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before_script:
- export GRADLE_USER_HOME=`pwd`/.gradle
# TODO add client reference test process, search for import com.cobblemon.mod.common.client
stages:
- preprocessing
- packsquash
- replaceresources
- build
- deploy
check_assets_cache:
stage: preprocessing
script:
- echo "Checking if cached hash matches current hash"
# Calculate the current hash
- find common/src/main/resources/assets common/src/main/resources/data -type f -exec sha256sum {} + | sort -k 2 | sha256sum > current_hash.txt
- echo "Current hash:"
- cat current_hash.txt
# Check for the existence of the previous hash
- if [[ -f assets_data_hash.txt ]]; then
echo "Previous cached hash found:";
cat assets_data_hash.txt;
if cmp -s assets_data_hash.txt current_hash.txt; then
echo "Hashes match, skipping PackSquash";
rm -f run_packsquash.flag || true;
else
echo "Hashes differ, PackSquash needed";
touch run_packsquash.flag;
fi;
else
echo "No cached hash found, marking PackSquash as required";
touch run_packsquash.flag;
fi
# Save the current hash for future runs
- echo "Saving current hash to cache";
- cp current_hash.txt assets_data_hash.txt
artifacts:
paths:
- current_hash.txt
- assets_data_hash.txt
- run_packsquash.flag
expire_in: 7 days
cache:
key: "cache-${CI_COMMIT_REF_NAME}"
paths:
- assets_data_hash.txt
- ./compressed_pack.zip
setup_resource_pack:
stage: preprocessing
script:
- echo "Setting up fake resource pack"
- mkdir ./fake_resource_pack
- cp -r common/src/main/resources/assets common/src/main/resources/data ./fake_resource_pack/
- echo '{"pack":{"pack_format":34,"description":"Fake Cobblemon Pack"}}' > ./fake_resource_pack/pack.mcmeta
artifacts:
paths:
- ./fake_resource_pack/
expire_in: 7 days
setup_packsquash:
stage: preprocessing
script:
- echo "Installing wget & unzip"
- yum install -y wget unzip
- echo "Downloading PackSquash"
- wget https://github.com/ComunidadAylas/PackSquash/releases/download/v0.4.0/PackSquash.CLI.executable.x86_64-unknown-linux-musl.zip
- unzip PackSquash.CLI.executable.x86_64-unknown-linux-musl.zip -d ./packsquash_bin
- echo "Creating PackSquash options.toml"
- |
cat <<EOF > ./options.toml
pack_directory = "./fake_resource_pack/"
output_file_path = "./compressed_pack.zip"
zip_spec_conformance_level = "high"
['**/*?.ogg']
transcode_ogg = false
two_pass_vorbis_optimization_and_validation = false
sampling_frequency = 999999
empty_audio_optimization=false
EOF
artifacts:
paths:
- ./packsquash_bin/
- ./options.toml
expire_in: 7 days
default:
artifacts:
expire_in: 7 days
run_packsquash:
stage: packsquash
dependencies:
- check_assets_cache
- setup_resource_pack
- setup_packsquash
script:
- ls -l
- if [[ ! -f ./compressed_pack.zip || -f run_packsquash.flag ]]; then
echo "Running PackSquash";
chmod +x ./packsquash_bin/packsquash;
./packsquash_bin/packsquash ./options.toml;
else
echo "Skipping PackSquash; no changes detected and compressed pack exists";
fi
cache:
key: "cache-${CI_COMMIT_REF_NAME}"
policy: pull-push
paths:
- assets_data_hash.txt
- ./compressed_pack.zip
artifacts:
paths:
- ./compressed_pack.zip
replace_resources:
stage: replaceresources
dependencies:
- run_packsquash
script:
- echo "Installing unzip"
- yum install -y unzip
- echo "Unzipping compressed pack"
- mkdir temp_unpack
- unzip ./compressed_pack.zip -d temp_unpack
- echo "Removing original assets and data"
- rm -rf common/src/main/resources/assets
- rm -rf common/src/main/resources/data
- echo "Replacing assets and data"
- mv temp_unpack/assets common/src/main/resources/
- mv temp_unpack/data common/src/main/resources/
artifacts:
paths:
- common/src/main/resources/
#TODO add client reference test process, search for import com.cobblemon.mod.common.client
build:
stage: build
dependencies:
- replace_resources
only:
- branches@cable-mc/cobblemon
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew build
artifacts:
cache:
key: "$CI_COMMIT_REF_NAME"
policy: push
paths:
- neoforge/build/libs
- fabric/build/libs
@@ -160,26 +28,39 @@ publish:
stage: deploy
dependencies:
- build
cache:
key: "CI_COMMIT_REF_NAME"
policy: pull
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
rules:
- if: '$CI_PROJECT_PATH == "cable-mc/cobblemon" && $CI_COMMIT_BRANCH == "main"'
- if: '$CI_COMMIT_BRANCH == "main"'
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew publish
artifacts:
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
deploy_artifacts:
# Separate step to deploy the artifacts, save Norry the headache of keeping even more shit around
deploy:
stage: deploy
dependencies:
- build
script:
when: manual
cache:
key: "$CI_COMMIT_REF_NAME"
policy: pull
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
script:
- echo "Collecting artifacts..."
- find neoforge/build/libs/ -type f -name "*.jar" | grep -vE "dev-shadow|sources|javadoc" | xargs -I {} mv {} ./
- find fabric/build/libs/ -type f -name "*.jar" | grep -vE "dev-shadow|sources|javadoc" | xargs -I {} mv {} ./
- mv neoforge/build/libs/*+*.jar ./
- mv fabric/build/libs/*+*.jar ./
- for f in *.jar; do mv "$f" "$(echo "$f" | sed s/+/b$CI_PIPELINE_IID+/)"; done
artifacts:
expire_in: 28 days
paths:
- ./*.jar
# - neoforge/build/libs/*+*.jar
# - fabric/build/libs/*+*.jar
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### Additions
- Added ability to rename PC Boxes by clicking on the name of a box
- Added ability to set wallpapers per PC Box by clicking the button right to the box name
- Added sorting by Name, Level and type by clicking the button left of the box name (shift reverses order)
- Added filtering/search functionality in PC UI, which also supports pokemon properties (e.g. shiny=yes shows all shinies)
- Added /changewallpaper <player> <boxNumber> <wallpaper> command to change a wallpaper through commands
- Added /renamebox <player> <boxNumber> <name> command to rename a PC box through commands
### Developer
- Added RenamePCBoxEvent.Pre/Post events to prevent players from renaming a box or change their input
- Added ChangePCBoxWallpaperEvent.Pre/Post to prevent players from changing to a wallpaper or change their selection
- Added WallpaperCollectionEvent which gets called when clients connect to a server, allowing the server which of the clients found wallpapers it's allowed to move (collected wallpapers can be removed for example to make it "vanish" client-side)
- Wallpapers are loaded from `assets/<namespace>/textures/gui/pc/wallpaper/` and all wallpapers in this folder are available to the client to choose by default
- Renamed `SetPCBoxPokemonPacket` and the respective handler to `SetPCBoxPacket`
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### Additions
- Added support for NPCs to use Pokémon models and vice versa. This will require changes in addons that add fossil types due to naming conflicts between fossils and the Pokémon species.
- Added `/changejointscale` command to change the scale of a joint in a model. Unbelievably funny.
### Developer
- Removed all VaryingModelRepository subclasses into the parent class.
### Addons
- Added `transformedParts` to the root of poser JSONs so it now exists in both poses and the model overall.
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# Changelog
## [1.7.0 (Month xth, 2025)](#1-7-0)
### Additions
- Added an in-game configuration screen, allowing all settings from `main.json` to be edited directly in-game.
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
- Added `blacklisted_items_to_hold` and `whitelisted_items_to_hold` tags to allow for controlling which items players can give to their Pokémon. If the whitelist is empty, it will consider all item as allowed (unless they are in the blacklist).
- Pokémon now follow the mouse cursor on the Summary screen, with an option to disable this in the settings.
### Changes
- Renamed `chargeGainedPerTick` config to `secondsToChargeHealingMachine`.
### Fixes
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
- Fixed PCs always opening at box 2 instead of box 1.
- Fixed not being able to do complex item requirements aside from just NBT with evolution conditions, requirements and fossil items.
- Fixed the usage `hiddenability` in `pokegive` or other spawn commands resulting in a forced hidden ability
- Fixed the consumption of friendship berries (or EV berries) not making any noise
- Fixed Instantly breaking and replacing a fossil analyzer with any block entity crashing the game in a complete multi-structure
- Fixed players getting disconnected when sidemods update a Pokémon's teratype
- Fixed fling not using Item Names for minecraft held items that substitute Pokémon items
- Fixed evolutions sometimes preventing players from logging in to servers
- Fixed rendering of shoulder-mounted Pokémon desyncing between clients
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
- Dialogues are correctly removed from memory when they are stopped.
- Dialogues with variably-set initial pages now properly start timeout tracking.
- Added `EvGainedEvent.Pre` and `EvGainedEvent.Post`.
- Deprecated `EVs#add(Stat, Int)`, you will not be able to compile against this code please migrate to the `EVs#add(Stat, Int, EvSource)` you most likely want to use `SidemodEvSource` but please check other implementations or make your own.
- Removed the NbtItemPredicate class, all the mod usages now use the vanilla item predicate solution, this causes breaking changes on Fossil, HeldItemRequirement & ItemInteractionEvolution
- Renamed Cobblemon's creative tabs to start with "Cobblemon: " to distinguish Cobblemon's tabs from tabs for other mods.
- Various items now have a rarity value.
### Changes
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
### MoLang & Datapacks
- The following usages for item predicates can now use item conditions like advancements do, you can learn about them in the [Minecraft wiki](https://minecraft.wiki/w/Advancement_definition#minecraft:filled_bucket)
- The `requiredContext` for an item interaction evolution
- The `itemCondition` for a held item evolution requirement
- The `fossils` for a fossil entry
## [1.6.1 (January 26th, 2025)](#1-6-1)
### Additions
- Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon. Take a wild guess which.
- Added compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
- Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.
- Pokédexes can now be placed in Chiseled Bookshelves.
- Added optional box argument to the /pc command.
- Pokédex and Dialogue screens now close when the inventory keybind is pressed.
- Added config setting `maxPokedexScanningDetectionRange` to control from what distance the player can scan Pokémon using the Pokédex.
- Added config setting `hideUnimplementedPokemonInThePokedex` which hides unimplemented Pokémon from the Pokédex when set to true.
- Added debug renderer for posable entity locators.
- Added crossover paintings from Close Combat, Premonition, Altar, Slumber, and Nomad.
- Added optional box argument to the /pc command
### Changes
- Pokémon will now be dynamically revealed to the Pokédex as they're seen instead of revealing entire parties at the end of battle regardless.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to reflect the battle UI showing the actual species name.
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
- Added more support for a variety of Fabric/NeoForge Convention tags.
- Reformatted some tags to be more consistent.
- Edited some recipes to utilize tags instead of direct item ids, for greater mod compatibility.
- Berries will drop if broken at age 0
- Improved Fortune drops on Mint Seeds
- New Slowpoke shiny texture.
- Updated drops for many Pokémon.
- Completely resynced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
- Cobblemon save data now saves .old files where applicable as a means to recover from file corruption due to crashes or similar abrupt stops
### Pokémon Added
#### Gen 5
- Ducklett
- Swanna
- Shelmet
- Accelgor
- Karrablast
- Escavalier
- Rufflet
- Braviary
- Foongus
- Amoonguss
#### Gen 6
- Binacle
- Barbaracle
#### Gen 7
- Dewpider
- Araquanid
- Alolan Geodude
- Alolan Graveler
- Alolan Golem
#### Gen 8
- Galarian Slowpoke
- Galarian Slowbro
- Galarian Slowking
#### Gen 9
- Paldean Tauros
### Added cries to the following Pokémon
- All Nidorans
- Shellder, Cloyster
- Pinsir
- Tyrogue, Hitmontop
- Spinda
### Animation updates for the following Pokémon
- Primeape
- Munchlax
- Snorlax
- Poliwrath
- Goldeen
- Seaking
- Dondozo
- Wobbuffet
- Charcadet
- Armarouge
- Ceruledge
- Geodude
- Graveler
- Golem
- Sandile
- Krokorok
- Krookodile
### Model updates for the following Pokémon
- Slowpoke
- Slowbro
- Slowking
- Eiscue
- Tauros
- Goldeen
- Seaking
- Charcadet
- Armarouge
- Ceruledge
- Pinsir
- Geodude
- Graveler
- Golem
### Cry updates for the following Pokémon
- Sceptile
### Changes
- Completely re-synced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
- Pokémon will now be dynamically revealed to the Pokédex as they're seen in battle instead of revealing entire parties at the end of battle.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to match how the battle UI shows the actual species name.
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
- Berries will now drop from berry trees if broken at age 0 so you aren't punished for mistaken planting.
- Increased Fortune drops on Mint Seeds.
- Updated Slowpoke's shiny texture.
- Updated drops for many Pokémon.
- Adjusted the evolution sound to match the timing of the particle effect.
- Made berry trees shear-able by dispenser blocks. I'm sure nobody will make unholy contraptions with this.
- Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.
- Added more support for a variety of Fabric/NeoForge conventional tags.
- Reformatted some tags to be more consistent.
### Fixes
- Fixed Pokédex sometimes crashing when switching forms.
- Fixed Pokédex interface not transitioning out when closed.
- Fixed texture dimensions for the player and Pokémon interact interface.
- Fixed crash related to Tom's Simple Storage mod and the Fossil Machine.
- Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
- Fixed Pokémon being collidable (collidible? collissionable? kaleidoscopable?) while being captured by a Poké Ball.
- Fixed `full_party`, `own_zangoose_seviper`, `use_revive` and `use_candy` Advancement triggers.
- Fixed `healing_machine` Advancement by using the correct 1.21 trigger.
- Fix Display Cases not dropping items if destroyed through explosions.
- Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.
- Fixed all Pokémon facing South on spawn.
- Fixed bait being consumed even when not reeling in any Pokémon.
- Fixed Miltank milk magically disappearing out of your bucket.
- Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.
- Fixed capitalization in one of our config options. It was a very important fix. Very important. Old configs are fine.
- Fixed Poké Rods not working if Lure or Luck of the Sea enchantments get removed by other mods.
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item. Very specific.
- Fixed a crash that sometimes occurred when evolving Nincada.
- Fixed Cobblemon plants not being compostable on NeoForge.
- Fixed hide UI (F1 key) not hiding the party overlay.
- Fixed NPC MoLang command `player_lose_command` not working.
- Fixed misaligned tooltips with edit boxes in the NPC editor screen.
- Fixed Pokémon riding two boats when attempting to deploy a platform on water.
- Fixed the summary screen showing there's experience to reach the next level when they are at the level cap.
- Fixed Pokémon forgetting moves when evolving on specific cases.
- Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
- Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
- Fixed Pokémon Model offsets for larger species.
- Fixed `/pokedex grant all` command not giving male/female/shininess completion for some Pokémon.
- Fixed `/pokedex grant only` and `/pokedex remove only` not respecting the form parameter passed.
- Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.
- Fixed Pokémon occasionally being shot into the sky during battle. No Pokémon were harmed by this bug, probably.
- Fixed NPC editing GUI not updating aspects until a game restart.
- Fixed some users being unable to open their PC if a Pokémon in it had a lot of PP raises beyond normal bounds. How did you get those, anyway? Tell me or the Bellossom gets it.
- Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the Pokédex.
- Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).
- Fixed Wooloo variants not being automatically registered in the owner's Pokédex when dyed.
- Fixed Vivichoke Dip and Leek & Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Tank not accepting Hay Bales as organic material.
- Fixed Potion items applying double their intended healing value.
- Fixed Fast Ball capture bonuses applying to all Pokémon, making it the Best Ball instead of the Mediocre Edge-Case Ball.
- Fixed "learned new move" messages appearing for already-known moves on Pokémon evolutions.
- Fixed Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.
- Fixed berries not giving bonus yields when planted in their preferred biomes. I'm sure we've fixed that 5 times now.
- Fixed the NeoForge version not supporting "SodiumDynamicLights".
- Fixed players disconnecting from servers if they made changes to certain config options.
- Fixed players with shouldered Pokémon not being able to rejoin their 1.5.2 worlds using 1.6.
- Fixed `PokemonProperties` utilizing `ability=<some ability>` being treated as a forced ability even when it is a legal ability for the Pokémon.
- Fixed type formatting in Pokédex scanner mode when dual types require two lines.
- Fixed trading sometimes crashing the game or server.
- Fixed Wild shiny sounds not respecting the `shinyNoticeParticlesDistance` config setting.
- Fixed Pokémon being able to evolve mid-battle.
- Fixed NPC held items being able to be stolen by players. Don't be a thief!
- Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.
- Fixed Pokémon showing only the default form when selecting them as a target in battle.
- Fixed a possible error coming out of reeling fishing rods in specific situations.
- Fixed incorrect weights being used when Poké Fishing with Luck of the Sea.
- Parametric particle motion now works.
- Event-spawned particles now work.
- Particles can now have independent coordinate spaces.
### Developer
- Updated the Pokédex data updated events to always include a `Pokemon` instance, and optionally a `DisguiseData` instance.
- Updated fields in `SpawnNPCPacket` and `SpawnPokemonPacket` to be visible and mutable.
- Updated `UnvalidatedPlaySoundS2CPacket` to be public instead of internal and made its fields mutable.
- Added `hideNameTag` field and `HideNPCNameTag` nbt tag to `NPCEntity` to allow hiding the name tag of the NPC.
- Added the player to `PokerodReelEvent` so you know who is doing the reeling.
### MoLang & Datapacks
- Added flows for:
- `forme_change`: Triggered when a Pokémon changes form in battle.
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third-party mods are required for this feature currently)
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third-party mods are required for this feature currently)
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third-party mods are required for this feature currently)
- `battle_fainted`: Triggered when a Pokémon faints in battle.
- `battle_fled`: Triggered when a player flees from battle.
- `battle_started_pre`: Triggered when a battle starts. Cancelable!
- `battle_started_post`: Triggered when a battle starts.
- `apricorn_harvested`: Triggered when an Apricorn is harvested.
- `thrown_pokeball_hit`: Triggered when a thrown Pokéball hits a Pokémon.
- `level_up`: Triggered when a Pokémon levels up.
- `pokemon_fainted`: Triggered when a Pokémon faints.
- `pokemon_gained`: Triggered when a player gains a Pokémon.
- Added MoLang functions:
- For Pokémon:
- `pokemon.apply(PokemonProperties)`: Applies the given properties to the Pokémon.
- `pokemon.owner`: Returns the owner of the Pokémon or 0.0 if there is no owner or they are not online.
- For all entities:
- `entity.is_standing_on_blocks(depth, blocks...)`: Returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
- Added NPC field:
- `hideNameTag`: Hides the name tag of the NPC.
- Added `baseScale` property to NPCs.
- Added MoLang particle queries for getting distance to targeted entities.
## [1.6.0 - The Record Catch Update (December 25th, 2024)](#1-6-0)
## [1.6.0 - The Record Catch Update (Month Xth, 2024)](#1-6-0)
#### "Now that there's a fishing mechanic, the mod is actually good!"
### Additions
- Added the Pokédex as a craftable item that can be placed on lecterns.
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod because it's cool.
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod. Why not?
- Added Lure Ball functionality, increasing the catch rate of Pokémon that were caught on a fishing rod.
- Added Repeat Ball functionality, increasing the catch rate of Pokémon that are already registered as caught in a player's Pokédex.
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
- Added flat level battling with options to set all Pokémon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.
- Added `aspect` and `unaspect` PokemonProperty arguments (which also includes commands such as `/pokemonedit`, `/spawnpokemon`, and `/givepokemon`) to allow forcing or un-forcing an aspect on a Pokémon.
- Added `type` alternatively `elemental_type` PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example `type=fire` would be true for Charmander but false for Squirtle.
- Added support for Double Battles, Triple Battles, and Multi-battles.
- Added raft platforms for non-swimming, non-flying Pokémon to stand on during battles that take place on the water's surface (Flying Pokémon will fly over water in battle, and water breathing Pokémon will swim in water during battle).
- Added smarter send-out positions for Pokémon in battle. They should get in your way less!
- CriticalCaptures and Pokédex progress capture multiplier now work with the Pokédex.
- Added shiny Pokémon particle effects and sounds to help find them.
- Added extra visuals to early berry growth stages.
- Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Added Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items
- Added particles for moves: Watersport, Mud Sport, and Psychic.
- Added Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks.
- Added Eject Pack, Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items
- Added `stonjourner_henge_ruins`, `luna_henge_ruins`, and `sol_henge_ruins` structures.
- Added a `battleInvulnerability` gamerule to make players invulnerable to any damage during a battle.
- Added a `mobTargetInBattle` gamerule to exclude players from being targeted by mobs during a battle.
- Added battle log messages for switching out Pokémon.
- Added Evolution particles and sounds for Pokémon that are sent out when evolution is started.
- Added a Nurse profession that can be unlocked by having villagers claim a healing machine block.
- Added Pokémon Centers to all 5 village types.
- Added a `natural` block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.
- New config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label
- `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
- Added `no_ai` and `freeze_frame` options to the `/spawnpokemon` command.
- Added shiny Pokémon effects.
- Added effects for the burn status effect.
- Added effects for the moves: Psychic, Water Sport, and Mud Sport.
- Added a new universal locator called `top`.
- Added `moves` option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.
- Added shiny Pokémon effects.
- Added effects for the burn status effect.
- Added effects for the moves: Seismic Toss, Withdraw, Bite, Crunch, Super Fang, Hyper Fang, Pursuit, Mist, Haze, Lick, Kinesis, Psychic, Water Sport, and Mud Sport.
- Added extra visuals to early berry growth stages.
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.
- Added Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks.
- Added Eject Pack, Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items.
- Added a full evolution particle effect for Pokémon that are sent out when evolution is started.
- Added a Nurse profession that can be unlocked by having villagers claim a healing machine block.
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Added a new universal locator called `top`.
- Added shiny Pokémon particles with sound effects.
- Added animation and sounds for trading.
- Added icons for pending trade, team-up, and battle requests from other players.
- Added `/spawnnpc` and `/spawnnpcat` commands.
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Quirk animations can now occur for Pokémon that are shoulder mounted.
- Added `fishing boat` structures that contain an Explorer Map leading to a shipwreck cove and a Poké Rod Smithing Template.
- Added `submerged_shipwreck_cove` and `lush_shipwreck_cove` structures.
- Added new sounds for Poké Balls bouncing off of Pokémon and landing on the ground during capture.
- Added a unique set of sounds for Ancient Poké Balls.
- Added a sound for using Exp Candy and Rare Candy items.
- Added revamped Poké Ball animation for Pokémon breaking out.
- Added battle log messages for switching out Pokémon.
- Added config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label.
- Added `no_ai` and `freeze_frame` options to the `/spawnpokemon` command.
- Added `moves` option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.
- Added a `natural` block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.
- Added a `battleInvulnerability` gamerule to make players invulnerable to any damage during a battle.
- Added a `mobTargetInBattle` gamerule to exclude players from being targeted by mobs during a battle.
- Added a `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
- Added `/spawnnpc` and `/spawnnpcat` commands.
- Added raft platforms for non-swimming, non-flying Pokémon to stand on during battles that take place on the water's surface. (Flying Pokémon will fly over water in battle, and water breathing Pokémon will swim in water during battle.)
- Added `hiddenability=false` option to `/spawnpokemon` and `/pokemonedit` commands, allowing the Pokémon's ability to be reverted to a normal ability.
- Added `aspect` and `unaspect` PokemonProperty arguments (which also includes commands such as `/pokemonedit`, `/spawnpokemon`, and `/givepokemon`) to allow forcing or un-forcing an aspect on a Pokémon.
- Added `type` alternatively `elemental_type` PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example `type=fire` would be true for Charmander but false for Squirtle.
### Structures Added
- Fishing boat structure that contain an Explorer Map leading to a shipwreck cove and a Poké Rod Smithing Template.
- Stonjourner Henge Ruins, Luna Henge Ruins, and Sol Henge Ruins.
- Submerged Shipwreck Cove and Lush Shipwreck Cove.
- Pokémon Centers to all 5 village types.
### Pokémon Added
#### Gen 1
- Alola Bias Cubone (built-in resource pack)
- Alola Bias Cubone
- Alolan Marowak
#### Gen 2
@@ -325,7 +71,6 @@
- Octillery
- Mantine
- Smeargle
- Delibird
#### Gen 3
- Slakoth
@@ -383,6 +128,9 @@
#### Gen 9
- Wattrel
- Kilowattrel
- Wiglett
- Wugtrio
- Flamigo
- Veluza
- Farigiraf
- Klawf
@@ -394,8 +142,8 @@
- Dondozo
#### Unique Forms
- Magikarp Jump variants for Magikarp
- Magikarp Jump variants for Gyarados (built-in resource pack, enabled by default on Fabric)
- Magikarp Jump Variants
- Gyarados Jump Variants
### Added cries to the following Pokémon
- Sandshrew, Sandslash
@@ -502,7 +250,6 @@
### Model updates for the following Pokémon
- Bulbasaur, Ivysaur, Venusaur
- Charmander, Charmeleon, Charizard
- Caterpie
- Kakuna, Beedrill
- Lapras
- Porygon, Porygon2, Porygon-Z
@@ -538,11 +285,9 @@
- Phantump, Trevenant
- Litten, Torracat, Incineroar
- Popplio, Brionne, Primarina
- Mudbray
- Lurantis
- Scorbunny, Cinderace
- Quaxly
- Skeledirge
- Tatsugiri
### Changes
@@ -552,37 +297,43 @@
- Adjusted volumes of sounds made by Display Cases, Berry Bushes, Energy Root, Medicinal Leek, Vivichoke, Mints, Revival Herbs and Gilded Chests.
- Changes to mulch buffs/durations.
- Updated potion sprites.
- Changed Link Cable recipe to be much cheaper.
- Link Cable recipe has been redesigned.
- Updated sounds for Medicinal Leeks, Big Roots, Energy Roots and Revival Herbs.
- Updated UI sounds for clicking and evolving Pokémon.
- Updated cries for Chansey, Crobat, Hoothoot, Noctowl.
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Bulbasaur, Ivysaur, Venusaur, Kakuna, Beedrill, Snorlax, Munchlax, Krabby, Kingler, Lurantis, Horsea, Seadra, Kingdra, Litten, Torracat, Incineroar, Mudkip, Marshtomp, Swampert, Scorbunny, Cinderace, Prinplup, Empoleon, Relicanth, Goldeen, Seaking, Shellder, Cloyster, Tatsugiri, Igglybuff, Jigglypuff, Wigglytuff, Krookodile, Gible, Gabite, Garchomp, Rhyhorn, Rhydon, Rhyperior, and Carvanha received model updates.
- Vivillon wings will stop being clear when you remove any Vivillon related resourcepacks. The default pattern will be the meadow wings.
- Adjusted Pokémon sendout positions for single battles.
- Wild Pokémon interaction range increased to 12 blocks (from 10 blocks).
- Player trade range increased to 12 blocks (from 10 blocks).
- PvP battle range increased to 32 blocks (from 10 blocks).
- Spectate range increased to 64 blocks (from 10 blocks).
- The inventory key now closes our GUIs if they are open, mirroring how Minecraft screens usually work.
- The noise from the pasture and PC blocks being interacted with now activates Sculk sensors.
- Updated dialogue GUI assets with proper assets not made by a programmer. Well, it was still a programmer, but- someone who can also draw!
- Updated dialogue GUI assets with proper assets.
- Updated party switching interface when in battle.
- Relic coin pouches can now be waterlogged.
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won. You've probably figured that detail out by then.
- The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4. There sure are a lot of Pokémon these days.
- Pokémon name and level labels are now only visible when crouching by default. Set the `displayEntityLabelsWhenCrouchingOnly` config to `false` to always have them displayed.
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won.
- The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4.
- The pasture block model's screen is now off by default.
- The Poké Balls creative tab is now named Utility Items as it also encompasses Poké Rod and Pokédex items.
- Moves can now be benched without specifying a replacement move, allowing for empty move slots.
- Moves learned via Sketch now persist after battle.
- Updated potion sprites
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Hidden Power now displays its effective typing.
- Updated particles for moves: Confusion, Protect, Sand Attack, and Quick Attack.
- Updated particles for status effects: Paralysis, Poison, and Sleep.
- Updated particles on Gastly.
- Revamped stat buff and de-buff particles.
- Improved the performance of display cases that contain Pokémon photos.
- Updated sounds for Poké Balls closing, opening and for Pokémon breaking out.
- Updated sounds for Poké Balls.
- Updated the Poké Ball animation for Pokémon breaking out.
- Improved the performance of display cases that contain Pokémon Model items.
- Removed species Base Stats from the summary interface as it is now viewable within the Pokédex.
- Changed summary tab text labels to icons. You'll get used to them. Or else.
- Changed summary tab text labels to icons.
- Clicking the summary interface exit button while the swap moves or evolve screen is open will cause the interface to switch back to the party screen. The button will exit the interface otherwise.
- Ancient Poke Balls now jump once rather than shaking 3 times when capturing Pokémon.
- The jump height indicate the number of shakes that would have occurred.
@@ -592,15 +343,12 @@
- A short jump indicates that you caught the Pokémon.
- Pokémon sent out during battle will spawn facing their opponent.
- Pokémon sent out outside a battle will spawn facing their trainer.
- Wailord is now 25% bigger. ... [But I have an idea.](https://tenor.com/view/star-wars-more-gif-21856591)
- Region-biased Pokémon forms are now optional to a built-in resource pack. This pack is enabled by default for Fabric. For NeoForge users, all our built-in resource packs default to disabled because that's all it supports right now.
- Update item sprites for Cell Battery, Chipped Pot, Covert Cloak, Cracked Pot, Masterpiece Teacup, Red Card, Sachet, and Unremarkable Teacup.
### Fixes
- Fixed Ability Patches not reverting Hidden Abilities back to Normal Abilities.
- Fixed awarding Pokémon experience upon forfeiting battles.
- Scaled down Amaura's fetus model to avoid clipping through the tank while animating.
- Fixed Cubone's cry not having a sound (as if that Pokémon needed to be more tragic).
- Fixed Cubone's cry not having a sound.
- Fixed the sendout sound erroneously playing when a wild Pokémon breaks out of a Poké ball.
- Flamethrower is no longer missing sounds.
- Fixed the Seafloor spawning context not being a usable context.
@@ -608,58 +356,61 @@
- Fixed Gilded Chests not dropping the chest itself when broken, only the contents.
- Fixed Pokémon losing their Hidden Ability through evolution if the middle stage did not have a Hidden Ability.
- Hidden Power no longer plays the water type action effect (It now plays the normal type action effect).
- Fixed Crumbling Arch structures not blending in with the world.
- Fixed Energy Root being usable on a fainted Pokémon.
- Fixed Pokémon not being sent out when starting a battle while recalling said Pokémon.
- Fixed Chimchar and Monferno T-posing whenever they sleep.
- Fixed Cetitan's cry breaking its walk and sleep animations.
- Fixed Crumbling Arch not blending in with the world.
- Fixed Energy Root applying being usable on a fainted Pokémon.
- Fixed Pokémon entity not spawning when starting a battle while recalling said Pokémon.
- Fixed species comparison not using namespace for both sides in `PokemonProperties.isSubsetOf`.
- Fixed `PokemonProperties#asString` prefixing nicknames with a '$'.
- Fixed PC not saving when Pokémon was changed outside.
- Fixed shearable Pokémon not dropping correct wool colors.
- Fixed pasture spawning Pokémon inside solid blocks when closest spawning position is blocked off.
- Fixed Tumbling Down advancement not being granted by tumblestone variants.
- Improve error handling when loading spawn sets to ensure invalid configurations don't crash the server.
- Fixed empty `JsonPlayerData` files resulting in players being unable to join server/world.
- Sound for evolving Pokémon through the Summary Menu is now correctly playing again.
- Evolution notification and UI sound is now correctly playing (again).
- Fix Starter prompt not showing up.
- Fixed owned Poké balls floating upwards if pausing the game mid-transition (which looked absolutely hilarious).
- Fix evolution now granting Pokédex entries.
- Fix Pokédex crash when a form is looked up without ever seeing the "normal" form.
- Fixed owned poké balls floating upwards if pausing mid-transition.
- Fixed all mouse buttons working for Battle UI navigation (now it's only primary/left click).
- Fixed trading Pokémon setting their friendship to 0 instead of the base value.
- Fixed a scenario where a Pokémon that rolled to spawn with a special Tera type sometimes having a Tera type that is already a part of their natural typing.
- Fixed a scenario where a Pokémon that rolled to spawn with a special Tera type sometimes has a Tera type that is already a part of their natural typing.
- Fixed PokemonProperty argument suggestions for `tera` and `tera_type` not suggesting `stellar`.
- Fixed being able to stack Relic Coin Pouches on top of each other.
- Fixed model loader generating misleading crash-reports when client is crashing - that resurrection tank error wasn't our fault! We're innocent, your honour!
- Fixed Model loader generating misleading crash-reports when client is crashing.
- Big Roots and Energy Roots now share the same sounds as intended.
- Fixed sounds made by blocks playing at a lower pitch than intended.
- Fixed Chimchar and Monferno comically T posing whenever they sleep.
- Fixed Cetitan's cry breaking its walk and sleep animations.
- Fixed Chimchar and Monferno T posing whenever they sleep.
- Fixed the Magby line not having any placeholder walk animations.
- Fixed Duskull and Dusclops using skylight levels for their nether spawn data. There is no sun in the Nether!
- Fixed Hisuian Zoroark using base Zoroark stats.
- Fixed Bellossom clipping into the player head when shoulder mounted.
- Fixed Shroomish's look range to prevent it from looking higher than it should.
- Fixed Maushold's faint animations not playing. It's even sadder than Tandemaus!
- Fixed Maushold's faint animations not playing. It's sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Maushold's faint animations not playing. It's sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Alolan Exeggutor's tail not showing in the party UI. It will now also stand in front of all Pokémon in the party menu :)
- Fixed Timburr duplicating its log while fainting.
- Fixed hitbox sizes for Grotle and Torterra being set to default values.
- Fixed Hisuian Sneasel using Johtonian Sneasel's cry. Johto-nian. Jotonion. Jotunheim?
- Fixed Trevenant T-posing after 8 seconds of sleeping. I also do that.
- Fixed Bewear T-posing for a bit if a wild one faints where you can see.
- Fixed Noctowl's placeholder fly animation.
- Corrected Lotad blinking animation.
- Fixed reviving items causing errors when used in battle.
- Fixed reviving items throwing an exception when used in battle.
- Fixed messages for Focus Sash, Confusion, Mummy, Ice Face, Own Tempo, and Revive.
- Improve error handling when loading spawn-sets to ensure invalid configurations don't crash the server.
- Fixed Crumbling Arch Ruins generating a giant cube of air and removed the chest.
- Fixed `crumbling_arch_ruins` from generating a giant cube of air and removed the chest.
- Fixed possible crash on large population servers due to concurrent access of data.
- Quickly sending out and recalling Pokémon now looks smoother and can no longer be spammed to cause desync issues.
- Pokémon are now invulnerable during sendout animation and intangible during recall animation.
- Pokémon are now invincible during sendout animation and intangible during recall animation.
- Scrolling with party keybinding now behaves properly when using high scroll speed or scroll sensitivity.
- Fixed battle log GUI flashing when Battle GUI is opened.
- Bag Items used during a turn will now be refunded if the battle ends before the next turn begins.
- Pokémon whose current owner is not its Original Trainer now gain extra experience.
- Pokémon whose current owner is not its Original Trainer now gains extra experience.
- Fixed Fossil Resurrection advancement not being granted.
- Fixed village generation caps not applying for berry farms. You were not meant to see more than two berry farms per village! This has been broken for ages but no one noticed... Hmmm... We could just remove it from here...
- Fixed village generation caps not applying for berry farms. You were not meant to see more than two berry farms per village!
- Fixed the Ice Face ability activation being displayed incorrectly in a battle.
- Fixed edge case of F1 and R locking you in battle with no R functionality (requiring ESC to get out).
- Fixed Poké Ball render orientation in battle interface when capturing.
@@ -672,23 +423,26 @@
- Fixed top black border rendering in scroll interfaces in summary UI.
- Fixed aspect tracking for Advancements.
- Fixed illusion not copying aspects or caught ball.
- Delay when successfully catching a Pokémon in an Ancient Poké Ball has been increased to account for the new sounds and particles.
- Prevent summary stats tab from making sounds when clicking on an already open tab.
- Fixed display case not being able to be fed items from underneath.
- Fixed Pokémon battling in water continuously sinking to the bottom.
- Fixed passive healing and wake from faint not disabling when their config values are set to 0.
- Fixed an issue where rebinding the R key to a mouse button prevented players from closing the battle interface using that button.
### Developer
- `SpawnCause` is now an implementation of `SpawningInfluence`.
- Many types related to `Pokemon` including itself now have dedicated `Codec`, please migrate to them from the NBT/JSON/PacketBuffer write/read methods.
- `TeraTypes` now implements `Iterable`.
- `PokemonBattle` now starts on turn 0.
- SpawnCause is now an implementation of SpawningInfluence.
- Renamed Pokemon.hp to Pokemon.maxHealth to make it clearer. Backwards compatibility is provided but it is an active deprecation, please migrate away from it.
- Many types related to ``Pokemon`` including itself now have dedicated ``Codec``, please migrate to them from the NBT/JSON/PacketBuffer write/read methods.
- Serialization of PokemonStores and Pokemon themselves now require registry access, which will break some sidemods. This sucked for us more than it will suck for you! If you have a world or player instance, you can get it from there.
- ``TeraTypes`` now implements ``Iterable``.
- PokemonBattle now starts on turn 0.
- Added `forcedAspects` to Pokémon to make it easier to easily add basic aspects to a Pokémon in a way that persists. We already know that everyone is going to overuse this.
- Made the `Pokemon.aspects` setter private. This could technically break side-mods but if you are affected by this then you were using it wrong! Use `Pokemon.forcedAspects` to fix it.
- Cobblemon's main logger is properly static now.
- `PokemonEntity.enablePoseTypeRecalculation` can be used to disable automatic pose type recalculation.
- PokemonEntity.enablePoseTypeRecalculation can be used to disable automatic pose type recalculation.
- Added CollectEggEvent and HatchEggEvent for compatibility usage.
- Added events for:
- Showdown Instructions
@@ -704,42 +458,34 @@
- Added HealingSource, an interface applied to all sources of healing from player actions, for easier tracking of healing sources.
- Move Change
- Shiny Chance Calculation Event (with player context)
- Dex Information Changed (Pre and Post); this event is fired when the Pokédex is updated with new information.
- Rebuilt large swaths of the model animation code to simplify it.
- Renamed a bunch of things from %Poseable% to %Posable% because spelling.
- Renamed StatelessAnimation to PoseAnimation.
- Renamed StatefulAnimation to ActiveAnimation.
- Documented the animation system.
- Allowed for SpawnSnowstormEntityParticleHandler to handle non-posable entities (due to being non-posable, locators are useless - to set the offset use the settings in the particle itself).
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
- Allowed for SpawnSnowstormEntityParticleHandler to handle non-posable entities (due to being non-posable, locators are useless, to set the offset use the settings in the particle itself)
### Data Pack & Resource Pack Creators
- Added experimental `flow` datapack directory for handling events using MoLang event handlers.
- Added support for "shedders" similar to Shedinja's evolution logic.
- Fixed the placeholder `WingFlapIdle` animation so the wings are not rotating opposite to each other.
- 'player' type dialogue faces can now be explicitly stated so that NPC mods that use fake players can show in dialogue portraits.
- Added `isLeftSide` field for dialogue faces. This determines what side of dialogue box the portrait is on.
- `sounds/attacks` directory has been renamed to `sounds/move`.
- "sounds/attacks" folder has been renamed to "sounds/move"
- Moves sharing generic sounds now have unique sound events, allowing them to be changed with resource packs.
- All move sound events have been renamed to `move.<NAME>.<SOURCE>` for consistency.
- Status moves have been moved out of the `attacks` directory and split into volatile and nonvolatile.
- `status.badlypoison.actor` sound event has been renamed to `status.toxpoison.actor`
- Mulch and berry harvesting sound events have been renamed and moved to their respective directories in `sounds/block`.
- All sounds related to evolving Pokémon have been moved to the `sounds/evolution` directory.
- Sound events for all blocks now start with `block`.
- All move sound events have been renamed to "move.NAME.SOURCE" for consistency.
- Status moves have been moved out of the 'attacks' folder and split into volatile and nonvolatile.
- 'status.badlypoison.actor' sound event has been renamed to "status.toxpoison.actor"
- Mulch and berry harvesting sound events have been renamed and moved to their respective folders in "sounds/block."
- All sounds related to evolving Pokémon have been moved to the "sounds/evolution" folder.
- Sound events for all blocks now start with "block."
- Gimmighoul chest and item interaction sounds have been moved to where its cry is.
- Unused sound files and sound events have been removed.
- Poké Ball sounds are now in their animation files, making them more flexible to edit.
- Added MoLang compatibility in the isVisible property for transformed parts.
- Added `q.has_aspect('some_aspect')` function to animations, posers, and entity particle effects.
- Added q.has_aspect('some_aspect') function to animations, posers, and entity particle effects.
- Added support for conditional pose animations.
- Added a new universal locator called "top".
- Added `eggs_collected` and `eggs_hatched` Advancement triggers.
- Added missing `minYaw` configuration to the `q.look()` function for JSON posers.
- Some pose condition names have been changed:
- `isTouchingWaterOrRain` has been changed to `isInWaterOrRain`
- `isSubermegedInWater` has been changed to `isUnderWater`
### Localization
- Updated translations for:
@@ -1974,7 +1720,6 @@ Thank you so much to all of our community translators that bring the mod to the
- Lowered spawn rate of Tauros.
- Sableye now spawns near gem ores as well as amethyst.
- Added evolution stones and items to item tags
- Pokémon now play their cry animations when clicked on the starter selection screen.
### Fixes
- Fixed catch rates being entirely too difficult.
@@ -2159,4 +1904,5 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
+1 -1
View File
@@ -1,6 +1,6 @@
# Cobblemon
An open-source Pokémon mod for Minecraft Java Edition, written in Kotlin for Fabric and NeoForge.
An open-source Pokémon mod for Minecraft Java Edition, written in Kotlin for Fabric and Forge.
## Getting started
+1 -1
View File
@@ -41,7 +41,7 @@ dependencies {
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.common.integrations.compileOnly) {
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
@@ -9,20 +9,6 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState;
import com.cobblemon.mod.common.entity.PosableEntity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Debug;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
@@ -48,39 +34,4 @@ public class EntityRenderDispatcherMixin {
public void resourceManagerReloadHook(ResourceManager resourceManager, CallbackInfo ci) {
CobblemonClient.INSTANCE.onAddLayer(this.playerRenderers);
}
@Inject(
method = "renderHitbox(Lcom/mojang/blaze3d/vertex/PoseStack;Lcom/mojang/blaze3d/vertex/VertexConsumer;Lnet/minecraft/world/entity/Entity;FFFF)V",
at = @At(value = "TAIL")
)
private static void renderLocators(
PoseStack poseStack,
VertexConsumer buffer,
Entity entity,
float red,
float green,
float blue,
float alpha,
CallbackInfo ci
) {
if (entity instanceof PosableEntity posableEntity) {
if (posableEntity.getDelegate() instanceof PosableState state) {
state.getLocatorStates().forEach((locator, matrix) -> {
poseStack.pushPose();
Vec3 pos = matrix.getOrigin().subtract(entity.position());
LevelRenderer.renderLineBox(
poseStack,
buffer,
AABB.ofSize(pos, 0.25, 0.25, 0.25),
0F,
1F,
0F,
1F
);
poseStack.popPose();
});
}
}
}
}
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.api.events.CobblemonEvents;
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies;
import com.cobblemon.mod.common.api.storage.party.PartyStore;
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore;
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData;
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity;
@@ -179,10 +178,10 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Override @Nullable
public PokedexEntityData resolvePokemonScan() {
if (CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())){
if(CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityRight())){
return getDataFromShoulderPokemon(this.getShoulderEntityRight());
}
if (CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())){
if(CompoundTagUtilities.isShoulderPokemon(this.getShoulderEntityLeft())){
return getDataFromShoulderPokemon(this.getShoulderEntityLeft());
}
return null;
@@ -191,34 +190,30 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Nullable @Unique
private PokedexEntityData getDataFromShoulderPokemon(CompoundTag shoulderTag) {
CompoundTag pokemonTag = shoulderTag.getCompound(DataKeys.POKEMON);
if (pokemonTag.isEmpty()) return null;
if(pokemonTag.isEmpty()) return null;
Species species = PokemonSpecies.INSTANCE.getByIdentifier(ResourceLocation.parse(pokemonTag.getString(DataKeys.POKEMON_SPECIES_IDENTIFIER)));
if (species == null) return null;
if(species == null) return null;
String formId = pokemonTag.getString(DataKeys.POKEMON_FORM_ID);
FormData form = species.getStandardForm();
List<FormData> formList = species.getForms().stream().filter(it -> it.formOnlyShowdownId().equals(formId)).toList();
if (!formList.isEmpty()) form = formList.getFirst();
if (form == null) return null;
if(!formList.isEmpty()) form = formList.getFirst();
if(form == null) return null;
String genderString = pokemonTag.getString(DataKeys.POKEMON_GENDER);
if (genderString.isEmpty()) return null;
if(genderString.isEmpty()) return null;
Gender gender = Gender.valueOf(genderString);
boolean shiny = pokemonTag.getBoolean(DataKeys.POKEMON_SHINY);
int level = pokemonTag.getInt(DataKeys.POKEMON_LEVEL);
Set<String> aspects = shoulderTag.getList(DataKeys.SHOULDER_ASPECTS, Tag.TAG_STRING).stream().map(Tag::getAsString).collect(Collectors.toSet());
Pokemon pokemon = new Pokemon();
if (level().isClientSide) {
pokemon.setSpecies(species);
pokemon.setForm(form);
pokemon.setGender(gender);
pokemon.setShiny(shiny);
pokemon.setLevel(level);
pokemon.setForcedAspects(aspects);
} else {
PlayerPartyStore party = Cobblemon.INSTANCE.getStorage().getParty(this.getUUID(), this.registryAccess());
pokemon = party.get(shoulderTag.getUUID(DataKeys.SHOULDER_UUID));
}
return new PokedexEntityData(pokemon, null);
return new PokedexEntityData(
species,
form,
gender,
aspects,
shiny,
level,
this.getUUID()
);
}
@Override
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.api.SeasonResolver
import com.cobblemon.mod.common.api.data.DataProvider
import com.cobblemon.mod.common.api.drop.CommandDropEntry
import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.EvolutionItemDropEntry
import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
@@ -55,18 +54,27 @@ import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataNbtBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataJsonBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.*
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.client.CobblemonPack
import com.cobblemon.mod.common.command.argument.*
import com.cobblemon.mod.common.command.argument.DexArgumentType
import com.cobblemon.mod.common.command.argument.DialogueArgumentType
import com.cobblemon.mod.common.command.argument.FormArgumentType
import com.cobblemon.mod.common.command.argument.MoveArgumentType
import com.cobblemon.mod.common.command.argument.NPCClassArgumentType
import com.cobblemon.mod.common.command.argument.PartySlotArgumentType
import com.cobblemon.mod.common.command.argument.PokemonPropertiesArgumentType
import com.cobblemon.mod.common.command.argument.PokemonStoreArgumentType
import com.cobblemon.mod.common.command.argument.SpawnBucketArgumentType
import com.cobblemon.mod.common.command.argument.SpeciesArgumentType
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
@@ -85,10 +93,17 @@ import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
@@ -97,17 +112,6 @@ import com.mongodb.ConnectionString
import com.mongodb.MongoClientSettings
import com.mongodb.client.MongoClient
import com.mongodb.client.MongoClients
import net.minecraft.client.Minecraft
import net.minecraft.commands.synchronization.SingletonArgumentInfo
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.item.NameTagItem
import net.minecraft.world.level.Level
import net.minecraft.world.level.storage.LevelResource
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.Logger
import java.io.File
import java.io.FileReader
import java.io.FileWriter
@@ -118,6 +122,14 @@ import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
import net.minecraft.client.Minecraft
import net.minecraft.commands.synchronization.SingletonArgumentInfo
import net.minecraft.resources.ResourceKey
import net.minecraft.world.item.NameTagItem
import net.minecraft.world.level.Level
import net.minecraft.world.level.storage.LevelResource
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.Logger
object Cobblemon {
const val MODID = CobblemonBuildDetails.MOD_ID
@@ -151,17 +163,6 @@ object Cobblemon {
var permissionValidator: PermissionValidator by Delegates.observable(LaxPermissionValidator().also { it.initialize() }) { _, _, newValue -> newValue.initialize() }
var statProvider: StatProvider = CobblemonStatProvider
var seasonResolver: SeasonResolver = TagSeasonResolver
var wallpapers = mapOf<UUID, List<ResourceLocation>>()
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
CobblemonPack(id = "adorncompatibility", name = "Adorn Compatibility", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED, neededMods = setOf("adorn")),
CobblemonPack(id = "gyaradosjump", name = "Gyarados Jump Patterns", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "regionbiasforms", name = "Region Bias Forms", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "uniqueshinyforms", name = "Shinies for Magikarp Jump", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.NORMAL),
CobblemonPack(id = "repurposedstructurescobblemon", name = "Repurposed Structures Cobblemon", packType = PackType.SERVER_DATA, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED, neededMods = setOf("repurposed_structures")),
)
fun preInitialize(implementation: CobblemonImplementation) {
this.implementation = implementation
@@ -189,7 +190,6 @@ object Cobblemon {
DropEntry.register("command", CommandDropEntry::class.java)
DropEntry.register("item", ItemDropEntry::class.java, isDefault = true)
DropEntry.register("evolution", EvolutionItemDropEntry::class.java)
ExperienceGroups.registerDefaults()
CaptureCalculators.registerDefaults()
@@ -208,8 +208,7 @@ object Cobblemon {
storage.onPlayerDataSync(it)
playerDataManager.syncAllToPlayer(it)
starterHandler.handleJoin(it)
it.requestWallpapers()
sendServerSettingsPacketToPlayer(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel).sendToPlayer(it)
}
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -247,8 +246,6 @@ object Cobblemon {
// Lowest priority because this applies after luxury ball bonus as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(Priority.LOWEST) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) //these affects are only meant to affect positive gains
return@subscribe
// Our Luxury ball spec is diff from official, but we will still assume these stack
if (event.pokemon.heldItemNoCopy().`is`(CobblemonItemTags.IS_FRIENDSHIP_BOOSTER)) {
increment += increment * 0.5F
@@ -257,17 +254,8 @@ object Cobblemon {
}
HeldItemProvider.register(CobblemonHeldItemManager, Priority.LOWEST)
}
fun sendServerSettingsPacketToPlayer(player: ServerPlayer) {
ServerSettingsPacket(
this.config.preventCompletePartyDeposit,
this.config.displayEntityLevelLabel,
this.config.displayEntityNameLabel,
this.config.maxPokemonLevel,
this.config.maxPokemonFriendship,
this.config.maxDynamaxLevel,
).sendToPlayer(player)
}
fun initialize() {
@@ -398,13 +386,8 @@ object Cobblemon {
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
false
).ifSuccessful {
it.mute = true
}.ifErrored {
val errors = it.errors.joinToString("\n") { it.javaClass.name }
LOGGER.error("Failed to start dummy Showdown battle: $errors")
}
true
).ifSuccessful { it.mute = true }
}
registerEventHandlers()
@@ -427,23 +410,7 @@ object Cobblemon {
}
}
private fun initializeConfig() {
loadCobblemonConfig()
saveConfig(this.config)
PokemonSpecies.observable.subscribe { starterConfig = this.loadStarterConfig() }
}
fun loadConfig() {
initializeConfig()
bestSpawner.init()
}
fun reloadConfig() {
initializeConfig()
bestSpawner.reloadConfig()
}
private fun loadCobblemonConfig() {
val configFile = File(CONFIG_PATH)
configFile.parentFile.mkdirs()
@@ -486,6 +453,12 @@ object Cobblemon {
} else {
this.config = CobblemonConfig()
}
config.lastSavedVersion = VERSION
this.saveConfig()
bestSpawner.loadConfig()
PokemonSpecies.observable.subscribe { starterConfig = this.loadStarterConfig() }
}
fun loadStarterConfig(): StarterConfig {
@@ -508,14 +481,12 @@ object Cobblemon {
}
}
fun saveConfig(config: CobblemonConfig) {
config.lastSavedVersion = VERSION
fun saveConfig() {
try {
val configFile = File(CONFIG_PATH)
val fileWriter = FileWriter(configFile)
// Put the config to json then flush the writer to commence writing.
CobblemonConfig.GSON.toJson(config, fileWriter)
CobblemonConfig.GSON.toJson(this.config, fileWriter)
fileWriter.flush()
fileWriter.close()
} catch (exception: Exception) {
@@ -537,4 +508,4 @@ object Cobblemon {
this.implementation.registerCommandArgument(cobblemonResource("npc_class"), NPCClassArgumentType::class, SingletonArgumentInfo.contextFree(NPCClassArgumentType::npcClass))
}
}
}
@@ -36,9 +36,6 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val PC: BlockEntityType<PCBlockEntity> = this.create("pc", BlockEntityType.Builder.of(::PCBlockEntity, CobblemonBlocks.PC).build(null))
@JvmField
val STADIUM: BlockEntityType<StadiumBlockEntity> = this.create("stadium_terminal", BlockEntityType.Builder.of(::StadiumBlockEntity, CobblemonBlocks.STADIUM).build(null))
@JvmField
val LECTERN: BlockEntityType<LecternBlockEntity> = this.create("lectern", BlockEntityType.Builder.of(::LecternBlockEntity, CobblemonBlocks.LECTERN).build(null))
@@ -121,17 +121,10 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(APRICORN_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).noCollission().strength(0.5f).sound(SoundType.WOOD)))
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", CobblemonSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE))
@JvmField //if you wonder why we don't copy of OAK_WALL_SIGN, then I can tell you its because it uses Properties#dropsLike to point to the SIGN loot table, but we cant use that in our setup due to a deeper rooted issue, so falling back to this and writing dedicated (duplicated) loot tables
val APRICORN_WALL_SIGN = this.create(
"apricorn_wall_sign",
CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE)
)
@JvmField
val APRICORN_HANGING_SIGN = this.create(
"apricorn_hanging_sign",
CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE)
)
val APRICORN_WALL_SIGN = this.create("apricorn_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_HANGING_SIGN = this.create("apricorn_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
@@ -354,9 +347,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }))
@JvmField
val STADIUM = create("stadium_terminal", StadiumBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F)))
@JvmField
val LECTERN = create("lectern", LecternBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.WOOD).strength(2.5F).ignitedByLava()))
@@ -23,7 +23,6 @@ object CobblemonCommands {
ChangeEyeHeight.register(dispatcher)
ChangeScaleAndSize.register(dispatcher)
ChangeWalkSpeed.register(dispatcher)
ChangeJointScaleCommand.register(dispatcher)
TestCommand.register(dispatcher)
ReloadShowdownCommand.register(dispatcher)
ClickTextCommand.register(dispatcher)
@@ -57,10 +56,6 @@ object CobblemonCommands {
AbandonMultiTeam.register(dispatcher)
FreezePokemonCommand.register(dispatcher)
ApplyPlayerTextureCommand.register(dispatcher)
RenameBoxCommand.register(dispatcher)
ChangeBoxWallpaperCommand.register(dispatcher)
RunMolangScriptCommand.register(dispatcher)
CobblemonConfigCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
@@ -12,7 +12,6 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.reactive.SimpleObservable
@@ -49,23 +48,19 @@ object CobblemonFlows : DataRegistry {
val flows = hashMapOf<ResourceLocation, MutableList<ExpressionLike>>()
override fun reload(manager: ResourceManager) {
clientFlows.clear()
flows.clear()
val unsortedFlows = mutableMapOf<ResourceLocation, MutableList<Pair<String, ExpressionLike>>>()
val folderBeforeNameRegex = ".*\\/([^\\/]+)\\/[^\\/]+\$".toRegex()
manager.listResources("flows") { path -> path.endsWith(CobblemonScripts.MOLANG_EXTENSION) }.forEach { (identifier, resource) ->
resource.openAsReader().use { stream ->
stream.buffered().use { reader ->
try {
val expression = reader.readText().asExpressionLike()
val event = folderBeforeNameRegex.find(identifier.path)?.groupValues?.get(1)
?: throw IllegalArgumentException("Invalid flow path: $identifier. Should have a folder structure that includes the name of the event being flowed.")
val flowKey = ResourceLocation.fromNamespaceAndPath(identifier.namespace, event)
unsortedFlows.putIfAbsent(flowKey, mutableListOf())
unsortedFlows[flowKey]!!.add(identifier.path to expression)
if (identifier.path.startsWith("flows/client/")) {
clientFlows.getOrPut(ResourceLocation.fromNamespaceAndPath(identifier.namespace, event)) { mutableListOf() }.add(expression)
} else {
flows.getOrPut(ResourceLocation.fromNamespaceAndPath(identifier.namespace, event)) { mutableListOf() }.add(expression)
}
} catch (exception: Exception) {
throw ExecutionException("Error loading MoLang script for flow: $identifier", exception)
}
@@ -73,31 +68,11 @@ object CobblemonFlows : DataRegistry {
}
}
unsortedFlows.forEach { (key, value) ->
value.sortBy { it.first }
if (key.path.startsWith("flows/client/")) {
clientFlows.getOrPut(key) { mutableListOf() }.addAll(value.map { it.second })
} else {
flows.getOrPut(key) { mutableListOf() }.addAll(value.map { it.second })
}
}
Cobblemon.LOGGER.info("Loaded ${flows.size} flows and ${clientFlows.size} client flows")
Cobblemon.LOGGER.info("Loaded ${CobblemonScripts.scripts.size} flows and ${CobblemonScripts.clientScripts.size} client flows")
observable.emit(this)
}
fun run(eventResourceLocation: ResourceLocation, context: Map<String, MoValue>, cancelable: Cancelable? = null) {
if (cancelable == null) {
runtime.environment.query.functions.remove("cancel")
} else {
runtime.environment.query.addFunction("cancel") { cancelable }
}
flows[eventResourceLocation]?.forEach {
if (cancelable != null && cancelable.isCanceled) {
return
}
it.resolve(runtime, context)
}
fun run(eventResourceLocation: ResourceLocation, context: Map<String, MoValue>) {
flows[eventResourceLocation]?.forEach { it.resolve(runtime, context) }
}
}
@@ -8,22 +8,25 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.mojang.brigadier.arguments.ArgumentType
import kotlin.reflect.KClass
import net.minecraft.commands.synchronization.ArgumentTypeInfo
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.PreparableReloadListener
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.tags.TagKey
import net.minecraft.world.level.GameRules
import net.minecraft.world.level.ItemLike
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.levelgen.GenerationStep
import net.minecraft.world.level.levelgen.placement.PlacedFeature
import kotlin.reflect.KClass
interface CobblemonImplementation {
val modAPI: ModAPI
@@ -175,6 +178,16 @@ interface CobblemonImplementation {
* @param chance The chance % of increasing the composter level, 0 to 1 expected.
*/
fun registerCompostable(item: ItemLike, chance: Float)
/**
* Registers a builtin resource pack.
*
* @param id The unique [ResourceLocation] of this pack.
* @param title The title displayed in the resource pack GUI, the description is still a part of the pack metadata.
* @param activationBehaviour The [ResourcePackActivationBehaviour] for this pack.
*/
fun registerBuiltinResourcePack(id: ResourceLocation, title: Component, activationBehaviour: ResourcePackActivationBehaviour)
}
enum class ResourcePackActivationBehaviour {
@@ -35,6 +35,7 @@ import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.Registry
import net.minecraft.core.component.DataComponents
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.network.chat.Component
@@ -53,9 +54,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
override val registry: Registry<Item> = BuiltInRegistries.ITEM
override val resourceKey: ResourceKey<Registry<Item>> = Registries.ITEM
@JvmField
val NPC_EDITOR = create("npc_editor", CobblemonItem(Item.Properties().stacksTo(1)))
@JvmField
val pokeBalls = mutableListOf<PokeBallItem>()
@JvmField
@@ -268,12 +266,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MONITOR = blockItem("monitor", CobblemonBlocks.MONITOR)
@JvmField
val HEALING_MACHINE = blockItem("healing_machine", CobblemonBlocks.HEALING_MACHINE, Rarity.UNCOMMON)
val HEALING_MACHINE = blockItem("healing_machine", CobblemonBlocks.HEALING_MACHINE)
@JvmField
val PC = blockItem("pc", CobblemonBlocks.PC)
@JvmField
val STADIUM = blockItem("stadium_terminal", CobblemonBlocks.STADIUM)
@JvmField
val PASTURE = blockItem("pasture", CobblemonBlocks.PASTURE)
@JvmField
val DISPLAY_CASE = blockItem("display_case", CobblemonBlocks.DISPLAY_CASE)
@@ -318,7 +314,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
// Plants
@@ -394,12 +389,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val BERRY_JUICE = this.create("berry_juice", BerryJuiceItem())
@JvmField
val GALARICA_NUTS = create("galarica_nuts", GalaricaNutItem())
// Medicine
@JvmField
val RARE_CANDY = candyItem("rare_candy", Rarity.RARE) { _, pokemon -> pokemon.getExperienceToNextLevel() }
val RARE_CANDY = candyItem("rare_candy") { _, pokemon -> pokemon.getExperienceToNextLevel() }
@JvmField
val EXPERIENCE_CANDY_XS = candyItem("exp_candy_xs") { _, _ -> CandyItem.DEFAULT_XS_CANDY_YIELD }
@JvmField
@@ -447,7 +439,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
.saturationModifier(1.2F)
.effect(MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1F)
.alwaysEdible()
.usingConvertsTo(Items.BOWL)
.build())) {
override fun finishUsingItem(stack: ItemStack, world: Level, user: LivingEntity): ItemStack {
user.removeAllEffects()
@@ -483,7 +474,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@JvmField
val LEEK_AND_POTATO_STEW = create("leek_and_potato_stew", Item(Item.Properties().food(FoodProperties.Builder().nutrition(8).saturationModifier(0.6f).usingConvertsTo(Items.BOWL).build()).stacksTo(1)))
val LEEK_AND_POTATO_STEW = create("leek_and_potato_stew", Item(Item.Properties().food(FoodProperties.Builder().nutrition(8).saturationModifier(0.6f).build()).stacksTo(1)))
@JvmField
val REVIVE = create("revive", ReviveItem(max = false))
@JvmField
@@ -884,48 +875,48 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
// Archaeology
@JvmField
val ARMOR_FOSSIL = itemWithRarity("armor_fossil", Rarity.UNCOMMON)
val ARMOR_FOSSIL = noSettingsItem("armor_fossil")
@JvmField
val FOSSILIZED_BIRD = itemWithRarity("fossilized_bird", Rarity.UNCOMMON)
val FOSSILIZED_BIRD = noSettingsItem("fossilized_bird")
@JvmField
val CLAW_FOSSIL = itemWithRarity("claw_fossil", Rarity.UNCOMMON)
val CLAW_FOSSIL = noSettingsItem("claw_fossil")
@JvmField
val COVER_FOSSIL = itemWithRarity("cover_fossil", Rarity.UNCOMMON)
val COVER_FOSSIL = noSettingsItem("cover_fossil")
@JvmField
val FOSSILIZED_DINO = itemWithRarity("fossilized_dino", Rarity.UNCOMMON)
val FOSSILIZED_DINO = noSettingsItem("fossilized_dino")
@JvmField
val DOME_FOSSIL = itemWithRarity("dome_fossil", Rarity.UNCOMMON)
val DOME_FOSSIL = noSettingsItem("dome_fossil")
@JvmField
val FOSSILIZED_DRAKE = itemWithRarity("fossilized_drake", Rarity.UNCOMMON)
val FOSSILIZED_DRAKE = noSettingsItem("fossilized_drake")
@JvmField
val FOSSILIZED_FISH = itemWithRarity("fossilized_fish", Rarity.UNCOMMON)
val FOSSILIZED_FISH = noSettingsItem("fossilized_fish")
@JvmField
val HELIX_FOSSIL = itemWithRarity("helix_fossil", Rarity.UNCOMMON)
val HELIX_FOSSIL = noSettingsItem("helix_fossil")
@JvmField
val JAW_FOSSIL = itemWithRarity("jaw_fossil", Rarity.UNCOMMON)
val JAW_FOSSIL = noSettingsItem("jaw_fossil")
@JvmField
val OLD_AMBER_FOSSIL = itemWithRarity("old_amber_fossil", Rarity.UNCOMMON)
val OLD_AMBER_FOSSIL = noSettingsItem("old_amber_fossil")
@JvmField
val PLUME_FOSSIL = itemWithRarity("plume_fossil", Rarity.UNCOMMON)
val PLUME_FOSSIL = noSettingsItem("plume_fossil")
@JvmField
val ROOT_FOSSIL = itemWithRarity("root_fossil", Rarity.UNCOMMON)
val ROOT_FOSSIL = noSettingsItem("root_fossil")
@JvmField
val SAIL_FOSSIL = itemWithRarity("sail_fossil", Rarity.UNCOMMON)
val SAIL_FOSSIL = noSettingsItem("sail_fossil")
@JvmField
val SKULL_FOSSIL = itemWithRarity("skull_fossil", Rarity.UNCOMMON)
val SKULL_FOSSIL = noSettingsItem("skull_fossil")
@JvmField
val BYGONE_SHERD = itemWithRarity("bygone_sherd", Rarity.UNCOMMON)
val BYGONE_SHERD = noSettingsItem("bygone_sherd")
@JvmField
val CAPTURE_SHERD = itemWithRarity("capture_sherd",Rarity.UNCOMMON)
val CAPTURE_SHERD = noSettingsItem("capture_sherd")
@JvmField
val DOME_SHERD = itemWithRarity("dome_sherd", Rarity.UNCOMMON)
val DOME_SHERD = noSettingsItem("dome_sherd")
@JvmField
val HELIX_SHERD = itemWithRarity("helix_sherd", Rarity.UNCOMMON)
val HELIX_SHERD = noSettingsItem("helix_sherd")
@JvmField
val NOSTALGIC_SHERD = itemWithRarity("nostalgic_sherd",Rarity.UNCOMMON)
val NOSTALGIC_SHERD = noSettingsItem("nostalgic_sherd")
@JvmField
val SUSPICIOUS_SHERD = itemWithRarity("suspicious_sherd", Rarity.UNCOMMON)
val SUSPICIOUS_SHERD = noSettingsItem("suspicious_sherd")
@JvmField
val TUMBLESTONE = this.create("tumblestone", TumblestoneItem(Item.Properties(), CobblemonBlocks.SMALL_BUDDING_TUMBLESTONE))
@@ -1145,11 +1136,11 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val DREAM_ROD = pokerodItem(cobblemonResource("dream_rod"))
@JvmField
val BEAST_ROD = pokerodItem(cobblemonResource("beast_rod"), Rarity.RARE)
val BEAST_ROD = pokerodItem(cobblemonResource("beast_rod"))
@JvmField
val MASTER_ROD = pokerodItem(cobblemonResource("master_rod"), Rarity.EPIC)
val MASTER_ROD = pokerodItem(cobblemonResource("master_rod"))
@JvmField
val CHERISH_ROD = pokerodItem(cobblemonResource("cherish_rod"), Rarity.EPIC)
val CHERISH_ROD = pokerodItem(cobblemonResource("cherish_rod"))
@JvmField
val ANCIENT_POKE_ROD = pokerodItem(cobblemonResource("ancient_poke_rod"))
@JvmField
@@ -1181,7 +1172,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val ANCIENT_GIGATON_ROD = pokerodItem(cobblemonResource("ancient_gigaton_rod"))
@JvmField
val ANCIENT_ORIGIN_ROD = pokerodItem(cobblemonResource("ancient_origin_rod"), Rarity.EPIC)
val ANCIENT_ORIGIN_ROD = pokerodItem(cobblemonResource("ancient_origin_rod"))
// Misc
@JvmField
@@ -1233,12 +1224,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Item.Properties().rarity(rarity)))
private fun blockItem(name: String, block: Block): BlockItem = this.create(name, BlockItem(block, Item.Properties()))
private fun noSettingsItem(name: String): CobblemonItem = this.create(name, CobblemonItem(Item.Properties()))
private fun itemWithRarity(name: String, rarity: Rarity): CobblemonItem = this.create(name, CobblemonItem(Item.Properties().rarity(rarity)))
fun berries() = this.berries.toMap()
private fun mulchItem(name: String, mulchVariant: MulchVariant): MulchItem = this.create(name, MulchItem(mulchVariant))
@@ -1250,10 +1239,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return item
}
private fun candyItem(name: String, rarity: Rarity = Rarity.COMMON, calculator: CandyItem.Calculator): CandyItem = this.create(name, CandyItem(rarity, calculator))
private fun candyItem(name: String, calculator: CandyItem.Calculator): CandyItem = this.create(name, CandyItem(calculator))
private fun pokerodItem(pokeRodId: ResourceLocation, rarity: Rarity = Rarity.COMMON): PokerodItem {
val settings = Item.Properties().stacksTo(1).durability(256).rarity(rarity)
private fun pokerodItem(pokeRodId: ResourceLocation): PokerodItem {
val settings = Item.Properties().stacksTo(1).durability(256)
val item = create(pokeRodId.path, PokerodItem(pokeRodId, settings))
pokeRods.add(item)
return item
@@ -34,7 +34,6 @@ import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
import com.cobblemon.mod.common.client.net.settings.OpenCobblemonConfigEditorHandler
import com.cobblemon.mod.common.client.net.settings.ServerSettingsPacketHandler
import com.cobblemon.mod.common.client.net.sound.UnvalidatedPlaySoundS2CPacketHandler
import com.cobblemon.mod.common.client.net.spawn.SpawnExtraDataEntityHandler
@@ -45,7 +44,12 @@ import com.cobblemon.mod.common.client.net.storage.party.InitializePartyHandler
import com.cobblemon.mod.common.client.net.storage.party.MoveClientPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
import com.cobblemon.mod.common.client.net.storage.pc.*
import com.cobblemon.mod.common.client.net.storage.pc.ClosePCHandler
import com.cobblemon.mod.common.client.net.storage.pc.InitializePCHandler
import com.cobblemon.mod.common.client.net.storage.pc.MoveClientPCPokemonHandler
import com.cobblemon.mod.common.client.net.storage.pc.OpenPCHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCBoxPokemonHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCPokemonHandler
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.net.PacketRegisterInfo
@@ -62,6 +66,9 @@ import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacke
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.fishing.FishingBaitRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.fossil.FossilRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.fossil.NaturalMaterialRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
@@ -73,7 +80,6 @@ import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClearEvolutionsPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.RemoveEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.settings.OpenCobblemonConfigScreenPacket
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnGenericBedrockPacket
@@ -88,9 +94,6 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.MoveClientPart
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
@@ -124,11 +127,7 @@ import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokem
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonToPartyPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonToPCPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.PCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.RequestChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.RequestRenamePCBoxPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SortPCBoxPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.trade.*
@@ -161,7 +160,12 @@ import com.cobblemon.mod.common.net.serverhandling.storage.SwapPCPartyPokemonHan
import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonToPartyHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonToPCHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -217,9 +221,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(SpeciesFeatureUpdatePacket.ID, SpeciesFeatureUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(OriginalTrainerUpdatePacket.ID, OriginalTrainerUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(FormUpdatePacket.ID, FormUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(TeraTypeUpdatePacket.ID, TeraTypeUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(DmaxLevelUpdatePacket.ID, DmaxLevelUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(GmaxFactorUpdatePacket.ID, GmaxFactorUpdatePacket::decode, PokemonUpdatePacketHandler()))
// Evolution start
list.add(PacketRegisterInfo(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler()))
@@ -234,18 +235,13 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(SetPartyReferencePacket.ID, SetPartyReferencePacket::decode, SetPartyReferenceHandler))
list.add(PacketRegisterInfo(InitializePCPacket.ID, InitializePCPacket::decode, InitializePCHandler))
list.add(PacketRegisterInfo(MoveClientPCPokemonPacket.ID, MoveClientPCPokemonPacket::decode, MoveClientPCPokemonHandler))
list.add(PacketRegisterInfo(SetPCBoxPacket.ID, SetPCBoxPacket::decode, SetPCBoxHandler))
list.add(PacketRegisterInfo(SetPCBoxPokemonPacket.ID, SetPCBoxPokemonPacket::decode, SetPCBoxPokemonHandler))
list.add(PacketRegisterInfo(SetPCPokemonPacket.ID, SetPCPokemonPacket::decode, SetPCPokemonHandler))
list.add(PacketRegisterInfo(OpenPCPacket.ID, OpenPCPacket::decode, OpenPCHandler))
list.add(PacketRegisterInfo(ClosePCPacket.ID, ClosePCPacket::decode, ClosePCHandler))
list.add(PacketRegisterInfo(SwapClientPokemonPacket.ID, SwapClientPokemonPacket::decode, SwapClientPokemonHandler))
list.add(PacketRegisterInfo(RemoveClientPokemonPacket.ID, RemoveClientPokemonPacket::decode, RemoveClientPokemonHandler))
list.add(PacketRegisterInfo(RenamePCBoxPacket.ID, RenamePCBoxPacket::decode, RenamePCBoxHandler))
list.add(PacketRegisterInfo(RequestPCBoxWallpapersPacket.ID, RequestPCBoxWallpapersPacket::decode, RequestPCBoxWallpapersHandler))
list.add(PacketRegisterInfo(SetPCBoxWallpapersPacket.ID, SetPCBoxWallpapersPacket::decode, SetPCBoxWallpapersHandler))
list.add(PacketRegisterInfo(ChangePCBoxWallpaperPacket.ID, ChangePCBoxWallpaperPacket::decode, ChangePCBoxWallpaperHandler))
// UI Packets
list.add(PacketRegisterInfo(SummaryUIPacket.ID, SummaryUIPacket::decode, SummaryUIPacketHandler))
list.add(PacketRegisterInfo(InteractPokemonUIPacket.ID, InteractPokemonUIPacket::decode, InteractPokemonUIPacketHandler))
@@ -283,13 +279,11 @@ object CobblemonNetwork {
// MultiBattleTeam Packets
list.add(PacketRegisterInfo(TeamRequestNotificationPacket.ID, TeamRequestNotificationPacket::decode, TeamRequestNotificationHandler))
list.add(PacketRegisterInfo(TeamRequestExpiredPacket.ID, TeamRequestExpiredPacket::decode, TeamRequestExpiredHandler))
list.add(PacketRegisterInfo(TeamMemberAddNotificationPacket.ID, TeamMemberAddNotificationPacket::decode, TeamMemberAddNotificationHandler))
list.add(PacketRegisterInfo(TeamMemberRemoveNotificationPacket.ID, TeamMemberRemoveNotificationPacket::decode, TeamMemberRemoveNotificationHandler))
list.add(PacketRegisterInfo(TeamJoinNotificationPacket.ID, TeamJoinNotificationPacket::decode, TeamJoinNotificationHandler))
// Settings packets
list.add(PacketRegisterInfo(ServerSettingsPacket.ID, ServerSettingsPacket::decode, ServerSettingsPacketHandler))
list.add(PacketRegisterInfo(OpenCobblemonConfigScreenPacket.ID, OpenCobblemonConfigScreenPacket::decode, OpenCobblemonConfigEditorHandler))
// Data registries
list.add(PacketRegisterInfo(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -393,10 +387,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(ReleasePCPokemonPacket.ID, ReleasePCPokemonPacket::decode, ReleasePCPokemonHandler))
list.add(PacketRegisterInfo(UnlinkPlayerFromPCPacket.ID, UnlinkPlayerFromPCPacket::decode, UnlinkPlayerFromPCHandler))
list.add(PacketRegisterInfo(RequestRenamePCBoxPacket.Companion.ID, RequestRenamePCBoxPacket.Companion::decode, RequestRenamePCBoxHandler))
list.add(PacketRegisterInfo(PCBoxWallpapersPacket.ID, PCBoxWallpapersPacket::decode, PCBoxWallpapersHandler))
list.add(PacketRegisterInfo(RequestChangePCBoxWallpaperPacket.ID, RequestChangePCBoxWallpaperPacket::decode, RequestChangePCBoxWallpaperHandler))
// Starter packets
list.add(PacketRegisterInfo(SelectStarterPacket.ID, SelectStarterPacket::decode, SelectStarterPacketHandler))
list.add(PacketRegisterInfo(RequestStarterScreenPacket.ID, RequestStarterScreenPacket::decode, RequestStarterScreenHandler))
@@ -409,8 +399,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(SwapPCPartyPokemonPacket.ID, SwapPCPartyPokemonPacket::decode, SwapPCPartyPokemonHandler))
list.add(PacketRegisterInfo(SortPCBoxPacket.ID, SortPCBoxPacket::decode, SortPCBoxHandler))
// Battle packets
list.add(PacketRegisterInfo(BattleSelectActionsPacket.ID, BattleSelectActionsPacket::decode, BattleSelectActionsHandler))
list.add(PacketRegisterInfo(SpectateBattlePacket.ID, SpectateBattlePacket::decode, SpectateBattleHandler))
@@ -55,8 +55,6 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
val CAST_POKE_ROD = this.create("cast_poke_rod", SimpleCriterionTrigger(CastPokeRodCriterionCondition.CODEC))
val REEL_IN_POKEMON = this.create("reel_in_pokemon", SimpleCriterionTrigger(ReelInPokemonCriterionCondition.CODEC))
// Advancement criteria for [grow_tumblestone.json]
val PLANT_TUMBLESTONE = this.create("plant_tumblestone", SimpleCriterionTrigger(PlantTumblestoneCriterion.CODEC))
@@ -8,30 +8,26 @@
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import java.util.Optional
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.advancements.critereon.EntityPredicate
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
class CastPokeRodContext(val baitId: ResourceLocation)
class CastPokeRodCriterionCondition(
playerCtx: Optional<ContextAwarePredicate>,
val baitId: String
): SimpleCriterionCondition<CastPokeRodContext>(playerCtx) {
playerCtx: Optional<ContextAwarePredicate>,
val hasBait: Boolean
): SimpleCriterionCondition<Boolean>(playerCtx) {
companion object {
val CODEC: Codec<CastPokeRodCriterionCondition> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CastPokeRodCriterionCondition::playerCtx),
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter(CastPokeRodCriterionCondition::baitId)
).apply(it, { playerCtx, baitId -> CastPokeRodCriterionCondition(playerCtx, baitId.ifEmpty { "empty_bait" }) }) }
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CastPokeRodCriterionCondition::playerCtx),
PrimitiveCodec.BOOL.fieldOf("hasBait").forGetter(CastPokeRodCriterionCondition::hasBait)
).apply(it, ::CastPokeRodCriterionCondition) }
}
override fun matches(player: ServerPlayer, context: CastPokeRodContext): Boolean {
return (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId.equals("empty_bait"))
override fun matches(player: ServerPlayer, context: Boolean): Boolean {
return hasBait == context
}
}
}
@@ -26,25 +26,76 @@ class PartyCheckCriterion(
companion object {
val CODEC: Codec<PartyCheckCriterion> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(PartyCheckCriterion::playerCtx),
ResourceLocation.CODEC.listOf().optionalFieldOf("party", listOf()).forGetter(PartyCheckCriterion::party)
ResourceLocation.CODEC.listOf().optionalFieldOf("id", listOf()).forGetter(PartyCheckCriterion::party)
).apply(it, ::PartyCheckCriterion) }
}
override fun matches(player: ServerPlayer, context: PlayerPartyStore): Boolean {
val matches = mutableListOf<ResourceLocation>()
party.forEach {
if (it == "any".asIdentifierDefaultingNamespace("minecraft") || it == "any".asIdentifierDefaultingNamespace()) {
if (it == "any".asIdentifierDefaultingNamespace()) {
matches.add(it)
}
}
val partyCount = context.count()
if (matches.containsAll(party) && party.size == partyCount && matches.size == partyCount) return true
matches.clear()
context.iterator().forEach {
if (party.contains(it.species.resourceIdentifier)) {
matches.add(it.species.resourceIdentifier)
}
}
return matches.containsAll(party) && matches.size == party.size
return matches.containsAll(party) && matches.size == partyCount
}
}
/*class PartyCheckCriterion(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<PartyCheckContext>(id, entity){
val party = mutableListOf<Identifier>()
override fun toJson(json: JsonObject) {
json.add("party", JsonArray(party.size).also {
party.forEach { pokemon -> it.add(pokemon.toString()) }
})
}
override fun fromJson(json: JsonObject) {
party.clear()
json.getAsJsonArray("party").forEach { element ->
party.add(element.asString.asIdentifierDefaultingNamespace())
}
}
override fun matches(player: ServerPlayer, context: PartyCheckContext): Boolean {
val playerParty = player.party()
val matches = mutableListOf<Identifier>()
party.forEach {
if (it == "any".asIdentifierDefaultingNamespace()) {
matches.add(it)
}
}
val partyCount = playerParty.count()
if (matches.containsAll(party) && party.size == partyCount && matches.size == partyCount) return true
playerParty.iterator().forEach {
if (party.contains(it.species.resourceIdentifier)) {
matches.add(it.species.resourceIdentifier)
}
}
return matches.containsAll(party) && matches.size == partyCount
}
}
open class PartyCheckContext(val party : PlayerPartyStore)*/
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import java.util.Optional
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.advancements.critereon.EntityPredicate
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
class ReelInPokemonContext(val pokemonId : ResourceLocation, val baitId: ResourceLocation)
class ReelInPokemonCriterionCondition(
playerCtx: Optional<ContextAwarePredicate>,
val pokemonId: String,
val baitId: String
) : SimpleCriterionCondition<ReelInPokemonContext>(playerCtx) {
companion object {
val CODEC: Codec<ReelInPokemonCriterionCondition> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter { it.playerCtx },
Codec.STRING.optionalFieldOf("pokemonId", "any").forGetter { it.pokemonId },
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter { it.baitId }
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId.ifEmpty { "empty_bait" }) }) }
}
override fun matches(player: ServerPlayer, context: ReelInPokemonContext): Boolean {
return (context.pokemonId == this.pokemonId.asIdentifierDefaultingNamespace() || this.pokemonId == "any") && (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "empty_bait")
}
}
@@ -43,8 +43,7 @@ interface SleepDepth {
"comatose" to comatose,
"normal" to normal
)
val adapter = StringIdentifiedObjectAdapter({ depths[it] ?: throw IllegalArgumentException("Unknown sleep depth: $it") })
val adapter = StringIdentifiedObjectAdapter { depths[it] ?: throw IllegalArgumentException("Unknown sleep depth: $it") }
}
fun canSleep(pokemonEntity: PokemonEntity): Boolean
@@ -23,7 +23,6 @@ import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.pokemon.stats.BattleEvSource
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.api.text.red
@@ -273,7 +272,7 @@ open class PokemonBattle(
opponent.awardExperience(opponentPokemon, experience)
}
Cobblemon.evYieldCalculator.calculate(opponentPokemon, faintedPokemon).forEach { (stat, amount) ->
pokemon.evs.add(stat, amount, BattleEvSource(this, opponentPokemon.facedOpponents.toList(), pokemon))
pokemon.evs.add(stat, amount)
}
}
@@ -55,7 +55,6 @@ class ActiveDialogue(var playerEntity: ServerPlayer, var dialogueReference: Dial
)
dialogueReference.initializationAction.invoke(this)
setPage(currentPage)
if (!completion.isDone) {
val packet = DialogueOpenedPacket(this, true)
@@ -52,6 +52,6 @@ object DialogueManager {
fun stopDialogue(playerEntity: ServerPlayer) {
val activeDialogue = playerEntity.activeDialogue ?: return
DialogueClosedPacket(activeDialogue.dialogueId).sendToPlayer(playerEntity)
activeDialogues.remove(playerEntity.uuid)
activeDialogues.remove(activeDialogue.dialogueId)
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
@@ -41,23 +40,17 @@ interface DropEntry {
* to be dropped.
*/
val percentage: Float
/**
* The drop's quantity when doing selection from the [DropTable]. See the drop table documentation for more on how
* this works.
*/
val quantity: Int
/**
* The maximum number of times the item can be selected drop the [DropTable]. In most cases this will just be 1,
* meaning that the item, once picked, cannot be picked again. A larger value will allow the same [DropEntry] from
* appearing multiple times in a drop action.
*/
val maxSelectableTimes: Int
/** Whether this is considered a possible drop at the moment or not */
fun canDrop(pokemon: Pokemon?): Boolean = true
/** The logic to use to actually drop the thing. */
fun drop(entity: LivingEntity?, world: ServerLevel, pos: Vec3, player: ServerPlayer?)
}
@@ -11,13 +11,11 @@ package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.events.CobblemonEvents.LOOT_DROPPED
import com.cobblemon.mod.common.api.events.drops.LootDroppedEvent
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import kotlin.random.Random
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
/**
@@ -47,11 +45,9 @@ class DropTable {
* Gets a drop list from this table as a list of [DropEntry]. You can specify the range of drop quantity totals
* that will be possible, or if you leave it blank it will use [DropTable.amount].
*/
fun getDrops(amount: IntRange = this.amount, pokemon: Pokemon? = null): List<DropEntry> {
fun getDrops(amount: IntRange = this.amount): List<DropEntry> {
val chosenAmount = amount.random()
val possibleDrops = entries.filter {
it.quantity <= chosenAmount && it.canDrop(pokemon)
}.toMutableList()
val possibleDrops = entries.filter { it.quantity <= chosenAmount }.toMutableList()
if (possibleDrops.isEmpty()) {
return emptyList()
@@ -91,10 +87,11 @@ class DropTable {
world: ServerLevel,
pos: Vec3,
player: ServerPlayer?,
amount: IntRange = this.amount,
pokemon: Pokemon? = null,
amount: IntRange = this.amount
) {
val drops = getDrops(amount, pokemon).toMutableList()
val drops = getDrops(amount).toMutableList()
val heldItem = (entity as PokemonEntity).pokemon.heldItemNoCopy()
if (!heldItem.isEmpty) entity.spawnAtLocation(heldItem.item)
LOOT_DROPPED.postThen(
event = LootDroppedEvent(this, player, entity, drops),
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
@@ -1,18 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.pokemon.evolution.requirement.EvolutionRequirement
import com.cobblemon.mod.common.pokemon.Pokemon
class EvolutionItemDropEntry : ItemDropEntry() {
val requirements: MutableSet<EvolutionRequirement> = mutableSetOf()
override fun canDrop(pokemon: Pokemon?): Boolean = pokemon != null && requirements.all { it.check(pokemon) }
}
@@ -61,7 +61,7 @@ open class ItemDropEntry : DropEntry {
if (dropMethod == ItemDropMethod.ON_PLAYER && player != null) {
world.addFreshEntity(ItemEntity(player.level(), player.x, player.y, player.z, stack))
} else if (dropMethod == ItemDropMethod.TO_INVENTORY && player != null && !stack.isEmpty) {
} else if (dropMethod == ItemDropMethod.TO_INVENTORY && player != null) {
val name = stack.hoverName
val count = stack.count
val succeeded = player.addItem(stack)
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.serialization.StringIdentifiedObjectAdapter
import com.google.gson.annotations.SerializedName
/**
* The way an item will be dropped.
@@ -29,9 +28,6 @@ enum class ItemDropMethod(val methodName: String) {
TO_INVENTORY("to-inventory");
companion object {
val adapter = StringIdentifiedObjectAdapter(
{ str -> ItemDropMethod.entries.firstOrNull { it.methodName == str } },
{ value -> (value ?: ON_ENTITY).methodName },
)
val adapter = StringIdentifiedObjectAdapter { str -> values().firstOrNull { it.methodName == str } }
}
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPostEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPreEvent
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.events.battles.instruction.FormeChangeEvent
import com.cobblemon.mod.common.api.events.battles.instruction.MegaEvolutionEvent
import com.cobblemon.mod.common.api.events.battles.instruction.TerastallizationEvent
import com.cobblemon.mod.common.api.events.battles.instruction.ZMoveUsedEvent
@@ -42,10 +41,7 @@ import com.cobblemon.mod.common.api.events.pokemon.healing.PokemonHealedEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.ExperienceCandyUseEvent
import com.cobblemon.mod.common.api.events.pokemon.interaction.PokemonInteractionGUICreationEvent
import com.cobblemon.mod.common.api.events.starter.StarterChosenEvent
import com.cobblemon.mod.common.api.events.storage.ChangePCBoxWallpaperEvent
import com.cobblemon.mod.common.api.events.storage.ReleasePokemonEvent
import com.cobblemon.mod.common.api.events.storage.RenamePCBoxEvent
import com.cobblemon.mod.common.api.events.storage.WallpaperCollectionEvent
import com.cobblemon.mod.common.api.events.world.BigRootPropagatedEvent
import com.cobblemon.mod.common.api.reactive.CancelableObservable
import com.cobblemon.mod.common.api.reactive.EventObservable
@@ -109,8 +105,6 @@ object CobblemonEvents {
val TERASTALLIZATION = EventObservable<TerastallizationEvent>()
@JvmField
val ZPOWER_USED = EventObservable<ZMoveUsedEvent>()
@JvmField
val FORME_CHANGE = EventObservable<FormeChangeEvent>()
@JvmField
val POKEMON_SENT_PRE = CancelableObservable<PokemonSentPreEvent>()
@@ -161,29 +155,11 @@ object CobblemonEvents {
@JvmField
val EXPERIENCE_CANDY_USE_POST = EventObservable<ExperienceCandyUseEvent.Post>()
@JvmField
val EV_GAINED_EVENT_PRE = CancelableObservable<EvGainedEvent.Pre>()
@JvmField
val EV_GAINED_EVENT_POST = EventObservable<EvGainedEvent.Post>()
@JvmField
val POKEMON_RELEASED_EVENT_PRE = CancelableObservable<ReleasePokemonEvent.Pre>()
@JvmField
val POKEMON_RELEASED_EVENT_POST = EventObservable<ReleasePokemonEvent.Post>()
@JvmField
val RENAME_PC_BOX_EVENT_PRE = CancelableObservable<RenamePCBoxEvent.Pre>()
@JvmField
val RENAME_PC_BOX_EVENT_POST = EventObservable<RenamePCBoxEvent.Post>()
@JvmField
val WALLPAPER_COLLECTION_EVENT = EventObservable<WallpaperCollectionEvent>()
@JvmField
val CHANGE_PC_BOX_WALLPAPER_EVENT_PRE = CancelableObservable<ChangePCBoxWallpaperEvent.Pre>()
@JvmField
val CHANGE_PC_BOX_WALLPAPER_EVENT_POST = EventObservable<ChangePCBoxWallpaperEvent.Post>()
@JvmField
val LOOT_DROPPED = CancelableObservable<LootDroppedEvent>()
@JvmField
@@ -216,12 +192,6 @@ object CobblemonEvents {
val POKEMON_GAINED = EventObservable<PokemonGainedEvent>()
@JvmField
val POKEMON_SEEN = EventObservable<PokemonSeenEvent>()
@JvmField
val POKEMON_ASPECTS_CHANGED = EventObservable<PokemonAspectsChangedEvent>()
@JvmField
val POKEDEX_DATA_CHANGED_PRE = CancelableObservable<PokedexDataChangedEvent.Pre>()
@JvmField
val POKEDEX_DATA_CHANGED_POST = EventObservable<PokedexDataChangedEvent.Post>()
// Fishing
@JvmField
@@ -8,16 +8,9 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
import java.util.function.Function
/**
* Event fired when a [BattlePokemon] faints. Exposes the [BattlePokemon] that fainted and the [BattleContext]
@@ -30,20 +23,4 @@ data class BattleFaintedEvent(
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext
) : BattleEvent {
val structContext = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to QueryStruct(
hashMapOf(
"type" to Function { StringValue(context.type.name) },
"origin" to Function { context.origin?.struct ?: DoubleValue(0.0) },
"id" to Function { StringValue(context.id) },
"turn_created" to Function { DoubleValue(context.turn.toDouble()) },
)
)
)
}
) : BattleEvent
@@ -8,12 +8,8 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event fired when a [PokemonBattle] is fled by a [PlayerBattleActor].
@@ -24,11 +20,4 @@ import com.cobblemon.mod.common.util.asArrayValue
data class BattleFledEvent (
override val battle: PokemonBattle,
val player: PlayerBattleActor
) : BattleEvent {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
) : BattleEvent
@@ -9,9 +9,7 @@
package com.cobblemon.mod.common.api.events.battles
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.util.asArrayValue
import net.minecraft.network.chat.MutableComponent
/**
@@ -23,14 +21,7 @@ import net.minecraft.network.chat.MutableComponent
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason: MutableComponent? = null) : BattleEvent, Cancelable() {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason: MutableComponent? = null) : BattleEvent, Cancelable()
/**
* Event fired after a [PokemonBattle] starts.
@@ -38,11 +29,4 @@ data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPostEvent (override val battle: PokemonBattle) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
data class BattleStartedPostEvent (override val battle: PokemonBattle) : BattleEvent
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.battles.BattleEvent
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon changes Forme in battle.
* @param battle The battle where the change occurred.
* @param pokemon The Pokemon that changed Forme.
*/
data class FormeChangeEvent(
override val battle: PokemonBattle,
val pokemon: BattlePokemon,
val formeName: String
) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"forme" to StringValue(formeName)
)
}
@@ -8,25 +8,13 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon Mega Evolves.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that Mega Evolves.
*/
data class MegaEvolutionEvent(val battle: PokemonBattle, val pokemon: BattlePokemon) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct
)
}
data class MegaEvolutionEvent(val battle: PokemonBattle, val pokemon: BattlePokemon)
@@ -8,13 +8,9 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.types.tera.TeraType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon Terastallizes.
@@ -26,13 +22,4 @@ data class TerastallizationEvent(
val battle: PokemonBattle,
val pokemon: BattlePokemon,
val teraType: TeraType
) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"tera_type" to StringValue(teraType.id.toString())
)
}
)
@@ -8,24 +8,12 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon uses a Z-Move.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that uses the Z-Move.
*/
data class ZMoveUsedEvent(val battle: PokemonBattle, val pokemon: BattlePokemon) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct
)
}
data class ZMoveUsedEvent(val battle: PokemonBattle, val pokemon: BattlePokemon)
@@ -8,13 +8,8 @@
package com.cobblemon.mod.common.api.events.farming
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.util.toArrayStruct
import com.cobblemon.mod.common.util.worldRegistry
import net.minecraft.core.BlockPos
import net.minecraft.core.registries.Registries
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.level.block.state.BlockState
@@ -31,11 +26,4 @@ class ApricornHarvestEvent(
fun getBlock(): BlockState {
return world.getBlockState(pos)
}
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"apricorn" to StringValue(apricorn.name),
"world" to world.worldRegistry.wrapAsHolder(world).asMoLangValue(Registries.DIMENSION),
"pos" to pos.toArrayStruct()
)
}
@@ -9,11 +9,10 @@
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a fishing rod is reeled.
* @param rod The ItemStack of the rod that is being reeled.
*/
class PokerodReelEvent(val player: Player, val rod: ItemStack) : Cancelable()
class PokerodReelEvent(val rod: ItemStack) : Cancelable()
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.pokeball
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -19,9 +18,4 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
class ThrownPokeballHitEvent(
val pokeBall : EmptyPokeBallEntity,
val pokemon : PokemonEntity
) : Cancelable() {
val context = mutableMapOf(
"pokeball" to pokeBall.struct,
"pokemon" to pokemon.asMoLangValue()
)
}
) : Cancelable()
@@ -8,28 +8,14 @@
package com.cobblemon.mod.common.api.events.pokedex.scanning
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntityData: PokedexEntityData, val scannedEntity: ScannableEntity) {
val isOwned: Boolean
get() = scannedPokemonEntityData.pokemon.getOwnerUUID() == player.uuid
val pokedexEntityData: PokedexEntityData
get() = scannedPokemonEntityData
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"pokemon" to scannedPokemonEntityData.pokemon.struct,
"disguise" to (scannedPokemonEntityData.disguise?.struct ?: DoubleValue.ZERO),
"entity" to {
when (scannedEntity) {
is LivingEntity -> scannedEntity.asMostSpecificMoLangValue()
else -> DoubleValue.ZERO
}
},
)
val isOwned: Boolean
get() = scannedPokemonEntityData.ownerUUID == player.uuid
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.pokemon.stats.EvSource
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.pokemon.Pokemon
/**
* Fired during EV mutation.
*
* @see [Pre]
* @see [Post]
*/
interface EvGainedEvent {
/**
* The [Stat] having EVs added to itself.
*/
val stat: Stat
/**
* @see EvSource.pokemon
*/
val pokemon: Pokemon get() = this.source.pokemon
/**
* The [EvSource] that fired this event.
*/
val source: EvSource
/**
* Fired before EV mutation occurs, cancelling will cause the mutation to be flagged as not successful (returns 0).
*
* @property stat See [EvGainedEvent.stat].
* @property amount The amount of EVs that will be gained.
* @property source See [EvGainedEvent.source].
*/
class Pre(override val stat: Stat, var amount: Int, override val source: EvSource) : EvGainedEvent, Cancelable()
/**
* Fired after EV mutation occurs, this is purely for notification purposes.
*
* @property stat See [EvGainedEvent.stat].
* @property amount The final amount of EVs gained.
* @property source See [EvGainedEvent.source].
*/
class Post(override val stat: Stat, val amount: Int, override val source: EvSource) : EvGainedEvent
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -19,11 +18,5 @@ import com.cobblemon.mod.common.pokemon.Pokemon
*/
data class FriendshipUpdatedEvent(
val pokemon: Pokemon,
val newFriendshipInitial: Int
)
{
var newFriendship: Int = newFriendshipInitial
set(value) {
field = value.coerceIn(0, Cobblemon.config.maxPokemonFriendship)
}
}
var newFriendship: Int
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -17,10 +16,4 @@ import com.cobblemon.mod.common.pokemon.Pokemon
* @author Hiroku
* @since August 5th, 2022
*/
class LevelUpEvent(val pokemon: Pokemon, val oldLevel: Int, var newLevel: Int) {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"old_level" to DoubleValue(oldLevel.toDouble()),
"new_level" to DoubleValue(newLevel.toDouble())
)
}
class LevelUpEvent(val pokemon: Pokemon, val oldLevel: Int, var newLevel: Int)
@@ -1,58 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.FormDexRecord
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.util.getPlayer
import java.util.UUID
/**
* Event that fires when a Pokémon's information is gained or updated in the Pokédex.
*/
sealed interface PokedexDataChangedEvent {
val dataSource: PokedexEntityData
val knowledge: PokedexEntryProgress
val playerUUID: UUID
val record: FormDexRecord
val pokedexManager: AbstractPokedexManager
get() = record.speciesDexRecord.pokedexManager
fun getContext(): MutableMap<String, MoValue> {
return mutableMapOf(
"player" to (playerUUID.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO),
"pokemon" to dataSource.pokemon.struct,
"disguise" to (dataSource.disguise?.struct ?: DoubleValue.ZERO),
"knowledge" to StringValue(knowledge.name.lowercase()),
"pokedex" to pokedexManager.struct
)
}
class Pre(
override val dataSource: PokedexEntityData,
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent, Cancelable()
class Post(
override val dataSource: PokedexEntityData,
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent
}
@@ -1,17 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import java.util.*
data class PokemonAspectsChangedEvent(
val ownerId: UUID?,
val pokemon: Pokemon,
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -17,9 +16,4 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class PokemonFaintedEvent(
val pokemon: Pokemon,
var faintedTimer: Int
) {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"fainted_timer" to DoubleValue(faintedTimer)
)
}
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.pokemon.Pokemon
import java.util.UUID
@@ -16,8 +15,4 @@ data class PokemonGainedEvent(
val playerId: UUID,
val pokemon: Pokemon
) {
val context = mutableMapOf(
"player_id" to StringValue(playerId.toString()),
"pokemon" to pokemon.struct
)
}
@@ -9,9 +9,11 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
data class PokemonSeenEvent(
val playerId: UUID,
val pokemon: Pokemon
)
) {
}
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.storage
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.storage.pc.PCBox
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
/**
* Events fired whenever a player changes their PC Wallpaper.
* Has a cancelable [Pre] event and a [Post] which gets fired after the change.
*
* @author JustAHuman-xD
* @since February 14th, 2025
*/
interface ChangePCBoxWallpaperEvent {
/**
* The [ServerPlayer] who is changing their wallpaper
*/
val player: ServerPlayer
/**
* The [PCBox] whose wallpaper is being changed
*/
val box: PCBox
/**
* The location of the wallpaper that is being changed to. Can be modified in the [Pre] event.
* NOTE: Changing this to a wallpaper that does not exist on the client, will result in a purple/black fallback texture being displayed.
*/
val wallpaper: ResourceLocation
class Pre(
override val player: ServerPlayer,
override val box: PCBox,
override var wallpaper: ResourceLocation
) : ChangePCBoxWallpaperEvent, Cancelable()
class Post(
override val player: ServerPlayer,
override val box: PCBox,
override val wallpaper: ResourceLocation
) : ChangePCBoxWallpaperEvent
}
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.storage
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.storage.pc.PCBox
import net.minecraft.server.level.ServerPlayer
/**
* Events fired whenever a player renames one of their PC boxes.
* Has a cancelable [Pre] event and a [Post] which gets fired after the change.
*
* @author JustAHuman-xD
* @since February 14th, 2025
*/
interface RenamePCBoxEvent {
/**
* The [ServerPlayer] who is changing their wallpaper
*/
val player: ServerPlayer
/**
* The [PCBox] whose wallpaper is being changed
*/
val box: PCBox
/**
* The new box name being used. This can be modified in the [Pre] event.
*/
val name: String
class Pre(
override val player: ServerPlayer,
override val box: PCBox,
override var name: String
) : RenamePCBoxEvent, Cancelable()
class Post(
override val player: ServerPlayer,
override val box: PCBox,
override val name: String
) : RenamePCBoxEvent
}
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.storage
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
/**
* Event being fired whenever the client connects to a server and "requests" what wallpapers are available for it to choose from.
* Mods can listen to this event and remove available options from the client when they connect, essentially causing them to not exist client-side
*
* NOTE: Adding wallpapers here that do not exist on the client, will result in the purple/black fallback texture being displayed client-side.
*
* @author JustAHuman-xD
* @since February 14th, 2025
*/
data class WallpaperCollectionEvent(
val player: ServerPlayer,
val wallpapers: MutableList<ResourceLocation>
)
@@ -11,7 +11,7 @@ package com.cobblemon.mod.common.api.fishing
import com.cobblemon.mod.common.CobblemonItemComponents
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.FishingBaitRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.fishing.FishingBaitRegistrySyncPacket
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
@@ -9,7 +9,7 @@
package com.cobblemon.mod.common.api.fossil
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import net.minecraft.advancements.critereon.ItemPredicate
import com.cobblemon.mod.common.pokemon.evolution.predicate.NbtItemPredicate
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
@@ -19,7 +19,7 @@ import net.minecraft.world.item.ItemStack
class Fossil(
identifier: ResourceLocation,
val result: PokemonProperties,
val fossils: List<ItemPredicate>
val fossils: List<NbtItemPredicate>
): StringRepresentable {
@Transient
@@ -13,15 +13,15 @@ import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.FossilRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.net.messages.client.fossil.FossilRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.evolution.adapters.NbtItemPredicateAdapter
import com.cobblemon.mod.common.pokemon.evolution.predicate.NbtItemPredicate
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.pokemonPropertiesShortAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.advancements.critereon.ItemPredicate
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
@@ -40,7 +40,7 @@ object Fossils: JsonDataRegistry<Fossil> {
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.registerTypeAdapter(NbtItemPredicate::class.java, NbtItemPredicateAdapter)
.create()
override val typeToken: TypeToken<Fossil> = TypeToken.get(Fossil::class.java)
@@ -10,7 +10,7 @@ package com.cobblemon.mod.common.api.fossil
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.NaturalMaterialRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.fossil.NaturalMaterialRegistrySyncPacket
import com.cobblemon.mod.common.registry.ItemTagCondition
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
@@ -12,10 +12,12 @@ import com.cobblemon.mod.common.api.text.font
import com.cobblemon.mod.common.client.gui.battle.BattleOverlay.Companion.PORTRAIT_DIAMETER
import com.cobblemon.mod.common.client.render.SpriteType
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.repository.PokemonModelRepository
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.toHex
import com.mojang.authlib.minecraft.client.MinecraftClient
import com.mojang.blaze3d.platform.GlStateManager
import com.mojang.blaze3d.platform.Lighting
import com.mojang.blaze3d.systems.RenderSystem
@@ -207,6 +209,7 @@ fun drawPosablePortrait(
contextScale: Float = 1F,
reversed: Boolean = false,
state: PosableState,
repository: VaryingModelRepository<*>,
partialTicks: Float,
limbSwing: Float = 0F,
limbSwingAmount: Float = 0F,
@@ -224,16 +227,16 @@ fun drawPosablePortrait(
matrixStack.scale(scale, scale, -scale)
matrixStack.translate(0.0, -PORTRAIT_DIAMETER / 18.0, 0.0)
val sprite = VaryingModelRepository.getSprite(identifier, state, SpriteType.PORTRAIT);
val sprite = repository.getSprite(identifier, state, SpriteType.PORTRAIT);
if (sprite == null) {
val model = VaryingModelRepository.getPoser(identifier, state)
val model = repository.getPoser(identifier, state)
state.currentModel = model
val texture = VaryingModelRepository.getTexture(identifier, state)
val texture = repository.getTexture(identifier, state)
val context = RenderContext()
model.context = context
VaryingModelRepository.getTextureNoSubstitute(identifier, state).let { context.put(RenderContext.TEXTURE, it) }
repository.getTextureNoSubstitute(identifier, state).let { context.put(RenderContext.TEXTURE, it) }
context.put(RenderContext.SCALE, contextScale)
context.put(RenderContext.SPECIES, identifier)
context.put(RenderContext.ASPECTS, state.currentAspects)
@@ -252,7 +255,7 @@ fun drawPosablePortrait(
matrixStack.translate(
model.portraitTranslation.x * if (reversed) -1F else 1F,
model.portraitTranslation.y + 1.5 * model.portraitScale,
model.portraitTranslation.y,
model.portraitTranslation.z - 4
)
matrixStack.scale(model.portraitScale, model.portraitScale, 1 / model.portraitScale)
@@ -269,7 +272,7 @@ fun drawPosablePortrait(
val packedLight = LightTexture.pack(11, 7)
val colour = toHex(r, g, b, a)
model.withLayerContext(immediate, state, VaryingModelRepository.getLayers(identifier, state)) {
model.withLayerContext(immediate, state, repository.getLayers(identifier, state)) {
model.render(context, matrixStack, buffer, packedLight, OverlayTexture.NO_OVERLAY, colour)
immediate.endBatch()
}
@@ -285,6 +288,7 @@ fun drawPosablePortrait(
}
fun drawProfile(
repository: VaryingModelRepository<*>,
resourceIdentifier: ResourceLocation,
matrixStack: PoseStack,
state: PosableState,
@@ -294,16 +298,16 @@ fun drawProfile(
RenderSystem.applyModelViewMatrix()
matrixStack.scale(scale, scale, -scale)
val sprite = VaryingModelRepository.getSprite(resourceIdentifier, state, SpriteType.PROFILE)
val sprite = repository.getSprite(resourceIdentifier, state, SpriteType.PROFILE)
if (sprite == null) {
val model = VaryingModelRepository.getPoser(resourceIdentifier, state)
val texture = VaryingModelRepository.getTexture(resourceIdentifier, state)
val model = repository.getPoser(resourceIdentifier, state)
val texture = repository.getTexture(resourceIdentifier, state)
val context = RenderContext()
model.context = context
VaryingModelRepository.getTextureNoSubstitute(resourceIdentifier, state).let { context.put(RenderContext.TEXTURE, it) }
repository.getTextureNoSubstitute(resourceIdentifier, state).let { context.put(RenderContext.TEXTURE, it) }
context.put(RenderContext.SCALE, 1F)
context.put(RenderContext.SPECIES, resourceIdentifier)
context.put(RenderContext.ASPECTS, state.currentAspects)
@@ -315,11 +319,7 @@ fun drawProfile(
state.setPoseToFirstSuitable(PoseType.PORTRAIT)
state.updatePartialTicks(partialTicks)
model.applyAnimations(null, state, 0F, 0F, 0F, 0F, 0F)
matrixStack.translate(
model.profileTranslation.x,
model.profileTranslation.y + 1.5 * model.profileScale,
model.profileTranslation.z - 4.0
)
matrixStack.translate(model.profileTranslation.x, model.profileTranslation.y, model.profileTranslation.z - 4.0)
matrixStack.scale(model.profileScale, model.profileScale, 1 / model.profileScale)
// matrixStack.multiply(rotation)
val quaternion1 = Axis.YP.rotationDegrees(-32F * if (false) -1F else 1F)
@@ -337,7 +337,7 @@ fun drawProfile(
RenderSystem.setShaderLights(light1, light2)
val packedLight = LightTexture.pack(11, 7)
model.withLayerContext(bufferSource, state, VaryingModelRepository.getLayers(resourceIdentifier, state)) {
model.withLayerContext(bufferSource, state, repository.getLayers(resourceIdentifier, state)) {
model.render(context, matrixStack, buffer, packedLight, OverlayTexture.NO_OVERLAY, -0x1)
bufferSource.endBatch()
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.gui
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import net.minecraft.client.gui.components.AbstractWidget
import net.minecraft.client.gui.components.Renderable
import net.minecraft.client.gui.components.events.GuiEventListener
@@ -23,7 +22,7 @@ abstract class ParentWidget(
pX: Int, pY: Int,
pWidth: Int, pHeight: Int,
component: Component
): CobblemonRenderable, AbstractWidget(pX, pY, pWidth, pHeight, component) {
): Renderable, AbstractWidget(pX, pY, pWidth, pHeight, component) {
val children: MutableList<GuiEventListener> = mutableListOf()
@@ -74,7 +74,7 @@ abstract class RequestManager<T : ServerPlayerActionRequest> {
?: this.getInboundRequest(receiver.uuid, requestID)
/** Determines whether [player] can receive a [T]. */
open fun isBusy(player: ServerPlayer): Boolean = player.isInBattle() || player.isTrading() || player.party().find { it.entity?.isBusy == true } != null
open fun isBusy(player: ServerPlayer): Boolean = player.isInBattle() || player.isTrading()
/** Determines if the [target] is a valid interaction request target. */
abstract fun isValidInteraction(player: ServerPlayer, target: ServerPlayer): Boolean
@@ -176,7 +176,7 @@ abstract class RequestManager<T : ServerPlayerActionRequest> {
else if (!this.isValidInteraction(player, target ?: request.sender)) // with teams anyone can accept
request.notify(player, true, "ui.interact.failed")
// if sending player is occupied, can't accept response
else if (this.isBusy(request.sender) || this.isBusy(request.receiver)) // TODO enhancement: allow retries - modify client so we don't remove request when sending acceptance
else if (this.isBusy(request.sender)) // TODO enhancement: allow retries - modify client so we don't remove request when sending acceptance
request.notify(player, true, "ui.interact.unavailable")
// if no condition is blocking acceptance, accept
else if (this.canAccept(request))
@@ -38,9 +38,8 @@ import net.minecraft.world.phys.AABB
*/
interface PokemonSelectingItem {
fun use(player: ServerPlayer, stack: ItemStack): InteractionResultHolder<ItemStack> {
val range = player.entityInteractionRange()
val entity = player.level()
.getEntities(player, AABB.ofSize(player.position(), range, range, range))
.getEntities(player, AABB.ofSize(player.position(), 16.0, 16.0, 16.0))
.filter { player.isLookingAt(it, stepDistance = 0.1F) }
.minByOrNull { it.distanceTo(player) } as? PokemonEntity?
@@ -96,12 +95,11 @@ interface PokemonSelectingItem {
player.sendSystemMessage(battleLang("bagitem.invalid").red())
} else {
battlePokemon.actor.forceChoose(BagItemActionResponse(bagItem, battlePokemon))
val stackName = BuiltInRegistries.ITEM.getKey(stack.item)
if (!player.isCreative) {
stack.shrink(1)
battlePokemon.actor.itemsUsed.add(bagItem)
}
CobblemonCriteria.POKEMON_INTERACT.trigger(player, PokemonInteractContext(battlePokemon.effectedPokemon.species.resourceIdentifier, stackName))
CobblemonCriteria.POKEMON_INTERACT.trigger(player, PokemonInteractContext(battlePokemon.effectedPokemon.species.resourceIdentifier, BuiltInRegistries.ITEM.getKey(stack.item)))
}
}
@@ -149,4 +147,4 @@ interface PokemonSelectingItem {
return InteractionResultHolder.success(stack)
}
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.item.ability
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.abilities.*
import com.cobblemon.mod.common.item.interactive.ability.AbilityTypeChanger
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -34,7 +33,7 @@ interface AbilityChanger<T : PotentialAbility> {
* @param pokemon The [Pokemon] being queried.
* @return A set containing all their legal abilities associated with [type], can be empty.
*/
fun queryPossible(pokemon: Pokemon): Set<Pair<AbilityTemplate, Priority>>
fun queryPossible(pokemon: Pokemon): Set<AbilityTemplate>
/**
* Attempts to update the ability of the given [pokemon].
@@ -29,13 +29,6 @@ import com.cobblemon.mod.common.api.dialogue.ReferenceDialogueFaceProvider
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
import com.cobblemon.mod.common.api.pokedex.SeenPercent
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
@@ -47,8 +40,6 @@ import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunctions
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
@@ -58,15 +49,11 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import java.util.UUID
import kotlin.math.sqrt
import net.minecraft.client.multiplayer.ClientLevel
import net.minecraft.commands.arguments.EntityAnchorArgument
import net.minecraft.core.BlockPos
import net.minecraft.core.Holder
@@ -115,12 +102,6 @@ object MoLangFunctions {
val message = params.get<MoValue>(0).asString()
Cobblemon.LOGGER.info(message)
},
"set_query" to java.util.function.Function { params ->
val variable = params.getString(0)
val value = params.get<MoValue>(1)
params.environment.query.addFunction(variable) { value }
return@Function value
},
"replace" to java.util.function.Function { params ->
val text = params.getString(0)
val search = params.getString(1)
@@ -180,30 +161,6 @@ object MoLangFunctions {
val expression = params.getString(0).asExpressionLike()
runtime.resolve(expression)
},
"system_time_millis" to java.util.function.Function { _ ->
DoubleValue(System.currentTimeMillis())
},
// the rest of the world use dd/MM/yyyy grow up america (this comment was generated by copilot)
"date_local_time" to java.util.function.Function { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_of" to java.util.function.Function { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_is_after" to java.util.function.Function { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
val a = format.parse(dateA)
val b = format.parse(dateB)
DoubleValue(a.after(b))
}
)
val biomeFunctions = mutableListOf<(Holder<Biome>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
val worldFunctions = mutableListOf<(Holder<Level>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
@@ -264,31 +221,6 @@ object MoLangFunctions {
world.addFreshEntity(lightning)
return@put DoubleValue.ONE
}
// q.entity.world.spawn_bedrock_particles(effect, x, y, z, [player]) - sends to everyone nearby or just to the player if they're set.
map.put("spawn_bedrock_particles") { params ->
val particle = params.getString(0).asResource()
val x = params.getDouble(1)
val y = params.getDouble(2)
val z = params.getDouble(3)
val player = params.getOrNull<MoValue>(4)?.let {
if (it is StringValue) world.getPlayerByUUID(UUID.fromString(it.value))
else if (it is ObjectValue<*>) it.obj
else null
} as? ServerPlayer
val pos = Vec3(x, y, z)
if (world !is ClientLevel) {
val packet = SpawnSnowstormParticlePacket(particle, pos)
if (player != null) {
packet.sendToPlayer(player)
} else {
packet.sendToPlayersAround(x, y, z, 64.0, world.dimension())
}
} else {
val effect = BedrockParticleOptionsRepository.getEffect(particle) ?: return@put DoubleValue.ZERO
ParticleStorm.createAtPosition(world, effect, pos).spawn()
}
}
map.put("get_entities_around") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
@@ -388,8 +320,6 @@ object MoLangFunctions {
val data = Cobblemon.molangData.load(player.uuid)
if (data.map.containsKey(npcId)) {
return@put (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
} else {
return@put DoubleValue.ZERO
}
}
map.put("set_npc_variable") { params ->
@@ -398,14 +328,16 @@ object MoLangFunctions {
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val data = Cobblemon.molangData.load(player.uuid)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid)
if (data.map.containsKey(npcId)) {
(data.map[npcId] as VariableStruct).map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid)
}
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
return@put DoubleValue.ONE
}
map.put("pokedex") { player.pokedex().struct }
}
map
}
@@ -462,11 +394,6 @@ object MoLangFunctions {
}
map.put("max_health") { _ -> DoubleValue(entity.maxHealth) }
map.put("name") { _ -> StringValue(entity.effectiveName().string) }
map.put("type") { _ ->
entity.registryAccess().registry(Registries.ENTITY_TYPE).get().getKey(entity.type)?.toString()?.let {
StringValue(it)
} ?: DoubleValue.ZERO
}
map.put("yaw") { _ -> DoubleValue(entity.yRot.toDouble()) }
map.put("pitch") { _ -> DoubleValue(entity.xRot.toDouble()) }
map.put("x") { _ -> DoubleValue(entity.x) }
@@ -514,57 +441,11 @@ object MoLangFunctions {
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
map.put("is_standing_on_blocks") { params ->
val depth = params.getDouble(0).toInt()
val blocks: MutableSet<Block> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
val blockString = params.getString(blockIndex)
val block = BuiltInRegistries.BLOCK.get(blockString.asIdentifierDefaultingNamespace("minecraft"))
blocks.add(block)
}
return@put if (entity.isStandingOn(blocks, depth)) DoubleValue.ONE else DoubleValue.ZERO
}
if (entity is PosableEntity) {
map.put("play_animation") { params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(entity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer = if (target.asUUID != null) {
entity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (entity.level() is ServerLevel) {
entity.level().server!!.playerList.getPlayerByName(target)
} else {
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
} else {
packet.sendToPlayersAround(entity.x, entity.y, entity.z, 64.0, entity.level().dimension())
return@put DoubleValue.ONE
}
}
}
// q.entity.spawn_bedrock_particles(effect, locator, [player]) - sends to everyone nearby or just to the player if they're set. Locator is necessary even if unused on non-posables.
map.put("spawn_bedrock_particles") { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player = params.getOrNull<MoValue>(2)?.let {
if (it is StringValue) entity.level().getPlayerByUUID(UUID.fromString(it.value))
else if (it is ObjectValue<*>) it.obj
else null
} as? ServerPlayer
val packet = SpawnSnowstormEntityParticlePacket(particle, entity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(entity.x, entity.y, entity.z, 64.0, entity.level().dimension())
} else {
packet.sendToPlayer(player)
}
}
map
@@ -614,8 +495,7 @@ object MoLangFunctions {
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level()
runtime = runtime
)
npc.actionEffect = context
npc.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
@@ -714,15 +594,9 @@ object MoLangFunctions {
}
map.put("is_wild") { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
map.put("is_shiny") { DoubleValue(pokemon.shiny) }
map.put("species") { pokemon.species.struct }
map.put("form") { StringValue(pokemon.form.name) }
map.put("weight") { DoubleValue(pokemon.species.weight.toDouble()) }
map.put("matches") { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
map.put("apply") { params ->
params.getString(0).toProperties().apply(pokemon)
DoubleValue.ONE
}
map.put("owner") { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
map
}
)
@@ -930,78 +804,6 @@ object MoLangFunctions {
}
)
val pokedexFunctions: MutableList<(AbstractPokedexManager) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ pokedex ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("get_species_record") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
pokedex.speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
}
map.put("has_seen") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.ENCOUNTERED.ordinal)
} else {
return@put DoubleValue((pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge?.ordinal ?: 0) >= PokedexEntryProgress.ENCOUNTERED.ordinal)
}
}
map.put("has_caught") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId) == PokedexEntryProgress.CAUGHT)
} else {
return@put DoubleValue(pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge == PokedexEntryProgress.CAUGHT)
}
}
map.put("caught_count") { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
map.put("seen_count") { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
map.put("caught_percent") { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
map.put("seen_percent") { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
if (pokedex is PokedexManager) {
map.put("player_id") { StringValue(pokedex.uuid.toString()) }
map.put("see") { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
return@put DoubleValue.ONE
}
map.put("catch") { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.catch(pokemon)
return@put DoubleValue.ONE
}
}
map
}
)
val speciesFunctions: MutableList<(Species) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ species ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("identifier") { StringValue(species.resourceIdentifier.toString()) }
map.put("name") { StringValue(species.name) }
map.put("primary_type") { StringValue(species.primaryType.name) }
map.put("secondary_type") { StringValue(species.secondaryType?.name ?: "null") }
map.put("experience_group") { StringValue(species.experienceGroup.name) }
map.put("height") { DoubleValue(species.height) }
map.put("weight") { DoubleValue(species.weight) }
map.put("base_scale") { DoubleValue(species.baseScale) }
map.put("hitbox_width") { DoubleValue(species.hitbox.width) }
map.put("hitbox_height") { DoubleValue(species.hitbox.height) }
map.put("hitbox_fixed") { DoubleValue(species.hitbox.fixed) }
map.put("catch_rate") { DoubleValue(species.catchRate) }
map
}
)
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
@@ -1133,22 +935,6 @@ object MoLangFunctions {
return this
}
fun QueryStruct.addPokedexFunctions(pokedexManager: AbstractPokedexManager): QueryStruct {
val addedFunctions = pokedexFunctions
.flatMap { it.invoke(pokedexManager).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addSpeciesFunctions(species: Species): QueryStruct {
val addedFunctions = speciesFunctions
.flatMap { it.invoke(species).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addPokemonFunctions(pokemon: Pokemon): QueryStruct {
val addedFunctions = pokemonFunctions
.flatMap { it.invoke(pokemon).entries }
@@ -54,15 +54,7 @@ class BenchedMoves : Iterable<BenchedMove> {
}
}
fun add(benchedMove: BenchedMove): Boolean {
if (any { it.moveTemplate == benchedMove.moveTemplate }) {
return false
}
doThenEmit { benchedMoves.add(benchedMove) }
return true
}
fun add(benchedMove: BenchedMove) = doThenEmit { benchedMoves.add(benchedMove) }
fun addAll(benchedMoves: Iterable<BenchedMove>) = doThenEmit { this.benchedMoves.addAll(benchedMoves) }
fun clear() = doThenEmit { benchedMoves.clear() }
fun remove(benchedMove: BenchedMove) = doThenEmit { benchedMoves.remove(benchedMove) }
@@ -8,12 +8,6 @@
package com.cobblemon.mod.common.api.moves
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.moves.categories.DamageCategory
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.types.ElementalType
@@ -31,7 +25,6 @@ import com.mojang.serialization.codecs.RecordCodecBuilder
import kotlin.math.ceil
import kotlin.properties.Delegates
import net.minecraft.network.chat.MutableComponent
import java.util.function.Function
/**
* Representing a Move based on some template and with current PP and the number of raised PP stages.
@@ -97,21 +90,6 @@ open class Move(
val maxPp: Int
get() = template.pp + raisedPpStages * template.pp / 5
val struct: QueryStruct = ObjectValue(this).also {
it.addFunctions(
hashMapOf(
"name" to Function { StringValue(name) },
"display_name" to Function { StringValue(displayName.string) },
"description" to Function { StringValue(description.string) },
"type" to Function { StringValue(type.name) },
"damage_category" to Function { StringValue(damageCategory.name) },
"power" to Function { DoubleValue(power) },
"accuracy" to Function { DoubleValue(accuracy) },
"max_pp" to Function { DoubleValue(maxPp.toDouble()) }
)
)
}
/** Raises the max PP and rescales the current PP value. Returns false if it was already maxed out. */
fun raiseMaxPP(amount: Int): Boolean {
val oldPp = maxPp
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.moves
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.util.DataKeys
@@ -29,22 +27,6 @@ class MoveSet : Iterable<Move> {
private val moves = arrayOfNulls<Move>(MOVE_COUNT)
fun toStruct(): QueryStruct {
val struct = QueryStruct(hashMapOf())
struct.addFunction("move") { params ->
val index = params.getInt(0) as? Int ?: return@addFunction null
return@addFunction get(index)?.struct
}
struct.addFunction("has_move") { params ->
val moveID = params.getString(0) ?: return@addFunction null
return@addFunction if(moves.any { it?.template?.name == moveID }) DoubleValue(1.0) else DoubleValue(0.0)
}
struct.addFunction("get_move") { params ->
val moveID = params.getString(0) ?: return@addFunction null
return@addFunction moves.firstOrNull { it?.template?.name == moveID }?.struct
}
return struct
}
override fun iterator() = moves.filterNotNull().iterator()
@@ -134,21 +116,18 @@ class MoveSet : Iterable<Move> {
return json
}
fun add(move: Move): Boolean {
fun add(move: Move) {
if (any { it.template == move.template }) {
return false
return
}
for (i in 0 until MOVE_COUNT) {
if (moves[i] == null) {
moves[i] = move
move.observable.subscribe { this.update() }
update()
return true
return
}
}
return false
}
fun update() {
@@ -15,7 +15,6 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import net.minecraft.world.entity.Entity
import net.minecraft.world.level.Level
import java.util.concurrent.CompletableFuture
/**
@@ -70,8 +69,7 @@ class ActionEffectContext(
val runtime: MoLangRuntime,
var canBeInterrupted: Boolean = false,
var interrupted: Boolean = false,
var currentKeyframes: MutableList<ActionEffectKeyframe> = mutableListOf(),
var level: Level? = null
var currentKeyframes: MutableList<ActionEffectKeyframe> = mutableListOf()
) {
inline fun <reified T> findOneProvider() = providers.filterIsInstance<T>().firstOrNull()
}
@@ -36,7 +36,7 @@ class AnimationActionEffectKeyframe : ConditionalActionEffectKeyframe(), EntityC
// Treat them as expressions if possible but otherwise yeah just send them as strings
val animation = animation.map {
try {
it.asExpressionLike().resolveString(context.runtime).takeIf { it != "0" } ?: it
it.asExpressionLike().resolveString(context.runtime).takeIf { it != "0.0" } ?: it
} catch (e: Exception) {
it
}
@@ -24,7 +24,6 @@ import net.minecraft.server.level.ServerLevel
/**
* Spawns particles on the entity based on the given particle effect and locator.
* Optionally, you can specify target that ends up setting the destination pos on the spawned ParticleStorm
*
* @author Hiroku
* @since January 21st, 2024
@@ -33,50 +32,25 @@ class EntityParticlesActionEffectKeyframe : ConditionalActionEffectKeyframe(), E
override val entityCondition = "q.entity.is_user".asExpressionLike()
var effect: String? = null
var locators: List<String> = listOf("target")
var targetLocators: Set<String>? = null
val delay: ExpressionLike = "0".asExpressionLike()
val visibilityRange = 200
override fun playWhenTrue(context: ActionEffectContext): CompletableFuture<Unit> {
val allEntities = context.providers
val entities = context.providers
.filterIsInstance<EntityProvider>()
.flatMap { prov -> prov.entities }
val userEntities = context.providers
.filterIsInstance<UsersProvider>()
.flatMap { prov -> prov.entities }
val targetEntities = context.providers
.filterIsInstance<TargetsProvider>()
.flatMap { prov -> prov.entities}
val sourceEntities = allEntities.filter { test(context, it, it in userEntities) }
.flatMap { prov -> prov.entities.filter { test(context, it, isUser = prov is UsersProvider) } }
val effectIdentifier = try {
effect?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0" } ?: effect
effect?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0.0" } ?: effect
} catch (e: Exception) {
effect
}?.asIdentifierDefaultingNamespace() ?: return skip()
//Things could be a little weird here since TECHNICALLY it might be possible for a battle to be happening across dimensions
val calcedLevel = (context.level as? ServerLevel) ?: allEntities.first().level() as ServerLevel
val players = calcedLevel.getPlayers { player ->
allEntities.any { player.distanceTo(it) <= visibilityRange }
}
sourceEntities.filter { it is PosableEntity }.forEach { entity ->
if (targetLocators == null) {
val packet = SpawnSnowstormEntityParticlePacket(effectIdentifier, entity.id, locators)
packet.sendToPlayers(players)
}
else {
targetEntities.forEach { targetEntity ->
val packet = SpawnSnowstormEntityParticlePacket(effectIdentifier, entity.id, locators, targetEntity.id, targetLocators!!.toList())
packet.sendToPlayers(players)
}
}
entities.filter { it is PosableEntity }.forEach { entity ->
val packet = SpawnSnowstormEntityParticlePacket(effectIdentifier, entity.id, (locators).toList())
val players = (entity.level() as ServerLevel).getPlayers { it.distanceTo(entity) <= visibilityRange }
packet.sendToPlayers(players)
}
return delayedFuture(seconds = delay.resolveFloat(context.runtime))
@@ -35,7 +35,7 @@ class EntitySoundActionEffectKeyframe : ConditionalActionEffectKeyframe(), Entit
.flatMap { prov -> prov.entities.filter { test(context, it, isUser = prov is UsersProvider) } }
val soundIdentifier = try {
sound?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0" } ?: sound
sound?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0.0" } ?: sound
} catch (e: Exception) {
sound
}?.asIdentifierDefaultingNamespace() ?: return skip()
@@ -38,9 +38,7 @@ class NPCClass {
var resourceIdentifier: ResourceLocation = cobblemonResource("dummy")
var names: MutableList<Component> = mutableListOf()
var aspects: MutableSet<String> = mutableSetOf() // These only make sense when applied via presets
var baseScale: Float = 1F
var hitbox = EntityDimensions.scalable(0.6F, 1.8F).withEyeHeight(1.62F)
var modelScale: Float = 0.9375F
var hitbox = EntityDimensions.scalable(0.6F, 1.8F)
var battleConfiguration = NPCBattleConfiguration()
var interaction: NPCInteractConfiguration? = null
var canDespawn = true
@@ -50,24 +48,21 @@ class NPCClass {
var party: NPCPartyProvider? = null
var skill: Int = 0
var autoHealParty: Boolean = true
var randomizePartyOrder: Boolean = false
var battleTheme: ResourceLocation? = null
var ai: MutableList<BrainConfig> = mutableListOf()
var isMovable: Boolean = true
var isInvulnerable = false
var isLeashable = true
var allowProjectileHits = true
var hideNameTag = false
// If you're adding stuff here, add it to NPCPreset and NPCClassAdapter too
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeString(resourceIdentifier.toString())
buffer.writeCollection(names) { _, v -> buffer.writeText(v) }
buffer.writeFloat(baseScale)
buffer.writeFloat(hitbox.width)
buffer.writeFloat(hitbox.height)
buffer.writeBoolean(hitbox.fixed)
buffer.writeFloat(this.hitbox.width)
buffer.writeFloat(this.hitbox.height)
buffer.writeBoolean(this.hitbox.fixed)
battleConfiguration.encode(buffer)
buffer.writeNullable(interaction) { _, value ->
buffer.writeString(value.type)
@@ -88,7 +83,6 @@ class NPCClass {
}
buffer.writeInt(skill)
buffer.writeBoolean(autoHealParty)
buffer.writeBoolean(randomizePartyOrder)
buffer.writeMapK(size = IntSize.U_BYTE, map = variables) { (key, value) ->
buffer.writeString(key)
buffer.writeString(value.asString())
@@ -98,13 +92,11 @@ class NPCClass {
buffer.writeBoolean(isInvulnerable)
buffer.writeBoolean(isLeashable)
buffer.writeBoolean(allowProjectileHits)
buffer.writeBoolean(hideNameTag)
}
fun decode(buffer: RegistryFriendlyByteBuf) {
resourceIdentifier = ResourceLocation.parse(buffer.readString().toString())
names = buffer.readList { buffer.readText().copy() }.toMutableList()
baseScale = buffer.readFloat()
val length = buffer.readFloat()
val width = buffer.readFloat()
val fixed = buffer.readBoolean()
@@ -135,7 +127,6 @@ class NPCClass {
}.toMutableList()
skill = buffer.readInt()
autoHealParty = buffer.readBoolean()
randomizePartyOrder = buffer.readBoolean()
buffer.readMapK(size = IntSize.U_BYTE, map = variables) {
val key = buffer.readString()
val value = buffer.readString()
@@ -150,6 +141,5 @@ class NPCClass {
isInvulnerable = buffer.readBoolean()
isLeashable = buffer.readBoolean()
allowProjectileHits = buffer.readBoolean()
hideNameTag = buffer.readBoolean()
}
}
@@ -26,18 +26,15 @@ class NPCPreset {
var canDespawn: Boolean? = null
var interaction: NPCInteractConfiguration? = null
var names: MutableSet<Component>? = null
var baseScale: Float? = null
var hitbox: EntityDimensions? = null
var ai: List<BrainConfig>? = null
var skill: Int? = null
var autoHealParty: Boolean? = null
var randomizePartyOrder: Boolean? = null
var battleTheme: ResourceLocation? = null
var isMovable: Boolean? = null
var isInvulnerable: Boolean? = null
var isLeashable: Boolean? = null
var allowProjectileHits: Boolean? = null
var hideNameTag: Boolean? = null
fun applyTo(npcClass: NPCClass) {
resourceIdentifier?.let { npcClass.resourceIdentifier = it }
@@ -53,17 +50,14 @@ class NPCPreset {
// aiScripts?.let { npcClass.aiScripts.addAll(it) }
interaction?.let { npcClass.interaction = it }
names?.let { npcClass.names.addAll(it) }
baseScale?.let { npcClass.baseScale = it }
hitbox?.let { npcClass.hitbox = it }
skill?.let { npcClass.skill = it }
autoHealParty?.let { npcClass.autoHealParty = it }
randomizePartyOrder?.let { npcClass.randomizePartyOrder = it }
battleTheme?.let { npcClass.battleTheme = it }
ai?.let { npcClass.ai.addAll(it) }
isMovable?.let { npcClass.isMovable = it }
isInvulnerable?.let { npcClass.isInvulnerable = it }
isLeashable?.let { npcClass.isLeashable = it }
allowProjectileHits?.let { npcClass.allowProjectileHits = it }
hideNameTag?.let { npcClass.hideNameTag = it }
}
}
@@ -77,8 +77,6 @@ any number of presets and the properties of those presets will be merged into th
"canDespawn": false,
"skill": 5,
"autoHealParty": true,
"randomizePartyOrder": true,
"hideNameTag": false,
"party": {
"type": "simple",
"pokemon": [
@@ -284,20 +282,15 @@ is not mentioned in the Pokémon properties will be set to the seed level.
The "pool" party type is a way to define a party of Pokémon using a more complicated format that involves some
randomization and weighting to different Pokémon options.
A pool party provider can be static or dynamic depending on the value of `isStatic`. If `useFixedRandom` is true, the Pokémon it selects
from the pool will be constant for a single spawned NPC entity. This is slightly different to a static party because
the level of the Pokémon can still be modified dynamically using MoLang values inside each entry's `level` field.
The pool specifies the minimum and maximum number of Pokémon that can be in the party using `minPokemon` and `maxPokemon`.
The `pool` property dictates all the possible Pokémon with each being an object with several properties.
A pool party provider can be static or dynamic depending on the value of `isStatic`. It specifies the minimum
and maximum number of Pokémon that can be in the party using `minPokemon` and `maxPokemon`. The `pool` property dictates all of the possible Pokémon, with
each being an object with several properties.
- The `pokemon` property is the Pokémon properties as used in commands and spawn files that will generate the Pokémon.
- The `weight` property is a decimal number that represents how likely that Pokémon is to be chosen. If the weight is -1, it will be guaranteed to be selected. Defaults to 1. The larger the value, the more likely it will be chosen.
- The `selectableTimes` property is the maximum number of times that the entry can be selected in the party. Defaults to 1.
- The `npcLevels` property is a range of seed levels that the Pokémon can be generated at. For example, if the NPC is spawned with seed level 10, and the range is 5-9, the Pokémon will not be selected. The actual level of the Pokémon will be the seed level. Defaults to "1-100".
- The `levelVariation` property is the amount of variation the Pokémon's level can have from the NPC seed level. For example, a value of 2 will mean that for an NPC generated with seed level 10, the Pokémon will be generated somewhere between level 8 and 12 inclusive. Defaults to zero.
- The `level` property can be used instead of `levelVariation` to force a specific level. This is a MoLang expression.
For `minPokemon`, `maxPokemon`, `weight`, `selectableTimes`, and `levelVariation`, the values can be a simple number or be full MoLang expressions. At the time
of seeding an NPC, the cosmetic variations have already been applied. Therefore, it's possible to make these properties
@@ -313,8 +306,7 @@ a single battle challenge and this is a dynamic party, there will also be a `q.p
"type": "pool",
"minPokemon": "3",
"maxPokemon": "6",
"isStatic": false,
"useFixedRandom": true,
"isStatic": true,
"pool": [
{
"pokemon": "weedle",
@@ -351,9 +343,7 @@ a single battle challenge and this is a dynamic party, there will also be a `q.p
"pokemon": "butterfree",
"weight": "5",
"npcLevels": "10-15",
"selectableTimes": "1",
"level": "q.player.party.highest_level"
"selectableTimes": "1"
}
]
}
@@ -405,14 +395,6 @@ the NPC and move them using leads.
Controls whether the NPC can be hit by projectiles. Disabling this option prevents unwanted
interactions, such as players moving the NPC with fishing rods or other projectiles.
### randomizePartyOrder
Whether the NPC's party order will be randomized between battles. When true, this NPC's party (regardless of
whether it was dynamic or static) will choose its initial send-out Pokémon randomly instead of always choosing the first
Pokémon in the party.
### ai
The AI property is an array of brain configurations. This is used to configure the behaviours of the NPC. See
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
### hideNameTag
Whether the NPC's nametag should be hidden or not. Defaults to false.
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
@@ -26,7 +26,6 @@ import com.cobblemon.mod.common.util.withQueryValue
import com.google.gson.JsonElement
import com.google.gson.JsonObject
import com.google.gson.JsonPrimitive
import kotlin.random.Random
import net.minecraft.server.level.ServerPlayer
/**
@@ -51,7 +50,6 @@ class PoolPartyProvider : NPCPartyProvider {
override val type = TYPE
override var isStatic: Boolean = false
var useFixedRandom: Boolean = false
var minPokemon: Expression = "1".asExpression()
var maxPokemon: Expression = "6".asExpression()
var pool = mutableListOf<DynamicPokemon>()
@@ -65,7 +63,6 @@ class PoolPartyProvider : NPCPartyProvider {
return@map DynamicPokemon(
PokemonProperties.parse(it.asString),
"0".asExpression(),
null,
1..100,
"1".asExpression(),
"1".asExpression()
@@ -74,22 +71,19 @@ class PoolPartyProvider : NPCPartyProvider {
it as JsonObject
DynamicPokemon(
PokemonProperties.parse(it.get("pokemon").asString),
it.get("levelVariation")?.asString?.asExpression() ?: "0".asExpression(),
it.get("level")?.asString?.asExpression(),
it.get("npcLevels")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 1..100,
it.get("selectableTimes")?.asString?.asExpression() ?: "1".asExpression(),
it.get("weight")?.asString?.asExpression() ?: "1".asExpression()
PokemonProperties.parse(it.getAsJsonPrimitive("pokemon").asString),
it.getAsJsonPrimitive("levelVariation")?.asString?.asExpression() ?: "0".asExpression(),
it.getAsJsonPrimitive("npcLevels")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 1..100,
it.getAsJsonPrimitive("selectableTimes")?.asString?.asExpression() ?: "1".asExpression(),
it.getAsJsonPrimitive("weight")?.asString?.asExpression() ?: "1".asExpression()
)
}.toMutableList()
isStatic = json.get("isStatic").asBoolean
json.get("useFixedRandom")?.asBoolean?.let { useFixedRandom = it }
isStatic = json.getAsJsonPrimitive("isStatic").asBoolean
}
class DynamicPokemon(
val pokemon: PokemonProperties,
val levelVariation: Expression,
val level: Expression? = null,
val npcLevels: IntRange,
val selectableTimes: Expression,
val weight: Expression = "1".asExpression()
@@ -105,7 +99,6 @@ class PoolPartyProvider : NPCPartyProvider {
fun formulateParty(npc: NPCEntity, level: Int, players: List<ServerPlayer>, party: NPCPartyStore) {
val runtime = MoLangRuntime().setup().withQueryValue("npc", npc.struct)
val random = if (useFixedRandom) Random(npc.uuid.hashCode()) else Random.Default
runtime.withQueryValue("level", DoubleValue(level))
runtime.withQueryValue("players", players.asArrayValue { it.asMoLangValue() })
if (players.size == 1) {
@@ -114,14 +107,14 @@ class PoolPartyProvider : NPCPartyProvider {
}
val minPokemon = runtime.resolveInt(this.minPokemon)
val maxPokemon = runtime.resolveInt(this.maxPokemon)
var desiredPokemonCount = (minPokemon..maxPokemon).random(random)
var desiredPokemonCount = (minPokemon..maxPokemon).random()
val workingPool = pool.filter { level in it.npcLevels && runtime.resolveInt(it.selectableTimes) > 0 }.toMutableList()
val useCounts = mutableMapOf<DynamicPokemon, Int>()
while (desiredPokemonCount > 0 && workingPool.any { it.hasWeight(runtime) }) {
val selected = workingPool.filter { it.getWeight(runtime) == -1F }.randomOrNull(random)
?: workingPool.weightedSelection(random = random) { it.getWeight(runtime) }
val selected = workingPool.filter { it.getWeight(runtime) == -1F }.randomOrNull()
?: workingPool.weightedSelection { it.getWeight(runtime) }
?: break
useCounts[selected] = useCounts.getOrDefault(selected, 0) + 1
val allowedSelections = runtime.resolveInt(selected.selectableTimes)
@@ -131,10 +124,9 @@ class PoolPartyProvider : NPCPartyProvider {
desiredPokemonCount--
// If the Pokémon's props specifies a level then use that, otherwise choose a random level within the range
val levelVariation = (0..runtime.resolveInt(selected.levelVariation)).random(random)
val levelVariation = (0..runtime.resolveInt(selected.levelVariation)).random()
val randomLevel = level + levelVariation
val dictatedLevel = selected.level?.let { runtime.resolveInt(it) }
val instance = selected.pokemon.copy().also { it.level = it.level ?: dictatedLevel ?: randomLevel }.create()
val instance = selected.pokemon.copy().also { it.level = it.level ?: randomLevel }.create()
party.add(instance)
}
}
@@ -32,5 +32,5 @@ class WeightedNPCVariationProvider : NPCVariationProvider {
override val aspects: Set<String>
get() = options.flatMap(WeightedAspect::aspects).toSet()
override fun provideAspects(npcEntity: NPCEntity) = options.weightedSelection { it.weight }?.aspects ?: emptySet()
override fun provideAspects(npcEntity: NPCEntity) = options.weightedSelection(WeightedAspect::weight)?.aspects ?: emptySet()
}
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.api.permission
import com.cobblemon.mod.common.command.AbandonMultiTeam
object CobblemonPermissions {
private const val COMMAND_PREFIX = "command."
@@ -16,7 +18,6 @@ object CobblemonPermissions {
val CHANGE_EYE_HEIGHT = this.create("${COMMAND_PREFIX}changeeyeheight", PermissionLevel.ALL_COMMANDS)
val CHANGE_SCALE_AND_SIZE = this.create("${COMMAND_PREFIX}changescaleandsize", PermissionLevel.ALL_COMMANDS)
val CHANGE_WALK_SPEED = this.create("${COMMAND_PREFIX}changewalkspeed", PermissionLevel.ALL_COMMANDS)
val CHANGE_JOINT_SCALE = this.create("${COMMAND_PREFIX}changejointscale", PermissionLevel.ALL_COMMANDS)
val CHECKSPAWNS = this.create("${COMMAND_PREFIX}checkspawns", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val GET_NBT = this.create("${COMMAND_PREFIX}getnbt", PermissionLevel.ALL_COMMANDS)
@@ -63,9 +64,6 @@ object CobblemonPermissions {
val POKEBOX = this.create("${COMMAND_PREFIX}pokebox", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val RENAMEBOX = this.create("${COMMAND_PREFIX}renamebox", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val CHANGE_WALLPAPER = this.create("${COMMAND_PREFIX}changewallpaper", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val TEST_STORE = this.create("${COMMAND_PREFIX}teststore", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val QUERY_LEARNSET = this.create("${COMMAND_PREFIX}querylearnset", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
@@ -84,10 +82,6 @@ object CobblemonPermissions {
val ABANDON_MULTITEAM = this.create("${COMMAND_PREFIX}abandonmultiteam", PermissionLevel.NONE)
val RUN_MOLANG_SCRIPT = this.create("${COMMAND_PREFIX}runmolangscript", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
val COBBLEMON_CONFIG_RELOAD = this.create("${COMMAND_PREFIX}cobblemonconfig.reload", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
fun all(): Iterable<Permission> = this.permissions
private fun create(node: String, level: PermissionLevel): Permission {
@@ -202,8 +202,6 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
// Luxury ball effect, low priority as it must be triggered before soothe bell as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOW) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) //these affects are only meant to affect positive gains
return@subscribe
if (increment <= 1F) {
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
@@ -1,53 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokeball.catching.calculators
import com.cobblemon.mod.common.api.pokeball.catching.CaptureContext
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.pokedex
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
/**
* An influencer on capture results based on Pokedex data.
*/
interface PokedexStatusCaptureInfluencer {
/**
* Attempts to influence the [context] of a capture.
*
* @param thrower The [LivingEntity] that threw the Pokeball
* @param target The [PokemonEntity] attempting to capture.
* @param context The calculated [CaptureContext].
* @return The final [CaptureContext].
*/
fun influence(thrower: LivingEntity, target: PokemonEntity, context: CaptureContext): CaptureContext {
if (!context.isSuccessfulCapture) {
return context
}
val player = thrower as? ServerPlayer ?: return context
val pokedex = player.pokedex()
val speciesId = target.pokemon.species.resourceIdentifier
val formName = target.pokemon.form.name
val hasCaughtStatus = pokedex.getOrCreateSpeciesRecord(speciesId)
.getOrCreateFormRecord(formName)
.knowledge == PokedexEntryProgress.CAUGHT
// In modern games when the catch is a success and the Pokémon has already been registered to the Pokédex
// the catch becomes a critical capture and only requires one shake
return if (hasCaughtStatus) {
CaptureContext(
numberOfShakes = 1,
isSuccessfulCapture = true,
isCriticalCapture = true
)
} else context
}
}
@@ -42,10 +42,7 @@ class BaseStatModifier(
override fun behavior(thrower: LivingEntity, pokemon: Pokemon): CatchRateModifier.Behavior = CatchRateModifier.Behavior.MULTIPLY
override fun isValid(thrower: LivingEntity, pokemon: Pokemon): Boolean {
val valStat = pokemon.form.baseStats[this.stat] ?: return false
return comparator(valStat)
}
override fun isValid(thrower: LivingEntity, pokemon: Pokemon): Boolean = pokemon.form.baseStats[this.stat] != null
override fun modifyCatchRate(currentCatchRate: Float, thrower: LivingEntity, pokemon: Pokemon): Float = this.behavior(thrower, pokemon).mutator(currentCatchRate, this.value(thrower, pokemon))
@@ -8,13 +8,13 @@
package com.cobblemon.mod.common.api.pokedex
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addPokedexFunctions
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.resources.ResourceLocation
abstract class AbstractPokedexManager {
@@ -23,27 +23,17 @@ abstract class AbstractPokedexManager {
private val globalCalculatedValues = mutableMapOf<GlobalPokedexValueCalculator<*>, Any>()
@Transient
val struct = ObjectValue<AbstractPokedexManager>(this)
.addStandardFunctions()
.addPokedexFunctions(this)
val struct = QueryStruct(hashMapOf()).addStandardFunctions()
.addFunction("get_species_record") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
}
fun deleteSpeciesRecord(speciesId: ResourceLocation) {
speciesRecords.remove(speciesId)
markDirty()
}
fun deleteFormRecord(speciesId: ResourceLocation, formName: String) {
val speciesRecord = speciesRecords[speciesId] ?: return
speciesRecord.deleteFormRecord(formName)
if (speciesRecord.isFormRecordsEmpty) {
deleteSpeciesRecord(speciesId)
return
}
markDirty()
}
fun getSpeciesRecord(speciesId: ResourceLocation): SpeciesDexRecord? {
return speciesRecords[speciesId]
}
@@ -96,21 +86,15 @@ abstract class AbstractPokedexManager {
}
fun getNewInformation(pokedexEntityData: PokedexEntityData): PokedexLearnedInformation {
val speciesRecord = getSpeciesRecord(pokedexEntityData.getApparentSpecies().resourceIdentifier)
val speciesRecord = getSpeciesRecord(pokedexEntityData.species.resourceIdentifier)
if (speciesRecord == null || speciesRecord.getKnowledge() == PokedexEntryProgress.NONE) {
return PokedexLearnedInformation.SPECIES
}
val formRecord = speciesRecord.getFormRecord(pokedexEntityData.getApparentForm().name)
val formRecord = speciesRecord.getFormRecord(pokedexEntityData.form.name)
if (formRecord == null || formRecord.knowledge == PokedexEntryProgress.NONE) {
return PokedexLearnedInformation.FORM
}
// Can't update aspects on a disguise
if (pokedexEntityData.disguise != null) {
return PokedexLearnedInformation.NONE
}
if (pokedexEntityData.pokemon.aspects.any { !speciesRecord.hasAspect(it) } || pokedexEntityData.pokemon.gender !in formRecord.getGenders() || !formRecord.hasSeenShinyState(pokedexEntityData.pokemon.shiny)) {
if (pokedexEntityData.aspects.any{ !speciesRecord.hasAspect(it) } || pokedexEntityData.gender !in formRecord.getGenders() || !formRecord.hasSeenShinyState(pokedexEntityData.shiny)) {
return PokedexLearnedInformation.VARIATION
}
return PokedexLearnedInformation.NONE
@@ -168,4 +152,25 @@ abstract class AbstractPokedexManager {
open fun markDirty() {
// Save stuff
}
companion object {
const val NUM_CAUGHT_KEY = "cobblemon.pokedex.entries.caught"
const val NUM_SEEN_KEY = "cobblemon.pokedex.entries.seen"
fun getKeyForSpeciesBase(speciesId: ResourceLocation): String {
return "cobblemon.pokedex.${speciesId.path}"
}
fun getKnowledgeKeyForSpecies(speciesId: ResourceLocation): String {
return "${getKeyForSpeciesBase(speciesId)}.knowledge"
}
fun getKnowledgeKeyForForm(speciesId: ResourceLocation, formName: String): String {
return "${getKnowledgeKeyForSpecies(speciesId)}.${formName.lowercase()}"
}
fun getCaptureMethodKeyForSpecies(speciesId: ResourceLocation): String {
return "${getKeyForSpeciesBase(speciesId)}.capturemethod"
}
}
}
@@ -11,9 +11,6 @@ package com.cobblemon.mod.common.api.pokedex
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.pokemon.PokedexDataChangedEvent
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -22,7 +19,6 @@ import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeEnumConstant
import com.cobblemon.mod.common.util.writeString
import com.google.common.collect.Sets
import com.mojang.datafixers.util.Either
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
@@ -54,11 +50,8 @@ class FormDexRecord {
/** The genders that the dex is aware of. */
private val genders: MutableSet<Gender> = mutableSetOf()
/** Shiny states could be shiny or non-shiny - on the off chance they only saw the shiny, they shouldn't know what the normal looks like. */
private val seenShinyStates =
mutableSetOf<String>() // consider: radiants in the future (radiants should just be a resource pack tbh)
private val seenShinyStates = mutableSetOf<String>() // consider: radiants in the future (radiants should just be a resource pack tbh)
/** The current awareness of the form that the dex has. */
var knowledge = PokedexEntryProgress.NONE
private set
@@ -89,15 +82,21 @@ class FormDexRecord {
it.knowledge = knowledge
}
fun encountered(pokemon: Pokemon) {
if (wouldBeDifferent(pokemon, PokedexEntryProgress.ENCOUNTERED)) {
addInformation(pokemon, PokedexEntryProgress.ENCOUNTERED)
}
}
fun encountered(pokedexEntityData: PokedexEntityData) {
if (wouldBeDifferent(pokedexEntityData, PokedexEntryProgress.ENCOUNTERED)) {
addInformation(pokedexEntityData, PokedexEntryProgress.ENCOUNTERED)
}
}
fun caught(pokedexEntityData: PokedexEntityData) {
if (wouldBeDifferent(pokedexEntityData, PokedexEntryProgress.CAUGHT)) {
addInformation(pokedexEntityData, PokedexEntryProgress.CAUGHT)
fun caught(pokemon: Pokemon) {
if (wouldBeDifferent(pokemon, PokedexEntryProgress.CAUGHT)) {
addInformation(pokemon, PokedexEntryProgress.CAUGHT)
}
}
@@ -107,11 +106,8 @@ class FormDexRecord {
//Used when granting all entries in dex, should figure out better way
fun addAllShinyStatesAndGenders() {
val form = PokemonSpecies.getByIdentifier(speciesDexRecord.id)?.getFormByName(formName)
genders.addAll(form?.possibleGenders ?: listOf(Gender.MALE, Gender.FEMALE))
genders.addAll(listOf(Gender.MALE, Gender.FEMALE))
seenShinyStates.addAll(listOf("shiny", "normal"))
speciesDexRecord.onFormRecordUpdated(this)
}
fun setKnowledgeProgress(newKnowledge: PokedexEntryProgress) {
@@ -119,40 +115,39 @@ class FormDexRecord {
speciesDexRecord.onFormRecordUpdated(this)
}
private fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.postThen(
PokedexDataChangedEvent.Pre(
pokedexEntityData,
knowledge,
pokedexManager.uuid,
this
),
ifSucceeded = {
genders.add(pokedexEntityData.pokemon.gender)
seenShinyStates.add(if (pokedexEntityData.pokemon.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
speciesDexRecord.addInformation(pokedexEntityData, knowledge)
speciesDexRecord.onFormRecordUpdated(this)
CobblemonEvents.POKEDEX_DATA_CHANGED_POST.post(
PokedexDataChangedEvent.Post(
pokedexEntityData,
knowledge,
pokedexManager.uuid,
this
)
)
}
)
private fun addInformation(pokemon: Pokemon, knowledge: PokedexEntryProgress) {
genders.add(pokemon.gender)
seenShinyStates.add(if (pokemon.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
speciesDexRecord.addInformation(pokemon, knowledge)
speciesDexRecord.onFormRecordUpdated(this)
}
private fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
genders.add(pokedexEntityData.gender)
seenShinyStates.add(if (pokedexEntityData.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
speciesDexRecord.addInformation(pokedexEntityData, knowledge)
speciesDexRecord.onFormRecordUpdated(this)
}
/** Returns whether the given [Pokemon] and [knowledge] would add new information to the Pokédex.*/
fun wouldBeDifferent(pokemon: Pokemon, knowledge: PokedexEntryProgress): Boolean {
return pokemon.gender !in genders
|| (pokemon.shiny && "shiny" !in seenShinyStates)
|| (!pokemon.shiny && "normal" !in seenShinyStates)
|| knowledge.ordinal > this.knowledge.ordinal
|| speciesDexRecord.wouldBeDifferent(pokemon)
}
fun wouldBeDifferent(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress): Boolean {
return pokedexEntityData.pokemon.gender !in genders
|| (pokedexEntityData.pokemon.shiny && "shiny" !in seenShinyStates)
|| (!pokedexEntityData.pokemon.shiny && "normal" !in seenShinyStates)
return pokedexEntityData.gender !in genders
|| (pokedexEntityData.shiny && "shiny" !in seenShinyStates)
|| (!pokedexEntityData.shiny && "normal" !in seenShinyStates)
|| knowledge.ordinal > this.knowledge.ordinal
|| speciesDexRecord.wouldBeDifferent(pokedexEntityData)
}
@@ -30,19 +30,19 @@ class PokedexManager(
fun encounter(pokemon: Pokemon) {
val speciesId = pokemon.species.resourceIdentifier
val formName = pokemon.form.name
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(PokedexEntityData(pokemon = pokemon, disguise = null))
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(pokemon)
}
fun encounter(pokedexEntityData: PokedexEntityData) {
val speciesId = pokedexEntityData.getApparentSpecies().resourceIdentifier
val formName = pokedexEntityData.getApparentForm().name
val speciesId = pokedexEntityData.species.resourceIdentifier
val formName = pokedexEntityData.form.name
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).encountered(pokedexEntityData)
}
fun catch(pokemon: Pokemon) {
val speciesId = pokemon.species.resourceIdentifier
val formName = pokemon.form.name
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).caught(PokedexEntityData(pokemon = pokemon, disguise = null))
getOrCreateSpeciesRecord(speciesId).getOrCreateFormRecord(formName).caught(pokemon)
}
override fun markDirty() {
@@ -50,8 +50,6 @@ class SpeciesDexRecord {
lateinit var id: ResourceLocation
private val aspects: MutableSet<String> = mutableSetOf()
private val formRecords: MutableMap<String, FormDexRecord> = mutableMapOf()
val isFormRecordsEmpty: Boolean
get() = formRecords.isEmpty()
fun describe(): String {
return "SpeciesDexRecord(aspects=$aspects, formRecords=$formRecords)"
@@ -97,7 +95,7 @@ class SpeciesDexRecord {
}
fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
aspects.addAll(pokedexEntityData.pokemon.aspects)
aspects.addAll(pokedexEntityData.aspects)
}
fun addAspects(addedAspects: Set<String>) {
@@ -107,7 +105,7 @@ class SpeciesDexRecord {
/** Returns true if the given Pokémon contains new information. Internal because it's only to be called from [FormDexRecord.wouldBeDifferent]. */
internal fun wouldBeDifferent(pokemon: Pokemon) = pokemon.aspects.any { it !in aspects }
internal fun wouldBeDifferent(pokedexEntityData: PokedexEntityData) = pokedexEntityData.pokemon.aspects.any { it !in aspects }
internal fun wouldBeDifferent(pokedexEntityData: PokedexEntityData) = pokedexEntityData.aspects.any { it !in aspects }
fun getOrCreateFormRecord(formName: String): FormDexRecord {
return formRecords.getOrPut(formName.lowercase()) {
@@ -32,10 +32,9 @@ class SearchFilter(val pokedexManager: AbstractPokedexManager, val searchString:
if (searchString == "") return true
val species = PokemonSpecies.getByIdentifier(entry.speciesId) ?: return false
val highestKnowledgeForEntry = pokedexManager.getHighestKnowledgeFor(entry)
if (highestKnowledgeForEntry == PokedexEntryProgress.NONE) return false
if (pokedexManager.getHighestKnowledgeFor(entry) == PokedexEntryProgress.NONE) return false
when (searchByType) {
when(searchByType) {
SearchByType.ABILITIES -> {
if (pokedexManager.getHighestKnowledgeFor(entry) !== PokedexEntryProgress.CAUGHT) return false
val abilityList = mutableListOf<String>()
@@ -468,10 +468,6 @@ open class PokemonProperties {
return this.commonMatches(pokemonEntity.pokemon) && this.customProperties.none { !it.matches(pokemonEntity) }
}
fun matches(properties: PokemonProperties): Boolean {
return properties.asString() == this.asString()
}
private fun commonMatches(pokemon: Pokemon): Boolean {
level?.takeIf { it != pokemon.level }?.let { return false }
shiny?.takeIf { it != pokemon.shiny }?.let { return false }
@@ -809,7 +805,7 @@ open class PokemonProperties {
private fun createAbility(id: String, form: FormData): Ability? {
val ability = Abilities.get(id) ?: return null
val potentialAbility = form.abilities.firstOrNull { potential -> potential.template == ability } ?: return ability.create(true)
return potentialAbility.template.create(false, potentialAbility.priority)
return potentialAbility.template.create(false)
}
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
enum class PokemonSortMode(val comparator: Comparator<Pokemon?>, val reverseComparator: Comparator<Pokemon?>) {
NAME( { it?.getDisplayName()?.string } ),
LEVEL( { it?.level } ),
TYPE( { it?.primaryType?.name } );
constructor(mapper: (Pokemon?) -> Comparable<*>?) : this(compareBy({ it == null }, mapper),
compareBy<Pokemon?> { it == null }.thenComparing(compareBy(mapper).reversed()))
fun comparator(descending: Boolean) = if (descending) reverseComparator else comparator
}
@@ -42,7 +42,8 @@ import com.cobblemon.mod.common.pokemon.SpeciesAdditions
import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonEvolutionAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonPreEvolutionAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.NbtItemPredicateAdapter
import com.cobblemon.mod.common.pokemon.evolution.predicate.NbtItemPredicate
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.cobblemonResource
@@ -50,7 +51,6 @@ import com.google.common.collect.HashBasedTable
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.advancements.critereon.ItemPredicate
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.nbt.CompoundTag
import net.minecraft.resources.ResourceLocation
@@ -99,7 +99,7 @@ object PokemonSpecies : JsonDataRegistry<Species> {
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(EggGroup::class.java, EggGroupAdapter)
.registerTypeAdapter(MobEffect::class.java, RegistryElementAdapter<MobEffect>(BuiltInRegistries::MOB_EFFECT))
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.registerTypeAdapter(NbtItemPredicate::class.java, NbtItemPredicateAdapter)
.disableHtmlEscaping()
.enableComplexMapKeySerialization()
.create()
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
import com.cobblemon.mod.common.api.drop.DropTable
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.pokemon.PokemonGainedEvent
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEvent
@@ -23,7 +22,6 @@ import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.evolution.requirement.EvolutionRequirement
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -33,8 +31,9 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import net.minecraft.server.level.ServerLevel
import net.minecraft.client.Minecraft
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.network.protocol.game.ClientboundSoundPacket
import net.minecraft.sounds.SoundSource
import net.minecraft.world.entity.Entity
import net.minecraft.world.item.ItemStack
@@ -80,11 +79,6 @@ interface Evolution : EvolutionLike {
*/
val learnableMoves: MutableSet<MoveTemplate>
/**
* The items that will drop once the evolution finishes.
*/
val drops: DropTable
/**
* Checks if the given [Pokemon] passes all the conditions and is ready to evolve.
*
@@ -135,7 +129,7 @@ interface Evolution : EvolutionLike {
owner.party().getFirstAvailablePosition() ?: return false
// Add shed Pokemon to player's party
val shedPokemon = pokemon.clone(registryAccess = owner.registryAccess())
val shedPokemon = pokemon.clone()
shedPokemon.removeHeldItem()
innerShedder.apply(shedPokemon)
shedPokemon.caughtBall = ((pokeballStack?.item ?: CobblemonItems.POKE_BALL) as PokeBallItem).pokeBall
@@ -168,7 +162,7 @@ interface Evolution : EvolutionLike {
evolutionMethod(pokemon)
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("ui.evolve.into", preEvoName, pokemon.species.translatedName))
} else {
pokemonEntity.entityData.set(PokemonEntity.EVOLUTION_STARTED, true)
pokemonEntity.busyLocks.add("evolving")
pokemonEntity.navigation.stop()
pokemonEntity.after(1F) {
evolutionAnimation(pokemonEntity)
@@ -178,7 +172,7 @@ interface Evolution : EvolutionLike {
}
pokemonEntity.after( seconds = 12F ) {
cryAnimation(pokemonEntity)
pokemonEntity.entityData.set(PokemonEntity.EVOLUTION_STARTED, false)
pokemonEntity.busyLocks.remove("evolving")
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("ui.evolve.into", preEvoName, pokemon.species.translatedName))
}
}
@@ -195,45 +189,19 @@ interface Evolution : EvolutionLike {
}
fun evolutionMethod(pokemon: Pokemon) {
// This ensures the Pokémon doesn't lose moves during evolution
// (e.g., Oshawott evolving at level 17 knowing Razor Shell, while Dewott only learns it at level 18).
val previousSpeciesLearnableMoves = pokemon.relearnableMoves
this.result.apply(pokemon)
val movesToLearn = previousSpeciesLearnableMoves + this.learnableMoves
movesToLearn.forEach { move ->
val couldAddMove =
if (pokemon.moveSet.hasSpace()) {
pokemon.moveSet.add(move.create())
} else {
pokemon.benchedMoves.add(BenchedMove(move, 0))
}
val previousSpeciesKnewMove = previousSpeciesLearnableMoves.any { move.name == it.name }
if (couldAddMove && !previousSpeciesKnewMove) {
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
this.learnableMoves.forEach { move ->
if (pokemon.moveSet.hasSpace()) {
pokemon.moveSet.add(move.create())
} else {
pokemon.benchedMoves.add(BenchedMove(move, 0))
}
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
}
// we want to instantly tick for example you might only evolve your Bulbasaur at level 34 so Venusaur should be immediately available
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
this.shed(pokemon)
val ownerPlayer = pokemon.getOwnerPlayer()
if (ownerPlayer != null && ownerPlayer.level().gameRules.getBoolean(CobblemonGameRules.DO_POKEMON_LOOT)) {
drops.drop(
pokemon.entity,
ownerPlayer.level() as ServerLevel,
pokemon.entity?.position() ?: ownerPlayer.position(),
ownerPlayer,
pokemon = pokemon
)
}
CobblemonEvents.EVOLUTION_COMPLETE.post(EvolutionCompleteEvent(pokemon, this))
CobblemonEvents.POKEMON_GAINED.post(PokemonGainedEvent(pokemon.getOwnerUUID()!!, pokemon))
}
@@ -241,4 +209,4 @@ interface Evolution : EvolutionLike {
fun applyTo(pokemon: Pokemon) {
result.apply(pokemon)
}
}
}
@@ -21,12 +21,6 @@ object CobblemonPokemonLabels {
*/
const val LEGENDARY = "legendary"
/**
* Represents a Pokémon who is typically banned or has restricted usage in competitive sanctions.
* For example usage see this [VGC](https://www.pokemon.com/us/pokemon-news/trainers-can-once-again-use-a-restricted-pokemon-in-ranked-battles-series-10-starting-august-1-2021) page.
*/
const val RESTRICTED = "restricted"
/**
* Represents a mythical Pokémon.
* In Cobblemon terms they do not exist since we do not share the concept of timed event only Pokémon but the official ones are still tagged.
@@ -34,21 +28,14 @@ object CobblemonPokemonLabels {
const val MYTHICAL = "mythical"
/**
* Represents Pokémon that receive a boosted catch rate from the Beast Ball. (Due to Beast Boost)
* Does not include [thematically related](https://bulbapedia.bulbagarden.net/wiki/Ultra_Beast#Related_Pok%C3%A9mon) beasts.
* Represents Pokémon that originate from Ultra Space.
*/
const val ULTRA_BEAST = "ultra_beast"
/**
* Represents a Pokémon whose family could be derived from resurrecting a fossil.
* Represents the pseudo legendary Pokémon.
*/
const val FOSSIL = "fossil"
/**
* Represents the "pseudo-legendary" Pokémon. (Slow-rate three-stage lines with a base stat total of 600)
* Term reference on this [Pokémon Center](https://www.pokemoncenter.com/search/powerhouse) page.
*/
const val POWERHOUSE = "powerhouse"
const val PSEUDO_LEGENDARY = "pseudo_legendary"
/**
* Represents a baby Pokémon, this is not just a first stage Pokémon species, it is also unable to breed.
@@ -65,55 +52,52 @@ object CobblemonPokemonLabels {
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val KANTONIAN_FORM = "kantonian_form"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
* Source for adjectival form: [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Johto#Trivia)
*/
const val JOHTONIAN_FORM = "johtonian_form"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
* Source for adjectival form:[Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Hoenn#Trivia)
*/
const val HOENNIAN_FORM = "hoennian_form"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
* Source for adjectival form:[Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Sinnoh#Trivia)
*/
const val SINNOHAN_FORM = "sinnohan_form"
const val REGIONAL_OF_KANTO = "kanto_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val UNOVAN_FORM = "unovan_form"
const val REGIONAL_OF_JOHTO = "johto_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val KALOSIAN_FORM = "kalosian_form"
const val REGIONAL_OF_HOENN = "hoenn_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val REGIONAL_OF_SINNOH = "sinnoh_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val REGIONAL_OF_UNOVA = "unova_regional"
/**
* See [REGIONAL], this has no official regionals but it consists of the "base" form that comes from the region.
*/
const val REGIONAL_OF_KALOS = "kalos_regional"
/**
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Alolan_Form) page.
*/
const val ALOLAN_FORM = "alolan_form"
const val REGIONAL_OF_ALOLA = "alola_regional"
/**
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Galarian_Form) page.
*/
const val GALARIAN_FORM = "galarian_form"
const val REGIONAL_OF_GALAR = "galar_regional"
/**
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Hisuian_Form) page.
*/
const val HISUIAN_FORM = "hisuian_form"
const val REGIONAL_OF_HISUI = "hisui_regional"
/**
* See [REGIONAL] and this [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Regional_form#Paldean_Form) page.
*/
const val PALDEAN_FORM = "paldean_form"
const val REGIONAL_OF_PALDEA = "paldea_regional"
/**
* Represents a mega evolution.
@@ -140,7 +124,7 @@ object CobblemonPokemonLabels {
const val TOTEM = "totem"
/**
* Represents Pokémon that trigger the Booster Energy item (due to Protosynthesis/Quark Drive)
* Represents a Paradox species.
* For more information see the [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon) page.
*/
const val PARADOX = "paradox"
@@ -187,24 +171,12 @@ object CobblemonPokemonLabels {
*/
const val GENERATION_7 = "gen7"
/**
* The "official" designation for Pokémon from Gen 7 (Unknown) and not the Alola region
* This may also include forms of Pokémon that had been previously introduced
*/
const val GENERATION_7B = "gen7b"
/**
* Pokémon from the national Pokédex of 810 to 905
* This may also include forms of Pokémon that had been previously introduced
*/
const val GENERATION_8 = "gen8"
/**
* The "official" designation for Pokémon from Gen 8 (Hisui) and not the Galar region
* This may also include forms of Pokémon that had been previously introduced
*/
const val GENERATION_8A = "gen8a"
/**
* Pokémon from the national Pokédex from 906 to 1008
* This may also include forms of Pokémon that had been previously introduced
@@ -1,76 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokemon.stats
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.item.ItemStack
interface EvSource {
/**
* The [Pokemon] being affected.
*/
val pokemon: Pokemon
/**
* Utility function that checks if the source is an implementation of [BattleEvSource].
*/
fun isBattle() = this is BattleEvSource
/**
* Utility function that checks if the source is an implementation of [ItemEvSource].
*/
fun isInteraction() = this is ItemEvSource
/**
* Utility function that checks if the source is an implementation of [SidemodEvSource].
*/
fun isSidemod() = this is SidemodEvSource
}
/**
* Triggered by sidemods.
*
* @property sidemodId The mod ID of the sidemod triggering this source.
* @property pokemon See [EvSource.pokemon].
*/
open class SidemodEvSource(
val sidemodId: String,
override val pokemon: Pokemon
) : EvSource
/**
* An Ev source fired when using Ev mutating items.
*
* @property player The [ServerPlayer] using the item.
* @property stack The [ItemStack] being consumed.
* @property pokemon See [EvSource.pokemon].
*/
open class ItemEvSource(
val player: ServerPlayer,
val stack: ItemStack,
override val pokemon: Pokemon
) : EvSource
/**
* An Ev source fired in battles.
*
* @property battle The associated [PokemonBattle].
* @property facedPokemon The [BattlePokemon]s that the [pokemon] faced.
* @property pokemon See [EvSource.pokemon], comes from the original [BattlePokemon.effectedPokemon].
*/
open class BattleEvSource(
val battle: PokemonBattle,
val facedPokemon: List<BattlePokemon>,
override val pokemon: Pokemon
) : EvSource
@@ -53,7 +53,7 @@ enum class Stats(override val identifier: ResourceLocation, override val display
fun getStat(statKey: String) = when(statKey.lowercase()) {
"hp" -> HP
"atk", "attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
"def", "defense", "defence" -> DEFENCE // Big Pecks states the full stat name "Defense"
"def", "defense" -> DEFENCE // Big Pecks states the full stat name "Defense"
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spe", "speed" -> SPEED
@@ -45,15 +45,4 @@ open class CancelableObservable<T : Cancelable> : EventObservable<T>() {
}
}
}
inline fun postThenFinally(event: T, ifCanceled: (T) -> Unit = {}, finally: (T) -> Unit = {},ifSucceeded: (T) -> Unit) {
post(event) {
if (it.isCanceled) {
ifCanceled(it)
} else {
ifSucceeded(it)
}
finally(it)
}
}
}
@@ -11,9 +11,6 @@ package com.cobblemon.mod.common.api.serialization
import com.google.gson.JsonDeserializationContext
import com.google.gson.JsonDeserializer
import com.google.gson.JsonElement
import com.google.gson.JsonPrimitive
import com.google.gson.JsonSerializationContext
import com.google.gson.JsonSerializer
import java.lang.reflect.Type
/**
@@ -22,13 +19,6 @@ import java.lang.reflect.Type
* @author Hiroku
* @since July 18th, 2022
*/
class StringIdentifiedObjectAdapter<T>(
val fromString: (String) -> T,
val toString: ((T) -> String)? = null,
) : JsonDeserializer<T>, JsonSerializer<T> {
class StringIdentifiedObjectAdapter<T>(val fromString: (String) -> T) : JsonDeserializer<T> {
override fun deserialize(json: JsonElement, type: Type, ctx: JsonDeserializationContext) = fromString(json.asString)
override fun serialize(src: T, type: Type?, ctx: JsonSerializationContext?): JsonElement? {
val stringValue = toString?.invoke(src) ?: throw IllegalStateException("No toString function provided for serialization.")
return JsonPrimitive(stringValue)
}
}
@@ -31,7 +31,6 @@ class BedrockParticleEmitter(
var rate: ParticleEmitterRate = InstantParticleEmitterRate(),
var shape: ParticleEmitterShape = SphereParticleEmitterShape(),
var lifetime: ParticleEmitterLifetime = OnceEmitterLifetime(NumberExpression(1.0)),
var space: EmitterSpace = EmitterSpace(),
var eventTimeline: EventTriggerTimeline = EventTriggerTimeline(mutableMapOf()),
var creationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var expirationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
@@ -46,20 +45,18 @@ class BedrockParticleEmitter(
ParticleEmitterRate.codec.fieldOf("rate").forGetter { it.rate },
ParticleEmitterShape.codec.fieldOf("shape").forGetter { it.shape },
ParticleEmitterLifetime.codec.fieldOf("lifetime").forGetter { it.lifetime },
EmitterSpace.CODEC.fieldOf("space").forGetter { it.space },
EventTriggerTimeline.CODEC.fieldOf("eventTimeline").forGetter { it.eventTimeline },
SimpleEventTrigger.CODEC.listOf().fieldOf("creationEvents").forGetter { it.creationEvents },
SimpleEventTrigger.CODEC.listOf().fieldOf("expirationEvents").forGetter { it.expirationEvents },
EventTriggerTimeline.CODEC.fieldOf("travelDistanceEvents").forGetter { it.travelDistanceEvents },
LoopingTravelDistanceEventTrigger.CODEC.listOf().fieldOf("loopingTravelDistanceEvents").forGetter { it.loopingTravelDistanceEvents }
).apply(instance) { startExpressions, updateExpressions, rate, shape, lifetime, space, eventTimeline, creationEvents, expirationEvents, travelDistanceEvents, loopingTravelDistanceEvents ->
).apply(instance) { startExpressions, updateExpressions, rate, shape, lifetime, eventTimeline, creationEvents, expirationEvents, travelDistanceEvents, loopingTravelDistanceEvents ->
BedrockParticleEmitter(
startExpressions = startExpressions,
updateExpressions = updateExpressions,
shape = shape,
rate = rate,
lifetime = lifetime,
space = space,
eventTimeline = eventTimeline,
creationEvents = creationEvents,
expirationEvents = expirationEvents,
@@ -1,61 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.snowstorm
import com.cobblemon.mod.common.api.data.ArbitrarilyMappedSerializableCompanion
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.util.codec.CodecUtils
import com.cobblemon.mod.common.util.codec.optionalFieldOfWithDefault
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import org.joml.AxisAngle4f
import org.joml.Matrix4f
import org.joml.Vector3f
class EmitterSpace(
var scaling: ScalingMode = ScalingMode.WORLD
) {
companion object {
val CODEC: Codec<EmitterSpace> = RecordCodecBuilder.create { instance ->
instance.group(
Codec.STRING.optionalFieldOfWithDefault("scaling", "world").forGetter { it.scaling.toString() }
).apply(instance) { scaling ->
EmitterSpace(
ScalingMode.valueOf(scaling.uppercase())
)
}
}
}
fun initializeEmitterMatrix(rootMatrix: MatrixWrapper, locatorMatrix: MatrixWrapper): MatrixWrapper {
val rootRotation = rootMatrix.matrix.getRotation(AxisAngle4f())
val scale = Vector3f()
if (scaling == ScalingMode.ENTITY) {
locatorMatrix.matrix.getScale(scale)
}
else {
rootMatrix.matrix.getScale(scale)
//Incase they are multiplying some axis by -1 to rotate
scale.x = Math.signum(scale.x)
scale.y = Math.signum(scale.y)
scale.z = Math.signum(scale.z)
}
val particleScale = Vector3f(scale.x, scale.y, scale.z)
//Presumably we will want to make the initial rotation configurable instead of always using root
val particleRawMatrix = Matrix4f().scale(particleScale).rotate(rootRotation)
return MatrixWrapper().updateMatrix(particleRawMatrix).updatePosition(locatorMatrix.getOrigin())
}
enum class ScalingMode {
WORLD,
ENTITY
}
}
@@ -498,7 +498,7 @@ class LookAtDirection : ParticleCameraMode {
rotation.hamiltonProduct(Axis.ZP.rotationDegrees(particleAngle))
// Minecraft in 1.21 or 1.20.4 or something fucked with vertex draw order, and it flipped everything.
rotation.hamiltonProduct(Axis.XP.rotationDegrees(180F))
rotation.hamiltonProduct(Axis.YP.rotationDegrees(180F))
return rotation
}
@@ -26,7 +26,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundSource
import net.minecraft.world.phys.Vec3
import org.joml.Matrix4f
/**
* An event that can be referenced from various particle event triggers. The events are not necessarily particles,
@@ -78,11 +77,9 @@ class ParticleEvent(
fun run(storm: ParticleStorm, particle: SnowstormParticle?) {
particleEffect?.let { effect ->
val bedrockParticleOptions = BedrockParticleOptionsRepository.getEffect(effect.effect) ?: return@let
val particleMatrix = when (effect.type) {
//It may seem incorrect to clone for both of these, but the locator matrix determines whether the
//emitter follows the locator. We don't want the child emitter to affect the parent emitter so we make a copy
EventParticleOptions.EventParticleType.EMITTER,
EventParticleOptions.EventParticleType.EMITTER_BOUND -> storm.emitterSpaceMatrix.clone()
val rootMatrix = when (effect.type) {
EventParticleOptions.EventParticleType.EMITTER-> MatrixWrapper().updatePosition(storm.matrixWrapper.position).updateMatrix(storm.matrixWrapper.matrix)
EventParticleOptions.EventParticleType.EMITTER_BOUND -> storm.matrixWrapper
EventParticleOptions.EventParticleType.PARTICLE,
EventParticleOptions.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let {
Vec3(
@@ -90,19 +87,7 @@ class ParticleEvent(
it.getY(),
it.getZ()
)
} ?: Vec3(storm.getX(), storm.getY(), storm.getZ())).let {
val matrixWrapper = MatrixWrapper()
matrixWrapper.updatePosition(it)
//We only want the orientation of the original matrix, not position/translation
matrixWrapper.updateMatrix(Matrix4f(storm.emitterSpaceMatrix.matrix).setTranslation(0F, 0F, 0F))
}
}
val locatorMatrix = when (effect.type) {
EventParticleOptions.EventParticleType.EMITTER -> particleMatrix
EventParticleOptions.EventParticleType.EMITTER_BOUND -> storm.locatorSpaceMatrix
EventParticleOptions.EventParticleType.PARTICLE,
EventParticleOptions.EventParticleType.PARTICLE_WITH_VELOCITY -> particleMatrix
} ?: Vec3(storm.getX(), storm.getY(), storm.getZ())).let { MatrixWrapper().updatePosition(it) }
}
val sourceVelocity = when (effect.type) {
@@ -120,24 +105,17 @@ class ParticleEvent(
val newStorm = ParticleStorm(
effect = bedrockParticleOptions,
emitterSpaceMatrix = particleMatrix,
locatorSpaceMatrix = locatorMatrix,
matrixWrapper = rootMatrix,
world = storm.world,
sourceVelocity = sourceVelocity,
sourceAlive = storm.sourceAlive,
sourceVisible = storm.sourceVisible,
onDespawn = {},
targetPos = storm.targetPos,
runtime = MoLangRuntime().setup(),
runtime = MoLangRuntime().setup().also { it.environment.query = storm.runtime.environment.query },
entity = storm.entity
)
//The reason this doesn't use the newStorms runtime is that the parent storm can add queries AFTER
//the child storm spawns in. Say a parent storm has a creation event. The child spawns before the parent
//When the parent tries to add its queries, it overwrites the child's
val tempRuntime = MoLangRuntime().setup().also {
it.environment.query = storm.runtime.environment.query
}
effect.expression?.resolve(tempRuntime)
effect.expression?.resolve(newStorm.runtime)
newStorm.spawn()
}
@@ -77,17 +77,16 @@ class ParametricParticleMotion(
override fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3, emitterPos: Vec3) = Vec3.ZERO
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3): Vec3 {
val particlePositionWS = Vec3(
particle.getX(),
particle.getY(),
particle.getZ()
val stormPosition = Vec3(
particle.storm.getX(),
particle.storm.getY(),
particle.storm.getZ()
)
val matrix = particle.matrixWrapper
val targetPosPS = runtime.resolveVec3d(offset)
val targetPosWS = matrix.transformPosition(targetPosPS)
return targetPosWS.subtract(particlePositionWS)
val offset = runtime.resolveVec3d(this.offset)
val particlePosition =
Vec3(particle.getX(), particle.getY(), particle.getZ())
val desiredPosition = stormPosition.add(offset)
return desiredPosition.subtract(particlePosition)
}
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3, minSpeed: Float) = runtime.resolveVec3d(direction).normalize()
@@ -278,7 +277,7 @@ class CustomMotionDirection(
runtime.resolveDouble(direction.second),
runtime.resolveDouble(direction.third)
)
return storm.emitterSpaceMatrix.matrix.transformDirection(v)
return storm.matrixWrapper.matrix.transformDirection(v)
}
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
@@ -83,9 +83,8 @@ object BestSpawner {
var defaultPokemonDespawner: Despawner<PokemonEntity> = CobblemonAgingDespawner(getAgeTicks = { it.ticksLived })
lateinit var fishingSpawner: FishingSpawner
fun init() {
fun loadConfig() {
LOGGER.info("Starting the Best Spawner...")
SpawningCondition.register(BasicSpawningCondition.NAME, BasicSpawningCondition::class.java)
SpawningCondition.register(AreaSpawningCondition.NAME, AreaSpawningCondition::class.java)
SpawningCondition.register(SubmergedSpawningCondition.NAME, SubmergedSpawningCondition::class.java)
@@ -95,7 +94,6 @@ object BestSpawner {
SpawningCondition.register(FishingSpawningCondition.NAME, FishingSpawningCondition::class.java)
LOGGER.info("Loaded ${SpawningCondition.conditionTypes.size} spawning condition types.")
SpawningContextCalculator.register(GroundedSpawningContextCalculator)
SpawningContextCalculator.register(SeafloorSpawningContextCalculator)
SpawningContextCalculator.register(LavafloorSpawningContextCalculator)
@@ -115,23 +113,14 @@ object BestSpawner {
SpawnDetail.registerSpawnType(name = NPCSpawnDetail.TYPE, NPCSpawnDetail::class.java)
LOGGER.info("Loaded ${SpawnDetail.spawnDetailTypes.size} spawn detail types.")
loadConfig()
config = BestSpawnerConfig.load()
SpawnDetailPresets.registerPresetType(BasicSpawnDetailPreset.NAME, BasicSpawnDetailPreset::class.java)
SpawnDetailPresets.registerPresetType(PokemonSpawnDetailPreset.NAME, PokemonSpawnDetailPreset::class.java)
}
fun loadConfig() {
config = BestSpawnerConfig.load()
}
fun reloadConfig() {
loadConfig()
spawnerManagers.forEach(SpawnerManager::onConfigReload)
}
fun onServerStarted() {
spawnerManagers.forEach(SpawnerManager::onServerStarted)
fishingSpawner = FishingSpawner()
}
}
}
@@ -96,4 +96,4 @@ object SpawnDetailPresets : JsonDataRegistry<SpawnDetailPreset> {
this.presets = data.toMutableMap()
Cobblemon.LOGGER.info("Loaded ${presets.size} spawn detail presets.")
}
}
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.api.spawning
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
import com.cobblemon.mod.common.api.spawning.spawner.Spawner
import com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner
import com.cobblemon.mod.common.util.server
@@ -59,12 +58,6 @@ open class SpawnerManager {
}
}
open fun onConfigReload() {
spawners.filterIsInstance<PlayerSpawner>().forEach {
it.ticksBetweenSpawns = Cobblemon.config.ticksBetweenSpawnAttempts
}
}
open fun onServerStarted() {
spawners.clear()
}

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