -> DEFENCE // Big Pecks states the full stat name "Defense"
"spa", "special_attack" -> SPECIAL_ATTACK
"spd", "special_defence", "special_defense" -> SPECIAL_DEFENCE
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spe", "speed" -> SPEED
"evasion" -> EVASION
else -> ACCURACY
@@ -40,10 +40,6 @@ import kotlin.math.*
class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
companion object {
val KEY = cobblemonResource("air/bird")
private const val FLY_POSE_SPEED = 0.1
private const val GLIDE_ENTRY_SPEED = 0.19
private const val GLIDE_EXIT_SPEED = 0.13
}
override val key: ResourceLocation = KEY
@@ -53,7 +49,7 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
}
val poseProvider = PoseProvider<BirdSettings, BirdState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > FLY_POSE_SPEED })
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.2 })
val globalBird: BirdSettings
get() = CobblemonRideSettings.bird
@@ -196,23 +192,21 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
}
// speed up and slow down based on input
if (driver.zza != 0.0f && state.stamina.get() > 0.0) {
activeInput = true
if (newVelocity.length() < glideTopSpeed) {
//make sure it can't exceed top speed
val forwardInput = when {
state.stamina.get() == 0.0f -> 0.0
driver.zza > 0 && newVelocity.z > topSpeed -> 0.0
driver.zza < 0 && newVelocity.z < (-topSpeed / 3.0) -> 0.0
else -> driver.zza.sign
}
newVelocity = Vec3(
newVelocity.x,
newVelocity.y,
(newVelocity.z + (accel * forwardInput.toDouble())))
if (driver.zza != 0.0f && state.stamina.get() > 0.0 && newVelocity.length() < glideTopSpeed) {
//make sure it can't exceed top speed
val forwardInput = when {
state.stamina.get() == 0.0f -> 0.0
driver.zza > 0 && newVelocity.z > topSpeed -> 0.0
driver.zza < 0 && newVelocity.z < (-topSpeed / 3.0) -> 0.0
else -> driver.zza.sign
}
newVelocity = Vec3(
newVelocity.x,
newVelocity.y,
(newVelocity.z + (accel * forwardInput.toDouble())))
activeInput = true
}
val controller = (vehicle as? OrientationControllable)?.orientationController
@@ -270,9 +264,11 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
//Check if the ride should be gliding
if (driver.isLocalPlayer) {
val powered = activeInput && state.stamina.get() > 0.0
val requiredSpeed = if (state.gliding.get()) GLIDE_EXIT_SPEED else GLIDE_ENTRY_SPEED
state.gliding.set(!powered && newVelocity.z >= requiredSpeed)
if ((activeInput && state.stamina.get() > 0.0) || state.rideVelocity.get().z < 0.2) {
state.gliding.set(false)
} else {
state.gliding.set(true)
}
}
//air resistance
@@ -193,7 +193,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val newStam = if (state.sprinting.get()) {
max(0.0f,stam - stamDrainRate)
} else {
min(1.0f,stam + stamDrainRate * 8) // Need to change this to probably be in seconds eventually? idk something that isn't this magic number.
min(1.0f,stam + stamDrainRate * 4)
}
state.stamina.set(newStam.coerceIn(0F, 1F))
@@ -147,7 +147,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if (state.boosting.get()) max(0.0f,stam - stamDrainRate)
else (stam + stamDrainRate * 2).coerceIn(0F, 1F)
else (stam + stamDrainRate).coerceIn(0F, 1F)
state.stamina.set(newStam)
}
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.core.BlockPos
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.phys.AABB
import kotlin.math.floor
/**
* Walks every block position inside [searchBox] and turns each solid block into one
* full-cube [FieldPrimitive].
*
* @author Jackson
* @since July 27th, 2026
*/
fun collectPrimitivesFromBlocks(
level: BlockGetter,
searchBox: AABB,
shape: PrimitiveShape,
includeFluids: Boolean = false
): List<FieldPrimitive> {
val primitives = mutableListOf<FieldPrimitive>()
val minX = floor(searchBox.minX).toInt()
val maxX = floor(searchBox.maxX).toInt()
val minY = floor(searchBox.minY).toInt()
val maxY = floor(searchBox.maxY).toInt()
val minZ = floor(searchBox.minZ).toInt()
val maxZ = floor(searchBox.maxZ).toInt()
val pos = BlockPos.MutableBlockPos()
for (x in minX..maxX) {
for (y in minY..maxY) {
for (z in minZ..maxZ) {
pos.set(x, y, z)
val state = level.getBlockState(pos)
val isSolid = !state.getCollisionShape(level, pos).isEmpty
val isFluid = includeFluids && !state.fluidState.isEmpty
if (!isSolid && !isFluid) continue
primitives.add(
FieldPrimitive(
shape = shape,
centerX = x + 0.5f, centerY = y + 0.5f, centerZ = z + 0.5f,
halfWidth = 0.5f, halfHeight = 0.5f, halfDepth = 0.5f
)
)
}
}
}
return primitives
}
@@ -1,155 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.world.phys.Vec3
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sqrt
/**
* Helpful Functions when working with signed distance fields/functions.
* https://iquilezles.org/articles/distfunctions/
*
* @author Jackson
* @since July 27th, 2026
*/
/** Which distance formula a primitive uses. */
enum class PrimitiveShape {
BOX,
ROUNDED_BOX,
ELLIPSOID
}
/** Tunable constants for the field. */
data class DistanceFieldTuning(
val smoothingRange: Float = 0.5f,
val roundingRadius: Float = 0.08f
)
/** A single shape in the field - a center position, half-extents, and which formula to use. */
data class FieldPrimitive(
val shape: PrimitiveShape,
val centerX: Float, val centerY: Float, val centerZ: Float,
val halfWidth: Float, val halfHeight: Float, val halfDepth: Float
)
/** Fast approximate 1/sqrt(x) - the Quake III trick, cheaper than a real sqrt + divide. */
fun fastInverseSqrt(value: Float): Float {
var x = value
val halfX = 0.5f * x
var bits = java.lang.Float.floatToIntBits(x)
bits = 0x5f3759df - (bits shr 1)
x = java.lang.Float.intBitsToFloat(bits)
x *= (1.5f - halfX * x * x)
return x
}
/** Exact distance from a point to an axis-aligned box. Inputs are relative to the box's own center. */
fun boxDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float): Float {
val qx = abs(relX) - halfWidth
val qy = abs(relY) - halfHeight
val qz = abs(relZ) - halfDepth
val ox = max(qx, 0f)
val oy = max(qy, 0f)
val oz = max(qz, 0f)
val outside = sqrt(ox * ox + oy * oy + oz * oz)
val inside = min(max(qx, max(qy, qz)), 0f)
return outside + inside
}
/** Same as boxDistance but with rounded corners/edges https://iquilezles.org/articles/distfunctions/ */
fun roundedBoxDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float, roundingRadius: Float): Float =
boxDistance(relX, relY, relZ, halfWidth - roundingRadius, halfHeight - roundingRadius, halfDepth - roundingRadius) - roundingRadius
/** Approximate (lower-bound) distance to an ellipsoid https://iquilezles.org/articles/ellipsoids/. */
fun ellipsoidDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float): Float {
val px = relX / halfWidth
val py = relY / halfHeight
val pz = relZ / halfDepth
val inverseMagnitude = fastInverseSqrt(px * px + py * py + pz * pz)
val trueDistance = sqrt(relX * relX + relY * relY + relZ * relZ)
return trueDistance * (1.0f - inverseMagnitude)
}
/** Distance from a point to one primitive, dispatched by its shape. */
fun distanceToPrimitive(primitive: FieldPrimitive, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
val relX = sampleX - primitive.centerX
val relY = sampleY - primitive.centerY
val relZ = sampleZ - primitive.centerZ
return when (primitive.shape) {
PrimitiveShape.BOX -> boxDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth)
PrimitiveShape.ROUNDED_BOX -> roundedBoxDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth, tuning.roundingRadius)
PrimitiveShape.ELLIPSOID -> ellipsoidDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth)
}
}
///** Normalized quadratic smooth-min https://iquilezles.org/articles/smin/ */
//fun smoothMinimum(a: Float, b: Float, smoothingRange: Float): Float {
// if (smoothingRange <= 0.001f) return min(a, b)
// val k = smoothingRange * 4.0f
// val h = (0.5f + 0.5f * (b - a) / k).coerceIn(0f, 1f)
// return b + (a - b) * h - k * h * (1f - h)
//}
//
///** Folds every primitive's distance together into one field value at a point. */
//fun sampleField(primitives: List<FieldPrimitive>, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
// var result = Float.POSITIVE_INFINITY
// for (primitive in primitives) {
// val distance = distanceToPrimitive(primitive, sampleX, sampleY, sampleZ, tuning)
// result = if (result == Float.POSITIVE_INFINITY) distance else smoothMinimum(result, distance, tuning.smoothingRange)
// }
// return result
//}
/** Normalized quadratic smooth-min https://iquilezles.org/articles/smin/ */
fun smoothMinimum(a: Float, b: Float, smoothingRange: Float): Float {
if (smoothingRange <= 0.001f) return min(a, b)
val k = smoothingRange * 4.0f
val h = (0.5f + 0.5f * (b - a) / k).coerceIn(0f, 1f)
return b + (a - b) * h - k * h * (1f - h)
}
/** Folds nearby primitive distances together into one field value at a point. */
fun sampleField(primitives: List<FieldPrimitive>, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
if (primitives.isEmpty()) return Float.POSITIVE_INFINITY
val distances = FloatArray(primitives.size) { distanceToPrimitive(primitives[it], sampleX, sampleY, sampleZ, tuning) }
val minDistance = distances.min()
if (tuning.smoothingRange <= 0.001f) return minDistance
// Anything more than a few blend-widths past the closest primitive is cut - its
// contribution would be negligible in a correct blend anyway, but left in, it still
// drags the chained result down the more of them there are.
val cutoff = tuning.smoothingRange * 3f
var result = Float.POSITIVE_INFINITY
for (distance in distances) {
if (distance - minDistance > cutoff) continue
result = if (result == Float.POSITIVE_INFINITY) distance else smoothMinimum(result, distance, tuning.smoothingRange)
}
return result
}
/** Finite-difference gradient of the field at a point - points away from the surface, magnitude ~1 for a clean field. */
fun estimateGradient(primitives: List<FieldPrimitive>, point: Vec3, tuning: DistanceFieldTuning, epsilon: Float = 0.05f): Vec3 {
val px = point.x.toFloat()
val py = point.y.toFloat()
val pz = point.z.toFloat()
val dx = sampleField(primitives, px + epsilon, py, pz, tuning) - sampleField(primitives, px - epsilon, py, pz, tuning)
val dy = sampleField(primitives, px, py + epsilon, pz, tuning) - sampleField(primitives, px, py - epsilon, pz, tuning)
val dz = sampleField(primitives, px, py, pz + epsilon, tuning) - sampleField(primitives, px, py, pz - epsilon, tuning)
val gradient = Vec3(dx.toDouble(), dy.toDouble(), dz.toDouble())
return if (gradient.lengthSqr() > 1e-8) gradient.normalize() else Vec3(0.0, 1.0, 0.0)
}
@@ -1,105 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.core.particles.DustParticleOptions
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.Entity
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
/** One shell to draw - a target field value, a color, a particle size. */
data class DistanceFieldLayer(
val isoValue: Float,
val color: Vector3f,
val particleSize: Float = 1.0f
)
/**
* Marches a grid of vertical columns through the field around [center] and spawns a
* particle everywhere it crosses one of [layers]' target values. Server-side only.
*/
fun visualizeDistanceField(
referenceEntity: Entity,
center: Vec3,
layers: List<DistanceFieldLayer>,
shape: PrimitiveShape = PrimitiveShape.BOX,
horizontalRadius: Double = 4.0,
verticalRange: Double = 4.0,
sampleSpacing: Double = 0.5,
marchStep: Double = 0.1,
tuning: DistanceFieldTuning = DistanceFieldTuning()
) {
val level = referenceEntity.level()
if (level !is ServerLevel) return
val searchBox = AABB(
center.x - horizontalRadius, center.y - verticalRange, center.z - horizontalRadius,
center.x + horizontalRadius, center.y, center.z + horizontalRadius
)
val primitives = collectPrimitivesFromBlocks(level, searchBox, shape, includeFluids = true)
if (primitives.isEmpty()) return
var x = -horizontalRadius
while (x <= horizontalRadius) {
var z = -horizontalRadius
while (z <= horizontalRadius) {
marchColumn(level, primitives, center, x, z, verticalRange, marchStep, layers, tuning)
z += sampleSpacing
}
x += sampleSpacing
}
}
private fun marchColumn(
level: ServerLevel,
primitives: List<FieldPrimitive>,
center: Vec3,
offsetX: Double,
offsetZ: Double,
verticalRange: Double,
marchStep: Double,
layers: List<DistanceFieldLayer>,
tuning: DistanceFieldTuning
) {
val previousValue = FloatArray(layers.size) { Float.NaN }
var y = verticalRange
while (y >= -verticalRange) {
val worldX = (center.x + offsetX).toFloat()
val worldY = (center.y + y).toFloat()
val worldZ = (center.z + offsetZ).toFloat()
val fieldValue = sampleField(primitives, worldX, worldY, worldZ, tuning)
for (layerIndex in layers.indices) {
val layer = layers[layerIndex]
val previous = previousValue[layerIndex]
if (!previous.isNaN() && crossedTarget(previous, fieldValue, layer.isoValue)) {
val t = (layer.isoValue - previous) / (fieldValue - previous)
val crossingY = (y + marchStep) - marchStep * t
spawnLayerParticle(level, center.add(offsetX, crossingY, offsetZ), layer)
}
previousValue[layerIndex] = fieldValue
}
y -= marchStep
}
}
private fun crossedTarget(previous: Float, current: Float, target: Float): Boolean =
(previous - target) * (current - target) < 0f
private fun spawnLayerParticle(level: ServerLevel, pos: Vec3, layer: DistanceFieldLayer) {
val particle = DustParticleOptions(layer.color, layer.particleSize)
level.sendParticles(particle, pos.x, pos.y, pos.z, 1, 0.0, 0.0, 0.0, 0.0)
}
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.MoonPhaseRange
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
import com.cobblemon.mod.common.util.Merger
import com.cobblemon.mod.common.util.math.orMax
import com.cobblemon.mod.common.util.math.orMin
@@ -60,7 +59,6 @@ abstract class SpawningCondition<T : SpawnablePosition> {
var structures: MutableList<Either<ResourceLocation, TagKey<Structure>>>? = null
var isSlimeChunk: Boolean? = null
var markers: MutableList<String>? = null
var isPokeSnack: Boolean? = null
@Transient
var appendages = mutableListOf<AppendageCondition>()
@@ -77,9 +75,7 @@ abstract class SpawningCondition<T : SpawnablePosition> {
}
protected open fun fits(spawnablePosition: T): Boolean {
if (isPokeSnack != null && (spawnablePosition.spawner is PokeSnackBlockEntity.Spawner != isPokeSnack!!)) {
return false
} else if (spawnablePosition.position.x < minX.orMin() || spawnablePosition.position.x > maxX.orMax()) {
if (spawnablePosition.position.x < minX.orMin() || spawnablePosition.position.x > maxX.orMax()) {
return false
} else if (spawnablePosition.position.y < minY.orMin() || spawnablePosition.position.y > maxY.orMax()) {
return false
@@ -32,7 +32,6 @@ import com.cobblemon.mod.common.api.spawning.selection.SpawnSelectionData
class EmptySpawnDetail : SpawnDetail() {
companion object {
val TYPE = "empty"
val EMPTY = EmptySpawnDetail()
}
override val type: String = TYPE
@@ -11,19 +11,14 @@ package com.cobblemon.mod.common.api.spawning.detail
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.drop.DropTable
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePosition
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
import com.cobblemon.mod.common.api.spawning.selection.SpawnSelectionData
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.weightedSelection
import com.google.gson.annotations.SerializedName
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth.clamp
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import kotlin.math.ceil
/**
* A spawn detail that spawns a herd of Pokémon. This relies on the same [PokemonSpawnAction]s as
@@ -41,6 +36,7 @@ import kotlin.math.ceil
class PokemonHerdSpawnDetail : SpawnDetail() {
companion object {
val TYPE = "pokemon-herd"
const val HERD_LEADER = "leader"
}
override val type: String = TYPE
@@ -54,14 +50,14 @@ class PokemonHerdSpawnDetail : SpawnDetail() {
get() = "${id}__LEVEL"
class Herdable {
var pokemon = PokemonProperties()
var pokemon: PokemonProperties = PokemonProperties()
val levelRange: IntRange? = null
var levelRangeOffset: IntRange? = null
val herdLevelRange: IntRange? = null
var dropTable: DropTable? = null
var isLeader = false
var isFollower = true
var weight = 1F
var isLeader: Boolean = false
var isFollower: Boolean = true
var weight: Float = 1F
var maxTimes = 10
var heldItem: ResourceLocation? = null
}
@@ -73,23 +69,22 @@ class PokemonHerdSpawnDetail : SpawnDetail() {
selectionData: SpawnSelectionData
) {
selectionData.removeSpawnDetails { it != this }
selectionData.guaranteedBucket = bucket
selectionData.removeSpawnablePositions { _, pos -> pos.distanceTo(spawnablePosition) < minDistanceBetweenSpawns }
val herdSpawnCount = selectionData.spawnActions.count { it.detail == this } + 1
val lacksPossibleLeader = lacksPossibleLeader(selectionData)
if (herdSpawnCount >= maxHerdSize || getValidHerdMembersForRole(selectionData, useLeaderRole = lacksPossibleLeader).isEmpty()) {
if (herdSpawnCount >= maxHerdSize || getValidHerdMembers(selectionData).isEmpty()) {
// We can't spawn any more in the herd so remove this spawn from the selection pool.
selectionData.removeSpawnDetails { it == this }
}
}
fun lacksPossibleLeader(selectionData: SpawnSelectionData): Boolean {
val level = getOrSetHerdLevel(selectionData)
val herdable = getValidHerdMembers(selectionData)
val herdCounts = getHerdMemberCounts(selectionData)
val leaderIsPossible = herdable.any { it.isLeader }
val leaderIsPossible = herdable.any { it.herdLevelRange?.contains(level) != false && it.isLeader }
val leaderIsSelected = herdCounts.any { it.key?.isLeader == true && it.value > 0 }
return leaderIsPossible && !leaderIsSelected
}
@@ -98,42 +93,25 @@ class PokemonHerdSpawnDetail : SpawnDetail() {
return (selectionData.context[herdLevelKey] as? Int) ?: run {
val level = levelRange.random()
selectionData.context[herdLevelKey] = level
level
return level
}
}
private fun getValidHerdMembersForRole(selectionData: SpawnSelectionData, useLeaderRole: Boolean): List<Herdable> {
return getValidHerdMembers(selectionData).filter { (useLeaderRole && it.isLeader) || (!useLeaderRole && it.isFollower) }
}
override fun createSpawnAction(
spawnablePosition: SpawnablePosition,
bucket: String,
selectionData: SpawnSelectionData
): SpawnAction<*> {
val herdable = getValidHerdMembersForRole(
selectionData = selectionData,
useLeaderRole = lacksPossibleLeader(selectionData)
).weightedSelection { it.weight } ?: herdablePokemon[0]
var level = selectionData.context[herdLevelKey] as? Int ?: 1
// Attempt to do more detailed anti-wall-spawn logic. Herd members could spawn in walls because
// we've just been assuming they're 1 block wide (or at least, all in the herd have the same size).
// Some pokemon are not that though.
if (spawnablePosition is AreaSpawnablePosition) {
val species = herdable.pokemon.species?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
if (species != null) {
val height = ceil(species.hitbox.height * species.baseScale).toInt()
val width = ceil(species.hitbox.width * species.baseScale).toInt()
if (!spawnablePosition.hasSpace(width, height)) {
return EmptySpawnAction(spawnablePosition, bucket, EmptySpawnDetail.EMPTY)
}
}
}
level = herdable.levelRange?.let { clamp(level, it.first, it.last) } ?: level
): PokemonSpawnAction {
val validHerdMembers = getValidHerdMembers(selectionData)
var searchedForLeader = false
val herdable = if (lacksPossibleLeader(selectionData)) {
searchedForLeader = true
validHerdMembers.filter { it.isLeader }
} else {
validHerdMembers.filter { it.isFollower }
}.weightedSelection { it.weight } ?: herdablePokemon[0]
val level = selectionData.context[herdLevelKey] as? Int ?: 1
val levelRange = herdable.levelRangeOffset?.let { offset ->
val min = level + offset.first
val max = level + offset.last
@@ -158,7 +136,11 @@ class PokemonHerdSpawnDetail : SpawnDetail() {
drops = herdable.dropTable,
heldItem = heldItem,
levelRange = levelRange
)
).also {
if (herdable.isLeader && searchedForLeader) {
it.labels += HERD_LEADER
}
}
}
fun getHerdMemberCounts(selectionData: SpawnSelectionData): Map<Herdable?, Int> {
@@ -71,7 +71,7 @@ class FishingSpawnCause(
}
fun alterSize(pokemonEntity: PokemonEntity, effect: SpawnBait.Effect) {
pokemonEntity.pokemon.scaleModifier += effect.value.toFloat() / 1000.0f
pokemonEntity.pokemon.scaleModifier *= effect.value.toFloat() / 1000.0f
}
fun saveDropsReroll(pokemonEntity: PokemonEntity, effect: SpawnBait.Effect) {
@@ -53,39 +53,34 @@ open class AreaSpawnablePosition(
*/
open fun isSafeSpace(world: ServerLevel, pos: BlockPos, state: BlockState): Boolean = !state.isSolid
fun hasSpace(width: Int, height: Int): Boolean {
val sizeX = width.takeIf { it > 0 } ?: 1
val sizeY = height.takeIf { it > 0 } ?: 1
val minX = floor(position.x + 0.5 - (sizeX - 1) / 2F).toInt() - 1
val maxX = ceil(position.x + 0.5 + (sizeX + 1) / 2F).toInt() + 1
val maxY = ceil(position.y + (sizeY + 1) / 2F).toInt() + 1
val minZ = floor(position.z + 0.5 - (sizeX - 1) / 2F).toInt() - 1
val maxZ = ceil(position.z + 0.5 + (sizeX + 1) / 2F).toInt() + 1
val mutable = BlockPos.MutableBlockPos()
for (x in minX until maxX) {
for (y in (position.y + 1)..maxY) {
for (z in minZ until maxZ) {
val state = zone.getBlockState(mutable.set(x, y, z))
if (!isSafeSpace(world, mutable, state)) {
return false
}
}
}
}
return true
}
override fun postFilter(detail: SpawnDetail): Boolean {
if (!super.postFilter(detail)) {
return false
}
if (detail.width > 1 || detail.height > 1) {
return hasSpace(detail.width, detail.height)
val sizeX = detail.width.takeIf { it > 0 } ?: 1
val sizeY = detail.height.takeIf { it > 0 } ?: 1
val minX = floor(position.x + 0.5 - (sizeX - 1) / 2F).toInt() - 1
val maxX = ceil(position.x + 0.5 + (sizeX + 1) / 2F).toInt() + 1
val maxY = ceil(position.y + (sizeY + 1) / 2F).toInt() + 1
val minZ = floor(position.z + 0.5 - (sizeX - 1) / 2F).toInt() - 1
val maxZ = ceil(position.z + 0.5 + (sizeX + 1) / 2F).toInt() + 1
val mutable = BlockPos.MutableBlockPos()
for (x in minX until maxX) {
for (y in (position.y + 1)..maxY) {
for (z in minZ until maxZ) {
val state = zone.getBlockState(mutable.set(x, y, z))
if (!isSafeSpace(world, mutable, state)) {
return false
}
}
}
}
}
return true
@@ -28,7 +28,7 @@ import java.io.InputStreamReader
* @since July 8th, 2022
*/
class BestSpawnerConfig {
val version = 2
val version = 0
/** Whether an external config will be replaced by an internal one once [version] is higher on the internal. */
val replaceWithNewVersion = true
@SerializedName("spawnablePositionTypeWeights", alternate = ["contextWeights"])
@@ -40,11 +40,11 @@ class BestSpawnerConfig {
)
val worldBuckets = mutableMapOf(
"common" to 94.05F,
"common" to 94F,
"uncommon" to 5F,
"rare" to 0.5F,
"ultra-rare" to 0.2F,
"boss" to 0.25F,
"boss" to 0.3F,
)
val fishingBuckets = mutableMapOf(
@@ -89,7 +89,6 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
val spawnablePositions: List<SpawnablePosition>,
val selectingSpawnInformation: MutableMap<String, SpawnablePositionBucketSelectionData>,
): SpawnSelectionData {
override var guaranteedBucket: String? = null
override val spawnActions = mutableListOf<SpawnAction<*>>()
override val context = mutableMapOf<String, Any>()
@@ -101,7 +101,6 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
val spawner: Spawner,
val spawnablePositions: List<SpawnablePosition>
) : SpawnSelectionData {
override var guaranteedBucket: String? = null
override val spawnActions = mutableListOf<SpawnAction<*>>()
override val context = mutableMapOf<String, Any>()
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
* @since April 21st, 2025
*/
interface SpawnSelectionData {
var guaranteedBucket: String?
val context: MutableMap<String, Any>
val spawnActions: MutableList<SpawnAction<*>>
fun removeSpawnDetails(shouldRemove: (SpawnDetail) -> Boolean)
@@ -29,7 +28,6 @@ interface SpawnSelectionData {
companion object {
val EMPTY = object : SpawnSelectionData {
override var guaranteedBucket: String? = null
override val context: MutableMap<String, Any> = mutableMapOf()
override val spawnActions: MutableList<SpawnAction<*>> = mutableListOf()
override fun removeSpawnDetails(shouldRemove: (SpawnDetail) -> Boolean) {}
@@ -47,7 +47,7 @@ interface SpawningSelector<T : SpawnSelectionData> {
val spawnActions = selectionData.spawnActions
while (spawnActions.size < maxSpawns) {
val bucket = selectionData.guaranteedBucket ?: bucketSelector()
val bucket = bucketSelector()
val spawnAction = selectSpawnAction(
spawner = spawner,
bucket = bucket,
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.spawning.influence.BucketNormalizingInfluenc
import com.cobblemon.mod.common.api.spawning.influence.SpawnBaitInfluence
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.rules.SpawnRule
import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
import com.cobblemon.mod.common.util.mutableLazy
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
@@ -67,10 +66,10 @@ object PokeSnackSpawnerFactory {
},
)
fun create(ctx: Context): PokeSnackBlockEntity.Spawner {
fun create(ctx: Context): FixedAreaSpawner {
val influences = influenceBuilders.mapNotNull { it(ctx) }
return PokeSnackBlockEntity.Spawner(
return FixedAreaSpawner(
name = ctx.name,
spawnPool = spawnPool,
buckets = Cobblemon.bestSpawner.config.pokeSnackBuckets,
@@ -46,7 +46,6 @@ open class BottomlessStore(override val uuid: UUID) : PokemonStore<BottomlessPos
pokemon.forEachIndexed { index, pokemon ->
pokemon.storeCoordinates.set(StoreCoordinates(this, BottomlessPosition(index)))
}
rebuildPokemonByUuid()
}
override fun saveToNBT(nbt: CompoundTag, registryAccess: RegistryAccess): CompoundTag {
@@ -17,10 +17,10 @@ import com.cobblemon.mod.common.api.storage.factory.PokemonStoreFactory
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.DataKeys
import com.google.gson.JsonObject
import java.util.UUID
import net.minecraft.core.RegistryAccess
import net.minecraft.nbt.CompoundTag
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
/**
* The base class for all stores of [Pokemon]. A store specifies the kind of coordinate it needs to be given
@@ -53,7 +53,7 @@ abstract class PokemonStore<T : StorePosition> : Iterable<Pokemon> {
* Runs initialization logic for this store, knowing that it has just been constructed in a [PokemonStoreFactory].
*
* The minimum of what this function should do is iterate over all the Pokémon in this store and set their store
* coordinates. Built-in stores then rebuild the UUID index via [rebuildPokemonByUuid].
* coordinates.
*
* If this does not get called, or it does not do its job properly, serious de-sync issues may follow.
*/
@@ -77,6 +77,7 @@ abstract class PokemonStore<T : StorePosition> : Iterable<Pokemon> {
remove(pokemon)
val position = getFirstAvailablePosition() ?: return false // Couldn't fit, shrug emoji
set(position, pokemon)
Cobblemon.playerDataManager.getTMData(uuid)?.syncTMsFromPokemon(pokemon)
return true
}
@@ -98,7 +99,6 @@ abstract class PokemonStore<T : StorePosition> : Iterable<Pokemon> {
setAtPosition(position, pokemon)
pokemon.storeCoordinates.set(StoreCoordinates(this, position))
pokemonByUuid[pokemon.uuid] = pokemon
}
/** Swaps the Pokémon at the specified positions. If one of the spaces is empty, it will simply move the not-null one to that space. */
@@ -147,26 +147,10 @@ abstract class PokemonStore<T : StorePosition> : Iterable<Pokemon> {
pokemon.recall()
pokemon.storeCoordinates.set(null)
setAtPosition(currentPosition.position, null)
pokemonByUuid.remove(pokemon.uuid)
return true
}
/** In-memory UUID index. Not serialized; rebuilt by [rebuildPokemonByUuid]. */
private val pokemonByUuid = hashMapOf<UUID, Pokemon>()
/** Gets the [Pokemon] with this UUID, or null if it is not in this store. */
operator fun get(uuid: UUID): Pokemon? = pokemonByUuid[uuid]
/**
* Rebuilds the UUID index from the store's current contents.
*
* Call after load or any structural mutation that does not go through [set] / [remove], such as
* filling slots directly from NBT/JSON or shrinking a PC.
*/
protected fun rebuildPokemonByUuid() {
pokemonByUuid.clear()
forEach { pokemonByUuid[it.uuid] = it }
}
operator fun get(uuid: UUID) = find { it.uuid.equals(uuid) }
open fun handleInvalidSpeciesNBT(nbt: CompoundTag) {
Cobblemon.LOGGER.error("Failed to read unknown species: ${nbt.getString(DataKeys.POKEMON_SPECIES_IDENTIFIER)}")
@@ -138,7 +138,6 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
val pokemon = get(slot) ?: continue
pokemon.storeCoordinates.set(StoreCoordinates(this, PartyPosition(slot)))
}
rebuildPokemonByUuid()
}
override fun onPokemonChanged(pokemon: Pokemon) {
@@ -280,7 +279,7 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
}
}
return result.sortedBy { it.health <= 0 }
return result
}
fun clearParty() {
forEach {
@@ -105,7 +105,6 @@ open class PCStore(
override fun initialize() {
boxes.forEach { it.initialize() }
backupStore.initialize()
rebuildPokemonByUuid()
}
fun relocateEvictedBoxPokemon(pokemon: Pokemon) {
@@ -136,7 +135,6 @@ open class PCStore(
tryRestoreBackedUpPokemon()
}
rebuildPokemonByUuid()
pcChangeObservable.emit(Unit)
}
@@ -144,7 +142,6 @@ open class PCStore(
this.lockedSize = lockNewSize
boxes.removeAll(boxList)
boxList.flatMap { it.asIterable() }.forEach(overflowHandler)
rebuildPokemonByUuid()
pcChangeObservable.emit(Unit)
}
@@ -66,8 +66,6 @@ object CobblemonBiomeTags {
val IS_WARM_OCEAN = create("is_warm_ocean")
@JvmField
val IS_DEEP_DARK = create("is_deep_dark")
@JvmField
val IS_MOUNTAIN = create("is_mountain")
// Has Block tags
@JvmField
@@ -166,7 +166,7 @@ object AIUtility {
"geargrind" to Pair(2, 2),
"twinbeam" to Pair(2, 2),
"twineedle" to Pair(2, 2),
"surgingstrikes" to Pair(3, 3),
"suringstrikes" to Pair(3, 3),
"tripledive" to Pair(3, 3),
"watershuriken" to Pair(3, 3),
@@ -39,6 +39,7 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
battle.dispatchFuture {
val (pnx, _) = message.pnxAndUuid(0) ?: return@dispatchFuture CompletableFuture.completedFuture(Unit)
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchFuture CompletableFuture.completedFuture(Unit)
battle.sendUpdate(BattleFaintPacket(pnx))
val actor = pokemon.actor
pokemon.effectedPokemon.currentHealth = 0
val preamble = if (actor is EntityBackedBattleActor<*>) {
@@ -49,8 +50,6 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
val context = ShowdownInterpreter.getContextFromFaint(faintingPokemon, battle)
preamble.thenAccept {
// Sent after the faint/recall animation so clients don't learn about the KO early
battle.sendUpdate(BattleFaintPacket(pnx))
faintingPokemon.effectedPokemon.currentHealth = 0
faintingPokemon.faintedAt = battle.faintCounter++
faintingPokemon.sendUpdate()
@@ -1,137 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.gameevent.GameEvent
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class ActivatableDecorationBlock(settings: Properties, val type: ActivatableDecorationBlockType) : HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class ActivatableDecorationBlockType: StringRepresentable {
//For basic use, also ignore camelcase errors, it's just dumb
CENTERED_8x,
//For specific items
METRONOME;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<ActivatableDecorationBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
ActivatableDecorationBlockType.CODEC.fieldOf("type").forGetter(ActivatableDecorationBlock::type)
).apply(it, ::ActivatableDecorationBlock) }
val ACTIVE = BooleanProperty.create("active")
val CENTERED_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val METRONOME_HITBOX = Shapes.box(0.25, 0.0, 0.375, 0.75, 0.8125, 0.75)
fun getShape(type: ActivatableDecorationBlockType): VoxelShape {
return when (type) {
ActivatableDecorationBlockType.METRONOME -> METRONOME_HITBOX
else -> CENTERED_8x
}
}
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(ACTIVE, false)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<ActivatableDecorationBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, ACTIVE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, getShape(type))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
if (level.isClientSide) {
level.setBlockAndUpdate(pos, state.cycle(ACTIVE))
return InteractionResult.SUCCESS
} else {
this.push(state, level, pos, null as Player?)
return InteractionResult.CONSUME
}
}
fun push(state: BlockState, level: Level, pos: BlockPos?, player: Player?) {
var state = state
state = state.cycle(ACTIVE)
level.setBlock(pos!!, state, 3)
level.gameEvent(player, if (state.getValue(ACTIVE)) GameEvent.BLOCK_ACTIVATE else GameEvent.BLOCK_DEACTIVATE, pos)
}
override fun hasAnalogOutputSignal(state: BlockState): Boolean {
return true
}
//TODO: Replace this forced 4 with a value that can be set by the block, only relevant when more blocks of this class are added.
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
return if (level.getBlockState(pos).getValue(ACTIVE) as Boolean) 4 else 0
}
}
@@ -1,130 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockType): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class DecorativeItemBlockType: StringRepresentable {
//For basic use, also ignore camelcase errors, it's just dumb
CENTERED_8x,
CENTERED_6x,
FLATTENED_8x6,
FLATTENED_8x4,
FLATTENED_10x4,
//For specific items
TEACUP,
TEAPOT,
KNOT,
POUCH,
NEVERMELT,
SCOPE,
WIDE,
ZOOM;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<DecorativeItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
DecorativeItemBlockType.CODEC.fieldOf("type").forGetter(DecorativeItemBlock::type)
).apply(it, ::DecorativeItemBlock) }
val CENTERED_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val CENTERED_6x = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val FLAT6_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.375, 0.75)
val FLAT4_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.25, 0.75)
val SMOOSHED4_HITBOX = Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.25, 0.8125)
val TEACUP_HITBOX = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875)
val TEAPOT_HITBOX = Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.625, 0.8125)
val KNOT_HITBOX = Shapes.box(0.375, 0.0, 0.375, 0.75, 0.375, 0.75)
val POUCH_HITBOX = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.3125, 0.6875)
val NEVERMELT_HITBOX = Shapes.box(0.25, 0.0, 0.3125, 0.6875, 0.25, 0.75)
val SCOPE_HITBOX = Shapes.box(0.625, 0.0, 0.4375, 0.9375, 0.125, 0.75)
val WIDE_HITBOX = Shapes.box(0.625, 0.0, 0.125, 0.9375, 0.0625, 0.625)
val ZOOM_HITBOX = Shapes.box(0.125, 0.0, 0.1875, 0.375, 0.1875, 0.5)
fun getShape(type: DecorativeItemBlockType): VoxelShape {
return when (type) {
DecorativeItemBlockType.TEAPOT -> TEAPOT_HITBOX
DecorativeItemBlockType.TEACUP -> TEACUP_HITBOX
DecorativeItemBlockType.KNOT -> KNOT_HITBOX
DecorativeItemBlockType.POUCH -> POUCH_HITBOX
DecorativeItemBlockType.NEVERMELT -> NEVERMELT_HITBOX
DecorativeItemBlockType.SCOPE -> SCOPE_HITBOX
DecorativeItemBlockType.WIDE -> WIDE_HITBOX
DecorativeItemBlockType.ZOOM -> ZOOM_HITBOX
DecorativeItemBlockType.FLATTENED_10x4 -> SMOOSHED4_HITBOX
DecorativeItemBlockType.FLATTENED_8x4 -> FLAT4_HITBOX
DecorativeItemBlockType.FLATTENED_8x6 -> FLAT6_HITBOX
DecorativeItemBlockType.CENTERED_6x -> CENTERED_6x
else -> CENTERED_8x
}
}
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<DecorativeItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, getShape(type))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
}
@@ -1,139 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.ButtonBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class EjectButtonBlock(properties: Properties, ticksToStayPressed: Int) : ButtonBlock(BlockSetType.IRON, ticksToStayPressed, properties), SimpleWaterloggedBlock {
companion object {
val FLOOR_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.3125, 0.625) )
val FLOOR_POWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.25, 0.625) )
val FLOOR_PANEL = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875)
val CEILING_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.6875, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_POWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.75, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_PANEL = Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875)
val WALL_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.6875, 0.625, 0.625, 0.8125) )
val WALL_POWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.75, 0.625, 0.625, 0.8125) )
val WALL_PANEL = Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(POWERED, false)
.setValue(WATERLOGGED, false)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, POWERED, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> if (state.getValue(POWERED)) {FLOOR_POWERED} else {FLOOR_UNPOWERED}
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> if (state.getValue(POWERED)) {WALL_POWERED} else {WALL_UNPOWERED}
else -> rotateShape(Direction.NORTH, direction, if (state.getValue(POWERED)) {WALL_POWERED} else {WALL_UNPOWERED})
}
AttachFace.CEILING -> if (state.getValue(POWERED)) {CEILING_POWERED} else {CEILING_UNPOWERED}
}
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> FLOOR_PANEL
AttachFace.WALL -> when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_PANEL
else -> rotateShape(Direction.NORTH, direction, WALL_PANEL)
}
AttachFace.CEILING -> CEILING_PANEL
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) != AttachFace.WALL) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
}
}
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class GalaricaWreathBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<GalaricaWreathBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::GalaricaWreathBlock)
}
val FLOOR_NORTH = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.25, 0.875)
val WALL_NORTH = Shapes.box(0.125, 0.125, 0.75, 0.875, 0.875, 1.0)
val CEILING_NORTH = Shapes.box(0.125, 0.125, 0.375, 0.875, 0.625, 0.5625)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<GalaricaWreathBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class MagnetBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<MagnetBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::MagnetBlock)
}
val FLOOR_NORTH = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.1875, 0.75)
val WALL_NORTH = Shapes.box(0.25, 0.25, 0.8125, 0.75, 0.75, 1.0)
val CEILING_NORTH = Shapes.box(0.25, 0.8125, 0.25, 0.75, 1.0, 0.75)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<MagnetBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return true
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class OrbBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<OrbBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::OrbBlock)
}
val FLOOR_NORTH = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val WALL_NORTH = Shapes.box(0.3125, 0.3125, 0.625, 0.6875, 0.6875, 1.0)
val CEILING_NORTH = Shapes.box(0.3125, 0.625, 0.375, 0.6875, 1.0, 0.6875)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<OrbBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return true
}
}
@@ -13,15 +13,25 @@ import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties) {
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
@@ -44,6 +54,40 @@ class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
@@ -64,4 +108,21 @@ class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties)
} else CEILING_NORTH
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -1,116 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.Property
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class RingTargetBlock(settings: Properties) : TargetBlock(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
.setValue(OUTPUT_POWER, 0))
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
.setValue(WATERLOGGED, ctx.level.getFluidState(ctx.clickedPos).type == Fluids.WATER)
val worldView = ctx.level
val blockPos = ctx.clickedPos
ctx.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(WATERLOGGED)
builder.add(*arrayOf<Property<*>>(OUTPUT_POWER))
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (state.getValue(FACING)) {
Direction.SOUTH -> FULL_PLANE_SOUTH
Direction.WEST -> FULL_PLANE_WEST
Direction.EAST -> FULL_PLANE_EAST
else -> FULL_PLANE_NORTH
}
}
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction.opposite == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)))
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
companion object {
val CODEC: MapCodec<RingTargetBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::RingTargetBlock) }
val OUTPUT_POWER = BlockStateProperties.POWER;
val FULL_PLANE_NORTH = Shapes.box(0.0, 0.0, 0.925, 1.0, 1.0, 1.0)
val FULL_PLANE_WEST = Shapes.box(0.925, 0.0, 0.0, 1.0, 1.0, 1.0)
val FULL_PLANE_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.075)
val FULL_PLANE_EAST = Shapes.box(0.0, 0.0, 0.0, 0.075, 1.0, 1.0)
}
}
@@ -1,87 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
open class SixFaceRotationalBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::SixFaceRotationalBlock)
}
override fun codec(): MapCodec<out SixFaceRotationalBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else if (state.getValue(FACE) == AttachFace.WALL) {
level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -39,13 +39,7 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
ETHER,
MAX_POTION,
POTION,
STATUS_RESTORE,
VITAMIN,
METAL_COAT,
IRON_BALL,
THROAT_SPRAY,
UPGRADE,
DICE;
STATUS_RESTORE;
override fun getSerializedName(): String = this.name.lowercase()
@@ -63,78 +57,98 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
StackableItemBlockType.CODEC.fieldOf("type").forGetter(StackableItemBlock::type)
).apply(it, ::StackableItemBlock) }
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>>
get() = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.box(0.09375, 0.0, 0.34375, 0.90625, 0.4375, 0.71875),
Shapes.box(0.09375, 0.0, 0.09375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.09375, 0.96875, 0.4375, 0.90625)
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>> = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.34375, 0.40625, 0.4375, 0.65625),
Shapes.box(0.59375, 0.0, 0.40625, 0.90625, 0.4375, 0.71875)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.5, 1.0),
Shapes.box(0.125, 0.0, 0.0625, 0.9375, 0.5, 1.0)
Shapes.or(
Shapes.box(0.59375, 0.0, 0.59375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.53125, 0.40625, 0.4375, 0.84375),
Shapes.box(0.34375, 0.0, 0.09375, 0.65625, 0.4375, 0.40625)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.box(0.09375, 0.0, 0.3125, 0.90625, 0.5, 0.75),
Shapes.box(0.09375, 0.0, 0.0625, 0.90625, 0.5, 1.0),
Shapes.box(0.09375, 0.0, 0.0625, 0.96875, 0.5, 1.0)
Shapes.or(
Shapes.box(0.09375, 0.0, 0.09375, 0.40625, 0.4375, 0.40625),
Shapes.box(0.59375, 0.0, 0.15625, 0.90625, 0.4375, 0.46875),
Shapes.box(0.65625, 0.0, 0.59375, 0.96875, 0.4375, 0.90625),
Shapes.box(0.15625, 0.0, 0.53125, 0.46875, 0.4375, 0.84375)
)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5, 0.6875)
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.5625, 0.8125),
Shapes.box(0.125, 0.0, 0.0625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.0, 0.9375, 0.5625, 1.0)
Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.5, 0.9375),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 1.0)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.4375, 0.75),
Shapes.box(0.125, 0.0, 0.0625, 0.875, 0.4375, 0.9375),
Shapes.box(0.125, 0.0, 0.0, 0.9375, 0.4375, 0.9375)
Shapes.or(
Shapes.box(0.125, 0.0, 0.0625, 0.375, 0.5, 0.4375),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.6875, 0.0, 0.625, 0.9375, 0.5, 1.0),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.9375)
)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.3125, 0.40625, 0.5, 0.6875),
Shapes.box(0.59375, 0.0, 0.375, 0.90625, 0.5, 0.75)
),
StackableItemBlockType.METAL_COAT to listOf(
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.375, 0.875),
Shapes.box(0.125, 0.0, 0.0625, 0.9375, 0.375, 0.875),
Shapes.box(0.0625, 0.0, 0.0625, 0.9375, 0.375, 0.9375)
Shapes.or(
Shapes.box(0.34375, 0.0, 0.0625, 0.65625, 0.5, 0.4375),
Shapes.box(0.09375, 0.0, 0.5625, 0.40625, 0.5, 0.9375),
Shapes.box(0.59375, 0.0, 0.625, 0.90625, 0.5, 1.0)
),
StackableItemBlockType.VITAMIN to listOf(
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.4375, 0.625),
Shapes.box(0.1875, 0.0, 0.3125, 0.8125, 0.4375, 0.6875),
Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.4375, 0.8125),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.4375, 0.875)
Shapes.or(
Shapes.box(0.09375, 0.0, 0.0625, 0.40625, 0.5, 0.4375),
Shapes.box(0.15625, 0.0, 0.5625, 0.46875, 0.5, 0.9375),
Shapes.box(0.65625, 0.0, 0.625, 0.96875, 0.5, 1.0),
Shapes.box(0.59375, 0.0, 0.125, 0.90625, 0.5, 0.5)
).singleEncompassing()
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5625, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5625, 0.8125)
),
StackableItemBlockType.IRON_BALL to listOf(
Shapes.box(0.25, 0.0, 0.25, 0.75, 0.4375, 0.75),
Shapes.box(0.0, 0.0, 0.1875, 1.0, 0.4375, 0.8125),
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.4375, 1.0),
Shapes.or(
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.4375, 1.0),
Shapes.box(0.25, 0.4375, 0.3125, 0.6875, 0.875, 0.75)
)
Shapes.or(
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.5625, 0.5),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.5625, 0.9375)
),
StackableItemBlockType.THROAT_SPRAY to listOf(
Shapes.box(0.375, 0.0, 0.1875, 0.625, 0.5625, 0.75),
Shapes.box(0.125, 0.0, 0.1875, 0.875, 0.5625, 0.8125),
Shapes.box(0.125, 0.0, 0.0, 0.875, 0.5625, 1.0),
Shapes.box(0.075, 0.0, 0.0, 0.9375, 0.5625, 1.0)
Shapes.or(
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.5625, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.5625, 0.5),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.5625, 1.0),
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.5625, 0.9375)
)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.4375, 0.75)
),
StackableItemBlockType.UPGRADE to listOf(
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.125, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.5, 0.6875)
Shapes.or(
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.4375, 0.9375),
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.4375, 0.4375)
),
StackableItemBlockType.DICE to listOf(
Shapes.box(0.125, 0.0, 0.6875, 0.3125, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.625, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.375, 0.875)
Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.4375, 0.4375),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.4375, 0.9375)
)
)
)
fun getShape(type: StackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: StackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
@@ -170,7 +184,7 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context)
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.SHOULD_GROW
@@ -34,9 +33,6 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
const val MIN_DISTANCE_BETWEEN_GEMS = 1
const val CONTINUATION_CHANCE = 0.8f
// Upper safety check to prevent infinite loops
const val MAX_FORCE_GROW_ATTEMPTS = 64
val BLOCK_TO_CLUSTER: Map<ResourceLocation, Block> by lazy {
mapOf(
ResourceLocation.parse("cobblemon:normal_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL,
@@ -116,16 +112,13 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
fun forceGrow(level: WorldGenLevel, pos: BlockPos, random: RandomSource, percentage: Float) {
val desiredLength = MAX_CONNECTED_GEMS * percentage
repeat(MAX_FORCE_GROW_ATTEMPTS) {
val (grown, clusterSize) = grow(level, pos, random, true)
if (!grown || clusterSize >= desiredLength) return
}
while (true) {
val growInfo = grow(level, pos, random, true)
val grown = growInfo.first
val clusterSize = growInfo.second
Cobblemon.LOGGER.warn(
"Forced type gem growth at {} stopped after {} attempts without reaching its target size; keeping the partial formation.",
pos,
MAX_FORCE_GROW_ATTEMPTS
)
if (!grown || clusterSize >= desiredLength) break
}
}
private fun grow(
@@ -137,7 +130,7 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
val connectedGems = getConnectedGemBlocks(level, pos) // maybe we can store this and access it for better performance? check for changes in list rather than checking each time grow is called? idk
val gemCount = connectedGems.size
val overLimit = gemCount >= MAX_CONNECTED_GEMS
if (overLimit) {
// if there is no open air pockets to grow any new clusters then exit early
if (!hasBreathingRoom(level, connectedGems)) {
@@ -172,11 +165,6 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
level.setBlock(targetPos, placeState, UPDATE_ALL)
// During world gen, the region silently discards writes into neighboring chunks that are already fully generated.
// Through ImposterProtoChunk with writes set to disabled. Checks if the block is still air after the write and skips if so as it can't be filled.
// Preventing infinite loops.
if (!level.getBlockState(targetPos).`is`(clusterBlock)) continue
if (forced) {
forceAdvanceClusterGrowth(level, targetPos, random)
}
@@ -222,4 +210,4 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
}
override fun isRandomlyTicking(state: BlockState): Boolean = true
}
}
@@ -17,8 +17,15 @@ import com.cobblemon.mod.common.api.events.cooking.PokeSnackSpawnPokemonEvent
import com.cobblemon.mod.common.api.fishing.SpawnBait
import com.cobblemon.mod.common.api.fishing.SpawnBait.Effect
import com.cobblemon.mod.common.api.fishing.SpawnBaitEffects
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.detail.*
import com.cobblemon.mod.common.api.spawning.detail.EntitySpawnResult
import com.cobblemon.mod.common.api.spawning.detail.PokemonHerdSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.influence.BucketMultiplyingInfluence
import com.cobblemon.mod.common.api.spawning.influence.BucketNormalizingInfluence
import com.cobblemon.mod.common.api.spawning.influence.SpawnBaitInfluence
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
import com.cobblemon.mod.common.api.spawning.spawner.FixedAreaSpawner
@@ -30,6 +37,7 @@ import com.cobblemon.mod.common.item.components.FoodColourComponent
import com.cobblemon.mod.common.item.components.IngredientComponent
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
import com.cobblemon.mod.common.util.DataKeys
import java.util.UUID
import net.minecraft.core.BlockPos
import net.minecraft.core.HolderLookup
import net.minecraft.nbt.CompoundTag
@@ -43,7 +51,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
import java.util.*
open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
BlockEntity(CobblemonBlockEntities.POKE_SNACK, pos, state), TintBlockEntity,
@@ -56,29 +63,9 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
const val POKE_SNACK_CRUMBED_ASPECT = "poke_snack_crumbed"
}
class Spawner(
name: String,
spawnPool: SpawnPool,
buckets: Map<String, Float>,
world: ServerLevel,
position: BlockPos,
horizontalRadius: Int,
verticalRadius: Int,
maxPokemonPerChunk: Float
) : FixedAreaSpawner(
name = name,
spawnPool = spawnPool,
buckets = buckets,
world = world,
position = position,
horizontalRadius = horizontalRadius,
verticalRadius = verticalRadius,
maxPokemonPerChunk = maxPokemonPerChunk
)
override var tint: Int? = null
val spawner: Spawner by lazy {
val spawner: FixedAreaSpawner by lazy {
val server = level as ServerLevel
val baitEffects = getBaitEffects()
@@ -25,7 +25,6 @@ import net.minecraft.world.level.block.SoundType
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.entity.CommandBlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BooleanProperty
@@ -81,13 +80,11 @@ class HabitatBlock(properties: Properties) : Block(properties), EntityBlock {
}
override fun useWithoutItem(state: BlockState, level: Level, pos: BlockPos, player: Player, hitResult: BlockHitResult): InteractionResult {
val blockEntity = level.getBlockEntity(pos)
val be = level.getBlockEntity(pos) as? HabitatBlockEntity ?: return InteractionResult.PASS
return if (blockEntity is HabitatBlockEntity && player.canUseGameMasterBlocks()) {
be.onUse(player, hitResult)
} else {
InteractionResult.PASS
if (!level.isClientSide) {
val be = level.getBlockEntity(pos) as? HabitatBlockEntity ?: return InteractionResult.PASS
return be.onUse(player, hitResult)
}
return InteractionResult.SUCCESS
}
override fun getDrops(state: BlockState, params: LootParams.Builder): MutableList<ItemStack> {
@@ -278,7 +278,7 @@ class HabitatBlockEntity(pos: BlockPos, state: BlockState) :
override fun injectSpawns(bucket: String, spawnablePosition: SpawnablePosition): List<SpawnDetail>? {
val spawningStyle = spawningStyle
return if (spawningStyle is NaturalHabitatSpawning) {
spawnDetails.filter { it.bucket == bucket && it.spawnablePositionType.clazz == spawnablePosition::class.java && it.isSatisfiedBy(spawnablePosition) }
spawnDetails.filter { it.spawnablePositionType.clazz == spawnablePosition::class.java && it.isSatisfiedBy(spawnablePosition) }
} else {
null
}
@@ -22,7 +22,6 @@ import com.cobblemon.mod.common.api.storage.player.client.ClientPokedexManager
import com.cobblemon.mod.common.api.storage.player.client.ClientTMMoveManager
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.block.entity.TintBlockEntity
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.client.battle.ClientBattle
import com.cobblemon.mod.common.client.gui.PartyOverlay
import com.cobblemon.mod.common.client.gui.PartyOverlayDataControl
@@ -239,12 +238,6 @@ object CobblemonClient {
CobblemonBlocks.POKE_CAKE
)
this.implementation.registerBlockRenderType(
RenderType.translucent(),
CobblemonBlocks.UPGRADE,
CobblemonBlocks.DUBIOUS_DISC
)
this.implementation.registerBlockRenderType(
RenderType.cutout(),
CobblemonBlocks.GILDED_CHEST,
@@ -390,31 +383,7 @@ object CobblemonClient {
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED,
CobblemonBlocks.TM_MACHINE,
CobblemonBlocks.GALARICA_CUFF,
CobblemonBlocks.GALARICA_WREATH,
CobblemonBlocks.CHIPPED_POT,
CobblemonBlocks.CRACKED_POT,
CobblemonBlocks.UNREMARKABLE_TEACUP,
CobblemonBlocks.MASTERPIECE_TEACUP,
CobblemonBlocks.LUMINOUS_MOSS,
CobblemonBlocks.ICY_ROCK,
CobblemonBlocks.HEAT_ROCK,
CobblemonBlocks.SMOOTH_ROCK,
CobblemonBlocks.DAMP_ROCK,
CobblemonBlocks.DESTINY_KNOT,
CobblemonBlocks.METRONOME,
CobblemonBlocks.KINGS_ROCK,
CobblemonBlocks.FLAME_ORB,
CobblemonBlocks.LIFE_ORB,
CobblemonBlocks.TOXIC_ORB,
CobblemonBlocks.LIGHT_BALL,
CobblemonBlocks.SMOKE_BALL,
CobblemonBlocks.NEVER_MELT_ICE,
CobblemonBlocks.WIDE_LENS,
CobblemonBlocks.ZOOM_LENS,
CobblemonBlocks.SCOPE_LENS
CobblemonBlocks.TM_MACHINE
)
this.createBoatModelLayers()
@@ -470,7 +470,7 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
val random = currentEntity.level().random
when (particleData) {
is ParticleData.SnowstormParticle -> {
val locators = particleData.locatorResolver(locatorStates).filter(::isLocatorVisible)
val locators = particleData.locatorResolver(locatorStates).ifEmpty { listOf("root") }.filter(::isLocatorVisible)
if (particleData.chance > random.nextDouble()) {
locators.forEach { locator ->
repeat(particleData.amount) {
@@ -518,14 +518,15 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
}
}
fun getSeatLocator(passenger: Entity): String? {
return this.getEntity().occupiedSeats.entries
fun getSeatLocator(passenger: Entity): String {
val seat = this.getEntity().occupiedSeats.entries
.firstOrNull { it.value == passenger }?.key
?.locator
?: throw IllegalArgumentException("Entity is not currently riding a seat")
return seat.locator
}
override fun positionRider(passenger: Entity, positionUpdater: MoveFunction) {
val locatorName = getSeatLocator(passenger) ?: return
val locatorName = getSeatLocator(passenger)
val locator = this.locatorStates[locatorName] ?: return
val locatorOffset = locator.matrix.getTranslation(Vector3f())
@@ -71,7 +71,7 @@ open class VariableObjectSelectionList(x: Int, y: Int, width: Int, height: Int):
var stackHeight = -scrollAmount.toInt()
guiGraphics.enableScissor(x, y, x + width, y + height)
children.forEachIndexed { index, entry ->
if (stackHeight < height && stackHeight + entry.height > 0) {
if (stackHeight in 1..<height || stackHeight + entry.height in 1..<height) {
entry.render(guiGraphics, index, x, y + stackHeight, mouseX, mouseY, partialTick)
}
stackHeight += entry.height
@@ -41,7 +41,6 @@ class CobblemonConfigScreen(
const val WIDGET_HEIGHT = SLOT_HEIGHT - PADDING
const val LABEL_Y_OFFSET = 4
const val WIDGET_Y_OFFSET = 0
const val LABEL_MAX_WIDTH = SLOT_WIDTH - RESET_SLOT_WIDTH - WIDGET_WIDTH - PADDING * 2
}
val clonedConfig = Cobblemon.config.clone()
@@ -8,18 +8,17 @@
package com.cobblemon.mod.common.client.gui.config.variable
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.LABEL_MAX_WIDTH
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.LABEL_Y_OFFSET
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.RESET_SLOT_WIDTH
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.SLOT_WIDTH
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.WIDGET_HEIGHT
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.WIDGET_Y_OFFSET
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigVariableList
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigVariableList.CobblemonConfigVariableListEntry
import com.cobblemon.mod.common.client.render.drawScrollingText
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.CobblemonConfigField
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.Button
import net.minecraft.client.gui.components.Tooltip
@@ -92,15 +91,12 @@ abstract class CobblemonConfigVariable(
val x = getX(left)
val y = getY(top)
drawScrollingText(
context,
Minecraft.getInstance().font,
labelLang,
x,
y + WIDGET_Y_OFFSET,
x + LABEL_MAX_WIDTH,
y + WIDGET_Y_OFFSET + WIDGET_HEIGHT,
-1
drawScaledText(
context = context,
text = labelLang,
x = getX(left),
y = getY(top) + LABEL_Y_OFFSET,
shadow = true
)
resetButton.x = x + SLOT_WIDTH - RESET_SLOT_WIDTH
@@ -66,14 +66,12 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
private val platformShadow = cobblemonResource("textures/gui/pokedex/platform_shadow.png")
private val typeSpacerResource = cobblemonResource("textures/gui/starterselection/type_spacer_single.png")
private val ballResource = cobblemonResource("textures/item/poke_balls/poke_ball.png")
private val unknownResource = cobblemonResource("textures/gui/pokedex/platform_unknown.png")
}
var currentSelection = 0
lateinit var currentCategory: RenderableStarterCategory
private lateinit var modelWidget: ModelWidget
private var currentPokemon: RenderablePokemon? = null
private lateinit var currentPokemon: RenderablePokemon
var ticksElapsed = 0
var currentBallBackgroundFrame = 0
@@ -100,9 +98,9 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
}
currentCategory = categories.first()
currentPokemon = currentCategory.pokemon[0]
currentPokemon = currentCategory.pokemon[currentSelection]
with(currentPokemon!!) {
with(currentPokemon) {
modelWidget = ModelWidget(
pX = x + 6, pY = y + 17,
pWidth = 118, pHeight = 100,
@@ -190,7 +188,7 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
width = 113,
height = 32
)
val typePlatform = currentPokemon?.let { getPlatformResource(it.form.primaryType) }
val typePlatform = getPlatformResource(currentPokemon.form.primaryType)
if (typePlatform != null) {
blitk(
matrixStack = matrices,
@@ -211,18 +209,6 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
scale = 0.5F
)
if (currentPokemon == null) { // Model widget won't render
blitk(
matrixStack = matrices,
texture = unknownResource,
x = (x + 36) / 0.15f,
y = (y + 36) / 0.15f,
width = 390,
height = 444,
scale = 0.15f
)
}
//Base
blitk(
matrixStack = matrices,
@@ -234,25 +220,23 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
)
//Type Icon
if (currentPokemon != null) {
TypeIcon(
x = x + 65,
y = y + 120,
type = currentPokemon!!.form.primaryType,
secondaryType = currentPokemon!!.form.secondaryType,
centeredX = true
).render(context)
TypeIcon(
x = x + 65,
y = y + 120,
type = currentPokemon.form.primaryType,
secondaryType = currentPokemon.form.secondaryType,
centeredX = true
).render(context)
if (currentPokemon!!.form.secondaryType == null) {
blitk(
matrixStack = matrices,
texture = typeSpacerResource,
x = x + 47,
y = y + 123,
width = 36,
height = 12
)
}
if (currentPokemon.form.secondaryType == null) {
blitk(
matrixStack = matrices,
texture = typeSpacerResource,
x = x + 47,
y = y + 123,
width = 36,
height = 12
)
}
//Name
@@ -269,7 +253,7 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = currentPokemon?.species?.translatedName?.bold() ?: lang("ui.starter.random").bold(),
text = currentPokemon.species.translatedName.bold(),
x = x + 14,
y = y + 2,
shadow = true
@@ -277,13 +261,11 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
// Pokédex Number
// Add preceding zeroes if Pokédex number is less than 4 digits
var dexNo = currentPokemon?.species?.nationalPokedexNumber?.toString()
if (dexNo != null) {
while (dexNo!!.length < 4) {
dexNo = "0$dexNo"
}
dexNo = "#$dexNo"
} else dexNo = "#????"
var dexNo = currentPokemon.species.nationalPokedexNumber.toString()
while (dexNo.length < 4) {
dexNo = "0$dexNo"
}
dexNo = "#$dexNo"
drawScaledText(
context = context,
@@ -308,12 +290,10 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
//Description Text
val smallTextScale = 0.5F
val textEntry = currentPokemon?.form?.pokedex?.first()?.asTranslated() ?: lang("ui.starter.random_description")
matrices.pushPose()
matrices.scale(smallTextScale, smallTextScale, 1F)
MultiLineLabelK.create(
component = textEntry,
component = currentPokemon.form.pokedex.first().asTranslated(),
width = 114 / smallTextScale,
maxLines = 5
).renderLeftAligned(
@@ -340,14 +320,8 @@ class StarterSelectionScreen(private val categories: List<RenderableStarterCateg
fun selectPokemon(category: RenderableStarterCategory, slot: Int) {
currentCategory = category
currentSelection = slot
if (currentSelection < currentCategory.pokemon.size) {
currentPokemon = currentCategory.pokemon[currentSelection].also {
modelWidget.pokemon = it
}
modelWidget.shouldRender = true
} else {
currentPokemon = null
modelWidget.shouldRender = false
currentPokemon = currentCategory.pokemon[currentSelection].also {
modelWidget.pokemon = it
}
}
@@ -8,10 +8,12 @@
package com.cobblemon.mod.common.client.gui.startselection.widgets
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
import com.cobblemon.mod.common.client.gui.VariableObjectSelectionList
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.startselection.StarterSelectionScreen
@@ -27,11 +29,12 @@ import org.joml.Quaternionf
import org.joml.Vector3f
class CategoryList(
paneWidth: Int,
paneHeight: Int,
private val paneWidth: Int,
private val paneHeight: Int,
private val categories: List<RenderableStarterCategory>,
val listX: Int,
val listY: Int,
private val minecraft: Minecraft = Minecraft.getInstance(),
private val starterSelectionScreen: StarterSelectionScreen
) : VariableObjectSelectionList(
listX,
@@ -49,8 +52,6 @@ class CategoryList(
private val buttonResource = cobblemonResource("textures/gui/starterselection/starter_selection.png")
private val buttonActiveResource = cobblemonResource("textures/gui/starterselection/starter_selection_active.png")
private val unknownResource = cobblemonResource("textures/gui/pokedex/platform_unknown.png")
const val MARGIN = 4
const val HEADER_HEIGHT = 7
const val BUTTON_SEPERATION = 3
@@ -67,8 +68,7 @@ class CategoryList(
}
private fun createEntries() = categories.map { category ->
val pokemonCount = category.pokemon.size - if (category.randomStarter) 0 else 1
val rows = pokemonCount / 3 + 1
val rows = (category.pokemon.size - 1) / 3 + 1
val height = CONTAINER_BUTTON_SIZE * rows + BUTTON_SEPERATION * (rows + 1) + HEADER_HEIGHT + 3
Category(category, height)
}
@@ -84,8 +84,7 @@ class CategoryList(
mouseY: Int,
partialTick: Float
) {
val itemSize = category.pokemon.size + if (category.randomStarter) 1 else 0
val rows = (itemSize - 1) / 3 + 1
val rows = (category.pokemon.size - 1) / 3 + 1
val matrices = guiGraphics.pose()
//Header
blitk(
@@ -153,7 +152,7 @@ class CategoryList(
)
//Buttons
for (index in 0..<itemSize) {
for (index in 0..<category.pokemon.size) {
val row = index / 3
val column = index % 3
@@ -174,33 +173,21 @@ class CategoryList(
vOffset = if (hovered) CONTAINER_BUTTON_SIZE else 0
)
if (index == category.pokemon.size) {
blitk(
matrixStack = matrices,
texture = unknownResource,
x = (startX + 4.5F) / 0.04f,
y = (startY + 3.5F) / 0.04f,
width = 390,
height = 444,
scale = 0.04f
)
} else {
matrices.pushPose()
matrices.translate(startX + (CONTAINER_BUTTON_SIZE / 2.0), startY.toDouble() - 6, 0.0)
matrices.scale(3.5F, 3.5F, 1F)
matrices.pushPose()
matrices.translate(startX + (CONTAINER_BUTTON_SIZE / 2.0), startY.toDouble() - 6, 0.0)
matrices.scale(3.5F, 3.5F, 1F)
val state = FloatingState()
state.currentAspects = category.pokemon[index].aspects
drawProfilePokemon(
species = category.pokemon[index].species.resourceIdentifier,
matrixStack = matrices,
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(13F, 35F, 0F)),
state = state,
scale = 4.5F,
partialTicks = 0F
)
matrices.popPose()
}
val state = FloatingState()
state.currentAspects = category.pokemon[index].aspects
drawProfilePokemon(
species = category.pokemon[index].species.resourceIdentifier,
matrixStack = matrices,
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(13F, 35F, 0F)),
state = state,
scale = 4.5F,
partialTicks = 0F
)
matrices.popPose()
}
}
@@ -216,8 +203,7 @@ class CategoryList(
}
private fun getButtonHovered(x: Int, y: Int, mouseX: Double, mouseY: Double): Int {
val itemSize = category.pokemon.size + if (category.randomStarter) 1 else 0
for (index in 0..<itemSize) {
for (index in 0..<category.pokemon.size) {
val row = index / 3
val column = index % 3

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