Compare commits

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Author SHA1 Message Date
PaulandLandon Wills 9a0f389c6b experimenting with entity bound battle code 2024-07-08 20:16:03 -04:00
Paul df8f078d13 Fixed Wooloo Dubwool issues and fixed sync issues with Gimmighoul 2024-05-27 15:39:21 +10:00
Paul 309b223da9 Changelog update 4 [skip-ci] 2024-05-27 11:53:03 +10:00
Paul 75f688fa30 Changelog update 3 [skip-ci] 2024-05-27 11:48:22 +10:00
Paul d7fadd58ed Changelog update 2 [skip-ci] 2024-05-27 11:42:56 +10:00
Paul 996c7189b6 Changelog update [skip-ci] 2024-05-27 11:31:38 +10:00
Paul e1d5f07aed Fixed root part animations on JSON posers, clean up changelog, no snapshot, remove bubblebeam effect for now 2024-05-27 11:14:05 +10:00
Paul 6afe77ef0c Fixed confusion particle timing 2024-05-27 10:23:00 +10:00
Hiroku bf54f28b58 Merge branch 'move-effects' into 'main'
A bunch of particles, now with sound!

See merge request cable-mc/cobblemon!1049
2024-05-27 00:08:36 +00:00
Paul aac10e967f Reverted protect change to camera mode 2024-05-27 10:06:39 +10:00
Sterrezo 0cd9da80d7 Update sounds.json 2024-05-27 02:06:27 +02:00
Sterrezo d33f1150d2 Adjusted assets for powder moves, protect, swords dance and thunder wave. Rebalanced volumes of all moves. 2024-05-27 01:39:41 +02:00
Hiroku 216ed85da1 Merge branch 'IllusionThrownPokeballRevealFix' into 'main'
IllusionThrownPokeballRevealFix

See merge request cable-mc/cobblemon!1046
2024-05-26 23:35:07 +00:00
Paul 4b70b20ab7 Fixed using confusion breaking battles lol 2024-05-27 09:26:40 +10:00
Segfault Guy 125e193b81 Broadcast messages with CLIENT species on pokeball hit. 2024-05-26 19:17:16 -04:00
Paul 1ebd249351 Fixed sleeppowder effect, added redundancy to action effects in case they run into an exception 2024-05-27 09:08:22 +10:00
Segfault Guy 74727cda48 Merge branch 'main' into IllusionThrownPokeballRevealFix 2024-05-26 18:47:53 -04:00
Paul 6a8a2489d1 Fixed structure reference to cave_support not working 2024-05-27 08:27:59 +10:00
Paul 3524931596 Fixed dyeable Pokemon not being dyeable away from white unless spawned via command, fixed creative mode players still losing the dye 2024-05-27 07:06:57 +10:00
Paul 43d9347c9c Updated zh and es_es translations 2024-05-27 06:47:56 +10:00
Tyzillion 60303504cd Changelog update. 2024-05-26 11:52:30 -04:00
Tyzillion 63db0066d3 more sounds! 2024-05-26 11:49:50 -04:00
apion 6e0270ac80 Fully moved mulch into block entity 2024-05-26 11:31:21 -04:00
Tyzillion 333e1fe9ae Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-05-26 09:35:42 -04:00
Tyzillion c0c8c103f4 Updated changelog 2024-05-26 09:11:47 -04:00
Tyzillion a414784cca Added sounds to sand attack and the spore mushrooms, implemented confusion cuz I forgot to last night. 2024-05-26 09:10:41 -04:00
Apion b4b01ef0b6 Merge branch 'sound' into 'main'
Updated all generic impact assets

See merge request cable-mc/cobblemon!1048
2024-05-26 12:45:16 +00:00
SterrezoandApion 04f725d72e Updated all generic impact assets 2024-05-26 12:45:16 +00:00
Hiroku 0257f591de Merge branch 'implement_pokemon' into 'main'
Shedinja T Pose & Little guys sliding

See merge request cable-mc/cobblemon!1047
2024-05-26 11:40:35 +00:00
Frank The FarmerandHiroku dfeeed8796 Shedinja T Pose & Little guys sliding 2024-05-26 11:40:35 +00:00
Paul 0e304a81e8 Changelog, deleted unneeded caves template pool, licenses 2024-05-26 21:33:57 +10:00
Hiroku 03acc21af1 Merge branch 'move-effects' into 'main'
Implemented Action Effects

Closes #814, #773, #840, and #841

See merge request cable-mc/cobblemon!1045
2024-05-26 11:31:20 +00:00
Hiroku 2233e6903b Merge branch '1.5-structure-fixes' into 'main'
added loot to the trapped chest in unstable caves so you can't tell which one...

See merge request cable-mc/cobblemon!1042
2024-05-26 11:25:36 +00:00
Hiroku ac281faa3b Merge branch 'main' into 'move-effects'
# Conflicts:
#   CHANGELOG.md
2024-05-26 11:07:24 +00:00
JazzMcNade 6891272516 Throwing a ball at a player owned pokemon no longer reveals Illusion 2024-05-26 03:02:49 -05:00
Hiroku eba784071a Merge branch 'Primary-Quirks-for-JSON' into 'main'
Primary quirks for json

See merge request cable-mc/cobblemon!1044
2024-05-26 04:10:33 +00:00
Hiroku a4435af9c0 Merge branch 'GildedChestLockAnimFix' into 'main'
GildedChestLockAnimFix

Closes #811

See merge request cable-mc/cobblemon!1043
2024-05-26 04:08:22 +00:00
JazzMcNade 4b0b0f813e Merge branch 'main' into GildedChestLockAnimFix 2024-05-25 22:59:01 -05:00
JazzMcNade c32da0825c Updated Changelog 2024-05-25 22:47:39 -05:00
Tyzillion 803703b6a6 Updated changelog 2024-05-25 23:43:50 -04:00
Tyzillion 668914275e Added sounds to all the powder attacks. Tweaks and fixes. 2024-05-25 23:42:02 -04:00
FrankTheFarmer af90ff6733 Added excludedLabels 2024-05-26 13:07:16 +10:00
FrankTheFarmer c657c2ea68 CHANGELOG with example. 2024-05-26 11:27:58 +10:00
FrankTheFarmer 2f567830d4 Temporary function for bedrock quirks intended for 1.5.1 2024-05-26 11:07:14 +10:00
Tyzillion 569f3c624e Implemented Cotton guard. 2024-05-25 20:38:31 -04:00
Tyzillion f30be418f9 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	CHANGELOG.md
2024-05-25 20:38:13 -04:00
Tyzillion 2c50dc2d0c Implemented Ember, Powder moves, and updated other particles. Implemented Infatuation 2024-05-25 20:34:07 -04:00
Hiroku dde2e9f52a Merge branch 'fix/form-sync' into 'main'
Form Sync on Form Change Fix

See merge request cable-mc/cobblemon!1041
2024-05-26 00:02:40 +00:00
NickandHiroku 50a21d91e8 Form Sync on Form Change Fix 2024-05-26 00:02:40 +00:00
Tyzillion 58f3de13fa Implemented Ember, Powder moves, and updated other particles. 2024-05-25 13:55:44 -04:00
Tyzillion 8d67a3a909 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	CHANGELOG.md
2024-05-25 10:54:51 -04:00
JazzMcNade ad4cb8a290 Gilded Chest no longer animates to the open state on the client when the client fails to open a locked chest 2024-05-24 21:30:54 -05:00
Hiroku d9e5de5f97 Fixed pluralize usage for pose conditions 2024-05-24 22:35:48 +00:00
Hiroku e4a47af06d Merge branch 'sendout-bug' into 'main'
Fixed tiny bug, fixes #867

Closes #867

See merge request cable-mc/cobblemon!1037
2024-05-24 22:03:50 +00:00
Apion cc741c0478 Merge branch 'remulched' into 'main'
Cheap Mulch!

See merge request cable-mc/cobblemon!1039
2024-05-24 12:28:03 +00:00
dhi_holo 6887887d6b Cheap Mulch!
Made Mulch cheaper, as outlined by #866
2024-05-24 20:28:45 +10:00
Hiroku cf1100a20e Merge branch 'implement_pokemon' into 'main'
Wailord, Seedot line, and apostrophes in the changelog

See merge request cable-mc/cobblemon!1038
2024-05-24 09:46:27 +00:00
Frank The FarmerandHiroku ebc7b97e4f Wailord, Seedot line, and apostrophes in the changelog 2024-05-24 09:46:26 +00:00
apion d65ce9222a Fixed tiny bug, fixes #867 2024-05-24 05:04:36 -04:00
Apion 706221aead Merge branch 'LangFixes' into 'main'
A Couple of Lang Fixes

See merge request cable-mc/cobblemon!1035
2024-05-24 08:15:24 +00:00
Apion 26bfca893b Merge branch 'main' into 'LangFixes'
# Conflicts:
#   CHANGELOG.md
2024-05-24 07:01:46 +00:00
JazzMcNade 5f65f3c20c Updated Changelog 2024-05-24 01:47:23 -05:00
JazzMcNade 1e5239da10 Added English language keys for Rough Skin and Iron Barbs 2024-05-24 01:26:30 -05:00
JazzMcNade 7d8ec3470b Fix for Hyper Cutter / Big Pecks incorrectly stating they prevented accuracy from being lowered 2024-05-24 01:25:58 -05:00
Apion 389d2a0adc Merge branch '1.5-fixes-112313' into 'main'
1.5 fixes 112313

See merge request cable-mc/cobblemon!1034
2024-05-24 04:45:10 +00:00
Paul 7fa0022095 Fixed species sync failing when madmen give pokemon more than 255 level up moves on the same level 2024-05-24 14:21:03 +10:00
Paul 9fde7a7618 Merge remote-tracking branch 'origin/main' into 1.5-fixes-112313 2024-05-24 14:18:04 +10:00
Paul 6c1f7ddd70 Putted the AttackDefenceRatioRequirement back for backcompat 2024-05-24 14:15:45 +10:00
Hiroku 241b83cec9 Merge branch 'implement_pokemon' into 'main'
Implementation Stuff

See merge request cable-mc/cobblemon!1027
2024-05-23 21:57:39 +00:00
Frank The FarmerandHiroku f0feb81a16 Implementation Stuff 2024-05-23 21:57:38 +00:00
Hiroku 00f4052b75 Merge branch 'MoreFossilMachineFixes' into 'main'
Many Fossil Machine Fixes

See merge request cable-mc/cobblemon!1033
2024-05-23 11:02:07 +00:00
Hiroku 407c24b7c5 Merge branch 'asset-updates' into 'main'
Updated wooloo/dubwool textures and passho berry stuff

Closes #854

See merge request cable-mc/cobblemon!1031
2024-05-23 10:56:56 +00:00
JazzMcNade c8904c3e38 Removed commented code, updated changelog 2024-05-23 00:24:22 -05:00
JazzMcNade 6bfc711129 Update FossilMultiblockStructure.kt 2024-05-22 23:25:46 -05:00
JazzMcNade 3d914f47ee Merge branch 'main' into MoreFossilMachineFixes 2024-05-22 23:25:26 -05:00
JazzMcNade 61891d8fe4 Refactored blockState check to for the blockstate property (credit to Charzard4261) , fixed typo 2024-05-22 21:26:49 -05:00
apion 1b66ee8ce3 Updated wooloo/dubwool textures and passho berry stuff 2024-05-22 03:57:34 -04:00
Apion 5e6091c782 Merge branch 'tmetcalfe89/revive-event' into 'main'
added fossil revived event

See merge request cable-mc/cobblemon!1029
2024-05-22 07:26:52 +00:00
Timothy MetcalfeandApion 5a2e5479e0 added fossil revived event 2024-05-22 07:26:52 +00:00
Tyzillion fc03682140 Implemented quick attack 2024-05-21 22:30:41 -04:00
JazzMcNade 07fbffaa71 Fixed refactor mistake in previous commit. 2024-05-21 20:45:54 -05:00
Tyzillion 5e2f5dadb4 Fixed some errors I ran into. 2024-05-21 19:36:11 -04:00
Tyzillion fc682d1cd1 Implemented action effects for Sand Attack, Protect, Minimize, and Swords Dance. 2024-05-21 19:13:06 -04:00
Tyzillion 7759c91f3b Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/pokemon/evolution/Evolution.kt
2024-05-21 19:11:04 -04:00
JazzMcNade c13654f60c FossilMultiblockStructure no longer stores a created pokemon, instead the pokemon is created when the pokemon is retrieved from the machine 2024-05-21 02:36:39 -05:00
JazzMcNade 289e9df52b Fixed Restoration Tank over consuming items when interacting with Create blocks 2024-05-20 21:23:13 -05:00
Tyzillion 5dca5a1579 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-20 15:57:38 -04:00
JazzMcNade 3ebad9dc9d Fixed a Create crash when a chute attempts to access the inventory of the top half of the Restoration Tank when the bottom half has been destoryed 2024-05-19 21:27:03 -05:00
apion c93fa02616 Fixed dispatch timeline 2024-05-19 21:13:58 -04:00
Hiroku 4e1b82917b Merge branch 'Roaming-Gholdengo-Request' into 'main'
Lets Gholdengo maintain its roaming aspect

See merge request cable-mc/cobblemon!1025
2024-05-20 00:11:17 +00:00
Frank The FarmerandHiroku 3b1d257241 Lets Gholdengo maintain its roaming aspect 2024-05-20 00:11:16 +00:00
Hiroku 0b8f916648 Merge branch 'dimension-condition-uses-id-not-effects' into 'main'
Change dimension spawn condition to check with IDs not effects

See merge request cable-mc/cobblemon!1026
2024-05-20 00:11:02 +00:00
apion 5897fff954 Added boost/unboost general particles, removed the particle from growl 2024-05-19 18:05:11 -04:00
apion 2fd2137d78 Added poison (this particle is BROKEN) 2024-05-19 17:22:09 -04:00
apion 42c4d6625e Added poison (this particle is BROKEN) 2024-05-19 17:21:52 -04:00
apion b0381d1685 We do a little refactoring 2024-05-19 16:23:41 -04:00
David Sadler 5ad7d5406a Change dimension spawn condition to check with IDs not effects 2024-05-19 18:45:34 +01:00
apion 3b00043b13 Got confusion kinda working, needs tweaks 2024-05-19 02:44:05 -04:00
JazzMcNade 2b403df6ef Removed client side mutations in FossilMultiblockStructure's onUse and enabled the client to enter the function 2024-05-19 01:37:04 -05:00
apion f0d5622bab Added volatile status stuff 2024-05-19 02:20:12 -04:00
apion ec28ca0c45 Added action effect for paralysis + action effect triggers for the cant command 2024-05-19 01:11:41 -04:00
Tyzillion 0d68eedc74 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-18 22:24:56 -04:00
Paul 6ec008ee83 Merge remote-tracking branch 'origin/main' into 1.5-fixy
# Conflicts:
#	CHANGELOG.md
2024-05-19 11:19:13 +10:00
Paul c969e1731b Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-19 09:13:29 +10:00
Paul bb77c6d4a9 Fixed particle velocity not respecting drag as much as it should oops sorry 2024-05-19 09:13:17 +10:00
Tyzillion 5dfc90c0bd Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-18 18:52:14 -04:00
apion 26a72fe6a9 I hope this works (pt. 2) 2024-05-18 18:46:58 -04:00
apion 4bb9547822 I hope this works 2024-05-18 17:08:09 -04:00
Tyzillion ffe88d75b5 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-18 16:08:32 -04:00
apion d8980fabbe Fix entity_scale var 2024-05-18 14:56:47 -04:00
apion 7598413e93 Merge branch 'refs/heads/particle-rave' into move-effects 2024-05-18 13:55:24 -04:00
apion b0cc4714fc Merge branch 'refs/heads/main' into move-effects
# Conflicts:
#	CHANGELOG.md
2024-05-18 13:53:45 -04:00
JazzMcNade 5aa3f34880 Added block type checks before attempting to update the blockstate from the fossilmultiblockstructure 2024-05-18 12:15:50 -05:00
Slippy 21363405fc console log spam fix for real this time 2024-05-18 12:00:11 -05:00
JazzMcNade 340be0b2a1 Fixed an issue where the lights on the restoration tank would not animate if it was facing east 2024-05-18 11:57:16 -05:00
JazzMcNade 933e29b134 Fix for TankEntityRenderer desync 2024-05-18 11:52:54 -05:00
Tyzillion 41b27e5d75 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	CHANGELOG.md
2024-05-18 10:55:29 -04:00
Tyzillion e80bf0e331 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-18 10:54:32 -04:00
Hiroku f4d2226ec2 Merge branch '1.5.1' into 'main'
Moar 🐛🔫

Closes #847 and #799

See merge request cable-mc/cobblemon!1023
2024-05-18 01:50:12 +00:00
apion 0fc5d5e9d7 Fixed bad null handling 2024-05-17 21:41:58 -04:00
Hiroku 972c0f6430 Merge branch 'dubwool-dye' into 'main'
Make wooloos dyable

Closes #824

See merge request cable-mc/cobblemon!1021
2024-05-18 01:40:13 +00:00
ApionandHiroku 86db95a7dc Make wooloos dyable 2024-05-18 01:40:13 +00:00
apion be95b79e4d Removed unnecessary override 2024-05-17 21:20:20 -04:00
Paul 683aa354ed Fixed particle event triggers spawning particles on the emitter, fixes #814 2024-05-18 11:10:48 +10:00
apion aa19ff2c95 Added entity scale as a particle param 2024-05-17 20:57:10 -04:00
Paul 7d5e790f75 Fixed particle rotations being inverted 2024-05-18 10:55:28 +10:00
apion 5753443ab2 Optimized a player lookup 2024-05-17 20:39:27 -04:00
apion c6b7186032 Merge branch 'refs/heads/main' into 1.5.1
# Conflicts:
#	CHANGELOG.md
2024-05-17 20:35:50 -04:00
apion 32f3be2687 Changelog 2024-05-17 20:33:24 -04:00
apion 9012d78806 Apparently Kotlin uses .equals when using ==, === is Java == behavior 2024-05-17 20:30:18 -04:00
apion fffdfb7654 Fixes bug with InvMove, closes #847 2024-05-17 20:28:57 -04:00
Tyzillion 76f17c9760 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-17 18:33:17 -04:00
Hiroku b314733f0b Merge branch 'Frank's-Bug-Fixing-Farm' into 'main'
Frank's bug fixing farm

See merge request cable-mc/cobblemon!1019
2024-05-17 10:44:01 +00:00
Frank The FarmerandHiroku d5aa07fe91 Frank's bug fixing farm 2024-05-17 10:44:00 +00:00
Paul 3b0d2cd980 Added parametric particle support (motion and rotation), closes #773 2024-05-17 16:43:35 +10:00
apion 27bedc2d2c Closes #799 2024-05-16 21:59:36 -04:00
Hiroku 86744c23a5 Merge branch '1.5.1' into 'main'
Fix recoil evo bug

Closes #844

See merge request cable-mc/cobblemon!1022
2024-05-17 01:41:41 +00:00
Tyzillion f5a3c93039 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-16 21:35:16 -04:00
Paul 00dc501df7 Fixed timed particle ages being a tick too long, fixes #840 2024-05-17 11:28:49 +10:00
apion 8d1a64136f Fix recoil evo bug 2024-05-16 20:33:19 -04:00
Paul 39fee0bcea Fixed particle effects generated from molang not having access to entity_radius and stuff. Fixes #841 2024-05-17 10:26:18 +10:00
Tyzillion 1162689172 Merge remote-tracking branch 'origin/move-effects' into move-effects 2024-05-16 20:08:03 -04:00
Paul bc550dd32c Fixed unlocked evolutions getting re-checked and eating held items, fixes #843 2024-05-17 10:04:54 +10:00
Paul b295644070 Cleaned imports 2024-05-17 09:37:29 +10:00
Paul 21df0085e2 Merge remote-tracking branch 'origin/main' into move-effects 2024-05-17 09:08:19 +10:00
Paul 3009af8c42 Fixed missing cant.nopp lang key, fixes #842 2024-05-17 08:52:23 +10:00
Hiroku bfd34eb621 Merge branch '1.5.1' into 'main'
Fixes a few issues

Closes #827, #828, #826, and #832

See merge request cable-mc/cobblemon!1012
2024-05-16 22:46:10 +00:00
Hiroku 2dc2c96176 Update CHANGELOG.md [skip-ci] 2024-05-16 22:44:00 +00:00
Hiroku df4db17cfd Removed println 2024-05-16 22:40:56 +00:00
Slippy 08c4f4a0ff added loot to the trapped chest in unstable caves so you can't tell which one is trapped if you're using lootr muwahahahaha 2024-05-16 01:57:41 -05:00
Slippy c4a1704a8b unstable cave loot table fixes 2024-05-15 20:35:24 -05:00
apion 45bec488f1 Fixed bug with pasture block 2024-05-15 20:41:32 -04:00
apion 9287374504 Merge branch 'refs/heads/main' into 1.5.1 2024-05-15 18:24:56 -04:00
Tyzillion 51af37b37a Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-05-15 18:09:53 -04:00
apion f2a36cd74a Merge branch 'refs/heads/main' into 1.5.1
# Conflicts:
#	CHANGELOG.md
2024-05-15 14:51:45 -04:00
Slippy 837aa5acf5 missing loot table in deserted tower 2024-05-14 16:58:55 -05:00
apion 7ab3951613 Fix gilded chest item drops 2024-05-14 11:16:33 -04:00
apion e6d51c4d56 A little more fossil machine clean up 2024-05-14 10:26:25 -04:00
apion b9364304ca Changelog teehee 2024-05-14 09:47:35 -04:00
apion 8236c6fb11 Merge branch 'refs/heads/main' into 1.5.1 2024-05-14 04:13:40 -04:00
apion 2041d43db4 Hopefully fixed some other bugs 2024-05-14 03:53:35 -04:00
JazzMcNade 94d92b6fc0 Fixes #827
Jade can now view the contents of the analyzer block
2024-05-14 01:53:56 -05:00
apion 4a4d292228 Fixes #828 2024-05-13 17:01:38 -04:00
apion 0fef9eec3d Fixes #826 2024-05-13 17:01:27 -04:00
apion 5f3dc395ec Fixes #832 2024-05-13 12:17:47 -04:00
Slippy 969d6ac7fc console spam fix 2024-05-12 09:23:39 -05:00
Slippy 46bb9e1aec console fix 2024-05-11 21:58:50 -05:00
Slippy 9792ff3392 console spam fix 2024-05-11 21:36:29 -05:00
Tyzillion 978d9e76a1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-05-04 17:48:57 -04:00
Tyzillion 1e067cb7e4 Implemented simple elemental punches. Implemented sweetscent effects, and stat increase and decrease particles. 2024-04-27 22:00:56 -04:00
Tyzillion 2f464f82b1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-04-26 21:01:38 -04:00
Tyzillion 28c0e17a48 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects 2024-04-25 18:21:18 -04:00
Paul 31136435fe Fixed autogeneration of target and special_attack locators 2024-04-25 10:20:19 +10:00
Paul bdeb83c62c Fixed entity_particles parsing of the effect ID when it's a simple string 2024-04-25 10:20:01 +10:00
Paul 15bf726421 Merge remote-tracking branch 'origin/main' into move-effects 2024-04-24 15:13:23 +10:00
DoctorWafflePhD 7f1889db7b bubblebeam VFX uploaded for review by hiroku (thanks oomfie) 2024-04-23 21:42:16 -05:00
DoctorWafflePhD 548c18bea4 hit particle fix(?) 2024-04-23 21:41:46 -05:00
DoctorWafflePhD d9203bef2a hit particle fix(?) 2024-04-23 21:06:57 -05:00
Tyzillion 5e24799295 move effects are in the works now. :) 2024-04-21 23:05:41 -04:00
Tyzillion a7243102d5 Evolution particle tweaks and Pokemon now stop moving if evolution is started. 2024-04-21 21:06:47 -04:00
Tyzillion de6a84a75b Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-04-21 19:37:16 -04:00
Tyzillion be3c35eb43 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-04-21 11:21:57 -04:00
Tyzillion b4508bf87e More tweaks to evolution particles. 2024-03-10 06:29:27 -04:00
Tyzillion dcb4f52cdb Added sounds to evolution. 2024-03-10 00:32:08 -05:00
Tyzillion 1e9b390f38 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-03-09 23:34:36 -05:00
Tyzillion 7edd47f995 Evolution tweaks. 2024-03-08 19:12:46 -05:00
Tyzillion dd220c5c85 Merge remote-tracking branch 'origin/evolution-effect' into evolution-effect 2024-03-07 22:02:04 -05:00
Paul bea84a37d4 Fixed a bunch of evolution animation locator issues 2024-03-08 13:01:42 +10:00
Tyzillion ac30da3c15 Merge remote-tracking branch 'origin/evolution-effect' into evolution-effect 2024-03-07 20:58:08 -05:00
Paul 3861835d47 Test command spawns bedrock entity for evo 2024-03-06 21:06:38 +10:00
Tyzillion d62fb5c4c7 Merge remote-tracking branch 'origin/evolution-effect' into evolution-effect 2024-03-03 20:58:44 -05:00
Paul ca9dde92cd Merge remote-tracking branch 'origin/main' into evolution-effect 2024-03-04 11:32:33 +10:00
Tyzillion 6ba264ddcb Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-03-03 20:26:59 -05:00
Tyzillion ab6c088ddf Evolution particle edits. 2024-03-03 17:56:50 -05:00
Tyzillion 18105a8b3f Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into evolution-effect 2024-03-03 17:56:44 -05:00
Tyzillion acb5984a9e Evolution particles electric boogaloo. 2024-03-03 03:50:33 -05:00
Paul 0a3ba8d4fa Fixed generic bedrock animations not being loaded 2024-03-03 17:37:43 +10:00
Paul 15259f0a95 Merge remote-tracking branch 'origin/main' into evolution-effect 2024-03-03 17:32:04 +10:00
Tyzillion 9f66c053e1 Evolution Particles BB. 2024-03-03 02:25:10 -05:00
1183 changed files with 11430 additions and 14617 deletions
+94 -19
View File
@@ -1,39 +1,114 @@
# Changelog
## [1.6.0 - The Bass Pro Fishing Update (Month Xth, 2024)](#1-6-0)
#### "Now that there's a fishing mechanic, the mod is actually good!"
## [1.5.2 (May 27th, 2024)](#1-5-2)
### Fixes
- Fixed Wooloo and Dubwool dyeing making your game start dying. Only if you do it on a server.
- Fixed Gimmighoul causing PCs and parties to look glitched out, also only in a server.
- Fixed players being able to dye other people's sheep Pokémon.
### Additions
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod. Why not?
- Added Lure Ball functionality, increasing the catch rate of Pokémon that were caught on a fishing rod.
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
- Added aspect and unaspect PokemonProperty arguments (which also includes commands such as /pokemonedit, /spawnpokemon, and /givepokemon) to allow forcing or un-forcing an aspect on a Pokémon.
### Developer
- SpawnCause is now an implementation of SpawningInfluence.
- Added "forcedAspects" to Pokemon to make it easier to easily add basic aspects to a Pokémon in a way that persists. We already know that everyone is going to overuse this.
- Made the Pokemon.aspects setter private. This could technically break sidemods but if you are affected by this then you were using it wrong! Use Pokemon.forcedAspects to fix it.
## [1.5.1](#1-5-1)
## [1.5.1 (May 27th, 2024)](#1-5-1)
### Additions
- Added unique send out particles for Cherish, Dream, Beast, and Ancient Origin balls.
- Made Wooloo and Dubwool dye-able like sheep. So cute!
- Added stat up and down particles.
- Most status effects now have particles! These include: Paralysis, Poison, Sleep, Confusion, Infatuation.
#### Move Particle Effects
- Confusion
- Cotton Guard
- Growl
- Ice Punch
- Fire Punch
- Thunder Punch
- Minimize
- Quick Attack
- Protect
- Swords Dance
- Sand Attack
- Poison Powder
- Sleep Powder
- Stun Spore
- Powder
- Rage Powder
- Spore
- Thunder Wave
### Changes
- Sounds for Relic Coin Sacks have been correctly renamed. Relic Coin Pouches received new sounds for breaking and placing.
- Readjusted Petilil portraits so they fit a bit better.
- Improved handling of Pokémon taken from the Restoration Tank block to be a bit more stable.
- Made Mulch cheaper to craft.
### Fixes
- Fixed a bug in which adding organic material to the fossil tank via right click was adding the full count of the stack currently in hand
- Fixed a bug in which adding organic material to the restoration tank via right click was adding the full count of the stack currently in hand - but only taking 1 of the item.
- Fixed a niche issue where some properties of entities were not initialized correctly, causing Pokémon that appeared to be level 1 until you battle them.
- Fixed Fossilized Drake being missing from the Fossils item tag.
- Fixed PCStore#resize not allowing PC boxes size reduction.
- Fixed Gilded Chest block entity not being cleared on block break, creating spooky ghost blocks. Old ones can be fixed by placing something like a furnace where it was, then breaking the furnace.
- Fixed sherd brokenness on Forge.
- Fixed Supplementaries incompatibility.
- Fixed Fossil Compartment crash with Jade / WAILA forks.
- Fixed pasture block PC lookups when the player is offline.
- Fixed an untranslated battle message that occurs when using a move that just ran out of PP (e.g. Fire Blast that just got spited mid-turn).
- Fixed held items being eaten even when the held item evolutions are already unlocked.
- Fixed Hisuian Decidueye not being Grass/Fighting.
- Fixed both Decidueye forms learning both Triple Arrows and Spirit Shackle.
- Fixed Pineco being unable to evolve into Shulker Forretress.
- Fixed Kabutops T-posing when underwater. It doesn't have proper swimming animations yet, though.
- Fixed Pidgey's missing walk animation.
- Fixed Cyndaquil's hidden flames clipping if it was swimming.
- Fixed Chimecho and Chingling being unable to spawn near bells. They are meant to!
- Fixed Tyrantrum and Wailord Party Overlay models peeking through the chat box. It was kinda funny though.
- Fixed hitbox sizes for Seedot, Nuzleaf, and Shiftry.
- Fixed Budew and Lechonk sliding if they walked for too long.
- Fixed Shedinja T-posing in battle.
- Fixed recoil evolution condition not working, making things like Basculegion unobtainable.
- Fixed issue where poser debug tools didn't work on JSON posers.
- Fixed issue where gilded chests don't close when going far away.
- Fixed issue where the restoration tank's renderer was reading old data, making it appear wrong.
- Fixed issue where the lights on the restoration tank would not animate if it was facing east. Very specific.
- Fixed client crash with the fossil machine when updating block state on a chunk that is unloaded in the client. I don't understand this but the devs are sure that all of those are real words.
- Fixed Restoration Tank crash with Create upon the tank block's destruction.
- Fixed Restoration Tank over consuming items when interacting with Create blocks.
- Fixed addons that add very many moves to a learn-set causing disappearing Pokémon (visually) issues on servers.
- Fixed Hyper Cutter and Big Pecks incorrectly stating that it prevented accuracy from being lowered in battle.
- Fixed missing messages for Rough Skin and Iron Barbs in battle.
- Fixed a bug where sometimes Pokémon sendouts wouldn't create an entity, or the entity would spawn at 0 0 0 which is not a good place for a Pokémon to be. Or any of us, really.
- Fixed issue in which a locked gilded chest would animate to the open state when the client fails to open it, such as when it is locked.
- Fixed a bug where aspects of a form would not be properly reflected on form changes (eg. Normal -> Hisui).
- Fixed generic battle effect sounds not sounding the way they were intended to.
- Fixed particle effects often not having access to some specific entity functions from MoLang.
- Fixed particles sometimes lasting a single tick too long, causing (very quick) visual glitches.
- Fixed particle rotations being inverted.
- Fixed particle events not spawning at the instigating particle's location.
- Fixed a bunch of spam during world generation.
- Fixed a bug in which throwing a Poké Ball at a player owned Pokémon with the ability Illusion would reveal its true species. Hilarious meta strategy.
- Fixed root-part animations not working for JSON posed Pokémon. You didn't notice this but if we didn't fix this in this update then if you use Quick Attack a lot you'd have seen a whole lot of [this](https://cdn.discordapp.com/attachments/1076993968803434627/1242660506783715369/Minecraft__1.20.1_-_Singleplayer_2024-05-21_22-08-17.mp4?ex=66549408&is=66534288&hm=ff95ee293eb15634fd63e6546534ea279540a1c892605e8d561593ca2c5600c5&) which is damn funny but very unintended.
### Developer
- Changed SpawnAction#complete to return a nullable generic R (the spawn action result) instead of a boolean. More information this way.
- Changed SpawnAction#complete to return a nullable generic R (the spawn action result) instead of a boolean. Provides more information this way.
- Added an event that fires when a fossil is revived, with or without a player.
- Added IVS and EVS property extractors.
- Fixed PCStore#resize not allowing PC boxes size reduction.
### Data Pack & Resource Pack Creators
- Added support for MoLang conditions for quirks and poses.
- Changed the AttackDefenceRatio requirement to StatCompare and StatEqual.
- Changed the AttackDefenceRatio requirement to StatCompare and StatEqual. There is some backwards compatibility for AttackDefenceRatio, though.
- Changed "dimensions" spawn condition to check with dimension IDs instead of effects, so custom dimension IDs can be used.
- Added parametric motion and rotation support to particle effects.
- Added entity_scale as a molang var for particles (likely only applicable to Pokemon)
- Added support for primary quirk animations using the following format:
```JSON
{
"quirks": [
"q.bedrock_primary_quirk('<pokemon>', '<animation>', <minSeconds>, <maxSeconds>, <loopTimes>, '<excludedLabels>', q.curve('<waveFunction>'))"
]
}
```
### Localization
- Updated translations for:
- Simplified and Traditional Chinese.
- Spanish.
## [1.5.0 - The Ruins and Revival Update (May 12th, 2024)](#1-5-0)
#### "You're telling me that Mojang has added archaeology to the game? Hmm... that gives me an idea."
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common;
import com.cobblemon.mod.common.entity.npc.NPCEntity;
import net.minecraft.entity.ai.brain.Brain;
import net.minecraft.entity.ai.brain.MemoryModuleType;
import net.minecraft.entity.ai.brain.sensor.Sensor;
import net.minecraft.entity.ai.brain.sensor.SensorType;
import java.util.Collection;
public class GenericsCheatClass {
// For some reason, doing this in the NPCEntity class in Kotlin gives confusing generic errors I could not resolve.
public static Brain.Profile<NPCEntity> createNPCBrain(Collection<MemoryModuleType<?>> memories, Collection<SensorType<? extends Sensor<? super NPCEntity>>> sensors) {
return Brain.createProfile(memories, sensors);
}
}
@@ -27,7 +27,6 @@ import com.cobblemon.mod.common.api.events.CobblemonEvents.TRADE_COMPLETED
import com.cobblemon.mod.common.api.net.serializers.IdentifierDataSerializer
import com.cobblemon.mod.common.api.net.serializers.PoseTypeDataSerializer
import com.cobblemon.mod.common.api.net.serializers.StringSetDataSerializer
import com.cobblemon.mod.common.api.net.serializers.UUIDSetDataSerializer
import com.cobblemon.mod.common.api.net.serializers.Vec3DataSerializer
import com.cobblemon.mod.common.api.permission.PermissionValidator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
@@ -50,13 +49,8 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningProspector
import com.cobblemon.mod.common.api.spawning.WorldSlice
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
import com.cobblemon.mod.common.api.spawning.context.AreaSpawningContext
import com.cobblemon.mod.common.api.spawning.context.calculators.AreaSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.AreaSpawningInput
import com.cobblemon.mod.common.api.spawning.prospecting.SpawningProspector
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
import com.cobblemon.mod.common.api.storage.adapter.conversions.ReforgedConversion
@@ -93,7 +87,6 @@ import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.FlowHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
@@ -105,16 +98,19 @@ import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.sherds.CobblemonSherds
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.removeAmountIf
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
@@ -129,7 +125,6 @@ import net.minecraft.item.Items
import net.minecraft.item.NameTagItem
import net.minecraft.registry.RegistryKey
import net.minecraft.util.WorldSavePath
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.Logger
@@ -239,7 +234,7 @@ object Cobblemon {
val player = event.player
val block = player.world.getBlockState(event.pos).block
player.party().forEach { pokemon ->
pokemon.evolutions
pokemon.lockedEvolutions
.filterIsInstance<BlockClickEvolution>()
.forEach { evolution ->
evolution.attemptEvolution(pokemon, BlockClickEvolution.BlockInteractionContext(block, player.world))
@@ -258,8 +253,6 @@ object Cobblemon {
TrackedDataHandlerRegistry.register(StringSetDataSerializer)
TrackedDataHandlerRegistry.register(PoseTypeDataSerializer)
TrackedDataHandlerRegistry.register(IdentifierDataSerializer)
TrackedDataHandlerRegistry.register(IdentifierDataSerializer)
TrackedDataHandlerRegistry.register(UUIDSetDataSerializer)
// Lowest priority because this applies after luxury ball bonus as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(Priority.LOWEST) { event ->
@@ -297,10 +290,6 @@ object Cobblemon {
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CustomPokemonProperty.register(AspectPropertyType)
CustomPokemonProperty.register(UnaspectPropertyType)
FlowHandler.setup()
ifDedicatedServer {
isDedicatedServer = true
@@ -426,7 +415,6 @@ object Cobblemon {
).ifSuccessful { it.mute = true }
}
CobblemonSherds.registerSherds()
}
fun getLevel(dimension: RegistryKey<World>): World? {
@@ -13,7 +13,6 @@ import net.minecraft.entity.ai.brain.Activity
object CobblemonActivities {
val activities = mutableListOf<Activity>()
val BATTLING_ACTIVITY = Activity("pokemon_battling")
val NPC_BATTLING = Activity("npc_battling")
fun register(activity: Activity): Activity {
activities.add(activity)
@@ -48,7 +48,7 @@ object CobblemonCommands {
PokemonRestartCommand.register(dispatcher)
BedrockParticleCommand.register(dispatcher)
OpenDialogueCommand.register(dispatcher)
NPCEditCommand.register(dispatcher)
ChallengeCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
@@ -11,8 +11,6 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.entity.boat.CobblemonBoatEntity
import com.cobblemon.mod.common.entity.boat.CobblemonChestBoatEntity
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -68,15 +66,6 @@ object CobblemonEntities : PlatformRegistry<Registry<EntityType<*>>, RegistryKey
.build(CHEST_BOAT_KEY.toString())
)
@JvmField
val POKE_BOBBER_KEY = cobblemonResource("poke_bobber")
@JvmField
val POKE_BOBBER: EntityType<PokeRodFishingBobberEntity> = this.create(
POKE_BOBBER_KEY.path,
EntityType.Builder.create(::PokeRodFishingBobberEntity, SpawnGroup.MISC).setDimensions(0.5F, 0.5F).maxTrackingRange(10)
.build(POKE_BOBBER_KEY.toString())
)
@JvmField
val GENERIC_BEDROCK_ENTITY_KEY = cobblemonResource("generic_bedrock")
@JvmField
@@ -86,16 +75,8 @@ object CobblemonEntities : PlatformRegistry<Registry<EntityType<*>>, RegistryKey
.build(GENERIC_BEDROCK_ENTITY_KEY.toString())
)
@JvmField
val NPC_KEY = cobblemonResource("npc")
@JvmField
val NPC: EntityType<NPCEntity> = create(
NPC_KEY.path,
EntityType.Builder.create({ _, world -> NPCEntity(world) }, SpawnGroup.CREATURE).build("$NPC_KEY")
)
fun registerAttributes(consumer: (EntityType<out LivingEntity>, DefaultAttributeContainer.Builder) -> Unit) {
consumer(POKEMON, PokemonEntity.createAttributes())
consumer(NPC, NPCEntity.createAttributes())
}
}
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.endsWith
import java.util.concurrent.ExecutionException
import net.minecraft.resource.ResourceManager
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
/**
* Holds all the flows that are loaded from the server's data packs. A flow is foldered under the event identifier,
* which can be cobblemon's namespace but can also be minecraft or any other namespace someone has added hooks for.
* The value of the map is a list of MoLang scripts that will execute when that event occurs.
*
* @author Hiroku
* @since February 24th, 2024
*/
object CobblemonFlows : DataRegistry {
override val id = cobblemonResource("flows")
override val observable = SimpleObservable<CobblemonFlows>()
override val type = ResourceType.SERVER_DATA
override fun sync(player: ServerPlayerEntity) {}
val runtime by lazy { MoLangRuntime().setup() }
val clientFlows = hashMapOf<Identifier, MutableList<ExpressionLike>>()
val flows = hashMapOf<Identifier, MutableList<ExpressionLike>>()
override fun reload(manager: ResourceManager) {
val folderBeforeNameRegex = ".*\\/([^\\/]+)\\/[^\\/]+\$".toRegex()
manager.findResources("flows") { path -> path.endsWith(CobblemonScripts.MOLANG_EXTENSION) }.forEach { (identifier, resource) ->
resource.inputStream.use { stream ->
stream.bufferedReader().use { reader ->
try {
val expression = reader.readText().asExpressionLike()
val event = folderBeforeNameRegex.find(identifier.path)?.groupValues?.get(1)
?: throw IllegalArgumentException("Invalid flow path: $identifier. Should have a folder structure that includes the name of the event being flowed.")
if (identifier.path.startsWith("flows/client/")) {
clientFlows.getOrPut(Identifier(identifier.namespace, event)) { mutableListOf() }.add(expression)
} else {
flows.getOrPut(Identifier(identifier.namespace, event)) { mutableListOf() }.add(expression)
}
} catch (exception: Exception) {
throw ExecutionException("Error loading MoLang script for flow: $identifier", exception)
}
}
}
}
Cobblemon.LOGGER.info("Loaded ${CobblemonScripts.scripts.size} flows and ${CobblemonScripts.clientScripts.size} client flows")
observable.emit(this)
}
fun run(eventIdentifier: Identifier, context: Map<String, MoValue>) {
flows[eventIdentifier]?.forEach { it.resolve(runtime, context) }
}
}
@@ -14,8 +14,6 @@ import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.Natures
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.text.blue
import com.cobblemon.mod.common.api.text.gray
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.MintBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
@@ -47,7 +45,6 @@ import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import net.minecraft.world.World
@@ -935,121 +932,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
@JvmField
val BLACK_TUMBLESTONE_BLOCK = blockItem("black_tumblestone_block", CobblemonBlocks.BLACK_TUMBLESTONE_BLOCK)
@JvmField
val POKEROD_SMITHING_TEMPLATE = create("pokerod_smithing_template", SmithingTemplateItem(
Text.translatable("item.minecraft.fishing_rod").blue(),
Text.translatable("item.cobblemon.smithing_template.pokerod.ingredients").blue(),
Text.translatable("upgrade.cobblemon.pokerod").gray(),
Text.translatable("item.cobblemon.smithing_template.pokerod.base_slot_description"),
Text.translatable("item.cobblemon.smithing_template.pokerod.additions_slot_description"),
listOf(cobblemonResource("item/empty_slot_fishing_rod")),
listOf(cobblemonResource("item/empty_slot_pokeball"))
))
@JvmField
val AUTOMATON_ARMOR_TRIM_SMITHING_TEMPLATE: SmithingTemplateItem = this.create(
"automaton_armor_trim_smithing_template",
SmithingTemplateItem.of(CobblemonArmorTrims.AUTOMATON)
)
val pokeRods = mutableListOf<PokerodItem>()
@JvmField
val POKE_ROD = pokerodItem(cobblemonResource("poke_rod"))
@JvmField
val CITRINE_ROD = pokerodItem(cobblemonResource("citrine_rod"))
@JvmField
val VERDANT_ROD = pokerodItem(cobblemonResource("verdant_rod"))
@JvmField
val AZURE_ROD = pokerodItem(cobblemonResource("azure_rod"))
@JvmField
val ROSEATE_ROD = pokerodItem(cobblemonResource("roseate_rod"))
@JvmField
val SLATE_ROD = pokerodItem(cobblemonResource("slate_rod"))
@JvmField
val PREMIER_ROD = pokerodItem(cobblemonResource("premier_rod"))
@JvmField
val GREAT_ROD = pokerodItem(cobblemonResource("great_rod"))
@JvmField
val ULTRA_ROD = pokerodItem(cobblemonResource("ultra_rod"))
@JvmField
val SAFARI_ROD = pokerodItem(cobblemonResource("safari_rod"))
@JvmField
val FAST_ROD = pokerodItem(cobblemonResource("fast_rod"))
@JvmField
val LEVEL_ROD = pokerodItem(cobblemonResource("level_rod"))
@JvmField
val LURE_ROD = pokerodItem(cobblemonResource("lure_rod"))
@JvmField
val HEAVY_ROD = pokerodItem(cobblemonResource("heavy_rod"))
@JvmField
val LOVE_ROD = pokerodItem(cobblemonResource("love_rod"))
@JvmField
val FRIEND_ROD = pokerodItem(cobblemonResource("friend_rod"))
@JvmField
val MOON_ROD = pokerodItem(cobblemonResource("moon_rod"))
@JvmField
val SPORT_ROD = pokerodItem(cobblemonResource("sport_rod"))
@JvmField
val PARK_ROD = pokerodItem(cobblemonResource("park_rod"))
@JvmField
val NET_ROD = pokerodItem(cobblemonResource("net_rod"))
@JvmField
val DIVE_ROD = pokerodItem(cobblemonResource("dive_rod"))
@JvmField
val NEST_ROD = pokerodItem(cobblemonResource("nest_rod"))
@JvmField
val REPEAT_ROD = pokerodItem(cobblemonResource("repeat_rod"))
@JvmField
val TIMER_ROD = pokerodItem(cobblemonResource("timer_rod"))
@JvmField
val LUXURY_ROD = pokerodItem(cobblemonResource("luxury_rod"))
@JvmField
val DUSK_ROD = pokerodItem(cobblemonResource("dusk_rod"))
@JvmField
val HEAL_ROD = pokerodItem(cobblemonResource("heal_rod"))
@JvmField
val QUICK_ROD = pokerodItem(cobblemonResource("quick_rod"))
@JvmField
val DREAM_ROD = pokerodItem(cobblemonResource("dream_rod"))
@JvmField
val BEAST_ROD = pokerodItem(cobblemonResource("beast_rod"))
@JvmField
val MASTER_ROD = pokerodItem(cobblemonResource("master_rod"))
@JvmField
val CHERISH_ROD = pokerodItem(cobblemonResource("cherish_rod"))
@JvmField
val ANCIENT_POKE_ROD = pokerodItem(cobblemonResource("ancient_poke_rod"))
@JvmField
val ANCIENT_CITRINE_ROD = pokerodItem(cobblemonResource("ancient_citrine_rod"))
@JvmField
val ANCIENT_VERDANT_ROD = pokerodItem(cobblemonResource("ancient_verdant_rod"))
@JvmField
val ANCIENT_AZURE_ROD = pokerodItem(cobblemonResource("ancient_azure_rod"))
@JvmField
val ANCIENT_ROSEATE_ROD = pokerodItem(cobblemonResource("ancient_roseate_rod"))
@JvmField
val ANCIENT_SLATE_ROD = pokerodItem(cobblemonResource("ancient_slate_rod"))
@JvmField
val ANCIENT_IVORY_ROD = pokerodItem(cobblemonResource("ancient_ivory_rod"))
@JvmField
val ANCIENT_GREAT_ROD = pokerodItem(cobblemonResource("ancient_great_rod"))
@JvmField
val ANCIENT_ULTRA_ROD = pokerodItem(cobblemonResource("ancient_ultra_rod"))
@JvmField
val ANCIENT_FEATHER_ROD = pokerodItem(cobblemonResource("ancient_feather_rod"))
@JvmField
val ANCIENT_WING_ROD = pokerodItem(cobblemonResource("ancient_wing_rod"))
@JvmField
val ANCIENT_JET_ROD = pokerodItem(cobblemonResource("ancient_jet_rod"))
@JvmField
val ANCIENT_HEAVY_ROD = pokerodItem(cobblemonResource("ancient_heavy_rod"))
@JvmField
val ANCIENT_LEADEN_ROD = pokerodItem(cobblemonResource("ancient_leaden_rod"))
@JvmField
val ANCIENT_GIGATON_ROD = pokerodItem(cobblemonResource("ancient_gigaton_rod"))
@JvmField
val ANCIENT_ORIGIN_ROD = pokerodItem(cobblemonResource("ancient_origin_rod"))
// Misc
@JvmField
val POKEMON_MODEL = this.create("pokemon_model", PokemonItem())
@@ -1115,13 +1003,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, RegistryKey<Registry<It
private fun candyItem(name: String, calculator: CandyItem.Calculator): CandyItem = this.create(name, CandyItem(calculator))
private fun pokerodItem(pokeRodId: Identifier): PokerodItem {
val settings = Item.Settings().maxCount(1).maxDamage(Items.FISHING_ROD.maxDamage)
val item = create(pokeRodId.path, PokerodItem(pokeRodId, settings))
pokeRods.add(item)
return item
}
private fun heldItem(name: String, remappedName: String? = null): CobblemonItem = create(
name,
CobblemonItem(Item.Settings()).also {
@@ -10,13 +10,11 @@ package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.mechanics.BerriesMechanic
import com.cobblemon.mod.common.mechanics.PotionsMechanic
import com.cobblemon.mod.common.mechanics.RemediesMechanic
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import net.minecraft.resource.ResourceManager
@@ -31,7 +29,6 @@ object CobblemonMechanics : DataRegistry {
val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.create()
var remedies = RemediesMechanic()
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.PrimitiveCodec
import java.util.Optional
import net.minecraft.entity.ai.brain.MemoryModuleType
import net.minecraft.util.Uuids
object CobblemonMemories {
val memories = mutableMapOf<String, MemoryModuleType<*>>()
val BATTLING_POKEMON = register("battling_pokemon", ListCodec(Uuids.INT_STREAM_CODEC))
val NPC_BATTLING = register("npc_battling", PrimitiveCodec.BOOL)
fun <U> register(id: String, codec: Codec<U>): MemoryModuleType<U> {
val memoryModule = MemoryModuleType(Optional.of(codec))
memories[id] = memoryModule
return memoryModule
}
fun <U> register(id: String): MemoryModuleType<U> {
val memoryModule = MemoryModuleType<U>(Optional.empty())
memories[id] = memoryModule
return memoryModule
}
}
@@ -20,15 +20,13 @@ import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandl
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.UnlockReloadPacketHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
@@ -66,16 +64,13 @@ import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPa
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.data.AbilityRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.BerryRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.FlowRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.GlobalSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.MovesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.NPCRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.PropertiesCompletionRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesFeatureAssignmentSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.StandardSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.UnlockReloadPacket
import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
@@ -83,8 +78,6 @@ import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityP
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.fossil.FossilRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.fossil.NaturalMaterialRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
@@ -122,12 +115,7 @@ import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
@@ -139,7 +127,6 @@ import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyMove
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPokemonMoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
@@ -176,7 +163,6 @@ import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyPokem
import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
@@ -203,12 +189,12 @@ import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHa
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.util.server
import kotlin.reflect.KClass
import net.minecraft.network.PacketByteBuf
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import kotlin.reflect.KClass
/**
* Registers Cobblemon network packets.
@@ -249,6 +235,7 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(TradeableUpdatePacket.ID, TradeableUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(SpeciesFeatureUpdatePacket.ID, SpeciesFeatureUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(OriginalTrainerUpdatePacket.ID, OriginalTrainerUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(FormUpdatePacket.ID, FormUpdatePacket::decode, PokemonUpdatePacketHandler())
// Evolution start
this.createClientBound(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler())
@@ -314,7 +301,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(NPCRegistrySyncPacket.ID, NPCRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(UnlockReloadPacket.ID, UnlockReloadPacket::decode, UnlockReloadPacketHandler)
this.createClientBound(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
@@ -322,8 +308,6 @@ object CobblemonNetwork : NetworkManager {
this.createClientBound(SpeciesFeatureAssignmentSyncPacket.ID, SpeciesFeatureAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(NaturalMaterialRegistrySyncPacket.ID, NaturalMaterialRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(FossilRegistrySyncPacket.ID, FossilRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(PokeRodRegistrySyncPacket.ID, PokeRodRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
// Effects
this.createClientBound(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler)
@@ -367,10 +351,6 @@ object CobblemonNetwork : NetworkManager {
// Dialogue packets
this.createClientBound(DialogueClosedPacket.ID, DialogueClosedPacket::decode, DialogueClosedHandler)
this.createClientBound(DialogueOpenedPacket.ID, DialogueOpenedPacket::decode, DialogueOpenedHandler)
// NPCs
this.createClientBound(CloseNPCEditorPacket.ID, CloseNPCEditorPacket::decode, CloseNPCEditorHandler)
this.createClientBound(OpenNPCEditorPacket.ID, OpenNPCEditorPacket::decode, OpenNPCEditorHandler)
}
override fun registerServerBound() {
@@ -440,9 +420,6 @@ object CobblemonNetwork : NetworkManager {
// Dialogue packets
this.createServerBound(EscapeDialoguePacket.ID, EscapeDialoguePacket::decode, EscapeDialogueHandler)
this.createServerBound(InputToDialoguePacket.ID, InputToDialoguePacket::decode, InputToDialogueHandler)
// NPC packets
this.createServerBound(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler)
}
private inline fun <reified T : NetworkPacket<T>> createClientBound(identifier: Identifier, noinline decoder: (PacketByteBuf) -> T, handler: ClientNetworkPacketHandler<T>) {
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.entity.sensor.BattlingPokemonSensor
import com.cobblemon.mod.common.entity.sensor.NPCBattlingSensor
import java.util.function.Supplier
import net.minecraft.entity.Entity
import net.minecraft.entity.ai.brain.sensor.Sensor
import net.minecraft.entity.ai.brain.sensor.SensorType
object CobblemonSensors {
val sensors = mutableMapOf<String, SensorType<*>>()
val NPC_BATTLING = register("npc_battling", ::NPCBattlingSensor)
val BATTLING_POKEMON = register("battling_pokemon", ::BattlingPokemonSensor)
fun <E : Entity, U : Sensor<E>> register(id: String, supplier: Supplier<U>): SensorType<U> {
val sensor = SensorType(supplier)
sensors[id] = sensor
return sensor
}
}
@@ -134,14 +134,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Regi
@JvmField
val RELIC_COIN_POUCH_PLACE = this.create("relic_coin_pouch.place")
@JvmField
val FISHING_NOTIFICATION = this.create("fishing.notification")
@JvmField
val FISHING_SPLASH_BIG = this.create("fishing.splash_big")
@JvmField
val FISHING_SPLASH_SMALL = this.create("fishing.splash_small")
@JvmField
val FISHING_BOBBER_LAND = this.create("fishing.bobber_land")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
@@ -32,14 +32,7 @@ object CobblemonTradeOffers {
* @return The resulting list.
*/
fun tradeOffersFor(profession: VillagerProfession): List<VillagerTradeOffer> = when (profession) {
VillagerProfession.FARMER -> listOf(
VillagerTradeOffer(VillagerProfession.FARMER, 3, listOf(TradeOffers.SellItemFactory(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6)))
)
VillagerProfession.FISHERMAN -> listOf(
VillagerTradeOffer(VillagerProfession.FISHERMAN, 5, listOf(
TradeOffers.SellItemFactory(CobblemonItems.POKEROD_SMITHING_TEMPLATE, 12, 3, 30)
))
)
VillagerProfession.FARMER -> listOf(VillagerTradeOffer(VillagerProfession.FARMER, 3, listOf(TradeOffers.SellItemFactory(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6))))
else -> emptyList()
}
@@ -113,13 +113,6 @@ object CobblemonCriteria {
)
)
val CAST_POKE_ROD = this.create(
SimpleCriterionTrigger(
cobblemonResource("cast_poke_rod"),
CastPokeRodCriterionCondition::class.java
)
)
// Advancement criteria for [grow_tumblestone.json]
val PLANT_TUMBLESTONE = this.create(
SimpleCriterionTrigger(
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class CastPokeRodCriterionCondition(id: Identifier, predicate: LootContextPredicate): SimpleCriterionCondition<Boolean>(id, predicate) {
var hasBait: Boolean = false
override fun toJson(json: JsonObject) {
json.addProperty("hasBait", hasBait)
}
override fun fromJson(json: JsonObject) {
hasBait = json.get("hasBait").asBoolean
}
override fun matches(player: ServerPlayerEntity, context: Boolean): Boolean {
return hasBait == context
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.battles.model
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
@@ -21,8 +20,6 @@ import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.api.text.red
@@ -49,10 +46,8 @@ import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHit
import com.cobblemon.mod.common.pokemon.evolution.requirements.DefeatRequirement
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.withQueryValue
import java.io.File
import java.util.UUID
import java.util.concurrent.CompletableFuture
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
import java.util.concurrent.ConcurrentLinkedDeque
@@ -71,10 +66,6 @@ open class PokemonBattle(
) {
/** Whether logging will be silenced for this battle. */
var mute = true
val struct = this.asMoLangValue()
val runtime = MoLangRuntime().also { it.environment.structs["query"] = struct }
val onEndHandlers: MutableList<(PokemonBattle) -> Unit> = mutableListOf()
init {
side1.battle = this
@@ -106,8 +97,6 @@ open class PokemonBattle(
val battleLog = mutableListOf<String>()
val chatLog = mutableListOf<Text>()
var started = false
var winners = listOf<BattleActor>()
var losers = listOf<BattleActor>()
var ended = false
// TEMP battle showcase stuff
var announcingRules = false
@@ -237,7 +226,7 @@ open class PokemonBattle(
val facedFainted = opponentPokemon.facedOpponents.contains(faintedPokemon)
val pokemon = opponentPokemon.effectedPokemon
if (facedFainted) {
pokemon.evolutions.forEach { evolution ->
pokemon.lockedEvolutions.forEach { evolution ->
evolution.requirements.filterIsInstance<DefeatRequirement>().forEach { defeatRequirement ->
if (defeatRequirement.target.matches(faintedPokemon.effectedPokemon)) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is DefeatEvolutionProgress && it.currentProgress().target == defeatRequirement.target }) { DefeatEvolutionProgress() }
@@ -277,7 +266,6 @@ open class PokemonBattle(
}
sendUpdate(BattleEndPacket())
BattleRegistry.closeBattle(this)
onEndHandlers.forEach { it(this) }
}
fun finishCaptureAction(captureAction: BattleCaptureAction) {
@@ -365,14 +353,6 @@ open class PokemonBattle(
}
}
fun dispatchFuture(future: () -> CompletableFuture<*>) {
val dispatch = BattleDispatch {
val generatedFuture = future()
return@BattleDispatch DispatchResult { generatedFuture.isDone }
}
dispatches.add(dispatch)
}
fun dispatchInsert(dispatcher: () -> Iterable<BattleDispatch>) {
dispatch {
val newDispatches = dispatcher()
@@ -145,7 +145,4 @@ abstract class BattleActor(
}
open fun awardExperience(battlePokemon: BattlePokemon, experience: Int) {}
open fun sendUpdate(packet: NetworkPacket<*>) {}
open fun win(otherWinners: List<BattleActor>, losers: List<BattleActor>) {}
open fun lose(winners: List<BattleActor>, otherLosers: List<BattleActor>) {}
}
@@ -27,13 +27,10 @@ object DialogueManager {
val activeDialogues = mutableMapOf<UUID, ActiveDialogue>()
fun startDialogue(playerEntity: ServerPlayerEntity, dialogue: Dialogue) {
startDialogue(ActiveDialogue(playerEntity, dialogue))
}
fun startDialogue(activeDialogue: ActiveDialogue) {
activeDialogues[activeDialogue.playerEntity.uuid] = activeDialogue
val packet = DialogueOpenedPacket(activeDialogue, true)
activeDialogue.playerEntity.sendPacket(packet)
val activeDialogue = ActiveDialogue(playerEntity, dialogue)
activeDialogues[playerEntity.uuid] = activeDialogue
val packet = DialogueOpenedPacket(activeDialogue, includeFaces = true)
playerEntity.sendPacket(packet)
}
fun stopDialogue(playerEntity: ServerPlayerEntity) {
@@ -12,7 +12,6 @@ import com.google.gson.JsonDeserializationContext
import com.google.gson.JsonDeserializer
import com.google.gson.JsonElement
import com.google.gson.JsonObject
import com.google.gson.JsonPrimitive
import com.google.gson.JsonSerializationContext
import com.google.gson.JsonSerializer
import java.lang.reflect.Type
@@ -29,10 +28,6 @@ object EntityDimensionsAdapter : JsonSerializer<EntityDimensions>, JsonDeseriali
const val WIDTH = "width"
const val HEIGHT = "height"
val templates = mutableMapOf(
"player" to { EntityDimensions(0.6F, 1.8F, false) }
)
override fun serialize(dimensions: EntityDimensions, type: Type, ctx: JsonSerializationContext): JsonElement {
val json = JsonObject()
json.addProperty(WIDTH, dimensions.width)
@@ -41,9 +36,6 @@ object EntityDimensionsAdapter : JsonSerializer<EntityDimensions>, JsonDeseriali
}
override fun deserialize(json: JsonElement, type: Type, ctx: JsonDeserializationContext): EntityDimensions {
if (json is JsonPrimitive) {
return templates[json.asString]?.invoke() ?: throw IllegalStateException("Dimensions provided by template name $json but no such template is set.")
}
json as JsonObject
return EntityDimensions(json.get(WIDTH).asFloat, json.get(HEIGHT).asFloat, false)
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.entity
import com.bedrockk.molang.runtime.struct.QueryStruct
import net.minecraft.entity.Entity
import net.minecraft.entity.data.TrackedData
@@ -19,5 +18,4 @@ interface EntitySideDelegate<T : Entity> {
fun initialize(entity: T) {}
fun tick(entity: T) {}
fun onTrackedDataSet(data: TrackedData<*>) {}
fun addToStruct(struct: QueryStruct) {}
}
@@ -1,19 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.entity
import com.cobblemon.mod.common.entity.npc.NPCEntity
/**
* A delegate for some actions that can be different for an NPC on client versus server.
*
* @author Hiroku
* @since August 25th, 2023
*/
interface NPCSideDelegate : EntitySideDelegate<NPCEntity>
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.entity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import java.util.concurrent.CompletableFuture
/**
* Interface for custom entities that can send out and recall Pokémon. They get notified
* when either of those actions are occurring.
*
* @author Hiroku
* @since August 25th, 2023
*
*/
interface PokemonSender {
fun sendingOut(): CompletableFuture<Unit>
fun recalling(pokemonEntity: PokemonEntity): CompletableFuture<Unit>
}
@@ -78,6 +78,8 @@ object CobblemonEvents {
val POKE_BALL_CAPTURE_CALCULATED = EventObservable<PokeBallCaptureCalculatedEvent>()
@JvmField
val POKEMON_CAPTURED = EventObservable<PokemonCapturedEvent>()
@JvmField
val FOSSIL_REVIVED = EventObservable<FossilRevivedEvent>()
// @JvmField
// val EGG_HATCH = EventObservable<HatchEggEvent>()
@JvmField
@@ -6,17 +6,12 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc.configuration
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.network.ServerPlayerEntity
/**
* A type of interaction handler for when a player right clicks the NPC.
*
* @author Hiroku
* @since August 19th, 2023
*/
interface NPCInteractConfiguration {
val type: String
fun interact(player: ServerPlayerEntity): Boolean
}
data class FossilRevivedEvent (
val pokemon: Pokemon,
val player: ServerPlayerEntity?
)
@@ -8,23 +8,12 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.registry.RegistryKeys
import net.minecraft.server.network.ServerPlayerEntity
data class PokemonCapturedEvent (
val pokemon: Pokemon,
val player: ServerPlayerEntity,
val pokeBallEntity: EmptyPokeBallEntity
) {
val context = mapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"player" to player.asMoLangValue(),
"poke_ball" to pokeBallEntity.struct,
"item" to player.world.itemRegistry.getEntry(pokeBallEntity.pokeBall.item).asMoLangValue(RegistryKeys.ITEM)
)
}
)
@@ -1,84 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.fishing
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.util.Identifier
import net.minecraft.nbt.NbtCompound
import net.minecraft.nbt.NbtList
import net.minecraft.nbt.NbtString
data class FishingBait(
val item: Identifier,
val effects: List<Effect>,
) {
data class Effect(
val type: Identifier,
val subcategory: Identifier?,
val chance: Double = 0.0,
val value: Double = 0.0
) {
fun toNbt(): NbtCompound {
val nbt = NbtCompound()
nbt.putString("Type", type.toString())
subcategory?.let { nbt.putString("Subcategory", it.toString()) }
nbt.putDouble("Chance", chance)
nbt.putDouble("Value", value)
return nbt
}
companion object {
fun fromNbt(nbt: NbtCompound): Effect {
val type = Identifier(nbt.getString("Type"))
val subcategory = if (nbt.contains("Subcategory")) Identifier(nbt.getString("Subcategory")) else null
val chance = nbt.getDouble("Chance")
val value = nbt.getDouble("Value")
return Effect(type, subcategory, chance, value)
}
}
}
fun toNbt(): NbtCompound {
val nbt = NbtCompound()
nbt.putString("Item", item.toString())
val effectsList = NbtList()
effects.forEach { effectsList.add(it.toNbt()) }
nbt.put("Effects", effectsList)
return nbt
}
companion object {
fun fromNbt(nbt: NbtCompound): FishingBait {
val item = Identifier(nbt.getString("Item"))
val effectsList = nbt.getList("Effects", 10) // 10 is the type for NbtCompound
val effects = mutableListOf<Effect>()
for (i in 0 until effectsList.size) {
effects.add(Effect.fromNbt(effectsList.getCompound(i)))
}
return FishingBait(item, effects)
}
}
object Effects {
val NATURE = cobblemonResource("nature")
val IV = cobblemonResource("iv")
val EV = cobblemonResource("ev")
val BITE_TIME = cobblemonResource("bite_time")
val GENDER_CHANCE = cobblemonResource("gender_chance")
val LEVEL_RAISE = cobblemonResource("level_raise")
val TERA = cobblemonResource("tera")
val SHINY_REROLL = cobblemonResource("shiny_reroll")
val HIDDEN_ABILITY_CHANCE = cobblemonResource("ha_chance")
val POKEMON_CHANCE = cobblemonResource("pokemon_chance")
val FRIENDSHIP = cobblemonResource("friendship")
val INERT = cobblemonResource("inert")
}
}
@@ -1,105 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.fishing
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.fishing.FishingBaitRegistrySyncPacket
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.item.ItemStack
import net.minecraft.registry.Registries
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
object FishingBaits : JsonDataRegistry<FishingBait>{
override val id = cobblemonResource("fishing_baits")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<FishingBaits>()
override val typeToken: TypeToken<FishingBait> = TypeToken.get(FishingBait::class.java)
override val resourcePath = "fishing_baits"
override val gson: Gson = GsonBuilder()
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.setPrettyPrinting()
.create()
private val itemMap = mutableMapOf<Identifier, FishingBait>()
override fun sync(player: ServerPlayerEntity) {
FishingBaitRegistrySyncPacket(this.itemMap.values.toList()).sendToPlayer(player)
}
override fun reload(data: Map<Identifier, FishingBait>) {
itemMap.clear()
data.forEach { id, bait ->
itemMap[bait.item] = bait
}
}
fun getFromItemStack(stack: ItemStack): FishingBait? {
return itemMap[Registries.ITEM.getId(stack.item)]
}
fun isFishingBait(stack: ItemStack) = itemMap.containsKey(Registries.ITEM.getId(stack.item))
//
//
// fun getBaitSubcategory(item: ItemStack): String? {
// val itemId = Registries.ITEM.getId(item.item)
// if (itemId in itemMap.keys) {
// return itemMap[itemId]?.subcategory
// }
// val tag = tagMap.keys.firstOrNull { it.fits(item.item, Registries.ITEM) }
// if (tag != null) {
// return tagMap[tag]?.subcategory
// }
// return null
// }
//
// fun getBaitSuccessChance(item: ItemStack): Double? {
// val itemId = Registries.ITEM.getId(item.item)
// if (itemId in itemMap.keys) {
// return itemMap[itemId]?.chance
// }
// val tag = tagMap.keys.firstOrNull { it.fits(item.item, Registries.ITEM) }
// if (tag != null) {
// return tagMap[tag]?.chance
// }
// return null
// }
//
// fun getBaitEffectValue(item: ItemStack): Double? {
// val itemId = Registries.ITEM.getId(item.item)
// if (itemId in itemMap.keys) {
// return itemMap[itemId]?.value
// }
// val tag = tagMap.keys.firstOrNull { it.fits(item.item, Registries.ITEM) }
// if (tag != null) {
// return tagMap[tag]?.value
// }
// return null
// }
//
//
// fun getBaitNote(item: ItemStack): String? {
// val itemId = Registries.ITEM.getId(item.item)
// if (itemId in itemMap.keys) {
// return itemMap[itemId]?.note
// }
// val tag = tagMap.keys.firstOrNull { it.fits(item.item, Registries.ITEM) }
// if (tag != null) {
// return tagMap[tag]?.note
// }
// return null
// }
}
@@ -1,48 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.fishing
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.pokeball.PokeBall
import net.minecraft.network.PacketByteBuf
import net.minecraft.util.Identifier
/**
* Base poke rod object
* It is intended that there is one poke rod object initialized for a given poke rod type.
*
* @property name the poke rod registry name
* @property pokeBallId The [Identifier] of the pokeball that is used as the bobber for this rod
* @property lineColor list of [RGB] values that apply to the fishing line of the Pokérod
*/
data class PokeRod(
val pokeBallId: Identifier,
//Hex string of color
val lineColor: String,
var name: Identifier?
) {
internal fun encode(buffer: PacketByteBuf) {
buffer.writeIdentifier(name)
buffer.writeIdentifier(pokeBallId)
buffer.writeString(lineColor)
}
companion object {
internal fun decode(buffer: PacketByteBuf): PokeRod {
val name = buffer.readIdentifier()
val pokeBallId = buffer.readIdentifier()
val lineColor = buffer.readString()
return PokeRod(pokeBallId, lineColor, name)
}
}
fun getPokeBall(): PokeBall? {
return PokeBalls.getPokeBall(pokeBallId)
}
}
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.fishing
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.PokeRodRegistrySyncPacket
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
/**
* The data registry for [PokeRod]s.
* All the pokerod fields are guaranteed to exist
*/
object PokeRods : JsonDataRegistry<PokeRod> {
override val id = cobblemonResource("pokerods")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<PokeRods>()
// ToDo once datapack pokerod is implemented add required adapters here
override val gson: Gson = GsonBuilder()
.disableHtmlEscaping()
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.setPrettyPrinting()
.create()
override val typeToken: TypeToken<PokeRod> = TypeToken.get(PokeRod::class.java)
override val resourcePath = "pokerods"
private val rods = mutableMapOf<Identifier, PokeRod>()
override fun reload(data: Map<Identifier, PokeRod>) {
data.forEach {
it.value.name = it.key
rods[it.key] = it.value
}
this.observable.emit(this)
}
override fun sync(player: ServerPlayerEntity) {
PokeRodRegistrySyncPacket(rods.values).sendToPlayer(player)
}
/**
* Gets a Pokerod from registry name.
* @return the pokerod object if found otherwise null.
*/
fun getPokeRod(name : Identifier): PokeRod? = rods[name]
}
@@ -10,11 +10,12 @@ package com.cobblemon.mod.common.api.gui
import com.cobblemon.mod.common.api.text.font
import com.cobblemon.mod.common.client.gui.battle.BattleOverlay.Companion.PORTRAIT_DIAMETER
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityModel
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityState
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokemonModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Species
import com.mojang.blaze3d.platform.GlStateManager
import com.mojang.blaze3d.systems.RenderSystem
import net.minecraft.client.MinecraftClient
@@ -28,17 +29,14 @@ import net.minecraft.client.render.Tessellator
import net.minecraft.client.render.VertexFormat
import net.minecraft.client.render.VertexFormats
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.entity.Entity
import net.minecraft.text.MutableText
import net.minecraft.text.OrderedText
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import net.minecraft.util.math.RotationAxis
import org.joml.Matrix4f
import org.joml.Quaternionf
import org.joml.Vector3f
@JvmOverloads
fun blitk(
matrixStack: MatrixStack,
texture: Identifier? = null,
@@ -102,7 +100,6 @@ fun drawRectangle(
BufferRenderer.drawWithGlobalProgram(bufferbuilder.end())
}
@JvmOverloads
fun drawCenteredText(
context: DrawContext,
font: Identifier? = null,
@@ -117,7 +114,6 @@ fun drawCenteredText(
context.drawText(textRenderer, comp, x.toInt() - textRenderer.getWidth(comp) / 2, y.toInt(), colour, shadow)
}
@JvmOverloads
fun drawText(
context: DrawContext,
font: Identifier? = null,
@@ -149,7 +145,6 @@ fun drawText(
return isHovered
}
@JvmOverloads
fun drawText(
context: DrawContext,
text: OrderedText,
@@ -168,7 +163,6 @@ fun drawText(
context.drawText(textRenderer, text, tweakedX.toInt(), y.toInt(), colour, shadow)
}
@JvmOverloads
fun drawString(
context: DrawContext,
text: String,
@@ -187,30 +181,22 @@ fun drawString(
context.drawText(textRenderer, comp, x.toInt(), y.toInt(), colour, shadow)
}
@JvmOverloads
fun <T : Entity, M : PoseableEntityModel<T>> drawPoseablePortrait(
identifier: Identifier,
fun drawPortraitPokemon(
species: Species,
aspects: Set<String>,
matrixStack: MatrixStack,
scale: Float = 13F,
contextScale: Float = 1F,
reversed: Boolean = false,
state: PoseableEntityState<T>? = null,
repository: VaryingModelRepository<T, M>,
partialTicks: Float,
limbSwing: Float = 0F,
limbSwingAmount: Float = 0F,
ageInTicks: Float = 0F,
headYaw: Float = 0F,
headPitch: Float = 0F
state: PoseableEntityState<PokemonEntity>? = null,
partialTicks: Float
) {
val model = repository.getPoser(identifier, aspects)
val texture = repository.getTexture(identifier, aspects, state?.animationSeconds ?: 0F)
val model = PokemonModelRepository.getPoser(species.resourceIdentifier, aspects)
val texture = PokemonModelRepository.getTexture(species.resourceIdentifier, aspects, state?.animationSeconds ?: 0F)
val context = RenderContext()
repository.getTextureNoSubstitute(identifier, aspects, 0f).let { context.put(RenderContext.TEXTURE, it) }
context.put(RenderContext.SCALE, contextScale)
context.put(RenderContext.SPECIES, identifier)
PokemonModelRepository.getTextureNoSubstitute(species.resourceIdentifier, aspects, 0f).let { it -> context.put(RenderContext.TEXTURE, it) }
context.put(RenderContext.SCALE, species.getForm(aspects).baseScale)
context.put(RenderContext.SPECIES, species.resourceIdentifier)
context.put(RenderContext.ASPECTS, aspects)
val renderType = model.getLayer(texture)
@@ -226,7 +212,7 @@ fun <T : Entity, M : PoseableEntityModel<T>> drawPoseablePortrait(
model.getPose(PoseType.PORTRAIT)?.let { state.setPose(it.poseName) }
state.timeEnteredPose = 0F
state.updatePartialTicks(partialTicks)
model.setupAnimStateful(null, state, limbSwing, limbSwingAmount, ageInTicks, headYaw, headPitch)
model.setupAnimStateful(null, state, 0F, 0F, 0F, 0F, 0F)
originalPose?.let { state.setPose(it) }
}
@@ -248,7 +234,7 @@ fun <T : Entity, M : PoseableEntityModel<T>> drawPoseablePortrait(
val buffer = immediate.getBuffer(renderType)
val packedLight = LightmapTextureManager.pack(11, 7)
model.withLayerContext(immediate, state, repository.getLayers(identifier, aspects)) {
model.withLayerContext(immediate, state, PokemonModelRepository.getLayers(species.resourceIdentifier, aspects)) {
model.render(context, matrixStack, buffer, packedLight, OverlayTexture.DEFAULT_UV, 1F, 1F, 1F, 1F)
immediate.draw()
}
@@ -256,58 +242,5 @@ fun <T : Entity, M : PoseableEntityModel<T>> drawPoseablePortrait(
matrixStack.pop()
model.setDefault()
DiffuseLighting.enableGuiDepthLighting()
}
fun <E : Entity, M : PoseableEntityModel<E>> drawProfile(
repository: VaryingModelRepository<E, M>,
resourceIdentifier: Identifier,
aspects: Set<String>,
matrixStack: MatrixStack,
state: PoseableEntityState<E>,
partialTicks: Float,
scale: Float = 20F
) {
val model = repository.getPoser(resourceIdentifier, aspects)
val texture = repository.getTexture(resourceIdentifier, aspects, state.animationSeconds)
val context = RenderContext()
repository.getTextureNoSubstitute(resourceIdentifier, aspects, 0f).let { context.put(RenderContext.TEXTURE, it) }
context.put(RenderContext.SCALE, 1F)
context.put(RenderContext.SPECIES, resourceIdentifier)
context.put(RenderContext.ASPECTS, aspects)
val renderType = model.getLayer(texture)
RenderSystem.applyModelViewMatrix()
matrixStack.scale(scale, scale, -scale)
model.getPose(PoseType.PROFILE)?.let { state.setPose(it.poseName) }
state.timeEnteredPose = 0F
state.updatePartialTicks(partialTicks)
model.setupAnimStateful(null, state, 0F, 0F, 0F, 0F, 0F)
matrixStack.translate(model.profileTranslation.x, model.profileTranslation.y, model.profileTranslation.z - 4.0)
matrixStack.scale(model.profileScale, model.profileScale, 1 / model.profileScale)
// matrixStack.multiply(rotation)
val quaternion1 = RotationAxis.POSITIVE_Y.rotationDegrees(-32F * if (false) -1F else 1F)
val quaternion2 = RotationAxis.POSITIVE_X.rotationDegrees(5F)
matrixStack.multiply(quaternion1)
matrixStack.multiply(quaternion2)
DiffuseLighting.method_34742()
val entityRenderDispatcher = MinecraftClient.getInstance().entityRenderDispatcher
entityRenderDispatcher.setRenderShadows(true)
val bufferSource = MinecraftClient.getInstance().bufferBuilders.entityVertexConsumers
val buffer = bufferSource.getBuffer(renderType)
val light1 = Vector3f(-1F, 1F, 1.0F)
val light2 = Vector3f(1.3F, -1F, 1.0F)
RenderSystem.setShaderLights(light1, light2)
val packedLight = LightmapTextureManager.pack(11, 7)
model.withLayerContext(bufferSource, state, repository.getLayers(resourceIdentifier, aspects)) {
model.render(context, matrixStack, buffer, packedLight, OverlayTexture.DEFAULT_UV, 1F, 1F, 1F, 1F)
bufferSource.draw()
}
model.setDefault()
entityRenderDispatcher.setRenderShadows(true)
DiffuseLighting.enableGuiDepthLighting()
}
@@ -19,10 +19,8 @@ import com.bedrockk.molang.runtime.value.MoValue
* @since October 22nd, 2023
*/
interface ExpressionLike {
override fun toString(): String
/** Produces a [MoValue] for a [MoLangRuntime] to supply an environment. */
fun resolve(runtime: MoLangRuntime, context: Map<String, MoValue> = emptyMap()): MoValue
fun getString(): String = toString()
fun resolve(runtime: MoLangRuntime): MoValue
fun resolveDouble(runtime: MoLangRuntime) = resolve(runtime).asDouble()
fun resolveFloat(runtime: MoLangRuntime) = resolveDouble(runtime).toFloat()
@@ -30,5 +28,4 @@ interface ExpressionLike {
fun resolveInt(runtime: MoLangRuntime) = resolveDouble(runtime).toInt()
fun resolveBoolean(runtime: MoLangRuntime) = resolveDouble(runtime) == 1.0
fun resolveObject(runtime: MoLangRuntime) = resolve(runtime) as ObjectValue<*>
}
@@ -10,8 +10,6 @@ package com.cobblemon.mod.common.api.molang
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.resolve
/**
@@ -21,6 +19,5 @@ import com.cobblemon.mod.common.util.resolve
* @since October 22nd, 2023
*/
class ListExpression(val exprs: List<Expression>): ExpressionLike {
override fun toString() = exprs.joinToString("\n") { it.getString().let { if (it.endsWith(";")) it else "$it;" } }
override fun resolve(runtime: MoLangRuntime, context: Map<String, MoValue>) = exprs.resolve(runtime, context)
override fun resolve(runtime: MoLangRuntime) = exprs.resolve(runtime)
}
@@ -18,27 +18,12 @@ import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.dialogue.ReferenceDialogueFaceProvider
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunction
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunctions
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.getBooleanOrNull
import com.cobblemon.mod.common.util.getDoubleOrNull
import com.cobblemon.mod.common.util.isInt
import com.cobblemon.mod.common.util.itemRegistry
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.worldRegistry
import com.mojang.datafixers.util.Either
import net.minecraft.block.Block
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.damage.DamageSource
import net.minecraft.entity.damage.DamageTypes
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.nbt.NbtCompound
import net.minecraft.nbt.NbtDouble
import net.minecraft.nbt.NbtElement
@@ -50,7 +35,6 @@ import net.minecraft.registry.RegistryKeys
import net.minecraft.registry.entry.RegistryEntry
import net.minecraft.registry.tag.TagKey
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.Identifier
import net.minecraft.world.World
import net.minecraft.world.biome.Biome
@@ -64,11 +48,6 @@ import net.minecraft.world.dimension.DimensionType
*/
object MoLangFunctions {
val generalFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>(
"run_command" to java.util.function.Function { params ->
val command = params.getString(0)
val server = server() ?: return@Function DoubleValue(0)
server.commandManager.executeWithPrefix(server.commandSource, command)
},
"is_int" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) },
"is_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() != null) },
"to_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0) },
@@ -96,134 +75,23 @@ object MoLangFunctions {
val array = ArrayStruct(hashMapOf())
values.forEachIndexed { index, moValue -> array.setDirectly("$index", moValue) }
return@Function array
},
"run_script" to java.util.function.Function { params ->
val runtime = MoLangRuntime()
runtime.environment.structs.putAll(params.environment.structs)
val script = params.getString(0).asIdentifierDefaultingNamespace()
CobblemonScripts.run(script, runtime) ?: DoubleValue(0)
}
)
val biomeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val worldFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val dimensionTypeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val blockFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val playerFunctions = mutableListOf<(PlayerEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
val playerFunctions = mutableListOf<(ServerPlayerEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ player ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("username") { _ -> StringValue(player.gameProfile.name) }
map.put("uuid") { _ -> StringValue(player.gameProfile.id.toString()) }
map.put("data") { _ -> return@put if (player is ServerPlayerEntity) Cobblemon.molangData.load(player.uuid) else DoubleValue(0) }
map.put("save_data") { _ -> if (player is ServerPlayerEntity) Cobblemon.molangData.save(player.uuid) else DoubleValue(0) }
map.put("main_held_item") { _ -> player.world.itemRegistry.getEntry(player.mainHandStack.item).asMoLangValue(RegistryKeys.ITEM) }
map.put("off_held_item") { _ -> player.world.itemRegistry.getEntry(player.offHandStack.item).asMoLangValue(RegistryKeys.ITEM) }
map.put("face") { _ -> ObjectValue(PlayerDialogueFaceProvider(player.uuid)) }
map.put("swing_hand") { _ -> player.swingHand(player.activeHand) }
map.put("food_level") { _ -> DoubleValue(player.hungerManager.foodLevel) }
map.put("saturation_level") { _ -> DoubleValue(player.hungerManager.saturationLevel) }
map.put("tell") { params ->
val message = params.getString(0).text()
val overlay = params.getBooleanOrNull(1) ?: false
player.sendMessage(message, overlay)
}
map.put("teleport") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
player.teleport(x, y, z)
}
map.put("heal") { params ->
val amount = params.getDoubleOrNull(0) ?: player.maxHealth
player.heal(amount.toFloat())
}
map.put("environment") {
val environment = MoLangEnvironment()
environment.structs["query"] = player.asMoLangValue()
environment
}
map.put("run_command") { params ->
val command = params.getString(0)
val server = server() ?: return@put DoubleValue(0)
server.commandManager.executeWithPrefix(player.commandSource, command)
}
map
}
)
val entityFunctions = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ entity ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("damage") { params ->
val amount = params.getDouble(0)
val source = DamageSource(entity.world.registryManager.get(RegistryKeys.DAMAGE_TYPE).getEntry(DamageTypes.GENERIC).get())
entity.damage(source, amount.toFloat())
}
map.put("is_sneaking") { _ -> DoubleValue(entity.isSneaking) }
map.put("is_sprinting") { _ -> DoubleValue(entity.isSprinting) }
map.put("is_flying") { _ -> DoubleValue(entity.isFallFlying) }
map.put("is_in_water") { _ -> DoubleValue(entity.isSubmergedInWater) }
map.put("is_touching_water_or_rain") { _ -> DoubleValue(entity.isWet) }
map.put("is_touching_water") { _ -> DoubleValue(entity.isTouchingWater) }
map.put("is_in_lava") { _ -> DoubleValue(entity.isInLava) }
map.put("is_on_fire") { _ -> DoubleValue(entity.isOnFire) }
map.put("is_invisible") { _ -> DoubleValue(entity.isInvisible) }
map.put("is_sleeping") { _ -> DoubleValue(entity.isSleeping) }
map.put("is_riding") { _ -> DoubleValue(entity.hasVehicle()) }
map.put("health") { _ -> DoubleValue(entity.health) }
map.put("max_health") { _ -> DoubleValue(entity.maxHealth) }
map.put("name") { _ -> StringValue(entity.entityName) }
map.put("yaw") { _ -> DoubleValue(entity.yaw.toDouble()) }
map.put("pitch") { _ -> DoubleValue(entity.pitch.toDouble()) }
map.put("x") { _ -> DoubleValue(entity.x) }
map.put("y") { _ -> DoubleValue(entity.y) }
map.put("z") { _ -> DoubleValue(entity.z) }
map.put("velocity_x") { _ -> DoubleValue(entity.velocity.x) }
map.put("velocity_y") { _ -> DoubleValue(entity.velocity.y) }
map.put("velocity_z") { _ -> DoubleValue(entity.velocity.z) }
map.put("horizontal_velocity") { _ -> DoubleValue(entity.velocity.horizontalLength()) }
map.put("is_on_ground") { _ -> DoubleValue(entity.isOnGround) }
map.put("world") { _ -> entity.world.worldRegistry.getEntry(entity.world).asWorldMoLangValue() }
map.put("biome") { _ -> entity.world.getBiome(entity.blockPos).asBiomeMoLangValue() }
map
}
)
val npcFunctions = mutableListOf<(NPCEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ npc ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("class") { StringValue(npc.npc.resourceIdentifier.toString()) }
map.put("name") { StringValue(npc.name.string) }
map.put("face") { ObjectValue(ReferenceDialogueFaceProvider(npc.id)) }
map.put("in_battle") { DoubleValue(npc.isInBattle()) }
map.put("run_script_on_client") { params ->
val world = npc.world
if (world is ServerWorld) {
val script = params.getString(0)
val packet = RunPosableMoLangPacket(npc.id, setOf("q.run_script('$script')"))
packet.sendToPlayers(world.players.toList())
}
Unit
}
map.put("run_script") { params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
val environment = params.environment
val runtime = MoLangRuntime()
runtime.environment.structs.putAll(environment.structs)
CobblemonScripts.run(script, runtime) ?: DoubleValue(0)
}
map.put("environment") { _ -> npc.runtime.environment }
map
}
)
val battleFunctions = mutableListOf<(PokemonBattle) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ battle ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("battle_id") { StringValue(battle.battleId.toString()) }
map.put("is_pvn") { DoubleValue(battle.isPvN) }
map.put("is_pvp") { DoubleValue(battle.isPvP) }
map.put("is_pvw") { DoubleValue(battle.isPvW) }
map.put("battle_type") { StringValue(battle.format.toString()) }
map.put("environment") { battle.runtime.environment }
map
hashMapOf(
"username" to java.util.function.Function { _ -> StringValue(player.gameProfile.name) },
"uuid" to java.util.function.Function { _ -> StringValue(player.gameProfile.id.toString()) },
"data" to java.util.function.Function { _ -> return@Function Cobblemon.molangData.load(player.uuid) },
"save_data" to java.util.function.Function { _ -> Cobblemon.molangData.save(player.uuid) },
"main_held_item" to java.util.function.Function { _ -> player.world.itemRegistry.getEntry(player.mainHandStack.item).asMoLangValue(RegistryKeys.ITEM) },
"off_held_item" to java.util.function.Function { _ -> player.world.itemRegistry.getEntry(player.offHandStack.item).asMoLangValue(RegistryKeys.ITEM) },
"face" to java.util.function.Function { _ -> ObjectValue(PlayerDialogueFaceProvider(player.uuid)) }
)
}
)
@@ -231,35 +99,15 @@ object MoLangFunctions {
fun RegistryEntry<World>.asWorldMoLangValue() = asMoLangValue(RegistryKeys.WORLD).addFunctions(worldFunctions)
fun RegistryEntry<Block>.asBlockMoLangValue() = asMoLangValue(RegistryKeys.BLOCK).addFunctions(blockFunctions)
fun RegistryEntry<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(RegistryKeys.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions)
fun PlayerEntity.asMoLangValue(): ObjectValue<PlayerEntity> {
fun ServerPlayerEntity.asMoLangValue(): ObjectValue<ServerPlayerEntity> {
val value = ObjectValue(
obj = this,
stringify = { it.entityName }
)
value.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(playerFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun NPCEntity.asMoLangValue(): ObjectValue<NPCEntity> {
val value = ObjectValue(
obj = this,
stringify = { it.name.string }
)
value.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(npcFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun PokemonBattle.asMoLangValue(): ObjectValue<PokemonBattle> {
val value = ObjectValue(
obj = this,
stringify = { it.battleId.toString() }
)
value.addFunctions(battleFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun <T> RegistryEntry<T>.asMoLangValue(key: RegistryKey<Registry<T>>): ObjectValue<RegistryEntry<T>> {
val value = ObjectValue(
obj = this,
@@ -286,6 +134,11 @@ object MoLangFunctions {
return this
}
fun <T : QueryStruct> T.addFunction(name: String, function: java.util.function.Function<MoParams, Any>): T {
this.functions[name] = function
return this
}
fun MoLangEnvironment.getQueryStruct(name: String = "query") = structs.getOrPut(name) { QueryStruct(hashMapOf()) } as QueryStruct
fun MoLangRuntime.setup(): MoLangRuntime {
@@ -340,6 +193,4 @@ object MoLangFunctions {
else -> null
} ?: throw IllegalArgumentException("Invalid NBT element type: ${nbt.type}")
}
}
fun Either<Identifier, ExpressionLike>.runScript(runtime: MoLangRuntime) = map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
}
@@ -10,8 +10,6 @@ package com.cobblemon.mod.common.api.molang
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.resolve
/**
@@ -22,6 +20,5 @@ import com.cobblemon.mod.common.util.resolve
* @since October 22nd, 2023
*/
class SingleExpression(val expr: Expression) : ExpressionLike {
override fun toString() = expr.getString()
override fun resolve(runtime: MoLangRuntime, context: Map<String, MoValue>) = runtime.resolve(expr, context)
override fun resolve(runtime: MoLangRuntime) = runtime.resolve(expr)
}
@@ -12,6 +12,7 @@ import com.bedrockk.molang.runtime.struct.MoStruct
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunction
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
import com.cobblemon.mod.common.api.moves.categories.DamageCategory
@@ -10,12 +10,8 @@ package com.cobblemon.mod.common.api.moves.animations
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.moves.animations.keyframes.ActionEffectKeyframe
import com.cobblemon.mod.common.api.scheduling.ScheduledTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.asExpressions
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import java.util.concurrent.CompletableFuture
import net.minecraft.entity.Entity
@@ -31,7 +27,7 @@ import net.minecraft.entity.Entity
*/
class ActionEffectTimeline(
val timeline: List<ActionEffectKeyframe> = mutableListOf(),
val condition: ExpressionLike = "true".asExpressionLike()
val condition: Expression = "true".asExpression()
) {
companion object {
val NONE = ActionEffectTimeline()
@@ -45,6 +41,9 @@ class ActionEffectTimeline(
// .toList copy because I'm paranoid about iterators being trying to share between identical effects playing
chainKeyframes(context, timeline.toList().iterator(), finalFuture)
finalFuture
}.exceptionallyCompose {
it.printStackTrace()
CompletableFuture.completedFuture(Unit)
}
}
@@ -57,6 +56,7 @@ class ActionEffectTimeline(
keyframe.play(context)
.thenRun { context.currentKeyframes.remove(keyframe) }
.thenApply { chainKeyframes(context, iterator, finalFuture) }
.exceptionally { finalFuture.completeExceptionally(it) }
}
}
}
@@ -49,6 +49,6 @@ class AnimationActionEffectKeyframe : ConditionalActionEffectKeyframe(), EntityC
players.forEach { it.sendPacket(pkt) }
}
return delayedFuture(seconds = delay.resolveFloat(context.runtime))
return delayedFuture(seconds = delay.resolveFloat(context.runtime), serverThread = true)
}
}
@@ -46,6 +46,6 @@ class EntityMoLangActionEffectKeyframe : ConditionalActionEffectKeyframe(), Enti
players.forEach { it.sendPacket(pkt) }
}
return delayedFuture(seconds = delay.resolveFloat(context.runtime))
return delayedFuture(seconds = delay.resolveFloat(context.runtime), serverThread = true)
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.moves.animations.keyframes
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.EntityProvider
@@ -40,7 +39,7 @@ class EntityParticlesActionEffectKeyframe : ConditionalActionEffectKeyframe(), E
.flatMap { prov -> prov.entities.filter { test(context, it, isUser = prov is UsersProvider) } }
val effectIdentifier = try {
effect?.asExpressionLike()?.resolveString(context.runtime)
effect?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0.0" } ?: effect
} catch (e: Exception) {
effect
}?.asIdentifierDefaultingNamespace() ?: return skip()
@@ -51,6 +50,6 @@ class EntityParticlesActionEffectKeyframe : ConditionalActionEffectKeyframe(), E
packet.sendToPlayers(players)
}
return delayedFuture(seconds = delay.resolveFloat(context.runtime))
return delayedFuture(seconds = delay.resolveFloat(context.runtime), serverThread = true)
}
}
@@ -45,6 +45,6 @@ class EntitySoundActionEffectKeyframe : ConditionalActionEffectKeyframe(), Entit
entity.playSound(soundEvent, 1f, 1f)
}
return delayedFuture(seconds = delay.resolveFloat(context.runtime))
return delayedFuture(seconds = delay.resolveFloat(context.runtime), serverThread = true)
}
}
@@ -25,6 +25,6 @@ class MoLangActionEffectKeyframe : ActionEffectKeyframe {
val delay: ExpressionLike = "0".asExpressionLike()
override fun play(context: ActionEffectContext): CompletableFuture<Unit> {
expressions.resolve(context.runtime)
return delayedFuture(seconds = delay.resolveFloat(context.runtime))
return delayedFuture(seconds = delay.resolveFloat(context.runtime), serverThread = true)
}
}
@@ -14,5 +14,5 @@ import com.cobblemon.mod.common.util.asExpressionLike
class PauseActionEffectKeyframe : ConditionalActionEffectKeyframe() {
val pause = "1".asExpressionLike()
override fun playWhenTrue(context: ActionEffectContext) = delayedFuture(seconds = pause.resolveFloat(context.runtime))
override fun playWhenTrue(context: ActionEffectContext) = delayedFuture(seconds = pause.resolveFloat(context.runtime), serverThread = true)
}
@@ -24,7 +24,7 @@ class RemoveHoldsActionEffectKeyframe : ActionEffectKeyframe {
val delay = 0F
val holds = mutableSetOf<String>()
override fun play(context: ActionEffectContext): CompletableFuture<Unit> {
return delayedFuture(seconds = delay).thenApply {
return delayedFuture(seconds = delay, serverThread = true).thenApply {
if (holds.isEmpty()) {
context.holds.clear()
} else {
@@ -56,7 +56,7 @@ class ReturnToPositionActionEffectKeyframe : ActionEffectKeyframe {
}
)
after(seconds = timeout.resolveFloat(context.runtime)) {
after(seconds = timeout.resolveFloat(context.runtime), serverThread = true) {
if (!future.isDone && !timedOut) {
timedOut = true
timeoutEffect.run(context).thenApply { future.complete(Unit) }
@@ -60,13 +60,14 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
}
override fun onBreak(world: World, pos: BlockPos, state: BlockState, player: PlayerEntity?) {
super.onBreak(world, pos, state, player)
if (!world.isClient) {
val entity = world.getBlockEntity(pos)
if (entity is MultiblockEntity && entity.multiblockStructure != null) {
entity.multiblockStructure!!.onBreak(world, pos, state, player)
}
entity?.markRemoved()
}
super.onBreak(world, pos, state, player)
}
override fun createBlockEntity(pos: BlockPos, state: BlockState): BlockEntity? {
@@ -78,6 +79,7 @@ abstract class MultiblockBlock(properties: Settings) : BlockWithEntity(propertie
return BlockRenderType.MODEL
}
//This is done so a block picked with NBT doesnt absolutely DESTROY multiblocks
override fun getPickStack(world: BlockView, pos: BlockPos, state: BlockState): ItemStack {
val blockEntity = world.getBlockEntity(pos) as? MultiblockEntity ?: return ItemStack.EMPTY
return if (blockEntity.multiblockStructure == null) super.getPickStack(world, pos, state) else ItemStack.EMPTY
@@ -29,4 +29,5 @@ object StringSetDataSerializer : TrackedDataHandler<Set<String>> {
}
override fun copy(set: Set<String>) = set.toSet()
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.net.serializers
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.util.readSizedInt
import com.cobblemon.mod.common.util.writeSizedInt
import java.util.UUID
import net.minecraft.entity.data.TrackedDataHandler
import net.minecraft.network.PacketByteBuf
object UUIDSetDataSerializer : TrackedDataHandler<Set<UUID>> {
override fun write(buffer: PacketByteBuf, set: Set<UUID>) {
buffer.writeSizedInt(IntSize.U_BYTE, set.size)
set.forEach(buffer::writeUuid)
}
override fun read(buffer: PacketByteBuf): Set<UUID> {
val set = mutableSetOf<UUID>()
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
set.add(buffer.readUuid())
}
return set
}
override fun copy(set: Set<UUID>) = set.toSet()
}
@@ -1,82 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.npc.configuration.NPCBattleConfiguration
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.readMapK
import com.cobblemon.mod.common.util.writeMapK
import com.mojang.datafixers.util.Either
import net.minecraft.entity.EntityDimensions
import net.minecraft.network.PacketByteBuf
import net.minecraft.text.MutableText
import net.minecraft.util.Identifier
/**
* A class of NPC. This can contain a lot of preset information about the NPC's behaviour. Consider this the Pokémon
* species but for NPCs.
*
* @author Hiroku
* @since August 14th, 2023
*/
class NPCClass {
@Transient
lateinit var resourceIdentifier: Identifier
var names = mutableListOf<MutableText>(lang("npc.name.default"))
var hitbox = EntityDimensions(0.6F, 1.8F, false)
var battleConfiguration = NPCBattleConfiguration()
var interaction: Either<Identifier, ExpressionLike>? = null
var variables = mutableMapOf<String, MoValue>()
fun encode(buffer: PacketByteBuf) {
buffer.writeCollection(names, PacketByteBuf::writeText)
buffer.writeFloat(this.hitbox.width)
buffer.writeFloat(this.hitbox.height)
buffer.writeBoolean(this.hitbox.fixed)
battleConfiguration.encode(buffer)
buffer.writeNullable(interaction) { _, value ->
buffer.writeBoolean(value.map({ true }, { false }))
buffer.writeString(value.map({ it.toString() }, { it.toString() }))
}
buffer.writeMapK(size = IntSize.U_BYTE, map = variables) { (key, value) ->
buffer.writeString(key)
buffer.writeString(value.asString())
}
}
fun decode(buffer: PacketByteBuf) {
names = buffer.readList { buffer.readText().copy() }.toMutableList()
hitbox = EntityDimensions(buffer.readFloat(), buffer.readFloat(), buffer.readBoolean())
battleConfiguration = NPCBattleConfiguration()
battleConfiguration.decode(buffer)
interaction = buffer.readNullable {
if (buffer.readBoolean()) {
Either.left(Identifier(buffer.readString()))
} else {
Either.right(buffer.readString().asExpressionLike())
}
}
buffer.readMapK(size = IntSize.U_BYTE, map = variables) {
val key = buffer.readString()
val value = buffer.readString()
if (value.toDoubleOrNull() != null) {
return@readMapK key to DoubleValue(value.toDouble())
} else {
return@readMapK key to StringValue(value)
}
}
}
}
@@ -1,128 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.SleepDepth
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.ItemDropMethod
import com.cobblemon.mod.common.api.entity.EntityDimensionsAdapter
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.net.messages.client.data.NPCRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import com.mojang.datafixers.util.Either
import net.minecraft.block.Block
import net.minecraft.entity.EntityDimensions
import net.minecraft.item.Item
import net.minecraft.nbt.NbtCompound
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.Box
import net.minecraft.world.biome.Biome
object NPCClasses : JsonDataRegistry<NPCClass> {
override val id = cobblemonResource("npc")
override val type = ResourceType.SERVER_DATA
override val gson: Gson = GsonBuilder()
.registerTypeAdapter(EntityDimensions::class.java, EntityDimensionsAdapter)
.registerTypeAdapter(Box::class.java, BoxAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.registerTypeAdapter(TimeRange::class.java, IntRangesAdapter(TimeRange.timeRanges) { TimeRange(*it) })
.registerTypeAdapter(ItemDropMethod::class.java, ItemDropMethod.adapter)
.registerTypeAdapter(SleepDepth::class.java, SleepDepth.adapter)
.registerTypeAdapter(DropEntry::class.java, DropEntryAdapter)
.registerTypeAdapter(NbtCompound::class.java, NbtCompoundAdapter)
.registerTypeAdapter(NPCPartyProvider::class.java, NPCPartyProviderAdapter)
.registerTypeAdapter(MoValue::class.java, MoValueAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(Either::class.java, Identifier::class.java, ExpressionLike::class.java).type, NPCScriptAdapter)
.disableHtmlEscaping()
.enableComplexMapKeySerialization()
.create()
override val typeToken: TypeToken<NPCClass> = TypeToken.get(NPCClass::class.java)
override val resourcePath = "npcs"
override val observable = SimpleObservable<NPCClasses>()
private val npcClassesByIdentifier = hashMapOf<Identifier, NPCClass>()
val classes: Collection<NPCClass>
get() = this.npcClassesByIdentifier.values
init {
// NPC additions would be useful
// SpeciesAdditions.observable.subscribe {
// this.species.forEach(Species::initialize)
// this.species.forEach(Species::resolveEvolutionMoves)
// }
}
/**
* Finds an NPC class by the pathname of their [Identifier].
* This method exists for the convenience of finding Cobble default NPC classes.
* This uses [getByIdentifier] using the [Cobblemon.MODID] as the namespace and the [name] as the path.
*
* @param name The path of the NPC class asset.
* @return The [NPCClass] if existing.
*/
fun getByName(name: String) = this.getByIdentifier(cobblemonResource(name))
/**
* Finds an [NPCClass] by its unique [Identifier].
*
* @param identifier The unique [NPCClass.resourceIdentifier] of the [NPCClass].
* @return The [NPCClass] if existing.
*/
fun getByIdentifier(identifier: Identifier) = this.npcClassesByIdentifier[identifier]
/**
* Counts the currently loaded NPC classes.
*
* @return The loaded NPC class amount.
*/
fun count() = this.npcClassesByIdentifier.size
/**
* Picks a random [NPCClass].
*
* @throws [NoSuchElementException] if there are no NPC classes loaded.
*
* @return A randomly selected [Species].
*/
fun random(): NPCClass = this.npcClassesByIdentifier.values.random()
override fun reload(data: Map<Identifier, NPCClass>) {
this.npcClassesByIdentifier.clear()
data.forEach { (identifier, species) ->
species.resourceIdentifier = identifier
this.npcClassesByIdentifier[identifier] = species
}
}
override fun sync(player: ServerPlayerEntity) {
NPCRegistrySyncPacket(npcClassesByIdentifier.values.toList()).sendToPlayer(player)
}
}
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc
import com.cobblemon.mod.common.api.npc.configuration.NPCBattleConfiguration
import com.cobblemon.mod.common.entity.npc.NPCEntity
/**
* An NPC configuration is like a snapshot of an NPC setup. It can be taken from an existing NPC and loaded onto
* others. Useful as a backup mechanism or as shorthand for copying an NPC's configuration without building an
* entire class for them.
*
* @author Hiroku
* @since August 16th, 2023
*/
class NPCConfiguration {
var battle: NPCBattleConfiguration? = null
fun applyTo(npc: NPCEntity) {
}
fun loadFrom(npc: NPCEntity) {
}
}
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc
import com.cobblemon.mod.common.api.npc.partyproviders.SimplePartyProvider
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.google.gson.JsonElement
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
import net.minecraft.server.network.ServerPlayerEntity
/**
* A provider of a party for battling the NPC. Completely custom party providers will only display
* as text labels in any GUIs.
*
* @author Hiroku
* @since August 16th, 2023
*/
interface NPCPartyProvider {
companion object {
val types = mutableMapOf<String, (String) -> NPCPartyProvider>(
SimplePartyProvider.TYPE to { SimplePartyProvider() }
)
}
val type: String
fun provide(npc: NPCEntity, challengers: List<ServerPlayerEntity>): PartyStore
fun encode(buffer: PacketByteBuf)
fun decode(buffer: PacketByteBuf)
fun saveToNBT(nbt: NbtCompound)
fun loadFromNBT(nbt: NbtCompound)
fun loadFromJSON(json: JsonElement)
}
@@ -1,18 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc
import net.minecraft.util.Identifier
class NPCPreset {
lateinit var id: Identifier
var aspects: Set<String>? = null
var party: NPCPartyProvider? = null
// var mergeMode = MergeMode.KEEP
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc.configuration
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
import com.cobblemon.mod.common.util.DataKeys
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
class NPCBattleConfiguration {
var canChallenge = false
var party: NPCPartyProvider? = null
var simultaneousBattles = false
var healAfterwards = true
fun encode(buffer: PacketByteBuf) {
buffer.writeBoolean(canChallenge)
buffer.writeBoolean(simultaneousBattles)
buffer.writeBoolean(healAfterwards)
buffer.writeNullable(party) { _, provider ->
buffer.writeString(provider.type)
provider.encode(buffer)
}
}
fun decode(buffer: PacketByteBuf) {
canChallenge = buffer.readBoolean()
simultaneousBattles = buffer.readBoolean()
healAfterwards = buffer.readBoolean()
party = buffer.readNullable {
val type = buffer.readString()
val providerBuilder = NPCPartyProvider.types[type]
?: throw IllegalArgumentException("Failed to load NPC party provider of type: $type")
providerBuilder(type)
}
}
fun saveToNBT(nbt: NbtCompound) {
nbt.putBoolean(DataKeys.NPC_CAN_CHALLENGE, canChallenge)
nbt.putBoolean(DataKeys.NPC_SIMULTANEOUS_BATTLES, simultaneousBattles)
nbt.putBoolean(DataKeys.NPC_HEAL_AFTERWARDS, healAfterwards)
val party = party
if (party != null) {
val partyNBT = NbtCompound()
partyNBT.putString(DataKeys.NPC_PARTY_TYPE, party.type)
party.saveToNBT(partyNBT)
nbt.put(DataKeys.NPC_PARTY, partyNBT)
}
}
fun loadFromNBT(nbt: NbtCompound) {
canChallenge = nbt.getBoolean(DataKeys.NPC_CAN_CHALLENGE)
simultaneousBattles = nbt.getBoolean(DataKeys.NPC_SIMULTANEOUS_BATTLES)
healAfterwards = nbt.getBoolean(DataKeys.NPC_HEAL_AFTERWARDS)
val partyNBT = nbt.getCompound(DataKeys.NPC_PARTY)
if (!partyNBT.isEmpty) {
val type = partyNBT.getString(DataKeys.NPC_PARTY_TYPE)
val providerBuilder = NPCPartyProvider.types[type]
?: throw IllegalArgumentException("Failed to load NPC party provider of type: $type")
party = providerBuilder(type).also { it.loadFromNBT(partyNBT) }
}
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc.configuration
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
class NPCBehaviourConfiguration {
var canBeHurt = true
fun encode(buffer: PacketByteBuf) {
}
fun decode(buffer: PacketByteBuf) {
}
fun saveToNBT(nbt: NbtCompound) {
}
fun loadFromNBT(nbt: NbtCompound) {
}
}
@@ -1,77 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc.partyproviders
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.readSizedInt
import com.cobblemon.mod.common.util.writeSizedInt
import com.google.gson.JsonElement
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
import net.minecraft.server.network.ServerPlayerEntity
class SimplePartyProvider : NPCPartyProvider {
companion object {
const val TYPE = "simple"
}
@Transient
override val type = TYPE
val pokemon = mutableListOf<PokemonProperties>()
override fun encode(buffer: PacketByteBuf) {
buffer.writeSizedInt(IntSize.U_BYTE, pokemon.size)
for (pokemon in this.pokemon) {
buffer.writeString(pokemon.originalString)
}
}
override fun decode(buffer: PacketByteBuf) {
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
pokemon.add(PokemonProperties.parse(buffer.readString()))
}
}
override fun saveToNBT(nbt: NbtCompound) {
for ((index, pokemon) in this.pokemon.withIndex()) {
nbt.putString(DataKeys.NPC_PARTY_POKEMON + index, pokemon.originalString)
}
}
override fun loadFromNBT(nbt: NbtCompound) {
var index = 0
while (nbt.contains(DataKeys.NPC_PARTY_POKEMON + index)) {
this.pokemon.add(PokemonProperties.parse(nbt.getString(DataKeys.POKEMON_PROPERTIES + index)))
index++
}
}
override fun loadFromJSON(json: JsonElement) {
json as JsonObject
if (json.has(DataKeys.NPC_PARTY_POKEMON.lowercase())) {
json.get(DataKeys.NPC_PARTY_POKEMON.lowercase()).asJsonArray.forEach { pokemon.add(PokemonProperties.parse(it.asString)) }
}
}
override fun provide(npc: NPCEntity, challengers: List<ServerPlayerEntity>): PartyStore {
return NPCPartyStore(npc).apply {
for (properties in pokemon) {
add(properties.create())
}
}
}
}
@@ -70,8 +70,6 @@ object CobblemonPermissions {
val CLEAR_PARTY = this.create("${COMMAND_PREFIX}clearparty", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val CLEAR_PC = this.create("${COMMAND_PREFIX}clearpc", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val NPC_EDIT = this.create("${COMMAND_PREFIX}npcedit", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
fun all(): Iterable<Permission> = this.permissions
private fun create(node: String, level: PermissionLevel): Permission {
@@ -168,7 +168,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("fast_ball", BaseStatModifier(Stats.SPEED, { it >= 100 }, 4F))
createDefault("level_ball", CatchRateModifiers.LEVEL)
// ToDo we will need fishing context here once fishing is implemented for a multiplier
createDefault("lure_ball", CatchRateModifiers.LURE)
createDefault("lure_ball", CatchRateModifiers.typeBoosting(2F, ElementalTypes.WATER))
createDefault("heavy_ball", CatchRateModifiers.WEIGHT_BASED)
createDefault("love_ball", CatchRateModifiers.LOVE)
createDefault("friend_ball", effects = listOf(CaptureEffects.friendshipSetter(150)))
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.pokeball.catching.modifiers
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokeball.catching.CatchRateModifier
import com.cobblemon.mod.common.api.pokemon.status.Status
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
import com.cobblemon.mod.common.api.tags.CobblemonBiomeTags
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.battles.BattleRegistry
@@ -122,18 +121,6 @@ object CatchRateModifiers {
1F
}
/**
* Used by [PokeBalls.LURE_BALL].
* Checks if the entity has an aspect for being spawned from fishing.
* If yes boosts the catch rate by *4
*/
val LURE = WorldStateModifier { _, entity ->
if (FishingSpawnCause.FISHED_ASPECT in entity.aspects)
4f
else
1F
}
/**
* Used by [PokeBalls.HEAVY_BALL].
* The base implementation of the heavy ball modifier mechanics.
@@ -59,9 +59,9 @@ open class PokemonProperties {
val props = PokemonProperties()
props.originalString = string
val keyPairs = string.splitMap(delimiter, assigner)
props.customProperties = CustomPokemonProperty.properties.flatMap { property ->
val matchedKeyPairs = keyPairs.filter { it.first.lowercase() in property.keys }
if (matchedKeyPairs.isEmpty()) {
props.customProperties = CustomPokemonProperty.properties.mapNotNull { property ->
val matchedKeyPair = keyPairs.find { it.first.lowercase() in property.keys }
if (matchedKeyPair == null) {
if (!property.needsKey) {
var savedProperty: CustomPokemonProperty? = null
val keyPair = keyPairs.find { keyPair ->
@@ -71,20 +71,13 @@ open class PokemonProperties {
if (keyPair != null) {
keyPairs.remove(keyPair)
}
return@flatMap savedProperty?.let { listOf(it) } ?: emptyList()
return@mapNotNull savedProperty
} else {
return@flatMap emptyList()
return@mapNotNull null
}
} else {
val properties = mutableListOf<CustomPokemonProperty>()
for ((customKey, customValue) in matchedKeyPairs) {
val property = property.fromString(customValue)
keyPairs.remove(customKey to customValue)
if (property != null) {
properties.add(property)
}
}
return@flatMap properties
keyPairs.remove(matchedKeyPair)
return@mapNotNull property.fromString(matchedKeyPair.second)
}
}.toMutableList()
props.gender = Gender.values().toList().parsePropertyOfCollection(keyPairs, listOf("gender"), labelsOptional = true) { it.name.lowercase() }
@@ -47,6 +47,10 @@ fun interface PokemonPropertyExtractor {
val NICKNAME = add { pokemon, properties -> properties.nickname = pokemon.nickname }
@JvmField
val STATUS = add { pokemon, properties -> properties.status = pokemon.status?.status?.showdownName }
@JvmField
val IVS = add { pokemon, properties -> properties.ivs = pokemon.ivs }
@JvmField
val EVS = add { pokemon, properties -> properties.evs = pokemon.evs }
@JvmField
val ILLUSION = mutableListOf(SPECIES, FORM, ASPECTS, GENDER, NICKNAME, SHINY)
@@ -96,7 +96,7 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(EggGroup::class.java, EggGroupAdapter)
.registerTypeAdapter(StatusEffect::class.java, RegistryElementAdapter<StatusEffect>(Registries::STATUS_EFFECT))
.registerTypeAdapter(StatusEffect::class.java, RegistryElementAdapter<StatusEffect> { Registries.STATUS_EFFECT })
.registerTypeAdapter(NbtItemPredicate::class.java, NbtItemPredicateAdapter)
.disableHtmlEscaping()
.enableComplexMapKeySerialization()
@@ -153,7 +153,7 @@ interface Evolution : EvolutionLike {
pokemon.getOwnerPlayer()?.sendMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
}
// we want to instantly tick for example you might only evolve your Bulbasaur at level 34 so Venusaur should be immediately available
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.getOwnerPlayer()?.playSound(CobblemonSounds.EVOLVING, SoundCategory.NEUTRAL, 1F, 1F)
CobblemonEvents.EVOLUTION_COMPLETE.post(EvolutionCompleteEvent(pokemon, this))
}
@@ -101,7 +101,7 @@ open class Learnset : ClientDataSynchronizer<Learnset> {
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
val level = buffer.readSizedInt(IntSize.U_SHORT)
val moves = mutableListOf<MoveTemplate>()
repeat(times = buffer.readSizedInt(IntSize.U_BYTE)) {
repeat(times = buffer.readSizedInt(IntSize.U_SHORT)) {
Moves.getByNumericalId(buffer.readInt())?.let(moves::add)
}
levelUpMoves[level] = moves
@@ -112,7 +112,7 @@ open class Learnset : ClientDataSynchronizer<Learnset> {
buffer.writeSizedInt(IntSize.U_BYTE, levelUpMoves.size)
for ((level, moves) in levelUpMoves) {
buffer.writeSizedInt(IntSize.U_SHORT, level)
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
buffer.writeSizedInt(IntSize.U_SHORT, moves.size)
for (move in moves) {
buffer.writeInt(move.num)
}
@@ -51,9 +51,8 @@ enum class Stats(override val identifier: Identifier, override val displayName:
/** Gets the [Stat] from the respective Showdown id. */
fun getStat(statKey: String) = when(statKey) {
"hp" -> HP
"atk" -> ATTACK
"def" -> DEFENCE
"atk", "Attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
"def", "Defense" -> DEFENCE // Big Pecks states the full stat name "Defense"
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spe" -> SPEED
@@ -8,6 +8,9 @@
package com.cobblemon.mod.common.api.pokemon.status
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.util.Identifier
/**
@@ -20,4 +23,6 @@ open class Status(
val showdownName: String = "",
val applyMessage: String,
val removeMessage: String
)
) {
fun getActionEffect() = ActionEffects.actionEffects[name]
}
@@ -9,21 +9,29 @@
package com.cobblemon.mod.common.api.pokemon.status
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.pokemon.status.statuses.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.SleepStatus
import com.cobblemon.mod.common.pokemon.status.VolatileStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.BurnStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.FrozenStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.ParalysisStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonBadlyStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.PoisonStatus
import com.cobblemon.mod.common.pokemon.status.statuses.persistent.SleepStatus
import com.cobblemon.mod.common.pokemon.status.statuses.nonpersistent.ConfuseStatus
import com.cobblemon.mod.common.pokemon.status.statuses.nonpersistent.AttractStatus
import net.minecraft.util.Identifier
/**
* Main API point for Statuses
* Get or register Statuses
*
* NOTE: May seem weird to have so many things called volatile statuses but the package is called nonpersistent.
* Its because volatile is a reserved keyword in Java. Cant use it in a package name
*
* @author Deltric
*/
object Statuses {
private val persistentStatuses = mutableListOf<Status>()
private val volatileStatuses = mutableListOf<Status>()
private val allStatuses = mutableListOf<Status>()
val POISON = registerStatus(PoisonStatus())
@@ -32,13 +40,23 @@ object Statuses {
val SLEEP = registerStatus(SleepStatus())
val FROZEN = registerStatus(FrozenStatus())
val BURN = registerStatus(BurnStatus())
val ATTRACT = registerStatus(AttractStatus())
val CONFUSE = registerStatus(ConfuseStatus())
fun <T: Status> registerStatus(status: T) : T {
if (status is PersistentStatus) {
persistentStatuses.add(status)
}
else if (status is VolatileStatus) {
volatileStatuses.add(status)
}
allStatuses.add(status)
return status
}
fun getStatus(name: Identifier) = allStatuses.find { status -> status.name == name }
fun getStatus(showdownName: String) = allStatuses.find { it.showdownName == showdownName }
fun getPersistentStatuses() = allStatuses.filterIsInstance<PersistentStatus>()
fun getPersistentStatuses() = persistentStatuses
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.scheduling
import java.util.concurrent.CompletableFuture
/**
* An interface for which an implementation must provide a [SchedulingTracker] so that the standard scheduling
* functions can be executed.
@@ -54,13 +52,5 @@ interface Schedulable {
}
}
fun delayedFuture(seconds: Float): CompletableFuture<Unit> {
val future = CompletableFuture<Unit>()
after(seconds = seconds) {
future.complete(Unit)
}
return future
}
fun taskBuilder(): ScheduledTask.Builder = ScheduledTask.Builder().tracker(schedulingTracker)
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.scheduling
import java.util.concurrent.CompletableFuture
import com.cobblemon.mod.common.util.runOnServer
@Deprecated("Use afterOnServer or afterOnClient; ambiguous side is not good for your health")
@JvmOverloads
@@ -46,12 +45,4 @@ fun lerp(seconds: Float = 0F, serverThread: Boolean = false, action: (Float) ->
fun lerpOnServer(seconds: Float = 0F, action: (Float) -> Unit) = ServerTaskTracker.lerp(seconds = seconds, action = action)
@JvmOverloads
fun lerpOnClient(seconds: Float = 0F, action: (Float) -> Unit) = ClientTaskTracker.lerp(seconds = seconds, action = action)
fun taskBuilder() = ScheduledTask.Builder()
fun delayedFuture(seconds: Float): CompletableFuture<Unit> {
val future = CompletableFuture<Unit>()
afterOnServer(seconds = seconds) {
future.complete(Unit)
}
return future
}
fun taskBuilder() = ScheduledTask.Builder()
@@ -1,69 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.scripting
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.ScriptRegistrySyncPacket
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.endsWith
import java.io.File
import java.util.concurrent.ExecutionException
import net.minecraft.resource.ResourceManager
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
object CobblemonScripts : DataRegistry {
const val MOLANG_EXTENSION = ".molang"
override val id = cobblemonResource("molang")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<CobblemonScripts>()
val clientScripts = mutableMapOf<Identifier, ExpressionLike>()
val scripts = mutableMapOf<Identifier, ExpressionLike>()
override fun reload(manager: ResourceManager) {
manager.findResources("molang") { path -> path.endsWith(MOLANG_EXTENSION) }.forEach { (identifier, resource) ->
resource.inputStream.use { stream ->
stream.bufferedReader().use { reader ->
val resolvedIdentifier = Identifier(identifier.namespace, File(identifier.path).nameWithoutExtension)
try {
val expression = reader.readText().asExpressionLike()
if (identifier.path.startsWith("molang/client/")) {
clientScripts[resolvedIdentifier] = expression
} else {
scripts[resolvedIdentifier] = expression
}
} catch (exception: Exception) {
throw ExecutionException("Error loading MoLang script: $identifier", exception)
}
}
}
}
Cobblemon.LOGGER.info("Loaded ${scripts.size} server scripts and ${clientScripts.size} client scripts")
observable.emit(this)
}
override fun sync(player: ServerPlayerEntity) {
player.sendPacket(ScriptRegistrySyncPacket(clientScripts.entries))
}
fun run(identifier: Identifier, runtime: MoLangRuntime): MoValue? {
return scripts[identifier]?.resolve(runtime)
}
}
@@ -79,15 +79,15 @@ class ParticleEvent(
particleEffect?.let { effect ->
val bedrockParticleEffect = BedrockParticleEffectRepository.getEffect(effect.effect) ?: return@let
val rootMatrix = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> MatrixWrapper().updatePosition(storm.matrixWrapper.getOrigin())
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.matrixWrapper
EventParticleEffect.EventParticleType.EMITTER,// -> MatrixWrapper().updatePosition(storm.matrixWrapper.getOrigin())
EventParticleEffect.EventParticleType.EMITTER_BOUND,// -> storm.matrixWrapper
EventParticleEffect.EventParticleType.PARTICLE,
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getX(), it.getY(), it.getZ()) } ?: Vec3d(storm.getX(), storm.getY(), storm.getZ())).let { MatrixWrapper().updatePosition(it) }
}
val sourceVelocity = when (effect.type) {
EventParticleEffect.EventParticleType.EMITTER -> storm.sourceVelocity().let { { it } }
EventParticleEffect.EventParticleType.EMITTER_BOUND -> storm.sourceVelocity
EventParticleEffect.EventParticleType.EMITTER,// -> storm.sourceVelocity().let { { it } }
EventParticleEffect.EventParticleType.EMITTER_BOUND,// -> storm.sourceVelocity
EventParticleEffect.EventParticleType.PARTICLE -> { { Vec3d.ZERO } }
EventParticleEffect.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let { Vec3d(it.getVelocityX(), it.getVelocityY(), it.getVelocityZ()) } ?: Vec3d.ZERO).let { { it } }
}
@@ -15,10 +15,12 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.codec.CodecMapped
import com.cobblemon.mod.common.api.data.ArbitrarilyMappedSerializableCompanion
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.SnowstormParticle
import com.cobblemon.mod.common.util.codec.EXPRESSION_CODEC
import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.math.geometry.transformDirection
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveVec3d
import com.mojang.serialization.Codec
import com.mojang.serialization.DynamicOps
import com.mojang.serialization.codecs.PrimitiveCodec
@@ -35,20 +37,79 @@ interface ParticleMotion : CodecMapped {
init {
registerSubtype(ParticleMotionType.DYNAMIC, DynamicParticleMotion::class.java, DynamicParticleMotion.CODEC)
registerSubtype(ParticleMotionType.STATIC, StaticParticleMotion::class.java, StaticParticleMotion.CODEC)
registerSubtype(ParticleMotionType.PARAMETRIC, ParametricParticleMotion::class.java, ParametricParticleMotion.CODEC)
}
}
val type: ParticleMotionType
fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d): Vec3d
fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d): Vec3d
fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d
fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float): Vec3d
}
enum class ParticleMotionType {
DYNAMIC,
PARAMETRIC, // TODO figure out how that even works
PARAMETRIC,
STATIC
}
class ParametricParticleMotion(
var offset: Triple<Expression, Expression, Expression> = Triple(
NumberExpression(0.0),
NumberExpression(0.0),
NumberExpression(0.0)
),
var direction: Triple<Expression, Expression, Expression> = Triple(
NumberExpression(0.0),
NumberExpression(0.0),
NumberExpression(0.0)
)
) : ParticleMotion {
companion object {
val CODEC: Codec<ParametricParticleMotion> = RecordCodecBuilder.create { instance ->
instance.group(
PrimitiveCodec.STRING.fieldOf("type").forGetter { it.type.name },
EXPRESSION_CODEC.listOf().fieldOf("offset").forGetter { listOf(it.offset.first, it.offset.second, it.offset.third) },
EXPRESSION_CODEC.listOf().fieldOf("direction").forGetter { listOf(it.direction.first, it.direction.second, it.direction.third) }
).apply(instance) { _, offset, direction -> ParametricParticleMotion(Triple(offset[0], offset[1], offset[2]), Triple(direction[0], direction[1], direction[2])) }
}
}
override val type = ParticleMotionType.PARAMETRIC
override fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d) = Vec3d.ZERO
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d {
val stormPosition = Vec3d(particle.storm.getX(), particle.storm.getY(), particle.storm.getZ())
val offset = runtime.resolveVec3d(this.offset)
val particlePosition = Vec3d(particle.getX(), particle.getY(), particle.getZ())
val desiredPosition = stormPosition.add(offset)
return desiredPosition.subtract(particlePosition)
}
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = runtime.resolveVec3d(direction).normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: PacketByteBuf) {
offset = Triple(
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression()
)
direction = Triple(
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression(),
MoLang.createParser(buffer.readString()).parseExpression()
)
}
override fun writeToBuffer(buffer: PacketByteBuf) {
buffer.writeString(offset.first.getString())
buffer.writeString(offset.second.getString())
buffer.writeString(offset.third.getString())
buffer.writeString(direction.first.getString())
buffer.writeString(direction.second.getString())
buffer.writeString(direction.third.getString())
}
}
class DynamicParticleMotion(
var direction: ParticleMotionDirection = InwardsMotionDirection(),
var speed: Expression = NumberExpression(0.0),
@@ -79,14 +140,23 @@ class DynamicParticleMotion(
return direction.getDirectionVector(runtime, storm, emitterPos, particlePos).normalize().multiply(runtime.resolveDouble(speed))
}
override fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d): Vec3d {
return Vec3d(
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d): Vec3d {
val acceleration = Vec3d(
runtime.resolveDouble(acceleration.first),
runtime.resolveDouble(acceleration.second),
runtime.resolveDouble(acceleration.third)
).subtract(velocity.multiply(runtime.resolveDouble(drag)))
)
.subtract(velocity.multiply(20 * runtime.resolveDouble(drag)))
.multiply(1 / 20.0).multiply(1 / 20.0) // blocks per second per second -> blocks per tick per tick
return Vec3d(
velocity.x + acceleration.x,
velocity.y + acceleration.y,
velocity.z + acceleration.z
)
}
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = velocity.normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: PacketByteBuf) {
@@ -234,7 +304,8 @@ class StaticParticleMotion : ParticleMotion {
override val type = ParticleMotionType.STATIC
override fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3d, emitterPos: Vec3d) = Vec3d.ZERO
override fun getAcceleration(runtime: MoLangRuntime, velocity: Vec3d) = Vec3d.ZERO
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3d) = velocity
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3d, minSpeed: Float) = velocity.normalize()
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun readFromBuffer(buffer: PacketByteBuf) {}
override fun writeToBuffer(buffer: PacketByteBuf) {}
@@ -32,6 +32,7 @@ interface ParticleRotation : CodecMapped {
) {
init {
registerSubtype(ParticleRotationType.DYNAMIC, DynamicParticleRotation::class.java, DynamicParticleRotation.CODEC)
registerSubtype(ParticleRotationType.PARAMETRIC, ParametricParticleRotation::class.java, ParametricParticleRotation.CODEC)
}
}
@@ -39,7 +40,34 @@ interface ParticleRotation : CodecMapped {
fun getInitialRotation(runtime: MoLangRuntime): Double
fun getInitialAngularVelocity(runtime: MoLangRuntime): Double
fun getAngularAcceleration(runtime: MoLangRuntime, angularVelocity: Double): Double
fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double): Double
}
class ParametricParticleRotation(var expression: Expression = NumberExpression(0.0)): ParticleRotation {
companion object {
val CODEC: Codec<ParametricParticleRotation> = RecordCodecBuilder.create { instance ->
instance.group(
PrimitiveCodec.STRING.fieldOf("type").forGetter { it.type.name },
EXPRESSION_CODEC.fieldOf("expression").forGetter { it.expression }
).apply(instance) { _, expression ->
ParametricParticleRotation(expression)
}
}
}
override val type = ParticleRotationType.PARAMETRIC
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun getInitialRotation(runtime: MoLangRuntime) = runtime.resolveDouble(expression)
override fun getInitialAngularVelocity(runtime: MoLangRuntime) = 0.0
override fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double) = runtime.resolveDouble(expression) - angle
override fun readFromBuffer(buffer: PacketByteBuf) {
expression = MoLang.createParser(buffer.readString()).parseExpression()
}
override fun writeToBuffer(buffer: PacketByteBuf) {
buffer.writeString(expression.getString())
}
}
class DynamicParticleRotation(
@@ -66,15 +94,15 @@ class DynamicParticleRotation(
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
override fun getInitialRotation(runtime: MoLangRuntime) = runtime.resolveDouble(startRotation)
override fun getInitialAngularVelocity(runtime: MoLangRuntime) = runtime.resolveDouble(speed) / 20
override fun getAngularAcceleration(runtime: MoLangRuntime, angularVelocity: Double): Double {
override fun getAngularVelocity(runtime: MoLangRuntime, angle: Double, angularVelocity: Double): Double {
val acceleration = runtime.resolveDouble(acceleration)
val nextVelocity = angularVelocity + acceleration
val nextVelocity = angularVelocity * 20 + acceleration
val drag = nextVelocity * runtime.resolveDouble(drag)
return if (abs(drag) > abs(nextVelocity)) {
return angularVelocity + (if (abs(drag) > abs(nextVelocity)) {
0.0
} else {
nextVelocity - drag - angularVelocity
}
nextVelocity - drag - angularVelocity * 20
})
}
override fun readFromBuffer(buffer: PacketByteBuf) {
@@ -12,13 +12,11 @@ import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.entity.Despawner
import com.cobblemon.mod.common.api.spawning.condition.AreaSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.BasicSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.FishingSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.GroundedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SubmergedSpawningCondition
import com.cobblemon.mod.common.api.spawning.condition.SurfaceSpawningCondition
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.api.spawning.context.GroundedSpawningContext
import com.cobblemon.mod.common.api.spawning.context.LavafloorSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SeafloorSpawningContext
@@ -31,11 +29,9 @@ import com.cobblemon.mod.common.api.spawning.context.calculators.SeafloorSpawnin
import com.cobblemon.mod.common.api.spawning.context.calculators.SpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.SubmergedSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.context.calculators.SurfaceSpawningContextCalculator
import com.cobblemon.mod.common.api.spawning.detail.NPCSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnAction
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawner
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.preset.BasicSpawnDetailPreset
import com.cobblemon.mod.common.api.spawning.preset.BestSpawnerConfig
@@ -87,7 +83,6 @@ object BestSpawner {
var config = BestSpawnerConfig()
val spawnerManagers = mutableListOf<SpawnerManager>(CobblemonWorldSpawnerManager)
var defaultPokemonDespawner: Despawner<PokemonEntity> = CobblemonAgingDespawner(getAgeTicks = { it.ticksLived })
lateinit var fishingSpawner: FishingSpawner
fun loadConfig() {
LOGGER.info("Starting the Best Spawner...")
@@ -96,7 +91,6 @@ object BestSpawner {
SpawningCondition.register(SubmergedSpawningCondition.NAME, SubmergedSpawningCondition::class.java)
SpawningCondition.register(GroundedSpawningCondition.NAME, GroundedSpawningCondition::class.java)
SpawningCondition.register(SurfaceSpawningCondition.NAME, SurfaceSpawningCondition::class.java)
SpawningCondition.register(FishingSpawningCondition.NAME, FishingSpawningCondition::class.java)
LOGGER.info("Loaded ${SpawningCondition.conditionTypes.size} spawning condition types.")
SpawningContextCalculator.register(GroundedSpawningContextCalculator)
@@ -110,12 +104,10 @@ object BestSpawner {
SpawningContext.register(name = "lavafloor", clazz = LavafloorSpawningContext::class.java, defaultCondition = GroundedSpawningCondition.NAME)
SpawningContext.register(name = "submerged", clazz = SubmergedSpawningContext::class.java, defaultCondition = SubmergedSpawningCondition.NAME)
SpawningContext.register(name = "surface", clazz = SurfaceSpawningContext::class.java, defaultCondition = SurfaceSpawningCondition.NAME)
SpawningContext.register(name = "fishing", clazz = FishingSpawningContext::class.java, defaultCondition = FishingSpawningCondition.NAME)
LOGGER.info("Loaded ${SpawningContext.contexts.size} spawning context types.")
SpawnDetail.registerSpawnType(name = PokemonSpawnDetail.TYPE, PokemonSpawnDetail::class.java)
SpawnDetail.registerSpawnType(name = NPCSpawnDetail.TYPE, NPCSpawnDetail::class.java)
LOGGER.info("Loaded ${SpawnDetail.spawnDetailTypes.size} spawn detail types.")
config = BestSpawnerConfig.load()
@@ -126,6 +118,5 @@ object BestSpawner {
fun onServerStarted() {
spawnerManagers.forEach(SpawnerManager::onServerStarted)
fishingSpawner = FishingSpawner()
}
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.spawning
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.spawning.condition.SpawningCondition
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
@@ -25,7 +24,6 @@ import com.cobblemon.mod.common.api.spawning.rules.selector.ExpressionSpawningCo
import com.cobblemon.mod.common.api.spawning.rules.selector.SpawnDetailSelector
import com.cobblemon.mod.common.api.spawning.rules.selector.SpawningContextSelector
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.SpawnDetailSelectorAdapter
import com.cobblemon.mod.common.util.adapters.SpawnRuleComponentAdapter
import com.cobblemon.mod.common.util.adapters.SpawningConditionAdapter
@@ -52,7 +50,6 @@ object CobblemonSpawnRules : JsonDataRegistry<SpawnRule> {
.registerTypeAdapter(SpawningContextSelector::class.java, SpawningContextSelectorAdapter)
.registerTypeAdapter(SpawningCondition::class.java, SpawningConditionAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(Text::class.java, TextAdapter)
.create()
@@ -8,22 +8,11 @@
package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.util.server
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityType
open class SpawnCause(
val spawner: Spawner,
val bucket: SpawnBucket,
entity: Entity? = null
): SpawningInfluence {
val entityWorldId = entity?.world?.registryKey
val entityId = entity?.id
val entityUUID = entity?.uuid
val entityType = entity?.type
val entity: Entity?
get() = if (entityType == EntityType.PLAYER) server()?.playerManager?.getPlayer(entityUUID) else server()?.getWorld(entityWorldId)?.getEntityById(entityId!!)
}
val entity: Entity? = null
)
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.block.Block
import net.minecraft.item.Item
/**
* A spawning condition that applies to [FishingSpawningContext]s.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawningCondition: SpawningCondition<FishingSpawningContext>() {
override fun contextClass() = FishingSpawningContext::class.java
var rod: RegistryLikeCondition<Item>? = null
var neededNearbyBlocks: MutableList<RegistryLikeCondition<Block>>? = null
override fun fits(ctx: FishingSpawningContext): Boolean {
if (!super.fits(ctx)) {
return false
} else if (rod != null && !rod!!.fits(ctx.rodItem ?: return false, ctx.world.itemRegistry)) {
return false
} else if (neededNearbyBlocks != null && neededNearbyBlocks!!.none { cond -> ctx.nearbyBlockTypes.any { cond.fits(it, ctx.blockRegistry) } }) {
return false
} else {
return true
}
}
companion object {
const val NAME = "fishing"
}
}
@@ -11,17 +11,12 @@ package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.MoonPhaseRange
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.util.Merger
import com.cobblemon.mod.common.util.math.orMax
import com.cobblemon.mod.common.util.math.orMin
import com.mojang.datafixers.util.Either
import net.minecraft.enchantment.EnchantmentHelper
import net.minecraft.item.ItemStack
import net.minecraft.registry.Registries
import net.minecraft.registry.tag.TagKey
import net.minecraft.util.Identifier
import net.minecraft.world.biome.Biome
@@ -61,10 +56,6 @@ abstract class SpawningCondition<T : SpawningContext> {
var isThundering: Boolean? = null
var timeRange: TimeRange? = null
var structures: MutableList<Either<Identifier, TagKey<Structure>>>? = null
var minLureLevel: Int? = null
var maxLureLevel: Int? = null
var bait: String? = null
var rodType: String? = null
@Transient
var appendages = mutableListOf<AppendageCondition>()
@@ -87,7 +78,7 @@ abstract class SpawningCondition<T : SpawningContext> {
return false
} else if (ctx.position.z < minZ.orMin() || ctx.position.z > maxZ.orMax()) {
return false
} else if (dimensions != null && dimensions!!.isNotEmpty() && ctx.world.dimension.effects !in dimensions!!) {
} else if (dimensions != null && dimensions!!.isNotEmpty() && ctx.world.dimensionKey.value !in dimensions!!) {
return false
} else if (moonPhase != null && ctx.moonPhase !in moonPhase!!) {
return false
@@ -117,34 +108,8 @@ abstract class SpawningCondition<T : SpawningContext> {
}
) {
return false
} else if (minLureLevel != null && ctx is FishingSpawningContext) { // check for the lureLevel of the rod
val pokerodStack = (ctx as FishingSpawningContext).rodStack
if (EnchantmentHelper.getLure(pokerodStack) < minLureLevel!!)
return false
if (maxLureLevel != null && EnchantmentHelper.getLure(pokerodStack) > maxLureLevel!!)
return false
} else if (bait != null && ctx is FishingSpawningContext) { // check for the bait on the bobber
val pokerodBait = (ctx as FishingSpawningContext).rodBait
if (Registries.ITEM.getId(PokerodItem.getBait(pokerodBait)?.item).path != bait)
return false
} else if (rodType != null && ctx is FishingSpawningContext) { // check for the type of pokerod being used
val pokerodItem = (ctx as FishingSpawningContext).rodItem
if (pokerodItem?.pokeRodId?.path != rodType)
return false
}
/*else if (ctx is FishingSpawningContext && (ctx as FishingSpawningContext).rodItem != null) { // check if the bait attracts certain EV yields
val pokerodItem = (ctx as FishingSpawningContext).rodItem
// todo check if the EV yield of the berry matches the bait EV attract maybe?
if (// todo if bait EV yield != EV yield of pokemon consideration //Registries.ITEM.getId(pokerodItem?.bait?.item).path == )
return false
}*/
return true
}
@@ -56,10 +56,9 @@ interface AreaContextResolver {
if (context != null) {
contexts.add(context)
// The position BlockPos has been used in a context, editing the same one
// will cause entities to spawn at the wrong location (buried in walls, usually).
// I made it so that built-in context calculators explicitly take a copy of the
// BlockPos but it'd still be exposed in custom contexts so fixing it here too so
// custom context calculators don't have to remember to do it. - Hiroku
// will cause entities to spawn at the wrong location (buried in walls, usually)
// I made it so that our context calculators specifically take a copy of the
// BlockPos but it'd still be exposed in custom contexts so fixing it here too.
pos = BlockPos.Mutable(1, 2, 3)
input.position = pos
}
@@ -77,51 +76,4 @@ interface AreaContextResolver {
return contexts
}
// fun resolveFishing(
// spawner: Spawner,
// contextCalculators: List<AreaSpawningContextCalculator<*>>,
// slice: WorldSlice
// ): List<AreaSpawningContext> {
// var pos = BlockPos.Mutable(1, 2, 3)
// val input = AreaSpawningInput(spawner, pos, slice)
// val contexts = mutableListOf<AreaSpawningContext>()
//
// var x = slice.baseX
// var y = slice.baseY
// var z = slice.baseZ
//
// while (x < slice.baseX + slice.length) {
// while (y < slice.baseY + slice.height) {
// while (z < slice.baseZ + slice.width) {
// pos.set(x, y, z)
// val vec = pos.toVec3d()
// if (slice.nearbyEntityPositions.none { it.isInRange(vec, 50.0) && it != slice.cause.entity }) {
// val fittedContextCalculator = contextCalculators
// .firstOrNull { calc -> calc.fits(input) && input.spawner.influences.none { !it.isAllowedPosition(input.world, input.position, calc) } }
// if (fittedContextCalculator != null) {
// val context = fittedContextCalculator.calculate(input)
// if (context != null) {
// contexts.add(context)
// // The position BlockPos has been used in a context, editing the same one
// // will cause entities to spawn at the wrong location (buried in walls, usually)
// // I made it so that our context calculators specifically take a copy of the
// // BlockPos but it'd still be exposed in custom contexts so fixing it here too.
// pos = BlockPos.Mutable(1, 2, 3)
// input.position = pos
// }
// }
// }
// z++
// }
// y++
// z = slice.baseZ
// }
// x++
// y = slice.baseY
// z = slice.baseZ
// }
//
// return contexts
// }
}
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.context
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.util.getBlockStates
import com.cobblemon.mod.common.util.toVec3d
import net.minecraft.block.Block
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Box
/**
* A spawning context that was generated for a fishing action.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawningContext(
cause: FishingSpawnCause,
world: ServerWorld,
pos: BlockPos,
influences: MutableList<SpawningInfluence>
) : TriggerSpawningContext(
cause = cause,
world = world,
position = pos,
light = world.getLightLevel(pos),
skyLight = world.getLightLevel(pos.up()),
canSeeSky = world.isSkyVisibleAllowingSea(pos),
influences = influences
) {
val nearbyBlocks = world.getBlockStates(Box.of(pos.toVec3d(), 10.0, 10.0, 10.0))
val nearbyBlockTypes: List<Block> by lazy { nearbyBlocks.mapNotNull { it.block }.distinct() }
val rodStack = cause.rodStack
val rodItem = cause.rodItem
val rodBait = cause.bait
}
@@ -68,7 +68,7 @@ abstract class SpawningContext {
abstract val skyLight: Int
/** Whether or not the sky is visible at this location. */
abstract val canSeeSky: Boolean
/** A list of [SpawningInfluence]s that apply due to this specific context. This generally shouldn't be consumed; use [getAllInfluences].*/
/** A list of [SpawningInfluence]s that apply due to this specific context. */
abstract val influences: MutableList<SpawningInfluence>
/** Gets a cache of structures by block coordinates, grouped by chunk. */
abstract fun getStructureCache(pos: BlockPos): StructureChunkCache
@@ -147,7 +147,7 @@ abstract class SpawningContext {
*/
open fun preFilter(detail: SpawnDetail): Boolean {
/** Returns true if none of the influences.affectSpawnable return false */
return !anyForInfluences { !it.affectSpawnable(detail, this) }
return influences.none { !it.affectSpawnable(detail, this) }
}
/**
@@ -157,12 +157,14 @@ abstract class SpawningContext {
open fun postFilter(detail: SpawnDetail): Boolean = true
open fun afterSpawn(entity: Entity) {
applyInfluences { it.affectSpawn(entity) }
influences.forEach { it.affectSpawn(entity) }
}
open fun getWeight(detail: SpawnDetail): Float {
var weight = detail.weight
applyInfluences(extraInfluences = detail.weightMultipliers) { weight = it.affectWeight(detail, this, weight) }
for (influence in influences + detail.weightMultipliers) {
weight = influence.affectWeight(detail, this, weight)
}
return weight
}
@@ -182,34 +184,4 @@ abstract class SpawningContext {
structCompiled = true
return struct
}
/**
* Gets all influences that apply to this context, including the cause, and does something with them.
*
* Technically we could simple make a list of influences + cause and run that, but influences MUST be able
* to run extremely frequently in performance-critical code, so we don't want to have to allocate a list.
*/
fun applyInfluences(extraInfluences: List<SpawningInfluence>? = null, usage: (SpawningInfluence) -> Unit) {
influences.forEach(usage)
usage(cause)
extraInfluences?.forEach(usage)
}
/**
* Iterates through every operable influence to find if any match the predicate.
*/
fun anyForInfluences(extraInfluences: List<SpawningInfluence>? = null, usage: (SpawningInfluence) -> Boolean): Boolean {
if (influences.any(usage)) {
return true
}
if (usage(cause)) {
return true
}
extraInfluences?.forEach {
if (usage(it)) {
return true
}
}
return false
}
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.context
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A spawning context relating to triggered spawning. Uses a single-point structure cache which is
* the only contribution of this implementation.
*
* @author Hiroku
* @since February 3rd, 2024
*/
open class TriggerSpawningContext(
override val cause: SpawnCause,
override val world: ServerWorld,
override val position: BlockPos,
override val light: Int,
override val skyLight: Int,
override val canSeeSky: Boolean,
override val influences: MutableList<SpawningInfluence>
) : SpawningContext() {
val triggerStructureCache = StructureChunkCache()
override fun getStructureCache(pos: BlockPos) = triggerStructureCache
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.detail
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.entity.npc.NPCEntity
/**
* A [SpawnAction] for creating [NPCEntity]s.
*
* @author Hiroku
* @since October 8th, 2023
*/
class NPCSpawnAction(ctx: SpawningContext, override val detail: NPCSpawnDetail) : SpawnAction<NPCEntity>(ctx, detail) {
override fun run(): NPCEntity {
val npc = NPCEntity(ctx.world)
npc.npc = detail.npcClass
npc.appliedAspects.addAll(detail.aspects)
return npc
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.detail
import com.cobblemon.mod.common.api.npc.NPCClass
import com.cobblemon.mod.common.api.npc.NPCConfiguration
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.google.gson.annotations.SerializedName
/**
* A [SpawnDetail] describing an [NPCEntity] spawn.
*
* @author Hiroku
* @since October 8th, 2023
*/
class NPCSpawnDetail : SpawnDetail() {
companion object {
val TYPE = "npc"
val blankClass = NPCClass()
}
override val type = TYPE
@SerializedName(value = "npcClass", alternate = ["class", "npc"])
val npcClass: NPCClass = blankClass
val configuration: NPCConfiguration? = null
val aspects: Set<String> = emptySet()
override fun doSpawn(ctx: SpawningContext) = NPCSpawnAction(ctx, this)
}
@@ -45,7 +45,6 @@ class PokemonSpawnAction(
null
}?.createStack(ctx)
val entity = props.createEntity(ctx.world)
entity.spawnCause = ctx.cause
SeasonFeatureHandler.updateSeason(entity.pokemon, Cobblemon.seasonResolver(ctx.world, ctx.position))
if (heldItem != null) {
entity.pokemon.swapHeldItem(heldItem)
@@ -39,7 +39,7 @@ abstract class SpawnAction<R>(
return null
}
ctx.applyInfluences { it.affectAction(this) }
ctx.influences.forEach { it.affectAction(this) }
val result = run()
if (result != null) {
future.complete(result)
@@ -1,71 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.api.fishing.FishingBait
import com.cobblemon.mod.common.api.fishing.FishingBaits
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.spawning.SpawnBucket
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.pokemon.Species
import net.minecraft.entity.Entity
import net.minecraft.item.FishingRodItem
import net.minecraft.item.ItemStack
/**
* A spawning cause that is embellished with fishing information. Could probably also
* have the bobber entity or something.
*
* @author Hiroku
* @since February 3rd, 2024
*/
class FishingSpawnCause(
spawner: Spawner,
bucket: SpawnBucket,
entity: Entity?,
val rodStack: ItemStack
) : SpawnCause(spawner, bucket, entity) {
companion object {
const val FISHED_ASPECT = "fished"
}
val rodItem = rodStack.item as? PokerodItem
val bait = PokerodItem.getBait(rodStack)
override fun affectSpawn(entity: Entity) {
super.affectSpawn(entity)
if (entity is PokemonEntity) {
entity.pokemon.forcedAspects += FISHED_ASPECT
}
}
override fun affectWeight(detail: SpawnDetail, ctx: SpawningContext, weight: Float): Float {
if (!ItemStack.areItemsEqual(ItemStack.EMPTY, bait) && bait != null ){
val bait = FishingBaits.getFromItemStack(bait)
if (detail is PokemonSpawnDetail) {
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
val baitEVEffect = bait!!.effects.firstOrNull() { it.type == FishingBait.Effects.EV && detailSpecies?.evYield?.get(Stats.getStat(it.subcategory?.path.toString()))!! > 0 }
if(detailSpecies != null && baitEVEffect != null) {
return super.affectWeight(detail, ctx, weight * baitEVEffect.value.toFloat())
}
}
}
return super.affectWeight(detail, ctx, weight)
}
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.fishing
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.spawner.TriggerSpawner
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A spawner that takes in a [FishingSpawnCause] and spawns things.
*
* @author Hiroku
* @since February 3rd, 2024
*/
open class FishingSpawner(
override val name: String = "fishing",
pool: SpawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
) : TriggerSpawner<FishingSpawnCause>(name, pool) {
override fun parseContext(cause: FishingSpawnCause, world: ServerWorld, pos: BlockPos): FishingSpawningContext? {
// Maybe confirm that it's water we're fishing in?
val ctx = FishingSpawningContext(
cause = cause,
world = world,
pos = pos,
influences = influences
)
return ctx
}
}
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.context.calculators.SpawningContextCalculator
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import net.minecraft.registry.RegistryKeys
import net.minecraft.registry.entry.RegistryEntry
@@ -50,7 +49,7 @@ class LocationRuleCalculator : SpawnRuleComponent {
@Transient
private lateinit var reusableDimensionTypeValue: ObjectValue<RegistryEntry<DimensionType>>
val allow = "true".asExpressionLike()
val allow = "true".asExpression()
override fun isAllowedPosition(
world: ServerWorld,
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.api.spawning.rules.selector.AllSpawningContextSe
import com.cobblemon.mod.common.api.spawning.rules.selector.SpawnDetailSelector
import com.cobblemon.mod.common.api.spawning.rules.selector.SpawningContextSelector
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveFloat
/**
@@ -31,7 +30,7 @@ import com.cobblemon.mod.common.util.resolveFloat
class WeightTweakRuleComponent : SpawnRuleComponent {
val spawnSelector: SpawnDetailSelector = AllSpawnDetailSelector
val contextSelector: SpawningContextSelector = AllSpawningContextSelector
val weight = "v.weight".asExpressionLike()
val weight: Expression = "v.weight".asExpression()
@Transient
val runtime = MoLangRuntime().setup()
@@ -12,13 +12,12 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
class ExpressionSpawnDetailSelector : SpawnDetailSelector {
@Transient
val runtime = MoLangRuntime().setup()
var expression = "true".asExpressionLike()
var expression = "true".asExpression()
override fun selects(spawnDetail: SpawnDetail): Boolean {
runtime.environment.setSimpleVariable("spawn", spawnDetail.struct)
@@ -12,13 +12,12 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
class ExpressionSpawningContextSelector : SpawningContextSelector {
@Transient
val runtime = MoLangRuntime().setup()
var expression = "true".asExpressionLike()
var expression = "true".asExpression()
override fun selects(ctx: SpawningContext): Boolean {
runtime.environment.setSimpleVariable("context", ctx.getOrSetupStruct())
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.spawning.spawner
import com.cobblemon.mod.common.api.spawning.SpawnCause
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
import java.util.concurrent.CompletableFuture
import net.minecraft.server.world.ServerWorld
import net.minecraft.util.math.BlockPos
/**
* A type of spawner that occurs at a single point and provides its own means of generating a
* context from a particular cause and position. The trigger spawner must be directly called to
* spawn things (almost as if it was being triggered) as opposed to being scheduled on a ticker.
*
* @author Hiroku
* @since February 3rd, 2024
*/
abstract class TriggerSpawner<T : SpawnCause>(override val name: String, var spawns: SpawnPool) : Spawner {
private var selector: SpawningSelector = FlatContextWeightedSelector()
override val influences = mutableListOf<SpawningInfluence>()
open fun run(cause: T, world: ServerWorld, pos: BlockPos): CompletableFuture<*>? {
val context = parseContext(cause, world, pos) ?: return null
selector.select(this, listOf(context))?.let { (_, spawn) ->
val action = spawn.doSpawn(context)
action.complete()
return action.future
}
return null
}
/** Parses a context, if possible, from the given cause and position. */
abstract fun parseContext(cause: T, world: ServerWorld, pos: BlockPos): SpawningContext?
override fun canSpawn() = true
override fun getSpawningSelector() = selector
override fun setSpawningSelector(selector: SpawningSelector) { this.selector = selector }
override fun getSpawnPool() = spawns
override fun setSpawnPool(spawnPool: SpawnPool) { spawns = spawnPool }
}
@@ -1,15 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.storage.party
import com.cobblemon.mod.common.entity.npc.NPCEntity
class NPCPartyStore(val npc: NPCEntity) : PartyStore(npc.uuid) {
val isLiving: Boolean get() = npc.isLiving
}
@@ -124,7 +124,7 @@ open class PlayerPartyStore(
}
// Passive evolutions
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { it.attemptEvolution(pokemon) }
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { it.attemptEvolution(pokemon) }
val removeList = mutableListOf<Evolution>()
pokemon.evolutionProxy.server().forEach {
if (!it.test(pokemon) && it is LevelUpEvolution && !it.permanent)
@@ -9,20 +9,19 @@
package com.cobblemon.mod.common.battles
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getBattleTheme
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.update
import java.util.Optional
import java.util.UUID
import net.minecraft.entity.Entity
import net.minecraft.server.network.ServerPlayerEntity
@@ -64,7 +63,6 @@ object BattleBuilder {
}
return if (errors.isEmpty) {
var result: BattleStartResult = errors
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(player1Actor),
@@ -72,9 +70,7 @@ object BattleBuilder {
).ifSuccessful {
player1Actor.battleTheme = player2.getBattleTheme()
player2Actor.battleTheme = player1.getBattleTheme()
result = SuccessfulBattleStart(it)
}
result
} else {
errors
}
@@ -133,7 +129,6 @@ object BattleBuilder {
}
return if (errors.isEmpty) {
var result: BattleStartResult = errors
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(playerActor),
@@ -143,72 +138,7 @@ object BattleBuilder {
pokemonEntity.battleId = it.battleId
}
playerActor.battleTheme = pokemonEntity.getBattleTheme()
result = SuccessfulBattleStart(it)
}
result
} else {
errors
}
}
/**
* Attempts to create a PvE battle against the given Pokémon.
*
* @param player The player battling the wild Pokémon.
* @param pokemonEntity The Pokémon to battle.
* @param leadingPokemon The Pokémon in the player's party to send out first. If null, it uses the first in the party.
* @param battleFormat The format to use for the battle. By default it is [BattleFormat.GEN_9_SINGLES].
* @param cloneParties Whether the player's party should be cloned so that damage will not affect their party afterwards. Defaults to false.
* @param healFirst Whether the player's Pokémon should be healed before the battle starts. Defaults to false.
* @param fleeDistance How far away the player must get to flee the Pokémon. If the value is -1, it cannot be fled.
* @param party The party of the player to use for the battle. This does not need to be their actual party. Defaults to it though.
*/
@JvmOverloads
fun pvn(
player: ServerPlayerEntity,
npcEntity: NPCEntity,
leadingPokemon: UUID? = null,
battleFormat: BattleFormat = BattleFormat.GEN_9_SINGLES,
cloneParties: Boolean = false,
healFirst: Boolean = false,
party: PartyStore = player.party()
): BattleStartResult {
val playerTeam = party.toBattleTeam(clone = cloneParties, checkHealth = !healFirst, leadingPokemon = leadingPokemon)
val playerActor = PlayerBattleActor(player.uuid, playerTeam)
val party = npcEntity.getBattleConfiguration().party?.provide(npcEntity, listOf(player)) ?: TODO("Deal with this issue!")
val npcActor = NPCBattleActor(npcEntity, party)
val errors = ErroredBattleStart()
if (playerActor.pokemonList.size < battleFormat.battleType.slotsPerActor) {
errors.participantErrors[playerActor] += BattleStartError.insufficientPokemon(
player = player,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = playerActor.pokemonList.size
)
}
if (BattleRegistry.getBattleByParticipatingPlayer(player) != null) {
errors.participantErrors[playerActor] += BattleStartError.alreadyInBattle(playerActor)
}
// if (npcEntity.battleIds.get().isPresent) {
// errors.participantErrors[npcActor] += BattleStartError.alreadyInBattle(npcActor)
// }
return if (errors.isEmpty) {
var result: BattleStartResult = errors
BattleRegistry.startBattle(
battleFormat = battleFormat,
side1 = BattleSide(playerActor),
side2 = BattleSide(npcActor)
).ifSuccessful { battle ->
// TODO NPC battle themes
// playerActor.battleTheme = pokemonEntity.getBattleTheme()
npcEntity.dataTracker.update(NPCEntity.BATTLE_IDS) { it + battle.battleId }
result = SuccessfulBattleStart(battle)
}
result
} else {
errors
}
@@ -0,0 +1,51 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.battles.dispatch
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* An [InterpreterInstruction] that triggers an [ActionEffectTimeline]
* I think it might be better to have this as an abstract class so we can default the fields
*
* @author Apion
* @since May 19, 2024
*/
interface ActionEffectInstruction : InterpreterInstruction {
var future: CompletableFuture<*>
var holds: MutableSet<String>
//To expose via molang, so action effects can do different stuff in different instructions
//e.g. "x is confused" vs "x hit itself in confusion"
val id: Identifier
override fun invoke(battle: PokemonBattle) {
preActionEffect(battle)
val runtime = MoLangRuntime()
battle.addQueryFunctions(runtime.environment.getQueryStruct())
runtime.environment.getQueryStruct().addStandardFunctions()
addMolangQueries(runtime)
runActionEffect(battle, runtime)
postActionEffect(battle)
}
fun preActionEffect(battle: PokemonBattle)
fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime)
fun postActionEffect(battle: PokemonBattle)
fun addMolangQueries(runtime: MoLangRuntime) {
runtime.environment.getQueryStruct()
.addFunction("instruction_id") { StringValue(id.toString()) }
}
}
@@ -8,16 +8,28 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.CauserInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Format: |-activate|POKEMON|EFFECT
@@ -28,19 +40,52 @@ import net.minecraft.text.Text
* @author Hunter
* @since September 25th, 2022
*/
class ActivateInstruction(val instructionSet: InstructionSet, val message: BattleMessage) : InterpreterInstruction, CauserInstruction {
override fun invoke(battle: PokemonBattle) {
class ActivateInstruction(val instructionSet: InstructionSet, val message: BattleMessage) : ActionEffectInstruction, CauserInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("activate")
override fun preActionEffect(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val effect = message.effectAt(1) ?: return
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKNOWN")
ShowdownInterpreter.broadcastOptionalAbility(battle, effect, pokemon)
battle.dispatch{
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Text.literal("UNKNOWN")
ShowdownInterpreter.lastCauser[battle.battleId] = message
battle.minorBattleActions[pokemon.uuid] = message
GO
}
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val effect = message.effectAt(1) ?: return@dispatch GO
val status = Statuses.getStatus(effect.id)
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
if (!SwitchInstruction.isVirtual) {
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
}
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val extraEffect = message.effectAt(2)?.typelessData ?: Text.literal("UNKNOWN")
val effect = message.effectAt(1) ?: return@dispatch GO
val pokemonName = pokemon.getName()
val sourceName = message.battlePokemonFromOptional(battle)?.getName() ?: Text.literal("UNKNOWN")
val lang = when (effect.id) {
// Includes a 3rd argument being the magnitude level as a number
"magnitude" -> battleLang("activate.magnitude", message.argumentAt(2)?.toIntOrNull() ?: 1)
@@ -59,7 +104,8 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
battle.broadcastChatMessage(lang)
WaitDispatch(1F)
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
UntilDispatch { "effects" !in holds}
}
}
}
@@ -8,14 +8,25 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.battles.ShowdownInterpreter
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InstructionSet
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Format: |-boost|POKEMON|STAT|AMOUNT or |-unboost|POKEMON|STAT|AMOUNT
@@ -25,9 +36,35 @@ import com.cobblemon.mod.common.util.battleLang
* @author Hiroku
* @since August 20th, 2022
*/
class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMessage, val remainingLines: Iterator<BattleMessage>, val isBoost: Boolean = true): InterpreterInstruction {
class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMessage, val remainingLines: Iterator<BattleMessage>, val isBoost: Boolean = true): ActionEffectInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("boost")
override fun preActionEffect(battle: PokemonBattle) {
override fun invoke(battle: PokemonBattle) {
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val actionEffect = if (isBoost) BOOST_EFFECT else UNBOOST_EFFECT
val providers = mutableListOf<Any>(battle)
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
if (!SwitchInstruction.isVirtual) {
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
}
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
return@dispatch GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
val pokemon = message.battlePokemon(0, battle) ?: return
val statKey = message.argumentAt(1) ?: return
val stages = message.argumentAt(2)?.toInt() ?: return
@@ -35,7 +72,7 @@ class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMe
val severity = Stats.getSeverity(stages)
val rootKey = if (isBoost) "boost" else "unboost"
battle.dispatchWaiting {
battle.dispatch {
val lang = when {
message.hasOptionalArgument("zeffect") -> battleLang("$rootKey.$severity.zeffect", pokemon.getName(), stat)
else -> battleLang("$rootKey.$severity", pokemon.getName(), stat)
@@ -47,6 +84,13 @@ class BoostInstruction(val instructionSet: InstructionSet, val message: BattleMe
// TODO: replace with context that tracks detailed information such as # of stages
repeat(stages) { pokemon.contextManager.add(context) }
battle.minorBattleActions[pokemon.uuid] = message
return@dispatch UntilDispatch { "effects" !in holds }
}
}
companion object {
val BOOST_EFFECT = ActionEffects.actionEffects[cobblemonResource("boost")]!!
val UNBOOST_EFFECT = ActionEffects.actionEffects[cobblemonResource("unboost")]!!
}
}
@@ -8,14 +8,27 @@
package com.cobblemon.mod.common.battles.interpreter.instructions
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.TargetsProvider
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.dispatch.ActionEffectInstruction
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.dispatch.UntilDispatch
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.util.Identifier
import java.util.concurrent.CompletableFuture
/**
* Formats: |cant|POKEMON|REASON and |cant|POKEMON|REASON|MOVE
@@ -24,12 +37,42 @@ import com.cobblemon.mod.common.util.lang
* @author Deltric
* @since January 22nd, 2022
*/
class CantInstruction(val message: BattleMessage): InterpreterInstruction {
class CantInstruction(val message: BattleMessage): ActionEffectInstruction {
override var future: CompletableFuture<*> = CompletableFuture.completedFuture(Unit)
override var holds = mutableSetOf<String>()
override val id = cobblemonResource("cant")
override fun preActionEffect(battle: PokemonBattle) {
override fun invoke(battle: PokemonBattle) {
battle.dispatchWaiting {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatchWaiting
val effectID = message.effectAt(1)?.id ?: return@dispatchWaiting
}
override fun runActionEffect(battle: PokemonBattle, runtime: MoLangRuntime) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val effectID = message.effectAt(1)?.id ?: return@dispatch GO
val name = pokemon.getName()
val status = Statuses.getStatus(effectID)
val actionEffect = status?.getActionEffect() ?: return@dispatch GO
val providers = mutableListOf<Any>(battle)
if (!SwitchInstruction.isVirtual) {
pokemon.effectedPokemon.entity?.let { UsersProvider(it) }?.let(providers::add)
}
val context = ActionEffectContext(
actionEffect = actionEffect,
runtime = runtime,
providers = providers
)
this.future = actionEffect.run(context)
holds = context.holds // Reference so future things can check on this action effect's holds
future.thenApply { holds.clear() }
GO
}
}
override fun postActionEffect(battle: PokemonBattle) {
battle.dispatch {
val pokemon = message.battlePokemon(0, battle) ?: return@dispatch GO
val effectID = message.effectAt(1)?.id ?: return@dispatch GO
val name = pokemon.getName()
// Move may be null as it's not always given
val moveName = message.moveAt(2)?.displayName ?: run { "(Unrecognized: ${message.argumentAt(2)})".text() }
@@ -38,7 +81,7 @@ class CantInstruction(val message: BattleMessage): InterpreterInstruction {
// TODO: in the games they use a generic image because there is a popup of the ability and the sprite of the mon, it may be good to have a similar system here
"armortail", "damp", "dazzling", "queenlymajesty" -> battleLang("cant.generic", name, moveName)
"par", "slp", "frz" -> {
val status = Statuses.getStatus(effectID)?.name?.path ?: return@dispatchWaiting
val status = Statuses.getStatus(effectID)?.name?.path ?: return@dispatch GO
lang("status.$status.is", name)
}
else -> battleLang("cant.$effectID", name, moveName)
@@ -46,6 +89,10 @@ class CantInstruction(val message: BattleMessage): InterpreterInstruction {
battle.broadcastChatMessage(lang.red())
battle.minorBattleActions[pokemon.uuid] = message
UntilDispatch { "effects" !in holds }
}
}
}

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