Compare commits

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Author SHA1 Message Date
Plastered_Crab a1dcede488 Fix bug with spawn files 2024-11-14 12:43:10 -08:00
Plastered_Crab aaec9ea397 Merge remote-tracking branch 'origin/1.6-spawns' into 1.6-Release-Testing 2024-11-14 09:31:33 -08:00
Veraxiel 5011607415 Updated submerged and fishing spawns to work under overhangs. 2024-11-14 06:29:10 -05:00
Veraxiel 580b0f2ccf Updated spawn files. Edited ocean_monument preset. Edited is_lush, is_ocean, and is_shrubland tags. Fixed revival_herbs feature tag. Updated spawn writer. 2024-11-14 05:15:14 -05:00
Hiroku fcd3951815 Merge branch 'More-structure-adjustments' into 'main'
Making more changes to structures

See merge request cable-mc/cobblemon!1291
2024-11-14 09:02:25 +00:00
Hiroku 5caa6d5950 Merge branch 'ihatebugtypes' into 'main'
faint (kill) all bug types

Closes #1153 and #1157

See merge request cable-mc/cobblemon!1276
2024-11-14 08:57:42 +00:00
Segfault GuyandHiroku 352ac4e15d faint (kill) all bug types 2024-11-14 08:57:42 +00:00
Hiroku e6d35e709e Merge branch 'Myslippy-main-patch-53217' into 'main'
Update CHANGELOG.md

See merge request cable-mc/cobblemon!1292
2024-11-14 08:56:04 +00:00
Myslippy 83cfcdce43 Update CHANGELOG.md 2024-11-14 05:25:44 +00:00
Slippy 96ae28ea91 Making more changes to structures 2024-11-13 23:14:12 -06:00
Landon 062fd2451a Merge branch 'Cynthia-Test-NPC-Change' into 'main'
Cynthia NPC team update

See merge request cable-mc/cobblemon!1289
2024-11-14 02:27:44 +00:00
Landon 235de329ee Merge branch 'main' into 'main'
Switch tooltip rendering to check Hide Additional instead

See merge request cable-mc/cobblemon!1279
2024-11-14 02:27:03 +00:00
Landon aede012933 Merge branch 'Fishing_Bait_Changes' into 'main'
New Bait Effects + Karp jump aspect name fixes

See merge request cable-mc/cobblemon!1287
2024-11-14 02:24:19 +00:00
Landon 1613cd281d Merge branch 'Swappable_Rod_Bobbers' into 'main'
Pokerods can Swap bobbers now

See merge request cable-mc/cobblemon!1288
2024-11-14 02:22:20 +00:00
Landon 706fcc8ca4 Merge branch 'init-events' into 'main'
Add Initialisation Events for Sidemod Devs

See merge request cable-mc/cobblemon!1290
2024-11-14 02:21:18 +00:00
Xander Forrest 5568bb6a95 add two new initialisation events for sidemod devs to hook into
- pokemon properties initialised event
so people can register their CustomPokemonProperty(s) at the right time so they can take effect in things like NPCs - previously not an issue because PokemonProperties were only really parsed post server start

- cobblemon initialised event
generic event because we got rid of the Cobblemon server started event. nice for sidemods to hook into so they know when they can init stuff that depends on cobblemon stuff being initialised (for instance: grab species/load mons from config files)
2024-11-14 00:17:48 +00:00
Plastered_Crab d5f22e7394 Test Cynthia NPC has lvl 100 mons now with updated Spiritomb 2024-11-13 15:37:57 -08:00
Test 0dc8456623 fix symbols 2024-11-13 23:30:39 +00:00
Plastered_Crab f5228db99f - Fix Tooltips for bait
- Add lang-able Egg Group tooltips
- Updated Egg Group bait logic
2024-11-13 15:19:33 -08:00
Plastered_Crab de8ebc9fcb - Fix Tooltips for bait
- Add lang-able Egg Group tooltips
- Updated Egg Group bait logic
2024-11-13 11:06:54 -08:00
Apion 093e0f2811 Merge branch 'more-dfu-sad' into 'main'
Fixes for JSON Pokemon store

See merge request cable-mc/cobblemon!1285
2024-11-13 16:07:10 +00:00
Apion 1a782e4185 Fixes for JSON Pokemon store 2024-11-13 16:07:10 +00:00
Apion 2e054dd5e1 Merge branch 'lang-updates' into 'main'
Weblate translations

See merge request cable-mc/cobblemon!1286
2024-11-13 16:07:02 +00:00
Apion 5e47102c10 Weblate translations 2024-11-13 16:07:02 +00:00
Apion e56a7d5325 Merge branch 'move-effects' into 'main'
Added particles for some moves.

See merge request cable-mc/cobblemon!1283
2024-11-13 16:00:39 +00:00
TyzillionandApion 9b8261d23b Added particles for some moves. 2024-11-13 16:00:39 +00:00
Apion e1705056f2 Merge branch 'shiny-shimmering-splendid' into 'main'
🍋‍🟩 API Feature: Shiny chance event and player context

See merge request cable-mc/cobblemon!1274
2024-11-13 15:48:16 +00:00
BriarandApion 76db87d9a5 🍋‍🟩 API Feature: Shiny chance event and player context 2024-11-13 15:48:15 +00:00
plastered_crab 780d9ece59 - Add bait for luring ElementalType and Egg Group
- Fix names for Jump Karps
- Alter langs and tooltips for new bait
2024-11-13 01:14:14 -08:00
Stampede 4b55783785 Switch tooltip rendering to check Hide Additional instead 2024-11-11 12:15:16 -06:00
Paul e3fca67d52 Fixed NPCs and other stuff not rendering 2024-11-11 11:09:16 +10:00
Hiroku 932cdaaad3 Merge branch 'updated-tags' into 'main'
More Tag Changes, but this time with Edits!

See merge request cable-mc/cobblemon!1273
2024-11-10 23:41:15 +00:00
Paul e3f9937e78 Merge remote-tracking branch 'origin/main' 2024-11-11 09:40:49 +10:00
Paul 5b46d04c27 Reduce impact of repeatedly searching for a pokemon in a PC 2024-11-11 09:40:39 +10:00
dhi_holo c23aeaba78 Merge branch 'main' into updated-tags 2024-11-11 09:16:01 +10:00
Hiroku ecff621084 Merge branch 'DexScannerXrayVisionBegone' into 'main'
DexScannerXrayVisionBegone

See merge request cable-mc/cobblemon!1275
2024-11-10 22:08:53 +00:00
JazzMcNade 83ce63325d Dex scanner now checks for block collision. 2024-11-10 13:34:30 -06:00
dhi_holo 4f33612bbb Merge branch 'main' into updated-tags 2024-11-10 20:49:23 +10:00
dhi_holo 4624faf63e More Tag Changes, but this time with Edits!
Noticed a couple structures weren't in their tags yet, very fast fixing (don't you love it when you get a branch merged to immediately notice something else that could've been in the MR? I sure do)
2024-11-10 20:46:31 +10:00
Hiroku 187674afb6 Merge branch 'implement_pokemon' into 'main'
Latest implement fixes/changes/additions

Closes #1137

See merge request cable-mc/cobblemon!1271
2024-11-10 10:39:29 +00:00
CarmendarandHiroku fe5cf5a7d8 Latest implement fixes/changes/additions 2024-11-10 10:39:28 +00:00
Hiroku 3b3219ba69 Merge branch 'one-tag' into 'main'
Create fishing_boat.json

See merge request cable-mc/cobblemon!1272
2024-11-10 10:38:44 +00:00
dhi_holo 0e98b07b7b Create fishing_boat.json
I spent too damn long messing up the structure ids for this
2024-11-10 20:19:33 +10:00
Apion 57d380e18f Merge branch 'HiddenAbilityEvolutionFix' into 'main'
Hidden Ability Evolution Fix

Closes #1149

See merge request cable-mc/cobblemon!1270
2024-11-10 04:21:33 +00:00
JazzMcNadeandApion 086cdcdbd1 Hidden Ability Evolution Fix 2024-11-10 04:21:32 +00:00
Apion 2b796f7e4c Merge branch 'npc-fixo' into 'main'
Allow simple NPC parties to be static, added autoHealParty property to NPC...

See merge request cable-mc/cobblemon!1266
2024-11-10 03:58:09 +00:00
HirokuandApion b7d1f9bb2d Allow simple NPC parties to be static, added autoHealParty property to NPC... 2024-11-10 03:58:09 +00:00
Hiroku ba0f0657b2 Merge branch 'particle-hotfix' into 'main'
Fix default behavior of EntityParticlesActionEffectKeyframe to prioritize the...

See merge request cable-mc/cobblemon!1263
2024-11-10 02:48:22 +00:00
apion 8f59ec871f Fixed compile issue 2024-11-09 21:21:40 -05:00
apion b3d4306165 Remove backward compat with old locator field in EntityParticlesActionEffectKeyframe 2024-11-09 21:17:46 -05:00
Hiroku 20ddab8722 Merge branch 'feature/minor-fixes' into 'main'
fix evs not updating client side

Closes #1152

See merge request cable-mc/cobblemon!1267
2024-11-10 01:26:10 +00:00
PolymetaandHiroku 5327ff54b5 fix evs not updating client side 2024-11-10 01:26:10 +00:00
Hiroku b5f8181118 Merge branch 'sterr/bugfixes' into 'main'
Shiny particle fixes

See merge request cable-mc/cobblemon!1269
2024-11-10 01:26:05 +00:00
Paul 64b164bfca Updated locator prefix to dodge convention issues 2024-11-10 11:22:42 +10:00
Hiroku 93cb0f40f3 Merge branch 'get-vivil-on-with-it' into 'main'
Egg Advancement code functional and fixed Aspect tracking.

See merge request cable-mc/cobblemon!1268
2024-11-10 01:19:53 +00:00
MoeBoy76 20a56b1ff0 Egg Advancement code functional and fixed Aspect tracking. 2024-11-10 12:03:32 +11:00
Sterrezo 97dd08c35d Fixes for shiny particles
Changed how shiny particles are played, fixing Illusion and switching in not playing them
2024-11-10 02:03:22 +01:00
Hiroku 25c64841fe Merge branch 'fix-molang' into 'main'
proposed fix for client-side is_wild

See merge request cable-mc/cobblemon!1236
2024-11-10 00:34:43 +00:00
Hiroku dc5f616c90 Merge branch 'feature/dex-descirptions' into 'main'
fix up some missing dex entries and order

Closes #1107

See merge request cable-mc/cobblemon!1249
2024-11-10 00:27:03 +00:00
PolymetaandHiroku ff9033f6c4 fix up some missing dex entries and order 2024-11-10 00:27:03 +00:00
Hiroku 9f937f6b3b Merge branch 'bugfix/genders-and-dex' into 'main'
Fixed client showing incorrect gender for genderless mons, fixed dex not...

Closes #1142 and #1139

See merge request cable-mc/cobblemon!1258
2024-11-10 00:26:16 +00:00
Hiroku c5c6bc340a Handle case of null entity so non-sent-out-pokemon don't pass the wild check 2024-11-10 00:26:03 +00:00
Hiroku 90c7e5ab61 Merge branch 'DontCrossThePokeRods' into 'main'
Iris Compatibility for PokeRods

Closes #1004

See merge request cable-mc/cobblemon!1265
2024-11-09 23:36:34 +00:00
Sterrezo b3028dc45d Removed pitch variation from fishing rod sounds, adjusted volumes 2024-11-10 00:29:34 +01:00
JazzMcNade f64b9e2fe7 Fixed PokeRod fishing lines connecting between players when Iris is used. 2024-11-09 17:23:11 -06:00
Sterrezo 1e7ffedd36 Merge branch 'main' into sound 2024-11-10 00:03:47 +01:00
Test e4fab76f0b rm println 2024-11-09 08:12:59 -05:00
Test 5a7b186478 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2024-11-09 08:12:27 -05:00
Hiroku 79d30f4fa5 Merge branch 'cleanup-interfaces' into 'main'
Cleanup interfaces

See merge request cable-mc/cobblemon!1262
2024-11-09 09:59:32 +00:00
TestandHiroku 56dab6c18b Cleanup interfaces 2024-11-09 09:59:32 +00:00
Test 6546a5ae05 hide shiny icon if none registered 2024-11-08 21:37:14 -05:00
Test 57c243bd34 clean up scrolling UIs 2024-11-08 20:01:22 -05:00
Hiroku f2cd3fc435 Merge branch 'sound' into 'main'
Status sound updates

See merge request cable-mc/cobblemon!1261
2024-11-08 22:41:32 +00:00
SterrezoandHiroku 9b75b1fb93 Status sound updates 2024-11-08 22:41:32 +00:00
Polymeta 81f4b6e680 slightly tweaked boost and unboost pauses
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-11-08 22:05:25 +00:00
Sterrezo de783b6948 Volume adjustments to all status sounds 2024-11-08 17:28:34 +01:00
Sterrezo 53c6f707e6 Merge branch 'main' into sound 2024-11-08 17:08:27 +01:00
Sterrezo 23142c6ece Implemented burn status sound, fixed broken status sounds 2024-11-08 17:07:54 +01:00
Sterrezo 1fa3170355 Updated stat increase/decrease particles to use the final sounds 2024-11-08 16:40:32 +01:00
Hiroku 9025b7b825 Merge branch 'CommanderPassFix' into 'main'
Fix Dondozo/Tatsugiri Commander Interaction for Doubles

See merge request cable-mc/cobblemon!1260
2024-11-08 04:17:18 +00:00
JazzMcNade 1487ae1036 Pokemon with the "commanding" state now auto pass their turn. 2024-11-07 22:07:12 -06:00
Hiroku dab1240d19 Merge branch 'implement_pokemon' into 'main'
Couple additions & some fixes

Closes #1137

See merge request cable-mc/cobblemon!1256
2024-11-08 02:51:55 +00:00
CarmendarandHiroku feb6622762 Couple additions & some fixes 2024-11-08 02:51:55 +00:00
Paul 3c4e1c59b1 Clarified some error logging now that abilities sync 2024-11-08 08:55:32 +10:00
Hiroku 3cd30681d7 Merge branch 'feature/fix-mixin-compat' into 'main'
exlude known fields and classes used by mixins into modelpart when deserializing models to prevent crashes

See merge request cable-mc/cobblemon!1259
2024-11-07 22:07:49 +00:00
Polymeta 308a4e9c06 introduce MixinCompatibilityExclusionStrategy to skip known fields and classes used by 3rd parties to prevent crashes when said 3rd parties are present with cobblemon
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-11-07 20:15:47 +00:00
Paul 34cc6da0a9 Oops I missed a thing 2024-11-07 22:13:18 +10:00
Paul 6f1b7edca4 Cleaned up Squirtle line, magikarp, Dragonair, Vaporeon pose handling for touching water, closes #1139 2024-11-07 22:04:25 +10:00
Paul fdc7a3d61a Fixed client showing incorrect gender for genderless mons, fixed dex not showing drops+abilities on servers, closes #1142 2024-11-07 19:19:01 +10:00
Paul 9798ba28ec Fixed deathloop that could occur with specific form configurations of gender ratios 2024-11-07 19:17:49 +10:00
Paul c8522488be Changelog deduplication 2024-11-07 19:11:25 +10:00
Hiroku f951e93875 Merge branch 'sound' into 'main'
Corrected the sound for owned shiny Pokemon particles

See merge request cable-mc/cobblemon!1257
2024-11-07 02:23:11 +00:00
Sterrezo d51c623168 Corrected the sound for owned shiny Pokemon particles
Reverted the volume to 1.0 because it's specified in the sounds.json
2024-11-07 01:57:55 +01:00
Paul fe57312d4f Merge remote-tracking branch 'origin/main' 2024-11-06 08:52:43 +10:00
Paul ee148954c0 Changelog squashing [skip-ci] 2024-11-06 08:52:37 +10:00
Hiroku 6ffc7d45c3 Merge branch 'evolution-message-fix' into 'main'
fix: post-evolution message uses correct names

See merge request cable-mc/cobblemon!1255
2024-11-05 22:51:55 +00:00
Hiroku a0301c85e8 Merge branch 'ihatebugtypes1.6part2' into 'main'
Ihatebugtypes1.6part2

Closes #1038, #1113, and #1114

See merge request cable-mc/cobblemon!1254
2024-11-05 22:51:22 +00:00
mia 6928b9a017 fix: post-evolution message uses correct names 2024-11-05 16:57:25 -05:00
Segfault Guy ce0d32a857 Fix status not updating for party pokemon during battle on infliciton. 2024-11-05 13:18:08 -05:00
Segfault Guy 717e861c1d Lingering aroma, aroma veil, stockpile lang fixes. 2024-11-05 13:13:07 -05:00
Segfault Guy 541dd1e284 Fix PVE interactions. 2024-11-05 12:51:09 -05:00
Paul f68384a505 Fixed duplication in changelog [skip-ci] 2024-11-05 18:58:40 +10:00
Hiroku f406e6da6b Merge branch 'validate-nickname-server-side' into 'main'
Implemented a simple server-side check for when changing Pokemon their...

Closes #1136

See merge request cable-mc/cobblemon!1238
2024-11-05 08:28:00 +00:00
Hiroku c75c5e4901 Merge branch 'implement_pokemon' into 'main'
added west sea forms & right claw forms for shellos line & clauncher line respectively

Closes #1137

See merge request cable-mc/cobblemon!1253
2024-11-05 08:26:59 +00:00
CarmendarandHiroku b4aedf9ec9 added west sea forms & right claw forms for shellos line & clauncher line respectively 2024-11-05 08:26:58 +00:00
Hiroku cba00fba13 Merge branch 'request_icons' into 'main'
Player Interaction Request Icons

Closes #1067, #1059, #1066, and #1065

See merge request cable-mc/cobblemon!1181
2024-11-05 07:52:28 +00:00
Hiroku 90403d111b Merge branch 'MultiBattleFlatLevelBattlingFix' into 'main'
MultiBattleFlatLevelBattlingFix

See merge request cable-mc/cobblemon!1252
2024-11-05 07:45:06 +00:00
Segfault Guy 47460ef884 Merge remote-tracking branch 'origin/main' into player_icons 2024-11-05 00:23:12 -05:00
Segfault Guy e48d44c6e6 Correcting overlooked code. 2024-11-05 00:22:31 -05:00
JazzMcNade 8e522e3dd2 Merge branch 'main' into MultiBattleFlatLevelBattlingFix 2024-11-04 22:49:13 -06:00
JazzMcNade d9e0429ff4 Fixed party cloning for multibattles when the flat level rule is active. 2024-11-04 22:43:46 -06:00
Hiroku bd35fc3c9a Merge branch 'implement_pokemon' into 'main'
a few tweaks and fixes

Closes #1137

See merge request cable-mc/cobblemon!1251
2024-11-05 03:12:00 +00:00
CarmendarandHiroku 80d882a437 a few tweaks and fixes 2024-11-05 03:12:00 +00:00
Hiroku 610f9dccc1 Merge branch 'npc-party-time' into 'main'
NPC party upgrades

See merge request cable-mc/cobblemon!1248
2024-11-05 00:07:23 +00:00
Paul bddb5b9f40 Removed excessive backcompat for NPC party 2024-11-05 09:59:19 +10:00
Hiroku 84fc94cf4b Merge branch 'Fishing-Boat-Fix' into 'main'
Fishing boat fix

See merge request cable-mc/cobblemon!1250
2024-11-04 22:45:40 +00:00
Conan e1186ebf2b Removed scope functions. 2024-11-04 22:56:47 +01:00
Slippy e56a778246 Adjusted structure json for fishing boats 2024-11-04 11:17:14 -06:00
Slippy a2d89f320f More new structure adjustments. Vug fixes to Cove generation 2024-11-04 11:16:32 -06:00
Test 7e11c4d47b Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2024-11-03 22:52:03 -05:00
Test cc70fd18d5 change dex item order for creative menu 2024-11-03 22:51:31 -05:00
Segfault Guy 334b47a778 Merge branch 'main' into player_icons 2024-11-03 22:38:29 -05:00
Segfault Guy a0c6ec7918 changelog 2024-11-03 22:04:21 -05:00
Segfault Guy 665883474d Add licenses. 2024-11-03 22:01:26 -05:00
Segfault Guy e0fce5386e Merge branch 'main' into player_icons 2024-11-03 21:59:00 -05:00
Hiroku d00829e609 Merge branch 'ihatebugtypes1.6' into 'main'
Ihatebugtypes1.6

Closes #1108, #1074, and #1110

See merge request cable-mc/cobblemon!1220
2024-11-04 02:57:12 +00:00
Paul de5b1e33fe Expose a set of aspects with mock effects, fixes #1108 2024-11-04 12:49:36 +10:00
Segfault Guy f2e6ca1439 Multi battle & team interaction bug fixes. 2024-11-03 21:37:36 -05:00
Paul 974bf73516 Merge remote-tracking branch 'origin/main' into ihatebugtypes1.6
# Conflicts:
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
2024-11-04 12:14:56 +10:00
Paul 3c8fe3bff7 Added level arg to spawnnpc and spawnnpcat 2024-11-04 11:20:38 +10:00
Paul 795a14a291 Fixed PartyStore loading actually being busted when the slot count isn't 6 (lol this has been in for ages) 2024-11-04 11:09:27 +10:00
Paul 0dca4a26e5 Merge remote-tracking branch 'origin/main' into npc-party-time 2024-11-04 10:19:41 +10:00
Hiroku edb98ae078 Merge branch 'implement_pokemon' into 'main'
remove extra pose from gyarados

Closes #1137

See merge request cable-mc/cobblemon!1244
2024-11-03 22:25:14 +00:00
CarmendarandHiroku 02ba40facb remove extra pose from gyarados 2024-11-03 22:25:14 +00:00
Paul 6fc87fdafd Added proper multi-locator support for action effects 2024-11-03 22:21:34 +10:00
Conan d430498243 Fixed potential desync problem 2024-11-03 12:12:11 +01:00
Paul 2a17f76869 Fixed evolutions not being synced to the client unless calculated while in the party without going to PC 2024-11-03 19:39:54 +10:00
Paul d5adfb70ea Finished pool party provider and built example 2024-11-03 17:20:49 +10:00
Hiroku 23b422bed6 Merge branch 'Shipwreck-Cove-Changes' into 'main'
Shipwreck cove changes

See merge request cable-mc/cobblemon!1247
2024-11-03 07:19:07 +00:00
Slippy f346b8db0c Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into Shipwrecks-and-Stuff 2024-11-03 01:10:03 -06:00
Slippy a951bd8d25 Loot table changes for Shipwreck Coves and Fishing Boats. Made fishing boats more common. 2024-11-03 01:09:25 -06:00
Segfault Guy 0d7ff74bd2 Trade interaction cleanup. 2024-11-02 23:42:41 -04:00
apion a36b832826 Update translations (again!) 2024-11-02 21:48:08 -04:00
Hiroku 055583de1d Merge branch 'RevisedBattleSendouts' into 'main'
Revised pokemon sendouts to allow for smaller pokemon to be sendout closer to their opponents.

See merge request cable-mc/cobblemon!1246
2024-11-03 01:33:55 +00:00
JazzMcNade 63f2c49606 Merge branch 'main' into RevisedBattleSendouts 2024-11-02 20:20:49 -05:00
JazzMcNade ff879f488e Revised pokemon sendouts to allow for smaller pokemon to be sendout closer to their opponents.
This should reduce the number of instances in which a pokemon will be thrown behind the player
2024-11-02 20:14:37 -05:00
Apion 0942553bb7 Merge branch 'lang-updates' into 'main'
Update translations

See merge request cable-mc/cobblemon!1245
2024-11-03 00:55:23 +00:00
Apion ac7d2f6075 Update translations 2024-11-03 00:55:23 +00:00
Conan f1fcf60924 Fixed an oopsie, also moved MAX_NAME_LENGTH to SetNicknameHandler. 2024-11-03 00:30:54 +01:00
Hiroku 1d460555af Merge branch 'implement_pokemon' into 'main'
Fix underwater anim conditions

Closes #1137

See merge request cable-mc/cobblemon!1243
2024-11-02 23:24:37 +00:00
CarmendarandHiroku 904dcb61b0 Fix underwater anim conditions 2024-11-02 23:24:36 +00:00
Hiroku b038841242 Merge branch 'feature/small-fixes' into 'main'
fix pokedex crashing on custom mons and evos randomizing gender

Closes #1138 and #1135

See merge request cable-mc/cobblemon!1242
2024-11-02 23:10:24 +00:00
PolymetaandHiroku 7efa155b51 fix pokedex crashing on custom mons and evos randomizing gender 2024-11-02 23:10:24 +00:00
Hiroku 07cef9c683 Merge branch '1.6-mongodb' into 'main'
MongoDB implementation for dex, player data and store.

See merge request cable-mc/cobblemon!1239
2024-11-02 23:06:08 +00:00
Hiroku 85b836ee28 Merge branch 'implement_pokemon' into 'main'
Implement a bunch of pokemon

Closes #1137

See merge request cable-mc/cobblemon!1234
2024-11-02 22:57:58 +00:00
ApionandHiroku 74222fe727 Implement a bunch of pokemon 2024-11-02 22:57:58 +00:00
Apion a30dacb4be Merge branch 'move-effects' into 'main'
Added particles and sounds for moves.

See merge request cable-mc/cobblemon!1240
2024-11-02 21:14:20 +00:00
TyzillionandApion 66473d9b47 Added particles and sounds for moves. 2024-11-02 21:14:20 +00:00
navneetset 0764a932e1 Removed old mongo player data adapter. 2024-11-02 21:40:27 +01:00
Conan a227ef1001 Implemented a simple server-side check for when changing Pokemon their nickname before sending the packet. 2024-11-02 19:21:07 +01:00
navneetset d568644155 Added dex manager adapter to JSON and MongoDB codec 2024-11-02 10:05:24 +01:00
tmetcalfe89 2d13b85488 proposed fix for client-side is_wild 2024-11-01 22:29:59 -07:00
Paul a2edfcfdcb Merge remote-tracking branch 'origin/main' into npc-party-time 2024-11-02 15:17:23 +10:00
Paul 63ab04d3d8 Allow weight -1 in pool function and add has_aspect to NPC molang 2024-11-02 15:11:51 +10:00
Hiroku 34a8badd6f Merge branch 'molang-function-fix' into 'main'
Better molang function adding

See merge request cable-mc/cobblemon!1235
2024-11-02 04:38:12 +00:00
apion 0f41194d22 Better molang function adding 2024-11-01 21:29:15 -04:00
navneetset 54cb857224 MongoDB implementation for 1.6 2024-11-02 00:14:40 +01:00
apion 36b1e926a9 Made CodecBackedAdapter work for serializing too. 2024-11-01 18:29:53 -04:00
Hiroku b80b27e8f9 Merge branch 'en_us-fixes' into 'main'
en_us Fixes

See merge request cable-mc/cobblemon!1228
2024-11-01 11:21:40 +00:00
Hiroku 755ca9d261 Merge branch 'sound' into 'main'
Updates to evolution and trading sounds

See merge request cable-mc/cobblemon!1233
2024-11-01 11:21:32 +00:00
mia 24f64da512 fix(lang): hopefully every move now uses proper description 2024-11-01 06:42:31 -04:00
mia b11f553af0 fix(lang): abilities use official descriptions, some move description fixes 2024-11-01 06:42:31 -04:00
mia bce33acbc5 fix(lang): fix hydrosteam lang keys 2024-11-01 06:42:31 -04:00
mia a42b88f22f fix(lang): remove unneeded "'s" 2024-11-01 06:42:31 -04:00
mia fe7d3a51f9 fix(lang): make all moves use official descriptions 2024-11-01 06:42:31 -04:00
Sterrezo c260594865 Trade sound updates 2024-11-01 11:40:57 +01:00
Hiroku 89a25ab03e Merge branch 'Shipwrecks-and-Stuff' into 'main'
Shipwrecks and stuff

See merge request cable-mc/cobblemon!1232
2024-11-01 10:38:44 +00:00
Hiroku b97589c934 Merge branch 'PvP_Flat_Level_Battling' into 'main'
PvP flat level battling

See merge request cable-mc/cobblemon!1157
2024-11-01 10:22:17 +00:00
Sterrezo b3ffcdd039 Merge branch 'main' into sound 2024-11-01 11:14:01 +01:00
Hiroku 51e81d207e Update CHANGELOG.md 2024-11-01 10:13:53 +00:00
Slippy 50a3aa6a4f Adjusted more things for new 1.6 structure 2024-11-01 04:45:52 -05:00
Slippy f84cb41f28 Updates to new 1.6 structures 2024-11-01 04:32:50 -05:00
Slippy 6c95b3e50c Toppled Pillars log spam fix 2024-11-01 04:04:42 -05:00
Slippy 60667794a7 Village Pokecenter fixes 2024-11-01 03:59:19 -05:00
Slippy f39f2c3e4a What??? Last minute structures in 1.6??? 2024-11-01 03:17:59 -05:00
Slippy d104342df1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2024-11-01 03:12:17 -05:00
Hiroku 1d9f540198 Merge branch 'bugfix/hiro-fixes-more-bugs' into 'main'
Bugfixes

Closes #1092 and #1032

See merge request cable-mc/cobblemon!1231
2024-11-01 07:38:07 +00:00
Paul ec34f51ead Fixed case where pokemon couldn't add relearn moves after forgetting a move, closes #1032 2024-11-01 15:55:29 +10:00
Paul fa284636ed Merge remote-tracking branch 'origin/main' into bugfix/hiro-fixes-more-bugs 2024-11-01 14:48:13 +10:00
Hiroku 306ac74cd8 Merge branch 'trade' into 'main'
Trading animation

See merge request cable-mc/cobblemon!1230
2024-11-01 04:40:13 +00:00
TestandHiroku ff65613ffd Trading animation 2024-11-01 04:40:13 +00:00
Paul 21b6c1dc29 Implemented pool-based party generation for NPCs 2024-11-01 14:21:59 +10:00
Segfault Guy 29a8522a86 Player interaction request redesign. 2024-11-01 00:15:27 -04:00
Apion 1b41cc04eb Merge branch 'feature/fixes-and-tweaks' into 'main'
fix a NF crash and introduce small mixing to enhance search in creative

Closes #1128

See merge request cable-mc/cobblemon!1227
2024-10-31 22:38:31 +00:00
PolymetaandApion 45e7d8fe81 fix a NF crash and introduce small mixing to enhance search in creative 2024-10-31 22:38:31 +00:00
apion 73af1863ec Fixes #1074 2024-10-31 18:02:47 -04:00
apion 9cd8f0e7c2 Fixes #1110 2024-10-31 16:07:17 -04:00
Sterrezo 2ff406453f Update evolution_full.ogg
yeah
2024-10-31 01:04:10 +01:00
mia 29a9d3caba fix(lang): rename "tree" variation to "wood" 2024-10-30 11:35:39 -04:00
tmetcalfe89andmia f6ae1b8a69 lang'd the rod tooltip parts 2024-10-30 11:35:39 -04:00
mia b2b4c934a2 fix(lang): add missing punctuation, focus sash --> focus band 2024-10-30 11:35:39 -04:00
mia b1815bc0cd fix(lang): 'Hydro Stream' --> 'Hydro Steam' 2024-10-30 11:35:39 -04:00
mia 8c431f2af5 fix(lang): consistent apostrophe use 2024-10-30 11:35:39 -04:00
mia 04bcb0d41e fix(lang): remove unneeded trailing whitespaces 2024-10-30 11:35:39 -04:00
mia d1e119ac9b fix(lang): hydrosnipe mixup, add drum solo 2024-10-30 11:35:39 -04:00
mia 7db059d4ba fix(lang): punctuation for two gmax moves 2024-10-30 11:34:46 -04:00
mia a930a71a3a fix(lang): more x_items --> battle_items 2024-10-30 11:34:46 -04:00
mia 87f0c6cf7a fix merge conflicts 2024-10-30 11:34:39 -04:00
mia 54037fc499 fix(lang): remove light_orb 2024-10-30 11:18:29 -04:00
mia e2f6c02ad9 fix(lang): grey --> gray 2024-10-30 11:18:29 -04:00
mia 1fc24a5ee3 fix(lang): smithing templates, pokerod smithing slot 2024-10-30 11:18:29 -04:00
阿鱼andWeblate bf0f553b5e Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (6388 of 6388 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2024-10-28 09:05:18 +00:00
Alexis SalgueiroandWeblate 6b525a2ffe Translated using Weblate (French)
Currently translated at 100.0% (6388 of 6388 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-28 09:05:17 +00:00
Felipe Bermudes OrmeñoandWeblate aa91c9e311 Translated using Weblate (Spanish (Mexico))
Currently translated at 27.7% (1771 of 6388 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2024-10-28 09:05:17 +00:00
阿鱼andWeblate 55349229d5 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (6386 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2024-10-27 07:31:31 +00:00
MiaandWeblate 1408ff26a3 Translated using Weblate (German)
Currently translated at 92.3% (5900 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/de/
2024-10-27 07:31:30 +00:00
GottvaterNougatKoenigandWeblate 646234b90b Translated using Weblate (German)
Currently translated at 92.3% (5900 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/de/
2024-10-27 07:31:30 +00:00
Hiroku 7abedb0e60 Merge branch 'egg-on-yer-face' into 'main'
Added Egg events for devs

See merge request cable-mc/cobblemon!1194
2024-10-27 06:01:58 +00:00
Paul d2d9647295 Merge remote-tracking branch 'origin/main' into egg-on-yer-face
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/events/CobblemonEvents.kt
2024-10-27 15:54:39 +10:00
Hiroku 2edbfc2870 Merge branch 'whatsy/bugfixes' into 'main'
various bugfixes

Closes #1030, #1022, #1007, and #1021

See merge request cable-mc/cobblemon!1212
2024-10-27 05:53:52 +00:00
Paul 1a50ff829b Corrected messaging for evolve message so it also displays for entity-less-evos 2024-10-27 15:45:54 +10:00
Paul c617e98f33 Fixed really well grown berries causing crashes (lol), fixes #1124 2024-10-27 15:32:34 +10:00
MoeBoy76 54aef4d66b Removed cancellable from non-cancellable event 2024-10-27 14:09:22 +11:00
Paul 76d35914c0 Fixed some log spam that could occur when boxing pokemon 2024-10-27 10:37:26 +10:00
apion 664cdc0937 Revert "fix mint bounding blocks being randomly -0.9 in size"
This reverts commit 97c2711eb8.
2024-10-26 19:34:07 -04:00
Apion e3913d1231 Merge branch 'one-seex-events' into 'main'
Serverside events & Fishing event function registry

See merge request cable-mc/cobblemon!1193
2024-10-26 22:58:42 +00:00
amoandApion 24b00e0839 Serverside events & Fishing event function registry 2024-10-26 22:58:42 +00:00
Hiroku 92ce7fd395 Merge branch 'ys/lang-fixes' into 'main'
Clear smog lang

Closes #1120

See merge request cable-mc/cobblemon!1225
2024-10-26 21:19:36 +00:00
Yaseen 3e0b280456 Clear positive and negative boosts from battle context 2024-10-26 18:00:42 +01:00
Yaseen ee419596ce broadcast the message foe clear smog 2024-10-26 16:24:44 +01:00
Yaseen 732eb344af - clear smog 2024-10-26 16:01:19 +01:00
Hiroku 3c7c820622 Merge branch 'braaaaains' into 'main'
Added configurable NPC brains

See merge request cable-mc/cobblemon!1221
2024-10-25 21:47:01 +00:00
Paul 5d2f8edcb0 Merge remote-tracking branch 'origin/main' into braaaaains
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/npc/NPCClass.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/npc/NPCPreset.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/util/adapters/NPCClassAdapter.kt
2024-10-25 21:36:32 +10:00
Paul 5a5a9113e9 Fixed Oinkologne being unable to be female and reworked gender checking from properties, closes #1092 2024-10-25 17:20:58 +10:00
Paul 7149116a68 Merge remote-tracking branch 'origin/braaaaains' into braaaaains 2024-10-25 09:43:45 +10:00
Paul 7a40e71123 Documentation for brain stuff 2024-10-25 09:43:27 +10:00
Hiroku d1554f1ae5 Merge branch 'toobig' into 'main'
mint trees / berry bushes now respect whether they're on tilled or wild land

See merge request cable-mc/cobblemon!1195
2024-10-24 23:25:54 +00:00
Hiroku e15f4f8ad1 Merge branch 'sterr/bugfixes' into 'main'
Audio bugfixes

Closes #1045

See merge request cable-mc/cobblemon!1222
2024-10-24 23:24:13 +00:00
阿鱼andWeblate f9afd30577 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.2% (6083 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2024-10-24 19:55:03 +00:00
Wi2terandWeblate 7f0d7d8e1a Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.2% (6083 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2024-10-24 19:55:03 +00:00
Zack the GhastandWeblate b63d7d8f3f Translated using Weblate (Portuguese (Portugal))
Currently translated at 26.8% (1712 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2024-10-24 19:55:01 +00:00
Adam IdriciandWeblate a7ba8953ab Translated using Weblate (French)
Currently translated at 100.0% (6386 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-24 19:55:01 +00:00
Alexis SalgueiroandWeblate 1ea87c6cc7 Translated using Weblate (French)
Currently translated at 100.0% (6386 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-24 19:55:01 +00:00
Felipe Bermudes OrmeñoandWeblate f68966ce90 Translated using Weblate (Spanish (Mexico))
Currently translated at 27.2% (1743 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2024-10-24 19:55:00 +00:00
GottvaterNougatKoenigandWeblate 744e6faa53 Translated using Weblate (German)
Currently translated at 92.3% (5898 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/de/
2024-10-24 19:54:59 +00:00
Natchakot ChuchokjatupornandWeblate 8e84ce7615 Translated using Weblate (Thai)
Currently translated at 78.8% (5038 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2024-10-22 00:09:52 +00:00
Adam IdriciandWeblate 1c5745c174 Translated using Weblate (French)
Currently translated at 100.0% (6386 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-22 00:09:52 +00:00
Adam IdriciandWeblate d357aff7dc Translated using Weblate (French)
Currently translated at 99.7% (6372 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-21 22:48:27 +00:00
Zack the GhastandWeblate e2ea9cd199 Translated using Weblate (Portuguese (Portugal))
Currently translated at 26.4% (1689 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2024-10-21 22:45:36 +00:00
Adam IdriciandWeblate 59d32e8254 Translated using Weblate (French)
Currently translated at 99.2% (6335 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-21 22:45:36 +00:00
Alexis SalgueiroandWeblate 3091e5b198 Translated using Weblate (French)
Currently translated at 99.2% (6335 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-21 22:45:36 +00:00
Felipe Bermudes OrmeñoandWeblate 9c71e3cfd5 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.9% (1656 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2024-10-21 22:45:35 +00:00
Xander Forrest 68427df817 remove sneaky debug 2024-10-21 21:28:00 +07:00
Sterrezo c08cc48449 Merge branch 'main' into sterr/bugfixes 2024-10-21 12:38:28 +02:00
Paul 628941aa0e Fixed NPCs not using the NPC battle theme hook, closes #1094 2024-10-21 17:45:05 +10:00
MoeBoy76 74bb66fd2b Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into egg-on-yer-face 2024-10-21 18:36:15 +11:00
Paul 6b3d60fccc Fixed NPC owned pokemon persisting and becoming wild 2024-10-21 17:35:28 +10:00
MoeBoy76 d733b1de68 Updated egg events for API requirements 2024-10-21 18:35:14 +11:00
Hiroku b4e402c83d Update NPCBrain.kt 2024-10-21 07:15:46 +00:00
Paul 4b2b2f24ee Fixed Frillish T-pose while sleeping, closes #1102 2024-10-21 17:09:34 +10:00
Paul f95389b01b Fixed R being able to open the battle menu while in battle and the GUI is hidden using F1, closes #1104 2024-10-21 17:06:59 +10:00
Paul 8a94a6126a Fixed crash from loading world in specific pasture scenario, closes #1105 2024-10-21 17:02:50 +10:00
Paul 4cbd5c1745 Fixed crashes from modelPart being null in JSON poser loading, closes #1112 2024-10-21 17:00:21 +10:00
Paul f003406ffe Lots more brain setup, now with presets for combat and chatting and action effects 2024-10-21 16:40:55 +10:00
Segfault Guy ec3458b717 Remove unnecessary delay from generic moves. 2024-10-21 00:47:26 -04:00
Segfault Guy 1117792bf7 Misc. battle lang fixes + additions. 2024-10-21 00:46:54 -04:00
Hiroku 164207ee10 Merge branch 'feature/posing-shenanigans' into 'main'
attempt in fixing particles in json posers being higher up than intended

Closes #1106

See merge request cable-mc/cobblemon!1219
2024-10-21 03:11:59 +00:00
Hiroku df1ff47e0e Merge branch 'feature/restore-mod-compat' into 'main'
restored modcompat with dynamic lights and adorn

Closes #775

See merge request cable-mc/cobblemon!1210
2024-10-21 01:18:56 +00:00
Polymeta a2add409c2 introduce ability to manually define rootBone on model, otherwise we assume it's Pokémon name (filename) by default for backwards compatibility
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-20 21:36:07 +01:00
Adam IdriciandWeblate 49aa5b4824 Translated using Weblate (French)
Currently translated at 97.1% (6203 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:59:00 +00:00
Alexis SalgueiroandWeblate 8b8db92ace Translated using Weblate (French)
Currently translated at 97.1% (6203 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:59:00 +00:00
Alexis SalgueiroandWeblate cd6c4fe732 Translated using Weblate (French)
Currently translated at 97.1% (6202 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:58:35 +00:00
Adam IdriciandWeblate c0d889a4eb Translated using Weblate (French)
Currently translated at 97.1% (6202 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:58:35 +00:00
Alexis SalgueiroandWeblate 851854d675 Translated using Weblate (French)
Currently translated at 97.1% (6201 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:58:04 +00:00
Adam IdriciandWeblate 8f8864eb38 Translated using Weblate (French)
Currently translated at 97.1% (6201 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:58:04 +00:00
Zack the GhastandWeblate 22e55d97d3 Translated using Weblate (Portuguese (Portugal))
Currently translated at 26.2% (1674 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2024-10-20 13:57:41 +00:00
Adam IdriciandWeblate 95dad9a5d1 Translated using Weblate (French)
Currently translated at 97.0% (6200 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:57:40 +00:00
Alexis SalgueiroandWeblate dbab502150 Translated using Weblate (French)
Currently translated at 97.0% (6200 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:57:40 +00:00
Alexis SalgueiroandWeblate 4a25894e68 Translated using Weblate (French)
Currently translated at 96.9% (6189 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:44:25 +00:00
Adam IdriciandWeblate c88bdf6060 Translated using Weblate (French)
Currently translated at 96.9% (6189 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:44:25 +00:00
Zack the GhastandWeblate 8f14bba7f4 Translated using Weblate (Portuguese (Portugal))
Currently translated at 26.0% (1661 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2024-10-20 13:42:34 +00:00
Adam IdriciandWeblate c46995fe88 Translated using Weblate (French)
Currently translated at 96.9% (6190 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:42:33 +00:00
Alexis SalgueiroandWeblate 804f0fa807 Translated using Weblate (French)
Currently translated at 96.9% (6190 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-20 13:42:33 +00:00
Sterrezo 869216c8c8 Fixed log spam and fixed Petilil Hisui bias missing a cry 2024-10-20 12:26:15 +02:00
Sterrezo 4a21d8f1ef Doesn't crash now! 2024-10-20 12:00:49 +02:00
Sterrezo 8e7a599d9d Merge branch 'main' into sterr/bugfixes 2024-10-20 11:28:40 +02:00
Sterrezo 6996f8d07d Merge branch 'main' into sterr/bugfixes 2024-10-20 11:25:04 +02:00
Hiroku a4d331dc77 Merge branch 'sound' into 'main'
Massive update to sound assets and sounds.json

See merge request cable-mc/cobblemon!1217
2024-10-20 04:04:45 +00:00
Hiroku e635d92cfc Merge branch 'more-things' into 'main'
updates and fixes

See merge request cable-mc/cobblemon!1218
2024-10-20 02:05:46 +00:00
TestandHiroku 3c38b954a8 updates and fixes 2024-10-20 02:05:46 +00:00
Sterrezo 3ebbabd22a Fixed missing item interaction sounds 2024-10-20 01:22:02 +02:00
Hiroku 4ff1379f06 Merge branch 'shoulder-scan-2' into 'main'
Shoulder Scan 2 - Electric Boogaloo

Closes #1078

See merge request cable-mc/cobblemon!1208
2024-10-19 23:04:00 +00:00
JordanandHiroku 5d8515a756 Shoulder Scan 2 - Electric Boogaloo 2024-10-19 23:04:00 +00:00
Wi2terandWeblate 5a1f2df5f1 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 91.8% (5866 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2024-10-19 21:41:51 +00:00
Natchakot ChuchokjatupornandWeblate e5a3bf7b4f Translated using Weblate (Thai)
Currently translated at 78.9% (5041 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2024-10-19 21:41:51 +00:00
Zack the GhastandWeblate 09f8932f90 Translated using Weblate (Portuguese (Portugal))
Currently translated at 25.9% (1655 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2024-10-19 21:41:50 +00:00
Felipe Bermudes OrmeñoandWeblate 91574143e9 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.8% (1653 of 6386 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2024-10-19 21:41:50 +00:00
Landon 25084a6616 Merge branch 'pokedex-camera' into 'main'
Improve camera zooming controls

See merge request cable-mc/cobblemon!1207
2024-10-19 20:21:36 +00:00
Paul 34ead9472d Added animation reflex check for valid expressions 2024-10-19 19:45:18 +10:00
Paul dc54895a6d Lots and lots of work on brain JSON framework 2024-10-19 19:23:59 +10:00
Hiroku 8be3843359 Merge branch 'Structure-Fixes-1.6' into 'main'
Structure Generation Reworks

See merge request cable-mc/cobblemon!1198
2024-10-19 02:13:15 +00:00
Hiroku b83dbfce33 Merge branch 'implement_pokemon' into 'main'
He has a gun help

See merge request cable-mc/cobblemon!1215
2024-10-19 02:06:33 +00:00
Frank The FarmerandHiroku 2d7a0a09ea He has a gun help 2024-10-19 02:06:33 +00:00
Sterrezo 2391830f56 Merge branch 'main' into sound 2024-10-18 23:55:41 +02:00
Wi2terandWeblate 8537ebac3b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 90.3% (5768 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2024-10-18 20:41:49 +00:00
Natchakot ChuchokjatupornandWeblate e54597ba5d Translated using Weblate (Thai)
Currently translated at 78.4% (5006 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2024-10-18 20:41:49 +00:00
Zack the GhastandWeblate 716187c61b Translated using Weblate (Portuguese (Portugal))
Currently translated at 25.6% (1639 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2024-10-18 20:41:49 +00:00
Alexis SalgueiroandWeblate b5eea5ad2c Translated using Weblate (French)
Currently translated at 96.8% (6185 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-18 20:41:49 +00:00
Felipe Bermudes OrmeñoandWeblate 1c76c237a3 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.8% (1648 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2024-10-18 20:41:49 +00:00
Sterrezo 144f4fd267 Merge branch 'main' into sound 2024-10-18 15:31:36 +02:00
Sterrezo 11e45e2def Small fix to berries + more changelog 2024-10-18 15:20:55 +02:00
Sterrezo 822a8c97fd Changelog, reordered fishing sounds in sounds.json 2024-10-18 15:02:46 +02:00
Sterrezo 68dc8282b3 Renamed sound events for all blocks and Gimmighoul interactions 2024-10-18 15:00:51 +02:00
Sterrezo 5ee195bac8 Reorganized berry harvesting and mulch sounds 2024-10-18 14:42:55 +02:00
Sterrezo 51929e6bcc Reorganized item interaction sounds and sound events 2024-10-18 13:43:45 +02:00
Hiroku 28418c767d Merge branch 'feature/smaller-fixes-additions' into 'main'
fix eye height and small dex additions

Closes #1100 and #1098

See merge request cable-mc/cobblemon!1211
2024-10-18 10:58:45 +00:00
Hiroku 56b7c619a2 Merge branch 'pokemon-properties-helditem-check' into 'main'
added a check on the helditem for pokemon properties

See merge request cable-mc/cobblemon!1214
2024-10-18 08:22:37 +00:00
Hiroku bde2e5ba60 Merge branch 'MasterBallFireImmunity' into 'main'
Master Ball Fire Immunity

See merge request cable-mc/cobblemon!1216
2024-10-18 05:33:39 +00:00
JazzMcNade 70893ddfe1 Restored Fire Immunity to the Master Ball 2024-10-18 00:25:02 -05:00
tmetcalfe89 3e746d5009 i hate scoped returns 2024-10-17 18:58:21 -07:00
tmetcalfe89 a4e4fb6bc7 partial match instead 2024-10-17 16:18:36 -07:00
Hiroku f26c939f8a Merge branch 'tim/gmax-move-desc-fixes' into 'main'
small fixes for g-max lang entries

See merge request cable-mc/cobblemon!1213
2024-10-17 22:52:36 +00:00
tmetcalfe89 36b8119972 fixed missing drum solo, grammar, hydro snipe user 2024-10-17 15:37:58 -07:00
Natchakot ChuchokjatupornandWeblate 6cb1ff0abe Translated using Weblate (Thai)
Currently translated at 77.4% (4941 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2024-10-17 19:50:48 +00:00
Adam IdriciandWeblate 9b18aabe94 Translated using Weblate (French)
Currently translated at 96.4% (6155 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-17 19:50:48 +00:00
Alexis SalgueiroandWeblate 48328416bf Translated using Weblate (French)
Currently translated at 96.4% (6155 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-17 19:50:47 +00:00
Felipe Bermudes OrmeñoandWeblate 745866093e Translated using Weblate (Spanish (Mexico))
Currently translated at 24.5% (1565 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2024-10-17 19:50:47 +00:00
Sterrezo 7c17888a13 Renamed shiny sounds to match the assets 2024-10-17 19:05:25 +02:00
Sterrezo 2536a90ecc Added sound events for Rage Powder 2024-10-17 18:55:14 +02:00
Sterrezo 675e1eb39f Restructured all powder move sound events to make them unique
Also removed an underscore in "non_volatile"
2024-10-17 17:58:17 +02:00
Sterrezo 9e61b2fb6b Restructured status sound assets and sound events 2024-10-17 17:37:24 +02:00
Sterrezo 8d12897bc3 Removed unused files and sound events 2024-10-17 17:06:35 +02:00
Sterrezo c14fc285e1 Fixed Flamethrower missing sounds and renamed sound events for consistency 2024-10-17 17:02:35 +02:00
Sterrezo c06e5618ef Removed unused impact layers and moved them to the assets repository 2024-10-17 16:56:23 +02:00
tmetcalfe89 1d15dc37e4 added component *exact* matching 2024-10-16 18:07:23 -07:00
Natchakot ChuchokjatupornandWeblate 7033948b4e Translated using Weblate (Thai)
Currently translated at 75.8% (4839 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2024-10-16 22:41:40 +00:00
Spaidy NatorandWeblate 156ca6bd1b Translated using Weblate (Russian)
Currently translated at 94.4% (6031 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2024-10-16 22:41:40 +00:00
Adam IdriciandWeblate 39c5d9b179 Translated using Weblate (French)
Currently translated at 96.1% (6137 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-16 22:41:39 +00:00
Alexis SalgueiroandWeblate 362538b1c0 Translated using Weblate (French)
Currently translated at 96.1% (6137 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-16 22:41:39 +00:00
Polymeta ad84a9a967 add arbok variation to dex
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-16 22:48:42 +01:00
Polymeta 487eeadccd dont show shiny default and start with main ability instead of ha in display
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-16 22:20:17 +01:00
tmetcalfe89 a626f62ae5 WIP - check if Pokemon held item matches
unsure how to check the NBT/components matching
2024-10-16 11:56:40 -07:00
Natchakot ChuchokjatupornandWeblate 249486e8bb Translated using Weblate (Thai)
Currently translated at 74.6% (4762 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2024-10-15 20:41:47 +00:00
Zack the GhastandWeblate 8ccbe3ee8e Translated using Weblate (Portuguese (Portugal))
Currently translated at 25.5% (1629 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2024-10-15 20:41:47 +00:00
YasitoandWeblate 20174aab11 Translated using Weblate (French)
Currently translated at 92.7% (5918 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-15 20:41:47 +00:00
Alexis SalgueiroandWeblate b47da36c80 Translated using Weblate (French)
Currently translated at 92.7% (5918 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-15 20:41:47 +00:00
Felipe Bermudes OrmeñoandWeblate 34519870b4 Translated using Weblate (Spanish (Mexico))
Currently translated at 24.2% (1550 of 6383 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2024-10-15 20:41:47 +00:00
Sterrezo 756396ceb6 Update CHANGELOG.md 2024-10-15 16:37:49 +02:00
Sterrezo dec88e34c5 Gave powder moves less generic names, Spore now has a separate sound event
"powder.stun.actor" has been renamed to "move.stunspore.actor," same with other moves with the same naming convention.
Spore now has a unique sound event, but uses the same audio file as before. This lets it be changed with resource packs.
2024-10-15 16:32:32 +02:00
Sterrezo 4e68d81bbd Renamed "attacks" to "move" in the sounds folder, powder moves and spore now have their own folder
Consistency with Minecraft and already existing sound events
2024-10-15 16:24:35 +02:00
Polymeta 02f1edd695 remove todo for it has been in fact done
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-15 09:54:34 +01:00
Sterrezo 0a586c31f4 Changelog (for later) 2024-10-15 02:06:23 +02:00
Test 536ae20d1f Merge branch 'sound' into 'main'
Audio bugfixes and volume adjustments

See merge request cable-mc/cobblemon!1209
2024-10-15 00:03:57 +00:00
SterrezoandTest 38b0551a2d Audio bugfixes and volume adjustments 2024-10-15 00:03:57 +00:00
Polymeta 98416e9cbc commit of shame
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-15 01:01:33 +01:00
Test afc1b9aaba clean 2024-10-14 19:50:44 -04:00
Polymeta 3aaef40d07 more dex calculators, debug command and small fix with using calculators server-side
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-15 00:45:04 +01:00
Test 9a509f8a80 clean 2024-10-14 19:39:07 -04:00
Sterrezo 7a9a12ac29 Removed unused variables and arguments from functions 2024-10-15 01:13:17 +02:00
Polymeta bc3d3702c9 fix eye height not scaling with hitbox size like it should
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-15 00:07:28 +01:00
Polymeta 6c1b9d31f7 adorn compat restored (doesnt work in-dev but in proper jars)
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-14 21:39:56 +01:00
Polymeta bed47c7f04 dynamic light compat restored
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2024-10-14 21:36:46 +01:00
PolymetaandWeblate f4746207d0 Translated using Weblate (German)
Currently translated at 92.3% (5895 of 6382 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/de/
2024-10-14 17:41:47 +00:00
MiaandWeblate 9aa6831a20 Translated using Weblate (German)
Currently translated at 92.3% (5895 of 6382 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/de/
2024-10-14 17:41:47 +00:00
Felipe Bermudes OrmeñoandWeblate 71f4345deb Translated using Weblate (Spanish (Mexico))
Currently translated at 24.0% (1537 of 6382 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2024-10-14 17:41:47 +00:00
Zack the GhastandWeblate b9cd951c36 Translated using Weblate (Portuguese (Portugal))
Currently translated at 25.2% (1612 of 6382 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2024-10-14 17:41:47 +00:00
Alexis SalgueiroandWeblate 38d20dd69a Translated using Weblate (French)
Currently translated at 92.2% (5888 of 6382 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2024-10-14 17:41:47 +00:00
Natchakot ChuchokjatupornandWeblate caa46f13be Translated using Weblate (Thai)
Currently translated at 73.5% (4695 of 6382 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2024-10-14 17:41:47 +00:00
Sterrezo 54c0f2438c Sendout sound no longer unintentionally plays when a wild Pokemon breaks out
+ a bunch of volume tweaks in sounds.json
2024-10-14 19:25:50 +02:00
Sterrezo e2ee2f60c6 Small corrections to the latest Pokedex sound source change 2024-10-14 18:48:14 +02:00
Sterrezo 517841c2fa Pokedex sounds now come from UI and not the player channel
+ a bunch of volume tweaks
2024-10-14 18:21:28 +02:00
Sterrezo 28e9d89ae3 Merge branch 'main' into sound 2024-10-14 16:28:51 +02:00
Paul 3edb7fbd3a More brain config for NPCs 2024-10-14 13:56:32 +10:00
Landon Wills 892a5a8fd3 Install new 48 MP camera lens into pro max model with better zooming capabilities 2024-10-13 20:32:21 -04:00
Landon Wills ba155b99a2 Upgrade camera drivers for pro max model 2024-10-13 20:06:04 -04:00
Paul 6df544c279 Merge remote-tracking branch 'origin/main' 2024-10-14 10:01:55 +10:00
Paul 44a1e5ae69 Added NPC AI outlining (WIP), added canDespawn property to NPC classes and presets 2024-10-14 10:01:42 +10:00
Hiroku cf70263a22 Merge branch 'JayceTRD-main-patch-32373' into 'main'
Added cobblemon.battle.end.neutralizinggas to en_us.json

See merge request cable-mc/cobblemon!1205
2024-10-13 23:29:33 +00:00
JayceTRD 536a241f90 Added cobblemon.battle.end.neutralizinggas to en_us.json 2024-10-13 23:27:27 +00:00
Hiroku a61eb1a847 Merge branch 'feature/fix-sign-crash' into 'main'
make sure hanging signs are allowed for hanging sign block entity

Closes #1086

See merge request cable-mc/cobblemon!1204
2024-10-13 21:12:38 +00:00
PolymetaandHiroku 672b72c091 make sure hanging signs are allowed for hanging sign block entity 2024-10-13 21:12:38 +00:00
Hiroku 6ec312ca5e Merge branch 'ys/fix-evo-animation-cancel' into 'main'
Dont clear active animations that should endure primary animations

Closes #1064

See merge request cable-mc/cobblemon!1201
2024-10-13 21:07:56 +00:00
Hiroku 265e4495ef Merge branch 'issue-983' into 'main'
Fix issue with pasture pokemon despawning

Closes #983

See merge request cable-mc/cobblemon!1203
2024-10-13 21:07:44 +00:00
Test 36c355d5cd Merge branch 'pokedex-spin-fix' into 'main'
Fix pokemon spinning unreasonably fast when dragged

See merge request cable-mc/cobblemon!1202
2024-10-13 20:52:33 +00:00
MiaandTest 9c6cb90b93 Fix pokemon spinning unreasonably fast when dragged 2024-10-13 20:52:33 +00:00
Landon Wills cf6a997cfd Fix issue with pasture pokemon despawning 2024-10-13 16:50:16 -04:00
Yaseen 5d437dcb2a less code 2024-10-13 16:03:02 +01:00
Yaseen 450517cba3 Merge branch 'main' into ys/fix-evo-animation-cancel 2024-10-13 15:56:38 +01:00
Yaseen 9a7428841f Dont clear active animations that should endure primary animations 2024-10-13 15:52:38 +01:00
Slippy ca71fe141a Significantly changed how fossils structures generate in order to avoid generating on top of each other and on top of vanilla structures. 2024-10-11 13:47:31 -05:00
Slippy d1028a79ed Drastic change to how ruins generate. They should avoid any vanilla structures that generate in their respective biomes. 2024-10-11 13:21:37 -05:00
Sterrezo 112a3b9963 Updated 4 cries
Quality updates to Chansey, Crobat, Hoothoot and Noctowl
2024-10-11 15:36:01 +02:00
Sterrezo 444f1e9f69 Merge branch 'main' into sound 2024-10-11 15:33:36 +02:00
Xander Forrest 97c2711eb8 fix mint bounding blocks being randomly -0.9 in size
make berries / mint trees have a lower bounding box if planted, if wild, normal, all looks nice
vanilla MC doesn't actually move the bounding box down on tilled soil, so maybe we shouldn't either
2024-10-11 17:31:16 +07:00
Slippy c25f3ce430 Updated Rooted Arch Ruins Structure 2024-10-11 01:02:20 -05:00
MoeBoy76 2ef13cf556 Fixed import 2024-10-11 13:43:35 +11:00
MoeBoy76 9bb594f07d Added Egg events for devs 2024-10-11 13:35:02 +11:00
Slippy 559a30da29 Updated eroded pillar 2 nbt file 2024-10-10 11:10:41 -05:00
Slippy e896067428 Updated Plains Pokecenter & suspicious_mound3 NBT Files 2024-10-10 10:48:28 -05:00
Slippy d1914dd434 Suspicious Mound Fix 2024-10-09 20:43:40 -05:00
Sterrezo 8756ef5034 Zoom sound now checks for a variable, instead of a hardcoded value 2024-10-07 08:50:35 +02:00
Segfault Guy 1649b9790b Only render icons outside of battle. 2024-10-05 08:47:11 -04:00
Slippy 8728e3a69a Hopefully this fixed village centers 2024-10-04 23:03:47 -05:00
Segfault Guy b23c9b2133 Improve billboarding of icon to align with player nametags. Fix shifting of icon with respect to camera pitch. 2024-10-03 21:09:15 -04:00
Test eaeb918b33 update assets 2024-10-01 23:49:58 -04:00
Test f05af3d427 licensing, icons 2024-10-01 20:42:52 -04:00
Lily 8f40ab45db Added missing Custap Berry message. Closes #1030 2024-09-30 19:27:12 -04:00
Lily 1a1cf3ab7b Pokemon given through /giveallpokemon now have an Original Trainer. Closes #1022 2024-09-30 19:23:00 -04:00
Lily 3231c92baa Evolution message now sends after the animation is complete. Closes #1007
Reject AcceptEvolutionPacket if the Pokemon is busy. Closes #1021
2024-09-30 19:20:35 -04:00
Segfault Guy a73c5fac86 Normalize request notification messages. 2024-09-29 21:40:59 -04:00
Segfault Guy 79be2e64ae Remove CompoundIcon due to design issues. Test unique icon textures. 2024-09-29 08:24:30 -04:00
JazzMcNade 9ae31a3f5d Simplified adjust level rules 2024-09-28 01:31:56 -05:00
Paul bc6c9f5df8 Dude don't format stuff like that 2024-09-27 20:38:57 +10:00
Paul 1231e1b0f6 Merge remote-tracking branch 'origin/main' into PvP_Flat_Level_Battling 2024-09-27 12:54:12 +10:00
JazzMcNade b99822e7da Merge branch 'main' into PvP_Flat_Level_Battling 2024-09-26 20:09:02 -05:00
Segfault Guy e66951debc A player can only have one of each request. 2024-09-26 21:04:26 -04:00
Segfault Guy 1e8a8d0896 Fix request expiry. 2024-09-25 23:25:23 -04:00
Segfault Guy f9def3acf5 Implement DeferredRenderer for rendering request icons after translucent layer in LevelRender. 2024-09-22 11:49:17 -04:00
JazzMcNade 167e22cb9c Small refactor and fixed some text 2024-09-19 01:40:45 -05:00
JazzMcNade 5fe2ae9af1 Flat level battling rough draft 2024-09-18 20:53:35 -05:00
4015 changed files with 327761 additions and 52456 deletions
+1 -1
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@@ -37,7 +37,7 @@ common/src/main/resources/assets/cobblemon/showdown
/fabric/src/generated/resources/cobblemon-common.accesswidener
/.ignored/
common/.fabric
.kotlin/
# MacOS
.DS_Store
.kotlin/sessions/kotlin-compiler-16609242564043830292.salive
-1
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@@ -1 +0,0 @@
LambDynamicLights compat needs to be restored
-3
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@@ -1,3 +0,0 @@
### Additions
- Added the Poké Dex as a craftable item.
- Poké Dexes can be placed on lecterns.
-6
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@@ -1,6 +0,0 @@
### Additions
- Added `moves` option to PokemonProperties, allowing you to set the moves of a Pokémon in commands and spawn files.
- Added /spawnnpc and /spawnnpcat commands.
### Fixes
- Fixed sync issues with recently learned moves where their PP would not go down until you logout and in.
-24
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@@ -1,24 +0,0 @@
### Additions
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Quirk animations can now occur for Pokémon that are shoulder mounted.
### Changes
- Improved the performance of display cases that contain Pokémon photos.
### Fixes
- Fixed some Pokémon photos in display cases flashing if the Pokémon has gender differences.
- Fixed Bidoof and Jigglypuff sleep animations stopping after some time, causing them to be 'asleep' while T-posing menacingly.
- Fixed entities not changing poses unless you're looking at them.
- Fixed cries not playing on send-out if the Pokémon is off-screen.
### Developer
- Rebuilt large swaths of the model animation code to simplify it.
- Renamed a bunch of things from %Poseable% to %Posable% because spelling.
- Renamed StatelessAnimation to PoseAnimation.
- Renamed StatefulAnimation to ActiveAnimation.
- Documented the animation system.
### Data Pack & Resource Pack Creators
- Added MoLang compatibility in the isVisible property for transformed parts.
- Added q.has_aspect('some_aspect') function to animations, posers, and entity particle effects.
- Added support for conditional pose animations.
+346 -54
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@@ -3,22 +3,24 @@
#### "Now that there's a fishing mechanic, the mod is actually good!"
### Additions
- Added the Poké Dex as a craftable item.
- Poké Dexes can be placed on lecterns.
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod. Why not?
- Added Lure Ball functionality, increasing the catch rate of Pokémon that were caught on a fishing rod.
- Added Repeat Ball functionality, increasing the catch rate of Pokémon that are already registered as caught in a player's Pokédex.
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
- Added flat level battling with options to set all Pokemon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.
- Added `aspect` and `unaspect` PokemonProperty arguments (which also includes commands such as `/pokemonedit`, `/spawnpokemon`, and `/givepokemon`) to allow forcing or un-forcing an aspect on a Pokémon.
- Added `type` alternatively `elemental_type` PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example `type=fire` would be true for Charmander but false for Squirtle.
- Added support for Double Battles, Triple Battles, and Multi-battles.
- Added support for Double Battles, Triple Battles, and Multi-battles.
- CriticalCaptures and Pokédex progress capture multiplier now work with the Pokédex.
- Added extra visuals to early berry growth stages.
- Hidden Power now displays its effective typing.
- Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Added Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items
- Added particles for moves: Watersport, Mud Sport, and Psychic.
- Added Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks.
- Added Eject Pack, Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items
- Moves can now be benched without specifying a replacement move, allowing for empty move slots.
- Moves learned via Sketch now persist after battle.
- Added `stonjourner_henge_ruins`, `luna_henge_ruins`, and `sol_henge_ruins` structures.
- Added a `battleInvulnerability` gamerule to make players invulnerable to any damage during a battle.
- Added a `mobTargetInBattle` gamerule to exclude players from being targeted by mobs during a battle.
@@ -30,9 +32,29 @@
- New config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label
- `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
- Added `no_ai` and `freeze_frame` options to the `/spawnpokemon` command.
- Added shiny Pokémon effects.
- Added effects for the burn status effect.
- Added effects for the moves: Psychic, Water Sport, and Mud Sport.
- Added a new universal locator called "top".
- Added `moves` option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.
- Added shiny Pokémon effects.
- Added effects for the burn status effect.
- Added effects for the moves: Seismic Toss, Withdraw, Bite, Crunch, Super Fang, Hyper Fang, Pursuit, Mist, Haze, Lick, Kinesis, Psychic, Water Sport, and Mud Sport.
- Added a new universal locator called `top`.
- Added shiny Pokémon particles with sound effects.
- Added animation for trading.
- Added icons for pending trade, team-up, and battle requests from other players.
- Added `/spawnnpc` and `/spawnnpcat` commands.
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Quirk animations can now occur for Pokémon that are shoulder mounted.
- Added `fishing boat` structures that contain a map to a shipwreck cove and a pokerod smithing template.
- Added `submerged_shipwreck_cove` and `lush_shipwreck_cove` structures.
### Pokémon Added
#### Gen 1
- Alola Bias Cubone
- Alolan Marowak
#### Gen 2
- Ledyba
- Ledian
@@ -40,19 +62,229 @@
- Sunflora
- Wobbuffet
- Girafarig
- Corsola
- Remoraid
- Octillery
- Mantine
- Smeargle
#### Gen 3
- Slakoth
- Vigoroth
- Slaking
- Corphish
- Crawdaunt
- Feebas
- Milotic
- Wynaut
- Absol
- Spheal
- Sealeo
- Walrein
- Bagon
- Shelgon
- Salamence
- Kecleon
#### Gen 4
- Mantyke
- Finneon
- Lumineon
- Shellos
- Gastrodon
- Rotom
#### Gen 5
- Purrloin
- Liepard
- Scraggy
- Scrafty
#### Gen 6
- Clauncher
- Clawitzer
#### Gen 7
- Pikipek
- Trumbeak
- Toucannon
- Mareanie
- Toxapex
- Sandygast
- Palossand
- Bruxish
#### Gen 8
- Cramorant
- Hatenna
- Hattrem
- Hatterene
- Pincurchin
#### Gen 9
- Wattrel
- Kilowattrel
- Wiglett
- Wugtrio
- Flamigo
- Veluza
- Farigiraf
- Klawf
- Finizen
- Palafin
- Wiglett
- Wugtrio
- Flamigo
- Dondozo
#### Unique Forms
- Magikarp Jump Variants
- Gyarados Jump Variants
### Added cries to the following Pokémon
- Sandshrew, Sandslash
- Magnemite, Magneton, Magnezone
- Gastly, Haunter, Gengar
- Rhyhorn, Rhydon, Rhyperior
- Happiny, Chansey
- Horsea, Seadra, Kingdra
- Magby, Magmar, Magmortar
- Porygon, Porygon2, Porygon-Z
- Sentret, Furret
- Misdreavus, Mismagius
- Corsola
- Mantyke, Mantine
- Girafarig, Farigiraf
- Wynaut, Wobbuffet
- Lunatone
- Solrock
- Corphish, Crawdaunt
- Feebas, Milotic
- Kecleon
- Absol
- Spheal, Sealeo, Walrein
- Relicanth
- Bagon, Shelgon, Salamence
- Munchlax
- Finneon, Lumineon
- Purrloin, Liepard
- Timburr, Gurdurr, Conkeldurr
- Joltik, Galvantula
- Elgyem, Beheeyem
- Golett, Golurk
- Deino, Zweilous, Hydreigon
- Flabébé, Floette, Florges
- Clauncher, Clawitzer
- Mareanie, Toxapex
- Wimpod, Golisopod
- Bruxish
- Hatenna, Hattrem, Hatterene
- Pincurchin
- Klawf
- Finizen, Palafin \[Zero\], Palafin \[Hero\]
- Dondozo
### Added shoulder mounts for the following Pokémon
- Weedle
- Caterpie
- Spearow
- Mew
- Murkrow
- Smoochum
- Larvitar
- Tailow
- Plusle
- Minun
- Beldum
- Starly
- Buneary
- Combee
- Pachirisu
- Tepig
- Pidove
- Petilil, Hisui Bias Petilil
- Zorua, Hisui Bias Zorua
- Elgyem
- Fletchling
- Skrelp
- Klefki
- Litten
- Fomantis
- Morelull
- Dreepy
- Sprigatito
- Shroodle
- Tatsugiri
- Glimmet
- Gimmighoul \[Roaming\]
### Animation updates for the following Pokémon
- Bellsprout, Weepinbell, Victreebel
- Shellder, Cloyster
- Porygon, Porygon2, Porygon-Z
- Furret
- Swinub, Piloswine, Mamoswine
- Skarmory
- Tyrogue
- Spinda
- Torkoal
- Nincada, Ninjask
- Lunatone
- Solrock
- Buneary, Lopunny
- Magnezone
- Alomomola
- Tepig, Pignite, Emboar
- Flabebe, Floette, Florges
- Litten, Torracat, Incineroar
- Fomantis, Lurantis
- Dreepy, Drakloak
- Kleavor
- Scorbunny
- Gimmighoul \[Roaming\]
### Model updates for the following Pokémon
- Bulbasaur, Ivysaur, Venusaur
- Charmander, Charmeleon, Charizard
- Kakuna, Beedrill
- Lapras
- Porygon, Porygon2, Porygon-Z
- Igglybuff, Jigglypuff, Wigglytuff
- Poliwhirl, Poliwrath
- Bellsprout, Weepinbell, Victreebel
- Shellder, Cloyster
- Gastly, Haunter
- Onix
- Krabby, Kingler
- Rhyhorn, Rhydon, Rhyperior
- Horsea, Seadra, Kingdra
- Goldeen, Seaking
- Magby, Magmar, Magmortar
- Magikarp, Gyarados
- Munchlax, Snorlax
- Swinub, Piloswine, Mamoswine
- Mudkip, Marshtomp, Swampert
- Baltoy, Claydol
- Carvanha
- Relicanth
- Prinplup, Empoleon
- Gible, Gabite, Garchomp
- Riolu, Lucario
- Snivy, Servine, Serperior
- Tepig, Pignite, Emboar
- Krookodile
- Dwebble, Crustle
- Joltik, Galvantula
- Klink, Klang, Klinglang
- Golett, Golurk
- Fennekin, Braixen, Delphox
- Phantump, Trevenant
- Litten, Torracat, Incineroar
- Popplio, Brionne, Primarina
- Lurantis
- Scorbunny, Cinderace
- Quaxly
- Tatsugiri
### Changes
- Buffed Dusk Ball catch multipliers: Increased multiplier to 3.5 (from 3.0) in light level 0. Increased multiplier to 3.0 (from 1.5) in light levels 1-7.
@@ -60,14 +292,13 @@
- Adjusted some berry balance values like yield and growth times.
- Adjusted volumes of sounds made by Display Cases, Berry Bushes, Energy Root, Medicinal Leek, Vivichoke, Mints, Revival Herbs and Gilded Chests.
- Changes to mulch buffs/durations.
- Dreepy is now shoulder mountable.
- Updated potion sprites.
- Weedle, Caterpie, Spearow, Smoochum, Mew, Murkrow, Larvitar, Taillow, Plusle, Minun, Beldum, Starly, Buneary, Combee, Pachirisu, Pidove, Petilil, Hisui Bias Petilil, Zorua, Hisuian Zorua, Elgyem, Fletchling, Skrelp, Klefki, Fomantis, Morelull, Dreepy, Shroodle, Tatsugiri, Glimmet, and Roaming Gimmighoul are now shoulder mountable.
- Link Cable recipe has been redesigned.
- Updated sounds for Medicinal Leeks, Big Roots, Energy Roots and Revival Herbs.
- Updated UI sounds for clicking and evolving Pokémon.
- Updated cries for Chansey, Crobat, Hoothoot, Noctowl.
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Kakuna, Beedrill, Snorlax, Munchlax, Krabby, Kingler, and Lurantis received model updates.
- Bulbasaur, Ivysaur, Venusaur, Kakuna, Beedrill, Snorlax, Munchlax, Krabby, Kingler, Lurantis, Horsea, Seadra, Kingdra, Litten, Torracat, Incineroar, Mudkip, Marshtomp, Swampert, Scorbunny, Cinderace, Prinplup, Empoleon, Relicanth, Goldeen, Seaking, Shellder, Cloyster, Tatsugiri, Igglybuff, Jigglypuff, Wigglytuff, Krookodile, Gible, Gabite, Garchomp, Rhyhorn, Rhydon, Rhyperior, and Carvanha received model updates.
- Vivillon wings will stop being clear when you remove any Vivillon related resourcepacks. The default pattern will be the meadow wings.
- Adjusted Pokémon sendout positions for single battles.
- Wild Pokémon interaction range increased to 12 blocks (from 10 blocks).
@@ -79,24 +310,34 @@
- Updated dialogue GUI assets with proper assets.
- Updated party switching interface when in battle.
- Relic coin pouches can now be waterlogged.
- Pokemon Name (and level) labels are now only visible when crouching by default, set the `displayEntityLabelsWhenCrouchingOnly` to `false` to always them even when not crouching
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won
- Pokémon name and level labels are now only visible when crouching by default. Set the `displayEntityLabelsWhenCrouchingOnly` config to `false` to always have them displayed.
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won.
- The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4.
- The pasture block model's screen is now off by default.
- The Poké Balls creative tab is now named Utility Items as it also encompasses Poké Rod and Pokédex items.
- Moves can now be benched without specifying a replacement move, allowing for empty move slots.
- Moves learned via Sketch now persist after battle.
- Updated potion sprites
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Hidden Power now displays its effective typing.
- Updated particles for moves: Confusion, Protect, Sand Attack, and Quick Attack.
- Updated particles for status effects: Paralysis, Poison, and Sleep.
- Updated particles on Gastly.
- Revamped stat buff and de-buff particles.
- Improved the performance of display cases that contain Pokémon photos.
### Fixes
- Scaled down Amaura's fetus model to avoid clipping through the tank while animating.
- Fixed Cubone's cry not having a sound.
- Fixed the sendout sound erroneously playing when a wild Pokémon breaks out of a Poké ball.
- Flamethrower is no longer missing sounds.
- Fixed the Seafloor spawning context not being a usable context.
- Fixed Pokemon spawning in non-full blocks like slabs.
- Fixed Gilded Chests not dropping the chest itself when broken, only the contents.
- Fixed Pokémon losing their Hidden Ability through evolution if the middle stage did not have a Hidden Ability.
- Hidden Power no longer plays the water type action effect (It now plays the normal type action effect).
- Fixed Chimchar and Monferno T-posing whenever they sleep.
- Fixed the Magby line not having any placeholder walk animations.
- Fixed Duskull and Dusclops using skylight levels for their nether spawn data. There is no sun in the Nether!
- Fixed Hisuian Zoroark using base Zoroark stats.
- Fixed Bellossom clipping into the player head when shoulder mounted.
- Fixed Shroomish's look range to prevent it from looking higher than it should.
- Fixed Cetitan's cry breaking its walk and sleep animations.
- Fixed Crumbling Arch not blending in with the world.
- Fixed Energy Root applying being usable on a fainted Pokémon.
- Fixed Pokémon entity not spawning when starting a battle while recalling said Pokémon.
@@ -127,9 +368,14 @@
- Fixed Hisuian Zoroark using base Zoroark stats.
- Fixed Bellossom clipping into the player head when shoulder mounted.
- Fixed Shroomish's look range to prevent it from looking higher than it should.
- Fixed Maushold's faint animations not playing. It's sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Maushold's faint animations not playing. It's sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Alolan Exeggutor's tail not showing in the party UI. It will now also stand in front of all Pokémon in the party menu :)
- Fixed Timburr duplicating its log while fainting.
- Fixed reviving items throwing an exception when used in battle.
- Fixed messages for Focus Sash, Confusion, Mummy, Ice Face, Own Tempo, and Revive.
- Improve error handling when loading spawn-sets to ensure invalid configurations don't crash the server.
@@ -144,7 +390,18 @@
- Pokémon whose current owner is not its Original Trainer now gains extra experience.
- Fixed Fossil Resurrection advancement not being granted.
- Fixed village generation caps not applying for berry farms. You were not meant to see more than two berry farms per village!
- Fixed the Ice Face ability activation being displayed incorrectly in a battle
- Fixed the Ice Face ability activation being displayed incorrectly in a battle.
- Fixed edge case of F1 and R locking you in battle with no R functionality (requiring ESC to get out).
- Fixed Poké Ball render orientation in battle interface when capturing.
- Fixed sync issues with recently learned moves where their PP would not go down until you logout and in.
- Fixed some Pokémon photos in display cases flashing if the Pokémon has gender differences.
- Fixed Bidoof and Jigglypuff sleep animations stopping after some time, causing them to be 'asleep' while T-posing menacingly.
- Fixed entities not changing poses unless you're looking at them.
- Fixed cries not playing on send-out if the Pokémon is off-screen.
- Fixed text row selection highlight in battle log.
- Fixed top black border rendering in scroll interfaces in summary UI.
- Fixed aspect tracking for Advancements.
- Fixed illusion not copying aspects or caught ball.
### Developer
- `SpawnCause` is now an implementation of `SpawningInfluence`.
@@ -157,21 +414,55 @@
- Serialization of PokemonStores and Pokemon themselves now require registry access, which will break some sidemods. This sucked for us more than it will suck for you! If you have a world or player instance, you can get it from there.
- ``TeraTypes`` now implements ``Iterable``.
- PokemonBattle now starts on turn 0.
- All sounds related to evolving Pokémon have been moved to the "sounds/evolution" folder.
- Added `forcedAspects` to Pokémon to make it easier to easily add basic aspects to a Pokémon in a way that persists. We already know that everyone is going to overuse this.
- Made the `Pokemon.aspects` setter private. This could technically break side-mods but if you are affected by this then you were using it wrong! Use `Pokemon.forcedAspects` to fix it.
- Cobblemon's main logger is properly static now.
- PokemonEntity.enablePoseTypeRecalculation can be used to disable automatic pose type recalculation.
- Added CollectEggEvent and HatchEggEvent for compatibility usage.
- Added events for:
- Showdown Instructions
- Mega Showdown Instruction
- Terastallize Showdown Instruction
- ZPower Showdown Instruction
- Bait Consumed, Bait Set, and an event to register custom BaitEffect Functions
- Bobber Bucket Chosen
- Bobber Spawn Pokémon
- Pokérod Cast
- Pokérod Reel
- Pokémon Heal (with context)
- Added HealingSource, an interface applied to all sources of healing from player actions, for easier tracking of healing sources.
- Move Change
- Shiny Chance Calculation Event (with player context)
- Rebuilt large swaths of the model animation code to simplify it.
- Renamed a bunch of things from %Poseable% to %Posable% because spelling.
- Renamed StatelessAnimation to PoseAnimation.
- Renamed StatefulAnimation to ActiveAnimation.
- Documented the animation system.
### Data Pack & Resource Pack Creators
- Added support for "shedders" similar to Shedinja's evolution logic.
- Fixed the placeholder `WingFlapIdle` animation so the wings are not rotating opposite to each other.
- 'player' type dialogue faces can now be explicitly stated so that NPC mods that use fake players can show in dialogue portraits.
- Added `isLeftSide` field for dialogue faces. This determines what side of dialogue box the portrait is on.
- "sounds/attacks" folder has been renamed to "sounds/move"
- Moves sharing generic sounds now have unique sound events, allowing them to be changed with resource packs.
- All move sound events have been renamed to "move.NAME.SOURCE" for consistency.
- Status moves have been moved out of the 'attacks' folder and split into volatile and nonvolatile.
- 'status.badlypoison.actor' sound event has been renamed to "status.toxpoison.actor"
- Mulch and berry harvesting sound events have been renamed and moved to their respective folders in "sounds/block."
- All sounds related to evolving Pokémon have been moved to the "sounds/evolution" folder.
- Sound events for all blocks now start with "block."
- Gimmighoul chest and item interaction sounds have been moved to where its cry is.
- Unused sound files and sound events have been removed.
- Added MoLang compatibility in the isVisible property for transformed parts.
- Added q.has_aspect('some_aspect') function to animations, posers, and entity particle effects.
- Added support for conditional pose animations.
- Added a new universal locator called "top".
- Added `eggs_collected` and `eggs_hatched` Advancement triggers.
### Localization
- Updated translations for:
- Czech, German, Greek, Spanish, Mexican Spanish, French, Canadian French, Hungarian, Italian, Japanese, Korean, Dutch, Polish, Portuguese, Brazilian Portuguese, Russian, Ukrainian, Simplified Chinese, and Traditional Chinese
- Czech, German, Greek, Spanish, Mexican Spanish, French, Canadian French, Hungarian, Italian, Japanese, Korean, Dutch, Polish, Portuguese, Brazilian Portuguese, Russian, Ukrainian, Simplified Chinese, and Traditional Chinese
- Migrated translation project to Weblate at https://lang.cobblemon.com/projects/cobblemon/mod/
@@ -211,7 +502,7 @@
### Changes
- Sounds for Relic Coin Sacks have been correctly renamed. Relic Coin Pouches received new sounds for breaking and placing.
- Readjusted Petilil portraits so they fit a bit better.
- Improved handling of Pokémon taken from the Restoration Tank block to be a bit more stable.
- Improved handling of Pokémon taken from the Restoration Tank block to be a bit more stable.
- Made Mulch cheaper to craft.
### Fixes
@@ -223,19 +514,19 @@
- Fixed Supplementaries incompatibility.
- Fixed Fossil Compartment crash with Jade / WAILA forks.
- Fixed pasture block PC lookups when the player is offline.
- Fixed an untranslated battle message that occurs when using a move that just ran out of PP (e.g. Fire Blast that just got spited mid-turn).
- Fixed an untranslated battle message that occurs when using a move that just ran out of PP (e.g. Fire Blast that just got spited mid-turn).
- Fixed held items being eaten even when the held item evolutions are already unlocked.
- Fixed Hisuian Decidueye not being Grass/Fighting.
- Fixed both Decidueye forms learning both Triple Arrows and Spirit Shackle.
- Fixed Pineco being unable to evolve into Shulker Forretress.
- Fixed Kabutops T-posing when underwater. It doesn't have proper swimming animations yet, though.
- Fixed Kabutops T-posing when underwater. It doesn't have proper swimming animations yet, though.
- Fixed Pidgey's missing walk animation.
- Fixed Cyndaquil's hidden flames clipping if it was swimming.
- Fixed Chimecho and Chingling being unable to spawn near bells. They are meant to!
- Fixed Tyrantrum and Wailord Party Overlay models peeking through the chat box. It was kinda funny though.
- Fixed hitbox sizes for Seedot, Nuzleaf, and Shiftry.
- Fixed Budew and Lechonk sliding if they walked for too long.
- Fixed Shedinja T-posing in battle.
- Fixed Budew and Lechonk sliding if they walked for too long.
- Fixed Shedinja T-posing in battle.
- Fixed recoil evolution condition not working, making things like Basculegion unobtainable.
- Fixed issue where poser debug tools didn't work on JSON posers.
- Fixed issue where gilded chests don't close when going far away.
@@ -253,7 +544,7 @@
- Fixed generic battle effect sounds not sounding the way they were intended to.
- Fixed particle effects often not having access to some specific entity functions from MoLang.
- Fixed particles sometimes lasting a single tick too long, causing (very quick) visual glitches.
- Fixed particle rotations being inverted.
- Fixed particle rotations being inverted.
- Fixed particle events not spawning at the instigating particle's location.
- Fixed a bunch of spam during world generation.
- Fixed a bug in which throwing a Poké Ball at a player owned Pokémon with the ability Illusion would reveal its true species. Hilarious meta strategy.
@@ -272,13 +563,13 @@
- Added parametric motion and rotation support to particle effects.
- Added entity_scale as a molang var for particles (likely only applicable to Pokemon)
- Added support for primary quirk animations using the following format:
`JSON
{
"quirks": [
"q.bedrock_primary_quirk('<pokemon>', '<animation>', <minSeconds>, <maxSeconds>, <loopTimes>, '<excludedLabels>', q.curve('<waveFunction>'))"
]
}
`
`JSON
{
"quirks": [
"q.bedrock_primary_quirk('<pokemon>', '<animation>', <minSeconds>, <maxSeconds>, <loopTimes>, '<excludedLabels>', q.curve('<waveFunction>'))"
]
}
`
- Added support for custom stashes, similar to Gimmighoul's coin and scrap stashes.
### Localization
@@ -578,7 +869,7 @@ These are our compromise for having both regular and Hisuian forms of these Pok
- Fixed thrown Poké Balls technically having no name.
- Fixed very many issues with Bedrock particle effects. There are probably many more. Life goes on.
- Fixed Arbok patterns not being as specific in spawning as they were intended to be.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Pokémon pathing over snow layers and carpets.
- Fixed the Sobble line not being able to swim or breathe underwater.
- Fixed mod incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
@@ -587,7 +878,7 @@ These are our compromise for having both regular and Hisuian forms of these Pok
- Fixed the data set on Pokémon when abilities are given via properties such as in `/spawnpokemon`.
- Fixed Pokémon sometimes losing hidden abilities when evolving. This fix will only take effect for newly created Pokémon because of technical reasons that were explained to me but which I then forgot.
- Fixed capture messages not displaying in battle.
- Fixed the Illusion ability causing the wrong Pokémon to be targeted in battle.
- Fixed the Illusion ability causing the wrong Pokémon to be targeted in battle.
- Fixed battles started with fainted party members causing a soft-lock on defeat.
- Fixed some issues with eyes in the faint animations of Hitmonlee and Phantump
- Fixed missing evolution moves, for example Stone Axe for Kleavor.
@@ -602,7 +893,7 @@ These are our compromise for having both regular and Hisuian forms of these Pok
- Added a new "advancement" evolution variant that takes an advancement identifier and succeeds if the player has the advancement.
- Made the spawning API capable of non-entity spawning. You can make it 'spawn' commands if you want. Go nuts.
- Made `PokemonProperties.parse` more interoperable with Java. Save yourself and stop using Java.
- Added the `HeldItemEvent`, this comes with 2 implementation `HeldItemEvent.Pre` and `HeldItemEvent.Post`.
- Added the `HeldItemEvent`, this comes with 2 implementation `HeldItemEvent.Pre` and `HeldItemEvent.Post`.
- Corrections to the ability implementation have been made that make `Ability.forced` function as intended and never reroll an ability for a Pokémon, please check your implementations to ensure the corrected behavior is intended for your use case.
- `Pokemon.ability` no longer has a public setter. Please migrate to using `Pokemon#updateAbility`, this handles the ability coordinate storage for you when necessary.
- `Ability.forced`, `Ability.index` and `Ability.priority` have all had their setters internalized, there is no longer any need to manually adjust these migrate to the method mentioned above to handle that process for you.
@@ -616,14 +907,14 @@ These are our compromise for having both regular and Hisuian forms of these Pok
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
- Custom fossils can be defined using a list of items and the resulting Pokémon. An example of `aerodactyl.json`:
`JSON
{
"result": "aerodactyl",
"fossils": [
"cobblemon:old_amber_fossil"
]
}
`
`JSON
{
"result": "aerodactyl",
"fossils": [
"cobblemon:old_amber_fossil"
]
}
`
- Fetus models can be defined in `bedrock/fossils`.
- Fetus textures can be defined in `textures/fossils`.
- Fuel for the Restoration Machine is registered inside the `natural_materials` folder. To register more fuels, create a JSON file containing an array of objects. Each object supports the following fields:
@@ -635,16 +926,16 @@ These are our compromise for having both regular and Hisuian forms of these Pok
- Added dialogue datapack folder and `/opendialogue` command.
- Added the item tag `cobblemon:held/leaves_leftovers` this can be used to flag apple-like items that can create leftovers when eaten.
- You can now add support for dynamic lighting implementations, Cobblemon ships with a default implementation for [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) and the [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), add the following to any species or form:
`JSON
{
"lightingData": {
"lightLevel": 14,
"_lightLevelCommentRemoveMe": "Above supports 0 to 15",
"liquidGlowMode": "LAND",
"_liquidGlowModeCommentRemoveMe": "Above supports LAND, UNDERWATER or BOTH"
`JSON
{
"lightingData": {
"lightLevel": 14,
"_lightLevelCommentRemoveMe": "Above supports 0 to 15",
"liquidGlowMode": "LAND",
"_liquidGlowModeCommentRemoveMe": "Above supports LAND, UNDERWATER or BOTH"
}
}
}
`
`
- Following up on this change `light_source` was removed as a possible shoulder effect due to becoming unnecessary and never having had a default implementation.
- Added the item tag `cobblemon:ability_changers`, contains the `cobblemon:ability_capsule` & `cobblemon:ability_patch` by default.
- Added the item tag `cobblemon:held/is_friendship_booster`, allows items to give the Soothe Bell effect of a boost of 1.5x Friendship gained, contains `cobblemon:soothe_bell` by default.
@@ -731,7 +1022,7 @@ These are our compromise for having both regular and Hisuian forms of these Pok
- Fixed an exploit that could convert a single piece of Blaze Powder into an extra Medicinal Brew on the Forge version.
- Fixed an issue where health percentages would show incorrectly after healing
- Fixed the move Revival Blessing not allowing you to select from fainted party members.
- Fixed villagers not being able to pick up and plant mint seeds, vivichoke seeds, and revival herbs.
- Fixed villagers not being able to pick up and plant mint seeds, vivichoke seeds, and revival herbs.
- Fixed Exeggcute faint.
- Fixed various spawn configuration issues across the board.
- Fixed a possible visual duplication of sent out Pokémon.
@@ -751,7 +1042,7 @@ These are our compromise for having both regular and Hisuian forms of these Pok
### Developer
- Fixed the `SpawnEvent` not respecting usage of `Cancelable#cancel`.
- Added the `EvolutionTestedEvent`, this allows listening and overriding the final result of evolution requirement tests.
- Rebuilt the scheduling API to more clearly force side choices and allow more local temporal frames of reference for tasks.
- Rebuilt the scheduling API to more clearly force side choices and allow more local temporal frames of reference for tasks.
- Added utility script that can be used to generate all Spawn JSONS for all pokemon from the spawning spreadsheet in 1 click ([cobblemon_spawn_csv_to_json.py](utilityscripts%2Fcobblemon_spawn_csv_to_json.py)).
- The `HeldItemManager` has a new method `shouldConsumeItem`, this will return false by default to prevent breaking changes, see the documentation and update your implementations as needed.
- Added and implemented minSkyLight and maxSkyLight as config options for SpawnConditions
@@ -777,7 +1068,7 @@ These are our compromise for having both regular and Hisuian forms of these Pok
- Dutch
- Ukrainian
- Russian
Thank you so much to all of our community translators that bring the mod to the rest of the world!
## [1.4.0 - The Friends and Farms Update (October 13th, 2023)](#1-4-0)
@@ -1188,7 +1479,7 @@ Thank you so much to all of our community translators that bring the mod to the
- Species and FormData have had their evolutions, pre-evolution and labels properties exposed. It is still recommended to work using a Pokémon instance when possible.
- Added capture check to BattleVictoryEvent.
- The various hardcoded potion shoulder effects have been removed, make use of PotionBaseEffect.
- Added ContextManager for tracking causes and contexts of conditions created during a battle. See BattleContext for types of conditions that are tracked.
- Added ContextManager for tracking causes and contexts of conditions created during a battle. See BattleContext for types of conditions that are tracked.
- Added MongoDB support for storing Pokémon and Player data. Must be enabled in config, requires MongoDB core and sync drivers (4.10.0+).
- CobblemonShowdown updated to version 10.
- Generation of a battle can be set in BattleFormat.
@@ -1587,3 +1878,4 @@ Thank you so much to all of our community translators that bring the mod to the
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
@@ -13,11 +13,15 @@ import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandler;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandlers;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.EntityType;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import net.minecraft.util.Tuple;
import net.minecraft.world.entity.player.Player;
// Java class due to relying on entrypoint on Fabric side
@@ -29,44 +33,32 @@ public class LambDynamicLightsCompat {
// Make sure not to call anything Fabric specific :)
public static void hookCompat() {
// Pokémon entities
// DynamicLightHandlers.registerDynamicLightHandler(
// CobblemonEntities.POKEMON,
// DynamicLightHandler.makeHandler(
// pokemon -> resolvedPokemonLightLevel(pokemon, false),
// pokemon -> true
// )
// );
// DynamicLightHandlers.registerDynamicLightHandler(
// CobblemonEntities.POKEMON,
// DynamicLightHandler.makeHandler(
// pokemon -> resolvedPokemonLightLevel(pokemon, true),
// pokemon -> false
// )
// );
DynamicLightHandlers.registerDynamicLightHandler(
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedPokemonLightLevel,
pokemon -> false
)
);
// Shouldered Pokémon
// DynamicLightHandlers.registerDynamicLightHandler(
// EntityType.PLAYER,
// DynamicLightHandler.makeHandler(
// player -> resolvedShoulderLightLevel(player, false),
// player -> true
// )
// );
// DynamicLightHandlers.registerDynamicLightHandler(
// EntityType.PLAYER,
// DynamicLightHandler.makeHandler(
// player -> resolvedShoulderLightLevel(player, true),
// player -> false
// )
// );
DynamicLightHandlers.registerDynamicLightHandler(
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedShoulderLightLevel,
player -> false
)
);
}
private static int resolvedPokemonLightLevel(PokemonEntity pokemon, boolean underwater) {
private static int resolvedPokemonLightLevel(PokemonEntity pokemon) {
var underwater = !pokemon.level().getFluidState(BlockPos.containing(pokemon.getX(), pokemon.getEyeY(), pokemon.getZ())).isEmpty();
return extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
}
private static int resolvedShoulderLightLevel(Player player, boolean underwater) {
private static int resolvedShoulderLightLevel(Player player) {
final var shoulderDataPair = PokemonOnShoulderRenderer.shoulderDataOf(player);
var underwater = !player.level().getFluidState(BlockPos.containing(player.getX(), player.getEyeY(), player.getZ())).isEmpty();
final Optional<Integer> leftLightLevel = extractShoulderLightLevel(shoulderDataPair.getFirst(), underwater);
final Optional<Integer> rightLightLevel = extractShoulderLightLevel(shoulderDataPair.getSecond(), underwater);
return Math.max(leftLightLevel.orElse(0), rightLightLevel.orElse(0));
@@ -10,11 +10,14 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.item.PokedexItem;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -24,12 +27,20 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MouseHandler.class)
public class PartyScrollMixin {
public class MouseHandlerMixin {
@Shadow
private double accumulatedScrollY;
@Shadow @Final private Minecraft minecraft;
@Shadow @Final private SmoothDouble smoothTurnY;
@Shadow @Final private SmoothDouble smoothTurnX;
@Shadow private double accumulatedDX;
@Shadow private double accumulatedDY;
@Inject(
method = "onScroll",
at = @At(
@@ -74,4 +85,27 @@ public class PartyScrollMixin {
}
}
}
@WrapWithCondition(
method = "turnPlayer",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/player/LocalPlayer;turn(DD)V"
)
)
public boolean cobblemon$modifyRotation(LocalPlayer player, double cursorDeltaX, double cursorDeltaY, @Local(argsOnly = true) double d) {
// I know this technically doesn't need to be a WrapWithCondition, but it'll make things easier later for riding.
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
this.smoothTurnX.reset();
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
var spyglassSensitivity = Math.pow(defaultSensitivity, 3);
var lookSensitivity = spyglassSensitivity * 8.0;
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity));
return false;
}
return true;
}
}
@@ -12,15 +12,23 @@ import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.CobblemonItems;
import com.cobblemon.mod.common.api.events.CobblemonEvents;
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
import com.cobblemon.mod.common.api.storage.NoPokemonStoreException;
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies;
import com.cobblemon.mod.common.api.storage.party.PartyStore;
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData;
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.Gender;
import com.cobblemon.mod.common.pokemon.Pokemon;
import com.cobblemon.mod.common.pokemon.Species;
import com.cobblemon.mod.common.util.CompoundTagExtensionsKt;
import com.cobblemon.mod.common.util.CompoundTagUtilities;
import com.cobblemon.mod.common.util.DataKeys;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EntityType;
@@ -30,19 +38,24 @@ import net.minecraft.world.entity.player.Player;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import org.jetbrains.annotations.Nullable;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
@Mixin(Player.class)
public abstract class PlayerMixin extends LivingEntity {
public abstract class PlayerMixin extends LivingEntity implements ScannableEntity {
@Shadow public abstract CompoundTag getShoulderEntityLeft();
@@ -68,16 +81,16 @@ public abstract class PlayerMixin extends LivingEntity {
@Inject(method = "respawnEntityOnShoulder", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/EntityType;create(Lnet/minecraft/nbt/CompoundTag;Lnet/minecraft/world/level/Level;)Ljava/util/Optional;"), cancellable = true)
private void cobblemon$removePokemon(CompoundTag nbt, CallbackInfo ci) {
if (CompoundTagExtensionsKt.isPokemonEntity(nbt)) {
final UUID uuid = this.getPokemonID(nbt);
if (this.isShoulderPokemon(this.getShoulderEntityRight())) {
final UUID uuidRight = this.getPokemonID(this.getShoulderEntityRight());
final UUID uuid = CompoundTagUtilities.getPokemonID(nbt);
if (CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())) {
final UUID uuidRight = CompoundTagUtilities.getPokemonID(this.getShoulderEntityRight());
if (uuid.equals(uuidRight)) {
this.recallPokemon(uuidRight);
this.setShoulderEntityRight(new CompoundTag());
}
}
if (this.isShoulderPokemon(this.getShoulderEntityLeft())) {
final UUID uuidLeft = this.getPokemonID(this.getShoulderEntityLeft());
if (CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())) {
final UUID uuidLeft = CompoundTagUtilities.getPokemonID(this.getShoulderEntityLeft());
if (uuid.equals(uuidLeft)) {
this.recallPokemon(uuidLeft);
this.setShoulderEntityLeft(new CompoundTag());
@@ -101,22 +114,17 @@ public abstract class PlayerMixin extends LivingEntity {
// We want to allow both of these to forcefully remove the entities
if (this.isSpectator() || this.isDeadOrDying())
return;
if (!this.isShoulderPokemon(this.getShoulderEntityLeft())) {
if (!CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())) {
this.respawnEntityOnShoulder(this.getShoulderEntityLeft());
this.setShoulderEntityLeft(new CompoundTag());
}
if (!this.isShoulderPokemon(this.getShoulderEntityRight())) {
if (!CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())) {
this.respawnEntityOnShoulder(this.getShoulderEntityRight());
this.setShoulderEntityRight(new CompoundTag());
}
ci.cancel();
}
private UUID getPokemonID(CompoundTag nbt) {
return nbt.getCompound(DataKeys.POKEMON)
.getUUID(DataKeys.POKEMON_UUID);
}
private void recallPokemon(UUID uuid) {
// We need to do this cause the Entity doesn't store a reference to its storage
final PartyStore party = Cobblemon.INSTANCE.getStorage().getParty(this.getUUID(), this.registryAccess());
@@ -127,10 +135,6 @@ public abstract class PlayerMixin extends LivingEntity {
}
}
private boolean isShoulderPokemon(CompoundTag nbt) {
return CompoundTagExtensionsKt.isPokemonEntity(nbt);
}
@Inject(
method = "eat",
at = @At(
@@ -171,4 +175,49 @@ public abstract class PlayerMixin extends LivingEntity {
}
}
}
@Override @Nullable
public PokedexEntityData resolvePokemonScan() {
if(CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())){
return getDataFromShoulderPokemon(this.getShoulderEntityRight());
}
if(CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())){
return getDataFromShoulderPokemon(this.getShoulderEntityLeft());
}
return null;
}
@Nullable @Unique
private PokedexEntityData getDataFromShoulderPokemon(CompoundTag shoulderTag) {
CompoundTag pokemonTag = shoulderTag.getCompound(DataKeys.POKEMON);
if(pokemonTag.isEmpty()) return null;
Species species = PokemonSpecies.INSTANCE.getByIdentifier(ResourceLocation.parse(pokemonTag.getString(DataKeys.POKEMON_SPECIES_IDENTIFIER)));
if(species == null) return null;
String formId = pokemonTag.getString(DataKeys.POKEMON_FORM_ID);
FormData form = species.getStandardForm();
List<FormData> formList = species.getForms().stream().filter(it -> it.formOnlyShowdownId().equals(formId)).toList();
if(!formList.isEmpty()) form = formList.getFirst();
if(form == null) return null;
String genderString = pokemonTag.getString(DataKeys.POKEMON_GENDER);
if(genderString.isEmpty()) return null;
Gender gender = Gender.valueOf(genderString);
boolean shiny = pokemonTag.getBoolean(DataKeys.POKEMON_SHINY);
int level = pokemonTag.getInt(DataKeys.POKEMON_LEVEL);
Set<String> aspects = shoulderTag.getList(DataKeys.SHOULDER_ASPECTS, Tag.TAG_STRING).stream().map(Tag::getAsString).collect(Collectors.toSet());
return new PokedexEntityData(
species,
form,
gender,
aspects,
shiny,
level,
this.getUUID()
);
}
@Override
public LivingEntity resolveEntityScan() {
return this;
}
}
@@ -8,7 +8,7 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.render.ClientPlayerIcon;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
@@ -20,11 +20,9 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PlayerRenderer.class)
public class PlayerRendererMixin {
@Inject(
method = "render(Lnet/minecraft/client/player/AbstractClientPlayer;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V",
at = @At(value = "TAIL")
)
@Inject(method = "render", at = @At(value = "TAIL"))
public void renderPlayer(AbstractClientPlayer player, float f, float g, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, CallbackInfo ci) {
CobblemonClient.INSTANCE.getRequests().onRenderPlayer(player, g);
ClientPlayerIcon.Companion.onRenderPlayer(player);
}
}
@@ -9,6 +9,8 @@
package com.cobblemon.mod.common.mixin.invoker;
import java.util.List;
import com.cobblemon.mod.common.integration.AdornCompatibility;
import juuxel.adorn.block.variant.BlockVariantSet;
import juuxel.adorn.block.variant.BlockVariantSets;
import org.spongepowered.asm.mixin.Final;
@@ -26,7 +28,7 @@ public abstract class AdornRegisterInvoker {
private static List<BlockVariantSet> variantSets;
@Inject(method = "register()V", at = @At("HEAD"), remap = false)
void register(CallbackInfo ci) {
// variantSets.add(AdornCompatibility.INSTANCE);
private static void register(CallbackInfo ci) {
variantSets.add(new AdornCompatibility());
}
}
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.interaction.RequestManager
import com.cobblemon.mod.common.api.permission.PermissionValidator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculators
@@ -43,6 +44,7 @@ import com.cobblemon.mod.common.api.spawning.prospecting.SpawningProspector
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
import com.cobblemon.mod.common.api.storage.adapter.conversions.ReforgedConversion
import com.cobblemon.mod.common.api.storage.adapter.database.MongoDBStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.FileStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.JSONStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.NBTStoreAdapter
@@ -52,8 +54,7 @@ import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataNbtBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataJsonBackend
import com.cobblemon.mod.common.api.storage.player.adapter.*
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
@@ -97,6 +98,7 @@ import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
@@ -105,7 +107,10 @@ import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import com.mongodb.ConnectionString
import com.mongodb.MongoClientSettings
import com.mongodb.client.MongoClient
import com.mongodb.client.MongoClients
import java.io.File
import java.io.FileReader
import java.io.FileWriter
@@ -209,7 +214,7 @@ object Cobblemon {
BattleRegistry.onPlayerDisconnect(it.player)
storage.onPlayerDisconnect(it.player)
playerDataManager.onPlayerDisconnect(it.player)
TradeManager.onLogoff(it.player)
RequestManager.onLogoff(it.player)
}
PlatformEvents.PLAYER_DEATH.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -273,6 +278,7 @@ object Cobblemon {
FlagSpeciesFeatureProvider(keys = listOf(DataKeys.HAS_BEEN_SHEARED), default = false))
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CustomPokemonProperty.register(AspectPropertyType)
@@ -280,6 +286,8 @@ object Cobblemon {
CustomPokemonProperty.register(FreezeFrameProperty)
CustomPokemonProperty.register(NoAIProperty)
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit()
ifDedicatedServer {
isDedicatedServer = true
}
@@ -320,9 +328,7 @@ object Cobblemon {
}
}
/*
"mongodb" -> {
/*
try {
Class.forName("com.mongodb.client.MongoClient")
@@ -330,18 +336,22 @@ object Cobblemon {
.applyConnectionString(ConnectionString(config.mongoDBConnectionString))
.build()
mongoClient = MongoClients.create(mongoClientSettings)
val mongoFactory = MongoPlayerDataStoreFactory(mongoClient, config.mongoDBDatabaseName)
playerData.setFactory(mongoFactory, PlayerInstancedDataStoreType.GENERAL)
val generalMongoFactory = CachedPlayerDataStoreFactory(PlayerDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PlayerDataCollection"))
generalMongoFactory.setup(server)
val pokedexMongoFactory = CachedPlayerDataStoreFactory(DexDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PokeDexCollection"))
pokedexMongoFactory.setup(server)
playerDataManager.setFactory(generalMongoFactory, PlayerInstancedDataStoreTypes.GENERAL)
playerDataManager.setFactory(pokedexMongoFactory, PlayerInstancedDataStoreTypes.POKEDEX)
MongoDBStoreAdapter(mongoClient, config.mongoDBDatabaseName)
} catch (e: ClassNotFoundException) {
LOGGER.error("MongoDB driver not found.")
throw e
}
*/
}
*/
else -> throw IllegalArgumentException("Unsupported storageFormat: ${config.storageFormat}")
}
@@ -378,6 +388,9 @@ object Cobblemon {
}
registerEventHandlers()
CobblemonEvents.COBBLEMON_INITIALISED.emit()
}
fun registerEventHandlers() {
@@ -12,10 +12,10 @@ import net.minecraft.world.entity.schedule.Activity
object CobblemonActivities {
val activities = mutableListOf<Activity>()
val BATTLING_ACTIVITY = Activity("pokemon_battling")
val NPC_BATTLING = Activity("npc_battling")
val NPC_ACTION_EFFECT = Activity("npc_action_effect")
val NPC_CHATTING = Activity("npc_chatting")
val BATTLING_ACTIVITY = register(Activity("pokemon_battling"))
val NPC_BATTLING = register(Activity("npc_battling"))
val NPC_ACTION_EFFECT = register(Activity("npc_action_effect"))
val NPC_CHATTING = register(Activity("npc_chatting"))
fun register(activity: Activity): Activity {
activities.add(activity)
@@ -38,8 +38,6 @@ import net.minecraft.world.level.material.PushReaction
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<Block>>, Block>() {
override val registry: Registry<Block> = BuiltInRegistries.BLOCK
override val resourceKey: ResourceKey<Registry<Block>> = Registries.BLOCK
@@ -117,8 +115,8 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val APRICORN_FENCE = this.create("apricorn_fence", FenceBlock(BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
@JvmField
val APRICORN_FENCE_GATE = this.create("apricorn_fence_gate", FenceGateBlock(APRICORN_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
@JvmField // Note At the time of 1.20.0 we don't need our own BlockSetType for Apricorn wood
val APRICORN_BUTTON = this.create("apricorn_button", BlocksInvoker.createWoodenButtonBlock(BlockSetType.OAK))
@JvmField
val APRICORN_BUTTON = this.create("apricorn_button", BlocksInvoker.createWoodenButtonBlock(APRICORN_BLOCK_SET_TYPE))
@JvmField
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(APRICORN_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).noCollission().strength(0.5f).sound(SoundType.WOOD)))
@JvmField
@@ -191,453 +189,113 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val SMALL_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("small_budding_black_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val TUMBLESTONE_BLOCK = this.create("tumblestone_block", Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val TUMBLESTONE_BLOCK = this.create("tumblestone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SKY_TUMBLESTONE_BLOCK = this.create("sky_tumblestone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val SKY_TUMBLESTONE_BLOCK = this.create("sky_tumblestone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val BLACK_TUMBLESTONE_BLOCK = this.create("black_tumblestone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val BLACK_TUMBLESTONE_BLOCK = this.create("black_tumblestone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val POLISHED_TUMBLESTONE = this.create("polished_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val POLISHED_TUMBLESTONE = this.create("polished_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val POLISHED_TUMBLESTONE_STAIRS = this.create("polished_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_TUMBLESTONE.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(POLISHED_TUMBLESTONE)))
@JvmField
val POLISHED_TUMBLESTONE_SLAB = this.create("polished_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val POLISHED_TUMBLESTONE_SLAB = this.create("polished_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val POLISHED_TUMBLESTONE_WALL = this.create("polished_tumblestone_wall", WallBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val POLISHED_TUMBLESTONE_WALL = this.create("polished_tumblestone_wall", WallBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val CHISELED_POLISHED_TUMBLESTONE = this.create("chiseled_polished_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val CHISELED_POLISHED_TUMBLESTONE = this.create("chiseled_polished_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SMOOTH_TUMBLESTONE = this.create("smooth_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val SMOOTH_TUMBLESTONE = this.create("smooth_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SMOOTH_TUMBLESTONE_STAIRS = this.create("smooth_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(SMOOTH_TUMBLESTONE.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(SMOOTH_TUMBLESTONE)))
@JvmField
val SMOOTH_TUMBLESTONE_SLAB = this.create("smooth_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val SMOOTH_TUMBLESTONE_SLAB = this.create("smooth_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val TUMBLESTONE_BRICKS = this.create("tumblestone_bricks", Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val TUMBLESTONE_BRICKS = this.create("tumblestone_bricks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val TUMBLESTONE_BRICK_STAIRS = this.create("tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(TUMBLESTONE_BRICKS.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(TUMBLESTONE_BRICKS)))
@JvmField
val TUMBLESTONE_BRICK_SLAB = this.create("tumblestone_brick_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
@JvmField
val TUMBLESTONE_BRICK_WALL = this.create("tumblestone_brick_wall", WallBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val TUMBLESTONE_BRICK_SLAB = this.create("tumblestone_brick_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val CHISELED_TUMBLESTONE_BRICKS = this.create("chiseled_tumblestone_bricks",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val TUMBLESTONE_BRICK_WALL = this.create("tumblestone_brick_wall", WallBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val POLISHED_SKY_TUMBLESTONE = this.create("polished_sky_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val CHISELED_TUMBLESTONE_BRICKS = this.create("chiseled_tumblestone_bricks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val POLISHED_SKY_TUMBLESTONE = this.create("polished_sky_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val POLISHED_SKY_TUMBLESTONE_STAIRS = this.create("polished_sky_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_SKY_TUMBLESTONE.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(POLISHED_SKY_TUMBLESTONE)))
@JvmField
val POLISHED_SKY_TUMBLESTONE_SLAB = this.create("polished_sky_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
@JvmField
val POLISHED_SKY_TUMBLESTONE_WALL = this.create("polished_sky_tumblestone_wall", WallBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val POLISHED_SKY_TUMBLESTONE_SLAB = this.create("polished_sky_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val CHISELED_POLISHED_SKY_TUMBLESTONE = this.create("chiseled_polished_sky_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val POLISHED_SKY_TUMBLESTONE_WALL = this.create("polished_sky_tumblestone_wall", WallBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SMOOTH_SKY_TUMBLESTONE = this.create("smooth_sky_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val CHISELED_POLISHED_SKY_TUMBLESTONE = this.create("chiseled_polished_sky_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SMOOTH_SKY_TUMBLESTONE = this.create("smooth_sky_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SMOOTH_SKY_TUMBLESTONE_STAIRS = this.create("smooth_sky_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(SMOOTH_SKY_TUMBLESTONE.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(SMOOTH_SKY_TUMBLESTONE)))
@JvmField
val SMOOTH_SKY_TUMBLESTONE_SLAB = this.create("smooth_sky_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val SMOOTH_SKY_TUMBLESTONE_SLAB = this.create("smooth_sky_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SKY_TUMBLESTONE_BRICKS = this.create("sky_tumblestone_bricks",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val SKY_TUMBLESTONE_BRICKS = this.create("sky_tumblestone_bricks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SKY_TUMBLESTONE_BRICK_STAIRS = this.create("sky_tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(
SKY_TUMBLESTONE_BRICKS.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(SKY_TUMBLESTONE_BRICKS)))
val SKY_TUMBLESTONE_BRICK_STAIRS = this.create("sky_tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(SKY_TUMBLESTONE_BRICKS.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(SKY_TUMBLESTONE_BRICKS)))
@JvmField
val SKY_TUMBLESTONE_BRICK_SLAB = this.create("sky_tumblestone_brick_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val SKY_TUMBLESTONE_BRICK_SLAB = this.create("sky_tumblestone_brick_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SKY_TUMBLESTONE_BRICK_WALL = this.create("sky_tumblestone_brick_wall", WallBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val SKY_TUMBLESTONE_BRICK_WALL = this.create("sky_tumblestone_brick_wall", WallBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val CHISELED_SKY_TUMBLESTONE_BRICKS = this.create("chiseled_sky_tumblestone_bricks",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_BLUE)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val CHISELED_SKY_TUMBLESTONE_BRICKS = this.create("chiseled_sky_tumblestone_bricks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val POLISHED_BLACK_TUMBLESTONE = this.create("polished_black_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val POLISHED_BLACK_TUMBLESTONE = this.create("polished_black_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_STAIRS = this.create("polished_black_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(POLISHED_BLACK_TUMBLESTONE.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(POLISHED_BLACK_TUMBLESTONE)))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_SLAB = this.create("polished_black_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
@JvmField
val POLISHED_BLACK_TUMBLESTONE_WALL = this.create("polished_black_tumblestone_wall", WallBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val POLISHED_BLACK_TUMBLESTONE_SLAB = this.create("polished_black_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val CHISELED_POLISHED_BLACK_TUMBLESTONE = this.create("chiseled_polished_black_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val POLISHED_BLACK_TUMBLESTONE_WALL = this.create("polished_black_tumblestone_wall", WallBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SMOOTH_BLACK_TUMBLESTONE = this.create("smooth_black_tumblestone",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val CHISELED_POLISHED_BLACK_TUMBLESTONE = this.create("chiseled_polished_black_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SMOOTH_BLACK_TUMBLESTONE = this.create("smooth_black_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val SMOOTH_BLACK_TUMBLESTONE_STAIRS = this.create("smooth_black_tumblestone_stairs", StairsBlockInvoker.`cobblemon$create`(SMOOTH_BLACK_TUMBLESTONE.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(SMOOTH_BLACK_TUMBLESTONE)))
@JvmField
val SMOOTH_BLACK_TUMBLESTONE_SLAB = this.create("smooth_black_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val SMOOTH_BLACK_TUMBLESTONE_SLAB = this.create("smooth_black_tumblestone_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val BLACK_TUMBLESTONE_BRICKS = this.create("black_tumblestone_bricks",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val BLACK_TUMBLESTONE_BRICKS = this.create("black_tumblestone_bricks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val BLACK_TUMBLESTONE_BRICK_STAIRS = this.create("black_tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(
BLACK_TUMBLESTONE_BRICKS.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(BLACK_TUMBLESTONE_BRICKS)))
val BLACK_TUMBLESTONE_BRICK_STAIRS = this.create("black_tumblestone_brick_stairs", StairsBlockInvoker.`cobblemon$create`(BLACK_TUMBLESTONE_BRICKS.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(BLACK_TUMBLESTONE_BRICKS)))
@JvmField
val BLACK_TUMBLESTONE_BRICK_SLAB = this.create("black_tumblestone_brick_slab", SlabBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val BLACK_TUMBLESTONE_BRICK_SLAB = this.create("black_tumblestone_brick_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val BLACK_TUMBLESTONE_BRICK_WALL = this.create("black_tumblestone_brick_wall", WallBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
))
val BLACK_TUMBLESTONE_BRICK_WALL = this.create("black_tumblestone_brick_wall", WallBlock(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val CHISELED_BLACK_TUMBLESTONE_BRICKS = this.create("chiseled_black_tumblestone_bricks",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BASEDRUM)
)
)
val CHISELED_BLACK_TUMBLESTONE_BRICKS = this.create("chiseled_black_tumblestone_bricks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val FIRE_STONE_BLOCK = this.create("fire_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.FIRE)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
@JvmField
val WATER_STONE_BLOCK = this.create("water_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.WATER)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val FIRE_STONE_BLOCK = this.create("fire_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.FIRE).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT).lightLevel{13}))
@JvmField
val THUNDER_STONE_BLOCK = this.create("thunder_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.GLOW_LICHEN)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val WATER_STONE_BLOCK = this.create("water_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.WATER).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT)))
@JvmField
val LEAF_STONE_BLOCK = this.create("leaf_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_GREEN)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val THUNDER_STONE_BLOCK = this.create("thunder_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.GLOW_LICHEN).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT).lightLevel{8}))
@JvmField
val ICE_STONE_BLOCK = this.create("ice_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.ICE)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val LEAF_STONE_BLOCK = this.create("leaf_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_GREEN).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT)))
@JvmField
val SUN_STONE_BLOCK = this.create("sun_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val ICE_STONE_BLOCK = this.create("ice_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.ICE).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT)))
@JvmField
val MOON_STONE_BLOCK = this.create("moon_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.DEEPSLATE)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val SUN_STONE_BLOCK = this.create("sun_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT).lightLevel{5}))
@JvmField
val SHINY_STONE_BLOCK = this.create("shiny_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.QUARTZ)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val MOON_STONE_BLOCK = this.create("moon_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.DEEPSLATE).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT)))
@JvmField
val DAWN_STONE_BLOCK = this.create("dawn_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.DIAMOND)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val SHINY_STONE_BLOCK = this.create("shiny_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.QUARTZ).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT).lightLevel{15}))
@JvmField
val DUSK_STONE_BLOCK = this.create("dusk_stone_block",
Block(
BlockBehaviour.Properties.of()
.mapColor(MapColor.WARPED_HYPHAE)
.strength(1.0F)
.sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS)
.requiresCorrectToolForDrops()
.instrument(NoteBlockInstrument.BIT)
)
)
val DAWN_STONE_BLOCK = this.create("dawn_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.DIAMOND).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT).lightLevel{15}))
@JvmField
val DUSK_STONE_BLOCK = this.create("dusk_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.WARPED_HYPHAE).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT)))
@JvmField
val BLACK_APRICORN = apricornBlock("black_apricorn", Apricorn.BLACK)
@@ -655,188 +313,48 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val YELLOW_APRICORN = apricornBlock("yellow_apricorn", Apricorn.YELLOW)
@JvmField
val RELIC_COIN_POUCH = create(
"relic_coin_pouch",
CoinPouchBlock(
BlockBehaviour.Properties.of()
.sound(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS)
.pushReaction(PushReaction.DESTROY)
.noOcclusion(), true
)
)
val RELIC_COIN_POUCH = create("relic_coin_pouch", CoinPouchBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS).pushReaction(PushReaction.DESTROY).noOcclusion(), true))
@JvmField
val RELIC_COIN_SACK = create(
"relic_coin_sack",
CoinPouchBlock(
BlockBehaviour.Properties.of()
.sound(CobblemonSounds.RELIC_COIN_SACK_SOUNDS)
.pushReaction(PushReaction.DESTROY)
.strength(0.4f), false
))
val RELIC_COIN_SACK = create("relic_coin_sack", CoinPouchBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_SACK_SOUNDS).pushReaction(PushReaction.DESTROY).strength(0.4f), false))
@JvmField
val GILDED_CHEST = create(
"gilded_chest",
GildedChestBlock(
BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.RED
)
)
val GILDED_CHEST = create("gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.RED))
@JvmField
val BLUE_GILDED_CHEST = create("blue_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.BLUE))
@JvmField
val BLACK_GILDED_CHEST = create("black_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.BLACK))
@JvmField
val YELLOW_GILDED_CHEST = create("yellow_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.YELLOW))
@JvmField
val WHITE_GILDED_CHEST = create("white_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.WHITE))
@JvmField
val GREEN_GILDED_CHEST = create("green_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.GREEN))
@JvmField
val PINK_GILDED_CHEST = create("pink_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.PINK))
@JvmField
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
@JvmField
val BLUE_GILDED_CHEST = create(
"blue_gilded_chest",
GildedChestBlock(
BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLUE
)
)
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 15 else 0 }))
@JvmField
val FOSSIL_ANALYZER = create("fossil_analyzer", FossilAnalyzerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).noOcclusion()))
@JvmField
val RESTORATION_TANK = create("restoration_tank", RestorationTankBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.GLASS).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).noOcclusion()))
@JvmField
val BLACK_GILDED_CHEST = create(
"black_gilded_chest",
GildedChestBlock(
BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLACK
)
)
val HEALING_MACHINE = create("healing_machine", HealingMachineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2f).noOcclusion().lightLevel { if (it.getValue(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 7 else 2 }))
@JvmField
val YELLOW_GILDED_CHEST = create(
"yellow_gilded_chest",
GildedChestBlock(
BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.YELLOW
)
)
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }))
@JvmField
val WHITE_GILDED_CHEST = create(
"white_gilded_chest",
GildedChestBlock(
BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.WHITE
)
)
val LECTERN = create("lectern", LecternBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.WOOD).strength(2.5F).ignitedByLava()))
@JvmField
val GREEN_GILDED_CHEST = create(
"green_gilded_chest",
GildedChestBlock(
BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.GREEN
)
)
val DISPLAY_CASE = create("display_case", DisplayCaseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F)))
@JvmField
val PINK_GILDED_CHEST = create(
"pink_gilded_chest",
GildedChestBlock(
BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.PINK
)
)
@JvmField
val GIMMIGHOUL_CHEST = create(
"gimmighoul_chest",
GildedChestBlock(
BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.FAKE
)
)
@JvmField
val MONITOR = create(
"monitor",
MonitorBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.METAL)
.sound(SoundType.METAL)
.pushReaction(PushReaction.BLOCK)
.requiresCorrectToolForDrops()
.strength(5.0F, 6.0F)
.lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 15 else 0 }
)
)
@JvmField
val FOSSIL_ANALYZER = create(
"fossil_analyzer",
FossilAnalyzerBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.METAL)
.sound(SoundType.METAL)
.pushReaction(PushReaction.BLOCK)
.requiresCorrectToolForDrops()
.strength(5.0F, 6.0F)
.noOcclusion()
)
)
@JvmField
val RESTORATION_TANK = create(
"restoration_tank",
RestorationTankBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.METAL)
.sound(SoundType.GLASS)
.pushReaction(PushReaction.BLOCK)
.requiresCorrectToolForDrops()
.strength(5.0F, 6.0F)
.noOcclusion()
)
)
@JvmField
val HEALING_MACHINE = create(
"healing_machine",
HealingMachineBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.METAL)
.sound(SoundType.METAL)
.pushReaction(PushReaction.BLOCK)
.strength(2f)
.noOcclusion()
.lightLevel { if (it.getValue(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 7 else 2 }
)
)
@JvmField
val PC = create(
"pc",
PCBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.METAL)
.sound(SoundType.METAL)
.pushReaction(PushReaction.BLOCK)
.strength(2F)
.noOcclusion()
.lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }
)
)
@JvmField
val LECTERN = create(
"lectern",
LecternBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.WOOD)
.instrument(NoteBlockInstrument.BASS)
.sound(SoundType.WOOD)
.strength(2.5F)
.ignitedByLava()
)
)
@JvmField
val DISPLAY_CASE = create(
"display_case",
DisplayCaseBlock(
BlockBehaviour.Properties.of()
.sound(CobblemonSounds.DISPLAY_CASE_SOUNDS)
.noOcclusion()
.pushReaction(PushReaction.BLOCK)
.mapColor(MapColor.STONE)
.strength(0.3F)
)
)
val PASTURE = create("pasture", PastureBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BROWN).sound(SoundType.WOOD).strength(2F).noOcclusion().pushReaction(PushReaction.BLOCK).lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 10 else 0 }))
val RED_MINT = create("red_mint", MintBlock(MintType.RED, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_RED).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@JvmField
@@ -850,20 +368,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val WHITE_MINT = create("white_mint", MintBlock(MintType.WHITE, BlockBehaviour.Properties.of().mapColor(MapColor.SNOW).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@JvmField
val PASTURE = create(
"pasture",
PastureBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_BROWN)
.sound(SoundType.WOOD)
.strength(2F)
.noOcclusion()
.pushReaction(PushReaction.BLOCK)
.lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 10 else 0 }
)
)
@JvmField
val VIVICHOKE_SEEDS = this.create("vivichoke_seeds", VivichokeBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).ignitedByLava().mapColor(MapColor.PLANT).noCollission().randomTicks().instabreak().sound(CobblemonSounds.VIVICHOKE_SOUNDS)))
@JvmField
@@ -0,0 +1,58 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.util.adapters.ActivityAdapter
import com.cobblemon.mod.common.util.adapters.BrainConfigAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.entity.schedule.Activity
object CobblemonBrainConfigs : JsonDataRegistry<List<BrainConfig>> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.create()
override val typeToken = TypeToken.getParameterized(List::class.java, BrainConfig::class.java) as TypeToken<List<BrainConfig>>
override val resourcePath = "brain_presets"
override val id: ResourceLocation = cobblemonResource("brain_presets")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonBrainConfigs>()
val presets = mutableMapOf<ResourceLocation, List<BrainConfig>>()
override fun sync(player: ServerPlayer) {
// TODO implement probs ay
}
override fun reload(data: Map<ResourceLocation, List<BrainConfig>>) {
presets.clear()
presets.putAll(data)
}
}
@@ -20,6 +20,7 @@ object CobblemonCommands {
SpawnNPCCommand.register(dispatcher)
GivePokemon.register(dispatcher)
TakePokemon.register(dispatcher)
ChangeEyeHeight.register(dispatcher)
ChangeScaleAndSize.register(dispatcher)
ChangeWalkSpeed.register(dispatcher)
TestCommand.register(dispatcher)
@@ -153,20 +153,21 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val ANCIENT_ORIGIN_BALL = pokeBallItem(PokeBalls.ANCIENT_ORIGIN_BALL)
val pokedexes = mutableListOf<PokedexItem>()
@JvmField
val POKEDEX_BLACK = create("pokedex_black", PokedexItem(PokedexTypes.BLACK))
val POKEDEX_RED = pokedexItem(PokedexTypes.RED)
@JvmField
val POKEDEX_BLUE = create("pokedex_blue", PokedexItem(PokedexTypes.BLUE))
val POKEDEX_YELLOW = pokedexItem(PokedexTypes.YELLOW)
@JvmField
val POKEDEX_GREEN = create("pokedex_green", PokedexItem(PokedexTypes.GREEN))
val POKEDEX_GREEN = pokedexItem(PokedexTypes.GREEN)
@JvmField
val POKEDEX_PINK = create("pokedex_pink", PokedexItem(PokedexTypes.PINK))
val POKEDEX_BLUE = pokedexItem(PokedexTypes.BLUE)
@JvmField
val POKEDEX_RED = create("pokedex_red", PokedexItem(PokedexTypes.RED))
val POKEDEX_PINK = pokedexItem(PokedexTypes.PINK)
@JvmField
val POKEDEX_WHITE = create("pokedex_white", PokedexItem(PokedexTypes.WHITE))
val POKEDEX_BLACK = pokedexItem(PokedexTypes.BLACK)
@JvmField
val POKEDEX_YELLOW = create("pokedex_yellow", PokedexItem(PokedexTypes.YELLOW))
val POKEDEX_WHITE = pokedexItem(PokedexTypes.WHITE)
@JvmField
val VIVICHOKE = compostableItem("vivichoke")
@@ -1247,6 +1248,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return item
}
private fun pokedexItem(type: PokedexTypes): PokedexItem {
val item = create("pokedex_${type.name.lowercase()}", PokedexItem(type))
pokedexes.add(item)
return item
}
private fun heldItem(name: String, remappedName: String? = null): CobblemonItem = create(
name,
CobblemonItem(Item.Properties()).also {
@@ -51,13 +51,7 @@ import com.cobblemon.mod.common.client.net.storage.pc.OpenPCHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCBoxPokemonHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCPokemonHandler
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
@@ -100,20 +94,10 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemo
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
@@ -141,15 +125,7 @@ import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonT
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.*
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
@@ -185,10 +161,15 @@ import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -341,6 +322,7 @@ object CobblemonNetwork {
// Trade packets
list.add(PacketRegisterInfo(TradeAcceptanceChangedPacket.ID, TradeAcceptanceChangedPacket::decode, TradeAcceptanceChangedHandler))
list.add(PacketRegisterInfo(TradeProcessStartedPacket.ID, TradeProcessStartedPacket::decode, TradeProcessStartedHandler))
list.add(PacketRegisterInfo(TradeCancelledPacket.ID, TradeCancelledPacket::decode, TradeCancelledHandler))
list.add(PacketRegisterInfo(TradeCompletedPacket.ID, TradeCompletedPacket::decode, TradeCompletedHandler))
list.add(PacketRegisterInfo(TradeUpdatedPacket.ID, TradeUpdatedPacket::decode, TradeUpdatedHandler))
@@ -428,6 +410,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(AcceptTradeRequestPacket.ID, AcceptTradeRequestPacket::decode, AcceptTradeRequestHandler))
list.add(PacketRegisterInfo(CancelTradePacket.ID, CancelTradePacket::decode, CancelTradeHandler))
list.add(PacketRegisterInfo(ChangeTradeAcceptancePacket.ID, ChangeTradeAcceptancePacket::decode, ChangeTradeAcceptanceHandler))
list.add(PacketRegisterInfo(PerformTradePacket.ID, PerformTradePacket::decode, PerformTradeHandler))
list.add(PacketRegisterInfo(OfferTradePacket.ID, OfferTradePacket::decode, OfferTradeHandler))
list.add(PacketRegisterInfo(UpdateTradeOfferPacket.ID, UpdateTradeOfferPacket::decode, UpdateTradeOfferHandler))
@@ -25,6 +25,8 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val GUI_CLICK = this.create("gui.click")
@JvmField
val GUI_TRADE = this.create("gui.trade")
@JvmField
val PC_ON = this.create("pc.on")
@@ -42,7 +44,7 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val VILLAGER_WORK_NURSE = this.create("entity.villager.work_nurse")
@JvmField
val HEALING_MACHINE_ACTIVE = this.create("healing_machine.active")
val HEALING_MACHINE_ACTIVE = this.create("block.healing_machine.active")
@JvmField
val POKE_BALL_CAPTURE_STARTED = this.create("poke_ball.capture_started")
@@ -107,61 +109,56 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
val PVW_BATTLE = this.create("battle.pvw.default")
@JvmField
val MEDICINE_HERB_USE = this.create("medicine_herb.use")
val MEDICINE_HERB_USE = this.create("item.medicine.herb.use")
@JvmField
val MEDICINE_LIQUID_USE = this.create("medicine_liquid.use")
val MEDICINE_LIQUID_USE = this.create("item.medicine.liquid.use")
@JvmField
val MEDICINE_PILLS_USE = this.create("medicine_pills.use")
val MEDICINE_PILLS_USE = this.create("item.medicine.pills.use")
@JvmField
val MEDICINE_SPRAY_USE = this.create("medicine_spray.use")
val MEDICINE_SPRAY_USE = this.create("item.medicine.spray.use")
@JvmField
val MEDICINE_FEATHER_USE = this.create("medicine_feather.use")
val MEDICINE_FEATHER_USE = this.create("item.medicine.feather.use")
@JvmField
val BERRY_HARVEST = this.create("berry.harvest")
val MULCH_PLACE = this.create("block.mulch.place")
@JvmField
val BERRY_EAT = this.create("berry.eat")
val MULCH_REMOVE = this.create("block.mulch.remove")
@JvmField
val MULCH_PLACE = this.create("mulch.place")
val FOSSIL_MACHINE_ACTIVATE = this.create("block.fossil_machine.activate")
@JvmField
val MULCH_REMOVE = this.create("mulch.remove")
val FOSSIL_MACHINE_ACTIVE_LOOP = this.create("block.fossil_machine.active_loop")
@JvmField
val FOSSIL_MACHINE_ASSEMBLE = this.create("block.fossil_machine.assemble")
@JvmField
val FOSSIL_MACHINE_DNA_FULL = this.create("block.fossil_machine.dna_full")
@JvmField
val FOSSIL_MACHINE_FINISHED = this.create("block.fossil_machine.finished")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA = this.create("block.fossil_machine.insert_dna")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA_SMALL = this.create("block.fossil_machine.insert_dna_small")
@JvmField
val FOSSIL_MACHINE_INSERT_FOSSIL = this.create("block.fossil_machine.insert_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_FOSSIL = this.create("block.fossil_machine.retrieve_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_POKEMON = this.create("block.fossil_machine.retrieve_pokemon")
@JvmField
val FOSSIL_MACHINE_UNPROTECTED = this.create("block.fossil_machine.unprotected")
@JvmField
val FOSSIL_MACHINE_ACTIVATE = this.create("fossil_machine.activate")
val RELIC_COIN_SACK_BREAK = this.create("block.relic_coin_sack.break")
@JvmField
val FOSSIL_MACHINE_ACTIVE_LOOP = this.create("fossil_machine.active_loop")
val RELIC_COIN_SACK_HIT = this.create("block.relic_coin_sack.hit")
@JvmField
val FOSSIL_MACHINE_ASSEMBLE = this.create("fossil_machine.assemble")
val RELIC_COIN_SACK_STEP = this.create("block.relic_coin_sack.step")
@JvmField
val FOSSIL_MACHINE_DNA_FULL = this.create("fossil_machine.dna_full")
val RELIC_COIN_SACK_PLACE = this.create("block.relic_coin_sack.place")
@JvmField
val FOSSIL_MACHINE_FINISHED = this.create("fossil_machine.finished")
val RELIC_COIN_POUCH_BREAK = this.create("block.relic_coin_pouch.break")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA = this.create("fossil_machine.insert_dna")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA_SMALL = this.create("fossil_machine.insert_dna_small")
@JvmField
val FOSSIL_MACHINE_INSERT_FOSSIL = this.create("fossil_machine.insert_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_FOSSIL = this.create("fossil_machine.retrieve_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_POKEMON = this.create("fossil_machine.retrieve_pokemon")
@JvmField
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossil_machine.unprotected")
@JvmField
val RELIC_COIN_SACK_BREAK = this.create("relic_coin_sack.break")
@JvmField
val RELIC_COIN_SACK_HIT = this.create("relic_coin_sack.hit")
@JvmField
val RELIC_COIN_SACK_STEP = this.create("relic_coin_sack.step")
@JvmField
val RELIC_COIN_SACK_PLACE = this.create("relic_coin_sack.place")
@JvmField
val RELIC_COIN_POUCH_BREAK = this.create("relic_coin_pouch.break")
@JvmField
val RELIC_COIN_POUCH_PLACE = this.create("relic_coin_pouch.place")
val RELIC_COIN_POUCH_PLACE = this.create("block.relic_coin_pouch.place")
@JvmField
val FISHING_NOTIFICATION = this.create("fishing.notification")
@@ -179,73 +176,78 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
val FISHING_BAIT_ATTACH = this.create("fishing.bait_attach")
@JvmField
val FISHING_BAIT_DETACH = this.create("fishing.bait_detach")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
val TUMBLESTONE_BLOCK_BREAK = this.create("tumblestone.block_break")
@JvmField
val TUMBLESTONE_HIT = this.create("tumblestone.hit")
@JvmField
val TUMBLESTONE_PLACE = this.create("tumblestone.place")
@JvmField
val TUMBLESTONE_STEP = this.create("tumblestone.step")
@JvmField
val EVOLUTION_STONE_BLOCK_BREAK = this.create("evolution_stone_block.break")
val TUMBLESTONE_BREAK = this.create("block.tumblestone.break")
@JvmField
val EVOLUTION_STONE_BLOCK_HIT = this.create("evolution_stone_block.hit")
val TUMBLESTONE_BLOCK_BREAK = this.create("block.tumblestone.block_break")
@JvmField
val EVOLUTION_STONE_BLOCK_PLACE = this.create("evolution_stone_block.place")
val TUMBLESTONE_HIT = this.create("block.tumblestone.hit")
@JvmField
val EVOLUTION_STONE_BLOCK_STEP = this.create("evolution_stone_block.step")
val TUMBLESTONE_PLACE = this.create("block.tumblestone.place")
@JvmField
val TUMBLESTONE_STEP = this.create("block.tumblestone.step")
@JvmField
val GIMMIGHOUL_GIVE_ITEM_SMALL = this.create("gimmighoul.give_item_small")
val EVOLUTION_STONE_BLOCK_BREAK = this.create("block.evolution_stone_block.break")
@JvmField
val GIMMIGHOUL_REVEAL = this.create("gimmighoul.reveal")
val EVOLUTION_STONE_BLOCK_HIT = this.create("block.evolution_stone_block.hit")
@JvmField
val EVOLUTION_STONE_BLOCK_PLACE = this.create("block.evolution_stone_block.place")
@JvmField
val EVOLUTION_STONE_BLOCK_STEP = this.create("block.evolution_stone_block.step")
@JvmField
val BERRY_BUSH_BREAK = this.create("berry_bush.break")
val GIMMIGHOUL_GIVE_ITEM = this.create("pokemon.gimmighoul.give_item")
@JvmField
val BERRY_BUSH_PLACE = this.create("berry_bush.place")
val GIMMIGHOUL_REVEAL = this.create("pokemon.gimmighoul.reveal")
@JvmField
val BIG_ROOT_BREAK = this.create("big_root.break")
val BERRY_BUSH_BREAK = this.create("block.berry_bush.break")
@JvmField
val ENERGY_ROOT_PLACE = this.create("energy_root.place")
val BERRY_BUSH_PLACE = this.create("block.berry_bush.place")
@JvmField
val BERRY_HARVEST = this.create("block.berry_bush.harvest")
@JvmField
val BERRY_EAT = this.create("item.berry.eat")
@JvmField
val VIVICHOKE_BREAK = this.create("vivichoke.break")
val BIG_ROOT_BREAK = this.create("block.big_root.break")
@JvmField
val VIVICHOKE_PLACE = this.create("vivichoke.place")
val ENERGY_ROOT_PLACE = this.create("block.energy_root.place")
@JvmField
val MINT_BREAK = this.create("mint.break")
val VIVICHOKE_BREAK = this.create("block.vivichoke.break")
@JvmField
val MINT_PLACE = this.create("mint.place")
val VIVICHOKE_PLACE = this.create("block.vivichoke.place")
@JvmField
val REVIVAL_HERB_BREAK = this.create("revival_herb.break")
val MINT_BREAK = this.create("block.mint.break")
@JvmField
val REVIVAL_HERB_PLACE = this.create("revival_herb.place")
val MINT_PLACE = this.create("block.mint.place")
@JvmField
val MEDICINAL_LEEK_BREAK = this.create("medicinal_leek.break")
val REVIVAL_HERB_BREAK = this.create("block.revival_herb.break")
@JvmField
val MEDICINAL_LEEK_PLACE = this.create("medicinal_leek.plant")
val REVIVAL_HERB_PLACE = this.create("block.revival_herb.place")
@JvmField
val GILDED_CHEST_OPEN = this.create("gilded_chest.open")
val MEDICINAL_LEEK_BREAK = this.create("block.medicinal_leek.break")
@JvmField
val GILDED_CHEST_CLOSE = this.create("gilded_chest.close")
val MEDICINAL_LEEK_PLACE = this.create("block.medicinal_leek.plant")
@JvmField
val GILDED_CHEST_STEP = this.create("gilded_chest.step")
val GILDED_CHEST_OPEN = this.create("block.gilded_chest.open")
@JvmField
val GILDED_CHEST_HIT = this.create("gilded_chest.hit")
val GILDED_CHEST_CLOSE = this.create("block.gilded_chest.close")
@JvmField
val GILDED_CHEST_BREAK = this.create("gilded_chest.break")
val GILDED_CHEST_STEP = this.create("block.gilded_chest.step")
@JvmField
val GILDED_CHEST_PLACE = this.create("gilded_chest.place")
val GILDED_CHEST_HIT = this.create("block.gilded_chest.hit")
@JvmField
val GILDED_CHEST_BREAK = this.create("block.gilded_chest.break")
@JvmField
val GILDED_CHEST_PLACE = this.create("block.gilded_chest.place")
@JvmField
val RELIC_COIN_SACK_SOUNDS = SoundType(1f, 1.1f,
@@ -401,17 +403,17 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
)
@JvmField
val DISPLAY_CASE_ADD_ITEM = this.create("display_case.add_item")
val DISPLAY_CASE_ADD_ITEM = this.create("block.display_case.add_item")
@JvmField
val DISPLAY_CASE_REMOVE_ITEM = this.create("display_case.remove_item")
val DISPLAY_CASE_REMOVE_ITEM = this.create("block.display_case.remove_item")
@JvmField
val DISPLAY_CASE_BREAK = this.create("display_case.break")
val DISPLAY_CASE_BREAK = this.create("block.display_case.break")
@JvmField
val DISPLAY_CASE_HIT = this.create("display_case.hit")
val DISPLAY_CASE_HIT = this.create("block.display_case.hit")
@JvmField
val DISPLAY_CASE_PLACE = this.create("display_case.place")
val DISPLAY_CASE_PLACE = this.create("block.display_case.place")
@JvmField
val DISPLAY_CASE_STEP = this.create("display_case.step")
val DISPLAY_CASE_STEP = this.create("block.display_case.step")
@JvmField
val DISPLAY_CASE_SOUNDS = SoundType(1f, 1f,
@@ -29,6 +29,8 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
val CATCH_SHINY_POKEMON = this.create("catch_shiny_pokemon", SimpleCriterionTrigger(CountableCriterion.CODEC))
val EGG_COLLECT = this.create("eggs_collected", SimpleCriterionTrigger(CountableCriterion.CODEC))
val EGG_HATCH = this.create("eggs_hatched", SimpleCriterionTrigger(CountableCriterion.CODEC))
val EVOLVE_POKEMON = this.create("pokemon_evolved", SimpleCriterionTrigger(EvolvePokemonCriterion.CODEC))
@@ -58,4 +60,4 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
override val registry = BuiltInRegistries.TRIGGER_TYPES
override val resourceKey = Registries.TRIGGER_TYPE
}
}
@@ -26,7 +26,7 @@ import net.minecraft.nbt.NbtOps
* @author Qu
* @since January 9th, 2022
*/
open class Ability internal constructor(var template: AbilityTemplate, forced: Boolean) {
open class Ability internal constructor(var template: AbilityTemplate, forced: Boolean, priority: Priority) {
val name: String
get() = template.name
@@ -57,7 +57,7 @@ open class Ability internal constructor(var template: AbilityTemplate, forced: B
*
* @see [Pokemon.updateAbility].
*/
var priority = Priority.LOWEST
var priority = priority
internal set
@Deprecated("Please use the Codec instead", ReplaceWith("Ability.CODEC"))
@@ -111,7 +111,7 @@ open class Ability internal constructor(var template: AbilityTemplate, forced: B
Codec.BOOL.optionalFieldOf(DataKeys.POKEMON_ABILITY_FORCED, false).forGetter(Ability::forced),
Codec.INT.optionalFieldOf(DataKeys.POKEMON_ABILITY_INDEX, -1).forGetter(Ability::index),
Priority.CODEC.optionalFieldOf(DataKeys.POKEMON_ABILITY_PRIORITY, Priority.LOWEST).forGetter(Ability::priority)
).apply(it) { template, forced, index, priority -> Ability(template, forced).apply {
).apply(it) { template, forced, index, priority -> Ability(template, forced, priority).apply {
this.index = index
this.priority = priority
} }
@@ -23,7 +23,7 @@ import com.cobblemon.mod.common.pokemon.Species
*/
open class AbilityPool : PrioritizedList<PotentialAbility>() {
fun select(species: Species, aspects: Set<String>): Pair<Ability, Priority> {
for (priority in Priority.values()) {
for (priority in Priority.entries) {
val potentialAbilities = priorityMap[priority]?.filter { it.isSatisfiedBy(aspects) } ?: continue
if (potentialAbilities.isNotEmpty()) {
return potentialAbilities.random().template.create() to priority
@@ -31,7 +31,7 @@ open class AbilityPool : PrioritizedList<PotentialAbility>() {
}
LOGGER.error("Unable to select an ability from the pool for $species and aspects: ${aspects.joinToString()}")
LOGGER.error("Usually this happens when a client is doing logic it shouldn't. Please show this to the Cobblemon developers!")
LOGGER.error("Please show this to the Cobblemon developers!")
Exception().printStackTrace()
return Abilities.first().create() to Priority.LOWEST
}
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.api.abilities
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.util.codec.CodecUtils
import com.google.gson.JsonObject
import com.mojang.serialization.Codec
@@ -21,14 +22,14 @@ import net.minecraft.nbt.CompoundTag
*/
class AbilityTemplate(
val name: String = "",
var builder: (AbilityTemplate, forced: Boolean) -> Ability = { template, forced -> Ability(template, forced) },
var builder: (AbilityTemplate, forced: Boolean, priority: Priority) -> Ability = { template, forced, priority -> Ability(template, forced, priority) },
val displayName: String = "cobblemon.ability.$name",
val description: String = "cobblemon.ability.$name.desc"
) {
/**
* Returns the Ability or if applicable the extension connected to this template
*/
fun create(forced: Boolean = false) = builder(this, forced)
fun create(forced: Boolean = false, priority: Priority = Priority.LOWEST) = builder(this, forced, priority)
/**
* Returns the Ability and loads the given NBT Tag into it.
@@ -0,0 +1,28 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.google.common.collect.ImmutableList
import com.mojang.datafixers.util.Pair
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.schedule.Activity
class ActivityConfigurationContext(val activity: Activity) {
val tasks = mutableListOf<Pair<Int, BehaviorControl<in LivingEntity>>>()
fun addTasks(weight: Int, vararg tasks: BehaviorControl<in LivingEntity>) {
this.tasks.addAll(tasks.map { Pair.of(weight, it) })
}
fun apply(entity: LivingEntity) {
entity.brain.addActivity(activity, ImmutableList.copyOf(tasks))
}
}
@@ -0,0 +1,40 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
import net.minecraft.world.entity.schedule.Schedule
class BrainConfigurationContext {
var defaultActivity = Activity.IDLE
var coreActivities = setOf(Activity.CORE)
val activities = mutableListOf<ActivityConfigurationContext>()
val schedule = Schedule.EMPTY
fun getOrCreateActivity(activity: Activity): ActivityConfigurationContext {
return activities.firstOrNull { it.activity == activity } ?: ActivityConfigurationContext(activity).also(activities::add)
}
fun apply(entity: LivingEntity, brainConfigs: List<BrainConfig>) {
val brain = entity.brain
// Setup the brain config
brainConfigs.forEach { it.configure(entity, this) }
// Apply the brain config
activities.forEach { it.apply(entity) }
brain.setCoreActivities(coreActivities)
brain.setDefaultActivity(defaultActivity)
brain.schedule = schedule
brain.setActiveActivityIfPossible(defaultActivity)
}
}
@@ -0,0 +1,31 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class WrapperLivingEntityTask<T : LivingEntity>(val task: BehaviorControl<T>, val clazz: Class<T>) : BehaviorControl<LivingEntity> {
override fun tryStart(level: ServerLevel, entity: LivingEntity, gameTime: Long): Boolean {
if (clazz.isInstance(entity)) {
return task.tryStart(level, entity as T, gameTime)
} else {
return false
}
}
override fun debugString() = task.debugString()
override fun tickOrStop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
task.tickOrStop(level, entity as T, gameTime)
}
override fun getStatus() = task.status
override fun doStop(level: ServerLevel, entity: LivingEntity, gameTime: Long) = task.doStop(level, entity as T, gameTime)
}
@@ -0,0 +1,39 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class AddTasksToActivity : BrainConfig {
val activity = Activity.IDLE
val condition = "true".asExpressionLike()
val tasksByPriority = mutableMapOf<Int, List<TaskConfig>>()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val activity = brainConfigurationContext.getOrCreateActivity(activity)
tasksByPriority.forEach { (priority, taskConfigs) ->
val tasks = taskConfigs.flatMap { it.createTasks(entity, brainConfigurationContext) }
activity.addTasks(priority, *tasks.toTypedArray())
}
}
}
@@ -0,0 +1,35 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBrainConfigs
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class ApplyPresets : BrainConfig {
val condition = "true".asExpressionLike()
val presets = mutableListOf<ResourceLocation>()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val presetConfigs = presets.flatMap { CobblemonBrainConfigs.presets[it] ?: return Cobblemon.LOGGER.warn("Preset $it not found") }
presetConfigs.forEach { it.configure(entity, brainConfigurationContext) }
}
}
@@ -0,0 +1,41 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
/**
* Something that contributes to the construction of an entity's brain. Implementations are expected to make
* their changes using the provided [BrainConfigurationContext] which helps stage the details of the entity's
* brain before locking into the highly immutable structure that Mojang uses.
*
* A brain config has access to the [LivingEntity] it's for but note that this is, in most cases, an extremely
* young version of the entity that is not fully initialized and might die if you try getting exotic with it.
*
* @see BrainConfigurationContext
* @author Hiroku
* @since October 13th, 2024
*/
interface BrainConfig {
companion object {
val types = mutableMapOf<String, Class<out BrainConfig>>(
"script" to ScriptBrainConfig::class.java,
"add_tasks_to_activity" to AddTasksToActivity::class.java,
"apply_presets" to ApplyPresets::class.java,
"set_default_activity" to SetDefaultActivity::class.java,
"set_core_activities" to SetCoreActivities::class.java
)
}
// fun encode(buffer: RegistryFriendlyByteBuf)
// fun decode(buffer: RegistryFriendlyByteBuf)
fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext)
}
@@ -0,0 +1,16 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
object DummyBrainConfig : BrainConfig {
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {}
}
@@ -0,0 +1,89 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.ActivityConfigurationContext
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.activityRegistry
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Pair
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class ScriptBrainConfig : BrainConfig {
val condition = "true".asExpressionLike()
val script = cobblemonResource("dummy")
override fun configure(entity: LivingEntity, context: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val struct = createBrainStruct(entity, context)
val script = CobblemonScripts.scripts[this.script]
?: run {
Cobblemon.LOGGER.error("Tried loading script $script as part of an entity brain but that script does not exist")
return
}
runtime.resolve(script, mapOf("brain" to struct))
}
fun createBrainStruct(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): QueryStruct {
return QueryStruct(hashMapOf()).addStandardFunctions()
.addFunction("entity") { (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()) }
.addFunction("create_activity") { params ->
val name = params.getString(0).asIdentifierDefaultingNamespace()
val activity = entity.level().activityRegistry.get(name) ?: return@addFunction run {
Cobblemon.LOGGER.error("Tried loading activity $name as part of an entity brain but that activity does not exist")
DoubleValue.ZERO
}
val existingActivityBuilder = brainConfigurationContext.activities.find { it.activity == activity }
if (existingActivityBuilder != null) {
return@addFunction createActivityStruct(existingActivityBuilder)
} else {
val activityConfigurationContext = ActivityConfigurationContext(activity)
brainConfigurationContext.activities.add(activityConfigurationContext)
return@addFunction createActivityStruct(activityConfigurationContext)
}
}
.addFunction("set_core_activities") { params ->
brainConfigurationContext.coreActivities = params.params.map { (it as ObjectValue<ActivityConfigurationContext>).obj.activity }.toSet()
return@addFunction DoubleValue.ONE
}
.addFunction("set_default_activity") { params ->
brainConfigurationContext.defaultActivity = params.get<ObjectValue<ActivityConfigurationContext>>(0).obj.activity
return@addFunction DoubleValue.ONE
}
}
fun createActivityStruct(activityConfigurationContext: ActivityConfigurationContext): ObjectValue<ActivityConfigurationContext> {
val struct = ObjectValue(activityConfigurationContext)
struct.addStandardFunctions()
.addFunction("add_task") { params ->
val priority = params.getInt(0)
val task = params.get(1) as ObjectValue<BehaviorControl<in LivingEntity>>
activityConfigurationContext.tasks.add(Pair(priority, task.obj))
}
return struct
}
}
@@ -0,0 +1,20 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SetCoreActivities : BrainConfig {
val activities = mutableListOf<Activity>()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
brainConfigurationContext.coreActivities = activities.toSet()
}
}
@@ -0,0 +1,20 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SetDefaultActivity : BrainConfig {
val activity: Activity = Activity.IDLE
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
brainConfigurationContext.defaultActivity = activity
}
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AllOfTaskConfig : TaskConfig {
val condition = "true".asExpressionLike()
val tasks: List<TaskConfig> = emptyList()
override fun createTasks(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return emptyList()
return tasks.flatMap { it.createTasks(entity, brainConfigurationContext) }
}
}
@@ -0,0 +1,31 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.AttackAngryAtTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AttackAngryAtTaskConfig : SingleTaskConfig {
val condition = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return AttackAngryAtTask.create()
}
}
@@ -0,0 +1,37 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
class DoNothingTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val minDurationTicks = "40".asExpression()
val maxDurationTicks = "80".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return DoNothing(runtime.resolveInt(minDurationTicks), runtime.resolveInt(maxDurationTicks))
}
}
@@ -0,0 +1,40 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.FollowWalkTargetTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class FollowWalkTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val minRunTime: Expression = "150".asExpression()
val maxRunTime: Expression = "250".asExpression()
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(
FollowWalkTargetTask(runtime.resolveInt(minRunTime), runtime.resolveInt(maxRunTime)),
PathfinderMob::class.java
)
}
}
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.GetAngryAtAttackerTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GetAngryAtAttackerTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return GetAngryAtAttackerTask.create()
}
}
@@ -0,0 +1,46 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.GoToHealingMachineTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GoToHealingMachineTaskConfig(
val condition: ExpressionLike = "true".asExpressionLike(),
val horizontalSearchRange: Expression = "10".asExpression(),
val verticalSearchRange: Expression = "5".asExpression(),
val speedMultiplier: Expression = "0.33".asExpression(),
val completionRange: Expression = "1".asExpression()
) : SingleTaskConfig {
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return GoToHealingMachineTask.create(
horizontalSearchRange = horizontalSearchRange,
verticalSearchRange = verticalSearchRange,
speedMultiplier = speedMultiplier,
completionRange = completionRange
)
}
}
@@ -0,0 +1,36 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.HealUsingHealingMachineTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class HealUsingHealingMachineTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val horizontalUseRange = "3".asExpression()
val verticalUseRange = "2".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return HealUsingHealingMachineTask(horizontalUseRange, verticalUseRange)
}
}
@@ -0,0 +1,36 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.LookAtBattlingPokemonTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class LookAtBattlingPokemonTaskConfig : SingleTaskConfig {
val minDurationTicks = "40".asExpression()
val maxDurationTicks = "80".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
return LookAtBattlingPokemonTask.create(
minDurationTicks = runtime.resolveInt(minDurationTicks),
maxDurationTicks = runtime.resolveInt(maxDurationTicks)
)
}
}
@@ -0,0 +1,36 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetEntityLookTarget
class LookAtEntitiesTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val maxDistance = "15".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return SetEntityLookTarget.create(runtime.resolveFloat(maxDistance))
}
}
@@ -0,0 +1,20 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.npc.ai.LookAtSpeakerTask
import net.minecraft.world.entity.LivingEntity
class LookAtSpeakerTaskConfig : SingleTaskConfig {
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = LookAtSpeakerTask.create()
}
@@ -0,0 +1,40 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink
class LookAtTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val minDurationTicks: Expression = "40".asExpression()
val maxDurationTicks: Expression = "80".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(LookAtTargetSink(runtime.resolveInt(minDurationTicks), runtime.resolveInt(maxDurationTicks)), Mob::class.java)
}
}
@@ -0,0 +1,39 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.MeleeAttackTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class MeleeAttackTaskConfig : SingleTaskConfig {
val condition = "true".asExpressionLike()
val range = "1.5".asExpression()
val cooldownTicks = "30".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return MeleeAttackTask.create(
range = range,
cooldownTicks = cooldownTicks
)
}
}
@@ -0,0 +1,27 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.ai.MoveToAttackTargetTask
import com.cobblemon.mod.common.util.asExpression
import net.minecraft.world.entity.LivingEntity
class MoveToAttackTargetTaskConfig : SingleTaskConfig {
val speedMultiplier = "0.5".asExpression()
val closeEnoughDistance = "1".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = MoveToAttackTargetTask.create(
speedMultiplier = speedMultiplier,
closeEnoughDistance = closeEnoughDistance
)
}
@@ -0,0 +1,48 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.toDF
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
import net.minecraft.world.entity.ai.behavior.RunOne
/**
* A task where each time the brain is ticked, a different task might run. This differs from [RandomTaskConfig] in that
* the same entity can run all of the different possibilities, rather than [RandomTaskConfig] where once the entity
* spawns, it will only use whichever was selected at the time of spawning.
*
* This is most useful for making a single entity randomly choose what to do at a given moment.
*
* @author Hiroku
* @since October 19th, 2024
*/
class OneOfTaskConfig : SingleTaskConfig {
class OneOfTaskOption {
val weight: Int = 1
val task: TaskConfig = SingleTaskConfig { _, _ -> DoNothing(0, 1) }
}
val condition: ExpressionLike = "true".asExpressionLike()
val options = mutableListOf<OneOfTaskOption>()
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return RunOne(options.map { it.task.createTasks(entity, brainConfigurationContext).first() toDF it.weight })
}
}
@@ -0,0 +1,52 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.weightedSelection
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
/**
* Randomly chooses one of the possible tasks to add to the brain. This differs from [OneOfTaskConfig] in that
* the randomization happens before the brain is created, rather than [OneOfTaskConfig] where the randomization
* happens each time the brain is ticked.
*
* This is most useful when the goal is to apply something like a specialization to an entity where it varies
* but once put on the entity, it sticks.
*
* @author Hiroku
* @since October 19th, 2024
*/
class RandomTaskConfig : TaskConfig {
class RandomTaskChoice {
val weight = 1.0
val task: TaskConfig = SingleTaskConfig { _, _ -> DoNothing(0, 1) }
}
val condition: ExpressionLike = "true".asExpressionLike()
val choices = mutableListOf<RandomTaskChoice>()
override fun createTasks(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return emptyList()
val task = choices.weightedSelection { it.weight }?.task ?: throw IllegalStateException("No tasks to choose from in random_task config")
return task.createTasks(entity, brainConfigurationContext)
}
}
@@ -0,0 +1,24 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
fun interface SingleTaskConfig : TaskConfig {
override fun createTasks(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
return createTask(entity, brainConfigurationContext)?.let { listOf(it) } ?: emptyList()
}
fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<in LivingEntity>?
}
@@ -0,0 +1,39 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.StayAfloatTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class StayAfloatTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val chance: Expression = "0.01".asExpression()
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
val chance = runtime.resolveFloat(chance)
return WrapperLivingEntityTask(
StayAfloatTask(chance),
PathfinderMob::class.java
)
}
}
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.StopBeingAngryIfTargetDead
class StopBeingAngryIfAttackerDeadTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return StopBeingAngryIfTargetDead.create()
}
}
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.npc.ai.SwitchFromActionEffectTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SwitchFromActionEffectTaskConfig : SingleTaskConfig {
val activity = Activity.IDLE
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = SwitchFromActionEffectTask.create(activity)
}
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.schedule.Activity
class SwitchFromChattingTaskConfig : SingleTaskConfig {
val activity = Activity.IDLE
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.absent(CobblemonMemories.DIALOGUES)
).apply(it) { _ ->
Trigger { world, entity, _ ->
entity.brain.setActiveActivityIfPossible(activity)
return@Trigger true
}
}
}
}
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.schedule.Activity
class SwitchFromFightTaskConfig : SingleTaskConfig {
val activity = Activity.IDLE
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.ATTACK_TARGET)
).apply(it) { _ ->
Trigger { world, entity, _ ->
entity.brain.setActiveActivityIfPossible(activity)
return@Trigger true
}
}
}
}
@@ -0,0 +1,25 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.npc.ai.SwitchFromBattleTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.schedule.Activity
class SwitchFromNPCBattleTaskConfig : SingleTaskConfig {
val activity: Activity = Activity.IDLE
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return SwitchFromBattleTask.create(activity)
}
}
@@ -0,0 +1,35 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchToActionEffectTaskConfig : SingleTaskConfig {
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return BehaviorBuilder.create {
it.group(
it.absent(CobblemonMemories.ACTIVE_ACTION_EFFECT)
).apply(it) { _ ->
Trigger { world, entity, time ->
entity.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_ACTION_EFFECT)
return@Trigger true
}
}
}
}
}
@@ -0,0 +1,43 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class SwitchToChattingTaskConfig : SingleTaskConfig {
val condition = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.DIALOGUES),
it.registered(MemoryModuleType.WALK_TARGET)
).apply(it) { _, walkTarget ->
Trigger { world, entity, _ ->
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return@Trigger false
walkTarget.erase()
entity.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_CHATTING)
return@Trigger true
}
}
}
}
@@ -0,0 +1,45 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.Difficulty
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.schedule.Activity
class SwitchToFightTaskConfig : SingleTaskConfig {
val condition = "true".asExpressionLike()
val activity = Activity.FIGHT
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.ATTACK_TARGET)
).apply(it) { _ ->
Trigger { world, entity, _ ->
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return@Trigger false
if (entity.commandSenderWorld.getCurrentDifficultyAt(entity.blockPosition()).difficulty == Difficulty.PEACEFUL) return@Trigger false
entity.brain.setActiveActivityIfPossible(activity)
return@Trigger true
}
}
}
}
@@ -0,0 +1,21 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.npc.ai.SwitchToBattleTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class SwitchToNPCBattleTaskConfig : SingleTaskConfig {
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity> = SwitchToBattleTask.create()
}
@@ -0,0 +1,65 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
/**
* A configuration for a brain task. Its purpose is to generate a list of tasks to add to the brain of
* an entity when it spawns.
*
* This is essentially a builder for tasks.
*
* @author Hiroku
* @since October 14th, 2024
*/
fun interface TaskConfig {
companion object {
val types = mutableMapOf<String, Class<out TaskConfig>>(
"one_of" to OneOfTaskConfig::class.java,
"wander" to WanderTaskConfig::class.java,
"look_at_target" to LookAtTargetTaskConfig::class.java,
"follow_walk_target" to FollowWalkTargetTaskConfig::class.java,
"random" to RandomTaskConfig::class.java,
"stay_afloat" to StayAfloatTaskConfig::class.java,
"look_at_entities" to LookAtEntitiesTaskConfig::class.java,
"do_nothing" to DoNothingTaskConfig::class.java,
"get_angry_at_attacker" to GetAngryAtAttackerTaskConfig::class.java,
"stop_being_angry_if_attacker_dead" to StopBeingAngryIfAttackerDeadTaskConfig::class.java,
"switch_npc_to_battle" to SwitchToNPCBattleTaskConfig::class.java,
"look_at_battling_pokemon" to LookAtBattlingPokemonTaskConfig::class.java,
"switch_npc_from_battle" to SwitchFromNPCBattleTaskConfig::class.java,
"go_to_healing_machine" to GoToHealingMachineTaskConfig::class.java,
"heal_using_healing_machine" to HealUsingHealingMachineTaskConfig::class.java,
"all_of" to AllOfTaskConfig::class.java,
"attack_angry_at" to AttackAngryAtTaskConfig::class.java,
"move_to_attack_target" to MoveToAttackTargetTaskConfig::class.java,
"melee_attack" to MeleeAttackTaskConfig::class.java,
"switch_from_fight" to SwitchFromFightTaskConfig::class.java,
"switch_to_fight" to SwitchToFightTaskConfig::class.java,
"switch_to_chatting" to SwitchToChattingTaskConfig::class.java,
"switch_from_chatting" to SwitchFromChattingTaskConfig::class.java,
"look_at_speaker" to LookAtSpeakerTaskConfig::class.java,
"switch_to_action_effect" to SwitchToActionEffectTaskConfig::class.java,
"switch_from_action_effect" to SwitchFromActionEffectTaskConfig::class.java,
)
val runtime = MoLangRuntime().setup()
}
val runtime: MoLangRuntime
get() = Companion.runtime
/** Given the entity in construction, returns a list of tasks. */
fun createTasks(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): List<BehaviorControl<in LivingEntity>>
}
@@ -0,0 +1,71 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.ai.util.LandRandomPos
class WanderTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val shouldWander: ExpressionLike = "math.random(0, 20 * 8) <= 1".asExpressionLike()
val horizontalRange: Expression = "10".asExpression()
val verticalRange: Expression = "5".asExpression()
val speedMultiplier: Expression = "0.35".asExpression()
val completionRange: Expression = "1".asExpression()
val lookTargetYOffset: Expression = "1.5".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET)
).apply(it) { walkTarget, lookTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob) {
return@Trigger false
}
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(shouldWander)) return@Trigger false
val targetVec = LandRandomPos.getPos(entity, runtime.resolveInt(horizontalRange), runtime.resolveInt(verticalRange)) ?: return@Trigger false
walkTarget.set(WalkTarget(targetVec, runtime.resolveFloat(speedMultiplier), runtime.resolveInt(completionRange)))
lookTarget.set(BlockPosTracker(targetVec.add(0.0, runtime.resolveDouble(lookTargetYOffset), 0.0)))
return@Trigger true
}
}
}
}
}
@@ -0,0 +1,19 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.battles.interpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
/**
* An exception thrown when properties from a [BattleMessage] cannot be interpreted for an [InterpreterInstruction].
*
* @author Segfault Guy
* @since November 10th, 2024
*/
class InvalidInstructionException(battleMessage: BattleMessage) : Exception("Failed to interpret ${battleMessage.rawMessage}")
@@ -25,6 +25,7 @@ import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.yellow
@@ -83,6 +84,8 @@ open class PokemonBattle(
val onEndHandlers: MutableList<(PokemonBattle) -> Unit> = mutableListOf()
val battlePartyStores = mutableListOf<PlayerPartyStore>()
init {
side1.battle = this
side2.battle = this
@@ -371,6 +374,13 @@ open class PokemonBattle(
}
fun dispatchWaitingToFront(delaySeconds: Float = 1F, dispatcher: () -> Unit) {
dispatches.addFirst(BattleDispatch {
dispatcher()
WaitDispatch(delaySeconds)
})
}
fun dispatchGo(dispatcher: () -> Unit) {
dispatch {
dispatcher()
@@ -172,7 +172,8 @@ class Berry(
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
if (BerryBlock.getMulch(treeEntity) == MulchVariant.RICH) {
//I hope the upper bound isnt exclusive, especially when there's a method called nextBetweenExclusive
yield += world.random.nextIntBetweenInclusive(1, 3)
// update: it was meant to be exclusive, which caused #1124. I've lowered the upper bound from 3 to 2.
yield += world.random.nextIntBetweenInclusive(1, 2)
treeEntity.decrementMulchDuration(world, pos, state)
}
val event = BerryYieldCalculationEvent(this, world, state, pos, placer, yield, bonus.second)
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.data
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
// TODO this is implemented in multiple places but unused. Can we scratch this?
/**
* Represents an object that will possibly be synchronized to the client during datapack synchronization.
*
@@ -11,11 +11,12 @@ package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.events.CobblemonEvents.LOOT_DROPPED
import com.cobblemon.mod.common.api.events.drops.LootDroppedEvent
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import kotlin.random.Random
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.phys.Vec3
import kotlin.random.Random
/**
* A table of drops that can produce a list of [DropEntry]. You can produce a drop list from [getDrops] to
@@ -96,4 +97,14 @@ class DropTable {
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
)
}
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeInt(this.entries.size)
this.entries.filterIsInstance<ItemDropEntry>().forEach { it.encode(buffer) }
}
fun decode(buffer: RegistryFriendlyByteBuf) {
val entries = buffer.readInt()
repeat(entries) { this.entries.add(ItemDropEntry().decode(buffer)) }
}
}
@@ -17,9 +17,10 @@ import com.cobblemon.mod.common.util.toBlockPos
import net.minecraft.core.component.DataComponentMap
import net.minecraft.core.component.DataComponentPatch
import net.minecraft.core.registries.Registries
import net.minecraft.server.level.ServerPlayer
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
@@ -33,12 +34,12 @@ import net.minecraft.world.phys.Vec3
* @since July 24th, 2022
*/
open class ItemDropEntry : DropEntry {
override val percentage = 100F
override val quantity = 1
open val quantityRange: IntRange? = null
override val maxSelectableTimes = 1
override var percentage = 100F
override var quantity = 1
open var quantityRange: IntRange? = null
override var maxSelectableTimes = 1
open val dropMethod: ItemDropMethod? = null
open val item = ResourceLocation.parse("minecraft:fish")
open var item = ResourceLocation.parse("minecraft:fish")
open val components: DataComponentMap? = null
override fun drop(entity: LivingEntity?, world: ServerLevel, pos: Vec3, player: ServerPlayer?) {
@@ -76,4 +77,19 @@ open class ItemDropEntry : DropEntry {
world.addFreshEntity(ItemEntity(world, pos.x, pos.y, pos.z, stack))
}
}
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeFloat(this.percentage)
buffer.writeVarInt(this.quantity)
buffer.writeResourceLocation(this.item)
buffer.writeNullable(this.quantityRange) { _, it -> buffer.writeVarInt(it.first); buffer.writeVarInt(it.last) }
}
fun decode(buffer: RegistryFriendlyByteBuf): ItemDropEntry {
this.percentage = buffer.readFloat()
this.quantity = buffer.readVarInt()
this.item = buffer.readResourceLocation()
this.quantityRange = buffer.readNullable { buffer.readVarInt()..buffer.readVarInt() }
return this
}
}
@@ -8,11 +8,13 @@
package com.cobblemon.mod.common.api.entity.pokemon
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.effects.IllusionEffect
import com.cobblemon.mod.common.entity.pokemon.effects.TransformEffect
import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.DataKeys
@@ -95,4 +97,7 @@ interface MocKEffect : PhysicalEffect {
get() = this.mock.form?.let {
formID -> this.exposedSpecies?.forms?.firstOrNull { it.formOnlyShowdownId().equals(formID, true) } }
?: this.exposedSpecies?.standardForm
val exposedBall: PokeBall?
get() = this.mock.pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace()) }
}
@@ -13,6 +13,9 @@ import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPostEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPreEvent
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.events.battles.instruction.MegaEvolutionEvent
import com.cobblemon.mod.common.api.events.battles.instruction.TerastallizationEvent
import com.cobblemon.mod.common.api.events.battles.instruction.ZMoveUsedEvent
import com.cobblemon.mod.common.api.events.berry.BerryHarvestEvent
import com.cobblemon.mod.common.api.events.berry.BerryMutationOfferEvent
import com.cobblemon.mod.common.api.events.berry.BerryMutationResultEvent
@@ -23,6 +26,7 @@ import com.cobblemon.mod.common.api.events.entity.PokemonEntitySaveEvent
import com.cobblemon.mod.common.api.events.entity.PokemonEntitySaveToWorldEvent
import com.cobblemon.mod.common.api.events.entity.SpawnEvent
import com.cobblemon.mod.common.api.events.farming.ApricornHarvestEvent
import com.cobblemon.mod.common.api.events.fishing.*
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent
import com.cobblemon.mod.common.api.events.pokeball.PokeBallCaptureCalculatedEvent
import com.cobblemon.mod.common.api.events.pokeball.PokemonCatchRateEvent
@@ -33,15 +37,14 @@ import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionAcceptedEv
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEvent
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionDisplayEvent
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionTestedEvent
import com.cobblemon.mod.common.api.events.pokemon.healing.PokemonHealedEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.ExperienceCandyUseEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.HeldItemUpdatedEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.PokemonInteractionGUICreationEvent
import com.cobblemon.mod.common.api.events.starter.StarterChosenEvent
import com.cobblemon.mod.common.api.events.storage.ReleasePokemonEvent
import com.cobblemon.mod.common.api.events.world.BigRootPropagatedEvent
import com.cobblemon.mod.common.api.reactive.CancelableObservable
import com.cobblemon.mod.common.api.reactive.EventObservable
import com.cobblemon.mod.common.api.reactive.Observable
import com.cobblemon.mod.common.api.reactive.Observable.Companion.filter
import com.cobblemon.mod.common.api.reactive.Observable.Companion.map
import com.cobblemon.mod.common.api.reactive.SimpleObservable
@@ -51,6 +54,10 @@ import net.minecraft.server.level.ServerPlayer
@Suppress("unused")
object CobblemonEvents {
@JvmField
val POKEMON_PROPERTY_INITIALISED = SimpleObservable<Unit>()
@JvmField
val COBBLEMON_INITIALISED = SimpleObservable<Unit>()
@JvmField
val DATA_SYNCHRONIZED = SimpleObservable<ServerPlayer>()
@JvmField
@@ -80,8 +87,6 @@ object CobblemonEvents {
val POKEMON_CAPTURED = EventObservable<PokemonCapturedEvent>()
@JvmField
val FOSSIL_REVIVED = EventObservable<FossilRevivedEvent>()
// @JvmField
// val EGG_HATCH = EventObservable<HatchEggEvent>()
@JvmField
val BATTLE_STARTED_PRE = CancelableObservable<BattleStartedPreEvent>()
@JvmField
@@ -93,6 +98,14 @@ object CobblemonEvents {
@JvmField
val BATTLE_FAINTED = EventObservable<BattleFaintedEvent>()
// instructions
@JvmField
val MEGA_EVOLUTON = EventObservable<MegaEvolutionEvent>()
@JvmField
val TERASTALLIZATION = EventObservable<TerastallizationEvent>()
@JvmField
val ZPOWER_USED = EventObservable<ZMoveUsedEvent>()
@JvmField
val POKEMON_SENT_PRE = CancelableObservable<PokemonSentPreEvent>()
@JvmField
@@ -106,6 +119,9 @@ object CobblemonEvents {
@JvmField
val LEVEL_UP_EVENT = EventObservable<LevelUpEvent>()
@JvmField
val POKEMON_HEALED = CancelableObservable<PokemonHealedEvent>()
@JvmField
/** CLIENT ONLY! */
val POKEMON_INTERACTION_GUI_CREATION = EventObservable<PokemonInteractionGUICreationEvent>()
@@ -117,6 +133,8 @@ object CobblemonEvents {
val POKEMON_ENTITY_SAVE_TO_WORLD = CancelableObservable<PokemonEntitySaveToWorldEvent>()
@JvmField
val ENTITY_SPAWN = CancelableObservable<SpawnEvent<*>>()
@JvmField
val SHINY_CHANCE_CALCULATION = EventObservable<ShinyChanceCalculationEvent>()
@JvmField
val POKEMON_ENTITY_SPAWN = ENTITY_SPAWN
@@ -174,4 +192,35 @@ object CobblemonEvents {
val POKEMON_GAINED = EventObservable<PokemonGainedEvent>()
@JvmField
val POKEMON_SEEN = EventObservable<PokemonSeenEvent>()
// Fishing
@JvmField
val BAIT_SET = CancelableObservable<BaitSetEvent>()
@JvmField
val BAIT_SET_PRE = CancelableObservable<BaitSetEvent>()
@JvmField
val BAIT_CONSUMED = CancelableObservable<BaitConsumedEvent>()
@JvmField
val POKEROD_CAST_PRE = CancelableObservable<PokerodCastEvent.Pre>()
@JvmField
val POKEROD_CAST_POST = EventObservable<PokerodCastEvent.Post>()
@JvmField
val POKEROD_REEL = CancelableObservable<PokerodReelEvent>()
@JvmField
val BOBBER_BUCKET_CHOSEN = EventObservable<BobberBucketChosenEvent>()
@JvmField
val BOBBER_SPAWN_POKEMON_PRE = CancelableObservable<BobberSpawnPokemonEvent.Pre>()
@JvmField
val BOBBER_SPAWN_POKEMON_MODIFY = EventObservable<BobberSpawnPokemonEvent.Modify>()
@JvmField
val BOBBER_SPAWN_POKEMON_POST = EventObservable<BobberSpawnPokemonEvent.Post>()
@JvmField
val BAIT_EFFECT_REGISTRATION = EventObservable<BaitEffectFunctionRegistryEvent>()
@JvmField
val COLLECT_EGG = CancelableObservable<CollectEggEvent>()
@JvmField
val HATCH_EGG_PRE = CancelableObservable<HatchEggEvent.Pre>()
@JvmField
val HATCH_EGG_POST = EventObservable<HatchEggEvent.Post>()
}
@@ -0,0 +1,20 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles.instruction
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
/**
* Event that is fired when a Pokemon Mega Evolves.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that Mega Evolves.
*/
data class MegaEvolutionEvent(val battle: PokemonBattle, val pokemon: BattlePokemon)
@@ -0,0 +1,25 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles.instruction
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.types.tera.TeraType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
/**
* Event that is fired when a Pokemon Terastallizes.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that Terastallizes.
* @param teraType The TeraType of the Terastallization.
*/
data class TerastallizationEvent(
val battle: PokemonBattle,
val pokemon: BattlePokemon,
val teraType: TeraType
)
@@ -0,0 +1,19 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles.instruction
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
/**
* Event that is fired when a Pokemon uses a Z-Move.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that uses the Z-Move.
*/
data class ZMoveUsedEvent(val battle: PokemonBattle, val pokemon: BattlePokemon)
@@ -0,0 +1,18 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a bait is consumed.
* @param rod The ItemStack of the rod that consumed the bait.
*/
class BaitConsumedEvent(val rod: ItemStack) : Cancelable()
@@ -0,0 +1,26 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.fishing.FishingBait
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.resources.ResourceLocation
/**
* Event to register code-based functions for bait effects.
* @see FishingBait.Effect
* @see FishingBait.Effects
*/
class BaitEffectFunctionRegistryEvent {
val functions = mutableMapOf<ResourceLocation, (PokemonEntity, FishingBait.Effect) -> Unit>()
fun registerFunction(id: ResourceLocation, function: (PokemonEntity, FishingBait.Effect) -> Unit) {
functions[id] = function
}
}
@@ -0,0 +1,20 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.reactive.CancelableObservable
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a bait is set on a fishing rod.
* @param rod The ItemStack of the rod that the bait is set on.
* @param bait The ItemStack of the bait that is set on the rod.
*/
class BaitSetEvent(val rod: ItemStack, val bait: ItemStack) : Cancelable()
@@ -0,0 +1,19 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.spawning.SpawnBucket
/**
* Event that is fired when a bucket is chosen by the bobber.
* @param chosenBucket The bucket that is chosen.
* @param buckets The list of buckets that the bobber can choose from.
* @param luckOfTheSeaLevel The level of the Luck of the Sea enchantment on the rod.
*/
class BobberBucketChosenEvent(var chosenBucket: SpawnBucket, val buckets: MutableList<SpawnBucket>, val luckOfTheSeaLevel: Int)
@@ -0,0 +1,59 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a Pokemon is spawned by a bobber.
*/
interface BobberSpawnPokemonEvent {
/**
* Event that is fired before a Pokemon is spawned by a bobber.
* @param bobber The PokeRodFishingBobberEntity that is spawning the Pokemon.
* @param chosenBucket The bucket that is chosen.
* @param rod The ItemStack of the rod that the bobber is attached to.
*/
data class Pre(
val bobber: PokeRodFishingBobberEntity,
val chosenBucket: SpawnBucket,
val rod: ItemStack
) : Cancelable(), BobberSpawnPokemonEvent
/**
* Event that is fired when a Pokemon is modified before it is spawned by a bobber.
* @param chosenBucket The bucket that is chosen.
* @param rod The ItemStack of the rod that the bobber is attached to.
* @param pokemon The Pokemon that is modified.
*/
data class Modify(
val chosenBucket: SpawnBucket,
val rod: ItemStack,
val pokemon: PokemonEntity
) : BobberSpawnPokemonEvent
/**
* Event that is fired after a Pokemon is spawned by a bobber.
* @param bobber The PokeRodFishingBobberEntity that is spawning the Pokemon.
* @param chosenBucket The bucket that is chosen.
* @param bait The ItemStack of the bait that is set on the rod.
* @param pokemon The Pokemon that is spawned.
*/
data class Post(
val bobber: PokeRodFishingBobberEntity,
val chosenBucket: SpawnBucket,
val bait: ItemStack,
val pokemon: PokemonEntity
) : BobberSpawnPokemonEvent
}
@@ -0,0 +1,44 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a fishing rod is cast.
*/
interface PokerodCastEvent {
val rod: ItemStack
/**
* Event that is fired before a fishing rod is cast.
* @param rod The ItemStack of the rod that is being cast.
* @param bobber The PokeRodFishingBobberEntity that is being cast.
* @param bait The ItemStack of the bait that is set on the rod.
*/
data class Pre(
override var rod: ItemStack,
var bobber: PokeRodFishingBobberEntity,
var bait: ItemStack
) : PokerodCastEvent, Cancelable()
/**
* Event that is fired after a fishing rod is cast.
* @param rod The ItemStack of the rod that is being cast.
* @param bobber The PokeRodFishingBobberEntity that is being cast.
* @param bait The ItemStack of the bait that is set on the rod.
*/
data class Post(
override var rod: ItemStack,
var bobber: PokeRodFishingBobberEntity,
var bait: ItemStack
) : PokerodCastEvent
}
@@ -0,0 +1,18 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a fishing rod is reeled.
* @param rod The ItemStack of the rod that is being reeled.
*/
class PokerodReelEvent(val rod: ItemStack) : Cancelable()
@@ -8,14 +8,14 @@
package com.cobblemon.mod.common.api.events.pokedex.scanning
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity
import net.minecraft.server.level.ServerPlayer
data class PokemonScannedEvent(val player: ServerPlayer, val scannedEntity: PokemonEntity) {
val pokemon: Pokemon
get() = scannedEntity.pokemon
data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntityData: PokedexEntityData, val scannedEntity: ScannableEntity) {
val pokedexEntityData: PokedexEntityData
get() = scannedPokemonEntityData
val isOwned: Boolean
get() = pokemon.getOwnerPlayer() == player
get() = scannedPokemonEntityData.ownerUUID == player.uuid
}
@@ -0,0 +1,21 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
class CollectEggEvent (
val egg : PokemonProperties,
val maleParent : Pokemon,
val femaleParent : Pokemon,
val player : ServerPlayer
) : Cancelable()
@@ -8,7 +8,15 @@
package com.cobblemon.mod.common.api.events.pokemon
//data class HatchEggEvent (
// val pokemon: Pokemon,
// val player: ServerPlayer
//)
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import net.minecraft.server.level.ServerPlayer
interface HatchEggEvent {
val egg: PokemonProperties
val player: ServerPlayer
data class Pre(override var egg : PokemonProperties, override var player: ServerPlayer) : HatchEggEvent, Cancelable()
data class Post(override var egg : PokemonProperties, override var player: ServerPlayer) : HatchEggEvent
}
@@ -0,0 +1,57 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
/**
* An event to modify the shiny chance of a Pokémon.
*/
class ShinyChanceCalculationEvent(
val baseChance: Float,
val pokemon: Pokemon
) {
val chance: Float = baseChance
var isShiny: Boolean = false
private val modifiers = mutableListOf<Float>()
private val modificationFunctions = mutableListOf<(Float, ServerPlayer?, Pokemon) -> Float>()
/**
* Adds a modifier to the shiny chance.
*/
fun addModifier(modifier: Float) {
modifiers.add(modifier)
}
/**
* Adds a function to modify the shiny chance.
*/
fun addModificationFunction(function: (Float, ServerPlayer?, Pokemon) -> Float) {
modificationFunctions.add(function)
}
/**
* Calculates the shiny chance of a Pokémon.
*/
fun calculate(player: ServerPlayer?): Float {
var result = baseChance
for (modifier in modifiers) {
result += modifier
}
for (function in modificationFunctions) {
result = function(result, player, pokemon)
}
return result
}
fun isShiny(player: ServerPlayer?): Boolean {
return calculate(player) >= chance || isShiny
}
}
@@ -0,0 +1,34 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon.healing
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.item.HealingSource
import com.cobblemon.mod.common.item.berry.HealingBerryItem
import com.cobblemon.mod.common.item.interactive.PotionItem
import com.cobblemon.mod.common.item.interactive.PotionType
import com.cobblemon.mod.common.pokemon.Pokemon
/**
* Event that is fired when a Pokemon is healed.
* @param pokemon The Pokemon that is being healed.
* @param amount The amount of healing that is being applied. If -1, the Pokemon is fully healed.
* @param source The HealingSource that is being used to heal the Pokemon.
*
* @see HealingSource
*/
class PokemonHealedEvent(
val pokemon: Pokemon,
var amount: Int = -1,
val source: HealingSource = HealingSource.Force
) : Cancelable() {
fun isFullHeal() = amount == -1
fun isHealed() = amount > 0
}
@@ -8,11 +8,17 @@
package com.cobblemon.mod.common.api.fishing
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.fishing.BaitEffectFunctionRegistryEvent
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.Registry
import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.ListTag
import net.minecraft.nbt.StringTag
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.Entity
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
@@ -75,18 +81,41 @@ data class FishingBait(
}
object Effects {
private val EFFECT_FUNCTIONS: MutableMap<ResourceLocation, (PokemonEntity, Effect) -> Unit> = mutableMapOf()
val NATURE = cobblemonResource("nature")
val IV = cobblemonResource("iv")
val EV = cobblemonResource("ev")
val BITE_TIME = cobblemonResource("bite_time")
val GENDER_CHANCE = cobblemonResource("gender_chance")
val LEVEL_RAISE = cobblemonResource("level_raise")
val TERA = cobblemonResource("tera")
val TYPING = cobblemonResource("typing")
val EGG_GROUP = cobblemonResource("egg_group")
val SHINY_REROLL = cobblemonResource("shiny_reroll")
val HIDDEN_ABILITY_CHANCE = cobblemonResource("ha_chance")
val POKEMON_CHANCE = cobblemonResource("pokemon_chance")
val FRIENDSHIP = cobblemonResource("friendship")
val INERT = cobblemonResource("inert")
fun registerEffect(type: ResourceLocation, effect: (PokemonEntity, Effect) -> Unit) {
EFFECT_FUNCTIONS[type] = effect
}
fun getEffectFunction(type: ResourceLocation): ((PokemonEntity, Effect) -> Unit)? {
return EFFECT_FUNCTIONS[type]
}
fun setupEffects() {
EFFECT_FUNCTIONS[NATURE] = { entity, effect -> FishingSpawnCause.alterNatureAttempt(entity, effect) }
EFFECT_FUNCTIONS[IV] = { entity, effect -> FishingSpawnCause.alterIVAttempt(entity, effect) }
EFFECT_FUNCTIONS[SHINY_REROLL] = { entity, effect -> FishingSpawnCause.shinyReroll(entity, effect) }
EFFECT_FUNCTIONS[GENDER_CHANCE] = { entity, effect -> FishingSpawnCause.alterGenderAttempt(entity, effect) }
EFFECT_FUNCTIONS[LEVEL_RAISE] = { entity, effect -> FishingSpawnCause.alterLevelAttempt(entity, effect) }
EFFECT_FUNCTIONS[HIDDEN_ABILITY_CHANCE] = { entity, _ -> FishingSpawnCause.alterHAAttempt(entity) }
EFFECT_FUNCTIONS[FRIENDSHIP] = { entity, effect -> FishingSpawnCause.alterFriendshipAttempt(entity, effect) }
CobblemonEvents.BAIT_EFFECT_REGISTRATION.post(BaitEffectFunctionRegistryEvent()) { event ->
EFFECT_FUNCTIONS.putAll(event.functions)
}
}
}
}
@@ -0,0 +1,106 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.TeamManager
import com.cobblemon.mod.common.util.lang
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
/**
* Represents an interaction request between players.
*
* @author Segfault Guy
* @since September 3rd, 2024
*/
interface PlayerActionRequest {
/** The unique ID of this request. */
val requestID: UUID
/** The unique ID of the party that's initiating this request. */
val senderID: UUID
/** The amount of seconds this request is valid for. */
val expiryTime: Int
}
/**
* An outbound [PlayerActionRequest].
*
* @author Segfault Guy
* @since September 29th, 2024
*/
interface ServerPlayerActionRequest : PlayerActionRequest {
/** The subkey identifying lang entries associated with this request. */
val key: String
/** The player initiating this interaction request. */
val sender: ServerPlayer
/** The player that's the target of this interaction request. */
val receiver: ServerPlayer
/** The unique ID of the party that's the target of this request. */
val receiverID: UUID get() = receiver.uuid
override val senderID: UUID get() = sender.uuid
/** Sends [packet] to sending party of this request. */
fun sendToSender(packet: NetworkPacket<*>) = sender.sendPacket(packet)
/** Sends [packet] to receiving party of this request. */
fun sendToReceiver(packet: NetworkPacket<*>) = receiver.sendPacket(packet)
/** Notifies the sending party of this request about [langKey]. */
fun notifySender(error: Boolean, langKey: String, vararg params: Any) = notify(sender, error, "$key.$langKey", *params)
/** Notifies the receiving party of this request about [langKey]. */
fun notifyReceiver(error: Boolean, langKey: String, vararg params: Any) = notify(receiver, error, "$key.$langKey", *params)
/** System message to inform individual [player] about [langKey]. */
fun notify(player: ServerPlayer, error: Boolean, langKey: String, vararg params: Any) {
val lang = lang(langKey, *params).apply { if (error) red() else yellow() }
player.sendSystemMessage(lang, false)
}
}
/**
* An outbound [PlayerActionRequest] made on behalf of a team.
*
* @author Segfault Guy
* @since October 29th, 2024
*/
interface ServerTeamActionRequest : ServerPlayerActionRequest {
/** The team initiating this request. */
val senderTeam: TeamManager.MultiBattleTeam
/** The team that's the target of this request. */
val receiverTeam: TeamManager.MultiBattleTeam
override val senderID: UUID get() = senderTeam.teamID
override val receiverID: UUID get() = receiverTeam.teamID
override fun sendToSender(packet: NetworkPacket<*>) = CobblemonNetwork.sendPacketToPlayers(senderTeam.teamPlayers, packet)
override fun sendToReceiver(packet: NetworkPacket<*>) = CobblemonNetwork.sendPacketToPlayers(receiverTeam.teamPlayers, packet)
override fun notifySender(error: Boolean, langKey: String, vararg params: Any) =
senderTeam.teamPlayers.forEach { this.notify(it, error, "$key.$langKey", *params) }
override fun notifyReceiver(error: Boolean, langKey: String, vararg params: Any) =
receiverTeam.teamPlayers.forEach { this.notify(it, error, "$key.$langKey", *params) }
}
@@ -0,0 +1,230 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.api.text.aqua
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.TeamManager
import com.cobblemon.mod.common.util.*
import net.minecraft.server.level.ServerPlayer
import java.util.*
/**
* Defines a manager for organizing active interaction requests between parties. Responsible for dispatching requests to clients,
* notifying senders and receivers of requests, and handling their acceptance, expiration, or cancellation.
*
* Implementations can manage either PLAYER-to-PLAYER requests or TEAM-to-TEAM requests.
*
* @param T The type of interaction request this manager tracks.
*
* @author Segfault Guy
* @since October 26th, 2024
*/
abstract class RequestManager<T : ServerPlayerActionRequest> {
/**
* Tracking of the active [ServerPlayerActionRequest]s by their sender.
*
* NOTE: only 1 request can be sent by a sender at a time.
*/
private val outboundRequests = mutableMapOf<UUID, T>()
/**
* Tracking of the active [ServerPlayerActionRequest]s by their recipient.
*
* NOTE: a recipient can receive multiple requests from different senders at the same time.
*/
private val inboundRequests = mutableMapOf<UUID, MutableList<T>>()
// we use the term 'sender' because BattleChallenges can be sent TEAM-to-TEAM instead of PLAYER-to-PLAYER for multi battles
/** Queries the latest pending request that was sent by [senderID]. */
fun getOutboundRequest(senderID: UUID) = outboundRequests.get(senderID)
/** Queries the pending request of [requestID] that was sent by [senderID]. */
fun getOutboundRequest(senderID: UUID, requestID: UUID) = this.getOutboundRequest(senderID)?.takeIf { it.requestID == requestID }
/** Queries the pending request that was sent by [senderID] and received by [receiverID]. */
fun getOutboundRequestByRecipient(senderID: UUID, receiverID: UUID) = this.getOutboundRequest(senderID)?.takeIf { it.receiverID == receiverID }
/** Queries the pending request of [requestID] that was sent by [sender] or their team. */
fun getOutboundRequest(sender: ServerPlayer, requestID: UUID) = TeamManager.getTeam(sender)?.let { this.getOutboundRequest(it.teamID, requestID) }
?: this.getOutboundRequest(sender.uuid, requestID)
/** Queries all pending requests that were received by [receiverID]. */
fun getInboundRequests(receiverID: UUID) = inboundRequests.get(receiverID)
/** Queries the pending request of [requestID] that was received by [receiverID]. */
fun getInboundRequest(receiverID: UUID, requestID: UUID) = this.getInboundRequests(receiverID)?.find { it.requestID == requestID }
/** Queries the pending request that was sent by [senderID] and received by [receiverID]. */
fun getInboundRequestBySender(receiverID: UUID, senderID: UUID) = this.getInboundRequests(receiverID)?.find { it.senderID == senderID }
/** Queries the pending request of [requestID] that was received by [receiver] or their team. */
fun getInboundRequest(receiver: ServerPlayer, requestID: UUID) = TeamManager.getTeam(receiver)?.let { this.getInboundRequest(it.teamID, requestID) }
?: this.getInboundRequest(receiver.uuid, requestID)
/** Determines whether [player] can receive a [T]. */
open fun isBusy(player: ServerPlayer): Boolean = player.isInBattle() || player.isTrading()
/** Determines if the [target] is a valid interaction request target. */
abstract fun isValidInteraction(player: ServerPlayer, target: ServerPlayer): Boolean
/** Determines whether [request] response is valid and can be accepted. If invalid, notifies the sender and receiver of the request why. */
protected abstract fun canAccept(request: T): Boolean
/** Creates a packet for notifying a recipient about a received request. */
protected abstract fun notificationPacket(request: T): NetworkPacket<*>
/** Creates a packet for canceling received requests. */
protected abstract fun expirationPacket(request: T): NetworkPacket<*>
protected fun addRequest(request: T) {
outboundRequests.put(request.senderID, request)
inboundRequests.computeIfAbsent(request.receiverID) { mutableListOf() }.add(request)
request.sendToReceiver(this.notificationPacket(request))
}
protected fun removeRequest(request: T): Boolean {
val inbound = inboundRequests.get(request.receiverID)
val removeOutbound = outboundRequests.remove(request.senderID, request)
val removeInbound = inbound?.remove(request) == true
if (removeInbound && inbound?.size == 0) inboundRequests.remove(request.receiverID, inbound)
if (removeInbound != removeOutbound)
Cobblemon.LOGGER.error("RequestManager: PlayerActionRequest desync") // USE ADDREQUEST AND REMOVEREQUEST
val isRemoved = removeInbound && removeOutbound
if (isRemoved) request.sendToReceiver(this.expirationPacket(request))
return isRemoved
}
/** Notifies and removes an outbound request [T] sent by [ServerPlayerActionRequest.sender] to [ServerPlayerActionRequest.receiver]. */
open fun cancelRequest(request: T, expired: Boolean = false) {
if (!this.removeRequest(request)) return
// canceled by expiration
if (expired) {
request.notifySender(true, "expired.sender", request.receiver.name.copy().aqua())
request.notifyReceiver(true, "expired.receiver", request.sender.name.copy().aqua())
}
// canceled by sender
else {
request.notifySender(true, "canceled.sender", request.receiver.name.copy().aqua())
request.notifyReceiver(true, "canceled.receiver", request.sender.name.copy().aqua())
}
// receivers DECLINE, not cancel
}
/** Hook into [sendRequest] immediately after the [request] is sent and added to the manager. Default behavior is to notify parties. */
protected open fun onSend(request: T) {
request.notifySender(false, "sent", request.receiver.name.copy().aqua())
request.notifyReceiver(false, "received", request.sender.name.copy().aqua())
}
/** Sends an outbound request [T] from [ServerPlayerActionRequest.sender] to [ServerPlayerActionRequest.receiver]. */
fun sendRequest(request: T): Boolean {
val existingRequest = this.getOutboundRequest(request.senderID)
val pendingRequest = this.getInboundRequestBySender(request.senderID, request.receiverID)
// old request
if (existingRequest != null && existingRequest.receiverID != request.receiverID)
this.cancelRequest(existingRequest)
// if sender already has a request awaiting a response from the receiver they're trying to send to.
if (existingRequest != null && existingRequest.receiverID == request.receiverID)
request.notify(request.sender, true, "${request.key}.error.duplicate", request.receiver.name.copy().aqua())
// if sender already has a pending request from the receiver they're trying to send to.
else if (pendingRequest != null)
request.notify(request.sender, true, "${request.key}.error.pending", request.receiver.name.copy().aqua())
// verify sending player can interact with target player
else if (!this.isValidInteraction(request.sender, request.receiver))
request.notify(request.sender, true, "ui.interact.failed")
else if (this.isBusy(request.receiver)) // TODO call to isBusy when setting up the interaction packet
request.notify(request.sender, true, "ui.interact.unavailable")
// new request
else {
this.addRequest(request)
afterOnServer(seconds = request.expiryTime.toFloat()) { this.cancelRequest(request, true) }
this.onSend(request)
return true
}
return false
}
/** Hook into [acceptRequest] immediately after the [request] is accepted and removed from the manager. Default behavior is to notify parties. */
protected open fun onAccept(request: T) {
request.notifySender(false, "accept.sender", request.receiver.name.copy().aqua())
request.notifyReceiver(false, "accept.receiver", request.sender.name.copy().aqua())
}
/** Accepts a pending inbound [requestID] for [player]. */
fun acceptRequest(player: ServerPlayer, requestID: UUID, target: ServerPlayer? = null): Boolean {
var accepted = false
val request = this.getInboundRequest(player, requestID)
// verify request being responded to still valid
if (request == null)
player.sendSystemMessage(lang("ui.interact.request_already_expired").red(), false)
// verify accepting player can respond to sending player
else if (!this.isValidInteraction(player, target ?: request.sender)) // with teams anyone can accept
request.notify(player, true, "ui.interact.failed")
// if sending player is occupied, can't accept response
else if (this.isBusy(request.sender)) // TODO enhancement: allow retries - modify client so we don't remove request when sending acceptance
request.notify(player, true, "ui.interact.unavailable")
// if no condition is blocking acceptance, accept
else if (this.canAccept(request))
accepted = true
request?.let {
this.removeRequest(it)
if (accepted) this.onAccept(request) // order matters
}
return accepted
}
/** Hook into [declineRequest] immediately after the [request] is declined and removed from the manager. Default behavior is to notify parties. */
protected open fun onDecline(request: T) {
request.notifySender(true, "decline.sender", request.receiver.name.copy().aqua())
request.notifyReceiver(false, "decline.receiver", request.sender.name.copy().aqua())
}
/** Declines a pending [request]. */
fun declineRequest(request: T) {
this.removeRequest(request)
this.onDecline(request)
}
/** Declines an inbound request [requestID] for [receiver]. */
fun declineRequest(receiver: ServerPlayer, requestID: UUID) {
val request = this.getInboundRequest(receiver, requestID) ?: return
this.declineRequest(request)
}
/** Cancels pending outbound requests sent from, and pending inbound request sent to, [player]. */
protected open fun onLogoff(player: ServerPlayer) {
// ONLY regarding the player. see TeamManager for how team requests are canceled on team disband.
outboundRequests.get(player.uuid)?.let { request ->
this.cancelRequest(request)
}
inboundRequests.get(player.uuid)?.toMutableList()?.let { requests ->
requests.forEach { request ->
this.declineRequest(player, request.requestID)
}
}
}
companion object {
private val managers = mutableListOf<RequestManager<*>>()
fun register(manager: RequestManager<*>) = managers.add(manager)
fun onLogoff(player: ServerPlayer) = managers.forEach { it.onLogoff(player) }
}
}
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.item
import com.cobblemon.mod.common.item.interactive.PotionItem
/**
* Interface that represents a source of healing.
*/
interface HealingSource {
/**
* A source of healing that is forced, i.e it has no specific source.
*/
object Force : HealingSource
}
@@ -28,9 +28,13 @@ import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunctions
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.*
@@ -52,6 +56,7 @@ import net.minecraft.server.level.ServerPlayer
import net.minecraft.tags.TagKey
import net.minecraft.world.damagesource.DamageSource
import net.minecraft.world.damagesource.DamageTypes
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.level.Level
@@ -191,6 +196,7 @@ object MoLangFunctions {
map.put("is_in_water") { _ -> DoubleValue(entity.isUnderWater) }
map.put("is_touching_water_or_rain") { _ -> DoubleValue(entity.isInWaterRainOrBubble) }
map.put("is_touching_water") { _ -> DoubleValue(entity.isInWater) }
map.put("is_underwater") { DoubleValue(entity.getIsSubmerged()) }
map.put("is_in_lava") { _ -> DoubleValue(entity.isInLava) }
map.put("is_on_fire") { _ -> DoubleValue(entity.isOnFire) }
map.put("is_invisible") { _ -> DoubleValue(entity.isInvisible) }
@@ -207,10 +213,18 @@ object MoLangFunctions {
map.put("velocity_x") { _ -> DoubleValue(entity.deltaMovement.x) }
map.put("velocity_y") { _ -> DoubleValue(entity.deltaMovement.y) }
map.put("velocity_z") { _ -> DoubleValue(entity.deltaMovement.z) }
map.put("width") { DoubleValue(entity.boundingBox.xsize) }
map.put("height") { DoubleValue(entity.boundingBox.ysize) }
map.put("entity_size") { DoubleValue(entity.boundingBox.run { if (xsize > ysize) xsize else ysize }) }
map.put("entity_width") { DoubleValue(entity.boundingBox.xsize) }
map.put("entity_height") { DoubleValue(entity.boundingBox.ysize) }
map.put("horizontal_velocity") { _ -> DoubleValue(entity.deltaMovement.horizontalDistance()) }
map.put("vertical_velocity") { DoubleValue(entity.deltaMovement.y) }
map.put("is_on_ground") { _ -> DoubleValue(entity.onGround()) }
map.put("world") { _ -> entity.level().worldRegistry.wrapAsHolder(entity.level()).asWorldMoLangValue() }
map.put("biome") { _ -> entity.level().getBiome(entity.blockPosition()).asBiomeMoLangValue() }
map.put("is_passenger") { DoubleValue(entity.isPassenger) }
map.put("is_healer_in_use") { params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer = entity.level().getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null) ?: return@put DoubleValue.ONE
@@ -238,6 +252,8 @@ object MoLangFunctions {
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("class") { StringValue(npc.npc.id.toString()) }
map.put("name") { StringValue(npc.name.string) }
map.put("level") { DoubleValue(npc.level) }
map.put("has_aspect") { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
map.put("face") { params -> ObjectValue(ReferenceDialogueFaceProvider(npc.id, params.getBooleanOrNull(0) != false)) }
map.put("in_battle") { DoubleValue(npc.isInBattle()) }
map.put("run_script_on_client") { params ->
@@ -283,7 +299,7 @@ object MoLangFunctions {
}
map.put("put_pokemon_in_healer") { params ->
val healer = npc.level().getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE).orElse(null) ?: return@put DoubleValue.ZERO
val party = npc.staticParty ?: return@put DoubleValue.ZERO
val party = npc.party ?: return@put DoubleValue.ZERO
if (healer.canHeal(party)) {
healer.activate(npc.uuid, party)
return@put DoubleValue.ONE
@@ -318,6 +334,43 @@ object MoLangFunctions {
}
)
val pokemonFunctions = mutableListOf<(Pokemon) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ pokemon ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("is_wild") { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
map.put("is_shiny") { DoubleValue(pokemon.shiny) }
map.put("form") { StringValue(pokemon.form.name) }
map.put("weight") { DoubleValue(pokemon.species.weight.toDouble()) }
map
}
)
val pokemonEntityFunctions = mutableListOf<(PokemonEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ pokemonEntity ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("in_battle") { DoubleValue(pokemonEntity.isBattling) }
map.put("is_moving") { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
map.put("is_flying") { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
map.put("has_aspect") { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
map
}
)
val partyFunctions = mutableListOf<(PartyStore) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ party ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("get_pokemon") { params ->
val index = params.getInt(0)
val pokemon = party.get(index) ?: return@put DoubleValue.ZERO
val struct = VariableStruct()
pokemon.writeVariables(struct)
return@put struct
}
map.put("healing_remainder_percent") { _ -> DoubleValue(party.getHealingRemainderPercent()) }
return@mutableListOf map
})
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions)
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions)
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions)
@@ -372,6 +425,30 @@ object MoLangFunctions {
return this
}
fun QueryStruct.addEntityFunctions(entity: LivingEntity): QueryStruct {
val addedFunctions = entityFunctions
.flatMap { it.invoke(entity).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addPokemonFunctions(pokemon: Pokemon): QueryStruct {
val addedFunctions = pokemonFunctions
.flatMap { it.invoke(pokemon).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addPokemonEntityFunctions(pokemonEntity: PokemonEntity): QueryStruct {
val addedFunctions = pokemonEntityFunctions
.flatMap { it.invoke(pokemonEntity).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun <T : QueryStruct> T.addFunctions(functions: Map<String, java.util.function.Function<MoParams, Any>>): T {
this.functions.putAll(functions)
return this
@@ -35,6 +35,14 @@ class BenchedMoves : Iterable<BenchedMove> {
emit = previousEmit
}
fun copyFrom(other: BenchedMoves) {
doWithoutEmitting {
clear()
other.forEach { add(it) }
}
update()
}
fun doThenEmit(action: () -> Unit) {
doWithoutEmitting(action)
update()
@@ -11,12 +11,14 @@ package com.cobblemon.mod.common.api.moves.animations.keyframes
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.EntityProvider
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.scheduling.delayedFuture
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.commands.arguments.EntityArgument.getPlayers
import java.util.concurrent.CompletableFuture
import net.minecraft.server.level.ServerLevel
@@ -29,7 +31,8 @@ import net.minecraft.server.level.ServerLevel
class EntityParticlesActionEffectKeyframe : ConditionalActionEffectKeyframe(), EntityConditionalActionEffectKeyframe {
override val entityCondition = "q.entity.is_user".asExpressionLike()
var effect: String? = null
var locator: String = "root"
var locators: List<String> = listOf("target")
val delay: ExpressionLike = "0".asExpressionLike()
val visibilityRange = 200
@@ -45,7 +48,7 @@ class EntityParticlesActionEffectKeyframe : ConditionalActionEffectKeyframe(), E
}?.asIdentifierDefaultingNamespace() ?: return skip()
entities.filter { it is PosableEntity }.forEach { entity ->
val packet = SpawnSnowstormEntityParticlePacket(effectIdentifier, entity.id, listOf(locator))
val packet = SpawnSnowstormEntityParticlePacket(effectIdentifier, entity.id, (locators).toList())
val players = (entity.level() as ServerLevel).getPlayers { it.distanceTo(entity) <= visibilityRange }
packet.sendToPlayers(players)
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.npc
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.npc.configuration.NPCBattleConfiguration
import com.cobblemon.mod.common.api.npc.configuration.NPCConfigVariable
import com.cobblemon.mod.common.api.npc.configuration.NPCInteractConfiguration
@@ -39,13 +40,16 @@ class NPCClass {
var aspects: MutableSet<String> = mutableSetOf() // These only make sense when applied via presets
var hitbox = EntityDimensions.scalable(0.6F, 1.8F)
var battleConfiguration = NPCBattleConfiguration()
var aiScripts: MutableList<ResourceLocation> = mutableListOf()
var interaction: NPCInteractConfiguration? = null
var canDespawn = true
var variations: MutableMap<String, NPCVariationProvider> = mutableMapOf()
var config: MutableList<NPCConfigVariable> = mutableListOf()
var variables = mutableMapOf<String, MoValue>() // Questionable whether this should be here.
var party: NPCPartyProvider? = null
var skill: Int = 0
var autoHealParty: Boolean = false
var battleTheme: ResourceLocation? = null
var ai: MutableList<BrainConfig> = mutableListOf()
// If you're adding stuff here, add it to NPCPreset and NPCClassAdapter too
@@ -56,7 +60,6 @@ class NPCClass {
buffer.writeFloat(this.hitbox.height)
buffer.writeBoolean(this.hitbox.fixed)
battleConfiguration.encode(buffer)
buffer.writeCollection(aiScripts) { _, v -> buffer.writeString(v.toString()) }
buffer.writeNullable(interaction) { _, value ->
buffer.writeString(value.type)
value.encode(buffer)
@@ -75,10 +78,12 @@ class NPCClass {
buffer.writeString(v.defaultValue)
}
buffer.writeInt(skill)
buffer.writeBoolean(autoHealParty)
buffer.writeMapK(size = IntSize.U_BYTE, map = variables) { (key, value) ->
buffer.writeString(key)
buffer.writeString(value.asString())
}
buffer.writeNullable(battleTheme) { _, v -> buffer.writeIdentifier(v) }
}
fun decode(buffer: RegistryFriendlyByteBuf) {
@@ -90,7 +95,6 @@ class NPCClass {
hitbox = if (fixed) EntityDimensions.fixed(length, width) else EntityDimensions.scalable(length, width)
battleConfiguration = NPCBattleConfiguration()
battleConfiguration.decode(buffer)
aiScripts = buffer.readList { ResourceLocation.parse(buffer.readString()) }.toMutableList()
interaction = buffer.readNullable {
val type = buffer.readString()
val configType = NPCInteractConfiguration.types[type] ?: return@readNullable null
@@ -114,6 +118,7 @@ class NPCClass {
NPCConfigVariable(variableName, displayName, description, type, defaultValue)
}.toMutableList()
skill = buffer.readInt()
autoHealParty = buffer.readBoolean()
buffer.readMapK(size = IntSize.U_BYTE, map = variables) {
val key = buffer.readString()
val value = buffer.readString()
@@ -123,5 +128,6 @@ class NPCClass {
return@readMapK key to StringValue(value)
}
}
battleTheme = buffer.readNullable { buffer.readIdentifier() }
}
}
@@ -8,9 +8,12 @@
package com.cobblemon.mod.common.api.npc
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.SleepDepth
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.drop.DropEntry
@@ -37,6 +40,7 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.entity.EntityDimensions
import net.minecraft.world.entity.schedule.Activity
import net.minecraft.world.item.Item
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
@@ -60,12 +64,16 @@ object NPCClasses : JsonDataRegistry<NPCClass> {
.registerTypeAdapter(CompoundTag::class.java, NbtCompoundAdapter)
.registerTypeAdapter(NPCPartyProvider::class.java, NPCPartyProviderAdapter)
.registerTypeAdapter(NPCInteractConfiguration::class.java, NPCInteractConfigurationAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(NPCVariationProvider::class.java, NPCVariationProviderAdapter)
.registerTypeAdapter(MoValue::class.java, MoValueAdapter)
.registerTypeAdapter(NPCClass::class.java, NPCClassAdapter)
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Component::class.java, TextAdapter)
.registerTypeAdapter(WeightedAspect::class.java, WeightedAspectAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
@@ -8,15 +8,11 @@
package com.cobblemon.mod.common.api.npc
import com.cobblemon.mod.common.api.npc.partyproviders.DynamicPartyProvider
import com.cobblemon.mod.common.api.npc.partyproviders.NPCParty
import com.cobblemon.mod.common.api.npc.partyproviders.PoolPartyProvider
import com.cobblemon.mod.common.api.npc.partyproviders.SimplePartyProvider
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.google.gson.JsonElement
import net.minecraft.nbt.CompoundTag
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.server.level.ServerPlayer
/**
* A provider of a party for battling the NPC. Completely custom party providers will only display
@@ -29,11 +25,13 @@ interface NPCPartyProvider {
companion object {
val types = mutableMapOf<String, (String) -> NPCPartyProvider>(
SimplePartyProvider.TYPE to { SimplePartyProvider() },
DynamicPartyProvider.TYPE to { DynamicPartyProvider() }
PoolPartyProvider.TYPE to { PoolPartyProvider() }
)
}
val type: String
fun provide(npc: NPCEntity, level: Int): NPCParty
val isStatic: Boolean
fun provide(npc: NPCEntity, level: Int): NPCPartyStore
// Why did I opt for manual JSON loading??? I must have had a reason but I can't remember. Maybe for S2C? Use a codec doofus
fun loadFromJSON(json: JsonElement)
}
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.api.npc
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.npc.configuration.NPCConfigVariable
import com.cobblemon.mod.common.api.npc.configuration.NPCInteractConfiguration
import com.cobblemon.mod.common.api.npc.variation.NPCVariationProvider
@@ -22,11 +23,14 @@ class NPCPreset {
var variations: Map<String, NPCVariationProvider>? = null
var config: List<NPCConfigVariable>? = null
var party: NPCPartyProvider? = null
var aiScripts: List<ResourceLocation>? = null
var canDespawn: Boolean? = null
var interaction: NPCInteractConfiguration? = null
var names: MutableSet<Component>? = null
var hitbox: EntityDimensions? = null
var ai: List<BrainConfig>? = null
var skill: Int? = null
var autoHealParty: Boolean? = null
var battleTheme: ResourceLocation? = null
fun applyTo(npcClass: NPCClass) {
resourceIdentifier?.let { npcClass.resourceIdentifier = it }
@@ -38,10 +42,14 @@ class NPCPreset {
}
variations?.entries?.forEach { (key, value) -> npcClass.variations[key] = value }
party?.let { npcClass.party = it }
aiScripts?.let { npcClass.aiScripts.addAll(it) }
canDespawn?.let { npcClass.canDespawn = it }
// aiScripts?.let { npcClass.aiScripts.addAll(it) }
interaction?.let { npcClass.interaction = it }
names?.let { npcClass.names.addAll(it) }
hitbox?.let { npcClass.hitbox = it }
skill?.let { npcClass.skill = it }
autoHealParty?.let { npcClass.autoHealParty = it }
battleTheme?.let { npcClass.battleTheme = it }
ai?.let { npcClass.ai.addAll(it) }
}
}
@@ -8,8 +8,11 @@
package com.cobblemon.mod.common.api.npc
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.ai.SleepDepth
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.drop.DropEntry
@@ -34,6 +37,7 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.entity.EntityDimensions
import net.minecraft.world.entity.schedule.Activity
import net.minecraft.world.item.Item
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
@@ -58,10 +62,14 @@ object NPCPresets : JsonDataRegistry<NPCPreset> {
.registerTypeAdapter(NPCPartyProvider::class.java, NPCPartyProviderAdapter)
.registerTypeAdapter(NPCInteractConfiguration::class.java, NPCInteractConfigurationAdapter)
.registerTypeAdapter(WeightedAspect::class.java, WeightedAspectAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(NPCVariationProvider::class.java, NPCVariationProviderAdapter)
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(MoValue::class.java, MoValueAdapter)
.registerTypeAdapter(Component::class.java, TextAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
@@ -73,6 +73,7 @@ any number of presets and the properties of those presets will be merged into th
"battleConfiguration": {
"canChallenge": true
},
"canDespawn": false,
"skill": 5,
"party": {
"type": "simple",
@@ -231,6 +232,10 @@ in this file. The script property can be a single string or an array of strings
### battleConfiguration
I don't really know whether this is going to stay tbh
### canDespawn
Whether or not regular entity despawning logic applies. By default, NPCs will despawn over time. If the value
of this property is set to false, the NPC will never despawn over time.
### skill
The skill level when this NPC is used in battle. This is a number from 1 to 5, with 5 being most difficult
to beat. This does not control their Pokémon's levels or moves, but it does control how well they use them.
@@ -8,15 +8,15 @@
package com.cobblemon.mod.common.api.npc.configuration
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
import com.cobblemon.mod.common.util.DataKeys
import net.minecraft.nbt.CompoundTag
import net.minecraft.network.RegistryFriendlyByteBuf
class NPCBattleConfiguration {
var canChallenge = false
var party: NPCPartyProvider? = null
@Deprecated("This is not likely to get used")
var simultaneousBattles = false
@Deprecated("This is not likely to get used")
var healAfterwards = true
fun encode(buffer: RegistryFriendlyByteBuf) {
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc.partyproviders
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.google.gson.JsonElement
import net.minecraft.resources.ResourceLocation
/**
* A provider of a party for battling the NPC. It generates a [StaticNPCParty] but using a more complex process
* that takes an input level and makes a randomized selection of Pokémon and movesets.
*
* @author Hiroku
* @since July 12th, 2024
*/
class DynamicPartyProvider : NPCPartyProvider {
companion object {
val TYPE = "dynamic"
}
class DynamicPool {
val id = ResourceLocation.parse("cobblemon:pool")
val pokemon: MutableList<DynamicPokemon> = mutableListOf()
}
class DynamicPokemon(
val pokemon: PokemonProperties,
val possibleLevels: IntRange,
val selectableTimes: IntRange,
val guaranteed: Boolean = false
)
override val type = "dynamic"
override fun loadFromJSON(json: JsonElement) {
TODO("Not yet implemented")
}
override fun provide(npc: NPCEntity, level: Int): NPCParty {
TODO("Not yet implemented")
}
}
@@ -1,91 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc.partyproviders
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.readSizedInt
import com.cobblemon.mod.common.util.writeSizedInt
import net.minecraft.core.RegistryAccess
import net.minecraft.nbt.CompoundTag
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.server.level.ServerPlayer
/**
* Represents a party of Pokemon that an NPC can have. This isn't directly a party of Pokémon so that
* a dynamically generated party can exist where a party is generated at the time of a challenge.
*
* This interface is sealed. Implementations should be either [StaticNPCParty] or [DynamicNPCParty].
* If you want a custom type then you should implement [DynamicNPCParty] and register it in the
* [DynamicNPCParty.types] map.
*
* @author Hiroku
* @since July 12th, 2024
*/
sealed interface NPCParty {
fun getParty(player: ServerPlayer, npc: NPCEntity): PartyStore?
fun encode(buffer: RegistryFriendlyByteBuf)
fun decode(buffer: RegistryFriendlyByteBuf)
fun saveToNBT(nbt: CompoundTag, registryAccess: RegistryAccess)
fun loadFromNBT(nbt: CompoundTag, registryAccess: RegistryAccess)
}
/**
* A simple wrapping around a [NPCPartyStore]. This is a straightforward party that is always the same.
*
* @author Hiroku
* @since July 12th, 2024
*/
class StaticNPCParty(val party: NPCPartyStore) : NPCParty {
override fun getParty(player: ServerPlayer, npc: NPCEntity) = party
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeSizedInt(IntSize.U_BYTE, party.size())
for (pokemon in party) {
Pokemon.S2C_CODEC.encode(buffer, pokemon)
}
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
party.add(Pokemon.S2C_CODEC.decode(buffer))
}
}
override fun saveToNBT(nbt: CompoundTag, registryAccess: RegistryAccess) {
for ((index, pokemon) in party.withIndex()) {
nbt.put(DataKeys.NPC_PARTY_POKEMON + index, pokemon.saveToNBT(registryAccess))
}
}
override fun loadFromNBT(nbt: CompoundTag, registryAccess: RegistryAccess) {
var index = 0
while (nbt.contains(DataKeys.NPC_PARTY_POKEMON + index)) {
this.party.add(Pokemon().loadFromNBT(registryAccess, nbt.getCompound(DataKeys.NPC_PARTY_POKEMON + index)))
index++
}
}
}
/**
* A dynamic party that is generated at the time of a challenge.
*
* @author Hiroku
* @since July 12th, 2024
*/
interface DynamicNPCParty : NPCParty {
companion object {
val types = mutableMapOf<String, Class<out NPCParty>>()
init {}
}
}

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