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Author SHA1 Message Date
Slippy 2895c0a2ef I hate the crumbling arch 2024-07-18 08:57:11 -05:00
Slippy acc87f9eae Solhenge, Lunahenge, and Stonjournerhenge structures completed. 2024-07-17 12:31:55 -05:00
Slippy 928dfcdadf i hate the crumbling arch 2024-06-01 08:47:58 -05:00
Slippy 21363405fc console log spam fix for real this time 2024-05-18 12:00:11 -05:00
Slippy 08c4f4a0ff added loot to the trapped chest in unstable caves so you can't tell which one is trapped if you're using lootr muwahahahaha 2024-05-16 01:57:41 -05:00
Slippy c4a1704a8b unstable cave loot table fixes 2024-05-15 20:35:24 -05:00
Slippy 837aa5acf5 missing loot table in deserted tower 2024-05-14 16:58:55 -05:00
Slippy 969d6ac7fc console spam fix 2024-05-12 09:23:39 -05:00
Slippy 46bb9e1aec console fix 2024-05-11 21:58:50 -05:00
Slippy 9792ff3392 console spam fix 2024-05-11 21:36:29 -05:00
Slippy e863c6d094 Deleted Duplicate Loot Table 2024-05-10 16:19:15 -05:00
Slippy a070dc56bd Cleaning up unused files 2024-04-29 01:05:00 -05:00
Slippy 79f9e0f0f2 Gimmi Towers now have more junk it can generate at the top 2024-04-29 00:59:41 -05:00
Slippy 8500eb58ef Removed spam log issues and blended some structures into the world better 2024-04-29 00:49:48 -05:00
Slippy e835b833b3 One more try 2024-04-26 16:48:04 -05:00
Slippy 3b653b745e suspicious mound shoved further into the ground 2024-04-22 17:20:46 -05:00
Slippy d03541ff6f iron bar fix 2024-04-15 00:56:31 -05:00
Slippy 0d7aff0349 Please work 2024-04-15 00:24:54 -05:00
Slippy c904888c6a found a spelling error smh 2024-04-13 09:12:21 -05:00
1282 changed files with 40540 additions and 156304 deletions

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+6 -63
View File
@@ -35,10 +35,6 @@
- Added cries to Meowth, Alolan Meowth, Galaraian Meowth,
- Completed the advancement for placing a Tumblestone near Lava or Magma to make it grow.
- Added new held items: Ability Shield, Absorb Bulb, Air Balloon, Binding Band, Blunder Policy, Cell Battery, Covert Cloak, Damp Rock, Eject Button, Eviolite, Expert Belt, Float Stone, Focus Sash, Heat Rock, Icy Rock, Iron Ball, Light Ball, Loaded Dice, Red Card, Shell Bell, Sticky Barb, Smooth Rock, Soothe Bell and Weakness Policy.
- Added Hisui starters to the starter selection menu.
- Added bubble quirk to Krabby that only play during clear sunset's.
- Added forfeit option to PVP battles.
- Added visual changes for entities affected by Illusion, Imposter, or Transform in battle.
### Pokémon Added
#### Gen 2
@@ -47,9 +43,8 @@
- Qwilfish
- Heracross
- Skarmory
- Larvitar
- Pupitar
- Tyranitar
- Ferroseed
- Ferrothorn
#### Gen 3
- Lileep
@@ -58,16 +53,6 @@
- Armaldo
- Tropius
- Roselia
- Aron
- Lairon
- Aggron
- Solrock
- Lunatone
- Makuhita
- Hariyama
- Trapinch
- Vibrava
- Flygon
#### Gen 4
- Shieldon
@@ -76,8 +61,6 @@
- Rampardos
- Budew
- Roserade
- Hippopotas
- Hippowdon
#### Gen 5
- Tirtouga
@@ -104,9 +87,6 @@
- Hydreigon
- Larvesta
- Volcarona
- Alomomola
- Ferroseed
- Ferrothorn
#### Gen 6
- Tyrunt
@@ -116,11 +96,6 @@
- Goomy
- Sliggoo
- Goodra
- Carbink
- Flabébé
- Floette
- Florges
- Klefki
#### Gen 7
- Turtonator
@@ -131,8 +106,6 @@
- Jangmo-o
- Hakamo-o
- Kommo-o
- Alolan Diglett
- Alolan Dugtrio
#### Gen 8
- Gossifleur
@@ -142,12 +115,6 @@
- Dracozolt
- Dracovish
- Basculegion
- Hisuian Decidueye
- Hisuian Typhlosion
- Hisuian Samurott
- Hisuian Lilligant
- Hisuian Sliggoo
- Hisuian Goodra
- Hisuian Zorua
- Hisuian Zoroark
- Hisuian Voltorb
@@ -164,32 +131,17 @@
- Dragapult
- Hisuian Sliggoo
- Hisuian Goodra
- Impidimp
- Morgrem
- Grimmsnarl
#### Gen 9
- Gimmighoul
- Gimmighoul.
- Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. Who knows what might happen if it fills up?
- Gholdengo
#### Cobblemon Exclusive's
- Hisui Bias Rowlet
- Hisui Bias Dartrix
- Hisui Bias Cyndaquil
- Hisui Bias Quilava
- Hisui Bias Oshawott
- Hisui Bias Dewott
- Hisui Bias Goomy
- Hisui Bias Petilil
### Changes
- Alolan Pikachu and Exeggcute changed to Alola bias.
- Pokémon now transition more smoothly between different poses.
- Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Omanyte, Omastar, Growlithe, Arcanine, Nidoran Male, Nidoran Female, Lapras, Swinub, Piloswine, Basculin, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Mawile, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, Psyduck, Dusknoir, Diglett, Dugtrio, Natu, Xatu, Oshawott, Samurott, Torchic, Grovyle, Sceptile, Sizzlipede, and Raboot.
- Updated animations for Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Diglett, Dugtrio, Magikarp, Dragonite, Omanyte, Omastar, Kabuto, Pinsir, Chinchou, Lanturn, Ralts, Kirlia, Gardevoir, Gallade, Buizel, Garchomp, Pumpkaboo, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Sizzlipede, Centiskorch, Obstagoon, Timburr, Gurdurr, Conkeldurr, Drifloon, and Drifblim.
- Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Omanyte, Omastar, Growlithe, Swinub, Piloswine, Basculine, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, and Raboot.
- Updated animations for Diglett, Dugtrio, Dragonite, Omanyte, Omastar, Pinsir, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Drifloon, and Drifblim.
- Added more held items to the held item tag, and Metal Coat to the held item tab.
- Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
- Changed the Destiny Knot to be crafted with a Ghast Tear, rather than a diamond.
@@ -207,12 +159,9 @@
- Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%.
- Pokémon with a low Blaze Powder drop chance now drop it more frequently in the Nether.
- Reorganised a few advancements.
- Pokémon entity shadows now scale when the Pokémon is being sent out or recalled.
- Remade Torkoal particles, now they only appear when in battle.
- Updated shiny icon within summary and PC interfaces.
### Fixes
- Resized Snorlax
- Resized Snorlax.
- Re-added the recipe for the Iron Vitamin.
- Cleaned up empty evolutions declaration in species files (no, I'm not listing all 169 by name).
- Fixed Exeggcute not being able to evolve.
@@ -227,16 +176,12 @@
- Fixed very many issues with Bedrock particle effects.
- Fixed Arbok patterns not being as specific in spawning as they were intended.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Pokémon pathing over snow layers and carpets.
- Fixed Sobble line not being able to swim or breathe underwater.
- Fixed incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokemon to spawn on rails.
- Fixed the data set on Pokémon when abilities are given via properties such as in ``/spawnpokemon``.
- Fixed sometimes Pokémon losing hidden abilities when evolving, this fix will only take effect to newly created Pokémon.
- Fixed capture messages not displaying.
- Fixed illusion ability causing the wrong Pokémon to be targeted in battle.
- Battles starting with fainted party members no longer cause a softlock on defeat.
### Developer
- Significantly changed the way properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed).
@@ -248,7 +193,6 @@
- Made PokemonProperties.parse more interoperable with Java.
- Added the ``HeldItemEvent``, this comes with 2 implementation ``HeldItemEvent.Pre`` and ``HeldItemEvent.Post``.
- API to support dynamic lighting in any mod that implements this feature has been added to all Species & Forms, see LightingData class for details.
- Added a Mixin for the BrewingStandScreenHandler to fix the incorrect handling of quickMove in Fabric.
- Corrections to the ability implementation have been made that make ``Ability.forced`` function as intended and never reroll an ability for a Pokémon, please check your implementations to ensure the corrected behavior is intended for your use case.
- ``Pokemon.ability`` no longer has a public setter, please migrate to using ``Pokemon#updateAbility``, this handles the ability coordinate storage for you when necessary.
- ``Ability.forced``, ``Ability.index`` and ``Ability.priority`` have all had their setters internalized, there is no longer any need to manually adjust these migrate to the method mentioned above to handle that process for you.
@@ -256,7 +200,6 @@
- ``Pokemon#rollAbility`` has been added, this rerolls a legal ability for the Pokémon.
- `docs/cobblemon-tags` tags and spawn-presets can now be auto-generated from the current tags in the cobblemon mod with the `generateSpawnPresetList.py` and `generateTagList.py` scripts.
- `public_spawns_to_json.py` script has been added to give the powerful spawn.json generator a simplistic UI.
- Updated Showdown with Gen 9 DLC.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
@@ -14,7 +14,25 @@ import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.animation.PlayPoseableAnimationHandler
import com.cobblemon.mod.common.client.net.battle.*
import com.cobblemon.mod.common.client.net.battle.BattleApplyPassResponseHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureEndHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureShakeHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureStartHandler
import com.cobblemon.mod.common.client.net.battle.BattleChallengeExpiredHandler
import com.cobblemon.mod.common.client.net.battle.BattleChallengeNotificationHandler
import com.cobblemon.mod.common.client.net.battle.BattleEndHandler
import com.cobblemon.mod.common.client.net.battle.BattleFaintHandler
import com.cobblemon.mod.common.client.net.battle.BattleHealthChangeHandler
import com.cobblemon.mod.common.client.net.battle.BattleInitializeHandler
import com.cobblemon.mod.common.client.net.battle.BattleMadeInvalidChoiceHandler
import com.cobblemon.mod.common.client.net.battle.BattleMakeChoiceHandler
import com.cobblemon.mod.common.client.net.battle.BattleMessageHandler
import com.cobblemon.mod.common.client.net.battle.BattleMusicHandler
import com.cobblemon.mod.common.client.net.battle.BattlePersistentStatusHandler
import com.cobblemon.mod.common.client.net.battle.BattleQueueRequestHandler
import com.cobblemon.mod.common.client.net.battle.BattleSetTeamPokemonHandler
import com.cobblemon.mod.common.client.net.battle.BattleSwitchPokemonHandler
import com.cobblemon.mod.common.client.net.battle.BattleUpdateTeamPokemonHandler
import com.cobblemon.mod.common.client.net.callback.move.OpenMoveCallbackHandler
import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandler
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
@@ -287,8 +305,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(BattleMadeInvalidChoicePacket.ID, BattleMadeInvalidChoicePacket::decode, BattleMadeInvalidChoiceHandler)
this.createClientBound(BattleMusicPacket.ID, BattleMusicPacket::decode, BattleMusicHandler)
this.createClientBound(BattleChallengeExpiredPacket.ID, BattleChallengeExpiredPacket::decode, BattleChallengeExpiredHandler)
this.createClientBound(BattleReplacePokemonPacket.ID, BattleReplacePokemonPacket::decode, BattleReplacePokemonHandler)
this.createClientBound(BattleTransformPokemonPacket.ID, BattleTransformPokemonPacket::decode, BattleTransformPokemonHandler)
@@ -135,31 +135,28 @@ class BattleMessage(rawMessage: String) {
return this.actorAndActivePokemon(pnx, battle)
}
/**
* Queries an argument at the given [index] for a 'pnx' and uuid that will be parsed into a [BattlePokemon].
*
* @param index The index of the argument referencing the [BattlePokemon].
* @param battle The [PokemonBattle] being queried.
* @return The [BattlePokemon] if the argument exists and is successfully parsed; otherwise null.
/*
Example:
|-curestatus|p1: a8e5710e-6835-4387-99d3-331b45f848e6|slp|[msg]
|-curestatus|p1: 0686b20d-3019-4167-92e2-786834245743|slp|[msg]
// Function used to grab BattlePokemon (As we need to be able to grab non active pokemon to cure their status)
// by using playerNumber(actorID) and pokemon uuid(pokemonID)
*/
fun battlePokemon(index: Int, battle: PokemonBattle): BattlePokemon? {
val (actorID, pokemonID) = this.pnxAndUuid(index) ?: return null
return this.battlePokemon(actorID, pokemonID, battle)
fun getBattlePokemon(index: Int, battle: PokemonBattle): BattlePokemon? {
val actorAndPokemonID = this.argumentAt(index)?.takeIf { it.length >= 2 }?.split(": ") ?: return null
if (actorAndPokemonID.count() < 2) return null
val actorID = actorAndPokemonID[0]
val pokemonID = actorAndPokemonID[1]
return this.getBattlePokemon(actorID, pokemonID, battle)
}
/**
* Queries an optional argument identified by [optionalArg] for a 'pnx' and uuid that will be parsed into a [BattlePokemon].
*
* @param optionalArg The id of the optional argument referencing the [BattlePokemon].
* @param battle The [PokemonBattle] being queried.
* @return The [BattlePokemon] if the argument exists and is successfully parsed; otherwise null.
*/
fun battlePokemonFromOptional(battle: PokemonBattle, optionalArg: String = "of"): BattlePokemon? {
val optional = this.optionalArguments.get(optionalArg) ?: return null
val pokemonID = optional.takeIf { it.length >= 2 }?.split(":")?.takeIf { it.size == 2 } ?: return null
val pnx = pokemonID[0].takeIf { it.matches(PNX_MATCHER) || it.matches(PN_MATCHER) } ?: return null
val uuid = pokemonID[1].trim()
return this.battlePokemon(pnx, uuid, battle)
fun getSourceBattlePokemon(battle: PokemonBattle): BattlePokemon? {
val sourcePokemonArgument = this.optionalArguments.get("of") ?: return null
val actorAndPokemonID = sourcePokemonArgument.takeIf { it.length >= 2 }?.split(": ") ?: return null
if (actorAndPokemonID.count() < 2) return null
val actorID = actorAndPokemonID[0]
val pokemonID = actorAndPokemonID[1]
return this.getBattlePokemon(actorID, pokemonID, battle)
}
/**
@@ -237,7 +234,7 @@ class BattleMessage(rawMessage: String) {
null
}
private fun battlePokemon(pnx: String, pokemonID: String, battle: PokemonBattle): BattlePokemon? = try {
private fun getBattlePokemon(pnx: String, pokemonID: String, battle: PokemonBattle): BattlePokemon? = try {
battle.getBattlePokemon(pnx, pokemonID)
} catch (_: Exception) {
null
@@ -8,11 +8,13 @@
package com.cobblemon.mod.common.api.battles.model
import com.bedrockk.molang.runtime.MoLangEnvironment
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.Environment
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
@@ -20,6 +22,8 @@ import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunction
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.api.text.red
@@ -37,10 +41,10 @@ import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.battles.interpreter.ContextManager
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.battles.ForfeitActionResponse
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.battle.BattleEndPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMusicPacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DefeatEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.requirements.DefeatRequirement
@@ -103,11 +107,6 @@ open class PokemonBattle(
var turn: Int = 1
private set
private var ticks: Int = 0
set(value) { field = value.coerceAtMost(Int.MAX_VALUE) } // go outside
/** The current duration of the battle in seconds. */
val time: Int get() = ticks % 20
var dispatchResult = GO
val dispatches = ConcurrentLinkedDeque<BattleDispatch>()
@@ -167,7 +166,7 @@ open class PokemonBattle(
fun getActor(player: ServerPlayerEntity) = actors.firstOrNull { it.isForPlayer(player) }
/**
* Gets a [BattleActor] and an [ActiveBattlePokemon] from a pnx key, e.g. p2a
* Gets a BattleActor and an [ActiveBattlePokemon] from a pnx key, e.g. p2a
*
* Returns null if either the pn or x is invalid.
*/
@@ -180,11 +179,6 @@ open class PokemonBattle(
return actor to pokemon
}
/**
* Gets a [BattlePokemon] from a pnx key and uuid.
*
* Returns null if the pnx key is invalid or the uuid does not exist.
*/
fun getBattlePokemon(pnx: String, pokemonID: String): BattlePokemon {
val actor = actors.find { it.showdownId == pnx.substring(0, 2) }
?: throw IllegalStateException("Invalid pnx: $pnx - unknown actor")
@@ -396,9 +390,8 @@ open class PokemonBattle(
return
}
if (started) {
ticks++
if (isPvW && !ended && dispatches.isEmpty()) checkFlee()
if (started && isPvW && !ended && dispatches.isEmpty()) {
checkFlee()
}
}
@@ -440,24 +433,13 @@ open class PokemonBattle(
}
fun checkForInputDispatch() {
if (checkForfeit()) return // ignore actors that are still choosing, their choices don't matter anymore
val readyToInput = (actors.any { !it.mustChoose && it.responses.isNotEmpty() } && actors.none { it.mustChoose })
val readyToInput = actors.any { !it.mustChoose && it.responses.isNotEmpty() } && actors.none { it.mustChoose }
if (readyToInput && captureActions.isEmpty()) {
actors.filter { it.responses.isNotEmpty() }.forEach { it.writeShowdownResponse() }
actors.forEach { it.responses.clear() ; it.request = null }
}
}
/** Forces Showdown to end the battle when a [BattleActor] chooses to forfeit. */
private fun checkForfeit(): Boolean {
val forfeit = actors.find { it.responses.any { it is ForfeitActionResponse } }
return forfeit?.let {
this.dispatchWaiting { this.broadcastChatMessage(battleLang("forfeit", it.getName()).red()) }
writeShowdownAction(">forcelose ${it.showdownId}")
true
} ?: false
}
/**
* Creates a [Text] representation of an error to interpret a battle message.
* This also logs the error, the goal of this function is to make sure users see missing interpretations and report them to us.
@@ -1,97 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.entity.pokemon
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.effects.IllusionEffect
import com.cobblemon.mod.common.entity.pokemon.effects.TransformEffect
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.nbt.NbtCompound
import java.util.concurrent.CompletableFuture
import kotlin.reflect.KClass
/**
* Represents a temporary alteration to how a [PokemonEntity] is rendered and behaves. May include a temporary visual effect
* when applied.
*
* @author Segfault Guy
* @since March 5th, 2024
*/
interface EntityEffect {
/**
* Starts this effect for the provided [PokemonEntity].
*
* @return A [CompletableFuture] that completes after the effect has been applied. Or null if the effect failed to start.
*/
fun start(entity: PokemonEntity): CompletableFuture<PokemonEntity>?
/**
* Ends this effect for the provided [PokemonEntity].
*
* @return A [CompletableFuture] that completes after the effect has been reverted. Or null if the effect failed to end.
*/
fun end(entity: PokemonEntity): CompletableFuture<PokemonEntity>?
/** Saves this effect to NBT. */
fun saveToNbt(): NbtCompound
/** Loads this effect from NBT. */
fun loadFromNBT(nbt: NbtCompound)
companion object {
private val effects = mutableMapOf<String, KClass<out EntityEffect>>()
private val defaults = mutableMapOf<String, () -> EntityEffect>()
init {
register(IllusionEffect.ID, IllusionEffect::class, ::IllusionEffect)
register(TransformEffect.ID, TransformEffect::class, ::TransformEffect)
}
fun <T : EntityEffect> register(id: String, type: KClass<T>, default: () -> T) {
effects[id] = type
defaults[id] = default
}
fun createDefault(id: String): EntityEffect? = defaults[id]?.invoke()
fun loadFromNbt(nbt: NbtCompound): EntityEffect? {
if (nbt.contains(DataKeys.ENTITY_EFFECT_ID)) {
val id = nbt.getString(DataKeys.ENTITY_EFFECT_ID)
return createDefault(id)?.also { it.loadFromNBT(nbt) }
}
return null
}
}
}
/** An [EntityEffect] that modifies the dimensions of a [PokemonEntity]. */
interface PhysicalEffect : EntityEffect {
val scale: Float
}
/** An [EntityEffect] that alters the physical appearance of a [PokemonEntity] to match a [mock]. */
interface MocKEffect : PhysicalEffect {
val mock: PokemonProperties
val exposedSpecies: Species?
get() = this.mock.species?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
val exposedForm: FormData?
get() = this.mock.form?.let {
formID -> this.exposedSpecies?.forms?.firstOrNull { it.formOnlyShowdownId().equals(formID, true) } }
?: this.exposedSpecies?.standardForm
}
@@ -1,11 +0,0 @@
package com.cobblemon.mod.common.api.events
import com.cobblemon.mod.common.api.events.client.ClientSendoutEvent
import com.cobblemon.mod.common.api.reactive.CancelableObservable
import com.cobblemon.mod.common.api.reactive.SimpleObservable
@Suppress("unused")
object CobblemonClientEvents {
@JvmField
val CLIENT_SENDOUT = SimpleObservable<ClientSendoutEvent>()
}
@@ -1,9 +0,0 @@
package com.cobblemon.mod.common.api.events.client
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.util.math.Vec3d
import org.joml.Vector3f
data class ClientSendoutEvent(var sendoutOffset: Vec3d, var startPos: Vec3d, val pokemon: PokemonEntity)
@@ -397,7 +397,7 @@ open class PokemonProperties {
return false
}
}
nickname?.takeIf { it.string != pokemon.nickname?.string }?.let { return false }
nickname?.takeIf { it != pokemon.nickname }?.let { return false }
form?.takeIf { !it.equals(pokemon.form.name, true) }?.let { return false }
friendship?.takeIf { it != pokemon.friendship }?.let { return false }
pokeball?.takeIf { it != pokemon.caughtBall.name.toString() }?.let { return false }
@@ -437,7 +437,7 @@ open class PokemonProperties {
}
} catch (_: InvalidIdentifierException) {}
}
nickname?.takeIf { it.string != properties.nickname?.string }?.let { return false }
nickname?.takeIf { it != properties.nickname }?.let { return false }
form?.takeIf { !it.equals(properties.form, true) }?.let { return false }
friendship?.takeIf { it != properties.friendship }?.let { return false }
pokeball?.takeIf { it != properties.pokeball }?.let { return false }
@@ -48,11 +48,6 @@ fun interface PokemonPropertyExtractor {
@JvmField
val STATUS = add { pokemon, properties -> properties.status = pokemon.status?.status?.showdownName }
@JvmField
val ILLUSION = mutableListOf(SPECIES, FORM, ASPECTS, GENDER, NICKNAME, SHINY)
@JvmField
val TRANSFORM = mutableListOf(SPECIES, FORM, ASPECTS, GENDER)
fun add(extractor: PokemonPropertyExtractor): PokemonPropertyExtractor {
ALL.add(extractor)
return extractor
@@ -49,25 +49,6 @@ enum class Stats(override val identifier: Identifier, override val displayName:
*/
val BATTLE_ONLY: Set<Stat> = EnumSet.of(EVASION, ACCURACY)
/** Gets the [Stat] from the respective Showdown id. */
fun getStat(statKey: String) = when(statKey) {
"atk" -> ATTACK
"def" -> DEFENCE
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spe" -> SPEED
"evasion" -> EVASION
else -> ACCURACY
}
/** Gets the severity lang key from the respective boost/unboost stage. */
fun getSeverity(stages: Int) = when(stages) {
0 -> "cap.single"
1 -> "slight"
2 -> "sharp"
else -> "severe"
}
}
}
@@ -260,7 +260,7 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
return@mapNotNull if (clone) {
BattlePokemon.safeCopyOf(it)
} else {
BattlePokemon.playerOwned(it)
BattlePokemon(it)
}
}.sortedBy { if (it.uuid == leadingPokemon) 0 else (indexOf(it.originalPokemon) + 1) }
@@ -17,8 +17,6 @@ class ActiveBattlePokemon(val actor: BattleActor, var battlePokemon: BattlePokem
fun getSide() = actor.getSide()
var position: Pair<ServerWorld, Vec3d>? = null
var illusion: BattlePokemon? = null
override fun getAllActivePokemon() = battle.activePokemon
override fun getActorShowdownId() = actor.showdownId
override fun getActorPokemon() = actor.activePokemon
@@ -100,19 +100,11 @@ object BattleBuilder {
fleeDistance: Float = Cobblemon.config.defaultFleeDistance,
party: PartyStore = player.party()
): BattleStartResult {
val playerTeam = party.toBattleTeam(clone = cloneParties, checkHealth = !healFirst, leadingPokemon = leadingPokemon).sortedBy { it.health <= 0 }
val playerTeam = party.toBattleTeam(clone = cloneParties, checkHealth = !healFirst, leadingPokemon = leadingPokemon)
val playerActor = PlayerBattleActor(player.uuid, playerTeam)
val wildActor = PokemonBattleActor(pokemonEntity.pokemon.uuid, BattlePokemon(pokemonEntity.pokemon), fleeDistance)
val errors = ErroredBattleStart()
if(playerTeam.isNotEmpty() && playerTeam[0].health <= 0){
errors.participantErrors[playerActor] += BattleStartError.insufficientPokemon(
player = player,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = playerActor.pokemonList.size
)
}
if (playerActor.pokemonList.size < battleFormat.battleType.slotsPerActor) {
errors.participantErrors[playerActor] += BattleStartError.insufficientPokemon(
player = player,
@@ -44,10 +44,10 @@ class BattleCaptureAction(
pokeBallEntity.captureFuture.thenAccept { successful ->
if (successful) {
targetPokemon.battlePokemon?.gone = true
battle.dispatchWaiting(2F) { battle.broadcastChatMessage(lang("capture.succeeded", pokemonName).green()) }
battle.writeShowdownAction(">capture ${targetPokemon.getPNX()}")
battle.broadcastChatMessage(lang("capture.succeeded", pokemonName).green())
} else {
battle.dispatchWaiting(2F) { battle.broadcastChatMessage(lang("capture.broke_free", pokemonName).red()) }
battle.broadcastChatMessage(lang("capture.broke_free", pokemonName).red())
}
battle.sendUpdate(BattleCaptureEndPacket(targetPokemon.getPNX(), successful))
battle.finishCaptureAction(this)
@@ -95,8 +95,7 @@ enum class ShowdownActionResponseType(val loader: (PacketByteBuf) -> ShowdownAct
DEFAULT({ DefaultActionResponse() }),
FORCE_PASS({ ForcePassActionResponse() }),
PASS({ PassActionResponse }),
HEAL_ITEM({ HealItemActionResponse("potion") }),
FORFEIT({ ForfeitActionResponse() });
HEAL_ITEM({ HealItemActionResponse("potion") });
}
abstract class ShowdownActionResponse(val type: ShowdownActionResponseType) {
@@ -266,11 +265,6 @@ class BagItemActionResponse(val bagItem: BagItem, val target: BattlePokemon, val
}
}
class ForfeitActionResponse : ShowdownActionResponse(ShowdownActionResponseType.FORFEIT) {
override fun isValid(activeBattlePokemon: ActiveBattlePokemon, showdownMoveSet: ShowdownMoveset?, forceSwitch: Boolean) = true
override fun toShowdownString(activeBattlePokemon: ActiveBattlePokemon, showdownMoveSet: ShowdownMoveset?) = "forfeit"
}
class ShowdownMoveset {
lateinit var moves: List<InBattleMove>
var trapped = false
File diff suppressed because it is too large. Load diff
@@ -19,29 +19,33 @@ import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-ability|POKEMON|ABILITY|(from)EFFECT
* Format:
* |-ability|POKEMON|ABILITY|(from)EFFECT
*
* The ABILITY of POKEMON has been changed due to a move/ability EFFECT.
* The ABILITY of the POKEMON has been changed due to a move/ability EFFECT.
*
* Alt format: |-ability|POKEMON|ABILITY
* Format:
* |-ability|POKEMON|ABILITY
*
* POKEMON has just switched-in, and its ABILITY is being announced to have a long-term effect.
* @author Xylopia
* @since January 31st, 2023
* POKEMON has just switched-in, and its ability ABILITY is being announced to have a long-term effect.
*/
class AbilityInstruction(val instructionSet: InstructionSet, val message: BattleMessage) : InterpreterInstruction, CauserInstruction {
override fun invoke(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val pokemon = message.getBattlePokemon(0, battle) ?: return
val pokemonName = pokemon.getName()
val effect = message.effectAt(1) ?: return
val optionalEffect = message.effect()
val optionalPokemon = message.battlePokemonFromOptional(battle)
val optionalPokemon = message.getSourceBattlePokemon(battle)
val optionalPokemonName = optionalPokemon?.getName()
// If there is an optional effect causing the activation, broadcast that instead of the standard effect
ShowdownInterpreter.broadcastAbility(battle, optionalEffect ?: effect, pokemon)
if (optionalEffect != null) {
ShowdownInterpreter.broadcastAbility(battle, optionalEffect, pokemonName)
} else {
ShowdownInterpreter.broadcastAbility(battle, effect, pokemonName)
}
battle.dispatch {
val pokemonName = pokemon.getName()
val optionalPokemonName = optionalPokemon?.getName()
ShowdownInterpreter.lastCauser[battle.battleId] = message
val lang = when (optionalEffect?.id) {
@@ -20,24 +20,21 @@ import com.cobblemon.mod.common.util.battleLang
import net.minecraft.text.Text
/**
* Format: |-activate|POKEMON|EFFECT
* Format:
* |-activate|POKEMON|EFFECT
*
* A miscellaneous EFFECT has activated for POKEMON. This is triggered whenever an effect could not be better described
* by one of the other minor messages.
*
* @author Hunter
* @since September 25th, 2022
* A miscellaneous effect has activated.This is triggered whenever an effect could not be better described by one of the other minor messages.
*/
class ActivateInstruction(val instructionSet: InstructionSet, val message: BattleMessage) : InterpreterInstruction, CauserInstruction {
override fun invoke(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val pokemon = message.getBattlePokemon(0, battle) ?: return
val pokemonName = pokemon.getName()
val sourceName = message.getSourceBattlePokemon(battle)?.getName() ?: Text.literal("UNKNOWN")
val effect = message.effectAt(1) ?: return
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKNOWN")
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, pokemon)
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, pokemonName)
battle.dispatch{
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Text.literal("UNKNOWN")
ShowdownInterpreter.lastCauser[battle.battleId] = message
battle.minorBattleActions[pokemon.uuid] = message
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |bagitem|POKEMON|ITEM
*
* POKEMON had ITEM used on it from the 'bag'.
* @author landonjw
* @since July 31st, 2023
*/
class BagItemInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo {
val pokemon = message.pokemonByUuid(0, battle)!!
val item = message.argumentAt(1)!!
val ownerName = pokemon.actor.getName()
val itemName = item.asTranslated()
battle.broadcastChatMessage(battleLang("bagitem.use", ownerName, itemName, pokemon.getName()))
}
}
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-block|POKEMON|EFFECT|MOVE|ATTACKER|(of)SOURCE
*
* An effect targeted at POKEMON was blocked by EFFECT. This may optionally specify that the effect was a MOVE from ATTACKER.
*
* An optional SOURCE will note the owner of the EFFECT, in the case that it's not EFFECT (for instance, an ally with Aroma Veil.)
* @author jeffw773
* @since November 6th, 2023
*/
class BlockInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
val lang = battleLang("block.$effectID", pokemonName)
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-boost|POKEMON|STAT|AMOUNT or |-unboost|POKEMON|STAT|AMOUNT
*
* POKEMON has gained or lost AMOUNT in STAT, using the standard rules for stat changes in-battle.
* STAT is a standard three-letter abbreviation fot the stat in question.
* @author Hiroku
* @since August 20th, 2022
*/
class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMessage, val remainingLines: Iterator<BattleMessage>, val isBoost: Boolean = true): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val statKey = message.argumentAt(1) ?: return
val stages = message.argumentAt(2)?.toInt() ?: return
val stat = Stats.getStat(statKey).displayName
val severity = Stats.getSeverity(stages)
val rootKey = if (isBoost) "boost" else "unboost"
battle.dispatchWaiting(1.5F) {
val lang = when {
message.hasOptionalArgument("zeffect") -> battleLang("$rootKey.$severity.zeffect", pokemon.getName(), stat)
else -> battleLang("$rootKey.$severity", pokemon.getName(), stat)
}
battle.broadcastChatMessage(lang)
val boostBucket = if (isBoost) BattleContext.Type.BOOST else BattleContext.Type.UNBOOST
val context = ShowdownInterpreter.getContextFromAction(message, boostBucket, battle)
// TODO: replace with context that tracks detailed information such as # of stages
repeat(stages) { pokemon.contextManager.add(context) }
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.lang
/**
* Formats: |cant|POKEMON|REASON and |cant|POKEMON|REASON|MOVE
*
* The POKEMON could not perform a move because of the indicated REASON.
* @author Deltric
* @since January 22nd, 2022
*/
class CantInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
val name = pokemon.getName()
// Move may be null as it's not always given
val moveName = message.moveAt(2)?.displayName ?: run { "(Unrecognized: ${message.argumentAt(2)})".text() }
val lang = when (effectID) {
// TODO: in the games they use a generic image because there is a popup of the ability and the sprite of the mon, it may be good to have a similar system here
"armortail", "damp", "dazzling", "queenlymajesty" -> battleLang("cant.generic", name, moveName)
"par", "slp", "frz" -> {
val status = Statuses.getStatus(effectID)?.name?.path ?: return@dispatchWaiting
lang("status.$status.is", name)
}
else -> battleLang("cant.$effectID", name, moveName)
}
battle.broadcastChatMessage(lang.red())
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-clearallboost|
*
* Clears all boosts from all Pokémon on both sides.
* @author Segfault Guy
* @since April 26th, 2023
*/
class ClearAllBoostInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
battle.activePokemon.forEach {
it.battlePokemon?.contextManager?.clear(BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
}
battle.broadcastChatMessage(battleLang("clearallboost"))
}
}
}
@@ -1,43 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-clearnegativeboost|POKEMON
*
* Clear the negative boosts from the target POKEMON (usually as the result of a zeffect).
* @author Segfault Guy
* @since September 10th, 2023
*/
class ClearNegativeBoostInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val battlePokemon = message.battlePokemon(0, battle) ?: return
battle.dispatchWaiting(1.5F) {
val pokemonName = battlePokemon.getName()
val lang = when {
message.hasOptionalArgument("zeffect") -> battleLang("clearallnegativeboost.zeffect", pokemonName)
else -> battleLang("clearallnegativeboost", pokemonName)
}
if (!message.hasOptionalArgument("silent")) {
battle.broadcastChatMessage(lang)
}
battlePokemon.contextManager.clear(BattleContext.Type.UNBOOST)
battle.minorBattleActions[battlePokemon.uuid] = message
}
}
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-copyboost|SOURCE|TARGET|(from)EFFECT
*
* Copies any stat changes from the TARGET Pokémon to the SOURCE Pokémon due to EFFECT.
* @author JMMCP
* @since November 27th, 2023
*/
class CopyBoostInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val targetPokemon = message.battlePokemon(1, battle) ?: return@dispatchWaiting
val targetPokemonName = targetPokemon.getName()
val lang = battleLang("copyboost.generic", pokemonName, targetPokemonName)
battle.broadcastChatMessage(lang)
pokemon.contextManager.copy(targetPokemon.contextManager, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,42 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-crit|POKEMON
*
* POKEMON received a critical hit.
* @author Hunter
* @since August 18th, 2022
*/
class CritInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchGo
battle.broadcastChatMessage(battleLang("crit").yellow())
ShowdownInterpreter.lastCauser[battle.battleId]?.let { message ->
val battlePokemon = message.battlePokemon(0, battle) ?: return@let
if (LastBattleCriticalHitsEvolutionProgress.supports(battlePokemon.effectedPokemon)) {
val progress = battlePokemon.effectedPokemon.evolutionProxy.current().progressFirstOrCreate({ it is LastBattleCriticalHitsEvolutionProgress }) { LastBattleCriticalHitsEvolutionProgress() }
progress.updateProgress(LastBattleCriticalHitsEvolutionProgress.Progress(progress.currentProgress().amount + 1))
}
}
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,58 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.interpreter.Effect
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattlePersistentStatusPacket
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-curestatus|POKEMON|STATUS
*
* The POKEMON has recovered from its STATUS.
* @author Hiroku
* @since November 5th, 2022
*/
class CureStatusInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val maybeActivePokemon = message.actorAndActivePokemon(0, battle)?.second?.battlePokemon
val maybePartyPokemon = message.battlePokemon(0, battle)
val pokemon = maybeActivePokemon ?: maybePartyPokemon ?: return
val status = message.argumentAt(1)?.let(Statuses::getStatus) ?: return
val effect = message.effect()
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, pokemon)
battle.dispatchWaiting {
val pokemonName = pokemon.getName()
pokemon.effectedPokemon.status = null
pokemon.sendUpdate()
if (maybeActivePokemon != null) {
message.pnxAndUuid(0)?.let {
battle.sendUpdate(BattlePersistentStatusPacket(it.first, null))
}
}
val lang = when (effect?.type) {
Effect.Type.ABILITY -> battleLang("curestatus.${effect.id}", pokemonName)
else -> status.removeMessage.asTranslated(pokemonName)
}
battle.broadcastChatMessage(lang)
pokemon.contextManager.remove(status.showdownName, BattleContext.Type.STATUS)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.animation.PlayPoseableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
@@ -31,13 +30,6 @@ import java.util.concurrent.CompletableFuture
import kotlin.math.roundToInt
import net.minecraft.text.Text
/**
* Format: |-damage|POKEMON|HP STATUS
*
* POKEMON has taken damage and is now at HP STATUS
* @author Hiroku
* @since March 11th, 2022
*/
class DamageInstruction(
val instructionSet: InstructionSet,
val actor: BattleActor,
@@ -45,10 +37,10 @@ class DamageInstruction(
val privateMessage: BattleMessage
) : InterpreterInstruction {
var future = CompletableFuture.completedFuture(Unit)
val expectedTarget = publicMessage.battlePokemon(0, actor.battle)
val battlePokemon = publicMessage.getBattlePokemon(0, actor.battle)
override fun invoke(battle: PokemonBattle) {
val battlePokemon = publicMessage.battlePokemon(0, actor.battle) ?: return
battlePokemon ?: return
val recoiling = privateMessage.optionalArgument("from")?.equals("recoil", true) == true
val lastCauser = instructionSet.getMostRecentCauser(comparedTo = this)
if (recoiling) {
@@ -66,7 +58,8 @@ class DamageInstruction(
}
val newHealth = privateMessage.argumentAt(1)?.split(" ")?.get(0) ?: return
val effect = privateMessage.effect()
val source = privateMessage.battlePokemonFromOptional(battle)
val pokemonName = battlePokemon.getName()
val sourceName = privateMessage.getSourceBattlePokemon(battle)?.getName() ?: Text.literal("UNKNOWN")
var causedFaint = newHealth == "0"
battle.dispatch {
@@ -77,10 +70,7 @@ class DamageInstruction(
}
}
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, effect, it) }
battle.dispatch {
val pokemonName = battlePokemon.getName()
val pokemonEntity = battlePokemon.entity
if (!causedFaint && pokemonEntity != null) {
val pkt = PlayPoseableAnimationPacket(pokemonEntity.id, setOf("recoil"), emptySet())
@@ -103,6 +93,8 @@ class DamageInstruction(
)
}
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, sourceName)
val newHealthRatio: Float
val remainingHealth = newHealth.split("/")[0].toInt()
@@ -116,7 +108,7 @@ class DamageInstruction(
"aftermath" -> battleLang("damage.generic", pokemonName)
"chloroblast", "steelbeam" -> battleLang("damage.mindblown", pokemonName)
"jumpkick" -> battleLang("damage.highjumpkick", pokemonName)
else -> battleLang("damage.${effect.id}", pokemonName, source?.getName() ?: Text.literal("UNKOWN"))
else -> battleLang("damage.${effect.id}", pokemonName, sourceName)
}
battle.broadcastChatMessage(lang.red())
}
@@ -8,20 +8,12 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-nothing
*
* Pathetic. Your move did absolutely nothing. You should feel bad for being bad.
* @author Hiroku
* @since August 20th, 2022
*/
class NothingInstruction() : InterpreterInstruction {
class DeprecatedInstruction(val message: BattleMessage, val function: (PokemonBattle, BattleMessage, MutableList<String>) -> Unit) : InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo { battle.broadcastChatMessage(battleLang("nothing")) }
function(battle, message, mutableListOf())
}
}
@@ -10,23 +10,16 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-resisted|POKEMON
*
* POKEMON resisted the attack.
* @author Hunter
* @since August 18th, 2022
*/
class ResistedInstruction(val message: BattleMessage): InterpreterInstruction {
class DeprecatedSplitInstruction(
val battleActor: BattleActor,
val publicMessage: BattleMessage,
val privateMessage: BattleMessage,
val function: (PokemonBattle, BattleActor, BattleMessage, BattleMessage) -> Unit
) : InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchGo
battle.broadcastChatMessage(battleLang("resisted"))
battle.minorBattleActions[pokemon.uuid] = message
}
function(battle, battleActor, publicMessage, privateMessage)
}
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |detailschange|POKEMON|DETAILS|HP STATUS
*
* POKEMON has changed formes permanently (i.e. Mega Evolution) to DETAILS.
* @author Segfault Guy
* @since September 10th, 2023
*/
class DetailsChangeInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val battlePokemon = message.battlePokemon(0, battle) ?: return
val formName = message.argumentAt(1)?.split(',')?.get(0)?.substringAfter('-')?.lowercase() ?: return
battle.dispatchWaiting {
val pokemonName = battlePokemon.getName()
battle.broadcastChatMessage(battleLang("detailschange.$formName", pokemonName))
battle.majorBattleActions[battlePokemon.uuid] = message
}
}
}
@@ -1,60 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.battles.dispatch.BattleDispatch
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |drag|POKEMON|DETAILS|HP STATUS
*
* POKEMON has switched in (if there was an old Pokémon in that position, it is switched out).
* POKEMON|DETAILS represents all the information that can be used to tell Pokémon apart.
* The switched Pokémon has HP health points and STATUS status.
* @author Hiroku
* @since April 24th, 2022
*/
class DragInstruction(val instructionSet: InstructionSet, val battleActor: BattleActor, val publicMessage: BattleMessage, val privateMessage: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchInsert {
val (pnx, _) = publicMessage.pnxAndUuid(0)!!
val (_, activePokemon) = battle.getActorAndActiveSlotFromPNX(pnx)
val imposter = instructionSet.getNextInstruction<TransformInstruction>(this)?.expectedTarget != null
val illusion = publicMessage.battlePokemonFromOptional(battle , "is")
val pokemon = publicMessage.battlePokemon(0, battle) ?: return@dispatchInsert emptySet()
battle.broadcastChatMessage(battleLang("dragged_out", pokemon.getName()))
activePokemon.battlePokemon?.let { oldPokemon ->
oldPokemon.contextManager.clear(BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.majorBattleActions[oldPokemon.uuid] = publicMessage
}
battle.majorBattleActions[pokemon.uuid] = publicMessage
val entity = if (battleActor is EntityBackedBattleActor<*>) battleActor.entity else null
setOf(
BattleDispatch {
if (entity != null) {
SwitchInstruction.createEntitySwitch(battle, battleActor, entity, pnx, activePokemon, pokemon, illusion, imposter)
} else {
SwitchInstruction.createNonEntitySwitch(battle, battleActor, pnx, activePokemon, pokemon, illusion)
}
}
)
}
}
}
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-endability|POKEMON
*
* The POKEMON's Ability was suppressed.
* @author jeffw773
* @since November 28th, 2023
*/
class EndAbilityInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val lang = battleLang("endability", pokemonName)
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.lang
/**
* Format: |-end|POKEMON|EFFECT
*
* The volatile status from EFFECT inflicted on POKEMON has ended.
* @author Hiroku
* @since October 3rd, 2022
*/
class EndInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
if (!message.hasOptionalArgument("silent")) {
val lang = when (effectID) {
"yawn" -> lang("status.sleep.apply", pokemonName)
else -> battleLang("end.$effectID", pokemonName)
}
battle.broadcastChatMessage(lang)
}
pokemon.contextManager.remove(effectID, BattleContext.Type.VOLATILE)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-enditem|POKEMON|ITEM|(from)EFFECT
*
* ITEM held by POKEMON has been destroyed by a move or ability EFFECT, and it now holds no item.
*
* Alt format: |-enditem|POKEMON|ITEM
*
* POKEMON's ITEM has destroyed itself (consumed or used).
* @author Licious
* @since December 30th, 2022
*/
class EndItemInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo {
// All logic regarding broadcasting battle messages is handled in CobblemonHeldItemManager
val battlePokemon = message.battlePokemon(0, battle) ?: return@dispatchGo
val itemEffect = message.effectAt(1) ?: return@dispatchGo
battlePokemon.heldItemManager.handleEndInstruction(battlePokemon, battle, message)
battle.minorBattleActions[battlePokemon.uuid] = message
battlePokemon.contextManager.remove(itemEffect.id, BattleContext.Type.ITEM)
if (message.hasOptionalArgument("eat")) {
battlePokemon.entity?.playSound(CobblemonSounds.BERRY_EAT, 1F, 1F)
}
}
}
}
@@ -1,43 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattleMadeInvalidChoicePacket
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |error|(Invalid choice) ERROR
*
* The actor needs to send a different decision due to ERROR.
* @author Yaseen
* @since April 22nd, 2023
*/
class ErrorInstruction(val battleActor: BattleActor, val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.log("Error Instruction")
battle.dispatchGo {
//TODO: some lang stuff for the error messages (Whats the protocol for adding to other langs )
//Also is it okay to ignore the team preview error for now? - You bet!
val lang = when(message.rawMessage) {
"|error|[Unavailable choice] Can't switch: The active Pokémon is trapped" -> battleLang("error.pokemon_is_trapped").red()
"|error|[Invalid choice] Can't choose for Team Preview: You're not in a Team Preview phase" -> return@dispatchGo
else -> battle.createUnimplemented(message)
}
battleActor.sendMessage(lang)
battleActor.mustChoose = true
battleActor.sendUpdate(BattleMadeInvalidChoicePacket())
}
}
}
@@ -1,56 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-fail|POKEMON|ACTION
*
* ACTION has failed against POKEMON.
* @author Hunter
* @since September 25th, 2022
*/
class FailInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F){
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val effectID = message.effectAt(1)?.id
val cause = message.effect("from")
val of = message.battlePokemonFromOptional(battle)
val lang = when (effectID) {
null, "burnup", "doubleshock" -> battleLang("fail") // Moves that use default fail lang. (Null included for moves that fail with no effect, for example: Baton Pass.)
"shedtail" -> battleLang("fail.substitute", pokemonName)
"hyperspacefury", "aurawheel" -> battleLang("fail.darkvoid", pokemonName) // Moves that can only be used by one species and fail when any others try
"corrosivegas" -> battleLang("fail.healblock", pokemonName)
"dynamax" -> battleLang("fail.grassknot", pokemonName) // Covers weight moves that fail against dynamaxed Pokémon
"unboost" -> {
val statKey = message.argumentAt(2)
val stat = statKey?.let { Stats.getStat(it).displayName }
if (stat != null) {
battleLang("fail.$effectID.single", pokemonName, stat)
} else {
battleLang("fail.$effectID", pokemonName)
}
}
else -> battleLang("fail.$effectID", pokemonName)
}
battle.broadcastChatMessage(lang.red())
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -19,18 +19,12 @@ import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattleFaintPacket
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |faint|POKEMON
*
* POKEMON has fainted.
* @author Deltric
* @since January 22nd, 2022
*/
class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : InterpreterInstruction {
var waitTime = 2.5F
val faintingPokemon = message.battlePokemon(0, battle)!!
val faintingPokemon = message.getBattlePokemon(0, battle)!!
override fun invoke(battle: PokemonBattle) {
val faintMessage = battleLang("fainted", faintingPokemon.getName()).red()
battle.dispatchWaiting(waitTime) {
val (pnx, _) = message.pnxAndUuid(0) ?: return@dispatchWaiting
@@ -45,8 +39,7 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
faintingPokemon.contextManager.clear(BattleContext.Type.STATUS, BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.majorBattleActions[faintingPokemon.uuid] = message
}
battle.dispatchWaiting(0.5F) {
val faintMessage = battleLang("fainted", faintingPokemon.getName()).red()
battle.dispatchGo {
battle.broadcastChatMessage(faintMessage)
}
}
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-fieldactivate|EFFECT
*
* A miscellaneous EFFECT has activated for the entire field.
* @author Segfault Guy
* @since April 5th, 2023
*/
class FieldActivateInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(2.5F) {
val effectID = message.effectAt(0)?.id ?: return@dispatchWaiting
val lang = battleLang("fieldactivate.$effectID")
battle.broadcastChatMessage(lang.red())
// share this action with all active Pokemon
battle.activePokemon.forEach {
it.battlePokemon?.contextManager?.addUnique(ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.VOLATILE, battle))
}
}
}
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-fieldend|CONDITION
*
* The field CONDITION has ended.
* @author Licious
* @since February 8th, 2023
*/
class FieldEndInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
val effect = message.effectAt(0) ?: return@dispatchWaiting
val lang = battleLang("fieldend.${effect.id}")
battle.broadcastChatMessage(lang)
val type = BattleContext.Type.valueOf(effect.rawData.substringAfterLast(" ").uppercase())
battle.contextManager.remove(effect.id, type)
}
}
}
@@ -1,42 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
import net.minecraft.text.Text
/**
* Format: |-fieldstart|CONDITION
*
* The field CONDITION has started.
* @author Xylopia
* @since January 31st, 2023
*/
class FieldStartInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val effect = message.effectAt(0) ?: return
val user = message.battlePokemonFromOptional(battle)
user?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, effect, user) }
battle.dispatchWaiting(1.5F) {
// Note persistent is a CAP ability only we can ignore the flag
val lang = battleLang("fieldstart.${effect.id}", user?.getName() ?: Text.literal("UNKNOWN"))
battle.broadcastChatMessage(lang)
val type = BattleContext.Type.valueOf(effect.rawData.substringAfterLast(" ").uppercase())
battle.contextManager.add(ShowdownInterpreter.getContextFromAction(message, type, battle))
}
}
}
@@ -1,98 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.interpreter.Effect
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.data.ShowdownIdentifiable
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattlePersistentStatusPacket
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-heal|POKEMON|HP STATUS
*
* POKEMON has healed damage and is now at HP STATUS.
* @author Licious
* @since February 6th, 2023
*/
class HealInstruction(val actor: BattleActor, val publicMessage: BattleMessage, val privateMessage: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val pnx = privateMessage.pnxAndUuid(0)?.first
val battlePokemon = privateMessage.battlePokemon(0, battle) ?: return
val rawHpAndStatus = privateMessage.argumentAt(1)?.split(" ") ?: return
val rawHpRatio = rawHpAndStatus.getOrNull(0) ?: return
val newHealth = rawHpRatio.split("/").map { it.toFloatOrNull() ?: return }
val newHealthRatio = rawHpRatio.split("/").map { it.toFloatOrNull()?.div(newHealth[1]) ?: return }
val effect = privateMessage.effect()
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, battlePokemon)
battle.dispatchWaiting {
if (pnx != null) {
// dynamax changes max health
battle.sendSidedUpdate(actor, BattleHealthChangePacket(pnx, newHealth[0], newHealth[1]), BattleHealthChangePacket(pnx, newHealthRatio[0]))
}
val silent = privateMessage.hasOptionalArgument("silent")
if (!silent) {
val lang = when {
privateMessage.hasOptionalArgument("zeffect") -> battleLang("heal.zeffect", battlePokemon.getName())
privateMessage.hasOptionalArgument("wisher") -> {
val name = privateMessage.optionalArgument("wisher")!!
val showdownId = name.lowercase().replace(ShowdownIdentifiable.REGEX, "")
val wisher = actor.pokemonList.firstOrNull { it.effectedPokemon.showdownId() == showdownId }
// If no Pokémon is found this is a nickname
battleLang("heal.wish", wisher?.getName() ?: actor.nameOwned(name))
}
privateMessage.hasOptionalArgument("from") -> {
when (effect!!.type) {
Effect.Type.ITEM -> when (effect.id) {
"leftovers", "shellbell", "blacksludge" -> battleLang("heal.leftovers", battlePokemon.getName(), effect.typelessData)
else -> battleLang("heal.item", battlePokemon.getName(), effect.typelessData)
}
else -> when (effect.id) {
"drain" -> {
val drained = privateMessage.battlePokemonFromOptional(battle) ?: return@dispatchWaiting
battleLang("heal.drain", drained.getName())
}
else -> battleLang("heal.${effect.id}", battlePokemon.getName())
}
}
}
else -> {
battleLang("heal.generic", battlePokemon.getName())
}
}
battle.broadcastChatMessage(lang)
}
battle.minorBattleActions[battlePokemon.uuid] = privateMessage
battlePokemon.effectedPokemon.currentHealth = newHealth[0].toInt()
// This part is not always present
val rawStatus = rawHpAndStatus.getOrNull(1) ?: return@dispatchWaiting
val status = Statuses.getStatus(rawStatus) ?: return@dispatchWaiting
if (status is PersistentStatus && battlePokemon.effectedPokemon.status?.status != status) {
battlePokemon.effectedPokemon.applyStatus(status)
if (pnx != null) {
battle.sendUpdate(BattlePersistentStatusPacket(pnx, status))
}
if (!silent) {
status.applyMessage.let { battle.broadcastChatMessage(it.asTranslated(battlePokemon.getName())) }
}
}
}
}
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-hitcount|POKEMON|NUM
*
* A multi-hit move hit the POKEMON NUM times.
* @author Licious
* @since December 30th, 2022
*/
class HitCountInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo {
val battlePokemon = message.battlePokemon(0, battle) ?: return@dispatchGo
val hitCount = message.argumentAt(1)?.toIntOrNull() ?: return@dispatchGo
val lang = if (hitCount == 1) battleLang("hit_count_singular") else battleLang("hit_count", hitCount)
battle.minorBattleActions[battlePokemon.uuid] = message
battle.broadcastChatMessage(lang)
}
}
}
@@ -11,12 +11,6 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
/**
* Catch-all for instruction from Showdown that are not parsed.
*
* @author Hiroku
* @since December 25th, 2023
*/
class IgnoredInstruction : InterpreterInstruction {
override fun invoke(pokemonBattle: PokemonBattle) = Unit
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-immune|POKEMON
*
* POKEMON was immune to a move.
* @author Hiroku
* @since October 3rd, 2022
*/
class ImmuneInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val name = pokemon.getName()
battle.broadcastChatMessage(battleLang("immune", name).red())
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,49 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BasicContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-invertboost|POKEMON
*
* POKEMON had its stat changes inverted.
* @author JMMCP
* @since November 26th, 2023
*/
class InvertBoostInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val name = pokemon.getName()
battle.broadcastChatMessage(battleLang("invertboost", name))
// update and invert BOOST and UNBOOST contexts
val context = ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.BOOST, battle)
val newUnboosts = pokemon.contextManager.get(BattleContext.Type.BOOST)?.map {
BasicContext(it.id, context.turn, BattleContext.Type.UNBOOST, context.origin)
}?.toTypedArray()
val newBoosts = pokemon.contextManager.get(BattleContext.Type.UNBOOST)?.map {
BasicContext(it.id, context.turn, BattleContext.Type.BOOST, context.origin)
}?.toTypedArray()
pokemon.contextManager.clear(BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
newBoosts?.let { pokemon.contextManager.add(*it) }
newUnboosts?.let { pokemon.contextManager.add(*it) }
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,42 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import net.minecraft.text.Text
/**
* Format: |-item|POKEMON|ITEM|(from)EFFECT
*
* ITEM held by POKEMON has been changed or revealed due to a move or ability EFFECT.
*
* Alt format: |-item|POKEMON|ITEM
*
* POKEMON has just switched in, and its ITEM is being announced to have a long-term effect.
* @author Licious
* @since December 30th, 2022
*/
class ItemInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val source = message.battlePokemonFromOptional(battle)
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, message.effect(), source) }
battle.dispatchGo {
val battlePokemon = message.battlePokemon(0, battle) ?: return@dispatchGo
battlePokemon.heldItemManager.handleStartInstruction(battlePokemon, battle, message)
battle.minorBattleActions[battlePokemon.uuid] = message
battlePokemon.contextManager.add(ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.ITEM, battle))
}
}
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-mega|POKEMON|MEGASTONE
*
* POKEMON used item MEGASTONE to Mega Evolve.
* @author Segfault Guy
* @since September 10th, 2023
*/
class MegaInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val battlePokemon = message.battlePokemon(0, battle) ?: return
battle.dispatchWaiting {
val pokemonName = battlePokemon.getName()
battle.broadcastChatMessage(battleLang("mega", pokemonName).yellow())
battle.minorBattleActions[battlePokemon.uuid] = message
}
}
}
@@ -11,22 +11,22 @@ package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-miss|SOURCE|TARGET
* Format:
* |-miss|SOURCE|TARGET
*
* The move used by the SOURCE Pokémon missed (maybe absent) the TARGET Pokémon.
* @author Hiroku
* @since October 3rd, 2022
*/
class MissInstruction(val battle: PokemonBattle, val message: BattleMessage): InterpreterInstruction {
val target = message.battlePokemon(1, battle)
class MissInstruction(val battle: PokemonBattle, val instructionSet: InstructionSet, val message: BattleMessage): InterpreterInstruction {
val target = message.getBattlePokemon(1, battle)
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchGo
val pokemon = message.getBattlePokemon(0, battle) ?: return@dispatchGo
battle.broadcastChatMessage(battleLang("missed").red())
battle.minorBattleActions[pokemon.uuid] = message
}
@@ -31,13 +31,6 @@ import com.cobblemon.mod.common.pokemon.evolution.progress.UseMoveEvolutionProgr
import com.cobblemon.mod.common.util.battleLang
import java.util.concurrent.CompletableFuture
/**
* Format: |move|POKEMON|MOVE|TARGET
*
* POKEMON has used MOVE at TARGET.
* @author Deltric
* @since January 22nd, 2022
*/
class MoveInstruction(
val instructionSet: InstructionSet,
val message: BattleMessage
@@ -53,17 +46,17 @@ class MoveInstruction(
var targetPokemon: BattlePokemon? = null
override fun invoke(battle: PokemonBattle) {
userPokemon = message.battlePokemon(0, battle)!!
targetPokemon = message.battlePokemon(2, battle)
userPokemon = message.getBattlePokemon(0, battle)!!
targetPokemon = message.getBattlePokemon(2, battle)
val targetPokemon = targetPokemon // So smart non-null casts can happen
val optionalEffect = message.effect()
ShowdownInterpreter.broadcastOptionalAbility(battle, optionalEffect, userPokemon)
val pokemonName = userPokemon.getName()
ShowdownInterpreter.broadcastOptionalAbility(battle, optionalEffect, pokemonName)
battle.dispatch { UntilDispatch { instructionSet.getMostRecentInstruction<MoveInstruction>(this)?.future?.isDone != false } }
battle.dispatch {
val pokemonName = userPokemon.getName()
ShowdownInterpreter.lastCauser[battle.battleId] = message
userPokemon.effectedPokemon.let { pokemon ->
@@ -110,7 +103,7 @@ class MoveInstruction(
}
}
val hurtTargets = subsequentInstructions.filterIsInstance<DamageInstruction>().mapNotNull { it.expectedTarget }
val hurtTargets = subsequentInstructions.filterIsInstance<DamageInstruction>().mapNotNull { it.battlePokemon }
runtime.environment.getQueryStruct().addFunction("hurt") { params ->
if (params.params.size == 0) {
return@addFunction DoubleValue(hurtTargets.isNotEmpty())
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
/**
* Format: |pp_update|<side_id>: <pokemon_uuid>|...<move_id>: <move_pp>
*
* @author Licious
* @since September 22nd, 2022
*/
class PpUpdateInstruction( val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val moveDatum = message.argumentAt(1)?.split(", ") ?: return@dispatch GO
moveDatum.forEach { moveData ->
val moveIdAndPp = moveData.split(": ")
val moveId = moveIdAndPp[0]
val movePp = moveIdAndPp[1]
val move = pokemon.effectedPokemon.moveSet.firstOrNull { move -> move.name.equals(moveId, true) } ?: return@dispatch GO
move.currentPp = movePp.toInt()
}
GO
}
}
}
@@ -1,40 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-prepare|ATTACKER|MOVE and |-prepare|ATTACKER|MOVE|DEFENDER
*
* ATTACKER Pokémon is preparing to use a charge MOVE on DEFENDER or an unknown target.
* @author Renaissance
* @since March 24th, 2023
*/
class PrepareInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
//Prevents spam when the move Role Play is used
val lang = when (effectID) {
"shadowforce" -> battleLang("prepare.phantomforce", pokemonName) //Phantom Force and Shadow Force share the same text
"solarblade" -> battleLang("prepare.solarbeam", pokemonName) //Solar Beam and Solar Blade share the same text
else -> battleLang("prepare.$effectID", pokemonName)
}
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-mustrecharge|POKEMON
*
* POKEMON must spend the turn recharging from a previous move.
* @author Hunter
* @since September 25th, 2022
*/
class RechargeInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(2F){
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
battle.broadcastChatMessage(battleLang("recharge", pokemon.getName()))
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,48 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattleReplacePokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleTransformPokemonPacket
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |replace|POKEMON|DETAILS|HP STATUS
*
* Illusion has ended for POKEMON. Syntax is the same as [SwitchInstruction].
* @author Segfault Guy
* @since March 18th, 2024
*/
class ReplaceInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = message.pnxAndUuid(0) ?: return
val (actor, activePokemon) = battle.getActorAndActiveSlotFromPNX(pnx)
val pokemon = message.battlePokemon(0, battle) ?: return
battle.dispatchGo {
val entity = pokemon.entity
entity?.let { it.effects.mockEffect?.end(it) }
battle.sendSidedUpdate(
source = actor,
allyPacket = BattleReplacePokemonPacket(pnx, pokemon, true),
opponentPacket = BattleReplacePokemonPacket(pnx, pokemon, false)
)
activePokemon.illusion = null
//lang done by EndInstruction
}
}
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.ShowdownActionRequest
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattleMakeChoicePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleQueueRequestPacket
/**
* Format: |request|REQUEST
*
* It's time for the actor to make a decision.
* @author Deltric
* @since January 22nd, 2022
*/
class RequestInstruction(val battleActor: BattleActor, val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.log("Request Instruction")
if (message.rawMessage.contains("teamPreview")) // TODO probably change when we're allowing team preview
return
// Parse Json message and update state info for actor
val request = BattleRegistry.gson.fromJson(message.rawMessage.split("|request|")[1], ShowdownActionRequest::class.java)
request.sanitize(battle, battleActor)
if (battle.started) {
battle.dispatchGo {
// This request won't be acted on until the start of next turn
battleActor.sendUpdate(BattleQueueRequestPacket(request))
battleActor.request = request
battleActor.responses.clear()
// We need to send this out because 'upkeep' isn't received until the request is handled since the turn won't swap
if (request.forceSwitch.contains(true)) {
battle.doWhenClear {
battleActor.mustChoose = true
battleActor.sendUpdate(BattleMakeChoicePacket())
}
}
}
} else {
battleActor.request = request
battleActor.responses.clear()
}
}
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-setboost|POKEMON|STAT|AMOUNT
*
* Same as -boost and -unboost, but STAT is set to AMOUNT instead of boosted by AMOUNT.\
* @author Renaissance
* @since February 16th, 2023
*/
class SetBoostInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val effectID = message.effect()?.id ?: return@dispatchWaiting
val lang = battleLang("setboost.$effectID", pokemonName)
battle.broadcastChatMessage(lang)
pokemon.contextManager.add(ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.BOOST, battle))
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.util.battleLang
import kotlin.math.roundToInt
/**
* Format: |-sethp|POKEMON|HP
*
* POKEMON now has HP hit points.
* @author Licious
* @since February 8th, 2023
*/
class SetHpInstruction(val actor: BattleActor, val publicMessage: BattleMessage, val privateMessage: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val (pnx, _) = privateMessage.pnxAndUuid(0) ?: return@dispatchWaiting
val flatHp = privateMessage.argumentAt(1)?.split("/")?.getOrNull(0)?.toFloatOrNull() ?: return@dispatchWaiting
val ratioHp = publicMessage.argumentAt(1)?.split("/")?.getOrNull(0)?.toFloatOrNull()?.times(0.01F) ?: return@dispatchWaiting
val battlePokemon = privateMessage.battlePokemon(0, battle) ?: return@dispatchWaiting
battlePokemon.effectedPokemon.currentHealth = flatHp.roundToInt()
battle.sendSidedUpdate(actor, BattleHealthChangePacket(pnx, flatHp), BattleHealthChangePacket(pnx, ratioHp))
// It doesn't matter which we check when silent both have it
if (!publicMessage.hasOptionalArgument("silent")) {
val effectID = publicMessage.effect()?.id ?: return@dispatchWaiting
val lang = battleLang("sethp.$effectID")
battle.broadcastChatMessage(lang)
}
battle.minorBattleActions[battlePokemon.uuid] = publicMessage
}
}
}
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-sideend|SIDE|CONDITION
*
* Indicates that the side CONDITION ended for the given SIDE.
* @author Segfault Guy
* @since April 5th, 2023
*/
class SideEndInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(2F) {
val side = if (message.argumentAt(0)?.get(1) == '1') battle.side1 else battle.side2
val effect = message.effectAt(1) ?: return@dispatchWaiting
battle.sides.forEach {
val subject = if (it == side) battleLang("side_subject.ally") else battleLang("side_subject.opponent")
val lang = battleLang("sideend.${effect.id}", subject)
it.broadcastChatMessage(lang)
}
val bucket = when(effect.rawData.substringAfterLast(" ").lowercase()) {
"reflect", "screen", "veil" -> BattleContext.Type.SCREEN
"spikes", "rock", "web" -> BattleContext.Type.HAZARD
"tailwind" -> BattleContext.Type.TAILWIND
else -> BattleContext.Type.MISC
}
side.contextManager.remove(effect.id, bucket)
}
}
}
@@ -1,46 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-sidestart|SIDE|CONDITION
*
* A side CONDITION has started on SIDE.
* @author Segfault Guy
* @since April 5th, 2023
*/
class SideStartInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(2F) {
val side = if (message.argumentAt(0)?.get(1) == '1') battle.side1 else battle.side2
val effect = message.effectAt(1) ?: return@dispatchWaiting
battle.sides.forEach {
val subject = if (it == side) battleLang("side_subject.ally") else battleLang("side_subject.opponent")
val lang = battleLang("sidestart.${effect.id}", subject)
it.broadcastChatMessage(lang)
}
val bucket = when(effect.rawData.substringAfterLast(" ").lowercase()) {
"reflect", "screen", "veil" -> BattleContext.Type.SCREEN
"spikes", "rock", "web" -> BattleContext.Type.HAZARD
"tailwind" -> BattleContext.Type.TAILWIND
else -> BattleContext.Type.MISC
}
side.contextManager.add(ShowdownInterpreter.getContextFromAction(message, bucket, battle))
}
}
}
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-singlemove|POKEMON|MOVE
*
* POKEMON used MOVE which causes a temporary effect lasting the duration of the move.
* @author Renaissance
* @since March 24th, 2023
*/
class SingleMoveInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
val lang = battleLang("singlemove.$effectID", pokemonName)
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
import net.minecraft.text.Text
/**
* Format: |-singleturn|POKEMON|MOVE
*
* POKEMON used MOVE which causes a temporary effect lasting the duration of the turn.
* @author Renaissance
* @since March 24th, 2023
*/
class SingleTurnInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(1.5F) {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Text.literal("UNKOWN")
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
val lang = battleLang("singleturn.$effectID", pokemonName, sourceName)
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,65 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.util.battleLang
import net.minecraft.text.Text
/**
* Format: |-start|POKEMON|EFFECT
*
* A volatile status has been inflicted on POKEMON by EFFECT.
* @author Deltric
* @since January 21st, 2022
*/
class StartInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val effectID = message.effectAt(1)?.id ?: return@dispatch GO
val optionalEffect = message.effect()
val optionalPokemon = message.battlePokemonFromOptional(battle)
val optionalPokemonName = optionalPokemon?.getName()
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKOWN")
// skip adding contexts for every time the perish counter decrements
if (!effectID.contains("perish")) {
// don't need to add unique: showdown won't send -start instruction if volatile status is already present
pokemon.contextManager.add(ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.VOLATILE, battle))
}
battle.minorBattleActions[pokemon.uuid] = message
if (!message.hasOptionalArgument("silent")) {
val lang = if (optionalEffect?.id == "reflecttype" && optionalPokemonName != null)
battleLang("start.reflecttype", pokemon.getName(), optionalPokemonName)
else
when (effectID) {
"confusion", "perish3" -> return@dispatch GO // Skip
"perish2", "perish1", "perish0",
"stockpile1", "stockpile2", "stockpile3" -> battleLang("start.${effectID.dropLast(1)}", pokemon.getName(), effectID.last().digitToInt())
"dynamax" -> battleLang("start.${message.effectAt(2)?.id ?: effectID}", pokemon.getName()).yellow()
"curse" -> battleLang("start.curse", message.battlePokemonFromOptional(battle)!!.getName(), pokemon.getName())
else -> battleLang("start.$effectID", pokemon.getName(), extraEffect)
}
battle.broadcastChatMessage(lang)
}
WaitDispatch(1F)
}
}
}
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.net.messages.client.battle.BattlePersistentStatusPacket
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.util.asTranslated
/**
* Format: |-status|POKEMON|STATUS
*
* POKEMON has been inflicted with STATUS.
* @author Hiroku
* @since October 3rd, 2022
*/
class StatusInstruction( val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = message.pnxAndUuid(0) ?: return
val pokemon = message.battlePokemon(0, battle) ?: return
val otherPokemon = message.actorAndActivePokemonFromOptional(battle, "of")?.second?.battlePokemon
val statusLabel = message.argumentAt(1) ?: return
val status = Statuses.getStatus(statusLabel) ?: return Cobblemon.LOGGER.error("Unrecognized status: $statusLabel")
ShowdownInterpreter.broadcastOptionalAbility(battle, message.effect(), otherPokemon ?: pokemon)
battle.dispatchWaiting {
if (status is PersistentStatus) {
pokemon.effectedPokemon.applyStatus(status)
battle.sendUpdate(BattlePersistentStatusPacket(pnx, status))
}
battle.broadcastChatMessage(status.applyMessage.asTranslated(pokemon.getName()))
pokemon.contextManager.add(ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.STATUS, battle))
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-supereffective|POKEMON
*
* A move was super effective against POKEMON.
* @author Hunter
* @since August 18th, 2022
*/
class SuperEffectiveInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchGo
battle.broadcastChatMessage(battleLang("superEffective"))
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-swapboost|SOURCE|TARGET|STATS
*
* Swaps the boosts from STATS between the SOURCE Pokémon and TARGET Pokémon.
* @author Renaissance
* @since March 24th, 2023
*/
class SwapBoostInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting(2F) {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val pokemonName = pokemon.getName()
val targetPokemon = message.battlePokemon(1, battle) ?: return@dispatchWaiting
val targetPokemonName = targetPokemon.getName()
val effectID = message.effect()?.id ?: return@dispatchWaiting
val lang = when (effectID) {
"guardswap", "powerswap", "heartswap" -> battleLang("swapboost.$effectID", pokemonName)
else -> battleLang("swapboost.generic", pokemonName, targetPokemonName)
}
battle.broadcastChatMessage(lang)
pokemon.contextManager.swap(targetPokemon.contextManager, BattleContext.Type.BOOST)
pokemon.contextManager.swap(targetPokemon.contextManager, BattleContext.Type.UNBOOST)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
/**
* Format: |-swapsideconditions
*
* Swaps side conditions between sides. Used for Court Change.
* @author Segfault Guy
* @since February 19th, 2024
*/
class SwapSideConditionsInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo {
val sides = mutableListOf<BattleSide>()
battle.sides.forEach { side ->
if (!sides.contains(side)) {
val oppositeManager = side.getOppositeSide().contextManager
side.contextManager.swap(oppositeManager, BattleContext.Type.TAILWIND, BattleContext.Type.SCREEN, BattleContext.Type.HAZARD)
}
sides.add(side)
}
}
}
}
@@ -1,156 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.dispatch.*
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.pokemon.effects.IllusionEffect
import com.cobblemon.mod.common.net.messages.client.battle.BattleSwitchPokemonPacket
import com.cobblemon.mod.common.util.swap
import net.minecraft.entity.LivingEntity
import net.minecraft.server.world.ServerWorld
import java.util.concurrent.CompletableFuture
/**
* Format: |switch|POKEMON|DETAILS|HP STATUS
*
* POKEMON has switched in (if there was an old Pokémon at that position, it is switched out).
* POKEMON|DETAILS represents all the information that can be used to tell Pokémon apart.
* The switched Pokémon has HP health points and STATUS status.
* @author Deltric
* @since January 22nd, 2022
*/
class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: BattleActor, val publicMessage: BattleMessage, val privateMessage: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = publicMessage.pnxAndUuid(0) ?: return
val (actor, activePokemon) = battle.getActorAndActiveSlotFromPNX(pnx)
val entity = if (actor is EntityBackedBattleActor<*>) actor.entity else null
val imposter = instructionSet.getNextInstruction<TransformInstruction>(this)?.expectedTarget != null
val illusion = publicMessage.battlePokemonFromOptional(battle, "is")
val pokemon = publicMessage.battlePokemon(0, battle) ?: return
if (!battle.started) {
activePokemon.battlePokemon = pokemon
activePokemon.illusion = illusion
val pokemonEntity = pokemon.entity
if (pokemonEntity == null && entity != null) {
val targetPos = battleActor.getSide().getOppositeSide().actors.filterIsInstance<EntityBackedBattleActor<*>>().firstOrNull()?.entity?.pos?.let { pos ->
val offset = pos.subtract(entity.pos)
val idealPos = entity.pos.add(offset.multiply(0.33))
idealPos
} ?: entity.pos
actor.stillSendingOutCount++
pokemon.effectedPokemon.sendOutWithAnimation(
source = entity,
battleId = battle.battleId,
level = entity.world as ServerWorld,
doCry = false,
position = targetPos,
illusion = illusion?.let { IllusionEffect(it.effectedPokemon) }
).thenApply {
actor.stillSendingOutCount--
}
}
else if (pokemonEntity != null) {
illusion?.let { IllusionEffect(it.effectedPokemon).start(pokemonEntity) }
}
} else {
battle.dispatchInsert {
pokemon.sendUpdate()
if (activePokemon.battlePokemon == pokemon) {
return@dispatchInsert emptySet() // Already switched in, Showdown does this if the pokemon is going to die before it can switch
}
activePokemon.battlePokemon?.let { oldPokemon ->
if (publicMessage.effect()?.id == "batonpass") oldPokemon.contextManager.swap(pokemon.contextManager, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
oldPokemon.contextManager.clear(BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
battle.majorBattleActions[oldPokemon.uuid] = publicMessage
}
battle.majorBattleActions[pokemon.uuid] = publicMessage
setOf(
BattleDispatch {
if (entity != null) {
createEntitySwitch(battle, actor, entity, pnx, activePokemon, pokemon, illusion, imposter)
} else {
createNonEntitySwitch(battle, actor, pnx, activePokemon, pokemon, illusion)
}
}
)
}
}
}
companion object{
fun createEntitySwitch(
battle: PokemonBattle,
actor: BattleActor,
entity: LivingEntity,
pnx: String,
activePokemon: ActiveBattlePokemon,
newPokemon: BattlePokemon,
illusion: BattlePokemon? = null,
imposter: Boolean = false
): DispatchResult {
val pokemonEntity = activePokemon.battlePokemon?.entity
// If we can't find the entity for some reason then we're going to skip the recall animation
val sendOutFuture = CompletableFuture<Unit>()
// skip if handled by respective EntityEffect
val doCry = illusion == null && !imposter
(pokemonEntity?.recallWithAnimation() ?: CompletableFuture.completedFuture(Unit)).thenApply {
// Queue actual swap and send-in after the animation has ended
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemon), actor.pokemonList.indexOf(newPokemon))
activePokemon.battlePokemon = newPokemon
activePokemon.illusion = illusion
battle.sendSidedUpdate(actor, BattleSwitchPokemonPacket(pnx, newPokemon, true, illusion), BattleSwitchPokemonPacket(pnx, newPokemon, false, illusion))
if (newPokemon.entity != null) {
illusion?.let { IllusionEffect(it.effectedPokemon).start(newPokemon.entity!!) }
if (doCry) newPokemon.entity?.cry()
sendOutFuture.complete(Unit)
} else {
val lastPosition = activePokemon.position
// Send out at previous Pokémon's location if it is known, otherwise actor location
val world = lastPosition?.first ?: entity.world as ServerWorld
val pos = lastPosition?.second ?: entity.pos
newPokemon.effectedPokemon.sendOutWithAnimation(
source = entity,
battleId = battle.battleId,
level = world,
position = pos,
doCry = doCry,
illusion = illusion?.let { IllusionEffect(it.effectedPokemon) }
).thenAccept { sendOutFuture.complete(Unit) }
}
}
return UntilDispatch { sendOutFuture.isDone }
}
fun createNonEntitySwitch(battle: PokemonBattle, actor: BattleActor, pnx: String, activePokemon: ActiveBattlePokemon, newPokemon: BattlePokemon, illusion: BattlePokemon? = null): DispatchResult {
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemon), actor.pokemonList.indexOf(newPokemon))
activePokemon.battlePokemon = newPokemon
activePokemon.illusion = illusion
battle.sendSidedUpdate(actor, BattleSwitchPokemonPacket(pnx, newPokemon, true, illusion), BattleSwitchPokemonPacket(pnx, newPokemon, false, illusion))
return WaitDispatch(1.5F)
}
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-terastallize|POKEMON|TYPE
*
* POKEMON terastallized into TYPE.
* @author Segfault Guy
* @since September 10th, 2023
*/
class TerastallizeInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val battlePokemon = message.battlePokemon(0, battle) ?: return
val type = message.effectAt(1)?.let { ElementalTypes.get(it.id) } ?: return
battle.dispatchWaiting {
val pokemonName = battlePokemon.getName()
battle.broadcastChatMessage(battleLang("terastallize", pokemonName, type.displayName).yellow())
battle.minorBattleActions[battlePokemon.uuid] = message
}
}
}
@@ -1,66 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.entity.pokemon.effects.TransformEffect
import com.cobblemon.mod.common.net.messages.client.battle.BattleTransformPokemonPacket
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-transform|POKEMON|POKEMON
*
* POKEMON used Transform to turn into target POKEMON.
* @author jeffw773
* @since November 28th, 2023
*/
class TransformInstruction(val battle: PokemonBattle, val message: BattleMessage): InterpreterInstruction {
val expectedTarget = message.battlePokemon(0, battle)
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = message.pnxAndUuid(0) ?: return
val (actor, _) = battle.getActorAndActiveSlotFromPNX(pnx)
val pokemon = message.battlePokemon(0, battle) ?: return
val targetPokemon = message.battlePokemon(1, battle) ?: return
val effect = message.effect()
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, pokemon)
battle.dispatch {
val entity = pokemon.entity ?: return@dispatch GO
val future = TransformEffect(targetPokemon.effectedPokemon, battle.started).start(entity)
UntilDispatch { future?.isDone != false }
}
battle.dispatchWaiting {
val mock = pokemon.entity?.effects?.mockEffect?.mock
val pokemonName = pokemon.getName()
val targetPokemonName = targetPokemon.getName()
mock?.let {
battle.sendSidedUpdate(
source = actor,
allyPacket = BattleTransformPokemonPacket(pnx, pokemon, it, true),
opponentPacket = BattleTransformPokemonPacket(pnx, pokemon, it, false)
)
}
val lang = battleLang("transform", pokemonName, targetPokemonName)
battle.broadcastChatMessage(lang)
battle.minorBattleActions[pokemon.uuid] = message
}
}
}
@@ -24,17 +24,13 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleSetTeamPokemonP
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |turn|NUMBER
* Format:
* |turn|NUMBER
*
* It is now turn NUMBER.
* @author Deltric
* @since January 22nd, 2022
*/
class TurnInstruction(val message: BattleMessage) : InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
// TODO maybe tell the client that the turn number has changed
val turnNumber = message.argumentAt(0)?.toInt() ?: return
if (!battle.started) {
battle.started = true
battle.actors.filterIsInstance<PlayerBattleActor>().forEach { actor ->
@@ -58,6 +54,9 @@ class TurnInstruction(val message: BattleMessage) : InterpreterInstruction {
}
}
// TODO maybe tell the client that the turn number has changed
val turnNumber = message.argumentAt(0)?.toInt() ?: return
battle.dispatch {
battle.sendToActors(BattleMakeChoicePacket())
battle.broadcastChatMessage(battleLang("turn", turnNumber).aqua())
@@ -12,14 +12,7 @@ import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.ShowdownInterpreter
/**
* Catch-all for unimplemented instructions that need to be added to the [ShowdownInterpreter].
*
* @author Hiroku
* @since December 25th, 2023
*/
class UnknownInstruction(val battleMessage: BattleMessage) : InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
battle.dispatchGo { battle.broadcastChatMessage(battleMessage.rawMessage.red()) }
@@ -13,11 +13,10 @@ import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
/**
* Format: |upkeep|
* Format:
* |upkeep|
*
* Signals the upkeep phase of the turn where the number of turns left for field conditions are updated.
* @author Hiroku
* @since March 12th, 2022
*/
class UpkeepInstruction : InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
import net.minecraft.text.Text
/**
* Format: |-weather|WEATHER
*
* Indicates WEATHER is currently in effect.
*
* If upkeep is present, it means that WEATHER was active previously and is still in effect that turn.
* Otherwise, it means that the weather has changed due to a move or ability, or has expired, in which case WEATHER will be none.
* @author Hunter
* @since September 25th, 2022
*/
class WeatherInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val weather = message.effectAt(0)?.id ?: return
val user = message.battlePokemonFromOptional(battle) ?: return
ShowdownInterpreter.broadcastOptionalAbility(battle, message.effect(), user)
battle.dispatchWaiting(1.5F) {
val lang = when {
message.hasOptionalArgument("upkeep") -> battleLang("weather.$weather.upkeep")
weather != "none" -> {
battle.contextManager.add(ShowdownInterpreter.getContextFromAction(message, BattleContext.Type.WEATHER, battle))
battleLang("weather.$weather.start")
}
else -> {
val oldWeather = battle.contextManager.get(BattleContext.Type.WEATHER)?.iterator()?.next()?.id ?: return@dispatchWaiting
battle.contextManager.clear(BattleContext.Type.WEATHER)
battleLang("weather.$oldWeather.end")
}
}
battle.broadcastChatMessage(lang)
}
}
}
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.text.gold
import com.cobblemon.mod.common.api.text.plus
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.battleLang
import java.util.UUID
/**
* Format: |win|USER
*
* USER has won the battle.
* @author Deltric
* @since January 22nd, 2022
*/
class WinInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val user = message.argumentAt(0) ?: return
val ids = user.split("&").map { it.trim() }
val winners = ids.map { battle.getActor(UUID.fromString(it))!! }
val losers = battle.actors.filter { !winners.contains(it) }
val winnersText = winners.map { it.getName() }.reduce { acc, next -> acc + " & " + next }
val losersText = losers.map { it.getName() }.reduce { acc, next -> acc + " & " + next }
val wasCaught = battle. showdownMessages.any { "capture" in it }
battle.dispatch {
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
// broadcast victory / defeat
if (!wasCaught) {
val blackedOut = battle.isPvW && losers.any { it is PlayerBattleActor }
val lang = if (blackedOut) battleLang("lose", losersText).red() else battleLang("win", winnersText).gold()
battle.broadcastChatMessage(lang)
return@dispatch WaitDispatch(2F)
}
else {
return@dispatch GO // see BattleCaptureAction
}
}
battle.dispatchGo {
battle.end()
CobblemonEvents.BATTLE_VICTORY.post(BattleVictoryEvent(battle, winners, losers, wasCaught))
ShowdownInterpreter.lastCauser.remove(battle.battleId)
}
}
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-zbroken|POKEMON
*
* A z-move has broken through protect and hit POKEMON.
* @author Segfault Guy
* @since September 10th, 2023
*/
class ZBrokenInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val battlePokemon = message.battlePokemon(0, battle) ?: return
battle.dispatchWaiting {
val pokemonName = battlePokemon.getName()
battle.broadcastChatMessage(battleLang("zbroken", pokemonName).red())
battle.minorBattleActions[battlePokemon.uuid] = message
}
}
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.util.battleLang
/**
* Format: |-zpower|POKEMON
*
* POKEMON has used the z-move variant of its move.
* @author Segfault Guy
* @since September 10th, 2023
*/
class ZPowerInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val battlePokemon = message.battlePokemon(0, battle) ?: return
battle.dispatchWaiting {
val pokemonName = battlePokemon.getName()
battle.broadcastChatMessage(battleLang("zpower", pokemonName).yellow())
battle.minorBattleActions[battlePokemon.uuid] = message
}
}
}
@@ -38,14 +38,6 @@ open class BattlePokemon(
effectedPokemon = pokemon.clone(),
postBattleEntityOperation = { entity -> entity.discard() }
)
fun playerOwned(pokemon: Pokemon): BattlePokemon = BattlePokemon(
originalPokemon = pokemon,
effectedPokemon = pokemon,
postBattleEntityOperation = { entity ->
entity.effects.wipe()
}
)
}
val uuid: UUID
@@ -80,11 +72,10 @@ open class BattlePokemon(
val contextManager = ContextManager()
open fun getName(): MutableText {
val displayPokemon = getIllusion()?.effectedPokemon ?: effectedPokemon
return if (actor is PokemonBattleActor || actor is MultiPokemonBattleActor) {
displayPokemon.getDisplayName()
effectedPokemon.getDisplayName()
} else {
battleLang("owned_pokemon", actor.getName(), displayPokemon.getDisplayName())
battleLang("owned_pokemon", actor.getName(), effectedPokemon.getDisplayName())
}
}
@@ -103,6 +94,4 @@ open class BattlePokemon(
fun writeVariables(struct: VariableStruct) {
effectedPokemon.writeVariables(struct)
}
fun getIllusion(): BattlePokemon? = this.actor.activePokemon.find { it.battlePokemon == this }?.illusion
}
@@ -17,7 +17,6 @@ import net.minecraft.entity.player.PlayerEntity
import net.minecraft.item.BlockItem
import net.minecraft.item.ItemPlacementContext
import net.minecraft.state.StateManager
import net.minecraft.state.property.DirectionProperty
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.ItemScatterer
@@ -33,11 +32,6 @@ class DisplayCaseBlock(settings: Settings) : BlockWithEntity(settings) {
init {
this.defaultState = this.stateManager.defaultState
.with(FACING, Direction.NORTH)
.with(ITEM_DIRECTION, Direction.NORTH)
}
companion object {
val ITEM_DIRECTION = DirectionProperty.of("item_facing")
}
override fun getPlacementState(ctx: ItemPlacementContext): BlockState? {
@@ -46,10 +40,7 @@ class DisplayCaseBlock(settings: Settings) : BlockWithEntity(settings) {
val blockPos = ctx.blockPos
ctx.placementDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState
.with(FACING, direction)
.with(ITEM_DIRECTION, direction)
as BlockState
blockState = blockState.with(FACING, direction) as BlockState
if (blockState.canPlaceAt(worldView, blockPos)) {
return blockState
}
@@ -60,7 +51,6 @@ class DisplayCaseBlock(settings: Settings) : BlockWithEntity(settings) {
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(ITEM_DIRECTION)
}
override fun createBlockEntity(pos: BlockPos, state: BlockState): DisplayCaseBlockEntity {
@@ -90,7 +80,7 @@ class DisplayCaseBlock(settings: Settings) : BlockWithEntity(settings) {
val entity = world.getBlockEntity(pos) as DisplayCaseBlockEntity
val result = entity.updateItem(player, hand)
if ((hit.side != Direction.UP && hit.side != Direction.DOWN) && result == ActionResult.SUCCESS) {
world.setBlockState(pos, state.with(ITEM_DIRECTION, hit.side.opposite))
world.setBlockState(pos, state.with(FACING, hit.side.opposite))
}
return result
}
@@ -9,23 +9,15 @@
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import net.minecraft.block.*
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.fluid.FluidState
import net.minecraft.fluid.Fluids
import net.minecraft.item.ItemPlacementContext
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.server.world.ServerWorld
import net.minecraft.state.StateManager
import net.minecraft.state.property.BooleanProperty
import net.minecraft.state.property.Properties
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.math.random.Random
import net.minecraft.util.shape.VoxelShape
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
import net.minecraft.world.WorldView
@@ -36,18 +28,7 @@ class TumblestoneBlock(
height: Int,
xzOffset: Int,
nextStage: Block?
) : GrowableStoneBlock(settings, stage, height, xzOffset, nextStage), Waterloggable {
init {
this.defaultState = this.stateManager.defaultState
.with(FACING, Direction.DOWN)
.with(WATERLOGGED, false)
}
companion object {
val WATERLOGGED = BooleanProperty.of("waterlogged")
}
) : GrowableStoneBlock(settings, stage, height, xzOffset, nextStage) {
override fun canGrow(pos: BlockPos, world: BlockView): Boolean {
if (stage == MAX_STAGE) return false
val iterator: Iterator<BlockPos> =
@@ -62,31 +43,4 @@ class TumblestoneBlock(
return true
}
override fun getFluidState(state: BlockState): FluidState {
return if (state.get(GildedChestBlock.WATERLOGGED)) {
Fluids.WATER.getStill(false)
} else super.getFluidState(state)
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
super.appendProperties(builder)
builder.add(GildedChestBlock.WATERLOGGED)
}
override fun getPlacementState(blockPlaceContext: ItemPlacementContext): BlockState? {
return super.getPlacementState(blockPlaceContext)?.with(GildedChestBlock.WATERLOGGED, blockPlaceContext.world.getFluidState(blockPlaceContext.blockPos).fluid == Fluids.WATER)
}
override fun getStateForNeighborUpdate(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: WorldAccess,
pos: BlockPos,
neighborPos: BlockPos
): BlockState? {
if (state.get(GildedChestBlock.WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world))
return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
}
}
@@ -16,15 +16,20 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.toVec3d
import net.minecraft.block.*
import net.minecraft.entity.LivingEntity
import net.minecraft.block.Block
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockState
import net.minecraft.block.BlockWithEntity
import net.minecraft.block.Blocks
import net.minecraft.block.HorizontalFacingBlock
import net.minecraft.block.ShapeContext
import net.minecraft.block.Waterloggable
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.mob.PiglinBrain
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.fluid.FluidState
import net.minecraft.fluid.Fluids
import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack
import net.minecraft.screen.ScreenHandler
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.sound.SoundCategory
@@ -33,7 +38,12 @@ import net.minecraft.state.property.BooleanProperty
import net.minecraft.state.property.Properties
import net.minecraft.text.MutableText
import net.minecraft.text.Text
import net.minecraft.util.*
import net.minecraft.util.ActionResult
import net.minecraft.util.BlockMirror
import net.minecraft.util.BlockRotation
import net.minecraft.util.Hand
import net.minecraft.util.Identifier
import net.minecraft.util.ItemScatterer
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
@@ -96,7 +106,7 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
neighborPos: BlockPos
): BlockState {
if (state.get(WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world))
return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
}
override fun getFluidState(state: BlockState): FluidState {
@@ -248,17 +258,4 @@ class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWit
return false
}
override fun onPlaced(
world: World,
pos: BlockPos,
state: BlockState,
placer: LivingEntity?,
itemStack: ItemStack
) {
val blockEntity = world.getBlockEntity(pos)
if (itemStack.hasCustomName() && blockEntity is GildedChestBlockEntity) {
blockEntity.customName = itemStack.name
}
}
}
@@ -92,7 +92,8 @@ class DisplayCaseBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cob
} else {
world!!.playSound(null, pos, CobblemonSounds.DISPLAY_CASE_ADD_ITEM, SoundCategory.BLOCKS)
}
onItemUpdated(world!!, oldState, world!!.getBlockState(pos))
world!!.updateListeners(pos, oldState, world!!.getBlockState(pos), Block.NOTIFY_LISTENERS)
world!!.updateComparators(pos, world!!.getBlockState(pos).block)
}
override fun writeNbt(nbt: NbtCompound) {
@@ -115,9 +116,9 @@ class DisplayCaseBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(Cob
}
private fun onItemUpdated(world: World, oldState: BlockState, newState: BlockState) {
markDirty()
world.updateListeners(pos, oldState, newState, Block.NOTIFY_LISTENERS)
world.updateComparators(pos, world.getBlockState(pos).block)
markDirty()
}
override fun clear() {
@@ -140,7 +140,7 @@ class PokemonPastureBlockEntity(pos: BlockPos, val state: BlockState) : BlockEnt
if (fixedPosition != null) {
entity.setPosition(fixedPosition.toCenterPos().subtract(0.0, 0.5, 0.0))
val pc = Cobblemon.storage.getPC(player.uuid)
entity.beamMode = 2
entity.beamMode = 1
afterOnServer(seconds = SendOutPokemonHandler.SEND_OUT_DURATION) {
entity.beamMode = 0
}
@@ -11,9 +11,8 @@ package com.cobblemon.mod.common.client.entity
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.entity.PokemonSideDelegate
import com.cobblemon.mod.common.api.events.CobblemonClientEvents
import com.cobblemon.mod.common.api.events.client.ClientSendoutEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
@@ -23,11 +22,11 @@ import com.cobblemon.mod.common.api.scheduling.lerpOnClient
import com.cobblemon.mod.common.client.particle.BedrockParticleEffectRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.PrimaryAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.StatefulAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokemonModelRepository
import com.cobblemon.mod.common.client.render.pokemon.PokemonRenderer.Companion.ease
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -35,8 +34,11 @@ import com.cobblemon.mod.common.util.MovingSoundInstance
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.MinecraftClient
import net.minecraft.client.util.math.MatrixStack
import java.lang.Float.min
import kotlin.math.abs
import net.minecraft.entity.Entity
import net.minecraft.entity.data.TrackedData
import net.minecraft.particle.ParticleTypes
import net.minecraft.sound.SoundCategory
import net.minecraft.sound.SoundEvent
import net.minecraft.util.Hand
@@ -88,8 +90,6 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
val identifier = Identifier(currentEntity.dataTracker.get(PokemonEntity.SPECIES))
currentPose = null
currentEntity.pokemon.species = PokemonSpecies.getByIdentifier(identifier)!! // TODO exception handling
// force a model update - handles edge case where the PoseableEntityState's tracked PoseableEntityModel isn't updated until the LivingEntityRenderer render is run
currentModel = PokemonModelRepository.getPoser(identifier, currentEntity.aspects)
} else if (data == PokemonEntity.DYING_EFFECTS_STARTED) {
val isDying = currentEntity.dataTracker.get(PokemonEntity.DYING_EFFECTS_STARTED)
if (isDying) {
@@ -105,8 +105,6 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
this.addPrimaryAnimation(primaryAnimation)
}
} else if (data == PokemonEntity.BEAM_MODE) {
// If you make adjustments to this code, make sure to Find Usages for both PokemonEntity.beamMode and PokemonEntity.BEAM_MODE
// TODO: change beamMode to an enum, or a set of booleans (send-out vs recall, delay vs delay)
val beamMode = currentEntity.beamMode
when (beamMode) {
0 -> { /* Do nothing */ }
@@ -136,19 +134,6 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
if(!playedThrowingSound){
client.soundManager.play(sound)
playedThrowingSound = true
sendOutPosition?.let {
sendOutOffset?.let { it1 ->
ClientSendoutEvent(
it1,
it,
currentEntity
)
}
}?.let {
CobblemonClientEvents.CLIENT_SENDOUT.emit(
it
)
}
}
lerpOnClient(POKEBALL_AIR_TIME) { ballOffset = it }
ballRotOffset = ((Math.random()) * currentEntity.world.random.nextBetween(-15, 15)).toFloat()
@@ -156,37 +141,39 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
currentEntity.after(seconds = POKEBALL_AIR_TIME){
beamStartTime = System.currentTimeMillis()
ballDone = true
if (client.soundManager.get(CobblemonSounds.POKE_BALL_SEND_OUT.id) != null && !playedSendOutSound) {
client.world?.playSound(client.player, soundPos.x, soundPos.y, soundPos.z, SoundEvent.of(CobblemonSounds.POKE_BALL_SEND_OUT.id), SoundCategory.PLAYERS, 0.6f, 1f)
playedSendOutSound = true
}
// Display ball-specific particles
sendOutPosition?.let{
val newPos = it.add(sendOutOffset)
val ballType = currentEntity.pokemon.caughtBall.name.path.lowercase().replace("_","")
val mode = if(currentEntity.isBattling) "battle" else "casual"
val sendflash = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/sendflash"))
sendflash?.let { effect ->
val wrapper = MatrixWrapper()
val matrix = MatrixStack()
matrix.translate(newPos.x, newPos.y, newPos.z)
wrapper.updateMatrix(matrix.peek().positionMatrix)
val world = MinecraftClient.getInstance().world ?: return@let
ParticleStorm(effect, wrapper, world).spawn()
val ballsparks = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/ballsparks"))
val ballsendsparkle = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/ballsendsparkle"))
// using afterOnClient because it's such a small timeframe that it's unlikely the entity has been removed & we'd like the precision
afterOnClient(seconds = 0.01667f) {
ballsparks?.let { effect ->
if (client.soundManager.get(CobblemonSounds.POKE_BALL_OPEN.id) != null && !playedSendOutSound) {
currentEntity.owner?.let {
client.world?.playSound(client.player, soundPos.x, soundPos.y, soundPos.z, SoundEvent.of(CobblemonSounds.POKE_BALL_SEND_OUT.id), SoundCategory.PLAYERS, 0.6f, 1f)
playedSendOutSound = true
/// create end rod particles in a 0.1 radius around the soundPos with a count of 50 and a random velocity of 0.1
sendOutPosition?.let{
val newPos = it.add(sendOutOffset)
val ballType = currentEntity.pokemon.caughtBall.name.path.toLowerCase().replace("_","")
val mode = if(currentEntity.isBattling) "battle" else "casual"
val sendflash = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/sendflash"))
sendflash?.let { effect ->
val wrapper = MatrixWrapper()
val matrix = MatrixStack()
matrix.translate(newPos.x, newPos.y, newPos.z)
wrapper.updateMatrix(matrix.peek().positionMatrix)
val world = MinecraftClient.getInstance().world ?: return@let
ParticleStorm(effect, wrapper, world).spawn()
}
ballsendsparkle?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
}
currentEntity.after(seconds = 0.4f) {
val ballsparkle = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/ballsparkle"))
ballsparkle?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
val ballsparks = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/ballsparks"))
val ballsendsparkle = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/ballsendsparkle"))
// using afterOnClient because it's such a small timeframe that it's unlikely the entity has been removed & we'd like the precision
afterOnClient(seconds = 0.01667f) {
ballsparks?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
}
ballsendsparkle?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
}
currentEntity.after(seconds = 0.4f) {
val ballsparkle = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/ballsparkle"))
ballsparkle?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
}
}
}
}
}
@@ -203,35 +190,7 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
}
}
}
2 -> {
// Scaling up with no delay and no particles
playedSendOutSound = false
entityScaleModifier = 0F
currentEntity.isInvisible = false
val soundPos = currentEntity.pos
val client = MinecraftClient.getInstance()
if (client.soundManager.get(CobblemonSounds.POKE_BALL_SEND_OUT.id) != null && !playedSendOutSound) {
client.world?.playSound(
client.player,
soundPos.x,
soundPos.y,
soundPos.z,
CobblemonSounds.POKE_BALL_SEND_OUT,
SoundCategory.PLAYERS,
0.6f,
1f
)
playedSendOutSound = true
}
lerpOnClient(BEAM_SHRINK_TIME) { entityScaleModifier = it }
currentEntity.after(seconds = BEAM_SHRINK_TIME * 2) {
ballOffset = 0f
ballRotOffset = 0f
sendOutPosition = null
}
}
3 -> {
else -> {
// Scaling down into pokeball
entityScaleModifier = 1F
beamStartTime = System.currentTimeMillis()
@@ -244,7 +203,6 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
}
}
}
else -> { /* Do nothing */ }
}
} else if (data == PokemonEntity.LABEL_LEVEL) {
currentEntity.dataTracker.get(PokemonEntity.LABEL_LEVEL)
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleActionSelectio
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleBackButton
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleGeneralActionSelection
import com.cobblemon.mod.common.client.gui.battle.subscreen.BattleSwitchPokemonSelection
import com.cobblemon.mod.common.client.gui.battle.subscreen.ForfeitConfirmationSelection
import com.cobblemon.mod.common.client.gui.battle.widgets.BattleMessagePane
import com.cobblemon.mod.common.client.keybind.boundKey
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding
@@ -124,15 +123,6 @@ class BattleGUI : Screen(battleLang("gui.title")) {
opacity = 0.75F * opacity,
centered = true
)
} else if (currentSelection is ForfeitConfirmationSelection) {
drawScaledText(
context = context,
text = battleLang("ui.forfeit_confirmation", PartySendBinding.boundKey().localizedText),
x = MinecraftClient.getInstance().window.scaledWidth / 2,
y = (MinecraftClient.getInstance().window.scaledHeight / 5),
opacity = 0.75F * opacity,
centered = true
)
}
@@ -66,11 +66,6 @@ class BattleGeneralActionSelection(
MinecraftClient.getInstance().player?.sendMessage(battleLang("run_prompt"), false)
playDownSound(MinecraftClient.getInstance().soundManager)
}
} else {
addOption(rank++, battleLang("ui.forfeit"), BattleGUI.runResource) {
battleGUI.changeActionSelection(ForfeitConfirmationSelection(battleGUI, request))
playDownSound(MinecraftClient.getInstance().soundManager)
}
}
}
}
@@ -1,65 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.battle.subscreen
import com.cobblemon.mod.common.battles.ForfeitActionResponse
import com.cobblemon.mod.common.client.battle.SingleActionRequest
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
import com.cobblemon.mod.common.client.gui.battle.BattleOverlay
import com.cobblemon.mod.common.client.gui.battle.widgets.BattleOptionTile
import com.cobblemon.mod.common.util.battleLang
import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.util.math.MatrixStack
class ForfeitConfirmationSelection(
battleGUI: BattleGUI,
request: SingleActionRequest
) : BattleActionSelection(
battleGUI,
request,
x = 12,
y = 12,
width = 250,
height = 100,
battleLang("ui.forfeit_confirmation")
) {
val forfeitButton: BattleOptionTile
val backButton = BattleBackButton(x - 3F, MinecraftClient.getInstance().window.scaledHeight - 22F )
init {
val x = (MinecraftClient.getInstance().window.scaledWidth / 2) - (BattleOptionTile.OPTION_WIDTH / 2)
val y = (MinecraftClient.getInstance().window.scaledHeight / 2) - (BattleOptionTile.OPTION_HEIGHT / 2)
forfeitButton = BattleOptionTile(battleGUI, x, y, BattleGUI.runResource, battleLang("ui.forfeit")) {
battleGUI.selectAction(request, ForfeitActionResponse())
playDownSound(MinecraftClient.getInstance().soundManager)
}
}
override fun renderButton(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
if (opacity <= 0.05F) {
return
}
forfeitButton.render(context, mouseX, mouseY, delta)
backButton.render(context.matrices, mouseX, mouseY, delta)
}
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
if (backButton.isHovered(mouseX, mouseY)) {
battleGUI.changeActionSelection(null)
playDownSound(MinecraftClient.getInstance().soundManager)
return true
}
return forfeitButton.mouseClicked(mouseX, mouseY, button)
}
}
@@ -279,10 +279,10 @@ class PCGUI(
blitk(
matrixStack = matrices,
texture = Summary.iconShinyResource,
x = (x + 62.5) / SCALE,
x = (x + 63.5) / SCALE,
y = (y + 28.5) / SCALE,
width = 16,
height = 16,
width = 14,
height = 14,
scale = SCALE
)
}
@@ -524,10 +524,10 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
blitk(
matrixStack = matrices,
texture = iconShinyResource,
x = (x + 62.5) / SCALE,
x = (x + 63.5) / SCALE,
y = (y + 33.5) / SCALE,
width = 16,
height = 16,
width = 14,
height = 14,
scale = SCALE
)
}
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.battle
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.battle.ClientBattlePokemon
import com.cobblemon.mod.common.net.messages.client.battle.BattleReplacePokemonPacket
import net.minecraft.client.MinecraftClient
/**
* The handler for [BattleReplacePokemonPacket]s. Removes the illusion [ClientBattlePokemon] and replaces it with the actual data.
*
* @author Segfault Guy
* @since March 30th, 2024
*/
object BattleReplacePokemonHandler : ClientNetworkPacketHandler<BattleReplacePokemonPacket> {
override fun handle(packet: BattleReplacePokemonPacket, client: MinecraftClient) {
val battle = CobblemonClient.battle ?: return
val (actor, activeBattlePokemon) = battle.getPokemonFromPNX(packet.pnx)
with(packet.realPokemon) {
activeBattlePokemon.battlePokemon = ClientBattlePokemon(
uuid = uuid,
displayName = displayName,
properties = properties,
aspects = aspects,
hpValue = hpValue,
maxHp = maxHp,
isHpFlat = packet.isAlly,
status = status,
statChanges = statChanges
).also {
it.actor = actor
}
}
}
}
@@ -1,40 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.battle
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.battle.ClientBattlePokemon
import com.cobblemon.mod.common.net.messages.client.battle.BattleTransformPokemonPacket
import net.minecraft.client.MinecraftClient
/**
* The handler for [BattleTransformPokemonPacket]s. Updates the [ClientBattlePokemon] after a transformation.
*
* @author Segfault Guy
* @since April 22nd, 2023
*/
object BattleTransformPokemonHandler : ClientNetworkPacketHandler<BattleTransformPokemonPacket> {
override fun handle(packet: BattleTransformPokemonPacket, client: MinecraftClient) {
val battle = CobblemonClient.battle ?: return
val (_, activeBattlePokemon) = battle.getPokemonFromPNX(packet.pnx)
val update = packet.updatedPokemon
activeBattlePokemon.battlePokemon?.apply {
displayName = update.displayName
properties = update.properties
aspects = update.aspects
hpValue = update.hpValue
maxHp = update.maxHp
isHpFlat = update.isFlatHp
status = update.status
statChanges = update.statChanges
}
}
}
@@ -10,12 +10,12 @@ package com.cobblemon.mod.common.client.render.block
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.block.DisplayCaseBlock
import com.cobblemon.mod.common.block.entity.DisplayCaseBlockEntity
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokemonModelRepository
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.item.PokemonItem
import net.minecraft.block.HorizontalFacingBlock
import net.minecraft.client.MinecraftClient
import net.minecraft.client.render.OverlayTexture
import net.minecraft.client.render.VertexConsumer
@@ -52,9 +52,9 @@ class DisplayCaseRenderer(ctx: BlockEntityRendererFactory.Context) : BlockEntity
val world = entity.world ?: return
val posType = getPositioningType(stack, world)
val blockState = if (entity.world != null) entity.cachedState
else (CobblemonBlocks.DISPLAY_CASE.defaultState.with(DisplayCaseBlock.ITEM_DIRECTION, Direction.NORTH))
val yRot = if (posType == PositioningType.ITEM_MODEL) blockState.get(DisplayCaseBlock.ITEM_DIRECTION).opposite.asRotation()
else blockState.get(DisplayCaseBlock.ITEM_DIRECTION).asRotation()
else (CobblemonBlocks.DISPLAY_CASE.defaultState.with(HorizontalFacingBlock.FACING, Direction.NORTH))
val yRot = if (posType == PositioningType.ITEM_MODEL) blockState.get(HorizontalFacingBlock.FACING).opposite.asRotation()
else blockState.get(HorizontalFacingBlock.FACING).asRotation()
if (stack.item is PokemonItem) {
renderPokemon(
@@ -383,7 +383,7 @@ abstract class PoseableEntityModel<T : Entity>(
transformedParts,
quirks
).also {
setPose(poseType.name, it)
poses[poseType.name] = it
}
}
@@ -409,7 +409,7 @@ abstract class PoseableEntityModel<T : Entity>(
transformedParts,
quirks
).also {
setPose(poseName, it)
poses[poseName] = it
}
}
@@ -435,18 +435,10 @@ abstract class PoseableEntityModel<T : Entity>(
transformedParts,
quirks
).also {
setPose(poseName, it)
poses[poseName] = it
}
}
fun <F : ModelFrame> setPose(poseName: String, pose: Pose<T, F>) {
// if pose already exists for poseName, log the name of the class and pose name
if (poses.containsKey(poseName)) {
LOGGER.error("Pose with name $poseName already exists for class ${this::class.simpleName}")
}
poses[poseName] = pose
}
fun ModelPart.registerChildWithAllChildren(name: String): ModelPart {
val child = this.getChild(name)!!
registerRelevantPart(name to child)
@@ -35,29 +35,21 @@ class SingleBoneLookAnimation<T : Entity>(
val maxPitch: Float = 70F,
val minPitch: Float = 45F,
val maxYaw: Float = 45F,
val minYaw: Float = -45F,
) : StatelessAnimation<T, ModelFrame>(frame) {
constructor(
frame: HeadedFrame,
invertX: Boolean,
invertY: Boolean,
disableX: Boolean,
disableY: Boolean,
pitchMultiplier: Float? = null,
yawMultiplier: Float? = null,
maxPitch: Float? = null,
minPitch: Float? = null,
maxYaw: Float? = null,
minYaw: Float? = null,
disableY: Boolean
): this(
frame = frame,
bone = frame.head,
pitchMultiplier = pitchMultiplier ?: if (disableX) 0F else if (invertX) -1F else 1F,
yawMultiplier = yawMultiplier ?: if (disableY) 0F else if (invertY) -1F else 1F,
maxPitch = maxPitch ?: 45F,
minPitch = minPitch ?: -70F,
maxYaw = maxYaw ?: 45F,
minYaw = minYaw ?: -45F,
pitchMultiplier = if (disableX) 0F else if (invertX) -1F else 1F,
yawMultiplier = if (disableY) 0F else if (invertY) -1F else 1F,
maxPitch = if (invertX) -45F else 45F,
minPitch = if (invertX) -70F else -45F,
maxYaw = if (invertY) -45F else 45F,
)
@@ -66,7 +58,7 @@ class SingleBoneLookAnimation<T : Entity>(
override fun setAngles(entity: T?, model: PoseableEntityModel<T>, state: PoseableEntityState<T>?, limbSwing: Float, limbSwingAmount: Float, ageInTicks: Float, headYaw: Float, headPitch: Float, intensity: Float) {
val head = bone ?: return
val pitch = pitchMultiplier * headPitch.coerceIn(minPitch, maxPitch)
val yaw = yawMultiplier * headYaw.coerceIn(minYaw, maxYaw)
val yaw = yawMultiplier * headYaw.coerceIn(-maxYaw, maxYaw)
head.addRotation(X_AXIS, pitch.toRadians() * intensity)
head.addRotation(Y_AXIS, yaw.toRadians() * intensity)
}
@@ -15,5 +15,5 @@ import net.minecraft.entity.Entity
interface HeadedFrame : ModelFrame {
val head: Bone
fun <T : Entity> singleBoneLook(invertX: Boolean = false, invertY: Boolean = false, disableX: Boolean = false, disableY: Boolean = false, pitchMultiplier: Float? = null, yawMultiplier: Float? = null, maxPitch: Float? = null, minPitch: Float? = null, maxYaw: Float? = null, minYaw: Float? = null) = SingleBoneLookAnimation<T>(this, invertX, invertY, disableX, disableY, pitchMultiplier, yawMultiplier, maxPitch, minPitch, maxYaw, minYaw)
fun <T : Entity> singleBoneLook(invertX: Boolean = false, invertY: Boolean = false, disableX: Boolean = false, disableY: Boolean = false) = SingleBoneLookAnimation<T>(this, invertX, invertY, disableX, disableY)
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType
@@ -33,8 +32,6 @@ class AerodactylModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
lateinit var hover: PokemonPose
lateinit var fly: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("aerodactyl", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("aerodactyl", "blink")}
sleep = registerPose(
@@ -91,7 +91,7 @@ class ArbokModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame {
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arbok", "summary_idle"),
bedrock("arbok", "ground_idle"),
wave
)
)
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
@@ -23,45 +22,39 @@ class ArcanineModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Quad
override val rootPart = root.registerChildWithAllChildren("arcanine")
override val head = getPart("head")
override val foreLeftLeg = getPart("left_shoulder")
override val foreRightLeg = getPart("right_shoulder")
override val hindLeftLeg = getPart("left_thigh")
override val hindRightLeg = getPart("right_thigh")
override val foreLeftLeg = getPart("leg_front_left")
override val foreRightLeg = getPart("leg_front_right")
override val hindLeftLeg = getPart("leg_back_left")
override val hindRightLeg = getPart("leg_back_right")
override var portraitScale = 1.37F
override var portraitTranslation = Vec3d(-0.58, 1.21, 0.0)
override var portraitScale = 1.5F
override var portraitTranslation = Vec3d(-0.4, 0.7, 0.0)
override var profileScale = 0.58F
override var profileTranslation = Vec3d(0.14, 0.92, 0.0)
override var profileScale = 0.76F
override var profileTranslation = Vec3d(0.0, 0.57, 0.0)
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
//override val cryAnimation = CryProvider { _, _ -> bedrockStateful("arcanine", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("arcanine", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arcanine", "idle")
)
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
idleAnimations = arrayOf(
singleBoneLook()
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
idleAnimations = arrayOf(
singleBoneLook(),
bedrock("arcanine", "idle"),
QuadrupedWalkAnimation(this)
)
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
idleAnimations = arrayOf(
singleBoneLook(),
QuadrupedWalkAnimation(this, periodMultiplier = 0.75F, amplitudeMultiplier = 1F)
//bedrock("arcanine", "ground_walk")
)
)
}
@@ -35,7 +35,6 @@ class ChanseyModel(root: ModelPart) : PokemonPoseableModel(), BipedFrame {
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
lateinit var sleep: PokemonPose
lateinit var battleIdle: PokemonPose
override fun registerPoses() {
val blink = quirk { bedrockStateful("chansey", "blink") }
@@ -44,14 +43,13 @@ class ChanseyModel(root: ModelPart) : PokemonPoseableModel(), BipedFrame {
poseName = "sleep",
poseType = PoseType.SLEEP,
idleAnimations = arrayOf(
bedrock("chansey", "sleep")
bedrock("chansey", "ground_sleep")
)
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
condition = { !it.isBattling },
transformTicks = 10,
idleAnimations = arrayOf(
bedrock("chansey", "ground_idle")
@@ -67,16 +65,6 @@ class ChanseyModel(root: ModelPart) : PokemonPoseableModel(), BipedFrame {
bedrock("chansey", "ground_walk")
)
)
battleIdle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
condition = { it.isBattling },
transformTicks = 10,
idleAnimations = arrayOf(
bedrock("chansey", "battle_idle")
)
)
}
override fun getFaintAnimation(
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFr
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation.Companion.Y_AXIS
@@ -47,8 +46,6 @@ class CharizardModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, Bip
lateinit var flyIdle: PokemonPose
lateinit var fly: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("charizard", "cry") }
override fun registerPoses() {
animations["physical"] = "q.bedrock_primary('charizard', 'physical', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
animations["special"] = "q.bedrock_primary('charizard', 'special', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPoseableModel
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
@@ -36,8 +35,6 @@ class CuboneModel(root: ModelPart) : PokemonPoseableModel(), HeadedFrame, BipedF
lateinit var standing: PokemonPose
lateinit var walk: PokemonPose
override val cryAnimation = CryProvider { _, _ -> bedrockStateful("cubone", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("cubone", "blink") }
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