Merge branch 'fix/full-heal-not-working-in-battle' into 'main'

Fix: Full Heal not working (Lum berry works)

Closes #1950

See merge request cable-mc/cobblemon!2195
This commit is contained in:
Polymeta
2026-04-13 11:00:21 +00:00
2 changed files with 2 additions and 1 deletions
+1
View File
@@ -43,6 +43,7 @@
- Fixed Ancient Pokeball's to their respective modifiers
- Fixed a Server warning when recalling Pokemon
- Fixed sliding particles incorrectly handling block collision
- Fixed Full Heal not curing status conditions in battle
### Developer
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters
@@ -819,7 +819,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(CobblemonBlocks.DIRE_HIT))
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(CobblemonBlocks.GUARD_SPEC))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", *Statuses.getPersistentStatuses().toTypedArray(), block = CobblemonBlocks.FULL_HEAL))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY, block = CobblemonBlocks.ANTIDOTE))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP, block = CobblemonBlocks.AWAKENING))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))