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Author SHA1 Message Date
tmetcalfe89 1258baad6b check arbitrary table actually exists 2024-06-18 11:01:36 -07:00
tmetcalfe89 e8b940ebad prototype
ported directly from my mods' solution.
could probably use clean-up with how the pools use air as a dummy "no result" item, a more Cobblemon-friendly loot table for Pickup, and I'd like to extend it with predicates that would need to match pokemonproperties for things like levels.
2024-06-15 16:50:25 -07:00
Hiroku 03ca6a4396 Merge branch 'tmetcalfe89/fix-energy-root-reviving' into 'main'
fixed energy root reviving

See merge request cable-mc/cobblemon!1065
2024-06-14 04:13:20 +00:00
Hiroku b2d26abc4b Merge branch 'Fixes901' into 'main'
Fix For 901

Closes #901

See merge request cable-mc/cobblemon!1069
2024-06-14 00:32:08 +00:00
JazzMcNade ebb677cc9c Don't read the current hp until you've fully calculated the max hp 2024-06-09 14:53:28 -05:00
Licious f181aabb3c Merge branch 'fix-898' into 'main'
Fix lack of side check when instancing Pokemon on PokemonEntity

Closes #898

See merge request cable-mc/cobblemon!1068
2024-06-09 17:43:34 +00:00
Licious 4df5e987c7 Fix lack of side check when instancing Pokemon on PokemonEntity 2024-06-09 17:43:33 +00:00
tmetcalfe89 3026e5c66f changelog 2024-06-09 10:39:43 -07:00
tmetcalfe89 f2310d8979 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into tmetcalfe89/fix-energy-root-reviving 2024-06-09 10:39:22 -07:00
Hiroku 65971386f2 Merge branch 'Myslippy-main-patch-82434' into 'main'
Update CHANGELOG.md

See merge request cable-mc/cobblemon!1062
2024-06-08 21:27:17 +00:00
tmetcalfe89 5b52fe5479 fixed energy root reviving 2024-06-07 08:08:19 -07:00
Hiroku 13ca5871cb Merge branch 'corals_restoration_tank_bugfix' into 'main'
Fix issue #892

Closes #892

See merge request cable-mc/cobblemon!1064
2024-06-05 21:48:10 +00:00
notepadccino 54ba99a002 Fix issue #892
The #minecraft:corals tag seems to apply to blocks, not to items. For items you'd either need to trace back the tags of whichever block is placed by the item, or just specify the items one by one. I went with the simpler option, but if needed the former solution can always be implemented.
2024-06-05 19:11:08 +02:00
Myslippy b40f47b00d Update CHANGELOG.md 2024-06-03 03:00:34 +00:00
Hiroku 800d348611 Merge branch 'mushroom_restoration_fabric_fix' into 'main'
Fix #890

Closes #890

See merge request cable-mc/cobblemon!1059
2024-06-03 00:04:49 +00:00
Hiroku d4dd48b3ff Merge branch 'implement_pokemon' into 'main'
5 new cries + bugfix

See merge request cable-mc/cobblemon!1061
2024-06-02 23:31:48 +00:00
Sterrezo 89d6bb2356 Merge branch 'main' into implement_pokemon 2024-06-02 21:48:03 +02:00
notepadccino 3a65425015 Fix mushroom tag issue
the #minecraft:mushrooms tag is a forge thing, it doesn't exist in fabric.
However I've tested out corals as well and they don't work either which is odd, since they should have a #minecraft:corals tag
2024-06-02 18:21:47 +02:00
Apion fad10da89f Merge branch 'forcespawn_cmd_fix' into 'main'
Fixes #877

Closes #877

See merge request cable-mc/cobblemon!1056
2024-06-01 15:19:06 +00:00
notepadccino 055ce8168c Fixes #877 2024-06-01 15:42:21 +02:00
Hiroku e4da05fd50 we are snapshotting thx 2024-06-01 00:24:30 +00:00
Paul 3a17a88ea2 Changelog stuff [skip-ci] 2024-06-01 09:38:50 +10:00
Hiroku 09abf30421 Merge branch 'no-middle-stage-ha-fix' into 'main'
Hidden Ability slot for cocoons.

See merge request cable-mc/cobblemon!1020
2024-05-31 23:38:18 +00:00
Hiroku 06ea4b4cec Merge branch 'berry-changes' into 'main'
Berry changes

See merge request cable-mc/cobblemon!1030
2024-05-31 23:35:59 +00:00
Hiroku 8799308800 Merge branch 'Frank's-Coding-Farm' into 'main'
Enabled Seafloor spawns & Disabled spawning in slabs

See merge request cable-mc/cobblemon!1040
2024-05-31 23:35:24 +00:00
Frank The FarmerandHiroku d727fde5b3 Enabled Seafloor spawns & Disabled spawning in slabs 2024-05-31 23:35:24 +00:00
Hiroku ce5e93b552 Merge branch 'main' into 'main'
Fixes #878

Closes #878

See merge request cable-mc/cobblemon!1052
2024-05-31 23:34:39 +00:00
Hiroku 77c0138c09 Merge branch 'get-sticked' into 'main'
Leeks are Sticks (visually)

See merge request cable-mc/cobblemon!1054
2024-05-31 23:34:25 +00:00
Sterrezo 0ded29dcad Added cries to Timburr and Golett lines. Updated the changelog with a recent Cubone sound fix. 2024-05-31 14:06:02 +02:00
Sterrezo 62fae979eb Merge branch 'main' into implement_pokemon 2024-05-31 13:40:42 +02:00
dhi_holo dc727fe56d Leeks are Sticks (visually)
Medicinal and Roasted Leeks now reference a new display setting, making them held like sticks/rods.

That's it, that's the entire change, it's a small parity thing, this is what I like doing, okay.
2024-05-31 10:19:06 +10:00
Apion 4db36ef6fa Merge branch 'tmetcalfe89/abstract-shedding' into 'main'
abstracted shedinja logic for datapackability

See merge request cable-mc/cobblemon!1014
2024-05-30 04:02:21 +00:00
Timothy MetcalfeandApion e350d920b5 abstracted shedinja logic for datapackability 2024-05-30 04:02:21 +00:00
Apion 2a0ae1a466 Merge branch 'tumbled-bricks' into 'main'
Tumbled Blocks and Bricks

See merge request cable-mc/cobblemon!1051
2024-05-30 02:58:57 +00:00
dhi_holoandApion 3b8f7f23a3 Tumbled Blocks and Bricks 2024-05-30 02:58:57 +00:00
apion 72cf161f0d Merge branch 'refs/heads/main' into berry-changes
# Conflicts:
#	CHANGELOG.md
2024-05-29 22:24:12 -04:00
apion fe3d8d3185 Changed CHANGELOG.md merge strategy 2024-05-29 22:06:53 -04:00
apion d04ed7a519 Add empty headers to CHANGELOG.md 2024-05-29 21:51:57 -04:00
Apion e6e9137cb5 Merge branch 'AmauraFetusClippingFix' into 'main'
Amaura fetus clipping fix

Closes #873

See merge request cable-mc/cobblemon!1053
2024-05-30 00:49:20 +00:00
JazzMcNade 78f25b3f8b Corrected typo in changelog 2024-05-28 17:25:08 -05:00
JazzMcNade 631293e0cd UpdatedChangelog 2024-05-28 17:10:20 -05:00
JazzMcNade 2865b8140a Scaled down Amaura's fetus model to avoid clipping through the tank while animating 2024-05-28 17:07:46 -05:00
notepadccino be34bc4c74 Fixes #878 2024-05-28 19:12:21 +02:00
Sterrezo bae26162dd Update cubone.animation.json 2024-05-28 12:09:35 +02:00
Paul df8f078d13 Fixed Wooloo Dubwool issues and fixed sync issues with Gimmighoul 2024-05-27 15:39:21 +10:00
Paul 309b223da9 Changelog update 4 [skip-ci] 2024-05-27 11:53:03 +10:00
Paul 75f688fa30 Changelog update 3 [skip-ci] 2024-05-27 11:48:22 +10:00
Paul d7fadd58ed Changelog update 2 [skip-ci] 2024-05-27 11:42:56 +10:00
Paul 996c7189b6 Changelog update [skip-ci] 2024-05-27 11:31:38 +10:00
Paul e1d5f07aed Fixed root part animations on JSON posers, clean up changelog, no snapshot, remove bubblebeam effect for now 2024-05-27 11:14:05 +10:00
Paul 6afe77ef0c Fixed confusion particle timing 2024-05-27 10:23:00 +10:00
Hiroku bf54f28b58 Merge branch 'move-effects' into 'main'
A bunch of particles, now with sound!

See merge request cable-mc/cobblemon!1049
2024-05-27 00:08:36 +00:00
Paul aac10e967f Reverted protect change to camera mode 2024-05-27 10:06:39 +10:00
Sterrezo 0cd9da80d7 Update sounds.json 2024-05-27 02:06:27 +02:00
Sterrezo d33f1150d2 Adjusted assets for powder moves, protect, swords dance and thunder wave. Rebalanced volumes of all moves. 2024-05-27 01:39:41 +02:00
Hiroku 216ed85da1 Merge branch 'IllusionThrownPokeballRevealFix' into 'main'
IllusionThrownPokeballRevealFix

See merge request cable-mc/cobblemon!1046
2024-05-26 23:35:07 +00:00
Paul 4b70b20ab7 Fixed using confusion breaking battles lol 2024-05-27 09:26:40 +10:00
Segfault Guy 125e193b81 Broadcast messages with CLIENT species on pokeball hit. 2024-05-26 19:17:16 -04:00
Paul 1ebd249351 Fixed sleeppowder effect, added redundancy to action effects in case they run into an exception 2024-05-27 09:08:22 +10:00
Segfault Guy 74727cda48 Merge branch 'main' into IllusionThrownPokeballRevealFix 2024-05-26 18:47:53 -04:00
Paul 6a8a2489d1 Fixed structure reference to cave_support not working 2024-05-27 08:27:59 +10:00
Paul 3524931596 Fixed dyeable Pokemon not being dyeable away from white unless spawned via command, fixed creative mode players still losing the dye 2024-05-27 07:06:57 +10:00
Paul 43d9347c9c Updated zh and es_es translations 2024-05-27 06:47:56 +10:00
Tyzillion 60303504cd Changelog update. 2024-05-26 11:52:30 -04:00
Tyzillion 63db0066d3 more sounds! 2024-05-26 11:49:50 -04:00
apion 6e0270ac80 Fully moved mulch into block entity 2024-05-26 11:31:21 -04:00
apion 30070d35f6 Fully moved mulch into block entity 2024-05-26 11:23:47 -04:00
apion 8e3435479a Start trying to move mulch into block entity 2024-05-26 09:39:57 -04:00
Tyzillion 333e1fe9ae Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-05-26 09:35:42 -04:00
Tyzillion c0c8c103f4 Updated changelog 2024-05-26 09:11:47 -04:00
Tyzillion a414784cca Added sounds to sand attack and the spore mushrooms, implemented confusion cuz I forgot to last night. 2024-05-26 09:10:41 -04:00
Apion b4b01ef0b6 Merge branch 'sound' into 'main'
Updated all generic impact assets

See merge request cable-mc/cobblemon!1048
2024-05-26 12:45:16 +00:00
SterrezoandApion 04f725d72e Updated all generic impact assets 2024-05-26 12:45:16 +00:00
Hiroku 0257f591de Merge branch 'implement_pokemon' into 'main'
Shedinja T Pose & Little guys sliding

See merge request cable-mc/cobblemon!1047
2024-05-26 11:40:35 +00:00
Frank The FarmerandHiroku dfeeed8796 Shedinja T Pose & Little guys sliding 2024-05-26 11:40:35 +00:00
Paul 0e304a81e8 Changelog, deleted unneeded caves template pool, licenses 2024-05-26 21:33:57 +10:00
Hiroku 03acc21af1 Merge branch 'move-effects' into 'main'
Implemented Action Effects

Closes #814, #773, #840, and #841

See merge request cable-mc/cobblemon!1045
2024-05-26 11:31:20 +00:00
Hiroku 2233e6903b Merge branch '1.5-structure-fixes' into 'main'
added loot to the trapped chest in unstable caves so you can't tell which one...

See merge request cable-mc/cobblemon!1042
2024-05-26 11:25:36 +00:00
Hiroku ac281faa3b Merge branch 'main' into 'move-effects'
# Conflicts:
#   CHANGELOG.md
2024-05-26 11:07:24 +00:00
FrankTheFarmer ad7a881fdc Changelog 2024-05-26 20:20:36 +10:00
FrankTheFarmer f9a2b5cc9c Fixed Budew and Lechonk sliding if they walked for too long 2024-05-26 20:17:47 +10:00
FrankTheFarmer e2cc006c7c Fixed Shedinja T posing in battle 2024-05-26 20:17:20 +10:00
FrankTheFarmer 13240d28ea Merge branch 'main' into implement_pokemon 2024-05-26 20:00:04 +10:00
JazzMcNade 6891272516 Throwing a ball at a player owned pokemon no longer reveals Illusion 2024-05-26 03:02:49 -05:00
Hiroku eba784071a Merge branch 'Primary-Quirks-for-JSON' into 'main'
Primary quirks for json

See merge request cable-mc/cobblemon!1044
2024-05-26 04:10:33 +00:00
Hiroku a4435af9c0 Merge branch 'GildedChestLockAnimFix' into 'main'
GildedChestLockAnimFix

Closes #811

See merge request cable-mc/cobblemon!1043
2024-05-26 04:08:22 +00:00
JazzMcNade 4b0b0f813e Merge branch 'main' into GildedChestLockAnimFix 2024-05-25 22:59:01 -05:00
JazzMcNade c32da0825c Updated Changelog 2024-05-25 22:47:39 -05:00
Tyzillion 803703b6a6 Updated changelog 2024-05-25 23:43:50 -04:00
Tyzillion 668914275e Added sounds to all the powder attacks. Tweaks and fixes. 2024-05-25 23:42:02 -04:00
FrankTheFarmer af90ff6733 Added excludedLabels 2024-05-26 13:07:16 +10:00
FrankTheFarmer c657c2ea68 CHANGELOG with example. 2024-05-26 11:27:58 +10:00
FrankTheFarmer 2f567830d4 Temporary function for bedrock quirks intended for 1.5.1 2024-05-26 11:07:14 +10:00
Tyzillion 569f3c624e Implemented Cotton guard. 2024-05-25 20:38:31 -04:00
Tyzillion f30be418f9 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	CHANGELOG.md
2024-05-25 20:38:13 -04:00
Tyzillion 2c50dc2d0c Implemented Ember, Powder moves, and updated other particles. Implemented Infatuation 2024-05-25 20:34:07 -04:00
Hiroku dde2e9f52a Merge branch 'fix/form-sync' into 'main'
Form Sync on Form Change Fix

See merge request cable-mc/cobblemon!1041
2024-05-26 00:02:40 +00:00
NickandHiroku 50a21d91e8 Form Sync on Form Change Fix 2024-05-26 00:02:40 +00:00
Tyzillion 58f3de13fa Implemented Ember, Powder moves, and updated other particles. 2024-05-25 13:55:44 -04:00
Tyzillion 8d67a3a909 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	CHANGELOG.md
2024-05-25 10:54:51 -04:00
JazzMcNade ad4cb8a290 Gilded Chest no longer animates to the open state on the client when the client fails to open a locked chest 2024-05-24 21:30:54 -05:00
Hiroku d9e5de5f97 Fixed pluralize usage for pose conditions 2024-05-24 22:35:48 +00:00
Hiroku e4a47af06d Merge branch 'sendout-bug' into 'main'
Fixed tiny bug, fixes #867

Closes #867

See merge request cable-mc/cobblemon!1037
2024-05-24 22:03:50 +00:00
Apion cc741c0478 Merge branch 'remulched' into 'main'
Cheap Mulch!

See merge request cable-mc/cobblemon!1039
2024-05-24 12:28:03 +00:00
dhi_holo 6887887d6b Cheap Mulch!
Made Mulch cheaper, as outlined by #866
2024-05-24 20:28:45 +10:00
Hiroku cf1100a20e Merge branch 'implement_pokemon' into 'main'
Wailord, Seedot line, and apostrophes in the changelog

See merge request cable-mc/cobblemon!1038
2024-05-24 09:46:27 +00:00
Frank The FarmerandHiroku ebc7b97e4f Wailord, Seedot line, and apostrophes in the changelog 2024-05-24 09:46:26 +00:00
FrankTheFarmer 5324b7b19e Merge branch 'main' into implement_pokemon
# Conflicts:
#	CHANGELOG.md
#	common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/pokemon/gen3/WailordModel.kt
2024-05-24 19:37:33 +10:00
FrankTheFarmer 5bddc31cbf Seedot line hitbox fixes 2024-05-24 19:30:11 +10:00
apion d65ce9222a Fixed tiny bug, fixes #867 2024-05-24 05:04:36 -04:00
FrankTheFarmer 72bc2221af Actually stopped Wailord in the chatbox for real this time 2024-05-24 18:56:27 +10:00
Apion 706221aead Merge branch 'LangFixes' into 'main'
A Couple of Lang Fixes

See merge request cable-mc/cobblemon!1035
2024-05-24 08:15:24 +00:00
Apion 26bfca893b Merge branch 'main' into 'LangFixes'
# Conflicts:
#   CHANGELOG.md
2024-05-24 07:01:46 +00:00
JazzMcNade 5f65f3c20c Updated Changelog 2024-05-24 01:47:23 -05:00
JazzMcNade 1e5239da10 Added English language keys for Rough Skin and Iron Barbs 2024-05-24 01:26:30 -05:00
JazzMcNade 7d8ec3470b Fix for Hyper Cutter / Big Pecks incorrectly stating they prevented accuracy from being lowered 2024-05-24 01:25:58 -05:00
Apion 389d2a0adc Merge branch '1.5-fixes-112313' into 'main'
1.5 fixes 112313

See merge request cable-mc/cobblemon!1034
2024-05-24 04:45:10 +00:00
apion 37433aa0c5 CHANGELOG.md 2024-05-24 00:34:04 -04:00
Paul 7fa0022095 Fixed species sync failing when madmen give pokemon more than 255 level up moves on the same level 2024-05-24 14:21:03 +10:00
Paul 9fde7a7618 Merge remote-tracking branch 'origin/main' into 1.5-fixes-112313 2024-05-24 14:18:04 +10:00
Paul 6c1f7ddd70 Putted the AttackDefenceRatioRequirement back for backcompat 2024-05-24 14:15:45 +10:00
apion 1a1cedb3aa Regenned berry data, added bone meal chance 2024-05-23 23:53:42 -04:00
Hiroku 241b83cec9 Merge branch 'implement_pokemon' into 'main'
Implementation Stuff

See merge request cable-mc/cobblemon!1027
2024-05-23 21:57:39 +00:00
Frank The FarmerandHiroku f0feb81a16 Implementation Stuff 2024-05-23 21:57:38 +00:00
apion b82287f258 Vera berry changes 2024-05-23 09:02:24 -04:00
FrankTheFarmer 9099cb4b5d Merge branch 'main' into implement_pokemon 2024-05-23 22:37:47 +10:00
FrankTheFarmer 99e0b7d995 Smeargle Mentioned 2024-05-23 22:34:58 +10:00
Hiroku 00f4052b75 Merge branch 'MoreFossilMachineFixes' into 'main'
Many Fossil Machine Fixes

See merge request cable-mc/cobblemon!1033
2024-05-23 11:02:07 +00:00
Hiroku 407c24b7c5 Merge branch 'asset-updates' into 'main'
Updated wooloo/dubwool textures and passho berry stuff

Closes #854

See merge request cable-mc/cobblemon!1031
2024-05-23 10:56:56 +00:00
FrankTheFarmer 372f44538b Smeagol 2024-05-23 15:47:13 +10:00
JazzMcNade c8904c3e38 Removed commented code, updated changelog 2024-05-23 00:24:22 -05:00
JazzMcNade 6bfc711129 Update FossilMultiblockStructure.kt 2024-05-22 23:25:46 -05:00
JazzMcNade 3d914f47ee Merge branch 'main' into MoreFossilMachineFixes 2024-05-22 23:25:26 -05:00
JazzMcNade 61891d8fe4 Refactored blockState check to for the blockstate property (credit to Charzard4261) , fixed typo 2024-05-22 21:26:49 -05:00
FrankTheFarmer 0bec3ac851 Merge branch 'main' into implement_pokemon 2024-05-23 07:21:49 +10:00
apion 1b66ee8ce3 Updated wooloo/dubwool textures and passho berry stuff 2024-05-22 03:57:34 -04:00
apion c884c556cb Remove binding soil 2024-05-22 03:37:04 -04:00
Apion 5e6091c782 Merge branch 'tmetcalfe89/revive-event' into 'main'
added fossil revived event

See merge request cable-mc/cobblemon!1029
2024-05-22 07:26:52 +00:00
Timothy MetcalfeandApion 5a2e5479e0 added fossil revived event 2024-05-22 07:26:52 +00:00
apion 9a8b481fa2 Changed berry grow timers per Vera request 2024-05-22 03:26:09 -04:00
apion e2fb31fad3 Merge branch 'refs/heads/main' into berry-changes 2024-05-22 02:39:51 -04:00
Tyzillion fc03682140 Implemented quick attack 2024-05-21 22:30:41 -04:00
JazzMcNade 07fbffaa71 Fixed refactor mistake in previous commit. 2024-05-21 20:45:54 -05:00
FrankTheFarmer 17b8dd3532 Wailord will now stop forcing its head into the chatbox 2024-05-22 09:53:31 +10:00
Tyzillion 5e2f5dadb4 Fixed some errors I ran into. 2024-05-21 19:36:11 -04:00
FrankTheFarmer 4cf8a19d43 Tyrantrum will now stop forcing its head into the chatbox 2024-05-22 09:34:12 +10:00
Tyzillion fc682d1cd1 Implemented action effects for Sand Attack, Protect, Minimize, and Swords Dance. 2024-05-21 19:13:06 -04:00
Tyzillion 7759c91f3b Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/pokemon/evolution/Evolution.kt
2024-05-21 19:11:04 -04:00
JazzMcNade c13654f60c FossilMultiblockStructure no longer stores a created pokemon, instead the pokemon is created when the pokemon is retrieved from the machine 2024-05-21 02:36:39 -05:00
JazzMcNade 289e9df52b Fixed Restoration Tank over consuming items when interacting with Create blocks 2024-05-20 21:23:13 -05:00
FrankTheFarmer f205e7f29e CHANGELOG 2024-05-21 10:18:44 +10:00
FrankTheFarmer cec031595f Merge branch 'main' into implement_pokemon 2024-05-21 10:14:21 +10:00
FrankTheFarmer af007dad17 Added missing Chingling and Chimecho spawns near bells 2024-05-21 09:54:39 +10:00
Tyzillion 5dca5a1579 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-20 15:57:38 -04:00
JazzMcNade 3ebad9dc9d Fixed a Create crash when a chute attempts to access the inventory of the top half of the Restoration Tank when the bottom half has been destoryed 2024-05-19 21:27:03 -05:00
apion c93fa02616 Fixed dispatch timeline 2024-05-19 21:13:58 -04:00
FrankTheFarmer 8490f3a923 Fixed Cyndaquil's flame clipping when it wasn't ignited 2024-05-20 08:17:02 +10:00
FrankTheFarmer 9bf6200163 Merge branch 'main' into implement_pokemon 2024-05-20 08:11:19 +10:00
apion 5897fff954 Added boost/unboost general particles, removed the particle from growl 2024-05-19 18:05:11 -04:00
apion 2fd2137d78 Added poison (this particle is BROKEN) 2024-05-19 17:22:09 -04:00
apion 42c4d6625e Added poison (this particle is BROKEN) 2024-05-19 17:21:52 -04:00
apion b0381d1685 We do a little refactoring 2024-05-19 16:23:41 -04:00
apion 3b00043b13 Got confusion kinda working, needs tweaks 2024-05-19 02:44:05 -04:00
JazzMcNade 2b403df6ef Removed client side mutations in FossilMultiblockStructure's onUse and enabled the client to enter the function 2024-05-19 01:37:04 -05:00
apion f0d5622bab Added volatile status stuff 2024-05-19 02:20:12 -04:00
apion ec28ca0c45 Added action effect for paralysis + action effect triggers for the cant command 2024-05-19 01:11:41 -04:00
Tyzillion 0d68eedc74 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-18 22:24:56 -04:00
Paul c969e1731b Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-19 09:13:29 +10:00
Paul bb77c6d4a9 Fixed particle velocity not respecting drag as much as it should oops sorry 2024-05-19 09:13:17 +10:00
Tyzillion 5dfc90c0bd Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-18 18:52:14 -04:00
apion 26a72fe6a9 I hope this works (pt. 2) 2024-05-18 18:46:58 -04:00
apion 4bb9547822 I hope this works 2024-05-18 17:08:09 -04:00
Tyzillion ffe88d75b5 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-18 16:08:32 -04:00
apion d8980fabbe Fix entity_scale var 2024-05-18 14:56:47 -04:00
apion 7598413e93 Merge branch 'refs/heads/particle-rave' into move-effects 2024-05-18 13:55:24 -04:00
apion b0cc4714fc Merge branch 'refs/heads/main' into move-effects
# Conflicts:
#	CHANGELOG.md
2024-05-18 13:53:45 -04:00
JazzMcNade 5aa3f34880 Added block type checks before attempting to update the blockstate from the fossilmultiblockstructure 2024-05-18 12:15:50 -05:00
Slippy 21363405fc console log spam fix for real this time 2024-05-18 12:00:11 -05:00
JazzMcNade 340be0b2a1 Fixed an issue where the lights on the restoration tank would not animate if it was facing east 2024-05-18 11:57:16 -05:00
JazzMcNade 933e29b134 Fix for TankEntityRenderer desync 2024-05-18 11:52:54 -05:00
Tyzillion 41b27e5d75 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	CHANGELOG.md
2024-05-18 10:55:29 -04:00
Tyzillion e80bf0e331 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-18 10:54:32 -04:00
Paul 683aa354ed Fixed particle event triggers spawning particles on the emitter, fixes #814 2024-05-18 11:10:48 +10:00
apion aa19ff2c95 Added entity scale as a particle param 2024-05-17 20:57:10 -04:00
Paul 7d5e790f75 Fixed particle rotations being inverted 2024-05-18 10:55:28 +10:00
Tyzillion 76f17c9760 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-17 18:33:17 -04:00
Paul 3b0d2cd980 Added parametric particle support (motion and rotation), closes #773 2024-05-17 16:43:35 +10:00
Ludichat 7e43a7424e Updated CHANGELOG.md. 2024-05-17 08:26:51 +02:00
Tyzillion f5a3c93039 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-16 21:35:16 -04:00
Paul 00dc501df7 Fixed timed particle ages being a tick too long, fixes #840 2024-05-17 11:28:49 +10:00
Paul 39fee0bcea Fixed particle effects generated from molang not having access to entity_radius and stuff. Fixes #841 2024-05-17 10:26:18 +10:00
Tyzillion 1162689172 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-16 20:08:03 -04:00
Paul b295644070 Cleaned imports 2024-05-17 09:37:29 +10:00
Paul 21df0085e2 Merge remote-tracking branch 'origin/main' into move-effects 2024-05-17 09:08:19 +10:00
Ludichat b718daf0f1 Gives a Hidden Ability slot to middle stage evolution and Ferroseed with a single ability. 2024-05-16 21:49:34 +02:00
Slippy 08c4f4a0ff added loot to the trapped chest in unstable caves so you can't tell which one is trapped if you're using lootr muwahahahaha 2024-05-16 01:57:41 -05:00
Slippy c4a1704a8b unstable cave loot table fixes 2024-05-15 20:35:24 -05:00
Tyzillion 51af37b37a Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-05-15 18:09:53 -04:00
apion a3122812e4 Added color to all sprouts 2024-05-15 07:47:43 -04:00
Slippy 837aa5acf5 missing loot table in deserted tower 2024-05-14 16:58:55 -05:00
apion 19698fc0ff Merge branch 'refs/heads/main' into berry-changes 2024-05-14 16:36:34 -04:00
Slippy 969d6ac7fc console spam fix 2024-05-12 09:23:39 -05:00
Slippy 46bb9e1aec console fix 2024-05-11 21:58:50 -05:00
Slippy 9792ff3392 console spam fix 2024-05-11 21:36:29 -05:00
FrankTheFarmer 4482a4f072 Forgot to add Mismagius to model updates 2024-05-09 10:00:05 +10:00
FrankTheFarmer a92f37c740 Added Krabby's missing temporary-cry animation 2024-05-09 09:57:26 +10:00
FrankTheFarmer 4677dda922 Limited Mismagius' yaw range to prevent some clipping 2024-05-09 09:56:29 +10:00
FrankTheFarmer 81f7320e4a Mismagius asset updates 2024-05-09 09:56:01 +10:00
FrankTheFarmer 3c9cf42da4 Fixed Flabebe's broken species name. Apparently its Flabébé and not Flabébé??? 2024-05-06 08:39:34 +10:00
FrankTheFarmer 620ed73fe9 Fixed Klefki t pose when sleeping 2024-05-06 08:38:23 +10:00
Tyzillion 978d9e76a1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-05-04 17:48:57 -04:00
FrankTheFarmer 7d09b7e2fe Fixed a broken texture on Elgyem 2024-05-04 18:48:08 +10:00
FrankTheFarmer 656cff2ab3 Made Galarian Zigzagoon use Hoenn Zigzagoon's shoulder animation 2024-05-04 18:16:59 +10:00
Tyzillion 1d8462fd63 Implemented better Krabby bubble blowing quirk animation. 2024-05-03 18:34:23 -04:00
Tyzillion e417db6a8d Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2024-05-03 16:39:08 -04:00
MoeBoy76 16d0d3b7e1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon
# Conflicts:
#	CHANGELOG.md
#	common/src/main/resources/data/cobblemon/species/generation1/exeggcute.json
#	common/src/main/resources/data/cobblemon/species/generation1/pikachu.json
#	common/src/main/resources/data/cobblemon/species/generation2/cyndaquil.json
#	common/src/main/resources/data/cobblemon/species/generation2/quilava.json
#	common/src/main/resources/data/cobblemon/species/generation5/dewott.json
#	common/src/main/resources/data/cobblemon/species/generation5/oshawott.json
#	common/src/main/resources/data/cobblemon/species/generation7/dartrix.json
#	common/src/main/resources/data/cobblemon/species/generation7/rowlet.json
2024-05-02 15:49:13 +10:00
MoeBoy76 dbedc58dd9 changelog conflict fix [skip-ci] 2024-05-02 15:43:54 +10:00
FrankTheFarmer c0ea565967 Updated Changelog with recent changes 2024-05-02 14:26:10 +10:00
FrankTheFarmer 7e92f5f314 Updated Spewpa evolution and Vivillon spawn biome tags 2024-05-02 14:25:21 +10:00
FrankTheFarmer df3ed93032 Added anticondition structure requirements to evolutions 2024-05-02 14:24:45 +10:00
FrankTheFarmer 2335fd388e Updated and added time ranges 2024-05-02 14:22:26 +10:00
FrankTheFarmer e152cc9fd0 Updated Changelog with recent work 2024-05-01 21:31:00 +10:00
FrankTheFarmer 3f7e2bef40 Updated Spewpa evolutions and made sure they work. I hate evolution™ 2024-05-01 21:30:16 +10:00
FrankTheFarmer 25927c6ebe Updated Vivillon biome tags to new format and added 2 more 2024-05-01 21:28:40 +10:00
FrankTheFarmer 2f18d6b05f Created new folder for all regional evolution biome tags and moved region bias ones there 2024-05-01 20:34:48 +10:00
FrankTheFarmer 2600e23233 Removed sliggoos cross region evolutions 2024-05-01 20:33:26 +10:00
FrankTheFarmer 5c5c72d800 Updated Goomy to use new evolution biome tags for evolution 2024-05-01 20:32:15 +10:00
FrankTheFarmer 2c812344f9 Updated Petilil evo biomes and added priority evos to save a sun stone hopefully 2024-05-01 20:24:33 +10:00
FrankTheFarmer 37b4577230 Updated Hisui Starter evos to use the updated evolution biome tags 2024-05-01 19:50:51 +10:00
FrankTheFarmer fcf64b00bf Updated Pikachu and Exeggcute evolutions to prioritize cross region evos if applicable 2024-05-01 19:40:48 +10:00
FrankTheFarmer 02b8cd81a0 Updated Conkeldurr with the correct animation files 2024-04-30 21:38:54 +10:00
FrankTheFarmer def1b44f08 Fixed Conkeldurr holding too much concrete during sleep animation 2024-04-30 17:02:01 +10:00
FrankTheFarmer b28f915af9 Selected Hisui starters will now come in ancient poke balls 2024-04-30 15:07:59 +10:00
FrankTheFarmer 29ce8b584a Stopped the zoroarks cry animations from looping 2024-04-29 19:22:18 +10:00
FrankTheFarmer 84f3a44109 Found Sudowoodo and Bonsly. Hiding since July 2023 2024-04-29 15:35:20 +10:00
FrankTheFarmer 08a58eee8a Prevented and preserved Cubone's evolution to Alolan Marowak 2024-04-29 08:55:05 +10:00
Tyzillion 1e067cb7e4 Implemented simple elemental punches. Implemented sweetscent effects, and stat increase and decrease particles. 2024-04-27 22:00:56 -04:00
FrankTheFarmer c10f48090c Added dried kelp blocks, melon, vines, and sea pickles to list of organic materials for the fossil machine 2024-04-28 11:07:16 +10:00
Tyzillion 2f464f82b1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-04-26 21:01:38 -04:00
FrankTheFarmer 9c0e5e487a Reverted Snorlax's resize 2024-04-26 20:57:20 +10:00
FrankTheFarmer 95f2bbbf15 If for some reason you are above an Aurorus, it will no longer break its neck trying to look at you. 2024-04-26 20:37:53 +10:00
FrankTheFarmer 864d184cd9 Scaled drifloon down a bit 2024-04-26 17:53:56 +10:00
FrankTheFarmer a2256f6208 Lurantis animation file update 2024-04-26 16:44:14 +10:00
FrankTheFarmer 945d556b43 Fixed Cubone holding its bone humerusly 2024-04-26 16:18:14 +10:00
FrankTheFarmer f0def2e883 Fixed zubat's shoulder animations 2024-04-26 13:42:21 +10:00
FrankTheFarmer 79c644dad0 So the 10 and 11 bug can be fixed with underscores 👀 2024-04-26 13:37:39 +10:00
Tyzillion 28c0e17a48 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-04-25 18:21:18 -04:00
FrankTheFarmer 87e41bdb89 Fixed Kabuto animation but on implementation branch 2024-04-25 22:22:18 +10:00
FrankTheFarmer 8a8505d816 3/4 of the Galar fossils can now look at the player. 2024-04-25 21:04:04 +10:00
FrankTheFarmer 1a19c51748 Fixed Slowpoke spawning everywhere 2024-04-25 17:16:37 +10:00
FrankTheFarmer 8a66ab9235 Removed unimplemented cries from sounds json 2024-04-25 16:41:11 +10:00
Paul ee50361555 Merge remote-tracking branch 'origin/main' into implement_pokemon
# Conflicts:
#	CHANGELOG.md
2024-04-25 11:47:23 +10:00
Paul d3631f1436 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-04-25 10:28:21 +10:00
Paul 31136435fe Fixed autogeneration of target and special_attack locators 2024-04-25 10:20:19 +10:00
Paul bdeb83c62c Fixed entity_particles parsing of the effect ID when it's a simple string 2024-04-25 10:20:01 +10:00
FrankTheFarmer 79e1f9143c Fixed Wooloo's blink and leg but in game 2024-04-25 10:07:09 +10:00
Paul 15bf726421 Merge remote-tracking branch 'origin/main' into move-effects 2024-04-24 15:13:23 +10:00
DoctorWafflePhD 7f1889db7b bubblebeam VFX uploaded for review by hiroku (thanks oomfie) 2024-04-23 21:42:16 -05:00
DoctorWafflePhD 548c18bea4 hit particle fix(?) 2024-04-23 21:41:46 -05:00
DoctorWafflePhD d9203bef2a hit particle fix(?) 2024-04-23 21:06:57 -05:00
FrankTheFarmer bef0b2fb87 Updated regional bias evolution data to hopefully work as intended. I hate evolution. 2024-04-23 20:49:22 +10:00
FrankTheFarmer d7bbc05af8 Created biome tags for the regional bias evolutions. They're specific to each form's spawn data 2024-04-23 20:47:27 +10:00
FrankTheFarmer 7ca3ab5e30 Updated portrait data for the Samurotts 2024-04-23 20:43:44 +10:00
FrankTheFarmer 1bbb1201c8 Chansey animation fixes. Cry implemented but no sound file yet 2024-04-23 18:20:26 +10:00
FrankTheFarmer 8ed4fee8af Added more visual distinction for Hisui Bias Quilava in the evolution menu. Plus Cyndaquil textures 2024-04-23 17:18:07 +10:00
FrankTheFarmer a3dacc2c3d Forgot about the changelog lol 2024-04-22 20:50:03 +10:00
FrankTheFarmer c265f73308 Fixed eyes on the faints of Hitmonlee and Phantump 2024-04-22 20:40:12 +10:00
FrankTheFarmer 670dedc0e2 Grovyle shiny texture fixes 2024-04-22 14:01:59 +10:00
Tyzillion 5e24799295 move effects are in the works now. :) 2024-04-21 23:05:41 -04:00
Tyzillion a7243102d5 Evolution particle tweaks and Pokemon now stop moving if evolution is started. 2024-04-21 21:06:47 -04:00
Tyzillion de6a84a75b Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-04-21 19:37:16 -04:00
FrankTheFarmer 6e19ee6059 Tricko remodel 2024-04-22 09:05:52 +10:00
Tyzillion be3c35eb43 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-04-21 11:21:57 -04:00
FrankTheFarmer a865d59b99 changelog update 2024-04-21 17:27:38 +10:00
FrankTheFarmer 8896440451 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-04-21 17:09:04 +10:00
FrankTheFarmer 39b27a8c17 Quick and dirty fixes for Pikachu and Exeggcute evolution data. Added new biome tag for their evolution requirements. 2024-04-21 16:41:50 +10:00
Sterrezo a0eb614f2a Kabuto now does the funny noise. Fixed Lucario's cry missing
I didn't know what to do with Kabuto's animation, ended up using a placeholder. Lucario had an incorrectly named keyframe.
2024-04-15 23:26:44 +02:00
FrankTheFarmer a6e4aeb321 The Doduo line will now bite less 2024-04-15 15:57:48 +10:00
FrankTheFarmer bb796921b5 Changelog updates. Removed duplicates and added list of new shoulder mounts 2024-04-15 10:30:11 +10:00
FrankTheFarmer 9f6f764aa1 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-04-15 07:59:57 +10:00
FrankTheFarmer f115a87b66 Roaming Gimmighoul can now evolve 2024-04-15 07:59:31 +10:00
Waldleufer 77c880ff2d fix: cry script - relaxing handling of all Forms, skipping non-regional forms [skip-ci] 2024-04-14 09:29:01 +02:00
FrankTheFarmer 16c64b9d8e Updated behaviour for Armaldo, Carracosta, Tirtouga, and Wimpod 2024-04-14 12:26:45 +10:00
FrankTheFarmer caeb45e9e1 Tyrantrum line kotlin poser placed in the proper generation. 2024-04-14 12:23:03 +10:00
FrankTheFarmer 6e341438e9 Goomy line updates and Steenee scale update 2024-04-14 11:38:17 +10:00
Tyzillion 7407483498 Updated Branch with latest main. Added Lucario aura in battle. 2024-04-13 16:34:44 -04:00
Tyzillion 020c728004 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-04-13 14:55:15 -04:00
Sterrezo 7125987c98 Fixed Hisuian Lilligant's cry missing
Asset was incorrectly named
2024-04-13 20:33:25 +02:00
Waldleufer 6448c4472e fix: cry script - handling all Forms, skipping non-regional forms [skip-ci] 2024-04-13 20:11:26 +02:00
Waldleufer eedac70d13 fix: cry script - sprinkling in some magic [skip-ci] 2024-04-13 19:07:48 +02:00
Sterrezo 025e09cd12 Couple cry fixes
Updated KrabbyModel.kt. Fixed missing or incorrect sound effect keyframes in animation.json files.
2024-04-13 18:54:55 +02:00
Waldleufer 4d2cfb63ea fix: cry script - warn about files not in the right locations [skip-ci] 2024-04-13 18:52:27 +02:00
Waldleufer 40794acdd5 fix: cry script - properly check elaborate cries [skip-ci] 2024-04-13 18:25:25 +02:00
Sterrezo 82f8855725 Fixed missing Grovyle and Sceptile cries missing 2024-04-13 17:57:21 +02:00
Waldleufer 5abcdbb837 fix: cry script - new way to implement cries does not require an import [skip-ci] 2024-04-13 17:48:01 +02:00
Waldleufer 2f817a7f9a fix: cry script - ignore commented out lines [skip-ci] 2024-04-13 17:33:35 +02:00
Waldleufer 67767fc53a fix: cry script - only log warnings for pokemon marked as "In-Game" [skip-ci] 2024-04-13 17:16:34 +02:00
Tyzillion 43cd4b8403 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2024-04-13 02:50:14 -04:00
Tyzillion 2660d73bb6 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-04-13 02:49:33 -04:00
FrankTheFarmerReal faa7ca5d19 Revoking Hisuian Visas 2024-04-13 11:48:17 +10:00
Tyzillion 0fcbe51d97 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2024-04-12 11:16:59 -04:00
Tyzillion b23ad62f99 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-04-12 11:16:44 -04:00
Sterrezo 3ca4ce8f80 Implemented 13 new cries, more changelog updates with previously undocumented cries 2024-04-12 16:47:25 +02:00
Sterrezo 446a994195 Fixed a typo in komala.animation.json 2024-04-12 16:14:12 +02:00
Sterrezo 60e7ac828d Implemented more cries, updated changelog
Added cries for Goomy, Sliggoo, Goodra, Hisui Bias Goomy, Hisuian Sliggoo, Hisuian Goodra, Klefki. Fixed Arcanine's cry misisng. Updated changelog with previously undocumented cries.
2024-04-12 13:10:18 +02:00
Sterrezo a870effd3b Added a keyframe with a cry for Lapras 2024-04-12 10:27:53 +02:00
FrankTheFarmerReal 236237a170 The simple blink of a Bouffalant shall no longer crash your game 2024-04-12 17:00:37 +10:00
FrankTheFarmerReal 0fc67ba042 Updated Goomy's hisui bias assets and added missing oinkologne cry files. 2024-04-12 13:32:48 +10:00
FrankTheFarmerReal 997ab29d91 Added a couple cries 2024-04-12 11:29:01 +10:00
FrankTheFarmerReal e74f54f1d0 Implemented Kotlin posers for Hisuian starters unique cries
Deleted Datrix
2024-04-12 00:05:12 +10:00
Sterrezo 081e368551 Merge branch 'implement_pokemon' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2024-04-11 14:04:44 +02:00
Sterrezo 1538f58a4a Added audio assets for previously added cries 2024-04-11 14:04:16 +02:00
FrankTheFarmerReal e5103e5d03 Separated Oinkologne models to allow for separate cries 2024-04-11 21:54:01 +10:00
FrankTheFarmerReal 1cea15c9e5 Fixed Milcery being unable to evolve properly 2024-04-11 21:49:58 +10:00
FrankTheFarmerReal 3395fe0140 Hisuian Samurott texture fixed 2024-04-11 21:49:58 +10:00
FrankTheFarmerReal 2eff8d14eb Fixed Happiny being unable to evolve 2024-04-11 21:49:58 +10:00
FrankTheFarmerReal ed3cdf9b75 Limited the Typhlosions and Cyndaquils ability to look up to prevent bone dislocation in certain scenarios 2024-04-11 21:49:58 +10:00
FrankTheFarmerReal 6e1ba0599f Corrected egg groups for Toedscool line 2024-04-11 21:49:58 +10:00
FrankTheFarmerReal 497d5ce39b Basculegion behaviour updated. Should stop drowning. 2024-04-11 21:49:58 +10:00
FrankTheFarmerReal 660de3ea03 Dusknoir animations updated 2024-04-11 21:49:58 +10:00
FrankTheFarmerReal 5ab3d7b493 Updated Ekans texture 2024-04-11 21:49:57 +10:00
FrankTheFarmerReal 2ce0069484 Closed Scyther's mouth after it cries 2024-04-11 21:49:57 +10:00
Sterrezo d87fa57c95 Implemented a bunch of cries
Woobat, Swoobat, Lilligant, Hisuian Lilligant, Basculin, Klink (Deleted a redundant animation file as well), Klang, Klinklang, Litwick, Lampent, Chandelure, Cubchoo, Bouffalant, Larvesta, Volcarona, Fomanting, Lurantis, Gossifleur, Eldegoss, Stonjourner, Basculegion, Sneasler, Overqwil, Oinkologne
2024-04-11 13:40:36 +02:00
FrankTheFarmerReal 69947b0b32 Fixed Flabebe line T pose when sleeping 2024-04-11 09:01:02 +10:00
Tyzillion f4c3f9ae04 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2024-04-10 09:34:02 -04:00
FrankTheFarmerReal 04e1a6b41c Removed duplicate entry from changelog 2024-04-10 18:13:26 +10:00
FrankTheFarmerReal 6ae2adb2d0 Stopped Pumpkaboo's cry from looping 2024-04-10 17:12:44 +10:00
FrankTheFarmerReal 0bf6932fe5 Dusknoir's animations are now about 20 degrees cooler™ 2024-04-10 09:59:27 +10:00
FrankTheFarmerReal 71382a3bd1 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-04-09 10:27:14 +10:00
FrankTheFarmerReal 0f4f29518b Placeholder Volcarona animations 2024-04-09 10:26:37 +10:00
Sterrezo 8aeeece0a3 Fixed missing cries, updated the changelog.
Fixed missing audio files, sound effect keyframes and model.kt files. Partially updated the changelog.
2024-04-08 18:55:58 +02:00
Paul 850b418c80 Improve surface-swimmers behaviour when submerged 2024-04-08 22:51:04 +10:00
FrankTheFarmerReal 42af2898b2 Hitbox fixes and Lapras placeholder swim animation 2024-04-08 18:23:01 +10:00
Tyzillion b4508bf87e More tweaks to evolution particles. 2024-03-10 06:29:27 -04:00
Tyzillion dcb4f52cdb Added sounds to evolution. 2024-03-10 00:32:08 -05:00
Tyzillion 1e9b390f38 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-03-09 23:34:36 -05:00
Tyzillion 7edd47f995 Evolution tweaks. 2024-03-08 19:12:46 -05:00
Tyzillion dd220c5c85 Merge remote-tracking branch 'origin/evolution-effect' into evolution-effect 2024-03-07 22:02:04 -05:00
Paul bea84a37d4 Fixed a bunch of evolution animation locator issues 2024-03-08 13:01:42 +10:00
Tyzillion ac30da3c15 Merge remote-tracking branch 'origin/evolution-effect' into evolution-effect 2024-03-07 20:58:08 -05:00
Paul 3861835d47 Test command spawns bedrock entity for evo 2024-03-06 21:06:38 +10:00
Tyzillion d62fb5c4c7 Merge remote-tracking branch 'origin/evolution-effect' into evolution-effect 2024-03-03 20:58:44 -05:00
Paul ca9dde92cd Merge remote-tracking branch 'origin/main' into evolution-effect 2024-03-04 11:32:33 +10:00
Tyzillion 6ba264ddcb Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-03-03 20:26:59 -05:00
Tyzillion ab6c088ddf Evolution particle edits. 2024-03-03 17:56:50 -05:00
Tyzillion 18105a8b3f Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-03-03 17:56:44 -05:00
Tyzillion acb5984a9e Evolution particles electric boogaloo. 2024-03-03 03:50:33 -05:00
Paul 0a3ba8d4fa Fixed generic bedrock animations not being loaded 2024-03-03 17:37:43 +10:00
Paul 15259f0a95 Merge remote-tracking branch 'origin/main' into evolution-effect 2024-03-03 17:32:04 +10:00
Tyzillion 9f66c053e1 Evolution Particles BB. 2024-03-03 02:25:10 -05:00
apion 743da2817b Added rooted soil 2024-02-27 06:07:24 -05:00
apion ebdf69f496 Rebuilt blockstate jsons 2024-02-27 05:57:41 -05:00
apion 995364c960 Texture updates 2024-02-23 19:53:27 -05:00
apion 289b2ddc7b Berries now stick out of the ground when initially planted 2024-02-23 19:08:03 -05:00
1251 changed files with 38267 additions and 3194 deletions
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# are changed when only line endings change.
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CHANGELOG.md merge=union
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# Changelog
## [1.5.1](#1-5-1)
## [1.5.3](#1-5-3)
### Fixes
- Scaled down Amaura's fetus model to avoid clipping through the tank while animating
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Fixed Cubone's cry not having a sound.
- Fixed the Seafloor spawning context not being a usable context.
- Fixed Pokemon spawning in non-full blocks like slabs.
- Fixed Gilded Chests not dropping the chest itself when broken, only the contents.
- Fixed Pokémon losing their Hidden Ability through evolution if the middle stage did not have a Hidden Ability.
- Fixed Crumbling Arch not blending in with the world.
- Fixed Energy Root applying being usable on a fainted Pokemon.
### Additions
- Added extra visuals to early berry growth stages
### Added cries to the following Pokémon
- Timburr, Gurdurr, Conkeldurr
- Golett, Golurk
### Changes
- Altered the item model for Medicinal Leeks and Roasted Leeks to be held like sticks and other rod items.
- Adjusted some berry balance values like yield and growth times
- Changes to mulch buffs/durations
### Developer
### Data Pack & Resource Pack Creators
- Added support for "shedders" similar to Shedinja's evolution logic.
## [1.5.2 (May 27th, 2024)](#1-5-2)
### Fixes
- Fixed Wooloo and Dubwool dyeing making your game start dying. Only if you do it on a server.
- Fixed Gimmighoul causing PCs and parties to look glitched out, also only in a server.
- Fixed players being able to dye other people's sheep Pokémon.
## [1.5.1 (May 27th, 2024)](#1-5-1)
### Additions
- Added unique send out particles for Cherish, Dream, Beast, and Ancient Origin balls.
- Made Wooloo and Dubwool dye-able like sheep
- Made Wooloo and Dubwool dye-able like sheep. So cute!
- Added stat up and down particles.
- Most status effects now have particles! These include: Paralysis, Poison, Sleep, Confusion, Infatuation.
#### Move Particle Effects
- Confusion
- Cotton Guard
- Growl
- Ice Punch
- Fire Punch
- Thunder Punch
- Minimize
- Quick Attack
- Protect
- Swords Dance
- Sand Attack
- Poison Powder
- Sleep Powder
- Stun Spore
- Powder
- Rage Powder
- Spore
- Thunder Wave
### Changes
- Sounds for Relic Coin Sacks have been correctly renamed. Relic Coin Pouches received new sounds for breaking and placing.
- Readjusted Petilil portraits
- Changed "dimensions" spawn condition to check with dimension IDs instead of effects, so custom dimension IDs can be used.
- Readjusted Petilil portraits so they fit a bit better.
- Improved handling of Pokémon taken from the Restoration Tank block to be a bit more stable.
- Made Mulch cheaper to craft.
### Fixes
- Fixed a bug in which adding organic material to the fossil tank via right click was adding the full count of the stack currently in hand
- Fixed a bug in which adding organic material to the restoration tank via right click was adding the full count of the stack currently in hand - but only taking 1 of the item.
- Fixed a niche issue where some properties of entities were not initialized correctly, causing Pokémon that appeared to be level 1 until you battle them.
- Fixed Fossilized Drake being missing from the Fossils item tag.
- Fixed Gilded Chest block entity not being cleared on block break
- Fixed sherd brokenness on Forge/Supplementaries incompat
- Fixed Fossil Compartment crash with Jade / WAILA forks
- Fixed PCStore#resize not allowing PC boxes size reduction.
- Fixed Gilded Chest block entity not being cleared on block break, creating spooky ghost blocks. Old ones can be fixed by placing something like a furnace where it was, then breaking the furnace.
- Fixed sherd brokenness on Forge.
- Fixed Supplementaries incompatibility.
- Fixed Fossil Compartment crash with Jade / WAILA forks.
- Fixed pasture block PC lookups when the player is offline.
- Fixed an untranslated battle message that occurs when using a move that just ran out of PP (e.g. Fire Blast that just got spited mid-turn).
- Fixed held items being eaten even when the held item evolutions are already unlocked.
- Fixed Hisuian Decidueye not being Grass/Fighting
- Fixed both Decidueye forms learning both Triple Arrows and Spirit Shackle
- Fixed Pineco being unable to evolve into Shulker Forretress
- Fixed Kabutops T-posing when underwater. It still does not have proper swimming animations yet though.
- Fixed Hisuian Decidueye not being Grass/Fighting.
- Fixed both Decidueye forms learning both Triple Arrows and Spirit Shackle.
- Fixed Pineco being unable to evolve into Shulker Forretress.
- Fixed Kabutops T-posing when underwater. It doesn't have proper swimming animations yet, though.
- Fixed Pidgey's missing walk animation.
- Fixed recoil evo condition.
- Fixed issue where poser debug tools didnt work on JSON posers
- Fixed issue where gilded chests dont close when going far away
- Fixed Cyndaquil's hidden flames clipping if it was swimming.
- Fixed Chimecho and Chingling being unable to spawn near bells. They are meant to!
- Fixed Tyrantrum and Wailord Party Overlay models peeking through the chat box. It was kinda funny though.
- Fixed hitbox sizes for Seedot, Nuzleaf, and Shiftry.
- Fixed Budew and Lechonk sliding if they walked for too long.
- Fixed Shedinja T-posing in battle.
- Fixed recoil evolution condition not working, making things like Basculegion unobtainable.
- Fixed issue where poser debug tools didn't work on JSON posers.
- Fixed issue where gilded chests don't close when going far away.
- Fixed issue where the restoration tank's renderer was reading old data, making it appear wrong.
- Fixed issue where the lights on the restoration tank would not animate if it was facing east. Very specific.
- Fixed client crash with the fossil machine when updating block state on a chunk that is unloaded in the client. I don't understand this but the devs are sure that all of those are real words.
- Fixed Restoration Tank crash with Create upon the tank block's destruction.
- Fixed Restoration Tank over consuming items when interacting with Create blocks.
- Fixed addons that add very many moves to a learn-set causing disappearing Pokémon (visually) issues on servers.
- Fixed Hyper Cutter and Big Pecks incorrectly stating that it prevented accuracy from being lowered in battle.
- Fixed missing messages for Rough Skin and Iron Barbs in battle.
- Fixed a bug where sometimes Pokémon sendouts wouldn't create an entity, or the entity would spawn at 0 0 0 which is not a good place for a Pokémon to be. Or any of us, really.
- Fixed issue in which a locked gilded chest would animate to the open state when the client fails to open it, such as when it is locked.
- Fixed a bug where aspects of a form would not be properly reflected on form changes (eg. Normal -> Hisui).
- Fixed generic battle effect sounds not sounding the way they were intended to.
- Fixed particle effects often not having access to some specific entity functions from MoLang.
- Fixed particles sometimes lasting a single tick too long, causing (very quick) visual glitches.
- Fixed particle rotations being inverted.
- Fixed particle events not spawning at the instigating particle's location.
- Fixed a bunch of spam during world generation.
- Fixed a bug in which throwing a Poké Ball at a player owned Pokémon with the ability Illusion would reveal its true species. Hilarious meta strategy.
- Fixed root-part animations not working for JSON posed Pokémon. You didn't notice this but if we didn't fix this in this update then if you use Quick Attack a lot you'd have seen a whole lot of [this](https://cdn.discordapp.com/attachments/1076993968803434627/1242660506783715369/Minecraft__1.20.1_-_Singleplayer_2024-05-21_22-08-17.mp4?ex=66549408&is=66534288&hm=ff95ee293eb15634fd63e6546534ea279540a1c892605e8d561593ca2c5600c5&) which is damn funny but very unintended.
### Developer
- Changed SpawnAction#complete to return a nullable generic R (the spawn action result) instead of a boolean. More information this way.
- Changed SpawnAction#complete to return a nullable generic R (the spawn action result) instead of a boolean. Provides more information this way.
- Added an event that fires when a fossil is revived, with or without a player.
- Added IVS and EVS property extractors.
- Fixed PCStore#resize not allowing PC boxes size reduction.
### Data Pack & Resource Pack Creators
- Added support for MoLang conditions for quirks and poses.
- Changed the AttackDefenceRatio requirement to StatCompare and StatEqual.
- Changed the AttackDefenceRatio requirement to StatCompare and StatEqual. There is some backwards compatibility for AttackDefenceRatio, though.
- Changed "dimensions" spawn condition to check with dimension IDs instead of effects, so custom dimension IDs can be used.
- Added parametric motion and rotation support to particle effects.
- Added entity_scale as a molang var for particles (likely only applicable to Pokemon)
- Added support for primary quirk animations using the following format:
```JSON
{
"quirks": [
"q.bedrock_primary_quirk('<pokemon>', '<animation>', <minSeconds>, <maxSeconds>, <loopTimes>, '<excludedLabels>', q.curve('<waveFunction>'))"
]
}
```
### Localization
- Updated translations for:
- Simplified and Traditional Chinese.
- Spanish.
## [1.5.0 - The Ruins and Revival Update (May 12th, 2024)](#1-5-0)
#### "You're telling me that Mojang has added archaeology to the game? Hmm... that gives me an idea."
@@ -123,8 +123,14 @@ import net.minecraft.command.argument.serialize.ConstantArgumentSerializer
import net.minecraft.entity.data.TrackedDataHandlerRegistry
import net.minecraft.item.Items
import net.minecraft.item.NameTagItem
import net.minecraft.loot.LootDataType
import net.minecraft.loot.context.LootContextParameterSet
import net.minecraft.loot.context.LootContextParameters
import net.minecraft.registry.RegistryKey
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.Identifier
import net.minecraft.util.WorldSavePath
import net.minecraft.util.math.Vec3d
import net.minecraft.world.World
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.Logger
@@ -264,6 +270,52 @@ object Cobblemon {
event.newFriendship = event.pokemon.friendship + increment.roundToInt()
}
CobblemonEvents.BATTLE_VICTORY.subscribe(Priority.NORMAL) { evt ->
val world = evt.winners.flatMap { it.pokemonList }.firstNotNullOfOrNull { it.entity?.world }
if (world?.server == null) return@subscribe
for (winner in evt.winners) {
val position = winner.pokemonList.firstNotNullOf { it.entity }.blockPos
val vecPos = Vec3d(position.x.toDouble(), position.y.toDouble(), position.z.toDouble())
for (battlePokemon in winner.pokemonList) {
val pokemon = battlePokemon.effectedPokemon
// println("Rolling for ${pokemon.ability.name} on ${pokemon.getDisplayName().string}")
if (!pokemon.heldItem().isEmpty) {
// println("${pokemon.getDisplayName().string} is already holding an item")
continue
}
val identifier = Identifier("cobblemon", "gameplay/abilities/postbattle/${pokemon.ability.name}")
val lootManager = world.server!!.lootManager
if (!lootManager.getIds(LootDataType.LOOT_TABLES).contains(identifier)) {
// println("${pokemon.ability.name} doesn't have a postbattle loot table")
continue
}
val lootTable = lootManager.getLootTable(identifier)
val list = lootTable.generateLoot(
LootContextParameterSet(
world as ServerWorld,
mapOf(
LootContextParameters.ORIGIN to vecPos
),
mapOf(),
0F
)
)
if (list.isEmpty) {
// println("Attempted to roll for ability ${pokemon.ability.name} but nothing dropped.")
continue
}
pokemon.swapHeldItem(list.first())
}
}
}
HeldItemProvider.register(CobblemonHeldItemManager, Priority.LOWEST)
}
@@ -371,36 +423,6 @@ object Cobblemon {
BATTLE_VICTORY.subscribe { AdvancementHandler.onWinBattle(it) }
EVOLUTION_COMPLETE.subscribe(Priority.LOWEST) { event ->
AdvancementHandler.onEvolve(event)
val pokemon = event.pokemon
val ninjaskIdentifier = cobblemonResource("ninjask")
// Ensure the config option is enabled and that the result was a ninjask and that shedinja exists
if (this.config.ninjaskCreatesShedinja && pokemon.species.resourceIdentifier == ninjaskIdentifier && PokemonSpecies.getByIdentifier(Pokemon.SHEDINJA) != null) {
val player = pokemon.getOwnerPlayer() ?: return@subscribe
if (player.isCreative || player.inventory.containsAny { it.item is PokeBallItem }) {
var pokeball = Items.AIR
player.inventory.combinedInventory.forEach {
it.forEach {
itemStack -> if (itemStack.item is PokeBallItem && pokeball == Items.AIR) {
pokeball = itemStack.item as PokeBallItem
}
}
}
if (!player.isCreative) {
player.inventory.removeAmountIf(1) { it.item is PokeBallItem }
}
if (pokeball == Items.AIR) {
pokeball = CobblemonItems.POKE_BALL
}
val properties = event.evolution.result.copy()
properties.species = Pokemon.SHEDINJA.toString()
val product = pokemon.clone()
product.removeHeldItem()
properties.apply(product)
product.caughtBall = (pokeball as PokeBallItem).pokeBall
pokemon.storeCoordinates.get()?.store?.add(product)
CobblemonCriteria.EVOLVE_POKEMON.trigger(player, EvolvePokemonContext(event.pokemon.preEvolution!!.species.resourceIdentifier, product.species.resourceIdentifier, playerData.get(player).advancementData.totalEvolvedCount))
}
}
}
LEVEL_UP_EVENT.subscribe { AdvancementHandler.onLevelUp(it) }
TRADE_COMPLETED.subscribe { AdvancementHandler.onTradeCompleted(it) }
@@ -214,6 +214,213 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_TUMBLESTONE = this.create("polished_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_TUMBLESTONE_STAIRS = this.create("polished_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_TUMBLESTONE.defaultState, AbstractBlock.Settings.copy(POLISHED_TUMBLESTONE)))
@JvmField
val POLISHED_TUMBLESTONE_SLAB = this.create("polished_tumblestone_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_TUMBLESTONE_WALL = this.create("polished_tumblestone_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_POLISHED_TUMBLESTONE = this.create("chiseled_polished_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val TUMBLESTONE_BRICKS = this.create("tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val TUMBLESTONE_BRICK_STAIRS = this.create("tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(TUMBLESTONE_BRICKS.defaultState, AbstractBlock.Settings.copy(TUMBLESTONE_BRICKS)))
@JvmField
val TUMBLESTONE_BRICK_SLAB = this.create("tumblestone_brick_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val TUMBLESTONE_BRICK_WALL = this.create("tumblestone_brick_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_TUMBLESTONE_BRICKS = this.create("chiseled_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_SKY_TUMBLESTONE = this.create("polished_sky_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_SKY_TUMBLESTONE_STAIRS = this.create("polished_sky_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_SKY_TUMBLESTONE.defaultState, AbstractBlock.Settings.copy(POLISHED_SKY_TUMBLESTONE)))
@JvmField
val POLISHED_SKY_TUMBLESTONE_SLAB = this.create("polished_sky_tumblestone_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_SKY_TUMBLESTONE_WALL = this.create("polished_sky_tumblestone_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_POLISHED_SKY_TUMBLESTONE = this.create("chiseled_polished_sky_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val SKY_TUMBLESTONE_BRICKS = this.create("sky_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val SKY_TUMBLESTONE_BRICK_STAIRS = this.create("sky_tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(
SKY_TUMBLESTONE_BRICKS.defaultState, AbstractBlock.Settings.copy(SKY_TUMBLESTONE_BRICKS)))
@JvmField
val SKY_TUMBLESTONE_BRICK_SLAB = this.create("sky_tumblestone_brick_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val SKY_TUMBLESTONE_BRICK_WALL = this.create("sky_tumblestone_brick_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_SKY_TUMBLESTONE_BRICKS = this.create("chiseled_sky_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_BLACK_TUMBLESTONE = this.create("polished_black_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_STAIRS = this.create("polished_black_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_BLACK_TUMBLESTONE.defaultState, AbstractBlock.Settings.copy(POLISHED_BLACK_TUMBLESTONE)))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_SLAB = this.create("polished_black_tumblestone_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_WALL = this.create("polished_black_tumblestone_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_POLISHED_BLACK_TUMBLESTONE = this.create("chiseled_polished_black_tumblestone", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_TUMBLESTONE_BRICKS = this.create("black_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_TUMBLESTONE_BRICK_STAIRS = this.create("black_tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(
BLACK_TUMBLESTONE_BRICKS.defaultState, AbstractBlock.Settings.copy(BLACK_TUMBLESTONE_BRICKS)))
@JvmField
val BLACK_TUMBLESTONE_BRICK_SLAB = this.create("black_tumblestone_brick_slab", SlabBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_TUMBLESTONE_BRICK_WALL = this.create("black_tumblestone_brick_wall", WallBlock(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val CHISELED_BLACK_TUMBLESTONE_BRICKS = this.create("chiseled_black_tumblestone_bricks", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_APRICORN = apricornBlock("black_apricorn", Apricorn.BLACK)
@JvmField
@@ -528,6 +735,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
val WEPEAR_BERRY = this.berryBlock("wepear")
val WIKI_BERRY = this.berryBlock("wiki")
val YACHE_BERRY = this.berryBlock("yache")
//val BINDING_SOIL = this.create("binding_soil", BindingSoilBlock(AbstractBlock.Settings.create()))
init {
/**
@@ -23,6 +23,7 @@ import com.cobblemon.mod.common.item.armor.CobblemonArmorTrims
import com.cobblemon.mod.common.item.battle.DireHitItem
import com.cobblemon.mod.common.item.battle.GuardSpecItem
import com.cobblemon.mod.common.item.battle.XStatItem
import com.cobblemon.mod.common.item.berry.BerryItem
import com.cobblemon.mod.common.item.berry.FriendshipRaisingBerryItem
import com.cobblemon.mod.common.item.berry.HealingBerryItem
import com.cobblemon.mod.common.item.berry.PPRestoringBerryItem
@@ -932,6 +933,67 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val BLACK_TUMBLESTONE_BLOCK = blockItem("black_tumblestone_block", CobblemonBlocks.BLACK_TUMBLESTONE_BLOCK)
@JvmField
val POLISHED_TUMBLESTONE = blockItem("polished_tumblestone", CobblemonBlocks.POLISHED_TUMBLESTONE)
@JvmField
val POLISHED_TUMBLESTONE_STAIRS = blockItem("polished_tumblestone_stairs", CobblemonBlocks.POLISHED_TUMBLESTONE_STAIRS)
@JvmField
val POLISHED_TUMBLESTONE_SLAB = blockItem("polished_tumblestone_slab", CobblemonBlocks.POLISHED_TUMBLESTONE_SLAB)
@JvmField
val POLISHED_TUMBLESTONE_WALL = blockItem("polished_tumblestone_wall", CobblemonBlocks.POLISHED_TUMBLESTONE_WALL)
@JvmField
val CHISELED_POLISHED_TUMBLESTONE = blockItem("chiseled_polished_tumblestone", CobblemonBlocks.CHISELED_POLISHED_TUMBLESTONE)
@JvmField
val TUMBLESTONE_BRICKS = blockItem("tumblestone_bricks", CobblemonBlocks.TUMBLESTONE_BRICKS)
@JvmField
val TUMBLESTONE_BRICK_STAIRS = blockItem("tumblestone_brick_stairs", CobblemonBlocks.TUMBLESTONE_BRICK_STAIRS)
@JvmField
val TUMBLESTONE_BRICK_SLAB = blockItem("tumblestone_brick_slab", CobblemonBlocks.TUMBLESTONE_BRICK_SLAB)
@JvmField
val TUMBLESTONE_BRICK_WALL = blockItem("tumblestone_brick_wall", CobblemonBlocks.TUMBLESTONE_BRICK_WALL)
@JvmField
val CHISELED_TUMBLESTONE_BRICKS = blockItem("chiseled_tumblestone_bricks", CobblemonBlocks.CHISELED_TUMBLESTONE_BRICKS)
@JvmField
val POLISHED_SKY_TUMBLESTONE = blockItem("polished_sky_tumblestone", CobblemonBlocks.POLISHED_SKY_TUMBLESTONE)
@JvmField
val POLISHED_SKY_TUMBLESTONE_STAIRS = blockItem("polished_sky_tumblestone_stairs", CobblemonBlocks.POLISHED_SKY_TUMBLESTONE_STAIRS)
@JvmField
val POLISHED_SKY_TUMBLESTONE_SLAB = blockItem("polished_sky_tumblestone_slab", CobblemonBlocks.POLISHED_SKY_TUMBLESTONE_SLAB)
@JvmField
val POLISHED_SKY_TUMBLESTONE_WALL = blockItem("polished_sky_tumblestone_wall", CobblemonBlocks.POLISHED_SKY_TUMBLESTONE_WALL)
@JvmField
val CHISELED_POLISHED_SKY_TUMBLESTONE = blockItem("chiseled_polished_sky_tumblestone", CobblemonBlocks.CHISELED_POLISHED_SKY_TUMBLESTONE)
@JvmField
val SKY_TUMBLESTONE_BRICKS = blockItem("sky_tumblestone_bricks", CobblemonBlocks.SKY_TUMBLESTONE_BRICKS)
@JvmField
val SKY_TUMBLESTONE_BRICK_STAIRS = blockItem("sky_tumblestone_brick_stairs", CobblemonBlocks.SKY_TUMBLESTONE_BRICK_STAIRS)
@JvmField
val SKY_TUMBLESTONE_BRICK_SLAB = blockItem("sky_tumblestone_brick_slab", CobblemonBlocks.SKY_TUMBLESTONE_BRICK_SLAB)
@JvmField
val SKY_TUMBLESTONE_BRICK_WALL = blockItem("sky_tumblestone_brick_wall", CobblemonBlocks.SKY_TUMBLESTONE_BRICK_WALL)
@JvmField
val CHISELED_SKY_TUMBLESTONE_BRICKS = blockItem("chiseled_sky_tumblestone_bricks", CobblemonBlocks.CHISELED_SKY_TUMBLESTONE_BRICKS)
@JvmField
val POLISHED_BLACK_TUMBLESTONE = blockItem("polished_black_tumblestone", CobblemonBlocks.POLISHED_BLACK_TUMBLESTONE)
@JvmField
val POLISHED_BLACK_TUMBLESTONE_STAIRS = blockItem("polished_black_tumblestone_stairs", CobblemonBlocks.POLISHED_BLACK_TUMBLESTONE_STAIRS)
@JvmField
val POLISHED_BLACK_TUMBLESTONE_SLAB = blockItem("polished_black_tumblestone_slab", CobblemonBlocks.POLISHED_BLACK_TUMBLESTONE_SLAB)
@JvmField
val POLISHED_BLACK_TUMBLESTONE_WALL = blockItem("polished_black_tumblestone_wall", CobblemonBlocks.POLISHED_BLACK_TUMBLESTONE_WALL)
@JvmField
val CHISELED_POLISHED_BLACK_TUMBLESTONE = blockItem("chiseled_polished_black_tumblestone", CobblemonBlocks.CHISELED_POLISHED_BLACK_TUMBLESTONE)
@JvmField
val BLACK_TUMBLESTONE_BRICKS = blockItem("black_tumblestone_bricks", CobblemonBlocks.BLACK_TUMBLESTONE_BRICKS)
@JvmField
val BLACK_TUMBLESTONE_BRICK_STAIRS = blockItem("black_tumblestone_brick_stairs", CobblemonBlocks.BLACK_TUMBLESTONE_BRICK_STAIRS)
@JvmField
val BLACK_TUMBLESTONE_BRICK_SLAB = blockItem("black_tumblestone_brick_slab", CobblemonBlocks.BLACK_TUMBLESTONE_BRICK_SLAB)
@JvmField
val BLACK_TUMBLESTONE_BRICK_WALL = blockItem("black_tumblestone_brick_wall", CobblemonBlocks.BLACK_TUMBLESTONE_BRICK_WALL)
@JvmField
val CHISELED_BLACK_TUMBLESTONE_BRICKS = blockItem("chiseled_black_tumblestone_bricks", CobblemonBlocks.CHISELED_BLACK_TUMBLESTONE_BRICKS)
@JvmField
val AUTOMATON_ARMOR_TRIM_SMITHING_TEMPLATE: SmithingTemplateItem = this.create(
"automaton_armor_trim_smithing_template",
@@ -985,6 +1047,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val STEEL_GEM = noSettingsItem("steel_gem")
@JvmField
val FAIRY_GEM = noSettingsItem("fairy_gem")
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
private fun blockItem(name: String, block: Block): BlockItem = this.create(name, BlockItem(block, Item.Settings()))
@@ -235,6 +235,7 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(TradeableUpdatePacket.ID, TradeableUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(SpeciesFeatureUpdatePacket.ID, SpeciesFeatureUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(OriginalTrainerUpdatePacket.ID, OriginalTrainerUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(FormUpdatePacket.ID, FormUpdatePacket::decode, PokemonUpdatePacketHandler())
// Evolution start
this.createClientBound(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler())
@@ -16,7 +16,7 @@ import com.cobblemon.mod.common.api.events.berry.BerryYieldCalculationEvent
import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.berry.BerryItem
import com.cobblemon.mod.common.pokemon.Nature
import com.cobblemon.mod.common.util.readBox
import com.cobblemon.mod.common.util.writeBox
@@ -45,9 +45,8 @@ import net.minecraft.world.biome.Biome
* @property identifier The [Identifier] of this berry.
* @property baseYield The [IntRange] possible for the berry tree before [bonusYield] is calculated.
* @property preferredBiomeTags The [TagKey]s of the berries preffered biomes. Determines spawning and yield
* @property growthTime The [IntRange] possible in minutes for how long the berry tree takes to grow.
* @property refreshRate The [IntRange] possible in minutes for how long the berry tree takes to regrow its berries once it has been harvested.
* @depreciated @property lifeCycles The [IntRange] possible for the berry to live for between harvests.
* @property growthTime The [IntRange] possible in minutes for how long the berry tree takes to grow frome age 0 to age 3
* @property refreshRate The [IntRange] possible in minutes for how long the berry tree takes to grow from age 3 to age 5
* @property favoriteMulches The types of mulches that benefit this berries yield
* @property growthFactors An array of [GrowthFactor]s that will affect this berry. The client is not aware of these.
* @property mutations A map of the partner berry as the key and the value as the resulting mutation with this berry.
@@ -60,6 +59,7 @@ import net.minecraft.world.biome.Biome
* @property flowerTexture The [Identifier] for the texture of the berry in flower form. This is resolved into a [ModelPart] on the client.
* @property fruitModelIdentifier The [Identifier] for the model of the berry in flower form. This is resolved into a [ModelPart] on the client.
* @property fruitTexture The [Identifier] for the texture of the berry in flower form.
* @property stageOnePositioning Transformation of the berry model for age 0
*
* @throws IllegalArgumentException if the any yield range argument is not a positive range.
*/
@@ -69,7 +69,6 @@ class Berry(
val preferredBiomeTags: List<TagKey<Biome>>,
val growthTime: IntRange,
val refreshRate: IntRange,
//val lifeCycles: IntRange,
val favoriteMulches: EnumSet<MulchVariant>,
val growthFactors: Collection<GrowthFactor>,
val spawnConditions: List<BerrySpawnCondition>,
@@ -88,7 +87,9 @@ class Berry(
@SerializedName("fruitModel")
val fruitModelIdentifier: Identifier,
val fruitTexture: Identifier,
val weight: Float
val stageOnePositioning: GrowthPoint,
val weight: Float,
val boneMealChance: Float
) {
@Transient
@@ -161,8 +162,9 @@ class Berry(
val bonus = this.bonusYield(world, state, pos)
var yield = base + bonus.first
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
if (BerryBlock.getMulch(state) == MulchVariant.RICH) {
yield = min(yield + 1, maxYield())
if (BerryBlock.getMulch(treeEntity) == MulchVariant.RICH) {
//I hope the upper bound isnt exclusive, especially when there's a method called nextBetweenExclusive
yield += world.random.nextBetween(1, 3)
treeEntity.decrementMulchDuration(world, pos, state)
}
val event = BerryYieldCalculationEvent(this, world, state, pos, placer, yield, bonus.second)
@@ -279,6 +281,13 @@ class Berry(
buffer.writeIdentifier(this.flowerTexture)
buffer.writeIdentifier(this.fruitModelIdentifier)
buffer.writeIdentifier(this.fruitTexture)
buffer.writeDouble(stageOnePositioning.position.x)
buffer.writeDouble(stageOnePositioning.position.y)
buffer.writeDouble(stageOnePositioning.position.z)
buffer.writeDouble(stageOnePositioning.rotation.x)
buffer.writeDouble(stageOnePositioning.rotation.y)
buffer.writeDouble(stageOnePositioning.rotation.z)
buffer.writeFloat(boneMealChance)
}
/**
@@ -292,7 +301,8 @@ class Berry(
private fun bonusYield(world: World, state: BlockState, pos: BlockPos): Pair<Int, Collection<GrowthFactor>> {
var bonus = 0
val passed = arrayListOf<GrowthFactor>()
val mulchVariant = BerryBlock.getMulch(state)
val treeEntity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return 0 to passed
val mulchVariant = BerryBlock.getMulch(treeEntity)
val hasBiomeMulch = mulchVariant in favoriteMulches
this.growthFactors.forEach { factor ->
if (factor.isValid(world, state, pos)) {
@@ -339,7 +349,9 @@ class Berry(
val flowerTexture = buffer.readIdentifier()
val fruitModelIdentifier = buffer.readIdentifier()
val fruitTexture = buffer.readIdentifier()
return Berry(identifier, baseYield, emptyList(), growthTime, refreshRate, favMulchs, emptySet(), emptyList(), growthPoints, randomizedGrowthPoints, mutations, sproutShapeBoxes, matureShapeBoxes, flavors, tintIndexes, flowerModelIdentifier, flowerTexture, fruitModelIdentifier, fruitTexture, 0F)
val stageOneYPos = GrowthPoint(Vec3d(buffer.readDouble(), buffer.readDouble(), buffer.readDouble()), Vec3d(buffer.readDouble(), buffer.readDouble(), buffer.readDouble()))
val boneMealChance = buffer.readFloat()
return Berry(identifier, baseYield, emptyList(), growthTime, refreshRate, favMulchs, emptySet(), emptyList(), growthPoints, randomizedGrowthPoints, mutations, sproutShapeBoxes, matureShapeBoxes, flavors, tintIndexes, flowerModelIdentifier, flowerTexture, fruitModelIdentifier, fruitTexture, stageOneYPos, 0F, boneMealChance)
}
}
@@ -78,6 +78,8 @@ object CobblemonEvents {
val POKE_BALL_CAPTURE_CALCULATED = EventObservable<PokeBallCaptureCalculatedEvent>()
@JvmField
val POKEMON_CAPTURED = EventObservable<PokemonCapturedEvent>()
@JvmField
val FOSSIL_REVIVED = EventObservable<FossilRevivedEvent>()
// @JvmField
// val EGG_HATCH = EventObservable<HatchEggEvent>()
@JvmField
@@ -0,0 +1,17 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.network.ServerPlayerEntity
data class FossilRevivedEvent (
val pokemon: Pokemon,
val player: ServerPlayerEntity?
)
@@ -10,9 +10,7 @@ package com.cobblemon.mod.common.api.moves.animations
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.cobblemon.mod.common.api.moves.animations.keyframes.ActionEffectKeyframe
import com.cobblemon.mod.common.api.scheduling.ScheduledTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import java.util.concurrent.CompletableFuture
@@ -43,6 +41,9 @@ class ActionEffectTimeline(
// .toList copy because I'm paranoid about iterators being trying to share between identical effects playing
chainKeyframes(context, timeline.toList().iterator(), finalFuture)
finalFuture
}.exceptionallyCompose {
it.printStackTrace()
CompletableFuture.completedFuture(Unit)
}
}
@@ -55,6 +56,7 @@ class ActionEffectTimeline(
keyframe.play(context)
.thenRun { context.currentKeyframes.remove(keyframe) }
.thenApply { chainKeyframes(context, iterator, finalFuture) }
.exceptionally { finalFuture.completeExceptionally(it) }
}
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.moves.animations.keyframes
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.EntityProvider
@@ -40,7 +39,7 @@ class EntityParticlesActionEffectKeyframe : ConditionalActionEffectKeyframe(), E
.flatMap { prov -> prov.entities.filter { test(context, it, isUser = prov is UsersProvider) } }
val effectIdentifier = try {
effect?.asExpressionLike()?.resolveString(context.runtime)
effect?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0.0" } ?: effect
} catch (e: Exception) {
effect
}?.asIdentifierDefaultingNamespace() ?: return skip()
@@ -8,24 +8,30 @@
package com.cobblemon.mod.common.api.mulch
import com.cobblemon.mod.common.BakingOverride
import com.cobblemon.mod.common.client.CobblemonBakingOverrides
import net.minecraft.util.StringIdentifiable
/**
* Represents the different types of Mulch implemented in the mod.
*
*/
enum class MulchVariant(val duration: Int = -1) : StringIdentifiable {
COARSE,
GROWTH(3),
HUMID,
LOAMY,
PEAT,
RICH(3),
SANDY,
SURPRISE(3),
NONE;
enum class MulchVariant(val model: BakingOverride?, val duration: Int = -1) : StringIdentifiable {
COARSE(CobblemonBakingOverrides.COARSE_MULCH),
GROWTH(CobblemonBakingOverrides.GROWTH_MULCH, 5),
HUMID(CobblemonBakingOverrides.HUMID_MULCH),
LOAMY(CobblemonBakingOverrides.LOAMY_MULCH),
PEAT(CobblemonBakingOverrides.PEAT_MULCH),
RICH(CobblemonBakingOverrides.RICH_MULCH, 5),
SANDY(CobblemonBakingOverrides.SANDY_MULCH),
SURPRISE(CobblemonBakingOverrides.SURPRISE_MULCH, 3),
NONE(null);
override fun asString(): String {
return name.lowercase()
}
companion object {
const val GROWTH_TIME_MULTIPLIER = 0.5
}
}
@@ -52,11 +52,9 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
if(hand == Hand.OFF_HAND) {
return ActionResult.SUCCESS
}
if (!world.isClient) {
val entity = world.getBlockEntity(pos) as MultiblockEntity?
if (entity?.multiblockStructure != null) {
return entity.multiblockStructure!!.onUse(state, world, pos, player, hand, hit)
}
val entity = world.getBlockEntity(pos) as MultiblockEntity?
if (entity?.multiblockStructure != null) {
return entity.multiblockStructure!!.onUse(state, world, pos, player, hand, hit)
}
return super.onUse(state, world, pos, player, hand, hit)
}
@@ -47,6 +47,10 @@ fun interface PokemonPropertyExtractor {
val NICKNAME = add { pokemon, properties -> properties.nickname = pokemon.nickname }
@JvmField
val STATUS = add { pokemon, properties -> properties.status = pokemon.status?.status?.showdownName }
@JvmField
val IVS = add { pokemon, properties -> properties.ivs = pokemon.ivs }
@JvmField
val EVS = add { pokemon, properties -> properties.evs = pokemon.evs }
@JvmField
val ILLUSION = mutableListOf(SPECIES, FORM, ASPECTS, GENDER, NICKNAME, SHINY)
@@ -8,7 +8,11 @@
package com.cobblemon.mod.common.api.pokemon.evolution
import com.cobblemon.mod.common.Cobblemon.playerData
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEvent
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionTestedEvent
@@ -17,7 +21,9 @@ import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.evolution.requirement.EvolutionRequirement
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.activestate.ShoulderedState
import com.cobblemon.mod.common.pokemon.evolution.variants.ItemInteractionEvolution
@@ -25,6 +31,7 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.party
import net.minecraft.item.ItemStack
import net.minecraft.sound.SoundCategory
@@ -44,6 +51,11 @@ interface Evolution : EvolutionLike {
*/
val result: PokemonProperties
/**
* The shed result of this evolution.
*/
val shedder: PokemonProperties?
/**
* If this evolution allows the user to choose when to start it or not.
*/
@@ -95,6 +107,36 @@ interface Evolution : EvolutionLike {
return true
}
fun shed(pokemon: Pokemon): Boolean {
val innerShedder = shedder ?: return false
val owner = pokemon.getOwnerPlayer() ?: return false
// If the player has at least one Pokeball in their inventory.
var pokeballStack: ItemStack? = null
if (!owner.isCreative) {
for (i in 0 until owner.inventory.size()) {
val stackI = owner.inventory.getStack(i)
if (stackI.isIn(CobblemonItemTags.POKE_BALLS)) {
pokeballStack = stackI
}
}
if (pokeballStack == null) return false
}
// If the player has at least one empty spot in their party.
val emptySlot = owner.party().getFirstAvailablePosition() ?: return false
// Add shed Pokemon to player's party
val shedPokemon = pokemon.clone()
shedPokemon.removeHeldItem()
innerShedder.apply(shedPokemon)
shedPokemon.caughtBall = ((pokeballStack?.item ?: CobblemonItems.POKE_BALL) as PokeBallItem).pokeBall
pokemon.storeCoordinates.get()?.store?.add(shedPokemon)
CobblemonCriteria.EVOLVE_POKEMON.trigger(owner, EvolvePokemonContext(pokemon.preEvolution!!.species.resourceIdentifier, shedPokemon.species.resourceIdentifier, playerData.get(owner).advancementData.totalEvolvedCount))
// Consume one of the balls
pokeballStack?.decrement(1)
return true
}
/**
* Starts this evolution as soon as possible.
@@ -155,6 +197,7 @@ interface Evolution : EvolutionLike {
// we want to instantly tick for example you might only evolve your Bulbasaur at level 34 so Venusaur should be immediately available
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.getOwnerPlayer()?.playSound(CobblemonSounds.EVOLVING, SoundCategory.NEUTRAL, 1F, 1F)
this.shed(pokemon)
CobblemonEvents.EVOLUTION_COMPLETE.post(EvolutionCompleteEvent(pokemon, this))
}
@@ -101,7 +101,7 @@ open class Learnset : ClientDataSynchronizer<Learnset> {
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
val level = buffer.readSizedInt(IntSize.U_SHORT)
val moves = mutableListOf<MoveTemplate>()
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
repeat(times = buffer.readSizedInt(IntSize.U_SHORT)) {
Moves.getByNumericalId(buffer.readInt())?.let(moves::add)
}
levelUpMoves[level] = moves
@@ -112,7 +112,7 @@ open class Learnset : ClientDataSynchronizer<Learnset> {
buffer.writeSizedInt(IntSize.U_BYTE, levelUpMoves.size)
for ((level, moves) in levelUpMoves) {
buffer.writeSizedInt(IntSize.U_SHORT, level)
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
buffer.writeSizedInt(IntSize.U_SHORT, moves.size)
for (move in moves) {
buffer.writeInt(move.num)
}
@@ -51,8 +51,8 @@ enum class Stats(override val identifier: Identifier, override val displayName:
/** Gets the [Stat] from the respective Showdown id. */
fun getStat(statKey: String) = when(statKey) {
"atk" -> ATTACK
"def" -> DEFENCE
"atk", "Attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
"def", "Defense" -> DEFENCE // Big Pecks states the full stat name "Defense"
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spe" -> SPEED
@@ -8,6 +8,9 @@
package com.cobblemon.mod.common.api.pokemon.status
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.util.Identifier
/**
@@ -20,4 +23,6 @@ open class Status(
val showdownName: String = "",
val applyMessage: String,
val removeMessage: String
)
) {
fun getActionEffect() = ActionEffects.actionEffects[name]
}
@@ -9,21 +9,29 @@
package com.cobblemon.mod.common.api.pokemon.status
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.VolatileStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.nonpersistent.ConfuseStatus
import com.cobblemon.mod.common.pokemon.status.statuses.nonpersistent.AttractStatus
import net.minecraft.util.Identifier
/**
* Main API point for Statuses
* Get or register Statuses
*
* NOTE: May seem weird to have so many things called volatile statuses but the package is called nonpersistent.
* Its because volatile is a reserved keyword in Java. Cant use it in a package name
*
* @author Deltric
*/
object Statuses {
private val persistentStatuses = mutableListOf<Status>()
private val volatileStatuses = mutableListOf<Status>()
private val allStatuses = mutableListOf<Status>()
val POISON = registerStatus(PoisonStatus())
@@ -32,13 +40,23 @@ object Statuses {
val SLEEP = registerStatus(SleepStatus())
val FROZEN = registerStatus(FrozenStatus())
val BURN = registerStatus(BurnStatus())
val ATTRACT = registerStatus(AttractStatus())
val CONFUSE = registerStatus(ConfuseStatus())
fun <T: Status> registerStatus(status: T) : T {
if (status is PersistentStatus) {
persistentStatuses.add(status)
}
else if (status is VolatileStatus) {
volatileStatuses.add(status)
}
allStatuses.add(status)
return status
}
fun getStatus(name: Identifier) = allStatuses.find { status -> status.name == name }
fun getStatus(showdownName: String) = allStatuses.find { it.showdownName == showdownName }
fun getPersistentStatuses() = allStatuses.filterIsInstance<PersistentStatus>()
fun getPersistentStatuses() = persistentStatuses
}
@@ -79,15 +79,15 @@ class ParticleEvent(
particleEffect?.let { effect ->
val bedrockParticleEffect = BedrockParticleEffectRepository.getEffect(effect.effect) ?: return@let
val rootMatrix = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> MatrixWrapper().updatePosition(storm.matrixWrapper.getOrigin())
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.matrixWrapper
EventParticleEffect.EventParticleType.EMITTER,// -> MatrixWrapper().updatePosition(storm.matrixWrapper.getOrigin())
EventParticleEffect.EventParticleType.EMITTER_BOUND,// -> storm.matrixWrapper
EventParticleEffect.EventParticleType.PARTICLE,
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getX(), it.getY(), it.getZ()) } ?: Vec3d(storm.getX(), storm.getY(), storm.getZ())).let { MatrixWrapper().updatePosition(it) }
}
val sourceVelocity = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> storm.sourceVelocity().let { { it } }
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.sourceVelocity
EventParticleEffect.EventParticleType.EMITTER,// -> storm.sourceVelocity().let { { it } }
EventParticleEffect.EventParticleType.EMITTER_BOUND,// -> storm.sourceVelocity
EventParticleEffect.EventParticleType.PARTICLE -> { { Vec3d.ZERO } }
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getVelocityX(), it.getVelocityY(), it.getVelocityZ()) } ?: Vec3d.ZERO).let { { it } }
}
@@ -15,10 +15,12 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.codec.CodecMapped
import com.cobblemon.mod.common.api.data.ArbitrarilyMappedSerializableCompanion
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.util.codec.EXPRESSION_CODEC
import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.math.geometry.transformDirection
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveVec3d
import com.mojang.serialization.Codec
import com.mojang.serialization.DynamicOps
import com.mojang.serialization.codecs.PrimitiveCodec
@@ -35,20 +37,79 @@ interface ParticleMotion : CodecMapped {
init {
registerSubtype(ParticleMotionType.DYNAMIC, DynamicParticleMotion::class.java, DynamicParticleMotion.CODEC)
registerSubtype(ParticleMotionType.STATIC, StaticParticleMotion::class.java, StaticParticleMotion.CODEC)
registerSubtype(ParticleMotionType.PARAMETRIC, ParametricParticleMotion::class.java, ParametricParticleMotion.CODEC)
}
}
val type: ParticleMotionType
fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d): Vec3d
fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d): Vec3d
fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d
fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float): Vec3d
}
enum class ParticleMotionType {
DYNAMIC,
PARAMETRIC, // TODO figure out how that even works
PARAMETRIC,
STATIC
}
class ParametricParticleMotion(
var offset: Triple<Expression, Expression, Expression> = Triple(
NumberExpression(0.0),
NumberExpression(0.0),
NumberExpression(0.0)
),
var direction: Triple<Expression, Expression, Expression> = Triple(
NumberExpression(0.0),
NumberExpression(0.0),
NumberExpression(0.0)
)
) : ParticleMotion {
companion object {
val CODEC: Codec<ParametricParticleMotion> = RecordCodecBuilder.create { instance ->
instance.group(
PrimitiveCodec.STRING.fieldOf("type").forGetter { it.type.name },
EXPRESSION_CODEC.listOf().fieldOf("offset").forGetter { listOf(it.offset.first, it.offset.second, it.offset.third) },
EXPRESSION_CODEC.listOf().fieldOf("direction").forGetter { listOf(it.direction.first, it.direction.second, it.direction.third) }
).apply(instance) { _, offset, direction -> ParametricParticleMotion(Triple(offset[0], offset[1], offset[2]), Triple(direction[0], direction[1], direction[2])) }
}
}
override val type = ParticleMotionType.PARAMETRIC
override fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d) = Vec3d.ZERO
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d {
val stormPosition = Vec3d(particle.storm.getX(), particle.storm.getY(), particle.storm.getZ())
val offset = runtime.resolveVec3d(this.offset)
val particlePosition = Vec3d(particle.getX(), particle.getY(), particle.getZ())
val desiredPosition = stormPosition.add(offset)
return desiredPosition.subtract(particlePosition)
}
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = runtime.resolveVec3d(direction).normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: PacketByteBuf) {
offset = Triple(
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression()
)
direction = Triple(
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression()
)
}
override fun writeToBuffer(buffer: PacketByteBuf) {
buffer.writeString(offset.first.getString())
buffer.writeString(offset.second.getString())
buffer.writeString(offset.third.getString())
buffer.writeString(direction.first.getString())
buffer.writeString(direction.second.getString())
buffer.writeString(direction.third.getString())
}
}
class DynamicParticleMotion(
var direction: ParticleMotionDirection = InwardsMotionDirection(),
var speed: Expression = NumberExpression(0.0),
@@ -79,14 +140,23 @@ class DynamicParticleMotion(
return direction.getDirectionVector(runtime, storm, emitterPos, particlePos).normalize().multiply(runtime.resolveDouble(speed))
}
override fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d): Vec3d {
return Vec3d(
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d {
val acceleration = Vec3d(
runtime.resolveDouble(acceleration.first),
runtime.resolveDouble(acceleration.second),
runtime.resolveDouble(acceleration.third)
).subtract(velocity.multiply(runtime.resolveDouble(drag)))
)
.subtract(velocity.multiply(20 * runtime.resolveDouble(drag)))
.multiply(1 / 20.0).multiply(1 / 20.0) // blocks per second per second -> blocks per tick per tick
return Vec3d(
velocity.x + acceleration.x,
velocity.y + acceleration.y,
velocity.z + acceleration.z
)
}
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = velocity.normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: PacketByteBuf) {
@@ -234,7 +304,8 @@ class StaticParticleMotion : ParticleMotion {
override val type = ParticleMotionType.STATIC
override fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d) = Vec3d.ZERO
override fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d) = Vec3d.ZERO
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d) = velocity
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = velocity.normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: PacketByteBuf) {}
override fun writeToBuffer(buffer: PacketByteBuf) {}
@@ -32,6 +32,7 @@ interface ParticleRotation : CodecMapped {
) {
init {
registerSubtype(ParticleRotationType.DYNAMIC, DynamicParticleRotation::class.java, DynamicParticleRotation.CODEC)
registerSubtype(ParticleRotationType.PARAMETRIC, ParametricParticleRotation::class.java, ParametricParticleRotation.CODEC)
}
}
@@ -39,7 +40,34 @@ interface ParticleRotation : CodecMapped {
fun getInitialRotation(runtime: MoLangRuntime): Double
fun getInitialAngularVelocity(runtime: MoLangRuntime): Double
fun getAngularAcceleration(runtime: MoLangRuntime, angularVelocity: Double): Double
fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double): Double
}
class ParametricParticleRotation(var expression: Expression = NumberExpression(0.0)): ParticleRotation {
companion object {
val CODEC: Codec<ParametricParticleRotation> = RecordCodecBuilder.create { instance ->
instance.group(
PrimitiveCodec.STRING.fieldOf("type").forGetter { it.type.name },
EXPRESSION_CODEC.fieldOf("expression").forGetter { it.expression }
).apply(instance) { _, expression ->
ParametricParticleRotation(expression)
}
}
}
override val type = ParticleRotationType.PARAMETRIC
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun getInitialRotation(runtime: MoLangRuntime) = runtime.resolveDouble(expression)
override fun getInitialAngularVelocity(runtime: MoLangRuntime) = 0.0
override fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double) = runtime.resolveDouble(expression) - angle
override fun readFromBuffer(buffer: PacketByteBuf) {
expression = MoLang.createParser(buffer.readString()).parseExpression()
}
override fun writeToBuffer(buffer: PacketByteBuf) {
buffer.writeString(expression.getString())
}
}
class DynamicParticleRotation(
@@ -66,15 +94,15 @@ class DynamicParticleRotation(
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun getInitialRotation(runtime: MoLangRuntime) = runtime.resolveDouble(startRotation)
override fun getInitialAngularVelocity(runtime: MoLangRuntime) = runtime.resolveDouble(speed) / 20
override fun getAngularAcceleration(runtime: MoLangRuntime, angularVelocity: Double): Double {
override fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double): Double {
val acceleration = runtime.resolveDouble(acceleration)
val nextVelocity = angularVelocity + acceleration
val nextVelocity = angularVelocity * 20 + acceleration
val drag = nextVelocity * runtime.resolveDouble(drag)
return if (abs(drag) > abs(nextVelocity)) {
return angularVelocity + (if (abs(drag) > abs(nextVelocity)) {
0.0
} else {
nextVelocity - drag - angularVelocity
}
nextVelocity - drag - angularVelocity * 20
})
}
override fun readFromBuffer(buffer: PacketByteBuf) {
@@ -10,12 +10,7 @@ package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.entity.Despawner
import com.cobblemon.mod.common.api.spawning.condition.AreaSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.BasicSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.GroundedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SubmergedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SurfaceSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.*
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
import com.cobblemon.mod.common.api.spawning.context.GroundedSpawningContext
import com.cobblemon.mod.common.api.spawning.context.LavafloorSpawningContext
@@ -91,6 +86,7 @@ object BestSpawner {
SpawningCondition.register(SubmergedSpawningCondition.NAME, SubmergedSpawningCondition::class.java)
SpawningCondition.register(GroundedSpawningCondition.NAME, GroundedSpawningCondition::class.java)
SpawningCondition.register(SurfaceSpawningCondition.NAME, SurfaceSpawningCondition::class.java)
SpawningCondition.register(SeafloorSpawningCondition.NAME, SeafloorSpawningCondition::class.java)
LOGGER.info("Loaded ${SpawningCondition.conditionTypes.size} spawning condition types.")
SpawningContextCalculator.register(GroundedSpawningContextCalculator)
@@ -100,7 +96,7 @@ object BestSpawner {
SpawningContextCalculator.register(SurfaceSpawningContextCalculator)
SpawningContext.register(name = "grounded", clazz = GroundedSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "seafloor", clazz = SeafloorSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "seafloor", clazz = SeafloorSpawningContext::class.java, defaultCondition = SeafloorSpawningCondition.NAME)
SpawningContext.register(name = "lavafloor", clazz = LavafloorSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "submerged", clazz = SubmergedSpawningContext::class.java, defaultCondition = SubmergedSpawningCondition.NAME)
SpawningContext.register(name = "surface", clazz = SurfaceSpawningContext::class.java, defaultCondition = SurfaceSpawningCondition.NAME)
@@ -0,0 +1,58 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.context.SeafloorSpawningContext
import com.cobblemon.mod.common.util.Merger
import net.minecraft.block.Block
/**
* Base type for a spawning condition that applies to some kind of [SeafloorSpawningContext]. This
* can be extended for subclasses of [SeafloorSpawningContext].
*
* Borrowed the Grounded context code since it was unintentionally spawning Pokémon on the sea floor
* already. Seems to be working fine /shrug
*
* @author FrankTheFarmer
* @since May 22nd, 2024
*/
abstract class SeafloorTypeSpawningCondition<T : SeafloorSpawningContext> : AreaTypeSpawningCondition<T>() {
var neededBaseBlocks: MutableList<RegistryLikeCondition<Block>>? = null
override fun fits(ctx: T): Boolean {
return if (!super.fits(ctx)) {
false
} else if (minHeight != null && ctx.height < minHeight!!) {
return false
} else if (maxHeight != null && ctx.height > maxHeight!!) {
return false
} else !(neededBaseBlocks != null && neededBaseBlocks!!.none { it.fits(ctx.baseBlock.block, ctx.blockRegistry) })
}
override fun copyFrom(other: SpawningCondition<*>, merger: Merger) {
super.copyFrom(other, merger)
if (other is SeafloorTypeSpawningCondition) {
neededBaseBlocks = merger.merge(neededBaseBlocks, other.neededBaseBlocks)?.toMutableList()
}
}
}
/**
* A spawning condition for a [SeafloorSpawningContext].
*
* @author FrankTheFarmer
* @since May 22nd, 2024
*/
open class SeafloorSpawningCondition : SeafloorTypeSpawningCondition<SeafloorSpawningContext>() {
override fun contextClass() = SeafloorSpawningContext::class.java
companion object {
const val NAME = "seafloor"
}
}
@@ -49,7 +49,7 @@ open class AreaSpawningContext(
* This is not considering the provided state as what the entity would be on top of,
* but rather the space its hitbox would fill.
*/
open fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState): Boolean = !state.isFullCube(world, pos)
open fun isSafeSpace(world: ServerWorld, pos: BlockPos, state: BlockState): Boolean = !state.isSolid
override fun postFilter(detail: SpawnDetail): Boolean {
if (!super.postFilter(detail)) {
@@ -34,7 +34,8 @@ class BestSpawnerConfig {
val contextWeights = mutableMapOf(
"grounded" to 1F,
"submerged" to 0.99F,
"surface" to 0.01F
"surface" to 0.01F,
"seafloor" to 1F
)
val buckets = mutableListOf(
SpawnBucket("common", 93.8F),
@@ -0,0 +1,51 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.dispatch
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* An [InterpreterInstruction] that triggers an [ActionEffectTimeline]
* I think it might be better to have this as an abstract class so we can default the fields
*
* @author Apion
* @since May 19, 2024
*/
interface ActionEffectInstruction : InterpreterInstruction {
var future: CompletableFuture<*>
var holds: MutableSet<String>
//To expose via molang, so action effects can do different stuff in different instructions
//e.g. "x is confused" vs "x hit itself in confusion"
val id: Identifier
override fun invoke(battle: PokemonBattle) {
preActionEffect(battle)
val runtime = MoLangRuntime()
battle.addQueryFunctions(runtime.environment.getQueryStruct())
runtime.environment.getQueryStruct().addStandardFunctions()
addMolangQueries(runtime)
runActionEffect(battle, runtime)
postActionEffect(battle)
}
fun preActionEffect(battle: PokemonBattle)
fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime)
fun postActionEffect(battle: PokemonBattle)
fun addMolangQueries(runtime: MoLangRuntime) {
runtime.environment.getQueryStruct()
.addFunction("instruction_id") { StringValue(id.toString()) }
}
}
@@ -8,16 +8,28 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.CauserInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Format: |-activate|POKEMON|EFFECT
@@ -28,19 +40,50 @@ import net.minecraft.text.Text
* @author Hunter
* @since September 25th, 2022
*/
class ActivateInstruction(val instructionSet: InstructionSet, val message: BattleMessage) : InterpreterInstruction, CauserInstruction {
override fun invoke(battle: PokemonBattle) {
class ActivateInstruction(val instructionSet: InstructionSet, val message: BattleMessage) : ActionEffectInstruction, CauserInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("activate")
override fun preActionEffect(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val effect = message.effectAt(1) ?: return
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKNOWN")
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, pokemon)
battle.dispatch{
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Text.literal("UNKNOWN")
ShowdownInterpreter.lastCauser[battle.battleId] = message
battle.minorBattleActions[pokemon.uuid] = message
GO
}
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val effect = message.effectAt(1) ?: return@dispatch GO
val status = Statuses.getStatus(effect.id)
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKNOWN")
val effect = message.effectAt(1) ?: return@dispatch GO
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Text.literal("UNKNOWN")
val lang = when (effect.id) {
// Includes a 3rd argument being the magnitude level as a number
"magnitude" -> battleLang("activate.magnitude", message.argumentAt(2)?.toIntOrNull() ?: 1)
@@ -59,7 +102,8 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
battle.broadcastChatMessage(lang)
WaitDispatch(1F)
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
UntilDispatch { "effects" !in holds}
}
}
}
@@ -8,14 +8,25 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Format: |-boost|POKEMON|STAT|AMOUNT or |-unboost|POKEMON|STAT|AMOUNT
@@ -25,9 +36,33 @@ import com.cobblemon.mod.common.util.battleLang
* @author Hiroku
* @since August 20th, 2022
*/
class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMessage, val remainingLines: Iterator<BattleMessage>, val isBoost: Boolean = true): InterpreterInstruction {
class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMessage, val remainingLines: Iterator<BattleMessage>, val isBoost: Boolean = true): ActionEffectInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("boost")
override fun preActionEffect(battle: PokemonBattle) {
override fun invoke(battle: PokemonBattle) {
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val actionEffect = if (isBoost) BOOST_EFFECT else UNBOOST_EFFECT
val providers = mutableListOf<Any>(battle)
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val statKey = message.argumentAt(1) ?: return
val stages = message.argumentAt(2)?.toInt() ?: return
@@ -35,7 +70,7 @@ class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMe
val severity = Stats.getSeverity(stages)
val rootKey = if (isBoost) "boost" else "unboost"
battle.dispatchWaiting {
battle.dispatch {
val lang = when {
message.hasOptionalArgument("zeffect") -> battleLang("$rootKey.$severity.zeffect", pokemon.getName(), stat)
else -> battleLang("$rootKey.$severity", pokemon.getName(), stat)
@@ -47,6 +82,13 @@ class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMe
// TODO: replace with context that tracks detailed information such as # of stages
repeat(stages) { pokemon.contextManager.add(context) }
battle.minorBattleActions[pokemon.uuid] = message
return@dispatch UntilDispatch { "effects" !in holds }
}
}
companion object {
val BOOST_EFFECT = ActionEffects.actionEffects[cobblemonResource("boost")]!!
val UNBOOST_EFFECT = ActionEffects.actionEffects[cobblemonResource("unboost")]!!
}
}
@@ -8,14 +8,27 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Formats: |cant|POKEMON|REASON and |cant|POKEMON|REASON|MOVE
@@ -24,12 +37,40 @@ import com.cobblemon.mod.common.util.lang
* @author Deltric
* @since January 22nd, 2022
*/
class CantInstruction(val message: BattleMessage): InterpreterInstruction {
class CantInstruction(val message: BattleMessage): ActionEffectInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("cant")
override fun preActionEffect(battle: PokemonBattle) {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val effectID = message.effectAt(1)?.id ?: return@dispatch GO
val name = pokemon.getName()
val status = Statuses.getStatus(effectID)
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val effectID = message.effectAt(1)?.id ?: return@dispatch GO
val name = pokemon.getName()
// Move may be null as it's not always given
val moveName = message.moveAt(2)?.displayName ?: run { "(Unrecognized: ${message.argumentAt(2)})".text() }
@@ -38,7 +79,7 @@ class CantInstruction(val message: BattleMessage): InterpreterInstruction {
// TODO: in the games they use a generic image because there is a popup of the ability and the sprite of the mon, it may be good to have a similar system here
"armortail", "damp", "dazzling", "queenlymajesty" -> battleLang("cant.generic", name, moveName)
"par", "slp", "frz" -> {
val status = Statuses.getStatus(effectID)?.name?.path ?: return@dispatchWaiting
val status = Statuses.getStatus(effectID)?.name?.path ?: return@dispatch GO
lang("status.$status.is", name)
}
else -> battleLang("cant.$effectID", name, moveName)
@@ -46,6 +87,10 @@ class CantInstruction(val message: BattleMessage): InterpreterInstruction {
battle.broadcastChatMessage(lang.red())
battle.minorBattleActions[pokemon.uuid] = message
UntilDispatch { "effects" !in holds }
}
}
}
@@ -8,15 +8,21 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.ShowdownInterpreter.lastCauser
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
@@ -25,11 +31,13 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePac
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DamageTakenEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.RecoilEvolutionProgress
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import java.util.concurrent.CompletableFuture
import kotlin.math.roundToInt
import net.minecraft.text.Text
import net.minecraft.util.Identifier
/**
* Format: |-damage|POKEMON|HP STATUS
@@ -43,45 +51,87 @@ class DamageInstruction(
val actor: BattleActor,
val publicMessage: BattleMessage,
val privateMessage: BattleMessage
) : InterpreterInstruction {
var future = CompletableFuture.completedFuture(Unit)
) : ActionEffectInstruction {
val expectedTarget = publicMessage.battlePokemon(0, actor.battle)
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("damage")
override fun invoke(battle: PokemonBattle) {
override fun preActionEffect(battle: PokemonBattle) {
val battlePokemon = publicMessage.battlePokemon(0, actor.battle) ?: return
val recoiling = privateMessage.optionalArgument("from")?.equals("recoil", true) == true
val lastCauser = instructionSet.getMostRecentCauser(comparedTo = this)
if (recoiling) {
battlePokemon.effectedPokemon.let { pokemon ->
if (RecoilEvolutionProgress.supports(pokemon)) {
val healthStr = privateMessage.argumentAt(1) ?: throw UnsupportedOperationException("Cant get recoil string")
val newHealth = "([0-9]+).*".toRegex().find(healthStr)?.groups?.get(1)?.value?.toIntOrNull() ?: throw UnsupportedOperationException("Cant get recoil string")
val difference = pokemon.currentHealth - newHealth
if (difference > 0) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is RecoilEvolutionProgress }) { RecoilEvolutionProgress() }
progress.updateProgress(RecoilEvolutionProgress.Progress(progress.currentProgress().recoil + difference))
}
doRecoilEvoChecks(battlePokemon)
if (lastCauser is MoveInstruction) {
battle.dispatch {
//Is the recoil hold currently used anywhere?
UntilDispatch { "recoil" !in lastCauser.holds }
}
}
}
val newHealth = privateMessage.argumentAt(1)?.split(" ")?.get(0) ?: return
val effect = privateMessage.effect()
val source = privateMessage.battlePokemonFromOptional(battle)
var causedFaint = newHealth == "0"
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, effect, it) }
}
battle.dispatch {
if (lastCauser is MoveInstruction && recoiling) {
UntilDispatch { "recoil" !in lastCauser.holds }
} else {
GO
private fun doRecoilEvoChecks(battlePokemon: BattlePokemon) {
battlePokemon.effectedPokemon.let { pokemon ->
if (RecoilEvolutionProgress.supports(pokemon)) {
val healthStr = privateMessage.argumentAt(1) ?: throw UnsupportedOperationException(
"Cant get recoil string"
)
val newHealth =
"([0-9]+).*".toRegex().find(healthStr)?.groups?.get(1)?.value?.toIntOrNull()
?: throw UnsupportedOperationException("Cant get recoil string")
val difference = pokemon.currentHealth - newHealth
if (difference > 0) {
val progress = pokemon.evolutionProxy.current()
.progressFirstOrCreate({ it is RecoilEvolutionProgress }) { RecoilEvolutionProgress() }
progress.updateProgress(RecoilEvolutionProgress.Progress(progress.currentProgress().recoil + difference))
}
}
}
}
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, effect, it) }
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
val effect = privateMessage.effect()
val battlePokemon = publicMessage.battlePokemon(0, actor.battle) ?: return
var status = effect?.id?.let { Statuses.getStatus(it) }
battle.dispatch {
val pokemon = privateMessage.battlePokemon(0, battle) ?: return@dispatch GO
//Showdown doesnt tell us on damage if its poison or toxic so we gotta consult the entity
if (status is PoisonStatus) {
status = pokemon.effectedPokemon.status?.status ?: status
}
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
battlePokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
val newHealth = privateMessage.argumentAt(1)?.split(" ")?.get(0) ?: return
val battlePokemon = publicMessage.battlePokemon(0, actor.battle) ?: return
var causedFaint = newHealth == "0"
val effect = privateMessage.effect()
val source = privateMessage.battlePokemonFromOptional(battle)
val lastCauser = instructionSet.getMostRecentCauser(comparedTo = this)
battle.dispatch {
val pokemonName = battlePokemon.getName()
val pokemonEntity = battlePokemon.entity
//Play recoil animation if the pokemon recoiling isnt dead
if (!causedFaint && pokemonEntity != null) {
val pkt = PlayPoseableAnimationPacket(pokemonEntity.id, setOf("recoil"), emptySet())
pkt.sendToPlayersAround(
@@ -92,7 +142,7 @@ class DamageInstruction(
distance = 50.0
)
}
//Play hit particle
if (pokemonEntity != null) {
RunPosableMoLangPacket(pokemonEntity.id, setOf("q.particle('cobblemon:hit', 'target')")).sendToPlayersAround(
x = pokemonEntity.x,
@@ -157,8 +207,9 @@ class DamageInstruction(
} else if (causedFaint) {
GO
} else {
WaitDispatch(1F)
UntilDispatch {"effects" !in holds}
}
}
}
}
@@ -10,10 +10,10 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.interpreter.Effect
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunction
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.Moves
@@ -29,6 +29,7 @@ import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.pokemon.evolution.progress.UseMoveEvolutionProgress
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import java.util.concurrent.CompletableFuture
/**
@@ -121,6 +122,7 @@ class MoveInstruction(
}
runtime.environment.getQueryStruct().addFunction("move") { move.struct }
runtime.environment.getQueryStruct().addFunction("instruction_id") { StringValue(cobblemonResource("move").toString()) }
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
@@ -19,6 +19,7 @@ import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.api.mulch.Mulchable
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import dev.lambdaurora.lambdynlights.util.SodiumDynamicLightHandler.pos
import net.minecraft.block.Block
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockState
@@ -87,22 +88,31 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
init {
defaultState = this.stateManager.defaultState
.with(WAS_GENERATED, false)
.with(AGE, 0)
.with(MULCH, MulchVariant.NONE)
.with(AGE, 0)
.with(IS_ROOTED, false)
}
override fun grow(world: ServerWorld, random: Random, pos: BlockPos, state: BlockState) {
growHelper(world, random, pos, state, true)
}
//grow, but cooler
fun growHelper(world: ServerWorld, random: Random, pos: BlockPos, state: BlockState, boneMealed: Boolean = false) {
val berry = berry() ?: return
if (boneMealed && random.nextFloat() > berry.boneMealChance) return
val curAge = state.get(AGE)
val newAge = curAge + 1
if (newAge > FRUIT_AGE) return
val newState = state.with(AGE, newAge)
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
if (curAge == MATURE_AGE) {
treeEntity.generateGrowthPoints(world, state, pos, null)
determineMutation(world, random, pos, state)
treeEntity.generateGrowthPoints(world, newState, pos, null)
determineMutation(world, random, pos, newState)
}
world.setBlockState(pos, newState, Block.NOTIFY_LISTENERS)
convertMulchToEntity(world, newState, pos)
treeEntity.goToNextStageTimer(FRUIT_AGE - curAge)
treeEntity.markDirty()
}
@@ -122,7 +132,7 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
CobblemonEvents.BERRY_MUTATION_OFFER.post(BerryMutationOfferEvent(berry, world, state, pos, mutations)) { berryMutationOffer ->
if (berryMutationOffer.mutations.isNotEmpty()) {
var mutateChance = 125
if (getMulch(state) == MulchVariant.SURPRISE) {
if (getMulch(treeEntity) == MulchVariant.SURPRISE) {
mutateChance *= 4
treeEntity.decrementMulchDuration(world, pos, state)
}
@@ -143,7 +153,10 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
state: BlockState,
variant: MulchVariant
): Boolean {
return getMulch(state) == MulchVariant.NONE && state.get(AGE) < FLOWER_AGE && world.getBlockState(pos.down()).isOf(Blocks.FARMLAND)
val underBlockState = world.getBlockState(pos.down())
val validSoil = state.get(IS_ROOTED) || underBlockState.isIn(CobblemonBlockTags.BERRY_SOIL)
val treeEntity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return false
return getMulch(treeEntity) == MulchVariant.NONE && state.get(AGE) < FLOWER_AGE && validSoil
}
override fun applyMulch(
@@ -154,18 +167,15 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
variant: MulchVariant
) {
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
setMulch(world, pos, state, variant)
treeEntity.mulchDuration = variant.duration
treeEntity.setMulch(variant, world, state, pos)
world.playSound(null, pos, CobblemonSounds.MULCH_PLACE, SoundCategory.BLOCKS, 0.6F, 1F)
treeEntity.refreshTimers(pos)
}
@Deprecated("Deprecated in Java")
override fun onUse(state: BlockState, world: World, pos: BlockPos, player: PlayerEntity, hand: Hand, hit: BlockHitResult): ActionResult {
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
if (player.getStackInHand(hand).item is ShovelItem && getMulch(state) != MulchVariant.NONE) {
setMulch(world, pos, state, MulchVariant.NONE)
treeEntity.markDirty()
if (player.getStackInHand(hand).item is ShovelItem && getMulch(treeEntity) != MulchVariant.NONE) {
treeEntity.setMulch(MulchVariant.NONE, world, state, pos)
world.playSound(null, pos, CobblemonSounds.MULCH_REMOVE, SoundCategory.BLOCKS, 0.6F, 1F)
this.spawnBreakParticles(world, player, pos, state.with(AGE, 0))
return ActionResult.SUCCESS
@@ -189,7 +199,7 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
val below = world.getBlockState(pos.down())
return (state.get(WAS_GENERATED) && below.isIn(CobblemonBlockTags.BERRY_WILD_SOIL))
|| below.isIn(CobblemonBlockTags.BERRY_SOIL)
|| below.block is FarmlandBlock
|| state.get(IS_ROOTED)
}
@Deprecated("Deprecated in Java")
@@ -208,6 +218,7 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
builder.add(AGE)
builder.add(WAS_GENERATED)
builder.add(MULCH)
builder.add(IS_ROOTED)
}
override fun getPickStack(world: BlockView?, pos: BlockPos?, state: BlockState?): ItemStack {
@@ -239,6 +250,7 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
val AGE: IntProperty = IntProperty.of("age", 0, FRUIT_AGE)
val MULCH: EnumProperty<MulchVariant> = EnumProperty.of("mulch", MulchVariant::class.java)
val WAS_GENERATED: BooleanProperty = BooleanProperty.of("generated")
val IS_ROOTED: BooleanProperty = BooleanProperty.of("rooted")
// val PLANTED_SHAPE = VoxelShapes.union(
// VoxelShapes.cuboid(0.3125, -0.0625, 0.3125, 0.6875, 0.0, 0.6875),
// VoxelShapes.cuboid(0.375, 0.0, 0.375, 0.625, 0.0625, 0.625)
@@ -301,15 +313,14 @@ class BerryBlock(private val berryIdentifier: Identifier, settings: Settings) :
val TALL_MATURE = listOf(Box(0.0, -1.0, 0.0, 16.0, 24.0, 16.0))
fun getMulch(state: BlockState): MulchVariant {
if (!state.contains(MULCH)) {
return MulchVariant.NONE
}
return state.get(MULCH)
}
fun getMulch(entity: BerryBlockEntity) = entity.mulchVariant
fun setMulch(world: World, pos: BlockPos, state: BlockState, mulch: MulchVariant) {
world.setBlockState(pos, state.with(MULCH, mulch))
fun convertMulchToEntity(world: ServerWorld, state: BlockState, pos: BlockPos) {
val entity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return
if (state.get(MULCH) != MulchVariant.NONE && state.get(MULCH) != entity.mulchVariant) {
entity.mulchVariant = state.get(MULCH)
world.setBlockState(pos, state.with(MULCH, MulchVariant.NONE))
}
}
}
}
@@ -0,0 +1,49 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.item.berry.BerryItem
import net.minecraft.block.AbstractBlock
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
/**
* @author Apion
* @since February 27, 2024
*/
class BindingSoilBlock(settings: Settings) : Block(settings) {
@Deprecated("Deprecated in Java")
override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hit: BlockHitResult
): ActionResult {
if (!world.isClient) {
val itemStack = player.getStackInHand(hand)
val item = itemStack.item
if (item is BerryItem) {
world.setBlockState(pos, item.block.defaultState.with(BerryBlock.IS_ROOTED, true))
if (!player.isCreative) {
itemStack.decrement(1)
}
}
}
return ActionResult.SUCCESS
}
}
@@ -19,6 +19,7 @@ import net.minecraft.entity.LivingEntity
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.SidedInventory
import net.minecraft.inventory.SimpleInventory
import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack
import net.minecraft.server.world.ServerWorld
@@ -209,9 +210,8 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
): SidedInventory {
val tankEntity =
(if (state.get(PART) == TankPart.TOP) world.getBlockEntity(pos.down())
else world.getBlockEntity(pos)) as RestorationTankBlockEntity
return tankEntity.inv
else world.getBlockEntity(pos))
return if(tankEntity != null && tankEntity is RestorationTankBlockEntity) tankEntity.inv else DummyInventory()
}
enum class TankPart(private val label: String) : StringIdentifiable {
@@ -229,5 +229,18 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
val PART = EnumProperty.of("part", TankPart::class.java)
val TRIGGERED = Properties.TRIGGERED
val ON = BooleanProperty.of("on")
class DummyInventory : SimpleInventory(0), SidedInventory {
override fun getAvailableSlots(side: Direction): IntArray {
return IntArray(0)
}
override fun canInsert(slot: Int, stack: ItemStack, dir: Direction?): Boolean {
return false
}
override fun canExtract(slot: Int, stack: ItemStack, dir: Direction): Boolean {
return false
}
}
}
}
@@ -131,7 +131,6 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
if (isFake() && (player is ServerPlayerEntity)) {
spawnPokemon(world, pos, state, player)
}
world.setBlockState(pos, if (state.fluidState.isOf(Fluids.WATER)) Blocks.WATER.defaultState else Blocks.AIR.defaultState)
val bEntity = world.getBlockEntity(pos) as? GildedChestBlockEntity
bEntity?.markRemoved()
} else super.onBreak(world, pos, state, player)
@@ -187,10 +186,6 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
if (!player.world.isClient) {
PiglinBrain.onGuardedBlockInteracted(player, true)
}
val state = entity.poseableState
state.currentModel?.let {
it.moveToPose(null, state, it.getPose("OPEN")!!)
}
return ActionResult.SUCCESS
}
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.events.berry.BerryHarvestEvent
import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.BerryBlock.Companion.getMulch
import com.cobblemon.mod.common.block.BerryBlock.Companion.setMulch
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntity
@@ -43,8 +42,8 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
lateinit var berryIdentifier: Identifier
private val ticksPerMinute = 1200
var renderState: RenderState? = null
//The time left for the tree to grow to stage 5
var growthTimer: Int = 72000
//The time left for the tree until its either age 3 or age 5 (check block state, if we are at age 0<x<3 unti 3 otherwise until 5)
var growthTimer: Int = 0
set(value) {
if (value < 0) {
throw IllegalArgumentException("You cannot set the growth time to less than zero")
@@ -55,7 +54,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
field = value
}
//The time left for the tree to grow to the next stage
var stageTimer: Int = growthTimer / BerryBlock.MATURE_AGE
var stageTimer: Int = 0
set(value) {
if (field != value) {
this.markDirty()
@@ -63,6 +62,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
field = value
}
private val growthPoints = arrayListOf<Identifier>()
var mulchVariant = MulchVariant.NONE
/**
* The idea behind the growth point sequence is it's a 16-long string of
@@ -85,20 +85,6 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
markDirty()
}
fun decrementMulchDuration(world: World, pos: BlockPos, state: BlockState) {
val currentMulch = getMulch(state)
if (currentMulch == MulchVariant.NONE || currentMulch.duration == -1) {
return
}
val newDuration = mulchDuration - 1
mulchDuration = if (newDuration <= 0) {
setMulch(world, pos, state, MulchVariant.NONE)
0
} else {
newDuration
}
}
constructor(pos: BlockPos, state: BlockState, berryIdentifier: Identifier): this(pos, state) {
this.berryIdentifier = berryIdentifier
resetGrowTimers(pos, state)
@@ -107,6 +93,31 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
}
}
fun decrementMulchDuration(world: World, pos: BlockPos, state: BlockState) {
if (mulchVariant == MulchVariant.NONE || mulchVariant.duration == -1) {
return
}
val newDuration = mulchDuration - 1
mulchDuration = if (newDuration <= 0) {
mulchVariant = MulchVariant.NONE
this.markDirty()
world.updateListeners(pos, state, state, Block.NOTIFY_LISTENERS)
0
} else {
newDuration
}
}
fun setMulch(mulch: MulchVariant, world: World, state: BlockState, pos: BlockPos) {
this.mulchVariant = mulch
this.mulchDuration = mulch.duration
refreshTimers(pos)
world.updateListeners(pos, state, state, Block.NOTIFY_LISTENERS)
this.markDirty()
}
//This function basically runs twice when the berry tree is growing, once when it starts, once when it hits age 3
//Why dont we just go 0-5? Design thinks its annoying to balance the numbers using 0-5 and 3-5
fun resetGrowTimers(pos: BlockPos, state: BlockState) {
val curAge = state.get(BerryBlock.AGE)
if (curAge == 5) {
@@ -119,12 +130,15 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
val upperGrowthLimit = (if (curAge == 0) berry.growthTime.last else berry.refreshRate.last) * multiplier / 10
val growthRange = lowerGrowthLimit..upperGrowthLimit
this.growthTimer = this.applyMulchModifier(pos, growthRange.random() * ticksPerMinute)
this.goToNextStageTimer(BerryBlock.FRUIT_AGE - curAge)
this.growthTimer = this.applyMulchModifier(pos, growthRange.random() * ticksPerMinute, true)
val stagesLeft = if (curAge < 3) BerryBlock.MATURE_AGE - curAge else BerryBlock.FRUIT_AGE - curAge
this.goToNextStageTimer(stagesLeft)
}
fun goToNextStageTimer(stagesLeft: Int) {
val avgStageTime = growthTimer / stagesLeft
//A number between 80% and 100% the average stage time
//So stages have some variance
stageTimer = this.world?.random?.nextBetween((avgStageTime * 8) / 10, avgStageTime) ?:
(((Math.random() * 0.2) + 0.8) * avgStageTime).toInt()
growthTimer -= stageTimer
@@ -137,7 +151,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
* @param timer Timer to be modified
* @return The modified timer
*/
private fun applyMulchModifier(pos: BlockPos, timer: Int): Int {
private fun applyMulchModifier(pos: BlockPos, timer: Int, decrementMulch: Boolean = false): Int {
val state = world?.getBlockState(pos) ?: return timer
val curAge = state.get(BerryBlock.AGE)
@@ -145,11 +159,15 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
return timer
}
if (getMulch(state) != MulchVariant.GROWTH) {
if (mulchVariant != MulchVariant.GROWTH) {
return timer
}
return (timer * 0.66).toInt()
if (decrementMulch) {
world?.let {
decrementMulchDuration(it, pos, state)
}
}
return (timer * MulchVariant.GROWTH_TIME_MULTIPLIER).toInt()
}
/**
@@ -157,8 +175,8 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
* @param pos The position of the block
*/
fun refreshTimers(pos: BlockPos) {
this.growthTimer = this.applyMulchModifier(pos, growthTimer)
this.stageTimer = this.applyMulchModifier(pos, stageTimer)
this.growthTimer = this.applyMulchModifier(pos, growthTimer, false)
this.stageTimer = this.applyMulchModifier(pos, stageTimer, false)
}
/**
@@ -248,6 +266,9 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
if (nbt.contains(GROWTH_POINTS_SEQUENCE)) {
growthPointSequence = nbt.getString(GROWTH_POINTS_SEQUENCE)
}
if (nbt.contains(MULCH_VARIANT)) {
mulchVariant = MulchVariant.valueOf(nbt.getString(MULCH_VARIANT))
}
this.renderState?.needsRebuild = true
}
@@ -260,6 +281,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
nbt.putString(BERRY, berryIdentifier.toString())
nbt.putInt(MULCH_DURATION, mulchDuration)
nbt.putString(GROWTH_POINTS_SEQUENCE, growthPointSequence)
nbt.putString(MULCH_VARIANT, mulchVariant.toString())
}
override fun markDirty() {
@@ -323,11 +345,12 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
companion object {
internal val TICKER = BlockEntityTicker<BerryBlockEntity> { world, pos, state, blockEntity ->
if (world.isClient) return@BlockEntityTicker
if (state.get(BerryBlock.IS_ROOTED)) return@BlockEntityTicker
if (blockEntity.stageTimer >= 0) {
blockEntity.stageTimer--
}
if (blockEntity.stageTimer == 0) {
(state.block as BerryBlock).grow(world as ServerWorld, world.random, pos, state)
(state.block as BerryBlock).growHelper(world as ServerWorld, world.random, pos, state)
}
}
//private const val LIFE_CYCLES = "life_cycles"
@@ -337,6 +360,7 @@ class BerryBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cobblemon
private const val STAGE_TIMER = "StageTimer"
private const val BERRY = "Berry"
private const val MULCH_DURATION = "MulchDuration"
private const val MULCH_VARIANT = "MulchVariant"
}
}
@@ -62,14 +62,6 @@ class FossilAnalyzerBlockEntity(
}
override fun removeStack(slot: Int): ItemStack {
// if(analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
// val fossilMultiblockStructure = analyzerEntity.multiblockStructure as FossilMultiblockStructure
// if (fossilMultiblockStructure.fossilInventory.size > slot) {
// val itemStack = fossilMultiblockStructure.fossilInventory.removeAt(slot)
// markDirty()
// return itemStack
// }
// }
return ItemStack.EMPTY
}
@@ -111,7 +103,6 @@ class FossilAnalyzerBlockEntity(
}
override fun canExtract(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
// return analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure && dir == Direction.DOWN
return false
}
}
@@ -38,18 +38,14 @@ open class FossilMultiblockEntity(
}
}
get() {
return if (field != null) {
field
} else if (masterBlockPos != null && masterBlockPos != pos) {
if(masterBlockPos != null && masterBlockPos != pos) {
val chunkPos = ChunkPos(masterBlockPos)
if (world?.chunkManager?.isChunkLoaded(chunkPos.x, chunkPos.z) == true) {
val entity: FossilMultiblockEntity? = world?.getBlockEntity(masterBlockPos) as FossilMultiblockEntity?
field = entity?.multiblockStructure
}
field
} else {
null
}
return field
}
override fun markRemoved() {
@@ -12,13 +12,11 @@ import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.api.fossil.NaturalMaterials
import com.cobblemon.mod.common.api.multiblock.builder.MultiblockStructureBuilder
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockStructure
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.SidedInventory
import net.minecraft.inventory.SimpleInventory
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
import net.minecraft.nbt.NbtList
@@ -55,7 +53,9 @@ class RestorationTankBlockEntity(
constructor(tankEntity: RestorationTankBlockEntity) : this(tankEntity, *Array(8) { ItemStack.EMPTY })
override fun getMaxCountPerStack(): Int {
return 1
}
override fun markDirty() {
super.markDirty()
@@ -64,7 +64,6 @@ class RestorationTankBlockEntity(
if(!itemStack.isEmpty) {
val struct = tankEntity.multiblockStructure as? FossilMultiblockStructure
val returnIdentifier = NaturalMaterials.getReturnItem(itemStack)
if(tankEntity.world != null) {
if(struct?.insertOrganicMaterial(itemStack, tankEntity.world!!) == true) {
removeStack(i)
@@ -72,16 +71,15 @@ class RestorationTankBlockEntity(
val returnItem = Registries.ITEM.get(returnIdentifier)
val returnStack = ItemStack(returnItem, itemStack.count)
var done = false
if (returnStack.maxCount > 1) { // Only search for a merge if merging could be possible
for(j in 0 until size()) {
for(j in 1 until size()) {
// Look for a inventory slot to merge with
val existingStack : ItemStack = getStack(j)
if (Registries.ITEM.getId(existingStack.item) == returnIdentifier && existingStack.count + returnStack.count < existingStack.maxCount) {
if (existingStack.isEmpty
|| (Registries.ITEM.getId(existingStack.item) == returnIdentifier && existingStack.count + returnStack.count < existingStack.maxCount)) {
setStack(j, ItemStack(returnItem, existingStack.count + returnStack.count))
done = true
}
}
}
if (!done) {
setStack(i, ItemStack(returnItem, itemStack.count))
}
@@ -104,7 +102,7 @@ class RestorationTankBlockEntity(
}
override fun getAvailableSlots(side: Direction?): IntArray {
return intArrayOf(0,1,2,3,4,5,6,7)
return if (side == Direction.DOWN) intArrayOf(0,1,2,3,4,5,6,7) else intArrayOf(0)
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
@@ -113,16 +111,16 @@ class RestorationTankBlockEntity(
val structure = tankEntity.multiblockStructure as FossilMultiblockStructure
val canUtilize = stack?.let { NaturalMaterials.isNaturalMaterial(it) } == true
&& structure.organicMaterialInside < FossilMultiblockStructure.MATERIAL_TO_START
&& structure.createdPokemon == null
&& !structure.hasCreatedPokemon
val returnItem = NaturalMaterials.getReturnItem(stack!!) ?: return canUtilize
val returnStack = ItemStack(Registries.ITEM.get(returnItem), stack.count)
if(canUtilize && super.canInsert(returnStack)) {
// See if there's room for the return
if(returnStack == ItemStack.EMPTY) {
if(returnStack == ItemStack.EMPTY && getStack(0) == ItemStack.EMPTY) {
return true
}
// See if there's room for the return item
var emptyCount = 0
for(i in 0 until size()) {
for(i in 1 until size()) {
val existingStack : ItemStack = getStack(i)
if(existingStack == ItemStack.EMPTY) {
emptyCount += 1
@@ -130,14 +128,8 @@ class RestorationTankBlockEntity(
// 2 empty slots, safe to insert
return true
}
} else if(returnStack.maxCount > 1) {
if(Registries.ITEM.getId(existingStack.item) == returnItem && existingStack.count + returnStack.count < existingStack.maxCount) {
// Return item can merge with an item already in the inventory
return true
}
}
}
return false
}
}
}
@@ -10,7 +10,8 @@ package com.cobblemon.mod.common.block.multiblock
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.pokemon.FossilRevivedEvent
import com.cobblemon.mod.common.api.fossil.Fossil
import com.cobblemon.mod.common.api.fossil.Fossils
import com.cobblemon.mod.common.api.fossil.NaturalMaterials
@@ -72,7 +73,7 @@ class FossilMultiblockStructure (
var organicMaterialInside = 0
private set
var createdPokemon: Pokemon? = null
var hasCreatedPokemon: Boolean = false
private set
var timeRemaining = -1
private set
@@ -102,8 +103,7 @@ class FossilMultiblockStructure (
if (player !is ServerPlayerEntity) {
return ActionResult.SUCCESS
}
if (this.createdPokemon != null) {
if (this.hasCreatedPokemon) {
if (this.fossilOwnerUUID != null && player.uuid != this.fossilOwnerUUID) {
var ownerName : String = "UNKNOWN_USER" // TODO: lang agnostic fallback
server()?.userCache?.getByUuid(this.fossilOwnerUUID)?.orElse(null)?.name?.let {
@@ -114,25 +114,28 @@ class FossilMultiblockStructure (
}
val ballType = (stack.item as PokeBallItem).pokeBall
if (!player.isCreative) {
stack?.decrement(1)
}
this.createdPokemon!!.caughtBall = ballType
player.party().add(this.createdPokemon!!)
this.fossilState.growthState = "Taken"
player.playSound(CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_POKEMON, SoundCategory.BLOCKS, 1.0F, 1.0F)
CobblemonCriteria.RESURRECT_POKEMON.trigger(player, createdPokemon!!)
val pokemon = this.resultingFossil?.result?.create()
if(pokemon != null) {
pokemon.caughtBall = ballType
player.party().add(pokemon)
this.fossilState.growthState = "Taken"
player.playSound(CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_POKEMON, SoundCategory.BLOCKS, 1.0F, 1.0F)
CobblemonEvents.FOSSIL_REVIVED.post(FossilRevivedEvent(pokemon, player))
}
// Turn the monitor off
val monitorState = world.getBlockState(monitorPos)
if(!monitorState.equals(MonitorBlock.MonitorScreen.OFF)) {
if(monitorState.contains(MonitorBlock.SCREEN) && !monitorState.equals(MonitorBlock.MonitorScreen.OFF)) {
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, MonitorBlock.MonitorScreen.OFF))
}
this.createdPokemon = null
this.hasCreatedPokemon = false
this.fossilOwnerUUID = null
this.protectionTime = -1
this.updateFossilType(world)
@@ -144,15 +147,14 @@ class FossilMultiblockStructure (
// Reclaim the last fossil from the machine if their hand is empty
if (player.getStackInHand(interactionHand).isEmpty) {
if(!this.isRunning() && this.createdPokemon == null) {
if(!this.isRunning() && !this.hasCreatedPokemon) {
if (fossilInventory.isEmpty()) {
return ActionResult.CONSUME
}
player.setStackInHand(interactionHand, fossilInventory.last())
// remove last fossil in the fossil machine stack when grabbed out of the machine
this.fossilInventory.removeAt(fossilInventory.size - 1)
if(!world.isClient) {
if(player is ServerPlayerEntity) {
player.setStackInHand(interactionHand, fossilInventory.last())
// remove last fossil in the fossil machine stack when grabbed out of the machine
this.fossilInventory.removeAt(fossilInventory.size - 1)
world.playSound(null, analyzerPos, CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_FOSSIL, SoundCategory.BLOCKS)
this.updateFossilType(world)
this.syncToClient(world)
@@ -164,19 +166,17 @@ class FossilMultiblockStructure (
// Check if the player is holding a fossil and if so insert it into the machine.
if (Fossils.isFossilIngredient(stack)) {
if(!this.isRunning() && this.createdPokemon == null) {
if (!this.isRunning() && !this.hasCreatedPokemon) {
if (fossilInventory.size > Cobblemon.config.maxInsertedFossilItems) {
return ActionResult.FAIL
}
val copyFossilStack = stack.copyWithCount(1)
if (!player.isCreative) {
stack?.decrement(1)
}
fossilOwnerUUID = player.uuid
fossilInventory.add(copyFossilStack)
if(!world.isClient) {
if (player is ServerPlayerEntity) {
val copyFossilStack = stack.copyWithCount(1)
if (!player.isCreative) {
stack?.decrement(1)
}
fossilOwnerUUID = player.uuid
fossilInventory.add(copyFossilStack)
this.updateFossilType(world)
world.playSound(null, analyzerPos, CobblemonSounds.FOSSIL_MACHINE_INSERT_FOSSIL, SoundCategory.BLOCKS)
this.syncToClient(world)
@@ -188,7 +188,11 @@ class FossilMultiblockStructure (
// Check if the player is holding a natural material and if so, feed it to the machine.
if (NaturalMaterials.isNaturalMaterial(stack)) {
if (!this.isRunning() && this.createdPokemon == null && this.organicMaterialInside < MATERIAL_TO_START && insertOrganicMaterial(ItemStack(stack.item, 1), world)) {
if (player is ServerPlayerEntity
&& !this.isRunning()
&& !this.hasCreatedPokemon
&& this.organicMaterialInside < MATERIAL_TO_START
&& insertOrganicMaterial(ItemStack(stack.item, 1), world)) {
this.lastInteraction = world.time
if (!player.isCreative) {
val returnItem = NaturalMaterials.getReturnItem(stack)
@@ -220,6 +224,7 @@ class FossilMultiblockStructure (
entity.setPosition(fixedPosition.toCenterPos().subtract(0.0, 0.5, 0.0))
// TODO: Find a correct way to set the new entity's Yaw rotation. (Face away from the machine)
if (world.spawnEntity(entity)) {
CobblemonEvents.FOSSIL_REVIVED.post(FossilRevivedEvent(pokemon, null))
return true
} else {
Cobblemon.LOGGER.warn("Couldn't spawn resurrected Pokémon for some reason")
@@ -271,7 +276,7 @@ class FossilMultiblockStructure (
return 0
}
if(monitorPos == pos) {
if(createdPokemon != null) {
if(hasCreatedPokemon) {
return 15
}
if(!isRunning()) {
@@ -287,13 +292,13 @@ class FossilMultiblockStructure (
override fun onTriggerEvent(state: BlockState?, world: ServerWorld?, pos: BlockPos?, random: Random?) {
// instantiate the pokemon as a new entity and spawn it at the location of the machine
if(this.protectionTime <= 0) {
val wildPokemon: Pokemon = this.createdPokemon ?: return
val wildPokemon: Pokemon = if (hasCreatedPokemon) resultingFossil?.result?.create() ?: return else return
val direction = state?.get(HorizontalFacingBlock.FACING)?.opposite
if(pos != null && direction != null && world != null) {
val success = this.spawn(world, pos, direction, wildPokemon)
if(success) {
this.fossilState.growthState = "Taken"
this.createdPokemon = null
this.hasCreatedPokemon = false
this.fossilOwnerUUID = null
this.protectionTime = -1
world.playSound(null, tankBasePos, CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_POKEMON, SoundCategory.BLOCKS)
@@ -310,9 +315,9 @@ class FossilMultiblockStructure (
val analyzerEntity = world.getBlockEntity(analyzerPos) as? MultiblockEntity
val tankBaseEntity = world.getBlockEntity(tankBasePos) as? MultiblockEntity
val tankTopEntity = world.getBlockEntity(tankBasePos.up()) as? MultiblockEntity
val state = world.getBlockState(tankBaseEntity?.pos)
val direction = state.get(HorizontalFacingBlock.FACING).getOpposite()
val wildPokemon: Pokemon? = this.createdPokemon
val tankBaseBlockState = world.getBlockState(tankBaseEntity?.pos)
val direction = tankBaseBlockState.get(HorizontalFacingBlock.FACING).opposite
val wildPokemon: Pokemon? = if(hasCreatedPokemon) resultingFossil?.result?.create() else null
monitorEntity?.multiblockStructure = null
analyzerEntity?.multiblockStructure = null
@@ -372,7 +377,7 @@ class FossilMultiblockStructure (
world.playSound(null, tankBasePos, CobblemonSounds.FOSSIL_MACHINE_UNPROTECTED, SoundCategory.BLOCKS)
}
if (this.createdPokemon != null) {
if (this.hasCreatedPokemon) {
return
}
@@ -401,10 +406,7 @@ class FossilMultiblockStructure (
if (this.timeRemaining == 0) {
world.playSound(null, tankBasePos, CobblemonSounds.FOSSIL_MACHINE_FINISHED, SoundCategory.BLOCKS)
fossilInventory.clear()
this.resultingFossil?.let {
this.createdPokemon = it.result.create()
}
this.hasCreatedPokemon = true
if(this.fossilOwnerUUID != null) {
protectionTime = PROTECTION_TIME
}
@@ -475,20 +477,26 @@ class FossilMultiblockStructure (
val upperTankPos = tankBasePos.up()
val analyzerState = world.getBlockState(analyzerPos)
val tankState = world.getBlockState(tankBasePos.up())
world.setBlockState(analyzerPos, analyzerState.with(FossilAnalyzerBlock.ON, timeRemaining >= 0))
world.setBlockState(upperTankPos, tankState.with(RestorationTankBlock.ON, timeRemaining >= 0))
if (analyzerState.contains(FossilAnalyzerBlock.ON)) {
world.setBlockState(analyzerPos, analyzerState.with(FossilAnalyzerBlock.ON, timeRemaining >= 0))
}
if (tankState.contains(RestorationTankBlock.ON)) {
world.setBlockState(upperTankPos, tankState.with(RestorationTankBlock.ON, timeRemaining >= 0))
}
}
fun updateProgress(world: World) {
val screenID = if(protectionTime > 0F ) {
MonitorBlock.MonitorScreen.GREEN_PROGRESS_9
} else if (timeRemaining <= 0) {
MonitorBlock.MonitorScreen.OFF
} else {
getProgressScreen((TIME_TO_TAKE - timeRemaining) / TIME_PER_STAGE)
}
val monitorState = world.getBlockState(monitorPos)
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, screenID))
if (monitorState.contains(MonitorBlock.SCREEN)) {
val screenID = if (protectionTime > 0F) {
MonitorBlock.MonitorScreen.GREEN_PROGRESS_9
} else if (timeRemaining <= 0) {
MonitorBlock.MonitorScreen.OFF
} else {
getProgressScreen((TIME_TO_TAKE - timeRemaining) / TIME_PER_STAGE)
}
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, screenID))
}
}
fun getProgressScreen(progress:Int) : MonitorBlock.MonitorScreen {
@@ -603,9 +611,7 @@ class FossilMultiblockStructure (
result.putString(DataKeys.INSERTED_FOSSIL, this.resultingFossil!!.asString())
}
if (this.createdPokemon != null) {
result.put(DataKeys.CREATED_POKEMON, createdPokemon!!.saveToNBT(NbtCompound()))
}
result.putBoolean(DataKeys.HAS_CREATED_POKEMON, hasCreatedPokemon)
return result
}
@@ -654,7 +660,10 @@ class FossilMultiblockStructure (
}
if (nbt.contains(DataKeys.CREATED_POKEMON)) {
result.createdPokemon = Pokemon.loadFromNBT(nbt.getCompound(DataKeys.CREATED_POKEMON))
// migration of instances that saved the created pokeon in the nbt
result.hasCreatedPokemon = true
} else if (nbt.contains(DataKeys.HAS_CREATED_POKEMON)){
result.hasCreatedPokemon = nbt.getBoolean(DataKeys.HAS_CREATED_POKEMON)
}
result.fillLevel = result.organicMaterialInside * 8 / MATERIAL_TO_START
return result
@@ -62,6 +62,46 @@ object CobblemonBakingOverrides {
cobblemonModel("restoration_tank_connector", "none")
)
val COARSE_MULCH = registerOverride(
cobblemonResource("block/coarse_mulch"),
cobblemonModel("coarse_mulch", "none")
)
val GROWTH_MULCH = registerOverride(
cobblemonResource("block/growth_mulch"),
cobblemonModel("growth_mulch", "none")
)
val HUMID_MULCH = registerOverride(
cobblemonResource("block/humid_mulch"),
cobblemonModel("humid_mulch", "none")
)
val LOAMY_MULCH = registerOverride(
cobblemonResource("block/loamy_mulch"),
cobblemonModel("loamy_mulch", "none")
)
val PEAT_MULCH = registerOverride(
cobblemonResource("block/peat_mulch"),
cobblemonModel("peat_mulch", "none")
)
val RICH_MULCH = registerOverride(
cobblemonResource("block/rich_mulch"),
cobblemonModel("rich_mulch", "none")
)
val SANDY_MULCH = registerOverride(
cobblemonResource("block/sandy_mulch"),
cobblemonModel("sandy_mulch", "none")
)
val SURPRISE_MULCH = registerOverride(
cobblemonResource("block/surprise_mulch"),
cobblemonModel("surprise_mulch", "none")
)
fun registerOverride(modelLocation: Identifier, modelIdentifier: ModelIdentifier): BakingOverride {
val result = BakingOverride(modelLocation, modelIdentifier)
models.add(result)
@@ -15,9 +15,6 @@ import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import net.minecraft.client.MinecraftClient
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.util.math.RotationAxis.NEGATIVE_X
import net.minecraft.util.math.RotationAxis.POSITIVE_X
import net.minecraft.util.math.RotationAxis.POSITIVE_Y
object SpawnSnowstormParticleHandler : ClientNetworkPacketHandler<SpawnSnowstormParticlePacket> {
override fun handle(packet: SpawnSnowstormParticlePacket, client: MinecraftClient) {
@@ -10,16 +10,20 @@ package com.cobblemon.mod.common.client.particle
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunction
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies.species
import com.cobblemon.mod.common.api.snowstorm.BedrockParticleEffect
import com.cobblemon.mod.common.api.snowstorm.ParticleEmitterAction
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.particle.SnowstormParticleEffect
import com.cobblemon.mod.common.util.math.geometry.transformDirection
import kotlin.random.Random
import net.minecraft.client.MinecraftClient
import net.minecraft.client.particle.NoRenderParticle
import net.minecraft.client.util.ParticleUtil.spawnParticle
import net.minecraft.client.world.ClientWorld
import net.minecraft.entity.Entity
import net.minecraft.util.math.Vec3d
@@ -48,12 +52,22 @@ class ParticleStorm(
.addFunction("entity_height") { DoubleValue(entity.boundingBox.yLength) }
.addFunction("entity_size") { DoubleValue(entity.boundingBox.run { if (xLength > yLength) xLength else yLength }) }
.addFunction("entity_radius") { DoubleValue(entity.boundingBox.run { if (xLength > yLength) xLength else yLength } / 2) }
.addFunction("entity_scale") {
val pokeEntity = entity as? PokemonEntity
val pokemon = pokeEntity?.pokemon
//Use form data if available, species as fall back
val baseScale = pokemon?.form?.baseScale ?: pokemon?.species?.baseScale ?: 1.0F
val pokemonScale = pokemon?.scaleModifier ?: 1.0F
val entityScale = pokeEntity?.scaleFactor ?: 1.0F
DoubleValue(baseScale * pokemonScale * entityScale)
}
// TODO replace with a generified call to if (entity is MoLangEntity) entity.applyVariables(env) or w/e
runtime.environment.setSimpleVariable("entity_width", DoubleValue(entity.boundingBox.xLength))
runtime.environment.setSimpleVariable("entity_height", DoubleValue(entity.boundingBox.yLength))
val longerDiameter = entity.boundingBox.run { if (xLength > yLength) xLength else yLength }
runtime.environment.setSimpleVariable("entity_size", DoubleValue(longerDiameter))
runtime.environment.setSimpleVariable("entity_radius", DoubleValue(longerDiameter / 2))
runtime.environment.setSimpleVariable("entity_scale", DoubleValue((entity as? PokemonEntity)?.scaleFactor ?: 1.0))
}
MinecraftClient.getInstance().particleManager.addParticle(this)
}
@@ -118,7 +118,7 @@ class SnowstormParticle(
init {
setVelocity(initialVelocity.x, initialVelocity.y, initialVelocity.z)
angle = storm.effect.particle.rotation.getInitialRotation(storm.runtime).toFloat()
angle = -storm.effect.particle.rotation.getInitialRotation(storm.runtime).toFloat()
prevAngle = angle
angularVelocity = storm.effect.particle.rotation.getInitialAngularVelocity(storm.runtime)
velocityMultiplier = 1F
@@ -256,24 +256,20 @@ class SnowstormParticle(
setParticleAgeInRuntime()
storm.effect.curves.forEach { it.apply(storm.runtime) }
storm.runtime.execute(storm.effect.particle.updateExpressions)
angularVelocity += storm.effect.particle.rotation.getAngularAcceleration(storm.runtime, angularVelocity) / 20
angularVelocity = storm.effect.particle.rotation.getAngularVelocity(storm.runtime, -angle.toDouble(), angularVelocity) / 20
if (age > maxAge || storm.runtime.resolveBoolean(storm.effect.particle.killExpression)) {
if (age >= maxAge || storm.runtime.resolveBoolean(storm.effect.particle.killExpression)) {
runExpirationEvents()
markDead()
return
} else {
val acceleration = storm.effect.particle.motion.getAcceleration(
storm.runtime,
Vec3d(velocityX, velocityY, velocityZ).multiply(20.0) // Uses blocks per second, not blocks per tick
).multiply(1 / 20.0).multiply(1 / 20.0) // blocks per second per second -> blocks per tick per tick
velocityX += acceleration.x
velocityY += acceleration.y
velocityZ += acceleration.z
val velocity = storm.effect.particle.motion.getVelocity(storm.runtime, this, Vec3d(velocityX, velocityY, velocityZ))
velocityX = velocity.x
velocityY = velocity.y
velocityZ = velocity.z
prevAngle = angle
angle = prevAngle + angularVelocity.toFloat()
// Subtract because Bedrock particles are counter-clockwise and Java Edition is clockwise.
angle = prevAngle - angularVelocity.toFloat()
}
viewDirection = storm.effect.particle.viewDirection.getDirection(
@@ -16,6 +16,7 @@ class BerryBlockEntityRenderState : BerryBlockEntity.RenderState {
override var needsRebuild = true
val vbo: VertexBuffer = VertexBuffer(VertexBuffer.Usage.STATIC)
var vboLightLevel: Int = 0
var drawVbo: Boolean = false
override fun close() {
vbo.close()
@@ -23,6 +23,7 @@ import net.minecraft.client.gl.ShaderProgram
import net.minecraft.client.gl.VertexBuffer
import net.minecraft.client.render.GameRenderer
import net.minecraft.client.render.LightmapTextureManager
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.Tessellator
import net.minecraft.client.render.VertexConsumerProvider
import net.minecraft.client.render.VertexFormat
@@ -33,6 +34,7 @@ import net.minecraft.client.util.math.MatrixStack
import net.minecraft.util.math.Box
import net.minecraft.util.math.Vec3d
import org.joml.Matrix4f
import org.joml.Vector3f
class BerryBlockRenderer(private val context: BlockEntityRendererFactory.Context) : BlockEntityRenderer<BerryBlockEntity> {
@@ -45,33 +47,88 @@ class BerryBlockRenderer(private val context: BlockEntityRendererFactory.Context
override fun render(entity: BerryBlockEntity, tickDelta: Float, matrices: MatrixStack, vertexConsumers: VertexConsumerProvider, light: Int, overlay: Int) {
if (!isInRenderDistance(entity, entity.pos.toVec3d())) return
val blockState = entity.cachedState
val age = blockState.get(BerryBlock.AGE)
if (age <= BerryBlock.MATURE_AGE) {
return
}
if (entity.renderState == null) {
entity.renderState = BerryBlockEntityRenderState()
}
val renderState = entity.renderState as BerryBlockEntityRenderState
if (renderState.needsRebuild || renderState.vboLightLevel != light) {
renderToBuffer(entity, light, overlay, renderState.vbo)
renderToBuffer(entity, light, overlay, renderState)
renderState.vboLightLevel = light
(entity.renderState as BerryBlockEntityRenderState).needsRebuild = false
}
if (renderState.drawVbo) {
matrices.push()
CobblemonRenderLayers.BERRY_LAYER.startDrawing()
renderState.vbo.bind()
renderState.vbo.draw(
matrices.peek().positionMatrix.mul(RenderSystem.getModelViewMatrix()),
RenderSystem.getProjectionMatrix(),
GameRenderer.getRenderTypeCutoutProgram()
)
VertexBuffer.unbind()
CobblemonRenderLayers.BERRY_LAYER.endDrawing()
matrices.pop()
}
drawMulch(matrices, vertexConsumers, entity, light, overlay)
}
private fun drawMulch(
matrices: MatrixStack,
vertexConsumers: VertexConsumerProvider,
entity: BerryBlockEntity,
light: Int,
overlay: Int
) {
matrices.push()
CobblemonRenderLayers.BERRY_LAYER.startDrawing()
renderState.vbo.bind()
renderState.vbo.draw(
matrices.peek().positionMatrix.mul(RenderSystem.getModelViewMatrix()),
RenderSystem.getProjectionMatrix(),
GameRenderer.getRenderTypeCutoutProgram()
)
VertexBuffer.unbind()
CobblemonRenderLayers.BERRY_LAYER.endDrawing()
//Mulch is rendered on a different layer than the actual berries so
val mulchBuf = vertexConsumers.getBuffer(RenderLayer.getCutout())
val model = entity.mulchVariant.model
model?.let {
it.getModel().getQuads(entity.cachedState, null, entity.world?.random).forEach { quad ->
mulchBuf.quad(matrices.peek(), quad, 1F, 1F, 1F, light, overlay)
}
}
matrices.pop()
}
fun renderToBuffer(entity: BerryBlockEntity, light: Int, overlay: Int, buffer: VertexBuffer) {
fun renderToBuffer(entity: BerryBlockEntity, light: Int, overlay: Int, renderState: BerryBlockEntityRenderState) {
if (entity.cachedState.get(BerryBlock.AGE) == 0) {
renderBabyToBuffer(entity, light, overlay, renderState.vbo)
renderState.drawVbo = true
}
else if (entity.cachedState.get(BerryBlock.AGE) > BerryBlock.MATURE_AGE){
renderAdultToBuffer(entity, light, overlay, renderState.vbo)
renderState.drawVbo = true
}
else {
renderState.drawVbo = false
}
}
fun renderBabyToBuffer(entity: BerryBlockEntity, light: Int, overlay: Int, buffer: VertexBuffer) {
val bufferBuilder = Tessellator.getInstance().buffer
bufferBuilder.begin(CobblemonRenderLayers.BERRY_LAYER.drawMode, CobblemonRenderLayers.BERRY_LAYER.vertexFormat)
val berry = entity.berry() ?: return
val model = BerryModelRepository.modelOf(berry.fruitModelIdentifier) ?: return
val pos = berry.stageOnePositioning.position
model.setPosition(Axis.X_AXIS.ordinal, pos.x.toFloat())
model.setPosition(Axis.Y_AXIS.ordinal, pos.y.toFloat())
model.setPosition(Axis.Z_AXIS.ordinal, pos.z.toFloat())
val rot = berry.stageOnePositioning.rotation
model.setAngles(
Math.toRadians(180 - rot.x).toFloat(),
Math.toRadians(180 + rot.y).toFloat(),
Math.toRadians(rot.z).toFloat()
)
model.render(MatrixStack(), bufferBuilder, light, overlay)
val bufferBuilderFinal = bufferBuilder.end()
buffer.bind()
buffer.upload(bufferBuilderFinal)
VertexBuffer.unbind()
}
fun renderAdultToBuffer(entity: BerryBlockEntity, light: Int, overlay: Int, buffer: VertexBuffer) {
val blockState = entity.cachedState
val age = blockState.get(BerryBlock.AGE)
if (age <= BerryBlock.MATURE_AGE) {
@@ -61,17 +61,17 @@ class RestorationTankRenderer(ctx: BlockEntityRendererFactory.Context) : BlockEn
matrices.pop()
}
val fillLevel = struct.fillLevel
if (fillLevel == 0 && struct.createdPokemon == null) {
if (fillLevel == 0 && !struct.hasCreatedPokemon) {
return
}
if (struct.isRunning() or (struct.createdPokemon != null)) renderFetus(entity, tickDelta, matrices, vertexConsumers, light, overlay)
if (struct.isRunning() or (struct.hasCreatedPokemon)) renderFetus(entity, tickDelta, matrices, vertexConsumers, light, overlay)
matrices.push()
val transparentBuffer = vertexConsumers.getBuffer(RenderLayer.getTranslucent())
val fluidModel = if (struct.isRunning()) FLUID_MODELS[8]
else if (struct.createdPokemon != null) FLUID_MODELS[7]
else if (struct.hasCreatedPokemon) FLUID_MODELS[7]
else FLUID_MODELS[fillLevel.coerceAtMost(FLUID_MODELS.size - 1) - 1]
fluidModel.getQuads(entity.cachedState, null, entity.world?.random).forEach { quad ->
transparentBuffer?.quad(matrices.peek(), quad, 0.75f, 0.75f, 0.75f, light, OverlayTexture.DEFAULT_UV)
@@ -37,7 +37,7 @@ class JsonPose<T : Entity>(model: PoseableEntityModel<T>, json: JsonObject) {
it.environment.getQueryStruct().addFunctions(model.functions.functions)
}
val condition: ExpressionLike = json.singularToPluralList("condition").get("condition")?.normalizeToArray()?.map { it.asString }?.asExpressionLike() ?: "true".asExpressionLike()
val condition: ExpressionLike = json.singularToPluralList("condition").get("conditions")?.normalizeToArray()?.map { it.asString }?.asExpressionLike() ?: "true".asExpressionLike()
val poseName = json.get("poseName")?.asString ?: "pose"
val poseTypes = (json.get("poseTypes")?.asJsonArray?.map { name ->
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.client.render.models.blockbench
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.entity.Entity
/**
* A storage of locator information for a model, attached to its [joint].
@@ -68,20 +69,45 @@ class LocatorAccess(
* Updates all of the locator states with the position at this current frame.
* This is the same logic as ModelPart uses, that's why we reuse ModelPart#rotate.
*/
fun update(matrixStack: MatrixStack, state: MutableMap<String, MatrixWrapper>) {
fun update(matrixStack: MatrixStack, entity: Entity, scale: Float, state: MutableMap<String, MatrixWrapper>, isRoot: Boolean = false) {
matrixStack.push()
joint.transform(matrixStack)
if (isRoot) {
matrixStack.push()
matrixStack.scale(-1F, -1F, 1F)
state.getOrPut("root") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
// Put in an approximation of the target locator. If the model has one defined,
// this will be overridden.
matrixStack.push()
matrixStack.translate(0.0, -entity.boundingBox.yLength / 2.0 / scale, -entity.width * 0.6 / scale)
matrixStack.scale(-1F, -1F, 1F)
state.getOrPut("target") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
state.getOrPut("special_attack") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
// If we have the entity, put in a "middle" locator for center of mass
// this will be overridden.
matrixStack.push()
matrixStack.translate(0.0, -entity.boundingBox.yLength / 2.0 / scale, 0.0)
matrixStack.scale(-1F, -1F, 1F)
state.getOrPut("middle") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
}
for ((name, locator) in locators) {
matrixStack.push()
locator.transform(matrixStack)
matrixStack.scale(1F, -1F, 1F)
matrixStack.scale(-1F, -1F, 1F)
state.getOrPut(name) { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
}
children.forEach {
it.update(matrixStack, state)
it.update(matrixStack, entity, scale, state, isRoot = false)
}
matrixStack.pop()
@@ -261,6 +261,41 @@ abstract class PoseableEntityModel<T : Entity>(
)
)
}
.addFunction("bedrock_primary_quirk") { params ->
val animationGroup = params.getString(0)
val animationNames = params.get<MoValue>(1)?.let { if (it is ArrayStruct) it.map.values.map { it.asString() } else listOf(it.asString()) } ?: listOf()
val minSeconds = params.getDoubleOrNull(2) ?: 8F
val maxSeconds = params.getDoubleOrNull(3) ?: 30F
val loopTimes = params.getDoubleOrNull(4)?.toInt() ?: 1
val excludedLabels = mutableSetOf<String>()
var curve: WaveFunction = { t ->
if (t < 0.1) {
t * 10
} else if (t < 0.9) {
1F
} else {
1F
}
}
for (index in 5 until params.params.size) {
val param = params.get<MoValue>(index)
if (param is ObjectValue<*>) {
curve = param.obj as WaveFunction
continue
}
val label = params.getString(index) ?: continue
excludedLabels.add(label)
}
ObjectValue(
quirk(
secondsBetweenOccurrences = minSeconds.toFloat() to maxSeconds.toFloat(),
condition = { true },
loopTimes = 1..loopTimes,
animation = { PrimaryAnimation(bedrockStateful(animationGroup, animationNames.random()), excludedLabels = excludedLabels, curve = curve) }
)
)
}
@Transient
val runtime = MoLangRuntime().setup().setupClient().also { it.environment.getQueryStruct().addFunctions(functions.functions) }
@@ -788,7 +823,6 @@ abstract class PoseableEntityModel<T : Entity>(
matrixStack.push()
matrixStack.scale(-1F, -1F, 1F)
scale = entity.pokemon.form.baseScale * entity.pokemon.scaleModifier * (entity.delegate as PokemonClientDelegate).entityScaleModifier
matrixStack.scale(scale, scale, scale)
} else if (entity is EmptyPokeBallEntity) {
matrixStack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(entity.yaw))
@@ -803,27 +837,14 @@ abstract class PoseableEntityModel<T : Entity>(
matrixStack.scale(1F, -1F, 1F)
}
matrixStack.push()
matrixStack.scale(1F, -1F, 1F)
val states = state.locatorStates
states.getOrPut("root") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
if (isForLivingEntityRenderer) {
// Standard living entity offset, only God knows why Mojang did this.
matrixStack.translate(0.0, -1.5, 0.0)
}
// If we have the entity, put in an approximation of the target locator. If the model has one defined,
// this will be overridden.
matrixStack.push()
matrixStack.translate(0.0, -entity.boundingBox.yLength / 2.0 / scale + 1.5F, -entity.width * 0.6 / scale)
matrixStack.scale(1F, -1F, 1F)
states.getOrPut("target") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
states.getOrPut("special_attack") { MatrixWrapper() }.updateMatrix(matrixStack.peek().positionMatrix)
matrixStack.pop()
locatorAccess.update(matrixStack, states)
locatorAccess.update(matrixStack, entity, scale, states, isRoot = true)
}
fun ModelPart.translation(
@@ -135,6 +135,7 @@ abstract class PoseableEntityState<T : Entity> : Schedulable {
val storm = ParticleStorm(
effect = effect,
entity = entity,
matrixWrapper = matrixWrapper,
world = world,
runtime = particleRuntime,
@@ -39,6 +39,7 @@ import com.google.gson.annotations.SerializedName
import com.google.gson.reflect.TypeToken
import java.lang.reflect.Type
import java.util.function.Supplier
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
/**
@@ -49,7 +50,8 @@ import net.minecraft.util.math.Vec3d
* @author Hiroku
* @since August 7th, 2022
*/
class JsonPokemonPoseableModel(override val rootPart: Bone) : PokemonPoseableModel(), HeadedFrame {
class JsonPokemonPoseableModel(rootPart: Bone) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = (rootPart as ModelPart).children.entries.first().let { rootPart.registerChildWithAllChildren(it.key) }
companion object {
val gson = GsonBuilder()
.setPrettyPrinting()
@@ -130,6 +132,7 @@ class JsonPokemonPoseableModel(override val rootPart: Bone) : PokemonPoseableMod
override fun createInstance(type: Type): JsonPokemonPoseableModel {
return JsonPokemonPoseableModel(modelPart!!).also {
model = it
modelPart as ModelPart
it.loadAllNamedChildren(modelPart!!)
}
}
@@ -0,0 +1,62 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class SmeargleModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, BipedFrame {
override val rootPart = root.registerChildWithAllChildren("smeargle")
override val head = getPart("head")
/* No arm swinging because it's holding its tail */
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 1.29F
override var portraitTranslation = Vec3d(-0.03, 0.96, 0.0)
override var profileScale = 0.67F
override var profileTranslation = Vec3d(0.05, 0.8, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
//override val cryAnimation = CryProvider { _, _ -> bedrockStateful("smeargle", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("smeargle", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES + PoseType.SLEEP,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("smeargle", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("smeargle", "ground_idle"),
BipedWalkAnimation(this, periodMultiplier = 0.6F, amplitudeMultiplier = 0.9F)
)
)
}
}
@@ -47,7 +47,6 @@ class ShedinjaModel (root: ModelPart) : PokemonPoseableModel() {
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STAND,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
idleAnimations = arrayOf(
bedrock("shedinja", "ground_idle")
@@ -20,7 +20,7 @@ import net.minecraft.util.math.Vec3d
class WailordModel(root: ModelPart) : PokemonPoseableModel() {
override val rootPart = root.registerChildWithAllChildren("wailord")
override var portraitScale = 0.45F
override var portraitTranslation = Vec3d(-0.38, 0.8, 0.0)
override var portraitTranslation = Vec3d(-0.38, 0.8, 6.69)
override var profileScale = 0.25F
override var profileTranslation = Vec3d(0.0, 1.2, -10.0)
@@ -36,6 +36,7 @@ class ConkeldurrModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, B
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("conkeldurr", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("conkeldurr", "blink") }
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFr
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.ModelFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -40,6 +41,8 @@ class GolettModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Biped
lateinit var walk: PokemonPose
lateinit var sleep: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("golett", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("golett", "blink") }
standing = registerPose(
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntitySt
import com.cobblemon.mod.common.client.render.models.blockbench.animation.StatefulAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.ModelFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -33,6 +34,8 @@ class GolurkModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
lateinit var walk: PokemonPose
lateinit var sleep: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("golurk", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("golurk", "blink") }
@@ -21,7 +21,7 @@ class TyrantrumModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val head = getPart("head")
override var portraitTranslation = Vec3d(-0.86, 2.0, 0.0)
override var portraitTranslation = Vec3d(-0.86, 2.0, 5.0)
override var portraitScale = 0.59F
override var profileTranslation = Vec3d(0.02, 1.28, -10.0)
@@ -714,6 +714,7 @@ object PokemonModelRepository : VaryingModelRepository<PokemonEntity, PokemonPos
inbuilt("rowlet_hisui_bias", ::RowletHisuiBiasModel)
inbuilt("dartrix_hisui_bias", ::DartrixHisuiBiasModel)
inbuilt("decidueye_hisuian", ::DecidueyeHisuianModel)
inbuilt("smeargle", ::SmeargleModel)
}
override fun loadJsonPoser(json: String): (Bone) -> PokemonPoseableModel {
@@ -24,7 +24,6 @@ import com.mojang.brigadier.context.CommandContext
import net.minecraft.server.command.CommandManager
import net.minecraft.server.command.CommandManager.literal
import net.minecraft.server.command.ServerCommandSource
import net.minecraft.text.Text
/**
* Spawn Pokemon From Surrounding Pool
@@ -84,14 +83,15 @@ object SpawnPokemonFromPool {
val spawnAction = result.second.doSpawn(ctx = result.first)
spawnAction.future.thenApply {
if (it is EntitySpawnResult) {
for (entity in it.entities) {
player.sendMessage(commandLang("spawnpokemonfrompool.success", entity.displayName).green())
spawnAction.future
.thenApply {
if (it is EntitySpawnResult) {
for (entity in it.entities) {
player.sendMessage(commandLang("spawnpokemonfrompool", entity.displayName).green())
}
}
}
}
spawnAction.complete()
spawnsTriggered++
}
@@ -15,6 +15,7 @@ import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.item.ability.AbilityChanger
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker.after
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.scheduling.taskBuilder
import com.cobblemon.mod.common.api.text.green
@@ -25,10 +26,13 @@ import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
import com.cobblemon.mod.common.net.messages.client.animation.PlayPoseableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.trade.ActiveTrade
import com.cobblemon.mod.common.trade.DummyTradeParticipant
import com.cobblemon.mod.common.trade.PlayerTradeParticipant
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.toPokemon
import com.google.gson.GsonBuilder
@@ -61,6 +65,22 @@ object TestCommand {
}
try {
val player = context.source.entity as ServerPlayerEntity
val evolutionEntity = GenericBedrockEntity(world = player.world)
evolutionEntity?.apply {
category = cobblemonResource("evolution")
colliderHeight = 1.5F
colliderWidth = 1.5F
scale = 1F
syncAge = true // Otherwise particle animation will be starting from zero even if you come along partway through
setPosition(player.x, player.y, player.z + 4)
}
player.world.spawnEntity(evolutionEntity)
after(seconds = 0.5F) {
player.sendPacket(PlayPoseableAnimationPacket(evolutionEntity.id, setOf("evolution:animation.evolution.evolution"), emptySet()))
}
// readBerryDataFromCSV()
// this.testClosestBattle(context)
@@ -171,9 +171,6 @@ class CobblemonConfig {
@NodeCategory(Category.Spawning)
var baseApricornTreeGenerationChance = 0.1F
@NodeCategory(Category.Pokemon)
var ninjaskCreatesShedinja = true
@NodeCategory(Category.Pokemon)
var displayEntityLevelLabel = true
@@ -20,6 +20,7 @@ import com.cobblemon.mod.common.api.net.serializers.StringSetDataSerializer
import com.cobblemon.mod.common.api.net.serializers.Vec3DataSerializer
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokeball.catching.CaptureContext
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.scheduling.Schedulable
@@ -57,6 +58,7 @@ import net.minecraft.network.packet.s2c.play.EntitySpawnS2CPacket
import net.minecraft.particle.ParticleTypes
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.sound.SoundEvents
import net.minecraft.util.Identifier
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.hit.EntityHitResult
import net.minecraft.util.hit.HitResult
@@ -189,7 +191,7 @@ class EmptyPokeBallEntity : ThrownItemEntity, Poseable, WaterDragModifier, Sched
val owner = owner
if (!pokemonEntity.pokemon.isWild()) {
owner?.sendMessage(lang("capture.not_wild", pokemonEntity.pokemon.species.translatedName).red())
owner?.sendMessage(lang("capture.not_wild", pokemonEntity.exposedSpecies.translatedName).red())
return drop()
}
@@ -204,7 +206,7 @@ class EmptyPokeBallEntity : ThrownItemEntity, Poseable, WaterDragModifier, Sched
val hitBattlePokemon = hitActor?.activePokemon?.find { it.battlePokemon?.effectedPokemon?.entity == pokemonEntity }
if (throwerActor == null) {
owner.sendMessage(lang("capture.in_battle", pokemonEntity.pokemon.species.translatedName).red())
owner.sendMessage(lang("capture.in_battle", pokemonEntity.exposedSpecies.translatedName).red())
return drop()
}
@@ -230,13 +232,13 @@ class EmptyPokeBallEntity : ThrownItemEntity, Poseable, WaterDragModifier, Sched
"capture.attempted_capture",
throwerActor.getName(),
pokeBall.item().name,
pokemonEntity.pokemon.species.translatedName
pokemonEntity.exposedSpecies.translatedName
).yellow()
)
battle.sendUpdate(BattleCaptureStartPacket(pokeBall.name, aspects, hitBattlePokemon.getPNX()))
throwerActor.forceChoose(ForcePassActionResponse())
} else if (pokemonEntity.isBusy) {
owner?.sendMessage(lang("capture.busy", pokemonEntity.pokemon.species.translatedName).red())
owner?.sendMessage(lang("capture.busy", pokemonEntity.exposedSpecies.translatedName).red())
return drop()
} else if (owner is ServerPlayerEntity && BattleRegistry.getBattleByParticipatingPlayer(owner) != null) {
owner.sendMessage(lang("you_in_battle").red())
@@ -20,9 +20,9 @@ import com.cobblemon.mod.common.api.events.pokemon.ShoulderMountEvent
import com.cobblemon.mod.common.api.interaction.PokemonEntityInteraction
import com.cobblemon.mod.common.api.net.serializers.PoseTypeDataSerializer
import com.cobblemon.mod.common.api.net.serializers.StringSetDataSerializer
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeature
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.feature.StringSpeciesFeature
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.reactive.ObservableSubscription
@@ -104,11 +104,8 @@ import net.minecraft.sound.SoundEvents
import net.minecraft.text.Text
import net.minecraft.text.TextContent
import net.minecraft.util.ActionResult
import net.minecraft.util.Colors
import net.minecraft.util.DyeColor
import net.minecraft.util.Hand
import net.minecraft.util.Identifier
import net.minecraft.util.Util
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Box
import net.minecraft.util.math.Vec3d
@@ -120,7 +117,7 @@ import java.util.*
@Suppress("unused")
open class PokemonEntity(
world: World,
pokemon: Pokemon = Pokemon(),
pokemon: Pokemon = Pokemon().apply { isClient = world.isClient },
type: EntityType<out PokemonEntity> = CobblemonEntities.POKEMON,
) : TameableShoulderEntity(type, world), Poseable, Shearable, Schedulable {
companion object {
@@ -162,6 +159,7 @@ open class PokemonEntity(
var pokemon: Pokemon = pokemon
set(value) {
value.isClient = this.world.isClient
field = value
delegate.changePokemon(value)
stepHeight = behaviour.moving.stepHeight
@@ -496,15 +494,15 @@ open class PokemonEntity(
entityId = id // Doesn't really matter on the entity
)
} else {
pokemon = Pokemon()
pokemon = this.createSidedPokemon()
health = 0F
}
} else {
pokemon = try {
Pokemon().loadFromNBT(nbt.getCompound(DataKeys.POKEMON))
this.createSidedPokemon().loadFromNBT(nbt.getCompound(DataKeys.POKEMON))
} catch (_: InvalidSpeciesException) {
health = 0F
Pokemon()
this.createSidedPokemon()
}
}
@@ -615,129 +613,152 @@ open class PokemonEntity(
override fun interactMob(player: PlayerEntity, hand: Hand) : ActionResult {
val itemStack = player.getStackInHand(hand)
val colorFeatureType = SpeciesFeatures.getFeaturesFor(pokemon.species).find { it is ChoiceSpeciesFeatureProvider && DataKeys.CAN_BE_COLORED in it.keys }
val colorFeature = pokemon.getFeature<StringSpeciesFeature>(DataKeys.CAN_BE_COLORED)
if (itemStack.isOf(Items.SHEARS) && this.isShearable) {
this.sheared(SoundCategory.PLAYERS)
this.emitGameEvent(GameEvent.SHEAR, player)
itemStack.damage(1, player) { it.sendToolBreakStatus(hand) }
return ActionResult.SUCCESS
}
else if (itemStack.isOf(Items.BUCKET)) {
if (pokemon.getFeature<FlagSpeciesFeature>(DataKeys.CAN_BE_MILKED) != null) {
player.playSound(SoundEvents.ENTITY_GOAT_MILK, 1.0f, 1.0f)
val milkBucket = ItemUsage.exchangeStack(itemStack, player, Items.MILK_BUCKET.defaultStack)
player.setStackInHand(hand, milkBucket)
return ActionResult.success(world.isClient)
}
} else if (itemStack.isOf(Items.BOWL)) {
if (pokemon.aspects.any() {it.contains("mooshtank")}) {
player.playSound(SoundEvents.ENTITY_MOOSHROOM_MILK, 1.0f, 1.0f)
// if the Mooshtank ate a Flower beforehand
if (pokemon.lastFlowerFed != ItemStack.EMPTY && pokemon.aspects.any() {it.contains("mooshtank-brown")}) {
var effect: StatusEffect? = null
var duration = 0
if (ownerUuid == player.uuid || ownerUuid == null) {
if (itemStack.isOf(Items.SHEARS) && this.isShearable) {
this.sheared(SoundCategory.PLAYERS)
this.emitGameEvent(GameEvent.SHEAR, player)
itemStack.damage(1, player) { it.sendToolBreakStatus(hand) }
return ActionResult.SUCCESS
} else if (itemStack.isOf(Items.BUCKET)) {
if (pokemon.getFeature<FlagSpeciesFeature>(DataKeys.CAN_BE_MILKED) != null) {
player.playSound(SoundEvents.ENTITY_GOAT_MILK, 1.0f, 1.0f)
val milkBucket = ItemUsage.exchangeStack(itemStack, player, Items.MILK_BUCKET.defaultStack)
player.setStackInHand(hand, milkBucket)
return ActionResult.success(world.isClient)
}
} else if (itemStack.isOf(Items.BOWL)) {
if (pokemon.aspects.any { it.contains("mooshtank") }) {
player.playSound(SoundEvents.ENTITY_MOOSHROOM_MILK, 1.0f, 1.0f)
// if the Mooshtank ate a Flower beforehand
if (pokemon.lastFlowerFed != ItemStack.EMPTY && pokemon.aspects.any() { it.contains("mooshtank-brown") }) {
var effect: StatusEffect? = null
var duration = 0
if (pokemon.lastFlowerFed.isOf(Items.ALLIUM)) {
effect = StatusEffect.byRawId(12) // Fire Resistance
duration = 80 // 4 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.AZURE_BLUET)) {
effect = StatusEffect.byRawId(15) // Blindness
duration = 160 // 8 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.BLUE_ORCHID) || pokemon.lastFlowerFed.isOf(Items.DANDELION)) {
effect = StatusEffect.byRawId(23) // Saturation
duration = 7 // .35 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.CORNFLOWER)) {
effect = StatusEffect.byRawId(8) // Jump Boost
duration = 120 // 6 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.LILY_OF_THE_VALLEY)) {
effect = StatusEffect.byRawId(19) // Poison
duration = 240 // 12 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.OXEYE_DAISY)) {
effect = StatusEffect.byRawId(10) // Regeneration
duration = 160 // 8 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.POPPY) || pokemon.lastFlowerFed.isOf(Items.TORCHFLOWER)) {
effect = StatusEffect.byRawId(16) // Night Vision
duration = 100 // 5 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.PINK_TULIP) || pokemon.lastFlowerFed.isOf(Items.RED_TULIP) || pokemon.lastFlowerFed.isOf(Items.WHITE_TULIP) || pokemon.lastFlowerFed.isOf(Items.ORANGE_TULIP)) {
effect = StatusEffect.byRawId(18) // Weakness
duration = 180 // 9 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.WITHER_ROSE)) {
effect = StatusEffect.byRawId(20) // Wither
duration = 160 // 8 seconds
} else if (pokemon.lastFlowerFed.isOf(CobblemonItems.PEP_UP_FLOWER)) {
effect = StatusEffect.byRawId(25) // Levitation
duration = 160 // 8 seconds
if (pokemon.lastFlowerFed.isOf(Items.ALLIUM)) {
effect = StatusEffect.byRawId(12) // Fire Resistance
duration = 80 // 4 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.AZURE_BLUET)) {
effect = StatusEffect.byRawId(15) // Blindness
duration = 160 // 8 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.BLUE_ORCHID) || pokemon.lastFlowerFed.isOf(Items.DANDELION)) {
effect = StatusEffect.byRawId(23) // Saturation
duration = 7 // .35 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.CORNFLOWER)) {
effect = StatusEffect.byRawId(8) // Jump Boost
duration = 120 // 6 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.LILY_OF_THE_VALLEY)) {
effect = StatusEffect.byRawId(19) // Poison
duration = 240 // 12 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.OXEYE_DAISY)) {
effect = StatusEffect.byRawId(10) // Regeneration
duration = 160 // 8 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.POPPY) || pokemon.lastFlowerFed.isOf(Items.TORCHFLOWER)) {
effect = StatusEffect.byRawId(16) // Night Vision
duration = 100 // 5 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.PINK_TULIP) || pokemon.lastFlowerFed.isOf(Items.RED_TULIP) || pokemon.lastFlowerFed.isOf(
Items.WHITE_TULIP
) || pokemon.lastFlowerFed.isOf(Items.ORANGE_TULIP)
) {
effect = StatusEffect.byRawId(18) // Weakness
duration = 180 // 9 seconds
} else if (pokemon.lastFlowerFed.isOf(Items.WITHER_ROSE)) {
effect = StatusEffect.byRawId(20) // Wither
duration = 160 // 8 seconds
} else if (pokemon.lastFlowerFed.isOf(CobblemonItems.PEP_UP_FLOWER)) {
effect = StatusEffect.byRawId(25) // Levitation
duration = 160 // 8 seconds
}
// modify the suspicious stew with the effect
val susStewStack = Items.SUSPICIOUS_STEW.defaultStack
SuspiciousStewItem.addEffectToStew(susStewStack, effect, duration)
val susStewEffect = ItemUsage.exchangeStack(itemStack, player, susStewStack)
//give player modified Suspicious Stew
player.setStackInHand(hand, susStewEffect)
// reset the flower fed state
pokemon.lastFlowerFed = ItemStack.EMPTY
return ActionResult.success(world.isClient)
} else {
val mushroomStew = ItemUsage.exchangeStack(itemStack, player, Items.MUSHROOM_STEW.defaultStack)
player.setStackInHand(hand, mushroomStew)
return ActionResult.success(world.isClient)
}
// modify the suspicious stew with the effect
val susStewStack = Items.SUSPICIOUS_STEW.defaultStack
SuspiciousStewItem.addEffectToStew(susStewStack, effect, duration)
val susStewEffect = ItemUsage.exchangeStack(itemStack, player, susStewStack)
//give player modified Suspicious Stew
player.setStackInHand(hand, susStewEffect)
// reset the flower fed state
pokemon.lastFlowerFed = ItemStack.EMPTY
return ActionResult.success(world.isClient)
}
else {
val mushroomStew = ItemUsage.exchangeStack(itemStack, player, Items.MUSHROOM_STEW.defaultStack)
player.setStackInHand(hand, mushroomStew)
return ActionResult.success(world.isClient)
}
}
}
// Flowers used on brown MooshTanks
else if (itemStack.isOf(Items.ALLIUM) ||
itemStack.isOf(Items.AZURE_BLUET) ||
itemStack.isOf(Items.BLUE_ORCHID) ||
itemStack.isOf(Items.DANDELION) ||
itemStack.isOf(Items.CORNFLOWER) ||
itemStack.isOf(Items.LILY_OF_THE_VALLEY) ||
itemStack.isOf(Items.OXEYE_DAISY) ||
itemStack.isOf(Items.POPPY) ||
itemStack.isOf(Items.TORCHFLOWER) ||
itemStack.isOf(Items.PINK_TULIP) ||
itemStack.isOf(Items.RED_TULIP) ||
itemStack.isOf(Items.WHITE_TULIP) ||
itemStack.isOf(Items.ORANGE_TULIP) ||
itemStack.isOf(Items.WITHER_ROSE) ||
itemStack.isOf(CobblemonItems.PEP_UP_FLOWER)) {
if (pokemon.aspects.any() {it.contains("mooshtank")}) {
player.playSound(SoundEvents.ENTITY_MOOSHROOM_EAT, 1.0f, 1.0f)
pokemon.lastFlowerFed = itemStack
// Flowers used on brown MooshTanks
else if (itemStack.isOf(Items.ALLIUM) ||
itemStack.isOf(Items.AZURE_BLUET) ||
itemStack.isOf(Items.BLUE_ORCHID) ||
itemStack.isOf(Items.DANDELION) ||
itemStack.isOf(Items.CORNFLOWER) ||
itemStack.isOf(Items.LILY_OF_THE_VALLEY) ||
itemStack.isOf(Items.OXEYE_DAISY) ||
itemStack.isOf(Items.POPPY) ||
itemStack.isOf(Items.TORCHFLOWER) ||
itemStack.isOf(Items.PINK_TULIP) ||
itemStack.isOf(Items.RED_TULIP) ||
itemStack.isOf(Items.WHITE_TULIP) ||
itemStack.isOf(Items.ORANGE_TULIP) ||
itemStack.isOf(Items.WITHER_ROSE) ||
itemStack.isOf(CobblemonItems.PEP_UP_FLOWER)
) {
if (pokemon.aspects.any { it.contains("mooshtank") }) {
player.playSound(SoundEvents.ENTITY_MOOSHROOM_EAT, 1.0f, 1.0f)
pokemon.lastFlowerFed = itemStack
return ActionResult.success(world.isClient)
}
} else if (!player.isSneaking && player.uuid == ownerUuid && (itemStack.isOf(CobblemonItems.RELIC_COIN)
|| itemStack.isOf(CobblemonItems.RELIC_COIN_POUCH)
|| itemStack.isOf(CobblemonItems.RELIC_COIN_SACK)
|| itemStack.isOf(Items.NETHERITE_SCRAP)
|| itemStack.isOf(Items.NETHERITE_INGOT)
|| itemStack.isOf(Items.NETHERITE_BLOCK))
) {
if (GimmighoulStashHandler.interactMob(player, hand, pokemon)) {
return ActionResult.SUCCESS
}
} else if (itemStack.item is DyeItem && colorFeatureType != null) {
val currentColor = colorFeature?.value ?: ""
val item = itemStack.item as DyeItem
if (!item.color.name.equals(currentColor, ignoreCase = true)) {
if (player is ServerPlayerEntity) {
if (colorFeature != null) {
colorFeature.value = item.color.name.lowercase()
this.pokemon.markFeatureDirty(colorFeature)
} else {
val newColorFeature =
StringSpeciesFeature(DataKeys.CAN_BE_COLORED, item.color.name.lowercase())
this.pokemon.features.add(newColorFeature)
this.pokemon.anyChangeObservable.emit(pokemon)
}
this.pokemon.updateAspects()
if (!player.isCreative) {
itemStack.decrement(1)
}
}
return ActionResult.success(world.isClient)
}
} else if (itemStack.item.equals(Items.WATER_BUCKET) && colorFeatureType != null) {
if (player is ServerPlayerEntity) {
if (colorFeature != null) {
if (!player.isCreative) {
itemStack.decrement(1)
player.giveOrDropItemStack(Items.BUCKET.defaultStack)
}
colorFeature.value = ""
this.pokemon.markFeatureDirty(colorFeature)
this.pokemon.updateAspects()
}
}
return ActionResult.success(world.isClient)
}
} else if(!player.isSneaking && (itemStack.isOf(CobblemonItems.RELIC_COIN)
|| itemStack.isOf(CobblemonItems.RELIC_COIN_POUCH)
|| itemStack.isOf(CobblemonItems.RELIC_COIN_SACK)
|| itemStack.isOf(Items.NETHERITE_SCRAP)
|| itemStack.isOf(Items.NETHERITE_INGOT)
|| itemStack.isOf(Items.NETHERITE_BLOCK))) {
if(GimmighoulStashHandler.interactMob(player, hand, pokemon)) {
return ActionResult.SUCCESS
}
}
else if (itemStack.item is DyeItem && colorFeature != null) {
val item = itemStack.item as DyeItem
if (item.color.name.lowercase() != colorFeature.value.lowercase()) {
itemStack.decrement(1)
colorFeature.value = item.color.name.lowercase()
this.pokemon.markFeatureDirty(colorFeature)
this.pokemon.updateAspects()
}
}
else if (itemStack.item.equals(Items.WATER_BUCKET) && colorFeature != null) {
itemStack.decrement(1)
player.giveOrDropItemStack(Items.BUCKET.defaultStack)
colorFeature.value = ""
this.pokemon.markFeatureDirty(colorFeature)
this.pokemon.updateAspects()
}
if (hand == Hand.MAIN_HAND && player is ServerPlayerEntity && pokemon.getOwnerPlayer() == player) {
if (player.isSneaking) {
@@ -1196,8 +1217,6 @@ open class PokemonEntity(
return !this.isBusy && !this.pokemon.isFainted() && !feature.enabled
}
override fun canUsePortals() = false
override fun setAir(air: Int) {
@@ -1232,4 +1251,11 @@ open class PokemonEntity(
/** Retrieves the battle theme associated with this Pokemon's Species/Form, or the default PVW theme if not found. */
fun getBattleTheme() = Registries.SOUND_EVENT.get(this.form.battleTheme) ?: CobblemonSounds.PVW_BATTLE
/**
* A utility method to instance a [Pokemon] aware if the [world] is client sided or not.
*
* @return The side safe [Pokemon] with the [Pokemon.isClient] set.
*/
private fun createSidedPokemon(): Pokemon = Pokemon().apply { isClient = this@PokemonEntity.world.isClient }
}
@@ -10,10 +10,9 @@ package com.cobblemon.mod.common.integration.jei.berry
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.integration.jei.CobblemonJeiProvider
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.berry.BerryItem
import mezz.jei.api.registration.IRecipeCategoryRegistration
import mezz.jei.api.registration.IRecipeRegistration
import net.minecraft.item.ItemStack
class BerryMutationProvider : CobblemonJeiProvider {
override fun registerCategory(registration: IRecipeCategoryRegistration) {
@@ -8,7 +8,7 @@
package com.cobblemon.mod.common.integration.jei.berry
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.berry.BerryItem
//Dont make these ItemStacks, they do not have consistent hash codes, breaks stuff
data class BerryMutationRecipe(
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.item
package com.cobblemon.mod.common.item.berry
import com.cobblemon.mod.common.block.BerryBlock
import net.minecraft.item.AliasedBlockItem
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.genericRuntime
import com.cobblemon.mod.common.util.resolveInt
@@ -15,7 +15,6 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.genericRuntime
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.api.item.PokemonAndMoveSelectingItem
import com.cobblemon.mod.common.api.moves.Move
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.genericRuntime
@@ -15,7 +15,6 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.genericRuntime
@@ -15,7 +15,6 @@ import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.api.pokemon.status.Status
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.entity.player.PlayerEntity
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.item.ItemStack
@@ -253,6 +253,37 @@ object CobblemonItemGroups {
entries.add(CobblemonItems.BLACK_TUMBLESTONE_BLOCK)
entries.add(CobblemonItems.SKY_TUMBLESTONE_BLOCK)
entries.add(CobblemonItems.POLISHED_TUMBLESTONE)
entries.add(CobblemonItems.POLISHED_TUMBLESTONE_STAIRS)
entries.add(CobblemonItems.POLISHED_TUMBLESTONE_SLAB)
entries.add(CobblemonItems.POLISHED_TUMBLESTONE_WALL)
entries.add(CobblemonItems.CHISELED_POLISHED_TUMBLESTONE)
entries.add(CobblemonItems.TUMBLESTONE_BRICKS)
entries.add(CobblemonItems.TUMBLESTONE_BRICK_STAIRS)
entries.add(CobblemonItems.TUMBLESTONE_BRICK_SLAB)
entries.add(CobblemonItems.TUMBLESTONE_BRICK_WALL)
entries.add(CobblemonItems.CHISELED_TUMBLESTONE_BRICKS)
entries.add(CobblemonItems.POLISHED_BLACK_TUMBLESTONE)
entries.add(CobblemonItems.POLISHED_BLACK_TUMBLESTONE_STAIRS)
entries.add(CobblemonItems.POLISHED_BLACK_TUMBLESTONE_SLAB)
entries.add(CobblemonItems.POLISHED_BLACK_TUMBLESTONE_WALL)
entries.add(CobblemonItems.CHISELED_POLISHED_BLACK_TUMBLESTONE)
entries.add(CobblemonItems.BLACK_TUMBLESTONE_BRICKS)
entries.add(CobblemonItems.BLACK_TUMBLESTONE_BRICK_STAIRS)
entries.add(CobblemonItems.BLACK_TUMBLESTONE_BRICK_SLAB)
entries.add(CobblemonItems.BLACK_TUMBLESTONE_BRICK_WALL)
entries.add(CobblemonItems.CHISELED_BLACK_TUMBLESTONE_BRICKS)
entries.add(CobblemonItems.POLISHED_SKY_TUMBLESTONE)
entries.add(CobblemonItems.POLISHED_SKY_TUMBLESTONE_STAIRS)
entries.add(CobblemonItems.POLISHED_SKY_TUMBLESTONE_SLAB)
entries.add(CobblemonItems.POLISHED_SKY_TUMBLESTONE_WALL)
entries.add(CobblemonItems.CHISELED_POLISHED_SKY_TUMBLESTONE)
entries.add(CobblemonItems.SKY_TUMBLESTONE_BRICKS)
entries.add(CobblemonItems.SKY_TUMBLESTONE_BRICK_STAIRS)
entries.add(CobblemonItems.SKY_TUMBLESTONE_BRICK_SLAB)
entries.add(CobblemonItems.SKY_TUMBLESTONE_BRICK_WALL)
entries.add(CobblemonItems.CHISELED_SKY_TUMBLESTONE_BRICKS)
entries.add(CobblemonItems.DAWN_STONE_ORE)
entries.add(CobblemonItems.DEEPSLATE_DAWN_STONE_ORE)
entries.add(CobblemonItems.DUSK_STONE_ORE)
@@ -43,7 +43,7 @@ class EnergyRootItem(block: EnergyRootBlock, settings: Settings) : AliasedBlockI
fun getHealAmount() = CobblemonMechanics.remedies.getHealingAmount("root", runtime, 150)
override fun canUseOnPokemon(pokemon: Pokemon) = !pokemon.isFullHealth()
override fun canUseOnPokemon(pokemon: Pokemon) = !pokemon.isFullHealth() && !pokemon.isFainted()
override fun applyToPokemon(player: ServerPlayerEntity, stack: ItemStack, pokemon: Pokemon): TypedActionResult<ItemStack> {
return if (this.canUseOnPokemon(pokemon)) {
@@ -0,0 +1,38 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.messages.client.pokemon.update
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.PacketByteBuf
import net.minecraft.util.Identifier
class FormUpdatePacket(pokemon: () -> Pokemon, form: FormData) : SingleUpdatePacket<FormData, FormUpdatePacket>(pokemon, form) {
override fun encodeValue(buffer: PacketByteBuf) {
this.value.encode(buffer)
}
override fun set(pokemon: Pokemon, value: FormData) {
pokemon.form = value
}
override val id: Identifier = ID
companion object {
val ID: Identifier = cobblemonResource("packets/form-update")
fun decode(buffer: PacketByteBuf): FormUpdatePacket {
val pokemon = decodePokemon(buffer)
val form = FormData()
form.species = pokemon().species
form.decode(buffer)
return FormUpdatePacket(pokemon, form)
}
}
}
@@ -43,6 +43,7 @@ object SnowstormParticleReader {
val emitterShapeEntityBoundingBoxJson = componentsJson.get("minecraft:emitter_shape_entity_aabb")?.asJsonObject
val emitterLifetimeEventsJson = componentsJson.get("minecraft:emitter_lifetime_events")?.asJsonObject
val dynamicMotionJson = componentsJson.get("minecraft:particle_motion_dynamic")?.asJsonObject
val parametricMotionJson = componentsJson.get("minecraft:particle_motion_parametric")?.asJsonObject
val particleAppearanceJson = componentsJson.get("minecraft:particle_appearance_billboard").asJsonObject
val sizeJson = particleAppearanceJson.get("size")?.asJsonArray
val particleLifetimeJson = componentsJson.get("minecraft:particle_lifetime_expression")?.asJsonObject
@@ -234,13 +235,22 @@ object SnowstormParticleReader {
val motion = if (dynamicMotionJson != null) {
val accelerationExpressions = dynamicMotionJson.get("linear_acceleration")?.asJsonArray?.map { it.asString.asExpression() }
?: listOf(0.0.asExpression(), 0.0.asExpression(), 0.0.asExpression())
val drag= dynamicMotionJson.get("linear_drag_coefficient")?.asString?.asExpression() ?: 0.0.asExpression()
val drag = dynamicMotionJson.get("linear_drag_coefficient")?.asString?.asExpression() ?: 0.0.asExpression()
DynamicParticleMotion(
direction = direction!!,
speed = speed,
acceleration = Triple(accelerationExpressions[0], accelerationExpressions[1], accelerationExpressions[2]),
drag = drag
)
} else if (parametricMotionJson != null) {
val offsetExpressions = parametricMotionJson.get("relative_position")?.asJsonArray?.map { it.asString.asExpression() }
?: listOf(0.0.asExpression(), 0.0.asExpression(), 0.0.asExpression())
val directionExpressions = parametricMotionJson.get("direction")?.asJsonArray?.map { it.asString.asExpression() }
?: listOf(0.0.asExpression(), 0.0.asExpression(), 0.0.asExpression())
ParametricParticleMotion(
offset = Triple(offsetExpressions[0], offsetExpressions[1], offsetExpressions[2]),
direction = Triple(directionExpressions[0], directionExpressions[1], directionExpressions[2])
)
} else {
StaticParticleMotion()
}
@@ -299,12 +309,19 @@ object SnowstormParticleReader {
textureSizeY = uvModeJson.get("texture_height")?.asInt ?: 128
)
}
val rotation = DynamicParticleRotation(
startRotation = startRotation,
speed = rotationSpeed,
acceleration = dynamicMotionJson?.get("rotation_acceleration")?.asString?.asExpression() ?: 0.0.asExpression(),
drag = dynamicMotionJson?.get("rotation_drag_coefficient")?.asString?.asExpression() ?: 0.0.asExpression()
)
val motionJson = dynamicMotionJson ?: parametricMotionJson
val parametricParticleRotation = motionJson?.get("rotation")?.asString?.asExpression()
val rotation = if (parametricParticleRotation != null) {
ParametricParticleRotation(expression = parametricParticleRotation)
} else {
DynamicParticleRotation(
startRotation = startRotation,
speed = rotationSpeed,
acceleration = dynamicMotionJson?.get("rotation_acceleration")?.asString?.asExpression() ?: 0.0.asExpression(),
drag = dynamicMotionJson?.get("rotation_drag_coefficient")?.asString?.asExpression() ?: 0.0.asExpression()
)
}
val tinting = if (colourJson is JsonObject) {
GradientParticleTinting(
interpolant = colourJson.get("interpolant").asString.asExpression(),
@@ -18,12 +18,12 @@ import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
@@ -14,12 +14,12 @@ import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalcula
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.roundToInt
import kotlin.random.Random
import net.minecraft.entity.LivingEntity
@@ -12,12 +12,12 @@ import com.cobblemon.mod.common.api.pokeball.catching.CaptureContext
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.max
import kotlin.math.roundToInt
import kotlin.random.Random
@@ -13,12 +13,12 @@ import com.cobblemon.mod.common.api.pokeball.catching.CaptureContext
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.roundToInt
import kotlin.math.sqrt
import kotlin.random.Random
@@ -15,12 +15,12 @@ import com.cobblemon.mod.common.api.pokeball.catching.calculators.CriticalCaptur
import com.cobblemon.mod.common.api.pokeball.catching.calculators.PokedexProgressCaptureMultiplierProvider
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.roundToInt
import kotlin.math.sqrt
import kotlin.random.Random
@@ -15,12 +15,12 @@ import com.cobblemon.mod.common.api.pokeball.catching.calculators.CriticalCaptur
import com.cobblemon.mod.common.api.pokeball.catching.calculators.PokedexProgressCaptureMultiplierProvider
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.pow
import kotlin.math.roundToInt
import kotlin.random.Random
@@ -15,12 +15,12 @@ import com.cobblemon.mod.common.api.pokeball.catching.calculators.CriticalCaptur
import com.cobblemon.mod.common.api.pokeball.catching.calculators.PokedexProgressCaptureMultiplierProvider
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.pow
import kotlin.math.roundToInt
import kotlin.random.Random
@@ -13,12 +13,12 @@ import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalcula
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CriticalCaptureProvider
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.max
import kotlin.math.pow
import kotlin.math.roundToInt
@@ -14,12 +14,12 @@ import com.cobblemon.mod.common.api.pokeball.catching.calculators.CriticalCaptur
import com.cobblemon.mod.common.api.pokeball.catching.calculators.PokedexProgressCaptureMultiplierProvider
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import kotlin.math.max
import kotlin.math.pow
import kotlin.math.roundToInt
@@ -34,6 +34,7 @@ import com.cobblemon.mod.common.api.pokemon.experience.ExperienceSource
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeature
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.feature.SynchronizedSpeciesFeature
import com.cobblemon.mod.common.api.pokemon.feature.SynchronizedSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.friendship.FriendshipMutationCalculator
import com.cobblemon.mod.common.api.pokemon.labels.CobblemonPokemonLabels
import com.cobblemon.mod.common.api.pokemon.moves.LearnsetQuery
@@ -472,7 +473,11 @@ open class Pokemon : ShowdownIdentifiable {
SeasonFeatureHandler.updateSeason(this, level, position.toBlockPos())
val entity = PokemonEntity(level, this)
illusion?.start(entity)
entity.setPositionSafely(position)
val sentOut = entity.setPositionSafely(position)
//If sendout failed, fall back
if (!sentOut) {
entity.setPos(position.x, position.y, position.z)
}
mutation(entity)
level.spawnEntity(entity)
state = SentOutState(entity)
@@ -830,9 +835,9 @@ open class Pokemon : ShowdownIdentifiable {
experience = nbt.getInt(DataKeys.POKEMON_EXPERIENCE).takeIf { experienceGroup.getLevel(it) == level } ?: experienceGroup.getExperience(level)
friendship = nbt.getShort(DataKeys.POKEMON_FRIENDSHIP).toInt().coerceIn(0, if (this.isClient) Int.MAX_VALUE else Cobblemon.config.maxPokemonFriendship)
gender = Gender.valueOf(nbt.getString(DataKeys.POKEMON_GENDER).takeIf { it.isNotBlank() } ?: Gender.MALE.name)
currentHealth = nbt.getShort(DataKeys.POKEMON_HEALTH).toInt()
ivs.loadFromNBT(nbt.getCompound(DataKeys.POKEMON_IVS))
evs.loadFromNBT(nbt.getCompound(DataKeys.POKEMON_EVS))
currentHealth = nbt.getShort(DataKeys.POKEMON_HEALTH).toInt()
moveSet.loadFromNBT(nbt)
scaleModifier = nbt.getFloat(DataKeys.POKEMON_SCALE_MODIFIER)
if (nbt.contains(DataKeys.POKEMON_ABILITY, COMPOUND_TYPE.toInt())) {
@@ -1586,7 +1591,7 @@ open class Pokemon : ShowdownIdentifiable {
}
}
private val _form = SimpleObservable<FormData>()
private val _form = registerObservable(SimpleObservable<FormData>()) { FormUpdatePacket({ this }, it) }
private val _species = registerObservable(SimpleObservable<Species>()) { SpeciesUpdatePacket({ this }, it) }
private val _nickname = registerObservable(SimpleObservable<MutableText?>()) { NicknameUpdatePacket({ this }, it) }
private val _experience = registerObservable(SimpleObservable<Int>()) { ExperienceUpdatePacket({ this }, it) }
@@ -1614,7 +1619,8 @@ open class Pokemon : ShowdownIdentifiable {
private val _originalTrainerName = registerObservable(SimpleObservable<String?>()) { OriginalTrainerUpdatePacket({ this }, it) }
private val _features = registerObservable(SimpleObservable<SpeciesFeature>()) {
if (it is SynchronizedSpeciesFeature) {
val featureProvider = SpeciesFeatures.getFeature(it.name)
if (it is SynchronizedSpeciesFeature && featureProvider is SynchronizedSpeciesFeatureProvider && featureProvider.visible) {
SpeciesFeatureUpdatePacket({ this }, species.resourceIdentifier, it)
} else {
null
@@ -45,6 +45,7 @@ object CobblemonRequirementAdapter : RequirementAdapter {
this.registerType(WeatherRequirement.ADAPTER_VARIANT, WeatherRequirement::class)
this.registerType(StatCompareRequirement.ADAPTER_VARIANT, StatCompareRequirement::class)
this.registerType(StatEqualRequirement.ADAPTER_VARIANT, StatEqualRequirement::class)
this.registerType(AttackDefenceRatioRequirement.ADAPTER_VARIANT, AttackDefenceRatioRequirement::class)
this.registerType(BattleCriticalHitsRequirement.ADAPTER_VARIANT, BattleCriticalHitsRequirement::class)
this.registerType(DamageTakenRequirement.ADAPTER_VARIANT, DamageTakenRequirement::class)
this.registerType(UseMoveRequirement.ADAPTER_VARIANT, UseMoveRequirement::class)
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.evolution.requirements
import com.cobblemon.mod.common.api.pokemon.evolution.requirement.EvolutionRequirement
import com.cobblemon.mod.common.pokemon.Pokemon
class AttackDefenceRatioRequirement : EvolutionRequirement {
companion object {
const val ADAPTER_VARIANT = "attack_defence_ratio"
}
enum class AttackDefenceRatio {
ATTACK_HIGHER,
DEFENCE_HIGHER,
EQUAL
}
val ratio = AttackDefenceRatio.ATTACK_HIGHER
override fun check(pokemon: Pokemon): Boolean {
return when (ratio) {
AttackDefenceRatio.ATTACK_HIGHER -> pokemon.attack > pokemon.defence
AttackDefenceRatio.DEFENCE_HIGHER -> pokemon.defence > pokemon.attack
AttackDefenceRatio.EQUAL -> pokemon.attack == pokemon.defence
}
}
}
@@ -31,6 +31,7 @@ import net.minecraft.world.World
open class BlockClickEvolution(
override val id: String,
override val result: PokemonProperties,
override val shedder: PokemonProperties?,
override val requiredContext: RegistryLikeCondition<Block>,
override var optional: Boolean,
override var consumeHeldItem: Boolean,
@@ -40,6 +41,7 @@ open class BlockClickEvolution(
constructor(): this(
id = "id",
result = PokemonProperties(),
shedder = null,
requiredContext = BlockIdentifierCondition(Identifier("minecraft", "dirt")),
optional = true,
consumeHeldItem = true,
@@ -19,6 +19,7 @@ internal class DummyEvolution : Evolution {
override val id = "dummy"
override val result: PokemonProperties = PokemonProperties()
override val shedder: PokemonProperties? = null
override var optional = false
override var consumeHeldItem = false
override val requirements: MutableSet<EvolutionRequirement> = mutableSetOf()
@@ -32,6 +32,7 @@ import net.minecraft.world.World
open class ItemInteractionEvolution(
override val id: String,
override val result: PokemonProperties,
override val shedder: PokemonProperties?,
override val requiredContext: NbtItemPredicate,
override var optional: Boolean,
override var consumeHeldItem: Boolean,
@@ -41,6 +42,7 @@ open class ItemInteractionEvolution(
constructor(): this(
id = "id",
result = PokemonProperties(),
shedder = null,
requiredContext = NbtItemPredicate(ItemIdentifierCondition(Identifier("minecraft", "fish")), NbtPredicate.ANY),
optional = true,
consumeHeldItem = true,
@@ -25,6 +25,7 @@ import com.cobblemon.mod.common.pokemon.Pokemon
open class LevelUpEvolution(
override val id: String,
override val result: PokemonProperties,
override val shedder: PokemonProperties?,
override var optional: Boolean,
override var consumeHeldItem: Boolean,
override val requirements: MutableSet<EvolutionRequirement>,
@@ -36,6 +37,7 @@ open class LevelUpEvolution(
constructor(): this(
id = "id",
result = PokemonProperties(),
shedder = null,
optional = true,
consumeHeldItem = true,
requirements = mutableSetOf(),
@@ -26,6 +26,7 @@ import com.cobblemon.mod.common.pokemon.Pokemon
open class TradeEvolution(
override val id: String,
override val result: PokemonProperties,
override val shedder: PokemonProperties?,
override val requiredContext: PokemonProperties,
override var optional: Boolean,
override var consumeHeldItem: Boolean,
@@ -35,6 +36,7 @@ open class TradeEvolution(
constructor(): this(
id = "id",
result = PokemonProperties(),
shedder = null,
requiredContext = PokemonProperties(),
optional = true,
consumeHeldItem = true,
@@ -16,4 +16,9 @@ import net.minecraft.util.Identifier
*
* @author Deltric
*/
class VolatileStatus(name: Identifier) : Status(name, "", "", "")
open class VolatileStatus(
name: Identifier,
showdownName: String,
applyMessage: String,
removeMessage: String,
) : Status(name, showdownName, applyMessage, removeMessage)
@@ -0,0 +1,19 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.status.statuses.nonpersistent
import com.cobblemon.mod.common.pokemon.status.VolatileStatus
import com.cobblemon.mod.common.util.cobblemonResource
class AttractStatus : VolatileStatus(
cobblemonResource("attract"),
"attract",
"cobblemon.battle.attract_start",
"cobblemon.battle.attract_snapped"
)
@@ -0,0 +1,19 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.status.statuses.nonpersistent
import com.cobblemon.mod.common.pokemon.status.VolatileStatus
import com.cobblemon.mod.common.util.cobblemonResource
class ConfuseStatus : VolatileStatus(
cobblemonResource("confused"),
"confusion",
"cobblemon.battle.confusion_start",
"cobblemon.battle.confusion_snapped"
)
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.status.statuses
package com.cobblemon.mod.common.pokemon.status.statuses.persistent
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.util.cobblemonResource

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