Compare commits

..
1701 changed files with 17006 additions and 43392 deletions
+50 -98
View File
@@ -1,28 +1,20 @@
# Changelog
## [1.7.0 (Month xth, 2025)](#1-7-0)
### Fixes
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
- Fixed PCs always opening at box 2 instead of box 1.
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
- Dialogues are correctly removed from memory when they are stopped.
- Dialogues with variably-set initial pages now properly start timeout tracking.
## [1.6.1 (January 26th, 2025)](#1-6-1)
## [1.6.1 (Release TBD)](#1-6-1)
### Additions
- Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon. Take a wild guess which.
- Added compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
- Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.
- Pokédexes can now be placed in Chiseled Bookshelves.
- Added optional box argument to the /pc command.
- Pokédex and Dialogue screens now close when the inventory keybind is pressed.
- Added config setting `maxPokedexScanningDetectionRange` to control from what distance the player can scan Pokémon using the Pokédex.
- Added the `is_standing_on_blocks(depth, blocks...)` MoLang function, which returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
- Added config setting `hideUnimplementedPokemonInThePokedex` which hides unimplemented Pokémon from the Pokédex when set to true.
- Added debug renderer for posable entity locators.
- Added molang particle queries for getting distance to targeted entities.
- Added debug renderer for poseable entity locators.
- Added `baseScale` property to NPCs.
- Added cry for Spinda.
- Added the player to `PokerodReelEvent`.
- Pokédex and Dialogue API screens now close when the inventory keybind is pressed.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon.
- Added specific compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
- Added an evolution method for Karrablast to evolve into Escavalier in single-player mode.
- Pokédexes can now be placed in Chiseled Bookshelves.
- Added crossover paintings from Close Combat, Premonition, Altar, Slumber, and Nomad.
- Added optional box argument to the /pc command
@@ -38,7 +30,6 @@
- New Slowpoke shiny texture.
- Updated drops for many Pokémon.
- Completely resynced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
- Cobblemon save data now saves .old files where applicable as a means to recover from file corruption due to crashes or similar abrupt stops
### Pokémon Added
@@ -71,7 +62,7 @@
- Galarian Slowking
#### Gen 9
- Paldean Tauros
- Paldean Tauros's
### Added cries to the following Pokémon
- All Nidorans
@@ -82,7 +73,7 @@
### Animation updates for the following Pokémon
- Primeape
- Munchlax
- Munchlax
- Snorlax
- Poliwrath
- Goldeen
@@ -108,8 +99,6 @@
- Goldeen
- Seaking
- Charcadet
- Armarouge
- Ceruledge
- Pinsir
- Geodude
- Graveler
@@ -118,46 +107,35 @@
### Cry updates for the following Pokémon
- Sceptile
### Changes
- Completely re-synced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
- Pokémon will now be dynamically revealed to the Pokédex as they're seen in battle instead of revealing entire parties at the end of battle.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to match how the battle UI shows the actual species name.
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
- Berries will now drop from berry trees if broken at age 0 so you aren't punished for mistaken planting.
- Increased Fortune drops on Mint Seeds.
- Updated Slowpoke's shiny texture.
- Updated drops for many Pokémon.
- Adjusted the evolution sound to match the timing of the particle effect.
- Made berry trees shear-able by dispenser blocks. I'm sure nobody will make unholy contraptions with this.
- Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.
- Added more support for a variety of Fabric/NeoForge conventional tags.
- Reformatted some tags to be more consistent.
### Fixes
- Fixed Pokédex sometimes crashing when switching forms.
- Fixed Pokédex interface not transitioning out when closed.
- Fixed texture dimensions for the player and Pokémon interact interface.
- Fixed crash related to Tom's Simple Storage mod and the Fossil Machine.
- Fixed texture dimensions for the interact interface.
- Fixed crash related to Tom's Simple Storage mod and Fossil Machine.
- Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
- Fixed Pokémon being collidable (collidible? collissionable? kaleidoscopable?) while being captured by a Poké Ball.
- Fixed Pokémon being collidable while being captured by a Poké Ball.
- Fixed `full_party`, `own_zangoose_seviper`, `use_revive` and `use_candy` Advancement triggers.
- Fixed `healing_machine` Advancement by using the correct 1.21 trigger.
- Fix Display Cases not dropping items if destroyed through explosions.
- Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.
- Fixed all Pokémon facing South on spawn.
- Fixed bait being consumed even when not reeling in any Pokémon.
- Parametric particle motion now works.
- Event spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed bait being consumed when not reeling in any Pokémon.
- Fixed Miltank milk magically disappearing out of your bucket.
- Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.
- Fixed capitalization in one of our config options. It was a very important fix. Very important. Old configs are fine.
- Fixed Poké Rods not working if Lure or Luck of the Sea enchantments get removed by other mods.
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item. Very specific.
- Fixed a crash that sometimes occurred when evolving Nincada.
- Fixed Cobblemon plants not being compostable on NeoForge.
- Fixed capitalization in one of our config fields, but allowing typo'd version to still be valid.
- Fixed Poké Rods not working if lure or luck of the sea enchantments get removed by other mods.
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item.
- Fixed crashes that sometimes occur when evolving Nincada.
- Fixed plants not being compostible on NeoForge.
- Fixed hide UI (F1 key) not hiding the party overlay.
- Fixed NPC MoLang command `player_lose_command` not working.
- Fixed misaligned tooltips with edit boxes in the NPC editor screen.
- Corrected misaligned tooltips with editboxes in the NPC editor screen.
- Fixed Pokémon riding two boats when attempting to deploy a platform on water.
- Fixed the summary screen showing there's experience to reach the next level when they are at the level cap.
- Made berry trees be shearable by dispenser blocks.
- Fixed the summary screen showing there's experience to reach the next level when at level cap.
- Fixed Pokémon forgetting moves when evolving on specific cases.
- Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
- Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
@@ -165,68 +143,41 @@
- Fixed `/pokedex grant all` command not giving male/female/shininess completion for some Pokémon.
- Fixed `/pokedex grant only` and `/pokedex remove only` not respecting the form parameter passed.
- Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.
- Fixed Pokémon occasionally being shot into the sky during battle. No Pokémon were harmed by this bug, probably.
- Fixed Pokémon occasionally being shot into the sky during battle.
- Fixed NPC editing GUI not updating aspects until a game restart.
- Fixed some users being unable to open their PC if a Pokémon in it had a lot of PP raises beyond normal bounds. How did you get those, anyway? Tell me or the Bellossom gets it.
- Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the Pokédex.
- Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).
- Fix some users being unable to open their PC if a Pokémon in said PC had a lot of pp raises beyond normal bounds
- Fix some color variants (dubwool, conkeldurr and undyed wooloo) missing in the Pokédex
- Fix invalid species or held_items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods)
- Fixed Wooloo variants not being automatically registered in the owner's Pokédex when dyed.
- Fixed Vivichoke Dip and Leek & Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Tank not accepting Hay Bales as organic material.
- Fixed Potion items applying double their intended healing value.
- Fixed Fast Ball capture bonuses applying to all Pokémon, making it the Best Ball instead of the Mediocre Edge-Case Ball.
- Fixed "learned new move" messages appearing for already-known moves on Pokémon evolutions.
- Fixed Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.
- Fixed berries not giving bonus yields when planted in their preferred biomes. I'm sure we've fixed that 5 times now.
- Fixed the NeoForge version not supporting "SodiumDynamicLights".
- Fixed players disconnecting from servers if they made changes to certain config options.
- Fixed players with shouldered Pokémon not being able to rejoin their 1.5.2 worlds using 1.6.
- Fixed `PokemonProperties` utilizing `ability=<some ability>` being treated as a forced ability even when it is a legal ability for the Pokémon.
- Fixed type formatting in Pokédex scanner mode when dual types require two lines.
- Fixed trading sometimes crashing the game or server.
- Fixed Wild shiny sounds not respecting the `shinyNoticeParticlesDistance` config setting.
- Fixed Pokémon being able to evolve mid-battle.
- Fixed NPC held items being able to be stolen by players. Don't be a thief!
- Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.
- Fixed Pokémon showing only the default form when selecting them as a target in battle.
- Fixed a possible error coming out of reeling fishing rods in specific situations.
- Fixed incorrect weights being used when Poké Fishing with Luck of the Sea.
- Parametric particle motion now works.
- Event-spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed Vivichoke Dip and Leek and Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Machine not accepting Hay Bales.
- Fixed Potion items so that they no longer apply over double their intended healing value.
- Fixed Fast Ball capture rate applying to all Pokémon.
- Fix "learned new move" messages appearing for already known moves on Pokémon evolutions.
- Fix Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.
### Developer
- Updated the Pokédex data updated events to always include a `Pokemon` instance, and optionally a `DisguiseData` instance.
- Updated fields in `SpawnNPCPacket` and `SpawnPokemonPacket` to be visible and mutable.
- Updated `UnvalidatedPlaySoundS2CPacket` to be public instead of internal and made its fields mutable.
- Added `hideNameTag` field and `HideNPCNameTag` nbt tag to `NPCEntity` to allow hiding the name tag of the NPC.
- Added the player to `PokerodReelEvent` so you know who is doing the reeling.
- Updated the Pokédex data updated events to always include a Pokemon instance, and optionally a DisguiseData instance.
### MoLang & Datapacks
### Molang & Datapacks
- Added flows for:
- `forme_change`: Triggered when a Pokémon changes form in battle.
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third-party mods are required for this feature currently)
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third-party mods are required for this feature currently)
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third-party mods are required for this feature currently)
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third party mods are required for this feature currently)
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third party mods are required for this feature currently)
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third party mods are required for this feature currently)
- `battle_fainted`: Triggered when a Pokémon faints in battle.
- `battle_fled`: Triggered when a player flees from battle.
- `battle_fled`: Triggered when a Player flees from battle.
- `battle_started_pre`: Triggered when a battle starts. Cancelable!
- `battle_started_post`: Triggered when a battle starts.
- `apricorn_harvested`: Triggered when an Apricorn is harvested.
- `apricorn_harvested`: Triggered when an apricorn is harvested.
- `thrown_pokeball_hit`: Triggered when a thrown Pokéball hits a Pokémon.
- `level_up`: Triggered when a Pokémon levels up.
- `pokemon_fainted`: Triggered when a Pokémon faints.
- `pokemon_gained`: Triggered when a player gains a Pokémon.
- Added MoLang functions:
- `pokemon_gained`: Triggered when a Player gains a Pokémon.
- Added molang functions:
- For Pokémon:
- `pokemon.apply(PokemonProperties)`: Applies the given properties to the Pokémon.
- `pokemon.owner`: Returns the owner of the Pokémon or 0.0 if there is no owner or they are not online.
- For all entities:
- `entity.is_standing_on_blocks(depth, blocks...)`: Returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
- Added NPC field:
- `hideNameTag`: Hides the name tag of the NPC.
- Added `baseScale` property to NPCs.
- Added MoLang particle queries for getting distance to targeted entities.
## [1.6.0 - The Record Catch Update (December 25th, 2024)](#1-6-0)
#### "Now that there's a fishing mechanic, the mod is actually good!"
@@ -2129,4 +2080,5 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
+1 -1
View File
@@ -5,7 +5,7 @@ plugins {
version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") == true
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
@@ -1,61 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.ai.EntityBehaviour;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.monster.Creeper;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Creeper.class)
public class EntityCreeperMixin extends Mob {
private EntityCreeperMixin(net.minecraft.world.entity.EntityType<? extends Creeper> entityType, Level world) {
super(entityType, world);
}
@Inject(method = "registerGoals", at = @At(value = "TAIL"), cancellable = false)
private void cobblemon$initGoals(CallbackInfo callbackInfo) {
final Creeper creeper = (Creeper) (Object) this;
// Pokemon Entities
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
creeper,
PokemonEntity.class,
6.0f,
1.0,
1.2,
entity -> ((PokemonEntity)entity).getBehaviour().getEntityInteract().getAvoidedByCreeper() && ((PokemonEntity)entity).getBeamMode() != 1
)
);
// Players with shoulder mounted Pokemon
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
creeper,
ServerPlayer.class,
6.0f,
1.0,
1.2,
entity -> EntityBehaviour.Companion.hasCreeperFearedShoulderMount((ServerPlayer)entity)
)
);
}
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.world.entity.monster.Phantom;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(targets = "net/minecraft/world/entity/monster/Phantom$PhantomSweepAttackGoal")
public class EntityPhantomMixin {
// TODO: Figure out how to access the outer class that wraps SwoopMovementGoal
// Need to find the cat mons that are near the phantom
// @Inject(method = "shouldContinue", at = @At(value = "RETURN"), cancellable = true)
// public void cobblemon$shouldContinue(CallbackInfoReturnable<Boolean> ci) {
//// var goalSelectorField = PhantomEntity.class.getClasses();// PhantomEntity.class.getFields();// .class.getDeclaredField("goalSelector");
//
//// goalSelectorField.setAccessible(true);
//// GoalSelector goalSelector = (GoalSelector) goalSelectorField.get(mobEntity);
//// final SwoopMovementGoal phantom = (SwoopMovementGoal) (Object) this;
//// if(ci.getReturnValue() == false) {
//// var result = this$0.getWorld().getEntitiesByClass(
//// PokemonEntity.class,
//// this$0.getBoundingBox().expand(16.0),
//// entity -> {
//// return ((PokemonEntity) entity).getBehaviour().getEntityInteract().getAvoidedByPhantom();
//// }
//// ).isEmpty();
////
//// ci.setReturnValue(result);
//// }
// }
}
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.ai.EntityBehaviour;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.monster.AbstractSkeleton;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(AbstractSkeleton.class)
public class EntitySkeletonMixin extends Mob {
private EntitySkeletonMixin(EntityType<? extends Mob> entityType, Level world) {
super(entityType, world);
}
@Inject(method = "registerGoals", at = @At(value = "TAIL"), cancellable = false)
private void cobblemon$initGoals(CallbackInfo callbackInfo) {
final AbstractSkeleton skeleton = (AbstractSkeleton) (Object) this;
// Pokemon Entities
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
skeleton,
PokemonEntity.class,
6.0f,
1.0,
1.2,
entity -> ((PokemonEntity)entity).getBehaviour().getEntityInteract().getAvoidedBySkeleton() && ((PokemonEntity)entity).getBeamMode() != 1
)
);
// Players with shoulder mounted Pokemon
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
skeleton,
ServerPlayer.class,
6.0f,
1.0,
1.2,
entity -> EntityBehaviour.Companion.hasSkeletonFearedShoulderMount((ServerPlayer)entity)
)
);
}
}
@@ -220,7 +220,7 @@ object Cobblemon {
storage.onPlayerDataSync(it)
playerDataManager.syncAllToPlayer(it)
starterHandler.handleJoin(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel, this.config.maxPokemonLevel, this.config.maxPokemonFriendship, this.config.maxDynamaxLevel).sendToPlayer(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel, this.config.maxPokemonLevel).sendToPlayer(it)
}
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -258,8 +258,6 @@ object Cobblemon {
// Lowest priority because this applies after luxury ball bonus as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(Priority.LOWEST) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) //these affects are only meant to affect positive gains
return@subscribe
// Our Luxury ball spec is diff from official, but we will still assume these stack
if (event.pokemon.heldItemNoCopy().`is`(CobblemonItemTags.IS_FRIENDSHIP_BOOSTER)) {
increment += increment * 0.5F
@@ -15,8 +15,6 @@ object CobblemonActivities {
val BATTLING = register(Activity("battling"))
val ACTION_EFFECT = register(Activity("action_effect"))
val NPC_CHATTING = register(Activity("npc_chatting"))
val POKEMON_SLEEPING_ACTIVITY = register(Activity("pokemon_sleeping"))
val POKEMON_GROW_CROP = register(Activity("pokemon_grow_crop"))
fun register(activity: Activity): Activity {
activities.add(activity)
@@ -9,35 +9,27 @@
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.ai.BrainPreset
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.BrainPresetSyncPacket
import com.cobblemon.mod.common.util.adapters.ActivityAdapter
import com.cobblemon.mod.common.util.adapters.BrainConfigAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionOrEntityVariableAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import com.mojang.datafixers.util.Either
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.entity.schedule.Activity
object CobblemonBrainConfigs : JsonDataRegistry<BrainPreset> {
object CobblemonBrainConfigs : JsonDataRegistry<List<BrainConfig>> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
@@ -45,27 +37,21 @@ object CobblemonBrainConfigs : JsonDataRegistry<BrainPreset> {
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
ExpressionOrEntityVariableAdapter
)
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
override val typeToken = TypeToken.get(BrainPreset::class.java)
override val typeToken = TypeToken.getParameterized(List::class.java, BrainConfig::class.java) as TypeToken<List<BrainConfig>>
override val resourcePath = "brain_presets"
override val id: ResourceLocation = cobblemonResource("brain_presets")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonBrainConfigs>()
val presets = mutableMapOf<ResourceLocation, BrainPreset>()
val presets = mutableMapOf<ResourceLocation, List<BrainConfig>>()
override fun sync(player: ServerPlayer) {
player.sendPacket(BrainPresetSyncPacket(presets))
// TODO implement probs ay
}
override fun reload(data: Map<ResourceLocation, BrainPreset>) {
override fun reload(data: Map<ResourceLocation, List<BrainConfig>>) {
presets.clear()
presets.putAll(data)
}
@@ -32,6 +32,7 @@ object CobblemonCommands {
HealPokemonCommand.register(dispatcher)
StopBattleCommand.register(dispatcher)
CheckSpawnsCommand.register(dispatcher)
CheckFishingSpawnsCommand.register(dispatcher)
GetNBT.register(dispatcher)
OpenStarterScreenCommand.register(dispatcher)
SpawnAllPokemon.register(dispatcher)
@@ -57,7 +58,6 @@ object CobblemonCommands {
FreezePokemonCommand.register(dispatcher)
ApplyPlayerTextureCommand.register(dispatcher)
RunMolangScriptCommand.register(dispatcher)
BrainEditCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
@@ -16,31 +16,14 @@ import com.mojang.serialization.codecs.PrimitiveCodec
import net.minecraft.core.UUIDUtil
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import java.util.Optional
import java.util.UUID
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
object CobblemonMemories {
val memories = mutableMapOf<String, MemoryModuleType<*>>()
/*
* When a memory doesn't have a codec provided, it's because it doesn't
* get serialized during relogs. This makes sense for things like battles which
* do not survive a relog therefore any memory of it should be temporary.
*/
val BATTLING_POKEMON = register("battling_pokemon", ListCodec(UUIDUtil.CODEC, 0, 31))
val NPC_BATTLING = register("npc_battling", PrimitiveCodec.BOOL)
val DIALOGUES = register<List<ActiveDialogue>>("npc_dialogues")
val ACTIVE_ACTION_EFFECT = register<ActionEffectContext>("active_action_effect")
val POKEMON_FLYING = register("pokemon_flying", PrimitiveCodec.BOOL)
val POKEMON_DROWSY = register("pokemon_drowsy", PrimitiveCodec.BOOL)
val POKEMON_SLEEPING = register("pokemon_sleeping", PrimitiveCodec.BOOL)
val POKEMON_BATTLE = register<UUID>("pokemon_battle")
val REST_PATH_COOLDOWN = register("rest_path_cooldown", PrimitiveCodec.BOOL)
val TARGETED_BATTLE_POKEMON = register<UUID>("targeted_battle_pokemon")
val NEAREST_VISIBLE_ATTACKER = register<LivingEntity>("nearest_visible_attacker")
val NEARBY_GROWABLE_CROPS = register<BlockPos>("nearby_growable_crops")
fun <U> register(id: String, codec: Codec<U>): MemoryModuleType<U> {
val memoryModule = MemoryModuleType(Optional.of(codec))
@@ -53,4 +36,4 @@ object CobblemonMemories {
memories[id] = memoryModule
return memoryModule
}
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.client.net.OpenBehaviourEditorHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.animation.PlayPosableAnimationHandler
@@ -52,16 +51,8 @@ import com.cobblemon.mod.common.client.net.storage.pc.OpenPCHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCBoxPokemonHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCPokemonHandler
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
@@ -102,38 +93,14 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePart
import com.cobblemon.mod.common.net.messages.client.storage.party.MoveClientPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.ClosePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.InitializePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeProcessStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamLeavePacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
@@ -163,22 +130,9 @@ import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonT
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.PerformTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.ChallengeResponseHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.*
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
@@ -212,12 +166,7 @@ import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonTo
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -355,7 +304,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(DexEntrySyncPacket.ID, DexEntrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FishingBaitRegistrySyncPacket.ID, FishingBaitRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BrainPresetSyncPacket.ID, BrainPresetSyncPacket::decode, DataRegistrySyncPacketHandler()))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -406,9 +354,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(CloseNPCEditorPacket.ID, CloseNPCEditorPacket::decode, CloseNPCEditorHandler))
list.add(PacketRegisterInfo(OpenNPCEditorPacket.ID, OpenNPCEditorPacket::decode, OpenNPCEditorHandler))
// Behaviours
list.add(PacketRegisterInfo(OpenBehaviourEditorPacket.ID, OpenBehaviourEditorPacket::decode, OpenBehaviourEditorHandler))
// Pokédex scanning
list.add(PacketRegisterInfo(ServerConfirmedRegisterPacket.ID, ServerConfirmedRegisterPacket::decode, ServerConfirmedRegisterHandler))
return list
@@ -498,9 +443,6 @@ object CobblemonNetwork {
// NPC packets
list.add(PacketRegisterInfo(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler))
// Behaviour Packets
list.add(PacketRegisterInfo(SetEntityBehaviourPacket.ID, SetEntityBehaviourPacket::decode, SetEntityBehaviourHandler))
return list
}
@@ -8,12 +8,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.DefendOwnerSensor
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.DrowsySensor
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.ItemEntitySensor
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.PokemonAdultSensor
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.PokemonGrowableCropSensor
import com.cobblemon.mod.common.pokemon.ai.PokemonDisturbancesSensor
import com.cobblemon.mod.common.entity.sensor.BattlingPokemonSensor
import com.cobblemon.mod.common.entity.sensor.NPCBattlingSensor
import java.util.function.Supplier
@@ -26,22 +20,10 @@ object CobblemonSensors {
val NPC_BATTLING = register("npc_battling", ::NPCBattlingSensor)
val BATTLING_POKEMON = register("battling_pokemon", ::BattlingPokemonSensor)
// val NPC_BATTLING = register("npc_battling", ::NPCBattlingSensor)
val POKEMON_DROWSY = register("pokemon_drowsy", ::DrowsySensor)
val POKEMON_ADULT = register("pokemon_adult_sensor", ::PokemonAdultSensor)
val POKEMON_DISTURBANCE = register("pokemon_disturbance_sensor", ::PokemonDisturbancesSensor)
val POKEMON_DEFEND_OWNER = register("pokemon_owner_under_attack", ::DefendOwnerSensor)
val NEARBY_GROWABLE_CROPS = register("nearby_growable_crops", ::PokemonGrowableCropSensor)
val ITEM_SENSOR = register("item_sensor", ::ItemEntitySensor)
fun <E : Entity, U : Sensor<E>> register(id: String, supplier: Supplier<U>): SensorType<U> {
val sensor = SensorType(supplier)
sensors[id] = sensor
return sensor
}
}
}
@@ -9,14 +9,11 @@
package com.cobblemon.mod.common.api.ai
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
import net.minecraft.world.entity.schedule.Schedule
class BrainConfigurationContext {
var appliedBrainPresets: MutableSet<ResourceLocation> = mutableSetOf()
var defaultActivity = Activity.IDLE
var coreActivities = setOf(Activity.CORE)
@@ -30,11 +27,6 @@ class BrainConfigurationContext {
fun apply(entity: LivingEntity, brainConfigs: List<BrainConfig>) {
val brain = entity.brain
if (entity is MoLangScriptingEntity) {
entity.registerVariables(brainConfigs.flatMap { it.getVariables(entity) })
entity.initializeScripting()
}
// Setup the brain config
brainConfigs.forEach { it.configure(entity, this) }
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.entityTypeRegistry
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class BrainPreset(
val name: Component = "dummy".asTranslated(),
val description: Component = "".asTranslated(),
val entityType: ResourceLocation? = null,
val configurations: List<BrainConfig> = mutableListOf()
) {
fun canBeApplied(entity: LivingEntity) = entityType?.let { entity.type == entity.level().entityTypeRegistry.get(it) } != false
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.mojang.datafixers.util.Either
import kotlin.jvm.optionals.getOrNull
typealias ExpressionOrEntityVariable = Either<Expression, MoLangConfigVariable>
fun List<ExpressionOrEntityVariable>.asVariables() = mapNotNull { it.right().getOrNull() }
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
/**
* The medium that an entity might be in which motivates what type of wandering it should do.
*
* If you've discovered this in main and it's not being used outside of that unused extension function, delete me
*
* @author Hiroku
* @since January 25th, 2025
*/
enum class PathfindingMedium {
LAND,
WATER,
LAVA,
AIR
}
@@ -8,23 +8,27 @@
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class AddTasksToActivity : BrainConfig {
val activity = Activity.IDLE
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val condition = "true".asExpressionLike()
val tasksByPriority = mutableMapOf<Int, List<TaskConfig>>()
override fun getVariables(entity: LivingEntity) = tasksByPriority.values.flatten().flatMap { it.getVariables(entity) } + listOf(condition).asVariables()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
if (!checkCondition(entity, condition)) return
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val activity = brainConfigurationContext.getOrCreateActivity(activity)
tasksByPriority.forEach { (priority, taskConfigs) ->
@@ -8,42 +8,28 @@
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBrainConfigs
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class ApplyPresets : BrainConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val condition = "true".asExpressionLike()
val presets = mutableListOf<ResourceLocation>()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return if (checkCondition(entity, condition)) {
presets.flatMap {
CobblemonBrainConfigs.presets[it]?.configurations?.flatMap { it.getVariables(entity) } ?: emptyList()
} + listOf(condition).asVariables()
} else {
listOf(condition).asVariables()
}
}
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
if (!checkCondition(entity, condition)) return
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val presetConfigs = presets.flatMap { CobblemonBrainConfigs.presets[it]?.takeIf { it.canBeApplied(entity) }?.configurations ?: return Cobblemon.LOGGER.warn("Preset $it not found") }
// Why not just add the presets to the context directly?
// Nested preset application is a thing, and I only want to track the top level presets.
// i.e. if a preset applies another preset, I don't want to track the inner preset, since it's redundant if we track the top one.
val originalContextPresets = brainConfigurationContext.appliedBrainPresets.toMutableSet()
presetConfigs.forEach {
it.configure(entity, brainConfigurationContext)
}
originalContextPresets.addAll(presets)
brainConfigurationContext.appliedBrainPresets = originalContextPresets
val presetConfigs = presets.flatMap { CobblemonBrainConfigs.presets[it] ?: return Cobblemon.LOGGER.warn("Preset $it not found") }
presetConfigs.forEach { it.configure(entity, brainConfigurationContext) }
}
}
@@ -8,15 +8,7 @@
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
/**
@@ -38,21 +30,12 @@ interface BrainConfig {
"add_tasks_to_activity" to AddTasksToActivity::class.java,
"apply_presets" to ApplyPresets::class.java,
"set_default_activity" to SetDefaultActivity::class.java,
"set_core_activities" to SetCoreActivities::class.java,
"add_variables" to AddVariablesConfig::class.java,
"set_variables" to SetVariablesConfig::class.java,
"set_core_activities" to SetCoreActivities::class.java
)
}
fun checkCondition(entity: LivingEntity, expressionOrEntityVariable: ExpressionOrEntityVariable): Boolean {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
return runtime.resolveBoolean(expressionOrEntityVariable.map({ it }, { "q.entity.config.${it.variableName}".asExpression() }))
}
// fun encode(buffer: RegistryFriendlyByteBuf)
// fun decode(buffer: RegistryFriendlyByteBuf)
fun getVariables(entity: LivingEntity): List<MoLangConfigVariable>
fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext)
}
@@ -9,13 +9,8 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import net.minecraft.world.entity.LivingEntity
class AddVariablesConfig : BrainConfig {
override fun getVariables(entity: LivingEntity) = mutableListOf<MoLangConfigVariable>()
// Configuration happens naturally through the override on variables
object DummyBrainConfig : BrainConfig {
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {}
}
@@ -117,49 +117,3 @@ Example brain preset (`uses_healing_machine.json`):
}
]
```
### add_variables
The `add_variables` type adds some number of MoLang variables to the entity that can be configured in-game or left with defaults.
- `variables`: A list of objects, each representing a variable that can be configured.
Each variable has the following properties:
- `variableName`: The name of the variable. This is the name that will be accessible from MoLang scripts.
- `defaultValue`: The default value of the variable. This is a MoLang expression that will be used if the variable is not set.
- `displayName`: The display name of the variable. This is used in the UI to label the variable. This can be a translation key.
- `description`: A description of the variable. This is used in the UI to describe what the variable does. This can be a translation key.
- `type`: The type of the variable. This can be `TEXT`, `NUMBER`, or `BOOLEAN`.
Example:
```json
{
"type": "add_variables",
"variables": [
{
"variableName": "can_heal_using_machine",
"defaultValue": "false",
"displayName": "Can Use Healing Machine",
"description": "Whether or not the entity can use a healing machine.",
"type": "BOOLEAN"
}
]
}
```
### set_variables
The `set_variables` type sets some values for pre-established variables. This is useful in cases where a preset has defined a variable
but it's locked in by a specific entity using that preset. This strongly forces the variable to a specific value. In future this
probably should deregister the variable so that the client cannot edit them once they've been forced, as currently that will
be possible yet the value will get repeatedly overwritten.
The values inside the variables map can be MoLang expressions (with `q.entity` as the entity) or simple JSON primitives.
Example:
```json
{
"type": "set_variables",
"variables": {
"aggressive": true,
"attack_range": "10"
}
}
```
@@ -15,10 +15,8 @@ import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.ActivityConfigurationContext
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.activityRegistry
@@ -35,11 +33,10 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
class ScriptBrainConfig : BrainConfig {
val condition = "true".asExpressionLike()
val script = cobblemonResource("dummy")
override fun getVariables(entity: LivingEntity) = mutableListOf<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, context: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val struct = createBrainStruct(entity, context)
@@ -53,7 +50,7 @@ class ScriptBrainConfig : BrainConfig {
fun createBrainStruct(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): QueryStruct {
return QueryStruct(hashMapOf()).addStandardFunctions()
.addFunction("entity") { entity.asMostSpecificMoLangValue() }
.addFunction("entity") { (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()) }
.addFunction("create_activity") { params ->
val name = params.getString(0).asIdentifierDefaultingNamespace()
val activity = entity.level().activityRegistry.get(name) ?: return@addFunction run {
@@ -9,13 +9,11 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SetCoreActivities : BrainConfig {
val activities = mutableListOf<Activity>()
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
brainConfigurationContext.coreActivities = activities.toSet()
}
@@ -9,13 +9,11 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SetDefaultActivity : BrainConfig {
val activity: Activity = Activity.IDLE
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
brainConfigurationContext.defaultActivity = activity
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
class SetVariablesConfig : BrainConfig {
var variableValues = mutableMapOf<String, ExpressionLike>()
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (entity is MoLangScriptingEntity) {
variableValues.forEach { (variableName, valueExpression) ->
entity.config.setDirectly(variableName, runtime.resolve(valueExpression))
}
}
}
}
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.WANDER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.ai.util.HoverRandomPos
class AirWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "air_wanders", true).asExpressible()
val wanderChance = numberVariable(WANDER, "air_wander_chance", 1/(20 * 1F)).asExpressible()
val horizontalRange = numberVariable(WANDER, "horizontal_wander_range", 20).asExpressible()
val verticalRange = numberVariable(WANDER, "vertical_wander_range", 5).asExpressible()
val speedMultiplier = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val minUpwardsMovement: ExpressionOrEntityVariable = Either.left("3.0".asExpression())
val minDownwardsMovement: ExpressionOrEntityVariable = Either.left("3.0".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(condition, wanderChance, horizontalRange, verticalRange, speedMultiplier, minUpwardsMovement, minDownwardsMovement).asVariables()
}
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET)
).apply(it) { walkTarget, lookTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || entity.isInWater) {
return@Trigger false
}
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = wanderChance.resolveFloat()
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) return@Trigger false
val rotVec = entity.getViewVector(0F)
val target = HoverRandomPos.getPos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt(), rotVec.x, rotVec.y, 1.5707964f, minUpwardsMovement.resolveInt(), minDownwardsMovement.resolveInt())
?: return@Trigger false
walkTarget.set(WalkTarget(target, speedMultiplier.resolveFloat(), 3))
lookTarget.set(BlockPosTracker(target))
return@Trigger true
}
}
}
}
}
@@ -8,36 +8,25 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AllOfTaskConfig : TaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val condition = "true".asExpressionLike()
val tasks: List<TaskConfig> = emptyList()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return if (checkCondition(entity, condition))
tasks.flatMap { it.getVariables(entity) } + listOf(condition).asVariables()
else
listOf(condition).asVariables()
}
override fun createTasks(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return emptyList()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return emptyList()
return tasks.flatMap { it.createTasks(entity, brainConfigurationContext) }
}
}
@@ -8,10 +8,9 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.AttackAngryAtTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
@@ -20,15 +19,13 @@ import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AttackAngryAtTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "should_attack_angry_at", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
val condition = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return AttackAngryAtTask.create()
}
}
@@ -8,28 +8,24 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.VillagerCalmDown
class CalmDownTaskConfig : SingleTaskConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
var condition = "true".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return VillagerCalmDown.create()
}
}
@@ -8,34 +8,30 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
class DoNothingTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition, minDurationTicks, maxDurationTicks).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val minDurationTicks = "40".asExpression()
val maxDurationTicks = "80".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return DoNothing(minDurationTicks.resolveInt(), maxDurationTicks.resolveInt())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return DoNothing(runtime.resolveInt(minDurationTicks), runtime.resolveInt(maxDurationTicks))
}
}
@@ -8,14 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -24,21 +24,15 @@ import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, "exit_battle_when_hurt", true).asExpressible()
var includePassiveDamage = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, "exit_battle_from_passive_damage", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
includePassiveDamage
).asVariables()
var condition = "true".asExpression()
var includePassiveDamage = true
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val includePassiveDamage = includePassiveDamage.resolveBoolean()
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
if (entity is NPCEntity) {
fun cancelNPCBattles(npcEntity: NPCEntity): Boolean {
@@ -58,7 +52,7 @@ class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelNPCBattles(entity as NPCEntity) } }
}
}
} else if (entity is PokemonEntity) {
} else { return null }/* else if (entity is PokemonEntity) { TODO uncomment when pokemon have brain :)
fun cancelPokemonBattle(pokemonEntity: PokemonEntity): Boolean {
val battle = BattleRegistry.getBattle(pokemonEntity.battleId ?: return false)
battle?.end()
@@ -67,17 +61,15 @@ class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
return if (includePassiveDamage) {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.POKEMON_BATTLE))
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.POKEMON_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
}
} else {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.POKEMON_BATTLE))
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.POKEMON_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
}
}
} else {
return null
}
}*/
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.FindRestingPlaceTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class FindRestingPlaceTaskConfig : SingleTaskConfig {
val horizontalSearchDistance: ExpressionOrEntityVariable = Either.left("16".asExpression())
val verticalSearchDistance: ExpressionOrEntityVariable = Either.left("5".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(horizontalSearchDistance, verticalSearchDistance).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(
FindRestingPlaceTask.create(horizontalSearchDistance.resolveInt(), verticalSearchDistance.resolveInt()),
PokemonEntity::class.java
)
}
}
@@ -8,12 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_DESIRED_DISTANCE
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_SPEED_MULTIPLIER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
@@ -22,24 +24,18 @@ import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FleeAttackerTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "flee_attacker", true).asExpressible()
var speedMultiplier = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_SPEED_MULTIPLIER, 0.5).asExpressible()
var desiredDistance = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_DESIRED_DISTANCE, 9).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier,
desiredDistance
).asVariables()
var condition = "true".asExpression()
var speedMultiplier = "0.5".asExpression()
var desiredDistance = "9".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PathfinderMob) return null
val speedMultiplier = speedMultiplier.resolveFloat()
val desiredDistance = desiredDistance.resolveInt()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
val desiredDistance = runtime.resolveInt(desiredDistance)
return WrapperLivingEntityTask(
SetWalkTargetAwayFrom.entity(MemoryModuleType.HURT_BY_ENTITY, speedMultiplier, desiredDistance, false),
PathfinderMob::class.java
@@ -8,13 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_DESIRED_DISTANCE
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_SPEED_MULTIPLIER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
@@ -23,20 +24,18 @@ import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FleeNearestHostileTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "flee_nearest_hostile", true).asExpressible()
var speedMultiplier = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_SPEED_MULTIPLIER, 0.5).asExpressible()
var desiredDistance = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_DESIRED_DISTANCE, 9).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition, speedMultiplier, desiredDistance).asVariables()
var condition = "true".asExpression()
var speedMultiplier = "0.5".asExpression()
var desiredDistance = "9".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PathfinderMob) return null
val speedMultiplier = speedMultiplier.resolveFloat()
val desiredDistance = desiredDistance.resolveInt()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
val desiredDistance = runtime.resolveInt(desiredDistance)
return WrapperLivingEntityTask(
SetWalkTargetAwayFrom.entity(MemoryModuleType.NEAREST_HOSTILE, speedMultiplier, desiredDistance, false),
PathfinderMob::class.java
@@ -8,31 +8,32 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.FollowWalkTargetTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class FollowWalkTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minRunTicks: ExpressionOrEntityVariable = Either.left("150".asExpression())
val maxRunTicks: ExpressionOrEntityVariable = Either.left("250".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(minRunTicks, maxRunTicks).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val minRunTicks: Expression = "150".asExpression()
val maxRunTicks: Expression = "250".asExpression()
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(
FollowWalkTargetTask(minRunTicks.resolveInt(), maxRunTicks.resolveInt()),
FollowWalkTargetTask(runtime.resolveInt(minRunTicks), runtime.resolveInt(maxRunTicks)),
PathfinderMob::class.java
)
}
@@ -8,30 +8,26 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.ATTACKING_CATEGORY
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.GetAngryAtAttackerTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GetAngryAtAttackerTaskConfig : SingleTaskConfig {
companion object {
const val GET_ANGRY_AT_ATTACKER = "get_angry_at_attacker"
}
val condition = booleanVariable(ATTACKING_CATEGORY, GET_ANGRY_AT_ATTACKER, true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return GetAngryAtAttackerTask.create()
}
}
@@ -8,43 +8,38 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.GoToHealingMachineTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GoToHealingMachineTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SELF_HEALING, USE_HEALING_MACHINES, true).asExpressible()
val horizontalSearchRange: ExpressionOrEntityVariable = Either.left("10".asExpression())
val verticalSearchRange: ExpressionOrEntityVariable = Either.left("5".asExpression())
val completionRange: ExpressionOrEntityVariable = Either.left("1".asExpression())
val walkSpeed = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition, walkSpeed, horizontalSearchRange, verticalSearchRange, completionRange).asVariables()
companion object {
const val SELF_HEALING = "self_healing"
const val USE_HEALING_MACHINES = "use_healing_machines"
}
class GoToHealingMachineTaskConfig(
val condition: ExpressionLike = "true".asExpressionLike(),
val horizontalSearchRange: Expression = "10".asExpression(),
val verticalSearchRange: Expression = "5".asExpression(),
val speedMultiplier: Expression = "0.35".asExpression(),
val completionRange: Expression = "1".asExpression()
) : SingleTaskConfig {
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return GoToHealingMachineTask.create(
horizontalSearchRange = horizontalSearchRange.asExpression(),
verticalSearchRange = verticalSearchRange.asExpression(),
speedMultiplier = walkSpeed.asExpression(),
completionRange = completionRange.asExpression()
horizontalSearchRange = horizontalSearchRange,
verticalSearchRange = verticalSearchRange,
speedMultiplier = speedMultiplier,
completionRange = completionRange
)
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.GoToSleepTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GoToSleepTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(GoToSleepTask.create(), PokemonEntity::class.java)
}
}
@@ -8,33 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.GoToHealingMachineTaskConfig.Companion.SELF_HEALING
import com.cobblemon.mod.common.api.ai.config.task.GoToHealingMachineTaskConfig.Companion.USE_HEALING_MACHINES
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.HealUsingHealingMachineTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class HealUsingHealingMachineTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SELF_HEALING, USE_HEALING_MACHINES, true).asExpressible()
val horizontalUseRange: ExpressionOrEntityVariable = Either.left("2".asExpression())
val verticalUseRange: ExpressionOrEntityVariable = Either.left("1".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition, horizontalUseRange, verticalUseRange).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val horizontalUseRange = "3".asExpression()
val verticalUseRange = "2".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return HealUsingHealingMachineTask(horizontalUseRange.asExpression(), verticalUseRange.asExpression())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return HealUsingHealingMachineTask(horizontalUseRange, verticalUseRange)
}
}
@@ -8,41 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.LookAtBattlingPokemonTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class LookAtBattlingPokemonTaskConfig : SingleTaskConfig {
companion object {
const val LOOK_AT_BATTLING_POKEMON = "look_at_battling_pokemon"
}
val condition = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, LOOK_AT_BATTLING_POKEMON, true).asExpressible()
val minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition,
minDurationTicks,
maxDurationTicks
).asVariables()
val minDurationTicks = "40".asExpression()
val maxDurationTicks = "80".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!resolveBooleanVariable(LOOK_AT_BATTLING_POKEMON)) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
return LookAtBattlingPokemonTask.create(
minDurationTicks = minDurationTicks.resolveInt(),
maxDurationTicks = maxDurationTicks.resolveInt()
minDurationTicks = runtime.resolveInt(minDurationTicks),
maxDurationTicks = runtime.resolveInt(maxDurationTicks)
)
}
}
@@ -8,35 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.SEE_DISTANCE
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetEntityLookTarget
class LookAtEntitiesTaskConfig : SingleTaskConfig {
companion object {
const val LOOK_AT_ENTITIES = "look_at_entities"
}
val condition = booleanVariable(SharedEntityVariables.LOOKING_CATEGORY, LOOK_AT_ENTITIES, true).asExpressible()
val maxDistance = numberVariable(SharedEntityVariables.LOOKING_CATEGORY, SEE_DISTANCE, 15).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
maxDistance
).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val maxDistance = "15".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return SetEntityLookTarget.create(maxDistance.resolveFloat())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return SetEntityLookTarget.create(runtime.resolveFloat(maxDistance))
}
}
@@ -9,12 +9,10 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.npc.ai.LookAtSpeakerTask
import net.minecraft.world.entity.LivingEntity
class LookAtSpeakerTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -8,37 +8,33 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink
class LookAtTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("160".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition,
minDurationTicks,
maxDurationTicks
).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val minDurationTicks: Expression = "40".asExpression()
val maxDurationTicks: Expression = "80".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return WrapperLivingEntityTask(LookAtTargetSink(minDurationTicks.resolveInt(), maxDurationTicks.resolveInt()), Mob::class.java)
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(LookAtTargetSink(runtime.resolveInt(minDurationTicks), runtime.resolveInt(maxDurationTicks)), Mob::class.java)
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.LookAtTargetedBattlePokemonTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class LookAtTargetedBattlePokemonTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity> {
return WrapperLivingEntityTask(LookAtTargetedBattlePokemonTask.create(), PokemonEntity::class.java)
}
}
@@ -8,29 +8,18 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.LOOKING_CATEGORY
import com.cobblemon.mod.common.entity.ai.LookInDirectionTask
import com.cobblemon.mod.common.util.asExpression
import net.minecraft.world.entity.LivingEntity
class LookInDirectionTaskConfig : SingleTaskConfig {
var condition = booleanVariable(LOOKING_CATEGORY, "locked_rotation", true).asExpressible()
var yaw = numberVariable(LOOKING_CATEGORY, "locked_yaw", 0F).asExpressible()
var pitch = numberVariable(LOOKING_CATEGORY, "locked_pitch", 0F).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
yaw,
pitch
).asVariables()
var yaw: Expression = "0".asExpression()
var pitch: Expression = "0".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = LookInDirectionTask(
shouldLock = condition.asExpression(),
yaw = yaw.asExpression(),
pitch = pitch.asExpression()
)
) = LookInDirectionTask(yaw, pitch)
}
@@ -8,36 +8,32 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.MeleeAttackTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class MeleeAttackTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "attacks_melee", true).asExpressible()
val range = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "melee_range", 1.5F).asExpressible()
val cooldownTicks = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "melee_cooldown", 30).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
range,
cooldownTicks
).asVariables()
val condition = "true".asExpressionLike()
val range = "1.5".asExpression()
val cooldownTicks = "30".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return MeleeAttackTask.create(
range = range.asExpression(),
cooldownTicks = cooldownTicks.asExpression()
range = range,
cooldownTicks = cooldownTicks
)
}
}
@@ -9,28 +9,19 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.ai.MoveToAttackTargetTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
class MoveToAttackTargetTaskConfig : SingleTaskConfig {
val speedMultiplier = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "attacking_movement_speed", 0.5).asExpressible()
val closeEnoughDistance: ExpressionOrEntityVariable = Either.left("1".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
speedMultiplier,
closeEnoughDistance
).asVariables()
val speedMultiplier = "0.5".asExpression()
val closeEnoughDistance = "1".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = MoveToAttackTargetTask.create(
speedMultiplier = speedMultiplier.asExpression(),
closeEnoughDistance = closeEnoughDistance.asExpression()
speedMultiplier = speedMultiplier,
closeEnoughDistance = closeEnoughDistance
)
}
@@ -1,29 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.ai.FollowWalkTargetTask
import com.cobblemon.mod.common.entity.ai.MoveToAttackTargetTask
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.MoveToItemAndEatTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class MoveToItemAndEatTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
return WrapperLivingEntityTask(
MoveToItemAndEatTask(),
PokemonEntity::class.java
)
}
}
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.MoveToOwnerTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class MoveToOwnerTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var completionRange: ExpressionOrEntityVariable = Either.left("4.0".asExpression())
var speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
var teleportDistance: ExpressionOrEntityVariable = Either.left("24.0".asExpression())
var maxDistance: ExpressionOrEntityVariable = Either.left("14.0".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition,
completionRange,
speedMultiplier,
teleportDistance,
maxDistance
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(
MoveToOwnerTask.create(
condition = condition.asExpression(),
completionRange = completionRange.asExpression(),
speedMultiplier = speedMultiplier.asExpression(),
teleportDistance = teleportDistance.asExpression(),
maxDistance = maxDistance.asExpression()
),
PokemonEntity::class.java
)
}
}
@@ -11,8 +11,6 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
@@ -36,16 +34,14 @@ import net.minecraft.world.entity.ai.behavior.RunOne
class OneOfTaskConfig : SingleTaskConfig {
class OneOfTaskOption {
val weight: Int = 1
val task: TaskConfig = SingleTaskConfig.nothing()
val task: TaskConfig = SingleTaskConfig { _, _ -> DoNothing(0, 1) }
}
val condition: ExpressionLike = "true".asExpressionLike()
val options = mutableListOf<OneOfTaskOption>()
override fun getVariables(entity: LivingEntity) = options.flatMap { it.task.getVariables(entity) }
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return RunOne(options.map { it.task.createTasks(entity, brainConfigurationContext).first() toDF it.weight })
}
@@ -11,8 +11,6 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
@@ -36,19 +34,17 @@ import net.minecraft.world.entity.ai.behavior.DoNothing
class RandomTaskConfig : TaskConfig {
class RandomTaskChoice {
val weight = 1.0
val task: TaskConfig = SingleTaskConfig.nothing()
val task: TaskConfig = SingleTaskConfig { _, _ -> DoNothing(0, 1) }
}
val condition: ExpressionLike = "true".asExpressionLike()
val choices = mutableListOf<RandomTaskChoice>()
override fun getVariables(entity: LivingEntity) = choices.flatMap { it.task.getVariables(entity) }
override fun createTasks(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return emptyList()
val task = choices.weightedSelection { it.weight }?.task ?: throw IllegalStateException("No tasks to choose from in random_task config")
return task.createTasks(entity, brainConfigurationContext)
@@ -10,10 +10,10 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -31,13 +31,7 @@ import net.minecraft.world.entity.ai.memory.MemoryModuleType
* @since December 2nd, 2024
*/
class RunScript : SingleTaskConfig {
companion object {
const val SCRIPT_CATEGORY = "script"
}
val script = stringVariable(SCRIPT_CATEGORY, "script", "cobblemon:dummy_script").asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(script).asVariables()
val script = cobblemonResource("dummy")
override fun createTask(
entity: LivingEntity,
@@ -47,8 +41,8 @@ class RunScript : SingleTaskConfig {
it.registered(MemoryModuleType.LOOK_TARGET) // I think I need to have at least something here?
).apply(it) { _ ->
Trigger { world, entity, _ ->
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
return@Trigger CobblemonScripts.run(script.resolveString().asIdentifierDefaultingNamespace(), runtime) == DoubleValue.ONE
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: entity.asMostSpecificMoLangValue())
return@Trigger CobblemonScripts.run(script, runtime) == DoubleValue.ONE
}
}
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
object SharedEntityVariables {
const val MOVEMENT_CATEGORY = "movement"
const val FEAR_CATEGORY = "fear"
const val ATTACKING_CATEGORY = "attacking"
const val BATTLING_CATEGORY = "battling"
const val LOOKING_CATEGORY = "looking"
const val WALK_SPEED = "walk_speed"
const val FLEE_SPEED_MULTIPLIER = "flee_speed_multiplier"
const val FLEE_DESIRED_DISTANCE = "flee_desired_distance"
const val SEE_DISTANCE = "see_distance"
}
@@ -9,24 +9,10 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
interface SingleTaskConfig : TaskConfig {
companion object {
fun nothing() = object : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return DoNothing(0, 1)
}
}
}
fun interface SingleTaskConfig : TaskConfig {
override fun createTasks(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -8,31 +8,31 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.StayAfloatTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class StayAfloatTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "can_float", true).asExpressible()
val chance = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "float_chance", 0.8F).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
chance
).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val chance: Expression = "0.01".asExpression()
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
val chance = runtime.resolveFloat(chance)
return WrapperLivingEntityTask(
StayAfloatTask(chance.resolveFloat()),
StayAfloatTask(chance),
PathfinderMob::class.java
)
}
@@ -8,26 +8,26 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.StopBeingAngryIfTargetDead
class StopBeingAngryIfAttackerDeadTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "stop_being_angry_if_attacker_dead", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return StopBeingAngryIfTargetDead.create()
}
}
@@ -10,13 +10,11 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromActionEffectTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -10,13 +10,11 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromChattingTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -9,14 +9,12 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class SwitchFromFightTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -10,14 +10,12 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromNPCBattleTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromPokemonBattleTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return BehaviorBuilder.create {
it.group(it.absent(CobblemonMemories.POKEMON_BATTLE)).apply(it) { _ ->
Trigger { level, entity, _ ->
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
true
}
}
}
}
}
@@ -11,14 +11,12 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchToActionEffectTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -11,14 +11,12 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class SwitchToChattingTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -8,9 +8,11 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.Difficulty
import net.minecraft.world.entity.LivingEntity
@@ -20,10 +22,9 @@ import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.schedule.Activity
class SwitchToFightTaskConfig : SingleTaskConfig {
val condition = "true".asExpressionLike()
val activity = Activity.FIGHT
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -32,7 +33,8 @@ class SwitchToFightTaskConfig : SingleTaskConfig {
it.present(MemoryModuleType.ATTACK_TARGET)
).apply(it) { _ ->
Trigger { world, entity, _ ->
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return@Trigger false
if (entity.commandSenderWorld.getCurrentDifficultyAt(entity.blockPosition()).difficulty == Difficulty.PEACEFUL) return@Trigger false
entity.brain.setActiveActivityIfPossible(activity)
@@ -9,13 +9,11 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.npc.ai.SwitchToBattleTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class SwitchToNPCBattleTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -9,39 +9,27 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.Behavior
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.schedule.Activity
class SwitchToPanicWhenHostilesNearbyTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "panic_when_hostiles_nearby", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
var condition = "true".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.NEAREST_HOSTILE))
.apply(it) { nearestHostile ->
Trigger { world, entity, _ ->
(entity as? PathfinderMob)?.navigation?.stop()
entity.brain.setActiveActivityIfPossible(Activity.PANIC)
return@Trigger true
}
) = BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.NEAREST_HOSTILE))
.apply(it) { nearestHostile ->
Trigger { world, entity, _ ->
(entity as? PathfinderMob)?.navigation?.stop()
entity.brain.setActiveActivityIfPossible(Activity.PANIC)
return@Trigger true
}
}
}
}
}
@@ -8,10 +8,11 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
@@ -22,21 +23,16 @@ import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.schedule.Activity
class SwitchToPanicWhenHurtTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "panic_when_hurt", true).asExpressible()
var includePassiveDamage = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "panic_on_passive_damage", false).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
includePassiveDamage
).asVariables()
var condition = "true".asExpression()
var includePassiveDamage = false
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return if (includePassiveDamage.resolveBoolean()) {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return if (includePassiveDamage) {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY))
.apply(it) { _ ->
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.npc.ai.SwitchToBattleTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class SwitchToPokemonBattleTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity> {
return SwitchToBattleTask.createForPokemon()
}
}
@@ -10,18 +10,7 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.resolveString
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -34,13 +23,11 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
* @author Hiroku
* @since October 14th, 2024
*/
interface TaskConfig {
fun interface TaskConfig {
companion object {
val types = mutableMapOf<String, Class<out TaskConfig>>(
"one_of" to OneOfTaskConfig::class.java,
"wander" to WanderTaskConfig::class.java,
"water_wander" to WaterWanderTaskConfig::class.java,
"air_wander" to AirWanderTaskConfig::class.java,
"look_at_target" to LookAtTargetTaskConfig::class.java,
"follow_walk_target" to FollowWalkTargetTaskConfig::class.java,
"random" to RandomTaskConfig::class.java,
@@ -52,9 +39,6 @@ interface TaskConfig {
"switch_npc_to_battle" to SwitchToNPCBattleTaskConfig::class.java,
"look_at_battling_pokemon" to LookAtBattlingPokemonTaskConfig::class.java,
"switch_npc_from_battle" to SwitchFromNPCBattleTaskConfig::class.java,
"switch_pokemon_to_battle" to SwitchToPokemonBattleTaskConfig::class.java,
"look_at_targeted_battle_pokemon" to LookAtTargetedBattlePokemonTaskConfig::class.java,
"switch_pokemon_from_battle" to SwitchFromPokemonBattleTaskConfig::class.java,
"go_to_healing_machine" to GoToHealingMachineTaskConfig::class.java,
"heal_using_healing_machine" to HealUsingHealingMachineTaskConfig::class.java,
"all_of" to AllOfTaskConfig::class.java,
@@ -76,11 +60,6 @@ interface TaskConfig {
"flee_nearest_hostile" to FleeNearestHostileTaskConfig::class.java,
"run_script" to RunScript::class.java,
"look_in_direction" to LookInDirectionTaskConfig::class.java,
"wake_up" to WakeUpTaskConfig::class.java,
"go_to_sleep" to GoToSleepTaskConfig::class.java,
"find_resting_place" to FindRestingPlaceTaskConfig::class.java,
"move_to_owner" to MoveToOwnerTaskConfig::class.java,
"move_to_item_and_eat" to MoveToItemAndEatTaskConfig::class.java,
)
val runtime = MoLangRuntime().setup()
@@ -89,38 +68,6 @@ interface TaskConfig {
val runtime: MoLangRuntime
get() = Companion.runtime
fun checkCondition(entity: LivingEntity, expressionOrEntityVariable: ExpressionOrEntityVariable): Boolean {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
return expressionOrEntityVariable.resolveBoolean()
}
fun ExpressionOrEntityVariable.asExpression() = map({ it }, { "q.entity.config.${it.variableName}".asExpression() })
fun ExpressionOrEntityVariable.resolveString() = runtime.resolveString(asExpression())
fun ExpressionOrEntityVariable.resolveBoolean() = runtime.resolveBoolean(asExpression())
fun ExpressionOrEntityVariable.resolveInt() = runtime.resolveInt(asExpression())
fun ExpressionOrEntityVariable.resolveDouble() = runtime.resolveDouble(asExpression())
fun ExpressionOrEntityVariable.resolveFloat() = runtime.resolveFloat(asExpression())
private fun variable(category: String, name: String, type: MoLangConfigVariable.MoLangVariableType, default: String) = MoLangConfigVariable(
variableName = name,
category = lang("entity.variable.category.$category"),
displayName = lang("entity.variable.$name.name"),
description = lang("entity.variable.$name.desc"),
type = type,
defaultValue = default
)
fun stringVariable(category: String, name: String, default: String) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.TEXT, default = default)
fun numberVariable(category: String, name: String, default: Number) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.NUMBER, default = default.toString())
fun booleanVariable(category: String, name: String, default: Boolean) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.BOOLEAN, default = default.toString())
fun getVariableExpression(name: String) = "q.entity.config.$name".asExpression()
fun resolveStringVariable(name: String) = runtime.resolveString(getVariableExpression(name))
fun resolveBooleanVariable(name: String) = runtime.resolveBoolean(getVariableExpression(name))
fun resolveNumberVariable(name: String) = runtime.resolveDouble(getVariableExpression(name))
/** The variables that this task config uses. These are used to declare variables on the entity cleanly. */
fun getVariables(entity: LivingEntity): List<MoLangConfigVariable>
/** Given the entity in construction, returns a list of tasks. */
fun createTasks(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): List<BehaviorControl<in LivingEntity>>
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.WakeUpTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class WakeUpTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(WakeUpTask.create(), PokemonEntity::class.java)
}
}
@@ -8,16 +8,23 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.RandomStroll
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
@@ -25,31 +32,20 @@ import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.ai.util.LandRandomPos
class WanderTaskConfig : SingleTaskConfig {
companion object {
const val WANDER = "wander" // Category
}
val condition = booleanVariable(WANDER, "wanders", true).asExpressible()
val wanderChance = numberVariable(WANDER, "wander_chance", 1/(20 * 6F)).asExpressible()
val horizontalRange = numberVariable(WANDER, "horizontal_wander_range", 10).asExpressible()
val verticalRange = numberVariable(WANDER, "vertical_wander_range", 5).asExpressible()
val speedMultiplier = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
wanderChance,
horizontalRange,
verticalRange,
speedMultiplier
).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val shouldWander: ExpressionLike = "math.random(0, 20 * 8) <= 1".asExpressionLike()
val horizontalRange: Expression = "10".asExpression()
val verticalRange: Expression = "5".asExpression()
val speedMultiplier: Expression = "0.35".asExpression()
val completionRange: Expression = "1".asExpression()
val lookTargetYOffset: Expression = "1.5".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return BehaviorBuilder.create {
it.group(
@@ -61,13 +57,12 @@ class WanderTaskConfig : SingleTaskConfig {
return@Trigger false
}
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = wanderChance.resolveFloat()
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) return@Trigger false
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(shouldWander)) return@Trigger false
val targetVec = LandRandomPos.getPos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt(), { 0.0 }) ?: return@Trigger false
walkTarget.set(WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
val targetVec = LandRandomPos.getPos(entity, runtime.resolveInt(horizontalRange), runtime.resolveInt(verticalRange)) ?: return@Trigger false
walkTarget.set(WalkTarget(targetVec, runtime.resolveFloat(speedMultiplier), runtime.resolveInt(completionRange)))
lookTarget.set(BlockPosTracker(targetVec.add(0.0, runtime.resolveDouble(lookTargetYOffset), 0.0)))
return@Trigger true
}
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.WANDER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BehaviorUtils
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
class WaterWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "water_wanders", true).asExpressible()
val wanderChance = numberVariable(WANDER, "water_wander_chance", 1/(20 * 3F)).asExpressible()
val speedMultiplier = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val horizontalRange: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val verticalRange: ExpressionOrEntityVariable = Either.left("3.0".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(condition, wanderChance, speedMultiplier).asVariables()
}
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET)
).apply(it) { walkTarget, lookTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isInWater) {
return@Trigger false
}
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = wanderChance.resolveFloat()
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) return@Trigger false
val target = BehaviorUtils.getRandomSwimmablePos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt()) ?: return@Trigger false
walkTarget.set(WalkTarget(target, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(target))
return@Trigger true
}
}
}
}
}
@@ -55,7 +55,6 @@ class ActiveDialogue(var playerEntity: ServerPlayer, var dialogueReference: Dial
)
dialogueReference.initializationAction.invoke(this)
setPage(currentPage)
if (!completion.isDone) {
val packet = DialogueOpenedPacket(this, true)
@@ -52,6 +52,6 @@ object DialogueManager {
fun stopDialogue(playerEntity: ServerPlayer) {
val activeDialogue = playerEntity.activeDialogue ?: return
DialogueClosedPacket(activeDialogue.dialogueId).sendToPlayer(playerEntity)
activeDialogues.remove(playerEntity.uuid)
activeDialogues.remove(activeDialogue.dialogueId)
}
}
@@ -95,6 +95,8 @@ class DropTable {
pokemon: Pokemon? = null,
) {
val drops = getDrops(amount, pokemon).toMutableList()
val heldItem = (entity as PokemonEntity?)?.pokemon?.heldItemNoCopy() ?: ItemStack.EMPTY
if (!heldItem.isEmpty) entity?.spawnAtLocation(heldItem.item)
LOOT_DROPPED.postThen(
event = LootDroppedEvent(this, player, entity, drops),
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
@@ -13,13 +13,9 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.util.asArrayValue
import net.minecraft.world.entity.LivingEntity
/**
* Event fired when a battle is won by some number of [BattleActor]s.
@@ -44,8 +40,6 @@ data class BattleVictoryEvent (
"npc_losers" to losers.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon_winners" to winners.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"wild_pokemon_losers" to losers.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"scriptable_winners" to winners.filterIsInstance<EntityBackedBattleActor<*>>().mapNotNull { it.entity as? MoLangScriptingEntity }.asArrayValue { (it as LivingEntity).asMostSpecificMoLangValue() },
"scriptable_losers" to losers.filterIsInstance<EntityBackedBattleActor<*>>().mapNotNull { it.entity as? MoLangScriptingEntity }.asArrayValue { (it as LivingEntity).asMostSpecificMoLangValue() },
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -19,11 +18,5 @@ import com.cobblemon.mod.common.pokemon.Pokemon
*/
data class FriendshipUpdatedEvent(
val pokemon: Pokemon,
val newFriendshipInitial: Int
)
{
var newFriendship: Int = newFriendshipInitial
set(value) {
field = value.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
}
}
var newFriendship: Int
)
@@ -0,0 +1,29 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.interaction
import com.google.gson.JsonDeserializer
import com.google.gson.JsonSerializer
import kotlin.reflect.KClass
import net.minecraft.resources.ResourceLocation
/**
* A type adapter for [EntityInteraction]s.
* For the default implementation with Pokémon entities see [CobblemonPokemonEntityInteractionTypeAdapter].
*
* @param T The type of [EntityInteraction].
*
* @author Licious
* @since November 30th, 2022
*/
interface EntityInteractionTypeAdapter<T : EntityInteraction<*>> : JsonDeserializer<T>, JsonSerializer<T> {
fun registerInteraction(identifier: ResourceLocation, type: KClass<out T>)
}
@@ -90,13 +90,11 @@ import net.minecraft.world.entity.EntityType
import net.minecraft.world.entity.LightningBolt
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.TamableAnimal
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.player.Player
import net.minecraft.world.level.ClipContext
import net.minecraft.world.level.Level
import net.minecraft.world.level.Level.ExplosionInteraction
import net.minecraft.world.level.biome.Biome
@@ -421,38 +419,6 @@ object MoLangFunctions {
val source = DamageSource(entity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolder(DamageTypes.GENERIC).get())
entity.hurt(source, amount.toFloat())
}
map.put("distance_to_owner") {
if (entity !is TamableAnimal) {
return@put DoubleValue.ZERO
}
val owner = entity.owner ?: return@put DoubleValue.ZERO
return@put DoubleValue(entity.distanceTo(owner))
}
map.put("owner") {
if (entity !is TamableAnimal) {
return@put DoubleValue.ZERO
}
val owner = entity.owner
return@put owner?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO
}
map.put("can_see") { params ->
val target = params.get<MoValue>(0)
val range = params.getDoubleOrNull(1) ?: 32.0
if (target is ObjectValue<*>) {
val targetEntity = target.obj as? LivingEntity ?: return@put DoubleValue.ZERO
val vector = targetEntity.eyePosition.subtract(entity.eyePosition).normalize()
val trace = entity.traceEntityCollision(
maxDistance = range.toFloat(),
stepDistance = 0.1F,
direction = vector,
entityClass = targetEntity.javaClass,
collideBlock = ClipContext.Fluid.NONE
)
return@put DoubleValue(targetEntity in (trace?.entities ?: emptyList()))
} else {
return@put DoubleValue.ZERO
}
}
map.put("walk_to") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
@@ -732,8 +698,6 @@ object MoLangFunctions {
map.put("max_hp") { DoubleValue(pokemon.maxHealth.toDouble()) }
map.put("current_hp") { DoubleValue(pokemon.currentHealth.toDouble()) }
map.put("friendship") { DoubleValue(pokemon.friendship.toDouble()) }
map.put("behaviour") { pokemon.form.behaviour.struct }
map.put("behavior") { pokemon.form.behaviour.struct } // Inferior
map.put("evs") {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
@@ -750,7 +714,6 @@ object MoLangFunctions {
}
map.put("is_wild") { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
map.put("is_shiny") { DoubleValue(pokemon.shiny) }
map.put("is_in_party") { DoubleValue(pokemon.storeCoordinates.get()?.store is PartyStore) }
map.put("species") { pokemon.species.struct }
map.put("form") { StringValue(pokemon.form.name) }
map.put("weight") { DoubleValue(pokemon.species.weight.toDouble()) }
@@ -1034,6 +997,7 @@ object MoLangFunctions {
map.put("hitbox_height") { DoubleValue(species.hitbox.height) }
map.put("hitbox_fixed") { DoubleValue(species.hitbox.fixed) }
map.put("catch_rate") { DoubleValue(species.catchRate) }
map
}
)
@@ -1129,7 +1093,7 @@ object MoLangFunctions {
}
/**
* Different functions exist depending on the entity type, this tries to make the struct that's most specific to the type.
* Different functions exist depending on
*/
fun LivingEntity.asMostSpecificMoLangValue(): ObjectValue<out LivingEntity> {
return when (this) {
@@ -1198,7 +1162,6 @@ object MoLangFunctions {
.flatMap { it.invoke(pokemonEntity).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
pokemonEntity.registerFunctionsForScripting(this)
return this
}
@@ -13,7 +13,7 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.npc.configuration.NPCBattleConfiguration
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.npc.configuration.NPCConfigVariable
import com.cobblemon.mod.common.api.npc.configuration.NPCInteractConfiguration
import com.cobblemon.mod.common.api.npc.variation.NPCVariationProvider
import com.cobblemon.mod.common.api.npc.variation.RandomNPCVariationProvider
@@ -45,7 +45,7 @@ class NPCClass {
var interaction: NPCInteractConfiguration? = null
var canDespawn = true
var variations: MutableMap<String, NPCVariationProvider> = mutableMapOf()
var config: MutableList<MoLangConfigVariable> = mutableListOf()
var config: MutableList<NPCConfigVariable> = mutableListOf()
var variables = mutableMapOf<String, MoValue>() // Questionable whether this should be here.
var party: NPCPartyProvider? = null
var skill: Int = 0
@@ -57,7 +57,6 @@ class NPCClass {
var isInvulnerable = false
var isLeashable = true
var allowProjectileHits = true
var hideNameTag = false
// If you're adding stuff here, add it to NPCPreset and NPCClassAdapter too
@@ -81,7 +80,6 @@ class NPCClass {
}
buffer.writeCollection(config) { _, v ->
buffer.writeString(v.variableName)
buffer.writeText(v.category)
buffer.writeText(v.displayName)
buffer.writeText(v.description)
buffer.writeEnumConstant(v.type)
@@ -99,7 +97,6 @@ class NPCClass {
buffer.writeBoolean(isInvulnerable)
buffer.writeBoolean(isLeashable)
buffer.writeBoolean(allowProjectileHits)
buffer.writeBoolean(hideNameTag)
}
fun decode(buffer: RegistryFriendlyByteBuf) {
@@ -128,12 +125,11 @@ class NPCClass {
}
config = buffer.readList {
val variableName = buffer.readString()
val category = buffer.readText()
val displayName = buffer.readText()
val description = buffer.readText()
val type = buffer.readEnumConstant(MoLangConfigVariable.MoLangVariableType::class.java)
val type = buffer.readEnumConstant(NPCConfigVariable.NPCVariableType::class.java)
val defaultValue = buffer.readString()
MoLangConfigVariable(variableName, category, displayName, description, type, defaultValue)
NPCConfigVariable(variableName, displayName, description, type, defaultValue)
}.toMutableList()
skill = buffer.readInt()
autoHealParty = buffer.readBoolean()
@@ -152,6 +148,5 @@ class NPCClass {
isInvulnerable = buffer.readBoolean()
isLeashable = buffer.readBoolean()
allowProjectileHits = buffer.readBoolean()
hideNameTag = buffer.readBoolean()
}
}
@@ -20,8 +20,6 @@ import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.ItemDropMethod
import com.cobblemon.mod.common.api.entity.EntityDimensionsAdapter
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.npc.NPCClasses.getByIdentifier
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.npc.configuration.NPCInteractConfiguration
import com.cobblemon.mod.common.api.npc.variation.NPCVariationProvider
import com.cobblemon.mod.common.api.npc.variation.WeightedAspect
@@ -76,10 +74,6 @@ object NPCClasses : JsonDataRegistry<NPCClass> {
.registerTypeAdapter(WeightedAspect::class.java, WeightedAspectAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
ExpressionOrEntityVariableAdapter
)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
@@ -96,6 +90,14 @@ object NPCClasses : JsonDataRegistry<NPCClass> {
val classes: Collection<NPCClass>
get() = this.npcClassesByIdentifier.values
init {
// NPC additions would be useful
// SpeciesAdditions.observable.subscribe {
// this.species.forEach(Species::initialize)
// this.species.forEach(Species::resolveEvolutionMoves)
// }
}
/**
* Finds an NPC class by the pathname of their [ResourceLocation].
* This method exists for the convenience of finding Cobble default NPC classes.
@@ -9,7 +9,7 @@
package com.cobblemon.mod.common.api.npc
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.npc.configuration.NPCConfigVariable
import com.cobblemon.mod.common.api.npc.configuration.NPCInteractConfiguration
import com.cobblemon.mod.common.api.npc.variation.NPCVariationProvider
import net.minecraft.network.chat.Component
@@ -21,7 +21,7 @@ class NPCPreset {
var resourceIdentifier: ResourceLocation? = null
var aspects: Set<String>? = null
var variations: Map<String, NPCVariationProvider>? = null
var config: List<MoLangConfigVariable>? = null
var config: List<NPCConfigVariable>? = null
var party: NPCPartyProvider? = null
var canDespawn: Boolean? = null
var interaction: NPCInteractConfiguration? = null
@@ -37,7 +37,6 @@ class NPCPreset {
var isInvulnerable: Boolean? = null
var isLeashable: Boolean? = null
var allowProjectileHits: Boolean? = null
var hideNameTag: Boolean? = null
fun applyTo(npcClass: NPCClass) {
resourceIdentifier?.let { npcClass.resourceIdentifier = it }
@@ -64,6 +63,5 @@ class NPCPreset {
isInvulnerable?.let { npcClass.isInvulnerable = it }
isLeashable?.let { npcClass.isLeashable = it }
allowProjectileHits?.let { npcClass.allowProjectileHits = it }
hideNameTag?.let { npcClass.hideNameTag = it }
}
}
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.ItemDropMethod
import com.cobblemon.mod.common.api.entity.EntityDimensionsAdapter
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.npc.configuration.NPCInteractConfiguration
import com.cobblemon.mod.common.api.npc.variation.NPCVariationProvider
import com.cobblemon.mod.common.api.npc.variation.WeightedAspect
@@ -71,10 +70,6 @@ object NPCPresets : JsonDataRegistry<NPCPreset> {
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
ExpressionOrEntityVariableAdapter
)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
@@ -78,7 +78,6 @@ any number of presets and the properties of those presets will be merged into th
"skill": 5,
"autoHealParty": true,
"randomizePartyOrder": true,
"hideNameTag": false,
"party": {
"type": "simple",
"pokemon": [
@@ -412,7 +411,4 @@ Pokémon in the party.
### ai
The AI property is an array of brain configurations. This is used to configure the behaviours of the NPC. See
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
### hideNameTag
Whether the NPC's nametag should be hidden or not. Defaults to false.
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
@@ -8,52 +8,46 @@
package com.cobblemon.mod.common.api.npc.configuration
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.readText
import com.cobblemon.mod.common.util.writeString
import com.cobblemon.mod.common.util.writeText
import com.mojang.datafixers.util.Either
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.network.chat.Component
/**
* A predefined variable that will be declared and filled in on any assigned entities. This gives the client
* a cleaner way to represent a variable that should exist on the entity.
* A predefined variable that will be declared and filled in on any NPC that extends from the class or preset
* that specifies this variable. This gives the client a cleaner way to represent a variable that should exist
* on the NPC.
*
* @author Hiroku
* @since August 14th, 2023
*/
class MoLangConfigVariable(
class NPCConfigVariable(
val variableName: String = "variable",
val category: Component = "Variables".asTranslated(),
val displayName: Component = "Variable".asTranslated(),
val description: Component = "A variable that can be used in the entity's configuration.".asTranslated(),
val type: MoLangVariableType = MoLangVariableType.NUMBER,
val description: Component = "A variable that can be used in the NPC's configuration.".asTranslated(),
val type: NPCVariableType = NPCVariableType.NUMBER,
val defaultValue: String = "0",
) {
companion object {
fun decode(buffer: RegistryFriendlyByteBuf): MoLangConfigVariable {
return MoLangConfigVariable(
fun decode(buffer: RegistryFriendlyByteBuf): NPCConfigVariable {
return NPCConfigVariable(
buffer.readString(),
buffer.readText(),
buffer.readText(),
buffer.readText(),
buffer.readEnum(MoLangVariableType::class.java),
buffer.readEnum(NPCVariableType::class.java),
buffer.readString()
)
}
}
fun asExpressible(): ExpressionOrEntityVariable = Either.right(this)
enum class MoLangVariableType {
enum class NPCVariableType {
NUMBER,
TEXT,
BOOLEAN;
@@ -69,10 +63,17 @@ class MoLangConfigVariable(
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeString(variableName)
buffer.writeText(category)
buffer.writeText(displayName)
buffer.writeText(description)
buffer.writeEnum(type)
buffer.writeString(defaultValue)
}
fun apply(npc: NPCEntity, value: MoValue) {
npc.config.setDirectly(variableName, value)
}
fun applyDefault(npc: NPCEntity) {
npc.config.setDirectly(variableName, type.toMoValue(defaultValue))
}
}
@@ -79,7 +79,6 @@ object CobblemonPermissions {
val NPC_DELETE = this.create("${COMMAND_PREFIX}npcdelete", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val FREEZE_POKEMON = this.create("${COMMAND_PREFIX}freezepokemon", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val APPLY_PLAYER_TEXTURE = this.create("${COMMAND_PREFIX}applyplayertexture", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val BRAIN_EDIT = this.create("${COMMAND_PREFIX}brainedit", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val ABANDON_MULTITEAM = this.create("${COMMAND_PREFIX}abandonmultiteam", PermissionLevel.NONE)
@@ -202,8 +202,6 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
// Luxury ball effect, low priority as it must be triggered before soothe bell as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOW) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) //these affects are only meant to affect positive gains
return@subscribe
if (increment <= 1F) {
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
@@ -809,7 +809,7 @@ open class PokemonProperties {
private fun createAbility(id: String, form: FormData): Ability? {
val ability = Abilities.get(id) ?: return null
val potentialAbility = form.abilities.firstOrNull { potential -> potential.template == ability } ?: return ability.create(true)
return potentialAbility.template.create(false, potentialAbility.priority)
return potentialAbility.template.create(false)
}
}
@@ -8,13 +8,10 @@
package com.cobblemon.mod.common.api.pokemon
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.abilities.AbilityPool
import com.cobblemon.mod.common.api.abilities.AbilityTemplate
import com.cobblemon.mod.common.api.ai.SleepDepth
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.drop.DropEntry
@@ -23,7 +20,6 @@ import com.cobblemon.mod.common.api.entity.EntityDimensionsAdapter
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.adapters.MoveTemplateAdapter
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffect
import com.cobblemon.mod.common.api.pokemon.effect.adapter.ShoulderEffectAdapter
import com.cobblemon.mod.common.api.pokemon.egg.EggGroup
@@ -55,16 +51,13 @@ import com.google.common.collect.HashBasedTable
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import com.mojang.datafixers.util.Either
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.nbt.CompoundTag
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.entity.EntityDimensions
import net.minecraft.world.entity.schedule.Activity
import net.minecraft.world.item.Item
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
@@ -78,14 +71,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
override val gson: Gson = GsonBuilder()
.registerTypeAdapter(Stat::class.java, Cobblemon.statProvider.typeAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
ExpressionOrEntityVariableAdapter
)
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
.registerTypeAdapter(ElementalType::class.java, ElementalTypeAdapter)
.registerTypeAdapter(AbilityTemplate::class.java, AbilityTemplateAdapter)
.registerTypeAdapter(ShoulderEffect::class.java, ShoulderEffectAdapter)
@@ -107,7 +92,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(SleepDepth::class.java, SleepDepth.adapter)
.registerTypeAdapter(DropEntry::class.java, DropEntryAdapter)
.registerTypeAdapter(CompoundTag::class.java, NbtCompoundAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
@@ -105,6 +105,9 @@ interface Evolution : EvolutionLike {
* @param pokemon The [Pokemon] being evolved.
*/
fun evolve(pokemon: Pokemon): Boolean {
if (this.consumeHeldItem) {
pokemon.swapHeldItem(ItemStack.EMPTY)
}
if (this.optional) {
// All the networking is handled under the hood, see EvolutionController.
return pokemon.evolutionProxy.server().add(this)
@@ -220,10 +223,6 @@ interface Evolution : EvolutionLike {
this.shed(pokemon)
if (this.consumeHeldItem) {
pokemon.swapHeldItem(ItemStack.EMPTY)
}
val ownerPlayer = pokemon.getOwnerPlayer()
if (ownerPlayer != null && ownerPlayer.level().gameRules.getBoolean(CobblemonGameRules.DO_POKEMON_LOOT)) {
drops.drop(
@@ -498,7 +498,7 @@ class LookAtDirection : ParticleCameraMode {
rotation.hamiltonProduct(Axis.ZP.rotationDegrees(particleAngle))
// Minecraft in 1.21 or 1.20.4 or something fucked with vertex draw order, and it flipped everything.
rotation.hamiltonProduct(Axis.XP.rotationDegrees(180F))
rotation.hamiltonProduct(Axis.YP.rotationDegrees(180F))
return rotation
}
@@ -10,12 +10,15 @@ package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.fishing.BobberSpawnPokemonEvent
import com.cobblemon.mod.common.api.fishing.FishingBait
import com.cobblemon.mod.common.api.pokemon.Natures
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.egg.EggGroup
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.SpawnCause
@@ -24,6 +27,7 @@ import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.api.types.tera.TeraTypes
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.pokemon.Gender
@@ -125,8 +129,8 @@ class FishingSpawnCause(
}
fun alterFriendshipAttempt(pokemonEntity: PokemonEntity, effect: FishingBait.Effect) {
if (pokemonEntity.pokemon.friendship + effect.value > Cobblemon.config.maxPokemonFriendship)
pokemonEntity.pokemon.setFriendship(Cobblemon.config.maxPokemonFriendship)
if (pokemonEntity.pokemon.friendship + effect.value > 255)
pokemonEntity.pokemon.setFriendship(255)
else
pokemonEntity.pokemon.setFriendship(pokemonEntity.pokemon.friendship + effect.value.toInt())
}
@@ -46,16 +46,16 @@ open class JSONStoreAdapter(
override fun <E, T : PokemonStore<E>> load(file: File, storeClass: Class<out T>, uuid: UUID, registryAccess: RegistryAccess): T? {
return try {
file.reader().use {
val json = gson.fromJson<JsonObject>(it)
val store = try {
storeClass.getConstructor(UUID::class.java, UUID::class.java).newInstance(uuid, uuid)
} catch (exception: NoSuchMethodException) {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
}
store.loadFromJSON(json, registryAccess)
store
val br = BufferedReader(FileReader(file))
val json = gson.fromJson<JsonObject>(br)
br.close()
val store = try {
storeClass.getConstructor(UUID::class.java, UUID::class.java).newInstance(uuid, uuid)
} catch (exception: NoSuchMethodException) {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
}
store.loadFromJSON(json, registryAccess)
store
} catch (e: Exception) {
null
}
@@ -42,7 +42,6 @@ abstract class OneToOneFileStoreAdapter<S>(
) : FileStoreAdapter<S>, CobblemonAdapterParent<S>() {
abstract fun save(file: File, serialized: S)
abstract fun <E, T : PokemonStore<E>> load(file: File, storeClass: Class<out T>, uuid: UUID, registryAccess: RegistryAccess): T?
fun getFile(storeClass: Class<out PokemonStore<*>>, uuid: UUID): File {
val className = storeClass.simpleName.lowercase()
val subfolder1 = if (folderPerClass) "$className/" else ""
@@ -57,54 +56,34 @@ abstract class OneToOneFileStoreAdapter<S>(
override fun save(storeClass: Class<out PokemonStore<*>>, uuid: UUID, serialized: S) {
val file = getFile(storeClass, uuid)
val tempFile = File(file.absolutePath + ".temp")
val oldFile = File(file.absolutePath + ".old")
tempFile.createNewFile()
save(tempFile, serialized)
if (file.exists()) {
file.copyTo(oldFile, overwrite = true)
}
tempFile.copyTo(file, overwrite = true)
tempFile.delete()
}
override fun <E : StorePosition, T : PokemonStore<E>> provide(storeClass: Class<T>, uuid: UUID, registryAccess: RegistryAccess): T? {
val file = getFile(storeClass, uuid)
val oldFile = File(file.absolutePath + ".old")
val tempFile = File(file.absolutePath + ".temp")
if (tempFile.exists()) {
try {
val tempLoaded = load(tempFile, storeClass, uuid, registryAccess)
if (tempLoaded != null) {
save(file, serialize(tempLoaded, registryAccess))
return tempLoaded
}
} finally {
tempFile.delete()
}
}
return if (file.exists() && file.length() > 0L) {
return if (file.exists()) {
load(file, storeClass, uuid, registryAccess)
?: let {
file.delete()
if (oldFile.exists() && oldFile.length() > 0L) {
var result = load(oldFile, storeClass, uuid, registryAccess) ?: let {
LOGGER.error("Pokémon save file for ${storeClass.simpleName} ($uuid) was corrupted. A fresh file will be created.")
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
save(storeClass, uuid, serialize(result, registryAccess))
oldFile.delete()
return result
}
LOGGER.warn("Loading old Pokémon save file for ${storeClass.simpleName} ($uuid) due to corruption of current file.")
oldFile.copyTo(file, overwrite = true)
result
}
else {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
save(storeClass, uuid, serialize(result, registryAccess))
oldFile.delete()
result
}
LOGGER.error("Pokémon save file for ${storeClass.simpleName} ($uuid) was corrupted. A fresh file will be created.")
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
}
} else {
file.delete()
if (oldFile.exists() && oldFile.length() > 0L) {
var result = load(oldFile, storeClass, uuid, registryAccess) ?: let {
oldFile.delete()
return null
}
oldFile.copyTo(file, overwrite = true)
result
}
null
}
}
@@ -8,12 +8,10 @@
package com.cobblemon.mod.common.api.storage.player.adapter
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.storage.player.InstancedPlayerData
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreType
import net.minecraft.server.MinecraftServer
import net.minecraft.world.level.storage.LevelResource
import java.io.File
import java.nio.file.Path
import java.util.UUID
@@ -37,70 +35,15 @@ abstract class FileBasedPlayerDataStoreBackend<T : InstancedPlayerData>(
savePath = server.getWorldPath(LevelResource.PLAYER_DATA_DIR).parent
}
protected fun postSaveFileMoving(playerData: T) {
val tempFile = filePath(playerData.uuid, TEMPORARY_FILE_EXTENSION)
val oldFile = filePath(playerData.uuid, OLD_FILE_EXTENSION)
val file = filePath(playerData.uuid)
if (file.exists()) {
file.copyTo(oldFile, overwrite = true)
}
tempFile.copyTo(file, overwrite = true)
tempFile.delete()
}
protected fun loadWithFallback(uuid: UUID, loadFunction: (File) -> T): T {
val playerFile = filePath(uuid)
val playerFileOld = filePath(uuid, OLD_FILE_EXTENSION)
playerFile.parentFile.mkdirs()
val loadFallback: () -> T = {
playerFile.delete()
if (playerFileOld.exists() && playerFileOld.length() > 0L) {
try {
var result = loadFunction(playerFileOld)
playerFileOld.copyTo(playerFile)
Cobblemon.LOGGER.debug("Loaded .old {} for {}", subfolder, uuid)
result
} catch (e: Exception) {
Cobblemon.LOGGER.error("Failed to load .old $subfolder for $uuid due to ${e.message}. Data is lost")
Cobblemon.LOGGER.error(e)
playerFileOld.delete()
defaultData.invoke(uuid).also(::save)
}
}
else {
Cobblemon.LOGGER.error(".old File $subfolder for $uuid is corrupt or missing. Data is lost")
playerFileOld.delete()
defaultData.invoke(uuid).also(::save)
}
}
return if (playerFile.exists() && playerFile.length() > 0L) {
try {
loadFunction(playerFile)
}
catch (e: Exception) {
Cobblemon.LOGGER.warn("Failed to load $subfolder for $uuid due to ${e.message}")
Cobblemon.LOGGER.warn(e)
loadFallback()
}
} else {
loadFallback()
}.also { it.initialize() }
}
@JvmOverloads
fun getSubFile(uuid: UUID, extension: String? = null): String {
//TODO: Set file extension to be a field
fun getSubFile(uuid: UUID): String {
return if (useNestedStructure) {
"${uuid.toString().substring(0, 2)}/$uuid.$fileExt${if (extension != null) ".$extension" else ""}"
"${uuid.toString().substring(0, 2)}/$uuid.$fileExt"
} else {
"$uuid.$fileExt.${if (extension != null) ".$extension" else ""}"
"$uuid.$fileExt"
}
}
@JvmOverloads
fun filePath(uuid: UUID, extension: String? = null): File = savePath.resolve("$subfolder/${getSubFile(uuid, extension)}").toFile()
fun filePath(uuid: UUID) = savePath.resolve("$subfolder/${getSubFile(uuid)}").toFile()
companion object {
const val OLD_FILE_EXTENSION = "old"
const val TEMPORARY_FILE_EXTENSION = "tmp"
}
}
@@ -28,26 +28,29 @@ abstract class JsonBackedPlayerDataStoreBackend<T : InstancedPlayerData>(
abstract val classToken: TypeToken<T>
override fun save(playerData: T) {
val fileTmp = filePath(playerData.uuid, TEMPORARY_FILE_EXTENSION)
fileTmp.parentFile.mkdirs()
fileTmp.printWriter().use { pw ->
pw.write(gson.toJson(playerData))
}
postSaveFileMoving(playerData)
val file = filePath(playerData.uuid)
file.parentFile.mkdirs()
val pw = PrintWriter(filePath(playerData.uuid))
pw.write(gson.toJson(playerData))
pw.flush()
pw.close()
}
override fun load(uuid: UUID): T {
return loadWithFallback(uuid) {
it.reader().use { reader ->
gson.fromJson(reader, classToken).also {
// Resolves old data that's missing new properties
val newProps = it::class.memberProperties.filterIsInstance<KMutableProperty<*>>().filter { member -> member.getter.call(it) == null }
if (newProps.isNotEmpty()) {
val defaultData = defaultData(uuid)
newProps.forEach { member -> member.setter.call(it, member.getter.call(defaultData)) }
}
val playerFile = filePath(uuid)
playerFile.parentFile.mkdirs()
return if (playerFile.exists() && playerFile.length() > 0L) {
gson.fromJson(BufferedReader(FileReader(playerFile)), classToken).also {
// Resolves old data that's missing new properties
val newProps = it::class.memberProperties.filterIsInstance<KMutableProperty<*>>().filter { member -> member.getter.call(it) == null }
if (newProps.isNotEmpty()) {
val defaultData = defaultData(uuid)
newProps.forEach { member -> member.setter.call(it, member.getter.call(defaultData)) }
}
}
}
} else {
defaultData.invoke(uuid).also(::save)
}.also { it.initialize() }
}
}
@@ -24,24 +24,29 @@ abstract class NbtBackedPlayerData<T : InstancedPlayerData>(
type: PlayerInstancedDataStoreType
) : FileBasedPlayerDataStoreBackend<T>(subfolder, type, "nbt") {
abstract val codec: Codec<T>
override fun save(playerData: T) {
val fileTmp = filePath(playerData.uuid, TEMPORARY_FILE_EXTENSION)
fileTmp.parentFile.mkdirs()
val encodeResult = codec.encodeStart(NbtOps.INSTANCE, playerData)
NbtIo.write(encodeResult.result().get() as CompoundTag, fileTmp.toPath())
postSaveFileMoving(playerData)
val file = filePath(playerData.uuid)
file.parentFile.mkdirs()
val os = DataOutputStream(FileOutputStream(filePath(playerData.uuid)))
val encodeResult = NbtOps.INSTANCE.withEncoder(codec).apply(playerData)
NbtIo.write(encodeResult.result().get() as CompoundTag, os)
os.flush()
os.close()
}
override fun load(uuid: UUID): T {
return loadWithFallback(uuid) {
val input = NbtIo.read(it.toPath())
val decodeResult = codec.decode(NbtOps.INSTANCE, input)
decodeResult.getOrThrow {
val playerFile = filePath(uuid)
playerFile.parentFile.mkdirs()
return if (playerFile.exists() && playerFile.length() > 0L) {
val input = NbtIo.read(playerFile.toPath())
val decodeResult = NbtOps.INSTANCE.withDecoder(codec).apply(input)
decodeResult.getPartialOrThrow {
Cobblemon.LOGGER.error("Error decoding $subfolder for player uuid $uuid")
Cobblemon.LOGGER.error(it)
throw UnsupportedOperationException()
}.first
}
} else {
defaultData.invoke(uuid).also(::save)
}.also { it.initialize() }
}
}
@@ -15,21 +15,5 @@ package com.cobblemon.mod.common.battles.dispatch
* @since July 31st, 2022
*/
class UntilDispatch(val condition: () -> Boolean) : DispatchResult {
var afterAction: (() -> Unit) = {}
override fun canProceed(): Boolean {
val shouldContinue = condition()
if (shouldContinue) {
afterAction()
}
return shouldContinue
}
fun andThen(action: () -> Unit): UntilDispatch {
val old = afterAction
afterAction = {
old()
action()
}
return this
}
override fun canProceed() = condition()
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.interpreter.Effect
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
@@ -70,11 +69,6 @@ class MoveInstruction(
// For Spread targets the message data only gives the pnx strings. So we can't know what pokemon are actually targeted until the previous messages have been interpreted
val spreadTargetPokemon = spreadTargets.map { battle.activePokemon.firstOrNull() { poke -> poke.getPNX() == it }?.battlePokemon }
val targetPokemonEntity = targetPokemon?.entity
if (targetPokemonEntity != null) {
userPokemon.entity?.brain?.setMemory(CobblemonMemories.TARGETED_BATTLE_POKEMON, targetPokemonEntity.uuid)
}
userPokemon.effectedPokemon.let { pokemon ->
if (UseMoveEvolutionProgress.supports(pokemon, move)) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is UseMoveEvolutionProgress && it.currentProgress().move == move }) { UseMoveEvolutionProgress() }
@@ -140,11 +134,7 @@ class MoveInstruction(
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch UntilDispatch { "effects" !in holds }.andThen {
val userPokemonId = userPokemon.entity?.uuid ?: return@andThen
val targets = hurtTargets.mapNotNull { it.entity }
userPokemonId.let { id -> targets.forEach { it.brain.setMemory(CobblemonMemories.TARGETED_BATTLE_POKEMON, id) } }
}
return@dispatch UntilDispatch { "effects" !in holds }
}
}
}
@@ -68,8 +68,6 @@ class WinInstruction(val message: BattleMessage): InterpreterInstruction {
}
}
battle.dispatchGo {
battle.winners = winners
battle.losers = losers
battle.end()
CobblemonEvents.BATTLE_VICTORY.post(BattleVictoryEvent(battle, winners, losers, wasCaught))
ShowdownInterpreter.lastCauser.remove(battle.battleId)

Some files were not shown because too many files have changed in this diff Show More