Compare commits

...
Author SHA1 Message Date
Landon Wills 5cb1cdceb6 Use opponents model and skin for remote showdown battles (needs cleanup) 2025-03-27 20:03:39 -04:00
Landon Wills 603db456b0 Fail gracefully if errors occur on connect or disconnect from remote showdown services 2025-03-26 22:52:20 -04:00
Landon Wills 6fb19ccd0b Revise logic to fetch showdown logs to be more consistent 2025-03-26 22:31:00 -04:00
Landon Wills aebe2bb2d9 Prototype of wifi battles 2025-03-25 22:44:13 -04:00
Landon Wills c11f2b15d9 Support battle processing on other showdown services 2025-03-25 19:41:31 -04:00
Landon Wills 50eefd5307 Implement base of remote showdown service 2025-03-25 00:06:37 -04:00
Landon Wills 9fa3cd86af Make action buttons work in debug ui 2025-03-24 22:55:51 -04:00
Landon Wills 27494bb654 Merge branch 'refs/heads/main' into showdown-fun 2025-03-24 00:17:56 -04:00
Hiroku 2413981f6f Merge branch 'charizardmarketing' into 'main'
Updated Charizard with the latest model and animations to be used for marketing on the main branch.

See merge request cable-mc/cobblemon!1572
2025-03-24 01:23:40 +00:00
Tyzillion 4ac244003a -6+ ?????? 2025-03-23 21:22:47 -04:00
Tyzillion 9ac92a084f Updated Charizard with new locators. 2025-03-23 21:18:31 -04:00
Apion aacbcb1f28 Merge branch 'jackowes/concrete_bird' into 'main'
Overhaul of bird and fix of jet velocity bug

See merge request cable-mc/cobblemon!1563
2025-03-23 23:37:47 +00:00
Jackson BowesandApion 39ff7e418c Overhaul of bird and fix of jet velocity bug 2025-03-23 23:37:47 +00:00
Hiroku 58498a091d Merge branch 'josh/npc-item-rendering' into 'main'
Molang for rendering items during animations.

See merge request cable-mc/cobblemon!1570
2025-03-23 23:12:06 +00:00
Hiroku a806f77aff Merge branch 'entity-scale' into 'main'
Pokemon hitboxes scale with attribute generic.scale

Closes #1410

See merge request cable-mc/cobblemon!1529
2025-03-23 22:05:38 +00:00
JordanandHiroku 60ae9e3a55 Pokemon hitboxes scale with attribute generic.scale 2025-03-23 22:05:37 +00:00
Josh 4bfe147730 Merge branch 'main' into josh/npc-item-rendering 2025-03-22 12:41:31 -04:00
Landon Wills 3aa7e72839 Add ability to cycle between showdown services to debug UI 2025-03-22 02:21:31 -04:00
Landon Wills 4be4da58c0 Add support for multiple showdown connections, more work on showdown debugging UI 2025-03-22 01:20:16 -04:00
Landon Wills 5b60a822ef Remove broken socket service 2025-03-21 22:31:46 -04:00
Landon Wills 7457827f27 Start refactoring showdown architecture to support several services 2025-03-21 22:30:48 -04:00
Josh 963614f5fa Updated CHANGELOG.md 2025-03-21 11:51:18 -04:00
Josh 7fdb70e3c3 Updated trainer npcs for testing 2025-03-21 11:20:24 -04:00
Landon Wills 39030fa18d Create base of showdown debugging GUI 2025-03-21 02:09:07 -04:00
Landon Wills 01f720e274 Add utility to allow us to get and post http requests 2025-03-20 22:41:54 -04:00
Josh 37e8f0eab6 multiple items can render on a model per locator and the render_item() molang function now supports items with components 2025-03-20 16:14:16 -04:00
Josh 05edafa5c4 NPC Trainers send out/return animation are able to show the correct ball. 2025-03-19 22:35:00 -04:00
Josh cea600617e Added render_item() molang function for PosableState. Allows rendering dummy items for animations. 2025-03-19 18:47:11 -04:00
63 changed files with 2607 additions and 825 deletions
+2
View File
@@ -17,6 +17,7 @@
- Substantially optimised spawning checks mainly by front-loading biome filtering.
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
- Improved the performance of saving Pokédex and player data.
- Pokémon hitbox now scales with entity attribute `generic.scale`.
### Fixes
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
@@ -71,6 +72,7 @@
- Added `interpolate` boolean property to animated textures to allow gradual colour changes between frames.
- Fixed species additions not being capable of changing implemented status.
- Added support for action effects that are triggered by `|-activate|` Showdown instructions. `activate_{effect_id}` is the syntax.
- Added Molang functions for rendering items `render_item(item_id, locator_name)` and `clear_items()`.
## [1.6.1 (January 26th, 2025)](#1-6-1)
@@ -25,7 +25,6 @@ object CobblemonCommands {
ChangeWalkSpeed.register(dispatcher)
ChangeJointScaleCommand.register(dispatcher)
TestCommand.register(dispatcher)
ReloadShowdownCommand.register(dispatcher)
ClickTextCommand.register(dispatcher)
PokemonEditCommand.register(dispatcher)
TeachCommand.register(dispatcher)
@@ -68,4 +67,4 @@ object CobblemonCommands {
CobblemonInfoCommand.register(dispatcher)
CalculateSeatPositionCommand.register(dispatcher)
}
}
}
@@ -19,6 +19,7 @@ import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandl
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.UnlockReloadPacketHandler
import com.cobblemon.mod.common.client.net.debug.showdown.ShowdownRefreshInfoHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
@@ -48,14 +49,7 @@ import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
import com.cobblemon.mod.common.client.net.storage.pc.*
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
@@ -66,6 +60,7 @@ import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPac
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.debug.showdown.ShowdownRefreshInfoPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
@@ -96,42 +91,18 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePart
import com.cobblemon.mod.common.net.messages.client.storage.party.MoveClientPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.ClosePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.InitializePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.RenamePCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.UnlockPCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeProcessStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamLeavePacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
@@ -139,6 +110,9 @@ import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonS
import com.cobblemon.mod.common.net.messages.server.callback.party.PartySelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyMoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPokemonMoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.debug.showdown.RequestShowdownInfoPacket
import com.cobblemon.mod.common.net.messages.server.debug.showdown.ShowdownActionPacket
import com.cobblemon.mod.common.net.messages.server.debug.showdown.ShowdownInputPacket
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
@@ -158,21 +132,11 @@ import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokem
import com.cobblemon.mod.common.net.messages.server.storage.party.ReleasePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.PerformTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.ChallengeResponseHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
@@ -180,6 +144,9 @@ import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSe
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartySelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyMoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyPokemonMoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.debug.showdown.RequestShowdownInfoHandler
import com.cobblemon.mod.common.net.serverhandling.debug.showdown.ShowdownActionHandler
import com.cobblemon.mod.common.net.serverhandling.debug.showdown.ShowdownInputHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
@@ -203,12 +170,7 @@ import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemo
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -412,6 +374,7 @@ object CobblemonNetwork {
// Debug / cheats
list.add(PacketRegisterInfo(CalculateSeatPositionsPacket.ID, CalculateSeatPositionsPacket::decode, CalculateSeatPositionsHandler))
list.add(PacketRegisterInfo(ShowdownRefreshInfoPacket.ID, ShowdownRefreshInfoPacket::decode, ShowdownRefreshInfoHandler))
return list
}
@@ -511,6 +474,11 @@ object CobblemonNetwork {
// Orientation packet(s)
list.add(PacketRegisterInfo(C2SUpdateOrientationPacket.ID, C2SUpdateOrientationPacket::decode, OrientationPacketHandler))
// Debug / cheats
list.add(PacketRegisterInfo(RequestShowdownInfoPacket.ID, RequestShowdownInfoPacket::decode, RequestShowdownInfoHandler))
list.add(PacketRegisterInfo(ShowdownInputPacket.ID, ShowdownInputPacket::decode, ShowdownInputHandler))
list.add(PacketRegisterInfo(ShowdownActionPacket.ID, ShowdownActionPacket::decode, ShowdownActionHandler))
return list
}
@@ -37,7 +37,7 @@ object Abilities : DataRegistry {
PotentialAbility.types.add(CommonAbilityType)
PotentialAbility.types.add(HiddenAbilityType)
this.abilityMap.clear()
val abilitiesJson = ShowdownService.service.getAbilityIds()
val abilitiesJson = ShowdownService.get().getAbilityIds()
for (i in 0 until abilitiesJson.size()) {
val id = abilitiesJson[i].asString
val ability = AbilityTemplate(id)
@@ -67,4 +67,4 @@ object Abilities : DataRegistry {
abilities.forEach { ability -> this.register(ability) }
}
}
}
@@ -15,10 +15,7 @@ import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.*
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
@@ -74,7 +71,9 @@ import net.minecraft.world.item.ItemStack
open class PokemonBattle(
val format: BattleFormat,
val side1: BattleSide,
val side2: BattleSide
val side2: BattleSide,
val service: ShowdownService = ShowdownService.get(),
val battleId: UUID = UUID.randomUUID()
) {
/** Whether logging will be silenced for this battle. */
var mute = true
@@ -109,8 +108,6 @@ open class PokemonBattle(
val players = playerUUIDs.mapNotNull { it.getPlayer() }
val spectators = mutableSetOf<UUID>()
val battleId = UUID.randomUUID()
val showdownMessages = mutableListOf<String>()
val battleLog = mutableListOf<String>()
val chatLog = mutableListOf<Component>()
@@ -225,7 +222,7 @@ open class PokemonBattle(
fun writeShowdownAction(vararg messages: String) {
log(messages.joinToString("\n"))
ShowdownService.service.send(battleId, messages.toList().toTypedArray())
service.send(battleId, messages.toList().toTypedArray())
}
fun turn(newTurnNumber: Int) {
@@ -378,7 +375,6 @@ open class PokemonBattle(
fun dispatch(dispatcher: () -> DispatchResult) {
dispatches.add(BattleDispatch { dispatcher() })
}
fun dispatchToFront(dispatcher: () -> DispatchResult) {
@@ -502,6 +498,7 @@ open class PokemonBattle(
}
fun checkForInputDispatch() {
actors.filter { it is UnionBattleActor }.forEach { it.mustChoose = false }
if (checkForfeit()) return // ignore actors that are still choosing, their choices don't matter anymore
val readyToInput = (actors.any { !it.mustChoose && it.responses.isNotEmpty() } && actors.none { it.mustChoose })
if (readyToInput && captureActions.isEmpty()) {
@@ -558,4 +555,4 @@ open class PokemonBattle(
queryStruct.addFunction("has_rule") { params -> DoubleValue(params.getString(0) in format.ruleSet) }
return queryStruct
}
}
}
@@ -42,4 +42,4 @@ abstract class AIBattleActor(
setActionResponses(request!!.iterate(this.activePokemon) { _, _, _ -> PassActionResponse })
}
}
}
}
@@ -73,7 +73,7 @@ abstract class BattleActor(
open fun isForPlayer(serverPlayerEntity: ServerPlayer) = serverPlayerEntity.uuid in getPlayerUUIDs()
open fun isForPokemon(pokemonEntity: PokemonEntity) = activePokemon.any { it.battlePokemon?.effectedPokemon?.entity == pokemonEntity }
fun turn() {
open fun turn() {
val request = request ?: return
responses.clear()
if(activePokemon.any { it.isAlive() }) {
@@ -90,7 +90,7 @@ abstract class BattleActor(
}
}
fun upkeep() {
open fun upkeep() {
val request = request ?: return
val forceSwitchPokemon = request.forceSwitch.mapIndexedNotNull { index, b -> if (b) activePokemon[index] else null }
if (forceSwitchPokemon.isEmpty()) {
@@ -125,7 +125,7 @@ abstract class BattleActor(
battle.checkForInputDispatch()
}
fun writeShowdownResponse() {
open fun writeShowdownResponse() {
val showdownMessages = mutableListOf<String>()
var index = 0
request!!.iterate(activePokemon) { activeBattlePokemon, showdownMoveSet, forceSwitch ->
@@ -159,4 +159,4 @@ abstract class BattleActor(
open fun win(otherWinners: List<BattleActor>, losers: List<BattleActor>) {}
open fun lose(winners: List<BattleActor>, otherLosers: List<BattleActor>) {}
}
}
@@ -0,0 +1,25 @@
package com.cobblemon.mod.common.api.battles.model.actor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.entity.npc.NPCEntity
class UnionBattleActor(npc: NPCEntity, pokemonList: List<BattlePokemon>) : NPCBattleActor(npc, pokemonList.toMutableList(), 1) {
override fun writeShowdownResponse() {}
override fun onChoiceRequested() {
this.mustChoose = false
}
override fun turn() {
super.turn()
this.mustChoose = false
}
override fun upkeep() {
super.upkeep()
this.mustChoose = false
}
}
@@ -71,6 +71,8 @@ import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.pokemon.evolution.variants.ItemInteractionEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.pokemon.riding.controllers.BirdAirController
import com.cobblemon.mod.common.pokemon.riding.states.BirdAirState
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import java.util.UUID
@@ -786,6 +788,7 @@ object MoLangFunctions {
map.put("in_battle") { DoubleValue(pokemonEntity.isBattling) }
map.put("is_moving") { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
map.put("is_flying") { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
map.put("is_gliding") { DoubleValue(pokemonEntity.useRidingAltPose()) }
map.put("has_aspect") { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
map.put("is_pokemon") { DoubleValue.ONE }
map.put("is_holding_item") { DoubleValue(!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).isEmpty) }
@@ -40,7 +40,7 @@ object Moves : DataRegistry {
override fun reload(manager: ResourceManager) {
this.allMoves.clear()
this.idMapping.clear()
val movesJson = ShowdownService.service.getMoves()
val movesJson = ShowdownService.get().getMoves()
for (i in 0 until movesJson.size()) {
val jsMove = movesJson[i].asJsonObject
val id = jsMove.get("id").asString
@@ -116,4 +116,4 @@ object Moves : DataRegistry {
this.idMapping[move.num] = move
}
}
}
@@ -134,6 +134,11 @@ data class RidingManager(val entity: PokemonEntity) {
return controller.jumpForce(entity, driver, jumpStrength)
}
fun useRidingAltPose(entity: PokemonEntity, driver: Player): Boolean {
val controller = getController(entity) ?: return false
return controller.useRidingAltPose(entity, driver)
}
/**
* Used to supply the delta for the lerp() between velocity
* vectors. Called inertia for now as the way it feels when
@@ -111,6 +111,8 @@ interface RideController : Encodable, Decodable {
fun useAngVelSmoothing(entity: PokemonEntity): Boolean = false
fun useRidingAltPose(entity: PokemonEntity, driver: Player): Boolean = false
//If function is not overwritten by controllers then just perform the defualt
//rolling function which is roll on mousex and pitch on mousey
fun rotationOnMouseXY(
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -59,7 +60,9 @@ object BattleBuilder {
battleFormat: BattleFormat = BattleFormat.GEN_9_SINGLES,
cloneParties: Boolean = false,
healFirst: Boolean = false,
partyAccessor: (ServerPlayer) -> PartyStore = { it.party() }
partyAccessor: (ServerPlayer) -> PartyStore = { it.party() },
service: ShowdownService = ShowdownService.get(),
battleId: UUID = UUID.randomUUID()
): BattleStartResult {
val adjustLevel = battleFormat.adjustLevel
@@ -116,7 +119,9 @@ object BattleBuilder {
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(player1Actor),
side2 = BattleSide(player2Actor)
side2 = BattleSide(player2Actor),
service = service,
battleId = battleId
).ifSuccessful {
it.battlePartyStores.addAll(battlePartyStores)
}
@@ -132,7 +137,9 @@ object BattleBuilder {
battleFormat: BattleFormat = BattleFormat.GEN_9_MULTI,
cloneParties: Boolean = false,
healFirst: Boolean = false,
partyAccessor: (ServerPlayer) -> PartyStore = { it.party() }
partyAccessor: (ServerPlayer) -> PartyStore = { it.party() },
service: ShowdownService = ShowdownService.get(),
battleId: UUID = UUID.randomUUID()
): BattleStartResult {
val adjustLevel = battleFormat.adjustLevel
val teams = players.mapIndexed { index, it ->
@@ -213,7 +220,9 @@ object BattleBuilder {
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(playerActors[0], playerActors[1]),
side2 = BattleSide(playerActors[2], playerActors[3])
side2 = BattleSide(playerActors[2], playerActors[3]),
service = service,
battleId = battleId
).ifSuccessful {
it.battlePartyStores.addAll(battlePartyStores)
}
@@ -245,7 +254,9 @@ object BattleBuilder {
cloneParties: Boolean = false,
healFirst: Boolean = false,
fleeDistance: Float = Cobblemon.config.defaultFleeDistance,
party: PartyStore = player.party()
party: PartyStore = player.party(),
service: ShowdownService = ShowdownService.get(),
battleId: UUID = UUID.randomUUID()
): BattleStartResult {
val playerTeam = party.toBattleTeam(clone = cloneParties, healPokemon = healFirst, leadingPokemon = leadingPokemon).sortedBy { it.health <= 0 }
val playerActor = PlayerBattleActor(player.uuid, playerTeam)
@@ -286,7 +297,9 @@ object BattleBuilder {
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(playerActor),
side2 = BattleSide(wildActor)
side2 = BattleSide(wildActor),
service = service,
battleId = battleId
).ifSuccessful {
if (!cloneParties) {
pokemonEntity.battleId = it.battleId
@@ -316,7 +329,9 @@ object BattleBuilder {
battleFormat: BattleFormat = BattleFormat.GEN_9_SINGLES,
cloneParties: Boolean = false,
healFirst: Boolean = false,
party: PartyStore = player.party()
party: PartyStore = player.party(),
service: ShowdownService = ShowdownService.get(),
battleId: UUID = UUID.randomUUID()
): BattleStartResult {
val playerTeam = party.toBattleTeam(clone = cloneParties, healPokemon = healFirst, leadingPokemon = leadingPokemon)
val playerActor = PlayerBattleActor(player.uuid, playerTeam)
@@ -363,7 +378,9 @@ object BattleBuilder {
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(playerActor),
side2 = BattleSide(npcActor)
side2 = BattleSide(npcActor),
service = service,
battleId = battleId
).ifSuccessful { battle ->
npcEntity.entityData.update(NPCEntity.BATTLE_IDS) { it + battle.battleId }
}
@@ -537,4 +554,4 @@ open class ErroredBattleStart(
val errors: Iterable<BattleStartError>
get() = generalErrors + participantErrors.flatMap { it.value }
}
}
@@ -125,7 +125,7 @@ object BattleRegistry {
return team.joinToString("]")
}
private fun startShowdown(battle: PokemonBattle) {
private fun startShowdown(battle: PokemonBattle, sendMessages: Boolean = true) {
// Build request message
val messages = mutableListOf<String>()
@@ -176,7 +176,9 @@ object BattleRegistry {
}
// Compiles the request and sends it off
ShowdownService.service.startBattle(battle, messages.toTypedArray())
if (sendMessages) {
battle.service.startBattle(battle, messages.toTypedArray())
}
}
/**
@@ -186,6 +188,7 @@ object BattleRegistry {
* @param side1 The first side for the battle.
* @param side2 The second side for the battle.
* @param canPreempt Whether the battle can be blocked by subscribers to [CobblemonEvents.BATTLE_STARTED_PRE].
* @param service The showdown service to use for the battle.
*
* NOTE: this does NOT validate the [battleFormat] or sides before launching Showdown.
* This creates the battle and hands it off to Showdown - YOU WILL GET ISSUES IF THE BATTLE IS INVALID!
@@ -195,12 +198,15 @@ object BattleRegistry {
battleFormat: BattleFormat,
side1: BattleSide,
side2: BattleSide,
canPreempt: Boolean = true
canPreempt: Boolean = true,
service: ShowdownService = ShowdownService.get(),
battleId: UUID = UUID.randomUUID(),
sendMessages: Boolean = true
): BattleStartResult {
val battle = PokemonBattle(battleFormat, side1, side2)
val battle = PokemonBattle(battleFormat, side1, side2, service, battleId)
val start: () -> Unit = {
battleMap[battle.battleId] = battle
startShowdown(battle)
startShowdown(battle, sendMessages)
}
if (!canPreempt) start().also { return SuccessfulBattleStart(battle) }
@@ -234,4 +240,4 @@ object BattleRegistry {
fun tick() {
battleMap.forEachValue(Long.MAX_VALUE) { it.tick() }
}
}
}
@@ -23,13 +23,13 @@ class ShowdownThread : Thread("Cobblemon Showdown") {
this.start()
this.latch.await()
for (action in whenReady) {
action(ShowdownService.service)
action(ShowdownService.get())
}
}
fun queue(action: (ShowdownService) -> Unit) {
if (this.latch.count == 0L) {
action(ShowdownService.service)
action(ShowdownService.get())
} else {
this.whenReady.add(action)
}
@@ -37,8 +37,8 @@ class ShowdownThread : Thread("Cobblemon Showdown") {
override fun run() {
LOGGER.info("Starting showdown service...")
ShowdownService.service.openConnection()
ShowdownService.get().openConnection()
LOGGER.info("Showdown has been started!")
this.latch.countDown()
}
}
}
@@ -49,4 +49,4 @@ class RequestInstruction(val battleActor: BattleActor, val message: BattleMessag
}
}
}
}
@@ -0,0 +1,64 @@
package com.cobblemon.mod.common.battles.runner
import com.cobblemon.mod.common.Cobblemon
import java.text.SimpleDateFormat
import java.util.Date
/**
* Class responsible for logging debug messages for the showdown service.
*
* @author landonjw
*/
class ShowdownDebugLog {
val log = mutableListOf<LogMessage>()
/**
* Adds a log message to the debug log.
*
* @param source The source of the log message.
* @param message The log message.
*/
fun add(source: String, message: String) {
if (!Cobblemon.config.enableDebugKeys) return
val now = Date()
val timestamp = SimpleDateFormat("HH:mm:ss").format(now)
log.add(LogMessage("[$source][${timestamp}]> $message", now))
}
/**
* Clears all log messages from the debug log.
*/
fun clear() {
log.clear()
}
/**
* Retrieves log messages after a specified date.
*
* @param after The date after which to retrieve log messages. If null, retrieves the last 250 messages.
* @return A list of log messages.
*/
fun get(after: Date?): List<String> {
if (after == null) return log.take(250).map { it.message }
return log.filter { it.time.after(after) }.map { it.message }
}
/**
* Checks if the provided messages are the start of the log.
*
* @param messages The messages to check.
* @return True if the messages are the start of the log, false otherwise.
*/
fun isStartOfLog(messages: List<String>): Boolean {
if (messages.isEmpty() && log.isEmpty()) return true
return messages.size == log.size && messages.first() == log.first().message
}
/**
* Data class representing a log message.
*
* @property message The log message.
* @property time The time the log message was created.
*/
data class LogMessage(val message: String, val time: Date)
}
@@ -10,32 +10,154 @@ package com.cobblemon.mod.common.battles.runner
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.runner.graal.GraalShowdownService
import com.cobblemon.mod.common.battles.runner.remote.UnionShowdownService
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.JsonArray
import net.minecraft.resources.ResourceLocation
import java.util.UUID
/**
* Mediator service for communicating between the Cobblemon Minecraft mod and Cobblemon showdown service.
*
* All outgoing calls to showdown should be done through this layer to decouple the mod from a specific implementation.
* To get an instance of the service, use the singleton provided via `ShowdownService.get()`
* To get an instance of the service, use the singleton provided via `ShowdownService.get()`.
*
* @since February 27th, 2023
* @author landonjw
*/
interface ShowdownService {
/**
* The unique identifier for this showdown service.
*/
val id: ResourceLocation
/**
* The current status of the showdown service.
*/
val status: ShowdownStatus
/**
* The log of messages from the showdown service.
* This is accessed for use in [ShowdownDebugGUI]. It is not intended for general use
* and will be empty in production environments.
*/
val log: ShowdownDebugLog
/**
* Opens a connection to the showdown service.
*/
fun openConnection()
/**
* Closes the connection to the showdown service.
*/
fun closeConnection()
/**
* Restarts the connection to the showdown service.
*/
fun restartConnection()
/**
* Starts a battle in the showdown service.
*
* @param battle The battle to start.
* @param messages The initial messages for the battle.
*/
fun startBattle(battle: PokemonBattle, messages: Array<String>)
/**
* Sends messages to a specific battle in the showdown service.
*
* @param battleId The unique identifier of the battle.
* @param messages The messages to send.
*/
fun send(battleId: UUID, messages: Array<String>)
/**
* Sends a message to the showdown service.
*
* @param message The message to send.
*/
fun send(message: String)
/**
* Retrieves the ability IDs from the showdown service.
*
* @return A `JsonArray` of ability IDs.
*/
fun getAbilityIds(): JsonArray
/**
* Retrieves the moves from the showdown service.
*
* @return A `JsonArray` of moves.
*/
fun getMoves(): JsonArray
/**
* Retrieves the item IDs from the showdown service.
*
* @return A `JsonArray` of item IDs.
*/
fun getItemIds(): JsonArray
/**
* Registers species in the showdown service.
*/
fun registerSpecies()
/**
* Registers bag items in the showdown service.
*/
fun registerBagItems()
/**
* Indicates that species have been initialized in the showdown service.
*/
fun indicateSpeciesInitialized() {}
companion object {
val service: ShowdownService by lazy { GraalShowdownService() }
private val services = mutableMapOf<ResourceLocation, ShowdownService>(
cobblemonResource("embedded") to GraalShowdownService(cobblemonResource("embedded")),
cobblemonResource("union") to UnionShowdownService(cobblemonResource("union"))
)
/**
* Retrieves the showdown service for the specified path.
*
* @param path The resource location of the showdown service.
* @return The showdown service.
* @throws IllegalStateException if no showdown service is found for the specified path.
*/
fun get(path: ResourceLocation = cobblemonResource("embedded")): ShowdownService {
return services[path] ?: error("No showdown service found for path $path")
}
/**
* Checks if a showdown service exists for the specified path.
*
* @param path The resource location of the showdown service.
* @return `true` if the showdown service exists, `false` otherwise.
*/
fun contains(path: ResourceLocation): Boolean {
return services.containsKey(path)
}
/**
* Retrieves all available showdown services.
*
* @return A list of all showdown services.
*/
fun all(): List<ShowdownService> {
return services.values.toList()
}
}
}
}
/**
* Enum representing the status of the showdown service.
*/
enum class ShowdownStatus {
CONNECTED, DISCONNECTED, RESTARTING
}
@@ -13,9 +13,12 @@ import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.runner.ShowdownDebugLog
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.battles.runner.ShowdownStatus
import com.google.gson.Gson
import com.google.gson.JsonArray
import net.minecraft.resources.ResourceLocation
import java.io.File
import java.io.IOException
import java.net.URI
@@ -38,12 +41,20 @@ import org.graalvm.polyglot.io.FileSystem
* Mediator service for communicating between the Cobblemon Minecraft mod and Cobblemon showdown service via
* GraalVM. This directly invokes JavaScript functions provided within the showdown service.
*
* @property id The unique identifier for this showdown service.
* @property context The GraalVM context for executing JavaScript.
* @property sendBattleMessageFunction The JavaScript function for sending battle messages.
* @property unbundler The unbundler for extracting necessary showdown files.
* @property gson The Gson instance for JSON operations.
* @property log The debug log for the showdown service.
* @property status The current status of the showdown service.
*
* @see {@code cobbled-exports/cobbled-index.js} within cobbledmon-showdown repository
* @see <a href="https://www.graalvm.org/">
* @since February 27, 2023
* @author Hiroku, landonjw
*/
class GraalShowdownService : ShowdownService {
class GraalShowdownService(override val id: ResourceLocation) : ShowdownService {
@Transient
lateinit var context: Context
@@ -54,12 +65,35 @@ class GraalShowdownService : ShowdownService {
@Transient
val gson = Gson()
override fun openConnection() {
override val log = ShowdownDebugLog()
override var status: ShowdownStatus = ShowdownStatus.DISCONNECTED
private set
/**
* Opens a connection to the showdown service.
*/
override fun openConnection() = openConnection(false)
/**
* Opens a connection to the showdown service.
*
* @param silent If true, suppresses changing the status of the connection process.
*/
private fun openConnection(silent: Boolean) {
log.clear()
log.add(source = "Minecraft", message = "Opening showdown connection")
unbundler.attemptUnbundle()
createContext()
boot()
if (!silent) {
status = ShowdownStatus.CONNECTED
}
}
/**
* Creates the GraalVM context for executing JavaScript.
*/
private fun createContext() {
val wd = Paths.get("./showdown")
val access = HostAccess.newBuilder(HostAccess.EXPLICIT)
@@ -116,42 +150,126 @@ class GraalShowdownService : ShowdownService {
""".trimIndent())
}
override fun closeConnection() {
/**
* Closes the connection to the showdown service.
*/
override fun closeConnection() = closeConnection(false)
/**
* Closes the connection to the showdown service.
*
* @param silent If true, suppresses changing the status of the connection process.
*/
private fun closeConnection(silent: Boolean) {
log.add(source = "Minecraft", message = "Closing showdown connection")
context.close()
if (!silent) {
this.status = ShowdownStatus.DISCONNECTED
}
}
/**
* Restarts the connection to the showdown service.
*/
override fun restartConnection() {
this.status = ShowdownStatus.RESTARTING
try {
closeConnection(true)
openConnection(true)
this.status = ShowdownStatus.CONNECTED
} catch (e: Exception) {
Cobblemon.LOGGER.error("Failed to restart showdown connection", e)
this.status = ShowdownStatus.DISCONNECTED
}
}
/**
* Boots the showdown service by evaluating the JavaScript entry point.
*/
private fun boot() {
log.add(source = "Minecraft", message = "Booting showdown")
context.eval("js", File("showdown/index.js").readText())
sendBattleMessageFunction = context.getBindings("js").getMember("sendBattleMessage")
}
/**
* Starts a battle in the showdown service.
*
* @param battle The battle to start.
* @param messages The initial messages for the battle.
*/
override fun startBattle(battle: PokemonBattle, messages: Array<String>) {
val startBattleFunction = context.getBindings("js").getMember("startBattle")
log.add(source = "Minecraft", message = "Starting battle ${battle.battleId}")
messages.forEach { message ->
log.add(source = "Minecraft", message = "(${battle.battleId}) $message")
}
startBattleFunction.execute(this, battle.battleId.toString(), messages)
}
/**
* Sends messages to a specific battle in the showdown service.
*
* @param battleId The unique identifier of the battle.
* @param messages The messages to send.
*/
override fun send(battleId: UUID, messages: Array<String>) {
sendToShowdown(battleId, messages)
}
/**
* Sends a message to the showdown service.
*
* @param message The message to send.
*/
override fun send(message: String) {
log.add("Minecraft", message)
val regex = Regex("^\\(([^()]*)\\)")
val match = regex.find(message)
val battleId = match?.groups?.get(1)?.value ?: return
val endIndex = match.groups[1]!!.range.last + 1
sendToShowdown(UUID.fromString(battleId), arrayOf(message.substring(endIndex)))
}
/**
* Retrieves the ability IDs from the showdown service.
*
* @return A `JsonArray` of ability IDs.
*/
override fun getAbilityIds(): JsonArray {
val getCobbledAbilityIdsFn = context.getBindings("js").getMember("getCobbledAbilityIds")
val arrayResult = getCobbledAbilityIdsFn.execute().asString()
log.add(source = "Minecraft", message = "Getting ability ids")
return gson.fromJson(arrayResult, JsonArray::class.java)
}
/**
* Retrieves the moves from the showdown service.
*
* @return A `JsonArray` of moves.
*/
override fun getMoves(): JsonArray {
val getCobbledMovesFn = context.getBindings("js").getMember("getCobbledMoves")
log.add(source = "Minecraft", message = "Getting moves")
val arrayResult = getCobbledMovesFn.execute().asString()
return gson.fromJson(arrayResult, JsonArray::class.java)
}
/**
* Retrieves the item IDs from the showdown service.
*
* @return A `JsonArray` of item IDs.
*/
override fun getItemIds(): JsonArray {
val getCobbledItemIdsFn = context.getBindings("js").getMember("getCobbledItemIds")
log.add(source = "Minecraft", message = "Getting item ids")
val arrayResult = getCobbledItemIdsFn.execute().asString()
return gson.fromJson(arrayResult, JsonArray::class.java)
}
/**
* Registers species in the showdown service.
*/
override fun registerSpecies() {
val receiveSpeciesDataFn = this.context.getBindings("js").getMember("receiveSpeciesData")
val jsArray = this.context.eval("js", "new Array();")
@@ -164,32 +282,62 @@ class GraalShowdownService : ShowdownService {
}
}
}
log.add(source = "Minecraft", message = "Registering species")
receiveSpeciesDataFn.execute(jsArray)
}
/**
* Indicates that species have been initialized to the showdown service.
*/
override fun indicateSpeciesInitialized() {
val afterCobbledSpeciesInitFn = this.context.getBindings("js").getMember("afterCobbledSpeciesInit")
log.add(source = "Minecraft", message = "Indicating species initialized")
afterCobbledSpeciesInitFn.execute()
}
/**
* Registers bag items in the showdown service.
*/
override fun registerBagItems() {
val receiveBagItemDataFn = this.context.getBindings("js").getMember("receiveBagItemData")
for ((itemId, js) in BagItems.bagItemsScripts) {
log.add(source = "Minecraft", message = "Registering bag item $itemId")
receiveBagItemDataFn.execute(itemId, js.replace("\n", " "))
}
}
/**
* Sends messages to the showdown service.
*
* @param battleId The unique identifier of the battle.
* @param messages The messages to send.
*/
private fun sendToShowdown(battleId: UUID, messages: Array<String>) {
messages.forEach { message ->
log.add(source = "Minecraft", message = "($battleId) $message")
}
sendBattleMessageFunction.execute(battleId.toString(), messages)
}
/**
* Receives messages from the showdown service.
*
* @param battleId The unique identifier of the battle.
* @param message The message received.
*/
@Export
fun sendFromShowdown(battleId: String, message: String) {
log.add(source = "Showdown", message = "($battleId) $message")
ShowdownInterpreter.interpretMessage(UUID.fromString(battleId), message)
}
/**
* Logs messages from the showdown service.
*
* @param message The message to log.
*/
@Export
fun log(message: String) {
Cobblemon.LOGGER.info(message)
}
}
}
@@ -0,0 +1,381 @@
package com.cobblemon.mod.common.battles.runner.remote
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.UnionBattleActor
import com.cobblemon.mod.common.api.npc.NPCClasses
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.battles.runner.ShowdownDebugLog
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.battles.runner.ShowdownStatus
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.HttpService
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.server
import com.google.gson.JsonArray
import com.google.gson.JsonParser
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.schedule.Activity
import java.net.URI
import java.net.http.HttpClient
import java.net.http.WebSocket
import java.util.*
import java.util.concurrent.CompletionStage
/**
* Implementation of the ShowdownService interface for use with the Union Block.
*
* This wraps around a WebSocket connection to a remote showdown service.
*
* @property id The unique identifier for this showdown service.
* @property host The host address of the showdown service.
* @property httpPort The port for HTTP communication with the showdown service.
* @property socketPort The port for WebSocket communication with the showdown service.
*
* @author landonjw
*/
class UnionShowdownService(
override val id: ResourceLocation,
val host: String = "localhost",
val httpPort: Int = 8003,
val socketPort: Int = 8002
) : ShowdownService {
override var status: ShowdownStatus = ShowdownStatus.DISCONNECTED
private set
override val log = ShowdownDebugLog()
private lateinit var webSocket: WebSocket
/**
* Opens a connection to the showdown service.
*/
override fun openConnection() = openConnection(false)
/**
* Opens a connection to the showdown service.
*
* @param silent If true, suppresses changing the status of the connection process.
*/
private fun openConnection(silent: Boolean) {
log.clear()
log.add(source = "Minecraft", message = "Opening showdown connection")
try {
webSocket = HttpClient.newHttpClient()
.newWebSocketBuilder()
.buildAsync(URI.create("ws://$host:$socketPort"), WebSocketListener(this))
.join()
// TODO: See if this is needed
registerSpecies()
indicateSpeciesInitialized()
registerBagItems()
if (!silent) {
this.status = ShowdownStatus.CONNECTED
}
} catch (e: Exception) {
Cobblemon.LOGGER.warn("Failed to open showdown connection to $host:$socketPort", e)
log.add(source = "Minecraft", message = "Failed to open showdown connection with error: ${e.message}")
if (!silent) {
this.status = ShowdownStatus.DISCONNECTED
}
}
}
/**
* Closes the connection to the showdown service.
*/
override fun closeConnection() = closeConnection(false)
/**
* Closes the connection to the showdown service.
*
* @param silent If true, suppresses changing the status of the disconnection process.
*/
private fun closeConnection(silent: Boolean) {
log.add(source = "Minecraft", message = "Closing showdown connection")
try {
webSocket.sendClose(WebSocket.NORMAL_CLOSURE, "Goodbye!").join()
} catch (e: Exception) {
Cobblemon.LOGGER.warn("Failed to close showdown connection to $host:$socketPort", e)
log.add(source = "Minecraft", message = "Failed to close showdown connection to $host:$socketPort with error: ${e.message}")
}
finally {
if (!silent) {
this.status = ShowdownStatus.DISCONNECTED
}
}
}
/**
* Restarts the connection to the showdown service.
*/
override fun restartConnection() {
this.status = ShowdownStatus.RESTARTING
closeConnection(true)
openConnection(true)
}
/**
* Starts a battle in the showdown service.
*
* @param battle The battle to start.
* @param messages The initial messages for the battle.
*/
override fun startBattle(battle: PokemonBattle, messages: Array<String>) {
send("[${battle.battleId}]>start-battle")
send(battle.battleId, messages)
}
/**
* Sends messages to a specific battle in the showdown service.
*
* @param battleId The unique identifier of the battle.
* @param messages The messages to send.
*/
override fun send(battleId: UUID, messages: Array<String>) {
messages.forEach { send("[$battleId]$it") }
}
/**
* Sends a message to the showdown service.
*
* @param message The message to send.
*/
override fun send(message: String) {
webSocket.sendText(message, true)
}
/**
* Retrieves the ability IDs from the showdown service.
*
* @return A `JsonArray` of ability IDs.
*/
override fun getAbilityIds(): JsonArray {
TODO("Not yet implemented")
}
/**
* Retrieves the moves from the showdown service.
*
* @return A `JsonArray` of moves.
*/
override fun getMoves(): JsonArray {
TODO("Not yet implemented")
}
/**
* Retrieves the item IDs from the showdown service.
*
* @return A `JsonArray` of item IDs.
*/
override fun getItemIds(): JsonArray {
TODO("Not yet implemented")
}
/**
* Registers species in the showdown service.
*/
override fun registerSpecies() {
HttpService.post<Unit>(
url = "http://$host:$httpPort/Species",
body = PokemonSpecies.species.map { PokemonSpecies.ShowdownSpecies(it, null) }
)
}
/**
* Registers bag items in the showdown service.
*/
override fun registerBagItems() {
HttpService.post<Unit>(
url = "http://$host:$httpPort/BagItems",
body = BagItems.bagItemsScripts.map { BagItem(it.key, it.value) }.toList()
)
}
override fun indicateSpeciesInitialized() {
HttpService.post<Unit>(url = "http://$host:$httpPort/InitializeDex")
}
/**
* WebSocket listener for handling events from the showdown service.
*
* @property service The UnionShowdownService instance.
*/
class WebSocketListener(val service: UnionShowdownService) : WebSocket.Listener {
val builder = StringBuilder()
override fun onOpen(webSocket: WebSocket) {
service.log.add(source = "Showdown", message = "Connected to server at ${service.host}:${service.socketPort}")
super.onOpen(webSocket)
}
/**
* Starts a battle based on the received instruction.
*
* @param instruction The instruction to start the battle.
*/
fun startBattle(instruction: String) {
val arguments = instruction.replace("|start-battle|", "").split("|")
if (arguments.size != 7) return
val battleId = UUID.fromString(arguments[0])
val playerIdA = UUID.fromString(arguments[1])
val playerNameA = arguments[2]
val playerIdB = UUID.fromString(arguments[3])
val playerNameB = arguments[4]
val teamA = JsonParser.parseString(arguments[5]).asJsonObject
val teamB = JsonParser.parseString(arguments[6]).asJsonObject
val playerA = server()?.playerList?.getPlayer(playerIdA)
val playerB = server()?.playerList?.getPlayer(playerIdB)
println(arguments[5])
println(arguments[6])
if (playerA == null && playerB == null) {
Cobblemon.LOGGER.warn("Tried to start battle with no players present on server")
return
}
val registryAccess = server()?.registryAccess() ?: return
val playerAParty = PartyStore(UUID.randomUUID()).loadFromJSON(teamA, registryAccess)
val playerBParty = PartyStore(UUID.randomUUID()).loadFromJSON(teamB, registryAccess)
val playerATeam = toShowdownBattleTeam(playerAParty.toList()).onEach {
it.effectedPokemon.level = 100
it.effectedPokemon.heal()
}
val playerBTeam = toShowdownBattleTeam(playerBParty.toList()).onEach {
it.effectedPokemon.level = 100
it.effectedPokemon.heal()
}
if (playerA != null && playerB != null) {
val playerActorA = PlayerBattleActor(playerIdA, playerATeam)
val playerActorB = PlayerBattleActor(playerIdB, playerBTeam)
BattleRegistry.startBattle(
battleId = battleId,
battleFormat = BattleFormat.GEN_9_SINGLES,
side1 = BattleSide(playerActorA),
side2 = BattleSide(playerActorB),
sendMessages = false,
service = service
)
}
else if (playerA != null && playerB == null) {
val playerActorA = PlayerBattleActor(playerIdA, playerATeam)
val npc = NPCEntity(playerA.level())
npc.moveTo(playerA.x + 5, playerA.y, playerA.z, playerA.yRot, (playerA.xRot + 180f) % 360f)
npc.npc = NPCClasses.getByIdentifier(cobblemonResource("standard"))!!
npc.loadTextureFromGameProfileName(playerNameB)
npc.initialize(1)
npc.config.setDirectly("yaw", DoubleValue((playerA.xRot + 90f) % 360f))
npc.uuid = playerIdB
npc.customName = playerNameB.text()
npc.isInvulnerable = true
npc.isMovable = false
playerA.level().addFreshEntity(npc)
val playerActorB = UnionBattleActor(npc, playerBTeam)
BattleRegistry.startBattle(
battleId = battleId,
battleFormat = BattleFormat.GEN_9_SINGLES,
side1 = BattleSide(playerActorA),
side2 = BattleSide(playerActorB),
sendMessages = false,
service = service
)
}
else {
val npc = NPCEntity(playerB!!.level())
npc.moveTo(playerB.x + 5, playerB.y, playerB.z, playerB.yRot, (playerB.xRot + 180f) % 360f)
npc.npc = NPCClasses.getByIdentifier(cobblemonResource("standard"))!!
npc.loadTextureFromGameProfileName(playerNameA)
npc.initialize(1)
npc.uuid = playerIdA
npc.customName = playerNameA.text()
npc.isInvulnerable = true
npc.isMovable = false
npc.config.setDirectly("yaw", DoubleValue((playerB.xRot + 90f) % 360f))
playerB.level().addFreshEntity(npc)
val playerActorA = UnionBattleActor(npc, playerATeam)
val playerActorB = PlayerBattleActor(playerIdB, playerBTeam)
BattleRegistry.startBattle(
battleId = battleId,
battleFormat = BattleFormat.GEN_9_SINGLES,
side1 = BattleSide(playerActorA),
side2 = BattleSide(playerActorB),
sendMessages = false,
service = service
)
}
}
/**
* Converts a list of Pokemon to a list of BattlePokemon for the showdown service.
*
* @param team The list of Pokemon to convert.
* @return A list of BattlePokemon.
*/
fun toShowdownBattleTeam(team: List<Pokemon>): List<BattlePokemon> {
return team.map { pokemon ->
BattlePokemon(
originalPokemon = pokemon,
effectedPokemon = pokemon.clone(newUUID = false),
postBattleEntityOperation = { entity -> entity.discard() }
)
}
}
override fun onText(webSocket: WebSocket, data: CharSequence, last: Boolean): CompletionStage<*>? {
if (last) {
builder.append(data)
val message = builder.toString()
service.log.add(source = "Showdown", message = message)
if (data.startsWith("|start-battle|")) {
startBattle(data.toString())
}
else {
val battleIdRegex = Regex("^\\[([^]]+)]")
val match = battleIdRegex.find(message) ?: return null
val battleId = match.groupValues[1]
val instruction = message.replace("[$battleId]", "")
ShowdownInterpreter.interpretMessage(UUID.fromString(battleId), instruction)
}
builder.clear()
}
else {
builder.append(data)
}
return super.onText(webSocket, data, last)
}
override fun onError(webSocket: WebSocket, error: Throwable) {
service.log.add(source = "Showdown", message = "Error: ${error.message}")
Cobblemon.LOGGER.warn("Error in showdown service ${service.id} websocket", error)
super.onError(webSocket, error)
}
override fun onClose(webSocket: WebSocket, statusCode: Int, reason: String): CompletionStage<*>? {
service.log.add(source = "Showdown", message = "Closed connection with status $statusCode and reason $reason")
return super.onClose(webSocket, statusCode, reason)
}
}
/**
* Data class representing a bag item. We use this for serialization to the showdown service.
*
* @property id The unique identifier of the bag item.
* @property script The script associated with the bag item.
*/
private data class BagItem(val id: String, val script: String)
}
@@ -1,169 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.runner.socket
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
import com.google.gson.Gson
import com.google.gson.JsonArray
import java.io.BufferedReader
import java.io.InputStreamReader
import java.io.OutputStreamWriter
import java.net.InetAddress
import java.net.Socket
import java.nio.charset.Charset
import java.util.UUID
/**
* Mediator service for communicating between the Cobblemon Minecraft mod and Cobblemon showdown service via
* a socket client.
*
* This is primarily used for debugging purposes, but could be extended in the future to provide
* a means of connecting to a remote Showdown server. This does not provide any fault handling in the
* event that the server goes down.
*
* When messages are sent to showdown, this will await a response from showdown.
* The protocol for messages sent from showdown is <length of characters in payload><payload>,
* and a payload length of 0 indicates that there is no response.
*
* @see {@code sim/cobbled-debug-server.ts} within cobblemon-showdown repository
* @since February 27, 2023
* @author landonjw
*/
class SocketShowdownService(val host: String = "localhost", val port: Int = 18468, val localPort: Int = 0) : ShowdownService {
private lateinit var socket: Socket
private lateinit var writer: OutputStreamWriter
private lateinit var reader: BufferedReader
val gson = Gson()
override fun openConnection() {
socket = Socket(InetAddress.getLocalHost(), port, InetAddress.getLocalHost(), localPort)
writer = socket.getOutputStream().writer(charset = Charset.forName("ascii"))
reader = BufferedReader(InputStreamReader(socket.getInputStream()))
}
override fun closeConnection() {
socket.close()
}
override fun startBattle(battle: PokemonBattle, messages: Array<String>) {
writer.write(">startbattle ${battle.battleId}\n")
acknowledge { Cobblemon.LOGGER.error("Failed to start battle!") }
send(battle.battleId, messages)
}
override fun send(battleId: UUID, messages: Array<String>) {
for (message in messages) {
writer.write("$battleId~$message\n")
writer.flush()
readBattleInput().forEach { interpretMessage(battleId, it) }
}
}
private fun read(reader: BufferedReader, size: Int): String {
val buffer = CharArray(size)
while (true) {
if(reader.read(buffer) == 0) continue
return String(buffer)
}
}
private fun readMessage(): String {
val payloadSize = read(reader, 8).toInt()
val payload = read(reader, payloadSize)
return payload
}
private fun readBattleInput(): List<String> {
val lines = mutableListOf<String>()
val numLines = read(reader, 8).toInt()
if (numLines != 0) {
for (i in 0 until numLines) {
lines.add(readMessage())
}
}
return lines
}
private fun interpretMessage(battleId: UUID, message: String) {
ShowdownInterpreter.interpretMessage(battleId, message)
}
override fun getAbilityIds(): JsonArray {
writer.write(">getCobbledAbilityIds")
writer.flush()
val response = readMessage()
return gson.fromJson(response, JsonArray::class.java)
}
override fun getMoves(): JsonArray {
writer.write(">getCobbledMoves\n")
writer.flush()
val response = readMessage()
return gson.fromJson(response, JsonArray::class.java)
}
override fun getItemIds(): JsonArray {
writer.write(">getCobbledItemIds")
writer.flush()
val response = readMessage()
return gson.fromJson(response, JsonArray::class.java)
}
private fun sendSpeciesData(species: Species, form: FormData?) {
writer.write(">receiveSpeciesData ${gson.toJson(PokemonSpecies.ShowdownSpecies(species, form))}\n")
acknowledge()
}
private fun sendBagItem(itemId: String, js: String) {
writer.write(">receiveBagItemData $itemId $js")
acknowledge { Cobblemon.LOGGER.error("Failed to send bag item to Showdown: $itemId") }
}
override fun registerSpecies() {
writer.write(">resetSpeciesData\n")
acknowledge()
PokemonSpecies.species.forEach { species ->
sendSpeciesData(species, null)
species.forms.forEach { form ->
if (form != species.standardForm) {
sendSpeciesData(species, form)
}
}
}
}
fun acknowledge(ifFails: () -> Unit = {}) {
writer.flush()
val ack = CharArray(3)
reader.read(ack)
if (String(ack) != "ACK") {
ifFails()
}
}
override fun registerBagItems() {
for ((itemId, js) in BagItems.bagItemsScripts) {
sendBagItem(itemId, js.replace("\n", " "))
}
}
override fun indicateSpeciesInitialized() {
writer.write(">afterCobbledSpeciesInit")
acknowledge()
}
}
@@ -0,0 +1,330 @@
package com.cobblemon.mod.common.client.gui.debug
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.runner.ShowdownStatus
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.client.gui.debug.ShowdownDebugGUI.Companion.activeShowdownService
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.net.messages.client.debug.showdown.ShowdownRefreshInfoPacket
import com.cobblemon.mod.common.net.messages.server.debug.showdown.RequestShowdownInfoPacket
import com.cobblemon.mod.common.net.messages.server.debug.showdown.ShowdownActionPacket
import com.cobblemon.mod.common.net.messages.server.debug.showdown.ShowdownInputPacket
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.mojang.blaze3d.platform.ClipboardManager
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.Button
import net.minecraft.client.gui.components.EditBox
import net.minecraft.client.gui.components.ObjectSelectionList
import net.minecraft.client.gui.components.ObjectSelectionList.Entry
import net.minecraft.client.gui.screens.Screen
import net.minecraft.locale.Language
import net.minecraft.network.chat.Component
import net.minecraft.util.FormattedCharSequence
import java.awt.Color
import java.util.*
/**
* GUI screen for debugging the Showdown service in the Cobblemon mod.
* This screen allows users to view and interact with the Showdown service logs and status.
*
* @property status The current status of the showdown service.
* @property service The resource location of the showdown service.
* @property messages A list of messages from the active showdown service currently being refreshed.
* @property availableServices A list of available showdown services. This allows the client to switch which server they are viewing.
* @property requestProcessedAt The date and time when the request was processed.
* @property includesStartOfLog Indicates if the messages include the start of the log.
*
* @author landonjw
*/
class ShowdownDebugGUI : Screen(lang("ui.debug.showdown")), CobblemonRenderable {
companion object {
var activeShowdownService = cobblemonResource("embedded")
private set
}
private var showdownStatus: ShowdownStatus? = null
val log = mutableListOf<String>()
var availableServices = listOf(cobblemonResource("embedded"))
var lastProcessedLogTime: Date? = null
val outputWindow = addRenderableWidget(ShowdownOutputList())
val serviceButton = addRenderableWidget(
Button.builder(Component.literal("Service: $activeShowdownService")) {
cycleActiveService()
}.bounds(10, 10, 200, 20).build()
)
val startButton = addRenderableWidget(
Button.builder(Component.literal("Start")) { button ->
CobblemonNetwork.sendToServer(ShowdownActionPacket(
service = activeShowdownService,
action = ShowdownActionPacket.Action.START
))
}.bounds(10, 40, 50, 20).build()
)
val stopButton = addRenderableWidget(
Button.builder(Component.literal("Stop")) { button ->
CobblemonNetwork.sendToServer(ShowdownActionPacket(
service = activeShowdownService,
action = ShowdownActionPacket.Action.STOP
))
}.bounds(70, 40, 50, 20).build()
)
val restartButton = addRenderableWidget(
Button.builder(Component.literal("Restart")) { button ->
this.showdownStatus = ShowdownStatus.RESTARTING
CobblemonNetwork.sendToServer(ShowdownActionPacket(
service = activeShowdownService,
action = ShowdownActionPacket.Action.RESTART
))
}.bounds(130, 40, 50, 20).build()
)
val startNPCBattleButton = addRenderableWidget(
Button.builder(Component.literal("Queue")) { button ->
CobblemonNetwork.sendToServer(ShowdownActionPacket(
service = activeShowdownService,
action = ShowdownActionPacket.Action.QUEUE
))
}.bounds(10, 70, 100, 20).build()
)
val clipboardManager = ClipboardManager()
var timer = Timer()
init {
addRenderableWidget(
Button.builder(Component.literal("Copy to Clipboard")) Clipboard@{
if (log.isEmpty()) return@Clipboard
clipboardManager.setClipboard(Minecraft.getInstance().window.window, log.joinToString("\n"))
}.bounds(170, Minecraft.getInstance().window.guiScaledHeight - 40, 100, 30).build()
)
addRenderableWidget(ShowdownInputWidget(this))
startTimer()
}
/**
* Cycles through the available showdown services.
*/
fun cycleActiveService() {
if (availableServices.size == 1) return
val currentIndex = availableServices.indexOf(activeShowdownService)
activeShowdownService = availableServices[(currentIndex + 1) % availableServices.size]
serviceButton.message = Component.literal("Service: $activeShowdownService")
outputWindow.reset()
log.clear()
lastProcessedLogTime = null
startTimer()
}
/**
* Starts the timer for periodically refreshing the showdown info.
*/
fun startTimer() {
timer.cancel()
timer = Timer()
timer.schedule(object : TimerTask() {
override fun run() {
CobblemonNetwork.sendToServer(RequestShowdownInfoPacket(activeShowdownService, lastProcessedLogTime))
}
}, 0, 500)
}
override fun onClose() {
timer.cancel()
super.onClose()
}
override fun render(guiGraphics: GuiGraphics, mouseX: Int, mouseY: Int, partialTick: Float) {
guiGraphics.fill(0, 0, width, height, Color(0, 0, 0, 100).rgb)
super.render(guiGraphics, mouseX, mouseY, partialTick)
if (showdownStatus != null) {
guiGraphics.fill(
190,
45,
200,
55,
when (showdownStatus!!) {
ShowdownStatus.DISCONNECTED -> Color(255, 0, 0, 255).rgb
ShowdownStatus.RESTARTING -> Color(255, 255, 0, 255).rgb
ShowdownStatus.CONNECTED -> Color(0, 255, 0, 255).rgb
}
)
drawScaledText(
context = guiGraphics,
text = Component.literal(showdownStatus!!.name.replaceFirstChar {
if (it.isLowerCase()) it.titlecase(
Locale.getDefault()
) else it.toString()
}),
x = 205,
y = 47
)
}
}
/**
* Refreshes the showdown info with the data from the given packet.
*
* @param packet The packet containing the refreshed showdown info.
*/
fun refreshShowdownInfo(packet: ShowdownRefreshInfoPacket) {
// Prevent false positives from old packets
if (activeShowdownService != packet.service) return
if (packet.includesStartOfLog) {
log.clear()
outputWindow.reset()
}
packet.messages.forEach {
log.add(it)
outputWindow.addNewEntry(it.text())
}
lastProcessedLogTime = packet.requestProcessedAt
showdownStatus = packet.status
when (showdownStatus) {
ShowdownStatus.CONNECTED -> {
startButton.active = false
stopButton.active = true
restartButton.active = true
startNPCBattleButton.active = true
}
ShowdownStatus.DISCONNECTED -> {
startButton.active = true
stopButton.active = false
restartButton.active = false
startNPCBattleButton.active = false
}
ShowdownStatus.RESTARTING -> {
startButton.active = false
stopButton.active = false
restartButton.active = false
startNPCBattleButton.active = false
}
else -> {
startButton.active = false
stopButton.active = false
restartButton.active = false
startNPCBattleButton.active = false
}
}
this.availableServices = packet.availableServices
}
}
/**
* List widget for displaying the output log of the Showdown service.
*/
class ShowdownOutputList : ObjectSelectionList<OutputEntry>(
Minecraft.getInstance(),
Minecraft.getInstance().window.guiScaledWidth - 280 - 10,
Minecraft.getInstance().window.guiScaledHeight - 10 - 40,
10,
14
) {
/**
* Adds a new entry to the output list.
*
* @param text The text to add as a new entry.
*/
fun addNewEntry(text: Component) {
val line = text.copy()
val textRenderer = Minecraft.getInstance().font
val lines = Language.getInstance().getVisualOrder(textRenderer.splitter.splitLines(line, rowWidth, line.style))
val fullyScrolledDown = maxScroll - scrollAmount < 10
lines.forEach { addEntry(OutputEntry(it)) }
if (fullyScrolledDown) {
scrollAmount = maxScroll.toDouble()
}
}
override fun getSelected(): OutputEntry? = null
override fun getRowWidth(): Int {
return Minecraft.getInstance().window.guiScaledWidth - 280 - 10 - 10
}
override fun getScrollbarPosition(): Int {
return this.x + rowWidth + 5
}
override fun renderWidget(guiGraphics: GuiGraphics, mouseX: Int, mouseY: Int, partialTick: Float) {
setRectangle(
Minecraft.getInstance().window.guiScaledWidth - 280 - 10,
Minecraft.getInstance().window.guiScaledHeight - 10 - 10 - 40,
280,
10
)
this.x = 280
super.renderWidget(guiGraphics, mouseX, mouseY, partialTick)
}
/**
* Resets the output list by clearing all entries.
*/
fun reset() {
super.clearEntries()
}
}
/**
* Entry for the output list, representing a single line of text.
*
* @param line The formatted line of text to display.
*/
class OutputEntry(val line: FormattedCharSequence) : Entry<OutputEntry>() {
override fun getNarration() = "".text()
override fun render(
context: GuiGraphics,
index: Int,
rowTop: Int,
rowLeft: Int,
rowWidth: Int,
rowHeight: Int,
mouseX: Int,
mouseY: Int,
isHovered: Boolean,
partialTicks: Float
) {
drawScaledText(
context,
line,
rowLeft,
rowTop - 2
)
}
override fun isFocused() = false
}
/**
* Input widget for entering commands to the Showdown service.
*/
class ShowdownInputWidget(val gui: ShowdownDebugGUI) : EditBox(
Minecraft.getInstance().font,
280,
Minecraft.getInstance().window.guiScaledHeight - 40,
Minecraft.getInstance().window.guiScaledWidth - 280 - 10,
30,
Component.literal("Enter command")
) {
override fun keyPressed(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
val result = super.keyPressed(keyCode, scanCode, modifiers)
if (keyCode == 257 && this.value.isNotEmpty()) {
CobblemonNetwork.sendToServer(ShowdownInputPacket(
service = activeShowdownService,
input = this.value
))
deleteCharsToPos(0)
CobblemonNetwork.sendToServer(RequestShowdownInfoPacket(activeShowdownService, gui.lastProcessedLogTime))
}
return result
}
}
@@ -18,6 +18,7 @@ import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.Component
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
import org.joml.Quaternionf
import org.joml.Vector3f
@@ -115,9 +116,10 @@ class ModelWidget(
heldItemRenderer.renderOnModel(
state.currentModel!!,
heldItem?: ItemStack.EMPTY,
state.locatorStates,
state,
matrices,
context.bufferSource()
context.bufferSource(),
Vec3(0.0,-90.0,-90.0)
)
matrices.popPose()
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.client.keybind.keybinds
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.gui.debug.ShowdownDebugGUI
import com.cobblemon.mod.common.client.keybind.CobblemonKeyBinding
import com.cobblemon.mod.common.client.keybind.KeybindCategories
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
@@ -26,8 +27,10 @@ object DebugKeybindings {
TranslateRightKeybinding(),
TranslateUpKeybinding(),
TranslateDownKeybinding(),
PrintModelSettingsKeybinding()
PrintModelSettingsKeybinding(),
ToggleShowdownDebugGUIKeybinding()
)
class ScaleUpKeybinding: CobblemonKeyBinding(
"key.cobblemon.scaleportraitup",
InputConstants.Type.KEYSYM,
@@ -145,4 +148,15 @@ object DebugKeybindings {
}
}
}
}
class ToggleShowdownDebugGUIKeybinding : CobblemonKeyBinding(
"key.cobblemon.toggleshowdowndebuggui",
InputConstants.Type.KEYSYM,
InputConstants.KEY_APOSTROPHE,
KeybindCategories.COBBLEMON_DEBUG_CATEGORY
) {
override fun onPress() {
Minecraft.getInstance().setScreen(ShowdownDebugGUI())
}
}
}
@@ -0,0 +1,26 @@
package com.cobblemon.mod.common.client.net.debug.showdown
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.client.gui.debug.ShowdownDebugGUI
import com.cobblemon.mod.common.net.messages.client.debug.showdown.ShowdownRefreshInfoPacket
import net.minecraft.client.Minecraft
/**
* Handles the reception of a [ShowdownRefreshInfoPacket] on the client side.
* This handler updates the Showdown Debug GUI with the latest showdown information.
* @author landonjw
*/
object ShowdownRefreshInfoHandler : ClientNetworkPacketHandler<ShowdownRefreshInfoPacket> {
/**
* Handles the received [ShowdownRefreshInfoPacket] by refreshing the showdown information
* in the [ShowdownDebugGUI] if it is currently open.
*
* @param packet The received packet containing the showdown information.
* @param client The Minecraft client instance.
*/
override fun handle(packet: ShowdownRefreshInfoPacket, client: Minecraft) {
if (client.screen is ShowdownDebugGUI) {
(client.screen as ShowdownDebugGUI).refreshShowdownInfo(packet)
}
}
}
@@ -11,24 +11,24 @@ package com.cobblemon.mod.common.client.render.item
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags.WEARABLE_FACE_ITEMS
import com.cobblemon.mod.common.api.tags.CobblemonItemTags.WEARABLE_HAT_ITEMS
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.client.render.models.blockbench.NullObjectParser
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.mojang.blaze3d.vertex.PoseStack
import com.mojang.math.Axis
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.LightTexture
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.entity.ItemRenderer
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.item.ItemDisplayContext
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class HeldItemRenderer() {
private val itemRenderer = Minecraft.getInstance().itemRenderer
private var displayContext = ItemDisplayContext.FIXED
private var scale = 1.0f
class HeldItemRenderer {
private val itemRenderer: ItemRenderer = Minecraft.getInstance().itemRenderer
private var displayContext: ItemDisplayContext = ItemDisplayContext.FIXED
companion object {
const val ITEM_FACE = "item_face"
@@ -37,99 +37,130 @@ class HeldItemRenderer() {
}
fun render(
entity: PokemonEntity?,
entity: LivingEntity?,
model: PosableModel,
item: ItemStack,
locators: Map<String, MatrixWrapper>,
poseStack: PoseStack,
buffer: MultiBufferSource,
light: Int,
seed: Int
seed: Int,
rotation: Vec3
) {
if (item.isEmpty) return
displayContext = ItemDisplayContext.FIXED
poseStack.pushPose()
when {
//item_face locator
(locators.containsKey(ITEM_FACE) && item.`is`(WEARABLE_FACE_ITEMS)) -> {
displayContext = model.getLocatorDisplayContext(ITEM_FACE) ?: ItemDisplayContext.HEAD
poseStack.mulPose(locators[ITEM_FACE]!!.matrix)
poseStack.translate(0f, 0f, .28f * scale)
poseStack.scale(0.7f * scale, 0.7f * scale, 0.7f * scale)
poseStack.translate(0f, 0f, .28f)
poseStack.scale(0.7f, 0.7f, 0.7f)
}
(locators.containsKey("item_hat") && item.`is`(WEARABLE_HAT_ITEMS)) -> {
//item_hat locator
(locators.containsKey(ITEM_HAT) && item.`is`(WEARABLE_HAT_ITEMS)) -> {
displayContext = model.getLocatorDisplayContext(ITEM_HAT) ?: ItemDisplayContext.HEAD
poseStack.mulPose(locators["item_hat"]!!.matrix)
poseStack.translate(0f, -0.26f * scale, 0f)
poseStack.scale(.68f * scale, .68f * scale, .68f * scale)
poseStack.mulPose(locators[ITEM_HAT]!!.matrix)
poseStack.translate(0f, -0.26f, 0f)
poseStack.scale(.68f, .68f, .68f)
}
(locators.containsKey("item")) -> {
updateModifiers("item",locators)
poseStack.mulPose(locators["item"]!!.matrix)
//item locator
(locators.containsKey(ITEM)) -> {
displayContext = model.getLocatorDisplayContext(ITEM) ?: ItemDisplayContext.FIXED
when (displayContext) {
ItemDisplayContext.FIXED -> {
poseStack.translate(0f, 0.01666f * scale, 0f)
poseStack.scale(.5f * scale, .5f * scale, .5f * scale)
poseStack.mulPose(Axis.XP.rotationDegrees(90f))
}
ItemDisplayContext.THIRD_PERSON_RIGHT_HAND -> {
poseStack.translate(0.075f* scale, 0f * scale, -0.05f* scale)
poseStack.scale(scale, scale, scale)
poseStack.mulPose(Axis.XP.rotationDegrees(-90f))
poseStack.mulPose(Axis.YP.rotationDegrees(-90f))
}
else -> {
poseStack.scale(scale, scale, scale)
}
}
poseStack.mulPose(locators[ITEM]!!.matrix)
applyContextTransformation(poseStack, rotation)
}
else -> { // Don't render any item
// Don't render any item
else -> {
poseStack.popPose()
return
}
}
itemRenderer.renderStatic(entity, item, displayContext, false, poseStack, buffer, null, light, OverlayTexture.NO_OVERLAY, seed)
itemRenderer.renderStatic(entity, item, displayContext, (displayContext==ItemDisplayContext.THIRD_PERSON_LEFT_HAND), poseStack, buffer, null, light, OverlayTexture.NO_OVERLAY, seed)
poseStack.popPose()
}
private fun renderAnimationItem(
model: PosableModel,
state: PosableState,
locators: Map<String, MatrixWrapper>,
poseStack: PoseStack,
buffer: MultiBufferSource,
light: Int,
entity: LivingEntity?,
rotation: Vec3
) {
state.itemRenderingLocations.forEach { (locatorName, item) ->
poseStack.pushPose()
if (locators.containsKey(locatorName)) {
displayContext = model.getLocatorDisplayContext(locatorName)?: ItemDisplayContext.FIXED
poseStack.mulPose(locators[locatorName]!!.matrix)
applyContextTransformation(poseStack, rotation)
}
itemRenderer.renderStatic(entity, item, displayContext, (displayContext==ItemDisplayContext.THIRD_PERSON_LEFT_HAND), poseStack, buffer, null, light, OverlayTexture.NO_OVERLAY, 0)
poseStack.popPose()
}
}
fun renderOnModel(
model: PosableModel,
item: ItemStack,
locators: Map<String, MatrixWrapper>,
state: PosableState,
poseStack: PoseStack,
buffer: MultiBufferSource,
light: Int = LightTexture.pack(11, 7)
){
if (!item.`is`(CobblemonItemTags.HIDDEN_ITEMS)) render(null, model, item, locators, poseStack, buffer, light, 0)
rotation: Vec3 = Vec3(0.0,0.0,0.0),
light: Int = LightTexture.pack(11, 7),
) {
val locators: Map<String, MatrixWrapper> = state.locatorStates
if (state.itemRenderingLocations.isNotEmpty()) {
renderAnimationItem(model, state, locators, poseStack, buffer, light, null, rotation)
}
else if (!item.`is`(CobblemonItemTags.HIDDEN_ITEMS)) {
render(null, model, item, locators, poseStack, buffer, light, 0, rotation)
}
}
fun renderOnEntity(
entity: PokemonEntity,
delegate: PokemonClientDelegate,
entity: LivingEntity,
item: ItemStack,
model: PosableModel,
state: PosableState,
poseStack: PoseStack,
buffer: MultiBufferSource,
light: Int
light: Int,
rotation: Vec3 = Vec3(0.0,0.0,0.0)
) {
val shownItem = entity.shownItem
val locators: Map<String, MatrixWrapper> = delegate.locatorStates
render(entity, model, shownItem, locators, poseStack, buffer, light, 0)
val locators: Map<String, MatrixWrapper> = state.locatorStates
if (state.itemRenderingLocations.isNotEmpty()) {
renderAnimationItem(model, state, locators, poseStack, buffer, light, entity, rotation)
}
else {
render(entity, model, item, locators, poseStack, buffer, light, 0, rotation)
}
}
private fun updateModifiers(name: String, locators: Map<String, MatrixWrapper>) {
locators.forEach { (locator: String, m: MatrixWrapper) ->
val modifiers: Map<String, Float>
if (locator.startsWith("_null_$name[")) {
modifiers = NullObjectParser.parseNullObject(locator).modifiers
if (modifiers.containsKey("scale")) scale = modifiers["scale"]!!
if (modifiers.containsKey("mode")) displayContext = ItemDisplayContext.entries[((modifiers["mode"]!!).toInt()) % 9]
return
private fun applyContextTransformation(poseStack: PoseStack, rotation: Vec3) {
when (displayContext) {
ItemDisplayContext.FIXED -> {
poseStack.mulPose(Axis.XP.rotationDegrees(90.0f))
poseStack.scale(.5f, .5f, .5f )
poseStack.translate(0f, 0.01666f, 0f)
}
ItemDisplayContext.THIRD_PERSON_RIGHT_HAND, ItemDisplayContext.THIRD_PERSON_LEFT_HAND -> {
poseStack.mulPose(Axis.XP.rotationDegrees((rotation.x).toFloat()))
poseStack.mulPose(Axis.YP.rotationDegrees((rotation.y).toFloat()))
poseStack.mulPose(Axis.ZP.rotationDegrees((rotation.z).toFloat()))
poseStack.translate(0.025f * if (displayContext==ItemDisplayContext.THIRD_PERSON_LEFT_HAND) 1 else -1 , 0.0f, 0.0f)
}
ItemDisplayContext.HEAD -> {
poseStack.mulPose(Axis.XP.rotationDegrees(90.0f))
poseStack.scale(.6f, .6f, .6f)
poseStack.translate(0f, -0.6f, 0f)
}
else -> {}
}
}
}
@@ -37,6 +37,7 @@ import net.minecraft.nbt.Tag
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent<T, PlayerModel<T>>) : RenderLayer<T, PlayerModel<T>>(renderLayerParent) {
@@ -163,9 +164,10 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
heldItemRenderer.renderOnModel(
model,
shoulderData.shownItem,
state.locatorStates,
state,
matrixStack,
buffer
buffer,
Vec3(0.0,-90.0,-90.0)
)
model.setDefault()
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench
/**
* Uses the name of null objects in a model to get modifier values for a locator.
* @author Josh
*/
object NullObjectParser {
fun parseNullObject(input: String): NullObjectModifier {
// Extract modifiedLocator
val modifiedLocator = input.replaceFirst("^_null_".toRegex(), "").replace("\\[.*\\]$".toRegex(), "")
// Extract modifiers
val modifiers: MutableMap<String, Float> = HashMap()
val start = input.indexOf('[')
val end = input.indexOf(']')
if (start != -1 && end != -1 && end > start) {
val modifierPart = input.substring(start + 1, end)
val modifierPairs = modifierPart.split(",".toRegex()).dropLastWhile { it.isEmpty() }.toTypedArray()
for (pair in modifierPairs) {
val keyValue = pair.split("=".toRegex()).dropLastWhile { it.isEmpty() }.toTypedArray()
if (keyValue.size == 2) {
val key = keyValue[0].trim { it <= ' ' }
try {
val value = keyValue[1].trim { it <= ' ' }.toFloat()
modifiers[key] = value
} catch (e: NumberFormatException) {
System.err.println("Invalid number format for: " + keyValue[1])
}
}
}
}
return NullObjectModifier(modifiedLocator, modifiers)
}
/**
* Stores modifiers for a particular locator.
*/
class NullObjectModifier(val locatorName: String, val modifiers: Map<String, Float>)
}
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.client.ClientMoLangFunctions.animationFunctions
import com.cobblemon.mod.common.client.ClientMoLangFunctions.setupClient
import com.cobblemon.mod.common.client.entity.NPCClientDelegate
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import com.cobblemon.mod.common.client.render.AnimatedModelTextureSupplier
import com.cobblemon.mod.common.client.render.ModelLayer
@@ -56,6 +57,7 @@ import net.minecraft.client.renderer.texture.DynamicTexture
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.item.ItemDisplayContext
import net.minecraft.world.phys.Vec3
import org.joml.Matrix4f
@@ -36,14 +36,18 @@ import com.cobblemon.mod.common.client.render.models.blockbench.quirk.QuirkData
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.brigadier.StringReader
import net.minecraft.client.Minecraft
import net.minecraft.client.multiplayer.ClientLevel
import net.minecraft.client.resources.sounds.SimpleSoundInstance
import net.minecraft.commands.arguments.item.ItemParser
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundSource
import net.minecraft.world.entity.Entity
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
import org.joml.Matrix4f
import java.util.*
import java.util.concurrent.ConcurrentLinkedQueue
/**
@@ -124,6 +128,10 @@ abstract class PosableState : Schedulable {
/** This gets called 500 million times so use a mutable value for runtime */
private val reusableAnimTime = DoubleValue(0.0)
val itemRenderingLocations = mutableMapOf<String, ItemStack>()
// var itemRenderingLocation = ""
// var animationItem : ItemStack? = null
/** All of the MoLang functions that can be applied to something with this state. */
val functions = QueryStruct(hashMapOf())
.addFunction("anim_time") {
@@ -148,6 +156,24 @@ abstract class PosableState : Schedulable {
)
}
}
.addFunction("render_item") { params ->
if (params.get<MoValue>(0) !is StringValue) return@addFunction Unit
val client = Minecraft.getInstance().connection ?: return@addFunction Unit
val result = ItemParser(client.registryAccess()).parse(StringReader(params.getString(0)))
val item = ItemStack(result.item)
item.applyComponents(result.components)
val renderLocation = if (params.contains(1)) params.getString(1) else "item"
if (!item.isEmpty && locatorStates.containsKey(renderLocation)) {
itemRenderingLocations.put(renderLocation, item)
} else {
if (itemRenderingLocations.containsKey(renderLocation)) itemRenderingLocations.remove(renderLocation)
return@addFunction Unit
}
}
.addFunction("clear_items") { itemRenderingLocations.clear() }
.addFunction("play_animation") { params ->
val animationParameter = params.get<MoValue>(0)
val animation = if (animationParameter is ObjectValue<*>) {
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.client.render.npc
import com.cobblemon.mod.common.client.entity.NPCClientDelegate
import com.cobblemon.mod.common.client.render.item.HeldItemRenderer
import com.cobblemon.mod.common.client.render.models.blockbench.PosableEntityModel
import com.cobblemon.mod.common.client.render.models.blockbench.npc.PosableNPCModel
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext
@@ -19,6 +20,7 @@ import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.entity.EntityRendererProvider.Context
import net.minecraft.client.renderer.entity.LivingEntityRenderer
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.phys.Vec3
import kotlin.math.min
class NPCRenderer(context: Context) : LivingEntityRenderer<NPCEntity, PosableEntityModel<NPCEntity>>(context, PosableNPCModel(), 0.5f) {
@@ -26,6 +28,8 @@ class NPCRenderer(context: Context) : LivingEntityRenderer<NPCEntity, PosableEnt
return VaryingModelRepository.getTexture(entity.npc.resourceIdentifier, (entity.delegate as NPCClientDelegate))
}
private val heldItemRenderer = HeldItemRenderer()
override fun render(
entity: NPCEntity,
entityYaw: Float,
@@ -56,6 +60,20 @@ class NPCRenderer(context: Context) : LivingEntityRenderer<NPCEntity, PosableEnt
model.blue = 1F
model.resetLayerContext()
if (entity.deathTime < 1){
//Render Held Item
heldItemRenderer.renderOnEntity(
entity,
entity.mainHandItem,
model,
clientDelegate,
poseMatrix,
buffer,
packedLight,
Vec3(-90.0,0.0,0.0)
)
}
// if (this.shouldRenderLabel(entity)) {
// this.renderLabelIfPresent(entity, entity.displayName, poseMatrix, buffer, packedLight)
// }
@@ -101,7 +101,7 @@ class PokemonRenderer(
packedLight: Int
) {
val clientDelegate = entity.delegate as PokemonClientDelegate
shadowRadius = min((entity.boundingBox.maxX - entity.boundingBox.minX), (entity.boundingBox.maxZ) - (entity.boundingBox.minZ)).toFloat() / 1.5F * (entity.delegate as PokemonClientDelegate).entityScaleModifier
shadowRadius = (min((entity.boundingBox.maxX - entity.boundingBox.minX), (entity.boundingBox.maxZ) - (entity.boundingBox.minZ)).toFloat() / 1.5F * (entity.delegate as PokemonClientDelegate).entityScaleModifier)/entity.scale
model.posableModel = VaryingModelRepository.getPoser(entity.pokemon.species.resourceIdentifier, clientDelegate)
model.posableModel.context = model.context
model.setupEntityTypeContext(entity)
@@ -160,11 +160,13 @@ class PokemonRenderer(
//Render Held Item
heldItemRenderer.renderOnEntity(
entity,
clientDelegate,
entity.shownItem,
model.posableModel,
clientDelegate,
poseMatrix,
buffer,
packedLight
packedLight,
Vec3(0.0,-90.0,90.0)
)
}
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.command
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.mojang.brigadier.Command
import com.mojang.brigadier.CommandDispatcher
import com.mojang.brigadier.context.CommandContext
import net.minecraft.commands.CommandSourceStack
import net.minecraft.commands.Commands
import net.minecraft.network.chat.Component
object ReloadShowdownCommand {
fun register(dispatcher: CommandDispatcher<CommandSourceStack>) {
val command = Commands.literal("reloadshowdown")
.requires { it.hasPermission(4) }
.executes(::execute)
dispatcher.register(command)
}
private fun execute(context: CommandContext<CommandSourceStack>): Int {
try {
ShowdownService.service.closeConnection()
ShowdownService.service.openConnection()
ShowdownService.service.registerSpecies()
ShowdownService.service.registerBagItems()
context.source.sendSystemMessage(Component.literal("Reloaded showdown"))
} catch (e: Exception) {
e.printStackTrace()
}
return Command.SINGLE_SUCCESS
}
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.command.argument.NPCClassArgumentType
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.alias
import com.cobblemon.mod.common.util.commandLang
import com.cobblemon.mod.common.util.permission
import com.cobblemon.mod.common.util.toBlockPos
import com.mojang.brigadier.Command
@@ -84,4 +83,4 @@ object SpawnNPCCommand {
}
throw FAILED_SPAWN_EXCEPTION.create()
}
}
}
@@ -23,7 +23,7 @@ import com.cobblemon.mod.common.util.effectiveName
import com.cobblemon.mod.common.util.update
import java.util.concurrent.CompletableFuture
class NPCBattleActor(
open class NPCBattleActor(
val npc: NPCEntity,
pokemonList: List<BattlePokemon>,
val skill: Int
@@ -84,4 +84,4 @@ class NPCBattleActor(
// }
// }
}
}
}
@@ -557,10 +557,10 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
private fun pokemonExpressions(pokemon: Pokemon): List<String> {
return listOf(
"v.actioning_pokemon_name=\"${pokemon.species.name}\";",
"v.actioning_pokemon_name=\'${pokemon.species.name}\';",
"v.actioning_pokemon_level=${pokemon.level};",
"v.actioning_pokemon_ball=\"${pokemon.caughtBall.name}\";",
"v.actioning_pokemon_shiny=\"${pokemon.shiny}\";",
"v.actioning_pokemon_ball=\'${pokemon.caughtBall.name}\';",
"v.actioning_pokemon_shiny=\'${pokemon.shiny}\';",
)
}
@@ -959,6 +959,7 @@ open class PokemonEntity(
val scale = effects.mockEffect?.scale ?: (form.baseScale * pokemon.scaleModifier)
var result = this.exposedForm.hitbox.scale(scale)
result = result.withEyeHeight(this.exposedForm.eyeHeight(this) * result.height)
result = result.scale(this.scale)
return result
}
@@ -1310,7 +1311,7 @@ open class PokemonEntity(
}
} else if (form.behaviour.moving.swim.canBreatheUnderwater && !form.behaviour.moving.swim.canWalkOnWater) {
// Use half hitbox height for swimmers
val halfHeight = form.hitbox.height * form.baseScale / 2.0
val halfHeight = getDimensions(this.pose).height / 2.0
for (i in 1..halfHeight.toInt()) {
blockPos = blockPos.below()
if (!this.level().isWaterAt(blockPos) || !this.level().getBlockState(blockPos).getCollisionShape(this.level(), blockPos).isEmpty) {
@@ -1812,6 +1813,11 @@ open class PokemonEntity(
return this.riding.speed(this, controller)
}
fun useRidingAltPose(): Boolean {
val driver = this.controllingPassenger as? Player ?: return false
return this.riding.useRidingAltPose(this, driver)
}
var jumpInputStrength: Int = 0 // move this
override fun onPlayerJump(strength: Int) {
// See if this controls the hot bar element
@@ -0,0 +1,68 @@
package com.cobblemon.mod.common.net.messages.client.debug.showdown
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.runner.ShowdownStatus
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeString
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import java.util.Date
/**
* Packet sent to refresh the showdown information with the current status, messages, and available services.
* This is typically sent when a user is in the Showdown Debug UI after they send a [RequestShowdownInfoPacket].
*
* @property status The current status of the showdown service.
* @property service The resource location of the showdown service.
* @property messages A list of messages from the active showdown service currently being refreshed.
* @property availableServices A list of available showdown services. This allows the client to switch which server they are viewing.
* @property requestProcessedAt The date and time when the request was processed.
* @property includesStartOfLog Indicates if the messages include the start of the log.
*
* @author landonjw
*/
class ShowdownRefreshInfoPacket(
val status: ShowdownStatus,
val service: ResourceLocation,
val messages: List<String>,
val availableServices: List<ResourceLocation>,
val requestProcessedAt: Date,
val includesStartOfLog: Boolean
) : NetworkPacket<ShowdownRefreshInfoPacket> {
companion object {
val ID = cobblemonResource("refresh_showdown_info")
/**
* Decodes a [ShowdownRefreshInfoPacket] from the given [RegistryFriendlyByteBuf].
*
* @param buffer The buffer to read from.
* @return The decoded [ShowdownRefreshInfoPacket].
*/
fun decode(buffer: RegistryFriendlyByteBuf) = ShowdownRefreshInfoPacket(
status = ShowdownStatus.valueOf(buffer.readString()),
service = buffer.readResourceLocation(),
messages = buffer.readList { buffer.readString() },
availableServices = buffer.readList { buffer.readResourceLocation() },
requestProcessedAt = buffer.readDate(),
includesStartOfLog = buffer.readBoolean()
)
}
override val id = ID
/**
* Encodes this [ShowdownRefreshInfoPacket] to the given [RegistryFriendlyByteBuf].
*
* @param buffer The buffer to write to.
*/
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeString(status.name)
buffer.writeResourceLocation(service)
buffer.writeCollection(messages) { pb, value -> pb.writeString(value) }
buffer.writeCollection(availableServices) { pb, value -> pb.writeResourceLocation(value) }
buffer.writeDate(requestProcessedAt)
buffer.writeBoolean(includesStartOfLog)
}
}
@@ -0,0 +1,42 @@
package com.cobblemon.mod.common.net.messages.server.debug.showdown
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import java.util.*
/**
* Packet sent to request showdown information for a specific server.
*
* @property service The id of the showdown service to get showdown information for.
* @author landonjw
*/
class RequestShowdownInfoPacket(val service: ResourceLocation, val lastRequest: Date?) : NetworkPacket<RequestShowdownInfoPacket> {
override val id = ID
/**
* Encodes this [RequestShowdownInfoPacket] to the given [RegistryFriendlyByteBuf].
*
* @param buffer The buffer to write to.
*/
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(service)
buffer.writeNullable(lastRequest) { pb, value -> pb.writeDate(value) }
}
companion object {
val ID = cobblemonResource("request_showdown_info")
/**
* Decodes a [RequestShowdownInfoPacket] from the given [RegistryFriendlyByteBuf].
*
* @param buffer The buffer to read from.
* @return The decoded [RequestShowdownInfoPacket].
*/
fun decode(buffer: RegistryFriendlyByteBuf) = RequestShowdownInfoPacket(
service = buffer.readResourceLocation(),
lastRequest = buffer.readNullable { pb -> pb.readDate() }
)
}
}
@@ -0,0 +1,49 @@
package com.cobblemon.mod.common.net.messages.server.debug.showdown
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
/**
* A network packet for sending action commands to the Showdown service.
*
* @property service The resource location of the Showdown service.
* @property action The action command to be sent to the Showdown service.
* @author landonjw
*/
class ShowdownActionPacket(val service: ResourceLocation, val action: Action) : NetworkPacket<ShowdownActionPacket> {
override val id = ID
/**
* Encodes the packet data into the given buffer.
*
* @param buffer The buffer to encode the data into.
*/
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(service)
buffer.writeEnum(action)
}
companion object {
val ID = cobblemonResource("showdown_action_request")
/**
* Decodes the packet data from the given buffer.
*
* @param buffer The buffer to decode the data from.
* @return The decoded ShowdownActionPacket.
*/
fun decode(buffer: RegistryFriendlyByteBuf) = ShowdownActionPacket(
service = buffer.readResourceLocation(),
action = buffer.readEnum(Action::class.java)
)
}
/**
* Enum representing possible actions for the Showdown service.
*/
enum class Action {
START, STOP, RESTART, QUEUE
}
}
@@ -0,0 +1,44 @@
package com.cobblemon.mod.common.net.messages.server.debug.showdown
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeString
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
/**
* A network packet for sending input commands to the Showdown service.
*
* @property service The resource location of the Showdown service.
* @property input The input command to be sent to the Showdown service.
* @author landonjw
*/
class ShowdownInputPacket(val service: ResourceLocation, val input: String) : NetworkPacket<ShowdownInputPacket> {
override val id = ID
/**
* Encodes the packet data into the given buffer.
*
* @param buffer The buffer to encode the data into.
*/
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(service)
buffer.writeString(input)
}
companion object {
val ID = cobblemonResource("showdown_info_request")
/**
* Decodes the packet data from the given buffer.
*
* @param buffer The buffer to decode the data from.
* @return The decoded ShowdownInputPacket.
*/
fun decode(buffer: RegistryFriendlyByteBuf) = ShowdownInputPacket(
service = buffer.readResourceLocation(),
input = buffer.readString()
)
}
}
@@ -0,0 +1,40 @@
package com.cobblemon.mod.common.net.serverhandling.debug.showdown
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.net.messages.client.debug.showdown.ShowdownRefreshInfoPacket
import com.cobblemon.mod.common.net.messages.server.debug.showdown.RequestShowdownInfoPacket
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import java.util.Date
/**
* Handles the reception of a [RequestShowdownInfoPacket] on the server side.
* This handler retrieves the showdown information from the specified service
* and sends it back to the client.
*
* @author landonjw
*/
object RequestShowdownInfoHandler : ServerNetworkPacketHandler<RequestShowdownInfoPacket> {
/**
* Handles the received [RequestShowdownInfoPacket] by retrieving the showdown information
* from the specified service and sending it back to the client in a [ShowdownRefreshInfoPacket].
*
* @param packet The received packet requesting showdown information.
* @param server The Minecraft server instance.
* @param player The player who sent the request.
*/
override fun handle(packet: RequestShowdownInfoPacket, server: MinecraftServer, player: ServerPlayer) {
if (!Cobblemon.config.enableDebugKeys) return
if (!ShowdownService.contains(packet.service)) return
val service = ShowdownService.get(packet.service)
val messages = service.log.get(after = packet.lastRequest)
val availableServices = ShowdownService.all().map { it.id }
val includesStartOfLog = if (packet.lastRequest == null) true else service.log.isStartOfLog(messages)
player.sendPacket(ShowdownRefreshInfoPacket(service.status, packet.service, messages, availableServices, Date(), includesStartOfLog))
}
}
@@ -0,0 +1,53 @@
package com.cobblemon.mod.common.net.serverhandling.debug.showdown
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.battles.BattleRegistry.packTeam
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.net.messages.server.debug.showdown.ShowdownActionPacket
import com.cobblemon.mod.common.util.party
import com.google.gson.JsonObject
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
/**
* Handles network packets for Showdown actions on the server side.
*
* This handler processes incoming `ShowdownActionPacket` packets and performs the corresponding
* actions (ie. restart it) on the specified Showdown service.
*
* @author landonjw
*/
object ShowdownActionHandler : ServerNetworkPacketHandler<ShowdownActionPacket> {
/**
* Handles the received `ShowdownActionPacket`.
*
* @param packet The received packet containing the action to perform.
* @param server The Minecraft server instance.
* @param player The player who sent the packet.
*/
override fun handle(packet: ShowdownActionPacket, server: MinecraftServer, player: ServerPlayer) {
if (!Cobblemon.config.enableDebugKeys) return
if (!ShowdownService.contains(packet.service)) return
val service = ShowdownService.get(packet.service)
when (packet.action) {
ShowdownActionPacket.Action.START -> service.openConnection()
ShowdownActionPacket.Action.STOP -> service.closeConnection()
ShowdownActionPacket.Action.RESTART -> service.restartConnection()
ShowdownActionPacket.Action.QUEUE -> {
val cobblemonTeam = player.party().saveToJSON(JsonObject(), player.registryAccess())
val showdownTeam = player.party().map { BattlePokemon(it, it.clone(false)) { entity -> entity.discard() } }
showdownTeam.forEach {
it.effectedPokemon.level = 100
it.effectedPokemon.heal()
}
val showdownTeamStr = showdownTeam.packTeam()
service.send(">queue-battle ${player.uuid} ${player.name.string} $cobblemonTeam@|@$showdownTeamStr")
}
}
}
}
@@ -0,0 +1,33 @@
package com.cobblemon.mod.common.net.serverhandling.debug.showdown
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.net.messages.server.debug.showdown.ShowdownInputPacket
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
/**
* Handles the processing of `ShowdownInputPacket` on the server side.
* This handler sends a command to the given showdown service. This is used for debugging purposes.
*
* @author landonjw
*/
object ShowdownInputHandler : ServerNetworkPacketHandler<ShowdownInputPacket> {
/**
* Handles the received `ShowdownInputPacket`.
*
* @param packet The received packet containing the input command and service information.
* @param server The Minecraft server instance.
* @param player The player who sent the packet.
*/
override fun handle(packet: ShowdownInputPacket, server: MinecraftServer, player: ServerPlayer) {
if (!Cobblemon.config.enableDebugKeys) return
if (!ShowdownService.contains(packet.service)) return
val service = ShowdownService.get(packet.service)
service.send(packet.input)
}
}
@@ -32,7 +32,7 @@ abstract class BaseCobblemonHeldItemManager : HeldItemManager {
internal open fun load() {
this.itemIds.clear()
val itemsJson = ShowdownService.service.getItemIds()
val itemsJson = ShowdownService.get().getItemIds()
val showdownIds = hashSetOf<String>()
for (i in 0 until itemsJson.size()) {
showdownIds += itemsJson[i].asString
@@ -95,4 +95,4 @@ abstract class BaseCobblemonHeldItemManager : HeldItemManager {
}
return null
}
}
}
@@ -9,7 +9,7 @@
package com.cobblemon.mod.common.pokemon.riding.controllers
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Rollable
import com.cobblemon.mod.common.api.riding.controller.RideController
@@ -19,7 +19,9 @@ import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.riding.states.BirdAirState
import com.cobblemon.mod.common.util.*
import net.minecraft.client.Minecraft
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.util.Mth
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
@@ -32,81 +34,37 @@ class BirdAirController : RideController {
override val poseProvider = PoseProvider(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) {
val player = it.passengers.firstOrNull() as? Player ?: return@PoseOption false
it.deltaMovement.length() > 0.3 })
/*
.with(PoseOption(PoseType.FLY) {
val player = it.passengers.firstOrNull() as? Player ?: return@PoseOption false
player.zza > 0.0f // Checks if the player is actively attempting to move forward
})
*/
it.deltaMovement.length() > 0.5 })
override val condition: (PokemonEntity) -> Boolean = { true }
var jumpVector = listOf("0".asExpression(), "0.3".asExpression(), "0".asExpression())
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 135.0, 45.0)".asExpression()
private set
var gravity: Expression = "0".asExpression()
var topSpeedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 1.0, 0.35)".asExpression()
private set
var horizontalAcceleration: Expression = "0.1".asExpression()
var glideTopSpeedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 2.0, 1.0)".asExpression()
private set
var verticalAcceleration: Expression = "0.1".asExpression()
// Max accel is a whole 1.0 in 3 seconds. The conversion in the function below is to convert seconds to ticks
var accelExpr: Expression = "q.get_ride_stats('ACCELERATION', 'AIR', (1.0 / (20.0 * 3.0)), (1.0 / (20.0 * 8.0)))".asExpression()
private set
//Seconds self propelled flight (glide is not self propelled in this case)
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 120.0, 20.0)".asExpression()
private set
//max y level for the ride
var altitudeExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 200.0, 128.0)".asExpression()
private set
// Where 90 is the width of the range and 45 is the offset.
// So the handling interpolates between 135 and 45
var handlingExpr: Expression = "(q.get_ride_stats('SKILL', 'AIR') / 100) * 90 + 45".asExpression()
var infiniteStamina: Expression = "false".asExpression()
private set
var topSpeedExpr: Expression = "(q.get_ride_stats('SPEED', 'AIR') / 100) * (1.0 - 0.35) + 0.35".asExpression()
private set
//Reaches max top speed from a standstill at minimum 8 seconds and max 3 seconds.
//This is a bit of a confusing expression and likely should be cleaned up to be more readable
var accelExpr: Expression = "(q.get_ride_stats('ACCELERATION', 'AIR') / 100) * (0.01666666666 - 0.00625) + 0.00625".asExpression()
var infiniteAltitude: Expression = "false".asExpression()
private set
override fun speed(entity: PokemonEntity, driver: Player): Float {
//Retrieve the current bird controller state
//val state = entity.riding.getState(KEY) { e -> BirdAirControllerState(e) }
//Retrieve the current bird controller state and stats
val state = getState(entity, ::BirdAirState)
//retrieve stats
val topSpeed = getRuntime(entity).resolveDouble(topSpeedExpr)
val accel = getRuntime(entity).resolveDouble(accelExpr)
val maxGlideSpeed = topSpeed * 2
var glideSpeedChange = 0.00
//speed up and slow down based on input
if (driver.zza > 0.0 && state.currSpeed < topSpeed) {
state.currSpeed = min(state.currSpeed + accel , topSpeed)
} else if (driver.zza < 0.0 && state.currSpeed > 0.0) {
//Decelerate is currently always a constant half of max acceleration.
state.currSpeed = max(state.currSpeed - (0.0166 / 2), 0.0)
}
val rollable = driver as? Rollable
if (rollable != null) {
glideSpeedChange = sin(Math.toRadians(rollable.pitch.toDouble()))
glideSpeedChange = glideSpeedChange.pow(3)
//TODO: Possibly create a deadzone around parallel where speed isn't taken away from?
if (glideSpeedChange <= 0.0) {
//Ensures that a propelling force is still able to be applied when
//climbing in height
if (driver.zza <= 0) {
//speed decrease should be 2x speed increase?
state.currSpeed = max(state.currSpeed + (0.0166) * glideSpeedChange, 0.0 )
}
} else {
// only add to the speed if it hasn't exceeded the current
//glide angles maximum amount of speed that it can give.
state.currSpeed = min(state.currSpeed + ((0.0166 * 2) * glideSpeedChange), maxGlideSpeed)
}
}
//air resistance
state.currSpeed = max(state.currSpeed - 0.005, 0.0)
return state.currSpeed.toFloat()
return state.rideVel.length().toFloat()
}
override fun rotation(entity: PokemonEntity, driver: LivingEntity): Vec2 {
@@ -118,62 +76,60 @@ class BirdAirController : RideController {
var leftForce = 0.0
var upForce = 0.0
var forwardForce = 0.0
val state = getState(entity, ::BirdAirState)
//Perform ride velocity update
calculateRideSpaceVel(entity, driver, state)
//Translate ride space velocity to world space velocity.
val rollable = driver as? Rollable
if (rollable != null) {
//Need to deadzone this when straight up or down
// test with and without strafing added. May be wanted while moving
leftForce = -1.0 * sin(Math.toRadians(rollable.roll.toDouble()))
upForce = -1.0 * sin(Math.toRadians(rollable.pitch.toDouble()))
upForce += -1.0 * sin(Math.toRadians(rollable.pitch.toDouble())) * state.rideVel.z
forwardForce += cos(Math.toRadians(rollable.pitch.toDouble())) * state.rideVel.z
forwardForce = cos(Math.toRadians(rollable.pitch.toDouble()))
upForce += cos(Math.toRadians(rollable.pitch.toDouble())) * state.rideVel.y
forwardForce += sin(Math.toRadians(rollable.pitch.toDouble())) * state.rideVel.y
}
//TODO: Add in an upwards and downwards force when pressing space maybe?
//Leave out tap to flap right now
/*
var jumpVector = Vec3.ZERO
if (entity.jumpInputStrength > 0) {
val runtime = getRuntime(entity)
runtime.environment.query.addFunction("jump_strength") { DoubleValue(entity.jumpInputStrength.toDouble()) }
val jumpForces = this.jumpVector.map { runtime.resolveFloat(it) }
jumpVector = Vec3(jumpForces[0].toDouble(), jumpForces[1].toDouble(), jumpForces[2].toDouble())
jumpVector = jumpVector.toVector3f().mul((driver as Rollable).orientation).toVec3d()
entity.jumpInputStrength = 0
entity.addDeltaMovement(jumpVector)
//Bring the ride out of the sky when stamina is depleted.
if (state.stamina <= 0.0) {
upForce -= 0.3
}
*/
//Retrieve the current composite controller state
val state = getState(entity, ::BirdAirState)
val velocity = Vec3(0.0 , upForce * state.currSpeed, forwardForce * state.currSpeed)
val altitudeLimit = getRuntime(entity).resolveDouble(altitudeExpr)
//Only limit altitude if altitude is not infinite
if (!getRuntime(entity).resolveBoolean(infiniteAltitude)) {
//Provide a hard limit on altitude
upForce = if (entity.y >= altitudeLimit && upForce > 0) 0.0 else upForce
}
val velocity = Vec3(state.rideVel.x , upForce, forwardForce)
return velocity
}
override fun angRollVel(entity: PokemonEntity, driver: Player, deltaTime: Double): Vec3 {
val rollable = driver as? Rollable
val state = getState(entity, ::BirdAirState)
//TODO: Tie in handling
val handling = getRuntime(entity).resolveDouble(handlingExpr)
val topSpeed = getRuntime(entity).resolveDouble(topSpeedExpr)
val rotationChangeRate = 10.0
if (rollable != null) {
var yawForce = rotationChangeRate * sin(Math.toRadians(rollable.roll.toDouble()))
//for a bit of correction on the rolls limit it to a quarter the amount
var pitchForce = -0.25 * rotationChangeRate * abs(sin(Math.toRadians(rollable.roll.toDouble())))
//for a bit of correction on the rolls influence pitch as well
var pitchForce = -0.35 * rotationChangeRate * abs(sin(Math.toRadians(rollable.roll.toDouble())))
//limit rotation modulation when pitched up heavily or pitched down heavily
yawForce *= abs(cos(Math.toRadians(rollable.pitch.toDouble())))
pitchForce *= abs(cos(Math.toRadians(rollable.pitch.toDouble()))) * 1.5
//Create a deadzone for easier leveling out
if (rollable.roll <= 0.0 && rollable.roll >= -0.0) {
yawForce = 0.0
pitchForce = 0.0
}
return Vec3(yawForce, pitchForce, 0.0)
}
@@ -191,42 +147,56 @@ class BirdAirController : RideController {
deltaTime: Double
): Vec3 {
if (driver !is Rollable) return Vec3.ZERO
val rollable = driver as Rollable
val state = getState(entity, ::BirdAirState)
val handling = getRuntime(entity).resolveDouble(handlingExpr)
val topSpeed = getRuntime(entity).resolveDouble(topSpeedExpr)
//Smooth out mouse input.
val smoothingSpeed = 4
val invertRoll = if (Cobblemon.config.invertRoll) -1 else 1
val invertPitch = if (Cobblemon.config.invertPitch) -1 else 1
var xInput = xMouseSmoother.getNewDeltaValue(xMouse * 0.1 * invertRoll, deltaTime * smoothingSpeed);
val YInput = yMouseSmoother.getNewDeltaValue(yMouse * 0.1 * invertPitch, deltaTime * smoothingSpeed);
val xInput = xMouseSmoother.getNewDeltaValue(xMouse * 0.1 * invertRoll, deltaTime * smoothingSpeed);
val yInput = yMouseSmoother.getNewDeltaValue(yMouse * 0.1 * invertPitch, deltaTime * smoothingSpeed);
//limit rolling based on healing
val rotLimit = handling
//limit rolling based on handling and current speed.
//modulated by speed so that when flapping idle in air you are ont wobbling around to look around
val rotMin = 15.0
var rollForce = xInput
val rotLimit = max(handling * normalizeVal(state.rideVel.length(), 0.0, topSpeed).pow(3), rotMin)
//Limit roll by non linearly decreasing inputs towards
// a rotation limit based on the current distance from
// that rotation limit
if (abs(rollable.roll + xInput) < rotLimit) {
if (sign(xInput) == sign(rollable.roll).toDouble()) {
if (abs(rollable.roll + rollForce) < rotLimit) {
if (sign(rollForce) == sign(rollable.roll).toDouble()) {
val d = abs(abs(rollable.roll) - rotLimit)
xInput *= (d.pow(2)) / (rotLimit.pow(2))
rollForce *= (d.pow(2)) / (rotLimit.pow(2))
}
} else if (sign(xInput) == sign(rollable.roll).toDouble()) {
xInput = 0.0
} else if (sign(rollForce) == sign(rollable.roll).toDouble()) {
rollForce = 0.0
}
//Give the ability to yaw with x mouse input when at low speeds.
val yawForce = xInput * ( 1.0 - normalizeVal(state.rideVel.length(), 0.0, topSpeed).pow(3))
//yaw, pitch, roll
return Vec3(0.0, YInput, xInput)
return Vec3(yawForce, yInput, rollForce)
}
override fun canJump(
entity: PokemonEntity,
driver: Player
): Boolean {
return true
return false
}
override fun setRideBar(entity: PokemonEntity, driver: Player): Float {
//Retrieve stamina from state
val state = getState(entity, ::BirdAirState)
return (state.stamina / 1.0f)
}
override fun jumpForce(
@@ -243,29 +213,190 @@ class BirdAirController : RideController {
override fun shouldRoll(entity: PokemonEntity) = true
override fun rideFovMult(entity: PokemonEntity, driver: Player): Float {
val topSpeed = getRuntime(entity).resolveDouble(topSpeedExpr)
val glideTopSpeed = getRuntime(entity).resolveDouble(glideTopSpeedExpr)
val state = getState(entity, ::BirdAirState)
//Must I ensure that topspeed is greater than minimum?
val normalizedGlideSpeed = normalizeVal(state.rideVel.length(), topSpeed, glideTopSpeed)
//Only ever want the fov change to be a max of 0.2 and for it to have non linear scaling.
return 1.0f + normalizedGlideSpeed.pow(2).toFloat() * 0.2f
}
override fun useAngVelSmoothing(entity: PokemonEntity): Boolean = false
override fun useRidingAltPose(entity: PokemonEntity, driver: Player): Boolean {
val state = getState(entity, ::BirdAirState)
return state.gliding
}
override fun encode(buffer: RegistryFriendlyByteBuf) {
super.encode(buffer)
buffer.writeString(gravity.toString())
buffer.writeString(horizontalAcceleration.toString())
buffer.writeString(verticalAcceleration.toString())
buffer.writeString(topSpeedExpr.toString())
buffer.writeString(glideTopSpeedExpr.toString())
buffer.writeString(accelExpr.toString())
buffer.writeString(handlingExpr.toString())
buffer.writeString(altitudeExpr.toString())
buffer.writeString(infiniteStamina.toString())
buffer.writeString(infiniteAltitude.toString())
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
gravity = buffer.readString().asExpression()
horizontalAcceleration = buffer.readString().asExpression()
verticalAcceleration = buffer.readString().asExpression()
topSpeedExpr = buffer.readString().asExpression()
glideTopSpeedExpr = buffer.readString().asExpression()
accelExpr = buffer.readString().asExpression()
handlingExpr = buffer.readString().asExpression()
altitudeExpr = buffer.readString().asExpression()
infiniteStamina = buffer.readString().asExpression()
infiniteAltitude = buffer.readString().asExpression()
}
companion object {
val KEY = cobblemonResource("air/bird")
}
/*
* Normalizes the given value between a min and a max.
* The result is clamped between 0.0 and 1.0, where 0.0 represents x is at or below min
* and 1.0 represents x is at or above it.
*/
fun normalizeVal(x: Double, min: Double, max: Double): Double {
require(max > min) { "max must be greater than min" }
return ((x - min) / (max - min)).coerceIn(0.0, 1.0)
}
/*
* Calculates the change in the ride space vector due to player input and ride state
*/
fun calculateRideSpaceVel(entity: PokemonEntity, driver: Player, state: BirdAirState) {
//retrieve stats
val topSpeed = getRuntime(entity).resolveDouble(topSpeedExpr)
val glideTopSpeed = getRuntime(entity).resolveDouble(glideTopSpeedExpr)
val accel = getRuntime(entity).resolveDouble(accelExpr)
val staminaStat = getRuntime(entity).resolveDouble(staminaExpr)
var glideSpeedChange = 0.0
val currSpeed = state.rideVel.length()
//Flag for determining if player is actively inputting
var activeInput = false
//speed up and slow down based on input
if (driver.zza != 0.0f && state.stamina > 0.0) {
//make sure it can't exceed top speed
val forwardInput = when {
driver.zza > 0 && state.rideVel.z > topSpeed -> 0.0
driver.zza < 0 && state.rideVel.z < (-topSpeed / 3.0) -> 0.0
else -> driver.zza.sign
}
state.rideVel = Vec3(
state.rideVel.x,
state.rideVel.y,
(state.rideVel.z + (accel * forwardInput.toDouble())))
activeInput = true
}
val rollable = driver as? Rollable
if (rollable != null) {
//Base glide speed change on current pitch of the ride.
glideSpeedChange = sin(Math.toRadians(rollable.pitch.toDouble()))
glideSpeedChange = glideSpeedChange.pow(3) * 0.5
//TODO: Possibly create a deadzone around parallel where glide doesn't affect speed?
if (glideSpeedChange <= 0.0) {
//Ensures that a propelling force is still able to be applied when
//climbing in height
if (driver.zza <= 0) {
//speed decrease should be 2x speed increase?
//state.currSpeed = max(state.currSpeed + (0.0166) * glideSpeedChange, 0.0 )
state.rideVel = Vec3(
state.rideVel.x,
state.rideVel.y,
lerp( state.rideVel.z, 0.0,glideSpeedChange * -0.0166 * 2 ))
}
} else {
// only add to the speed if it hasn't exceeded the current
//glide angles maximum amount of speed that it can give.
//state.currSpeed = min(state.currSpeed + ((0.0166 * 2) * glideSpeedChange), maxGlideSpeed)
state.rideVel = Vec3(
state.rideVel.x,
state.rideVel.y,
min(state.rideVel.z + ((0.0166 * 2) * glideSpeedChange), glideTopSpeed))
}
}
//Lateral movement based on driver input.
val latTopSpeed = topSpeed / 2.0
if (driver.xxa != 0.0f && state.stamina > 0.0) {
state.rideVel = Vec3(
(state.rideVel.x + (accel * driver.xxa)).coerceIn(-latTopSpeed, latTopSpeed),
state.rideVel.y,
state.rideVel.z)
activeInput = true
}
else {
state.rideVel = Vec3(
lerp(state.rideVel.x, 0.0, latTopSpeed / 20.0),
state.rideVel.y,
state.rideVel.z)
}
//Vertical movement based on driver input.
val vertTopSpeed = topSpeed / 2.0
val vertInput = when {
Minecraft.getInstance().options.keyJump.isDown() -> 1.0
Minecraft.getInstance().options.keyShift.isDown() -> -1.0
else -> 0.0
}
if (vertInput != 0.0 && state.stamina > 0.0) {
state.rideVel = Vec3(
state.rideVel.x,
(state.rideVel.y + (accel * vertInput)).coerceIn(-vertTopSpeed, vertTopSpeed),
state.rideVel.z)
activeInput = true
}
else {
state.rideVel = Vec3(
state.rideVel.x,
lerp(state.rideVel.y, 0.0, vertTopSpeed / 20.0),
state.rideVel.z)
}
//Check if the ride should be gliding
if (activeInput && state.stamina > 0.0) {
state.gliding = false
}else {
state.gliding = true
}
//Only perform stamina logic if the ride does not have infinite stamina
if (!getRuntime(entity).resolveBoolean(infiniteStamina)) {
if (activeInput) {
state.stamina -= (0.05 / staminaStat).toFloat()
}
//Lose a base amount of stamina just for being airborne
state.stamina -= (0.01 / staminaStat).toFloat()
}
else
{
state.stamina = 1.0f
}
//air resistance
state.rideVel = Vec3(
state.rideVel.x,
state.rideVel.y,
lerp( state.rideVel.z,0.0, topSpeed / ( 20.0 * 30.0)))
}
}
@@ -49,9 +49,9 @@ class JetAirController : RideController {
var accelExpr: Expression = "q.get_ride_stats('ACCELERATION', 'AIR', (1.0 / (20.0 * 1.0)), (1.0 / (20.0 * 5.0)))".asExpression()
private set
// Between 60 seconds and 10 seconds at the lowest when at full speed.
var staminaExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 60.0, 10.0)".asExpression()
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 60.0, 10.0)".asExpression()
private set
var jumpExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 300.0, 128.0)".asExpression()
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 300.0, 128.0)".asExpression()
private set
// Make configurable by json
@@ -123,14 +123,12 @@ class JetAirController : RideController {
upForce = if(state.stamina > 0.0) upForce else -0.7
val altitudeLimit = getRuntime(entity).resolveDouble(jumpExpr)
val pushingHeightLimit = if(getRuntime(entity).resolveBoolean(infiniteAltitude)) false
else (entity.y >= 128 && entity.xRot <= 0)
//Incorporate the altitude limiter.
//Apply downwards force if limit is reached. Resist upwards force on a buffer of 30 blocks past the limit.
upForce = if(pushingHeightLimit) upForce - upForce * ((entity.y - altitudeLimit) / 30) - 0.5
else upForce
//Only limit altitude if altitude is not infinite
if (!getRuntime(entity).resolveBoolean(infiniteAltitude)) {
//Provide a hard limit on altitude
upForce = if (entity.y >= altitudeLimit && upForce > 0) 0.0 else upForce
}
val velocity = Vec3(0.0 , upForce, forwardForce )
@@ -23,6 +23,7 @@ import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.writeString
import net.minecraft.client.Minecraft
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
@@ -71,15 +72,37 @@ class RunUpToFlightCompositeController : RideController {
driver: Player
): Float {
val state = getState(entity, ::RunUpToFlightCompositeState)
if (state.activeController == flightController && entity.onGround() && state.timeTransitioned + 20 < entity.level().gameTime) {
if (state.activeController == flightController && entity.onGround() &&
state.timeTransitioned + 20 < entity.level().gameTime) {
//Pass the speed to the next state
val flightState = flightController.getState(entity, ::BirdAirState)
val groundState = landController.getState(entity, ::GenericLandState)
groundState.currSpeed = flightState.currSpeed
groundState.rideVel = flightState.rideVel
groundState.stamina = flightState.stamina
getState(entity, ::RunUpToFlightCompositeState).activeController = landController
entity.setBehaviourFlag(PokemonBehaviourFlag.FLYING, false)
getState(entity, ::RunUpToFlightCompositeState).let {
it.activeController = landController
entity.setBehaviourFlag(PokemonBehaviourFlag.FLYING, false)
it.timeTransitioned = entity.level().gameTime
}
}
else if (state.activeController == landController && Minecraft.getInstance().options.keyJump.isDown &&
state.timeTransitioned + 20 < entity.level().gameTime) {
//Pass the speed to the next state
val flightState = flightController.getState( entity, ::BirdAirState )
val groundState = landController.getState( entity, ::GenericLandState )
flightState.currSpeed = groundState.currSpeed
flightState.rideVel = groundState.rideVel
flightState.stamina = groundState.stamina
getState(entity, ::RunUpToFlightCompositeState).let {
it.activeController = flightController
entity.setBehaviourFlag(PokemonBehaviourFlag.FLYING, true)
it.timeTransitioned = entity.level().gameTime
}
}
return getActiveController(entity).speed(entity, driver)
@@ -101,6 +124,14 @@ class RunUpToFlightCompositeController : RideController {
return getActiveController(entity).angRollVel(entity, driver, deltaTime)
}
override fun rideFovMult(entity: PokemonEntity, driver: Player): Float {
return getActiveController(entity).rideFovMult(entity, driver)
}
override fun setRideBar(entity: PokemonEntity, driver: Player): Float {
return getActiveController(entity).setRideBar(entity, driver)
}
override fun canJump(entity: PokemonEntity, driver: Player): Boolean {
return getActiveController(entity).canJump(entity, driver)
}
@@ -111,19 +142,9 @@ class RunUpToFlightCompositeController : RideController {
jumpStrength: Int
): Vec3 {
val controller = getActiveController(entity)
if (controller == landController && jumpStrength >= getRuntime(entity).resolveInt(minimumJump)) {
val state = getState(entity, ::CompositeState)
val isJumping = Minecraft.getInstance().options.keyJump.isDown
//Pass the speed to the next state
val flightState = flightController.getState(entity, ::BirdAirState )
val groundState = landController.getState(entity, ::GenericLandState)
flightState.currSpeed = groundState.currSpeed
getState(entity, ::RunUpToFlightCompositeState).let {
it.activeController = flightController
entity.setBehaviourFlag(PokemonBehaviourFlag.FLYING, true)
it.timeTransitioned = entity.level().gameTime
}
}
return controller.jumpForce(entity, driver, jumpStrength)
}
@@ -139,6 +160,10 @@ class RunUpToFlightCompositeController : RideController {
override fun useAngVelSmoothing(entity: PokemonEntity): Boolean = getActiveController(entity).useAngVelSmoothing(entity)
override fun useRidingAltPose(entity: PokemonEntity, driver: Player): Boolean {
return getActiveController(entity).useRidingAltPose(entity, driver)
}
override fun rotationOnMouseXY
(entity: PokemonEntity,
driver: Player,
@@ -84,6 +84,7 @@ class RunUpToJetFlightCompositeController : RideController {
val groundState = landController.getState(entity, ::GenericLandState)
groundState.currSpeed = flightState.currSpeed
groundState.stamina = flightState.stamina
groundState.rideVel = flightState.rideVel
//Clear accumulated rotation input when transferring to ground input
flightState.currMouseXForce = 0.0
@@ -108,6 +109,7 @@ class RunUpToJetFlightCompositeController : RideController {
val groundState = landController.getState(entity, ::GenericLandState)
flightState.currSpeed = groundState.currSpeed
flightState.stamina = groundState.stamina
flightState.rideVel = groundState.rideVel
getState(entity, ::RunUpToFlightCompositeState).let {
it.activeController = flightController
@@ -14,5 +14,7 @@ import net.minecraft.world.phys.Vec3
data class BirdAirState(val entity: PokemonEntity) : RidingState {
var currSpeed: Double = 0.0
var lastVelocity: Vec3 = Vec3(0.0, 0.0, 0.0)
var stamina: Float = 1.0f
var rideVel: Vec3 = Vec3.ZERO
var gliding: Boolean = false
}
@@ -0,0 +1,87 @@
package com.cobblemon.mod.common.util
import com.cobblemon.mod.common.Cobblemon
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import java.io.ByteArrayOutputStream
import java.io.InputStream
import java.net.HttpURLConnection
import java.net.URI
object HttpService {
val gson: Gson = GsonBuilder().create()
inline fun <reified T> get(url: String): HttpResponse<T> {
val connection = (URI.create(url).toURL().openConnection() as HttpURLConnection).also {
it.requestMethod = "GET"
it.connectTimeout = 5000
it.readTimeout = 5000
it.useCaches = false
}
return readFromUrlConnection<T>(connection)
}
inline fun <reified T> post(url: String, body: Any? = null): HttpResponse<T> {
val bodyJson = gson.toJson(body)
val bodyBytes = bodyJson.toByteArray(Charsets.UTF_8)
val connection = (URI.create(url).toURL().openConnection() as HttpURLConnection).also {
it.requestMethod = "POST"
it.doOutput = true
it.connectTimeout = 5000
it.readTimeout = 5000
it.useCaches = false
it.setRequestProperty("Content-Type", "application/json; charset=UTF-8")
it.setRequestProperty("Content-Length", bodyBytes.size.toString())
}
connection.connect()
connection.outputStream.use {
it.write(bodyBytes)
}
return readFromUrlConnection<T>(connection)
}
inline fun <reified T> readFromUrlConnection(connection: HttpURLConnection): HttpResponse<T> {
try {
val status = connection.responseCode
if (status >= 400) {
connection.errorStream.use {
val error = readFromStream(it)
return HttpResponse(error = HttpError(status, error), body = null)
}
}
else {
connection.inputStream.use {
val bodyStr = readFromStream(it)
return when {
T::class == Unit::class -> HttpResponse(error = null, body = null)
T::class == String::class -> HttpResponse(error = null, body = bodyStr as T)
else -> HttpResponse(error = null, body = gson.fromJson(bodyStr, T::class.java))
}
}
}
}
catch (e: Exception) {
Cobblemon.LOGGER.error("Failed to read from connection url at ${connection.url}", e)
return HttpResponse(error = HttpError(500, null), body = null)
}
}
fun readFromStream(stream: InputStream): String {
ByteArrayOutputStream().use { result ->
val buffer = ByteArray(1024)
var length: Int
while (stream.read(buffer).also { length = it } != -1) {
result.write(buffer, 0, length)
}
return result.toString("UTF-8")
}
}
}
data class HttpResponse<T>(val error: HttpError?, val body: T?)
data class HttpError(val statusCode: Int, val details: String?)
@@ -124,8 +124,14 @@
},
"pokeball": {
"scale": {
"0.4583": {"pre": [0, 0, 0], "post": [0.3, 0.3, 0.3]},
"0.5417": {"pre": [0.3, 0.3, 0.3], "post": [0.3, 0.3, 0.3]},
"0.4583": {
"pre": [0, 0, 0],
"post": [0.3, 0.3, 0.3]
},
"0.5417": {
"pre": [0.3, 0.3, 0.3],
"post": [0.3, 0.3, 0.3]
},
"0.7083": [1, 1, 1]
}
},
@@ -556,105 +562,6 @@
}
}
},
"animation.trainer_generic.send_out": {
"animation_length": 3.625,
"bones": {
"torso": {
"rotation": {
"0.0": [1, 0, 0],
"0.9375": [1, 0, 0],
"1.375": [1, -7.5, 0],
"2.875": [1, -7.5, 0],
"3.375": [1, 0, 0],
"3.625": [1, 0, 0]
}
},
"head": {
"rotation": {
"0.0": [-1, 0, 0],
"0.9375": [-1, 0, 0],
"1.375": [-1, 7.5, 0],
"2.875": [-1, 7.5, 0],
"3.375": [-1, 0, 0],
"3.625": [-1, 0, 0]
}
},
"arm_ball": {
"rotation": {
"0.0": [3, 0, 3.5],
"0.5": [3, 0, 3.5],
"0.9375": {
"pre": [14.5, 2.5, -17.5],
"post": [14.5, 2.5, -17.5],
"lerp_mode": "catmullrom"
},
"1.125": {
"post": [5, 2.5, -0.5],
"lerp_mode": "catmullrom"
},
"1.375": [-91, 7.5, 0],
"2.875": [-91, 7.5, 0],
"3.1875": {
"pre": [5, 2.5, -0.5],
"post": [5, 2.5, -0.5],
"lerp_mode": "catmullrom"
},
"3.375": {
"post": [14.5, 2.5, -17.5],
"lerp_mode": "catmullrom"
},
"3.625": [3, 0, 3.5]
},
"position": {
"0.0": [0, 0.1, 0],
"3.625": [0, 0.1, 0]
}
},
"arm_left": {
"rotation": {
"0.0": [3, 0, -3.5],
"0.9375": [3, 0, -3.5],
"1.375": [13, 0, -6],
"2.875": [13, 0, -6],
"3.375": [3, 0, -3.5]
},
"position": [0, 0.1, 0]
},
"pokeball": {
"scale": {
"0.9375": {"pre": [0, 0, 0], "post": [0.3, 0.3, 0.3]},
"1.0": {"pre": [0.3, 0.3, 0.3], "post": [0.3, 0.3, 0.3]},
"1.1875": [1, 1, 1],
"3.0625": [1, 1, 1],
"3.25": [0.4, 0.4, 0.4],
"3.375": {"pre": [0.4, 0.4, 0.4], "post": [0, 0, 0]}
}
},
"leg_right": {
"rotation": {
"0.9375": [0, 8, 0.5],
"1.375": [1, 10, 0.5],
"2.875": [1, 10, 0.5],
"3.375": [0, 8, 0.5]
},
"position": {
"0.9375": [-0.2, 0, 0],
"1.375": [-0.2, 0, -0.2],
"2.875": [-0.2, 0, -0.2],
"3.375": [-0.2, 0, 0]
}
},
"leg_left": {
"rotation": {
"0.9375": [0, -8, -0.5],
"1.375": [0, -10, -0.5],
"2.875": [0, -10, -0.5],
"3.375": [0, -8, -0.5]
},
"position": [0.2, 0, 0]
}
}
},
"animation.trainer_generic.command": {
"animation_length": 2,
"bones": {
@@ -996,6 +903,276 @@
"scale": 0
}
}
},
"animation.trainer_generic.return": {
"animation_length": 3.625,
"bones": {
"torso": {
"rotation": {
"0.0": [1, 0, 0],
"0.9375": [1, 0, 0],
"1.375": [1, -7.5, 0],
"2.875": [1, -7.5, 0],
"3.375": [1, 0, 0],
"3.625": [1, 0, 0]
}
},
"head": {
"rotation": {
"0.0": [-1, 0, 0],
"0.9375": [-1, 0, 0],
"1.375": [-1, 7.5, 0],
"2.875": [-1, 7.5, 0],
"3.375": [-1, 0, 0],
"3.625": [-1, 0, 0]
}
},
"arm_ball": {
"rotation": {
"0.0": [3, 0, 3.5],
"0.5": [3, 0, 3.5],
"0.9375": {
"pre": [14.5, 2.5, -17.5],
"post": [14.5, 2.5, -17.5],
"lerp_mode": "catmullrom"
},
"1.125": {
"post": [5, 2.5, -0.5],
"lerp_mode": "catmullrom"
},
"1.375": [-91, 7.5, 0],
"2.875": [-91, 7.5, 0],
"3.1875": {
"pre": [5, 2.5, -0.5],
"post": [5, 2.5, -0.5],
"lerp_mode": "catmullrom"
},
"3.375": {
"post": [14.5, 2.5, -17.5],
"lerp_mode": "catmullrom"
},
"3.625": [3, 0, 3.5]
},
"position": {
"0.0": [0, 0.1, 0],
"3.625": [0, 0.1, 0]
}
},
"arm_left": {
"rotation": {
"0.0": [3, 0, -3.5],
"0.9375": [3, 0, -3.5],
"1.375": [13, 0, -6],
"2.875": [13, 0, -6],
"3.375": [3, 0, -3.5]
},
"position": [0, 0.1, 0]
},
"pokeball": {
"scale": {
"0.9375": {
"pre": [0, 0, 0],
"post": [0.3, 0.3, 0.3]
},
"1.0": [0.3, 0.3, 0.3],
"1.1875": [1, 1, 1],
"3.0625": [1, 1, 1],
"3.25": [0.4, 0.4, 0.4],
"3.375": {
"pre": [0.4, 0.4, 0.4],
"post": [0, 0, 0]
}
}
},
"leg_right": {
"rotation": {
"0.9375": [0, 8, 0.5],
"1.375": [1, 10, 0.5],
"2.875": [1, 10, 0.5],
"3.375": [0, 8, 0.5]
},
"position": {
"0.9375": [-0.2, 0, 0],
"1.375": [-0.2, 0, -0.2],
"2.875": [-0.2, 0, -0.2],
"3.375": [-0.2, 0, 0]
}
},
"leg_left": {
"rotation": {
"0.9375": [0, -8, -0.5],
"1.375": [0, -10, -0.5],
"2.875": [0, -10, -0.5],
"3.375": [0, -8, -0.5]
},
"position": [0.2, 0, 0]
}
},
"timeline": {
"1.0": "q.render_item(v.actioning_pokemon_ball, 'item_right');",
"3.3125": "q.clear_items();"
}
},
"animation.trainer_generic.send_out": {
"animation_length": 2.875,
"bones": {
"torso_crouch": {
"rotation": {
"0.9167": [0, 0, 0],
"1.4167": {
"pre": [0, 10, 0],
"post": [0, 10, 0],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [0, -10, 0],
"lerp_mode": "catmullrom"
},
"1.7917": [0, 0, 0]
}
},
"arms": {
"rotation": {
"0.9167": [0, 0, 0],
"1.4167": {
"pre": [0, 10, 0],
"post": [0, 10, 0],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [0, -10, 0],
"lerp_mode": "catmullrom"
},
"1.7917": [0, 0, 0]
}
},
"torso_item_right": {
"rotation": [0.5, 0, 0]
},
"arms_item_right": {
"rotation": {
"0.9167": [0, 0, 0],
"1.4167": {
"pre": [0, 10, 0],
"post": [0, 10, 0],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [0, -10, 0],
"lerp_mode": "catmullrom"
},
"1.7917": [0, 0, 0]
}
},
"arm_item_right": {
"rotation": {
"0.9167": [1, 0, 2.5],
"1.4167": {
"pre": [-85, 10, -10],
"post": [-85, 10, -10],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [-72.5, -30, 0],
"lerp_mode": "catmullrom"
},
"1.7917": [1, 0, 2.5]
},
"position": [0, 0.1, 0]
},
"torso_item_left": {
"rotation": [0.5, 0, 0]
},
"arms_item_left": {
"rotation": {
"0.9167": [0, 0, 0],
"1.4167": {
"pre": [0, 10, 0],
"post": [0, 10, 0],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [0, -10, 0],
"lerp_mode": "catmullrom"
},
"1.7917": [0, 0, 0]
}
},
"arm_item_left": {
"rotation": {
"0.9167": [1, 0, -2.5],
"1.4167": {
"pre": [4, 0, 0],
"post": [4, 0, 0],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [-8, 0, 0],
"lerp_mode": "catmullrom"
},
"1.7917": [1, 0, -2.5]
},
"position": [0, 0.1, 0]
},
"torso": {
"rotation": [0.5, 0, 0]
},
"head": {
"rotation": [-0.5, 0, 0]
},
"arm_right": {
"rotation": {
"0.9167": [1, 0, 2.5],
"1.4167": {
"pre": [-85, 10, -10],
"post": [-85, 10, -10],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [-72.5, -30, 0],
"lerp_mode": "catmullrom"
},
"1.7917": [1, 0, 2.5]
},
"position": [0, 0.1, 0]
},
"arm_left": {
"rotation": {
"0.9167": [1, 0, -2.5],
"1.4167": {
"pre": [4, 0, 0],
"post": [4, 0, 0],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [-8, 0, 0],
"lerp_mode": "catmullrom"
},
"1.7917": [1, 0, -2.5]
},
"position": [0, 0.1, 0]
},
"leg_right": {
"rotation": [0, 2, 0.5],
"position": [-0.05, 0, 0]
},
"leg_left": {
"rotation": [0, -2, -0.5],
"position": [0.05, 0, 0]
}
},
"timeline": {
"0.0": "q.render_item(v.actioning_pokemon_ball, 'item_right');",
"1.5833": "q.render_item('air', 'item_right');"
}
}
},
"geometry.animations": {
"texturewidth": 64,
"textureheight": 64
},
"geometry.unknown": {
"texturewidth": 16,
"textureheight": 16
}
}
@@ -81,6 +81,14 @@
{"origin": [-7, 12, -2], "size": [3, 12, 4], "inflate": 0.25, "uv": [40, 32]}
]
},
{
"name": "item_right",
"parent": "arm_right",
"pivot": [-5.5, 12, -2],
"locators": {
"item_right": [-5.5, 12, -2]
}
},
{
"name": "pokeball",
"parent": "arm_ball",
@@ -99,6 +107,14 @@
{"origin": [4, 12, -2], "size": [3, 12, 4], "inflate": 0.25, "uv": [48, 48]}
]
},
{
"name": "item_left",
"parent": "arm_left",
"pivot": [5.5, 12, -2],
"locators": {
"item_left": [5.5, 12, -2]
}
},
{
"name": "leg_right",
"parent": "body",
@@ -97,6 +97,14 @@
{"origin": [-7, 12, -2], "size": [3, 11, 4], "inflate": 0.25, "uv": [40, 31]}
]
},
{
"name": "item_right",
"parent": "arm_right",
"pivot": [-5.5, 12, -2],
"locators": {
"item_right": [-5.5, 12, -2]
}
},
{
"name": "arm_left",
"parent": "torso",
@@ -106,6 +114,14 @@
{"origin": [4, 12, -2], "size": [3, 11, 4], "inflate": 0.25, "uv": [46, 48]}
]
},
{
"name": "item_left",
"parent": "arm_left",
"pivot": [5.5, 12, -2],
"locators": {
"item_left": [5.5, 12, -2]
}
},
{
"name": "leg_right",
"parent": "body",
@@ -81,6 +81,14 @@
{"origin": [-8, 12, -2], "size": [4, 12, 4], "inflate": 0.25, "uv": [40, 32]}
]
},
{
"name": "item_right",
"parent": "arm_right",
"pivot": [-6, 12, -2],
"locators": {
"item_right": [-6, 12, -2]
}
},
{
"name": "pokeball",
"parent": "arm_ball",
@@ -99,6 +107,14 @@
{"origin": [4, 12, -2], "size": [4, 12, 4], "inflate": 0.25, "uv": [48, 48]}
]
},
{
"name": "item_left",
"parent": "arm_left",
"pivot": [6, 12, -2],
"locators": {
"item_left": [6, 12, -2]
}
},
{
"name": "leg_right",
"parent": "body",
@@ -79,29 +79,18 @@
"cubes": [
{"origin": [-8, 12, -2], "size": [4, 12, 4], "uv": [40, 16]},
{"origin": [-8, 12, -2], "size": [4, 12, 4], "inflate": 0.25, "uv": [40, 32]}
]
},
{
"name": "pokeball",
"parent": "arm_ball",
"pivot": [-6, 12, 0],
"cubes": [
{"origin": [-8, 8, -2], "size": [4, 2, 4], "pivot": [-6, 10, 0], "rotation": [90, 0, 0], "uv": [0, 122]}
],
"locators": {
"beam": [-6, 8, 0]
}
},
{
"name": "pokeball_lid",
"parent": "pokeball",
"pivot": [-6, 10, 0],
"rotation": [90, 0, 0],
"cubes": [
{"origin": [-6.5, 9.5, -2.02], "size": [1, 1, 0], "uv": [0, 123]},
{"origin": [-7, 9, -2.01], "size": [2, 2, 0], "uv": [0, 124]},
{"origin": [-8, 10, -2], "size": [4, 2, 4], "uv": [0, 116]}
]
"name": "item_right",
"parent": "arm_right",
"pivot": [-6, 12, -2],
"locators": {
"item_right": [-6, 12, -2]
}
},
{
"name": "arm_left",
@@ -112,6 +101,14 @@
{"origin": [4, 12, -2], "size": [4, 12, 4], "inflate": 0.25, "uv": [48, 48]}
]
},
{
"name": "item_left",
"parent": "arm_left",
"pivot": [6, 12, -2],
"locators": {
"item_left": [6, 12, -2]
}
},
{
"name": "leg_right",
"parent": "body",
@@ -3,11 +3,16 @@
"portraitTranslation": [0.0, 1.1, 0.0],
"profileScale": 1.0,
"profileTranslation": [0.0, -0.5, 0.0],
"properties": {
"item_display_context": "THIRD_PERSON_RIGHT_HAND",
"item_right_display_context": "THIRD_PERSON_RIGHT_HAND",
"item_left_display_context": "THIRD_PERSON_LEFT_HAND"
},
"animations": {
"win": "q.bedrock_primary('trainer_generic', 'win', q.curve('symmetrical_wide'))",
"lose": "q.bedrock_primary('trainer_generic', 'lose', q.curve('symmetrical_wide'))",
"send_out": "q.bedrock_primary('trainer_generic', 'send_out', q.curve('symmetrical'), q.exclude_labels('look'))",
"recall": "q.bedrock_primary('trainer_generic', 'send_out', q.curve('symmetrical_wide'), q.exclude_labels('look'))",
"recall": "q.bedrock_primary('trainer_generic', 'return', q.curve('symmetrical_wide'), q.exclude_labels('look'))",
"punch_left": "q.primary_animation(q.punch('head', 'body', 'arm_left', 'arm_right', false), q.curve('symmetrical_wide'), q.exclude_labels('look'))",
"punch_right": "q.primary_animation(q.punch('head', 'body', 'arm_right', 'arm_left', true), q.curve('symmetrical_wide'), q.exclude_labels('look'))"
},
@@ -14543,7 +14543,7 @@
"rotation": [0, -6, -15]
},
"wing_right_elbow": {
"rotation": [0, -6, -15],
"rotation": [0, "-6", -15],
"position": [0.45, 0.1, 0]
},
"wing_right_membrane": {
@@ -20,7 +20,7 @@
"parent": "charizard",
"pivot": [0, 0, -1],
"locators": {
"root": [0, 0, -1]
"root": [0, 0, 0]
}
},
{
@@ -28,7 +28,7 @@
"parent": "charizard",
"pivot": [0, 41, -1],
"locators": {
"top": [0, 41, -1]
"top": [0, 41, 0]
}
},
{
@@ -116,8 +116,7 @@
{
"name": "head_correction",
"parent": "head",
"pivot": [0, 43.5, -0.5],
"rotation": [-95, 0, 0]
"pivot": [0, 43.5, -0.5]
},
{
"name": "head_ai",
@@ -128,15 +127,20 @@
"name": "head_angle",
"parent": "head_ai",
"pivot": [0, 43.5, -0.5],
"rotation": [95, 0, 0],
"cubes": [
{"origin": [-3.5, 41.5, -2], "size": [7, 7, 5], "uv": [48, 0]},
{"origin": [-3.5, 41.5, -4], "size": [7, 4, 2], "uv": [95, 64]},
{"origin": [-2.5, 48, -2], "size": [5, 5, 2], "inflate": 0.02, "uv": [37, 31]},
{"origin": [-2, 51.48744, -3.03033], "size": [0, 1, 1], "inflate": 0.01, "pivot": [-2, 52.51777, -2], "rotation": [45, 0, 15], "uv": [43, 42]},
{"origin": [2, 51.48744, -3.03033], "size": [0, 1, 1], "inflate": 0.01, "pivot": [2, 52.51777, -2], "rotation": [45, 0, -15], "uv": [41, 42]}
{"origin": [-3.5, 41.5, -4], "size": [7, 4, 2], "uv": [95, 64]}
]
},
{
"name": "item_hat",
"parent": "head_angle",
"pivot": [0, 45, 3],
"rotation": [-90, 0, 0],
"locators": {
"item_hat": [0, 45, 3]
}
},
{
"name": "locator_head",
"parent": "head_angle",
@@ -146,59 +150,51 @@
"head": [0, 46.5, 3]
}
},
{
"name": "locator_mouth",
"parent": "head_angle",
"pivot": [0, 48.75, -3],
"rotation": [-90, 0, 0],
"locators": {
"mouth": [0, 48.75, -3]
}
},
{
"name": "locator_special_attack",
"parent": "head_angle",
"pivot": [0, 48.75, -3],
"rotation": [-90, 0, 0],
"locators": {
"special_attack": [0, 48.75, -3]
}
},
{
"name": "locator_jaw_upper",
"parent": "head_angle",
"pivot": [0, 51.75, -2.25],
"rotation": [-90, 0, 0],
"locators": {
"jaw1": [0, 51.75, -2.25]
}
},
{
"name": "brow",
"parent": "head_angle",
"pivot": [0, 48.275, 1.765],
"cubes": [
{"origin": [-2.5, 48.55, 1], "size": [5, 0, 1], "uv": [0, 14]},
{"origin": [-3.5, 47.5, 1.53], "size": [7, 1, 1], "inflate": 0.04, "uv": [0, 12]}
]
},
{
"name": "eye",
"parent": "head_angle",
"pivot": [0, -3.5, 1.5]
},
{
"name": "locator_face",
"parent": "eye",
"parent": "head_angle",
"pivot": [0, 53.75, -0.25],
"rotation": [-90, 0, 0],
"locators": {
"face": [0, 53.75, -0.25]
}
},
{
"name": "locator_item_face",
"parent": "head_angle",
"pivot": [0, 48.5, 0.5],
"rotation": [-90, 0, 0],
"locators": {
"item_face": [0, 48.5, 0.5]
}
},
{
"name": "locator_mouth",
"parent": "head_angle",
"pivot": [0, 45.75, -2],
"rotation": [-90, 0, 0],
"locators": {
"mouth": [0, 45.75, -2],
"special": [0, 45.75, -2]
}
},
{
"name": "eyes",
"parent": "head_angle",
"pivot": [0, -3.5, 1.5]
},
{
"name": "brow",
"parent": "eyes",
"pivot": [0, 48.275, 1.765],
"cubes": [
{"origin": [-2.5, 48.55, 1], "size": [5, 0, 1], "uv": [0, 14]},
{"origin": [-3.5, 47.5, 1.53], "size": [7, 1, 1], "inflate": 0.04, "uv": [0, 12]}
]
},
{
"name": "eye_right",
"parent": "eye",
"parent": "eyes",
"pivot": [-2.75, 47.75, 0.875],
"cubes": [
{"origin": [-3.5, 47.5, 0], "size": [2, 1, 2], "inflate": 0.01, "uv": [106, 36]},
@@ -226,7 +222,7 @@
},
{
"name": "eye_left",
"parent": "eye",
"parent": "eyes",
"pivot": [2.75, 47.75, 0.875],
"cubes": [
{"origin": [1.5, 47.5, 0], "size": [2, 1, 2], "inflate": 0.01, "uv": [44, 82]},
@@ -255,6 +251,91 @@
{"origin": [2.41, 46.4, 0.5], "size": [1, 1, 1], "inflate": 0.03, "uv": [39, 86]}
]
},
{
"name": "muzzle",
"parent": "head_angle",
"pivot": [-3, 48.5, -2],
"cubes": [
{"origin": [-2.5, 48, -2], "size": [5, 5, 2], "inflate": 0.02, "uv": [37, 31]},
{"origin": [-2, 51.48744, -3.03033], "size": [0, 1, 1], "inflate": 0.01, "pivot": [-2, 52.51777, -2], "rotation": [45, 0, 15], "uv": [43, 42]},
{"origin": [2, 51.48744, -3.03033], "size": [0, 1, 1], "inflate": 0.01, "pivot": [2, 52.51777, -2], "rotation": [45, 0, -15], "uv": [41, 42]}
]
},
{
"name": "locator_jaw_upper",
"parent": "muzzle",
"pivot": [0, 51.75, -2.25],
"rotation": [-90, 0, 0],
"locators": {
"jaw1": [0, 51.75, -2.25]
}
},
{
"name": "nose",
"parent": "muzzle",
"pivot": [0, 53, 0],
"rotation": [-40, 0, 0],
"cubes": [
{"origin": [-2.5, 51.36698, -1.67861], "size": [5, 2, 2], "inflate": 0.03, "uv": [48, 12]},
{"origin": [-2, 53.40698, -1.17861], "size": [4, 0, 1], "uv": [0, 15]}
]
},
{
"name": "jaw",
"parent": "head_angle",
"pivot": [0, 45.5, -2],
"cubes": [
{"origin": [-3.5, 45.5, -4], "size": [7, 3, 2], "inflate": 0.01, "uv": [76, 20]}
]
},
{
"name": "jaw2",
"parent": "jaw",
"pivot": [0, 48.5, -4],
"rotation": [-7.5, 0, 0],
"cubes": [
{"origin": [-2, 48.49, -4], "size": [4, 4, 2], "uv": [0, 51]},
{"origin": [-1.5, 48.5, -2], "size": [3, 4, 0], "uv": [90, 0]},
{"origin": [1.5, 51.49749, -3.03033], "size": [0, 1, 1], "pivot": [1.5, 52.52782, -2], "rotation": [45, 0, -7.5], "uv": [37, 39]},
{"origin": [-1.5, 51.49749, -3.03033], "size": [0, 1, 1], "pivot": [-1.5, 52.52782, -2], "rotation": [45, 0, 7.5], "uv": [37, 38]}
]
},
{
"name": "locator_jaw_lower",
"parent": "jaw2",
"pivot": [0, 51.75, -1.75],
"locators": {
"jaw2": {
"offset": [0, 51.75, -1.75],
"rotation": [-90, 0, 0]
}
}
},
{
"name": "tongue",
"parent": "jaw",
"pivot": [0, 45.5, -2],
"cubes": [
{"origin": [-1.5, 45.5, -2], "size": [3, 3, 0], "uv": [87, 29]}
]
},
{
"name": "tongue2",
"parent": "tongue",
"pivot": [0, 48.5, -2],
"cubes": [
{"origin": [-1, 48.5, -2], "size": [2, 2, 0], "inflate": 0.01, "uv": [46, 38]}
]
},
{
"name": "tongue3",
"parent": "tongue2",
"pivot": [0, 50.5, -2],
"cubes": [
{"origin": [-1, 50.5, -2], "size": [2, 1, 0], "uv": [37, 43]},
{"origin": [-0.5, 51.5, -2], "size": [1, 1, 0], "uv": [45, 43]}
]
},
{
"name": "horns",
"parent": "head_angle",
@@ -300,72 +381,6 @@
"horn2": [2.5, 39, 2]
}
},
{
"name": "nose",
"parent": "head_angle",
"pivot": [0, 53, 0],
"rotation": [-40, 0, 0],
"cubes": [
{"origin": [-2.5, 51.36698, -1.67861], "size": [5, 2, 2], "inflate": 0.03, "uv": [48, 12]},
{"origin": [-2, 53.40698, -1.17861], "size": [4, 0, 1], "uv": [0, 15]}
]
},
{
"name": "jaw",
"parent": "head_angle",
"pivot": [0, 45.5, -2],
"cubes": [
{"origin": [-3.5, 45.5, -4], "size": [7, 3, 2], "inflate": 0.01, "uv": [76, 20]}
]
},
{
"name": "jaw2",
"parent": "jaw",
"pivot": [0, 48.5, -4],
"rotation": [-7.5, 0, 0],
"cubes": [
{"origin": [-2, 48.49, -4], "size": [4, 4, 2], "uv": [0, 51]},
{"origin": [-1.5, 48.5, -1.99], "size": [3, 4, 0], "uv": [90, 0]},
{"origin": [1.5, 51.49749, -3.03033], "size": [0, 1, 1], "pivot": [1.5, 52.52782, -2], "rotation": [45, 0, -7.5], "uv": [37, 39]},
{"origin": [-1.5, 51.49749, -3.03033], "size": [0, 1, 1], "pivot": [-1.5, 52.52782, -2], "rotation": [45, 0, 7.5], "uv": [37, 38]}
]
},
{
"name": "locator_jaw_lower",
"parent": "jaw2",
"pivot": [0, 51.75, -1.75],
"locators": {
"jaw2": {
"offset": [0, 51.75, -1.75],
"rotation": [-90, 0, 0]
}
}
},
{
"name": "tongue",
"parent": "jaw",
"pivot": [0, 45.5, -2],
"cubes": [
{"origin": [-1.5, 45.5, -2], "size": [3, 3, 0], "uv": [87, 29]}
]
},
{
"name": "tongue2",
"parent": "tongue",
"pivot": [0, 48.5, -2],
"cubes": [
{"origin": [-1, 48.5, -2], "size": [2, 2, 0], "inflate": 0.01, "uv": [46, 38]}
]
},
{
"name": "tongue3",
"parent": "tongue2",
"pivot": [0, 50.5, -2],
"cubes": [
{"origin": [-1, 50.5, -2], "size": [2, 1, 0], "uv": [37, 43]},
{"origin": [-0.5, 51.5, -2], "size": [1, 1, 0], "uv": [45, 43]}
]
},
{
"name": "arms",
"parent": "torso2",
@@ -403,6 +418,14 @@
{"origin": [-21.5, 22, -1.5], "size": [3, 2, 3], "inflate": 0.1, "uv": [0, 58]}
]
},
{
"name": "locator_item",
"parent": "hand_right",
"pivot": [-21.6, 23, 0],
"locators": {
"item": [-21.6, 23, 0]
}
},
{
"name": "locator_hand_primary",
"parent": "hand_right",
@@ -913,6 +936,14 @@
{"origin": [0, 9.5, 58.5], "size": [0, 13, 7], "pivot": [0, 14.45, 62], "rotation": [0, 90, 0], "uv": [0, 92]}
]
},
{
"name": "locator_fire",
"parent": "fire2",
"pivot": [0, 11, 62],
"locators": {
"fire": [0, 11, 62]
}
},
{
"name": "legs",
"parent": "body",
@@ -945,9 +976,10 @@
{
"name": "locator_foot_primary",
"parent": "foot_right",
"pivot": [-9, 1.5, -7],
"pivot": [-9, 1.5, -5],
"rotation": [90, 0, 0],
"locators": {
"foot_primary": [-9, 1.5, -7]
"foot_primary": [-9, 1.5, -5]
}
},
{
@@ -1009,9 +1041,10 @@
{
"name": "locator_foot_secondary",
"parent": "foot_left",
"pivot": [9, 1.5, -7],
"pivot": [9, 1.5, -5],
"rotation": [90, 0, 0],
"locators": {
"foot_secondary": [9, 1.5, -7]
"foot_secondary": [9, 1.5, -5]
}
},
{
@@ -86,12 +86,22 @@
"fly": {
"poseTypes": ["FLY"],
"isBattle": false,
"condition": "!q.is_gliding",
"animations": ["q.look('head_ai')", "q.bedrock('charizard', 'air_fly')"],
"quirks": [
"q.bedrock_quirk('charizard', 'blink')",
"q.bedrock_quirk('charizard', 'air_fly_quirk')"
]
},
"glide": {
"poseTypes": ["FLY"],
"isBattle": false,
"condition": "q.is_gliding",
"animations": ["q.look('head_ai')", "q.bedrock('charizard', 'air_glide_TEST')"],
"quirks": [
"q.bedrock_quirk('charizard', 'blink')"
]
},
"surface_idle": {
"poseTypes": ["STAND", "FLOAT"],
"isTouchingWater": true,
@@ -1253,6 +1253,7 @@
"key.cobblemon.translateportraitleft": "Translate Portrait Left",
"key.cobblemon.translateportraitright": "Translate Portrait Right",
"key.cobblemon.printmodelsettings": "Print Model Settings",
"key.cobblemon.toggleshowdowndebugui": "Toggle Showdown Debugger UI",
"key.cobblemon.categories.cobblemon.debug": "Cobblemon Debug",
"cobblemon.subtitle.poke_ball.capture_succeeded": "Poké Ball capture succeeds",
@@ -7211,4 +7212,4 @@
"cobblemon.ability.zenmode.desc": "Changes the Pokémon's shape when HP is half or less.",
"cobblemon.ability.zerotohero": "Zero to Hero",
"cobblemon.ability.zerotohero.desc": "The Pokémon transforms into its Hero Form when it switches out."
}
}
@@ -1,7 +1,7 @@
{
"hitbox": "player",
"presets": [
"cobblemon:looks_in_one_direction"
],
"variation": {
"dirt": [
@@ -97,12 +97,12 @@
"party": {
"type": "simple",
"pokemon": [
"spiritomb level=100 held_item=cobblemon:sitrus_berry ability=pressure nature=jolly moves=darkpulse,shadowball,willowisp,suckerpunch hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=252 special_attack_ev=252 speed_ev=6",
"porygonz level=100 held_item=cobblemon:life_orb ability=adaptability nature=timid moves=hyperbeam,shadowball,icebeam,thunderbolt hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=6 special_attack_ev=252 speed_ev=252",
"togekiss level=100 held_item=cobblemon:leftovers ability=serenegrace nature=timid moves=airslash,dazzlinggleam,aurasphere,thunderwave hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=6 special_attack_ev=252 speed_ev=252",
"lucario level=100 held_item=cobblemon:focus_sash ability=innerfocus nature=jolly moves=closecombat,meteormash,earthquake,extremespeed hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=6 attack_ev=252 speed_ev=252",
"milotic level=100 held_item=cobblemon:flame_orb ability=marvelscale nature=bold moves=recover,mirrorcoat,icebeam,scald hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=252 defence_ev=252 special_attack_ev=6",
"garchomp level=100 held_item=cobblemon:yache_berry ability=roughskin nature=jolly moves=dragonclaw,earthquake,swordsdance,poisonjab hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=6 attack_ev=252 speed_ev=252"
"spiritomb level=100 pokeball=master_ball held_item=cobblemon:sitrus_berry ability=pressure nature=jolly moves=darkpulse,shadowball,willowisp,suckerpunch hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=252 special_attack_ev=252 speed_ev=6",
"porygonz level=100 pokeball=great_ball held_item=cobblemon:life_orb ability=adaptability nature=timid moves=hyperbeam,shadowball,icebeam,thunderbolt hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=6 special_attack_ev=252 speed_ev=252",
"togekiss level=100 pokeball=ultra_ball held_item=cobblemon:leftovers ability=serenegrace nature=timid moves=airslash,dazzlinggleam,aurasphere,thunderwave hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=6 special_attack_ev=252 speed_ev=252",
"lucario level=100 pokeball=dive_ball held_item=cobblemon:focus_sash ability=innerfocus nature=jolly moves=closecombat,meteormash,earthquake,extremespeed hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=6 attack_ev=252 speed_ev=252",
"milotic level=100 pokeball=love_ball held_item=cobblemon:flame_orb ability=marvelscale nature=bold moves=recover,mirrorcoat,icebeam,scald hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=252 defence_ev=252 special_attack_ev=6",
"garchomp level=100 pokeball=quick_ball held_item=cobblemon:yache_berry ability=roughskin nature=jolly moves=dragonclaw,earthquake,swordsdance,poisonjab hp_iv=31 attack_iv=31 defence_iv=31 special_attack_iv=31 special_defence_iv=31 speed_iv=31 hp_ev=6 attack_ev=252 speed_ev=252"
]
}
}
}
@@ -16,9 +16,9 @@ val bundle: Configuration by configurations.creating {
loom {
val clientConfig = runConfigs.getByName("client")
clientConfig.runDir = "runClient"
clientConfig.programArg("--username=AshKetchum")
// clientConfig.programArg("--username=GaryOak")
//This is AshKetchum's UUID so you get an Ash Ketchum skin
clientConfig.programArg("--uuid=93e4e551-589a-41cb-ab2d-435266c8e035")
// clientConfig.programArg("--uuid=93e4e551-589a-41cb-ab2d-435266c8e035")
val serverConfig = runConfigs.getByName("server")
serverConfig.runDir = "runServer"
}
@@ -59,4 +59,4 @@ tasks {
dependsOn(copyJar)
}
}
}