forked from mirrors/cobblemon
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@@ -7,6 +7,7 @@
|
||||
- Added `/changewallpaper <player> <boxNumber> <wallpaper>` command to change a box wallpaper through commands.
|
||||
- Added `/renamebox <player> <boxNumber> <name>` command to rename a PC box through commands.
|
||||
- Added IVs and EVs stat displays in PC.
|
||||
- improved filter by Name, now is available search by exact names or partial matches, for example "cha" will show Charmander, Charmeleon and Charizard among others that match.
|
||||
|
||||
### Developer
|
||||
- Added `RenamePCBoxEvent.Pre` and `RenamePCBoxEvent.Post` events to prevent players from renaming a box or changing their input.
|
||||
|
||||
+27
-3
@@ -21,8 +21,15 @@
|
||||
- Fixed Moon Ball moon phase logic to actually work correctly
|
||||
- Added `translucent_cull` boolean option into resolver's layer to allow for translucent textures with culling
|
||||
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for items held by Pokémon.
|
||||
- Added the Clear Amulet, Grip Claw, Lagging Tail, Luminous Moss, Metal Alloy, Scroll of Darkness, Scroll of Waters
|
||||
- Added Recipes for Masterpiece Cup, Eject Pack
|
||||
- Added modification to Minecraft Creative Inventory search to account for item names that contain `poké` when input contains `poke`.
|
||||
- Added Campfire Pot as well as loads of new food items (Poke Puffs, Ponigiri, Sinister Tea, etc)
|
||||
- Added Hearty Grains, a new crop used in the new cooking mechanic
|
||||
- Added Tatami blocks and Tatami Mat blocks, made from Hearty Grain, for decorating builds
|
||||
- Added `/pcsearch <player> <pokemonProperties>` command that searches for a specific Pokémon within a player's PC.
|
||||
- Added `/pctake <player> <box> <slot>` command that takes a specific Pokémon from a player's PC. Removes the pokemon if target is self or ran from the server.
|
||||
- Added Hyper Training items (IV Modification) as well as some additional candy items to do so (Health Candy, Sickly Candy)
|
||||
|
||||
### Pokémon Added
|
||||
|
||||
@@ -116,12 +123,13 @@
|
||||
- Made Blocks of Gold count as Big Nuggets when held by a Pokémon (for Fling functionality)
|
||||
- Players can now eat Sweet and Tart Apples, Whipped Dreams, and the Alcremie Sweets.
|
||||
- Updated Sweet and Tart Apple sprites
|
||||
- Updated the following recipes: Air Balloon, Assault Vest, Binding Band, Black Belt, Blunder Policy, Choice Band, Choice Scarf, Cleanse Tag, Covert Cloak, Destiny Knot, Eject Button, Expert Belt, Focus Band, Focus Sash, Magnet, Metronome, Muscle Band, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens, Power Weight, Protective Pads, Protein, Punching Glove, Reaper Cloth, Rocky Helmet, Room Service, Sachet, Safety Goggles, Silk Scarf, Spell Tag, Utility Umbrella, Weakness Policy, Zinc
|
||||
- Added alternate ingredient options to the following recipes: Cell Battery, Charcoal Stick, Dragon Fang, Miracle Seed, Mystic Water, Never Melt Ice, Twisted Spoon, Damp Rock, Heat Rock, Icy Rock, Smooth Rock
|
||||
- Updated the following recipes: Air Balloon, Assault Vest, Binding Band, Black Belt, Blunder Policy, Choice Band, Choice Scarf, Cleanse Tag, Covert Cloak, Destiny Knot, Eject Button, Expert Belt, Focus Band, Focus Sash, Magnet, Metronome, Muscle Band, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens, Power Weight, Protective Pads, Protein, Punching Glove, Reaper Cloth, Rocky Helmet, Room Service, Sachet, Safety Goggles, Silk Scarf, Spell Tag, Utility Umbrella, Weakness Policy, Zinc, Chipped Pot, Cracked Pot, Unremarkable Cup, Loaded Dice, Charcoal Stick, Dragon Fang, Miracle Seed, Mystic Water, Never Melt Ice, Twisted Spoon, Black Glasses, Fairy Feather, Hard Stone, Silver Powder, Soft Sand
|
||||
- Added alternate ingredient options to the following recipes: Cell Battery, Damp Rock, Heat Rock, Icy Rock, Smooth Rock
|
||||
- Grouped together some recipes within the Recipe Book. Groups include: the seven basic Poké Balls, the seven basic Ancient Poké Balls, Gilded Chests, Pokedexes, and the Weather Rocks.
|
||||
- Updated some item tags to better integrate behaviours between Cobblemon, Vanilla Minecraft, and other mods
|
||||
- Removed Cooked Meat, Raw Meat, Protein Ingredients, and Zinc Ingredients, the first two are now using `c` namespace tags, the latter have better integrated use of tags within their recipes which removes need for custom tags.
|
||||
- Added our seeds tag into `#c:seeds`, which is now made use of for the Miracle Seed recipe.
|
||||
- Added our seeds tag into `#c:seeds`, which is now made use of for the Miracle Seed recipe.
|
||||
- Added herbs and snowballs to the consumable in PvE and Wild battle tags
|
||||
- Tweaked the Natural Materials Vanilla file to fit with the changes to tags
|
||||
- Substantially optimised spawning checks mainly by front-loading biome filtering.
|
||||
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
|
||||
@@ -136,10 +144,15 @@
|
||||
- Improved parity with vanilla mobs' drop behavior; loot and XP drop on death instead of after the entire death sequence finishes.
|
||||
- Quirk animations no longer play in the battle GUI since they were pretty distracting.
|
||||
- A number of Pokemon that float above the ground visually (Gastly, Klingklang, etc.) are no longer considered to be touching the ground
|
||||
- Changed the recipes for Level, Lure, and Moon Balls to be cleaner
|
||||
- Renamed `pokemonId` and `type` to `species` in relevant Advancement triggers for conformity, this is a breaking change.
|
||||
- Added a separate `species` argument to the `pick_starter`, `pasture_use` and `resurrect_pokemon` Advancement triggers.
|
||||
- Made `CobblemonAgingDespawner` thresholds configurable via the config file.
|
||||
- Tweaked Berry flavor data to balance cooking pot mechanics
|
||||
- Made Red, Yellow, Green, Blue, Pink, Black, and White Apricorn Sprout and Saccharine Sapling able to be placed into flower pots.
|
||||
- Added all Potted Apricorn Sprouts, Potted Saccharine Saplings, and Potted Pep-Up Flowers to the `#minecraft:flower_pots` block tag
|
||||
- Corrected the healing values of the remedies and energy root, and reintroduced the friendship lowering mechanics for them, revivl herb, and heal powder
|
||||
- Updated battle language keys for side effects to use position-specific formats, improving grammatical consistency
|
||||
|
||||
### Fixes
|
||||
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
|
||||
@@ -180,6 +193,10 @@
|
||||
- Fixed the `dimensions` spawning condition using the incorrect ResourceLocation, causing it to not function properly.
|
||||
- Fix issue where locator X axis was not aligned with blockbench.
|
||||
- Fix issue where particle effects that play on frame 1 on sendout would never play (Gastly)
|
||||
- Fixed the block texture name for the Pep-Up Flower being inaccurate
|
||||
- Fixed issue where the restoration tank would not accept valid items from a hopper.
|
||||
- Fixed energy root not being shearable
|
||||
- Fixed energy root always spreading into more energy roots instead of by chance (same as big root)
|
||||
|
||||
### Developer
|
||||
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
|
||||
@@ -206,6 +223,8 @@
|
||||
}
|
||||
}
|
||||
`
|
||||
- The IVs class has now been extended to include Hyper Trained values.
|
||||
- Added `Pokemon#hyperTrainIV()` and `IVs#setHyperTrainedIV(Stat, Int)`
|
||||
|
||||
### MoLang & Datapacks
|
||||
- The following usages for item predicates can now use item conditions like advancements do, you can learn about them in the [Minecraft wiki](https://minecraft.wiki/w/Advancement_definition#minecraft:filled_bucket)
|
||||
@@ -225,9 +244,14 @@
|
||||
- Fixed `heldItem` property inside spawn files not working and causing crashes
|
||||
- Fixed `spawn_bedrock_particles` MoLang causing crashes when used in a server environment
|
||||
- The Pokédex form lang key definition now follows `cobblemon.ui.pokedex.info.form.{species}-{formname}` instead of `cobblemon.ui.pokedex.info.form.{formname}`.
|
||||
- Added `play_sound_on_server` as an available Molang function for the `worldHolder` & `player` functions.
|
||||
- Added `run_molang_after` as an available Molang function for the `entity` functions when schedulable.
|
||||
- Added an optional parameter for `run_molang` to schedule the function.
|
||||
- Added `labels` & `has_label` as available Molang functions for the `speciesFunctions`
|
||||
- Added datapack-defined starter categories via `data/<namespace>/starters/*.json`, with built-in fallback and `useConfigStarters` merge option.
|
||||
- The format of the `remedies.json` file has changed to allow for individual friendshipDrop amounts per remedy
|
||||
- Fixed `entity.find_nearby_block` causing crashes when attempting to use a block tag
|
||||
- Spawn Filters can now access `v.spawn.class` to get the identifier of an NPC class for when trying to influence NPC spawns
|
||||
|
||||
## [1.6.1 (January 26th, 2025)](#1-6-1)
|
||||
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.world.CobblemonStructureIDs;
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.RegistryAccess;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.LevelHeightAccessor;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.RandomState;
|
||||
import net.minecraft.world.level.levelgen.structure.Structure;
|
||||
import net.minecraft.world.level.levelgen.structure.StructurePiece;
|
||||
import net.minecraft.world.level.levelgen.structure.StructureStart;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@Mixin(Structure.class)
|
||||
public abstract class StructureMixin {
|
||||
// Define a set of structures that should not spawn below Sea Level
|
||||
@Unique
|
||||
private static final Set<ResourceLocation> RESTRICTED_STRUCTURES = new HashSet<>(Arrays.asList(
|
||||
CobblemonStructureIDs.STONJOURNER_HENGE,
|
||||
CobblemonStructureIDs.LUNA_HENGE,
|
||||
CobblemonStructureIDs.SOL_HENGE
|
||||
));
|
||||
|
||||
@Inject(method = "generate", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/levelgen/structure/StructureStart;isValid()Z"),
|
||||
cancellable = true)
|
||||
public void cobblemon$isValid(RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource,
|
||||
RandomState randomState, StructureTemplateManager structureTemplateManager, long seed,
|
||||
ChunkPos chunkPos, int references, LevelHeightAccessor heightAccessor,
|
||||
Predicate<Holder<Biome>> validBiome,
|
||||
CallbackInfoReturnable<StructureStart> cir,
|
||||
@Local StructureStart structureStart) {
|
||||
ResourceLocation structureKey = registryAccess.registryOrThrow(Registries.STRUCTURE).getKey((Structure) (Object) this);
|
||||
if(!RESTRICTED_STRUCTURES.contains(structureKey)) {
|
||||
return;
|
||||
}
|
||||
for (StructurePiece piece : structureStart.getPieces()) {
|
||||
if (piece.getBoundingBox().minY() < chunkGenerator.getSeaLevel()) {
|
||||
cir.setReturnValue(StructureStart.INVALID_START);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -515,6 +515,30 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
@JvmField
|
||||
val HEARTY_GRAINS = this.create("hearty_grains", HeartyGrainsBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).ignitedByLava().mapColor(MapColor.PLANT).noCollission().randomTicks().instabreak().sound(CobblemonSounds.VIVICHOKE_SOUNDS)))
|
||||
|
||||
@JvmField
|
||||
val POTTED_RED_APRICORN_SAPLING = this.create("potted_red_apricorn_sapling", BlocksInvoker.createFlowerPotBlock(RED_APRICORN_SAPLING))
|
||||
@JvmField
|
||||
val POTTED_YELLOW_APRICORN_SAPLING = this.create("potted_yellow_apricorn_sapling", BlocksInvoker.createFlowerPotBlock(YELLOW_APRICORN_SAPLING))
|
||||
@JvmField
|
||||
val POTTED_GREEN_APRICORN_SAPLING = this.create("potted_green_apricorn_sapling", BlocksInvoker.createFlowerPotBlock(GREEN_APRICORN_SAPLING))
|
||||
@JvmField
|
||||
val POTTED_BLUE_APRICORN_SAPLING = this.create("potted_blue_apricorn_sapling", BlocksInvoker.createFlowerPotBlock(BLUE_APRICORN_SAPLING))
|
||||
@JvmField
|
||||
val POTTED_PINK_APRICORN_SAPLING = this.create("potted_pink_apricorn_sapling", BlocksInvoker.createFlowerPotBlock(PINK_APRICORN_SAPLING))
|
||||
@JvmField
|
||||
val POTTED_BLACK_APRICORN_SAPLING = this.create("potted_black_apricorn_sapling", BlocksInvoker.createFlowerPotBlock(BLACK_APRICORN_SAPLING))
|
||||
@JvmField
|
||||
val POTTED_WHITE_APRICORN_SAPLING = this.create("potted_white_apricorn_sapling", BlocksInvoker.createFlowerPotBlock(WHITE_APRICORN_SAPLING))
|
||||
@JvmField
|
||||
val POTTED_SACCHARINE_SAPLING = this.create("potted_saccharine_sapling", BlocksInvoker.createFlowerPotBlock(SACCHARINE_SAPLING))
|
||||
|
||||
@JvmField
|
||||
val HEARTY_GRAIN_BALE = this.create("hearty_grain_bale", HeartyGrainBaleBlock(BlockBehaviour.Properties.of().mapColor(MapColor.PLANT).instrument(NoteBlockInstrument.BANJO).strength(0.5F).sound(SoundType.GRASS)))
|
||||
@JvmField
|
||||
val TATAMI_BLOCK = this.create("tatami_block", TatamiBlock(BlockBehaviour.Properties.of().ignitedByLava().mapColor(MapColor.PLANT).sound(SoundType.GRASS)))
|
||||
@JvmField
|
||||
val TATAMI_MAT = this.create("tatami_mat", TatamiMatBlock(BlockBehaviour.Properties.of().ignitedByLava().mapColor(MapColor.PLANT).sound(SoundType.GRASS)))
|
||||
|
||||
/**
|
||||
* Returns a map of all the blocks that can be stripped with an axe in the format of input - output.
|
||||
*
|
||||
|
||||
@@ -68,6 +68,8 @@ object CobblemonCommands {
|
||||
MarkGiveCommand.register(dispatcher)
|
||||
MarkTakeCommand.register(dispatcher)
|
||||
MarkGiveAllCommand.register(dispatcher)
|
||||
PcSearchCommand.register(dispatcher)
|
||||
PcTakeCommand.register(dispatcher)
|
||||
|
||||
// Possibly lock down registration if and only if under dev environment or running in an environment
|
||||
// with a certain system environment variable set
|
||||
|
||||
@@ -11,10 +11,12 @@ package com.cobblemon.mod.common
|
||||
import com.cobblemon.mod.common.block.PotComponent
|
||||
import com.cobblemon.mod.common.item.components.*
|
||||
import com.cobblemon.mod.common.platform.PlatformRegistry
|
||||
import com.mojang.serialization.Codec
|
||||
import net.minecraft.core.Registry
|
||||
import net.minecraft.core.component.DataComponentType
|
||||
import net.minecraft.core.registries.BuiltInRegistries
|
||||
import net.minecraft.core.registries.Registries
|
||||
import net.minecraft.network.codec.ByteBufCodecs
|
||||
import net.minecraft.resources.ResourceKey
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
@@ -70,6 +72,11 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
|
||||
.networkSynchronized(MobEffectsComponent.PACKET_CODEC)
|
||||
.build())
|
||||
|
||||
val CRAFTED: DataComponentType<Boolean> = create("crafted", DataComponentType.builder<Boolean>()
|
||||
.persistent(Codec.BOOL)
|
||||
.networkSynchronized(ByteBufCodecs.BOOL)
|
||||
.build())
|
||||
|
||||
fun register() {
|
||||
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:pokemon_item"), POKEMON_ITEM)
|
||||
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:bait"), BAIT)
|
||||
|
||||
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.api.item.ability.AbilityChanger
|
||||
import com.cobblemon.mod.common.api.mulch.MulchVariant
|
||||
import com.cobblemon.mod.common.api.pokeball.PokeBalls
|
||||
import com.cobblemon.mod.common.api.pokemon.Natures
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
import com.cobblemon.mod.common.api.text.blue
|
||||
@@ -40,6 +41,7 @@ import com.cobblemon.mod.common.item.interactive.*
|
||||
import com.cobblemon.mod.common.item.interactive.ability.AbilityChangeItem
|
||||
import com.cobblemon.mod.common.platform.PlatformRegistry
|
||||
import com.cobblemon.mod.common.pokeball.PokeBall
|
||||
import com.cobblemon.mod.common.pokemon.IVs
|
||||
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.core.Registry
|
||||
@@ -204,7 +206,14 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
val CAMPFIRE_POT_YELLOW = campfirePotItem(CobblemonBlocks.YELLOW_CAMPFIRE_POT, "yellow")
|
||||
|
||||
@JvmField
|
||||
val Hearty_Grains = compostableItem("hearty_grains", HeartyGrainsItem(CobblemonBlocks.HEARTY_GRAINS))
|
||||
val HEARTY_GRAINS = compostableItem("hearty_grains", HeartyGrainsItem(CobblemonBlocks.HEARTY_GRAINS))
|
||||
@JvmField
|
||||
val HEARTY_GRAIN_BALE = compostableBlockItem("hearty_grain_bale", CobblemonBlocks.HEARTY_GRAIN_BALE, 0.85f)
|
||||
|
||||
@JvmField
|
||||
val TATAMI_BLOCK = blockItem("tatami_block", CobblemonBlocks.TATAMI_BLOCK)
|
||||
@JvmField
|
||||
val TATAMI_MAT = blockItem("tatami_mat", CobblemonBlocks.TATAMI_MAT)
|
||||
|
||||
@JvmField
|
||||
val VIVICHOKE = compostableItem("vivichoke")
|
||||
@@ -351,19 +360,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
|
||||
val aprijuices = mutableListOf<AprijuiceItem>()
|
||||
@JvmField
|
||||
val APRIJUICE_BLACK = aprijuiceItem(Apricorn.BLACK)
|
||||
@JvmField
|
||||
val APRIJUICE_RED = aprijuiceItem(Apricorn.RED)
|
||||
@JvmField
|
||||
val APRIJUICE_BLUE = aprijuiceItem(Apricorn.BLUE)
|
||||
@JvmField
|
||||
val APRIJUICE_GREEN = aprijuiceItem(Apricorn.GREEN)
|
||||
@JvmField
|
||||
val APRIJUICE_YELLOW = aprijuiceItem(Apricorn.YELLOW)
|
||||
@JvmField
|
||||
val APRIJUICE_WHITE = aprijuiceItem(Apricorn.WHITE)
|
||||
val APRIJUICE_GREEN = aprijuiceItem(Apricorn.GREEN)
|
||||
@JvmField
|
||||
val APRIJUICE_BLUE = aprijuiceItem(Apricorn.BLUE)
|
||||
@JvmField
|
||||
val APRIJUICE_PINK = aprijuiceItem(Apricorn.PINK)
|
||||
@JvmField
|
||||
val APRIJUICE_BLACK = aprijuiceItem(Apricorn.BLACK)
|
||||
@JvmField
|
||||
val APRIJUICE_WHITE = aprijuiceItem(Apricorn.WHITE)
|
||||
|
||||
@JvmField
|
||||
val PONIGIRI = create("ponigiri", PonigiriItem())
|
||||
@@ -513,6 +522,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
|
||||
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
|
||||
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
|
||||
@JvmField val METAL_ALLOY = noSettingsItem("metal_alloy")
|
||||
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
|
||||
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
|
||||
|
||||
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
|
||||
// Plants
|
||||
@@ -591,6 +603,33 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val GALARICA_NUTS = create("galarica_nuts", GalaricaNutItem())
|
||||
|
||||
// Hyper Training Items
|
||||
val hyperTrainingItems = mutableListOf<HyperTrainingItem>()
|
||||
@JvmField
|
||||
val HEALTH_CANDY = hyperTrainingItem("health_candy", 1, setOf(Stats.HP), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val MIGHTY_CANDY = hyperTrainingItem("mighty_candy", 1, setOf(Stats.ATTACK), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val TOUGH_CANDY = hyperTrainingItem("tough_candy", 1, setOf(Stats.DEFENCE), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val SMART_CANDY = hyperTrainingItem("smart_candy", 1, setOf(Stats.SPECIAL_ATTACK), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val COURAGE_CANDY = hyperTrainingItem("courage_candy", 1, setOf(Stats.SPECIAL_DEFENCE), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val QUICK_CANDY = hyperTrainingItem("quick_candy", 1, setOf(Stats.SPEED), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val SICKLY_CANDY = hyperTrainingItem("sickly_candy", -1, setOf(Stats.HP), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val WEAK_CANDY = hyperTrainingItem("weak_candy", -1, setOf(Stats.ATTACK), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val BRITTLE_CANDY = hyperTrainingItem("brittle_candy", -1, setOf(Stats.DEFENCE), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val NUMB_CANDY = hyperTrainingItem("numb_candy", -1, setOf(Stats.SPECIAL_ATTACK), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val COWARD_CANDY = hyperTrainingItem("coward_candy", -1, setOf(Stats.SPECIAL_DEFENCE), 0..IVs.MAX_VALUE)
|
||||
@JvmField
|
||||
val SLOW_CANDY = hyperTrainingItem("slow_candy", -1, setOf(Stats.SPEED), 0..IVs.MAX_VALUE)
|
||||
|
||||
// Medicine
|
||||
@JvmField
|
||||
val RARE_CANDY = candyItem("rare_candy", Rarity.RARE) { _, pokemon -> pokemon.getExperienceToNextLevel() }
|
||||
@@ -912,8 +951,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
val CHOICE_SCARF = heldItem("choice_scarf")
|
||||
@JvmField
|
||||
val CLEANSE_TAG = heldItem("cleanse_tag")
|
||||
// @JvmField
|
||||
// val CLEAR_AMULET = heldItem("clear_amulet")
|
||||
@JvmField
|
||||
val CLEAR_AMULET = heldItem("clear_amulet")
|
||||
@JvmField
|
||||
val COVERT_CLOAK = heldItem("covert_cloak")
|
||||
@JvmField
|
||||
@@ -942,16 +981,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
val FOCUS_SASH = heldItem("focus_sash")
|
||||
@JvmField
|
||||
val GRASSY_SEED = heldItem("grassy_seed")
|
||||
// @JvmField
|
||||
// val GRIP_CLAW = heldItem("grip_claw")
|
||||
@JvmField
|
||||
val GRIP_CLAW = heldItem("grip_claw")
|
||||
@JvmField
|
||||
val HARD_STONE = heldItem("hard_stone")
|
||||
@JvmField
|
||||
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
|
||||
@JvmField
|
||||
val IRON_BALL = heldItem("iron_ball")
|
||||
// @JvmField
|
||||
// val LAGGING_TAIL = heldItem("lagging_tail")
|
||||
@JvmField
|
||||
val LAGGING_TAIL = heldItem("lagging_tail")
|
||||
@JvmField
|
||||
val LEFTOVERS = heldItem("leftovers")
|
||||
@JvmField
|
||||
@@ -964,8 +1003,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
val LOADED_DICE = heldItem("loaded_dice")
|
||||
@JvmField
|
||||
val LUCKY_EGG = heldItem("lucky_egg")
|
||||
// @JvmField
|
||||
// val LUMINOUS_MOSS = heldItem("luminous_moss")
|
||||
@JvmField
|
||||
val LUMINOUS_MOSS = heldItem("luminous_moss")
|
||||
@JvmField
|
||||
val MAGNET = heldItem("magnet")
|
||||
@JvmField
|
||||
@@ -1575,6 +1614,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
return item
|
||||
}
|
||||
|
||||
private fun hyperTrainingItem(name: String, increaseAmount: Int, targetStats: Set<Stat>, validRange: IntRange): HyperTrainingItem {
|
||||
val item = this.create(name, HyperTrainingItem(increaseAmount, targetStats, validRange))
|
||||
hyperTrainingItems.add(item)
|
||||
return item
|
||||
}
|
||||
|
||||
private fun apricornItem(name: String, apricornItem: ApricornItem): ApricornItem {
|
||||
val finalName = "${name}_apricorn"
|
||||
val item = this.create(finalName, apricornItem)
|
||||
|
||||
@@ -29,9 +29,12 @@ private val bubbleColourMap = mapOf(
|
||||
|
||||
fun getColourMixFromSeasonings(seasonings: List<ItemStack>, forBubbles: Boolean = false): Int? {
|
||||
val flavors = seasonings
|
||||
.flatMap { Seasonings.getFlavoursFromItemStack(it).entries }
|
||||
.groupingBy { it.key }
|
||||
.fold(0) { acc, entry -> acc + entry.value }
|
||||
.mapNotNull { Seasonings.getFlavoursFromItemStack(it) }
|
||||
.flatMap { it.entries }
|
||||
.groupingBy { it.key }
|
||||
.fold(0) { acc, entry -> acc + entry.value }
|
||||
|
||||
if (flavors.isEmpty()) return null
|
||||
|
||||
val maxFlavorValue = flavors.values.maxOrNull()
|
||||
val dominantFlavors = flavors.filter { it.value == maxFlavorValue }.map { it.key }
|
||||
|
||||
@@ -52,21 +52,6 @@ object MobEffectUtils {
|
||||
}
|
||||
|
||||
private fun mergeAmplifiers(amplifiers: List<Int>): Int {
|
||||
if (amplifiers.isEmpty()) return 0
|
||||
|
||||
val sorted = amplifiers.sortedDescending()
|
||||
var result = 0.0
|
||||
|
||||
for ((index, value) in sorted.withIndex()) {
|
||||
val multiplier = when (index) {
|
||||
0 -> 1.0
|
||||
1 -> 0.75
|
||||
2 -> 0.5
|
||||
else -> 0.25
|
||||
}
|
||||
result += (value + 1) * multiplier
|
||||
}
|
||||
|
||||
return ceil(result).toInt() - 1
|
||||
return amplifiers.maxOrNull() ?: 0 // we do not want the power of the effects to combine, just take the highest one used of that type
|
||||
}
|
||||
}
|
||||
@@ -21,6 +21,8 @@ import net.minecraft.network.codec.ByteBufCodecs
|
||||
import net.minecraft.network.codec.StreamCodec
|
||||
import net.minecraft.world.item.DyeColor
|
||||
import net.minecraft.world.item.Item
|
||||
import java.util.Optional
|
||||
import kotlin.jvm.optionals.getOrNull
|
||||
|
||||
data class Seasoning(
|
||||
val ingredient: RegistryLikeCondition<Item>,
|
||||
@@ -39,23 +41,23 @@ data class Seasoning(
|
||||
val CODEC: Codec<Seasoning> = RecordCodecBuilder.create { builder ->
|
||||
builder.group(
|
||||
ITEM_REGISTRY_LIKE_CODEC.fieldOf("ingredient").forGetter { it.ingredient },
|
||||
Codec.unboundedMap(Flavour.CODEC, Codec.INT).optionalFieldOf("flavours", null).forGetter { it.flavours },
|
||||
Codec.unboundedMap(Flavour.CODEC, Codec.INT).optionalFieldOf("flavours").forGetter { Optional.ofNullable(it.flavours) },
|
||||
DyeColor.CODEC.fieldOf("colour").forGetter { it.colour },
|
||||
SpawnBait.Effect.CODEC.listOf().optionalFieldOf("baitEffects", null).forGetter { it.baitEffects },
|
||||
Food.CODEC.optionalFieldOf("food", null).forGetter { it.food },
|
||||
SerializableMobEffectInstance.CODEC.listOf().optionalFieldOf("mobEffects", null).forGetter { it.mobEffects }
|
||||
).apply(builder, ::Seasoning)
|
||||
SpawnBait.Effect.CODEC.listOf().optionalFieldOf("baitEffects").forGetter { Optional.ofNullable(it.baitEffects) },
|
||||
Food.CODEC.optionalFieldOf("food").forGetter { Optional.ofNullable(it.food) },
|
||||
SerializableMobEffectInstance.CODEC.listOf().optionalFieldOf("mobEffects").forGetter { Optional.ofNullable(it.mobEffects) }
|
||||
).apply(builder) { item, flavours, colour, baitEffects, food, mobEffects ->
|
||||
Seasoning(
|
||||
item,
|
||||
flavours.getOrNull(),
|
||||
colour,
|
||||
baitEffects.getOrNull(),
|
||||
food.getOrNull(),
|
||||
mobEffects.getOrNull()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
val STREAM_CODEC: StreamCodec<ByteBuf, Seasoning> = ByteBufCodecs.fromCodec(CODEC)
|
||||
|
||||
val BLANK_SEASONING = Seasoning(
|
||||
ingredient = RegistryLikeIdentifierCondition<Item>(cobblemonResource("blank")),
|
||||
flavours = Flavour.entries.associateWith { 0 },
|
||||
colour = DyeColor.WHITE,
|
||||
baitEffects = emptyList(),
|
||||
food = Food(),
|
||||
mobEffects = emptyList()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,10 +12,12 @@ import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.api.berry.Berries
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeIdentifierCondition
|
||||
import com.cobblemon.mod.common.api.cooking.Seasoning.Companion.BLANK_SEASONING
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBait
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitEffects
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitUtils
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.item.components.FoodComponent
|
||||
import com.cobblemon.mod.common.net.messages.client.cooking.SeasoningRegistrySyncPacket
|
||||
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
|
||||
@@ -69,19 +71,27 @@ object Seasonings : JsonDataRegistry<Seasoning> {
|
||||
this.seasonings.addAll(seasonings)
|
||||
}
|
||||
|
||||
fun getFlavoursFromItemStack(stack: ItemStack): Map<Flavour, Int> {
|
||||
fun getFlavoursFromItemStack(stack: ItemStack): Map<Flavour, Int>? {
|
||||
val holder = stack.itemHolder
|
||||
val seasoning = seasonings.find { it.ingredient.fits(holder) } ?: BLANK_SEASONING
|
||||
val inherentFlavours = stack.get(CobblemonItemComponents.FLAVOUR)?.flavours ?: emptyMap()
|
||||
val seasoningFlavours = seasoning.flavours ?: emptyMap()
|
||||
val seasoning = seasonings.find { it.ingredient.fits(holder) }
|
||||
val inherentFlavours = stack.get(CobblemonItemComponents.FLAVOUR)?.flavours
|
||||
val seasoningFlavours = seasoning?.flavours
|
||||
|
||||
return seasoningFlavours.mapValues { (flavour, value) ->
|
||||
inherentFlavours.getOrDefault(flavour, 0) + value
|
||||
if (seasoningFlavours.isNullOrEmpty() && inherentFlavours.isNullOrEmpty())
|
||||
return null
|
||||
|
||||
return (seasoningFlavours ?: emptyMap()).mapValues { (flavour, value) ->
|
||||
value + (inherentFlavours?.getOrDefault(flavour, 0) ?: 0)
|
||||
}
|
||||
}
|
||||
|
||||
fun getFoodFromItemStack(stack: ItemStack): Food? {
|
||||
return getFromItemStack(stack)?.food
|
||||
fun hasFlavors(stack: ItemStack): Boolean {
|
||||
val flavors = getFlavoursFromItemStack(stack)
|
||||
return !flavors.isNullOrEmpty() && flavors.any { it.value != 0 }
|
||||
}
|
||||
|
||||
fun getFoodComponentFromItemStack(stack: ItemStack): FoodComponent? {
|
||||
return getFromItemStack(stack)?.food?.toComponent()
|
||||
}
|
||||
|
||||
fun hasFood(stack: ItemStack): Boolean {
|
||||
@@ -98,7 +108,17 @@ object Seasonings : JsonDataRegistry<Seasoning> {
|
||||
}
|
||||
|
||||
fun getBaitEffectsFromItemStack(stack: ItemStack): List<SpawnBait.Effect> {
|
||||
return getFromItemStack(stack)?.baitEffects ?: emptyList()
|
||||
val primaryEffects = SpawnBaitEffects.getEffectsFromItemStack(stack)
|
||||
return if (primaryEffects.isNotEmpty()) {
|
||||
primaryEffects
|
||||
} else {
|
||||
getFromItemStack(stack)?.baitEffects ?: emptyList()
|
||||
}
|
||||
}
|
||||
|
||||
fun hasBaitEffects(stack: ItemStack): Boolean {
|
||||
return SpawnBaitEffects.getEffectsFromItemStack(stack).isNotEmpty() ||
|
||||
!(getFromItemStack(stack)?.baitEffects.isNullOrEmpty())
|
||||
}
|
||||
|
||||
fun getFromItemStack(stack: ItemStack): Seasoning? {
|
||||
|
||||
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.fishing
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeIdentifierCondition
|
||||
import com.cobblemon.mod.common.api.cooking.Seasonings
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.net.messages.client.data.SpawnBaitRegistrySyncPacket
|
||||
@@ -96,8 +97,9 @@ object SpawnBaitEffects : JsonDataRegistry<SpawnBait> {
|
||||
return null
|
||||
}
|
||||
|
||||
// if it has bait effects and is not listed as a seasoning then it is a bait
|
||||
fun isFishingBait(stack: ItemStack): Boolean {
|
||||
val holder = stack.itemHolder
|
||||
return stack.has(CobblemonItemComponents.BAIT_EFFECTS) || effectsMap.values.any { it.item.fits(holder) }
|
||||
return effectsMap.values.any { it.item.fits(holder) }
|
||||
}
|
||||
}
|
||||
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.CobblemonActivities
|
||||
import com.cobblemon.mod.common.CobblemonBlockEntities
|
||||
import com.cobblemon.mod.common.CobblemonMemories
|
||||
import com.cobblemon.mod.common.CobblemonUnlockableWallpapers
|
||||
import com.cobblemon.mod.common.Environment
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
|
||||
@@ -45,6 +46,9 @@ import com.cobblemon.mod.common.api.pokedex.SeenPercent
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker
|
||||
import com.cobblemon.mod.common.api.scheduling.Schedulable
|
||||
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
|
||||
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
import com.cobblemon.mod.common.api.storage.PokemonStore
|
||||
@@ -69,6 +73,7 @@ import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimati
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
|
||||
import com.cobblemon.mod.common.pokemon.Gender
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.pokemon.Species
|
||||
@@ -97,6 +102,7 @@ import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.MinecraftServer
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.sounds.SoundSource
|
||||
import net.minecraft.tags.TagKey
|
||||
import net.minecraft.world.damagesource.DamageSource
|
||||
import net.minecraft.world.damagesource.DamageTypes
|
||||
@@ -198,7 +204,15 @@ object MoLangFunctions {
|
||||
runtime.environment.variable = params.environment.variable
|
||||
runtime.environment.context = params.environment.context
|
||||
val expression = params.getString(0).asExpressionLike()
|
||||
runtime.resolve(expression)
|
||||
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
|
||||
if (delayInSeconds > 0.0f) {
|
||||
val tracker = if (Cobblemon.implementation.environment() == Environment.SERVER) ServerTaskTracker else ClientTaskTracker
|
||||
tracker.after(delayInSeconds) {
|
||||
runtime.resolve(expression)
|
||||
}
|
||||
} else {
|
||||
runtime.resolve(expression)
|
||||
}
|
||||
},
|
||||
"system_time_millis" to java.util.function.Function { _ ->
|
||||
DoubleValue(System.currentTimeMillis())
|
||||
@@ -345,6 +359,27 @@ object MoLangFunctions {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
map.put("play_sound_on_server") { params ->
|
||||
val sound = params.getString(0).asResource()
|
||||
val soundSource = params.getString(1).uppercase()
|
||||
val x = params.getDouble(2)
|
||||
val y = params.getDouble(3)
|
||||
val z = params.getDouble(4)
|
||||
val player = params.getOrNull<MoValue>(5)?.let {
|
||||
if (it is StringValue) world.getPlayerByUUID(UUID.fromString(it.value))
|
||||
else if (it is ObjectValue<*>) it.obj
|
||||
else null
|
||||
} as? ServerPlayer
|
||||
val volume = params.getDoubleOrNull(6)?.toFloat() ?: 1.0f
|
||||
val pitch = params.getDoubleOrNull(7)?.toFloat() ?: 1.0f
|
||||
|
||||
val packet = UnvalidatedPlaySoundS2CPacket(sound, SoundSource.valueOf(soundSource), x, y, z, volume, pitch)
|
||||
if (player != null) {
|
||||
packet.sendToPlayer(player)
|
||||
} else {
|
||||
packet.sendToPlayersAround(x, y, z, 16.0, world.dimension())
|
||||
}
|
||||
}
|
||||
map.put("get_entities_around") { params ->
|
||||
val x = params.getDouble(0)
|
||||
val y = params.getDouble(1)
|
||||
@@ -405,6 +440,15 @@ object MoLangFunctions {
|
||||
val command = params.getString(0)
|
||||
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
|
||||
}
|
||||
map.put("play_sound_on_server") { params ->
|
||||
val sound = params.getString(0).asResource()
|
||||
val soundSource = SoundSource.valueOf(params.getString(1).uppercase())
|
||||
val volume = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
|
||||
val pitch = params.getDoubleOrNull(3)?.toFloat() ?: 1.0f
|
||||
|
||||
val packet = UnvalidatedPlaySoundS2CPacket(sound, soundSource, player.x, player.y, player.z, volume, pitch)
|
||||
packet.sendToPlayer(player)
|
||||
}
|
||||
map.put("is_party_at_full_health") { _ ->
|
||||
DoubleValue(player.party().none(Pokemon::canBeHealed)) }
|
||||
map.put("can_heal_at_healer") { params ->
|
||||
@@ -677,6 +721,17 @@ object MoLangFunctions {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (entity is Schedulable) {
|
||||
map.put("run_molang_after") { params ->
|
||||
val expression = params.getString(0).asExpressionLike()
|
||||
val delayInSeconds = params.getDouble(1).toFloat()
|
||||
val runtime = MoLangRuntime()
|
||||
runtime.environment.cloneFrom(params.environment)
|
||||
entity.after(delayInSeconds) {
|
||||
runtime.resolve(expression)
|
||||
}
|
||||
}
|
||||
}
|
||||
// q.entity.spawn_bedrock_particles(effect, locator, [player]) - sends to everyone nearby or just to the player if they're set. Locator is necessary even if unused on non-posables.
|
||||
map.put("spawn_bedrock_particles") { params ->
|
||||
val particle = params.getString(0).asResource()
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.moves
|
||||
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.types.ElementalType
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
|
||||
object HiddenPowerUtil {
|
||||
val hiddenPowerTable = arrayOf(
|
||||
ElementalTypes.FIGHTING,
|
||||
ElementalTypes.FLYING,
|
||||
ElementalTypes.POISON,
|
||||
ElementalTypes.GROUND,
|
||||
ElementalTypes.ROCK,
|
||||
ElementalTypes.BUG,
|
||||
ElementalTypes.GHOST,
|
||||
ElementalTypes.STEEL,
|
||||
ElementalTypes.FIRE,
|
||||
ElementalTypes.WATER,
|
||||
ElementalTypes.GRASS,
|
||||
ElementalTypes.ELECTRIC,
|
||||
ElementalTypes.PSYCHIC,
|
||||
ElementalTypes.ICE,
|
||||
ElementalTypes.DRAGON,
|
||||
ElementalTypes.DARK
|
||||
)
|
||||
|
||||
fun getHiddenPowerType(pokemon: Pokemon?): ElementalType {
|
||||
if (pokemon == null) {
|
||||
return ElementalTypes.NORMAL
|
||||
}
|
||||
val ivs = pokemon.ivs
|
||||
val ivArray = arrayOf(
|
||||
ivs[Stats.HP],
|
||||
ivs[Stats.ATTACK],
|
||||
ivs[Stats.DEFENCE],
|
||||
ivs[Stats.SPEED],
|
||||
ivs[Stats.SPECIAL_ATTACK],
|
||||
ivs[Stats.SPECIAL_DEFENCE]
|
||||
).map { it ?: return@getHiddenPowerType ElementalTypes.NORMAL }
|
||||
var tableIndex = 0
|
||||
ivArray.forEachIndexed { index, it ->
|
||||
tableIndex += (it % 2) shl index
|
||||
}
|
||||
tableIndex = tableIndex * 15 / 63
|
||||
return hiddenPowerTable[tableIndex.coerceAtMost(hiddenPowerTable.size - 1)]
|
||||
}
|
||||
}
|
||||
@@ -15,7 +15,6 @@ import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
|
||||
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
|
||||
import com.cobblemon.mod.common.api.moves.categories.DamageCategory
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.types.ElementalType
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
import com.cobblemon.mod.common.battles.MoveTarget
|
||||
@@ -100,24 +99,6 @@ open class MoveTemplate(
|
||||
Moves::getByName,
|
||||
MoveTemplate::name
|
||||
) { id -> "No MoveTemplate for ID $id" }
|
||||
val hiddenPowerTable = arrayOf(
|
||||
ElementalTypes.FIGHTING,
|
||||
ElementalTypes.FLYING,
|
||||
ElementalTypes.POISON,
|
||||
ElementalTypes.GROUND,
|
||||
ElementalTypes.ROCK,
|
||||
ElementalTypes.BUG,
|
||||
ElementalTypes.GHOST,
|
||||
ElementalTypes.STEEL,
|
||||
ElementalTypes.FIRE,
|
||||
ElementalTypes.WATER,
|
||||
ElementalTypes.GRASS,
|
||||
ElementalTypes.ELECTRIC,
|
||||
ElementalTypes.PSYCHIC,
|
||||
ElementalTypes.ICE,
|
||||
ElementalTypes.DRAGON,
|
||||
ElementalTypes.DARK
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -146,21 +127,7 @@ open class MoveTemplate(
|
||||
return this.elementalType
|
||||
}
|
||||
if (name == "hiddenpower") {
|
||||
val ivs = pokemon.ivs
|
||||
val ivArray = arrayOf(
|
||||
ivs[Stats.HP],
|
||||
ivs[Stats.ATTACK],
|
||||
ivs[Stats.DEFENCE],
|
||||
ivs[Stats.SPEED],
|
||||
ivs[Stats.SPECIAL_ATTACK],
|
||||
ivs[Stats.SPECIAL_DEFENCE]
|
||||
).map { it ?: return@getEffectiveElementalType ElementalTypes.NORMAL }
|
||||
var tableIndex = 0
|
||||
ivArray.forEachIndexed { index, it ->
|
||||
tableIndex += (it % 2) shl index
|
||||
}
|
||||
tableIndex = tableIndex * 15 / 63
|
||||
return hiddenPowerTable[tableIndex.coerceAtMost(hiddenPowerTable.size - 1)]
|
||||
return HiddenPowerUtil.getHiddenPowerType(pokemon)
|
||||
}
|
||||
// TODO: Handle ability suppression: clientactivebattlepokemon needs data about volatiles
|
||||
// TODO: Handle Liquid Voice: need to know what moves have the sound flag
|
||||
|
||||
@@ -96,6 +96,8 @@ object CobblemonPermissions {
|
||||
@JvmStatic
|
||||
val PC = this.create("${COMMAND_PREFIX}pc", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
@JvmStatic
|
||||
val PC_SEARCH = this.create("${COMMAND_PREFIX}pcsearch", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
@JvmStatic
|
||||
val POKEBOX = this.create("${COMMAND_PREFIX}pokebox", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
|
||||
|
||||
@JvmStatic
|
||||
|
||||
@@ -43,6 +43,7 @@ import com.google.gson.JsonArray
|
||||
import com.google.gson.JsonObject
|
||||
import com.mojang.brigadier.StringReader
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.JsonOps
|
||||
import java.util.UUID
|
||||
import kotlin.math.min
|
||||
import kotlin.random.Random
|
||||
@@ -51,6 +52,7 @@ import net.minecraft.commands.arguments.item.ItemParser
|
||||
import net.minecraft.core.HolderLookup
|
||||
import net.minecraft.nbt.CompoundTag
|
||||
import net.minecraft.nbt.ListTag
|
||||
import net.minecraft.nbt.NbtOps
|
||||
import net.minecraft.nbt.StringTag
|
||||
import net.minecraft.nbt.Tag
|
||||
import net.minecraft.network.chat.Component
|
||||
@@ -59,6 +61,7 @@ import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.level.Level
|
||||
import kotlin.jvm.optionals.getOrNull
|
||||
|
||||
/**
|
||||
* A grouping of typical, selectable properties for a Pokémon. This is serializable
|
||||
@@ -402,6 +405,9 @@ open class PokemonProperties {
|
||||
ivs.forEach { stat ->
|
||||
pokemon.setIV(stat.key, stat.value)
|
||||
}
|
||||
ivs.hyperTrainedIVs.forEach { stat ->
|
||||
pokemon.hyperTrainIV(stat.key, stat.value)
|
||||
}
|
||||
}
|
||||
evs?.let { evs ->
|
||||
evs.forEach { stat ->
|
||||
@@ -633,8 +639,8 @@ open class PokemonProperties {
|
||||
nature?.let { nbt.putString(DataKeys.POKEMON_NATURE, it) }
|
||||
ability?.let { nbt.putString(DataKeys.POKEMON_ABILITY, it) }
|
||||
status?.let { nbt.putString(DataKeys.POKEMON_STATUS_NAME, it) }
|
||||
ivs?.let { nbt.put(DataKeys.POKEMON_IVS, it.saveToNBT(CompoundTag())) }
|
||||
evs?.let { nbt.put(DataKeys.POKEMON_EVS, it.saveToNBT(CompoundTag())) }
|
||||
ivs?.let { nbt.put(DataKeys.POKEMON_IVS, IVs.CODEC.encodeStart(NbtOps.INSTANCE, it).result().get()) }
|
||||
evs?.let { nbt.put(DataKeys.POKEMON_EVS, EVs.CODEC.encodeStart(NbtOps.INSTANCE, it).result().get()) }
|
||||
type?.let { nbt.putString(DataKeys.ELEMENTAL_TYPE, it) }
|
||||
teraType?.let { nbt.putString(DataKeys.POKEMON_TERA_TYPE, it) }
|
||||
dmaxLevel?.let { nbt.putInt(DataKeys.POKEMON_DMAX_LEVEL, it) }
|
||||
@@ -664,8 +670,8 @@ open class PokemonProperties {
|
||||
nature = if (tag.contains(DataKeys.POKEMON_NATURE)) tag.getString(DataKeys.POKEMON_NATURE) else null
|
||||
ability = if (tag.contains(DataKeys.POKEMON_ABILITY)) tag.getString(DataKeys.POKEMON_ABILITY) else null
|
||||
status = if (tag.contains(DataKeys.POKEMON_STATUS_NAME)) tag.getString(DataKeys.POKEMON_STATUS_NAME) else null
|
||||
ivs = if (tag.contains(DataKeys.POKEMON_IVS)) IVs().loadFromNBT(tag.getCompound(DataKeys.POKEMON_IVS)) as IVs else null
|
||||
evs = if (tag.contains(DataKeys.POKEMON_EVS)) EVs().loadFromNBT(tag.getCompound(DataKeys.POKEMON_EVS)) as EVs else null
|
||||
ivs = if (tag.contains(DataKeys.POKEMON_IVS)) IVs.CODEC.decode(NbtOps.INSTANCE, tag.getCompound(DataKeys.POKEMON_IVS)).result().getOrNull()?.first else null
|
||||
evs = if (tag.contains(DataKeys.POKEMON_EVS)) EVs.CODEC.decode(NbtOps.INSTANCE, tag.getCompound(DataKeys.POKEMON_EVS)).result().getOrNull()?.first else null
|
||||
type = if (tag.contains(DataKeys.ELEMENTAL_TYPE)) tag.getString(DataKeys.ELEMENTAL_TYPE) else null
|
||||
teraType = if (tag.contains(DataKeys.POKEMON_TERA_TYPE)) tag.getString(DataKeys.POKEMON_TERA_TYPE) else null
|
||||
dmaxLevel = if (tag.contains(DataKeys.POKEMON_DMAX_LEVEL)) tag.getInt(DataKeys.POKEMON_DMAX_LEVEL) else null
|
||||
@@ -697,8 +703,8 @@ open class PokemonProperties {
|
||||
nature?.let { json.addProperty(DataKeys.POKEMON_NATURE, it) }
|
||||
ability?.let { json.addProperty(DataKeys.POKEMON_ABILITY, it) }
|
||||
status?.let { json.addProperty(DataKeys.POKEMON_STATUS_NAME, it) }
|
||||
ivs?.let { json.add(DataKeys.POKEMON_IVS, it.saveToJSON(JsonObject())) }
|
||||
evs?.let { json.add(DataKeys.POKEMON_EVS, it.saveToJSON(JsonObject())) }
|
||||
ivs?.let { json.add(DataKeys.POKEMON_IVS, IVs.CODEC.encodeStart(JsonOps.INSTANCE, it).result().get()) }
|
||||
evs?.let { json.add(DataKeys.POKEMON_EVS, EVs.CODEC.encodeStart(JsonOps.INSTANCE, it).result().get()) }
|
||||
type?.let { json.addProperty(DataKeys.ELEMENTAL_TYPE, it) }
|
||||
teraType?.let { json.addProperty(DataKeys.POKEMON_TERA_TYPE, it) }
|
||||
dmaxLevel?.let { json.addProperty(DataKeys.POKEMON_DMAX_LEVEL, it) }
|
||||
@@ -729,8 +735,8 @@ open class PokemonProperties {
|
||||
nature = json.get(DataKeys.POKEMON_NATURE)?.asString
|
||||
ability = json.get(DataKeys.POKEMON_ABILITY)?.asString
|
||||
status = json.get(DataKeys.POKEMON_STATUS_NAME)?.asString
|
||||
ivs = json.getAsJsonObject(DataKeys.POKEMON_IVS)?.let { IVs().loadFromJSON(it) } as? IVs
|
||||
evs = json.getAsJsonObject(DataKeys.POKEMON_EVS)?.let { EVs().loadFromJSON(it) } as? EVs
|
||||
ivs = json.getAsJsonObject(DataKeys.POKEMON_IVS)?.let { IVs.CODEC.decode(JsonOps.INSTANCE, it).result().getOrNull()?.first }
|
||||
evs = json.getAsJsonObject(DataKeys.POKEMON_EVS)?.let { EVs.CODEC.decode(JsonOps.INSTANCE, it).result().getOrNull()?.first }
|
||||
type = json.get(DataKeys.ELEMENTAL_TYPE)?.asString
|
||||
teraType = json.get(DataKeys.POKEMON_TERA_TYPE)?.asString
|
||||
dmaxLevel = json.get(DataKeys.POKEMON_DMAX_LEVEL)?.asInt
|
||||
|
||||
+4
-2
@@ -39,9 +39,9 @@ interface RidingBehaviour<Settings : RidingBehaviourSettings, State : RidingBeha
|
||||
|
||||
fun speed(settings: Settings, state: State, vehicle: PokemonEntity, driver: Player): Float
|
||||
|
||||
fun clampPassengerRotation(settings: Settings, state: State, entity: PokemonEntity, driver: LivingEntity) {}
|
||||
fun clampPassengerRotation(settings: Settings, state: State, vehicle: PokemonEntity, driver: LivingEntity) {}
|
||||
|
||||
fun updatePassengerRotation(settings: Settings, state: State, entity: PokemonEntity, driver: LivingEntity) {}
|
||||
fun updatePassengerRotation(settings: Settings, state: State, vehicle: PokemonEntity, driver: LivingEntity) {}
|
||||
|
||||
fun rotation(settings: Settings, state: State, vehicle: PokemonEntity, driver: LivingEntity): Vec2
|
||||
|
||||
@@ -88,6 +88,8 @@ interface RidingBehaviour<Settings : RidingBehaviourSettings, State : RidingBeha
|
||||
|
||||
fun shouldRotatePlayerHead(settings: Settings, state: State, vehicle: PokemonEntity): Boolean
|
||||
|
||||
fun maxUpStep(settings: Settings, state: State, vehicle: PokemonEntity): Float? = null
|
||||
|
||||
fun createDefaultState(settings: Settings): State
|
||||
|
||||
}
|
||||
|
||||
+2
-2
@@ -23,8 +23,8 @@ import net.minecraft.world.phys.Vec3
|
||||
* @author landonjw
|
||||
*/
|
||||
open class RidingBehaviourState {
|
||||
open val rideVelocity: SidedRidingState<Vec3> = ridingState(Vec3.ZERO, Side.BOTH)
|
||||
open val stamina: SidedRidingState<Float> = ridingState(1.0F, Side.BOTH)
|
||||
open val rideVelocity: SidedRidingState<Vec3> = ridingState(Vec3.ZERO, Side.CLIENT)
|
||||
open val stamina: SidedRidingState<Float> = ridingState(1.0F, Side.CLIENT)
|
||||
|
||||
open fun reset() {
|
||||
rideVelocity.set(Vec3.ZERO, true)
|
||||
|
||||
+13
-8
@@ -8,23 +8,28 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour
|
||||
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.*
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.air.*
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.land.VehicleBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BoatBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.BurstBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.DolphinBehaviour
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
object RidingBehaviours {
|
||||
val behaviours = mutableMapOf<ResourceLocation, RidingBehaviour<RidingBehaviourSettings, RidingBehaviourState>>()
|
||||
|
||||
init {
|
||||
register(BirdAirBehaviour.KEY, BirdAirBehaviour())
|
||||
register(BirdBehaviour.KEY, BirdBehaviour())
|
||||
register(DolphinBehaviour.KEY, DolphinBehaviour())
|
||||
register(GenericLandBehaviour.KEY, GenericLandBehaviour())
|
||||
register(GenericSwimBehaviour.KEY, GenericSwimBehaviour())
|
||||
register(GliderAirBehaviour.KEY, GliderAirBehaviour())
|
||||
register(HorseBehaviour.KEY, HorseBehaviour())
|
||||
register(BoatBehaviour.KEY, BoatBehaviour())
|
||||
register(GliderBehaviour.KEY, GliderBehaviour())
|
||||
register(HelicopterBehaviour.KEY, HelicopterBehaviour())
|
||||
register(JetAirBehaviour.KEY, JetAirBehaviour())
|
||||
register(SwimDashBehaviour.KEY, SwimDashBehaviour())
|
||||
register(VehicleLandBehaviour.KEY, VehicleLandBehaviour())
|
||||
register(JetBehaviour.KEY, JetBehaviour())
|
||||
register(BurstBehaviour.KEY, BurstBehaviour())
|
||||
register(VehicleBehaviour.KEY, VehicleBehaviour())
|
||||
register(HoverBehaviour.KEY, HoverBehaviour())
|
||||
register(CompositeBehaviour.KEY, CompositeBehaviour())
|
||||
}
|
||||
|
||||
+16
-1
@@ -26,7 +26,7 @@ import net.minecraft.world.phys.Vec3
|
||||
class RidingController<Settings : RidingBehaviourSettings, State : RidingBehaviourState>(val behaviour: RidingBehaviour<Settings, State>) : RidingBehaviour<Settings, State> {
|
||||
|
||||
override val key = behaviour.key
|
||||
|
||||
|
||||
override fun getRidingStyle(settings: Settings, state: State): RidingStyle {
|
||||
return behaviour.getRidingStyle(settings, state)
|
||||
}
|
||||
@@ -45,6 +45,16 @@ class RidingController<Settings : RidingBehaviourSettings, State : RidingBehavio
|
||||
return behaviour.speed(settings, state, vehicle, driver)
|
||||
}
|
||||
|
||||
override fun updatePassengerRotation(
|
||||
settings: Settings,
|
||||
state: State,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
) {
|
||||
if (!isActive(settings, state, vehicle)) return
|
||||
return behaviour.updatePassengerRotation(settings, state, vehicle, driver)
|
||||
}
|
||||
|
||||
override fun clampPassengerRotation(settings: Settings, state: State, vehicle: PokemonEntity, driver: LivingEntity) {
|
||||
if (!isActive(settings, state, vehicle)) return
|
||||
return behaviour.clampPassengerRotation(settings, state, vehicle, driver)
|
||||
@@ -175,6 +185,11 @@ class RidingController<Settings : RidingBehaviourSettings, State : RidingBehavio
|
||||
return behaviour.setRideBar(settings, state, vehicle, driver)
|
||||
}
|
||||
|
||||
override fun maxUpStep(settings: Settings, state: State, vehicle: PokemonEntity): Float? {
|
||||
if (!isActive(settings, state, vehicle)) return null
|
||||
return behaviour.maxUpStep(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun createDefaultState(settings: Settings): State {
|
||||
return behaviour.createDefaultState(settings)
|
||||
}
|
||||
|
||||
-267
@@ -1,267 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.OrientationControllable
|
||||
import com.cobblemon.mod.common.api.riding.RidingStyle
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourState
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
|
||||
import com.cobblemon.mod.common.api.riding.posing.PoseOption
|
||||
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.util.SmoothDouble
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.phys.Vec2
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
|
||||
class GenericSwimBehaviour : RidingBehaviour<GenericSwimSettings, RidingBehaviourState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("swim/generic")
|
||||
}
|
||||
|
||||
override val key = KEY
|
||||
|
||||
override fun getRidingStyle(settings: GenericSwimSettings, state: RidingBehaviourState): RidingStyle {
|
||||
return RidingStyle.LIQUID
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<GenericSwimSettings, RidingBehaviourState>(PoseType.FLOAT)
|
||||
.with(PoseOption(PoseType.SWIM) { _, _, entity -> entity.isSwimming && entity.entityData.get(PokemonEntity.MOVING) })
|
||||
|
||||
override fun isActive(settings: GenericSwimSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
|
||||
if (vehicle.isInWater || vehicle.isUnderWater) {
|
||||
return@any true
|
||||
}
|
||||
val blockState = vehicle.level().getBlockState(it)
|
||||
return@any !blockState.fluidState.isEmpty
|
||||
}
|
||||
}
|
||||
|
||||
override fun pose(settings: GenericSwimSettings, state: RidingBehaviourState, vehicle: PokemonEntity): PoseType {
|
||||
return poseProvider.select(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun speed(settings: GenericSwimSettings, state: RidingBehaviourState, vehicle: PokemonEntity, driver: Player): Float {
|
||||
return vehicle.runtime.resolveFloat(settings.speed)
|
||||
}
|
||||
|
||||
override fun rotation(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Vec2 {
|
||||
return Vec2(driver.xRot * 0.5f, driver.yRot)
|
||||
}
|
||||
|
||||
override fun velocity(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
): Vec3 {
|
||||
val runtime = vehicle.runtime
|
||||
val driveFactor = runtime.resolveFloat(settings.driveFactor)
|
||||
val strafeFactor = runtime.resolveFloat(settings.strafeFactor)
|
||||
val f = driver.xxa * strafeFactor
|
||||
var g = driver.zza * driveFactor
|
||||
if (g <= 0.0f) {
|
||||
g *= runtime.resolveFloat(settings.reverseDriveFactor)
|
||||
}
|
||||
|
||||
val velocity = Vec3(f.toDouble(), 0.0, g.toDouble())
|
||||
|
||||
return velocity
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
return Vec3.ZERO
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
mouseX: Double,
|
||||
mouseYSmoother: SmoothDouble,
|
||||
mouseXSmoother: SmoothDouble,
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (driver !is OrientationControllable) return Vec3.ZERO
|
||||
|
||||
//Might need to add the smoothing here for default.
|
||||
val invertRoll = if (Cobblemon.config.invertRoll) -1 else 1
|
||||
val invertPitch = if (Cobblemon.config.invertPitch) -1 else 1
|
||||
return Vec3(0.0, mouseY * invertPitch, mouseX * invertRoll)
|
||||
}
|
||||
|
||||
override fun canJump(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Boolean {
|
||||
return vehicle.runtime.resolveBoolean(settings.canJump)
|
||||
}
|
||||
|
||||
override fun setRideBar(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
return 0.0f
|
||||
}
|
||||
|
||||
override fun jumpForce(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
jumpStrength: Int
|
||||
): Vec3 {
|
||||
val runtime = vehicle.runtime
|
||||
runtime.environment.query.addFunction("jump_strength") { DoubleValue(jumpStrength.toDouble()) }
|
||||
val jumpVector = settings.jumpVector.map { runtime.resolveFloat(it) }
|
||||
return Vec3(jumpVector[0].toDouble(), jumpVector[1].toDouble(), jumpVector[2].toDouble())
|
||||
}
|
||||
|
||||
override fun gravity(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
regularGravity: Double
|
||||
): Double {
|
||||
return regularGravity
|
||||
}
|
||||
|
||||
override fun rideFovMultiplier(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
return 1.0f
|
||||
}
|
||||
|
||||
override fun useAngVelSmoothing(settings: GenericSwimSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun useRidingAltPose(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): ResourceLocation {
|
||||
return cobblemonResource("no_pose")
|
||||
}
|
||||
|
||||
override fun inertia(settings: GenericSwimSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Double {
|
||||
return 0.5
|
||||
}
|
||||
|
||||
override fun shouldRoll(settings: GenericSwimSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun turnOffOnGround(settings: GenericSwimSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun dismountOnShift(settings: GenericSwimSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePokemonHead(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePlayerHead(
|
||||
settings: GenericSwimSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun createDefaultState(settings: GenericSwimSettings) = RidingBehaviourState()
|
||||
|
||||
}
|
||||
|
||||
class GenericSwimSettings : RidingBehaviourSettings {
|
||||
override val key = GenericSwimBehaviour.KEY
|
||||
|
||||
var canJump = "true".asExpression()
|
||||
private set
|
||||
|
||||
var jumpVector = listOf("0".asExpression(), "0.3".asExpression(), "0".asExpression())
|
||||
private set
|
||||
|
||||
var speed = "1.0".asExpression()
|
||||
private set
|
||||
|
||||
var driveFactor = "1.0".asExpression()
|
||||
private set
|
||||
|
||||
var reverseDriveFactor = "0.25".asExpression()
|
||||
private set
|
||||
|
||||
var strafeFactor = "0.2".asExpression()
|
||||
private set
|
||||
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeResourceLocation(key)
|
||||
buffer.writeExpression(canJump)
|
||||
buffer.writeExpression(jumpVector[0])
|
||||
buffer.writeExpression(jumpVector[1])
|
||||
buffer.writeExpression(jumpVector[2])
|
||||
buffer.writeExpression(speed)
|
||||
buffer.writeExpression(driveFactor)
|
||||
buffer.writeExpression(reverseDriveFactor)
|
||||
buffer.writeExpression(strafeFactor)
|
||||
}
|
||||
|
||||
override fun decode(buffer: RegistryFriendlyByteBuf) {
|
||||
canJump = buffer.readExpression()
|
||||
jumpVector = listOf(
|
||||
buffer.readExpression(),
|
||||
buffer.readExpression(),
|
||||
buffer.readExpression()
|
||||
)
|
||||
speed = buffer.readExpression()
|
||||
driveFactor = buffer.readExpression()
|
||||
reverseDriveFactor = buffer.readExpression()
|
||||
strafeFactor = buffer.readExpression()
|
||||
}
|
||||
}
|
||||
+46
-46
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.air
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.bedrockk.molang.runtime.MoLangMath.lerp
|
||||
@@ -33,31 +33,31 @@ import net.minecraft.world.phys.Vec3
|
||||
import org.joml.Vector3f
|
||||
import kotlin.math.*
|
||||
|
||||
class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
class BirdBehaviour : RidingBehaviour<BirdSettings, BirdState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("air/bird")
|
||||
}
|
||||
|
||||
override val key: ResourceLocation = KEY
|
||||
|
||||
override fun getRidingStyle(settings: BirdAirSettings, state: BirdAirState): RidingStyle {
|
||||
override fun getRidingStyle(settings: BirdSettings, state: BirdState): RidingStyle {
|
||||
return RidingStyle.AIR
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<BirdAirSettings, BirdAirState>(PoseType.HOVER)
|
||||
val poseProvider = PoseProvider<BirdSettings, BirdState>(PoseType.HOVER)
|
||||
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.2 })
|
||||
|
||||
override fun isActive(settings: BirdAirSettings, state: BirdAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun isActive(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun pose(settings: BirdAirSettings, state: BirdAirState, vehicle: PokemonEntity): PoseType {
|
||||
override fun pose(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): PoseType {
|
||||
return poseProvider.select(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun speed(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -65,8 +65,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun rotation(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Vec2 {
|
||||
@@ -74,8 +74,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun velocity(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
@@ -122,7 +122,7 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
/*
|
||||
* Calculates the change in the ride space vector due to player input and ride state
|
||||
*/
|
||||
fun calculateRideSpaceVel(settings: BirdAirSettings, state: BirdAirState, vehicle: PokemonEntity, driver: Player) {
|
||||
fun calculateRideSpaceVel(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity, driver: Player) {
|
||||
//retrieve stats
|
||||
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
|
||||
val glideTopSpeed = vehicle.runtime.resolveDouble(settings.glidespeedExpr)
|
||||
@@ -240,8 +240,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
deltaTime: Double
|
||||
@@ -282,8 +282,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
@@ -367,8 +367,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun canJump(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Boolean {
|
||||
@@ -376,8 +376,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun setRideBar(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -385,8 +385,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun jumpForce(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
jumpStrength: Int
|
||||
@@ -395,8 +395,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun gravity(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
regularGravity: Double
|
||||
): Double {
|
||||
@@ -404,8 +404,8 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun rideFovMultiplier(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -420,16 +420,16 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
}
|
||||
|
||||
override fun useAngVelSmoothing(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun useRidingAltPose(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): ResourceLocation {
|
||||
@@ -439,44 +439,44 @@ class BirdAirBehaviour : RidingBehaviour<BirdAirSettings, BirdAirState> {
|
||||
return cobblemonResource("no_pose")
|
||||
}
|
||||
|
||||
override fun inertia(settings: BirdAirSettings, state: BirdAirState, vehicle: PokemonEntity): Double {
|
||||
override fun inertia(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): Double {
|
||||
return 0.5
|
||||
}
|
||||
|
||||
override fun shouldRoll(settings: BirdAirSettings, state: BirdAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun shouldRoll(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun turnOffOnGround(settings: BirdAirSettings, state: BirdAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun turnOffOnGround(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun dismountOnShift(settings: BirdAirSettings, state: BirdAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun dismountOnShift(settings: BirdSettings, state: BirdState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePokemonHead(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePlayerHead(
|
||||
settings: BirdAirSettings,
|
||||
state: BirdAirState,
|
||||
settings: BirdSettings,
|
||||
state: BirdState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun createDefaultState(settings: BirdAirSettings) = BirdAirState()
|
||||
override fun createDefaultState(settings: BirdSettings) = BirdState()
|
||||
|
||||
}
|
||||
|
||||
class BirdAirSettings : RidingBehaviourSettings {
|
||||
override val key = BirdAirBehaviour.KEY
|
||||
class BirdSettings : RidingBehaviourSettings {
|
||||
override val key = BirdBehaviour.KEY
|
||||
|
||||
var infiniteAltitude: Expression = "false".asExpression()
|
||||
private set
|
||||
@@ -518,7 +518,7 @@ class BirdAirSettings : RidingBehaviourSettings {
|
||||
}
|
||||
}
|
||||
|
||||
class BirdAirState : RidingBehaviourState() {
|
||||
class BirdState : RidingBehaviourState() {
|
||||
var gliding = ridingState(false, Side.CLIENT)
|
||||
var lastGlide = ridingState(-100L, Side.CLIENT)
|
||||
var currRollCorrectionForce = ridingState(0.0, Side.CLIENT)
|
||||
@@ -542,10 +542,10 @@ class BirdAirState : RidingBehaviourState() {
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "BirdAirState(rideVelocity=${rideVelocity.get()}, stamina=${stamina.get()}, gliding=${gliding.get()})"
|
||||
return "BirdState(rideVelocity=${rideVelocity.get()}, stamina=${stamina.get()}, gliding=${gliding.get()})"
|
||||
}
|
||||
|
||||
override fun copy() = BirdAirState().also {
|
||||
override fun copy() = BirdState().also {
|
||||
it.rideVelocity.set(this.rideVelocity.get(), forced = true)
|
||||
it.stamina.set(this.stamina.get(), forced = true)
|
||||
it.gliding.set(this.gliding.get(), forced = true)
|
||||
@@ -554,7 +554,7 @@ class BirdAirState : RidingBehaviourState() {
|
||||
}
|
||||
|
||||
override fun shouldSync(previous: RidingBehaviourState): Boolean {
|
||||
if (previous !is BirdAirState) return false
|
||||
if (previous !is BirdState) return false
|
||||
if (previous.gliding.get() != gliding.get()) return true
|
||||
return super.shouldSync(previous)
|
||||
}
|
||||
+27
-27
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.air
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
@@ -29,34 +29,34 @@ import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.phys.Vec2
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourState> {
|
||||
class GliderBehaviour : RidingBehaviour<GliderSettings, RidingBehaviourState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("air/glider")
|
||||
}
|
||||
|
||||
override val key = KEY
|
||||
|
||||
override fun getRidingStyle(settings: GliderAirSettings, state: RidingBehaviourState): RidingStyle {
|
||||
override fun getRidingStyle(settings: GliderSettings, state: RidingBehaviourState): RidingStyle {
|
||||
return RidingStyle.AIR
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<GliderAirSettings, RidingBehaviourState>(PoseType.HOVER)
|
||||
val poseProvider = PoseProvider<GliderSettings, RidingBehaviourState>(PoseType.HOVER)
|
||||
.with(PoseOption(PoseType.FLY) { _, _, entity -> entity.entityData.get(PokemonEntity.MOVING) })
|
||||
|
||||
override fun isActive(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
override fun isActive(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun pose(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): PoseType {
|
||||
override fun pose(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): PoseType {
|
||||
return poseProvider.select(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun speed(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity, driver: Player): Float {
|
||||
override fun speed(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity, driver: Player): Float {
|
||||
return vehicle.runtime.resolveFloat(settings.speed)
|
||||
}
|
||||
|
||||
override fun rotation(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
@@ -65,7 +65,7 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
}
|
||||
|
||||
override fun velocity(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
@@ -80,7 +80,7 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
@@ -90,7 +90,7 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
@@ -109,12 +109,12 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
return Vec3(0.0, mouseY * invertPitch, mouseX * invertRoll)
|
||||
}
|
||||
|
||||
override fun canJump(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity, driver: Player): Boolean {
|
||||
override fun canJump(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity, driver: Player): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun setRideBar(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
@@ -123,7 +123,7 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
}
|
||||
|
||||
override fun jumpForce(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
@@ -133,7 +133,7 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
}
|
||||
|
||||
override fun gravity(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
regularGravity: Double
|
||||
@@ -142,7 +142,7 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
}
|
||||
|
||||
override fun rideFovMultiplier(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
@@ -150,12 +150,12 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
return 1.0f
|
||||
}
|
||||
|
||||
override fun useAngVelSmoothing(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
override fun useAngVelSmoothing(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun useRidingAltPose(
|
||||
settings: GliderAirSettings,
|
||||
settings: GliderSettings,
|
||||
state: RidingBehaviourState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
@@ -163,35 +163,35 @@ class GliderAirBehaviour : RidingBehaviour<GliderAirSettings, RidingBehaviourSta
|
||||
return cobblemonResource("no_pose")
|
||||
}
|
||||
|
||||
override fun inertia(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Double {
|
||||
override fun inertia(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Double {
|
||||
return 0.5
|
||||
}
|
||||
|
||||
override fun shouldRoll(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
override fun shouldRoll(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun turnOffOnGround(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
override fun turnOffOnGround(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun dismountOnShift(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
override fun dismountOnShift(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePokemonHead(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
override fun shouldRotatePokemonHead(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePlayerHead(settings: GliderAirSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
override fun shouldRotatePlayerHead(settings: GliderSettings, state: RidingBehaviourState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun createDefaultState(settings: GliderAirSettings) = RidingBehaviourState()
|
||||
override fun createDefaultState(settings: GliderSettings) = RidingBehaviourState()
|
||||
}
|
||||
|
||||
class GliderAirSettings : RidingBehaviourSettings {
|
||||
override val key = GliderAirBehaviour.KEY
|
||||
class GliderSettings : RidingBehaviourSettings {
|
||||
override val key = GliderBehaviour.KEY
|
||||
|
||||
var glideSpeed: Expression = "0.1".asExpression()
|
||||
private set
|
||||
+1
-1
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.air
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
+1
-1
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.air
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.api.riding.RidingStyle
|
||||
+43
-43
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.air
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
@@ -30,21 +30,21 @@ import net.minecraft.world.phys.Vec3
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import kotlin.math.*
|
||||
|
||||
class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("air/jet")
|
||||
}
|
||||
|
||||
override val key = KEY
|
||||
|
||||
override fun getRidingStyle(settings: JetAirSettings, state: JetAirState): RidingStyle {
|
||||
override fun getRidingStyle(settings: JetSettings, state: JetState): RidingStyle {
|
||||
return RidingStyle.AIR
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<JetAirSettings, JetAirState>(PoseType.HOVER)
|
||||
val poseProvider = PoseProvider<JetSettings, JetState>(PoseType.HOVER)
|
||||
.with(PoseOption(PoseType.FLY) { _, state, _ -> state.rideVelocity.get().z > 0.1 })
|
||||
|
||||
override fun isActive(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun isActive(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
|
||||
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
|
||||
//Need to check other fluids
|
||||
if (vehicle.isInWater || vehicle.isUnderWater) {
|
||||
@@ -59,11 +59,11 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
}
|
||||
|
||||
override fun pose(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity): PoseType {
|
||||
override fun pose(settings: JetSettings, state: JetState, vehicle: PokemonEntity): PoseType {
|
||||
return poseProvider.select(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun speed(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity, driver: Player): Float {
|
||||
override fun speed(settings: JetSettings, state: JetState, vehicle: PokemonEntity, driver: Player): Float {
|
||||
//retrieve stats
|
||||
val topSpeed = vehicle.runtime.resolveDouble(settings.speedExpr)
|
||||
val staminaStat = vehicle.runtime.resolveDouble(settings.staminaExpr)
|
||||
@@ -104,8 +104,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun rotation(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Vec2 {
|
||||
@@ -113,8 +113,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun velocity(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
@@ -153,8 +153,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
* Calculates the change in the ride space vector due to player input and ride state
|
||||
*/
|
||||
private fun calculateRideSpaceVel(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
) {
|
||||
@@ -186,8 +186,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
deltaTime: Double
|
||||
@@ -211,8 +211,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
@@ -273,8 +273,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun canJump(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Boolean {
|
||||
@@ -282,8 +282,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun setRideBar(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -291,8 +291,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun jumpForce(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
jumpStrength: Int
|
||||
@@ -301,8 +301,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun gravity(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
regularGravity: Double
|
||||
): Double {
|
||||
@@ -310,8 +310,8 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
}
|
||||
|
||||
override fun rideFovMultiplier(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -326,52 +326,52 @@ class JetAirBehaviour : RidingBehaviour<JetAirSettings, JetAirState> {
|
||||
return 1.0f + normalizedSpeed.pow(2).toFloat() * 0.2f
|
||||
}
|
||||
|
||||
override fun useAngVelSmoothing(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun useAngVelSmoothing(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun useRidingAltPose(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): ResourceLocation {
|
||||
return cobblemonResource("no_pose")
|
||||
}
|
||||
|
||||
override fun inertia(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity): Double {
|
||||
override fun inertia(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Double {
|
||||
return 1.0
|
||||
}
|
||||
|
||||
override fun shouldRoll(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun shouldRoll(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun turnOffOnGround(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun turnOffOnGround(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun dismountOnShift(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun dismountOnShift(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePokemonHead(
|
||||
settings: JetAirSettings,
|
||||
state: JetAirState,
|
||||
settings: JetSettings,
|
||||
state: JetState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePlayerHead(settings: JetAirSettings, state: JetAirState, vehicle: PokemonEntity): Boolean {
|
||||
override fun shouldRotatePlayerHead(settings: JetSettings, state: JetState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun createDefaultState(settings: JetAirSettings) = JetAirState()
|
||||
override fun createDefaultState(settings: JetSettings) = JetState()
|
||||
}
|
||||
|
||||
class JetAirSettings : RidingBehaviourSettings {
|
||||
override val key = JetAirBehaviour.KEY
|
||||
class JetSettings : RidingBehaviourSettings {
|
||||
override val key = JetBehaviour.KEY
|
||||
|
||||
var gravity: Expression = "0".asExpression()
|
||||
private set
|
||||
@@ -428,7 +428,7 @@ class JetAirSettings : RidingBehaviourSettings {
|
||||
}
|
||||
}
|
||||
|
||||
class JetAirState : RidingBehaviourState() {
|
||||
class JetState : RidingBehaviourState() {
|
||||
var currSpeed = ridingState(0.0, Side.CLIENT)
|
||||
var currMouseXForce = ridingState(0.0, Side.CLIENT)
|
||||
var currMouseYForce = ridingState(0.0, Side.CLIENT)
|
||||
@@ -451,7 +451,7 @@ class JetAirState : RidingBehaviourState() {
|
||||
currMouseYForce.set(0.0, forced = true)
|
||||
}
|
||||
|
||||
override fun copy() = JetAirState().also {
|
||||
override fun copy() = JetState().also {
|
||||
it.currSpeed.set(currSpeed.get(), forced = true)
|
||||
it.stamina.set(stamina.get(), forced = true)
|
||||
it.rideVelocity.set(rideVelocity.get(), forced = true)
|
||||
@@ -460,7 +460,7 @@ class JetAirState : RidingBehaviourState() {
|
||||
}
|
||||
|
||||
override fun shouldSync(previous: RidingBehaviourState): Boolean {
|
||||
if (previous !is JetAirState) return false
|
||||
if (previous !is JetState) return false
|
||||
if (previous.currSpeed != currSpeed) return true
|
||||
return super.shouldSync(previous)
|
||||
}
|
||||
+59
-59
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.land
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.cobblemon.mod.common.api.riding.RidingStyle
|
||||
@@ -30,25 +30,25 @@ import net.minecraft.world.phys.Vec3
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import kotlin.math.*
|
||||
|
||||
class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandState> {
|
||||
class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("land/generic")
|
||||
val KEY = cobblemonResource("land/horse")
|
||||
}
|
||||
|
||||
override val key = KEY
|
||||
|
||||
override fun getRidingStyle(settings: GenericLandSettings, state: GenericLandState): RidingStyle {
|
||||
override fun getRidingStyle(settings: HorseSettings, state: HorseState): RidingStyle {
|
||||
return RidingStyle.LAND
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<GenericLandSettings, GenericLandState>(PoseType.STAND)
|
||||
val poseProvider = PoseProvider<HorseSettings, HorseState>(PoseType.STAND)
|
||||
.with(PoseOption(PoseType.WALK) { _, state, _ ->
|
||||
return@PoseOption abs(state.rideVelocity.get().z) > 0.0
|
||||
})
|
||||
|
||||
override fun isActive(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
|
||||
@@ -66,16 +66,16 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun pose(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): PoseType {
|
||||
return this.poseProvider.select(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun speed(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -102,8 +102,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun updatePassengerRotation(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
) {
|
||||
@@ -128,8 +128,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun clampPassengerRotation(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
) {
|
||||
@@ -143,8 +143,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
|
||||
|
||||
override fun rotation(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Vec2 {
|
||||
@@ -161,8 +161,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
* without it being instant.
|
||||
*/
|
||||
fun calcRotAmount(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Float {
|
||||
@@ -198,8 +198,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
|
||||
|
||||
override fun velocity(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
@@ -209,8 +209,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
private fun calculateRideSpaceVel(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Vec3 {
|
||||
@@ -293,8 +293,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
deltaTime: Double
|
||||
@@ -303,8 +303,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
@@ -324,8 +324,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun canJump(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Boolean {
|
||||
@@ -333,8 +333,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun setRideBar(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -343,8 +343,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun jumpForce(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
jumpStrength: Int
|
||||
@@ -353,8 +353,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun gravity(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
regularGravity: Double
|
||||
): Double {
|
||||
@@ -362,8 +362,8 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun rideFovMultiplier(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -371,16 +371,16 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun useAngVelSmoothing(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun useRidingAltPose(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): ResourceLocation {
|
||||
@@ -392,58 +392,58 @@ class GenericLandBehaviour : RidingBehaviour<GenericLandSettings, GenericLandSta
|
||||
}
|
||||
|
||||
override fun inertia(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): Double {
|
||||
return 1.0
|
||||
}
|
||||
|
||||
override fun shouldRoll(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun turnOffOnGround(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun dismountOnShift(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePokemonHead(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePlayerHead(
|
||||
settings: GenericLandSettings,
|
||||
state: GenericLandState,
|
||||
settings: HorseSettings,
|
||||
state: HorseState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun createDefaultState(settings: GenericLandSettings) = GenericLandState()
|
||||
override fun createDefaultState(settings: HorseSettings) = HorseState()
|
||||
}
|
||||
|
||||
class GenericLandSettings : RidingBehaviourSettings {
|
||||
override val key = GenericLandBehaviour.KEY
|
||||
class HorseSettings : RidingBehaviourSettings {
|
||||
override val key = HorseBehaviour.KEY
|
||||
|
||||
var canJump = "true".asExpression()
|
||||
private set
|
||||
@@ -486,7 +486,7 @@ class GenericLandSettings : RidingBehaviourSettings {
|
||||
|
||||
}
|
||||
|
||||
class GenericLandState : RidingBehaviourState() {
|
||||
class HorseState : RidingBehaviourState() {
|
||||
var sprinting = ridingState(false, Side.CLIENT)
|
||||
var inAir = ridingState(false, Side.CLIENT)
|
||||
|
||||
@@ -508,7 +508,7 @@ class GenericLandState : RidingBehaviourState() {
|
||||
inAir.set(false, forced = true)
|
||||
}
|
||||
|
||||
override fun copy() = GenericLandState().also {
|
||||
override fun copy() = HorseState().also {
|
||||
it.rideVelocity.set(this.rideVelocity.get(), forced = true)
|
||||
it.stamina.set(this.stamina.get(), forced = true)
|
||||
it.sprinting.set(this.sprinting.get(), forced = true)
|
||||
@@ -516,7 +516,7 @@ class GenericLandState : RidingBehaviourState() {
|
||||
}
|
||||
|
||||
override fun shouldSync(previous: RidingBehaviourState): Boolean {
|
||||
if (previous !is GenericLandState) return false
|
||||
if (previous !is HorseState) return false
|
||||
if (previous.sprinting.get() != sprinting.get()) return true
|
||||
if (previous.inAir.get() != inAir.get()) return true
|
||||
return super.shouldSync(previous)
|
||||
+46
-46
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.land
|
||||
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
@@ -31,7 +31,7 @@ import kotlin.math.absoluteValue
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
|
||||
class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandState> {
|
||||
class VehicleBehaviour : RidingBehaviour<VehicleSettings, VehicleState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("land/vehicle")
|
||||
|
||||
@@ -54,14 +54,14 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
|
||||
override val key = KEY
|
||||
|
||||
override fun getRidingStyle(settings: VehicleLandSettings, state: VehicleLandState): RidingStyle {
|
||||
override fun getRidingStyle(settings: VehicleSettings, state: VehicleState): RidingStyle {
|
||||
return RidingStyle.LAND
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<VehicleLandSettings, VehicleLandState>(PoseType.STAND)
|
||||
val poseProvider = PoseProvider<VehicleSettings, VehicleState>(PoseType.STAND)
|
||||
.with(PoseOption(PoseType.WALK) { _, _, entity -> entity.entityData.get(PokemonEntity.MOVING) })
|
||||
|
||||
override fun isActive(settings: VehicleLandSettings, state: VehicleLandState, vehicle: PokemonEntity): Boolean {
|
||||
override fun isActive(settings: VehicleSettings, state: VehicleState, vehicle: PokemonEntity): Boolean {
|
||||
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
|
||||
//Need to check other fluids
|
||||
if (vehicle.isInWater || vehicle.isUnderWater) {
|
||||
@@ -76,13 +76,13 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
}
|
||||
|
||||
override fun pose(settings: VehicleLandSettings, state: VehicleLandState, vehicle: PokemonEntity): PoseType {
|
||||
override fun pose(settings: VehicleSettings, state: VehicleState, vehicle: PokemonEntity): PoseType {
|
||||
return poseProvider.select(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun speed(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -101,8 +101,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun rotation(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Vec2 {
|
||||
@@ -113,8 +113,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun velocity(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
@@ -134,8 +134,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
deltaTime: Double
|
||||
@@ -144,8 +144,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
@@ -164,8 +164,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun canJump(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Boolean {
|
||||
@@ -173,8 +173,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun setRideBar(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -182,8 +182,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun jumpForce(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
jumpStrength: Int
|
||||
@@ -195,8 +195,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun gravity(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
regularGravity: Double
|
||||
): Double {
|
||||
@@ -204,8 +204,8 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun rideFovMultiplier(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -213,67 +213,67 @@ class VehicleLandBehaviour : RidingBehaviour<VehicleLandSettings, VehicleLandSta
|
||||
}
|
||||
|
||||
override fun useAngVelSmoothing(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun useRidingAltPose(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): ResourceLocation {
|
||||
return cobblemonResource("no_pose")
|
||||
}
|
||||
|
||||
override fun inertia(settings: VehicleLandSettings, state: VehicleLandState, vehicle: PokemonEntity): Double {
|
||||
override fun inertia(settings: VehicleSettings, state: VehicleState, vehicle: PokemonEntity): Double {
|
||||
return 0.5
|
||||
}
|
||||
|
||||
override fun shouldRoll(settings: VehicleLandSettings, state: VehicleLandState, vehicle: PokemonEntity): Boolean {
|
||||
override fun shouldRoll(settings: VehicleSettings, state: VehicleState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun turnOffOnGround(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun dismountOnShift(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePokemonHead(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePlayerHead(
|
||||
settings: VehicleLandSettings,
|
||||
state: VehicleLandState,
|
||||
settings: VehicleSettings,
|
||||
state: VehicleState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun createDefaultState(settings: VehicleLandSettings) = VehicleLandState()
|
||||
override fun createDefaultState(settings: VehicleSettings) = VehicleState()
|
||||
}
|
||||
|
||||
class VehicleLandSettings : RidingBehaviourSettings {
|
||||
override val key = VehicleLandBehaviour.KEY
|
||||
class VehicleSettings : RidingBehaviourSettings {
|
||||
override val key = VehicleBehaviour.KEY
|
||||
|
||||
var canJump = "true".asExpression()
|
||||
private set
|
||||
@@ -329,7 +329,7 @@ class VehicleLandSettings : RidingBehaviourSettings {
|
||||
}
|
||||
}
|
||||
|
||||
class VehicleLandState : RidingBehaviourState() {
|
||||
class VehicleState : RidingBehaviourState() {
|
||||
var currSpeed = ridingState(0.0, Side.BOTH)
|
||||
var deltaRotation = ridingState(Vec2.ZERO, Side.BOTH)
|
||||
|
||||
@@ -340,10 +340,10 @@ class VehicleLandState : RidingBehaviourState() {
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "VehicleLandState(currSpeed=${currSpeed.get()}, deltaRotation=${deltaRotation.get()})"
|
||||
return "VehicleState(currSpeed=${currSpeed.get()}, deltaRotation=${deltaRotation.get()})"
|
||||
}
|
||||
|
||||
override fun copy() = VehicleLandState().also {
|
||||
override fun copy() = VehicleState().also {
|
||||
it.rideVelocity.set(rideVelocity.get(), forced = true)
|
||||
it.stamina.set(stamina.get(), forced = true)
|
||||
it.currSpeed.set(currSpeed.get(), forced = true)
|
||||
+383
@@ -0,0 +1,383 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.OrientationControllable
|
||||
import com.cobblemon.mod.common.api.riding.RidingStyle
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.*
|
||||
import com.cobblemon.mod.common.api.riding.posing.PoseOption
|
||||
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
|
||||
import com.cobblemon.mod.common.api.riding.stats.RidingStat
|
||||
import com.cobblemon.mod.common.entity.PoseType
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.util.Mth
|
||||
import net.minecraft.util.SmoothDouble
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.phys.Vec2
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
|
||||
class BoatBehaviour : RidingBehaviour<BoatSettings, BoatState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("liquid/boat")
|
||||
val TOP_SPEED = 2.0
|
||||
}
|
||||
|
||||
override val key = KEY
|
||||
|
||||
override fun getRidingStyle(settings: BoatSettings, state: BoatState): RidingStyle {
|
||||
return RidingStyle.LIQUID
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<BoatSettings, BoatState>(PoseType.FLOAT)
|
||||
.with(PoseOption(PoseType.SWIM) { _, _, entity -> entity.isSwimming && entity.entityData.get(PokemonEntity.MOVING) })
|
||||
|
||||
override fun isActive(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Boolean {
|
||||
if (state.jumpBuffer.get() != -1) {
|
||||
return true
|
||||
}
|
||||
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
|
||||
if (vehicle.isInWater || vehicle.isUnderWater) {
|
||||
return@any true
|
||||
}
|
||||
val blockState = vehicle.level().getBlockState(it)
|
||||
return@any !blockState.fluidState.isEmpty
|
||||
}
|
||||
}
|
||||
|
||||
override fun tick(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
) {
|
||||
if (state.jumpBuffer.get() > 5) {
|
||||
if ((vehicle.isInWater || vehicle.isUnderWater || vehicle.onGround())) {
|
||||
state.jumpBuffer.set(-1)
|
||||
}
|
||||
}
|
||||
else if (state.jumpBuffer.get() > -1) {
|
||||
state.jumpBuffer.set(state.jumpBuffer.get() + 1)
|
||||
}
|
||||
|
||||
if (driver.zza == 0f && (vehicle.isInWater || vehicle.isUnderWater)) {
|
||||
if (state.staminaBuffer.get() >= 20) {
|
||||
val staminaIncrease = vehicle.getRideStat(RidingStat.STAMINA, RidingStyle.LIQUID, 1.0, 2.0)
|
||||
state.stamina.set(min(1.0f, state.stamina.get() + 0.01f * staminaIncrease.toFloat()))
|
||||
}
|
||||
}
|
||||
else if (abs(state.rideVelocity.get().z) > 0.1) {
|
||||
consumeStamina(vehicle, state, 0.01f)
|
||||
}
|
||||
state.staminaBuffer.set(state.staminaBuffer.get() + 1)
|
||||
super.tick(settings, state, vehicle, driver, input)
|
||||
}
|
||||
|
||||
override fun pose(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): PoseType {
|
||||
return poseProvider.select(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun speed(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity, driver: Player): Float {
|
||||
return state.rideVelocity.get().length().toFloat()
|
||||
}
|
||||
|
||||
override fun rotation(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Vec2 {
|
||||
state.deltaRotation.set(state.deltaRotation.get() * 0.8)
|
||||
return Vec2(vehicle.xRot, vehicle.yRot + state.deltaRotation.get().toFloat())
|
||||
}
|
||||
|
||||
override fun velocity(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
): Vec3 {
|
||||
applyStrafeRotation(vehicle, driver, state)
|
||||
|
||||
var velocity = state.rideVelocity.get()
|
||||
velocity = applyVelocityFromInput(velocity, vehicle, driver, state)
|
||||
velocity = applyGravity(velocity, vehicle, settings, state)
|
||||
velocity = applyJump(velocity, vehicle, driver, state)
|
||||
state.rideVelocity.set(velocity)
|
||||
return state.rideVelocity.get()
|
||||
}
|
||||
|
||||
private fun applyVelocityFromInput(velocity: Vec3, vehicle: PokemonEntity, driver: Player, state: BoatState): Vec3 {
|
||||
val speed = vehicle.getRideStat(RidingStat.SPEED, RidingStyle.LIQUID, 0.8, TOP_SPEED)
|
||||
val acceleration = vehicle.getRideStat(RidingStat.ACCELERATION, RidingStyle.LIQUID, 0.05, 0.5)
|
||||
|
||||
if (state.jumpBuffer.get() != -1 || !(vehicle.isInWater || vehicle.isUnderWater)) {
|
||||
return velocity
|
||||
}
|
||||
|
||||
val forwardInput = driver.zza.toDouble()
|
||||
val delta = when {
|
||||
!hasStamina(state) || forwardInput == 0.0 -> -velocity.z * 0.04
|
||||
forwardInput < 0.0 -> when {
|
||||
velocity.z < 0.0 -> forwardInput * acceleration * 0.5
|
||||
else -> min(forwardInput * acceleration * 0.5, -velocity.z * 0.04) // We never want it to be slower to reverse than no input
|
||||
}
|
||||
else -> forwardInput * acceleration
|
||||
}
|
||||
|
||||
return Vec3(
|
||||
velocity.x,
|
||||
velocity.y,
|
||||
Mth.clamp(velocity.z + delta, -speed * 0.25, speed)
|
||||
)
|
||||
}
|
||||
|
||||
private fun applyJump(velocity: Vec3, vehicle: PokemonEntity, driver: Player, state: BoatState): Vec3 {
|
||||
if (!driver.jumping) return velocity // Not jumping
|
||||
if (state.jumpBuffer.get() != -1) return velocity // Already jumped very recently
|
||||
if (!hasStamina(state)) return velocity // Has no stamina
|
||||
|
||||
val jumpStrength = vehicle.getRideStat(RidingStat.JUMP, RidingStyle.LIQUID, 1.0, 2.5)
|
||||
state.jumpBuffer.set(0)
|
||||
consumeStamina(vehicle, state, 0.05f)
|
||||
return Vec3(velocity.x, velocity.y + jumpStrength, velocity.z)
|
||||
}
|
||||
|
||||
private fun applyGravity(velocity: Vec3, vehicle: PokemonEntity, settings: BoatSettings, state: BoatState): Vec3 {
|
||||
if (state.jumpBuffer.get() == -1 && vehicle.isInWater || vehicle.isUnderWater) {
|
||||
return Vec3(velocity.x, -0.05, velocity.z)
|
||||
}
|
||||
val terminalVelocity = vehicle.runtime.resolveDouble(settings.terminalVelocity)
|
||||
val gravity = (9.8 / ( 20.0)) * 0.2
|
||||
return Vec3(velocity.x, max(velocity.y - gravity, terminalVelocity), velocity.z)
|
||||
}
|
||||
|
||||
private fun applyStrafeRotation(vehicle: PokemonEntity, driver: Player, state: BoatState) {
|
||||
val skill = vehicle.getRideStat(RidingStat.SKILL, RidingStyle.LIQUID, 0.5, 1.5)
|
||||
val strafe = driver.xxa
|
||||
if (abs(strafe) > 0) {
|
||||
val increase = if (strafe > 0) -1 else 1
|
||||
state.deltaRotation.set(state.deltaRotation.get() + increase * skill)
|
||||
}
|
||||
}
|
||||
|
||||
private fun hasStamina(state: BoatState): Boolean {
|
||||
return state.stamina.get() != 0f
|
||||
}
|
||||
|
||||
private fun consumeStamina(vehicle: PokemonEntity, state: BoatState, drain: Float) {
|
||||
val stamina = vehicle.getRideStat(RidingStat.STAMINA, RidingStyle.LIQUID, 1.0, 5.0)
|
||||
state.stamina.set(max(0f, state.stamina.get() - drain / stamina.toFloat()))
|
||||
state.staminaBuffer.set(0)
|
||||
}
|
||||
|
||||
override fun updatePassengerRotation(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
) {
|
||||
driver.yRot += state.deltaRotation.get().toFloat() * 0.887f
|
||||
driver.yHeadRot += state.deltaRotation.get().toFloat() * 0.887f
|
||||
clampPassengerRotation(settings, state, vehicle, driver)
|
||||
}
|
||||
|
||||
override fun clampPassengerRotation(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
) {
|
||||
driver.setYBodyRot(vehicle.yRot)
|
||||
val f: Float = Mth.wrapDegrees(driver.yRot - vehicle.yRot)
|
||||
val g = Mth.clamp(f, -105.0f, 105.0f)
|
||||
driver.yRotO += g - f
|
||||
driver.yRot = driver.yRot + g - f
|
||||
driver.setYHeadRot(driver.yRot)
|
||||
vehicle.setYHeadRot(driver.yRot)
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
return Vec3.ZERO
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
mouseX: Double,
|
||||
mouseYSmoother: SmoothDouble,
|
||||
mouseXSmoother: SmoothDouble,
|
||||
sensitivity: Double,
|
||||
deltaTime: Double
|
||||
): Vec3 {
|
||||
if (driver !is OrientationControllable) return Vec3.ZERO
|
||||
|
||||
//Might need to add the smoothing here for default.
|
||||
val invertRoll = if (Cobblemon.config.invertRoll) -1 else 1
|
||||
val invertPitch = if (Cobblemon.config.invertPitch) -1 else 1
|
||||
return Vec3(0.0, mouseY * invertPitch, mouseX * invertRoll)
|
||||
}
|
||||
|
||||
override fun canJump(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun setRideBar(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
return (state.stamina.get() / 1.0f)
|
||||
}
|
||||
|
||||
override fun jumpForce(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
jumpStrength: Int
|
||||
): Vec3 {
|
||||
return Vec3.ZERO
|
||||
}
|
||||
|
||||
override fun gravity(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
regularGravity: Double
|
||||
): Double {
|
||||
return 0.0
|
||||
}
|
||||
|
||||
override fun rideFovMultiplier(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
if (state.rideVelocity.get().z > TOP_SPEED * 0.8) {
|
||||
return Mth.lerp((state.rideVelocity.get().z - (TOP_SPEED * 0.8)) / (TOP_SPEED * 0.2), 1.0, 1.2).toFloat()
|
||||
}
|
||||
return 1.0f
|
||||
}
|
||||
|
||||
override fun useAngVelSmoothing(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun useRidingAltPose(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): ResourceLocation {
|
||||
return cobblemonResource("no_pose")
|
||||
}
|
||||
|
||||
override fun inertia(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Double {
|
||||
return 0.5
|
||||
}
|
||||
|
||||
override fun shouldRoll(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun turnOffOnGround(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun dismountOnShift(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePokemonHead(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return vehicle.runtime.resolveBoolean(settings.rotatePokemonHead)
|
||||
}
|
||||
|
||||
override fun shouldRotatePlayerHead(
|
||||
settings: BoatSettings,
|
||||
state: BoatState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
override fun maxUpStep(settings: BoatSettings, state: BoatState, vehicle: PokemonEntity) = 0f
|
||||
|
||||
override fun createDefaultState(settings: BoatSettings) = BoatState()
|
||||
|
||||
}
|
||||
|
||||
class BoatSettings : RidingBehaviourSettings {
|
||||
override val key = BoatBehaviour.KEY
|
||||
|
||||
var terminalVelocity = "-2.0".asExpression()
|
||||
private set
|
||||
|
||||
var rotatePokemonHead = "true".asExpression()
|
||||
private set
|
||||
|
||||
override fun encode(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeResourceLocation(key)
|
||||
buffer.writeExpression(terminalVelocity)
|
||||
}
|
||||
|
||||
override fun decode(buffer: RegistryFriendlyByteBuf) {
|
||||
terminalVelocity = buffer.readExpression()
|
||||
}
|
||||
}
|
||||
|
||||
class BoatState : RidingBehaviourState() {
|
||||
val deltaRotation = ridingState(0.0, Side.CLIENT)
|
||||
val jumpBuffer = ridingState(-1, Side.CLIENT)
|
||||
val staminaBuffer = ridingState(0, Side.CLIENT)
|
||||
|
||||
override fun copy() = BoatState().also {
|
||||
it.deltaRotation.set(deltaRotation.get(), true)
|
||||
it.rideVelocity.set(rideVelocity.get(), true)
|
||||
it.stamina.set(stamina.get(), true)
|
||||
it.jumpBuffer.set(jumpBuffer.get(), true)
|
||||
it.staminaBuffer.set(staminaBuffer.get(), true)
|
||||
}
|
||||
|
||||
override fun shouldSync(previous: RidingBehaviourState): Boolean {
|
||||
if (previous !is BoatState) return false
|
||||
return super.shouldSync(previous)
|
||||
}
|
||||
|
||||
}
|
||||
+44
-44
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.OrientationControllable
|
||||
@@ -27,22 +27,22 @@ import net.minecraft.world.phys.Vec2
|
||||
import net.minecraft.world.phys.Vec3
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
|
||||
class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
class BurstBehaviour : RidingBehaviour<BurstSettings, BurstState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("swim/dash")
|
||||
val KEY = cobblemonResource("liquid/burst")
|
||||
const val DASH_TICKS: Int = 60
|
||||
}
|
||||
|
||||
override val key = KEY
|
||||
|
||||
override fun getRidingStyle(settings: SwimDashSettings, state: SwimDashState): RidingStyle {
|
||||
override fun getRidingStyle(settings: BurstSettings, state: BurstState): RidingStyle {
|
||||
return RidingStyle.LIQUID
|
||||
}
|
||||
|
||||
val poseProvider = PoseProvider<SwimDashSettings, SwimDashState>(PoseType.FLOAT)
|
||||
val poseProvider = PoseProvider<BurstSettings, BurstState>(PoseType.FLOAT)
|
||||
.with(PoseOption(PoseType.SWIM) { _, _, entity -> entity.isSwimming && entity.entityData.get(PokemonEntity.MOVING) })
|
||||
|
||||
override fun isActive(settings: SwimDashSettings, state: SwimDashState, vehicle: PokemonEntity): Boolean {
|
||||
override fun isActive(settings: BurstSettings, state: BurstState, vehicle: PokemonEntity): Boolean {
|
||||
//This could be kinda weird... what if the top of the mon is in a fluid but the bottom isnt?
|
||||
return Shapes.create(vehicle.boundingBox).blockPositionsAsListRounded().any {
|
||||
if (vehicle.isInWater || vehicle.isUnderWater) {
|
||||
@@ -53,13 +53,13 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
}
|
||||
|
||||
override fun pose(settings: SwimDashSettings, state: SwimDashState, vehicle: PokemonEntity): PoseType {
|
||||
override fun pose(settings: BurstSettings, state: BurstState, vehicle: PokemonEntity): PoseType {
|
||||
return poseProvider.select(settings, state, vehicle)
|
||||
}
|
||||
|
||||
override fun speed(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -77,8 +77,8 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun rotation(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: LivingEntity
|
||||
): Vec2 {
|
||||
@@ -86,8 +86,8 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun velocity(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
@@ -102,8 +102,8 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun angRollVel(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
deltaTime: Double
|
||||
@@ -112,8 +112,8 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
mouseY: Double,
|
||||
@@ -132,8 +132,8 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun canJump(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Boolean {
|
||||
@@ -141,8 +141,8 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun setRideBar(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
@@ -150,8 +150,8 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun jumpForce(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player,
|
||||
jumpStrength: Int
|
||||
@@ -160,8 +160,8 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun gravity(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
regularGravity: Double
|
||||
): Double {
|
||||
@@ -169,64 +169,64 @@ class SwimDashBehaviour : RidingBehaviour<SwimDashSettings, SwimDashState> {
|
||||
}
|
||||
|
||||
override fun rideFovMultiplier(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): Float {
|
||||
return 1.0f
|
||||
}
|
||||
|
||||
override fun useAngVelSmoothing(settings: SwimDashSettings, state: SwimDashState, vehicle: PokemonEntity): Boolean {
|
||||
override fun useAngVelSmoothing(settings: BurstSettings, state: BurstState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun useRidingAltPose(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity,
|
||||
driver: Player
|
||||
): ResourceLocation {
|
||||
return cobblemonResource("no_pose")
|
||||
}
|
||||
|
||||
override fun inertia(settings: SwimDashSettings, state: SwimDashState, vehicle: PokemonEntity): Double {
|
||||
override fun inertia(settings: BurstSettings, state: BurstState, vehicle: PokemonEntity): Double {
|
||||
return 0.5
|
||||
}
|
||||
|
||||
override fun shouldRoll(settings: SwimDashSettings, state: SwimDashState, vehicle: PokemonEntity): Boolean {
|
||||
override fun shouldRoll(settings: BurstSettings, state: BurstState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun turnOffOnGround(settings: SwimDashSettings, state: SwimDashState, vehicle: PokemonEntity): Boolean {
|
||||
override fun turnOffOnGround(settings: BurstSettings, state: BurstState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun dismountOnShift(settings: SwimDashSettings, state: SwimDashState, vehicle: PokemonEntity): Boolean {
|
||||
override fun dismountOnShift(settings: BurstSettings, state: BurstState, vehicle: PokemonEntity): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePokemonHead(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun shouldRotatePlayerHead(
|
||||
settings: SwimDashSettings,
|
||||
state: SwimDashState,
|
||||
settings: BurstSettings,
|
||||
state: BurstState,
|
||||
vehicle: PokemonEntity
|
||||
): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun createDefaultState(settings: SwimDashSettings) = SwimDashState()
|
||||
override fun createDefaultState(settings: BurstSettings) = BurstState()
|
||||
}
|
||||
|
||||
class SwimDashSettings : RidingBehaviourSettings {
|
||||
override val key = SwimDashBehaviour.KEY
|
||||
class BurstSettings : RidingBehaviourSettings {
|
||||
override val key = BurstBehaviour.KEY
|
||||
|
||||
var dashSpeed = 1F
|
||||
private set
|
||||
@@ -241,7 +241,7 @@ class SwimDashSettings : RidingBehaviourSettings {
|
||||
}
|
||||
}
|
||||
|
||||
class SwimDashState : RidingBehaviourState() {
|
||||
class BurstState : RidingBehaviourState() {
|
||||
var dashing = ridingState(false, Side.BOTH)
|
||||
var ticks = ridingState(0, Side.BOTH)
|
||||
|
||||
@@ -252,10 +252,10 @@ class SwimDashState : RidingBehaviourState() {
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "SwimDashState(dashing=${dashing.get()}, ticks=${ticks.get()})"
|
||||
return "BurstState(dashing=${dashing.get()}, ticks=${ticks.get()})"
|
||||
}
|
||||
|
||||
override fun copy() = SwimDashState().also {
|
||||
override fun copy() = BurstState().also {
|
||||
it.rideVelocity.set(rideVelocity.get(), forced = true)
|
||||
it.stamina.set(stamina.get(), forced = true)
|
||||
it.dashing.set(dashing.get(), forced = true)
|
||||
+2
-2
@@ -6,7 +6,7 @@
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types
|
||||
package com.cobblemon.mod.common.api.riding.behaviour.types.liquid
|
||||
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
@@ -32,7 +32,7 @@ import kotlin.math.sin
|
||||
|
||||
class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
|
||||
companion object {
|
||||
val KEY = cobblemonResource("swim/dolphin")
|
||||
val KEY = cobblemonResource("liquid/dolphin")
|
||||
}
|
||||
|
||||
override val key = KEY
|
||||
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.spawning.detail
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.npc.NPCClass
|
||||
import com.cobblemon.mod.common.api.spawning.SpawnBucket
|
||||
import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
|
||||
@@ -16,6 +17,7 @@ import com.cobblemon.mod.common.api.spawning.selection.SpawnSelectionData
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.google.gson.annotations.SerializedName
|
||||
import kotlin.math.ceil
|
||||
|
||||
/**
|
||||
* A [SpawnDetail] describing an [NPCEntity] spawn.
|
||||
@@ -37,6 +39,16 @@ class NPCSpawnDetail : SpawnDetail() {
|
||||
val minLevel: Expression = "1".asExpression()
|
||||
val maxLevel: Expression = "100".asExpression()
|
||||
|
||||
|
||||
override fun autoLabel() {
|
||||
val npcClass = this.npcClass
|
||||
|
||||
struct.addFunction("class") { StringValue(npcClass.resourceIdentifier.toString()) }
|
||||
labels.add(npcClass.resourceIdentifier.toString())
|
||||
|
||||
super.autoLabel()
|
||||
}
|
||||
|
||||
override fun createSpawnAction(
|
||||
spawnablePosition: SpawnablePosition,
|
||||
bucket: SpawnBucket,
|
||||
|
||||
@@ -44,7 +44,17 @@ class Search(
|
||||
"legendary" -> PokemonFilter { pokemon -> pokemon.isLegendary() }
|
||||
"mythical" -> PokemonFilter { pokemon -> pokemon.isMythical() }
|
||||
"ultrabeast", "ultra_beast" -> PokemonFilter { pokemon -> pokemon.isUltraBeast() }
|
||||
else -> PokemonFilter { pokemon -> PokemonProperties.parse(filter).matches(pokemon) }
|
||||
else -> {
|
||||
val nameFilter = filter.lowercase(Locale.ROOT)
|
||||
PokemonFilter { pokemon ->
|
||||
// search by partial name
|
||||
if (pokemon.species.resourceIdentifier.path.contains(nameFilter)) {
|
||||
return@PokemonFilter true
|
||||
}
|
||||
// search by exactly match in different props
|
||||
return@PokemonFilter PokemonProperties.parse(filter).matches(pokemon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (inverted) {
|
||||
|
||||
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
import com.cobblemon.mod.common.api.events.battles.BattleStartedPostEvent
|
||||
import com.cobblemon.mod.common.api.events.battles.BattleStartedPreEvent
|
||||
import com.cobblemon.mod.common.api.moves.HiddenPowerUtil
|
||||
import com.cobblemon.mod.common.api.pokemon.helditem.HeldItemProvider
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
@@ -96,7 +97,7 @@ object BattleRegistry {
|
||||
// Gender
|
||||
packedTeamBuilder.append("${pk.gender.showdownName}|")
|
||||
// IVs
|
||||
val ivsInOrder = Stats.PERMANENT.map { pk.ivs.getOrDefault(it) }.joinToString(separator = ",")
|
||||
val ivsInOrder = Stats.PERMANENT.map { pk.ivs.getEffectiveBattleIV(it) }.joinToString(separator = ",")
|
||||
packedTeamBuilder.append("$ivsInOrder|")
|
||||
// Shiny
|
||||
packedTeamBuilder.append("${if (pk.shiny) "S" else ""}|")
|
||||
@@ -111,7 +112,9 @@ object BattleRegistry {
|
||||
val pokeball = pokemon.effectedPokemon.caughtBall.name.path.replace("_", "")
|
||||
packedTeamBuilder.append("$pokeball,")
|
||||
// Hidden Power Type
|
||||
packedTeamBuilder.append(",")
|
||||
// This is empty if the pokemon is not Hyper Trained, and the provided type corresponds to base IVs and not battle IVs.
|
||||
val hiddenPowerType = if (pk.ivs.hyperTrainedIVs.any()) HiddenPowerUtil.getHiddenPowerType(pk).name.replaceFirstChar { it.uppercase() } else ""
|
||||
packedTeamBuilder.append("$hiddenPowerType,")
|
||||
// Gigantamax
|
||||
packedTeamBuilder.append("${if (pk.gmaxFactor) "G" else ""},")
|
||||
// DynamaxLevel
|
||||
|
||||
+4
-2
@@ -28,8 +28,10 @@ class SideEndInstruction(val message: BattleMessage): InterpreterInstruction {
|
||||
val side = if (message.argumentAt(0)?.get(1) == '1') battle.side1 else battle.side2
|
||||
val effect = message.effectAt(1) ?: return@dispatchWaiting
|
||||
battle.sides.forEach {
|
||||
val subject = if (it == side) battleLang("side_subject.ally") else battleLang("side_subject.opponent")
|
||||
val lang = battleLang("sideend.${effect.id}", subject)
|
||||
val isAllySide = it == side
|
||||
val positionSpecificKey = if (isAllySide) "sideend.ally.${effect.id}" else "sideend.opponent.${effect.id}"
|
||||
val lang = battleLang(positionSpecificKey)
|
||||
|
||||
it.broadcastChatMessage(lang)
|
||||
}
|
||||
|
||||
|
||||
+4
-2
@@ -29,8 +29,10 @@ class SideStartInstruction(val message: BattleMessage): InterpreterInstruction {
|
||||
val side = if (message.argumentAt(0)?.get(1) == '1') battle.side1 else battle.side2
|
||||
val effect = message.effectAt(1) ?: return@dispatchWaiting
|
||||
battle.sides.forEach {
|
||||
val subject = if (it == side) battleLang("side_subject.ally") else battleLang("side_subject.opponent")
|
||||
val lang = battleLang("sidestart.${effect.id}", subject)
|
||||
val isAllySide = it == side
|
||||
val positionSpecificKey = if (isAllySide) "sidestart.ally.${effect.id}" else "sidestart.opponent.${effect.id}"
|
||||
val lang = battleLang(positionSpecificKey)
|
||||
|
||||
it.broadcastChatMessage(lang)
|
||||
}
|
||||
|
||||
|
||||
@@ -10,18 +10,12 @@ package com.cobblemon.mod.common.block
|
||||
|
||||
import com.mojang.serialization.MapCodec
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.world.InteractionHand
|
||||
import net.minecraft.world.InteractionResult
|
||||
import net.minecraft.world.entity.EquipmentSlot
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.item.Items
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.phys.BlockHitResult
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
@@ -30,24 +24,6 @@ import net.minecraft.world.phys.shapes.VoxelShape
|
||||
class BigRootBlock(settings: Properties) : RootBlock(settings) {
|
||||
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape = AABB
|
||||
|
||||
override fun useWithoutItem(
|
||||
state: BlockState,
|
||||
world: Level,
|
||||
pos: BlockPos,
|
||||
player: Player,
|
||||
blockHitResult: BlockHitResult
|
||||
): InteractionResult {
|
||||
val stack = player.getItemInHand(InteractionHand.MAIN_HAND)
|
||||
if (stack.`is`(Items.SHEARS)) {
|
||||
this.attemptShear(world, state, pos) {
|
||||
player.onEquippedItemBroken(stack.item, EquipmentSlot.MAINHAND)
|
||||
stack.hurtAndBreak(1, player, EquipmentSlot.MAINHAND)
|
||||
}
|
||||
return InteractionResult.sidedSuccess(world.isClientSide)
|
||||
}
|
||||
return super.useWithoutItem(state, world, pos, player, blockHitResult)
|
||||
}
|
||||
|
||||
override fun shearedResultingState(): BlockState = Blocks.HANGING_ROOTS.defaultBlockState()
|
||||
|
||||
override fun shearedDrop(): ItemStack = Items.STRING.defaultInstance
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block
|
||||
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.world.entity.Entity
|
||||
import net.minecraft.world.entity.LivingEntity
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.RotatedPillarBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.level.block.state.properties.EnumProperty
|
||||
import net.minecraft.world.level.pathfinder.PathComputationType
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
class HeartyGrainBaleBlock(properties: Properties) : RotatedPillarBlock(properties) {
|
||||
|
||||
private var owner: LivingEntity? = null
|
||||
|
||||
init {
|
||||
this.registerDefaultState(
|
||||
this.stateDefinition.any()
|
||||
.setValue(AXIS, Direction.Axis.Y)
|
||||
)
|
||||
}
|
||||
|
||||
override fun setPlacedBy(
|
||||
level: Level,
|
||||
pos: BlockPos,
|
||||
state: BlockState,
|
||||
placer: LivingEntity?,
|
||||
itemStack: ItemStack
|
||||
) {
|
||||
owner = placer
|
||||
super.setPlacedBy(level, pos, state, placer, itemStack)
|
||||
}
|
||||
|
||||
override fun getShape(
|
||||
state: BlockState,
|
||||
level: BlockGetter,
|
||||
pos: BlockPos,
|
||||
context: CollisionContext
|
||||
): VoxelShape {
|
||||
return SHAPE
|
||||
}
|
||||
|
||||
override fun getCollisionShape(
|
||||
state: BlockState,
|
||||
level: BlockGetter,
|
||||
pos: BlockPos,
|
||||
context: CollisionContext
|
||||
): VoxelShape {
|
||||
return super.getCollisionShape(state, level, pos, context)
|
||||
}
|
||||
|
||||
override fun updateShape(
|
||||
state: BlockState,
|
||||
direction: Direction,
|
||||
neighborState: BlockState,
|
||||
level: LevelAccessor,
|
||||
pos: BlockPos,
|
||||
neighborPos: BlockPos
|
||||
): BlockState {
|
||||
return if (!state.canSurvive(level, pos)) {
|
||||
Blocks.AIR.defaultBlockState()
|
||||
} else {
|
||||
super.updateShape(state, direction, neighborState, level, pos, neighborPos)
|
||||
}
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(AXIS)
|
||||
}
|
||||
|
||||
override fun isPathfindable(
|
||||
state: BlockState,
|
||||
type: PathComputationType
|
||||
): Boolean = false
|
||||
|
||||
companion object {
|
||||
val AXIS: EnumProperty<Direction.Axis> = BlockStateProperties.AXIS
|
||||
|
||||
private val SHAPE: VoxelShape = Shapes.block()
|
||||
}
|
||||
|
||||
override fun fallOn(level: Level, state: BlockState, pos: BlockPos, entity: Entity, fallDistance: Float) {
|
||||
entity.causeFallDamage(fallDistance, 0.3f, level.damageSources().fall())
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.block
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonBlocks
|
||||
import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
|
||||
import com.mojang.serialization.MapCodec
|
||||
@@ -16,9 +17,7 @@ import net.minecraft.core.Direction
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.tags.FluidTags
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.util.StringRepresentable
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.ItemLike
|
||||
import net.minecraft.world.level.Level
|
||||
@@ -31,6 +30,7 @@ import net.minecraft.world.level.block.SimpleWaterloggedBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
|
||||
import net.minecraft.world.level.block.state.properties.EnumProperty
|
||||
import net.minecraft.world.level.block.state.properties.IntegerProperty
|
||||
import net.minecraft.world.level.material.FluidState
|
||||
@@ -45,13 +45,13 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
|
||||
|
||||
override fun getMaxAge(): Int = MATURE_AGE
|
||||
|
||||
private val ageAfterHarvest = 3
|
||||
private val ageAfterHarvest = 4
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(AGE, PART, WATERLOGGED)
|
||||
builder.add(AGE, HALF, WATERLOGGED)
|
||||
}
|
||||
|
||||
override fun getBaseSeedId(): ItemLike = CobblemonItems.Hearty_Grains
|
||||
override fun getBaseSeedId(): ItemLike = CobblemonItems.HEARTY_GRAINS
|
||||
|
||||
override fun getShape(state: BlockState, world: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
|
||||
return AGE_TO_SHAPE[this.getAge(state)]
|
||||
@@ -62,45 +62,39 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
|
||||
}
|
||||
|
||||
override fun randomTick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
|
||||
if (state.getValue(PART) == Part.UPPER || this.isMaxAge(state) || !canGrow(world, pos)) return
|
||||
if (state.getValue(HALF) == DoubleBlockHalf.UPPER || !canGrow(world, pos, state)) return
|
||||
|
||||
val lightLevel = world.getMaxLocalRawBrightness(pos)
|
||||
if (lightLevel >= 9 && random.nextInt(7) == 0) {
|
||||
val newAge = state.getValue(AGE) + 1
|
||||
world.setBlock(pos, state.setValue(AGE, newAge), UPDATE_CLIENTS)
|
||||
|
||||
if (newAge == MATURE_AGE) {
|
||||
val abovePos = pos.above()
|
||||
if (world.getBlockState(abovePos).isAir) {
|
||||
world.setBlock(
|
||||
abovePos,
|
||||
this.defaultBlockState().setValue(AGE, newAge).setValue(PART, Part.UPPER),
|
||||
UPDATE_CLIENTS
|
||||
)
|
||||
}
|
||||
}
|
||||
if (hasSufficientLight(world, pos) && random.nextInt(7) == 0) {
|
||||
grow(world, pos, state, 1)
|
||||
}
|
||||
}
|
||||
|
||||
private fun canGrow(world: LevelReader, pos: BlockPos): Boolean {
|
||||
return canSurvive(defaultBlockState().setValue(PART, Part.LOWER), world, pos)
|
||||
private fun canGrow(world: LevelReader, pos: BlockPos, state: BlockState): Boolean {
|
||||
return !this.isMaxAge(state) && canSurvive(state, world, pos) && (state.getValue(HALF) == DoubleBlockHalf.UPPER || canGrowInto(world, pos.above()))
|
||||
}
|
||||
|
||||
private fun canGrowInto(world: LevelReader, pos: BlockPos): Boolean {
|
||||
val blockState = world.getBlockState(pos)
|
||||
return blockState.isAir || blockState.`is`(CobblemonBlocks.HEARTY_GRAINS)
|
||||
}
|
||||
|
||||
override fun playerWillDestroy(world: Level, pos: BlockPos, state: BlockState, player: Player): BlockState {
|
||||
if (state.getValue(PART) == Part.UPPER && state.block is HeartyGrainsBlock) {
|
||||
val belowPos = pos.below()
|
||||
val belowState = world.getBlockState(belowPos)
|
||||
world.destroyBlock(pos, true) // Break the lower block without drops
|
||||
world.setBlock(
|
||||
belowPos,
|
||||
belowState.setValue(AGE, ageAfterHarvest), // Reset age to simulate regrowth preparation
|
||||
UPDATE_CLIENTS
|
||||
)
|
||||
} else if (state.getValue(PART) == Part.LOWER) {
|
||||
val abovePos = pos.above()
|
||||
val aboveState = world.getBlockState(abovePos)
|
||||
if (aboveState.block is HeartyGrainsBlock && aboveState.getValue(PART) == Part.UPPER) {
|
||||
world.destroyBlock(abovePos, true) // Break the upper block without drops
|
||||
if (!world.isClientSide) {
|
||||
if (state.getValue(HALF) == DoubleBlockHalf.UPPER) {
|
||||
val belowPos = pos.below()
|
||||
val belowState = world.getBlockState(belowPos)
|
||||
world.destroyBlock(pos, true) // Break the lower block without drops
|
||||
world.setBlock(
|
||||
belowPos,
|
||||
belowState.setValue(AGE, ageAfterHarvest), // Reset age to simulate regrowth preparation
|
||||
UPDATE_CLIENTS
|
||||
)
|
||||
} else if (state.getValue(HALF) == DoubleBlockHalf.LOWER) {
|
||||
val abovePos = pos.above()
|
||||
val aboveState = world.getBlockState(abovePos)
|
||||
if (aboveState.block is HeartyGrainsBlock && aboveState.getValue(HALF) == DoubleBlockHalf.UPPER) {
|
||||
world.destroyBlock(abovePos, true) // Break the upper block without drops
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.playerWillDestroy(world, pos, state, player)
|
||||
@@ -127,22 +121,42 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
|
||||
)
|
||||
}
|
||||
|
||||
override fun isValidBonemealTarget(world: LevelReader, pos: BlockPos, state: BlockState): Boolean {
|
||||
return !this.isMaxAge(state) && state.getValue(PART) == Part.LOWER
|
||||
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean {
|
||||
val posAndState = getLowerHalf(level, pos, state)
|
||||
return if (posAndState == null) false else this.canGrow(
|
||||
level,
|
||||
posAndState.first,
|
||||
posAndState.second
|
||||
)
|
||||
}
|
||||
|
||||
override fun growCrops(world: Level, pos: BlockPos, state: BlockState) {
|
||||
if (!canGrow(world, pos)) return
|
||||
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
|
||||
val posAndState = getLowerHalf(level, pos, state)
|
||||
if (posAndState != null) {
|
||||
grow(level, posAndState.first, posAndState.second, getBonemealAgeIncrease(level))
|
||||
}
|
||||
}
|
||||
|
||||
val newAge = (this.getAge(state) + this.getBonemealAgeIncrease(world)).coerceAtMost(this.maxAge)
|
||||
fun grow(world: Level, pos: BlockPos, state: BlockState, increment: Int) {
|
||||
if (!canGrow(world, pos, state)) return
|
||||
|
||||
val newAge = (this.getAge(state) + increment).coerceAtMost(this.maxAge)
|
||||
world.setBlock(pos, state.setValue(this.ageProperty, newAge), UPDATE_CLIENTS)
|
||||
|
||||
if (newAge == MATURE_AGE && state.getValue(PART) == Part.LOWER) {
|
||||
if (newAge >= 5) {
|
||||
val abovePos = pos.above()
|
||||
if (world.getBlockState(abovePos).isAir) {
|
||||
val stateAbove = world.getBlockState(abovePos)
|
||||
if (stateAbove.isAir) {
|
||||
world.setBlock(
|
||||
abovePos,
|
||||
this.defaultBlockState().setValue(AGE, newAge).setValue(PART, Part.UPPER),
|
||||
this.defaultBlockState().setValue(AGE, newAge).setValue(HALF, DoubleBlockHalf.UPPER),
|
||||
UPDATE_CLIENTS
|
||||
)
|
||||
}
|
||||
else if (stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
|
||||
world.setBlock(
|
||||
abovePos,
|
||||
stateAbove.setValue(AGE, newAge),
|
||||
UPDATE_CLIENTS
|
||||
)
|
||||
}
|
||||
@@ -152,8 +166,8 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
|
||||
override fun getBonemealAgeIncrease(world: Level): Int = 1
|
||||
|
||||
override fun canSurvive(state: BlockState, world: LevelReader, pos: BlockPos): Boolean {
|
||||
return when (state.getValue(PART)) {
|
||||
Part.LOWER -> {
|
||||
return when (state.getValue(HALF)) {
|
||||
DoubleBlockHalf.LOWER -> {
|
||||
val floor = world.getBlockState(pos.below())
|
||||
val fluidState = world.getFluidState(pos)
|
||||
|
||||
@@ -170,45 +184,57 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
|
||||
// Check for valid soil or survival conditions
|
||||
isSubmergedInWater || isWaterlogged || isNearWater || floor.`is`(CobblemonBlockTags.HEARTY_GRAINS_PLANTABLE) || floor.`is`(Blocks.MUD) || floor.`is`(Blocks.FARMLAND)
|
||||
}
|
||||
Part.UPPER -> {
|
||||
val below = world.getBlockState(pos.below())
|
||||
below.block is HeartyGrainsBlock && below.getValue(PART) == Part.LOWER
|
||||
DoubleBlockHalf.UPPER -> {
|
||||
getLowerHalf(world, pos, state) != null
|
||||
// Upper part survives only if the lower part is valid
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun getLowerHalf(level: LevelReader, pos: BlockPos, state: BlockState): Pair<BlockPos, BlockState>? {
|
||||
if (isLower(state)) {
|
||||
return Pair(pos, state)
|
||||
} else {
|
||||
val blockPos = pos.below()
|
||||
val blockState = level.getBlockState(blockPos)
|
||||
return if (isLower(blockState)) Pair(
|
||||
blockPos,
|
||||
blockState
|
||||
) else null
|
||||
}
|
||||
}
|
||||
|
||||
private fun isLower(state: BlockState): Boolean =
|
||||
state.`is`(CobblemonBlocks.HEARTY_GRAINS) && state.getValue(HALF) == DoubleBlockHalf.LOWER
|
||||
|
||||
|
||||
|
||||
override fun codec(): MapCodec<out CropBlock> = CODEC
|
||||
|
||||
companion object {
|
||||
val CODEC = simpleCodec(::HeartyGrainsBlock)
|
||||
const val MATURE_AGE = 4
|
||||
const val MATURE_AGE = 7
|
||||
val WATERLOGGED = BlockStateProperties.WATERLOGGED
|
||||
val AGE: IntegerProperty = BlockStateProperties.AGE_4
|
||||
val PART: EnumProperty<Part> = EnumProperty.create("part", Part::class.java)
|
||||
val AGE: IntegerProperty = BlockStateProperties.AGE_7
|
||||
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
|
||||
|
||||
val AGE_TO_SHAPE = arrayOf(
|
||||
box(2.0, 0.0, 0.0, 16.0, 17.0, 16.0), // Stage 1
|
||||
box(2.0, 0.0, 0.0, 16.0, 17.0, 16.0), // Stage 2
|
||||
box(2.0, 0.0, 0.0, 16.0, 17.0, 16.0), // Stage 3
|
||||
box(2.0, 0.0, 0.0, 16.0, 17.0, 16.0), // Stage 4 (Bottom)
|
||||
box(2.0, 0.0, 0.0, 16.0, 17.0, 16.0) // Stage 5 (Bottom)
|
||||
box(0.0, 0.0, 0.0, 16.0, 3.0, 16.0), // Stage 0
|
||||
box(0.0, 0.0, 0.0, 16.0, 5.0, 16.0), // Stage 1
|
||||
box(0.0, 0.0, 0.0, 16.0, 8.0, 16.0), // Stage 2
|
||||
box(0.0, 0.0, 0.0, 16.0, 10.0, 16.0), // Stage 3
|
||||
box(0.0, 0.0, 0.0, 16.0, 16.0, 16.0), // Stage 4
|
||||
box(0.0, 0.0, 0.0, 16.0, 16.0, 16.0), // Stage 5
|
||||
box(0.0, 0.0, 0.0, 16.0, 16.0, 16.0), // Stage 6
|
||||
box(0.0, 0.0, 0.0, 16.0, 16.0, 16.0) // Stage 7
|
||||
)
|
||||
}
|
||||
|
||||
enum class Part : StringRepresentable {
|
||||
LOWER, UPPER;
|
||||
|
||||
override fun getSerializedName(): String = name.lowercase()
|
||||
}
|
||||
|
||||
init {
|
||||
this.registerDefaultState(
|
||||
this.stateDefinition.any()
|
||||
.setValue(AGE, 0)
|
||||
.setValue(PART, Part.LOWER)
|
||||
.setValue(HALF, DoubleBlockHalf.LOWER)
|
||||
.setValue(WATERLOGGED, false)
|
||||
)
|
||||
}
|
||||
|
||||
@@ -19,7 +19,12 @@ import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.sounds.SoundEvents
|
||||
import net.minecraft.sounds.SoundSource
|
||||
import net.minecraft.util.RandomSource
|
||||
import net.minecraft.world.InteractionHand
|
||||
import net.minecraft.world.InteractionResult
|
||||
import net.minecraft.world.entity.EquipmentSlot
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.item.Items
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.LevelReader
|
||||
@@ -29,6 +34,7 @@ import net.minecraft.world.level.block.BonemealableBlock
|
||||
import net.minecraft.world.level.block.RenderShape
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.gameevent.GameEvent
|
||||
import net.minecraft.world.phys.BlockHitResult
|
||||
|
||||
@Suppress("OVERRIDE_DEPRECATION", "UNUSED_PARAMETER", "MemberVisibilityCanBePrivate", "DEPRECATION")
|
||||
abstract class RootBlock(settings: Properties) : Block(settings), BonemealableBlock, ShearableBlock {
|
||||
@@ -42,6 +48,23 @@ abstract class RootBlock(settings: Properties) : Block(settings), BonemealableBl
|
||||
}
|
||||
}
|
||||
|
||||
override fun useWithoutItem(
|
||||
state: BlockState,
|
||||
world: Level,
|
||||
pos: BlockPos,
|
||||
player: Player,
|
||||
blockHitResult: BlockHitResult
|
||||
): InteractionResult {
|
||||
val stack = player.getItemInHand(InteractionHand.MAIN_HAND)
|
||||
if (stack.`is`(Items.SHEARS)) {
|
||||
this.attemptShear(world, state, pos) {
|
||||
stack.hurtAndBreak(1, player, EquipmentSlot.MAINHAND)
|
||||
}
|
||||
return InteractionResult.sidedSuccess(world.isClientSide)
|
||||
}
|
||||
return super.useWithoutItem(state, world, pos, player, blockHitResult)
|
||||
}
|
||||
|
||||
fun hasReachedSpreadCap(world: Level, pos: BlockPos): Boolean {
|
||||
var nearby = 0
|
||||
val nearbyPositions = BlockPos.betweenClosed(pos.offset(-4, -1, -4), pos.offset(4, 1, 4)).iterator()
|
||||
@@ -67,7 +90,8 @@ abstract class RootBlock(settings: Properties) : Block(settings), BonemealableBl
|
||||
pos: BlockPos,
|
||||
neighborPos: BlockPos
|
||||
): BlockState {
|
||||
return if (direction == Direction.UP && !this.canSurvive(state, world, pos)) Blocks.AIR.defaultBlockState() else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
|
||||
return if (direction == Direction.UP && !this.canSurvive(state, world, pos)) Blocks.AIR.defaultBlockState()
|
||||
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
|
||||
}
|
||||
|
||||
override fun isValidBonemealTarget(world: LevelReader, pos: BlockPos, state: BlockState) = this.canSpread(world, pos, state)
|
||||
@@ -117,6 +141,7 @@ abstract class RootBlock(settings: Properties) : Block(settings), BonemealableBl
|
||||
popResource(world, pos, shearedDrop)
|
||||
}
|
||||
world.gameEvent(null, GameEvent.SHEAR, pos)
|
||||
successCallback.invoke()
|
||||
return true
|
||||
}
|
||||
|
||||
@@ -150,12 +175,12 @@ abstract class RootBlock(settings: Properties) : Block(settings), BonemealableBl
|
||||
/**
|
||||
* Picks the [BlockState] that results from a spread of this block.
|
||||
*
|
||||
* @param random The [Random] instance used during a spread attempt.
|
||||
* @param random The [RandomSource] instance used during a spread attempt.
|
||||
* @return The [BlockState] that will represent the spread root.
|
||||
*/
|
||||
protected fun spreadingRoot(random: RandomSource): BlockState =
|
||||
if (random.nextFloat() < Cobblemon.config.energyRootChance) CobblemonBlocks.ENERGY_ROOT.defaultBlockState()
|
||||
else this.defaultBlockState()
|
||||
else CobblemonBlocks.BIG_ROOT.defaultBlockState()
|
||||
|
||||
/**
|
||||
* Checks if the given coordinates allow for a root to be placed with some context.
|
||||
@@ -169,7 +194,7 @@ abstract class RootBlock(settings: Properties) : Block(settings), BonemealableBl
|
||||
protected fun canGoOn(state: BlockState, world: LevelReader, pos: BlockPos, ceilingValidator: (ceiling: BlockState) -> Boolean): Boolean {
|
||||
val up = pos.above()
|
||||
val upState = world.getBlockState(up)
|
||||
return upState.isFaceSturdy(world, up, Direction.DOWN) && ceilingValidator(upState) // todo (techdaan): ensure this is the right mapping
|
||||
return upState.isFaceSturdy(world, up, Direction.DOWN) && ceilingValidator(upState)
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block
|
||||
|
||||
import com.mojang.serialization.MapCodec
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.Rotation
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
|
||||
import net.minecraft.world.level.pathfinder.PathComputationType
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
import net.minecraft.world.level.block.CarpetBlock
|
||||
|
||||
class TatamiBlock(settings: Properties) : Block(settings) {
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
.setValue(HORIZONTAL_FACING, Direction.NORTH))
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(blockPlaceContext: BlockPlaceContext): BlockState {
|
||||
return defaultBlockState().setValue(HORIZONTAL_FACING, blockPlaceContext.horizontalDirection)
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(HORIZONTAL_FACING)
|
||||
}
|
||||
|
||||
override fun getShape(
|
||||
state: BlockState,
|
||||
blockGetter: BlockGetter,
|
||||
pos: BlockPos,
|
||||
collisionContext: CollisionContext
|
||||
): VoxelShape {
|
||||
return HITBOX
|
||||
}
|
||||
|
||||
@Deprecated("Deprecated in Java")
|
||||
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
|
||||
return state.setValue(HORIZONTAL_FACING, rotation.rotate(state.getValue(HORIZONTAL_FACING)))
|
||||
}
|
||||
|
||||
@Deprecated("Deprecated in Java")
|
||||
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
companion object {
|
||||
val CODEC = simpleCodec(::TatamiBlock)
|
||||
|
||||
val HITBOX = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 1.0)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block
|
||||
|
||||
import com.mojang.serialization.MapCodec
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.Rotation
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
|
||||
import net.minecraft.world.level.pathfinder.PathComputationType
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
import net.minecraft.world.level.block.CarpetBlock
|
||||
|
||||
class TatamiMatBlock(settings: Properties) : CarpetBlock(settings) {
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
.setValue(HORIZONTAL_FACING, Direction.NORTH))
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(blockPlaceContext: BlockPlaceContext): BlockState {
|
||||
return defaultBlockState().setValue(HORIZONTAL_FACING, blockPlaceContext.horizontalDirection)
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(HORIZONTAL_FACING)
|
||||
}
|
||||
|
||||
override fun getShape(
|
||||
state: BlockState,
|
||||
blockGetter: BlockGetter,
|
||||
pos: BlockPos,
|
||||
collisionContext: CollisionContext
|
||||
): VoxelShape {
|
||||
return HITBOX
|
||||
}
|
||||
|
||||
@Deprecated("Deprecated in Java")
|
||||
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
|
||||
return state.setValue(HORIZONTAL_FACING, rotation.rotate(state.getValue(HORIZONTAL_FACING)))
|
||||
}
|
||||
|
||||
@Deprecated("Deprecated in Java")
|
||||
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
companion object {
|
||||
val CODEC = simpleCodec(::TatamiMatBlock)
|
||||
|
||||
val HITBOX = Shapes.box(0.0, 0.0, 0.0, 1.0, 0.0625, 1.0)
|
||||
}
|
||||
}
|
||||
+15
-1
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.CobblemonMenuType
|
||||
import com.cobblemon.mod.common.CobblemonRecipeTypes
|
||||
import com.cobblemon.mod.common.api.cooking.Seasonings
|
||||
import com.cobblemon.mod.common.block.entity.CampfireBlockEntity
|
||||
import com.cobblemon.mod.common.client.tooltips.itemTakesSeasoningData
|
||||
import com.cobblemon.mod.common.item.crafting.CookingPotRecipe
|
||||
import com.cobblemon.mod.common.item.crafting.CookingPotRecipeBase
|
||||
import net.minecraft.recipebook.ServerPlaceRecipe
|
||||
@@ -109,11 +110,15 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
|
||||
}
|
||||
|
||||
override fun handlePlacement(placeAll: Boolean, recipe: RecipeHolder<*>, player: ServerPlayer) {
|
||||
// Check if the recipe value implements CookingPotRecipeBase
|
||||
val recipeValue = recipe.value()
|
||||
if (recipeValue is CookingPotRecipeBase) {
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
val castedRecipe = recipe as RecipeHolder<CookingPotRecipeBase>
|
||||
|
||||
// Save seasoning contents in case the next recipe absorbs seasoning data
|
||||
val seasoningSlots = CampfireBlockEntity.SEASONING_SLOTS
|
||||
val preservedSeasonings = seasoningSlots.map { container.getItem(it).copy() }
|
||||
|
||||
this.beginPlacingRecipe()
|
||||
try {
|
||||
val serverPlaceRecipe = ServerPlaceRecipe(this)
|
||||
@@ -121,6 +126,15 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
|
||||
} finally {
|
||||
this.finishPlacingRecipe(castedRecipe)
|
||||
}
|
||||
|
||||
// Check if new result item supports seasoning
|
||||
val result = castedRecipe.value().result
|
||||
if (itemTakesSeasoningData(result)) {
|
||||
seasoningSlots.forEachIndexed { index, slot ->
|
||||
container.setItem(slot, preservedSeasonings[index])
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
throw IllegalArgumentException("Unsupported recipe type: ${recipeValue::class.java.name}")
|
||||
}
|
||||
|
||||
+3
-1
@@ -8,6 +8,7 @@
|
||||
|
||||
package com.cobblemon.mod.common.block.campfirepot
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import net.minecraft.sounds.SoundSource
|
||||
import net.minecraft.world.entity.player.Player
|
||||
@@ -23,8 +24,9 @@ class CookingPotResultSlot(
|
||||
) : Slot(container, index, x, y) {
|
||||
|
||||
override fun onTake(player: Player, stack: ItemStack) {
|
||||
val menu = player.containerMenu
|
||||
stack.set(CobblemonItemComponents.CRAFTED, true)
|
||||
|
||||
val menu = player.containerMenu
|
||||
if (menu is CookingPotMenu) {
|
||||
menu.broadcastChanges()
|
||||
player.playNotifySound(CobblemonSounds.CAMPFIRE_POT_USE, SoundSource.MASTER, 1.0f, 1.0f)
|
||||
|
||||
+4
-4
@@ -118,17 +118,17 @@ class RestorationTankBlockEntity(
|
||||
}
|
||||
|
||||
override fun getSlotsForFace(side: Direction): IntArray {
|
||||
return if (side == Direction.DOWN) intArrayOf(0, 1, 2, 3, 4, 5, 6, 7) else intArrayOf()
|
||||
return intArrayOf(0, 1, 2, 3, 4, 5, 6, 7)
|
||||
}
|
||||
|
||||
override fun canPlaceItemThroughFace(slot: Int, stack: ItemStack, direction: Direction?): Boolean {
|
||||
if (tankEntity.multiblockStructure is FossilMultiblockStructure) {
|
||||
if (direction != Direction.DOWN) {
|
||||
val structure = tankEntity.multiblockStructure as FossilMultiblockStructure
|
||||
val canUtilize = stack?.let { NaturalMaterials.isNaturalMaterial(it) } == true
|
||||
val canUtilize = stack.let { NaturalMaterials.isNaturalMaterial(it) }
|
||||
&& structure.organicMaterialInside < FossilMultiblockStructure.MATERIAL_TO_START
|
||||
&& structure.hasCreatedPokemon
|
||||
val returnItem = NaturalMaterials.getReturnItem(stack!!) ?: return canUtilize
|
||||
&& !structure.hasCreatedPokemon
|
||||
val returnItem = NaturalMaterials.getReturnItem(stack) ?: return canUtilize
|
||||
if (canUtilize) {
|
||||
// See if there's room
|
||||
for (i in items.indices) {
|
||||
|
||||
@@ -170,13 +170,12 @@ object CobblemonClient {
|
||||
|
||||
private fun registerTooltipManagers() {
|
||||
TooltipManager.registerTooltipGenerator(CobblemonTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(RecipeSeasoningAbsorbtionTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(FishingBaitTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(FishingRodTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(SeasoningTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(FishingRodTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(AprijuiceTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(PokePuffTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(FoodTooltipGenerator)
|
||||
TooltipManager.registerTooltipGenerator(MobEffectTooltipGenerator)
|
||||
}
|
||||
|
||||
fun registerFlywheelRenderers() {
|
||||
@@ -219,6 +218,13 @@ object CobblemonClient {
|
||||
CobblemonBlocks.RED_APRICORN_SAPLING,
|
||||
CobblemonBlocks.WHITE_APRICORN_SAPLING,
|
||||
CobblemonBlocks.YELLOW_APRICORN_SAPLING,
|
||||
CobblemonBlocks.POTTED_BLACK_APRICORN_SAPLING,
|
||||
CobblemonBlocks.POTTED_BLUE_APRICORN_SAPLING,
|
||||
CobblemonBlocks.POTTED_GREEN_APRICORN_SAPLING,
|
||||
CobblemonBlocks.POTTED_PINK_APRICORN_SAPLING,
|
||||
CobblemonBlocks.POTTED_RED_APRICORN_SAPLING,
|
||||
CobblemonBlocks.POTTED_WHITE_APRICORN_SAPLING,
|
||||
CobblemonBlocks.POTTED_YELLOW_APRICORN_SAPLING,
|
||||
CobblemonBlocks.BLACK_APRICORN,
|
||||
CobblemonBlocks.BLUE_APRICORN,
|
||||
CobblemonBlocks.GREEN_APRICORN,
|
||||
@@ -268,6 +274,7 @@ object CobblemonClient {
|
||||
CobblemonBlocks.SACCHARINE_HANGING_SIGN,
|
||||
CobblemonBlocks.SACCHARINE_WALL_HANGING_SIGN,
|
||||
CobblemonBlocks.SACCHARINE_SAPLING,
|
||||
CobblemonBlocks.POTTED_SACCHARINE_SAPLING,
|
||||
CobblemonBlocks.LURE_CAKE,
|
||||
CobblemonBlocks.POKE_CAKE,
|
||||
CobblemonBlocks.LECTERN,
|
||||
|
||||
+9
-4
@@ -15,6 +15,8 @@ import com.cobblemon.mod.common.api.pokemon.feature.SynchronizedSpeciesFeaturePr
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.text.bold
|
||||
import com.cobblemon.mod.common.api.text.italicise
|
||||
import com.cobblemon.mod.common.api.text.onHover
|
||||
import com.cobblemon.mod.common.api.text.text
|
||||
import com.cobblemon.mod.common.client.CobblemonResources
|
||||
import com.cobblemon.mod.common.client.gui.summary.widgets.SoundlessWidget
|
||||
@@ -88,6 +90,10 @@ class StatWidget(
|
||||
private val speedLabel = lang("ui.stats.speed")
|
||||
}
|
||||
|
||||
var effectiveBattleIVs: Map<Stat, Int> = Stats.PERMANENT.associateWith { stat ->
|
||||
pokemon.ivs.getEffectiveBattleIV(stat)
|
||||
}
|
||||
|
||||
var statTabIndex = tabIndex
|
||||
val renderableFeatures = SpeciesFeatures
|
||||
.getFeaturesFor(pokemon.species)
|
||||
@@ -351,7 +357,6 @@ class StatWidget(
|
||||
scale = SCALE
|
||||
)
|
||||
}
|
||||
|
||||
when (statOptions.get(statTabIndex)) {
|
||||
STATS -> drawStatHexagon(
|
||||
mapOf(
|
||||
@@ -366,7 +371,7 @@ class StatWidget(
|
||||
maximum = 400
|
||||
)
|
||||
IV -> drawStatHexagon(
|
||||
pokemon.ivs.associate { it.key to it.value },
|
||||
effectiveBattleIVs,
|
||||
colour = Vector3f(216F/255, 100F/255, 1F),
|
||||
maximum = 31
|
||||
)
|
||||
@@ -494,9 +499,9 @@ class StatWidget(
|
||||
}
|
||||
|
||||
private fun getStatValueAsText(stat: Stat): MutableComponent {
|
||||
val value = when(statOptions.get(statTabIndex)) {
|
||||
val value = when (statOptions.get(statTabIndex)) {
|
||||
STATS -> if (stat == Stats.HP) "${pokemon.currentHealth} / ${pokemon.maxHealth}" else pokemon.getStat(stat).toString()
|
||||
IV -> pokemon.ivs.getOrDefault(stat).toString()
|
||||
IV -> if (pokemon.ivs.isHyperTrained(stat)) "${pokemon.ivs[stat]} (${pokemon.ivs.hyperTrainedIVs[stat]})" else pokemon.ivs[stat].toString()
|
||||
EV -> pokemon.evs.getOrDefault(stat).toString()
|
||||
else -> "0"
|
||||
}
|
||||
|
||||
+1
-1
@@ -102,4 +102,4 @@ class WailordModel(root: ModelPart) : PokemonPosableModel(root) {
|
||||
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, sleep, battleidle)) bedrockStateful("wailord", "faint") else
|
||||
if (state.isPosedIn(floating, swimming)) bedrockStateful("wailord", "faint_water")
|
||||
else null
|
||||
}
|
||||
}
|
||||
|
||||
+4
-2
@@ -58,8 +58,10 @@ object MountedPlayerRenderer {
|
||||
|
||||
val offset = Vector3f(0f, player.bbHeight / 2, 0f).mul(-1f)
|
||||
|
||||
matrix.rotate(locator.matrix.getRotation(AxisAngle4f()))
|
||||
matrix.rotate(Axis.YP.rotationDegrees(180 + yBodyRot))
|
||||
if (entity.beamMode == 0) {
|
||||
matrix.rotate(locator.matrix.getRotation(AxisAngle4f()))
|
||||
matrix.rotate(Axis.YP.rotationDegrees(180 + yBodyRot))
|
||||
}
|
||||
matrix.translate(offset)
|
||||
|
||||
matrix.translate(Vector3f(0f, 0.35f, 0f))
|
||||
|
||||
+3
-2
@@ -144,7 +144,7 @@ class PokemonRenderer(
|
||||
|
||||
|
||||
if (entity.passengers.isNotEmpty()) {
|
||||
renderRiding(entity, partialTicks, poseMatrix, buffer, packedLight)
|
||||
renderRiding(entity, entityYaw, partialTicks, poseMatrix, buffer, packedLight)
|
||||
}
|
||||
else {
|
||||
super.render(entity, entityYaw, partialTicks, poseMatrix, buffer, packedLight)
|
||||
@@ -173,6 +173,7 @@ class PokemonRenderer(
|
||||
|
||||
fun renderRiding(
|
||||
entity: PokemonEntity,
|
||||
entityYaw: Float,
|
||||
partialTicks: Float,
|
||||
poseMatrix: PoseStack,
|
||||
buffer: MultiBufferSource,
|
||||
@@ -200,7 +201,7 @@ class PokemonRenderer(
|
||||
matrix.mul(transformationMatrix)
|
||||
}
|
||||
|
||||
super.render(entity, 0f, partialTicks, poseMatrix, buffer, packedLight)
|
||||
super.render(entity, entityYaw, partialTicks, poseMatrix, buffer, packedLight)
|
||||
poseMatrix.popPose()
|
||||
}
|
||||
|
||||
|
||||
+3
-6
@@ -9,17 +9,14 @@
|
||||
package com.cobblemon.mod.common.client.tooltips
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.api.text.blue
|
||||
import com.cobblemon.mod.common.api.text.gray
|
||||
import com.cobblemon.mod.common.item.AprijuiceItem
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
object AprijuiceTooltipGenerator : TooltipGenerator() {
|
||||
override fun generateCategoryTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
if (stack.item !is AprijuiceItem) return null
|
||||
return mutableListOf(seasoningHeader)
|
||||
}
|
||||
|
||||
override fun generateAdditionalTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
if (stack.item !is AprijuiceItem) return null
|
||||
|
||||
@@ -30,7 +27,7 @@ object AprijuiceTooltipGenerator : TooltipGenerator() {
|
||||
val quality = flavourComponent.getQuality()
|
||||
resultLines.add(lang("cooking.cooking_quality", quality.getLang()))
|
||||
|
||||
resultLines.addAll(generateAdditionalFlavorTooltip(flavourComponent.flavours))
|
||||
SeasoningTooltipGenerator.generateAdditionalTooltip(stack, lines)
|
||||
|
||||
return resultLines
|
||||
}
|
||||
|
||||
+1
-78
@@ -28,15 +28,8 @@ import net.minecraft.network.chat.Component
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
object FishingBaitTooltipGenerator : TooltipGenerator() {
|
||||
private val fishingBaitHeader by lazy { lang("fishing_bait_effect_header").blue() }
|
||||
private val fishingBaitItemClass by lazy { lang("item_class.fishing_bait").blue() }
|
||||
|
||||
private val Genders = mapOf<Gender, Component>(
|
||||
Gender.MALE to lang("gender.male"),
|
||||
Gender.FEMALE to lang("gender.female"),
|
||||
Gender.GENDERLESS to lang("gender.genderless"),
|
||||
)
|
||||
|
||||
override fun generateCategoryTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
if (stack.get(DataComponents.HIDE_ADDITIONAL_TOOLTIP) != null) {
|
||||
return null
|
||||
@@ -53,77 +46,7 @@ object FishingBaitTooltipGenerator : TooltipGenerator() {
|
||||
}
|
||||
val resultLines = mutableListOf<Component>()
|
||||
|
||||
// Determine the FishingBait or combined effects from poke_bait
|
||||
val rawEffects = mutableListOf<SpawnBait.Effect>().apply {
|
||||
if (stack.item is PokerodItem) {
|
||||
addAll(SpawnBaitEffects.getEffectsFromRodItemStack(stack))
|
||||
} else {
|
||||
addAll(SpawnBaitEffects.getEffectsFromItemStack(stack))
|
||||
}
|
||||
|
||||
// Check for Seasoning-based Bait effects
|
||||
if (Seasonings.isSeasoning(stack)) {
|
||||
val seasoningEffects = Seasonings.getBaitEffectsFromItemStack(stack)
|
||||
if (seasoningEffects.isNotEmpty()) {
|
||||
addAll(seasoningEffects)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val baitEffects = SpawnBaitUtils.mergeEffects(rawEffects)
|
||||
|
||||
if (baitEffects.isEmpty()) return null
|
||||
|
||||
resultLines.add(this.fishingBaitHeader)
|
||||
|
||||
val formatter = DecimalFormat("0.##")
|
||||
|
||||
baitEffects.forEach { effect ->
|
||||
val effectType = effect.type.path.toString()
|
||||
val effectSubcategory = effect.subcategory?.path
|
||||
val effectChance = effect.chance * 100
|
||||
var effectValue = when (effectType) {
|
||||
"bite_time" -> (effect.value * 100).toInt()
|
||||
else -> effect.value.toInt()
|
||||
}
|
||||
|
||||
val subcategoryString: Component = if (effectSubcategory != null) {
|
||||
when (effectType) {
|
||||
"nature", "ev", "iv" -> com.cobblemon.mod.common.api.pokemon.stats.Stats.getStat(
|
||||
effectSubcategory
|
||||
).displayName
|
||||
|
||||
"gender_chance" -> Genders[Gender.valueOf(effectSubcategory.toUpperCase())]
|
||||
|
||||
"typing" -> ElementalTypes.get(effectSubcategory)?.displayName
|
||||
|
||||
"egg_group" -> {
|
||||
val effectSubcategory = effect.subcategory.path
|
||||
val eggGroup = effectSubcategory?.let { EggGroup.fromIdentifier(it) }
|
||||
eggGroup?.let {
|
||||
val langKey = "egg_group.${it.name.lowercase()}"
|
||||
lang(langKey)
|
||||
} ?: Component.literal(effectSubcategory ?: "Unknown").gold()
|
||||
}
|
||||
|
||||
else -> Component.empty()
|
||||
} ?: Component.literal("cursed").obfuscate()
|
||||
} else Component.literal("cursed").obfuscate()
|
||||
|
||||
// Adjust shiny chance effectValue
|
||||
if (effectType == "shiny_reroll") {
|
||||
effectValue++
|
||||
}
|
||||
|
||||
resultLines.add(
|
||||
lang(
|
||||
"fishing_bait_effects.$effectType.tooltip",
|
||||
Component.literal(formatter.format(effectChance)).yellow(),
|
||||
subcategoryString.copy().gold(),
|
||||
Component.literal(formatter.format(effectValue)).green()
|
||||
)
|
||||
)
|
||||
}
|
||||
if (SpawnBaitEffects.isFishingBait(stack)) resultLines.add(this.fishingBaitItemClass)
|
||||
|
||||
return resultLines
|
||||
}
|
||||
|
||||
-36
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.tooltips
|
||||
|
||||
import com.cobblemon.mod.common.api.cooking.Flavour
|
||||
import com.cobblemon.mod.common.api.text.*
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import net.minecraft.network.chat.Component
|
||||
|
||||
val seasoningHeader by lazy { lang("item_class.seasoning").blue() }
|
||||
private val flavorSubHeader by lazy { lang("seasoning_flavor_header").blue() }
|
||||
|
||||
fun generateAdditionalFlavorTooltip(flavours: Map<Flavour, Int>): MutableList<Component> {
|
||||
val resultLines = mutableListOf<Component>()
|
||||
resultLines.add(flavorSubHeader)
|
||||
|
||||
val combinedFlavorsLine = Component.literal("")
|
||||
flavours.filter { it.key != Flavour.MILD }.forEach { (flavour, value) ->
|
||||
var flavourText = lang("seasoning_flavor.${flavour.name.lowercase()}").withStyle(flavour.chatFormatting)
|
||||
|
||||
if (combinedFlavorsLine.string.isNotEmpty()) {
|
||||
combinedFlavorsLine.append(" ")
|
||||
}
|
||||
|
||||
combinedFlavorsLine.append(flavourText).append(" $value")
|
||||
}
|
||||
|
||||
resultLines.add(combinedFlavorsLine)
|
||||
return resultLines
|
||||
}
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.tooltips
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.api.text.blue
|
||||
import com.cobblemon.mod.common.api.text.green
|
||||
import com.cobblemon.mod.common.api.text.yellow
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
object FoodTooltipGenerator : TooltipGenerator() {
|
||||
private val foodHeader by lazy { lang("item_class.food").blue() }
|
||||
|
||||
override fun generateCategoryTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
val food = stack.get(CobblemonItemComponents.FOOD) ?: return null
|
||||
return mutableListOf(foodHeader)
|
||||
}
|
||||
|
||||
override fun generateAdditionalTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
val food = stack.get(CobblemonItemComponents.FOOD) ?: return null
|
||||
|
||||
return mutableListOf(
|
||||
lang("tooltip.food.hunger", Component.literal("${food.hunger}").yellow()),
|
||||
lang("tooltip.food.saturation", Component.literal("%.2f".format(food.saturation)).green())
|
||||
)
|
||||
}
|
||||
}
|
||||
-89
@@ -1,89 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.tooltips
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.api.text.blue
|
||||
import com.cobblemon.mod.common.api.text.green
|
||||
import com.cobblemon.mod.common.api.text.yellow
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.world.effect.MobEffectInstance
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.effect.MobEffectUtil
|
||||
|
||||
object MobEffectTooltipGenerator : TooltipGenerator() {
|
||||
private val effectHeader by lazy { lang("item_class.mob_effect").blue() }
|
||||
|
||||
override fun generateCategoryTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
val effects = stack.get(CobblemonItemComponents.MOB_EFFECTS)?.mobEffects ?: return null
|
||||
return if (effects.isNotEmpty()) mutableListOf(effectHeader) else null
|
||||
}
|
||||
|
||||
override fun generateAdditionalTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
val effects = stack.get(CobblemonItemComponents.MOB_EFFECTS)?.mobEffects ?: return null
|
||||
if (effects.isEmpty()) return null
|
||||
|
||||
val tickRate = Minecraft.getInstance().level?.tickRateManager()?.tickrate() ?: 20.0f
|
||||
val result = mutableListOf<Component>()
|
||||
|
||||
// Always add the header FIRST, even for additional tooltip
|
||||
result.add(effectHeader)
|
||||
|
||||
for (instance in effects) {
|
||||
val name = instance.effect.value().descriptionId
|
||||
val duration = MobEffectUtil.formatDuration(instance, 1.0f, tickRate) // Already a Component
|
||||
val amplifierRoman = getRomanNumeral(instance.amplifier + 1)
|
||||
|
||||
result.add(
|
||||
lang(
|
||||
"tooltip.mob_effect_entry",
|
||||
Component.translatable(name).yellow(),
|
||||
Component.literal(amplifierRoman).green(),
|
||||
duration.string.green()
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
private fun getRomanNumeral(number: Int): String {
|
||||
if (number <= 0) return number.toString() // no Roman numeral for zero or negatives
|
||||
|
||||
val numerals = listOf(
|
||||
1000 to "M",
|
||||
900 to "CM",
|
||||
500 to "D",
|
||||
400 to "CD",
|
||||
100 to "C",
|
||||
90 to "XC",
|
||||
50 to "L",
|
||||
40 to "XL",
|
||||
10 to "X",
|
||||
9 to "IX",
|
||||
5 to "V",
|
||||
4 to "IV",
|
||||
1 to "I"
|
||||
)
|
||||
|
||||
var remaining = number
|
||||
val result = StringBuilder()
|
||||
|
||||
for ((value, numeral) in numerals) {
|
||||
while (remaining >= value) {
|
||||
result.append(numeral)
|
||||
remaining -= value
|
||||
}
|
||||
}
|
||||
|
||||
return result.toString()
|
||||
}
|
||||
}
|
||||
-3
@@ -28,11 +28,8 @@ object PokePuffTooltipGenerator : TooltipGenerator() {
|
||||
override fun generateAdditionalTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
if (stack.item !is PokePuffItem) return null
|
||||
|
||||
// val flavourComponent = stack.get(CobblemonItemComponents.FLAVOUR) ?: return null
|
||||
val resultLines = mutableListOf<Component>()
|
||||
|
||||
// resultLines.addAll(generateAdditionalFlavorTooltip(flavourComponent.flavours))
|
||||
|
||||
val dominantFlavour = PokePuffUtils.getDominantFlavour(stack)
|
||||
if (dominantFlavour != null) {
|
||||
val friendshipLiked = PokePuffUtils.getFriendshipChangeLiked(stack)
|
||||
|
||||
+41
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.tooltips
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.api.text.blue
|
||||
import com.cobblemon.mod.common.api.text.gray
|
||||
import com.cobblemon.mod.common.item.AprijuiceItem
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
object RecipeSeasoningAbsorbtionTooltipGenerator : TooltipGenerator() {
|
||||
override fun generateCategoryTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
// Skip if this is a crafting result preview. Vera wanted to be able to give extra context to things not fully crafted for added guidance in crafting UIs
|
||||
if (stack.get(CobblemonItemComponents.CRAFTED) == true) {
|
||||
return mutableListOf()
|
||||
}
|
||||
|
||||
if (itemTakesSeasoningData(stack)) {
|
||||
val accepted = mutableListOf<Component>()
|
||||
|
||||
if (recipeUsesFlavor(stack)) accepted.add(flavorHeader)
|
||||
if (recipeUsesFood(stack)) accepted.add(foodHeader)
|
||||
if (recipeUsesMobEffect(stack)) accepted.add(mobEffectHeader)
|
||||
if (recipeUsesBaitEffect(stack)) accepted.add(baitEffectHeader)
|
||||
|
||||
if (accepted.isNotEmpty()) {
|
||||
return mutableListOf(generateSeasoningAbsorbtionTooltip(accepted))
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
}
|
||||
+81
-5
@@ -8,21 +8,97 @@
|
||||
|
||||
package com.cobblemon.mod.common.client.tooltips
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.api.cooking.Seasonings
|
||||
import com.cobblemon.mod.common.api.text.blue
|
||||
import com.cobblemon.mod.common.api.text.gray
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import net.minecraft.core.component.DataComponents
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.world.item.ItemStack
|
||||
|
||||
object SeasoningTooltipGenerator : TooltipGenerator() {
|
||||
override fun generateCategoryTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
if (!Seasonings.isSeasoning(stack)) return null
|
||||
return mutableListOf(seasoningHeader)
|
||||
val isSeasoningIngredient = Seasonings.isSeasoning(stack)
|
||||
val flavors = stack.get(CobblemonItemComponents.FLAVOUR)?.flavours
|
||||
val food = stack.get(CobblemonItemComponents.FOOD)
|
||||
val baitEffects = stack.get(CobblemonItemComponents.BAIT_EFFECTS)?.effects
|
||||
val mobEffects = stack.get(CobblemonItemComponents.MOB_EFFECTS)?.mobEffects
|
||||
|
||||
val result = mutableListOf<Component>()
|
||||
|
||||
if (!isSeasoningIngredient && flavors == null && food == null && baitEffects == null && mobEffects == null) return null // exit early if there is nothing to show to save time
|
||||
|
||||
// This is where we label something as either an ingredient OR an item with Seasoning data. To help users know if something can be used IN the Pot or came FROM a pot at a glance
|
||||
|
||||
if (isSeasoningIngredient) {
|
||||
// Flavor
|
||||
if (Seasonings.hasFlavors(stack)) result.add(flavorSeasoningHeader)
|
||||
|
||||
// Food
|
||||
if (Seasonings.hasFood(stack)) result.add(foodSeasoningHeader)
|
||||
|
||||
// Mob Effects
|
||||
if (Seasonings.hasMobEffect(stack)) result.add(mobEffectSeasoningHeader)
|
||||
|
||||
// Bait Effects
|
||||
if (Seasonings.hasBaitEffects(stack)) result.add(baitEffectSeasoningHeader)
|
||||
} else { // these are output items that have Seasoning Component data on them
|
||||
// Flavor
|
||||
if (!flavors.isNullOrEmpty()) result.add(lang("seasoning_flavor_header").blue())
|
||||
|
||||
// Food
|
||||
if (food != null) result.add(lang("seasoning_food_header").blue())
|
||||
|
||||
// Mob Effects
|
||||
if (!mobEffects.isNullOrEmpty()) result.add(lang("seasoning_mob_effect_header").blue())
|
||||
|
||||
// Bait Effects
|
||||
if (!baitEffects.isNullOrEmpty()) result.add(lang("seasoning_bait_effect_header").blue())
|
||||
}
|
||||
|
||||
return if (result.isNotEmpty()) result else null
|
||||
}
|
||||
|
||||
override fun generateAdditionalTooltip(stack: ItemStack, lines: MutableList<Component>): MutableList<Component>? {
|
||||
val flavors = Seasonings.getFlavoursFromItemStack(stack)
|
||||
if (flavors.all { it.value == 0 }) {
|
||||
if (stack.get(DataComponents.HIDE_ADDITIONAL_TOOLTIP) != null) {
|
||||
return null
|
||||
}
|
||||
return generateAdditionalFlavorTooltip(flavors)
|
||||
|
||||
val isSeasoningIngredient = Seasonings.isSeasoning(stack)
|
||||
val flavors = stack.get(CobblemonItemComponents.FLAVOUR)?.flavours
|
||||
val food = stack.get(CobblemonItemComponents.FOOD)
|
||||
val baitEffects = stack.get(CobblemonItemComponents.BAIT_EFFECTS)?.effects
|
||||
val mobEffects = stack.get(CobblemonItemComponents.MOB_EFFECTS)?.mobEffects
|
||||
|
||||
if (!isSeasoningIngredient && flavors == null && food == null && baitEffects == null && mobEffects == null) return null // exit early if there is nothing to show to save time
|
||||
|
||||
val result = mutableListOf<Component>()
|
||||
|
||||
// this is where we want to replace the headers with the info and data for each seasoning category we want to show
|
||||
|
||||
// Flavor
|
||||
val flavorData = Seasonings.getFlavoursFromItemStack(stack).takeIf { !it.isNullOrEmpty() } ?: flavors
|
||||
|
||||
if (flavorData != null && flavorData.any { it.value != 0 }) {
|
||||
result.addAll(generateAdditionalFlavorTooltip(flavorData))
|
||||
}
|
||||
|
||||
// Food
|
||||
if (Seasonings.hasFood(stack) || food != null) {
|
||||
result.addAll(generateAdditionalFoodTooltip(stack))
|
||||
}
|
||||
|
||||
// Mob Effects
|
||||
if (Seasonings.hasMobEffect(stack) || mobEffects != null) {
|
||||
result.addAll(generateAdditionalMobEffectTooltip(stack))
|
||||
}
|
||||
|
||||
// Bait Effects
|
||||
if (Seasonings.hasBaitEffects(stack) || baitEffects != null) {
|
||||
result.addAll(generateAdditionalBaitEffectTooltip(stack))
|
||||
}
|
||||
|
||||
return if (result.isNotEmpty()) result else null
|
||||
}
|
||||
}
|
||||
|
||||
+301
@@ -0,0 +1,301 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.client.tooltips
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonItemComponents
|
||||
import com.cobblemon.mod.common.CobblemonRecipeTypes
|
||||
import com.cobblemon.mod.common.api.cooking.Flavour
|
||||
import com.cobblemon.mod.common.api.cooking.Food
|
||||
import com.cobblemon.mod.common.api.cooking.PokePuffUtils
|
||||
import com.cobblemon.mod.common.api.cooking.Seasonings
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBait
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitEffects
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBaitUtils
|
||||
import com.cobblemon.mod.common.api.pokemon.egg.EggGroup
|
||||
import com.cobblemon.mod.common.api.text.*
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
import com.cobblemon.mod.common.item.components.FoodComponent
|
||||
import com.cobblemon.mod.common.item.crafting.CookingPotRecipe
|
||||
import com.cobblemon.mod.common.item.crafting.CookingPotRecipeBase
|
||||
import com.cobblemon.mod.common.item.interactive.PokerodItem
|
||||
import com.cobblemon.mod.common.pokemon.Gender
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import net.minecraft.ChatFormatting
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.world.effect.MobEffectInstance
|
||||
import net.minecraft.world.effect.MobEffectUtil
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.item.crafting.RecipeManager
|
||||
import net.minecraft.world.level.Level
|
||||
import java.text.DecimalFormat
|
||||
|
||||
val cookingPotRecipeAbsorbHeader by lazy { lang("item_class.cooking_pot_recipe_absorbs").gray() }
|
||||
val seasoningsHeader by lazy { lang("item_class.seasonings").gray() }
|
||||
val flavorSeasoningHeader by lazy { lang("item_class.flavor_seasoning").blue() }
|
||||
val flavorHeader by lazy { lang("seasoning_flavor_header").gray() }
|
||||
val flavorInfoSubHeader by lazy { lang("seasoning_flavor_info_header").blue() }
|
||||
val baitEffectSeasoningHeader by lazy { lang("item_class.bait_effect_seasoning").blue() }
|
||||
val baitEffectHeader by lazy { lang("seasoning_bait_effect_header").gray() }
|
||||
val baitEffectInfoSubHeader by lazy { lang("seasoning_bait_effect_info_header").blue() }
|
||||
val foodSeasoningHeader by lazy { lang("item_class.food_seasoning").blue() }
|
||||
val foodHeader by lazy { lang("seasoning_food_header").gray() }
|
||||
val foodInfoSubHeader by lazy { lang("seasoning_food_info_header").blue() }
|
||||
val mobEffectSeasoningHeader by lazy { lang("item_class.mob_effect_seasoning").blue() }
|
||||
val mobEffectHeader by lazy { lang("seasoning_mob_effect_header").gray() }
|
||||
val mobEffectInfoSubHeader by lazy { lang("seasoning_mob_effect_info_header").blue() }
|
||||
|
||||
private fun recipeUsesProcessor(stack: ItemStack, processorType: String): Boolean {
|
||||
val level = Minecraft.getInstance().level ?: return false
|
||||
val recipeManager = level.recipeManager
|
||||
|
||||
val allCookingRecipes = recipeManager.getAllRecipesFor(CobblemonRecipeTypes.COOKING_POT_COOKING) +
|
||||
recipeManager.getAllRecipesFor(CobblemonRecipeTypes.COOKING_POT_SHAPELESS)
|
||||
|
||||
return allCookingRecipes
|
||||
.any { recipe ->
|
||||
stack.item == recipe.value.result.item &&
|
||||
recipe.value.seasoningProcessors.any { it.type == processorType }
|
||||
}
|
||||
}
|
||||
|
||||
fun itemTakesSeasoningData(stack: ItemStack): Boolean {
|
||||
return recipeUsesFlavor(stack) || recipeUsesFood(stack) || recipeUsesMobEffect(stack) || recipeUsesBaitEffect(stack)
|
||||
}
|
||||
|
||||
fun recipeUsesFlavor(stack: ItemStack): Boolean {
|
||||
return recipeUsesProcessor(stack, "flavour")
|
||||
}
|
||||
|
||||
fun recipeUsesFood(stack: ItemStack): Boolean {
|
||||
return recipeUsesProcessor(stack, "food")
|
||||
}
|
||||
|
||||
fun recipeUsesMobEffect(stack: ItemStack): Boolean {
|
||||
return recipeUsesProcessor(stack, "mob_effects")
|
||||
}
|
||||
|
||||
fun recipeUsesBaitEffect(stack: ItemStack): Boolean {
|
||||
return recipeUsesProcessor(stack, "spawn_bait")
|
||||
}
|
||||
|
||||
fun generateSeasoningAbsorbtionTooltip(accepted: List<Component>): Component {
|
||||
if (accepted.isEmpty()) return Component.empty()
|
||||
if (accepted.size == 1) return lang("item_class.cooking_pot_recipe_absorbs")
|
||||
.append(" ").append(accepted[0]).append(" ")
|
||||
.append(seasoningsHeader).gray()
|
||||
|
||||
val result = Component.literal("")
|
||||
|
||||
result.append(lang("item_class.cooking_pot_recipe_absorbs")).append(" ").gray()
|
||||
|
||||
for ((index, component) in accepted.withIndex()) {
|
||||
when (index) {
|
||||
accepted.lastIndex -> {
|
||||
result.append("and ").append(component)
|
||||
}
|
||||
accepted.lastIndex - 1 -> {
|
||||
result.append(component).append(", ")
|
||||
}
|
||||
else -> {
|
||||
result.append(component).append(", ")
|
||||
}
|
||||
}
|
||||
if (index == accepted.lastIndex) {
|
||||
result.append(" ").append(seasoningsHeader).gray()
|
||||
}
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
fun generateAdditionalFlavorTooltip(flavours: Map<Flavour, Int>): MutableList<Component> {
|
||||
val resultLines = mutableListOf<Component>()
|
||||
resultLines.add(flavorInfoSubHeader)
|
||||
|
||||
val combinedFlavorsLine = Component.literal("")
|
||||
flavours.filter { it.key != Flavour.MILD }.forEach { (flavour, value) ->
|
||||
var flavourText = lang("seasoning_flavor.${flavour.name.lowercase()}").withStyle(flavour.chatFormatting)
|
||||
|
||||
if (combinedFlavorsLine.string.isNotEmpty()) {
|
||||
combinedFlavorsLine.append(" ")
|
||||
}
|
||||
|
||||
combinedFlavorsLine.append(flavourText).append(" $value")
|
||||
}
|
||||
|
||||
resultLines.add(combinedFlavorsLine)
|
||||
return resultLines
|
||||
}
|
||||
|
||||
fun generateAdditionalMobEffectTooltip(stack: ItemStack): MutableList<Component> {
|
||||
val effects: List<MobEffectInstance> =
|
||||
Seasonings.getMobEffectsFromItemStack(stack)
|
||||
.takeIf { it.isNotEmpty() }
|
||||
?.map { it.toInstance() }
|
||||
?: stack.get(CobblemonItemComponents.MOB_EFFECTS)?.mobEffects
|
||||
?: return mutableListOf()
|
||||
|
||||
val tickRate = Minecraft.getInstance().level?.tickRateManager()?.tickrate() ?: 20.0f
|
||||
val resultLines = mutableListOf<Component>()
|
||||
|
||||
resultLines.add(mobEffectInfoSubHeader)
|
||||
|
||||
for (instance in effects) {
|
||||
val effect = instance.effect.value()
|
||||
val name = Component.translatable(effect.descriptionId)
|
||||
|
||||
val color = if (effect.isBeneficial) ChatFormatting.AQUA else ChatFormatting.RED
|
||||
val duration = MobEffectUtil.formatDuration(instance, 1.0f, tickRate)
|
||||
val amplifierRoman = getRomanNumeral(instance.amplifier + 1)
|
||||
|
||||
resultLines.add(
|
||||
lang(
|
||||
"tooltip.mob_effect_entry",
|
||||
name.copy().withStyle(color),
|
||||
Component.literal(amplifierRoman).withStyle(color),
|
||||
duration.string.green()
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
return resultLines
|
||||
}
|
||||
|
||||
fun generateAdditionalFoodTooltip(stack: ItemStack): MutableList<Component> {
|
||||
val food = Seasonings.getFoodComponentFromItemStack(stack) ?: stack.get(CobblemonItemComponents.FOOD)
|
||||
|
||||
val resultLines = mutableListOf<Component>()
|
||||
|
||||
if (food != null) {
|
||||
resultLines.add(foodInfoSubHeader)
|
||||
|
||||
resultLines.add(
|
||||
lang("tooltip.food.hunger", Component.literal("${food.hunger}").yellow())
|
||||
)
|
||||
|
||||
resultLines.add(
|
||||
lang("tooltip.food.saturation", Component.literal("%.2f".format(food.saturation)).green())
|
||||
)
|
||||
}
|
||||
|
||||
return resultLines
|
||||
}
|
||||
|
||||
fun generateAdditionalBaitEffectTooltip(stack: ItemStack): MutableList<Component> {
|
||||
val resultLines = mutableListOf<Component>()
|
||||
|
||||
val rawEffects = mutableListOf<SpawnBait.Effect>().apply {
|
||||
if (stack.item is PokerodItem) {
|
||||
addAll(SpawnBaitEffects.getEffectsFromRodItemStack(stack))
|
||||
} else {
|
||||
addAll(SpawnBaitEffects.getEffectsFromItemStack(stack))
|
||||
}
|
||||
|
||||
if (Seasonings.isSeasoning(stack)) {
|
||||
val seasoningEffects = Seasonings.getBaitEffectsFromItemStack(stack)
|
||||
if (seasoningEffects.isNotEmpty()) {
|
||||
addAll(seasoningEffects)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val baitEffects = SpawnBaitUtils.mergeEffects(rawEffects)
|
||||
|
||||
if (baitEffects.isNotEmpty()) {
|
||||
resultLines.add(baitEffectInfoSubHeader)
|
||||
|
||||
val formatter = DecimalFormat("0.##")
|
||||
|
||||
val genders = mapOf(
|
||||
Gender.MALE to lang("gender.male"),
|
||||
Gender.FEMALE to lang("gender.female"),
|
||||
Gender.GENDERLESS to lang("gender.genderless")
|
||||
)
|
||||
|
||||
for (effect in baitEffects) {
|
||||
val effectType = effect.type.path
|
||||
val effectSubcategory = effect.subcategory?.path
|
||||
val effectChance = effect.chance * 100
|
||||
var effectValue = when (effectType) {
|
||||
"bite_time" -> (effect.value * 100).toInt()
|
||||
else -> effect.value.toInt()
|
||||
}
|
||||
|
||||
val subcategoryString: Component = if (effectSubcategory != null) {
|
||||
when (effectType) {
|
||||
"nature", "ev", "iv" ->
|
||||
com.cobblemon.mod.common.api.pokemon.stats.Stats.getStat(effectSubcategory).displayName
|
||||
|
||||
"gender_chance" ->
|
||||
genders[Gender.valueOf(effectSubcategory.uppercase())]
|
||||
|
||||
"typing" ->
|
||||
ElementalTypes.get(effectSubcategory)?.displayName
|
||||
|
||||
"egg_group" -> {
|
||||
val eggGroup = EggGroup.fromIdentifier(effectSubcategory)
|
||||
eggGroup?.let {
|
||||
lang("egg_group.${it.name.lowercase()}")
|
||||
} ?: Component.literal(effectSubcategory).gold()
|
||||
}
|
||||
|
||||
else -> Component.empty()
|
||||
} ?: Component.literal("cursed").obfuscate()
|
||||
} else Component.literal("cursed").obfuscate()
|
||||
|
||||
if (effectType == "shiny_reroll") {
|
||||
effectValue++
|
||||
}
|
||||
|
||||
resultLines.add(
|
||||
lang(
|
||||
"fishing_bait_effects.$effectType.tooltip",
|
||||
Component.literal(formatter.format(effectChance)).yellow(),
|
||||
subcategoryString.copy().gold(),
|
||||
Component.literal(formatter.format(effectValue)).green()
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
return resultLines
|
||||
}
|
||||
|
||||
private fun getRomanNumeral(number: Int): String {
|
||||
if (number <= 0) return number.toString()
|
||||
|
||||
val numerals = listOf(
|
||||
1000 to "M",
|
||||
900 to "CM",
|
||||
500 to "D",
|
||||
400 to "CD",
|
||||
100 to "C",
|
||||
90 to "XC",
|
||||
50 to "L",
|
||||
40 to "XL",
|
||||
10 to "X",
|
||||
9 to "IX",
|
||||
5 to "V",
|
||||
4 to "IV",
|
||||
1 to "I"
|
||||
)
|
||||
|
||||
var remaining = number
|
||||
val result = StringBuilder()
|
||||
|
||||
for ((value, numeral) in numerals) {
|
||||
while (remaining >= value) {
|
||||
result.append(numeral)
|
||||
remaining -= value
|
||||
}
|
||||
}
|
||||
|
||||
return result.toString()
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.command
|
||||
|
||||
import com.cobblemon.mod.common.api.permission.CobblemonPermissions
|
||||
import com.cobblemon.mod.common.api.text.*
|
||||
import com.cobblemon.mod.common.command.argument.PokemonPropertiesArgumentType
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.mojang.brigadier.Command
|
||||
import com.mojang.brigadier.CommandDispatcher
|
||||
import com.mojang.brigadier.context.CommandContext
|
||||
import com.mojang.brigadier.exceptions.SimpleCommandExceptionType
|
||||
import net.minecraft.commands.CommandSourceStack
|
||||
import net.minecraft.commands.Commands.literal
|
||||
import net.minecraft.commands.Commands.argument
|
||||
import net.minecraft.commands.arguments.EntityArgument
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.network.chat.MutableComponent
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
|
||||
object PcSearchCommand {
|
||||
|
||||
private const val NAME = "pcsearch"
|
||||
private const val PROPERTIES = "properties"
|
||||
private const val OTHER = "other"
|
||||
private val IN_BATTLE_EXCEPTION = SimpleCommandExceptionType(lang("pc.inbattle").red())
|
||||
|
||||
fun register(dispatcher: CommandDispatcher<CommandSourceStack>) {
|
||||
dispatcher.register(
|
||||
literal(NAME)
|
||||
.permission(CobblemonPermissions.PC_SEARCH)
|
||||
.then(
|
||||
argument(PROPERTIES, PokemonPropertiesArgumentType.properties())
|
||||
.executes { execute(it, it.source.playerOrException) }
|
||||
)
|
||||
.then(
|
||||
literal("other")
|
||||
.then(
|
||||
argument(OTHER, EntityArgument.player())
|
||||
.then(
|
||||
argument(PROPERTIES, PokemonPropertiesArgumentType.properties())
|
||||
.executes { execute(it, EntityArgument.getPlayer(it, OTHER)) }
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
private fun formatField(label: MutableComponent, value: MutableComponent): MutableComponent {
|
||||
return label.add(": ").aqua().add(value.yellow())
|
||||
}
|
||||
|
||||
private fun execute(context: CommandContext<CommandSourceStack>, player: ServerPlayer): Int {
|
||||
if (player.isInBattle()) {
|
||||
throw IN_BATTLE_EXCEPTION.create()
|
||||
}
|
||||
|
||||
val pokemonProperties = PokemonPropertiesArgumentType.getPokemonProperties(context, PROPERTIES)
|
||||
|
||||
val pc = player.pc()
|
||||
val matchingPokemon = mutableListOf<MutableComponent>()
|
||||
|
||||
pc.boxes.forEachIndexed { boxIndex, box ->
|
||||
val nonEmptySlots = box.getNonEmptySlots()
|
||||
|
||||
for ((slotIndex, pokemon) in nonEmptySlots) {
|
||||
if (pokemonProperties.matches(pokemon)) {
|
||||
val boxNumber = boxIndex + 1
|
||||
val displayName = pokemon.species.translatedName
|
||||
val level = pokemon.level
|
||||
|
||||
val baseText = commandLang("pcsearch.entry", displayName, lang("label.lv", level)).yellow()
|
||||
|
||||
val hoverText = Component.literal("")
|
||||
.add(formatField(lang("ui.info.species"), displayName))
|
||||
.add(" ").add(lang("label.lv", level))
|
||||
.add("\n").add(formatField(lang("ui.info.gender"), lang("gender.${pokemon.gender.name.lowercase()}")))
|
||||
.add("\n").add(formatField(lang("ui.info.nature"), pokemon.nature.displayName.asTranslated()))
|
||||
.add("\n").add(formatField(lang("ui.info.ability"), pokemon.ability.displayName.asTranslated()))
|
||||
.add("\n").add(lang("ui.stats.ivs").add(": ").aqua().add(
|
||||
"${pokemon.ivs[Stats.HP]}/${pokemon.ivs[Stats.ATTACK]}/${pokemon.ivs[Stats.DEFENCE]}/${pokemon.ivs[Stats.SPEED]}/${pokemon.ivs[Stats.SPECIAL_ATTACK]}/${pokemon.ivs[Stats.SPECIAL_DEFENCE]}".yellow()
|
||||
))
|
||||
.add("\n").add(lang("ui.stats.evs").add(": ").aqua().add(
|
||||
"${pokemon.evs[Stats.HP]}/${pokemon.evs[Stats.ATTACK]}/${pokemon.evs[Stats.DEFENCE]}/${pokemon.evs[Stats.SPEED]}/${pokemon.evs[Stats.SPECIAL_ATTACK]}/${pokemon.evs[Stats.SPECIAL_DEFENCE]}".yellow()
|
||||
))
|
||||
|
||||
if (pokemon.shiny) {
|
||||
hoverText.add("\n").add(commandLang("pcsearch.tooltip.shiny").gold())
|
||||
}
|
||||
|
||||
baseText.onHover(hoverText)
|
||||
|
||||
val locationText = commandLang("pcsearch.location", boxNumber, slotIndex + 1).green()
|
||||
.onHover(commandLang("pcsearch.takepokemon"))
|
||||
.suggest("/pctake ${player.name.string} $boxNumber ${slotIndex + 1}")
|
||||
|
||||
matchingPokemon.add(baseText.add(locationText))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (matchingPokemon.isEmpty()) {
|
||||
context.source.sendSystemMessage(commandLang("pcsearch.nomatch", pokemonProperties.originalString, player.name.string))
|
||||
} else {
|
||||
context.source.sendSystemMessage(commandLang("pcsearch.found", player.name.string))
|
||||
matchingPokemon.forEach { result ->
|
||||
context.source.sendSystemMessage(result)
|
||||
}
|
||||
}
|
||||
|
||||
return Command.SINGLE_SUCCESS
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.command
|
||||
|
||||
import com.cobblemon.mod.common.api.permission.CobblemonPermissions
|
||||
import com.cobblemon.mod.common.api.storage.pc.PCPosition
|
||||
import com.cobblemon.mod.common.api.storage.pc.POKEMON_PER_BOX
|
||||
import com.cobblemon.mod.common.api.text.red
|
||||
import com.cobblemon.mod.common.api.text.text
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.mojang.brigadier.Command
|
||||
import com.mojang.brigadier.CommandDispatcher
|
||||
import com.mojang.brigadier.arguments.IntegerArgumentType
|
||||
import com.mojang.brigadier.context.CommandContext
|
||||
import com.mojang.brigadier.exceptions.SimpleCommandExceptionType
|
||||
import net.minecraft.commands.CommandSourceStack
|
||||
import net.minecraft.commands.Commands
|
||||
import net.minecraft.commands.arguments.EntityArgument
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
object PcTakeCommand {
|
||||
private val IN_BATTLE_EXCEPTION = SimpleCommandExceptionType(lang("pc.inbattle").red())
|
||||
|
||||
fun register(dispatcher : CommandDispatcher<CommandSourceStack>) {
|
||||
val command = Commands.literal("pctake")
|
||||
.permission(CobblemonPermissions.TAKE_POKEMON)
|
||||
.then(
|
||||
Commands.argument("player", EntityArgument.player())
|
||||
.then(
|
||||
Commands.argument("box", IntegerArgumentType.integer(1))
|
||||
.then(
|
||||
Commands.argument("slot", IntegerArgumentType.integer(1, 30))
|
||||
.executes(::execute)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
dispatcher.register(command)
|
||||
}
|
||||
|
||||
private fun execute(context: CommandContext<CommandSourceStack>) : Int {
|
||||
val executor = context.source.entity as? ServerPlayer
|
||||
val target = EntityArgument.getPlayer(context, "player")
|
||||
return executeWithTarget(context, target, executor)
|
||||
}
|
||||
|
||||
private fun executeWithTarget(context: CommandContext<CommandSourceStack>, target: ServerPlayer, executor: ServerPlayer?) : Int {
|
||||
try {
|
||||
if (target.isInBattle()) {
|
||||
throw IN_BATTLE_EXCEPTION.create()
|
||||
}
|
||||
|
||||
val box = IntegerArgumentType.getInteger(context, "box")
|
||||
val slot = IntegerArgumentType.getInteger(context, "slot")
|
||||
val pc = target.pc()
|
||||
|
||||
if (box > POKEMON_PER_BOX) {
|
||||
context.source.sendFailure(commandLang("pctake.too_many_boxes", POKEMON_PER_BOX))
|
||||
return 0
|
||||
}
|
||||
|
||||
val boxIndex = box - 1
|
||||
val slotIndex = slot - 1
|
||||
|
||||
if (slotIndex < 0 || slotIndex >= POKEMON_PER_BOX) {
|
||||
context.source.sendFailure(commandLang("pctake.invalid_slot"))
|
||||
return 0
|
||||
}
|
||||
|
||||
val pokemon = pc.boxes[boxIndex][slotIndex]
|
||||
if (pokemon == null) {
|
||||
context.source.sendFailure(commandLang("pctake.no_pokemon", box, slot))
|
||||
return 0
|
||||
}
|
||||
|
||||
pc.remove(PCPosition(boxIndex, slotIndex))
|
||||
|
||||
if (executor != null && executor != target) {
|
||||
val toParty = executor.party()
|
||||
toParty.add(pokemon)
|
||||
context.source.sendSuccess({ commandLang("pctake.taken_other", pokemon.species.name, target.name.string) }, true)
|
||||
return Command.SINGLE_SUCCESS
|
||||
}
|
||||
|
||||
context.source.sendSuccess({ commandLang("pctake.removed", pokemon.species.name, box, slot) }, true)
|
||||
return Command.SINGLE_SUCCESS
|
||||
} catch (e: Exception) {
|
||||
e.printStackTrace()
|
||||
}
|
||||
return Command.SINGLE_SUCCESS
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,7 @@ import com.google.common.util.concurrent.ThreadFactoryBuilder
|
||||
import com.mojang.datafixers.DSL.TypeReference
|
||||
import com.mojang.datafixers.DataFixer
|
||||
import com.mojang.datafixers.DataFixerBuilder
|
||||
import com.mojang.datafixers.schemas.Schema
|
||||
import com.mojang.datafixers.util.Pair
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.DataResult
|
||||
@@ -26,10 +27,10 @@ import java.util.concurrent.Executors
|
||||
|
||||
@Suppress("MemberVisibilityCanBePrivate", "unused")
|
||||
object CobblemonSchemas {
|
||||
|
||||
private val SAME: (Int, Schema) -> Schema = ::Schema
|
||||
private val RESULT: DataFixerBuilder.Result = this.create()
|
||||
|
||||
const val DATA_VERSION = 1
|
||||
const val DATA_VERSION = 2
|
||||
|
||||
/**
|
||||
* The Cobblemon [DataFixer].
|
||||
@@ -82,6 +83,8 @@ object CobblemonSchemas {
|
||||
builder.addFixer(ShoulderStateJsonFix(schema1))
|
||||
builder.addFixer(NicknameFix(schema1))
|
||||
builder.addFixer(RaisedPPStagesFix(schema1))
|
||||
val schema2 = builder.addSchema(2, SAME)
|
||||
builder.addFixer(HypertrainIVFix(schema2))
|
||||
}
|
||||
|
||||
private class CobblemonDataFixerCodec<R>(private val baseCodec: Codec<R>, private val typeReference: TypeReference) : Codec<R> {
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.datafixer.fix
|
||||
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import com.mojang.datafixers.schemas.Schema
|
||||
import com.mojang.serialization.Dynamic
|
||||
import kotlin.jvm.optionals.getOrNull
|
||||
|
||||
class HypertrainIVFix(outputSchema: Schema) : PokemonFix(outputSchema) {
|
||||
|
||||
override fun fixPokemonData(dynamic: Dynamic<*>): Dynamic<*> {
|
||||
var baseDynamic = dynamic
|
||||
val oldIVs = baseDynamic.get(DataKeys.POKEMON_IVS).get().result().getOrNull() ?: return baseDynamic
|
||||
baseDynamic = baseDynamic.remove(DataKeys.POKEMON_IVS)
|
||||
val newIVs = baseDynamic.createMap(mapOf(baseDynamic.createString(DataKeys.POKEMON_IVS_BASE) to oldIVs,
|
||||
baseDynamic.createString(DataKeys.POKEMON_IVS_HYPERTRAINED) to baseDynamic.createMap(emptyMap())))
|
||||
baseDynamic = baseDynamic.set(DataKeys.POKEMON_IVS, newIVs)
|
||||
return baseDynamic
|
||||
}
|
||||
}
|
||||
@@ -158,6 +158,7 @@ import net.minecraft.world.item.ItemUtils
|
||||
import net.minecraft.world.item.Items
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.LightLayer
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.gameevent.GameEvent
|
||||
import net.minecraft.world.level.material.FluidState
|
||||
import net.minecraft.world.level.pathfinder.PathType
|
||||
@@ -2090,6 +2091,13 @@ open class PokemonEntity(
|
||||
}
|
||||
}
|
||||
|
||||
override fun maxUpStep(): Float {
|
||||
val upStep = ifRidingAvailableSupply(fallback = null) { behaviour, settings, state ->
|
||||
behaviour.maxUpStep(settings, state, this)
|
||||
}
|
||||
return upStep ?: super.maxUpStep()
|
||||
}
|
||||
|
||||
override fun getRiddenSpeed(controller: Player): Float {
|
||||
return ifRidingAvailableSupply(fallback = 0.05f) { behaviour, settings, state ->
|
||||
behaviour.speed(settings, state,this, controller)
|
||||
|
||||
@@ -48,7 +48,7 @@ class RevivalHerbItem(block: RevivalHerbBlock) : ItemNameBlockItem(block, Proper
|
||||
override val returnItem = Items.AIR
|
||||
override fun canUse(stack: ItemStack, battle: PokemonBattle, target: BattlePokemon) = target.health <= 0
|
||||
override fun getShowdownInput(actor: BattleActor, battlePokemon: BattlePokemon, data: String?): String {
|
||||
battlePokemon.effectedPokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop(runtime))
|
||||
battlePokemon.effectedPokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop("revival_herb", runtime))
|
||||
return "revive 0.25"
|
||||
}
|
||||
}
|
||||
@@ -77,7 +77,7 @@ class RevivalHerbItem(block: RevivalHerbBlock) : ItemNameBlockItem(block, Proper
|
||||
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_HERB_USE, 1F, 1F)
|
||||
|
||||
pokemon.currentHealth = amount
|
||||
pokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop(runtime))
|
||||
pokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop("revival_herb", runtime))
|
||||
if (!player.isCreative) {
|
||||
stack.shrink(1)
|
||||
}
|
||||
|
||||
@@ -107,7 +107,8 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.VIVICHOKE)
|
||||
entries.accept(CobblemonItems.VIVICHOKE_SEEDS)
|
||||
entries.accept(CobblemonItems.GALARICA_NUTS)
|
||||
entries.accept(CobblemonItems.Hearty_Grains)
|
||||
entries.accept(CobblemonItems.HEARTY_GRAINS)
|
||||
entries.accept(CobblemonItems.TASTY_TAIL)
|
||||
entries.accept(CobblemonItems.BUGWORT)
|
||||
|
||||
entries.accept(CobblemonItems.RED_APRICORN)
|
||||
@@ -291,6 +292,10 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.SACCHARINE_LEAVES)
|
||||
//entries.accept(CobblemonItems.SACCHARINE_SAPLING)
|
||||
|
||||
entries.accept(CobblemonItems.HEARTY_GRAIN_BALE)
|
||||
|
||||
entries.accept(CobblemonItems.TATAMI_BLOCK)
|
||||
entries.accept(CobblemonItems.TATAMI_MAT)
|
||||
|
||||
entries.accept(CobblemonItems.TUMBLESTONE_BLOCK)
|
||||
entries.accept(CobblemonItems.BLACK_TUMBLESTONE_BLOCK)
|
||||
@@ -391,6 +396,23 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.STAR_SWEET)
|
||||
entries.accept(CobblemonItems.RIBBON_SWEET)
|
||||
|
||||
entries.accept(CobblemonItems.CANDIED_APPLE)
|
||||
entries.accept(CobblemonItems.CANDIED_BERRY)
|
||||
entries.accept(CobblemonItems.FRIED_RICE)
|
||||
entries.accept(CobblemonItems.POTATO_MOCHI)
|
||||
|
||||
entries.accept(CobblemonItems.PEWTER_CRUNCHIES)
|
||||
entries.accept(CobblemonItems.RAGE_CANDY_BAR)
|
||||
entries.accept(CobblemonItems.LAVA_COOKIE)
|
||||
entries.accept(CobblemonItems.JUBILIFE_MUFFIN)
|
||||
entries.accept(CobblemonItems.OLD_GATEAU)
|
||||
entries.accept(CobblemonItems.CASTELIACONE)
|
||||
entries.accept(CobblemonItems.LUMIOSE_GALETTE)
|
||||
entries.accept(CobblemonItems.SHALOUR_SABLE)
|
||||
entries.accept(CobblemonItems.BIG_MALASADA)
|
||||
entries.accept(CobblemonItems.SMOKED_TAIL_CURRY)
|
||||
entries.accept(CobblemonItems.OPEN_FACED_SANDWICH)
|
||||
|
||||
entries.accept(CobblemonItems.BERRY_JUICE)
|
||||
entries.accept(CobblemonItems.REMEDY)
|
||||
entries.accept(CobblemonItems.FINE_REMEDY)
|
||||
@@ -461,6 +483,19 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.EXPERIENCE_CANDY_XL)
|
||||
entries.accept(CobblemonItems.RARE_CANDY)
|
||||
|
||||
entries.accept(CobblemonItems.HEALTH_CANDY)
|
||||
entries.accept(CobblemonItems.MIGHTY_CANDY)
|
||||
entries.accept(CobblemonItems.TOUGH_CANDY)
|
||||
entries.accept(CobblemonItems.SMART_CANDY)
|
||||
entries.accept(CobblemonItems.COURAGE_CANDY)
|
||||
entries.accept(CobblemonItems.QUICK_CANDY)
|
||||
entries.accept(CobblemonItems.SICKLY_CANDY)
|
||||
entries.accept(CobblemonItems.WEAK_CANDY)
|
||||
entries.accept(CobblemonItems.BRITTLE_CANDY)
|
||||
entries.accept(CobblemonItems.NUMB_CANDY)
|
||||
entries.accept(CobblemonItems.COWARD_CANDY)
|
||||
entries.accept(CobblemonItems.SLOW_CANDY)
|
||||
|
||||
entries.accept(CobblemonItems.LONELY_MINT)
|
||||
entries.accept(CobblemonItems.ADAMANT_MINT)
|
||||
entries.accept(CobblemonItems.NAUGHTY_MINT)
|
||||
@@ -538,6 +573,9 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.AUSPICIOUS_ARMOR)
|
||||
entries.accept(CobblemonItems.MALICIOUS_ARMOR)
|
||||
entries.accept(CobblemonItems.SHELL_HELMET)
|
||||
entries.accept(CobblemonItems.METAL_ALLOY)
|
||||
entries.accept(CobblemonItems.SCROLL_OF_DARKNESS)
|
||||
entries.accept(CobblemonItems.SCROLL_OF_WATERS)
|
||||
}
|
||||
|
||||
private fun heldItemEntries(displayContext: ItemDisplayParameters, entries: Output) {
|
||||
@@ -558,6 +596,7 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.CHOICE_SCARF)
|
||||
entries.accept(CobblemonItems.CHOICE_SPECS)
|
||||
entries.accept(CobblemonItems.CLEANSE_TAG)
|
||||
entries.accept(CobblemonItems.CLEAR_AMULET)
|
||||
entries.accept(CobblemonItems.COVERT_CLOAK)
|
||||
entries.accept(CobblemonItems.DAMP_ROCK)
|
||||
entries.accept(CobblemonItems.DEEP_SEA_SCALE)
|
||||
@@ -575,18 +614,21 @@ object CobblemonItemGroups {
|
||||
entries.accept(CobblemonItems.FLOAT_STONE)
|
||||
entries.accept(CobblemonItems.FOCUS_BAND)
|
||||
entries.accept(CobblemonItems.FOCUS_SASH)
|
||||
entries.accept(CobblemonItems.GRIP_CLAW)
|
||||
entries.accept(CobblemonItems.HARD_STONE)
|
||||
entries.accept(CobblemonItems.HEAT_ROCK)
|
||||
entries.accept(CobblemonItems.HEAVY_DUTY_BOOTS)
|
||||
entries.accept(CobblemonItems.ICY_ROCK)
|
||||
entries.accept(CobblemonItems.IRON_BALL)
|
||||
entries.accept(CobblemonItems.KINGS_ROCK)
|
||||
entries.accept(CobblemonItems.LAGGING_TAIL)
|
||||
entries.accept(CobblemonItems.LEFTOVERS)
|
||||
entries.accept(CobblemonItems.LIFE_ORB)
|
||||
entries.accept(CobblemonItems.LIGHT_BALL)
|
||||
entries.accept(CobblemonItems.LIGHT_CLAY)
|
||||
entries.accept(CobblemonItems.LOADED_DICE)
|
||||
entries.accept(CobblemonItems.LUCKY_EGG)
|
||||
entries.accept(CobblemonItems.LUMINOUS_MOSS)
|
||||
entries.accept(CobblemonItems.MAGNET)
|
||||
entries.accept(CobblemonItems.MENTAL_HERB)
|
||||
entries.accept(CobblemonItems.METAL_COAT)
|
||||
@@ -710,11 +752,26 @@ object CobblemonItemGroups {
|
||||
injector.putAfter(CobblemonItems.STAR_SWEET, CobblemonItems.FLOWER_SWEET)
|
||||
injector.putAfter(CobblemonItems.RIBBON_SWEET, CobblemonItems.STAR_SWEET)
|
||||
|
||||
injector.putAfter(CobblemonItems.CANDIED_APPLE, CobblemonItems.RIBBON_SWEET)
|
||||
injector.putAfter(CobblemonItems.CANDIED_BERRY, CobblemonItems.CANDIED_APPLE)
|
||||
injector.putAfter(CobblemonItems.FRIED_RICE, CobblemonItems.CANDIED_BERRY)
|
||||
injector.putAfter(CobblemonItems.POTATO_MOCHI, CobblemonItems.FRIED_RICE)
|
||||
|
||||
injector.putAfter(CobblemonItems.PEWTER_CRUNCHIES, CobblemonItems.POTATO_MOCHI)
|
||||
injector.putAfter(CobblemonItems.RAGE_CANDY_BAR, CobblemonItems.PEWTER_CRUNCHIES)
|
||||
injector.putAfter(CobblemonItems.LAVA_COOKIE, CobblemonItems.RAGE_CANDY_BAR)
|
||||
injector.putAfter(CobblemonItems.JUBILIFE_MUFFIN, CobblemonItems.LAVA_COOKIE)
|
||||
injector.putAfter(CobblemonItems.OLD_GATEAU, CobblemonItems.JUBILIFE_MUFFIN)
|
||||
injector.putAfter(CobblemonItems.CASTELIACONE, CobblemonItems.OLD_GATEAU)
|
||||
injector.putAfter(CobblemonItems.LUMIOSE_GALETTE, CobblemonItems.CASTELIACONE)
|
||||
injector.putAfter(CobblemonItems.SHALOUR_SABLE, CobblemonItems.LUMIOSE_GALETTE)
|
||||
injector.putAfter(CobblemonItems.BIG_MALASADA, CobblemonItems.SHALOUR_SABLE)
|
||||
injector.putAfter(CobblemonItems.SMOKED_TAIL_CURRY, CobblemonItems.BIG_MALASADA)
|
||||
injector.putAfter(CobblemonItems.OPEN_FACED_SANDWICH, CobblemonItems.SMOKED_TAIL_CURRY)
|
||||
|
||||
injector.putAfter(CobblemonItems.LEEK_AND_POTATO_STEW, Items.RABBIT_STEW)
|
||||
injector.putAfter(CobblemonItems.VIVICHOKE_DIP, CobblemonItems.LEEK_AND_POTATO_STEW)
|
||||
injector.putLast(CobblemonItems.POTATO_MOCHI)
|
||||
injector.putLast(CobblemonItems.FRIED_RICE)
|
||||
injector.putLast(CobblemonItems.CANDIED_APPLE)
|
||||
|
||||
}
|
||||
|
||||
private fun toolsAndUtilitiesInjections(injector: Injector) {
|
||||
|
||||
@@ -22,8 +22,6 @@ import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.block.EnergyRootBlock
|
||||
import com.cobblemon.mod.common.item.battle.BagItem
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.util.genericRuntime
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.InteractionHand
|
||||
import net.minecraft.world.InteractionResultHolder
|
||||
@@ -42,7 +40,7 @@ class EnergyRootItem(block: EnergyRootBlock, settings: Properties) : ItemNameBlo
|
||||
override val returnItem = Items.AIR
|
||||
override fun canUse(stack: ItemStack, battle: PokemonBattle, target: BattlePokemon) = target.health > 0 && target.health < target.maxHealth
|
||||
override fun getShowdownInput(actor: BattleActor, battlePokemon: BattlePokemon, data: String?): String {
|
||||
battlePokemon.effectedPokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop(runtime))
|
||||
battlePokemon.effectedPokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop("root", runtime))
|
||||
return "potion ${getHealAmount()}"
|
||||
}
|
||||
}
|
||||
@@ -58,7 +56,7 @@ class EnergyRootItem(block: EnergyRootBlock, settings: Properties) : ItemNameBlo
|
||||
amount = event.amount
|
||||
}
|
||||
pokemon.currentHealth += amount
|
||||
pokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop(runtime))
|
||||
pokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop("root", runtime))
|
||||
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_HERB_USE, 1F, 1F)
|
||||
if (!player.isCreative) {
|
||||
stack.shrink(1)
|
||||
|
||||
@@ -8,11 +8,14 @@
|
||||
|
||||
package com.cobblemon.mod.common.item.interactive
|
||||
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.CobblemonMechanics
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
|
||||
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.item.CobblemonItem
|
||||
import com.cobblemon.mod.common.item.battle.BagItem
|
||||
@@ -30,9 +33,14 @@ class HealPowderItem : CobblemonItem(Properties()), PokemonSelectingItem {
|
||||
override val itemName = "item.cobblemon.heal_powder"
|
||||
override val returnItem = Items.AIR
|
||||
override fun canUse(stack: ItemStack, battle: PokemonBattle, target: BattlePokemon) = canUseOnPokemon(stack, target.effectedPokemon)
|
||||
override fun getShowdownInput(actor: BattleActor, battlePokemon: BattlePokemon, data: String?) = "cure_status"
|
||||
override fun getShowdownInput(actor: BattleActor, battlePokemon: BattlePokemon, data: String?): String {
|
||||
battlePokemon.effectedPokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop("heal_powder", runtime))
|
||||
return "cure_status"
|
||||
}
|
||||
}
|
||||
|
||||
private val runtime = MoLangRuntime().setup()
|
||||
|
||||
init {
|
||||
Cobblemon.implementation.registerCompostable(this, .75F)
|
||||
}
|
||||
@@ -47,6 +55,7 @@ class HealPowderItem : CobblemonItem(Properties()), PokemonSelectingItem {
|
||||
return if (currentStatus != null) {
|
||||
pokemon.status = null
|
||||
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_HERB_USE, 1F, 1F)
|
||||
pokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop("heal_powder", runtime))
|
||||
if (!player.isCreative) {
|
||||
stack.shrink(1)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.item.interactive
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonSounds
|
||||
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.item.CobblemonItem
|
||||
import com.cobblemon.mod.common.pokemon.IVs
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.util.Mth.clamp
|
||||
import net.minecraft.world.InteractionHand
|
||||
import net.minecraft.world.InteractionResultHolder
|
||||
import net.minecraft.world.level.Level
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
// An item that modifies a Pokémon's IVs according to a given modifier and valid range.
|
||||
class HyperTrainingItem(val ivIncreaseAmount: Int, val targetStats: Set<Stat>, val validRange: IntRange) : CobblemonItem(Properties()), PokemonSelectingItem {
|
||||
|
||||
override val bagItem = null
|
||||
|
||||
// Helper to ensure prospective IVs are within the valid range
|
||||
private fun canChangeIV(stat: Stat, pokemon: Pokemon): Boolean {
|
||||
val effectiveIV = pokemon.ivs.getEffectiveBattleIV(stat)
|
||||
return effectiveIV in validRange && effectiveIV + ivIncreaseAmount in 0..IVs.MAX_VALUE
|
||||
}
|
||||
|
||||
override fun canUseOnPokemon(stack: ItemStack, pokemon: Pokemon): Boolean {
|
||||
// Check if at least one stat's effective IV can be modified
|
||||
return targetStats.any { stat -> canChangeIV(stat, pokemon) }
|
||||
}
|
||||
|
||||
override fun applyToPokemon(
|
||||
player: ServerPlayer,
|
||||
stack: ItemStack,
|
||||
pokemon: Pokemon
|
||||
): InteractionResultHolder<ItemStack> {
|
||||
if(!canUseOnPokemon(stack, pokemon)) {
|
||||
return InteractionResultHolder.fail(stack)
|
||||
}
|
||||
// Modify the effective IVs for the target stats
|
||||
targetStats.forEach { stat ->
|
||||
if (canChangeIV(stat, pokemon)) {
|
||||
val effectiveIV = pokemon.ivs.getEffectiveBattleIV(stat)
|
||||
pokemon.hyperTrainIV(stat, effectiveIV + ivIncreaseAmount)
|
||||
}
|
||||
}
|
||||
|
||||
if (!player.isCreative) {
|
||||
stack.shrink(1)
|
||||
}
|
||||
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_PILLS_USE, 1F, 1F)
|
||||
return InteractionResultHolder.success(stack)
|
||||
}
|
||||
|
||||
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
|
||||
if (user is ServerPlayer) {
|
||||
return use(user, user.getItemInHand(hand))
|
||||
}
|
||||
return InteractionResultHolder.success(user.getItemInHand(hand))
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,7 @@ class RemedyItem(val remedyStrength: String) : CobblemonItem(Properties()), Poke
|
||||
override val returnItem = Items.AIR
|
||||
override fun canUse(stack: ItemStack, battle: PokemonBattle, target: BattlePokemon) = target.health > 0 && target.health < target.maxHealth
|
||||
override fun getShowdownInput(actor: BattleActor, battlePokemon: BattlePokemon, data: String?): String {
|
||||
battlePokemon.effectedPokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop(runtime))
|
||||
battlePokemon.effectedPokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop(remedyStrength, runtime))
|
||||
return "potion ${CobblemonMechanics.remedies.getHealingAmount(remedyStrength, runtime, 20)}"
|
||||
}
|
||||
}
|
||||
@@ -60,7 +60,7 @@ class RemedyItem(val remedyStrength: String) : CobblemonItem(Properties()), Poke
|
||||
}
|
||||
pokemon.currentHealth += amount
|
||||
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_HERB_USE, 1F, 1F)
|
||||
pokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop(runtime))
|
||||
pokemon.decrementFriendship(CobblemonMechanics.remedies.getFriendshipDrop(remedyStrength, runtime))
|
||||
if (!player.isCreative) {
|
||||
stack.shrink(1)
|
||||
}
|
||||
|
||||
@@ -10,13 +10,13 @@ package com.cobblemon.mod.common.mechanics
|
||||
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
|
||||
class RemediesMechanic {
|
||||
val healingAmounts = mutableMapOf<String, ExpressionLike>()
|
||||
val friendshipDrop: ExpressionLike = "10".asExpressionLike()
|
||||
val remedies = mutableMapOf<String, RemedyEntry>()
|
||||
|
||||
fun getHealingAmount(type: String, runtime: MoLangRuntime, default: Int = 20) = healingAmounts[type]?.let { runtime.resolveInt(it) } ?: default
|
||||
fun getFriendshipDrop(runtime: MoLangRuntime) = runtime.resolveInt(friendshipDrop)
|
||||
}
|
||||
fun getHealingAmount(type: String, runtime: MoLangRuntime, default: Int = 20) = remedies[type]?.let { runtime.resolveInt(it.healingAmount) } ?: default
|
||||
fun getFriendshipDrop(type: String, runtime: MoLangRuntime, default: Int = 0) = remedies[type]?.let { runtime.resolveInt(it.friendshipDrop) } ?: default
|
||||
}
|
||||
|
||||
data class RemedyEntry(val healingAmount: ExpressionLike, val friendshipDrop: ExpressionLike)
|
||||
+8
-4
@@ -23,7 +23,7 @@ import net.minecraft.network.RegistryFriendlyByteBuf
|
||||
class EVsUpdatePacket(pokemon: () -> Pokemon?, eVs: EVs) : SingleUpdatePacket<EVs, EVsUpdatePacket>(pokemon, eVs) {
|
||||
override val id = ID
|
||||
override fun encodeValue(buffer: RegistryFriendlyByteBuf) {
|
||||
this.value.saveToBuffer(buffer)
|
||||
EVs.STREAM_CODEC.encode(buffer, this.value)
|
||||
}
|
||||
override fun set(pokemon: Pokemon, value: EVs) {
|
||||
value.forEach { (stat, value) ->
|
||||
@@ -32,7 +32,7 @@ class EVsUpdatePacket(pokemon: () -> Pokemon?, eVs: EVs) : SingleUpdatePacket<EV
|
||||
}
|
||||
companion object {
|
||||
val ID = cobblemonResource("ev_update")
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) = EVsUpdatePacket(decodePokemon(buffer), EVs().apply { loadFromBuffer(buffer) })
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) = EVsUpdatePacket(decodePokemon(buffer), EVs.STREAM_CODEC.decode(buffer))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,15 +45,19 @@ class EVsUpdatePacket(pokemon: () -> Pokemon?, eVs: EVs) : SingleUpdatePacket<EV
|
||||
class IVsUpdatePacket(pokemon: () -> Pokemon?, iVs: IVs) : SingleUpdatePacket<IVs, IVsUpdatePacket>(pokemon, iVs) {
|
||||
override val id = ID
|
||||
override fun encodeValue(buffer: RegistryFriendlyByteBuf) {
|
||||
this.value.saveToBuffer(buffer)
|
||||
IVs.STREAM_CODEC.encode(buffer, this.value)
|
||||
}
|
||||
override fun set(pokemon: Pokemon, value: IVs) {
|
||||
value.forEach { (stat, value) ->
|
||||
pokemon.ivs[stat] = value
|
||||
}
|
||||
pokemon.ivs.hyperTrainedIVs.clear()
|
||||
value.hyperTrainedIVs.forEach { (stat, value) ->
|
||||
pokemon.ivs.setHyperTrainedIV(stat, value)
|
||||
}
|
||||
}
|
||||
companion object {
|
||||
val ID = cobblemonResource("iv_update")
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) = IVsUpdatePacket(decodePokemon(buffer), IVs().apply { loadFromBuffer(buffer) })
|
||||
fun decode(buffer: RegistryFriendlyByteBuf) = IVsUpdatePacket(decodePokemon(buffer), IVs.STREAM_CODEC.decode(buffer))
|
||||
}
|
||||
}
|
||||
@@ -15,6 +15,9 @@ import com.cobblemon.mod.common.api.pokemon.stats.EvSource
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.DataResult
|
||||
import io.netty.buffer.ByteBuf
|
||||
import net.minecraft.network.codec.ByteBufCodecs
|
||||
import net.minecraft.network.codec.StreamCodec
|
||||
import kotlin.math.min
|
||||
|
||||
class EVs : PokemonStats() {
|
||||
@@ -111,5 +114,8 @@ class EVs : PokemonStats() {
|
||||
return@comapFlatMap map
|
||||
}
|
||||
)
|
||||
|
||||
@JvmStatic
|
||||
val STREAM_CODEC: StreamCodec<ByteBuf, EVs> = ByteBufCodecs.fromCodec(CODEC)
|
||||
}
|
||||
}
|
||||
@@ -10,32 +10,67 @@ package com.cobblemon.mod.common.pokemon
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import com.mojang.serialization.Codec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import io.netty.buffer.ByteBuf
|
||||
import net.minecraft.network.codec.ByteBufCodecs
|
||||
import net.minecraft.network.codec.StreamCodec
|
||||
|
||||
class IVs : PokemonStats() {
|
||||
override val acceptableRange = 0..MAX_VALUE
|
||||
override val defaultValue = 0
|
||||
// TODO: Hyper training
|
||||
val hyperTrainedIVs = mutableMapOf<Stat, Int>()
|
||||
|
||||
fun isHyperTrained(stat: Stat): Boolean {
|
||||
return hyperTrainedIVs.containsKey(stat)
|
||||
}
|
||||
|
||||
fun setHyperTrainedIV(stat: Stat, value: Int) {
|
||||
if (value in acceptableRange) {
|
||||
if(value == this[stat]) {
|
||||
//not hypertrained any more if it ends up being the same as natural IV
|
||||
if (hyperTrainedIVs.remove(stat) == null)
|
||||
return //this means nothing has changed; no hypertraining did actually happen, e.g. you hypertrain to 31 HP when your normal IVs are already 31, its moot so no update needed
|
||||
}
|
||||
else {
|
||||
hyperTrainedIVs[stat] = value
|
||||
}
|
||||
update()
|
||||
} else {
|
||||
throw IllegalArgumentException("Value $value is out of acceptable range $acceptableRange")
|
||||
}
|
||||
}
|
||||
|
||||
// Used to get the value that should be used for stat calculation.
|
||||
fun getEffectiveBattleIV(stat: Stat): Int {
|
||||
return (this.hyperTrainedIVs[stat] ?: this[stat]) as Int
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val MAX_VALUE = 31
|
||||
|
||||
@JvmStatic
|
||||
fun createRandomIVs(minPerfectIVs : Int = 0) : IVs = Cobblemon.statProvider.createEmptyIVs(minPerfectIVs)
|
||||
fun createRandomIVs(minPerfectIVs: Int = 0): IVs = Cobblemon.statProvider.createEmptyIVs(minPerfectIVs)
|
||||
|
||||
@JvmStatic
|
||||
val CODEC: Codec<IVs> = Codec.unboundedMap(Stat.PERMANENT_ONLY_CODEC, Codec.intRange(0, MAX_VALUE))
|
||||
.xmap(
|
||||
{ map ->
|
||||
val ivs = Cobblemon.statProvider.createEmptyIVs(0)
|
||||
map.forEach { (stat, value) -> ivs[stat] = value }
|
||||
return@xmap ivs
|
||||
},
|
||||
{ ivs ->
|
||||
val map = hashMapOf<Stat, Int>()
|
||||
ivs.forEach { (stat, value) -> map[stat] = value }
|
||||
return@xmap map
|
||||
val CODEC: Codec<IVs> = RecordCodecBuilder.create { instance ->
|
||||
instance.group(
|
||||
Codec.unboundedMap(Stat.PERMANENT_ONLY_CODEC, Codec.intRange(0, MAX_VALUE)).fieldOf(DataKeys.POKEMON_IVS_BASE).forGetter(IVs::stats),
|
||||
Codec.unboundedMap(Stat.PERMANENT_ONLY_CODEC, Codec.intRange(0, MAX_VALUE)).fieldOf(DataKeys.POKEMON_IVS_HYPERTRAINED).forGetter(IVs::hyperTrainedIVs)
|
||||
).apply(instance) { stats, hyperTrained ->
|
||||
val ivs = IVs()
|
||||
stats.entries.forEach {
|
||||
ivs[it.key] = it.value
|
||||
}
|
||||
)
|
||||
hyperTrained.entries.forEach {
|
||||
ivs.setHyperTrainedIV(it.key, it.value)
|
||||
}
|
||||
ivs
|
||||
}
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
val STREAM_CODEC: StreamCodec<ByteBuf, IVs> = ByteBufCodecs.fromCodec(CODEC)
|
||||
}
|
||||
}
|
||||
@@ -216,6 +216,7 @@ open class Pokemon : ShowdownIdentifiable {
|
||||
field = value
|
||||
value.changeFunction = oldChangeFunction
|
||||
}
|
||||
|
||||
var evs = EVs.createEmpty().also { it.changeFunction = { onChange(EVsUpdatePacket({ this }, it as EVs)) } }
|
||||
internal set(value) {
|
||||
val oldChangeFunction = field.changeFunction
|
||||
@@ -232,6 +233,14 @@ open class Pokemon : ShowdownIdentifiable {
|
||||
}
|
||||
}
|
||||
|
||||
fun hyperTrainIV(stat: Stat, value: Int) {
|
||||
val quotient = clamp(currentHealth / maxHealth.toFloat(), 0F, 1F)
|
||||
ivs.setHyperTrainedIV(stat, value)
|
||||
if (stat == Stats.HP) {
|
||||
updateHP(quotient)
|
||||
}
|
||||
}
|
||||
|
||||
fun setEV(stat: Stat, value : Int) {
|
||||
val quotient = clamp(currentHealth / maxHealth.toFloat(), 0F, 1F)
|
||||
evs[stat] = value
|
||||
@@ -1263,6 +1272,9 @@ open class Pokemon : ShowdownIdentifiable {
|
||||
other.ivs.forEach {
|
||||
this.ivs[it.key] = it.value
|
||||
}
|
||||
other.ivs.hyperTrainedIVs.forEach {
|
||||
(stat, value) -> this.ivs.setHyperTrainedIV(stat, value)
|
||||
}
|
||||
}
|
||||
this.evs.doWithoutEmitting {
|
||||
other.evs.forEach {
|
||||
|
||||
@@ -37,7 +37,7 @@ abstract class PokemonStats : Iterable<Map.Entry<Stat, Int>> {
|
||||
/** Run whenever anything changes. */
|
||||
var changeFunction: (PokemonStats) -> Unit = {}
|
||||
|
||||
private val stats = mutableMapOf<Stat, Int>()
|
||||
protected val stats = mutableMapOf<Stat, Int>()
|
||||
private var emit = true
|
||||
|
||||
fun doWithoutEmitting(action: () -> Unit) {
|
||||
@@ -67,65 +67,5 @@ abstract class PokemonStats : Iterable<Map.Entry<Stat, Int>> {
|
||||
|
||||
protected open fun canSet(stat: Stat, value: Int) = value in acceptableRange
|
||||
|
||||
fun saveToNBT(nbt: CompoundTag): CompoundTag {
|
||||
this.stats.forEach { (stat, value) ->
|
||||
// don't waste space if default
|
||||
if (value != this.defaultValue) {
|
||||
nbt.putShort(this.cleanStatIdentifier(stat.identifier), value.toShort())
|
||||
}
|
||||
}
|
||||
return nbt
|
||||
}
|
||||
|
||||
fun loadFromNBT(nbt: CompoundTag): PokemonStats {
|
||||
stats.clear()
|
||||
Stats.PERMANENT.forEach { stat ->
|
||||
val identifier = this.cleanStatIdentifier(stat.identifier)
|
||||
this[stat] = nbt.getShort(identifier).toInt().coerceIn(this.acceptableRange)
|
||||
}
|
||||
return this
|
||||
}
|
||||
|
||||
fun saveToJSON(json: JsonObject): JsonObject {
|
||||
this.stats.forEach { (stat, value) ->
|
||||
// don't waste space if default
|
||||
if (value != this.defaultValue) {
|
||||
json.addProperty(this.cleanStatIdentifier(stat.identifier), value)
|
||||
}
|
||||
}
|
||||
return json
|
||||
}
|
||||
|
||||
fun loadFromJSON(json: JsonObject): PokemonStats {
|
||||
stats.clear()
|
||||
|
||||
Stats.PERMANENT.forEach { stat ->
|
||||
val identifier = this.cleanStatIdentifier(stat.identifier)
|
||||
json.get(identifier)?.asInt?.coerceIn(this.acceptableRange)?.let { this.stats[stat] = it }
|
||||
}
|
||||
return this
|
||||
}
|
||||
|
||||
fun saveToBuffer(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeSizedInt(IntSize.U_BYTE, stats.size)
|
||||
for ((stat, value) in stats) {
|
||||
Cobblemon.statProvider.encode(buffer, stat)
|
||||
buffer.writeSizedInt(IntSize.U_SHORT, value)
|
||||
}
|
||||
}
|
||||
|
||||
fun loadFromBuffer(buffer: RegistryFriendlyByteBuf) {
|
||||
stats.clear()
|
||||
repeat(times = buffer.readUnsignedByte().toInt()) {
|
||||
val stat = Cobblemon.statProvider.decode(buffer)
|
||||
val value = buffer.readUnsignedShort()
|
||||
stats[stat] = value
|
||||
}
|
||||
}
|
||||
|
||||
fun getOrDefault(stat: Stat) = this[stat] ?: this.defaultValue
|
||||
|
||||
// util to prevent unnecessary long identifiers, usually vanilla defaults to Minecraft but in our context defaulting to cobblemon makes more sense
|
||||
private fun cleanStatIdentifier(identifier: ResourceLocation): String = identifier.toString().substringAfter("${Cobblemon.MODID}:")
|
||||
|
||||
}
|
||||
+1
-1
@@ -86,7 +86,7 @@ object CobblemonStatProvider : StatProvider {
|
||||
}
|
||||
|
||||
override fun getStatForPokemon(pokemon: Pokemon, stat: Stat): Int {
|
||||
val iv = pokemon.ivs.getOrDefault(stat)
|
||||
val iv = pokemon.ivs.getEffectiveBattleIV(stat)
|
||||
val base = pokemon.form.baseStats[stat]!!
|
||||
val ev = pokemon.evs.getOrDefault(stat)
|
||||
val level = pokemon.level
|
||||
|
||||
@@ -21,6 +21,8 @@ object DataKeys {
|
||||
const val POKEMON_FULLNESS = "Fullness"
|
||||
|
||||
const val POKEMON_IVS = "IVs"
|
||||
const val POKEMON_IVS_BASE = "Base"
|
||||
const val POKEMON_IVS_HYPERTRAINED = "HyperTrained"
|
||||
const val POKEMON_EVS = "EVs"
|
||||
const val POKEMON_HEALTH = "Health"
|
||||
const val POKEMON_SCALE_MODIFIER = "ScaleModifier"
|
||||
|
||||
+14
-8
@@ -10,13 +10,18 @@ package com.cobblemon.mod.common.util.adapters
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.RidingBehaviourSettings
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.*
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.air.*
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeSettings
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.strategies.FallCompositeSettings
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.strategies.FallStrategy
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.strategies.JumpStrategy
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.strategies.RunStrategy
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.land.HorseSettings
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.land.VehicleBehaviour
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.land.VehicleSettings
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.liquid.*
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.google.gson.JsonDeserializationContext
|
||||
import com.google.gson.JsonDeserializer
|
||||
@@ -30,15 +35,16 @@ import java.lang.reflect.Type
|
||||
* @author landonjw
|
||||
*/
|
||||
object RidingBehaviourSettingsAdapter : JsonDeserializer<RidingBehaviourSettings?> {
|
||||
val types: MutableMap<ResourceLocation, Class<out RidingBehaviourSettings>> = mutableMapOf(BirdAirBehaviour.KEY to BirdAirSettings::class.java,
|
||||
val types: MutableMap<ResourceLocation, Class<out RidingBehaviourSettings>> = mutableMapOf(
|
||||
BirdBehaviour.KEY to BirdSettings::class.java,
|
||||
DolphinBehaviour.KEY to DolphinSettings::class.java,
|
||||
GenericLandBehaviour.KEY to GenericLandSettings::class.java,
|
||||
GenericSwimBehaviour.KEY to GenericSwimSettings::class.java,
|
||||
GliderAirBehaviour.KEY to GliderAirSettings::class.java,
|
||||
HorseBehaviour.KEY to HorseSettings::class.java,
|
||||
BoatBehaviour.KEY to BoatSettings::class.java,
|
||||
GliderBehaviour.KEY to GliderSettings::class.java,
|
||||
HelicopterBehaviour.KEY to HelicopterSettings::class.java,
|
||||
JetAirBehaviour.KEY to JetAirSettings::class.java,
|
||||
SwimDashBehaviour.KEY to SwimDashSettings::class.java,
|
||||
VehicleLandBehaviour.KEY to VehicleLandSettings::class.java,
|
||||
JetBehaviour.KEY to JetSettings::class.java,
|
||||
BurstBehaviour.KEY to BurstSettings::class.java,
|
||||
VehicleBehaviour.KEY to VehicleSettings::class.java,
|
||||
HoverBehaviour.KEY to HoverSettings::class.java,
|
||||
CompositeBehaviour.KEY to CompositeSettings::class.java,
|
||||
|
||||
|
||||
+5
-2
@@ -61,8 +61,11 @@ internal class ClientPokemonP1(
|
||||
other.setFriendship(this.friendship)
|
||||
// Applied before current health for calcs to take place
|
||||
other.ivs.doWithoutEmitting {
|
||||
this.ivs.forEach {
|
||||
other.ivs[it.key] = it.value
|
||||
this.ivs.forEach { (stat, value) ->
|
||||
other.ivs[stat] = value
|
||||
if(this.ivs.isHyperTrained(stat)) {
|
||||
other.ivs.setHyperTrainedIV(stat, this.ivs.hyperTrainedIVs[stat]!!)
|
||||
}
|
||||
}
|
||||
}
|
||||
other.evs.doWithoutEmitting {
|
||||
|
||||
@@ -54,8 +54,11 @@ internal class PokemonP1(
|
||||
other.setFriendship(this.friendship)
|
||||
// Applied before current health for calcs to take place
|
||||
other.ivs.doWithoutEmitting {
|
||||
this.ivs.forEach {
|
||||
other.ivs[it.key] = it.value
|
||||
this.ivs.forEach { (stat, value) ->
|
||||
other.ivs[stat] = value
|
||||
if(this.ivs.isHyperTrained(stat)) {
|
||||
other.ivs.setHyperTrainedIV(stat, this.ivs.hyperTrainedIVs[stat]!!)
|
||||
}
|
||||
}
|
||||
}
|
||||
other.evs.doWithoutEmitting {
|
||||
|
||||
@@ -52,4 +52,11 @@ object CobblemonStructureIDs {
|
||||
val TAIGA_BERRY_SMALL = cobblemonResource("village_taiga/taiga_berry_small")
|
||||
@JvmField
|
||||
val TAIGA_BERRY_LARGE = cobblemonResource("village_taiga/taiga_berry_large")
|
||||
|
||||
@JvmField
|
||||
val STONJOURNER_HENGE = cobblemonResource("ruins/stonjourner_henge_ruins")
|
||||
@JvmField
|
||||
val SOL_HENGE = cobblemonResource("ruins/sol_henge_ruins")
|
||||
@JvmField
|
||||
val LUNA_HENGE = cobblemonResource("ruins/luna_henge_ruins")
|
||||
}
|
||||
+1
-1
@@ -1339,4 +1339,4 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -242,4 +242,4 @@
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"variants": {
|
||||
"axis=x": {
|
||||
"model": "cobblemon:block/hearty_grain_bale",
|
||||
"x": 90,
|
||||
"y": 90
|
||||
},
|
||||
"axis=y": {
|
||||
"model": "cobblemon:block/hearty_grain_bale"
|
||||
},
|
||||
"axis=z": {
|
||||
"model": "cobblemon:block/hearty_grain_bale",
|
||||
"x": 90
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,20 @@
|
||||
{
|
||||
"variants": {
|
||||
"age=0,part=lower": { "model": "cobblemon:block/hearty_grains_stage_1" },
|
||||
"age=1,part=lower": { "model": "cobblemon:block/hearty_grains_stage_2" },
|
||||
"age=2,part=lower": { "model": "cobblemon:block/hearty_grains_stage_3" },
|
||||
"age=3,part=lower": { "model": "cobblemon:block/hearty_grains_stage_4_bottom" },
|
||||
"age=4,part=lower": { "model": "cobblemon:block/hearty_grains_stage_5_bottom" },
|
||||
"age=4,part=upper": { "model": "cobblemon:block/hearty_grains_stage_5_top" }
|
||||
"age=0,half=lower": { "model": "cobblemon:block/hearty_grains_stage_0" },
|
||||
"age=0,half=upper": { "model": "cobblemon:block/hearty_grains_stage_5_top" },
|
||||
"age=1,half=lower": { "model": "cobblemon:block/hearty_grains_stage_1" },
|
||||
"age=1,half=upper": { "model": "cobblemon:block/hearty_grains_stage_5_top" },
|
||||
"age=2,half=lower": { "model": "cobblemon:block/hearty_grains_stage_2" },
|
||||
"age=2,half=upper": { "model": "cobblemon:block/hearty_grains_stage_5_top" },
|
||||
"age=3,half=lower": { "model": "cobblemon:block/hearty_grains_stage_3" },
|
||||
"age=3,half=upper": { "model": "cobblemon:block/hearty_grains_stage_5_top" },
|
||||
"age=4,half=lower": { "model": "cobblemon:block/hearty_grains_stage_4_bottom" },
|
||||
"age=4,half=upper": { "model": "cobblemon:block/hearty_grains_stage_5_top" },
|
||||
"age=5,half=lower": { "model": "cobblemon:block/hearty_grains_stage_5_bottom" },
|
||||
"age=5,half=upper": { "model": "cobblemon:block/hearty_grains_stage_5_top" },
|
||||
"age=6,half=lower": { "model": "cobblemon:block/hearty_grains_stage_6_bottom" },
|
||||
"age=6,half=upper": { "model": "cobblemon:block/hearty_grains_stage_6_top" },
|
||||
"age=7,half=lower": { "model": "cobblemon:block/hearty_grains_stage_7_bottom" },
|
||||
"age=7,half=upper": { "model": "cobblemon:block/hearty_grains_stage_7_top" }
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "cobblemon:block/potted_black_apricorn_sapling"
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "cobblemon:block/potted_blue_apricorn_sapling"
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "cobblemon:block/potted_green_apricorn_sapling"
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "cobblemon:block/potted_pink_apricorn_sapling"
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "cobblemon:block/potted_red_apricorn_sapling"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "cobblemon:block/potted_saccharine_sapling"
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "cobblemon:block/potted_white_apricorn_sapling"
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "cobblemon:block/potted_yellow_apricorn_sapling"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"variants": {
|
||||
"facing=east": {
|
||||
"model": "cobblemon:block/tatami_block_alt",
|
||||
"y": 90
|
||||
},
|
||||
"facing=north": {
|
||||
"model": "cobblemon:block/tatami_block_alt",
|
||||
"y": 0
|
||||
},
|
||||
"facing=south": {
|
||||
"model": "cobblemon:block/tatami_block",
|
||||
"y": 180
|
||||
},
|
||||
"facing=west": {
|
||||
"model": "cobblemon:block/tatami_block",
|
||||
"y": 270
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"variants": {
|
||||
"facing=east": {
|
||||
"model": "cobblemon:block/tatami_mat",
|
||||
"y": 270
|
||||
},
|
||||
"facing=north": {
|
||||
"model": "cobblemon:block/tatami_mat",
|
||||
"y": 180
|
||||
},
|
||||
"facing=south": {
|
||||
"model": "cobblemon:block/tatami_mat_alt",
|
||||
"y": 180
|
||||
},
|
||||
"facing=west": {
|
||||
"model": "cobblemon:block/tatami_mat_alt",
|
||||
"y": 270
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -72,8 +72,9 @@
|
||||
"item.cobblemon.pink_apricorn": "Pink Apricorn",
|
||||
"item.cobblemon.red_apricorn": "Red Apricorn",
|
||||
"item.cobblemon.white_apricorn": "White Apricorn",
|
||||
"item.cobblemon.saccharine_sapling": "Saccharine Sapling",
|
||||
"item.cobblemon.yellow_apricorn": "Yellow Apricorn",
|
||||
"item.cobblemon.saccharine_sapling": "Saccharine Sapling",
|
||||
"block.cobblemon.potted_saccharine_sapling": "Potted Saccharine Sapling",
|
||||
"item.cobblemon.vivichoke_seeds": "Vivichoke Seeds",
|
||||
"item.cobblemon.vivichoke": "Vivichoke",
|
||||
"item.cobblemon.galarica_nuts": "Galarica Nuts",
|
||||
@@ -163,6 +164,12 @@
|
||||
"item.cobblemon.black_augurite.tooltip": "Evolves Scyther into Kleavor",
|
||||
"item.cobblemon.peat_block": "Peat Block",
|
||||
"item.cobblemon.peat_block.tooltip": "Evolves Ursaring into Ursaluna when used during a full moon at night",
|
||||
"item.cobblemon.metal_alloy": "Metal Alloy",
|
||||
"item.cobblemon.metal_alloy.tooltip": "Evolves Duraludon into Archaludon",
|
||||
"item.cobblemon.scroll_of_darkness": "Scroll of Darkness",
|
||||
"item.cobblemon.scroll_of_darkness.tooltip": "Evolves Kubfu into Single Strike Style Urshifu",
|
||||
"item.cobblemon.scroll_of_waters": "Scroll of Waters",
|
||||
"item.cobblemon.scroll_of_waters.tooltip": "Evolves Kubfu into Rapid Strike Style Urshifu",
|
||||
|
||||
"item.cobblemon.dawn_stone": "Dawn Stone",
|
||||
"item.cobblemon.dawn_stone.tooltip": "Evolves certain Pokémon",
|
||||
@@ -212,11 +219,11 @@
|
||||
"item.cobblemon.zinc.tooltip": "Raises the Pokémon's Sp. Defense EVs by 10",
|
||||
|
||||
"item.cobblemon.potion": "Potion",
|
||||
"item.cobblemon.potion.tooltip": "Restores 60 HP of a Pokémon",
|
||||
"item.cobblemon.potion.tooltip": "Restores 20 HP of a Pokémon",
|
||||
"item.cobblemon.super_potion": "Super Potion",
|
||||
"item.cobblemon.super_potion.tooltip": "Restores 100 HP of a Pokémon",
|
||||
"item.cobblemon.super_potion.tooltip": "Restores 60 HP of a Pokémon",
|
||||
"item.cobblemon.hyper_potion": "Hyper Potion",
|
||||
"item.cobblemon.hyper_potion.tooltip": "Restores 150 HP of a Pokémon",
|
||||
"item.cobblemon.hyper_potion.tooltip": "Restores 120 HP of a Pokémon",
|
||||
"item.cobblemon.max_potion": "Max Potion",
|
||||
"item.cobblemon.max_potion.tooltip": "Fully restores the HP of a Pokémon",
|
||||
"item.cobblemon.full_restore": "Full Restore",
|
||||
@@ -580,7 +587,7 @@
|
||||
"item.cobblemon.medicinal_leek.tooltip_1": "Used to make medicinal brews",
|
||||
"item.cobblemon.medicinal_leek.tooltip_2": "Also boosts the critical hit ratio of a Farfetch'd or Sirfetch'd that holds it by two stages",
|
||||
"item.cobblemon.energy_root": "Energy Root",
|
||||
"item.cobblemon.energy_root.tooltip": "Restores 120 HP of a Pokémon whilst reducing friendship",
|
||||
"item.cobblemon.energy_root.tooltip": "Restores 80 HP of a Pokémon whilst reducing friendship",
|
||||
"item.cobblemon.revival_herb": "Revival Herb",
|
||||
"item.cobblemon.revival_herb.tooltip": "Fully revives a fainted Pokémon whilst reducing Friendship",
|
||||
"item.cobblemon.roasted_leek": "Roasted Leek",
|
||||
@@ -590,13 +597,13 @@
|
||||
"item.cobblemon.berry_juice": "Berry Juice",
|
||||
"item.cobblemon.berry_juice.tooltip": "Restores 20 HP when a Pokémon holding the item falls below 50% HP",
|
||||
"item.cobblemon.remedy": "Remedy",
|
||||
"item.cobblemon.remedy.tooltip": "Restores 60 HP of a Pokémon",
|
||||
"item.cobblemon.remedy.tooltip": "Restores 20 HP of a Pokémon whilst slightly reducing Friendship",
|
||||
"item.cobblemon.fine_remedy": "Fine Remedy",
|
||||
"item.cobblemon.fine_remedy.tooltip": "Restores 100 HP of a Pokémon",
|
||||
"item.cobblemon.fine_remedy.tooltip": "Restores 60 HP of a Pokémon whilst slightly reducing Friendship",
|
||||
"item.cobblemon.superb_remedy": "Superb Remedy",
|
||||
"item.cobblemon.superb_remedy.tooltip": "Restores 150 HP of a Pokémon",
|
||||
"item.cobblemon.superb_remedy.tooltip": "Restores 120 HP of a Pokémon whilst slightly reducing Friendship",
|
||||
"item.cobblemon.heal_powder": "Heal Powder",
|
||||
"item.cobblemon.heal_powder.tooltip": "Cures a Pokémon of all status conditions whilst reducing friendship",
|
||||
"item.cobblemon.heal_powder.tooltip": "Cures a Pokémon of all status conditions whilst slightly reducing friendship",
|
||||
"item.cobblemon.medicinal_brew": "Medicinal Brew",
|
||||
"item.cobblemon.revive": "Revive",
|
||||
"item.cobblemon.revive.tooltip": "Revives a fainted Pokémon to 50% of their max HP",
|
||||
@@ -782,10 +789,28 @@
|
||||
"trim_pattern.cobblemon.automaton": "Automaton Armor Trim",
|
||||
|
||||
"cobblemon.tooltip.see_more_info": "Hold shift to see info",
|
||||
"cobblemon.item_class.fishing_bait": "Bait Effects",
|
||||
"cobblemon.item_class.seasoning": "Seasoning",
|
||||
"cobblemon.item_class.mob_effect": "Mob Effects",
|
||||
"cobblemon.item_class.food": "Food",
|
||||
"cobblemon.item_class.fishing_bait": "Fishing Bait",
|
||||
|
||||
"cobblemon.item_class.cooking_pot_recipe_absorbs": "Absorbs",
|
||||
"cobblemon.item_class.seasonings": "Seasonings",
|
||||
"cobblemon.item_class.flavor_seasoning": "Flavor Seasoning",
|
||||
"cobblemon.item_class.bait_effect_seasoning": "Bait Seasoning",
|
||||
"cobblemon.item_class.mob_effect_seasoning": "Effect Seasoning",
|
||||
"cobblemon.item_class.food_seasoning": "Food Seasoning",
|
||||
|
||||
"cobblemon.seasoning_bait_effect_header": "Bait",
|
||||
"cobblemon.seasoning_mob_effect_header": "Effect",
|
||||
"cobblemon.seasoning_food_header": "Food",
|
||||
"cobblemon.seasoning_flavor_header": "Flavor",
|
||||
"cobblemon.seasoning_bait_effect_info_header": "Bait Info:",
|
||||
"cobblemon.seasoning_mob_effect_info_header": "Effect Info:",
|
||||
"cobblemon.seasoning_food_info_header": "Food Info:",
|
||||
"cobblemon.seasoning_flavor_info_header": "Flavor Info:",
|
||||
"cobblemon.seasoning_flavor.spicy": "Spicy",
|
||||
"cobblemon.seasoning_flavor.dry": "Dry",
|
||||
"cobblemon.seasoning_flavor.sweet": "Sweet",
|
||||
"cobblemon.seasoning_flavor.bitter": "Bitter",
|
||||
"cobblemon.seasoning_flavor.sour": "Sour",
|
||||
|
||||
"cobblemon.cooking.cooking_quality": "Quality: %1$s",
|
||||
"cobblemon.cooking.cooking_quality.low": "Low",
|
||||
@@ -855,6 +880,13 @@
|
||||
"block.cobblemon.red_apricorn_sapling": "Red Apricorn Sapling",
|
||||
"block.cobblemon.white_apricorn_sapling": "White Apricorn Sapling",
|
||||
"block.cobblemon.yellow_apricorn_sapling": "Yellow Apricorn Sapling",
|
||||
"block.cobblemon.potted_black_apricorn_sapling": "Potted Black Apricorn Sapling",
|
||||
"block.cobblemon.potted_blue_apricorn_sapling": "Potted Blue Apricorn Sapling",
|
||||
"block.cobblemon.potted_green_apricorn_sapling": "Potted Green Apricorn Sapling",
|
||||
"block.cobblemon.potted_pink_apricorn_sapling": "Potted Pink Apricorn Sapling",
|
||||
"block.cobblemon.potted_red_apricorn_sapling": "Potted Red Apricorn Sapling",
|
||||
"block.cobblemon.potted_white_apricorn_sapling": "Potted White Apricorn Sapling",
|
||||
"block.cobblemon.potted_yellow_apricorn_sapling": "Potted Yellow Apricorn Sapling",
|
||||
"block.cobblemon.apricorn_door": "Apricorn Door",
|
||||
"block.cobblemon.apricorn_trapdoor": "Apricorn Trapdoor",
|
||||
"block.cobblemon.saccharine_log": "Saccharine Log",
|
||||
@@ -907,6 +939,9 @@
|
||||
"block.cobblemon.campfire_pot_red": "Red Campfire Pot",
|
||||
"block.cobblemon.campfire_pot_white": "White Campfire Pot",
|
||||
"block.cobblemon.campfire_pot_yellow": "Yellow Campfire Pot",
|
||||
"block.cobblemon.hearty_grain_bale": "Hearty Grain Bale",
|
||||
"block.cobblemon.tatami_block": "Tatami",
|
||||
"block.cobblemon.tatami_mat": "Tatami Mat",
|
||||
|
||||
"block.cobblemon.small_budding_tumblestone": "Small Tumblestone Bud",
|
||||
"block.cobblemon.medium_budding_tumblestone": "Medium Tumblestone Bud",
|
||||
@@ -978,7 +1013,7 @@
|
||||
|
||||
"cobblemon.fishing.no_bite": "Not even a nibble.",
|
||||
|
||||
"cobblemon.fishing_bait_effect_header": "Bait Effects:",
|
||||
"cobblemon.fishing_bait_effect_header": "Bait Info:",
|
||||
"cobblemon.fishing_bait_effects.nature.tooltip": "%1$s%% - Attract %2$s Nature",
|
||||
"cobblemon.fishing_bait_effects.iv.tooltip": "%1$s%% - %2$s IV +%3$s",
|
||||
"cobblemon.fishing_bait_effects.ev.tooltip": "%1$s%% - Attract %2$s EV Yields",
|
||||
@@ -1010,13 +1045,6 @@
|
||||
"cobblemon.egg_group.dragon": "Dragon",
|
||||
"cobblemon.egg_group.undiscovered": "Undiscovered",
|
||||
|
||||
"cobblemon.seasoning_flavor_header": "Seasoning Flavor:",
|
||||
"cobblemon.seasoning_flavor.spicy": "Spicy",
|
||||
"cobblemon.seasoning_flavor.dry": "Dry",
|
||||
"cobblemon.seasoning_flavor.sweet": "Sweet",
|
||||
"cobblemon.seasoning_flavor.bitter": "Bitter",
|
||||
"cobblemon.seasoning_flavor.sour": "Sour",
|
||||
|
||||
"item.cobblemon.ponigiri": "Ponigiri",
|
||||
"item.cobblemon.jelly_doughnut": "Jelly Donut",
|
||||
"item.cobblemon.sinister_tea": "Sinister Tea",
|
||||
@@ -1038,6 +1066,30 @@
|
||||
"tooltip.cobblemon.poke_puff.friendship_increase": "+%1$s Friendship for %2$s natures",
|
||||
"tooltip.cobblemon.poke_puff.friendship_decrease": "-%1$s Friendship for other natures",
|
||||
"cobblemon.tooltip.poke_puff.friendship_effects": "Friendship Effects",
|
||||
"item.cobblemon.health_candy": "Health Candy",
|
||||
"item.cobblemon.health_candy.tooltip_1": "Raises the Pokémon's effective HP IV stat by 1",
|
||||
"item.cobblemon.mighty_candy": "Mighty Candy",
|
||||
"item.cobblemon.mighty_candy.tooltip_1": "Raises the Pokémon's effective Attack IV stat by 1",
|
||||
"item.cobblemon.tough_candy": "Tough Candy",
|
||||
"item.cobblemon.tough_candy.tooltip_1": "Raises the Pokémon's effective Defense IV stat by 1",
|
||||
"item.cobblemon.smart_candy": "Smart Candy",
|
||||
"item.cobblemon.smart_candy.tooltip_1": "Raises the Pokémon's effective Special Attack IV stat by 1",
|
||||
"item.cobblemon.courage_candy": "Courage Candy",
|
||||
"item.cobblemon.courage_candy.tooltip_1": "Raises the Pokémon's effective Special Defense IV stat by 1",
|
||||
"item.cobblemon.quick_candy": "Quick Candy",
|
||||
"item.cobblemon.quick_candy.tooltip_1": "Raises the Pokémon's effective Speed IV stat by 1",
|
||||
"item.cobblemon.sickly_candy": "Sickly Candy",
|
||||
"item.cobblemon.sickly_candy.tooltip_1": "Lowers the Pokémon's effective HP IV stat by 1",
|
||||
"item.cobblemon.weak_candy": "Weak Candy",
|
||||
"item.cobblemon.weak_candy.tooltip_1": "Lowers the Pokémon's effective Attack IV stat by 1",
|
||||
"item.cobblemon.brittle_candy": "Brittle Candy",
|
||||
"item.cobblemon.brittle_candy.tooltip_1": "Lowers the Pokémon's effective Defense IV stat by 1",
|
||||
"item.cobblemon.numb_candy": "Numb Candy",
|
||||
"item.cobblemon.numb_candy.tooltip_1": "Lowers the Pokémon's effective Special Attack IV stat by 1",
|
||||
"item.cobblemon.coward_candy": "Coward Candy",
|
||||
"item.cobblemon.coward_candy.tooltip_1": "Lowers the Pokémon's effective Special Defense IV stat by 1",
|
||||
"item.cobblemon.slow_candy": "Slow Candy",
|
||||
"item.cobblemon.slow_candy.tooltip_1": "Lowers the Pokémon's effective Speed IV stat by 1",
|
||||
|
||||
"entity.minecraft.villager.nurse": "Nurse",
|
||||
"entity.minecraft.villager.cobblemon.nurse": "Nurse",
|
||||
@@ -1099,6 +1151,7 @@
|
||||
"cobblemon.ui.stash.netherite": "Scrap Stash",
|
||||
|
||||
"cobblemon.ui.info": "Info",
|
||||
"cobblemon.ui.info.gender": "Gender",
|
||||
"cobblemon.ui.info.pokedex_number": "Dex No.",
|
||||
"cobblemon.ui.info.species": "Species",
|
||||
"cobblemon.ui.info.type": "Type",
|
||||
@@ -2307,6 +2360,16 @@
|
||||
"cobblemon.command.cobblemon_config.reload": "Reloading Cobblemon settings.",
|
||||
"cobblemon.command.unlockboxwallpaper.success": "%1$s can now use the %2$s wallpaper.",
|
||||
"cobblemon.command.unlockboxwallpaper.already": "%1$s already has the %2$s wallpaper.",
|
||||
"cobblemon.command.pcsearch.tooltip.shiny": "This Pokémon is shiny!",
|
||||
"cobblemon.command.pcsearch.entry": "- %1$s %2$s",
|
||||
"cobblemon.command.pcsearch.location": " [Box %1$s Slot %2$s]",
|
||||
"cobblemon.command.pcsearch.takepokemon": "Click to take this Pokémon",
|
||||
"cobblemon.command.pcsearch.nomatch": "No Pokémon matching '%1$s' found in %2$s's PC.",
|
||||
"cobblemon.command.pcsearch.found": "Found Pokémon in %1$s's PC:",
|
||||
"cobblemon.command.pctake.too_many_boxes": "PC only has %1$s boxes.",
|
||||
"cobblemon.command.pctake.invalid_slot": "Invalid slot number.",
|
||||
"cobblemon.command.pctake.no_pokemon": "There is no Pokémon in box %1$s slot %2$s.",
|
||||
"cobblemon.command.pctake.taken_other": "You took %1$s from %2$s's PC",
|
||||
"cobblemon.wallpaper_unlocked": "Wallpaper Unlocked",
|
||||
"cobblemon.unknown_wallpaper": "???",
|
||||
|
||||
@@ -2601,6 +2664,8 @@
|
||||
"advancements.cobblemon.evolve_gholdengo_netherite.description": "Evolve a Gimmighoul into a fully netherite-coated Gholdengo",
|
||||
"advancements.cobblemon.resurrect_pokemon": "Life Finds a Way",
|
||||
"advancements.cobblemon.resurrect_pokemon.description": "Obtain a Fossil Pokémon from a Resurrection Machine",
|
||||
"advancements.cobblemon.resurrect_galar_fossil": "Didn't Stop to Think",
|
||||
"advancements.cobblemon.resurrect_galar_fossil.description": "Resurrect a Fossil Pokémon made from a Fossilized Bird or Fossilized Fish and a Fossilized Drake or Fossilized Dino",
|
||||
"advancements.cobblemon.obtain_tumblestone": "The Rolling Stone",
|
||||
"advancements.cobblemon.obtain_tumblestone.description": "Safely extract a Tumblestone from suspicious sand or gravel",
|
||||
"advancements.cobblemon.grow_tumblestone": "Tumbling Down",
|
||||
@@ -2615,6 +2680,8 @@
|
||||
"advancements.cobblemon.craft_master_rod.description": "Craft a Poké Rod using a Master Ball",
|
||||
"advancements.cobblemon.craft_pokedex": "Researcher Recruit",
|
||||
"advancements.cobblemon.craft_pokedex.description": "Craft a Pokédex out of Apricorns, Iron, Copper, and any glowing powder",
|
||||
"advancements.cobblemon.ride_pokemon": "Pokémon Jockey!",
|
||||
"advancements.cobblemon.ride_pokemon.description": "Ride a Pokémon for the first time",
|
||||
|
||||
"cobblemon.battle.crash": "A battle error has occurred. If playing single-player, report this to the mod team. Otherwise, report this to the servers administrator.",
|
||||
"cobblemon.battle.damage_dealt": "%1$s took %2$s damage!",
|
||||
@@ -2852,29 +2919,52 @@
|
||||
"cobblemon.battle.fieldend.watersport": "The effects of Water Sport have faded.",
|
||||
"cobblemon.battle.fieldend.wonderroom": "Wonder Room wore off, and Defense and Sp. Def stats returned to normal!",
|
||||
|
||||
"cobblemon.battle.sidestart.auroraveil": "Aurora Veil made %1$s team stronger against physical and special moves!",
|
||||
"cobblemon.battle.sidestart.lightscreen": "Light Screen made %1$s team stronger against special moves!",
|
||||
"cobblemon.battle.sidestart.luckychant": "Lucky Chant shielded %1$s team from critical hits!",
|
||||
"cobblemon.battle.sidestart.mist": "%1$s team became shrouded in mist!",
|
||||
"cobblemon.battle.sidestart.reflect": "Reflect made %1$s team stronger against physical moves!",
|
||||
"cobblemon.battle.sidestart.safeguard": "%1$s team cloaked itself in a mystical veil!",
|
||||
"cobblemon.battle.sidestart.spikes": "Spikes were scattered on the ground all around %1$s team!",
|
||||
"cobblemon.battle.sidestart.stealthrock": "Polished stones float in the air around %1$s team!",
|
||||
"cobblemon.battle.sidestart.stickyweb": "A sticky web has been laid on the ground around %1$s team!",
|
||||
"cobblemon.battle.sidestart.tailwind": "The Tailwind blew from behind %1$s team!",
|
||||
"cobblemon.battle.sidestart.toxicspikes": "Poison spikes were scattered on the ground all around %1$s team!",
|
||||
"cobblemon.battle.sidestart.ally.auroraveil": "Aurora Veil made your team stronger against physical and special moves!",
|
||||
"cobblemon.battle.sidestart.ally.lightscreen": "Light Screen made your team stronger against special moves!",
|
||||
"cobblemon.battle.sidestart.ally.luckychant": "Lucky Chant shielded your team from critical hits!",
|
||||
"cobblemon.battle.sidestart.ally.mist": "Your team became shrouded in mist!",
|
||||
"cobblemon.battle.sidestart.ally.reflect": "Reflect made your team stronger against physical moves!",
|
||||
"cobblemon.battle.sidestart.ally.safeguard": "Your team cloaked itself in a mystical veil!",
|
||||
"cobblemon.battle.sidestart.ally.spikes": "Spikes were scattered on the ground all around your team!",
|
||||
"cobblemon.battle.sidestart.ally.stealthrock": "Polished stones float in the air around your team!",
|
||||
"cobblemon.battle.sidestart.ally.stickyweb": "A sticky web has been laid on the ground around your team!",
|
||||
"cobblemon.battle.sidestart.ally.tailwind": "The Tailwind blew from behind your team!",
|
||||
"cobblemon.battle.sidestart.ally.toxicspikes": "Poison spikes were scattered on the ground all around your team!",
|
||||
"cobblemon.battle.sidestart.opponent.auroraveil": "Aurora Veil made the opposing team stronger against physical and special moves!",
|
||||
"cobblemon.battle.sidestart.opponent.lightscreen": "Light Screen made the opposing team stronger against special moves!",
|
||||
"cobblemon.battle.sidestart.opponent.luckychant": "Lucky Chant shielded the opposing team from critical hits!",
|
||||
"cobblemon.battle.sidestart.opponent.mist": "The opposing team became shrouded in mist!",
|
||||
"cobblemon.battle.sidestart.opponent.reflect": "Reflect made the opposing team stronger against physical moves!",
|
||||
"cobblemon.battle.sidestart.opponent.safeguard": "The opposing team cloaked itself in a mystical veil!",
|
||||
"cobblemon.battle.sidestart.opponent.spikes": "Spikes were scattered on the ground all around the opposing team!",
|
||||
"cobblemon.battle.sidestart.opponent.stealthrock": "Polished stones float in the air around the opposing team!",
|
||||
"cobblemon.battle.sidestart.opponent.stickyweb": "A sticky web has been laid on the ground around the opposing team!",
|
||||
"cobblemon.battle.sidestart.opponent.tailwind": "The Tailwind blew from behind the opposing team!",
|
||||
"cobblemon.battle.sidestart.opponent.toxicspikes": "Poison spikes were scattered on the ground all around the opposing team!",
|
||||
|
||||
"cobblemon.battle.sideend.auroraveil": "%1$s team's Aurora Veil wore off!",
|
||||
"cobblemon.battle.sideend.lightscreen": "%1$s team's Light Screen wore off!",
|
||||
"cobblemon.battle.sideend.luckychant": "%1$s team's Lucky Chant wore off!",
|
||||
"cobblemon.battle.sideend.mist": "%1$s team is no longer protected by mist!",
|
||||
"cobblemon.battle.sideend.reflect": "%1$s team's Reflect wore off!",
|
||||
"cobblemon.battle.sideend.safeguard": "%1$s team is no longer protected by Safeguard!",
|
||||
"cobblemon.battle.sideend.spikes": "The spikes disappeared from the ground around %1$s team!",
|
||||
"cobblemon.battle.sideend.stealthrock": "The pointed stones disappeared from around %1$s team!",
|
||||
"cobblemon.battle.sideend.stickyweb": "The sticky web has disappeared from the ground around %1$s team",
|
||||
"cobblemon.battle.sideend.tailwind": "%1$s team's Tailwind petered out!",
|
||||
"cobblemon.battle.sideend.toxicspikes": "The poison spikes disappeared from the ground around %1$s team!",
|
||||
|
||||
"cobblemon.battle.sideend.ally.auroraveil": "Your team's Aurora Veil wore off!",
|
||||
"cobblemon.battle.sideend.ally.lightscreen": "Your team's Light Screen wore off!",
|
||||
"cobblemon.battle.sideend.ally.luckychant": "Your team's Lucky Chant wore off!",
|
||||
"cobblemon.battle.sideend.ally.mist": "Your team is no longer protected by mist!",
|
||||
"cobblemon.battle.sideend.ally.reflect": "Your team's Reflect wore off!",
|
||||
"cobblemon.battle.sideend.ally.safeguard": "Your team is no longer protected by Safeguard!",
|
||||
"cobblemon.battle.sideend.ally.spikes": "The spikes disappeared from the ground around your team!",
|
||||
"cobblemon.battle.sideend.ally.stealthrock": "The pointed stones disappeared from around your team!",
|
||||
"cobblemon.battle.sideend.ally.stickyweb": "The sticky web has disappeared from the ground around your team",
|
||||
"cobblemon.battle.sideend.ally.tailwind": "Your team's Tailwind petered out!",
|
||||
"cobblemon.battle.sideend.ally.toxicspikes": "The poison spikes disappeared from the ground around your team!",
|
||||
"cobblemon.battle.sideend.opponent.auroraveil": "The opposing team's Aurora Veil wore off!",
|
||||
"cobblemon.battle.sideend.opponent.lightscreen": "The opposing team's Light Screen wore off!",
|
||||
"cobblemon.battle.sideend.opponent.luckychant": "The opposing team's Lucky Chant wore off!",
|
||||
"cobblemon.battle.sideend.opponent.mist": "The opposing team is no longer protected by mist!",
|
||||
"cobblemon.battle.sideend.opponent.reflect": "The opposing team's Reflect wore off!",
|
||||
"cobblemon.battle.sideend.opponent.safeguard": "The opposing team is no longer protected by Safeguard!",
|
||||
"cobblemon.battle.sideend.opponent.spikes": "The spikes disappeared from the ground around the opposing team!",
|
||||
"cobblemon.battle.sideend.opponent.stealthrock": "The pointed stones disappeared from around the opposing team!",
|
||||
"cobblemon.battle.sideend.opponent.stickyweb": "The sticky web has disappeared from the ground around the opposing team",
|
||||
"cobblemon.battle.sideend.opponent.tailwind": "The opposing team's Tailwind petered out!",
|
||||
"cobblemon.battle.sideend.opponent.toxicspikes": "The poison spikes disappeared from the ground around the opposing team!",
|
||||
|
||||
"cobblemon.battle.cant.generic": "%1$s can't use %2$s!",
|
||||
"cobblemon.battle.cant.truant": "%1$s is loafing around!",
|
||||
@@ -3398,6 +3488,10 @@
|
||||
"tag.item.cobblemon.remedy_berries": "Remedy Berries",
|
||||
"tag.item.cobblemon.sandwich_veggies": "Sandwich Vegetables",
|
||||
"tag.item.cobblemon.super_potion_ingredients": "Super Potion Ingredients",
|
||||
"tag.item.cobblemon.regional_delicacies": "Regional Delicacies",
|
||||
"tag.item.cobblemon.aprijuices": "Aprijuices",
|
||||
"tag.item.cobblemon.mochis": "Mochis",
|
||||
"tag.item.cobblemon.poke_food": "Poké Foods",
|
||||
|
||||
"npc.sacchi.name": "Professor Sacchi",
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
"south": {"uv": [8, 2.5, 12, 4], "texture": "#1"},
|
||||
"west": {"uv": [4, 2.5, 8, 4], "texture": "#1"},
|
||||
"up": {"uv": [4, 8, 0, 4], "texture": "#1"},
|
||||
"down": {"uv": [16, 0, 12, 4], "texture": "#1"}
|
||||
"down": {"uv": [16, 4, 12, 8], "texture": "#1"}
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -80,39 +80,37 @@
|
||||
}
|
||||
}
|
||||
],
|
||||
"gui_light": "side",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 225, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0 ],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 135, 0 ],
|
||||
"translation": [ 0, 2.5, 0 ],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 135, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale": [ 0.40, 0.40, 0.40 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 135, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale": [ 0.40, 0.40, 0.40 ]
|
||||
}
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [75, 45, 0],
|
||||
"translation": [0, 2.5, 0],
|
||||
"scale": [0.375, 0.375, 0.375]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [75, 45, 0],
|
||||
"translation": [0, 2.5, 0],
|
||||
"scale": [0.375, 0.375, 0.375]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [0, 45, 0],
|
||||
"scale": [0.4, 0.4, 0.4]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [0, 225, 0],
|
||||
"scale": [0.4, 0.4, 0.4]
|
||||
},
|
||||
"ground": {
|
||||
"translation": [0, 3, 0],
|
||||
"scale": [0.25, 0.25, 0.25]
|
||||
},
|
||||
"gui": {
|
||||
"rotation": [30, 225, 0],
|
||||
"scale": [0.625, 0.625, 0.625]
|
||||
},
|
||||
"fixed": {
|
||||
"scale": [0.5, 0.5, 0.5]
|
||||
}
|
||||
},
|
||||
"groups": [
|
||||
{
|
||||
"name": "fossil_analyzer",
|
||||
|
||||
+1
-1
@@ -64,7 +64,7 @@
|
||||
"south": {"uv": [8, 2.5, 12, 4], "texture": "#1"},
|
||||
"west": {"uv": [4, 2.5, 8, 4], "texture": "#1"},
|
||||
"up": {"uv": [4, 8, 0, 4], "texture": "#1"},
|
||||
"down": {"uv": [16, 0, 12, 4], "texture": "#1"}
|
||||
"down": {"uv": [16, 4, 12, 8], "texture": "#1"}
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user