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88 Commits
Author SHA1 Message Date
terrainwax 767fc05387 feat: add test on weather and ensure weather is good 2026-02-25 22:26:43 +01:00
terrainwax 1941636113 feat: add a CompetitiveBattleAI WIP need more testing on 2v2 battle 2026-01-01 18:24:09 +01:00
Hiroku 1a3b655d3f Merge branch 'the-tiniest-of-tiny-changes' into 'main'
Edit pokemon_model.json

See merge request cable-mc/cobblemon!2091
2025-12-20 12:41:36 +00:00
dhi_holo 1f5f278970 Edit pokemon_model.json 2025-12-20 21:25:12 +10:00
Hiroku 0b4eb5239a Merge branch 'in-flight-dismounting-config' into 'main'
Add enable in-flight dismounting config

See merge request cable-mc/cobblemon!2079
2025-12-20 06:01:12 +00:00
lionandHiroku 118e8f6205 Add enable in-flight dismounting config 2025-12-20 06:01:12 +00:00
Hiroku cf126c5906 Merge branch 'molang-is-love-molang-is-life' into 'main'
Fixed the `run_script` Molang function to not fail if the environment's context is null.

See merge request cable-mc/cobblemon!2090
2025-12-20 01:59:22 +00:00
Spicy 645cf61911 Fixed the run_script Molang function to not fail if the environment's context is null. 2025-12-19 19:48:27 -06:00
Hiroku 87d5ede3dd Merge branch 'RestoreCombeeLeavesPathing' into 'main'
RestoreCombeeLeavesPathing

See merge request cable-mc/cobblemon!2046
2025-12-19 07:36:50 +00:00
Hiroku 203e5d89cd Merge branch 'label-consistency' into 'main'
Who are we if not consistent?

See merge request cable-mc/cobblemon!1985
2025-12-19 07:36:21 +00:00
JazzMcNade f6ad7ff865 Fix changelog 2025-12-17 21:08:46 -06:00
JazzMcNade 54e8763470 Fixed a bug in which Combees could become stuck inside of leaves 2025-12-13 21:17:59 -06:00
JazzMcNade db34687df0 Merge branch 'main' into RestoreCombeeLeavesPathing 2025-12-13 21:11:57 -06:00
Polymeta 06ebf51078 Merge branch 'Wii-Break-It-Wii-Fix-It' into 'main'
Boat Tags and Mint Leaves

Closes #1855

See merge request cable-mc/cobblemon!2082
2025-12-13 22:14:32 +00:00
Polymeta 39c5bcd73c Merge branch 'even-more-seasonings' into 'main'
Adding Missing Effects for Seasonings

See merge request cable-mc/cobblemon!1991
2025-12-13 22:13:24 +00:00
CeejayandPolymeta 8f5f158b60 Adding Missing Effects for Seasonings 2025-12-13 22:13:24 +00:00
dhi_holo 3bc1e35125 Update CHANGELOG.md 2025-12-13 18:42:50 +10:00
dhi_holo 460bedddae Boat Tags
Resolves #1855
2025-12-13 18:12:24 +10:00
dhi_holo 8b64c315f3 Merge branch 'main' into Wii-Break-It-Wii-Fix-It 2025-12-13 17:51:15 +10:00
dhi_holo 7c824a2b72 OVERSIGHTS 2025-12-13 17:50:57 +10:00
Paul f197ac5077 Removed a bunch of duplicates from is_held_item because it looks whack. 2025-12-12 16:24:30 +10:00
Hiroku e0be669482 Merge branch 'patch-1' into 'main'
Fix Soothe Bell not tagged as `cobblemon:held/is_held_item`

See merge request cable-mc/cobblemon!2081
2025-12-12 06:17:17 +00:00
Micky 08ea21fff4 Fix Soothe Bell not tagged as cobblemon:held/is_held_item 2025-12-10 13:27:23 +00:00
JazzMcNade 9dac604a93 Merge branch 'main' into RestoreCombeeLeavesPathing 2025-12-10 00:20:49 -06:00
Polymeta 28c0f8ab7d Merge branch 'item-interactions-sync' into 'main'
Item interactions sync

See merge request cable-mc/cobblemon!2068
2025-12-08 16:08:48 +00:00
lionandPolymeta fcbe0db568 Item interactions sync 2025-12-08 16:08:48 +00:00
Polymeta 83cefe476e Merge branch 'partner-mark' into 'main'
Add Partner Mark

See merge request cable-mc/cobblemon!2034
2025-12-08 15:57:21 +00:00
Guilherme Pereira 690ccbd260 refactor check riding statistics method for server player mixin 2025-12-08 12:06:20 -03:00
Polymeta 63846d53fb Merge branch 'main' into 'main'
Fixed shiny Pokémon not respecting the silent flag on spawn.

See merge request cable-mc/cobblemon!2064
2025-12-08 13:07:25 +00:00
Polymeta 86cb865742 fixed mochi items being consumed twice
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-12-08 13:01:14 +00:00
Polymeta 1a0c9b6a82 Merge branch 'malformed-jsons-no-more' into 'main'
Fixes a crash caused by malformed riding prespectives json file when trying to ride a pokemon

See merge request cable-mc/cobblemon!2077
2025-12-08 12:59:22 +00:00
Polymeta 985eb103fe Merge branch 'sterr/ride-sound-changes' into 'main'
New ride sound stuff

See merge request cable-mc/cobblemon!2065
2025-12-08 11:44:22 +00:00
Polymeta aec76a78da Merge branch 'restore_adorn_texturing' into 'main'
Restore adorn texturing

Closes #1833

See merge request cable-mc/cobblemon!2078
2025-12-08 11:36:41 +00:00
Jacob Hartmann 17f3edf2be Changelog 2025-12-07 20:35:11 -07:00
Jacob Hartmann 9c5bfda20f Updating texture paths 2025-12-07 20:34:09 -07:00
Gertimoshka 6d545fc1ca Fixes a crash caused by malformed riding prespectives json file when trying to ride a pokemon 2025-12-07 11:47:04 +02:00
Polymeta 9a8ad27122 Merge branch 'fix-spectator-crash' into 'main'
fix spectator crash

Closes #1847

See merge request cable-mc/cobblemon!2076
2025-12-07 08:39:18 +00:00
500-internal-server-error 9f1dbc9ff0 add notes to changelog 2025-12-07 07:58:55 +07:00
Polymeta 99942748b0 Merge branch 'entropydragon--spawn-bait-regional-forms' into 'main'
fix: use regional form data for spawn bait influence

See merge request cable-mc/cobblemon!2074
2025-12-07 00:49:48 +00:00
jasoncramer 64c34230bf chore: add to changelog 2025-12-06 19:28:41 -05:00
500-internal-server-error 36881b70be fix spectator crash 2025-12-06 20:51:48 +07:00
jasoncramer 9b052478f6 fix: use regional form data for spawn bait influence 2025-12-05 14:23:05 -05:00
Hiroku 339f8339f0 Merge branch 'RestorePokemonItemPickup' into 'main'
Restore Pokemon item pickup

See merge request cable-mc/cobblemon!2073
2025-12-05 08:19:41 +00:00
Hiroku db9a802c3f Merge branch 'fix-spawner-crash' into 'main'
Prevents outside spawn influences from crashing the logical server.

See merge request cable-mc/cobblemon!2072
2025-12-05 07:45:29 +00:00
JazzMcNade e5666e7a82 Restore Pokemon item pickup. Remove unnecessary check in shouldBeSaved() 2025-12-05 01:30:20 -06:00
Neovitalism a588213323 Update CHANGELOG.md 2025-12-04 03:05:03 -06:00
Neovitalism 56b2ba08ad Prevents outside influences from crashing the logical server.
Before when it was completed exceptionally w/ the pokesnack spawner, it would crash the server.
2025-12-04 03:03:57 -06:00
Khvrram 7e6ca7be5e Merge branch cobblemon:main into main 2025-12-04 01:59:17 +00:00
Neovitalism 25ce784a60 Hopefully fixes changelog
Idk why gitlab didn't detect that when merging main
2025-12-03 10:17:48 -06:00
Neovitalism 5358cccb62 Merge branch 'main' into label-consistency 2025-12-03 10:09:41 -06:00
Polymeta c43b3bbb4d Merge branch 'fix-can-drop-held-item' into 'main'
Fix can drop held item function

See merge request cable-mc/cobblemon!2069
2025-12-03 08:17:38 +00:00
lionandPolymeta d826aeeb07 Fix can drop held item function 2025-12-03 08:17:35 +00:00
Polymeta f90c6967ce Merge branch 'FixHoneyedLeavesInteraction' into 'main'
FixHoneyedLeavesInteraction

Closes #1832

See merge request cable-mc/cobblemon!2067
2025-12-03 08:15:26 +00:00
JazzMcNade b9cf18adbd Changelog 2025-12-02 20:16:56 -06:00
JazzMcNade 30650e1f9f Code simplication 2025-12-02 20:12:37 -06:00
JazzMcNade eaa558a7c8 Check for creative on using empty bottle 2025-12-02 00:36:53 -06:00
JazzMcNade 0dc725e513 Can only receive honey at max age. Adds result to hand if possible. Checks for creative and server/client 2025-12-02 00:28:23 -06:00
Sterrezo a575c6bc3d Update CHANGELOG.md 2025-12-01 15:47:34 +01:00
Sterrezo 9c102a7850 Merge branch 'main' into sterr/ride-sound-changes 2025-12-01 15:45:40 +01:00
Sterrezo 22a1eaab19 Volume balancing 2025-12-01 15:35:22 +01:00
Sterrezo 0118ace5fc Implemented stereo flight loops 2025-12-01 15:09:37 +01:00
Sterrezo d4a93abbf7 Added support for submerged ride sounds 2025-12-01 14:27:55 +01:00
Sterrezo d0ee3f3e9d Added an option for ride sounds to not play for the passengers 2025-12-01 13:56:56 +01:00
JazzMcNade 698fa9dff9 Merge branch 'main' into RestoreCombeeLeavesPathing 2025-12-01 00:46:50 -06:00
Khvrram 46ae53f565 Merge branch cobblemon:main into main 2025-12-01 04:25:52 +00:00
Hiroku 7d4e5892ba Merge branch 'main' into 'main'
Orientation after crash fix

See merge request cable-mc/cobblemon!2061
2025-12-01 00:23:40 +00:00
KhvrramandHiroku f9de415020 Orientation after crash fix 2025-12-01 00:23:39 +00:00
Khurram Valiyev 4d123b6e4b Fixed shiny Pokémon not respecting the silent flag on spawn. 2025-11-29 22:50:52 -05:00
Polymeta 54dc2e7f6f tidy up changelog [skip-ci] 2025-11-29 12:57:24 +00:00
Polymeta 1d60ba093f Merge branch 'convention-tags-not-being-consistent-grrrrrrrr' into 'main'
Why

See merge request cable-mc/cobblemon!2060
2025-11-29 11:53:50 +00:00
Hiroku 0fef74dce7 Edit OneToOneFileStoreAdapter.kt 2025-11-29 09:46:27 +00:00
Hiroku b08647bb32 Revert "Merge branch 'main' into 'main'"
This reverts merge request !2062
2025-11-29 04:26:57 +00:00
Hiroku de9e89f040 Merge branch 'main' into 'main'
Editar en_us.json

See merge request cable-mc/cobblemon!2062
2025-11-29 04:25:10 +00:00
Ezequiel Neri Ferreira 84a29ebc2a Editar en_us.json 2025-11-29 04:22:49 +00:00
Paul 37b13ae959 Unsnaps your shot 2025-11-29 12:44:40 +10:00
dhi_holo 1cacbe8306 Why
It's called Shears, that's the item name, why does NeoForge use a Shear tag instead
Atleast Fabric has that tag as well so it's not a hard fix
2025-11-29 12:30:45 +10:00
Paul 12d224d15a Reinforce switchForm for crashes 2025-11-29 11:25:58 +10:00
Guilherme Pereira 29b560d244 Merge branch 'main' of gitlab.com:cable-mc/cobblemon into partner-mark 2025-11-27 18:21:19 -03:00
JazzMcNade a8949cf1f9 changelog 2025-11-25 21:49:38 -06:00
JazzMcNade 61db6334f9 Restores Combee pathing through leaves 2025-11-25 21:37:57 -06:00
Guilherme Pereira 7cedfb9047 update CHANGELOG.md 2025-11-22 22:02:14 -03:00
Guilherme Pereira a7ab2e37c2 Merge branch 'main' of gitlab.com:cable-mc/cobblemon into partner-mark 2025-11-22 21:57:49 -03:00
Guilherme Pereira 4723f91500 add riding stats 2025-11-22 21:57:25 -03:00
Guilherme Pereira e23aa6b066 add partner mark molang callback 2025-11-22 19:39:21 -03:00
Neovitalism 46d278ca55 key \:) 2025-11-17 03:18:02 -06:00
Neovitalism 339038956d Support for deserialization from any key
...I think.
2025-11-17 03:09:21 -06:00
Neovitalism 116a93d8cc Update CHANGELOG.md 2025-11-16 04:19:32 -06:00
Neovitalism acebc35d3f Who are we if not consistent?
Before, this property was called `PokemonFlagProperty`, had the key `tag`, and checked pokémon's labels. It was also in a package by itself.

Now, it's moved down into the properties package, renamed to LabelProperty, and the key "label" was added, keeping "tag" as a secondary for those that are using it currently.
2025-11-16 04:10:45 -06:00
130 changed files with 4943 additions and 450 deletions
+37 -44
View File
@@ -1,61 +1,54 @@
# Changelog
## [1.7.1 (November 29th, 2025)](#1-7-1)
## [1.7.2 (MONTH Xth, YEAR)](#1-7-2)
### Additions
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added vanilla sprinting's field of view change to Pokémon land mounts.
- Added a customizable keybind for the riding freelook button.
- Added double tap to sprint on land mounts.
- Added new effects
- Mental Restoration: Reduces "Time Since Last Rest" statistic, which controls Insomnia, by half a minute per second per effect level
- Negative Effect Cleanse: Removes all negative effects
- Effect Cleanse: Removes all effects
- Added more seasonings for sinister tea
- Mental Herb - Mental Restoration I for 10 seconds
- White Herb - Negative Effect Cleanse
- Milk - Effect Cleanse
- Moomoo Milk - Effect Cleanse
- Added `label` as an alternate key to the `tag` property.
### Changes
- Made Jet pitch turning 1.5x faster across all Pokémon.
- Party Pokémon now attack only mobs that are attacking their owner, instead of randomly targeting unrelated mobs and getting themselves hurt.
- Reduced the cost of the Vivichoke Seed trade with the Wandering Trader.
- Ride sounds have been separated into stereo for passengers and mono for other players. Riding will now sound more spacious.
- Added a new config option, `Enable In-Flight Dismounting` (default: off), which lets you dismount while riding a Pokémon in the air.
### Fixes
- Fixed incorrect camera pivot on Bird, Jet, and Dolphin mounts, leading to some disorienting riding.
- Fixed players suffocating while on vanilla mounts.
- Fixed a graphics crash that could occur on some machines when campfire pots were nearby.
- Fixed ride controls overlay being displayed to passengers. The passengers probably don't need to know about those.
- Fixed mount jumping so that it doesn't switch back to ground animations.
- Fixed ridden Pokémon land collision and some issues around stepping up blocks. Land mounts are smoother overall now.
- Fixed Furfrou's pink and magenta trims being swapped. Only a man could make that mistake.
- Fixed friendship being reset to the default value when evolving a Pokémon.
- Fixed Combees not depositing honey upon leaving a hive if they entered it with nectar.
- Fixed pastured Combees not moving during the night or in rain.
- Fixed a case in which a Combee might try to path to a flower that no longer exists.
- Fixed Combees attempting to enter a full hive.
- Fixed a crash involving Combees and hives. 500 bee bugs. Bugged bees? We can be bees. Mark, this is good news.
- Fixed a crash related to NPC navigation.
- Fixed a crash when opening a PC box with certain wallpapers while using *VulkanMod*.
- Fixed a crash when you place a block in the way of hearty grains 2nd block.
- Fixed passengers hearing the shiny noise of a ridden shiny Pokémon.
- Ponigiri can no longer be eaten at full hunger.
- Fixed Poké Snack spawning sounds not coming from the block.
- Medicinal Brew's Campfire Pot recipe now correctly displays that it can be made using an empty glass bottle or a filled bottle.
- Fixed glass bottle not being returned when slathering honey on a saccharine leaf block.
- Fixed saccharine hanging signs sometimes dropping their oak wood counterpart when being broken.
- Fixed a bunch of incompatibilities with NeoForge mods.
- Fixed a bug where wind charges hitting pasture blocks would recall all Pokémon in it.
- Fixed the Home on the Range advancement triggering when opening the Pokémon interaction wheel.
- Fixed recipes that use concrete not working on NeoForge.
- Fixed Boltund's model.
- Fixed Cyclizar's textures.
- Fixed an issue in the OmniPathNodeMaker/Navigation that prevented Combees from pathing into and out of Saccharine leaves.
- Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
- Fixed Furfrou not being trimmable on NeoForge.
- Fixed shiny Pokémon not respecting the silent flag on spawn.
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
- Fix all Pokémon being saved to chunks and never despawning.
- Fixed PokeSnacks crashing if there was no available spawn.
- Fixed Pokémon spawn influences not being specific to regional forms
- Fixed crashing when viewing another player in spectator mode
- Fixed missing apricorn textures for Adorn blocks
- Fixed crashing when riding due to malformed json file, instead resetting it
- Fixed mochi items consuming two items at a time
- Fix item interaction sometimes not working properly when playing on servers.
- Fixed Soothe Bell not being properly tagged as a held item.
- Fixed Mint Leaves not being usable for filling the Resurrection Machine.
- Added Saccharine Boats and Saccharine Boat with Chests to relevant boat tags.
- Fixed the `run_script` Molang function to not fail if the environment's context is null.
### Developer
- Changed the `owner` parameter in the `OwnerQueryRequirement` interface from `ServerPlayer` to `Player`. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
### Molang & Datapacks
- Removed automatic generation of PC wallpaper screen glow if no asset is provided; it is now optional.
- This is because there's no practical way to do this without blowing up things like *VulkanMod*.
- Ride sounds can now be set as exclusive to passengers
- Ride sounds no longer play when submerged unless specified with a new setting
### Particles
### Localization
- Updated translations for:
- French
- Japanese
- Korean
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
- Updated translations for:
+61
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@@ -0,0 +1,61 @@
# Changelog
## [1.7.1 (November 29th, 2025)](#1-7-1)
### Additions
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added vanilla sprinting's field of view change to Pokémon land mounts.
- Added a customizable keybind for the riding freelook button.
- Added double tap to sprint on land mounts.
### Changes
- Made Jet pitch turning 1.5x faster across all Pokémon.
- Party Pokémon now attack only mobs that are attacking their owner, instead of randomly targeting unrelated mobs and getting themselves hurt.
- Reduced the cost of the Vivichoke Seed trade with the Wandering Trader.
### Fixes
- Fixed incorrect camera pivot on Bird, Jet, and Dolphin mounts, leading to some disorienting riding.
- Fixed players suffocating while on vanilla mounts.
- Fixed a graphics crash that could occur on some machines when campfire pots were nearby.
- Fixed ride controls overlay being displayed to passengers. The passengers probably don't need to know about those.
- Fixed mount jumping so that it doesn't switch back to ground animations.
- Fixed ridden Pokémon land collision and some issues around stepping up blocks. Land mounts are smoother overall now.
- Fixed Furfrou's pink and magenta trims being swapped. Only a man could make that mistake.
- Fixed friendship being reset to the default value when evolving a Pokémon.
- Fixed Combees not depositing honey upon leaving a hive if they entered it with nectar.
- Fixed pastured Combees not moving during the night or in rain.
- Fixed a case in which a Combee might try to path to a flower that no longer exists.
- Fixed Combees attempting to enter a full hive.
- Fixed a crash involving Combees and hives. 500 bee bugs. Bugged bees? We can be bees. Mark, this is good news.
- Fixed a crash related to NPC navigation.
- Fixed a crash when opening a PC box with certain wallpapers while using *VulkanMod*.
- Fixed a crash when you place a block in the way of hearty grains 2nd block.
- Fixed passengers hearing the shiny noise of a ridden shiny Pokémon.
- Ponigiri can no longer be eaten at full hunger.
- Fixed Poké Snack spawning sounds not coming from the block.
- Medicinal Brew's Campfire Pot recipe now correctly displays that it can be made using an empty glass bottle or a filled bottle.
- Fixed glass bottle not being returned when slathering honey on a saccharine leaf block.
- Fixed saccharine hanging signs sometimes dropping their oak wood counterpart when being broken.
- Fixed a bunch of incompatibilities with NeoForge mods.
- Fixed a bug where wind charges hitting pasture blocks would recall all Pokémon in it.
- Fixed the Home on the Range advancement triggering when opening the Pokémon interaction wheel.
- Fixed recipes that use concrete not working on NeoForge.
- Fixed Boltund's model.
- Fixed Cyclizar's textures.
### Developer
### Molang & Datapacks
- Removed automatic generation of PC wallpaper screen glow if no asset is provided; it is now optional.
- This is because there's no practical way to do this without blowing up things like *VulkanMod*.
### Particles
### Localization
- Updated translations for:
- French
- Japanese
- Korean
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
@@ -11,11 +11,15 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.PlayerSpawnerAccessor;
import com.cobblemon.mod.common.api.riding.RidingStyle;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
import com.cobblemon.mod.common.api.stats.CobblemonStats;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
@@ -89,4 +93,32 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
private boolean cobblemon$cancelSavingPokemonMounts(boolean original, @Local(ordinal=0) Entity entity) {
return original && !(entity instanceof PokemonEntity);
}
@WrapOperation(method = "checkRidingStatistics", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/level/ServerPlayer;getVehicle()Lnet/minecraft/world/entity/Entity;"))
public Entity cobblemon$checkRidingStatistics(ServerPlayer player, Operation<Entity> original, @Local int distance) {
var entity = original.call(player);
if (!(entity instanceof PokemonEntity pokemonEntity)) {
return entity;
}
var ridingController = pokemonEntity.getRidingController();
if (ridingController == null) return entity;
var activeContext = ridingController.getContext();
if (activeContext == null) return entity;
var ridingStyle = activeContext.getStyle();
CobblemonStats.CobblemonStat stat = switch (ridingStyle) {
case RidingStyle.LAND -> CobblemonStats.RIDING_LAND;
case RidingStyle.AIR -> CobblemonStats.RIDING_AIR;
case RidingStyle.LIQUID -> CobblemonStats.RIDING_LIQUID;
default -> null;
};
if (stat != null) {
player.awardStat(CobblemonStats.getStat(stat), distance);
}
return entity;
}
}
@@ -33,7 +33,7 @@ public class AbstractClientPlayerMixin {
cir.setReturnValue(usageContext.getFovMultiplier());
} else {
// Only modify fov through riding if the pokedex is not open
LocalPlayer player = (LocalPlayer) (Object) this;
AbstractClientPlayer player = (AbstractClientPlayer) (Object) this;
// Only modify fov for the driver and not the passengers
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity && player.getVehicle().getControllingPassenger() == player) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
@@ -42,8 +42,8 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.stats.CobblemonStats
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
@@ -76,12 +76,7 @@ import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.CallbackHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.events.StatHandler
import com.cobblemon.mod.common.events.*
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
@@ -96,7 +91,7 @@ import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeatu
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.*
@@ -206,6 +201,7 @@ object Cobblemon {
implementation.registerEntityDataSerializers()
implementation.registerCriteria()
implementation.registerEntitySubPredicates()
implementation.registerMobEffects()
DispenserBehaviorRegistry.registerDispenserBehaviors()
DropEntry.register("command", CommandDropEntry::class.java)
@@ -319,7 +315,7 @@ object Cobblemon {
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(LabelProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CustomPokemonProperty.register(AspectPropertyType)
CustomPokemonProperty.register(UnaspectPropertyType)
@@ -117,6 +117,11 @@ interface CobblemonImplementation {
fun registerEntitySubPredicates()
/**
* TODO
*/
fun registerMobEffects()
/**
* Add a feature to the current platform implementation.
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.cooking.effects.CleanseAllEffect
import com.cobblemon.mod.common.api.cooking.effects.CleanseNegativeEffect
import com.cobblemon.mod.common.api.cooking.effects.MentalRestorationEffect
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.world.effect.MobEffect
object CobblemonMobEffects : PlatformRegistry<Registry<MobEffect>, ResourceKey<Registry<MobEffect>>, MobEffect>() {
override val registry: Registry<MobEffect> = BuiltInRegistries.MOB_EFFECT
override val resourceKey: ResourceKey<Registry<MobEffect>> = Registries.MOB_EFFECT
@JvmField
val CLEANSE_NEGATIVE = create("cleanse_negative", CleanseNegativeEffect())
@JvmField
val MENTAL_RESTORATION = create("mental_restoration", MentalRestorationEffect())
@JvmField
val CLEANSE_ALL = create("cleanse_all", CleanseAllEffect())
}
@@ -21,15 +21,12 @@ import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallb
import com.cobblemon.mod.common.client.net.cooking.ToggleCookingPotLidHandler
import com.cobblemon.mod.common.client.net.data.CobblemonMechanicsSyncHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.PokemonInteractionsSyncHandler
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
import com.cobblemon.mod.common.client.net.debug.OpenRidingStatsDebugGUIHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
import com.cobblemon.mod.common.client.net.effect.SaccharineLogBlockParticlesHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.effect.*
import com.cobblemon.mod.common.client.net.gui.ExpGainedDataPacketHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
@@ -37,11 +34,7 @@ import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
import com.cobblemon.mod.common.client.net.orientation.ClientboundUpdateOrientationHandler
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pasture.UpdatePastureConflictFlagHandler
import com.cobblemon.mod.common.client.net.pasture.*
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
@@ -59,14 +52,7 @@ import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
import com.cobblemon.mod.common.client.net.storage.pc.*
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
@@ -83,20 +69,12 @@ import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SaccharineLogBlockParticlesPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.*
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateDriverInputPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.UpdatePastureConflictFlagPacket
import com.cobblemon.mod.common.net.messages.client.pasture.*
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
@@ -116,43 +94,19 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePart
import com.cobblemon.mod.common.net.messages.client.storage.party.MoveClientPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.ClosePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.InitializePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.RenamePCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.UnlockPCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeProcessStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.ui.ExpGainedDataPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamLeavePacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.messages.server.behaviour.DamageOnCollisionPacket
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
@@ -177,11 +131,7 @@ import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPack
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.*
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket
@@ -192,21 +142,11 @@ import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokem
import com.cobblemon.mod.common.net.messages.server.storage.party.ReleasePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.PerformTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.ChallengeResponseHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.serverhandling.behaviour.DamageOnCollisionPacketHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
@@ -232,11 +172,7 @@ import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandl
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.*
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DriverInputPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.ServerboundUpdateRiderRotationHandler
@@ -250,12 +186,7 @@ import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemo
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -401,6 +332,7 @@ object CobblemonNetwork {
// Data registries
list.add(PacketRegisterInfo(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CobblemonMechanicsSyncPacket.ID, CobblemonMechanicsSyncPacket::decode, CobblemonMechanicsSyncHandler))
list.add(PacketRegisterInfo(PokemonInteractionsSyncPacket.ID, PokemonInteractionsSyncPacket::decode, PokemonInteractionsSyncHandler))
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseAllEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
target.removeAllEffects()
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -0,0 +1,27 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseNegativeEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
val snapshot = target.activeEffects.toList()
for (ei in snapshot) {
if (ei.effect.value().category == MobEffectCategory.HARMFUL) {
target.removeEffect(ei.effect)
}
}
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.server.level.ServerPlayer
import net.minecraft.stats.Stats
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.LivingEntity
class MentalRestorationEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xAA66FF) {
override fun applyEffectTick(entity: LivingEntity, amplifier: Int): Boolean {
if (entity is ServerPlayer) {
val stats = entity.stats
val statType = Stats.CUSTOM.get(Stats.TIME_SINCE_REST)
val current = stats.getValue(statType)
val reduction = 31 * (amplifier + 1)// reduce by half a minute every second per level (30 ticks removed per tick + 1 to account for the tick passing)
val newValue = Math.max(current - reduction, 0)
stats.setValue(entity, statType, newValue)
}
return true
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int): Boolean {
return true
}
}
@@ -12,10 +12,10 @@ import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.requirement.OwnerQueryRequirement
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.data.PokemonInteractionsSyncPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.requirements.PokemonPropertiesRequirement
@@ -51,7 +51,12 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
val speciesInteractions = mutableListOf<PokemonInteractionSet>()
val generalInteractions = mutableListOf<PokemonInteractionSet>()
override fun sync(player: ServerPlayer) {}
override fun sync(player: ServerPlayer) {
PokemonInteractionsSyncPacket(
speciesInteractions,
generalInteractions,
).sendToPlayer(player)
}
override fun reload(data: Map<ResourceLocation, PokemonInteractionSet>) {
speciesInteractions.clear()
@@ -15,11 +15,10 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.giveOrDropItemStack
import com.cobblemon.mod.common.util.withPlayerValue
import com.cobblemon.mod.common.util.withQueryValue
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.util.*
import net.minecraft.core.registries.Registries
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundSource
@@ -28,30 +27,83 @@ import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
/**
* A
*/
data class PokemonInteractionSet(
val requirements: List<Requirement> = listOf(),
val interactions: List<PokemonInteraction> = listOf()
)
val interactions: List<PokemonInteraction> = listOf(),
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeCollection(interactions) { it, interaction ->
interaction.encode(it)
}
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteractionSet {
val requirements = buffer.readList { it ->
CobblemonRequirementAdapter.decode(it)
}
val interactions = buffer.readList { it ->
PokemonInteraction.decode(it)
}
return PokemonInteractionSet(
requirements,
interactions,
)
}
}
}
data class PokemonInteraction(
val grouping: ResourceLocation,
val requirements: List<Requirement> = listOf(),
val effects: List<InteractionEffect> = listOf(),
val cooldown: ExpressionLike = "0".asExpressionLike()
)
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeResourceLocation(grouping)
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeExpressionLike(cooldown)
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteraction {
val grouping = buffer.readResourceLocation()
val requirements = buffer.readList { it ->
CobblemonRequirementAdapter.decode(it)
}
// No need to sync these for now
val effects = emptyList<InteractionEffect>()
val cooldown = buffer.readExpressionLike()
return PokemonInteraction(
grouping,
requirements,
effects,
cooldown,
)
}
}
}
interface InteractionEffect {
fun applyEffect(pokemon: PokemonEntity, player: ServerPlayer)
}
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -68,12 +120,14 @@ class DropItemEffect(val item: ResourceLocation, val amount: IntRange?): Interac
}
}
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -86,14 +140,29 @@ class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?): Interac
}
}
class PlaySoundEffect(val sound: ResourceLocation, val soundSource: SoundSource?, val playAround: Boolean = true, val distance: Double = 64.0, val volume: Float = 1.0F, val pitch: Float = 1.0F): InteractionEffect {
class PlaySoundEffect(
val sound: ResourceLocation,
val soundSource: SoundSource?,
val playAround: Boolean = true,
val distance: Double = 64.0,
val volume: Float = 1.0F,
val pitch: Float = 1.0F
) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val packet = UnvalidatedPlaySoundS2CPacket(sound, soundSource ?: SoundSource.NEUTRAL, pokemon.x, pokemon.y, pokemon.z, volume, pitch)
val packet = UnvalidatedPlaySoundS2CPacket(
sound,
soundSource ?: SoundSource.NEUTRAL,
pokemon.x,
pokemon.y,
pokemon.z,
volume,
pitch
)
if (playAround) {
packet.sendToPlayersAround( pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
packet.sendToPlayersAround(pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
} else {
packet.sendToPlayer(player)
}
@@ -104,7 +173,7 @@ class PlaySoundEffect(val sound: ResourceLocation, val soundSource: SoundSource?
}
}
class ShrinkItemEffect(val amount: Int = 1): InteractionEffect {
class ShrinkItemEffect(val amount: Int = 1) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -120,7 +189,7 @@ class ShrinkItemEffect(val amount: Int = 1): InteractionEffect {
}
}
class ScriptEffect(val script: ExpressionLike): InteractionEffect {
class ScriptEffect(val script: ExpressionLike) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -311,7 +311,7 @@ object MoLangFunctions {
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context = ContextStruct(
params.environment.context.map + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
(params.environment.context?.map ?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
@@ -779,6 +779,20 @@ object MoLangFunctions {
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
}
map.put("get_custom_stat") { params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@put DoubleValue.ZERO
val statResourceLocation = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@put DoubleValue.ZERO
val exists = net.minecraft.stats.Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@put DoubleValue.ZERO
val stat = net.minecraft.stats.Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
}
map
}
@@ -1739,22 +1753,35 @@ object MoLangFunctions {
pokemon.removeCosmeticItem()
}
map.put("add_marks") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) pokemon.exchangeMark(mark, true)
if (mark != null) {
pokemon.exchangeMark(mark, true)
appliedMark = true
}
}
DoubleValue(appliedMark)
}
map.put("add_marks_with_chance") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
mark?.let {
val probability = it.chance.coerceIn(0F, 1F) * 100
val randomValue = Random.nextDouble(0.0, 100.0)
if (randomValue < probability) pokemon.exchangeMark(it, true)
if (randomValue < probability) {
pokemon.exchangeMark(it, true)
appliedMark = true
}
}
}
DoubleValue(appliedMark)
}
map.put("add_potential_marks") { params ->
for (param in params.params) {
@@ -80,7 +80,9 @@ open class ChoiceSpeciesFeatureProvider(
internal constructor(): this(emptyList())
override fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
override fun get(pokemon: Pokemon): StringSpeciesFeature? {
return pokemon.features.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
}
override fun invoke(pokemon: Pokemon): StringSpeciesFeature? {
val existing = get(pokemon)
@@ -101,15 +103,15 @@ open class ChoiceSpeciesFeatureProvider(
}
override fun invoke(nbt: CompoundTag): StringSpeciesFeature? {
return if (nbt.contains(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromNBT(nbt) }
} else null
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromNBT(nbt) }
}
override fun invoke(json: JsonObject): StringSpeciesFeature? {
return if (json.has(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromJSON(json) }
} else null
val key = keys.find { json.has(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromJSON(json) }
}
override fun fromString(value: String?): StringSpeciesFeature? {
@@ -131,7 +133,7 @@ open class ChoiceSpeciesFeatureProvider(
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name == keys.first() }
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
if (feature != null) {
setOf(getAspect(feature))
} else {
@@ -132,7 +132,9 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
constructor(vararg keys: String) : this(keys.toList())
override fun get(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(keys.first())
override fun get(pokemon: Pokemon): FlagSpeciesFeature? {
return pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
}
override fun invoke(pokemon: Pokemon): FlagSpeciesFeature? {
return get(pokemon)
@@ -144,15 +146,15 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun invoke(nbt: CompoundTag): FlagSpeciesFeature? {
return if (nbt.contains(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromNBT(nbt) }
} else null
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromNBT(nbt) }
}
override fun invoke(json: JsonObject): FlagSpeciesFeature? {
return if (json.has(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromJSON(json) }
} else null
val key = keys.find { json.has(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromJSON(json) }
}
override fun fromString(value: String?): FlagSpeciesFeature? {
@@ -170,16 +172,26 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun provide(pokemon: Pokemon): Set<String> {
return if (isAspect && pokemon.getFeature<FlagSpeciesFeature>(keys.first())?.enabled == true) {
setOf(keys.first())
return if (isAspect) {
val feature = pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
} else {
emptySet()
}
}
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect && properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name == keys.first() }?.enabled == true) {
setOf(keys.first())
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
} else {
emptySet()
}
@@ -142,19 +142,15 @@ class IntSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<IntSpeciesF
}
override fun invoke(nbt: CompoundTag): IntSpeciesFeature? {
return if (nbt.contains(keys.first())) {
IntSpeciesFeature(keys.first(), nbt.getInt(keys.first()))
} else {
null
}
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), nbt.getInt(key));
}
override fun invoke(json: JsonObject): IntSpeciesFeature? {
return if (json.has(keys.first())) {
IntSpeciesFeature(keys.first(), json.get(keys.first()).asInt)
} else {
null
}
val key = keys.find { json.has(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), json.get(key).asInt)
}
override fun get(pokemon: Pokemon) = pokemon.features.filterIsInstance<IntSpeciesFeature>().find { it.name in keys }
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
/**
* A [Requirement] that expects a [LivingEntity] to be attached to the [Pokemon].
@@ -26,7 +27,7 @@ interface OwnerQueryRequirement : Requirement {
override fun check(pokemon: Pokemon): Boolean {
val owner = pokemon.getOwnerEntity() ?: return false
return when (owner) {
is ServerPlayer -> {
is Player -> {
this.checkPlayer(pokemon, owner)
}
is NPCEntity -> {
@@ -37,13 +38,13 @@ interface OwnerQueryRequirement : Requirement {
}
/**
* Checks if the given [Pokemon] & [ServerPlayer] satisfies the requirement.
* Checks if the given [Pokemon] & [Player] satisfies the requirement.
*
* @param pokemon The [Pokemon] being queried.
* @param owner The [ServerPlayer] that owns this [Pokemon].
* @param owner The [Player] that owns this [Pokemon].
* @return If the requirement was satisfied.
*/
fun checkPlayer(pokemon: Pokemon, owner: ServerPlayer): Boolean
fun checkPlayer(pokemon: Pokemon, owner: Player): Boolean
/**
* Checks if the given [Pokemon] & [NPCEntity] satisfies the requirement.
@@ -12,6 +12,7 @@ package com.cobblemon.mod.common.api.riding.sound
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeState
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getIsSubmerged
import com.cobblemon.mod.common.util.resolveDouble
import net.minecraft.client.Minecraft
import net.minecraft.client.resources.sounds.AbstractTickableSoundInstance
@@ -65,6 +66,21 @@ class RideLoopSound(val ride: PokemonEntity, val soundSettings: RideSoundSetting
return
}
// Mute the sound if it's not meant to play for the passenger
if (this.isPassenger && !this.soundSettings.playForPassengers) {
this.volume = 0.0f
return
}
// Mute sounds when submerged unless they support underwater sounds, underwater sounds don't play above water
if (this.ride.getIsSubmerged() && !this.soundSettings.submerged) {
this.volume = 0.0f
return
} else if (!this.ride.getIsSubmerged() && this.soundSettings.submerged) {
this.volume = 0.0f
return
}
// Perform data driven pitch and volume calculation
this.volume = ((soundSettings.volumeExpr.let { ride.runtime.resolveDouble(it) })).toFloat()
this.volume *= this.fade
@@ -27,7 +27,9 @@ data class RideSoundSettings(
val soundLocation: ResourceLocation,
@SerializedName("volumeExpr") private val _volumeExpr: Expression? = "1.0".asExpression(),
@SerializedName("pitchExpr") private val _pitchExpr: Expression? = "1.0".asExpression(),
val playForPassengers: Boolean = true,
val playForNonPassengers: Boolean = false,
val submerged: Boolean = false,
val muffleEnabled: Boolean = false,
@SerializedName("attenuationModel") private val _attenuationModel: RideAttenuationModel? = RideAttenuationModel.NONE
): Encodable {
@@ -46,7 +48,9 @@ data class RideSoundSettings(
buffer.writeResourceLocation(soundLocation)
buffer.writeExpression(volumeExpr)
buffer.writeExpression(pitchExpr)
buffer.writeBoolean(playForPassengers)
buffer.writeBoolean(playForNonPassengers)
buffer.writeBoolean(submerged)
buffer.writeBoolean(muffleEnabled)
buffer.writeEnum(attenuationModel)
}
@@ -57,7 +61,9 @@ data class RideSoundSettings(
val soundLocation = buffer.readResourceLocation()
val volumeExpr = buffer.readExpression()
val pitchExpr = buffer.readExpression()
val playForPassengers = buffer.readBoolean()
val playForNonPassengers = buffer.readBoolean()
val submerged = buffer.readBoolean()
val muffleEnabled = buffer.readBoolean()
val attenuationModel = buffer.readEnum(RideAttenuationModel::class.java)
@@ -65,7 +71,9 @@ data class RideSoundSettings(
soundLocation,
volumeExpr,
pitchExpr,
playForPassengers,
playForNonPassengers,
submerged,
muffleEnabled,
attenuationModel
)
@@ -44,11 +44,7 @@ abstract class SpawnAction<R>(
spawnablePosition.applyInfluences { it.affectAction(this) }
val result = run()
if (result != null) {
future.complete(result)
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
}
future.complete(result)
return result
}
@@ -61,7 +61,9 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitEVStat = effects.firstOrNull { it.type == Effects.EV }?.subcategory?.path?.let { Stats.getStat(it) }
if (detailSpecies != null && baitEVStat != null) {
val evYieldValue = detailSpecies.evYield[baitEVStat]?.toFloat() ?: 0f
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
return when {
evYieldValue > 0 -> {
markUsed()
@@ -83,7 +85,9 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (detailSpecies != null && baitTypingEffect != null) {
val isMatchingType = detailSpecies.types.contains(baitTypingEffect)
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val isMatchingType = formData.types.contains(baitTypingEffect)
return when {
isMatchingType -> {
markUsed()
@@ -100,6 +104,9 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
if (detailSpecies != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
// Collect all the egg group effects
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
@@ -111,7 +118,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
LOGGER.warn("Unknown egg group identifier: $effectEggGroupKey")
return@firstOrNull false
}
detailSpecies.eggGroups.contains(eggGroup)
formData.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
@@ -8,30 +8,58 @@
package com.cobblemon.mod.common.api.stats
import com.cobblemon.mod.common.Cobblemon
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.stats.StatFormatter
object CobblemonStats {
val stats = mutableMapOf<String, ResourceLocation>()
val stats = mutableMapOf<String, CobblemonStat>()
var CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "captured") //makeCustomStat("captured", StatFormatter.DEFAULT)
val SHINIES_CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "shinies_captured") //makeCustomStat("shinies_captured", StatFormatter.DEFAULT)
val RELEASED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "released") //makeCustomStat("released", StatFormatter.DEFAULT)
val EVOLVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "evolved") //makeCustomStat("evolved", StatFormatter.DEFAULT)
val LEVEL_UP: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "level_up") //makeCustomStat("level_up", StatFormatter.DEFAULT)
val BATTLES_WON: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_won") //makeCustomStat("battles_won", StatFormatter.DEFAULT)
val BATTLES_LOST: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_lost") //makeCustomStat("battles_lost", StatFormatter.DEFAULT)
val BATTLES_FLED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_fled") //makeCustomStat("battles_fled", StatFormatter.DEFAULT)
val BATTLES_TOTAL: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_total") //makeCustomStat("battles_total", StatFormatter.DEFAULT)
val DEX_ENTRIES: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "dex_entries") //makeCustomStat("dex_entries", StatFormatter.DEFAULT)
val EGGS_COLLECTED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_collected") //makeCustomStat("eggs_collected", StatFormatter.DEFAULT)
val EGGS_HATCHED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_hatched") //makeCustomStat("eggs_hatched", StatFormatter.DEFAULT)
val TRADED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "traded") //makeCustomStat("traded", StatFormatter.DEFAULT)
val FOSSILS_REVIVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "fossils_revived") //makeCustomStat("fossils_revived", StatFormatter.DEFAULT)
val TIMES_RIDDEN: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "times_ridden")
val ROD_CASTS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "rod_casts")
val REEL_INS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "reel_ins")
val POKEMON_INTERACTED_WITH: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "pokemon_interacted_with") //makeCustomStat("pokemon_interacted_with", StatFormatter.DEFAULT)
//TODO block, stats (interact, gimmi), riding (styles?)
@JvmField
var CAPTURED: CobblemonStat = CobblemonStat("captured")
@JvmField
val SHINIES_CAPTURED: CobblemonStat = CobblemonStat("shinies_captured")
@JvmField
val RELEASED: CobblemonStat = CobblemonStat("released")
@JvmField
val EVOLVED: CobblemonStat = CobblemonStat("evolved")
@JvmField
val LEVEL_UP: CobblemonStat = CobblemonStat("level_up")
@JvmField
val BATTLES_WON: CobblemonStat = CobblemonStat("battles_won")
@JvmField
val BATTLES_LOST: CobblemonStat = CobblemonStat("battles_lost")
@JvmField
val BATTLES_FLED: CobblemonStat = CobblemonStat("battles_fled")
@JvmField
val BATTLES_TOTAL: CobblemonStat = CobblemonStat("battles_total")
@JvmField
val DEX_ENTRIES: CobblemonStat = CobblemonStat("dex_entries")
@JvmField
val EGGS_COLLECTED: CobblemonStat = CobblemonStat("eggs_collected")
@JvmField
val EGGS_HATCHED: CobblemonStat = CobblemonStat("eggs_hatched")
@JvmField
val TRADED: CobblemonStat = CobblemonStat("traded")
@JvmField
val FOSSILS_REVIVED: CobblemonStat = CobblemonStat("fossils_revived")
@JvmField
val TIMES_RIDDEN: CobblemonStat = CobblemonStat("times_ridden")
@JvmField
val ROD_CASTS: CobblemonStat = CobblemonStat("rod_casts")
@JvmField
val REEL_INS: CobblemonStat = CobblemonStat("reel_ins")
@JvmField
val POKEMON_INTERACTED_WITH: CobblemonStat = CobblemonStat("pokemon_interacted_with")
@JvmField
val RIDING_LAND: CobblemonStat = CobblemonStat("riding_land", StatFormatter.DISTANCE)
@JvmField
val RIDING_AIR: CobblemonStat = CobblemonStat("riding_air", StatFormatter.DISTANCE)
@JvmField
val RIDING_LIQUID: CobblemonStat = CobblemonStat("riding_liquid", StatFormatter.DISTANCE)
//TODO block, stats (interact, gimmi)
fun registerStats() {
stats["captured"] = CAPTURED
@@ -52,5 +80,22 @@ object CobblemonStats {
stats["rod_casts"] = ROD_CASTS
stats["reel_ins"] = REEL_INS
stats["pokemon_interacted_with"] = POKEMON_INTERACTED_WITH
stats["riding_land"] = RIDING_LAND
stats["riding_air"] = RIDING_AIR
stats["riding_liquid"] = RIDING_LIQUID
}
@JvmStatic
fun getStat(cobblemonStat: CobblemonStat) : ResourceLocation {
val resourceLocation = cobblemonStat.resourceLocation
val stat = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation)
if (stat == null) {
Cobblemon.LOGGER.error("Could not find stat with id {}", resourceLocation)
}
return stat ?: throw NullPointerException("Could not find stat with id $resourceLocation")
}
data class CobblemonStat(val path: String, val formatter: StatFormatter = StatFormatter.DEFAULT) {
val resourceLocation: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", path);
}
}
@@ -88,7 +88,6 @@ abstract class OneToOneFileStoreAdapter<S>(
result
}
else {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
save(storeClass, uuid, serialize(result, registryAccess))
oldFile.delete()
@@ -0,0 +1,671 @@
package com.cobblemon.mod.common.battles.ai
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.ai.competitive.*
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import kotlin.random.Random
class CompetitiveBattleAI(private val skill: Int) : BattleAI {
companion object {
private const val DEBUG_TOP_MOVES = 4
}
private val skillLevel = skill.coerceIn(0, 5)
private val aiDebugEnabled = isAiDebugEnabled()
private val battleTracker = EnhancedActiveTracker()
private val opponentPredictor = OpponentPredictor()
private val strategyAnalyzer = StrategyAnalyzer()
private lateinit var damageCalculator: DamageCalculator
private lateinit var moveEvaluator: MoveEvaluator
private lateinit var switchDecisionMaker: SwitchDecisionMaker
private lateinit var doublesDecisionMaker: DoublesDecisionMaker
private var currentBattle: PokemonBattle? = null
private var currentGamePlan: GamePlan? = null
private var battleState: BattleState? = null
private var lastMoveEvaluation: MoveEvaluator.MoveEvaluation? = null
private var isDoublesMode: Boolean = false
private var currentSlot: Int = 0
private var currentTurn: Int = -1
private val turnDecisions: MutableMap<Int, DoublesDecisionMaker.MoveTargetPair> = mutableMapOf()
private var firstSlotDecided: Boolean = false
override fun choose(
activeBattlePokemon: ActiveBattlePokemon,
battle: PokemonBattle,
aiSide: BattleSide,
moveset: ShowdownMoveset?,
forceSwitch: Boolean
): ShowdownActionResponse {
try {
initializeComponents(battle)
updateBattleState(activeBattlePokemon, battle)
if (currentGamePlan == null) {
val npcTeam = battle.side2.actors.first().pokemonList.map { it.effectedPokemon }
currentGamePlan = strategyAnalyzer.analyzeTeamComposition(npcTeam)
}
if (battle.turn != currentTurn) {
currentTurn = battle.turn
turnDecisions.clear()
firstSlotDecided = false
}
if (forceSwitch || activeBattlePokemon.isGone()) {
return handleForcedSwitch(activeBattlePokemon, battle)
}
if (!passesSkillCheck()) {
debugLog("Skill check failed; selecting random move.")
return makeRandomMove(moveset, activeBattlePokemon)
}
updateOpponentModel(battle)
if (isDoublesMode) {
return chooseForDoubles(activeBattlePokemon, battle, moveset)
}
if (shouldAttemptSwitch() && shouldSwitch(activeBattlePokemon, battle)) {
val switchTarget = findBestSwitch(activeBattlePokemon, battle)
if (switchTarget != null) {
switchTarget.willBeSwitchedIn = true
logSwitchDecision("voluntary_switch", battle, listOf(switchTarget), switchTarget)
return SwitchActionResponse(switchTarget.uuid)
}
}
val bestMove = chooseBestMove(moveset, activeBattlePokemon, battle)
logMoveDecision("move_select", bestMove, activeBattlePokemon)
return executeMove(bestMove, activeBattlePokemon)
} catch (e: Exception) {
e.printStackTrace()
return PassActionResponse
}
}
private fun chooseForDoubles(
activeBattlePokemon: ActiveBattlePokemon,
battle: PokemonBattle,
moveset: ShowdownMoveset?
): ShowdownActionResponse {
val state = battleState ?: return PassActionResponse
val plan = currentGamePlan ?: return PassActionResponse
val myPokemon = battleTracker.p2Active.getActiveAt(currentSlot) ?: return PassActionResponse
val partnerSlot = 1 - currentSlot
val partner = battleTracker.p2Active.getActiveAt(partnerSlot)
val opponents = battleTracker.p1Active.getAllActive()
val decision = doublesDecisionMaker.findBestMoveAndTarget(
moveset,
activeBattlePokemon,
myPokemon,
opponents,
partner,
state,
plan
)
if (decision == null) {
debugLog("Doubles: no evaluated option; selecting random move.")
return makeRandomMove(moveset, activeBattlePokemon)
}
turnDecisions[currentSlot] = decision
firstSlotDecided = true
debugLog(
"Doubles: chose move=${decision.move.id} target=${decision.targetPNX ?: "auto"} " +
"score=${"%.2f".format(decision.evaluation.totalScore)} " +
"expectedDamage=${"%.1f".format(decision.evaluation.expectedDamage)} " +
"strategic=${"%.1f".format(decision.evaluation.strategicValue)} " +
"risk=${"%.2f".format(decision.evaluation.riskFactor)}"
)
return executeDoublesMove(decision, activeBattlePokemon)
}
private fun executeDoublesMove(
decision: DoublesDecisionMaker.MoveTargetPair,
activeBattlePokemon: ActiveBattlePokemon
): ShowdownActionResponse {
return if (decision.targetPNX != null) {
MoveActionResponse(decision.move.id, decision.targetPNX)
} else {
MoveActionResponse(decision.move.id)
}
}
private fun initializeComponents(battle: PokemonBattle) {
if (currentBattle != battle) {
currentBattle = battle
isDoublesMode = battle.format.battleType.pokemonPerSide > 1
damageCalculator = DamageCalculator(battle)
moveEvaluator = MoveEvaluator(damageCalculator, opponentPredictor, isDoublesMode)
switchDecisionMaker = SwitchDecisionMaker(damageCalculator, opponentPredictor, strategyAnalyzer)
doublesDecisionMaker = DoublesDecisionMaker(moveEvaluator, damageCalculator)
}
}
private fun updateBattleState(activeBattlePokemon: ActiveBattlePokemon, battle: PokemonBattle) {
val request = activeBattlePokemon.actor.request ?: return
// Determine current slot from PNX (e.g., "p2a" = slot 0, "p2b" = slot 1)
val pnx = activeBattlePokemon.getPNX()
currentSlot = if (pnx.length >= 3) pnx[2] - 'a' else 0
if (isDoublesMode) {
battle.side1.activePokemon.forEachIndexed { index, active ->
active.battlePokemon?.let { pokemon ->
battleTracker.updatePokemonSlot(battleTracker.p1Active, index, pokemon)
}
}
battle.side2.activePokemon.forEachIndexed { index, active ->
active.battlePokemon?.let { pokemon ->
battleTracker.updatePokemonSlot(battleTracker.p2Active, index, pokemon)
}
}
battleTracker.p1Active.activePokemon =
battleTracker.p1Active.getActiveAt(currentSlot) ?: battleTracker.p1Active.activePokemon
battleTracker.p2Active.activePokemon =
battleTracker.p2Active.getActiveAt(currentSlot) ?: battleTracker.p2Active.activePokemon
} else {
battle.side1.activePokemon.firstOrNull()?.battlePokemon?.let { playerPokemon ->
battleTracker.updatePokemon(battleTracker.p1Active.activePokemon, playerPokemon)
battleTracker.updateParty(battleTracker.p1Active, battleTracker.p1Active.activePokemon)
}
activeBattlePokemon.battlePokemon?.let { aiPokemon ->
battleTracker.updatePokemon(battleTracker.p2Active.activePokemon, aiPokemon)
battleTracker.updateParty(battleTracker.p2Active, battleTracker.p2Active.activePokemon)
}
}
updateRevealedMoves(battle)
battleState = createBattleState(battle, activeBattlePokemon)
}
private fun createBattleState(battle: PokemonBattle, activeBattlePokemon: ActiveBattlePokemon): BattleState? {
val p1Actor = battle.side1.actors.firstOrNull() ?: return null
val p2Actor = battle.side2.actors.firstOrNull() ?: return null
val playerActiveTracker = if (isDoublesMode) {
battleTracker.p1Active.getActiveAt(currentSlot) ?: battleTracker.p1Active.activePokemon
} else {
battleTracker.p1Active.activePokemon
}
val npcActiveTracker = if (isDoublesMode) {
battleTracker.p2Active.getActiveAt(currentSlot) ?: battleTracker.p2Active.activePokemon
} else {
battleTracker.p2Active.activePokemon
}
val playerActive = playerActiveTracker.pokemon ?: return null
val npcActive = npcActiveTracker.pokemon ?: return null
val playerActiveSlots = battleTracker.p1Active.getAllActive()
.mapNotNull { it.pokemon }
.ifEmpty { listOf(playerActive) }
val npcActiveSlots = battleTracker.p2Active.getAllActive()
.mapNotNull { it.pokemon }
.ifEmpty { listOf(npcActive) }
val partnerSlot = if (isDoublesMode) {
val mySlot = currentSlot
1 - mySlot
} else {
null
}
return BattleState(
turn = battle.turn,
playerTeam = p1Actor.pokemonList.map { it.effectedPokemon },
npcTeam = p2Actor.pokemonList.map { it.effectedPokemon },
playerActive = playerActive,
npcActive = npcActive,
weather = getWeather(battle),
terrain = getTerrain(battle),
playerHazards = getHazards(battle.side1),
npcHazards = getHazards(battle.side2),
playerBoosts = battleTracker.p1Active.activePokemon.boosts,
npcBoosts = battleTracker.p2Active.activePokemon.boosts,
battleContext = battle.contextManager,
isDoubles = isDoublesMode,
playerActiveSlots = playerActiveSlots,
npcActiveSlots = npcActiveSlots,
mySlotIndex = currentSlot,
partnerSlotIndex = partnerSlot
)
}
private fun handleForcedSwitch(activeBattlePokemon: ActiveBattlePokemon, battle: PokemonBattle): ShowdownActionResponse {
val availableSwitches = getAvailableSwitches(activeBattlePokemon)
if (availableSwitches.isEmpty()) {
return ForfeitActionResponse()
}
val state = battleState
val plan = currentGamePlan
val bestSwitch = if (state != null && plan != null) {
switchDecisionMaker.findBestSwitch(
availableSwitches,
battleTracker.p1Active.activePokemon,
state,
plan
)
} else {
null
}
val switchTarget = bestSwitch ?: availableSwitches.first()
switchTarget.willBeSwitchedIn = true
logSwitchDecision("forced_switch", battle, availableSwitches, switchTarget)
return SwitchActionResponse(switchTarget.uuid)
}
private fun shouldSwitch(activeBattlePokemon: ActiveBattlePokemon, battle: PokemonBattle): Boolean {
val availableSwitches = getAvailableSwitches(activeBattlePokemon)
if (availableSwitches.isEmpty()) return false
val state = battleState ?: return false
val plan = currentGamePlan ?: return false
return switchDecisionMaker.shouldVoluntarilySwitch(
battleTracker.p2Active.activePokemon,
battleTracker.p1Active.activePokemon,
state,
plan,
availableSwitches
)
}
private fun findBestSwitch(activeBattlePokemon: ActiveBattlePokemon, battle: PokemonBattle): BattlePokemon? {
val availableSwitches = getAvailableSwitches(activeBattlePokemon)
val state = battleState ?: return null
val plan = currentGamePlan ?: return null
return switchDecisionMaker.findBestSwitch(
availableSwitches,
battleTracker.p1Active.activePokemon,
state,
plan
)
}
private fun chooseBestMove(
moveset: ShowdownMoveset?,
activeBattlePokemon: ActiveBattlePokemon,
battle: PokemonBattle
): InBattleMove? {
if (moveset == null) return null
val usableMoves = moveset.moves.filter { it.canBeUsed() }
if (usableMoves.isEmpty()) return null
val state = battleState ?: return null
val plan = currentGamePlan ?: return null
val evaluations = usableMoves.map { move ->
moveEvaluator.evaluateMove(
move,
battleTracker.p2Active.activePokemon,
battleTracker.p1Active.activePokemon,
state,
plan
)
}
val bestEvaluation = evaluations.maxByOrNull { it.totalScore }
logMoveRanking(evaluations)
lastMoveEvaluation = bestEvaluation
return bestEvaluation?.move
}
private fun executeMove(move: InBattleMove?, activeBattlePokemon: ActiveBattlePokemon): ShowdownActionResponse {
if (move == null) {
return makeRandomMove(null, activeBattlePokemon)
}
val target = if (move.mustBeUsed()) {
null
} else {
move.target.targetList(activeBattlePokemon)
}
return if (target == null) {
MoveActionResponse(move.id)
} else {
val chosenTarget = target.filter { !it.isAllied(activeBattlePokemon) }.randomOrNull()
?: target.random()
MoveActionResponse(move.id, (chosenTarget as ActiveBattlePokemon).getPNX())
}
}
private fun makeRandomMove(moveset: ShowdownMoveset?, activeBattlePokemon: ActiveBattlePokemon): ShowdownActionResponse {
if (moveset == null) return PassActionResponse
val usableMoves = moveset.moves.filter { it.canBeUsed() }
val move = usableMoves.randomOrNull() ?: return PassActionResponse
val target = if (move.mustBeUsed()) null else move.target.targetList(activeBattlePokemon)
return if (target == null) {
MoveActionResponse(move.id)
} else {
val chosenTarget = target.filter { !it.isAllied(activeBattlePokemon) }.randomOrNull()
?: target.random()
MoveActionResponse(move.id, (chosenTarget as ActiveBattlePokemon).getPNX())
}
}
private fun updateOpponentModel(battle: PokemonBattle) {
val situation = categorizeSituation(battleState ?: return)
val opponentActives = if (isDoublesMode) {
battleTracker.p1Active.getAllActive()
} else {
listOf(battleTracker.p1Active.activePokemon)
}
for (opponentActive in opponentActives) {
for (move in opponentActive.revealedMoves) {
opponentPredictor.updateMoveHistory(
opponentActive.species ?: "unknown",
move,
situation.name.lowercase()
)
}
}
}
override fun onHealthChange(packet: BattleHealthChangePacket) {
try {
val battle = currentBattle ?: return
val pnx = packet.pnx
val activePokemon = battle.activePokemon.find { it.getPNX() == pnx } ?: return
val newHealth = packet.newHealth.toInt()
val isPlayerPokemon = activePokemon.actor == battle.side1.actors.firstOrNull()
val teamTracker = if (isPlayerPokemon) {
battleTracker.p1Active
} else {
battleTracker.p2Active
}
val tracker = battleTracker.getTrackedPokemonByPNX(pnx, teamTracker) ?: teamTracker.activePokemon
val oldHealth = tracker.currentHp
val hpChange = newHealth - oldHealth
tracker.previousHp = oldHealth
tracker.currentHp = newHealth
tracker.lastHpChange = hpChange
tracker.currentHpPercent = if (tracker.maxHp > 0) newHealth.toDouble() / tracker.maxHp else 0.0
updateMomentum(hpChange, isPlayerPokemon)
detectCriticalThresholds(tracker, oldHealth, newHealth, isPlayerPokemon)
} catch (e: Exception) {
}
}
private fun updateMomentum(hpChange: Int, isPlayerPokemon: Boolean) {
val momentumChange = when {
hpChange > 0 -> -5.0 // Opponent healing shifts momentum toward them
hpChange < 0 -> kotlin.math.abs(hpChange) / 10.0 // Damage shifts momentum
else -> 0.0
}
if (isPlayerPokemon) {
// Player took damage = AI momentum increases
battleTracker.p2Active.momentum += momentumChange
battleTracker.p1Active.momentum -= momentumChange
} else {
// AI took damage = Player momentum increases
battleTracker.p2Active.momentum -= momentumChange
battleTracker.p1Active.momentum += momentumChange
}
// Clamp momentum to -100 to 100
battleTracker.p1Active.momentum = battleTracker.p1Active.momentum.coerceIn(-100.0, 100.0)
battleTracker.p2Active.momentum = battleTracker.p2Active.momentum.coerceIn(-100.0, 100.0)
}
private fun detectCriticalThresholds(
tracker: TrackedPokemon,
oldHealth: Int,
newHealth: Int,
isPlayerPokemon: Boolean
) {
if (newHealth <= 0 && oldHealth > 0) {
if (isPlayerPokemon) {
battleTracker.p2Active.momentum += 20.0
} else {
battleTracker.p1Active.momentum += 20.0
}
}
}
private fun categorizeSituation(battleState: BattleState): BattleSituation {
val myHP = battleState.npcActive.currentHealth.toDouble() / battleState.npcActive.maxHealth
val oppHP = battleState.playerActive.currentHealth.toDouble() / battleState.playerActive.maxHealth
return when {
myHP < 0.25 -> BattleSituation.DESPERATE
oppHP < 0.25 -> BattleSituation.WINNING
myHP > 0.8 && oppHP > 0.8 -> BattleSituation.EARLY_GAME
battleState.npcTeam.count { it.currentHealth > 0 } <= 2 -> BattleSituation.ENDGAME
battleState.playerBoosts.values.any { it >= 2 } -> BattleSituation.OPPONENT_SETUP
battleState.npcBoosts.values.any { it >= 2 } -> BattleSituation.MY_SETUP
battleState.weather != null -> BattleSituation.WEATHER_CONTROL
else -> BattleSituation.NEUTRAL
}
}
private fun getAvailableSwitches(activeBattlePokemon: ActiveBattlePokemon): List<BattlePokemon> {
val currentUuid = activeBattlePokemon.battlePokemon?.uuid
return activeBattlePokemon.actor.pokemonList.filter {
it.health > 0 &&
it.uuid != currentUuid &&
try { it.canBeSentOut() } catch (e: Exception) { true }
}
}
private fun passesSkillCheck(): Boolean {
if (skillLevel == 5) return true
if (skillLevel == 0) return false
val baseChance = skillLevel * 20
val turnBonus = if ((battleState?.turn ?: 0) > 10) 10 else 0
return Random.nextInt(100) < (baseChance + turnBonus)
}
private fun shouldAttemptSwitch(): Boolean {
return when (skillLevel) {
in 0..2 -> false
3 -> Random.nextDouble() < 0.25
4 -> Random.nextDouble() < 0.70
5 -> true
else -> false
}
}
private fun getWeather(battle: PokemonBattle): String? {
return try {
battle.contextManager.get(BattleContext.Type.WEATHER)
?.firstOrNull()?.id
} catch (e: Exception) {
null
}
}
private fun getTerrain(battle: PokemonBattle): String? {
return try {
battle.contextManager.get(BattleContext.Type.TERRAIN)
?.firstOrNull()?.id
} catch (e: Exception) {
null
}
}
private fun getHazards(side: BattleSide): List<String> {
return try {
side.contextManager.get(BattleContext.Type.HAZARD)
?.map { it.id } ?: emptyList()
} catch (e: Exception) {
emptyList()
}
}
private fun updateRevealedMoves(battle: PokemonBattle) {
updateTeamRevealedMoves(battle, battleTracker.p1Active)
updateTeamRevealedMoves(battle, battleTracker.p2Active)
}
private fun updateTeamRevealedMoves(battle: PokemonBattle, team: TeamTracker) {
val active = team.getAllActive().ifEmpty { listOf(team.activePokemon) }
for (tracked in active) {
val pokemon = tracked.pokemon ?: continue
val majorMessage = battle.majorBattleActions[pokemon.uuid]
val minorMessage = battle.minorBattleActions[pokemon.uuid]
val candidates = listOfNotNull(majorMessage, minorMessage)
for (message in candidates) {
val id = message.id.lowercase()
if (id != "move" && id != "-singlemove" && id != "singlemove") continue
val moveId = message.effectAt(1)?.id?.lowercase() ?: continue
tracked.revealedMoves.add(moveId)
}
}
}
private fun logMoveDecision(
reason: String,
move: InBattleMove?,
activeBattlePokemon: ActiveBattlePokemon
) {
if (!aiDebugEnabled || move == null) return
val eval = lastMoveEvaluation
val self = activeBattlePokemon.battlePokemon?.effectedPokemon?.species?.name ?: "unknown"
val opp = battleTracker.p1Active.activePokemon.species ?: "unknown"
val plan = currentGamePlan?.winCondition?.name ?: "unknown"
if (eval == null) {
debugLog("Decision=$reason self=$self opp=$opp move=${move.id} plan=$plan")
return
}
debugLog(
"Decision=$reason self=$self opp=$opp move=${move.id} plan=$plan " +
"score=${"%.2f".format(eval.totalScore)} " +
"expectedDamage=${"%.1f".format(eval.expectedDamage)} " +
"strategic=${"%.1f".format(eval.strategicValue)} " +
"risk=${"%.2f".format(eval.riskFactor)}"
)
}
private fun logMoveRanking(evaluations: List<MoveEvaluator.MoveEvaluation>) {
if (!aiDebugEnabled || evaluations.isEmpty()) return
val plan = currentGamePlan?.winCondition?.name ?: "unknown"
val situation = battleState?.let { categorizeSituation(it).name } ?: "unknown"
val top = evaluations.sortedByDescending { it.totalScore }.take(DEBUG_TOP_MOVES)
val state = battleState
val planData = currentGamePlan
val attacker = battleTracker.p2Active.activePokemon
val defender = battleTracker.p1Active.activePokemon
val details = top.joinToString(", ") { eval ->
val debug = if (state != null && planData != null) {
moveEvaluator.buildDebugDetails(eval.move, attacker, defender, state, planData)
} else {
null
}
val flags = if (debug != null) {
listOf(
"stab=${debug.hasStab}",
"eff=${"%.2f".format(debug.effectiveness)}",
"acc=${"%.2f".format(debug.accuracy)}",
"prio=${debug.priority}",
"status=${debug.isStatusMove}",
"setup=${debug.isSetup}",
"hazardSet=${debug.setsHazards}",
"hazardClear=${debug.removesHazards}",
"weather=${debug.setsWeather}",
"recovery=${debug.isRecovery}",
"pivot=${debug.isPivot}",
"risky=${debug.isRisky}"
).joinToString(" ")
} else {
"n/a"
}
"${eval.move.id}:" +
"score=${"%.2f".format(eval.totalScore)} " +
"raw=${"%.1f".format(eval.rawDamage)} " +
"dmg=${"%.1f".format(eval.expectedDamage)} " +
"strat=${"%.1f".format(eval.strategicValue)} " +
"align=${"%.1f".format(eval.gamePlanAlignment)} " +
"turn=${"%.1f".format(eval.turnAdvantage)} " +
"risk=${"%.2f".format(eval.riskFactor)} " +
flags
}
debugLog("MoveRank plan=$plan situation=$situation top=[$details]")
}
private fun logSwitchDecision(
reason: String,
battle: PokemonBattle,
availableSwitches: List<BattlePokemon>,
chosen: BattlePokemon?
) {
if (!aiDebugEnabled) return
val state = battleState
val plan = currentGamePlan
val opponent = battleTracker.p1Active.activePokemon
val ranked = if (state != null && plan != null) {
availableSwitches.map { candidate ->
val score = switchDecisionMaker.evaluateSwitchOption(
candidate.effectedPokemon,
opponent,
state,
plan
)
candidate to score
}.sortedByDescending { it.second }
.take(3)
.joinToString(", ") { (candidate, score) ->
"${candidate.effectedPokemon.species.name}:${"%.1f".format(score)}"
}
} else {
"n/a"
}
val chosenName = chosen?.effectedPokemon?.species?.name ?: "none"
debugLog("Decision=$reason chosen=$chosenName options=[$ranked]")
}
private fun debugLog(message: String) {
if (aiDebugEnabled) {
Cobblemon.LOGGER.info("[CompetitiveBattleAI] $message")
}
}
private fun isAiDebugEnabled(): Boolean {
return true
}
}
@@ -0,0 +1,20 @@
package com.cobblemon.mod.common.battles.ai.competitive
object AiBattleUtils {
fun normalizeWeatherId(weather: String?): String? {
val id = weather?.lowercase() ?: return null
return when (id) {
"sun", "sunny", "sunnyday", "harshsunlight" -> "sunnyday"
"rain", "raindance", "heavyrain" -> "raindance"
"sand", "sandstorm" -> "sandstorm"
"hail" -> "hail"
"snow", "snowscape" -> "snow"
else -> id
}
}
fun hasStab(moveTypeName: String, pokemonTypes: List<String>): Boolean {
val moveType = moveTypeName.lowercase()
return pokemonTypes.any { it.lowercase() == moveType }
}
}
@@ -0,0 +1,236 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.api.moves.Move
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.battles.interpreter.ContextManager
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.pokemon.Pokemon
data class BattleState(
val turn: Int,
val playerTeam: List<Pokemon>,
val npcTeam: List<Pokemon>,
val playerActive: Pokemon,
val npcActive: Pokemon,
val weather: String?,
val terrain: String?,
val playerHazards: List<String>,
val npcHazards: List<String>,
val playerBoosts: Map<Stat, Int>,
val npcBoosts: Map<Stat, Int>,
val battleContext: ContextManager,
val gamePhase: GamePhase = determineGamePhase(turn, npcTeam, playerTeam),
val isDoubles: Boolean = false,
val playerActiveSlots: List<Pokemon> = listOf(playerActive),
val npcActiveSlots: List<Pokemon> = listOf(npcActive),
val mySlotIndex: Int = 0,
val partnerSlotIndex: Int? = null
) {
companion object {
private fun determineGamePhase(turn: Int, npcTeam: List<Pokemon>, playerTeam: List<Pokemon>): GamePhase {
val npcAlive = npcTeam.count { it.currentHealth > 0 }
val playerAlive = playerTeam.count { it.currentHealth > 0 }
return when {
turn <= 3 -> GamePhase.EARLY_GAME
npcAlive <= 2 || playerAlive <= 2 -> GamePhase.ENDGAME
turn >= 15 -> GamePhase.LATE_GAME
else -> GamePhase.MID_GAME
}
}
}
}
enum class GamePhase {
EARLY_GAME,
MID_GAME,
LATE_GAME,
ENDGAME
}
data class TrackedPokemon(
var pokemon: Pokemon? = null,
var originalPokemon: Pokemon? = null,
var species: String? = null,
var currentHp: Int = 0,
var currentHpPercent: Double = 0.0,
var maxHp: Int = 0,
var previousHp: Int = 0,
var lastHpChange: Int = 0,
var boosts: Map<Stat, Int> = mapOf(),
var atkBoost: Int = 0,
var defBoost: Int = 0,
var spaBoost: Int = 0,
var spdBoost: Int = 0,
var speBoost: Int = 0,
var currentAbility: String? = null,
var currentTypes: MutableList<String>? = null,
var stats: Map<Stat, Int> = mapOf(),
var moves: List<Move> = listOf(),
var revealedMoves: MutableSet<String> = mutableSetOf(),
var cachedAttack: Double = 0.0,
var cachedDefense: Double = 0.0,
var cachedSpAttack: Double = 0.0,
var cachedSpDefense: Double = 0.0,
var cachedSpeed: Double = 0.0,
var sideConditions: Map<String, Any> = mapOf(),
var firstTurn: Int = 0,
var protectCount: Int = 0,
var lastMoveDamage: Int = 0,
var statusTurns: Int = 0,
var switchInTurn: Int = 0,
var predictedRole: PokemonRole = PokemonRole.UNKNOWN,
var threatLevel: Int = 0
)
enum class PokemonRole {
UNKNOWN,
SWEEPER,
SETUP_SWEEPER,
WALLBREAKER,
REVENGE_KILLER,
TANK,
SUPPORT,
PIVOT,
BALANCED
}
data class TeamTracker(
var party: MutableList<TrackedPokemon> = mutableListOf(),
var uuid: String? = null,
var activePokemon: TrackedPokemon = TrackedPokemon(),
var activeSlots: MutableList<TrackedPokemon> = mutableListOf(),
var nRemainingMons: Int = 0,
var hazardDamage: Int = 0,
var teamSynergy: Double = 0.0,
var momentum: Double = 0.0
) {
fun getActiveAt(slotIndex: Int): TrackedPokemon? = activeSlots.getOrNull(slotIndex)
fun getAllActive(): List<TrackedPokemon> = activeSlots.filter { it.currentHp > 0 }
fun syncLegacyActivePokemon() {
if (activeSlots.isNotEmpty()) {
activePokemon = activeSlots[0]
}
}
}
class EnhancedActiveTracker {
var p1Active: TeamTracker = TeamTracker()
var p2Active: TeamTracker = TeamTracker()
private var lastStateUpdateTurn: Int = -1
fun updatePokemonSlot(team: TeamTracker, slotIndex: Int, battlePokemon: BattlePokemon) {
while (team.activeSlots.size <= slotIndex) {
team.activeSlots.add(TrackedPokemon())
}
updatePokemon(team.activeSlots[slotIndex], battlePokemon)
team.syncLegacyActivePokemon()
}
fun getTrackedPokemonByPNX(pnx: String, team: TeamTracker): TrackedPokemon? {
if (pnx.length < 3) return null
val slotIndex = pnx[2] - 'a'
return team.getActiveAt(slotIndex)
}
fun updatePokemon(tracker: TrackedPokemon, battlePokemon: BattlePokemon) {
val pokemon = battlePokemon.effectedPokemon
tracker.pokemon = pokemon
tracker.originalPokemon = battlePokemon.originalPokemon
tracker.species = pokemon.species.name
tracker.currentHp = pokemon.currentHealth
tracker.maxHp = pokemon.maxHealth
tracker.currentHpPercent = pokemon.currentHealth.toDouble() / pokemon.maxHealth
tracker.currentTypes = pokemon.types.map { it.name.lowercase() }.toMutableList()
tracker.currentAbility = pokemon.ability.name
tracker.moves = pokemon.moveSet.getMoves()
tracker.boosts = battlePokemon.statChanges
tracker.atkBoost = battlePokemon.statChanges[Stats.ATTACK] ?: 0
tracker.defBoost = battlePokemon.statChanges[Stats.DEFENCE] ?: 0
tracker.spaBoost = battlePokemon.statChanges[Stats.SPECIAL_ATTACK] ?: 0
tracker.spdBoost = battlePokemon.statChanges[Stats.SPECIAL_DEFENCE] ?: 0
tracker.speBoost = battlePokemon.statChanges[Stats.SPEED] ?: 0
cacheStats(tracker)
}
private fun cacheStats(tracker: TrackedPokemon) {
val pokemon = tracker.pokemon ?: return
tracker.cachedAttack = calculateStat(pokemon, Stats.ATTACK)
tracker.cachedDefense = calculateStat(pokemon, Stats.DEFENCE)
tracker.cachedSpAttack = calculateStat(pokemon, Stats.SPECIAL_ATTACK)
tracker.cachedSpDefense = calculateStat(pokemon, Stats.SPECIAL_DEFENCE)
tracker.cachedSpeed = calculateStat(pokemon, Stats.SPEED)
}
private fun calculateStat(pokemon: Pokemon, stat: Stat): Double {
val base = pokemon.species.baseStats[stat] ?: 0
val iv = pokemon.ivs[stat] ?: 31
val ev = pokemon.evs[stat] ?: 0
val level = pokemon.level
return ((2.0 * base + iv + ev / 4.0) * level / 100.0 + 5.0)
}
fun updateParty(team: TeamTracker, pokemon: TrackedPokemon) {
val existingIndex = team.party.indexOfFirst { it.pokemon?.uuid == pokemon.pokemon?.uuid }
if (existingIndex == -1) {
team.party.add(pokemon)
} else {
team.party[existingIndex] = pokemon
}
}
}
data class FearThreat(
val pokemon: Pokemon,
val hasEndeavor: Boolean,
val hasPriorityMove: Boolean,
val hasFocusItem: Boolean,
val threatLevel: Int
)
enum class BattleSituation {
DESPERATE,
WINNING,
EARLY_GAME,
ENDGAME,
OPPONENT_SETUP,
MY_SETUP,
NEUTRAL,
HAZARD_ADVANTAGE,
WEATHER_CONTROL
}
data class MatchupEvaluation(
val offensiveAdvantage: Double,
val defensiveAdvantage: Double,
val speedAdvantage: Double,
val overallScore: Double,
val recommendation: MatchupRecommendation
)
enum class MatchupRecommendation {
STAY_IN_AND_ATTACK,
STAY_IN_AND_SETUP,
STAY_IN_AND_STATUS,
CONSIDER_SWITCHING,
SWITCH_OUT,
PIVOT_OUT
}
@@ -0,0 +1,483 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.core.registries.BuiltInRegistries
import java.util.*
import kotlin.math.max
class DamageCalculator(
private val battle: PokemonBattle?,
private val consumedItems: MutableMap<UUID, MutableList<String>> = mutableMapOf()
) {
fun calculateDamage(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
weather: String? = null,
criticalHit: Boolean = false,
isSpreadMove: Boolean = false,
targetCount: Int = 1
): Double {
val moveData = Moves.getByName(move.id) ?: return 0.0
var power = moveData.power.toDouble()
if (power <= 0) return 0.0
if (isSpreadMove && targetCount > 1) {
power *= 0.75
}
val immunityMultiplier = checkAllImmunities(moveData, attacker, defender)
if (immunityMultiplier == 0.0) return 0.0
val level = attacker.pokemon?.level ?: 50
val attackStat = getAttackStat(moveData, attacker)
val defenseStat = getDefenseStat(moveData, defender)
var damage = ((2.0 * level / 5.0 + 2.0) * power * (attackStat / defenseStat)) / 50.0 + 2.0
damage *= calculateCriticalMultiplier(criticalHit)
damage *= calculateSTABMultiplier(attacker, moveData)
damage *= TypeEffectiveness.calculateTypeEffectiveness(moveData.elementalType, defender.currentTypes ?: listOf())
damage *= calculateWeatherMultiplier(moveData, AiBattleUtils.normalizeWeatherId(weather))
damage *= calculateAbilityMultiplier(attacker, defender, moveData)
damage *= calculateItemMultiplier(attacker, defender, moveData)
damage *= calculateBurnMultiplier(attacker, moveData)
damage *= calculateScreenMultiplier(attacker, defender, moveData)
damage *= calculateRandomFactor()
damage = calculateMultiHitDamage(moveData, damage)
val finalDamage = max(1.0, damage)
if (finalDamage > 0) {
trackConsumedItems(defender, moveData)
}
return finalDamage
}
private fun getAttackStat(moveData: MoveTemplate, attacker: TrackedPokemon): Double {
val pokemon = attacker.pokemon ?: return 100.0
val baseStat = if (moveData.damageCategory == DamageCategories.PHYSICAL) {
getEffectiveStat(pokemon, Stats.ATTACK)
} else {
getEffectiveStat(pokemon, Stats.SPECIAL_ATTACK)
}
val boost = if (moveData.damageCategory == DamageCategories.PHYSICAL) {
attacker.atkBoost
} else {
attacker.spaBoost
}
return applyStatBoosts(baseStat, boost)
}
private fun getDefenseStat(moveData: MoveTemplate, defender: TrackedPokemon): Double {
val pokemon = defender.pokemon ?: return 100.0
val baseStat = if (moveData.damageCategory == DamageCategories.PHYSICAL) {
getEffectiveStat(pokemon, Stats.DEFENCE)
} else {
getEffectiveStat(pokemon, Stats.SPECIAL_DEFENCE)
}
val boost = if (moveData.damageCategory == DamageCategories.PHYSICAL) {
defender.defBoost
} else {
defender.spdBoost
}
return applyStatBoosts(baseStat, boost)
}
private fun applyStatBoosts(baseStat: Double, boost: Int): Double {
val clampedBoost = boost.coerceIn(-6, 6)
return if (clampedBoost >= 0) {
baseStat * (2.0 + clampedBoost) / 2.0
} else {
baseStat * 2.0 / (2.0 - clampedBoost)
}
}
private fun getEffectiveStat(pokemon: Pokemon, stat: Stat): Double {
val base = pokemon.species.baseStats[stat] ?: 0
val iv = pokemon.ivs[stat] ?: 31
val ev = pokemon.evs[stat] ?: 0
val level = pokemon.level
return if (stat == Stats.HP) {
((2.0 * base + iv + ev / 4.0) * level / 100.0 + level + 10.0)
} else {
((2.0 * base + iv + ev / 4.0) * level / 100.0 + 5.0)
}
}
private fun checkAllImmunities(
moveData: MoveTemplate,
attacker: TrackedPokemon,
defender: TrackedPokemon
): Double {
if (checkTypeImmunity(moveData, defender)) return 0.0
if (checkAbilityImmunity(moveData, attacker, defender)) return 0.0
if (checkItemImmunity(moveData, defender)) return 0.0
if (checkMoveSpecificImmunity(moveData, defender)) return 0.0
return 1.0
}
private fun checkTypeImmunity(moveData: MoveTemplate, defender: TrackedPokemon): Boolean {
val defenderTypes = (defender.currentTypes ?: defender.pokemon?.types?.map { it.name } ?: listOf())
.map { it.lowercase() }
return when (moveData.elementalType) {
ElementalTypes.GROUND -> "flying" in defenderTypes
ElementalTypes.ELECTRIC -> "ground" in defenderTypes
ElementalTypes.NORMAL, ElementalTypes.FIGHTING -> "ghost" in defenderTypes
ElementalTypes.PSYCHIC -> "dark" in defenderTypes
ElementalTypes.POISON -> "steel" in defenderTypes
ElementalTypes.DRAGON -> "fairy" in defenderTypes
ElementalTypes.GHOST -> "normal" in defenderTypes
else -> false
}
}
private fun checkAbilityImmunity(
moveData: MoveTemplate,
attacker: TrackedPokemon,
defender: TrackedPokemon
): Boolean {
val defenderAbility = defender.currentAbility?.lowercase()
?: defender.pokemon?.ability?.name?.lowercase()
?: return false
val attackerAbility = attacker.currentAbility?.lowercase()
?: attacker.pokemon?.ability?.name?.lowercase()
if (attackerAbility in listOf("moldbreaker", "turboblaze", "teravolt")) {
if (defenderAbility != "wonderguard") return false
}
return when (defenderAbility) {
"levitate" -> moveData.elementalType == ElementalTypes.GROUND
"voltabsorb", "lightningrod", "motordrive" -> moveData.elementalType == ElementalTypes.ELECTRIC
"flashfire", "wellbakedbody" -> moveData.elementalType == ElementalTypes.FIRE
"waterabsorb", "stormdrain", "dryskin" -> moveData.elementalType == ElementalTypes.WATER
"sapsipper" -> moveData.elementalType == ElementalTypes.GRASS
"eartheater" -> moveData.elementalType == ElementalTypes.GROUND
"soundproof" -> isSoundMove(moveData)
"bulletproof" -> isBallOrBombMove(moveData)
"queenlymajesty", "dazzling" -> moveData.priority > 0
"wonderguard" -> {
val effectiveness = TypeEffectiveness.calculateTypeEffectiveness(
moveData.elementalType,
defender.currentTypes ?: listOf()
)
effectiveness <= 1.0
}
"goodasgold" -> moveData.power.toInt() == 0
else -> false
}
}
private fun checkItemImmunity(moveData: MoveTemplate, defender: TrackedPokemon): Boolean {
val defenderItem = defender.pokemon?.heldItem()?.item?.let {
BuiltInRegistries.ITEM.getKey(it).toString()
} ?: return false
return when (defenderItem) {
"cobblemon:air_balloon" -> {
val notConsumed = consumedItems[defender.pokemon?.uuid]?.contains("airballoon") != true
notConsumed && moveData.elementalType == ElementalTypes.GROUND
}
"cobblemon:safety_goggles" -> isPowderMove(moveData) || isWeatherDamageMove(moveData)
else -> false
}
}
private fun checkMoveSpecificImmunity(moveData: MoveTemplate, defender: TrackedPokemon): Boolean {
val defenderTypes = (defender.currentTypes ?: defender.pokemon?.types?.map { it.name } ?: listOf())
.map { it.lowercase() }
val defenderAbility = defender.currentAbility?.lowercase()
?: defender.pokemon?.ability?.name?.lowercase()
return when (moveData.name.lowercase()) {
"thunderwave" -> {
"electric" in defenderTypes || "ground" in defenderTypes ||
defenderAbility in listOf("limber", "volt absorb", "lightningrod", "motordrive")
}
"willowisp" -> {
"fire" in defenderTypes ||
defenderAbility in listOf("waterveil", "waterbubble", "flashfire")
}
"toxic", "poisonpowder", "poisongas" -> {
"poison" in defenderTypes || "steel" in defenderTypes ||
defenderAbility in listOf("immunity", "poisonheal", "pastelveil")
}
"sleeppowder", "spore", "hypnosis", "sing" -> {
defenderAbility in listOf("insomnia", "vitalspirit", "comatose", "sweetveil")
}
else -> false
}
}
private fun calculateCriticalMultiplier(criticalHit: Boolean): Double {
return if (criticalHit) 1.5 else 1.0
}
private fun calculateSTABMultiplier(attacker: TrackedPokemon, moveData: MoveTemplate): Double {
val pokemonTypes = attacker.currentTypes ?: attacker.pokemon?.types?.map { it.name } ?: return 1.0
return if (AiBattleUtils.hasStab(moveData.elementalType.name, pokemonTypes)) {
if (attacker.currentAbility?.lowercase() == "adaptability") 2.0 else 1.5
} else 1.0
}
private fun calculateWeatherMultiplier(moveData: MoveTemplate, weather: String?): Double {
return when (weather) {
"sunnyday" -> when {
moveData.elementalType == ElementalTypes.FIRE -> 1.5
moveData.elementalType == ElementalTypes.WATER && moveData.name != "hydrosteam" -> 0.5
moveData.name == "hydrosteam" -> 1.5
else -> 1.0
}
"raindance" -> when {
moveData.elementalType == ElementalTypes.WATER -> 1.5
moveData.elementalType == ElementalTypes.FIRE -> 0.5
else -> 1.0
}
"sandstorm", "hail", "snow" -> if (moveData.name == "weatherball") 2.0 else 1.0
else -> 1.0
}
}
private fun calculateAbilityMultiplier(
attacker: TrackedPokemon,
defender: TrackedPokemon,
moveData: MoveTemplate
): Double {
var multiplier = 1.0
when (attacker.currentAbility?.lowercase()) {
"hugepower", "purepower" -> {
if (moveData.damageCategory == DamageCategories.PHYSICAL) multiplier *= 2.0
}
"guts" -> {
if (attacker.pokemon?.status != null && moveData.damageCategory == DamageCategories.PHYSICAL) {
multiplier *= 1.5
}
}
"overgrow" -> {
if (moveData.elementalType == ElementalTypes.GRASS && attacker.currentHpPercent <= 0.33) {
multiplier *= 1.5
}
}
"blaze" -> {
if (moveData.elementalType == ElementalTypes.FIRE && attacker.currentHpPercent <= 0.33) {
multiplier *= 1.5
}
}
"torrent" -> {
if (moveData.elementalType == ElementalTypes.WATER && attacker.currentHpPercent <= 0.33) {
multiplier *= 1.5
}
}
"swarm" -> {
if (moveData.elementalType == ElementalTypes.BUG && attacker.currentHpPercent <= 0.33) {
multiplier *= 1.5
}
}
}
when (defender.currentAbility?.lowercase()) {
"thickfat" -> {
if (moveData.elementalType == ElementalTypes.FIRE || moveData.elementalType == ElementalTypes.ICE) {
multiplier *= 0.5
}
}
"filter", "solidrock" -> {
val effectiveness = TypeEffectiveness.calculateTypeEffectiveness(
moveData.elementalType,
defender.currentTypes ?: listOf()
)
if (effectiveness > 1.0) multiplier *= 0.75
}
}
return multiplier
}
private fun calculateItemMultiplier(
attacker: TrackedPokemon,
defender: TrackedPokemon,
moveData: MoveTemplate
): Double {
var multiplier = 1.0
val attackerItem = attacker.pokemon?.heldItem()?.item?.let {
BuiltInRegistries.ITEM.getKey(it).toString()
}
when (attackerItem) {
"cobblemon:choice_band" -> {
if (moveData.damageCategory == DamageCategories.PHYSICAL) multiplier *= 1.5
}
"cobblemon:choice_specs" -> {
if (moveData.damageCategory == DamageCategories.SPECIAL) multiplier *= 1.5
}
"cobblemon:life_orb" -> multiplier *= 1.3
}
return multiplier
}
private fun calculateBurnMultiplier(attacker: TrackedPokemon, moveData: MoveTemplate): Double {
return if (attacker.pokemon?.status?.status?.showdownName == "burn" &&
moveData.damageCategory == DamageCategories.PHYSICAL &&
attacker.currentAbility != "guts") {
0.5
} else {
1.0
}
}
private fun calculateScreenMultiplier(
attacker: TrackedPokemon,
defender: TrackedPokemon,
moveData: MoveTemplate
): Double {
val attackerAbility = attacker.currentAbility?.lowercase() ?: attacker.pokemon?.ability?.name?.lowercase()
if (attackerAbility == "infiltrator") {
return 1.0
}
val sideConditions = defender.sideConditions.keys.map { it.lowercase() }
val hasReflect = "reflect" in sideConditions
val hasLightScreen = "lightscreen" in sideConditions || "light screen" in sideConditions
val hasAuroraVeil = "auroraveil" in sideConditions || "aurora veil" in sideConditions
val multiplier = when (moveData.damageCategory) {
DamageCategories.PHYSICAL -> {
when {
hasAuroraVeil -> 0.5
hasReflect -> 0.5
else -> 1.0
}
}
DamageCategories.SPECIAL -> {
when {
hasAuroraVeil -> 0.5
hasLightScreen -> 0.5
else -> 1.0
}
}
else -> 1.0
}
return multiplier
}
private fun calculateRandomFactor(): Double = 0.925
private fun calculateMultiHitDamage(moveData: MoveTemplate, baseDamage: Double): Double {
val moveName = moveData.name.lowercase()
return when {
moveName == "populationbomb" -> {
val accuracy = moveData.accuracy / 100.0
var expectedDamage = 0.0
var probability = 1.0
for (hit in 1..10) {
expectedDamage += baseDamage * probability
probability *= accuracy
}
expectedDamage
}
moveName in listOf("triplekick", "tripleaxel") -> {
val accuracy = moveData.accuracy / 100.0
baseDamage * 1.0 +
baseDamage * 2.0 * accuracy +
baseDamage * 3.0 * accuracy * accuracy
}
moveName in MoveData.multiHitMoves.keys -> {
val hitRange = MoveData.multiHitMoves[moveName]!!
val minHits = hitRange.keys.minOrNull() ?: 1
val maxHits = hitRange.values.maxOrNull() ?: 1
when {
minHits == 2 && maxHits == 5 -> baseDamage * 3.0
minHits == 2 && maxHits == 2 -> baseDamage * 2.0
minHits == 3 && maxHits == 3 -> baseDamage * 3.0
else -> baseDamage * ((minHits + maxHits) / 2.0)
}
}
else -> baseDamage
}
}
private fun isSoundMove(moveData: MoveTemplate): Boolean {
return moveData.name.lowercase() in listOf(
"boomburst", "bugbuzz", "chatter", "clangoroussoul", "disarmingvoice",
"echoedvoice", "grasswhistle", "growl", "hypervoice", "metalsound",
"nobleroar", "overdrive", "perishsong", "relicsong", "roar", "round",
"screech", "sing", "snore", "sparklingaria", "supersonic", "uproar"
)
}
private fun isBallOrBombMove(moveData: MoveTemplate): Boolean {
return moveData.name.lowercase() in listOf(
"acidspray", "aurasphere", "barrage", "bulletseed", "eggbomb",
"electroball", "energyball", "focusblast", "gyroball", "iceball",
"magnetbomb", "mistball", "mudbomb", "octazooka", "pollenpuff",
"rockblast", "searingshot", "seedbomb", "shadowball", "sludgebomb",
"weatherball", "zapcannon"
)
}
private fun isPowderMove(moveData: MoveTemplate): Boolean {
return moveData.name.lowercase() in listOf(
"sleeppowder", "stunspore", "poisonpowder", "cottonspore",
"ragepowder", "spore"
)
}
private fun isWeatherDamageMove(moveData: MoveTemplate): Boolean {
return moveData.name.lowercase() in listOf("sandstorm", "hail")
}
private fun trackConsumedItems(defender: TrackedPokemon, moveData: MoveTemplate) {
val pokemon = defender.pokemon ?: return
val defenderItem = pokemon.heldItem()?.item?.let {
BuiltInRegistries.ITEM.getKey(it).toString()
} ?: return
if (defenderItem == "cobblemon:air_balloon") {
val alreadyConsumed = consumedItems[pokemon.uuid]?.contains("airballoon") == true
if (!alreadyConsumed) {
addConsumedItem(pokemon.uuid, "airballoon")
}
}
}
private fun addConsumedItem(pokemonUuid: UUID, item: String) {
val items = consumedItems.getOrPut(pokemonUuid) { mutableListOf() }
items.add(item)
}
}
@@ -0,0 +1,135 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
class DoublesDecisionMaker(
private val moveEvaluator: MoveEvaluator,
private val damageCalculator: DamageCalculator
) {
data class MoveTargetPair(
val move: InBattleMove,
val targetPNX: String?,
val evaluation: MoveEvaluator.MoveEvaluation
)
fun findBestMoveAndTarget(
moveset: ShowdownMoveset?,
activeBattlePokemon: ActiveBattlePokemon,
myPokemon: TrackedPokemon,
opponents: List<TrackedPokemon>,
partner: TrackedPokemon?,
battleState: BattleState,
gamePlan: GamePlan
): MoveTargetPair? {
if (moveset == null) return null
val usableMoves = moveset.moves.filter { it.canBeUsed() }
if (usableMoves.isEmpty()) return null
val allOptions = mutableListOf<MoveTargetPair>()
for (move in usableMoves) {
val moveData = Moves.getByName(move.id) ?: continue
val targetList = move.target.targetList(activeBattlePokemon)
if (targetList == null) {
val evaluation = moveEvaluator.evaluateMoveForDoubles(
move, myPokemon, opponents.firstOrNull() ?: TrackedPokemon(),
opponents, partner, battleState, gamePlan
)
allOptions.add(MoveTargetPair(move, null, evaluation))
} else {
val opponentTargets = targetList.filterIsInstance<ActiveBattlePokemon>()
.filter { !it.isAllied(activeBattlePokemon) }
for (target in opponentTargets) {
val targetPokemon = opponents.find {
it.pokemon?.uuid == target.battlePokemon?.uuid
} ?: continue
val evaluation = moveEvaluator.evaluateMoveForDoubles(
move, myPokemon, targetPokemon,
opponents, partner, battleState, gamePlan
)
allOptions.add(MoveTargetPair(move, target.getPNX(), evaluation))
}
}
}
return allOptions.maxByOrNull { it.evaluation.totalScore }
}
fun scoreTarget(
target: TrackedPokemon,
myPokemon: TrackedPokemon,
allOpponents: List<TrackedPokemon>,
battleState: BattleState
): Double {
var score = 0.0
score += target.threatLevel * 20.0
val mySpeed = myPokemon.cachedSpeed
val targetSpeed = target.cachedSpeed
if (targetSpeed > mySpeed && target.currentHpPercent < 0.5) {
score += 100.0
}
if (target.boosts.values.any { it >= 2 }) {
score += 120.0
}
if (target.cachedAttack > 100 || target.cachedSpAttack > 100) {
score += 40.0
}
if (target.currentHpPercent < 0.3) {
score += 80.0
}
return score
}
fun selectBestTarget(
move: InBattleMove,
activeBattlePokemon: ActiveBattlePokemon,
myPokemon: TrackedPokemon,
opponents: List<TrackedPokemon>,
battleState: BattleState
): String? {
val targetList = move.target.targetList(activeBattlePokemon) ?: return null
val opponentTargets = targetList.filterIsInstance<ActiveBattlePokemon>()
.filter { !it.isAllied(activeBattlePokemon) }
if (opponentTargets.isEmpty()) return null
val targetScores = opponentTargets.mapNotNull { target ->
val targetPokemon = opponents.find {
it.pokemon?.uuid == target.battlePokemon?.uuid
}
if (targetPokemon != null) {
val damage = damageCalculator.calculateDamage(
move, myPokemon, targetPokemon, battleState.weather
)
val targetScore = scoreTarget(targetPokemon, myPokemon, opponents, battleState)
val totalScore = damage + targetScore
target to totalScore
} else {
null
}
}
return targetScores.maxByOrNull { it.second }?.first?.getPNX()
}
}
@@ -0,0 +1,178 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.status.Statuses
object MoveData {
val multiHitMoves: Map<String, Map<Int, Int>> = mapOf(
"armthrust" to mapOf(2 to 5),
"barrage" to mapOf(2 to 5),
"bonerush" to mapOf(2 to 5),
"bulletseed" to mapOf(2 to 5),
"cometpunch" to mapOf(2 to 5),
"doubleslap" to mapOf(2 to 5),
"furyattack" to mapOf(2 to 5),
"furyswipes" to mapOf(2 to 5),
"iciclespear" to mapOf(2 to 5),
"pinmissile" to mapOf(2 to 5),
"rockblast" to mapOf(2 to 5),
"scaleshot" to mapOf(2 to 5),
"spikecannon" to mapOf(2 to 5),
"tailslap" to mapOf(2 to 5),
"watershuriken" to mapOf(2 to 5),
"bonemerang" to mapOf(2 to 2),
"doublehit" to mapOf(2 to 2),
"doubleironbash" to mapOf(2 to 2),
"doublekick" to mapOf(2 to 2),
"dragondarts" to mapOf(2 to 2),
"dualchop" to mapOf(2 to 2),
"dualwingbeat" to mapOf(2 to 2),
"geargrind" to mapOf(2 to 2),
"twinbeam" to mapOf(2 to 2),
"twineedle" to mapOf(2 to 2),
"surgingstrikes" to mapOf(3 to 3),
"tripledive" to mapOf(3 to 3),
"tripleaxel" to mapOf(1 to 3),
"triplekick" to mapOf(1 to 3),
"populationbomb" to mapOf(1 to 10)
)
val statusMoves: Map<MoveTemplate?, String> = mapOf(
Moves.getByName("willowisp") to Statuses.BURN.showdownName,
Moves.getByName("scald") to Statuses.BURN.showdownName,
Moves.getByName("scorchingsands") to Statuses.BURN.showdownName,
Moves.getByName("flamethrower") to Statuses.BURN.showdownName,
Moves.getByName("sacredfire") to Statuses.BURN.showdownName,
Moves.getByName("glare") to Statuses.PARALYSIS.showdownName,
Moves.getByName("nuzzle") to Statuses.PARALYSIS.showdownName,
Moves.getByName("stunspore") to Statuses.PARALYSIS.showdownName,
Moves.getByName("thunderwave") to Statuses.PARALYSIS.showdownName,
Moves.getByName("bodyslam") to Statuses.PARALYSIS.showdownName,
Moves.getByName("discharge") to Statuses.PARALYSIS.showdownName,
Moves.getByName("spark") to Statuses.PARALYSIS.showdownName,
Moves.getByName("darkvoid") to Statuses.SLEEP.showdownName,
Moves.getByName("hypnosis") to Statuses.SLEEP.showdownName,
Moves.getByName("lovelykiss") to Statuses.SLEEP.showdownName,
Moves.getByName("relicsong") to Statuses.SLEEP.showdownName,
Moves.getByName("sing") to Statuses.SLEEP.showdownName,
Moves.getByName("sleeppowder") to Statuses.SLEEP.showdownName,
Moves.getByName("spore") to Statuses.SLEEP.showdownName,
Moves.getByName("yawn") to Statuses.SLEEP.showdownName,
Moves.getByName("chatter") to "confusion",
Moves.getByName("confuseray") to "confusion",
Moves.getByName("dynamicpunch") to "confusion",
Moves.getByName("flatter") to "confusion",
Moves.getByName("supersonic") to "confusion",
Moves.getByName("swagger") to "confusion",
Moves.getByName("sweetkiss") to "confusion",
Moves.getByName("teeterdance") to "confusion",
Moves.getByName("poisongas") to Statuses.POISON.showdownName,
Moves.getByName("poisonpowder") to Statuses.POISON.showdownName,
Moves.getByName("poisonjab") to Statuses.POISON.showdownName,
Moves.getByName("sludgebomb") to Statuses.POISON.showdownName,
Moves.getByName("crosspoison") to Statuses.POISON.showdownName,
Moves.getByName("toxic") to Statuses.POISON_BADLY.showdownName,
Moves.getByName("toxicthread") to Statuses.POISON.showdownName,
Moves.getByName("curse") to "cursed",
Moves.getByName("leechseed") to "leech"
)
val boostFromMoves: Map<String, Map<Stat, Int>> = mapOf(
"bellydrum" to mapOf(Stats.ATTACK to 6),
"swordsdance" to mapOf(Stats.ATTACK to 2),
"honeclaws" to mapOf(Stats.ATTACK to 1, Stats.ACCURACY to 1),
"bulkup" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1),
"curse" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPEED to -1),
"howl" to mapOf(Stats.ATTACK to 1),
"meditate" to mapOf(Stats.ATTACK to 1),
"sharpen" to mapOf(Stats.ATTACK to 1),
"workup" to mapOf(Stats.ATTACK to 1, Stats.SPECIAL_ATTACK to 1),
"acidarmor" to mapOf(Stats.DEFENCE to 2),
"barrier" to mapOf(Stats.DEFENCE to 2),
"cottonguard" to mapOf(Stats.DEFENCE to 3),
"defensecurl" to mapOf(Stats.DEFENCE to 1),
"irondefense" to mapOf(Stats.DEFENCE to 2),
"stockpile" to mapOf(Stats.DEFENCE to 1, Stats.SPECIAL_DEFENCE to 1),
"stuffcheeks" to mapOf(Stats.DEFENCE to 2),
"shelter" to mapOf(Stats.DEFENCE to 2, Stats.EVASION to 1),
"withdraw" to mapOf(Stats.DEFENCE to 1),
"harden" to mapOf(Stats.DEFENCE to 1),
"nastyplot" to mapOf(Stats.SPECIAL_ATTACK to 2),
"calmmind" to mapOf(Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1),
"quiverdance" to mapOf(Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1, Stats.SPEED to 1),
"tailglow" to mapOf(Stats.SPECIAL_ATTACK to 3),
"takeheart" to mapOf(Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1),
"geomancy" to mapOf(Stats.SPECIAL_ATTACK to 2, Stats.SPECIAL_DEFENCE to 2, Stats.SPEED to 2),
"growth" to mapOf(Stats.SPECIAL_ATTACK to 1),
"amnesia" to mapOf(Stats.SPECIAL_DEFENCE to 2),
"agility" to mapOf(Stats.SPEED to 2),
"autotomize" to mapOf(Stats.SPEED to 2),
"rockpolish" to mapOf(Stats.SPEED to 2),
"dragondance" to mapOf(Stats.ATTACK to 1, Stats.SPEED to 1),
"shiftgear" to mapOf(Stats.ATTACK to 1, Stats.SPEED to 2),
"clangoroussoul" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1, Stats.SPEED to 1),
"extremeevoboost" to mapOf(Stats.ATTACK to 2, Stats.DEFENCE to 2, Stats.SPECIAL_ATTACK to 2, Stats.SPECIAL_DEFENCE to 2, Stats.SPEED to 2),
"clangoroussoulblaze" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1, Stats.SPEED to 1),
"filletaway" to mapOf(Stats.ATTACK to 2, Stats.SPECIAL_ATTACK to 2, Stats.SPEED to 2),
"noretreat" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1, Stats.SPEED to 1),
"shellsmash" to mapOf(Stats.ATTACK to 2, Stats.DEFENCE to -1, Stats.SPECIAL_ATTACK to 2, Stats.SPECIAL_DEFENCE to -1, Stats.SPEED to 2),
"tidyup" to mapOf(Stats.ATTACK to 1, Stats.SPEED to 1),
"victorydance" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPEED to 1),
"coil" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.ACCURACY to 1),
"minimize" to mapOf(Stats.EVASION to 2),
"doubleteam" to mapOf(Stats.EVASION to 1)
)
val weatherMoves: Map<String, String> = mapOf(
"raindance" to "rain",
"sunnyday" to "sun",
"sandstorm" to "sand",
"hail" to "hail",
"snowscape" to "snow"
)
val weatherDependentMoves: Map<String, String> = mapOf(
"thunder" to "rain",
"hurricane" to "rain",
"blizzard" to "hail",
"solarbeam" to "sun",
"hydrosteam" to "sun",
"weatherball" to "any"
)
val weatherAbilities: Map<String, String> = mapOf(
"swiftswim" to "rain",
"raindish" to "rain",
"dryskin" to "rain",
"chlorophyll" to "sun",
"leafguard" to "sun",
"flowergift" to "sun",
"solarpower" to "sun",
"sandrush" to "sand",
"sandveil" to "sand",
"sandforce" to "sand",
"icebody" to "hail",
"snowcloak" to "hail"
)
val entryHazards = listOf("spikes", "stealthrock", "stickyweb", "toxicspikes")
val antiHazardsMoves = listOf("rapidspin", "defog", "tidyup")
val antiBoostMoves = listOf("clearsmog", "haze", "roar", "whirlwind")
val pivotMoves = listOf("uturn", "flipturn", "partingshot", "batonpass", "voltswitch", "teleport")
val setupMoves = setOf("tailwind", "trickroom", "auroraveil", "lightscreen", "reflect")
val selfRecoveryMoves = listOf("healorder", "milkdrink", "recover", "rest", "roost", "slackoff", "softboiled")
val priorityMoves = listOf(
"quickattack", "extremespeed", "bulletpunch", "machpunch",
"aquajet", "shadowsneak", "accelerock", "iceshard",
"suckerpunch", "firstimpression", "fakeout"
)
val recoilMoves = listOf(
"doubleedge", "bravebird", "closecombat", "superpower",
"overheat", "dracometeor", "leafstorm", "flareblitz"
)
}
@@ -0,0 +1,737 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.battles.MoveTarget
import com.cobblemon.mod.common.pokemon.Pokemon
import kotlin.math.abs
import kotlin.math.max
class MoveEvaluator(
private val damageCalculator: DamageCalculator,
private val opponentPredictor: OpponentPredictor,
private val isDoublesMode: Boolean = false
) {
data class MoveEvaluation(
val move: InBattleMove,
val rawDamage: Double,
val expectedDamage: Double,
val strategicValue: Double,
val riskFactor: Double,
val priority: Int,
val turnAdvantage: Double,
val gamePlanAlignment: Double
) {
val totalScore: Double = (expectedDamage + strategicValue + gamePlanAlignment + turnAdvantage) / riskFactor
}
data class MoveDebugDetails(
val moveId: String,
val moveType: String,
val accuracy: Double,
val rawDamage: Double,
val expectedDamage: Double,
val effectiveness: Double,
val hasStab: Boolean,
val priority: Int,
val isStatusMove: Boolean,
val setsWeather: Boolean,
val setsHazards: Boolean,
val removesHazards: Boolean,
val isRecovery: Boolean,
val isPivot: Boolean,
val isSetup: Boolean,
val isRisky: Boolean
)
fun buildDebugDetails(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): MoveDebugDetails? {
val moveData = Moves.getByName(move.id) ?: return null
val rawDamage = damageCalculator.calculateDamage(move, attacker, defender, battleState.weather)
val accuracy = getEffectiveAccuracy(move, attacker, defender, battleState.weather)
val expectedDamage = rawDamage * accuracy
val effectiveness = TypeEffectiveness.calculateTypeEffectiveness(
moveData.elementalType,
defender.currentTypes ?: listOf()
)
val attackerTypes = attacker.currentTypes ?: attacker.pokemon?.types?.map { it.name } ?: listOf()
val hasStab = AiBattleUtils.hasStab(moveData.elementalType.name, attackerTypes)
val moveId = move.id.lowercase()
val isStatusMove = MoveData.statusMoves.keys.any { it?.name?.lowercase() == moveId }
val setsWeather = moveId in MoveData.weatherMoves.keys
val setsHazards = moveId in MoveData.entryHazards
val removesHazards = moveId in MoveData.antiHazardsMoves
val isRecovery = moveId in MoveData.selfRecoveryMoves
val isPivot = moveId in MoveData.pivotMoves
val isSetup = moveId in MoveData.boostFromMoves.keys
val isRisky = moveId in gamePlan.riskyMoves
return MoveDebugDetails(
moveId = move.id,
moveType = moveData.elementalType.name,
accuracy = accuracy,
rawDamage = rawDamage,
expectedDamage = expectedDamage,
effectiveness = effectiveness,
hasStab = hasStab,
priority = moveData.priority,
isStatusMove = isStatusMove,
setsWeather = setsWeather,
setsHazards = setsHazards,
removesHazards = removesHazards,
isRecovery = isRecovery,
isPivot = isPivot,
isSetup = isSetup,
isRisky = isRisky
)
}
fun evaluateMove(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): MoveEvaluation {
val moveData = Moves.getByName(move.id)
?: return MoveEvaluation(move, 0.0, 0.0, 0.0, 1.0, 0, 0.0, 0.0)
val rawDamage = damageCalculator.calculateDamage(move, attacker, defender, battleState.weather)
val accuracy = getEffectiveAccuracy(move, attacker, defender, battleState.weather)
val expectedDamage = rawDamage * accuracy
val strategicValue = calculateStrategicValue(move, attacker, defender, battleState, gamePlan)
val riskFactor = calculateRiskFactor(move, attacker, defender, battleState, gamePlan)
val turnAdvantage = calculateTurnAdvantage(move, attacker, defender, battleState)
val gamePlanAlignment = calculateGamePlanAlignment(move, attacker, defender, battleState, gamePlan)
return MoveEvaluation(
move = move,
rawDamage = rawDamage,
expectedDamage = expectedDamage,
strategicValue = strategicValue,
riskFactor = riskFactor,
priority = moveData.priority,
turnAdvantage = turnAdvantage,
gamePlanAlignment = gamePlanAlignment
)
}
private fun getEffectiveAccuracy(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
weather: String?
): Double {
val moveData = Moves.getByName(move.id) ?: return 0.0
var accuracy = if (moveData.accuracy <= 0) 1.0 else moveData.accuracy / 100.0
val normalizedWeather = AiBattleUtils.normalizeWeatherId(weather)
when (normalizedWeather) {
"raindance" -> {
if (move.id.lowercase() in listOf("thunder", "hurricane")) accuracy = 1.0
}
"hail", "snow" -> {
if (move.id.lowercase() == "blizzard") accuracy = 1.0
}
"sunnyday" -> {
if (move.id.lowercase() in listOf("thunder", "hurricane")) accuracy *= 0.5
}
}
when (attacker.currentAbility?.lowercase()) {
"compoundeyes" -> accuracy *= 1.3
"noguard" -> accuracy = 1.0
}
when (defender.currentAbility?.lowercase()) {
"noguard" -> accuracy = 1.0
"sandveil" -> if (normalizedWeather == "sandstorm") accuracy *= 0.8
"snowcloak" -> if (normalizedWeather in listOf("hail", "snow")) accuracy *= 0.8
}
val accuracyBoost = attacker.boosts.getOrDefault(Stats.ACCURACY, 0)
val evasionBoost = defender.boosts.getOrDefault(Stats.EVASION, 0)
val netBoost = accuracyBoost - evasionBoost
if (netBoost != 0) {
accuracy *= if (netBoost > 0) {
(3.0 + netBoost) / 3.0
} else {
3.0 / (3.0 - netBoost)
}
}
return accuracy.coerceIn(0.0, 1.0)
}
private fun calculateStrategicValue(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): Double {
var value = 0.0
if (move.id.lowercase() in MoveData.weatherMoves.keys) {
value += evaluateWeatherSetting(move, gamePlan, battleState)
}
if (move.id.lowercase() in MoveData.boostFromMoves.keys) {
value += evaluateSetupMove(move, attacker, defender, battleState, gamePlan)
}
val moveId = move.id.lowercase()
val isStatusMove = MoveData.statusMoves.keys.any { it?.name?.lowercase() == moveId }
if (isStatusMove) {
value += evaluateStatusMove(move, attacker, defender, battleState, gamePlan)
}
if (move.id.lowercase() in MoveData.entryHazards) {
value += evaluateHazardSetting(battleState, gamePlan)
}
if (move.id.lowercase() in MoveData.antiHazardsMoves) {
value += evaluateHazardRemoval(battleState, gamePlan)
}
val moveData = Moves.getByName(move.id)
if (moveData != null && moveData.priority > 0) {
value += evaluatePriorityMove(move, attacker, defender, battleState)
}
if (move.id.lowercase() in MoveData.selfRecoveryMoves) {
value += evaluateRecoveryMove(attacker, battleState, gamePlan)
}
if (move.id.lowercase() in MoveData.pivotMoves) {
value += evaluatePivotMove(move, attacker, defender, battleState)
}
if (battleState.gamePhase == GamePhase.ENDGAME) {
value += evaluateEndgameMove(move, battleState)
}
return value
}
private fun calculateGamePlanAlignment(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): Double {
val moveData = Moves.getByName(move.id) ?: return 0.0
var alignment = 0.0
val normalizedWeather = AiBattleUtils.normalizeWeatherId(battleState.weather)
if (move.id.lowercase() in gamePlan.riskyMoves) {
alignment -= 100.0
}
alignment += when (gamePlan.winCondition) {
WinCondition.RAIN_OFFENSE -> {
var score = 0.0
if (move.id.lowercase() == "raindance") score += 200.0
if (normalizedWeather == "raindance") {
if (moveData.elementalType.name.lowercase() == "water") score += 50.0
if (move.id.lowercase() in listOf("thunder", "hurricane")) score += 100.0
}
score
}
WinCondition.SUN_OFFENSE -> {
var score = 0.0
if (move.id.lowercase() == "sunnyday") score += 200.0
if (normalizedWeather == "sunnyday") {
if (moveData.elementalType.name.lowercase() == "fire") score += 50.0
if (move.id.lowercase() == "solarbeam") score += 100.0
}
score
}
WinCondition.SETUP_SWEEP -> {
var score = 0.0
if (move.id.lowercase() in MoveData.boostFromMoves.keys &&
attacker.species in gamePlan.keyPokemon
) {
score += 150.0
}
if (attacker.boosts.values.any { it >= 2 } && moveData.power > 80) {
score += 100.0
}
score
}
WinCondition.AGGRESSIVE_SWEEP -> {
var score = 0.0
if (moveData.power >= 90) score += 60.0
if (moveData.priority > 0 && defender.currentHpPercent < 0.5) score += 80.0
score
}
WinCondition.DEFENSIVE_STALL -> {
var score = 0.0
if (MoveData.statusMoves.keys.any { it?.name?.lowercase() == move.id.lowercase() }) score += 70.0
if (move.id.lowercase() in MoveData.selfRecoveryMoves) score += 60.0
if (moveData.power > 80) score -= 30.0
score
}
WinCondition.HAZARD_CONTROL -> {
var score = 0.0
if (move.id.lowercase() == "stealthrock" && "stealthrock" !in battleState.playerHazards) {
score += 250.0
}
if (move.id.lowercase() in MoveData.entryHazards) score += 100.0
score
}
WinCondition.REVENGE_KILLING -> {
var score = 0.0
if (moveData.priority > 0) score += 120.0
if (defender.currentHp > 50 && moveData.power >= 40 && moveData.power <= 80) score += 40.0
score
}
else -> 0.0
}
if (moveData.power > 0) {
alignment += moveData.power * gamePlan.aggressionLevel * 0.3
} else {
alignment += (1.0 - gamePlan.aggressionLevel) * 30.0
}
return alignment
}
private fun calculateRiskFactor(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): Double {
val moveData = Moves.getByName(move.id) ?: return 1.0
var risk = 1.0
val accuracy = getEffectiveAccuracy(move, attacker, defender, battleState.weather)
risk += (1.0 - accuracy) * 0.5
if (move.id.lowercase() in MoveData.recoilMoves) {
risk += if (attacker.currentHpPercent < 0.5) 0.5 else 0.2
}
if (move.id.lowercase() in listOf("explosion", "selfdestruct", "memento", "healingwish")) {
if (attacker.species in gamePlan.keyPokemon) {
risk += 2.0
} else if (attacker.currentHpPercent < 0.3) {
risk += 0.2
} else {
risk += 0.8
}
}
if (move.pp <= 1) {
risk += 0.3
}
val mySpeed = attacker.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
val oppSpeed = defender.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
if (abs(mySpeed - oppSpeed) < 5) {
risk += 0.1
}
val teamAdvantage = calculateTeamAdvantage(battleState)
if (teamAdvantage > 0) {
risk *= 0.8
} else if (teamAdvantage < -1) {
risk *= 1.2
}
return max(0.1, risk)
}
private fun calculateTurnAdvantage(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState
): Double {
val moveData = Moves.getByName(move.id) ?: return 0.0
var advantage = 0.0
val mySpeed = attacker.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
val oppSpeed = defender.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
if (mySpeed > oppSpeed) advantage += 15.0
if (moveData.priority > 0) advantage += moveData.priority * 25.0
if (battleState.gamePhase == GamePhase.ENDGAME && moveData.power > 90) {
advantage += 20.0
}
return advantage
}
private fun evaluateWeatherSetting(move: InBattleMove, gamePlan: GamePlan, battleState: BattleState): Double {
val moveName = move.id.lowercase()
val weatherType = MoveData.weatherMoves[moveName] ?: return 0.0
return when (gamePlan.winCondition) {
WinCondition.RAIN_OFFENSE -> if (weatherType == "rain") 300.0 else 0.0
WinCondition.SUN_OFFENSE -> if (weatherType == "sun") 300.0 else 0.0
WinCondition.SAND_OFFENSE -> if (weatherType == "sand") 300.0 else 0.0
WinCondition.WEATHER_CONTROL -> 150.0
else -> 30.0
}
}
private fun evaluateSetupMove(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): Double {
val boosts = MoveData.boostFromMoves[move.id.lowercase()] ?: return 0.0
var value = 0.0
val totalBoosts = boosts.values.sum()
value += totalBoosts * 40.0 * gamePlan.setupPriority
val relevantBoosts = boosts.keys.mapNotNull { stat -> attacker.boosts[stat] }
if (relevantBoosts.any { it >= 3 }) value *= 0.2
val predictedMoves = opponentPredictor.predictMoveHeuristically(defender, attacker)
val dangerLevel = predictedMoves.count { (moveName, _) ->
(Moves.getByName(moveName)?.power ?: 0.0) > 80
}
if (dangerLevel > 0 && attacker.currentHpPercent < 0.7) {
value *= 0.4
}
return value
}
private fun evaluateStatusMove(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): Double {
if (defender.pokemon?.status != null) return 0.0
return when (move.id.lowercase()) {
"thunderwave", "stunspore", "glare" -> {
if (defender.predictedRole == PokemonRole.SWEEPER) 90.0 else 50.0
}
"willowisp" -> {
if (defender.predictedRole in listOf(PokemonRole.WALLBREAKER, PokemonRole.SWEEPER)) {
80.0
} else 40.0
}
"toxic" -> {
if (gamePlan.winCondition == WinCondition.DEFENSIVE_STALL) 100.0 else 60.0
}
"spore", "sleeppowder" -> 120.0
else -> 30.0
}
}
private fun evaluateHazardSetting(battleState: BattleState, gamePlan: GamePlan): Double {
val remainingOpponents = battleState.playerTeam.count { it.currentHealth > 0 }
if (remainingOpponents < 2) return 15.0
var value = remainingOpponents * 20.0
if (gamePlan.winCondition == WinCondition.HAZARD_CONTROL) value *= 1.8
return value
}
private fun evaluateHazardRemoval(battleState: BattleState, gamePlan: GamePlan): Double {
val myHazards = battleState.npcHazards.size
if (myHazards == 0) return 5.0
var value = myHazards * 40.0
val remainingTeam = battleState.npcTeam.count { it.currentHealth > 0 }
if (remainingTeam >= 3) value *= 1.3
return value
}
private fun evaluatePriorityMove(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState
): Double {
val moveData = Moves.getByName(move.id) ?: return 0.0
var value = moveData.priority * 20.0
if (defender.currentHpPercent < 0.5) {
val damage = damageCalculator.calculateDamage(move, attacker, defender, battleState.weather)
if (damage >= defender.currentHp) value += 150.0
}
val mySpeed = attacker.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
val oppSpeed = defender.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
if (abs(mySpeed - oppSpeed) < 10) value += 50.0
return value
}
private fun evaluateRecoveryMove(
attacker: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): Double {
if (attacker.currentHpPercent > 0.8) return 5.0
var value = (1.0 - attacker.currentHpPercent) * 140.0
if (gamePlan.winCondition == WinCondition.DEFENSIVE_STALL) value *= 1.5
return value
}
private fun evaluatePivotMove(
move: InBattleMove,
attacker: TrackedPokemon,
defender: TrackedPokemon,
battleState: BattleState
): Double {
var value = 40.0
val damage = damageCalculator.calculateDamage(move, attacker, defender, battleState.weather)
value += damage * 0.3
return value
}
private fun evaluateEndgameMove(move: InBattleMove, battleState: BattleState): Double {
val moveData = Moves.getByName(move.id) ?: return 0.0
var bonus = 0.0
if (moveData.power > 0 && moveData.accuracy >= 90) {
bonus += 35.0
}
if (moveData.accuracy < 80) {
bonus -= 30.0
}
if (moveData.priority > 0) {
bonus += 50.0
}
return bonus
}
private fun calculateTeamAdvantage(battleState: BattleState): Int {
val npcAlive = battleState.npcTeam.count { it.currentHealth > 0 }
val playerAlive = battleState.playerTeam.count { it.currentHealth > 0 }
return npcAlive - playerAlive
}
private fun getEffectiveStat(pokemon: Pokemon, stat: Stats): Double {
val base = pokemon.species.baseStats[stat] ?: 0
val iv = pokemon.ivs[stat] ?: 31
val ev = pokemon.evs[stat] ?: 0
val level = pokemon.level
return if (stat == Stats.HP) {
((2.0 * base + iv + ev / 4.0) * level / 100.0 + level + 10.0)
} else {
((2.0 * base + iv + ev / 4.0) * level / 100.0 + 5.0)
}
}
fun evaluateMoveForDoubles(
move: InBattleMove,
attacker: TrackedPokemon,
primaryTarget: TrackedPokemon,
allOpponents: List<TrackedPokemon>,
partner: TrackedPokemon?,
battleState: BattleState,
gamePlan: GamePlan
): MoveEvaluation {
val moveData = Moves.getByName(move.id)
?: return MoveEvaluation(move, 0.0, 0.0, 0.0, 1.0, 0, 0.0, 0.0)
if (isSpreadMove(moveData.target)) {
return evaluateSpreadMove(move, attacker, allOpponents, partner, battleState, gamePlan)
}
val baseEvaluation = evaluateMove(move, attacker, primaryTarget, battleState, gamePlan)
var targetingBonus = 0.0
if (primaryTarget.threatLevel > 5) {
targetingBonus += 20.0
}
return MoveEvaluation(
move = baseEvaluation.move,
rawDamage = baseEvaluation.rawDamage,
expectedDamage = baseEvaluation.expectedDamage,
strategicValue = baseEvaluation.strategicValue + targetingBonus,
riskFactor = baseEvaluation.riskFactor,
priority = baseEvaluation.priority,
turnAdvantage = baseEvaluation.turnAdvantage,
gamePlanAlignment = baseEvaluation.gamePlanAlignment
)
}
private fun evaluateSpreadMove(
move: InBattleMove,
attacker: TrackedPokemon,
allOpponents: List<TrackedPokemon>,
partner: TrackedPokemon?,
battleState: BattleState,
gamePlan: GamePlan
): MoveEvaluation {
val moveData = Moves.getByName(move.id)
?: return MoveEvaluation(move, 0.0, 0.0, 0.0, 1.0, 0, 0.0, 0.0)
var totalDamage = 0.0
var totalStrategicValue = 0.0
val activeOpponents = allOpponents.filter { it.currentHp > 0 }
val targetCount = activeOpponents.size + (if (hitsPartner(moveData.target) && partner != null) 1 else 0)
for (opponent in activeOpponents) {
val damage = damageCalculator.calculateDamage(
move, attacker, opponent, battleState.weather,
isSpreadMove = true,
targetCount = targetCount
)
totalDamage += damage
if (damage >= opponent.currentHp) {
totalStrategicValue += 150.0
}
}
val multiTargetBonus = activeOpponents.size * 40.0
totalStrategicValue += multiTargetBonus
var partnerPenalty = 0.0
if (hitsPartner(moveData.target) && partner != null && partner.currentHp > 0) {
val partnerDamage = damageCalculator.calculateDamage(
move, attacker, partner, battleState.weather,
isSpreadMove = true,
targetCount = targetCount
)
partnerPenalty = when {
partnerDamage >= partner.currentHp -> -999999.0
partner.species in gamePlan.keyPokemon -> -partnerDamage * 5.0
partner.currentHpPercent < 0.3 -> -partnerDamage * 4.0
else -> -partnerDamage * 2.0
}
totalStrategicValue += partnerPenalty
}
val accuracy =
getEffectiveAccuracy(move, attacker, activeOpponents.firstOrNull() ?: TrackedPokemon(), battleState.weather)
val expectedDamage = totalDamage * accuracy
val riskFactor = if (partnerPenalty < -1000) {
999.0
} else if (partnerPenalty < 0) {
max(1.5, 1.0 + abs(partnerPenalty) / 100.0)
} else {
1.0
}
val gamePlanAlignment = if (activeOpponents.isNotEmpty()) {
calculateGamePlanAlignment(move, attacker, activeOpponents.first(), battleState, gamePlan)
} else {
0.0
}
return MoveEvaluation(
move = move,
rawDamage = totalDamage,
expectedDamage = expectedDamage,
strategicValue = totalStrategicValue,
riskFactor = riskFactor,
priority = moveData.priority,
turnAdvantage = 0.0,
gamePlanAlignment = gamePlanAlignment
)
}
private fun isSpreadMove(target: MoveTarget): Boolean {
return target in listOf(
MoveTarget.allAdjacent,
MoveTarget.allAdjacentFoes,
MoveTarget.all
)
}
private fun hitsPartner(target: MoveTarget): Boolean {
return target == MoveTarget.allAdjacent
}
}
@@ -0,0 +1,157 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.pokemon.Pokemon
import kotlin.math.min
class OpponentPredictor {
private val moveHistory = mutableMapOf<String, MutableList<String>>()
private val switchHistory = mutableMapOf<String, MutableList<String>>()
private val situationResponses = mutableMapOf<String, MutableMap<String, Int>>()
private val aggressionLevel = mutableMapOf<String, Double>()
private val setupTendency = mutableMapOf<String, Double>()
private val switchFrequency = mutableMapOf<String, Double>()
fun updateMoveHistory(pokemon: String, move: String, situation: String) {
moveHistory.getOrPut(pokemon) { mutableListOf() }.add(move)
situationResponses.getOrPut(situation) { mutableMapOf() }.merge(move, 1, Int::plus)
val moveData = Moves.getByName(move)
if (moveData != null) {
val currentAggression = aggressionLevel[pokemon] ?: 0.5
val newAggression = if (moveData.power > 0) {
currentAggression * 0.9 + 0.8 * 0.1
} else {
currentAggression * 0.9 + 0.2 * 0.1
}
aggressionLevel[pokemon] = newAggression
if (move in MoveData.boostFromMoves.keys) {
val currentSetup = setupTendency[pokemon] ?: 0.3
setupTendency[pokemon] = min(1.0, currentSetup + 0.15)
}
}
}
fun updateSwitchPattern(fromPokemon: String, toPokemon: String, reason: String) {
switchHistory.getOrPut(fromPokemon) { mutableListOf() }.add(toPokemon)
situationResponses.getOrPut("switch_$reason") { mutableMapOf() }.merge(toPokemon, 1, Int::plus)
val totalActions = (moveHistory[fromPokemon]?.size ?: 0) + (switchHistory[fromPokemon]?.size ?: 0)
if (totalActions > 0) {
switchFrequency[fromPokemon] = (switchHistory[fromPokemon]?.size ?: 0).toDouble() / totalActions
}
}
fun predictNextMove(pokemon: String, situation: String): Map<String, Double> {
val responses = situationResponses[situation] ?: return emptyMap()
val total = responses.values.sum().toDouble()
return if (total > 0) {
responses.mapValues { it.value / total }
} else {
emptyMap()
}
}
fun getSwitchProbability(pokemon: String, situation: String): Double {
val switches = switchHistory[pokemon]?.size ?: 0
val totalActions = (moveHistory[pokemon]?.size ?: 0) + switches
if (totalActions < 5) return 0.2
return min(0.8, switches.toDouble() / totalActions + 0.1)
}
private fun getAggressionLevel(pokemon: String): Double = aggressionLevel[pokemon] ?: 0.5
private fun getSetupTendency(pokemon: String): Double = setupTendency[pokemon] ?: 0.3
private fun getSwitchFrequency(pokemon: String): Double = switchFrequency[pokemon] ?: 0.2
fun predictMoveHeuristically(
opponent: TrackedPokemon,
myPokemon: TrackedPokemon
): Map<String, Double> {
val predictions = mutableMapOf<String, Double>()
val aggression = getAggressionLevel(opponent.species ?: "unknown")
for (moveName in opponent.revealedMoves) {
val moveData = Moves.getByName(moveName) ?: continue
var probability = 0.25
probability *= if (moveData.power > 0) {
aggression + 0.3
} else {
(1.0 - aggression) + 0.3
}
val myTypes = myPokemon.currentTypes ?: listOf()
val effectiveness = TypeEffectiveness.calculateTypeEffectiveness(moveData.elementalType, myTypes)
probability *= (0.5 + effectiveness)
predictions[moveName] = probability
}
val total = predictions.values.sum()
return if (total > 0) {
predictions.mapValues { it.value / total }
} else {
emptyMap()
}
}
fun predictSwitchTarget(
fromPokemon: String,
myActivePokemon: TrackedPokemon
): Map<String, Double> {
val pastSwitches = switchHistory[fromPokemon] ?: return emptyMap()
val switchCounts = mutableMapOf<String, Int>()
for (target in pastSwitches) {
switchCounts.merge(target, 1, Int::plus)
}
val total = switchCounts.values.sum().toDouble()
return if (total > 0) {
switchCounts.mapValues { it.value / total }
} else {
emptyMap()
}
}
fun categorizePlaystyle(pokemon: String): OpponentPlaystyle {
val aggression = getAggressionLevel(pokemon)
val setupTend = getSetupTendency(pokemon)
val switchFreq = getSwitchFrequency(pokemon)
return when {
setupTend > 0.5 -> OpponentPlaystyle.SETUP_ORIENTED
aggression > 0.7 && switchFreq < 0.3 -> OpponentPlaystyle.HYPER_OFFENSIVE
switchFreq > 0.5 -> OpponentPlaystyle.MOMENTUM_BASED
aggression < 0.4 -> OpponentPlaystyle.DEFENSIVE_STALL
else -> OpponentPlaystyle.BALANCED
}
}
fun reset() {
moveHistory.clear()
switchHistory.clear()
situationResponses.clear()
aggressionLevel.clear()
setupTendency.clear()
switchFrequency.clear()
}
}
enum class OpponentPlaystyle {
HYPER_OFFENSIVE,
SETUP_ORIENTED,
MOMENTUM_BASED,
DEFENSIVE_STALL,
BALANCED
}
@@ -0,0 +1,340 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.pokemon.Pokemon
import kotlin.math.max
class StrategyAnalyzer {
fun analyzeTeamComposition(team: List<Pokemon>): GamePlan {
val roles = team.map { identifyPokemonRole(it) }
val sweepers = roles.count { it == PokemonRole.SWEEPER }
val setupSweepers = roles.count { it == PokemonRole.SETUP_SWEEPER }
val wallbreakers = roles.count { it == PokemonRole.WALLBREAKER }
val supports = roles.count { it in listOf(PokemonRole.SUPPORT, PokemonRole.TANK) }
val revengeKillers = roles.count { it == PokemonRole.REVENGE_KILLER }
val weatherStrategy = identifyWeatherStrategy(team)
if (weatherStrategy != null) {
return createWeatherGamePlan(weatherStrategy, team)
}
val hazardStrategy = identifyHazardStrategy(team)
if (hazardStrategy != null) {
return createHazardGamePlan(team)
}
val winCondition = when {
setupSweepers >= 2 && supports >= 2 -> WinCondition.SETUP_SWEEP
sweepers + wallbreakers >= 4 -> WinCondition.AGGRESSIVE_SWEEP
supports >= 3 -> WinCondition.DEFENSIVE_STALL
revengeKillers >= 2 -> WinCondition.REVENGE_KILLING
else -> WinCondition.BALANCED
}
return createGamePlan(winCondition, team, roles)
}
private fun identifyWeatherStrategy(team: List<Pokemon>): WinCondition? {
val rainSetters = team.count { hasWeatherSettingMove(it, "rain") || hasWeatherSettingAbility(it, "rain") }
val rainAbusers = team.count { hasWeatherAbility(it, "rain") || hasWeatherMoves(it, "rain") }
val sunSetters = team.count { hasWeatherSettingMove(it, "sun") || hasWeatherSettingAbility(it, "sun") }
val sunAbusers = team.count { hasWeatherAbility(it, "sun") || hasWeatherMoves(it, "sun") }
val sandSetters = team.count { hasWeatherSettingMove(it, "sand") || hasWeatherSettingAbility(it, "sand") }
val sandAbusers = team.count { hasWeatherAbility(it, "sand") }
return when {
rainSetters >= 1 && rainAbusers >= 2 -> WinCondition.RAIN_OFFENSE
sunSetters >= 1 && sunAbusers >= 2 -> WinCondition.SUN_OFFENSE
sandSetters >= 1 && sandAbusers >= 2 -> WinCondition.SAND_OFFENSE
rainSetters >= 1 || sunSetters >= 1 || sandSetters >= 1 -> WinCondition.WEATHER_CONTROL
else -> null
}
}
private fun identifyHazardStrategy(team: List<Pokemon>): Boolean {
val hazardSetters = team.count { pokemon ->
pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.entryHazards }
}
val hazardRemovers = team.count { pokemon ->
pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.antiHazardsMoves }
}
return hazardSetters >= 2 && hazardRemovers >= 1
}
private fun createWeatherGamePlan(winCondition: WinCondition, team: List<Pokemon>): GamePlan {
val weatherType = when (winCondition) {
WinCondition.RAIN_OFFENSE -> "rain"
WinCondition.SUN_OFFENSE -> "sun"
WinCondition.SAND_OFFENSE -> "sand"
else -> "any"
}
val setters =
team.filter { hasWeatherSettingMove(it, weatherType) || hasWeatherSettingAbility(it, weatherType) }
val abusers = team.filter { hasWeatherAbility(it, weatherType) || hasWeatherMoves(it, weatherType) }
val keyPokemon = (setters + abusers).distinct().map { it.species.name }
val priorities = when (winCondition) {
WinCondition.RAIN_OFFENSE -> listOf(
"set_rain_immediately",
"preserve_rain_setter",
"sweep_with_rain_abusers",
"use_perfect_accuracy_moves",
"prevent_weather_changes"
)
WinCondition.SUN_OFFENSE -> listOf(
"set_sun_immediately",
"preserve_sun_setter",
"sweep_with_chlorophyll",
"use_solar_beam",
"prevent_weather_changes"
)
WinCondition.SAND_OFFENSE -> listOf(
"set_sandstorm",
"abuse_sand_rush",
"chip_damage_from_sand",
"prevent_weather_changes"
)
else -> listOf("maintain_weather", "use_weather_abusers")
}
val riskyMoves = listOf(
"explosion",
"selfdestruct",
"memento"
)
return GamePlan(
winCondition = winCondition,
keyPokemon = keyPokemon,
priorities = priorities,
riskyMoves = riskyMoves,
aggressionLevel = 0.8,
setupPriority = 0.9
)
}
private fun createHazardGamePlan(team: List<Pokemon>): GamePlan {
val hazardSetters = team.filter { pokemon ->
pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.entryHazards }
}.map { it.species.name }
return GamePlan(
winCondition = WinCondition.HAZARD_CONTROL,
keyPokemon = hazardSetters,
priorities = listOf(
"set_stealth_rock_early",
"stack_hazards_if_safe",
"remove_opponent_hazards",
"force_switches",
"preserve_hazard_setters"
),
riskyMoves = listOf("explosion"),
aggressionLevel = 0.6,
setupPriority = 0.7
)
}
private fun createGamePlan(winCondition: WinCondition, team: List<Pokemon>, roles: List<PokemonRole>): GamePlan {
val keyPokemon = identifyKeyPokemon(winCondition, team, roles)
val priorities = when (winCondition) {
WinCondition.SETUP_SWEEP -> listOf(
"create_setup_opportunity",
"execute_setup_moves",
"sweep_after_setup",
"preserve_setup_sweeper",
"remove_priority_threats"
)
WinCondition.AGGRESSIVE_SWEEP -> listOf(
"maintain_offensive_pressure",
"use_coverage_moves",
"preserve_sweepers",
"use_priority_to_finish",
"momentum_over_setup"
)
WinCondition.DEFENSIVE_STALL -> listOf(
"spread_status_conditions",
"use_recovery_moves",
"set_up_hazards",
"stall_out_threats",
"remove_opponent_hazards"
)
WinCondition.REVENGE_KILLING -> listOf(
"preserve_revenge_killer",
"use_priority_strategically",
"chip_into_priority_range",
"scout_with_protect",
"maintain_momentum"
)
WinCondition.HAZARD_CONTROL -> listOf(
"set_stealth_rock_early",
"stack_hazards_safely",
"remove_opponent_hazards",
"force_switches"
)
else -> listOf(
"maintain_balance",
"adapt_to_opponent",
"resource_management",
"take_calculated_risks"
)
}
val riskyMoves = when (winCondition) {
WinCondition.SETUP_SWEEP -> listOf("explosion", "memento", "healingwish", "lunardance")
WinCondition.REVENGE_KILLING -> listOf("doubleedge", "bravebird", "flareblitz")
WinCondition.DEFENSIVE_STALL -> MoveData.recoilMoves
else -> listOf("explosion", "memento")
}
val aggressionLevel = when (winCondition) {
WinCondition.AGGRESSIVE_SWEEP -> 0.9
WinCondition.SETUP_SWEEP -> 0.7
WinCondition.REVENGE_KILLING -> 0.75
WinCondition.DEFENSIVE_STALL -> 0.3
else -> 0.6
}
val setupPriority = when (winCondition) {
WinCondition.SETUP_SWEEP -> 0.95
WinCondition.DEFENSIVE_STALL -> 0.6
else -> 0.5
}
return GamePlan(
winCondition = winCondition,
keyPokemon = keyPokemon,
priorities = priorities,
riskyMoves = riskyMoves,
aggressionLevel = aggressionLevel,
setupPriority = setupPriority
)
}
private fun identifyKeyPokemon(
winCondition: WinCondition,
team: List<Pokemon>,
roles: List<PokemonRole>
): List<String> {
return when (winCondition) {
WinCondition.SETUP_SWEEP -> {
team.filterIndexed { index, _ -> roles[index] == PokemonRole.SETUP_SWEEPER }
.map { it.species.name }
}
WinCondition.AGGRESSIVE_SWEEP -> {
team.filterIndexed { index, _ -> roles[index] in listOf(PokemonRole.SWEEPER, PokemonRole.WALLBREAKER) }
.map { it.species.name }
}
WinCondition.REVENGE_KILLING -> {
team.filterIndexed { index, _ -> roles[index] == PokemonRole.REVENGE_KILLER }
.map { it.species.name }
}
WinCondition.DEFENSIVE_STALL -> {
team.filterIndexed { index, _ -> roles[index] in listOf(PokemonRole.TANK, PokemonRole.SUPPORT) }
.map { it.species.name }
}
else -> team.take(2).map { it.species.name }
}
}
fun identifyPokemonRole(pokemon: Pokemon): PokemonRole {
val attack = pokemon.species.baseStats[Stats.ATTACK] ?: 0
val spAttack = pokemon.species.baseStats[Stats.SPECIAL_ATTACK] ?: 0
val defense = pokemon.species.baseStats[Stats.DEFENCE] ?: 0
val spDefense = pokemon.species.baseStats[Stats.SPECIAL_DEFENCE] ?: 0
val speed = pokemon.species.baseStats[Stats.SPEED] ?: 0
val hp = pokemon.species.baseStats[Stats.HP] ?: 0
val maxAttack = max(attack, spAttack)
val avgDefense = (defense + spDefense) / 2.0
val bulk = hp + avgDefense
val hasSetupMoves = pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.boostFromMoves.keys }
val hasPriorityMoves = pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.priorityMoves }
val hasPivotMoves = pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.pivotMoves }
val hasRecoveryMoves = pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.selfRecoveryMoves }
return when {
hasPivotMoves -> PokemonRole.PIVOT
hasSetupMoves && speed >= 90 && maxAttack >= 90 -> PokemonRole.SETUP_SWEEPER
speed >= 110 && hasPriorityMoves -> PokemonRole.REVENGE_KILLER
speed >= 100 && maxAttack >= 100 -> PokemonRole.SWEEPER
maxAttack >= 120 -> PokemonRole.WALLBREAKER
bulk >= 180 && maxAttack < 80 -> PokemonRole.TANK
hasRecoveryMoves || hasSetupMoves -> PokemonRole.SUPPORT
else -> PokemonRole.BALANCED
}
}
private fun hasWeatherSettingMove(pokemon: Pokemon, weather: String): Boolean {
val moves = pokemon.moveSet.getMoves().map { it.name.lowercase() }
return when (weather) {
"rain" -> "raindance" in moves
"sun" -> "sunnyday" in moves
"sand" -> "sandstorm" in moves
else -> moves.any { it in MoveData.weatherMoves.keys }
}
}
private fun hasWeatherSettingAbility(pokemon: Pokemon, weather: String): Boolean {
val ability = pokemon.ability.name.lowercase()
return when (weather) {
"rain" -> ability == "drizzle"
"sun" -> ability == "drought"
"sand" -> ability == "sandstream"
else -> false
}
}
private fun hasWeatherAbility(pokemon: Pokemon, weather: String): Boolean {
val ability = pokemon.ability.name.lowercase()
return when (weather) {
"rain" -> ability in listOf("swiftswim", "raindish", "dryskin")
"sun" -> ability in listOf("chlorophyll", "leafguard", "flowergift", "solarpower")
"sand" -> ability in listOf("sandrush", "sandveil", "sandforce")
else -> MoveData.weatherAbilities[ability] == weather
}
}
private fun hasWeatherMoves(pokemon: Pokemon, weather: String): Boolean {
val moves = pokemon.moveSet.getMoves().map { it.name.lowercase() }
return when (weather) {
"rain" -> moves.any { it in listOf("thunder", "hurricane") }
"sun" -> moves.any { it in listOf("solarbeam", "hydrosteam") }
else -> false
}
}
}
enum class WinCondition {
AGGRESSIVE_SWEEP,
SETUP_SWEEP,
DEFENSIVE_STALL,
HAZARD_CONTROL,
REVENGE_KILLING,
BALANCED,
RAIN_OFFENSE,
SUN_OFFENSE,
SAND_OFFENSE,
WEATHER_CONTROL
}
data class GamePlan(
val winCondition: WinCondition,
val keyPokemon: List<String>,
val priorities: List<String>,
val riskyMoves: List<String>,
val aggressionLevel: Double = 0.6,
val setupPriority: Double = 0.5
)
@@ -0,0 +1,324 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import kotlin.math.max
class SwitchDecisionMaker(
private val damageCalculator: DamageCalculator,
private val opponentPredictor: OpponentPredictor,
private val strategyAnalyzer: StrategyAnalyzer
) {
fun shouldVoluntarilySwitch(
myPokemon: TrackedPokemon,
opponentPokemon: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan,
availableSwitches: List<BattlePokemon>
): Boolean {
if (availableSwitches.isEmpty()) return false
val currentMatchup = evaluateMatchup(myPokemon, opponentPokemon, battleState)
val bestSwitchScore = availableSwitches.maxOfOrNull { switchOption ->
evaluateSwitchOption(
switchOption.effectedPokemon,
opponentPokemon,
battleState,
gamePlan
)
} ?: 0.0
val switchThreshold = 40.0
if (bestSwitchScore > currentMatchup.overallScore + switchThreshold) {
return true
}
val shouldSwitch = checkSwitchConditions(
myPokemon,
opponentPokemon,
battleState,
gamePlan,
currentMatchup
)
return shouldSwitch
}
fun findBestSwitch(
availableSwitches: List<BattlePokemon>,
opponentPokemon: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): BattlePokemon? {
if (availableSwitches.isEmpty()) return null
return availableSwitches.maxByOrNull { switchOption ->
evaluateSwitchOption(
switchOption.effectedPokemon,
opponentPokemon,
battleState,
gamePlan
)
}
}
fun evaluateSwitchOption(
candidate: Pokemon,
opponent: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan
): Double {
var score = 0.0
val candidateTracker = createTrackerPokemon(candidate)
val matchup = evaluateMatchup(candidateTracker, opponent, battleState)
score += matchup.overallScore
val hpFactor = candidateTracker.currentHpPercent
if (hpFactor < 0.5) {
score -= (1.0 - hpFactor) * 40.0
}
if (gamePlan.keyPokemon.contains(candidate.species.name)) {
score += 20.0
}
val mySpeed = getEffectiveStat(candidate, Stats.SPEED)
val oppSpeed = opponent.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
if (mySpeed > oppSpeed) score += 25.0
val hazardDamage = calculateEntryHazardDamage(candidate, battleState.npcHazards)
score -= hazardDamage * 0.5
val role = strategyAnalyzer.identifyPokemonRole(candidate)
score += evaluateRoleSynergy(role, gamePlan, battleState)
return score
}
private fun evaluateMatchup(
myPokemon: TrackedPokemon,
opponent: TrackedPokemon,
battleState: BattleState
): MatchupEvaluation {
val ourBestEffectiveness = calculateBestMoveEffectiveness(myPokemon, opponent)
val offensiveAdvantage = (ourBestEffectiveness - 1.0) * 40.0
val theirBestEffectiveness = calculateBestMoveEffectiveness(opponent, myPokemon)
val defensiveAdvantage = -(theirBestEffectiveness - 1.0) * 35.0
val mySpeed = myPokemon.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
val oppSpeed = opponent.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
val speedAdvantage = if (mySpeed > oppSpeed) 20.0 else -15.0
val overallScore = offensiveAdvantage + defensiveAdvantage + speedAdvantage
val recommendation = when {
overallScore > 60 && myPokemon.currentHpPercent > 0.7 -> MatchupRecommendation.STAY_IN_AND_SETUP
overallScore > 30 -> MatchupRecommendation.STAY_IN_AND_ATTACK
overallScore > 0 -> MatchupRecommendation.CONSIDER_SWITCHING
overallScore > -30 -> MatchupRecommendation.PIVOT_OUT
else -> MatchupRecommendation.SWITCH_OUT
}
return MatchupEvaluation(
offensiveAdvantage = offensiveAdvantage,
defensiveAdvantage = defensiveAdvantage,
speedAdvantage = speedAdvantage,
overallScore = overallScore,
recommendation = recommendation
)
}
private fun checkSwitchConditions(
myPokemon: TrackedPokemon,
opponent: TrackedPokemon,
battleState: BattleState,
gamePlan: GamePlan,
matchup: MatchupEvaluation
): Boolean {
val theirBestEffectiveness = calculateBestMoveEffectiveness(opponent, myPokemon)
if (theirBestEffectiveness >= 2.0 && myPokemon.currentHpPercent > 0.3) {
return true
}
if (myPokemon.currentHpPercent < 0.3 && matchup.overallScore < 30) {
return true
}
if (opponent.boosts.values.any { it >= 2 } && matchup.overallScore < 20) {
return true
}
if (myPokemon.species in gamePlan.keyPokemon &&
myPokemon.currentHpPercent < 0.5 &&
theirBestEffectiveness > 1.0
) {
return true
}
return false
}
private fun calculateBestMoveEffectiveness(
attacker: TrackedPokemon,
defender: TrackedPokemon
): Double {
val moves = attacker.pokemon?.moveSet?.getMoves() ?: return 1.0
return moves.maxOfOrNull { move ->
TypeEffectiveness.calculateTypeEffectiveness(
move.type,
defender.currentTypes ?: listOf()
)
} ?: 1.0
}
private fun calculateEntryHazardDamage(pokemon: Pokemon, hazards: List<String>): Double {
var damage = 0.0
val maxHP = getEffectiveStat(pokemon, Stats.HP)
for (hazard in hazards) {
when (hazard.lowercase()) {
"stealthrock" -> {
val rockEffectiveness = pokemon.types.fold(1.0) { acc, type ->
acc * TypeEffectiveness.getDamageMultiplier(
com.cobblemon.mod.common.api.types.ElementalTypes.ROCK,
type
)
}
damage += maxHP * rockEffectiveness * 0.125
}
"spikes" -> damage += maxHP * 0.125
"toxicspikes" -> {
if (!pokemon.types.any { it.name.lowercase() in listOf("poison", "steel") }) {
damage += maxHP * 0.15
}
}
"stickyweb" -> damage += 10.0
}
}
return damage
}
private fun evaluateRoleSynergy(
role: PokemonRole,
gamePlan: GamePlan,
battleState: BattleState
): Double {
return when (gamePlan.winCondition) {
WinCondition.SETUP_SWEEP -> {
when (role) {
PokemonRole.SETUP_SWEEPER -> 50.0
PokemonRole.SUPPORT -> if (battleState.gamePhase == GamePhase.EARLY_GAME) 30.0 else 10.0
else -> 0.0
}
}
WinCondition.AGGRESSIVE_SWEEP -> {
when (role) {
PokemonRole.SWEEPER, PokemonRole.WALLBREAKER -> 40.0
PokemonRole.REVENGE_KILLER -> 30.0
else -> 0.0
}
}
WinCondition.DEFENSIVE_STALL -> {
when (role) {
PokemonRole.TANK, PokemonRole.SUPPORT -> 45.0
else -> -10.0
}
}
WinCondition.REVENGE_KILLING -> {
when (role) {
PokemonRole.REVENGE_KILLER -> 60.0
PokemonRole.PIVOT -> 25.0
else -> 0.0
}
}
WinCondition.RAIN_OFFENSE, WinCondition.SUN_OFFENSE, WinCondition.SAND_OFFENSE -> {
when (role) {
PokemonRole.SWEEPER -> 35.0
else -> 0.0
}
}
else -> 0.0
}
}
private fun createTrackerPokemon(pokemon: Pokemon): TrackedPokemon {
val tracker = TrackedPokemon(
pokemon = pokemon,
originalPokemon = pokemon,
species = pokemon.species.name,
currentHp = pokemon.currentHealth,
maxHp = pokemon.maxHealth,
currentHpPercent = pokemon.currentHealth.toDouble() / pokemon.maxHealth,
currentTypes = pokemon.types.map { it.name.lowercase() }.toMutableList(),
currentAbility = pokemon.ability.name,
moves = pokemon.moveSet.getMoves(),
predictedRole = strategyAnalyzer.identifyPokemonRole(pokemon),
cachedAttack = getEffectiveStat(pokemon, Stats.ATTACK),
cachedDefense = getEffectiveStat(pokemon, Stats.DEFENCE),
cachedSpAttack = getEffectiveStat(pokemon, Stats.SPECIAL_ATTACK),
cachedSpDefense = getEffectiveStat(pokemon, Stats.SPECIAL_DEFENCE),
cachedSpeed = getEffectiveStat(pokemon, Stats.SPEED)
)
return tracker
}
private fun getEffectiveStat(pokemon: Pokemon, stat: Stats): Double {
val base = pokemon.species.baseStats[stat] ?: 0
val iv = pokemon.ivs[stat] ?: 31
val ev = pokemon.evs[stat] ?: 0
val level = pokemon.level
return if (stat == Stats.HP) {
((2.0 * base + iv + ev / 4.0) * level / 100.0 + level + 10.0)
} else {
((2.0 * base + iv + ev / 4.0) * level / 100.0 + 5.0)
}
}
}
@@ -0,0 +1,403 @@
package com.cobblemon.mod.common.battles.ai.competitive
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.ElementalTypes
object TypeEffectiveness {
val typeEffectivenessMap: Map<ElementalType, Map<ElementalType, Double>> = mapOf(
ElementalTypes.NORMAL to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 0.5,
ElementalTypes.GHOST to 0.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.FIRE to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 0.5,
ElementalTypes.WATER to 0.5,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 2.0,
ElementalTypes.ICE to 2.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 2.0,
ElementalTypes.ROCK to 0.5,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 0.5,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 2.0,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.WATER to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 2.0,
ElementalTypes.WATER to 0.5,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 0.5,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 2.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 2.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 0.5,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 1.0,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.ELECTRIC to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 2.0,
ElementalTypes.ELECTRIC to 0.5,
ElementalTypes.GRASS to 0.5,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 0.0,
ElementalTypes.FLYING to 2.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 0.5,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 1.0,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.GRASS to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 0.5,
ElementalTypes.WATER to 2.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 0.5,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 0.5,
ElementalTypes.GROUND to 2.0,
ElementalTypes.FLYING to 0.5,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 0.5,
ElementalTypes.ROCK to 2.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 0.5,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.ICE to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 0.5,
ElementalTypes.WATER to 0.5,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 2.0,
ElementalTypes.ICE to 0.5,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 2.0,
ElementalTypes.FLYING to 2.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 2.0,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.FIGHTING to mapOf(
ElementalTypes.NORMAL to 2.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 2.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 0.5,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 0.5,
ElementalTypes.PSYCHIC to 0.5,
ElementalTypes.BUG to 0.5,
ElementalTypes.ROCK to 2.0,
ElementalTypes.GHOST to 0.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 2.0,
ElementalTypes.STEEL to 2.0,
ElementalTypes.FAIRY to 0.5
),
ElementalTypes.POISON to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 2.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 0.5,
ElementalTypes.GROUND to 0.5,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 0.5,
ElementalTypes.GHOST to 0.5,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 0.0,
ElementalTypes.FAIRY to 2.0
),
ElementalTypes.GROUND to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 2.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 2.0,
ElementalTypes.GRASS to 0.5,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 2.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 0.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 0.5,
ElementalTypes.ROCK to 2.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 2.0,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.FLYING to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 0.5,
ElementalTypes.GRASS to 2.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 2.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 2.0,
ElementalTypes.ROCK to 0.5,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.PSYCHIC to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 2.0,
ElementalTypes.POISON to 2.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 0.5,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 0.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.BUG to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 0.5,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 2.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 0.5,
ElementalTypes.POISON to 0.5,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 0.5,
ElementalTypes.PSYCHIC to 2.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 0.5,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 2.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 0.5
),
ElementalTypes.ROCK to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 2.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 2.0,
ElementalTypes.FIGHTING to 0.5,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 0.5,
ElementalTypes.FLYING to 2.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 2.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.GHOST to mapOf(
ElementalTypes.NORMAL to 0.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 2.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 2.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 0.5,
ElementalTypes.STEEL to 1.0,
ElementalTypes.FAIRY to 1.0
),
ElementalTypes.DRAGON to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 2.0,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 0.0
),
ElementalTypes.DARK to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 1.0,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 0.5,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 2.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 2.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 0.5,
ElementalTypes.STEEL to 1.0,
ElementalTypes.FAIRY to 0.5
),
ElementalTypes.STEEL to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 0.5,
ElementalTypes.WATER to 0.5,
ElementalTypes.ELECTRIC to 0.5,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 2.0,
ElementalTypes.FIGHTING to 1.0,
ElementalTypes.POISON to 1.0,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 2.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 1.0,
ElementalTypes.DARK to 1.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 2.0
),
ElementalTypes.FAIRY to mapOf(
ElementalTypes.NORMAL to 1.0,
ElementalTypes.FIRE to 0.5,
ElementalTypes.WATER to 1.0,
ElementalTypes.ELECTRIC to 1.0,
ElementalTypes.GRASS to 1.0,
ElementalTypes.ICE to 1.0,
ElementalTypes.FIGHTING to 2.0,
ElementalTypes.POISON to 0.5,
ElementalTypes.GROUND to 1.0,
ElementalTypes.FLYING to 1.0,
ElementalTypes.PSYCHIC to 1.0,
ElementalTypes.BUG to 1.0,
ElementalTypes.ROCK to 1.0,
ElementalTypes.GHOST to 1.0,
ElementalTypes.DRAGON to 2.0,
ElementalTypes.DARK to 2.0,
ElementalTypes.STEEL to 0.5,
ElementalTypes.FAIRY to 1.0
)
)
fun getDamageMultiplier(attackerType: ElementalType, defenderType: ElementalType): Double {
return typeEffectivenessMap[attackerType]?.get(defenderType) ?: 1.0
}
fun calculateTypeEffectiveness(moveType: ElementalType, defenderTypes: List<String>): Double {
var multiplier = 1.0
for (typeString in defenderTypes) {
val defenderType = ElementalTypes.get(typeString.lowercase())
if (defenderType != null) {
multiplier *= getDamageMultiplier(moveType, defenderType)
}
}
return multiplier
}
fun getEffectivenessCategory(effectiveness: Double): EffectivenessCategory {
return when {
effectiveness == 0.0 -> EffectivenessCategory.IMMUNE
effectiveness < 1.0 -> EffectivenessCategory.NOT_VERY_EFFECTIVE
effectiveness == 1.0 -> EffectivenessCategory.NEUTRAL
else -> EffectivenessCategory.SUPER_EFFECTIVE
}
}
enum class EffectivenessCategory {
IMMUNE, NOT_VERY_EFFECTIVE, NEUTRAL, SUPER_EFFECTIVE
}
}
@@ -31,7 +31,6 @@ class WeatherInstruction(val message: BattleMessage): InterpreterInstruction {
val weather = message.effectAt(0)?.id ?: return
val source = message.battlePokemonFromOptional(battle)
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, message.effect(), source) }
battle.dispatchWaiting(1.5F) {
val lang = when {
message.hasOptionalArgument("upkeep") -> battleLang("weather.$weather.upkeep")
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.block
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.dispenser.DispenseItemBehavior
@@ -263,21 +264,36 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
val isGlassBottle = itemStack.`is`(Items.GLASS_BOTTLE)
val isHoneyBottle = itemStack.`is`(Items.HONEY_BOTTLE)
if (isGlassBottle && !isAtMinAge(state)) {
if (isGlassBottle && isAtMaxAge(state)) {
if (level.isClientSide) return ItemInteractionResult.SUCCESS
// Decrement stack if not in creative mode
itemStack.consume(1, player)
// Give player honey bottle for now
player.addItem(Items.HONEY_BOTTLE.defaultInstance)
// Give player a honey bottle
if (stack.isEmpty) {
// Replace the consumed empty bottle with a honey bottle
player.setItemInHand(hand, ItemStack(Items.HONEY_BOTTLE));
} else {
player.addItem(Items.HONEY_BOTTLE.defaultInstance)
}
level.playSound(null, pos, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS)
level.setBlock(pos, state.setValue(AGE, 0), UPDATE_CLIENTS)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
return ItemInteractionResult.SUCCESS
} else if (isHoneyBottle && !isAtMaxAge(state)) {
if (level.isClientSide) return ItemInteractionResult.SUCCESS
// Decrement stack if not in creative mode
itemStack.consume(1, player)
player.addItem(Items.GLASS_BOTTLE.defaultInstance)
if (!player.isCreative) {
itemStack.consume(1, player)
if (stack.isEmpty) {
// Replace the consumed honey bottle with an empty bottle
player.setItemInHand(hand, ItemStack(Items.GLASS_BOTTLE));
} else {
player.addItem(Items.GLASS_BOTTLE.defaultInstance)
}
}
level.playSound(null, pos, SoundEvents.HONEY_BLOCK_PLACE, SoundSource.BLOCKS)
level.setBlock(pos, state.setValue(AGE, 2), UPDATE_CLIENTS)
@@ -592,6 +592,10 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
}
private fun switchForm(nextIndex: Boolean) {
if (visibleForms.isEmpty() || currentEntry == null) {
return
}
selectedPoseIndex = 0
if (nextIndex) {
@@ -602,6 +606,8 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
else selectedFormIndex = visibleForms.lastIndex
}
selectedFormIndex = selectedFormIndex.coerceIn(0, visibleForms.lastIndex)
setupButtons(currentEntry!!, visibleForms[selectedFormIndex])
updateAspects()
}
@@ -143,18 +143,18 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
}
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon?): Boolean {
if (player.vehicle !is PokemonEntity) return false
val vehicle = player.vehicle as PokemonEntity
if (player != vehicle.controllingPassenger) {
return true
}
val vehicle = player.vehicle as? PokemonEntity ?: return false
if (player != vehicle.controllingPassenger) return true
val isAirRide = vehicle.ridingController?.context?.style == RidingStyle.AIR
val hasLandRide = vehicle.rideProp.behaviours?.get(RidingStyle.LAND) != null
return if (isAirRide && hasLandRide) {
false
} else {
vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
if (!Cobblemon.config.enableInFlightDismounting && isAirRide && hasLandRide) {
return false
}
return vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
private fun isRidingPokemon(player: LocalPlayer, ignoreControlling: Boolean = false): Boolean {
@@ -0,0 +1,27 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.data
import com.cobblemon.mod.common.api.interaction.PokemonInteractions
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.net.messages.client.data.PokemonInteractionsSyncPacket
import net.minecraft.client.Minecraft
object PokemonInteractionsSyncHandler : ClientNetworkPacketHandler<PokemonInteractionsSyncPacket> {
override fun handle(
packet: PokemonInteractionsSyncPacket,
client: Minecraft,
) {
PokemonInteractions.speciesInteractions.clear()
PokemonInteractions.speciesInteractions.addAll(packet.speciesInteractions)
PokemonInteractions.generalInteractions.clear()
PokemonInteractions.generalInteractions.addAll(packet.generalInteractions)
}
}
@@ -8,6 +8,8 @@
package com.cobblemon.mod.common.client.persisted
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.config.CobblemonConfig
import java.io.BufferedReader
import java.io.BufferedWriter
@@ -31,7 +33,14 @@ object ClientPersistedData {
fun readSnapshotsData() : SnapshotAcknowledgementData? {
if (snapshotsPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(snapshotsPath.toFile()))).use { reader ->
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
try {
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
} catch (exception: Exception) {
LOGGER.error("Failed to load snapshots.json... Resetting File")
val data = SnapshotAcknowledgementData(Cobblemon.VERSION, false)
writeSnapshotsData(data)
return data
}
}
}
@@ -46,16 +55,23 @@ object ClientPersistedData {
fun readRidingPerspectivesData() : RidingPerspectiveData? {
if (ridingPerspectivesPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(ridingPerspectivesPath.toFile()))).use { reader ->
return gson.fromJson(reader, RidingPerspectiveData::class.java)
try {
return gson.fromJson(reader, RidingPerspectiveData::class.java)
} catch (exception: Exception) {
LOGGER.error("Failed to load riding_perspectives.json... Resetting File")
val data = RidingPerspectiveData()
saveRidingPerspectivesData(data)
return data
}
}
}
return null
}
fun saveRidingPerspectivesData() {
fun saveRidingPerspectivesData(data: RidingPerspectiveData) {
ridingPerspectivesPath.toFile().parentFile.mkdirs()
BufferedWriter(FileWriter(ridingPerspectivesPath.toFile())).use { writer -> gson.toJson(ridingPerspectives, writer) }
BufferedWriter(FileWriter(ridingPerspectivesPath.toFile())).use { writer -> gson.toJson(data, writer) }
}
data class SnapshotAcknowledgementData(val version: String, val dontShowAgain: Boolean)
@@ -64,7 +80,7 @@ object ClientPersistedData {
) {
fun updatePerspective(key: ResourceLocation, cameraType: CameraType) {
perspectives[key] = cameraType
saveRidingPerspectivesData()
saveRidingPerspectivesData(this)
}
}
}
@@ -329,6 +329,9 @@ class CobblemonConfig {
@CobblemonConfigField(Category.Riding, lang = "remember_riding_camera", CLIENT)
var rememberRidingCamera = false
@CobblemonConfigField(Category.Riding, lang = "enable_in_flight_dismounting", CLIENT)
var enableInFlightDismounting = false
@CobblemonConfigField(Category.Debug, lang = "enable_debug_keys", CLIENT)
var enableDebugKeys = false
@@ -269,9 +269,6 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
// If we can fly and we're airborne, return the current Y position
return vec.y
}
if (world.getBlockState(blockPos).block == CobblemonBlocks.SACCHARINE_LEAVES && pather.canPathThroughSaccLeaves()) {
return vec.y + 0.5
}
return if ((canFloat()) && blockGetter.getFluidState(blockPos).`is`(FluidTags.WATER)) vec.y + 0.5 else super.getGroundY(vec)
}
@@ -802,13 +802,14 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
spawnAction.complete()
val result = spawnAction.future
if (result.isCompletedExceptionally) {
val resultingSpawn = result.get()
if (resultingSpawn == null) {
noBite(player)
return false
}
var spawnedPokemon: PokemonEntity? = null
val resultingSpawn = result.get()
if (resultingSpawn is EntitySpawnResult) {
for (entity in resultingSpawn.entities) {
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.battles.ai.CompetitiveBattleAI
import com.cobblemon.mod.common.battles.ai.StrongBattleAI
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.battle.BattleEndPacket
@@ -30,7 +31,7 @@ class NPCBattleActor(
) : AIBattleActor(
gameId = npc.uuid,
pokemonList = pokemonList.let { if (npc.npc.randomizePartyOrder) it.shuffled() else it },
battleAI = StrongBattleAI(skill)
battleAI = CompetitiveBattleAI(skill)
), EntityBackedBattleActor<NPCEntity> {
override val entity = npc
override val type = ActorType.NPC
@@ -547,6 +547,11 @@ open class PokemonEntity(
ifRidingAvailable { _, _, state -> pokemon.rideStamina = state.stamina.get() }
ridingController?.context?.state?.reset()
ridingAnimationData.clear()
// reset riding orientation
if (this is OrientationControllable) {
this.orientationController.reset()
}
}
}
@@ -1203,14 +1208,13 @@ open class PokemonEntity(
}
}
if (hand == InteractionHand.MAIN_HAND && player is ServerPlayer) {
if (player.isShiftKeyDown) {
if (hand == InteractionHand.MAIN_HAND) {
if (player.isShiftKeyDown && player is ServerPlayer) {
showInteractionWheel(player, itemStack)
return InteractionResult.sidedSuccess(level().isClientSide)
}
else if (pokemon.getOwnerPlayer() == player) {
// TODO #105
if (this.attemptItemInteraction(player, player.getItemInHand(hand))) return InteractionResult.SUCCESS
else if (this.ownerUUID == player.uuid && this.attemptItemInteraction(player, player.getItemInHand(hand))) {
return InteractionResult.sidedSuccess(level().isClientSide)
}
}
@@ -1277,7 +1281,7 @@ open class PokemonEntity(
}
override fun shouldBeSaved(): Boolean {
if (ownerUUID == null && !pokemon.isNPCOwned() && (Cobblemon.config.savePokemonToWorld || isPersistenceRequired || this.pokemon.canDropHeldItem)) {
if (ownerUUID == null && !pokemon.isNPCOwned() && (Cobblemon.config.savePokemonToWorld || isPersistenceRequired)) {
CobblemonEvents.POKEMON_ENTITY_SAVE_TO_WORLD.postThen(PokemonEntitySaveToWorldEvent(this)) {
return true
}
@@ -1386,18 +1390,24 @@ open class PokemonEntity(
return bagItemLike.handleInteraction(player, battlePokemon, stack)
}
if (player !is ServerPlayer || this.isBusy) {
if (this.isBusy) {
return false
}
val interaction = PokemonInteractions.findInteraction(this)
if (interaction != null && !pokemon.isOnInteractionCooldown(interaction.grouping)) {
interaction.effects.forEach { it.applyEffect(this, player) }
pokemon.interactionCooldowns.put(interaction.grouping, runtime.resolveInt(interaction.cooldown))
if (player is ServerPlayer) {
interaction.effects.forEach { it.applyEffect(this, player) }
pokemon.interactionCooldowns.put(interaction.grouping, runtime.resolveInt(interaction.cooldown))
}
return true
}
if (player !is ServerPlayer) {
return false
}
// Evolution item logic
if (pokemon.getOwnerPlayer() == player) {
val context = ItemInteractionEvolution.ItemInteractionContext(stack, player.level())
@@ -30,21 +30,13 @@ import com.cobblemon.mod.common.api.events.battles.BattleStartedEvent
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.events.fishing.PokerodCastEvent
import com.cobblemon.mod.common.api.events.fishing.PokerodReelEvent
import com.cobblemon.mod.common.api.events.pokemon.CollectEggEvent
import com.cobblemon.mod.common.api.events.pokemon.FossilRevivedEvent
import com.cobblemon.mod.common.api.events.pokemon.HatchEggEvent
import com.cobblemon.mod.common.api.events.pokemon.LevelUpEvent
import com.cobblemon.mod.common.api.events.pokemon.PokemonCapturedEvent
import com.cobblemon.mod.common.api.events.pokemon.PokemonGainedEvent
import com.cobblemon.mod.common.api.events.pokemon.RidePokemonEvent
import com.cobblemon.mod.common.api.events.pokemon.TradeEvent
import com.cobblemon.mod.common.api.events.pokemon.*
import com.cobblemon.mod.common.api.events.pokemon.evolution.EvolutionCompleteEvent
import com.cobblemon.mod.common.api.events.storage.ReleasePokemonEvent
import com.cobblemon.mod.common.api.stats.CobblemonStats.getStat
import com.cobblemon.mod.common.util.getPlayer
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
import java.util.*
object StatHandler : EventHandler {
override fun registerListeners() {
@@ -100,13 +92,13 @@ object StatHandler : EventHandler {
fun onBattleStart(event : BattleStartedEvent) {
event.battle.players.forEach { player ->
player.awardStat(this.getStat(getStat(Cobblemon.statistics.BATTLES_TOTAL)))
player.awardStat(getStat(Cobblemon.statistics.BATTLES_TOTAL))
}
}
fun onDexEntryGain(event : PokemonGainedEvent) {
val player = event.pokemon.getOwnerPlayer()
player?.awardStat(getStat(getStat(Cobblemon.statistics.DEX_ENTRIES)))
player?.awardStat(getStat(Cobblemon.statistics.DEX_ENTRIES))
}
fun onCollectEgg(event : CollectEggEvent) {
@@ -139,12 +131,4 @@ object StatHandler : EventHandler {
fun onReelIn(event : PokerodReelEvent) {
event.player.awardStat(getStat(Cobblemon.statistics.REEL_INS))
}
fun getStat(resourceLocation: ResourceLocation) : ResourceLocation {
val stat = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation)
if (stat == null) {
Cobblemon.LOGGER.error("Could not find stat with id {}", resourceLocation)
}
return stat ?: throw NullPointerException("Could not find stat with id $resourceLocation")
}
}
@@ -25,9 +25,7 @@ class MochiItem(stat: Stats): EVIncreaseItem(stat, 4) {
}
pokemon.feedPokemon(1)
stack.consume(1, player)
return super.applyToPokemon(player, stack, pokemon)
}
}
@@ -35,9 +35,16 @@ class SinisterTeaItem : Item(
val effectsComponent = stack.get(CobblemonItemComponents.MOB_EFFECTS)
if (effectsComponent != null) {
for (effect in effectsComponent.mobEffects) {
val effectCopy = MobEffectInstance(effect)
user.addEffect(effectCopy)
for (raw in effectsComponent.mobEffects) {
val inst = MobEffectInstance(raw)
val holder = inst.effect
val effect = holder.value()
if (effect.isInstantenous) {
effect.applyInstantenousEffect(user as? Player, null, user, inst.amplifier, 1.0)
} else {
user.addEffect(inst)
}
}
}
}
@@ -0,0 +1,48 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.messages.client.data
import com.cobblemon.mod.common.api.interaction.PokemonInteractionSet
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class PokemonInteractionsSyncPacket(
val speciesInteractions: List<PokemonInteractionSet>,
val generalInteractions: List<PokemonInteractionSet>,
) : NetworkPacket<PokemonInteractionsSyncPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeCollection(speciesInteractions) { it, speciesInteraction ->
speciesInteraction.encode(it)
}
buffer.writeCollection(generalInteractions) { it, generalInteraction ->
generalInteraction.encode(it)
}
}
companion object {
val ID = cobblemonResource("pokemon_interactions_sync")
fun decode(buffer: RegistryFriendlyByteBuf): PokemonInteractionsSyncPacket {
val speciesInteractions = buffer.readList { it ->
PokemonInteractionSet.decode(it)
}
val generalInteractions = buffer.readList { it ->
PokemonInteractionSet.decode(it)
}
return PokemonInteractionsSyncPacket(
speciesInteractions,
generalInteractions,
)
}
}
}
@@ -21,7 +21,9 @@ class PokemonStateUpdatePacket(pokemon: () -> Pokemon?, value: PokemonState): Si
value.writeToBuffer(buffer)
}
override fun set(pokemon: Pokemon, value: PokemonState) { pokemon.state = value }
override fun set(pokemon: Pokemon, value: PokemonState) {
pokemon.state = value
}
companion object {
val ID = cobblemonResource("state_update")
@@ -13,30 +13,24 @@ import com.cobblemon.mod.common.api.mark.Marks
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.entity.PlatformType
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.readEnumConstant
import com.cobblemon.mod.common.util.readIdentifier
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.readText
import com.cobblemon.mod.common.util.writeEnumConstant
import com.cobblemon.mod.common.util.writeIdentifier
import com.cobblemon.mod.common.util.writeString
import com.cobblemon.mod.common.util.writeText
import java.util.UUID
import com.cobblemon.mod.common.util.*
import net.minecraft.client.multiplayer.ClientLevel
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.network.chat.MutableComponent
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.Entity
import java.util.*
class SpawnPokemonPacket(
var ownerId: UUID?,
var pokemonUUID: UUID,
var storageUUID: UUID?,
var scaleModifier: Float,
var speciesId: ResourceLocation,
var gender: Gender,
@@ -61,6 +55,7 @@ class SpawnPokemonPacket(
var tickSpawned: Int,
var rideBoosts: Map<RidingStat, Float>,
var rideStamina: Float,
var silent: Boolean,
vanillaSpawnPacket: ClientboundAddEntityPacket,
) : SpawnExtraDataEntityPacket<SpawnPokemonPacket, PokemonEntity>(vanillaSpawnPacket) {
@@ -69,6 +64,7 @@ class SpawnPokemonPacket(
constructor(entity: PokemonEntity, vanillaSpawnPacket: ClientboundAddEntityPacket) : this(
entity.ownerUUID,
entity.pokemon.uuid,
entity.pokemon.storeCoordinates.get()?.store?.uuid,
entity.pokemon.scaleModifier,
entity.exposedSpecies.resourceIdentifier,
entity.pokemon.gender,
@@ -93,12 +89,14 @@ class SpawnPokemonPacket(
entity.tickCount,
entity.entityData.get(PokemonEntity.RIDE_BOOSTS),
entity.entityData.get(PokemonEntity.RIDE_STAMINA),
entity.isSilent,
vanillaSpawnPacket
)
override fun encodeEntityData(buffer: RegistryFriendlyByteBuf) {
buffer.writeNullable(ownerId) { _, v -> buffer.writeUUID(v) }
buffer.writeUUID(this.pokemonUUID)
buffer.writeNullable(this.storageUUID) { pb, value -> pb.writeUUID(value) }
buffer.writeFloat(this.scaleModifier)
buffer.writeIdentifier(this.speciesId)
buffer.writeEnumConstant(this.gender)
@@ -127,10 +125,21 @@ class SpawnPokemonPacket(
{ _, value -> buffer.writeFloat(value) }
)
buffer.writeFloat(rideStamina)
buffer.writeBoolean(silent)
}
override fun applyData(entity: PokemonEntity, level: ClientLevel) {
entity.ownerUUID = ownerId
// Reuse the stored Pokémon instance to avoid creating a duplicate,
// preventing client/entity desync issues.
this@SpawnPokemonPacket.storageUUID?.let {
val storedPokemon = CobblemonClient.storage.locatePokemon(it, this@SpawnPokemonPacket.pokemonUUID)
if (storedPokemon != null) {
entity.pokemon = storedPokemon
}
}
entity.pokemon.apply {
uuid = this@SpawnPokemonPacket.pokemonUUID
scaleModifier = this@SpawnPokemonPacket.scaleModifier
@@ -162,6 +171,7 @@ class SpawnPokemonPacket(
entity.entityData.set(PokemonEntity.RIDE_BOOSTS, rideBoosts)
entity.entityData.set(PokemonEntity.RIDE_STAMINA, rideStamina)
entity.entityData.set(PokemonEntity.SCALE_MODIFIER, scaleModifier)
entity.isSilent = silent
entity.ejectPassengers()
passengers.forEach {
@@ -179,6 +189,7 @@ class SpawnPokemonPacket(
fun decode(buffer: RegistryFriendlyByteBuf): SpawnPokemonPacket {
val ownerId = buffer.readNullable { buffer.readUUID() }
val pokemonUUID = buffer.readUUID()
val storageUUID = buffer.readNullable { buffer.readUUID() }
val scaleModifier = buffer.readFloat()
val speciesId = buffer.readIdentifier()
val gender = buffer.readEnumConstant(Gender::class.java)
@@ -206,11 +217,13 @@ class SpawnPokemonPacket(
{ buffer.readFloat() }
)
val rideStamina = buffer.readFloat()
val silent = buffer.readBoolean()
val vanillaPacket = decodeVanillaPacket(buffer)
return SpawnPokemonPacket(
ownerId,
pokemonUUID,
storageUUID,
scaleModifier,
speciesId,
gender,
@@ -235,6 +248,7 @@ class SpawnPokemonPacket(
tickSpawned,
rideBoosts,
rideStamina,
silent,
vanillaPacket
)
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.net.serverhandling.riding
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import net.minecraft.server.MinecraftServer
@@ -25,12 +26,16 @@ object DismountPokemonPacketHandler : ServerNetworkPacketHandler<DismountPokemon
val pokemon = player.vehicle as PokemonEntity
if (!canPlayerStopRidingPokemon(pokemon, player)) return
val isRidingInAir = pokemon.ridingController?.context?.style == RidingStyle.AIR
if (pokemon.controllingPassenger == player) {
pokemon.passengers.forEach { it.stopRiding() }
}
else {
} else {
player.stopRiding()
}
if (isRidingInAir) pokemon.setFlying(true)
}
private fun canPlayerStopRidingPokemon(pokemon: PokemonEntity, player: ServerPlayer): Boolean {
@@ -1437,6 +1437,11 @@ open class Pokemon : ShowdownIdentifiable {
}
fun getOwnerEntity(): LivingEntity? {
if (isClient) {
val ownerUUID = entity?.ownerUUID ?: return null
return entity?.level()?.getPlayerByUUID(ownerUUID)
}
return storeCoordinates.get()?.let {
if (isPlayerOwned()) {
server()?.playerList?.getPlayer(it.store.uuid)
@@ -8,13 +8,22 @@
package com.cobblemon.mod.common.pokemon.adapters
import com.cobblemon.mod.common.api.interaction.InteractionEffect
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.adapters.RequirementAdapter
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.requirements.*
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeString
import com.google.common.collect.HashBiMap
import com.google.gson.JsonDeserializationContext
import com.google.gson.JsonElement
import com.google.gson.JsonSerializationContext
import com.google.gson.*
import net.minecraft.advancements.critereon.ItemPredicate
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.LowerCaseEnumTypeAdapterFactory
import java.lang.reflect.Type
import kotlin.reflect.KClass
@@ -60,21 +69,60 @@ object CobblemonRequirementAdapter : RequirementAdapter {
this.registerType(OwnerHoldsItemRequirement.ADAPTER_VARIANT, OwnerHoldsItemRequirement::class)
}
val gson: Gson by lazy {
GsonBuilder()
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(PokemonProperties::class.java, pokemonPropertiesShortAdapter)
.registerTypeAdapter(ItemPredicate::class.java, LegacyItemConditionWrapperAdapter)
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
.setPrettyPrinting()
.create()
}
override fun <T : Requirement> registerType(id: String, type: KClass<T>) {
this.types[id.lowercase()] = type
}
override fun deserialize(json: JsonElement, typeOfT: Type, context: JsonDeserializationContext): Requirement {
val variant = json.asJsonObject.get(VARIANT).asString.lowercase()
val type = this.types[variant] ?: throw IllegalArgumentException("Cannot resolve evolution requirement type for variant $variant")
val type = getRequirementType(variant)
return context.deserialize(json, type.java)
}
override fun serialize(src: Requirement, typeOfSrc: Type, context: JsonSerializationContext): JsonElement {
val json = context.serialize(src, src::class.java).asJsonObject
val variant = this.types.inverse()[src::class] ?: throw IllegalArgumentException("Cannot resolve evolution requirement for type ${src::class.qualifiedName}")
override fun serialize(requirement: Requirement, typeOfSrc: Type, context: JsonSerializationContext): JsonElement {
val json = context.serialize(requirement, requirement::class.java).asJsonObject
val variant = getVariant(requirement)
json.addProperty(VARIANT, variant)
return json
}
fun encode(requirement: Requirement, buffer: FriendlyByteBuf) {
buffer.writeString(gson.toJson(requirement, Requirement::class.java))
}
fun decode(buffer: FriendlyByteBuf): Requirement {
return gson.fromJson(buffer.readString(), Requirement::class.java)
}
private fun getVariant(requirement: Requirement): String {
val variant = this.types.inverse()[requirement::class]
if (variant == null) {
throw IllegalArgumentException("Cannot resolve evolution requirement for type ${requirement::class.qualifiedName}")
}
return variant
}
private fun getRequirementType(variant: String): KClass<out Requirement> {
val requirementType = this.types[variant]
if (requirementType == null) {
throw IllegalArgumentException("Cannot resolve evolution requirement type for variant $variant")
}
return requirementType
}
}
@@ -562,8 +562,8 @@ class OmniPathNodeMaker : NodeEvaluator() {
//// PathType.WALKABLE
//// } else if (blockState.canPathfindThrough(world, pos, NavigationType.AIR) && !blockStateBelow.isSideSolid(world, below, Direction.UP, SideShapeType.FULL)) {
//// PathType.OPEN
// } else if (blockState.`is`(BlockTags.LEAVES) && blockState.block == CobblemonBlocks.SACCHARINE_LEAVES && canPathThroughLeaves()) {
// return PathType.OPEN
if (canPathThroughLeaves() && blockState.block == CobblemonBlocks.SACCHARINE_LEAVES)
return PathType.OPEN
// } else PathType.BLOCKED
// This is the 1.6.1 logic but with some optimizations
@@ -633,9 +633,6 @@ class OmniPathNodeMaker : NodeEvaluator() {
pfContext, x, y, z, sizeX, sizeY, sizeZ, canOpenDoors, canPassDoors, set, PathType.BLOCKED, BlockPos(x, y, z), returnedEarlyPathType
)
if (PathType.LEAVES in set) {
return PathType.OPEN
}
if (PathType.FENCE in set) {
return PathType.FENCE
@@ -755,7 +752,7 @@ class OmniPathNodeMaker : NodeEvaluator() {
} else if (type == PathType.RAIL && block !is BaseRailBlock && pfContext.getCachedBlockState(pos.below()).block !is BaseRailBlock) {
PathType.UNPASSABLE_RAIL
} else if (type == PathType.LEAVES) {
if (blockState.block === CobblemonBlocks.SACCHARINE_LEAVES && canPathThroughLeaves()) {
if (canPathThroughLeaves() && blockState.block === CobblemonBlocks.SACCHARINE_LEAVES) {
PathType.OPEN
} else {
PathType.BLOCKED
@@ -6,19 +6,15 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.properties.tags
package com.cobblemon.mod.common.pokemon.properties
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.pokemon.properties.StringProperty
object PokemonFlagProperty : CustomPokemonPropertyType<StringProperty> {
private const val KEY = "tag"
override val keys = setOf(KEY)
object LabelProperty : CustomPokemonPropertyType<StringProperty> {
override val keys = setOf("label", "tag")
override val needsKey = true
override fun fromString(value: String?) = if (value == null) null else StringProperty(KEY, value, { _, _ -> }, { pokemon, underlyingValue -> pokemon.hasLabels(underlyingValue) })
override fun fromString(value: String?) = if (value == null) null else StringProperty(keys.first(), value, { _, _ -> }, { pokemon, underlyingValue -> pokemon.hasLabels(underlyingValue) })
override fun examples() = emptySet<String>()
}
@@ -11,9 +11,9 @@ package com.cobblemon.mod.common.pokemon.requirements
import com.cobblemon.mod.common.api.pokemon.requirement.OwnerQueryRequirement
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
import kotlin.collections.iterator
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.player.Player
/**
* An [com.cobblemon.mod.common.api.pokemon.requirement.Requirement] that checks if the player has a certain [net.minecraft.advancements.Advancement]
@@ -26,13 +26,16 @@ class AdvancementRequirement(val requiredAdvancement: ResourceLocation) : OwnerQ
override fun checkPlayer(
pokemon: Pokemon,
owner: ServerPlayer
owner: Player
): Boolean {
for (entry in owner.advancements.progress) {
val serverPlayer = owner as? ServerPlayer ?: return false
for (entry in serverPlayer.advancements.progress) {
if (entry.key.id == requiredAdvancement && entry.value.isDone) {
return true
}
}
return false
}
@@ -12,11 +12,9 @@ import com.cobblemon.mod.common.api.pokemon.requirement.OwnerQueryRequirement
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.advancements.critereon.ItemPredicate
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.LivingEntity
import kotlin.collections.iterator
import net.minecraft.world.entity.player.Player
/**
* An [OwnerQueryRequirement] that checks if the player/npc is holding a certain [ItemPredicate]
@@ -30,7 +28,7 @@ class OwnerHoldsItemRequirement(val itemCondition: ItemPredicate)
override fun checkPlayer(
pokemon: Pokemon,
owner: ServerPlayer
owner: Player
): Boolean {
return checkItem(owner)
}
@@ -8,22 +8,22 @@
package com.cobblemon.mod.common.util.adapters
import com.google.gson.JsonDeserializationContext
import com.google.gson.JsonDeserializer
import com.google.gson.JsonElement
import com.google.gson.JsonSerializationContext
import com.google.gson.JsonSerializer
import com.google.gson.*
import com.mojang.serialization.Codec
import com.mojang.serialization.JsonOps
import java.lang.reflect.Type
class CodecBackedAdapter<T>(val codec: Codec<T>) : JsonDeserializer<T>, JsonSerializer<T> {
override fun deserialize(
jElement: JsonElement,
typeOfT: Type,
context: JsonDeserializationContext
): T {
return JsonOps.INSTANCE.withDecoder(codec).apply(jElement).result().get().first as T
val ops = RegistryOpsProvider.getOpsWithDefaultFallback()
val result = ops.withDecoder(codec).apply(jElement)
return result.result().orElseThrow {
IllegalStateException("Failed to deserialize $jElement: ${result.error().orElse(null)}")
}.first
}
override fun serialize(
@@ -31,6 +31,10 @@ class CodecBackedAdapter<T>(val codec: Codec<T>) : JsonDeserializer<T>, JsonSeri
typeOfSrc: Type?,
context: JsonSerializationContext?
): JsonElement {
return JsonOps.INSTANCE.withEncoder(codec).apply(src).result().get()
val ops = RegistryOpsProvider.getOpsWithDefaultFallback()
val result = ops.withEncoder(codec).apply(src)
return result.result().orElseThrow {
IllegalStateException("Failed to serialize $src: ${result.error().orElse(null)}")
}
}
}
@@ -0,0 +1,41 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.util.adapters
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Environment
import com.cobblemon.mod.common.util.server
import com.google.gson.JsonElement
import com.mojang.serialization.DynamicOps
import com.mojang.serialization.JsonOps
import net.minecraft.client.Minecraft
import net.minecraft.resources.RegistryOps
/**
* Utility for obtaining RegistryOps with the correct client/server registry access.
* Used when manually encoding/decoding registry-backed values (e.g., items, predicates).
*/
object RegistryOpsProvider {
fun getOpsWithDefaultFallback(): DynamicOps<JsonElement> {
if (Cobblemon.implementation.environment() == Environment.CLIENT) {
val minecraft = Minecraft.getInstance()
if (minecraft != null && minecraft.level != null)
return RegistryOps.create(JsonOps.INSTANCE, minecraft.level!!.registryAccess())
}
if (Cobblemon.implementation.environment() == Environment.SERVER) {
val server = server()
if (server != null)
return RegistryOps.create(JsonOps.INSTANCE, server.registryAccess())
}
return JsonOps.INSTANCE
}
}
@@ -820,6 +820,14 @@
"cobblemon.cooking.cooking_quality.medium": "Medium",
"cobblemon.cooking.cooking_quality.high": "High",
"effect.cobblemon.cleanse_all": "Effect Cleanse",
"effect.cobblemon.cleanse_negative": "Negative Effect Cleanse",
"effect.cobblemon.mental_restoration": "Mental Restoration",
"effect.cobblemon.cleanse_all": "Effect Cleanse",
"effect.cobblemon.cleanse_negative": "Negative Effect Cleanse",
"effect.cobblemon.mental_restoration": "Mental Restoration",
"cobblemon.fossil.armor": "Armor",
"cobblemon.fossil.bird": "Bird",
"cobblemon.fossil.claw": "Claw",
@@ -2621,6 +2629,8 @@
"cobblemon.config.ui.infinite_ride_stamina.tooltip": "Whether rideable Pokémon have infinite stamina.",
"cobblemon.config.ui.remember_riding_camera": "Remember Riding Camera",
"cobblemon.config.ui.remember_riding_camera.tooltip": "Whether the camera mode will automatically switch to the last used camera mode when mounting a rideable Pokémon.",
"cobblemon.config.ui.enable_in_flight_dismounting": "Enable In-Flight Dismounting",
"cobblemon.config.ui.enable_in_flight_dismounting.tooltip": "Allows players to dismount while riding a Pokémon in the air. When disabled, dismounting is only possible while on the ground.",
"cobblemon.config.ui.allow_starter_on_join": "Allow Starter on Join",
"cobblemon.config.ui.prompt_starter_once_only": "Prompt Starter Once Only",
@@ -3515,6 +3525,7 @@
"tag.item.cobblemon.plants": "Plants",
"tag.item.cobblemon.seeds": "Seeds",
"tag.item.cobblemon.boats": "Boats",
"tag.item.cobblemon.chest_boats": "Chest Boats",
"tag.item.cobblemon.hanging_signs": "Hanging Signs",
"tag.item.cobblemon.signs": "Signs",
"tag.item.cobblemon.dawn_stone_ores": "Dawn Stone Ores",
@@ -9445,5 +9456,8 @@
"stat.cobblemon.traded": "Pokémon Traded",
"stat.cobblemon.times_ridden": "Pokémon Ridden",
"stat.cobblemon.rod_casts": "PokéRod Casts",
"stat.cobblemon.reel_ins": "PokéRod Catches"
"stat.cobblemon.reel_ins": "PokéRod Catches",
"stat.cobblemon.riding_land": "Distance by Pokémon on Land",
"stat.cobblemon.riding_air": "Distance by Pokémon in Air",
"stat.cobblemon.riding_liquid": "Distance by Pokémon in Liquid"
}
@@ -1,4 +1,7 @@
{
"parent": "minecraft:builtin/entity",
"gui_light": "side"
"gui_light": "side",
"textures": {
"particle": "cobblemon:item/poke_balls/cherish_ball"
}
}
@@ -1517,76 +1517,139 @@
{ "name": "cobblemon:animation/wings/steel_wing_flap_medium_8", "volume": 0.25 }
]
},
"ride.loop.wind": {
"ride.loop.wind.mono": {
"sounds": [
{
"name": "cobblemon:ride/loop/wind_loop",
"name": "cobblemon:ride/loop/wind_loop_mono",
"stream": true,
"attenuation_distance": 48.0,
"volume": 0.15
}
]
},
"ride.loop.leather": {
"ride.loop.wind.stereo": {
"sounds": [
{
"name": "cobblemon:ride/loop/leather_flight_loop",
"name": "cobblemon:ride/loop/wind_loop_stereo",
"stream": true,
"volume": 0.04
}
]
},
"ride.loop.leather.mono": {
"sounds": [
{
"name": "cobblemon:ride/loop/leather_flight_loop_mono",
"stream": true,
"attenuation_distance": 48.0,
"volume": 0.25
}
]
},
"ride.loop.plumage": {
"ride.loop.leather.stereo": {
"sounds": [
{
"name": "cobblemon:ride/loop/plumage_flight_loop",
"name": "cobblemon:ride/loop/leather_flight_loop_stereo",
"stream": true,
"volume": 0.05
}
]
},
"ride.loop.plumage.mono": {
"sounds": [
{
"name": "cobblemon:ride/loop/plumage_flight_loop_mono",
"stream": true,
"attenuation_distance": 48.0,
"volume": 0.25
}
]
},
"ride.loop.saucer": {
"ride.loop.plumage.stereo": {
"sounds": [
{
"name": "cobblemon:ride/loop/saucer_flight_loop",
"name": "cobblemon:ride/loop/plumage_flight_loop_stereo",
"stream": true,
"volume": 0.05
}
]
},
"ride.loop.saucer.mono": {
"sounds": [
{
"name": "cobblemon:ride/loop/saucer_flight_loop_mono",
"stream": true,
"attenuation_distance": 48.0,
"volume": 0.25
}
]
},
"ride.loop.rocket": {
"ride.loop.saucer.stereo": {
"sounds": [
{
"name": "cobblemon:ride/loop/rocket_flight_loop",
"name": "cobblemon:ride/loop/saucer_flight_loop_stereo",
"stream": true,
"volume": 0.1
}
]
},
"ride.loop.rocket.mono": {
"sounds": [
{
"name": "cobblemon:ride/loop/rocket_flight_loop_mono",
"stream": true,
"attenuation_distance": 48.0,
"volume": 0.4
}
]
},
"ride.loop.water_surface": {
"ride.loop.rocket.stereo": {
"sounds": [
{
"name": "cobblemon:ride/loop/water_surface_loop",
"name": "cobblemon:ride/loop/rocket_flight_loop_stereo",
"stream": true,
"volume": 0.3
}
]
},
"ride.loop.water_surface.mono": {
"sounds": [
{
"name": "cobblemon:ride/loop/water_surface_loop_mono",
"stream": true,
"attenuation_distance": 32.0,
"volume": 0.4
}
]
},
"ride.loop.underwater": {
"ride.loop.water_surface.stereo": {
"sounds": [
{
"name": "cobblemon:ride/loop/underwater_loop",
"name": "cobblemon:ride/loop/water_surface_loop_stereo",
"stream": true,
"volume": 0.13
}
]
},
"ride.loop.underwater.mono": {
"sounds": [
{
"name": "cobblemon:ride/loop/underwater_loop_mono",
"stream": true,
"attenuation_distance": 16.0,
"volume": 0.4
}
]
},
"ride.loop.underwater.stereo": {
"sounds": [
{
"name": "cobblemon:ride/loop/underwater_loop_stereo",
"stream": true,
"volume": 0.2
}
]
},
"pokemon.bulbasaur.ambient": {
"sounds": [ "cobblemon:pokemon/bulbasaur/bulbasaur_ambient" ]
},
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@@ -17,7 +17,7 @@
"conditions": {
"items": [
{
"items": "#cobblemon:mint_leaf"
"items": "#cobblemon:mint_leaves"
}
]
}
@@ -0,0 +1,41 @@
t.ticks_between_checks = 20 * 10;
math.mod(q.player.world.game_time, t.ticks_between_checks) != 0 ? {
return 0;
};
t.steps_required = 10000;
t.friendship_required = 200;
t.total_blocks =
q.player.get_custom_stat('minecraft:walk_one_cm') +
q.player.get_custom_stat('minecraft:crouch_one_cm') +
q.player.get_custom_stat('minecraft:sprint_one_cm') +
q.player.get_custom_stat('minecraft:walk_on_water_one_cm') +
q.player.get_custom_stat('minecraft:fall_one_cm') +
q.player.get_custom_stat('minecraft:climb_one_cm') +
q.player.get_custom_stat('minecraft:fly_one_cm') +
q.player.get_custom_stat('minecraft:walk_under_water_one_cm') +
q.player.get_custom_stat('minecraft:minecart_one_cm') +
q.player.get_custom_stat('minecraft:boat_one_cm') +
q.player.get_custom_stat('minecraft:pig_one_cm') +
q.player.get_custom_stat('minecraft:horse_one_cm') +
q.player.get_custom_stat('minecraft:aviate_one_cm') +
q.player.get_custom_stat('minecraft:swim_one_cm') +
q.player.get_custom_stat('minecraft:strider_one_cm') +
q.player.get_custom_stat('cobblemon:riding_land') +
q.player.get_custom_stat('cobblemon:riding_air') +
q.player.get_custom_stat('cobblemon:riding_liquid');
t.total_blocks = t.total_blocks / 100.0;
t.player_data = q.player.data();
math.floor(t.total_blocks / t.steps_required) > math.floor(t.player_data.last_partner_mark_check / t.steps_required) ? {
t.party = q.player.party;
for_each(t.pokemon, t.party.pokemon, {
t.pokemon.friendship >= t.friendship_required ? {
t.pokemon.add_marks_with_chance('cobblemon:mark_partner');
};
});
};
t.player_data.last_partner_mark_check = t.total_blocks;
@@ -4,5 +4,6 @@
"titleColor": "40B282",
"description": "cobblemon.mark.mark_partner.desc",
"texture": "cobblemon:textures/gui/mark/mark_partner.png",
"indexNumber": 104
"indexNumber": 104,
"chance": 0.01
}
@@ -26,7 +26,7 @@
},
{
"content": 2,
"tag": "#cobblemon:mint_leaf"
"tag": "#cobblemon:mint_leaves"
},
{
"content": 2,
@@ -12,7 +12,7 @@
"requirements": [
{
"variant": "owner_held_item",
"itemCondition": "#c:tools/shears"
"itemCondition": "#c:tools/shear"
}
],
"effects": [
@@ -0,0 +1,14 @@
{
"ingredient": "cobblemon:mental_herb",
"colour": "light_blue",
"mobEffects": [
{
"effect": "cobblemon:mental_restoration",
"duration": 200,
"amplifier": 0,
"ambient": false,
"visible": true,
"showIcon": true
}
]
}
@@ -0,0 +1,14 @@
{
"ingredient": "minecraft:milk_bucket",
"colour": "white",
"mobEffects": [
{
"effect": "cobblemon:cleanse_all",
"duration": 1,
"amplifier": 0,
"ambient": false,
"visible": true,
"showIcon": true
}
]
}
@@ -0,0 +1,14 @@
{
"ingredient": "cobblemon:moomoo_milk",
"colour": "white",
"mobEffects": [
{
"effect": "cobblemon:cleanse_all",
"duration": 1,
"amplifier": 0,
"ambient": false,
"visible": true,
"showIcon": true
}
]
}
@@ -0,0 +1,14 @@
{
"ingredient": "cobblemon:white_herb",
"colour": "white",
"mobEffects": [
{
"effect": "cobblemon:cleanse_negative",
"duration": 1,
"amplifier": 0,
"ambient": false,
"visible": true,
"showIcon": true
}
]
}
@@ -57,15 +57,33 @@
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForNonPassengers": true,
"soundLocation": "cobblemon:ride.loop.wind",
"playForPassengers": true,
"playForNonPassengers": false,
"soundLocation": "cobblemon:ride.loop.wind.stereo",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
},
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": false,
"playForNonPassengers": true,
"soundLocation": "cobblemon:ride.loop.leather",
"soundLocation": "cobblemon:ride.loop.wind.mono",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
},
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": true,
"playForNonPassengers": false,
"soundLocation": "cobblemon:ride.loop.leather.stereo",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
},
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": false,
"playForNonPassengers": true,
"soundLocation": "cobblemon:ride.loop.leather.mono",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
}
],
@@ -58,14 +58,18 @@
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": true,
"playForNonPassengers": true,
"submerged": false,
"soundLocation": "cobblemon:ride.loop.wind",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
},
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": true,
"playForNonPassengers": true,
"submerged": false,
"soundLocation": "cobblemon:ride.loop.leather",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
}
@@ -93,7 +97,44 @@
},
"LIQUID": {
"key": "cobblemon:liquid/dolphin",
"rideSounds": [],
"rideSounds": [
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": true,
"playForNonPassengers": false,
"submerged": false,
"soundLocation": "cobblemon:ride.loop.water_surface.stereo",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
},
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": false,
"playForNonPassengers": true,
"submerged": false,
"soundLocation": "cobblemon:ride.loop.water_surface.mono",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
},
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": true,
"playForNonPassengers": false,
"submerged": true,
"soundLocation": "cobblemon:ride.loop.underwater.stereo",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
},
{
"muffleEnabled": true,
"pitchExpr": "math.max(1.0 ,0.2 + math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2))",
"playForPassengers": false,
"playForNonPassengers": true,
"submerged": true,
"soundLocation": "cobblemon:ride.loop.underwater.mono",
"volumeExpr": "math.pow(math.min(q.ride_velocity() / 1.5, 1.0),2)"
}
],
"stats": {
"ACCELERATION": "30-65",
"JUMP": "55-85",
@@ -1,6 +1,7 @@
{
"values": [
"cobblemon:apricorn_boat",
"cobblemon:apricorn_chest_boat"
"cobblemon:saccharine_boat",
"#cobblemon:chest_boats"
]
}

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