forked from mirrors/cobblemon
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+45
-8
@@ -1,15 +1,14 @@
|
||||
# Changelog
|
||||
## [1.6.0 - The Bass Pro Fishing Update (Month Xth, 2024)](#1-6-0)
|
||||
## [1.6.0 - The Record Catch Update (Month Xth, 2024)](#1-6-0)
|
||||
#### "Now that there's a fishing mechanic, the mod is actually good!"
|
||||
|
||||
### Additions
|
||||
- Added the Poké Dex as a craftable item.
|
||||
- Poké Dexes can be placed on lecterns.
|
||||
- Added the Pokédex as a craftable item that can be placed on lecterns.
|
||||
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod. Why not?
|
||||
- Added Lure Ball functionality, increasing the catch rate of Pokémon that were caught on a fishing rod.
|
||||
- Added Repeat Ball functionality, increasing the catch rate of Pokémon that are already registered as caught in a player's Pokédex.
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- Added property chaining support for duplicate CustomPokemonPropertyType elements.
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- Added flat level battling with options to set all Pokemon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.
|
||||
- Added flat level battling with options to set all Pokémon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.
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||||
- Added `aspect` and `unaspect` PokemonProperty arguments (which also includes commands such as `/pokemonedit`, `/spawnpokemon`, and `/givepokemon`) to allow forcing or un-forcing an aspect on a Pokémon.
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||||
- Added `type` alternatively `elemental_type` PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example `type=fire` would be true for Charmander but false for Squirtle.
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||||
- Added support for Double Battles, Triple Battles, and Multi-battles.
|
||||
@@ -27,7 +26,7 @@
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- Added battle log messages for switching out Pokémon.
|
||||
- Added Evolution particles and sounds for Pokémon that are sent out when evolution is started.
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||||
- Added a Nurse profession that can be unlocked by having villagers claim a healing machine block.
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- Added pokecenters to all 5 village types.
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- Added Pokémon Centers to all 5 village types.
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||||
- Added a `natural` block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.
|
||||
- New config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label
|
||||
- `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
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||||
@@ -35,20 +34,25 @@
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||||
- Added shiny Pokémon effects.
|
||||
- Added effects for the burn status effect.
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||||
- Added effects for the moves: Psychic, Water Sport, and Mud Sport.
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||||
- Added a new universal locator called "top".
|
||||
- Added a new universal locator called `top`.
|
||||
- Added `moves` option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.
|
||||
- Added shiny Pokémon effects.
|
||||
- Added effects for the burn status effect.
|
||||
- Added effects for the moves: Seismic Toss, Withdraw, Bite, Crunch, Super Fang, Hyper Fang, Pursuit, Mist, Haze, Lick, Kinesis, Psychic, Water Sport, and Mud Sport.
|
||||
- Added a new universal locator called `top`.
|
||||
- Added shiny Pokémon particles with sound effects.
|
||||
- Added animation for trading.
|
||||
- Added animation and sounds for trading.
|
||||
- Added icons for pending trade, team-up, and battle requests from other players.
|
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- Added `/spawnnpc` and `/spawnnpcat` commands.
|
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- Pokémon are now animated when seen in any GUI that isn't the party GUI.
|
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- Quirk animations can now occur for Pokémon that are shoulder mounted.
|
||||
- Added `fishing boat` structures that contain a map to a shipwreck cove and a pokerod smithing template.
|
||||
- Added `fishing boat` structures that contain an Explorer Map leading to a shipwreck cove and a Poké Rod Smithing Template.
|
||||
- Added `submerged_shipwreck_cove` and `lush_shipwreck_cove` structures.
|
||||
- Added new sounds for Poké Balls bouncing off of Pokémon and landing on the ground during capture.
|
||||
- Added a unique set of sounds for Ancient Poké Balls.
|
||||
- Added a sound for using Exp Candy and Rare Candy items.
|
||||
- Added raft platforms for non-swimming, non-flying Pokémon to stand on during battles that take place on the water's surface. (Flying Pokémon will fly over water in battle, and water breathing Pokémon will swim in water during battle.)
|
||||
- Added `hiddenability=false` option to `/spawnpokemon` and `/pokemonedit` commands, allowing the Pokémon's ability to be reverted to a normal ability.
|
||||
|
||||
### Pokémon Added
|
||||
#### Gen 1
|
||||
@@ -325,8 +329,24 @@
|
||||
- Updated particles on Gastly.
|
||||
- Revamped stat buff and de-buff particles.
|
||||
- Improved the performance of display cases that contain Pokémon photos.
|
||||
- Updated sounds for Poké Balls.
|
||||
- Updated the Poké Ball animation for Pokémon breaking out.
|
||||
- Improved the performance of display cases that contain Pokémon Model items.
|
||||
- Removed species Base Stats from the summary interface as it is now viewable within the Pokédex.
|
||||
- Changed summary tab text labels to icons.
|
||||
- Clicking the summary interface exit button while the swap moves or evolve screen is open will cause the interface to switch back to the party screen. The button will exit the interface otherwise.
|
||||
- Ancient Poke Balls now jump once rather than shaking 3 times when capturing Pokémon.
|
||||
- The jump height indicate the number of shakes that would have occurred.
|
||||
- A high wobbly jump indicates 1 shake.
|
||||
- A high jump indicates 2 shakes.
|
||||
- A medium jump indicates 3 shakes.
|
||||
- A short jump indicates that you caught the Pokémon.
|
||||
- Pokémon sent out during battle will spawn facing their opponent.
|
||||
- Pokémon sent out outside a battle will spawn facing their trainer.
|
||||
|
||||
### Fixes
|
||||
- Fixed Ability Patches not reverting Hidden Abilities back to Normal Abilities.
|
||||
- Fixed awarding Pokémon experience upon forfeiting battles.
|
||||
- Scaled down Amaura's fetus model to avoid clipping through the tank while animating.
|
||||
- Fixed Cubone's cry not having a sound.
|
||||
- Fixed the sendout sound erroneously playing when a wild Pokémon breaks out of a Poké ball.
|
||||
@@ -376,6 +396,10 @@
|
||||
- Fixed Grafaiai's walk speed to prevent model sliding.
|
||||
- Fixed Alolan Exeggutor's tail not showing in the party UI. It will now also stand in front of all Pokémon in the party menu :)
|
||||
- Fixed Timburr duplicating its log while fainting.
|
||||
- Fixed hitbox sizes for Grotle and Torterra being set to default values.
|
||||
- Fixed Hisuian Sneasel using Johtonian Sneasel's cry
|
||||
- Fixed Trevenant t-posing after 8 seconds of sleep.
|
||||
- Fixed Bewear t-posing for a bit if a wild one fainted.
|
||||
- Fixed reviving items throwing an exception when used in battle.
|
||||
- Fixed messages for Focus Sash, Confusion, Mummy, Ice Face, Own Tempo, and Revive.
|
||||
- Improve error handling when loading spawn-sets to ensure invalid configurations don't crash the server.
|
||||
@@ -402,6 +426,11 @@
|
||||
- Fixed top black border rendering in scroll interfaces in summary UI.
|
||||
- Fixed aspect tracking for Advancements.
|
||||
- Fixed illusion not copying aspects or caught ball.
|
||||
- Delay when successfully catching a Pokémon in an Ancient Poké Ball has been increased to account for the new sounds and particles.
|
||||
- Prevent summary stats tab from making sounds when clicking on an already open tab.
|
||||
- Fixed display case not being able to be fed items from underneath.
|
||||
- Fixed Pokémon battling in water continuously sinking to the bottom.
|
||||
- Fixed passive healing and wake from faint not disabling when their config values are set to 0.
|
||||
|
||||
### Developer
|
||||
- `SpawnCause` is now an implementation of `SpawningInfluence`.
|
||||
@@ -433,11 +462,13 @@
|
||||
- Added HealingSource, an interface applied to all sources of healing from player actions, for easier tracking of healing sources.
|
||||
- Move Change
|
||||
- Shiny Chance Calculation Event (with player context)
|
||||
- Dex Information Changed; this event is fired when the Pokédex is updated with new information.
|
||||
- Rebuilt large swaths of the model animation code to simplify it.
|
||||
- Renamed a bunch of things from %Poseable% to %Posable% because spelling.
|
||||
- Renamed StatelessAnimation to PoseAnimation.
|
||||
- Renamed StatefulAnimation to ActiveAnimation.
|
||||
- Documented the animation system.
|
||||
- Allowed for SpawnSnowstormEntityParticleHandler to handle non-posable entities (due to being non-posable, locators are useless, to set the offset use the settings in the particle itself)
|
||||
|
||||
### Data Pack & Resource Pack Creators
|
||||
- Added support for "shedders" similar to Shedinja's evolution logic.
|
||||
@@ -454,11 +485,16 @@
|
||||
- Sound events for all blocks now start with "block."
|
||||
- Gimmighoul chest and item interaction sounds have been moved to where its cry is.
|
||||
- Unused sound files and sound events have been removed.
|
||||
- Poké Ball sounds are now in their animation files, making them more flexible to edit.
|
||||
- Added MoLang compatibility in the isVisible property for transformed parts.
|
||||
- Added q.has_aspect('some_aspect') function to animations, posers, and entity particle effects.
|
||||
- Added support for conditional pose animations.
|
||||
- Added a new universal locator called "top".
|
||||
- Added `eggs_collected` and `eggs_hatched` Advancement triggers.
|
||||
- Added missing `minYaw` configuration to the `q.look()` function for JSON posers.
|
||||
- Some pose condition names have been changed:
|
||||
- `isTouchingWaterOrRain` has been changed to `isInWaterOrRain`
|
||||
- `isSubermegedInWater` has been changed to `isUnderWater`
|
||||
|
||||
### Localization
|
||||
- Updated translations for:
|
||||
@@ -1693,6 +1729,7 @@ Thank you so much to all of our community translators that bring the mod to the
|
||||
- Lowered spawn rate of Tauros.
|
||||
- Sableye now spawns near gem ores as well as amethyst.
|
||||
- Added evolution stones and items to item tags
|
||||
- Pokémon now play their cry animations when clicked on the starter selection screen.
|
||||
|
||||
### Fixes
|
||||
- Fixed catch rates being entirely too difficult.
|
||||
|
||||
@@ -45,21 +45,4 @@ public class ChunkStorageMixin {
|
||||
int curVersion = vanillaFixed.contains(VERSION_KEY) ? vanillaFixed.getInt(VERSION_KEY) : 0;
|
||||
return DataFixTypes.CHUNK.update(CobblemonSchemas.getDATA_FIXER(), vanillaFixed, curVersion, CobblemonSchemas.DATA_VERSION);
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "upgradeChunkTag(Lnet/minecraft/resources/ResourceKey;Ljava/util/function/Supplier;Lnet/minecraft/nbt/CompoundTag;Ljava/util/Optional;)Lnet/minecraft/nbt/CompoundTag;",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/nbt/NbtUtils;addCurrentDataVersion(Lnet/minecraft/nbt/CompoundTag;)Lnet/minecraft/nbt/CompoundTag;"
|
||||
)
|
||||
)
|
||||
public void cobblemon$addChunkVersion(
|
||||
ResourceKey<Level> resourceKey,
|
||||
Supplier<DimensionDataStorage> supplier,
|
||||
CompoundTag compoundTag,
|
||||
Optional<ResourceKey<MapCodec<? extends ChunkGenerator>>> optional,
|
||||
CallbackInfoReturnable<CompoundTag> cir
|
||||
) {
|
||||
compoundTag.put(VERSION_KEY, IntTag.valueOf(CobblemonSchemas.DATA_VERSION));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.client.renderer.item.ItemProperties;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(ItemProperties.class)
|
||||
public class ItemPropertiesMixin {
|
||||
|
||||
// Mixins into the fishing rod's register() lambda expression
|
||||
// Without this, the fishing rod item model appears cast when using a PokeRod in the other hand
|
||||
@Inject(method = "method_27883", at = @At(value = "RETURN", ordinal = 1), cancellable = true)
|
||||
private static void cobblemon$preventRodMixup(ItemStack itemStack, ClientLevel clientLevel, LivingEntity livingEntity, int i, CallbackInfoReturnable<Float> cir) {
|
||||
if (!(livingEntity instanceof Player) || ((Player) livingEntity).fishing instanceof PokeRodFishingBobberEntity) {
|
||||
cir.setReturnValue(0.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon;
|
||||
import com.cobblemon.mod.common.ModAPI;
|
||||
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
|
||||
import com.cobblemon.mod.common.item.PokeBallItem;
|
||||
import com.cobblemon.mod.common.item.PokedexItem;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
@@ -20,7 +19,9 @@ import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.entity.ItemRenderer;
|
||||
import net.minecraft.client.resources.model.BakedModel;
|
||||
import net.minecraft.client.resources.model.ModelResourceLocation;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemDisplayContext;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
@@ -52,25 +53,33 @@ public abstract class ItemRendererMixin {
|
||||
)
|
||||
private void cobblemon$overrideItemModel(ItemStack stack, ItemDisplayContext renderMode, boolean leftHanded, PoseStack matrices, MultiBufferSource multiBufferSource, int light, int overlay, BakedModel model, CallbackInfo ci) {
|
||||
boolean shouldBe2d = renderMode == ItemDisplayContext.GUI || renderMode == ItemDisplayContext.FIXED;
|
||||
if (!shouldBe2d && stack.getItem() instanceof PokedexItem) {
|
||||
BakedModel replacementModel = CobblemonBakingOverrides.INSTANCE.getPokedexOverride(((PokedexItem) stack.getItem()).getType()).getModel();
|
||||
if (!cobblemon$isSameModel(model, replacementModel)) {
|
||||
ci.cancel();
|
||||
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
|
||||
}
|
||||
} else if (shouldBe2d && stack.getItem() instanceof PokeBallItem pokeBallItem) {
|
||||
BakedModel replacementModel = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(pokeBallItem.getPokeBall().getModel2d(), "inventory"));
|
||||
if (!cobblemon$isSameModel(model, replacementModel)) {
|
||||
ci.cancel();
|
||||
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
|
||||
if (shouldBe2d) {
|
||||
ResourceLocation resourceLocation = null;
|
||||
if (stack.getItem() instanceof PokeBallItem pokeBallItem) resourceLocation = pokeBallItem.getPokeBall().getModel2d();
|
||||
else if (stack.getItem() instanceof PokedexItem pokedexItem) resourceLocation = pokedexItem.getType().getItemSpritePath();
|
||||
|
||||
if (resourceLocation != null) {
|
||||
BakedModel replacementModel = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, "inventory"));
|
||||
if (!cobblemon$isSameModel(model, replacementModel)) {
|
||||
ci.cancel();
|
||||
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "getModel", at = @At("HEAD"), cancellable = true)
|
||||
private void cobblemon$bakePokeballModel(ItemStack stack, Level world, LivingEntity entity, int seed, CallbackInfoReturnable<BakedModel> cir) {
|
||||
if (stack.getItem() instanceof PokeBallItem pokeBallItem) {
|
||||
BakedModel model = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(pokeBallItem.getPokeBall().getModel3d(), MODEL_PATH));
|
||||
private void cobblemon$getItemModel(ItemStack stack, Level world, LivingEntity entity, int seed, CallbackInfoReturnable<BakedModel> cir) {
|
||||
ResourceLocation resourceLocation = null;
|
||||
if (stack.getItem() instanceof PokeBallItem pokeBallItem) resourceLocation = pokeBallItem.getPokeBall().getModel3d();
|
||||
else if (stack.getItem() instanceof PokedexItem pokedexItem) {
|
||||
boolean isScanModel = entity instanceof Player && entity.getUseItem() == stack && entity.isUsingItem();
|
||||
boolean canOpenScreen = entity != null && ((entity.getOffhandItem() == stack && !(entity.getMainHandItem().getItem() instanceof PokedexItem)) || entity.getMainHandItem() == stack);
|
||||
resourceLocation = pokedexItem.getType().getItemModelPath(isScanModel ? "scanning" : (canOpenScreen ? null : "off"));
|
||||
}
|
||||
|
||||
if (resourceLocation != null) {
|
||||
BakedModel model = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, MODEL_PATH));
|
||||
ClientLevel clientWorld = world instanceof ClientLevel ? (ClientLevel) world : null;
|
||||
BakedModel overriddenModel = model.getOverrides().resolve(model, stack, clientWorld, entity, seed);
|
||||
cir.setReturnValue(overriddenModel == null ? this.itemModelShaper.getModelManager().getMissingModel() : overriddenModel);
|
||||
|
||||
@@ -52,10 +52,11 @@ public abstract class LecternBlockMixin {
|
||||
|
||||
if (lecternEntity instanceof LecternBlockEntity) {
|
||||
((LecternBlockEntity) lecternEntity).setItemStack((pokedexItemStack));
|
||||
world.playSound(null, blockPos, CobblemonSounds.POKEDEX_CLOSE, SoundSource.BLOCKS, 0.5F, 1.25F);
|
||||
cir.setReturnValue(ItemInteractionResult.SUCCESS);
|
||||
} else {
|
||||
cir.setReturnValue(itemStack.isEmpty() && interactionHand == InteractionHand.MAIN_HAND ? ItemInteractionResult.SKIP_DEFAULT_BLOCK_INTERACTION : ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION);
|
||||
}
|
||||
|
||||
world.playSound(null, blockPos, CobblemonSounds.POKEDEX_CLOSE, SoundSource.BLOCKS, 0.5F, 1.25F);
|
||||
cir.setReturnValue(itemStack.isEmpty() && interactionHand == InteractionHand.MAIN_HAND ? ItemInteractionResult.SKIP_DEFAULT_BLOCK_INTERACTION : ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -22,7 +22,7 @@ public abstract class MinecraftDedicatedServerMixin implements ServerInterface {
|
||||
|
||||
@Inject(method = "shouldDiscardEntity", at = @At(value = "HEAD"), cancellable = true)
|
||||
public void cobblemon$allowPokemonSpawns(Entity entity, CallbackInfoReturnable<Boolean> callback) {
|
||||
if(entity instanceof PokemonEntity) {
|
||||
if (entity instanceof PokemonEntity) {
|
||||
callback.setReturnValue(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import static com.cobblemon.mod.common.datafixer.CobblemonSchemas.VERSION_KEY;
|
||||
|
||||
import com.cobblemon.mod.common.datafixer.CobblemonSchemas;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtUtils;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(NbtUtils.class)
|
||||
public class NbtUtilsMixin {
|
||||
@Inject(
|
||||
method = "addCurrentDataVersion(Lnet/minecraft/nbt/CompoundTag;)Lnet/minecraft/nbt/CompoundTag;",
|
||||
at = @At("TAIL")
|
||||
)
|
||||
private static void addCobblemonDataVersion(
|
||||
CompoundTag tag,
|
||||
CallbackInfoReturnable<CompoundTag> cir
|
||||
) {
|
||||
tag.putInt(VERSION_KEY, CobblemonSchemas.DATA_VERSION);
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.mixin.client;
|
||||
|
||||
import com.cobblemon.mod.common.client.CobblemonClient;
|
||||
import net.minecraft.client.DeltaTracker;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.Gui;
|
||||
import net.minecraft.client.gui.GuiGraphics;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
/**
|
||||
* Mixin to give us a hook to render the PartyOverlay below the Chat
|
||||
*
|
||||
* @author Qu
|
||||
* @since 2022-02-22
|
||||
*/
|
||||
@Mixin(Gui.class)
|
||||
public class GuiMixin {
|
||||
//This injects into the actual BooleanSupplier lambda for the "this.layers.add(layeredDraw, () -> !minecraft.options.hideGui)" call
|
||||
// sus af. You have to get the method name by looking at the bytecode of the class. Can do in intellij By clicking View -> Show Bytecode (top left)
|
||||
@Inject(method = "method_55797", at = @At("HEAD"), cancellable = true)
|
||||
private static void cobblemon$dontRenderUiInPokedex(Minecraft minecraft, CallbackInfoReturnable<Boolean> cir) {
|
||||
if (CobblemonClient.INSTANCE.getPokedexUsageContext().getScanningGuiOpen() && minecraft.options.getCameraType().isFirstPerson()) {
|
||||
cir.setReturnValue(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -81,6 +81,7 @@ import com.cobblemon.mod.common.config.constraint.IntConstraint
|
||||
import com.cobblemon.mod.common.config.starter.StarterConfig
|
||||
import com.cobblemon.mod.common.data.CobblemonDataProvider
|
||||
import com.cobblemon.mod.common.events.AdvancementHandler
|
||||
import com.cobblemon.mod.common.events.FlowHandler
|
||||
import com.cobblemon.mod.common.events.PokedexHandler
|
||||
import com.cobblemon.mod.common.events.ServerTickHandler
|
||||
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
|
||||
@@ -286,7 +287,9 @@ object Cobblemon {
|
||||
CustomPokemonProperty.register(FreezeFrameProperty)
|
||||
CustomPokemonProperty.register(NoAIProperty)
|
||||
|
||||
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit()
|
||||
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit(Unit)
|
||||
|
||||
FlowHandler.setup()
|
||||
|
||||
ifDedicatedServer {
|
||||
isDedicatedServer = true
|
||||
@@ -389,7 +392,7 @@ object Cobblemon {
|
||||
|
||||
registerEventHandlers()
|
||||
|
||||
CobblemonEvents.COBBLEMON_INITIALISED.emit()
|
||||
CobblemonEvents.COBBLEMON_INITIALISED.emit(Unit)
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -12,9 +12,8 @@ import net.minecraft.world.entity.schedule.Activity
|
||||
|
||||
object CobblemonActivities {
|
||||
val activities = mutableListOf<Activity>()
|
||||
val BATTLING_ACTIVITY = register(Activity("pokemon_battling"))
|
||||
val NPC_BATTLING = register(Activity("npc_battling"))
|
||||
val NPC_ACTION_EFFECT = register(Activity("npc_action_effect"))
|
||||
val BATTLING = register(Activity("battling"))
|
||||
val ACTION_EFFECT = register(Activity("action_effect"))
|
||||
val NPC_CHATTING = register(Activity("npc_chatting"))
|
||||
|
||||
fun register(activity: Activity): Activity {
|
||||
|
||||
@@ -52,9 +52,11 @@ object CobblemonCommands {
|
||||
BedrockParticleCommand.register(dispatcher)
|
||||
OpenDialogueCommand.register(dispatcher)
|
||||
NPCEditCommand.register(dispatcher)
|
||||
NPCDeleteCommand.register(dispatcher)
|
||||
AbandonMultiTeam.register(dispatcher)
|
||||
FreezePokemonCommand.register(dispatcher)
|
||||
ApplyPlayerTextureCommand.register(dispatcher)
|
||||
RunMolangScriptCommand.register(dispatcher)
|
||||
|
||||
// Possibly lock down registration if and only if under dev environment or running in an environment
|
||||
// with a certain system environment variable set
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common
|
||||
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
|
||||
import com.cobblemon.mod.common.api.data.DataRegistry
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
|
||||
import com.cobblemon.mod.common.net.messages.client.data.FlowRegistrySyncPacket
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.endsWith
|
||||
import java.util.concurrent.ExecutionException
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.server.packs.PackType
|
||||
import net.minecraft.server.packs.resources.ResourceManager
|
||||
|
||||
/**
|
||||
* Holds all the flows that are loaded from the server's data packs. A flow is foldered under the event identifier,
|
||||
* which can be Cobblemon's namespace but can also be minecraft or any other namespace someone has added hooks for.
|
||||
* The value of the map is a list of MoLang scripts that will execute when that event occurs.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since February 24th, 2024
|
||||
*/
|
||||
object CobblemonFlows : DataRegistry {
|
||||
override val id = cobblemonResource("flows")
|
||||
override val observable = SimpleObservable<CobblemonFlows>()
|
||||
override val type = PackType.SERVER_DATA
|
||||
override fun sync(player: ServerPlayer) {
|
||||
player.sendPacket(FlowRegistrySyncPacket(clientFlows.entries))
|
||||
}
|
||||
|
||||
val runtime by lazy { MoLangRuntime().setup() } // Lazy for if someone adds to generalFunctions in MoLangFunctions
|
||||
|
||||
val clientFlows = hashMapOf<ResourceLocation, MutableList<ExpressionLike>>()
|
||||
val flows = hashMapOf<ResourceLocation, MutableList<ExpressionLike>>()
|
||||
|
||||
override fun reload(manager: ResourceManager) {
|
||||
clientFlows.clear()
|
||||
flows.clear()
|
||||
val folderBeforeNameRegex = ".*\\/([^\\/]+)\\/[^\\/]+\$".toRegex()
|
||||
manager.listResources("flows") { path -> path.endsWith(CobblemonScripts.MOLANG_EXTENSION) }.forEach { (identifier, resource) ->
|
||||
resource.openAsReader().use { stream ->
|
||||
stream.buffered().use { reader ->
|
||||
try {
|
||||
val expression = reader.readText().asExpressionLike()
|
||||
val event = folderBeforeNameRegex.find(identifier.path)?.groupValues?.get(1)
|
||||
?: throw IllegalArgumentException("Invalid flow path: $identifier. Should have a folder structure that includes the name of the event being flowed.")
|
||||
if (identifier.path.startsWith("flows/client/")) {
|
||||
clientFlows.getOrPut(ResourceLocation.fromNamespaceAndPath(identifier.namespace, event)) { mutableListOf() }.add(expression)
|
||||
} else {
|
||||
flows.getOrPut(ResourceLocation.fromNamespaceAndPath(identifier.namespace, event)) { mutableListOf() }.add(expression)
|
||||
}
|
||||
} catch (exception: Exception) {
|
||||
throw ExecutionException("Error loading MoLang script for flow: $identifier", exception)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Cobblemon.LOGGER.info("Loaded ${CobblemonScripts.scripts.size} flows and ${CobblemonScripts.clientScripts.size} client flows")
|
||||
observable.emit(this)
|
||||
}
|
||||
|
||||
fun run(eventResourceLocation: ResourceLocation, context: Map<String, MoValue>) {
|
||||
flows[eventResourceLocation]?.forEach { it.resolve(runtime, context) }
|
||||
}
|
||||
}
|
||||
@@ -171,14 +171,6 @@ interface CobblemonImplementation {
|
||||
*/
|
||||
fun server(): MinecraftServer?
|
||||
|
||||
/**
|
||||
* Handles platform independent reloading of a [JsonDataRegistry].
|
||||
*
|
||||
* @param registry The [JsonDataRegistry] to reload.
|
||||
* @param manager The [ResourceManager] to reload from.
|
||||
*/
|
||||
fun <T> reloadJsonRegistry(registry: JsonDataRegistry<T>, manager: ResourceManager): HashMap<ResourceLocation, T>
|
||||
|
||||
/**
|
||||
* Registers an item to the [ComposterBlock].
|
||||
*
|
||||
|
||||
@@ -19,7 +19,7 @@ import com.cobblemon.mod.common.api.text.gray
|
||||
import com.cobblemon.mod.common.block.BerryBlock
|
||||
import com.cobblemon.mod.common.block.MintBlock
|
||||
import com.cobblemon.mod.common.block.MintBlock.MintType
|
||||
import com.cobblemon.mod.common.client.pokedex.PokedexTypes
|
||||
import com.cobblemon.mod.common.client.pokedex.PokedexType
|
||||
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
|
||||
import com.cobblemon.mod.common.item.*
|
||||
import com.cobblemon.mod.common.item.armor.CobblemonArmorTrims
|
||||
@@ -54,6 +54,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
override val registry: Registry<Item> = BuiltInRegistries.ITEM
|
||||
override val resourceKey: ResourceKey<Registry<Item>> = Registries.ITEM
|
||||
|
||||
@JvmField
|
||||
val NPC_EDITOR = create("npc_editor", CobblemonItem(Item.Properties().stacksTo(1)))
|
||||
|
||||
@JvmField
|
||||
val pokeBalls = mutableListOf<PokeBallItem>()
|
||||
@JvmField
|
||||
@@ -155,19 +158,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
|
||||
val pokedexes = mutableListOf<PokedexItem>()
|
||||
@JvmField
|
||||
val POKEDEX_RED = pokedexItem(PokedexTypes.RED)
|
||||
val POKEDEX_RED = pokedexItem(PokedexType.RED)
|
||||
@JvmField
|
||||
val POKEDEX_YELLOW = pokedexItem(PokedexTypes.YELLOW)
|
||||
val POKEDEX_YELLOW = pokedexItem(PokedexType.YELLOW)
|
||||
@JvmField
|
||||
val POKEDEX_GREEN = pokedexItem(PokedexTypes.GREEN)
|
||||
val POKEDEX_GREEN = pokedexItem(PokedexType.GREEN)
|
||||
@JvmField
|
||||
val POKEDEX_BLUE = pokedexItem(PokedexTypes.BLUE)
|
||||
val POKEDEX_BLUE = pokedexItem(PokedexType.BLUE)
|
||||
@JvmField
|
||||
val POKEDEX_PINK = pokedexItem(PokedexTypes.PINK)
|
||||
val POKEDEX_PINK = pokedexItem(PokedexType.PINK)
|
||||
@JvmField
|
||||
val POKEDEX_BLACK = pokedexItem(PokedexTypes.BLACK)
|
||||
val POKEDEX_BLACK = pokedexItem(PokedexType.BLACK)
|
||||
@JvmField
|
||||
val POKEDEX_WHITE = pokedexItem(PokedexTypes.WHITE)
|
||||
val POKEDEX_WHITE = pokedexItem(PokedexType.WHITE)
|
||||
|
||||
@JvmField
|
||||
val VIVICHOKE = compostableItem("vivichoke")
|
||||
@@ -1242,13 +1245,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
private fun candyItem(name: String, calculator: CandyItem.Calculator): CandyItem = this.create(name, CandyItem(calculator))
|
||||
|
||||
private fun pokerodItem(pokeRodId: ResourceLocation): PokerodItem {
|
||||
val settings = Item.Properties().stacksTo(1).durability(Items.FISHING_ROD.components().get(DataComponents.MAX_DAMAGE)!!)
|
||||
val settings = Item.Properties().stacksTo(1).durability(256)
|
||||
val item = create(pokeRodId.path, PokerodItem(pokeRodId, settings))
|
||||
pokeRods.add(item)
|
||||
return item
|
||||
}
|
||||
|
||||
private fun pokedexItem(type: PokedexTypes): PokedexItem {
|
||||
private fun pokedexItem(type: PokedexType): PokedexItem {
|
||||
val item = create("pokedex_${type.name.lowercase()}", PokedexItem(type))
|
||||
pokedexes.add(item)
|
||||
return item
|
||||
|
||||
@@ -54,6 +54,7 @@ import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.*
|
||||
import com.cobblemon.mod.common.net.PacketRegisterInfo
|
||||
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.battle.*
|
||||
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
|
||||
@@ -74,6 +75,7 @@ import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
|
||||
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClearEvolutionsPacket
|
||||
@@ -85,7 +87,6 @@ import com.cobblemon.mod.common.net.messages.client.spawn.SpawnNPCPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokeballPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.starter.OpenStarterUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.RemoveClientPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.SwapClientPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePartyPacket
|
||||
@@ -94,10 +95,13 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemo
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
|
||||
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.*
|
||||
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.*
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.*
|
||||
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
|
||||
@@ -110,6 +114,7 @@ import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
|
||||
@@ -125,7 +130,10 @@ import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonT
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
|
||||
@@ -139,6 +147,8 @@ import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
|
||||
@@ -156,19 +166,6 @@ import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonTo
|
||||
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.*
|
||||
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.*
|
||||
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.*
|
||||
import com.cobblemon.mod.common.util.server
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
@@ -306,6 +303,7 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(PokedexDexSyncPacket.ID, PokedexDexSyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
list.add(PacketRegisterInfo(DexEntrySyncPacket.ID, DexEntrySyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
list.add(PacketRegisterInfo(FishingBaitRegistrySyncPacket.ID, FishingBaitRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
list.add(PacketRegisterInfo(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
|
||||
// Effects
|
||||
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
|
||||
@@ -356,7 +354,7 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(CloseNPCEditorPacket.ID, CloseNPCEditorPacket::decode, CloseNPCEditorHandler))
|
||||
list.add(PacketRegisterInfo(OpenNPCEditorPacket.ID, OpenNPCEditorPacket::decode, OpenNPCEditorHandler))
|
||||
|
||||
//Pokedex scanning
|
||||
// Pokédex scanning
|
||||
list.add(PacketRegisterInfo(ServerConfirmedRegisterPacket.ID, ServerConfirmedRegisterPacket::decode, ServerConfirmedRegisterHandler))
|
||||
return list
|
||||
}
|
||||
@@ -414,7 +412,7 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(OfferTradePacket.ID, OfferTradePacket::decode, OfferTradeHandler))
|
||||
list.add(PacketRegisterInfo(UpdateTradeOfferPacket.ID, UpdateTradeOfferPacket::decode, UpdateTradeOfferHandler))
|
||||
|
||||
// Pokedex scanning
|
||||
// Pokédex scanning
|
||||
list.add(PacketRegisterInfo(StartScanningPacket.ID, StartScanningPacket::decode, StartScanningHandler))
|
||||
list.add(PacketRegisterInfo(FinishScanningPacket.ID, FinishScanningPacket::decode, FinishScanningHandler))
|
||||
|
||||
@@ -423,6 +421,9 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(UnpasturePokemonPacket.ID, UnpasturePokemonPacket::decode, UnpasturePokemonHandler))
|
||||
list.add(PacketRegisterInfo(UnpastureAllPokemonPacket.ID, UnpastureAllPokemonPacket::decode, UnpastureAllPokemonHandler))
|
||||
|
||||
// Block entity
|
||||
list.add(PacketRegisterInfo(AdjustBlockEntityViewerCountPacket.ID, AdjustBlockEntityViewerCountPacket::decode, AdjustBlockEntityViewerCountHandler))
|
||||
|
||||
// Move select packets
|
||||
list.add(PacketRegisterInfo(MoveSelectedPacket.ID, MoveSelectedPacket::decode, MoveSelectedHandler))
|
||||
list.add(PacketRegisterInfo(MoveSelectCancelledPacket.ID, MoveSelectCancelledPacket::decode, MoveSelectCancelledHandler))
|
||||
|
||||
@@ -46,16 +46,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
|
||||
@JvmField
|
||||
val HEALING_MACHINE_ACTIVE = this.create("block.healing_machine.active")
|
||||
|
||||
@JvmField
|
||||
val POKE_BALL_CAPTURE_STARTED = this.create("poke_ball.capture_started")
|
||||
@JvmField
|
||||
val POKE_BALL_CAPTURE_SUCCEEDED = this.create("poke_ball.capture_succeeded")
|
||||
@JvmField
|
||||
val POKE_BALL_SHAKE = this.create("poke_ball.shake")
|
||||
@JvmField
|
||||
val POKE_BALL_OPEN = this.create("poke_ball.open")
|
||||
@JvmField
|
||||
val POKE_BALL_SHINY_OPEN = this.create("poke_ball.shiny_open")
|
||||
@JvmField
|
||||
val POKE_BALL_HIT = this.create("poke_ball.hit")
|
||||
@JvmField
|
||||
@@ -108,6 +98,8 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
|
||||
@JvmField
|
||||
val PVW_BATTLE = this.create("battle.pvw.default")
|
||||
|
||||
@JvmField
|
||||
val MEDICINE_CANDY_USE = this.create("item.medicine.candy.use")
|
||||
@JvmField
|
||||
val MEDICINE_HERB_USE = this.create("item.medicine.herb.use")
|
||||
@JvmField
|
||||
@@ -266,6 +258,13 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
|
||||
RELIC_COIN_SACK_STEP
|
||||
)
|
||||
|
||||
@JvmField
|
||||
val MOVE_QUICKATTACK_TARGET = this.create("move.quickattack.target")
|
||||
@JvmField
|
||||
val MOVE_PURSUIT_TARGET = this.create("move.pursuit.target")
|
||||
@JvmField
|
||||
val MOVE_PSYCHIC_TARGET = this.create("move.psychic.target")
|
||||
|
||||
@JvmField
|
||||
val IMPACT_NORMAL = this.create("impact.normal")
|
||||
@JvmField
|
||||
|
||||
@@ -77,7 +77,7 @@ object CobblemonTradeOffers {
|
||||
)
|
||||
VillagerProfession.FISHERMAN -> listOf(
|
||||
VillagerTradeOffer(VillagerProfession.FISHERMAN, 5, listOf(
|
||||
VillagerTrades.ItemsForEmeralds(CobblemonItems.POKEROD_SMITHING_TEMPLATE, 12, 3, 30)
|
||||
VillagerTrades.ItemsForEmeralds(CobblemonItems.POKEROD_SMITHING_TEMPLATE, 12, 1, 3, 30)
|
||||
))
|
||||
)
|
||||
else -> emptyList()
|
||||
|
||||
@@ -55,6 +55,8 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
|
||||
|
||||
val CAST_POKE_ROD = this.create("cast_poke_rod", SimpleCriterionTrigger(CastPokeRodCriterionCondition.CODEC))
|
||||
|
||||
val REEL_IN_POKEMON = this.create("reel_in_pokemon", SimpleCriterionTrigger(ReelInPokemonCriterionCondition.CODEC))
|
||||
|
||||
// Advancement criteria for [grow_tumblestone.json]
|
||||
val PLANT_TUMBLESTONE = this.create("plant_tumblestone", SimpleCriterionTrigger(PlantTumblestoneCriterion.CODEC))
|
||||
|
||||
|
||||
+14
-10
@@ -8,26 +8,30 @@
|
||||
|
||||
package com.cobblemon.mod.common.advancement.criterion
|
||||
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.codecs.PrimitiveCodec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import java.util.Optional
|
||||
import net.minecraft.advancements.critereon.ContextAwarePredicate
|
||||
import net.minecraft.advancements.critereon.EntityPredicate
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
class CastPokeRodContext(val baitId: ResourceLocation)
|
||||
|
||||
class CastPokeRodCriterionCondition(
|
||||
playerCtx: Optional<ContextAwarePredicate>,
|
||||
val hasBait: Boolean
|
||||
): SimpleCriterionCondition<Boolean>(playerCtx) {
|
||||
playerCtx: Optional<ContextAwarePredicate>,
|
||||
val baitId: String
|
||||
): SimpleCriterionCondition<CastPokeRodContext>(playerCtx) {
|
||||
|
||||
companion object {
|
||||
val CODEC: Codec<CastPokeRodCriterionCondition> = RecordCodecBuilder.create { it.group(
|
||||
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CastPokeRodCriterionCondition::playerCtx),
|
||||
PrimitiveCodec.BOOL.fieldOf("hasBait").forGetter(CastPokeRodCriterionCondition::hasBait)
|
||||
).apply(it, ::CastPokeRodCriterionCondition) }
|
||||
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CastPokeRodCriterionCondition::playerCtx),
|
||||
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter(CastPokeRodCriterionCondition::baitId)
|
||||
).apply(it, { playerCtx, baitId -> CastPokeRodCriterionCondition(playerCtx, baitId.ifEmpty { "empty_bait" }) }) }
|
||||
}
|
||||
|
||||
override fun matches(player: ServerPlayer, context: Boolean): Boolean {
|
||||
return hasBait == context
|
||||
override fun matches(player: ServerPlayer, context: CastPokeRodContext): Boolean {
|
||||
return (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId.equals("empty_bait"))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+39
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.advancement.criterion
|
||||
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import java.util.Optional
|
||||
import net.minecraft.advancements.critereon.ContextAwarePredicate
|
||||
import net.minecraft.advancements.critereon.EntityPredicate
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
class ReelInPokemonContext(val pokemonId : ResourceLocation, val baitId: ResourceLocation)
|
||||
|
||||
class ReelInPokemonCriterionCondition(
|
||||
playerCtx: Optional<ContextAwarePredicate>,
|
||||
val pokemonId: String,
|
||||
val baitId: String
|
||||
) : SimpleCriterionCondition<ReelInPokemonContext>(playerCtx) {
|
||||
|
||||
companion object {
|
||||
val CODEC: Codec<ReelInPokemonCriterionCondition> = RecordCodecBuilder.create { it.group(
|
||||
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter { it.playerCtx },
|
||||
Codec.STRING.optionalFieldOf("pokemonId", "any").forGetter { it.pokemonId },
|
||||
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter { it.baitId }
|
||||
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId.ifEmpty { "empty_bait" }) }) }
|
||||
}
|
||||
|
||||
override fun matches(player: ServerPlayer, context: ReelInPokemonContext): Boolean {
|
||||
return (context.pokemonId == this.pokemonId.asIdentifierDefaultingNamespace() || this.pokemonId == "any") && (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "empty_bait")
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
# Brain Configuration
|
||||
|
||||
A "Brain" is a Java Edition AI concept for more modern entities. It has tasks that are listed inside of 'activities',
|
||||
and in some cases a schedule which determines which activities will occur during different times of the day. There is
|
||||
also a set of core activities, and a default activity. In Minecraft, the most complex usage of the Brain AI system
|
||||
is on villagers which have schedules that control their behaviour during the day and night as well as child villager play behaviours.
|
||||
|
||||
Cobblemon's NPCs use the Brain AI system. As part of that, Cobblemon added the concept of a Brain Configuration
|
||||
that allows Java Edition brains to be configured in a more data-driven way.
|
||||
|
||||
By default, without any brain configuration, the default activity will be `minecraft:idle` and the core activities will be `[minecraft:core]`.
|
||||
The activities would not have any tasks though.
|
||||
|
||||
## Possible Activities
|
||||
The activities that can be used in brains is determined by code and cannot be added to using datapacks. Note that except for
|
||||
when used as defaults and core activities, these are purely names and what you use them for is entirely up to you.
|
||||
|
||||
The activities that exist in Minecraft are:
|
||||
- `minecraft:core`: The core activity intended to be used for fundamental actions like floating in water and looking at look targets.
|
||||
- `minecraft:idle`: The idle activity is used when the entity is not doing anything else. This is typically used for things like wandering and other random actions.
|
||||
- `minecraft:work`: The work activity is used for actions that are related to the entity's job. For villagers, this is things like farming, smithing, and other job-related tasks.
|
||||
- `minecraft:play`
|
||||
- `minecraft:rest`: The rest activity is used in villagers for the activity that moves them to a bed and hops into it.
|
||||
- `minecraft:meet`: The meet activity is used in villagers for going to the meeting place and gossipping with other NPCs.
|
||||
- `minecraft:panic`: The panic activity is used in villagers for when they are panicking and fleeing, usually from an attacker.
|
||||
- `minecraft:raid`
|
||||
- `minecraft:pre_raid`: The raid activity is used in villagers for what they do when a raid is about to start, like running to a safe location during a raid.
|
||||
- `minecraft:hide`
|
||||
- `minecraft:fight`: Intended to be used when engaging in combat.
|
||||
- `minecraft:celebrate`
|
||||
- `minecraft:admire_item`
|
||||
- `minecraft:avoid`
|
||||
- `minecraft:ride`
|
||||
- `minecraft:play_dead`
|
||||
- `minecraft:long_jump`
|
||||
- `minecraft:ram`
|
||||
- `minecraft:tongue`
|
||||
- `minecraft:swim`
|
||||
- `minecraft:lay_spawn`
|
||||
- `minecraft:sniff`
|
||||
- `minecraft:investigate`
|
||||
- `minecraft:roar`
|
||||
- `minecraft:emerge`
|
||||
- `minecraft:dig`
|
||||
|
||||
The activities that were added by Cobblemon are:
|
||||
- `cobblemon:battling`: For when the entity is in a Pokémon battle.
|
||||
- `cobblemon:action_effect`: For when the entity is performing an action effect. Usually registered as an almost empty activity that simply prevents the entity from doing other things.
|
||||
- `cobblemon:npc_chatting`: Intended for NPC entities using dialogue so that they look at their chat partner and do nothing else.
|
||||
|
||||
## Brain Configuration Format
|
||||
A brain is configured using a series of "Brain Configurations". Each configuration is a JSON object that contains
|
||||
a "type" field which determines the action to perform when configuring a brain. Many different types are available.
|
||||
|
||||
### script
|
||||
The `script` type executes a MoLang script which will apply some changes to the brain.
|
||||
- `script`: The MoLang script to execute. This will be a resource location for the `molang` datapack folder. Something like `cobblemon:some_script`.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the script should be executed. Defaults to `"true"`.
|
||||
|
||||
### add_tasks_to_activity
|
||||
The 'add_tasks_to_activity' type adds a list of tasks to an activity.
|
||||
- `activity`: The activity to add the tasks to. This must be a pre-existing activity - a brain configuration cannot
|
||||
create new activities.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the tasks should be added. If this
|
||||
is not present, the tasks will always be added.
|
||||
- `tasksByPriority`: A map of task priorities to lists of tasks to add to the activity. Each task is a JSON object with a "type" field that determines the
|
||||
task to add or in simple cases can just be the type as a simple JSON primitive to use default properties. Many different types of task config are available. See [Task Configuration](./task/README.md).
|
||||
The priority of the task is used to determine the execution order each tick. This usually does not matter, but in some cases
|
||||
where the execution of one task will move to a different activity or otherwise prevent another task, the priority matters a lot.
|
||||
As an example, a task that moves to nearby healing machines will set a walk target which prevents the use of the healing machine,
|
||||
so the use task would need to have a lower priority or be earlier in the list so that it runs sooner.
|
||||
|
||||
Example, making sure `heal_using_healing_machine` comes before `go_to_healing_machine`:
|
||||
```json
|
||||
{
|
||||
"type": "add_tasks_to_activity",
|
||||
"activity": "minecraft:idle",
|
||||
"tasksByPriority": {
|
||||
"1": [
|
||||
{
|
||||
"type": "cobblemon:heal_using_healing_machine",
|
||||
"horizontalUseRange": "2"
|
||||
},
|
||||
"cobblemon:go_to_healing_machine"
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Note that when specifying tasks, you can either use an object format with the "type" property, or if you want to use only
|
||||
default parameters for the task you can simply state the type as a string. The above example uses both formats.
|
||||
|
||||
### set_core_activities
|
||||
The `set_core_activities` type sets the core activities of the brain. It has only one property, `activities`, which is a list of activities.
|
||||
|
||||
### set_default_activity
|
||||
The `set_default_activity` type sets the default activity of the brain. It has only one property, `activity`, which is the activity to set as the default.
|
||||
|
||||
### apply_preset
|
||||
The `apply_preset` type applies a preset to the brain. Brain presets are JSON arrays under the `brain_presets` datapack folder.
|
||||
This is a way to apply a set of configurations to the brain.
|
||||
- `preset`: The name of the preset to apply. This is the name of the file in the `brain_presets` folder without the `.json` extension.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the preset should be applied. Defaults to `"true"`.
|
||||
|
||||
Example brain preset (`uses_healing_machine.json`):
|
||||
```json
|
||||
[
|
||||
{
|
||||
"type": "add_tasks_to_activity",
|
||||
"activity": "idle",
|
||||
"tasksByPriority": {
|
||||
"1": [
|
||||
"heal_using_healing_machine",
|
||||
"go_to_healing_machine"
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
```
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.behavior.VillagerCalmDown
|
||||
|
||||
class CalmDownTaskConfig : SingleTaskConfig {
|
||||
var condition = "true".asExpression()
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
|
||||
if (!runtime.resolveBoolean(condition)) return null
|
||||
return VillagerCalmDown.create()
|
||||
}
|
||||
}
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.battles.BattleRegistry
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
|
||||
var condition = "true".asExpression()
|
||||
var includePassiveDamage = true
|
||||
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
|
||||
if (!runtime.resolveBoolean(condition)) return null
|
||||
|
||||
if (entity is NPCEntity) {
|
||||
fun cancelNPCBattles(npcEntity: NPCEntity): Boolean {
|
||||
val battles = npcEntity.battleIds.mapNotNull(BattleRegistry::getBattle)
|
||||
battles.forEach { it.end() }
|
||||
return battles.isNotEmpty()
|
||||
}
|
||||
|
||||
return if (includePassiveDamage) {
|
||||
BehaviorBuilder.create {
|
||||
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.NPC_BATTLING))
|
||||
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelNPCBattles(entity as NPCEntity) } }
|
||||
}
|
||||
} else {
|
||||
BehaviorBuilder.create {
|
||||
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.NPC_BATTLING))
|
||||
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelNPCBattles(entity as NPCEntity) } }
|
||||
}
|
||||
}
|
||||
} else { return null }/* else if (entity is PokemonEntity) { TODO uncomment when pokemon have brain :)
|
||||
fun cancelPokemonBattle(pokemonEntity: PokemonEntity): Boolean {
|
||||
val battle = BattleRegistry.getBattle(pokemonEntity.battleId ?: return false)
|
||||
battle?.end()
|
||||
return battle != null
|
||||
}
|
||||
|
||||
return if (includePassiveDamage) {
|
||||
BehaviorBuilder.create {
|
||||
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.POKEMON_BATTLING))
|
||||
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
|
||||
}
|
||||
} else {
|
||||
BehaviorBuilder.create {
|
||||
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.POKEMON_BATTLING))
|
||||
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class FleeAttackerTaskConfig : SingleTaskConfig {
|
||||
var condition = "true".asExpression()
|
||||
var speedMultiplier = "0.5".asExpression()
|
||||
var desiredDistance = "9".asExpression()
|
||||
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
|
||||
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
|
||||
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
|
||||
val desiredDistance = runtime.resolveInt(desiredDistance)
|
||||
return WrapperLivingEntityTask(
|
||||
SetWalkTargetAwayFrom.entity(MemoryModuleType.HURT_BY_ENTITY, speedMultiplier, desiredDistance, false),
|
||||
PathfinderMob::class.java
|
||||
)
|
||||
}
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class FleeNearestHostileTaskConfig : SingleTaskConfig {
|
||||
var condition = "true".asExpression()
|
||||
var speedMultiplier = "0.5".asExpression()
|
||||
var desiredDistance = "9".asExpression()
|
||||
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
|
||||
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
|
||||
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
|
||||
val desiredDistance = runtime.resolveInt(desiredDistance)
|
||||
return WrapperLivingEntityTask(
|
||||
SetWalkTargetAwayFrom.entity(MemoryModuleType.NEAREST_HOSTILE, speedMultiplier, desiredDistance, false),
|
||||
PathfinderMob::class.java
|
||||
)
|
||||
}
|
||||
}
|
||||
+3
-3
@@ -26,14 +26,14 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
|
||||
class FollowWalkTargetTaskConfig : SingleTaskConfig {
|
||||
val condition: ExpressionLike = "true".asExpressionLike()
|
||||
val minRunTime: Expression = "150".asExpression()
|
||||
val maxRunTime: Expression = "250".asExpression()
|
||||
val minRunTicks: Expression = "150".asExpression()
|
||||
val maxRunTicks: Expression = "250".asExpression()
|
||||
|
||||
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
|
||||
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
|
||||
if (!runtime.resolveBoolean(condition)) return null
|
||||
return WrapperLivingEntityTask(
|
||||
FollowWalkTargetTask(runtime.resolveInt(minRunTime), runtime.resolveInt(maxRunTime)),
|
||||
FollowWalkTargetTask(runtime.resolveInt(minRunTicks), runtime.resolveInt(maxRunTicks)),
|
||||
PathfinderMob::class.java
|
||||
)
|
||||
}
|
||||
|
||||
+1
-1
@@ -25,7 +25,7 @@ class GoToHealingMachineTaskConfig(
|
||||
val condition: ExpressionLike = "true".asExpressionLike(),
|
||||
val horizontalSearchRange: Expression = "10".asExpression(),
|
||||
val verticalSearchRange: Expression = "5".asExpression(),
|
||||
val speedMultiplier: Expression = "0.33".asExpression(),
|
||||
val speedMultiplier: Expression = "0.35".asExpression(),
|
||||
val completionRange: Expression = "1".asExpression()
|
||||
) : SingleTaskConfig {
|
||||
override fun createTask(
|
||||
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.entity.ai.LookInDirectionTask
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
class LookInDirectionTaskConfig : SingleTaskConfig {
|
||||
var yaw: Expression = "0".asExpression()
|
||||
var pitch: Expression = "0".asExpression()
|
||||
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
) = LookInDirectionTask(yaw, pitch)
|
||||
}
|
||||
@@ -0,0 +1,186 @@
|
||||
# Task Configuration
|
||||
|
||||
A task configuration is responsible for producing one or multiple tasks as part of a
|
||||
[BrainConfiguration](../README.md). Tasks are the smallest unit of behaviour in a brain and are executed
|
||||
as part of an activity.
|
||||
|
||||
A task configuration can be a simple string that represents the type of task to create, or a JSON object
|
||||
which a `type` property that describes what type of task is being created and other properties that configure it.
|
||||
|
||||
### one_of
|
||||
The 'one_of' type creates a task that randomly selects one of the tasks in the list to execute each tick.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `options`: A list of objects representing the different tasks that could run for a tick. Each object must have a `task`
|
||||
which is a task configuration. Optionally, you can also specify a `weight` which is a number that determines the
|
||||
probability of the task being selected. If no weight is specified, the task will have a weight of 1.
|
||||
|
||||
### all_of
|
||||
The 'all_of' type creates a task that executes all of the tasks in the list each tick.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `tasks`: A list of task configurations to execute each tick.
|
||||
|
||||
### do_nothing
|
||||
The 'do_nothing' type creates a task that does nothing for some period of time.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `minDurationTicks`: A MoLang expression that determines the minimum number of ticks to do nothing. Defaults to 40. Has `q.entity` as the entity.
|
||||
- `maxDurationTicks`: A MoLang expression that determines the maximum number of ticks to do nothing. Defaults to 80. Has `q.entity` as the entity.
|
||||
|
||||
### random
|
||||
The 'random' type creates a task that chooses one of the contained tasks when the entity is spawned. Note that this does not save forever,
|
||||
so if the entity is reloaded, it will choose a new task. To make persisting randomization you have to use MoLang conditions on other task
|
||||
configurations that use `q.entity.id_modulo(some_number)` to apply randomization based on the entity UUID.
|
||||
For example, `q.entity.id_modulo(2)` will return 0 or 1 for an entity but will always be the same for the same entity,
|
||||
so using `q.entity.id_modulo(2) == 0` as a task condition will make it occur for 50% of entities and remain after reloads.
|
||||
`q.entity.id_modulo(3)` will return 0 or 1 or 2, and so on.
|
||||
|
||||
### follow_walk_target
|
||||
The 'follow_walk_target' type creates a task that makes the entity follow a walk target. This does not choose the walk target,
|
||||
it is only responsible for ensuring the entity will follow a path to whatever the current walk target is. Note that the target
|
||||
does not necessarily need to be a land target.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `minRunTicks`: A MoLang expression that determines the minimum number of ticks to run to the target before stopping. Defaults to 150.
|
||||
- `maxRunTicks`: A MoLang expression that determines the maximum number of ticks to run to the target before giving up. Defaults to 250.
|
||||
|
||||
### look_at_target
|
||||
The 'look_at_target' type creates a task that makes the entity look at a target. This does not choose the target, it is only
|
||||
responsible for ensuring the entity will look at the target position.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `minDurationTicks`: A MoLang expression that determines the minimum number of ticks that the entity will look at the target. Defaults to 40.
|
||||
- `maxDurationTicks`: A MoLang expression that determines the maximum number of ticks that the entity will look at the target. Defaults to 80.
|
||||
|
||||
### stay_afloat
|
||||
The 'stay_afloat' type creates a task that makes the entity stay afloat in water instead of quietly sinking and drowning.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `chance`: A MoLang expression that determines the chance of the entity trying to stay afloat. The higher it is, the more desperately it stays above the water. Defaults to 0.01. You don't need to change this, honestly.
|
||||
|
||||
### wander
|
||||
The 'wander' type creates a task that makes the entity wander around randomly.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `shouldWander`: A MoLang expression that determines if the entity should wander. Defaults to `math.random(0, 20*8) <= 1`, which makes it wander approximately once every 8 seconds.
|
||||
- `horizontalRange`: A MoLang expression that determines the maximum distance the entity will wander in a single path. Defaults to 10.
|
||||
- `verticalRange`: A MoLang expression that determines the maximum vertical distance the entity will wander from its starting position. Defaults to 5.
|
||||
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for wandering. Defaults to 0.35 which is a standard walk speed.
|
||||
- `completionRange`: A MoLang expression that determines the distance from the target location that the entity needs to be for the path to be considered complete. Defaults to 1.
|
||||
- `lookTargetYOffset`: A MoLang expression that determines the vertical offset of the look target from the target walk position. Defaults to 1.5. You probably don't need to change this.
|
||||
|
||||
### look_at_entities
|
||||
The 'look_at_entities' type creates a task that will randomly set the entity's look target to a nearby entity.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `maxDistance`: A MoLang expression that determines the maximum distance for an entity to be from this entity and be looked at.
|
||||
|
||||
### go_to_healing_machine
|
||||
The 'go_to_healing_machine' type creates a task that makes the entity go to a nearby healing machine when they have a static NPC party that could be healed.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `horizontalSearchRange`: A MoLang expression that determines the maximum distance to search for a healing machine. Defaults to 10.
|
||||
- `verticalSearchRange`: A MoLang expression that determines the maximum vertical distance to search for a healing machine. Defaults to 5.
|
||||
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for walking to the healing machine. Defaults to 0.35 which is a standard walk speed.
|
||||
- `completionRange`: A MoLang expression that determines the distance from the target location that the entity needs to be for the path to be considered complete. Defaults to 1.
|
||||
|
||||
### heal_using_healing_machine
|
||||
The 'heal_using_healing_machine' type creates a task that makes the entity heal its static NPC party using a healing machine if one is right next to the NPC.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `horizontalUseRange`: A MoLang expression that determines the maximum distance to a healing machine from which the NPC can use it. Defaults to 3.
|
||||
- `verticalUseRange`: A MoLang expression that determines the maximum vertical distance to a healing machine from which the NPC can use it. Defaults to 2.
|
||||
|
||||
### switch_npc_to_battle
|
||||
The 'switch_npc_to_battle' type creates a task that will switch NPC entities to the battle activity when it is in a battle. You'd generally put this
|
||||
on the idle activity so that it automatically transitions activities when a battle starts.
|
||||
|
||||
### switch_npc_from_battle
|
||||
The 'switch_npc_from_battle' type creates a task that will switch NPC entities from the battle activity when it is no longer in a battle. You should
|
||||
put this in the battle activity so that it automatically transitions activities when a battle ends. If the NPC is in multiple battles, this
|
||||
will only activate when no battles remain. It will rely on the brain schedule to decide what activity to switch back to (usually idle).
|
||||
|
||||
### look_at_battling_pokemon
|
||||
The 'look_at_battling_pokemon' type creates a task that will set the entity's look target to switch between the battling Pokémon.
|
||||
- `minDurationTicks`: A MoLang expression that determines the minimum number of ticks that the entity will look at a specific battling Pokémon. Defaults to 40.
|
||||
- `maxDurationTicks`: A MoLang expression that determines the maximum number of ticks that the entity will look at a specific battling Pokémon. Defaults to 80.
|
||||
|
||||
### exit_battle_when_hurt
|
||||
The 'exit_battle_when_hurt' type creates a task that will make the entity exit the battle when it is hurt.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `includePassiveDamage`: A boolean that determines if passive damage (like poison or cacti) should trigger this task. Defaults to true.
|
||||
|
||||
### switch_to_chatting
|
||||
The 'switch_to_chatting' type creates a task that will switch the entity to the chatting activity when a dialogue has been opened with that NPC.
|
||||
|
||||
### switch_from_chatting
|
||||
The 'switch_from_chatting' type creates a task that will switch the entity from the chatting activity when the dialogue has been closed with that NPC.
|
||||
It will rely on the brain schedule to decide what activity to switch back to (usually idle).
|
||||
|
||||
### look_at_speaker
|
||||
The 'look_at_speaker' type creates a task that will set the entity's look target to the speaker of the dialogue.
|
||||
|
||||
### switch_to_action_effect
|
||||
The 'switch_to_action_effect' type creates a task that will switch the entity to the action effect activity when it is performing an action effect.
|
||||
|
||||
### switch_from_action_effect
|
||||
The 'switch_from_action_effect' type creates a task that will switch the entity from the action effect activity when it is no longer performing an action effect.
|
||||
It will rely on the brain schedule to decide what activity to switch back to (usually idle).
|
||||
|
||||
### switch_to_fight
|
||||
The 'switch_to_fight' type creates a task that will switch the entity to the fight activity when it has an attack target.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `activity`: The activity to switch to when the NPC is in a fight. Defaults to `minecraft:fight`.
|
||||
|
||||
### switch_from_fight
|
||||
The 'switch_from_fight' type creates a task that will switch the entity from the fight activity when it no longer has an attack target. It will rely on the brain schedule to decide what activity to switch back to (usually idle).
|
||||
|
||||
### get_angry_at_attacker
|
||||
The 'get_angry_at_attacker' type creates a task that will make the entity get angry at the attacker when it is attacked.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
|
||||
### stop_being_angry_if_attacker_dead
|
||||
The 'stop_being_angry_if_attacker_dead' type creates a task that will make the entity stop being angry at the attacker when the attacker is dead.
|
||||
|
||||
### attack_angry_at
|
||||
The 'attack_angry_at' type creates a task that will make the entity choose the entity that it is angry at to be its attack target.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
|
||||
### move_to_attack_target
|
||||
The 'move_to_attack_target' type creates a task that will make the entity move to its attack target.
|
||||
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for moving to the attack target. Defaults to 0.5 which is an elevated speed to usual.
|
||||
- `closeEnoughDistance`: A MoLang expression that determines the distance from the attack target that the entity needs to be for the path to be considered complete. Defaults to 1.
|
||||
|
||||
### melee_attack
|
||||
The 'melee_attack' type creates a task that will make the entity perform a melee attack on its attack target when it is close enough. The damage dealt is determined by entity properties, which cannot be easily configured at time of writing.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `range`: A MoLang expression that determines the maximum distance from the attack target that the entity can be to perform the attack. Defaults to 1.5.
|
||||
- `cooldownTicks`: A MoLang expression that determines the number of ticks to wait before performing another attack. Defaults to 30.
|
||||
|
||||
### switch_to_panic_when_hurt
|
||||
The 'switch_to_panic_when_hurt' type creates a task that will switch the entity to the panic activity when it is hurt.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `includePassiveDamage`: A boolean that determines if passive damage (like poison or cacti) should trigger this task. Defaults to false.
|
||||
|
||||
### switch_to_panic_when_hostiles_nearby
|
||||
The 'switch_to_panic_when_hostiles_nearby' type creates a task that will switch the entity to the panic activity when hostiles are nearby. The definition of nearby depends
|
||||
on the entity type and this piggy-backs off the Minecraft list of aggressive mobs and the right distances.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
|
||||
### calm_down
|
||||
The 'calm_down' type creates a task that will make the entity calm down when it is no longer being hurt and is far from hostiles and its attacker.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
|
||||
### flee_attacker
|
||||
The 'flee_attacker' type creates a task that will make the entity flee from its attacker when it is hurt.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for fleeing from the attacker. Defaults to 0.5 which is an elevated speed to usual.
|
||||
- `desiredDistance`: A MoLang expression that determines the distance from the attacker that the entity should try to maintain. Defaults to 9.
|
||||
|
||||
### flee_nearest_hostile
|
||||
The 'flee_nearest_hostile' type creates a task that will make the entity flee from the nearest hostile entity when it is hurt.
|
||||
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
|
||||
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for fleeing from the nearest hostile. Defaults to 0.5 which is an elevated speed to usual.
|
||||
- `desiredDistance`: A MoLang expression that determines the distance from the nearest hostile that the entity should try to maintain. Defaults to 9.
|
||||
|
||||
### run_script
|
||||
The 'run_script' type creates a task that will run a MoLang script every tick on this entity. This has the risk of being very laggy
|
||||
if the script is doing expensive things. Remember to use `q.entity.world.game_time` and `math.mod` to do intermittent actions inside
|
||||
the script to avoid lagging the game.
|
||||
- `script`: A resource location identifying the script to run. This should be in the `molang` datapack folder.
|
||||
|
||||
### look_in_direction
|
||||
The 'look_in_direction' type creates a task that will make the entity look in a specific direction at all times where they aren't being told to look elsewhere.
|
||||
- `yaw`: A MoLang expression that determines the yaw angle (degrees) of the entity. Defaults to `0`.
|
||||
- `pitch`: A MoLang expression that determines the pitch angle (degrees) of the entity. Defaults to `0`.
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* Runs a registered MoLang script (from the molang datapack folder) each tick.
|
||||
*
|
||||
* It's up to the user to not make expensive ass scripts. Remember you can access the game time
|
||||
* from q.entity.level.game_time which can be used with a modulo operator to make something intermittent.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 2nd, 2024
|
||||
*/
|
||||
class RunScript : SingleTaskConfig {
|
||||
val script = cobblemonResource("dummy")
|
||||
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? = BehaviorBuilder.create {
|
||||
it.group(
|
||||
it.registered(MemoryModuleType.LOOK_TARGET) // I think I need to have at least something here?
|
||||
).apply(it) { _ ->
|
||||
Trigger { world, entity, _ ->
|
||||
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: entity.asMostSpecificMoLangValue())
|
||||
return@Trigger CobblemonScripts.run(script, runtime) == DoubleValue.ONE
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+13
-4
@@ -8,15 +8,24 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.entity.npc.ai.SwitchFromActionEffectTask
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.schedule.Activity
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
|
||||
class SwitchFromActionEffectTaskConfig : SingleTaskConfig {
|
||||
val activity = Activity.IDLE
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
) = SwitchFromActionEffectTask.create(activity)
|
||||
) = BehaviorBuilder.create {
|
||||
it.group(
|
||||
it.absent(CobblemonMemories.ACTIVE_ACTION_EFFECT)
|
||||
).apply(it) { _ ->
|
||||
Trigger { level, entity, _ ->
|
||||
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
|
||||
return@Trigger true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-4
@@ -13,10 +13,8 @@ import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.schedule.Activity
|
||||
|
||||
class SwitchFromChattingTaskConfig : SingleTaskConfig {
|
||||
val activity = Activity.IDLE
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
@@ -24,8 +22,8 @@ class SwitchFromChattingTaskConfig : SingleTaskConfig {
|
||||
it.group(
|
||||
it.absent(CobblemonMemories.DIALOGUES)
|
||||
).apply(it) { _ ->
|
||||
Trigger { world, entity, _ ->
|
||||
entity.brain.setActiveActivityIfPossible(activity)
|
||||
Trigger { level, entity, _ ->
|
||||
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
|
||||
return@Trigger true
|
||||
}
|
||||
}
|
||||
|
||||
+2
-4
@@ -13,10 +13,8 @@ import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.schedule.Activity
|
||||
|
||||
class SwitchFromFightTaskConfig : SingleTaskConfig {
|
||||
val activity = Activity.IDLE
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
@@ -24,8 +22,8 @@ class SwitchFromFightTaskConfig : SingleTaskConfig {
|
||||
it.group(
|
||||
it.absent(MemoryModuleType.ATTACK_TARGET)
|
||||
).apply(it) { _ ->
|
||||
Trigger { world, entity, _ ->
|
||||
entity.brain.setActiveActivityIfPossible(activity)
|
||||
Trigger { level, entity, _ ->
|
||||
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
|
||||
return@Trigger true
|
||||
}
|
||||
}
|
||||
|
||||
+11
-4
@@ -8,18 +8,25 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.entity.npc.ai.SwitchFromBattleTask
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.schedule.Activity
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
|
||||
class SwitchFromNPCBattleTaskConfig : SingleTaskConfig {
|
||||
val activity: Activity = Activity.IDLE
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
return SwitchFromBattleTask.create(activity)
|
||||
return BehaviorBuilder.create {
|
||||
it.group(it.absent(CobblemonMemories.NPC_BATTLING)).apply(it) { _ ->
|
||||
Trigger { level, entity, _ ->
|
||||
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
|
||||
true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -26,7 +26,7 @@ class SwitchToActionEffectTaskConfig : SingleTaskConfig {
|
||||
it.absent(CobblemonMemories.ACTIVE_ACTION_EFFECT)
|
||||
).apply(it) { _ ->
|
||||
Trigger { world, entity, time ->
|
||||
entity.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_ACTION_EFFECT)
|
||||
entity.brain.setActiveActivityIfPossible(CobblemonActivities.ACTION_EFFECT)
|
||||
return@Trigger true
|
||||
}
|
||||
}
|
||||
|
||||
-8
@@ -8,21 +8,15 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.cobblemon.mod.common.CobblemonActivities
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class SwitchToChattingTaskConfig : SingleTaskConfig {
|
||||
val condition = "true".asExpressionLike()
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
@@ -32,8 +26,6 @@ class SwitchToChattingTaskConfig : SingleTaskConfig {
|
||||
it.registered(MemoryModuleType.WALK_TARGET)
|
||||
).apply(it) { _, walkTarget ->
|
||||
Trigger { world, entity, _ ->
|
||||
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
|
||||
if (!runtime.resolveBoolean(condition)) return@Trigger false
|
||||
walkTarget.erase()
|
||||
entity.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_CHATTING)
|
||||
return@Trigger true
|
||||
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.schedule.Activity
|
||||
|
||||
class SwitchToPanicWhenHostilesNearbyTaskConfig : SingleTaskConfig {
|
||||
var condition = "true".asExpression()
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
) = BehaviorBuilder.create {
|
||||
it.group(it.present(MemoryModuleType.NEAREST_HOSTILE))
|
||||
.apply(it) { nearestHostile ->
|
||||
Trigger { world, entity, _ ->
|
||||
(entity as? PathfinderMob)?.navigation?.stop()
|
||||
entity.brain.setActiveActivityIfPossible(Activity.PANIC)
|
||||
return@Trigger true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
|
||||
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.schedule.Activity
|
||||
|
||||
class SwitchToPanicWhenHurtTaskConfig : SingleTaskConfig {
|
||||
var condition = "true".asExpression()
|
||||
var includePassiveDamage = false
|
||||
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
brainConfigurationContext: BrainConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
|
||||
if (!runtime.resolveBoolean(condition)) return null
|
||||
return if (includePassiveDamage) {
|
||||
BehaviorBuilder.create {
|
||||
it.group(it.present(MemoryModuleType.HURT_BY))
|
||||
.apply(it) { _ ->
|
||||
Trigger { world, entity, _ ->
|
||||
(entity as? PathfinderMob)?.navigation?.stop()
|
||||
entity.brain.setActiveActivityIfPossible(Activity.PANIC)
|
||||
return@Trigger true
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
BehaviorBuilder.create {
|
||||
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY))
|
||||
.apply(it) { _ ->
|
||||
Trigger { world, entity, _ ->
|
||||
(entity as? PathfinderMob)?.navigation?.stop()
|
||||
entity.brain.setActiveActivityIfPossible(Activity.PANIC)
|
||||
return@Trigger true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -52,6 +52,14 @@ fun interface TaskConfig {
|
||||
"look_at_speaker" to LookAtSpeakerTaskConfig::class.java,
|
||||
"switch_to_action_effect" to SwitchToActionEffectTaskConfig::class.java,
|
||||
"switch_from_action_effect" to SwitchFromActionEffectTaskConfig::class.java,
|
||||
"exit_battle_when_hurt" to ExitBattleWhenHurtTaskConfig::class.java,
|
||||
"switch_to_panic_when_hurt" to SwitchToPanicWhenHurtTaskConfig::class.java,
|
||||
"switch_to_panic_when_hostiles_nearby" to SwitchToPanicWhenHostilesNearbyTaskConfig::class.java,
|
||||
"calm_down" to CalmDownTaskConfig::class.java,
|
||||
"flee_attacker" to FleeAttackerTaskConfig::class.java,
|
||||
"flee_nearest_hostile" to FleeNearestHostileTaskConfig::class.java,
|
||||
"run_script" to RunScript::class.java,
|
||||
"look_in_direction" to LookInDirectionTaskConfig::class.java,
|
||||
)
|
||||
|
||||
val runtime = MoLangRuntime().setup()
|
||||
|
||||
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.battles.model
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.Cobblemon.LOGGER
|
||||
import com.cobblemon.mod.common.CobblemonNetwork
|
||||
@@ -22,7 +21,6 @@ import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.net.NetworkPacket
|
||||
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
|
||||
@@ -43,6 +41,7 @@ import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
|
||||
import com.cobblemon.mod.common.battles.interpreter.ContextManager
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.battles.runner.ShowdownService
|
||||
import com.cobblemon.mod.common.entity.PlatformType
|
||||
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
@@ -51,17 +50,16 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
|
||||
import com.cobblemon.mod.common.pokemon.evolution.progress.DefeatEvolutionProgress
|
||||
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
|
||||
import com.cobblemon.mod.common.pokemon.evolution.requirements.DefeatRequirement
|
||||
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
|
||||
import com.cobblemon.mod.common.util.battleLang
|
||||
import com.cobblemon.mod.common.util.getPlayer
|
||||
import net.minecraft.network.chat.Component
|
||||
import com.cobblemon.mod.common.util.giveOrDropItemStack
|
||||
import com.cobblemon.mod.common.util.itemRegistry
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import java.io.File
|
||||
import java.util.UUID
|
||||
import java.util.concurrent.CompletableFuture
|
||||
import java.util.concurrent.ConcurrentLinkedDeque
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
@@ -96,7 +94,6 @@ open class PokemonBattle(
|
||||
.filterIsInstance<LastBattleCriticalHitsEvolutionProgress>()
|
||||
.forEach { it.reset() }
|
||||
}
|
||||
actor.setupStruct()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -271,22 +268,31 @@ open class PokemonBattle(
|
||||
else -> continue
|
||||
}
|
||||
val experience = Cobblemon.experienceCalculator.calculate(opponentPokemon, faintedPokemon, multiplier)
|
||||
if (experience > 0) {
|
||||
if (experience > 0 && actor.pokemonList.all { it.health <= 0 }) {
|
||||
opponent.awardExperience(opponentPokemon, experience)
|
||||
}
|
||||
Cobblemon.evYieldCalculator.calculate(opponentPokemon, faintedPokemon).forEach { (stat, amount) ->
|
||||
pokemon.evs.add(stat, amount)
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
if(actor.itemsUsed.isNotEmpty() && actor.getPlayerUUIDs().count() > 0) {
|
||||
if (actor.itemsUsed.isNotEmpty() && actor.getPlayerUUIDs().count() > 0) {
|
||||
val player = actor.getPlayerUUIDs().first().getPlayer()
|
||||
player?.level()?.itemRegistry.let { registry ->
|
||||
actor.itemsUsed.mapNotNull { registry?.get(ResourceLocation.tryBySeparator(it.itemName.substringAfter('.'), '.')) }
|
||||
.forEach { player?.giveOrDropItemStack(ItemStack(it))}
|
||||
}
|
||||
}
|
||||
|
||||
// Heal NPC's team if enabled
|
||||
if (actor is NPCBattleActor) {
|
||||
if (actor.npc.npc.autoHealParty) {
|
||||
actor.npc.party?.heal()
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
// Heal Mon if wild
|
||||
actors.filter { it.type == ActorType.WILD }
|
||||
@@ -297,6 +303,11 @@ open class PokemonBattle(
|
||||
actors.forEach { actor ->
|
||||
actor.pokemonList.forEach { battlePokemon ->
|
||||
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
|
||||
if (battlePokemon.effectedPokemon.entity != null
|
||||
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
|
||||
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
|
||||
battlePokemon.effectedPokemon.tryRecallWithAnimation()
|
||||
}
|
||||
}
|
||||
}
|
||||
sendUpdate(BattleEndPacket())
|
||||
|
||||
+3
-5
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.battles.model.actor
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.net.NetworkPacket
|
||||
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
|
||||
import com.cobblemon.mod.common.battles.ForcePassActionResponse
|
||||
@@ -36,10 +37,11 @@ abstract class BattleActor(
|
||||
pokemonList.forEach { it.actor = this }
|
||||
}
|
||||
|
||||
val struct = QueryStruct(hashMapOf())
|
||||
val struct = asMoLangValue()
|
||||
|
||||
lateinit var showdownId: String
|
||||
lateinit var battle: PokemonBattle
|
||||
fun isInitialized() = this::battle.isInitialized && this::showdownId.isInitialized
|
||||
|
||||
val activePokemon = mutableListOf<ActiveBattlePokemon>()
|
||||
var canDynamax = false
|
||||
@@ -138,10 +140,6 @@ abstract class BattleActor(
|
||||
battle.writeShowdownAction(">$showdownId ${showdownMessages.joinToString()}")
|
||||
}
|
||||
|
||||
open fun setupStruct() {
|
||||
struct.addFunction("uuid") { StringValue(uuid.toString()) }
|
||||
}
|
||||
|
||||
abstract fun getName(): MutableComponent
|
||||
|
||||
/**
|
||||
|
||||
@@ -9,8 +9,11 @@
|
||||
package com.cobblemon.mod.common.api.data
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.util.endsWith
|
||||
import com.google.gson.Gson
|
||||
import com.google.gson.reflect.TypeToken
|
||||
import java.io.File
|
||||
import java.util.concurrent.ExecutionException
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.packs.resources.ResourceManager
|
||||
|
||||
@@ -42,7 +45,24 @@ interface JsonDataRegistry<T> : DataRegistry {
|
||||
val resourcePath: String
|
||||
|
||||
override fun reload(manager: ResourceManager) {
|
||||
this.reload(Cobblemon.implementation.reloadJsonRegistry(this, manager))
|
||||
val data = hashMapOf<ResourceLocation, T>()
|
||||
manager.listResources(resourcePath) { path -> path.endsWith(JSON_EXTENSION) }.forEach { (identifier, resource) ->
|
||||
if (identifier.namespace == "pixelmon") {
|
||||
return@forEach
|
||||
}
|
||||
|
||||
resource.open().use { stream ->
|
||||
stream.bufferedReader().use { reader ->
|
||||
val resolvedIdentifier = ResourceLocation.fromNamespaceAndPath(identifier.namespace, File(identifier.path).nameWithoutExtension)
|
||||
try {
|
||||
data[resolvedIdentifier] = gson.fromJson(reader, typeToken.type)
|
||||
} catch (exception: Exception) {
|
||||
throw ExecutionException("Error loading JSON for data: $identifier", exception)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
reload(data)
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -21,13 +21,13 @@ import com.cobblemon.mod.common.util.adapters.DialogueTextAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.TextAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.google.gson.GsonBuilder
|
||||
import com.google.gson.reflect.TypeToken
|
||||
import net.minecraft.network.chat.MutableComponent
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.server.packs.PackType
|
||||
|
||||
/**
|
||||
@@ -56,7 +56,7 @@ object Dialogues : JsonDataRegistry<Dialogue> {
|
||||
.registerTypeAdapter(DialogueText::class.java, DialogueTextAdapter)
|
||||
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
|
||||
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
|
||||
.registerTypeAdapter(MutableComponent::class.java, TextAdapter)
|
||||
.registerTypeAdapter(MutableComponent::class.java, TranslatedTextAdapter)
|
||||
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
|
||||
.also { gsonObservable.emit(it) }
|
||||
.create()
|
||||
|
||||
@@ -100,7 +100,7 @@ object CobblemonEvents {
|
||||
|
||||
// instructions
|
||||
@JvmField
|
||||
val MEGA_EVOLUTON = EventObservable<MegaEvolutionEvent>()
|
||||
val MEGA_EVOLUTION = EventObservable<MegaEvolutionEvent>()
|
||||
@JvmField
|
||||
val TERASTALLIZATION = EventObservable<TerastallizationEvent>()
|
||||
@JvmField
|
||||
@@ -192,6 +192,8 @@ object CobblemonEvents {
|
||||
val POKEMON_GAINED = EventObservable<PokemonGainedEvent>()
|
||||
@JvmField
|
||||
val POKEMON_SEEN = EventObservable<PokemonSeenEvent>()
|
||||
@JvmField
|
||||
val POKEDEX_DATA_CHANGED = EventObservable<PokedexDataChangedEvent>()
|
||||
|
||||
// Fishing
|
||||
@JvmField
|
||||
|
||||
+4
-4
@@ -19,8 +19,8 @@ import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
* @author Segfault Guy
|
||||
* @since April 6th, 2023
|
||||
*/
|
||||
data class BattleFaintedEvent (
|
||||
override val battle: PokemonBattle,
|
||||
val killed: BattlePokemon,
|
||||
val context: BattleContext
|
||||
data class BattleFaintedEvent(
|
||||
override val battle: PokemonBattle,
|
||||
val killed: BattlePokemon,
|
||||
val context: BattleContext
|
||||
) : BattleEvent
|
||||
|
||||
@@ -18,8 +18,6 @@ import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
|
||||
* @since March 25th 2023
|
||||
*/
|
||||
data class BattleFledEvent (
|
||||
|
||||
override val battle: PokemonBattle,
|
||||
val player: PlayerBattleActor
|
||||
|
||||
) : BattleEvent
|
||||
+23
-1
@@ -8,8 +8,14 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.events.battles
|
||||
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
|
||||
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
|
||||
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
|
||||
import com.cobblemon.mod.common.util.asArrayValue
|
||||
|
||||
/**
|
||||
* Event fired when a battle is won by some number of [BattleActor]s.
|
||||
@@ -22,4 +28,20 @@ data class BattleVictoryEvent (
|
||||
val winners : List<BattleActor>,
|
||||
val losers : List<BattleActor>,
|
||||
val wasWildCapture : Boolean
|
||||
) : BattleEvent
|
||||
) : BattleEvent {
|
||||
val context = mutableMapOf<String, MoValue>(
|
||||
"battle" to battle.struct,
|
||||
"winners" to winners.asArrayValue { it.struct },
|
||||
"losers" to losers.asArrayValue { it.struct },
|
||||
"was_wild_capture" to DoubleValue(wasWildCapture),
|
||||
"player_winners" to winners.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
|
||||
"player_losers" to losers.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
|
||||
"npc_winners" to winners.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
|
||||
"npc_losers" to losers.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
|
||||
"wild_pokemon_winners" to winners.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
|
||||
"wild_pokemon_losers" to losers.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
|
||||
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
|
||||
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
|
||||
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
|
||||
)
|
||||
}
|
||||
+43
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.events.pokemon
|
||||
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.pokedex.FormDexRecord
|
||||
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
|
||||
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
|
||||
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.util.getPlayer
|
||||
import com.mojang.datafixers.util.Either
|
||||
import java.util.UUID
|
||||
|
||||
/**
|
||||
* Event that fires when a Pokémon's information is gained or updated in the Pokédex.
|
||||
*/
|
||||
data class PokedexDataChangedEvent(
|
||||
val dataSource: Either<PokedexEntityData, Pokemon>,
|
||||
val knowledge: PokedexEntryProgress,
|
||||
val playerUUID: UUID,
|
||||
val record: FormDexRecord
|
||||
) {
|
||||
val pokedexManager: AbstractPokedexManager
|
||||
get() = record.speciesDexRecord.pokedexManager
|
||||
|
||||
val context = mutableMapOf<String, MoValue>(
|
||||
"player" to (playerUUID.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO),
|
||||
"pokemon" to dataSource.map({ DoubleValue.ZERO }, { it.struct }),
|
||||
"data" to dataSource.map({ it.struct }, { DoubleValue.ZERO }),
|
||||
"knowledge" to StringValue(knowledge.name.lowercase()),
|
||||
"pokedex" to pokedexManager.struct
|
||||
)
|
||||
}
|
||||
+12
-1
@@ -8,12 +8,23 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.events.pokemon
|
||||
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.util.itemRegistry
|
||||
import net.minecraft.core.registries.Registries
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
data class PokemonCapturedEvent (
|
||||
val pokemon: Pokemon,
|
||||
val player: ServerPlayer,
|
||||
val pokeBallEntity: EmptyPokeBallEntity
|
||||
)
|
||||
) {
|
||||
val context = mutableMapOf<String, MoValue>(
|
||||
"pokemon" to pokemon.struct,
|
||||
"player" to player.asMoLangValue(),
|
||||
"poke_ball" to pokeBallEntity.struct,
|
||||
"item" to player.level().itemRegistry.wrapAsHolder(pokeBallEntity.pokeBall.item).asMoLangValue(Registries.ITEM)
|
||||
)
|
||||
}
|
||||
+1
-2
@@ -14,5 +14,4 @@ import java.util.UUID
|
||||
data class PokemonGainedEvent(
|
||||
val playerId: UUID,
|
||||
val pokemon: Pokemon
|
||||
) {
|
||||
}
|
||||
)
|
||||
+1
-3
@@ -9,11 +9,9 @@
|
||||
package com.cobblemon.mod.common.api.events.pokemon
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import java.util.UUID
|
||||
|
||||
data class PokemonSeenEvent(
|
||||
val playerId: UUID,
|
||||
val pokemon: Pokemon
|
||||
) {
|
||||
}
|
||||
)
|
||||
@@ -13,12 +13,12 @@ import com.cobblemon.mod.common.api.events.fishing.BaitEffectFunctionRegistryEve
|
||||
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import java.util.Optional
|
||||
import net.minecraft.core.Registry
|
||||
import net.minecraft.nbt.CompoundTag
|
||||
import net.minecraft.nbt.ListTag
|
||||
import net.minecraft.nbt.StringTag
|
||||
import net.minecraft.network.codec.ByteBufCodecs
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.item.Item
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
@@ -34,46 +34,30 @@ data class FishingBait(
|
||||
val chance: Double = 0.0,
|
||||
val value: Double = 0.0
|
||||
) {
|
||||
fun toNbt(): CompoundTag {
|
||||
val nbt = CompoundTag()
|
||||
nbt.putString("Type", type.toString())
|
||||
subcategory?.let { nbt.putString("Subcategory", it.toString()) }
|
||||
nbt.putDouble("Chance", chance)
|
||||
nbt.putDouble("Value", value)
|
||||
return nbt
|
||||
}
|
||||
constructor(type: ResourceLocation, subcategory: Optional<ResourceLocation>, chance: Double, value: Double) : this(type, subcategory.orElse(null), chance, value)
|
||||
|
||||
companion object {
|
||||
fun fromNbt(nbt: CompoundTag): Effect {
|
||||
val type = ResourceLocation.parse(nbt.getString("Type"))
|
||||
val subcategory = if (nbt.contains("Subcategory")) ResourceLocation.parse(nbt.getString("Subcategory")) else null
|
||||
val chance = nbt.getDouble("Chance")
|
||||
val value = nbt.getDouble("Value")
|
||||
return Effect(type, subcategory, chance, value)
|
||||
val CODEC = RecordCodecBuilder.create<Effect> { instance ->
|
||||
instance.group(
|
||||
ResourceLocation.CODEC.fieldOf("type").forGetter { it.type },
|
||||
ResourceLocation.CODEC.optionalFieldOf("subcategory").forGetter { Optional.ofNullable(it.subcategory) },
|
||||
Codec.DOUBLE.fieldOf("chance").forGetter { it.chance },
|
||||
Codec.DOUBLE.fieldOf("value").forGetter { it.value }
|
||||
).apply(instance, ::Effect)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun toNbt(): CompoundTag {
|
||||
val nbt = CompoundTag()
|
||||
nbt.putString("Item", item.toString())
|
||||
val effectsList = ListTag()
|
||||
effects.forEach { effectsList.add(it.toNbt()) }
|
||||
nbt.put("Effects", effectsList)
|
||||
return nbt
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun fromNbt(nbt: CompoundTag): FishingBait {
|
||||
val item = ResourceLocation.parse(nbt.getString("Item"))
|
||||
val effectsList = nbt.getList("Effects", 10) // 10 is the type for NbtCompound
|
||||
val effects = mutableListOf<Effect>()
|
||||
for (i in 0 until effectsList.size) {
|
||||
effects.add(Effect.fromNbt(effectsList.getCompound(i)))
|
||||
}
|
||||
return FishingBait(item, effects)
|
||||
val CODEC = RecordCodecBuilder.create<FishingBait> { instance ->
|
||||
instance.group(
|
||||
ResourceLocation.CODEC.fieldOf("item").forGetter { it.item },
|
||||
Effect.CODEC.listOf().fieldOf("effects").forGetter {it.effects}
|
||||
).apply(instance, ::FishingBait)
|
||||
}
|
||||
|
||||
val STREAM_CODEC = ByteBufCodecs.fromCodec(CODEC)
|
||||
|
||||
val BLANK_BAIT = FishingBait(
|
||||
cobblemonResource("blank"),
|
||||
emptyList()
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.gui
|
||||
|
||||
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
|
||||
import net.minecraft.client.gui.components.AbstractWidget
|
||||
import net.minecraft.client.gui.components.Renderable
|
||||
import net.minecraft.client.gui.components.events.GuiEventListener
|
||||
@@ -22,9 +23,9 @@ abstract class ParentWidget(
|
||||
pX: Int, pY: Int,
|
||||
pWidth: Int, pHeight: Int,
|
||||
component: Component
|
||||
): Renderable, AbstractWidget(pX, pY, pWidth, pHeight, component) {
|
||||
): CobblemonRenderable, AbstractWidget(pX, pY, pWidth, pHeight, component) {
|
||||
|
||||
private val children: MutableList<GuiEventListener> = mutableListOf()
|
||||
val children: MutableList<GuiEventListener> = mutableListOf()
|
||||
|
||||
/**
|
||||
* Adds Widget to the children list
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.item.ability
|
||||
|
||||
import com.cobblemon.mod.common.api.Priority
|
||||
import com.cobblemon.mod.common.api.abilities.*
|
||||
import com.cobblemon.mod.common.item.interactive.ability.AbilityTypeChanger
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
@@ -33,7 +34,7 @@ interface AbilityChanger<T : PotentialAbility> {
|
||||
* @param pokemon The [Pokemon] being queried.
|
||||
* @return A set containing all their legal abilities associated with [type], can be empty.
|
||||
*/
|
||||
fun queryPossible(pokemon: Pokemon): Set<AbilityTemplate>
|
||||
fun queryPossible(pokemon: Pokemon): Set<Pair<AbilityTemplate, Priority>>
|
||||
|
||||
/**
|
||||
* Attempts to update the ability of the given [pokemon].
|
||||
|
||||
@@ -22,27 +22,51 @@ import com.cobblemon.mod.common.CobblemonActivities
|
||||
import com.cobblemon.mod.common.CobblemonBlockEntities
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
|
||||
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
|
||||
import com.cobblemon.mod.common.api.dialogue.ReferenceDialogueFaceProvider
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
|
||||
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
|
||||
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
|
||||
import com.cobblemon.mod.common.api.pokedex.CaughtCount
|
||||
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
|
||||
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
|
||||
import com.cobblemon.mod.common.api.pokedex.PokedexManager
|
||||
import com.cobblemon.mod.common.api.pokedex.SeenCount
|
||||
import com.cobblemon.mod.common.api.pokedex.SeenPercent
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
|
||||
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
|
||||
import com.cobblemon.mod.common.api.storage.PokemonStore
|
||||
import com.cobblemon.mod.common.api.storage.party.PartyStore
|
||||
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
|
||||
import com.cobblemon.mod.common.api.storage.pc.PCPosition
|
||||
import com.cobblemon.mod.common.api.storage.pc.PCStore
|
||||
import com.cobblemon.mod.common.api.text.text
|
||||
import com.cobblemon.mod.common.battles.BattleRegistry
|
||||
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunctions
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
|
||||
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.pokemon.Species
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.mojang.datafixers.util.Either
|
||||
import java.util.UUID
|
||||
import kotlin.math.sqrt
|
||||
import net.minecraft.commands.arguments.EntityAnchorArgument
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Holder
|
||||
import net.minecraft.core.Registry
|
||||
import net.minecraft.core.registries.BuiltInRegistries
|
||||
import net.minecraft.core.registries.Registries
|
||||
import net.minecraft.nbt.CompoundTag
|
||||
import net.minecraft.nbt.DoubleTag
|
||||
@@ -51,15 +75,23 @@ import net.minecraft.nbt.StringTag
|
||||
import net.minecraft.nbt.Tag
|
||||
import net.minecraft.resources.ResourceKey
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.tags.TagKey
|
||||
import net.minecraft.world.damagesource.DamageSource
|
||||
import net.minecraft.world.damagesource.DamageTypes
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.entity.EntityType
|
||||
import net.minecraft.world.entity.LightningBolt
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.MemoryStatus
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.Level.ExplosionInteraction
|
||||
import net.minecraft.world.level.biome.Biome
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.dimension.DimensionType
|
||||
@@ -74,6 +106,31 @@ import net.minecraft.world.phys.Vec3
|
||||
*/
|
||||
object MoLangFunctions {
|
||||
val generalFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>(
|
||||
"print" to java.util.function.Function { params ->
|
||||
val message = params.get<MoValue>(0).asString()
|
||||
Cobblemon.LOGGER.info(message)
|
||||
},
|
||||
"set_query" to java.util.function.Function { params ->
|
||||
val variable = params.getString(0)
|
||||
val value = params.get<MoValue>(1)
|
||||
params.environment.query.addFunction(variable) { value }
|
||||
return@Function value
|
||||
},
|
||||
"replace" to java.util.function.Function { params ->
|
||||
val text = params.getString(0)
|
||||
val search = params.getString(1)
|
||||
val replace = params.getString(2)
|
||||
return@Function StringValue(text.replace(search, replace))
|
||||
},
|
||||
"is_blank" to java.util.function.Function { params ->
|
||||
val arg = params.get<MoValue>(0)
|
||||
return@Function DoubleValue((arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) || (arg is DoubleValue && arg.value == 0.0))
|
||||
},
|
||||
"run_command" to java.util.function.Function { params ->
|
||||
val command = params.getString(0)
|
||||
val server = server() ?: return@Function DoubleValue.ZERO
|
||||
server.commands.performPrefixedCommand(server.createCommandSourceStack(), command)
|
||||
},
|
||||
"is_int" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) },
|
||||
"is_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() != null) },
|
||||
"to_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0) },
|
||||
@@ -108,36 +165,107 @@ object MoLangFunctions {
|
||||
runtime.environment.variable = params.environment.variable
|
||||
runtime.environment.context = params.environment.context
|
||||
val script = params.getString(0).asIdentifierDefaultingNamespace()
|
||||
CobblemonScripts.run(script, runtime) ?: DoubleValue(0)
|
||||
CobblemonScripts.run(script, runtime) ?: DoubleValue.ZERO
|
||||
},
|
||||
"run_command" to java.util.function.Function { params ->
|
||||
val command = params.getString(0)
|
||||
server()?.let {
|
||||
return@Function DoubleValue(it.commands.dispatcher.execute(command, it.createCommandSourceStack()))
|
||||
} ?: return@Function DoubleValue.ZERO
|
||||
"run_molang" to java.util.function.Function { params ->
|
||||
val runtime = MoLangRuntime()
|
||||
runtime.environment.query = params.environment.query
|
||||
runtime.environment.variable = params.environment.variable
|
||||
runtime.environment.context = params.environment.context
|
||||
val expression = params.getString(0).asExpressionLike()
|
||||
runtime.resolve(expression)
|
||||
},
|
||||
)
|
||||
val biomeFunctions = mutableListOf<(Holder<Biome>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
|
||||
val worldFunctions = mutableListOf<(Holder<Level>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
{ worldHolder ->
|
||||
val world = worldHolder.value()
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
map.put("game_time") { _ -> DoubleValue(world.gameTime.toDouble()) }
|
||||
map.put("time_of_day") {
|
||||
val time = world.dayTime % 24000
|
||||
return@put DoubleValue(time.toDouble())
|
||||
}
|
||||
map.put("server") { _ -> server()?.asMoLangValue() ?: DoubleValue.ZERO }
|
||||
map.put("is_raining_at") { params ->
|
||||
val x = params.getInt(0)
|
||||
val y = params.getInt(1)
|
||||
val z = params.getInt(2)
|
||||
return@put DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
|
||||
}
|
||||
map.put("is_chunk_loaded_at") { params ->
|
||||
val x = params.getInt(0)
|
||||
val y = params.getInt(1)
|
||||
val z = params.getInt(2)
|
||||
return@put DoubleValue(world.isLoaded(BlockPos(x, y, z)))
|
||||
}
|
||||
map.put("is_thundering") { _ -> DoubleValue(world.isThundering) }
|
||||
map.put("is_raining") { _ -> DoubleValue(world.isRaining) }
|
||||
map.put("set_block") { params ->
|
||||
val x = params.getInt(0)
|
||||
val y = params.getInt(1)
|
||||
val z = params.getInt(2)
|
||||
val block = world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
|
||||
?: run {
|
||||
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
world.setBlock(BlockPos(x, y, z), block.defaultBlockState(), Block.UPDATE_ALL)
|
||||
}
|
||||
map.put("get_block") { params ->
|
||||
val x = params.getInt(0)
|
||||
val y = params.getInt(1)
|
||||
val z = params.getInt(2)
|
||||
val block = world.getBlockState(BlockPos(x, y, z)).block
|
||||
return@put world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
|
||||
}
|
||||
map.put("spawn_explosion") { params ->
|
||||
val x = params.getDouble(0)
|
||||
val y = params.getDouble(1)
|
||||
val z = params.getDouble(2)
|
||||
val range = params.getDouble(3).toFloat()
|
||||
world.explode(null, x, y, z, range, ExplosionInteraction.valueOf(params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name))
|
||||
}
|
||||
map.put("spawn_lightning") { params ->
|
||||
val x = params.getDouble(0)
|
||||
val y = params.getDouble(1)
|
||||
val z = params.getDouble(2)
|
||||
val lightning = LightningBolt(EntityType.LIGHTNING_BOLT, world)
|
||||
lightning.setPos(x, y, z)
|
||||
world.addFreshEntity(lightning)
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("get_entities_around") { params ->
|
||||
val x = params.getDouble(0)
|
||||
val y = params.getDouble(1)
|
||||
val z = params.getDouble(2)
|
||||
val range = params.getDouble(3) * 2
|
||||
val entities = world.getEntities(null, AABB.ofSize(Vec3(x, y, z), range, range, range))
|
||||
return@put entities
|
||||
.filterIsInstance<LivingEntity>()
|
||||
.map { it.asMostSpecificMoLangValue() }
|
||||
.asArrayValue()
|
||||
}
|
||||
|
||||
return@mutableListOf map
|
||||
}
|
||||
)
|
||||
val biomeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
val worldFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
val dimensionTypeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
val blockFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
val dimensionTypeFunctions = mutableListOf<(Holder<DimensionType>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
|
||||
val blockFunctions = mutableListOf<(Holder<Block>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
|
||||
val playerFunctions = mutableListOf<(Player) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
{ player ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
map.put("username") { _ -> StringValue(player.gameProfile.name) }
|
||||
map.put("uuid") { _ -> StringValue(player.gameProfile.id.toString()) }
|
||||
map.put("data") { _ -> return@put if (player is ServerPlayer) Cobblemon.molangData.load(player.uuid) else DoubleValue(0) }
|
||||
map.put("save_data") { _ -> if (player is ServerPlayer) Cobblemon.molangData.save(player.uuid) else DoubleValue(0) }
|
||||
map.put("main_held_item") { _ -> player.level().itemRegistry.wrapAsHolder(player.mainHandItem.item).asMoLangValue(Registries.ITEM) }
|
||||
map.put("off_held_item") { _ -> player.level().itemRegistry.wrapAsHolder(player.offhandItem.item).asMoLangValue(Registries.ITEM) }
|
||||
map.put("face") { params -> ObjectValue(PlayerDialogueFaceProvider(player.uuid, params.getBooleanOrNull(0) != false)) }
|
||||
map.put("swing_hand") { _ -> player.swing(player.usedItemHand) }
|
||||
map.put("food_level") { _ -> DoubleValue(player.foodData.foodLevel) }
|
||||
map.put("saturation_level") { _ -> DoubleValue(player.foodData.saturationLevel) }
|
||||
// map.put("has_permission") { params -> DoubleValue(Cobblemon.permissionValidator.hasPermission(player, Permission)) }
|
||||
map.put("tell") { params ->
|
||||
val message = params.getString(0).text()
|
||||
val overlay = params.getBooleanOrNull(1) ?: false
|
||||
val overlay = params.getBooleanOrNull(1) == true
|
||||
player.displayClientMessage(message, overlay)
|
||||
}
|
||||
map.put("teleport") { params ->
|
||||
@@ -156,7 +284,12 @@ object MoLangFunctions {
|
||||
environment.query = player.asMoLangValue()
|
||||
environment
|
||||
}
|
||||
map.put("is_player") { DoubleValue.ONE }
|
||||
if (player is ServerPlayer) {
|
||||
map.put("run_command") { params ->
|
||||
val command = params.getString(0)
|
||||
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
|
||||
}
|
||||
map.put("is_party_at_full_health") { _ ->
|
||||
DoubleValue(player.party().none(Pokemon::canBeHealed)) }
|
||||
map.put("can_heal_at_healer") { params ->
|
||||
@@ -177,11 +310,53 @@ object MoLangFunctions {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
map.put("party") { player.party().struct }
|
||||
map.put("pc") { player.pc().struct }
|
||||
map.put("has_permission") { params -> DoubleValue(Cobblemon.permissionValidator.hasPermission(player, params.getString(0), params.getIntOrNull(1) ?: 4)) }
|
||||
map.put("data") { _ -> Cobblemon.molangData.load(player.uuid) }
|
||||
map.put("save_data") { _ -> Cobblemon.molangData.save(player.uuid) }
|
||||
map.put("in_battle") { DoubleValue(player.isInBattle()) }
|
||||
map.put("battle") { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
|
||||
map.put("get_npc_data") { params ->
|
||||
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
|
||||
val data = Cobblemon.molangData.load(player.uuid)
|
||||
if (data.map.containsKey(npcId)) {
|
||||
return@put data.map[npcId]!!
|
||||
} else {
|
||||
val vars = VariableStruct()
|
||||
data.map[npcId] = vars
|
||||
return@put vars
|
||||
}
|
||||
}
|
||||
map.put("get_npc_variable") { params ->
|
||||
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
|
||||
val variable = params.getString(1)
|
||||
val data = Cobblemon.molangData.load(player.uuid)
|
||||
if (data.map.containsKey(npcId)) {
|
||||
return@put (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
|
||||
} else {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
map.put("set_npc_variable") { params ->
|
||||
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
|
||||
val variable = params.getString(1)
|
||||
val value = params.get<MoValue>(2)
|
||||
val saveAfterwards = params.getBooleanOrNull(3) != false
|
||||
val data = Cobblemon.molangData.load(player.uuid)
|
||||
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
|
||||
npcData.map[variable] = value
|
||||
if (saveAfterwards) {
|
||||
Cobblemon.molangData.save(player.uuid)
|
||||
}
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("pokedex") { player.pokedex().struct }
|
||||
}
|
||||
map
|
||||
}
|
||||
)
|
||||
val entityFunctions = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
val entityFunctions: MutableList<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
{ entity ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
map.put("uuid") { _ -> StringValue(entity.uuid.toString()) }
|
||||
@@ -190,6 +365,28 @@ object MoLangFunctions {
|
||||
val source = DamageSource(entity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolder(DamageTypes.GENERIC).get())
|
||||
entity.hurt(source, amount.toFloat())
|
||||
}
|
||||
map.put("walk_to") { params ->
|
||||
val x = params.getDouble(0)
|
||||
val y = params.getDouble(1)
|
||||
val z = params.getDouble(2)
|
||||
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
|
||||
if (entity is PathfinderMob) {
|
||||
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
|
||||
entity.brain.setMemory(MemoryModuleType.WALK_TARGET, WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1))
|
||||
entity.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(Vec3(x, y + entity.eyeHeight, z)))
|
||||
} else {
|
||||
entity.navigation.moveTo(x, y, z, speedMultiplier)
|
||||
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
|
||||
}
|
||||
}
|
||||
}
|
||||
map.put("has_walk_target") { _ ->
|
||||
if (entity is PathfinderMob) {
|
||||
DoubleValue(entity.brain.getMemory(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
|
||||
} else {
|
||||
DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
map.put("is_sneaking") { _ -> DoubleValue(entity.isShiftKeyDown) }
|
||||
map.put("is_sprinting") { _ -> DoubleValue(entity.isSprinting) }
|
||||
map.put("is_flying") { _ -> DoubleValue(entity.isFallFlying) }
|
||||
@@ -201,8 +398,14 @@ object MoLangFunctions {
|
||||
map.put("is_on_fire") { _ -> DoubleValue(entity.isOnFire) }
|
||||
map.put("is_invisible") { _ -> DoubleValue(entity.isInvisible) }
|
||||
map.put("is_sleeping") { _ -> DoubleValue(entity.isSleeping) }
|
||||
map.put("is_riding") { _ -> DoubleValue(entity.isPassenger()) }
|
||||
map.put("is_riding") { _ -> DoubleValue(entity.isPassenger) }
|
||||
map.put("health") { _ -> DoubleValue(entity.health) }
|
||||
map.put("distance_to_pos") { params ->
|
||||
val x = params.getDouble(0)
|
||||
val y = params.getDouble(1)
|
||||
val z = params.getDouble(2)
|
||||
return@put DoubleValue(sqrt(entity.distanceToSqr(Vec3(x, y, z))))
|
||||
}
|
||||
map.put("max_health") { _ -> DoubleValue(entity.maxHealth) }
|
||||
map.put("name") { _ -> StringValue(entity.effectiveName().string) }
|
||||
map.put("yaw") { _ -> DoubleValue(entity.yRot.toDouble()) }
|
||||
@@ -218,7 +421,7 @@ object MoLangFunctions {
|
||||
map.put("entity_size") { DoubleValue(entity.boundingBox.run { if (xsize > ysize) xsize else ysize }) }
|
||||
map.put("entity_width") { DoubleValue(entity.boundingBox.xsize) }
|
||||
map.put("entity_height") { DoubleValue(entity.boundingBox.ysize) }
|
||||
|
||||
map.put("id_modulo") { params -> DoubleValue(entity.uuid.hashCode() % params.getDouble(0)) }
|
||||
map.put("horizontal_velocity") { _ -> DoubleValue(entity.deltaMovement.horizontalDistance()) }
|
||||
map.put("vertical_velocity") { DoubleValue(entity.deltaMovement.y) }
|
||||
map.put("is_on_ground") { _ -> DoubleValue(entity.onGround()) }
|
||||
@@ -244,6 +447,21 @@ object MoLangFunctions {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
map.put("get_nearby_entities") { params ->
|
||||
val distance = params.getDouble(0)
|
||||
val entities = entity.level().getEntities(entity, AABB.ofSize(entity.position(), distance, distance, distance))
|
||||
return@put entities
|
||||
.filterIsInstance<LivingEntity>()
|
||||
.map { it.asMostSpecificMoLangValue() }
|
||||
.asArrayValue()
|
||||
}
|
||||
if (entity is PosableEntity) {
|
||||
map.put("play_animation") { params ->
|
||||
val animation = params.getString(0)
|
||||
val packet = PlayPosableAnimationPacket(entity.id, setOf(animation), emptyList())
|
||||
packet.sendToPlayersAround(entity.x, entity.y, entity.z, 64.0, entity.level().dimension())
|
||||
}
|
||||
}
|
||||
map
|
||||
}
|
||||
)
|
||||
@@ -256,6 +474,17 @@ object MoLangFunctions {
|
||||
map.put("has_aspect") { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
|
||||
map.put("face") { params -> ObjectValue(ReferenceDialogueFaceProvider(npc.id, params.getBooleanOrNull(0) != false)) }
|
||||
map.put("in_battle") { DoubleValue(npc.isInBattle()) }
|
||||
map.put("battles") { ArrayStruct(npc.battleIds.mapNotNull { BattleRegistry.getBattle(it)?.struct }.mapIndexed { index, value -> "$index" to value }.toMap()) }
|
||||
map.put("stop_battles") { _ -> npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
|
||||
map.put("is_doing_activity") { params ->
|
||||
val identifiers = params.params.map { it.asString().asIdentifierDefaultingNamespace(namespace = "minecraft") }
|
||||
val activities = identifiers.mapNotNull { identifier -> BuiltInRegistries.ACTIVITY.get(identifier) }
|
||||
if (activities.isNotEmpty()) {
|
||||
return@put DoubleValue(activities.any { activity -> npc.brain.isActive(activity) })
|
||||
} else {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
map.put("run_script_on_client") { params ->
|
||||
val world = npc.level()
|
||||
if (world is ServerLevel) {
|
||||
@@ -284,18 +513,18 @@ object MoLangFunctions {
|
||||
)
|
||||
npc.actionEffect = context
|
||||
npc.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
|
||||
npc.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_ACTION_EFFECT)
|
||||
npc.brain.setActiveActivityIfPossible(CobblemonActivities.ACTION_EFFECT)
|
||||
actionEffect.run(context).thenRun {
|
||||
val npcActionEffect = npc.brain.getMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT).orElse(null)
|
||||
if (npcActionEffect == context && npc.brain.isActive(CobblemonActivities.NPC_ACTION_EFFECT)) {
|
||||
if (npcActionEffect == context && npc.brain.isActive(CobblemonActivities.ACTION_EFFECT)) {
|
||||
npc.brain.eraseMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT)
|
||||
npc.actionEffect = null
|
||||
}
|
||||
}
|
||||
|
||||
return@put DoubleValue(1)
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
return@put DoubleValue(0)
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
map.put("put_pokemon_in_healer") { params ->
|
||||
val healer = npc.level().getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE).orElse(null) ?: return@put DoubleValue.ZERO
|
||||
@@ -312,6 +541,10 @@ object MoLangFunctions {
|
||||
npc.lookAt(EntityAnchorArgument.Anchor.EYES, pos)
|
||||
}
|
||||
map.put("environment") { _ -> npc.runtime.environment }
|
||||
map.put("party") { npc.party?.struct ?: DoubleValue.ZERO }
|
||||
map.put("has_party") { DoubleValue(npc.party != null) }
|
||||
map.put("is_npc") { DoubleValue.ONE }
|
||||
map.put("can_battle") { DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false) }
|
||||
map
|
||||
}
|
||||
)
|
||||
@@ -330,17 +563,55 @@ object MoLangFunctions {
|
||||
val actor = battle.actors.find { it.uuid == uuid } ?: return@put DoubleValue.ZERO
|
||||
return@put actor.struct
|
||||
}
|
||||
map.put("stop") { _ -> battle.stop() }
|
||||
map.put("actors") { battle.actors.toList().asArrayValue { it.struct } }
|
||||
map
|
||||
}
|
||||
)
|
||||
|
||||
val battleActorFunctions = mutableListOf<(BattleActor) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
{ battleActor ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
map.put("is_npc") { DoubleValue(battleActor.type == ActorType.NPC) }
|
||||
map.put("is_player") { DoubleValue(battleActor.type == ActorType.PLAYER) }
|
||||
map.put("is_wild") { DoubleValue(battleActor.type == ActorType.WILD) }
|
||||
if (battleActor is NPCBattleActor) {
|
||||
map.put("npc") { battleActor.entity.struct }
|
||||
} else if (battleActor is PlayerBattleActor) {
|
||||
map.put("player") { battleActor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
|
||||
}
|
||||
return@mutableListOf map
|
||||
}
|
||||
)
|
||||
|
||||
val pokemonFunctions = mutableListOf<(Pokemon) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
{ pokemon ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
map.put("id") { StringValue(pokemon.uuid.toString()) }
|
||||
map.put("level") { DoubleValue(pokemon.level.toDouble()) }
|
||||
map.put("max_hp") { DoubleValue(pokemon.maxHealth.toDouble()) }
|
||||
map.put("current_hp") { DoubleValue(pokemon.currentHealth.toDouble()) }
|
||||
map.put("friendship") { DoubleValue(pokemon.friendship.toDouble()) }
|
||||
map.put("evs") {
|
||||
val struct = QueryStruct(hashMapOf())
|
||||
for (stat in Stats.PERMANENT) {
|
||||
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.evs.getOrDefault(stat).toDouble()) }
|
||||
}
|
||||
struct
|
||||
}
|
||||
map.put("ivs") {
|
||||
val struct = QueryStruct(hashMapOf())
|
||||
for (stat in Stats.PERMANENT) {
|
||||
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.getOrDefault(stat).toDouble()) }
|
||||
}
|
||||
struct
|
||||
}
|
||||
map.put("is_wild") { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
|
||||
map.put("is_shiny") { DoubleValue(pokemon.shiny) }
|
||||
map.put("species") { pokemon.species.struct }
|
||||
map.put("form") { StringValue(pokemon.form.name) }
|
||||
map.put("weight") { DoubleValue(pokemon.species.weight.toDouble()) }
|
||||
map.put("matches") { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
|
||||
map
|
||||
}
|
||||
)
|
||||
@@ -352,6 +623,83 @@ object MoLangFunctions {
|
||||
map.put("is_moving") { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
|
||||
map.put("is_flying") { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
|
||||
map.put("has_aspect") { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
|
||||
map.put("is_pokemon") { DoubleValue.ONE }
|
||||
map
|
||||
}
|
||||
)
|
||||
|
||||
val pokemonStoreFunctions = mutableListOf<(PokemonStore<*>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
{ store ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
map.put("add") { params ->
|
||||
val pokemon = params.get<ObjectValue<Pokemon>>(0)
|
||||
return@put DoubleValue(store.add(pokemon.obj))
|
||||
}
|
||||
map.put("add_by_properties") { params ->
|
||||
val props = params.getString(0).toProperties()
|
||||
val player = (store as? PlayerPartyStore)?.playerUUID?.getPlayer() // Only really know for sure when it's a player party store
|
||||
val pokemon = props.create(player = player)
|
||||
return@put DoubleValue(store.add(pokemon))
|
||||
}
|
||||
map.put("find_by_properties") { params ->
|
||||
val props = params.getString(0).toProperties()
|
||||
val pokemon = store.find { props.matches(it) }
|
||||
return@put pokemon?.asStruct() ?: DoubleValue.ZERO
|
||||
}
|
||||
map.put("find_all_by_properties") { params ->
|
||||
val props = params.getString(0).toProperties()
|
||||
val pokemon = store.filter { props.matches(it) }
|
||||
return@put ArrayStruct(pokemon.mapIndexed { index, value -> "$index" to value.asStruct() }.toMap())
|
||||
}
|
||||
map.put("find_by_id") { params ->
|
||||
val id = params.getString(0).asUUID
|
||||
val pokemon = store.find { it.uuid == id }
|
||||
return@put pokemon?.asStruct() ?: DoubleValue.ZERO
|
||||
}
|
||||
map.put("remove_by_id") { params ->
|
||||
val id = params.getString(0).asUUID
|
||||
val pokemon = store.find { it.uuid == id } ?: return@put DoubleValue.ZERO
|
||||
return@put DoubleValue(store.remove(pokemon))
|
||||
}
|
||||
map.put("average_level") { _ ->
|
||||
var numberOfPokemon = 0
|
||||
var totalLevel = 0
|
||||
for (pokemon in store) {
|
||||
totalLevel += pokemon.level
|
||||
numberOfPokemon++
|
||||
}
|
||||
if (numberOfPokemon == 0) {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
return@put DoubleValue(totalLevel.toDouble() / numberOfPokemon)
|
||||
}
|
||||
map.put("count") { _ -> DoubleValue(store.count()) }
|
||||
map.put("count_by_properties") { params ->
|
||||
val props = params.getString(0).toProperties()
|
||||
return@put DoubleValue(store.count { props.matches(it) })
|
||||
}
|
||||
map.put("highest_level") {
|
||||
val highest = store.maxOfOrNull { it.level } ?: 0
|
||||
return@put DoubleValue(highest)
|
||||
}
|
||||
map.put("lowest_level") {
|
||||
val lowest = store.minOfOrNull { it.level } ?: 0
|
||||
return@put DoubleValue(lowest)
|
||||
}
|
||||
map.put("heal") {
|
||||
for (pokemon in store) {
|
||||
pokemon.heal()
|
||||
}
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("healing_remainder_percent") { _ ->
|
||||
var totalPercent = 0.0f
|
||||
for (pokemon in store) {
|
||||
totalPercent += (1.0f - (pokemon.currentHealth.toFloat() / pokemon.maxHealth))
|
||||
}
|
||||
DoubleValue(totalPercent)
|
||||
}
|
||||
map.put("has_usable_pokemon") { _ -> DoubleValue(store.any { !it.isFainted() }) }
|
||||
map
|
||||
}
|
||||
)
|
||||
@@ -362,19 +710,192 @@ object MoLangFunctions {
|
||||
map.put("get_pokemon") { params ->
|
||||
val index = params.getInt(0)
|
||||
val pokemon = party.get(index) ?: return@put DoubleValue.ZERO
|
||||
val struct = VariableStruct()
|
||||
pokemon.writeVariables(struct)
|
||||
return@put struct
|
||||
return@put pokemon.struct
|
||||
}
|
||||
map.put("healing_remainder_percent") { _ -> DoubleValue(party.getHealingRemainderPercent()) }
|
||||
|
||||
return@mutableListOf map
|
||||
})
|
||||
|
||||
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions)
|
||||
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions)
|
||||
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions)
|
||||
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions)
|
||||
val pcFunctions = mutableListOf<(PCStore) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
{ pc ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
map.put("get_pokemon") { params ->
|
||||
val box = params.getInt(0)
|
||||
val slot = params.getInt(1)
|
||||
val pokemon = pc[PCPosition(box, slot)] ?: return@put DoubleValue.ZERO
|
||||
return@put pokemon.struct
|
||||
}
|
||||
map.put("resize") { params ->
|
||||
val newSize = params.getInt(0)
|
||||
val lockNewSize = params.getBooleanOrNull(1) == true
|
||||
pc.resize(newSize, lockNewSize)
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("get_box_count") { _ -> DoubleValue(pc.boxes.size.toDouble()) }
|
||||
return@mutableListOf map
|
||||
}
|
||||
)
|
||||
|
||||
val spawningContextFunctions = mutableListOf<(SpawningContext) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
|
||||
{ spawningContext ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
val worldValue = spawningContext.world.registryAccess().registryOrThrow(Registries.DIMENSION).wrapAsHolder(spawningContext.world).asWorldMoLangValue()
|
||||
val biomeValue = spawningContext.biomeRegistry.wrapAsHolder(spawningContext.biome).asBiomeMoLangValue()
|
||||
map.put("biome") { _ -> biomeValue }
|
||||
map.put("world") { _ -> worldValue }
|
||||
map.put("light") { _ -> DoubleValue(spawningContext.light.toDouble()) }
|
||||
map.put("x") { _ -> DoubleValue(spawningContext.position.x.toDouble()) }
|
||||
map.put("y") { _ -> DoubleValue(spawningContext.position.y.toDouble()) }
|
||||
map.put("z") { _ -> DoubleValue(spawningContext.position.z.toDouble()) }
|
||||
map.put("moon_phase") { _ -> DoubleValue(spawningContext.moonPhase.toDouble()) }
|
||||
map.put("can_see_sky") { _ -> DoubleValue(spawningContext.canSeeSky) }
|
||||
map.put("sky_light") { _ -> DoubleValue(spawningContext.skyLight.toDouble()) }
|
||||
map.put("bucket") { _ -> StringValue(spawningContext.cause.bucket.name) }
|
||||
map.put("player") { _ ->
|
||||
val causeEntity = spawningContext.cause.entity ?: return@put DoubleValue.ZERO
|
||||
if (causeEntity is ServerPlayer) {
|
||||
return@put causeEntity.asMoLangValue()
|
||||
} else {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
map
|
||||
}
|
||||
)
|
||||
|
||||
val serverFunctions: MutableList<(MinecraftServer) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
|
||||
{ server ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
|
||||
map.put("get_world") { params ->
|
||||
val world = server.getLevel(
|
||||
ResourceKey.create(
|
||||
Registries.DIMENSION,
|
||||
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft")
|
||||
)
|
||||
) ?: return@put DoubleValue.ZERO
|
||||
|
||||
return@put world
|
||||
.registryAccess()
|
||||
.registryOrThrow(Registries.DIMENSION)
|
||||
.wrapAsHolder(world)
|
||||
.asWorldMoLangValue()
|
||||
}
|
||||
|
||||
map.put("broadcast") { params ->
|
||||
val message = params.getString(0)
|
||||
server.playerList.broadcastSystemMessage(message.text(), params.getBooleanOrNull(1) == true)
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
|
||||
map.put("get_player_by_uuid") { params ->
|
||||
val uuid = UUID.fromString(params.getString(0))
|
||||
val player = server.playerList.getPlayer(uuid) ?: return@put DoubleValue.ZERO
|
||||
return@put player.asMoLangValue()
|
||||
}
|
||||
|
||||
map.put("get_player_by_username") { params ->
|
||||
val username = params.getString(0)
|
||||
val player = server.playerList.getPlayerByName(username) ?: return@put DoubleValue.ZERO
|
||||
return@put player.asMoLangValue()
|
||||
}
|
||||
|
||||
map.put("data") { params ->
|
||||
val data = Cobblemon.molangData.load(UUID(0L, 0L))
|
||||
return@put data
|
||||
}
|
||||
|
||||
map.put("save_data") {
|
||||
Cobblemon.molangData.save(UUID(0L, 0L))
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
|
||||
// Maybe later...
|
||||
// map.put("stop") { params ->
|
||||
// Cobblemon.LOGGER.warn("Server is being stopped from a MoLang script.")
|
||||
// server.stopServer()
|
||||
// }
|
||||
|
||||
return@mutableListOf map
|
||||
}
|
||||
)
|
||||
|
||||
val pokedexFunctions: MutableList<(AbstractPokedexManager) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
|
||||
{ pokedex ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
map.put("get_species_record") { params ->
|
||||
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
|
||||
pokedex.speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
|
||||
}
|
||||
|
||||
map.put("has_seen") { params ->
|
||||
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
|
||||
val formName = params.getStringOrNull(1)
|
||||
|
||||
if (formName == null) {
|
||||
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.ENCOUNTERED.ordinal)
|
||||
} else {
|
||||
return@put DoubleValue((pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge?.ordinal ?: 0) >= PokedexEntryProgress.ENCOUNTERED.ordinal)
|
||||
}
|
||||
}
|
||||
|
||||
map.put("has_caught") { params ->
|
||||
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
|
||||
val formName = params.getStringOrNull(1)
|
||||
if (formName == null) {
|
||||
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId) == PokedexEntryProgress.CAUGHT)
|
||||
} else {
|
||||
return@put DoubleValue(pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge == PokedexEntryProgress.CAUGHT)
|
||||
}
|
||||
}
|
||||
map.put("caught_count") { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
|
||||
map.put("seen_count") { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
|
||||
map.put("caught_percent") { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
|
||||
map.put("seen_percent") { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
|
||||
|
||||
if (pokedex is PokedexManager) {
|
||||
map.put("player_id") { StringValue(pokedex.uuid.toString()) }
|
||||
map.put("see") { params ->
|
||||
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
|
||||
pokedex.encounter(pokemon)
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("catch") { params ->
|
||||
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
|
||||
pokedex.catch(pokemon)
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
}
|
||||
|
||||
map
|
||||
}
|
||||
)
|
||||
|
||||
val speciesFunctions: MutableList<(Species) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
|
||||
{ species ->
|
||||
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
|
||||
|
||||
map.put("identifier") { StringValue(species.resourceIdentifier.toString()) }
|
||||
map.put("name") { StringValue(species.name) }
|
||||
map.put("primary_type") { StringValue(species.primaryType.name) }
|
||||
map.put("secondary_type") { StringValue(species.secondaryType?.name ?: "null") }
|
||||
map.put("experience_group") { StringValue(species.experienceGroup.name) }
|
||||
map.put("height") { DoubleValue(species.height) }
|
||||
map.put("weight") { DoubleValue(species.weight) }
|
||||
map.put("base_scale") { DoubleValue(species.baseScale) }
|
||||
map.put("hitbox_width") { DoubleValue(species.hitbox.width) }
|
||||
map.put("hitbox_height") { DoubleValue(species.hitbox.height) }
|
||||
map.put("hitbox_fixed") { DoubleValue(species.hitbox.fixed) }
|
||||
map.put("catch_rate") { DoubleValue(species.catchRate) }
|
||||
|
||||
map
|
||||
}
|
||||
)
|
||||
|
||||
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
fun MinecraftServer.asMoLangValue() = ObjectValue(this).addStandardFunctions().addFunctions(serverFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
fun Player.asMoLangValue(): ObjectValue<Player> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
@@ -385,6 +906,33 @@ object MoLangFunctions {
|
||||
return value
|
||||
}
|
||||
|
||||
// We need to migrate the writeVariables thing to be all about query structs, variable doesn't make sense and I don't want to break fringe 1.6 compatibility issues close to release
|
||||
fun Pokemon.asStruct(): ObjectValue<Pokemon> {
|
||||
val queryStruct = ObjectValue(this)
|
||||
queryStruct.addFunctions(pokemonFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
return queryStruct
|
||||
}
|
||||
|
||||
fun PartyStore.asMoLangValue(): ObjectValue<PartyStore> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
stringify = { it.toString() }
|
||||
)
|
||||
value.addFunctions(pokemonStoreFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
value.addFunctions(partyFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
return value
|
||||
}
|
||||
|
||||
fun PCStore.asMoLangValue(): ObjectValue<PCStore> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
stringify = { it.toString() }
|
||||
)
|
||||
value.addFunctions(pokemonStoreFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
value.addFunctions(pcFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
return value
|
||||
}
|
||||
|
||||
fun NPCEntity.asMoLangValue(): ObjectValue<NPCEntity> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
@@ -395,6 +943,17 @@ object MoLangFunctions {
|
||||
return value
|
||||
}
|
||||
|
||||
fun PokemonEntity.asMoLangValue(): ObjectValue<PokemonEntity> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
stringify = { it.pokemon.uuid.toString() }
|
||||
)
|
||||
value.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
value.addFunctions(pokemonFunctions.flatMap { it(this.pokemon).entries.map { it.key to it.value } }.toMap()) // Convenience
|
||||
value.addFunctions(pokemonEntityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
return value
|
||||
}
|
||||
|
||||
fun PokemonBattle.asMoLangValue(): ObjectValue<PokemonBattle> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
@@ -404,6 +963,36 @@ object MoLangFunctions {
|
||||
return value
|
||||
}
|
||||
|
||||
fun BattleActor.asMoLangValue(): ObjectValue<BattleActor> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
stringify = { it.toString() }
|
||||
)
|
||||
value.addFunctions(battleActorFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
return value
|
||||
}
|
||||
|
||||
fun SpawningContext.asMoLangValue(): ObjectValue<SpawningContext> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
stringify = { it.toString() }
|
||||
)
|
||||
value.addFunctions(spawningContextFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
|
||||
return value
|
||||
}
|
||||
|
||||
/**
|
||||
* Different functions exist depending on
|
||||
*/
|
||||
fun LivingEntity.asMostSpecificMoLangValue(): ObjectValue<out LivingEntity> {
|
||||
return when (this) {
|
||||
is Player -> asMoLangValue()
|
||||
is PokemonEntity -> struct
|
||||
is NPCEntity -> struct
|
||||
else -> ObjectValue(this).also { it.addStandardFunctions().addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap()) }
|
||||
}
|
||||
}
|
||||
|
||||
fun <T> Holder<T>.asMoLangValue(key: ResourceKey<Registry<T>>): ObjectValue<Holder<T>> {
|
||||
val value = ObjectValue(
|
||||
obj = this,
|
||||
@@ -433,6 +1022,22 @@ object MoLangFunctions {
|
||||
return this
|
||||
}
|
||||
|
||||
fun QueryStruct.addPokedexFunctions(pokedexManager: AbstractPokedexManager): QueryStruct {
|
||||
val addedFunctions = pokedexFunctions
|
||||
.flatMap { it.invoke(pokedexManager).entries }
|
||||
.associate { it.key to it.value }
|
||||
functions.putAll(addedFunctions)
|
||||
return this
|
||||
}
|
||||
|
||||
fun QueryStruct.addSpeciesFunctions(species: Species): QueryStruct {
|
||||
val addedFunctions = speciesFunctions
|
||||
.flatMap { it.invoke(species).entries }
|
||||
.associate { it.key to it.value }
|
||||
functions.putAll(addedFunctions)
|
||||
return this
|
||||
}
|
||||
|
||||
fun QueryStruct.addPokemonFunctions(pokemon: Pokemon): QueryStruct {
|
||||
val addedFunctions = pokemonFunctions
|
||||
.flatMap { it.invoke(pokemon).entries }
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.moves
|
||||
|
||||
enum class MoveEffectiveness(val showdownId: Int, val multiplier: Double) {
|
||||
NORMAL(0, 1.0),
|
||||
WEAKNESS(1, 2.0),
|
||||
RESISTANCE(2, 0.5),
|
||||
IMMUNITY(3, 0.0);
|
||||
|
||||
companion object {
|
||||
fun of(showdownId: Int): MoveEffectiveness {
|
||||
return entries.find { it.showdownId == showdownId }
|
||||
?: throw IllegalArgumentException("Unknown MoveEffectiveness: $showdownId")
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.moves
|
||||
|
||||
import com.cobblemon.mod.common.api.types.ElementalType
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
import com.cobblemon.mod.common.battles.runner.ShowdownService
|
||||
|
||||
object TypeChart {
|
||||
private val movesEffectiveness = mutableMapOf<ElementalType, MutableMap<ElementalType, MoveEffectiveness>>()
|
||||
|
||||
fun load() {
|
||||
movesEffectiveness.clear()
|
||||
|
||||
val typeChartJson = ShowdownService.service.getTypeChart()
|
||||
typeChartJson.keySet().forEach { type ->
|
||||
val defenderType = ElementalTypes.get(type) ?: return@forEach
|
||||
|
||||
val moveTypes = typeChartJson.get(type).asJsonObject.get("damageTaken").asJsonObject
|
||||
moveTypes.keySet().forEach innerLoop@ {
|
||||
val moveType = ElementalTypes.get(it) ?: return@innerLoop
|
||||
val moveEffectiveness = moveTypes.get(it).asInt
|
||||
|
||||
val defenderMap = movesEffectiveness.getOrPut(moveType) { mutableMapOf() }
|
||||
defenderMap[defenderType] = MoveEffectiveness.of(moveEffectiveness)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun getMoveEffectiveness(moveType: ElementalType, defenderTypes: List<ElementalType?>): Double {
|
||||
var multiplier = 1.0
|
||||
defenderTypes.filterNotNull().forEach {
|
||||
multiplier *= getMoveEffectiveness(moveType, it).multiplier
|
||||
}
|
||||
|
||||
return multiplier
|
||||
}
|
||||
|
||||
private fun getMoveEffectiveness(moveType: ElementalType, defenderType: ElementalType): MoveEffectiveness {
|
||||
return movesEffectiveness[moveType]?.get(defenderType) ?: throw IllegalArgumentException("Unknown effectiveness type: $moveType $defenderType")
|
||||
}
|
||||
}
|
||||
+27
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.net.serializers
|
||||
|
||||
import com.cobblemon.mod.common.entity.PlatformType
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import net.minecraft.network.codec.StreamCodec
|
||||
import net.minecraft.network.syncher.EntityDataSerializer
|
||||
|
||||
object PlatformTypeDataSerializer : EntityDataSerializer<PlatformType> {
|
||||
// TODO: This ID only looks it's used by NeoForge and that hasn't been tested yet
|
||||
val ID = cobblemonResource("platform_type")
|
||||
fun read(buf: RegistryFriendlyByteBuf) = PlatformType.entries[buf.readInt()]
|
||||
override fun copy(value: PlatformType) = value
|
||||
fun write(buf: RegistryFriendlyByteBuf, value: PlatformType) {
|
||||
buf.writeInt(value.ordinal)
|
||||
}
|
||||
|
||||
override fun codec() = StreamCodec.of(::write, ::read)
|
||||
}
|
||||
@@ -38,7 +38,8 @@ class NPCClass {
|
||||
var resourceIdentifier: ResourceLocation = cobblemonResource("dummy")
|
||||
var names: MutableList<Component> = mutableListOf()
|
||||
var aspects: MutableSet<String> = mutableSetOf() // These only make sense when applied via presets
|
||||
var hitbox = EntityDimensions.scalable(0.6F, 1.8F)
|
||||
var hitbox = EntityDimensions.scalable(0.6F, 1.8F).withEyeHeight(1.62F)
|
||||
var modelScale: Float = 0.94F
|
||||
var battleConfiguration = NPCBattleConfiguration()
|
||||
var interaction: NPCInteractConfiguration? = null
|
||||
var canDespawn = true
|
||||
@@ -47,9 +48,14 @@ class NPCClass {
|
||||
var variables = mutableMapOf<String, MoValue>() // Questionable whether this should be here.
|
||||
var party: NPCPartyProvider? = null
|
||||
var skill: Int = 0
|
||||
var autoHealParty: Boolean = false
|
||||
var autoHealParty: Boolean = true
|
||||
var randomizePartyOrder: Boolean = false
|
||||
var battleTheme: ResourceLocation? = null
|
||||
var ai: MutableList<BrainConfig> = mutableListOf()
|
||||
var isMovable: Boolean = true
|
||||
var isInvulnerable = false
|
||||
var isLeashable = true
|
||||
var allowProjectileHits = true
|
||||
|
||||
// If you're adding stuff here, add it to NPCPreset and NPCClassAdapter too
|
||||
|
||||
@@ -79,11 +85,16 @@ class NPCClass {
|
||||
}
|
||||
buffer.writeInt(skill)
|
||||
buffer.writeBoolean(autoHealParty)
|
||||
buffer.writeBoolean(randomizePartyOrder)
|
||||
buffer.writeMapK(size = IntSize.U_BYTE, map = variables) { (key, value) ->
|
||||
buffer.writeString(key)
|
||||
buffer.writeString(value.asString())
|
||||
}
|
||||
buffer.writeNullable(battleTheme) { _, v -> buffer.writeIdentifier(v) }
|
||||
buffer.writeBoolean(isMovable)
|
||||
buffer.writeBoolean(isInvulnerable)
|
||||
buffer.writeBoolean(isLeashable)
|
||||
buffer.writeBoolean(allowProjectileHits)
|
||||
}
|
||||
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) {
|
||||
@@ -119,6 +130,7 @@ class NPCClass {
|
||||
}.toMutableList()
|
||||
skill = buffer.readInt()
|
||||
autoHealParty = buffer.readBoolean()
|
||||
randomizePartyOrder = buffer.readBoolean()
|
||||
buffer.readMapK(size = IntSize.U_BYTE, map = variables) {
|
||||
val key = buffer.readString()
|
||||
val value = buffer.readString()
|
||||
@@ -129,5 +141,9 @@ class NPCClass {
|
||||
}
|
||||
}
|
||||
battleTheme = buffer.readNullable { buffer.readIdentifier() }
|
||||
isMovable = buffer.readBoolean()
|
||||
isInvulnerable = buffer.readBoolean()
|
||||
isLeashable = buffer.readBoolean()
|
||||
allowProjectileHits = buffer.readBoolean()
|
||||
}
|
||||
}
|
||||
@@ -70,7 +70,7 @@ object NPCClasses : JsonDataRegistry<NPCClass> {
|
||||
.registerTypeAdapter(MoValue::class.java, MoValueAdapter)
|
||||
.registerTypeAdapter(NPCClass::class.java, NPCClassAdapter)
|
||||
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
|
||||
.registerTypeAdapter(Component::class.java, TextAdapter)
|
||||
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
|
||||
.registerTypeAdapter(WeightedAspect::class.java, WeightedAspectAdapter)
|
||||
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
|
||||
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
|
||||
|
||||
@@ -9,10 +9,12 @@
|
||||
package com.cobblemon.mod.common.api.npc
|
||||
|
||||
import com.cobblemon.mod.common.api.npc.partyproviders.PoolPartyProvider
|
||||
import com.cobblemon.mod.common.api.npc.partyproviders.ScriptPartyProvider
|
||||
import com.cobblemon.mod.common.api.npc.partyproviders.SimplePartyProvider
|
||||
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.google.gson.JsonElement
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
/**
|
||||
* A provider of a party for battling the NPC. Completely custom party providers will only display
|
||||
@@ -25,13 +27,14 @@ interface NPCPartyProvider {
|
||||
companion object {
|
||||
val types = mutableMapOf<String, (String) -> NPCPartyProvider>(
|
||||
SimplePartyProvider.TYPE to { SimplePartyProvider() },
|
||||
PoolPartyProvider.TYPE to { PoolPartyProvider() }
|
||||
PoolPartyProvider.TYPE to { PoolPartyProvider() },
|
||||
ScriptPartyProvider.TYPE to { ScriptPartyProvider() }
|
||||
)
|
||||
}
|
||||
|
||||
val type: String
|
||||
val isStatic: Boolean
|
||||
fun provide(npc: NPCEntity, level: Int): NPCPartyStore
|
||||
fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer> = emptyList()): NPCPartyStore
|
||||
// Why did I opt for manual JSON loading??? I must have had a reason but I can't remember. Maybe for S2C? Use a codec doofus
|
||||
fun loadFromJSON(json: JsonElement)
|
||||
}
|
||||
@@ -30,7 +30,12 @@ class NPCPreset {
|
||||
var ai: List<BrainConfig>? = null
|
||||
var skill: Int? = null
|
||||
var autoHealParty: Boolean? = null
|
||||
var randomizePartyOrder: Boolean? = null
|
||||
var battleTheme: ResourceLocation? = null
|
||||
var isMovable: Boolean? = null
|
||||
var isInvulnerable: Boolean? = null
|
||||
var isLeashable: Boolean? = null
|
||||
var allowProjectileHits: Boolean? = null
|
||||
|
||||
fun applyTo(npcClass: NPCClass) {
|
||||
resourceIdentifier?.let { npcClass.resourceIdentifier = it }
|
||||
@@ -49,7 +54,12 @@ class NPCPreset {
|
||||
hitbox?.let { npcClass.hitbox = it }
|
||||
skill?.let { npcClass.skill = it }
|
||||
autoHealParty?.let { npcClass.autoHealParty = it }
|
||||
randomizePartyOrder?.let { npcClass.randomizePartyOrder = it }
|
||||
battleTheme?.let { npcClass.battleTheme = it }
|
||||
ai?.let { npcClass.ai.addAll(it) }
|
||||
isMovable?.let { npcClass.isMovable = it }
|
||||
isInvulnerable?.let { npcClass.isInvulnerable = it }
|
||||
isLeashable?.let { npcClass.isLeashable = it }
|
||||
allowProjectileHits?.let { npcClass.allowProjectileHits = it }
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ object NPCPresets : JsonDataRegistry<NPCPreset> {
|
||||
.registerTypeAdapter(NPCVariationProvider::class.java, NPCVariationProviderAdapter)
|
||||
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
|
||||
.registerTypeAdapter(MoValue::class.java, MoValueAdapter)
|
||||
.registerTypeAdapter(Component::class.java, TextAdapter)
|
||||
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
|
||||
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
|
||||
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
|
||||
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
|
||||
|
||||
@@ -57,14 +57,15 @@ any number of presets and the properties of those presets will be merged into th
|
||||
"variableName": "challenge_distance",
|
||||
"displayName": "cobblemon.npc.challenge_distance",
|
||||
"description": "cobblemon.npc.challenge_distance.description",
|
||||
"type": "number",
|
||||
"default": "5"
|
||||
"type": "NUMBER",
|
||||
"defaultValue": "5"
|
||||
}
|
||||
],
|
||||
"names": [
|
||||
"Vera",
|
||||
"Hiro",
|
||||
"John Cobblemon"
|
||||
"Red",
|
||||
"Green",
|
||||
"Blue",
|
||||
"Yellow"
|
||||
],
|
||||
"interaction": {
|
||||
"type": "dialogue",
|
||||
@@ -75,6 +76,8 @@ any number of presets and the properties of those presets will be merged into th
|
||||
},
|
||||
"canDespawn": false,
|
||||
"skill": 5,
|
||||
"autoHealParty": true,
|
||||
"randomizePartyOrder": true,
|
||||
"party": {
|
||||
"type": "simple",
|
||||
"pokemon": [
|
||||
@@ -176,19 +179,19 @@ An example situation of using this is if there is an NPC class preset that defin
|
||||
challenging a player when they come within a certain range. Inside that class preset, the AI script may
|
||||
need to know at what distance the player will be engaged. This can be defined in the NPC class preset as
|
||||
a config variable, and therefore any NPC class that relies on this preset will have that config variable
|
||||
and present it to users when they setup an NPC of that class.
|
||||
and present it to users when they set up an NPC of that class.
|
||||
|
||||
"config": [
|
||||
{
|
||||
"variableName": "challenge_distance",
|
||||
"displayName": "cobblemon.npc.challenge_distance",
|
||||
"description": "cobblemon.npc.challenge_distance.description",
|
||||
"type": "number",
|
||||
"default": "5"
|
||||
"displayName": "cobblemon.npc.challenge_distance.name",
|
||||
"description": "cobblemon.npc.challenge_distance.desc",
|
||||
"type": "NUMBER",
|
||||
"defaultValue": "5"
|
||||
}
|
||||
]
|
||||
|
||||
The "type" of variable is one of: `string`, `number`, or `boolean`. The type is used to preset a more
|
||||
The "type" of variable is one of: `STRING`, `NUMBER`, or `BOOLEAN`. The type is used to preset a more
|
||||
appropriate input field for the user when they are setting up the NPC.
|
||||
|
||||
### names
|
||||
@@ -248,22 +251,24 @@ spawning system, it will use a seed level that is based on the player's party's
|
||||
spawned using the NPC command, the seed level can be defined in the command and is otherwise set to 1.
|
||||
|
||||
A party provider produces either 'static' or 'dynamic' parties. A static party is one that is generated
|
||||
when the NPC is initialized and will not change. A dynamic party is one that may be configured using the
|
||||
when the NPC is initialized then does not change. A dynamic party is one that may be configured using the
|
||||
seed level but can be different any time the NPC is challenged.
|
||||
|
||||
A dynamic party prevents the NPC from doing several actions, such as using healing machines, having
|
||||
persistent health of their party that changes between battles, and keeping their Pokémon out of their
|
||||
balls. This is because the NPC's party is not stored in the world.
|
||||
balls. This is because a NPC's dynamic party is not stored in the world and is generated every time
|
||||
they are challenged.
|
||||
|
||||
#### simple
|
||||
The "simple" party type is a way to define a party of Pokémon in a simple list format. Each string in the
|
||||
list should be a set of Pokémon properties, as used in commands and spawn files.
|
||||
|
||||
This party provider type is considered 'static'. Any level that is not mentioned in the Pokémon properties
|
||||
will be set to the seed level.
|
||||
This party provider type can be static or dynamic depending on the value of `isStatic`. Any level that
|
||||
is not mentioned in the Pokémon properties will be set to the seed level.
|
||||
|
||||
"party": {
|
||||
"type": "simple",
|
||||
"isStatic": true,
|
||||
"pokemon": [
|
||||
"spiritomb moves=splash,firepunch,flamethrower,swift",
|
||||
"porygonz speed_ev=252",
|
||||
@@ -274,5 +279,136 @@ will be set to the seed level.
|
||||
]
|
||||
}
|
||||
|
||||
#### dynamic
|
||||
To be implemented
|
||||
#### pool
|
||||
The "pool" party type is a way to define a party of Pokémon using a more complicated format that involves some
|
||||
randomization and weighting to different Pokémon options.
|
||||
|
||||
A pool party provider can be static or dynamic depending on the value of `isStatic`. If `useFixedRandom` is true, the Pokémon it selects
|
||||
from the pool will be constant for a single spawned NPC entity. This is slightly different to a static party because
|
||||
the level of the Pokémon can still be modified dynamically using MoLang values inside each entry's `level` field.
|
||||
|
||||
The pool specifies the minimum and maximum number of Pokémon that can be in the party using `minPokemon` and `maxPokemon`.
|
||||
|
||||
The `pool` property dictates all the possible Pokémon with each being an object with several properties.
|
||||
|
||||
- The `pokemon` property is the Pokémon properties as used in commands and spawn files that will generate the Pokémon.
|
||||
- The `weight` property is a decimal number that represents how likely that Pokémon is to be chosen. If the weight is -1, it will be guaranteed to be selected. Defaults to 1. The larger the value, the more likely it will be chosen.
|
||||
- The `selectableTimes` property is the maximum number of times that the entry can be selected in the party. Defaults to 1.
|
||||
- The `npcLevels` property is a range of seed levels that the Pokémon can be generated at. For example, if the NPC is spawned with seed level 10, and the range is 5-9, the Pokémon will not be selected. The actual level of the Pokémon will be the seed level. Defaults to "1-100".
|
||||
- The `levelVariation` property is the amount of variation the Pokémon's level can have from the NPC seed level. For example, a value of 2 will mean that for an NPC generated with seed level 10, the Pokémon will be generated somewhere between level 8 and 12 inclusive. Defaults to zero.
|
||||
- The `level` property can be used instead of `levelVariation` to force a specific level. This is a MoLang expression.
|
||||
|
||||
For `minPokemon`, `maxPokemon`, `weight`, `selectableTimes`, and `levelVariation`, the values can be a simple number or be full MoLang expressions. At the time
|
||||
of seeding an NPC, the cosmetic variations have already been applied. Therefore, it's possible to make these properties
|
||||
depend on visual aspects of the NPC. For example, if the NPC has a variation for "dirt", you could set a
|
||||
certain Pokémon to be `"weight": "q.npc.has_aspect('dirty') ? -1 : 0"` which would make it a guaranteed party Pokémon for "dirty" NPCs
|
||||
and impossible for all other variations of the NPC.
|
||||
|
||||
The MoLang environment used for the pool party provider contains q.level for the seed level, q.npc for the NPC, as well as q.players for
|
||||
an array of all players that are challenging the NPC. The players list is only present for dynamic parties. If it is specifically
|
||||
a single battle challenge and this is a dynamic party, there will also be a `q.player`, for convenience.
|
||||
|
||||
"party": {
|
||||
"type": "pool",
|
||||
"minPokemon": "3",
|
||||
"maxPokemon": "6",
|
||||
"isStatic": false,
|
||||
"useFixedRandom": true,
|
||||
"pool": [
|
||||
{
|
||||
"pokemon": "weedle",
|
||||
"weight": "10",
|
||||
"selectableTimes": "2",
|
||||
"levelVariation": "2"
|
||||
"npcLevels": "1-8"
|
||||
},
|
||||
{
|
||||
"pokemon": "caterpie",
|
||||
"weight": "5",
|
||||
"npcLevels": "1-8",
|
||||
"selectableTimes": "2"
|
||||
},
|
||||
{
|
||||
"pokemon": "kakuna",
|
||||
"weight": "7",
|
||||
"selectableTimes": "2",
|
||||
"npcLevels": "8-10"
|
||||
},
|
||||
{
|
||||
"pokemon": "metapod",
|
||||
"weight": "7",
|
||||
"npcLevels": "8-10",
|
||||
"selectableTimes": "2"
|
||||
},
|
||||
{
|
||||
"pokemon": "beedrill",
|
||||
"weight": "5",
|
||||
"npcLevels": "10-15",
|
||||
"selectableTimes": "1"
|
||||
},
|
||||
{
|
||||
"pokemon": "butterfree",
|
||||
"weight": "5",
|
||||
"npcLevels": "10-15",
|
||||
"selectableTimes": "1",
|
||||
"level": "q.player.party.highest_level"
|
||||
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
#### script
|
||||
The "script" party type is a way to define a party of Pokémon using a MoLang script. The script can modify a q.party struct,
|
||||
primarily using function calls such as `q.party.add_by_properties('pikachu shiny)`.
|
||||
|
||||
There is an `isStatic` property to control whether the party is static or dynamic. There is a `script` property which is a
|
||||
resource location pointing to the script that should be located in the `molang` datapack folder.
|
||||
|
||||
The MoLang environment used for the script party provider contains q.level for the seed level, q.npc for the NPC, as well as q.players for
|
||||
an array of all players that are challenging the NPC. The players list is only present for dynamic parties. If it is specifically
|
||||
a single battle challenge and this is a dynamic party, there will also be a `q.player`, for convenience.
|
||||
|
||||
"party": {
|
||||
"type": "script",
|
||||
"isStatic": true,
|
||||
"script": "cobblemon:npc_party"
|
||||
}
|
||||
|
||||
An example script might be:
|
||||
|
||||
t.use_butterfree = math.random_integer(1, 2) == 1;
|
||||
t.use_butterfree ? {
|
||||
q.party.add_by_properties('butterfree level=' + (q.level + 3));
|
||||
} : {
|
||||
q.party.add_by_properties('beedrill level=' + (q.level + 3));
|
||||
};
|
||||
q.party.add_by_properties('pidgey');
|
||||
|
||||
### autoHealParty
|
||||
Whether or not the NPC's party will be healed between battles. If the NPC has a dynamic party, this option will
|
||||
do nothing. If the NPC has a static party and this option is false, their Pokémon will not be healed and the
|
||||
NPC will have to use healing machines to heal them if they have that enabled in their AI.
|
||||
|
||||
### isMovable
|
||||
Controls whether the NPC can be moved by players or other entities. If disabled, the NPC will remain
|
||||
stationary.
|
||||
|
||||
### isInvulnerable
|
||||
Controls whether the NPC is immune to all damage sources.
|
||||
|
||||
### isLeashable
|
||||
Controls whether players can attach a lead to a NPC. If disabled, players will be unable to leash
|
||||
the NPC and move them using leads.
|
||||
|
||||
### allowProjectileHits
|
||||
Controls whether the NPC can be hit by projectiles. Disabling this option prevents unwanted
|
||||
interactions, such as players moving the NPC with fishing rods or other projectiles.
|
||||
|
||||
### randomizePartyOrder
|
||||
Whether the NPC's party order will be randomized between battles. When true, this NPC's party (regardless of
|
||||
whether it was dynamic or static) will choose its initial send-out Pokémon randomly instead of always choosing the first
|
||||
Pokémon in the party.
|
||||
|
||||
### ai
|
||||
The AI property is an array of brain configurations. This is used to configure the behaviours of the NPC. See
|
||||
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
|
||||
+36
-8
@@ -13,6 +13,11 @@ import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asTranslated
|
||||
import com.cobblemon.mod.common.util.readString
|
||||
import com.cobblemon.mod.common.util.readText
|
||||
import com.cobblemon.mod.common.util.writeString
|
||||
import com.cobblemon.mod.common.util.writeText
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import net.minecraft.network.chat.Component
|
||||
|
||||
/**
|
||||
@@ -30,10 +35,38 @@ class NPCConfigVariable(
|
||||
val type: NPCVariableType = NPCVariableType.NUMBER,
|
||||
val defaultValue: String = "0",
|
||||
) {
|
||||
companion object {
|
||||
fun decode(buffer: RegistryFriendlyByteBuf): NPCConfigVariable {
|
||||
return NPCConfigVariable(
|
||||
buffer.readString(),
|
||||
buffer.readText(),
|
||||
buffer.readText(),
|
||||
buffer.readEnum(NPCVariableType::class.java),
|
||||
buffer.readString()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
enum class NPCVariableType {
|
||||
NUMBER,
|
||||
STRING,
|
||||
BOOLEAN
|
||||
TEXT,
|
||||
BOOLEAN;
|
||||
|
||||
fun toMoValue(value: String): MoValue {
|
||||
return when (this) {
|
||||
TEXT -> StringValue(value)
|
||||
BOOLEAN -> DoubleValue(value.let { it == "1" || it.toBooleanStrictOrNull() == true })
|
||||
else -> DoubleValue(value.toDouble())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeString(variableName)
|
||||
buffer.writeText(displayName)
|
||||
buffer.writeText(description)
|
||||
buffer.writeEnum(type)
|
||||
buffer.writeString(defaultValue)
|
||||
}
|
||||
|
||||
fun apply(npc: NPCEntity, value: MoValue) {
|
||||
@@ -41,11 +74,6 @@ class NPCConfigVariable(
|
||||
}
|
||||
|
||||
fun applyDefault(npc: NPCEntity) {
|
||||
val value = when (type) {
|
||||
NPCVariableType.STRING -> StringValue(defaultValue)
|
||||
NPCVariableType.BOOLEAN -> DoubleValue(defaultValue.toBoolean())
|
||||
else -> DoubleValue(defaultValue.toDouble())
|
||||
}
|
||||
npc.config.set(variableName.split(".").iterator(), value)
|
||||
npc.config.setDirectly(variableName, type.toMoValue(defaultValue))
|
||||
}
|
||||
}
|
||||
+38
-19
@@ -10,11 +10,14 @@ package com.cobblemon.mod.common.api.npc.partyproviders
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asArrayValue
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
@@ -23,6 +26,8 @@ import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.google.gson.JsonElement
|
||||
import com.google.gson.JsonObject
|
||||
import com.google.gson.JsonPrimitive
|
||||
import kotlin.random.Random
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
/**
|
||||
* A provider of a party for battling the NPC. It generates a party using a more complex process
|
||||
@@ -46,6 +51,7 @@ class PoolPartyProvider : NPCPartyProvider {
|
||||
override val type = TYPE
|
||||
|
||||
override var isStatic: Boolean = false
|
||||
var useFixedRandom: Boolean = false
|
||||
var minPokemon: Expression = "1".asExpression()
|
||||
var maxPokemon: Expression = "6".asExpression()
|
||||
var pool = mutableListOf<DynamicPokemon>()
|
||||
@@ -58,8 +64,9 @@ class PoolPartyProvider : NPCPartyProvider {
|
||||
if (it is JsonPrimitive) {
|
||||
return@map DynamicPokemon(
|
||||
PokemonProperties.parse(it.asString),
|
||||
0..0,
|
||||
0..100,
|
||||
"0".asExpression(),
|
||||
null,
|
||||
1..100,
|
||||
"1".asExpression(),
|
||||
"1".asExpression()
|
||||
)
|
||||
@@ -67,19 +74,22 @@ class PoolPartyProvider : NPCPartyProvider {
|
||||
|
||||
it as JsonObject
|
||||
DynamicPokemon(
|
||||
PokemonProperties.parse(it.getAsJsonPrimitive("pokemon").asString),
|
||||
it.getAsJsonPrimitive("levelVariation")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 0..0,
|
||||
it.getAsJsonPrimitive("npcLevels")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 0..100,
|
||||
it.getAsJsonPrimitive("selectableTimes")?.asString?.asExpression() ?: "1".asExpression(),
|
||||
it.getAsJsonPrimitive("weight")?.asString?.asExpression() ?: "1".asExpression()
|
||||
PokemonProperties.parse(it.get("pokemon").asString),
|
||||
it.get("levelVariation")?.asString?.asExpression() ?: "0".asExpression(),
|
||||
it.get("level")?.asString?.asExpression(),
|
||||
it.get("npcLevels")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 1..100,
|
||||
it.get("selectableTimes")?.asString?.asExpression() ?: "1".asExpression(),
|
||||
it.get("weight")?.asString?.asExpression() ?: "1".asExpression()
|
||||
)
|
||||
}.toMutableList()
|
||||
isStatic = json.getAsJsonPrimitive("isStatic").asBoolean
|
||||
isStatic = json.get("isStatic").asBoolean
|
||||
json.get("useFixedRandom")?.asBoolean?.let { useFixedRandom = it }
|
||||
}
|
||||
|
||||
class DynamicPokemon(
|
||||
val pokemon: PokemonProperties,
|
||||
val levelVariation: IntRange,
|
||||
val levelVariation: Expression,
|
||||
val level: Expression? = null,
|
||||
val npcLevels: IntRange,
|
||||
val selectableTimes: Expression,
|
||||
val weight: Expression = "1".asExpression()
|
||||
@@ -93,18 +103,25 @@ class PoolPartyProvider : NPCPartyProvider {
|
||||
}
|
||||
}
|
||||
|
||||
fun formulateParty(npc: NPCEntity, level: Int, party: NPCPartyStore) {
|
||||
fun formulateParty(npc: NPCEntity, level: Int, players: List<ServerPlayer>, party: NPCPartyStore) {
|
||||
val runtime = MoLangRuntime().setup().withQueryValue("npc", npc.struct)
|
||||
val random = if (useFixedRandom) Random(npc.uuid.hashCode()) else Random.Default
|
||||
runtime.withQueryValue("level", DoubleValue(level))
|
||||
runtime.withQueryValue("players", players.asArrayValue { it.asMoLangValue() })
|
||||
if (players.size == 1) {
|
||||
// This is for the convenience, most cases will be pvn one player
|
||||
runtime.withQueryValue("player", players.first().asMoLangValue())
|
||||
}
|
||||
val minPokemon = runtime.resolveInt(this.minPokemon)
|
||||
val maxPokemon = runtime.resolveInt(this.maxPokemon)
|
||||
var desiredPokemonCount = (minPokemon..maxPokemon).random()
|
||||
var desiredPokemonCount = (minPokemon..maxPokemon).random(random)
|
||||
|
||||
val workingPool = pool.filter { level in it.npcLevels }.toMutableList()
|
||||
val workingPool = pool.filter { level in it.npcLevels && runtime.resolveInt(it.selectableTimes) > 0 }.toMutableList()
|
||||
val useCounts = mutableMapOf<DynamicPokemon, Int>()
|
||||
|
||||
while (desiredPokemonCount > 0 && workingPool.filter { it.hasWeight(runtime) }.isNotEmpty()) {
|
||||
val selected = workingPool.filter { it.getWeight(runtime) == -1F }.randomOrNull()
|
||||
?: workingPool.weightedSelection { it.getWeight(runtime) }
|
||||
while (desiredPokemonCount > 0 && workingPool.any { it.hasWeight(runtime) }) {
|
||||
val selected = workingPool.filter { it.getWeight(runtime) == -1F }.randomOrNull(random)
|
||||
?: workingPool.weightedSelection(random = random) { it.getWeight(runtime) }
|
||||
?: break
|
||||
useCounts[selected] = useCounts.getOrDefault(selected, 0) + 1
|
||||
val allowedSelections = runtime.resolveInt(selected.selectableTimes)
|
||||
@@ -114,15 +131,17 @@ class PoolPartyProvider : NPCPartyProvider {
|
||||
desiredPokemonCount--
|
||||
|
||||
// If the Pokémon's props specifies a level then use that, otherwise choose a random level within the range
|
||||
val randomLevel = (level + selected.levelVariation.random())
|
||||
val instance = selected.pokemon.copy().also { it.level = it.level ?: randomLevel }.create()
|
||||
val levelVariation = (0..runtime.resolveInt(selected.levelVariation)).random(random)
|
||||
val randomLevel = level + levelVariation
|
||||
val dictatedLevel = selected.level?.let { runtime.resolveInt(it) }
|
||||
val instance = selected.pokemon.copy().also { it.level = it.level ?: dictatedLevel ?: randomLevel }.create()
|
||||
party.add(instance)
|
||||
}
|
||||
}
|
||||
|
||||
override fun provide(npc: NPCEntity, level: Int): NPCPartyStore {
|
||||
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
|
||||
val party = NPCPartyStore(npc)
|
||||
formulateParty(npc, level, party)
|
||||
formulateParty(npc, level, players, party)
|
||||
return party
|
||||
}
|
||||
}
|
||||
+64
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc.partyproviders
|
||||
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
|
||||
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
|
||||
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asArrayValue
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.toProperties
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.google.gson.JsonElement
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
class ScriptPartyProvider : NPCPartyProvider {
|
||||
companion object {
|
||||
const val TYPE = "script"
|
||||
}
|
||||
|
||||
override val type = TYPE
|
||||
override var isStatic: Boolean = true
|
||||
var script: ResourceLocation = cobblemonResource("dummy")
|
||||
|
||||
override fun loadFromJSON(json: JsonElement) {
|
||||
isStatic = json.asJsonObject.get("isStatic")?.asBoolean != false
|
||||
script = json.asJsonObject.get("script").asString.asIdentifierDefaultingNamespace()
|
||||
}
|
||||
|
||||
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
|
||||
val runtime = MoLangRuntime().setup().withQueryValue("npc", npc.struct)
|
||||
runtime.withQueryValue("level", DoubleValue(level))
|
||||
runtime.withQueryValue("players", players.asArrayValue { it.asMoLangValue() })
|
||||
if (players.size == 1) {
|
||||
// This is for the convenience, most cases will be pvn one player
|
||||
runtime.withQueryValue("player", players.first().asMoLangValue())
|
||||
}
|
||||
val npcParty = NPCPartyStore(npc)
|
||||
runtime.withQueryValue("party", npcParty.struct)
|
||||
|
||||
if (!CobblemonScripts.scripts.containsKey(script)) {
|
||||
Cobblemon.LOGGER.error("Script $script not found in script registry.")
|
||||
npcParty.add("magikarp".toProperties().create())
|
||||
return npcParty
|
||||
}
|
||||
|
||||
CobblemonScripts.run(identifier = script, runtime = runtime)
|
||||
|
||||
return npcParty
|
||||
}
|
||||
}
|
||||
+2
-1
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.toProperties
|
||||
import com.google.gson.JsonElement
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
/**
|
||||
* A basic party provider that just produces a [NPCPartyStore] based on a simple list of [PokemonProperties].
|
||||
@@ -52,7 +53,7 @@ class SimplePartyProvider : NPCPartyProvider {
|
||||
}
|
||||
}
|
||||
|
||||
override fun provide(npc: NPCEntity, level: Int): NPCPartyStore {
|
||||
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
|
||||
val pokemon = pokemon.map { it.copy().also { it.level = it.level ?: level }.create() }
|
||||
val party = NPCPartyStore(npc)
|
||||
pokemon.forEach(party::add)
|
||||
|
||||
+1
-1
@@ -32,5 +32,5 @@ class WeightedNPCVariationProvider : NPCVariationProvider {
|
||||
override val aspects: Set<String>
|
||||
get() = options.flatMap(WeightedAspect::aspects).toSet()
|
||||
|
||||
override fun provideAspects(npcEntity: NPCEntity) = options.weightedSelection(WeightedAspect::weight)?.aspects ?: emptySet()
|
||||
override fun provideAspects(npcEntity: NPCEntity) = options.weightedSelection { it.weight }?.aspects ?: emptySet()
|
||||
}
|
||||
@@ -76,11 +76,14 @@ object CobblemonPermissions {
|
||||
val POKEDEX = this.create("${COMMAND_PREFIX}pokedex", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
|
||||
val NPC_EDIT = this.create("${COMMAND_PREFIX}npcedit", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
val NPC_DELETE = this.create("${COMMAND_PREFIX}npcdelete", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
val FREEZE_POKEMON = this.create("${COMMAND_PREFIX}freezepokemon", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
val APPLY_PLAYER_TEXTURE = this.create("${COMMAND_PREFIX}applyplayertexture", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
|
||||
val ABANDON_MULTITEAM = this.create("${COMMAND_PREFIX}abandonmultiteam", PermissionLevel.NONE)
|
||||
|
||||
val RUN_MOLANG_SCRIPT = this.create("${COMMAND_PREFIX}runmolangscript", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
|
||||
fun all(): Iterable<Permission> = this.permissions
|
||||
|
||||
private fun create(node: String, level: PermissionLevel): Permission {
|
||||
|
||||
@@ -22,6 +22,11 @@ enum class PermissionLevel(val numericalValue: Int) {
|
||||
SPAWN_PROTECTION_BYPASS(1),
|
||||
CHEAT_COMMANDS_AND_COMMAND_BLOCKS(2),
|
||||
MULTIPLAYER_MANAGEMENT(3),
|
||||
ALL_COMMANDS(4)
|
||||
ALL_COMMANDS(4);
|
||||
|
||||
companion object {
|
||||
fun byNumericValue(value: Int): PermissionLevel {
|
||||
return entries.first { it.numericalValue == value }
|
||||
}
|
||||
}
|
||||
}
|
||||
+16
-2
@@ -24,7 +24,6 @@ interface PermissionValidator {
|
||||
|
||||
/**
|
||||
* Invoked when the validator replaces the existing one in [Cobblemon.permissionValidator].
|
||||
*
|
||||
*/
|
||||
fun initialize()
|
||||
|
||||
@@ -36,6 +35,14 @@ interface PermissionValidator {
|
||||
* @return If the [player] has the [permission].
|
||||
*/
|
||||
fun hasPermission(player: ServerPlayer, permission: Permission): Boolean
|
||||
/**
|
||||
* Validates a permission for [ServerPlayer] based only on a permission string and a permission level.
|
||||
*
|
||||
* @param player The target [ServerPlayer].
|
||||
* @param permission The permission string being queried such as cobblemon.command.giveallpokemon.
|
||||
* @param level The permission level being queried. 4 is generally used for cheats.
|
||||
*/
|
||||
fun hasPermission(player: ServerPlayer, permission: String, level: Int): Boolean = hasPermission(player, CobblemonPermission(permission, PermissionLevel.byNumericValue(level)))
|
||||
|
||||
/**
|
||||
* Validates a permission for [CommandSource].
|
||||
@@ -45,5 +52,12 @@ interface PermissionValidator {
|
||||
* @return If the [source] has the [permission].
|
||||
*/
|
||||
fun hasPermission(source: CommandSourceStack, permission: Permission): Boolean
|
||||
|
||||
/**
|
||||
* Validates a permission for [CommandSourceStack] based only on a permission string and a permission level.
|
||||
*
|
||||
* @param source The target [CommandSourceStack].
|
||||
* @param permission The permission string being queried such as cobblemon.command.giveallpokemon.
|
||||
* @param level The permission level being queried. 4 is generally used for cheats.
|
||||
*/
|
||||
fun hasPermission(source: CommandSourceStack, permission: String, level: Int): Boolean = hasPermission(source, CobblemonPermission(permission, PermissionLevel.byNumericValue(level)))
|
||||
}
|
||||
+1
-1
@@ -133,7 +133,7 @@ object CatchRateModifiers {
|
||||
*/
|
||||
val LURE = WorldStateModifier { _, entity ->
|
||||
if (FishingSpawnCause.FISHED_ASPECT in entity.aspects)
|
||||
4f
|
||||
4F
|
||||
else
|
||||
1F
|
||||
}
|
||||
|
||||
+6
-9
@@ -8,13 +8,13 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.pokedex
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addPokedexFunctions
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
|
||||
import com.cobblemon.mod.common.api.molang.ObjectValue
|
||||
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
|
||||
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
|
||||
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
|
||||
import com.cobblemon.mod.common.pokemon.Gender
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
abstract class AbstractPokedexManager {
|
||||
@@ -23,11 +23,9 @@ abstract class AbstractPokedexManager {
|
||||
private val globalCalculatedValues = mutableMapOf<GlobalPokedexValueCalculator<*>, Any>()
|
||||
|
||||
@Transient
|
||||
val struct = QueryStruct(hashMapOf()).addStandardFunctions()
|
||||
.addFunction("get_species_record") { params ->
|
||||
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
|
||||
speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
|
||||
}
|
||||
val struct = ObjectValue<AbstractPokedexManager>(this)
|
||||
.addStandardFunctions()
|
||||
.addPokedexFunctions(this)
|
||||
|
||||
fun deleteSpeciesRecord(speciesId: ResourceLocation) {
|
||||
speciesRecords.remove(speciesId)
|
||||
@@ -42,7 +40,6 @@ abstract class AbstractPokedexManager {
|
||||
return speciesRecords.getOrPut(speciesId) {
|
||||
val record = SpeciesDexRecord()
|
||||
record.initialize(this, speciesId)
|
||||
onSpeciesRecordUpdated(record)
|
||||
record
|
||||
}
|
||||
}
|
||||
@@ -95,7 +92,7 @@ abstract class AbstractPokedexManager {
|
||||
if (formRecord == null || formRecord.knowledge == PokedexEntryProgress.NONE) {
|
||||
return PokedexLearnedInformation.FORM
|
||||
}
|
||||
if (pokedexEntityData.aspects.none(speciesRecord::hasAspect) || pokedexEntityData.gender !in formRecord.getGenders() || !formRecord.hasSeenShinyState(pokedexEntityData.shiny)) {
|
||||
if (pokedexEntityData.aspects.any{ !speciesRecord.hasAspect(it) } || pokedexEntityData.gender !in formRecord.getGenders() || !formRecord.hasSeenShinyState(pokedexEntityData.shiny)) {
|
||||
return PokedexLearnedInformation.VARIATION
|
||||
}
|
||||
return PokedexLearnedInformation.NONE
|
||||
|
||||
@@ -11,6 +11,8 @@ package com.cobblemon.mod.common.api.pokedex
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.bedrockk.molang.runtime.struct.VariableStruct
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.pokemon.PokedexDataChangedEvent
|
||||
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
|
||||
import com.cobblemon.mod.common.pokemon.Gender
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
@@ -19,6 +21,7 @@ import com.cobblemon.mod.common.util.readString
|
||||
import com.cobblemon.mod.common.util.writeEnumConstant
|
||||
import com.cobblemon.mod.common.util.writeString
|
||||
import com.google.common.collect.Sets
|
||||
import com.mojang.datafixers.util.Either
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.codecs.ListCodec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
@@ -76,6 +79,12 @@ class FormDexRecord {
|
||||
.addFunction("has_seen_gender") { params -> genders.contains(Gender.valueOf(params.getString(0).uppercase())) }
|
||||
}
|
||||
|
||||
fun clone() = FormDexRecord().also {
|
||||
it.genders.addAll(genders)
|
||||
it.seenShinyStates.addAll(seenShinyStates)
|
||||
it.knowledge = knowledge
|
||||
}
|
||||
|
||||
fun encountered(pokemon: Pokemon) {
|
||||
if (wouldBeDifferent(pokemon, PokedexEntryProgress.ENCOUNTERED)) {
|
||||
addInformation(pokemon, PokedexEntryProgress.ENCOUNTERED)
|
||||
@@ -117,6 +126,10 @@ class FormDexRecord {
|
||||
}
|
||||
speciesDexRecord.addInformation(pokemon, knowledge)
|
||||
speciesDexRecord.onFormRecordUpdated(this)
|
||||
|
||||
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
|
||||
CobblemonEvents.POKEDEX_DATA_CHANGED.post(PokedexDataChangedEvent(Either.right(pokemon), knowledge, pokedexManager.uuid, this))
|
||||
}
|
||||
}
|
||||
|
||||
private fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
|
||||
@@ -127,6 +140,10 @@ class FormDexRecord {
|
||||
}
|
||||
speciesDexRecord.addInformation(pokedexEntityData, knowledge)
|
||||
speciesDexRecord.onFormRecordUpdated(this)
|
||||
|
||||
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
|
||||
CobblemonEvents.POKEDEX_DATA_CHANGED.post(PokedexDataChangedEvent(Either.left(pokedexEntityData), knowledge, pokedexManager.uuid, this))
|
||||
}
|
||||
}
|
||||
|
||||
/** Returns whether the given [Pokemon] and [knowledge] would add new information to the Pokédex.*/
|
||||
|
||||
@@ -57,7 +57,7 @@ class PokedexManager(
|
||||
uuid.getPlayer()?.sendPacket(
|
||||
SetClientPlayerDataPacket(
|
||||
type = PlayerInstancedDataStoreTypes.POKEDEX,
|
||||
playerData = ClientPokedexManager(mutableMapOf(speciesDexRecord.id to speciesDexRecord)),
|
||||
playerData = ClientPokedexManager(mutableMapOf(speciesDexRecord.id to speciesDexRecord.clone())),
|
||||
isIncremental = true
|
||||
)
|
||||
)
|
||||
@@ -75,5 +75,9 @@ class PokedexManager(
|
||||
}
|
||||
}
|
||||
|
||||
override fun toClientData() = ClientPokedexManager(speciesRecords)
|
||||
override fun toClientData(): ClientPokedexManager {
|
||||
val copied = mutableMapOf<ResourceLocation, SpeciesDexRecord>()
|
||||
speciesRecords.forEach { (key, value) -> copied[key] = value.clone() }
|
||||
return ClientPokedexManager(copied)
|
||||
}
|
||||
}
|
||||
@@ -51,6 +51,10 @@ class SpeciesDexRecord {
|
||||
private val aspects: MutableSet<String> = mutableSetOf()
|
||||
private val formRecords: MutableMap<String, FormDexRecord> = mutableMapOf()
|
||||
|
||||
fun describe(): String {
|
||||
return "SpeciesDexRecord(aspects=$aspects, formRecords=$formRecords)"
|
||||
}
|
||||
|
||||
@Transient
|
||||
val struct = QueryStruct(hashMapOf()).addStandardFunctions()
|
||||
.addFunction("get_form_record") { params ->
|
||||
@@ -107,7 +111,6 @@ class SpeciesDexRecord {
|
||||
return formRecords.getOrPut(formName.lowercase()) {
|
||||
val record = FormDexRecord()
|
||||
record.initialize(this, formName)
|
||||
onFormRecordUpdated(record)
|
||||
// Some more stuff eventually
|
||||
record
|
||||
}
|
||||
@@ -121,6 +124,11 @@ class SpeciesDexRecord {
|
||||
formRecords.remove(formName)
|
||||
}
|
||||
|
||||
fun clone() = SpeciesDexRecord().also {
|
||||
it.aspects.addAll(aspects)
|
||||
it.formRecords.putAll(formRecords.mapValues { it.value.clone() })
|
||||
}
|
||||
|
||||
fun getAspects(): Set<String> = this.aspects
|
||||
fun hasAspect(aspect: String) = aspect in aspects
|
||||
fun getKnowledge() = formRecords.values.maxOfOrNull { it.knowledge } ?: PokedexEntryProgress.NONE
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.pokedex.filter
|
||||
|
||||
enum class SearchByType {
|
||||
SPECIES,
|
||||
ABILITIES,
|
||||
DROPS;
|
||||
}
|
||||
@@ -8,10 +8,16 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.pokedex.filter
|
||||
|
||||
import com.cobblemon.mod.common.api.drop.ItemDropEntry
|
||||
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
|
||||
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
|
||||
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
import com.cobblemon.mod.common.pokemon.abilities.HiddenAbility
|
||||
import com.cobblemon.mod.common.util.asTranslated
|
||||
import com.cobblemon.mod.common.util.itemRegistry
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
/**
|
||||
* A Pokedex [EntryFilter] that filters out entries that do not contain the current search.
|
||||
@@ -20,12 +26,45 @@ import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
* @since September 4th, 2024
|
||||
* @param searchString The string to use when checking.
|
||||
*/
|
||||
class SearchFilter(val pokedexManager: AbstractPokedexManager, val searchString: String) : EntryFilter() {
|
||||
class SearchFilter(val pokedexManager: AbstractPokedexManager, val searchString: String, val searchByType: SearchByType = SearchByType.SPECIES) : EntryFilter() {
|
||||
|
||||
override fun test(entry: PokedexEntry): Boolean {
|
||||
if (searchString == "") return true
|
||||
|
||||
val species = PokemonSpecies.getByIdentifier(entry.speciesId) ?: return false
|
||||
if (pokedexManager.getHighestKnowledgeFor(entry) == PokedexEntryProgress.NONE) return false
|
||||
return species.translatedName.string.contains(searchString.trim(), true)
|
||||
|
||||
when(searchByType) {
|
||||
SearchByType.ABILITIES -> {
|
||||
if (pokedexManager.getHighestKnowledgeFor(entry) !== PokedexEntryProgress.CAUGHT) return false
|
||||
val abilityList = mutableListOf<String>()
|
||||
val formsList = if (species.forms.isEmpty()) mutableListOf(species.standardForm) else species.forms
|
||||
formsList.forEach {
|
||||
it.abilities.sortedBy { it is HiddenAbility }.map { ability -> ability.template }.forEach {
|
||||
abilityList.add(it.displayName.asTranslated().string.lowercase())
|
||||
}
|
||||
}
|
||||
return abilityList.any { it.contains(searchString.trim().lowercase()) }
|
||||
}
|
||||
SearchByType.DROPS -> {
|
||||
if (pokedexManager.getHighestKnowledgeFor(entry) !== PokedexEntryProgress.CAUGHT) return false
|
||||
val dropsList = mutableListOf<String>()
|
||||
val formsList = if (species.forms.isEmpty()) mutableListOf(species.standardForm) else species.forms
|
||||
formsList.forEach {
|
||||
it.drops.entries.forEach {
|
||||
if (it is ItemDropEntry) {
|
||||
val itemStack = Minecraft.getInstance().player?.level()?.itemRegistry?.get(it.item)?.defaultInstance ?: ItemStack.EMPTY
|
||||
if (!itemStack.isEmpty) dropsList.add(itemStack.displayName.string.lowercase())
|
||||
}
|
||||
}
|
||||
}
|
||||
return dropsList.any { it.contains(searchString.trim().lowercase()) }
|
||||
}
|
||||
// Search by species name
|
||||
else -> {
|
||||
return species.translatedName.string.contains(searchString.trim(), true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -36,7 +36,7 @@ import com.cobblemon.mod.common.pokemon.RenderablePokemon
|
||||
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.cobblemon.mod.common.util.isInt
|
||||
import com.cobblemon.mod.common.util.isDouble
|
||||
import com.cobblemon.mod.common.util.isUuid
|
||||
import com.cobblemon.mod.common.util.server
|
||||
import com.cobblemon.mod.common.util.simplify
|
||||
@@ -59,7 +59,6 @@ import net.minecraft.network.chat.Component
|
||||
import net.minecraft.network.chat.MutableComponent
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.level.Level
|
||||
|
||||
@@ -187,10 +186,10 @@ open class PokemonProperties {
|
||||
private fun parseIntProperty(keyPairs: MutableList<Pair<String, String?>>, labels: Iterable<String>): Int? {
|
||||
val matchingKeyPair = getMatchedKeyPair(keyPairs, labels) ?: return null
|
||||
val value = matchingKeyPair.second
|
||||
return if (value == null || !value.isInt()) {
|
||||
return if (value == null || !value.isDouble()) {
|
||||
null
|
||||
} else {
|
||||
value.toInt()
|
||||
value.toDouble().toInt()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -657,8 +656,8 @@ open class PokemonProperties {
|
||||
nature = if (tag.contains(DataKeys.POKEMON_NATURE)) tag.getString(DataKeys.POKEMON_NATURE) else null
|
||||
ability = if (tag.contains(DataKeys.POKEMON_ABILITY)) tag.getString(DataKeys.POKEMON_ABILITY) else null
|
||||
status = if (tag.contains(DataKeys.POKEMON_STATUS_NAME)) tag.getString(DataKeys.POKEMON_STATUS_NAME) else null
|
||||
ivs = if (tag.contains(DataKeys.POKEMON_IVS)) ivs?.loadFromNBT(tag.getCompound(DataKeys.POKEMON_IVS)) as IVs? else null
|
||||
evs = if (tag.contains(DataKeys.POKEMON_EVS)) evs?.loadFromNBT(tag.getCompound(DataKeys.POKEMON_EVS)) as EVs? else null
|
||||
ivs = if (tag.contains(DataKeys.POKEMON_IVS)) IVs().loadFromNBT(tag.getCompound(DataKeys.POKEMON_IVS)) as IVs else null
|
||||
evs = if (tag.contains(DataKeys.POKEMON_EVS)) EVs().loadFromNBT(tag.getCompound(DataKeys.POKEMON_EVS)) as EVs else null
|
||||
type = if (tag.contains(DataKeys.ELEMENTAL_TYPE)) tag.getString(DataKeys.ELEMENTAL_TYPE) else null
|
||||
teraType = if (tag.contains(DataKeys.POKEMON_TERA_TYPE)) tag.getString(DataKeys.POKEMON_TERA_TYPE) else null
|
||||
dmaxLevel = if (tag.contains(DataKeys.POKEMON_DMAX_LEVEL)) tag.getInt(DataKeys.POKEMON_DMAX_LEVEL) else null
|
||||
@@ -722,8 +721,8 @@ open class PokemonProperties {
|
||||
nature = json.get(DataKeys.POKEMON_NATURE)?.asString
|
||||
ability = json.get(DataKeys.POKEMON_ABILITY)?.asString
|
||||
status = json.get(DataKeys.POKEMON_STATUS_NAME)?.asString
|
||||
ivs?.loadFromJSON(json.getAsJsonObject(DataKeys.POKEMON_IVS))
|
||||
evs?.loadFromJSON(json.getAsJsonObject(DataKeys.POKEMON_EVS))
|
||||
ivs = json.getAsJsonObject(DataKeys.POKEMON_IVS)?.let { IVs().loadFromJSON(it) } as IVs
|
||||
evs = json.getAsJsonObject(DataKeys.POKEMON_EVS)?.let { EVs().loadFromJSON(it) } as EVs
|
||||
type = json.get(DataKeys.ELEMENTAL_TYPE)?.asString
|
||||
teraType = json.get(DataKeys.POKEMON_TERA_TYPE)?.asString
|
||||
dmaxLevel = json.get(DataKeys.POKEMON_DMAX_LEVEL)?.asInt
|
||||
@@ -790,7 +789,7 @@ open class PokemonProperties {
|
||||
}
|
||||
|
||||
fun copy(): PokemonProperties {
|
||||
return PokemonProperties().loadFromJSON(saveToJSON())
|
||||
return PokemonProperties().loadFromJSON(this.saveToJSON())
|
||||
}
|
||||
|
||||
// If the config value is at least 1, then do 1/x and use that as the property chance
|
||||
|
||||
@@ -19,6 +19,7 @@ import com.cobblemon.mod.common.api.drop.ItemDropMethod
|
||||
import com.cobblemon.mod.common.api.entity.EntityDimensionsAdapter
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.moves.MoveTemplate
|
||||
import com.cobblemon.mod.common.api.moves.TypeChart
|
||||
import com.cobblemon.mod.common.api.moves.adapters.MoveTemplateAdapter
|
||||
import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffect
|
||||
import com.cobblemon.mod.common.api.pokemon.effect.adapter.ShoulderEffectAdapter
|
||||
@@ -125,6 +126,7 @@ object PokemonSpecies : JsonDataRegistry<Species> {
|
||||
it.indicateSpeciesInitialized()
|
||||
// Reload this with the mod
|
||||
CobblemonHeldItemManager.load()
|
||||
TypeChart.load()
|
||||
Cobblemon.LOGGER.info("Loaded {} Pokémon species", this.speciesByIdentifier.size)
|
||||
this.observable.emit(this)
|
||||
}
|
||||
|
||||
@@ -50,13 +50,13 @@ enum class Stats(override val identifier: ResourceLocation, override val display
|
||||
val BATTLE_ONLY: Set<Stat> = EnumSet.of(EVASION, ACCURACY)
|
||||
|
||||
/** Gets the [Stat] from the respective Showdown id. */
|
||||
fun getStat(statKey: String) = when(statKey) {
|
||||
fun getStat(statKey: String) = when(statKey.lowercase()) {
|
||||
"hp" -> HP
|
||||
"atk", "Attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
|
||||
"def", "Defense" -> DEFENCE // Big Pecks states the full stat name "Defense"
|
||||
"atk", "attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
|
||||
"def", "defense" -> DEFENCE // Big Pecks states the full stat name "Defense"
|
||||
"spa" -> SPECIAL_ATTACK
|
||||
"spd" -> SPECIAL_DEFENCE
|
||||
"spe" -> SPEED
|
||||
"spe", "speed" -> SPEED
|
||||
"evasion" -> EVASION
|
||||
else -> ACCURACY
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@ import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.net.messages.client.data.ScriptRegistrySyncPacket
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.contextOrEmpty
|
||||
import com.cobblemon.mod.common.util.endsWith
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
@@ -64,6 +65,6 @@ object CobblemonScripts : DataRegistry {
|
||||
}
|
||||
|
||||
fun run(identifier: ResourceLocation, runtime: MoLangRuntime): MoValue? {
|
||||
return scripts[identifier]?.resolve(runtime)
|
||||
return scripts[identifier]?.resolve(runtime, runtime.contextOrEmpty)
|
||||
}
|
||||
}
|
||||
@@ -8,9 +8,12 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.npc.NPCClass
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
|
||||
@@ -69,6 +72,9 @@ object SpawnDetailPresets : JsonDataRegistry<SpawnDetailPreset> {
|
||||
.registerTypeAdapter(MoonPhaseRange::class.java, IntRangesAdapter(MoonPhaseRange.moonPhaseRanges) { MoonPhaseRange(*it) })
|
||||
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
|
||||
.registerTypeAdapter(PossibleHeldItem::class.java, PossibleHeldItemAdapter)
|
||||
.registerTypeAdapter(NPCClass::class.java, NPCClassReferenceAdapter)
|
||||
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
|
||||
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
|
||||
.create()
|
||||
|
||||
val presetTypes = mutableMapOf<String, Class<out SpawnDetailPreset>>()
|
||||
|
||||
@@ -8,9 +8,12 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.drop.DropEntry
|
||||
import com.cobblemon.mod.common.api.drop.ItemDropMethod
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.npc.NPCClass
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
|
||||
import com.cobblemon.mod.common.api.spawning.context.RegisteredSpawningContext
|
||||
@@ -68,6 +71,9 @@ object SpawnLoader {
|
||||
.registerTypeAdapter(CompoundTag::class.java, NbtCompoundAdapter)
|
||||
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
|
||||
.registerTypeAdapter(PossibleHeldItem::class.java, PossibleHeldItemAdapter)
|
||||
.registerTypeAdapter(NPCClass::class.java, NPCClassReferenceAdapter)
|
||||
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
|
||||
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
|
||||
.create()
|
||||
|
||||
var deserializingConditionClass: Class<out SpawningCondition<*>>? = null
|
||||
|
||||
+38
-2
@@ -12,6 +12,8 @@ import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
|
||||
import com.cobblemon.mod.common.util.itemRegistry
|
||||
import net.minecraft.world.item.Item
|
||||
import net.minecraft.world.item.enchantment.EnchantmentHelper
|
||||
import net.minecraft.world.item.enchantment.Enchantments
|
||||
import net.minecraft.world.level.block.Block
|
||||
|
||||
/**
|
||||
@@ -33,9 +35,43 @@ class FishingSpawningCondition: SpawningCondition<FishingSpawningContext>() {
|
||||
return false
|
||||
} else if (neededNearbyBlocks != null && neededNearbyBlocks!!.none { cond -> ctx.nearbyBlockTypes.any { cond.fits(it, ctx.blockRegistry) } }) {
|
||||
return false
|
||||
} else {
|
||||
return true
|
||||
}
|
||||
|
||||
if (minLureLevel != null) { // check for the lureLevel of the rod
|
||||
val pokerodStack = ctx.rodStack
|
||||
val lureLevel = EnchantmentHelper.getItemEnchantmentLevel(
|
||||
ctx.enchantmentRegistry.getHolder(Enchantments.LURE).get(),
|
||||
pokerodStack
|
||||
)
|
||||
if (lureLevel < minLureLevel!!) {
|
||||
return false
|
||||
} else if (maxLureLevel != null && lureLevel > maxLureLevel!!) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
if (bait != null) { // check for the bait on the bobber
|
||||
val pokerodBait = ctx.rodBait?.item
|
||||
if (pokerodBait != bait) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
if (rodType != null) { // check for the type of pokerod being used
|
||||
val pokerodItem = ctx.rodItem
|
||||
if (pokerodItem?.pokeRodId != rodType) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
/*if (ctx is FishingSpawningContext && (ctx as FishingSpawningContext).rodItem != null) { // check if the bait attracts certain EV yields
|
||||
val pokerodItem = (ctx as FishingSpawningContext).rodItem
|
||||
|
||||
// todo check if the EV yield of the berry matches the bait EV attract maybe?
|
||||
|
||||
if (// todo if bait EV yield != EV yield of pokemon consideration //Registries.ITEM.getId(pokerodItem?.bait?.item).path == )
|
||||
return false
|
||||
}*/
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
-27
@@ -116,24 +116,6 @@ abstract class SpawningCondition<T : SpawningContext> {
|
||||
}
|
||||
) {
|
||||
return false
|
||||
} else if (minLureLevel != null && ctx is FishingSpawningContext) { // check for the lureLevel of the rod
|
||||
val pokerodStack = (ctx as FishingSpawningContext).rodStack
|
||||
val lureLevel = EnchantmentHelper.getItemEnchantmentLevel(ctx.enchantmentRegistry.getHolder(Enchantments.LURE).get(), pokerodStack)
|
||||
if (lureLevel < minLureLevel!!) {
|
||||
return false
|
||||
} else if (maxLureLevel != null && lureLevel > maxLureLevel!!) {
|
||||
return false
|
||||
}
|
||||
} else if (bait != null && ctx is FishingSpawningContext) { // check for the bait on the bobber
|
||||
val pokerodBait = (ctx as FishingSpawningContext).rodBait?.item
|
||||
if (pokerodBait != bait) {
|
||||
return false
|
||||
}
|
||||
} else if (rodType != null && ctx is FishingSpawningContext) { // check for the type of pokerod being used
|
||||
val pokerodItem = (ctx as FishingSpawningContext).rodItem
|
||||
if (pokerodItem?.pokeRodId != rodType) {
|
||||
return false
|
||||
}
|
||||
} else if (isSlimeChunk != null && isSlimeChunk != false) {
|
||||
val isSlimeChunk = WorldgenRandom.seedSlimeChunk(ctx.position.x shr 4, ctx.position.z shr 4, ctx.world.seed, 987234911L).nextInt(10) == 0
|
||||
|
||||
@@ -152,15 +134,6 @@ abstract class SpawningCondition<T : SpawningContext> {
|
||||
return random.nextInt(10) == 0*/
|
||||
}
|
||||
|
||||
/*else if (ctx is FishingSpawningContext && (ctx as FishingSpawningContext).rodItem != null) { // check if the bait attracts certain EV yields
|
||||
val pokerodItem = (ctx as FishingSpawningContext).rodItem
|
||||
|
||||
// todo check if the EV yield of the berry matches the bait EV attract maybe?
|
||||
|
||||
if (// todo if bait EV yield != EV yield of pokemon consideration //Registries.ITEM.getId(pokerodItem?.bait?.item).path == )
|
||||
return false
|
||||
}*/
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
|
||||
+11
-14
@@ -8,9 +8,10 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.context
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.VariableStruct
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.api.molang.ObjectValue
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
import com.cobblemon.mod.common.api.spawning.condition.BasicSpawningCondition
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
|
||||
@@ -55,6 +56,10 @@ abstract class SpawningContext {
|
||||
}
|
||||
}
|
||||
|
||||
@Transient
|
||||
val runtime = MoLangRuntime().setup()
|
||||
.also { runtime -> runtime.environment.query.addFunction("context") { getOrSetupStruct() } }
|
||||
|
||||
/** What caused the spawn context, as a [SpawnCause]. */
|
||||
abstract val cause: SpawnCause
|
||||
val spawner: Spawner
|
||||
@@ -87,7 +92,7 @@ abstract class SpawningContext {
|
||||
val biomeName: ResourceLocation
|
||||
get() = this.biomeRegistry.getKey(biome)!!
|
||||
|
||||
private val struct = VariableStruct()
|
||||
private var struct = QueryStruct(hashMapOf())
|
||||
private var structCompiled = false
|
||||
|
||||
class StructureChunkCache {
|
||||
@@ -168,19 +173,11 @@ abstract class SpawningContext {
|
||||
return weight
|
||||
}
|
||||
|
||||
fun getOrSetupStruct(): VariableStruct {
|
||||
fun getOrSetupStruct(): QueryStruct {
|
||||
if (structCompiled) {
|
||||
return struct
|
||||
}
|
||||
|
||||
struct.setDirectly("light", DoubleValue(light.toDouble()))
|
||||
struct.setDirectly("x", DoubleValue(position.x.toDouble()))
|
||||
struct.setDirectly("y", DoubleValue(position.y.toDouble()))
|
||||
struct.setDirectly("z", DoubleValue(position.z.toDouble()))
|
||||
struct.setDirectly("moon_phase", DoubleValue(moonPhase.toDouble()))
|
||||
struct.setDirectly("world", ObjectValue(world.registryAccess().registryOrThrow(Registries.DIMENSION).wrapAsHolder(world)))
|
||||
struct.setDirectly("biome", ObjectValue(biomeRegistry.wrapAsHolder(biome)))
|
||||
|
||||
struct = this.asMoLangValue()
|
||||
structCompiled = true
|
||||
return struct
|
||||
}
|
||||
|
||||
+8
-6
@@ -8,10 +8,10 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.detail
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.party
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
|
||||
/**
|
||||
* A [SpawnAction] for creating [NPCEntity]s.
|
||||
@@ -19,13 +19,15 @@ import net.minecraft.server.level.ServerPlayer
|
||||
* @author Hiroku
|
||||
* @since October 8th, 2023
|
||||
*/
|
||||
class NPCSpawnAction(ctx: SpawningContext, override val detail: NPCSpawnDetail) : SpawnAction<EntitySpawnResult>(ctx, detail) {
|
||||
override fun run(): EntitySpawnResult {
|
||||
class NPCSpawnAction(ctx: SpawningContext, override val detail: NPCSpawnDetail) : SingleEntitySpawnAction<NPCEntity>(ctx, detail) {
|
||||
override fun createEntity(): NPCEntity {
|
||||
val npc = NPCEntity(ctx.world)
|
||||
npc.npc = detail.npcClass
|
||||
npc.appliedAspects.addAll(detail.aspects)
|
||||
val seedLevel = (ctx.cause.entity as? ServerPlayer)?.let { it.party().maxOfOrNull { it.level } } ?: 10
|
||||
val minLevel = ctx.runtime.resolveInt(detail.minLevel).coerceIn(1, Cobblemon.config.maxPokemonLevel)
|
||||
val maxLevel = ctx.runtime.resolveInt(detail.maxLevel).coerceIn(1, Cobblemon.config.maxPokemonLevel)
|
||||
val seedLevel = (minLevel..maxLevel).random()
|
||||
npc.initialize(seedLevel)
|
||||
return EntitySpawnResult(listOf(npc))
|
||||
return npc
|
||||
}
|
||||
}
|
||||
+4
-2
@@ -8,10 +8,11 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.detail
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.api.npc.NPCClass
|
||||
import com.cobblemon.mod.common.api.npc.NPCConfiguration
|
||||
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.google.gson.annotations.SerializedName
|
||||
|
||||
/**
|
||||
@@ -30,8 +31,9 @@ class NPCSpawnDetail : SpawnDetail() {
|
||||
|
||||
@SerializedName(value = "npcClass", alternate = ["class", "npc"])
|
||||
val npcClass: NPCClass = blankClass
|
||||
val configuration: NPCConfiguration? = null
|
||||
val aspects: Set<String> = emptySet()
|
||||
val minLevel: Expression = "1".asExpression()
|
||||
val maxLevel: Expression = "100".asExpression()
|
||||
|
||||
override fun doSpawn(ctx: SpawningContext) = NPCSpawnAction(ctx, this)
|
||||
}
|
||||
-1
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.pokemon.feature.SeasonFeatureHandler
|
||||
import com.cobblemon.mod.common.util.weightedSelection
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.entity.player.Player
|
||||
|
||||
/**
|
||||
* A [SpawnAction] that will spawn a single [PokemonEntity].
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.storage.party
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.reactive.Observable
|
||||
import com.cobblemon.mod.common.api.reactive.Observable.Companion.stopAfter
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
@@ -25,11 +26,11 @@ import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import com.cobblemon.mod.common.util.server
|
||||
import com.google.gson.JsonObject
|
||||
import java.util.Collections
|
||||
import java.util.UUID
|
||||
import net.minecraft.core.RegistryAccess
|
||||
import net.minecraft.nbt.CompoundTag
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import java.util.Collections
|
||||
import net.minecraft.core.RegistryAccess
|
||||
|
||||
/**
|
||||
* A [PokemonStore] for a party of Pokémon. This is a simple structure that by default will hold 6 nullable slots of Pokémon.
|
||||
@@ -47,6 +48,8 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
|
||||
/** A list of player UUIDs representing players that are observing this store. This is NOT serialized/deserialized. */
|
||||
var observerUUIDs = mutableListOf<UUID>()
|
||||
|
||||
val struct = asMoLangValue()
|
||||
|
||||
override fun iterator() = slots.filterNotNull().iterator()
|
||||
/** Gets the Pokémon at the specified slot. It will return null if the slot is empty or the given slot is out of bounds. */
|
||||
fun get(slot: Int) = slot.takeIf { it < slots.size && it >= 0 }?.let { slots[it] }
|
||||
@@ -266,7 +269,7 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
|
||||
BattlePokemon.playerOwned(it)
|
||||
}.also { if (healPokemon) it.effectedPokemon.heal() }
|
||||
}.toMutableList()
|
||||
if(leadingPokemon != null) {
|
||||
if (leadingPokemon != null) {
|
||||
Collections.rotate(result, result.size - this.indexOfFirst { it.uuid == leadingPokemon })
|
||||
}
|
||||
return result
|
||||
|
||||
+23
-11
@@ -102,20 +102,32 @@ open class PlayerPartyStore(
|
||||
for (pokemon in this) {
|
||||
// Awake from fainted
|
||||
if (pokemon.isFainted()) {
|
||||
pokemon.faintedTimer -= 1
|
||||
if (pokemon.faintedTimer <= -1) {
|
||||
val php = ceil(pokemon.maxHealth * Cobblemon.config.faintAwakenHealthPercent)
|
||||
pokemon.currentHealth = php.toInt()
|
||||
player.sendSystemMessage(Component.translatable("cobblemon.party.faintRecover", pokemon.getDisplayName()))
|
||||
//Skip awaken logic check if config value is 0
|
||||
if (Cobblemon.config.faintAwakenHealthPercent > 0) {
|
||||
pokemon.faintedTimer -= 1
|
||||
if (pokemon.faintedTimer <= -1) {
|
||||
val php = ceil(pokemon.maxHealth * Cobblemon.config.faintAwakenHealthPercent)
|
||||
pokemon.currentHealth = php.toInt()
|
||||
player.sendSystemMessage(
|
||||
Component.translatable(
|
||||
"cobblemon.party.faintRecover",
|
||||
pokemon.getDisplayName()
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
// Passive healing while less than full health
|
||||
else if (pokemon.currentHealth < pokemon.maxHealth) {
|
||||
pokemon.healTimer--
|
||||
if (pokemon.healTimer <= -1) {
|
||||
pokemon.healTimer = Cobblemon.config.healTimer
|
||||
val healAmount = 1.0.coerceAtLeast(pokemon.maxHealth.toDouble() * Cobblemon.config.healPercent)
|
||||
pokemon.currentHealth = pokemon.currentHealth + round(healAmount).toInt()
|
||||
//Skip passive healing logic check if config value is 0
|
||||
if (Cobblemon.config.healPercent > 0) {
|
||||
pokemon.healTimer--
|
||||
if (pokemon.healTimer <= -1) {
|
||||
pokemon.healTimer = Cobblemon.config.healTimer
|
||||
val healAmount =
|
||||
1.0.coerceAtLeast(pokemon.maxHealth.toDouble() * Cobblemon.config.healPercent)
|
||||
pokemon.currentHealth = pokemon.currentHealth + round(healAmount).toInt()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -204,4 +216,4 @@ open class PlayerPartyStore(
|
||||
super.set(position, pokemon)
|
||||
pokemon.getOwnerPlayer()?.let { CobblemonCriteria.PARTY_CHECK.trigger(it, this) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.storage.pc
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.api.storage.BottomlessStore
|
||||
import com.cobblemon.mod.common.api.storage.PokemonStore
|
||||
@@ -23,11 +24,11 @@ import com.cobblemon.mod.common.util.DataKeys
|
||||
import com.cobblemon.mod.common.util.getPlayer
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import com.google.gson.JsonObject
|
||||
import java.util.UUID
|
||||
import net.minecraft.core.RegistryAccess
|
||||
import net.minecraft.nbt.CompoundTag
|
||||
import net.minecraft.network.chat.MutableComponent
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import java.util.*
|
||||
import net.minecraft.core.RegistryAccess
|
||||
|
||||
/**
|
||||
* The store used for PCs. It is divided into some number of [PCBox]es, and can
|
||||
@@ -54,6 +55,9 @@ open class PCStore(
|
||||
|
||||
override fun iterator() = boxes.flatMap { it.toList() }.iterator()
|
||||
override fun getObservingPlayers() = observingUUIDs.mapNotNull { it.getPlayer() }
|
||||
|
||||
val struct = asMoLangValue()
|
||||
|
||||
fun addObserver(player: ServerPlayer) {
|
||||
observingUUIDs.add(player.uuid)
|
||||
sendTo(player)
|
||||
|
||||
@@ -100,11 +100,18 @@ object BattleBuilder {
|
||||
)
|
||||
}
|
||||
|
||||
if (actor.pokemonList.any { it.entity?.isBusy == true }) {
|
||||
errors.participantErrors[actor] += BattleStartError.targetIsBusy(player.displayName ?: player.name)
|
||||
}
|
||||
|
||||
if (BattleRegistry.getBattleByParticipatingPlayer(player) != null) {
|
||||
errors.participantErrors[actor] += BattleStartError.alreadyInBattle(player)
|
||||
}
|
||||
}
|
||||
|
||||
player1Actor.battleTheme = player2.getBattleTheme()
|
||||
player2Actor.battleTheme = player1.getBattleTheme()
|
||||
|
||||
return if (errors.isEmpty) {
|
||||
var result: BattleStartResult = errors
|
||||
BattleRegistry.startBattle(
|
||||
@@ -112,8 +119,6 @@ object BattleBuilder {
|
||||
side1 = BattleSide(player1Actor),
|
||||
side2 = BattleSide(player2Actor)
|
||||
).ifSuccessful {
|
||||
player1Actor.battleTheme = player2.getBattleTheme()
|
||||
player2Actor.battleTheme = player1.getBattleTheme()
|
||||
it.battlePartyStores.addAll(battlePartyStores)
|
||||
result = SuccessfulBattleStart(it)
|
||||
}
|
||||
@@ -177,6 +182,10 @@ object BattleBuilder {
|
||||
)
|
||||
}
|
||||
|
||||
if (actor.pokemonList.any { it.entity?.isBusy == true }) {
|
||||
errors.participantErrors[actor] += BattleStartError.targetIsBusy(player.displayName ?: player.name)
|
||||
}
|
||||
|
||||
if (BattleRegistry.getBattleByParticipatingPlayer(player) != null) {
|
||||
errors.participantErrors[actor] += BattleStartError.alreadyInBattle(player)
|
||||
}
|
||||
@@ -197,19 +206,18 @@ object BattleBuilder {
|
||||
playerActors.swap(2,3)
|
||||
}
|
||||
|
||||
// TODO: less hard coding
|
||||
playerActors[0].battleTheme = players[2].getBattleTheme()
|
||||
playerActors[1].battleTheme = players[2].getBattleTheme()
|
||||
playerActors[2].battleTheme = players[0].getBattleTheme()
|
||||
playerActors[3].battleTheme = players[0].getBattleTheme()
|
||||
|
||||
return if (errors.isEmpty) {
|
||||
BattleRegistry.startBattle(
|
||||
battleFormat = battleFormat,
|
||||
side1 = BattleSide(playerActors[0], playerActors[1]),
|
||||
side2 = BattleSide(playerActors[2], playerActors[3])
|
||||
).ifSuccessful {
|
||||
// TODO: less hard coding
|
||||
playerActors[0].battleTheme = players[2].getBattleTheme()
|
||||
playerActors[1].battleTheme = players[2].getBattleTheme()
|
||||
|
||||
playerActors[2].battleTheme = players[0].getBattleTheme()
|
||||
playerActors[3].battleTheme = players[0].getBattleTheme()
|
||||
|
||||
it.battlePartyStores.addAll(battlePartyStores)
|
||||
}
|
||||
errors
|
||||
@@ -248,7 +256,7 @@ object BattleBuilder {
|
||||
val wildActor = PokemonBattleActor(pokemonEntity.pokemon.uuid, BattlePokemon(pokemonEntity.pokemon), fleeDistance)
|
||||
val errors = ErroredBattleStart()
|
||||
|
||||
if(playerTeam.isNotEmpty() && playerTeam[0].health <= 0){
|
||||
if (playerTeam.isNotEmpty() && playerTeam[0].health <= 0){
|
||||
errors.participantErrors[playerActor] += BattleStartError.insufficientPokemon(
|
||||
actorEntity = player,
|
||||
requiredCount = battleFormat.battleType.slotsPerActor,
|
||||
@@ -264,6 +272,10 @@ object BattleBuilder {
|
||||
)
|
||||
}
|
||||
|
||||
if (playerActor.pokemonList.any { it.entity?.isBusy == true }) {
|
||||
errors.participantErrors[playerActor] += BattleStartError.targetIsBusy(player.displayName ?: player.name)
|
||||
}
|
||||
|
||||
if (BattleRegistry.getBattleByParticipatingPlayer(player) != null) {
|
||||
errors.participantErrors[playerActor] += BattleStartError.alreadyInBattle(playerActor)
|
||||
}
|
||||
@@ -272,6 +284,8 @@ object BattleBuilder {
|
||||
errors.participantErrors[wildActor] += BattleStartError.alreadyInBattle(wildActor)
|
||||
}
|
||||
|
||||
playerActor.battleTheme = pokemonEntity.getBattleTheme()
|
||||
|
||||
return if (errors.isEmpty) {
|
||||
var result: BattleStartResult = errors
|
||||
BattleRegistry.startBattle(
|
||||
@@ -282,7 +296,6 @@ object BattleBuilder {
|
||||
if (!cloneParties) {
|
||||
pokemonEntity.battleId = it.battleId
|
||||
}
|
||||
playerActor.battleTheme = pokemonEntity.getBattleTheme()
|
||||
result = SuccessfulBattleStart(it)
|
||||
}
|
||||
result
|
||||
@@ -314,7 +327,7 @@ object BattleBuilder {
|
||||
): BattleStartResult {
|
||||
val playerTeam = party.toBattleTeam(clone = cloneParties, healPokemon = healFirst, leadingPokemon = leadingPokemon)
|
||||
val playerActor = PlayerBattleActor(player.uuid, playerTeam)
|
||||
val npcParty = npcEntity.getPartyForChallenge(player)
|
||||
val npcParty = npcEntity.getPartyForChallenge(listOf(player))
|
||||
val errors = ErroredBattleStart()
|
||||
|
||||
if (playerActor.pokemonList.size < battleFormat.battleType.slotsPerActor) {
|
||||
@@ -347,6 +360,12 @@ object BattleBuilder {
|
||||
)
|
||||
}
|
||||
|
||||
if (playerActor.pokemonList.any { it.entity?.isBusy == true }) {
|
||||
errors.participantErrors[playerActor] += BattleStartError.targetIsBusy(player.displayName ?: player.name)
|
||||
}
|
||||
|
||||
playerActor.battleTheme = npcEntity.getBattleTheme()
|
||||
|
||||
return if (errors.isEmpty) {
|
||||
var result: BattleStartResult = errors
|
||||
BattleRegistry.startBattle(
|
||||
@@ -354,7 +373,6 @@ object BattleBuilder {
|
||||
side1 = BattleSide(playerActor),
|
||||
side2 = BattleSide(npcActor)
|
||||
).ifSuccessful { battle ->
|
||||
playerActor.battleTheme = npcEntity.getBattleTheme()
|
||||
npcEntity.entityData.update(NPCEntity.BATTLE_IDS) { it + battle.battleId }
|
||||
result = SuccessfulBattleStart(battle)
|
||||
}
|
||||
@@ -392,7 +410,7 @@ interface BattleStartError {
|
||||
fun alreadyInBattle(pokemonEntity: PokemonEntity) = AlreadyInBattleError(pokemonEntity.uuid, pokemonEntity.effectiveName())
|
||||
fun alreadyInBattle(actor: BattleActor) = AlreadyInBattleError(actor.uuid, actor.getName())
|
||||
fun noParty(npcEntity: NPCEntity) = NoPartyError(npcEntity)
|
||||
fun targetIsBusy(targetName: MutableComponent) = BusyError(targetName)
|
||||
fun targetIsBusy(targetName: Component) = BusyError(targetName)
|
||||
fun insufficientPokemon(
|
||||
actorEntity: Entity,
|
||||
requiredCount: Int,
|
||||
@@ -472,7 +490,7 @@ class AlreadyInBattleError(
|
||||
}
|
||||
}
|
||||
class BusyError(
|
||||
val targetName: MutableComponent
|
||||
val targetName: Component
|
||||
): BattleStartError {
|
||||
override fun getMessageFor(entity: Entity) = battleLang("errors.busy", targetName)
|
||||
}
|
||||
|
||||
@@ -290,12 +290,13 @@ object ShowdownInterpreter {
|
||||
}
|
||||
|
||||
fun broadcastOptionalAbility(battle: PokemonBattle, effect: Effect?, pokemon: BattlePokemon) {
|
||||
if (effect != null && effect.type == Effect.Type.ABILITY)
|
||||
broadcastAbility(battle, effect, pokemon)
|
||||
if (effect == null) return
|
||||
broadcastAbility(battle, effect, pokemon)
|
||||
}
|
||||
|
||||
// Broadcasts a generic lang to notify players of ability activations (effects are broadcasted separately)
|
||||
fun broadcastAbility(battle: PokemonBattle, effect: Effect, pokemon: BattlePokemon) {
|
||||
if (effect.type != Effect.Type.ABILITY) return
|
||||
battle.dispatchWaiting(0.5F) {
|
||||
val lang = battleLang("ability.generic", pokemon.getName(), effect.typelessData).yellow()
|
||||
battle.broadcastChatMessage(lang)
|
||||
|
||||
@@ -24,11 +24,12 @@ import java.util.UUID
|
||||
import net.minecraft.network.chat.MutableComponent
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.sounds.SoundEvent
|
||||
import net.minecraft.sounds.SoundEvents
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PlayerBattleActor(
|
||||
uuid: UUID,
|
||||
pokemonList: List<BattlePokemon>
|
||||
pokemonList: List<BattlePokemon>,
|
||||
) : BattleActor(uuid, pokemonList.toMutableList()), EntityBackedBattleActor<ServerPlayer> {
|
||||
|
||||
override val initialPos: Vec3?
|
||||
@@ -41,8 +42,7 @@ class PlayerBattleActor(
|
||||
/** The [SoundEvent] to play to the player during a battle. Will start playing as soon as the battle starts. */
|
||||
var battleTheme: SoundEvent? = null
|
||||
set(value) {
|
||||
if (field != value && this.battle.started)
|
||||
this.sendUpdate(BattleMusicPacket(value))
|
||||
if (this.isInitialized() && this.battle.started) this.sendUpdate(BattleMusicPacket(value))
|
||||
field = value
|
||||
}
|
||||
|
||||
|
||||
+1
@@ -47,6 +47,7 @@ class AbilityInstruction(val instructionSet: InstructionSet, val message: Battle
|
||||
val lang = when (optionalEffect?.id) {
|
||||
"trace" -> optionalPokemonName?.let { battleLang("ability.trace", pokemonName, it, effect.typelessData) }
|
||||
"receiver", "powerofalchemy" -> optionalPokemonName?.let { battleLang("ability.receiver", it, effect.typelessData) } // Receiver and Power of Alchemy share the same text
|
||||
"worryseed", "entrainment", "simplebeam", "roleplay", "doodle" -> battleLang("ability.replace", pokemonName, effect.typelessData)
|
||||
else -> when (effect.id) {
|
||||
"sturdy", "unnerve", "anticipation" -> battleLang("ability.${effect.id}", pokemonName) // Unique message
|
||||
"airlock", "cloudnine" -> battleLang("ability.airlock") // Cloud Nine shares the same text as Air Lock
|
||||
|
||||
+1
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.battles.interpreter.instructions
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.scheduling.afterOnServer
|
||||
|
||||
+1
-1
@@ -30,7 +30,7 @@ class MegaInstruction(val message: BattleMessage): InterpreterInstruction {
|
||||
battle.dispatchWaiting {
|
||||
val pokemonName = battlePokemon.getName()
|
||||
battle.broadcastChatMessage(battleLang("mega", pokemonName).yellow())
|
||||
CobblemonEvents.MEGA_EVOLUTON.post(MegaEvolutionEvent(battle, battlePokemon))
|
||||
CobblemonEvents.MEGA_EVOLUTION.post(MegaEvolutionEvent(battle, battlePokemon))
|
||||
battle.minorBattleActions[battlePokemon.uuid] = message
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user