Compare commits

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Author SHA1 Message Date
Nadja Reitzenstein 78dfb30759 Add a hacky riding debug system
Enable it with `/debugutils cobblemon:riding true`
2025-10-02 19:02:27 +02:00
Landon db10ae2183 Merge branch 'riding-behaviour-network-fixes' into 'main'
Make RidingBehaviourSettings::encode/decode symmetric

See merge request cable-mc/cobblemon!1888
2025-10-02 15:39:53 +00:00
Nadja Reitzenstein 548b8522a8 Make RidingBehaviourSettings::encode/decode symmetric
Having the encode/decode functionality symmetric is the expected behaviour and not doing so will introduce a lot of accidental bugs when people assume them to be. Case in point: `RideSettingsSyncPacket.kt` (which this commit notably *does not touch*) expected them to be and was thus entirely broken.
2025-10-02 16:02:24 +02:00
Polymeta 4791b146dc Merge branch 'hotfix-BufferUtils-NPE' into 'main'
Fix a logic error in write-/readNullable resulting in NPE on server joins.

See merge request cable-mc/cobblemon!1886
2025-10-02 13:43:18 +00:00
Nadja Reitzenstein b7a9931393 Fix a logic error in write-/readNullable resulting in NPE on server joins.
This error occurs because `writeNullable` will write `true` if the encoded value is `null` while `readNullable` will treat a `true` value as a value being present. Since it makes more sense to have a true value as a go-ahead this commit changes the behaviour of `writeNullable` to write `true` if a value is present and `false` if a value is `null`
2025-10-02 15:20:33 +02:00
Polymeta 9a35a11440 Merge branch 'the-case-of-disappearing-cubes' into 'main'
The Case of Disappearing Cubes

See merge request cable-mc/cobblemon!1883
2025-10-02 10:46:15 +00:00
Polymeta 6d4a50cee2 Merge branch 'cooking-pot-hopper-bugfix' into 'main'
Fixed bug with seasonings and hoppers in the campfire cooking pot

See merge request cable-mc/cobblemon!1885
2025-10-02 08:16:43 +00:00
PieDuck 818a637897 Merge branch cobblemon:main into cooking-pot-hopper-bugfix 2025-10-01 22:34:45 +01:00
Polymeta 4c96ab9b28 Merge branch 'Carm-Signfix' into 'main'
Added missing Saccharine sign loot table.

See merge request cable-mc/cobblemon!1884
2025-10-01 17:12:08 +00:00
PieDuck d5a316b9ae Fixed bug with seasonings and hoppers in the campfire cooking pot 2025-10-01 17:29:29 +01:00
Carmendar 87e32f0e9b Added missing Saccharine sign loot table. 2025-09-30 23:59:15 -05:00
Gertimoshka 53372e5400 Fixed a very specific case of how a model was made causing dissapearing cubes ingame 2025-09-29 20:15:14 +03:00
Polymeta 2fbb1f354c Merge branch '#1568-npcdelete' into 'main'
changes to /npcdelete uuid prameter and console support

Closes #1568

See merge request cable-mc/cobblemon!1851
2025-09-29 13:13:46 +00:00
CyrusandPolymeta bf06476558 changes to /npcdelete uuid prameter and console support 2025-09-29 13:13:46 +00:00
Paul 2e3a742477 Merge remote-tracking branch 'origin/lang-updates' 2025-09-29 19:45:46 +10:00
Watuneni iteiteandWeblate 94c7542d2c Translated using Weblate (Japanese)
Currently translated at 86.7% (7693 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-29 09:27:58 +00:00
Polymeta fa2b6b5996 Merge branch 'regional-food-use-fix' into 'main'
Small fixes

Closes #1708, #1689, #1696, #1710, and #1711

See merge request cable-mc/cobblemon!1877
2025-09-29 08:13:44 +00:00
Watuneni iteiteandWeblate 8e77dc70f6 Translated using Weblate (Japanese)
Currently translated at 86.7% (7692 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-29 07:04:26 +00:00
Hiroku 51e3748adb Merge branch 'NoMoreAwkwardSurfaceSwimmingPlz' into 'main'
Fix Awkward water swimming

See merge request cable-mc/cobblemon!1882
2025-09-29 05:50:14 +00:00
Hiroku d8cf2701c7 Merge branch 'sterr/sigh-need-a-new-branch-for-this' into 'main'
Remove an unused sound from sounds.json

See merge request cable-mc/cobblemon!1881
2025-09-29 05:07:36 +00:00
JazzMcNade 31b7c83369 Merge branch 'main' into NoMoreAwkwardSurfaceSwimmingPlz 2025-09-28 22:50:07 -05:00
JazzMcNade a170123e2c Enforce minimum depth requirement for swim wander, fix mistake in omnipathnav 2025-09-28 22:43:15 -05:00
Hiroku c3c17a228e Merge branch 'riding-work-hiro' into 'main'
Riding setting and stamina changes

See merge request cable-mc/cobblemon!1880
2025-09-29 02:13:24 +00:00
Paul 41d607ad56 Remember the last camera type used for a mount type and switch to it if the config is enabled 2025-09-29 11:05:41 +10:00
Hiroku 58b3596948 Wait that wasn't meant to still be in there 2025-09-28 11:12:33 +00:00
Paul ed4456d756 API and config and controller options for infinite stamina 2025-09-28 15:47:17 +10:00
Test 481734e6b1 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2025-09-27 20:44:47 -04:00
Test 636792fa1f rm unused function 2025-09-27 20:44:40 -04:00
Test ad65002b19 fix stat color 2025-09-27 20:43:44 -04:00
Sterrezo 903f3b6d5a Removed an unused sound from sounds.json 2025-09-27 12:15:22 +02:00
Paul 4456743e97 Merge remote-tracking branch 'origin/main' into riding-work-hiro
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/data/CobblemonDataProvider.kt
2025-09-27 18:41:27 +10:00
Paul d0989e5ece Migrated all the other controllers to support the global config 2025-09-27 18:40:57 +10:00
Hiroku ce3f703de2 Merge branch 'matrix-reloaded' into 'main'
Allow reload of some registries

See merge request cable-mc/cobblemon!1878
2025-09-27 08:31:10 +00:00
Paul 180229db61 Merge remote-tracking branch 'origin/main' into riding-work-hiro 2025-09-27 16:18:31 +10:00
Paul b6e10c016e Migrate global ride controller settings to use a different solution 2025-09-27 16:06:13 +10:00
Hiroku 8ed68742df Merge branch 'exp-actionbar-fix' into 'main'
Fixes EXP gained actionbar not using the AddExperienceResult.

See merge request cable-mc/cobblemon!1875
2025-09-27 05:53:33 +00:00
Paul ce09236dab Added global controller settings for riding, moved jet over to it 2025-09-27 12:39:17 +10:00
Guilherme Pereira 0bb968dd73 add pokémon fullness to pokémon properties 2025-09-26 11:42:58 -03:00
Guilherme Pereira f3d4cb34e0 fix poke puff tooltip and mild multiplier #1711 #1710 2025-09-26 10:41:17 -03:00
Landon 16aa930735 Merge branch 'boat-tweaks' into 'main'
Boat tweaks

See merge request cable-mc/cobblemon!1879
2025-09-26 03:41:03 +00:00
Landon Wills 55733e8ad5 Add offset setting for determining surface level 2025-09-25 22:52:18 -04:00
Landon Wills 67591efdad Change sprint modifier expression, adjust acceleration formula 2025-09-25 22:26:15 -04:00
Paul 5d300c8157 Change how reloadability is checked for /reload, maybe this will fix server stuff 2025-09-26 11:46:25 +10:00
Paul 3b6e1bd429 Persist stamina between dismount and mount 2025-09-26 11:24:44 +10:00
Test c77198a845 rm unused imports 2025-09-25 20:00:02 -04:00
Test bd32c07cc1 fix ride stat percentage 2025-09-25 19:59:23 -04:00
Guilherme Pereira 1eb7354fc0 update CHANGELOG.md 2025-09-25 16:49:59 -03:00
Guilherme Pereira 52ad6a3250 fix mochi tooltips #1689 2025-09-25 16:24:15 -03:00
Guilherme Pereira aa57bbbf34 fix glint on enchanted pokémon item models #1696 2025-09-25 16:20:17 -03:00
Guilherme Pereira 26278eeb46 fix regional food items not usable on pokémon #1708 2025-09-25 14:55:41 -03:00
Hiroku 99cfc4f147 Merge branch 'stat' into 'main'
🏇🏻

Closes #1687 and #1684

See merge request cable-mc/cobblemon!1870
2025-09-25 12:38:18 +00:00
Paul 89281a1f6d Experimental reload support for various datapack folders 2025-09-25 21:31:42 +10:00
Paul ad044fb05c Aprijuice back to flat boost mechanics, UI corrections 2025-09-25 20:38:00 +10:00
Polymeta 7088ce3828 Merge branch 'fix-scanner-sensitivity' into 'main'
Fix the scanner sensitivity I broke a few hours ago.

See merge request cable-mc/cobblemon!1876
2025-09-25 06:08:39 +00:00
JPAKx4 fc6a712906 Fix the scanner sensitivity I broke a few hours ago. 2025-09-24 21:51:41 -05:00
Neovitalism 1d0397c399 Update Pokemon.kt 2025-09-24 21:13:14 -05:00
Polymeta 8ad443a4c5 Merge branch 'riding-behaviour-tweaks-four' into 'main'
Quick riding tweaks

See merge request cable-mc/cobblemon!1873
2025-09-24 21:31:07 +00:00
Jackson BowesandPolymeta 0d1f9a0093 Quick riding tweaks 2025-09-24 21:31:07 +00:00
Polymeta 7587344cb4 Merge branch 'NavigationAndWanderTargetImprovements' into 'main'
NavigationAndWanderTargetImprovements

Closes #1693

See merge request cable-mc/cobblemon!1872
2025-09-24 21:24:48 +00:00
Polymeta f0926d7524 Merge branch 'scan-ride-crash' into 'main'
Fix crash when you zoom in using a pokedex and begin rolling

See merge request cable-mc/cobblemon!1874
2025-09-24 21:16:53 +00:00
JPAKx4 7c3b17d841 Fix crash when you zoom in using a pokedex and begin rolling 2025-09-24 14:27:11 -05:00
Polymeta 263e3cd79f Merge branch 'caring-farmer' into 'main'
Tag Support for Interactions

See merge request cable-mc/cobblemon!1871
2025-09-23 06:37:15 +00:00
JazzMcNade 2ba8062915 clean up 2025-09-23 01:36:14 -05:00
JazzMcNade edc298bf64 Fixed water walkers targeting lava surfaces and vice versa 2025-09-23 01:32:57 -05:00
JazzMcNade aa1158fcfe Fixed null exception , fixed water walkers being unable to rise up in water. 2025-09-23 01:01:48 -05:00
JazzMcNade ab40ae81c4 Merge branch 'main' into NavigationAndWanderTargetImprovements 2025-09-22 20:37:21 -05:00
dhi_holo b5df1878ed Update furfrou.json
Now can use shears from anything
2025-09-22 21:30:43 +10:00
dhi_holo 800965cb40 Tag!
Added support for the Brushes and Fertilizer item tags in the Interactions (brushes interaction tested with More Brushes and a small datapack to confirm correct behaviours)
2025-09-22 21:20:43 +10:00
Polymeta b00f1d9352 fix typo in pokemon interactions
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-09-22 10:53:31 +01:00
Polymeta a588cfadf8 Merge branch 'riding-scrape' into 'main'
Riding scrape

See merge request cable-mc/cobblemon!1869
2025-09-22 09:29:38 +00:00
Polymeta 2eb4062f67 [skip-ci] re-add client config for consistency
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-09-22 10:23:14 +01:00
Polymeta 43321d8872 licenses
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-09-22 10:07:19 +01:00
Hiroku a5ea584b75 Merge branch 'held-item-datapack' into 'main'
Implemented user-driven held item effects

See merge request cable-mc/cobblemon!1811
2025-09-22 08:10:13 +00:00
CraterandHiroku 6a9edc2e67 Implemented user-driven held item effects 2025-09-22 08:10:13 +00:00
Test 12377deff7 Merge branch 'dynlight-refactor' into 'main'
Number pushing and Dynlight betterments

See merge request cable-mc/cobblemon!1864
2025-09-22 07:47:42 +00:00
Test 583377d39b Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into stat 2025-09-22 01:31:33 -04:00
Test 2c1da8df06 license 2025-09-22 01:31:21 -04:00
Paul 737ddd973b Tiny cleanup stuff dw about it [skip-ci] 2025-09-22 15:16:25 +10:00
Test d749b04261 fix cyclizar mount idle 2025-09-22 05:14:50 +00:00
Test 93deb3a669 fix stat bar 2025-09-22 00:33:30 -04:00
Test dca45a95e9 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into stat
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/riding/behaviour/RidingBehaviourSettings.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/riding/behaviour/types/air/GliderBehaviour.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/entity/pokemon/PokemonEntity.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/item/group/CobblemonItemGroups.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/pokemon/Pokemon.kt
#	common/src/main/resources/data/cobblemon/recipe/campfire_pot/black_aprijuice.json
#	common/src/main/resources/data/cobblemon/recipe/campfire_pot/blue_aprijuice.json
#	common/src/main/resources/data/cobblemon/recipe/campfire_pot/green_aprijuice.json
#	common/src/main/resources/data/cobblemon/recipe/campfire_pot/pink_aprijuice.json
#	common/src/main/resources/data/cobblemon/recipe/campfire_pot/red_aprijuice.json
#	common/src/main/resources/data/cobblemon/recipe/campfire_pot/white_aprijuice.json
#	common/src/main/resources/data/cobblemon/recipe/campfire_pot/yellow_aprijuice.json
2025-09-21 21:42:19 -04:00
Test 0412f16460 ride stat 2025-09-21 20:20:45 -04:00
Nico MerenqandWeblate efd4a72287 Translated using Weblate (Russian)
Currently translated at 63.1% (5598 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-21 23:09:39 +00:00
Landon Wills a62e5a6571 Revert Golurk changes 2025-09-21 18:54:27 -04:00
Landon Wills 0ec337ee6c Scrape riding updates 2025-09-21 18:20:32 -04:00
Carmendar 76df0a429d changelog 2025-09-21 16:58:50 -05:00
Carmendar 08ea9378de Dewgong ready to scrape. 2025-09-21 16:57:07 -05:00
Carmendar c2bd21ab96 Merge branch 'main' into implement_pokemon 2025-09-21 11:42:32 -05:00
Paul 5db8ccfad4 Fixed various things about aprijuice ride boosts 2025-09-21 22:39:55 +10:00
Polymeta aa206d386a Merge branch 'stop-the-disco-spin' into 'main'
Fixed Pokémon spinning a bunch when re-calculating a path to a moving target, closes #1703

Closes #1703

See merge request cable-mc/cobblemon!1868
2025-09-21 10:11:11 +00:00
Watuneni iteiteandWeblate bba8a12a2a Translated using Weblate (Japanese)
Currently translated at 85.7% (7608 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-21 10:00:32 +00:00
Paul a235af6c01 Fixed fliers taking fall damage upon landing without a passenger, fixed rarely flying pokemon joining a herd and launching into space 2025-09-21 19:24:23 +10:00
Carmendar a666a74a32 Slaking jump seat fix. 2025-09-21 03:22:51 -05:00
Carmendar c285120ff4 Merge branch 'main' into implement_pokemon 2025-09-21 03:17:33 -05:00
Paul dbd2890120 oop 2025-09-21 18:09:17 +10:00
Carmendar a5db46cdc5 Rhyhorn line ready for scrape & ride overlays for Slaking. 2025-09-21 01:17:58 -05:00
Carmendar 765cf9b96a Send in the bulls. (Tauros is ready to scrape.) 2025-09-21 01:12:38 -05:00
Paul efe7952869 Fixed Pokémon spinning a bunch when re-calculating a path to a moving target, closes #1703 2025-09-21 14:29:30 +10:00
Carmendar 9e434de285 Implemented spicy chicken legs animations. 2025-09-20 22:11:22 -05:00
Carmendar 712fe2c250 Merge branch 'main' into implement_pokemon 2025-09-20 22:09:16 -05:00
Hiroku 5db5a2ed35 Merge branch 'root-bone-animations-in-riding' into 'main'
Root bone animations in riding

See merge request cable-mc/cobblemon!1866
2025-09-21 02:15:02 +00:00
Paul 49c96e6fc8 Merge remote-tracking branch 'origin/main' 2025-09-21 10:46:21 +10:00
Paul d56c9a3f5a put da aprijuice recipes back 2025-09-21 10:42:53 +10:00
JazzMcNade 6c4c973ed8 Fixed large mobs unable to climb blocks. Enabled wandering for seafloor, water surface, and lava surface walkers. 2025-09-20 18:10:55 -05:00
Carmendar a117303147 Merge branch 'main' into implement_pokemon 2025-09-20 17:50:10 -05:00
Landon dbf248a508 Merge branch 'riding-behaviour-tweaks-03' into 'main'
ride tweaks extended cut

See merge request cable-mc/cobblemon!1865
2025-09-20 17:40:28 +00:00
Jackson BowesandLandon 56d75b14fa ride tweaks extended cut 2025-09-20 17:40:27 +00:00
Paul 87311e2d7d Added default ride pose and use that instead of letting minecraft animate them 2025-09-20 22:03:44 +10:00
Hiroku 1b525ca3a5 Merge branch 'the-curse-of-gradle-island' into 'main'
Stop using Architectury Runtime Transfomers implicitly

See merge request cable-mc/cobblemon!1867
2025-09-20 10:27:52 +00:00
Nadja Reitzenstein 78ec9d3723 Stop using Architectury Runtime Transfomers implicitly
We don't use the Architectury Runtime Transformers in any of our direct code, so there is no downside for setting compile_only and entirely dropping them.
This necessitates the other implemented changes to our build system though as the transformers also inject code and resources from the :common project into the platform-specific ones in dev-env runs. Production jars use compile-time transformed and remapped jar shadowing for the same purpose so they are wholly unaffected by this removal.
Removing ART has several upsides: For one their dev-env injections have proven very unreliable so with this change a lot of caching issues have been fundamentally removed. They also inject deep into different parts of the JVM, making hot code reloads almost impossible to function so with this change reloads should be able to apply more often.
2025-09-20 11:42:14 +02:00
Paul afa5d22c8e Re-enabled aprijuice and made creative menu aprijuice 10 in all flavours because w/e 2025-09-20 18:50:02 +10:00
阿鱼andWeblate 1cdf664dce Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8833 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-09-20 07:30:00 +00:00
Paul bd63fb686d Support marking some seats as making the hands busy 2025-09-20 17:00:35 +10:00
Carmendar 0f9a422d44 no more garchomp quirks while mount flying. 2025-09-20 00:52:41 -05:00
Paul 32d18b47f9 Positional scaling fix for root-based ride player animation 2025-09-20 15:46:11 +10:00
Paul c618bf95fa Merge remote-tracking branch 'origin/main' into root-bone-animations-in-riding
# Conflicts:
#	common/src/main/java/com/cobblemon/mod/common/mixin/client/HumanoidModelMixin.java
#	common/src/main/kotlin/com/cobblemon/mod/common/client/render/player/MountedPlayerRenderer.kt
#	common/src/main/resources/mixins.cobblemon-common.json
2025-09-20 14:46:37 +10:00
Paul 18a8aa12d1 Release the held pokemon before sorting, closes #1663 2025-09-20 14:16:21 +10:00
Paul 308ca6369d Fixed persistence issues for pokemon item pickup behaviours 2025-09-20 12:44:17 +10:00
Paul 79fd9f4e04 Fixed pokemon having the NPC dialogues memory 2025-09-20 12:28:06 +10:00
Paul 38219bbca2 Fixed pokemon in the party following and looking around while asleep, closes #1668 2025-09-20 12:27:48 +10:00
Paul 87de288777 Fixed crash when adding stationary Behaviour without a movement providing behaviour. Closes #1678 2025-09-20 11:25:04 +10:00
Paul b6f1d6c62e Fixed terralith:shrubland not counting as plains for pokemon spawning, closes #1685 2025-09-20 10:44:36 +10:00
Nadja Reitzenstein a7bd70e334 Make only held Pokedexes cast light 2025-09-19 13:10:12 +02:00
Polymeta 43310d3a3b tweak default stat ranges for some flying behaviours
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-09-19 10:29:34 +01:00
GenotypeXD-Dev d12bdc3745 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-18 21:53:03 -05:00
GenotypeXD-Dev 08c8623951 Flygon Size Fix 2025-09-18 21:38:51 -05:00
Paul 6ae375cf4e Added math.sign and math.copy_sigh molang dep update 2025-09-19 10:34:19 +10:00
Polymeta 29c65c18ff Merge branch 'what-a-grain' into 'main'
Grain Improvements

Closes #1702

See merge request cable-mc/cobblemon!1863
2025-09-18 17:10:08 +00:00
dhi_holoandPolymeta b90384fe08 Grain Improvements 2025-09-18 17:10:08 +00:00
Nadja Reitzenstein d2ff7e3748 Make Charmander glow 2025-09-18 17:48:30 +02:00
Nadja Reitzenstein ea6452287b Refactor dynamic light support to be future-proof 2025-09-18 17:48:28 +02:00
Nadja Reitzenstein b1f7731563 Update dependencies all around 2025-09-18 17:47:39 +02:00
Test 5ad881235f update fabric-permissions-api to 0.3.1 2025-09-18 04:53:02 +00:00
Landon 05796998e8 Merge branch 'riding-behaviour-tweaks-02' into 'main'
Behaviour tweaks

See merge request cable-mc/cobblemon!1862
2025-09-17 18:36:53 +00:00
Jackson BowesandLandon aaf1aad9a4 Behaviour tweaks 2025-09-17 18:36:53 +00:00
Polymeta b315fdcadc Merge branch 'sand-witches' into 'main'
Small Data Changes

See merge request cable-mc/cobblemon!1861
2025-09-17 18:23:42 +00:00
dhi_holo 5b95f0a1c7 Update mochis.json
Added missing and reorganised
2025-09-18 00:01:56 +10:00
dhi_holo 7641a839c2 Merge branch 'main' into sand-witches 2025-09-17 23:33:08 +10:00
dhi_holo 6ed6ca6937 IV Drip
Added new candy tags for IV Candies (additive, subtractive, general, and general candy that includes Exp Candies)
Added Vivichoke, Cobblemon Apples, and Beetroots to Sandwich Vegetable tag
Added advancement for using IV candy
2025-09-17 23:28:18 +10:00
Landon be106a465e Merge branch 'riding-debug-ui-tweaks-02' into 'main'
Ride settings editor

See merge request cable-mc/cobblemon!1858
2025-09-17 12:53:24 +00:00
Jackson BowesandLandon e7c0374c83 Ride settings editor 2025-09-17 12:53:24 +00:00
Polymeta 7fd1a443ac Merge branch 'riding-fix-air-dismount' into 'main'
Fix in air dismount

See merge request cable-mc/cobblemon!1831
2025-09-17 06:22:21 +00:00
Jackson BowesandPolymeta 31359077ed Fix in air dismount 2025-09-17 06:22:20 +00:00
Polymeta 7f683bd618 Merge branch 'riding-fix-waterwalk' into 'main'
Fix riding waterwalk

See merge request cable-mc/cobblemon!1838
2025-09-17 06:21:36 +00:00
Jackson BowesandPolymeta 012f15878e Fix riding waterwalk 2025-09-17 06:21:36 +00:00
Watuneni iteiteandWeblate 2ea5eb2823 Translated using Weblate (Japanese)
Currently translated at 85.7% (7602 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-16 18:48:56 +00:00
Polymeta f406b9695d Merge branch 'main' into 'main'
Skip battle check if the mobTargetInBattle game rule is set to false

See merge request cable-mc/cobblemon!1857
2025-09-16 08:17:01 +00:00
Polymeta f6dbe40246 Merge branch 'implement_pokemon' into 'main'
lots o' implementing, animating and fixing.

See merge request cable-mc/cobblemon!1846
2025-09-16 08:15:52 +00:00
Polymeta a1f6e47f42 Merge branch 'fix-cooking-pot-button-color' into 'main'
Fix Campfire Pot Lid Button Sprite

See merge request cable-mc/cobblemon!1859
2025-09-16 08:15:13 +00:00
Polymeta 04f5dbfca0 swap out textures
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-09-16 09:11:38 +01:00
martin fd940b5549 Remove unnecessary check on resource 2025-09-15 16:12:36 +08:00
Hiroku 3e37c1af32 Merge branch 'animation-scale-shenanigan' into 'main'
Removed Animators/Engineer Frame Ghost Scale Jumpscare

See merge request cable-mc/cobblemon!1855
2025-09-15 01:15:16 +00:00
Paul 8b6b9ffede Changelog [skip-ci] 2025-09-15 10:07:03 +10:00
Hiroku 329a13867c Merge branch 'implemented-patch' into 'main'
Fixes PokemonSpecies.implemented not containing pokémon marked implemented via species additions.

See merge request cable-mc/cobblemon!1835
2025-09-15 00:02:47 +00:00
Nico MerenqandWeblate e109b0fc9f Translated using Weblate (Russian)
Currently translated at 63.0% (5595 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-14 14:39:57 +00:00
Watuneni iteiteandWeblate 5de7f96fef Translated using Weblate (Japanese)
Currently translated at 85.6% (7595 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-14 14:39:56 +00:00
Carmendar 5c6632c3fb Forgor camera offsets for extra seats 2025-09-14 03:20:07 -05:00
Carmendar ebde125895 Bronzong ready to scrape. 2025-09-14 03:18:17 -05:00
martin c45c74c508 Fix double lid on campfire pot open sprites 2025-09-14 14:31:13 +08:00
martin cd6bc23825 Rename CookingPotColor to CampfirePotColor 2025-09-14 06:16:57 +00:00
martin 3df95df1f9 Add color property in CampfirePotItem
To make it really easy to get it in the future
2025-09-14 06:16:57 +00:00
martin ad3ee75c22 Sync cooking pot button color with open / closed state 2025-09-14 06:16:57 +00:00
martin ce3935950a Add cooking pot open sprites 2025-09-14 06:16:57 +00:00
Paul e1380df7d1 Fixed herd counts exceeding the max, smooth the following timing so it's less robotic 2025-09-14 14:03:13 +10:00
Carmendar cf8cfb8dad Nickel no longer defies gravity when sleeping & corrected underwater behaviors on wiglett line. 2025-09-13 18:52:42 -05:00
Instrafe 3729728124 Implemented locators for Omanyte & Omastar 2025-09-13 17:16:41 -04:00
Nico MerenqandWeblate 1f62f447b5 Translated using Weblate (Russian)
Currently translated at 62.8% (5572 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-13 18:04:21 +00:00
MemencioPerez 3092abfdd0 Inline mobTargetInBattle game rule check in TargetingConditions mixin 2025-09-12 15:07:30 -04:00
Carmendar 3150f33e9e underwater walkers now walk underwater, and some swimmers now avoid land. (Crabrawler line avoids water entirely.) 2025-09-12 01:27:34 -05:00
Carmendar 40d7e7bccb Merge branch 'main' into implement_pokemon 2025-09-12 01:27:10 -05:00
MemencioPerez cdbe61843f Skip battle check if the mobTargetInBattle game rule is set to false 2025-09-11 23:00:53 -04:00
Paul b13c168347 Increased default PC box count from 30 to 40 2025-09-12 12:12:39 +10:00
Carmendar f77fa82e4f Implemented finalized Mochi sprites. 2025-09-11 19:02:26 -05:00
Konoha 2e2b10311d Implement Unown ! and ? lang 2025-09-11 17:36:42 -04:00
Gertimoshka 2af5de8ce4 Fixed issue where Animation Transition has a frame non zero scale render on a part that is scale 0 for both animations 2025-09-12 00:02:56 +03:00
Nico MerenqandWeblate 674e1df96d Translated using Weblate (Russian)
Currently translated at 62.8% (5571 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-11 17:08:21 +00:00
Watuneni iteiteandWeblate a4a2ae6133 Translated using Weblate (Japanese)
Currently translated at 85.6% (7595 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-11 17:08:20 +00:00
Jerzykv 66eea576f3 comma 2025-09-11 10:45:55 +02:00
Carmendar 53a516266f Annihilape anims and particle! -- jump anims for Garchomp and Ursaring + jump fixes for a few other mons. 2025-09-11 02:43:41 -05:00
Carmendar f732442133 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-11 02:41:16 -05:00
GenotypeXD-Dev 34cad13f57 Pachirisu scale fix 2025-09-11 02:19:23 -05:00
GenotypeXD-Dev e879a755a4 Implemented Mew and Pachirisu Remodels, Updated gengars uv/textures 2025-09-11 02:16:58 -05:00
Carmendar 2ac9c827d4 Merge branch 'refs/heads/main' into implement_pokemon 2025-09-10 23:02:07 -05:00
Test a0ef46a18c Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2025-09-10 21:09:09 -04:00
Test 9dc15c9096 fix pasture scroll crash 2025-09-10 21:08:49 -04:00
Landon 346e2cd094 Merge branch 'horse-stepup-tweak' into 'main'
Vanilla-Like Horse Ride Style Stepup

See merge request cable-mc/cobblemon!1854
2025-09-10 20:08:24 +00:00
Konoha f7794d50dd Import for cleanliness 2025-09-10 15:24:04 -04:00
Konoha 3b8d67ce64 Tweak the Horse Ride-style "StepUp" to check for the ground similar to vanilla horses. 2025-09-10 14:52:57 -04:00
Test 105d3a7d90 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2025-09-09 20:15:56 -04:00
Tyzillion 8a685cefc0 Poodle trimmin tweaks. 2025-09-09 13:35:09 -04:00
Tyzillion 3ff536dc02 Updated Changelog. 2025-09-09 11:16:56 -04:00
Tyzillion 638ec03244 The trimming particles no longer glow. 2025-09-09 11:14:00 -04:00
Tyzillion 37438c9fdd CYAN AND LIGHT BLUE ARE NOT THE SAME. WAAAAAAAAAH 2025-09-09 09:58:30 -04:00
Tyzillion cbc4b52193 Finishing touches on Furfrou. 2025-09-09 09:48:18 -04:00
Tyzillion 9a760d8eae Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-09 08:36:17 -04:00
Tyzillion b7d26d99cd Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon
# Conflicts:
#	common/src/main/resources/data/cobblemon/cosmetic_items/dyes.json
2025-09-09 08:33:02 -04:00
Tyzillion 04c8b1e95b Let me pet dat dawg! Can I pet dat dawg? 2025-09-09 08:32:21 -04:00
Tyzillion e4149b2a5e Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2025-09-09 08:29:44 -04:00
HirokuandGitLab b446af166d Merge branch 'ImproveHoverWander' into 'main'
Improvements to hover (air) wandering

See merge request cable-mc/cobblemon!1845
2025-09-09 11:50:00 +00:00
Carmendar 3cdaa513f8 Lickilicky ready for scrape with placeholder controller, and various other small fixes and tweaks. 2025-09-09 03:09:19 -05:00
PolymetaandGitLab 75e0da38c4 Merge branch 'pot-jei-catalysts' into 'main'
Added JEI recipe catalysts for campfire pots

See merge request cable-mc/cobblemon!1848
2025-09-09 08:06:53 +00:00
GenotypeXD-Dev ca43fcf3a2 Implemented New cosmetics [Watermelon Electrodes, Pokemopolis alakazam, gengar, and jigglypuff, Dots Tinkatink, Tinkatuff, and Tinkaton, Golden Sudowoodo] 2025-09-09 01:39:33 -05:00
gruxor 4f71e11383 Added JEI recipe catalysts for campfire pots 2025-09-09 01:48:58 -04:00
Tyzillion 5b56a5758a Drednaw, more like, DredMAH THERE'S A WEIRD MF CAT OUTSIDE. 2025-09-08 21:54:46 -04:00
Tyzillion 424889e820 You know what, screw you. *Downgrades your Chewtle* 2025-09-08 21:24:10 -04:00
Tyzillion 6d3f00cd58 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2025-09-08 21:07:08 -04:00
Carmendar 1d375bdffa Last Bouffalant fix I swear... also Garchomp head fix in sand. 2025-09-08 19:23:24 -05:00
Carmendar e563bbee49 bouff blink fix 2025-09-08 18:05:22 -05:00
PolymetaandGitLab e2ccb20402 Merge branch 'hydrophobic-gates' into 'main'
Removed Hydrophobia from cobblemon gates + consistency changes

See merge request cable-mc/cobblemon!1847
2025-09-08 21:30:49 +00:00
Sterrezo 8fe2dc8304 Restored Golurk's ride sounds 2025-09-08 22:27:49 +02:00
Gertimoshka 4ddc167254 Gates no longer self destruct then open and near water at random rate, also can be ingited by lava 2025-09-08 23:22:16 +03:00
Lennie e3502ec320 Added wing flap sounds to updated noivern & volcarona animations, adjusted noivern's portrait 2025-09-08 10:20:00 +02:00
Carmendar d8d0ade350 luigi and netherite hoe controller updates. 2025-09-08 02:34:31 -05:00
GenotypeXD-Dev e2ac4449b3 Implemented Seedot line Remodels 2025-09-07 22:15:30 -05:00
GenotypeXD-Dev ecec7ccee3 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-07 21:16:30 -05:00
GenotypeXD-Dev 228282f083 Added regional caps for raichu and pichu, added ukulele pichu, and fixes for pikachu cap cosmetics 2025-09-07 21:15:25 -05:00
Carmendar 3bc7d39800 Forgor changelog 2025-09-07 21:06:30 -05:00
Carmendar 3dc5873642 Nickel line remodels, Garchomp anims, fixed Bouffalant battle_idle, fixed Noivern clipping, updated Volcarona anim file, implemented Chewtle line cries and Axew cry, removed reference to clobbopus cry anim (it doesn't have one), and fixed third person camera offset for some mons. 2025-09-07 21:03:52 -05:00
Nico MerenqandWeblate a5c3d2f800 Translated using Weblate (Russian)
Currently translated at 62.5% (5549 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-07 20:08:56 +00:00
TeggyandWeblate 00d2bbbe42 Translated using Weblate (Spanish)
Currently translated at 85.5% (7586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-07 20:08:55 +00:00
Lennie 8d6291c4c2 Fixed a crash due to a poser issue 2025-09-07 13:36:37 +02:00
Jerzykv 2b77d030e8 You can drive now! (Implemented Varoom & Revavroom remodels + placeholder ride data) 2025-09-07 11:45:27 +02:00
Carmendar 029927af6a Merge branch 'main' into implement_pokemon 2025-09-07 04:12:19 -05:00
Carmendar bf791dc4d1 Bouffalant can eepy. 2025-09-07 04:08:13 -05:00
PolymetaandGitLab 56ad481304 Merge branch 'implement_pokemon' into 'main'
Implement pokemon

See merge request cable-mc/cobblemon!1842
2025-09-07 09:04:19 +00:00
PolymetaandGitLab cc7a9ae44a Merge branch 'Move-Particles-1.7' into 'main'
YOU GET PARTICLES, YOU GET PARTICLES, AND YOU GET PARTICLES. SO MANY MOVES WITH PARTICLES.

See merge request cable-mc/cobblemon!1839
2025-09-07 09:02:16 +00:00
TyzillionandGitLab 664f79f3a7 YOU GET PARTICLES, YOU GET PARTICLES, AND YOU GET PARTICLES. SO MANY MOVES WITH PARTICLES. 2025-09-07 09:02:16 +00:00
JazzMcNade 9a2ed78b0d Improve air wanders 2025-09-07 03:54:55 -05:00
Carmendar 558907eb5c Drednaw cry and sobble also smol 2025-09-07 03:31:26 -05:00
Carmendar 370b689ab4 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-07 03:21:59 -05:00
Carmendar e2740babc5 Togetic smol 2025-09-07 03:21:15 -05:00
Lennie 3393ab17d8 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-07 09:06:05 +02:00
Lennie 645029a9c7 Fixed wings being invisible for wattrel in its battle stance 2025-09-07 09:05:41 +02:00
Carmendar f168744ccd Merge branch 'main' into implement_pokemon 2025-09-06 23:49:08 -05:00
Carmendar 67210cb5f9 Fixed Parasect crash. 2025-09-06 23:15:44 -05:00
Carmendar 779fbb4f38 Removed walking privileges from Hydreigon and Volcarona, and fixed Magnezone's magnets being too spinny. 2025-09-06 21:01:31 -05:00
LandonandGitLab ce04f546e7 Merge branch 'ride_pokemon_event' into 'main'
Molang and Flowback for Riding Pokemon

See merge request cable-mc/cobblemon!1843
2025-09-07 01:46:58 +00:00
LandonandGitLab a36437ea16 Merge branch 'riding-behaviour-tweaks-01' into 'main'
Ride behaviour tweaks based on team feedback

See merge request cable-mc/cobblemon!1844
2025-09-07 01:35:50 +00:00
Jackson BowesandGitLab aa5af84283 Ride behaviour tweaks based on team feedback 2025-09-07 01:35:50 +00:00
Carmendar 2ee556dc31 Updated Bastiodon third person camera. 2025-09-06 18:21:05 -05:00
Carmendar 4457df9aba Updated Bastiodon ride overlays and fixed Magnezone portrait. 2025-09-06 18:15:47 -05:00
Jakotens e1bd0d688f Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-06 17:00:23 -06:00
Jakotens 0bce2d8645 Fix third-person camera positions for most rideable Pokemon. 2025-09-06 17:00:14 -06:00
LandonandGitLab dfe240f1d3 Merge branch 'riding-scrape' into 'main'
More riding scrape stuff

See merge request cable-mc/cobblemon!1841
2025-09-06 22:11:16 +00:00
Landon Wills f1ac0fe99f Scrape riding updates 2025-09-06 17:27:08 -04:00
Landon Wills c2f575bf22 Add condition so boat jumps do not run land jump animations 2025-09-06 17:11:22 -04:00
Carmendar beddea1ecb Merge branch 'main' into implement_pokemon 2025-09-06 16:08:48 -05:00
Carmendar 04236fcf33 Prepped Bouffalant for scrape. 2025-09-06 15:59:12 -05:00
LandonandGitLab 05e87b7faf Merge branch 'riding-scrape' into 'main'
Add new scraper files

See merge request cable-mc/cobblemon!1840
2025-09-06 20:55:34 +00:00
Landon Wills e9d298834a Merge branch 'riding-scrape' into implement_pokemon 2025-09-06 16:14:59 -04:00
Landon Wills ce113cbb80 Add new condition to poser for ride style 2025-09-06 16:11:13 -04:00
Tyzillion 61ebe7124a Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-06 16:01:04 -04:00
Tyzillion 462c0b35b8 Starly Line remodels implemented. 2025-09-06 16:00:51 -04:00
Carmendar 0b55c88ec4 Prepped Rampardos for scrape, includes placeholder controller. 2025-09-06 14:51:38 -05:00
Landon Wills 942da6b2f6 Merge branch 'implement_pokemon' into riding-scrape 2025-09-06 15:45:20 -04:00
Landon Wills 056917f7df Adjust basic behaviour in scraper, run scraper 2025-09-06 15:28:15 -04:00
Carmendar 2aa9379987 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-06 14:06:16 -05:00
Carmendar 3a6a3253a3 Prepped Carracosta for scrape, removed controller from Unfezant. 2025-09-06 14:05:48 -05:00
Landon Wills 1580a06a8e Run scraper 2025-09-06 14:32:26 -04:00
Tyzillion e2bfdd3e76 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/repository/VaryingModelRepository.kt
2025-09-06 14:30:50 -04:00
Jerzykv 1d24565aa6 Changelog 2025-09-06 18:03:55 +02:00
Jerzykv 2d80402688 Added Gholdengo and Gimmighoul remodels/retextures + cosmetics 2025-09-06 16:13:13 +02:00
TeggyandWeblate 40b351a303 Translated using Weblate (Spanish)
Currently translated at 85.5% (7586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 12:01:45 +00:00
Not telling you thatandWeblate dc32bd1845 Translated using Weblate (Spanish)
Currently translated at 85.5% (7586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 12:01:45 +00:00
Nico MerenqandWeblate a096485155 Translated using Weblate (Russian)
Currently translated at 62.0% (5508 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-06 11:58:11 +00:00
TeggyandWeblate f1ae7c4476 Translated using Weblate (Spanish)
Currently translated at 85.4% (7579 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 11:58:10 +00:00
Not telling you thatandWeblate bcfac2f68a Translated using Weblate (Spanish)
Currently translated at 85.4% (7579 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 11:58:10 +00:00
Nico MerenqandWeblate ff1902770c Translated using Weblate (Russian)
Currently translated at 62.0% (5503 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-06 11:52:11 +00:00
Not telling you thatandWeblate ebb01d4fcc Translated using Weblate (Spanish)
Currently translated at 85.3% (7571 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-09-06 11:52:11 +00:00
Carmendar 20614b6b07 Merge branch 'main' into implement_pokemon 2025-09-06 04:58:47 -05:00
Carmendar b32b5a66a4 Prepped Venusaur, Parasect and Dusknoir for scraping. Adjusted portraits for Squirtle and Wartortle. - updated changelog. 2025-09-06 04:57:38 -05:00
Carmendar ad92804fce Prepped Amaura, Bastiodon and Ursaring for Scraping. Includes placeholder controllers. 2025-09-06 01:08:35 -05:00
GenotypeXD-Dev ca93955134 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-06 00:55:37 -05:00
GenotypeXD-Dev 2c8fd29cf1 Implemented Pikachu Cosmetics (Ash caps, Captain Cap, Hair Fluff) and added more usable leaves for hawluchas cosmetic [Detective pikachu and Partner Pikachu Tomorrow] 2025-09-06 00:55:06 -05:00
Carmendar a9eec5f568 Removed Hisuian Avalugg from evo selection. 2025-09-06 00:47:30 -05:00
jackowes eb783e13ba un t-pose gyarados 2025-09-05 22:33:25 -05:00
Wi2tert ec9f7665e2 Push files!! 2025-09-06 10:16:19 +08:00
Wi2tert f19ae0120e Push files!! 2025-09-06 10:07:08 +08:00
Wi2tert d674ff1d40 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-06 10:01:51 +08:00
Wi2tert 37d6f58536 "Remodels": dusknoir 2025-09-06 10:00:26 +08:00
Jakotens 2ce23e072d Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-05 19:08:15 -06:00
Jakotens d37dfee032 Updated models and animations for Sneasel, Sneasel (Hisui), Weavile, and Sneasler. Added animations for Capsakid and Scovillain. Updated changelog to reflect previous changes. 2025-09-05 19:08:08 -06:00
Konoha 831903b8e3 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-05 14:58:19 -04:00
Konoha d382f48e2d Implement stubbed item evo conditions for Duraludon and Kubfu 2025-09-05 14:57:59 -04:00
GenotypeXD-Dev ac9d85929e Implemented Articuno, Zapdos, Moltres, And Mewtwo Remodels 2025-09-05 11:29:13 -05:00
GenotypeXD-Dev 88c981bd6a Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-05 09:33:32 -05:00
GenotypeXD-Dev f0baa21b1f Fearow line, Vulpix line, And hawlucha placeholder cries 2025-09-05 09:33:13 -05:00
Neovitalism 2a62b49eab Update PokemonSpecies.kt 2025-09-04 21:10:49 -05:00
Lennie 4ee628ea7a Implemented riding animations & temp ride controller for piloswine 2025-09-05 00:04:30 +02:00
Lennie 64c0001aff Implemented wing flapping sounds for volcarona 2025-09-04 23:17:55 +02:00
Lennie 320b2ff528 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-09-04 23:08:35 +02:00
Lennie cf8a1f5447 Implemented Mamoswine animation changes & model edits and added placeholder ride controller 2025-09-04 23:08:19 +02:00
Sterrezo 696d98f7cd Rebalanced wing flap sound volumes and properly added sounds for large chitin wings 2025-09-04 23:07:42 +02:00
Sterrezo 909b90aea1 Update gyarados_cry.ogg 2025-09-04 22:56:39 +02:00
GenotypeXD-Dev 04296ae04e Implemented Hawlucha Tweaks+Forest Champion Mask Cosmetic 2025-09-04 14:24:02 -05:00
Kenji_64 025dea4201 Dragapult remodels! (will come back for new poser and anims for Draga) 2025-09-04 15:21:00 +02:00
阿鱼andWeblate 0b392c66eb Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8833 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-09-04 12:47:12 +00:00
Nico MerenqandWeblate 5733074bd8 Translated using Weblate (Russian)
Currently translated at 61.5% (5460 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-04 12:47:11 +00:00
Sterrezo a0630ff738 Added sounds for large chitin wings and updated medium steel wing sounds 2025-09-04 14:43:57 +02:00
阿鱼andWeblate 88ff4e37b8 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8833 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-09-03 03:48:57 +00:00
Tyzillion 2a7503db06 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2025-09-02 15:55:55 -04:00
Tyzillion 1480bd97c2 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/repository/VaryingModelRepository.kt
2025-09-02 15:55:42 -04:00
Nico MerenqandWeblate 35b7a80501 Translated using Weblate (Russian)
Currently translated at 61.4% (5455 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-09-02 12:29:43 +00:00
Watuneni iteiteandWeblate 91949414cc Translated using Weblate (Japanese)
Currently translated at 85.6% (7595 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-09-02 12:29:42 +00:00
Test 43dbfc772e Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2025-08-30 22:06:27 -04:00
Tyzillion e14e44a1c5 Mime.Jr and Mr.Mime model updated, Mr.Mime animations updated. 2025-08-30 17:58:00 -04:00
Tyzillion 46cc276e2e Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-08-30 17:17:52 -04:00
washashu0905andWeblate 10bfe3b29d Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 96.8% (8593 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-08-30 11:18:38 +00:00
阿鱼andWeblate ff88a3c756 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-08-30 11:18:38 +00:00
washashu0905andWeblate 4d47cb8385 Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 96.7% (8582 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-08-30 00:42:40 +00:00
washashu0905andWeblate 8aba2bc279 Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 96.1% (8530 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-08-29 23:50:13 +00:00
Nico MerenqandWeblate fe91e912d0 Translated using Weblate (Russian)
Currently translated at 59.5% (5284 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-29 13:16:35 +00:00
Alexis SalgueiroandWeblate 680bc1d205 Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-28 20:17:51 +00:00
Tyzillion eee3296120 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2025-08-27 09:54:51 -04:00
阿鱼andWeblate d0c4bd5a16 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-08-26 20:41:46 +00:00
Watuneni iteiteandWeblate 500069e5d8 Translated using Weblate (Japanese)
Currently translated at 85.2% (7561 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-26 20:41:45 +00:00
Nico MerenqandWeblate 13ae174c66 Translated using Weblate (Russian)
Currently translated at 58.0% (5148 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-25 21:25:28 +00:00
Nico MerenqandWeblate 3bf777c2a9 Translated using Weblate (Russian)
Currently translated at 58.0% (5147 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-23 10:45:45 +00:00
Nico MerenqandWeblate b5174686b4 Translated using Weblate (Russian)
Currently translated at 57.9% (5138 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-22 06:04:58 +00:00
Watuneni iteiteandWeblate 26a7bc29b3 Translated using Weblate (Japanese)
Currently translated at 85.1% (7555 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-22 06:04:57 +00:00
Nico MerenqandWeblate 05cd37eb38 Translated using Weblate (Russian)
Currently translated at 57.9% (5136 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-20 23:46:22 +00:00
Nico MerenqandWeblate 3ac3fcbcda Translated using Weblate (Russian)
Currently translated at 57.4% (5092 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-18 18:30:18 +00:00
Weblate 27b3884f27 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-08-16 21:52:57 +00:00
dhi_holoandWeblate 15e8f46702 Translated using Weblate (English (en_PT))
Currently translated at 24.6% (2189 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/en_PT/
2025-08-16 21:52:53 +00:00
dhi_holoandWeblate e91b1061d3 Translated using Weblate (English (United Kingdom))
Currently translated at 0.8% (71 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/en_GB/
2025-08-16 21:52:51 +00:00
阿鱼andWeblate f042d167d1 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-08-14 07:35:19 +00:00
Watuneni iteiteandWeblate eff3bd91d7 Translated using Weblate (Japanese)
Currently translated at 84.9% (7538 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-13 11:19:51 +00:00
Nico MerenqandWeblate 1391bfee01 Translated using Weblate (Russian)
Currently translated at 56.9% (5054 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-10 10:56:14 +00:00
Watuneni iteiteandWeblate e8b6bee139 Translated using Weblate (Japanese)
Currently translated at 84.9% (7538 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-09 09:35:43 +00:00
Nico MerenqandWeblate a98bc80005 Translated using Weblate (Russian)
Currently translated at 56.9% (5052 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-08 15:26:11 +00:00
Zack the GhastandWeblate 06d25a043c Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.7% (6097 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-08 02:52:08 +00:00
Zack the GhastandWeblate 6aa3b8b92f Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.5% (6082 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-08 00:40:47 +00:00
Nico MerenqandWeblate 7381b47830 Translated using Weblate (Russian)
Currently translated at 56.1% (4981 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-07 13:28:54 +00:00
Watuneni iteiteandWeblate b2a704fa12 Translated using Weblate (Japanese)
Currently translated at 84.8% (7528 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-07 13:28:52 +00:00
Zack the GhastandWeblate 41ed476c00 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.4% (6072 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-07 04:26:31 +00:00
Nico MerenqandWeblate 44ddf097d6 Translated using Weblate (Russian)
Currently translated at 55.7% (4948 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 20:04:57 +00:00
Zack the GhastandWeblate cb1386fdb3 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.2% (6051 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 20:04:56 +00:00
Nico MerenqandWeblate 0dafe79032 Translated using Weblate (Russian)
Currently translated at 55.3% (4911 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 14:49:22 +00:00
Nico MerenqandWeblate 51cd929d1c Translated using Weblate (Russian)
Currently translated at 55.3% (4911 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 12:06:36 +00:00
Nico MerenqandWeblate 5468d5e888 Translated using Weblate (Russian)
Currently translated at 54.6% (4851 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 11:23:20 +00:00
Nico MerenqandWeblate 0174b8bc67 Translated using Weblate (Russian)
Currently translated at 54.5% (4840 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 11:18:06 +00:00
Watuneni iteiteandWeblate e3b8fbb973 Translated using Weblate (Japanese)
Currently translated at 84.8% (7527 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 11:18:05 +00:00
Nico MerenqandWeblate 7103df0116 Translated using Weblate (Russian)
Currently translated at 53.5% (4752 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-06 10:25:46 +00:00
Zack the GhastandWeblate 42fba85241 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.2% (6050 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 10:25:45 +00:00
Watuneni iteiteandWeblate f9f11c7137 Translated using Weblate (Japanese)
Currently translated at 84.0% (7452 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 10:25:45 +00:00
Zack the GhastandWeblate a51acead21 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.1% (6048 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 08:53:38 +00:00
Watuneni iteiteandWeblate 7a3ab17e57 Translated using Weblate (Japanese)
Currently translated at 82.0% (7280 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 08:53:37 +00:00
Watuneni iteiteandWeblate d4e741c614 Translated using Weblate (Japanese)
Currently translated at 81.7% (7248 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 08:11:59 +00:00
Watuneni iteiteandWeblate bee1797ff5 Translated using Weblate (Japanese)
Currently translated at 81.7% (7247 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 08:06:41 +00:00
Watuneni iteiteandWeblate 72fa7d42d5 Translated using Weblate (Japanese)
Currently translated at 81.6% (7243 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-06 07:47:36 +00:00
Zack the GhastandWeblate 7a4bf4cc5d Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.1% (6046 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 01:23:25 +00:00
Zack the GhastandWeblate ab66e13c8c Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.0% (6038 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-06 00:45:38 +00:00
Zack the GhastandWeblate eaeea493a1 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.8% (6022 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 23:49:36 +00:00
Nico MerenqandWeblate 0bfaedbf6e Translated using Weblate (Russian)
Currently translated at 53.5% (4752 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-05 20:57:37 +00:00
Zack the GhastandWeblate 52f9f45608 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.8% (6016 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 20:57:36 +00:00
Zack the GhastandWeblate dfa9dc1e2b Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.5% (5992 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 12:37:13 +00:00
Nico MerenqandWeblate c8f5538ae8 Translated using Weblate (Russian)
Currently translated at 53.3% (4728 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-05 12:12:59 +00:00
Nico MerenqandWeblate 5af5a59ff1 Translated using Weblate (Russian)
Currently translated at 52.7% (4679 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-05 10:18:42 +00:00
Zack the GhastandWeblate eb37ecbe56 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.5% (5991 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 03:22:34 +00:00
Zack the GhastandWeblate d7b528aef1 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.4% (5981 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-08-05 02:27:49 +00:00
Nico MerenqandWeblate 2908ca3a89 Translated using Weblate (Russian)
Currently translated at 52.5% (4660 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 23:50:47 +00:00
Nico MerenqandWeblate aa04dc077b Translated using Weblate (Russian)
Currently translated at 52.5% (4657 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 21:31:48 +00:00
Nico MerenqandWeblate c1c064e657 Translated using Weblate (Russian)
Currently translated at 52.4% (4653 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 20:35:53 +00:00
washashu0905andWeblate c0a509820f Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 95.8% (8498 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-08-04 20:30:32 +00:00
Nico MerenqandWeblate aa0b71aad7 Translated using Weblate (Russian)
Currently translated at 52.4% (4651 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 20:30:31 +00:00
Nico MerenqandWeblate 55c5dfddc4 Translated using Weblate (Russian)
Currently translated at 51.9% (4610 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 16:16:22 +00:00
Nico MerenqandWeblate b40c69a1d9 Translated using Weblate (Russian)
Currently translated at 51.9% (4610 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 16:15:06 +00:00
Watuneni iteiteandWeblate ca20f432b3 Translated using Weblate (Japanese)
Currently translated at 81.6% (7238 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 16:15:05 +00:00
Watuneni iteiteandWeblate 63fe61b913 Translated using Weblate (Japanese)
Currently translated at 80.9% (7177 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 15:53:50 +00:00
Nico MerenqandWeblate 7605b526c8 Translated using Weblate (Russian)
Currently translated at 51.9% (4606 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 15:53:34 +00:00
Watuneni iteiteandWeblate 189f39f1c1 Translated using Weblate (Japanese)
Currently translated at 80.9% (7176 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 15:53:33 +00:00
Nico MerenqandWeblate 8c718069c7 Translated using Weblate (Russian)
Currently translated at 51.7% (4586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 14:15:27 +00:00
Nico MerenqandWeblate c2facdf5ce Translated using Weblate (Russian)
Currently translated at 51.1% (4539 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-04 10:23:03 +00:00
Watuneni iteiteandWeblate 0c5dcb26f6 Translated using Weblate (Japanese)
Currently translated at 79.8% (7084 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 10:23:02 +00:00
Watuneni iteiteandWeblate b88634691b Translated using Weblate (Japanese)
Currently translated at 79.8% (7082 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 08:28:46 +00:00
Watuneni iteiteandWeblate df9dcdd622 Translated using Weblate (Japanese)
Currently translated at 79.7% (7070 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 07:51:11 +00:00
Watuneni iteiteandWeblate 15943fae47 Translated using Weblate (Japanese)
Currently translated at 79.6% (7069 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 07:50:58 +00:00
Watuneni iteiteandWeblate 78a71ba252 Translated using Weblate (Japanese)
Currently translated at 79.6% (7064 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 07:46:32 +00:00
Watuneni iteiteandWeblate 7f1acd16b5 Translated using Weblate (Japanese)
Currently translated at 79.5% (7060 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 07:43:04 +00:00
Watuneni iteiteandWeblate be038d2348 Translated using Weblate (Japanese)
Currently translated at 78.9% (7004 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-04 06:54:08 +00:00
阿鱼andWeblate b3b11012f4 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-08-04 03:55:56 +00:00
Watuneni iteiteandWeblate 095c466b89 Translated using Weblate (Japanese)
Currently translated at 78.8% (6992 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 19:29:01 +00:00
Watuneni iteiteandWeblate 4c3cd6fdc4 Translated using Weblate (Japanese)
Currently translated at 78.2% (6943 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 17:05:25 +00:00
Watuneni iteiteandWeblate 2379b22135 Translated using Weblate (Japanese)
Currently translated at 77.7% (6893 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 16:18:02 +00:00
Watuneni iteiteandWeblate f36fa861da Translated using Weblate (Japanese)
Currently translated at 77.5% (6876 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 16:12:31 +00:00
Watuneni iteiteandWeblate 3b4f9d0fba Translated using Weblate (Japanese)
Currently translated at 77.0% (6838 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 15:47:39 +00:00
Watuneni iteiteandWeblate 42dabbf16a Translated using Weblate (Japanese)
Currently translated at 75.6% (6714 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 14:46:18 +00:00
Watuneni iteiteandWeblate 07abff7583 Translated using Weblate (Japanese)
Currently translated at 75.1% (6665 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-08-03 13:05:07 +00:00
Nico MerenqandWeblate dbd9bfacc5 Translated using Weblate (Russian)
Currently translated at 50.5% (4486 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-03 11:59:16 +00:00
Nico MerenqandWeblate 6ed1ea0cad Translated using Weblate (Russian)
Currently translated at 50.5% (4486 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-03 11:33:17 +00:00
YasitoandWeblate 5384fec57e Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 04:33:05 +00:00
YasitoandWeblate 1868bcf4d7 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 04:33:04 +00:00
YasitoandWeblate 42059b9931 Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 04:02:52 +00:00
YasitoandWeblate 24890225a2 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 04:02:52 +00:00
YasitoandWeblate e4e32769dc Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:50:45 +00:00
YasitoandWeblate 3420422a4b Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:50:44 +00:00
YasitoandWeblate 18564baec7 Translated using Weblate (French)
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:43:40 +00:00
YasitoandWeblate b0c6d83913 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:43:39 +00:00
YasitoandWeblate 5016b2b227 Translated using Weblate (French)
Currently translated at 99.8% (8860 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:38:25 +00:00
YasitoandWeblate 4727321d47 Translated using Weblate (French)
Currently translated at 99.8% (8857 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:37:46 +00:00
YasitoandWeblate 6e96e92d33 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:37:45 +00:00
YasitoandWeblate a8c92ce641 Translated using Weblate (French)
Currently translated at 99.8% (8854 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:32:47 +00:00
YasitoandWeblate 032d2e5c95 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:32:46 +00:00
YasitoandWeblate ec9d7d9dae Translated using Weblate (French)
Currently translated at 99.8% (8853 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:26:48 +00:00
YasitoandWeblate 217dab4dea Translated using Weblate (French (Canada))
Currently translated at 100.0% (8870 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:26:47 +00:00
YasitoandWeblate 452a92daa9 Translated using Weblate (French (Canada))
Currently translated at 99.9% (8862 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:12:08 +00:00
YasitoandWeblate fb364deff9 Translated using Weblate (French)
Currently translated at 99.5% (8831 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-08-03 03:06:55 +00:00
YasitoandWeblate ac824ce39c Translated using Weblate (French (Canada))
Currently translated at 99.8% (8859 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-08-03 03:06:54 +00:00
Nico MerenqandWeblate fa74a1c45a Translated using Weblate (Russian)
Currently translated at 50.5% (4480 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-02 13:19:58 +00:00
Nico MerenqandWeblate 1cce1d1a44 Translated using Weblate (Russian)
Currently translated at 50.1% (4451 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-08-02 12:39:24 +00:00
YasitoandWeblate b7f537e34c Translated using Weblate (French)
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 04:25:44 +00:00
YasitoandWeblate 0311a8a4ef Translated using Weblate (French (Canada))
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 04:25:43 +00:00
YasitoandWeblate 14ecc13cb3 Translated using Weblate (French)
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 03:53:38 +00:00
YasitoandWeblate 5baca56d6d Translated using Weblate (French (Canada))
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 03:53:37 +00:00
YasitoandWeblate 91c9692db1 Translated using Weblate (French)
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 03:52:50 +00:00
YasitoandWeblate bb7b1a8dee Translated using Weblate (French (Canada))
Currently translated at 99.5% (8830 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 03:52:49 +00:00
YasitoandWeblate e6322e5fb7 Translated using Weblate (French)
Currently translated at 99.1% (8798 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 03:42:06 +00:00
YasitoandWeblate 3c5f04b52a Translated using Weblate (French (Canada))
Currently translated at 99.4% (8825 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 03:42:05 +00:00
YasitoandWeblate 5d78a5b573 Translated using Weblate (French)
Currently translated at 99.1% (8796 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-31 03:39:37 +00:00
YasitoandWeblate 4f58615065 Translated using Weblate (French (Canada))
Currently translated at 99.4% (8823 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-31 03:39:36 +00:00
YasitoandWeblate 32a4161a69 Translated using Weblate (French)
Currently translated at 99.1% (8793 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 16:09:48 +00:00
YasitoandWeblate c5708145cd Translated using Weblate (French (Canada))
Currently translated at 99.1% (8793 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 16:09:47 +00:00
KakunoandWeblate 118f207adb Translated using Weblate (French)
Currently translated at 98.7% (8762 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:59:57 +00:00
YasitoandWeblate a5826028b3 Translated using Weblate (French)
Currently translated at 98.7% (8762 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:59:57 +00:00
YasitoandWeblate fa3f6053c3 Translated using Weblate (French (Canada))
Currently translated at 98.7% (8762 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:59:56 +00:00
KakunoandWeblate bc60fe58b1 Translated using Weblate (French)
Currently translated at 98.7% (8756 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:51:13 +00:00
YasitoandWeblate f9a5e9a9e4 Translated using Weblate (French)
Currently translated at 98.7% (8756 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:51:13 +00:00
YasitoandWeblate 6f6ee6f160 Translated using Weblate (French (Canada))
Currently translated at 98.7% (8755 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:51:12 +00:00
KakunoandWeblate 8a3dbd5e4a Translated using Weblate (French)
Currently translated at 98.6% (8754 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:48:18 +00:00
YasitoandWeblate e052ad2281 Translated using Weblate (French)
Currently translated at 98.6% (8754 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:48:17 +00:00
YasitoandWeblate 8938ea13a4 Translated using Weblate (French (Canada))
Currently translated at 98.6% (8753 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:48:17 +00:00
YasitoandWeblate 907aed4c63 Translated using Weblate (French)
Currently translated at 98.6% (8752 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:45:17 +00:00
KakunoandWeblate 60798aae03 Translated using Weblate (French)
Currently translated at 98.6% (8752 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:45:16 +00:00
YasitoandWeblate 6f09957fbf Translated using Weblate (French (Canada))
Currently translated at 98.6% (8751 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:45:16 +00:00
KakunoandWeblate 6fc2344473 Translated using Weblate (French)
Currently translated at 98.5% (8741 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:38:53 +00:00
YasitoandWeblate c82059ae72 Translated using Weblate (French)
Currently translated at 98.5% (8741 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:38:53 +00:00
YasitoandWeblate a080db690f Translated using Weblate (French (Canada))
Currently translated at 98.5% (8740 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:38:53 +00:00
KakunoandWeblate d82849ddd3 Translated using Weblate (French)
Currently translated at 98.5% (8740 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:36:11 +00:00
YasitoandWeblate 71a3fe6e48 Translated using Weblate (French)
Currently translated at 98.5% (8740 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:36:11 +00:00
YasitoandWeblate 5e934ac7a6 Translated using Weblate (French (Canada))
Currently translated at 98.5% (8739 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:36:10 +00:00
Natchakot ChuchokjatupornandWeblate 6aa5bde424 Translated using Weblate (Thai)
Currently translated at 54.3% (4818 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2025-07-30 03:22:26 +00:00
KakunoandWeblate fee7488090 Translated using Weblate (French)
Currently translated at 98.3% (8726 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-30 03:22:25 +00:00
YasitoandWeblate f5e5e3411e Translated using Weblate (French (Canada))
Currently translated at 98.3% (8725 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-30 03:22:24 +00:00
Natchakot ChuchokjatupornandWeblate 818f9365ec Translated using Weblate (Thai)
Currently translated at 52.6% (4669 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2025-07-29 03:34:54 +00:00
KakunoandWeblate f81db9df3d Translated using Weblate (French)
Currently translated at 98.3% (8722 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-29 03:34:52 +00:00
YasitoandWeblate 8162e3a30d Translated using Weblate (French)
Currently translated at 98.3% (8722 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-29 03:34:52 +00:00
YasitoandWeblate 5a00bbf02d Translated using Weblate (French (Canada))
Currently translated at 98.3% (8722 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-29 03:34:50 +00:00
Natchakot ChuchokjatupornandWeblate ff7fff52ec Translated using Weblate (Thai)
Currently translated at 52.0% (4620 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/th/
2025-07-29 03:23:48 +00:00
KakunoandWeblate 087fab4065 Translated using Weblate (French)
Currently translated at 98.2% (8719 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-29 03:23:48 +00:00
YasitoandWeblate bed2897950 Translated using Weblate (French)
Currently translated at 98.2% (8719 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-29 03:23:47 +00:00
YasitoandWeblate d51f0711b7 Translated using Weblate (French (Canada))
Currently translated at 98.2% (8719 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-29 03:23:46 +00:00
Felipe Bermudes OrmeñoandWeblate 728860332d Translated using Weblate (Spanish (Mexico))
Currently translated at 26.9% (2390 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-29 03:23:45 +00:00
Felipe Bermudes OrmeñoandWeblate fe0ca14b3b Translated using Weblate (Spanish (Mexico))
Currently translated at 26.2% (2330 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-28 23:07:55 +00:00
YasitoandWeblate 7e57c3c862 Translated using Weblate (French)
Currently translated at 96.7% (8586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-28 17:41:18 +00:00
YasitoandWeblate 0f4fdfcedd Translated using Weblate (French (Canada))
Currently translated at 96.7% (8586 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-28 17:41:17 +00:00
Felipe Bermudes OrmeñoandWeblate 1cb77f35b5 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.3% (2247 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-28 17:41:16 +00:00
阿鱼andWeblate 9ac23be59b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-28 01:58:42 +00:00
KakunoandWeblate e469409a22 Translated using Weblate (French)
Currently translated at 96.6% (8572 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-28 01:58:41 +00:00
YasitoandWeblate 28db8e98d7 Translated using Weblate (French)
Currently translated at 96.6% (8572 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-28 01:58:41 +00:00
YasitoandWeblate 08bf3d4f8f Translated using Weblate (French (Canada))
Currently translated at 96.6% (8572 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-28 01:58:39 +00:00
Felipe Bermudes OrmeñoandWeblate 88380bfb76 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.2% (2240 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-28 01:58:38 +00:00
KakunoandWeblate 83d7cbbefa Translated using Weblate (French)
Currently translated at 96.0% (8524 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 23:23:04 +00:00
YasitoandWeblate 426d7c8e5e Translated using Weblate (French)
Currently translated at 96.0% (8524 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 23:23:04 +00:00
YasitoandWeblate 602d88db5e Translated using Weblate (French (Canada))
Currently translated at 95.8% (8506 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-27 23:23:03 +00:00
Felipe Bermudes OrmeñoandWeblate 751d3be872 Translated using Weblate (Spanish (Mexico))
Currently translated at 25.0% (2220 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-07-27 23:23:00 +00:00
KakunoandWeblate 358a62d5b1 Translated using Weblate (French)
Currently translated at 96.0% (8521 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 22:45:12 +00:00
YasitoandWeblate 409814823b Translated using Weblate (French (Canada))
Currently translated at 95.7% (8490 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-27 22:45:11 +00:00
KakunoandWeblate 5d8f45b058 Translated using Weblate (French)
Currently translated at 96.0% (8520 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 22:42:03 +00:00
YasitoandWeblate 3001e8bf84 Translated using Weblate (French (Canada))
Currently translated at 95.6% (8488 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-27 22:42:02 +00:00
阿鱼andWeblate 80de268987 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-27 22:40:38 +00:00
KakunoandWeblate b08004b6c6 Translated using Weblate (French)
Currently translated at 96.0% (8519 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 22:40:37 +00:00
YasitoandWeblate 2783a52495 Translated using Weblate (French)
Currently translated at 96.0% (8519 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-27 22:40:36 +00:00
YasitoandWeblate 3ae3f0db95 Translated using Weblate (French (Canada))
Currently translated at 95.6% (8486 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-07-27 22:40:35 +00:00
阿鱼andWeblate a15f026739 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.5% (8832 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-27 18:38:05 +00:00
阿鱼andWeblate bc8ed8bb38 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.9% (8776 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-27 16:54:12 +00:00
阿鱼andWeblate efa246272b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.7% (8758 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-27 05:55:51 +00:00
阿鱼andWeblate e29d84a71a Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 97.1% (8617 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-26 18:52:35 +00:00
阿鱼andWeblate 6c671b5e08 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 96.9% (8598 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-25 22:35:43 +00:00
Weblate 3ffd9ecc28 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-07-25 07:41:41 +00:00
阿鱼andWeblate 281131f5b3 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 96.3% (8543 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-25 07:41:37 +00:00
Nico MerenqandWeblate 3c67cd2a59 Translated using Weblate (Russian)
Currently translated at 49.7% (4411 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-07-25 07:41:36 +00:00
阿鱼andWeblate 74f5c69bb5 Translated using Weblate (French)
Currently translated at 95.9% (8513 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-25 07:41:35 +00:00
TeggyandWeblate 8f82e1d960 Translated using Weblate (Spanish)
Currently translated at 85.3% (7567 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-25 07:41:34 +00:00
Nico MerenqandWeblate c5497cfb2b Translated using Weblate (Russian)
Currently translated at 49.6% (4406 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-07-22 22:10:58 +00:00
Nico MerenqandWeblate 94b6b3b948 Translated using Weblate (Russian)
Currently translated at 49.6% (4405 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-07-22 21:58:42 +00:00
KakunoandWeblate 8855c5ad7f Translated using Weblate (French)
Currently translated at 95.9% (8513 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 15:14:45 +00:00
Alexis SalgueiroandWeblate 5015a0a56c Translated using Weblate (French)
Currently translated at 95.9% (8513 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 15:14:44 +00:00
KakunoandWeblate ec51fc0701 Translated using Weblate (French)
Currently translated at 95.9% (8512 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:33:22 +00:00
Alexis SalgueiroandWeblate 13287e6f76 Translated using Weblate (French)
Currently translated at 95.9% (8512 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:33:22 +00:00
KakunoandWeblate a65dfcd3cd Translated using Weblate (French)
Currently translated at 95.9% (8509 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:28:56 +00:00
KakunoandWeblate 18183dd649 Translated using Weblate (French)
Currently translated at 95.9% (8508 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:26:11 +00:00
Alexis SalgueiroandWeblate 40c1f074bb Translated using Weblate (French)
Currently translated at 95.9% (8508 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:26:10 +00:00
KakunoandWeblate 5d1219e467 Translated using Weblate (French)
Currently translated at 95.6% (8482 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:18:30 +00:00
KakunoandWeblate 568773f1a8 Translated using Weblate (French)
Currently translated at 95.6% (8481 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:18:08 +00:00
Alexis SalgueiroandWeblate f0c3cde213 Translated using Weblate (French)
Currently translated at 95.6% (8481 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-07-22 14:18:08 +00:00
Tobias (Targ)andWeblate def5d09903 Translated using Weblate (German)
Currently translated at 58.8% (5218 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/de/
2025-07-18 13:37:42 +00:00
Watuneni iteiteandWeblate ad5e2ddc41 Translated using Weblate (Japanese)
Currently translated at 75.0% (6661 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-16 08:59:20 +00:00
TeggyandWeblate 2d2f92c7a7 Translated using Weblate (Spanish)
Currently translated at 84.2% (7470 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-15 18:19:05 +00:00
Watuneni iteiteandWeblate 2bd4d1fb08 Translated using Weblate (Japanese)
Currently translated at 74.0% (6565 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-13 18:01:49 +00:00
TeggyandWeblate 4c342c2047 Translated using Weblate (Spanish)
Currently translated at 83.1% (7373 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-13 18:01:48 +00:00
Watuneni iteiteandWeblate 24cee748d5 Translated using Weblate (Japanese)
Currently translated at 73.8% (6548 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-10 18:47:55 +00:00
TeggyandWeblate fbec6f03e7 Translated using Weblate (Spanish)
Currently translated at 81.1% (7199 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-10 18:47:52 +00:00
TeggyandWeblate 8ab0288ab2 Translated using Weblate (Spanish)
Currently translated at 79.7% (7072 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-10 06:04:53 +00:00
Nico MerenqandWeblate cc426a5ca9 Translated using Weblate (Russian)
Currently translated at 49.6% (4403 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-07-08 22:17:00 +00:00
TeggyandWeblate e4f04b605a Translated using Weblate (Spanish)
Currently translated at 79.1% (7025 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-08 22:16:58 +00:00
TeggyandWeblate 48441b1232 Translated using Weblate (Spanish)
Currently translated at 76.0% (6748 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-06 09:38:57 +00:00
Watuneni iteiteandWeblate 589d3614b8 Translated using Weblate (Japanese)
Currently translated at 68.7% (6099 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-05 04:12:04 +00:00
TeggyandWeblate fe386095de Translated using Weblate (Spanish)
Currently translated at 75.3% (6687 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-04 22:04:28 +00:00
Watuneni iteiteandWeblate 5640177c99 Translated using Weblate (Japanese)
Currently translated at 68.7% (6097 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-04 11:45:00 +00:00
Zack the GhastandWeblate ff8c8b1bfa Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.3% (5973 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-07-04 05:53:12 +00:00
Watuneni iteiteandWeblate 4bccd9b5aa Translated using Weblate (Japanese)
Currently translated at 64.2% (5702 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-04 05:53:11 +00:00
阿鱼andWeblate 8c1c5ac957 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.8% (8498 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-03 05:30:56 +00:00
Watuneni iteiteandWeblate a20ec4d1c5 Translated using Weblate (Japanese)
Currently translated at 64.1% (5694 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-03 05:30:55 +00:00
TeggyandWeblate 12b4e58dea Translated using Weblate (Spanish)
Currently translated at 75.1% (6669 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-03 05:30:53 +00:00
Zack the GhastandWeblate 940ec82182 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.1% (5952 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-07-02 02:26:55 +00:00
KyoandWeblate 67c01ce5f2 Translated using Weblate (Vietnamese)
Currently translated at 65.8% (5842 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/vi/
2025-07-01 12:38:56 +00:00
washashu0905andWeblate e603325eef Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 94.6% (8398 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-07-01 12:38:54 +00:00
阿鱼andWeblate afd09e93eb Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.7% (8497 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-07-01 12:38:53 +00:00
Zack the GhastandWeblate 92775a4b8a Translated using Weblate (Portuguese (Portugal))
Currently translated at 66.2% (5877 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-07-01 12:38:52 +00:00
Watuneni iteiteandWeblate 6a2668171e Translated using Weblate (Japanese)
Currently translated at 63.2% (5607 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-07-01 12:38:50 +00:00
TeggyandWeblate 5b7dc9f8f4 Translated using Weblate (Spanish)
Currently translated at 74.2% (6583 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-07-01 12:38:47 +00:00
washashu0905andWeblate 75dc76020f Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 92.5% (8209 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-06-29 06:11:55 +00:00
阿鱼andWeblate 56289ce5bf Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.7% (8496 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-06-29 06:11:53 +00:00
Zack the GhastandWeblate e4ec7b0ae7 Translated using Weblate (Portuguese (Portugal))
Currently translated at 60.7% (5387 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-06-29 06:11:52 +00:00
Anonymous f38ef0b6b9 Translated using Weblate (Vietnamese)
Currently translated at 63.0% (5592 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/vi/
2025-06-29 01:50:06 +00:00
阿鱼andWeblate d5bb3e2d97 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.3% (8458 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-06-29 01:50:04 +00:00
Zack the GhastandWeblate 66f6555711 Translated using Weblate (Portuguese (Portugal))
Currently translated at 60.4% (5362 of 8870 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-06-29 01:50:00 +00:00
Zack the GhastandWeblate 472ca9c748 Translated using Weblate (Portuguese (Portugal))
Currently translated at 63.4% (5398 of 8505 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-06-29 00:30:29 +00:00
阿鱼andWeblate 054e4dffdc Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.2% (8358 of 8505 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-06-29 00:30:29 +00:00
Paul be5ee8a6a3 Potentially got root bone animation working for players on pokes 2025-05-16 22:22:05 +10:00
1676 changed files with 226990 additions and 44119 deletions
+3
View File
@@ -15,6 +15,9 @@
- baseScale in NPCs has been removed from classes and presets, and in the entity it is replaced with hitboxScale and renderScale.
- Added `EntityCallbacks` to `NPCEntity` and `PokemonEntity`. You can trigger custom callback types by using `[Entity].callbacks.process(...)`
### Fixes
- Fixed Pokémon with a moving walk target frequently spinning in place as they re-calculate their path.
### MoLang & Datapacks
- Added a `behaviours` datapack folder which motivates the Behaviour Editor screen on NPCs and Pokémon.
- Added "callback" support on PokemonEntity and NPCEntity that allows MoLang scripts to be executed in response to certain scenarios.
+1
View File
@@ -22,6 +22,7 @@
### Changes
- Slots in pastures will now have darker backgrounds and italicised Pokémon names if the Pokémon is not owned by the player.
- The pasture slot will show the name of the Pokémon owner when hovered if the Pokémon is not owned.
- Increased the default PC box count from 30 to 40 to accommodate the fact that we have way more Pokémon now. If you've changed this config option then you'll need to edit it again after starting up with 1.7!
### Developer
- Added `RenamePCBoxEvent.Pre` and `RenamePCBoxEvent.Post` events to prevent players from renaming a box or changing their input.
+1
View File
@@ -4,6 +4,7 @@
### Fixes
- Fixed the "enabled" property in spawn files not actually being respected. Where do they find these devs?
- Fixed Terralith's shrubland not counting as plains for spawning purposes the way it was intended to.
### Developer
- Spawning Influences now have the context of what the other buckets are when adjusting bucket weights. This will break existing influences that do bucket weight adjustment.
+186
View File
@@ -2,6 +2,7 @@
## [1.7.0 (Month xth, 2025)](#1-7-0)
### Additions
- Added `/npcdelete` uuid parameter support and usuable to console
- Added `/spectateBattle <player>` command to spectate battles without having to manually walk up to the target.
- Added an in-game configuration screen, allowing all settings from `main.json` to be edited directly in-game.
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
@@ -12,6 +13,7 @@
- Added cosmetic item functionality for Pokémon. Certain cosmetic items can be given to applicable Pokémon via the interact menu.
- Added the various log blocks as cosmetic items for Timburr and Komala.
- Added cosmetics for Spoink, Gurdurr, Conkeldurr, Squirtle Line, Sneasler, Sandile line, Treecko line, Braixen, Delphox, and Dragonite.
- Added Gilded Chest cosmetics for Chest Gimmighoul and Gholdengo
- Added `visibility/hidden`, `visibility/hat` and `visibility/face` tags to control where and how certain items are rendered.
- Added Pokémon markings, toggleable within the summary.
- Added `/boxcount` command to change PC boxes amount
@@ -142,6 +144,8 @@
- Dedenne
- Noibat
- Noivern
- Furfrou
- You can change Furfrou's form by using shears on it while it holds a certain dye in its cosmetic slot.
#### Gen 7
- Yungoos
@@ -198,6 +202,8 @@
- Tropius
- Nosepass
- Probopass
- Sneasel
- Weavile
- Sneasler
- Braixen
- Delphox
@@ -240,6 +246,7 @@
- Volcarona
- Dwebble
- Crustle
- Mr. Mime
- Flygon
- Pichu
- Pikachu
@@ -258,6 +265,34 @@
- Klinklang
- Baltoy
- Claydol
- Mamoswine
- Rufflet
- Braviary
- Girafarig
- Farigiraf
- Rookidee
- Corvisquire
- Corviknight
- Venipede
- Whirlipede
- Scolipede
- Venusaur
- Parasect
- Bastiodon
- Amaura
- Varoom
- Revavroom
- Bouffalant
- Lickilicky
- Blaziken
- Rhyhorn
- Rhydon
- Rhyperior
- Tauros
- Tauros - Paldea Aqua
- Tauros - Paldea Blaze
- Tauros - Paldea Combat
- Dewgong
### Model updates for the following Pokémon
- Cleffa
@@ -336,13 +371,38 @@
- Murkrow
- Zorua
- Zoroark
- Mime.Jr
- Mr. Mime
- Pichu
- Pikachu
- Raichu
- Alolan Raichu
- Dusknoir
- Deino
- Zweilous
- Hydreigon
- Dreepy
- Drakloak
- Dragapult
- Mamoswine
- Rookidee
- Corvisquire
- Corviknight
- Venipede
- Whirlipede
- Scolipede
- Farigiraf
- Staryu
- Starmie
- Gimmighoul
- Gholdengo
- Starly
- Staravia
- Staraptor
- Varoom
- Revavroom
- Nickit
- Thievul
### Changes
- Changed pokemon caught and seen count to update based on the current pokedex being looked
@@ -406,6 +466,7 @@
- Updated `EvolutionCompleteEvent` parameters to include the Source Pokemon that evolved.
- Updated `HatchEggEvent.Post` to include the Pokemon that hatched.
- Roseli Berry Trees now naturally generate in their preferred biomes.
- Refactored dynamic lights compat to be more future proof. The dynamic light support is only tested with LambDynamicLights, on NeoForged use that mod in combination with Sinytra Connector
### Fixes
- Fixed game crashing when removing national pokedex using datapacks
@@ -488,6 +549,8 @@
- Fixed Pokémon with alternate forms being created with an incorrect 'forced' tag on their ability.
- Fixed busted abilities and moves in Pokémon data due to removed datapacks etc. causing storage corruption. It now just rerolls their ability / uses Tackle.
- Fixed singular Pokémon corruption causing entire storage corruption. Storages will now skip corrupted Pokémon and print an error to console.
- Fixed species additions not being able to properly mark a species as implemented.
- Fixed Pokémon item models not showing a glint when enchanted.
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
@@ -618,6 +681,129 @@
- Added `q.pokemon.is_busy` Returns whether the Pokémon is busy.
- Added `q.pokemon.is_rideable` Returns whether the Pokémon is rideable.
- Fixed `background` field and added `textColor` field for dialogues.
- Added support to reload some data registries:
- MoLang scripts
- Callbacks
- Spawn Detail Presets
- Spawn Pools
- Spawn Rules
- Cosmetic Items
- Dialogues
- Fossils
- Natural Materials
- Action Effects
- Mechanics
- Unlockable Wallpapers
- Starter Data
### Particles
Added new/updated particles for the following moves:
- Absorb
- Acid
- Acid Spray
- Aerial Ace
- Amnesia
- Aurora Beam
- Bite
- Body Slam
- Bubble
- Bubble Beam
- Bulldoze
- Bullet Punch
- Close Combat
- Confusion
- Crunch
- Cotton Guard
- Double Team
- Dragon Claw
- Egg Bomb
- Ember
- Eruption
- Explosion
- Fire Blast
- Fire Punch
- Fire Spin
- Flame Burst
- Flame Charge
- Flamethrower
- Flame Wheel
- Frost Breath
- Frustration
- Giga Drain
- Growl
- Haze
- Hidden Power
- Horn Attack
- Hyper Fang
- Hypnosis
- Ice Beam
- Ice Punch
- Ice Shard
- Icy Wind
- Infestation
- Kinesis
- Lava Plume
- Leech Life
- Leech Seed
- Leer
- Lick
- Magical Leaf
- Mega Drain
- Minimize
- Mist
- Mud Bomb
- MudSport
- Mystical Fire
- Nasty Plot
- Poison Fang
- Poison Gas
- Poison Powder
- Population Bomb
- Pound
- Powder
- Powder Snow
- Present
- Protect
- Psybeam
- Psychic
- Pursuit
- Quick Attack
- Rage Powder
- Razor Leaf
- Return
- Rock Throw
- Sand Attack
- Scary Face
- Scratch
- Seed Bomb
- Seismic Toss
- Self Destruct
- Shadow Ball
- Shadow Claw
- Sing
- Sleep Powder
- Sludge Bomb
- Smokescreen
- Spike
- Spore
- Stomp
- String Shot
- Stun Spore
- Super Fang
- Swords Dance
- Tackle
- Tail Whip
- Thunder
- Thunder Punch
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Toxic
- Water Gun
- Water Pulse
- Water Sport
- Will-O-Wisp
- Withdraw
## [1.6.1 (January 26th, 2025)](#1-6-1)
+8 -1
View File
@@ -31,6 +31,7 @@ repositories {
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
maven(url = "https://maven.gegy.dev")
mavenLocal()
}
@@ -44,6 +45,12 @@ dependencies {
modCompileOnly(libs.bundles.common.integrations.compileOnly) {
isTransitive = false
}
// LambDynamicLights is handled differently because we need the Mojang-mappings version of it.
modCompileOnly(libs.lambDynamicLights) {
capabilities {
requireCapability("dev.lambdaurora.lambdynamiclights:api-mojmap")
}
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
@@ -94,4 +101,4 @@ sourceSets {
}
}
}
}
}
@@ -1,102 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat;
import com.cobblemon.mod.common.CobblemonEntities;
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.item.PokedexItem;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import dev.lambdaurora.lambdynlights.LambDynLights;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandler;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandlers;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import net.minecraft.world.entity.player.Player;
// Java class due to relying on entrypoint on Fabric side
public class LambDynamicLightsCompat {
// This is all called on client side
// These things are checked every tick so try to keep it as free as possible
// That being said it's unlikely school Toshiba person is running dynamic lighting and shaders to enjoy this
// Make sure not to call anything Fabric specific :)
public static void hookCompat() {
// Pokémon entities
DynamicLightHandlers.registerDynamicLightHandler(
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedPokemonLightLevel,
pokemon -> false
)
);
// Shouldered Pokémon
DynamicLightHandlers.registerDynamicLightHandler(
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
LambDynamicLightsCompat::resolvedPlayerLightLevel,
player -> false
)
);
}
private static int resolvedPokemonLightLevel(PokemonEntity pokemon) {
var underwater = !pokemon.level().getFluidState(BlockPos.containing(pokemon.getX(), pokemon.getEyeY(), pokemon.getZ())).isEmpty();
ItemStack item = pokemon.getShownItem();
int itemLightLevel = item.isEmpty()?0:LambDynLights.getLuminanceFromItemStack(item, underwater);
int formLightLevel = extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
private static int resolvedPlayerLightLevel(Player player) {
var underwater = !player.level().getFluidState(BlockPos.containing(player.getX(), player.getEyeY(), player.getZ())).isEmpty();
final int leftShoulderLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityLeft()), underwater);
final int rightShoulderLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityRight()), underwater);
final int itemLightLevel = customHeldItemLightLevel(player.getMainHandItem(), player.getOffhandItem());
return Math.max(itemLightLevel, Math.max(leftShoulderLightLevel, rightShoulderLightLevel));
}
private static Optional<Integer> extractFormLightLevel(@NotNull FormData form, boolean underwater) {
if (form.getLightingData() == null || !liquidGlowModeSupport(form.getLightingData().getLiquidGlowMode(), underwater)) {
return Optional.empty();
}
return Optional.of(form.getLightingData().getLightLevel());
}
private static int extractShoulderLightLevel(@Nullable PokemonOnShoulderRenderer.ShoulderData shoulderData, boolean underwater) {
if (shoulderData == null) {
return 0;
}
ItemStack item = shoulderData.getShownItem();
int itemLightLevel = item.isEmpty() ? 0 :LambDynLights.getLuminanceFromItemStack(item, underwater);
int formLightLevel = extractFormLightLevel(shoulderData.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
private static int customHeldItemLightLevel(ItemStack mainhand, ItemStack offhand) {
return (mainhand.getItem() instanceof PokedexItem || offhand.getItem() instanceof PokedexItem) ? 13 : 0;
}
private static boolean liquidGlowModeSupport(@NotNull LightingData.LiquidGlowMode liquidGlowMode, boolean underwater) {
return underwater ? liquidGlowMode.getGlowsUnderwater() : liquidGlowMode.getGlowsInLand();
}
}
@@ -0,0 +1,28 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat.lambdynamiclights;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import org.jetbrains.annotations.NotNull;
import java.util.Optional;
public abstract class CustomLuminance {
protected static Optional<Integer> extractFormLightLevel(@NotNull FormData form, boolean underwater) {
if (form.getLightingData() == null || !liquidGlowModeSupport(form.getLightingData().getLiquidGlowMode(), underwater)) {
return Optional.empty();
}
return Optional.of(form.getLightingData().getLightLevel());
}
protected static boolean liquidGlowModeSupport(@NotNull LightingData.LiquidGlowMode liquidGlowMode, boolean underwater) {
return underwater ? liquidGlowMode.getGlowsUnderwater() : liquidGlowMode.getGlowsInLand();
}
}
@@ -0,0 +1,42 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat.lambdynamiclights;
import com.cobblemon.mod.common.Cobblemon;
import dev.lambdaurora.lambdynlights.api.DynamicLightsContext;
import dev.lambdaurora.lambdynlights.api.DynamicLightsInitializer;
import dev.lambdaurora.lambdynlights.api.entity.luminance.EntityLuminance;
import dev.lambdaurora.lambdynlights.api.item.ItemLightSourceManager;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.EntityType;
public class LambDynamicLightsInitializer implements DynamicLightsInitializer {
public static final EntityLuminance.Type POKEMON_LUMINANCE = EntityLuminance.Type.registerSimple(
ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "pokemon"),
PokemonLuminance.INSTANCE
);
public static final EntityLuminance.Type PLAYER_LUMINANCE = EntityLuminance.Type.registerSimple(
ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "shoulder"),
PlayerLuminance.INSTANCE
);
@Override
public void onInitializeDynamicLights(DynamicLightsContext context) {
Cobblemon.LOGGER.info("Lamb Dynamic Lights compatibility enabled");
context.entityLightSourceManager().onRegisterEvent().register(ctx -> {
ctx.register(EntityType.PLAYER, PlayerLuminance.INSTANCE);
});
}
@SuppressWarnings({"removal", "UnstableApiUsage"})
@Override
public void onInitializeDynamicLights(ItemLightSourceManager itemLightSourceManager) {}
}
@@ -0,0 +1,72 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat.lambdynamiclights;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import dev.lambdaurora.lambdynlights.api.entity.luminance.EntityLuminance;
import dev.lambdaurora.lambdynlights.api.item.ItemLightSourceManager;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.TagKey;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.jetbrains.annotations.Range;
public final class PlayerLuminance extends CustomLuminance implements EntityLuminance {
public static final PlayerLuminance INSTANCE = new PlayerLuminance();
private static final TagKey<Item> POKEDEX = TagKey.create(Registries.ITEM, ResourceLocation.fromNamespaceAndPath(Cobblemon.MODID, "pokedex"));
@Override
public @NotNull Type type() {
return LambDynamicLightsInitializer.PLAYER_LUMINANCE;
}
@Override
public @Range(from = 0L, to = 15L) int getLuminance(@NotNull ItemLightSourceManager itemLightSourceManager, @NotNull Entity entity) {
if (entity instanceof Player player) {
final int shoulderLightLevel = shoulderLuminance(itemLightSourceManager, player);
final int itemLightLevel = player.isHolding(stack -> stack.is(POKEDEX)) ? 13 : 0;
return Math.max(shoulderLightLevel, itemLightLevel);
} else {
return 0;
}
}
private @Range(from = 0L, to = 15L) static int shoulderLuminance(@NotNull ItemLightSourceManager itemLightSourceManager, @NotNull Player player) {
final var leftShoulder = PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityLeft());
final var rightShoulder = PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityRight());
if (leftShoulder == null && rightShoulder == null) {
return 0;
}
final int leftShoulderLightLevel = extractShoulderLightLevel(leftShoulder, itemLightSourceManager, player.isUnderWater());
final int rightShoulderLightLevel = extractShoulderLightLevel(rightShoulder, itemLightSourceManager, player.isUnderWater());
return Math.max(leftShoulderLightLevel, rightShoulderLightLevel);
}
private static int extractShoulderLightLevel(@Nullable PokemonOnShoulderRenderer.ShoulderData shoulderData, @NotNull ItemLightSourceManager itemLightSourceManager, boolean underwater) {
if (shoulderData == null) {
return 0;
}
ItemStack item = shoulderData.getShownItem();
int itemLightLevel = item.isEmpty() ? 0 : itemLightSourceManager.getLuminance(item, underwater);
int formLightLevel = extractFormLightLevel(shoulderData.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
}
@@ -0,0 +1,45 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat.lambdynamiclights;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import dev.lambdaurora.lambdynlights.api.entity.luminance.EntityLuminance;
import dev.lambdaurora.lambdynlights.api.item.ItemLightSourceManager;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Range;
public final class PokemonLuminance extends CustomLuminance implements EntityLuminance {
public static final PokemonLuminance INSTANCE = new PokemonLuminance();
private PokemonLuminance() {}
@Override
public @NotNull Type type() {
return LambDynamicLightsInitializer.POKEMON_LUMINANCE;
}
@Override
public @Range(from = 0L, to = 15L) int getLuminance(
@NotNull ItemLightSourceManager itemLightSourceManager,
@NotNull Entity entity
) {
if (entity instanceof PokemonEntity pokemon) {
boolean underwater = pokemon.isUnderWater();
ItemStack item = pokemon.getShownItem();
int itemLightLevel = item.isEmpty() ? 0 : itemLightSourceManager.getLuminance(item, underwater);
int formLightLevel = extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
} else {
return 0;
}
}
}
@@ -25,9 +25,9 @@ public class TargetingConditionsMixin {
@Inject(method = "test", at = @At("HEAD"), cancellable = true)
public void test(@Nullable LivingEntity baseEntity, LivingEntity targetEntity, CallbackInfoReturnable<Boolean> ci) {
if (targetEntity instanceof ServerPlayer player) {
boolean canTargetInBattle = player.level().getGameRules().getBoolean(CobblemonGameRules.MOB_TARGET_IN_BATTLE);
if (player.level().getGameRules().getBoolean(CobblemonGameRules.MOB_TARGET_IN_BATTLE)) return;
boolean targetInBattle = Cobblemon.INSTANCE.getBattleRegistry().getBattleByParticipatingPlayer(player) != null;
if (!canTargetInBattle && targetInBattle) ci.setReturnValue(false);
if (targetInBattle) ci.setReturnValue(false);
}
}
}
@@ -31,14 +31,15 @@ public class AbstractClientPlayerMixin {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
cir.setReturnValue(usageContext.getFovMultiplier());
}
} else {
// Only modify fov through riding if the pokedex is not open
LocalPlayer player = (LocalPlayer) (Object) this;
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
LocalPlayer player = (LocalPlayer) (Object) this;
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
//Return custom fov mult
cir.setReturnValue(ride.rideFovMult());
// Return custom fov mult for riding
cir.setReturnValue(ride.rideFovMult());
}
}
}
}
@@ -0,0 +1,46 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.model.AgeableListModel;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.model.Model;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This mixin adds to the head of the renderToBuffer function and allows us to detect if it is a HumanoidModel and
* is being rendered as part of a player in the world who is riding a PokemonEntity. If so we need to obey any
* root animations that have been applied earlier.
*
* @author Hiroku
* @since May 16, 2025
*/
@Mixin(AgeableListModel.class)
public class AgeableListModelMixin {
@Inject(method = "renderToBuffer", at = @At("HEAD"))
private void cobblemon$renderToBuffer(
PoseStack poseStack,
VertexConsumer vertexConsumer,
int packedLight,
int packedOverlay,
int colour,
CallbackInfo ci
) {
Model model = (Model) (Object) this;
if (model instanceof HumanoidModel<?> && MountedPlayerRenderer.shouldApplyRootAnimation) {
MountedPlayerRenderer.INSTANCE.animateRoot(poseStack);
}
}
}
@@ -19,20 +19,17 @@ import net.minecraft.world.entity.LivingEntity;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.HashMap;
@Mixin(HumanoidModel.class)
public class HumanoidModelMixin {
@Unique HashMap<String, ModelPart> relevantPartsByName = new HashMap<>();
@Shadow @Final
public ModelPart head;
@Shadow @Final
public ModelPart hat;
@Shadow @Final
public ModelPart rightArm;
@Shadow @Final
public ModelPart leftArm;
@@ -40,6 +37,8 @@ public class HumanoidModelMixin {
public ModelPart rightLeg;
@Shadow @Final
public ModelPart leftLeg;
@Shadow @Final
public ModelPart body;
@Inject(method = "setupAnim*", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/model/geom/ModelPart;copyFrom(Lnet/minecraft/client/model/geom/ModelPart;)V", shift = At.Shift.BEFORE))
public void cobblemon$animateRiders(
@@ -51,19 +50,23 @@ public class HumanoidModelMixin {
float headPitch,
CallbackInfo ci
) {
if (relevantPartsByName.isEmpty()) {
relevantPartsByName.put("arm_left", leftArm);
relevantPartsByName.put("arm_right", rightArm);
relevantPartsByName.put("leg_left", leftLeg);
relevantPartsByName.put("leg_right", rightLeg);
relevantPartsByName.put("head", head);
MountedPlayerRenderer.shouldApplyRootAnimation = false;
if (MountedPlayerRenderer.relevantPartsByName.size() <= 1) {
MountedPlayerRenderer.relevantPartsByName.put("arm_left", leftArm);
MountedPlayerRenderer.relevantPartsByName.put("arm_right", rightArm);
MountedPlayerRenderer.relevantPartsByName.put("leg_left", leftLeg);
MountedPlayerRenderer.relevantPartsByName.put("leg_right", rightLeg);
MountedPlayerRenderer.relevantPartsByName.put("head", head);
MountedPlayerRenderer.relevantPartsByName.put("hat", hat);
MountedPlayerRenderer.relevantPartsByName.put("torso", body);
}
Entity vehicle = entity.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity && entity instanceof OrientationControllable) {
var shouldRotatePlayerHead = pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRotateRiderHead(settings, state, pokemonEntity);
});
var shouldRotatePlayerHead = pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) ->
behaviour.shouldRotateRiderHead(settings, state, pokemonEntity)
);
if (!shouldRotatePlayerHead) {
netHeadYaw = 0f;
@@ -76,7 +79,8 @@ public class HumanoidModelMixin {
if (!(entity instanceof AbstractClientPlayer player)) return;
MountedPlayerRenderer.INSTANCE.animate(pokemonEntity, player, relevantPartsByName, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
MountedPlayerRenderer.shouldApplyRootAnimation = true;
MountedPlayerRenderer.INSTANCE.animate((HumanoidModel<AbstractClientPlayer>)(Object)this, pokemonEntity, player, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
}
}
}
@@ -174,6 +174,16 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
return this.cobblemon$isDoubleJumping;
}
@Inject(method = "isHandsBusy", at = @At("HEAD"), cancellable = true)
private void cobblemon$isHandsBusy(CallbackInfoReturnable<Boolean> cir) {
Entity vehicle = this.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity) {
int seatIndex = pokemonEntity.getPassengers().indexOf(this);
Seat seat = pokemonEntity.getSeats().get(seatIndex);
cir.setReturnValue(seat.getHandsBusy());
}
}
@Override
public HitResult pick(double hitDistance, float partialTicks, boolean hitFluids) {
Entity vehicle = this.getVehicle();
@@ -117,6 +117,8 @@ public abstract class MouseHandlerMixin {
@Local(argsOnly = true) double d,
@Local(argsOnly = true) double movementTime
) {
boolean returnValue = true;
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
@@ -127,7 +129,7 @@ public abstract class MouseHandlerMixin {
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
var yRotationFlip = this.minecraft.options.invertYMouse().get() ? -1 : 1;
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity * yRotationFlip));
return false;
returnValue = false;
}
// Clamp player rotation if riding and the vehicle demands it
@@ -143,35 +145,33 @@ public abstract class MouseHandlerMixin {
pitchSmoother.reset();
rollSmoother.reset();
yawSmoother.reset();
return true;
return returnValue;
}
//Send mouse input to be interpreted into rotation
//deltas by the ride controller
// Send mouse input to be interpreted into rotation
// deltas by the ride controller
Vec3 angVecMouse = cobblemon$getRideMouseRotation(cursorDeltaX, cursorDeltaY, movementTime);
//Perform Rotation using mouse influenced rotation deltas.
// Perform Rotation using mouse influenced rotation deltas.
controllable.getOrientationController().rotate(
(float) angVecMouse.x,
(float) angVecMouse.y,
(float) angVecMouse.z
);
//Gather and apply the current rotation deltas
// Gather and apply the current rotation deltas
var angRot = cobblemon$getAngularVelocity(movementTime);
//Apply smoothing if requested by the controller.
//This Might be best if done by the controller itself?
if(cobblemon$shouldUseAngVelSmoothing())
{
// Apply smoothing if requested by the controller.
// This Might be best if done by the controller itself?
if(cobblemon$shouldUseAngVelSmoothing()) {
var yaw = yawSmoother.getNewDeltaValue(angRot.x * 0.5f, d);
var pitch = pitchSmoother.getNewDeltaValue(angRot.y * 0.5f, d);
var roll = rollSmoother.getNewDeltaValue(angRot.z * 0.5f, d);
controllable.getOrientationController().rotate((float) yaw, (float) pitch, (float) roll);
}
//Otherwise simply apply the smoothing
else
{
// Otherwise simply apply the smoothing
else {
controllable.getOrientationController().rotate((float) (angRot.x * 10 * d), (float) (angRot.y * 10 * d), (float) (angRot.z * 10 * d));
}
return false;
@@ -10,8 +10,7 @@ package com.cobblemon.mod.common.mixin.client.snapshots;
import com.cobblemon.mod.common.CobblemonBuildDetails;
import com.cobblemon.mod.common.client.gui.snapshots.SnapshotWarningScreen;
import com.cobblemon.mod.common.client.snapshots.SnapshotAcknowledgementData;
import com.cobblemon.mod.common.client.snapshots.SnapshotAcknowledgementReader;
import com.cobblemon.mod.common.client.persisted.ClientPersistedData;
import kotlin.Unit;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
@@ -42,7 +41,7 @@ public final class SnapshotWarningMixin {
return Unit.INSTANCE;
}
SnapshotAcknowledgementReader.INSTANCE.write(new SnapshotAcknowledgementData(CobblemonBuildDetails.VERSION, dsa));
ClientPersistedData.INSTANCE.writeSnapshotsData(new ClientPersistedData.SnapshotAcknowledgementData(CobblemonBuildDetails.VERSION, dsa));
runnable.run();
return Unit.INSTANCE;
@@ -54,7 +53,7 @@ public final class SnapshotWarningMixin {
@Unique
@SuppressWarnings("ResultOfMethodCallIgnored")
private boolean cobblemon$isAcknowledged() {
SnapshotAcknowledgementData data = SnapshotAcknowledgementReader.INSTANCE.read();
ClientPersistedData.SnapshotAcknowledgementData data = ClientPersistedData.INSTANCE.readSnapshotsData();
if (data == null) {
return false;
}
@@ -11,7 +11,10 @@ package com.cobblemon.mod.common.mixin.entity;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.Level;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -39,10 +42,17 @@ public abstract class EntityMixin {
target = "Lnet/minecraft/world/entity/Entity;onGround()Z"
)
)
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original)
{
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original) {
if (entity instanceof PokemonEntity && entity.hasControllingPassenger()) {
return true;
BlockPos below = entity.blockPosition().below();
Level level = entity.level();
var blockStateBelow = level.getBlockState(below);
boolean isAirOrLiquid = blockStateBelow.isAir() || !blockStateBelow.getFluidState().isEmpty();
boolean canSupportEntity = blockStateBelow.isFaceSturdy(level, below, Direction.UP);
boolean standingOnSolid = canSupportEntity && !isAirOrLiquid;
if (standingOnSolid) {
return true;
}
}
return original.call(entity);
}
@@ -128,7 +128,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val APRICORN_FENCE = this.create("apricorn_fence", FenceBlock(BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
@JvmField
val APRICORN_FENCE_GATE = this.create("apricorn_fence_gate", FenceGateBlock(APRICORN_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
val APRICORN_FENCE_GATE = this.create("apricorn_fence_gate", FenceGateBlock(APRICORN_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).strength(2.0f, 3.0f).sound(SoundType.WOOD).ignitedByLava().forceSolidOn()))
@JvmField
val APRICORN_BUTTON = this.create("apricorn_button", BlocksInvoker.createWoodenButtonBlock(APRICORN_BLOCK_SET_TYPE))
@JvmField
@@ -205,7 +205,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_FENCE = this.create("saccharine_fence", FenceBlock(BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
@JvmField
val SACCHARINE_FENCE_GATE = this.create("saccharine_fence_gate", FenceGateBlock(SACCHARINE_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
val SACCHARINE_FENCE_GATE = this.create("saccharine_fence_gate", FenceGateBlock(SACCHARINE_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD).ignitedByLava().forceSolidOn()))
@JvmField
val SACCHARINE_BUTTON = this.create("saccharine_button", BlocksInvoker.createWoodenButtonBlock(BlockSetType.OAK))
@JvmField
@@ -213,7 +213,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_SIGN = this.create("saccharine_sign", CobblemonSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_SIGN), SACCHARINE_WOOD_TYPE))
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
@@ -26,10 +26,10 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
.networkSynchronized(PokemonItemComponent.PACKET_CODEC)
.build())
val HELD_ITEM_REP: DataComponentType<HeldItemCapableComponent> = DataComponentType.builder<HeldItemCapableComponent>()
.persistent(HeldItemCapableComponent.CODEC)
.networkSynchronized(HeldItemCapableComponent.PACKET_CODEC)
.build()
val HELD_ITEM_EFFECT: DataComponentType<HeldItemEffectComponent> = create("held_item_effect", DataComponentType.builder<HeldItemEffectComponent>()
.persistent(HeldItemEffectComponent.CODEC)
.networkSynchronized(HeldItemEffectComponent.PACKET_CODEC)
.build())
val BAIT: DataComponentType<RodBaitComponent> = create("bait", DataComponentType.builder<RodBaitComponent>()
.persistent(RodBaitComponent.CODEC)
@@ -86,6 +86,7 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:ingredient"), INGREDIENT)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:food"), FOOD)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:mob_effects"), MOB_EFFECTS)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:held_item_effect"), HELD_ITEM_EFFECT)
}
override val registry = BuiltInRegistries.DATA_COMPONENT_TYPE
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.MintBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.client.pokedex.PokedexType
import com.cobblemon.mod.common.block.campfirepot.CampfirePotColor
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.item.*
import com.cobblemon.mod.common.item.armor.CobblemonArmorTrims
@@ -192,19 +193,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val campfire_pots = mutableListOf<CampfirePotItem>()
@JvmField
val CAMPFIRE_POT_RED = campfirePotItem(CobblemonBlocks.RED_CAMPFIRE_POT, "red")
val CAMPFIRE_POT_RED = campfirePotItem(CobblemonBlocks.RED_CAMPFIRE_POT, CampfirePotColor.RED)
@JvmField
val CAMPFIRE_POT_YELLOW = campfirePotItem(CobblemonBlocks.YELLOW_CAMPFIRE_POT, "yellow")
val CAMPFIRE_POT_YELLOW = campfirePotItem(CobblemonBlocks.YELLOW_CAMPFIRE_POT, CampfirePotColor.YELLOW)
@JvmField
val CAMPFIRE_POT_GREEN = campfirePotItem(CobblemonBlocks.GREEN_CAMPFIRE_POT, "green")
val CAMPFIRE_POT_GREEN = campfirePotItem(CobblemonBlocks.GREEN_CAMPFIRE_POT, CampfirePotColor.GREEN)
@JvmField
val CAMPFIRE_POT_BLUE = campfirePotItem(CobblemonBlocks.BLUE_CAMPFIRE_POT, "blue")
val CAMPFIRE_POT_BLUE = campfirePotItem(CobblemonBlocks.BLUE_CAMPFIRE_POT, CampfirePotColor.BLUE)
@JvmField
val CAMPFIRE_POT_PINK = campfirePotItem(CobblemonBlocks.PINK_CAMPFIRE_POT, "pink")
val CAMPFIRE_POT_PINK = campfirePotItem(CobblemonBlocks.PINK_CAMPFIRE_POT, CampfirePotColor.PINK)
@JvmField
val CAMPFIRE_POT_BLACK = campfirePotItem(CobblemonBlocks.BLACK_CAMPFIRE_POT, "black")
val CAMPFIRE_POT_BLACK = campfirePotItem(CobblemonBlocks.BLACK_CAMPFIRE_POT, CampfirePotColor.BLACK)
@JvmField
val CAMPFIRE_POT_WHITE = campfirePotItem(CobblemonBlocks.WHITE_CAMPFIRE_POT, "white")
val CAMPFIRE_POT_WHITE = campfirePotItem(CobblemonBlocks.WHITE_CAMPFIRE_POT, CampfirePotColor.WHITE)
@JvmField
val HEARTY_GRAINS = compostableItem("hearty_grains", ItemNameBlockItem(CobblemonBlocks.HEARTY_GRAINS, Properties().rarity(Rarity.COMMON)))
@@ -1500,8 +1501,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
)
private fun campfirePotItem(block: Block, type: String): CampfirePotItem {
val item = create("campfire_pot_${type}", CampfirePotItem(block))
private fun campfirePotItem(block: Block, color: CampfirePotColor): CampfirePotItem {
val item = create("campfire_pot_${color.suffix}", CampfirePotItem(block, color))
campfire_pots.add(item)
return item
}
@@ -1648,4 +1649,4 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun foodItem(nutrition: Int, saturationModifier: Float): Item {
return CobblemonItem(Item.Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
}
}
}
@@ -39,6 +39,7 @@ object CobblemonMechanics : DataRegistry {
var potions = PotionsMechanic()
override fun sync(player: ServerPlayer) {}
override fun reload(manager: ResourceManager) {
remedies = loadMechanic(manager, "remedies", RemediesMechanic::class.java)
berries = loadMechanic(manager, "berries", BerriesMechanic::class.java)
@@ -9,8 +9,8 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.client.net.OpenBehaviourEditorHandler
import com.cobblemon.mod.common.client.net.CalculateSeatPositionsHandler
import com.cobblemon.mod.common.client.net.OpenBehaviourEditorHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.animation.PlayPosableAnimationHandler
@@ -20,7 +20,7 @@ import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandl
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.cooking.ToggleCookingPotLidHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.UnlockReloadPacketHandler
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
@@ -65,8 +65,8 @@ import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
@@ -157,6 +157,7 @@ import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonS
import com.cobblemon.mod.common.net.messages.server.callback.party.PartySelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyMoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPokemonMoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingSettingsPacket
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingStatRangePacket
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingStatsPacket
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
@@ -170,11 +171,11 @@ import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPack
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket
@@ -208,6 +209,7 @@ import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSe
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartySelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyMoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyPokemonMoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRidingSettingsHandler
import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRidingStatRangeHandler
import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRidingStatsHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandler
@@ -222,11 +224,11 @@ import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandl
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DriverInputPacketHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
@@ -310,6 +312,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(MarksPotentialUpdatePacket.ID, MarksPotentialUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkingsUpdatePacket.ID, MarkingsUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RideBoostsUpdatePacket.ID, RideBoostsUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RideStaminaUpdatePacket.ID, RideStaminaUpdatePacket::decode, PokemonUpdatePacketHandler()))
// Evolution start
list.add(PacketRegisterInfo(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler()))
@@ -388,7 +391,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(UnlockReloadPacket.ID, UnlockReloadPacket::decode, UnlockReloadPacketHandler))
list.add(PacketRegisterInfo(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesFeatureAssignmentSyncPacket.ID, SpeciesFeatureAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -405,6 +407,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(CosmeticItemAssignmentSyncPacket.ID, CosmeticItemAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BehaviourSyncPacket.ID, BehaviourSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MarkRegistrySyncPacket.ID, MarkRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(RideSettingsSyncPacket.ID, RideSettingsSyncPacket::decode, RideSettingsSyncHandler))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -578,6 +581,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatePacket.ID, ServerboundUpdateRidingStatePacket::decode, ServerboundUpdateRidingStateHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatsPacket.ID, ServerboundUpdateRidingStatsPacket::decode, ServerboundUpdateRidingStatsHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatRangePacket.ID, ServerboundUpdateRidingStatRangePacket::decode, ServerboundUpdateRidingStatRangeHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingSettingsPacket.ID, ServerboundUpdateRidingSettingsPacket::decode, ServerboundUpdateRidingSettingsHandler))
list.add(PacketRegisterInfo(DismountPokemonPacket.ID, DismountPokemonPacket::decode, DismountPokemonPacketHandler))
list.add(PacketRegisterInfo(ServerboundUpdateDriverInputPacket.ID, ServerboundUpdateDriverInputPacket::decode, DriverInputPacketHandler))
@@ -0,0 +1,106 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.BirdSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.GliderSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.HelicopterSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.HoverSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.JetSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.RocketSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.MinekartSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.VehicleSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BoatSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BurstSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.DolphinSettings
import com.cobblemon.mod.common.net.messages.client.data.RideSettingsSyncPacket
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.FloatNumberRangeAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import net.minecraft.advancements.critereon.MinMaxBounds
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
object CobblemonRideSettings : DataRegistry {
override val id: ResourceLocation = cobblemonResource("ride_settings")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonRideSettings>()
val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(MinMaxBounds.Doubles::class.java, FloatNumberRangeAdapter)
.create()
var bird = BirdSettings()
var glider = GliderSettings()
var helicopter = HelicopterSettings()
var hover = HoverSettings()
var jet = JetSettings()
var rocket = RocketSettings()
var horse = HorseSettings()
var minekart = MinekartSettings()
var vehicle = VehicleSettings()
var boat = BoatSettings()
var burst = BurstSettings()
var dolphin = DolphinSettings()
override fun sync(player: ServerPlayer) {
player.sendPacket(
RideSettingsSyncPacket(
bird = bird,
glider = glider,
helicopter = helicopter,
hover = hover,
jet = jet,
rocket = rocket,
horse = horse,
minekart = minekart,
vehicle = vehicle,
boat = boat,
burst = burst,
dolphin = dolphin
)
)
}
override fun reload(manager: ResourceManager) {
bird = loadStyle(manager, "bird", BirdSettings::class.java)
glider = loadStyle(manager, "glider", GliderSettings::class.java)
helicopter = loadStyle(manager, "helicopter", HelicopterSettings::class.java)
hover = loadStyle(manager, "hover", HoverSettings::class.java)
jet = loadStyle(manager, "jet", JetSettings::class.java)
rocket = loadStyle(manager, "rocket", RocketSettings::class.java)
horse = loadStyle(manager, "horse", HorseSettings::class.java)
minekart = loadStyle(manager, "minekart", MinekartSettings::class.java)
vehicle = loadStyle(manager, "vehicle", VehicleSettings::class.java)
boat = loadStyle(manager, "boat", BoatSettings::class.java)
burst = loadStyle(manager, "burst", BurstSettings::class.java)
dolphin = loadStyle(manager, "dolphin", DolphinSettings::class.java)
}
private fun <T : RidingBehaviourSettings> loadStyle(manager: ResourceManager, name: String, clazz: Class<T>): T {
manager.getResourceOrThrow(cobblemonResource("ride_settings/$name.json")).open().use {
return gson.fromJson(it.reader(), clazz)
}
}
}
@@ -12,11 +12,9 @@ import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import kotlin.jvm.optionals.getOrNull
import net.minecraft.world.entity.LivingEntity
@@ -27,7 +25,9 @@ import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.sensing.SensorType
/**
* Checks nearby entities and counts how many have nominated this entity as their leader.
* Checks nearby entities and counts how many have nominated this entity as their leader. We normally update this
* as people join and leave the herd, but this is a fallback to make sure we don't get stuck with an incorrect value
* like if the entities die or whatever.
*
* @author Hiroku
* @since June 17th, 2025
@@ -53,7 +53,7 @@ class FindAirTaskConfig : SingleTaskConfig {
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, time ->
if (!entity.getIsSubmerged()) {
if (!entity.getIsSubmerged() || entity.isInLava) {
return@Trigger false
}
@@ -8,17 +8,16 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.ai.ToleratedHerdLeader
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -57,21 +56,21 @@ class FindHerdLeaderTaskConfig : SingleTaskConfig {
!it.brain.hasMemoryValue(CobblemonMemories.POKEMON_DROWSY)
}.forEach { possibleLeader ->
possibleLeader as PokemonEntity
val matchingHerdLeader = entity.behaviour.herd.bestMatchLeader(entity, possibleLeader) ?: return@forEach
val alreadyIsALeader = possibleLeader.brain.hasMemoryValue(CobblemonMemories.HERD_SIZE)
val nestedHerdTier = currentLeaderEntity?.getHerdTier() ?: 0
if (nestedHerdTier >= matchingHerdLeader.tier) {
val bestMatchingHerdLeader = entity.behaviour.herd.bestMatchLeader(entity, possibleLeader) ?: return@forEach
val possibleLeaderIsAlreadyALeader = possibleLeader.brain.hasMemoryValue(CobblemonMemories.HERD_SIZE)
val currentLeaderHerdTier = currentLeaderEntity?.getHerdTier() ?: entity.getHerdTier()
if (currentLeaderHerdTier >= bestMatchingHerdLeader.tier) {
return@forEach // This leader is following a leader of a higher tier, we can't replace them
}
val distance = entity.distanceTo(possibleLeader)
if (matchingHerdLeader.tier < bestTier) {
if (bestMatchingHerdLeader.tier < bestTier) {
return@forEach // No need to check further if this leader is worse than the best found so far
} else if ((distance > bestDistance && !alreadyIsALeader) && matchingHerdLeader.tier == bestTier) {
} else if ((distance > bestDistance && !possibleLeaderIsAlreadyALeader) && bestMatchingHerdLeader.tier == bestTier) {
return@forEach // No need to check further if this leader is farther than the best found so far, unless they are already a leader - I'd prefer to join a pack
} else {
bestLeader = possibleLeader
bestDistance = distance
bestTier = matchingHerdLeader.tier
bestTier = bestMatchingHerdLeader.tier
}
}
return bestLeader ?: currentLeaderEntity
@@ -119,6 +118,7 @@ class FindHerdLeaderTaskConfig : SingleTaskConfig {
herdLeader.set(bestLeader.uuid.toString())
bestLeader.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
bestLeader.adjustHerdSize(1)
return@Trigger true
}
}
@@ -14,15 +14,19 @@ import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.FindRestingPlaceTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FindRestingPlaceTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val horizontalSearchDistance: ExpressionOrEntityVariable = Either.left("16".asExpression())
val verticalSearchDistance: ExpressionOrEntityVariable = Either.left("5".asExpression())
@@ -31,6 +35,13 @@ class FindRestingPlaceTaskConfig : SingleTaskConfig {
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
if (!behaviourConfigurationContext.runtime.resolveBoolean(condition)) {
return null
}
behaviourConfigurationContext.addMemories(
CobblemonMemories.PATH_COOLDOWN,
CobblemonMemories.POKEMON_DROWSY,
@@ -57,7 +57,7 @@ class GoToLandTaskConfig : SingleTaskConfig {
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, time ->
if (!entity.isInLiquid) {
if (!entity.isInWater) {
return@Trigger false
}
@@ -11,15 +11,20 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSensors
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.GoToSleepTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class GoToSleepTaskConfig : SingleTaskConfig {
var onlyFromStatus: ExpressionOrEntityVariable = Either.left("false".asExpression())
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
@@ -34,6 +39,6 @@ class GoToSleepTaskConfig : SingleTaskConfig {
CobblemonMemories.POKEMON_SLEEPING
)
behaviourConfigurationContext.addSensors(CobblemonSensors.POKEMON_DROWSY)
return WrapperLivingEntityTask(GoToSleepTask.create(), PokemonEntity::class.java)
return WrapperLivingEntityTask(GoToSleepTask.create(onlyFromStatus.resolveBoolean(behaviourConfigurationContext.runtime)), PokemonEntity::class.java)
}
}
@@ -10,17 +10,28 @@ package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.npc.ai.LookAtSpeakerTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class LookAtSpeakerTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = LookAtSpeakerTask.create().also {
behaviourConfigurationContext.addMemories(MemoryModuleType.LOOK_TARGET, CobblemonMemories.DIALOGUES)
): BehaviorControl<in LivingEntity>? {
if (!condition.resolveBoolean(behaviourConfigurationContext.runtime)) {
return null
}
return LookAtSpeakerTask.create().also {
behaviourConfigurationContext.addMemories(MemoryModuleType.LOOK_TARGET, CobblemonMemories.DIALOGUES)
}
}
}
@@ -8,15 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import java.util.UUID
import net.minecraft.world.entity.LivingEntity
@@ -82,6 +81,8 @@ class MaintainHerdLeaderTaskConfig : SingleTaskConfig {
if (bestLeader != null && bestLeader != leader) {
bestLeader.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
entity.brain.setMemory(CobblemonMemories.HERD_LEADER, bestLeader.uuid.toString())
bestLeader.adjustHerdSize(1)
leader.adjustHerdSize(-1)
}
}
return@Trigger true
@@ -14,6 +14,8 @@ import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.OmniPathingEntity
import com.cobblemon.mod.common.entity.ai.CobblemonRandomSurfacePos
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.mainThreadRuntime
@@ -26,6 +28,7 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BehaviorUtils
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
@@ -37,27 +40,31 @@ import net.minecraft.world.level.pathfinder.PathType
class WanderTaskConfig : SingleTaskConfig {
companion object {
const val WANDER = "wander" // Category
const val MAX_LOOK_DOWN_DISTANCE = 64
}
val condition = booleanVariable(WANDER, "wanders", true).asExpressible()
val wanderChance = numberVariable(WANDER, "wander_chance", 1/(20 * 6F)).asExpressible()
val wanderChance = numberVariable(WANDER, "wander_chance", 1 / (20 * 6F)).asExpressible()
val horizontalRange = numberVariable(WANDER, "horizontal_wander_range", 10).asExpressible()
val verticalRange = numberVariable(WANDER, "vertical_wander_range", 5).asExpressible()
val speedMultiplier = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val avoidTargetingAir: ExpressionOrEntityVariable = Either.left("true".asExpression()) // Whether to avoid air blocks when wandering
val speedMultiplier =
numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val avoidTargetingAir: ExpressionOrEntityVariable =
Either.left("true".asExpression()) // Whether to avoid air blocks when wandering
val minimumHeight: ExpressionOrEntityVariable = Either.left("0".asExpression()) // Height off the ground
val maximumHeight: ExpressionOrEntityVariable = Either.left("-1".asExpression()) // Height off the ground
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = listOf(
condition,
wanderChance,
horizontalRange,
verticalRange,
speedMultiplier,
avoidTargetingAir,
minimumHeight,
maximumHeight
).asVariables()
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) =
listOf(
condition,
wanderChance,
horizontalRange,
verticalRange,
speedMultiplier,
avoidTargetingAir,
minimumHeight,
maximumHeight
).asVariables()
private fun applyHeightConstraints(
pos: BlockPos,
@@ -73,10 +80,18 @@ class WanderTaskConfig : SingleTaskConfig {
val altitude = if (!block.isAir) {
0
} else {
(1..64).firstOrNull {
(1..MAX_LOOK_DOWN_DISTANCE).firstOrNull {
val newPos = pos.below(it)
return@firstOrNull !world.getBlockState(newPos).isAir
} ?: Int.MAX_VALUE
if (!world.getBlockState(newPos).isAir) {
return@firstOrNull true
} else if (newPos.y <= world.minBuildHeight) {
// Don't adjust downward into the void (Mostly if we're in the end)
// This doesn't stop fliers from wandering off end islands,
// but it does stop them from diving directly into the void.
return pos
}
return@firstOrNull false
} ?: MAX_LOOK_DOWN_DISTANCE
}
if (altitude > maximumHeight && maximumHeight >= 0) {
@@ -117,7 +132,7 @@ class WanderTaskConfig : SingleTaskConfig {
it.registered(CobblemonMemories.WANDER_CONTROL)
).apply(it) { walkTarget, lookTarget, pathCooldown, wanderControl ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || entity.isUnderWater) {
if (entity !is PathfinderMob || (entity.isUnderWater && !(entity.canBreatheUnderwater() && !((entity as OmniPathingEntity).canSwimInWater())))) {
return@Trigger false
}
@@ -125,10 +140,9 @@ class WanderTaskConfig : SingleTaskConfig {
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val avoidsTargetingAir = avoidTargetingAir.resolveBoolean(mainThreadRuntime)
val wanderChance = mainThreadRuntime.resolveFloat(wanderChanceExpression)
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance || !wanderControl.allowLand) {
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) {
return@Trigger false
}
pathCooldown.setWithExpiry(true, wanderControl.pathCooldownTicks.toLong())
val minimumHeight = minimumHeight.resolveInt(mainThreadRuntime)
val maximumHeight = maximumHeight.resolveInt(mainThreadRuntime)
@@ -141,21 +155,35 @@ class WanderTaskConfig : SingleTaskConfig {
HoverRandomPos.getPos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
maxOf(verticalRange.resolveInt(mainThreadRuntime), maximumHeight), // In case they fly up pretty high and need to find a way down
verticalRange.resolveInt(mainThreadRuntime),
entity.random.nextFloat() - 0.5,
entity.random.nextFloat() - 0.5,
Math.PI.toFloat(),
maximumHeight,
minimumHeight
)
} else if (entity.isUnderWater && entity.canBreatheUnderwater() && !((entity as OmniPathingEntity).canSwimInWater())) {
BehaviorUtils.getRandomSwimmablePos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
verticalRange.resolveInt(mainThreadRuntime)
)
} else if (entity is OmniPathingEntity && (entity.canWalkOnWater() || entity.canWalkOnLava())) {
CobblemonRandomSurfacePos.getPos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
verticalRange.resolveInt(mainThreadRuntime)
)
} else {
LandRandomPos.getPos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
verticalRange.resolveInt(mainThreadRuntime)
)
LandRandomPos.getPos(
entity,
horizontalRange.resolveInt(mainThreadRuntime),
verticalRange.resolveInt(mainThreadRuntime)
)
} ?: continue
if (targetVec == null) continue
pos = applyHeightConstraints(
pos = BlockPos.containing(targetVec),
minimumHeight = minimumHeight,
@@ -173,8 +201,17 @@ class WanderTaskConfig : SingleTaskConfig {
pos = pos,
speedModifier = speedMultiplier.resolveFloat(mainThreadRuntime),
completionRange = 0,
nodeTypeFilter = { nodeType -> nodeType !in listOf(PathType.WATER, PathType.WATER_BORDER) },
destinationNodeTypeFilter = { nodeType -> !avoidsTargetingAir || nodeType !in listOf(PathType.OPEN) }
nodeTypeFilter = { nodeType ->
entity.canBreatheUnderwater() || nodeType !in listOf(
PathType.WATER,
PathType.WATER_BORDER
)
},
destinationNodeTypeFilter = { nodeType ->
!avoidsTargetingAir || nodeType !in listOf(
PathType.OPEN
)
}
)
)
lookTarget.set(BlockPosTracker(pos.toVec3d().add(0.0, entity.eyeHeight.toDouble(), 0.0)))
@@ -31,8 +31,10 @@ import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.Vec3
import kotlin.math.ceil
class WaterWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "water_wanders", true).asExpressible()
@@ -100,6 +102,33 @@ class WaterWanderTaskConfig : SingleTaskConfig {
return@Trigger false
}
// Move target pos down so that we don't move out of water too much
val requiredDepth = ceil(0.5 + entity.eyeHeight)
// Get the current depth of the block
var depth = 1
var testPos = pos.above()
var blockState = entity.level().getBlockState(testPos)
while (blockState.fluidState.type == Fluids.WATER) {
depth++
testPos = testPos!!.above()
blockState = entity.level().getBlockState(testPos)
}
if (depth < requiredDepth) {
// Iterate down until we reach the desired min depth or we reach a non water block
pos = pos.below()
blockState = entity.level().getBlockState(pos)
while (blockState.fluidState.type == Fluids.WATER && depth < requiredDepth) {
depth ++
pos = pos!!.below()
blockState = entity.level().getBlockState(pos)
}
}
if (depth < requiredDepth) {
return@Trigger false
}
walkTarget.set(
CobblemonWalkTarget(
pos = pos,
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.cooking
import net.minecraft.ChatFormatting
import net.minecraft.util.StringRepresentable
/**
@@ -18,16 +17,16 @@ import net.minecraft.util.StringRepresentable
* @author Licious
* @since November 28th, 2022
*/
enum class Flavour(val colour: Int, val chatFormatting: ChatFormatting): StringRepresentable {
SPICY(0x00FF00, ChatFormatting.RED),
DRY(0xFF0000, ChatFormatting.DARK_AQUA),
SWEET(0x0000FF, ChatFormatting.LIGHT_PURPLE),
BITTER(0xFFFF00, ChatFormatting.GREEN),
SOUR(0xFF00FF, ChatFormatting.YELLOW),
MILD(0xFF00FF, ChatFormatting.DARK_PURPLE);
enum class Flavour(val colour: Int): StringRepresentable {
SPICY(0xFA795E),
DRY(0x65AFF3),
SWEET(0xFF82CF),
BITTER(0x77C96A),
SOUR(0xF3D465),
MILD(0x9D99BF);
override fun getSerializedName() = name
companion object {
val CODEC = StringRepresentable.fromEnum<Flavour> { Flavour.entries.toTypedArray() }
}
}
}
@@ -9,13 +9,11 @@
package com.cobblemon.mod.common.api.cooking
import com.cobblemon.mod.common.CobblemonItemComponents
import com.cobblemon.mod.common.item.PokePuffItem
import com.cobblemon.mod.common.item.PokePuffItem.Companion.DISLIKED_FLAVOR_MULTIPLIER
import com.cobblemon.mod.common.item.PokePuffItem.Companion.LIKED_FLAVOR_MULTIPLIER
import com.cobblemon.mod.common.pokemon.Nature
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.item.ItemStack
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.world.item.ItemStack
object PokePuffUtils {
@@ -25,11 +23,12 @@ object PokePuffUtils {
val (baseFriendship) = calculateBaseFriendship(stack)
return when {
dominantFlavour == nature.favouriteFlavour -> (baseFriendship / LIKED_FLAVOR_MULTIPLIER).toInt()
dominantFlavour == Flavour.MILD && isNeutralNature -> (baseFriendship / 2.0).coerceAtLeast(1.0).toInt()
else -> (-baseFriendship / DISLIKED_FLAVOR_MULTIPLIER).toInt()
}
val multiplier = if (
dominantFlavour == nature.favouriteFlavour ||
(dominantFlavour == Flavour.MILD && isNeutralNature)
) LIKED_FLAVOR_MULTIPLIER else -DISLIKED_FLAVOR_MULTIPLIER
return (baseFriendship / multiplier).toInt()
}
fun calculateBaseFriendship(stack: ItemStack): Pair<Double, Double> {
@@ -77,8 +76,8 @@ object PokePuffUtils {
Flavour.SPICY -> "attack"
Flavour.DRY -> "special_attack"
Flavour.SWEET -> "speed"
Flavour.BITTER -> "special_defense"
Flavour.SOUR -> "defense"
Flavour.BITTER -> "special_defence"
Flavour.SOUR -> "defence"
Flavour.MILD -> "neutral"
}
}
@@ -18,14 +18,13 @@ import net.minecraft.resources.ResourceLocation
* @since August 5th, 2022
*/
interface DataProvider {
/**
* Registers a [DataRegistry] to listen for updates.
* The updates will automatically happen on the correct sides based on [DataRegistry.type].
*
* @param registry The [DataRegistry] being registered.
*/
fun <T : DataRegistry> register(registry: T): T
fun <T : DataRegistry> register(registry: T, reloadable: Boolean): T
/**
* Attempts to find a [DataRegistry] with the given [ResourceLocation].
@@ -152,6 +152,9 @@ object CobblemonEvents {
@JvmField
val RIDE_EVENT_PRE = CancelableObservable<RidePokemonEvent.Pre>()
@JvmField
val RIDE_EVENT_APPLY_STAMINA = EventObservable<RidePokemonEvent.ApplyStamina>()
@JvmField
val RIDE_EVENT_POST = EventObservable<RidePokemonEvent.Post>()
@@ -8,9 +8,7 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.util.server
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.moLangFunctionMap
@@ -49,4 +47,36 @@ interface RidePokemonEvent {
"pokemon" to pokemon.struct
)
}
/**
* Event published when stamina is being applied. At this point you can modify the stamina that will get used on the
* mount or you can make the stamina infinite. Handy hey.
*/
class ApplyStamina(
override val player: ServerPlayer,
override val pokemon: PokemonEntity,
var rideStamina: Float
) : RidePokemonEvent {
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"pokemon" to pokemon.struct,
"ride_stamina" to DoubleValue(rideStamina)
)
val functions = moLangFunctionMap(
"set_ride_stamina" to { params ->
rideStamina = params.getDouble(0).toFloat().coerceIn(0F, 1F)
DoubleValue.ONE
},
"set_infinite_stamina" to { _ ->
rideStamina = -1F
DoubleValue.ONE
},
)
fun setInfiniteStamina() {
rideStamina = -1F
}
fun isInfiniteStamina() = rideStamina == -1F
}
}
@@ -0,0 +1,57 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.item
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
import java.io.File
object HeldItems : DataRegistry {
override val id = cobblemonResource("held_items")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<HeldItems>()
override fun sync(player: ServerPlayer) {}
// val heldItems = PrioritizedList<BagItemLike>()
internal val heldItemsScripts = mutableMapOf<String, String>() // showdown item ID to JavaScript
val showdownItems = hashSetOf<String>()
override fun reload(manager: ResourceManager) {
heldItemsScripts.clear()
ShowdownService.service.resetRegistryData("heldItem")
manager.listResources("held_items") { it.path.endsWith(".js") }.forEach { (identifier, resource) ->
resource.open().use { stream ->
stream.bufferedReader().use { reader ->
val resolvedIdentifier = ResourceLocation.fromNamespaceAndPath(identifier.namespace, File(identifier.path).nameWithoutExtension)
val js = reader.readText()
heldItemsScripts[resolvedIdentifier.path] = js
}
}
}
ShowdownService.service.sendRegistryData(heldItemsScripts, "heldItem")
val itemsJson = ShowdownService.service.getRegistryData("heldItem")
for (i in 0 until itemsJson.size()) {
val jsItem = itemsJson[i].asJsonObject
showdownItems += jsItem.get("id").asString
}
CobblemonHeldItemManager.load()
this.observable.emit(this)
}
}
@@ -1236,7 +1236,7 @@ object MoLangFunctions {
}
}
map.put("has_walk_target") { _ ->
DoubleValue(entity.brain.getMemory(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
DoubleValue(entity.brain.getMemorySafely(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
}
}
map
@@ -15,6 +15,7 @@ import net.minecraft.world.entity.LivingEntity
import org.joml.Matrix3f
import org.joml.Quaternionf
import org.joml.Vector3f
import kotlin.math.abs
import kotlin.math.asin
import kotlin.math.sign
@@ -113,7 +114,7 @@ open class OrientationController(val entity: LivingEntity) {
fun applyGlobalPitch(deltaPitchDegrees: Float) = updateOrientation { original ->
val currQuat = Quaternionf().setFromUnnormalized(original)
val horzLeftVector = Vector3f(0.0f, this.upVector.y.sign, 0.0f).cross(this.forwardVector)
val horzLeftVector = Vector3f(0.0f, -abs(this.upVector.y.sign), 0.0f).cross(this.forwardVector)
// Avoid NaN issue when normalizing and the forwardVector and upVector are equal
val pitchAxis = if (horzLeftVector.lengthSquared() < 0.01) this.leftVector else horzLeftVector
@@ -131,6 +131,7 @@ open class PokemonProperties {
props.species = parseSpeciesIdentifier(keyPairs)
props.form = parseForm(keyPairs)
props.friendship = parseIntProperty(keyPairs, listOf("friendship"))?.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
props.fullness = parseIntProperty(keyPairs, listOf("fullness"))
props.pokeball = parseIdentifierOfRegistry(keyPairs, listOf("pokeball")) { identifier -> PokeBalls.getPokeBall(identifier)?.name?.toString() }
props.nature = parseIdentifierOfRegistry(keyPairs, listOf("nature")) { identifier -> Natures.getNature(identifier)?.name?.toString() }
props.ability = parseStringOfRegistry(keyPairs, listOf("ability")) { Abilities.get(it)?.name }
@@ -326,6 +327,7 @@ open class PokemonProperties {
var gender: Gender? = null
var level: Int? = null
var friendship: Int? = null
var fullness: Int? = null
var pokeball: String? = null
var nature: String? = null
var ability: String? = null
@@ -397,6 +399,7 @@ open class PokemonProperties {
pokemon.setFriendship(pokemon.form.baseFriendship)
}
}
fullness?.let { pokemon.currentFullness = it }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
customProperties.forEach { it.apply(pokemon) }
@@ -504,6 +507,7 @@ open class PokemonProperties {
nickname?.takeIf { it.string != pokemon.nickname?.string }?.let { return false }
form?.takeIf { !it.equals(pokemon.form.name, true) }?.let { return false }
friendship?.takeIf { it != pokemon.friendship }?.let { return false }
fullness?.takeIf { it != pokemon.currentFullness }?.let { return false }
pokeball?.takeIf { it != pokemon.caughtBall.name.toString() }?.let { return false }
nature?.takeIf { it != pokemon.nature.name.toString() }?.let { return false }
ability?.takeIf { it != pokemon.ability.name }?.let { return false }
@@ -588,6 +592,7 @@ open class PokemonProperties {
originalTrainer?.takeIf { it != properties.originalTrainer }?.let{ return false }
originalTrainerType?.takeIf { it != properties.originalTrainerType }?.let{ return false }
moves?.takeIf { it.any { move -> properties.moves?.none { it == move } == true } }?.let { return false }
fullness?.takeIf { it != properties.fullness }?.let { return false }
return true
}
@@ -636,6 +641,7 @@ open class PokemonProperties {
nickname?.let { nbt.putString(DataKeys.POKEMON_NICKNAME, Component.Serializer.toJson(it, registryLookup)) }
form?.let { nbt.putString(DataKeys.POKEMON_FORM_ID, it) }
friendship?.let { nbt.putInt(DataKeys.POKEMON_FRIENDSHIP, it) }
fullness?.let { nbt.putInt(DataKeys.POKEMON_FULLNESS, it) }
pokeball?.let { nbt.putString(DataKeys.POKEMON_CAUGHT_BALL, it) }
nature?.let { nbt.putString(DataKeys.POKEMON_NATURE, it) }
ability?.let { nbt.putString(DataKeys.POKEMON_ABILITY, it) }
@@ -667,6 +673,7 @@ open class PokemonProperties {
nickname = if (tag.contains(DataKeys.POKEMON_NICKNAME)) Component.Serializer.fromJson(tag.getString(DataKeys.POKEMON_NICKNAME), registryLookup) else null
form = if (tag.contains(DataKeys.POKEMON_FORM_ID)) tag.getString(DataKeys.POKEMON_FORM_ID) else null
friendship = if (tag.contains(DataKeys.POKEMON_FRIENDSHIP)) tag.getInt(DataKeys.POKEMON_FRIENDSHIP) else null
fullness = if (tag.contains(DataKeys.POKEMON_FULLNESS)) tag.getInt(DataKeys.POKEMON_FULLNESS) else null
pokeball = if (tag.contains(DataKeys.POKEMON_CAUGHT_BALL)) tag.getString(DataKeys.POKEMON_CAUGHT_BALL) else null
nature = if (tag.contains(DataKeys.POKEMON_NATURE)) tag.getString(DataKeys.POKEMON_NATURE) else null
ability = if (tag.contains(DataKeys.POKEMON_ABILITY)) tag.getString(DataKeys.POKEMON_ABILITY) else null
@@ -700,6 +707,7 @@ open class PokemonProperties {
//nickname?.let { json.addProperty(DataKeys.POKEMON_NICKNAME, Text.Serialization.toJsonString(it)) }
form?.let { json.addProperty(DataKeys.POKEMON_FORM_ID, it) }
friendship?.let { json.addProperty(DataKeys.POKEMON_FRIENDSHIP, it) }
fullness?.let {json.addProperty(DataKeys.POKEMON_FULLNESS, it)}
pokeball?.let { json.addProperty(DataKeys.POKEMON_CAUGHT_BALL, it) }
nature?.let { json.addProperty(DataKeys.POKEMON_NATURE, it) }
ability?.let { json.addProperty(DataKeys.POKEMON_ABILITY, it) }
@@ -732,6 +740,7 @@ open class PokemonProperties {
//nickname = json.get(DataKeys.POKEMON_NICKNAME)?.asString?.let { Text.Serialization.fromJson(it) }
form = json.get(DataKeys.POKEMON_FORM_ID)?.asString
friendship = json.get(DataKeys.POKEMON_FRIENDSHIP)?.asInt
fullness = json.get(DataKeys.POKEMON_FULLNESS)?.asInt
pokeball = json.get(DataKeys.POKEMON_CAUGHT_BALL)?.asString
nature = json.get(DataKeys.POKEMON_NATURE)?.asString
ability = json.get(DataKeys.POKEMON_ABILITY)?.asString
@@ -763,6 +772,7 @@ open class PokemonProperties {
shiny?.let { pieces.add("shiny=$it") }
gender?.let { pieces.add("gender=$it")}
friendship?.let { pieces.add("friendship=$it") }
fullness?.let {pieces.add("fullness=$it")}
pokeball?.let { pieces.add("pokeball=$it") }
nature?.let { pieces.add("nature=$it") }
ability?.let { pieces.add("ability=$it") }
@@ -43,7 +43,6 @@ import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.adapters.ElementalTypeAdapter
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
@@ -54,10 +53,8 @@ import com.cobblemon.mod.common.pokemon.ai.ObtainableItemConditionAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonEvolutionAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonPreEvolutionAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifClient
import com.google.common.collect.HashBasedTable
import com.google.gson.Gson
import com.google.gson.GsonBuilder
@@ -65,13 +62,11 @@ import com.google.gson.reflect.TypeToken
import com.mojang.datafixers.util.Either
import net.minecraft.advancements.critereon.ItemPredicate
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.nbt.CompoundTag
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.tags.TagKey
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.entity.EntityDimensions
import net.minecraft.world.entity.ai.memory.MemoryModuleType
@@ -151,24 +146,17 @@ object PokemonSpecies : JsonDataRegistry<Species> {
val species: Collection<Species>
get() = this.speciesByIdentifier.values
val implemented = mutableListOf<Species>()
val implemented: List<Species>
get() = this.species.filter { it.implemented }
init {
SpeciesAdditions.observable.subscribe {
implemented.clear()
this.species.forEach(Species::initialize)
this.species.forEach {
if (it.implemented) {
this.implemented.add(it)
}
}
this.species.forEach(Species::resolveEvolutionMoves)
Cobblemon.showdownThread.queue {
it.resetRegistryData("species")
it.sendRegistryData(allShowdownSpecies(), "species")
it.indicateSpeciesInitialized()
// Reload this with the mod
CobblemonHeldItemManager.load()
Cobblemon.LOGGER.info("Loaded {} Pokémon species", this.speciesByIdentifier.size)
this.observable.emit(this)
}
@@ -233,7 +221,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
override fun reload(data: Map<ResourceLocation, Species>) {
this.speciesByIdentifier.clear()
this.implemented.clear()
this.speciesByDex.clear()
data.forEach { (identifier, species) ->
species.resourceIdentifier = identifier
@@ -241,11 +228,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
this.speciesByDex.remove(old.resourceIdentifier.namespace, old.nationalPokedexNumber)
}
this.speciesByDex.put(species.resourceIdentifier.namespace, species.nationalPokedexNumber, species)
ifClient {
if (species.implemented) {
this.implemented.add(species)
}
}
}
}
@@ -8,9 +8,6 @@
package com.cobblemon.mod.common.api.riding
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import net.minecraft.world.entity.PlayerRideableJumping
/**
@@ -9,10 +9,7 @@
package com.cobblemon.mod.common.api.riding
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.riding.stats.RidingStatDefinition
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.adapters.RidingBehaviourSettingsAdapter
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -32,10 +29,10 @@ class RidingProperties(
{ buffer.readEnumConstant(RidingStyle::class.java) },
{
val key = buffer.readResourceLocation()
val settings = RidingBehaviourSettingsAdapter.types[key]?.getConstructor()?.newInstance()
val behaviour = RidingBehaviourSettingsAdapter.types[key]?.getConstructor()?.newInstance()
?: error("Unknown controller key: $key")
settings.decode(buffer)
settings
behaviour.decode(buffer)
behaviour
}
)
}
@@ -51,7 +48,10 @@ class RidingProperties(
buffer.writeMap(
v,
{ _, style -> buffer.writeEnumConstant(style) },
{ _, behaviour -> behaviour.encode(buffer) }
{ _, behaviour ->
buffer.writeResourceLocation(behaviour.key)
behaviour.encode(buffer)
}
)
}
}
@@ -25,7 +25,8 @@ data class Seat(
val locator: String?,
val offset: Vec3?,
val poseOffsets: MutableList<SeatPoseOffset>?,
val poseAnimations: MutableList<SeatPoseAnimations>?
val poseAnimations: MutableList<SeatPoseAnimations>?,
val handsBusy: Boolean = false,
) : Encodable {
fun getOffset(poseType: PoseType) : Vec3 {
return poseOffsets?.firstOrNull { poseType in it.poseTypes }?.offset ?: Vec3.ZERO
@@ -40,6 +41,7 @@ data class Seat(
buffer.writeNullable(poseAnimations) { _, v ->
buffer.writeCollection(v) { _, animations -> animations.encode(buffer) }
}
buffer.writeBoolean(handsBusy)
}
companion object {
@@ -48,7 +50,8 @@ data class Seat(
buffer.readNullable { buffer.readString() },
buffer.readNullable { buffer.readVec3() },
buffer.readNullable { buffer.readList { SeatPoseOffset.decode(buffer) } },
buffer.readNullable { buffer.readList { SeatPoseAnimations.decode(buffer) } }
buffer.readNullable { buffer.readList { SeatPoseAnimations.decode(buffer) } },
buffer.readBoolean()
)
}
}
@@ -10,10 +10,8 @@ package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.phys.Vec3
/**
* Represents static settings of a riding behaviour.
@@ -21,17 +19,17 @@ import net.minecraft.world.phys.Vec3
* Typically this will be initialized for each pokemon form during deserialization
* to determine how they should ride.
*
* These also exist in a datapacked folder, ride_settings, which are used for the fallback
* values if non-stat settings are omitted in the pokemon form JSON.
*
* @author landonjw
*/
interface RidingBehaviourSettings: Encodable, Decodable {
val key: ResourceLocation
val stats: MutableMap<RidingStat, IntRange>
fun calculate(stat: RidingStat, boosts: Int): Float {
fun calculate(stat: RidingStat, boostAmount: Float): Float {
val range = stats[stat] ?: return 0F
val boostQuotient = boosts / 255F
return range.first + (range.last - range.first) * boostQuotient
return range.first + boostAmount
}
fun hasStat(stat: RidingStat) = stats.containsKey(stat)
}
@@ -18,7 +18,7 @@ import net.minecraft.world.phys.Vec3
* This is intended to contain mutable state that is passed between the client and server
* or temporary state that is used during the riding process.
*
* This will be destroyed when the a user dismounts the Pokemon.
* This will be destroyed when the main rider dismounts the Pokemon.
*
* @author landonjw
*/
@@ -8,13 +8,17 @@
package com.cobblemon.mod.common.api.riding.behaviour
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.DoubleJump
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.client.MountedCameraTypeHandler
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.resources.ResourceLocation
import net.minecraft.tags.FluidTags
import net.minecraft.world.entity.LivingEntity
import kotlin.collections.get
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.player.Player
/**
* Small wrapper around a RidingBehaviour to provide sane defaults in the event that the behaviour is not active.
@@ -49,6 +53,15 @@ class RidingController(
if (newTransition != null && behaviourSettings != null) {
val newState = RidingBehaviours.get(behaviourSettings.key).createDefaultState(behaviourSettings)
context?.let { newState.stamina.set(it.state.stamina.get(), forced = true) }
context?.let { newState.rideVelocity.set(it.state.rideVelocity.get(), forced = true) }
val previousKey = context?.behaviour
val newKey = behaviourSettings.key
for (passenger in entity.passengers) {
if (passenger is Player && passenger !is ServerPlayer) {
MountedCameraTypeHandler.handleTransition(previousKey ?: continue, newKey)
}
}
context = ActiveRidingContext(behaviourSettings.key, behaviourSettings, newState, newTransition)
lastTransitionAge = entity.ticksLived
} else {
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.orientation.OrientationController
import com.cobblemon.mod.common.api.riding.RidingStyle
@@ -23,15 +24,16 @@ import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.client.Minecraft
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.*
class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
@@ -48,8 +50,22 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
val poseProvider = PoseProvider<BirdSettings, BirdState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.2 })
val globalBird: BirdSettings
get() = CobblemonRideSettings.bird
override fun isActive(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): Boolean {
return true
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
//Need to check other fluids
if (vehicle.isInWater || vehicle.isUnderWater) {
return@any false
}
//This might not actually work, depending on what the yPos actually is. yPos of the middle of the entity? the feet?
if (it.y.toDouble() == (vehicle.position().y)) {
val blockState = vehicle.level().getBlockState(it.below())
return@any !(!blockState.isAir && blockState.fluidState.isEmpty)
}
true
}
}
override fun pose(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): PoseType {
@@ -62,10 +78,37 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
vehicle: PokemonEntity,
driver: Player
): Float {
return state.rideVelocity.get().length().toFloat()
}
override fun tick(
settings: BirdSettings,
state: BirdState,
vehicle: PokemonEntity,
driver: Player,
input: Vec3
) {
if(vehicle.level().isClientSide) {
tickStamina(settings, state, vehicle, driver)
checkUpsideDown(state, vehicle, driver)
}
}
private fun checkUpsideDown(
state: BirdState,
vehicle: PokemonEntity,
driver: Player,
) {
val controller = (driver as OrientationControllable).orientationController
if (cos(controller.roll.toRadians()) < 0.0) {
val upsideDownRate = 1.0 / (2.0 * 20.0) // 2 seconds to max out upsideDown force
state.currUpsideDownForce.set( min(1.0, state.currUpsideDownForce.get() + upsideDownRate * abs(cos(controller.roll.toRadians()))))
} else if (state.stamina.get() == 0.0f) { // checks stamina depletion and forces dive if depleted
val upsideDownRate = 1.0 / (2.0 * 20.0) // 1 seconds to max out
state.currUpsideDownForce.set( min(1.0, state.currUpsideDownForce.get() + upsideDownRate))
} else { // Its right side up or has stamina so reset it
state.currUpsideDownForce.set(0.0)
}
return state.rideVelocity.get().length().toFloat()
}
fun tickStamina(
@@ -79,11 +122,12 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val totalStam = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val totalStam = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalBird.staminaExpr!!) * 20.0f
val stamDrainRate = (1.0f / totalStam).toFloat()
val newStam = if (driver.zza > 0.0) max(0.0f,stam - stamDrainRate)
else min(1.0f,stam + stamDrainRate)
else if (!state.gliding.get()) max(0.0f,stam - stamDrainRate * 0.5f) // if hovering half the stam drain
else min(1.0f,stam + stamDrainRate * 0.2f)
state.stamina.set(newStam)
}
@@ -104,8 +148,6 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
driver: Player,
input: Vec3
): Vec3 {
var yVel = 0.0
var leftForce = 0.0
var upForce = 0.0
var forwardForce = 0.0
@@ -124,7 +166,10 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
forwardForce += sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().y
}
val velocity = Vec3(state.rideVelocity.get().x , upForce, forwardForce)
// The downward force used to encourage players to stop flying upside down.
val extraDownwardForce = state.currUpsideDownForce.get().pow(2) * -0.3 // 6 blocks a second downward
val velocity = Vec3(state.rideVelocity.get().x , upForce + extraDownwardForce, forwardForce)
return velocity
}
@@ -133,9 +178,9 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
*/
fun calculateRideSpaceVel(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity, driver: Player) {
// retrieve stats
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glidespeedExpr)
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalBird.accelerationExpr!!) * 20.0)
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glideSpeedExpr ?: globalBird.glideSpeedExpr!!)
var glideSpeedChange = 0.0
var activeInput = false
@@ -219,7 +264,7 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
//Check if the ride should be gliding
if (driver.isLocalPlayer) {
if (activeInput && state.stamina.get() > 0.0) {
if ((activeInput && state.stamina.get() > 0.0) || state.rideVelocity.get().z < 0.2) {
state.gliding.set(false)
} else {
state.gliding.set(true)
@@ -244,21 +289,23 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalBird.handlingExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())).pow(2) * sin(Math.toRadians(controller.roll.toDouble())).sign
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble()))) * sqrt(RidingBehaviour.scaleToRange(state.rideVelocity.get().length(), 0.0, topSpeed))
val yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())) //* sin(Math.toRadians(controller.roll.toDouble())).sign
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble())))// * sqrt(RidingBehaviour.scaleToRange(state.rideVelocity.get().length(), 0.0, topSpeed))
// Dampen yaw when upside down
val yawDampen = (1 - abs(min(cos(controller.roll.toRadians()),0.0f)))
val yawDampen = (1 - abs(min(cos(controller.roll.toRadians()),0.0f)).pow(2))
controller.applyGlobalYaw(trueYawDelt.toFloat() * yawDampen)
// Correct orientation when at low speeds
correctOrientation(settings, state, vehicle, controller, deltaTime)
controller.applyGlobalPitch(state.currPitchCorrectionForce.get().toRadians())
//yaw, pitch, roll
return Vec3(0.0, state.currPitchCorrectionForce.get(), state.currRollCorrectionForce.get())
return Vec3(0.0, 0.0, state.currRollCorrectionForce.get())
}
private fun correctOrientation(
@@ -270,11 +317,11 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
) {
// Calculate correcting roll force.
// Mult by cos(pitch) to ensure that it doesn't roll correct at when diving or climbing
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect)
val maxRollCorrectionRate = if (state.rideVelocity.get().length() < 0.1) 15.0f else 8.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTime.get() - rollCorrectionTimer) * 2).coerceIn(0.0, 1.0).toFloat()
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect ?: globalBird.timeToRollCorrect!!)
val maxRollCorrectionRate = if (state.rideVelocity.get().length() < 0.1) 15.0f else 8.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTimeRoll.get() - rollCorrectionTimer)).coerceIn(0.0, 1.0).toFloat()
val maxRollForce = maxRollCorrectionRate / 40.0
val rollArrivalDeg = 90.0
if(state.rideVelocity.get().length() < 0.1 || state.noInputTime.get() > rollCorrectionTimer) {
if(state.rideVelocity.get().length() < 0.1 || state.noInputTimeRoll.get() > rollCorrectionTimer) {
val arrivalInfluence = (min(rollArrivalDeg,abs(controller.roll).toDouble()) / rollArrivalDeg)
val desiredRollForce = (0 - controller.roll).sign * maxRollCorrectionRate * arrivalInfluence
var steeredRollForce = desiredRollForce - state.currRollCorrectionForce.get()
@@ -296,13 +343,18 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
}
//Calculate correcting pitch force.
val maxPitchCorrectionRate = 15
val maxPitchForce = maxPitchCorrectionRate / 40.0
val pitchArrivalDeg = 90.0
if(state.rideVelocity.get().length() < 0.1) {
val arrivalInfluence = (min(pitchArrivalDeg,abs(controller.pitch).toDouble()) / pitchArrivalDeg)
val desiredPitchForce = (0 - controller.pitch).sign * maxPitchCorrectionRate * arrivalInfluence
var steeredPitchForce = desiredPitchForce - state.currPitchCorrectionForce.get()
val maxPitchCorrectionRate = if (state.currUpsideDownForce.get() != 0.0) 8f * state.currUpsideDownForce.get() else 15f
val maxPitchForce = maxPitchCorrectionRate.toFloat() / 40.0f
val pitchArrivalDeg = 45.0f
var desiredPitch = if (state.currUpsideDownForce.get() != 0.0) 90.0 else 0.0
// if (cos(controller.roll.toRadians()) < 0.0) {
// desiredPitch *= -1 // If not rolled over then flip the pitch force. There are better ways to do this :(
// }
if((state.rideVelocity.get().length() < 0.1 && controller.pitch < 0.0) || state.currUpsideDownForce.get() != 0.0) {
val arrivalInfluence = (min(pitchArrivalDeg,abs(Mth.wrapDegrees(desiredPitch.toFloat().angleDifference(controller.pitch)))) / pitchArrivalDeg)
val desiredPitchForce = maxPitchCorrectionRate.toFloat() * arrivalInfluence
var steeredPitchForce = (desiredPitchForce - state.currPitchCorrectionForce.get())
// Ensure the 'steering' correction force doesn't exceed our maxForce
if (abs(steeredPitchForce) > maxPitchForce) {
@@ -333,12 +385,23 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
sensitivity: Double,
deltaTime: Double
): Vec3 {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
// Begin the roll correction time counter if not enough mouse input
// is detected
if (abs(mouseX) < 1 && abs(mouseY) < 1) {
state.noInputTime.set(state.noInputTime.get() + deltaTime)
if (mouseX < 1 && abs(mouseY) < 1) {
state.noInputTimeRoll.set(state.noInputTimeRoll.get() + deltaTime)
} else if (cos(controller.roll.toRadians()) < 0.1) {
state.noInputTimeRoll.set(state.noInputTimeRoll.get() + deltaTime * 0.5)
}
else {
state.noInputTimeRoll.set(0.0)
}
if (abs(mouseY) < 1) {
state.noInputTimePitch.set(state.noInputTimePitch.get() + deltaTime)
} else {
state.noInputTime.set(0.0)
state.noInputTimePitch.set(0.0)
}
return when {
@@ -387,8 +450,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
// Set roll to zero if transitioning to noroll config
controller.rotateRoll(controller.roll * -1.0f)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalBird.handlingExpr!!)
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalBird.mouseInputMult!!)
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -432,11 +495,11 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalBird.mouseInputMult!!)
//Smooth out mouse input.
val smoothingSpeed = 4.0
val smoothingSpeed = 2.0
val mouseXc = (mouseX).coerceIn(-45.0, 45.0) * mouseInputMult
// When upside down apply a pitching force to nudge the player towards a dive. This reduces the 'weirdness'
// of being upside down
@@ -445,26 +508,31 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
val xInput = mouseXSmoother.getNewDeltaValue(mouseXc * 0.1, deltaTime * smoothingSpeed);
val yInput = mouseYSmoother.getNewDeltaValue(mouseYc * 0.1, deltaTime * smoothingSpeed);
val currSpeed = state.rideVelocity.get().length()
val currHorzSpeed = state.rideVelocity.get().horizontalDistance()
val hoverSpeed = 0.1
// Yaw locally when at or below hoverSpeed
val localYaw = if (currSpeed < hoverSpeed) xInput * (1 - sqrt(RidingBehaviour.scaleToRange(currSpeed, hoverSpeed, topSpeed))).coerceIn(0.0, 1.0)
else xInput * 0.4 * cos(controller.roll.toRadians()).coerceIn(0.0f, 1.0f)
// Yaw locally when at or below hoverSpeed but not when pitched up or rolled over
val yawDampen = abs(cos(controller.pitch.toRadians())).pow(2) * abs(cos(controller.roll.toRadians())).pow(2)
val localYaw = if (currHorzSpeed < hoverSpeed) xInput * (1 - sqrt(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed))).coerceIn(0.0, 1.0)
else 0.0 //xInput * 0.4 * cos(controller.roll.toRadians()).coerceIn(0.0f, 1.0f) * yawDampen
// Pitch locally up or down depending upon a number of factors:
// - Reduce pitch substantially when rolled and in a steep yaw. This prevents the player from ignoring a slow handling stat
// - Do not pitch at all when at or below hover speed
// - pitch faster at higher speeds
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr)
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr ?: globalBird.horizontalPitchExpr!!)
var localPitch = yInput * (1 - abs(sin(controller.roll.toRadians())).pow(2) * p * hypot(controller.forwardVector.x.toDouble(), controller.forwardVector.z.toDouble()).toFloat())
localPitch *= if (currSpeed > hoverSpeed) RidingBehaviour.scaleToRange(currSpeed, hoverSpeed, topSpeed)
localPitch *= if (currSpeed > hoverSpeed || yInput > 0.0) RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed).coerceIn(0.2, 1.0)
else 0.0
// Roll less when slow and not at all when at hoverSpeed or lower.
// Apply a roll righting force when trying to pitch hard while rolled sideways. This nudges the player towards
// pitching globally
val pitchInfluencedRollCorrection = 0.4*(abs(yInput - localPitch) * controller.roll.sign * -1.0)
val rollForce = if (currSpeed > hoverSpeed) xInput * sqrt((RidingBehaviour.scaleToRange(currSpeed, hoverSpeed, topSpeed))) + pitchInfluencedRollCorrection
val pitchInfluencedRollCorrection = 0.0
val howRolledAmI = (( cos(controller.roll.toRadians()) - 1).coerceIn(-1.0f, 0.0f) * -2).coerceIn(0.0f, 0.7f) //Coerce into how much roll you want to let in in the deadzone
val inputInRolledDir = if (xInput.sign.toFloat() == controller.roll.sign) 1.0 else -cos(controller.roll.toRadians()).coerceIn(-1.0f, 0.0f).toDouble()
val rollDampen = (1 - howRolledAmI * abs(cos(controller.pitch.toRadians())).pow(2) * inputInRolledDir)
val rollForce = if (currHorzSpeed > hoverSpeed) xInput * sqrt(abs(RidingBehaviour.scaleToRange(currHorzSpeed, hoverSpeed, topSpeed)).coerceIn(0.0,1.0)) * rollDampen + pitchInfluencedRollCorrection
else 0.0
//yaw, pitch, roll
@@ -515,8 +583,8 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
vehicle: PokemonEntity,
driver: Player
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glidespeedExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBird.speedExpr!!) / 20.0
val glideTopSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.glideSpeedExpr ?: globalBird.glideSpeedExpr!!)
val currSpeed = state.rideVelocity.get().length()
// Must I ensure that topspeed is greater than minimum?
@@ -578,6 +646,17 @@ class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
return false
}
override fun damageOnCollision(
settings: BirdSettings,
state: BirdState,
vehicle: PokemonEntity,
impactVec: Vec3
): Boolean {
if (!state.gliding.get()) return false
val impactSpeed = impactVec.horizontalDistance().toFloat() * 10f
return vehicle.causeFallDamage(impactSpeed, 1f, vehicle.damageSources().flyIntoWall())
}
override fun getRideSounds(
settings: BirdSettings,
state: BirdState,
@@ -593,57 +672,56 @@ class BirdSettings : RidingBehaviourSettings {
override val key = BirdBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteAltitude: Expression = "false".asExpression()
var infiniteAltitude: Expression? = null
private set
var infiniteStamina: Expression = "false".asExpression()
var infiniteStamina: Expression? = null
private set
var timeToRollCorrect: Expression = "0.5".asExpression()
var timeToRollCorrect: Expression? = null
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 90.0, 45.0)".asExpression()
var horizontalPitchExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 0.2, 0.1)".asExpression()
var mouseInputMult: Expression = "q.get_ride_stats('SKILL', 'AIR', 1.2, 0.8)".asExpression()
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 14.0, 8.0)".asExpression()
var handlingExpr: Expression? = null
var horizontalPitchExpr: Expression? = null
var mouseInputMult: Expression? = null
var speedExpr: Expression? = null
// Seconds from stationary to top speed
var accelerationExpr: Expression = "q.get_ride_stats('ACCELERATION', 'AIR', 2.0, 5.0)".asExpression()
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 22.0, 12.0)".asExpression()
var accelerationExpr: Expression? = null
var staminaExpr: Expression? = null
var glidespeedExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 2.2, 1.5)".asExpression()
var glideSpeedExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(infiniteAltitude)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(glidespeedExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(horizontalPitchExpr)
buffer.writeExpression(mouseInputMult)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(timeToRollCorrect)
buffer.writeNullableExpression(infiniteAltitude)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(glideSpeedExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(horizontalPitchExpr)
buffer.writeNullableExpression(mouseInputMult)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(timeToRollCorrect)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
infiniteAltitude = buffer.readExpression()
infiniteStamina = buffer.readExpression()
glidespeedExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
horizontalPitchExpr = buffer.readExpression()
mouseInputMult = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
timeToRollCorrect = buffer.readExpression()
infiniteAltitude = buffer.readNullableExpression()
infiniteStamina = buffer.readNullableExpression()
glideSpeedExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
horizontalPitchExpr = buffer.readNullableExpression()
mouseInputMult = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
timeToRollCorrect = buffer.readNullableExpression()
}
}
@@ -652,11 +730,12 @@ class BirdState : RidingBehaviourState() {
var lastGlide = ridingState(-100L, Side.CLIENT)
var currRollCorrectionForce = ridingState(0.0, Side.CLIENT)
var currPitchCorrectionForce = ridingState(0.0, Side.CLIENT)
var noInputTime = ridingState(0.0, Side.CLIENT)
var noInputTimeRoll = ridingState(0.0, Side.CLIENT)
var noInputTimePitch = ridingState(0.0, Side.CLIENT)
var currUpsideDownForce = ridingState(0.0, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
buffer.writeFloat(stamina.get())
buffer.writeBoolean(gliding.get())
}
@@ -671,7 +750,8 @@ class BirdState : RidingBehaviourState() {
lastGlide.set(-100L, forced = true)
currRollCorrectionForce.set(0.0, forced = true)
currPitchCorrectionForce.set(0.0, forced = true)
noInputTime.set(0.0, forced = true)
noInputTimeRoll.set(0.0, forced = true)
noInputTimePitch.set(0.0, forced = true)
}
override fun toString(): String {
@@ -685,7 +765,8 @@ class BirdState : RidingBehaviourState() {
it.lastGlide.set(this.lastGlide.get(), forced = true)
it.currRollCorrectionForce.set(this.currRollCorrectionForce.get(), forced = true)
it.currPitchCorrectionForce.set(this.currPitchCorrectionForce.get(), forced = true)
it.noInputTime.set(this.noInputTime.get(), forced = true)
it.noInputTimeRoll.set(this.noInputTimeRoll.get(), forced = true)
it.noInputTimePitch.set(this.noInputTimePitch.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -694,3 +775,16 @@ class BirdState : RidingBehaviourState() {
return super.shouldSync(previous)
}
}
/**
* Calculates the shortest difference between two angles.
* The result will be in the range [-180, 180].
* A positive result indicates a clockwise direction from this angle to the other,
* a negative result indicates a counter-clockwise direction.
*/
fun Float.angleDifference(other: Float): Float {
var diff = other - this
while (diff <= -180F) diff += 360F
while (diff > 180F) diff -= 360F
return diff
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
@@ -37,6 +38,9 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
override val key = KEY
val globalGlider: GliderSettings
get() = CobblemonRideSettings.glider
override fun getRidingStyle(settings: GliderSettings, state: RidingBehaviourState): RidingStyle {
return RidingStyle.AIR
}
@@ -53,7 +57,7 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
}
override fun speed(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity, driver: Player): Float {
return vehicle.runtime.resolveFloat(settings.speed)
return vehicle.runtime.resolveFloat(settings.speed ?: globalGlider.speed!!)
}
override fun rotation(
@@ -72,10 +76,9 @@ class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
driver: Player,
input: Vec3
): Vec3 {
val xVector = if (vehicle.runtime.resolveBoolean(settings.canStrafe)) driver.xxa.toDouble() else 0.0
val yVector = -vehicle.runtime.resolveDouble(settings.glideSpeed)
val xVector = if (vehicle.runtime.resolveBoolean(settings.canStrafe ?: globalGlider.canStrafe!!)) driver.xxa.toDouble() else 0.0
val yVector = -vehicle.runtime.resolveDouble(settings.glideSpeed ?: globalGlider.glideSpeed!!)
val zVector = driver.zza.toDouble()
val speedStat = settings.calculate(RidingStat.SPEED, 0)
return Vec3(xVector, yVector, zVector)
}
@@ -196,31 +199,30 @@ class GliderSettings : RidingBehaviourSettings {
override val key = GliderBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var glideSpeed: Expression = "0.1".asExpression()
var glideSpeed: Expression? = null
private set
var speed: Expression = "1.0".asExpression()
var speed: Expression? = null
private set
var canStrafe: Expression = "false".asExpression()
var canStrafe: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(glideSpeed)
buffer.writeExpression(speed)
buffer.writeExpression(canStrafe)
buffer.writeNullableExpression(glideSpeed)
buffer.writeNullableExpression(speed)
buffer.writeNullableExpression(canStrafe)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
glideSpeed = buffer.readExpression()
speed = buffer.readExpression()
canStrafe = buffer.readExpression()
glideSpeed = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
canStrafe = buffer.readNullableExpression()
}
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
@@ -21,7 +22,16 @@ import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.pow
import kotlin.math.sin
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
@@ -30,9 +40,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.abs
import kotlin.math.pow
import kotlin.math.sin
class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourState> {
companion object {
@@ -41,6 +48,8 @@ class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourS
}
override val key = KEY
val globalHelicopter: HelicopterSettings
get() = CobblemonRideSettings.helicopter
override fun getRidingStyle(settings: HelicopterSettings, state: RidingBehaviourState): RidingStyle {
return RidingStyle.AIR
@@ -93,8 +102,8 @@ class HelicopterBehaviour : RidingBehaviour<HelicopterSettings, RidingBehaviourS
val runtime = vehicle.runtime
//If the player is not modulating height then hover
var yVel = if (driver.jumping) runtime.resolveDouble(settings.verticalVelocity)
else if (driver.isShiftKeyDown) -runtime.resolveDouble(settings.verticalVelocity)
var yVel = if (driver.jumping) runtime.resolveDouble(settings.verticalVelocity ?: globalHelicopter.verticalVelocity!!)
else if (driver.isShiftKeyDown) -runtime.resolveDouble(settings.verticalVelocity ?: globalHelicopter.verticalVelocity!!)
else (0.0)
yVel *= 0.25
@@ -290,36 +299,35 @@ class HelicopterSettings : RidingBehaviourSettings {
override val key = HelicopterBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var gravity: Expression = "1.0".asExpression()
var gravity: Expression? = null
private set
var horizontalAcceleration: Expression = "0.1".asExpression()
var horizontalAcceleration: Expression? = null
private set
var verticalVelocity: Expression = "1.0".asExpression()
var verticalVelocity: Expression? = null
private set
var speed: Expression = "1.0".asExpression()
var speed: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(gravity)
buffer.writeExpression(horizontalAcceleration)
buffer.writeExpression(verticalVelocity)
buffer.writeExpression(speed)
buffer.writeNullableExpression(gravity)
buffer.writeNullableExpression(horizontalAcceleration)
buffer.writeNullableExpression(verticalVelocity)
buffer.writeNullableExpression(speed)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readExpression()
horizontalAcceleration = buffer.readExpression()
verticalVelocity = buffer.readExpression()
speed = buffer.readExpression()
gravity = buffer.readNullableExpression()
horizontalAcceleration = buffer.readNullableExpression()
verticalVelocity = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
}
}
@@ -9,10 +9,9 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
@@ -27,7 +26,6 @@ import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.level.ClipContext
@@ -44,6 +42,8 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
}
override val key = KEY
val globalHover: HoverSettings
get() = CobblemonRideSettings.hover
override fun getRidingStyle(settings: HoverSettings, state: HoverState): RidingStyle {
return RidingStyle.AIR
@@ -87,17 +87,28 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
vehicle: PokemonEntity,
driver: Player
): Float {
checkTooHigh(settings, state, vehicle)
tickStamina(settings, state, vehicle)
return state.speed.get().toFloat()
}
override fun tick(
settings: HoverSettings,
state: HoverState,
vehicle: PokemonEntity,
driver: Player,
input: Vec3
) {
if(vehicle.level().isClientSide) {
tickStamina(settings, state, vehicle)
checkTooHigh(settings, state, vehicle)
}
}
fun checkTooHigh(
settings: HoverSettings,
state: HoverState,
vehicle: PokemonEntity,
) {
val heightLimit = vehicle.runtime.resolveDouble(settings.jumpExpr)
val heightLimit = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalHover.jumpExpr!!)
val pos = vehicle.position()
val level = Minecraft.getInstance().player?.level() ?: return
val hit = level.clip(
@@ -118,11 +129,13 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
state: HoverState,
vehicle: PokemonEntity
) {
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalHover.infiniteStamina!!)) {
return
}
val stam = state.stamina.get()
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
val newStam = if (state.tooHigh.get()) max(0.0f,stam - stamDrainRate)
else min(1.0f,stam + stamDrainRate * 2)
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHover.staminaExpr!!)).toFloat() / 20.0f
val stamReplenishRate = (1.0f / vehicle.runtime.resolveDouble(settings.stamReplenishTimeSeconds ?: globalHover.stamReplenishTimeSeconds!!) ).toFloat() / 20.0f // 2 seconds to replenish a full bar of stamina
val newStam = if (state.tooHigh.get()) max(0.0f, stam - stamDrainRate) else min(1.0f,stam + stamReplenishRate)
state.stamina.set(newStam)
}
@@ -142,11 +155,7 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
vehicle: PokemonEntity,
driver: LivingEntity
) {
val f = Mth.wrapDegrees(driver.yRot - vehicle.yRot)
val lookYawLimit = 90.0f
val g = Mth.clamp(f, -lookYawLimit, lookYawLimit)
driver.yRotO += g - f
driver.yRot = driver.yRot + g - f
return
}
@@ -157,9 +166,7 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
driver: LivingEntity
): Vec2 {
val turnAmount = calcRotAmount(settings, state, vehicle, driver)
return Vec2(driver.xRot, vehicle.yRot + turnAmount )
}
/*
@@ -174,26 +181,19 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
vehicle: PokemonEntity,
driver: LivingEntity
): Float {
//In degrees per second
val handling = 220.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHover.speedExpr!!) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalHover.handlingExpr!!) / 20.0
val maxYawDiff = 90.0f
//Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot)
val rotDiffNorm = rotDiff / maxYawDiff
// Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot).coerceIn(-maxYawDiff,maxYawDiff)
val rotDiffInfl = sqrt(abs(rotDiff / maxYawDiff)) * rotDiff.sign
//Take the square root so that the ride levels out quicker when at lower differences between entity
//y and driver y
//This influences the speed of the turn based on how far in one direction you're looking
val rotDiffMod = (sqrt(abs(rotDiffNorm)) * rotDiffNorm.sign)
var turnRate = (handling.toFloat()) * rotDiffInfl
turnRate -= (turnRate * 0.5f) * (RidingBehaviour.scaleToRange(vehicle.deltaMovement.length(), 0.0, topSpeed).coerceIn(0.0, 1.0)).pow(2).toFloat()
//Take the inverse so that you turn less at higher speeds
val normSpeed = 1.0f // = 1.0f - 0.5f*RidingBehaviour.scaleToRange(state.rideVelocityocity.length(), 0.0, topSpeed).toFloat()
val turnRate = (handling.toFloat() / 20.0f)
//Ensure you only ever rotate as much difference as there is between the angles.
val turnSpeed = turnRate * rotDiffMod * normSpeed
// Ensure you only ever rotate as much difference as there is between the angles.
val turnSpeed = turnRate
val rotAmount = turnSpeed.coerceIn(-abs(rotDiff), abs(rotDiff))
return rotAmount
@@ -217,10 +217,10 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
driver: Player
): Vec3 {
// Convert these to their tick values
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) / 400.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHover.speedExpr!!) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHover.accelerationExpr!!) * 20.0)
var newVelocity = vehicle.deltaMovement
var newVelocity = state.rideVelocity.get()
// Check for collisions and if found, update the speed to reflect it
if (vehicle.verticalCollision || vehicle.horizontalCollision) {
@@ -230,59 +230,54 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
// align the velocity vector to be in local vehicle space
val yawAligned = Matrix3f().rotateY(vehicle.yRot.toRadians())
newVelocity = (newVelocity.toVector3f().mul(yawAligned)).toVec3d()
if (newVelocity.length() < 0.001) {
// Zero out the vector to ignore lingering small values that influence
// direction of movement when scaled by stored speed value.
newVelocity = Vec3.ZERO
}
newVelocity = newVelocity.normalize().scale(state.speed.get())
// Vertical movement based on driver input.
val vertInput = when {
driver.jumping && state.stamina.get() != 0.0f -> 1.0
state.stamina.get() == 0.0f -> -1.0
driver.jumping -> 1.0
driver.isShiftKeyDown -> -1.0
else -> 0.0
}
// Normalize and scale to accel so that diagonal movement
// doesn't speed up the ride more than input in one direction
val inputVel = Vec3(
var inputVel = Vec3(
driver.xxa.sign.toDouble(),
vertInput,
driver.zza.sign.toDouble()
).normalize().scale(accel)
// Scale down input force that opposes our current movement. How much it is scaled
// down depends on our handling/skill
// val handlingMod = if(newVelocity.length() > 0.001) 1 - handling*sqrt(newVelocity.length() / topSpeed)*( 0.5 * (1 + newVelocity.normalize().dot(inputVel.normalize()) * -1.0))
// else 1.0
newVelocity = newVelocity.add(inputVel)
).normalize()
// Air Friction/Resistance
// When the dot between friction and input is -1 we want to apply none of it.
// In short we want to avoid applying friction that opposes our input force.
// otherwise we would not be able to reach our top speed when acceleration is
// low.
val frictionConst = vehicle.runtime.resolveDouble(settings.handlingExpr)
val frictionConst = 0.02
var frictionForce = newVelocity.scale(-1.0).scale(frictionConst)
val frictionApplied = if(inputVel.lengthSqr() != 0.0) 1 - 0.5 * (1 + -1.0 * frictionForce.normalize().dot(inputVel.normalize()))
val frictionApplied = if(inputVel.lengthSqr() != 0.0) 1 - (0.5*(1 + -1.0 * (inputVel.normalize().dot(frictionForce.normalize()))))
else 1.0
frictionForce = frictionForce.scale((frictionApplied).pow(4))
frictionForce = frictionForce.scale((frictionApplied))
newVelocity = newVelocity.add(frictionForce)
// Apply height limit forces
if (state.tooHigh.get()) {
newVelocity = newVelocity.scale(0.96)
if (state.stamina.get() == 0.0f) {
newVelocity = newVelocity.subtract(0.0, 0.01, 0.0)
}
}
// Ensure that if you're not applying force where the ride is facing then you apply a portion of debuff
val strafeDebuff = 0.5
val vehicleForwardVec = Vec3(0.0, 0.0, 1.0)
val playerForwardVec = inputVel //.yRot(vehicle.yRot)
val inputStrength = accel - (accel * strafeDebuff*(1 - vehicleForwardVec.dot(playerForwardVec).coerceIn(0.0, 1.0)))
inputVel = inputVel.scale(inputStrength)
newVelocity = newVelocity.add(inputVel)
// Set speed to new magnitude to avoid the horrible things minecraft friction
// does to our vectors :(
state.speed.set(min(topSpeed, newVelocity.length()))
// Check to see if this new velocity will exceed top speed and if it will then cap it
newVelocity = if (newVelocity.length() > topSpeed) newVelocity.normalize().scale(topSpeed) else newVelocity
val revertYawAligned = Matrix3f().rotateY(-vehicle.yRot.toRadians())
state.rideVelocity.set((newVelocity.toVector3f().mul(revertYawAligned)).toVec3d())
return newVelocity
}
@@ -355,7 +350,7 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
vehicle: PokemonEntity,
driver: Player
): Float {
return if (state.tooHigh.get()) 0.9f else 1.0f
return if (state.isBoosting.get()) 1.1f else 1.0f
}
override fun useAngVelSmoothing(
@@ -438,79 +433,107 @@ class HoverSettings : RidingBehaviourSettings {
override val key = HoverBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var canJump: Expression? = null
private set
var stamReplenishTimeSeconds: Expression? = null
private set
// Speed in block per second
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 13.0, 6.0)".asExpression()
var speedExpr: Expression? = null
private set
// Acceleration in blocks per second per second
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', 7.0, 3.0)".asExpression()
// Acceleration in number of seconds to top speed
var accelerationExpr: Expression? = null
private set
// Amount of seconds before stamina depletion
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 7, 3)".asExpression()
// Amount of seconds between boosts
var staminaExpr: Expression? = null
private set
// Height in blocks above the ground before stamina loss
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 10.0, 5.0)".asExpression()
// Blocks before stamina drain
var jumpExpr: Expression? = null
private set
// Amount of air friction applied. 0.2 means 20 percent of the velocity is opposed per tick
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 0.1, 0.02)".asExpression()
// Turn rate in degrees per second when stationary
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(stamReplenishTimeSeconds)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
stamReplenishTimeSeconds = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
}
}
class HoverState : RidingBehaviourState() {
var speed = ridingState(0.0, Side.CLIENT)
var isBoosting = ridingState(false, Side.BOTH)
var boostVec = ridingState(Vec3.ZERO, Side.CLIENT)
var boostTicks = ridingState(0, Side.CLIENT)
var tooHigh = ridingState(false, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
buffer.writeDouble(speed.get())
buffer.writeBoolean(isBoosting.get())
buffer.writeBoolean(tooHigh.get())
}
override fun decode(buffer: FriendlyByteBuf) {
super.decode(buffer)
speed.set(buffer.readDouble(), forced = true)
isBoosting.set(buffer.readBoolean(), forced = true)
tooHigh.set(buffer.readBoolean(), forced = true)
}
override fun reset() {
super.reset()
speed.set(0.0, forced = true)
isBoosting.set(false, forced = true)
boostVec.set(Vec3.ZERO, forced = true)
boostTicks.set(0, forced = true)
tooHigh.set(false, forced = true)
}
override fun copy() = HoverState().also {
it.rideVelocity.set(this.rideVelocity.get(), forced = true)
it.stamina.set(this.stamina.get(), forced = true)
it.isBoosting.set(this.isBoosting.get(), forced = true)
it.boostVec.set(this.boostVec.get(), forced = true)
it.boostTicks.set(this.boostTicks.get(), forced = true)
it.tooHigh.set(this.tooHigh.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
if (previous !is HoverState) return false
if (previous.isBoosting.get() != isBoosting.get()) return true
return super.shouldSync(previous)
}
}
@@ -11,22 +11,35 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseState
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import net.minecraft.client.Minecraft
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
@@ -34,7 +47,7 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.*
import org.joml.Vector3f
class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
companion object {
@@ -47,6 +60,9 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
return RidingStyle.AIR
}
val globalJet: JetSettings
get() = CobblemonRideSettings.jet
val poseProvider = PoseProvider<JetSettings, JetState>(PoseType.HOVER)
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.1 })
@@ -70,11 +86,14 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
}
override fun speed(settings: JetSettings, state: JetState, vehicle: PokemonEntity, driver: Player): Float {
return state.rideVelocity.get().length().toFloat()
}
override fun tick(settings: JetSettings, state: JetState, vehicle: PokemonEntity, driver: Player, input: Vec3) {
if(vehicle.level().isClientSide) {
handleBoosting(state)
tickStamina(settings, state, vehicle)
}
return state.rideVelocity.get().length().toFloat()
}
fun handleBoosting(
@@ -84,7 +103,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val boostKeyPressed = Minecraft.getInstance().options.keySprint.isDown()
if(state.stamina.get() != 0.0f && boostKeyPressed) {
if (state.stamina.get() >= 0.25f) {
if (state.stamina.get() >= 0.0f) {
//If on the previous tick the boost key was held then don't change if the ride is boosting
if(state.boostIsToggleable.get()) {
//flip the boosting state if boost key is pressed
@@ -108,13 +127,19 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
) {
val stam = state.stamina.get()
var newStam = stam
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalJet.staminaExpr!!)).toFloat() / 20.0f
if (state.boosting.get()) {
newStam = max(0.0f,stam - stamDrainRate)
newStam = max(0.0f,stam - stamDrainRate * 1.5f)
} else {
newStam = min(1.0f,stam + stamDrainRate * 0.25f)
newStam = max(0.0f,stam - stamDrainRate)
}
// If out of stamina then increase noStamTickCnt
if (newStam == 0.0f) {
state.noStamTickCnt.set(state.noStamTickCnt.get() + 1)
} else {
state.noStamTickCnt.get()
}
state.stamina.set(newStam)
@@ -136,23 +161,26 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
driver: Player,
input: Vec3
): Vec3 {
var upForce = 0.0
var forwardForce = 0.0
val controller = (driver as? OrientationControllable)?.orientationController
if (controller == null || controller.orientation == null) return Vec3.ZERO
//Calculate ride space velocity
calculateRideSpaceVel(settings, state, vehicle, driver)
//Translate ride space velocity to world space velocity.
if (controller != null) {
upForce = -1.0 * sin(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
forwardForce = cos(Math.toRadians(controller.pitch.toDouble())) * state.rideVelocity.get().z
}
// The downward force used to encourage players to stop flying upside down.
val maxDownwardForceTickCnt = 20.0
val extraDownwardForce = if(state.stamina.get() == 0.0f) -0.3 * (state.noStamTickCnt.get() / maxDownwardForceTickCnt).coerceIn(0.0, 1.0) else 0.0 // 6 blocks a second downward
val velocity = Vec3(0.0, upForce, forwardForce)
// Convert the local velocity vector into a world vector
val localVelVec = Vector3f(
state.rideVelocity.get().x.toFloat(),
(state.rideVelocity.get().y).toFloat(),
state.rideVelocity.get().z.toFloat() * -1.0f // Flip the z axis to make this left handed? orr.. right handed? idk, flip it though
)
var worldVelVec = localVelVec.mul(controller.orientation).toVec3d().yRot(vehicle.yRot.toRadians()) // Unrotate preemptively as this vector gets rotate later down the line in MC logic.
worldVelVec = worldVelVec.add(0.0, extraDownwardForce, 0.0) // Add the stamina depletion force to bring the ride down.
return velocity
return worldVelVec
}
/*
@@ -164,17 +192,28 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
vehicle: PokemonEntity,
driver: Player
) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) / 400.0
val minSpeed = vehicle.runtime.resolveDouble(settings.minSpeed) / 20.0
val speed = state.rideVelocity.get().length()
val boostMult = vehicle.runtime.resolveDouble(settings.jumpExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalJet.speedExpr!!) / 20.0
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalJet.accelerationExpr!!) * 20.0)
val deccel = vehicle.runtime.resolveDouble(settings.deccelRate ?: globalJet.deccelRate!!)//0.005
val minSpeed = topSpeed * vehicle.runtime.resolveDouble(settings.minSpeedFactor ?: globalJet.minSpeedFactor!!)
val speed = state.rideVelocity.get().z
val boostMult = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalJet.jumpExpr!!)
val boostTopSpeed = topSpeed * boostMult
val boostAccel = accel * boostMult
//speed up and slow down based on input
if (state.boosting.get() && speed < boostTopSpeed) {
if (state.stamina.get() == 0.0f) {
// Decelerate currently always a constant half of max acceleration.
state.rideVelocity.set(
Vec3(
state.rideVelocity.get().x,
state.rideVelocity.get().y,
max(state.rideVelocity.get().z - (deccel * 1.3), 0.3 * 0.5)
)
)
}
else if (state.boosting.get() && speed < boostTopSpeed) {
state.rideVelocity.set(
Vec3(
state.rideVelocity.get().x,
@@ -198,7 +237,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
Vec3(
state.rideVelocity.get().x,
state.rideVelocity.get().y,
max(state.rideVelocity.get().z - ((accel) / 2), minSpeed)
max(state.rideVelocity.get().z - (deccel), minSpeed)
)
)
} else if (speed > topSpeed) {
@@ -206,6 +245,17 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
state.rideVelocity.get().scale(0.98)
)
}
/****************************************************************************
* Kill strafing velocities carried over from controller transition. Don't
* kill immediately to give some momentum to transitions.
***************************************************************************/
state.rideVelocity.set(Vec3(
lerp(state.rideVelocity.get().x, 0.0, 0.03),
lerp(state.rideVelocity.get().y, 0.0, 0.03),
state.rideVelocity.get().z
))
}
override fun angRollVel(
@@ -222,7 +272,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val cappedDeltaTime = min(deltaTime, 0.2)
//Get handling in degrees per second
val yawRotRate = vehicle.runtime.resolveDouble(settings.handlingYawExpr)
val yawRotRate = vehicle.runtime.resolveDouble(settings.handlingYawExpr ?: globalJet.handlingYawExpr!!)
//Base the change off of deltatime.
var handlingYaw = yawRotRate * (cappedDeltaTime)
@@ -302,7 +352,8 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
state.currMouseYForce.set((state.currMouseYForce.get() + (0.0015 * mouseY)).coerceIn(-1.0, 1.0))
//Get handling in degrees per second
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val handlingDebuff = if(state.stamina.get() == 0.0f) 0.5 else 1.0
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalJet.handlingExpr!!) * handlingDebuff
//convert it to delta time
handling *= (cappedDeltaTime)
@@ -355,7 +406,8 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
state.currMouseYForce.set((state.currMouseYForce.get() + (0.0015 * mouseY)).coerceIn(-1.0, 1.0))
//Get handling in degrees per second
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val handlingDebuff = if(state.stamina.get() == 0.0f) 0.5 else 1.0
var handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalJet.handlingExpr!!) * handlingDebuff
//convert it to delta time
handling *= (cappedDeltaTime)
@@ -431,7 +483,12 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
vehicle: PokemonEntity,
driver: Player
): Float {
return if (state.boosting.get()) 1.2f else 1.0f
val maxDownwardForceTickCnt = 20.0f
return when {
state.noStamTickCnt.get() != 0 -> 1f - 0.2f*(state.noStamTickCnt.get() / maxDownwardForceTickCnt).coerceIn(0.0f,1.0f)
state.boosting.get() -> 1.2f
else -> 1.0f
}
}
override fun useAngVelSmoothing(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
@@ -504,66 +561,70 @@ class JetSettings : RidingBehaviourSettings {
override val key = JetBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var gravity: Expression = "0".asExpression()
var gravity: Expression? = null
private set
var minSpeed: Expression = "12.0".asExpression()
var deccelRate: Expression? = null
private set
var handlingYawExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 50.0, 25.0)".asExpression()
// Mult to top speed in order to derive minSpeed
var minSpeedFactor: Expression? = null
private set
var handlingYawExpr: Expression? = null
private set
// Make configurable by json
var infiniteStamina: Expression = "false".asExpression()
var infiniteStamina: Expression? = null
private set
// Boost power. Mult for top speed and accel while boosting
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 1.7, 1.2)".asExpression()
var jumpExpr: Expression? = null
private set
// Turn rate in degrees per second
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 120.0, 60.0)".asExpression()
var handlingExpr: Expression? = null
private set
// Top Speed in blocks per second
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 36.0, 20.0)".asExpression()
var speedExpr: Expression? = null
private set
// Acceleration in blocks per s^2
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', 5.0, 2.5)".asExpression()
// Seconds to get to top speed
var accelerationExpr: Expression? = null
private set
// Time in seconds to drain full bar of stamina when boosting
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 8.0, 4.0)".asExpression()
// Time in seconds to drain full bar of stamina flying
var staminaExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(gravity)
buffer.writeExpression(minSpeed)
buffer.writeExpression(handlingYawExpr)
buffer.writeExpression(infiniteStamina)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeNullableExpression(gravity)
buffer.writeNullableExpression(deccelRate)
buffer.writeNullableExpression(minSpeedFactor)
buffer.writeNullableExpression(handlingYawExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
gravity = buffer.readExpression()
minSpeed = buffer.readExpression()
handlingYawExpr = buffer.readExpression()
infiniteStamina = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
gravity = buffer.readNullableExpression()
deccelRate = buffer.readNullableExpression()
minSpeedFactor = buffer.readNullableExpression()
handlingYawExpr = buffer.readNullableExpression()
infiniteStamina = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
}
}
@@ -574,6 +635,7 @@ class JetState : RidingBehaviourState() {
var boosting = ridingState(false, Side.BOTH)
var boostIsToggleable = ridingState(false, Side.BOTH)
var canSpeedBurst = ridingState(false, Side.BOTH)
var noStamTickCnt = ridingState(0, Side.CLIENT) // Value that is increased for every tick you are out of stamina
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
@@ -600,6 +662,7 @@ class JetState : RidingBehaviourState() {
boosting.set(false, forced = true)
boostIsToggleable.set(false, forced = true)
canSpeedBurst.set(true, forced = true)
noStamTickCnt.set(0, forced = true)
}
override fun copy() = JetState().also {
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.air
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.posing.PoseOption
@@ -40,6 +41,8 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
}
override val key = KEY
val globalRocket: RocketSettings
get() = CobblemonRideSettings.rocket
override fun getRidingStyle(settings: RocketSettings, state: RocketState): RidingStyle {
return RidingStyle.AIR
@@ -84,9 +87,9 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
driver: Player
): Float {
// Use this as a "tick" function and check to see if the driver is "boosting"
if(vehicle.level().isClientSide) {
if (vehicle.level().isClientSide) {
handleBoosting(settings, state, vehicle, driver)
tickStamina(settings, state, vehicle)
tickStamina(settings, state, vehicle, driver)
}
return state.rideVelocity.get().length().toFloat()
@@ -101,7 +104,6 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
//If the forward key is not held then it cannot be boosting
if(Minecraft.getInstance().options.keyUp.isDown() && state.stamina.get() != 0.0f) {
val boostKeyPressed = Minecraft.getInstance().options.keySprint.isDown()
if (state.stamina.get() >= 0.25f) {
//If on the previous tick the boost key was held then don't change if the ride is boosting
if(state.boostIsToggleable.get() && boostKeyPressed) {
//flip the boosting state if boost key is pressed
@@ -109,7 +111,6 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
}
//If the boost key is not held then next tick boosting is toggleable
state.boostIsToggleable.set(!boostKeyPressed)
}
} else {
//Turn off boost and reset boost params
state.boostIsToggleable.set(true)
@@ -121,18 +122,22 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
fun tickStamina(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity
vehicle: PokemonEntity,
driver: Player
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalRocket.infiniteStamina!!)) {
return
}
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalRocket.staminaExpr!!) * 20.0f
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if (state.boosting.get()) max(0.0f,stam - stamDrainRate)
else min(1.0f,stam + stamDrainRate)
val newStam = if(state.boosting.get() || driver.jumping) max(0.0f,stam - stamDrainRate) else stam
state.stamina.set(newStam)
}
@@ -181,13 +186,13 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
var newMomentum = state.turnMomentum.get().toDouble()
// Degrees per tick
val maxTurnMomentum = vehicle.runtime.resolveDouble(settings.maxTurnRate) / 20.0f
val maxTurnMomentum = vehicle.runtime.resolveDouble(settings.maxTurnRate ?: globalRocket.maxTurnRate!!) / 20.0f
// Turn rate increase per tick. Based off number of seconds to get to max turn rate
val turningAcceleration = maxTurnMomentum / (vehicle.runtime.resolveDouble(settings.handlingExpr) * 20.0f)
val turningAcceleration = maxTurnMomentum / (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalRocket.handlingExpr!!) * 20.0f)
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
// Base boost stats off of normal turning stats
val boostHandlingMod = vehicle.runtime.resolveDouble(settings.boostHandlingMod)
val boostHandlingMod = vehicle.runtime.resolveDouble(settings.boostHandlingMod ?: globalRocket.boostHandlingMod!!)
val boostMaxTurnMomentum = maxTurnMomentum * boostHandlingMod
val boostTurnInput = turnInput * boostHandlingMod
@@ -232,9 +237,9 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
vehicle: PokemonEntity,
driver: Player
): Vec3 {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val jump = vehicle.runtime.resolveDouble(settings.jumpExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalRocket.speedExpr!!)
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalRocket.accelerationExpr!!)
val jump = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalRocket.jumpExpr!!)
var newVelocity = vehicle.deltaMovement
@@ -258,7 +263,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
(newVelocity.z + (accel * forwardInput.toDouble())))
} else if ((state.boosting.get())) {
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod ?: globalRocket.boostSpeedMod!!)
val boostSpeed = topSpeed * boostMod
val boostAccel = if(newVelocity.length() < boostSpeed) accel * (boostMod/1.5) else 0.0
val forwardInput = 1.0f
@@ -266,7 +271,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
if(state.canSpeedBurst.get()) {
burst = 0.5f
state.stamina.set(max(0.0f,state.stamina.get() - 0.1f))
state.stamina.set(max(0.0f,state.stamina.get() - 0.05f))
state.canSpeedBurst.set(false)
}
@@ -301,7 +306,7 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
} else {
if (driver.jumping && !(vehicle.deltaMovement.y > maxVertSpeed && (newVelocity.y.sign.toFloat() > 0.0))) {
// More force if traveling downwards to allow for quicker fall stops
vertInput = if (newVelocity.y < 0) jump * 3 else jump
vertInput = (if (state.stamina.get() == 0.0f) -1.0f else if(newVelocity.y < 0) jump.toFloat() * 3.0f else jump.toFloat()).toDouble()
// Reset falldistance if upward motion is detected
vehicle.resetFallDistance()
newVelocity = Vec3(
@@ -400,8 +405,8 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
driver: Player
): Float {
if (state.boosting.get()) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalRocket.speedExpr!!)
val boostMod = vehicle.runtime.resolveDouble(settings.boostSpeedMod ?: globalRocket.boostSpeedMod!!)
val normalizedBoostSpeed = RidingBehaviour.scaleToRange(state.rideVelocity.get().length(), topSpeed, topSpeed * boostMod)
return 1.0f + normalizedBoostSpeed.pow(2).toFloat() * 0.2f
} else {
@@ -474,6 +479,18 @@ class RocketBehaviour : RidingBehaviour<RocketSettings, RocketState> {
return false
}
override fun damageOnCollision(
settings: RocketSettings,
state: RocketState,
vehicle: PokemonEntity,
impactVec: Vec3
): Boolean {
if (!state.boosting.get()) return false
val impactSpeed = impactVec.horizontalDistance().toFloat() * 10f
return vehicle.causeFallDamage(impactSpeed, 1f, vehicle.damageSources().flyIntoWall())
}
override fun getRideSounds(
settings: RocketSettings,
state: RocketState,
@@ -489,60 +506,67 @@ class RocketSettings : RidingBehaviourSettings {
override val key = RocketBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var infiniteStamina: Expression? = null
private set
// Boost multiplier for speed
var boostSpeedMod: Expression = "5.0".asExpression()
var boostSpeedMod: Expression? = null
private set
// Boost multiplier for handling
var boostHandlingMod: Expression = "0.3".asExpression()
var boostHandlingMod: Expression? = null
private set
// Max turn rate in degrees per second
var maxTurnRate: Expression = "100.0".asExpression()
var maxTurnRate: Expression? = null
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'AIR', 1.2, 0.6)".asExpression()
var speedExpr: Expression? = null
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'AIR', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 3.0))) * 0.5".asExpression()
var accelerationExpr: Expression? = null
private set
// Boost time in seconds
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'AIR', 7.5, 2.5)".asExpression()
// air time in seconds
var staminaExpr: Expression? = null
private set
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'AIR', 2.0, 1.0)".asExpression()
var jumpExpr: Expression? = null
private set
// How long it takes to get to max turn rate from rest (in seconds)
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'AIR', 0.5, 3.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(boostSpeedMod)
buffer.writeNullableExpression(boostHandlingMod)
buffer.writeNullableExpression(maxTurnRate)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
boostSpeedMod = buffer.readNullableExpression()
boostHandlingMod = buffer.readNullableExpression()
maxTurnRate = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
}
}
class RocketState : RidingBehaviourState() {
@@ -387,9 +387,10 @@ open class CompositeSettings : RidingBehaviourSettings {
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeRidingStats(stats)
buffer.writeResourceLocation(key)
buffer.writeResourceLocation(transitionStrategy)
buffer.writeResourceLocation(defaultBehaviour.key)
defaultBehaviour.encode(buffer)
buffer.writeResourceLocation(alternateBehaviour.key)
alternateBehaviour.encode(buffer)
}
@@ -41,6 +41,10 @@ interface CompositeRidingStrategy<T : CompositeSettings> {
toState: RidingBehaviourState,
toSettings: RidingBehaviourSettings
) {
if (vehicle.level().isClientSide) {
val fromSettings = if (settings.defaultBehaviour == toSettings) settings.alternateBehaviour else settings.defaultBehaviour
}
toState.stamina.set(fromState.stamina.get())
toState.rideVelocity.set(fromState.rideVelocity.get())
fromState.reset()
@@ -9,15 +9,34 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import kotlin.math.sqrt
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -30,7 +49,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.*
class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
companion object {
@@ -38,6 +56,8 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
}
override val key = KEY
val globalHorse: HorseSettings
get() = CobblemonRideSettings.horse
override fun getRidingStyle(settings: HorseSettings, state: HorseState): RidingStyle {
return RidingStyle.LAND
@@ -81,13 +101,21 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: Player
): Float {
// Use this as a "tick" function and calculate sprinting and inAir state here
handleSprinting(settings, state, vehicle, driver)
inAirCheck(state, vehicle)
tickStamina(settings, state, vehicle, driver)
return state.rideVelocity.get().length().toFloat()
}
override fun tick(
settings: HorseSettings,
state: HorseState,
vehicle: PokemonEntity,
driver: Player,
input: Vec3
) {
handleSprinting(state, driver)
inAirCheck(state, vehicle)
tickStamina(settings, state, vehicle)
}
fun inAirCheck(
state: HorseState,
vehicle: PokemonEntity,
@@ -100,16 +128,13 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val canSupportEntity = blockStateBelow.isFaceSturdy(vehicle.level(), posBelow, Direction.UP)
val standingOnSolid = canSupportEntity && !isAirOrLiquid
// inAir if not on the ground
val inAir = !(vehicle.deltaMovement.y == 0.0 || standingOnSolid)
state.inAir.set(inAir)
}
fun handleSprinting(
settings: HorseSettings,
state: HorseState,
vehicle: PokemonEntity,
driver: Player
) {
if (state.sprinting.get()) {
@@ -125,11 +150,15 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
settings: HorseSettings,
state: HorseState,
vehicle: PokemonEntity,
driver: Player
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalHorse.infiniteStamina!!)) {
return
}
var newStam = stam
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr)).toFloat() / 20.0f
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHorse.staminaExpr!!)).toFloat() / 20.0f
if (state.sprinting.get()) {
newStam = max(0.0f,stam - stamDrainRate)
@@ -179,10 +208,10 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: LivingEntity
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalHorse.handlingExpr!!)
val walkHandlingBoost = 5
val maxYawDiff = vehicle.runtime.resolveFloat(settings.lookYawLimit)
val maxYawDiff = vehicle.runtime.resolveFloat(settings.lookYawLimit ?: globalHorse.lookYawLimit!!)
// Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot).coerceIn(-maxYawDiff,maxYawDiff)
@@ -226,24 +255,37 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: Player
): Vec3 {
val canSprint = vehicle.runtime.resolveBoolean(settings.canSprint)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump)
val jumpForce = vehicle.runtime.resolveDouble(settings.jumpExpr)
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val canSprint = vehicle.runtime.resolveBoolean(settings.canSprint ?: globalHorse.canSprint!!)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump ?: globalHorse.canJump!!)
val jumpForce = vehicle.runtime.resolveDouble(settings.jumpExpr ?: globalHorse.jumpExpr!!) * 0.75
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val walkSpeed = getWalkSpeed(vehicle)
val topSpeed = if(canSprint && state.sprinting.get()) rideTopSpeed else walkSpeed
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0)
var activeInput = false
/******************************************************
* Gather the previous velocity and set the horizontal
* fields of the velocity vector to the magnitude of the
* ones from deltaMovement. This is important as when a
* collision happens the Deltamovement will reflect it
* but rideVelocity won't.
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
var newVelocity = Vec3(state.rideVelocity.get().x, 0.0, state.rideVelocity.get().z).normalize().scale(vehicle.deltaMovement.horizontalDistance())
newVelocity = newVelocity.add(0.0, state.rideVelocity.get().y, 0.0)
val dmSpeed = vehicle.deltaMovement.length()
val rvSpeed = state.rideVelocity.get().length()
var newVelocity = state.rideVelocity.get() //.normalize().scale(vehicle.deltaMovement.horizontalDistance())
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
// if (dmSpeed > rvSpeed) {
// // align the velocity vector to be in local vehicle space
// newVelocity = vehicle.deltaMovement
// val yawAligned = Matrix3f().rotateY(-vehicle.yRot.toRadians())
// newVelocity = (newVelocity.toVector3f().mul(yawAligned)).toVec3d()
// }
if (vehicle.horizontalCollision) {
newVelocity = newVelocity.normalize().scale(vehicle.deltaMovement.length())
}
/******************************************************
* Speed up and slow down based on input
@@ -252,7 +294,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// If on a tight turn then do not speed up past half of top speed in order to turn quicker
// Also determine how fast to be slowing down based on how far turned you are
val lookYawLimit = vehicle.runtime.resolveFloat(settings.lookYawLimit)
val lookYawLimit = vehicle.runtime.resolveFloat(settings.lookYawLimit ?: globalHorse.lookYawLimit!!)
val percOfMaxTurnSpeed = abs(Mth.wrapDegrees(driver.yRot - vehicle.yRot) / lookYawLimit) * 100.0f
val turnPercThresh = 0.0f
val s = min(((percOfMaxTurnSpeed - turnPercThresh) / (100.0f - turnPercThresh)).pow(1),1.0f)
@@ -282,12 +324,14 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
/******************************************************
* Gravity logic
*****************************************************/
if (vehicle.onGround()) { newVelocity = Vec3(newVelocity.x, 0.0, newVelocity.z) }
val gravity = (9.8 / ( 20.0)) * 0.2 * 0.6
val terminalVel = 2.0
if (!vehicle.onGround() && state.jumpTicks.get() <= 0) {
val gravity = (9.8 / ( 20.0)) * 0.2 * 0.6
val terminalVel = 2.0
newVelocity = Vec3(newVelocity.x, max(newVelocity.y - gravity, -terminalVel), newVelocity.z)
} else if(vehicle.onGround()) {
newVelocity = Vec3(newVelocity.x, 0.0, newVelocity.z)
}
val fallingForce = gravity
newVelocity = Vec3(newVelocity.x, max(newVelocity.y - fallingForce, -terminalVel), newVelocity.z)
/******************************************************
* Ground Friction
@@ -299,8 +343,21 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
/******************************************************
* Jump Logic
*****************************************************/
if (driver.jumping && vehicle.onGround() && canJump && driver.deltaMovement.y <= 0.1) {
newVelocity = Vec3(newVelocity.x, jumpForce, newVelocity.z)
if (state.jumpTicks.get() > 0 || (state.jumpTicks.get() >= 0 && driver.jumping && vehicle.onGround() && canJump && driver.deltaMovement.y <= 0.1)) {
// Spread out jumpforce so that variable height jumps are possible
val jumpInputTicks = 6
if (driver.jumping && (state.jumpTicks.get() >= 0 && state.jumpTicks.get() < jumpInputTicks)) {
val appliedJumpForce = ((jumpForce*1.5) / jumpInputTicks) //* (1 - state.jumpTicks.get() / jumpInputTicks)
newVelocity = Vec3(newVelocity.x, newVelocity.y + appliedJumpForce, newVelocity.z)
state.jumpTicks.set(state.jumpTicks.get() + 1)
} else {
// Set delay before next jump is possible after hitting ground
val tickJumpDelay = 3
state.jumpTicks.set(-tickJumpDelay)
}
} else if (vehicle.onGround() && state.jumpTicks.get() < 0) {
// Tick off the delay once reaching the ground
state.jumpTicks.set(state.jumpTicks.get() + 1)
}
//Zero out lateral velocity possibly picked up from a controller transition
@@ -479,82 +536,94 @@ class HorseSettings : RidingBehaviourSettings {
override val key = HorseBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var canJump: Expression? = null
private set
var canSprint = "true".asExpression()
var canSprint: Expression? = null
private set
var lookYawLimit = "90.0f".asExpression()
var lookYawLimit: Expression? = null
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.0, 0.4)".asExpression()
var speedExpr: Expression? = null
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', (1.0 / (20.0 * 0.8)), (1.0 / (20.0 * 3.0)))".asExpression()
var accelerationExpr: Expression? = null
private set
// Between 30 seconds and 10 seconds at the lowest when at full speed.
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 30.0, 10.0)".asExpression()
var staminaExpr: Expression? = null
private set
//Between a one block jump and a ten block jump
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 1.5, 0.8)".asExpression()
//Between a one block jump and a six block jump
var jumpExpr: Expression? = null
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 180.0, 40.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(canJump)
buffer.writeExpression(canSprint)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(canSprint)
buffer.writeNullableExpression(lookYawLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(canSprint)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
canJump = buffer.readExpression()
canSprint = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
canSprint = buffer.readNullableExpression()
lookYawLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
canSprint = buffer.readNullableExpression()
}
}
class HorseState : RidingBehaviourState() {
var sprinting = ridingState(false, Side.CLIENT)
var inAir = ridingState(false, Side.CLIENT)
var jumpTicks = ridingState(0, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
buffer.writeBoolean(sprinting.get())
buffer.writeBoolean(inAir.get())
buffer.writeInt(jumpTicks.get())
}
override fun decode(buffer: FriendlyByteBuf) {
super.decode(buffer)
sprinting.set(buffer.readBoolean(), forced = true)
inAir.set(buffer.readBoolean(), forced = true)
jumpTicks.set(buffer.readInt(), forced = true)
}
override fun reset() {
super.reset()
sprinting.set(false, forced = true)
inAir.set(false, forced = true)
jumpTicks.set(0, forced = true)
}
override fun copy() = HorseState().also {
@@ -562,6 +631,7 @@ class HorseState : RidingBehaviourState() {
it.stamina.set(this.stamina.get(), forced = true)
it.sprinting.set(this.sprinting.get(), forced = true)
it.inAir.set(this.inAir.get(), forced = true)
it.jumpTicks.set(this.jumpTicks.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -10,18 +10,36 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.SidedRidingState
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -32,12 +50,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Matrix3f
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
companion object {
@@ -45,6 +57,8 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
}
override val key = KEY
val globalMinekart: MinekartSettings
get() = CobblemonRideSettings.minekart
override fun getRidingStyle(settings: MinekartSettings, state: MinekartState): RidingStyle {
return RidingStyle.LAND
@@ -84,7 +98,7 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
driver: Player
): Float {
val boostMax = vehicle.runtime.resolveFloat(settings.boostLimit)
val boostMax = vehicle.runtime.resolveFloat(settings.boostLimit ?: globalMinekart.boostLimit!!)
//TODO: should this be by how much turn has accumulated or simply time turning... or both?
val boostPerSecond = 20.0f
val boostLoss = 40.0f
@@ -142,8 +156,8 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
var newMomentum = state.turnMomentum.get().toDouble()
//TODO: maybe tie this to max turnspeeds rather than the turn acceleration
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr) * 1.5 / 20.0f) / 20.0f * 4.0
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalMinekart.speedExpr!!)
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalMinekart.handlingExpr!!) * 1.5 / 20.0f) / 20.0f * 4.0
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
val driftInput = turnInput * 0.25f
@@ -202,9 +216,9 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
): Vec3 {
// Check to see if the ride should be walking or sprinting
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) * 0.6 * 2.0
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalMinekart.speedExpr!!) * 0.6 * 2.0
val topSpeed = if (state.drifting.get()) rideTopSpeed * 0.7 else rideTopSpeed
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) * 0.3 * 3 * 2.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalMinekart.accelerationExpr!!) * 0.3 * 3 * 2.0
val driftAngle = 20.0f
//Align the direction of this vector with the vehicles current heading.
@@ -327,7 +341,7 @@ class MinekartBehaviour : RidingBehaviour<MinekartSettings, MinekartState> {
vehicle: PokemonEntity,
driver: Player
): Boolean {
return vehicle.runtime.resolveBoolean(settings.canJump)
return vehicle.runtime.resolveBoolean(settings.canJump ?: globalMinekart.canJump!!)
}
override fun setRideBar(
@@ -447,45 +461,57 @@ class MinekartSettings : RidingBehaviourSettings {
override val key = MinekartBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var canJump: Expression? = null
private set
var boostLimit = "100.0f".asExpression()
var boostLimit: Expression? = null
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.0, 0.3)".asExpression()
var speedExpr: Expression? = null
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 5.0)))".asExpression()
var accelerationExpr: Expression? = null
private set
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 30.0, 10.0)".asExpression()
var staminaExpr: Expression? = null
private set
//Between a one block jump and a ten block jump
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 10.0, 1.0)".asExpression()
var jumpExpr: Expression? = null
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 140.0, 20.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(canJump)
buffer.writeExpression(boostLimit)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(boostLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
canJump = buffer.readExpression()
boostLimit = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
boostLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
}
}
@@ -10,18 +10,35 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.land
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.SidedRidingState
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sign
import net.minecraft.core.Direction
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
@@ -33,10 +50,6 @@ import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Matrix3f
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sign
class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
companion object {
@@ -44,6 +57,8 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
}
override val key = KEY
val globalVehicle: VehicleSettings
get() = CobblemonRideSettings.vehicle
override fun getRidingStyle(settings: VehicleSettings, state: VehicleState): RidingStyle {
return RidingStyle.LAND
@@ -126,7 +141,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
var newMomentum = state.turnMomentum.get().toDouble()
// Grab turningAcceleration and divide 20 twice to get
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr) * 1.5 / 20.0f) / 20.0f * 4.0
val turningAcceleration = (vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalVehicle.handlingExpr!!) * 1.5 / 20.0f) / 20.0f * 4.0
val turnInput = (driver.xxa *-1.0f) * turningAcceleration
val maxTurnMomentum = 80.0f / 20.0f
@@ -137,7 +152,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
if(state.drifting.get() || state.inAir.get()) {
if( newMomentum < driftMaxTurnMomentum) {
driftTurnInput = driftTurnInput * (vehicle.deltaMovement.horizontalDistance() / vehicle.runtime.resolveDouble(settings.speedExpr))
driftTurnInput = driftTurnInput * (vehicle.deltaMovement.horizontalDistance() / vehicle.runtime.resolveDouble(settings.speedExpr ?: globalVehicle.speedExpr!!))
newMomentum += driftTurnInput
}
newMomentum = lerp(newMomentum, 0.0, 0.03)
@@ -177,10 +192,10 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
// Check to see if the ride should be walking or sprinting
//val walkSpeed = getWalkSpeed(vehicle)
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) * 0.6 * 2.0
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalVehicle.speedExpr!!) * 0.6 * 2.0
val topSpeed = if (state.drifting.get()) rideTopSpeed * 0.5 else rideTopSpeed
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr) * 0.3 * 3 * 2.0
val accel = vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalVehicle.accelerationExpr!!) * 0.3 * 3 * 2.0
//Flag for determining if player is actively inputting
var activeInput = false
@@ -250,7 +265,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
}
//TODO: Change this so its tied to a jumping stat and representative of the amount of jumps
val canJump = vehicle.runtime.resolveBoolean(settings.canJump)
val canJump = vehicle.runtime.resolveBoolean(settings.canJump ?: globalVehicle.canJump!!)
//Jump the thang!
if (driver.jumping && vehicle.onGround() && canJump) {
val jumpForce = 0.5
@@ -296,7 +311,7 @@ class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
vehicle: PokemonEntity,
driver: Player
): Boolean {
return vehicle.runtime.resolveBoolean(settings.canJump)
return vehicle.runtime.resolveBoolean(settings.canJump ?: globalVehicle.canJump!!)
}
override fun setRideBar(
@@ -412,66 +427,79 @@ class VehicleSettings : RidingBehaviourSettings {
override val key = VehicleBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var speed = "0.3".asExpression()
var canJump: Expression? = null
private set
var driveFactor = "1.0".asExpression()
var speed: Expression? = null
private set
var reverseDriveFactor = "0.25".asExpression()
var driveFactor: Expression? = null
private set
var rotationSpeed = "45/20".asExpression()
var reverseDriveFactor: Expression? = null
private set
var lookYawLimit = "101".asExpression()
var rotationSpeed: Expression? = null
private set
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LAND', 1.0, 0.3)".asExpression()
var lookYawLimit: Expression? = null
private set
var speedExpr: Expression? = null
private set
// Max accel is a whole 1.0 in 1 second. The conversion in the function below is to convert seconds to ticks
var accelerationExpr: Expression =
"q.get_ride_stats('ACCELERATION', 'LAND', (1.0 / (20.0 * 1.5)), (1.0 / (20.0 * 5.0)))".asExpression()
var accelerationExpr: Expression? = null
private set
// Between 30 seconds and 10 seconds at the lowest when at full speed.
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LAND', 30.0, 10.0)".asExpression()
var staminaExpr: Expression? = null
private set
//Between a one block jump and a ten block jump
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LAND', 10.0, 1.0)".asExpression()
var jumpExpr: Expression? = null
private set
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LAND', 140.0, 20.0)".asExpression()
var handlingExpr: Expression? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(canJump)
buffer.writeExpression(speed)
buffer.writeExpression(driveFactor)
buffer.writeExpression(reverseDriveFactor)
buffer.writeExpression(rotationSpeed)
buffer.writeExpression(lookYawLimit)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(speed)
buffer.writeNullableExpression(driveFactor)
buffer.writeNullableExpression(reverseDriveFactor)
buffer.writeNullableExpression(rotationSpeed)
buffer.writeNullableExpression(lookYawLimit)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
canJump = buffer.readExpression()
speed = buffer.readExpression()
driveFactor = buffer.readExpression()
reverseDriveFactor = buffer.readExpression()
rotationSpeed = buffer.readExpression()
lookYawLimit = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
speed = buffer.readNullableExpression()
driveFactor = buffer.readNullableExpression()
reverseDriveFactor = buffer.readNullableExpression()
rotationSpeed = buffer.readNullableExpression()
lookYawLimit = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
}
}
@@ -8,17 +8,34 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.cobblemon.mod.common.Cobblemon
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import net.minecraft.core.BlockPos
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
@@ -28,9 +45,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
companion object {
@@ -38,13 +52,17 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
}
override val key = KEY
val globalBoat: BoatSettings
get() = CobblemonRideSettings.boat
override fun getRidingStyle(settings: BoatSettings, state: BoatState): RidingStyle {
return RidingStyle.LIQUID
}
val poseProvider = PoseProvider<BoatSettings, BoatState>(PoseType.FLOAT)
.with(PoseOption(PoseType.SWIM) { _, _, entity -> entity.isSwimming && entity.entityData.get(PokemonEntity.MOVING) })
val poseProvider = PoseProvider<BoatSettings, BoatState>(PoseType.STAND)
.with(PoseOption(PoseType.WALK) { _, state, _ ->
abs(state.rideVelocity.get().horizontalDistance()) > 0.2
})
override fun isActive(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Boolean {
if (state.jumpBuffer.get() != -1) {
@@ -85,7 +103,7 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
if (!state.isVehicleSprinting.get()) {
if (state.staminaBuffer.get() >= 20) {
val staminaIncrease = vehicle.runtime.resolveDouble(settings.staminaIncreaseExpr)
val staminaIncrease = vehicle.runtime.resolveDouble(settings.staminaIncreaseExpr ?: globalBoat.staminaIncreaseExpr!!)
state.stamina.set(min(1.0f, state.stamina.get() + 0.01f * staminaIncrease.toFloat()))
}
}
@@ -132,14 +150,14 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
}
private fun applyVelocityFromInput(velocity: Vec3, vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState): Vec3 {
val speed = vehicle.runtime.resolveDouble(settings.speedExpr)
val acceleration = vehicle.runtime.resolveDouble(settings.accelerationExpr)
val speed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalBoat.speedExpr!!)
val acceleration = speed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalBoat.accelerationExpr!!) * 20)
if (state.jumpBuffer.get() != -1 || !(vehicle.isInWater || vehicle.isUnderWater)) {
return velocity
}
val sprintModifier = vehicle.runtime.resolveDouble(settings.sprintSpeedModifier)
val sprintModifier = vehicle.runtime.resolveDouble(settings.sprintSpeedModifier ?: globalBoat.sprintSpeedModifier!!)
val activeSprintModifier = if (state.isVehicleSprinting.get() && hasStamina(state)) sprintModifier else 1.0
val forwardInput = driver.zza.toDouble()
val delta = when {
@@ -162,23 +180,34 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
if (!driver.jumping) return velocity // Not jumping
if (state.jumpBuffer.get() != -1) return velocity // Already jumped very recently
val jumpStrength = vehicle.runtime.resolveDouble(settings.jumpStrengthExpr)
val jumpStrength = vehicle.runtime.resolveDouble(settings.jumpStrengthExpr ?: globalBoat.jumpStrengthExpr!!)
state.jumpBuffer.set(0)
return Vec3(velocity.x, velocity.y + jumpStrength, velocity.z)
}
private fun applyGravity(velocity: Vec3, vehicle: PokemonEntity, settings: BoatSettings, state: BoatState): Vec3 {
if (state.jumpBuffer.get() == -1 && (vehicle.isInWater || vehicle.isUnderWater)) {
val verticalVelocity = if (vehicle.isUnderWater) 0.5 else 0.0
return Vec3(velocity.x, verticalVelocity, velocity.z)
if (shouldFloatHigher(vehicle, settings)) {
return Vec3(velocity.x, 0.5, velocity.z)
}
else {
return Vec3(velocity.x, 0.0, velocity.z)
}
}
val terminalVelocity = vehicle.runtime.resolveDouble(settings.terminalVelocity)
val terminalVelocity = vehicle.runtime.resolveDouble(settings.terminalVelocity ?: globalBoat.terminalVelocity!!)
val gravity = (9.8 / ( 20.0)) * 0.2
return Vec3(velocity.x, max(velocity.y - gravity, terminalVelocity), velocity.z)
}
private fun shouldFloatHigher(vehicle: PokemonEntity, settings: BoatSettings): Boolean {
val surfaceOffset = vehicle.runtime.resolveFloat(settings.surfaceLevelOffset ?: globalBoat.surfaceLevelOffset!!)
val blockPos = BlockPos.containing(vehicle.x, vehicle.eyeY + surfaceOffset, vehicle.z)
val fluidState = vehicle.level().getFluidState(blockPos)
return !fluidState.isEmpty
}
private fun applyStrafeRotation(vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState) {
val skillModifier = vehicle.runtime.resolveDouble(settings.rotationspeedModifierExpr)
val skillModifier = vehicle.runtime.resolveDouble(settings.rotationSpeedModifierExpr ?: globalBoat.rotationSpeedModifierExpr!!)
val strafe = driver.xxa
if (abs(strafe) > 0) {
val increase = if (strafe > 0) -1 else 1
@@ -191,7 +220,10 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
}
private fun consumeStamina(vehicle: PokemonEntity, driver: Player, settings: BoatSettings, state: BoatState, drain: Float) {
val staminaModifier = vehicle.runtime.resolveFloat(settings.staminaDecreaseExpr)
val staminaModifier = vehicle.runtime.resolveFloat(settings.staminaDecreaseExpr ?: globalBoat.staminaDecreaseExpr!!)
if (staminaModifier == 0F) {
return
}
state.stamina.set(max(0f, state.stamina.get() - drain / staminaModifier))
if (state.stamina.get() == 0f) {
state.isVehicleSprinting.set(false)
@@ -297,11 +329,8 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
vehicle: PokemonEntity,
driver: Player
): Float {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
if (state.rideVelocity.get().z > topSpeed * 0.8) {
return Mth.lerp((state.rideVelocity.get().z - (topSpeed * 0.8)) / (topSpeed * 0.2), 1.0, 1.2).toFloat()
}
return 1.0f
val sprintFov = vehicle.runtime.resolveFloat(settings.sprintFovModifier ?: globalBoat.sprintFovModifier!!)
return if (state.isVehicleSprinting.get()) sprintFov else 1.0f
}
override fun useAngVelSmoothing(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Boolean {
@@ -314,7 +343,14 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
vehicle: PokemonEntity,
driver: Player
): ResourceLocation {
return cobblemonResource("no_pose")
val isInWater = Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
if (vehicle.isInWater || vehicle.isUnderWater) {
return@any true
}
val blockState = vehicle.level().getBlockState(it)
return@any !blockState.fluidState.isEmpty
}
return if (!isInWater) cobblemonResource("in_air") else cobblemonResource("no_pose")
}
override fun inertia(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Double {
@@ -338,7 +374,7 @@ class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
state: BoatState,
vehicle: PokemonEntity
): Boolean {
return vehicle.runtime.resolveBoolean(settings.rotatePokemonHead)
return vehicle.runtime.resolveBoolean(settings.rotatePokemonHead ?: globalBoat.rotatePokemonHead!!)
}
override fun shouldRotateRiderHead(
@@ -368,44 +404,67 @@ class BoatSettings : RidingBehaviourSettings {
override val stats = mutableMapOf<RidingStat, IntRange>()
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
var terminalVelocity = "-2.0".asExpression()
var terminalVelocity: Expression? = null
private set
var rotatePokemonHead = "true".asExpression()
var rotatePokemonHead: Expression? = null
private set
var staminaIncreaseExpr = "q.get_ride_stats('STAMINA', 'LIQUID', 2.0, 1.0)".asExpression()
var staminaIncreaseExpr: Expression? = null
private set
var staminaDecreaseExpr = "q.get_ride_stats('STAMINA', 'LIQUID', 5.0, 1.0)".asExpression()
var staminaDecreaseExpr: Expression? = null
private set
var rotationspeedModifierExpr = "q.get_ride_stats('SKILL', 'LIQUID', 1.5, 0.5)".asExpression()
var rotationSpeedModifierExpr: Expression? = null
private set
var jumpStrengthExpr = "q.get_ride_stats('JUMP', 'LIQUID', 2.5, 1.0)".asExpression()
var jumpStrengthExpr: Expression? = null
private set
var speedExpr = "q.get_ride_stats('SPEED', 'LIQUID', 2.0, 0.5)".asExpression()
var speedExpr: Expression? = null
private set
var accelerationExpr = "q.get_ride_stats('ACCELERATION', 'LIQUID', 0.5, 0.05)".asExpression()
var accelerationExpr: Expression? = null
private set
var sprintSpeedModifier = "1.5".asExpression()
var sprintSpeedModifier: Expression? = null
private set
var sprintFovModifier: Expression? = null
var surfaceLevelOffset: Expression? = null
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(terminalVelocity)
buffer.writeNullableExpression(terminalVelocity)
buffer.writeNullableExpression(rotatePokemonHead)
buffer.writeNullableExpression(staminaIncreaseExpr)
buffer.writeNullableExpression(staminaDecreaseExpr)
buffer.writeNullableExpression(rotationSpeedModifierExpr)
buffer.writeNullableExpression(jumpStrengthExpr)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(sprintSpeedModifier)
buffer.writeNullableExpression(sprintFovModifier)
buffer.writeNullableExpression(surfaceLevelOffset)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
terminalVelocity = buffer.readExpression()
terminalVelocity = buffer.readNullableExpression()
rotatePokemonHead = buffer.readNullableExpression()
staminaIncreaseExpr = buffer.readNullableExpression()
staminaDecreaseExpr = buffer.readNullableExpression()
rotationSpeedModifierExpr = buffer.readNullableExpression()
jumpStrengthExpr = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
sprintSpeedModifier = buffer.readNullableExpression()
sprintFovModifier = buffer.readNullableExpression()
surfaceLevelOffset = buffer.readNullableExpression()
}
}
@@ -8,10 +8,14 @@
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
@@ -21,6 +25,7 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.writeNullable
import com.cobblemon.mod.common.util.writeRidingStats
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
@@ -38,6 +43,8 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
}
override val key = KEY
val globalBurst: BurstSettings
get() = CobblemonRideSettings.burst
override fun getRidingStyle(settings: BurstSettings, state: BurstState): RidingStyle {
return RidingStyle.LIQUID
@@ -67,7 +74,7 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
vehicle: PokemonEntity,
driver: Player
): Float {
if(state.dashing.get()) {
if (state.dashing.get()) {
state.ticks.set(state.ticks.get() + 1)
if(state.ticks.get() >= DASH_TICKS) {
state.dashing.set(false)
@@ -77,7 +84,7 @@ class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
}
state.dashing.set(true)
return settings.dashSpeed
return settings.dashSpeed ?: globalBurst.dashSpeed!!
}
override fun rotation(
@@ -239,22 +246,21 @@ class BurstSettings : RidingBehaviourSettings {
override val key = BurstBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var dashSpeed = 1F
var dashSpeed: Float? = null
private set
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeFloat(dashSpeed)
buffer.writeNullable(dashSpeed) { buf, speed -> buf.writeFloat(speed) }
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
dashSpeed = buffer.readFloat()
dashSpeed = buffer.readNullable { buf -> buf.readFloat() }
}
}
@@ -10,46 +10,43 @@ package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangMath.lerp
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.orientation.OrientationController
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.*
import com.cobblemon.mod.common.api.riding.behaviour.types.air.BirdSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.BirdState
import com.cobblemon.mod.common.api.riding.behaviour.types.air.JetSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.JetState
import com.cobblemon.mod.common.api.riding.behaviour.types.air.RocketSettings
import com.cobblemon.mod.common.api.riding.behaviour.types.air.RocketState
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
import com.cobblemon.mod.common.api.riding.behaviour.Side
import com.cobblemon.mod.common.api.riding.behaviour.ridingState
import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.readNullableExpression
import com.cobblemon.mod.common.util.readRidingStats
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.writeNullableExpression
import com.cobblemon.mod.common.util.writeRidingStats
import kotlin.math.*
import net.minecraft.client.Minecraft
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.util.SmoothDouble
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.Shapes
import org.joml.Vector3f
import kotlin.math.abs
import kotlin.math.cos
import kotlin.math.hypot
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
import kotlin.math.sign
import kotlin.math.sin
import kotlin.math.sqrt
class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
companion object {
@@ -57,6 +54,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
}
override val key = KEY
val globalDolphin: DolphinSettings
get() = CobblemonRideSettings.dolphin
override fun getRidingStyle(settings: DolphinSettings, state: DolphinState): RidingStyle {
return RidingStyle.LIQUID
@@ -74,18 +73,28 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
}
override fun speed(settings: DolphinSettings, state: DolphinState, vehicle: PokemonEntity, driver: Player): Float {
return state.speed.get().toFloat()
}
override fun tick(
settings: DolphinSettings,
state: DolphinState,
vehicle: PokemonEntity,
driver: Player,
input: Vec3
) {
if(vehicle.level().isClientSide) {
handleBoosting(state)
handleBoosting(state, vehicle)
tickStamina(settings, state, vehicle)
}
return state.speed.get().toFloat()
}
fun handleBoosting(
state: DolphinState,
vehicle: PokemonEntity
) {
//If the forward key is not held then it cannot be boosting
if(Minecraft.getInstance().options.keyUp.isDown() && state.stamina.get() != 0.0f) {
if(Minecraft.getInstance().options.keyUp.isDown() && state.stamina.get() != 0.0f && (vehicle.isInWater || vehicle.isUnderWater)) {
val boostKeyPressed = Minecraft.getInstance().options.keySprint.isDown()
if (state.stamina.get() >= 0.25f) {
//If on the previous tick the boost key was held then don't change if the ride is boosting
@@ -110,10 +119,14 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
) {
val stam = state.stamina.get()
if (vehicle.runtime.resolveBoolean(settings.infiniteStamina ?: globalDolphin.infiniteStamina!!)) {
return
}
// Grab the boost time in seconds and convert to ticks. Then calculate the drain rate as inversely
// proportional to the number of ticks of boost thus making a full boost take x ticks
// in short: "Stamina drains slower at higher values and also replenishes slower"
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr) * 20.0f
val boostTime = vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalDolphin.staminaExpr!!) * 20.0f
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if (state.boosting.get()) max(0.0f,stam - stamDrainRate)
@@ -142,24 +155,48 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val controller = (driver as OrientationControllable).orientationController
val runtime = vehicle.runtime
val boostMod = if (state.boosting.get()) runtime.resolveDouble(settings.jumpExpr) else 1.0
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0) * boostMod
val accel = (topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr) * 20.0)) * boostMod
state.lastVelocity.set(vehicle.deltaMovement.yRot(vehicle.yRot.toRadians()))
val boostMod = if (state.boosting.get()) runtime.resolveDouble(settings.jumpExpr ?: globalDolphin.jumpExpr!!) else 1.0
val topSpeed = (vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0) * boostMod
val accel = (topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalDolphin.accelerationExpr!!) * 20.0)) * boostMod
/*********************************************
* Breaching logic
*********************************************/
if (!vehicle.isInWater && !vehicle.isUnderWater)
{
val gravity = (9.8 / ( 20.0)) * 0.2 * 0.6
val terminalVel = 2.0
val currVel = state.lastVelocity.get()
state.lastVelocity.set(Vec3(currVel.x, max(-terminalVel, currVel.y - gravity), currVel.z))
val breachBoost = 1.5
if (!state.hasBreached.get()) {
// Apply an upwards breaching force if boosting. This will enhance jumping out of water to feel more
// fun
if (state.boosting.get()) {
state.lastVelocity.set(Vec3(currVel.x, currVel.y + breachBoost*sin(-controller.pitch.toRadians()).coerceIn(0.0f,0.5f), currVel.z))
}
state.hasBreached.set(true)
} else {
val gravity = (9.8 / ( 20.0)) * 0.2 * 0.4
val terminalVel = 2.0
state.lastVelocity.set(Vec3(currVel.x, max(-terminalVel, currVel.y - gravity), currVel.z)) //.yRot(vehicle.yRot.toRadians()))
}
return state.lastVelocity.get()
} else {
state.lastVelocity.set(vehicle.deltaMovement.yRot(vehicle.yRot.toRadians()))
state.hasBreached.set(false)
}
/*********************************************
* Handle collisions
*********************************************/
if (vehicle.horizontalCollision || vehicle.verticalCollision) {
state.speed.set(vehicle.deltaMovement.length())
// not actually friction
val frictionLimit = 0.1
val postColSpeed = min(max(vehicle.deltaMovement.length(), frictionLimit), state.speed.get())
state.speed.set(postColSpeed)
}
val currSpeed = state.speed.get()
val strafeFactor = runtime.resolveDouble(settings.strafeFactor)
val reverseDriveFactor = runtime.resolveDouble(settings.reverseDriveFactor)
val strafeFactor = runtime.resolveDouble(settings.strafeFactor ?: globalDolphin.strafeFactor!!)
val reverseDriveFactor = runtime.resolveDouble(settings.reverseDriveFactor ?: globalDolphin.reverseDriveFactor!!)
val f = -driver.xxa * strafeFactor
when {
driver.zza > 0.0 -> state.speed.set(min(topSpeed, currSpeed + accel))
@@ -178,9 +215,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
newVelocity = controller.orientation?.transform(newVelocity.toVector3f())?.toVec3d() ?: Vec3.ZERO
newVelocity = newVelocity.yRot(vehicle.yRot.toRadians())
val desiredVec = newVelocity.subtract(vehicle.deltaMovement)
//val inpVel = if (desiredVec.lengthSqr() > 0.001) desiredVec.normalize().scale(0.1) else Vec3.ZERO
return vehicle.deltaMovement.add(desiredVec)
//return newVelocity
}
override fun angRollVel(
@@ -196,8 +231,8 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val currSpeed = vehicle.deltaMovement.length()
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalDolphin.handlingExpr!!)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0
val yawDeltaDeg = deltaTime * handling * sin(Math.toRadians(controller.roll.toDouble())).pow(2) * sin(Math.toRadians(controller.roll.toDouble())).sign
val trueYawDelt = yawDeltaDeg * abs(cos(Math.toRadians(controller.pitch.toDouble()))) * sqrt(RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed))
@@ -207,7 +242,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
controller.applyGlobalYaw(trueYawDelt.toFloat() * yawDampen)
// Correct orientation when at low speeds
correctOrientation(settings, state, vehicle, controller, deltaTime)
correctOrientation(settings, state, vehicle, controller, driver, deltaTime)
//yaw, pitch, roll
return Vec3(0.0, state.currPitchCorrectionForce.get(), state.currRollCorrectionForce.get())
@@ -218,16 +253,19 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
state: DolphinState,
vehicle: PokemonEntity,
controller: OrientationController,
driver: Player,
deltaTime: Double
) {
// Calculate correcting roll force.
// Mult by cos(pitch) to ensure that it doesn't roll correct at when diving or climbing
val currSpeed = vehicle.deltaMovement.length()
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect)
val maxRollCorrectionRate = 10.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTime.get() - rollCorrectionTimer) * 2).coerceIn(0.0, 1.0).toFloat()
val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect ?: globalDolphin.timeToRollCorrect!!)
val maxRollCorrectionRate = if (!(vehicle.isInWater || vehicle.isUnderWater)) 15.0f
else 10.0f * (cos(controller.pitch.toRadians())).pow(2) * ((state.noInputTime.get() - rollCorrectionTimer) * 2).coerceIn(0.0, 1.0).toFloat()
val maxRollForce = maxRollCorrectionRate / 40.0
val rollArrivalDeg = 90.0
if(state.noInputTime.get() > rollCorrectionTimer) {
if((state.speed.get() < 0.1 && driver.zza.toDouble() == 0.0) || state.noInputTime.get() > rollCorrectionTimer || !(vehicle.isInWater || vehicle.isUnderWater)) {
val arrivalInfluence = (min(rollArrivalDeg,abs(controller.roll).toDouble()) / rollArrivalDeg)
val desiredRollForce = (0 - controller.roll).sign * maxRollCorrectionRate * arrivalInfluence
var steeredRollForce = desiredRollForce - state.currRollCorrectionForce.get()
@@ -249,12 +287,14 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
}
//Calculate correcting pitch force.
val maxPitchCorrectionRate = 10.0f * ((state.noInputTime.get() - rollCorrectionTimer) * 2).coerceIn(0.0, 1.0).toFloat()
val maxPitchCorrectionRate = if (!(vehicle.isInWater || vehicle.isUnderWater)) 15.0 else 5.0f * ((state.noInputTime.get() - rollCorrectionTimer) * 2).coerceIn(0.0, 1.0).toFloat() * (1 - (currSpeed * 0.5).coerceIn(0.0, 1.0))
val maxPitchForce = maxPitchCorrectionRate / 40.0
val pitchArrivalDeg = 90.0
if(state.noInputTime.get() > rollCorrectionTimer) {
val arrivalInfluence = (min(pitchArrivalDeg,abs(controller.pitch).toDouble()) / pitchArrivalDeg)
val desiredPitchForce = (0 - controller.pitch).sign * maxPitchCorrectionRate * arrivalInfluence
val pitchArrivalDeg = 45.0
val targetPitch = if ((vehicle.isInWater || vehicle.isUnderWater)) 0.0f else (-asin(vehicle.deltaMovement.y / vehicle.deltaMovement.length()).toDegrees()).coerceIn(-45.0f, 45.0f)
if((state.noInputTime.get() > rollCorrectionTimer && driver.zza.toDouble() == 0.0) || !(vehicle.isInWater || vehicle.isUnderWater)) {
val arrivalInfluence = min(rollArrivalDeg, abs(Mth.wrapDegrees(targetPitch - controller.pitch.toDouble()))) / pitchArrivalDeg
val desiredPitchForce = (targetPitch - controller.pitch).sign * maxPitchCorrectionRate * arrivalInfluence
var steeredPitchForce = desiredPitchForce - state.currPitchCorrectionForce.get()
// Ensure the 'steering' correction force doesn't exceed our maxForce
@@ -288,7 +328,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
): Vec3 {
// Begin the roll correction time counter if not enough mouse input
// is detected
if (abs(mouseX) < 1 && abs(mouseY) < 1 && (!vehicle.isInWater && !vehicle.isUnderWater)) {
if (abs(mouseX) < 1 && abs(mouseY) < 1 && (vehicle.isInWater || vehicle.isUnderWater)) {
state.noInputTime.set(state.noInputTime.get() + deltaTime)
} else {
state.noInputTime.set(0.0)
@@ -339,8 +379,9 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
// Set roll to zero if transitioning to noroll config
controller.rotateRoll(controller.roll * -1.0f)
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr)
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
val boostingHandleDebuff = if (state.boosting.get()) 0.2 else 1.0
val handling = vehicle.runtime.resolveDouble(settings.handlingExpr ?: globalDolphin.handlingExpr!!) * boostingHandleDebuff
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalDolphin.mouseInputMult!!)
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -383,8 +424,9 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
): Vec3 {
if (driver !is OrientationControllable) return Vec3.ZERO
val controller = (driver as OrientationControllable).orientationController
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult)
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalDolphin.speedExpr!!) / 20.0
val boostingHandleDebuff = if (state.boosting.get()) 0.2 else 1.0
val mouseInputMult = vehicle.runtime.resolveDouble(settings.mouseInputMult ?: globalDolphin.mouseInputMult!!) * boostingHandleDebuff
//Smooth out mouse input.
val smoothingSpeed = 4.0
@@ -393,17 +435,17 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val xInput = mouseXSmoother.getNewDeltaValue(mouseXc * 0.1, deltaTime * smoothingSpeed);
val yInput = mouseYSmoother.getNewDeltaValue(mouseYc * 0.1, deltaTime * smoothingSpeed);
val currSpeed = vehicle.deltaMovement.length()
val hoverSpeed = topSpeed * 0.5
// Yaw locally when at or below hoverSpeed
val localYaw = xInput * (1 - (RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed))).coerceIn(0.2, 1.0)
//else xInput * 0.4 * cos(controller.roll.toRadians()).coerceIn(0.0f, 1.0f)
// Yaw locally
// Dampen yaw when rolled or pitched substantially
val yawDampen = abs(cos(controller.pitch.toRadians())).pow(2) * abs(cos(controller.roll.toRadians())).pow(2)
val localYaw = xInput * (1 - (RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed))).coerceIn(0.4, 1.0) * yawDampen
// Pitch locally up or down depending upon a number of factors:
// - Reduce pitch substantially when rolled and in a steep yaw. This prevents the player from ignoring a slow handling stat
// - Do not pitch at all when at or below hover speed
// - pitch faster at higher speeds
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr)
val p = 1.0 - vehicle.runtime.resolveDouble(settings.horizontalPitchExpr ?: globalDolphin.horizontalPitchExpr!!)
val localPitch = yInput * (1 - abs(sin(controller.roll.toRadians())) * p * hypot(controller.forwardVector.x.toDouble(), controller.forwardVector.z.toDouble()).toFloat())
// localPitch *= if (currSpeed > hoverSpeed) RidingBehaviour.scaleToRange(currSpeed, hoverSpeed, topSpeed)
// else 0.0
@@ -411,7 +453,6 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
// Roll less when slow and not at all when at hoverSpeed or lower.
// Apply a roll righting force when trying to pitch hard while rolled sideways. This nudges the player towards
// pitching globally
val pitchInfluencedRollCorrection = 0.4*(abs(yInput - localPitch) * controller.roll.sign * -1.0)
val rollForce = xInput * ((RidingBehaviour.scaleToRange(currSpeed, 0.0, topSpeed))).coerceIn(0.2, 1.0) //+ pitchInfluencedRollCorrection
//yaw, pitch, roll
@@ -452,7 +493,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
vehicle: PokemonEntity,
regularGravity: Double
): Double {
return if (!vehicle.isInWater && !vehicle.isUnderWater) 1.0 else 0.0
return 0.0 //if (!vehicle.isInWater && !vehicle.isUnderWater) 1.0 else 0.0
}
override fun rideFovMultiplier(
@@ -461,14 +502,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
vehicle: PokemonEntity,
driver: Player
): Float {
if (state.boosting.get()) {
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr) / 20.0
val boostMod = vehicle.runtime.resolveDouble(settings.jumpExpr)
val normalizedBoostSpeed = RidingBehaviour.scaleToRange(state.speed.get(), topSpeed, topSpeed * boostMod)
return 1.0f + normalizedBoostSpeed.pow(2).toFloat() * 0.2f
} else {
return 1.0f
}
return if (state.boosting.get()) 1.2f else 1.0f
}
override fun useAngVelSmoothing(settings: DolphinSettings, state: DolphinState, vehicle: PokemonEntity): Boolean {
@@ -532,62 +566,66 @@ class DolphinSettings : RidingBehaviourSettings {
override val key = DolphinBehaviour.KEY
override val stats = mutableMapOf<RidingStat, IntRange>()
var canJump = "true".asExpression()
var infiniteStamina: Expression? = null
private set
var reverseDriveFactor = "0.25".asExpression()
var canJump: Expression? = null
private set
var strafeFactor = "0.2".asExpression()
var reverseDriveFactor: Expression? = null
private set
var timeToRollCorrect: Expression = "0.5".asExpression()
var strafeFactor: Expression? = null
private set
var timeToRollCorrect: Expression? = null
private set
// Boost influence when boosting
var jumpExpr: Expression = "q.get_ride_stats('JUMP', 'LIQUID', 2.2, 1.2)".asExpression()
var jumpExpr: Expression? = null
// Yaw rate in degrees per second
var handlingExpr: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 100.0, 45.0)".asExpression()
var horizontalPitchExpr: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 0.4, 0.2)".asExpression()
var mouseInputMult: Expression = "q.get_ride_stats('SKILL', 'LIQUID', 1.2, 0.8)".asExpression()
var handlingExpr: Expression? = null
var horizontalPitchExpr: Expression? = null
var mouseInputMult: Expression? = null
// Top speed in Bl/s
var speedExpr: Expression = "q.get_ride_stats('SPEED', 'LIQUID', 15.0, 5.0)".asExpression()
var speedExpr: Expression? = null
// Seconds to get to top speed
var accelerationExpr: Expression = "q.get_ride_stats('ACCELERATION', 'LIQUID', 2.0, 5.0)".asExpression()
var accelerationExpr: Expression? = null
// Seconds of boost
var staminaExpr: Expression = "q.get_ride_stats('STAMINA', 'LIQUID', 7.0, 3.0)".asExpression()
var staminaExpr: Expression? = null
var rideSounds: RideSoundSettingsList = RideSoundSettingsList()
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(key)
buffer.writeRidingStats(stats)
rideSounds.encode(buffer)
buffer.writeExpression(canJump)
buffer.writeExpression(reverseDriveFactor)
buffer.writeExpression(strafeFactor)
buffer.writeExpression(jumpExpr)
buffer.writeExpression(handlingExpr)
buffer.writeExpression(horizontalPitchExpr)
buffer.writeExpression(mouseInputMult)
buffer.writeExpression(speedExpr)
buffer.writeExpression(accelerationExpr)
buffer.writeExpression(staminaExpr)
buffer.writeNullableExpression(infiniteStamina)
buffer.writeNullableExpression(canJump)
buffer.writeNullableExpression(reverseDriveFactor)
buffer.writeNullableExpression(strafeFactor)
buffer.writeNullableExpression(jumpExpr)
buffer.writeNullableExpression(handlingExpr)
buffer.writeNullableExpression(horizontalPitchExpr)
buffer.writeNullableExpression(mouseInputMult)
buffer.writeNullableExpression(speedExpr)
buffer.writeNullableExpression(accelerationExpr)
buffer.writeNullableExpression(staminaExpr)
}
override fun decode(buffer: RegistryFriendlyByteBuf) {
stats.putAll(buffer.readRidingStats())
rideSounds = RideSoundSettingsList.decode(buffer)
canJump = buffer.readExpression()
reverseDriveFactor = buffer.readExpression()
strafeFactor = buffer.readExpression()
jumpExpr = buffer.readExpression()
handlingExpr = buffer.readExpression()
horizontalPitchExpr = buffer.readExpression()
mouseInputMult = buffer.readExpression()
speedExpr = buffer.readExpression()
accelerationExpr = buffer.readExpression()
staminaExpr = buffer.readExpression()
infiniteStamina = buffer.readNullableExpression()
canJump = buffer.readNullableExpression()
reverseDriveFactor = buffer.readNullableExpression()
strafeFactor = buffer.readNullableExpression()
jumpExpr = buffer.readNullableExpression()
handlingExpr = buffer.readNullableExpression()
horizontalPitchExpr = buffer.readNullableExpression()
mouseInputMult = buffer.readNullableExpression()
speedExpr = buffer.readNullableExpression()
accelerationExpr = buffer.readNullableExpression()
staminaExpr = buffer.readNullableExpression()
}
}
@@ -599,6 +637,7 @@ class DolphinState : RidingBehaviourState() {
var boosting = ridingState(false, Side.BOTH)
var boostIsToggleable = ridingState(false, Side.CLIENT)
var speed = ridingState(0.0, Side.CLIENT)
var hasBreached = ridingState(false, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
@@ -619,6 +658,7 @@ class DolphinState : RidingBehaviourState() {
boosting.set(false, forced = true)
boostIsToggleable.set(true, forced = true)
speed.set(0.0, forced = true)
hasBreached.set(false, forced = true)
}
override fun toString(): String {
@@ -635,6 +675,7 @@ class DolphinState : RidingBehaviourState() {
it.boosting.set(this.boosting.get(), forced = true)
it.boostIsToggleable.set(this.boosting.get(), forced = true)
it.speed.set(this.speed.get(), forced = true)
it.hasBreached.set(this.hasBreached.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -42,9 +42,10 @@ class RideLoopSound(val ride: PokemonEntity, val soundSettings: RideSoundSetting
var fade: Float = 0.0f
var shouldMuffle: Boolean = soundSettings.muffleEnabled
var rideAttenuation: RideAttenuationModel = soundSettings.attenuationModel
var muffleAmount: Float = 1.0f // Currently slightly misleading. 1.0 is on muffle and 0.0 is full hFgain muting
// TODO: revisit below flag once multi passenger support is enabled
var isPassenger: Boolean = Minecraft.getInstance().player?.id == ride.controllingPassenger?.id
var muffleAmount: Float = 1.0f // Currently slightly misleading. 1.0 is no muffle and 0.0 is full hFgain muting
var isPassenger: Boolean = ride.passengers.any { passenger ->
Minecraft.getInstance().player?.id == passenger.id
}
init {
this.looping = true
@@ -21,11 +21,11 @@ import net.minecraft.network.chat.Component
enum class RidingStat(
val flavour: Flavour
) {
SPEED(Flavour.SWEET),
ACCELERATION(Flavour.SPICY),
SKILL(Flavour.DRY),
JUMP(Flavour.BITTER),
STAMINA(Flavour.SOUR);
SPEED(Flavour.SWEET),
STAMINA(Flavour.SOUR),
JUMP(Flavour.BITTER);
companion object {
fun getByName(name: String) = RidingStat.entries.firstOrNull { it.name.equals(name, ignoreCase = true) }
@@ -34,7 +34,7 @@ object CobblemonSpawnPools {
SpawnablePositionTypePrecalculation,
BucketPrecalculation,
BiomePrecalculation
)
), reloadable = true
)
}
@@ -24,14 +24,12 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
import com.cobblemon.mod.common.util.math.pow
import com.cobblemon.mod.common.util.toBlockPos
import com.cobblemon.mod.common.util.toVec3d
import kotlin.math.ceil
import kotlin.math.sqrt
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.Holder
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.ai.village.poi.PoiManager
import net.minecraft.world.entity.ai.village.poi.PoiType
import net.minecraft.world.level.block.Blocks
@@ -114,73 +112,6 @@ object LurePokeSnackDetector : SpawningInfluenceDetector {
}
}
fun attemptSafeMove2(level: ServerLevel, startPos: BlockPos, entity: PokemonEntity, ) {
val inWater = entity.isInWater
// Random offset in a cardinal direction (north, south, east, west)
val randomDirection = listOf(Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST).random()
val initialOffsetPos = startPos.relative(randomDirection)
// Variables to track the best (closest) safe position
var safePos: BlockPos? = null
var bestDistanceSq = Double.MAX_VALUE
val maxRadius = 10
// Search within a sphere around the initial offset position
for (dx in -maxRadius..maxRadius) {
for (dy in -maxRadius..maxRadius) {
for (dz in -maxRadius..maxRadius) {
val candidatePos = initialOffsetPos.offset(dx, dy, dz)
val distanceSq = startPos.distSqr(candidatePos)
// Check if within sphere radius
if (dx*dx + dy*dy + dz*dz <= maxRadius*maxRadius) {
// Check collision at candidate position
val currentBox = entity.boundingBox.move(
candidatePos.x - entity.x,
candidatePos.y - entity.y,
candidatePos.z - entity.z
)
if (level.noCollision(entity, currentBox)) {
val blockBelowPos = candidatePos.below()
val blockState = level.getBlockState(blockBelowPos)
val isWater = blockState.block == Blocks.WATER
if (inWater) {
if (isWater) {
if (distanceSq < bestDistanceSq) {
bestDistanceSq = distanceSq
safePos = candidatePos
}
}
} else {
if (!blockState.isAir) {
if (distanceSq < bestDistanceSq) {
bestDistanceSq = distanceSq
safePos = candidatePos
}
}
}
}
}
}
}
}
if (safePos != null) {
entity.moveTo(safePos.toVec3d())
PokeSnackBlockParticlesPacket(startPos, safePos).sendToPlayersAround(
startPos.x.toDouble(),
startPos.y.toDouble(),
startPos.z.toDouble(),
64.0,
level.dimension()
)
}
}
fun attemptSafeMove(level: ServerLevel, startPos: BlockPos, entity: PokemonEntity) {
val inWater = entity.isInWater
val maxDistance = 10 // maximum search radius
@@ -255,4 +186,4 @@ object LurePokeSnackDetector : SpawningInfluenceDetector {
}
override fun detectFromBlock(level: ServerLevel, pos: BlockPos, blockState: BlockState) = emptyList<SpawningZoneInfluence>()
}
}
@@ -161,6 +161,10 @@ open class PlayerPartyStore(
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown()
}
if (pokemon.entity?.passengers?.isNotEmpty() != true) {
pokemon.rideStamina += 0.1F // Recover all stamina in 10 seconds, as long as no one's on it
}
}
// Friendship
// ToDo expand this down the line just a very basic implementation for the first releases
@@ -100,7 +100,7 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
override fun randomTick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
if (state.getValue(HALF) == DoubleBlockHalf.UPPER || !canGrow(world, pos, state)) return
if (hasSufficientLight(world, pos) && random.nextInt(7) == 0) {
if (hasSufficientLight(world, pos) && random.nextInt(16) == 0) {
grow(world, pos, state, 1)
}
}
@@ -0,0 +1,19 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.campfirepot
enum class CampfirePotColor(val suffix: String) {
RED("red"),
BLUE("blue"),
GREEN("green"),
PINK("pink"),
WHITE("white"),
YELLOW("yellow"),
BLACK("black");
}
@@ -56,7 +56,7 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
CampfireBlockEntity.Companion.CRAFTING_GRID_WIDTH
)
this.resultContainer = ResultContainer()
this.containerData = SimpleContainerData(3)
this.containerData = SimpleContainerData(4)
this.addDataSlots(containerData)
this.player = playerInventory.player
this.level = playerInventory.player.level()
@@ -280,4 +280,4 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
value: Int
) {
}
}
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.block.entity
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.cooking.Seasonings
import com.cobblemon.mod.common.api.cooking.getColourMixFromSeasonings
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.item.components.PotComponent
@@ -57,8 +58,8 @@ import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.gameevent.GameEvent
import net.minecraft.world.phys.Vec3
import org.joml.Vector4f
import com.cobblemon.mod.common.item.CampfirePotItem
import java.util.*
import kotlin.math.sign
class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlockEntity(
CobblemonBlockEntities.CAMPFIRE,
@@ -84,6 +85,7 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
const val COOKING_PROGRESS_INDEX = 0
const val COOKING_PROGRESS_TOTAL_TIME_INDEX = 1
const val IS_LID_OPEN_INDEX = 2
const val COOKING_POT_COLOR_INDEX = 3
const val BASE_BROTH_COLOR = 0xFDFACF
const val BASE_BROTH_BUBBLE_COLOR = 0xFFFEFDE4.toInt()
@@ -242,6 +244,7 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
COOKING_PROGRESS_INDEX -> this@CampfireBlockEntity.cookingProgress
COOKING_PROGRESS_TOTAL_TIME_INDEX -> this@CampfireBlockEntity.cookingTotalTime
IS_LID_OPEN_INDEX -> if (this@CampfireBlockEntity.blockState.getValue(CampfireBlock.LID)) 0 else 1
COOKING_POT_COLOR_INDEX -> (this@CampfireBlockEntity.getPotItem()?.item as? CampfirePotItem)?.color?.ordinal ?: 0
else -> 0
}
}
@@ -251,11 +254,12 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
COOKING_PROGRESS_INDEX -> this@CampfireBlockEntity.cookingProgress = value
COOKING_PROGRESS_TOTAL_TIME_INDEX -> this@CampfireBlockEntity.cookingTotalTime = value
IS_LID_OPEN_INDEX -> this@CampfireBlockEntity.toggleLid(value == 1)
COOKING_POT_COLOR_INDEX -> {}
}
}
override fun getCount(): Int {
return 3
return 4
}
}
@@ -474,11 +478,12 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
}
override fun canPlaceItemThroughFace(index: Int, itemStack: ItemStack, direction: Direction?): Boolean {
return when (direction) {
Direction.UP -> SEASONING_SLOTS.contains(index)
else -> CRAFTING_GRID_SLOTS.contains(index)
return if(direction == Direction.UP && Seasonings.isSeasoning(itemStack)){
SEASONING_SLOTS.contains(index)
} else {
CRAFTING_GRID_SLOTS.contains(index)
}
}
}
}
@@ -29,7 +29,15 @@ import com.cobblemon.mod.common.client.gui.cookingpot.CookingPotScreen
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.render.ClientPlayerIcon
import com.cobblemon.mod.common.client.render.DeferredRenderer
import com.cobblemon.mod.common.client.render.block.*
import com.cobblemon.mod.common.client.render.block.BerryBlockRenderer
import com.cobblemon.mod.common.client.render.block.CampfireBlockEntityRenderer
import com.cobblemon.mod.common.client.render.block.DisplayCaseRenderer
import com.cobblemon.mod.common.client.render.block.FossilAnalyzerRenderer
import com.cobblemon.mod.common.client.render.block.GildedChestBlockRenderer
import com.cobblemon.mod.common.client.render.block.HealingMachineRenderer
import com.cobblemon.mod.common.client.render.block.LecternBlockEntityRenderer
import com.cobblemon.mod.common.client.render.block.PokeSnackBlockEntityRenderer
import com.cobblemon.mod.common.client.render.block.RestorationTankRenderer
import com.cobblemon.mod.common.client.render.boat.CobblemonBoatRenderer
import com.cobblemon.mod.common.client.render.color.AprijuiceItemColorProvider
import com.cobblemon.mod.common.client.render.color.PokeBaitItemColorProvider
@@ -42,7 +50,9 @@ import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRendererR
import com.cobblemon.mod.common.client.render.item.PokemonItemRenderer
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer
import com.cobblemon.mod.common.client.render.models.blockbench.bedrock.animation.BedrockAnimationRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.*
import com.cobblemon.mod.common.client.render.models.blockbench.repository.BerryModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.MiscModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository
import com.cobblemon.mod.common.client.render.npc.NPCRenderer
import com.cobblemon.mod.common.client.render.pokeball.PokeBallRenderer
import com.cobblemon.mod.common.client.render.pokemon.PokemonRenderer
@@ -50,18 +60,25 @@ import com.cobblemon.mod.common.client.requests.ClientPlayerActionRequests
import com.cobblemon.mod.common.client.sound.BattleMusicController
import com.cobblemon.mod.common.client.sound.EntitySoundTracker
import com.cobblemon.mod.common.client.storage.ClientStorageManager
import com.cobblemon.mod.common.client.tooltips.*
import com.cobblemon.mod.common.client.tooltips.AprijuiceTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.CobblemonTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.FishingBaitTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.FishingRodTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.PokePuffTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.RecipeSeasoningAbsorbtionTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.SeasoningTooltipGenerator
import com.cobblemon.mod.common.client.tooltips.TooltipManager
import com.cobblemon.mod.common.client.trade.ClientTrade
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.debug.RidingDebugRenderer
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.food.SinisterTeaItem
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.isLookingAt
import io.github.flemmli97.debugutils.api.RegisterDebugRenderers
import net.minecraft.client.Minecraft
import net.minecraft.client.color.block.BlockColor
import net.minecraft.client.color.item.ItemColor
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.screens.MenuScreens
import net.minecraft.client.gui.screens.Screen
@@ -104,7 +121,7 @@ object CobblemonClient {
teamData = ClientPlayerTeamData()
clientPokedexData = ClientPokedexManager(mutableMapOf())
storage.onLogin()
CobblemonDataProvider.canReload = false
// CobblemonDataProvider.canReload = false
}
fun onLogout() {
@@ -113,7 +130,7 @@ object CobblemonClient {
battleOverlay.onLogout()
ClientTaskTracker.clear()
checkedStarterScreen = false
CobblemonDataProvider.canReload = true
// CobblemonDataProvider.canReload = true
DeferredRenderer.clearAll()
ClientPlayerIcon.clear()
}
@@ -179,6 +196,11 @@ object CobblemonClient {
}
ClientPlayerIcon.onTick()
}
val debugId = cobblemonResource("riding")
RegisterDebugRenderers.registerCustomDebugRenderer(debugId, RidingDebugRenderer)
RegisterDebugRenderers.registerServerToggle(debugId)
RegisterDebugRenderers.registerClientHandler(debugId) { RidingDebugRenderer.clientHandler(it) }
}
private fun registerTooltipManagers() {
@@ -421,5 +443,4 @@ object CobblemonClient {
)
}
}
}
@@ -0,0 +1,71 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.persisted.ClientPersistedData
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.client.CameraType
import net.minecraft.client.Minecraft
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.Entity
/**
* The purpose here is to keep track of the last camera type that was used for each riding behaviour or just
* the last overall, then change the camera type where necessary when mounting/dismounting or switching
* between different riding behaviours. This is dependent on a config option, but the general idea is we
* want the camera to be whatever the player feels most comfy with without them having to fiddle with it
* more than once.
*/
object MountedCameraTypeHandler {
var unmountedCameraType: CameraType = CameraType.FIRST_PERSON
fun handleMount(passenger: Entity, vehicle: PokemonEntity) {
val mc = Minecraft.getInstance()
val key = vehicle.ridingController?.context?.settings?.key
if (passenger != mc.player || key == null) {
return
}
unmountedCameraType = mc.options.cameraType
val data = ClientPersistedData.ridingPerspectives
if (Cobblemon.config.rememberRidingCamera) {
val lastCameraTypeForKey = data.perspectives[key]
if (lastCameraTypeForKey != null) {
mc.options.cameraType = lastCameraTypeForKey
}
}
}
fun handleDismount(passenger: Entity, vehicle: PokemonEntity) {
val mc = Minecraft.getInstance()
val key = vehicle.ridingController?.context?.settings?.key
if (passenger != mc.player || key == null) {
return
}
val currentCameraType = mc.options.cameraType
if (currentCameraType != unmountedCameraType) {
mc.options.cameraType = unmountedCameraType
}
val data = ClientPersistedData.ridingPerspectives
data.updatePerspective(key, currentCameraType)
}
fun handleTransition(fromKey: ResourceLocation, toKey: ResourceLocation) {
val mc = Minecraft.getInstance()
val currentCameraType = mc.options.cameraType
val data = ClientPersistedData.ridingPerspectives
data.updatePerspective(fromKey, currentCameraType)
if (Cobblemon.config.rememberRidingCamera) {
val lastCameraTypeForKey = data.perspectives[toKey]
if (lastCameraTypeForKey != null) {
mc.options.cameraType = lastCameraTypeForKey
}
}
}
}
@@ -135,7 +135,11 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
// Configure what controls to show for each behaviour
when (currentBehaviourKey) {
BirdBehaviour.KEY -> {}
BoatBehaviour.KEY -> {}
BoatBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
BurstBehaviour.KEY -> {}
DolphinBehaviour.KEY -> {}
GliderBehaviour.KEY -> {}
@@ -12,7 +12,9 @@ import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.ifServer
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.runOnServer
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.components.Button
import net.minecraft.client.gui.components.EditBox
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.client.gui.cookingpot
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.block.campfirepot.CampfirePotColor
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.Button
@@ -21,6 +22,7 @@ import net.minecraft.sounds.SoundEvents
class CookButton(
pX: Int, pY: Int,
var selected: Boolean = false,
var color: CampfirePotColor,
onPress: OnPress
): Button(pX, pY, SIZE.toInt(), SIZE.toInt(), Component.literal("Cook"), onPress, DEFAULT_NARRATION) {
@@ -28,11 +30,11 @@ class CookButton(
private const val SIZE = 20F
private val buttonResource = cobblemonResource("textures/gui/campfirepot/button.png")
private val buttonIconResource = cobblemonResource("textures/item/campfire_pots/campfire_pot_red.png")
private val buttonIconOpenResource = cobblemonResource("textures/item/campfire_pots/campfire_pot_red_open.png")
}
override fun renderWidget(context: GuiGraphics, pMouseX: Int, pMouseY: Int, pPartialTicks: Float) {
val closedIcon = cobblemonResource("textures/item/campfire_pots/campfire_pot_${color.suffix}.png")
val openIcon = cobblemonResource("textures/item/campfire_pots/campfire_pot_${color.suffix}_open.png")
blitk(
matrixStack = context.pose(),
texture = buttonResource,
@@ -46,7 +48,7 @@ class CookButton(
blitk(
matrixStack = context.pose(),
texture = if (selected) buttonIconResource else buttonIconOpenResource,
texture = if (selected) closedIcon else openIcon,
x = x + 2,
y = y + 2,
width = 16,
@@ -11,8 +11,10 @@ package com.cobblemon.mod.common.client.gui.cookingpot
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendToServer
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.block.campfirepot.CampfirePotColor
import com.cobblemon.mod.common.block.campfirepot.CookingPotMenu
import com.cobblemon.mod.common.block.campfirepot.SeasoningSlot
import com.cobblemon.mod.common.block.entity.CampfireBlockEntity.Companion.COOKING_POT_COLOR_INDEX
import com.cobblemon.mod.common.block.entity.CampfireBlockEntity.Companion.IS_LID_OPEN_INDEX
import com.cobblemon.mod.common.integration.jei.CobblemonJeiPlugin
import com.cobblemon.mod.common.integration.jei.cooking.CampfirePotRecipeCategory
@@ -118,7 +120,8 @@ class CookingPotScreen(
this.titleLabelY = 6
if (::cookButton.isInitialized) removeWidget(cookButton)
cookButton = CookButton(this.leftPos + 97, topPos + 56, menu.containerData.get(IS_LID_OPEN_INDEX) == 0) {
val color = CampfirePotColor.entries[menu.containerData.get(COOKING_POT_COLOR_INDEX).coerceIn(0, CampfirePotColor.entries.lastIndex)]
cookButton = CookButton(this.leftPos + 97, topPos + 56, menu.containerData.get(IS_LID_OPEN_INDEX) == 0, color) {
val isLidClosed = menu.containerData.get(IS_LID_OPEN_INDEX) == 0
sendToServer(ToggleCookingPotLidPacket(isLidClosed))
}
@@ -161,6 +164,7 @@ class CookingPotScreen(
mouseY: Int,
partialTicks: Float
) {
cookButton.color = CampfirePotColor.entries[menu.containerData.get(COOKING_POT_COLOR_INDEX).coerceIn(0, CampfirePotColor.entries.lastIndex)]
cookButton.selected = menu.containerData.get(IS_LID_OPEN_INDEX) == 0
cookButton.setPosition(this.leftPos + 97, topPos + 56)
@@ -0,0 +1,179 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.debug.riding
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingSettingsPacket
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingStatsPacket
import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRidingSettingsHandler
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getString
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.resolve
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.Button
import net.minecraft.client.gui.components.EditBox
import net.minecraft.client.gui.screens.Screen
import java.awt.Color
/**
* Ride Settings Editor to change the underlying expressions and
* stat mins and maxes of your ride on the fly (pun intended)
*
* Description
*
* @author Jackson
* @since September 13, 2025
*/
class RideSettingsEditorGUI(val parentScreen: Screen, val vehicle: PokemonEntity, val rideStyle: RidingStyle, val rideSettings: RidingBehaviourSettings) : Screen(lang("ui.debug.riding_settings")), CobblemonRenderable {
private val settingWidgets = mutableListOf<Pair<String, EditBox>>()
private val originalValues = mutableMapOf<String, String>() // Used to keep track of saved state of editboxes
override fun init() {
super.init()
clearWidgets()
// Take note of the current saved values in the settings
if (originalValues.isEmpty()) {
val expressionVariables = getExpressionVariables(rideSettings)
for ((name, value) in expressionVariables) {
originalValues[name] = value
}
}
addRenderableWidget(
Button.builder("Back".text()) {
this.minecraft?.setScreen(parentScreen)
}.bounds(10, 10, 40, 20).build()
)
addRenderableWidget(
Button.builder("Save".text()) { button ->
saveRideSettings()
}.bounds(300 + 110, 10, 40, 20).build()
)
createExpressionEditBoxes()
}
override fun render(guiGraphics: GuiGraphics, mouseX: Int, mouseY: Int, partialTick: Float) {
// Make the background blank and transparent?
guiGraphics.fill(0, 0, width, height, Color(0, 0, 0, 100).rgb)
super.render(guiGraphics, mouseX, mouseY, partialTick)
for ((name, editBox) in settingWidgets) {
// Position the text next to the EditBox
guiGraphics.drawString(font, name, editBox.x - 105, editBox.y + 5, 0xFFFFFF)
}
}
private fun createExpressionEditBoxes() {
val expressionVariables = getExpressionVariables(rideSettings)
var currentY = 40
for (variable in expressionVariables) {
val (name, value) = variable
val editBox = EditBox(this.minecraft!!.font, 110, currentY, 300, 20, name.text())
editBox.setMaxLength(256)
editBox.value = value
// Dry run expression changes and if valid then turn white and if
// invalid then turn red. If it remains the same it is green
editBox.setResponder { newExpression ->
when {
!validateExpression(newExpression) -> editBox.setTextColor(0xFF5555)
newExpression == originalValues[name] -> editBox.setTextColor(0x55FF55)
else -> editBox.setTextColor(0xFFFFFF)
}
}
// Set all Boxes to green as they are currently saved
editBox.setTextColor(0x55FF55)
// Add widget
addRenderableWidget(editBox)
// Add widget to list
settingWidgets.add(name to editBox)
currentY += 25
}
}
private fun saveRideSettings() {
for ((name, editBox) in settingWidgets) {
// If expression is valid then save and turn green
if (validateExpression(editBox.value)) {
ServerboundUpdateRidingSettingsHandler.modifyRideSettingsExpression(
vehicle,
rideStyle,
name,
editBox.value
)
// Update the running list of last saved values too
originalValues[name] = editBox.value
// Update server with
CobblemonNetwork.sendToServer(
ServerboundUpdateRidingSettingsPacket(
vehicle.id,
rideStyle,
name,
editBox.value
)
)
editBox.setTextColor(0x55FF55)
}
}
}
private fun validateExpression(expression: String): Boolean {
return try {
// Attempt to parse as expression
val parsedExpression = expression.asExpression()
// Dry run to ensure its not borked.
vehicle.runtime.resolve(parsedExpression)
true
} catch (e: Exception) {
false
}
}
private fun getExpressionVariables(settings: RidingBehaviourSettings): List<Pair<String, String>> {
val clazz = settings.javaClass
val fields = clazz.declaredFields
// Iterate through all expression fields and return the list of those that
// aer expressions
return fields.mapNotNull { field ->
if (field.type == Expression::class.java) {
field.isAccessible = true // Make private fields accessible
val name = field.name
// Get the value, cast it, and call .getString() on it
val value = (field.get(settings) as Expression).getString()
// Create the pair and return it for the list
name to value
} else {
// If it's not an Expression (they all honestly should be if being used by the
// behaviour in question) then ignore
null
}
}
}
}
@@ -33,26 +33,28 @@ class RidingStatsDebugGUI(val vehicle: PokemonEntity) : Screen(lang("ui.debug.ri
var ridingStyle: RidingStyle = RidingStyle.LAND
val changeRidingStyle: Button
private lateinit var changeRidingStyle: Button
val speedSlider: SettingsSlider
val accelerationSlider: SettingsSlider
val skillSlider: SettingsSlider
val jumpSlider: SettingsSlider
val staminaSlider: SettingsSlider
private lateinit var speedSlider: SettingsSlider
private lateinit var accelerationSlider: SettingsSlider
private lateinit var skillSlider: SettingsSlider
private lateinit var jumpSlider: SettingsSlider
private lateinit var staminaSlider: SettingsSlider
val minSpeedInput: RidingStatInputWidget
val maxSpeedInput: RidingStatInputWidget
val minAccelerationInput: RidingStatInputWidget
val maxAccelerationInput: RidingStatInputWidget
val minSkillInput: RidingStatInputWidget
val maxSkillInput: RidingStatInputWidget
val minJumpInput: RidingStatInputWidget
val maxJumpInput: RidingStatInputWidget
val minStaminaInput: RidingStatInputWidget
val maxStaminaInput: RidingStatInputWidget
private lateinit var minSpeedInput: RidingStatInputWidget
private lateinit var maxSpeedInput: RidingStatInputWidget
private lateinit var minAccelerationInput: RidingStatInputWidget
private lateinit var maxAccelerationInput: RidingStatInputWidget
private lateinit var minSkillInput: RidingStatInputWidget
private lateinit var maxSkillInput: RidingStatInputWidget
private lateinit var minJumpInput: RidingStatInputWidget
private lateinit var maxJumpInput: RidingStatInputWidget
private lateinit var minStaminaInput: RidingStatInputWidget
private lateinit var maxStaminaInput: RidingStatInputWidget
init {
public override fun init() {
super.init()
clearWidgets()
ridingStyle = vehicle.ifRidingAvailableSupply(RidingStyle.LAND) { behaviour, settings, state ->
behaviour.getRidingStyle(settings, state)
}
@@ -94,6 +96,15 @@ class RidingStatsDebugGUI(val vehicle: PokemonEntity) : Screen(lang("ui.debug.ri
}.bounds(getScaledWidth() - 210, 220, 200, 20).build()
)
addRenderableWidget(
Button.builder("Edit Ride Settings".text()) { button ->
// Grab the ride settings for the currently being configured style
val rideSettings = vehicle.ridingController?.behaviours?.get(ridingStyle) ?: return@builder
// Open up GUI for editing the given settings
this.minecraft?.setScreen(RideSettingsEditorGUI(this, vehicle, ridingStyle, rideSettings))
}.bounds(10, 240, 200, 20).build()
)
refresh()
}
@@ -266,6 +266,7 @@ class PCGUI(
tooltipKey = "ui.sort.${typeName}",
label = "sort_${typeName}"
) {
storageWidget.resetSelected()
SortPCBoxPacket(pc.uuid, storageWidget.box, sortType, hasShiftDown()).sendToServer()
}.also {
it.visible = displayOptions
@@ -719,7 +720,7 @@ class PCGUI(
if (pasture.pastureScrollList.isHovered) pasture.pastureScrollList.mouseScrolled(mouseX, mouseY, amount, verticalAmount)
}
if (storageWidget.isHovered && mouseX < (storageWidget.x + StorageWidget.SCREEN_WIDTH)) this.storageWidget.box -= verticalAmount.toInt()
if (wallpaperWidget.isHovered) wallpaperWidget.mouseScrolled(mouseX, mouseY, amount, verticalAmount)
if (::wallpaperWidget.isInitialized && wallpaperWidget.isHovered) wallpaperWidget.mouseScrolled(mouseX, mouseY, amount, verticalAmount)
val infoBoxX = ((width - BASE_WIDTH) / 2) + 9
val infoBoxY = ((height - BASE_HEIGHT) / 2) + 128
@@ -492,7 +492,7 @@ class StorageWidget(
}
}
private fun resetSelected() {
fun resetSelected() {
selectedPosition = null
grabbedSlot = null
pcGui.setPreviewPokemon(null)
@@ -82,9 +82,6 @@ class PokedexGUI private constructor(
private val arrowUpIcon = cobblemonResource("textures/gui/pokedex/arrow_up.png")
private val arrowDownIcon = cobblemonResource("textures/gui/pokedex/arrow_down.png")
private val tooltipEdge = cobblemonResource("textures/gui/pokedex/tooltip_edge.png")
private val tooltipBackground = cobblemonResource("textures/gui/pokedex/tooltip_background.png")
private val tabSelectArrow = cobblemonResource("textures/gui/pokedex/select_arrow.png")
private val tabIcons = arrayOf(
cobblemonResource("textures/gui/pokedex/tab_info.png"),
@@ -325,17 +322,15 @@ class PokedexGUI private constructor(
// Search type tooltip
if (searchByTypeButton.isButtonHovered(mouseX, mouseY)) {
matrices.pushPose()
matrices.translate(0.0, 0.0, 1000.0)
val searchTypeText = lang("ui.pokedex.search.search_by", lang("ui.pokedex.search.type.${selectedSearchByType.name.lowercase()}")).bold()
val searchTypeTextWidth = Minecraft.getInstance().font.width(searchTypeText.font(CobblemonResources.DEFAULT_LARGE))
val tooltipWidth = searchTypeTextWidth + 6
blitk(matrixStack = matrices, texture = tooltipEdge, x = mouseX - (tooltipWidth / 2) - 1, y = mouseY - 16, width = 1, height = 11)
blitk(matrixStack = matrices, texture = tooltipBackground, x = mouseX - (tooltipWidth / 2), y = mouseY - 16, width = tooltipWidth, height = 11)
blitk(matrixStack = matrices, texture = tooltipEdge, x = mouseX + (tooltipWidth / 2), y = mouseY - 16, width = 1, height = 11)
drawScaledText(context = context, font = CobblemonResources.DEFAULT_LARGE, text = searchTypeText, x = mouseX, y = mouseY - 15, shadow = true, centered = true)
matrices.popPose()
renderTooltip(
context,
searchTypeText,
mouseX,
mouseY,
delta,
-14
)
}
}
@@ -481,6 +476,8 @@ class PokedexGUI private constructor(
fun displaytabInfoElement(tabIndex: Int, update: Boolean = true) {
val showActiveTab = selectedEntry?.let { selectedForm in CobblemonClient.clientPokedexData.getCaughtForms(it) } == true
var statSubIndex = 0
if (tabButtons.isNotEmpty() && tabButtons.size > tabIndex) {
tabButtons.forEachIndexed { index, tab -> tab.isWidgetActive = showActiveTab && index == tabIndex
}
@@ -491,6 +488,14 @@ class PokedexGUI private constructor(
removeWidget((tabInfoElement as AbilitiesWidget).rightButton)
}
if (tabInfoIndex == TAB_STATS && tabInfoElement is StatsWidget) {
statSubIndex = (tabInfoElement as StatsWidget).selectedStatTypeIndex
removeWidget((tabInfoElement as StatsWidget).leftButton)
removeWidget((tabInfoElement as StatsWidget).rightButton)
removeWidget((tabInfoElement as StatsWidget).leftSubButton)
removeWidget((tabInfoElement as StatsWidget).rightSubButton)
}
tabInfoIndex = tabIndex
if (::tabInfoElement.isInitialized) removeWidget(tabInfoElement)
@@ -508,7 +513,9 @@ class PokedexGUI private constructor(
tabInfoElement = SizeWidget(x + 180, y + 135)
}
TAB_STATS -> {
tabInfoElement = StatsWidget(x + 180, y + 135)
tabInfoElement = StatsWidget(x + 180, y + 135).also {
it.selectedStatTypeIndex = statSubIndex
}
}
TAB_DROPS -> {
tabInfoElement = DropsScrollingWidget(x + 189, y + 135)
@@ -555,6 +562,17 @@ class PokedexGUI private constructor(
}
TAB_STATS -> {
(tabInfoElement as StatsWidget).baseStats = form.baseStats
(tabInfoElement as StatsWidget).rideProperties = form.riding
form.riding.behaviours?.let {
addRenderableWidget((tabInfoElement as StatsWidget).leftButton)
addRenderableWidget((tabInfoElement as StatsWidget).rightButton)
if (it.size > 1) {
addRenderableWidget((tabInfoElement as StatsWidget).leftSubButton)
addRenderableWidget((tabInfoElement as StatsWidget).rightSubButton)
}
}
}
TAB_DROPS -> {
(tabInfoElement as DropsScrollingWidget).dropTable = form.drops
@@ -0,0 +1,50 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.text.font
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.MutableComponent
private val tooltipEdge = cobblemonResource("textures/gui/pokedex/tooltip_edge.png")
private val tooltipBackground = cobblemonResource("textures/gui/pokedex/tooltip_background.png")
fun renderTooltip(context: GuiGraphics, text: MutableComponent, posX: Int, posY: Int, delta: Float, offsetY: Int = 0) {
val poseStack = context.pose()
val textWidth = Minecraft.getInstance().font.width(text.font(CobblemonResources.DEFAULT_LARGE))
val tooltipWidth = textWidth + 6
val tooltipHeight = 11
val tooltipTop = posY + offsetY
poseStack.pushPose()
poseStack.translate(0.0, 0.0, 1000.0)
Minecraft.getInstance().let {
it.mainRenderTarget.bindWrite(false)
context.enableScissor(
posX - (tooltipWidth / 2),
tooltipTop + 1,
(posX - (tooltipWidth / 2)) + tooltipWidth,
tooltipTop + 10
)
it.gameRenderer.processBlurEffect(delta)
context.disableScissor()
it.mainRenderTarget.bindWrite(true)
}
blitk(matrixStack = poseStack, texture = tooltipEdge, x = posX - (tooltipWidth / 2) - 1, y = tooltipTop, width = 1, height = tooltipHeight)
blitk(matrixStack = poseStack, texture = tooltipBackground, x = posX - (tooltipWidth / 2), y = tooltipTop, width = tooltipWidth, height = tooltipHeight)
blitk(matrixStack = poseStack, texture = tooltipEdge, x = posX + (tooltipWidth / 2), y = tooltipTop, width = 1, height = tooltipHeight)
drawScaledText(context = context, font = CobblemonResources.DEFAULT_LARGE, text = text, x = posX, y = tooltipTop + 1, shadow = true, centered = true)
poseStack.popPose()
}
@@ -31,6 +31,7 @@ class ScaledButton(
): Button(buttonX.toInt(), buttonY.toInt(), buttonWidth.toInt(), buttonHeight.toInt(), "".text(), clickAction, DEFAULT_NARRATION), CobblemonRenderable {
var isWidgetActive = false
var isVisible = true
override fun mouseDragged(d: Double, e: Double, i: Int, f: Double, g: Double) = false
override fun defaultButtonNarrationText(builder: NarrationElementOutput) {
@@ -38,8 +39,7 @@ class ScaledButton(
override fun renderWidget(context: GuiGraphics, pMouseX: Int, pMouseY: Int, pPartialTicks: Float) {
val matrices = context.pose()
if (resource != null) {
if (isVisible && resource != null) {
blitk(
matrixStack = matrices,
texture = resource,
@@ -55,14 +55,14 @@ class ScaledButton(
}
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
if (active && isButtonHovered(mouseX, mouseY)) {
if (isVisible && active && isButtonHovered(mouseX, mouseY)) {
super.mouseClicked(mouseX, mouseY, button)
}
return false
}
override fun playDownSound(soundManager: SoundManager) {
if (active && !this.silent) {
if (isVisible && active && !this.silent) {
soundManager.play(SimpleSoundInstance.forUI(CobblemonSounds.POKEDEX_CLICK_SHORT, 1.0F))
}
}
@@ -71,4 +71,4 @@ class ScaledButton(
return mouseX.toFloat() in (buttonX..(buttonX + (buttonWidth.toFloat() * scale)))
&& mouseY.toFloat() in (buttonY..(buttonY + (buttonHeight.toFloat() * scale)))
}
}
}
@@ -48,12 +48,11 @@ class AbilitiesWidget(x: Int, y: Int): InfoTextScrollWidget(pX = x, pY = y) {
init { setAbility() }
private fun switchAbility(nextIndex: Boolean) {
if (nextIndex) {
if (selectedAbilitiesIndex < abilitiesList.lastIndex) selectedAbilitiesIndex++
else selectedAbilitiesIndex = 0
val size = abilitiesList.size
selectedAbilitiesIndex = if (nextIndex) {
(selectedAbilitiesIndex + 1) % size
} else {
if (selectedAbilitiesIndex > 0) selectedAbilitiesIndex--
else selectedAbilitiesIndex = abilitiesList.lastIndex
(selectedAbilitiesIndex - 1 + size) % size
}
setAbility()
}
@@ -33,6 +33,7 @@ import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.PORTRAIT_
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.PORTRAIT_POKE_BALL_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCALE
import com.cobblemon.mod.common.client.gui.pokedex.ScaledButton
import com.cobblemon.mod.common.client.gui.pokedex.renderTooltip
import com.cobblemon.mod.common.client.gui.summary.widgets.SoundlessWidget
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.client.render.drawScaledTextJustifiedRight
@@ -94,9 +95,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
private val buttonGenderFemale = cobblemonResource("textures/gui/pokedex/button_female.png")
private val buttonNone = cobblemonResource("textures/gui/pokedex/button_none.png")
private val buttonShiny = cobblemonResource("textures/gui/pokedex/button_shiny.png")
private val tooltipEdge = cobblemonResource("textures/gui/pokedex/tooltip_edge.png")
private val tooltipBackground = cobblemonResource("textures/gui/pokedex/tooltip_background.png")
}
var currentEntry : PokedexEntry? = null
@@ -440,13 +438,14 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
// Tooltip
if (it.isVisible() && it.getWidget().isButtonHovered(mouseX, mouseY)) {
val variationText = it.variation.displayName.asTranslated().bold()
val variationTextWidth = Minecraft.getInstance().font.width(variationText.font(CobblemonResources.DEFAULT_LARGE))
val tooltipWidth = variationTextWidth + 6
blitk(matrixStack = matrices, texture = tooltipEdge, x = mouseX - (tooltipWidth / 2) - 1, y = mouseY + 8, width = 1, height = 11)
blitk(matrixStack = matrices, texture = tooltipBackground, x = mouseX - (tooltipWidth / 2), y = mouseY + 8, width = tooltipWidth, height = 11)
blitk(matrixStack = matrices, texture = tooltipEdge, x = mouseX + (tooltipWidth / 2), y = mouseY + 8, width = 1, height = 11)
drawScaledText(context = context, font = CobblemonResources.DEFAULT_LARGE, text = variationText, x = mouseX, y = mouseY + 9, shadow = true, centered = true)
renderTooltip(
context,
variationText,
mouseX,
mouseY,
delta,
10
)
}
}
@@ -11,18 +11,24 @@ package com.cobblemon.mod.common.client.gui.pokedex.widgets
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.riding.RidingProperties
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.POKEMON_DESCRIPTION_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCALE
import com.cobblemon.mod.common.client.gui.pokedex.ScaledButton
import com.cobblemon.mod.common.client.gui.pokedex.renderTooltip
import com.cobblemon.mod.common.client.gui.summary.widgets.SoundlessWidget
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.client.render.drawScaledTextJustifiedRight
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.Component
import net.minecraft.util.FastColor
class StatsWidget(val pX: Int, val pY: Int) : SoundlessWidget(
pX,
@@ -33,6 +39,18 @@ class StatsWidget(val pX: Int, val pY: Int) : SoundlessWidget(
) {
companion object {
const val STAT_TYPE_BASE = 0
const val STAT_TYPE_RIDE = 1
const val MAX_BAR_WIDTH = 75
private val statTypes = listOf(STAT_TYPE_BASE, STAT_TYPE_RIDE)
private val divider = cobblemonResource("textures/gui/pokedex/info_stat_divider.png")
private val arrowLeft = cobblemonResource("textures/gui/pokedex/info_arrow_left.png")
private val arrowRight = cobblemonResource("textures/gui/pokedex/info_arrow_right.png")
private val subArrowLeft = cobblemonResource("textures/gui/pokedex/info_sub_arrow_left.png")
private val subArrowRight = cobblemonResource("textures/gui/pokedex/info_sub_arrow_right.png")
private val statLabels = arrayOf(
lang("ui.stats.hp"),
lang("ui.stats.atk"),
@@ -52,12 +70,91 @@ class StatsWidget(val pX: Int, val pY: Int) : SoundlessWidget(
)
}
val leftButton: ScaledButton = ScaledButton(
pX + 2.5F,
pY - 8F,
7,
10,
arrowLeft,
clickAction = { switchStatType(false) }
)
val rightButton: ScaledButton = ScaledButton(
pX + 133F,
pY - 8F,
7,
10,
arrowRight,
clickAction = { switchStatType(true) }
)
val leftSubButton: ScaledButton = ScaledButton(
pX + 2.5F,
pY + 18.5F,
7,
10,
subArrowLeft,
clickAction = { switchRideBehaviour(false) }
)
val rightSubButton: ScaledButton = ScaledButton(
pX + 133F,
pY + 18.5F,
7,
10,
subArrowRight,
clickAction = { switchRideBehaviour(true) }
)
var selectedRideBehavioursIndex: Int = 0
var selectedStatTypeIndex: Int = STAT_TYPE_BASE
set(value) {
field = value
val isRideStatVisible = value == STAT_TYPE_RIDE
leftSubButton.visible = isRideStatVisible
rightSubButton.visible = isRideStatVisible
}
var baseStats: Map<Stat, Int>? = null
var rideProperties: RidingProperties? = null
private fun switchStatType(nextIndex: Boolean) {
val size = statTypes.size
selectedStatTypeIndex = if (nextIndex) {
(selectedStatTypeIndex + 1) % size
} else {
(selectedStatTypeIndex - 1 + size) % size
}
val showSubArrowButtons = selectedStatTypeIndex == STAT_TYPE_RIDE
leftSubButton.visible = showSubArrowButtons
rightSubButton.visible = showSubArrowButtons
}
private fun switchRideBehaviour(nextIndex: Boolean) {
val size = rideProperties?.behaviours?.size ?: 0
selectedRideBehavioursIndex = if (nextIndex) {
(selectedRideBehavioursIndex + 1) % size
} else {
(selectedRideBehavioursIndex - 1 + size) % size
}
}
override fun renderWidget(context: GuiGraphics, mouseX: Int, mouseY: Int, delta: Float) {
if (baseStats == null) return
when (selectedStatTypeIndex) {
STAT_TYPE_BASE -> {
renderBaseStats(context)
}
STAT_TYPE_RIDE -> {
renderRideStats(context, mouseX, mouseY, delta)
}
}
}
val matrices = context.pose()
private fun renderBaseStats(context: GuiGraphics) {
if (baseStats == null) return
drawScaledText(
context = context,
@@ -68,18 +165,9 @@ class StatsWidget(val pX: Int, val pY: Int) : SoundlessWidget(
shadow = true
)
// Divider
blitk(
matrixStack = matrices,
texture = CobblemonResources.WHITE,
x = pX + 50.5,
y = pY + 4,
height = 33.5,
width = 1,
red = 0.71F,
green = 0.95F,
blue = 0.95F
)
val matrices = context.pose()
blitk(matrixStack = matrices, texture = divider, x = pX + 51, y = pY + 4, height = 33.5, width = 1)
for (i in statLabels.indices) {
drawScaledText(
@@ -107,10 +195,10 @@ class StatsWidget(val pX: Int, val pY: Int) : SoundlessWidget(
blitk(
matrixStack = matrices,
texture = CobblemonResources.WHITE,
x = pX + 54.5,
x = pX + 55,
y = pY + 4 + (6 * i),
height = 3.5F,
width = (statValue / 255F) * 77,
width = (statValue / 255F) * MAX_BAR_WIDTH,
red = red,
green = green,
blue = blue
@@ -119,6 +207,119 @@ class StatsWidget(val pX: Int, val pY: Int) : SoundlessWidget(
}
}
private fun renderRideStats(context: GuiGraphics, mouseX: Int, mouseY: Int, delta: Float) {
rideProperties?.behaviours?.let { behaviours ->
val selectedBehaviour = behaviours.entries.toList()[selectedRideBehavioursIndex]
val behaviourStats = selectedBehaviour.value.stats
val matrices = context.pose()
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = Component.translatable("cobblemon.ui.pokedex.info.stats_ride").bold(),
x = pX + 9,
y = pY - 10,
shadow = true
)
rideProperties?.seats?.size?.let { seats ->
drawScaledTextJustifiedRight(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = Component.translatable("cobblemon.ui.pokedex.info.stats_ride.seats", seats).bold(),
x = pX + 130,
y = pY - 10,
shadow = true
)
}
blitk(matrixStack = matrices, texture = divider, x = pX + 51, y = pY + 10, height = 27.5, width = 1)
blitk(matrixStack = matrices, texture = divider, x = pX + 9, y = pY + 2, height = 6, width = 121)
drawScaledText(
context = context,
text = lang("ui.ride_style.${selectedBehaviour.key.name.lowercase()}").bold(),
x = pX + 69.5,
y = pY + 3,
colour = 0x3A96B6,
scale = SCALE,
centered = true
)
RidingStat.entries.forEachIndexed { index, stat ->
drawScaledText(
context = context,
text = lang("ui.stats.ride.${stat.name.lowercase()}").bold(),
x = pX + 9,
y = pY + 10 + (6 * index),
colour = 0x606B6E,
scale = SCALE
)
behaviourStats[stat]?.let { range ->
val startPosY = pY + 10 + (6F * index)
val red = FastColor.ARGB32.red(stat.flavour.colour) / 255F
val green = FastColor.ARGB32.green(stat.flavour.colour) / 255F
val blue = FastColor.ARGB32.blue(stat.flavour.colour) / 255F
val barStart = pX + 55F
val baseStatWidth = (range.start / 100F) * MAX_BAR_WIDTH
val boostedStatWidth = ((range.endInclusive / 100F) * MAX_BAR_WIDTH) - baseStatWidth
blitk(
matrixStack = matrices,
texture = CobblemonResources.WHITE,
x = barStart,
y = startPosY,
height = 3.5F,
width = baseStatWidth,
red = red,
green = green,
blue = blue
)
val isBoostedStatHovered = mouseX.toFloat() in ((barStart + baseStatWidth)..(barStart + baseStatWidth + boostedStatWidth)) && mouseY.toFloat() in (startPosY..(startPosY + 3.5F))
drawScaledTextJustifiedRight(
context = context,
text = if (isBoostedStatHovered) range.endInclusive.toString().text().bold() else range.start.toString().text(),
x = pX + 48,
y = startPosY,
colour = 0x3A96B6,
scale = SCALE
)
// Boostable range
blitk(
matrixStack = matrices,
texture = CobblemonResources.WHITE,
x = barStart + baseStatWidth,
y = startPosY,
height = 3.5F,
width = boostedStatWidth,
red = red,
green = green,
blue = blue,
alpha = if (isBoostedStatHovered) 1F else 0.5F
)
if (isBoostedStatHovered) renderTooltip(
context,
lang("ui.stats.ride.boost_maximum").bold(),
mouseX,
mouseY,
delta,
-16
)
}
}
} ?: run {
// If ride properties null, reset index to base stats
selectedStatTypeIndex = STAT_TYPE_BASE
}
}
private fun getStatValueRGB(value: Int): Triple<Float, Float, Float> {
when {
value >= 150 -> return Triple(0.647F, 0.929F, 0.647F)
@@ -128,4 +329,4 @@ class StatsWidget(val pX: Int, val pY: Int) : SoundlessWidget(
}
return Triple(0.964F, 0.64F, 0.502F)
}
}
}
@@ -53,7 +53,7 @@ class SummaryButton(
override fun defaultButtonNarrationText(builder: NarrationElementOutput) {
}
override fun renderWidget(context: GuiGraphics, pMouseX: Int, pMouseY: Int, pPartialTicks: Float) {
public override fun renderWidget(context: GuiGraphics, pMouseX: Int, pMouseY: Int, pPartialTicks: Float) {
if (!this.renderRequirement.invoke(this)) {
return
}
@@ -28,83 +28,91 @@ import net.minecraft.world.phys.Vec3
* @author Hiroku
* @since November 13th, 2023
*/
class BarSummarySpeciesFeatureRenderer(
open class BarSummarySpeciesFeatureRenderer(
override val name: String,
val displayName: MutableComponent,
val min: Int,
val max: Int,
val colour: Vec3,
val underlay: ResourceLocation,
val overlay: ResourceLocation,
val pokemon: Pokemon
val pokemon: Pokemon,
val min: Int,
val max: Int,
val value: Int = 0,
val colour: Vec3? = null
) : SummarySpeciesFeatureRenderer<IntSpeciesFeature> {
override fun render(GuiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon, feature: IntSpeciesFeature) {
val value = feature.value
val barRatio = (value - min) / (max - min).toFloat()
val barWidth = Mth.ceil(barRatio * 108)
override fun render(guiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon, feature: IntSpeciesFeature) {
renderElement(guiGraphics, x, y, pokemon, feature.value)
}
open fun renderElement(guiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon, barValue: Int = value) {
val barRatio = (barValue - min) / (max - min).toFloat()
val barWidth = Mth.ceil(barRatio * 110)
blitk(
matrixStack = GuiGraphics.pose(),
matrixStack = guiGraphics.pose(),
texture = underlay,
x = x,
y = y,
height = 28,
width = 124
height = 24,
width = 116
)
val red = colour.x / 255F
val green = colour.y / 255F
val blue = colour.z / 255F
renderBar(guiGraphics, x, y, barValue, barRatio, barWidth)
blitk(
matrixStack = GuiGraphics.pose(),
texture = CobblemonResources.WHITE,
x = x + 8,
y = y + 16,
height = 10,
width = barWidth,
red = red,
green = green,
blue = blue
)
blitk(
matrixStack = GuiGraphics.pose(),
matrixStack = guiGraphics.pose(),
texture = overlay,
x = x / StatWidget.SCALE,
y = (y + 16) / StatWidget.SCALE,
x = (x + 3) / StatWidget.SCALE,
y = (y + 13) / StatWidget.SCALE,
height = 20,
width = 248,
width = 220,
scale = StatWidget.SCALE
)
// Label
drawScaledText(
context = GuiGraphics,
context = guiGraphics,
font = CobblemonResources.DEFAULT_LARGE,
text = displayName.bold(),
x = x + 62,
x = x + 58,
y = y + 2.5,
centered = true,
shadow = true
)
drawScaledText(
context = GuiGraphics,
text = value.toString().text(),
x = x + 11,
context = guiGraphics,
text = barValue.toString().text(),
x = x + 9,
y = y + 6,
scale = StatWidget.SCALE,
centered = true
)
drawScaledText(
context = GuiGraphics,
context = guiGraphics,
text = "${Mth.floor(barRatio * 100)}%".text(),
x = x + 113,
x = x + 107,
y = y + 6,
scale = StatWidget.SCALE,
centered = true
)
}
}
open fun renderBar(guiGraphics: GuiGraphics, x: Float, y: Float, barValue: Int, barRatio: Float, barWidth: Int) {
val red = (colour?.x ?: 255.0) / 255.0
val green = (colour?.y ?: 255.0) / 255.0
val blue = (colour?.z ?: 255.0) / 255.0
blitk(
matrixStack = guiGraphics.pose(),
texture = CobblemonResources.WHITE,
x = x + 3,
y = y + 13,
height = 10,
width = barWidth,
red = red,
green = green,
blue = blue
)
}
}
@@ -23,10 +23,10 @@ interface SummarySpeciesFeatureRenderer<T : SynchronizedSpeciesFeature> {
/** The name of the feature (so we know where to look to find it in the [Pokemon]) */
val name: String
/** Draws it at a particular position. */
fun render(GuiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon, feature: T)
fun render(GuiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon): Boolean {
fun render(guiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon, feature: T)
fun render(guiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon): Boolean {
val feature = pokemon.getFeature<T>(name) ?: return false
render(GuiGraphics, x, y, pokemon, feature)
render(guiGraphics, x, y, pokemon, feature)
return true
}
}
}
@@ -14,12 +14,16 @@ import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.feature.SynchronizedSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.api.text.italicise
import com.cobblemon.mod.common.api.text.onHover
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.summary.SummaryButton
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.BarSummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.client.gui.summary.widgets.SoundlessWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.stats.features.FriendshipFeatureRenderer
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.stats.features.FullnessFeatureRenderer
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
@@ -39,8 +43,6 @@ import net.minecraft.util.Mth.ceil
import net.minecraft.util.Mth.floor
import net.minecraft.world.phys.Vec2
import org.joml.Vector3f
import kotlin.math.cos
import kotlin.math.sin
class StatWidget(
pX: Int, pY: Int,
@@ -51,63 +53,129 @@ class StatWidget(
companion object {
// Stat tab options
private const val STATS = "stats"
private const val IV = "iv"
private const val EV = "ev"
private const val IV = "ivs"
private const val EV = "evs"
private const val RIDE = "ride"
private const val OTHER = "other"
private val statOptions = listOf(STATS, IV, EV, OTHER)
private const val statTabWidth = 24
private const val OTHER_STAT_BARS_PER_PAGE = 4
private const val STAT_TAB_WIDTH_6 = 22
private const val STAT_TAB_WIDTH_5 = 24
private const val MARKER_WIDTH = 8
private const val WIDTH = 134
private const val HEIGHT = 148
const val SCALE = 0.5F
private const val WHITE = 0x00FFFFFF
private const val GREY = 0x00AAAAAA
private const val GREY = 0x008F8F8F
private const val BLUE = 0x00548BFB
private const val RED = 0x00FB5454
private val statsBaseResource = cobblemonResource("textures/gui/summary/summary_stats_chart_base.png")
private val statsChartResource = cobblemonResource("textures/gui/summary/summary_stats_chart.png")
private val statsChartPentagonResource = cobblemonResource("textures/gui/summary/summary_stats_chart_pentagon.png")
private val statsOtherBaseResource = cobblemonResource("textures/gui/summary/summary_stats_other_base.png")
private val statsOtherBarTemplate = cobblemonResource("textures/gui/summary/summary_stats_other_bar.png")
private val friendshipOverlayResource = cobblemonResource("textures/gui/summary/summary_stats_friendship_overlay.png")
private val fullnessOverlayResource = cobblemonResource("textures/gui/summary/summary_stats_fullness_overlay.png")
private val statsOtherSidebarsResource = cobblemonResource("textures/gui/summary/summary_stats_other_sidebars.png")
private val statsOtherSidebarArrowLeft = cobblemonResource("textures/gui/summary/summary_stats_other_sidebar_arrow_left.png")
private val statsOtherSidebarArrowRight = cobblemonResource("textures/gui/summary/summary_stats_other_sidebar_arrow_right.png")
private val tabMarkerResource = cobblemonResource("textures/gui/summary/summary_stats_tab_marker.png")
private val statIncreaseResource = cobblemonResource("textures/gui/summary/summary_stats_icon_increase.png")
private val statDecreaseResource = cobblemonResource("textures/gui/summary/summary_stats_icon_decrease.png")
private val statsLabel = lang("ui.stats")
private val ivLabel = lang("ui.stats.ivs")
private val evLabel = lang("ui.stats.evs")
private val otherLabel = lang("ui.stats.other")
private val statLabels: Map<MutableComponent, Stats> = mapOf(
lang("ui.stats.hp").bold() to Stats.HP,
lang("ui.stats.atk").bold() to Stats.ATTACK,
lang("ui.stats.def").bold() to Stats.DEFENCE,
lang("ui.stats.speed").bold() to Stats.SPEED,
lang("ui.stats.sp_def").bold() to Stats.SPECIAL_DEFENCE,
lang("ui.stats.sp_atk").bold() to Stats.SPECIAL_ATTACK
)
private val hpLabel = lang("ui.stats.hp")
private val spAtkLabel = lang("ui.stats.sp_atk")
private val atkLabel = lang("ui.stats.atk")
private val spDefLabel = lang("ui.stats.sp_def")
private val defLabel = lang("ui.stats.def")
private val speedLabel = lang("ui.stats.speed")
private val hexagonVerticesOffset = listOf(
Pair(67.0, 10.5), // 12 o'clock
Pair(122.0, 42.5), // 2 o'clock
Pair(122.0, 93.5), // 4 o'clock
Pair(67.0, 124.5), // 6 o'clock
Pair(12.0, 93.5), // 8 o'clock
Pair(12.0, 42.5) // 10 o'clock
)
private val pentagonVerticesOffset = listOf(
Pair(67.0, 10.5), // 12 o'clock
Pair(123.0, 47.5), // 2 o'clock
Pair(103.0, 112.5), // 5 o'clock
Pair(31.0, 112.5), // 7 o'clock
Pair(11.0, 47.5), // 10 o'clock
)
}
var effectiveBattleIVs: Map<Stat, Int> = Stats.PERMANENT.associateWith { stat ->
pokemon.ivs.getEffectiveBattleIV(stat)
}
private val statOptions = if (pokemon.form.riding.behaviours != null) listOf(STATS, IV, EV, RIDE, OTHER) else listOf(STATS, IV, EV, OTHER)
private var _statTabIndex: Int = tabIndex
var statTabIndex: Int
get() = _statTabIndex.coerceIn(0, statOptions.size - 1)
set(value) {
_statTabIndex = value.coerceIn(0, statOptions.size - 1)
}
private var _rideBehaviourIndex: Int = 0
var rideBehaviourIndex: Int
get() = _rideBehaviourIndex.coerceIn(0, (pokemon.form.riding.behaviours?.size ?: 1) - 1)
set(value) {
_rideBehaviourIndex = value.coerceIn(0, (pokemon.form.riding.behaviours?.size ?: 1) - 1)
}
val universalFeatures = listOf(
FriendshipFeatureRenderer(pokemon),
FullnessFeatureRenderer(pokemon)
)
var statTabIndex = tabIndex
val renderableFeatures = SpeciesFeatures
.getFeaturesFor(pokemon.species)
.filterIsInstance<SynchronizedSpeciesFeatureProvider<*>>()
.mapNotNull { it.getRenderer(pokemon) }
private fun drawTriangle(
colour: Vector3f,
v1: Vec2,
v2: Vec2,
v3: Vec2
) {
var otherStatsPageIndex: Int = 0
var otherStatLeftButton: SummaryButton? = null
var otherStatRightButton: SummaryButton? = null
init {
if (renderableFeatures.size + universalFeatures.size > OTHER_STAT_BARS_PER_PAGE) {
otherStatLeftButton = SummaryButton(
x - 1F,
y + 67F,
14,
14,
resource = statsOtherSidebarArrowLeft,
scale = SCALE,
clickAction = { switchOtherStatsPage(false) }
).also { addWidget(it) }
otherStatRightButton = SummaryButton(
x + 128F,
y + 67F,
14,
14,
resource = statsOtherSidebarArrowRight,
scale = SCALE,
clickAction = { switchOtherStatsPage(true) }
).also { addWidget(it) }
}
}
private fun switchOtherStatsPage(nextIndex: Boolean) {
val pages = ceil((renderableFeatures.size + universalFeatures.size).toDouble() / OTHER_STAT_BARS_PER_PAGE.toDouble())
otherStatsPageIndex = if (nextIndex) {
(otherStatsPageIndex + 1) % pages
} else {
(otherStatsPageIndex - 1 + pages) % pages
}
}
private fun drawTriangle(colour: Vector3f, v1: Vec2, v2: Vec2, v3: Vec2, opacity: Float = 0.6F) {
CobblemonResources.WHITE.let { RenderSystem.setShaderTexture(0, it) }
RenderSystem.setShaderColor(colour.x, colour.y, colour.z, 0.6F)
RenderSystem.setShaderColor(colour.x, colour.y, colour.z, opacity)
val bufferBuilder = Tesselator.getInstance().begin(VertexFormat.Mode.TRIANGLES, DefaultVertexFormat.POSITION)
bufferBuilder.addVertex(v1.x, v1.y, 10F)
bufferBuilder.addVertex(v2.x, v2.y, 10F)
@@ -116,396 +184,325 @@ class StatWidget(
RenderSystem.setShaderColor(1F, 1F, 1F, 1F)
}
private fun drawStatHexagon(stats: Map<Stat, Int>, colour: Vector3f, maximum: Int) {
val hexLeftX = x + 25.5
val hexTopY = y + 22
val hexAttackY = hexTopY + 24.5
val hexDefenceY = hexAttackY + 47.0
val hexBottomY = hexDefenceY + 24.5
val hexRightX = x + 108.5
val hexCenterX = (hexLeftX + hexRightX) / 2
val hexCenterY = (hexTopY + hexBottomY) / 2
val minTriangleSize = 8F
val minXTriangleLen = sin(Math.toRadians(61.0)).toFloat() * minTriangleSize * 0.95F
val minYTriangleLen = cos(Math.toRadians(60.0)).toFloat() * minTriangleSize
/**
* Render a 5 or 6 sided polygon
*
* @param ratios list of ratios for how far each vertex is from the center, starting from top vertex going clockwise
* @param colour the colour to render
*/
private fun drawStatPolygon(ratios: List<Float>, colour: Vector3f) {
val sides = ratios.size
if (sides !in 5 .. 6) return
val triangleLongEdge = (hexCenterY - hexTopY - minTriangleSize).toFloat()
val triangleMediumEdge = (triangleLongEdge * sin(Math.toRadians(61.0))).toFloat()
val triangleShortEdge = (triangleLongEdge * cos(Math.toRadians(61.0))).toFloat()
val topVertexY = y + 22F
val centerX = x + 67F
val centerY = topVertexY + if (sides > 5) 48F else 49F
val hpRatio = (stats.getOrDefault(Stats.HP, 0).toFloat() / maximum).coerceIn(0F, 1F)
val atkRatio = (stats.getOrDefault(Stats.ATTACK, 0).toFloat() / maximum).coerceIn(0F, 1F)
val defRatio = (stats.getOrDefault(Stats.DEFENCE, 0).toFloat() / maximum).coerceIn(0F, 1F)
val spAtkRatio = (stats.getOrDefault(Stats.SPECIAL_ATTACK, 0).toFloat() / maximum).coerceIn(0F, 1F)
val spDefRatio = (stats.getOrDefault(Stats.SPECIAL_DEFENCE, 0).toFloat() / maximum).coerceIn(0F, 1F)
val spdRatio = (stats.getOrDefault(Stats.SPEED, 0).toFloat() / maximum).coerceIn(0F, 1F)
val radius = centerY - topVertexY
val hpPoint = Vec2(
hexCenterX.toFloat(),
hexCenterY.toFloat() - minTriangleSize - hpRatio * triangleLongEdge
)
val startAngleDeg = -90.0
val angleStepDeg = 360.0 / sides
val attackPoint = Vec2(
hexCenterX.toFloat() + minXTriangleLen + atkRatio * triangleMediumEdge,
hexCenterY.toFloat() - minYTriangleLen - atkRatio * triangleShortEdge
)
// Generate the angles for each vertex
val anglesDeg = List(sides) { i -> startAngleDeg + i * angleStepDeg }
val anglesRad = anglesDeg.map { Math.toRadians(it) }
val defencePoint = Vec2(
hexCenterX.toFloat() + minXTriangleLen + defRatio * triangleMediumEdge,
hexCenterY.toFloat() + minYTriangleLen + defRatio * triangleShortEdge
)
val specialAttackPoint = Vec2(
hexCenterX.toFloat() - minXTriangleLen - spAtkRatio * triangleMediumEdge,
hexCenterY.toFloat() - minYTriangleLen - spAtkRatio * triangleShortEdge
)
val specialDefencePoint = Vec2(
hexCenterX.toFloat() - minXTriangleLen - spDefRatio * triangleMediumEdge,
hexCenterY.toFloat() + minYTriangleLen + spDefRatio * triangleShortEdge
)
val speedPoint = Vec2(
hexCenterX.toFloat(),
hexCenterY.toFloat() + minTriangleSize + spdRatio * triangleLongEdge
)
val centerPoint = Vec2(
hexCenterX.toFloat(),
hexCenterY.toFloat()
)
// 1-o'clock
drawTriangle(colour, hpPoint, centerPoint, attackPoint)
// 3-o'clock
drawTriangle(colour, attackPoint, centerPoint, defencePoint)
// 5-o'clock
drawTriangle(colour, defencePoint, centerPoint, speedPoint)
// 7-o'clock
drawTriangle(colour, speedPoint, centerPoint, specialDefencePoint)
// 9-o'clock
drawTriangle(colour, specialDefencePoint, centerPoint, specialAttackPoint)
// 11-o'clock
drawTriangle(colour, specialAttackPoint, centerPoint, hpPoint)
}
private fun drawFriendship(moduleX: Int, moduleY: Int, matrices: PoseStack, context: GuiGraphics, friendship: Int) {
val barRatio = friendship / 255F
val barWidth = ceil(barRatio * 108)
blitk(
matrixStack = matrices,
texture = statsOtherBarTemplate,
x = moduleX,
y = moduleY,
height = 28,
width = 124
)
val red = 1
val green: Number = if (pokemon.friendship >= 160) 0.28 else 0.56
val blue: Number = if (pokemon.friendship >= 160) 0.4 else 0.64
blitk(
matrixStack = matrices,
texture = CobblemonResources.WHITE,
x = moduleX + 8,
y = moduleY + 18,
height = 8,
width = barWidth,
red = red,
green = green,
blue = blue
)
blitk(
matrixStack = matrices,
texture = friendshipOverlayResource,
x = moduleX / SCALE,
y = (moduleY + 16) / SCALE,
height = 20,
width = 248,
scale = SCALE
)
// Label
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = lang("ui.stats.friendship").bold(),
x = moduleX + 62,
y = moduleY + 2.5,
centered = true,
shadow = true
)
drawScaledText(
context = context,
text = friendship.toString().text(),
x = moduleX + 11,
y = moduleY + 6,
scale = SCALE,
centered = true
)
drawScaledText(
context = context,
text = "${floor(barRatio * 100)}%".text(),
x = moduleX + 113,
y = moduleY + 6,
scale = SCALE,
centered = true
)
}
private fun drawFullness(moduleX: Int, moduleY: Int, matrices: PoseStack, context: GuiGraphics, pokemon: Pokemon) {
val currentFullness = pokemon.currentFullness
val maxFullness = pokemon.getMaxFullness()
val barRatio = currentFullness.toFloat() / maxFullness.toFloat()
val barWidth = ceil(barRatio * 108)
blitk(
matrixStack = matrices,
texture = statsOtherBarTemplate,
x = moduleX,
y = moduleY,
height = 28,
width = 124
)
val (red, green, blue) = when {
barRatio <= 0.33 -> Triple(0f, 1f, 0f) // Green (full green)
barRatio <= 0.66 -> Triple(1f, 1f, 0f) // Yellow (red + green)
else -> Triple(1f, 0f, 0f) // Red (full red)
// Calculate maximum points on the circle
val maxPoints = anglesRad.map { angle ->
Vec2(
centerX + radius * Math.cos(angle).toFloat(),
centerY + radius * Math.sin(angle).toFloat()
)
}
blitk(
matrixStack = matrices,
texture = CobblemonResources.WHITE,
x = moduleX + 8,
y = moduleY + 18,
height = 8,
width = barWidth,
red = red,
green = green,
blue = blue
)
// Coerce values as 0.0 will prevent triangles from rendering
val coercedRatios = ratios.map { it.coerceIn(5 / radius, 1F) }
// Draw the overlay
blitk(
matrixStack = matrices,
texture = fullnessOverlayResource,
x = moduleX / SCALE,
y = (moduleY + 16) / SCALE,
height = 20,
width = 248,
scale = SCALE
)
// Interpolate vertices based on ratios
val vertices = maxPoints.mapIndexed { index, maxPoint ->
Vec2(
centerX + (maxPoint.x - centerX) * coercedRatios[index],
centerY + (maxPoint.y - centerY) * coercedRatios[index]
)
}
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = "Fullness".text().bold(),
x = moduleX + 62,
y = moduleY + 2.5,
centered = true,
shadow = true
)
val centerPoint = Vec2(centerX, centerY)
drawScaledText(
context = context,
text = currentFullness.toString().text(),
x = moduleX + 11,
y = moduleY + 6,
scale = SCALE,
centered = true
)
drawScaledText(
context = context,
text = "${floor(barRatio * 100)}%".text(),
x = moduleX + 113,
y = moduleY + 6,
scale = SCALE,
centered = true
)
// Draw triangles between each vertex and the next clockwise starting from top vertex
RenderSystem.disableDepthTest()
for (i in vertices.indices) {
val nextIndex = (i + 1) % vertices.size
drawTriangle(colour, vertices[i], centerPoint, vertices[nextIndex])
}
RenderSystem.enableDepthTest()
}
override fun renderWidget(context: GuiGraphics, pMouseX: Int, pMouseY: Int, pPartialTicks: Float) {
val renderChart = statOptions.get(statTabIndex) != OTHER
val renderOtherStats = statOptions.get(statTabIndex) == OTHER
val renderPentagonStats = statOptions.get(statTabIndex) == RIDE
val matrices = context.pose()
// Background
blitk(
matrixStack = matrices,
texture = if (renderChart) statsBaseResource else statsOtherBaseResource,
texture = if (renderOtherStats) statsOtherBaseResource else statsBaseResource,
x= x,
y = y,
width = width,
height = height
)
// Chart
if (renderChart) {
blitk(
matrixStack = matrices,
texture = statsChartResource,
x= (x + 25.5) / SCALE,
y = (y + 22) / SCALE,
width = 166,
height = 192,
scale = SCALE
)
}
when (statOptions.get(statTabIndex)) {
STATS -> drawStatHexagon(
mapOf(
Stats.HP to pokemon.maxHealth,
Stats.ATTACK to pokemon.attack,
Stats.DEFENCE to pokemon.defence,
Stats.SPECIAL_ATTACK to pokemon.specialAttack,
Stats.SPECIAL_DEFENCE to pokemon.specialDefence,
Stats.SPEED to pokemon.speed
),
colour = Vector3f(50F/255, 215F/255F, 1F),
maximum = 400
)
IV -> drawStatHexagon(
effectiveBattleIVs,
colour = Vector3f(216F/255, 100F/255, 1F),
maximum = 31
)
EV -> drawStatHexagon(
pokemon.evs.associate { it.key to it.value },
colour = Vector3f(1F, 1F, 100F/255),
maximum = 252
)
}
if (renderOtherStats) {
val barOffsetY = 29
val barPosX = x + 9F
var drawY = y + 15F
drawScaledText(
context = context,
text = statsLabel.bold(),
x = x + 31,
y = y + 143,
scale = SCALE,
colour = if (statOptions.get(statTabIndex) == STATS) WHITE else GREY,
centered = true
)
val featuresList: MutableList<Any> = renderableFeatures.toMutableList()
featuresList.addAll(0, universalFeatures)
drawScaledText(
context = context,
text = ivLabel.bold(),
x = x + 55,
y = y + 143,
scale = SCALE,
colour = if (statOptions.get(statTabIndex) == IV) WHITE else GREY,
centered = true
)
drawScaledText(
context = context,
text = evLabel.bold(),
x = x + 79,
y = y + 143,
scale = SCALE,
colour = if (statOptions.get(statTabIndex) == EV) WHITE else GREY,
centered = true
)
drawScaledText(
context = context,
text = otherLabel.bold(),
x = x + 103,
y = y + 143,
scale = SCALE,
colour = if (statOptions.get(statTabIndex) == OTHER) WHITE else GREY,
centered = true
)
val paddingLeft = (WIDTH - ((statOptions.size + 1) * statTabWidth)) / 2
blitk(
matrixStack = context.pose(),
texture = tabMarkerResource,
x= ((x + paddingLeft + ((statTabIndex + 1) * statTabWidth)) / SCALE) - 2,
y = (y + 140) / SCALE,
width = 8,
height = 4,
scale = SCALE,
)
if (renderChart) {
// Stat Labels
renderTextAtVertices(
context = context,
hp = hpLabel.bold(),
spAtk = spAtkLabel.bold(),
atk = atkLabel.bold(),
spDef = spDefLabel.bold(),
def = defLabel.bold(),
speed = speedLabel.bold()
val pageFeatures = featuresList.subList(
otherStatsPageIndex * OTHER_STAT_BARS_PER_PAGE,
minOf((otherStatsPageIndex * OTHER_STAT_BARS_PER_PAGE) + OTHER_STAT_BARS_PER_PAGE, featuresList.size)
)
// Stat Values
renderTextAtVertices(
context = context,
offsetY = 5.5,
enableColour = false,
hp = getStatValueAsText(Stats.HP),
spAtk = getStatValueAsText(Stats.SPECIAL_ATTACK),
atk = getStatValueAsText(Stats.ATTACK),
spDef = getStatValueAsText(Stats.SPECIAL_DEFENCE),
def = getStatValueAsText(Stats.DEFENCE),
speed = getStatValueAsText(Stats.SPEED)
)
// Nature-modified Stat Icons
if (statOptions.get(statTabIndex) == STATS) {
val nature = pokemon.effectiveNature
renderModifiedStatIcon(matrices, nature.increasedStat, true)
renderModifiedStatIcon(matrices, nature.decreasedStat, false)
for (feature in pageFeatures) {
if (feature is BarSummarySpeciesFeatureRenderer) {
val rendered = feature.render(
guiGraphics = context,
x = barPosX,
y = drawY,
pokemon = pokemon
)
if (rendered) drawY += barOffsetY
}
}
if (featuresList.size > 4) {
blitk(
matrixStack = matrices,
texture = statsOtherSidebarsResource,
x= x,
y = y + 13,
width = 134,
height = 115
)
otherStatLeftButton?.renderWidget(context, pMouseX, pMouseY, pPartialTicks)
otherStatRightButton?.renderWidget(context, pMouseX, pMouseY, pPartialTicks)
}
} else {
var drawY = y + 11
drawFriendship(x + 5, drawY, matrices, context, pokemon.friendship)
drawY += 30
drawFullness(x + 5, drawY, matrices, context, pokemon)
drawY += 30
for (renderableFeature in renderableFeatures) {
val rendered = renderableFeature.render(
GuiGraphics = context,
x = x + 5F,
y = drawY.toFloat(),
pokemon = pokemon
if (renderPentagonStats) {
blitk(
matrixStack = matrices,
texture = statsChartPentagonResource,
x= (x + 20.5) / SCALE,
y = (y + 22) / SCALE,
width = 186,
height = 176,
scale = SCALE
)
if (rendered) {
drawY += 30
pokemon.form.riding.behaviours?.let {
val behaviours = it.entries.toList()
val selectedBehaviour = behaviours[rideBehaviourIndex]
val pentagonColour = when (selectedBehaviour.key) {
RidingStyle.AIR -> {
if (behaviours.size > 1 && centerHovered(pMouseX, pMouseY))
Vector3f(70F/255F, 235F/225F, 195F/255F)
else Vector3f(40F/255F, 205F/255F, 165F/255F)
}
RidingStyle.LIQUID -> {
if (behaviours.size > 1 && centerHovered(pMouseX, pMouseY))
Vector3f(95F/255F, 165F/255F, 1F)
else Vector3f(65F/255F, 135F/255F, 1F)
}
else -> {
if (behaviours.size > 1 && centerHovered(pMouseX, pMouseY))
Vector3f(1F, 195F/255F, 30F/255F)
else Vector3f(1F, 165F/255F, 0F)
}
}
drawStatPolygon(
ratios = RidingStat.entries.map { pokemon.getRideStat(selectedBehaviour.key, it) / 100F },
colour = pentagonColour
)
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = lang("ui.ride_style.${selectedBehaviour.key.name.lowercase()}").bold(),
x = x + (WIDTH / 2),
y = y + 66,
shadow = true,
centered = true
)
// Stat Labels
renderPolygonLabels(
context = context,
labels = RidingStat.entries.toList().map { stat ->
if (statLabelsHovered(pentagonVerticesOffset, pMouseX, pMouseY))
"${floor(pokemon.getRideStat(selectedBehaviour.key, stat))}/${selectedBehaviour.value.stats[stat]?.endInclusive}".text()
else lang("ui.stats.ride.${stat.name.lowercase()}").bold()
},
verticesOffset = pentagonVerticesOffset
)
// Stat Values
renderPolygonLabels(
context = context,
labels = RidingStat.entries.toList().map { stat ->
if (statLabelsHovered(pentagonVerticesOffset, pMouseX, pMouseY))
"${floor((pokemon.getRideStat(selectedBehaviour.key, stat) / (selectedBehaviour.value.stats[stat]?.endInclusive ?: 1)) * 100)}%".text()
else floor(pokemon.getRideStat(selectedBehaviour.key, stat)).toString().text()
},
verticesOffset = pentagonVerticesOffset,
offsetY = 5.5
)
}
} else {
blitk(
matrixStack = matrices,
texture = statsChartResource,
x= (x + 25.5) / SCALE,
y = (y + 22) / SCALE,
width = 166,
height = 192,
scale = SCALE
)
when (statOptions.get(statTabIndex)) {
STATS -> drawStatPolygon(
listOf(
pokemon.maxHealth,
pokemon.attack,
pokemon.defence,
pokemon.speed,
pokemon.specialDefence,
pokemon.specialAttack
).map { it / 400F },
colour = Vector3f(50F/255F, 215F/255F, 1F)
)
IV -> drawStatPolygon(
statLabels.values.map { pokemon.ivs.getEffectiveBattleIV(it) / 31F },
colour = Vector3f(216F/255, 100F/255, 1F)
)
EV -> drawStatPolygon(
statLabels.values.map { (pokemon.evs[it]?.toFloat() ?: 0F) / 252F },
colour = Vector3f(1F, 1F, 100F/255F)
)
}
val labelsHovered = statLabelsHovered(hexagonVerticesOffset, pMouseX, pMouseY)
val labels = statLabels.map { stat ->
if (labelsHovered) {
when (statOptions.get(statTabIndex)) {
IV -> {
"${
if (pokemon.ivs.isHyperTrained(stat.value)) "${pokemon.ivs[stat.value]} (${pokemon.ivs.hyperTrainedIVs[stat.value]})"
else pokemon.ivs[stat.value].toString()
}/31".text()
}
EV -> "${pokemon.evs.getOrDefault(stat.value)}/252".text()
else -> stat.key
}
} else { stat.key }
}
// Stat Labels
renderPolygonLabels(
context = context,
labels = labels,
verticesOffset = hexagonVerticesOffset,
enableColour = true
)
// Stat Values
renderPolygonLabels(
context = context,
labels = statValuesAsText(
statLabels.values.toList(),
labelsHovered
),
verticesOffset = hexagonVerticesOffset,
offsetY = 5.5
)
// Nature-modified Stat Icons
if (statOptions.get(statTabIndex) == STATS) {
val nature = pokemon.effectiveNature
renderModifiedStatIcon(matrices, nature.increasedStat, true)
renderModifiedStatIcon(matrices, nature.decreasedStat, false)
}
}
}
// Stat type select bar
val hasRideBehaviour = pokemon.form.riding.behaviours != null
val startPosX = x + if (hasRideBehaviour) 23 else 31
val statTabWidth = if (hasRideBehaviour) STAT_TAB_WIDTH_6 else STAT_TAB_WIDTH_5
statOptions.forEachIndexed { index, stat ->
val statKey = if (stat == STATS) "" else ".$stat"
drawScaledText(
context = context,
text = lang("ui.stats$statKey").bold(),
x = startPosX + (statTabWidth * index),
y = y + 143,
scale = SCALE,
colour = if (statOptions.get(statTabIndex) == stat) WHITE else GREY,
centered = true
)
}
blitk(
matrixStack = context.pose(),
texture = tabMarkerResource,
x= (startPosX + (statTabIndex * statTabWidth) - (MARKER_WIDTH / 4)) / SCALE,
y = (y + 140) / SCALE,
width = MARKER_WIDTH,
height = 4,
scale = SCALE
)
}
override fun mouseClicked(pMouseX: Double, pMouseY: Double, pButton: Int): Boolean {
val index = getTabIndexFromPos(pMouseX, pMouseY)
// Only play sound here as the rest of the widget is meant to be silent
if (index in 0..4 && statTabIndex != index) {
if (index in 0 until statOptions.size && statTabIndex != index) {
statTabIndex = index
Minecraft.getInstance().soundManager.play(SimpleSoundInstance.forUI(CobblemonSounds.GUI_CLICK, 1.0F))
}
if (statOptions.get(statTabIndex) == RIDE && ((pokemon.riding.behaviours?.size ?: 0) > 1) && centerHovered(pMouseX, pMouseY)) {
rideBehaviourIndex = (rideBehaviourIndex + 1) % (pokemon.riding.behaviours?.size ?: 1)
Minecraft.getInstance().soundManager.play(SimpleSoundInstance.forUI(CobblemonSounds.GUI_CLICK, 1.0F))
}
return super.mouseClicked(pMouseX, pMouseY, pButton)
}
private fun getStatValueAsText(stat: Stat): MutableComponent {
val value = when (statOptions.get(statTabIndex)) {
STATS -> if (stat == Stats.HP) "${pokemon.currentHealth} / ${pokemon.maxHealth}" else pokemon.getStat(stat).toString()
IV -> if (pokemon.ivs.isHyperTrained(stat)) "${pokemon.ivs[stat]} (${pokemon.ivs.hyperTrainedIVs[stat]})" else pokemon.ivs[stat].toString()
EV -> pokemon.evs.getOrDefault(stat).toString()
else -> "0"
private fun statValuesAsText(stats: List<Stat>, asPercent: Boolean): List<MutableComponent> {
return stats.map { stat ->
when (statOptions.get(statTabIndex)) {
STATS -> (if (stat == Stats.HP) "${pokemon.currentHealth} / ${pokemon.maxHealth}" else pokemon.getStat(stat).toString()).text()
IV -> {
(if (asPercent) {
"${floor((((if (pokemon.ivs.isHyperTrained(stat)) pokemon.ivs.hyperTrainedIVs[stat] else pokemon.ivs[stat]) ?: 0) / 31.0) * 100)}%"
} else {
if (pokemon.ivs.isHyperTrained(stat)) "${pokemon.ivs[stat]} (${pokemon.ivs.hyperTrainedIVs[stat]})"
else pokemon.ivs[stat].toString()
}).text()
}
EV -> {
(if (asPercent) "${floor((pokemon.evs.getOrDefault(stat) / 252.0) * 100)}%"
else pokemon.evs.getOrDefault(stat).toString()).text()
}
else -> "0".text()
}
}
return value.text()
}
private fun renderModifiedStatIcon(pPoseStack: PoseStack, stat: Stat?, increasedStat: Boolean) {
@@ -534,7 +531,7 @@ class StatWidget(
}
}
private fun getModifiedStatColour(stat: Stat, enableColour: Boolean): Int {
private fun getModifiedStatColour(stat: Stat?, enableColour: Boolean): Int {
if (statOptions.get(statTabIndex) == STATS && enableColour) {
val nature = pokemon.effectiveNature
@@ -544,81 +541,38 @@ class StatWidget(
return WHITE
}
private fun renderTextAtVertices(
context: GuiGraphics,
offsetY: Double = 0.0,
enableColour: Boolean = true,
hp: MutableComponent,
spAtk: MutableComponent,
atk: MutableComponent,
spDef: MutableComponent,
def: MutableComponent,
speed: MutableComponent
) {
drawScaledText(
context = context,
text = hp,
x = x + 67,
y = y + 10.5 + offsetY,
scale = SCALE,
colour = getModifiedStatColour(Stats.HP, enableColour),
centered = true
)
private fun renderPolygonLabels(context: GuiGraphics, labels: List<MutableComponent>, verticesOffset: List<Pair<Double, Double>>, offsetY: Double = 0.0, enableColour: Boolean = false) {
if (labels.size != verticesOffset.size) return
drawScaledText(
context = context,
text = spAtk,
x = x + 12,
y = y + 42.5 + offsetY,
scale = SCALE,
colour = getModifiedStatColour(Stats.SPECIAL_ATTACK, enableColour),
centered = true
)
labels.forEachIndexed { index, label ->
drawScaledText(
context = context,
text = label,
x = x + verticesOffset[index].first,
y = y + verticesOffset[index].second + offsetY,
scale = SCALE,
colour = getModifiedStatColour(statLabels[label], enableColour),
centered = true
)
}
}
drawScaledText(
context = context,
text = atk,
x = x + 122,
y = y + 42.5 + offsetY,
scale = SCALE,
colour = getModifiedStatColour(Stats.ATTACK,enableColour),
centered = true
)
private fun centerHovered(pMouseX: Number, pMouseY: Number): Boolean {
return (pMouseX.toInt() in (x + 44)..(x + 90)) && (pMouseY.toInt() in (y + 47)..(y + 93))
}
drawScaledText(
context = context,
text = spDef,
x = x + 12,
y = y + 93.5 + offsetY,
scale = SCALE,
colour = getModifiedStatColour(Stats.SPECIAL_DEFENCE, enableColour),
centered = true
)
drawScaledText(
context = context,
text = def,
x = x + 122,
y = y + 93.5 + offsetY,
scale = SCALE,
colour = getModifiedStatColour(Stats.DEFENCE, enableColour),
centered = true
)
drawScaledText(
context = context,
text = speed,
x = x + 67,
y = y + 124.5 + offsetY,
scale = SCALE,
colour = getModifiedStatColour(Stats.SPEED, enableColour),
centered = true
)
private fun statLabelsHovered(labelOffsets: List<Pair<Double, Double>>, mouseX: Int, mouseY: Int): Boolean {
return labelOffsets.any { pos ->
(mouseX.toDouble() in (x + pos.first - 12)..(x + pos.first + 12))
&& (mouseY.toDouble() in (y + pos.second - 1)..(y + pos.second + 10))
}
}
private fun getTabIndexFromPos(mouseX: Double, mouseY: Double): Int {
val paddingLeft = ((WIDTH - ((statOptions.size + 1) * statTabWidth)) / 2.0) + (statTabWidth / 2)
val left = x + paddingLeft
val hasRideBehaviour = pokemon.form.riding.behaviours != null
val left = x + if (hasRideBehaviour) ((23 + 1) / 2).toFloat() else ((31 + 1) / 2).toFloat()
val statTabWidth = if (hasRideBehaviour) STAT_TAB_WIDTH_6 else STAT_TAB_WIDTH_5
val top = y + 140.0
if (mouseX in left..(left + (statTabWidth * (statOptions.size + 1))) && mouseY in top..(top + 9.0)) {
var startX = left
@@ -631,4 +585,4 @@ class StatWidget(
}
return -1
}
}
}
@@ -0,0 +1,53 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.summary.widgets.screens.stats.features
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.BarSummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.gui.GuiGraphics
class FriendshipFeatureRenderer(
val selectedPokemon: Pokemon
) : BarSummarySpeciesFeatureRenderer(
"friendship",
lang("ui.stats.friendship"),
cobblemonResource("textures/gui/summary/summary_stats_other_bar.png"),
cobblemonResource("textures/gui/summary/summary_stats_friendship_overlay.png"),
selectedPokemon,
0,
255,
selectedPokemon.friendship
) {
override fun render(guiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon): Boolean {
renderElement(guiGraphics, x, y, pokemon)
return true
}
override fun renderBar(guiGraphics: GuiGraphics, x: Float, y: Float, barValue: Int, barRatio: Float, barWidth: Int) {
val red = 1
val green: Number = if (barValue >= 160) 0.28 else 0.56
val blue: Number = if (barValue >= 160) 0.4 else 0.64
blitk(
matrixStack = guiGraphics.pose(),
texture = CobblemonResources.WHITE,
x = x + 3,
y = y + 13,
height = 10,
width = barWidth,
red = red,
green = green,
blue = blue
)
}
}
@@ -0,0 +1,55 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.summary.widgets.screens.stats.features
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.summary.featurerenderers.BarSummarySpeciesFeatureRenderer
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.gui.GuiGraphics
class FullnessFeatureRenderer(
val selectedPokemon: Pokemon
) : BarSummarySpeciesFeatureRenderer(
"fullness",
lang("ui.stats.fullness"),
cobblemonResource("textures/gui/summary/summary_stats_other_bar.png"),
cobblemonResource("textures/gui/summary/summary_stats_fullness_overlay.png"),
selectedPokemon,
0,
selectedPokemon.getMaxFullness(),
selectedPokemon.currentFullness
) {
override fun render(guiGraphics: GuiGraphics, x: Float, y: Float, pokemon: Pokemon): Boolean {
renderElement(guiGraphics, x, y, pokemon)
return true
}
override fun renderBar(guiGraphics: GuiGraphics, x: Float, y: Float, barValue: Int, barRatio: Float, barWidth: Int) {
val (red, green, blue) = when {
barRatio <= 0.33 -> Triple(120F/255F, 200F/255F, 80F/255F) // Green
barRatio <= 0.66 -> Triple(240F/255F, 200F/255F, 65F/255F) // Yellow
else -> Triple(230F/255F, 80F/255F, 65F/255F) // Red
}
blitk(
matrixStack = guiGraphics.pose(),
texture = CobblemonResources.WHITE,
x = x + 3,
y = y + 13,
height = 10,
width = barWidth,
red = red,
green = green,
blue = blue
)
}
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.client.keybind.keybinds
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendToServer
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.battle.ClientBattle
@@ -84,7 +85,7 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
if (isRidingPokemon(player) && canAttemptDismount(player, selectedPartyPokemon)) {
sendToServer(DismountPokemonPacket())
}
else {
else if (!isRidingSelectedPokemon(player, selectedPartyPokemon)){
checkForTargetInteractions(player, selectedPartyPokemon)
}
}
@@ -145,6 +146,11 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
if (player != vehicle.controllingPassenger) {
return true
}
val isAirRide = vehicle.ridingController?.context?.style == RidingStyle.AIR
val hasLandRide = vehicle.rideProp.behaviours?.get(RidingStyle.LAND) != null
if (isAirRide && hasLandRide) {
return false
}
else {
return vehicle.pokemon.uuid == selectedPartyPokemon.uuid
}
@@ -157,6 +163,14 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
return true
}
private fun isRidingSelectedPokemon(player: LocalPlayer, selectedPartyPokemon: Pokemon, ignoreControlling: Boolean = false): Boolean {
if (!player.isPassenger) return false
if (player.vehicle !is PokemonEntity) return false
val vehicle = player.vehicle as PokemonEntity
if (ignoreControlling && player.vehicle!!.controllingPassenger == player) return false
return vehicle.pokemon.uuid == selectedPartyPokemon.uuid
}
override fun onPress() {
}
}
@@ -0,0 +1,34 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.data
import com.cobblemon.mod.common.CobblemonRideSettings
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.net.messages.client.data.RideSettingsSyncPacket
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
object RideSettingsSyncHandler : ServerNetworkPacketHandler<RideSettingsSyncPacket> {
override fun handle(packet: RideSettingsSyncPacket, server: MinecraftServer, player: ServerPlayer) {
CobblemonRideSettings.bird = packet.bird
CobblemonRideSettings.glider = packet.glider
CobblemonRideSettings.helicopter = packet.helicopter
CobblemonRideSettings.hover = packet.hover
CobblemonRideSettings.jet = packet.jet
CobblemonRideSettings.rocket = packet.rocket
CobblemonRideSettings.horse = packet.horse
CobblemonRideSettings.minekart = packet.minekart
CobblemonRideSettings.vehicle = packet.vehicle
CobblemonRideSettings.boat = packet.boat
CobblemonRideSettings.burst = packet.burst
CobblemonRideSettings.dolphin = packet.dolphin
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.data
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.net.messages.client.data.UnlockReloadPacket
import net.minecraft.client.Minecraft
internal object UnlockReloadPacketHandler : ClientNetworkPacketHandler<UnlockReloadPacket> {
override fun handle(packet: UnlockReloadPacket, client: Minecraft) {
CobblemonDataProvider.canReload = true
}
}
@@ -0,0 +1,70 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.persisted
import com.cobblemon.mod.common.config.CobblemonConfig
import java.io.BufferedReader
import java.io.BufferedWriter
import java.io.FileInputStream
import java.io.FileWriter
import java.io.InputStreamReader
import java.nio.file.Paths
import kotlin.io.path.exists
import net.minecraft.client.CameraType
import net.minecraft.resources.ResourceLocation
object ClientPersistedData {
val gson = CobblemonConfig.GSON
val snapshotsPath = Paths.get("cobblemon").resolve("snapshots.json")
val ridingPerspectivesPath = Paths.get("cobblemon").resolve("riding_perspectives.json")
var ridingPerspectives: RidingPerspectiveData = readRidingPerspectivesData() ?: RidingPerspectiveData()
fun readSnapshotsData() : SnapshotAcknowledgementData? {
if (snapshotsPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(snapshotsPath.toFile()))).use { reader ->
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
}
}
return null
}
fun writeSnapshotsData(data: SnapshotAcknowledgementData) {
snapshotsPath.toFile().parentFile.mkdirs()
BufferedWriter(FileWriter(snapshotsPath.toFile())).use { writer -> gson.toJson(data, writer) }
}
fun readRidingPerspectivesData() : RidingPerspectiveData? {
if (ridingPerspectivesPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(ridingPerspectivesPath.toFile()))).use { reader ->
return gson.fromJson(reader, RidingPerspectiveData::class.java)
}
}
return null
}
fun saveRidingPerspectivesData() {
ridingPerspectivesPath.toFile().parentFile.mkdirs()
BufferedWriter(FileWriter(ridingPerspectivesPath.toFile())).use { writer -> gson.toJson(ridingPerspectives, writer) }
}
data class SnapshotAcknowledgementData(val version: String, val dontShowAgain: Boolean)
data class RidingPerspectiveData(
val perspectives: MutableMap<ResourceLocation, CameraType> = mutableMapOf()
) {
fun updatePerspective(key: ResourceLocation, cameraType: CameraType) {
perspectives[key] = cameraType
saveRidingPerspectivesData()
}
}
}
@@ -17,10 +17,12 @@ import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import com.mojang.blaze3d.platform.Lighting
import com.mojang.blaze3d.vertex.PoseStack
import com.mojang.blaze3d.vertex.VertexConsumer
import com.mojang.blaze3d.vertex.VertexMultiConsumer
import net.minecraft.client.renderer.LightTexture
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.core.component.DataComponents
import net.minecraft.world.item.ItemDisplayContext
import net.minecraft.world.item.ItemStack
import org.joml.Quaternionf
@@ -46,8 +48,6 @@ class PokemonItemRenderer : CobblemonBuiltinItemRenderer {
context.put(RenderContext.POSABLE_STATE, state)
state.currentModel = model
val renderLayer = RenderType.entityCutout(VaryingModelRepository.getTexture(species.resourceIdentifier, state))
val transformations = positions[mode]!!
if (mode == ItemDisplayContext.GUI) {
@@ -64,7 +64,19 @@ class PokemonItemRenderer : CobblemonBuiltinItemRenderer {
val rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(transformations.rotation.x, transformations.rotation.y, transformations.rotation.z))
matrices.mulPose(rotation)
rotation.conjugate()
val vertexConsumer: VertexConsumer = vertexConsumers.getBuffer(renderLayer)
val renderLayer = RenderType.entityCutout(VaryingModelRepository.getTexture(species.resourceIdentifier, state))
val isEnchanted = stack.get(DataComponents.ENCHANTMENTS)?.isEmpty == false
val vertexConsumer: VertexConsumer =
if (isEnchanted) {
VertexMultiConsumer.create(
vertexConsumers.getBuffer(RenderType.entityGlintDirect()),
vertexConsumers.getBuffer(renderLayer),
)
} else {
vertexConsumers.getBuffer(renderLayer)
}
matrices.pushPose()
val packedLight = if (mode == ItemDisplayContext.GUI) {
LightTexture.pack(13, 13)

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