forked from mirrors/cobblemon
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npc-upgrades
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@@ -0,0 +1,11 @@
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### Additions
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### Changes
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- Replaced the entity AI for Pokémon and NPCs with an entirely custom one. Yeah we changed the entity AI in 1.7 too, you're remembering right.
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- Improved performance of entity AI.
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### Fixes
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### Developer
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### Molang & Datapacks
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@@ -67,14 +67,14 @@ public abstract class BeeOccupantMixin {
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if (state.is(BlockTags.BEEHIVES)) {
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// position in front of the entrance, face away from the block
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var facing = state.getValue(HorizontalDirectionalBlock.FACING);
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newPos = pos.relative(facing).getCenter();
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newPos = pos.relative(facing).getBottomCenter();
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newYaw = facing.toYRot();
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if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
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brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
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}
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} else {
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// Block has likely been destroyed
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var center = pos.getCenter();
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var center = pos.getBottomCenter();
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newPos = new Vec3(
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center.x + level.random.nextFloat() * 0.6 - 0.3,
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center.y + level.random.nextFloat() * 0.6 - 0.3,
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@@ -21,6 +21,7 @@ import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
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import com.cobblemon.mod.common.api.interaction.RequestManager
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import com.cobblemon.mod.common.api.molang.MoLangLoadedFilesCache
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import com.cobblemon.mod.common.api.molang.ObjectValue
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import com.cobblemon.mod.common.api.npc.premades.PremadeNPCs
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import com.cobblemon.mod.common.api.permission.PermissionValidator
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import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
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import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculators
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@@ -182,6 +183,8 @@ object Cobblemon {
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var wallpapers = mutableMapOf<UUID, Set<ResourceLocation>>()
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val serverPlayerStructs = mutableMapOf<UUID, ObjectValue<Player>>()
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/** Player UUID to entity UUID that they're brain debuggin' */
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val serverPlayerDebuggingPokemonBrainEntities = mutableMapOf<UUID, UUID>()
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val statistics: CobblemonStats = CobblemonStats
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@@ -256,6 +259,7 @@ object Cobblemon {
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playerDataManager.onPlayerDisconnect(it.player)
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RequestManager.onLogoff(it.player)
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serverPlayerStructs.remove(it.player.uuid)
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serverPlayerDebuggingPokemonBrainEntities.remove(it.player.uuid)
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}
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PlatformEvents.PLAYER_DEATH.subscribe {
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PCLinkManager.removeLink(it.player.uuid)
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@@ -361,6 +365,7 @@ object Cobblemon {
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}
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PlatformEvents.SERVER_STARTING.subscribe { event ->
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val server = event.server
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PremadeNPCs.onServerLoading(server)
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MoLangLoadedFilesCache.initialize(server)
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playerDataManager = PlayerInstancedDataStoreManager().also { it.setup(server) }
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@@ -9,9 +9,12 @@
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package com.cobblemon.mod.common
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import com.bedrockk.molang.Expression
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import com.cobblemon.mod.common.CobblemonBehaviours.autoPokemonBehaviours
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import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
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import com.cobblemon.mod.common.api.ai.CobblemonBehaviour
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import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
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import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
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import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
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import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
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import com.cobblemon.mod.common.api.data.JsonDataRegistry
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import com.cobblemon.mod.common.api.data.JsonDataRegistry.Companion.JSON_EXTENSION
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@@ -19,16 +22,7 @@ import com.cobblemon.mod.common.api.molang.ExpressionLike
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import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
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import com.cobblemon.mod.common.api.reactive.SimpleObservable
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import com.cobblemon.mod.common.net.messages.client.data.BehaviourSyncPacket
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import com.cobblemon.mod.common.util.adapters.ActivityAdapter
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import com.cobblemon.mod.common.util.adapters.BehaviourConfigAdapter
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import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
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import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
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import com.cobblemon.mod.common.util.adapters.ExpressionOrEntityVariableAdapter
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import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
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import com.cobblemon.mod.common.util.adapters.MemoryModuleTypeAdapter
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import com.cobblemon.mod.common.util.adapters.SensorTypeAdapter
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import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
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import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
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import com.cobblemon.mod.common.util.adapters.*
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import com.cobblemon.mod.common.util.cobblemonResource
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import com.cobblemon.mod.common.util.endsWith
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import com.google.gson.Gson
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@@ -55,6 +49,8 @@ object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
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.registerTypeAdapter(SensorType::class.java, SensorTypeAdapter)
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.registerTypeAdapter(BehaviourConfig::class.java, BehaviourConfigAdapter)
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.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
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.registerTypeAdapter(ObjectiveConfig::class.java, ObjectiveConfigAdapter)
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.registerTypeAdapter(SenseConfig::class.java, SenseConfigAdapter)
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.registerTypeAdapter(
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TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
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ExpressionOrEntityVariableAdapter
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@@ -102,6 +98,7 @@ object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
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autoNPCBehaviours.add(behaviour)
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}
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data[resolvedIdentifier] = behaviour
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behaviour.id = resolvedIdentifier
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}
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}
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}
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@@ -76,5 +76,6 @@ object CobblemonCommands {
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// with a certain system environment variable set
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CobblemonInfoCommand.register(dispatcher)
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CalculateSeatPositionCommand.register(dispatcher)
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DebugCobblemonAICommand.register(dispatcher)
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}
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}
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@@ -15,12 +15,12 @@ import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
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import com.mojang.serialization.Codec
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import com.mojang.serialization.codecs.ListCodec
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import com.mojang.serialization.codecs.PrimitiveCodec
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import java.util.Optional
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import java.util.UUID
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import net.minecraft.core.BlockPos
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import net.minecraft.core.GlobalPos
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import net.minecraft.core.UUIDUtil
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import net.minecraft.world.entity.LivingEntity
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import net.minecraft.world.entity.ai.memory.MemoryModuleType
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import java.util.*
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object CobblemonMemories {
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val memories = mutableMapOf<String, MemoryModuleType<*>>()
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@@ -59,12 +59,8 @@ object CobblemonMemories {
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@JvmField
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val DISABLE_WALK_TO_BERRY_BUSH = register<Boolean>("disable_walk_to_berry_bush")
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@JvmField
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val TIME_TRYING_TO_REACH_BERRY_BUSH = register<Int>("time_trying_to_reach_berry_bush")
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@JvmField
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val IS_CONSUMING_ITEM = register<Boolean>("is_consuming_item")
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@JvmField
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val RECENTLY_ATE_GRASS = register<Boolean>("recently_ate_grass")
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@JvmField
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val HIVE_LOCATION = register<BlockPos>("hive_location", BlockPos.CODEC)
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@JvmField
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val HIVE_BLACKLIST = register<List<BlockPos>>("hive_blacklist")
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@@ -23,6 +23,7 @@ import com.cobblemon.mod.common.client.net.data.CobblemonMechanicsSyncHandler
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import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
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import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
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import com.cobblemon.mod.common.client.net.debug.OpenRidingStatsDebugGUIHandler
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import com.cobblemon.mod.common.client.net.debug.UpdateTrackedBrainDataHandler
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import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
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import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
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import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
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@@ -81,6 +82,7 @@ import com.cobblemon.mod.common.net.messages.client.cooking.SeasoningRegistrySyn
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import com.cobblemon.mod.common.net.messages.client.cooking.ToggleCookingPotLidPacket
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import com.cobblemon.mod.common.net.messages.client.data.*
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import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
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import com.cobblemon.mod.common.net.messages.client.debug.UpdateTrackedBrainDataPacket
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import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
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import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
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import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
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@@ -140,7 +142,13 @@ import com.cobblemon.mod.common.net.messages.client.ui.ExpGainedDataPacket
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import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
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import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
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import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
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import com.cobblemon.mod.common.net.messages.server.*
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import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
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import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
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import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
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import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
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import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
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import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
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import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
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import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
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import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamLeavePacket
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import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPacket
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@@ -162,7 +170,10 @@ import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidin
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import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingStatsPacket
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import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
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import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
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import com.cobblemon.mod.common.net.messages.server.npc.ApplyPremadeNPCPacket
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import com.cobblemon.mod.common.net.messages.server.npc.DeletePremadePacket
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import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
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import com.cobblemon.mod.common.net.messages.server.npc.SavePremadeFromNPCPacket
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import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket
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import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
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import com.cobblemon.mod.common.net.messages.server.pasture.SetPastureConflictPacket
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@@ -218,9 +229,11 @@ import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRiding
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import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandler
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import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
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import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
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import com.cobblemon.mod.common.net.serverhandling.npc.ApplyPremadeNPCHandler
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import com.cobblemon.mod.common.net.serverhandling.npc.DeletePremadeHandler
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import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
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import com.cobblemon.mod.common.net.serverhandling.npc.SavePremadeFromNPCHandler
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import com.cobblemon.mod.common.net.serverhandling.orientation.ServerboundUpdateOrientationHandler
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import com.cobblemon.mod.common.net.serverhandling.storage.party.PartyTutorialPacketHandler
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import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
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import com.cobblemon.mod.common.net.serverhandling.pasture.SetPastureConflictHandler
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import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
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@@ -243,6 +256,7 @@ import com.cobblemon.mod.common.net.serverhandling.storage.RequestMoveSwapHandle
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import com.cobblemon.mod.common.net.serverhandling.storage.SendOutPokemonHandler
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import com.cobblemon.mod.common.net.serverhandling.storage.SwapPCPartyPokemonHandler
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import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemonHandler
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import com.cobblemon.mod.common.net.serverhandling.storage.party.PartyTutorialPacketHandler
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import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
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import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
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import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
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@@ -419,6 +433,7 @@ object CobblemonNetwork {
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list.add(PacketRegisterInfo(BehaviourSyncPacket.ID, BehaviourSyncPacket::decode, DataRegistrySyncPacketHandler()))
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list.add(PacketRegisterInfo(MarkRegistrySyncPacket.ID, MarkRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
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list.add(PacketRegisterInfo(RideSettingsSyncPacket.ID, RideSettingsSyncPacket::decode, RideSettingsSyncHandler))
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list.add(PacketRegisterInfo(PremadeNPCRegistrySyncPacket.ID, PremadeNPCRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
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// Effects
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list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
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@@ -490,6 +505,7 @@ object CobblemonNetwork {
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// Debug
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list.add(PacketRegisterInfo(OpenRidingStatsDebugGUIPacket.ID, OpenRidingStatsDebugGUIPacket::decode, OpenRidingStatsDebugGUIHandler))
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list.add(PacketRegisterInfo(UpdateTrackedBrainDataPacket.ID, UpdateTrackedBrainDataPacket::decode, UpdateTrackedBrainDataHandler))
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return list
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}
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@@ -592,6 +608,9 @@ object CobblemonNetwork {
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// NPC packets
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list.add(PacketRegisterInfo(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler))
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list.add(PacketRegisterInfo(SavePremadeFromNPCPacket.ID, SavePremadeFromNPCPacket::decode, SavePremadeFromNPCHandler))
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list.add(PacketRegisterInfo(DeletePremadePacket.ID, DeletePremadePacket::decode, DeletePremadeHandler))
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list.add(PacketRegisterInfo(ApplyPremadeNPCPacket.ID, ApplyPremadeNPCPacket::decode, ApplyPremadeNPCHandler))
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// Riding packet(s)
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list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, ServerboundUpdateOrientationHandler))
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@@ -18,6 +18,7 @@ import net.minecraft.resources.ResourceKey
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import net.minecraft.world.entity.ai.village.poi.PoiType
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import net.minecraft.world.level.block.Block
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import net.minecraft.world.level.block.state.BlockState
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import net.minecraft.world.level.block.Blocks
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object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Registry<PoiType>>, PoiType>() {
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override val registry: Registry<PoiType> = BuiltInRegistries.POINT_OF_INTEREST_TYPE
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@@ -30,6 +31,8 @@ object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Regist
|
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// TODO after 1.7
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// @JvmField
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// val INCENSE_SWEET_KEY = createKey("incense_sweet", CobblemonBlocks.INCENSE_SWEET, 0, 1)
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@JvmField
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val JUKEBOX_KEY = createKey("vanilla_jukebox", Blocks.JUKEBOX, 0, 1)
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private fun createKey(string: String, block: Block, maxTickets: Int, validRange: Int ): ResourceKey<PoiType> =
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ResourceKey.create(Registries.POINT_OF_INTEREST_TYPE, cobblemonResource(string)).also { resourceKey ->
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@@ -46,9 +46,6 @@ object CobblemonSensors {
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@JvmField
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val NEARBY_FLOWER = register("nearby_flower", ::FlowerSensor)
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@JvmField
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val NEARBY_SWEET_BERRY_BUSH = register("nearby_sweet_berry_bush", ::SweetBerryBushSensor)
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@JvmField
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val POKEMON_NEARBY_WANTED_ITEM = register("pokemon_nearby_wanted_item", ::PokemonItemSensor)
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|
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@@ -0,0 +1,25 @@
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package com.cobblemon.mod.common.api.ai
|
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|
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/**
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* A classification of what a behaviour is related to, used for organisational purposes. It doesn't have any technical
|
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* implications beyond how they are displayed to players modifying an entity's Behaviours.
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*
|
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* @author Hiroku
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* @since April 25th, 2026
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*/
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enum class BehaviourCategory {
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/** Relates to movement, reactions, general entity behaviour. */
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AI,
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/** Relates to how the entity appears. */
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APPEARANCE,
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/** Relates to the entity's interactions with players or other entities. */
|
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INTERACTION,
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/** Relates to the entity's role in gameplay. */
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ROLE,
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/** Relates to the entity's ability to do Pokémon battles. */
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BATTLE,
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/** Relates to invisible, technical configuration. */
|
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TECHNICAL,
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/** Doesn't fit other categories. */
|
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OTHER,
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}
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+38
-2
@@ -12,13 +12,15 @@ import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Objective
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.Sense
|
||||
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.molang.ObjectValue
|
||||
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
|
||||
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
|
||||
import com.cobblemon.mod.common.util.activityRegistry
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
@@ -46,6 +48,9 @@ class BehaviourConfigurationContext {
|
||||
val memories = mutableSetOf<MemoryModuleType<*>>()
|
||||
val sensors = mutableSetOf<SensorType<*>>()
|
||||
|
||||
val objectives = mutableMapOf<Int, MutableList<Objective>>()
|
||||
val senses = mutableSetOf<Sense>()
|
||||
|
||||
val onAdd = mutableListOf<ExpressionLike>()
|
||||
|
||||
fun getOrCreateActivity(activity: Activity): ActivityConfigurationContext {
|
||||
@@ -68,6 +73,22 @@ class BehaviourConfigurationContext {
|
||||
this.sensors.addAll(sensors)
|
||||
}
|
||||
|
||||
fun addSenses(vararg senses: Sense) {
|
||||
addSenses(senses.toList())
|
||||
}
|
||||
|
||||
fun addSenses(senses: Collection<Sense>) {
|
||||
outer@for (sense in senses) {
|
||||
for (existingSense in this.senses) {
|
||||
if (existingSense.merge(sense)) {
|
||||
continue@outer
|
||||
}
|
||||
}
|
||||
this.senses.add(sense)
|
||||
this.addMemories(sense.memories)
|
||||
}
|
||||
}
|
||||
|
||||
fun addOnAddScript(script: ExpressionLike) {
|
||||
onAdd.add(script)
|
||||
}
|
||||
@@ -88,8 +109,23 @@ class BehaviourConfigurationContext {
|
||||
var brain = entity.brain
|
||||
// Apply the brain config
|
||||
if (entity is MoLangScriptingEntity) {
|
||||
brain = entity.assignNewBrainWithMemoriesAndSensors(dynamic, memories, sensors)
|
||||
val useBiggerBrain = objectives.isNotEmpty() || senses.isNotEmpty()
|
||||
brain = entity.assignNewBrainWithMemoriesAndSensors(dynamic, memories, if (useBiggerBrain) emptySet() else sensors)
|
||||
onAdd.forEach { runtime.resolve(it) }
|
||||
if (useBiggerBrain) {
|
||||
val wereDebugging = entity.biggerBrain.debuggingPlayers ?: emptySet()
|
||||
val biggerBrain = BiggerBrain(entity)
|
||||
entity.biggerBrain = biggerBrain
|
||||
addSenses(biggerBrain.senses)
|
||||
val orderedObjectives = objectives.entries.sortedBy { it.key }.flatMap { it.value }
|
||||
orderedObjectives.forEach(biggerBrain::registerObjective)
|
||||
biggerBrain.senses.addAll(senses)
|
||||
biggerBrain.debuggingPlayers.addAll(wereDebugging)
|
||||
return
|
||||
} else {
|
||||
val biggerBrain = BiggerBrain(entity)
|
||||
entity.biggerBrain = biggerBrain
|
||||
}
|
||||
}
|
||||
activities.forEach { it.apply(entity) }
|
||||
brain.setCoreActivities(coreActivities)
|
||||
|
||||
@@ -13,8 +13,8 @@ import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
|
||||
import com.cobblemon.mod.common.util.asTranslated
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.resolve
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.google.gson.annotations.SerializedName
|
||||
@@ -23,14 +23,15 @@ import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
class CobblemonBehaviour(
|
||||
@Transient
|
||||
var id: ResourceLocation = cobblemonResource("a"),
|
||||
val name: Component = "".asTranslated(),
|
||||
val category: BehaviourCategory = BehaviourCategory.OTHER,
|
||||
val description: Component = "".asTranslated(),
|
||||
/** Some behaviours aren't really worth showing on the client, namely ones that are simply conditional bundles of other behaviours. */
|
||||
val visible: Boolean = true,
|
||||
val entityType: ResourceLocation? = null,
|
||||
val configurations: List<BehaviourConfig> = mutableListOf(),
|
||||
// I feel like the onAdd+onAddScript etc could be merged using some interface and a clever deserializer,
|
||||
// detect if it's a ResourceLocation and failing that, Expression. The on[..]Script fields are kinda fringe though.
|
||||
@SerializedName("onRemove", alternate = ["undo"])
|
||||
val onRemove: ExpressionLike? = null,
|
||||
val onAdd: ExpressionLike? = null,
|
||||
|
||||
@@ -9,44 +9,40 @@
|
||||
package com.cobblemon.mod.common.api.ai
|
||||
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.util.getBooleanOrNull
|
||||
import com.cobblemon.mod.common.util.getDoubleOrNull
|
||||
import kotlin.math.sqrt
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
|
||||
/**
|
||||
* Used to maintain some settings around how the entity should wander this tick. The idea is you
|
||||
* reset this with some script task at priority 0 then some number of steps before it gets to the wander
|
||||
* tasks you can have other conditional tasks jump in to configure parts of this.
|
||||
* Used to maintain some settings around how the entity should wander this tick. Anything left null
|
||||
* will fall back to defaults specified by the logic of the WanderAround objective.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since July 18, 2025
|
||||
*/
|
||||
class CobblemonWanderControl(
|
||||
var center: WanderCenter? = null,
|
||||
var maxAttempts: Int = 4, // How many times to try to find a suitable point before giving up on that tick.
|
||||
var allowLand: Boolean = true,
|
||||
var allowWater: Boolean = false,
|
||||
var allowAir: Boolean = false,
|
||||
var pathCooldownTicks: Int = 20 * 5, // Used to mitigate the cost of pathfinding.
|
||||
var wanderSpeed: Float = 0.35F,
|
||||
var maxAttempts: Int? = null, // How many times to try to find a suitable point before giving up on that tick.
|
||||
var allowLand: Boolean? = null,
|
||||
var allowWater: Boolean? = null,
|
||||
var allowAir: Boolean? = null,
|
||||
var wanderSpeed: Float? = null,
|
||||
var wanderChanceMultiplier: Float? = null
|
||||
) {
|
||||
class WanderCenter(val x: Number, val y: Number, val z: Number, val minRange: Float, val maxRange: Float)
|
||||
|
||||
@Transient
|
||||
val struct: QueryStruct = QueryStruct(hashMapOf())
|
||||
.addFunction("center_x") { center?.x ?: 0.0 }
|
||||
.addFunction("center_y") { center?.y ?: 0.0 }
|
||||
.addFunction("center_z") { center?.z ?: 0.0 }
|
||||
.addFunction("max_attempts") { maxAttempts.toDouble() }
|
||||
.addFunction("min_range") { center?.minRange ?: 0.0 }
|
||||
.addFunction("max_range") { center?.maxRange ?: 0.0 }
|
||||
.addFunction("allow_land") { if (allowLand) 1.0 else 0.0 }
|
||||
.addFunction("allow_water") { if (allowWater) 1.0 else 0.0 }
|
||||
.addFunction("allow_air") { if (allowAir) 1.0 else 0.0 }
|
||||
.addFunction("path_cooldown_ticks") { pathCooldownTicks.toDouble() }
|
||||
.addFunction("wander_speed") { wanderSpeed }
|
||||
.addFunction("center_x") { DoubleValue(center?.x ?: 0.0) }
|
||||
.addFunction("center_y") { DoubleValue(center?.y ?: 0.0) }
|
||||
.addFunction("center_z") { DoubleValue(center?.z ?: 0.0) }
|
||||
.addFunction("max_attempts") { DoubleValue(maxAttempts?.toDouble() ?: 0.0) }
|
||||
.addFunction("min_range") { DoubleValue(center?.minRange ?: 0.0) }
|
||||
.addFunction("max_range") { DoubleValue(center?.maxRange ?: 0.0) }
|
||||
.addFunction("allow_land") { DoubleValue(if (allowLand == true) 1.0 else 0.0) }
|
||||
.addFunction("allow_water") { DoubleValue(if (allowWater == true) 1.0 else 0.0) }
|
||||
.addFunction("allow_air") { DoubleValue(if (allowAir == true) 1.0 else 0.0) }
|
||||
.addFunction("wander_speed") { DoubleValue(wanderSpeed ?: 0.0) }
|
||||
.addFunction("set_center") { params ->
|
||||
if (params.params.size < 3) {
|
||||
throw IllegalArgumentException("set_center requires at least 3 parameters: x, y, z")
|
||||
@@ -68,26 +64,6 @@ class CobblemonWanderControl(
|
||||
.addFunction("set_allow_land") { params -> allowLand = params.getBooleanOrNull(0) ?: true }
|
||||
.addFunction("set_allow_water") { params -> allowWater = params.getBooleanOrNull(0) ?: false }
|
||||
.addFunction("set_allow_air") { params -> allowAir = params.getBooleanOrNull(0) ?: false }
|
||||
.addFunction("set_path_cooldown_ticks") { params -> pathCooldownTicks = params.getDoubleOrNull(0)?.toInt() ?: (20 * 5) }
|
||||
.addFunction("set_wander_speed") { params -> wanderSpeed = params.getDoubleOrNull(0)?.toFloat() ?: 0.35F }
|
||||
.addFunction("reset") { reset() }
|
||||
|
||||
fun isSuitable(position: BlockPos): Boolean {
|
||||
val center = center ?: return true
|
||||
val centerPos = BlockPos(center.x.toInt(), center.y.toInt(), center.z.toInt())
|
||||
val distance = sqrt(centerPos.distSqr(position))
|
||||
val suitable = distance >= center.minRange && distance <= center.maxRange
|
||||
return suitable
|
||||
}
|
||||
|
||||
fun reset() {
|
||||
center = null
|
||||
allowLand = false
|
||||
allowWater = false
|
||||
allowAir = false
|
||||
pathCooldownTicks = 20 * 5
|
||||
wanderSpeed = 0.35F
|
||||
maxAttempts = 4
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,9 +9,23 @@
|
||||
package com.cobblemon.mod.common.api.ai
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.bedrockk.molang.ast.NumberExpression
|
||||
import com.bedrockk.molang.ast.StringExpression
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.cobblemon.mod.common.util.resolveDouble
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import com.cobblemon.mod.common.util.resolveString
|
||||
import com.mojang.datafixers.util.Either
|
||||
import kotlin.jvm.optionals.getOrNull
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
/**
|
||||
* The issue in a lot of the behaviour datapacking is that there are times when a property should be exposed to
|
||||
@@ -31,6 +45,50 @@ import kotlin.jvm.optionals.getOrNull
|
||||
*/
|
||||
typealias ExpressionOrEntityVariable = Either<Expression, MoLangConfigVariable>
|
||||
|
||||
fun ExpressionOrEntityVariable.asExpression() = map({ it }, { "q.entity.config.${it.variableName}".asExpression() })
|
||||
fun ExpressionOrEntityVariable.resolveString(runtime: MoLangRuntime) = runtime.resolveString(asExpression())
|
||||
fun ExpressionOrEntityVariable.resolveBoolean(runtime: MoLangRuntime) = runtime.resolveBoolean(asExpression())
|
||||
fun ExpressionOrEntityVariable.resolveInt(runtime: MoLangRuntime) = runtime.resolveInt(asExpression())
|
||||
fun ExpressionOrEntityVariable.resolveDouble(runtime: MoLangRuntime) = runtime.resolveDouble(asExpression())
|
||||
fun ExpressionOrEntityVariable.resolveFloat(runtime: MoLangRuntime) = runtime.resolveFloat(asExpression())
|
||||
|
||||
private fun variable(category: String, name: String, type: MoLangConfigVariable.MoLangVariableType, default: String) = MoLangConfigVariable(
|
||||
variableName = name,
|
||||
category = lang("entity.variable.category.$category"),
|
||||
displayName = lang("entity.variable.$name.name"),
|
||||
description = lang("entity.variable.$name.desc"),
|
||||
type = type,
|
||||
defaultValue = default
|
||||
)
|
||||
|
||||
fun stringVariable(category: String, name: String, default: String) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.TEXT, default = default)
|
||||
fun numberVariable(category: String, name: String, default: Number) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.NUMBER, default = default.toString())
|
||||
fun booleanVariable(category: String, name: String, default: Boolean) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.BOOLEAN, default = default.toString())
|
||||
|
||||
fun getVariableExpression(name: String) = "q.entity.config.$name".asExpression()
|
||||
fun resolveBooleanVariable(name: String, runtime: MoLangRuntime) = runtime.resolveBoolean(getVariableExpression(name))
|
||||
|
||||
fun checkCondition(runtime: MoLangRuntime, expressionOrEntityVariable: ExpressionOrEntityVariable): Boolean {
|
||||
return expressionOrEntityVariable.resolveBoolean(runtime)
|
||||
}
|
||||
|
||||
fun ExpressionOrEntityVariable.asSimplifiedExpression(entity: LivingEntity): Expression {
|
||||
return map(
|
||||
{ it },
|
||||
{
|
||||
if (entity is MoLangScriptingEntity) {
|
||||
val variable = entity.config.map[it.variableName]
|
||||
if (variable is DoubleValue) {
|
||||
return@map NumberExpression(variable.value)
|
||||
} else if (variable is StringValue) {
|
||||
return@map StringExpression(variable)
|
||||
}
|
||||
}
|
||||
return@map "q.entity.config.${it.variableName}".asExpression()
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* In the case of [ExpressionOrEntityVariable] the right side is the only one that requires visibility for a user,
|
||||
* this function is a shorthand for finding all of the values in the list that have something to show the user to
|
||||
|
||||
@@ -0,0 +1,182 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain
|
||||
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Objective
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.ObjectiveStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.Sense
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.text.text
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.UpdateTrackedBrainDataPacket
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.cobblemon.mod.common.util.getPlayer
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import java.util.UUID
|
||||
import kotlin.collections.mutableListOf
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.MemoryStatus
|
||||
|
||||
/**
|
||||
* A better* version of Minecraft's [net.minecraft.world.entity.ai.Brain] system that makes development more
|
||||
* straightforward and allows easier debugging.
|
||||
*
|
||||
* We could name this thing better.
|
||||
*
|
||||
* There are three main principles inside this system:
|
||||
*
|
||||
* 1: Senses
|
||||
*
|
||||
* Senses are simple ticking objects that are instantiated per entity and are expected to just update memories based
|
||||
* on properties about the entity or its surroundings. This is an analogue of SensorType from Brains.
|
||||
*
|
||||
* 2: Objectives
|
||||
*
|
||||
* Objectives are also ticking objects that are instantiated per entity. They represent a goal for the entity and
|
||||
* run in a fixed order.
|
||||
*
|
||||
* 3: Fixations
|
||||
*
|
||||
* Fixations are a task that can be set on the brain that represents a more total commitment to a certain task. Only
|
||||
* a single fixation can be active at a time, and they can be 'distracted' by other objectives or potentially external
|
||||
* factors.
|
||||
*
|
||||
* These can also be debugged using the /debugcobblemonai command while looking at a Pokémon or NPC entity.
|
||||
*
|
||||
* *that remains to be seen
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class BiggerBrain(val entity: LivingEntity) {
|
||||
val runtime = MoLangRuntime().setup().withQueryValue("entity", entity.asMostSpecificMoLangValue())
|
||||
|
||||
val senses = mutableListOf<Sense>()
|
||||
val objectives = mutableListOf<Objective>()
|
||||
val observedMemories = mutableMapOf<MemoryModuleType<*>, MutableList<Objective>>()
|
||||
|
||||
var fixation: EntityFixation? = null
|
||||
|
||||
var debuggingPlayers = mutableSetOf<UUID>()
|
||||
|
||||
fun registerObjective(objective: Objective) {
|
||||
objectives.add(objective)
|
||||
for (memory in objective.observedMemories) {
|
||||
val list = this.observedMemories.getOrPut(memory, ::ArrayList)
|
||||
list.add(objective)
|
||||
}
|
||||
}
|
||||
|
||||
fun isFixation(fixation: EntityFixation?): Boolean {
|
||||
return fixation != null && this.fixation == fixation
|
||||
}
|
||||
|
||||
fun sendDebugMessage(message: String) {
|
||||
debuggingPlayers.forEach {
|
||||
it.getPlayer()?.sendSystemMessage(message.text())
|
||||
}
|
||||
}
|
||||
|
||||
fun tick() {
|
||||
senses.forEach {
|
||||
it.ticksUntilNextExecution--
|
||||
if (it.ticksUntilNextExecution <= 0) {
|
||||
it.tick(entity, this)
|
||||
}
|
||||
}
|
||||
|
||||
if (fixation?.tick(entity, this) == false) {
|
||||
fixation = null
|
||||
}
|
||||
|
||||
val objectiveStatuses = mutableMapOf<Objective, ObjectiveStatus>()
|
||||
|
||||
val activeObjectiveTags = mutableSetOf<String>()
|
||||
for (objective in objectives) {
|
||||
val status = objective.perform(entity, this, activeObjectiveTags)
|
||||
objectiveStatuses[objective] = status
|
||||
}
|
||||
|
||||
if (debuggingPlayers.isNotEmpty()) {
|
||||
val state = BiggerBrainState(entity = entity, brain = this, objectiveStatuses = objectiveStatuses)
|
||||
val packet = UpdateTrackedBrainDataPacket(entity.id, state)
|
||||
debuggingPlayers.removeIf { uuid ->
|
||||
val player = uuid.getPlayer()
|
||||
if (player != null && Cobblemon.serverPlayerDebuggingPokemonBrainEntities[player.uuid] != entity.uuid) {
|
||||
return@removeIf true
|
||||
} else {
|
||||
player?.sendPacket(packet)
|
||||
}
|
||||
return@removeIf player == null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun fixate(fixation: EntityFixation): EntityFixation {
|
||||
this.fixation = fixation
|
||||
return fixation
|
||||
}
|
||||
|
||||
fun distract(distraction: Distraction): Boolean {
|
||||
if (fixation?.canDistract(distraction, entity) != false) {
|
||||
fixation?.onDistract(distraction, entity)
|
||||
this.fixation = null
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
fun canDistract(distraction: Distraction): Boolean {
|
||||
return fixation?.canDistract(distraction, entity) != false
|
||||
}
|
||||
|
||||
fun <T> setMemory(memory: MemoryModuleType<T>, value: T, expiry: Long? = null) {
|
||||
if (expiry != null) {
|
||||
entity.brain.setMemoryWithExpiry(memory, value, expiry)
|
||||
} else {
|
||||
entity.brain.setMemory(memory, value)
|
||||
}
|
||||
observedMemories[memory]?.forEach { objective ->
|
||||
objective.onMemoryChanged(entity, this, memory, value)
|
||||
}
|
||||
}
|
||||
|
||||
fun <T> setMemoryIfChanged(memory: MemoryModuleType<T>, value: T, expiry: Long? = null) {
|
||||
if (entity.brain.getMemorySafely(memory).orElse(null) != value) {
|
||||
setMemory(memory, value, expiry)
|
||||
}
|
||||
}
|
||||
|
||||
fun <T> eraseMemory(memory: MemoryModuleType<T>) {
|
||||
entity.brain.eraseMemory(memory)
|
||||
observedMemories[memory]?.forEach { objective ->
|
||||
objective.onMemoryChanged(entity, this, memory, null)
|
||||
}
|
||||
}
|
||||
|
||||
fun <T> eraseMemoryIfPresent(memory: MemoryModuleType<T>) {
|
||||
if (entity.brain.hasMemoryValue(memory)) {
|
||||
eraseMemory(memory)
|
||||
}
|
||||
}
|
||||
|
||||
fun hasMemoryValue(memory: MemoryModuleType<*>): Boolean {
|
||||
return entity.brain.checkMemory(memory, MemoryStatus.VALUE_PRESENT)
|
||||
}
|
||||
|
||||
fun <T> getMemory(memory: MemoryModuleType<T>): T? {
|
||||
return entity.brain.getMemorySafely(memory).orElse(null)
|
||||
}
|
||||
}
|
||||
+74
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Objective
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.ObjectiveStatus
|
||||
import kotlin.reflect.jvm.jvmName
|
||||
import net.minecraft.network.FriendlyByteBuf
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
/**
|
||||
* A DTO of sorts that is sent to debugging players to keep them informed about the state of an entity's Cobblemon AI.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class BiggerBrainState(
|
||||
val senses: List<SenseState>,
|
||||
val objectives: List<ObjectiveState>,
|
||||
val fixation: String? = null
|
||||
) {
|
||||
class SenseState(val className: String, val ticksUntilNextExecution: Int) {
|
||||
fun encode(buffer: FriendlyByteBuf) {
|
||||
buffer.writeUtf(className)
|
||||
buffer.writeInt(ticksUntilNextExecution)
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun decode(buffer: FriendlyByteBuf): SenseState {
|
||||
return SenseState(buffer.readUtf(), buffer.readInt())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class ObjectiveState(val description: String, val status: ObjectiveStatus) {
|
||||
fun encode(buffer: FriendlyByteBuf) {
|
||||
buffer.writeUtf(description)
|
||||
buffer.writeEnum(status)
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun decode(buffer: FriendlyByteBuf): ObjectiveState {
|
||||
return ObjectiveState(buffer.readUtf(), buffer.readEnum(ObjectiveStatus::class.java))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
constructor(entity: LivingEntity, brain: BiggerBrain, objectiveStatuses: Map<Objective, ObjectiveStatus>): this(
|
||||
senses = brain.senses.map { SenseState(className = it::class.simpleName ?: it::class.jvmName, it.ticksUntilNextExecution) },
|
||||
objectives = objectiveStatuses.entries.map { ObjectiveState(it.key.getDescription(entity), it.value) },
|
||||
fixation = brain.fixation?.getDescription(entity)
|
||||
)
|
||||
|
||||
fun encode(buffer: FriendlyByteBuf) {
|
||||
buffer.writeCollection(senses) { _, sense -> sense.encode(buffer) }
|
||||
buffer.writeCollection(objectives) { _, objective -> objective.encode(buffer) }
|
||||
buffer.writeNullable(fixation) { _, fixation -> buffer.writeUtf(fixation) }
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun decode(buffer: FriendlyByteBuf): BiggerBrainState {
|
||||
val senses = buffer.readList { SenseState.decode(it) }
|
||||
val objectives = buffer.readList { ObjectiveState.decode(it) }
|
||||
val fixation = buffer.readNullable { buffer.readUtf() }
|
||||
return BiggerBrainState(senses, objectives, fixation)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain
|
||||
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
|
||||
import net.minecraft.world.entity.ai.behavior.EntityTracker
|
||||
import net.minecraft.world.entity.ai.behavior.PositionTracker
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
|
||||
/**
|
||||
* A trivial wrapper around an entity and a position tracker to make the entity look at the position each tick.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class LookingTracker(val entity: PathfinderMob, val lookTarget: PositionTracker) {
|
||||
companion object {
|
||||
fun forTargetEntity(entity: PathfinderMob, target: LivingEntity, trackEyeHeight: Boolean = true): LookingTracker {
|
||||
return LookingTracker(entity, EntityTracker(target, trackEyeHeight))
|
||||
}
|
||||
|
||||
fun fromNavigationPathOrWalkTarget(entity: PathfinderMob, walkTarget: WalkTarget): LookingTracker {
|
||||
val destinationPoint = entity.navigation.path?.endNode?.asVec3() ?: walkTarget.target.currentPosition()
|
||||
return LookingTracker(entity, BlockPosTracker(destinationPoint.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
|
||||
}
|
||||
}
|
||||
fun tick() {
|
||||
entity.lookControl.setLookAt(lookTarget.currentPosition())
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain
|
||||
|
||||
/**
|
||||
* A simple enum representing the status of a movement action.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
enum class MovementStatus {
|
||||
/** Represents when the entity is still en route to the destination. */
|
||||
PENDING,
|
||||
/** Represents when the entity has successfully reached the destination. */
|
||||
COMPLETED,
|
||||
/**
|
||||
* Represents when the entity has failed to reach the destination. This can be due to
|
||||
* a change in surroundings or taking too long or all sorts of things.
|
||||
*/
|
||||
FAILED
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain
|
||||
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
|
||||
/**
|
||||
* A wrapping around logic that maintains an entity's journey towards a specific destination. Mainly used by fixations
|
||||
* to keep track of when pathing is done, and whether it failed or succeeded. Can also be told to stop to do any
|
||||
* necessary clean up. Implemented only by [RegularMovementTracker] which has me questioning if it should be an interface
|
||||
* or just a simple class like the [LookingTracker].
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
interface MovementTracker {
|
||||
val walkTarget: WalkTarget
|
||||
/** The last known status of this movement tracker. */
|
||||
var lastStatus: MovementStatus
|
||||
/** Performs a tick of movement tracking logic. Returns the current [MovementStatus]. */
|
||||
fun tick(): MovementStatus
|
||||
/** Stops the movement and does any necessary clean up. */
|
||||
fun stop()
|
||||
}
|
||||
+209
@@ -0,0 +1,209 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain
|
||||
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
|
||||
import com.cobblemon.mod.common.pokemon.ai.OmniPathNodeMaker
|
||||
import com.cobblemon.mod.common.util.deleteNode
|
||||
import java.util.function.Predicate
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.EntityTracker
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.entity.ai.util.DefaultRandomPos
|
||||
import net.minecraft.world.level.pathfinder.Path
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
* The default movement tracker used for tracking movement towards a [WalkTarget]. This is pretty much entirely
|
||||
* just the code for FollowWalkTargetTask from Minecraft brain stuff.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class RegularMovementTracker(
|
||||
val entity: PathfinderMob,
|
||||
override val walkTarget: WalkTarget
|
||||
) : MovementTracker {
|
||||
companion object {
|
||||
/**
|
||||
* Attempts to create a tracker for the given entity and target. Returns null if the path
|
||||
* couldn't be created.
|
||||
*/
|
||||
fun attempt(entity: PathfinderMob, walkTarget: WalkTarget): RegularMovementTracker? {
|
||||
return RegularMovementTracker(entity, walkTarget).takeIf { it.isValid }
|
||||
}
|
||||
}
|
||||
|
||||
var isValid = false
|
||||
private set
|
||||
var started = false
|
||||
|
||||
override var lastStatus: MovementStatus = MovementStatus.PENDING
|
||||
private var path: Path? = null
|
||||
private var lastKnownTargetPos: BlockPos? = null
|
||||
|
||||
init {
|
||||
val hasReached = hasReached(entity, walkTarget)
|
||||
if (!hasReached && hasFinishedPath(entity, walkTarget)) {
|
||||
this.lastKnownTargetPos = walkTarget.target.currentBlockPosition()
|
||||
isValid = true
|
||||
} else {
|
||||
lastStatus = MovementStatus.FAILED
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(): MovementStatus {
|
||||
val path = path
|
||||
val status = if (path == null || isTargetSpectator(walkTarget)) {
|
||||
stop(entity)
|
||||
MovementStatus.FAILED
|
||||
} else if (hasReached(entity, walkTarget)) {
|
||||
stop(entity)
|
||||
MovementStatus.COMPLETED
|
||||
} else if (started && entity.navigation.isDone) {
|
||||
stop(entity)
|
||||
MovementStatus.FAILED
|
||||
} else {
|
||||
if (!started) {
|
||||
startOnPath(entity)
|
||||
started = true
|
||||
}
|
||||
|
||||
tick(entity)
|
||||
MovementStatus.PENDING
|
||||
}
|
||||
this.lastStatus = status
|
||||
return status
|
||||
}
|
||||
|
||||
fun startOnPath(entity: PathfinderMob) {
|
||||
entity.brain.setMemory(MemoryModuleType.PATH, this.path)
|
||||
entity.navigation.moveTo(this.path, walkTarget.speedModifier.toDouble())
|
||||
}
|
||||
|
||||
override fun stop() {
|
||||
stop(entity)
|
||||
}
|
||||
|
||||
fun stop(entity: PathfinderMob) {
|
||||
entity.navigation.stop()
|
||||
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
|
||||
entity.brain.eraseMemory(MemoryModuleType.PATH)
|
||||
}
|
||||
|
||||
private fun tick(entity: PathfinderMob) {
|
||||
val path = entity.navigation.path
|
||||
if (this.path !== path) {
|
||||
this.path = path
|
||||
this.startOnPath(entity)
|
||||
}
|
||||
|
||||
if (path != null && lastKnownTargetPos != null) {
|
||||
if (walkTarget.target.currentBlockPosition().distSqr(lastKnownTargetPos!!) > 4.0) {
|
||||
// The target has moved away from where we are pathing, try pathing to its new location
|
||||
if (hasFinishedPath(entity, walkTarget)) {
|
||||
lastKnownTargetPos = walkTarget.target.currentBlockPosition()
|
||||
startOnPath(entity)
|
||||
} else {
|
||||
// Uh oh, we can't get closer? Maybe next tick will be better?
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun withNodeFilter(
|
||||
entity: PathfinderMob,
|
||||
nodeFilter: Predicate<PathType>,
|
||||
block: () -> Unit) {
|
||||
val nodeEvaluator = entity.navigation.nodeEvaluator
|
||||
if (nodeEvaluator is OmniPathNodeMaker) {
|
||||
nodeEvaluator.nodeFilter = nodeFilter
|
||||
block()
|
||||
nodeEvaluator.nodeFilter = Predicate { true }
|
||||
} else {
|
||||
block()
|
||||
}
|
||||
}
|
||||
|
||||
private fun hasFinishedPath(entity: PathfinderMob, walkTarget: WalkTarget): Boolean {
|
||||
val blockPos = walkTarget.target.currentBlockPosition()
|
||||
this.path = generatePath(entity, walkTarget, blockPos)
|
||||
val hasReached = hasReached(entity, walkTarget)
|
||||
if (!hasReached && path == null) {
|
||||
// Desperate attempt to still path to the destination by going somewhere in the vicinity
|
||||
val vec3d = DefaultRandomPos.getPosTowards(
|
||||
entity,
|
||||
10,
|
||||
7,
|
||||
Vec3.atBottomCenterOf(blockPos),
|
||||
Math.PI / 2F
|
||||
)
|
||||
if (vec3d != null) {
|
||||
this.path = generatePath(entity, walkTarget, BlockPos.containing(vec3d))
|
||||
return this.path != null
|
||||
}
|
||||
} else if (!hasReached) {
|
||||
return true
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
private fun generatePath(
|
||||
entity: PathfinderMob,
|
||||
walkTarget: WalkTarget,
|
||||
target: BlockPos
|
||||
): Path? {
|
||||
var path: Path? = null
|
||||
if (walkTarget is CobblemonWalkTarget) {
|
||||
withNodeFilter(
|
||||
entity = entity,
|
||||
nodeFilter = walkTarget.nodeTypeFilter,
|
||||
) {
|
||||
var resolvedPath = entity.navigation.createPath(
|
||||
walkTarget.target.currentBlockPosition(),
|
||||
0
|
||||
)
|
||||
if (resolvedPath != null) {
|
||||
// A CobblemonWalkTarget may have a destinationNodeTypeFilter, which is used to filter the end node of the path.
|
||||
// Mainly useful for when the thing setting the target did it a bit crudely or didn't know how far the navigator
|
||||
// was going to get, and might land on something that is technically traversable by the entity but it doesn't
|
||||
// fit the intention of the task. Example, a little bird wandering might end up finishing on a flight node,
|
||||
// but it doesn't really want to fly in place so it'd prefer not ending there.
|
||||
while (resolvedPath.endNode?.type?.let { walkTarget.destinationNodeTypeFilter(it) } == false) {
|
||||
resolvedPath.deleteNode(resolvedPath.nodeCount - 1)
|
||||
}
|
||||
if (resolvedPath.nodeCount == 0) {
|
||||
resolvedPath = null
|
||||
}
|
||||
}
|
||||
path = resolvedPath
|
||||
}
|
||||
} else {
|
||||
path = entity.navigation.createPath(target, 0)
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
private fun hasReached(entity: PathfinderMob, walkTarget: WalkTarget): Boolean {
|
||||
return walkTarget.target.currentBlockPosition().distManhattan(entity.blockPosition()) <= walkTarget.closeEnoughDist
|
||||
}
|
||||
|
||||
fun isTargetSpectator(target: WalkTarget): Boolean {
|
||||
val lookTarget = target.target
|
||||
return if (lookTarget is EntityTracker) {
|
||||
lookTarget.entity.isSpectator
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,223 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl.WanderCenter
|
||||
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.MAX_LOOK_DOWN_DISTANCE
|
||||
import com.cobblemon.mod.common.entity.OmniPathingEntity
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonRandomSurfacePos
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
|
||||
import kotlin.math.ceil
|
||||
import kotlin.math.sqrt
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorUtils
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.entity.ai.util.HoverRandomPos
|
||||
import net.minecraft.world.entity.ai.util.LandRandomPos
|
||||
import net.minecraft.world.level.material.Fluids
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
|
||||
/**
|
||||
* A type of wandering behaviour for an entity. I'm not sure if we keep this.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
enum class WanderType(
|
||||
val isValid: (PathfinderMob) -> Boolean,
|
||||
val choosePosition: (PathfinderMob, minimumHeight: Int, maximumHeight: Int, horizontalRange: Int, verticalRange: Int) -> BlockPos?,
|
||||
val createWalkTarget: (PathfinderMob, position: BlockPos, avoidsTargetingAir: Boolean, speedMultiplier: Float) -> WalkTarget?,
|
||||
) {
|
||||
|
||||
WATER(
|
||||
isValid = { it.isInWater },
|
||||
choosePosition = choosePosition@{ entity, _, _, horizontalRange, verticalRange ->
|
||||
var pos = BehaviorUtils.getRandomSwimmablePos(entity, horizontalRange, verticalRange)?.let(BlockPos::containing)
|
||||
?: return@choosePosition null
|
||||
|
||||
// Move target pos down so that we don't move out of water too much
|
||||
val requiredDepth = ceil(0.5 + entity.eyeHeight)
|
||||
// Get the current depth of the block
|
||||
var depth = 1
|
||||
var testPos = pos.above()
|
||||
var blockState = entity.level().getBlockState(testPos)
|
||||
while (blockState.fluidState.type == Fluids.WATER) {
|
||||
depth++
|
||||
testPos = testPos!!.above()
|
||||
blockState = entity.level().getBlockState(testPos)
|
||||
}
|
||||
|
||||
if (depth < requiredDepth) {
|
||||
// Iterate down until we reach the desired min depth or we reach a non water block
|
||||
pos = pos.below()
|
||||
blockState = entity.level().getBlockState(pos)
|
||||
while (blockState.fluidState.type == Fluids.WATER && depth < requiredDepth && pos.y > entity.level().minBuildHeight) {
|
||||
depth++
|
||||
pos = pos.below()
|
||||
blockState = entity.level().getBlockState(pos)
|
||||
}
|
||||
}
|
||||
|
||||
return@choosePosition if (depth < requiredDepth) null else pos
|
||||
},
|
||||
createWalkTarget = { _, pos, _, speedMultiplier ->
|
||||
CobblemonWalkTarget(
|
||||
pos = pos,
|
||||
nodeTypeFilter = { it == PathType.WATER || it == PathType.WATER_BORDER },
|
||||
speedModifier = speedMultiplier,
|
||||
completionRange = 0
|
||||
)
|
||||
}
|
||||
),
|
||||
LAND(
|
||||
isValid = { entity -> !entity.isInWater && !entity.isInLava },
|
||||
choosePosition = choosePosition@{ entity, minimumHeight, maximumHeight, horizontalRange, verticalRange ->
|
||||
val targetVec = when {
|
||||
maximumHeight != -1 -> {
|
||||
HoverRandomPos.getPos(
|
||||
entity,
|
||||
horizontalRange,
|
||||
verticalRange,
|
||||
entity.random.nextFloat() - 0.5,
|
||||
entity.random.nextFloat() - 0.5,
|
||||
Math.PI.toFloat(),
|
||||
maximumHeight,
|
||||
minimumHeight
|
||||
)
|
||||
}
|
||||
entity.isUnderWater && entity.canBreatheUnderwater() && !((entity as OmniPathingEntity).canSwimInWater()) -> {
|
||||
BehaviorUtils.getRandomSwimmablePos(
|
||||
entity,
|
||||
horizontalRange,
|
||||
verticalRange
|
||||
)
|
||||
}
|
||||
entity is OmniPathingEntity && (entity.canWalkOnWater() || entity.canWalkOnLava()) -> {
|
||||
CobblemonRandomSurfacePos.getPos(
|
||||
entity,
|
||||
horizontalRange,
|
||||
verticalRange
|
||||
)
|
||||
}
|
||||
else -> {
|
||||
LandRandomPos.getPos(
|
||||
entity,
|
||||
horizontalRange,
|
||||
verticalRange
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
val pos = targetVec?.let(BlockPos::containing) ?: return@choosePosition null
|
||||
LAND.applyHeightConstraints(pos, minimumHeight, maximumHeight, entity.level() as ServerLevel)
|
||||
},
|
||||
createWalkTarget = { entity, pos, avoidsTargetingAir, speedMultiplier ->
|
||||
CobblemonWalkTarget(
|
||||
pos = pos,
|
||||
speedModifier = speedMultiplier,
|
||||
completionRange = 0,
|
||||
nodeTypeFilter = { nodeType ->
|
||||
entity.canBreatheUnderwater() || nodeType !in listOf(
|
||||
PathType.WATER,
|
||||
PathType.WATER_BORDER
|
||||
)
|
||||
},
|
||||
destinationNodeTypeFilter = { nodeType ->
|
||||
!avoidsTargetingAir || nodeType !in listOf(
|
||||
PathType.OPEN
|
||||
)
|
||||
}
|
||||
)
|
||||
}
|
||||
)
|
||||
|
||||
;
|
||||
|
||||
fun generateWalkTarget(
|
||||
entity: PathfinderMob,
|
||||
maxAttempts: Int,
|
||||
center: WanderCenter?,
|
||||
minimumHeight: Int,
|
||||
maximumHeight: Int,
|
||||
horizontalRange: Int,
|
||||
verticalRange: Int,
|
||||
avoidTargetingAir: Boolean,
|
||||
speedMultiplier: Float
|
||||
): WalkTarget? {
|
||||
var attempts = 0
|
||||
var pos: BlockPos? = null
|
||||
|
||||
while (attempts++ < maxAttempts && pos == null) {
|
||||
pos = choosePosition(entity, minimumHeight, maximumHeight, horizontalRange, verticalRange)
|
||||
?: return null
|
||||
if (!isSuitable(center, pos)) {
|
||||
pos = null
|
||||
}
|
||||
}
|
||||
|
||||
if (pos == null) {
|
||||
return null
|
||||
}
|
||||
|
||||
return createWalkTarget(entity, pos, avoidTargetingAir, speedMultiplier)
|
||||
}
|
||||
|
||||
private fun isSuitable(center: WanderCenter?, position: BlockPos): Boolean {
|
||||
val center = center ?: return true
|
||||
val centerPos = BlockPos(center.x.toInt(), center.y.toInt(), center.z.toInt())
|
||||
val distance = sqrt(centerPos.distSqr(position))
|
||||
val suitable = distance >= center.minRange && distance <= center.maxRange
|
||||
return suitable
|
||||
}
|
||||
|
||||
private fun applyHeightConstraints(
|
||||
pos: BlockPos,
|
||||
minimumHeight: Int,
|
||||
maximumHeight: Int,
|
||||
world: ServerLevel
|
||||
): BlockPos {
|
||||
if (minimumHeight <= 0 && maximumHeight == -1) {
|
||||
return pos // It ain't a hoverer
|
||||
}
|
||||
|
||||
val block = world.getBlockState(pos)
|
||||
val altitude = if (!block.isAir) {
|
||||
0
|
||||
} else {
|
||||
(1..MAX_LOOK_DOWN_DISTANCE).firstOrNull {
|
||||
val newPos = pos.below(it)
|
||||
if (!world.getBlockState(newPos).isAir) {
|
||||
return@firstOrNull true
|
||||
} else if (newPos.y <= world.minBuildHeight) {
|
||||
// Don't adjust downward into the void (Mostly if we're in the end)
|
||||
// This doesn't stop fliers from wandering off end islands,
|
||||
// but it does stop them from diving directly into the void.
|
||||
return pos
|
||||
}
|
||||
return@firstOrNull false
|
||||
} ?: MAX_LOOK_DOWN_DISTANCE
|
||||
}
|
||||
|
||||
if (altitude > maximumHeight && maximumHeight >= 0) {
|
||||
val excess = altitude - maximumHeight
|
||||
val excessFromMinimum = altitude - minimumHeight
|
||||
val correction = world.random.nextIntBetweenInclusive(excess, excessFromMinimum)
|
||||
return pos.atY(pos.y - correction)
|
||||
} else if (altitude < minimumHeight && minimumHeight >= 0) {
|
||||
val deficit = minimumHeight - altitude
|
||||
val deficitFromMaximum = maximumHeight - altitude
|
||||
val correction = world.random.nextIntBetweenInclusive(deficit, deficitFromMaximum)
|
||||
return pos.atY(pos.y + correction)
|
||||
} else {
|
||||
return pos
|
||||
}
|
||||
}
|
||||
}
|
||||
+42
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.distraction
|
||||
|
||||
import net.minecraft.world.damagesource.DamageSource
|
||||
|
||||
/**
|
||||
* Something that may distract an entity from its current fixation. The majority of fixations
|
||||
* will rely on the types of distraction to determine if they should be distracted.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
open class Distraction(val types: Set<DistractionType>) {
|
||||
constructor(vararg types: DistractionType) : this(types.toSet())
|
||||
|
||||
val isIdleBoredom = DistractionType.IDLE_BOREDOM in types
|
||||
val isForce = DistractionType.FORCE in types
|
||||
val isComfort = DistractionType.COMFORT in types
|
||||
val isDamage = DistractionType.DAMAGE in types
|
||||
|
||||
fun hasAnyOf(vararg distractionTypes: DistractionType): Boolean {
|
||||
return distractionTypes.any { it in types }
|
||||
}
|
||||
|
||||
companion object {
|
||||
val FORCE = Distraction(DistractionType.FORCE)
|
||||
}
|
||||
}
|
||||
|
||||
/** Reusable basic distraction for a COMFORT type of distraction. */
|
||||
val comfortDistraction = Distraction(DistractionType.COMFORT)
|
||||
/** Reusable basic distraction for an IDLE_BOREDOM type of distraction. */
|
||||
val idleBoredomDistraction = Distraction(DistractionType.IDLE_BOREDOM)
|
||||
|
||||
open class HurtDistraction(val damageSource: DamageSource) : Distraction(DistractionType.DAMAGE)
|
||||
+28
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.distraction
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
|
||||
/**
|
||||
* A categorisation of distractions that can be attempted on an [EntityFixation].
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
enum class DistractionType {
|
||||
/** Represents a distraction that the entity is not particularly motivated by but would consider doing out of boredom. */
|
||||
IDLE_BOREDOM,
|
||||
/** Represents a distraction that is for the sake of the entity's comfort because it isn't comfortable where it is. */
|
||||
COMFORT,
|
||||
/** Represents a distraction motivated by being hurt. */
|
||||
DAMAGE,
|
||||
/** A forceful distraction. Just about everything should respect this but it's conceivable that something not. */
|
||||
FORCE,
|
||||
}
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
/**
|
||||
* A fixation that rejects all non-force distractions and does nothing, lasting until
|
||||
* the provided [condition] is no longer true.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since January 16th, 2026
|
||||
*/
|
||||
open class ConditionalLockFixation(
|
||||
val description: String,
|
||||
val condition: () -> Boolean
|
||||
): EntityFixation, LockFixation {
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isForce
|
||||
override fun getDescription(entity: LivingEntity) = description
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) = condition()
|
||||
}
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
/**
|
||||
* A fixation that rejects all non-force distractions and does nothing for some
|
||||
* number of ticks.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since January 16th, 2026
|
||||
*/
|
||||
open class DurationLockFixation(
|
||||
val description: String,
|
||||
var durationTicks: Int
|
||||
) : EntityFixation, LockFixation {
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isForce
|
||||
override fun getDescription(entity: LivingEntity) = description.replace("{ticks}", durationTicks.toString())
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
return --durationTicks > 0
|
||||
}
|
||||
}
|
||||
+39
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
/**
|
||||
* An entity's fixation, representing a task that takes a central role in the entity's behaviour
|
||||
* and excludes all other possible fixations.
|
||||
*
|
||||
* The role of the fixation is to do an action which is the primary focus of the entity at that time,
|
||||
* and which may be distracted from under some circumstances. An entity may be fixated on moving from
|
||||
* A to B, and then be distracted upon being hurt. Or maybe it's an attack fixation, in which case
|
||||
* damage doesn't distract it at all.
|
||||
*
|
||||
* The difference between a fixation and an objective is that objectives are capable of running in parallel,
|
||||
* and a fixation may even be in the pursuit of an objective, but the fixation is central.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 28th, 2025
|
||||
*/
|
||||
interface EntityFixation {
|
||||
/** Returns true if the given distraction can stop this fixation. */
|
||||
fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean
|
||||
/** Notifies the fixation that it has been distracted by the given distraction so it can do clean up. */
|
||||
fun onDistract(distraction: Distraction, entity: LivingEntity) {}
|
||||
/** Continues doing whatever the fixation does. Returns true if the fixation should continue. */
|
||||
fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean
|
||||
/** Gets a current description of the fixation for the debug screen. */
|
||||
fun getDescription(entity: LivingEntity): String
|
||||
}
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
|
||||
|
||||
/**
|
||||
* Represents a fixation that blocks battling, capture, etc. for Pokémon. This is
|
||||
* used to control the isBusy property on Pokémon.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since January 16th, 2026
|
||||
*/
|
||||
interface LockFixation
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
/**
|
||||
* A simple fixation that uses both a looking tracker and a movement tracker.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
open class LookAndMoveFixation(
|
||||
/** Distraction types that will be respected. */
|
||||
val distractionTypes: Set<DistractionType>,
|
||||
/** How to describe the fixation in the debug overlay. */
|
||||
val description: String,
|
||||
override val lookingTracker: LookingTracker,
|
||||
override val movementTracker: MovementTracker,
|
||||
val onMovementComplete: ((entity: LivingEntity, brain: BiggerBrain) -> Unit)? = null
|
||||
): EntityFixation, LookingTrackerFixation, MovementTrackerFixation {
|
||||
override fun getDescription(entity: LivingEntity) = description
|
||||
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return distraction.types.any(distractionTypes::contains)
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
movementTracker.stop()
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
lookingTracker.tick()
|
||||
val continueFixation = tickMovementFixation() == MovementStatus.PENDING
|
||||
if (!continueFixation && onMovementComplete != null) {
|
||||
onMovementComplete.invoke(entity, brain)
|
||||
}
|
||||
return continueFixation
|
||||
}
|
||||
}
|
||||
+27
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
|
||||
/**
|
||||
* Applied to fixations which may have looking associated with them. This is useful
|
||||
* in the case that an objective needs to know if the current fixation intends on (or is)
|
||||
* controlling their looking direction.
|
||||
*
|
||||
* Example: An objective that makes Pokémon bob their heads up and down while music is playing.
|
||||
* Said objective would not warrant a full fixation, but would still like to ensure that the
|
||||
* current fixation does not intend on using a looking tracker.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
interface LookingTrackerFixation {
|
||||
val lookingTracker: LookingTracker?
|
||||
}
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
|
||||
|
||||
/**
|
||||
* Applied to fixations which may have movement associated with them. This is useful
|
||||
* in the case that an objective needs to know if the current fixation intends on (or is)
|
||||
* controlling their movement.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
interface MovementTrackerFixation {
|
||||
/** The movement tracker at the moment. */
|
||||
val movementTracker: MovementTracker?
|
||||
|
||||
/** Ticks the movement tracker in a way that skips finalized movement trackers. */
|
||||
fun tickMovementFixation(): MovementStatus? {
|
||||
val movementTracker = this.movementTracker ?: return null
|
||||
return if (movementTracker.lastStatus != MovementStatus.PENDING) {
|
||||
movementTracker.lastStatus
|
||||
} else {
|
||||
movementTracker.tick()
|
||||
}
|
||||
}
|
||||
}
|
||||
+158
@@ -0,0 +1,158 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveFloat
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* Stops movement and plays a Pokemon's dance animation, if available.
|
||||
*
|
||||
*/
|
||||
class Dance(
|
||||
val minDuration: Int,
|
||||
val danceChance: Float
|
||||
) : Objective {
|
||||
var fixation: EntityFixation? = null
|
||||
var remainingCooldownTicks = 0
|
||||
override fun getDescription(entity: LivingEntity) = "Dancing"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (brain.isFixation(fixation)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (brain.fixation != null) {
|
||||
fixation = null
|
||||
}
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
// Only dance if we feel like it
|
||||
val danceMemory = brain.getMemory(MemoryModuleType.DANCING) ?: false
|
||||
if (!danceMemory || entity.random.nextFloat() > danceChance || entity.ticksLived < 4 * 20) {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
if (!brain.distract(idleBoredomDistraction)) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
|
||||
entity.navigation.stop()
|
||||
|
||||
|
||||
// Become fixated
|
||||
fixation = brain.fixate(
|
||||
DanceFixation(
|
||||
this,
|
||||
null,
|
||||
minDuration
|
||||
)
|
||||
)
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
|
||||
class DanceFixation(
|
||||
val objective: Dance,
|
||||
override val movementTracker: MovementTracker?,
|
||||
val minDuration: Int
|
||||
) : EntityFixation, MovementTrackerFixation {
|
||||
var ticksSinceStarted = 0
|
||||
override fun getDescription(entity: LivingEntity) = "Dancing"
|
||||
override fun tickMovementFixation() = MovementStatus.PENDING
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
super.onDistract(distraction, entity)
|
||||
stopDancing(entity)
|
||||
}
|
||||
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
if (distraction.isIdleBoredom) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
fun stopDancing(entity: LivingEntity) {
|
||||
val pokemon = entity as? PokemonEntity ?: return
|
||||
pokemon.setBehaviourFlag(PokemonBehaviourFlag.DANCING, false)
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
if (ticksSinceStarted == 0) { // Makes make me want a Start() for fixations
|
||||
val pokemon = entity as? PokemonEntity ?: return false
|
||||
RunPosableMoLangPacket(entity.id, setOf("v.bpm = 100;")).sendToPlayersAround(entity, 64.0)
|
||||
pokemon.setBehaviourFlag(PokemonBehaviourFlag.DANCING, true)
|
||||
}
|
||||
ticksSinceStarted++
|
||||
if (ticksSinceStarted > minDuration && !entity.brain.getMemorySafely(MemoryModuleType.DANCING).orElse(false)) {
|
||||
stopDancing(entity)
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
var danceChance: ExpressionOrEntityVariable = Either.left("1/2".asExpression())
|
||||
var minDuration: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
minDuration,
|
||||
danceChance
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
val minDuration = minDuration.resolveInt(behaviourConfigurationContext.runtime)
|
||||
val danceChance = danceChance.resolveFloat(behaviourConfigurationContext.runtime)
|
||||
return Dance(
|
||||
minDuration,
|
||||
danceChance)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val ticksBetweenAttempts = 20
|
||||
}
|
||||
}
|
||||
+146
@@ -0,0 +1,146 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveFloat
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeature
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.level.GameRules
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.state.predicate.BlockStatePredicate
|
||||
|
||||
/**
|
||||
* The baa's eat the graa's
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since January 9th, 2025
|
||||
*/
|
||||
class EatGrass(
|
||||
val cooldownTicks: Int,
|
||||
val eatGrassChance: Float
|
||||
) : Objective {
|
||||
var fixation: EntityFixation? = null
|
||||
val grassPredicate = BlockStatePredicate.forBlock(Blocks.GRASS_BLOCK)
|
||||
var remainingCooldownTicks = cooldownTicks
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Eat grass"
|
||||
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (brain.isFixation(fixation)) {
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (brain.fixation != null) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
} else if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
val world = entity.level() as ServerLevel
|
||||
|
||||
entity.pokemon.getFeature<FlagSpeciesFeature>(DataKeys.HAS_BEEN_SHEARED)?.enabled?.takeIf { it } ?: run {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
if (world.random.nextFloat() > eatGrassChance) {
|
||||
return ObjectiveStatus.ACTIVE
|
||||
} else {
|
||||
val blockPos = entity.blockPosition()
|
||||
|
||||
// Are we not even on a grass block? Alright don't bother
|
||||
if (!grassPredicate.test(world.getBlockState(blockPos)) && !world.getBlockState(blockPos.below()).`is`(Blocks.GRASS_BLOCK)) {
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
fixation = brain.fixate(EatGrassFixation(this))
|
||||
entity.playAnimation("eat")
|
||||
world.broadcastEntityEvent(entity, 10.toByte())
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
}
|
||||
|
||||
class EatGrassFixation(val objective: EatGrass) : EntityFixation {
|
||||
var timer = 40
|
||||
override fun getDescription(entity: LivingEntity) = "Eating grass"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isComfort || distraction.isDamage || distraction.isForce
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
timer--
|
||||
if (timer <= 0) {
|
||||
entity as PokemonEntity
|
||||
val world = entity.level() as ServerLevel
|
||||
val blockPos = entity.blockPosition()
|
||||
if (objective.grassPredicate.test(world.getBlockState(blockPos)) ) {
|
||||
if (world.gameRules.getBoolean(GameRules.RULE_MOBGRIEFING)) {
|
||||
world.destroyBlock(blockPos, false)
|
||||
}
|
||||
entity.ate()
|
||||
objective.remainingCooldownTicks = objective.cooldownTicks
|
||||
} else if (world.getBlockState(blockPos.below()).`is`(Blocks.GRASS_BLOCK)) {
|
||||
val below = blockPos.below()
|
||||
if (world.gameRules.getBoolean(GameRules.RULE_MOBGRIEFING)) {
|
||||
world.levelEvent(2001, below, Block.getId(Blocks.GRASS_BLOCK.defaultBlockState()))
|
||||
world.setBlock(below, Blocks.DIRT.defaultBlockState(), 2)
|
||||
}
|
||||
|
||||
entity.ate()
|
||||
objective.remainingCooldownTicks = objective.cooldownTicks
|
||||
}
|
||||
}
|
||||
return timer > 0
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("400".asExpression())
|
||||
var eatGrassChance: ExpressionOrEntityVariable = Either.left("1/400".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
cooldownTicks,
|
||||
eatGrassChance
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective? {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
val eatGrassChance = eatGrassChance.resolveFloat(behaviourConfigurationContext.runtime)
|
||||
return if (eatGrassChance == 0F) {
|
||||
null
|
||||
} else {
|
||||
EatGrass(
|
||||
cooldownTicks = cooldownTicks,
|
||||
eatGrassChance = eatGrassChance
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+170
@@ -0,0 +1,170 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.PickupItem.Companion.dropItem
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.PokemonItemSense.Companion.PICKUP_ITEMS
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.pokemon.ai.ObtainableItem
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.findMatchingEntry
|
||||
import com.cobblemon.mod.common.util.getObjectList
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolve
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.component.DataComponents
|
||||
import net.minecraft.core.particles.ItemParticleOption
|
||||
import net.minecraft.core.particles.ParticleTypes
|
||||
import net.minecraft.core.registries.BuiltInRegistries
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.sounds.SoundEvents
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.item.ItemEntity
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
/**
|
||||
* Eat the currently held item, apply the effect, and drop if it's an undesired item
|
||||
*
|
||||
* @author JazzMcNade
|
||||
* @since February 16th, 2026
|
||||
*/
|
||||
class EatHeldItem(
|
||||
val cooldownTicks: Int,
|
||||
val pickupItems: List<ObtainableItem>
|
||||
) : Objective {
|
||||
var fixation: EntityFixation? = null
|
||||
var remainingCooldownTicks = cooldownTicks
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Eat Held Item"
|
||||
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (brain.isFixation(fixation)) {
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
val itemStack: ItemStack = entity.pokemon.heldItem()
|
||||
if (canEat(itemStack, entity)) {
|
||||
fixation = brain.fixate(EatHeldItemFixation(this))
|
||||
remainingCooldownTicks = 120
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
fun canEat(item: ItemStack, entity: PokemonEntity): Boolean {
|
||||
return item.has(DataComponents.FOOD) || pickupItems.findMatchingEntry(entity.registryAccess(), item)?.onUseEffect != null
|
||||
}
|
||||
|
||||
class EatHeldItemFixation(val objective: EatHeldItem) : EntityFixation {
|
||||
var ticksRemaining = 40
|
||||
override fun getDescription(entity: LivingEntity) = "Eating held item"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isComfort || distraction.isDamage || distraction.isForce
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
val world = entity.level()
|
||||
if (entity is PokemonEntity && entity.isAlive) {
|
||||
val itemStack: ItemStack = entity.pokemon.heldItem()
|
||||
val itemConfig = objective.pickupItems.findMatchingEntry(entity.registryAccess(), itemStack)
|
||||
if (objective.canEat(itemStack, entity)) {
|
||||
if (ticksRemaining < 0) {
|
||||
var resultItemStack = itemStack.finishUsingItem(world, entity)
|
||||
val configuredReturnItem = itemConfig?.returnItem
|
||||
resultItemStack = if (configuredReturnItem != ItemStack.EMPTY) ItemStack(BuiltInRegistries.ITEM.get(configuredReturnItem))
|
||||
else if (resultItemStack.item == itemStack.item)
|
||||
ItemStack.EMPTY // Items that aren't normally edible return themselves
|
||||
else
|
||||
resultItemStack
|
||||
entity.pokemon.swapHeldItem(resultItemStack)
|
||||
val onUseEffect = itemConfig?.onUseEffect
|
||||
if (onUseEffect != null) {
|
||||
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
|
||||
mainThreadRuntime.resolve(onUseEffect)
|
||||
}
|
||||
if (itemConfig != null && itemConfig.fullnessValue > 0) {
|
||||
entity.pokemon.feedPokemon(itemConfig.fullnessValue, false)
|
||||
}
|
||||
// Check if the result item is something that should be dropped
|
||||
resultItemStack = entity.pokemon.heldItem()
|
||||
if ((objective.pickupItems.findMatchingEntry(entity.registryAccess(), resultItemStack)?.pickupPriority ?: 0) < 0) {
|
||||
// Drop item
|
||||
resultItemStack = entity.pokemon.swapHeldItem(resultItemStack)
|
||||
if (!resultItemStack.isEmpty && !entity.level().isClientSide) {
|
||||
dropItem(entity, resultItemStack)
|
||||
}
|
||||
}
|
||||
return false
|
||||
} else if ((itemConfig?.fullnessValue ?: 0) > 0 && entity.random.nextFloat() < 0.4f) {
|
||||
ticksRemaining--
|
||||
entity.playSound(entity.getEatingSound(itemStack), 1.0f, 1.0f)
|
||||
world.broadcastEntityEvent(entity, 45.toByte())
|
||||
spawnFoodParticles(entity, itemStack)
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
private fun spawnFoodParticles(entity: LivingEntity, itemStack: ItemStack) {
|
||||
val serverLevel = entity.level() as ServerLevel
|
||||
//TODO: Figure out how to this with snowstorm so we can use mouth/face/head locators
|
||||
// The issue as of this writing is we don't have a clean way to utilize the item texture for the particle in snowstorm
|
||||
serverLevel.sendParticles(
|
||||
ItemParticleOption(ParticleTypes.ITEM, itemStack),
|
||||
entity.x, entity.y + 0.5, entity.z, // particle position (centered on entity)
|
||||
5, // count
|
||||
0.1, 0.1, 0.1, // x, y, z offset spread
|
||||
0.05 // speed
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("120".asExpression())
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
cooldownTicks
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective? {
|
||||
var pickupItems = emptyList<ObtainableItem>()
|
||||
if (entity is PokemonEntity) {
|
||||
pickupItems = entity.config.getObjectList<ObtainableItem>(PICKUP_ITEMS)
|
||||
}
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return EatHeldItem(
|
||||
cooldownTicks = cooldownTicks,
|
||||
pickupItems = pickupItems
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+244
@@ -0,0 +1,244 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.HurtDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LockFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveBoolean
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.scheduling.afterOnServer
|
||||
import com.cobblemon.mod.common.battles.BattleRegistry
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.damagesource.DamageSource
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.EntityTracker
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* An objective that ensures the entity, whether it's a PokemonEntity or an NPCEntity, will pay attention to its
|
||||
* opponents in battle. They will not move, and will look at its opponents. For Pokémon, they will focus on the
|
||||
* targeted opponent if one exists; otherwise, they will randomly look at one of their opponent Pokémon. For NPCs,
|
||||
* they will randomly look at one of their opponent Pokémon.
|
||||
*
|
||||
* If the entity gets hurt and [stopBattleIfHurt] is true, this objective stops the battle.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class FocusDuringBattle(
|
||||
var stopBattleIfHurt: Boolean = true,
|
||||
var minDurationTicks: Int = 40,
|
||||
var maxDurationTicks: Int = 80
|
||||
) : Objective {
|
||||
var fixation: EntityFixation? = null
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Look at battle opponents"
|
||||
override fun perform(entity: LivingEntity, brain: BiggerBrain, activeObjectiveTags: MutableSet<String>): ObjectiveStatus {
|
||||
if (entity !is NPCEntity && entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
}
|
||||
|
||||
if (stopBattleIfHurt && brain.hasMemoryValue(MemoryModuleType.HURT_BY)) {
|
||||
if (brain.isFixation(fixation)) {
|
||||
if (entity is PokemonEntity) {
|
||||
entity.battle?.stop()
|
||||
} else if (entity is NPCEntity) {
|
||||
entity.battleIds.mapNotNull { BattleRegistry.getBattle(it) }.forEach { it.stop() }
|
||||
}
|
||||
brain.distract(Distraction.FORCE)
|
||||
}
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
val isInBattle = isInBattle(entity)
|
||||
if (brain.isFixation(fixation)) {
|
||||
if (isInBattle) {
|
||||
// Ok this is fine
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else {
|
||||
// Alright my work here is done, going back to inactive.
|
||||
fixation = null
|
||||
brain.fixation = null
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
} else if (!isInBattle) {
|
||||
// Ok we don't need to do anything
|
||||
fixation = null
|
||||
return ObjectiveStatus.INACTIVE
|
||||
} else {
|
||||
// We need to start focusing
|
||||
if (brain.distract(Distraction.FORCE)) {
|
||||
fixation = if (entity is NPCEntity) NPCFocusFixation(this) else PokemonFocusFixation(this)
|
||||
// Handle kick starting flight for flying pokemon over water
|
||||
if (entity is PokemonEntity && entity.exposedForm.behaviour.moving.fly.canFly) {
|
||||
if (entity.ticksLived >= 0 && entity.navigation.isAirborne(entity.level(), entity.blockPosition())) {
|
||||
// Let flyers fly in battle if they're in the air
|
||||
entity.setBehaviourFlag(PokemonBehaviourFlag.FLYING, true)
|
||||
afterOnServer(0.1F) {
|
||||
entity.navigation.moveTo(entity.x, entity.y + 0.2, entity.z, 1.0)
|
||||
}
|
||||
}
|
||||
}
|
||||
brain.fixation = fixation
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun <T> onMemoryChanged(entity: LivingEntity, brain: BiggerBrain, memory: MemoryModuleType<T>, value: T?) {
|
||||
if (brain.isFixation(fixation) && memory == MemoryModuleType.HURT_BY && value != null && stopBattleIfHurt) {
|
||||
brain.distract(HurtDistraction(value as DamageSource))
|
||||
}
|
||||
}
|
||||
|
||||
fun isInBattle(entity: LivingEntity): Boolean {
|
||||
return when (entity) {
|
||||
is PokemonEntity -> entity.isBattling
|
||||
is NPCEntity -> entity.isInBattle()
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
|
||||
class NPCFocusFixation(val objective: FocusDuringBattle) : EntityFixation, LookingTrackerFixation {
|
||||
override var lookingTracker: LookingTracker? = null
|
||||
var ticksUntilReacquireTarget: Int = 0
|
||||
|
||||
override fun getDescription(entity: LivingEntity): String {
|
||||
return if (lookingTracker == null) {
|
||||
"Looking for an opponent Pokémon to look at"
|
||||
} else {
|
||||
"Looking at targeted or opponent Pokémon"
|
||||
}
|
||||
}
|
||||
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isForce
|
||||
|
||||
fun acquireLookTarget(entity: NPCEntity, brain: BiggerBrain) {
|
||||
val battlingPokemon = brain.getMemory(CobblemonMemories.BATTLING_POKEMON) ?: return
|
||||
val randomBattlingPokemon = battlingPokemon.randomOrNull()?.let { (entity.level() as ServerLevel).getEntity(it) }
|
||||
if (randomBattlingPokemon != null) {
|
||||
lookingTracker = LookingTracker(entity, EntityTracker(randomBattlingPokemon, true))
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
if (entity !is NPCEntity) {
|
||||
return false
|
||||
}
|
||||
|
||||
val battlingPokemon = brain.getMemory(CobblemonMemories.BATTLING_POKEMON) ?: return false
|
||||
|
||||
val lookingTracker = lookingTracker
|
||||
if (lookingTracker != null && lookingTracker.entity.uuid !in battlingPokemon) {
|
||||
this.lookingTracker = null
|
||||
ticksUntilReacquireTarget = 0
|
||||
}
|
||||
|
||||
if (ticksUntilReacquireTarget <= 0) {
|
||||
acquireLookTarget(entity, brain)
|
||||
ticksUntilReacquireTarget = (objective.minDurationTicks..objective.maxDurationTicks).random()
|
||||
} else {
|
||||
ticksUntilReacquireTarget--
|
||||
}
|
||||
|
||||
lookingTracker?.tick()
|
||||
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
class PokemonFocusFixation(val objective: FocusDuringBattle) : EntityFixation, LookingTrackerFixation, LockFixation {
|
||||
var ticksUntilReacquireTarget: Int = 0
|
||||
override var lookingTracker: LookingTracker? = null
|
||||
|
||||
override fun getDescription(entity: LivingEntity): String {
|
||||
return if (lookingTracker == null) {
|
||||
"Looking for an opponent Pokémon to look at"
|
||||
} else {
|
||||
"Looking at targeted or opponent Pokémon"
|
||||
}
|
||||
}
|
||||
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isForce
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
if (entity !is PokemonEntity) {
|
||||
return false
|
||||
}
|
||||
|
||||
val battlingPokemon = brain.getMemory(CobblemonMemories.BATTLING_POKEMON) ?: return false
|
||||
val targetedBattlePokemon = brain.getMemory(CobblemonMemories.TARGETED_BATTLE_POKEMON)
|
||||
|
||||
val lookingTracker = lookingTracker
|
||||
// If there is a targetedBattlePokemon then that is the highest priority, and we should not look away
|
||||
// Otherwise, look at one of the entities for a while and occasionally reacquire the target.
|
||||
if (targetedBattlePokemon != null && (lookingTracker == null || lookingTracker.entity.uuid != targetedBattlePokemon)) {
|
||||
// We should be targeting the targetedBattlePokemon
|
||||
val targetedPokemon = (entity.level() as ServerLevel).getEntity(targetedBattlePokemon) ?: return false
|
||||
this.lookingTracker = LookingTracker(entity, EntityTracker(targetedPokemon, true))
|
||||
ticksUntilReacquireTarget = (objective.minDurationTicks..objective.maxDurationTicks).random()
|
||||
} else if (targetedBattlePokemon == null && ticksUntilReacquireTarget <= 0) {
|
||||
// Choose someone to look at
|
||||
val randomBattlingPokemon = battlingPokemon.randomOrNull()?.let { (entity.level() as ServerLevel).getEntity(it) }
|
||||
if (randomBattlingPokemon != null) {
|
||||
this.lookingTracker = LookingTracker(entity, EntityTracker(randomBattlingPokemon, true))
|
||||
ticksUntilReacquireTarget = (objective.minDurationTicks..objective.maxDurationTicks).random()
|
||||
}
|
||||
}
|
||||
|
||||
ticksUntilReacquireTarget--
|
||||
this.lookingTracker?.tick()
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
var stopBattleIfHurt: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
|
||||
var maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
stopBattleIfHurt,
|
||||
minDurationTicks,
|
||||
maxDurationTicks
|
||||
).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective {
|
||||
val stopBattleIfHurt = stopBattleIfHurt.resolveBoolean(behaviourConfigurationContext.runtime)
|
||||
val minDurationTicks = minDurationTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
val maxDurationTicks = maxDurationTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return FocusDuringBattle(
|
||||
stopBattleIfHurt = stopBattleIfHurt,
|
||||
minDurationTicks = minDurationTicks,
|
||||
maxDurationTicks = maxDurationTicks
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+508
@@ -0,0 +1,508 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookAndMoveFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.task.PollinateFlowerTaskConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.block.SaccharineLeafBlock
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.distanceTo
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.sounds.SoundEvents
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.memory.MemoryStatus
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.level.block.BeehiveBlock
|
||||
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
* Mimics the vanilla bee behavior, with added interactions with Saccharine leaves.
|
||||
* Only wild bees are allowed to enter hives because of dupe risks with pasture blocks.
|
||||
*
|
||||
* @author JazzMcNade
|
||||
* @since February 23th, 2026
|
||||
*/
|
||||
class GatherNectar(
|
||||
val ticksBetweenAttempts: Int = 60,
|
||||
val maxDistance: Expression = "14.0".asExpression(),
|
||||
val speedMultiplier: Expression = "0.2".asExpression()
|
||||
) : Objective {
|
||||
var workerFixation: EntityFixation? = null
|
||||
var shelterFixation: EntityFixation? = null
|
||||
var remainingCooldownTicks = ticksBetweenAttempts
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Worker Bee"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (brain.isFixation(shelterFixation)) {
|
||||
// Never preempt the shelter fixation
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (!entity.biggerBrain.hasMemoryValue(CobblemonMemories.HIVE_LOCATION) && !entity.biggerBrain.hasMemoryValue(CobblemonMemories.NEARBY_SACC_LEAVES)) {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
val world = entity.level()
|
||||
|
||||
if ((world.isRaining || world.isNight) ) {
|
||||
if (!brain.distract(comfortDistraction)) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
// Return to hive or do nothing
|
||||
if (entity.pokemon.isWild()) {
|
||||
// Only wilds can path to hives
|
||||
val hivePos = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_LOCATION)
|
||||
if (hivePos != null && wantsToEnterHive(entity)) {
|
||||
// Deliver to hive
|
||||
if (!tryEnterHive(entity)) { // Attempt to enter the hive, if we fail, probably too far away
|
||||
val hiveEntrance = getHiveEntrance(hivePos, entity)
|
||||
if (hiveEntrance != null) {
|
||||
// Move to hive
|
||||
shelterFixation = tryMovementFixation(entity, hiveEntrance, "Sheltering in Hive", ::onHiveMovementComplete)
|
||||
} else {
|
||||
// Blacklist the hive
|
||||
dropAndBlackListHive(entity)
|
||||
}
|
||||
|
||||
} // no else the entity is gone and is stored in the hive
|
||||
}
|
||||
} else {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
} else if (brain.isFixation(workerFixation)) {
|
||||
// Already fixated on the work
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else {
|
||||
// Perform nectar gathering/delivery
|
||||
if (!brain.distract(idleBoredomDistraction)) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
if (entity.biggerBrain.hasMemoryValue(CobblemonMemories.HAS_NECTAR) ) {
|
||||
// Deliver nectar to hive or Sacc leaves
|
||||
val hivePos = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_LOCATION)
|
||||
if (hivePos != null && wantsToEnterHive(entity) && entity.pokemon.isWild()) {
|
||||
// Deliver to hive
|
||||
if (!tryEnterHive(entity)) { // Attempt to enter the hive, if we fail, probably too far away
|
||||
val hiveEntrance = getHiveEntrance(hivePos, entity)
|
||||
if (hiveEntrance != null) {
|
||||
// Move to hive
|
||||
workerFixation = tryMovementFixation(entity, hiveEntrance, "Delivering nectar to hive", ::onHiveMovementComplete)
|
||||
} else {
|
||||
// Blacklist the hive
|
||||
dropAndBlackListHive(entity)
|
||||
}
|
||||
|
||||
} // no else the entity is gone and is stored in the hive
|
||||
} else {
|
||||
// Deliver to Saccharine Leaves
|
||||
val sacLeafPos : BlockPos = entity.biggerBrain.getMemory(CobblemonMemories.NEARBY_SACC_LEAVES)
|
||||
?: return ObjectiveStatus.INACTIVE
|
||||
if (entity.blockPosition() != sacLeafPos) {
|
||||
workerFixation = tryMovementFixation(entity, sacLeafPos, "Delivering nectar to Saccharine Leaves")
|
||||
return ObjectiveStatus.ACTIVE
|
||||
} else {
|
||||
// Do nectar deposit fixation
|
||||
workerFixation = brain.fixate(DepositNectarInSaccharineLeavesFixation())
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
// Gather Nectar
|
||||
val flowerPos =
|
||||
entity.biggerBrain.getMemory(CobblemonMemories.NEARBY_FLOWER) ?: return ObjectiveStatus.INACTIVE
|
||||
val distance = entity.distanceTo(flowerPos)
|
||||
val maxDistance = mainThreadRuntime.resolveFloat(maxDistance)
|
||||
if (distance < 1.0) {
|
||||
// Pollinate/Gather nectar from the flower
|
||||
if (workerFixation !is PollinateFlowerFixation && brain.distract(idleBoredomDistraction)) {
|
||||
workerFixation = brain.fixate(PollinateFlowerFixation())
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
} else if (distance < maxDistance) {
|
||||
// Move to the flower
|
||||
if (remainingCooldownTicks <= 0 && brain.distract(idleBoredomDistraction) && !brain.hasMemoryValue(
|
||||
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN
|
||||
)
|
||||
) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
workerFixation = tryMovementFixation(entity, flowerPos, "Moving to flower")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
}
|
||||
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* This Fixation has movement, but it doesn't utilize pathfinding, and it's more about flavor than accomplishing a goal
|
||||
*
|
||||
*
|
||||
*/
|
||||
class PollinateFlowerFixation(
|
||||
) : EntityFixation {
|
||||
var successfulPollinationTicks = 0
|
||||
var lastSoundPlayedTick = 0
|
||||
var hoverPos: Vec3? = null
|
||||
override fun getDescription(entity: LivingEntity) = "Pollinating Flower"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return distraction.isDamage || distraction.isForce || distraction.isComfort || entity.brain.hasMemoryValue(
|
||||
CobblemonMemories.HAS_NECTAR
|
||||
)
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
hoverPos = null
|
||||
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
|
||||
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
|
||||
}
|
||||
successfulPollinationTicks = 0
|
||||
entity.brain.setMemoryWithExpiry(
|
||||
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN, true,
|
||||
PollinateFlowerTaskConfig.Companion.PATH_TO_FLOWER_COOLDOWN_TICKS
|
||||
)
|
||||
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
if (entity !is PokemonEntity) return false
|
||||
val flowerPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER).orElse(null)
|
||||
|
||||
if (!(flowerPos != null && Vec3.atCenterOf(flowerPos).distanceTo(entity.position()) <= 1.0)) {
|
||||
onStop(entity)
|
||||
return false
|
||||
}
|
||||
++successfulPollinationTicks
|
||||
|
||||
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
|
||||
onStop(entity)
|
||||
return false
|
||||
}
|
||||
|
||||
if (entity.random.nextFloat() < 0.05f && successfulPollinationTicks > this.lastSoundPlayedTick + 60) {
|
||||
this.lastSoundPlayedTick = successfulPollinationTicks
|
||||
entity.playSound(SoundEvents.BEE_POLLINATE, 1.0f, 1.0f)
|
||||
}
|
||||
|
||||
|
||||
val bl = hoverPos == null || entity.position().distanceTo(hoverPos!!) <= 0.1
|
||||
val bl3 = entity.random.nextInt(40) == 0
|
||||
if (bl && bl3) {
|
||||
// mimics the wriggling over a flower the vanilla bees do
|
||||
if (hoverPos == null) {
|
||||
hoverPos = flowerPos.bottomCenter.add(0.0, 0.4, 0.0)
|
||||
}
|
||||
|
||||
hoverPos = flowerPos.bottomCenter.add(
|
||||
Vec3(
|
||||
(entity.random.nextDouble() * 2.0 - 1.0) * (1.0 / 5.0),
|
||||
0.3 + (entity.random.nextDouble() * 2.0 - 1.0) * (1.0 / 7.0),
|
||||
(entity.random.nextDouble() * 2.0 - 1.0) * (1.0 / 5.0)
|
||||
)
|
||||
)
|
||||
entity.getMoveControl()
|
||||
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
|
||||
entity.lookControl.setLookAt(flowerPos.bottomCenter.add(0.0, 0.5, 0.0))
|
||||
} else if (!bl) {
|
||||
entity.getMoveControl()
|
||||
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
|
||||
}
|
||||
entity.lookControl.setLookAt(flowerPos.bottomCenter.add(0.0, 0.5, 0.0))
|
||||
return true
|
||||
}
|
||||
|
||||
fun onStop(entity: LivingEntity) {
|
||||
hoverPos = null
|
||||
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
|
||||
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
|
||||
}
|
||||
successfulPollinationTicks = 0
|
||||
entity.brain.setMemoryWithExpiry(
|
||||
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN, true,
|
||||
PATH_TO_FLOWER_COOLDOWN_TICKS
|
||||
)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
class DepositNectarInSaccharineLeavesFixation() : EntityFixation {
|
||||
var successfulPollinationTicks = 0
|
||||
var lastSoundPlayedTick = 0
|
||||
var hoverPos: Vec3? = null
|
||||
override fun getDescription(entity: LivingEntity) = "Depositing nectar in Saccharine Leaves"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return distraction.isDamage || distraction.isForce || distraction.isComfort || entity.brain.hasMemoryValue(
|
||||
CobblemonMemories.HAS_NECTAR
|
||||
)
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
hoverPos = null
|
||||
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
|
||||
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
|
||||
}
|
||||
successfulPollinationTicks = 0
|
||||
entity.brain.setMemoryWithExpiry(
|
||||
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN, true,
|
||||
PollinateFlowerTaskConfig.Companion.PATH_TO_FLOWER_COOLDOWN_TICKS
|
||||
)
|
||||
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
if (entity !is PokemonEntity) return false
|
||||
++successfulPollinationTicks
|
||||
|
||||
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
|
||||
val blockPos = brain.getMemory(CobblemonMemories.NEARBY_SACC_LEAVES)
|
||||
blockPos?.let {
|
||||
val world = entity.level()
|
||||
val blockState = world.getBlockState(blockPos)
|
||||
if (blockState.block == CobblemonBlocks.SACCHARINE_LEAVES) {
|
||||
val saccAge = blockState.getValue( SaccharineLeafBlock.AGE)
|
||||
if (saccAge < SaccharineLeafBlock.MAX_AGE) {
|
||||
brain.eraseMemory(CobblemonMemories.HAS_NECTAR)
|
||||
val newBlockState = blockState.setValue(SaccharineLeafBlock.AGE, saccAge + 1)
|
||||
world.setBlock(blockPos, newBlockState, 3)
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
if (entity.random.nextFloat() < 0.05f && successfulPollinationTicks > this.lastSoundPlayedTick + 60) {
|
||||
this.lastSoundPlayedTick = successfulPollinationTicks
|
||||
entity.playSound(SoundEvents.BEEHIVE_DRIP, 1.0f, 1.0f)
|
||||
}
|
||||
val leavesPos = brain.getMemory(CobblemonMemories.NEARBY_SACC_LEAVES) ?: return false
|
||||
|
||||
val bl = hoverPos == null || entity.position().distanceTo(hoverPos!!) <= 0.1
|
||||
val bl3 = entity.random.nextInt(40) == 0
|
||||
if (bl && bl3) {
|
||||
// mimics the wriggling over a flower the vanilla bees do
|
||||
if (hoverPos == null) {
|
||||
hoverPos = leavesPos.bottomCenter.add(0.0, 0.4, 0.0)
|
||||
}
|
||||
hoverPos = leavesPos.bottomCenter.add(Vec3((entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0), 0.3 + (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/7.0), (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0)))
|
||||
entity.getMoveControl()
|
||||
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
|
||||
entity.lookControl.setLookAt(leavesPos.bottomCenter.add(0.0,0.5,0.0))
|
||||
} else if (!bl) {
|
||||
entity.getMoveControl()
|
||||
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
|
||||
}
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
ticksBetweenAttempts,
|
||||
maxDistance,
|
||||
speedMultiplier
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return GatherNectar(
|
||||
ticksBetweenAttempts = ticksBetweenAttempts,
|
||||
maxDistance = maxDistance.asSimplifiedExpression(entity),
|
||||
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fun onHiveMovementComplete(entity: LivingEntity, brain: BiggerBrain) {
|
||||
if (entity !is PokemonEntity) return
|
||||
if(!tryEnterHive(entity)) {
|
||||
dropAndBlackListHive(entity)
|
||||
}
|
||||
}
|
||||
|
||||
fun tryMovementFixation(
|
||||
entity: PokemonEntity,
|
||||
blockPos: BlockPos,
|
||||
description : String,
|
||||
onMovementComplete : ((entity: LivingEntity, brain: BiggerBrain) -> Unit)? = null,
|
||||
) : EntityFixation? {
|
||||
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
|
||||
|
||||
val movementTracker = RegularMovementTracker.attempt(
|
||||
entity = entity,
|
||||
walkTarget = WalkTarget(
|
||||
blockPos,
|
||||
speedMultiplier,
|
||||
0
|
||||
)
|
||||
)
|
||||
if (movementTracker != null) {
|
||||
val fixation = entity.biggerBrain.fixate(
|
||||
LookAndMoveFixation(
|
||||
distractionTypes = setOf(
|
||||
DistractionType.DAMAGE,
|
||||
DistractionType.COMFORT,
|
||||
DistractionType.FORCE
|
||||
),
|
||||
lookingTracker = LookingTracker.fromNavigationPathOrWalkTarget(
|
||||
entity,
|
||||
movementTracker.walkTarget
|
||||
),
|
||||
movementTracker = movementTracker,
|
||||
description = description,
|
||||
onMovementComplete = onMovementComplete
|
||||
)
|
||||
)
|
||||
return fixation
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
fun getHiveEntrance(hiveLocation: BlockPos, entity: LivingEntity) : BlockPos? {
|
||||
val sidesByClosest = listOf(
|
||||
hiveLocation.north(),
|
||||
hiveLocation.south(),
|
||||
hiveLocation.east(),
|
||||
hiveLocation.west()
|
||||
).sortedBy { it.distSqr(entity.blockPosition()) }
|
||||
|
||||
val world = entity.level()
|
||||
var openSide = BlockPos.ZERO
|
||||
for (side in sidesByClosest) {
|
||||
if (world.getBlockState(side).isAir) {
|
||||
openSide = side
|
||||
break
|
||||
}
|
||||
}
|
||||
if (openSide == BlockPos.ZERO) {
|
||||
if (world.getBlockState(hiveLocation.above()).isAir) {
|
||||
// If the above position is also air, we can use it
|
||||
openSide = hiveLocation.above() // Fallback to above if no open sides found
|
||||
} else if (world.getBlockState(hiveLocation.below()).isAir) {
|
||||
// If the below position is also air, we can use it
|
||||
openSide = hiveLocation.below() // Fallback to below if no open sides found
|
||||
} else {
|
||||
// If no open sides or above/below positions are found, we cannot proceed
|
||||
return null
|
||||
}
|
||||
}
|
||||
return openSide
|
||||
}
|
||||
|
||||
fun tryEnterHive(entity: LivingEntity): Boolean {
|
||||
if (entity !is PokemonEntity || !wantsToEnterHive(entity)) {
|
||||
return false
|
||||
}
|
||||
|
||||
val hiveLocation = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_LOCATION) ?: return false
|
||||
val targetVec = Vec3.atCenterOf(hiveLocation)
|
||||
|
||||
// if we are not close to it then end early
|
||||
if (entity.distanceToSqr(targetVec) > 1.6 * 1.6) {
|
||||
return false
|
||||
}
|
||||
|
||||
val state = entity.level().getBlockState(hiveLocation)
|
||||
val block = state.block
|
||||
if (block is BeehiveBlock) {
|
||||
val blockEntity = entity.level().getBlockEntity(hiveLocation)
|
||||
if (blockEntity !is BeehiveBlockEntity) return false
|
||||
if (blockEntity.isFull) {
|
||||
// Erase Hive memory and give the bee a moment to locate a new hive
|
||||
dropAndBlackListHive(entity)
|
||||
} else {
|
||||
blockEntity.addOccupant(entity)
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
fun wantsToEnterHive(entity: LivingEntity): Boolean {
|
||||
val result = !entity.brain.checkMemory(CobblemonMemories.HIVE_COOLDOWN, MemoryStatus.VALUE_PRESENT)
|
||||
&& (entity.level().isRaining || entity.level().isNight || entity.brain.getMemory(CobblemonMemories.HAS_NECTAR)
|
||||
.orElse(false))
|
||||
if (result) {
|
||||
val blockPos = entity.brain.getMemorySafely(CobblemonMemories.HIVE_LOCATION).orElse(null)
|
||||
val blockEntity = entity.level().getBlockEntity(blockPos)
|
||||
return blockEntity is BeehiveBlockEntity && !blockEntity.isFireNearby
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
fun dropAndBlackListHive(entity: PokemonEntity) {
|
||||
val hivePos = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_LOCATION)
|
||||
if (hivePos == null) return
|
||||
val blackList : MutableList<BlockPos> = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_BLACKLIST)?.toMutableList() ?: emptyList<BlockPos>().toMutableList()
|
||||
|
||||
blackList.add(hivePos)
|
||||
if (blackList.count() > 3) {
|
||||
blackList.removeFirst()
|
||||
}
|
||||
entity.brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
|
||||
entity.brain.setMemory(CobblemonMemories.HIVE_BLACKLIST, blackList)
|
||||
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val PATH_TO_FLOWER_COOLDOWN_TICKS: Long = 200
|
||||
const val HAS_NECTAR_ASPECT = "has_nectar"
|
||||
const val MIN_DURATION: Int = 300
|
||||
const val MAX_DURATION: Int = 400
|
||||
const val REQUIRED_SUCCESSFUL_POLLINATION_TICKS = 250
|
||||
}
|
||||
}
|
||||
+155
@@ -0,0 +1,155 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonActivities
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
import com.cobblemon.mod.common.api.storage.party.PartyStore
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.pokemon.status.PersistentStatusContainer
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* Randomly looks at nearby entities out of curiosity. Very easily distracted once doing so.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class GoToSleep(
|
||||
val onlyFromStatus: Expression = "false".asExpression(),
|
||||
) : Objective {
|
||||
var fixation: EntityFixation? = null
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Sleeping"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (brain.isFixation(fixation)) {
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (brain.fixation != null) {
|
||||
fixation = null
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
// Don't sleep if we're not tired
|
||||
brain.getMemory(CobblemonMemories.POKEMON_DROWSY)
|
||||
?: return ObjectiveStatus.INACTIVE
|
||||
|
||||
val hasSleepStatus = entity.pokemon.status?.status === Statuses.SLEEP
|
||||
if (entity.behaviour.resting.canSleep && entity.canSleepAt(entity.blockPosition().below()) || hasSleepStatus) {
|
||||
if (!hasSleepStatus) {
|
||||
if (mainThreadRuntime.resolveBoolean(onlyFromStatus)) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
entity.pokemon.status = PersistentStatusContainer(Statuses.SLEEP)
|
||||
}
|
||||
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
|
||||
entity.navigation.stop()
|
||||
entity.brain.setActiveActivityToFirstValid(listOf(CobblemonActivities.POKEMON_SLEEPING_ACTIVITY))
|
||||
entity.brain.setMemory(CobblemonMemories.POKEMON_SLEEPING, true)
|
||||
|
||||
// Become fixated
|
||||
fixation = brain.fixate(
|
||||
SleepFixation(
|
||||
this,
|
||||
null
|
||||
)
|
||||
)
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
|
||||
|
||||
class SleepFixation(
|
||||
val objective: GoToSleep,
|
||||
override val movementTracker: MovementTracker?,
|
||||
) : EntityFixation, MovementTrackerFixation {
|
||||
|
||||
override fun getDescription(entity: LivingEntity): String {
|
||||
return "Sleeping"
|
||||
}
|
||||
override fun tickMovementFixation(): MovementStatus? {
|
||||
return MovementStatus.PENDING
|
||||
}
|
||||
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
if (distraction.isIdleBoredom) {
|
||||
return false
|
||||
}
|
||||
wakeUp(entity)
|
||||
return true
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
if (!entity.brain.getMemorySafely(CobblemonMemories.POKEMON_DROWSY).orElse(false)) {
|
||||
wakeUp(entity)
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
fun wakeUp(entity: LivingEntity) {
|
||||
if (entity !is PokemonEntity) return
|
||||
val hasSleepStatus = entity.pokemon.status?.status == Statuses.SLEEP
|
||||
if (hasSleepStatus && entity.pokemon.storeCoordinates.get()?.store is PartyStore) {
|
||||
return // You can't wake up if you're in the party with the sleep status.
|
||||
}
|
||||
if (hasSleepStatus) {
|
||||
entity.pokemon.status = null
|
||||
}
|
||||
entity.brain.eraseMemory(CobblemonMemories.POKEMON_SLEEPING)
|
||||
entity.brain.useDefaultActivity()
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
|
||||
val onlyFromStatus: ExpressionOrEntityVariable = Either.left("false".asExpression())
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
onlyFromStatus
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
return GoToSleep(
|
||||
onlyFromStatus = onlyFromStatus.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+204
@@ -0,0 +1,204 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.distanceTo
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.sounds.SoundEvents
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.item.Items
|
||||
import net.minecraft.world.level.GameRules
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.CaveVines
|
||||
import net.minecraft.world.level.block.SweetBerryBushBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.gameevent.GameEvent
|
||||
|
||||
/**
|
||||
* Paths to ripened sweet berry bushes AND glowberry vines with berries.
|
||||
* Upon reaching the target harvests the berries and stashes one in its
|
||||
* held item slot if possible.
|
||||
* Requires NEARBY_SWEET_BERRY_BUSH memory
|
||||
*
|
||||
* @author JazzMcNade
|
||||
* @since February 8th, 2026
|
||||
*/
|
||||
class HarvestSweetBerryBush(
|
||||
val ticksBetweenAttempts: Int = 60,
|
||||
val maxDistance: Expression = "14.0".asExpression(),
|
||||
val speedMultiplier: Expression = "0.4".asExpression()
|
||||
) : Objective {
|
||||
var harvestTask: EntityFixation? = null
|
||||
var remainingCooldownTicks = ticksBetweenAttempts
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Harvesting sweet/glow berry"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (brain.isFixation(harvestTask)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
val berryPosition = entity.biggerBrain.getMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH) ?: return ObjectiveStatus.INACTIVE
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
|
||||
val maxDistance = mainThreadRuntime.resolveFloat(maxDistance)
|
||||
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
|
||||
|
||||
val distance = entity.distanceTo(berryPosition)
|
||||
if (distance < maxDistance) {
|
||||
if (remainingCooldownTicks <= 0 && brain.distract(idleBoredomDistraction)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
val movementTracker = RegularMovementTracker.attempt(
|
||||
entity = entity,
|
||||
walkTarget = WalkTarget(
|
||||
berryPosition,
|
||||
speedMultiplier,
|
||||
1
|
||||
)
|
||||
)
|
||||
if (movementTracker != null) {
|
||||
harvestTask = brain.fixate(
|
||||
fixation = HarvestSweetBerryBushFixation(
|
||||
entity = entity,
|
||||
movementTracker = movementTracker
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
|
||||
class HarvestSweetBerryBushFixation(
|
||||
entity: PathfinderMob,
|
||||
override val movementTracker: MovementTracker,
|
||||
): EntityFixation, LookingTrackerFixation, MovementTrackerFixation {
|
||||
|
||||
|
||||
override val lookingTracker: LookingTracker = LookingTracker(entity = entity, lookTarget = movementTracker.walkTarget.target)
|
||||
override fun getDescription(entity: LivingEntity) = "Harvesting sweet/glow berry"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return distraction.isDamage || distraction.isForce || (movementTracker.lastStatus == MovementStatus.COMPLETED && entity.brain.getMemorySafely(
|
||||
CobblemonMemories.NEARBY_SWEET_BERRY_BUSH).orElse(null) != null)
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
movementTracker.stop()
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
lookingTracker.tick()
|
||||
movementTracker.tick()
|
||||
|
||||
if (movementTracker.lastStatus == MovementStatus.COMPLETED) {
|
||||
val world = entity.level()
|
||||
|
||||
if (entity !is PokemonEntity) return false
|
||||
|
||||
if (!world.gameRules.getRule(GameRules.RULE_MOBGRIEFING).get()) {
|
||||
// Not allowed to alter the world
|
||||
return false
|
||||
}
|
||||
val blockPos = entity.brain.getMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH).orElse(null) ?: return false
|
||||
val blockState = world.getBlockState(blockPos)
|
||||
if (CaveVines.hasGlowBerries(blockState)) { // Glow Berries Case
|
||||
CaveVines.use(entity, blockState, world, blockPos)
|
||||
} else if (blockState.`is`(Blocks.SWEET_BERRY_BUSH)) { // Sweet Berries Case
|
||||
blockState.setValue(SweetBerryBushBlock.AGE, 1)
|
||||
var j: Int = 1 + entity.level().random.nextInt(2) + if (blockState.getValue<Int>(SweetBerryBushBlock.AGE) == 3) 1 else 0
|
||||
val itemStack: ItemStack = entity.pokemon.heldItem
|
||||
if (itemStack.isEmpty) {
|
||||
entity.pokemon.swapHeldItem(ItemStack(Items.SWEET_BERRIES))
|
||||
--j
|
||||
}
|
||||
if (j > 0) {
|
||||
Block.popResource(entity.level(), blockPos, ItemStack(Items.SWEET_BERRIES, j))
|
||||
}
|
||||
entity.playSound(SoundEvents.SWEET_BERRY_BUSH_PICK_BERRIES, 1.0f, 1.0f)
|
||||
entity.level().setBlock(blockPos, blockState.setValue(SweetBerryBushBlock.AGE, 1) as BlockState, 2)
|
||||
entity.level().gameEvent(GameEvent.BLOCK_CHANGE, blockPos, GameEvent.Context.of(entity))
|
||||
}
|
||||
entity.brain.eraseMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH)
|
||||
return false
|
||||
} else if (movementTracker.lastStatus == MovementStatus.FAILED) {
|
||||
// Cannot reach, give up for a awhile
|
||||
entity.brain.setMemoryWithExpiry(CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH, true, 200)
|
||||
entity.brain.eraseMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH)
|
||||
return false
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
ticksBetweenAttempts,
|
||||
maxDistance,
|
||||
speedMultiplier
|
||||
).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective {
|
||||
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return HarvestSweetBerryBush(
|
||||
ticksBetweenAttempts = ticksBetweenAttempts,
|
||||
maxDistance = maxDistance.asSimplifiedExpression(entity),
|
||||
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,409 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookAndMoveFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveFloat
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
import com.cobblemon.mod.common.api.storage.party.PartyStore
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
|
||||
import com.cobblemon.mod.common.pokemon.ai.ToleratedHerdLeader
|
||||
import com.cobblemon.mod.common.pokemon.status.PersistentStatusContainer
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.toBlockPos
|
||||
import com.mojang.datafixers.util.Either
|
||||
import java.util.UUID
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.sin
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class Herd(
|
||||
var checkTicks: Int = 60,
|
||||
var tooFar: Float = 8F,
|
||||
var closeEnough: Float = 4F,
|
||||
/** Chance per tick of following the herd leader. */
|
||||
val chance: Float = 1 / 60F,
|
||||
val pathingCooldownTicks: Int = 80
|
||||
) : Objective {
|
||||
var wanderCenter: CobblemonWanderControl.WanderCenter? = null
|
||||
|
||||
var fixation: EntityFixation? = null
|
||||
var leader: PokemonEntity? = null
|
||||
var ticksUntilMaintainLeader: Int = checkTicks
|
||||
var remainingPathingCooldownTicks = 0
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Herd"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
entity as PokemonEntity
|
||||
val moveControl = entity.moveControl as? PokemonMoveControl ?: return ObjectiveStatus.INVALID
|
||||
|
||||
if (remainingPathingCooldownTicks > 0) {
|
||||
remainingPathingCooldownTicks--
|
||||
}
|
||||
|
||||
val level = entity.level() as ServerLevel
|
||||
if (leader == null && brain.hasMemoryValue(CobblemonMemories.HERD_LEADER)) {
|
||||
leader = level.getEntity(brain.getMemory(CobblemonMemories.HERD_LEADER).let(UUID::fromString)) as? PokemonEntity
|
||||
if (leader == null) {
|
||||
brain.eraseMemory(CobblemonMemories.HERD_LEADER)
|
||||
}
|
||||
}
|
||||
|
||||
if (ticksUntilMaintainLeader > 0) {
|
||||
ticksUntilMaintainLeader--
|
||||
} else if (ticksUntilMaintainLeader == 0) {
|
||||
if (brain.fixation == null || brain.isFixation(fixation)) {
|
||||
// Don't maintain the herd leader if we're busy with something else
|
||||
maintainHerdLeader(entity, brain)
|
||||
}
|
||||
ticksUntilMaintainLeader = checkTicks
|
||||
}
|
||||
|
||||
if (leader?.level() != level) {
|
||||
this.leader = null
|
||||
}
|
||||
|
||||
val leader = leader
|
||||
if (leader == null && brain.isFixation(fixation)) {
|
||||
brain.distract(Distraction.FORCE)
|
||||
}
|
||||
|
||||
val wanderControl = brain.getMemory(CobblemonMemories.WANDER_CONTROL)
|
||||
?: CobblemonWanderControl()
|
||||
|
||||
if (this.wanderCenter != null && leader == null) {
|
||||
if (wanderControl.center == this.wanderCenter) {
|
||||
wanderControl.center = null
|
||||
wanderControl.wanderChanceMultiplier = null
|
||||
brain.setMemory(CobblemonMemories.WANDER_CONTROL, wanderControl)
|
||||
}
|
||||
this.wanderCenter = null
|
||||
} else if (leader != null) {
|
||||
wanderControl.center = CobblemonWanderControl.WanderCenter(
|
||||
x = leader.x,
|
||||
y = leader.y,
|
||||
z = leader.z,
|
||||
minRange = 1F,
|
||||
maxRange = tooFar
|
||||
)
|
||||
this.wanderCenter = wanderControl.center
|
||||
wanderControl.wanderChanceMultiplier = 0.25F
|
||||
brain.setMemory(CobblemonMemories.WANDER_CONTROL, wanderControl)
|
||||
}
|
||||
|
||||
leader ?: return ObjectiveStatus.INACTIVE
|
||||
|
||||
if (brain.isFixation(fixation) && fixation is MovementTrackerFixation) {
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
val leaderFixation = leader.biggerBrain.fixation
|
||||
|
||||
val canMove = brain.canDistract(comfortDistraction) || brain.isFixation(fixation)
|
||||
val isMovingCloser = brain.isFixation(fixation) && fixation is LookAndMoveFixation
|
||||
|
||||
val leaderMoveControl = leader.moveControl as? PokemonMoveControl ?: return ObjectiveStatus.INVALID
|
||||
if (leader.distanceTo(entity) > tooFar) {
|
||||
return when {
|
||||
isMovingCloser -> ObjectiveStatus.FIXATED // Already have the fixation to move closer
|
||||
remainingPathingCooldownTicks > 0 -> manageFixation(brain) // Still cooling down from last pathing attempt
|
||||
!canMove -> ObjectiveStatus.BLOCKED // I'm not able to distract the brain and move closer
|
||||
else -> tryMovingCloser(entity, brain, level, leader) // let's give it a fair shake then
|
||||
}
|
||||
} else if (leader.isFlying() && !entity.isFlying() && !isMovingCloser) {
|
||||
if (!entity.canFly()) {
|
||||
entity.brain.eraseMemory(CobblemonMemories.HERD_LEADER) // We can't go where this guy's going
|
||||
this.leader = null
|
||||
return ObjectiveStatus.INACTIVE
|
||||
} else if (!canMove) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
return tryMovingCloser(entity, brain, level, leader)
|
||||
} else if (leaderMoveControl.banking && !isMovingCloser) {
|
||||
if (!canMove) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
if (leader.isInLiquid && !entity.isInLiquid) {
|
||||
if (remainingPathingCooldownTicks > 0) {
|
||||
return manageFixation(brain) // Still cooling down from last pathing attempt
|
||||
}
|
||||
|
||||
// We should get into water asap so we can mimic the banking
|
||||
return tryMovingCloser(entity, brain, level, leader, completionRange = 1)
|
||||
} else {
|
||||
removeSleep(entity, brain)
|
||||
entity.yRot = leader.yRot
|
||||
moveControl.startBanking(
|
||||
forwardBlocksPerTick = leaderMoveControl.bankForwardBlocksPerTick,
|
||||
upwardsBlocksPerTick = leaderMoveControl.bankUpwardsBlocksPerTick,
|
||||
durationTicks = 2,
|
||||
rightDegreesPerTick = 0F // Relying on the above yRot = leader.yRot because we dunno when we first started mimicking the banking
|
||||
)
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
} else if (leaderFixation is MovementTrackerFixation && leaderFixation.movementTracker?.lastStatus == MovementStatus.PENDING) {
|
||||
|
||||
if (entity.random.nextFloat() > chance) {
|
||||
return manageFixation(brain) // Not this tick
|
||||
} else if (!canMove) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
} else if (isMovingCloser) {
|
||||
return ObjectiveStatus.FIXATED // Already moving
|
||||
}
|
||||
|
||||
val leaderWalkTarget = leaderFixation.movementTracker?.walkTarget ?: return manageFixation(brain)
|
||||
|
||||
|
||||
// We're already closer to the walk target than the leader is, so no need to move. If anything we should get out of the way
|
||||
if (entity.distanceToSqr(leaderWalkTarget.target.currentPosition()) + closeEnough < leader.distanceToSqr(leaderWalkTarget.target.currentPosition())) {
|
||||
return manageFixation(brain)
|
||||
}
|
||||
|
||||
// Go to the leader's walk target, roughly.
|
||||
val walkTarget = CobblemonWalkTarget(
|
||||
pos = leaderWalkTarget.target.currentPosition().add(getRandomOffset(entity, level)).toBlockPos(),
|
||||
speedModifier = leaderWalkTarget.speedModifier,
|
||||
nodeTypeFilter = (leaderWalkTarget as? CobblemonWalkTarget)?.nodeTypeFilter ?: { true },
|
||||
completionRange = closeEnough.toInt()
|
||||
)
|
||||
|
||||
return tryMovingCloser(entity, brain, level, leader, walkTarget = walkTarget)
|
||||
} else if (leader.getCurrentPoseType() == PoseType.SLEEP) {
|
||||
// Leader is sleeping, if I'm drowsy and can sleep here then I will sleep too.
|
||||
if (entity.canSleepAt(entity.blockPosition().offset(0, -1, 0)) && brain.getMemory(CobblemonMemories.POKEMON_DROWSY) == true) {
|
||||
if (entity.random.nextFloat() < 1 / 40F) {
|
||||
applySleep(entity, brain)
|
||||
}
|
||||
}
|
||||
} else if (brain.getMemory(CobblemonMemories.POKEMON_SLEEPING) == true) {
|
||||
// Leader is awake, so we should be awake too. Maybe.
|
||||
if (entity.random.nextFloat() < 1 / 15F) {
|
||||
removeSleep(entity, brain)
|
||||
}
|
||||
}
|
||||
|
||||
return manageFixation(brain)
|
||||
}
|
||||
|
||||
fun manageFixation(brain: BiggerBrain): ObjectiveStatus {
|
||||
if (brain.isFixation(fixation)) {
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (leader != null) {
|
||||
return ObjectiveStatus.ACTIVE
|
||||
} else {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
}
|
||||
|
||||
fun tryMovingCloser(
|
||||
entity: PokemonEntity,
|
||||
brain: BiggerBrain,
|
||||
level: ServerLevel,
|
||||
leader: PokemonEntity,
|
||||
walkTarget: WalkTarget? = null,
|
||||
completionRange: Int = closeEnough.toInt()
|
||||
): ObjectiveStatus {
|
||||
val walkTarget = walkTarget ?: CobblemonWalkTarget(
|
||||
pos = leader.position().add(getRandomOffset(entity, level)).toBlockPos(),
|
||||
speedModifier = 0.4F,
|
||||
completionRange = completionRange
|
||||
)
|
||||
|
||||
val movementTracker = RegularMovementTracker.attempt(entity, walkTarget)
|
||||
|
||||
remainingPathingCooldownTicks = pathingCooldownTicks
|
||||
if (movementTracker == null) {
|
||||
// Couldn't find a path, wait a bit before trying again
|
||||
return manageFixation(brain)
|
||||
} else if (!(brain.isFixation(fixation) && brain.distract(Distraction.FORCE)) && !brain.distract(comfortDistraction)) {
|
||||
return manageFixation(brain) // Not likely based on checks run on callers to this function.
|
||||
}
|
||||
|
||||
brain.sendDebugMessage("Moving closer, to ${movementTracker.walkTarget.target.currentBlockPosition()}")
|
||||
|
||||
removeSleep(entity, brain)
|
||||
fixation = brain.fixate(
|
||||
LookAndMoveFixation(
|
||||
distractionTypes = setOf(DistractionType.DAMAGE, DistractionType.COMFORT, DistractionType.FORCE),
|
||||
lookingTracker = LookingTracker.forTargetEntity(entity, leader, trackEyeHeight = true),
|
||||
movementTracker = movementTracker,
|
||||
description = "Moving towards herd leader"
|
||||
)
|
||||
)
|
||||
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
fun maintainHerdLeader(entity: PokemonEntity, brain: BiggerBrain) {
|
||||
val world = entity.level() as ServerLevel
|
||||
val leader = brain.getMemory(CobblemonMemories.HERD_LEADER)?.let(UUID::fromString).let(world::getEntity) as? PokemonEntity
|
||||
val currentLeaderDefinition = leader?.let { leader ->
|
||||
entity.behaviour.herd.toleratedLeaders.find { it.pokemon.matches(leader) }
|
||||
}
|
||||
if (leader == null || currentLeaderDefinition == null) {
|
||||
entity.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
|
||||
this.leader = null
|
||||
}
|
||||
|
||||
val bestLeader = getBestHerdLeader(
|
||||
currentLeader = if (leader == null || currentLeaderDefinition == null) null else (leader to currentLeaderDefinition),
|
||||
nearbyEntities = brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES) ?: return,
|
||||
entity = entity
|
||||
)
|
||||
|
||||
if (bestLeader != null && bestLeader != leader) {
|
||||
bestLeader.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
|
||||
entity.brain.setMemory(CobblemonMemories.HERD_LEADER, bestLeader.uuid.toString())
|
||||
bestLeader.adjustHerdSize(1)
|
||||
leader?.adjustHerdSize(-1)
|
||||
this.leader = bestLeader
|
||||
}
|
||||
}
|
||||
|
||||
fun getRandomOffset(entity: PokemonEntity, level: ServerLevel): Vec3 {
|
||||
val leader = leader ?: return Vec3.ZERO
|
||||
|
||||
val minRange = closeEnough.toDouble()
|
||||
val maxRange = (tooFar - closeEnough / 2).toDouble()
|
||||
val randomDistance = Mth.nextDouble(level.random, minRange, maxRange)
|
||||
val randomAngle = Mth.nextDouble(level.random, 0.0, 2 * Math.PI)
|
||||
|
||||
var offset = Vec3(cos(randomAngle) * randomDistance, 0.0, sin(randomAngle) * randomDistance)
|
||||
|
||||
if ((entity.isInLiquid && leader.isInLiquid) || (entity.isFlying() && leader.isFlying())) {
|
||||
val verticalRange = randomDistance * 0.5
|
||||
val randomY = Mth.nextDouble(level.random, -verticalRange, verticalRange)
|
||||
offset = offset.add(0.0, randomY, 0.0)
|
||||
}
|
||||
|
||||
return offset
|
||||
}
|
||||
|
||||
|
||||
fun applySleep(entity: PokemonEntity, brain: BiggerBrain) {
|
||||
brain.setMemory(CobblemonMemories.POKEMON_SLEEPING, true)
|
||||
entity.pokemon.status = PersistentStatusContainer(Statuses.SLEEP)
|
||||
}
|
||||
|
||||
fun removeSleep(entity: PokemonEntity, brain: BiggerBrain) {
|
||||
if (brain.hasMemoryValue(CobblemonMemories.POKEMON_SLEEPING)) {
|
||||
brain.eraseMemory(CobblemonMemories.POKEMON_SLEEPING)
|
||||
val status = entity.pokemon.status
|
||||
if (status != null && status.status == Statuses.SLEEP) {
|
||||
entity.pokemon.status = null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Logic used to choose the best herd leader from nearby visible entities.
|
||||
*
|
||||
* - Higher tier leaders are always preferred.
|
||||
* - Same-tier leaders that are closer are preferred except for when they're the same tier as the current leader.
|
||||
* - We don't want to exceed the target's herd size limit.
|
||||
* - We don't want to choose a leader that is themselves following a leader.
|
||||
* - Some leader definitions allow lower-level Pokémon to lead them.
|
||||
* - Leaders just have to not be in a party - pastured and wild Pokémon can mingle.
|
||||
*/
|
||||
fun getBestHerdLeader(
|
||||
currentLeader: Pair<PokemonEntity, ToleratedHerdLeader>?,
|
||||
nearbyEntities: NearestVisibleLivingEntities,
|
||||
entity: PokemonEntity,
|
||||
): PokemonEntity? {
|
||||
var bestLeader: PokemonEntity? = null
|
||||
val (currentLeaderEntity, currentLeaderDefinition) = currentLeader ?: Pair(null, null)
|
||||
var bestTier = currentLeaderDefinition?.tier?.let { it + 1 } ?: 0 // Only upgrade to a higher tier leader
|
||||
var bestDistance = Float.MAX_VALUE
|
||||
nearbyEntities.findAll {
|
||||
it is PokemonEntity &&
|
||||
it != currentLeader &&
|
||||
it.pokemon.storeCoordinates.get()?.store !is PartyStore &&
|
||||
it.getHerdSize() < it.behaviour.herd.maxSize &&
|
||||
!it.brain.hasMemoryValue(CobblemonMemories.POKEMON_DROWSY)
|
||||
}.forEach { possibleLeader ->
|
||||
possibleLeader as PokemonEntity
|
||||
val bestMatchingHerdLeader = entity.behaviour.herd.bestMatchLeader(entity, possibleLeader) ?: return@forEach
|
||||
val possibleLeaderIsAlreadyALeader = possibleLeader.brain.hasMemoryValue(CobblemonMemories.HERD_SIZE)
|
||||
val currentLeaderHerdTier = currentLeaderEntity?.getHerdTier() ?: entity.getHerdTier()
|
||||
if (currentLeaderHerdTier >= bestMatchingHerdLeader.tier) {
|
||||
return@forEach // This leader is following a leader of a higher tier, we can't replace them
|
||||
}
|
||||
val distance = entity.distanceTo(possibleLeader)
|
||||
if (bestMatchingHerdLeader.tier < bestTier) {
|
||||
return@forEach // No need to check further if this leader is worse than the best found so far
|
||||
} else if ((distance > bestDistance && !possibleLeaderIsAlreadyALeader) && bestMatchingHerdLeader.tier == bestTier) {
|
||||
return@forEach // No need to check further if this leader is farther than the best found so far, unless they are already a leader - I'd prefer to join a pack
|
||||
} else {
|
||||
bestLeader = possibleLeader
|
||||
bestDistance = distance
|
||||
bestTier = bestMatchingHerdLeader.tier
|
||||
}
|
||||
}
|
||||
return bestLeader ?: currentLeaderEntity
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
// How frequently to check for whether it should herd. Probably isn't that expensive but might use this for chance.
|
||||
val checkTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
val tooFar: ExpressionOrEntityVariable = Either.left("8".asExpression())
|
||||
val closeEnough: ExpressionOrEntityVariable = Either.left("4".asExpression())
|
||||
val chance: ExpressionOrEntityVariable = Either.left("1 / 60".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(checkTicks, tooFar, closeEnough, chance).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
behaviourConfigurationContext.addMemories(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
|
||||
behaviourConfigurationContext.addMemories(CobblemonMemories.HERD_LEADER)
|
||||
behaviourConfigurationContext.addMemories(CobblemonMemories.HERD_SIZE)
|
||||
return Herd(
|
||||
checkTicks = checkTicks.resolveInt(behaviourConfigurationContext.runtime),
|
||||
tooFar = tooFar.resolveFloat(behaviourConfigurationContext.runtime),
|
||||
closeEnough = closeEnough.resolveFloat(behaviourConfigurationContext.runtime),
|
||||
chance = chance.resolveFloat(behaviourConfigurationContext.runtime)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+166
@@ -0,0 +1,166 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.sounds.SoundEvents
|
||||
import net.minecraft.tags.FluidTags
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.level.material.FluidState
|
||||
import kotlin.math.atan2
|
||||
|
||||
/**
|
||||
* Swimming Pokemon perform a cool little jump out of the water if they're near the surface
|
||||
*
|
||||
*/
|
||||
class JumpOutOfWater(
|
||||
val ticksBetweenAttempts: Int = 60,
|
||||
) : Objective {
|
||||
var inWater = false
|
||||
var remainingCooldownTicks = ticksBetweenAttempts
|
||||
var fixation: EntityFixation? = null
|
||||
override fun getDescription(entity: LivingEntity) = "Jump out of water"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (brain.isFixation(fixation)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
if (entity.random.nextInt(CHANCE) != 0) {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
} else {
|
||||
if (!brain.distract(idleBoredomDistraction)) return ObjectiveStatus.BLOCKED
|
||||
val direction = entity.motionDirection
|
||||
val x = direction.stepX
|
||||
val z = direction.stepZ
|
||||
val blockPos = entity.blockPosition()
|
||||
val offsets = OFFSET_MULTIPLIERS
|
||||
for (offset in offsets) {
|
||||
if (!this.isWater(entity, blockPos, x, z, offset) || !this.isAirAbove(entity, blockPos, x, z, offset)) {
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
}
|
||||
|
||||
val newVelocity = entity.deltaMovement.add(direction.stepX.toDouble() * 0.6, 0.7, direction.stepZ.toDouble() * 0.6)
|
||||
entity.deltaMovement = newVelocity
|
||||
entity.getNavigation().stop()
|
||||
fixation = brain.fixate(
|
||||
fixation = JumpOutOfWaterFixation(
|
||||
this,
|
||||
movementTracker = null
|
||||
)
|
||||
)
|
||||
}
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
|
||||
class JumpOutOfWaterFixation(
|
||||
val objective: JumpOutOfWater,
|
||||
override val movementTracker: MovementTracker?,
|
||||
) : EntityFixation, MovementTrackerFixation {
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Jumping out of water"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return distraction.isDamage || distraction.isForce
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
val bl: Boolean = objective.inWater
|
||||
if (!bl) {
|
||||
val fluidState: FluidState = entity.level().getFluidState(entity.blockPosition())
|
||||
objective.inWater = fluidState.`is`(FluidTags.WATER)
|
||||
}
|
||||
|
||||
if (objective.inWater && !bl) {
|
||||
// Transition tick from in water to out of water
|
||||
entity.playSound(SoundEvents.DOLPHIN_JUMP, 1.0f, 1.0f)
|
||||
}
|
||||
|
||||
val vec3d = entity.deltaMovement
|
||||
if (vec3d.y * vec3d.y < 0.029999999329447746 && entity.xRot != 0.0f) {
|
||||
entity.xRot = Mth.rotLerp(0.2f, entity.xRot, 0.0f)
|
||||
} else if (vec3d.length() > 9.999999747378752E-6) {
|
||||
val d = vec3d.horizontalDistance()
|
||||
val e = atan2(-vec3d.y, d) * 57.2957763671875
|
||||
entity.xRot = e.toFloat()
|
||||
}
|
||||
|
||||
val d: Double = vec3d.y
|
||||
return (!(d * d < 0.029999999329447746) || entity.xRot == 0.0f || !(Math.abs(entity.xRot) < 10.0f) || !entity.isInWater) && !entity.onGround()
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
ticksBetweenAttempts,
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return JumpOutOfWater(
|
||||
ticksBetweenAttempts = ticksBetweenAttempts,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private fun isWater(entity: PokemonEntity, pos: BlockPos, offsetX: Int, offsetZ: Int, multiplier: Int): Boolean {
|
||||
val blockPos = pos.offset(offsetX * multiplier, 0, offsetZ * multiplier)
|
||||
return entity.level().getFluidState(blockPos).`is`(FluidTags.WATER) && !entity.level().getBlockState(blockPos)
|
||||
.blocksMotion()
|
||||
}
|
||||
|
||||
private fun isAirAbove(entity: PokemonEntity, pos: BlockPos, offsetX: Int, offsetZ: Int, multiplier: Int): Boolean {
|
||||
return entity.level().getBlockState(pos.offset(offsetX * multiplier, 1, offsetZ * multiplier))
|
||||
.isAir && entity.level().getBlockState(pos.offset(offsetX * multiplier, 2, offsetZ * multiplier))
|
||||
.isAir
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val CHANCE = 10
|
||||
private val OFFSET_MULTIPLIERS = intArrayOf(0, 1, 4, 5, 6, 7)
|
||||
}
|
||||
}
|
||||
+136
@@ -0,0 +1,136 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveDouble
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import kotlin.math.pow
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.EntityTracker
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* Randomly looks at nearby entities out of curiosity. Very easily distracted once doing so.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class LookAtNearbyEntities(
|
||||
val maxDistance: Double = 10.0,
|
||||
val minDuration: Int = 20,
|
||||
val maxDuration: Int = 80
|
||||
) : Objective {
|
||||
var fixation: EntityFixation? = null
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Look at nearby entities"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (brain.isFixation(fixation)) {
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (brain.fixation != null) {
|
||||
fixation = null
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
val nearestVisibleLivingEntities = brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
|
||||
?: return ObjectiveStatus.INVALID
|
||||
|
||||
val closest = nearestVisibleLivingEntities.findClosest(
|
||||
{ otherEntity -> otherEntity.distanceToSqr(entity) <= maxDistance.pow(2) && !entity.hasPassenger(otherEntity) }
|
||||
).orElse(null)
|
||||
|
||||
if (closest == null) {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
} else {
|
||||
// Become fixated
|
||||
fixation = brain.fixate(
|
||||
IdleLookFixation(
|
||||
this,
|
||||
closest,
|
||||
(minDuration..maxDuration).random()
|
||||
)
|
||||
)
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
}
|
||||
|
||||
class IdleLookFixation(
|
||||
val objective: LookAtNearbyEntities,
|
||||
val targetEntity: LivingEntity,
|
||||
var remainingTicks: Int
|
||||
) : EntityFixation, LookingTrackerFixation {
|
||||
override var lookingTracker: LookingTracker? = null
|
||||
|
||||
override fun getDescription(entity: LivingEntity): String {
|
||||
return "Looking at a nearby entity ($remainingTicks ticks left)"
|
||||
}
|
||||
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
// Bro literally anything will distract me
|
||||
return true
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
if (targetEntity.isRemoved || entity !is PathfinderMob) {
|
||||
return false
|
||||
}
|
||||
if (lookingTracker == null) {
|
||||
lookingTracker = LookingTracker(entity, EntityTracker(targetEntity, true))
|
||||
}
|
||||
val lookingTracker = lookingTracker!!
|
||||
remainingTicks--
|
||||
lookingTracker.tick()
|
||||
return remainingTicks > 0
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val minDuration: ExpressionOrEntityVariable = Either.left("20".asExpression())
|
||||
val maxDuration: ExpressionOrEntityVariable = Either.left("80".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
maxDistance,
|
||||
minDuration,
|
||||
maxDuration
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
val maxDistance = maxDistance.resolveDouble(behaviourConfigurationContext.runtime)
|
||||
val minDuration = minDuration.resolveInt(behaviourConfigurationContext.runtime)
|
||||
val maxDuration = maxDuration.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return LookAtNearbyEntities(
|
||||
maxDistance = maxDistance,
|
||||
minDuration = minDuration,
|
||||
maxDuration = maxDuration
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+65
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.entity.OmniPathingEntity
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
class MaintainFluidY : Objective {
|
||||
override fun getDescription(entity: LivingEntity) = "Maintain Y in fluids"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is OmniPathingEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
}
|
||||
|
||||
val fixation = brain.fixation
|
||||
if (fixation is MovementTrackerFixation) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
if (entity.isFlying()) {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
if (entity.canSwimInWater() && entity.isUnderWater) {
|
||||
entity.isNoGravity = true
|
||||
} else if (entity.canSwimInLava() && entity.isInLava) {
|
||||
entity.isNoGravity = true
|
||||
} else {
|
||||
entity.isNoGravity = false
|
||||
}
|
||||
|
||||
return if (entity.isNoGravity) ObjectiveStatus.ACTIVE else ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): List<MoLangConfigVariable> {
|
||||
return emptyList()
|
||||
}
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
return MaintainFluidY()
|
||||
}
|
||||
}
|
||||
}
|
||||
+251
@@ -0,0 +1,251 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.*
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.*
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.TamableAnimal
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorUtils
|
||||
import net.minecraft.world.entity.ai.util.RandomPos
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
|
||||
/**
|
||||
* Tries to path into water if the entity usually avoids land.
|
||||
* Will pathfind through land even if the entity usually filters out land nodes.
|
||||
* If water cannot be found in the entity's wander range it'll wander randomly in a spiral-ish pattern
|
||||
*
|
||||
* @author JazzMcNade
|
||||
* @since January 25th, 2026
|
||||
*/
|
||||
class MoveIntoWater(
|
||||
val ticksBetweenAttempts: Int = 60,
|
||||
val maxDistance: Expression = "14.0".asExpression(),
|
||||
val speedMultiplier: Expression = "0.4".asExpression()
|
||||
) : Objective {
|
||||
var movementTask: EntityFixation? = null
|
||||
var remainingCooldownTicks = ticksBetweenAttempts
|
||||
var wanderDirection: Vec3? = null
|
||||
var isWanderTurnDirectionClockwise = true
|
||||
var wanderTurnChance = BASE_TURN_CHANCE
|
||||
var failCount = 0
|
||||
override fun getDescription(entity: LivingEntity) = "Move into water if currently out of water"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is TamableAnimal) {
|
||||
return ObjectiveStatus.INVALID
|
||||
}
|
||||
|
||||
if (entity.isInWater) {
|
||||
// All good, nothing to do here
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
if (brain.isFixation(movementTask)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.INACTIVE
|
||||
} else {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
}
|
||||
|
||||
if (brain.distract(comfortDistraction)) {
|
||||
|
||||
val maxDistance = mainThreadRuntime.resolveInt(maxDistance)
|
||||
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
|
||||
|
||||
val runtime = mainThreadRuntime
|
||||
val wanderControl = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
|
||||
val allowLand = wanderControl?.allowLand
|
||||
?: runtime.resolveBoolean("(q.entity.behaviour.moving.walk.can_walk && q.entity.behaviour.moving.walk.avoids_land) || q.entity.behaviour.moving.fly.can_fly".asExpression())
|
||||
val allowAir = wanderControl?.allowAir
|
||||
?: runtime.resolveBoolean("q.entity.behaviour.moving.fly.can_fly && !q.entity.behaviour.moving.walk.can_walk".asExpression())
|
||||
|
||||
val types = mutableSetOf<WanderType>()
|
||||
if ((allowLand || allowAir)) {
|
||||
types.add(WanderType.WATER)
|
||||
}
|
||||
|
||||
if (types.isEmpty()) {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
var walkTarget: CobblemonWalkTarget? = null
|
||||
|
||||
val targetVec3 = BehaviorUtils.getRandomSwimmablePos(entity, 10, 7)
|
||||
|
||||
if (targetVec3 != null) {
|
||||
walkTarget = CobblemonWalkTarget(
|
||||
BlockPos.containing(targetVec3.x, targetVec3.y, targetVec3.z),
|
||||
speedMultiplier,
|
||||
0,
|
||||
nodeTypeFilter = { nodeType ->
|
||||
true
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
if (walkTarget == null) {
|
||||
if (failCount >= 5) {
|
||||
// No out of water target could be found.
|
||||
// Need to choose a direction and move as far as possible, hoping we randomly find water
|
||||
// Totally possible that a shoreline is *just* outside the entity's wander range and
|
||||
// we choose a direction that's opposite of the shoreline
|
||||
// To counteract this, the pokemon moves in a (very roughly) spiral pattern outward from the origin
|
||||
var wanderPosition: BlockPos? = null
|
||||
if (wanderDirection == null) {
|
||||
val wanderOffset = RandomPos.generateRandomDirection(entity.level().random, maxDistance / 2, 0)
|
||||
wanderDirection = wanderOffset.toVec3d().normalize()
|
||||
isWanderTurnDirectionClockwise = entity.random.nextInt(2) > 0
|
||||
wanderTurnChance = BASE_TURN_CHANCE
|
||||
wanderPosition = entity.blockPosition().offset(wanderOffset.x, wanderOffset.y, wanderOffset.z)
|
||||
} else {
|
||||
|
||||
if (entity.level().random.nextFloat() < wanderTurnChance) {
|
||||
// Turn 30 degrees
|
||||
wanderDirection =
|
||||
wanderDirection!!.yRot(Math.PI.toFloat() / 3.0f * if (isWanderTurnDirectionClockwise) -1f else 1f)
|
||||
wanderTurnChance *= 0.7
|
||||
}
|
||||
val wanderVec = entity.position().add(wanderDirection!!.scale(maxDistance.toDouble()))
|
||||
wanderPosition = BlockPos.containing(wanderVec)
|
||||
|
||||
}
|
||||
val wanderTarget = generateWaterSafePosToward(entity, maxDistance, wanderPosition)
|
||||
|
||||
if (wanderTarget != null) {
|
||||
walkTarget = CobblemonWalkTarget(
|
||||
wanderPosition,
|
||||
speedMultiplier,
|
||||
0,
|
||||
nodeTypeFilter = { nodeType ->
|
||||
true
|
||||
}
|
||||
)
|
||||
} else {
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
} else {
|
||||
failCount++
|
||||
}
|
||||
|
||||
}
|
||||
if (walkTarget != null) {
|
||||
failCount = 0
|
||||
val movementTracker = RegularMovementTracker.attempt(entity, walkTarget)
|
||||
?: return ObjectiveStatus.ACTIVE
|
||||
brain.distract(comfortDistraction)
|
||||
movementTask = brain.fixate(
|
||||
fixation = MoveIntoWaterFixation(
|
||||
movementTracker = movementTracker
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
fun generateWaterSafePosToward(
|
||||
mob: PathfinderMob,
|
||||
range: Int,
|
||||
targetPos: BlockPos
|
||||
): BlockPos? {
|
||||
|
||||
for (i in 0..4) {
|
||||
val candidate: BlockPos? = RandomPos.generateRandomPosTowardDirection(
|
||||
mob,
|
||||
range,
|
||||
mob.level().random,
|
||||
targetPos
|
||||
)
|
||||
|
||||
if (candidate == null) continue
|
||||
|
||||
val pathType = mob.navigation.nodeEvaluator.getPathType(mob, candidate)
|
||||
// Don't actually care if it can be reached, only if it's not hazardous
|
||||
if (pathType == PathType.WALKABLE || mob.getPathfindingMalus(pathType) <= 0)
|
||||
return candidate
|
||||
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
companion object {
|
||||
val BASE_TURN_CHANCE = 0.8
|
||||
}
|
||||
|
||||
class MoveIntoWaterFixation(
|
||||
override val movementTracker: MovementTracker,
|
||||
) : EntityFixation, MovementTrackerFixation {
|
||||
override fun getDescription(entity: LivingEntity) = "Moving into water"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return distraction.isDamage || distraction.isForce || movementTracker.lastStatus == MovementStatus.COMPLETED
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
movementTracker.stop()
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
val movementStatus = tickMovementFixation()
|
||||
if (movementStatus == MovementStatus.COMPLETED) return false
|
||||
if (!entity.isInWater) {
|
||||
return false
|
||||
}
|
||||
return movementStatus != MovementStatus.FAILED
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
ticksBetweenAttempts,
|
||||
maxDistance,
|
||||
speedMultiplier
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return MoveIntoWater(
|
||||
ticksBetweenAttempts = ticksBetweenAttempts,
|
||||
maxDistance = maxDistance.asSimplifiedExpression(entity),
|
||||
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+258
@@ -0,0 +1,258 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.*
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.*
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.TamableAnimal
|
||||
import net.minecraft.world.entity.ai.util.LandRandomPos
|
||||
import net.minecraft.world.entity.ai.util.RandomPos
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
|
||||
/**
|
||||
* Tries to path out of water if the entity usually water to avoid water.
|
||||
* Will pathfind through water even if the entity usually filters out water path nodes.
|
||||
* If land cannot be found in the entity's wander range it'll wander randomly in a spiral-ish pattern
|
||||
*
|
||||
* @author JazzMcNade
|
||||
* @since January 17th, 2026
|
||||
*/
|
||||
class MoveOutOfWater(
|
||||
val ticksBetweenAttempts: Int = 60,
|
||||
val maxDistance: Expression = "14.0".asExpression(),
|
||||
val speedMultiplier: Expression = "0.4".asExpression()
|
||||
) : Objective {
|
||||
var movementTask: EntityFixation? = null
|
||||
var remainingCooldownTicks = ticksBetweenAttempts
|
||||
var wanderDirection: Vec3? = null
|
||||
var isWanderTurnDirectionClockwise = true
|
||||
var wanderTurnChance = BASE_TURN_CHANCE
|
||||
var failCount = 0
|
||||
override fun getDescription(entity: LivingEntity) = "Move out of water"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is TamableAnimal) {
|
||||
return ObjectiveStatus.INVALID
|
||||
}
|
||||
|
||||
if (brain.isFixation(movementTask)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
if (!entity.isInWater || entity.isUnderWater) {
|
||||
// Focus on not drowning first
|
||||
// TODO: 100% boned if in an underwater cave
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.INACTIVE
|
||||
} else {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
}
|
||||
|
||||
val maxDistance = mainThreadRuntime.resolveInt(maxDistance)
|
||||
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
|
||||
|
||||
val runtime = mainThreadRuntime
|
||||
val wanderControl = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
|
||||
val allowLand = wanderControl?.allowLand
|
||||
?: runtime.resolveBoolean("(q.entity.behaviour.moving.walk.can_walk && !q.entity.behaviour.moving.walk.avoids_land) || q.entity.behaviour.moving.fly.can_fly".asExpression())
|
||||
val allowAir = wanderControl?.allowAir
|
||||
?: runtime.resolveBoolean("q.entity.behaviour.moving.fly.can_fly && !q.entity.behaviour.moving.walk.can_walk".asExpression())
|
||||
|
||||
val types = mutableSetOf<WanderType>()
|
||||
if ((allowLand || allowAir)) {
|
||||
types.add(WanderType.LAND)
|
||||
}
|
||||
|
||||
|
||||
if (types.isEmpty()) {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
if (brain.distract(comfortDistraction)) {
|
||||
var walkTarget: CobblemonWalkTarget? = null
|
||||
val targetVec3 = LandRandomPos.getPos(entity, maxDistance, maxDistance)
|
||||
if (targetVec3 != null) {
|
||||
walkTarget = CobblemonWalkTarget(
|
||||
BlockPos.containing(targetVec3.x, targetVec3.y, targetVec3.z),
|
||||
speedMultiplier,
|
||||
0,
|
||||
nodeTypeFilter = { nodeType ->
|
||||
true
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
if (walkTarget == null) {
|
||||
if (failCount >= 5) {
|
||||
// No out of water target black with a malus of 0 could be found.
|
||||
// Need to choose a direction and move as far as possible, hoping we randomly find land
|
||||
// Totally possible that a shoreline is *just* outside of the entity's wander range and
|
||||
// we choose a direction that's opposite of the shoreline
|
||||
// To counteract this, the pokemon moves in a (very roughly) spiral pattern outward from the origin
|
||||
var wanderPosition: BlockPos? = null
|
||||
if (wanderDirection == null) {
|
||||
val wanderOffset = RandomPos.generateRandomDirection(entity.level().random, maxDistance / 2, 0)
|
||||
wanderDirection = wanderOffset.toVec3d().normalize()
|
||||
isWanderTurnDirectionClockwise = entity.random.nextInt(2) > 0
|
||||
wanderTurnChance = BASE_TURN_CHANCE
|
||||
wanderPosition = entity.blockPosition().offset(wanderOffset.x, wanderOffset.y, wanderOffset.z)
|
||||
} else {
|
||||
|
||||
if (entity.level().random.nextFloat() < wanderTurnChance) {
|
||||
// Turn 30 degrees
|
||||
wanderDirection =
|
||||
wanderDirection!!.yRot(Math.PI.toFloat() / 3.0f * if (isWanderTurnDirectionClockwise) -1f else 1f)
|
||||
wanderTurnChance *= 0.7
|
||||
}
|
||||
val wanderVec = entity.position().add(wanderDirection!!.scale(maxDistance.toDouble()))
|
||||
wanderPosition = BlockPos.containing(wanderVec)
|
||||
|
||||
}
|
||||
val wanderTarget = generateWaterSafePosToward(entity, maxDistance, wanderPosition)
|
||||
|
||||
if (wanderTarget != null) {
|
||||
walkTarget = CobblemonWalkTarget(
|
||||
wanderPosition,
|
||||
speedMultiplier,
|
||||
0,
|
||||
nodeTypeFilter = { nodeType ->
|
||||
true
|
||||
}
|
||||
)
|
||||
} else {
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
} else {
|
||||
failCount++
|
||||
}
|
||||
|
||||
}
|
||||
if (walkTarget != null) {
|
||||
failCount = 0
|
||||
val movementTracker = RegularMovementTracker.attempt(entity, walkTarget)
|
||||
?: return ObjectiveStatus.ACTIVE
|
||||
movementTask = brain.fixate(
|
||||
fixation = StayOutOfWaterFixation(
|
||||
movementTracker = movementTracker
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
fun generateWaterSafePosToward(
|
||||
mob: PathfinderMob,
|
||||
range: Int,
|
||||
targetPos: BlockPos
|
||||
): BlockPos? {
|
||||
|
||||
for (i in 0..4) {
|
||||
val candidate: BlockPos? = RandomPos.generateRandomPosTowardDirection(
|
||||
mob,
|
||||
range,
|
||||
mob.level().random,
|
||||
targetPos
|
||||
)
|
||||
|
||||
if (candidate == null) continue
|
||||
|
||||
val pathType = mob.navigation.nodeEvaluator.getPathType(mob, candidate)
|
||||
// Don't actually care if it can be reached, only if it's not hazardous
|
||||
if (pathType == PathType.WATER || mob.getPathfindingMalus(pathType) <= 0)
|
||||
return candidate
|
||||
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val BASE_TURN_CHANCE = 0.8
|
||||
}
|
||||
|
||||
class StayOutOfWaterFixation(
|
||||
override val movementTracker: MovementTracker,
|
||||
) : EntityFixation, MovementTrackerFixation {
|
||||
var ticksOutOfWater = 0
|
||||
override fun getDescription(entity: LivingEntity) = "Moving out of water"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
// Easily distracted once we are no longer touching water.
|
||||
return distraction.isDamage || distraction.isForce || movementTracker.lastStatus == MovementStatus.COMPLETED
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
movementTracker.stop()
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
val movementStatus = tickMovementFixation()
|
||||
if (movementStatus == MovementStatus.COMPLETED) return false
|
||||
if (entity.isInWater) {
|
||||
ticksOutOfWater = 0
|
||||
} else {
|
||||
ticksOutOfWater++
|
||||
if (ticksOutOfWater > 20) {
|
||||
// Made it out of water, job done
|
||||
return false
|
||||
}
|
||||
}
|
||||
return movementStatus != MovementStatus.FAILED
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
ticksBetweenAttempts,
|
||||
maxDistance,
|
||||
speedMultiplier
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return MoveOutOfWater(
|
||||
ticksBetweenAttempts = ticksBetweenAttempts,
|
||||
maxDistance = maxDistance.asSimplifiedExpression(entity),
|
||||
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+166
@@ -0,0 +1,166 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.*
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.*
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.phys.AABB
|
||||
|
||||
|
||||
/**
|
||||
* Looks for a resting place if the Pokemon is drowsy, and if available paths to it.
|
||||
*
|
||||
* @author JazzMcNade
|
||||
* @since February 3rd, 2026
|
||||
*/
|
||||
class MoveToRestingPlace(
|
||||
val ticksBetweenAttempts: Int = 80,
|
||||
val horizontalSearchDistance: Expression = "14.0".asExpression(),
|
||||
val verticalSearchDistance: Expression = "6.0".asExpression(),
|
||||
val onlyFromStatus: Expression = "false".asExpression(),
|
||||
val speedMultiplier: Expression = "0.4".asExpression()
|
||||
) : Objective {
|
||||
var movementTask: EntityFixation? = null
|
||||
var remainingCooldownTicks = ticksBetweenAttempts
|
||||
override fun getDescription(entity: LivingEntity) = "Moving to a resting place"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
}
|
||||
brain.getMemory(CobblemonMemories.POKEMON_DROWSY)
|
||||
?: return ObjectiveStatus.INACTIVE
|
||||
|
||||
|
||||
if (brain.isFixation(movementTask)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
}
|
||||
|
||||
val hasSleepStatus = entity.pokemon.status?.status === Statuses.SLEEP
|
||||
if (hasSleepStatus) return ObjectiveStatus.INACTIVE // Already sleeping
|
||||
|
||||
if (entity.behaviour.resting.canSleep) {
|
||||
if (mainThreadRuntime.resolveBoolean(onlyFromStatus)) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
if (remainingCooldownTicks > 0 || entity.canSleepAt(entity.blockPosition().below())) {
|
||||
// Can sleep where we're at, no need to go anywhere
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
val hSearchDistance = mainThreadRuntime.resolveDouble(horizontalSearchDistance)
|
||||
val vSearchDistance = mainThreadRuntime.resolveDouble(verticalSearchDistance)
|
||||
|
||||
val positionList = entity.level()
|
||||
.getBlockPositions(AABB.ofSize(entity.position(), hSearchDistance, vSearchDistance, hSearchDistance))
|
||||
.filter(entity::canSleepAt)
|
||||
val position = if (positionList.isEmpty()) null else positionList.random(1).firstOrNull()
|
||||
|
||||
if (position != null && brain.distract(comfortDistraction)) {
|
||||
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
|
||||
val movementTracker = RegularMovementTracker.attempt(
|
||||
entity = entity,
|
||||
walkTarget = WalkTarget(
|
||||
position,
|
||||
speedMultiplier,
|
||||
0
|
||||
)
|
||||
)
|
||||
if (movementTracker != null) {
|
||||
// Become fixated
|
||||
movementTask = brain.fixate(
|
||||
fixation = MoveToRestingPlaceFixation(
|
||||
movementTracker = movementTracker,
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
} else {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
|
||||
class MoveToRestingPlaceFixation(
|
||||
override val movementTracker: MovementTracker,
|
||||
) : EntityFixation, MovementTrackerFixation {
|
||||
override fun getDescription(entity: LivingEntity) = "Moving to a resting place"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return distraction.isDamage || distraction.isForce || movementTracker.lastStatus == MovementStatus.COMPLETED
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
movementTracker.stop()
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
val movementStatus = tickMovementFixation()
|
||||
if (movementStatus == MovementStatus.COMPLETED) return false
|
||||
return movementStatus != MovementStatus.FAILED
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
val horizontalSearchDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val verticalSearchDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
|
||||
val onlyFromStatus: ExpressionOrEntityVariable = Either.left("false".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
ticksBetweenAttempts,
|
||||
horizontalSearchDistance,
|
||||
verticalSearchDistance,
|
||||
speedMultiplier,
|
||||
onlyFromStatus
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return MoveToRestingPlace(
|
||||
ticksBetweenAttempts = ticksBetweenAttempts,
|
||||
horizontalSearchDistance = horizontalSearchDistance.asSimplifiedExpression(entity),
|
||||
verticalSearchDistance = verticalSearchDistance.asSimplifiedExpression(entity),
|
||||
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity),
|
||||
onlyFromStatus = onlyFromStatus.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+48
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* An ongoing priority for an entity. Objectives are managed by the [BiggerBrain] system. Objectives can act out
|
||||
* entirely within their own logic, or they can alter memories or create fixations for the entity to take up its
|
||||
* entire attention.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
interface Objective {
|
||||
companion object {
|
||||
/**
|
||||
* The idea behind this is that later objectives may like to know or respect that something impacting wandering
|
||||
* has taken place.
|
||||
*/
|
||||
val OBJECTIVE_TAG_WANDERING = "WANDERING"
|
||||
}
|
||||
|
||||
/** The memory types that, upon being changed, should trigger [onMemoryChanged]. */
|
||||
val observedMemories: List<MemoryModuleType<*>>
|
||||
get() = emptyList()
|
||||
|
||||
/** Gets a current description for this objective. This is purely used for the debug overlay. */
|
||||
fun getDescription(entity: LivingEntity): String
|
||||
/** Performs this objective's logic for a tick. */
|
||||
fun perform(entity: LivingEntity, brain: BiggerBrain, activeObjectiveTags: MutableSet<String>): ObjectiveStatus
|
||||
|
||||
/**
|
||||
* A subscription handler called for when a memory is set or removed (not expired). For a memory to trigger this
|
||||
* function, it must be in [observedMemories].
|
||||
*/
|
||||
fun <T> onMemoryChanged(entity: LivingEntity, brain: BiggerBrain, memory: MemoryModuleType<T>, value: T?) {
|
||||
// Default implementation does nothing
|
||||
}
|
||||
}
|
||||
+28
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
/**
|
||||
* The current status of an [Objective]. Used for the debug overlay.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
enum class ObjectiveStatus {
|
||||
/** States that this objective owns the current fixation. */
|
||||
FIXATED,
|
||||
/** States that the objective's logic is ongoing and not impeded. */
|
||||
ACTIVE,
|
||||
/** States that the objective is not performing any meaningful logic right now but isn't actively blocked. */
|
||||
INACTIVE,
|
||||
/** States that there are other objectives, fixations, etc. in play which prevents the objective from being performed. */
|
||||
BLOCKED,
|
||||
/** States that the objective is not valid and shouldn't have been registered on the entity in the first place, such as when placed on the wrong entity type. */
|
||||
INVALID
|
||||
}
|
||||
+234
@@ -0,0 +1,234 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookAndMoveFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveDouble
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.sounds.SoundEvents
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.entity.item.ItemEntity
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.level.GameRules
|
||||
import kotlin.math.ceil
|
||||
import kotlin.math.min
|
||||
|
||||
/**
|
||||
* Paths to whatever item entity is marked by NEAREST_VISIBLE_WANTED_ITEM
|
||||
* Upon reaching the target attempts to place it in held item slot
|
||||
* held item slot if possible.
|
||||
* Requires NEARBY_SWEET_BERRY_BUSH memory
|
||||
*
|
||||
* @author JazzMcNade
|
||||
* @since February 8th, 2026
|
||||
*/
|
||||
class PickupItem(
|
||||
val ticksBetweenAttempts: Int = 60,
|
||||
val maxDistance: Expression = "14.0".asExpression(),
|
||||
val speedMultiplier: Expression = "0.4".asExpression(),
|
||||
val maxReach: Expression = "1.0".asExpression(),
|
||||
) : Objective {
|
||||
var collectItemTask: EntityFixation? = null
|
||||
var remainingCooldownTicks = ticksBetweenAttempts
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Pickup item"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is PokemonEntity) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (brain.isFixation(collectItemTask)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
val itemEntity = entity.biggerBrain.getMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM) ?: return ObjectiveStatus.INACTIVE
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
|
||||
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
|
||||
|
||||
// See if the item can be picked up without needing to path to it
|
||||
val success = tryPickupItem(entity, itemEntity)
|
||||
|
||||
if (!success) {
|
||||
// Item is too far away, need to path to it
|
||||
if (remainingCooldownTicks <= 0 && brain.distract(idleBoredomDistraction)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
val horizontalHitboxRadius = maxOf(entity.boundingBox.xsize, entity.boundingBox.zsize) / 2
|
||||
val movementTracker = RegularMovementTracker.attempt(
|
||||
entity = entity,
|
||||
walkTarget = WalkTarget(
|
||||
itemEntity,
|
||||
speedMultiplier,
|
||||
min(ceil(horizontalHitboxRadius).toInt() - 1, 1),
|
||||
)
|
||||
)
|
||||
|
||||
if (movementTracker != null) {
|
||||
val lookingTracker = LookingTracker(entity = entity, lookTarget = movementTracker.walkTarget.target)
|
||||
collectItemTask = brain.fixate(
|
||||
fixation = PickupItemFixation(
|
||||
objective = this,
|
||||
itemEntity = itemEntity,
|
||||
movementTracker = movementTracker,
|
||||
lookingTracker = lookingTracker,
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
}
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
fun tryPickupItem(entity: PokemonEntity, itemEntity: ItemEntity) : Boolean {
|
||||
val maxReach = mainThreadRuntime.resolveDouble(maxReach) + maxOf(entity.boundingBox.xsize, entity.boundingBox.zsize) / 2
|
||||
if (itemEntity.distanceTo(entity) > maxReach || !entity.hasLineOfSight(itemEntity)) {
|
||||
return false
|
||||
}
|
||||
|
||||
entity.brain.eraseMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM)
|
||||
entity.take(itemEntity, 1) // This creates the effect of the item going into the entity along with the item pickup sound
|
||||
val stack = entity.pokemon.swapHeldItem(itemEntity.item)
|
||||
if (!stack.isEmpty && !entity.level().isClientSide) {
|
||||
dropItem(entity, stack)
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
class PickupItemFixation(
|
||||
val objective: PickupItem,
|
||||
val itemEntity: ItemEntity,
|
||||
override val movementTracker: MovementTracker,
|
||||
override val lookingTracker : LookingTracker,
|
||||
): EntityFixation, MovementTrackerFixation, LookingTrackerFixation {
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Moving to desired item"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return distraction.isDamage || distraction.isForce || (movementTracker.lastStatus == MovementStatus.COMPLETED && entity.brain.getMemorySafely(
|
||||
CobblemonMemories.NEARBY_SWEET_BERRY_BUSH).orElse(null) != null)
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
movementTracker.stop()
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
lookingTracker.tick()
|
||||
movementTracker.tick()
|
||||
|
||||
if (movementTracker.lastStatus == MovementStatus.COMPLETED || movementTracker.lastStatus == MovementStatus.FAILED) {
|
||||
// May have failed but let's check if we're still close enoug to grab it
|
||||
val world = entity.level()
|
||||
|
||||
if (entity !is PokemonEntity) return false
|
||||
|
||||
if (!world.gameRules.getRule(GameRules.RULE_MOBGRIEFING).get()) {
|
||||
// Not allowed to alter the world
|
||||
return false
|
||||
}
|
||||
if (!itemEntity.isAlive || !entity.pokemon.canDropHeldItem) {
|
||||
return false
|
||||
}
|
||||
|
||||
val succeeded = objective.tryPickupItem(entity, itemEntity)
|
||||
|
||||
if (!succeeded && movementTracker.lastStatus == MovementStatus.FAILED) {
|
||||
// Cannot reach, give up for a while
|
||||
entity.brain.setMemoryWithExpiry(CobblemonMemories.DISABLE_WALK_TO_WANTED_ITEM, true, 200)
|
||||
entity.brain.eraseMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM)
|
||||
}
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
ticksBetweenAttempts,
|
||||
maxDistance,
|
||||
speedMultiplier
|
||||
).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective {
|
||||
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return PickupItem(
|
||||
ticksBetweenAttempts = ticksBetweenAttempts,
|
||||
maxDistance = maxDistance.asSimplifiedExpression(entity),
|
||||
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun dropItem(entity: Entity, stack: ItemStack) {
|
||||
val itemEntity = ItemEntity(
|
||||
entity.level(),
|
||||
entity.x + entity.lookAngle.x,
|
||||
entity.y + 1.0,
|
||||
entity.z + entity.lookAngle.z,
|
||||
stack
|
||||
)
|
||||
itemEntity.setPickUpDelay(40)
|
||||
itemEntity.setThrower(entity)
|
||||
entity.playSound(SoundEvents.FOX_SPIT, 1.0f, 1.0f) // TODO: customize this sound?
|
||||
entity.level().addFreshEntity(itemEntity)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
+134
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveDouble
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import kotlin.math.pow
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
|
||||
import net.minecraft.world.entity.ai.behavior.EntityTracker
|
||||
import net.minecraft.world.entity.ai.behavior.PositionTracker
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.MemoryStatus
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
* Randomly points toward spawn. Very easily distracted once doing so.
|
||||
*
|
||||
*/
|
||||
class PointToSpawn(
|
||||
val minDuration: Int = 20,
|
||||
val maxDuration: Int = 200
|
||||
) : Objective {
|
||||
var fixation: EntityFixation? = null
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Point towards spawn"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (brain.isFixation(fixation)) {
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (brain.fixation != null) {
|
||||
fixation = null
|
||||
return ObjectiveStatus.BLOCKED
|
||||
} else if (!entity.brain.checkMemory(MemoryModuleType.LOOK_TARGET, MemoryStatus.REGISTERED)
|
||||
|| !entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT)
|
||||
) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
val blockPos = Vec3.atCenterOf(entity.level().sharedSpawnPos).with(Direction.Axis.Y, entity.eyeY)
|
||||
brain.setMemory(
|
||||
MemoryModuleType.LOOK_TARGET,
|
||||
BlockPosTracker(blockPos)
|
||||
)
|
||||
|
||||
|
||||
// Become fixated
|
||||
fixation = brain.fixate(
|
||||
IdleLookFixation(
|
||||
this,
|
||||
blockPos,
|
||||
(minDuration..maxDuration).random()
|
||||
)
|
||||
)
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
class IdleLookFixation(
|
||||
val objective: PointToSpawn,
|
||||
val targetPosition: Vec3,
|
||||
var remainingTicks: Int
|
||||
) : EntityFixation, LookingTrackerFixation {
|
||||
override var lookingTracker: LookingTracker? = null
|
||||
|
||||
override fun getDescription(entity: LivingEntity): String {
|
||||
return "Looking at spawn position ($remainingTicks ticks left)"
|
||||
}
|
||||
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
if (entity !is PathfinderMob) {
|
||||
return false
|
||||
}
|
||||
if (lookingTracker == null) {
|
||||
lookingTracker = LookingTracker(entity, BlockPosTracker(targetPosition))
|
||||
}
|
||||
val lookingTracker = lookingTracker!!
|
||||
remainingTicks--
|
||||
lookingTracker.tick()
|
||||
return remainingTicks > 0
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val minDuration: ExpressionOrEntityVariable = Either.left("20".asExpression())
|
||||
val maxDuration: ExpressionOrEntityVariable = Either.left("80".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
minDuration,
|
||||
maxDuration
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
val minDuration = minDuration.resolveInt(behaviourConfigurationContext.runtime)
|
||||
val maxDuration = maxDuration.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return PointToSpawn(
|
||||
minDuration = minDuration,
|
||||
maxDuration = maxDuration
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+79
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.booleanVariable
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables
|
||||
import com.cobblemon.mod.common.api.ai.numberVariable
|
||||
import com.cobblemon.mod.common.api.ai.resolveBoolean
|
||||
import com.cobblemon.mod.common.api.ai.resolveFloat
|
||||
import net.minecraft.tags.FluidTags
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
|
||||
class StayAfloat(
|
||||
val chance: Float = 0.8F
|
||||
) : Objective {
|
||||
override fun getDescription(entity: LivingEntity) = "Stay Afloat"
|
||||
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is PathfinderMob) {
|
||||
return ObjectiveStatus.INVALID
|
||||
}
|
||||
|
||||
val fixation = brain.fixation
|
||||
if (fixation is MovementTrackerFixation) {
|
||||
// Ok if movement is in progress then we don't try staying afloat
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
if (entity.isInWater && (entity.getFluidHeight(FluidTags.WATER) > entity.fluidJumpThreshold) ||
|
||||
(entity.isInLava && !entity.fireImmune())) {
|
||||
// Cool do something
|
||||
if (entity.random.nextFloat() < this.chance) {
|
||||
entity.jumpControl.jump()
|
||||
}
|
||||
return ObjectiveStatus.ACTIVE
|
||||
} else {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val condition = booleanVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "can_float", true).asExpressible()
|
||||
val chance = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "float_chance", 0.8F).asExpressible()
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
condition,
|
||||
chance
|
||||
).asVariables()
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): StayAfloat? {
|
||||
return when {
|
||||
condition.resolveBoolean(behaviourConfigurationContext.runtime) -> StayAfloat(chance.resolveFloat(behaviourConfigurationContext.runtime))
|
||||
else -> null
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+240
@@ -0,0 +1,240 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.mojang.datafixers.util.Either
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.ceil
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
import net.minecraft.world.entity.TamableAnimal
|
||||
import net.minecraft.world.entity.ai.behavior.EntityTracker
|
||||
import net.minecraft.world.entity.ai.memory.WalkTarget
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator
|
||||
|
||||
/**
|
||||
* Keeps track of the owner entity, and if they are in the same world but are too far away, fixates on getting closer.
|
||||
* If they are extremely far away, will attempt to teleport to them. When walking to the owner, it pauses for a short
|
||||
* duration after reaching them to look at them. It's cute.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class StayNearOwner(
|
||||
val ticksBetweenAttempts: Int = 60,
|
||||
val completionRange: Expression = "4.0".asExpression(),
|
||||
val maxDistance: Expression = "14.0".asExpression(),
|
||||
val teleportDistance: Expression = "24.0".asExpression(),
|
||||
val speedMultiplier: Expression = "0.4".asExpression()
|
||||
) : Objective {
|
||||
var followTask: EntityFixation? = null
|
||||
var remainingCooldownTicks = ticksBetweenAttempts
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Stay near owner"
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (entity !is TamableAnimal) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (brain.isFixation(followTask)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
val owner = entity.owner ?: return ObjectiveStatus.INVALID
|
||||
if (owner.level() != entity.level()) {
|
||||
return ObjectiveStatus.INVALID
|
||||
}
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
}
|
||||
|
||||
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
|
||||
|
||||
val teleportDistance = mainThreadRuntime.resolveFloat(teleportDistance)
|
||||
val maxDistance = mainThreadRuntime.resolveFloat(maxDistance)
|
||||
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
|
||||
val completionRange = mainThreadRuntime.resolveInt(completionRange)
|
||||
|
||||
val horizontalHitboxRadius = maxOf(entity.boundingBox.xsize, entity.boundingBox.zsize) / 2
|
||||
|
||||
val distance = entity.distanceTo(owner) - horizontalHitboxRadius
|
||||
if (distance > teleportDistance) {
|
||||
if (remainingCooldownTicks <= 0 && brain.distract(Distraction.FORCE)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
tryTeleport(entity, owner)
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
return if (remainingCooldownTicks <= 0) ObjectiveStatus.BLOCKED else ObjectiveStatus.ACTIVE
|
||||
} else if (distance > maxDistance) {
|
||||
if (remainingCooldownTicks <= 0 && brain.distract(comfortDistraction)) {
|
||||
remainingCooldownTicks = ticksBetweenAttempts
|
||||
val movementTracker = RegularMovementTracker.attempt(
|
||||
entity = entity,
|
||||
walkTarget = WalkTarget(
|
||||
owner,
|
||||
speedMultiplier,
|
||||
maxOf(completionRange, ceil(horizontalHitboxRadius).toInt()) - 1
|
||||
)
|
||||
)
|
||||
if (movementTracker != null) {
|
||||
followTask = brain.fixate(
|
||||
fixation = FollowOwnerFixation(
|
||||
entity = entity,
|
||||
owner = owner,
|
||||
teleportDistance = teleportDistance,
|
||||
movementTracker = movementTracker
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
private fun tryTeleport(entity: TamableAnimal, owner: Entity): Boolean {
|
||||
val blockPos = owner.blockPosition()
|
||||
for (i in 0..9) {
|
||||
val j = this.getRandomInt(entity.random, -3, 3)
|
||||
val k = this.getRandomInt(entity.random, -1, 1)
|
||||
val l = this.getRandomInt(entity.random, -3, 3)
|
||||
val succeeded = this.tryTeleportTo(entity, owner, blockPos.x + j, blockPos.y + k, blockPos.z + l)
|
||||
if (succeeded) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
private fun tryTeleportTo(entity: TamableAnimal, owner: Entity, x: Int, y: Int, z: Int): Boolean {
|
||||
if (abs(x.toDouble() - owner.x) < 2.0 && abs(z - owner.z) < 2.0) {
|
||||
return false
|
||||
} else if (!this.canTeleportTo(entity, BlockPos(x, y, z))) {
|
||||
return false
|
||||
} else {
|
||||
entity.moveTo(
|
||||
x.toDouble() + 0.5, y.toDouble(), z.toDouble() + 0.5,
|
||||
entity.yRot,
|
||||
entity.xRot
|
||||
)
|
||||
entity.navigation.stop()
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
private fun canTeleportTo(entity: TamableAnimal, pos: BlockPos): Boolean {
|
||||
val pathNodeType = WalkNodeEvaluator.getPathTypeStatic(entity, pos.mutable())
|
||||
if (pathNodeType != PathType.WALKABLE) {
|
||||
return false // Could be more complex to support fliers and swimmers
|
||||
} else {
|
||||
val blockPos = pos.subtract(entity.blockPosition())
|
||||
return entity.level().noCollision(entity, entity.boundingBox.move(blockPos))
|
||||
}
|
||||
}
|
||||
|
||||
private fun getRandomInt(random: RandomSource, min: Int, max: Int) = random.nextInt(max - min + 1) + min
|
||||
|
||||
class FollowOwnerFixation(
|
||||
entity: PathfinderMob,
|
||||
val owner: LivingEntity,
|
||||
val teleportDistance: Float,
|
||||
override val movementTracker: MovementTracker,
|
||||
): EntityFixation, LookingTrackerFixation, MovementTrackerFixation {
|
||||
|
||||
// Look at the owner for some amount of time after reaching them. For cuteness!
|
||||
var lingeringStareTicks = (20..40).random()
|
||||
|
||||
override val lookingTracker: LookingTracker = LookingTracker(entity = entity, lookTarget = EntityTracker(owner, true))
|
||||
override fun getDescription(entity: LivingEntity) = "Moving to owner"
|
||||
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
|
||||
// Easily distracted once we've reached the player.
|
||||
return distraction.isDamage || distraction.isForce || movementTracker.lastStatus == MovementStatus.COMPLETED
|
||||
}
|
||||
|
||||
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
|
||||
movementTracker.stop()
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
|
||||
lookingTracker.tick()
|
||||
|
||||
if (entity.distanceTo(owner) > teleportDistance) {
|
||||
// Too far away, give up, the teleport will handle it
|
||||
return false
|
||||
}
|
||||
|
||||
if (movementTracker.lastStatus == MovementStatus.COMPLETED) {
|
||||
lingeringStareTicks--
|
||||
return lingeringStareTicks > 0
|
||||
}
|
||||
|
||||
return tickMovementFixation() != MovementStatus.FAILED
|
||||
}
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
val completionRange: ExpressionOrEntityVariable = Either.left("4.0".asExpression())
|
||||
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
|
||||
val teleportDistance: ExpressionOrEntityVariable = Either.left("24.0".asExpression())
|
||||
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
ticksBetweenAttempts,
|
||||
completionRange,
|
||||
maxDistance,
|
||||
teleportDistance,
|
||||
speedMultiplier
|
||||
).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective {
|
||||
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return StayNearOwner(
|
||||
ticksBetweenAttempts = ticksBetweenAttempts,
|
||||
completionRange = completionRange.asSimplifiedExpression(entity),
|
||||
maxDistance = maxDistance.asSimplifiedExpression(entity),
|
||||
teleportDistance = teleportDistance.asSimplifiedExpression(entity),
|
||||
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+210
@@ -0,0 +1,210 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.WanderType
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookAndMoveFixation
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.PathfinderMob
|
||||
|
||||
/*
|
||||
* I've scuffed the hell out of this thing. The logic for what types of wandering to do is unclear, and I haven't
|
||||
* really decided whether it should be one mega function for finding a wander target and figuring out the type of
|
||||
* goal in the process or if it should be cleanly separated for each type of wander target. I've done a bit of both
|
||||
* and it's not pretty.
|
||||
*/
|
||||
|
||||
class WanderAround(
|
||||
val condition: Expression = "true".asExpression(),
|
||||
val cooldownTicks: Int = 80,
|
||||
val allowLand: Expression = "(q.entity.behaviour.moving.walk.can_walk && !q.entity.behaviour.moving.walk.avoids_land) || q.entity.behaviour.moving.fly.can_fly".asExpression(),
|
||||
val allowWater: Expression = "q.entity.behaviour.moving.swim.can_swim_in_water && !q.entity.behaviour.moving.swim.avoids_water".asExpression(),
|
||||
val allowAir: Expression = "q.entity.behaviour.moving.fly.can_fly && !q.entity.behaviour.moving.walk.can_walk".asExpression(),
|
||||
val wanderChance: Expression = "1/(20*6)".asExpression(),
|
||||
val horizontalRange: Expression = "10".asExpression(),
|
||||
val verticalRange: Expression = "5".asExpression(),
|
||||
val speedMultiplier: Expression = "0.35".asExpression(),
|
||||
val avoidTargetingAir: Expression = "true".asExpression(),
|
||||
val minimumHeight: Expression = "0".asExpression(),
|
||||
val maximumHeight: Expression = "999".asExpression()
|
||||
) : Objective {
|
||||
var fixation: EntityFixation? = null
|
||||
var remainingCooldownTicks = 10
|
||||
|
||||
override fun getDescription(entity: LivingEntity) = "Wander around"
|
||||
|
||||
override fun perform(
|
||||
entity: LivingEntity,
|
||||
brain: BiggerBrain,
|
||||
activeObjectiveTags: MutableSet<String>
|
||||
): ObjectiveStatus {
|
||||
if (brain.isFixation(fixation)) {
|
||||
activeObjectiveTags.add(Objective.OBJECTIVE_TAG_WANDERING)
|
||||
return ObjectiveStatus.FIXATED
|
||||
} else if (entity !is PathfinderMob) {
|
||||
return ObjectiveStatus.INVALID
|
||||
} else if (Objective.OBJECTIVE_TAG_WANDERING in activeObjectiveTags) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
} else if (!brain.canDistract(idleBoredomDistraction)) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
fixation = null
|
||||
|
||||
val runtime = mainThreadRuntime
|
||||
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
|
||||
|
||||
if (!runtime.resolveBoolean(condition)) {
|
||||
return ObjectiveStatus.INACTIVE
|
||||
} else if (Objective.OBJECTIVE_TAG_WANDERING in activeObjectiveTags) {
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
if (remainingCooldownTicks > 0) {
|
||||
remainingCooldownTicks--
|
||||
return ObjectiveStatus.INACTIVE
|
||||
}
|
||||
|
||||
val wanderControl = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
|
||||
val wanderChance = runtime.resolveFloat(this.wanderChance) * (wanderControl?.wanderChanceMultiplier ?: 1.0F)
|
||||
if (wanderChance <= 1.0F && entity.level().random.nextFloat() > wanderChance) {
|
||||
return ObjectiveStatus.ACTIVE
|
||||
}
|
||||
|
||||
val allowLand = wanderControl?.allowLand ?: runtime.resolveBoolean(allowLand)
|
||||
val allowWater = wanderControl?.allowWater ?: runtime.resolveBoolean(allowWater)
|
||||
val allowAir = wanderControl?.allowAir ?: runtime.resolveBoolean(allowAir)
|
||||
|
||||
val types = mutableSetOf<WanderType>()
|
||||
if ((allowLand || allowAir) && WanderType.LAND.isValid(entity)) {
|
||||
types.add(WanderType.LAND)
|
||||
}
|
||||
if (allowWater && WanderType.WATER.isValid(entity)) {
|
||||
types.add(WanderType.WATER)
|
||||
}
|
||||
|
||||
if (types.isEmpty()) {
|
||||
return ObjectiveStatus.INVALID
|
||||
}
|
||||
|
||||
remainingCooldownTicks = cooldownTicks
|
||||
val walkTarget = types.firstNotNullOfOrNull {
|
||||
it.generateWalkTarget(
|
||||
entity = entity,
|
||||
horizontalRange = runtime.resolveInt(horizontalRange),
|
||||
verticalRange = runtime.resolveInt(verticalRange),
|
||||
minimumHeight = runtime.resolveInt(minimumHeight),
|
||||
maximumHeight = runtime.resolveInt(maximumHeight),
|
||||
avoidTargetingAir = runtime.resolveBoolean(avoidTargetingAir),
|
||||
speedMultiplier = runtime.resolveFloat(speedMultiplier),
|
||||
center = wanderControl?.center,
|
||||
maxAttempts = wanderControl?.maxAttempts ?: 4
|
||||
)
|
||||
} ?: return ObjectiveStatus.ACTIVE
|
||||
|
||||
val movementTracker = RegularMovementTracker.attempt(entity, walkTarget)
|
||||
?: return ObjectiveStatus.ACTIVE
|
||||
|
||||
|
||||
if (brain.distract(idleBoredomDistraction)) {
|
||||
movementTracker.tick()
|
||||
fixation = brain.fixate(
|
||||
LookAndMoveFixation(
|
||||
description = "Wandering",
|
||||
distractionTypes = setOf(DistractionType.DAMAGE, DistractionType.FORCE),
|
||||
lookingTracker = LookingTracker.fromNavigationPathOrWalkTarget(entity, walkTarget),
|
||||
movementTracker = movementTracker
|
||||
)
|
||||
)
|
||||
activeObjectiveTags.add(Objective.OBJECTIVE_TAG_WANDERING) // unsure if we need this
|
||||
return ObjectiveStatus.FIXATED
|
||||
}
|
||||
|
||||
return ObjectiveStatus.BLOCKED
|
||||
}
|
||||
|
||||
class Config : ObjectiveConfig {
|
||||
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
val cooldownTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
|
||||
val allowLand: ExpressionOrEntityVariable = Either.left("(q.entity.behaviour.moving.walk.can_walk && !q.entity.behaviour.moving.walk.avoids_land) || q.entity.behaviour.moving.fly.can_fly".asExpression())
|
||||
val allowWater: ExpressionOrEntityVariable = Either.left("q.entity.behaviour.moving.swim.can_swim_in_water && !q.entity.behaviour.moving.swim.avoids_water".asExpression())
|
||||
val allowAir: ExpressionOrEntityVariable = Either.left("q.entity.behaviour.moving.fly.can_fly && !q.entity.behaviour.moving.walk.can_walk".asExpression())
|
||||
val wanderChance: ExpressionOrEntityVariable = Either.left("1/(20*6)".asExpression())
|
||||
val horizontalRange: ExpressionOrEntityVariable = Either.left("10".asExpression())
|
||||
val verticalRange: ExpressionOrEntityVariable = Either.left("5".asExpression())
|
||||
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.35".asExpression())
|
||||
val avoidTargetingAir: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
val minimumHeight: ExpressionOrEntityVariable = Either.left("0".asExpression())
|
||||
val maximumHeight: ExpressionOrEntityVariable = Either.left("999".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): List<MoLangConfigVariable> {
|
||||
return listOf(
|
||||
condition,
|
||||
cooldownTicks,
|
||||
allowLand,
|
||||
allowWater,
|
||||
allowAir,
|
||||
wanderChance,
|
||||
horizontalRange,
|
||||
verticalRange,
|
||||
speedMultiplier,
|
||||
avoidTargetingAir,
|
||||
minimumHeight,
|
||||
maximumHeight
|
||||
).asVariables()
|
||||
}
|
||||
|
||||
override fun create(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): Objective {
|
||||
return WanderAround(
|
||||
condition = condition.asSimplifiedExpression(entity),
|
||||
cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime),
|
||||
allowLand = allowLand.asSimplifiedExpression(entity),
|
||||
allowWater = allowWater.asSimplifiedExpression(entity),
|
||||
allowAir = allowAir.asSimplifiedExpression(entity),
|
||||
wanderChance = wanderChance.asSimplifiedExpression(entity),
|
||||
horizontalRange = horizontalRange.asSimplifiedExpression(entity),
|
||||
verticalRange = verticalRange.asSimplifiedExpression(entity),
|
||||
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity),
|
||||
avoidTargetingAir = avoidTargetingAir.asSimplifiedExpression(entity),
|
||||
minimumHeight = minimumHeight.asSimplifiedExpression(entity),
|
||||
maximumHeight = maximumHeight.asSimplifiedExpression(entity)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+90
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.battles.BattleRegistry
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* Senses whether the entity is battling or not. Maintains the BATTLING_POKEMON memory.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class BattlingPokemonSense(
|
||||
var cooldownTicks: Int = 2
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = 10
|
||||
override val memories: Set<MemoryModuleType<*>> = setOf(CobblemonMemories.BATTLING_POKEMON)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is BattlingPokemonSense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
val battles = when (entity) {
|
||||
is PokemonEntity -> entity.battleId?.let { BattleRegistry.getBattle(it) }?.let { listOf(it) } ?: emptyList()
|
||||
is NPCEntity -> entity.battleIds.mapNotNull(BattleRegistry::getBattle)
|
||||
else -> emptyList()
|
||||
}
|
||||
|
||||
val entityUUIDs = if (entity is PokemonEntity) { // Pokemon can look at opponents, never allies
|
||||
battles.flatMap { battle ->
|
||||
val actor = battle.getActor(entity)
|
||||
if (actor != null) {
|
||||
actor.getSide().getOppositeSide().activePokemon.mapNotNull { it.battlePokemon?.entity?.uuid }
|
||||
} else {
|
||||
emptyList()
|
||||
}
|
||||
}
|
||||
} else if (entity is NPCEntity) { // NPCs can look at any of the pokemon in play
|
||||
battles.flatMap { it.activePokemon }.mapNotNull { it.battlePokemon?.entity?.uuid }
|
||||
} else {
|
||||
emptyList()
|
||||
}
|
||||
|
||||
brain.setMemory(CobblemonMemories.BATTLING_POKEMON, entityUUIDs)
|
||||
if (entityUUIDs.isEmpty() && entity is PokemonEntity) {
|
||||
brain.eraseMemoryIfPresent(CobblemonMemories.TARGETED_BATTLE_POKEMON)
|
||||
}
|
||||
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("2".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return BattlingPokemonSense(cooldownTicks = cooldownTicks)
|
||||
}
|
||||
}
|
||||
}
|
||||
+159
@@ -0,0 +1,159 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.tags.PoiTypeTags
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiManager
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiRecord
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
|
||||
import net.minecraft.world.level.block.entity.BlockEntity
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
|
||||
class BeeHiveSense(
|
||||
private var cooldownTicks: Int = SCAN_INTERVAL
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = cooldownTicks
|
||||
override val memories = setOf(
|
||||
CobblemonMemories.HIVE_LOCATION,
|
||||
CobblemonMemories.HIVE_BLACKLIST,
|
||||
)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is BeeHiveSense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
if (entity !is PokemonEntity) return
|
||||
val world = entity.level() as? ServerLevel ?: return
|
||||
|
||||
val brain = entity.brain
|
||||
val currentHive = brain.getMemory(CobblemonMemories.HIVE_LOCATION).orElse(null)
|
||||
|
||||
if (currentHive != null) {
|
||||
val state = world.getBlockState(currentHive)
|
||||
|
||||
if (!isValidHive(state) || !hasReachableAdjacentSide(world, currentHive)) {
|
||||
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
|
||||
} else {
|
||||
return // We already have a valid hive, no need to search for another
|
||||
}
|
||||
}
|
||||
|
||||
var closestHivePos: BlockPos? = null
|
||||
|
||||
val list = findNearbyHivesWithSpace(entity)
|
||||
|
||||
if (!list.isEmpty()) {
|
||||
val blackList = brain.getMemory(CobblemonMemories.HIVE_BLACKLIST).orElse(emptyList())
|
||||
for (blockPos in list) {
|
||||
if (blackList.contains(blockPos)) continue
|
||||
if (hasReachableAdjacentSide(world, blockPos)) {
|
||||
closestHivePos = blockPos
|
||||
break
|
||||
}
|
||||
}
|
||||
if (closestHivePos == null) {
|
||||
brain.eraseMemory(CobblemonMemories.HIVE_BLACKLIST)
|
||||
closestHivePos = list.first()
|
||||
}
|
||||
}
|
||||
|
||||
if (closestHivePos != null) {
|
||||
brain.setMemory(CobblemonMemories.HIVE_LOCATION, closestHivePos)
|
||||
}
|
||||
}
|
||||
|
||||
private fun isValidHive(state: BlockState): Boolean {
|
||||
return isHiveBlock(state)
|
||||
}
|
||||
|
||||
|
||||
private fun isHiveBlock(state: BlockState): Boolean {
|
||||
return state.`is`(Blocks.BEEHIVE) || state.`is`(Blocks.BEE_NEST)
|
||||
}
|
||||
|
||||
private fun hasReachableAdjacentSide(world: ServerLevel, pos: BlockPos): Boolean {
|
||||
for (dir in Direction.entries) {
|
||||
val adjacentPos = pos.relative(dir)
|
||||
if (world.isEmptyBlock(adjacentPos)) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
private fun findNearbyHivesWithSpace(entity: PokemonEntity): List<BlockPos> {
|
||||
val blockPos = entity.blockPosition()
|
||||
val poiManager = (entity.level() as ServerLevel).poiManager
|
||||
val stream = poiManager.getInRange(
|
||||
{ holder -> holder.`is`(PoiTypeTags.BEE_HOME) },
|
||||
blockPos,
|
||||
20,
|
||||
PoiManager.Occupancy.ANY
|
||||
)
|
||||
return stream
|
||||
.map(PoiRecord::getPos)
|
||||
.filter { pos -> doesHiveHaveSpace(pos, entity.level()) }
|
||||
.sorted { pos1, pos2 -> pos1.distSqr(blockPos).toInt() - pos2.distSqr(blockPos).toInt() }
|
||||
.toList()
|
||||
}
|
||||
|
||||
private fun doesHiveHaveSpace(hivePos: BlockPos, world: Level): Boolean {
|
||||
val blockEntity: BlockEntity? = world.getBlockEntity(hivePos)
|
||||
if (blockEntity is BeehiveBlockEntity) {
|
||||
return !blockEntity.isFull
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return BeeHiveSense(
|
||||
cooldownTicks = cooldownTicks
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val SCAN_INTERVAL = 40
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
+91
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* Senses when the Pokémon is in a situation that would make it ready to sleep.
|
||||
* Either by choice (nighttime) or by force (battle/spawning with sleep status)
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since March 23rd, 2024
|
||||
*/
|
||||
class DrowsySense(
|
||||
var cooldownTicks: Int = 20
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = 20
|
||||
override val memories = setOf(CobblemonMemories.POKEMON_DROWSY)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is DrowsySense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
if (entity !is PokemonEntity) {
|
||||
return
|
||||
}
|
||||
|
||||
val world = entity.level()
|
||||
val rest = entity.behaviour.resting
|
||||
val isDrowsy = brain.getMemory(CobblemonMemories.POKEMON_DROWSY) ?: false
|
||||
val hurtLately = brain.hasMemoryValue(MemoryModuleType.HURT_BY)
|
||||
val shouldBeDrowsy = rest.canSleep && !hurtLately && (world.dayTime.toInt() % 24000) in rest.times && !brain.hasMemoryValue(MemoryModuleType.ANGRY_AT)
|
||||
val forcedAsleep = entity.pokemon.status?.status == Statuses.SLEEP
|
||||
|
||||
if (entity.isBattling) {
|
||||
if (!isDrowsy && forcedAsleep) {
|
||||
brain.setMemory(CobblemonMemories.POKEMON_DROWSY, true)
|
||||
} else if (isDrowsy && !forcedAsleep) {
|
||||
brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
|
||||
}
|
||||
} else {
|
||||
if (!isDrowsy && shouldBeDrowsy && entity.random.nextFloat() < rest.drowsyChance) {
|
||||
brain.setMemory(CobblemonMemories.POKEMON_DROWSY, true)
|
||||
} else if (isDrowsy && !shouldBeDrowsy) {
|
||||
brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
|
||||
} else if (isDrowsy && entity.random.nextFloat() < rest.rouseChance) {
|
||||
brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
|
||||
}
|
||||
}
|
||||
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("20".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return DrowsySense(cooldownTicks = cooldownTicks)
|
||||
}
|
||||
}
|
||||
}
|
||||
+134
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.distanceTo
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.core.Vec3i
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.tags.BlockTags
|
||||
import net.minecraft.tags.PoiTypeTags
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiManager
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiRecord
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.DoublePlantBlock
|
||||
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
|
||||
import net.minecraft.world.level.block.entity.BlockEntity
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
|
||||
|
||||
class FlowerSense(
|
||||
private var cooldownTicks: Int = SCAN_INTERVAL
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = cooldownTicks
|
||||
override val memories = setOf(
|
||||
CobblemonMemories.NEARBY_FLOWER,
|
||||
CobblemonMemories.HAS_NECTAR,
|
||||
)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is FlowerSense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
val brain = entity.brain
|
||||
val world = entity.level()
|
||||
// Check curr memory
|
||||
val currPos = brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER).orElse(null)
|
||||
if (currPos != null && isFlower(entity.level().getBlockState(currPos)) && entity.distanceTo(currPos) <= 32) {
|
||||
return
|
||||
}
|
||||
|
||||
val searchRadius = 5
|
||||
val centerPos = entity.blockPosition()
|
||||
var flowerPos: BlockPos? = null
|
||||
var shortestDist = Double.MAX_VALUE
|
||||
BlockPos.betweenClosedStream(
|
||||
centerPos.offset(-searchRadius, -2, -searchRadius),
|
||||
centerPos.offset(searchRadius, 2, searchRadius)
|
||||
).forEach { pos ->
|
||||
val state = world.getBlockState(pos)
|
||||
if (isFlower(state)) {
|
||||
val distance = pos.distSqr(Vec3i(centerPos.x, centerPos.y, centerPos.z))
|
||||
if (distance < shortestDist) {
|
||||
flowerPos = BlockPos(pos)
|
||||
shortestDist = distance
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (flowerPos != null) {
|
||||
brain.setMemory(CobblemonMemories.NEARBY_FLOWER, flowerPos)
|
||||
} else {
|
||||
brain.eraseMemory(CobblemonMemories.NEARBY_FLOWER)
|
||||
}
|
||||
}
|
||||
|
||||
private fun isFlower(state: BlockState): Boolean {
|
||||
// Borrowed from Bee.class
|
||||
if (state.hasProperty(BlockStateProperties.WATERLOGGED) && state.getValue(
|
||||
BlockStateProperties.WATERLOGGED
|
||||
) as Boolean
|
||||
) {
|
||||
return false
|
||||
} else if (state.`is`(BlockTags.FLOWERS)) {
|
||||
if (state.`is`(Blocks.SUNFLOWER)) {
|
||||
return state.getValue(DoublePlantBlock.HALF) == DoubleBlockHalf.UPPER
|
||||
} else {
|
||||
return true
|
||||
}
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return FlowerSense(
|
||||
cooldownTicks = cooldownTicks
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val SCAN_INTERVAL = 40
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
+92
@@ -0,0 +1,92 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.HurtDistraction
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.damagesource.DamageSource
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* Maintains memory of the last entity that hurt this entity.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class HurtBySense(
|
||||
var cooldownTicks: Int = 2
|
||||
) : Sense {
|
||||
var lastDamageSource: DamageSource? = null
|
||||
|
||||
override var ticksUntilNextExecution: Int = 1
|
||||
override val memories = setOf(MemoryModuleType.HURT_BY, MemoryModuleType.HURT_BY_ENTITY)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is HurtBySense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
val damageSource = entity.lastDamageSource
|
||||
if (damageSource === lastDamageSource) {
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
return
|
||||
}
|
||||
|
||||
if (damageSource != null) {
|
||||
brain.setMemory(MemoryModuleType.HURT_BY, entity.lastDamageSource)
|
||||
val attacker = damageSource.entity
|
||||
if (attacker is LivingEntity) {
|
||||
brain.setMemory(MemoryModuleType.HURT_BY_ENTITY, attacker)
|
||||
}
|
||||
} else {
|
||||
brain.eraseMemoryIfPresent(MemoryModuleType.HURT_BY)
|
||||
}
|
||||
|
||||
// so apparently it remembers the entity that hurt them even if it was forever ago? fair enough I guess. that's vanilla for you.
|
||||
brain.getMemory(MemoryModuleType.HURT_BY_ENTITY)?.let { livingEntity ->
|
||||
if (!livingEntity.isAlive || livingEntity.level() != entity.level()) {
|
||||
brain.eraseMemory(MemoryModuleType.HURT_BY_ENTITY)
|
||||
}
|
||||
}
|
||||
|
||||
if (damageSource != null && lastDamageSource !== damageSource) {
|
||||
lastDamageSource = damageSource
|
||||
brain.distract(HurtDistraction(damageSource))
|
||||
}
|
||||
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("2".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return HurtBySense(cooldownTicks = cooldownTicks)
|
||||
}
|
||||
}
|
||||
}
|
||||
+109
@@ -0,0 +1,109 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonPoiTypes
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveDouble
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.Holder
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiManager
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiType
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.entity.JukeboxBlockEntity
|
||||
|
||||
/**
|
||||
* Senses nearby jukeboxes that are currently playing music.
|
||||
*
|
||||
*/
|
||||
class JukeboxSense(
|
||||
var condition: Expression,
|
||||
var radiusXZ: Double = 16.0,
|
||||
var radiusY: Double = 16.0,
|
||||
var cooldownTicks: Int = 20 * 5
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = 50
|
||||
override val memories = setOf(MemoryModuleType.DANCING)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is JukeboxSense) {
|
||||
this.condition = other.condition
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
this.radiusXZ = other.radiusXZ
|
||||
this.radiusY = other.radiusY
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
if (!brain.runtime.resolveBoolean(condition)) {
|
||||
return
|
||||
}
|
||||
val world = entity.level()
|
||||
val poiManager = (entity.level() as ServerLevel).poiManager
|
||||
val jukeboxPositions = poiManager.findAll(
|
||||
{ holder: Holder<PoiType> -> holder.`is`(CobblemonPoiTypes.JUKEBOX_KEY) },
|
||||
{ true },
|
||||
entity.blockPosition(),
|
||||
10,
|
||||
PoiManager.Occupancy.ANY
|
||||
).toList()
|
||||
|
||||
val jukeboxPos = jukeboxPositions.firstOrNull() { blockPos ->
|
||||
if (world.getBlockState(blockPos).block != Blocks.JUKEBOX) return@firstOrNull false
|
||||
val blockEntity = world.getBlockEntity(blockPos)
|
||||
if (blockEntity !is JukeboxBlockEntity) return@firstOrNull false
|
||||
!blockEntity.theItem.isEmpty
|
||||
}
|
||||
brain.setMemory(MemoryModuleType.DANCING, jukeboxPos != null)
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var radiusXZ: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
|
||||
var radiusY: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
condition,
|
||||
radiusXZ,
|
||||
radiusY,
|
||||
cooldownTicks
|
||||
).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
return JukeboxSense(
|
||||
condition = condition.asSimplifiedExpression(entity),
|
||||
radiusXZ = radiusXZ.resolveDouble(behaviourConfigurationContext.runtime),
|
||||
radiusY = radiusY.resolveDouble(behaviourConfigurationContext.runtime),
|
||||
cooldownTicks = cooldownTicks.resolveDouble(behaviourConfigurationContext.runtime).toInt()
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+72
@@ -0,0 +1,72 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
/**
|
||||
* A sense that checks if an NPC is currently in a battle. Maintains the NPC_BATTLING memory.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class NPCBattlingSense(
|
||||
var cooldownTicks: Int = 10
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = 20
|
||||
override val memories = setOf(CobblemonMemories.NPC_BATTLING)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is NPCBattlingSense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
if (entity !is NPCEntity) {
|
||||
return // Surely they didn't put this on a non-NPC
|
||||
}
|
||||
|
||||
val isBattling = entity.isInBattle()
|
||||
if (isBattling) {
|
||||
brain.setMemoryIfChanged(CobblemonMemories.NPC_BATTLING, value = true)
|
||||
} else {
|
||||
brain.eraseMemoryIfPresent(CobblemonMemories.NPC_BATTLING)
|
||||
}
|
||||
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("2".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return NPCBattlingSense(cooldownTicks = cooldownTicks)
|
||||
}
|
||||
}
|
||||
}
|
||||
+93
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveDouble
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.mojang.datafixers.util.Either
|
||||
import java.util.function.Predicate
|
||||
import java.util.function.ToDoubleFunction
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities
|
||||
|
||||
/**
|
||||
* Senses nearby entities. Maintains the NEAREST_LIVING_ENTITIES and NEAREST_VISIBLE_LIVING_ENTITIES memories.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
class NearbyEntitiesSense(
|
||||
var condition: Expression,
|
||||
var radiusXZ: Double = 16.0,
|
||||
var radiusY: Double = 16.0,
|
||||
var cooldownTicks: Int = 20 * 5
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = 50
|
||||
override val memories = setOf(MemoryModuleType.NEAREST_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is NearbyEntitiesSense) {
|
||||
this.condition = other.condition
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
this.radiusXZ = other.radiusXZ
|
||||
this.radiusY = other.radiusY
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
if (!brain.runtime.resolveBoolean(condition)) {
|
||||
return
|
||||
}
|
||||
val level = entity.level()
|
||||
val aABB = entity.boundingBox.inflate(radiusXZ, radiusY, radiusXZ)
|
||||
val list = level.getEntitiesOfClass(LivingEntity::class.java, aABB, Predicate { it !== entity && it!!.isAlive })
|
||||
list.sortWith(Comparator.comparingDouble(ToDoubleFunction { it.distanceToSqr(entity) }))
|
||||
brain.setMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES, list)
|
||||
brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, NearestVisibleLivingEntities(entity, list))
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var radiusXZ: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
|
||||
var radiusY: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
condition,
|
||||
radiusXZ,
|
||||
radiusY,
|
||||
cooldownTicks
|
||||
).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
return NearbyEntitiesSense(
|
||||
condition = condition.asSimplifiedExpression(entity),
|
||||
radiusXZ = radiusXZ.resolveDouble(behaviourConfigurationContext.runtime),
|
||||
radiusY = radiusY.resolveDouble(behaviourConfigurationContext.runtime),
|
||||
cooldownTicks = cooldownTicks.resolveDouble(behaviourConfigurationContext.runtime).toInt()
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+107
@@ -0,0 +1,107 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.AgeableMob
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities
|
||||
|
||||
/**
|
||||
* Senses when the Pokémon is near an adult of the same species. Maintains the NEAREST_VISIBLE_ADULT memory.
|
||||
*
|
||||
* @author broccoli
|
||||
* @since May 15th, 2024
|
||||
*/
|
||||
class PokemonAdultSense(
|
||||
var condition: Expression,
|
||||
var cooldownTicks: Int = 100
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = 100
|
||||
override val memories = setOf(MemoryModuleType.NEAREST_VISIBLE_ADULT, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is PokemonAdultSense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
if (entity !is PokemonEntity || !brain.runtime.resolveBoolean(condition)) {
|
||||
return
|
||||
}
|
||||
|
||||
brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)?.let { visibleMobs ->
|
||||
setNearestPokemonAdult(entity, visibleMobs, brain)
|
||||
}
|
||||
}
|
||||
|
||||
private fun setNearestPokemonAdult(entity: PokemonEntity, visibleMobs: NearestVisibleLivingEntities, brain: BiggerBrain) {
|
||||
val nearestAdult = visibleMobs.findClosest { mob ->
|
||||
targetIsValidForChild(entity, mob)
|
||||
}.map { mob -> mob as AgeableMob }.orElse(null)
|
||||
|
||||
if (nearestAdult == null && brain.hasMemoryValue(MemoryModuleType.NEAREST_VISIBLE_ADULT)) {
|
||||
brain.eraseMemory(MemoryModuleType.NEAREST_VISIBLE_ADULT)
|
||||
} else if (nearestAdult != null && brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_ADULT) != nearestAdult) {
|
||||
brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ADULT, nearestAdult)
|
||||
}
|
||||
}
|
||||
|
||||
private fun targetIsValidForChild(child: PokemonEntity, entity: LivingEntity): Boolean {
|
||||
val potentialParent = entity as? PokemonEntity ?: return false
|
||||
val childSpecies = child.pokemon.species.resourceIdentifier
|
||||
|
||||
var preEvolution = potentialParent.pokemon.preEvolution
|
||||
|
||||
while (preEvolution != null) {
|
||||
if (childSpecies == preEvolution.species.resourceIdentifier) {
|
||||
return true
|
||||
}
|
||||
|
||||
preEvolution = preEvolution.species.preEvolution
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return PokemonAdultSense(
|
||||
condition = condition.asSimplifiedExpression(entity),
|
||||
cooldownTicks = cooldownTicks
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+130
@@ -0,0 +1,130 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveDouble
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.pokemon.ai.ObtainableItem
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.findMatchingEntry
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.cobblemon.mod.common.util.getObjectList
|
||||
import com.cobblemon.mod.common.util.resolveBoolean
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
import net.minecraft.world.entity.item.ItemEntity
|
||||
import net.minecraft.world.level.GameRules
|
||||
import java.util.Optional
|
||||
|
||||
/**
|
||||
* Senses nearby item entities. Returns the closest item that the Pokemon would desire to pickup.
|
||||
*
|
||||
* @author JazzMcNade
|
||||
* @since February 15th, 2026
|
||||
*/
|
||||
class PokemonItemSense(
|
||||
var condition: Expression,
|
||||
var radiusXZ: Double = 16.0,
|
||||
var radiusY: Double = 16.0,
|
||||
var cooldownTicks: Int = 20 * 5
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = 50
|
||||
override val memories =
|
||||
setOf(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, CobblemonMemories.DISABLE_WALK_TO_WANTED_ITEM)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is PokemonItemSense) {
|
||||
this.condition = other.condition
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
this.radiusXZ = other.radiusXZ
|
||||
this.radiusY = other.radiusY
|
||||
return true
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
if (entity !is PokemonEntity || !brain.runtime.resolveBoolean(condition)) {
|
||||
return
|
||||
}
|
||||
val world = entity.level()
|
||||
if (!world.gameRules.getBoolean(GameRules.RULE_MOBGRIEFING) || !entity.pokemon.canDropHeldItem || entity.brain.getMemorySafely(
|
||||
CobblemonMemories.DISABLE_WALK_TO_WANTED_ITEM
|
||||
).orElse(false)
|
||||
) {
|
||||
// Mob griefing is disabled, the Pokemon cannot swap out its item, or it's exhausted from attempting to go to an unreachable item
|
||||
// so don't bother to search
|
||||
return
|
||||
}
|
||||
|
||||
val pickupItems = entity.config.getObjectList<ObtainableItem>(PICKUP_ITEMS)
|
||||
val heldItemValue =
|
||||
pickupItems.findMatchingEntry(entity.registryAccess(), entity.pokemon.heldItem())?.pickupPriority ?: 0
|
||||
if (heldItemValue >= (pickupItems.maxOfOrNull { it.pickupPriority } ?: 0)) {
|
||||
// It's already holding the highest value item it can have, no need to look for better.
|
||||
return
|
||||
}
|
||||
|
||||
val list = world.getEntitiesOfClass(
|
||||
ItemEntity::class.java,
|
||||
entity.boundingBox.inflate(radiusXZ, radiusY, radiusXZ)
|
||||
) {
|
||||
(pickupItems.findMatchingEntry(entity.registryAccess(), it.item)?.pickupPriority ?: 0) > heldItemValue
|
||||
&& entity.hasLineOfSight(it)
|
||||
}
|
||||
|
||||
// Find the closest item to the entity
|
||||
val nearestItemEntity = list.minByOrNull { it.distanceTo(entity) }
|
||||
entity.getBrain()
|
||||
.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, Optional.ofNullable(nearestItemEntity))
|
||||
}
|
||||
|
||||
|
||||
class Config : SenseConfig {
|
||||
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var radiusXZ: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
|
||||
var radiusY: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(
|
||||
condition,
|
||||
radiusXZ,
|
||||
radiusY,
|
||||
cooldownTicks
|
||||
).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
return PokemonItemSense(
|
||||
condition = condition.asSimplifiedExpression(entity),
|
||||
radiusXZ = radiusXZ.resolveDouble(behaviourConfigurationContext.runtime),
|
||||
radiusY = radiusY.resolveDouble(behaviourConfigurationContext.runtime),
|
||||
cooldownTicks = cooldownTicks.resolveDouble(behaviourConfigurationContext.runtime).toInt()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val PICKUP_ITEMS = "pickup_items"
|
||||
}
|
||||
|
||||
}
|
||||
+131
@@ -0,0 +1,131 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.block.SaccharineLeafBlock
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.distanceTo
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.core.Vec3i
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.tags.PoiTypeTags
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiManager
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiRecord
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
|
||||
import net.minecraft.world.level.block.entity.BlockEntity
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
|
||||
class SaccLeafSense(
|
||||
private var cooldownTicks: Int = SCAN_INTERVAL
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = cooldownTicks
|
||||
override val memories = setOf(
|
||||
CobblemonMemories.NEARBY_SACC_LEAVES,
|
||||
)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is SaccLeafSense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
val brain = entity.brain
|
||||
|
||||
val searchRadius = 7
|
||||
val tooFarDistance = 30
|
||||
val wayTooFarDistance = 64
|
||||
val currPos: BlockPos? = brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES).orElse(null)
|
||||
|
||||
if (currPos != null && isValidLeafBlock(entity.level().getBlockState(currPos))) {
|
||||
val distance = entity.distanceTo(currPos)
|
||||
if (distance <= tooFarDistance) {
|
||||
return
|
||||
} else if (distance > wayTooFarDistance) {
|
||||
brain.eraseMemory(CobblemonMemories.NEARBY_SACC_LEAVES)
|
||||
}
|
||||
}
|
||||
|
||||
val centerPos = entity.blockPosition()
|
||||
var leavesPos: BlockPos? = null
|
||||
var shortestDist = Double.MAX_VALUE
|
||||
val world = entity.level()
|
||||
BlockPos.betweenClosedStream(
|
||||
centerPos.offset(-searchRadius, -2, -searchRadius),
|
||||
centerPos.offset(searchRadius, searchRadius, searchRadius)
|
||||
).forEach { pos ->
|
||||
val state = world.getBlockState(pos)
|
||||
if (isValidLeafBlock(state)) {
|
||||
val distance = pos.distSqr(Vec3i(centerPos.x, centerPos.y, centerPos.z))
|
||||
if (distance < shortestDist) {
|
||||
leavesPos = BlockPos(pos)
|
||||
shortestDist = distance
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (leavesPos != null) {
|
||||
brain.setMemory(CobblemonMemories.NEARBY_SACC_LEAVES, leavesPos)
|
||||
} else {
|
||||
brain.eraseMemory(CobblemonMemories.NEARBY_SACC_LEAVES)
|
||||
}
|
||||
}
|
||||
|
||||
private fun isValidLeafBlock(state: BlockState): Boolean {
|
||||
if (state.block !is SaccharineLeafBlock) return false
|
||||
if (state.hasProperty(BlockStateProperties.WATERLOGGED) && state.getValue(
|
||||
BlockStateProperties.WATERLOGGED
|
||||
) as Boolean
|
||||
) {
|
||||
return false
|
||||
}
|
||||
return state.getValue(SaccharineLeafBlock.AGE) != SaccharineLeafBlock.MAX_AGE
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return SaccLeafSense(
|
||||
cooldownTicks = cooldownTicks
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val SCAN_INTERVAL = 40
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
/**
|
||||
* A sense that an entity can use to gather information and store it in its brain's memory. This is an analog to a
|
||||
* Minecraft SensorType. Unlike SensorTypes, Senses are instantiated per entity and can handle cooldowns in a more
|
||||
* bespoke way. The remaining cooldown time is something that is set by the sense itself rather than it being forced,
|
||||
* so the cooldown can differ.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
interface Sense {
|
||||
companion object {
|
||||
val types = mutableMapOf(
|
||||
cobblemonResource("battling_pokemon") to BattlingPokemonSense::class.java,
|
||||
cobblemonResource("drowsy") to DrowsySense::class.java,
|
||||
cobblemonResource("nearby_entities") to NearbyEntitiesSense::class.java,
|
||||
cobblemonResource("npc_battling") to NPCBattlingSense::class.java,
|
||||
cobblemonResource("pokemon_adult") to PokemonAdultSense::class.java,
|
||||
cobblemonResource("hurt_by") to HurtBySense::class.java,
|
||||
cobblemonResource("jukebox_playing") to JukeboxSense::class.java,
|
||||
cobblemonResource("nearby_sweet_berry_bush") to SweetBerryBushSense::class.java,
|
||||
cobblemonResource("pokemon_nearby_wanted_item") to PokemonItemSense.Config::class.java,
|
||||
cobblemonResource("flower_sense") to FlowerSense.Config::class.java,
|
||||
cobblemonResource("beehive_sense") to BeeHiveSense.Config::class.java,
|
||||
cobblemonResource("sacc_leaf_sense") to SaccLeafSense.Config::class.java,
|
||||
)
|
||||
}
|
||||
|
||||
/** The ticks until it will next be ticked. This is also displayed in the debug overlay. */
|
||||
var ticksUntilNextExecution: Int
|
||||
|
||||
/** The set of memories that this sense may write to or read from. This ensures they are registered in the brain. */
|
||||
val memories: Set<MemoryModuleType<*>>
|
||||
|
||||
/** Performs the sensing logic. Alter [ticksUntilNextExecution] to apply a cooldown if necessary. */
|
||||
fun tick(entity: LivingEntity, brain: BiggerBrain)
|
||||
|
||||
/** Attempts to merge the [other] Sense into this one. Returns true if it was merged and therefore should not be added to the brain separately. */
|
||||
fun merge(other: Sense): Boolean
|
||||
}
|
||||
+109
@@ -0,0 +1,109 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.resolveInt
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.getMemorySafely
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.CaveVines
|
||||
import net.minecraft.world.level.block.SweetBerryBushBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import java.util.Optional
|
||||
|
||||
class SweetBerryBushSense(
|
||||
private var cooldownTicks: Int = SCAN_INTERVAL
|
||||
) : Sense {
|
||||
override var ticksUntilNextExecution: Int = SCAN_INTERVAL
|
||||
override val memories = setOf(
|
||||
CobblemonMemories.NEARBY_SWEET_BERRY_BUSH,
|
||||
CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH,
|
||||
)
|
||||
|
||||
override fun merge(other: Sense): Boolean {
|
||||
if (other is SweetBerryBushSense) {
|
||||
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
|
||||
ticksUntilNextExecution = cooldownTicks
|
||||
if (entity !is PokemonEntity) return
|
||||
val world = entity.level() as? ServerLevel ?: return
|
||||
|
||||
entity.brain.getMemorySafely(CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH).orElse(false) ?: return
|
||||
|
||||
val nearestBush = findNearestBush(world, entity.blockPosition())
|
||||
|
||||
if (!nearestBush.isEmpty) {
|
||||
entity.brain.setMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH, nearestBush)
|
||||
} else {
|
||||
entity.brain.eraseMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH)
|
||||
}
|
||||
}
|
||||
|
||||
private fun findNearestBush(level: ServerLevel, origin: BlockPos): Optional<BlockPos> {
|
||||
var closest: BlockPos? = null
|
||||
var closestDistSq = Double.MAX_VALUE
|
||||
|
||||
for (pos in BlockPos.betweenClosed(origin.offset(-SCAN_RADIUS_HORIZONTAL, 1 - SCAN_RADIUS_VERTICAL, -SCAN_RADIUS_HORIZONTAL),
|
||||
origin.offset(SCAN_RADIUS_HORIZONTAL, SCAN_RADIUS_VERTICAL - 1, SCAN_RADIUS_HORIZONTAL))) {
|
||||
val state: BlockState = level.getBlockState(pos)
|
||||
if ((state.`is`(Blocks.SWEET_BERRY_BUSH) && state.getValue(SweetBerryBushBlock.AGE) >= 2)
|
||||
|| (CaveVines.hasGlowBerries(state))) {
|
||||
val distSq = pos.distSqr(origin)
|
||||
if (distSq < closestDistSq) {
|
||||
closest = pos.immutable()
|
||||
closestDistSq = distSq
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Optional.ofNullable(closest)
|
||||
}
|
||||
|
||||
class Config : SenseConfig {
|
||||
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) = listOf(cooldownTicks).asVariables()
|
||||
|
||||
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
|
||||
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
|
||||
return SweetBerryBushSense(
|
||||
// condition = condition.asSimplifiedExpression(entity),
|
||||
cooldownTicks = cooldownTicks
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val SCAN_RADIUS_HORIZONTAL = 10
|
||||
const val SCAN_RADIUS_VERTICAL = 1
|
||||
const val SCAN_INTERVAL = 40
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
class AddObjectivesConfig : BehaviourConfig {
|
||||
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
val objectivesByPriority: Map<Int, List<ObjectiveConfig>> = mapOf()
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): List<MoLangConfigVariable> {
|
||||
return listOf(condition).asVariables() + objectivesByPriority
|
||||
.values
|
||||
.flatten()
|
||||
.flatMap { it.getVariables(entity, behaviourConfigurationContext) }
|
||||
}
|
||||
|
||||
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext){
|
||||
if (!checkCondition(behaviourConfigurationContext, condition)) return
|
||||
|
||||
for ((priority, objectiveConfigs) in objectivesByPriority) {
|
||||
val objectives = objectiveConfigs.mapNotNull { it.create(entity, behaviourConfigurationContext) }
|
||||
val priorityObjectives = behaviourConfigurationContext.objectives.getOrPut(priority) { mutableListOf() }
|
||||
priorityObjectives.addAll(objectives)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
import com.cobblemon.mod.common.api.ai.asVariables
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.mojang.datafixers.util.Either
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
class AddSensesConfig : BehaviourConfig {
|
||||
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
|
||||
val senses: List<SenseConfig> = listOf()
|
||||
|
||||
override fun getVariables(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): List<MoLangConfigVariable> {
|
||||
return listOf(condition).asVariables() + senses.flatMap { it.getVariables(entity, behaviourConfigurationContext) }
|
||||
}
|
||||
|
||||
override fun configure(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
) {
|
||||
if (!checkCondition(behaviourConfigurationContext, condition)) {
|
||||
return
|
||||
}
|
||||
behaviourConfigurationContext.addSenses(senses.mapNotNull { it.create(entity, behaviourConfigurationContext) })
|
||||
}
|
||||
}
|
||||
@@ -38,7 +38,7 @@ class ApplyBehaviours : BehaviourConfig {
|
||||
override fun preconfigure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
|
||||
if (!checkCondition(behaviourConfigurationContext, condition)) return
|
||||
|
||||
val configurations = behaviours.map { CobblemonBehaviours.behaviours[it]?.takeIf { it.canBeApplied(entity) } ?: return }
|
||||
val configurations = behaviours.mapNotNull { CobblemonBehaviours.behaviours[it]?.takeIf { it.canBeApplied(entity) } }
|
||||
configurations.forEach {
|
||||
it.configurations.forEach { it.preconfigure(entity, behaviourConfigurationContext) }
|
||||
}
|
||||
@@ -50,9 +50,9 @@ class ApplyBehaviours : BehaviourConfig {
|
||||
val applicableBehaviours = behaviours.mapNotNull {
|
||||
val resolvedBehaviour = CobblemonBehaviours.behaviours[it]
|
||||
if (resolvedBehaviour == null) {
|
||||
Cobblemon.LOGGER.warn("Behaviour $it not found while configuring entity of type ${entity.type}")
|
||||
Cobblemon.LOGGER.warn("Behaviour $it not found while configuring entity of type ${entity.type} at location ${entity.blockPosition()}")
|
||||
} else if (!resolvedBehaviour.canBeApplied(entity)) {
|
||||
Cobblemon.LOGGER.warn("Behaviour $it cannot be applied to entity ${entity.id}")
|
||||
Cobblemon.LOGGER.warn("Behaviour $it is not compatible with entity ${entity.id} at location ${entity.blockPosition()}")
|
||||
} else {
|
||||
return@mapNotNull resolvedBehaviour
|
||||
}
|
||||
|
||||
@@ -35,9 +35,11 @@ import net.minecraft.world.entity.LivingEntity
|
||||
*/
|
||||
interface BehaviourConfig {
|
||||
companion object {
|
||||
val types = mutableMapOf<ResourceLocation, Class<out BehaviourConfig>>(
|
||||
val types = mutableMapOf(
|
||||
cobblemonResource("script") to ScriptBehaviourConfig::class.java,
|
||||
cobblemonResource("add_tasks_to_activity") to AddTasksToActivity::class.java,
|
||||
cobblemonResource("add_objectives") to AddObjectivesConfig::class.java,
|
||||
cobblemonResource("add_senses") to AddSensesConfig::class.java,
|
||||
cobblemonResource("apply_behaviours") to ApplyBehaviours::class.java,
|
||||
cobblemonResource("set_default_activity") to SetDefaultActivity::class.java,
|
||||
cobblemonResource("set_core_activities") to SetCoreActivities::class.java,
|
||||
|
||||
+66
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.objective
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Dance
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.EatGrass
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.EatHeldItem
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.FocusDuringBattle
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.GatherNectar
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.GoToSleep
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.HarvestSweetBerryBush
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Herd
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.LookAtNearbyEntities
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.MaintainFluidY
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.MoveIntoWater
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Objective
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.StayAfloat
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.StayNearOwner
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.MoveOutOfWater
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.MoveToRestingPlace
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.PickupItem
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.WanderAround
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.JumpOutOfWater
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.PointToSpawn
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
interface ObjectiveConfig {
|
||||
companion object {
|
||||
val types: MutableMap<ResourceLocation, Class<out ObjectiveConfig>> = mutableMapOf(
|
||||
cobblemonResource("focus_during_battle") to FocusDuringBattle.Config::class.java,
|
||||
cobblemonResource("look_at_nearby_entities") to LookAtNearbyEntities.Config::class.java,
|
||||
cobblemonResource("stay_near_owner") to StayNearOwner.Config::class.java,
|
||||
cobblemonResource("wander_around") to WanderAround.Config::class.java,
|
||||
cobblemonResource("eat_grass") to EatGrass.Config::class.java,
|
||||
cobblemonResource("herd") to Herd.Config::class.java,
|
||||
cobblemonResource("stay_afloat") to StayAfloat.Config::class.java,
|
||||
cobblemonResource("maintain_fluid_y") to MaintainFluidY.Config::class.java,
|
||||
cobblemonResource("move_out_of_water") to MoveOutOfWater.Config::class.java,
|
||||
cobblemonResource("move_into_water") to MoveIntoWater.Config::class.java,
|
||||
cobblemonResource("jump_out_of_water") to JumpOutOfWater.Config::class.java,
|
||||
cobblemonResource("move_to_resting_place") to MoveToRestingPlace.Config::class.java,
|
||||
cobblemonResource("go_to_sleep") to GoToSleep.Config::class.java,
|
||||
cobblemonResource("harvest_sweet_berry_bush") to HarvestSweetBerryBush.Config::class.java,
|
||||
cobblemonResource("pickup_item") to PickupItem.Config::class.java,
|
||||
cobblemonResource("eat_held_item") to EatHeldItem.Config::class.java,
|
||||
cobblemonResource("gather_nectar") to GatherNectar.Config::class.java,
|
||||
cobblemonResource("dance") to Dance.Config::class.java,
|
||||
cobblemonResource("point_to_spawn") to PointToSpawn.Config::class.java,
|
||||
|
||||
)
|
||||
}
|
||||
|
||||
/** The variables that this objective config uses. These are used to declare variables on the entity cleanly. */
|
||||
fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): List<MoLangConfigVariable>
|
||||
fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective?
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.sense
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.BattlingPokemonSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.BeeHiveSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.DrowsySense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.FlowerSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.HurtBySense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.JukeboxSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.NPCBattlingSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.NearbyEntitiesSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.PokemonAdultSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.PokemonItemSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.SaccLeafSense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.Sense
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.SweetBerryBushSense
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
/**
|
||||
* Creates a [Sense] for an entity.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 29th, 2025
|
||||
*/
|
||||
interface SenseConfig {
|
||||
companion object {
|
||||
val types = mutableMapOf(
|
||||
cobblemonResource("nearby_entities") to NearbyEntitiesSense.Config::class.java,
|
||||
cobblemonResource("drowsy") to DrowsySense.Config::class.java,
|
||||
cobblemonResource("hurt_by") to HurtBySense.Config::class.java,
|
||||
cobblemonResource("jukebox_playing") to JukeboxSense.Config::class.java,
|
||||
cobblemonResource("battling_pokemon") to BattlingPokemonSense.Config::class.java,
|
||||
cobblemonResource("npc_battling") to NPCBattlingSense.Config::class.java,
|
||||
cobblemonResource("pokemon_adult") to PokemonAdultSense.Config::class.java,
|
||||
cobblemonResource("nearby_sweet_berry_bush") to SweetBerryBushSense.Config::class.java,
|
||||
cobblemonResource("pokemon_nearby_wanted_item") to PokemonItemSense.Config::class.java,
|
||||
cobblemonResource("flower_sense") to FlowerSense.Config::class.java,
|
||||
cobblemonResource("beehive_sense") to BeeHiveSense.Config::class.java,
|
||||
cobblemonResource("sacc_leaf_sense") to SaccLeafSense.Config::class.java,
|
||||
)
|
||||
}
|
||||
|
||||
/** The variables that this sense config uses. These are used to declare variables on the entity cleanly. */
|
||||
fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): List<MoLangConfigVariable> = emptyList()
|
||||
fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense?
|
||||
}
|
||||
+1
-1
@@ -49,7 +49,7 @@ class EatGrassTaskConfig : SingleTaskConfig {
|
||||
return null
|
||||
}
|
||||
|
||||
behaviourConfigurationContext.addMemories(MemoryModuleType.WALK_TARGET, CobblemonMemories.RECENTLY_ATE_GRASS)
|
||||
// behaviourConfigurationContext.addMemories(MemoryModuleType.WALK_TARGET, CobblemonMemories.RECENTLY_ATE_GRASS)
|
||||
|
||||
return WrapperLivingEntityTask(
|
||||
EatGrassTask(
|
||||
|
||||
-1
@@ -8,7 +8,6 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
|
||||
|
||||
-39
@@ -1,39 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.CobblemonSensors
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.HarvestSweetBerryBushTask
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class HarvestSweetBerryBushTaskConfig : SingleTaskConfig {
|
||||
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = emptyList<MoLangConfigVariable>()
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
if (entity !is PokemonEntity) {
|
||||
return null
|
||||
}
|
||||
behaviourConfigurationContext.addMemories(
|
||||
CobblemonMemories.NEARBY_SWEET_BERRY_BUSH,
|
||||
CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH,
|
||||
CobblemonMemories.TIME_TRYING_TO_REACH_BERRY_BUSH,
|
||||
MemoryModuleType.WALK_TARGET,
|
||||
MemoryModuleType.LOOK_TARGET)
|
||||
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_SWEET_BERRY_BUSH)
|
||||
return HarvestSweetBerryBushTask()
|
||||
}
|
||||
}
|
||||
-1
@@ -8,7 +8,6 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.CobblemonSensors
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
|
||||
-36
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.CobblemonSensors
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.MoveToSweetBerryBushTask
|
||||
import net.minecraft.util.valueproviders.UniformInt
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class MoveToSweetBerryBushTaskConfig : SingleTaskConfig {
|
||||
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = emptyList<MoLangConfigVariable>()
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
if (entity !is PokemonEntity) {
|
||||
return null
|
||||
}
|
||||
behaviourConfigurationContext.addMemories(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH, CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH,
|
||||
CobblemonMemories.TIME_TRYING_TO_REACH_BERRY_BUSH, MemoryModuleType.WALK_TARGET, MemoryModuleType.LOOK_TARGET)
|
||||
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_SWEET_BERRY_BUSH)
|
||||
return MoveToSweetBerryBushTask.create(UniformInt.of(0, 10), 0.6f)
|
||||
}
|
||||
}
|
||||
-2
@@ -43,8 +43,6 @@ class PokemonWanderControlTaskConfig : SingleTaskConfig {
|
||||
val wanderControl = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
|
||||
?: CobblemonWanderControl()
|
||||
|
||||
wanderControl.reset()
|
||||
|
||||
wanderControl.allowLand = (entity.behaviour.moving.walk.canWalk && !entity.behaviour.moving.walk.avoidsLand) || entity.behaviour.moving.fly.canFly
|
||||
wanderControl.allowWater = entity.behaviour.moving.swim.canSwimInWater && !entity.behaviour.moving.swim.avoidsWater
|
||||
wanderControl.allowAir = entity.behaviour.moving.fly.canFly && !entity.behaviour.moving.walk.canWalk
|
||||
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.CobblemonSensors
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.StopTryingToReachSweetBerryBushTask
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class StopTryingToReachSweetBerryBushTaskConfig : SingleTaskConfig {
|
||||
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = emptyList<MoLangConfigVariable>()
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
if (entity !is PokemonEntity) {
|
||||
return null
|
||||
}
|
||||
behaviourConfigurationContext.addMemories(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH, CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH,
|
||||
CobblemonMemories.TIME_TRYING_TO_REACH_BERRY_BUSH, MemoryModuleType.WALK_TARGET, MemoryModuleType.LOOK_TARGET)
|
||||
behaviourConfigurationContext.addSensors(CobblemonSensors.NEARBY_SWEET_BERRY_BUSH)
|
||||
return StopTryingToReachSweetBerryBushTask.create(100, 20*15)
|
||||
}
|
||||
}
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.ai.config.task
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.CobblemonSensors
|
||||
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.StopTryingToReachItemTask
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.ai.behavior.BehaviorControl
|
||||
import net.minecraft.world.entity.ai.memory.MemoryModuleType
|
||||
|
||||
class StopTryingToReachWantedItemTaskConfig : SingleTaskConfig {
|
||||
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = emptyList<MoLangConfigVariable>()
|
||||
override fun createTask(
|
||||
entity: LivingEntity,
|
||||
behaviourConfigurationContext: BehaviourConfigurationContext
|
||||
): BehaviorControl<in LivingEntity>? {
|
||||
if (entity !is PokemonEntity) {
|
||||
return null
|
||||
}
|
||||
behaviourConfigurationContext.addMemories(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, CobblemonMemories.DISABLE_WALK_TO_WANTED_ITEM,
|
||||
CobblemonMemories.TIME_TRYING_TO_REACH_WANTED_ITEM, MemoryModuleType.WALK_TARGET, MemoryModuleType.LOOK_TARGET)
|
||||
behaviourConfigurationContext.addSensors(CobblemonSensors.POKEMON_NEARBY_WANTED_ITEM)
|
||||
return StopTryingToReachItemTask.create(120, 20*15)
|
||||
}
|
||||
}
|
||||
@@ -106,12 +106,8 @@ interface TaskConfig {
|
||||
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
|
||||
cobblemonResource("attack_hostile_mobs") to AttackHostileMobsTaskConfig::class.java,
|
||||
cobblemonResource("defend_owner") to DefendOwnerTaskConfig::class.java,
|
||||
cobblemonResource("move_to_sweet_berry_bush") to MoveToSweetBerryBushTaskConfig::class.java,
|
||||
cobblemonResource("stop_moving_to_sweet_berry_bush") to StopTryingToReachSweetBerryBushTaskConfig::class.java,
|
||||
cobblemonResource("harvest_sweet_berry_bush") to HarvestSweetBerryBushTaskConfig::class.java,
|
||||
cobblemonResource("eat_held_item") to EatHeldItemTaskConfig::class.java,
|
||||
// cobblemonResource("eat_held_item") to EatHeldItemTaskConfig::class.java,
|
||||
cobblemonResource("move_to_item") to MoveToItemTaskConfig::class.java,
|
||||
cobblemonResource("stop_moving_to_item") to StopTryingToReachWantedItemTaskConfig::class.java,
|
||||
cobblemonResource("pickup_item") to PickUpItemTaskConfig::class.java,
|
||||
cobblemonResource("move_into_fluid") to MoveIntoFluidTaskConfig::class.java,
|
||||
cobblemonResource("find_herd_leader") to FindHerdLeaderTaskConfig::class.java,
|
||||
|
||||
+5
-14
@@ -144,13 +144,13 @@ class WanderTaskConfig : SingleTaskConfig {
|
||||
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) {
|
||||
return@Trigger false
|
||||
}
|
||||
pathCooldown.setWithExpiry(true, wanderControl.pathCooldownTicks.toLong())
|
||||
pathCooldown.setWithExpiry(true, 40L)
|
||||
val minimumHeight = minimumHeight.resolveInt(mainThreadRuntime)
|
||||
val maximumHeight = maximumHeight.resolveInt(mainThreadRuntime)
|
||||
|
||||
var attempts = 0
|
||||
var pos: BlockPos? = null
|
||||
while (attempts++ < wanderControl.maxAttempts && pos == null) {
|
||||
while (attempts++ < (wanderControl.maxAttempts ?: 4) && pos == null) {
|
||||
// val targetVec = getLandTarget(entity) ?: return@Trigger true
|
||||
val targetVec = if (maximumHeight != -1) {
|
||||
HoverRandomPos.getPos(
|
||||
@@ -196,7 +196,7 @@ class WanderTaskConfig : SingleTaskConfig {
|
||||
minimumHeight = minimumHeight,
|
||||
maximumHeight = maximumHeight,
|
||||
world = world
|
||||
).takeIf(wanderControl::isSuitable)
|
||||
)//.takeIf(wanderControl::isSuitable)
|
||||
}
|
||||
|
||||
if (pos == null) {
|
||||
@@ -208,17 +208,8 @@ class WanderTaskConfig : SingleTaskConfig {
|
||||
pos = pos,
|
||||
speedModifier = speedMultiplier.resolveFloat(mainThreadRuntime),
|
||||
completionRange = 0,
|
||||
nodeTypeFilter = { nodeType ->
|
||||
entity.canBreatheUnderwater() || nodeType !in listOf(
|
||||
PathType.WATER,
|
||||
PathType.WATER_BORDER
|
||||
)
|
||||
},
|
||||
destinationNodeTypeFilter = { nodeType ->
|
||||
!avoidsTargetingAir || nodeType !in listOf(
|
||||
PathType.OPEN
|
||||
)
|
||||
}
|
||||
nodeTypeFilter = { nodeType -> entity.canBreatheUnderwater() || nodeType !in listOf(PathType.WATER, PathType.WATER_BORDER) },
|
||||
destinationNodeTypeFilter = { nodeType -> !avoidsTargetingAir || nodeType !in listOf(PathType.OPEN) }
|
||||
)
|
||||
)
|
||||
lookTarget.set(BlockPosTracker(pos.toVec3d().add(0.0, entity.eyeHeight.toDouble(), 0.0)))
|
||||
|
||||
+4
-4
@@ -75,7 +75,7 @@ class WaterWanderTaskConfig : SingleTaskConfig {
|
||||
}
|
||||
|
||||
val wanderControl = it.tryGet(wanderControlData).orElse(null) ?: CobblemonWanderControl()
|
||||
if (!wanderControl.allowWater) {
|
||||
if (wanderControl.allowWater != true) {
|
||||
return@Trigger false
|
||||
}
|
||||
|
||||
@@ -85,17 +85,17 @@ class WaterWanderTaskConfig : SingleTaskConfig {
|
||||
return@Trigger false
|
||||
}
|
||||
|
||||
pathCooldown.setWithExpiry(true, wanderControl.pathCooldownTicks.toLong())
|
||||
pathCooldown.setWithExpiry(true, 40L)
|
||||
|
||||
var pos: BlockPos? = null
|
||||
var target: Vec3? = null
|
||||
var attempts = 0
|
||||
|
||||
while (attempts < wanderControl.maxAttempts && pos == null) {
|
||||
while (attempts < wanderControl.maxAttempts ?: 4 && pos == null) {
|
||||
attempts++
|
||||
target = BehaviorUtils.getRandomSwimmablePos(entity, horizontalRange.resolveInt(mainThreadRuntime), verticalRange.resolveInt(mainThreadRuntime))
|
||||
?: continue
|
||||
pos = BlockPos.containing(target).takeIf(wanderControl::isSuitable)
|
||||
// pos = BlockPos.containing(target).takeIf(wanderControl::isSuitable) im migrating shit
|
||||
}
|
||||
|
||||
if (pos == null || target == null) {
|
||||
|
||||
@@ -200,6 +200,11 @@ open class PokemonBattle(
|
||||
*/
|
||||
fun getActor(npc: NPCEntity) = actors.firstOrNull { it is NPCBattleActor && it.npc == npc }
|
||||
|
||||
/**
|
||||
* Gets the first battle actor who has or is the given [PokemonEntity]
|
||||
*/
|
||||
fun getActor(pokemonEntity: PokemonEntity) = actors.firstOrNull { it.uuid == pokemonEntity.uuid || it.activePokemon.any { it.battlePokemon?.entity == pokemonEntity } }
|
||||
|
||||
/**
|
||||
* Gets a [BattleActor] and an [ActiveBattlePokemon] from a pnx key, e.g. p2a
|
||||
*
|
||||
|
||||
@@ -2045,6 +2045,7 @@ object MoLangFunctions {
|
||||
map.put("in_battle") { DoubleValue(pokemonEntity.isBattling) }
|
||||
map.put("is_moving") { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
|
||||
map.put("is_flying") { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
|
||||
map.put("is_dancing") { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.DANCING)) }
|
||||
map.put("get_riding_state") { params ->
|
||||
val name = params.getStringOrNull(0)
|
||||
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
|
||||
|
||||
@@ -14,6 +14,7 @@ import net.minecraft.network.protocol.common.custom.CustomPacketPayload
|
||||
import net.minecraft.resources.ResourceKey
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.level.Level
|
||||
|
||||
/**
|
||||
@@ -86,5 +87,9 @@ interface NetworkPacket<T: NetworkPacket<T>> : CustomPacketPayload, Encodable {
|
||||
.forEach { player -> CobblemonNetwork.sendPacketToPlayer(player, this) }
|
||||
}
|
||||
|
||||
fun sendToPlayersAround(entity: Entity, distance: Double, exclusionCondition: (ServerPlayer) -> Boolean = { false }) {
|
||||
sendToPlayersAround(entity.x, entity.y, entity.z, distance, entity.level().dimension(), exclusionCondition)
|
||||
}
|
||||
|
||||
override fun type() = CustomPacketPayload.Type<T>(id)
|
||||
}
|
||||
@@ -12,7 +12,6 @@ import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
|
||||
import com.cobblemon.mod.common.api.npc.configuration.NPCBattleConfiguration
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.api.npc.configuration.NPCInteractConfiguration
|
||||
import com.cobblemon.mod.common.api.npc.variation.NPCVariationProvider
|
||||
@@ -41,7 +40,6 @@ class NPCClass {
|
||||
var aspects: MutableSet<String> = mutableSetOf() // These only make sense when applied via presets
|
||||
var hitbox = EntityDimensions.scalable(0.6F, 1.8F).withEyeHeight(1.62F)
|
||||
var modelScale: Float = 0.9375F // Should this be removed in favour of the render scale stuff set on the entity?
|
||||
var battleConfiguration = NPCBattleConfiguration()
|
||||
var interaction: NPCInteractConfiguration? = null
|
||||
var canDespawn = true
|
||||
var variations: MutableMap<String, NPCVariationProvider> = mutableMapOf()
|
||||
@@ -68,7 +66,6 @@ class NPCClass {
|
||||
buffer.writeFloat(hitbox.width)
|
||||
buffer.writeFloat(hitbox.height)
|
||||
buffer.writeBoolean(hitbox.fixed)
|
||||
battleConfiguration.encode(buffer)
|
||||
buffer.writeNullable(interaction) { _, value ->
|
||||
buffer.writeString(value.type)
|
||||
value.encode(buffer)
|
||||
@@ -109,8 +106,6 @@ class NPCClass {
|
||||
val width = buffer.readFloat()
|
||||
val fixed = buffer.readBoolean()
|
||||
hitbox = if (fixed) EntityDimensions.fixed(length, width) else EntityDimensions.scalable(length, width)
|
||||
battleConfiguration = NPCBattleConfiguration()
|
||||
battleConfiguration.decode(buffer)
|
||||
interaction = buffer.readNullable {
|
||||
val type = buffer.readString()
|
||||
val configType = NPCInteractConfiguration.types[type] ?: return@readNullable null
|
||||
|
||||
@@ -13,6 +13,8 @@ import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.ai.SleepDepth
|
||||
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
@@ -80,6 +82,8 @@ object NPCClasses : JsonDataRegistry<NPCClass> {
|
||||
.registerTypeAdapter(SensorType::class.java, SensorTypeAdapter)
|
||||
.registerTypeAdapter(BehaviourConfig::class.java, BehaviourConfigAdapter)
|
||||
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
|
||||
.registerTypeAdapter(ObjectiveConfig::class.java, ObjectiveConfigAdapter)
|
||||
.registerTypeAdapter(SenseConfig::class.java, SenseConfigAdapter)
|
||||
.registerTypeAdapter(
|
||||
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
|
||||
ExpressionOrEntityVariableAdapter
|
||||
|
||||
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc
|
||||
|
||||
import com.cobblemon.mod.common.api.npc.configuration.NPCBattleConfiguration
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
|
||||
/**
|
||||
* An NPC configuration is like a snapshot of an NPC setup. It can be taken from an existing NPC and loaded onto
|
||||
* others. Useful as a backup mechanism or as shorthand for copying an NPC's configuration without building an
|
||||
* entire class for them.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since August 16th, 2023
|
||||
*/
|
||||
class NPCConfiguration {
|
||||
var battle: NPCBattleConfiguration? = null
|
||||
|
||||
fun applyTo(npc: NPCEntity) {
|
||||
}
|
||||
|
||||
fun loadFrom(npc: NPCEntity) {
|
||||
}
|
||||
}
|
||||
@@ -51,7 +51,6 @@ class NPCPreset {
|
||||
variations?.entries?.forEach { (key, value) -> npcClass.variations[key] = value }
|
||||
party?.let { npcClass.party = it }
|
||||
canDespawn?.let { npcClass.canDespawn = it }
|
||||
// aiScripts?.let { npcClass.aiScripts.addAll(it) }
|
||||
interaction?.let { npcClass.interaction = it }
|
||||
names?.let { npcClass.names.addAll(it) }
|
||||
hitbox?.let { npcClass.hitbox = it }
|
||||
|
||||
@@ -12,6 +12,8 @@ import com.bedrockk.molang.Expression
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.cobblemon.mod.common.api.ai.SleepDepth
|
||||
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
@@ -75,6 +77,8 @@ object NPCPresets : JsonDataRegistry<NPCPreset> {
|
||||
.registerTypeAdapter(SensorType::class.java, SensorTypeAdapter)
|
||||
.registerTypeAdapter(BehaviourConfig::class.java, BehaviourConfigAdapter)
|
||||
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
|
||||
.registerTypeAdapter(ObjectiveConfig::class.java, ObjectiveConfigAdapter)
|
||||
.registerTypeAdapter(SenseConfig::class.java, SenseConfigAdapter)
|
||||
.registerTypeAdapter(
|
||||
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
|
||||
ExpressionOrEntityVariableAdapter
|
||||
|
||||
-72
@@ -1,72 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc.configuration
|
||||
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import net.minecraft.nbt.CompoundTag
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
|
||||
class NPCBattleConfiguration {
|
||||
var canChallenge = false
|
||||
@Deprecated("This is not likely to get used")
|
||||
var simultaneousBattles = false
|
||||
@Deprecated("This is not likely to get used")
|
||||
var healAfterwards = true
|
||||
|
||||
fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeBoolean(canChallenge)
|
||||
buffer.writeBoolean(simultaneousBattles)
|
||||
buffer.writeBoolean(healAfterwards)
|
||||
// buffer.writeNullable(party) { _, provider ->
|
||||
// buffer.writeString(provider.type)
|
||||
// provider.encode(buffer)
|
||||
// }
|
||||
}
|
||||
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) {
|
||||
canChallenge = buffer.readBoolean()
|
||||
simultaneousBattles = buffer.readBoolean()
|
||||
healAfterwards = buffer.readBoolean()
|
||||
// party = buffer.readNullable {
|
||||
// val type = buffer.readString()
|
||||
// val providerBuilder = NPCPartyProvider.types[type]
|
||||
// ?: throw IllegalArgumentException("Failed to load NPC party provider of type: $type")
|
||||
//
|
||||
// val decodedParty = providerBuilder(type)
|
||||
// decodedParty.decode(buffer)
|
||||
// decodedParty
|
||||
// }
|
||||
}
|
||||
|
||||
fun saveToNBT(nbt: CompoundTag) {
|
||||
nbt.putBoolean(DataKeys.NPC_CAN_CHALLENGE, canChallenge)
|
||||
nbt.putBoolean(DataKeys.NPC_SIMULTANEOUS_BATTLES, simultaneousBattles)
|
||||
nbt.putBoolean(DataKeys.NPC_HEAL_AFTERWARDS, healAfterwards)
|
||||
// val party = party
|
||||
// if (party != null) {
|
||||
// val partyNBT = CompoundTag()
|
||||
// partyNBT.putString(DataKeys.NPC_PARTY_TYPE, party.type)
|
||||
// party.saveToNBT(partyNBT)
|
||||
// nbt.put(DataKeys.NPC_PARTY, partyNBT)
|
||||
// }
|
||||
}
|
||||
|
||||
fun loadFromNBT(nbt: CompoundTag) {
|
||||
canChallenge = nbt.getBoolean(DataKeys.NPC_CAN_CHALLENGE)
|
||||
simultaneousBattles = nbt.getBoolean(DataKeys.NPC_SIMULTANEOUS_BATTLES)
|
||||
healAfterwards = nbt.getBoolean(DataKeys.NPC_HEAL_AFTERWARDS)
|
||||
// val partyNBT = nbt.getCompound(DataKeys.NPC_PARTY)
|
||||
// if (!partyNBT.isEmpty) {
|
||||
// val type = partyNBT.getString(DataKeys.NPC_PARTY_TYPE)
|
||||
// val providerBuilder = NPCPartyProvider.types[type]
|
||||
// ?: throw IllegalArgumentException("Failed to load NPC party provider of type: $type")
|
||||
// party = providerBuilder(type).also { it.loadFromNBT(partyNBT) }
|
||||
// }
|
||||
}
|
||||
}
|
||||
-32
@@ -1,32 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc.configuration
|
||||
|
||||
import net.minecraft.nbt.CompoundTag
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
|
||||
class NPCBehaviourConfiguration {
|
||||
var canBeHurt = true
|
||||
|
||||
fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
|
||||
}
|
||||
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) {
|
||||
|
||||
}
|
||||
|
||||
fun saveToNBT(nbt: CompoundTag) {
|
||||
|
||||
}
|
||||
|
||||
fun loadFromNBT(nbt: CompoundTag) {
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc.premades
|
||||
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.cobblemon.mod.common.api.npc.NPCClass
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonPropertyExtractor
|
||||
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
|
||||
import com.cobblemon.mod.common.api.text.text
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.toProperties
|
||||
import com.google.gson.annotations.SerializedName
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
/**
|
||||
* A snapshot of NPC settings that can be applied to other entities
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since April 11th, 2026
|
||||
*/
|
||||
class PremadeNPC {
|
||||
@Transient
|
||||
var id: ResourceLocation = cobblemonResource("a")
|
||||
var displayName: Component = "".text()
|
||||
@Transient
|
||||
var editable = true
|
||||
|
||||
// Classification
|
||||
var classification: Classification? = null
|
||||
|
||||
// Variation
|
||||
var variation: Variation? = null
|
||||
|
||||
// Behaviour Settings
|
||||
@SerializedName("behaviourSettings", alternate = ["behaviorSettings"])
|
||||
var behaviourSettings: Behaviours? = null
|
||||
|
||||
// Party
|
||||
var party: List<PokemonProperties>? = null
|
||||
|
||||
class Variation {
|
||||
var variationAspects = mutableSetOf<String>()
|
||||
}
|
||||
|
||||
class Behaviours {
|
||||
@SerializedName("behaviours", alternate = ["behaviors"])
|
||||
var behaviours = mutableListOf<ResourceLocation>()
|
||||
var settings = mutableMapOf<String, MoValue>()
|
||||
}
|
||||
|
||||
class Classification {
|
||||
lateinit var npcClass: NPCClass
|
||||
var appliedAspects = mutableSetOf<String>()
|
||||
}
|
||||
|
||||
fun applyTo(
|
||||
npc: NPCEntity,
|
||||
) {
|
||||
classification?.let {
|
||||
npc.npc = it.npcClass
|
||||
npc.appliedAspects.clear()
|
||||
npc.appliedAspects.addAll(it.appliedAspects)
|
||||
}
|
||||
behaviourSettings?.let {
|
||||
npc.config.map.clear()
|
||||
npc.config.map.putAll(it.settings)
|
||||
npc.behaviours.clear()
|
||||
npc.behaviours.addAll(it.behaviours)
|
||||
npc.behavioursAreCustom = true
|
||||
npc.remakeBrain()
|
||||
}
|
||||
variation?.let {
|
||||
npc.variationAspects.clear()
|
||||
npc.variationAspects.addAll(it.variationAspects)
|
||||
}
|
||||
party?.let { pokemon ->
|
||||
npc.party = NPCPartyStore(npc).also { pokemon.map(PokemonProperties::create).forEach(it::add) }
|
||||
}
|
||||
}
|
||||
|
||||
fun copyFrom(
|
||||
npc: NPCEntity,
|
||||
includeVariation: Boolean,
|
||||
includeSettings: Boolean,
|
||||
includeParty: Boolean,
|
||||
includeClassification: Boolean
|
||||
): PremadeNPC {
|
||||
classification = if (includeClassification) {
|
||||
Classification().also {
|
||||
it.npcClass = npc.npc
|
||||
it.appliedAspects.clear()
|
||||
it.appliedAspects.addAll(npc.appliedAspects)
|
||||
}
|
||||
} else {
|
||||
null
|
||||
}
|
||||
|
||||
behaviourSettings = if (includeSettings) {
|
||||
Behaviours().also {
|
||||
it.behaviours.clear()
|
||||
it.behaviours.addAll(npc.behaviours)
|
||||
it.settings.clear()
|
||||
it.settings.putAll(npc.config.map)
|
||||
}
|
||||
} else {
|
||||
null
|
||||
}
|
||||
|
||||
variation = if (includeVariation) {
|
||||
Variation().also {
|
||||
it.variationAspects.clear()
|
||||
it.variationAspects.addAll(npc.variationAspects)
|
||||
}
|
||||
} else {
|
||||
null
|
||||
}
|
||||
|
||||
party = if (includeParty && npc.party.let { it != null && it.size() > 0 }) {
|
||||
npc.party!!.map { it.createPokemonProperties(PokemonPropertyExtractor.ALL).asString().toProperties() }
|
||||
} else {
|
||||
null
|
||||
}
|
||||
|
||||
return this
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc.premades
|
||||
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
import com.cobblemon.mod.common.api.npc.NPCClass
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.net.messages.client.data.PremadeNPCRegistrySyncPacket
|
||||
import com.cobblemon.mod.common.util.adapters.MoValueAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.NPCClassReferenceAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.TextAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.pokemonPropertiesShortAdapter
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.fromJson
|
||||
import com.cobblemon.mod.common.util.server
|
||||
import com.google.gson.Gson
|
||||
import com.google.gson.GsonBuilder
|
||||
import com.google.gson.reflect.TypeToken
|
||||
import java.io.File
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.server.packs.PackType
|
||||
import net.minecraft.world.level.storage.LevelResource
|
||||
|
||||
object PremadeNPCs : JsonDataRegistry<PremadeNPC> {
|
||||
override val id = cobblemonResource("premade_npc")
|
||||
override val resourcePath = "premade_npcs"
|
||||
override val type = PackType.SERVER_DATA
|
||||
override val observable = SimpleObservable<PremadeNPCs>()
|
||||
override val typeToken = TypeToken.get(PremadeNPC::class.java)
|
||||
override val gson: Gson = GsonBuilder()
|
||||
.setPrettyPrinting()
|
||||
.disableHtmlEscaping()
|
||||
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
|
||||
.registerTypeAdapter(Component::class.java, TextAdapter)
|
||||
.registerTypeAdapter(MoValue::class.java, MoValueAdapter)
|
||||
.registerTypeAdapter(NPCClass::class.java, NPCClassReferenceAdapter)
|
||||
.create()
|
||||
|
||||
val datapackedPremades = mutableMapOf<ResourceLocation, PremadeNPC>()
|
||||
val worldSavedPremades = mutableMapOf<ResourceLocation, PremadeNPC>()
|
||||
|
||||
val premadeNPCsById = mutableMapOf<ResourceLocation, PremadeNPC>()
|
||||
|
||||
private lateinit var worldSavedPremadeNPCsFolder: File
|
||||
|
||||
fun onServerLoading(server: MinecraftServer) {
|
||||
worldSavedPremadeNPCsFolder = server.getWorldPath(LevelResource.ROOT).resolve("premade_npcs").toFile()
|
||||
if (!worldSavedPremadeNPCsFolder.exists()) {
|
||||
return
|
||||
}
|
||||
|
||||
worldSavedPremadeNPCsFolder.walkTopDown().filter { it.isFile && it.extension == "json" }.forEach {
|
||||
val identifier = ResourceLocation.parse(it.nameWithoutExtension)
|
||||
val premadeNPC = gson.fromJson<PremadeNPC>(it.reader())
|
||||
premadeNPC.id = identifier
|
||||
premadeNPC.editable = true
|
||||
worldSavedPremades[identifier] = premadeNPC
|
||||
}
|
||||
setupPremadeNPCsById()
|
||||
Cobblemon.LOGGER.info("Loaded ${worldSavedPremades.size} world-saved premade NPCs")
|
||||
}
|
||||
|
||||
override fun reload(data: Map<ResourceLocation, PremadeNPC>) {
|
||||
datapackedPremades.clear()
|
||||
datapackedPremades.putAll(data)
|
||||
data.entries.forEach { (identifier, premadeNPC) ->
|
||||
premadeNPC.id = identifier
|
||||
premadeNPC.editable = false
|
||||
}
|
||||
setupPremadeNPCsById()
|
||||
observable.emit(this)
|
||||
Cobblemon.LOGGER.info("Loaded ${datapackedPremades.size} datapacked premade NPCs")
|
||||
}
|
||||
|
||||
override fun sync(player: ServerPlayer) {
|
||||
// re the .toMap(): take a copy of the map now, in case the map is edited while this packet is being encoded on the network thread
|
||||
player.sendPacket(PremadeNPCRegistrySyncPacket(premadeNPCsById.toMap()))
|
||||
}
|
||||
|
||||
private fun onChangedPremades() {
|
||||
setupPremadeNPCsById()
|
||||
observable.emit(this)
|
||||
server()?.playerList?.players?.forEach(::sync)
|
||||
}
|
||||
|
||||
fun savePremadeToWorld(premadeNPC: PremadeNPC) {
|
||||
worldSavedPremades[premadeNPC.id] = premadeNPC
|
||||
val file = File(worldSavedPremadeNPCsFolder, "${premadeNPC.id.toString().replace(":", "/")}.json")
|
||||
file.parentFile.mkdirs()
|
||||
file.writeText(gson.toJson(premadeNPC))
|
||||
onChangedPremades()
|
||||
}
|
||||
|
||||
fun deletePremade(id: ResourceLocation) {
|
||||
if (worldSavedPremades.remove(id) == null) {
|
||||
return
|
||||
}
|
||||
val file = File(worldSavedPremadeNPCsFolder, "${id.toString().replace(":", "/")}.json")
|
||||
if (file.exists()) {
|
||||
file.delete()
|
||||
}
|
||||
onChangedPremades()
|
||||
}
|
||||
|
||||
fun setupPremadeNPCsById() {
|
||||
premadeNPCsById.clear()
|
||||
premadeNPCsById.putAll(datapackedPremades)
|
||||
premadeNPCsById.putAll(worldSavedPremades)
|
||||
}
|
||||
}
|
||||
@@ -149,6 +149,8 @@ object CobblemonPermissions {
|
||||
|
||||
@JvmStatic
|
||||
val USE_RIDING_STATS_DEBUG = this.create("useridingstatsdebug", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
@JvmStatic
|
||||
val DEBUG_COBBLEMON_AI = this.create("${COMMAND_PREFIX}debugcobblemonai", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
|
||||
@JvmStatic
|
||||
fun all(): Iterable<Permission> = this.permissions
|
||||
|
||||
@@ -14,6 +14,8 @@ import com.cobblemon.mod.common.api.abilities.AbilityPool
|
||||
import com.cobblemon.mod.common.api.abilities.AbilityTemplate
|
||||
import com.cobblemon.mod.common.api.ai.SleepDepth
|
||||
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
|
||||
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
@@ -90,6 +92,8 @@ object PokemonSpecies : JsonDataRegistry<Species> {
|
||||
.registerTypeAdapter(SensorType::class.java, SensorTypeAdapter)
|
||||
.registerTypeAdapter(BehaviourConfig::class.java, BehaviourConfigAdapter)
|
||||
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
|
||||
.registerTypeAdapter(ObjectiveConfig::class.java, ObjectiveConfigAdapter)
|
||||
.registerTypeAdapter(SenseConfig::class.java, SenseConfigAdapter)
|
||||
.registerTypeAdapter(
|
||||
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
|
||||
ExpressionOrEntityVariableAdapter
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.pokemon.aspect
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.api.ai.config.task.PollinateFlowerTaskConfig
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.GatherNectar
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SaccharineLogSlatheredInfluence
|
||||
import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
|
||||
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
|
||||
@@ -28,7 +28,7 @@ val aspectParticleMap: Map<String, ParticleData> = mapOf(
|
||||
ParticleTypes.BLOCK,
|
||||
CobblemonBlocks.POKE_SNACK.defaultBlockState()
|
||||
), 0.05, 3),
|
||||
PollinateFlowerTaskConfig.HAS_NECTAR_ASPECT to ParticleData.MinecraftParticle(ParticleTypes.FALLING_NECTAR, 0.075, 1)
|
||||
GatherNectar.HAS_NECTAR_ASPECT to ParticleData.MinecraftParticle(ParticleTypes.FALLING_NECTAR, 0.075, 1)
|
||||
)
|
||||
|
||||
sealed class ParticleData {
|
||||
|
||||
@@ -13,6 +13,8 @@ import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import com.cobblemon.mod.common.advancement.CobblemonCriteria
|
||||
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.DurationLockFixation
|
||||
import com.cobblemon.mod.common.api.drop.DropTable
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.pokemon.PokemonGainedEvent
|
||||
@@ -23,7 +25,6 @@ import com.cobblemon.mod.common.api.moves.MoveTemplate
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
|
||||
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.item.PokeBallItem
|
||||
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
@@ -168,17 +169,13 @@ interface Evolution : EvolutionLike {
|
||||
evolutionMethod(pokemon)
|
||||
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("ui.evolve.into", preEvoName, pokemon.species.translatedName))
|
||||
} else {
|
||||
pokemonEntity.entityData.set(PokemonEntity.EVOLUTION_STARTED, true)
|
||||
pokemonEntity.navigation.stop()
|
||||
pokemonEntity.after(1F) {
|
||||
evolutionAnimation(pokemonEntity)
|
||||
}
|
||||
pokemonEntity.after(11.2F) {
|
||||
evolutionMethod(pokemon)
|
||||
if (pokemonEntity.biggerBrain.distract(Distraction.FORCE)) {
|
||||
pokemonEntity.biggerBrain.fixate(DurationLockFixation(description = "Evolving ({ticks} ticks remaining)", durationTicks = 14 * 20))
|
||||
}
|
||||
pokemonEntity.after(1F) { evolutionAnimation(pokemonEntity) }
|
||||
pokemonEntity.after(11.2F) { evolutionMethod(pokemon) }
|
||||
pokemonEntity.after(seconds = 12F) {
|
||||
cryAnimation(pokemonEntity)
|
||||
pokemonEntity.entityData.set(PokemonEntity.EVOLUTION_STARTED, false)
|
||||
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("ui.evolve.into", preEvoName, pokemon.species.translatedName))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ import com.cobblemon.mod.common.CobblemonClientImplementation
|
||||
import com.cobblemon.mod.common.CobblemonEntities
|
||||
import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.CobblemonMenuType
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrainState
|
||||
import com.cobblemon.mod.common.api.berry.Berries
|
||||
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker
|
||||
import com.cobblemon.mod.common.api.storage.player.client.ClientGeneralPlayerData
|
||||
@@ -22,6 +23,7 @@ import com.cobblemon.mod.common.api.storage.player.client.ClientPokedexManager
|
||||
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
|
||||
import com.cobblemon.mod.common.block.entity.TintBlockEntity
|
||||
import com.cobblemon.mod.common.client.battle.ClientBattle
|
||||
import com.cobblemon.mod.common.client.gui.BrainDebugOverlay
|
||||
import com.cobblemon.mod.common.client.gui.PartyOverlay
|
||||
import com.cobblemon.mod.common.client.gui.PartyOverlayDataControl
|
||||
import com.cobblemon.mod.common.client.gui.RideControlsOverlay
|
||||
@@ -109,15 +111,19 @@ object CobblemonClient {
|
||||
var lastPcBoxViewed = 0
|
||||
var requests = ClientPlayerActionRequests()
|
||||
var teamData = ClientPlayerTeamData()
|
||||
var biggerBrainDebugData: BiggerBrainState? = null
|
||||
|
||||
val overlay: PartyOverlay by lazy { PartyOverlay() }
|
||||
val battleOverlay: BattleOverlay by lazy { BattleOverlay() }
|
||||
val pokedexUsageContext: PokedexUsageContext by lazy { PokedexUsageContext() }
|
||||
val rideControlsOverlay: RideControlsOverlay by lazy { RideControlsOverlay() }
|
||||
val pokedexUsageContext: PokedexUsageContext by lazy(::PokedexUsageContext)
|
||||
val rideControlsOverlay: RideControlsOverlay by lazy(::RideControlsOverlay)
|
||||
val brainDebugOverlay: BrainDebugOverlay by lazy(::BrainDebugOverlay)
|
||||
|
||||
fun onLogin() {
|
||||
clientPlayerData = ClientGeneralPlayerData()
|
||||
requests = ClientPlayerActionRequests()
|
||||
teamData = ClientPlayerTeamData()
|
||||
biggerBrainDebugData = null
|
||||
clientPokedexData = ClientPokedexManager(mutableMapOf())
|
||||
storage.onLogin()
|
||||
// CobblemonDataProvider.canReload = false
|
||||
@@ -377,6 +383,7 @@ object CobblemonClient {
|
||||
battleOverlay.render(context, partialDeltaTicks)
|
||||
}
|
||||
rideControlsOverlay.render(context, partialDeltaTicks)
|
||||
brainDebugOverlay.render(context, partialDeltaTicks)
|
||||
}
|
||||
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.gui
|
||||
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrainState
|
||||
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.ObjectiveStatus
|
||||
import com.cobblemon.mod.common.client.CobblemonClient
|
||||
import net.minecraft.client.DeltaTracker
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.gui.Gui
|
||||
import net.minecraft.client.gui.GuiGraphics
|
||||
|
||||
class BrainDebugOverlay : Gui(Minecraft.getInstance()) {
|
||||
|
||||
companion object {
|
||||
const val FIXATED_COLOUR = 0xAA00FF
|
||||
const val ACTIVE_COLOUR = 0x2CE121
|
||||
const val INACTIVE_COLOUR = 0xCCCCCC
|
||||
const val BLOCKED_COLOUR = 0xEA1313
|
||||
const val INVALID_COLOUR = 0x8C8C8C
|
||||
}
|
||||
|
||||
override fun render(guiGraphics: GuiGraphics, deltaTracker: DeltaTracker) {
|
||||
val brainDebug = CobblemonClient.biggerBrainDebugData ?: return
|
||||
|
||||
renderSenses(guiGraphics, deltaTracker, brainDebug)
|
||||
renderObjectives(guiGraphics, deltaTracker, brainDebug)
|
||||
renderFixation(guiGraphics, deltaTracker, brainDebug)
|
||||
}
|
||||
|
||||
fun renderSenses(guiGraphics: GuiGraphics, deltaTracker: DeltaTracker, data: BiggerBrainState) {
|
||||
val mc = Minecraft.getInstance()
|
||||
val senseX = mc.window.guiScaledWidth / 2 - 165
|
||||
val senseY = 50
|
||||
|
||||
guiGraphics.drawString(mc.font, "Senses", senseX, senseY, 0xFFFFFF)
|
||||
var i = 0
|
||||
for (sense in data.senses) {
|
||||
i++
|
||||
guiGraphics.drawString(mc.font, sense.className, senseX, senseY + i * 12, 0xFFFFFF)
|
||||
guiGraphics.drawString(mc.font, sense.ticksUntilNextExecution.toString(), senseX - 20, senseY + i * 12, 0xFFFFFF)
|
||||
}
|
||||
}
|
||||
|
||||
fun renderObjectives(guiGraphics: GuiGraphics, deltaTracker: DeltaTracker, data: BiggerBrainState) {
|
||||
val mc = Minecraft.getInstance()
|
||||
val objectiveX = mc.window.guiScaledWidth / 2 + 50
|
||||
val objectiveY = 50
|
||||
|
||||
guiGraphics.drawString(mc.font, "Objectives", objectiveX, objectiveY, 0xFFFFFF)
|
||||
|
||||
var i = 0
|
||||
for (objective in data.objectives) {
|
||||
i++
|
||||
val colour = when (objective.status) {
|
||||
ObjectiveStatus.FIXATED -> FIXATED_COLOUR
|
||||
ObjectiveStatus.ACTIVE -> ACTIVE_COLOUR
|
||||
ObjectiveStatus.INACTIVE -> INACTIVE_COLOUR
|
||||
ObjectiveStatus.BLOCKED -> BLOCKED_COLOUR
|
||||
ObjectiveStatus.INVALID -> INVALID_COLOUR
|
||||
}
|
||||
guiGraphics.drawString(mc.font, objective.description, objectiveX, objectiveY + i * 12, colour)
|
||||
}
|
||||
}
|
||||
|
||||
fun renderFixation(guiGraphics: GuiGraphics, deltaTracker: DeltaTracker, data: BiggerBrainState) {
|
||||
val mc = Minecraft.getInstance()
|
||||
val fixation = data.fixation ?: return
|
||||
val fixationX = Minecraft.getInstance().window.guiScaledWidth / 2
|
||||
val fixationY = 8
|
||||
|
||||
guiGraphics.drawCenteredString(mc.font, "Fixation:", fixationX, fixationY, 0xFFFFFF)
|
||||
guiGraphics.drawCenteredString(mc.font, fixation, fixationX, fixationY + 12, FIXATED_COLOUR)
|
||||
}
|
||||
}
|
||||
@@ -96,6 +96,17 @@ class NPCEditorScreen(
|
||||
}
|
||||
)
|
||||
|
||||
val behavioursButtonWidth = minecraft!!.font.width(lang("ui.entity.behaviour_editor")) + (NPCEditorButton.BUTTON_PADDING * 2)
|
||||
addRenderableWidget(
|
||||
NPCEditorButton(
|
||||
buttonX = leftX + 12F + behavioursButtonWidth + 4F,
|
||||
buttonY = topY + 201F,
|
||||
label = lang("ui.premade_editor"),
|
||||
) {
|
||||
minecraft!!.setScreen(PremadeEditorScreen(npcId = npcId, returnScreen = this))
|
||||
}
|
||||
)
|
||||
|
||||
addRenderableWidget(ConfigVariableList(leftX + 134, topY + 35, this))
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user