forked from mirrors/cobblemon
Merge branch 'fix-bucket-reuse' into '1.8.0'
Fixed multi-spawns in a single pass using the same bucket for all of them See merge request cable-mc/cobblemon!2104
This commit is contained in:
@@ -0,0 +1,19 @@
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# Changelog
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## [1.8.0 (MONTH Xth, 2026)](#1-8-0)
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### Additions
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### Changes
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### Fixes
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- Fixed rare Pokémon being far too likely to spawn multiple times in a single spawn cycle. The dev told me that the exact bug is too complicated to explain.
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### Developer
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- Tweaked the spawning selector interface to take a bucket function rather than a bucket directly.
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### Molang & Datapacks
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### Particles
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### Localization
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- Updated translations for:
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+71
-51
@@ -44,7 +44,7 @@ import kotlin.random.Random
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* @since July 10th, 2022
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*/
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open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelectionData> {
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class SelectingSpawnInformation {
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class SelectingSpawnInformation(val spawnDetail: SpawnDetail) {
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val spawnablePositions = mutableMapOf<SpawnablePosition, Float>()
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var highestWeight = 0F
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@@ -58,61 +58,81 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
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fun chooseSpawnablePosition() = spawnablePositions.entries.weightedSelection { it.value }!!.key
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}
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class SpawnablePositionSelectionData(
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val spawnToSpawnablePosition: MutableMap<SpawnDetail, SelectingSpawnInformation>,
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var percentSum: Float
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): SpawnSelectionData {
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val size: Int
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get() = spawnToSpawnablePosition.size
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class SpawnablePositionBucketSelectionData(
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val selectingSpawnInformation: MutableList<SelectingSpawnInformation>
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) {
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var percentSum: Float = 0F
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val seenSpawns = mutableListOf<SpawnDetail>()
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fun add(spawnDetail: SpawnDetail, spawnablePosition: SpawnablePosition) {
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// Only add to percentSum if this is the first time we've seen this SpawnDetail, otherwise
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// the percentage will get amplified for every spawnable position the thing was possible, completely
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// ruining the point of this pre-selection percentage.
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if (spawnDetail.percentage > 0 && spawnDetail !in seenSpawns) {
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seenSpawns.add(spawnDetail)
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percentSum += spawnDetail.percentage
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}
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val spawnInformation = selectingSpawnInformation.find { it.spawnDetail == spawnDetail }
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?: SelectingSpawnInformation(spawnDetail).also { selectingSpawnInformation.add(it) }
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spawnInformation.add(spawnablePosition, spawnablePosition.getWeight(spawnDetail))
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}
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fun remove(spawnInformation: SelectingSpawnInformation) {
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selectingSpawnInformation -= spawnInformation
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if (spawnInformation.spawnDetail.percentage > 0) {
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percentSum -= spawnInformation.spawnDetail.percentage
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}
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}
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}
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class SpawnablePositionSelectionData(
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val spawner: Spawner,
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val spawnablePositions: List<SpawnablePosition>,
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val selectingSpawnInformation: MutableMap<SpawnBucket, SpawnablePositionBucketSelectionData>,
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): SpawnSelectionData {
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override val spawnActions = mutableListOf<SpawnAction<*>>()
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override val context = mutableMapOf<String, Any>()
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fun getDataForBucket(bucket: SpawnBucket): SpawnablePositionBucketSelectionData {
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val existing = selectingSpawnInformation[bucket]
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if (existing != null) {
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return existing
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}
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val bucketSpawnInformation = SpawnablePositionBucketSelectionData(mutableListOf())
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spawnablePositions.forEach { spawnablePosition ->
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spawner.getMatchingSpawns(bucket, spawnablePosition).forEach {
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bucketSpawnInformation.add(it, spawnablePosition)
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}
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}
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selectingSpawnInformation[bucket] = bucketSpawnInformation
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return bucketSpawnInformation
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}
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override fun removeSpawnDetails(shouldRemove: (SpawnDetail) -> Boolean) {
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val toRemove = spawnToSpawnablePosition.entries.filter { shouldRemove(it.key) }
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toRemove.forEach { spawnToSpawnablePosition.remove(it.key) }
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percentSum -= toRemove.sumOf { it.key.percentage.toDouble().takeIf { it > 0 } ?: 0.0 }.toFloat()
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selectingSpawnInformation.flatMap { it.value.selectingSpawnInformation.filter { shouldRemove(it.spawnDetail) } }
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.forEach { selectingSpawnInformation[it.spawnDetail.bucket]?.remove(it) }
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}
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override fun removeSpawnablePositions(shouldRemove: (SpawnDetail, SpawnablePosition) -> Boolean) {
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val toRemove = spawnToSpawnablePosition.entries.filter { (spawnDetail, positionData) ->
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positionData.spawnablePositions.removeIf { shouldRemove(spawnDetail, it.key) }
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val toRemove = selectingSpawnInformation.flatMap { it.value.selectingSpawnInformation }.filter { positionData ->
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positionData.spawnablePositions.removeIf { shouldRemove(positionData.spawnDetail, it.key) }
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positionData.highestWeight = positionData.spawnablePositions.maxOfOrNull { it.value } ?: 0F
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positionData.spawnablePositions.isEmpty()
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}
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toRemove.forEach { spawnToSpawnablePosition.remove(it.key) }
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percentSum -= toRemove.sumOf { it.key.percentage.toDouble().takeIf { it > 0 } ?: 0.0 }.toFloat()
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toRemove.forEach { selectingSpawnInformation[it.spawnDetail.bucket]?.remove(it) }
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}
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}
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override fun getSelectionData(
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spawner: Spawner,
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bucket: SpawnBucket,
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spawnablePositions: List<SpawnablePosition>
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): SpawnablePositionSelectionData {
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val spawnToSpawnablePosition: MutableMap<SpawnDetail, SelectingSpawnInformation> = mutableMapOf()
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var percentSum = 0F
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val selectingSpawnInformation: MutableMap<SpawnBucket, SpawnablePositionBucketSelectionData> = mutableMapOf()
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spawnablePositions.forEach { spawnablePosition ->
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spawner.getMatchingSpawns(bucket, spawnablePosition).forEach {
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// Only add to percentSum if this is the first time we've seen this SpawnDetail, otherwise
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// the percentage will get amplified for every spawnable position the thing was possible, completely
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// ruining the point of this pre-selection percentage.
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if (it.percentage > 0 && !spawnToSpawnablePosition.containsKey(it)) {
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percentSum += it.percentage
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}
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val selectingSpawnInformation = spawnToSpawnablePosition.getOrPut(
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it,
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::SelectingSpawnInformation
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)
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selectingSpawnInformation.add(spawnablePosition, spawnablePosition.getWeight(it))
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}
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}
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return SpawnablePositionSelectionData(spawnToSpawnablePosition, percentSum)
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return SpawnablePositionSelectionData(spawner, spawnablePositions, selectingSpawnInformation)
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}
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override fun selectSpawnAction(
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@@ -120,8 +140,8 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
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bucket: SpawnBucket,
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selectionData: SpawnablePositionSelectionData,
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): SpawnAction<*>? {
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val spawnToSpawnablePosition = selectionData.spawnToSpawnablePosition
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var percentSum = selectionData.percentSum
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val selectingSpawnInformation = selectionData.getDataForBucket(bucket) ?: return null
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var percentSum = selectingSpawnInformation.percentSum
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// First pass is doing percentage checks.
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if (percentSum > 0) {
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@@ -129,7 +149,7 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
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if (percentSum > 100) {
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Cobblemon.LOGGER.warn(
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"""
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A spawn list for ${spawner.name} exceeded 100% on percentage sums...
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A spawn list for ${spawner.name} exceeded 100% on percentage sums in bucket ${bucket.name}...
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This means you don't understand how this option works.
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""".trimIndent()
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)
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@@ -140,13 +160,13 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
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* It's [0, 1) and I want (0, 1]
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* See half-open intervals here https://en.wikipedia.org/wiki/Interval_(mathematics)#Terminology
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*/
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val selectedPercentage = 100 - Random.Default.nextFloat() * 100
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val selectedPercentage = 100 - Random.nextFloat() * 100
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percentSum = 0F
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for ((spawnDetail, info) in spawnToSpawnablePosition) {
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if (spawnDetail.percentage > 0) {
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percentSum += spawnDetail.percentage
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for (info in selectingSpawnInformation.selectingSpawnInformation) {
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if (info.spawnDetail.percentage > 0) {
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percentSum += info.spawnDetail.percentage
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if (percentSum >= selectedPercentage) {
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return spawnDetail.choose(
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return info.spawnDetail.choose(
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spawnablePosition = info.chooseSpawnablePosition(),
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bucket = bucket,
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selectionData = selectionData
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@@ -156,9 +176,9 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
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}
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}
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val selectedSpawn = spawnToSpawnablePosition.entries.toList().weightedSelection { it.value.highestWeight }!!
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return selectedSpawn.key.choose(
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spawnablePosition = selectedSpawn.value.chooseSpawnablePosition(),
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val selectedSpawn = selectingSpawnInformation.selectingSpawnInformation.toList().weightedSelection { it.highestWeight }!!
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return selectedSpawn.spawnDetail.choose(
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spawnablePosition = selectedSpawn.chooseSpawnablePosition(),
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bucket = bucket,
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selectionData = selectionData
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)
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@@ -169,16 +189,16 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
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bucket: SpawnBucket,
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spawnablePositions: List<SpawnablePosition>
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): Map<SpawnDetail, Float> {
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val selectionData = getSelectionData(spawner, bucket, spawnablePositions)
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val selectionData = getSelectionData(spawner, spawnablePositions).getDataForBucket(bucket)
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if (selectionData.size == 0) {
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if (selectionData.selectingSpawnInformation.isEmpty()) {
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return emptyMap()
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}
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val totalWeights = mutableMapOf<SpawnDetail, Float>()
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for ((spawnDetail, info) in selectionData.spawnToSpawnablePosition.entries) {
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totalWeights[spawnDetail] = info.highestWeight
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for (info in selectionData.selectingSpawnInformation) {
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totalWeights[info.spawnDetail] = info.highestWeight
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}
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return totalWeights
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+67
-55
@@ -18,7 +18,6 @@ import com.cobblemon.mod.common.api.spawning.spawner.Spawner
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import com.cobblemon.mod.common.util.removeIf
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import com.cobblemon.mod.common.util.weightedSelection
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import kotlin.random.Random
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import kotlin.reflect.full.createInstance
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/**
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* A spawning selector that compiles a distinct list of all spawn details that
|
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@@ -33,9 +32,9 @@ import kotlin.reflect.full.createInstance
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* of an entire spawnable position type to favour whichever are the more populous.
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*
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* The weight for a spawn when doing primary selection is whichever spawnable position-influenced
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* weight is highest (as weight multipliers exist per spawnable position) and then the
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* selection of which spawnable position to spawn the primary selected spawn uses the spawnable
|
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* position-adjusted weight.
|
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* weight is highest (as weight multipliers exist per spawnable position). After the spawn has been
|
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* chosen, the selection of which spawnable position to spawn it at is selected via another weighted
|
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* selection using spawnable position-adjusted weights.
|
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*
|
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* At a glance:
|
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* - Spawn detail selection is flat across spawnable position quantity
|
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@@ -45,7 +44,6 @@ import kotlin.reflect.full.createInstance
|
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* @since July 10th, 2022
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*/
|
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open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnablePositionWeightedSelector.SeparatedSelectionData> {
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open fun getWeight(spawnablePositionType: SpawnablePositionType<*>) = spawnablePositionType.getWeight()
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|
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class SelectingSpawnInformation {
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val spawnablePositionWeights = mutableMapOf<SpawnablePosition, Float>()
|
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@@ -62,13 +60,25 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
fun chooseSpawnablePosition() = spawnablePositionWeights.keys.toList().weightedSelection { spawnablePositionWeights[it]!! }!!
|
||||
}
|
||||
|
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class SpawnablePositionSelectionData(
|
||||
val spawnToSpawnablePosition: MutableMap<SpawnDetail, SelectingSpawnInformation>,
|
||||
var percentSum: Float
|
||||
) {
|
||||
class SpawnablePositionSelectionData {
|
||||
val spawnToSpawnablePosition = mutableMapOf<SpawnDetail, SelectingSpawnInformation>()
|
||||
var percentSum: Float = 0F
|
||||
val seenSpawns = mutableListOf<SpawnDetail>()
|
||||
val size: Int
|
||||
get() = spawnToSpawnablePosition.size
|
||||
|
||||
fun add(spawnDetail: SpawnDetail, spawnablePosition: SpawnablePosition) {
|
||||
// Only add to percentSum if this is the first time we've seen this SpawnDetail for this spawnable
|
||||
// position type, otherwise the percentage will get amplified for every spawnable position the thing
|
||||
// was possible, completely ruining the point of this pre-selection percentage.
|
||||
if (spawnDetail.percentage > 0 && spawnDetail !in seenSpawns) {
|
||||
percentSum += spawnDetail.percentage
|
||||
seenSpawns.add(spawnDetail)
|
||||
}
|
||||
val selectingSpawnInformation = spawnToSpawnablePosition.getOrPut(spawnDetail, ::SelectingSpawnInformation)
|
||||
selectingSpawnInformation.add(spawnDetail, spawnablePosition, 1F)
|
||||
}
|
||||
|
||||
fun removeSpawnDetails(shouldRemove: (SpawnDetail) -> Boolean) {
|
||||
val toRemove = spawnToSpawnablePosition.entries.filter { shouldRemove(it.key) }
|
||||
toRemove.forEach { spawnToSpawnablePosition.remove(it.key) }
|
||||
@@ -89,67 +99,68 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
}
|
||||
|
||||
class SeparatedSelectionData(
|
||||
val spawnablePositionTypeToSpawns: MutableMap<SpawnablePositionType<*>, SpawnablePositionSelectionData>
|
||||
): SpawnSelectionData {
|
||||
val spawner: Spawner,
|
||||
val spawnablePositions: List<SpawnablePosition>
|
||||
) : SpawnSelectionData {
|
||||
override val spawnActions = mutableListOf<SpawnAction<*>>()
|
||||
override val context = mutableMapOf<String, Any>()
|
||||
|
||||
val bucketData = mutableMapOf<SpawnBucket, MutableMap<SpawnablePositionType<*>, SpawnablePositionSelectionData>>()
|
||||
|
||||
override fun removeSpawnDetails(shouldRemove: (SpawnDetail) -> Boolean) {
|
||||
spawnablePositionTypeToSpawns.values.forEach { it.removeSpawnDetails(shouldRemove) }
|
||||
spawnablePositionTypeToSpawns.removeIf { it.value.size == 0 }
|
||||
bucketData.values.forEach {
|
||||
it.values.forEach { it.removeSpawnDetails(shouldRemove) }
|
||||
it.removeIf { it.value.size == 0 }
|
||||
}
|
||||
}
|
||||
|
||||
override fun removeSpawnablePositions(shouldRemove: (SpawnDetail, SpawnablePosition) -> Boolean) {
|
||||
spawnablePositionTypeToSpawns.values.forEach { it.removeSpawnablePositions(shouldRemove) }
|
||||
spawnablePositionTypeToSpawns.removeIf { it.value.size == 0 }
|
||||
bucketData.values.forEach {
|
||||
it.values.forEach { it.removeSpawnablePositions(shouldRemove) }
|
||||
it.removeIf { it.value.size == 0 }
|
||||
}
|
||||
}
|
||||
|
||||
fun getDataForBucket(bucket: SpawnBucket): MutableMap<SpawnablePositionType<*>, SpawnablePositionSelectionData> {
|
||||
bucketData[bucket]?.let { return it }
|
||||
|
||||
val spawnablePositionTypeToSpawns = mutableMapOf<SpawnablePositionType<*>, SpawnablePositionSelectionData>()
|
||||
|
||||
spawnablePositions.forEach { spawnablePosition ->
|
||||
val spawnablePositionType = SpawnablePosition.getByClass(spawnablePosition)!!
|
||||
|
||||
val possible = spawner.getMatchingSpawns(bucket, spawnablePosition)
|
||||
if (possible.isNotEmpty()) {
|
||||
val spawnablePositionSelectionData = spawnablePositionTypeToSpawns
|
||||
.getOrPut(spawnablePositionType, ::SpawnablePositionSelectionData)
|
||||
possible.forEach { spawnablePositionSelectionData.add(it, spawnablePosition) }
|
||||
}
|
||||
}
|
||||
|
||||
bucketData[bucket] = spawnablePositionTypeToSpawns
|
||||
return spawnablePositionTypeToSpawns
|
||||
}
|
||||
}
|
||||
|
||||
override fun getSelectionData(
|
||||
spawner: Spawner,
|
||||
bucket: SpawnBucket,
|
||||
spawnablePositions: List<SpawnablePosition>
|
||||
): SeparatedSelectionData {
|
||||
val spawnablePositionTypeToSpawns = mutableMapOf<SpawnablePositionType<*>, SpawnablePositionSelectionData>()
|
||||
|
||||
spawnablePositions.forEach { spawnablePosition ->
|
||||
val spawnablePositionType = SpawnablePosition.getByClass(spawnablePosition)!!
|
||||
|
||||
val possible = spawner.getMatchingSpawns(bucket, spawnablePosition)
|
||||
if (possible.isNotEmpty()) {
|
||||
val spawnablePositionSelectionData = spawnablePositionTypeToSpawns.getOrPut(spawnablePositionType) { SpawnablePositionSelectionData(mutableMapOf(), 0F) }
|
||||
possible.forEach {
|
||||
// Only add to percentSum if this is the first time we've seen this SpawnDetail for this spawnable
|
||||
// position type, otherwise the percentage will get amplified for every spawnable position the thing
|
||||
// was possible, completely ruining the point of this pre-selection percentage.
|
||||
if (it.percentage > 0 && !spawnablePositionSelectionData.spawnToSpawnablePosition.containsKey(it)) {
|
||||
spawnablePositionSelectionData.percentSum += it.percentage
|
||||
}
|
||||
|
||||
val selectingSpawnInformation = spawnablePositionSelectionData.spawnToSpawnablePosition.getOrPut(
|
||||
it,
|
||||
SelectingSpawnInformation::class::createInstance
|
||||
)
|
||||
selectingSpawnInformation.add(it, spawnablePosition, getWeight(spawnablePositionType))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return SeparatedSelectionData(spawnablePositionTypeToSpawns)
|
||||
}
|
||||
) = SeparatedSelectionData(spawner, spawnablePositions)
|
||||
|
||||
override fun selectSpawnAction(
|
||||
spawner: Spawner,
|
||||
bucket: SpawnBucket,
|
||||
selectionData: SeparatedSelectionData
|
||||
): SpawnAction<*>? {
|
||||
if (selectionData.spawnablePositionTypeToSpawns.isEmpty()) {
|
||||
val bucketData = selectionData.getDataForBucket(bucket)
|
||||
|
||||
if (bucketData.isEmpty()) {
|
||||
return null
|
||||
}
|
||||
|
||||
// Which spawnable position type should we use?
|
||||
val spawnablePositionSelectionData = selectionData.spawnablePositionTypeToSpawns.entries.toList()
|
||||
.weightedSelection { getWeight(it.key) * it.value.size }
|
||||
val spawnablePositionSelectionData = bucketData.entries.toList()
|
||||
.weightedSelection { it.key.getWeight() * it.value.size }
|
||||
?.value
|
||||
?: return null
|
||||
|
||||
@@ -161,7 +172,7 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
if (percentSum > 100) {
|
||||
LOGGER.warn(
|
||||
"""
|
||||
A spawn list for ${spawner.name} exceeded 100% on percentage sums...
|
||||
A spawn list for ${spawner.name} exceeded 100% on percentage sums in bucket ${bucket.name}...
|
||||
This means you don't understand how this option works.
|
||||
""".trimIndent()
|
||||
)
|
||||
@@ -173,7 +184,7 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
* It's [0, 1) and I want (0, 1]
|
||||
* See half-open intervals here https://en.wikipedia.org/wiki/Interval_(mathematics)#Terminology
|
||||
*/
|
||||
val selectedPercentage = 100 - Random.Default.nextFloat() * 100
|
||||
val selectedPercentage = 100 - Random.nextFloat() * 100
|
||||
percentSum = 0F
|
||||
for ((spawnDetail, info) in spawnToSpawnablePosition) {
|
||||
if (spawnDetail.percentage > 0) {
|
||||
@@ -224,7 +235,8 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
val percentageWeight = (rescaledTotalWeight - totalWeight) / percentSum
|
||||
|
||||
for ((spawnDetail, info) in spawnToSpawnablePosition.entries) {
|
||||
totalWeights[spawnDetail] = info.highestWeight + if (spawnDetail.percentage > 0) spawnDetail.percentage * percentageWeight else 0F
|
||||
totalWeights[spawnDetail] =
|
||||
info.highestWeight + if (spawnDetail.percentage > 0) spawnDetail.percentage * percentageWeight else 0F
|
||||
}
|
||||
|
||||
return totalWeights
|
||||
@@ -235,18 +247,18 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
bucket: SpawnBucket,
|
||||
spawnablePositions: List<SpawnablePosition>
|
||||
): Map<SpawnDetail, Float> {
|
||||
val selectionData = getSelectionData(spawner, bucket, spawnablePositions)
|
||||
val selectionData = getSelectionData(spawner, spawnablePositions).getDataForBucket(bucket)
|
||||
|
||||
if (selectionData.spawnablePositionTypeToSpawns.isEmpty()) {
|
||||
if (selectionData.isEmpty()) {
|
||||
return mapOf()
|
||||
}
|
||||
|
||||
val totalWeights = mutableMapOf<SpawnDetail, Float>()
|
||||
|
||||
val totalSpawnablePositionWeight = selectionData.spawnablePositionTypeToSpawns.keys.sumOf { getWeight(it).toDouble() }.toFloat()
|
||||
val totalSpawnablePositionWeight = selectionData.keys.sumOf { it.getWeight().toDouble() }.toFloat()
|
||||
|
||||
for ((spawnablePositionType, spawnPositionSelectionData) in selectionData.spawnablePositionTypeToSpawns) {
|
||||
val spawnPositionWeightCorrection = getWeight(spawnablePositionType) / totalSpawnablePositionWeight
|
||||
for ((spawnablePositionType, spawnPositionSelectionData) in selectionData) {
|
||||
val spawnPositionWeightCorrection = spawnablePositionType.getWeight() / totalSpawnablePositionWeight
|
||||
val spawnPositionProbabilities = getProbabilitiesFromSpawnablePositionType(spawner, spawnPositionSelectionData)
|
||||
|
||||
spawnPositionProbabilities.entries.forEach {
|
||||
|
||||
+9
-3
@@ -29,7 +29,7 @@ interface SpawningSelector<T : SpawnSelectionData> {
|
||||
val DEFAULT = FlatSpawnablePositionWeightedSelector()
|
||||
}
|
||||
|
||||
fun getSelectionData(spawner: Spawner, bucket: SpawnBucket, spawnablePositions: List<SpawnablePosition>): T
|
||||
fun getSelectionData(spawner: Spawner, spawnablePositions: List<SpawnablePosition>): T
|
||||
|
||||
fun selectSpawnAction(
|
||||
spawner: Spawner,
|
||||
@@ -37,12 +37,18 @@ interface SpawningSelector<T : SpawnSelectionData> {
|
||||
selectionData: T
|
||||
): SpawnAction<*>?
|
||||
|
||||
fun select(spawner: Spawner, bucket: SpawnBucket, spawnablePositions: List<SpawnablePosition>, maxSpawns: Int): List<SpawnAction<*>> {
|
||||
val selectionData = getSelectionData(spawner, bucket, spawnablePositions)
|
||||
fun select(
|
||||
spawner: Spawner,
|
||||
bucketSelector: () -> SpawnBucket,
|
||||
spawnablePositions: List<SpawnablePosition>,
|
||||
maxSpawns: Int
|
||||
): List<SpawnAction<*>> {
|
||||
val selectionData = getSelectionData(spawner, spawnablePositions)
|
||||
|
||||
val spawnActions = selectionData.spawnActions
|
||||
|
||||
while (spawnActions.size < maxSpawns) {
|
||||
val bucket = bucketSelector()
|
||||
val spawnAction = selectSpawnAction(
|
||||
spawner = spawner,
|
||||
bucket = bucket,
|
||||
|
||||
@@ -29,13 +29,6 @@ import com.cobblemon.mod.common.util.isBoxLoaded
|
||||
import com.cobblemon.mod.common.util.squeezeWithinBounds
|
||||
import com.cobblemon.mod.common.util.toVec3f
|
||||
import com.cobblemon.mod.common.util.weightedSelection
|
||||
import kotlin.Any
|
||||
import kotlin.Boolean
|
||||
import kotlin.Float
|
||||
import kotlin.Int
|
||||
import kotlin.Pair
|
||||
import kotlin.String
|
||||
import kotlin.collections.plus
|
||||
import kotlin.math.max
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.SectionPos
|
||||
@@ -95,10 +88,9 @@ interface Spawner {
|
||||
): SpawnAction<*>? {
|
||||
influences.removeIf { it.isExpired() }
|
||||
spawnablePosition.influences.addAll(influences)
|
||||
val bucket = chooseBucket(cause, spawnablePosition.influences)
|
||||
return selector.select(
|
||||
spawner = this,
|
||||
bucket = bucket,
|
||||
bucketSelector = { chooseBucket(cause, spawnablePosition.influences) },
|
||||
spawnablePositions = listOf(spawnablePosition),
|
||||
maxSpawns = 1
|
||||
).firstOrNull()
|
||||
@@ -116,9 +108,9 @@ interface Spawner {
|
||||
|
||||
val areaBox = AABB.ofSize(
|
||||
Vec3(constrainedArea.getCenter().toVec3f()),
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0 * 2,
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0,
|
||||
1000.0,
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0 * 2
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0
|
||||
)
|
||||
|
||||
if (!constrainedArea.world.isBoxLoaded(areaBox)) {
|
||||
@@ -140,11 +132,10 @@ interface Spawner {
|
||||
val zone = generator.generate(this, constrainedArea)
|
||||
val spawnablePositions = resolver.resolve(this, prioritizedAreaCalculators, zone)
|
||||
val influences = influences + zone.unconditionalInfluences
|
||||
val bucket = chooseBucket(zoneInput.cause, influences)
|
||||
|
||||
return selector.select(
|
||||
spawner = this,
|
||||
bucket = bucket,
|
||||
bucketSelector = { chooseBucket(zoneInput.cause, influences) },
|
||||
spawnablePositions = spawnablePositions,
|
||||
maxSpawns = maxSpawns
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user