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Author SHA1 Message Date
Tyzillion a077e74bf2 When you wish upon a star
Makes no difference who you are
Anything your heart desires
Will come to you
If your heart is in your dream
No request is too extreme
When you wish upon a star
As dreamers do
Fate is kind
She brings to those who love
The sweet fulfillment of
Their secret longing
Like a bolt out of the blue
Fate steps in and sees you through
When you wish upon a star
Your dreams come true
2024-02-18 14:25:47 -05:00
Lily 763f1de793 forgot to push this mb 2024-02-16 22:34:31 -05:00
Lily 62a95b93c5 begin implementing falling stars 2024-02-16 14:48:20 -05:00
Lily 7991f70c09 Merge remote-tracking branch 'origin/dynamax' into dynamax 2024-02-16 14:48:07 -05:00
Lily 70d393a899 begin implementing falling stars 2024-02-16 14:47:58 -05:00
Lily 5bace46aa6 begin implementing falling stars 2024-02-13 21:51:28 -05:00
Lily c5fb411636 Merge branch 'sega_bass_pro_fishing_2' into dynamax
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonEntities.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonItems.kt
#	fabric/src/main/kotlin/com/cobblemon/mod/fabric/client/CobblemonFabricClient.kt
#	forge/src/main/kotlin/com/cobblemon/mod/forge/client/CobblemonForgeClient.kt
2024-02-13 20:59:18 -05:00
Lily 9a8159ee30 start on dynamax 2024-02-13 20:07:29 -05:00
Plastered_Crab acc6f119e1 - Magikarps getting reeled in now land in front of the player instead of behind the player (for battle reasons) 2024-02-13 16:45:22 -08:00
Plastered_Crab 932a2c375c - Begin different reel-in trajectories for fishing up Magikarps 2024-02-13 14:46:42 -08:00
Nick 142eebe9e6 Apply model predicates, starting with Pokerod 2024-02-09 22:07:43 -08:00
jeffw773 36f19c9180 - Xp is rewarded to player for fishing up Pokemon 2024-02-09 21:15:10 -08:00
jeffw773 beb8fed6bd - Pokeball Bobber now renders correctly when cast out with Pokerod
- Luck of the Sea and Lure get read correctly from the rod and factor into the spawn bucket chosen
2024-02-09 14:17:13 -08:00
jeffw773 142284a17c - Pokemon rarity is altered by Luck of the Sea 2024-02-08 21:18:41 -08:00
jeffw773 f1ea86362a - Fixed fishing spawns being able to check if sky is actually visible.
- added isOcean to biomes to Magikarp
2024-02-07 18:28:42 -08:00
Paul ec3361ad91 Added basic fishing spawn detail for Magikarp and use the world pool for fishing because ehhh 2024-02-03 12:16:53 +10:00
Paul ca7c36ce15 Added trigger spawning with a fishing implementation 2024-02-03 12:13:38 +10:00
jeffw773 f7c73728d7 - Added some newer spawning stuff and added battle initiation after fished up mon 2024-02-02 16:38:15 -08:00
jeffw773 1992a23edc Merge branch 'main' into sega_bass_pro_fishing_2 2024-02-02 13:39:02 -08:00
jeffw773 dad28135cc - Brief changes to particle count based on rarity reeled in 2024-01-18 14:32:43 -08:00
jeffw773 e41d13dd53 - Pokerod now uses config values for rarity buckets and access biome spawn pools 2024-01-14 23:02:33 -08:00
jeffw773 64cae53d82 - Pokerod foundation laid out for having chance to spawn Pokemon instead of getting item as well as rarity chance started 2024-01-14 00:11:12 -08:00
dhi_holo c9bf0bd8d7 Merge branch 'sega_bass_pro_fishing_2' of https://gitlab.com/cable-mc/cobblemon into sega_bass_pro_fishing_2 2024-01-14 13:36:53 +10:00
dhi_holo 97d2047aee It's a Tool, It's a Rod
makes pokerod be held correctly, and adds second model file for the cast variation, when that is implemented.
2024-01-14 13:36:04 +10:00
jeffw773 811f8abed7 - Added override for model of pokerod when cast 2024-01-13 19:27:22 -08:00
jeffw773 ab02a54f28 - Finally the Pokerod is starting to work! (it is backwards tho) 2024-01-13 19:08:36 -08:00
jeffw773 6e0c1aefcc - More testing fishing code for pokerod 2024-01-13 13:55:02 -08:00
jeffw773 e887b6c43c - Some code for fishing testing again 2024-01-13 12:16:38 -08:00
jeffw773 25172c2bc9 - Some code for fishing testing 2024-01-13 11:23:38 -08:00
jeffw773 929b90173a - Some code for fishing testing 2024-01-12 11:58:02 -08:00
jeffw773 70a65f6ffe - Testing code 2024-01-12 07:39:21 -08:00
jeffw773 db7d3f01d8 - Starting implementation on fishing 2024-01-12 07:39:20 -08:00
4349 changed files with 18108 additions and 219599 deletions
+1 -4
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@@ -33,7 +33,4 @@ common/src/main/resources/assets/cobblemon/showdown
# Generated files
*/generated/resources/*
/fabric/src/generated/resources/cobblemon-common.accesswidener
/.ignored/
# MacOS
.DS_Store
/.ignored/
+1 -146
View File
@@ -1,6 +1,5 @@
# Changelog
## [1.5.0](#1-5-0)
### Additions
- Added over (number here) ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
- Added (number here) fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
@@ -15,133 +14,15 @@
- Added the hidden "True Vivillionaire" advancement.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Added dynamic lighting support for any Species or Forms when using [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) or [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), at this time we don't ship with any defaults for this feature but addon creators can make use of this feature.
- Added a Display Case block! Use it to display your archaeological findings, or other items.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
- Added a Pokémon-themed armor trim, obtained from ruin structures.
- You can now find Nether Fire Stone Ore in, surprisingly, the Nether.
- You'll also find Terracotta Sun Stone Ore in Badlands biomes.
- Added effects for many Poké Balls when sending out Pokémon or capturing.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept for more complicated animations.
- Added the EV Boosting Feathers.
- Added Type Gems.
- Added various new tags for searchability and better compatibility.
- Added the [Ability Capsule](https://bulbapedia.bulbagarden.net/wiki/Ability_Capsule) and [Patch](https://bulbapedia.bulbagarden.net/wiki/Ability_Patch), these have no acquisition method for now and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.
- Added Gilded Chests, available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks.
- Added various new tags for searchability and better compatibility.
- Added Type Gems. These items hold no functionality for now. Start collecting though...
- Added 6 custom Pottery Sherds, obtained from ruin structures.
- Added cries to Meowth, Alolan Meowth, Galaraian Meowth,
- Completed the advancement for placing a Tumblestone near Lava or Magma to make it grow.
- Added new held items: Ability Shield, Absorb Bulb, Air Balloon, Binding Band, Blunder Policy, Cell Battery, Covert Cloak, Damp Rock, Eject Button, Eviolite, Expert Belt, Float Stone, Focus Sash, Heat Rock, Icy Rock, Iron Ball, Light Ball, Loaded Dice, Red Card, Shell Bell, Sticky Barb, Smooth Rock, Soothe Bell and Weakness Policy.
### Pokémon Added
#### Gen 2
- Sentret
- Furret
- Qwilfish
- Heracross
- Skarmory
- Ferroseed
- Ferrothorn
#### Gen 3
- Lileep
- Cradily
- Anorith
- Armaldo
- Tropius
- Roselia
#### Gen 4
- Shieldon
- Bastiodon
- Cranidos
- Rampardos
- Budew
- Roserade
#### Gen 5
- Tirtouga
- Carracosta
- Archen
- Archeops
- Zorua
- Zoroark
- Petilil
- Lilligant
- Darumaka
- Darmanitan
- Woobat
- Swoobat
- Sandile
- Krokorok
- Krookodile
- Frillish
- Jellicent
- Cubchoo
- Beartic
- Deino
- Zweilous
- Hydreigon
- Larvesta
- Volcarona
#### Gen 6
- Tyrunt
- Tyrantrum
- Amaura
- Aurorus
- Goomy
- Sliggoo
- Goodra
#### Gen 7
- Turtonator
- Fomantis
- Lurantis
- Salandit
- Salazzle
- Jangmo-o
- Hakamo-o
- Kommo-o
#### Gen 8
- Gossifleur
- Eldegoss
- Arctozolt
- Arctovish
- Dracozolt
- Dracovish
- Basculegion
- Hisuian Zorua
- Hisuian Zoroark
- Hisuian Voltorb
- Hisuian Electrode
- Hisuian Qwilfish
- Overqwil
- Hisuian Sneasel
- Sneasler
- Stonjourner
- Cufant
- Copperajah
- Dreepy
- Drakloak
- Dragapult
- Hisuian Sliggoo
- Hisuian Goodra
#### Gen 9
- Gimmighoul.
- Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. Who knows what might happen if it fills up?
### Changes
- Pokémon now transition more smoothly between different poses.
- Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Omanyte, Omastar, Growlithe, Swinub, Piloswine, Basculine, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, and Raboot.
- Updated animations for Diglett, Dugtrio, Dragonite, Omanyte, Omastar, Pinsir, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Drifloon, and Drifblim.
- Added more held items to the held item tag, and Metal Coat to the held item tab.
- Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
- Changed the Destiny Knot to be crafted with a Ghast Tear, rather than a diamond.
@@ -151,17 +32,8 @@
- Updated movesets to add Gen 9 DLC moves.
- Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
- Added tooltips to interaction GUIs to make it clearer what they do.
- Poké Ball recipes now use tags for their center ingredient, rather than specificied Copper Ingot, Iron Ingot, Gold Ingot, and Diamond, allowing for further datapack customisation.
- Starter Toast now closes once corresponding button is pressed once.
- Moved some items in the vanilla Food & Drinks category.
- Stacked Cobblemon Potion Bases can now be quick moved into Brewing Stands.
- Changed Healer recipe to swap the Max Revive for a Revive.
- Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%.
- Pokémon with a low Blaze Powder drop chance now drop it more frequently in the Nether.
- Reorganised a few advancements.
### Fixes
- Resized Snorlax.
- Re-added the recipe for the Iron Vitamin.
- Cleaned up empty evolutions declaration in species files (no, I'm not listing all 169 by name).
- Fixed Exeggcute not being able to evolve.
@@ -174,14 +46,6 @@
- Fixed Poké Balls freezing in an open state if you look away when it's meant to close.
- Adds a translation string name to the Empty Pokeball entity.
- Fixed very many issues with Bedrock particle effects.
- Fixed Arbok patterns not being as specific in spawning as they were intended.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Sobble line not being able to swim or breathe underwater.
- Fixed incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokemon to spawn on rails.
- Fixed the data set on Pokémon when abilities are given via properties such as in ``/spawnpokemon``.
- Fixed sometimes Pokémon losing hidden abilities when evolving, this fix will only take effect to newly created Pokémon.
### Developer
- Significantly changed the way properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed).
@@ -193,13 +57,6 @@
- Made PokemonProperties.parse more interoperable with Java.
- Added the ``HeldItemEvent``, this comes with 2 implementation ``HeldItemEvent.Pre`` and ``HeldItemEvent.Post``.
- API to support dynamic lighting in any mod that implements this feature has been added to all Species & Forms, see LightingData class for details.
- Corrections to the ability implementation have been made that make ``Ability.forced`` function as intended and never reroll an ability for a Pokémon, please check your implementations to ensure the corrected behavior is intended for your use case.
- ``Pokemon.ability`` no longer has a public setter, please migrate to using ``Pokemon#updateAbility``, this handles the ability coordinate storage for you when necessary.
- ``Ability.forced``, ``Ability.index`` and ``Ability.priority`` have all had their setters internalized, there is no longer any need to manually adjust these migrate to the method mentioned above to handle that process for you.
- ``AbilityChanger`` has been added to API alongside some implementations, this is subject to change as the ability capsule and patch currently only expect the traditional behaviour in the Pokémon games of 1 to 2 regular abilities and 1 hidden.
- ``Pokemon#rollAbility`` has been added, this rerolls a legal ability for the Pokémon.
- `docs/cobblemon-tags` tags and spawn-presets can now be auto-generated from the current tags in the cobblemon mod with the `generateSpawnPresetList.py` and `generateTagList.py` scripts.
- `public_spawns_to_json.py` script has been added to give the powerful spawn.json generator a simplistic UI.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
@@ -234,8 +91,6 @@
}
```
- Following up on this change ``light_source`` was removed as a possible shoulder effect due to becoming unnecessary and never having had a default implementation.
- Added the item tag ``cobblemon:ability_changers``, contains the ``cobblemon:ability_capsule`` & ``cobblemon:ability_patch`` by default.
- Added the item tag ``cobblemon:held/is_friendship_booster``, allows items to give the Soothe Bell effect of a boost of 1.5x Friendship gained, contains ``cobblemon:soothe_bell`` by default.
## [1.4.1 (December 23rd, 2023)](#1-4-1)
@@ -1171,4 +1026,4 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
-3
View File
@@ -15,7 +15,4 @@ dependencies {
implementation(libs.shadow)
implementation(libs.loom)
implementation(libs.architecturyPlugin)
implementation(libs.blossom)
implementation(libs.ideaExt)
}
@@ -1,6 +1,3 @@
import extensions.VersionType
import extensions.writeVersion
plugins {
java
`java-library`
@@ -34,7 +31,7 @@ publishing {
groupId = "com.cobblemon"
artifactId = project.findProperty("maven.artifactId")?.toString() ?: project.name
version = project.writeVersion(VersionType.PUBLISHING)
version = rootProject.version.toString()
}
}
}
@@ -1,24 +0,0 @@
package extensions
import org.gradle.api.Project
fun Project.version(): String {
return rootProject.property("mod_version").toString()
}
fun Project.isSnapshot(): Boolean {
return rootProject.property("snapshot") == "true"
}
fun Project.writeVersion(type: VersionType = VersionType.FULL): String {
val version = "${rootProject.property("mod_version")}+${rootProject.property("mc_version")}"
return when (type) {
VersionType.PUBLISHING -> if(this.isSnapshot()) "$version-SNAPSHOT" else version
VersionType.FULL -> if(this.isSnapshot()) rootProject.version.toString() else version
}
}
enum class VersionType {
PUBLISHING,
FULL
}
+2 -2
View File
@@ -9,5 +9,5 @@ version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
version = "$version-${versioning.info.branch}-${versioning.info.build}"
}
version = "$version-SNAPSHOT-${versioning.info.branch}-${versioning.info.build}"
}
+2 -42
View File
@@ -1,9 +1,3 @@
import extensions.isSnapshot
import extensions.version
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
@@ -17,10 +11,6 @@ import java.time.format.DateTimeFormatter
plugins {
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id ("net.nemerosa.versioning") version "2.8.2"
}
architectury {
@@ -54,7 +44,8 @@ dependencies {
modCompileOnly(libs.mongoDriverCore)
modCompileOnly(libs.mongoDriverSync)
testImplementation(libs.fabricJunit)
testRuntimeOnly(libs.junitEngine)
testImplementation(libs.junitApi)
testImplementation(libs.junitParams)
testImplementation(libs.mockito)
testImplementation(libs.mockk)
@@ -68,34 +59,3 @@ tasks.withType<Test> {
setExceptionFormat("full")
}
}
sourceSets {
main {
blossom {
kotlinSources {
fun generateLicenseHeader() : String {
val builder = StringBuilder()
builder.append("/*\n")
rootProject.file("HEADER").forEachLine {
if(it.isEmpty()) {
builder.append(" *").append("\n")
} else {
builder.append(" * ").append(it).append("\n")
}
}
return builder.append(" */").append("\n").toString()
}
property("license", generateLicenseHeader())
property("modid", "cobblemon")
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
}
}
}
}
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonBuildDetails;
import net.minecraft.util.crash.CrashReport;
import net.minecraft.util.crash.CrashReportSection;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(CrashReport.class)
public final class CrashReportMixin {
@Inject(method = "addStackTrace", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/SystemDetails;writeTo(Ljava/lang/StringBuilder;)V"))
public void cobblemon$printCobblemonDetails(StringBuilder builder, CallbackInfo callback) {
CrashReportSection cobblemon = new CrashReportSection("Cobblemon");
cobblemon.add("Version", CobblemonBuildDetails.VERSION);
cobblemon.add("Is Snapshot", CobblemonBuildDetails.SNAPSHOT);
cobblemon.add("Git Commit", CobblemonBuildDetails.INSTANCE.smallCommitHash() + " (" + "https://gitlab.com/cable-mc/cobblemon/-/commit/" + CobblemonBuildDetails.GIT_COMMIT + ")");
cobblemon.add("Branch", CobblemonBuildDetails.BRANCH);
cobblemon.add("Timestamp", CobblemonBuildDetails.TIMESTAMP);
cobblemon.addStackTrace(builder);
builder.append("\n\n");
}
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.entity.mob.PiglinBrain;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PiglinBrain.class)
public class PiglinBarterMixin {
@Inject(method = "acceptsForBarter", at = @At(value = "RETURN"), cancellable = true)
private static void cobblemon$acceptsForBarter(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
if(!ci.getReturnValue()) {
//TODO: Make a tag?
if(stack.isOf(CobblemonItems.RELIC_COIN_POUCH))
ci.setReturnValue(true);
}
}
}
@@ -1,31 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.mob.PiglinEntity;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PiglinEntity.class)
public abstract class PiglinEntityMixin {
@Inject(method = "equipToOffHand", at = @At(value = "HEAD"), cancellable = true)
public void cobblemon$isValidBarteringItem(ItemStack stack, CallbackInfo ci) {
PiglinEntity entity = (PiglinEntity)(Object) this;
if (stack.isOf(CobblemonItems.RELIC_COIN_POUCH)) {
entity.equipStack(EquipmentSlot.OFFHAND, stack);
entity.updateDropChances(EquipmentSlot.OFFHAND);
ci.cancel();
}
}
}
@@ -1,18 +0,0 @@
{{ license }}
package com.cobblemon.mod.common
object CobblemonBuildDetails {
const val MOD_ID = "{{ modid }}"
const val VERSION = "{{ version }}"
const val SNAPSHOT = {{ isSnapshot }}
const val GIT_COMMIT = "{{ gitCommit | default("Not Specified") }}"
const val BRANCH = "{{ branch | default("Not Specified") }}"
const val TIMESTAMP = "{{ timestamp }}"
fun smallCommitHash(): String {
return this.GIT_COMMIT.substring(0, 7)
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.CobblemonBuildDetails.smallCommitHash
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
import com.cobblemon.mod.common.api.Priority
@@ -17,7 +16,6 @@ import com.cobblemon.mod.common.api.data.DataProvider
import com.cobblemon.mod.common.api.drop.CommandDropEntry
import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.BATTLE_VICTORY
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.events.CobblemonEvents.EVOLUTION_COMPLETE
@@ -38,7 +36,6 @@ import com.cobblemon.mod.common.api.pokemon.experience.ExperienceGroups
import com.cobblemon.mod.common.api.pokemon.experience.StandardExperienceCalculator
import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.IntSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.helditem.HeldItemProvider
import com.cobblemon.mod.common.api.pokemon.stats.EvCalculator
@@ -49,8 +46,13 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningProspector
import com.cobblemon.mod.common.api.spawning.WorldSlice
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
import com.cobblemon.mod.common.api.spawning.context.AreaSpawningContext
import com.cobblemon.mod.common.api.spawning.context.calculators.AreaSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.AreaSpawningInput
import com.cobblemon.mod.common.api.spawning.prospecting.SpawningProspector
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
import com.cobblemon.mod.common.api.storage.adapter.conversions.ReforgedConversion
@@ -66,14 +68,24 @@ import com.cobblemon.mod.common.api.storage.player.PlayerDataStoreManager
import com.cobblemon.mod.common.api.storage.player.factory.JsonPlayerDataStoreFactory
import com.cobblemon.mod.common.api.storage.player.factory.MongoPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.command.argument.*
import com.cobblemon.mod.common.command.argument.DialogueArgumentType
import com.cobblemon.mod.common.command.argument.MoveArgumentType
import com.cobblemon.mod.common.command.argument.PartySlotArgumentType
import com.cobblemon.mod.common.command.argument.PokemonArgumentType
import com.cobblemon.mod.common.command.argument.PokemonPropertiesArgumentType
import com.cobblemon.mod.common.command.argument.PokemonStoreArgumentType
import com.cobblemon.mod.common.command.argument.SpawnBucketArgumentType
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.ServerTickHandler
@@ -102,6 +114,15 @@ import com.mongodb.ConnectionString
import com.mongodb.MongoClientSettings
import com.mongodb.client.MongoClient
import com.mongodb.client.MongoClients
import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.UUID
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
import net.minecraft.client.MinecraftClient
import net.minecraft.command.argument.serialize.ConstantArgumentSerializer
import net.minecraft.entity.data.TrackedDataHandlerRegistry
@@ -109,28 +130,15 @@ import net.minecraft.item.Items
import net.minecraft.item.NameTagItem
import net.minecraft.registry.RegistryKey
import net.minecraft.util.WorldSavePath
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.Logger
import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.util.*
import kotlin.collections.filterIsInstance
import kotlin.collections.forEach
import kotlin.collections.listOf
import kotlin.collections.set
import kotlin.math.roundToInt
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
object Cobblemon {
const val MODID = "cobblemon"
const val VERSION = "1.4.0"
const val CONFIG_PATH = "config/$MODID/main.json"
val LOGGER: Logger = LogManager.getLogger()
val LOGGER = LogManager.getLogger()
lateinit var implementation: CobblemonImplementation
@Deprecated("This field is now a config value", ReplaceWith("Cobblemon.config.captureCalculator"))
@@ -152,6 +160,7 @@ object Cobblemon {
var storage = PokemonStoreManager()
var molangData = NbtMoLangDataStoreFactory
lateinit var playerData: PlayerDataStoreManager
lateinit var starterConfig: StarterConfig
val dataProvider: DataProvider = CobblemonDataProvider
var permissionValidator: PermissionValidator by Delegates.observable(LaxPermissionValidator().also { it.initialize() }) { _, _, newValue -> newValue.initialize() }
var statProvider: StatProvider = CobblemonStatProvider
@@ -159,14 +168,6 @@ object Cobblemon {
fun preInitialize(implementation: CobblemonImplementation) {
this.implementation = implementation
this.LOGGER.info("Launching Cobblemon ${CobblemonBuildDetails.VERSION}${if(CobblemonBuildDetails.SNAPSHOT) "-SNAPSHOT" else ""} ")
if(CobblemonBuildDetails.SNAPSHOT) {
this.LOGGER.info(" - Git Commit: ${smallCommitHash()} (https://gitlab.com/cable-mc/cobblemon/-/commit/${CobblemonBuildDetails.GIT_COMMIT})")
this.LOGGER.info(" - Branch: ${CobblemonBuildDetails.BRANCH}")
this.LOGGER.info(" - Timestamp: ${CobblemonBuildDetails.TIMESTAMP}")
}
implementation.registerPermissionValidator()
implementation.registerSoundEvents()
implementation.registerBlocks()
@@ -229,9 +230,6 @@ object Cobblemon {
}
}
// Register the grow_tumblestone advancement
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe { AdvancementHandler.onTumbleStonePlaced(it) }
PlatformEvents.CHANGE_DIMENSION.subscribe {
it.player.party().forEach { pokemon -> pokemon.entity?.recallWithAnimation() }
}
@@ -241,16 +239,6 @@ object Cobblemon {
TrackedDataHandlerRegistry.register(PoseTypeDataSerializer)
TrackedDataHandlerRegistry.register(IdentifierDataSerializer)
// Lowest priority because this applies after luxury ball bonus as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(Priority.LOWEST) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
// Our Luxury ball spec is diff from official, but we will still assume these stack
if (event.pokemon.heldItemNoCopy().isIn(CobblemonItemTags.IS_FRIENDSHIP_BOOSTER)) {
increment += increment * 0.5F
}
event.newFriendship = event.pokemon.friendship + increment.roundToInt()
}
HeldItemProvider.register(CobblemonHeldItemManager, Priority.LOWEST)
}
@@ -265,7 +253,6 @@ object Cobblemon {
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
SpeciesFeatures.types["integer"] = IntSpeciesFeatureProvider::class.java
SpeciesFeatures.register(
DataKeys.CAN_BE_MILKED,
@@ -462,6 +449,27 @@ object Cobblemon {
this.saveConfig()
bestSpawner.loadConfig()
PokemonSpecies.observable.subscribe { starterConfig = this.loadStarterConfig() }
}
fun loadStarterConfig(): StarterConfig {
if (config.exportStarterConfig) {
val file = File("config/cobblemon/starters.json")
file.parentFile.mkdirs()
if (!file.exists()) {
val config = StarterConfig()
val pw = PrintWriter(file)
StarterConfig.GSON.toJson(config, pw)
pw.close()
return config
}
val reader = FileReader(file)
val config = StarterConfig.GSON.fromJson(reader, StarterConfig::class.java)
reader.close()
return config
} else {
return StarterConfig()
}
}
fun saveConfig() {
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.block.entity.FossilMultiblockEntity
import com.cobblemon.mod.common.block.entity.RestorationTankBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import com.cobblemon.mod.common.block.entity.*
import com.cobblemon.mod.common.block.entity.DisplayCaseBlockEntity
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.registry.Registries
@@ -46,18 +45,6 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.create(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN).build(null))
@JvmField
val GILDED_CHEST: BlockEntityType<GildedChestBlockEntity> = this.create("chest", BlockEntityType.Builder.create(::GildedChestBlockEntity,
CobblemonBlocks.GILDED_CHEST,
CobblemonBlocks.BLUE_GILDED_CHEST,
CobblemonBlocks.YELLOW_GILDED_CHEST,
CobblemonBlocks.PINK_GILDED_CHEST,
CobblemonBlocks.BLACK_GILDED_CHEST,
CobblemonBlocks.WHITE_GILDED_CHEST,
CobblemonBlocks.GREEN_GILDED_CHEST,
CobblemonBlocks.GIMMIGHOUL_CHEST
).build(null))
@JvmField
val FOSSIL_MULTIBLOCK: BlockEntityType<FossilMultiblockEntity> = this.create("fossil_multiblock",
BlockEntityType.Builder.create({ pos, state -> FossilMultiblockEntity(pos, state, FossilMultiblockBuilder(pos)) },
@@ -80,7 +67,8 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
)
@JvmField
val DISPLAY_CASE: BlockEntityType<DisplayCaseBlockEntity> = this.create("display_case",
BlockEntityType.Builder.create(::DisplayCaseBlockEntity, CobblemonBlocks.DISPLAY_CASE).build(null)
val DYNITE_ORE: BlockEntityType<DyniteOreBlockEntity> = this.create("dynite_ore",
BlockEntityType.Builder.create(::DyniteOreBlockEntity, CobblemonBlocks.DYNITE_ORE)
.build(null)
)
}
@@ -22,7 +22,6 @@ import com.cobblemon.mod.common.mixin.invoker.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.sign.CobblemonHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
@@ -72,8 +71,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val SUN_STONE_ORE = evolutionStoneOre("sun_stone_ore")
@JvmField
val TERRACOTTA_SUN_STONE_ORE = evolutionStoneOre("terracotta_sun_stone_ore")
@JvmField
val THUNDER_STONE_ORE = evolutionStoneOre("thunder_stone_ore")
@JvmField
val WATER_STONE_ORE = evolutionStoneOre("water_stone_ore")
@@ -99,6 +96,15 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val DEEPSLATE_WATER_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_water_stone_ore")
@JvmField
val DYNITE_ORE = this.create("dynite_ore", DyniteOreBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.BRIGHT_RED)
.strength(4.5f, 3f)
.requiresTool()
.sounds(BlockSoundGroup.METAL)
))
// Apricorns
@JvmField
val APRICORN_LOG = log("apricorn_log", arg2 = MapColor.BROWN)
@@ -154,13 +160,13 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
val YELLOW_APRICORN_SAPLING = this.create("yellow_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.YELLOW))
@JvmField
val MEDICINAL_LEEK = this.create("medicinal_leek", MedicinalLeekBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DULL_RED).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MEDICINAL_LEEK_SOUNDS)))
val MEDICINAL_LEEK = this.create("medicinal_leek", MedicinalLeekBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DULL_RED).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val ENERGY_ROOT = this.create("energy_root", EnergyRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DIRT_BROWN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.ENERGY_ROOT_SOUNDS)))
val ENERGY_ROOT = this.create("energy_root", EnergyRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DIRT_BROWN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.ROOTS)))
@JvmField
val BIG_ROOT = this.create("big_root", BigRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.BIG_ROOT_SOUNDS)))
val BIG_ROOT = this.create("big_root", BigRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.ROOTS)))
@JvmField
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).mapColor(MapColor.DARK_GREEN).burnable().noCollision().breakInstantly().sounds(CobblemonSounds.REVIVAL_HERB_SOUNDS)))
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).mapColor(MapColor.DARK_GREEN).burnable().noCollision().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@@ -194,7 +200,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
@@ -202,7 +207,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
@@ -210,7 +214,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@@ -229,99 +232,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val YELLOW_APRICORN = apricornBlock("yellow_apricorn", Apricorn.YELLOW)
@JvmField
val RELIC_COIN_POUCH = create(
"relic_coin_pouch",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f)
.nonOpaque(), true
)
)
@JvmField
val RELIC_COIN_SACK = create(
"relic_coin_sack",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f), false
))
@JvmField
val GILDED_CHEST = create(
"gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.RED
)
)
@JvmField
val BLUE_GILDED_CHEST = create(
"blue_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLUE
)
)
@JvmField
val BLACK_GILDED_CHEST = create(
"black_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLACK
)
)
@JvmField
val YELLOW_GILDED_CHEST = create(
"yellow_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.YELLOW
)
)
@JvmField
val WHITE_GILDED_CHEST = create(
"white_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.WHITE
)
)
@JvmField
val GREEN_GILDED_CHEST = create(
"green_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.GREEN
)
)
@JvmField
val PINK_GILDED_CHEST = create(
"pink_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.PINK
)
)
@JvmField
val GIMMIGHOUL_CHEST = create(
"gimmighoul_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.FAKE
)
)
@JvmField
val MONITOR = create(
"monitor",
@@ -354,7 +264,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
RestorationTankBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.GLASS)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.requiresTool()
.strength(5.0F, 6.0F)
@@ -389,29 +299,17 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
)
@JvmField
val DISPLAY_CASE = create(
"display_case",
DisplayCaseBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.DISPLAY_CASE_SOUNDS)
.nonOpaque()
.pistonBehavior(PistonBehavior.BLOCK)
.mapColor(MapColor.STONE_GRAY)
.strength(0.3f)
)
)
val RED_MINT = create("red_mint", MintBlock(MintType.RED, AbstractBlock.Settings.create().mapColor(MapColor.RED).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val RED_MINT = create("red_mint", MintBlock(MintType.RED, AbstractBlock.Settings.create().mapColor(MapColor.RED).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, AbstractBlock.Settings.create().mapColor(MapColor.BLUE).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, AbstractBlock.Settings.create().mapColor(MapColor.BLUE).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val CYAN_MINT = create("cyan_mint", MintBlock(MintType.CYAN, AbstractBlock.Settings.create().mapColor(MapColor.CYAN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val CYAN_MINT = create("cyan_mint", MintBlock(MintType.CYAN, AbstractBlock.Settings.create().mapColor(MapColor.CYAN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val PINK_MINT = create("pink_mint", MintBlock(MintType.PINK, AbstractBlock.Settings.create().mapColor(MapColor.PINK).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val PINK_MINT = create("pink_mint", MintBlock(MintType.PINK, AbstractBlock.Settings.create().mapColor(MapColor.PINK).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val GREEN_MINT = create("green_mint", MintBlock(MintType.GREEN, AbstractBlock.Settings.create().mapColor(MapColor.GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val GREEN_MINT = create("green_mint", MintBlock(MintType.GREEN, AbstractBlock.Settings.create().mapColor(MapColor.GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val WHITE_MINT = create("white_mint", MintBlock(MintType.WHITE, AbstractBlock.Settings.create().mapColor(MapColor.WHITE).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
val WHITE_MINT = create("white_mint", MintBlock(MintType.WHITE, AbstractBlock.Settings.create().mapColor(MapColor.WHITE).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val PASTURE = create(
@@ -428,7 +326,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
)
@JvmField
val VIVICHOKE_SEEDS = this.create("vivichoke_seeds", VivichokeBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.VIVICHOKE_SOUNDS)))
val VIVICHOKE_SEEDS = this.create("vivichoke_seeds", VivichokeBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val PEP_UP_FLOWER = this.create("pep_up_flower", FlowerBlock(StatusEffects.LEVITATION, 10, AbstractBlock.Settings.create().mapColor(MapColor.DARK_GREEN).noCollision().breakInstantly().sounds(BlockSoundGroup.GRASS).offset(AbstractBlock.OffsetType.XZ).pistonBehavior(PistonBehavior.DESTROY)))
@JvmField
@@ -552,7 +450,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
private fun berryBlock(name: String): BerryBlock {
val identifier = cobblemonResource("${name}_berry")
val block = this.create(identifier.path, BerryBlock(identifier, AbstractBlock.Settings.copy(Blocks.WHEAT).dynamicBounds().sounds(CobblemonSounds.BERRY_BUSH_SOUNDS).strength(0.2F)))
val block = this.create(identifier.path, BerryBlock(identifier, AbstractBlock.Settings.copy(Blocks.WHEAT).dynamicBounds().sounds(BlockSoundGroup.CROP).strength(0.2F)))
this.berries[identifier] = block
return block
}
@@ -48,9 +48,5 @@ object CobblemonCommands {
PokemonRestartCommand.register(dispatcher)
BedrockParticleCommand.register(dispatcher)
OpenDialogueCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
CobblemonInfoCommand.register(dispatcher)
}
}
@@ -11,7 +11,9 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.entity.boat.CobblemonBoatEntity
import com.cobblemon.mod.common.entity.boat.CobblemonChestBoatEntity
import com.cobblemon.mod.common.entity.fallingstar.FallingStarEntity
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.PlatformRegistry
@@ -75,6 +77,24 @@ object CobblemonEntities : PlatformRegistry<Registry<EntityType<*>>, RegistryKey
.build(GENERIC_BEDROCK_ENTITY_KEY.toString())
)
@JvmField
val FALLING_STAR_ENTITY_KEY = cobblemonResource("falling_star")
@JvmField
val FALLING_STAR_ENTITY: EntityType<FallingStarEntity> = this.create(
FALLING_STAR_ENTITY_KEY.path,
EntityType.Builder.create({ _, world -> FallingStarEntity(world) }, SpawnGroup.MISC)
.build(FALLING_STAR_ENTITY_KEY.toString())
)
@JvmField
val POKE_BOBBER_KEY = cobblemonResource("poke_bobber")
@JvmField
val POKE_BOBBER: EntityType<PokeRodFishingBobberEntity> = this.create(
POKE_BOBBER_KEY.path,
EntityType.Builder.create(::PokeRodFishingBobberEntity, SpawnGroup.MISC).setDimensions(0.5F, 0.5F).maxTrackingRange(10)
.build(POKE_BOBBER_KEY.toString())
)
fun registerAttributes(consumer: (EntityType<out LivingEntity>, DefaultAttributeContainer.Builder) -> Unit) {
consumer(POKEMON, PokemonEntity.createAttributes())
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.item.ability.AbilityChanger
import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.Natures
@@ -31,7 +30,6 @@ import com.cobblemon.mod.common.item.berry.StatusCuringBerryItem
import com.cobblemon.mod.common.item.berry.VolatileCuringBerryItem
import com.cobblemon.mod.common.item.interactive.*
import com.cobblemon.mod.common.item.interactive.PotionItem
import com.cobblemon.mod.common.item.interactive.ability.AbilityChangeItem
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
@@ -41,6 +39,14 @@ import net.minecraft.entity.LivingEntity
import net.minecraft.entity.effect.StatusEffectInstance
import net.minecraft.entity.effect.StatusEffects
import net.minecraft.item.*
import net.minecraft.item.BlockItem
import net.minecraft.item.FoodComponent
import net.minecraft.item.HangingSignItem
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import net.minecraft.item.SignItem
import net.minecraft.item.SmithingTemplateItem
import net.minecraft.item.StewItem
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
@@ -225,22 +231,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val APRICORN_SIGN = this.create("apricorn_sign", SignItem(Item.Settings().maxCount(16), CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", HangingSignItem(CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN, Item.Settings().maxCount(16)))
@JvmField
val GILDED_CHEST = this.create("gilded_chest", BlockItem(CobblemonBlocks.GILDED_CHEST, Item.Settings()))
@JvmField
val BLUE_GILDED_CHEST = this.create("blue_gilded_chest", BlockItem(CobblemonBlocks.BLUE_GILDED_CHEST, Item.Settings()))
@JvmField
val YELLOW_GILDED_CHEST = this.create("yellow_gilded_chest", BlockItem(CobblemonBlocks.YELLOW_GILDED_CHEST, Item.Settings()))
@JvmField
val PINK_GILDED_CHEST = this.create("pink_gilded_chest", BlockItem(CobblemonBlocks.PINK_GILDED_CHEST, Item.Settings()))
@JvmField
val BLACK_GILDED_CHEST = this.create("black_gilded_chest", BlockItem(CobblemonBlocks.BLACK_GILDED_CHEST, Item.Settings()))
@JvmField
val WHITE_GILDED_CHEST = this.create("white_gilded_chest", BlockItem(CobblemonBlocks.WHITE_GILDED_CHEST, Item.Settings()))
@JvmField
val GREEN_GILDED_CHEST = this.create("green_gilded_chest", BlockItem(CobblemonBlocks.GREEN_GILDED_CHEST, Item.Settings()))
@JvmField
val GIMMIGHOUL_CHEST = this.create("gimmighoul_chest", BlockItem(CobblemonBlocks.GIMMIGHOUL_CHEST, Item.Settings()))
@JvmField
val RESTORATION_TANK = blockItem("restoration_tank", CobblemonBlocks.RESTORATION_TANK)
@@ -254,8 +244,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
val PC = blockItem("pc", CobblemonBlocks.PC)
@JvmField
val PASTURE = blockItem("pasture", CobblemonBlocks.PASTURE)
@JvmField
val DISPLAY_CASE = blockItem("display_case", CobblemonBlocks.DISPLAY_CASE)
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@@ -283,8 +271,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField val RIBBON_SWEET = noSettingsItem("ribbon_sweet")
@JvmField val CHIPPED_POT = noSettingsItem("chipped_pot")
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val SWEET_APPLE = noSettingsItem("sweet_apple")
@JvmField val TART_APPLE = noSettingsItem("tart_apple")
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@@ -396,19 +382,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE))
@JvmField
val GENIUS_FEATHER = create("genius_feather", FeatherItem(Stats.SPECIAL_ATTACK))
@JvmField
val SWIFT_FEATHER = create("swift_feather", FeatherItem(Stats.SPEED))
@JvmField
val HEALTH_FEATHER = create("health_feather", FeatherItem(Stats.HP))
@JvmField
val RESIST_FEATHER = create("resist_feather", FeatherItem(Stats.DEFENCE))
@JvmField
val MUSCLE_FEATHER = create("muscle_feather", FeatherItem(Stats.ATTACK))
@JvmField
val CLEVER_FEATHER = create("clever_feather", FeatherItem(Stats.SPECIAL_DEFENCE))
@JvmField
val MEDICINAL_LEEK = heldItem("medicinal_leek", MedicinalLeekItem(CobblemonBlocks.MEDICINAL_LEEK, Item.Settings().food(FoodComponent.Builder().snack().hunger(1).saturationModifier(0.2f).build())), "leek")
val MEDICINAL_LEEK = create("medicinal_leek", MedicinalLeekItem(CobblemonBlocks.MEDICINAL_LEEK, Item.Settings().food(FoodComponent.Builder().snack().hunger(1).saturationModifier(0.2f).build())))
@JvmField
val ROASTED_LEEK = create("roasted_leek", Item(Item.Settings().food(FoodComponent.Builder().snack().hunger(3).saturationModifier(0.3f).build())))
@JvmField
@@ -558,11 +532,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true))
@JvmField
val ABILITY_CAPSULE = this.create("ability_capsule", AbilityChangeItem(AbilityChanger.COMMON_ABILITY))
@JvmField
val ABILITY_PATCH = this.create("ability_patch", AbilityChangeItem(AbilityChanger.HIDDEN_ABILITY))
/**
* Evolution Ores and Stones
*/
@@ -583,8 +552,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val SUN_STONE_ORE = blockItem("sun_stone_ore", CobblemonBlocks.SUN_STONE_ORE)
@JvmField
val TERRACOTTA_SUN_STONE_ORE = blockItem("terracotta_sun_stone_ore", CobblemonBlocks.TERRACOTTA_SUN_STONE_ORE)
@JvmField
val THUNDER_STONE_ORE = blockItem("thunder_stone_ore", CobblemonBlocks.THUNDER_STONE_ORE)
@JvmField
val WATER_STONE_ORE = blockItem("water_stone_ore", CobblemonBlocks.WATER_STONE_ORE)
@@ -613,6 +580,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val NETHER_FIRE_STONE_ORE = blockItem("nether_fire_stone_ore", CobblemonBlocks.NETHER_FIRE_STONE_ORE)
@JvmField
val DYNITE_ORE = blockItem("dynite_ore", CobblemonBlocks.DYNITE_ORE)
@JvmField
val DAWN_STONE = noSettingsItem("dawn_stone")
@JvmField
@@ -636,28 +606,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
// Held Items
@JvmField
val ABILITY_SHIELD = heldItem("ability_shield")
@JvmField
val ABSORB_BULB = heldItem("absorb_bulb")
@JvmField
val AIR_BALLOON = heldItem("air_balloon")
@JvmField
val ASSAULT_VEST = heldItem("assault_vest")
@JvmField
val BIG_ROOT = blockItem("big_root", CobblemonBlocks.BIG_ROOT)
@JvmField
val BINDING_BAND = heldItem("binding_band")
@JvmField
val BLACK_BELT = heldItem("black_belt")
@JvmField
val BLACK_GLASSES = heldItem("black_glasses")
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = heldItem("blunder_policy")
@JvmField
val CELL_BATTERY = heldItem("cell_battery")
@JvmField
val CHARCOAL = heldItem("charcoal_stick", remappedName = "charcoal")
@JvmField
val CHOICE_BAND = heldItem("choice_band")
@@ -668,64 +626,26 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val CLEANSE_TAG = heldItem("cleanse_tag")
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
val EJECT_BUTTON = heldItem("eject_button")
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
val EVERSTONE = heldItem("everstone")
@JvmField
val EVIOLITE = heldItem("eviolite")
@JvmField
val EXP_SHARE = heldItem("exp_share")
@JvmField
val EXPERT_BELT = heldItem("expert_belt")
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@JvmField
val FLAME_ORB = heldItem("flame_orb")
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
val FOCUS_BAND = heldItem("focus_band")
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
@JvmField
val GRIP_CLAW = heldItem("grip_claw")
@JvmField
val HARD_STONE = heldItem("hard_stone")
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = heldItem("iron_ball")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = heldItem("leftovers")
@JvmField
val LIFE_ORB = heldItem("life_orb")
@JvmField
val LIGHT_BALL = heldItem("light_ball")
@JvmField
val LIGHT_CLAY = heldItem("light_clay")
@JvmField
val LOADED_DICE = heldItem("loaded_dice")
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
@JvmField
val LUMINOUS_MOSS = heldItem("luminous_moss")
@JvmField
val MAGNET = heldItem("magnet")
@JvmField
val METRONOME = heldItem("metronome")
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MUSCLE_BAND = heldItem("muscle_band")
@@ -736,42 +656,14 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val POISON_BARB = heldItem("poison_barb")
@JvmField
val POWER_ANKLET = heldItem("power_anklet")
@JvmField
val POWER_BAND = heldItem("power_band")
@JvmField
val POWER_BELT = heldItem("power_belt")
@JvmField
val POWER_BRACER = heldItem("power_bracer")
@JvmField
val POWER_LENS = heldItem("power_lens")
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
val PUNCHING_GLOVE = heldItem("punching_glove")
@JvmField
val QUICK_CLAW = heldItem("quick_claw")
@JvmField
val RED_CARD = heldItem("red_card")
@JvmField
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROCKY_HELMET = heldItem("rocky_helmet")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SAFETY_GOGGLES = heldItem("safety_goggles")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
val SHELL_BELL = heldItem("shell_bell")
@JvmField
val SILK_SCARF = heldItem("silk_scarf")
@JvmField
val SILVER_POWDER = heldItem("silver_powder")
@@ -780,30 +672,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val SPELL_TAG = heldItem("spell_tag")
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
val STICKY_BARB = heldItem("sticky_barb")
@JvmField
val TERRAIN_EXTENDER = heldItem("terrain_extender")
@JvmField
val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = heldItem("weakness_policy")
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val WISE_GLASSES = heldItem("wise_glasses")
@JvmField
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 1F)
@JvmField
val MIRROR_HERB = compostableHeldItem("mirror_herb", null, 1F)
@@ -818,13 +690,29 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val QUICK_POWDER = heldItem("quick_powder")
@JvmField
val DAMP_ROCK = heldItem("damp_rock")
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val HEAT_ROCK = heldItem("heat_rock")
val EVERSTONE = heldItem("everstone")
@JvmField
val SMOOTH_ROCK = heldItem("smooth_rock")
val POWER_ANKLET = heldItem("power_anklet")
@JvmField
val ICY_ROCK = heldItem("icy_rock")
val POWER_BAND = heldItem("power_band")
@JvmField
val POWER_BELT = heldItem("power_belt")
@JvmField
val POWER_BRACER = heldItem("power_bracer")
@JvmField
val POWER_LENS = heldItem("power_lens")
@JvmField
val POWER_WEIGHT = heldItem("power_weight")
@JvmField
val FLAME_ORB = heldItem("flame_orb")
@JvmField
val LIFE_ORB = heldItem("life_orb")
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
// Mulch
@JvmField
@@ -850,19 +738,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val ARMOR_FOSSIL = noSettingsItem("armor_fossil")
@JvmField
val FOSSILIZED_BIRD = noSettingsItem("fossilized_bird")
val BIRD_FOSSIL = noSettingsItem("bird_fossil")
@JvmField
val CLAW_FOSSIL = noSettingsItem("claw_fossil")
@JvmField
val COVER_FOSSIL = noSettingsItem("cover_fossil")
@JvmField
val FOSSILIZED_DINO = noSettingsItem("fossilized_dino")
val DINO_FOSSIL = noSettingsItem("dino_fossil")
@JvmField
val DOME_FOSSIL = noSettingsItem("dome_fossil")
@JvmField
val FOSSILIZED_DRAKE = noSettingsItem("fossilized_drake")
val DRAKE_FOSSIL = noSettingsItem("drake_fossil")
@JvmField
val FOSSILIZED_FISH = noSettingsItem("fossilized_fish")
val FISH_FOSSIL = noSettingsItem("fish_fossil")
@JvmField
val HELIX_FOSSIL = noSettingsItem("helix_fossil")
@JvmField
@@ -938,53 +826,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
SmithingTemplateItem.of(CobblemonArmorTrims.AUTOMATON)
)
@JvmField
val POKEROD = pokerodItem("pokerod")
// Misc
@JvmField
val POKEMON_MODEL = this.create("pokemon_model", PokemonItem())
@JvmField
val RELIC_COIN = noSettingsItem("relic_coin")
@JvmField
val RELIC_COIN_POUCH = blockItem("relic_coin_pouch", CobblemonBlocks.RELIC_COIN_POUCH)
@JvmField
val RELIC_COIN_SACK = blockItem("relic_coin_sack", CobblemonBlocks.RELIC_COIN_SACK)
// Type Gems
@JvmField
val NORMAL_GEM = noSettingsItem("normal_gem")
@JvmField
val FIRE_GEM = noSettingsItem("fire_gem")
@JvmField
val WATER_GEM = noSettingsItem("water_gem")
@JvmField
val GRASS_GEM = noSettingsItem("grass_gem")
@JvmField
val ELECTRIC_GEM = noSettingsItem("electric_gem")
@JvmField
val ICE_GEM = noSettingsItem("ice_gem")
@JvmField
val FIGHTING_GEM = noSettingsItem("fighting_gem")
@JvmField
val POISON_GEM = noSettingsItem("poison_gem")
@JvmField
val GROUND_GEM = noSettingsItem("ground_gem")
@JvmField
val FLYING_GEM = noSettingsItem("flying_gem")
@JvmField
val PSYCHIC_GEM = noSettingsItem("psychic_gem")
@JvmField
val BUG_GEM = noSettingsItem("bug_gem")
@JvmField
val ROCK_GEM = noSettingsItem("rock_gem")
@JvmField
val GHOST_GEM = noSettingsItem("ghost_gem")
@JvmField
val DRAGON_GEM = noSettingsItem("dragon_gem")
@JvmField
val DARK_GEM = noSettingsItem("dark_gem")
@JvmField
val STEEL_GEM = noSettingsItem("steel_gem")
@JvmField
val FAIRY_GEM = noSettingsItem("fairy_gem")
private fun blockItem(name: String, block: Block): BlockItem = this.create(name, BlockItem(block, Item.Settings()))
@@ -1003,6 +850,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
private fun candyItem(name: String, calculator: CandyItem.Calculator): CandyItem = this.create(name, CandyItem(calculator))
private fun pokerodItem(name: String): PokerodItem {
var settings = Item.Settings()
val item = create(name, PokerodItem(settings))
return item
}
private fun heldItem(name: String, remappedName: String? = null): CobblemonItem = create(
name,
CobblemonItem(Item.Settings()).also {
@@ -1011,16 +864,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
}
}
)
private fun heldItem(name: String, item: Item, remappedName: String? = null) = create(
name = name,
entry = item.also {
if (remappedName != null) {
CobblemonHeldItemManager.registerRemap(it, remappedName)
CobblemonHeldItemManager.registerRemap(Items.BONE, "thickclub")
CobblemonHeldItemManager.registerRemap(Items.SNOWBALL, "snowball")
}
}
)
private fun compostable(item: Item, increaseLevelChance: Float) = Cobblemon.implementation.registerCompostable(item, increaseLevelChance)
@@ -82,12 +82,9 @@ import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPa
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.data.AbilityRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.BerryRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.GlobalSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.MovesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.PropertiesCompletionRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesFeatureAssignmentSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.StandardSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.UnlockReloadPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
@@ -251,7 +248,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(PokemonStateUpdatePacket.ID, PokemonStateUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TetheringUpdatePacket.ID, TetheringUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TradeableUpdatePacket.ID, TradeableUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(SpeciesFeatureUpdatePacket.ID, SpeciesFeatureUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(OriginalTrainerUpdatePacket.ID, OriginalTrainerUpdatePacket::decode, PokemonUpdatePacketHandler())
// Evolution start
@@ -318,9 +314,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(UnlockReloadPacket.ID, UnlockReloadPacket::decode, UnlockReloadPacketHandler)
this.createClientBound(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(SpeciesFeatureAssignmentSyncPacket.ID, SpeciesFeatureAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(NaturalMaterialRegistrySyncPacket.ID, NaturalMaterialRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(FossilRegistrySyncPacket.ID, FossilRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
@@ -16,7 +16,6 @@ import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.sound.BlockSoundGroup
import net.minecraft.sound.SoundEvent
import net.minecraft.sound.SoundEvents
object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Registry<SoundEvent>>, SoundEvent>() {
@@ -85,8 +84,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
val MEDICINE_PILLS_USE = this.create("medicine_pills.use")
@JvmField
val MEDICINE_SPRAY_USE = this.create("medicine_spray.use")
@JvmField
val MEDICINE_FEATHER_USE = this.create("medicine_feather.use")
@JvmField
val BERRY_HARVEST = this.create("berry.harvest")
@@ -99,36 +96,28 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
val MULCH_REMOVE = this.create("mulch.remove")
@JvmField
val FOSSIL_MACHINE_ACTIVATE = this.create("fossil_machine.activate")
val FOSSIL_MACHINE_ACTIVATE = this.create("fossilmachine.activate")
@JvmField
val FOSSIL_MACHINE_ACTIVE_LOOP = this.create("fossil_machine.active_loop")
val FOSSIL_MACHINE_ACTIVE_LOOP = this.create("fossilmachine.active_loop")
@JvmField
val FOSSIL_MACHINE_ASSEMBLE = this.create("fossil_machine.assemble")
val FOSSIL_MACHINE_ASSEMBLE = this.create("fossilmachine.assemble")
@JvmField
val FOSSIL_MACHINE_DNA_FULL = this.create("fossil_machine.dna_full")
val FOSSIL_MACHINE_DNA_FULL = this.create("fossilmachine.dna_full")
@JvmField
val FOSSIL_MACHINE_FINISHED = this.create("fossil_machine.finished")
val FOSSIL_MACHINE_FINISHED = this.create("fossilmachine.finished")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA = this.create("fossil_machine.insert_dna")
val FOSSIL_MACHINE_INSERT_DNA = this.create("fossilmachine.insert_dna")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA_SMALL = this.create("fossil_machine.insert_dna_small")
val FOSSIL_MACHINE_INSERT_DNA_SMALL = this.create("fossilmachine.insert_dna_small")
@JvmField
val FOSSIL_MACHINE_INSERT_FOSSIL = this.create("fossil_machine.insert_fossil")
val FOSSIL_MACHINE_INSERT_FOSSIL = this.create("fossilmachine.insert_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_FOSSIL = this.create("fossil_machine.retrieve_fossil")
val FOSSIL_MACHINE_RETRIEVE_FOSSIL = this.create("fossilmachine.retrieve_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_POKEMON = this.create("fossil_machine.retrieve_pokemon")
val FOSSIL_MACHINE_RETRIEVE_POKEMON = this.create("fossilmachine.retrieve_pokemon")
@JvmField
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossil_machine.unprotected")
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossilmachine.unprotected")
@JvmField
val COIN_POUCH_BREAK = this.create("coin_pouch.break")
@JvmField
val COIN_POUCH_HIT = this.create("coin_pouch.hit")
@JvmField
val COIN_POUCH_STEP = this.create("coin_pouch.step")
@JvmField
val COIN_POUCH_PLACE = this.create("coin_pouch.place")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
@@ -140,62 +129,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
@JvmField
val TUMBLESTONE_STEP = this.create("tumblestone.step")
@JvmField
val GIMMIGHOUL_GIVE_ITEM_SMALL = this.create("gimmighoul.give_item_small")
@JvmField
val GIMMIGHOUL_REVEAL = this.create("gimmighoul.reveal")
@JvmField
val BERRY_BUSH_BREAK = this.create("berry_bush.break")
@JvmField
val BERRY_BUSH_PLACE = this.create("berry_bush.place")
@JvmField
val BIG_ROOT_BREAK = this.create("big_root.break")
@JvmField
val ENERGY_ROOT_PLACE = this.create("energy_root.place")
@JvmField
val VIVICHOKE_BREAK = this.create("vivichoke.break")
@JvmField
val VIVICHOKE_PLACE = this.create("vivichoke.place")
@JvmField
val MINT_BREAK = this.create("mint.break")
@JvmField
val MINT_PLACE = this.create("mint.place")
@JvmField
val REVIVAL_HERB_BREAK = this.create("revival_herb.break")
@JvmField
val REVIVAL_HERB_PLACE = this.create("revival_herb.place")
@JvmField
val MEDICINAL_LEEK_BREAK = this.create("medicinal_leek.break")
@JvmField
val MEDICINAL_LEEK_PLACE = this.create("medicinal_leek.plant")
@JvmField
val GILDED_CHEST_OPEN = this.create("gilded_chest.open")
@JvmField
val GILDED_CHEST_CLOSE = this.create("gilded_chest.close")
@JvmField
val GILDED_CHEST_STEP = this.create("gilded_chest.step")
@JvmField
val GILDED_CHEST_HIT = this.create("gilded_chest.hit")
@JvmField
val GILDED_CHEST_BREAK = this.create("gilded_chest.break")
@JvmField
val GILDED_CHEST_PLACE = this.create("gilded_chest.place")
@JvmField
val COIN_POUCH_SOUNDS = BlockSoundGroup(1f, 1f,
COIN_POUCH_BREAK,
COIN_POUCH_STEP,
COIN_POUCH_PLACE,
COIN_POUCH_HIT,
COIN_POUCH_STEP
)
@JvmField
val IMPACT_NORMAL = this.create("impact.normal")
@JvmField
@@ -251,99 +184,5 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
TUMBLESTONE_STEP
)
@JvmField
val BERRY_BUSH_SOUNDS = BlockSoundGroup(1f, 1f,
BERRY_BUSH_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
BERRY_BUSH_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_STEP
)
@JvmField
val BIG_ROOT_SOUNDS = BlockSoundGroup(1f, 1f,
BIG_ROOT_BREAK,
SoundEvents.BLOCK_ROOTS_STEP,
SoundEvents.BLOCK_ROOTS_PLACE,
SoundEvents.BLOCK_ROOTS_HIT,
SoundEvents.BLOCK_ROOTS_FALL
)
@JvmField
val ENERGY_ROOT_SOUNDS = BlockSoundGroup(1f, 1f,
SoundEvents.BLOCK_ROOTS_BREAK,
SoundEvents.BLOCK_ROOTS_STEP,
ENERGY_ROOT_PLACE,
SoundEvents.BLOCK_ROOTS_HIT,
SoundEvents.BLOCK_ROOTS_FALL
)
@JvmField
val MEDICINAL_LEEK_SOUNDS = BlockSoundGroup(1f, 1f,
MEDICINAL_LEEK_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
MEDICINAL_LEEK_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val VIVICHOKE_SOUNDS = BlockSoundGroup(1f, 1f,
VIVICHOKE_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
VIVICHOKE_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val MINT_SOUNDS = BlockSoundGroup(1f, 1f,
MINT_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
MINT_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val REVIVAL_HERB_SOUNDS = BlockSoundGroup(1f, 1f,
REVIVAL_HERB_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
REVIVAL_HERB_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val GILDED_CHEST_SOUNDS = BlockSoundGroup(1f, 1f,
GILDED_CHEST_BREAK,
GILDED_CHEST_STEP,
GILDED_CHEST_PLACE,
GILDED_CHEST_HIT,
GILDED_CHEST_STEP
)
@JvmField
val DISPLAY_CASE_ADD_ITEM = this.create("display_case.add_item")
@JvmField
val DISPLAY_CASE_REMOVE_ITEM = this.create("display_case.remove_item")
@JvmField
val DISPLAY_CASE_BREAK = this.create("display_case.break")
@JvmField
val DISPLAY_CASE_HIT = this.create("display_case.hit")
@JvmField
val DISPLAY_CASE_PLACE = this.create("display_case.place")
@JvmField
val DISPLAY_CASE_STEP = this.create("display_case.step")
@JvmField
val DISPLAY_CASE_SOUNDS = BlockSoundGroup(1f, 1f,
DISPLAY_CASE_BREAK,
DISPLAY_CASE_STEP,
DISPLAY_CASE_PLACE,
DISPLAY_CASE_HIT,
DISPLAY_CASE_STEP
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.of(cobblemonResource(name)))
}
@@ -113,14 +113,6 @@ object CobblemonCriteria {
)
)
// Advancement criteria for [grow_tumblestone.json]
val PLANT_TUMBLESTONE = this.create(
SimpleCriterionTrigger(
cobblemonResource("plant_tumblestone"),
PlantTumblestoneCriterionCondition::class.java
)
)
private fun <T : Criterion<*>> create(criteria: T): T = Cobblemon.implementation.registerCriteria(criteria)
}
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.block.TumblestoneBlock
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
/**
* A criterion condition for when a tumblestone block is planted
* @param id The identifier of the criterion
* @param predicate The predicate for the criterion
*
* @author Aethen
* @since 02/28/2024
*/
class PlantTumblestoneCriterionCondition(id: Identifier, predicate: LootContextPredicate) :
SimpleCriterionCondition<PlantTumblestoneContext>(id, predicate) {
override fun toJson(json: JsonObject) {
// Add properties to json if needed. None needed for this criterion
}
override fun fromJson(json: JsonObject) {
// Parse properties from json if needed. None needed for this criterion
}
/**
* Checks if the tumblestone block can grow at the given position
* @param player The player that planted the tumblestone block
* @param context The context of the criterion
* @return True if the tumblestone block can grow at the given position, false otherwise
*/
override fun matches(player: ServerPlayerEntity, context: PlantTumblestoneContext): Boolean {
return context.tumbleStoneBlock.canGrow(context.pos, player.world)
}
}
/**
* The context of the [PlantTumblestoneCriterionCondition]
* @param pos The position of the tumblestone block
* @param tumbleStoneBlock The tumblestone block
*/
open class PlantTumblestoneContext(var pos: BlockPos, var tumbleStoneBlock: TumblestoneBlock)
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.abilities
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.DataKeys
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
@@ -22,7 +21,7 @@ import net.minecraft.nbt.NbtCompound
* @author Qu
* @since January 9th, 2022
*/
open class Ability internal constructor(var template: AbilityTemplate, forced: Boolean) {
open class Ability internal constructor(var template: AbilityTemplate, var forced: Boolean) {
val name: String
get() = template.name
@@ -35,26 +34,16 @@ open class Ability internal constructor(var template: AbilityTemplate, forced: B
/**
* This represents the last known index of this backing ability in the species data.
* @see [Pokemon.updateAbility].
*/
var forced: Boolean = forced
internal set
/**
* This represents the last known index of this backing ability in the species data.
*
* @see [Pokemon.updateAbility].
* If -1 the ability will attempt to find the correct index or reroll itself, this is done in order to be compatible with existing data
* The value can be mutated however this is not recommended by API users.
*/
var index: Int = -1
internal set
/**
* The last known priority of this ability in the species data.
*
* @see [Pokemon.updateAbility].
* The value can be mutated however this is not recommended by API users.
*/
var priority = Priority.LOWEST
internal set
open fun saveToNBT(nbt: NbtCompound): NbtCompound {
nbt.putString(DataKeys.POKEMON_ABILITY_NAME, name)
@@ -73,23 +62,19 @@ open class Ability internal constructor(var template: AbilityTemplate, forced: B
}
open fun loadFromNBT(nbt: NbtCompound): Ability {
this.template = Abilities.getOrException(nbt.getString(DataKeys.POKEMON_ABILITY_NAME))
this.forced = nbt.getBoolean(DataKeys.POKEMON_ABILITY_FORCED)
forced = nbt.getBoolean(DataKeys.POKEMON_ABILITY_FORCED)
if (nbt.contains(DataKeys.POKEMON_ABILITY_INDEX) && nbt.contains(DataKeys.POKEMON_ABILITY_PRIORITY)) {
this.index = nbt.getInt(DataKeys.POKEMON_ABILITY_INDEX)
this.priority = Priority.valueOf(nbt.getString(DataKeys.POKEMON_ABILITY_PRIORITY))
}
return this
}
open fun loadFromJSON(json: JsonObject): Ability {
this.template = Abilities.getOrException(json.get(DataKeys.POKEMON_ABILITY_NAME).asString)
this.forced = json.get(DataKeys.POKEMON_ABILITY_FORCED)?.asBoolean ?: false
forced = json.get(DataKeys.POKEMON_ABILITY_FORCED)?.asBoolean ?: false
if (json.has(DataKeys.POKEMON_ABILITY_INDEX) && json.has(DataKeys.POKEMON_ABILITY_PRIORITY)) {
this.index = json.get(DataKeys.POKEMON_ABILITY_INDEX).asInt
this.priority = Priority.valueOf(json.get(DataKeys.POKEMON_ABILITY_PRIORITY).asString)
}
return this
}
}
@@ -28,6 +28,7 @@ class AbilityTemplate(
*/
fun create(forced: Boolean = false) = builder(this, forced)
/**
* Returns the Ability and loads the given NBT Tag into it.
*
@@ -41,5 +42,4 @@ class AbilityTemplate(
* Ability extensions need to write and read their needed data from here.
*/
fun create(json: JsonObject) = create().loadFromJSON(json)
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.events.CobblemonEvents.LOOT_DROPPED
import com.cobblemon.mod.common.api.events.drops.LootDroppedEvent
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.entity.LivingEntity
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.server.world.ServerWorld
@@ -89,8 +88,6 @@ class DropTable {
amount: IntRange = this.amount
) {
val drops = getDrops(amount).toMutableList()
val heldItem = (entity as PokemonEntity).pokemon.heldItemNoCopy()
if (!heldItem.isEmpty) entity.dropItem(heldItem.item)
LOOT_DROPPED.postThen(
event = LootDroppedEvent(this, player, entity, drops),
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
@@ -33,7 +33,6 @@ import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEv
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionDisplayEvent
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionTestedEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.ExperienceCandyUseEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.HeldItemUpdatedEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.PokemonInteractionGUICreationEvent
import com.cobblemon.mod.common.api.events.starter.StarterChosenEvent
import com.cobblemon.mod.common.api.events.storage.ReleasePokemonEvent
@@ -67,8 +66,6 @@ object CobblemonEvents {
val EVOLUTION_COMPLETE = EventObservable<EvolutionCompleteEvent>()
@JvmField
val POKEMON_NICKNAMED = CancelableObservable<PokemonNicknamedEvent>()
@JvmField
val HELD_ITEM_UPDATED = CancelableObservable<HeldItemUpdatedEvent>()
@JvmField
val THROWN_POKEBALL_HIT = CancelableObservable<ThrownPokeballHitEvent>()
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon.interaction
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.entity.LivingEntity
import net.minecraft.item.ItemStack
/**
* Event published when a held item is being updated on a [Pokemon].
* Cancelling the event will prevent any action from being taken on
* the Pokémon.
*
* [newItem] differs from [originalStack] in that the former is a
* one-sized version of the original (Pokémon cannot hold stacks) and
* changing it in any way will not affect the original item held by
* the player.
*
* @author Whatsy, Hiroku
* @since November 13th, 2023
*/
data class HeldItemUpdatedEvent(
val cause: LivingEntity?,
val pokemon: Pokemon,
val originalStack: ItemStack,
val decrement: Boolean,
val oldItem: ItemStack,
val newItem: ItemStack
) : Cancelable()
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.item.ability
import com.cobblemon.mod.common.api.abilities.*
import com.cobblemon.mod.common.item.interactive.ability.AbilityTypeChanger
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.abilities.HiddenAbility
import com.cobblemon.mod.common.pokemon.abilities.HiddenAbilityType
/**
* Represents a change operation for a [Pokemon.ability].
* This is backed by the associated [PotentialAbility].
*
* @param T The type of [PotentialAbility].
*/
interface AbilityChanger<T : PotentialAbility> {
/**
* The [PotentialAbilityType] of type [T].
*/
val type: PotentialAbilityType<T>
/**
* Collects all the possible targets for the [type] and the given [pokemon].
*
* @param pokemon The [Pokemon] being queried.
* @return A set containing all their legal abilities associated with [type], can be empty.
*/
fun queryPossible(pokemon: Pokemon): Set<AbilityTemplate>
/**
* Attempts to update the ability of the given [pokemon].
*
* @param pokemon The [Pokemon] attempting to change an ability.
* @return If the operation was successful.
*/
fun performChange(pokemon: Pokemon): Boolean
/**
* Checks if the current [PotentialAbilityType] of a [Pokemon.ability] is possible to swap from with this.
*
* @param type The [PotentialAbilityType] or null if the ability is forced and/or illegal.
* @return If the operation can be performed.
*/
fun canChangeFrom(type: PotentialAbilityType<*>?): Boolean
companion object {
/**
* An implementation of [AbilityChanger] for [CommonAbility].
*
* While this can be used in custom data scenarios this functions most "game-like" if the Pokémon only has 2 common abilities.
*/
@JvmStatic
val COMMON_ABILITY: AbilityChanger<CommonAbility> = AbilityTypeChanger(CommonAbilityType) { other -> other == CommonAbilityType }
/**
* An implementation of [AbilityChanger] for [HiddenAbility].
*
* While this can be used in custom data scenarios this functions most "game-like" if the Pokémon only has 1 hidden ability.
*/
@JvmStatic
val HIDDEN_ABILITY: AbilityChanger<HiddenAbility> = AbilityTypeChanger(HiddenAbilityType) { other -> other == CommonAbilityType || other == HiddenAbilityType }
}
}
@@ -19,7 +19,6 @@ import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockView
import net.minecraft.world.World
/**
@@ -35,8 +34,8 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
itemStack: ItemStack?
) {
if (world is ServerWorld) {
val multiblockEntity = world.getBlockEntity(pos) as? MultiblockEntity
multiblockEntity?.multiblockBuilder?.validate(world)
val multiblockEntity = world.getBlockEntity(pos) as MultiblockEntity
multiblockEntity.multiblockBuilder?.validate(world)
}
super.onPlaced(world, pos, state, placer, itemStack)
}
@@ -52,8 +51,8 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
if(hand == Hand.OFF_HAND) {
return ActionResult.SUCCESS
}
val entity = world.getBlockEntity(pos) as MultiblockEntity?
if (entity?.multiblockStructure != null) {
val entity = world.getBlockEntity(pos) as MultiblockEntity
if (entity.multiblockStructure != null) {
return entity.multiblockStructure!!.onUse(state, world, pos, player, hand, hit)
}
return super.onUse(state, world, pos, player, hand, hit)
@@ -78,11 +77,6 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
return BlockRenderType.MODEL
}
override fun getPickStack(world: BlockView, pos: BlockPos, state: BlockState): ItemStack {
val blockEntity = world.getBlockEntity(pos) as? MultiblockEntity ?: return ItemStack.EMPTY
return if (blockEntity.multiblockStructure == null) super.getPickStack(world, pos, state) else ItemStack.EMPTY
}
abstract fun createMultiBlockEntity(pos: BlockPos, state: BlockState): FossilMultiblockEntity
}
@@ -205,8 +205,8 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("ancient_wing_ball", throwPower = 2.5f, ancient = true)
createDefault("ancient_jet_ball", throwPower = 2.5f, ancient = true)
createDefault("ancient_origin_ball", GuaranteedModifier(), ancient = true)
// Luxury ball effect, low priority as it must be triggered before soothe bell as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOW) { event ->
// Luxury ball effect
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOWEST) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 1F) {
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
@@ -13,14 +13,12 @@ import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.abilities.Ability
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.api.types.tera.TeraTypes
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.*
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
@@ -296,18 +294,6 @@ open class PokemonProperties {
)
fun apply(pokemon: Pokemon) {
// Custom properties check could be duplicated but can't assume 3rd party hasn't done anything type specific
this.customProperties.forEach { it.apply(pokemon) }
this.commonApply(pokemon)
}
fun apply(pokemonEntity: PokemonEntity) {
// Custom properties check could be duplicated but can't assume 3rd party hasn't done anything type specific
this.customProperties.forEach { it.apply(pokemonEntity) }
this.commonApply(pokemonEntity.pokemon)
}
private fun commonApply(pokemon: Pokemon) {
species?.let {
return@let try {
if (it == "random") {
@@ -327,8 +313,8 @@ open class PokemonProperties {
friendship?.let { pokemon.setFriendship(it) }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
ability?.let { this.createAbility(it, pokemon.form)?.let(pokemon::updateAbility) }
status?.let { Statuses.getStatus(it)?.let { status -> if (status is PersistentStatus) pokemon.applyStatus(status) } }
ability?.let { Abilities.getOrException(it).create(true).let { ability -> pokemon.ability = ability } }
status?.let { Statuses.getStatus(it)?.let { pokemon.applyStatus(it as PersistentStatus) } }
customProperties.forEach { it.apply(pokemon) }
ivs?.let { ivs ->
ivs.forEach { stat ->
@@ -340,7 +326,7 @@ open class PokemonProperties {
pokemon.setEV(stat.key, stat.value)
}
}
teraType?.let { TeraTypes.get(it.asIdentifierDefaultingNamespace())?.let { type -> pokemon.teraType = type } }
teraType?.let { ElementalTypes.get(it)?.let { type -> pokemon.teraType = type } }
dmaxLevel?.let { pokemon.dmaxLevel = it }
gmaxFactor?.let { pokemon.gmaxFactor = it }
tradeable?.let { pokemon.tradeable = it }
@@ -369,17 +355,69 @@ open class PokemonProperties {
pokemon.updateAspects()
}
fun apply(pokemonEntity: PokemonEntity) {
species?.let {
return@let try {
if (it == "random") {
PokemonSpecies.species.random()
} else {
PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace())
}
} catch (e: InvalidIdentifierException) {
null
}
}?.let { pokemonEntity.pokemon.species = it }
nickname?.let { pokemonEntity.pokemon.nickname = it }
form?.let { formID -> pokemonEntity.pokemon.species.forms.firstOrNull { it.formOnlyShowdownId().equals(formID, true) } }?.let { form -> pokemonEntity.pokemon.form = form }
level?.let { pokemonEntity.pokemon.level = it }
shiny?.let { pokemonEntity.pokemon.shiny = it }
gender?.let { pokemonEntity.pokemon.gender = it }
friendship?.let { pokemonEntity.pokemon.setFriendship(it) }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemonEntity.pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemonEntity.pokemon.nature = nature } }
ability?.let { Abilities.getOrException(it).create(true).let { ability -> pokemonEntity.pokemon.ability = ability } }
status?.let { Statuses.getStatus(it)?.let { pokemonEntity.pokemon.applyStatus(it as PersistentStatus) } }
customProperties.forEach { it.apply(pokemonEntity) }
ivs?.let { ivs ->
ivs.forEach { stat ->
pokemonEntity.pokemon.setIV(stat.key, stat.value)
}
}
evs?.let { evs ->
evs.forEach { stat ->
pokemonEntity.pokemon.setEV(stat.key, stat.value)
}
}
teraType?.let { ElementalTypes.get(it)?.let { type -> pokemonEntity.pokemon.teraType = type } }
dmaxLevel?.let { pokemonEntity.pokemon.dmaxLevel = it }
gmaxFactor?.let { pokemonEntity.pokemon.gmaxFactor = it }
tradeable?.let { pokemonEntity.pokemon.tradeable = it }
// If it has been explicitly set to NONE, clear the stored information, including the originalTrainer property
originalTrainerType?.let {
if (it == OriginalTrainerType.NONE) {
pokemonEntity.pokemon.removeOriginalTrainer()
originalTrainer = null
}
}
originalTrainer?.let { ot ->
val type = originalTrainerType ?: pokemonEntity.pokemon.originalTrainerType
when (type) {
OriginalTrainerType.PLAYER -> {
when (ot.length) {
in 3..16 -> server()?.userCache?.findByName(ot)?.get()?.id // OT is a Username
36 -> UUID.fromString(ot) // OT is a UUID
else -> null // OT is invalid
}?.let { uuid -> pokemonEntity.pokemon.setOriginalTrainer(uuid) }
}
OriginalTrainerType.NPC -> pokemonEntity.pokemon.setOriginalTrainer(ot)
else -> {}
}
pokemonEntity.pokemon.refreshOriginalTrainer()
}
pokemonEntity.pokemon.updateAspects()
}
fun matches(pokemon: Pokemon): Boolean {
// Custom properties check could be duplicated but can't assume 3rd party hasn't done anything type specific
return this.commonMatches(pokemon) && this.customProperties.none { !it.matches(pokemon) }
}
fun matches(pokemonEntity: PokemonEntity): Boolean {
// Custom properties check could be duplicated but can't assume 3rd party hasn't done anything type specific
return this.commonMatches(pokemonEntity.pokemon) && this.customProperties.none { !it.matches(pokemonEntity) }
}
private fun commonMatches(pokemon: Pokemon): Boolean {
level?.takeIf { it != pokemon.level }?.let { return false }
shiny?.takeIf { it != pokemon.shiny }?.let { return false }
gender?.takeIf { it != pokemon.gender }?.let { return false }
@@ -397,7 +435,7 @@ open class PokemonProperties {
return false
}
}
nickname?.takeIf { it.string != pokemon.nickname?.string }?.let { return false }
nickname?.takeIf { it != pokemon.nickname }?.let { return false }
form?.takeIf { !it.equals(pokemon.form.name, true) }?.let { return false }
friendship?.takeIf { it != pokemon.friendship }?.let { return false }
pokeball?.takeIf { it != pokemon.caughtBall.name.toString() }?.let { return false }
@@ -410,23 +448,59 @@ open class PokemonProperties {
evs?.forEach{ stat ->
if (stat.value != pokemon.evs[stat.key]) { return false }
}
teraType?.takeIf { it.asIdentifierDefaultingNamespace() != pokemon.teraType.id }?.let { return false }
teraType?.takeIf { it != pokemon.teraType.name }?.let { return false }
dmaxLevel?.takeIf { it != pokemon.dmaxLevel }?.let { return false }
gmaxFactor?.takeIf { it != pokemon.gmaxFactor }?.let { return false }
tradeable?.takeIf { it != pokemon.tradeable }?.let { return false }
originalTrainer?.takeIf { it != pokemon.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != pokemon.originalTrainerType }?.let{ return false }
return true
return customProperties.none { !it.matches(pokemon) }
}
fun matches(pokemonEntity: PokemonEntity): Boolean {
level?.takeIf { it != pokemonEntity.pokemon.level }?.let { return false }
shiny?.takeIf { it != ("shiny" in pokemonEntity.pokemon.aspects) }?.let { return false }
gender?.takeIf { it != pokemonEntity.pokemon.gender }?.let { return false }
species?.run {
try {
val species = if (this == "random") {
PokemonSpecies.species.random()
} else {
PokemonSpecies.getByIdentifier(this.asIdentifierDefaultingNamespace()) ?: return@run
}
if (pokemonEntity.pokemon.species != species) {
return false
}
} catch (e: InvalidIdentifierException) {}
}
nickname?.takeIf { it != pokemonEntity.pokemon.nickname }?.let { return false }
form?.takeIf { !it.equals(pokemonEntity.pokemon.form.name, true) }?.let { return false }
friendship?.takeIf { it != pokemonEntity.pokemon.friendship }?.let { return false }
pokeball?.takeIf { it != pokemonEntity.pokemon.caughtBall.name.toString() }?.let { return false }
nature?.takeIf { it != pokemonEntity.pokemon.nature.name.toString() }?.let { return false }
ability?.takeIf { it != pokemonEntity.pokemon.ability.name }?.let { return false }
status?.takeIf { it != pokemonEntity.pokemon.status?.status?.showdownName }?.let { return false }
ivs?.forEach{ stat ->
if (stat.value != pokemonEntity.pokemon.ivs[stat.key]) { return false }
}
evs?.forEach{ stat ->
if (stat.value != pokemonEntity.pokemon.evs[stat.key]) { return false }
}
teraType?.takeIf { it != pokemonEntity.pokemon.teraType.name }?.let { return false }
dmaxLevel?.takeIf { it != pokemonEntity.pokemon.dmaxLevel }?.let { return false }
gmaxFactor?.takeIf { it != pokemonEntity.pokemon.gmaxFactor }?.let { return false }
tradeable?.takeIf { it != pokemonEntity.pokemon.tradeable }?.let { return false }
originalTrainer?.takeIf { it != pokemonEntity.pokemon.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != pokemonEntity.pokemon.originalTrainerType }?.let{ return false }
return customProperties.none { !it.matches(pokemonEntity) }
}
// TODO Review the need for this, usage for us is in commands that deviate from the behavior established by multiple Pokémon query equivalent
fun isSubSetOf(properties: PokemonProperties): Boolean {
level?.takeIf { it != properties.level }?.let { return false }
shiny?.takeIf { it != ("shiny" in properties.aspects) }?.let { return false }
gender?.takeIf { it != properties.gender }?.let { return false }
species?.run {
try {
// TODO get context on this bit, it's highly unlikely two randoms would result in the same Pokémon, doesn't mean the prop is not equal?
val species = if (this == "random") {
PokemonSpecies.species.random()
} else {
@@ -435,9 +509,9 @@ open class PokemonProperties {
if (properties.species != species.toString()) {
return false
}
} catch (_: InvalidIdentifierException) {}
} catch (e: InvalidIdentifierException) {}
}
nickname?.takeIf { it.string != properties.nickname?.string }?.let { return false }
nickname?.takeIf { it != properties.nickname }?.let { return false }
form?.takeIf { !it.equals(properties.form, true) }?.let { return false }
friendship?.takeIf { it != properties.friendship }?.let { return false }
pokeball?.takeIf { it != properties.pokeball }?.let { return false }
@@ -477,18 +551,20 @@ open class PokemonProperties {
// TEST YOUR LUCK!
fun roll(pokemon: Pokemon) {
val baseTypes = pokemon.form.types.toList()
val baseTypes = pokemon.species.types.toList()
if (this.shiny == null) pokemon.shiny = Cobblemon.config.shinyRate.checkRate()
if (this.teraType == null) pokemon.teraType =
if (Cobblemon.config.teraTypeRate.checkRate()) TeraTypes.random(true)
else TeraTypes.forElementalType(baseTypes.random())
if (Cobblemon.config.teraTypeRate.checkRate()) ElementalTypes.all().filter { !baseTypes.contains(it) }.random()
else baseTypes.random()
}
// If the config value is at least 1, then do 1/x and use that as the property chance
private fun Float.checkRate(): Boolean = this >= 1 && (Random.Default.nextFloat() < 1 / this)
fun createEntity(world: World): PokemonEntity {
return PokemonEntity(world, create())
}
// TODO Codecs at some point
fun saveToNBT(): NbtCompound {
val nbt = NbtCompound()
originalString.let { nbt.putString(DataKeys.POKEMON_PROPERTIES_ORIGINAL_TEXT, it) }
@@ -517,7 +593,6 @@ open class PokemonProperties {
return nbt
}
// TODO Codecs at some point
fun loadFromNBT(tag: NbtCompound): PokemonProperties {
originalString = tag.getString(DataKeys.POKEMON_PROPERTIES_ORIGINAL_TEXT)
level = if (tag.contains(DataKeys.POKEMON_LEVEL)) tag.getInt(DataKeys.POKEMON_LEVEL) else null
@@ -546,7 +621,6 @@ open class PokemonProperties {
return this
}
// TODO Codecs at some point
fun saveToJSON(): JsonObject {
val json = JsonObject()
originalString.let { json.addProperty(DataKeys.POKEMON_PROPERTIES_ORIGINAL_TEXT, it) }
@@ -576,7 +650,6 @@ open class PokemonProperties {
return json
}
// TODO Codecs at some point
fun loadFromJSON(json: JsonObject): PokemonProperties {
originalString = json.get(DataKeys.POKEMON_PROPERTIES_ORIGINAL_TEXT)?.asString ?: ""
level = json.get(DataKeys.POKEMON_LEVEL)?.asInt
@@ -654,21 +727,4 @@ open class PokemonProperties {
fun copy(): PokemonProperties {
return PokemonProperties().loadFromJSON(saveToJSON())
}
// If the config value is at least 1, then do 1/x and use that as the property chance
private fun Float.checkRate(): Boolean = this >= 1 && (Random.Default.nextFloat() < 1 / this)
/**
* Attempts to find an ability by ID and resolve if it should be forced or if it's legal for the given form.
*
* @param id The literal ID of the [Ability] being mapped.
* @param form The [FormData] whose [FormData.abilities] is queried for legality.
* @return The [Ability] with the [Ability.forced] state necessary for the given [form].
*/
private fun createAbility(id: String, form: FormData): Ability? {
val ability = Abilities.get(id) ?: return null
val potentialAbility = form.abilities.firstOrNull { potential -> potential.template == ability } ?: return ability.create(true)
return potentialAbility.template.create(false)
}
}
@@ -34,10 +34,4 @@ interface PassiveEvolution : Evolution {
return false
}
/**
* If the evolution will disappear once the conditions are no longer met.
*/
val permanent: Boolean
}
@@ -11,12 +11,10 @@ package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.SummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.substitute
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
/**
* A [SpeciesFeatureProvider] which is a string value selected from a fixed list of choices. Parameters exist
@@ -26,46 +24,15 @@ import net.minecraft.network.PacketByteBuf
* @since November 30th, 2022
*/
open class ChoiceSpeciesFeatureProvider(
override var keys: List<String>,
override val keys: List<String>,
var default: String? = null,
var choices: List<String> = listOf(),
var isAspect: Boolean = true,
var aspectFormat: String = "{{choice}}"
) : SynchronizedSpeciesFeatureProvider<StringSpeciesFeature>, CustomPokemonPropertyType<StringSpeciesFeature>, AspectProvider {
override var needsKey = true
override var visible = false
) : SpeciesFeatureProvider<StringSpeciesFeature>, CustomPokemonPropertyType<StringSpeciesFeature>, AspectProvider {
override val needsKey = true
fun getAspect(feature: StringSpeciesFeature) = aspectFormat.substitute("choice", feature.value)
override fun encode(buffer: PacketByteBuf) {
buffer.writeCollection(keys) { _, value -> buffer.writeString(value) }
buffer.writeNullable(default) { _, value -> buffer.writeString(value) }
buffer.writeCollection(choices) { _, value -> buffer.writeString(value) }
buffer.writeBoolean(isAspect)
buffer.writeString(aspectFormat)
buffer.writeBoolean(needsKey)
}
override fun decode(buffer: PacketByteBuf) {
keys = buffer.readList { buffer.readString() }
default = buffer.readNullable { buffer.readString() }
choices = buffer.readList { buffer.readString() }
isAspect = buffer.readBoolean()
aspectFormat = buffer.readString()
needsKey = buffer.readBoolean()
}
override fun getRenderer(pokemon: Pokemon): SummarySpeciesFeatureRenderer<StringSpeciesFeature>? {
return null
}
override fun invoke(buffer: PacketByteBuf, name: String): StringSpeciesFeature? {
return if (name in keys) {
StringSpeciesFeature(name, "").also { it.decode(buffer) }
} else {
null
}
}
fun getAllAspects(): MutableList<String> {
val aspects = choices.toMutableList()
choices.forEach {
@@ -78,10 +45,10 @@ open class ChoiceSpeciesFeatureProvider(
internal constructor(): this(emptyList())
override fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): StringSpeciesFeature? {
val existing = get(pokemon)
val existing = pokemon.getFeature<StringSpeciesFeature>(keys.first())
return if (existing != null && existing.value in choices) {
existing
} else {
@@ -121,7 +88,7 @@ open class ChoiceSpeciesFeatureProvider(
override fun provide(pokemon: Pokemon): Set<String> {
return if (isAspect) {
get(pokemon)?.let { setOf(getAspect(it)) } ?: emptySet()
pokemon.getFeature<StringSpeciesFeature>(keys.first())?.let { setOf(getAspect(it)) } ?: emptySet()
} else {
emptySet()
}
@@ -12,12 +12,10 @@ import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.SummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import kotlin.random.Random
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
/**
* A simple [SpeciesFeature] that is a true/false flag value. It implements [CustomPokemonProperty] for use in
@@ -28,7 +26,7 @@ import net.minecraft.network.PacketByteBuf
* @author Hiroku
* @since May 13th, 2022
*/
open class FlagSpeciesFeature(override val name: String) : SynchronizedSpeciesFeature, CustomPokemonProperty {
open class FlagSpeciesFeature(override val name: String) : SpeciesFeature, CustomPokemonProperty {
constructor(name: String, enabled: Boolean): this(name) {
this.enabled = enabled
}
@@ -55,14 +53,6 @@ open class FlagSpeciesFeature(override val name: String) : SynchronizedSpeciesFe
return this
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeBoolean(enabled)
}
override fun decode(buffer: PacketByteBuf) {
enabled = buffer.readBoolean()
}
override fun asString() = "$name=$enabled"
override fun apply(pokemon: Pokemon) {
@@ -81,37 +71,11 @@ open class FlagSpeciesFeature(override val name: String) : SynchronizedSpeciesFe
override fun matches(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(name)?.enabled == enabled
}
class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpeciesFeature>, CustomPokemonPropertyType<FlagSpeciesFeature>, AspectProvider {
override var keys: List<String> = emptyList()
// Uses get() = true because that way there's no backing field. It MUST be true, this way no JSON trickery will overwrite it
class FlagSpeciesFeatureProvider : SpeciesFeatureProvider<FlagSpeciesFeature>, CustomPokemonPropertyType<FlagSpeciesFeature>, AspectProvider {
override val keys: List<String>
override val needsKey get() = true
var default: String? = null
var isAspect = true
override var visible: Boolean = false
override fun invoke(buffer: PacketByteBuf, name: String): FlagSpeciesFeature? {
return if (name in keys) {
FlagSpeciesFeature(name).also { it.decode(buffer) }
} else {
null
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeCollection(keys) { _, value -> buffer.writeString(value) }
buffer.writeNullable(default) { _, value -> buffer.writeString(value) }
buffer.writeBoolean(isAspect)
}
override fun decode(buffer: PacketByteBuf) {
keys = buffer.readList { it.readString() }
default = buffer.readNullable { it.readString() }
isAspect = buffer.readBoolean()
}
override fun getRenderer(pokemon: Pokemon): SummarySpeciesFeatureRenderer<FlagSpeciesFeature>? {
return null
}
val isAspect = true
override fun examples() = setOf("true", "false")
@@ -130,10 +94,8 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
constructor(vararg keys: String) : this(keys.toList())
override fun get(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): FlagSpeciesFeature? {
return get(pokemon)
return pokemon.getFeature(keys.first())
?: when (default) {
"random" -> FlagSpeciesFeature(keys.first(), Random.Default.nextBoolean())
in setOf("true", "false") -> FlagSpeciesFeature(keys.first(), default.toBoolean())
@@ -8,17 +8,13 @@
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.GlobalSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.SpeciesFeatureProviderAdapter
import com.cobblemon.mod.common.util.adapters.Vec3dAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
@@ -28,7 +24,6 @@ import net.minecraft.nbt.NbtCompound
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* A registry very similar to [SpeciesFeatures] but the [SpeciesFeatureProvider] contained within it
@@ -47,15 +42,11 @@ object GlobalSpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(SpeciesFeatureProvider::class.java, SpeciesFeatureProviderAdapter)
.registerTypeAdapter(Vec3d::class.java, Vec3dAdapter)
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.create()
override val typeToken: TypeToken<SpeciesFeatureProvider<*>> = TypeToken.get(SpeciesFeatureProvider::class.java)
override val resourcePath: String = "global_species_features"
override fun sync(player: ServerPlayerEntity) {
player.sendPacket(GlobalSpeciesFeatureSyncPacket(codeFeatures + resourceFeatures))
}
override fun sync(player: ServerPlayerEntity) {}
override fun reload(data: Map<Identifier, SpeciesFeatureProvider<*>>) {
resourceFeatures.keys.toList().forEach(this::unregister)
@@ -68,10 +59,6 @@ object GlobalSpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
fun getFeatures() = (resourceFeatures.keys + codeFeatures.keys).mapNotNull(this::getFeature)
fun loadOnClient(entries: Collection<Map.Entry<String, SpeciesFeatureProvider<*>>>) {
codeFeatures.putAll(entries.map { it.toPair() })
}
private fun register(name: String, provider: SpeciesFeatureProvider<*>, isCoded: Boolean) {
val mapping = if (isCoded) codeFeatures else resourceFeatures
if (provider is AspectProvider) {
@@ -1,181 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.BarSummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.SummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.JsonObject
import com.google.gson.annotations.SerializedName
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* A species feature value that's just an integer. Complex stuff.
* @author Hiroku
*/
class IntSpeciesFeature(override var name: String) : SynchronizedSpeciesFeature, CustomPokemonProperty {
var value = 0
constructor(): this("")
constructor(name: String, value: Int): this(name) {
this.value = value
}
override fun saveToNBT(pokemonNBT: NbtCompound): NbtCompound {
pokemonNBT.putInt(name, value)
return pokemonNBT
}
override fun loadFromNBT(pokemonNBT: NbtCompound): SynchronizedSpeciesFeature {
value = pokemonNBT.getInt(name)
return this
}
override fun saveToJSON(pokemonJSON: JsonObject): JsonObject {
pokemonJSON.addProperty(name, value)
return pokemonJSON
}
override fun loadFromJSON(pokemonJSON: JsonObject): SpeciesFeature {
value = pokemonJSON.get(name).asInt
return this
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeInt(value)
}
override fun decode(buffer: PacketByteBuf) {
value = buffer.readInt()
}
override fun asString() = "$name=$value"
override fun apply(pokemon: Pokemon) {
val featureProvider = SpeciesFeatures.getFeature(name) ?: return
if (featureProvider in SpeciesFeatures.getFeaturesFor(pokemon.species)) {
val existingFeature = pokemon.getFeature<IntSpeciesFeature>(name)
if (existingFeature != null) {
existingFeature.value = value
} else {
pokemon.features.add(IntSpeciesFeature(name, value))
}
pokemon.updateAspects()
}
}
override fun matches(pokemon: Pokemon) = pokemon.getFeature<IntSpeciesFeature>(name)?.value == value
}
class IntSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<IntSpeciesFeature>, CustomPokemonPropertyType<IntSpeciesFeature> {
class DisplayData : Encodable, Decodable {
var name: String = ""
@SerializedName(value = "colour" /* fuck you we use real english */, alternate = ["color"])
var colour = Vec3d(255.0, 255.0, 255.0)
var underlay: Identifier? = null
var overlay: Identifier? = null
override fun decode(buffer: PacketByteBuf) {
name = buffer.readString()
colour = Vec3d(buffer.readDouble(), buffer.readDouble(), buffer.readDouble())
underlay = buffer.readNullable { buffer.readIdentifier() }
overlay = buffer.readNullable { buffer.readIdentifier() }
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeString(name)
buffer.writeDouble(colour.x)
buffer.writeDouble(colour.y)
buffer.writeDouble(colour.z)
buffer.writeNullable(underlay) { _, value -> buffer.writeIdentifier(value) }
buffer.writeNullable(overlay) { _, value -> buffer.writeIdentifier(value) }
}
}
override var keys = listOf<String>()
// Uses get() = true because that way there's no backing field. It MUST be true, this way no JSON trickery will overwrite it
override val needsKey get() = true
override var visible = false
var default: Int? = null
var min = 0
var max = 100
var display: DisplayData? = null
override fun fromString(value: String?) = value?.toIntOrNull()?.takeIf { it in min..max }?.let { IntSpeciesFeature(keys.first(), it) }
override fun examples() = emptyList<String>()
override fun invoke(buffer: PacketByteBuf, name: String): IntSpeciesFeature? {
return if (name in keys) {
IntSpeciesFeature(name, buffer.readInt())
} else {
null
}
}
override fun invoke(pokemon: Pokemon): IntSpeciesFeature? {
return get(pokemon) ?: default?.let { IntSpeciesFeature(keys.first(), it) }
}
override fun invoke(nbt: NbtCompound): IntSpeciesFeature? {
return if (nbt.contains(keys.first())) {
IntSpeciesFeature(keys.first(), nbt.getInt(keys.first()))
} else {
null
}
}
override fun invoke(json: JsonObject): IntSpeciesFeature? {
return if (json.has(keys.first())) {
IntSpeciesFeature(keys.first(), json.get(keys.first()).asInt)
} else {
null
}
}
override fun get(pokemon: Pokemon) = pokemon.features.filterIsInstance<IntSpeciesFeature>().find { it.name in keys }
override fun encode(buffer: PacketByteBuf) {
buffer.writeCollection(keys) { _, value -> buffer.writeString(value) }
buffer.writeNullable(default) { _, value -> buffer.writeInt(value) }
buffer.writeInt(min)
buffer.writeInt(max)
buffer.writeNullable(display) { _, value -> value.encode(buffer) }
}
override fun decode(buffer: PacketByteBuf) {
keys = buffer.readList { buffer.readString() }
default = buffer.readNullable { buffer.readInt() }
min = buffer.readInt()
max = buffer.readInt()
display = buffer.readNullable { DisplayData().also { it.decode(buffer) } }
}
override fun getRenderer(pokemon: Pokemon): SummarySpeciesFeatureRenderer<IntSpeciesFeature>? {
return display?.let {
BarSummarySpeciesFeatureRenderer(
name = keys.first(),
displayName = it.name.asTranslated(),
min = min,
max = max,
colour = it.colour,
underlay = it.underlay ?: cobblemonResource("textures/gui/summary/summary_stats_other_bar.png"),
overlay = it.overlay ?: cobblemonResource("textures/gui/summary/summary_stats_generic_overlay.png"),
pokemon = pokemon
)
}
}
}
@@ -8,13 +8,10 @@
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.SpeciesFeatureAssignmentSyncPacket
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
@@ -41,24 +38,17 @@ object SpeciesFeatureAssignments : JsonDataRegistry<SpeciesFeatureAssignment> {
override val typeToken = TypeToken.get(SpeciesFeatureAssignment::class.java)
override val resourcePath = "species_feature_assignments"
private val assignments = mutableMapOf<Identifier, MutableSet<String>>()
private val assignments = mutableMapOf<String, MutableSet<String>>()
override fun sync(player: ServerPlayerEntity) {
player.sendPacket(SpeciesFeatureAssignmentSyncPacket(assignments))
}
override fun sync(player: ServerPlayerEntity) {}
override fun reload(data: Map<Identifier, SpeciesFeatureAssignment>) {
data.values.forEach {
it.pokemon.forEach { pokemon ->
assignments.getOrPut(pokemon.asIdentifierDefaultingNamespace()) { mutableSetOf() }.addAll(it.features)
assignments.getOrPut(pokemon) { mutableSetOf() }.addAll(it.features)
}
}
this.observable.emit(this)
}
fun loadOnClient(data: Map<Identifier, MutableSet<String>>) {
this.assignments.clear()
this.assignments.putAll(data)
}
fun getFeatures(species: Species) = assignments[species.resourceIdentifier] ?: emptySet()
fun getFeatures(species: Species) = assignments[species.showdownId()] ?: emptySet()
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
/**
* A provider of [SpeciesFeature]s. These must be registered via [SpeciesFeatures] either programmatically or
@@ -8,17 +8,13 @@
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.aspect.AspectProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.StandardSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.SpeciesFeatureProviderAdapter
import com.cobblemon.mod.common.util.adapters.Vec3dAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
@@ -26,7 +22,6 @@ import com.google.gson.reflect.TypeToken
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* A registry for [SpeciesFeatureProvider]s. This is the backbone of species-specific data such as
@@ -53,15 +48,11 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(SpeciesFeatureProvider::class.java, SpeciesFeatureProviderAdapter)
.registerTypeAdapter(Vec3d::class.java, Vec3dAdapter)
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.create()
override val typeToken: TypeToken<SpeciesFeatureProvider<*>> = TypeToken.get(SpeciesFeatureProvider::class.java)
override val resourcePath: String = "species_features"
override fun sync(player: ServerPlayerEntity) {
player.sendPacket(StandardSpeciesFeatureSyncPacket(codeFeatures + resourceFeatures))
}
override fun sync(player: ServerPlayerEntity) {}
override fun reload(data: Map<Identifier, SpeciesFeatureProvider<*>>) {
resourceFeatures.keys.toList().forEach(this::unregister)
@@ -71,9 +62,6 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
fun getCodeFeature(name: String) = resourceFeatures[name]
fun getResourceFeature(name: String) = codeFeatures[name]
fun getFeature(name: String) = getCodeFeature(name) ?: getResourceFeature(name)
fun loadOnClient(entries: Collection<Map.Entry<String, SpeciesFeatureProvider<*>>>) {
codeFeatures.putAll(entries.map { it.toPair() })
}
fun getFeatures() = (resourceFeatures.keys + codeFeatures.keys).mapNotNull(this::getFeature)
fun getFeaturesFor(species: Species): List<SpeciesFeatureProvider<*>> {
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
/**
* A species feature value that is a string value.
@@ -23,7 +22,7 @@ import net.minecraft.network.PacketByteBuf
class StringSpeciesFeature(
override val name: String,
var value: String
) : SynchronizedSpeciesFeature, CustomPokemonProperty {
) : SpeciesFeature, CustomPokemonProperty {
override fun saveToNBT(pokemonNBT: NbtCompound): NbtCompound {
pokemonNBT.putString(name, value)
return pokemonNBT
@@ -44,14 +43,6 @@ class StringSpeciesFeature(
return this
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeString(value)
}
override fun decode(buffer: PacketByteBuf) {
value = buffer.readString()
}
override fun asString() = "$name=$value"
override fun apply(pokemon: Pokemon) {
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
/**
* A species feature that can be synchronized to the client. These must be managed by a [SynchronizedSpeciesFeatureProvider].
*
* @author Hiroku
* @since November 13th, 2023
*/
interface SynchronizedSpeciesFeature : SpeciesFeature, Encodable, Decodable
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon.feature
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.SummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.network.PacketByteBuf
/**
* A species feature provider that will be synchronized to the client. For it to be renderable in the summary
* screen of a Pokémon it must also provide a [SummarySpeciesFeatureRenderer] in [getRenderer]. Note that you
* really don't want to initialize a renderer outside of that function call because if the server ever initializes
* it then you're going to get crashes on dedicated servers (this is a bad thing).
*
* @author Hiroku
* @since November 13th, 2023
*/
interface SynchronizedSpeciesFeatureProvider<T : SynchronizedSpeciesFeature> : SpeciesFeatureProvider<T>, Encodable, Decodable {
var visible: Boolean
operator fun invoke(buffer: PacketByteBuf, name: String): T?
/** Gets the feature from this Pokémon, if it has been created yet. */
fun get(pokemon: Pokemon): T?
/** Only run this from the client. */
fun getRenderer(pokemon: Pokemon): SummarySpeciesFeatureRenderer<T>?
}
@@ -20,6 +20,7 @@ import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.network.PacketByteBuf
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* Effect details for the actual particles of a particle effect.
@@ -28,7 +29,7 @@ import net.minecraft.util.Identifier
* @since January 4th, 2023
*/
class BedrockParticle(
var texture: Identifier = Identifier("minecraft:textures/particles/bubble.png"),
var texture: Identifier = Identifier("minecraft:textures/particle/bubble.png"),
var material: ParticleMaterial = ParticleMaterial.ALPHA,
var uvMode: ParticleUVMode = StaticParticleUVMode(),
var sizeX: Expression = NumberExpression(0.15),
@@ -43,106 +44,48 @@ class BedrockParticle(
var cameraMode: ParticleCameraMode = RotateXYZCameraMode(),
var tinting: ParticleTinting = ExpressionParticleTinting(),
var collision: ParticleCollision = ParticleCollision(),
var environmentLighting: Boolean = false,
var creationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var expirationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var timeline: EventTriggerTimeline = EventTriggerTimeline(mutableMapOf())
var environmentLighting: Boolean = false
) {
class ExpressionSet(
val sizeX: Expression,
val sizeY: Expression,
val maxAge: Expression,
val killExpression: Expression,
val updateExpressions: MutableList<Expression>,
val renderExpressions: MutableList<Expression>
)
/*
"creation_event": "event_sendspark",
"expiration_event": ["event_spark", "event_afterspark", "event_capturestar"],
"timeline": {
"21.00": "event_spark"
}
*/
class EventSet(
val creationEvents: MutableList<SimpleEventTrigger>,
val expirationEvents: MutableList<SimpleEventTrigger>,
val timeline: EventTriggerTimeline
)
// kill plane maybe
companion object {
val EXPRESSION_SET_CODEC = RecordCodecBuilder.create<ExpressionSet> { instance ->
instance.group(
EXPRESSION_CODEC.fieldOf("sizeX").forGetter { it.sizeX },
EXPRESSION_CODEC.fieldOf("sizeY").forGetter { it.sizeY },
EXPRESSION_CODEC.fieldOf("maxAge").forGetter { it.maxAge },
EXPRESSION_CODEC.fieldOf("killExpression").forGetter { it.killExpression },
ListCodec(EXPRESSION_CODEC).fieldOf("updateExpressions").forGetter { it.updateExpressions },
ListCodec(EXPRESSION_CODEC).fieldOf("renderExpressions").forGetter { it.renderExpressions }
).apply(instance, ::ExpressionSet)
}
val EVENT_SET_CODEC = RecordCodecBuilder.create<EventSet> { instance ->
instance.group(
ListCodec(SimpleEventTrigger.CODEC).fieldOf("creationEvents").forGetter { it.creationEvents },
ListCodec(SimpleEventTrigger.CODEC).fieldOf("expirationEvents").forGetter { it.expirationEvents },
EventTriggerTimeline.CODEC.fieldOf("timeline").forGetter { it.timeline }
).apply(instance, ::EventSet)
}
val CODEC: Codec<BedrockParticle> = RecordCodecBuilder.create { instance ->
instance.group(
Identifier.CODEC.fieldOf("texture").forGetter { it.texture },
PrimitiveCodec.STRING.fieldOf("material").forGetter { it.material.name },
ParticleUVMode.codec.fieldOf("uvMode").forGetter { it.uvMode },
EXPRESSION_SET_CODEC.fieldOf("expressionSet").forGetter {
ExpressionSet(
it.sizeX,
it.sizeY,
it.maxAge,
it.killExpression,
it.updateExpressions,
it.renderExpressions
)
},
EXPRESSION_CODEC.fieldOf("sizeX").forGetter { it.sizeX },
EXPRESSION_CODEC.fieldOf("sizeY").forGetter { it.sizeY },
EXPRESSION_CODEC.fieldOf("maxAge").forGetter { it.maxAge },
EXPRESSION_CODEC.fieldOf("killExpression").forGetter { it.killExpression },
ListCodec(EXPRESSION_CODEC).fieldOf("updateExpressions").forGetter { it.updateExpressions },
ListCodec(EXPRESSION_CODEC).fieldOf("renderExpressions").forGetter { it.renderExpressions },
ParticleMotion.codec.fieldOf("motion").forGetter { it.motion },
ParticleRotation.codec.fieldOf("rotation").forGetter { it.rotation },
ParticleViewDirection.codec.fieldOf("viewDirection").forGetter { it.viewDirection },
ParticleCameraMode.codec.fieldOf("cameraMode").forGetter { it.cameraMode },
ParticleTinting.codec.fieldOf("tinting").forGetter { it.tinting },
ParticleCollision.CODEC.fieldOf("collision").forGetter { it.collision },
PrimitiveCodec.BOOL.fieldOf("environmentLighting").forGetter { it.environmentLighting },
EVENT_SET_CODEC.fieldOf("eventSet").forGetter {
EventSet(
it.creationEvents,
it.expirationEvents,
it.timeline
)
}
PrimitiveCodec.BOOL.fieldOf("environmentLighting").forGetter { it.environmentLighting }
).apply(instance) {
texture, materialStr, uvMode, expressionSet, motion, rotation, viewDirection, cameraMode, tinting, collision, environmentLighting, eventSet ->
texture, materialStr, uvMode, sizeX, sizeY, maxAge, killExpression, updateExpressions,
renderExpressions, motion, rotation, viewDirection, cameraMode, tinting, collision, environmentLighting ->
BedrockParticle(
texture = texture,
material = ParticleMaterial.valueOf(materialStr),
uvMode = uvMode,
sizeX = expressionSet.sizeX,
sizeY = expressionSet.sizeY,
maxAge = expressionSet.maxAge,
killExpression = expressionSet.killExpression,
updateExpressions = expressionSet.updateExpressions,
renderExpressions = expressionSet.renderExpressions,
sizeX = sizeX,
sizeY = sizeY,
maxAge = maxAge,
killExpression = killExpression,
updateExpressions = updateExpressions,
renderExpressions = renderExpressions,
motion = motion,
rotation = rotation,
viewDirection = viewDirection,
cameraMode = cameraMode,
tinting = tinting,
collision = collision,
environmentLighting = environmentLighting,
creationEvents = eventSet.creationEvents,
expirationEvents = eventSet.expirationEvents,
timeline = eventSet.timeline
environmentLighting = environmentLighting
)
}
}
@@ -165,9 +108,6 @@ class BedrockParticle(
ParticleTinting.writeToBuffer(buffer, tinting)
collision.writeToBuffer(buffer)
buffer.writeBoolean(environmentLighting)
buffer.writeCollection(creationEvents) { pb, event -> event.encode(pb) }
buffer.writeCollection(expirationEvents) { pb, event -> event.encode(pb) }
timeline.encode(buffer)
}
fun readFromBuffer(buffer: PacketByteBuf) {
@@ -187,8 +127,5 @@ class BedrockParticle(
tinting = ParticleTinting.readFromBuffer(buffer)
collision.readFromBuffer(buffer)
environmentLighting = buffer.readBoolean()
creationEvents = buffer.readList { SimpleEventTrigger("").also { it.decode(buffer) } }
expirationEvents = buffer.readList { SimpleEventTrigger("").also { it.decode(buffer) } }
timeline.decode(buffer)
}
}
@@ -10,9 +10,7 @@ package com.cobblemon.mod.common.api.snowstorm
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import com.mojang.serialization.codecs.UnboundedMapCodec
import net.minecraft.network.PacketByteBuf
import net.minecraft.util.Identifier
@@ -29,8 +27,7 @@ class BedrockParticleEffect(
var emitter: BedrockParticleEmitter = BedrockParticleEmitter(),
var particle: BedrockParticle = BedrockParticle(),
var curves: MutableList<MoLangCurve> = mutableListOf(),
var space: ParticleSpace = ParticleSpace(),
var events: MutableMap<String, ParticleEvent> = mutableMapOf()
var space: ParticleSpace = ParticleSpace()
) {
companion object {
val CODEC: Codec<BedrockParticleEffect> = RecordCodecBuilder.create { instance ->
@@ -39,16 +36,14 @@ class BedrockParticleEffect(
BedrockParticleEmitter.CODEC.fieldOf("emitter").forGetter { it.emitter },
BedrockParticle.CODEC.fieldOf("particle").forGetter { it.particle },
ListCodec(MoLangCurve.codec).fieldOf("curves").forGetter { it.curves },
ParticleSpace.CODEC.fieldOf("space").forGetter { it.space },
UnboundedMapCodec(PrimitiveCodec.STRING, ParticleEvent.CODEC).fieldOf("events").forGetter { it.events }
).apply(instance) { id, emitter, particle, curves, space, events ->
ParticleSpace.CODEC.fieldOf("space").forGetter { it.space }
).apply(instance) { id, emitter, particle, curves, space ->
BedrockParticleEffect(
id = id,
emitter = emitter,
particle = particle,
curves = curves.toMutableList(),
space = space,
events = events
space = space
)
}
}
@@ -60,7 +55,6 @@ class BedrockParticleEffect(
particle.writeToBuffer(buffer)
buffer.writeCollection(curves) { pb, curve -> MoLangCurve.writeToBuffer(buffer, curve) }
space.writeToBuffer(buffer)
buffer.writeMap(events, { _, v -> buffer.writeString(v) }) { _, event -> event.encode(buffer) }
}
fun readFromBuffer(buffer: PacketByteBuf) {
@@ -69,6 +63,5 @@ class BedrockParticleEffect(
particle.readFromBuffer(buffer)
curves = buffer.readList { MoLangCurve.readFromBuffer(buffer) }
space.readFromBuffer(buffer)
events = buffer.readMap({ buffer.readString() }) { ParticleEvent().also { it.decode(buffer) } }
}
}
@@ -29,12 +29,7 @@ class BedrockParticleEmitter(
var updateExpressions: MutableList<Expression> = mutableListOf(),
var rate: ParticleEmitterRate = InstantParticleEmitterRate(),
var shape: ParticleEmitterShape = SphereParticleEmitterShape(),
var lifetime: ParticleEmitterLifetime = OnceEmitterLifetime(NumberExpression(1.0)),
var eventTimeline: EventTriggerTimeline = EventTriggerTimeline(mutableMapOf()),
var creationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var expirationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var travelDistanceEvents: EventTriggerTimeline = EventTriggerTimeline(mutableMapOf()),
var loopingTravelDistanceEvents: MutableList<LoopingTravelDistanceEventTrigger> = mutableListOf()
var lifetime: ParticleEmitterLifetime = OnceEmitterLifetime(NumberExpression(1.0))
) {
companion object {
val CODEC: Codec<BedrockParticleEmitter> = RecordCodecBuilder.create { instance ->
@@ -43,24 +38,14 @@ class BedrockParticleEmitter(
ListCodec(EXPRESSION_CODEC).fieldOf("updateExpressions").forGetter { it.updateExpressions },
ParticleEmitterRate.codec.fieldOf("rate").forGetter { it.rate },
ParticleEmitterShape.codec.fieldOf("shape").forGetter { it.shape },
ParticleEmitterLifetime.codec.fieldOf("lifetime").forGetter { it.lifetime },
EventTriggerTimeline.CODEC.fieldOf("eventTimeline").forGetter { it.eventTimeline },
ListCodec(SimpleEventTrigger.CODEC).fieldOf("creationEvents").forGetter { it.creationEvents },
ListCodec(SimpleEventTrigger.CODEC).fieldOf("expirationEvents").forGetter { it.expirationEvents },
EventTriggerTimeline.CODEC.fieldOf("travelDistanceEvents").forGetter { it.travelDistanceEvents },
ListCodec(LoopingTravelDistanceEventTrigger.CODEC).fieldOf("loopingTravelDistanceEvents").forGetter { it.loopingTravelDistanceEvents }
).apply(instance) { startExpressions, updateExpressions, rate, shape, lifetime, eventTimeline, creationEvents, expirationEvents, travelDistanceEvents, loopingTravelDistanceEvents ->
ParticleEmitterLifetime.codec.fieldOf("lifetime").forGetter { it.lifetime }
).apply(instance) { startExpressions, updateExpressions, rate, shape, lifetime ->
BedrockParticleEmitter(
startExpressions = startExpressions,
updateExpressions = updateExpressions,
shape = shape,
rate = rate,
lifetime = lifetime,
eventTimeline = eventTimeline,
creationEvents = creationEvents,
expirationEvents = expirationEvents,
travelDistanceEvents = travelDistanceEvents,
loopingTravelDistanceEvents = loopingTravelDistanceEvents
lifetime = lifetime
)
}
}
@@ -72,11 +57,6 @@ class BedrockParticleEmitter(
ParticleEmitterRate.writeToBuffer(buffer, rate)
ParticleEmitterShape.writeToBuffer(buffer, shape)
ParticleEmitterLifetime.writeToBuffer(buffer, lifetime)
eventTimeline.encode(buffer)
buffer.writeCollection(creationEvents) { pb, event -> event.encode(pb) }
buffer.writeCollection(expirationEvents) { pb, event -> event.encode(pb) }
travelDistanceEvents.encode(buffer)
buffer.writeCollection(loopingTravelDistanceEvents) { pb, event -> event.encode(pb) }
}
fun readFromBuffer(buffer: PacketByteBuf) {
@@ -85,10 +65,5 @@ class BedrockParticleEmitter(
rate = ParticleEmitterRate.readFromBuffer(buffer)
shape = ParticleEmitterShape.readFromBuffer(buffer)
lifetime = ParticleEmitterLifetime.readFromBuffer(buffer)
eventTimeline.decode(buffer)
creationEvents = buffer.readList { SimpleEventTrigger("").also { it.decode(buffer) } }
expirationEvents = buffer.readList { SimpleEventTrigger("").also { it.decode(buffer) } }
travelDistanceEvents.decode(buffer)
loopingTravelDistanceEvents = buffer.readList { LoopingTravelDistanceEventTrigger(0.0, mutableListOf()).also { it.decode(buffer) } }
}
}
@@ -136,11 +136,6 @@ class LoopingEmitterLifetime(var activeTime: Expression = 1.0.asExpression(), va
val interval = activeTimeValue + sleepTime
val displacement = emitterAge % interval
runtime.environment.setSimpleVariable("emitter_lifetime", activeTime)
if (emitterAge > activeTimeValue && sleepTime == 0.0) {
return ParticleEmitterAction.STOP
}
return if (displacement < activeTimeValue) {
ParticleEmitterAction.GO
} else {
@@ -145,7 +145,7 @@ class PointParticleEmitterShape(
override val type = ParticleEmitterShapeType.POINT
override fun getNewParticlePosition(runtime: MoLangRuntime, entity: Entity?) = runtime.resolveVec3d(offset)
override fun getCenter(runtime: MoLangRuntime, entity: Entity?): Vec3d {
return Vec3d.ZERO
return getNewParticlePosition(runtime, entity) // Questionable
}
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
@@ -1,174 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.snowstorm
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.client.particle.BedrockParticleEffectRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.util.asExpressionLike
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.network.PacketByteBuf
import net.minecraft.sound.SoundCategory
import net.minecraft.sound.SoundEvent
import net.minecraft.util.Identifier
import net.minecraft.util.math.Vec3d
/**
* An event that can be referenced from various particle event triggers. The events are not necessarily particles,
* but can be combinations of particles, sounds, and MoLang expressions.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class ParticleEvent(
var particleEffect: EventParticleEffect? = null,
var soundEffect: EventSoundEffect? = null,
var expression: ExpressionLike? = null
): Encodable, Decodable {
companion object {
val CODEC: Codec<ParticleEvent> = RecordCodecBuilder.create { instance ->
instance.group(
EventParticleEffect.CODEC.optionalFieldOf("particle_effect", null).forGetter { it.particleEffect },
EventSoundEffect.CODEC.optionalFieldOf("sound_effect", null).forGetter { it.soundEffect },
PrimitiveCodec.STRING.optionalFieldOf("expression", null).forGetter { it.expression?.toString() }
).apply(instance) { particleEffect, soundEffect, expression ->
ParticleEvent(
particleEffect,
soundEffect,
expression?.asExpressionLike()
)
}
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeNullable(particleEffect) { pb, effect ->
pb.writeIdentifier(effect.effect)
pb.writeEnumConstant(effect.type)
pb.writeNullable(effect.expression) { pb, expr -> pb.writeString(expr.toString()) }
}
buffer.writeNullable(soundEffect) { pb, effect -> pb.writeIdentifier(effect.sound) }
buffer.writeNullable(expression) { pb, expr -> pb.writeString(expr.toString()) }
}
override fun decode(buffer: PacketByteBuf) {
particleEffect = buffer.readNullable { pb -> EventParticleEffect(
pb.readIdentifier(),
pb.readEnumConstant(EventParticleEffect.EventParticleType::class.java),
pb.readNullable { pb.readString().asExpressionLike() }
) }
soundEffect = buffer.readNullable { pb -> EventSoundEffect(pb.readIdentifier()) }
expression = buffer.readNullable { pb -> pb.readString().asExpressionLike() }
}
fun run(storm: ParticleStorm, particle: SnowstormParticle?) {
particleEffect?.let { effect ->
val bedrockParticleEffect = BedrockParticleEffectRepository.getEffect(effect.effect) ?: return@let
val rootMatrix = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> MatrixWrapper().updatePosition(storm.matrixWrapper.getOrigin())
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.matrixWrapper
EventParticleEffect.EventParticleType.PARTICLE,
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getX(), it.getY(), it.getZ()) } ?: Vec3d(storm.getX(), storm.getY(), storm.getZ())).let { MatrixWrapper().updatePosition(it) }
}
val sourceVelocity = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> storm.sourceVelocity().let { { it } }
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.sourceVelocity
EventParticleEffect.EventParticleType.PARTICLE -> { { Vec3d.ZERO } }
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getVelocityX(), it.getVelocityY(), it.getVelocityZ()) } ?: Vec3d.ZERO).let { { it } }
}
val newStorm = ParticleStorm(
effect = bedrockParticleEffect,
matrixWrapper = rootMatrix,
world = storm.world,
sourceVelocity = sourceVelocity,
sourceAlive = storm.sourceAlive,
sourceVisible = storm.sourceVisible,
onDespawn = {},
runtime = MoLangRuntime().setup().also { it.environment.structs["query"] = storm.runtime.environment.getQueryStruct() },
entity = storm.entity
)
effect.expression?.resolve(newStorm.runtime)
newStorm.spawn()
}
soundEffect?.let { effect ->
val position = particle?.let { Vec3d(it.getX(), it.getY(), it.getZ()) } ?: Vec3d(storm.getX(), storm.getY(), storm.getZ())
val world = storm.world
val soundEvent = SoundEvent.of(effect.sound)
world.playSound(position.x, position.y, position.z, soundEvent, SoundCategory.NEUTRAL, 1F, 1F, true)
}
expression?.resolve(storm.runtime)
}
}
/**
* A particle component of a [ParticleEvent]. It contains the effect to play, the spawning type, and a pre-run
* expression to run in the new storm's runtime.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class EventParticleEffect(
val effect: Identifier,
val type: EventParticleType,
val expression: ExpressionLike? = null
) {
companion object {
val CODEC = RecordCodecBuilder.create<EventParticleEffect> { instance ->
instance.group(
Identifier.CODEC.fieldOf("effect").forGetter { it.effect },
PrimitiveCodec.STRING.fieldOf("type").forGetter { it.type.name },
PrimitiveCodec.STRING.optionalFieldOf("expression", null).forGetter { it.expression?.toString() }
).apply(instance) { effect, type, expression ->
EventParticleEffect(
effect,
EventParticleType.valueOf(type),
expression?.asExpressionLike()
)
}
}
}
enum class EventParticleType {
EMITTER,
EMITTER_BOUND,
PARTICLE,
PARTICLE_WITH_VELOCITY
}
}
/**
* A simple sound effect component of a [ParticleEvent]. Plays a sound at the particle location, or if run from an
* emitter event, at the emitter's location.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class EventSoundEffect(
val sound: Identifier,
) {
companion object {
val CODEC = RecordCodecBuilder.create<EventSoundEffect> { instance ->
instance.group(
Identifier.CODEC.fieldOf("sound").forGetter { it.sound }
).apply(instance, ::EventSoundEffect)
}
}
}
@@ -1,118 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.snowstorm
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import com.mojang.serialization.codecs.UnboundedMapCodec
import net.minecraft.network.PacketByteBuf
/*
* The different references to events that can be triggered by an effect.
*/
/**
* It really is simple.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class SimpleEventTrigger(var event: String): Encodable, Decodable {
companion object {
val CODEC = RecordCodecBuilder.create<SimpleEventTrigger> { instance ->
instance.group(
PrimitiveCodec.STRING.fieldOf("event").forGetter { it.event }
).apply(instance, ::SimpleEventTrigger)
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeString(event)
}
override fun decode(buffer: PacketByteBuf) {
event = buffer.readString()
}
fun trigger(storm: ParticleStorm, particle: SnowstormParticle?) {
val event = storm.effect.events[event] ?: return
event.run(storm, particle)
}
}
/**
* An event trigger that outlines specific times at which point groups of effects will play. This can be used
* on the basis of time but is also used in the case of travel distance.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class EventTriggerTimeline(var map: MutableMap<Double, MutableList<String>>): Encodable, Decodable {
companion object {
val CODEC = RecordCodecBuilder.create<EventTriggerTimeline> { instance ->
instance.group(
UnboundedMapCodec(PrimitiveCodec.DOUBLE, PrimitiveCodec.STRING.listOf()).fieldOf("map").forGetter { it.map }
).apply(instance, ::EventTriggerTimeline)
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeMap(map, { pb, k -> pb.writeDouble(k) }, { pb, v -> pb.writeCollection(v) { _, s -> pb.writeString(s) } })
}
override fun decode(buffer: PacketByteBuf) {
map = buffer.readMap({ pb -> pb.readDouble() }, { pb -> pb.readList { pb.readString() } })
}
fun check(storm: ParticleStorm, particle: SnowstormParticle?, previousTime: Double, newTime: Double) {
val events = map.entries.filter { it.key in previousTime..newTime }.flatMap { it.value }
events.forEach { event ->
val event = storm.effect.events[event] ?: return
event.run(storm, particle)
}
}
}
/**
* An event trigger that takes the total distance travelled by the emitter and modulos it across [distance] to know
* if we need to play it again.
*
* @author Hiroku
* @since March 2nd, 2024
*/
class LoopingTravelDistanceEventTrigger(var distance: Double, var events: MutableList<String>): Encodable, Decodable {
companion object {
val CODEC = RecordCodecBuilder.create<LoopingTravelDistanceEventTrigger> { instance ->
instance.group(
PrimitiveCodec.DOUBLE.fieldOf("distance").forGetter { it.distance },
PrimitiveCodec.STRING.listOf().fieldOf("events").forGetter { it.events }
).apply(instance, ::LoopingTravelDistanceEventTrigger)
}
}
override fun encode(buffer: PacketByteBuf) {
buffer.writeDouble(distance)
buffer.writeCollection(events) { _, s -> buffer.writeString(s) }
}
override fun decode(buffer: PacketByteBuf) {
distance = buffer.readDouble()
events = buffer.readList { buffer.readString() }
}
fun check(storm: ParticleStorm, particle: SnowstormParticle?, previousDistance: Double, currentDistance: Double) {
if (previousDistance < distance && currentDistance >= distance) {
events.mapNotNull { storm.effect.events[it] }.forEach { it.run(storm, particle) }
}
}
}
@@ -140,7 +140,7 @@ class InwardsMotionDirection : ParticleMotionDirection {
return if (particlePos == emitterPos) {
Vec3d(storm.world.random.nextDouble() - 0.5, storm.world.random.nextDouble() - 0.5, storm.world.random.nextDouble() - 0.5)
} else {
emitterPos.subtract(particlePos)
particlePos.subtract(emitterPos)
}.normalize()
}
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
@@ -10,19 +10,8 @@ package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.entity.Despawner
import com.cobblemon.mod.common.api.spawning.condition.AreaSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.BasicSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.GroundedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SubmergedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SurfaceSpawningCondition
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
import com.cobblemon.mod.common.api.spawning.context.GroundedSpawningContext
import com.cobblemon.mod.common.api.spawning.context.LavafloorSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SeafloorSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.context.SubmergedSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SurfaceSpawningContext
import com.cobblemon.mod.common.api.spawning.condition.*
import com.cobblemon.mod.common.api.spawning.context.*
import com.cobblemon.mod.common.api.spawning.context.calculators.GroundedSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.LavafloorSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.SeafloorSpawningContextCalculator
@@ -32,6 +21,8 @@ import com.cobblemon.mod.common.api.spawning.context.calculators.SurfaceSpawning
import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.fallingstar.FallingStarSpawner
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawner
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.preset.BasicSpawnDetailPreset
import com.cobblemon.mod.common.api.spawning.preset.BestSpawnerConfig
@@ -83,6 +74,8 @@ object BestSpawner {
var config = BestSpawnerConfig()
val spawnerManagers = mutableListOf<SpawnerManager>(CobblemonWorldSpawnerManager)
var defaultPokemonDespawner: Despawner<PokemonEntity> = CobblemonAgingDespawner(getAgeTicks = { it.ticksLived })
lateinit var fishingSpawner: FishingSpawner
lateinit var starSpawner: FallingStarSpawner
fun loadConfig() {
LOGGER.info("Starting the Best Spawner...")
@@ -91,6 +84,8 @@ object BestSpawner {
SpawningCondition.register(SubmergedSpawningCondition.NAME, SubmergedSpawningCondition::class.java)
SpawningCondition.register(GroundedSpawningCondition.NAME, GroundedSpawningCondition::class.java)
SpawningCondition.register(SurfaceSpawningCondition.NAME, SurfaceSpawningCondition::class.java)
SpawningCondition.register(FishingSpawningCondition.NAME, FishingSpawningCondition::class.java)
SpawningCondition.register(FallingStarSpawningCondition.NAME, FallingStarSpawningCondition::class.java)
LOGGER.info("Loaded ${SpawningCondition.conditionTypes.size} spawning condition types.")
SpawningContextCalculator.register(GroundedSpawningContextCalculator)
@@ -104,6 +99,8 @@ object BestSpawner {
SpawningContext.register(name = "lavafloor", clazz = LavafloorSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "submerged", clazz = SubmergedSpawningContext::class.java, defaultCondition = SubmergedSpawningCondition.NAME)
SpawningContext.register(name = "surface", clazz = SurfaceSpawningContext::class.java, defaultCondition = SurfaceSpawningCondition.NAME)
SpawningContext.register(name = "fishing", clazz = FishingSpawningContext::class.java, defaultCondition = FishingSpawningCondition.NAME)
SpawningContext.register(name = "fallingstar", clazz = FallingStarSpawningContext::class.java, defaultCondition = FallingStarSpawningCondition.NAME)
LOGGER.info("Loaded ${SpawningContext.contexts.size} spawning context types.")
@@ -118,5 +115,7 @@ object BestSpawner {
fun onServerStarted() {
spawnerManagers.forEach(SpawnerManager::onServerStarted)
fishingSpawner = FishingSpawner()
starSpawner = FallingStarSpawner()
}
}
@@ -12,8 +12,6 @@ import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import java.util.UUID
import net.minecraft.server.network.ServerPlayerEntity
@@ -36,7 +34,7 @@ object CobblemonWorldSpawnerManager : SpawnerManager() {
fun onPlayerLogin(player: ServerPlayerEntity) {
// Disables spawning
if (!Cobblemon.config.enableSpawning || server()?.gameRules?.getBoolean(CobblemonGameRules.DO_POKEMON_SPAWNING) == false) {
if (!Cobblemon.config.enableSpawning) {
return;
}
@@ -12,8 +12,6 @@ import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules.DO_POKEMON_SPAWNING
/**
* A manager of various spawners. This is a class in which you should register
@@ -51,7 +49,7 @@ open class SpawnerManager {
open fun onServerTick() {
// Disables spawning
if (!Cobblemon.config.enableSpawning || server()?.gameRules?.getBoolean(DO_POKEMON_SPAWNING) == false) {
if (!Cobblemon.config.enableSpawning) {
return
}
influences.removeIf { it.isExpired() }
@@ -0,0 +1,23 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.spawning.context.FallingStarSpawningContext
class FallingStarSpawningCondition: SpawningCondition<FallingStarSpawningContext>() {
override fun contextClass() = FallingStarSpawningContext::class.java
override fun fits(ctx: FallingStarSpawningContext): Boolean {
return true
}
companion object {
const val NAME = "fallingstar"
}
}
@@ -0,0 +1,44 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.block.Block
import net.minecraft.item.Item
/**
* A spawning condition that applies to [FishingSpawningContext]s.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawningCondition: SpawningCondition<FishingSpawningContext>() {
override fun contextClass() = FishingSpawningContext::class.java
var rod: RegistryLikeCondition<Item>? = null
var neededNearbyBlocks: MutableList<RegistryLikeCondition<Block>>? = null
override fun fits(ctx: FishingSpawningContext): Boolean {
if (!super.fits(ctx)) {
return false
} else if (rod != null && !rod!!.fits(ctx.rodItem ?: return false, ctx.world.itemRegistry)) {
return false
} else if (neededNearbyBlocks != null && neededNearbyBlocks!!.none { cond -> ctx.nearbyBlockTypes.any { cond.fits(it, ctx.blockRegistry) } }) {
return false
} else {
return true
}
}
companion object {
const val NAME = "fishing"
}
}
@@ -76,4 +76,51 @@ interface AreaContextResolver {
return contexts
}
// fun resolveFishing(
// spawner: Spawner,
// contextCalculators: List<AreaSpawningContextCalculator<*>>,
// slice: WorldSlice
// ): List<AreaSpawningContext> {
// var pos = BlockPos.Mutable(1, 2, 3)
// val input = AreaSpawningInput(spawner, pos, slice)
// val contexts = mutableListOf<AreaSpawningContext>()
//
// var x = slice.baseX
// var y = slice.baseY
// var z = slice.baseZ
//
// while (x < slice.baseX + slice.length) {
// while (y < slice.baseY + slice.height) {
// while (z < slice.baseZ + slice.width) {
// pos.set(x, y, z)
// val vec = pos.toVec3d()
// if (slice.nearbyEntityPositions.none { it.isInRange(vec, 50.0) && it != slice.cause.entity }) {
// val fittedContextCalculator = contextCalculators
// .firstOrNull { calc -> calc.fits(input) && input.spawner.influences.none { !it.isAllowedPosition(input.world, input.position, calc) } }
// if (fittedContextCalculator != null) {
// val context = fittedContextCalculator.calculate(input)
// if (context != null) {
// contexts.add(context)
// // The position BlockPos has been used in a context, editing the same one
// // will cause entities to spawn at the wrong location (buried in walls, usually)
// // I made it so that our context calculators specifically take a copy of the
// // BlockPos but it'd still be exposed in custom contexts so fixing it here too.
// pos = BlockPos.Mutable(1, 2, 3)
// input.position = pos
// }
// }
// }
// z++
// }
// y++
// z = slice.baseZ
// }
// x++
// y = slice.baseY
// z = slice.baseZ
// }
//
// return contexts
// }
}
@@ -0,0 +1,31 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.context
import com.cobblemon.mod.common.api.spawning.fallingstar.FallingStarSpawnCause
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
class FallingStarSpawningContext(
cause: FallingStarSpawnCause,
world: ServerWorld,
pos: BlockPos,
influences: MutableList<SpawningInfluence>
) : TriggerSpawningContext(
cause = cause,
world = world,
position = pos,
light = world.getLightLevel(pos),
skyLight = world.getLightLevel(pos.up()),
canSeeSky = world.isSkyVisibleAllowingSea(pos),
influences = influences
) {
}
@@ -0,0 +1,44 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.context
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.util.getBlockStates
import com.cobblemon.mod.common.util.toVec3d
import net.minecraft.block.Block
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Box
/**
* A spawning context that was generated for a fishing action.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawningContext(
cause: FishingSpawnCause,
world: ServerWorld,
pos: BlockPos,
influences: MutableList<SpawningInfluence>
) : TriggerSpawningContext(
cause = cause,
world = world,
position = pos,
light = world.getLightLevel(pos),
skyLight = world.getLightLevel(pos.up()),
canSeeSky = world.isSkyVisibleAllowingSea(pos),
influences = influences
) {
val nearbyBlocks = world.getBlockStates(Box.of(pos.toVec3d(), 10.0, 10.0, 10.0))
val nearbyBlockTypes: List<Block> by lazy { nearbyBlocks.mapNotNull { it.block }.distinct() }
val rodStack = cause.rodStack
val rodItem = cause.rodItem
}
@@ -0,0 +1,34 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.context
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A spawning context relating to triggered spawning. Uses a single-point structure cache which is
* the only contribution of this implementation.
*
* @author Hiroku
* @since February 3rd, 2024
*/
open class TriggerSpawningContext(
override val cause: SpawnCause,
override val world: ServerWorld,
override val position: BlockPos,
override val light: Int,
override val skyLight: Int,
override val canSeeSky: Boolean,
override val influences: MutableList<SpawningInfluence>
) : SpawningContext() {
val triggerStructureCache = StructureChunkCache()
override fun getStructureCache(pos: BlockPos) = triggerStructureCache
}
@@ -30,16 +30,9 @@ abstract class SingleEntitySpawnAction<T : Entity>(
override fun run(): EntitySpawnResult? {
val e = createEntity() ?: return null
e.setPosition(ctx.position.toVec3d().add(0.5, 1.0, 0.5))
var shouldSpawn = false
CobblemonEvents.ENTITY_SPAWN.postThen(SpawnEvent(e, ctx), ifSucceeded = {
ctx.world.spawnEntity(e)
shouldSpawn = true
})
return if (shouldSpawn) {
this.entity.emit(e)
EntitySpawnResult(listOf(e))
} else null
entity.emit(e)
CobblemonEvents.ENTITY_SPAWN.postThen(SpawnEvent(e, ctx), ifSucceeded = { ctx.world.spawnEntity(e) })
return EntitySpawnResult(listOf(e))
}
@@ -0,0 +1,20 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fallingstar
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import net.minecraft.entity.Entity
class FallingStarSpawnCause(
spawner: Spawner,
bucket: SpawnBucket,
entity: Entity?
) : SpawnCause(spawner, bucket, entity)
@@ -0,0 +1,25 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fallingstar
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
import com.cobblemon.mod.common.api.spawning.context.FallingStarSpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.spawner.TriggerSpawner
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
open class FallingStarSpawner(
override val name: String = "fallingstar",
pool: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
) : TriggerSpawner<FallingStarSpawnCause>(name, pool) {
override fun parseContext(cause: FallingStarSpawnCause, world: ServerWorld, pos: BlockPos): FallingStarSpawningContext? {
return FallingStarSpawningContext(cause, world, pos, influences)
}
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import net.minecraft.entity.Entity
import net.minecraft.item.FishingRodItem
import net.minecraft.item.ItemStack
/**
* A spawning cause that is embellished with fishing information. Could probably also
* have the bobber entity or something.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawnCause(
spawner: Spawner,
bucket: SpawnBucket,
entity: Entity?,
val rodStack: ItemStack
) : SpawnCause(spawner, bucket, entity) {
val rodItem = rodStack.item as? FishingRodItem
}
@@ -0,0 +1,38 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.spawner.TriggerSpawner
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A spawner that takes in a [FishingSpawnCause] and spawns things.
*
* @author Hiroku
* @since February 3rd, 2024
*/
open class FishingSpawner(
override val name: String = "fishing",
pool: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
) : TriggerSpawner<FishingSpawnCause>(name, pool) {
override fun parseContext(cause: FishingSpawnCause, world: ServerWorld, pos: BlockPos): FishingSpawningContext? {
// Maybe confirm that it's water we're fishing in?
val ctx = FishingSpawningContext(
cause = cause,
world = world,
pos = pos,
influences = influences
)
return ctx
}
}
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.influence
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import net.minecraft.registry.tag.BlockTags
/**
* Implements a [SpawningInfluence] that prevents Pokémon spawning on certain blocks.
* This ensures that Pokémon don't spawn in areas that could disrupt player-built structures or mechanisms.
* The influence checks the block directly above the potential spawn location; if the block is in the restricted list,
* the spawn is disallowed.
*
* @author Aethen
* @since February 20th, 2024
*/
open class RestrictedSpawnBlocksInfluence
: SpawningInfluence {
// The list of blocks that Pokémon are not allowed to spawn on.
private val restrictedBlocks = BlockTags.RAILS
/**
* Affects the spawnable status of a Pokémon spawn detail.
* If the block directly above the spawn location is in the restricted list, the spawn is disallowed.
*
* @param detail The Pokémon spawn detail to be affected.
* @param ctx The context of the spawning event.
* @return `true` if the spawn is allowed, `false` if it is disallowed.
*/
override fun affectSpawnable(detail: SpawnDetail, ctx: SpawningContext): Boolean {
// If the spawn detail is not a Pokémon, it is not affected by this influence.
if (detail.type != "pokemon") return true
// Get the position of the potential spawn location.
val pokemonSpawnPos = ctx.position
// Examine the block immediately above the spawn block to check for a rail
// Potentially need a refactor if we ever want to check the spawn block itself.
return ctx.world.getBlockState(pokemonSpawnPos.withY(pokemonSpawnPos.y + 1)).isIn(restrictedBlocks).not()
}
}
@@ -63,6 +63,9 @@ abstract class AreaSpawner(
override fun run(cause: SpawnCause): Pair<SpawningContext, SpawnDetail>? {
val area = getArea(cause)
if (area?.world?.gameRules?.getBoolean(DO_POKEMON_SPAWNING) == false) {
return null
}
val constrainedArea = if (area != null) constrainArea(area) else null
if (constrainedArea != null) {
@@ -13,10 +13,8 @@ import com.cobblemon.mod.common.api.spawning.CobblemonSpawnRules
import com.cobblemon.mod.common.api.spawning.SpawnerManager
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence
import com.cobblemon.mod.common.api.spawning.influence.RestrictedSpawnBlocksInfluence
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.rules.SpawnRule
import com.cobblemon.mod.common.util.mutableLazy
import net.minecraft.server.network.ServerPlayerEntity
/**
@@ -28,31 +26,14 @@ import net.minecraft.server.network.ServerPlayerEntity
* @since February 14th, 2022
*/
object PlayerSpawnerFactory {
var spawns: SpawnPool by mutableLazy {
CobblemonSpawnPools.WORLD_SPAWN_POOL
}
/**
* The list of influences for a new [PlayerSpawner].
* The influences will be added to the spawner in the order they are added to this list.
*
* [PlayerLevelRangeInfluence] adjusts the level range of Pokémon that can spawn based on the player's level.
* [RestrictedSpawnBlocksInfluence] prevents Pokémon from spawning on certain blocks.
*/
var influenceBuilders = mutableListOf<(player: ServerPlayerEntity) -> SpawningInfluence?>({
PlayerLevelRangeInfluence(
it,
variation = 5
)
}, { RestrictedSpawnBlocksInfluence() })
var spawns: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
var influenceBuilders = mutableListOf<(player: ServerPlayerEntity) -> SpawningInfluence?>({ PlayerLevelRangeInfluence(it, variation = 5) })
fun create(spawnerManager: SpawnerManager, player: ServerPlayerEntity): PlayerSpawner {
val influences = influenceBuilders.mapNotNull { it(player) }
return PlayerSpawner(player, spawns, spawnerManager).also {
it.influences.addAll(influences)
it.influences.addAll(
CobblemonSpawnRules.rules.values.filter(SpawnRule::enabled).flatMap(SpawnRule::components)
)
it.influences.addAll(CobblemonSpawnRules.rules.values.filter(SpawnRule::enabled).flatMap(SpawnRule::components))
}
}
}
@@ -0,0 +1,51 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.spawner
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
import java.util.concurrent.CompletableFuture
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A type of spawner that occurs at a single point and provides its own means of generating a
* context from a particular cause and position. The trigger spawner must be directly called to
* spawn things (almost as if it was being triggered) as opposed to being scheduled on a ticker.
*
* @author Hiroku
* @since February 3rd, 2024
*/
abstract class TriggerSpawner<T : SpawnCause>(override val name: String, var spawns: SpawnPool) : Spawner {
private var selector: SpawningSelector = FlatContextWeightedSelector()
override val influences = mutableListOf<SpawningInfluence>()
open fun run(cause: T, world: ServerWorld, pos: BlockPos): CompletableFuture<*>? {
val context = parseContext(cause, world, pos) ?: return null
selector.select(this, listOf(context))?.let { (_, spawn) ->
val action = spawn.doSpawn(context)
action.complete()
return action.future
}
return null
}
/** Parses a context, if possible, from the given cause and position. */
abstract fun parseContext(cause: T, world: ServerWorld, pos: BlockPos): SpawningContext?
override fun canSpawn() = true
override fun getSpawningSelector() = selector
override fun setSpawningSelector(selector: SpawningSelector) { this.selector = selector }
override fun getSpawnPool() = spawns
override fun setSpawnPool(spawnPool: SpawnPool) { spawns = spawnPool }
}
@@ -8,12 +8,12 @@
package com.cobblemon.mod.common.api.starter
import com.cobblemon.mod.common.config.starter.StarterCategory
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
interface StarterHandler {
fun getStarters(player: ServerPlayerEntity): Map<Identifier, StarterCategory>
fun getStarterList(player: ServerPlayerEntity): List<StarterCategory>
fun handleJoin(player: ServerPlayerEntity)
fun requestStarterChoice(player: ServerPlayerEntity)
fun chooseStarter(player: ServerPlayerEntity, categoryId: Identifier, index: Int)
fun chooseStarter(player: ServerPlayerEntity, categoryName: String, index: Int)
}
@@ -1,69 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.starter
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.adapters.PlainJsonTextAdapter
import com.cobblemon.mod.common.util.adapters.pokemonPropertiesShortAdapter
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
import net.minecraft.util.Identifier
/**
* The registry for starter Pokémon.
*
* The data here is used by the [CobblemonStarterHandler].
*
* 3rd party is not enforced to respect this registry.
*/
object StarterRegistry : JsonDataRegistry<StarterCategory> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.disableHtmlEscaping()
.registerTypeAdapter(Text::class.java, PlainJsonTextAdapter)
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
.create()
override val typeToken: TypeToken<StarterCategory> = TypeToken.get(StarterCategory::class.java)
override val id: Identifier = cobblemonResource("starter")
override val resourcePath: String = id.path
override val type: ResourceType = ResourceType.SERVER_DATA
override val observable: SimpleObservable<out DataRegistry> = SimpleObservable()
private val categories = hashMapOf<Identifier, StarterCategory>()
// We let the default starter handler sync the client
// This is to prevent unnecessary packets depending on impl
override fun sync(player: ServerPlayerEntity) {}
override fun reload(data: Map<Identifier, StarterCategory>) {
this.categories.clear()
this.categories += data
Cobblemon.LOGGER.info("Loaded {} starters ({} categories)", this.categories.values.sumOf { it.pokemon.size }, this.categories.size)
}
fun all(): Map<Identifier, StarterCategory> = this.categories
fun keys(): Set<Identifier> = this.categories.keys
fun categories(): Collection<StarterCategory> = this.categories.values
fun categoryOf(key: Identifier): StarterCategory? = this.categories[key]
fun categoryOf(key: String): StarterCategory? = this.categories[key.asIdentifierDefaultingNamespace()]
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.storage.adapter.conversions
import com.cobblemon.mod.common.api.abilities.Abilities
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.Natures
@@ -99,9 +98,8 @@ class ReforgedConversion(val base: Path) : CobblemonConverter<NbtCompound> {
result.level = nbt.getInt("Level")
result.addExperience(SidemodExperienceSource("Reforged"), nbt.getInt("EXP"))
result.setFriendship(nbt.getInt("Friendship"))
Abilities.get(nbt.getString("Ability"))?.let { template ->
result.updateAbility(template.create(forced = result.form.abilities.none { it.template == template }))
}
result.ability = (result.form.abilities.find { it.template.name == nbt.getString("Ability") } ?: result.form.abilities.first())
.template.create()
result.nature = Natures.getNature(Identifier(ReforgedNatures.values()[nbt.getInt("Nature")].name.lowercase())) ?: Natures.getRandomNature()
result.mintedNature = Natures.getNature(Identifier(ReforgedNatures.values()[nbt.getInt("MintNature")].name.lowercase()))
result.currentHealth = nbt.getInt("Health")
@@ -11,14 +11,12 @@ package com.cobblemon.mod.common.api.storage.party
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.PartyCheckContext
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.evolution.PassiveEvolution
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.pokemon.OriginalTrainerType
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.activestate.ShoulderedState
import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.util.*
import net.minecraft.nbt.NbtCompound
import net.minecraft.server.network.ServerPlayerEntity
@@ -125,12 +123,6 @@ open class PlayerPartyStore(
// Passive evolutions
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { it.attemptEvolution(pokemon) }
val removeList = mutableListOf<Evolution>()
pokemon.evolutionProxy.server().forEach {
if (!it.test(pokemon) && it is LevelUpEvolution && !it.permanent)
removeList.add(it)
}
removeList.forEach { pokemon.evolutionProxy.server().remove(it) }
}
// Friendship
// ToDo expand this down the line just a very basic implementation for the first releases
@@ -37,7 +37,7 @@ data class PlayerData(
fun defaultData(forPlayer: UUID) = PlayerData(
uuid = forPlayer,
starterPrompted = false,
starterLocked = !Cobblemon.config.allowStarterOnJoin,
starterLocked = !Cobblemon.starterConfig.allowStarterOnJoin,
starterSelected = false,
starterUUID = null,
keyItems = mutableSetOf(),
@@ -22,15 +22,107 @@ import net.minecraft.registry.tag.TagKey
object CobblemonBiomeTags {
@JvmField
val IS_AUTUMN = create("has_season/autumn")
val IS_DEEP_DARK = create("is_deep_dark")
@JvmField
val IS_SPRING = create("has_season/spring")
val IS_ARID = create("is_arid")
@JvmField
val IS_SUMMER = create("has_season/summer")
val IS_AUTUMN = create("is_autumn")
@JvmField
val IS_BADLANDS = create("is_badlands")
@JvmField
val IS_BAMBOO = create("is_bamboo")
@JvmField
val IS_CAVE = create("is_cave")
@JvmField
val IS_COAST = create("is_coast")
@JvmField
val IS_COLD = create("is_cold")
@JvmField
val IS_DEEP_OCEAN = create("is_deep_ocean")
@JvmField
val IS_DESERT = create("is_desert")
@JvmField
val IS_DRIPSTONE = create("is_dripstone")
@JvmField
val IS_FLORAL = create("is_floral")
@JvmField
val IS_FOREST = create("is_forest")
@JvmField
val IS_FREEZING = create("is_freezing")
@JvmField
val IS_FRESHWATER = create("is_freshwater")
@JvmField
val IS_COLD_OCEAN = create("is_cold_ocean")
@JvmField
val IS_FROZEN_OCEAN = create("is_frozen_ocean")
@JvmField
val IS_GLACIAL = create("is_glacial")
@JvmField
val IS_GRASSLAND = create("is_grassland")
@JvmField
val IS_HIGHLANDS = create("is_highlands")
@JvmField
val IS_HILLS = create("is_hills")
@JvmField
val IS_ISLAND = create("is_island")
@JvmField
val IS_JUNGLE = create("is_jungle")
@JvmField
val IS_LUKEWARM_OCEAN = create("is_lukewarm_ocean")
@JvmField
val IS_LUSH = create("is_lush")
@JvmField
val IS_MAGICAL = create("is_magical")
@JvmField
val IS_MOUNTAIN = create("is_mountain")
@JvmField
val IS_MUSHROOM = create("is_mushroom")
@JvmField
val IS_OVERWORLD = create("is_overworld")
@JvmField
val IS_PEAK = create("is_peak")
@JvmField
val IS_PLAINS = create("is_plains")
@JvmField
val IS_PLATEAU = create("is_plateau")
@JvmField
val IS_WARM_OCEAN = create("is_warm_ocean")
@JvmField
val IS_RIVER = create("is_river")
@JvmField
val IS_SANDY = create("is_sandy")
@JvmField
val IS_SAVANNA = create("is_savanna")
@JvmField
val IS_SKY = create("is_sky")
@JvmField
val IS_SNOWY_FOREST = create("is_snowy_forest")
@JvmField
val IS_SPOOKY = create("is_spooky")
@JvmField
val IS_SPRING = create("is_spring")
@JvmField
val IS_SUMMER = create("is_summer")
@JvmField
val IS_SWAMP = create("is_swamp")
@JvmField
val IS_TAIGA = create("is_taiga")
@JvmField
val IS_TEMPERATE = create("is_temperate")
@JvmField
val IS_WINTER = create("has_season/winter")
val IS_THERMAL = create("is_thermal")
@JvmField
val IS_TUNDRA = create("is_tundra")
@JvmField
val IS_VOID = create("is_void")
@JvmField
val IS_VOlCANIC = create("is_volcanic")
@JvmField
val IS_WINTER = create("is_winter")
@JvmField
val IS_SPARSE = create("is_sparse")
@JvmField
val IS_DENSE = create("is_dense")
// Has Feature tags
@JvmField
@@ -88,5 +180,16 @@ object CobblemonBiomeTags {
@JvmField
val HAS_WATER_STONE_ORE_RARE = create("has_ore/ore_water_stone_rare")
// ToDo remove in 1.3
@Deprecated(message = "This tag no longer exists", level = DeprecationLevel.ERROR)
@JvmField
val IS_CRAG = create("is_crag")
@Deprecated(message = "This tag no longer exists", level = DeprecationLevel.ERROR)
@JvmField
val IS_ICY = create("is_icy")
@Deprecated(message = "This tag no longer exists", replaceWith = ReplaceWith("com.cobblemon.mod.common.api.tags.CobblemonBiomeTags.IS_CAVE"), level = DeprecationLevel.ERROR)
@JvmField
val IS_UNDERGROUND = create("is_underground")
private fun create(path: String) = TagKey.of(RegistryKeys.BIOME, cobblemonResource(path))
}
@@ -144,12 +144,6 @@ object CobblemonItemTags {
@JvmField
val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField
val ABILITY_CHANGERS = create("ability_changers")
@JvmField
val IS_FRIENDSHIP_BOOSTER = create("is_friendship_booster")
private fun create(path: String) = TagKey.of(RegistryKeys.ITEM, cobblemonResource(path))
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.types.tera
import com.cobblemon.mod.common.api.data.ShowdownIdentifiable
import net.minecraft.text.Text
import net.minecraft.util.Identifier
/**
* The representation of the Pokémons Tera type.
*
* @see [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Terastal_phenomenon)
*
*/
interface TeraType : ShowdownIdentifiable {
/**
* The [Identifier] associated to this type.
*/
val id: Identifier
/**
* If this tera type can be selected naturally.
*/
val legalAsStatic: Boolean
/**
* The display name of this type.
*/
val displayName: Text
}
@@ -1,128 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.types.tera
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.api.types.tera.elemental.ElementalTypeTeraType
import com.cobblemon.mod.common.api.types.tera.gimmick.StellarTeraType
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.util.Identifier
/**
* The registry of all [TeraType]s.
*/
@Suppress("unused")
object TeraTypes {
private val types = hashMapOf<Identifier, TeraType>()
@JvmStatic
val NORMAL = this.create(cobblemonResource("normal"), ElementalTypeTeraType(ElementalTypes.NORMAL))
@JvmStatic
val FIRE = this.create(cobblemonResource("fire"), ElementalTypeTeraType(ElementalTypes.FIRE))
@JvmStatic
val WATER = this.create(cobblemonResource("water"), ElementalTypeTeraType(ElementalTypes.WATER))
@JvmStatic
val GRASS = this.create(cobblemonResource("grass"), ElementalTypeTeraType(ElementalTypes.GRASS))
@JvmStatic
val ELECTRIC = this.create(cobblemonResource("electric"), ElementalTypeTeraType(ElementalTypes.ELECTRIC))
@JvmStatic
val ICE = this.create(cobblemonResource("ice"), ElementalTypeTeraType(ElementalTypes.ICE))
@JvmStatic
val FIGHTING = this.create(cobblemonResource("fighting"), ElementalTypeTeraType(ElementalTypes.FIGHTING))
@JvmStatic
val POISON = this.create(cobblemonResource("poison"), ElementalTypeTeraType(ElementalTypes.POISON))
@JvmStatic
val GROUND = this.create(cobblemonResource("ground"), ElementalTypeTeraType(ElementalTypes.GROUND))
@JvmStatic
val FLYING = this.create(cobblemonResource("flying"), ElementalTypeTeraType(ElementalTypes.FLYING))
@JvmStatic
val PSYCHIC = this.create(cobblemonResource("psychic"), ElementalTypeTeraType(ElementalTypes.PSYCHIC))
@JvmStatic
val BUG = this.create(cobblemonResource("bug"), ElementalTypeTeraType(ElementalTypes.BUG))
@JvmStatic
val ROCK = this.create(cobblemonResource("rock"), ElementalTypeTeraType(ElementalTypes.ROCK))
@JvmStatic
val GHOST = this.create(cobblemonResource("ghost"), ElementalTypeTeraType(ElementalTypes.GHOST))
@JvmStatic
val DRAGON = this.create(cobblemonResource("dragon"), ElementalTypeTeraType(ElementalTypes.DRAGON))
@JvmStatic
val DARK = this.create(cobblemonResource("dark"), ElementalTypeTeraType(ElementalTypes.DARK))
@JvmStatic
val STEEL = this.create(cobblemonResource("steel"), ElementalTypeTeraType(ElementalTypes.STEEL))
@JvmStatic
val FAIRY = this.create(cobblemonResource("fairy"), ElementalTypeTeraType(ElementalTypes.FAIRY))
@JvmStatic
val STELLAR = this.create(StellarTeraType.ID, StellarTeraType())
/**
* Pick a random [TeraType].
*
* @param legalOnly If [TeraType.legalAsStatic] should be respected.
* @return The selected [TeraType].
*/
@JvmStatic
fun random(legalOnly: Boolean): TeraType {
val possible = this.types.values
if (legalOnly) {
return possible.filter(TeraType::legalAsStatic).random()
}
return possible.random()
}
/**
* Gets a [TeraType] by its [id].
*
* @param id The [Identifier] expected to match against a [TeraType.id].
* @return The found [TeraType] or null.
*/
@JvmStatic
fun get(id: Identifier): TeraType? = this.types[id]
/**
* Gets a [TeraType] by its [id].
*
* @param id The string representation of a [Identifier] if no namespace is present assumes Cobblemon' instead of Minecraft'.
* @return The found [TeraType] or null.
*/
@JvmStatic
fun get(id: String): TeraType? = this.get(cobblemonResource(id))
/**
* Gets the corresponding tera type for a [ElementalType].
*
* @param type The [ElementalType] being checked.
* @return The associated [TeraType].
*/
@JvmStatic
fun forElementalType(type: ElementalType): TeraType = this.get(cobblemonResource(type.name))!! // it's safe to do
private fun create(id: Identifier, type: TeraType): TeraType {
this.types[id] = type
return type
}
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.types.tera.elemental
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.tera.TeraType
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.text.Text
import net.minecraft.util.Identifier
class ElementalTypeTeraType(val type: ElementalType) : TeraType {
override val legalAsStatic: Boolean = true
override val id: Identifier = cobblemonResource(this.type.name)
override val displayName: Text = this.type.displayName
override fun showdownId(): String = this.type.name
}
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.types.tera.gimmick
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.types.tera.TeraType
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.text.Text
import net.minecraft.util.Identifier
class StellarTeraType : TeraType {
override val id: Identifier = ID
override val legalAsStatic: Boolean = false
override val displayName: Text = LANG
override fun showdownId(): String = ID.path
companion object {
val ID = cobblemonResource("stellar")
private val LANG = Text.translatable("${Cobblemon.MODID}.terra_type.stellar")
}
}
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleChallengeExpire
import com.cobblemon.mod.common.util.getPlayer
import com.google.gson.GsonBuilder
import java.time.Instant
import java.util.Optional
import java.util.UUID
import java.util.concurrent.ConcurrentHashMap
import net.minecraft.server.network.ServerPlayerEntity
@@ -138,7 +139,7 @@ object BattleRegistry {
// 0 - 9, empty == 10
packedTeamBuilder.append("${if (pk.dmaxLevel < 10) pk.dmaxLevel else ""},")
// Teratype
packedTeamBuilder.append("${pokemon.effectedPokemon.teraType.showdownId()},")
packedTeamBuilder.append("${pokemon.effectedPokemon.teraType.name},")
team.add(packedTeamBuilder.toString())
}
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.net.messages.client.animation.PlayPoseableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DamageTakenEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.RecoilEvolutionProgress
import com.cobblemon.mod.common.util.battleLang
@@ -71,26 +70,18 @@ class DamageInstruction(
}
battle.dispatch {
val pokemonEntity = battlePokemon.entity
if (!causedFaint && pokemonEntity != null) {
val pkt = PlayPoseableAnimationPacket(pokemonEntity.id, setOf("recoil"), emptySet())
pkt.sendToPlayersAround(
x = pokemonEntity.x,
y = pokemonEntity.y,
z = pokemonEntity.z,
worldKey = pokemonEntity.world.registryKey,
distance = 50.0
)
}
if (!causedFaint) {
if (pokemonEntity != null) {
RunPosableMoLangPacket(pokemonEntity.id, setOf("q.particle('cobblemon:hit', 'target')")).sendToPlayersAround(
x = pokemonEntity.x,
y = pokemonEntity.y,
z = pokemonEntity.z,
worldKey = pokemonEntity.world.registryKey,
distance = 50.0
)
battlePokemon.entity?.let { pokemonEntity ->
val pkt = PlayPoseableAnimationPacket(pokemonEntity.id, setOf("recoil"), emptySet())
pkt.sendToPlayersAround(
x = pokemonEntity.x,
y = pokemonEntity.y,
z = pokemonEntity.z,
worldKey = pokemonEntity.world.registryKey,
distance = 50.0
)
}
}
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import net.minecraft.block.*
import net.minecraft.item.ItemPlacementContext
import net.minecraft.state.StateManager
import net.minecraft.state.property.BooleanProperty
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
import net.minecraft.world.WorldAccess
class CoinPouchBlock(settings: Settings, val small: Boolean) : HorizontalFacingBlock(settings) {
init {
this.defaultState = this.stateManager.defaultState
.with(NATURAL, false)
.with(FACING, Direction.NORTH)
}
override fun getOutlineShape(
state: BlockState?,
world: BlockView?,
pos: BlockPos?,
context: ShapeContext?
) = if (!small) super.getOutlineShape(state, world, pos, context) else {
VoxelShapes.cuboid(0.3125, 0.0, 0.3125, 0.6875, 0.3125, 0.6875)
}
override fun getPlacementState(ctx: ItemPlacementContext): BlockState? {
var blockState = defaultState
val worldView = ctx.world
val blockPos = ctx.blockPos
ctx.placementDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.with(FACING, direction.opposite) as BlockState
if (blockState.canPlaceAt(worldView, blockPos)) {
return blockState
}
}
}
return null
}
@Deprecated("Deprecated in Java")
override fun getStateForNeighborUpdate(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: WorldAccess,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
return if (direction == state.get(FACING) && !state.canPlaceAt(world, pos)) Blocks.AIR.defaultState
else super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
builder.add(FACING, NATURAL)
}
companion object {
val NATURAL: BooleanProperty = BooleanProperty.of("natural")
}
}
@@ -1,111 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.block.entity.DisplayCaseBlockEntity
import com.cobblemon.mod.common.item.PokeBallItem
import net.minecraft.block.*
import net.minecraft.block.HorizontalFacingBlock.*
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.item.BlockItem
import net.minecraft.item.ItemPlacementContext
import net.minecraft.state.StateManager
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.ItemScatterer
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
@Suppress("OVERRIDE_DEPRECATION")
class DisplayCaseBlock(settings: Settings) : BlockWithEntity(settings) {
init {
this.defaultState = this.stateManager.defaultState
.with(FACING, Direction.NORTH)
}
override fun getPlacementState(ctx: ItemPlacementContext): BlockState? {
var blockState = defaultState
val worldView = ctx.world
val blockPos = ctx.blockPos
ctx.placementDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.with(FACING, direction) as BlockState
if (blockState.canPlaceAt(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
builder.add(FACING)
}
override fun createBlockEntity(pos: BlockPos, state: BlockState): DisplayCaseBlockEntity {
return DisplayCaseBlockEntity(pos, state)
}
override fun getStateForNeighborUpdate(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: WorldAccess,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
return if (direction == state.get(FACING) && !state.canPlaceAt(world, pos)) Blocks.AIR.defaultState
else super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
}
override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hit: BlockHitResult
): ActionResult {
val entity = world.getBlockEntity(pos) as DisplayCaseBlockEntity
val result = entity.updateItem(player, hand)
if ((hit.side != Direction.UP && hit.side != Direction.DOWN) && result == ActionResult.SUCCESS) {
world.setBlockState(pos, state.with(FACING, hit.side.opposite))
}
return result
}
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity) {
val entity = world.getBlockEntity(pos) as DisplayCaseBlockEntity
if (!entity.getStack().isEmpty && !player.isCreative) {
ItemScatterer.spawn(world, pos, entity.inv)
}
super.onBreak(world, pos, state, player)
}
override fun getRenderType(state: BlockState?) = BlockRenderType.MODEL
override fun getComparatorOutput(state: BlockState, world: World, pos: BlockPos): Int {
val stack = (world.getBlockEntity(pos) as DisplayCaseBlockEntity).getStack()
if (stack.isEmpty) return 0
if (stack.item is PokeBallItem) return 3
if (stack.item is BlockItem) return 2
return 1
}
override fun hasComparatorOutput(state: BlockState?) = true
override fun canPathfindThrough(state: BlockState, world: BlockView, pos: BlockPos, type: NavigationType) = false
}
@@ -0,0 +1,36 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.block.entity.DyniteOreBlockEntity
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockState
import net.minecraft.block.BlockWithEntity
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityTicker
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
class DyniteOreBlock(settings: Settings) : BlockWithEntity(settings) {
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity {
return DyniteOreBlockEntity(pos, state)
}
override fun getRenderType(state: BlockState?) = BlockRenderType.MODEL
override fun <T : BlockEntity> getTicker(
world: World,
state: BlockState,
type: BlockEntityType<T>
): BlockEntityTicker<T>? {
return checkType(type, CobblemonBlockEntities.DYNITE_ORE, DyniteOreBlockEntity.TICKER::tick)
}
}
@@ -62,8 +62,8 @@ class MonitorBlock(properties: Settings) : MultiblockBlock(properties) {
if(world == null || pos == null) {
return 0
}
val monitorEntity = world.getBlockEntity(pos) as? MultiblockEntity
val multiBlockEntity = monitorEntity?.multiblockStructure
val monitorEntity = world.getBlockEntity(pos) as MultiblockEntity
val multiBlockEntity = monitorEntity.multiblockStructure
if(multiBlockEntity != null) {
return multiBlockEntity.getComparatorOutput(state, world, pos)
}
@@ -16,7 +16,6 @@ import com.cobblemon.mod.common.block.entity.RestorationTankBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import net.minecraft.block.*
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemPlacementContext
@@ -149,8 +148,8 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
if(world == null || pos == null) {
return 0
}
val tankEntity = world.getBlockEntity(pos) as? MultiblockEntity
val multiBlockEntity = tankEntity?.multiblockStructure
val tankEntity = world.getBlockEntity(pos) as MultiblockEntity
val multiBlockEntity = tankEntity.multiblockStructure
if(multiBlockEntity != null) {
return multiBlockEntity.getComparatorOutput(state, world, pos)
}
@@ -180,7 +179,7 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
return
}
val tankEntity = world.getBlockEntity(pos) as? MultiblockEntity
tankEntity?.multiblockStructure?.onTriggerEvent(state, world, pos, random)
tankEntity?.multiblockStructure!!.onTriggerEvent(state, world, pos, random)
}
override fun getOutlineShape(
@@ -217,11 +216,6 @@ class RestorationTankBlock(properties: Settings) : MultiblockBlock(properties),
override fun asString() = label
}
@Deprecated("Deprecated in Java")
override fun canPathfindThrough(state: BlockState?, world: BlockView?, pos: BlockPos?, type: NavigationType?): Boolean {
return false
}
companion object {
val PART = EnumProperty.of("part", TankPart::class.java)
val TRIGGERED = Properties.TRIGGERED
@@ -9,23 +9,15 @@
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import net.minecraft.block.*
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.fluid.FluidState
import net.minecraft.fluid.Fluids
import net.minecraft.item.ItemPlacementContext
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.server.world.ServerWorld
import net.minecraft.state.StateManager
import net.minecraft.state.property.BooleanProperty
import net.minecraft.state.property.Properties
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.math.random.Random
import net.minecraft.util.shape.VoxelShape
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
import net.minecraft.world.WorldView
@@ -36,18 +28,7 @@ class TumblestoneBlock(
height: Int,
xzOffset: Int,
nextStage: Block?
) : GrowableStoneBlock(settings, stage, height, xzOffset, nextStage), Waterloggable {
init {
this.defaultState = this.stateManager.defaultState
.with(FACING, Direction.DOWN)
.with(WATERLOGGED, false)
}
companion object {
val WATERLOGGED = BooleanProperty.of("waterlogged")
}
) : GrowableStoneBlock(settings, stage, height, xzOffset, nextStage) {
override fun canGrow(pos: BlockPos, world: BlockView): Boolean {
if (stage == MAX_STAGE) return false
val iterator: Iterator<BlockPos> =
@@ -62,31 +43,4 @@ class TumblestoneBlock(
return true
}
override fun getFluidState(state: BlockState): FluidState {
return if (state.get(GildedChestBlock.WATERLOGGED)) {
Fluids.WATER.getStill(false)
} else super.getFluidState(state)
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
super.appendProperties(builder)
builder.add(GildedChestBlock.WATERLOGGED)
}
override fun getPlacementState(blockPlaceContext: ItemPlacementContext): BlockState? {
return super.getPlacementState(blockPlaceContext)?.with(GildedChestBlock.WATERLOGGED, blockPlaceContext.world.getFluidState(blockPlaceContext.blockPos).fluid == Fluids.WATER)
}
override fun getStateForNeighborUpdate(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: WorldAccess,
pos: BlockPos,
neighborPos: BlockPos
): BlockState? {
if (state.get(GildedChestBlock.WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world))
return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
}
}
@@ -1,264 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.chest
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.block.entity.GildedChestBlockEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.toVec3d
import net.minecraft.block.*
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.ai.pathing.NavigationType
import net.minecraft.entity.mob.PiglinBrain
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.fluid.FluidState
import net.minecraft.fluid.Fluids
import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack
import net.minecraft.screen.ScreenHandler
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.sound.SoundCategory
import net.minecraft.state.StateManager
import net.minecraft.state.property.BooleanProperty
import net.minecraft.state.property.Properties
import net.minecraft.text.MutableText
import net.minecraft.text.Text
import net.minecraft.util.*
import net.minecraft.util.hit.BlockHitResult
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
import net.minecraft.world.World
import net.minecraft.world.WorldAccess
@Suppress("OVERRIDE_DEPRECATION")
class GildedChestBlock(settings: Settings, val type: Type = Type.RED) : BlockWithEntity(settings), Waterloggable {
init {
defaultState = defaultState
.with(Properties.HORIZONTAL_FACING, Direction.SOUTH)
.with(WATERLOGGED, false)
}
companion object {
val POKEMON_ARGS = "gimmighoul"
val LEVEL_RANGE = 5..30
val WATERLOGGED = BooleanProperty.of("waterlogged")
val SOUTH_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0, 0.0, 0.25, 1.0, 1.0, 0.9375)
)
val NORTH_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0, 0.0, 0.0625, 1.0, 1.0, 0.75)
)
val WEST_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.0625, 0.0, 0.0, 0.75, 1.0, 1.0)
)
val EAST_OUTLINE = VoxelShapes.union(
VoxelShapes.cuboid(0.25, 0.0, 0.0, 0.9375, 1.0, 1.0)
)
}
override fun createBlockEntity(pos: BlockPos, state: BlockState) = GildedChestBlockEntity(pos, state, type)
override fun getOutlineShape(
state: BlockState,
world: BlockView,
pos: BlockPos,
context: ShapeContext
): VoxelShape {
return when (state.get(HorizontalFacingBlock.FACING)) {
Direction.NORTH -> NORTH_OUTLINE
Direction.SOUTH -> SOUTH_OUTLINE
Direction.WEST -> WEST_OUTLINE
else -> EAST_OUTLINE
}
}
override fun getStateForNeighborUpdate(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: WorldAccess,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.get(WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world))
return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos)
}
override fun getFluidState(state: BlockState): FluidState {
return if (state.get(WATERLOGGED)) {
Fluids.WATER.getStill(false)
} else super.getFluidState(state)
}
override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
super.appendProperties(builder)
builder.add(Properties.HORIZONTAL_FACING)
builder.add(WATERLOGGED)
}
private val facingToYaw: HashMap<Direction, Float> = hashMapOf(
Direction.NORTH to -179.0F,
Direction.WEST to 90.0F,
Direction.SOUTH to 0.0F,
Direction.EAST to -90.0F
)
override fun getName(): MutableText {
return if (isFake()) Text.translatable("block.cobblemon.gilded_chest") else super.getName()
}
fun isFake() = (type == Type.FAKE)
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity) {
if (isFake()) {
if (player is ServerPlayerEntity) {
spawnPokemon(world, pos, state, player)
}
world.setBlockState(pos, if (state.fluidState.isOf(Fluids.WATER)) Blocks.WATER.defaultState else Blocks.AIR.defaultState)
} else super.onBreak(world, pos, state, player)
}
private fun spawnPokemon(world: World, pos: BlockPos, state: BlockState, player: ServerPlayerEntity) : ActionResult {
val properties = "$POKEMON_ARGS lvl=${LEVEL_RANGE.random()}"
val pokemon = PokemonProperties.parse(properties)
val entity = pokemon.createEntity(world)
// The yaw based on the block's facing direction
val yaw = facingToYaw[state[HorizontalFacingBlock.FACING]] ?: 0.0F
entity.dataTracker.set(PokemonEntity.SPAWN_DIRECTION, facingToYaw[state[HorizontalFacingBlock.FACING]])
val offsetDir = state[HorizontalFacingBlock.FACING]
val vec = pos.toVec3d().add(offsetDir.offsetX * 0.1 + 0.5, 0.0, offsetDir.offsetZ * 0.1 + 0.5)
entity.refreshPositionAndAngles(vec.x, vec.y, vec.z, yaw, entity.pitch)
world.spawnEntity(entity)
world.removeBlock(pos, false)
afterOnServer(ticks = 2) {
if (player !in player.world.players) {
return@afterOnServer
}
val party = player.party()
if (!player.isCreative) {
entity.forceBattle(player)
} else {
world.playSound(null, pos, CobblemonSounds.GIMMIGHOUL_REVEAL, SoundCategory.NEUTRAL)
}
}
return ActionResult.SUCCESS
}
override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hit: BlockHitResult
): ActionResult {
if (isFake()) {
if (player is ServerPlayerEntity) {
return spawnPokemon(world, pos, state, player)
} else {
return ActionResult.SUCCESS
}
}
val entity = world.getBlockEntity(pos) as? GildedChestBlockEntity ?: return ActionResult.FAIL
if (world.getBlockState(pos.up()).isSolidBlock(world, pos.up())) return ActionResult.FAIL
player.openHandledScreen(entity)
if (!player.world.isClient) {
PiglinBrain.onGuardedBlockInteracted(player, true)
}
val state = entity.poseableState
state.currentModel?.let {
it.moveToPose(null, state, it.getPose("OPEN")!!)
}
return ActionResult.SUCCESS
}
override fun onStateReplaced(
state: BlockState,
world: World,
pos: BlockPos,
newState: BlockState,
moved: Boolean
) {
if (!state.isOf(newState.block)) {
val chest = world.getBlockEntity(pos) as GildedChestBlockEntity
ItemScatterer.spawn(world, pos, chest.inventoryContents)
}
}
override fun getRenderType(state: BlockState?) = BlockRenderType.ENTITYBLOCK_ANIMATED
override fun getPlacementState(blockPlaceContext: ItemPlacementContext): BlockState? {
return defaultState
.with(HorizontalFacingBlock.FACING, blockPlaceContext.horizontalPlayerFacing.opposite)
.with(WATERLOGGED, blockPlaceContext.world.getFluidState(blockPlaceContext.blockPos).fluid == Fluids.WATER)
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: BlockRotation): BlockState {
return state.with(
Properties.HORIZONTAL_FACING, rotation.rotate(
state.get(Properties.HORIZONTAL_FACING) as Direction
)
) as BlockState
}
override fun hasComparatorOutput(state: BlockState?): Boolean {
return true
}
override fun getComparatorOutput(state: BlockState?, world: World, pos: BlockPos?): Int {
return ScreenHandler.calculateComparatorOutput(world.getBlockEntity(pos))
}
override fun mirror(state: BlockState, mirror: BlockMirror): BlockState {
return state.rotate(mirror.getRotation(state.get(Properties.HORIZONTAL_FACING) as Direction))
}
enum class Type(val poserId: Identifier) {
RED(cobblemonResource("gilded_chest")),
BLUE(cobblemonResource("blue_gilded_chest")),
GREEN(cobblemonResource("green_gilded_chest")),
PINK(cobblemonResource("pink_gilded_chest")),
WHITE(cobblemonResource("white_gilded_chest")),
BLACK(cobblemonResource("black_gilded_chest")),
YELLOW(cobblemonResource("yellow_gilded_chest")),
FAKE(cobblemonResource("gilded_chest"))
}
@Deprecated("Deprecated in Java")
override fun canPathfindThrough(state: BlockState?, world: BlockView?, pos: BlockPos?, type: NavigationType?): Boolean {
return false
}
override fun onPlaced(
world: World,
pos: BlockPos,
state: BlockState,
placer: LivingEntity?,
itemStack: ItemStack
) {
val blockEntity = world.getBlockEntity(pos)
if (itemStack.hasCustomName() && blockEntity is GildedChestBlockEntity) {
blockEntity.customName = itemStack.name
}
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.chest
import com.cobblemon.mod.common.api.scheduling.SchedulingTracker
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import net.minecraft.entity.Entity
class GildedState : PoseableEntityState<Entity>() {
override fun getEntity() = null
init {
setPose("CLOSED")
}
override fun updatePartialTicks(partialTicks: Float) {
this.currentPartialTicks += partialTicks
}
override val schedulingTracker = SchedulingTracker()
}
@@ -1,180 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonSounds
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntity
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemStack
import net.minecraft.item.Items
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket
import net.minecraft.sound.SoundCategory
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand
import net.minecraft.util.collection.DefaultedList
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.world.World
class DisplayCaseBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(CobblemonBlockEntities.DISPLAY_CASE, pos, state), SidedInventory {
val inv: DefaultedList<ItemStack> = DefaultedList.ofSize(1, ItemStack.EMPTY)
/**
* Updates the [ItemStack] stored in this entity
*
* @param player The [PlayerEntity] that performed this interaction
* @param hand The [Hand] the player used to perform this interaction
* @author whatsy
*/
fun updateItem(player: PlayerEntity, hand: Hand): ActionResult {
val playerStack = player.getStackInHand(hand)
// Player and case item are the same - do nothing
if (playerStack.item == getStack().item) {
return if (playerStack.item != Items.AIR) ActionResult.SUCCESS else ActionResult.FAIL
}
// Player's hand is empty, case is not empty - give player the item in the case
if (playerStack.isEmpty && !getStack().isEmpty) {
if (!player.isCreative) player.setStackInHand(hand, getStack())
setCaseStack(ItemStack.EMPTY)
return ActionResult.success(true)
}
// Case is empty, player's hand is not - put playerStack in the case
if (getStack().isEmpty && !playerStack.isEmpty) {
setCaseStack(playerStack.copy())
if (!player.isCreative) playerStack.decrement(1)
return ActionResult.success(true)
}
// Player has item, case has item - swap items
if (!getStack().isEmpty && !playerStack.isEmpty) {
val oldCaseStack = getStack()
setCaseStack(playerStack.copy())
if (!player.isCreative) {
playerStack.decrement(1)
player.giveItemStack(oldCaseStack)
}
return ActionResult.SUCCESS
}
return ActionResult.FAIL
}
fun getStack(): ItemStack {
return inv[0]
}
private fun setCaseStack(newStack: ItemStack) {
if (world == null) return
val oldState = world!!.getBlockState(pos)
newStack.count = 1
inv[0] = newStack
if (newStack.isEmpty) {
world!!.playSound(null, pos, CobblemonSounds.DISPLAY_CASE_REMOVE_ITEM, SoundCategory.BLOCKS)
} else {
world!!.playSound(null, pos, CobblemonSounds.DISPLAY_CASE_ADD_ITEM, SoundCategory.BLOCKS)
}
world!!.updateListeners(pos, oldState, world!!.getBlockState(pos), Block.NOTIFY_LISTENERS)
world!!.updateComparators(pos, world!!.getBlockState(pos).block)
}
override fun writeNbt(nbt: NbtCompound) {
super.writeNbt(nbt)
Inventories.writeNbt(nbt, inv, true)
}
override fun readNbt(nbt: NbtCompound) {
super.readNbt(nbt)
inv.clear()
Inventories.readNbt(nbt, inv)
}
override fun toUpdatePacket(): Packet<ClientPlayPacketListener>? {
return BlockEntityUpdateS2CPacket.create(this)
}
override fun toInitialChunkDataNbt(): NbtCompound {
return this.createNbt()
}
private fun onItemUpdated(world: World, oldState: BlockState, newState: BlockState) {
markDirty()
world.updateListeners(pos, oldState, newState, Block.NOTIFY_LISTENERS)
world.updateComparators(pos, world.getBlockState(pos).block)
}
override fun clear() {
inv.clear()
}
override fun size(): Int {
return inv.size
}
override fun isEmpty(): Boolean {
return getStack().isEmpty
}
override fun getStack(slot: Int): ItemStack {
return getStack()
}
override fun removeStack(slot: Int, amount: Int): ItemStack {
val oldState = cachedState
val result = Inventories.splitStack(inv, slot, amount)
if (world != null) onItemUpdated(world!!, oldState, world!!.getBlockState(pos))
return result
}
override fun removeStack(slot: Int): ItemStack {
val oldState = cachedState
val result = Inventories.removeStack(inv, slot)
if (world != null) onItemUpdated(world!!, oldState, world!!.getBlockState(pos))
return result
}
override fun setStack(slot: Int, stack: ItemStack) {
val oldState = cachedState
inv[slot] = stack
if (stack.count > stack.maxCount) {
stack.count = stack.maxCount
}
if (world != null) onItemUpdated(world!!, oldState, world!!.getBlockState(pos))
}
override fun canPlayerUse(player: PlayerEntity?) = false
override fun getAvailableSlots(side: Direction?): IntArray {
val result = IntArray(inv.size)
for (i in result.indices) {
result[i] = i
}
return result
}
override fun getMaxCountPerStack() = 1
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
if(dir == Direction.DOWN) return false
return getStack().isEmpty
}
override fun canExtract(slot: Int, stack: ItemStack?, dir: Direction?): Boolean = (dir == Direction.DOWN)
}
@@ -0,0 +1,26 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityTicker
import net.minecraft.util.math.BlockPos
class DyniteOreBlockEntity(pos: BlockPos, state: BlockState) : BlockEntity(CobblemonBlockEntities.DYNITE_ORE, pos, state) {
companion object {
internal val TICKER = BlockEntityTicker<DyniteOreBlockEntity> { world, pos, state, blockEntity ->
if (world.isClient) return@BlockEntityTicker
// idk if i'll actually need this but i already made it
}
}
}
@@ -19,7 +19,6 @@ import net.minecraft.block.entity.BlockEntityType
import net.minecraft.nbt.NbtCompound
import net.minecraft.nbt.NbtHelper
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.ChunkPos
open class FossilMultiblockEntity(
pos: BlockPos,
@@ -40,12 +39,8 @@ open class FossilMultiblockEntity(
get() {
return if (field != null) {
field
} else if (masterBlockPos != null && masterBlockPos != pos) {
val chunkPos = ChunkPos(masterBlockPos)
if (world?.chunkManager?.isChunkLoaded(chunkPos.x, chunkPos.z) == true) {
val entity: FossilMultiblockEntity? = world?.getBlockEntity(masterBlockPos) as FossilMultiblockEntity?
field = entity?.multiblockStructure
}
} else if (masterBlockPos != null && masterBlockPos != pos && world?.getBlockEntity(masterBlockPos) != null) {
field = (world?.getBlockEntity(masterBlockPos) as FossilMultiblockEntity).multiblockStructure
field
} else {
null
@@ -1,167 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.block.chest.GildedChestBlock.Type
import com.cobblemon.mod.common.block.chest.GildedState
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.block.entity.LootableContainerBlockEntity
import net.minecraft.block.entity.ViewerCountManager
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.inventory.DoubleInventory
import net.minecraft.inventory.Inventories
import net.minecraft.inventory.SidedInventory
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
import net.minecraft.screen.GenericContainerScreenHandler
import net.minecraft.sound.SoundCategory
import net.minecraft.state.property.Properties
import net.minecraft.text.Text
import net.minecraft.util.collection.DefaultedList
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.world.World
class GildedChestBlockEntity(pos: BlockPos, state: BlockState, val type: Type = Type.RED) : LootableContainerBlockEntity(CobblemonBlockEntities.GILDED_CHEST, pos, state), SidedInventory {
var inventoryContents: DefaultedList<ItemStack> = DefaultedList.ofSize(NUM_SLOTS, ItemStack.EMPTY)
val poseableState: GildedState = GildedState()
private val stateManager: ViewerCountManager = object : ViewerCountManager() {
override fun onContainerOpen(world: World, pos: BlockPos, state: BlockState) {
playSound(world, pos, state, CobblemonSounds.GILDED_CHEST_OPEN)
}
override fun onContainerClose(world: World, pos: BlockPos, state: BlockState) {
playSound(world, pos, state, CobblemonSounds.GILDED_CHEST_CLOSE)
}
override fun onViewerCountUpdate(
world: World,
pos: BlockPos,
state: BlockState,
oldViewerCount: Int,
newViewerCount: Int
) {
this@GildedChestBlockEntity.onViewerCountUpdate(world, pos, state, oldViewerCount, newViewerCount)
}
override fun isPlayerViewing(player: PlayerEntity): Boolean {
if (player.currentScreenHandler is GenericContainerScreenHandler) {
val inventory = (player.currentScreenHandler as GenericContainerScreenHandler).inventory
return inventory === this@GildedChestBlockEntity || inventory is DoubleInventory && inventory.isPart(
this@GildedChestBlockEntity
)
}
return false
}
}
override fun getType(): BlockEntityType<*> = CobblemonBlockEntities.GILDED_CHEST
override fun size() = NUM_SLOTS
override fun getContainerName() = Text.translatable("block.cobblemon.gilded_chest")
override fun createScreenHandler(syncId: Int, playerInventory: PlayerInventory?) =
GenericContainerScreenHandler.createGeneric9x3(syncId, playerInventory, this)
override fun onOpen(player: PlayerEntity) {
if (!this.removed && !player.isSpectator && type != Type.FAKE) {
stateManager.openContainer(player, this.getWorld(), this.getPos(), this.cachedState)
}
}
override fun onClose(player: PlayerEntity) {
if (!this.removed && !player.isSpectator) {
stateManager.closeContainer(player, this.getWorld(), this.getPos(), this.cachedState)
}
}
override fun getAvailableSlots(side: Direction): IntArray {
return if (type == Type.FAKE) IntArray(0) else IntArray(NUM_SLOTS)
}
override fun canInsert(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
if (type == Type.FAKE) return false
return dir != Direction.DOWN
}
override fun canExtract(slot: Int, stack: ItemStack?, dir: Direction?): Boolean {
if (type == Type.FAKE) return false
return dir == Direction.DOWN
}
override fun canPlayerUse(player: PlayerEntity) = !player.isSpectator
override fun getInvStackList(): DefaultedList<ItemStack> = inventoryContents
override fun setInvStackList(list: DefaultedList<ItemStack>) {
inventoryContents = list
}
companion object {
val NUM_SLOTS = 27
fun playSound(world: World, pos: BlockPos, state: BlockState, sound: net.minecraft.sound.SoundEvent) {
var d = pos.x.toDouble() + 0.5
val e = pos.y.toDouble() + 0.5
var f = pos.z.toDouble() + 0.5
val direction = state.get(Properties.HORIZONTAL_FACING)
d += direction.offsetX.toDouble() * 0.5
f += direction.offsetZ.toDouble() * 0.5
world.playSound(
null,
d,
e,
f,
sound,
SoundCategory.BLOCKS,
0.5f,
world.random.nextFloat() * 0.1f + 0.9f
)
}
}
override fun onSyncedBlockEvent(type: Int, data: Int): Boolean {
if (type == 1) {
val isNowOpen = data > 0
val wasOpen = poseableState.currentPose == "OPEN"
val model = poseableState.currentModel ?: return true
if (isNowOpen && !wasOpen) {
model.moveToPose(null, poseableState, model.getPose("OPEN")!!)
} else if (!isNowOpen && wasOpen) {
model.moveToPose(null, poseableState, model.getPose("CLOSED")!!)
}
return true
}
return super.onSyncedBlockEvent(type, data)
}
fun onViewerCountUpdate(world: World, pos: BlockPos, state: BlockState, oldViewerCount: Int, newViewerCount: Int) {
val block = state.block
world.addSyncedBlockEvent(pos, block, 1, newViewerCount)
}
override fun writeNbt(nbt: NbtCompound?) {
super.writeNbt(nbt)
if (!serializeLootTable(nbt)) {
Inventories.writeNbt(nbt, inventoryContents)
}
}
override fun readNbt(nbt: NbtCompound?) {
super.readNbt(nbt)
inventoryContents= DefaultedList.ofSize(
size(), ItemStack.EMPTY
)
if (!deserializeLootTable(nbt)) {
Inventories.readNbt(nbt, inventoryContents)
}
}
}
@@ -140,7 +140,7 @@ class PokemonPastureBlockEntity(pos: BlockPos, val state: BlockState) : BlockEnt
if (fixedPosition != null) {
entity.setPosition(fixedPosition.toCenterPos().subtract(0.0, 0.5, 0.0))
val pc = Cobblemon.storage.getPC(player.uuid)
entity.beamMode = 2
entity.beamMode = 1
afterOnServer(seconds = SendOutPokemonHandler.SEND_OUT_DURATION) {
entity.beamMode = 0
}
@@ -128,7 +128,7 @@ class RestorationTankBlockEntity(
val canUtilize = stack?.let { NaturalMaterials.isNaturalMaterial(it) } == true
&& structure.organicMaterialInside < FossilMultiblockStructure.MATERIAL_TO_START
&& structure.createdPokemon == null
val returnItem = NaturalMaterials.getReturnItem(stack!!) ?: return canUtilize
val returnItem = NaturalMaterials.getReturnItem(stack!!) ?: return false
if(canUtilize) {
// See if there's room
for (i in items.indices ) {
@@ -117,10 +117,10 @@ class FossilMultiblockBuilder(val centerPos: BlockPos) : MultiblockStructureBuil
val monitorPos = monitorPositions[fossilTankIndex]
val fossilAnalyzerPos = fossilAnalyzerPositions[fossilTankIndex]!!
val restorationTankPos = restorationTankPositions[fossilTankIndex]!!
val monitorEntity = world.getBlockEntity(monitorPos) as? MultiblockEntity
val analyzerEntity = world.getBlockEntity(fossilAnalyzerPos) as? MultiblockEntity
val tankBaseEntity = world.getBlockEntity(restorationTankPos) as? MultiblockEntity
val tankTopEntity = world.getBlockEntity(restorationTankPos.up()) as? MultiblockEntity
val monitorEntity = world.getBlockEntity(monitorPos) as MultiblockEntity
val analyzerEntity = world.getBlockEntity(fossilAnalyzerPos) as MultiblockEntity
val tankBaseEntity = world.getBlockEntity(restorationTankPos) as MultiblockEntity
val tankTopEntity = world.getBlockEntity(restorationTankPos.up()) as MultiblockEntity
val structure = FossilMultiblockStructure(monitorPos, fossilAnalyzerPos, restorationTankPos)
structure.tankConnectorDirection = dirsToCheck.filter {
@@ -128,20 +128,20 @@ class FossilMultiblockBuilder(val centerPos: BlockPos) : MultiblockStructureBuil
return@filter adjPos == fossilAnalyzerPos
}.first()
analyzerEntity?.multiblockStructure = structure
tankBaseEntity?.multiblockStructure = structure
tankTopEntity?.multiblockStructure = structure
monitorEntity?.multiblockStructure = structure
analyzerEntity.multiblockStructure = structure
tankBaseEntity.multiblockStructure = structure
tankTopEntity.multiblockStructure = structure
monitorEntity.multiblockStructure = structure
structure.syncToClient(world)
structure.markDirty(world)
world.playSound(null, centerPos, CobblemonSounds.FOSSIL_MACHINE_ASSEMBLE, SoundCategory.BLOCKS)
//Set these to null so the builders can be freed
analyzerEntity?.multiblockBuilder = null
tankBaseEntity?.multiblockBuilder = null
tankTopEntity?.multiblockBuilder = null
monitorEntity?.multiblockBuilder = null
analyzerEntity.multiblockBuilder = null
tankBaseEntity.multiblockBuilder = null
tankTopEntity.multiblockBuilder = null
monitorEntity.multiblockBuilder = null
}
companion object {
@@ -98,97 +98,101 @@ class FossilMultiblockStructure (
): ActionResult {
val stack = player.getStackInHand(interactionHand)
if(stack.isIn(CobblemonItemTags.POKE_BALLS) || stack.item is PokeBallItem) {
if (this.createdPokemon != null) {
if (!stack.isIn(CobblemonItemTags.POKE_BALLS) || stack.item !is PokeBallItem) {
return ActionResult.PASS
}
if (player !is ServerPlayerEntity) {
return ActionResult.SUCCESS
return ActionResult.CONSUME
}
if (this.createdPokemon != null) {
if (this.fossilOwnerUUID != null && player.uuid != this.fossilOwnerUUID) {
var ownerName : String = "UNKNOWN_USER" // TODO: lang agnostic fallback
server()?.userCache?.getByUuid(this.fossilOwnerUUID)?.orElse(null)?.name?.let {
ownerName = it
}
player.sendMessage(lang("fossilmachine.protected", ownerName), true)
return ActionResult.FAIL
if (this.fossilOwnerUUID != null && player.uuid != this.fossilOwnerUUID) {
var ownerName : String = "UNKNOWN_USER" // TODO: lang agnostic fallback
server()?.userCache?.getByUuid(this.fossilOwnerUUID)?.orElse(null)?.name?.let {
ownerName = it
}
val ballType = (stack.item as PokeBallItem).pokeBall
if (!player.isCreative) {
stack?.decrement(1)
}
this.createdPokemon!!.caughtBall = ballType
player.party().add(this.createdPokemon!!)
this.fossilState.growthState = "Taken"
player.playSound(CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_POKEMON, SoundCategory.BLOCKS, 1.0F, 1.0F)
CobblemonCriteria.RESURRECT_POKEMON.trigger(player, createdPokemon!!)
// Turn the monitor off
val monitorState = world.getBlockState(monitorPos)
if(!monitorState.equals(MonitorBlock.MonitorScreen.OFF)) {
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, MonitorBlock.MonitorScreen.OFF))
}
this.createdPokemon = null
this.fossilOwnerUUID = null
this.protectionTime = -1
this.updateFossilType(world)
this.syncToClient(world)
this.markDirty(world)
return ActionResult.SUCCESS
player.sendMessage(lang("fossilmachine.protected", ownerName), true)
return ActionResult.FAIL
}
val ballType = (stack.item as PokeBallItem).pokeBall
if (!player.isCreative) {
stack?.decrement(1)
}
this.createdPokemon!!.caughtBall = ballType
player.party().add(this.createdPokemon!!)
this.fossilState.growthState = "Taken"
player.playSound(CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_POKEMON, SoundCategory.BLOCKS, 1.0F, 1.0F)
CobblemonCriteria.RESURRECT_POKEMON.trigger(player, createdPokemon!!)
// Turn the monitor off
val monitorState = world.getBlockState(monitorPos)
if(!monitorState.equals(MonitorBlock.MonitorScreen.OFF)) {
world.setBlockState(monitorPos, monitorState.with(MonitorBlock.SCREEN, MonitorBlock.MonitorScreen.OFF))
}
this.createdPokemon = null
this.fossilOwnerUUID = null
this.protectionTime = -1
this.updateFossilType(world)
this.syncToClient(world)
this.markDirty(world)
return ActionResult.SUCCESS
}
if (this.isRunning()) {
return ActionResult.PASS
}
// Reclaim the last fossil from the machine if their hand is empty
if (player.getStackInHand(interactionHand).isEmpty) {
if(!this.isRunning() && this.createdPokemon == null) {
if (fossilInventory.isEmpty()) {
return ActionResult.CONSUME
}
player.setStackInHand(interactionHand, fossilInventory.last())
if (fossilInventory.isEmpty()) {
return ActionResult.CONSUME
}
// remove last fossil in the fossil machine stack when grabbed out of the machine
this.fossilInventory.removeAt(fossilInventory.size - 1)
if(!world.isClient) {
world.playSound(null, analyzerPos, CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_FOSSIL, SoundCategory.BLOCKS)
this.updateFossilType(world)
this.syncToClient(world)
this.markDirty(world)
}
player.setStackInHand(interactionHand, fossilInventory.last())
// remove last fossil in the fossil machine stack when grabbed out of the machine
this.fossilInventory.removeAt(fossilInventory.size - 1)
if(!world.isClient) {
world.playSound(null, analyzerPos, CobblemonSounds.FOSSIL_MACHINE_RETRIEVE_FOSSIL, SoundCategory.BLOCKS)
this.updateFossilType(world)
this.syncToClient(world)
this.markDirty(world)
}
return ActionResult.CONSUME
}
// Check if the player is holding a fossil and if so insert it into the machine.
if (Fossils.isFossilIngredient(stack)) {
if(!this.isRunning() && this.createdPokemon == null) {
if (fossilInventory.size > Cobblemon.config.maxInsertedFossilItems) {
return ActionResult.FAIL
}
if (fossilInventory.size > Cobblemon.config.maxInsertedFossilItems) {
return ActionResult.FAIL
}
val copyFossilStack = stack.copyWithCount(1)
if (!player.isCreative) {
stack?.decrement(1)
}
val copyFossilStack = stack.copyWithCount(1)
if (!player.isCreative) {
stack?.decrement(1)
}
fossilOwnerUUID = player.uuid
fossilInventory.add(copyFossilStack)
if(!world.isClient) {
this.updateFossilType(world)
world.playSound(null, analyzerPos, CobblemonSounds.FOSSIL_MACHINE_INSERT_FOSSIL, SoundCategory.BLOCKS)
this.syncToClient(world)
this.markDirty(world)
}
fossilOwnerUUID = player.uuid
fossilInventory.add(copyFossilStack)
if(!world.isClient) {
this.updateFossilType(world)
world.playSound(null, analyzerPos, CobblemonSounds.FOSSIL_MACHINE_INSERT_FOSSIL, SoundCategory.BLOCKS)
this.syncToClient(world)
this.markDirty(world)
}
return ActionResult.SUCCESS
}
// Check if the player is holding a natural material and if so, feed it to the machine.
if (NaturalMaterials.isNaturalMaterial(stack)) {
if (!this.isRunning() && this.createdPokemon == null && this.organicMaterialInside < MATERIAL_TO_START && insertOrganicMaterial(stack, world)) {
if (NaturalMaterials.isNaturalMaterial(stack) && this.organicMaterialInside < MATERIAL_TO_START) {
if (insertOrganicMaterial(stack, world)) {
this.lastInteraction = world.time
if (!player.isCreative) {
val returnItem = NaturalMaterials.getReturnItem(stack)
@@ -196,6 +200,7 @@ class FossilMultiblockStructure (
player.giveOrDropItemStack(ItemStack(Registries.ITEM.get(returnItem)), false)
}
}
return ActionResult.success(world.isClient)
}
@@ -306,25 +311,25 @@ class FossilMultiblockStructure (
}
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity?) {
val monitorEntity = world.getBlockEntity(monitorPos) as? MultiblockEntity
val analyzerEntity = world.getBlockEntity(analyzerPos) as? MultiblockEntity
val tankBaseEntity = world.getBlockEntity(tankBasePos) as? MultiblockEntity
val tankTopEntity = world.getBlockEntity(tankBasePos.up()) as? MultiblockEntity
val state = world.getBlockState(tankBaseEntity?.pos)
val monitorEntity = world.getBlockEntity(monitorPos) as MultiblockEntity
val analyzerEntity = world.getBlockEntity(analyzerPos) as MultiblockEntity
val tankBaseEntity = world.getBlockEntity(tankBasePos) as MultiblockEntity
val tankTopEntity = world.getBlockEntity(tankBasePos.up()) as MultiblockEntity
val state = world.getBlockState(tankBaseEntity.pos)
val direction = state.get(HorizontalFacingBlock.FACING).getOpposite()
val wildPokemon: Pokemon? = this.createdPokemon
monitorEntity?.multiblockStructure = null
analyzerEntity?.multiblockStructure = null
tankBaseEntity?.multiblockStructure = null
tankTopEntity?.multiblockStructure = null
monitorEntity?.masterBlockPos = null
analyzerEntity?.masterBlockPos = null
tankBaseEntity?.masterBlockPos = null
tankTopEntity?.masterBlockPos = null
monitorEntity.multiblockStructure = null
analyzerEntity.multiblockStructure = null
tankBaseEntity.multiblockStructure = null
tankTopEntity.multiblockStructure = null
monitorEntity.masterBlockPos = null
analyzerEntity.masterBlockPos = null
tankBaseEntity.masterBlockPos = null
tankTopEntity.masterBlockPos = null
// Drop fossils from machine as long as the machine is not started or near completion
if (this.timeRemaining == -1 || this.timeRemaining >= 20) {
// Drop fossils from machine as long as the machine is not running
if (this.timeRemaining == TIME_TO_TAKE || this.timeRemaining == -1) {
this.fossilInventory.forEach {
val stack = ItemStack(it.item, 1)
ItemScatterer.spawn(world, pos.x.toDouble(), pos.y.toDouble(), pos.z.toDouble(), stack)
@@ -539,7 +544,7 @@ class FossilMultiblockStructure (
}
if (natureValue < 0 && organicMaterialInside == 0) return false
val oldFillStage = organicMaterialInside * 8 / MATERIAL_TO_START
val oldFillStage = organicMaterialInside / 8
// to prevent over/under filling the tank causing a crash
if ((organicMaterialInside + natureValue) > MATERIAL_TO_START) {
@@ -557,7 +562,7 @@ class FossilMultiblockStructure (
world.playSound(null, this.tankBasePos, CobblemonSounds.FOSSIL_MACHINE_INSERT_DNA, SoundCategory.BLOCKS, 1.0F, 1.0F)
}
this.markDirty(world)
if (oldFillStage != (organicMaterialInside * 8 / MATERIAL_TO_START)) {
if (oldFillStage != (organicMaterialInside / 8)) {
this.syncToClient(world)
}
return true
@@ -619,10 +624,10 @@ class FossilMultiblockStructure (
}
const val TICKS_PER_MINUTE = 1200
const val MATERIAL_TO_START = 128
const val TIME_TO_TAKE = TICKS_PER_MINUTE * 12
const val MATERIAL_TO_START = 64
const val TIME_TO_TAKE = TICKS_PER_MINUTE * 1
const val TIME_PER_STAGE = TIME_TO_TAKE / 8
const val PROTECTION_TIME = TICKS_PER_MINUTE * 5
const val PROTECTION_TIME = 6000
fun fromNbt(nbt: NbtCompound, animAge: Int = -1, partialTicks: Float = 0f): FossilMultiblockStructure {
val monitorPos = NbtHelper.toBlockPos(nbt.getCompound(DataKeys.MONITOR_POS))
@@ -657,7 +662,7 @@ class FossilMultiblockStructure (
if (nbt.contains(DataKeys.CREATED_POKEMON)) {
result.createdPokemon = Pokemon.loadFromNBT(nbt.getCompound(DataKeys.CREATED_POKEMON))
}
result.fillLevel = result.organicMaterialInside * 8 / MATERIAL_TO_START
result.fillLevel = result.organicMaterialInside / 8
return result
}
@@ -25,17 +25,15 @@ import com.cobblemon.mod.common.client.particle.BedrockParticleEffectRepository
import com.cobblemon.mod.common.client.render.block.BerryBlockRenderer
import com.cobblemon.mod.common.client.render.block.FossilAnalyzerRenderer
import com.cobblemon.mod.common.client.render.block.RestorationTankRenderer
import com.cobblemon.mod.common.client.render.block.GildedChestBlockRenderer
import com.cobblemon.mod.common.client.render.block.HealingMachineRenderer
import com.cobblemon.mod.common.client.render.block.*
import com.cobblemon.mod.common.client.render.boat.CobblemonBoatRenderer
import com.cobblemon.mod.common.client.render.generic.GenericBedrockRenderer
import com.cobblemon.mod.common.client.render.entity.PokeBobberEntityRenderer
import com.cobblemon.mod.common.client.render.entity.FallingStarRenderer
import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRendererRegistry
import com.cobblemon.mod.common.client.render.item.PokemonItemRenderer
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer
import com.cobblemon.mod.common.client.render.models.blockbench.bedrock.animation.BedrockAnimationRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BerryModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BlockEntityModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokeBallModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokemonModelRepository
import com.cobblemon.mod.common.client.render.pokeball.PokeBallRenderer
@@ -48,7 +46,6 @@ import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.client.render.models.blockbench.repository.FossilModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.GenericBedrockEntityModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.MiscModelRepository
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.util.DataKeys
@@ -120,6 +117,7 @@ object CobblemonClient {
PlatformEvents.CLIENT_ITEM_TOOLTIP.subscribe { event ->
val stack = event.stack
val lines = event.lines
val size = lines.size
@Suppress("DEPRECATION")
if (stack.item.registryEntry.key.isPresent && stack.item.registryEntry.key.get().value.namespace == Cobblemon.MODID) {
if (stack.nbt?.getBoolean(DataKeys.HIDE_TOOLTIP) == true) {
@@ -127,14 +125,14 @@ object CobblemonClient {
}
val language = Language.getInstance()
val key = this.baseLangKeyForItem(stack)
val offset = if (lines.size > 1) 1 else 0
val offset = if (size > 1) 1 else 0
if (language.hasTranslation(key)) {
lines.add(lines.size - offset, key.asTranslated().gray())
lines.add(size - offset, key.asTranslated().gray())
}
var i = 1
var listKey = "${key}_$i"
while(language.hasTranslation(listKey)) {
lines.add(lines.size - offset, listKey.asTranslated().gray())
lines.add(size - offset, listKey.asTranslated().gray())
listKey = "${key}_${++i}"
}
}
@@ -166,7 +164,6 @@ object CobblemonClient {
this.implementation.registerBlockRenderType(
RenderLayer.getCutout(),
CobblemonBlocks.GILDED_CHEST,
CobblemonBlocks.FOSSIL_ANALYZER,
CobblemonBlocks.APRICORN_DOOR,
CobblemonBlocks.APRICORN_TRAPDOOR,
@@ -220,8 +217,6 @@ object CobblemonClient {
CobblemonBlocks.MEDIUM_BUDDING_SKY_TUMBLESTONE,
CobblemonBlocks.LARGE_BUDDING_SKY_TUMBLESTONE,
CobblemonBlocks.SKY_TUMBLESTONE_CLUSTER,
CobblemonBlocks.GIMMIGHOUL_CHEST,
CobblemonBlocks.DISPLAY_CASE
)
this.createBoatModelLayers()
@@ -251,8 +246,6 @@ object CobblemonClient {
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.HANGING_SIGN, ::HangingSignBlockEntityRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.FOSSIL_ANALYZER, ::FossilAnalyzerRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.RESTORATION_TANK, ::RestorationTankRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.GILDED_CHEST, ::GildedChestBlockRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.DISPLAY_CASE, ::DisplayCaseRenderer)
}
private fun registerEntityRenderers() {
@@ -264,8 +257,10 @@ object CobblemonClient {
this.implementation.registerEntityRenderer(CobblemonEntities.BOAT) { ctx -> CobblemonBoatRenderer(ctx, false) }
LOGGER.info("Registering Boat with Chest renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.CHEST_BOAT) { ctx -> CobblemonBoatRenderer(ctx, true) }
LOGGER.info("Registering Generic Bedrock Entity renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.GENERIC_BEDROCK_ENTITY, ::GenericBedrockRenderer)
LOGGER.info("Registering Falling Star renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.FALLING_STAR_ENTITY) { ctx -> FallingStarRenderer(ctx) }
LOGGER.info("Registering PokeRod Bobber renderer")
this.implementation.registerEntityRenderer(CobblemonEntities.POKE_BOBBER) { ctx -> PokeBobberEntityRenderer(ctx) }
}
fun reloadCodedAssets(resourceManager: ResourceManager) {
@@ -273,14 +268,12 @@ object CobblemonClient {
BedrockParticleEffectRepository.loadEffects(resourceManager)
BedrockAnimationRepository.loadAnimations(
resourceManager = resourceManager,
directories = PokemonModelRepository.animationDirectories + PokeBallModelRepository.animationDirectories + FossilModelRepository.animationDirectories + BlockEntityModelRepository.animationDirectories + GenericBedrockEntityModelRepository.animationDirectories
directories = PokemonModelRepository.animationDirectories + PokeBallModelRepository.animationDirectories + FossilModelRepository.animationDirectories
)
PokemonModelRepository.reload(resourceManager)
PokeBallModelRepository.reload(resourceManager)
BerryModelRepository.reload(resourceManager)
FossilModelRepository.reload(resourceManager)
BlockEntityModelRepository.reload(resourceManager)
GenericBedrockEntityModelRepository.reload(resourceManager)
MiscModelRepository.reload(resourceManager)
LOGGER.info("Loaded assets")
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.client.entity
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.entity.PokemonSideDelegate
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
@@ -21,6 +22,7 @@ import com.cobblemon.mod.common.api.scheduling.lerpOnClient
import com.cobblemon.mod.common.client.particle.BedrockParticleEffectRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.PrimaryAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.StatefulAnimation
@@ -32,8 +34,11 @@ import com.cobblemon.mod.common.util.MovingSoundInstance
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.MinecraftClient
import net.minecraft.client.util.math.MatrixStack
import java.lang.Float.min
import kotlin.math.abs
import net.minecraft.entity.Entity
import net.minecraft.entity.data.TrackedData
import net.minecraft.particle.ParticleTypes
import net.minecraft.sound.SoundCategory
import net.minecraft.sound.SoundEvent
import net.minecraft.util.Hand
@@ -100,8 +105,6 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
this.addPrimaryAnimation(primaryAnimation)
}
} else if (data == PokemonEntity.BEAM_MODE) {
// If you make adjustments to this code, make sure to Find Usages for both PokemonEntity.beamMode and PokemonEntity.BEAM_MODE
// TODO: change beamMode to an enum, or a set of booleans (send-out vs recall, delay vs delay)
val beamMode = currentEntity.beamMode
when (beamMode) {
0 -> { /* Do nothing */ }
@@ -138,37 +141,39 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
currentEntity.after(seconds = POKEBALL_AIR_TIME){
beamStartTime = System.currentTimeMillis()
ballDone = true
if (client.soundManager.get(CobblemonSounds.POKE_BALL_SEND_OUT.id) != null && !playedSendOutSound) {
client.world?.playSound(client.player, soundPos.x, soundPos.y, soundPos.z, SoundEvent.of(CobblemonSounds.POKE_BALL_SEND_OUT.id), SoundCategory.PLAYERS, 0.6f, 1f)
playedSendOutSound = true
}
// Display ball-specific particles
sendOutPosition?.let{
val newPos = it.add(sendOutOffset)
val ballType = currentEntity.pokemon.caughtBall.name.path.lowercase().replace("_","")
val mode = if(currentEntity.isBattling) "battle" else "casual"
val sendflash = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/sendflash"))
sendflash?.let { effect ->
val wrapper = MatrixWrapper()
val matrix = MatrixStack()
matrix.translate(newPos.x, newPos.y, newPos.z)
wrapper.updateMatrix(matrix.peek().positionMatrix)
val world = MinecraftClient.getInstance().world ?: return@let
ParticleStorm(effect, wrapper, world).spawn()
val ballsparks = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/ballsparks"))
val ballsendsparkle = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/ballsendsparkle"))
// using afterOnClient because it's such a small timeframe that it's unlikely the entity has been removed & we'd like the precision
afterOnClient(seconds = 0.01667f) {
ballsparks?.let { effect ->
if (client.soundManager.get(CobblemonSounds.POKE_BALL_OPEN.id) != null && !playedSendOutSound) {
currentEntity.owner?.let {
client.world?.playSound(client.player, soundPos.x, soundPos.y, soundPos.z, SoundEvent.of(CobblemonSounds.POKE_BALL_SEND_OUT.id), SoundCategory.PLAYERS, 0.6f, 1f)
playedSendOutSound = true
/// create end rod particles in a 0.1 radius around the soundPos with a count of 50 and a random velocity of 0.1
sendOutPosition?.let{
val newPos = it.add(sendOutOffset)
val ballType = currentEntity.pokemon.caughtBall.name.path.toLowerCase().replace("_","")
val mode = if(currentEntity.isBattling) "battle" else "casual"
val sendflash = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/sendflash"))
sendflash?.let { effect ->
val wrapper = MatrixWrapper()
val matrix = MatrixStack()
matrix.translate(newPos.x, newPos.y, newPos.z)
wrapper.updateMatrix(matrix.peek().positionMatrix)
val world = MinecraftClient.getInstance().world ?: return@let
ParticleStorm(effect, wrapper, world).spawn()
}
ballsendsparkle?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
}
currentEntity.after(seconds = 0.4f) {
val ballsparkle = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/ballsparkle"))
ballsparkle?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
val ballsparks = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/ballsparks"))
val ballsendsparkle = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/${mode}/ballsendsparkle"))
// using afterOnClient because it's such a small timeframe that it's unlikely the entity has been removed & we'd like the precision
afterOnClient(seconds = 0.01667f) {
ballsparks?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
}
ballsendsparkle?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
}
currentEntity.after(seconds = 0.4f) {
val ballsparkle = BedrockParticleEffectRepository.getEffect(cobblemonResource("${ballType}/ballsparkle"))
ballsparkle?.let { effect ->
ParticleStorm(effect, wrapper, world).spawn()
}
}
}
}
}
@@ -185,35 +190,7 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
}
}
}
2 -> {
// Scaling up with no delay and no particles
playedSendOutSound = false
entityScaleModifier = 0F
currentEntity.isInvisible = false
val soundPos = currentEntity.pos
val client = MinecraftClient.getInstance()
if (client.soundManager.get(CobblemonSounds.POKE_BALL_SEND_OUT.id) != null && !playedSendOutSound) {
client.world?.playSound(
client.player,
soundPos.x,
soundPos.y,
soundPos.z,
CobblemonSounds.POKE_BALL_SEND_OUT,
SoundCategory.PLAYERS,
0.6f,
1f
)
playedSendOutSound = true
}
lerpOnClient(BEAM_SHRINK_TIME) { entityScaleModifier = it }
currentEntity.after(seconds = BEAM_SHRINK_TIME * 2) {
ballOffset = 0f
ballRotOffset = 0f
sendOutPosition = null
}
}
3 -> {
else -> {
// Scaling down into pokeball
entityScaleModifier = 1F
beamStartTime = System.currentTimeMillis()
@@ -226,7 +203,6 @@ class PokemonClientDelegate : PoseableEntityState<PokemonEntity>(), PokemonSideD
}
}
}
else -> { /* Do nothing */ }
}
} else if (data == PokemonEntity.LABEL_LEVEL) {
currentEntity.dataTracker.get(PokemonEntity.LABEL_LEVEL)
@@ -59,7 +59,7 @@ class PartyOverlay : InGameHud(MinecraftClient.getInstance(), MinecraftClient.ge
BattleGUI::class.java
)
val starterToast = CobblemonToast(
private val starterToast = CobblemonToast(
MathHelper.randomUuid(),
CobblemonItems.POKE_BALL.defaultStack,
lang("ui.starter.choose_starter_title", SummaryBinding.boundKey().localizedText).red(),
@@ -104,12 +104,24 @@ class PartyOverlay : InGameHud(MinecraftClient.getInstance(), MinecraftClient.ge
!CobblemonClient.checkedStarterScreen
) {
if (!this.attachedToast) {
// Adding starter toast on start and connect of client to server.
minecraft.toastManager.add(this.starterToast)
this.attachedToast = true
}
/*
drawScaledText(
context = context,
text = lang("ui.starter.chooseyourstarter", SummaryBinding.boundKey().localizedText),
x = minecraft.window.scaledWidth / 2,
y = 70,
centered = true,
shadow = true
)
*/
}
return // Don't render the stuff below if no Pokémon in party
return
}
if (this.starterToast.nextVisibility != Toast.Visibility.HIDE) {
this.starterToast.nextVisibility = Toast.Visibility.HIDE
}
val totalHeight = party.slots.size * SLOT_HEIGHT
@@ -10,8 +10,6 @@ package com.cobblemon.mod.common.client.gui.battle.subscreen
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.battle.SingleActionRequest
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
@@ -23,6 +21,7 @@ import net.minecraft.client.gui.Selectable
import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder
import net.minecraft.client.sound.PositionedSoundInstance
import net.minecraft.client.sound.SoundManager
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.text.MutableText
import net.minecraft.util.Identifier
class BattleGeneralActionSelection(

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