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Author SHA1 Message Date
amo 4a1116c2af client sendout event 2024-04-24 03:51:17 +01:00
amo b41100f3d9 irk 2024-04-23 00:49:34 +01:00
1837 changed files with 9375 additions and 20271 deletions
-3
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@@ -21,8 +21,6 @@ build
# other
eclipse
run
runClient
runServer
# Files from Forge MDK
forge*changelog.txt
@@ -36,7 +34,6 @@ common/src/main/resources/assets/cobblemon/showdown
*/generated/resources/*
/fabric/src/generated/resources/cobblemon-common.accesswidener
/.ignored/
common/.fabric
# MacOS
.DS_Store
+75 -186
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@@ -1,80 +1,44 @@
# Changelog
## [1.5.1](#1-5-1)
## [1.5.0](#1-5-0)
### Additions
- Added unique send out particles for Cherish, Dream, Beast, and Ancient Origin balls.
- Made Wooloo and Dubwool dye-able like sheep
### Changes
- Sounds for Relic Coin Sacks have been correctly renamed. Relic Coin Pouches received new sounds for breaking and placing.
- Readjusted Petilil portraits
- Changed "dimensions" spawn condition to check with dimension IDs instead of effects, so custom dimension IDs can be used.
### Fixes
- Fixed a bug in which adding organic material to the fossil tank via right click was adding the full count of the stack currently in hand
- Fixed a niche issue where some properties of entities were not initialized correctly, causing Pokémon that appeared to be level 1 until you battle them.
- Fixed Fossilized Drake being missing from the Fossils item tag.
- Fixed Gilded Chest block entity not being cleared on block break
- Fixed sherd brokenness on Forge/Supplementaries incompat
- Fixed Fossil Compartment crash with Jade / WAILA forks
- Fixed PCStore#resize not allowing PC boxes size reduction.
- Fixed pasture block PC lookups when the player is offline.
- Fixed an untranslated battle message that occurs when using a move that just ran out of PP (e.g. Fire Blast that just got spited mid-turn).
- Fixed held items being eaten even when the held item evolutions are already unlocked.
- Fixed Hisuian Decidueye not being Grass/Fighting
- Fixed both Decidueye forms learning both Triple Arrows and Spirit Shackle
- Fixed Pineco being unable to evolve into Shulker Forretress
- Fixed Kabutops T-posing when underwater. It still does not have proper swimming animations yet though.
- Fixed Pidgey's missing walk animation.
- Fixed recoil evo condition.
- Fixed issue where poser debug tools didnt work on JSON posers
- Fixed issue where gilded chests dont close when going far away
### Developer
- Changed SpawnAction#complete to return a nullable generic R (the spawn action result) instead of a boolean. More information this way.
### Data Pack & Resource Pack Creators
- Added support for MoLang conditions for quirks and poses.
- Changed the AttackDefenceRatio requirement to StatCompare and StatEqual.
## [1.5.0 - The Ruins and Revival Update (May 12th, 2024)](#1-5-0)
#### "You're telling me that Mojang has added archaeology to the game? Hmm... that gives me an idea."
### Additions
- Added 17 ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
- Added 23 fossil structures, where you can brush Suspicious Sand/Gravel for [Fossils](https://wiki.cobblemon.com/index.php/Fossil). You can add [custom fossils using datapacks](https://wiki.cobblemon.com/index.php/Fossils_File).
- Added the Data Monitor, Fossil Compartment, and Restoration Tank blocks. Placed in the correct formation, you can use these to create a [Restoration Machine](https://wiki.cobblemon.com/index.php/Resurrection_Machine) where you can bring fossils back to life. Use organic material to fill the tank first!
- Added 3 variants of [Tumblestone](https://wiki.cobblemon.com/index.php/Tumblestone), which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
- Added over (number here) ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
- Added (number here) fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
- Added the Data Monitor, Fossil Compartment, and Restoration Tank. Placed in the correct formation, you can use these to create a Restoration Machine where you can bring fossils back to life.
- Added 3 variants of Tumblestones, which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
- Added Tumblestone Blocks, a storage block crafted from 9 Tumblestones.
- Added Ancient Poké Balls, which are aesthetic variants crafted from Tumblestones.
- Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
- Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will receive more functionality in a future update.
- Added visual effects for many Poké Balls when sending out or capturing Pokémon.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept (Flamethrower) for more complicated animations. More and more specific animations will come in future updates.
- Added Original Trainer to the summary menu. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
- Added Original Trainer functionality. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
- Added support for planting Apricorn trees, berries, and mints in [Botany Pots](https://modrinth.com/mod/botany-pots)
- Added the hidden "True Vivillionaire" advancement.
- Added the [Display Case](https://wiki.cobblemon.com/index.php/Display_Case) block. Use it to display your archaeological findings, Poké Balls, or other items.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures. Sherds... sh-erds. Weird word.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Added dynamic lighting support for any Species or Forms when using [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) or [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), at this time we don't ship with any defaults for this feature but addon creators can make use of this feature.
- Added a Display Case block! Use it to display your archaeological findings, or other items.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
- Added a Pokémon-themed armor trim, obtained from ruin structures.
- Added Nether Fire Stone Ore to, surprisingly, the Nether.
- Added Terracotta Sun Stone Ore to Badlands biomes.
- You can now find Nether Fire Stone Ore in, surprisingly, the Nether.
- You'll also find Terracotta Sun Stone Ore in Badlands biomes.
- Added effects for many Poké Balls when sending out Pokémon or capturing.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept for more complicated animations.
- Added the EV Boosting Feathers.
- Added [Gilded Chests](https://wiki.cobblemon.com/index.php/Gilded_Chest), available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks. Gimmighoul might be interested in these.
- Added Type Gems. These will have additional uses later, so you should start collecting them.
- Added Type Gems.
- Added various new tags for searchability and better compatibility.
- Added the [Ability Capsule](https://bulbapedia.bulbagarden.net/wiki/Ability_Capsule) and [Patch](https://bulbapedia.bulbagarden.net/wiki/Ability_Patch), these have no acquisition method for now and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.
- Added Gilded Chests, available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks.
- Added various new tags for searchability and better compatibility.
- Added Type Gems. These items hold no functionality for now. Start collecting though...
- Added 6 custom Pottery Sherds, obtained from ruin structures.
- Added cries to Meowth, Alolan Meowth, Galaraian Meowth,
- Completed the advancement for placing a Tumblestone near Lava or Magma to make it grow.
- Added new held items: Ability Shield, Absorb Bulb, Air Balloon, Binding Band, Blunder Policy, Cell Battery, Covert Cloak, Damp Rock, Eject Button, Eviolite, Expert Belt, Float Stone, Focus Sash, Heat Rock, Icy Rock, Iron Ball, Light Ball, Loaded Dice, Red Card, Shell Bell, Sticky Barb, Smooth Rock, Soothe Bell and Weakness Policy.
- Added Hisui starters to the starter selection menu. They come inside of ancient Poké Balls.
- Added a bubble quirk to Krabby that only plays during clear sunsets. It looks familiar...
- Added Hisui starters to the starter selection menu.
- Added bubble quirk to Krabby that only play during clear sunset's.
- Added forfeit option to PVP battles.
- Added visual changes for entities affected by Illusion, Imposter, or Transform in battle.
- Added shoulder mounting for Squirtle, Ralts, Roggenrola, Charcadet, Sizzlipede, Litwick, Cutiefly, Flabebe, Flittle, and Scatterbug
- Added species data for Hydrapple, Iron Boulder, Iron Crown, Pecharunt, Raging Bolt, and Terapagos
- Added various new tags for search-ability and better mod compatibility.
- Added the [Ability Capsule](https://bulbapedia.bulbagarden.net/wiki/Ability_Capsule) and [Patch](https://bulbapedia.bulbagarden.net/wiki/Ability_Patch). These have no way of getting them (for now) and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.
### Pokémon Added
#### Gen 2
@@ -198,6 +162,8 @@
- Dreepy
- Drakloak
- Dragapult
- Hisuian Sliggoo
- Hisuian Goodra
- Impidimp
- Morgrem
- Grimmsnarl
@@ -205,10 +171,10 @@
#### Gen 9
- Gimmighoul
- Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. But what will that do to when you evolve it?
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. Who knows what might happen if it fills up?
- Gholdengo
#### Cobblemon Exclusives
#### Cobblemon Exclusive's
- Hisui Bias Rowlet
- Hisui Bias Dartrix
- Hisui Bias Cyndaquil
@@ -218,153 +184,79 @@
- Hisui Bias Goomy
- Hisui Bias Petilil
These are our compromise for having both regular and Hisuian forms of these Pokémon in the game. Hisui Biased variations will evolve into the Hisuian evolutions under most conditions. They are otherwise purely cosmetic differences.
### Added cries to the following Pokémon
- Alolan Raticate
- Vulpix, Ninetales
- Zubat, Golbat, Crobat
- Meowth, Persian
- Psyduck, Golduck
- Growlithe, Arcanine
- Geodude, Graveler, Golem
- Doduo, Dodrio
- Seel, Dewgong
- Muk, Grimer
- Krabby, Kingler
- Voltorb, Electrode, Hisuian Voltorb, Hisuian Electrode
- Tangela, Tangrowth
- Snorlax
- Cubone, Marowak
- Koffing, Weezing
- Aerodactyl
- Elekid, Electabuzz, Electivire
- Omanyte, Omastar
- Kabuto, Kabutops
- Lapras
- Scyther
- Hisui Bias Cyndaquil, Hisui Bias Quilava
- Igglybuff
- Yanma, Yanmega
- Gligar, Gliscor
- Qwilfish, Hisuian Qwilfish, Overqwil
- Sneasel, Hisuian Sneasel, Weavile, Sneasler
- Larvitar, Pupitar, Tyranitar
- Swinub, Piloswine, Mamoswine
- Aron, Lairon, Aggron
- Trapinch, Vibrava, Flygon
- Cacnea, Cacturne
- Barboach, Whiscash
- Lileep, Cradily
- Anorith, Armaldo
- Tropius
- Chimecho
- Bidoof, Bibarel
- Buizel, Floatzel
- Gible, Gabite, Garchomp
- Hisui Bias Oshawott, Hisui Bias Dewott
- Petilil, Lilligant, Hisui Bias Petilil, Hisuian Lilligant
- Basculin, Basculegion
- Sandile, Krokolok, Krookodile
- Darumaka, Darmanitan
- Archen, Archeops
- Zorua, Zoroark, Hisuian Zorua, Hisuian Zoroark
- Tyrunt, Tyrantrum
- Amaura Aurorus
- Carbink
- Goomy, Sliggoo, Goodra, Hisui Bias Goomy, Hisuian Sliggoo, Hisuian Goodra
- Klefki
- Hisui Bias Rowlet, Hisui Bias Dartrix
- Komala
- Impidimp, Morgrem, Grimmsnarl
- Cufant, Copperajah
- Dreepy, Drakloak, Dragapult
- Dracozolt, Arctozolt, Dracovish, Arctovish
- Lechonk, Oinkologne
- Maushold family of three and four
### Changes
- Alolan Pikachu and Exeggcute changed to Alola Bias.
- Alolan Pikachu and Exeggcute changed to Alola bias.
- Pokémon now transition more smoothly between different poses.
- Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Omanyte, Omastar, Growlithe, Arcanine, Nidoran Male, Nidoran Female, Lapras, Swinub, Piloswine, Basculin, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Mawile, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, Psyduck, Dusknoir, Diglett, Dugtrio, Natu, Xatu, Oshawott, Samurott, Torchic, Grovyle, Sceptile, Sizzlipede, Mismagius, and Raboot.
- Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Omanyte, Omastar, Growlithe, Arcanine, Nidoran Male, Nidoran Female, Lapras, Swinub, Piloswine, Basculin, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Mawile, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, Psyduck, Dusknoir, Diglett, Dugtrio, Natu, Xatu, Oshawott, Samurott, Torchic, Grovyle, Sceptile, Sizzlipede, and Raboot.
- Updated animations for Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Diglett, Dugtrio, Magikarp, Dragonite, Omanyte, Omastar, Kabuto, Pinsir, Chinchou, Lanturn, Ralts, Kirlia, Gardevoir, Gallade, Buizel, Garchomp, Pumpkaboo, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Sizzlipede, Centiskorch, Obstagoon, Timburr, Gurdurr, Conkeldurr, Drifloon, and Drifblim.
- Resized Drifloon.
- Added more held items to the held item tag, and Metal Coat to the held item tab.
- Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
- Changed the Destiny Knot to be crafted with a Ghast Tear rather than a diamond. We have big plans for the Destiny Knot...
- You can now punch grown apricorns to harvest them. We saw so many content creators breaking apricorns with their fists that it was making us die inside.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Changed the Destiny Knot to be crafted with a Ghast Tear, rather than a diamond.
- You can now punch grown apricorns to harvest them.
- Renamed the "Vivillionaire" advancement to "Aspiring Vivillionaire"
- Removed the Inferno, Forsaken, Poké Ball, and Void patterns from the Aspiring Vivillionaire advancement.
- Updated the biome tags for Spewpa's evolutions into the various Vivillon patterns. You should mostly be getting one evolution option at a time now.
- Updated movesets to add Gen 9 DLC moves.
- Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
- Added tooltips to interaction GUIs to make it clearer what they do.
- Poké Ball recipes now use tags for their center ingredient, rather than specifically Copper Ingots, Iron Ingots, Gold Ingots, and Diamonds, allowing for further datapack customisation and mod compatibility.
- Starter Toast now closes once the corresponding button is pressed once.
- Moved some items into the vanilla Food & Drinks category.
- Poké Ball recipes now use tags for their center ingredient, rather than specificied Copper Ingot, Iron Ingot, Gold Ingot, and Diamond, allowing for further datapack customisation.
- Starter Toast now closes once corresponding button is pressed once.
- Moved some items in the vanilla Food & Drinks category.
- Stacked Cobblemon Potion Bases can now be quick moved into Brewing Stands.
- Changed the Healing Machine recipe to swap the Max Revive for a Revive so that it is a bit easier to craft.
- Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%, further helping the crafting of a Healing Machine.
- Changed Healer recipe to swap the Max Revive for a Revive.
- Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%.
- Pokémon with a low Blaze Powder drop chance now drop it more frequently in the Nether.
- Reorganised a few advancements.
- Pokémon entity shadows now scale when the Pokémon is being sent out or recalled.
- Remade Torkoal particles, now they only appear when in battle.
- Improved the shiny icon within summary and PC interfaces.
- Changed the Poison Barb sprite so that it doesn't look like a sword when held. It's a Poison Barb, not a Poison Sword. Wait, that gives me an idea.
- Moon Stone ore generates more frequently in Taigas and has been added to Magical and Spooky biomes. Ooo... Sorry.
- Density, Season, and Nether biome tags have been moved and renamed within the biome tags directory.
- Added particles to Lucario when in battle. Lucario is special.
- Movesets updated for Blueberry DLC.
- Updated shiny icon within summary and PC interfaces.
### Fixes
- Re-added the recipe for the Iron vitamin. Well, technically it's a mineral.
- Fixed Exeggcute and Pikachu not being able to evolve.
- Fixed evolution priority for Exeggcute and Pikachu regional evolutions. Using a thunder stone on Kantonian Pikachu on the beach will give Alolan Raichu. A second thunder stone would then give Kantonian Raichu.
- Fixed battle text for the Poison Touch Ability.
- Finally found Sudowoodo and Bonsly. They were missing spawn data. Same with Drifloon and Litwick. Uh... sorry about that.
- Resized Snorlax
- Re-added the recipe for the Iron Vitamin.
- Cleaned up empty evolutions declaration in species files (no, I'm not listing all 169 by name).
- Fixed Exeggcute not being able to evolve.
- Fixed battle lang for Poison Touch Ability
- Fixed Cubone not being able to evolve into Alolan Marowak.
- Fixed Squawkabilly forms not being recognized.
- Fixed the bounce animation for Poké Balls being delayed by like, a full second. It's enough to drive you mad.
- Note blocks now play the correct sound on the Apricorn Plank-based blocks.
- Fixed the bounce animation for Poké Balls being delayed by like, a full second.
- Note blocks now play the correct sound on the Apricorn Plank based blocks.
- Fixed an issue with transformed parts in posers causing whacky positional issues.
- Fixed Poké Balls freezing in an open state if you're looking away at the moment that it's meant to close. This actually fixes some other things but it's hard to explain.
- Fixed thrown Poké Balls technically having no name.
- Fixed very many issues with Bedrock particle effects. There are probably many more. Life goes on.
- Fixed Arbok patterns not being as specific in spawning as they were intended to be.
- Fixed Poké Balls freezing in an open state if you look away when it's meant to close.
- Adds a translation string name to the Empty Pokeball entity.
- Fixed very many issues with Bedrock particle effects.
- Fixed Arbok patterns not being as specific in spawning as they were intended.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Pokémon pathing over snow layers and carpets.
- Fixed the Sobble line not being able to swim or breathe underwater.
- Fixed mod incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed mod incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokémon to spawn on rails.
- Fixed Sobble line not being able to swim or breathe underwater.
- Fixed incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokemon to spawn on rails.
- Fixed the data set on Pokémon when abilities are given via properties such as in ``/spawnpokemon``.
- Fixed Pokémon sometimes losing hidden abilities when evolving. This fix will only take effect for newly created Pokémon because of technical reasons that were explained to me but which I then forgot.
- Fixed capture messages not displaying in battle.
- Fixed the Illusion ability causing the wrong Pokémon to be targeted in battle.
- Fixed battles started with fainted party members causing a soft-lock on defeat.
- Fixed some issues with eyes in the faint animations of Hitmonlee and Phantump
- Fixed missing evolution moves, for example Stone Axe for Kleavor.
- Cleaned up empty evolutions declaration in species data (And no, I'm not listing all 169. No I don't care what you pay me, I'm not doing it).
- Fixed non-consumable held items being consumed or swapped in battle permanently.
- Fixed sometimes Pokémon losing hidden abilities when evolving, this fix will only take effect to newly created Pokémon.
- Fixed capture messages not displaying.
- Fixed illusion ability causing the wrong Pokémon to be targeted in battle.
- Battles starting with fainted party members no longer cause a softlock on defeat.
### Developer
- Significantly changed the way the properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed for some things).
- Rebuilt the scheduling API to more clearly force side choices and temporal frames of reference for tasks. The developers say that how it works is cool but I stopped listening.
- Added dialogue API and data registry. This is powerful, and there is a full example in the Cobblemon mod you can trigger using /opendialogue \<username\> cobblemon:example. The example JSON is inside the data folder of the mod.
- Significantly changed the way properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed).
- Rebuilt the scheduling API to more clearly force side choices and temporal frames of reference for tasks.
- Added dialogue API and data registry.
- Opened up the ItemDropEntry class to allow for it to be extended.
- Added a new "advancement" evolution variant that takes an advancement identifier and succeeds if the player has the advancement.
- Made the spawning API capable of non-entity spawning. You can make it 'spawn' commands if you want. Go nuts.
- Made PokemonProperties.parse more interoperable with Java. Save yourself and stop using Java.
- Made spawning API capable of non-entity spawning
- Made PokemonProperties.parse more interoperable with Java.
- Added the ``HeldItemEvent``, this comes with 2 implementation ``HeldItemEvent.Pre`` and ``HeldItemEvent.Post``.
- API to support dynamic lighting in any mod that implements this feature has been added to all Species & Forms, see LightingData class for details.
- Added a Mixin for the BrewingStandScreenHandler to fix the incorrect handling of quickMove in Fabric.
- Corrections to the ability implementation have been made that make ``Ability.forced`` function as intended and never reroll an ability for a Pokémon, please check your implementations to ensure the corrected behavior is intended for your use case.
- ``Pokemon.ability`` no longer has a public setter. Please migrate to using ``Pokemon#updateAbility``, this handles the ability coordinate storage for you when necessary.
- ``Pokemon.ability`` no longer has a public setter, please migrate to using ``Pokemon#updateAbility``, this handles the ability coordinate storage for you when necessary.
- ``Ability.forced``, ``Ability.index`` and ``Ability.priority`` have all had their setters internalized, there is no longer any need to manually adjust these migrate to the method mentioned above to handle that process for you.
- ``AbilityChanger`` has been added to API alongside some implementations, this is subject to change as the ability capsule and patch currently only expect the traditional behaviour in the Pokémon games of 1 or 2 regular abilities and 1 hidden ability.
- ``Pokemon#rollAbility`` has been added which rerolls for a legal ability for the Pokémon.
- `docs/cobblemon-tags` tags and spawn-presets can now be auto-generated from the current tags in the Cobblemon mod with the `generateSpawnPresetList.py` and `generateTagList.py` scripts.
- ``AbilityChanger`` has been added to API alongside some implementations, this is subject to change as the ability capsule and patch currently only expect the traditional behaviour in the Pokémon games of 1 to 2 regular abilities and 1 hidden.
- ``Pokemon#rollAbility`` has been added, this rerolls a legal ability for the Pokémon.
- `docs/cobblemon-tags` tags and spawn-presets can now be auto-generated from the current tags in the cobblemon mod with the `generateSpawnPresetList.py` and `generateTagList.py` scripts.
- `public_spawns_to_json.py` script has been added to give the powerful spawn.json generator a simplistic UI.
- Updated Showdown with Gen 9 DLC.
- Changed mixins to be Java 17 for compatibility level instead of 16, removing a warning from startup logs.
- Updated Showdown with Gen 9 DLC.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
@@ -534,7 +426,6 @@ These are our compromise for having both regular and Hisuian forms of these Pok
Thank you so much to all of our community translators that bring the mod to the rest of the world!
## [1.4.0 - The Friends and Farms Update (October 13th, 2023)](#1-4-0)
#### "No, we don't provide the friends."
### Additions
- Added pasture blocks, used to let your PC Pokémon roam around an area.
- Added nicknaming from the summary menu of a Pokémon (click their name).
@@ -1075,7 +966,6 @@ Thank you so much to all of our community translators that bring the mod to the
- All the translators that contributed are amazing.
## [1.3.0 - The Foundation Update (March 17th, 2023)](#1-3-0)
#### "Now we can start doing the really cool stuff."
### Dependencies
- Upgraded Fabric API dependence to 0.75.1+1.19.2
@@ -1225,7 +1115,6 @@ Thank you so much to all of our community translators that bring the mod to the
- Thank you to all of the fantastic volunteer translators for taking the time to help with this!
## [1.2.0 - The Customization Update (January 1st, 2023)](#1-2-0)
#### "There are going to be so many fakemon..."
### Additions
- Added models for Natu and Xatu, Murkrow and Honchkrow, Wailmer and Wailord.
- Added new PC interface and it is beautiful.
@@ -1339,4 +1228,4 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
@@ -11,12 +11,10 @@ repositories {
dependencies {
implementation(libs.kotlin)
implementation(libs.indra.common)
implementation(libs.licenser)
implementation(libs.shadow)
implementation(libs.loom)
implementation(libs.architectury)
implementation(libs.architecturyPlugin)
implementation(libs.blossom)
implementation(libs.ideaExt)
+10
View File
@@ -0,0 +1,10 @@
import ca.stellardrift.build.configurate.ConfigFormats
import ca.stellardrift.build.configurate.catalog.PolyglotVersionCatalogExtension
plugins {
id("ca.stellardrift.polyglot-version-catalogs") version "5.0.1"
}
extensions.configure<PolyglotVersionCatalogExtension> {
from(ConfigFormats.YAML, file("../gradle/libs.versions.yml"))
}
@@ -9,31 +9,18 @@
*/
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
import utilities.ACCESS_WIDENER
val accessWidenerFile = "src/main/resources/cobblemon-common.accesswidener"
plugins {
id("java")
id("java-library")
id("net.kyori.indra")
id("net.kyori.indra.git")
java
`java-library`
id("org.cadixdev.licenser")
id("dev.architectury.loom")
id("architectury-plugin")
kotlin("jvm")
}
group = rootProject.group
version = rootProject.version
description = rootProject.description
indra {
javaVersions {
minimumToolchain(17)
target(17)
}
}
repositories {
mavenCentral()
//JEI
@@ -45,6 +32,11 @@ license {
header(rootProject.file("HEADER"))
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
architectury {
minecraft = project.property("mc_version").toString()
}
@@ -65,7 +57,8 @@ dependencies {
tasks {
withType<JavaCompile> {
options.compilerArgs.add("-Xlint:-processing,-classfile,-serial")
options.encoding = "UTF-8"
options.release.set(17)
}
withType<KotlinCompile> {
@@ -0,0 +1,32 @@
plugins {
id("cobblemon.base-conventions")
id("com.github.johnrengelman.shadow")
}
val bundle: Configuration by configurations.creating {
isCanBeConsumed = false
isCanBeResolved = true
}
tasks {
jar {
archiveBaseName.set("Cobblemon-${project.name}")
archiveClassifier.set("dev-slim")
}
shadowJar {
archiveClassifier.set("dev-shadow")
archiveBaseName.set("Cobblemon-${project.name}")
configurations = listOf(bundle)
mergeServiceFiles()
}
remapJar {
dependsOn(shadowJar)
inputFile.set(shadowJar.flatMap { it.archiveFile })
archiveBaseName.set("Cobblemon-${project.name}")
archiveVersion.set("${rootProject.version}")
}
}
@@ -1,9 +1,9 @@
import utilities.VersionType
import utilities.writeVersion
import extensions.VersionType
import extensions.writeVersion
plugins {
id("java")
id("java-library")
java
`java-library`
id("maven-publish")
id("dev.architectury.loom")
}
@@ -0,0 +1,21 @@
plugins {
`java-library`
}
tasks {
val collectJars by registering(Copy::class) {
val tasks = subprojects.filter { it.path != ":common" }.map { it.tasks.named("remapJar") }
dependsOn(tasks)
from(tasks)
into(buildDir.resolve("libs"))
}
assemble {
dependsOn(collectJars)
}
}
tasks.withType<Test> {
useJUnitPlatform()
}
@@ -1,3 +1,2 @@
package utilities
const val ACCESS_WIDENER = "src/main/resources/cobblemon-common.accesswidener"
@@ -1,4 +1,4 @@
package utilities
package extensions
import org.gradle.api.Project
+3 -2
View File
@@ -1,12 +1,13 @@
plugins {
base
id("cobblemon.root-conventions")
id ("net.nemerosa.versioning") version "2.8.2"
}
group = "com.cobblemon.mod"
version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
version = "$version-${versioning.info.branch}-${versioning.info.build}"
}
+24 -18
View File
@@ -1,5 +1,5 @@
import utilities.isSnapshot
import utilities.version
import extensions.isSnapshot
import extensions.version
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
@@ -20,7 +20,7 @@ plugins {
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id("net.nemerosa.versioning") version "2.8.2"
id ("net.nemerosa.versioning") version "2.8.2"
}
architectury {
@@ -34,26 +34,31 @@ repositories {
}
dependencies {
implementation(libs.bundles.kotlin)
modImplementation(libs.fabric.loader)
implementation(libs.stdlib)
implementation(libs.reflect)
modImplementation(libs.fabricLoader)
//Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
modApi(libs.molang)
compileOnlyApi(libs.jeiApi)
modCompileOnly(libs.adornFabric)
modCompileOnly(libs.lambDynamicLights) { isTransitive = false }
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
// Showdown
// For Showdown
modCompileOnly(libs.graal)
// Data Storage
modCompileOnly(libs.bundles.mongo)
//shadowCommon group: 'commons-io', name: 'commons-io', version: '2.6'
// Unit Testing
testImplementation(libs.bundles.unitTesting)
// For datastore
modCompileOnly(libs.mongoDriverCore)
modCompileOnly(libs.mongoDriverSync)
testImplementation(libs.fabricJunit)
testImplementation(libs.junitParams)
testImplementation(libs.mockito)
testImplementation(libs.mockk)
testImplementation(libs.classgraph)
}
tasks.withType<Test> {
@@ -89,6 +94,7 @@ sourceSets {
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
}
}
}
@@ -26,6 +26,7 @@ public final class CrashReportMixin {
cobblemon.add("Is Snapshot", CobblemonBuildDetails.SNAPSHOT);
cobblemon.add("Git Commit", CobblemonBuildDetails.INSTANCE.smallCommitHash() + " (" + "https://gitlab.com/cable-mc/cobblemon/-/commit/" + CobblemonBuildDetails.GIT_COMMIT + ")");
cobblemon.add("Branch", CobblemonBuildDetails.BRANCH);
cobblemon.add("Timestamp", CobblemonBuildDetails.TIMESTAMP);
cobblemon.addStackTrace(builder);
builder.append("\n\n");
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import com.cobblemon.mod.common.integration.adorn.AdornCompatibility;
import java.util.List;
import juuxel.adorn.block.variant.BlockVariantSet;
import juuxel.adorn.block.variant.BlockVariantSets;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
//This is a yucky hack but better than what we were doing before
@Mixin(BlockVariantSets.class)
public abstract class AdornRegisterInvoker {
@Final
@Shadow(remap = false)
private static List<BlockVariantSet> variantSets;
@Inject(method = "register()V", at = @At("HEAD"), remap = false)
void register(CallbackInfo ci) {
variantSets.add(AdornCompatibility.INSTANCE);
}
}
@@ -10,6 +10,7 @@ object CobblemonBuildDetails {
const val GIT_COMMIT = "{{ gitCommit | default("Not Specified") }}"
const val BRANCH = "{{ branch | default("Not Specified") }}"
const val TIMESTAMP = "{{ timestamp }}"
fun smallCommitHash(): String {
return this.GIT_COMMIT.substring(0, 7)
@@ -102,6 +102,7 @@ import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.sherds.CobblemonSherds
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.DataKeys
@@ -140,8 +141,8 @@ import kotlin.reflect.jvm.javaField
import kotlin.math.roundToInt
object Cobblemon {
const val MODID = CobblemonBuildDetails.MOD_ID
const val VERSION = CobblemonBuildDetails.VERSION
const val MODID = "cobblemon"
const val VERSION = "1.4.0"
const val CONFIG_PATH = "config/$MODID/main.json"
val LOGGER: Logger = LogManager.getLogger()
@@ -178,6 +179,7 @@ object Cobblemon {
if(CobblemonBuildDetails.SNAPSHOT) {
this.LOGGER.info(" - Git Commit: ${smallCommitHash()} (https://gitlab.com/cable-mc/cobblemon/-/commit/${CobblemonBuildDetails.GIT_COMMIT})")
this.LOGGER.info(" - Branch: ${CobblemonBuildDetails.BRANCH}")
this.LOGGER.info(" - Timestamp: ${CobblemonBuildDetails.TIMESTAMP}")
}
implementation.registerPermissionValidator()
@@ -234,7 +236,7 @@ object Cobblemon {
val player = event.player
val block = player.world.getBlockState(event.pos).block
player.party().forEach { pokemon ->
pokemon.lockedEvolutions
pokemon.evolutions
.filterIsInstance<BlockClickEvolution>()
.forEach { evolution ->
evolution.attemptEvolution(pokemon, BlockClickEvolution.BlockInteractionContext(block, player.world))
@@ -415,6 +417,7 @@ object Cobblemon {
).ifSuccessful { it.mute = true }
}
CobblemonSherds.registerSherds()
}
fun getLevel(dimension: RegistryKey<World>): World? {
@@ -234,7 +234,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
"relic_coin_pouch",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS)
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f)
.nonOpaque(), true
@@ -245,7 +245,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
"relic_coin_sack",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.RELIC_COIN_SACK_SOUNDS)
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f), false
))
@@ -667,8 +667,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val CHOICE_SPECS = heldItem("choice_specs")
@JvmField
val CLEANSE_TAG = heldItem("cleanse_tag")
// @JvmField
// val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
@@ -697,16 +697,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val FOCUS_BAND = heldItem("focus_band")
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
// @JvmField
// val GRIP_CLAW = heldItem("grip_claw")
@JvmField
val GRIP_CLAW = heldItem("grip_claw")
@JvmField
val HARD_STONE = heldItem("hard_stone")
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = heldItem("iron_ball")
// @JvmField
// val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = heldItem("leftovers")
@JvmField
@@ -719,12 +719,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val LOADED_DICE = heldItem("loaded_dice")
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
// @JvmField
// val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val MAGNET = heldItem("magnet")
// @JvmField
// val METRONOME = heldItem("metronome")
@JvmField
val METRONOME = heldItem("metronome")
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
@@ -747,10 +747,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val POWER_LENS = heldItem("power_lens")
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
// @JvmField
// val PROTECTIVE_PADS = heldItem("protective_pads")
// @JvmField
// val PUNCHING_GLOVE = heldItem("punching_glove")
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
val PUNCHING_GLOVE = heldItem("punching_glove")
@JvmField
val QUICK_CLAW = heldItem("quick_claw")
@JvmField
@@ -759,16 +759,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROCKY_HELMET = heldItem("rocky_helmet")
// @JvmField
// val ROOM_SERVICE = heldItem("room_service")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SAFETY_GOGGLES = heldItem("safety_goggles")
// @JvmField
// val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
// @JvmField
// val SHED_SHELL = heldItem("shed_shell")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
val SHELL_BELL = heldItem("shell_bell")
@JvmField
@@ -785,24 +785,24 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
val STICKY_BARB = heldItem("sticky_barb")
// @JvmField
// val TERRAIN_EXTENDER = heldItem("terrain_extender")
// @JvmField
// val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TERRAIN_EXTENDER = heldItem("terrain_extender")
@JvmField
val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
// @JvmField
// val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = heldItem("weakness_policy")
// @JvmField
// val WIDE_LENS = heldItem("wide_lens")
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val WISE_GLASSES = heldItem("wise_glasses")
// @JvmField
// val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 1F)
@JvmField
@@ -122,18 +122,13 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossil_machine.unprotected")
@JvmField
val RELIC_COIN_SACK_BREAK = this.create("relic_coin_sack.break")
val COIN_POUCH_BREAK = this.create("coin_pouch.break")
@JvmField
val RELIC_COIN_SACK_HIT = this.create("relic_coin_sack.hit")
val COIN_POUCH_HIT = this.create("coin_pouch.hit")
@JvmField
val RELIC_COIN_SACK_STEP = this.create("relic_coin_sack.step")
val COIN_POUCH_STEP = this.create("coin_pouch.step")
@JvmField
val RELIC_COIN_SACK_PLACE = this.create("relic_coin_sack.place")
@JvmField
val RELIC_COIN_POUCH_BREAK = this.create("relic_coin_pouch.break")
@JvmField
val RELIC_COIN_POUCH_PLACE = this.create("relic_coin_pouch.place")
val COIN_POUCH_PLACE = this.create("coin_pouch.place")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
@@ -194,22 +189,13 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
val GILDED_CHEST_PLACE = this.create("gilded_chest.place")
@JvmField
val RELIC_COIN_SACK_SOUNDS = BlockSoundGroup(1f, 1f,
RELIC_COIN_SACK_BREAK,
RELIC_COIN_SACK_STEP,
RELIC_COIN_SACK_PLACE,
RELIC_COIN_SACK_HIT,
RELIC_COIN_SACK_STEP
val COIN_POUCH_SOUNDS = BlockSoundGroup(1f, 1f,
COIN_POUCH_BREAK,
COIN_POUCH_STEP,
COIN_POUCH_PLACE,
COIN_POUCH_HIT,
COIN_POUCH_STEP
)
@JvmField
val RELIC_COIN_POUCH_SOUNDS = BlockSoundGroup(1f, 1f,
RELIC_COIN_POUCH_BREAK,
RELIC_COIN_SACK_STEP,
RELIC_COIN_POUCH_PLACE,
RELIC_COIN_SACK_HIT,
RELIC_COIN_SACK_STEP
)
@JvmField
val IMPACT_NORMAL = this.create("impact.normal")
@JvmField
@@ -170,7 +170,7 @@ class BattleMessage(rawMessage: String) {
*/
fun pnxAndUuid(index: Int): Pair<String, String>? {
val argument = this.argumentAt(index)?.takeIf { it.length >= 2 }?.split(":")?.takeIf { it.size == 2 } ?: return null
val pnx = argument[0].takeIf { it.matches(PNX_MATCHER) || it.matches(PN_MATCHER) } ?: return null
val pnx = argument[0].takeIf { it.matches(PNX_MATCHER) } ?: return null
val uuid = argument[1].trim()
return pnx to uuid
}
@@ -226,7 +226,7 @@ open class PokemonBattle(
val facedFainted = opponentPokemon.facedOpponents.contains(faintedPokemon)
val pokemon = opponentPokemon.effectedPokemon
if (facedFainted) {
pokemon.lockedEvolutions.forEach { evolution ->
pokemon.evolutions.forEach { evolution ->
evolution.requirements.filterIsInstance<DefeatRequirement>().forEach { defeatRequirement ->
if (defeatRequirement.target.matches(faintedPokemon.effectedPokemon)) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is DefeatEvolutionProgress && it.currentProgress().target == defeatRequirement.target }) { DefeatEvolutionProgress() }
@@ -0,0 +1,11 @@
package com.cobblemon.mod.common.api.events
import com.cobblemon.mod.common.api.events.client.ClientSendoutEvent
import com.cobblemon.mod.common.api.reactive.CancelableObservable
import com.cobblemon.mod.common.api.reactive.SimpleObservable
@Suppress("unused")
object CobblemonClientEvents {
@JvmField
val CLIENT_SENDOUT = SimpleObservable<ClientSendoutEvent>()
}
@@ -0,0 +1,9 @@
package com.cobblemon.mod.common.api.events.client
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.util.math.Vec3d
import org.joml.Vector3f
data class ClientSendoutEvent(var sendoutOffset: Vec3d, var startPos: Vec3d, val pokemon: PokemonEntity)
@@ -52,24 +52,21 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
if(hand == Hand.OFF_HAND) {
return ActionResult.SUCCESS
}
if (!world.isClient) {
val entity = world.getBlockEntity(pos) as MultiblockEntity?
if (entity?.multiblockStructure != null) {
return entity.multiblockStructure!!.onUse(state, world, pos, player, hand, hit)
}
val entity = world.getBlockEntity(pos) as MultiblockEntity?
if (entity?.multiblockStructure != null) {
return entity.multiblockStructure!!.onUse(state, world, pos, player, hand, hit)
}
return super.onUse(state, world, pos, player, hand, hit)
}
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity?) {
super.onBreak(world, pos, state, player)
if (!world.isClient) {
val entity = world.getBlockEntity(pos)
if (entity is MultiblockEntity && entity.multiblockStructure != null) {
entity.multiblockStructure!!.onBreak(world, pos, state, player)
}
entity?.markRemoved()
}
super.onBreak(world, pos, state, player)
}
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity? {
@@ -81,7 +78,6 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
return BlockRenderType.MODEL
}
//This is done so a block picked with NBT doesnt absolutely DESTROY multiblocks
override fun getPickStack(world: BlockView, pos: BlockPos, state: BlockState): ItemStack {
val blockEntity = world.getBlockEntity(pos) as? MultiblockEntity ?: return ItemStack.EMPTY
return if (blockEntity.multiblockStructure == null) super.getPickStack(world, pos, state) else ItemStack.EMPTY
@@ -153,7 +153,7 @@ interface Evolution : EvolutionLike {
pokemon.getOwnerPlayer()?.sendMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
}
// we want to instantly tick for example you might only evolve your Bulbasaur at level 34 so Venusaur should be immediately available
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.getOwnerPlayer()?.playSound(CobblemonSounds.EVOLVING, SoundCategory.NEUTRAL, 1F, 1F)
CobblemonEvents.EVOLUTION_COMPLETE.post(EvolutionCompleteEvent(pokemon, this))
}
@@ -123,8 +123,10 @@ class RotateYCameraMode : ParticleCameraMode {
viewDirection: Vec3d
): Quaternionf {
val i = if (angle == 0F) 0F else MathHelper.lerp(deltaTicks, prevAngle, angle)
val q2 = RotationAxis.POSITIVE_Y.rotationDegrees(-cameraYaw)
val q2 = RotationAxis.POSITIVE_Y.rotationDegrees(/*180 - */cameraYaw)
q2.hamiltonProduct(RotationAxis.POSITIVE_Z.rotationDegrees(i))
return q2
}
@@ -189,10 +191,9 @@ class LookAtY : ParticleCameraMode {
cameraPitch: Float,
viewDirection: Vec3d
): Quaternionf {
val i = if (angle == 0F) 0F else MathHelper.lerp(deltaTicks, prevAngle, angle)
val q2 = RotationAxis.POSITIVE_Y.rotationDegrees(-cameraYaw)
q2.hamiltonProduct(RotationAxis.POSITIVE_Z.rotationDegrees(i))
return q2
val rotation = Quaternionf(0F, 0F, 0F, 1F)
rotation.hamiltonProduct(RotationAxis.POSITIVE_Y.rotationDegrees(-cameraYaw))
return rotation
}
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
@@ -65,7 +65,7 @@ class DynamicParticleRotation(
override val type = ParticleRotationType.DYNAMIC
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun getInitialRotation(runtime: MoLangRuntime) = runtime.resolveDouble(startRotation)
override fun getInitialAngularVelocity(runtime: MoLangRuntime) = runtime.resolveDouble(speed) / 20
override fun getInitialAngularVelocity(runtime: MoLangRuntime) = runtime.resolveDouble(speed)
override fun getAngularAcceleration(runtime: MoLangRuntime, angularVelocity: Double): Double {
val acceleration = runtime.resolveDouble(acceleration)
val nextVelocity = angularVelocity + acceleration
@@ -35,13 +35,11 @@ class TimeRange : IntRanges {
"night" to TimeRange(12542..23459),
"noon" to TimeRange(5000..6999),
"midnight" to TimeRange(17000..18999),
"dawn" to TimeRange(22300..23999, 0..999),
"dawn" to TimeRange(22300..23999, 0..166),
"dusk" to TimeRange(11834..13701),
"twilight" to TimeRange(11834..13701, 22300..23999, 0..166),
"morning" to TimeRange(23000..23999, 0..4999),
"afternoon" to TimeRange(7000..12999),
"predawn" to TimeRange(19000..22999),
"evening" to TimeRange(13000..16999)
"morning" to TimeRange(0..4999),
"afternoon" to TimeRange(7000..12039)
)
}
@@ -78,7 +78,7 @@ abstract class SpawningCondition<T : SpawningContext> {
return false
} else if (ctx.position.z < minZ.orMin() || ctx.position.z > maxZ.orMax()) {
return false
} else if (dimensions != null && dimensions!!.isNotEmpty() && ctx.world.dimensionKey.value !in dimensions!!) {
} else if (dimensions != null && dimensions!!.isNotEmpty() && ctx.world.dimension.effects !in dimensions!!) {
return false
} else if (moonPhase != null && ctx.moonPhase !in moonPhase!!) {
return false
@@ -30,8 +30,8 @@ import net.minecraft.server.world.ServerWorld
*/
interface SpawningContextCalculator<I : SpawningContextInput, O : SpawningContext> {
companion object {
val isAirCondition: (BlockState) -> Boolean = { it.isAir || (!it.isSolid && !it.fluidState.isIn(FluidTags.WATER)) }
val isSolidCondition: (BlockState) -> Boolean = { it.isSolid }
val isAirCondition: (BlockState) -> Boolean = { it.isAir || (!it.isSolid && !it.isLiquid) }
val isSolidCondition: (BlockState) -> Boolean = { it.isSolid && !it.isIn(BlockTags.LEAVES) }
val isWaterCondition: (BlockState) -> Boolean = { it.fluidState.isIn(FluidTags.WATER) && it.fluidState.isStill }
val isLavaCondition: (BlockState) -> Boolean = { it.fluidState.isIn(FluidTags.LAVA) && it.fluidState.isStill }
@@ -34,19 +34,15 @@ abstract class SpawnAction<R>(
/**
* Runs the spawn action and processes any non-null result.
*/
open fun complete(): R? {
if (future.isDone) {
return null
}
open fun complete(): Boolean {
ctx.influences.forEach { it.affectAction(this) }
val result = run()
if (result != null) {
return if (result != null) {
future.complete(result)
true
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
false
}
return result
}
}
@@ -48,7 +48,7 @@ abstract class SpawnDetailPreset {
var weightMultipliers: MutableList<WeightMultiplier>? = null
var weight: Float? = null
var percentage: Float? = null
var mergeMode = MergeMode.INSERT
var mergeMode = MergeMode.KEEP
open fun apply(spawnDetail: SpawnDetail) {
bucket?.let { spawnDetail.bucket = it }
@@ -124,7 +124,7 @@ open class PlayerPartyStore(
}
// Passive evolutions
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { it.attemptEvolution(pokemon) }
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { it.attemptEvolution(pokemon) }
val removeList = mutableListOf<Evolution>()
pokemon.evolutionProxy.server().forEach {
if (!it.test(pokemon) && it is LevelUpEvolution && !it.permanent)
@@ -99,7 +99,7 @@ open class PCStore(
this.lockedSize = lockNewSize
if (boxes.size > newSize) {
// reduce
val slicedBoxes = boxes.slice(newSize until boxes.size)
val slicedBoxes = boxes.slice(boxes.size until newSize)
boxes.removeAll(slicedBoxes)
slicedBoxes.flatMap { it.asIterable() }.forEach(overflowHandler)
} else {
@@ -71,6 +71,7 @@ object BattleBuilder {
player1Actor.battleTheme = player2.getBattleTheme()
player2Actor.battleTheme = player1.getBattleTheme()
}
errors
} else {
errors
}
@@ -139,6 +140,7 @@ object BattleBuilder {
}
playerActor.battleTheme = pokemonEntity.getBattleTheme()
}
errors
} else {
errors
}
@@ -35,7 +35,7 @@ class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMe
val severity = Stats.getSeverity(stages)
val rootKey = if (isBoost) "boost" else "unboost"
battle.dispatchWaiting {
battle.dispatchWaiting(1.5F) {
val lang = when {
message.hasOptionalArgument("zeffect") -> battleLang("$rootKey.$severity.zeffect", pokemon.getName(), stat)
else -> battleLang("$rootKey.$severity", pokemon.getName(), stat)
@@ -54,8 +54,8 @@ class DamageInstruction(
if (recoiling) {
battlePokemon.effectedPokemon.let { pokemon ->
if (RecoilEvolutionProgress.supports(pokemon)) {
val healthStr = privateMessage.argumentAt(1) ?: throw UnsupportedOperationException("Cant get recoil string")
val newHealth = "([0-9]+).*".toRegex().find(healthStr)?.groups?.get(1)?.value?.toIntOrNull() ?: throw UnsupportedOperationException("Cant get recoil string")
val newPercentage = privateMessage.argumentAt(1)?.split("/")?.getOrNull(0)?.toIntOrNull() ?: 0
val newHealth = (pokemon.hp * (newPercentage / 100.0)).roundToInt()
val difference = pokemon.currentHealth - newHealth
if (difference > 0) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is RecoilEvolutionProgress }) { RecoilEvolutionProgress() }
@@ -27,12 +27,12 @@ class FieldStartInstruction(val message: BattleMessage): InterpreterInstruction
override fun invoke(battle: PokemonBattle) {
val effect = message.effectAt(0) ?: return
val source = message.battlePokemonFromOptional(battle)
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, message.effect(), source) }
val user = message.battlePokemonFromOptional(battle)
user?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, effect, user) }
battle.dispatchWaiting(1.5F) {
// Note persistent is a CAP ability only we can ignore the flag
val lang = battleLang("fieldstart.${effect.id}", source?.getName() ?: Text.literal("UNKNOWN"))
val lang = battleLang("fieldstart.${effect.id}", user?.getName() ?: Text.literal("UNKNOWN"))
battle.broadcastChatMessage(lang)
val type = BattleContext.Type.valueOf(effect.rawData.substringAfterLast(" ").uppercase())
@@ -30,8 +30,8 @@ class WeatherInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val weather = message.effectAt(0)?.id ?: return
val source = message.battlePokemonFromOptional(battle)
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, message.effect(), source) }
val user = message.battlePokemonFromOptional(battle) ?: return
ShowdownInterpreter.broadcastOptionalAbility(battle, message.effect(), user)
battle.dispatchWaiting(1.5F) {
val lang = when {
@@ -38,7 +38,6 @@ import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
import net.minecraft.world.WorldEvents
import net.minecraft.world.WorldView
@@ -73,12 +72,10 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity?) {
super.onBreak(world, pos, state, player)
if (!world.isClient) {
val otherPart = world.getBlockState(getPositionOfOtherPart(state, pos))
if (otherPart.block is RestorationTankBlock) {
world.setBlockState(getPositionOfOtherPart(state, pos), Blocks.AIR.defaultState, Block.NOTIFY_ALL)
world.syncWorldEvent(player, WorldEvents.BLOCK_BROKEN, getPositionOfOtherPart(state, pos), getRawIdFromState(otherPart))
}
val otherPart = world.getBlockState(getPositionOfOtherPart(state, pos))
if (otherPart.block is RestorationTankBlock) {
world.setBlockState(getPositionOfOtherPart(state, pos), Blocks.AIR.defaultState, 35)
world.syncWorldEvent(player, 2001, getPositionOfOtherPart(state, pos), getRawIdFromState(otherPart))
}
}
@@ -90,9 +87,9 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
itemStack: ItemStack?
) {
//Place the full block before we call to super to validate the multiblock
world.setBlockState(pos.up(), state.with(PART, TankPart.TOP) as BlockState, Block.NOTIFY_ALL)
world.setBlockState(pos.up(), state.with(PART, TankPart.TOP) as BlockState, 3)
world.updateNeighbors(pos, Blocks.AIR)
state.updateNeighbors(world, pos, Block.NOTIFY_ALL)
state.updateNeighbors(world, pos, 3)
super.onPlaced(world, pos, state, placer, itemStack)
}
@@ -103,7 +100,7 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
val tankBottomPos = pos.down()
val tankBottomState = world.getBlockState(tankBottomPos)
if(tankBottomState.block.equals(CobblemonBlocks.RESTORATION_TANK.asBlock()) && tankBottomState.get(PART) == TankPart.BOTTOM) {
return onUse(tankBottomState, world, tankBottomPos, player, hand, hit)
return super.onUse(tankBottomState, world, tankBottomPos, player, hand, hit)
}
}
return super.onUse(state, world, pos, player, hand, hit)
@@ -27,7 +27,6 @@ import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack
import net.minecraft.screen.ScreenHandler
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.server.world.ServerWorld
import net.minecraft.sound.SoundCategory
import net.minecraft.state.StateManager
import net.minecraft.state.property.BooleanProperty
@@ -38,7 +37,6 @@ import net.minecraft.util.*
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.math.random.Random
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
@@ -127,13 +125,11 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
fun isFake() = (type == Type.FAKE)
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity) {
if (!world.isClient) {
if (isFake() && (player is ServerPlayerEntity)) {
if (isFake()) {
if (player is ServerPlayerEntity) {
spawnPokemon(world, pos, state, player)
}
world.setBlockState(pos, if (state.fluidState.isOf(Fluids.WATER)) Blocks.WATER.defaultState else Blocks.AIR.defaultState)
val bEntity = world.getBlockEntity(pos) as? GildedChestBlockEntity
bEntity?.markRemoved()
} else super.onBreak(world, pos, state, player)
}
@@ -201,11 +197,9 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
newState: BlockState,
moved: Boolean
) {
if (!state.isOf(newState.block) && !world.isClient) {
val chest = world.getBlockEntity(pos) as? GildedChestBlockEntity
chest?.let {
ItemScatterer.spawn(world, pos, chest.inventoryContents)
}
if (!state.isOf(newState.block)) {
val chest = world.getBlockEntity(pos) as GildedChestBlockEntity
ItemScatterer.spawn(world, pos, chest.inventoryContents)
}
}
@@ -267,14 +261,4 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
}
}
override fun scheduledTick(
state: BlockState?,
world: ServerWorld?,
pos: BlockPos?,
random: Random?
) {
val blockEntity = world?.getBlockEntity(pos) as? GildedChestBlockEntity ?: return
blockEntity.onScheduledTick()
}
}
@@ -29,17 +29,11 @@ class FossilAnalyzerBlockEntity(
class FossilAnalyzerInventory(val analyzerEntity: FossilAnalyzerBlockEntity) : SidedInventory {
override fun clear() {
if(analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
val fossilMultiblockStructure = analyzerEntity.multiblockStructure as FossilMultiblockStructure
fossilMultiblockStructure.fossilInventory.clear()
}
TODO("Not yet implemented")
}
override fun size(): Int {
if (analyzerEntity.multiblockStructure != null) {
return 3
}
return 0
TODO("Not yet implemented")
}
override fun isEmpty(): Boolean {
@@ -47,34 +41,19 @@ class FossilAnalyzerBlockEntity(
}
override fun getStack(slot: Int): ItemStack {
if (analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
val fossilMultiblockStructure = analyzerEntity.multiblockStructure as FossilMultiblockStructure
if (fossilMultiblockStructure.fossilInventory.size > slot) {
return fossilMultiblockStructure.fossilInventory[slot]
}
}
return ItemStack.EMPTY
}
//Unimplemented since no extract
override fun removeStack(slot: Int, amount: Int): ItemStack {
return removeStack(slot)
return ItemStack.EMPTY
}
override fun removeStack(slot: Int): ItemStack {
// if(analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
// val fossilMultiblockStructure = analyzerEntity.multiblockStructure as FossilMultiblockStructure
// if (fossilMultiblockStructure.fossilInventory.size > slot) {
// val itemStack = fossilMultiblockStructure.fossilInventory.removeAt(slot)
// markDirty()
// return itemStack
// }
// }
return ItemStack.EMPTY
}
override fun setStack(slot: Int, stack: ItemStack) {
if (analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
if (analyzerEntity.multiblockStructure != null) {
val struct = analyzerEntity.multiblockStructure as FossilMultiblockStructure
analyzerEntity.world?.let {
struct.insertFossil(stack, it)
@@ -93,10 +72,7 @@ class FossilAnalyzerBlockEntity(
}
override fun getAvailableSlots(side: Direction?): IntArray {
if(analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure) {
return intArrayOf(0,1,2)
}
return IntArray(0)
return IntArray(1)
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
@@ -111,8 +87,8 @@ class FossilAnalyzerBlockEntity(
}
override fun canExtract(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
// return analyzerEntity.multiblockStructure != null && analyzerEntity.multiblockStructure is FossilMultiblockStructure && dir == Direction.DOWN
return false
}
}
}
@@ -20,7 +20,6 @@ import net.minecraft.entity.player.PlayerEntity
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.inventory.DoubleInventory
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.Inventory
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
@@ -59,7 +58,9 @@ class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type =
override fun isPlayerViewing(player: PlayerEntity): Boolean {
if (player.currentScreenHandler is GenericContainerScreenHandler) {
val inventory = (player.currentScreenHandler as GenericContainerScreenHandler).inventory
return inventory === this@GildedChestBlockEntity
return inventory === this@GildedChestBlockEntity || inventory is DoubleInventory && inventory.isPart(
this@GildedChestBlockEntity
)
}
return false
}
@@ -85,7 +86,7 @@ class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type =
}
override fun getAvailableSlots(side: Direction): IntArray {
return if (type == Type.FAKE) IntArray(0) else IntArray(NUM_SLOTS) { it }
return if (type == Type.FAKE) IntArray(0) else IntArray(NUM_SLOTS)
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
@@ -98,6 +99,8 @@ class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type =
return dir == Direction.DOWN
}
override fun canPlayerUse(player: PlayerEntity) = !player.isSpectator
override fun getInvStackList(): DefaultedList<ItemStack> = inventoryContents
override fun setInvStackList(list: DefaultedList<ItemStack>) {
@@ -161,10 +164,4 @@ class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type =
Inventories.readNbt(nbt, inventoryContents)
}
}
fun onScheduledTick() {
if (!this.removed) {
stateManager.updateViewerCount(this.getWorld(), this.getPos(), this.cachedState)
}
}
}
@@ -36,8 +36,8 @@ import net.minecraft.util.math.BlockPos
@Suppress("MemberVisibilityCanBePrivate", "unused")
class HealingMachineBlockEntity(
blockPos: BlockPos,
blockState: BlockState
val blockPos: BlockPos,
val blockState: BlockState
) : BlockEntity(CobblemonBlockEntities.HEALING_MACHINE, blockPos, blockState) {
var currentUser: UUID? = null
private set
@@ -114,7 +114,7 @@ class HealingMachineBlockEntity(
this.setUser(player.uuid)
alreadyHealing.add(player.uuid)
updateBlockChargeLevel(HealingMachineBlock.MAX_CHARGE_LEVEL + 1)
if (world != null && !world!!.isClient) world!!.playSoundServer(position = pos.toVec3d(), sound = CobblemonSounds.HEALING_MACHINE_ACTIVE, volume = 1F, pitch = 1F)
if (world != null && !world!!.isClient) world!!.playSoundServer(position = blockPos.toVec3d(), sound = CobblemonSounds.HEALING_MACHINE_ACTIVE, volume = 1F, pitch = 1F)
}
fun completeHealing() {
@@ -217,10 +217,10 @@ class HealingMachineBlockEntity(
else floor((healingCharge / maxCharge) * HealingMachineBlock.MAX_CHARGE_LEVEL).toInt()
).coerceIn(0..HealingMachineBlock.MAX_CHARGE_LEVEL + 1)
val state = world!!.getBlockState(pos)
val state = world!!.getBlockState(blockPos)
if (state != null && state.block is HealingMachineBlock) {
val currentCharge = state.get(HealingMachineBlock.CHARGE_LEVEL).toInt()
if (chargeLevel != currentCharge) world!!.setBlockState(pos, state.with(HealingMachineBlock.CHARGE_LEVEL, chargeLevel))
if (chargeLevel != currentCharge) world!!.setBlockState(blockPos, state.with(HealingMachineBlock.CHARGE_LEVEL, chargeLevel))
}
}
}
@@ -26,24 +26,24 @@ import net.minecraft.util.math.Box
import net.minecraft.world.World
class PCBlockEntity(
blockPos: BlockPos,
blockState: BlockState
val blockPos: BlockPos,
val blockState: BlockState
) : BlockEntity(CobblemonBlockEntities.PC, blockPos, blockState) {
companion object {
internal val TICKER = BlockEntityTicker<PCBlockEntity> { world, _, _, blockEntity ->
if (world.isClient) return@BlockEntityTicker
blockEntity.togglePCOn(blockEntity.getInRangeViewerCount(world, blockEntity.pos) > 0)
blockEntity.togglePCOn(blockEntity.getInRangeViewerCount(world, blockEntity.blockPos) > 0)
}
}
private fun togglePCOn(on: Boolean) {
val pcBlock = cachedState.block as PCBlock
val pcBlock = blockState.block as PCBlock
if (world != null && !world!!.isClient) {
val world = world!!
val posBottom = pcBlock.getBasePosition(cachedState, pos)
val posBottom = pcBlock.getBasePosition(blockState, blockPos)
val stateBottom = world.getBlockState(posBottom)
val posTop = pcBlock.getPositionOfOtherPart(stateBottom, posBottom)
@@ -71,7 +71,7 @@ class PCBlockEntity(
val pcLink = PCLinkManager.getLink(player.uuid)
return pcLink != null
&& pcLink is ProximityPCLink
&& pcLink.pos == pos
&& pcLink.pos == blockPos
&& pcLink.world!!.dimension == player.world.dimension
}
@@ -48,7 +48,7 @@ import net.minecraft.world.World
import java.util.*
import kotlin.math.ceil
class PokemonPastureBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(CobblemonBlockEntities.PASTURE, pos, state) {
class PokemonPastureBlockEntity(pos: BlockPos, val state: BlockState) : BlockEntity(CobblemonBlockEntities.PASTURE, pos, state) {
open class Tethering(
val minRoamPos: BlockPos,
val maxRoamPos: BlockPos,
@@ -173,11 +173,11 @@ class PokemonPastureBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(
}
private fun togglePastureOn(on: Boolean) {
val pastureBlock = cachedState.block as PastureBlock
val pastureBlock = state.block as PastureBlock
if (world != null && !world!!.isClient) {
val world = world!!
val posBottom = pastureBlock.getBasePosition(cachedState, pos)
val posBottom = pastureBlock.getBasePosition(state, pos)
val stateBottom = world.getBlockState(posBottom)
val posTop = pastureBlock.getPositionOfOtherPart(stateBottom, posBottom)
@@ -12,16 +12,13 @@ import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.api.fossil.NaturalMaterials
import com.cobblemon.mod.common.api.multiblock.builder.MultiblockStructureBuilder
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockStructure
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.SidedInventory
import net.minecraft.inventory.SimpleInventory
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
import net.minecraft.nbt.NbtList
import net.minecraft.registry.Registries
import net.minecraft.util.collection.DefaultedList
import net.minecraft.util.math.BlockPos
@@ -30,71 +27,88 @@ import net.minecraft.util.math.Direction
class RestorationTankBlockEntity(
pos: BlockPos, state: BlockState,
multiblockBuilder: MultiblockStructureBuilder
) : FossilMultiblockEntity(pos, state, multiblockBuilder, CobblemonBlockEntities.RESTORATION_TANK) {
) : FossilMultiblockEntity(pos, state, multiblockBuilder, CobblemonBlockEntities.RESTORATION_TANK) {
val inv = RestorationTankInventory(this)
override fun writeNbt(nbt: NbtCompound) {
super.writeNbt(nbt)
nbt.put("inventory", inv.toNbtList())
Inventories.writeNbt(nbt, inv.items)
}
override fun readNbt(nbt: NbtCompound) {
super.readNbt(nbt)
if (nbt.contains("Items")) {
// Old format
val items = DefaultedList.ofSize(inv.size(), ItemStack.EMPTY)
Inventories.readNbt(nbt, items)
RestorationTankInventory(this, *items.toTypedArray())
} else if (nbt.contains("inventory")) {
// New format
inv.readNbtList(nbt.get("inventory") as NbtList)
}
Inventories.readNbt(nbt, inv.items)
}
class RestorationTankInventory(val tankEntity: RestorationTankBlockEntity, vararg items: ItemStack) : SimpleInventory(*items), SidedInventory {
class RestorationTankInventory(val tankEntity: RestorationTankBlockEntity) : SidedInventory {
constructor(tankEntity: RestorationTankBlockEntity) : this(tankEntity, *Array(8) { ItemStack.EMPTY })
val items: DefaultedList<ItemStack> = DefaultedList.ofSize(8, ItemStack.EMPTY)
override fun clear() {
for (i in items.indices) {
items[i] = ItemStack.EMPTY
}
}
override fun markDirty() {
super.markDirty()
for(i in 0 until size()) { // iterate over inventory, consume items, generate and place return items
val itemStack : ItemStack = this.getStack(i)
if(!itemStack.isEmpty) {
val struct = tankEntity.multiblockStructure as? FossilMultiblockStructure
val returnIdentifier = NaturalMaterials.getReturnItem(itemStack)
override fun size(): Int {
return 8
}
if(tankEntity.world != null) {
if(struct?.insertOrganicMaterial(itemStack, tankEntity.world!!) == true) {
removeStack(i)
if (returnIdentifier != null) {
val returnItem = Registries.ITEM.get(returnIdentifier)
val returnStack = ItemStack(returnItem, itemStack.count)
var done = false
if (returnStack.maxCount > 1) { // Only search for a merge if merging could be possible
for(j in 0 until size()) {
// Look for a inventory slot to merge with
val existingStack : ItemStack = getStack(j)
if (Registries.ITEM.getId(existingStack.item) == returnIdentifier && existingStack.count + returnStack.count < existingStack.maxCount) {
setStack(j, ItemStack(returnItem, existingStack.count + returnStack.count))
done = true
}
}
}
if (!done) {
setStack(i, ItemStack(returnItem, itemStack.count))
}
}
}
}
override fun isEmpty(): Boolean {
return items.all { it == ItemStack.EMPTY }
}
override fun getStack(slot: Int): ItemStack {
if(slot == -1 || slot >= size()) {
return ItemStack.EMPTY
}
return items[slot]
}
override fun removeStack(slot: Int, amount: Int): ItemStack {
if(slot < 0 || slot >= size()) {
return ItemStack.EMPTY
}
val result = items[slot].split(amount)
if(items[slot].count == 0) {
items[slot] = ItemStack.EMPTY
}
return result
}
override fun removeStack(slot: Int): ItemStack {
return removeStack(slot, 1)
}
override fun setStack(slot: Int, stack: ItemStack) {
val struct = tankEntity.multiblockStructure as? FossilMultiblockStructure
tankEntity.world?.let {
struct?.insertOrganicMaterial(stack, it)
val returnIdentifier = NaturalMaterials.getReturnItem((stack))
if(returnIdentifier != null ) {
// Store the return item
val returnItem = Registries.ITEM.get(returnIdentifier)
storeReturnItem(returnItem, stack.count)
}
}
}
private fun storeReturnItem(returnItem: Item, count: Int) {
val destStack = items.withIndex().firstOrNull {
it.value == ItemStack.EMPTY || (it.value.count < it.value.maxCount && it.value.item == returnItem)
}
if (destStack != null) {
if(destStack.value == ItemStack.EMPTY) {
items[destStack.index] = ItemStack(returnItem, 1)
} else {
destStack.value.increment(count)
}
}
}
override fun markDirty() {
tankEntity.world?.let {
// tankEntity.world!!.updateListeners(tankEntity.pos, tankEntity.cachedState, tankEntity.cachedState, Block.NOTIFY_ALL)
// tankEntity.world!!.updateComparators(tankEntity.pos, tankEntity.world!!.getBlockState(tankEntity.pos).block)
tankEntity.markDirty()
tankEntity.multiblockStructure?.markDirty(it)
}
}
@@ -104,7 +118,7 @@ class RestorationTankBlockEntity(
}
override fun getAvailableSlots(side: Direction?): IntArray {
return intArrayOf(0,1,2,3,4,5,6,7)
return if(side == Direction.DOWN) intArrayOf(0,1,2,3,4,5,6,7) else intArrayOf(-1)
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
@@ -115,26 +129,12 @@ class RestorationTankBlockEntity(
&& structure.organicMaterialInside < FossilMultiblockStructure.MATERIAL_TO_START
&& structure.createdPokemon == null
val returnItem = NaturalMaterials.getReturnItem(stack!!) ?: return canUtilize
val returnStack = ItemStack(Registries.ITEM.get(returnItem), stack.count)
if(canUtilize && super.canInsert(returnStack)) {
// See if there's room for the return
if(returnStack == ItemStack.EMPTY) {
return true
}
var emptyCount = 0
for(i in 0 until size()) {
val existingStack : ItemStack = getStack(i)
if(existingStack == ItemStack.EMPTY) {
emptyCount += 1
if(emptyCount > 1) {
// 2 empty slots, safe to insert
return true
}
} else if(returnStack.maxCount > 1) {
if(Registries.ITEM.getId(existingStack.item) == returnItem && existingStack.count + returnStack.count < existingStack.maxCount) {
// Return item can merge with an item already in the inventory
return true
}
if(canUtilize) {
// See if there's room
for (i in items.indices ) {
if(items[i] == ItemStack.EMPTY || (items[i].count < items[i].maxCount
&& items[i].item == Registries.ITEM.get(returnItem))) {
return true
}
}
return false
@@ -188,7 +188,7 @@ class FossilMultiblockStructure (
// Check if the player is holding a natural material and if so, feed it to the machine.
if (NaturalMaterials.isNaturalMaterial(stack)) {
if (!this.isRunning() && this.createdPokemon == null && this.organicMaterialInside < MATERIAL_TO_START && insertOrganicMaterial(ItemStack(stack.item, 1), world)) {
if (!this.isRunning() && this.createdPokemon == null && this.organicMaterialInside < MATERIAL_TO_START && insertOrganicMaterial(stack, world)) {
this.lastInteraction = world.time
if (!player.isCreative) {
val returnItem = NaturalMaterials.getReturnItem(stack)
@@ -331,9 +331,11 @@ class FossilMultiblockStructure (
}
}
if(tankBaseEntity is RestorationTankBlockEntity) {
tankBaseEntity.inv.clearToList().forEach {
ItemScatterer.spawn(world, pos.x.toDouble(), pos.y.toDouble(), pos.z.toDouble(), it)
tankBaseEntity.inv.items.forEach {
val stack = ItemStack(it.item, 1)
ItemScatterer.spawn(world, pos.x.toDouble(), pos.y.toDouble(), pos.z.toDouble(), stack)
}
tankBaseEntity.inv.clear()
}
@@ -480,19 +482,15 @@ class FossilMultiblockStructure (
}
fun updateProgress(world: World) {
val screenID = if (protectionTime > 0F) {
val screenID = if(protectionTime > 0F ) {
MonitorBlock.MonitorScreen.GREEN_PROGRESS_9
} else if (timeRemaining <= 0) {
MonitorBlock.MonitorScreen.OFF
} else {
getProgressScreen((TIME_TO_TAKE - timeRemaining) / TIME_PER_STAGE)
}
val monitorState = world.getBlockState(monitorPos)
if (monitorState.contains(MonitorBlock.SCREEN)) {
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, screenID))
}
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, screenID))
}
fun getProgressScreen(progress:Int) : MonitorBlock.MonitorScreen {
@@ -535,13 +533,12 @@ class FossilMultiblockStructure (
//Returns false if material wasnt inserted
fun insertOrganicMaterial(stack: ItemStack, world: World): Boolean {
var natureValue = NaturalMaterials.getContent(stack)
val natureValue = NaturalMaterials.getContent(stack)
if (timeRemaining > 0 || this.organicMaterialInside >= MATERIAL_TO_START || natureValue == null) {
return false
}
natureValue *= stack.count
if (natureValue <= 0 && organicMaterialInside == 0) return false
if (natureValue < 0 && organicMaterialInside == 0) return false
val oldFillStage = organicMaterialInside * 8 / MATERIAL_TO_START
// to prevent over/under filling the tank causing a crash
@@ -14,7 +14,6 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.client.MinecraftClient
import net.minecraft.client.sound.PositionedSoundInstance
@@ -32,13 +31,6 @@ object ClientMoLangFunctions {
MinecraftClient.getInstance().soundManager.play(PositionedSoundInstance.master(soundEvent, pitch))
}
},
"is_time" to java.util.function.Function { params ->
val time = (MinecraftClient.getInstance().world?.timeOfDay ?: 0) % 24000
val min = params.getInt(0)
val max = params.getInt(1)
time in min..max
},
"say" to java.util.function.Function { params -> MinecraftClient.getInstance().player?.sendMessage(params.getString(0).text()) ?: Unit },
)
fun MoLangRuntime.setupClient(): MoLangRuntime {
@@ -12,6 +12,8 @@ import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.entity.PokemonSideDelegate
import com.cobblemon.mod.common.api.events.CobblemonClientEvents
import com.cobblemon.mod.common.api.events.client.ClientSendoutEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
@@ -134,6 +136,19 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
if(!playedThrowingSound){
client.soundManager.play(sound)
playedThrowingSound = true
sendOutPosition?.let {
sendOutOffset?.let { it1 ->
ClientSendoutEvent(
it1,
it,
currentEntity
)
}
}?.let {
CobblemonClientEvents.CLIENT_SENDOUT.emit(
it
)
}
}
lerpOnClient(POKEBALL_AIR_TIME) { ballOffset = it }
ballRotOffset = ((Math.random()) * currentEntity.world.random.nextBetween(-15, 15)).toFloat()
@@ -272,9 +287,6 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
},
"weight" to java.util.function.Function {
return@Function DoubleValue(currentEntity.pokemon.species.weight.toDouble())
},
"friendship" to java.util.function.Function {
return@Function DoubleValue(currentEntity.pokemon.friendship.toDouble())
}
))
}
@@ -318,6 +318,7 @@ class PCGUI(
centered = true,
shadow = true,
scale = SCALE,
colour = 0x32CBFF,
pMouseX = mouseX,
pMouseY = mouseY
)
@@ -18,8 +18,7 @@ import net.minecraft.client.MinecraftClient
object PlayPoseableAnimationHandler : ClientNetworkPacketHandler<PlayPoseableAnimationPacket> {
override fun handle(packet: PlayPoseableAnimationPacket, client: MinecraftClient) {
val world = client.world ?: return
val entity = world.getEntityById(packet.entityId) ?: return
val entity = client.world?.getEntityById(packet.entityId) ?: return
if (entity is Poseable) {
val delegate = entity.delegate
if (delegate is PoseableEntityState<*>) {
@@ -18,8 +18,7 @@ import net.minecraft.client.MinecraftClient
object RunPosableMoLangHandler : ClientNetworkPacketHandler<RunPosableMoLangPacket> {
override fun handle(packet: RunPosableMoLangPacket, client: MinecraftClient) {
val world = client.world ?: return
val entity = world.getEntityById(packet.entityId) ?: return
val entity = client.world?.getEntityById(packet.entityId) ?: return
if (entity is Poseable) {
val state = entity.delegate as? PoseableEntityState<*> ?: return
for (expression in packet.expressions.map { it.asExpression() }) {
@@ -243,10 +243,6 @@ class SnowstormParticle(
.next()
}
fun runExpirationEvents() {
storm.effect.particle.expirationEvents.forEach { it.trigger(storm, this)}
}
override fun tick() {
if (storm.effect.space.localPosition) {
originPos = storm.matrixWrapper.getOrigin()
@@ -254,19 +250,18 @@ class SnowstormParticle(
applyRandoms()
setParticleAgeInRuntime()
storm.effect.curves.forEach { it.apply(storm.runtime) }
storm.runtime.execute(storm.effect.particle.updateExpressions)
angularVelocity += storm.effect.particle.rotation.getAngularAcceleration(storm.runtime, angularVelocity) / 20
if (age > maxAge || storm.runtime.resolveBoolean(storm.effect.particle.killExpression)) {
runExpirationEvents()
storm.effect.particle.expirationEvents.forEach { it.trigger(storm, this)}
markDead()
return
} else {
val acceleration = storm.effect.particle.motion.getAcceleration(
storm.runtime,
Vec3d(velocityX, velocityY, velocityZ).multiply(20.0) // Uses blocks per second, not blocks per tick
).multiply(1 / 20.0).multiply(1 / 20.0) // blocks per second per second -> blocks per tick per tick
).multiply(1 / 20.0).multiply(1 / 20.0)
velocityX += acceleration.x
velocityY += acceleration.y
@@ -359,7 +354,7 @@ class SnowstormParticle(
// velocityZ = 0.0
// }
} else {
collidesWithWorld = false
collidesWithWorld = false
if (dx != 0.0 || dy != 0.0 || dz != 0.0) {
localX += dx
localY += dy
@@ -388,7 +383,6 @@ class SnowstormParticle(
colliding = false
return movement
} else if (expiresOnContact) {
runExpirationEvents()
markDead()
return movement
}
@@ -20,10 +20,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFram
import com.cobblemon.mod.common.client.render.models.blockbench.quirk.SimpleQuirk
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.normalizeToArray
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveObject
import com.cobblemon.mod.common.util.singularToPluralList
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import com.google.gson.JsonPrimitive
@@ -37,8 +34,6 @@ class JsonPose<T : Entity>(model: PoseableEntityModel<T>, json: JsonObject) {
it.environment.getQueryStruct().addFunctions(model.functions.functions)
}
val condition: ExpressionLike = json.singularToPluralList("condition").get("condition")?.normalizeToArray()?.map { it.asString }?.asExpressionLike() ?: "true".asExpressionLike()
val poseName = json.get("poseName")?.asString ?: "pose"
val poseTypes = (json.get("poseTypes")?.asJsonArray?.map { name ->
PoseType.values().find { it.name.lowercase() == name.asString.lowercase() }
@@ -86,9 +81,8 @@ class JsonPose<T : Entity>(model: PoseableEntityModel<T>, json: JsonObject) {
}
json as JsonObject
json.singularToPluralList("animation")
val animations: (state: PoseableEntityState<T>) -> List<StatefulAnimation<T, *>> = { _ ->
(json.get("animations")?.normalizeToArray()?.asJsonArray ?: JsonArray()).map { animJson ->
(json.get("animations")?.asJsonArray ?: JsonArray()).map { animJson ->
try {
val expr = animJson.asString.asExpressionLike()
runtime.resolveObject(expr).obj as StatefulAnimation<T, *>
@@ -103,11 +97,10 @@ class JsonPose<T : Entity>(model: PoseableEntityModel<T>, json: JsonObject) {
val loopTimes = json.get("loopTimes")?.asInt ?: 1
val minSeconds = json.get("minSecondsBetweenOccurrences")?.asFloat ?: 8F
val maxSeconds = json.get("maxSecondsBetweenOccurrences")?.asFloat ?: 30F
val condition = json.get("condition")?.asString?.asExpressionLike() ?: "true".asExpressionLike()
model.quirkMultiple(
secondsBetweenOccurrences = minSeconds to maxSeconds,
condition = { it.runtime.resolveBoolean(condition) },
condition = { true },
loopTimes = 1..loopTimes,
animations = animations
)
@@ -46,7 +46,6 @@ import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.getDoubleOrNull
import com.cobblemon.mod.common.util.getStringOrNull
import com.cobblemon.mod.common.util.plus
import com.cobblemon.mod.common.util.resolveBoolean
import net.minecraft.client.model.ModelPart
import net.minecraft.client.render.OverlayTexture
import net.minecraft.client.render.RenderLayer
@@ -155,7 +154,6 @@ abstract class PoseableEntityModel<T : Entity>(
val maxPitch = params.getDoubleOrNull(3) ?: 70F
val minPitch = params.getDoubleOrNull(4) ?: -45F
val maxYaw = params.getDoubleOrNull(5) ?: 45F
val minYaw = params.getDoubleOrNull(6) ?: -45F
ObjectValue(
SingleBoneLookAnimation<T>(
frame = this,
@@ -164,8 +162,7 @@ abstract class PoseableEntityModel<T : Entity>(
yawMultiplier = yawMultiplier.toFloat(),
maxPitch = maxPitch.toFloat(),
minPitch = minPitch.toFloat(),
maxYaw = maxYaw.toFloat(),
minYaw = minYaw.toFloat()
maxYaw = maxYaw.toFloat()
)
)
}
@@ -879,18 +876,6 @@ abstract class PoseableEntityModel<T : Entity>(
animations = { listOf(animation(it)) }
)
fun quirkMoLangCondition(
secondsBetweenOccurrences: Pair<Float, Float> = 8F to 30F,
loopTimes: IntRange = 1..1,
conditionExpression: ExpressionLike = "true".asExpressionLike(),
animation: (state: PoseableEntityState<T>) -> StatefulAnimation<T, *>
) = SimpleQuirk<T>(
secondsBetweenOccurrences = secondsBetweenOccurrences,
loopTimes = loopTimes,
condition = { it.runtime.resolveBoolean(conditionExpression) },
animations = { listOf(animation(it)) }
)
fun quirkMultiple(
secondsBetweenOccurrences: Pair<Float, Float> = 8F to 30F,
loopTimes: IntRange = 1..1,
@@ -78,7 +78,7 @@ abstract class PoseableEntityState<T : Entity> : Schedulable {
"anim_time" to java.util.function.Function { return@Function reusableAnimTime.also { it.value = animationSeconds.toDouble() } },
"pose_type" to java.util.function.Function { return@Function StringValue((getEntity() as Poseable).getCurrentPoseType().name) },
"pose" to java.util.function.Function { _ -> return@Function StringValue(currentPose ?: "") },
"has_entity" to java.util.function.Function { _ -> return@Function DoubleValue(getEntity() != null) },
"say" to java.util.function.Function { params -> MinecraftClient.getInstance().player?.sendMessage(params.getString(0).text()) ?: Unit },
"sound" to java.util.function.Function { params ->
val entity = getEntity() ?: return@Function Unit
if (params.get<MoValue>(0) !is StringValue) {
@@ -33,7 +33,7 @@ class SingleBoneLookAnimation<T : Entity>(
val pitchMultiplier: Float = 1F,
val yawMultiplier: Float = 1F,
val maxPitch: Float = 70F,
val minPitch: Float = -45F,
val minPitch: Float = 45F,
val maxYaw: Float = 45F,
val minYaw: Float = -45F,
) : StatelessAnimation<T, ModelFrame>(frame) {
@@ -54,8 +54,8 @@ class SingleBoneLookAnimation<T : Entity>(
bone = frame.head,
pitchMultiplier = pitchMultiplier ?: if (disableX) 0F else if (invertX) -1F else 1F,
yawMultiplier = yawMultiplier ?: if (disableY) 0F else if (invertY) -1F else 1F,
maxPitch = maxPitch ?: 70F,
minPitch = minPitch ?: -45F,
maxPitch = maxPitch ?: 45F,
minPitch = minPitch ?: -70F,
maxYaw = maxYaw ?: 45F,
minYaw = minYaw ?: -45F,
)
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import com.cobblemon.mod.common.client.render.models.blockbench.JsonPose
import com.cobblemon.mod.common.client.render.models.blockbench.JsonPoseableEntityModel
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
@@ -21,11 +20,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.Vec3dAdapter
import com.cobblemon.mod.common.util.isDusk
import com.cobblemon.mod.common.util.isStandingOnRedSand
import com.cobblemon.mod.common.util.isStandingOnSand
import com.cobblemon.mod.common.util.isStandingOnSandOrRedSand
import com.cobblemon.mod.common.util.resolveBoolean
import com.google.gson.ExclusionStrategy
import com.google.gson.FieldAttributes
import com.google.gson.GsonBuilder
@@ -86,12 +80,30 @@ class JsonPokemonPoseableModel(override val rootPart: Bone) : PokemonPoseableMod
override val head: Bone by lazy { headJoint?.let { getPart(it) } ?: rootPart }
@SerializedName("portraitScale")
private val _portraitScale: Float? = null
@SerializedName("portraitTranslation")
private val _portraitTranslation: Vec3d? = null
@SerializedName("profileScale")
private val _profileScale: Float? = null
@SerializedName("profileTranslation")
private val _profileTranslation: Vec3d? = null
//Some weirdness going on here, vars have to be initialized, gson doesn't like multiple fields with the same name
//Idk, works fine with Blastoise
@Transient
override var portraitScale = 1F
get() = _portraitScale ?: 1F
@Transient
override var portraitTranslation = Vec3d.ZERO
get() = _portraitTranslation ?: Vec3d(0.0, 0.0, 0.0)
@Transient
override var profileScale = 1F
get() = _profileScale ?: 1F
@Transient
override var profileTranslation = Vec3d.ZERO
get() = _profileTranslation ?: Vec3d(0.0, 0.0, 0.0)
val faint: Supplier<StatefulAnimation<PokemonEntity, ModelFrame>>? = null
@@ -151,32 +163,6 @@ class JsonPokemonPoseableModel(override val rootPart: Bone) : PokemonPoseableMod
if (mustBeTouchingWater != null) {
conditionsList.add { mustBeTouchingWater == it.isTouchingWater }
}
val mustBeTouchingWaterOrRain = json.get("isTouchingWaterOrRain")?.asBoolean
if (mustBeTouchingWaterOrRain != null) {
conditionsList.add { mustBeTouchingWaterOrRain == it.isTouchingWaterOrRain }
}
val mustBeSubmergedInWater = json.get("isSubmergedInWater")?.asBoolean
if (mustBeSubmergedInWater != null) {
conditionsList.add { mustBeSubmergedInWater == it.isSubmergedInWater }
}
val mustBeStandingOnRedSand = json.get("isStandingOnRedSand")?.asBoolean
if (mustBeStandingOnRedSand != null) {
conditionsList.add { mustBeStandingOnRedSand == it.isStandingOnRedSand() }
}
val mustBeStandingOnSand = json.get("isStandingOnSand")?.asBoolean
if (mustBeStandingOnSand != null) {
conditionsList.add { mustBeStandingOnSand == it.isStandingOnSand() }
}
val mustBeStandingOnSandOrRedSand = json.get("isStandingOnSandOrRedSand")?.asBoolean
if (mustBeStandingOnSandOrRedSand != null) {
conditionsList.add { mustBeStandingOnSandOrRedSand == it.isStandingOnSandOrRedSand() }
}
val mustBeDusk = json.get("isDusk")?.asBoolean
if (mustBeDusk != null) {
conditionsList.add { mustBeDusk == it.isDusk() }
}
conditionsList.add { (it.delegate as PokemonClientDelegate).runtime.resolveBoolean(pose.condition) }
val poseCondition: ((PokemonEntity) -> Boolean)? = if (conditionsList.isEmpty()) null else conditionsList.reduce { acc, function -> { acc(it) && function(it) } }
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class ArcanineModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("arcanine")
override val head = getPart("head")
@@ -38,7 +37,7 @@ class ArcanineModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quad
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("arcanine", "cry") }
//override val cryAnimation = CryProvider { _, _ -> bedrockStateful("arcanine", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("arcanine", "blink") }
@@ -9,8 +9,8 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -37,8 +37,6 @@ class ChanseyModel(root: ModelPart) : PokemonPoseableModel(), BipedFrame {
lateinit var sleep: PokemonPose
lateinit var battleIdle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("chansey", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("chansey", "blink") }
@@ -50,11 +50,6 @@ class DodrioModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
val blink1 = quirk { bedrockStateful("dodrio", "blink1") }
val blink2 = quirk { bedrockStateful("dodrio", "blink2") }
val blink3 = quirk { bedrockStateful("dodrio", "blink3") }
val bite1 = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("dodrio", "bite_quirk1") }
val bite2 = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("dodrio", "bite_quirk2") }
val bite3 = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("dodrio", "bite_quirk3") }
sleep = registerPose(
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(bedrock("dodrio", "sleep"))
@@ -88,7 +83,7 @@ class DodrioModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink1, blink2, blink3, bite1, bite2, bite3),
quirks = arrayOf(blink1, blink2, blink3),
condition = { it.isBattling },
idleAnimations = arrayOf(
bedrock("dodrio", "battle_idle")
@@ -37,8 +37,8 @@ class DoduoModel (root: ModelPart) : PokemonPoseableModel() {
override fun registerPoses() {
val blink = quirk { bedrockStateful("doduo", "blink1") }
val blink2 = quirk { bedrockStateful("doduo", "blink2") }
val bite = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("doduo", "bite_quirk1") }
val bite2 = quirk(secondsBetweenOccurrences = 5F to 20F) { bedrockStateful("doduo", "bite_quirk2") }
val bite = quirk { bedrockStateful("doduo", "bite_quirk1") }
val bite2 = quirk { bedrockStateful("doduo", "bite_quirk2") }
sleep = registerPose(
poseType = PoseType.SLEEP,
@@ -50,7 +50,7 @@ class DoduoModel (root: ModelPart) : PokemonPoseableModel() {
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink, blink2),
quirks = arrayOf(blink, blink2, bite, bite2),
idleAnimations = arrayOf(
bedrock("doduo", "ground_idle")
)
@@ -60,7 +60,7 @@ class DoduoModel (root: ModelPart) : PokemonPoseableModel() {
poseName = "walking",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink, blink2),
quirks = arrayOf(blink, blink2, bite, bite2),
idleAnimations = arrayOf(
bedrock("doduo", "ground_walk")
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -27,8 +26,6 @@ class ElectrodeHisuianModel (root: ModelPart) : PokemonPoseableModel() {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("electrode_hisuian", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("electrode_hisuian", "blink") }
standing = registerPose(
@@ -29,7 +29,7 @@ class KabutoModel(root: ModelPart) : PokemonPoseableModel() {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("kabuto", "cry") }
// override val cryAnimation = CryProvider { _, _ -> bedrockStateful("kabuto", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("kabuto", "blink") }
@@ -8,14 +8,13 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
@@ -57,7 +56,7 @@ class KabutopsModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bipe
standing = registerPose(
poseName = "standing",
poseTypes = UI_POSES + STATIONARY_POSES,
poseTypes = UI_POSES + PoseType.STAND,
condition = { !it.isBattling },
quirks = arrayOf(blink),
idleAnimations = arrayOf(
@@ -68,7 +67,7 @@ class KabutopsModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bipe
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
poseType = PoseType.WALK,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
@@ -34,7 +34,7 @@ class KrabbyModel(root: ModelPart) : PokemonPoseableModel() {
lateinit var standingBubbles: PokemonPose
lateinit var standingRain: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("krabby", "cry") }
// override val cryAnimation = CryProvider { _, _ -> bedrockStateful("krabby", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("krabby", "blink")}
@@ -41,7 +41,7 @@ class LaprasModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quadru
lateinit var underwaterIdle: PokemonPose
lateinit var underwaterMove: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("lapras", "cry") }
//override val cryAnimation = CryProvider { _, _ -> bedrockStateful("lapras", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("lapras", "blink") }
@@ -86,7 +86,7 @@ class LaprasModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quadru
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("lapras", "surfacewater_swim")
bedrock("lapras", "surfacewater_idle")
)
)
@@ -106,7 +106,7 @@ class LaprasModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quadru
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("lapras", "surfacewater_swim")
bedrock("lapras", "surfacewater_idle")
)
)
}
@@ -8,14 +8,21 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WingFlapIdleAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.parabolaFunction
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.sineFunction
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.SHOULDER_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
@@ -59,7 +66,7 @@ class PidgeyModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
stand = registerPose(
poseName = "standing",
poseTypes = SHOULDER_POSES + UI_POSES + PoseType.STATIONARY_POSES - PoseType.HOVER,
poseTypes = SHOULDER_POSES + UI_POSES + PoseType.STANDING_POSES,
transformTicks = 10,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = true),
@@ -58,6 +58,7 @@ class RattataAlolanModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame,
poseTypes = setOf(PoseType.NONE, PoseType.PROFILE, PoseType.STAND, PoseType.FLOAT, PoseType.PORTRAIT, PoseType.SHOULDER_LEFT, PoseType.SHOULDER_RIGHT),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.dataTracker.get(PokemonEntity.MOVING) },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("rattata_alolan", "ground_idle")
@@ -68,6 +69,7 @@ class RattataAlolanModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame,
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.dataTracker.get(PokemonEntity.MOVING) },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("rattata_alolan", "ground_walk")
@@ -57,6 +57,7 @@ class RattataModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quadr
poseTypes = setOf(PoseType.NONE, PoseType.PROFILE, PoseType.STAND, PoseType.FLOAT, PoseType.PORTRAIT, PoseType.SHOULDER_LEFT, PoseType.SHOULDER_RIGHT),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.dataTracker.get(PokemonEntity.MOVING) },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("rattata", "ground_idle")
@@ -67,6 +68,7 @@ class RattataModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quadr
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.dataTracker.get(PokemonEntity.MOVING) },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("rattata", "ground_walk")
@@ -45,7 +45,7 @@ class ScytherModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Biped
lateinit var hover: PokemonPose
lateinit var fly: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("scyther", "cry") }
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("voltorb", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("scyther", "blink")}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
@@ -31,8 +30,6 @@ class SnorlaxModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("snorlax", "cry") }
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
@@ -34,9 +33,6 @@ class TangelaModel(root: ModelPart) : PokemonPoseableModel(), BipedFrame {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("tangela", "cry") }
// Animating illegally rn. Created a new file for this cry. hope it works
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -27,8 +26,6 @@ class VoltorbHisuianModel (root: ModelPart) : PokemonPoseableModel() {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("voltorb_hisuian", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("voltorb_hisuian", "blink") }
@@ -1,83 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class CyndaquilHisuiBiasModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("cyndaquil_hisui_bias")
override val head = getPart("head")
override var portraitScale = 1.4F
override var portraitTranslation = Vec3d(-0.26, 0.0, 0.0)
override var profileScale = 0.65F
override var profileTranslation = Vec3d(0.0, 0.8, 0.0)
lateinit var standing: PokemonPose
lateinit var walking: PokemonPose
lateinit var sleep: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { entity, _ -> if (entity.isBattling) bedrockStateful("cyndaquil_hisui_bias", "battle_cry") else bedrockStateful("cyndaquil_hisui_bias", "cry") }
override fun registerPoses() {
// val sneeze = quirk { bedrockStateful("cyndaquil_hisui_bias", "sneeze_quirk") }
sleep = registerPose(
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(bedrock("cyndaquil_hisui_bias", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
// quirks = arrayOf(sneeze),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("cyndaquil_hisui_bias", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
// quirks = arrayOf(sneeze),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("cyndaquil_hisui_bias", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
// quirks = arrayOf(sneeze),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(minPitch = 0F),
bedrock("cyndaquil_hisui_bias", "battle_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("cyndaquil_hisui_bias", "faint") else null
}
@@ -71,7 +71,7 @@ class CyndaquilModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
// quirks = arrayOf(sneeze),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(minPitch = 0F),
singleBoneLook(),
bedrock("cyndaquil", "battle_idle")
)
)
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.Bimanu
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -39,8 +38,6 @@ class ElekidModel(root: ModelPart) : PokemonPoseableModel(), BipedFrame, Bimanua
lateinit var walk: PokemonPose
lateinit var sleep: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("elekid", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("elekid", "blink") }
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType.Companion.FLYING_POSES
@@ -36,8 +35,6 @@ class GligarModel(root: ModelPart) : PokemonPoseableModel(), BipedFrame {
lateinit var battling: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("gligar", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("gligar", "blink") }
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
@@ -29,8 +28,6 @@ class IgglybuffModel(root: ModelPart) : PokemonPoseableModel() {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("igglybuff", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("igglybuff", "blink") }
standing = registerPose(
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -38,8 +37,6 @@ class LarvitarModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bipe
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("larvitar", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("larvitar", "blink") }
standing = registerPose(
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -31,8 +30,6 @@ class PiloswineModel(root: ModelPart) : PokemonPoseableModel() {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("piloswine", "cry") }
override fun registerPoses() {
// sleep = registerPose(
// poseType = PoseType.SLEEP,
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.Bimanu
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -31,8 +30,6 @@ class PupitarModel(root: ModelPart) : PokemonPoseableModel(){
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("pupitar", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("pupitar", "blink") }
standing = registerPose(
@@ -1,87 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.animation.PrimaryAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.ModelPart
import net.minecraft.util.math.Vec3d
class QuilavaHisuiBiasModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("quilava_hisui_bias")
override val head = getPart("head")
override var portraitScale = 1.5F
override var portraitTranslation = Vec3d(-0.65, -0.6, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3d(0.0, 0.65, 0.0)
lateinit var standing: PokemonPose
lateinit var walking: PokemonPose
lateinit var sleep: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { entity, _ -> if (entity.isBattling) bedrockStateful("quilava_hisui_bias", "battle_cry") else PrimaryAnimation(bedrockStateful("quilava_hisui_bias", "cry")) }
override fun registerPoses() {
val blink = quirk { bedrockStateful("quilava_hisui_bias", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(bedrock("quilava_hisui_bias", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("quilava_hisui_bias", "fire_idle"),
bedrock("quilava_hisui_bias", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("quilava_hisui_bias", "fire_idle"),
bedrock("quilava_hisui_bias", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("quilava_hisui_bias", "fire_idle"),
bedrock("quilava_hisui_bias", "battle_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PoseableEntityState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("quilava_hisui_bias", "faint") else null
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WaveAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WaveSegment
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
@@ -37,8 +36,6 @@ class QwilfishHisuianModel (root: ModelPart) : PokemonPoseableModel(), HeadedFra
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("qwilfish_hisuian", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("qwilfish_hisuian", "blink") }
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.WaveAn
import com.cobblemon.mod.common.client.render.models.blockbench.animation.WaveSegment
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
@@ -38,8 +37,6 @@ class QwilfishModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("qwilfish", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("qwilfish", "blink") }
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -38,8 +37,6 @@ class SneaselHisuianModel (root: ModelPart) : PokemonPoseableModel(), HeadedFram
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("sneasel_hisuian", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("sneasel_hisuian", "blink") }
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -38,8 +37,6 @@ class SneaselModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bipe
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("sneasel", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("sneasel", "blink") }
standing = registerPose(
@@ -46,7 +46,7 @@ class SudowoodoModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bip
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(yawMultiplier = 0F),
singleBoneLook(),
bedrock("sudowoodo", "ground_idle")
)
)
@@ -56,7 +56,7 @@ class SudowoodoModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bip
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(yawMultiplier = 0F),
singleBoneLook(),
bedrock("sudowoodo", "ground_idle"),
BipedWalkAnimation(this, periodMultiplier = 0.6F, amplitudeMultiplier = 0.9F),
BimanualSwingAnimation(this, swingPeriodMultiplier = 0.6F, amplitudeMultiplier = 0.9F)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -31,8 +30,6 @@ class SwinubModel(root: ModelPart) : PokemonPoseableModel() {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("swinub", "cry") }
override fun registerPoses() {
// sleep = registerPose(
// poseType = PoseType.SLEEP,
@@ -66,7 +66,7 @@ class TyphlosionHisuianModel (root: ModelPart) : PokemonPoseableModel(), Headed
spoopy_orb3.createTransformation().withVisibility(visibility = false)
),
idleAnimations = arrayOf(
singleBoneLook(minPitch = 0F),
singleBoneLook(),
bedrock("typhlosion_hisuian", "ground_idle")
)
)
@@ -83,7 +83,7 @@ class TyphlosionHisuianModel (root: ModelPart) : PokemonPoseableModel(), Headed
spoopy_orb3.createTransformation().withVisibility(visibility = false)
),
idleAnimations = arrayOf(
singleBoneLook(minPitch = 0F),
singleBoneLook(),
bedrock("typhlosion_hisuian", "ground_walk")
)
)
@@ -101,7 +101,7 @@ class TyphlosionHisuianModel (root: ModelPart) : PokemonPoseableModel(), Headed
),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(minPitch = 0F),
singleBoneLook(),
bedrock("typhlosion_hisuian", "battle_idle")
)
)
@@ -48,7 +48,7 @@ class TyphlosionModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
condition = { !it.isBattling },
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(minPitch = 0F),
singleBoneLook(),
bedrock("typhlosion", "ground_idle")
)
)
@@ -59,7 +59,7 @@ class TyphlosionModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(minPitch = 0F),
singleBoneLook(),
bedrock("typhlosion", "ground_walk")
)
)
@@ -71,7 +71,7 @@ class TyphlosionModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
quirks = arrayOf(blink),
condition = { it.isBattling },
idleAnimations = arrayOf(
singleBoneLook(minPitch = 0F),
singleBoneLook(),
bedrock("typhlosion", "battle_idle")
)
)
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -38,8 +37,6 @@ class TyranitarModel(root: ModelPart) : PokemonPoseableModel(), BipedFrame, Bima
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("tyranitar", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("tyranitar", "blink") }
standing = registerPose(
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation.Companion.Y_AXIS
@@ -36,8 +35,6 @@ class YanmaModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("yanma", "cry") }
override fun registerPoses() {
val wingFrame1 = object : BiWingedFrame {
override val rootPart = this@YanmaModel.rootPart
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -38,8 +37,6 @@ class AggronModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Biman
lateinit var standing: PokemonPose
lateinit var walking: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("aggron", "cry") }
override fun registerPoses() {
standing = registerPose(
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -36,8 +35,6 @@ class AronModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quadru
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("aron", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("aron", "blink") }
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -31,8 +30,6 @@ class BarboachModel (root: ModelPart) : PokemonPoseableModel() {
lateinit var watersleep: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("barboach", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("barboach", "blink") }
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -36,8 +35,6 @@ class CacneaModel (root: ModelPart) : PokemonPoseableModel(), BimanualFrame, Bip
lateinit var sleep: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("cacnea", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("cacnea", "blink") }
sleep = registerPose(
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -38,8 +37,6 @@ class CacturneModel (root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bim
lateinit var sleep: PokemonPose
lateinit var battleidle: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("cacturne", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("cacturne", "blink") }
sleep = registerPose(
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen3
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -30,8 +29,6 @@ class ChimechoModel(root: ModelPart) : PokemonPoseableModel() {
lateinit var hover: PokemonPose
lateinit var fly: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("chimecho", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("chimecho", "blink") }
sleep = registerPose(

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