forked from mirrors/cobblemon
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716
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+184
-41
@@ -1,52 +1,163 @@
|
||||
# Changelog
|
||||
## [1.6.1 (Release TBD)](#1-6-1)
|
||||
## [1.7.0 (Month xth, 2025)](#1-7-0)
|
||||
|
||||
### Fixes
|
||||
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
|
||||
- Fixed PCs always opening at box 2 instead of box 1.
|
||||
|
||||
### Developer
|
||||
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
|
||||
- Dialogues are correctly removed from memory when they are stopped.
|
||||
- Dialogues with variably-set initial pages now properly start timeout tracking.
|
||||
|
||||
## [1.6.1 (January 26th, 2025)](#1-6-1)
|
||||
|
||||
### Additions
|
||||
- Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.
|
||||
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon. Take a wild guess which.
|
||||
- Added compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
|
||||
- Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.
|
||||
- Pokédexes can now be placed in Chiseled Bookshelves.
|
||||
- Added optional box argument to the /pc command.
|
||||
- Pokédex and Dialogue screens now close when the inventory keybind is pressed.
|
||||
- Added config setting `maxPokedexScanningDetectionRange` to control from what distance the player can scan Pokémon using the Pokédex.
|
||||
- Added the `is_standing_on_blocks(depth, blocks...)` MoLang function, which returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
|
||||
- Added config setting `hideUnimplementedPokemonInThePokedex` which hides unimplemented Pokémon from the Pokédex when set to true.
|
||||
- Added molang particle queries for getting distance to targeted entities.
|
||||
- Added debug renderer for poseable entity locators.
|
||||
- Added `baseScale` property to NPCs.
|
||||
- Added the player to `PokerodReelEvent`.
|
||||
- Pokédex and Dialogue API screens now close when the inventory keybind is pressed.
|
||||
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon.
|
||||
- Added specific compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
|
||||
- Added debug renderer for posable entity locators.
|
||||
- Added crossover paintings from Close Combat, Premonition, Altar, Slumber, and Nomad.
|
||||
- Added optional box argument to the /pc command
|
||||
|
||||
### Changes
|
||||
- Pokémon will now be dynamically revealed to the Pokédex as they're seen instead of revealing entire parties at the end of battle regardless.
|
||||
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to reflect the battle UI showing the actual species name.
|
||||
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
|
||||
- Added more support for a variety of Fabric/NeoForge Convention tags.
|
||||
- Reformatted some tags to be more consistent.
|
||||
- Edited some recipes to utilize tags instead of direct item ids, for greater mod compatibility.
|
||||
- Berries will drop if broken at age 0
|
||||
- Improved Fortune drops on Mint Seeds
|
||||
- New Slowpoke shiny texture.
|
||||
- Updated drops for many Pokémon.
|
||||
- Completely resynced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
|
||||
- Cobblemon save data now saves .old files where applicable as a means to recover from file corruption due to crashes or similar abrupt stops
|
||||
|
||||
### Pokémon Added
|
||||
|
||||
#### Gen 5
|
||||
- Ducklett
|
||||
- Swanna
|
||||
- Shelmet
|
||||
- Accelgor
|
||||
- Karrablast
|
||||
- Escavalier
|
||||
- Rufflet
|
||||
- Braviary
|
||||
- Foongus
|
||||
- Amoonguss
|
||||
|
||||
#### Gen 6
|
||||
- Binacle
|
||||
- Barbaracle
|
||||
|
||||
#### Gen 7
|
||||
- Dewpider
|
||||
- Araquanid
|
||||
- Alolan Geodude
|
||||
- Alolan Graveler
|
||||
- Alolan Golem
|
||||
|
||||
#### Gen 8
|
||||
- Galarian Slowpoke
|
||||
- Galarian Slowbro
|
||||
- Galarian Slowking
|
||||
|
||||
#### Gen 9
|
||||
- Paldean Tauros
|
||||
|
||||
### Added cries to the following Pokémon
|
||||
- All Nidorans
|
||||
- Shellder, Cloyster
|
||||
- Pinsir
|
||||
- Tyrogue, Hitmontop
|
||||
- Spinda
|
||||
|
||||
### Animation updates for the following Pokémon
|
||||
- Primeape
|
||||
- Munchlax
|
||||
- Snorlax
|
||||
- Poliwrath
|
||||
- Goldeen
|
||||
- Seaking
|
||||
- Dondozo
|
||||
- Wobbuffet
|
||||
- Charcadet
|
||||
- Armarouge
|
||||
- Ceruledge
|
||||
- Geodude
|
||||
- Graveler
|
||||
- Golem
|
||||
- Sandile
|
||||
- Krokorok
|
||||
- Krookodile
|
||||
|
||||
### Model updates for the following Pokémon
|
||||
- Slowpoke
|
||||
- Slowbro
|
||||
- Slowking
|
||||
- Eiscue
|
||||
- Tauros
|
||||
- Goldeen
|
||||
- Seaking
|
||||
- Charcadet
|
||||
- Armarouge
|
||||
- Ceruledge
|
||||
- Pinsir
|
||||
- Geodude
|
||||
- Graveler
|
||||
- Golem
|
||||
|
||||
### Cry updates for the following Pokémon
|
||||
- Sceptile
|
||||
|
||||
### Changes
|
||||
- Completely re-synced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
|
||||
- Pokémon will now be dynamically revealed to the Pokédex as they're seen in battle instead of revealing entire parties at the end of battle.
|
||||
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to match how the battle UI shows the actual species name.
|
||||
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
|
||||
- Berries will now drop from berry trees if broken at age 0 so you aren't punished for mistaken planting.
|
||||
- Increased Fortune drops on Mint Seeds.
|
||||
- Updated Slowpoke's shiny texture.
|
||||
- Updated drops for many Pokémon.
|
||||
- Adjusted the evolution sound to match the timing of the particle effect.
|
||||
- Made berry trees shear-able by dispenser blocks. I'm sure nobody will make unholy contraptions with this.
|
||||
- Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.
|
||||
- Added more support for a variety of Fabric/NeoForge conventional tags.
|
||||
- Reformatted some tags to be more consistent.
|
||||
|
||||
### Fixes
|
||||
- Fixed Pokédex sometimes crashing when switching forms.
|
||||
- Fixed Pokédex interface not transitioning out when closed.
|
||||
- Fixed texture dimensions for the interact interface.
|
||||
- Fixed crash related to Tom's Simple Storage mod and Fossil Machine.
|
||||
- Fixed texture dimensions for the player and Pokémon interact interface.
|
||||
- Fixed crash related to Tom's Simple Storage mod and the Fossil Machine.
|
||||
- Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
|
||||
- Fixed Pokémon being collidable while being captured by a Poké Ball.
|
||||
- Fixed Pokémon being collidable (collidible? collissionable? kaleidoscopable?) while being captured by a Poké Ball.
|
||||
- Fixed `full_party`, `own_zangoose_seviper`, `use_revive` and `use_candy` Advancement triggers.
|
||||
- Fixed `healing_machine` Advancement by using the correct 1.21 trigger.
|
||||
- Fix Display Cases not dropping items if destroyed through explosions.
|
||||
- Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.
|
||||
- Fixed all Pokémon facing South on spawn.
|
||||
- Parametric particle motion now works.
|
||||
- Event spawned particles now work.
|
||||
- Particles can now have independent coordinate spaces.
|
||||
- Fixed bait being consumed when not reeling in any Pokémon.
|
||||
- Fixed bait being consumed even when not reeling in any Pokémon.
|
||||
- Fixed Miltank milk magically disappearing out of your bucket.
|
||||
- Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.
|
||||
- Fixed capitalization in one of our config fields, but allowing typo'd version to still be valid.
|
||||
- Fixed Poké Rods not working if lure or luck of the sea enchantments get removed by other mods.
|
||||
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item.
|
||||
- Fixed crashes that sometimes occur when evolving Nincada.
|
||||
- Fixed plants not being compostible on NeoForge.
|
||||
- Fixed capitalization in one of our config options. It was a very important fix. Very important. Old configs are fine.
|
||||
- Fixed Poké Rods not working if Lure or Luck of the Sea enchantments get removed by other mods.
|
||||
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item. Very specific.
|
||||
- Fixed a crash that sometimes occurred when evolving Nincada.
|
||||
- Fixed Cobblemon plants not being compostable on NeoForge.
|
||||
- Fixed hide UI (F1 key) not hiding the party overlay.
|
||||
- Fixed NPC MoLang command `player_lose_command` not working.
|
||||
- Corrected misaligned tooltips with editboxes in the NPC editor screen.
|
||||
- Fixed misaligned tooltips with edit boxes in the NPC editor screen.
|
||||
- Fixed Pokémon riding two boats when attempting to deploy a platform on water.
|
||||
- Made berry trees be shearable by dispenser blocks.
|
||||
- Fixed the summary screen showing there's experience to reach the next level when at level cap.
|
||||
- Fixed the summary screen showing there's experience to reach the next level when they are at the level cap.
|
||||
- Fixed Pokémon forgetting moves when evolving on specific cases.
|
||||
- Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
|
||||
- Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
|
||||
@@ -54,35 +165,68 @@
|
||||
- Fixed `/pokedex grant all` command not giving male/female/shininess completion for some Pokémon.
|
||||
- Fixed `/pokedex grant only` and `/pokedex remove only` not respecting the form parameter passed.
|
||||
- Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.
|
||||
- Fixed Pokémon occasionally being shot into the sky during battle.
|
||||
- Fixed Pokémon occasionally being shot into the sky during battle. No Pokémon were harmed by this bug, probably.
|
||||
- Fixed NPC editing GUI not updating aspects until a game restart.
|
||||
- Fix some users being unable to open their PC if a Pokémon in said PC had a lot of pp raises beyond normal bounds
|
||||
- Fix some color variants (dubwool, conkeldurr and undyed wooloo) missing in the Pokédex
|
||||
- Fix invalid species or held_items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods)
|
||||
- Fixed some users being unable to open their PC if a Pokémon in it had a lot of PP raises beyond normal bounds. How did you get those, anyway? Tell me or the Bellossom gets it.
|
||||
- Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the Pokédex.
|
||||
- Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).
|
||||
- Fixed Wooloo variants not being automatically registered in the owner's Pokédex when dyed.
|
||||
- Fixed Vivichoke Dip and Leek and Potato Stew not returning a bowl upon consumption.
|
||||
- Fixed Fossil Restoration Machine not accepting Hay Bales.
|
||||
- Fixed Potion items so that they no longer apply over double their intended healing value.
|
||||
- Fixed Vivichoke Dip and Leek & Potato Stew not returning a bowl upon consumption.
|
||||
- Fixed Fossil Restoration Tank not accepting Hay Bales as organic material.
|
||||
- Fixed Potion items applying double their intended healing value.
|
||||
- Fixed Fast Ball capture bonuses applying to all Pokémon, making it the Best Ball instead of the Mediocre Edge-Case Ball.
|
||||
- Fixed "learned new move" messages appearing for already-known moves on Pokémon evolutions.
|
||||
- Fixed Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.
|
||||
- Fixed berries not giving bonus yields when planted in their preferred biomes. I'm sure we've fixed that 5 times now.
|
||||
- Fixed the NeoForge version not supporting "SodiumDynamicLights".
|
||||
- Fixed players disconnecting from servers if they made changes to certain config options.
|
||||
- Fixed players with shouldered Pokémon not being able to rejoin their 1.5.2 worlds using 1.6.
|
||||
- Fixed `PokemonProperties` utilizing `ability=<some ability>` being treated as a forced ability even when it is a legal ability for the Pokémon.
|
||||
- Fixed type formatting in Pokédex scanner mode when dual types require two lines.
|
||||
- Fixed trading sometimes crashing the game or server.
|
||||
- Fixed Wild shiny sounds not respecting the `shinyNoticeParticlesDistance` config setting.
|
||||
- Fixed Pokémon being able to evolve mid-battle.
|
||||
- Fixed NPC held items being able to be stolen by players. Don't be a thief!
|
||||
- Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.
|
||||
- Fixed Pokémon showing only the default form when selecting them as a target in battle.
|
||||
- Fixed a possible error coming out of reeling fishing rods in specific situations.
|
||||
- Fixed incorrect weights being used when Poké Fishing with Luck of the Sea.
|
||||
- Parametric particle motion now works.
|
||||
- Event-spawned particles now work.
|
||||
- Particles can now have independent coordinate spaces.
|
||||
|
||||
### Molang & Datapacks
|
||||
### Developer
|
||||
- Updated the Pokédex data updated events to always include a `Pokemon` instance, and optionally a `DisguiseData` instance.
|
||||
- Updated fields in `SpawnNPCPacket` and `SpawnPokemonPacket` to be visible and mutable.
|
||||
- Updated `UnvalidatedPlaySoundS2CPacket` to be public instead of internal and made its fields mutable.
|
||||
- Added `hideNameTag` field and `HideNPCNameTag` nbt tag to `NPCEntity` to allow hiding the name tag of the NPC.
|
||||
- Added the player to `PokerodReelEvent` so you know who is doing the reeling.
|
||||
|
||||
### MoLang & Datapacks
|
||||
- Added flows for:
|
||||
- `forme_change`: Triggered when a Pokémon changes form in battle.
|
||||
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third party mods are required for this feature currently)
|
||||
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third party mods are required for this feature currently)
|
||||
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third party mods are required for this feature currently)
|
||||
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third-party mods are required for this feature currently)
|
||||
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third-party mods are required for this feature currently)
|
||||
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third-party mods are required for this feature currently)
|
||||
- `battle_fainted`: Triggered when a Pokémon faints in battle.
|
||||
- `battle_fled`: Triggered when a Player flees from battle.
|
||||
- `battle_fled`: Triggered when a player flees from battle.
|
||||
- `battle_started_pre`: Triggered when a battle starts. Cancelable!
|
||||
- `battle_started_post`: Triggered when a battle starts.
|
||||
- `apricorn_harvested`: Triggered when an apricorn is harvested.
|
||||
- `apricorn_harvested`: Triggered when an Apricorn is harvested.
|
||||
- `thrown_pokeball_hit`: Triggered when a thrown Pokéball hits a Pokémon.
|
||||
- `level_up`: Triggered when a Pokémon levels up.
|
||||
- `pokemon_fainted`: Triggered when a Pokémon faints.
|
||||
- `pokemon_gained`: Triggered when a Player gains a Pokémon.
|
||||
- Added molang functions:
|
||||
- `pokemon_gained`: Triggered when a player gains a Pokémon.
|
||||
- Added MoLang functions:
|
||||
- For Pokémon:
|
||||
- `pokemon.apply(PokemonProperties)`: Applies the given properties to the Pokémon.
|
||||
- `pokemon.owner`: Returns the owner of the Pokémon or 0.0 if there is no owner or they are not online.
|
||||
- For all entities:
|
||||
- `entity.is_standing_on_blocks(depth, blocks...)`: Returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
|
||||
- Added NPC field:
|
||||
- `hideNameTag`: Hides the name tag of the NPC.
|
||||
- Added `baseScale` property to NPCs.
|
||||
- Added MoLang particle queries for getting distance to targeted entities.
|
||||
|
||||
## [1.6.0 - The Record Catch Update (December 25th, 2024)](#1-6-0)
|
||||
#### "Now that there's a fishing mechanic, the mod is actually good!"
|
||||
@@ -1985,5 +2129,4 @@ Thank you so much to all of our community translators that bring the mod to the
|
||||
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
|
||||
|
||||
## [1.0.0 (November 12th, 2022)](#1-0-0)
|
||||
- Initial release.
|
||||
|
||||
- Initial release.
|
||||
@@ -15,7 +15,11 @@ import org.joml.Vector3f;
|
||||
import java.util.function.Function;
|
||||
|
||||
public interface Rollable {
|
||||
//The directions specified by all of the vectors in this class are from the perspective
|
||||
//of an observer looking at the front of the player model
|
||||
|
||||
//These vectors aren't actually accurate, since "forward" can be any of +x -x +z -z depending on the rotation about
|
||||
//the world-Y axis of the player
|
||||
Vector3f FORWARDS = new Vector3f(0, 0, 1);
|
||||
Vector3f LEFT = new Vector3f(1, 0, 0);
|
||||
Vector3f UP = new Vector3f(0, 1, 0);
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import net.minecraft.client.model.HumanoidModel;
|
||||
import net.minecraft.client.model.geom.ModelPart;
|
||||
import net.minecraft.client.player.AbstractClientPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
@Mixin(HumanoidModel.class)
|
||||
public class HumanoidModelMixin {
|
||||
@Unique HashMap<String, ModelPart> relevantPartsByName = new HashMap<>();
|
||||
|
||||
@Shadow @Final
|
||||
public ModelPart head;
|
||||
@Shadow @Final
|
||||
public ModelPart rightArm;
|
||||
@Shadow @Final
|
||||
public ModelPart leftArm;
|
||||
@Shadow @Final
|
||||
public ModelPart rightLeg;
|
||||
@Shadow @Final
|
||||
public ModelPart leftLeg;
|
||||
|
||||
@Inject(method = "setupAnim*", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/model/geom/ModelPart;copyFrom(Lnet/minecraft/client/model/geom/ModelPart;)V", shift = At.Shift.BEFORE))
|
||||
public void cobblemon$animateRiders(
|
||||
LivingEntity entity,
|
||||
float limbSwing,
|
||||
float limbSwingAmount,
|
||||
float ageInTicks,
|
||||
float netHeadYaw,
|
||||
float headPitch,
|
||||
CallbackInfo ci
|
||||
) {
|
||||
if (relevantPartsByName.isEmpty()) {
|
||||
relevantPartsByName.put("arm_left", leftArm);
|
||||
relevantPartsByName.put("arm_right", rightArm);
|
||||
relevantPartsByName.put("leg_left", leftLeg);
|
||||
relevantPartsByName.put("leg_right", rightLeg);
|
||||
relevantPartsByName.put("head", head);
|
||||
}
|
||||
|
||||
Entity vehicle = entity.getVehicle();
|
||||
if (vehicle instanceof PokemonEntity && entity instanceof AbstractClientPlayer) {
|
||||
MountedPlayerRenderer.INSTANCE.animate((PokemonEntity) vehicle, (AbstractClientPlayer) entity, relevantPartsByName, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies;
|
||||
import com.cobblemon.mod.common.api.riding.Rideable;
|
||||
import com.cobblemon.mod.common.api.storage.party.PartyStore;
|
||||
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore;
|
||||
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData;
|
||||
@@ -189,10 +190,10 @@ public abstract class PlayerMixin extends LivingEntity implements Rollable, Scan
|
||||
|
||||
@Override @Nullable
|
||||
public PokedexEntityData resolvePokemonScan() {
|
||||
if(CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())){
|
||||
if (CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())){
|
||||
return getDataFromShoulderPokemon(this.getShoulderEntityRight());
|
||||
}
|
||||
if(CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())){
|
||||
if (CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())){
|
||||
return getDataFromShoulderPokemon(this.getShoulderEntityLeft());
|
||||
}
|
||||
return null;
|
||||
@@ -201,30 +202,34 @@ public abstract class PlayerMixin extends LivingEntity implements Rollable, Scan
|
||||
@Nullable @Unique
|
||||
private PokedexEntityData getDataFromShoulderPokemon(CompoundTag shoulderTag) {
|
||||
CompoundTag pokemonTag = shoulderTag.getCompound(DataKeys.POKEMON);
|
||||
if(pokemonTag.isEmpty()) return null;
|
||||
if (pokemonTag.isEmpty()) return null;
|
||||
Species species = PokemonSpecies.INSTANCE.getByIdentifier(ResourceLocation.parse(pokemonTag.getString(DataKeys.POKEMON_SPECIES_IDENTIFIER)));
|
||||
if(species == null) return null;
|
||||
if (species == null) return null;
|
||||
String formId = pokemonTag.getString(DataKeys.POKEMON_FORM_ID);
|
||||
FormData form = species.getStandardForm();
|
||||
List<FormData> formList = species.getForms().stream().filter(it -> it.formOnlyShowdownId().equals(formId)).toList();
|
||||
if(!formList.isEmpty()) form = formList.getFirst();
|
||||
if(form == null) return null;
|
||||
if (!formList.isEmpty()) form = formList.getFirst();
|
||||
if (form == null) return null;
|
||||
String genderString = pokemonTag.getString(DataKeys.POKEMON_GENDER);
|
||||
if(genderString.isEmpty()) return null;
|
||||
if (genderString.isEmpty()) return null;
|
||||
Gender gender = Gender.valueOf(genderString);
|
||||
boolean shiny = pokemonTag.getBoolean(DataKeys.POKEMON_SHINY);
|
||||
int level = pokemonTag.getInt(DataKeys.POKEMON_LEVEL);
|
||||
Set<String> aspects = shoulderTag.getList(DataKeys.SHOULDER_ASPECTS, Tag.TAG_STRING).stream().map(Tag::getAsString).collect(Collectors.toSet());
|
||||
|
||||
return new PokedexEntityData(
|
||||
species,
|
||||
form,
|
||||
gender,
|
||||
aspects,
|
||||
shiny,
|
||||
level,
|
||||
this.getUUID()
|
||||
);
|
||||
Pokemon pokemon = new Pokemon();
|
||||
if (level().isClientSide) {
|
||||
pokemon.setSpecies(species);
|
||||
pokemon.setForm(form);
|
||||
pokemon.setGender(gender);
|
||||
pokemon.setShiny(shiny);
|
||||
pokemon.setLevel(level);
|
||||
pokemon.setForcedAspects(aspects);
|
||||
} else {
|
||||
PlayerPartyStore party = Cobblemon.INSTANCE.getStorage().getParty(this.getUUID(), this.registryAccess());
|
||||
pokemon = party.get(shoulderTag.getUUID(DataKeys.SHOULDER_UUID));
|
||||
}
|
||||
return new PokedexEntityData(pokemon, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -9,12 +9,27 @@
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.Rollable;
|
||||
import com.cobblemon.mod.common.api.riding.Rideable;
|
||||
import com.cobblemon.mod.common.api.riding.Seat;
|
||||
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate;
|
||||
import com.cobblemon.mod.common.client.render.ClientPlayerIcon;
|
||||
import com.cobblemon.mod.common.client.render.player.PlayerRendererHook;
|
||||
import com.llamalad7.mixinextras.injector.wrapmethod.WrapMethod;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.cobblemon.mod.common.client.render.MatrixWrapper;
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.mojang.authlib.minecraft.client.MinecraftClient;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.fabricmc.loader.impl.lib.sat4j.core.Vec;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.player.AbstractClientPlayer;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.entity.player.PlayerRenderer;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector3d;
|
||||
import org.joml.Vector3f;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
@@ -25,31 +40,12 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
public class PlayerRendererMixin {
|
||||
private static boolean disableRollableRenderDebug = false;
|
||||
|
||||
@Inject(method = "render", at = @At(value = "HEAD"))
|
||||
public void renderPlayer$head(AbstractClientPlayer player, float f, float g, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, CallbackInfo ci) {
|
||||
if(player instanceof Rollable && !disableRollableRenderDebug) {
|
||||
Rollable rollable = (Rollable) player;
|
||||
if(rollable.shouldRoll()){
|
||||
poseStack.pushPose();
|
||||
Matrix4f transformationMatrix = new Matrix4f();
|
||||
Vector3f center = new Vector3f(0, player.getBbHeight()/2, 0);
|
||||
transformationMatrix.translate(center);
|
||||
@WrapMethod(method = "render")
|
||||
public void applyRotation(AbstractClientPlayer player, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, Operation<Integer> original) {
|
||||
PlayerRendererHook.INSTANCE.before(player, entityYaw, partialTicks, poseStack, multiBufferSource, i);
|
||||
|
||||
//transformationMatrix.rotate(180f.toRadians() - (rollable.getYaw()).toRadians(), rollable.getUpVector(), transformationMatrix);
|
||||
transformationMatrix.rotate((float) Math.toRadians(-rollable.getPitch()), rollable.getLeftVector(), transformationMatrix);
|
||||
transformationMatrix.rotate((float) Math.toRadians(-rollable.getRoll()), rollable.getForwardVector(), transformationMatrix);
|
||||
original.call(player, entityYaw, partialTicks, poseStack, multiBufferSource, i);
|
||||
|
||||
transformationMatrix.translate(center.negate(new Vector3f()));
|
||||
poseStack.mulPose(transformationMatrix);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "render", at = @At(value = "TAIL"))
|
||||
public void renderPlayer$tail(AbstractClientPlayer player, float f, float g, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, CallbackInfo ci) {
|
||||
ClientPlayerIcon.Companion.onRenderPlayer(player);
|
||||
if(player instanceof Rollable && !disableRollableRenderDebug && ((Rollable) player).shouldRoll()){
|
||||
poseStack.popPose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.api.SeasonResolver
|
||||
import com.cobblemon.mod.common.api.data.DataProvider
|
||||
import com.cobblemon.mod.common.api.drop.CommandDropEntry
|
||||
import com.cobblemon.mod.common.api.drop.DropEntry
|
||||
import com.cobblemon.mod.common.api.drop.EvolutionItemDropEntry
|
||||
import com.cobblemon.mod.common.api.drop.ItemDropEntry
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
|
||||
@@ -200,6 +201,7 @@ object Cobblemon {
|
||||
|
||||
DropEntry.register("command", CommandDropEntry::class.java)
|
||||
DropEntry.register("item", ItemDropEntry::class.java, isDefault = true)
|
||||
DropEntry.register("evolution", EvolutionItemDropEntry::class.java)
|
||||
|
||||
ExperienceGroups.registerDefaults()
|
||||
CaptureCalculators.registerDefaults()
|
||||
@@ -218,7 +220,7 @@ object Cobblemon {
|
||||
storage.onPlayerDataSync(it)
|
||||
playerDataManager.syncAllToPlayer(it)
|
||||
starterHandler.handleJoin(it)
|
||||
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel, this.config.maxPokemonLevel).sendToPlayer(it)
|
||||
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel, this.config.maxPokemonLevel, this.config.maxPokemonFriendship, this.config.maxDynamaxLevel).sendToPlayer(it)
|
||||
}
|
||||
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
|
||||
PCLinkManager.removeLink(it.player.uuid)
|
||||
@@ -256,6 +258,8 @@ object Cobblemon {
|
||||
// Lowest priority because this applies after luxury ball bonus as of gen 4
|
||||
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(Priority.LOWEST) { event ->
|
||||
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
|
||||
if (increment <= 0) //these affects are only meant to affect positive gains
|
||||
return@subscribe
|
||||
// Our Luxury ball spec is diff from official, but we will still assume these stack
|
||||
if (event.pokemon.heldItemNoCopy().`is`(CobblemonItemTags.IS_FRIENDSHIP_BOOSTER)) {
|
||||
increment += increment * 0.5F
|
||||
|
||||
@@ -317,6 +317,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
|
||||
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
|
||||
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
|
||||
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
|
||||
|
||||
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
|
||||
// Plants
|
||||
|
||||
@@ -55,6 +55,7 @@ class ActiveDialogue(var playerEntity: ServerPlayer, var dialogueReference: Dial
|
||||
)
|
||||
|
||||
dialogueReference.initializationAction.invoke(this)
|
||||
setPage(currentPage)
|
||||
|
||||
if (!completion.isDone) {
|
||||
val packet = DialogueOpenedPacket(this, true)
|
||||
|
||||
@@ -52,6 +52,6 @@ object DialogueManager {
|
||||
fun stopDialogue(playerEntity: ServerPlayer) {
|
||||
val activeDialogue = playerEntity.activeDialogue ?: return
|
||||
DialogueClosedPacket(activeDialogue.dialogueId).sendToPlayer(playerEntity)
|
||||
activeDialogues.remove(activeDialogue.dialogueId)
|
||||
activeDialogues.remove(playerEntity.uuid)
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.drop
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
@@ -40,17 +41,23 @@ interface DropEntry {
|
||||
* to be dropped.
|
||||
*/
|
||||
val percentage: Float
|
||||
|
||||
/**
|
||||
* The drop's quantity when doing selection from the [DropTable]. See the drop table documentation for more on how
|
||||
* this works.
|
||||
*/
|
||||
val quantity: Int
|
||||
|
||||
/**
|
||||
* The maximum number of times the item can be selected drop the [DropTable]. In most cases this will just be 1,
|
||||
* meaning that the item, once picked, cannot be picked again. A larger value will allow the same [DropEntry] from
|
||||
* appearing multiple times in a drop action.
|
||||
*/
|
||||
val maxSelectableTimes: Int
|
||||
|
||||
/** Whether this is considered a possible drop at the moment or not */
|
||||
fun canDrop(pokemon: Pokemon?): Boolean = true
|
||||
|
||||
/** The logic to use to actually drop the thing. */
|
||||
fun drop(entity: LivingEntity?, world: ServerLevel, pos: Vec3, player: ServerPlayer?)
|
||||
}
|
||||
@@ -11,11 +11,13 @@ package com.cobblemon.mod.common.api.drop
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents.LOOT_DROPPED
|
||||
import com.cobblemon.mod.common.api.events.drops.LootDroppedEvent
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import kotlin.random.Random
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
/**
|
||||
@@ -45,9 +47,11 @@ class DropTable {
|
||||
* Gets a drop list from this table as a list of [DropEntry]. You can specify the range of drop quantity totals
|
||||
* that will be possible, or if you leave it blank it will use [DropTable.amount].
|
||||
*/
|
||||
fun getDrops(amount: IntRange = this.amount): List<DropEntry> {
|
||||
fun getDrops(amount: IntRange = this.amount, pokemon: Pokemon? = null): List<DropEntry> {
|
||||
val chosenAmount = amount.random()
|
||||
val possibleDrops = entries.filter { it.quantity <= chosenAmount }.toMutableList()
|
||||
val possibleDrops = entries.filter {
|
||||
it.quantity <= chosenAmount && it.canDrop(pokemon)
|
||||
}.toMutableList()
|
||||
|
||||
if (possibleDrops.isEmpty()) {
|
||||
return emptyList()
|
||||
@@ -87,11 +91,10 @@ class DropTable {
|
||||
world: ServerLevel,
|
||||
pos: Vec3,
|
||||
player: ServerPlayer?,
|
||||
amount: IntRange = this.amount
|
||||
amount: IntRange = this.amount,
|
||||
pokemon: Pokemon? = null,
|
||||
) {
|
||||
val drops = getDrops(amount).toMutableList()
|
||||
val heldItem = (entity as PokemonEntity).pokemon.heldItemNoCopy()
|
||||
if (!heldItem.isEmpty) entity.spawnAtLocation(heldItem.item)
|
||||
val drops = getDrops(amount, pokemon).toMutableList()
|
||||
LOOT_DROPPED.postThen(
|
||||
event = LootDroppedEvent(this, player, entity, drops),
|
||||
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.drop
|
||||
|
||||
import com.cobblemon.mod.common.api.pokemon.evolution.requirement.EvolutionRequirement
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
|
||||
class EvolutionItemDropEntry : ItemDropEntry() {
|
||||
val requirements: MutableSet<EvolutionRequirement> = mutableSetOf()
|
||||
|
||||
override fun canDrop(pokemon: Pokemon?): Boolean = pokemon != null && requirements.all { it.check(pokemon) }
|
||||
}
|
||||
+4
-6
@@ -18,19 +18,17 @@ import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
|
||||
data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntityData: PokedexEntityData, val scannedEntity: ScannableEntity) {
|
||||
val pokedexEntityData: PokedexEntityData
|
||||
get() = scannedPokemonEntityData
|
||||
|
||||
val isOwned: Boolean
|
||||
get() = scannedPokemonEntityData.ownerUUID == player.uuid
|
||||
get() = scannedPokemonEntityData.pokemon.getOwnerUUID() == player.uuid
|
||||
|
||||
val context = mutableMapOf(
|
||||
"player" to player.asMoLangValue(),
|
||||
"pokemon" to scannedPokemonEntityData.struct,
|
||||
"pokemon" to scannedPokemonEntityData.pokemon.struct,
|
||||
"disguise" to (scannedPokemonEntityData.disguise?.struct ?: DoubleValue.ZERO),
|
||||
"entity" to {
|
||||
when (scannedEntity) {
|
||||
is LivingEntity -> scannedEntity.asMostSpecificMoLangValue()
|
||||
else -> DoubleValue(0.0)
|
||||
else -> DoubleValue.ZERO
|
||||
}
|
||||
},
|
||||
)
|
||||
|
||||
+9
-2
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.events.pokemon
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
|
||||
/**
|
||||
@@ -18,5 +19,11 @@ import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
*/
|
||||
data class FriendshipUpdatedEvent(
|
||||
val pokemon: Pokemon,
|
||||
var newFriendship: Int
|
||||
)
|
||||
val newFriendshipInitial: Int
|
||||
)
|
||||
{
|
||||
var newFriendship: Int = newFriendshipInitial
|
||||
set(value) {
|
||||
field = value.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
|
||||
}
|
||||
}
|
||||
+5
-7
@@ -17,16 +17,14 @@ import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
|
||||
import com.cobblemon.mod.common.api.pokedex.FormDexRecord
|
||||
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
|
||||
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.util.getPlayer
|
||||
import com.mojang.datafixers.util.Either
|
||||
import java.util.UUID
|
||||
|
||||
/**
|
||||
* Event that fires when a Pokémon's information is gained or updated in the Pokédex.
|
||||
*/
|
||||
sealed interface PokedexDataChangedEvent {
|
||||
val dataSource: Either<PokedexEntityData, Pokemon>
|
||||
val dataSource: PokedexEntityData
|
||||
val knowledge: PokedexEntryProgress
|
||||
val playerUUID: UUID
|
||||
val record: FormDexRecord
|
||||
@@ -37,22 +35,22 @@ sealed interface PokedexDataChangedEvent {
|
||||
fun getContext(): MutableMap<String, MoValue> {
|
||||
return mutableMapOf(
|
||||
"player" to (playerUUID.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO),
|
||||
"pokemon" to dataSource.map({ DoubleValue.ZERO }, { it.struct }),
|
||||
"data" to dataSource.map({ it.struct }, { DoubleValue.ZERO }),
|
||||
"pokemon" to dataSource.pokemon.struct,
|
||||
"disguise" to (dataSource.disguise?.struct ?: DoubleValue.ZERO),
|
||||
"knowledge" to StringValue(knowledge.name.lowercase()),
|
||||
"pokedex" to pokedexManager.struct
|
||||
)
|
||||
}
|
||||
|
||||
class Pre(
|
||||
override val dataSource: Either<PokedexEntityData, Pokemon>,
|
||||
override val dataSource: PokedexEntityData,
|
||||
override val knowledge: PokedexEntryProgress,
|
||||
override val playerUUID: UUID,
|
||||
override val record: FormDexRecord
|
||||
) : PokedexDataChangedEvent, Cancelable()
|
||||
|
||||
class Post(
|
||||
override val dataSource: Either<PokedexEntityData, Pokemon>,
|
||||
override val dataSource: PokedexEntityData,
|
||||
override val knowledge: PokedexEntryProgress,
|
||||
override val playerUUID: UUID,
|
||||
override val record: FormDexRecord
|
||||
|
||||
@@ -54,7 +54,15 @@ class BenchedMoves : Iterable<BenchedMove> {
|
||||
}
|
||||
}
|
||||
|
||||
fun add(benchedMove: BenchedMove) = doThenEmit { benchedMoves.add(benchedMove) }
|
||||
fun add(benchedMove: BenchedMove): Boolean {
|
||||
if (any { it.moveTemplate == benchedMove.moveTemplate }) {
|
||||
return false
|
||||
}
|
||||
|
||||
doThenEmit { benchedMoves.add(benchedMove) }
|
||||
return true
|
||||
}
|
||||
|
||||
fun addAll(benchedMoves: Iterable<BenchedMove>) = doThenEmit { this.benchedMoves.addAll(benchedMoves) }
|
||||
fun clear() = doThenEmit { benchedMoves.clear() }
|
||||
fun remove(benchedMove: BenchedMove) = doThenEmit { benchedMoves.remove(benchedMove) }
|
||||
|
||||
@@ -134,18 +134,21 @@ class MoveSet : Iterable<Move> {
|
||||
return json
|
||||
}
|
||||
|
||||
fun add(move: Move) {
|
||||
fun add(move: Move): Boolean {
|
||||
if (any { it.template == move.template }) {
|
||||
return
|
||||
return false
|
||||
}
|
||||
|
||||
for (i in 0 until MOVE_COUNT) {
|
||||
if (moves[i] == null) {
|
||||
moves[i] = move
|
||||
move.observable.subscribe { this.update() }
|
||||
update()
|
||||
return
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
fun update() {
|
||||
|
||||
@@ -57,6 +57,7 @@ class NPCClass {
|
||||
var isInvulnerable = false
|
||||
var isLeashable = true
|
||||
var allowProjectileHits = true
|
||||
var hideNameTag = false
|
||||
|
||||
// If you're adding stuff here, add it to NPCPreset and NPCClassAdapter too
|
||||
|
||||
@@ -97,6 +98,7 @@ class NPCClass {
|
||||
buffer.writeBoolean(isInvulnerable)
|
||||
buffer.writeBoolean(isLeashable)
|
||||
buffer.writeBoolean(allowProjectileHits)
|
||||
buffer.writeBoolean(hideNameTag)
|
||||
}
|
||||
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) {
|
||||
@@ -148,5 +150,6 @@ class NPCClass {
|
||||
isInvulnerable = buffer.readBoolean()
|
||||
isLeashable = buffer.readBoolean()
|
||||
allowProjectileHits = buffer.readBoolean()
|
||||
hideNameTag = buffer.readBoolean()
|
||||
}
|
||||
}
|
||||
@@ -37,6 +37,7 @@ class NPCPreset {
|
||||
var isInvulnerable: Boolean? = null
|
||||
var isLeashable: Boolean? = null
|
||||
var allowProjectileHits: Boolean? = null
|
||||
var hideNameTag: Boolean? = null
|
||||
|
||||
fun applyTo(npcClass: NPCClass) {
|
||||
resourceIdentifier?.let { npcClass.resourceIdentifier = it }
|
||||
@@ -63,5 +64,6 @@ class NPCPreset {
|
||||
isInvulnerable?.let { npcClass.isInvulnerable = it }
|
||||
isLeashable?.let { npcClass.isLeashable = it }
|
||||
allowProjectileHits?.let { npcClass.allowProjectileHits = it }
|
||||
hideNameTag?.let { npcClass.hideNameTag = it }
|
||||
}
|
||||
}
|
||||
@@ -78,6 +78,7 @@ any number of presets and the properties of those presets will be merged into th
|
||||
"skill": 5,
|
||||
"autoHealParty": true,
|
||||
"randomizePartyOrder": true,
|
||||
"hideNameTag": false,
|
||||
"party": {
|
||||
"type": "simple",
|
||||
"pokemon": [
|
||||
@@ -411,4 +412,7 @@ Pokémon in the party.
|
||||
|
||||
### ai
|
||||
The AI property is an array of brain configurations. This is used to configure the behaviours of the NPC. See
|
||||
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
|
||||
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
|
||||
|
||||
### hideNameTag
|
||||
Whether the NPC's nametag should be hidden or not. Defaults to false.
|
||||
@@ -202,6 +202,8 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
|
||||
// Luxury ball effect, low priority as it must be triggered before soothe bell as of gen 4
|
||||
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOW) { event ->
|
||||
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
|
||||
if (increment <= 0) //these affects are only meant to affect positive gains
|
||||
return@subscribe
|
||||
if (increment <= 1F) {
|
||||
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
|
||||
.forEach { increment *= it.multiplier }
|
||||
|
||||
+4
-1
@@ -42,7 +42,10 @@ class BaseStatModifier(
|
||||
|
||||
override fun behavior(thrower: LivingEntity, pokemon: Pokemon): CatchRateModifier.Behavior = CatchRateModifier.Behavior.MULTIPLY
|
||||
|
||||
override fun isValid(thrower: LivingEntity, pokemon: Pokemon): Boolean = pokemon.form.baseStats[this.stat] != null
|
||||
override fun isValid(thrower: LivingEntity, pokemon: Pokemon): Boolean {
|
||||
val valStat = pokemon.form.baseStats[this.stat] ?: return false
|
||||
return comparator(valStat)
|
||||
}
|
||||
|
||||
override fun modifyCatchRate(currentCatchRate: Float, thrower: LivingEntity, pokemon: Pokemon): Float = this.behavior(thrower, pokemon).mutator(currentCatchRate, this.value(thrower, pokemon))
|
||||
|
||||
|
||||
+9
-3
@@ -96,15 +96,21 @@ abstract class AbstractPokedexManager {
|
||||
}
|
||||
|
||||
fun getNewInformation(pokedexEntityData: PokedexEntityData): PokedexLearnedInformation {
|
||||
val speciesRecord = getSpeciesRecord(pokedexEntityData.species.resourceIdentifier)
|
||||
val speciesRecord = getSpeciesRecord(pokedexEntityData.getApparentSpecies().resourceIdentifier)
|
||||
if (speciesRecord == null || speciesRecord.getKnowledge() == PokedexEntryProgress.NONE) {
|
||||
return PokedexLearnedInformation.SPECIES
|
||||
}
|
||||
val formRecord = speciesRecord.getFormRecord(pokedexEntityData.form.name)
|
||||
val formRecord = speciesRecord.getFormRecord(pokedexEntityData.getApparentForm().name)
|
||||
if (formRecord == null || formRecord.knowledge == PokedexEntryProgress.NONE) {
|
||||
return PokedexLearnedInformation.FORM
|
||||
}
|
||||
if (pokedexEntityData.aspects.any{ !speciesRecord.hasAspect(it) } || pokedexEntityData.gender !in formRecord.getGenders() || !formRecord.hasSeenShinyState(pokedexEntityData.shiny)) {
|
||||
|
||||
// Can't update aspects on a disguise
|
||||
if (pokedexEntityData.disguise != null) {
|
||||
return PokedexLearnedInformation.NONE
|
||||
}
|
||||
|
||||
if (pokedexEntityData.pokemon.aspects.any { !speciesRecord.hasAspect(it) } || pokedexEntityData.pokemon.gender !in formRecord.getGenders() || !formRecord.hasSeenShinyState(pokedexEntityData.pokemon.shiny)) {
|
||||
return PokedexLearnedInformation.VARIATION
|
||||
}
|
||||
return PokedexLearnedInformation.NONE
|
||||
|
||||
@@ -89,21 +89,15 @@ class FormDexRecord {
|
||||
it.knowledge = knowledge
|
||||
}
|
||||
|
||||
fun encountered(pokemon: Pokemon) {
|
||||
if (wouldBeDifferent(pokemon, PokedexEntryProgress.ENCOUNTERED)) {
|
||||
addInformation(pokemon, PokedexEntryProgress.ENCOUNTERED)
|
||||
}
|
||||
}
|
||||
|
||||
fun encountered(pokedexEntityData: PokedexEntityData) {
|
||||
if (wouldBeDifferent(pokedexEntityData, PokedexEntryProgress.ENCOUNTERED)) {
|
||||
addInformation(pokedexEntityData, PokedexEntryProgress.ENCOUNTERED)
|
||||
}
|
||||
}
|
||||
|
||||
fun caught(pokemon: Pokemon) {
|
||||
if (wouldBeDifferent(pokemon, PokedexEntryProgress.CAUGHT)) {
|
||||
addInformation(pokemon, PokedexEntryProgress.CAUGHT)
|
||||
fun caught(pokedexEntityData: PokedexEntityData) {
|
||||
if (wouldBeDifferent(pokedexEntityData, PokedexEntryProgress.CAUGHT)) {
|
||||
addInformation(pokedexEntityData, PokedexEntryProgress.CAUGHT)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -125,47 +119,18 @@ class FormDexRecord {
|
||||
speciesDexRecord.onFormRecordUpdated(this)
|
||||
}
|
||||
|
||||
private fun addInformation(pokemon: Pokemon, knowledge: PokedexEntryProgress) {
|
||||
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
|
||||
CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.postThen(
|
||||
PokedexDataChangedEvent.Pre(
|
||||
Either.right(pokemon),
|
||||
knowledge,
|
||||
pokedexManager.uuid,
|
||||
this
|
||||
),
|
||||
ifSucceeded = {
|
||||
genders.add(pokemon.gender)
|
||||
seenShinyStates.add(if (pokemon.shiny) "shiny" else "normal")
|
||||
if (knowledge.ordinal > this.knowledge.ordinal) {
|
||||
this.knowledge = knowledge
|
||||
}
|
||||
speciesDexRecord.addInformation(pokemon, knowledge)
|
||||
speciesDexRecord.onFormRecordUpdated(this)
|
||||
CobblemonEvents.POKEDEX_DATA_CHANGED_POST.post(
|
||||
PokedexDataChangedEvent.Post(
|
||||
Either.right(pokemon),
|
||||
knowledge,
|
||||
pokedexManager.uuid,
|
||||
this
|
||||
)
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
private fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
|
||||
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
|
||||
CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.postThen(
|
||||
PokedexDataChangedEvent.Pre(
|
||||
Either.left(pokedexEntityData),
|
||||
knowledge,
|
||||
pokedexManager.uuid,
|
||||
this
|
||||
pokedexEntityData,
|
||||
knowledge,
|
||||
pokedexManager.uuid,
|
||||
this
|
||||
),
|
||||
ifSucceeded = {
|
||||
genders.add(pokedexEntityData.gender)
|
||||
seenShinyStates.add(if (pokedexEntityData.shiny) "shiny" else "normal")
|
||||
genders.add(pokedexEntityData.pokemon.gender)
|
||||
seenShinyStates.add(if (pokedexEntityData.pokemon.shiny) "shiny" else "normal")
|
||||
if (knowledge.ordinal > this.knowledge.ordinal) {
|
||||
this.knowledge = knowledge
|
||||
}
|
||||
@@ -173,10 +138,10 @@ class FormDexRecord {
|
||||
speciesDexRecord.onFormRecordUpdated(this)
|
||||
CobblemonEvents.POKEDEX_DATA_CHANGED_POST.post(
|
||||
PokedexDataChangedEvent.Post(
|
||||
Either.left(pokedexEntityData),
|
||||
knowledge,
|
||||
pokedexManager.uuid,
|
||||
this
|
||||
pokedexEntityData,
|
||||
knowledge,
|
||||
pokedexManager.uuid,
|
||||
this
|
||||
)
|
||||
)
|
||||
}
|
||||
@@ -184,19 +149,10 @@ class FormDexRecord {
|
||||
}
|
||||
}
|
||||
|
||||
/** Returns whether the given [Pokemon] and [knowledge] would add new information to the Pokédex.*/
|
||||
fun wouldBeDifferent(pokemon: Pokemon, knowledge: PokedexEntryProgress): Boolean {
|
||||
return pokemon.gender !in genders
|
||||
|| (pokemon.shiny && "shiny" !in seenShinyStates)
|
||||
|| (!pokemon.shiny && "normal" !in seenShinyStates)
|
||||
|| knowledge.ordinal > this.knowledge.ordinal
|
||||
|| speciesDexRecord.wouldBeDifferent(pokemon)
|
||||
}
|
||||
|
||||
fun wouldBeDifferent(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress): Boolean {
|
||||
return pokedexEntityData.gender !in genders
|
||||
|| (pokedexEntityData.shiny && "shiny" !in seenShinyStates)
|
||||
|| (!pokedexEntityData.shiny && "normal" !in seenShinyStates)
|
||||
return pokedexEntityData.pokemon.gender !in genders
|
||||
|| (pokedexEntityData.pokemon.shiny && "shiny" !in seenShinyStates)
|
||||
|| (!pokedexEntityData.pokemon.shiny && "normal" !in seenShinyStates)
|
||||
|| knowledge.ordinal > this.knowledge.ordinal
|
||||
|| speciesDexRecord.wouldBeDifferent(pokedexEntityData)
|
||||
}
|
||||
|
||||
@@ -30,19 +30,19 @@ class PokedexManager(
|
||||
fun encounter(pokemon: Pokemon) {
|
||||
val speciesId = pokemon.species.resourceIdentifier
|
||||
val formName = pokemon.form.name
|
||||
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(pokemon)
|
||||
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(PokedexEntityData(pokemon = pokemon, disguise = null))
|
||||
}
|
||||
|
||||
fun encounter(pokedexEntityData: PokedexEntityData) {
|
||||
val speciesId = pokedexEntityData.species.resourceIdentifier
|
||||
val formName = pokedexEntityData.form.name
|
||||
val speciesId = pokedexEntityData.getApparentSpecies().resourceIdentifier
|
||||
val formName = pokedexEntityData.getApparentForm().name
|
||||
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(pokedexEntityData)
|
||||
}
|
||||
|
||||
fun catch(pokemon: Pokemon) {
|
||||
val speciesId = pokemon.species.resourceIdentifier
|
||||
val formName = pokemon.form.name
|
||||
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).caught(pokemon)
|
||||
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).caught(PokedexEntityData(pokemon = pokemon, disguise = null))
|
||||
}
|
||||
|
||||
override fun markDirty() {
|
||||
|
||||
@@ -97,7 +97,7 @@ class SpeciesDexRecord {
|
||||
}
|
||||
|
||||
fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
|
||||
aspects.addAll(pokedexEntityData.aspects)
|
||||
aspects.addAll(pokedexEntityData.pokemon.aspects)
|
||||
}
|
||||
|
||||
fun addAspects(addedAspects: Set<String>) {
|
||||
@@ -107,7 +107,7 @@ class SpeciesDexRecord {
|
||||
/** Returns true if the given Pokémon contains new information. Internal because it's only to be called from [FormDexRecord.wouldBeDifferent]. */
|
||||
internal fun wouldBeDifferent(pokemon: Pokemon) = pokemon.aspects.any { it !in aspects }
|
||||
|
||||
internal fun wouldBeDifferent(pokedexEntityData: PokedexEntityData) = pokedexEntityData.aspects.any { it !in aspects }
|
||||
internal fun wouldBeDifferent(pokedexEntityData: PokedexEntityData) = pokedexEntityData.pokemon.aspects.any { it !in aspects }
|
||||
|
||||
fun getOrCreateFormRecord(formName: String): FormDexRecord {
|
||||
return formRecords.getOrPut(formName.lowercase()) {
|
||||
|
||||
@@ -468,6 +468,10 @@ open class PokemonProperties {
|
||||
return this.commonMatches(pokemonEntity.pokemon) && this.customProperties.none { !it.matches(pokemonEntity) }
|
||||
}
|
||||
|
||||
fun matches(properties: PokemonProperties): Boolean {
|
||||
return properties.asString() == this.asString()
|
||||
}
|
||||
|
||||
private fun commonMatches(pokemon: Pokemon): Boolean {
|
||||
level?.takeIf { it != pokemon.level }?.let { return false }
|
||||
shiny?.takeIf { it != pokemon.shiny }?.let { return false }
|
||||
@@ -805,7 +809,7 @@ open class PokemonProperties {
|
||||
private fun createAbility(id: String, form: FormData): Ability? {
|
||||
val ability = Abilities.get(id) ?: return null
|
||||
val potentialAbility = form.abilities.firstOrNull { potential -> potential.template == ability } ?: return ability.create(true)
|
||||
return potentialAbility.template.create(false)
|
||||
return potentialAbility.template.create(false, potentialAbility.priority)
|
||||
}
|
||||
|
||||
}
|
||||
+37
-13
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import com.cobblemon.mod.common.advancement.CobblemonCriteria
|
||||
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
|
||||
import com.cobblemon.mod.common.api.drop.DropTable
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.pokemon.PokemonGainedEvent
|
||||
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEvent
|
||||
@@ -32,9 +33,8 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
|
||||
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import com.cobblemon.mod.common.util.party
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.core.registries.BuiltInRegistries
|
||||
import net.minecraft.network.protocol.game.ClientboundSoundPacket
|
||||
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.sounds.SoundSource
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.item.ItemStack
|
||||
@@ -80,6 +80,11 @@ interface Evolution : EvolutionLike {
|
||||
*/
|
||||
val learnableMoves: MutableSet<MoveTemplate>
|
||||
|
||||
/**
|
||||
* The items that will drop once the evolution finishes.
|
||||
*/
|
||||
val drops: DropTable
|
||||
|
||||
/**
|
||||
* Checks if the given [Pokemon] passes all the conditions and is ready to evolve.
|
||||
*
|
||||
@@ -100,9 +105,6 @@ interface Evolution : EvolutionLike {
|
||||
* @param pokemon The [Pokemon] being evolved.
|
||||
*/
|
||||
fun evolve(pokemon: Pokemon): Boolean {
|
||||
if (this.consumeHeldItem) {
|
||||
pokemon.swapHeldItem(ItemStack.EMPTY)
|
||||
}
|
||||
if (this.optional) {
|
||||
// All the networking is handled under the hood, see EvolutionController.
|
||||
return pokemon.evolutionProxy.server().add(this)
|
||||
@@ -198,19 +200,41 @@ interface Evolution : EvolutionLike {
|
||||
|
||||
val movesToLearn = previousSpeciesLearnableMoves + this.learnableMoves
|
||||
movesToLearn.forEach { move ->
|
||||
if (pokemon.moveSet.hasSpace()) {
|
||||
pokemon.moveSet.add(move.create())
|
||||
} else {
|
||||
pokemon.benchedMoves.add(BenchedMove(move, 0))
|
||||
}
|
||||
val couldAddMove =
|
||||
if (pokemon.moveSet.hasSpace()) {
|
||||
pokemon.moveSet.add(move.create())
|
||||
} else {
|
||||
pokemon.benchedMoves.add(BenchedMove(move, 0))
|
||||
}
|
||||
|
||||
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
|
||||
val previousSpeciesKnewMove = previousSpeciesLearnableMoves.any { move.name == it.name }
|
||||
|
||||
if (couldAddMove && !previousSpeciesKnewMove) {
|
||||
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
|
||||
}
|
||||
}
|
||||
|
||||
// we want to instantly tick for example you might only evolve your Bulbasaur at level 34 so Venusaur should be immediately available
|
||||
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
|
||||
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
|
||||
|
||||
this.shed(pokemon)
|
||||
|
||||
if (this.consumeHeldItem) {
|
||||
pokemon.swapHeldItem(ItemStack.EMPTY)
|
||||
}
|
||||
|
||||
val ownerPlayer = pokemon.getOwnerPlayer()
|
||||
if (ownerPlayer != null && ownerPlayer.level().gameRules.getBoolean(CobblemonGameRules.DO_POKEMON_LOOT)) {
|
||||
drops.drop(
|
||||
pokemon.entity,
|
||||
ownerPlayer.level() as ServerLevel,
|
||||
pokemon.entity?.position() ?: ownerPlayer.position(),
|
||||
ownerPlayer,
|
||||
pokemon = pokemon
|
||||
)
|
||||
}
|
||||
|
||||
CobblemonEvents.EVOLUTION_COMPLETE.post(EvolutionCompleteEvent(pokemon, this))
|
||||
CobblemonEvents.POKEMON_GAINED.post(PokemonGainedEvent(pokemon.getOwnerUUID()!!, pokemon))
|
||||
}
|
||||
@@ -218,4 +242,4 @@ interface Evolution : EvolutionLike {
|
||||
fun applyTo(pokemon: Pokemon) {
|
||||
result.apply(pokemon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+54
-26
@@ -21,6 +21,12 @@ object CobblemonPokemonLabels {
|
||||
*/
|
||||
const val LEGENDARY = "legendary"
|
||||
|
||||
/**
|
||||
* Represents a Pokémon who is typically banned or has restricted usage in competitive sanctions.
|
||||
* For example usage see this [VGC](https://www.pokemon.com/us/pokemon-news/trainers-can-once-again-use-a-restricted-pokemon-in-ranked-battles-series-10-starting-august-1-2021) page.
|
||||
*/
|
||||
const val RESTRICTED = "restricted"
|
||||
|
||||
/**
|
||||
* Represents a mythical Pokémon.
|
||||
* In Cobblemon terms they do not exist since we do not share the concept of timed event only Pokémon but the official ones are still tagged.
|
||||
@@ -28,14 +34,21 @@ object CobblemonPokemonLabels {
|
||||
const val MYTHICAL = "mythical"
|
||||
|
||||
/**
|
||||
* Represents Pokémon that originate from Ultra Space.
|
||||
* Represents Pokémon that receive a boosted catch rate from the Beast Ball. (Due to Beast Boost)
|
||||
* Does not include [thematically related](https://bulbapedia.bulbagarden.net/wiki/Ultra_Beast#Related_Pok%C3%A9mon) beasts.
|
||||
*/
|
||||
const val ULTRA_BEAST = "ultra_beast"
|
||||
|
||||
/**
|
||||
* Represents the pseudo legendary Pokémon.
|
||||
* Represents a Pokémon whose family could be derived from resurrecting a fossil.
|
||||
*/
|
||||
const val PSEUDO_LEGENDARY = "pseudo_legendary"
|
||||
const val FOSSIL = "fossil"
|
||||
|
||||
/**
|
||||
* Represents the "pseudo-legendary" Pokémon. (Slow-rate three-stage lines with a base stat total of 600)
|
||||
* Term reference on this [Pokémon Center](https://www.pokemoncenter.com/search/powerhouse) page.
|
||||
*/
|
||||
const val POWERHOUSE = "powerhouse"
|
||||
|
||||
/**
|
||||
* Represents a baby Pokémon, this is not just a first stage Pokémon species, it is also unable to breed.
|
||||
@@ -52,52 +65,55 @@ object CobblemonPokemonLabels {
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
*/
|
||||
const val REGIONAL_OF_KANTO = "kanto_regional"
|
||||
const val KANTONIAN_FORM = "kantonian_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
* Source for adjectival form: [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Johto#Trivia)
|
||||
*/
|
||||
const val JOHTONIAN_FORM = "johtonian_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
* Source for adjectival form:[Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Hoenn#Trivia)
|
||||
*/
|
||||
const val HOENNIAN_FORM = "hoennian_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
* Source for adjectival form:[Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Sinnoh#Trivia)
|
||||
*/
|
||||
const val SINNOHAN_FORM = "sinnohan_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
*/
|
||||
const val REGIONAL_OF_JOHTO = "johto_regional"
|
||||
const val UNOVAN_FORM = "unovan_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
*/
|
||||
const val REGIONAL_OF_HOENN = "hoenn_regional"
|
||||
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
*/
|
||||
const val REGIONAL_OF_SINNOH = "sinnoh_regional"
|
||||
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
*/
|
||||
const val REGIONAL_OF_UNOVA = "unova_regional"
|
||||
|
||||
/**
|
||||
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
|
||||
*/
|
||||
const val REGIONAL_OF_KALOS = "kalos_regional"
|
||||
const val KALOSIAN_FORM = "kalosian_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Alolan_Form) page.
|
||||
*/
|
||||
const val REGIONAL_OF_ALOLA = "alola_regional"
|
||||
const val ALOLAN_FORM = "alolan_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Galarian_Form) page.
|
||||
*/
|
||||
const val REGIONAL_OF_GALAR = "galar_regional"
|
||||
const val GALARIAN_FORM = "galarian_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Hisuian_Form) page.
|
||||
*/
|
||||
const val REGIONAL_OF_HISUI = "hisui_regional"
|
||||
const val HISUIAN_FORM = "hisuian_form"
|
||||
|
||||
/**
|
||||
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Paldean_Form) page.
|
||||
*/
|
||||
const val REGIONAL_OF_PALDEA = "paldea_regional"
|
||||
const val PALDEAN_FORM = "paldean_form"
|
||||
|
||||
/**
|
||||
* Represents a mega evolution.
|
||||
@@ -124,7 +140,7 @@ object CobblemonPokemonLabels {
|
||||
const val TOTEM = "totem"
|
||||
|
||||
/**
|
||||
* Represents a Paradox species.
|
||||
* Represents Pokémon that trigger the Booster Energy item (due to Protosynthesis/Quark Drive)
|
||||
* For more information see the [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon) page.
|
||||
*/
|
||||
const val PARADOX = "paradox"
|
||||
@@ -171,12 +187,24 @@ object CobblemonPokemonLabels {
|
||||
*/
|
||||
const val GENERATION_7 = "gen7"
|
||||
|
||||
/**
|
||||
* The "official" designation for Pokémon from Gen 7 (Unknown) and not the Alola region
|
||||
* This may also include forms of Pokémon that had been previously introduced
|
||||
*/
|
||||
const val GENERATION_7B = "gen7b"
|
||||
|
||||
/**
|
||||
* Pokémon from the national Pokédex of 810 to 905
|
||||
* This may also include forms of Pokémon that had been previously introduced
|
||||
*/
|
||||
const val GENERATION_8 = "gen8"
|
||||
|
||||
/**
|
||||
* The "official" designation for Pokémon from Gen 8 (Hisui) and not the Galar region
|
||||
* This may also include forms of Pokémon that had been previously introduced
|
||||
*/
|
||||
const val GENERATION_8A = "gen8a"
|
||||
|
||||
/**
|
||||
* Pokémon from the national Pokédex from 906 to 1008
|
||||
* This may also include forms of Pokémon that had been previously introduced
|
||||
|
||||
@@ -53,7 +53,7 @@ enum class Stats(override val identifier: ResourceLocation, override val display
|
||||
fun getStat(statKey: String) = when(statKey.lowercase()) {
|
||||
"hp" -> HP
|
||||
"atk", "attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
|
||||
"def", "defense" -> DEFENCE // Big Pecks states the full stat name "Defense"
|
||||
"def", "defense", "defence" -> DEFENCE // Big Pecks states the full stat name "Defense"
|
||||
"spa" -> SPECIAL_ATTACK
|
||||
"spd" -> SPECIAL_DEFENCE
|
||||
"spe", "speed" -> SPEED
|
||||
|
||||
@@ -14,9 +14,8 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.riding.controller.RideController
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import net.minecraft.ChatFormatting
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.phys.Vec2
|
||||
import net.minecraft.world.phys.Vec3
|
||||
@@ -24,6 +23,7 @@ import net.minecraft.world.phys.Vec3
|
||||
data class RidingManager(val entity: PokemonEntity) {
|
||||
var lastSpeed = 0F
|
||||
var states: MutableMap<ResourceLocation, RidingState> = mutableMapOf()
|
||||
var deltaRotation = Vec2.ZERO
|
||||
|
||||
val runtime: MoLangRuntime by lazy {
|
||||
MoLangRuntime()
|
||||
@@ -59,7 +59,7 @@ data class RidingManager(val entity: PokemonEntity) {
|
||||
val pose = controller.pose(entity)
|
||||
entity.entityData.set(PokemonEntity.POSE_TYPE, pose)
|
||||
|
||||
driver.displayClientMessage(Component.literal("Speed: ").withStyle { it.withColor(ChatFormatting.GREEN) }.append(Component.literal("$lastSpeed b/t")), true)
|
||||
// driver.displayClientMessage(Component.literal("Speed: ").withStyle { it.withColor(ChatFormatting.GREEN) }.append(Component.literal("$lastSpeed b/t")), true)
|
||||
}
|
||||
|
||||
fun speed(entity: PokemonEntity, driver: Player): Float {
|
||||
@@ -69,8 +69,21 @@ data class RidingManager(val entity: PokemonEntity) {
|
||||
}
|
||||
|
||||
fun controlledRotation(entity: PokemonEntity, driver: Player): Vec2 {
|
||||
val controller = getController(entity) ?: return Vec2.ZERO
|
||||
return controller.rotation(entity, driver)
|
||||
val controller = getController(entity) ?: return entity.rotationVector
|
||||
val previousRotation = entity.rotationVector
|
||||
val rotation = controller.rotation(entity, driver)
|
||||
this.deltaRotation = Vec2(rotation.x - previousRotation.x, rotation.y - previousRotation.y)
|
||||
return rotation
|
||||
}
|
||||
|
||||
fun clampPassengerRotation(entity: PokemonEntity, driver: LivingEntity) {
|
||||
val controller = getController(entity) ?: return
|
||||
return controller.clampPassengerRotation(entity, driver)
|
||||
}
|
||||
|
||||
fun updatePassengerRotation(entity: PokemonEntity, driver: LivingEntity) {
|
||||
val controller = getController(entity) ?: return
|
||||
return controller.updatePassengerRotation(entity, driver)
|
||||
}
|
||||
|
||||
fun velocity(entity: PokemonEntity, driver: Player, input: Vec3): Vec3 {
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.riding
|
||||
|
||||
import com.cobblemon.mod.common.api.net.Encodable
|
||||
import com.cobblemon.mod.common.api.riding.controller.RidingAnimation
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.readString
|
||||
import com.cobblemon.mod.common.util.writeString
|
||||
@@ -19,9 +20,10 @@ import net.minecraft.world.phys.Vec3
|
||||
* Seat Properties are responsible for the base information that would then be used to construct a Seat on an entity.
|
||||
*/
|
||||
data class Seat(
|
||||
val locator: String = "seat1",
|
||||
val locator: String = "seat_1",
|
||||
val offset: Vec3 = Vec3.ZERO,
|
||||
val poseOffsets: MutableList<SeatPoseOffset> = mutableListOf()
|
||||
val poseOffsets: MutableList<SeatPoseOffset> = mutableListOf(),
|
||||
val poseAnimations: MutableList<SeatPoseAnimations> = mutableListOf()
|
||||
) : Encodable {
|
||||
fun getOffset(poseType: PoseType) : Vec3 {
|
||||
return poseOffsets.firstOrNull { poseType in it.poseTypes }?.offset ?: offset
|
||||
@@ -33,6 +35,7 @@ data class Seat(
|
||||
buffer.writeDouble(offset.y)
|
||||
buffer.writeDouble(offset.z)
|
||||
buffer.writeCollection(poseOffsets) { _, offset -> offset.encode(buffer) }
|
||||
buffer.writeCollection(poseAnimations) { _, animations -> animations.encode(buffer) }
|
||||
}
|
||||
|
||||
companion object {
|
||||
@@ -40,7 +43,8 @@ data class Seat(
|
||||
return Seat(
|
||||
buffer.readString(),
|
||||
Vec3(buffer.readDouble(), buffer.readDouble(), buffer.readDouble()),
|
||||
buffer.readList { SeatPoseOffset.decode(buffer) }
|
||||
buffer.readList { SeatPoseOffset.decode(buffer) },
|
||||
buffer.readList { SeatPoseAnimations.decode(buffer) }
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -66,3 +70,22 @@ class SeatPoseOffset {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class SeatPoseAnimations {
|
||||
val poseTypes = mutableSetOf<PoseType>()
|
||||
var animations = mutableListOf<RidingAnimation>()
|
||||
|
||||
fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeCollection(poseTypes) { _, poseType -> buffer.writeString(poseType.name) }
|
||||
buffer.writeCollection(animations) { _, animation -> animation.encode(buffer) }
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) : SeatPoseAnimations {
|
||||
val animations = SeatPoseAnimations()
|
||||
animations.poseTypes.addAll(buffer.readList { buffer.readString().let { PoseType.valueOf(it) } })
|
||||
animations.animations = buffer.readList { RidingAnimation.decode(buffer) }
|
||||
return animations
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+6
@@ -71,6 +71,12 @@ interface RideController : Encodable, Decodable {
|
||||
*/
|
||||
fun rotation(entity: PokemonEntity, driver: LivingEntity) : Vec2
|
||||
|
||||
fun clampPassengerRotation(entity: PokemonEntity, driver: LivingEntity) {}
|
||||
|
||||
fun updatePassengerRotation(entity: PokemonEntity, driver: LivingEntity) {
|
||||
driver.yRot = entity.yRot
|
||||
}
|
||||
|
||||
/**
|
||||
* Manipulates the movement input as necessary by the controller. This is primarily used to apply limits
|
||||
* to the types of movements. For instance, we can apply limits to any sort of sideways movement input, so that
|
||||
|
||||
+32
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.controller
|
||||
|
||||
import com.cobblemon.mod.common.util.readString
|
||||
import com.cobblemon.mod.common.util.writeString
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
|
||||
class RidingAnimation(
|
||||
val fileName: String,
|
||||
val animationName: String
|
||||
) {
|
||||
fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeString(fileName)
|
||||
buffer.writeString(animationName)
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) : RidingAnimation {
|
||||
return RidingAnimation(
|
||||
buffer.readString(),
|
||||
buffer.readString()
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -498,7 +498,7 @@ class LookAtDirection : ParticleCameraMode {
|
||||
rotation.hamiltonProduct(Axis.ZP.rotationDegrees(particleAngle))
|
||||
|
||||
// Minecraft in 1.21 or 1.20.4 or something fucked with vertex draw order, and it flipped everything.
|
||||
rotation.hamiltonProduct(Axis.YP.rotationDegrees(180F))
|
||||
rotation.hamiltonProduct(Axis.XP.rotationDegrees(180F))
|
||||
|
||||
return rotation
|
||||
}
|
||||
|
||||
+2
-6
@@ -10,15 +10,12 @@ package com.cobblemon.mod.common.api.spawning.fishing
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.Cobblemon.LOGGER
|
||||
import com.cobblemon.mod.common.api.Priority
|
||||
import com.cobblemon.mod.common.api.abilities.Abilities
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.fishing.BobberSpawnPokemonEvent
|
||||
import com.cobblemon.mod.common.api.fishing.FishingBait
|
||||
import com.cobblemon.mod.common.api.pokemon.Natures
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
import com.cobblemon.mod.common.api.pokemon.egg.EggGroup
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnBucket
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnCause
|
||||
@@ -27,7 +24,6 @@ import com.cobblemon.mod.common.api.spawning.detail.PokemonSpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnDetail
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
import com.cobblemon.mod.common.api.types.tera.TeraTypes
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.item.interactive.PokerodItem
|
||||
import com.cobblemon.mod.common.pokemon.Gender
|
||||
@@ -129,8 +125,8 @@ class FishingSpawnCause(
|
||||
}
|
||||
|
||||
fun alterFriendshipAttempt(pokemonEntity: PokemonEntity, effect: FishingBait.Effect) {
|
||||
if (pokemonEntity.pokemon.friendship + effect.value > 255)
|
||||
pokemonEntity.pokemon.setFriendship(255)
|
||||
if (pokemonEntity.pokemon.friendship + effect.value > Cobblemon.config.maxPokemonFriendship)
|
||||
pokemonEntity.pokemon.setFriendship(Cobblemon.config.maxPokemonFriendship)
|
||||
else
|
||||
pokemonEntity.pokemon.setFriendship(pokemonEntity.pokemon.friendship + effect.value.toInt())
|
||||
}
|
||||
|
||||
+9
-9
@@ -46,16 +46,16 @@ open class JSONStoreAdapter(
|
||||
|
||||
override fun <E, T : PokemonStore<E>> load(file: File, storeClass: Class<out T>, uuid: UUID, registryAccess: RegistryAccess): T? {
|
||||
return try {
|
||||
val br = BufferedReader(FileReader(file))
|
||||
val json = gson.fromJson<JsonObject>(br)
|
||||
br.close()
|
||||
val store = try {
|
||||
storeClass.getConstructor(UUID::class.java, UUID::class.java).newInstance(uuid, uuid)
|
||||
} catch (exception: NoSuchMethodException) {
|
||||
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
|
||||
file.reader().use {
|
||||
val json = gson.fromJson<JsonObject>(it)
|
||||
val store = try {
|
||||
storeClass.getConstructor(UUID::class.java, UUID::class.java).newInstance(uuid, uuid)
|
||||
} catch (exception: NoSuchMethodException) {
|
||||
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
|
||||
}
|
||||
store.loadFromJSON(json, registryAccess)
|
||||
store
|
||||
}
|
||||
store.loadFromJSON(json, registryAccess)
|
||||
store
|
||||
} catch (e: Exception) {
|
||||
null
|
||||
}
|
||||
|
||||
+36
-15
@@ -42,6 +42,7 @@ abstract class OneToOneFileStoreAdapter<S>(
|
||||
) : FileStoreAdapter<S>, CobblemonAdapterParent<S>() {
|
||||
abstract fun save(file: File, serialized: S)
|
||||
abstract fun <E, T : PokemonStore<E>> load(file: File, storeClass: Class<out T>, uuid: UUID, registryAccess: RegistryAccess): T?
|
||||
|
||||
fun getFile(storeClass: Class<out PokemonStore<*>>, uuid: UUID): File {
|
||||
val className = storeClass.simpleName.lowercase()
|
||||
val subfolder1 = if (folderPerClass) "$className/" else ""
|
||||
@@ -56,34 +57,54 @@ abstract class OneToOneFileStoreAdapter<S>(
|
||||
override fun save(storeClass: Class<out PokemonStore<*>>, uuid: UUID, serialized: S) {
|
||||
val file = getFile(storeClass, uuid)
|
||||
val tempFile = File(file.absolutePath + ".temp")
|
||||
val oldFile = File(file.absolutePath + ".old")
|
||||
tempFile.createNewFile()
|
||||
save(tempFile, serialized)
|
||||
if (file.exists()) {
|
||||
file.copyTo(oldFile, overwrite = true)
|
||||
}
|
||||
tempFile.copyTo(file, overwrite = true)
|
||||
tempFile.delete()
|
||||
}
|
||||
|
||||
override fun <E : StorePosition, T : PokemonStore<E>> provide(storeClass: Class<T>, uuid: UUID, registryAccess: RegistryAccess): T? {
|
||||
val file = getFile(storeClass, uuid)
|
||||
val tempFile = File(file.absolutePath + ".temp")
|
||||
if (tempFile.exists()) {
|
||||
try {
|
||||
val tempLoaded = load(tempFile, storeClass, uuid, registryAccess)
|
||||
if (tempLoaded != null) {
|
||||
save(file, serialize(tempLoaded, registryAccess))
|
||||
return tempLoaded
|
||||
}
|
||||
} finally {
|
||||
tempFile.delete()
|
||||
}
|
||||
}
|
||||
val oldFile = File(file.absolutePath + ".old")
|
||||
|
||||
return if (file.exists()) {
|
||||
return if (file.exists() && file.length() > 0L) {
|
||||
load(file, storeClass, uuid, registryAccess)
|
||||
?: let {
|
||||
LOGGER.error("Pokémon save file for ${storeClass.simpleName} ($uuid) was corrupted. A fresh file will be created.")
|
||||
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
|
||||
file.delete()
|
||||
if (oldFile.exists() && oldFile.length() > 0L) {
|
||||
var result = load(oldFile, storeClass, uuid, registryAccess) ?: let {
|
||||
LOGGER.error("Pokémon save file for ${storeClass.simpleName} ($uuid) was corrupted. A fresh file will be created.")
|
||||
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
|
||||
save(storeClass, uuid, serialize(result, registryAccess))
|
||||
oldFile.delete()
|
||||
return result
|
||||
}
|
||||
LOGGER.warn("Loading old Pokémon save file for ${storeClass.simpleName} ($uuid) due to corruption of current file.")
|
||||
oldFile.copyTo(file, overwrite = true)
|
||||
result
|
||||
}
|
||||
else {
|
||||
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
|
||||
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
|
||||
save(storeClass, uuid, serialize(result, registryAccess))
|
||||
oldFile.delete()
|
||||
result
|
||||
}
|
||||
}
|
||||
} else {
|
||||
file.delete()
|
||||
if (oldFile.exists() && oldFile.length() > 0L) {
|
||||
var result = load(oldFile, storeClass, uuid, registryAccess) ?: let {
|
||||
oldFile.delete()
|
||||
return null
|
||||
}
|
||||
oldFile.copyTo(file, overwrite = true)
|
||||
result
|
||||
}
|
||||
null
|
||||
}
|
||||
}
|
||||
|
||||
+14
-14
@@ -27,15 +27,15 @@ import net.minecraft.world.entity.player.Player
|
||||
* @since February 21, 2024
|
||||
*/
|
||||
|
||||
class PlayerInstancedDataStoreManager {
|
||||
open class PlayerInstancedDataStoreManager {
|
||||
val factories = mutableMapOf<PlayerInstancedDataStoreType, PlayerInstancedDataFactory<*>>()
|
||||
val saveTasks = mutableMapOf<PlayerInstancedDataStoreType, ScheduledTask>()
|
||||
fun setFactory(factory: PlayerInstancedDataFactory<*>, dataType: PlayerInstancedDataStoreType) {
|
||||
open fun setFactory(factory: PlayerInstancedDataFactory<*>, dataType: PlayerInstancedDataStoreType) {
|
||||
factories[dataType] = factory
|
||||
}
|
||||
|
||||
|
||||
fun setup(server: MinecraftServer) {
|
||||
open fun setup(server: MinecraftServer) {
|
||||
factories.values.forEach {
|
||||
it.setup(server)
|
||||
}
|
||||
@@ -57,62 +57,62 @@ class PlayerInstancedDataStoreManager {
|
||||
.build()
|
||||
}
|
||||
|
||||
fun get(playerId: UUID, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
|
||||
open fun get(playerId: UUID, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
|
||||
if (!factories.contains(dataType)) {
|
||||
throw UnsupportedOperationException("No factory registered for $dataType")
|
||||
}
|
||||
return factories[dataType]!!.getForPlayer(playerId)
|
||||
}
|
||||
|
||||
fun get(player: Player, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
|
||||
open fun get(player: Player, dataType: PlayerInstancedDataStoreType): InstancedPlayerData {
|
||||
return get(player.uuid, dataType)
|
||||
}
|
||||
|
||||
fun saveAllOfOneType(dataType: PlayerInstancedDataStoreType) {
|
||||
open fun saveAllOfOneType(dataType: PlayerInstancedDataStoreType) {
|
||||
if (!factories.contains(dataType)) {
|
||||
throw UnsupportedOperationException("No factory registered for $dataType")
|
||||
}
|
||||
return factories[dataType]!!.saveAll()
|
||||
}
|
||||
|
||||
fun saveSingle(playerData: InstancedPlayerData, dataType: PlayerInstancedDataStoreType) {
|
||||
open fun saveSingle(playerData: InstancedPlayerData, dataType: PlayerInstancedDataStoreType) {
|
||||
if (!factories.contains(dataType)) {
|
||||
throw UnsupportedOperationException("No factory registered for $dataType")
|
||||
}
|
||||
return factories[dataType]!!.saveSingle(playerData.uuid)
|
||||
}
|
||||
|
||||
fun onPlayerDisconnect(player: ServerPlayer) {
|
||||
open fun onPlayerDisconnect(player: ServerPlayer) {
|
||||
factories.values.forEach {
|
||||
it.onPlayerDisconnect(player)
|
||||
}
|
||||
}
|
||||
|
||||
fun syncAllToPlayer(player: ServerPlayer) {
|
||||
open fun syncAllToPlayer(player: ServerPlayer) {
|
||||
factories.values.forEach {
|
||||
it.sendToPlayer(player)
|
||||
}
|
||||
}
|
||||
|
||||
fun saveAllStores() {
|
||||
open fun saveAllStores() {
|
||||
factories.values.forEach {
|
||||
it.saveAll()
|
||||
}
|
||||
}
|
||||
|
||||
fun getGenericData(player: ServerPlayer): GeneralPlayerData {
|
||||
open fun getGenericData(player: ServerPlayer): GeneralPlayerData {
|
||||
return getGenericData(player.uuid)
|
||||
}
|
||||
|
||||
fun getGenericData(playerId: UUID): GeneralPlayerData {
|
||||
open fun getGenericData(playerId: UUID): GeneralPlayerData {
|
||||
return get(playerId, PlayerInstancedDataStoreTypes.GENERAL) as GeneralPlayerData
|
||||
}
|
||||
|
||||
fun getPokedexData(player: ServerPlayer): PokedexManager {
|
||||
open fun getPokedexData(player: ServerPlayer): PokedexManager {
|
||||
return getPokedexData(player.uuid)
|
||||
}
|
||||
|
||||
fun getPokedexData(playerId: UUID): PokedexManager {
|
||||
open fun getPokedexData(playerId: UUID): PokedexManager {
|
||||
return get(playerId, PlayerInstancedDataStoreTypes.POKEDEX) as PokedexManager
|
||||
}
|
||||
}
|
||||
+63
-6
@@ -8,10 +8,12 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.storage.player.adapter
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.storage.player.InstancedPlayerData
|
||||
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreType
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.world.level.storage.LevelResource
|
||||
import java.io.File
|
||||
import java.nio.file.Path
|
||||
import java.util.UUID
|
||||
|
||||
@@ -35,15 +37,70 @@ abstract class FileBasedPlayerDataStoreBackend<T : InstancedPlayerData>(
|
||||
savePath = server.getWorldPath(LevelResource.PLAYER_DATA_DIR).parent
|
||||
}
|
||||
|
||||
//TODO: Set file extension to be a field
|
||||
fun getSubFile(uuid: UUID): String {
|
||||
return if (useNestedStructure) {
|
||||
"${uuid.toString().substring(0, 2)}/$uuid.$fileExt"
|
||||
protected fun postSaveFileMoving(playerData: T) {
|
||||
val tempFile = filePath(playerData.uuid, TEMPORARY_FILE_EXTENSION)
|
||||
val oldFile = filePath(playerData.uuid, OLD_FILE_EXTENSION)
|
||||
val file = filePath(playerData.uuid)
|
||||
if (file.exists()) {
|
||||
file.copyTo(oldFile, overwrite = true)
|
||||
}
|
||||
tempFile.copyTo(file, overwrite = true)
|
||||
tempFile.delete()
|
||||
}
|
||||
|
||||
protected fun loadWithFallback(uuid: UUID, loadFunction: (File) -> T): T {
|
||||
val playerFile = filePath(uuid)
|
||||
val playerFileOld = filePath(uuid, OLD_FILE_EXTENSION)
|
||||
playerFile.parentFile.mkdirs()
|
||||
val loadFallback: () -> T = {
|
||||
playerFile.delete()
|
||||
if (playerFileOld.exists() && playerFileOld.length() > 0L) {
|
||||
try {
|
||||
var result = loadFunction(playerFileOld)
|
||||
playerFileOld.copyTo(playerFile)
|
||||
Cobblemon.LOGGER.debug("Loaded .old {} for {}", subfolder, uuid)
|
||||
result
|
||||
} catch (e: Exception) {
|
||||
Cobblemon.LOGGER.error("Failed to load .old $subfolder for $uuid due to ${e.message}. Data is lost")
|
||||
Cobblemon.LOGGER.error(e)
|
||||
playerFileOld.delete()
|
||||
defaultData.invoke(uuid).also(::save)
|
||||
}
|
||||
}
|
||||
else {
|
||||
Cobblemon.LOGGER.error(".old File $subfolder for $uuid is corrupt or missing. Data is lost")
|
||||
playerFileOld.delete()
|
||||
defaultData.invoke(uuid).also(::save)
|
||||
}
|
||||
}
|
||||
return if (playerFile.exists() && playerFile.length() > 0L) {
|
||||
try {
|
||||
loadFunction(playerFile)
|
||||
}
|
||||
catch (e: Exception) {
|
||||
Cobblemon.LOGGER.warn("Failed to load $subfolder for $uuid due to ${e.message}")
|
||||
Cobblemon.LOGGER.warn(e)
|
||||
loadFallback()
|
||||
}
|
||||
} else {
|
||||
"$uuid.$fileExt"
|
||||
loadFallback()
|
||||
}.also { it.initialize() }
|
||||
}
|
||||
|
||||
@JvmOverloads
|
||||
fun getSubFile(uuid: UUID, extension: String? = null): String {
|
||||
return if (useNestedStructure) {
|
||||
"${uuid.toString().substring(0, 2)}/$uuid.$fileExt${if (extension != null) ".$extension" else ""}"
|
||||
} else {
|
||||
"$uuid.$fileExt.${if (extension != null) ".$extension" else ""}"
|
||||
}
|
||||
}
|
||||
|
||||
fun filePath(uuid: UUID) = savePath.resolve("$subfolder/${getSubFile(uuid)}").toFile()
|
||||
@JvmOverloads
|
||||
fun filePath(uuid: UUID, extension: String? = null): File = savePath.resolve("$subfolder/${getSubFile(uuid, extension)}").toFile()
|
||||
|
||||
companion object {
|
||||
const val OLD_FILE_EXTENSION = "old"
|
||||
const val TEMPORARY_FILE_EXTENSION = "tmp"
|
||||
}
|
||||
}
|
||||
+16
-19
@@ -28,29 +28,26 @@ abstract class JsonBackedPlayerDataStoreBackend<T : InstancedPlayerData>(
|
||||
abstract val classToken: TypeToken<T>
|
||||
|
||||
override fun save(playerData: T) {
|
||||
val file = filePath(playerData.uuid)
|
||||
file.parentFile.mkdirs()
|
||||
val pw = PrintWriter(filePath(playerData.uuid))
|
||||
pw.write(gson.toJson(playerData))
|
||||
pw.flush()
|
||||
pw.close()
|
||||
val fileTmp = filePath(playerData.uuid, TEMPORARY_FILE_EXTENSION)
|
||||
fileTmp.parentFile.mkdirs()
|
||||
fileTmp.printWriter().use { pw ->
|
||||
pw.write(gson.toJson(playerData))
|
||||
}
|
||||
postSaveFileMoving(playerData)
|
||||
}
|
||||
|
||||
override fun load(uuid: UUID): T {
|
||||
val playerFile = filePath(uuid)
|
||||
playerFile.parentFile.mkdirs()
|
||||
return if (playerFile.exists() && playerFile.length() > 0L) {
|
||||
gson.fromJson(BufferedReader(FileReader(playerFile)), classToken).also {
|
||||
// Resolves old data that's missing new properties
|
||||
val newProps = it::class.memberProperties.filterIsInstance<KMutableProperty<*>>().filter { member -> member.getter.call(it) == null }
|
||||
if (newProps.isNotEmpty()) {
|
||||
val defaultData = defaultData(uuid)
|
||||
newProps.forEach { member -> member.setter.call(it, member.getter.call(defaultData)) }
|
||||
return loadWithFallback(uuid) {
|
||||
it.reader().use { reader ->
|
||||
gson.fromJson(reader, classToken).also {
|
||||
// Resolves old data that's missing new properties
|
||||
val newProps = it::class.memberProperties.filterIsInstance<KMutableProperty<*>>().filter { member -> member.getter.call(it) == null }
|
||||
if (newProps.isNotEmpty()) {
|
||||
val defaultData = defaultData(uuid)
|
||||
newProps.forEach { member -> member.setter.call(it, member.getter.call(defaultData)) }
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
defaultData.invoke(uuid).also(::save)
|
||||
}.also { it.initialize() }
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
+11
-16
@@ -24,29 +24,24 @@ abstract class NbtBackedPlayerData<T : InstancedPlayerData>(
|
||||
type: PlayerInstancedDataStoreType
|
||||
) : FileBasedPlayerDataStoreBackend<T>(subfolder, type, "nbt") {
|
||||
abstract val codec: Codec<T>
|
||||
|
||||
override fun save(playerData: T) {
|
||||
val file = filePath(playerData.uuid)
|
||||
file.parentFile.mkdirs()
|
||||
val os = DataOutputStream(FileOutputStream(filePath(playerData.uuid)))
|
||||
val encodeResult = NbtOps.INSTANCE.withEncoder(codec).apply(playerData)
|
||||
NbtIo.write(encodeResult.result().get() as CompoundTag, os)
|
||||
os.flush()
|
||||
os.close()
|
||||
val fileTmp = filePath(playerData.uuid, TEMPORARY_FILE_EXTENSION)
|
||||
fileTmp.parentFile.mkdirs()
|
||||
val encodeResult = codec.encodeStart(NbtOps.INSTANCE, playerData)
|
||||
NbtIo.write(encodeResult.result().get() as CompoundTag, fileTmp.toPath())
|
||||
postSaveFileMoving(playerData)
|
||||
}
|
||||
|
||||
override fun load(uuid: UUID): T {
|
||||
val playerFile = filePath(uuid)
|
||||
playerFile.parentFile.mkdirs()
|
||||
return if (playerFile.exists() && playerFile.length() > 0L) {
|
||||
val input = NbtIo.read(playerFile.toPath())
|
||||
val decodeResult = NbtOps.INSTANCE.withDecoder(codec).apply(input)
|
||||
decodeResult.getPartialOrThrow {
|
||||
return loadWithFallback(uuid) {
|
||||
val input = NbtIo.read(it.toPath())
|
||||
val decodeResult = codec.decode(NbtOps.INSTANCE, input)
|
||||
decodeResult.getOrThrow {
|
||||
Cobblemon.LOGGER.error("Error decoding $subfolder for player uuid $uuid")
|
||||
Cobblemon.LOGGER.error(it)
|
||||
throw UnsupportedOperationException()
|
||||
}.first
|
||||
} else {
|
||||
defaultData.invoke(uuid).also(::save)
|
||||
}.also { it.initialize() }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -23,30 +23,72 @@ object CobblemonBlockTags {
|
||||
|
||||
@JvmField val ALL_HANGING_SIGNS = createTag("all_hanging_signs")
|
||||
@JvmField val ALL_SIGNS = createTag("all_signs")
|
||||
@JvmField val ANCIENT_CITY_BLOCKS = createTag("ancient_city_blocks")
|
||||
@JvmField val APRICORN_LEAVES = createTag("apricorn_leaves")
|
||||
@JvmField val APRICORN_LOGS = createTag("apricorn_logs")
|
||||
@JvmField val APRICORN_SAPLINGS = createTag("apricorn_saplings")
|
||||
@JvmField val APRICORNS = createTag("apricorns")
|
||||
@JvmField val BERRY_WILD_SOIL = createTag("berry_wild_soil")
|
||||
@JvmField val BERRY_SOIL = createTag("berry_soil")
|
||||
@JvmField val BERRIES = createTag("berries")
|
||||
@JvmField val BERRY_REPLACEABLE = createTag("berry_replaceable")
|
||||
@JvmField val BERRY_SOIL = createTag("berry_soil")
|
||||
@JvmField val BERRY_WILD_SOIL = createTag("berry_wild_soil")
|
||||
@JvmField val BLACK_TUMBLESTONE_BRICKS = createTag("black_tumblestone_bricks")
|
||||
@JvmField val BLACK_TUMBLESTONES = createTag("black_tumblestones")
|
||||
@JvmField val BLUE_FLOWERS = createTag("blue_flowers")
|
||||
@JvmField val CEILING_HANGING_SIGNS = createTag("ceiling_hanging_signs")
|
||||
@JvmField val CROPS = createTag("crops")
|
||||
@JvmField val DAWN_STONE_ORES = createTag("dawn_stone_ores")
|
||||
@JvmField val DESERT_PYRAMID_BLOCKS = createTag("desert_pyramid_blocks")
|
||||
@JvmField val DRIPSTONE_GROWABLE = createTag("dripstone_growable")
|
||||
@JvmField val DRIPSTONE_REPLACEABLES = createTag("dripstone_replaceables")
|
||||
@JvmField val DUSK_STONE_ORES = createTag("dusk_stone_ores")
|
||||
@JvmField val END_CITY_BLOCKS = createTag("end_city_blocks")
|
||||
@JvmField val EVOLUTION_STONE_BLOCKS = createTag("evolution_stone_blocks")
|
||||
@JvmField val FIRE_STONE_ORES = createTag("fire_stone_ores")
|
||||
@JvmField val FLOWERS = createTag("flowers")
|
||||
@JvmField val FOSSIL_MACHINE_PARTS = createTag("fossil_machine_parts")
|
||||
@JvmField val GEMSTONES = createTag("gemstones")
|
||||
@JvmField val GILDED_CHESTS = createTag("gilded_chests")
|
||||
@JvmField val GLAZED_TERRACOTTA_BLOCKS = createTag("glazed_terracotta_blocks")
|
||||
@JvmField val ICE_STONE_ORES = createTag("ice_stone_ores")
|
||||
@JvmField val JUNGLE_PYRAMID_BLOCKS = createTag("jungle_pyramid_blocks")
|
||||
@JvmField val LEAF_STONE_ORES = createTag("leaf_stone_ores")
|
||||
@JvmField val MACHINES = createTag("machines")
|
||||
@JvmField val MANSION_BLOCKS = createTag("mansion_blocks")
|
||||
@JvmField val MEDICINAL_LEEK_PLANTABLE = createTag("medicinal_leek_plantable")
|
||||
@JvmField val MINTS = createTag("mints")
|
||||
@JvmField val ROOTS_SPREADABLE = createTag("roots_spreadable")
|
||||
@JvmField val SIGNS = createTag("signs")
|
||||
@JvmField val SMALL_FLOWERS = createTag("small_flowers")
|
||||
@JvmField val SEES_SKY = createTag("sees_sky")
|
||||
@JvmField val SNOW_BLOCK = createTag("snow_block")
|
||||
@JvmField val MOON_STONE_ORES = createTag("moon_stone_ores")
|
||||
@JvmField val NATURAL = createTag("natural")
|
||||
@JvmField val NETHER_STRUCTURE_BLOCKS = createTag("nether_structure_blocks")
|
||||
@JvmField val PINK_FLOWERS = createTag("pink_flowers")
|
||||
@JvmField val RED_FLOWERS = createTag("red_flowers")
|
||||
@JvmField val RED_TUMBLESTONE_BRICKS = createTag("red_tumblestone_bricks")
|
||||
@JvmField val RED_TUMBLESTONES = createTag("red_tumblestones")
|
||||
@JvmField val REDSTONE_BLOCKS = createTag("redstone_blocks")
|
||||
@JvmField val ROOTS = createTag("roots")
|
||||
@JvmField val ROOTS_SPREADABLE = createTag("roots_spreadable")
|
||||
@JvmField val RUINED_PORTAL_BLOCKS = createTag("ruined_portal_blocks")
|
||||
@JvmField val SEES_SKY = createTag("sees_sky")
|
||||
@JvmField val SHINY_STONE_ORES = createTag("shiny_stone_ores")
|
||||
@JvmField val SIGNS = createTag("signs")
|
||||
@JvmField val SKY_TUMBLESTONE_BRICKS = createTag("sky_tumblestone_bricks")
|
||||
@JvmField val SKY_TUMBLESTONES = createTag("sky_tumblestones")
|
||||
@JvmField val SMALL_FLOWERS = createTag("small_flowers")
|
||||
@JvmField val SNOW_BLOCK = createTag("snow_block")
|
||||
@JvmField val STANDING_SIGNS = createTag("standing_signs")
|
||||
@JvmField val SUN_STONE_ORES = createTag("sun_stone_ores")
|
||||
@JvmField val THUNDER_STONE_ORES = createTag("thunder_stone_ores")
|
||||
@JvmField val TRAIL_RUINS_BLOCKS = createTag("trail_ruins_blocks")
|
||||
@JvmField val TRASH = createTag("trash")
|
||||
@JvmField val TREES = createTag("trees")
|
||||
@JvmField val TUMBLESTONE_BRICKS = createTag("tumblestone_bricks")
|
||||
@JvmField val TUMBLESTONES = createTag("tumblestones")
|
||||
@JvmField val TUMBLESTONE_HEAT_SOURCE = createTag("tumblestone_heat_source")
|
||||
@JvmField val WALL_HANGING_SIGNS = createTag("wall_hanging_signs")
|
||||
@JvmField val WALL_SIGNS = createTag("wall_signs")
|
||||
@JvmField val WATER_STONE_ORES = createTag("water_stone_ores")
|
||||
@JvmField val WHITE_FLOWERS = createTag("white_flowers")
|
||||
@JvmField val YELLOW_FLOWERS = createTag("yellow_flowers")
|
||||
|
||||
private fun createTag(name: String) = TagKey.create(Registries.BLOCK, cobblemonResource(name))
|
||||
|
||||
|
||||
@@ -21,137 +21,108 @@ import net.minecraft.tags.TagKey
|
||||
*/
|
||||
@Suppress("unused", "HasPlatformType")
|
||||
object CobblemonItemTags {
|
||||
@JvmField
|
||||
val ANCIENT_POKE_BALLS = create("ancient_poke_balls")
|
||||
@JvmField
|
||||
val APRICORN_LOGS = create("apricorn_logs")
|
||||
@JvmField
|
||||
val APRICORN_SPROUTS = create("apricorn_sprouts")
|
||||
@JvmField
|
||||
val APRICORNS = create("apricorns")
|
||||
@JvmField
|
||||
val POKEDEX = create("pokedex")
|
||||
/**
|
||||
* This tag is only used for a Torterra aspect based easter egg evolution at the moment.
|
||||
* It simply includes the 'minecraft:azalea' and 'minecraft:flowering_azalea' items by default.
|
||||
*/
|
||||
@JvmField
|
||||
val AZALEA_TREE = create("azalea_tree")
|
||||
@JvmField
|
||||
val BERRIES = create("berries")
|
||||
@JvmField
|
||||
val BOATS = create("boats")
|
||||
@JvmField
|
||||
val COBBLEMON_SEEDS = create("cobblemon_seeds")
|
||||
/**
|
||||
* This tag is used for Fossil Machine natural materials
|
||||
*/
|
||||
@JvmField
|
||||
val COOKED_MEAT = create("cooked_meat")
|
||||
@JvmField
|
||||
val DAWN_STONE_ORES = create("dawn_stone_ores")
|
||||
@JvmField
|
||||
val DUSK_STONE_ORES = create("dusk_stone_ores")
|
||||
@JvmField
|
||||
val EVOLUTION_ITEMS = create("evolution_items")
|
||||
@JvmField
|
||||
val EVOLUTION_STONES = create("evolution_stones")
|
||||
@JvmField
|
||||
val EXPERIENCE_CANDIES = create("experience_candies")
|
||||
@JvmField
|
||||
val FIRE_STONE_ORES = create("fire_stone_ores")
|
||||
@JvmField
|
||||
val FOSSILS = create("fossils")
|
||||
@JvmField
|
||||
val HANGING_SIGNS = create("hanging_signs")
|
||||
@JvmField
|
||||
val HERBS = create("herbs")
|
||||
@JvmField
|
||||
val ICE_STONE_ORES = create("ice_stone_ores")
|
||||
@JvmField
|
||||
val LEAF_STONE_ORES = create("leaf_stone_ores")
|
||||
@JvmField
|
||||
val MINT_LEAF = create("mint_leaf")
|
||||
@JvmField
|
||||
val MINT_SEEDS = create("mint_seeds")
|
||||
@JvmField
|
||||
val MINTS = create("mints")
|
||||
@JvmField
|
||||
val MOON_STONE_ORES = create("moon_stone_ores")
|
||||
@JvmField
|
||||
val MUTATED_BERRIES = create("mutated_berries")
|
||||
@JvmField
|
||||
val PLANTS = create("plants")
|
||||
@JvmField
|
||||
val POKE_BALLS = create("poke_balls")
|
||||
@JvmField
|
||||
val PROTEIN_INGREDIENTS = create("protein_ingredients")
|
||||
@JvmField val ABILITY_CHANGERS = create("ability_changers")
|
||||
@JvmField val ANCIENT_POKE_BALLS = create("ancient_poke_balls")
|
||||
@JvmField val APPLES = create("apples")
|
||||
@JvmField val APRICORN_LOGS = create("apricorn_logs")
|
||||
@JvmField val APRICORN_POKE_BALLS = create("apricorn_poke_balls")
|
||||
@JvmField val APRICORN_SPROUTS = create("apricorn_sprouts")
|
||||
@JvmField val APRICORNS = create("apricorns")
|
||||
/** This tag is only used for a Torterra aspect based easter egg evolution at the moment.
|
||||
* It simply includes the 'minecraft:azalea' and 'minecraft:flowering_azalea' items by default. */
|
||||
@JvmField val AZALEA_TREE = create("azalea_tree")
|
||||
@JvmField val BATTLE_ITEMS = create("battle_items")
|
||||
@JvmField val BERRIES = create("berries")
|
||||
@JvmField val BLACK_TUMBLESTONE_BRICKS = create("black_tumblestone_bricks")
|
||||
@JvmField val BLACK_TUMBLESTONES = create("black_tumblestones")
|
||||
@JvmField val BOATS = create("boats")
|
||||
/** This tag is used for Fossil Machine natural materials */
|
||||
@JvmField val COOKED_MEAT = create("cooked_meat")
|
||||
@JvmField val DAWN_STONE_ORES = create("dawn_stone_ores")
|
||||
@JvmField val POTTERY_SHERDS = create("decorated_pot_sherds")
|
||||
@JvmField val DEEP_SEAS = create("deep_seas")
|
||||
@JvmField val DUSK_STONE_ORES = create("dusk_stone_ores")
|
||||
@JvmField val ETHERS = create("ethers")
|
||||
@JvmField val EVOLUTION_ITEMS = create("evolution_items")
|
||||
@JvmField val EVOLUTION_STONE_BLOCKS = create("evolution_stone_blocks")
|
||||
@JvmField val EVOLUTION_STONES = create("evolution_stones")
|
||||
@JvmField val EXPERIENCE_CANDIES = create("experience_candies")
|
||||
@JvmField val FEATHERS = create("feathers")
|
||||
@JvmField val FIRE_STONE_ORES = create("fire_stone_ores")
|
||||
@JvmField val FOSSIL_MACHINE_PARTS = create("fossil_machine_parts")
|
||||
@JvmField val FOSSILS = create("fossils")
|
||||
@JvmField val GILDED_CHESTS = create("gilded_chests")
|
||||
@JvmField val HANGING_SIGNS = create("hanging_signs")
|
||||
@JvmField val HERBS = create("herbs")
|
||||
@JvmField val ICE_STONE_ORES = create("ice_stone_ores")
|
||||
@JvmField val LEAF_STONE_ORES = create("leaf_stone_ores")
|
||||
@JvmField val MACHINES = create("machines")
|
||||
@JvmField val MINT_LEAF = create("mint_leaf")
|
||||
@JvmField val MINT_SEEDS = create("mint_seeds")
|
||||
@JvmField val MINTS = create("mints")
|
||||
@JvmField val MOON_STONE_ORES = create("moon_stone_ores")
|
||||
@JvmField val MUTATED_BERRIES = create("mutated_berries")
|
||||
@JvmField val PLANTS = create("plants")
|
||||
@JvmField val POKE_BALLS = create("poke_balls")
|
||||
@JvmField val POKE_RODS = create("poke_rods")
|
||||
@JvmField val POKEDEX = create("pokedex")
|
||||
@JvmField val POKEDEX_SCREEN = create("pokedex_screen")
|
||||
@JvmField val POTIONS = create("potions")
|
||||
@JvmField val PROTEIN_INGREDIENTS = create("protein_ingredients")
|
||||
/** See [COOKED_MEAT] */
|
||||
@JvmField
|
||||
val RAW_MEAT = create("raw_meat")
|
||||
@JvmField
|
||||
val SEEDS = create("seeds")
|
||||
@JvmField
|
||||
val SHINY_STONE_ORES = create("shiny_stone_ores")
|
||||
@JvmField
|
||||
val SIGNS = create("signs")
|
||||
@JvmField
|
||||
val SUN_STONE_ORES = create("sun_stone_ores")
|
||||
@JvmField
|
||||
val THUNDER_STONE_ORES = create("thunder_stone_ores")
|
||||
@JvmField
|
||||
val TUMBLESTONES = create("tumblestones")
|
||||
@JvmField
|
||||
val WATER_STONE_ORES = create("water_stone_ores")
|
||||
@JvmField
|
||||
val ZINC_INGREDIENTS = create("zinc_ingredients")
|
||||
@JvmField val RAW_MEAT = create("raw_meat")
|
||||
@JvmField val RED_TUMBLESTONE_BRICKS = create("red_tumblestone_bricks")
|
||||
@JvmField val RED_TUMBLESTONES = create("red_tumblestones")
|
||||
@JvmField val REMEDIES = create("remedies")
|
||||
@JvmField val RESTORES = create("restores")
|
||||
@JvmField val REVIVES = create("revives")
|
||||
@JvmField val SEEDS = create("seeds")
|
||||
@JvmField val SHINY_STONE_ORES = create("shiny_stone_ores")
|
||||
@JvmField val SIGNS = create("signs")
|
||||
@JvmField val SKY_TUMBLESTONE_BRICKS = create("sky_tumblestone_bricks")
|
||||
@JvmField val SKY_TUMBLESTONES = create("sky_tumblestones")
|
||||
@JvmField val SUN_STONE_ORES = create("sun_stone_ores")
|
||||
@JvmField val SWEETS = create("sweets")
|
||||
@JvmField val TEACUPS = create("teacups")
|
||||
@JvmField val TEAPOTS = create("teapots")
|
||||
@JvmField val THUNDER_STONE_ORES = create("thunder_stone_ores")
|
||||
@JvmField val TIER_1_POKE_BALL_MATERIALS = create("tier_1_poke_ball_materials")
|
||||
@JvmField val TIER_1_POKE_BALLS = create("tier_1_poke_balls")
|
||||
@JvmField val TIER_2_POKE_BALL_MATERIALS = create("tier_2_poke_ball_materials")
|
||||
@JvmField val TIER_2_POKE_BALLS = create("tier_2_poke_balls")
|
||||
@JvmField val TIER_3_POKE_BALL_MATERIALS = create("tier_3_poke_ball_materials")
|
||||
@JvmField val TIER_3_POKE_BALLS = create("tier_3_poke_balls")
|
||||
@JvmField val TIER_4_POKE_BALL_MATERIALS = create("tier_4_poke_ball_materials")
|
||||
@JvmField val TIER_4_POKE_BALLS = create("tier_4_poke_balls")
|
||||
@JvmField val TIER_5_POKE_BALLS = create("tier_5_poke_balls")
|
||||
@JvmField val TUMBLESTONE_BRICKS = create("tumblestone_bricks")
|
||||
@JvmField val TUMBLESTONES = create("tumblestones")
|
||||
@JvmField val TYPE_GEMS = create("type_gems")
|
||||
@JvmField val VITAMINS = create("vitamins")
|
||||
@JvmField val WATER_STONE_ORES = create("water_stone_ores")
|
||||
@JvmField val ZINC_INGREDIENTS = create("zinc_ingredients")
|
||||
|
||||
// Held Item Tags
|
||||
@JvmField
|
||||
val ANY_HELD_ITEM = create("held/is_held_item")
|
||||
@JvmField
|
||||
val EXPERIENCE_SHARE = create("held/experience_share")
|
||||
@JvmField
|
||||
val LUCKY_EGG = create("held/lucky_egg")
|
||||
@JvmField
|
||||
val DESTINY_KNOT = create("held/destiny_knot")
|
||||
@JvmField
|
||||
val EVERSTONE = create("held/everstone")
|
||||
@JvmField
|
||||
val POWER_ANKLET = create("held/power_anklet")
|
||||
@JvmField
|
||||
val POWER_BAND = create("held/power_band")
|
||||
@JvmField
|
||||
val POWER_BELT = create("held/power_belt")
|
||||
@JvmField
|
||||
val POWER_BRACER = create("held/power_bracer")
|
||||
@JvmField
|
||||
val POWER_LENS = create("held/power_lens")
|
||||
@JvmField
|
||||
val POWER_WEIGHT = create("held/power_weight")
|
||||
@JvmField
|
||||
val CONSUMED_IN_NPC_BATTLE = create("held/consumed_in_npc_battle")
|
||||
@JvmField
|
||||
val CONSUMED_IN_PVP_BATTLE = create("held/consumed_in_pvp_battle")
|
||||
@JvmField
|
||||
val CONSUMED_IN_WILD_BATTLE = create("held/consumed_in_wild_battle")
|
||||
@JvmField
|
||||
val TERRAIN_SEEDS = create("held/terrain_seeds")
|
||||
@JvmField val CONSUMED_IN_NPC_BATTLE = create("held/consumed_in_npc_battle")
|
||||
@JvmField val CONSUMED_IN_PVP_BATTLE = create("held/consumed_in_pvp_battle")
|
||||
@JvmField val CONSUMED_IN_WILD_BATTLE = create("held/consumed_in_wild_battle")
|
||||
@JvmField val DESTINY_KNOT = create("held/destiny_knot")
|
||||
@JvmField val EVERSTONE = create("held/everstone")
|
||||
@JvmField val EXPERIENCE_SHARE = create("held/experience_share")
|
||||
@JvmField val IS_FRIENDSHIP_BOOSTER = create("is_friendship_booster")
|
||||
@JvmField val ANY_HELD_ITEM = create("held/is_held_item")
|
||||
/** Tag that flags items as being able to "create" [CobblemonItems.LEFTOVERS]. */
|
||||
@JvmField val LEAVES_LEFTOVERS = create("held/leaves_leftovers")
|
||||
@JvmField val LUCKY_EGG = create("held/lucky_egg")
|
||||
@JvmField val POWER_ANKLET = create("held/power_anklet")
|
||||
@JvmField val POWER_BAND = create("held/power_band")
|
||||
@JvmField val POWER_BELT = create("held/power_belt")
|
||||
@JvmField val POWER_BRACER = create("held/power_bracer")
|
||||
@JvmField val POWER_LENS = create("held/power_lens")
|
||||
@JvmField val POWER_WEIGHT = create("held/power_weight")
|
||||
@JvmField val TERRAIN_SEEDS = create("held/terrain_seeds")
|
||||
|
||||
/**
|
||||
* Tag that flags items as being able to "create" [CobblemonItems.LEFTOVERS].
|
||||
*/
|
||||
@JvmField
|
||||
val LEAVES_LEFTOVERS = create("held/leaves_leftovers")
|
||||
|
||||
@JvmField
|
||||
val POTTERY_SHERDS = create("decorated_pot_sherds")
|
||||
|
||||
@JvmField
|
||||
val ABILITY_CHANGERS = create("ability_changers")
|
||||
|
||||
@JvmField
|
||||
val IS_FRIENDSHIP_BOOSTER = create("is_friendship_booster")
|
||||
|
||||
private fun create(path: String) = TagKey.create(Registries.ITEM, cobblemonResource(path))
|
||||
|
||||
|
||||
+2
@@ -68,6 +68,8 @@ class WinInstruction(val message: BattleMessage): InterpreterInstruction {
|
||||
}
|
||||
}
|
||||
battle.dispatchGo {
|
||||
battle.winners = winners
|
||||
battle.losers = losers
|
||||
battle.end()
|
||||
CobblemonEvents.BATTLE_VICTORY.post(BattleVictoryEvent(battle, winners, losers, wasCaught))
|
||||
ShowdownInterpreter.lastCauser.remove(battle.battleId)
|
||||
|
||||
+13
-13
@@ -372,24 +372,24 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
|
||||
|
||||
override fun tick(entity: PokemonEntity) {
|
||||
incrementAge(entity)
|
||||
if(currentEntity.ownerUUID == null && currentEntity.pokemon.shiny && secondsSinceLastShinyParticle > SHINY_PARTICLE_COOLDOWN && !currentEntity.isBattling) {
|
||||
//wild shiny not looked at
|
||||
playShinyEffect("cobblemon:shiny_sparkle_ambient_wild")
|
||||
lastShinyParticle = System.currentTimeMillis()
|
||||
}
|
||||
getClientShinyPokemon()
|
||||
playWildShinySounds()
|
||||
}
|
||||
|
||||
fun getClientShinyPokemon() {
|
||||
fun playWildShinySounds() {
|
||||
val player = Minecraft.getInstance().player ?: return
|
||||
val isWithinRange = player.position().distanceTo(currentEntity.position()) <= Cobblemon.config.shinyNoticeParticlesDistance
|
||||
|
||||
if (currentEntity.pokemon.shiny && currentEntity.ownerUUID == null && !player.isSpectator ) {
|
||||
if (isWithinRange && !shined) {
|
||||
playShinyEffect("cobblemon:wild_shiny_ring")
|
||||
shined = true
|
||||
lastShinyParticle = System.currentTimeMillis()
|
||||
} else if (!isWithinRange) {
|
||||
if (currentEntity.pokemon.shiny && currentEntity.ownerUUID == null) {
|
||||
if (isWithinRange) {
|
||||
if (secondsSinceLastShinyParticle > SHINY_PARTICLE_COOLDOWN && !currentEntity.isBattling) {
|
||||
playShinyEffect("cobblemon:shiny_sparkle_ambient_wild")
|
||||
lastShinyParticle = System.currentTimeMillis()
|
||||
}
|
||||
if (!shined && !player.isSpectator) {
|
||||
playShinyEffect("cobblemon:wild_shiny_ring")
|
||||
shined = true
|
||||
}
|
||||
} else {
|
||||
shined = false
|
||||
}
|
||||
}
|
||||
|
||||
+2
@@ -191,6 +191,8 @@ class BattleTargetSelection(
|
||||
matrices.pushPose()
|
||||
matrices.translate(x + TARGET_WIDTH - (25 / 2.0) - 2, y + 5.0, 0.0)
|
||||
matrices.scale(2.5F, 2.5F, 1F)
|
||||
// Grab aspects for right variant
|
||||
state.currentAspects = battlePokemon.state.currentAspects
|
||||
drawProfilePokemon(
|
||||
species = battlePokemon.species.resourceIdentifier,
|
||||
matrixStack = matrices,
|
||||
|
||||
@@ -17,6 +17,10 @@ class GrabbedStorageSlot(
|
||||
private val pokemon: Pokemon
|
||||
) : StorageSlot(x, y, parent, {}) {
|
||||
|
||||
init {
|
||||
isSlotSelected = true
|
||||
}
|
||||
|
||||
override fun renderWidget(context: GuiGraphics, mouseX: Int, mouseY: Int, delta: Float) {
|
||||
renderSlot(context = context, posX = mouseX - (width / 2), posY = mouseY - (height / 2), partialTicks = delta)
|
||||
}
|
||||
|
||||
@@ -40,7 +40,8 @@ import net.minecraft.sounds.SoundEvent
|
||||
class PCGUI(
|
||||
val pc: ClientPC,
|
||||
val party: ClientParty,
|
||||
val configuration: PCGUIConfiguration
|
||||
val configuration: PCGUIConfiguration,
|
||||
val openOnBox: Int = 0
|
||||
) : Screen(Component.translatable("cobblemon.ui.pc.title")), CobblemonRenderable {
|
||||
|
||||
companion object {
|
||||
@@ -110,6 +111,7 @@ class PCGUI(
|
||||
pc = pc,
|
||||
party = party
|
||||
)
|
||||
this.storageWidget.box = openOnBox
|
||||
|
||||
this.setPreviewPokemon(null)
|
||||
this.addRenderableWidget(storageWidget)
|
||||
|
||||
@@ -46,6 +46,8 @@ open class StorageSlot(
|
||||
private val slotOverlayMoveIconResource = cobblemonResource("textures/gui/pasture/pc_slot_icon_move.png")
|
||||
}
|
||||
|
||||
protected var isSlotSelected = false;
|
||||
|
||||
override fun playDownSound(soundManager: SoundManager) {
|
||||
}
|
||||
|
||||
@@ -82,50 +84,52 @@ open class StorageSlot(
|
||||
|
||||
context.disableScissor()
|
||||
|
||||
// Ensure elements are not hidden behind Pokémon render
|
||||
matrices.pushPose()
|
||||
matrices.translate(0.0, 0.0, 100.0)
|
||||
// Level
|
||||
drawScaledText(
|
||||
context = context,
|
||||
text = lang("ui.lv.number", pokemon.level),
|
||||
x = posX + 1,
|
||||
y = posY + 1,
|
||||
shadow = true,
|
||||
scale = PCGUI.SCALE
|
||||
)
|
||||
|
||||
if (pokemon.gender != Gender.GENDERLESS) {
|
||||
blitk(
|
||||
matrixStack = matrices,
|
||||
texture = if (pokemon.gender == Gender.MALE) genderIconMale else genderIconFemale,
|
||||
x = (posX + 21) / PCGUI.SCALE,
|
||||
y = (posY + 1) / PCGUI.SCALE,
|
||||
width = 6,
|
||||
height = 8,
|
||||
if (!isSlotSelected) {
|
||||
// Ensure elements are not hidden behind Pokémon render
|
||||
matrices.pushPose()
|
||||
matrices.translate(0.0, 0.0, 100.0)
|
||||
// Level
|
||||
drawScaledText(
|
||||
context = context,
|
||||
text = lang("ui.lv.number", pokemon.level),
|
||||
x = posX + 1,
|
||||
y = posY + 1,
|
||||
shadow = true,
|
||||
scale = PCGUI.SCALE
|
||||
)
|
||||
}
|
||||
|
||||
// Held Item
|
||||
val heldItem = pokemon.heldItemNoCopy()
|
||||
if (!heldItem.isEmpty) {
|
||||
renderScaledGuiItemIcon(
|
||||
itemStack = heldItem,
|
||||
x = posX + 16.0,
|
||||
y = posY + 16.0,
|
||||
scale = 0.5,
|
||||
matrixStack = matrices
|
||||
)
|
||||
if (pokemon.gender != Gender.GENDERLESS) {
|
||||
blitk(
|
||||
matrixStack = matrices,
|
||||
texture = if (pokemon.gender == Gender.MALE) genderIconMale else genderIconFemale,
|
||||
x = (posX + 21) / PCGUI.SCALE,
|
||||
y = (posY + 1) / PCGUI.SCALE,
|
||||
width = 6,
|
||||
height = 8,
|
||||
scale = PCGUI.SCALE
|
||||
)
|
||||
}
|
||||
|
||||
// Held Item
|
||||
val heldItem = pokemon.heldItemNoCopy()
|
||||
if (!heldItem.isEmpty) {
|
||||
renderScaledGuiItemIcon(
|
||||
itemStack = heldItem,
|
||||
x = posX + 16.0,
|
||||
y = posY + 16.0,
|
||||
scale = 0.5,
|
||||
matrixStack = matrices
|
||||
)
|
||||
}
|
||||
matrices.popPose()
|
||||
}
|
||||
matrices.popPose()
|
||||
|
||||
// Ensure overlay elements are on top
|
||||
matrices.pushPose()
|
||||
matrices.translate(0.0, 0.0, 500.0)
|
||||
|
||||
val config = parent.pcGui.configuration
|
||||
if (pokemon.tetheringId != null) {
|
||||
if (pokemon.tetheringId != null && !isSlotSelected) {
|
||||
if (isStationary()) {
|
||||
blitk(
|
||||
matrixStack = matrices,
|
||||
|
||||
@@ -286,7 +286,10 @@ class StorageWidget(
|
||||
}
|
||||
|
||||
pastureWidget?.render(context, mouseX, mouseY, delta)
|
||||
matrices.pushPose()
|
||||
matrices.translate(0.0, 0.0, 1000.0)
|
||||
grabbedSlot?.render(context, mouseX, mouseY, delta)
|
||||
matrices.popPose()
|
||||
}
|
||||
|
||||
override fun mouseClicked(pMouseX: Double, pMouseY: Double, pButton: Int): Boolean {
|
||||
|
||||
@@ -163,8 +163,8 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
|
||||
},
|
||||
text = lang("ui.evolve"),
|
||||
resource = evolveButtonResource,
|
||||
renderRequirement = { selectedPokemon.evolutionProxy.client().isNotEmpty() },
|
||||
clickRequirement = { selectedPokemon.evolutionProxy.client().isNotEmpty() }
|
||||
renderRequirement = { selectedPokemon.evolutionProxy.client().isNotEmpty() && CobblemonClient.battle == null },
|
||||
clickRequirement = { selectedPokemon.evolutionProxy.client().isNotEmpty() && CobblemonClient.battle == null }
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
+2
@@ -19,6 +19,8 @@ object ServerSettingsPacketHandler : ClientNetworkPacketHandler<ServerSettingsPa
|
||||
ServerSettings.displayEntityLevelLabel = packet.displayEntityLevelLabel
|
||||
ServerSettings.displayEntityNameLabel = packet.displayEntityNameLabel
|
||||
ServerSettings.maxPokemonLevel = packet.maxPokemonLevel
|
||||
ServerSettings.maxPokemonFriendship = packet.maxPokemonFriendship
|
||||
ServerSettings.maxDynamaxLevel = packet.maxDynamaxLevel
|
||||
}
|
||||
|
||||
}
|
||||
+1
-1
@@ -18,6 +18,6 @@ import net.minecraft.client.Minecraft
|
||||
object OpenPCHandler : ClientNetworkPacketHandler<OpenPCPacket> {
|
||||
override fun handle(packet: OpenPCPacket, client: Minecraft) {
|
||||
val pc = CobblemonClient.storage.pcStores[packet.storeID] ?: return
|
||||
Minecraft.getInstance().setScreen(PCGUI(pc, CobblemonClient.storage.myParty, PCGUIConfiguration()))
|
||||
Minecraft.getInstance().setScreen(PCGUI(pc, CobblemonClient.storage.myParty, PCGUIConfiguration(), packet.box))
|
||||
}
|
||||
}
|
||||
+8
-7
@@ -116,7 +116,7 @@ class PokedexScannerRenderer {
|
||||
drawScaledText(
|
||||
context = graphics,
|
||||
font = CobblemonResources.DEFAULT_LARGE,
|
||||
text = lang("ui.lv.number", pokedexEntityData.level).bold(),
|
||||
text = lang("ui.lv.number", pokedexEntityData.pokemon.level).bold(),
|
||||
x = centerX + xOffset + xOffsetText,
|
||||
y = centerY + yOffset + yOffsetText,
|
||||
shadow = true,
|
||||
@@ -126,7 +126,7 @@ class PokedexScannerRenderer {
|
||||
|
||||
if (infoDisplayedCounter == 2) {
|
||||
val hasTrainer = (usageContext.scannableEntityInFocus?.resolveEntityScan() as? PokemonEntity)?.ownerUUID !== null
|
||||
val speciesName = pokedexEntityData.species.translatedName.bold()
|
||||
val speciesName = pokedexEntityData.getApparentSpecies().translatedName.bold()
|
||||
var yOffsetName = if (hasTrainer) 2 else 0
|
||||
if (hasTrainer) {
|
||||
drawScaledText(
|
||||
@@ -149,7 +149,7 @@ class PokedexScannerRenderer {
|
||||
centered = true
|
||||
)
|
||||
|
||||
val gender = pokedexEntityData.gender
|
||||
val gender = pokedexEntityData.pokemon.gender
|
||||
val speciesNameWidth = Minecraft.getInstance().font.width(speciesName.font(CobblemonResources.DEFAULT_LARGE))
|
||||
if (gender != Gender.GENDERLESS) {
|
||||
val isMale = gender == Gender.MALE
|
||||
@@ -179,14 +179,15 @@ class PokedexScannerRenderer {
|
||||
}
|
||||
|
||||
if (infoDisplayedCounter == 3) {
|
||||
val typeText = lang("type.suffix", pokedexEntityData.form.types.map { it.displayName.copy() }.reduce { acc, next -> acc.plus("/").plus(next) }).bold()
|
||||
val typeText = lang("type.suffix", pokedexEntityData.getApparentForm().types.map { it.displayName.copy() }.reduce { acc, next -> acc.plus("/").plus(next) }).bold()
|
||||
val typeWidth = Minecraft.getInstance().font.width(typeText.font(CobblemonResources.DEFAULT_LARGE))
|
||||
// Split into 2 lines if text width is too long
|
||||
if (typeWidth > (OUTER_INFO_FRAME_WIDTH - 8) && pokedexEntityData.form.secondaryType !== null) {
|
||||
if (typeWidth > (OUTER_INFO_FRAME_WIDTH - 8) && pokedexEntityData.getApparentForm().secondaryType !== null) {
|
||||
val splitLines = typeText.string.split("/")
|
||||
drawScaledText(
|
||||
context = graphics,
|
||||
font = CobblemonResources.DEFAULT_LARGE,
|
||||
text = lang("type.suffix", pokedexEntityData.form.primaryType.displayName).bold(),
|
||||
text = text(splitLines[0], "/").bold(),
|
||||
x = centerX + xOffset + xOffsetText,
|
||||
y = centerY + yOffset + yOffsetText - 4,
|
||||
shadow = true,
|
||||
@@ -196,7 +197,7 @@ class PokedexScannerRenderer {
|
||||
drawScaledText(
|
||||
context = graphics,
|
||||
font = CobblemonResources.DEFAULT_LARGE,
|
||||
text = lang("type.suffix", pokedexEntityData.form.secondaryType!!.displayName).bold(),
|
||||
text = text(splitLines[1]).bold(),
|
||||
x = centerX + xOffset + xOffsetText,
|
||||
y = centerY + yOffset + yOffsetText + 3,
|
||||
shadow = true,
|
||||
|
||||
+12
-6
@@ -15,12 +15,12 @@ import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.item.PokemonItem
|
||||
import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
|
||||
import com.mojang.blaze3d.platform.Lighting
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture
|
||||
import net.minecraft.client.renderer.RenderType
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer
|
||||
import net.minecraft.client.renderer.MultiBufferSource
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer
|
||||
import net.minecraft.client.renderer.LightTexture
|
||||
import net.minecraft.client.renderer.MultiBufferSource
|
||||
import net.minecraft.client.renderer.RenderType
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture
|
||||
import net.minecraft.world.item.ItemDisplayContext
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import org.joml.Quaternionf
|
||||
@@ -50,7 +50,10 @@ class PokemonItemRenderer : CobblemonBuiltinItemRenderer {
|
||||
|
||||
val transformations = positions[mode]!!
|
||||
|
||||
Lighting.setupForFlatItems()
|
||||
if (mode == ItemDisplayContext.GUI) {
|
||||
Lighting.setupForFlatItems()
|
||||
}
|
||||
|
||||
matrices.scale(transformations.scale.x, transformations.scale.y, transformations.scale.z)
|
||||
matrices.translate(transformations.translation.x, transformations.translation.y, transformations.translation.z)
|
||||
state.setPoseToFirstSuitable(PoseType.PORTRAIT)
|
||||
@@ -84,7 +87,10 @@ class PokemonItemRenderer : CobblemonBuiltinItemRenderer {
|
||||
model.setDefault()
|
||||
matrices.popPose()
|
||||
matrices.popPose()
|
||||
Lighting.setupFor3DItems()
|
||||
|
||||
if (mode == ItemDisplayContext.GUI) {
|
||||
Lighting.setupFor3DItems()
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
+1
-1
@@ -51,7 +51,7 @@ open class BedrockActiveAnimation(
|
||||
headPitch: Float,
|
||||
intensity: Float
|
||||
): Boolean {
|
||||
return animation.run(context, model, state, state.animationSeconds - startedSeconds, limbSwing, limbSwingAmount, ageInTicks, intensity).also {
|
||||
return animation.run(model, state, state.animationSeconds - startedSeconds, limbSwing, limbSwingAmount, ageInTicks, intensity).also {
|
||||
if (!it) {
|
||||
afterAction(context, state)
|
||||
}
|
||||
|
||||
+39
-6
@@ -14,15 +14,17 @@ import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.snowstorm.BedrockParticleOptions
|
||||
import com.cobblemon.mod.common.client.particle.ParticleStorm
|
||||
import com.cobblemon.mod.common.client.render.MatrixWrapper
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext
|
||||
import com.cobblemon.mod.common.util.effectiveName
|
||||
import com.cobblemon.mod.common.util.genericRuntime
|
||||
import com.cobblemon.mod.common.util.getString
|
||||
import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import com.cobblemon.mod.common.util.resolveDouble
|
||||
import java.util.SortedMap
|
||||
import java.util.TreeMap
|
||||
import net.minecraft.CrashReport
|
||||
import net.minecraft.ReportedException
|
||||
import net.minecraft.client.Minecraft
|
||||
@@ -33,8 +35,6 @@ import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.sounds.SoundEvent
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import org.joml.Matrix4f
|
||||
import java.util.*
|
||||
|
||||
data class BedrockAnimationGroup(
|
||||
val formatVersion: String,
|
||||
@@ -149,7 +149,40 @@ data class BedrockAnimation(
|
||||
/** Useful to have, gets set after loading the animation. */
|
||||
var name: String = ""
|
||||
|
||||
fun run(context: RenderContext, model: PosableModel, state: PosableState, animationSeconds: Float, limbSwing: Float, limbSwingAmount: Float, ageInTicks: Float, intensity: Float): Boolean {
|
||||
|
||||
fun run(
|
||||
model: PosableModel,
|
||||
state: PosableState,
|
||||
animationSeconds: Float,
|
||||
limbSwing: Float,
|
||||
limbSwingAmount: Float,
|
||||
ageInTicks: Float,
|
||||
intensity: Float
|
||||
): Boolean {
|
||||
return run(
|
||||
model.context,
|
||||
model.relevantPartsByName,
|
||||
model.rootPart,
|
||||
state,
|
||||
animationSeconds,
|
||||
limbSwing,
|
||||
limbSwingAmount,
|
||||
ageInTicks,
|
||||
intensity
|
||||
)
|
||||
}
|
||||
|
||||
fun run(
|
||||
context: RenderContext?,
|
||||
relevantPartsByName: Map<String, ModelPart>,
|
||||
rootPart: Bone?,
|
||||
state: PosableState,
|
||||
animationSeconds: Float,
|
||||
limbSwing: Float,
|
||||
limbSwingAmount: Float,
|
||||
ageInTicks: Float,
|
||||
intensity: Float
|
||||
): Boolean {
|
||||
var animationSeconds = animationSeconds
|
||||
if (shouldLoop) {
|
||||
animationSeconds %= animationLength.toFloat()
|
||||
@@ -164,7 +197,7 @@ data class BedrockAnimation(
|
||||
runtime.environment.setSimpleVariable("age_in_ticks", DoubleValue(ageInTicks.toDouble()))
|
||||
|
||||
boneTimelines.forEach { (boneName, timeline) ->
|
||||
val part = model.relevantPartsByName[boneName] ?: if (boneName == "root_part") (model.rootPart as ModelPart) else null
|
||||
val part = relevantPartsByName[boneName] ?: if (boneName == "root_part") (rootPart as? ModelPart) else null
|
||||
if (part !== null) {
|
||||
if (!timeline.position.isEmpty()) {
|
||||
val position = timeline.position.resolve(animationSeconds.toDouble(), runtime).scale(intensity.toDouble())
|
||||
@@ -184,7 +217,7 @@ data class BedrockAnimation(
|
||||
zRot += rotation.z.toFloat().toRadians()
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
val exception = IllegalStateException("Bad animation for entity: ${(model.context.request(RenderContext.ENTITY))!!.effectiveName().string}", e)
|
||||
val exception = IllegalStateException("Bad animation for entity: ${(context?.request(RenderContext.ENTITY))?.effectiveName()?.string ?: "unknown entity (riding animation?)"}", e)
|
||||
val crash = CrashReport("Cobblemon encountered an unexpected crash", exception)
|
||||
val section = crash.addCategory("Animation Details")
|
||||
section.setDetail("Pose", state.currentPose!!)
|
||||
|
||||
+1
-1
@@ -34,7 +34,7 @@ class BedrockPoseAnimation(val animation: BedrockAnimation) : PoseAnimation() {
|
||||
}
|
||||
|
||||
override fun setupAnim(context: RenderContext, model: PosableModel, state: PosableState, limbSwing: Float, limbSwingAmount: Float, ageInTicks: Float, headYaw: Float, headPitch: Float, intensity: Float) {
|
||||
animation.run(context, model, state, state.animationSeconds, limbSwing, limbSwingAmount, ageInTicks, intensity)
|
||||
animation.run(model, state, state.animationSeconds, limbSwing, limbSwingAmount, ageInTicks, intensity)
|
||||
}
|
||||
|
||||
override fun applyEffects(entity: Entity?, state: PosableState, previousSeconds: Float, newSeconds: Float) {
|
||||
|
||||
-106
@@ -1,106 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.SingleBoneLookAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ExeggutorAlolanModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("exeggutor")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
val head2 = object : HeadedFrame {
|
||||
override val rootPart = this@ExeggutorAlolanModel.rootPart
|
||||
override val head: ModelPart = getPart("head2")
|
||||
}
|
||||
val head3 = object : HeadedFrame {
|
||||
override val rootPart = this@ExeggutorAlolanModel.rootPart
|
||||
override val head: ModelPart = getPart("head3")
|
||||
}
|
||||
|
||||
override var portraitScale = 1.0F
|
||||
override var portraitTranslation = Vec3(-1.4, 16.55, 0.0)
|
||||
|
||||
override var profileScale = 0.45F
|
||||
override var profileTranslation = Vec3(0.0, 1.0, -30.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink1 = quirk { bedrockStateful("exeggutor_alolan", "blink") }
|
||||
val blink2 = quirk { bedrockStateful("exeggutor_alolan", "blink2") }
|
||||
val blink3 = quirk { bedrockStateful("exeggutor_alolan", "blink3") }
|
||||
val blink4 = quirk { bedrockStateful("exeggutor_alolan", "blink4") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("exeggutor_alolan", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
quirks = arrayOf(blink1, blink2, blink3, blink4),
|
||||
condition = { !it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
SingleBoneLookAnimation(head2, false, false, disableX = false, disableY = false),
|
||||
SingleBoneLookAnimation(head3, false, false, disableX = false, disableY = false),
|
||||
bedrock("exeggutor_alolan", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
quirks = arrayOf(blink1, blink2, blink3, blink4),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
SingleBoneLookAnimation(head2, false, false, disableX = false, disableY = false),
|
||||
SingleBoneLookAnimation(head3, false, false, disableX = false, disableY = false),
|
||||
bedrock("exeggutor_alolan", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink1, blink2, blink3, blink4),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
SingleBoneLookAnimation(head2, false, false, disableX = false, disableY = false),
|
||||
SingleBoneLookAnimation(head3, false, false, disableX = false, disableY = false),
|
||||
bedrock("exeggutor_alolan", "battle_idle")
|
||||
)
|
||||
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("exeggutor_alolan", "faint") else null
|
||||
}
|
||||
+3
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
@@ -40,6 +41,8 @@ class NidokingModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, B
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("nidoking", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("nidoking", "blink")}
|
||||
standing = registerPose(
|
||||
|
||||
+3
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedW
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
@@ -40,6 +41,8 @@ class NidoqueenModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("nidoqueen", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("nidoqueen", "blink")}
|
||||
val spg = quirk(secondsBetweenOccurrences = 600F to 900F) { bedrockStateful("nidoqueen", "spgs_happy_place") }
|
||||
|
||||
+3
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
@@ -37,6 +38,8 @@ class NidoranfModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, Q
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("nidoranf", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("nidoranf", "blink") }
|
||||
standing = registerPose(
|
||||
|
||||
+3
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
@@ -37,6 +38,8 @@ class NidoranmModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, Q
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("nidoranm", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("nidoranm", "blink") }
|
||||
standing = registerPose(
|
||||
|
||||
+3
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
@@ -40,6 +41,8 @@ class NidorinaModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, Q
|
||||
lateinit var walk: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("nidorina", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("nidorina", "blink")}
|
||||
standing = registerPose(
|
||||
|
||||
+3
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonP
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
@@ -36,6 +37,8 @@ class NidorinoModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, Q
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("nidorino", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("nidorino", "blink")}
|
||||
standing = registerPose(
|
||||
|
||||
+3
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
@@ -32,6 +33,8 @@ class PinsirModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
lateinit var battleidle: CobblemonPose
|
||||
lateinit var sleep: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("pinsir", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("pinsir", "blink")}
|
||||
sleep = registerPose(
|
||||
|
||||
-100
@@ -1,100 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import com.cobblemon.mod.common.util.isUnderWater
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class SlowbroModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("slowbro")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.23, -0.1, 0.0)
|
||||
|
||||
override var profileScale = 0.95F
|
||||
override var profileTranslation = Vec3(0.0, 0.3, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var float: Pose
|
||||
lateinit var swim: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("slowbro", "blink1") }
|
||||
val blink2 = quirk { bedrockStateful("slowbro", "blink2") }
|
||||
val bite = quirk(secondsBetweenOccurrences = 60F to 120F) { bedrockStateful("slowbro", "bite_quirk") }
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = UI_POSES + PoseType.STAND,
|
||||
quirks = arrayOf(blink, blink2, bite),
|
||||
condition = { !it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowbro", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseType = PoseType.WALK,
|
||||
quirks = arrayOf(blink, blink2, bite),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowbro", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
float = registerPose(
|
||||
poseName = "float",
|
||||
poseType = PoseType.FLOAT,
|
||||
quirks = arrayOf(blink, blink2, bite),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowbro", "water_idle")
|
||||
)
|
||||
)
|
||||
|
||||
swim = registerPose(
|
||||
poseName = "swim",
|
||||
poseType = PoseType.SWIM,
|
||||
quirks = arrayOf(blink, blink2, bite),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowbro", "water_swim")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, blink2, bite),
|
||||
condition = { it.isBattling && !it.isUnderWater },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowbro", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("slowbro", "faint") else null
|
||||
}
|
||||
-96
@@ -1,96 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class SlowpokeModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("slowpoke")
|
||||
override val head = getPart("head")
|
||||
|
||||
override val foreLeftLeg= getPart("leftfrontleg")
|
||||
override val foreRightLeg = getPart("rightfrontleg")
|
||||
override val hindLeftLeg = getPart("leftbackleg")
|
||||
override val hindRightLeg = getPart("rightbackleg")
|
||||
|
||||
override var portraitScale = 2.2F
|
||||
override var portraitTranslation = Vec3(-0.6, -1.6, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.52, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var float: Pose
|
||||
lateinit var swim: Pose
|
||||
lateinit var sleep: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("slowpoke", "blink") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("slowpoke", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = UI_POSES + PoseType.STAND,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowpoke", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseType = PoseType.WALK,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
QuadrupedWalkAnimation(this, periodMultiplier = 3.6F, amplitudeMultiplier = 2.2F),
|
||||
singleBoneLook(),
|
||||
bedrock("slowpoke", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
float = registerPose(
|
||||
poseName = "float",
|
||||
poseType = PoseType.FLOAT,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowpoke", "water_idle")
|
||||
)
|
||||
)
|
||||
|
||||
swim = registerPose(
|
||||
poseName = "swim",
|
||||
poseType = PoseType.SWIM,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowpoke", "water_swim")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("slowpoke", "faint") else null
|
||||
}
|
||||
-60
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class SnorlaxModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("snorlax")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 2.3F
|
||||
override var portraitTranslation = Vec3(-0.45, 0.75, 0.0)
|
||||
|
||||
override var profileScale = 0.75F
|
||||
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
|
||||
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("snorlax", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("snorlax", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("snorlax", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("snorlax", "faint") else null
|
||||
}
|
||||
-65
@@ -1,65 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class TaurosModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("tauros")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 1.9F
|
||||
override var portraitTranslation = Vec3(-0.7, -0.25, 0.0)
|
||||
|
||||
override var profileScale = 0.75F
|
||||
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("tauros", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("tauros", "blink")}
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("tauros", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("tauros", "ground_walk")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("tauros", "faint") else null
|
||||
}
|
||||
+1
-1
@@ -25,7 +25,7 @@ import net.minecraft.world.phys.Vec3
|
||||
|
||||
class FeraligatrModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("feraligatr")
|
||||
override val head = getPart("head")
|
||||
override val head = getPart("head_ai")
|
||||
|
||||
override val leftLeg = getPart("leg_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
|
||||
+2
-1
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
@@ -32,7 +33,7 @@ class HitmontopModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
lateinit var walk: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
// override val cryAnimation = CryProvider { bedrockStateful("hitmontop", "cry") }
|
||||
override val cryAnimation = CryProvider { bedrockStateful("hitmontop", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("hitmontop", "blink") }
|
||||
|
||||
-99
@@ -1,99 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import com.cobblemon.mod.common.util.isInWater
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class SlowkingModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("slowking")
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.1, 0.1, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var float: Pose
|
||||
lateinit var swim: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("slowking", "blink") }
|
||||
val blink2 = quirk { bedrockStateful("slowking", "blink2") }
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = UI_POSES + PoseType.STAND,
|
||||
quirks = arrayOf(blink, blink2),
|
||||
condition = { !it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowking", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseType = PoseType.WALK,
|
||||
quirks = arrayOf(blink, blink2),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowking", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
float = registerPose(
|
||||
poseName = "float",
|
||||
poseType = PoseType.FLOAT,
|
||||
quirks = arrayOf(blink, blink2),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowking", "water_idle")
|
||||
)
|
||||
)
|
||||
|
||||
swim = registerPose(
|
||||
poseName = "swim",
|
||||
poseType = PoseType.SWIM,
|
||||
quirks = arrayOf(blink, blink2),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowking", "water_swim")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink, blink2),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("slowking", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
// override fun getFaintAnimation(
|
||||
// pokemonEntity: PokemonEntity,
|
||||
// state: PosableState<PokemonEntity>
|
||||
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("slowking", "faint") else null
|
||||
}
|
||||
-83
@@ -1,83 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class KrokorokModel (root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("krokorok")
|
||||
|
||||
override var portraitScale = 1.86F
|
||||
override var portraitTranslation = Vec3(-0.43, 0.98, 0.0)
|
||||
|
||||
override var profileScale = 0.55F
|
||||
override var profileTranslation = Vec3(0.05, 0.93, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battleidle: CobblemonPose
|
||||
|
||||
override fun registerPoses() {
|
||||
// animations["physical"] = "q.bedrock_primary('krokorok', 'physical', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
// animations["special"] = "q.bedrock_primary('krokorok', 'special', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
// animations["status"] = "q.bedrock_primary('krokorok', 'status', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
// animations["recoil"] = "q.bedrock_stateful('krokorok', 'recoil')".asExpressionLike()
|
||||
animations["cry"] = "q.bedrock_stateful('krokorok', 'cry')".asExpressionLike()
|
||||
|
||||
val faint = "q.bedrock_primary('krokorok', 'faint', q.curve('one'))".asExpressionLike()
|
||||
|
||||
val blink = quirk { bedrockStateful("krokorok", "blink") }
|
||||
val look = quirk { bedrockStateful("krokorok", "look_quirk") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(bedrock("krokorok", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
quirks = arrayOf(blink, look),
|
||||
condition = { !it.isBattling },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
bedrock("krokorok", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
bedrock("krokorok", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
quirks = arrayOf(blink, look),
|
||||
condition = { it.isBattling },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
bedrock("krokorok", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
-84
@@ -1,84 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class SandileModel (root: ModelPart) : PokemonPosableModel(root) {
|
||||
override val rootPart = root.registerChildWithAllChildren("sandile")
|
||||
|
||||
override var portraitScale = 2.54F
|
||||
override var portraitTranslation = Vec3(-0.5, -1.9, 0.0)
|
||||
|
||||
override var profileScale = 0.84F
|
||||
override var profileTranslation = Vec3(0.05, 0.48, 0.0)
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
lateinit var standing: CobblemonPose
|
||||
lateinit var walk: CobblemonPose
|
||||
lateinit var battle_idle: CobblemonPose
|
||||
|
||||
override fun registerPoses() {
|
||||
// animations["physical"] = "q.bedrock_primary('sandile', 'physical', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
// animations["special"] = "q.bedrock_primary('sandile', 'special', 'look', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
// animations["status"] = "q.bedrock_primary('sandile', 'status', q.curve('symmetrical_wide'))".asExpressionLike()
|
||||
// animations["recoil"] = "q.bedrock_stateful('sandile', 'recoil')".asExpressionLike()
|
||||
animations["cry"] = "q.bedrock_stateful('sandile', 'cry')".asExpressionLike()
|
||||
|
||||
val faint = "q.bedrock_primary('sandile', 'faint', q.curve('one'))".asExpressionLike()
|
||||
|
||||
val blink = quirk { bedrockStateful("sandile", "blink") }
|
||||
val bite = quirk { bedrockStateful("sandile", "bite_quirk") }
|
||||
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
quirks = arrayOf(bite),
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(bedrock("sandile", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
|
||||
quirks = arrayOf(blink, bite),
|
||||
condition = { !it.isBattling },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
bedrock("sandile", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walk = registerPose(
|
||||
poseName = "walk",
|
||||
poseTypes = PoseType.MOVING_POSES,
|
||||
quirks = arrayOf(blink),
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
bedrock("sandile", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battle_idle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
quirks = arrayOf(blink, bite),
|
||||
condition = { it.isBattling },
|
||||
namedAnimations = mutableMapOf("faint" to faint),
|
||||
animations = arrayOf(
|
||||
bedrock("sandile", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -28,7 +28,7 @@ class ArctozoltModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame
|
||||
override var portraitTranslation = Vec3(-0.45, 2.15, 0.0)
|
||||
override var portraitScale = 0.85F
|
||||
|
||||
override var profileTranslation = Vec3(0.02, 0.95, 0.0)
|
||||
override var profileTranslation = Vec3(0.02, 1.14, 0.0)
|
||||
override var profileScale = 0.33F
|
||||
|
||||
lateinit var sleep: CobblemonPose
|
||||
|
||||
+6
-3
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen8
|
||||
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
@@ -21,15 +22,17 @@ class EiscueModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
override val head = getPart("head")
|
||||
|
||||
override var portraitScale = 2.0F
|
||||
override var portraitTranslation = Vec3(-0.1, -0.2, 0.0)
|
||||
override var portraitTranslation = Vec3(-0.1, 0.31, 0.0)
|
||||
|
||||
override var profileScale = 1.0F
|
||||
override var profileTranslation = Vec3(0.0, 0.3, 0.0)
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walk: Pose
|
||||
lateinit var sleep: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("eiscue_ice", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("eiscue_ice", "blink")}
|
||||
sleep = registerPose(
|
||||
|
||||
+1
-1
@@ -71,7 +71,7 @@ class RabootModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
condition = { it.isBattling },
|
||||
quirks = arrayOf(blink, hipQuirk),
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("raboot", "battle_idle")
|
||||
|
||||
-91
@@ -1,91 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
|
||||
|
||||
// import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class ArmarougeModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("armarouge")
|
||||
override val head = getPart("head")
|
||||
override val rightArm = getPart("arm_right")
|
||||
override val leftArm = getPart("arm_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
override val leftLeg = getPart("leg_left")
|
||||
|
||||
override var portraitScale = 1.8F
|
||||
override var portraitTranslation = Vec3(-0.2, 1.8, 0.0)
|
||||
|
||||
override var profileScale = 0.5F
|
||||
override var profileTranslation = Vec3(0.0, 1.0, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("armarouge", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("armarouge", "blink") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("armarouge", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
condition = { !it.isBattling },
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("armarouge", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("armarouge", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("armarouge", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("armarouge", "faint") else null
|
||||
}
|
||||
-120
@@ -1,120 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
|
||||
|
||||
// import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
|
||||
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
|
||||
import com.cobblemon.mod.common.util.isBattling
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class CeruledgeModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
|
||||
override val rootPart = root.registerChildWithAllChildren("ceruledge")
|
||||
override val head = getPart("head")
|
||||
override val rightArm = getPart("arm_right")
|
||||
override val leftArm = getPart("arm_left")
|
||||
override val rightLeg = getPart("leg_right")
|
||||
override val leftLeg = getPart("leg_left")
|
||||
val bladeright = getPart("blade_right")
|
||||
val bladeleft = getPart("blade_left")
|
||||
val passivebladeright = getPart("passive_blade_right")
|
||||
val passivebladeleft = getPart("passive_blade_left")
|
||||
|
||||
override var portraitScale = 1.8F
|
||||
override var portraitTranslation = Vec3(-0.2, 1.9, 0.0)
|
||||
|
||||
override var profileScale = 0.5F
|
||||
override var profileTranslation = Vec3(0.0, 1.0, 0.0)
|
||||
|
||||
lateinit var standing: Pose
|
||||
lateinit var walking: Pose
|
||||
lateinit var sleep: Pose
|
||||
lateinit var battleidle: Pose
|
||||
|
||||
override val cryAnimation = CryProvider { bedrockStateful("ceruledge", "cry") }
|
||||
|
||||
override fun registerPoses() {
|
||||
val blink = quirk { bedrockStateful("ceruledge", "blink") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
transformedParts = arrayOf(
|
||||
bladeright.createTransformation().withVisibility(visibility = false),
|
||||
bladeleft.createTransformation().withVisibility(visibility = false),
|
||||
passivebladeright.createTransformation().withVisibility(visibility = true),
|
||||
passivebladeleft.createTransformation().withVisibility(visibility = true)
|
||||
),
|
||||
animations = arrayOf(bedrock("ceruledge", "sleep"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
poseName = "standing",
|
||||
poseTypes = STATIONARY_POSES + UI_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { !it.isBattling },
|
||||
transformedParts = arrayOf(
|
||||
bladeright.createTransformation().withVisibility(visibility = false),
|
||||
bladeleft.createTransformation().withVisibility(visibility = false),
|
||||
passivebladeright.createTransformation().withVisibility(visibility = true),
|
||||
passivebladeleft.createTransformation().withVisibility(visibility = true)
|
||||
),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ceruledge", "ground_idle")
|
||||
)
|
||||
)
|
||||
|
||||
walking = registerPose(
|
||||
poseName = "walking",
|
||||
poseTypes = MOVING_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
transformedParts = arrayOf(
|
||||
bladeright.createTransformation().withVisibility(visibility = false),
|
||||
bladeleft.createTransformation().withVisibility(visibility = false),
|
||||
passivebladeright.createTransformation().withVisibility(visibility = true),
|
||||
passivebladeleft.createTransformation().withVisibility(visibility = true)
|
||||
),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ceruledge", "ground_walk")
|
||||
)
|
||||
)
|
||||
|
||||
battleidle = registerPose(
|
||||
poseName = "battle_idle",
|
||||
poseTypes = PoseType.STATIONARY_POSES,
|
||||
transformTicks = 10,
|
||||
quirks = arrayOf(blink),
|
||||
condition = { it.isBattling },
|
||||
transformedParts = arrayOf(
|
||||
bladeright.createTransformation().withVisibility(visibility = true),
|
||||
bladeleft.createTransformation().withVisibility(visibility = true),
|
||||
passivebladeright.createTransformation().withVisibility(visibility = false),
|
||||
passivebladeleft.createTransformation().withVisibility(visibility = false)
|
||||
),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("ceruledge", "battle_idle")
|
||||
)
|
||||
)
|
||||
}
|
||||
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("ceruledge", "faint2") else null
|
||||
}
|
||||
+17
-7
@@ -33,8 +33,8 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
|
||||
override val rightLeg = getPart("leg_right")
|
||||
override val leftLeg = getPart("leg_left")
|
||||
|
||||
override var portraitScale = 2.5F
|
||||
override var portraitTranslation = Vec3(-0.15, -0.45, 0.0)
|
||||
override var portraitScale = 1.7F
|
||||
override var portraitTranslation = Vec3(-0.15, 0.08, 0.0)
|
||||
|
||||
override var profileScale = 0.8F
|
||||
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
|
||||
@@ -51,7 +51,9 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
|
||||
val blink = quirk { bedrockStateful("charcadet", "blink") }
|
||||
sleep = registerPose(
|
||||
poseType = PoseType.SLEEP,
|
||||
animations = arrayOf(bedrock("charcadet", "sleep"))
|
||||
animations = arrayOf(bedrock("charcadet", "sleep"),
|
||||
bedrock("charcadet", "eye_flame_overlay"),
|
||||
bedrock("charcadet", "head_flame_overlay"))
|
||||
)
|
||||
|
||||
standing = registerPose(
|
||||
@@ -61,7 +63,9 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("charcadet", "ground_idle")
|
||||
bedrock("charcadet", "ground_idle"),
|
||||
bedrock("charcadet", "eye_flame_overlay"),
|
||||
bedrock("charcadet", "head_flame_overlay")
|
||||
)
|
||||
)
|
||||
|
||||
@@ -72,7 +76,9 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("charcadet", "ground_walk")
|
||||
bedrock("charcadet", "ground_walk"),
|
||||
bedrock("charcadet", "eye_flame_overlay"),
|
||||
bedrock("charcadet", "head_flame_overlay")
|
||||
)
|
||||
)
|
||||
|
||||
@@ -81,7 +87,9 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("charcadet", "shoulder_left")
|
||||
bedrock("charcadet", "shoulder_left"),
|
||||
bedrock("charcadet", "eye_flame_overlay"),
|
||||
bedrock("charcadet", "head_flame_overlay")
|
||||
),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, -0.1),
|
||||
@@ -94,7 +102,9 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
|
||||
quirks = arrayOf(blink),
|
||||
animations = arrayOf(
|
||||
singleBoneLook(),
|
||||
bedrock("charcadet", "shoulder_right")
|
||||
bedrock("charcadet", "shoulder_right"),
|
||||
bedrock("charcadet", "eye_flame_overlay"),
|
||||
bedrock("charcadet", "head_flame_overlay")
|
||||
),
|
||||
transformedParts = arrayOf(
|
||||
rootPart.createTransformation().addPosition(ModelPartTransformation.Y_AXIS, -0.1),
|
||||
|
||||
-12
@@ -90,17 +90,13 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
|
||||
inbuilt("electabuzz", ::ElectabuzzModel)
|
||||
inbuilt("exeggcute", ::ExeggcuteModel)
|
||||
inbuilt("exeggutor", ::ExeggutorModel)
|
||||
inbuilt("exeggutor_alolan", ::ExeggutorAlolanModel)
|
||||
inbuilt("farfetchd", ::FarfetchdModel)
|
||||
inbuilt("farfetchd_galarian", ::FarfetchdGalarianModel)
|
||||
inbuilt("fearow", ::FearowModel)
|
||||
inbuilt("flareon", ::FlareonModel)
|
||||
inbuilt("gengar", ::GengarModel)
|
||||
inbuilt("geodude", ::GeodudeModel)
|
||||
inbuilt("golbat", ::GolbatModel)
|
||||
inbuilt("golduck", ::GolduckModel)
|
||||
inbuilt("golem", ::GolemModel)
|
||||
inbuilt("graveler", ::GravelerModel)
|
||||
inbuilt("grimer", ::GrimerModel)
|
||||
inbuilt("growlithe", ::GrowlitheModel)
|
||||
inbuilt("hitmonchan", ::HitmonchanModel)
|
||||
@@ -146,14 +142,11 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
|
||||
inbuilt("sandslash", ::SandslashModel)
|
||||
inbuilt("scyther", ::ScytherModel)
|
||||
inbuilt("seel", ::SeelModel)
|
||||
inbuilt("slowbro", ::SlowbroModel)
|
||||
inbuilt("slowpoke", ::SlowpokeModel)
|
||||
inbuilt("spearow", ::SpearowModel)
|
||||
inbuilt("starmie", ::StarmieModel)
|
||||
inbuilt("staryu", ::StaryuModel)
|
||||
inbuilt("steelix", ::SteelixModel)
|
||||
inbuilt("tangela", ::TangelaModel)
|
||||
inbuilt("tauros", ::TaurosModel)
|
||||
inbuilt("tentacool", ::TentacoolModel)
|
||||
inbuilt("tentacruel", ::TentacruelModel)
|
||||
inbuilt("vaporeon", ::VaporeonModel)
|
||||
@@ -179,7 +172,6 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
|
||||
inbuilt("blissey", ::BlisseyModel)
|
||||
inbuilt("piloswine", ::PiloswineModel)
|
||||
inbuilt("quagsire", ::QuagsireModel)
|
||||
inbuilt("slowking", ::SlowkingModel)
|
||||
inbuilt("swinub", ::SwinubModel)
|
||||
inbuilt("wooper", ::WooperModel)
|
||||
inbuilt("wooper_paldean", ::WooperPaldeanModel)
|
||||
@@ -343,8 +335,6 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
|
||||
inbuilt("shroomish", ::ShroomishModel)
|
||||
inbuilt("breloom", ::BreloomModel)
|
||||
inbuilt("charcadet", ::CharcadetModel)
|
||||
inbuilt("armarouge", ::ArmarougeModel)
|
||||
inbuilt("ceruledge", ::CeruledgeModel)
|
||||
inbuilt("flittle", ::FlittleModel)
|
||||
inbuilt("espathra", ::EspathraModel)
|
||||
inbuilt("surskit", ::SurskitModel)
|
||||
@@ -559,8 +549,6 @@ object PokemonModelRepository : VaryingModelRepository<PokemonPosableModel>() {
|
||||
inbuilt("roserade", ::RoseradeModel)
|
||||
inbuilt("woobat", ::WoobatModel)
|
||||
inbuilt("swoobat", ::SwoobatModel)
|
||||
inbuilt("sandile", ::SandileModel)
|
||||
inbuilt("krokorok", ::KrokorokModel)
|
||||
inbuilt("frillish", ::FrillishModel)
|
||||
inbuilt("jellicent", ::JellicentModel)
|
||||
inbuilt("cubchoo", ::CubchooModel)
|
||||
|
||||
@@ -60,4 +60,11 @@ class NPCRenderer(context: Context) : LivingEntityRenderer<NPCEntity, PosableEnt
|
||||
// this.renderLabelIfPresent(entity, entity.displayName, poseMatrix, buffer, packedLight)
|
||||
// }
|
||||
}
|
||||
|
||||
override fun shouldShowName(entity: NPCEntity): Boolean {
|
||||
if (entity.hideNameTag) {
|
||||
return false
|
||||
}
|
||||
return super.shouldShowName(entity)
|
||||
}
|
||||
}
|
||||
+48
@@ -8,11 +8,15 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.render.player
|
||||
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.bedrock.animation.BedrockAnimationRepository
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import com.cobblemon.mod.common.util.withPlayerValue
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.model.geom.ModelPart
|
||||
import net.minecraft.client.player.AbstractClientPlayer
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import org.joml.Matrix4f
|
||||
@@ -57,4 +61,48 @@ object MountedPlayerRenderer {
|
||||
offsetMatrix.translate(offsetOrigin.toVector3f())
|
||||
return offsetMatrix.getTranslation(Vector3f())
|
||||
}
|
||||
|
||||
fun animate(
|
||||
pokemonEntity: PokemonEntity,
|
||||
player: AbstractClientPlayer,
|
||||
relevantPartsByName: Map<String, ModelPart>,
|
||||
headYaw: Float,
|
||||
headPitch: Float,
|
||||
ageInTicks: Float,
|
||||
limbSwing: Float,
|
||||
limbSwingAmount: Float
|
||||
) {
|
||||
val seatIndex = pokemonEntity.passengers.indexOf(player).takeIf { it != -1 && it < pokemonEntity.seats.size } ?: return
|
||||
val seat = pokemonEntity.seats[seatIndex]
|
||||
val animations = seat.poseAnimations.firstOrNull { it.poseTypes.isEmpty() || it.poseTypes.contains(pokemonEntity.getCurrentPoseType()) }?.animations
|
||||
?: return
|
||||
val state = pokemonEntity.delegate as PokemonClientDelegate
|
||||
|
||||
relevantPartsByName.values.forEach {
|
||||
it.xRot = 0F
|
||||
it.yRot = 0F
|
||||
it.zRot = 0F
|
||||
}
|
||||
|
||||
state.runtime.environment.setSimpleVariable("age_in_ticks", DoubleValue(ageInTicks.toDouble()))
|
||||
state.runtime.environment.setSimpleVariable("limb_swing", DoubleValue(limbSwing.toDouble()))
|
||||
state.runtime.environment.setSimpleVariable("limb_swing_amount", DoubleValue(limbSwingAmount.toDouble()))
|
||||
|
||||
// TODO add the q.player reference, requires a cached thing or something on the client idk
|
||||
|
||||
for (animation in animations) {
|
||||
val bedrockAnimation = BedrockAnimationRepository.getAnimationOrNull(animation.fileName, animation.animationName) ?: continue
|
||||
bedrockAnimation.run(
|
||||
context = null,
|
||||
relevantPartsByName = relevantPartsByName,
|
||||
rootPart = null,
|
||||
state = state,
|
||||
animationSeconds = state.animationSeconds,
|
||||
limbSwing = limbSwing,
|
||||
limbSwingAmount = limbSwingAmount,
|
||||
ageInTicks = ageInTicks,
|
||||
intensity = 1F
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
+117
@@ -0,0 +1,117 @@
|
||||
package com.cobblemon.mod.common.client.render.player
|
||||
|
||||
import com.cobblemon.mod.common.Rollable
|
||||
import com.cobblemon.mod.common.api.riding.Rideable
|
||||
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
|
||||
import com.cobblemon.mod.common.client.render.ClientPlayerIcon.Companion.onRenderPlayer
|
||||
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
|
||||
import com.cobblemon.mod.common.entity.PosableEntity
|
||||
import com.cobblemon.mod.common.mixin.PlayerRendererMixin
|
||||
import com.cobblemon.mod.common.util.math.geometry.toRadians
|
||||
import com.cobblemon.mod.common.util.math.geometry.transformPosition
|
||||
import com.cobblemon.mod.common.util.toVec3d
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation
|
||||
import com.mojang.blaze3d.vertex.PoseStack
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.player.AbstractClientPlayer
|
||||
import net.minecraft.client.renderer.LevelRenderer
|
||||
import net.minecraft.client.renderer.MultiBufferSource
|
||||
import net.minecraft.client.renderer.RenderType
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import org.joml.AxisAngle4f
|
||||
import org.joml.Matrix3f
|
||||
import org.joml.Matrix4f
|
||||
import org.joml.Quaternionf
|
||||
import org.joml.Vector3d
|
||||
import org.joml.Vector3f
|
||||
import org.joml.Vector4f
|
||||
|
||||
object PlayerRendererHook {
|
||||
var maxPartialTicks = 0F
|
||||
const val disableRollableRenderDebug: Boolean = false
|
||||
fun before(
|
||||
player: AbstractClientPlayer,
|
||||
entityYaw: Float,
|
||||
partialTicks: Float,
|
||||
poseStack: PoseStack,
|
||||
multiBufferSource: MultiBufferSource,
|
||||
i: Int
|
||||
) {
|
||||
val shouldRoll = player is Rollable && player.shouldRoll()
|
||||
if (player.vehicle is Rideable) {
|
||||
//We want to ignore where vanilla is placing the player, so get rid of any transformations that have occured so far
|
||||
poseStack.setIdentity()
|
||||
//The actual rendering of the player model expects to be able to use coordinates relative to the camera's position
|
||||
//So all of our coordinates need to be offset by the camera position
|
||||
val cameraPos = Minecraft.getInstance().gameRenderer.mainCamera.position
|
||||
val vehicle = player.vehicle as Rideable
|
||||
val entity = player.vehicle!!
|
||||
//Get the seat
|
||||
val seatIndex = vehicle.riding.entity.passengers.indexOf(player)
|
||||
val seat = vehicle.riding.entity.seats[seatIndex]
|
||||
var playerPosition = seat.offset
|
||||
//If we are riding a posable entity, use the locator position over the seat offset
|
||||
if (entity is PosableEntity) {
|
||||
val posableState = entity.delegate as PosableState
|
||||
val locator = posableState.locatorStates[seat.locator]!!
|
||||
val locatorOffset = locator.getOrigin().subtract(entity.position())
|
||||
val oldLocatorPos = locatorOffset.add(Vec3(entity.xOld, entity.yOld, entity.zOld))
|
||||
val curLocatorPos = oldLocatorPos.lerp(locator.getOrigin(), partialTicks.toDouble()).subtract(cameraPos)
|
||||
playerPosition = curLocatorPos
|
||||
}
|
||||
if (shouldRoll) {
|
||||
//Here, basically what we are doing is figuring out the coords of the rotated locator.
|
||||
//We have to do the same rotations that are done in the pokemon renderer
|
||||
val rollable = player as Rollable
|
||||
val pokemonCenter = Vec3(entity.xOld, entity.yOld, entity.zOld).lerp(entity.position(), partialTicks.toDouble()).add(0.0, entity.bbHeight / 2.0, 0.0).subtract(cameraPos)
|
||||
val transformationMatrix = Matrix4f()
|
||||
transformationMatrix.translate(pokemonCenter.toVector3f())
|
||||
transformationMatrix.rotate(180f.toRadians() - (rollable.yaw).toRadians(), rollable.upVector, transformationMatrix)
|
||||
transformationMatrix.rotate((-rollable.pitch).toRadians(), rollable.leftVector, transformationMatrix)
|
||||
transformationMatrix.rotate((-rollable.roll).toRadians(), rollable.forwardVector, transformationMatrix)
|
||||
transformationMatrix.translate(pokemonCenter.toVector3f().negate())
|
||||
|
||||
playerPosition = transformationMatrix.transformPosition(playerPosition)
|
||||
//We need to move "down" half a block to account for the player crouching pose.
|
||||
playerPosition = playerPosition.subtract(Vector3f(rollable.upVector).mul(0.5F).toVec3d())
|
||||
}
|
||||
else {
|
||||
playerPosition = playerPosition.subtract(0.0, 0.5, 0.0)
|
||||
}
|
||||
poseStack.translate(playerPosition.x, playerPosition.y, playerPosition.z)
|
||||
|
||||
if (shouldRoll) {
|
||||
val orientation = Matrix4f((player as Rollable).orientation ?: Matrix3f())
|
||||
val rotation = orientation.getRotation(AxisAngle4f())
|
||||
poseStack.mulPose(Quaternionf(rotation))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun renderAxisLines(
|
||||
player: AbstractClientPlayer,
|
||||
entityYaw: Float,
|
||||
partialTicks: Float,
|
||||
poseStack: PoseStack,
|
||||
multiBufferSource: MultiBufferSource,
|
||||
i: Int
|
||||
) {
|
||||
if (player is Rollable) {
|
||||
val pose = poseStack.last().pose()
|
||||
val buffer = multiBufferSource.getBuffer(RenderType.lines())
|
||||
//"Forward" is red
|
||||
val forwardVector = player.forwardVector.mul(2F)
|
||||
buffer.addVertex(pose, 0F, 0F, 0F).setColor(1F, 0F, 0F, 1F).setNormal(1F, 1F, 1F)
|
||||
buffer.addVertex(pose, forwardVector.x, forwardVector.y, forwardVector.z).setColor(1F, 0F, 0F, 1F).setNormal(1F, 1F, 1F)
|
||||
//"Left" is blue
|
||||
val leftVector = player.leftVector.mul(2F)
|
||||
buffer.addVertex(pose, 0F, 0F, 0F).setColor(0F, 0F, 1F, 1F).setNormal(1F, 1F, 1F)
|
||||
buffer.addVertex(pose, leftVector.x, leftVector.y, leftVector.z).setColor(0F, 0F, 1F, 1F).setNormal(1F, 1F, 1F)
|
||||
//"Up" is green
|
||||
val upVector = player.upVector.mul(2F)
|
||||
buffer.addVertex(pose, 0F, 0F, 0F).setColor(0F, 1F, 0F, 1F).setNormal(1F, 1F, 1F)
|
||||
buffer.addVertex(pose, upVector.x, upVector.y, upVector.z).setColor(0F, 1F, 0F, 1F).setNormal(1F, 1F, 1F)
|
||||
}
|
||||
}
|
||||
}
|
||||
-8
@@ -167,14 +167,6 @@ class PokemonRenderer(
|
||||
val driver = entity.firstPassenger ?: return
|
||||
val rollable = driver as? Rollable ?: return
|
||||
|
||||
//val camera = Minecraft.getInstance().gameRenderer.mainCamera
|
||||
//val isThirdPerson = camera.isDetached
|
||||
|
||||
//val vehicleOrigin = entity.position()
|
||||
//val driverOrigin = if (isThirdPerson) driver.position() else driver.eyePosition
|
||||
|
||||
//val offset = driverOrigin.subtract(vehicleOrigin)
|
||||
|
||||
poseMatrix.pushPose()
|
||||
|
||||
if(!DISABLE_ROLLING_DEBUG && rollable.shouldRoll()){
|
||||
|
||||
@@ -25,5 +25,7 @@ object ServerSettings {
|
||||
var displayEntityLevelLabel = Cobblemon.config.displayEntityLevelLabel
|
||||
var displayEntityNameLabel = Cobblemon.config.displayEntityNameLabel
|
||||
var maxPokemonLevel = Cobblemon.config.maxPokemonLevel
|
||||
var maxPokemonFriendship = Cobblemon.config.maxPokemonFriendship
|
||||
var maxDynamaxLevel = Cobblemon.config.maxDynamaxLevel
|
||||
|
||||
}
|
||||
@@ -17,10 +17,12 @@ import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.mojang.brigadier.Command
|
||||
import com.mojang.brigadier.CommandDispatcher
|
||||
import com.mojang.brigadier.arguments.IntegerArgumentType
|
||||
import com.mojang.brigadier.context.CommandContext
|
||||
import com.mojang.brigadier.exceptions.SimpleCommandExceptionType
|
||||
import net.minecraft.commands.CommandSourceStack
|
||||
import net.minecraft.commands.Commands.literal
|
||||
import net.minecraft.commands.Commands.argument
|
||||
|
||||
object PcCommand {
|
||||
|
||||
@@ -30,25 +32,36 @@ object PcCommand {
|
||||
fun register(dispatcher : CommandDispatcher<CommandSourceStack>) {
|
||||
dispatcher.register(literal(NAME)
|
||||
.permission(CobblemonPermissions.PC)
|
||||
.then(argument("box", IntegerArgumentType.integer(1))
|
||||
.executes(this::execute)
|
||||
)
|
||||
.executes(this::execute)
|
||||
)
|
||||
}
|
||||
|
||||
private fun execute(context: CommandContext<CommandSourceStack>): Int {
|
||||
val player = context.source.playerOrException
|
||||
val box = try {
|
||||
IntegerArgumentType.getInteger(context, "box")
|
||||
} catch (e: IllegalArgumentException) {
|
||||
1
|
||||
}
|
||||
val pc = player.pc()
|
||||
if (player.isInBattle()) {
|
||||
throw IN_BATTLE_EXCEPTION.create()
|
||||
}
|
||||
if (pc.boxes.size < box) {
|
||||
throw SimpleCommandExceptionType(lang("command.pc.invalid-box", box, pc.boxes.size).red()).create()
|
||||
}
|
||||
PCLinkManager.addLink(PermissiblePcLink(pc, player, CobblemonPermissions.PC))
|
||||
OpenPCPacket(pc.uuid).sendToPlayer(player)
|
||||
OpenPCPacket(pc.uuid, box - 1).sendToPlayer(player)
|
||||
context.source.level.playSoundServer(
|
||||
position = context.source.player!!.position(),
|
||||
sound = CobblemonSounds.PC_ON,
|
||||
volume = 0.5F,
|
||||
pitch = 1F
|
||||
position = context.source.player!!.position(),
|
||||
sound = CobblemonSounds.PC_ON,
|
||||
volume = 0.5F,
|
||||
pitch = 1F
|
||||
)
|
||||
return Command.SINGLE_SUCCESS
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -29,14 +29,14 @@ class FeatureFix(output: Schema) : PokemonFix(output) {
|
||||
if (features.result().isPresent) {
|
||||
return dynamic //already has Features nbt format... no work needed
|
||||
}
|
||||
var featureTag = emptyList<CompoundTag>()
|
||||
var featureTag = mutableListOf<CompoundTag>()
|
||||
if (dynamic.value is CompoundTag) {
|
||||
var rootTag = dynamic.value as CompoundTag
|
||||
var species = PokemonSpecies.getByIdentifier(rootTag.getString(DataKeys.POKEMON_SPECIES_IDENTIFIER).asResource())
|
||||
if (species == null) {
|
||||
return dynamic
|
||||
}
|
||||
SpeciesFeatures.getFeaturesFor(species!!).forEach {
|
||||
SpeciesFeatures.getFeaturesFor(species).forEach {
|
||||
val feature = it(rootTag) ?: return@forEach
|
||||
var tag = CompoundTag()
|
||||
tag.putString(FEATURE_ID, feature.name)
|
||||
@@ -51,7 +51,10 @@ class FeatureFix(output: Schema) : PokemonFix(output) {
|
||||
} else if (dynamic.value is JsonElement) {
|
||||
var rootTag = (dynamic.value as JsonElement).asJsonObject
|
||||
var species = PokemonSpecies.getByIdentifier(rootTag.get(DataKeys.POKEMON_SPECIES_IDENTIFIER).asString.asResource())
|
||||
SpeciesFeatures.getFeaturesFor(species!!).forEach {
|
||||
if (species == null) {
|
||||
return dynamic
|
||||
}
|
||||
SpeciesFeatures.getFeaturesFor(species).forEach {
|
||||
val feature = it(rootTag) ?: return@forEach
|
||||
var tag = CompoundTag()
|
||||
tag.putString(FEATURE_ID, feature.name)
|
||||
|
||||
+5
-3
@@ -8,18 +8,20 @@
|
||||
|
||||
package com.cobblemon.mod.common.datafixer.fix
|
||||
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import com.mojang.datafixers.schemas.Schema
|
||||
import com.mojang.serialization.Dynamic
|
||||
|
||||
class ShoulderStateJsonFix(output: Schema) : PokemonFix(output) {
|
||||
override fun fixPokemonData(dynamic: Dynamic<*>): Dynamic<*> {
|
||||
val moveSetJson = dynamic.get("State").result()
|
||||
val stateJson = dynamic.get("State").result()
|
||||
//State not here
|
||||
if (moveSetJson.isEmpty) {
|
||||
if (stateJson.isEmpty) {
|
||||
return dynamic
|
||||
}
|
||||
|
||||
if (moveSetJson.get().mapValues.getOrThrow().size == 0) {
|
||||
if (stateJson.get().mapValues.getOrThrow().isEmpty() ||
|
||||
!stateJson.get().mapValues.getOrThrow().containsKey(dynamic.createString(DataKeys.POKEMON_STATE_TYPE))) {
|
||||
return dynamic.remove("State")
|
||||
}
|
||||
|
||||
|
||||
+15
-29
@@ -35,6 +35,7 @@ import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import com.cobblemon.mod.common.util.toBlockPos
|
||||
import com.cobblemon.mod.common.util.weightedSelection
|
||||
import net.minecraft.advancements.CriteriaTriggers
|
||||
import net.minecraft.client.resources.sounds.EntityBoundSoundInstance
|
||||
import net.minecraft.core.BlockPos
|
||||
@@ -183,33 +184,19 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
|
||||
}
|
||||
|
||||
fun chooseAdjustedSpawnBucket(buckets: List<SpawnBucket>, luckOfTheSeaLevel: Int): SpawnBucket {
|
||||
val baseIncreases = listOf(2.5F, 0.5F, 0.2F) // Base increases for the first three buckets beyond the first
|
||||
val baseValues = listOf(94.3F, 5.0F, 0.5F, 0.2F)
|
||||
val adjustments = listOf(-4.1F, 2.5F, 1.0F, 0.6F)
|
||||
|
||||
val adjustedWeights = buckets.mapIndexed { index, bucket ->
|
||||
if (index == 0) {
|
||||
// Placeholder, will be recalculated
|
||||
0.0F
|
||||
} else {
|
||||
val increase = if (index < baseIncreases.size) baseIncreases[index] else baseIncreases.last() + (index - baseIncreases.size + 1) * 0.15F
|
||||
bucket.weight + increase * luckOfTheSeaLevel
|
||||
if (index >= baseValues.size) {
|
||||
return@mapIndexed bucket to bucket.weight
|
||||
}
|
||||
}.toMutableList()
|
||||
val base = baseValues[index]
|
||||
val adjustment = adjustments[index]
|
||||
bucket to (base + adjustment * luckOfTheSeaLevel)
|
||||
}.toMap()
|
||||
|
||||
// Recalculate the first bucket's weight to ensure the total is 100%
|
||||
val totalAdjustedWeight = adjustedWeights.sum() - adjustedWeights[0] // Corrected to ensure the list contains Floats
|
||||
adjustedWeights[0] = 100.0F - totalAdjustedWeight + buckets[0].weight
|
||||
|
||||
// Random selection based on adjusted weights
|
||||
val weightSum = adjustedWeights.sum()
|
||||
val chosenSum = kotlin.random.Random.nextDouble(weightSum.toDouble()).toFloat() // Ensure usage of Random from kotlin.random package
|
||||
var sum = 0.0F
|
||||
adjustedWeights.forEachIndexed { index, weight ->
|
||||
sum += weight
|
||||
if (sum >= chosenSum) {
|
||||
return buckets[index]
|
||||
}
|
||||
}
|
||||
|
||||
return buckets.first() // Fallback
|
||||
return buckets.weightedSelection { adjustedWeights[it]!! }!!
|
||||
}
|
||||
|
||||
fun isOpenOrWaterAround(pos: BlockPos): Boolean {
|
||||
@@ -335,7 +322,7 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
|
||||
|
||||
val buckets = Cobblemon.bestSpawner.config.buckets
|
||||
|
||||
// choose a spawn bucket according to weights no matter how many there are
|
||||
// choose a spawn bucket according to weights and luck of the sea
|
||||
chosenBucket = chooseAdjustedSpawnBucket(buckets, luckOfTheSeaLevel)
|
||||
CobblemonEvents.BOBBER_BUCKET_CHOSEN.post(BobberBucketChosenEvent(chosenBucket, buckets, luckOfTheSeaLevel)) { event ->
|
||||
chosenBucket = event.chosenBucket
|
||||
@@ -698,10 +685,9 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
|
||||
)
|
||||
|
||||
// This has a chance to fail, if the position has no suitability for a fishing context
|
||||
// it could also just be a miss which
|
||||
// means two attempts to spawn in the same location can have differing results (which is expected for
|
||||
// randomness).
|
||||
if (result == null) {
|
||||
// it could also just be a miss which means two attempts to spawn in the same location
|
||||
// can have differing results (which is expected for randomness).
|
||||
if (result == null || result.isCompletedExceptionally) {
|
||||
player.sendSystemMessage(lang("fishing.no_bite").red())
|
||||
return false
|
||||
}
|
||||
|
||||
@@ -109,6 +109,12 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
|
||||
val level: Int
|
||||
get() = entityData.get(LEVEL)
|
||||
|
||||
var hideNameTag: Boolean
|
||||
get() = entityData.get(HIDE_NAME_TAG)
|
||||
set(value) {
|
||||
entityData.set(HIDE_NAME_TAG, value)
|
||||
}
|
||||
|
||||
var skill: Int? = null // range from 0 - 5
|
||||
|
||||
var baseScale: Float? = null
|
||||
@@ -204,7 +210,7 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
|
||||
val BATTLE_IDS = SynchedEntityData.defineId(NPCEntity::class.java, UUIDSetDataSerializer)
|
||||
val NPC_PLAYER_TEXTURE = SynchedEntityData.defineId(NPCEntity::class.java, NPCPlayerTextureSerializer)
|
||||
val LEVEL = SynchedEntityData.defineId(NPCEntity::class.java, EntityDataSerializers.INT)
|
||||
|
||||
val HIDE_NAME_TAG = SynchedEntityData.defineId(NPCEntity::class.java, EntityDataSerializers.BOOLEAN)
|
||||
|
||||
// val BATTLING = Activity.register("npc_battling")
|
||||
|
||||
@@ -255,6 +261,7 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
|
||||
builder.define(BATTLE_IDS, setOf())
|
||||
builder.define(NPC_PLAYER_TEXTURE, NPCPlayerTexture(ByteArray(1), NPCPlayerModelType.NONE))
|
||||
builder.define(LEVEL, 1)
|
||||
builder.define(HIDE_NAME_TAG, false)
|
||||
}
|
||||
|
||||
override fun getAddEntityPacket(serverEntity: ServerEntity) = ClientboundCustomPayloadPacket(
|
||||
@@ -318,6 +325,7 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
|
||||
nbt.put(DataKeys.NPC_DATA, MoLangFunctions.writeMoValueToNBT(data))
|
||||
nbt.put(DataKeys.NPC_CONFIG, MoLangFunctions.writeMoValueToNBT(config))
|
||||
nbt.put(DataKeys.NPC_LEVEL, IntTag.valueOf(level))
|
||||
nbt.putBoolean(DataKeys.NPC_HIDE_NAME_TAG, hideNameTag)
|
||||
nbt.putString(DataKeys.NPC_CLASS, npc.id.toString())
|
||||
nbt.put(DataKeys.NPC_ASPECTS, ListTag().also { list -> appliedAspects.forEach { list.add(StringTag.valueOf(it)) } })
|
||||
nbt.put(DataKeys.NPC_VARIATION_ASPECTS, ListTag().also { list -> variationAspects.forEach { list.add(StringTag.valueOf(it)) } })
|
||||
@@ -383,6 +391,7 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
|
||||
override fun load(nbt: CompoundTag) {
|
||||
npc = NPCClasses.getByIdentifier(ResourceLocation.parse(nbt.getString(DataKeys.NPC_CLASS))) ?: NPCClasses.classes.first()
|
||||
entityData.set(LEVEL, nbt.getInt(DataKeys.NPC_LEVEL).takeIf { it != 0 } ?: 1)
|
||||
entityData.set(HIDE_NAME_TAG, nbt.getBoolean(DataKeys.NPC_HIDE_NAME_TAG))
|
||||
super.load(nbt)
|
||||
data = MoLangFunctions.readMoValueFromNBT(nbt.getCompound(DataKeys.NPC_DATA)) as VariableStruct
|
||||
config = if (nbt.contains(DataKeys.NPC_CONFIG)) MoLangFunctions.readMoValueFromNBT(nbt.getCompound(DataKeys.NPC_CONFIG)) as VariableStruct else VariableStruct()
|
||||
@@ -490,6 +499,7 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Npc, P
|
||||
|
||||
fun initialize(level: Int) {
|
||||
variationAspects.clear()
|
||||
entityData.set(HIDE_NAME_TAG, npc.hideNameTag)
|
||||
entityData.set(LEVEL, level)
|
||||
npc.config.forEach { it.applyDefault(this) }
|
||||
npc.variations.values.forEach { this.variationAspects.addAll(it.provideAspects(this)) }
|
||||
|
||||
@@ -31,7 +31,6 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
|
||||
import com.cobblemon.mod.common.api.net.serializers.PlatformTypeDataSerializer
|
||||
import com.cobblemon.mod.common.api.net.serializers.PoseTypeDataSerializer
|
||||
import com.cobblemon.mod.common.api.net.serializers.StringSetDataSerializer
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
|
||||
import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
|
||||
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeature
|
||||
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
|
||||
@@ -150,9 +149,7 @@ import net.minecraft.world.phys.AABB
|
||||
import net.minecraft.world.phys.Vec2
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import org.joml.Matrix3f
|
||||
import org.joml.Matrix4f
|
||||
import org.joml.Vector3f
|
||||
import org.joml.Vector3fc
|
||||
|
||||
@Suppress("unused")
|
||||
open class PokemonEntity(
|
||||
@@ -1605,7 +1602,6 @@ open class PokemonEntity(
|
||||
override fun tickRidden(driver: Player, movementInput: Vec3) {
|
||||
super.tickRidden(driver, movementInput)
|
||||
this.riding.tick(this, driver, movementInput)
|
||||
|
||||
val rotation = this.getControlledRotation(driver)
|
||||
setRot(rotation.y, rotation.x)
|
||||
this.yHeadRot = this.yRot
|
||||
@@ -1674,6 +1670,10 @@ open class PokemonEntity(
|
||||
return this.riding.controlledRotation(this, controller as Player)
|
||||
}
|
||||
|
||||
override fun onPassengerTurned(entityToUpdate: Entity) {
|
||||
return this.riding.clampPassengerRotation(this, entityToUpdate as? LivingEntity ?: return)
|
||||
}
|
||||
|
||||
override fun positionRider(passenger: Entity, positionUpdater: MoveFunction) {
|
||||
if (this.hasPassenger(passenger)) {
|
||||
val index = passengers.indexOf(passenger).takeIf { it >= 0 && it < seats.size } ?: return
|
||||
@@ -1689,7 +1689,8 @@ open class PokemonEntity(
|
||||
|
||||
positionUpdater.accept(passenger, this.x + rotatedOffset.x, this.y + rotatedOffset.y, this.z + rotatedOffset.z)
|
||||
if (passenger is LivingEntity) {
|
||||
passenger.yRot = this.yRot
|
||||
this.riding.updatePassengerRotation(this, passenger)
|
||||
this.riding.clampPassengerRotation(this, passenger)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1781,17 +1782,15 @@ open class PokemonEntity(
|
||||
private fun sidedCodec(): Codec<Pokemon> = if (this.level().isClientSide) Pokemon.CLIENT_CODEC else Pokemon.CODEC
|
||||
|
||||
override fun resolvePokemonScan(): PokedexEntityData? {
|
||||
return PokemonSpecies.getByIdentifier(this.exposedSpecies.resourceIdentifier)?.let { species ->
|
||||
PokedexEntityData(
|
||||
species = species,
|
||||
form = this.form,
|
||||
gender = this.pokemon.gender,
|
||||
aspects = this.aspects,
|
||||
shiny = this.pokemon.shiny,
|
||||
level = this.labelLevel(),
|
||||
ownerUUID = this.ownerUUID
|
||||
)
|
||||
}
|
||||
return PokedexEntityData(
|
||||
pokemon = pokemon,
|
||||
disguise = this.effects.mockEffect?.let {
|
||||
PokedexEntityData.DisguiseData(
|
||||
species = it.exposedSpecies ?: pokemon.species,
|
||||
form = it.exposedForm ?: pokemon.form,
|
||||
)
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
override fun resolveEntityScan(): LivingEntity {
|
||||
|
||||
+3
@@ -34,6 +34,7 @@ import net.minecraft.network.chat.Component
|
||||
import net.minecraft.network.syncher.EntityDataAccessor
|
||||
import net.minecraft.world.damagesource.DamageSource
|
||||
import net.minecraft.world.entity.ai.attributes.Attributes
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
|
||||
/** Handles purely server logic for a Pokémon */
|
||||
@@ -258,6 +259,8 @@ class PokemonServerDelegate : PokemonSideDelegate {
|
||||
if (entity.ownerUUID == null && entity.owner == null) {
|
||||
entity.level().broadcastEntityEvent(entity, 60.toByte()) // Sends smoke effect
|
||||
if(entity.level().gameRules.getBoolean(CobblemonGameRules.DO_POKEMON_LOOT)) {
|
||||
val heldItem = (entity as PokemonEntity?)?.pokemon?.heldItemNoCopy() ?: ItemStack.EMPTY
|
||||
if (!heldItem.isEmpty) entity.spawnAtLocation(heldItem.item)
|
||||
(entity.drops ?: entity.pokemon.form.drops).drop(entity, entity.level() as ServerLevel, entity.position(), entity.killer)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -488,6 +488,7 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.RIBBON_SWEET)
|
||||
entries.accept(CobblemonItems.AUSPICIOUS_ARMOR)
|
||||
entries.accept(CobblemonItems.MALICIOUS_ARMOR)
|
||||
entries.accept(CobblemonItems.SHELL_HELMET)
|
||||
}
|
||||
|
||||
private fun heldItemEntries(displayContext: ItemDisplayParameters, entries: Output) {
|
||||
|
||||
@@ -20,6 +20,13 @@ class LinkCableItem : CobblemonItem(Properties()), PokemonEntityInteraction {
|
||||
override fun processInteraction(player: ServerPlayer, entity: PokemonEntity, stack: ItemStack): Boolean {
|
||||
val pokemon = entity.pokemon
|
||||
pokemon.lockedEvolutions.filterIsInstance<TradeEvolution>().forEach { evolution ->
|
||||
// Prevent Pokémon that require a specific trading partner for evolution (e.g., Shelmet and Karrablast)
|
||||
// from evolving via link cable. These Pokémon must either be traded with another player or use an
|
||||
// alternative single-player evolution method.
|
||||
if (!evolution.requiredContext.originalString.isEmpty()) {
|
||||
return@forEach
|
||||
}
|
||||
|
||||
// If an evolution is possible non-optional or has been successfully queued we will consume the item and stop
|
||||
// validate requirements to respect required held items and such.
|
||||
if (evolution.requirements.all { it.check(pokemon) } && evolution.evolve(pokemon)) {
|
||||
|
||||
+6
-2
@@ -23,7 +23,9 @@ class ServerSettingsPacket internal constructor(
|
||||
val preventCompletePartyDeposit: Boolean,
|
||||
val displayEntityLevelLabel: Boolean,
|
||||
val displayEntityNameLabel: Boolean,
|
||||
val maxPokemonLevel: Int
|
||||
val maxPokemonLevel: Int,
|
||||
val maxPokemonFriendship: Int,
|
||||
val maxDynamaxLevel: Int
|
||||
) : NetworkPacket<ServerSettingsPacket> {
|
||||
override val id = ID
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
@@ -31,9 +33,11 @@ class ServerSettingsPacket internal constructor(
|
||||
buffer.writeBoolean(Cobblemon.config.displayEntityLevelLabel)
|
||||
buffer.writeBoolean(Cobblemon.config.displayEntityNameLabel)
|
||||
buffer.writeInt(Cobblemon.config.maxPokemonLevel)
|
||||
buffer.writeInt(Cobblemon.config.maxPokemonFriendship)
|
||||
buffer.writeInt(Cobblemon.config.maxDynamaxLevel)
|
||||
}
|
||||
companion object {
|
||||
val ID = cobblemonResource("server_settings")
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) = ServerSettingsPacket(buffer.readBoolean(), buffer.readBoolean(), buffer.readBoolean(), buffer.readInt())
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) = ServerSettingsPacket(buffer.readBoolean(), buffer.readBoolean(), buffer.readBoolean(), buffer.readInt(), buffer.readInt(), buffer.readInt())
|
||||
}
|
||||
}
|
||||
+8
-8
@@ -25,14 +25,14 @@ import net.minecraft.resources.ResourceLocation
|
||||
* @author Licious
|
||||
* @since December 29th, 2022
|
||||
*/
|
||||
internal class UnvalidatedPlaySoundS2CPacket(
|
||||
val sound: ResourceLocation,
|
||||
val category: SoundSource,
|
||||
val x: Double,
|
||||
val y: Double,
|
||||
val z: Double,
|
||||
val volume: Float,
|
||||
val pitch: Float
|
||||
class UnvalidatedPlaySoundS2CPacket(
|
||||
var sound: ResourceLocation,
|
||||
var category: SoundSource,
|
||||
var x: Double,
|
||||
var y: Double,
|
||||
var z: Double,
|
||||
var volume: Float,
|
||||
var pitch: Float
|
||||
) : NetworkPacket<UnvalidatedPlaySoundS2CPacket> {
|
||||
|
||||
override val id = ID
|
||||
|
||||
+1
-1
@@ -18,7 +18,7 @@ import net.minecraft.network.protocol.PacketUtils
|
||||
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
abstract class SpawnExtraDataEntityPacket<T: NetworkPacket<T>, E : Entity>(private val vanillaSpawnPacket: ClientboundAddEntityPacket) : NetworkPacket<T> {
|
||||
abstract class SpawnExtraDataEntityPacket<T: NetworkPacket<T>, E : Entity>(var vanillaSpawnPacket: ClientboundAddEntityPacket) : NetworkPacket<T> {
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
this.encodeEntityData(buffer)
|
||||
this.vanillaSpawnPacket.write(buffer)
|
||||
|
||||
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Reference in New Issue
Block a user