Added held_item_visible pokemonproperty

This commit is contained in:
Paul
2026-06-20 22:29:14 +10:00
parent 88afe05c16
commit 6609c7d038
3 changed files with 39 additions and 2 deletions
+3 -2
View File
@@ -42,9 +42,8 @@
- All ruin structures gilded chest loot tables have been updated to include a guaranteed TM not learned naturally by any Pokémon through their level-up moveset. Each ruin gets its own specific TM, so you can now go hunting ruins to complete your move dex!
- All fossil structures have been transferred over to biome features, allowing for better placement in generation.
- The prehistoric_underwater_fissure & prehistoric_submerged_impact fossil structures now use the biome tag `#cobblemon:is_temperate_ocean`.
- A new Biome tag called `#cobblemon:is_stony_beach` has been added.
- Gimmighoul towers now generate at ground level rather than sinking one block into the ground.
- 1 New shipwreck cove structure called the "magma_shipwreck_cove" has been added.
- A new shipwreck cove structure called the "magma_shipwreck_cove" has been added.
- Shipwreck coves now generate slightly more frequently.
- Added equipment loot tables for shipwreck cove enemies.
- Maps from abandoned fishing boats leading to shipwreck coves now will skip explored chunks, allowing the player to find more shipwreck coves easier.
@@ -57,6 +56,7 @@
- Pokémon cries now play when clicking Pokémon in the summary screen.
- Pressing the Summary key while either the starter selection or summary screen are open now closes those screens
- Ice type Pokémon are now immune to Packed Snow
- Held item visibility can now be controlled by the held_item_visible command argument.
### New rideable Pokémon
- Drampa
@@ -357,6 +357,7 @@
- Fixed Guilded chests being more accessible than intended
- Fixed fished up Pokémon not being added as "seen" to the Pokedex
- Fixed surprised Gimmighoul encounters not being added as "seen" to the Pokedex
- Fixed a crash involving berry trees that have been world edited.
### Developer
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters
@@ -108,6 +108,7 @@ import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HeldItemVisibleProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
@@ -350,6 +351,7 @@ object Cobblemon {
CustomPokemonProperty.register(UnaspectPropertyType)
CustomPokemonProperty.register(FreezeFrameProperty)
CustomPokemonProperty.register(NoAIProperty)
CustomPokemonProperty.register(HeldItemVisibleProperty)
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit(Unit)
@@ -0,0 +1,34 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.properties
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
object HeldItemVisibleProperty : CustomPokemonPropertyType<BooleanProperty> {
override val keys = setOf("held_item_visible")
override val needsKey = true
override fun fromString(value: String?) =
when {
value == null || value.lowercase() in listOf("true", "yes") -> heldItemVisible(true)
value.lowercase() in listOf("false", "no") -> heldItemVisible(false)
else -> null
}
fun heldItemVisible(value: Boolean) = BooleanProperty(
key = keys.first(),
value = value,
pokemonApplicator = { pokemon, _ -> pokemon.heldItemVisible = value },
entityApplicator = { pokemonEntity, _ -> pokemonEntity.pokemon.heldItemVisible = value },
pokemonMatcher = { pokemon, _ -> pokemon.heldItemVisible == value },
entityMatcher = { pokemonEntity, _ -> pokemonEntity.pokemon.heldItemVisible == value }
)
override fun examples() = setOf("yes", "no")
}