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Author SHA1 Message Date
Guilherme Pereira 96079065b6 more armors 2025-12-05 11:38:38 -03:00
Guilherme Pereira 86f91ed77a add malicious armor armor material 2025-12-03 20:41:32 -03:00
1060 changed files with 7466 additions and 53386 deletions
+13 -14
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@@ -1,23 +1,22 @@
# Changelog
## [1.7.3 (January 31st, 2026)](#1-7-3)
## [1.7.2 (MONTH Xth, YEAR)](#1-7-2)
### Additions
### Changes
### Fixes
- Fixed mounted Pokémon not playing sounds.
- Fixed players failing to join servers randomly.
- Fixed some Pokémon having no stamina for flying.
- Fixed `/pctake` not respecting the actual size of the PC.
- Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
- Fixed Furfrou not being trimmable on NeoForge.
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
- Fix all Pokémon being saved to chunks and never despawning.
### Developer
- Poké Ball GUI textures now respect the ball's namespace, enabling proper texture loading for custom balls from other mods.
### Molang & Datapacks
- Added a `chance` requirement type for Pokémon interactions.
### Particles
### Localization
- Updated translations for:
- French
- Canadian French
- Korean
- Portuguese
- Simplified Chinese
- Spanish
- Updated translations for:
-137
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@@ -1,137 +0,0 @@
# Changelog
## [1.7.2 (January 25th, 2026)](#1-7-2)
### Additions
- Added Saccharine wood furniture for Adorn.
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
- Added decorative block models for existing items: Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Ether, Elixir, Max Ether, Max Elixir, X Accuracy, X Attack, X Defence, X Special Attack, X Special Defence, X Speed, Dire Hit, Guard Spec, Weakness Policy, Blunder Policy, Cleanse Tag, and Spell Tag.
- Added decorative sign blocks called Plaques.
- Added ride style labels to ride stats in Pokédex, as well as ride style icons in the summary GUI.
- Added more seasonings for sinister tea:
- Mental Herb - Mental Restoration I for 10 seconds, which staves off Insomnia.
- White Herb - Removes negative effects.
- Milk, Moomoo Milk - Removes effects.
- Added dispenser support for:
- Applying a Honey Bottle to Saccharine Logs.
- Washing honey off of Saccharine Slathered Logs.
- Applying and removing honey on Saccharine Leaves.
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
### New rideable Pokémon
- Honchkrow
- Mantine
### Pokémon Added
#### Gen 5
- Throh
- Sawk
#### Gen 6
- Litleo
- Pyroar
- Spritzee
- Aromatisse
- Swirlix
- Slurpuff
### Model updates for the following Pokémon
- Falinks
- Cottonee
- Whimsicott
- Ferroseed
- Ferrothorn
- Chingling
- Chimecho
### Animation updates for the following Pokémon
- Mantine (ride animations)
- Flygon (ride jump animation)
- Honchkrow (ride animations)
- Croagunk
- Toxicroak
### Changes
- Added a new config option, `Enable In-Flight Dismounting` (default: off), which lets you dismount while riding a Pokémon in the air. This is the textbook definition of caveat emptor.
- Ride sounds have been separated into stereo for passengers and mono for other players. Riding will now sound more spacious.
- Battle AI now uses a smarter threshold for switching, reducing unnecessary switches.
- AI will always use the most damaging move when at low HP and when it is not switching, improving endgame decision-making.
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
- Added `label` as an alternate key to the `tag` property.
### Fixes
- Fixed crashing when viewing another player in spectator mode. Some said this was reason to release this update a month ago. They were probably right.
- Fixed crashing when sending a Pokémon out after editing its form.
- Fixed all Pokémon being saved to chunks and never despawning even when they should be.
- Fixed Poké Snacks crashing if there was no available spawn.
- Fixed Poké Snack / Bait effects so that EV Yield, Type, and Egg Group filters now all apply together when weighting spawns. And you thought you were going crazy.
- Fixed Furfrou not being trimmable on NeoForge specifically.
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
- Fixed possible error on world generation when Combee are placed in naturally generated bee nests.
- Fixed Galarian Weezing crashing the world if it decides to blink the wrong way. The same could happen to you!
- Fixed Galarian Mr. Mime incorrectly being rideable. Some would argue that regular Mr. Mime shouldn't be rideable, but that would make them wrong.
- Fixed missing apricorn textures for Adorn blocks.
- Fixed Apricorn block model rotation for counters/sinks/cupboards/drawers to match that of most recent version of Adorn.
- Fixed item interaction sometimes not working properly when playing on servers.
- Fixed Mint Leaves not being usable for filling the Resurrection Machine.
- Fixed Super Potion recipes incorrectly using Hondew Berry instead of Aguav Berry. They look similar, to be fair.
- Fixed Wishiwashi not schooling properly.
- Fixed battle item duplication issue. How did it work? Wouldn't you like to know, weather boy.
- Fixed the ordering of Aprijuice's riding stat boosts so they always have the same order.
- Fixed the movesets of certain Pokémon being incorrectly sanitized upon reload, causing some forms to keep losing moves.
- Fixed selected leading Pokémon in battle not being used when levels are set.
- Fixed the bottom half of pasture blocks having an incorrect hit-box when facing north or south.
- Fixed gimmicks not being usable in double and triple battles.
- Fixed gimmick buttons showing when already used in the same turn in double and triple battles.
- Fixed mochi items consuming two items at a time.
- Fixed Fresh Start Mochi's EV reset not syncing health changes properly.
- Fixed Pokémon spawn influences not being specific to regional forms.
- Fixed memory leak from battles not being cleaned up after ending.
- Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
- Fixed shiny Pokémon not respecting the `silent` flag on spawn.
- Fixed 'Plain' prefix not being applied to all low-quality Aprijuice.
- Fixed Pokémon interactions not playing sound effects when the volume was not specified.
- Fixed Pokémon interaction cooldowns taking longer than intended when the Pokémon was in the player’s party.
- Fixed Pokémon interactions occasionally crashing the game when spamming an interaction with a 0 cooldown.
- Fixed Pokémon fullness decreasing more than intended when the Pokémon was pastured.
- Fixed Scraggy line, Milcery line, and Morpeko spawning on unnatural blocks.
- Fixed invulnerability-bypassed damage being resisted by invulnerable NPC entities.
- Fixed Fabric network packets not being handled immediately, fixing incompatibilities with Supplementaries, Prometheus, Sleep Tight, and others.
- Fixed killer not being set early enough on a wild Pokémon entity from `WinInstruction`.
- Fixed requirements such as `biomeCondition` crashing the game when used to define Pokémon interactions.
- Fixed an issue that prevented registering custom dispenser behaviours (no longer overrides vanilla behaviour).
- Fixed an issue navigation that prevented Combee from pathing into and out of Saccharine Leaves.
- Added Saccharine Boats and Saccharine Boat with Chests to relevant boat tags.
- Fixed Soothe Bell not being properly tagged as a held item.
- Fixed `/calculateseatpositions` expecting a locator format that even we don't use. It needs an underscore after "seat".
- Fixed the `run_script` Molang function to not fail if the environment's context is null.
- Fixed the Molang functions `date_local_time`, `date_of`, `date_is_after` to use the correct date format.
### Developer
- Changed the `owner` parameter in the `OwnerQueryRequirement` interface from `ServerPlayer` to `Player`. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
- Added the `pnx` to the `BattleFaintedEvent` and `FormeChangeEvent`.
- Added register methods for custom instructions to `ShowdownInterpreter`.
- Changed callback operations in `BattlePokemon` to allow multiple callbacks and be mutable.
- Added `display_name`, `description`, and `max_pp` functions to the `MoveTemplate` struct.
- Changed the implementations of `AIBattleActor` to be open classes to allow extension.
- Changed the resource location of Poké Ball icons in the GUI to use the balls namespace instead of Cobblemon's, allowing mods to properly use their own namespace for these textures.
### Molang & Datapacks
- Ride sounds can now be set as exclusive to passengers.
- Ride sounds no longer play when submerged unless specified with a new setting.
- Exception handling has been added to `run_molang`, resolving some crashes caused by malformed MoLang expressions.
- Added the `create_itemstack`, `has_inventory_space`, `set_inventory_slot`, and `give_item` MoLang functions for item and inventory utility.
- Added the `get_move_from_id` MoLang function for general move info queries without requiring a Moveset object to access.
- Added support for optional message variants in battle activate instructions for more context-specific battle text.
- Example: `this.add('-activate', pokemon, 'ability: example', '[msg]message1');` will parse to lang key `cobblemon.battle.activate.example.message1`.
### Localization
- Updated translations for:
- French
- Canadian French
- Simplified Chinese
- Ukrainian
- Brazilian Portuguese
- Spanish
- Korean
- Japanese
@@ -11,9 +11,7 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonMemories;
import com.cobblemon.mod.common.api.ai.config.task.PathToBeeHiveTaskConfig;
import com.cobblemon.mod.common.api.pokemon.PokemonProperties;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.feature.SaccharineTreeFeature;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
@@ -44,21 +42,7 @@ public abstract class BeeOccupantMixin {
if (cir.getReturnValue() == null) {
final BeehiveBlockEntity.Occupant occupant = (BeehiveBlockEntity.Occupant) (Object) this;
CompoundTag compoundTag = occupant.entityData().copyTag();
String id = compoundTag.getString("id");
Entity entity = null;
if (id.equals(SaccharineTreeFeature.Companion.getPOKEMON_PLACEHOLD_ID())) {
// Special case for Pokemon stuffed into a beenest upon world gen.
// For technical reasons we cannot create them as full entities during world gen.
// So we look for this special id tag and complete the entity when it attempts to exit a hive.
if (compoundTag.contains("pokemonProperties")) {
String properties = compoundTag.getString("pokemonProperties");
PokemonProperties pokemon = PokemonProperties.Companion.parse(properties);
entity = pokemon.createEntity(level);
}
} else {
entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
}
Entity entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
if (entity instanceof PokemonEntity pokemonEntity) {
var state = level.getBlockState(pos);
var newPos = Vec3.ZERO;
@@ -11,15 +11,11 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.PlayerSpawnerAccessor;
import com.cobblemon.mod.common.api.riding.RidingStyle;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
import com.cobblemon.mod.common.api.stats.CobblemonStats;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
@@ -93,32 +89,4 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
private boolean cobblemon$cancelSavingPokemonMounts(boolean original, @Local(ordinal=0) Entity entity) {
return original && !(entity instanceof PokemonEntity);
}
@WrapOperation(method = "checkRidingStatistics", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/level/ServerPlayer;getVehicle()Lnet/minecraft/world/entity/Entity;"))
public Entity cobblemon$checkRidingStatistics(ServerPlayer player, Operation<Entity> original, @Local int distance) {
var entity = original.call(player);
if (!(entity instanceof PokemonEntity pokemonEntity)) {
return entity;
}
var ridingController = pokemonEntity.getRidingController();
if (ridingController == null) return entity;
var activeContext = ridingController.getContext();
if (activeContext == null) return entity;
var ridingStyle = activeContext.getStyle();
CobblemonStats.CobblemonStat stat = switch (ridingStyle) {
case RidingStyle.LAND -> CobblemonStats.RIDING_LAND;
case RidingStyle.AIR -> CobblemonStats.RIDING_AIR;
case RidingStyle.LIQUID -> CobblemonStats.RIDING_LIQUID;
default -> null;
};
if (stat != null) {
player.awardStat(CobblemonStats.getStat(stat), distance);
}
return entity;
}
}
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.world.item.Item;
import net.minecraft.core.dispenser.DispenseItemBehavior;
import net.minecraft.world.level.block.DispenserBlock;
import java.util.Map;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(DispenserBlock.class)
public interface DispenserBlockAccessor {
@Accessor("DISPENSER_REGISTRY")
static Map<Item, DispenseItemBehavior> getItemBehaviors() {
throw new AssertionError();
}
}
@@ -33,7 +33,7 @@ public class AbstractClientPlayerMixin {
cir.setReturnValue(usageContext.getFovMultiplier());
} else {
// Only modify fov through riding if the pokedex is not open
AbstractClientPlayer player = (AbstractClientPlayer) (Object) this;
LocalPlayer player = (LocalPlayer) (Object) this;
// Only modify fov for the driver and not the passengers
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity && player.getVehicle().getControllingPassenger() == player) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
@@ -42,8 +42,8 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.stats.CobblemonStats
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
@@ -68,7 +68,7 @@ import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.block.dispenser.DispenserBehaviorRegistry
import com.cobblemon.mod.common.block.DispenserBehaviorRegistry
import com.cobblemon.mod.common.client.CobblemonPack
import com.cobblemon.mod.common.command.argument.*
import com.cobblemon.mod.common.config.CobblemonConfig
@@ -76,7 +76,12 @@ import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.*
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.CallbackHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.events.StatHandler
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
@@ -91,7 +96,7 @@ import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeatu
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.*
@@ -165,7 +170,7 @@ object Cobblemon {
val statistics: CobblemonStats = CobblemonStats
@JvmStatic
val builtinPacks = listOf(
val builtinPacks = listOf<CobblemonPack>(
CobblemonPack(id = "adorncompatibility", name = "Adorn Compatibility", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED, neededMods = setOf("adorn")),
CobblemonPack(id = "gyaradosjump", name = "Gyarados Jump Patterns", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "regionbiasforms", name = "Region Bias Forms", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
@@ -189,6 +194,7 @@ object Cobblemon {
implementation.registerSoundEvents()
implementation.registerDataComponents()
implementation.registerBlocks()
implementation.registerArmorMaterials()
implementation.registerItems()
implementation.registerEntityTypes()
implementation.registerEntityAttributes()
@@ -201,7 +207,6 @@ object Cobblemon {
implementation.registerEntityDataSerializers()
implementation.registerCriteria()
implementation.registerEntitySubPredicates()
implementation.registerMobEffects()
DispenserBehaviorRegistry.registerDispenserBehaviors()
DropEntry.register("command", CommandDropEntry::class.java)
@@ -315,7 +320,7 @@ object Cobblemon {
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(LabelProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CustomPokemonProperty.register(AspectPropertyType)
CustomPokemonProperty.register(UnaspectPropertyType)
@@ -0,0 +1,53 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.item.ArmorItem
import net.minecraft.world.item.ArmorMaterial
import net.minecraft.world.item.Items
import net.minecraft.world.item.crafting.Ingredient
@Suppress("unused")
object CobblemonArmorMaterials :
PlatformRegistry<Registry<ArmorMaterial>, ResourceKey<Registry<ArmorMaterial>>, ArmorMaterial>() {
override val registry: Registry<ArmorMaterial> = BuiltInRegistries.ARMOR_MATERIAL
override val resourceKey: ResourceKey<Registry<ArmorMaterial>> = Registries.ARMOR_MATERIAL
@JvmField
val MALICIOUS_ARMOR = cosmeticMaterial("malicious_armor")
@JvmField
val HEAVY_DUTY_BOOTS = cosmeticMaterial("heavy_duty_boots")
@JvmField
val PROTECTIVE_PADS = cosmeticMaterial("protective_pads")
@JvmField
val ASSAULT_VEST = cosmeticMaterial("assault_vest")
@JvmField
val MYSTIC_WATER = cosmeticMaterial("mystic_water")
@JvmField
val BLACK_BELT = cosmeticMaterial("black_belt")
private fun cosmeticMaterial(name: String): ArmorMaterial {
val armorMaterial = ArmorMaterial(
mapOf(
ArmorItem.Type.HELMET to 0,
ArmorItem.Type.CHESTPLATE to 0,
ArmorItem.Type.LEGGINGS to 0,
ArmorItem.Type.BOOTS to 0,
),
0,
SoundEvents.ARMOR_EQUIP_GENERIC,
{ Ingredient.EMPTY },
listOf(ArmorMaterial.Layer(cobblemonResource(name), "", true)),
0.0f,
0.0f,
)
return create(name, armorMaterial)
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.LecternBlock
@@ -42,11 +41,11 @@ import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.LIT
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
import net.minecraft.world.level.block.state.properties.WoodType
import net.minecraft.world.level.material.MapColor
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.phys.shapes.Shapes
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<Block>>, Block>() {
@@ -244,9 +243,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).mapColor(MapColor.PLANT).ignitedByLava().noCollission().instabreak().sound(CobblemonSounds.REVIVAL_HERB_SOUNDS)))
@JvmField
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, false))
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, false))
@JvmField
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, true))
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, true))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@@ -478,99 +477,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
@JvmField
val WHITE_PLAQUE = create("white_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIGHT_GRAY_PLAQUE = create("light_gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val GRAY_PLAQUE = create("gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BLACK_PLAQUE = create("black_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BROWN_PLAQUE = create("brown_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val RED_PLAQUE = create("red_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val ORANGE_PLAQUE = create("orange_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val YELLOW_PLAQUE = create("yellow_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIME_PLAQUE = create("lime_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val GREEN_PLAQUE = create("green_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CYAN_PLAQUE = create("cyan_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIGHT_BLUE_PLAQUE = create("light_blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BLUE_PLAQUE = create("blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val PURPLE_PLAQUE = create("purple_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val MAGENTA_PLAQUE = create("magenta_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val PINK_PLAQUE = create("pink_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val GUARD_SPEC = create("guard_spec", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
@@ -64,6 +64,8 @@ interface CobblemonImplementation {
fun registerEntityDataSerializers()
fun registerArmorMaterials()
/**
* TODO
*
@@ -117,11 +119,6 @@ interface CobblemonImplementation {
fun registerEntitySubPredicates()
/**
* TODO
*/
fun registerMobEffects()
/**
* Add a feature to the current platform implementation.
@@ -44,16 +44,21 @@ import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.IVs
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.Holder
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.effect.MobEffectInstance
import net.minecraft.world.effect.MobEffects
import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.food.FoodProperties
import net.minecraft.world.item.ArmorItem
import net.minecraft.world.item.ArmorMaterial
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.HangingSignItem
import net.minecraft.world.item.Item
@@ -501,29 +506,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val RAZOR_CLAW = noSettingsItem("razor_claw")
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
@JvmField val METAL_ALLOY = noSettingsItem("metal_alloy")
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@JvmField val WHITE_PLAQUE = blockItem("white_plaque", CobblemonBlocks.WHITE_PLAQUE)
@JvmField val LIGHT_GRAY_PLAQUE = blockItem("light_gray_plaque", CobblemonBlocks.LIGHT_GRAY_PLAQUE)
@JvmField val GRAY_PLAQUE = blockItem("gray_plaque", CobblemonBlocks.GRAY_PLAQUE)
@JvmField val BLACK_PLAQUE = blockItem("black_plaque", CobblemonBlocks.BLACK_PLAQUE)
@JvmField val BROWN_PLAQUE = blockItem("brown_plaque", CobblemonBlocks.BROWN_PLAQUE)
@JvmField val RED_PLAQUE = blockItem("red_plaque", CobblemonBlocks.RED_PLAQUE)
@JvmField val ORANGE_PLAQUE = blockItem("orange_plaque", CobblemonBlocks.ORANGE_PLAQUE)
@JvmField val YELLOW_PLAQUE = blockItem("yellow_plaque", CobblemonBlocks.YELLOW_PLAQUE)
@JvmField val LIME_PLAQUE = blockItem("lime_plaque", CobblemonBlocks.LIME_PLAQUE)
@JvmField val GREEN_PLAQUE = blockItem("green_plaque", CobblemonBlocks.GREEN_PLAQUE)
@JvmField val CYAN_PLAQUE = blockItem("cyan_plaque", CobblemonBlocks.CYAN_PLAQUE)
@JvmField val LIGHT_BLUE_PLAQUE = blockItem("light_blue_plaque", CobblemonBlocks.LIGHT_BLUE_PLAQUE)
@JvmField val BLUE_PLAQUE = blockItem("blue_plaque", CobblemonBlocks.BLUE_PLAQUE)
@JvmField val PURPLE_PLAQUE = blockItem("purple_plaque", CobblemonBlocks.PURPLE_PLAQUE)
@JvmField val MAGENTA_PLAQUE = blockItem("magenta_plaque", CobblemonBlocks.MAGENTA_PLAQUE)
@JvmField val PINK_PLAQUE = blockItem("pink_plaque", CobblemonBlocks.PINK_PLAQUE)
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
// Plants
@JvmField val CHERI_BERRY = berryItem("cheri", StatusCuringBerryItem(CobblemonBlocks.CHERI_BERRY, Statuses.PARALYSIS))
@@ -716,15 +702,15 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
val POTION = create("potion", PotionItem(PotionType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION, CobblemonBlocks.SUPER_POTION))
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION, CobblemonBlocks.HYPER_POTION))
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION))
@JvmField
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION, CobblemonBlocks.MAX_POTION))
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE, CobblemonBlocks.FULL_RESTORE))
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE))
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@@ -809,27 +795,28 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SERIOUS_MINT = mintItem("serious_mint", MintItem(Natures.SERIOUS))
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY, block = CobblemonBlocks.X_ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK, block = CobblemonBlocks.X_ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE, block = CobblemonBlocks.X_DEFENSE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK, block = CobblemonBlocks.X_SP_ATK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE, block = CobblemonBlocks.X_SP_DEF))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED, block = CobblemonBlocks.X_SPEED))
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(CobblemonBlocks.DIRE_HIT))
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(CobblemonBlocks.GUARD_SPEC))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem())
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem())
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY, block = CobblemonBlocks.ANTIDOTE))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP, block = CobblemonBlocks.AWAKENING))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN, block = CobblemonBlocks.ICE_HEAL))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS, block = CobblemonBlocks.PARALYZE_HEAL))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP))
@JvmField val ETHER = create("ether", EtherItem(max = false, CobblemonBlocks.ETHER))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true, CobblemonBlocks.MAX_ETHER))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false, CobblemonBlocks.ELIXIR))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true, CobblemonBlocks.MAX_ELIXIR))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal"))
@JvmField val ETHER = create("ether", EtherItem(max = false))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true))
@JvmField
val ABILITY_CAPSULE = this.create("ability_capsule", AbilityChangeItem(AbilityChanger.COMMON_ABILITY))
@@ -908,7 +895,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val WATER_STONE = noSettingsItem("water_stone")
val wearables = mutableListOf<WearableItem>()
//Wearable items (these items should have a corresponding 3D model)
// Wearable items (these items should have a corresponding 3D model)
@JvmField val BLACK_GLASSES = wearableItem("black_glasses")
@JvmField val CHOICE_BAND = wearableItem("choice_band")
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@@ -919,6 +907,20 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
@JvmField val SHELL_HELMET = wearableItem("shell_helmet")
@JvmField
val MALICIOUS_ARMOR = armorItem("malicious_armor", CobblemonArmorMaterials.MALICIOUS_ARMOR, ArmorItem.Type.CHESTPLATE)
@JvmField
val HEAVY_DUTY_BOOTS = armorItem("heavy_duty_boots", CobblemonArmorMaterials.HEAVY_DUTY_BOOTS, ArmorItem.Type.BOOTS)
@JvmField
val PROTECTIVE_PADS = armorItem("protective_pads", CobblemonArmorMaterials.PROTECTIVE_PADS, ArmorItem.Type.CHESTPLATE)
@JvmField
val ASSAULT_VEST = armorItem("assault_vest", CobblemonArmorMaterials.ASSAULT_VEST, ArmorItem.Type.CHESTPLATE)
@JvmField
val MYSTIC_WATER = armorItem("mystic_water", CobblemonArmorMaterials.MYSTIC_WATER, ArmorItem.Type.CHESTPLATE)
@JvmField
val BLACK_BELT = armorItem("black_belt", CobblemonArmorMaterials.BLACK_BELT, ArmorItem.Type.CHESTPLATE)
// Held Items
@JvmField
@@ -928,17 +930,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val AIR_BALLOON = heldItem("air_balloon")
@JvmField
val ASSAULT_VEST = heldItem("assault_vest")
@JvmField
val BIG_ROOT = compostableBlockItem("big_root", CobblemonBlocks.BIG_ROOT, 0.30f)
@JvmField
val BINDING_BAND = heldItem("binding_band")
@JvmField
val BLACK_BELT = heldItem("black_belt")
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = itemNameBlockItem("blunder_policy", CobblemonBlocks.BLUNDER_POLICY)
val BLUNDER_POLICY = heldItem("blunder_policy")
@JvmField
val CELL_BATTERY = heldItem("cell_battery")
@JvmField
@@ -946,7 +944,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
val CLEANSE_TAG = heldItem("cleanse_tag")
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
@@ -982,8 +980,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HARD_STONE = heldItem("hard_stone")
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = heldItem("iron_ball")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@@ -1008,8 +1004,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@JvmField
val POISON_BARB = heldItem("poison_barb")
@@ -1028,8 +1022,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val PSYCHIC_SEED = heldItem("psychic_seed")
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
val PUNCHING_GLOVE = heldItem("punching_glove")
@JvmField
val QUICK_CLAW = heldItem("quick_claw")
@@ -1054,7 +1046,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
val SPELL_TAG = heldItem("spell_tag")
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
@@ -1072,7 +1064,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
val WEAKNESS_POLICY = heldItem("weakness_policy")
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
@@ -1507,9 +1499,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return item
}
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
private fun wearableItem(
name: String,
heldItemRemappedName: String? = null,
equipmentSlot: EquipmentSlot = EquipmentSlot.HEAD,
): CobblemonItem = create(
name,
WearableItem(name).also {
WearableItem(name, equipmentSlot).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
@@ -1517,6 +1513,21 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
)
private fun armorItem(
name: String,
armorMaterial: ArmorMaterial,
armorType: ArmorItem.Type,
durability: Int? = null,
): ArmorItem {
var properties = Properties()
if (durability != null) properties = properties.durability(durability)
val armorMaterialHolder = BuiltInRegistries.ARMOR_MATERIAL.wrapAsHolder(armorMaterial)
val armorItem = ArmorItem(armorMaterialHolder, armorType, properties)
return create(name, armorItem)
}
private fun campfirePotItem(block: Block, color: CampfirePotColor): CampfirePotItem {
val item = create("campfire_pot_${color.suffix}", CampfirePotItem(block, color))
campfire_pots.add(item)
@@ -1569,7 +1580,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
}
)
private fun heldItem(name: String, item: Item, remappedName: String? = null) = create(
name = name,
entry = item.also {
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.cooking.effects.CleanseAllEffect
import com.cobblemon.mod.common.api.cooking.effects.CleanseNegativeEffect
import com.cobblemon.mod.common.api.cooking.effects.MentalRestorationEffect
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.world.effect.MobEffect
object CobblemonMobEffects : PlatformRegistry<Registry<MobEffect>, ResourceKey<Registry<MobEffect>>, MobEffect>() {
override val registry: Registry<MobEffect> = BuiltInRegistries.MOB_EFFECT
override val resourceKey: ResourceKey<Registry<MobEffect>> = Registries.MOB_EFFECT
@JvmField
val CLEANSE_NEGATIVE = create("cleanse_negative", CleanseNegativeEffect())
@JvmField
val MENTAL_RESTORATION = create("mental_restoration", MentalRestorationEffect())
@JvmField
val CLEANSE_ALL = create("cleanse_all", CleanseAllEffect())
}
@@ -401,7 +401,6 @@ object CobblemonNetwork {
// Data registries
list.add(PacketRegisterInfo(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CobblemonMechanicsSyncPacket.ID, CobblemonMechanicsSyncPacket::decode, CobblemonMechanicsSyncHandler))
list.add(PacketRegisterInfo(PokemonInteractionsSyncPacket.ID, PokemonInteractionsSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -304,8 +304,7 @@ open class PokemonBattle(
.forEach{it.pokemon.heal()}
actors.forEach { actor ->
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.postBattlePokemonOperations.forEach { it(battlePokemon) }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperations.forEach { it(entity) } }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
if (battlePokemon.effectedPokemon.entity != null
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
@@ -499,8 +498,8 @@ open class PokemonBattle(
}
fun stop() {
writeShowdownAction(">forcetie") // This will terminate the Showdown connection
end()
writeShowdownAction(">forcetie") // This will terminate the Showdown connection
}
fun checkForInputDispatch() {
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseAllEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
target.removeAllEffects()
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseNegativeEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
val snapshot = target.activeEffects.toList()
for (ei in snapshot) {
if (ei.effect.value().category == MobEffectCategory.HARMFUL) {
target.removeEffect(ei.effect)
}
}
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.server.level.ServerPlayer
import net.minecraft.stats.Stats
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.LivingEntity
class MentalRestorationEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xAA66FF) {
override fun applyEffectTick(entity: LivingEntity, amplifier: Int): Boolean {
if (entity is ServerPlayer) {
val stats = entity.stats
val statType = Stats.CUSTOM.get(Stats.TIME_SINCE_REST)
val current = stats.getValue(statType)
val reduction = 31 * (amplifier + 1)// reduce by half a minute every second per level (30 ticks removed per tick + 1 to account for the tick passing)
val newValue = Math.max(current - reduction, 0)
stats.setValue(entity, statType, newValue)
}
return true
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int): Boolean {
return true
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
@@ -26,8 +25,7 @@ import com.cobblemon.mod.common.util.asArrayValue
data class BattleFaintedEvent(
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext,
val pnx: String
val context: BattleContext
) : BattleEvent {
val structContext = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
@@ -35,7 +33,6 @@ data class BattleFaintedEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to context.getStruct(),
"pnx" to StringValue(pnx)
"context" to context.getStruct()
)
}
}
@@ -25,8 +25,7 @@ import com.cobblemon.mod.common.util.asArrayValue
data class FormeChangeEvent(
override val battle: PokemonBattle,
val pokemon: BattlePokemon,
val formeName: String,
val pnx: String
val formeName: String
) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
@@ -34,7 +33,6 @@ data class FormeChangeEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"forme" to StringValue(formeName),
"pnx" to StringValue(pnx)
"forme" to StringValue(formeName)
)
}
}
@@ -9,14 +9,13 @@
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.requirement.OwnerQueryRequirement
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.data.PokemonInteractionsSyncPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.requirements.PokemonPropertiesRequirement
@@ -30,11 +29,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.util.LowerCaseEnumTypeAdapterFactory
import net.minecraft.world.item.Item
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.levelgen.structure.Structure
import net.minecraft.world.level.material.Fluid
object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
override val id = cobblemonResource("pokemon_interactions")
@@ -49,42 +43,40 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
.setPrettyPrinting()
.create()
val interactions = mutableListOf<PokemonInteractionSet>()
val speciesInteractions = mutableListOf<PokemonInteractionSet>()
val generalInteractions = mutableListOf<PokemonInteractionSet>()
override fun sync(player: ServerPlayer) {
PokemonInteractionsSyncPacket(interactions).sendToPlayer(player)
}
override fun sync(player: ServerPlayer) {}
override fun reload(data: Map<ResourceLocation, PokemonInteractionSet>) {
interactions.clear()
val split = data.entries
.partition {
it.value.requirements.any { requirement -> requirement is PokemonPropertiesRequirement && requirement.target.species != null }
}
// Put the species specific interactions first as they take priority
interactions.addAll(split.first.map {it.value})
interactions.addAll(split.second.map {it.value})
Cobblemon.LOGGER.info("Loaded {} Pokémon interaction sets", interactions.size)
speciesInteractions.clear()
generalInteractions.clear()
val split = data.entries.partition { it.value.requirements.any { requirement -> requirement is PokemonPropertiesRequirement && requirement.target.species != null } }
speciesInteractions.addAll(split.first.map {it.value})
generalInteractions.addAll(split.second.map {it.value})
Cobblemon.LOGGER.info("Loaded {} Pokémon interaction sets", data.size)
}
fun findInteraction(pokemon: PokemonEntity): PokemonInteraction? {
val setCheck: (PokemonInteractionSet) -> Boolean = { it.requirements.all { req -> req.check(pokemon.pokemon) }}
val interactionCheck: (PokemonInteraction) -> Boolean = { it.requirements.all { req -> req.check(pokemon.pokemon) } && !pokemon.pokemon.isOnInteractionCooldown(it.grouping) }
return interactions
// species-specific interactions take priority
val validInteractions = speciesInteractions
.filter(setCheck)
.flatMap { it.interactions }
.firstOrNull(interactionCheck)
.filter(interactionCheck)
.toMutableList()
if (validInteractions.isEmpty()) { // if all species-specific interactions are absent/on cooldown, fallback to more generic ones
validInteractions.addAll(generalInteractions.filter(setCheck).flatMap { it.interactions }
.filter(interactionCheck)
)
}
return validInteractions.randomOrNull()
}
}
@@ -15,11 +15,11 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.util.*
import com.google.gson.annotations.SerializedName
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.giveOrDropItemStack
import com.cobblemon.mod.common.util.withPlayerValue
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.core.registries.Registries
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundSource
@@ -28,75 +28,30 @@ import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
/**
* A
*/
data class PokemonInteractionSet(
val requirements: List<Requirement> = listOf(),
val interactions: List<PokemonInteraction> = listOf(),
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeCollection(interactions) { it, interaction ->
interaction.encode(it)
}
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteractionSet {
val requirements = buffer.readList(CobblemonRequirementAdapter::decode)
val interactions = buffer.readList(PokemonInteraction::decode)
return PokemonInteractionSet(requirements, interactions)
}
}
}
val interactions: List<PokemonInteraction> = listOf()
)
data class PokemonInteraction(
val grouping: ResourceLocation,
val requirements: List<Requirement> = listOf(),
val effects: List<InteractionEffect> = listOf(),
val cooldown: ExpressionLike = "0".asExpressionLike()
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeResourceLocation(grouping)
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeExpressionLike(cooldown)
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteraction {
val grouping = buffer.readResourceLocation()
val requirements = buffer.readList { it ->
CobblemonRequirementAdapter.decode(it)
}
// No need to sync these for now
val effects = emptyList<InteractionEffect>()
val cooldown = buffer.readExpressionLike()
return PokemonInteraction(
grouping,
requirements,
effects,
cooldown,
)
}
}
}
)
interface InteractionEffect {
fun applyEffect(pokemon: PokemonEntity, player: ServerPlayer)
}
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -113,14 +68,12 @@ class DropItemEffect(val item: ResourceLocation, val amount: IntRange?) : Intera
}
}
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -133,54 +86,25 @@ class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : Intera
}
}
class PlaySoundEffect(
val sound: ResourceLocation,
val soundSource: SoundSource?,
@SerializedName("playAround") private val _playAround: Boolean?,
@SerializedName("distance") private val _distance: Double?,
@SerializedName("volume") private val _volume: Float?,
@SerializedName("pitch") private val _pitch: Float?,
) : InteractionEffect {
class PlaySoundEffect(val sound: ResourceLocation, val soundSource: SoundSource?, val playAround: Boolean = true, val distance: Double = 64.0, val volume: Float = 1.0F, val pitch: Float = 1.0F): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val packet = UnvalidatedPlaySoundS2CPacket(
sound,
soundSource ?: SoundSource.NEUTRAL,
pokemon.x,
pokemon.y,
pokemon.z,
volume,
pitch
)
val packet = UnvalidatedPlaySoundS2CPacket(sound, soundSource ?: SoundSource.NEUTRAL, pokemon.x, pokemon.y, pokemon.z, volume, pitch)
if (playAround) {
packet.sendToPlayersAround(pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
packet.sendToPlayersAround( pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
} else {
packet.sendToPlayer(player)
}
}
val playAround: Boolean
get() = _playAround != false
val distance: Double
get() = _distance ?: 64.0
val volume: Float
get() = _volume ?: 1.0F
val pitch: Float
get() = _pitch ?: 1.0F
companion object {
val ID = "play_sound"
}
}
class ShrinkItemEffect(val amount: Int = 1) : InteractionEffect {
class ShrinkItemEffect(val amount: Int = 1): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -196,7 +120,7 @@ class ShrinkItemEffect(val amount: Int = 1) : InteractionEffect {
}
}
class ScriptEffect(val script: ExpressionLike) : InteractionEffect {
class ScriptEffect(val script: ExpressionLike): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -311,7 +311,7 @@ object MoLangFunctions {
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context = ContextStruct(
(params.environment.context?.map ?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
params.environment.context.map + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
@@ -324,24 +324,13 @@ object MoLangFunctions {
runtime.environment.context = params.environment.context
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
fun evaluate(): MoValue {
return try {
runtime.resolve(expression)
} catch (ex: Exception) {
Cobblemon.LOGGER.warn("Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression", ex)
DoubleValue.ZERO
}
}
if (delayInSeconds > 0.0f) {
val tracker = if (Cobblemon.implementation.environment() == Environment.SERVER) ServerTaskTracker else ClientTaskTracker
tracker.after(delayInSeconds) {
evaluate()
runtime.resolve(expression)
}
DoubleValue.ONE
} else {
evaluate()
runtime.resolve(expression)
}
},
"system_time_millis" to java.util.function.Function { _ ->
@@ -351,28 +340,23 @@ object MoLangFunctions {
"date_local_time" to java.util.function.Function { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_of" to java.util.function.Function { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_is_after" to java.util.function.Function { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
val a = format.parse(dateA)
val b = format.parse(dateB)
DoubleValue(a.after(b))
},
"get_move_from_id" to java.util.function.Function { params ->
val moveId = params.getString(0)
val moveTemplate = Moves.getByName(moveId)
return@Function moveTemplate?.struct ?: DoubleValue.ZERO
},
"create_simple_party_provider" to java.util.function.Function { params ->
val partyProvider = SimplePartyProvider()
return@Function partyProvider.struct
@@ -383,13 +367,6 @@ object MoLangFunctions {
val pickupItem = ObtainableItem(item = item, pickupPriority = pickupPriority)
return@Function pickupItem.struct
},
"create_itemstack" to java.util.function.Function { params ->
val itemId = params.getString(0).asIdentifierDefaultingNamespace()
val item = BuiltInRegistries.ITEM.get(itemId) ?: return@Function DoubleValue.ZERO
val count = params.getIntOrNull(1) ?: 1
val itemStack = ItemStack(item, count)
return@Function ObjectValue(itemStack)
},
"file" to java.util.function.Function { MoLangLoadedFilesCache.struct }
)
val biomeFunctions = mutableListOf<(Holder<Biome>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
@@ -595,62 +572,6 @@ object MoLangFunctions {
}
return@put items
}
map.put("has_inventory_space") { _ ->
val inventory = player.inventory
return@put if (inventory.getFreeSlot() != -1) DoubleValue.ONE else DoubleValue.ZERO
}
map.put("set_inventory_slot") { params ->
val slot = params.getInt(0)
val inventory = player.inventory
if (slot !in 0 until inventory.containerSize) return@put DoubleValue.ZERO
val value = params.getOrNull<MoValue>(1) ?: return@put DoubleValue.ZERO
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id) ?: return@put DoubleValue.ZERO
ItemStack(item)
}
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
inventory.setItem(slot, stack)
return@put DoubleValue.ONE
}
map.put("give_item") { params ->
val inventory = player.inventory
val freeSlot = inventory.getFreeSlot()
val value = params.getOrNull<MoValue>(0) ?: return@put DoubleValue.ZERO
val dropIfFull = params.getBooleanOrNull(1) ?: false
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id) ?: return@put DoubleValue.ZERO
ItemStack(item)
}
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
if (freeSlot == -1) {
if (dropIfFull) {
player.drop(stack, false)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
inventory.setItem(freeSlot, stack)
return@put DoubleValue.ONE
}
map.put("face") { params -> ObjectValue(PlayerDialogueFaceProvider(player.uuid, params.getBooleanOrNull(0) != false)) }
map.put("swing_hand") { _ -> player.swing(player.usedItemHand) }
map.put("food_level") { _ -> DoubleValue(player.foodData.foodLevel) }
@@ -694,7 +615,8 @@ object MoLangFunctions {
}
map.put("active_dialogue") { _ ->
if (player.isInDialogue) {
return@put player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
player.activeDialogue?.dialogueId.toString()
return@put DoubleValue.ONE
} else {
DoubleValue.ZERO
}
@@ -857,20 +779,6 @@ object MoLangFunctions {
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
}
map.put("get_custom_stat") { params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@put DoubleValue.ZERO
val statResourceLocation = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@put DoubleValue.ZERO
val exists = net.minecraft.stats.Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@put DoubleValue.ZERO
val stat = net.minecraft.stats.Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
}
map
}
@@ -1831,35 +1739,22 @@ object MoLangFunctions {
pokemon.removeCosmeticItem()
}
map.put("add_marks") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) {
pokemon.exchangeMark(mark, true)
appliedMark = true
}
if (mark != null) pokemon.exchangeMark(mark, true)
}
DoubleValue(appliedMark)
}
map.put("add_marks_with_chance") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
mark?.let {
val probability = it.chance.coerceIn(0F, 1F) * 100
val randomValue = Random.nextDouble(0.0, 100.0)
if (randomValue < probability) {
pokemon.exchangeMark(it, true)
appliedMark = true
}
if (randomValue < probability) pokemon.exchangeMark(it, true)
}
}
DoubleValue(appliedMark)
}
map.put("add_potential_marks") { params ->
for (param in params.params) {
@@ -58,15 +58,12 @@ open class MoveTemplate(
val struct: MoStruct by lazy {
QueryStruct(hashMapOf())
.addFunction("name") { StringValue(name) }
.addFunction("display_name") { StringValue(displayName.string) }
.addFunction("description") { StringValue(description.string) }
.addFunction("type") { StringValue(elementalType.showdownId) }
.addFunction("damage_category") { StringValue(damageCategory.name) }
.addFunction("power") { DoubleValue(power) }
.addFunction("target") { StringValue(target.name) }
.addFunction("accuracy") { DoubleValue(accuracy) }
.addFunction("pp") { DoubleValue(pp) }
.addFunction("max_pp") { DoubleValue(maxPp) }
.addFunction("priority") { DoubleValue(priority) }
.addFunction("crit_ratio") { DoubleValue(critRatio) }
}
@@ -80,9 +80,7 @@ open class ChoiceSpeciesFeatureProvider(
internal constructor(): this(emptyList())
override fun get(pokemon: Pokemon): StringSpeciesFeature? {
return pokemon.features.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
}
override fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): StringSpeciesFeature? {
val existing = get(pokemon)
@@ -103,15 +101,15 @@ open class ChoiceSpeciesFeatureProvider(
}
override fun invoke(nbt: CompoundTag): StringSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromNBT(nbt) }
return if (nbt.contains(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromNBT(nbt) }
} else null
}
override fun invoke(json: JsonObject): StringSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromJSON(json) }
return if (json.has(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromJSON(json) }
} else null
}
override fun fromString(value: String?): StringSpeciesFeature? {
@@ -133,7 +131,7 @@ open class ChoiceSpeciesFeatureProvider(
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name == keys.first() }
if (feature != null) {
setOf(getAspect(feature))
} else {
@@ -132,9 +132,7 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
constructor(vararg keys: String) : this(keys.toList())
override fun get(pokemon: Pokemon): FlagSpeciesFeature? {
return pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
}
override fun get(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): FlagSpeciesFeature? {
return get(pokemon)
@@ -146,15 +144,15 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun invoke(nbt: CompoundTag): FlagSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromNBT(nbt) }
return if (nbt.contains(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromNBT(nbt) }
} else null
}
override fun invoke(json: JsonObject): FlagSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromJSON(json) }
return if (json.has(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromJSON(json) }
} else null
}
override fun fromString(value: String?): FlagSpeciesFeature? {
@@ -172,26 +170,16 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun provide(pokemon: Pokemon): Set<String> {
return if (isAspect) {
val feature = pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
return if (isAspect && pokemon.getFeature<FlagSpeciesFeature>(keys.first())?.enabled == true) {
setOf(keys.first())
} else {
emptySet()
}
}
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
return if (isAspect && properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name == keys.first() }?.enabled == true) {
setOf(keys.first())
} else {
emptySet()
}
@@ -142,15 +142,19 @@ class IntSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<IntSpeciesF
}
override fun invoke(nbt: CompoundTag): IntSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), nbt.getInt(key));
return if (nbt.contains(keys.first())) {
IntSpeciesFeature(keys.first(), nbt.getInt(keys.first()))
} else {
null
}
}
override fun invoke(json: JsonObject): IntSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), json.get(key).asInt)
return if (json.has(keys.first())) {
IntSpeciesFeature(keys.first(), json.get(keys.first()).asInt)
} else {
null
}
}
override fun get(pokemon: Pokemon) = pokemon.features.filterIsInstance<IntSpeciesFeature>().find { it.name in keys }
@@ -102,12 +102,6 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
@JvmStatic
fun register(name: String, provider: SpeciesFeatureProvider<*>) = register(name, provider, isCoded = true)
@JvmStatic
fun registerType(key: String, clazz: Class<out SpeciesFeatureProvider<*>>) {
types[key] = clazz
}
private fun registerFromAssets(identifier: ResourceLocation, provider: SpeciesFeatureProvider<*>) = register(identifier.path, provider, isCoded = false)
@JvmStatic
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
/**
* A [Requirement] that expects a [LivingEntity] to be attached to the [Pokemon].
@@ -27,7 +26,7 @@ interface OwnerQueryRequirement : Requirement {
override fun check(pokemon: Pokemon): Boolean {
val owner = pokemon.getOwnerEntity() ?: return false
return when (owner) {
is Player -> {
is ServerPlayer -> {
this.checkPlayer(pokemon, owner)
}
is NPCEntity -> {
@@ -38,13 +37,13 @@ interface OwnerQueryRequirement : Requirement {
}
/**
* Checks if the given [Pokemon] & [Player] satisfies the requirement.
* Checks if the given [Pokemon] & [ServerPlayer] satisfies the requirement.
*
* @param pokemon The [Pokemon] being queried.
* @param owner The [Player] that owns this [Pokemon].
* @param owner The [ServerPlayer] that owns this [Pokemon].
* @return If the requirement was satisfied.
*/
fun checkPlayer(pokemon: Pokemon, owner: Player): Boolean
fun checkPlayer(pokemon: Pokemon, owner: ServerPlayer): Boolean
/**
* Checks if the given [Pokemon] & [NPCEntity] satisfies the requirement.
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.reactive
import com.cobblemon.mod.common.api.events.Cancelable
open class EventObservable<T> : SimpleObservable<T>() {
@JvmOverloads
inline fun post(vararg events: T, then: (T) -> Unit = {}) {
// Issuing generic-typed pass-throughs to varargs doesn't work
// properly unless the source is a vararg as well, complicated story.
@@ -41,6 +41,10 @@ interface CompositeRidingStrategy<T : CompositeSettings> {
toState: RidingBehaviourState,
toSettings: RidingBehaviourSettings
) {
if (vehicle.level().isClientSide) {
val fromSettings = if (settings.defaultBehaviour == toSettings) settings.alternateBehaviour else settings.defaultBehaviour
}
toState.stamina.set(fromState.stamina.get())
toState.rideVelocity.set(fromState.rideVelocity.get())
fromState.reset()
@@ -187,16 +187,17 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
return
}
var newStam = stam
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHorse.staminaExpr!!)).toFloat() / 20.0f
val newStam = if (state.sprinting.get()) {
max(0.0f,stam - stamDrainRate)
if (state.sprinting.get()) {
newStam = max(0.0f,stam - stamDrainRate)
} else {
min(1.0f,stam + stamDrainRate * 4)
newStam = min(1.0f,stam + stamDrainRate * 4)
}
state.stamina.set(newStam.coerceIn(0F, 1F))
state.stamina.set(newStam)
}
override fun updatePassengerRotation(
@@ -100,7 +100,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
driver: Player,
input: Vec3
) {
if (vehicle.level().isClientSide) {
if(vehicle.level().isClientSide) {
handleBoosting(state, vehicle)
tickStamina(settings, state, vehicle)
}
@@ -147,7 +147,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if (state.boosting.get()) max(0.0f,stam - stamDrainRate)
else (stam + stamDrainRate).coerceIn(0F, 1F)
else min(1.0f,stam + stamDrainRate)
state.stamina.set(newStam)
}
@@ -12,7 +12,6 @@ package com.cobblemon.mod.common.api.riding.sound
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeState
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getIsSubmerged
import com.cobblemon.mod.common.util.resolveDouble
import net.minecraft.client.Minecraft
import net.minecraft.client.resources.sounds.AbstractTickableSoundInstance
@@ -66,21 +65,6 @@ class RideLoopSound(val ride: PokemonEntity, val soundSettings: RideSoundSetting
return
}
// Mute the sound if it's not meant to play for the passenger
if (this.isPassenger && !this.soundSettings.playForPassengers) {
this.volume = 0.0f
return
}
// Mute sounds when submerged unless they support underwater sounds, underwater sounds don't play above water
if (this.ride.getIsSubmerged() && !this.soundSettings.submerged) {
this.volume = 0.0f
return
} else if (!this.ride.getIsSubmerged() && this.soundSettings.submerged) {
this.volume = 0.0f
return
}
// Perform data driven pitch and volume calculation
this.volume = ((soundSettings.volumeExpr.let { ride.runtime.resolveDouble(it) })).toFloat()
this.volume *= this.fade
@@ -27,9 +27,7 @@ data class RideSoundSettings(
val soundLocation: ResourceLocation,
@SerializedName("volumeExpr") private val _volumeExpr: Expression? = "1.0".asExpression(),
@SerializedName("pitchExpr") private val _pitchExpr: Expression? = "1.0".asExpression(),
val playForPassengers: Boolean = true,
val playForNonPassengers: Boolean = false,
val submerged: Boolean = false,
val muffleEnabled: Boolean = false,
@SerializedName("attenuationModel") private val _attenuationModel: RideAttenuationModel? = RideAttenuationModel.NONE
): Encodable {
@@ -48,9 +46,7 @@ data class RideSoundSettings(
buffer.writeResourceLocation(soundLocation)
buffer.writeExpression(volumeExpr)
buffer.writeExpression(pitchExpr)
buffer.writeBoolean(playForPassengers)
buffer.writeBoolean(playForNonPassengers)
buffer.writeBoolean(submerged)
buffer.writeBoolean(muffleEnabled)
buffer.writeEnum(attenuationModel)
}
@@ -61,9 +57,7 @@ data class RideSoundSettings(
val soundLocation = buffer.readResourceLocation()
val volumeExpr = buffer.readExpression()
val pitchExpr = buffer.readExpression()
val playForPassengers = buffer.readBoolean()
val playForNonPassengers = buffer.readBoolean()
val submerged = buffer.readBoolean()
val muffleEnabled = buffer.readBoolean()
val attenuationModel = buffer.readEnum(RideAttenuationModel::class.java)
@@ -71,9 +65,7 @@ data class RideSoundSettings(
soundLocation,
volumeExpr,
pitchExpr,
playForPassengers,
playForNonPassengers,
submerged,
muffleEnabled,
attenuationModel
)
@@ -44,7 +44,11 @@ abstract class SpawnAction<R>(
spawnablePosition.applyInfluences { it.affectAction(this) }
val result = run()
future.complete(result)
if (result != null) {
future.complete(result)
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
}
return result
}
@@ -26,7 +26,7 @@ import net.minecraft.world.entity.Entity
/**
* A [SpawningInfluence] that applies some number of SpawnBait effects.
*
* @author Hiroku, Plastered_Crab, ppVon
* @author Hiroku, Plastered_Crab
* @since March 18th, 2025
*/
open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (time: Int, entity: PokemonEntity?) -> Unit = { _, _ -> }) : SpawningInfluence {
@@ -50,84 +50,78 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
}
}
// EV, Type, and Egg Group related bait effects
// EV related bait effects
override fun affectWeight(detail: SpawnDetail, spawnablePosition: SpawnablePosition, weight: Float): Float {
val merged = SpawnBaitUtils.mergeEffects(effects)
val hasRelevantEffects =
merged.any { it.type == Effects.EV } ||
merged.any { it.type == Effects.TYPING } ||
merged.any { it.type == Effects.EGG_GROUP }
if (!hasRelevantEffects) {
return super.affectWeight(detail, spawnablePosition, weight)
}
val pokemonDetail = detail as? PokemonSpawnDetail
?: return super.affectWeight(detail, spawnablePosition, weight)
val detailSpecies = pokemonDetail.pokemon.species
?.let { PokemonSpecies.getByName(it) }
?: return super.affectWeight(detail, spawnablePosition, weight)
val formData = detailSpecies.getForm(pokemonDetail.pokemon.aspects)
var newWeight = weight
var used = false
// if bait exists and any effects are related to EV yields
if (merged.any { it.type == Effects.EV }) {
val evEffect = effects.firstOrNull { it.type == Effects.EV }
val baitEVStat = evEffect?.subcategory?.path?.let { Stats.getStat(it) }
if (merged.any { it.type == Effects.EV }){
if (detail is PokemonSpawnDetail) {
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
val baitEVStat = effects.firstOrNull { it.type == Effects.EV }?.subcategory?.path?.let { Stats.getStat(it) }
if (baitEVStat != null) {
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
used = true
if (evYieldValue <= 0f) {
newWeight = 0f
} else {
LOGGER.debug("Boosted weight value");
if (detailSpecies != null && baitEVStat != null) {
val evYieldValue = detailSpecies.evYield[baitEVStat]?.toFloat() ?: 0f
return when {
evYieldValue > 0 -> {
markUsed()
super.affectWeight(detail, spawnablePosition, weight)
}
else -> {
markUsed()
super.affectWeight(detail, spawnablePosition, 0f)
}
}
}
}
}
// if bait exists and any effects are related to Typing
if (newWeight > 0f && merged.any { it.type == Effects.TYPING }) {
val baitEffect = effects.firstOrNull { it.type == Effects.TYPING }
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (merged.any { it.type == Effects.TYPING }){
if (detail is PokemonSpawnDetail) {
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
val baitEffect = effects.firstOrNull { it.type == Effects.TYPING }
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (baitEffect != null && baitTypingEffect != null) {
val isMatchingType = formData.types.contains(baitTypingEffect)
used = true
if (isMatchingType) {
newWeight *= baitEffect.value.toFloat()
if (detailSpecies != null && baitTypingEffect != null) {
val isMatchingType = detailSpecies.types.contains(baitTypingEffect)
return when {
isMatchingType -> {
markUsed()
super.affectWeight(detail, spawnablePosition, weight * baitEffect.value.toFloat())
}
else -> super.affectWeight(detail, spawnablePosition, weight)
}
}
}
}
// if bait exists and any effects are related to Egg Groups
if (newWeight > 0f && merged.any { it.type == Effects.EGG_GROUP }) {
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
if (merged.any { it.type == Effects.EGG_GROUP }) {
if (detail is PokemonSpawnDetail) {
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
val matchingEffect = eggGroupEffects.firstOrNull { effect ->
val key = effect.subcategory?.path ?: return@firstOrNull false
val eggGroup = EggGroup.fromIdentifier(key)
if (eggGroup == null) {
LOGGER.warn("Unknown egg group identifier: $key")
return@firstOrNull false
if (detailSpecies != null) {
// Collect all the egg group effects
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
// Check if any of the egg group effects match the species' egg groups
val matchingEffect = eggGroupEffects.firstOrNull { effect ->
val effectEggGroupKey = effect.subcategory?.path ?: return@firstOrNull false
val eggGroup = EggGroup.fromIdentifier(effectEggGroupKey)
if (eggGroup == null) {
LOGGER.warn("Unknown egg group identifier: $effectEggGroupKey")
return@firstOrNull false
}
detailSpecies.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
markUsed()
val multiplier = matchingEffect.value
return super.affectWeight(detail, spawnablePosition, (weight * multiplier).toFloat())
}
}
formData.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
used = true
newWeight *= matchingEffect.value.toFloat()
}
}
if (used) markUsed()
return super.affectWeight(detail, spawnablePosition, newWeight)
return super.affectWeight(detail, spawnablePosition, weight)
}
}
@@ -8,58 +8,30 @@
package com.cobblemon.mod.common.api.stats
import com.cobblemon.mod.common.Cobblemon
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.stats.StatFormatter
object CobblemonStats {
val stats = mutableMapOf<String, CobblemonStat>()
val stats = mutableMapOf<String, ResourceLocation>()
@JvmField
var CAPTURED: CobblemonStat = CobblemonStat("captured")
@JvmField
val SHINIES_CAPTURED: CobblemonStat = CobblemonStat("shinies_captured")
@JvmField
val RELEASED: CobblemonStat = CobblemonStat("released")
@JvmField
val EVOLVED: CobblemonStat = CobblemonStat("evolved")
@JvmField
val LEVEL_UP: CobblemonStat = CobblemonStat("level_up")
@JvmField
val BATTLES_WON: CobblemonStat = CobblemonStat("battles_won")
@JvmField
val BATTLES_LOST: CobblemonStat = CobblemonStat("battles_lost")
@JvmField
val BATTLES_FLED: CobblemonStat = CobblemonStat("battles_fled")
@JvmField
val BATTLES_TOTAL: CobblemonStat = CobblemonStat("battles_total")
@JvmField
val DEX_ENTRIES: CobblemonStat = CobblemonStat("dex_entries")
@JvmField
val EGGS_COLLECTED: CobblemonStat = CobblemonStat("eggs_collected")
@JvmField
val EGGS_HATCHED: CobblemonStat = CobblemonStat("eggs_hatched")
@JvmField
val TRADED: CobblemonStat = CobblemonStat("traded")
@JvmField
val FOSSILS_REVIVED: CobblemonStat = CobblemonStat("fossils_revived")
@JvmField
val TIMES_RIDDEN: CobblemonStat = CobblemonStat("times_ridden")
@JvmField
val ROD_CASTS: CobblemonStat = CobblemonStat("rod_casts")
@JvmField
val REEL_INS: CobblemonStat = CobblemonStat("reel_ins")
@JvmField
val POKEMON_INTERACTED_WITH: CobblemonStat = CobblemonStat("pokemon_interacted_with")
@JvmField
val RIDING_LAND: CobblemonStat = CobblemonStat("riding_land", StatFormatter.DISTANCE)
@JvmField
val RIDING_AIR: CobblemonStat = CobblemonStat("riding_air", StatFormatter.DISTANCE)
@JvmField
val RIDING_LIQUID: CobblemonStat = CobblemonStat("riding_liquid", StatFormatter.DISTANCE)
//TODO block, stats (interact, gimmi)
var CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "captured") //makeCustomStat("captured", StatFormatter.DEFAULT)
val SHINIES_CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "shinies_captured") //makeCustomStat("shinies_captured", StatFormatter.DEFAULT)
val RELEASED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "released") //makeCustomStat("released", StatFormatter.DEFAULT)
val EVOLVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "evolved") //makeCustomStat("evolved", StatFormatter.DEFAULT)
val LEVEL_UP: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "level_up") //makeCustomStat("level_up", StatFormatter.DEFAULT)
val BATTLES_WON: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_won") //makeCustomStat("battles_won", StatFormatter.DEFAULT)
val BATTLES_LOST: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_lost") //makeCustomStat("battles_lost", StatFormatter.DEFAULT)
val BATTLES_FLED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_fled") //makeCustomStat("battles_fled", StatFormatter.DEFAULT)
val BATTLES_TOTAL: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_total") //makeCustomStat("battles_total", StatFormatter.DEFAULT)
val DEX_ENTRIES: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "dex_entries") //makeCustomStat("dex_entries", StatFormatter.DEFAULT)
val EGGS_COLLECTED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_collected") //makeCustomStat("eggs_collected", StatFormatter.DEFAULT)
val EGGS_HATCHED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_hatched") //makeCustomStat("eggs_hatched", StatFormatter.DEFAULT)
val TRADED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "traded") //makeCustomStat("traded", StatFormatter.DEFAULT)
val FOSSILS_REVIVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "fossils_revived") //makeCustomStat("fossils_revived", StatFormatter.DEFAULT)
val TIMES_RIDDEN: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "times_ridden")
val ROD_CASTS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "rod_casts")
val REEL_INS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "reel_ins")
val POKEMON_INTERACTED_WITH: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "pokemon_interacted_with") //makeCustomStat("pokemon_interacted_with", StatFormatter.DEFAULT)
//TODO block, stats (interact, gimmi), riding (styles?)
fun registerStats() {
stats["captured"] = CAPTURED
@@ -80,22 +52,5 @@ object CobblemonStats {
stats["rod_casts"] = ROD_CASTS
stats["reel_ins"] = REEL_INS
stats["pokemon_interacted_with"] = POKEMON_INTERACTED_WITH
stats["riding_land"] = RIDING_LAND
stats["riding_air"] = RIDING_AIR
stats["riding_liquid"] = RIDING_LIQUID
}
@JvmStatic
fun getStat(cobblemonStat: CobblemonStat) : ResourceLocation {
val resourceLocation = cobblemonStat.resourceLocation
val stat = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation)
if (stat == null) {
Cobblemon.LOGGER.error("Could not find stat with id {}", resourceLocation)
}
return stat ?: throw NullPointerException("Could not find stat with id $resourceLocation")
}
data class CobblemonStat(val path: String, val formatter: StatFormatter = StatFormatter.DEFAULT) {
val resourceLocation: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", path);
}
}
@@ -258,22 +258,17 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
@JvmOverloads
fun toBattleTeam(clone: Boolean = false, healPokemon: Boolean = false, leadingPokemon: UUID? = null) : List<BattlePokemon> {
var leadingPokemonId = leadingPokemon
val result = this.mapNotNull {
return@mapNotNull if (clone) {
BattlePokemon.safeCopyOf(it).also { copy ->
if (leadingPokemon != null && it.uuid == leadingPokemonId) {
leadingPokemonId = copy.uuid
}
}
BattlePokemon.safeCopyOf(it)
} else {
BattlePokemon.playerOwned(it)
}.also { if (healPokemon) it.effectedPokemon.heal() }
}.toMutableList()
// reposition lead to front of the party
if (leadingPokemonId != null && result.first().uuid != leadingPokemonId) {
result.find { it.uuid == leadingPokemonId }?.let { lead ->
if (leadingPokemon != null && result.first().uuid != leadingPokemon) {
result.find { it.uuid == leadingPokemon }?.let { lead ->
result.remove(lead)
result.add(0, lead)
}
@@ -154,12 +154,12 @@ open class PlayerPartyStore(
// Metabolism for Fullness
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism(20)
pokemon.tickMetabolism()
}
// Interaction Cooldown
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown(20)
pokemon.tickInteractionCooldown()
}
pokemon.features.filterIsInstance<TickingSpeciesFeature>().forEach { it.onSecondPassed(player.serverLevel(), pokemon, null) }
@@ -42,7 +42,6 @@ object CobblemonItemTags {
@JvmField val DAWN_STONE_ORES = create("dawn_stone_ores")
@JvmField val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField val DEEP_SEAS = create("deep_seas")
@JvmField val DISPLAY_CASE_ITEMS = create("display_case_items")
@JvmField val DUSK_STONE_ORES = create("dusk_stone_ores")
@JvmField val ETHERS = create("ethers")
@JvmField val EVOLUTION_ITEMS = create("evolution_items")
@@ -58,7 +57,6 @@ object CobblemonItemTags {
@JvmField val HANGING_SIGNS = create("hanging_signs")
@JvmField val HERBS = create("herbs")
@JvmField val ICE_STONE_ORES = create("ice_stone_ores")
@JvmField val ITEM_BLOCKS = create("item_blocks")
@JvmField val LEAF_STONE_ORES = create("leaf_stone_ores")
@JvmField val MACHINES = create("machines")
@JvmField val MINT_LEAF = create("mint_leaf")
@@ -67,7 +65,6 @@ object CobblemonItemTags {
@JvmField val MOCHIS = create("mochis")
@JvmField val MOON_STONE_ORES = create("moon_stone_ores")
@JvmField val MUTATED_BERRIES = create("mutated_berries")
@JvmField val PLAQUES = create("plaques")
@JvmField val PLANTS = create("plants")
@JvmField val POKE_BALLS = create("poke_balls")
@JvmField val POKE_RODS = create("poke_rods")
@@ -63,8 +63,8 @@ object BattleBuilder {
): BattleStartResult {
val adjustLevel = battleFormat.adjustLevel
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1)
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2)
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1).sortedBy { it.health <= 0 }
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2).sortedBy { it.health <= 0 }
val battlePartyStores = mutableListOf<PlayerPartyStore>()
@@ -105,18 +105,12 @@ data class BattleFormat(
}
fun toFormatJSON(): String {
/*
Bag clause does not exist in showdown as a rule because showdown simply has no concept of a 'bag'.
If we try sending it, the battle will error. So this simply omits that from ever getting sent.
If we ever find a case where we are doing this for more than just bag clause, we should make a proper abstraction.
*/
val rulesToSendToShowdown = ruleSet.filter { it != BattleRules.BAG_CLAUSE }
return """
{
"mod": "$mod",
"gameType": "${battleType.name}",
"gen": $gen,
"ruleset": [${rulesToSendToShowdown.joinToString { "\"$it\"" }}],
"ruleset": [${ruleSet.joinToString { "\"$it\"" }}],
"effectType": "Format"
}
""".trimIndent().replace("\n", "")
@@ -221,7 +221,6 @@ object BattleRegistry {
fun closeBattle(battle: PokemonBattle) {
battle.onEndHandlers.forEach { it(battle) }
battleMap.remove(battle.battleId)
ShowdownService.service.endBattle(battle)
}
@JvmStatic
@@ -12,7 +12,6 @@ object BattleRules {
const val OBTAINABLE = "Obtainable"
const val PAST = "+Past"
const val UNOBTAINABLE = "+Unobtainable"
const val BAG_CLAUSE = "Bag Clause"
const val TEAM_PREVIEW = "Team Preview"
const val ENDLESS_BATTLE_CLAUSE = "Endless Battle Clause"
const val CANCEL_MOD = "Cancel Mod"
@@ -289,8 +289,6 @@ class ShowdownMoveset {
var canDynamax = false
var maxMoves: List<InBattleGimmickMove?>? = null
var canTerastallize: String? = null
/** This stores a list of gimmicks that have already been used this turn by a previous Pokemon, but the full turn has not been processed (ie. double battles). */
val pendingGimmickUsedThisTurn = mutableListOf<Gimmick>()
fun saveToBuffer(buffer: RegistryFriendlyByteBuf) {
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
@@ -300,35 +300,4 @@ object ShowdownInterpreter {
} ?:
MissingContext()
}
/**
* Registers a new update instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerUpdateInstructionParser(id: String, callback: (PokemonBattle, InstructionSet, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
updateInstructionParser[id] = callback
}
/**
* Registers a new split instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSplitInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
splitInstructionParser[id] = callback
}
/**
* Registers a new side instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSideInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage) -> InterpreterInstruction) {
sideInstructionParser[id] = callback
}
}
}
@@ -18,7 +18,7 @@ import java.util.UUID
import net.minecraft.network.chat.MutableComponent
import net.minecraft.network.chat.Component
open class MultiPokemonBattleActor(
class MultiPokemonBattleActor(
pokemonList: List<BattlePokemon>,
artificialDecider: BattleAI = RandomBattleAI(),
uuid: UUID = UUID.randomUUID()
@@ -24,14 +24,17 @@ import net.minecraft.network.chat.MutableComponent
import net.minecraft.network.chat.Component
import net.minecraft.world.phys.Vec3
open class PokemonBattleActor(
class PokemonBattleActor(
uuid: UUID,
val pokemon: BattlePokemon,
override val fleeDistance: Float,
artificialDecider: BattleAI = RandomBattleAI(),
artificialDecider: BattleAI = RandomBattleAI()
) : AIBattleActor(uuid, listOf(pokemon), artificialDecider), EntityBackedBattleActor<PokemonEntity>, FleeableBattleActor {
override val initialPos: Vec3? = pokemon.entity?.position()
override val initialPos: Vec3?
init {
initialPos = entity?.position()
}
override fun getName() = pokemon.effectedPokemon.species.translatedName
override fun nameOwned(name: String): MutableComponent = Component.literal(name)
override fun getWorldAndPosition(): Pair<ServerLevel, Vec3>? {
@@ -17,7 +17,7 @@ import com.cobblemon.mod.common.util.battleLang
import java.util.UUID
import net.minecraft.network.chat.MutableComponent
open class TrainerBattleActor(
class TrainerBattleActor(
val trainerName: String,
uuid: UUID,
pokemonList: List<BattlePokemon>,
@@ -31,7 +31,6 @@ import kotlin.collections.associateWith
import kotlin.collections.partition
import kotlin.math.absoluteValue
/**
* AI that tries to choose the best move for the given situations. Based off of the Pokemon Trainer Tournament Simulator Github
* https://github.com/cRz-Shadows/Pokemon_Trainer_Tournament_Simulator/blob/main/pokemon-showdown/sim/examples/Simulation-test-1.ts#L330
@@ -272,11 +271,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
}
activeTrackerPokemon.firstTurn = false
// If HP is below 30% and not switching out, always use the most damaging move
if (activeTrackerPokemon.currentHpPercent < 0.3 && !shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
findAndUseMostDamagingMove(activeBattlePokemon, activeTrackerPokemon, opponents, availableMoves, moveset, battle, aiSide)?.let { return it }
}
// Decision-making based on move availability and switch-out condition
if (!shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
val nRemainingMons = activeTracker.alliedSide.actors.sumOf { actor -> actor.party.filter { it.currentHpPercent > 0 }.size }
@@ -527,19 +521,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
val opponentActiveTracker = activeTracker.opponentSide.activePokemon
val opponentSpeedEstimations = opponentActiveTracker.map { statEstimationActive(it, Stats.SPEED) }
// Only switch if a switch-in is significantly better than the current Pokémon
val currentScore = estimateMatchup(activeBattlePokemon, side, battle)
val bestSwitchScore = availableSwitches.maxOfOrNull { estimateMatchup(activeBattlePokemon, side, battle, it) } ?: currentScore
val improvementThreshold = currentScore.absoluteValue * 0.25 + 2
if (bestSwitchScore <= currentScore + improvementThreshold) {
return false
}
if(bestSwitchScore < 1) {
return false
}
// todo add some way to keep track of the player's boosting to see if it needs to switch out to something that can stop it
// if slower speed stat than the opposing pokemon and HP is less than 20% don't switch out
@@ -567,8 +548,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
if (availableSwitches.isEmpty() || availableSwitches.none { estimateMatchup(activeBattlePokemon, side, battle, it) > 0 })
return false
// ...and a 'good' reason to switch out
if (opponentActiveTracker.any { it.boosts.getOrDefault(Stats.ACCURACY, 0) <= accuracySwitchThreshold } ||
opponentActiveTracker.any { it.boosts.getOrDefault(Stats.DEFENCE, 0) <= -3 } ||
@@ -114,14 +114,7 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
}
"maxguard", "protect" -> battleLang("activate.protect", pokemonName)
"shadowforce", "hyperspacefury", "hyperspacehole" -> battleLang("activate.phantomforce", pokemonName)
else -> {
val msgVariant = message.optionalArgument("msg")
if (msgVariant != null) {
battleLang("activate.${effect.id}.$msgVariant", pokemonName, sourceName, extraEffect)
} else {
battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
}
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
battle.broadcastChatMessage(lang)
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
@@ -52,7 +52,7 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
preamble.thenAccept {
faintingPokemon.effectedPokemon.currentHealth = 0
faintingPokemon.sendUpdate()
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context, pnx))
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context))
battle.getActorAndActiveSlotFromPNX(pnx).second.battlePokemon = null
faintingPokemon.contextManager.add(context)
faintingPokemon.contextManager.clear(BattleContext.Type.STATUS, BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
@@ -26,7 +26,6 @@ import com.cobblemon.mod.common.util.battleLang
class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = message.pnxAndUuid(0) ?: return
val battlePokemon = message.battlePokemon(0, battle) ?: return
val details = message.argumentAt(1)?.split(',')?.get(0)?.lowercase() ?: return
val speciesName = details.substringBefore('-')
@@ -38,7 +37,7 @@ class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction
battle.dispatchWaiting {
battle.minorBattleActions[battlePokemon.uuid] = message
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName, pnx))
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName))
val pokemonName = battlePokemon.getName()
val lang = when(formName) {
"busted", "hero", "complete" -> return@dispatchWaiting
@@ -166,11 +166,6 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
// If we can't find the entity for some reason then we're going to skip the recall animation
val sendOutFuture = CompletableFuture<Unit>()
(pokemonEntity?.recallWithAnimation() ?: CompletableFuture.completedFuture(Unit)).thenApply {
if (battle.ended) {
sendOutFuture.complete(Unit)
return@thenApply
}
// Queue actual swap and send-in after the animation has ended
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemon), actor.pokemonList.indexOf(newPokemon))
activePokemon.battlePokemon = newPokemon
@@ -43,17 +43,17 @@ class WinInstruction(val message: BattleMessage): InterpreterInstruction {
val losersText = losers.map { it.getName() }.reduce { acc, next -> acc + " & " + next }
val wasCaught = battle.showdownMessages.any { "capture" in it }
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
battle.dispatch {
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
// broadcast victory / defeat
if (!wasCaught) {
val blackedOut = battle.isPvW && losers.any { it is PlayerBattleActor }
@@ -36,18 +36,10 @@ import java.util.function.Function
open class BattlePokemon(
val originalPokemon: Pokemon,
val effectedPokemon: Pokemon = originalPokemon,
var postBattlePokemonOperations: MutableList<(BattlePokemon) -> Unit> = mutableListOf(),
var postBattleEntityOperations: MutableList<(PokemonEntity) -> Unit> = mutableListOf()
val postBattleEntityOperation: (PokemonEntity) -> Unit = {}
) {
lateinit var actor: BattleActor
constructor(originalPokemon: Pokemon, effectedPokemon: Pokemon, postBattleEntityOperation: (PokemonEntity) -> Unit) : this(
originalPokemon = originalPokemon,
effectedPokemon = effectedPokemon,
postBattlePokemonOperations = mutableListOf<(BattlePokemon) -> Unit>(),
postBattleEntityOperations = mutableListOf(postBattleEntityOperation)
)
companion object {
fun safeCopyOf(pokemon: Pokemon): BattlePokemon {
//TOOD figure out a closer registry access (might have to break some method signatures for this (1.7?)
@@ -27,7 +27,6 @@ interface ShowdownService {
fun openConnection()
fun closeConnection()
fun startBattle(battle: PokemonBattle, messages: Array<String>)
fun endBattle(battle: PokemonBattle)
fun send(battleId: UUID, messages: Array<String>)
fun getRegistryData(type: String): JsonArray
fun sendRegistryData(data: Map<String, String>, type: String)
@@ -129,11 +129,6 @@ class GraalShowdownService : ShowdownService {
startBattleFunction.execute(this, battle.battleId.toString(), messages)
}
override fun endBattle(battle: PokemonBattle) {
val endBattleFunction = context.getBindings("js").getMember("endBattle")
endBattleFunction.execute(battle.battleId.toString())
}
override fun send(battleId: UUID, messages: Array<String>) {
sendToShowdown(battleId, messages)
}
@@ -62,11 +62,6 @@ class SocketShowdownService(val host: String = "localhost", val port: Int = 1846
send(battle.battleId, messages)
}
override fun endBattle(battle: PokemonBattle) {
writer.write(">endbattle ${battle.battleId}\n")
acknowledge { Cobblemon.LOGGER.error("Failed to end battle ${battle.battleId}!") }
}
override fun send(battleId: UUID, messages: Array<String>) {
for (message in messages) {
writer.write("$battleId~$message\n")
@@ -0,0 +1,42 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import net.minecraft.world.item.Item
import net.minecraft.core.dispenser.DispenseItemBehavior
import net.minecraft.world.item.Items
import net.minecraft.world.item.alchemy.PotionContents
import net.minecraft.world.item.alchemy.Potions
import net.minecraft.world.level.block.DispenserBlock
object DispenserBehaviorRegistry {
private val behaviors = mutableMapOf<Item, DispenseItemBehavior>()
fun register(items: List<Item>, behaviorProvider: (Item) -> DispenseItemBehavior) {
for (item in items) {
behaviors[item] = behaviorProvider(item)
}
}
fun applyBehaviors() {
behaviors.forEach { (item, behavior) ->
DispenserBlock.registerBehavior(item, behavior)
}
}
// TODO: Seems like there can only 1 behavior per item, so registering the leaves with the honey bottle overrode the honey bottle behavior for the log.
// Registering a new behavior with `DispenserBlock.registerBehavior` will override any existing ones for that item, possibly even ones from Minecraft and other mods
// Will probably need to use an alternate way of implementing this to avoid conflicts.
fun registerDispenserBehaviors() {
// register(listOf(PotionContents.createItemStack(Items.POTION, Potions.WATER).item)) { SaccharineLogSlatheredBlock.createBehavior() }
// register(listOf(Items.HONEY_BOTTLE)) { SaccharineLogBlock.createBehavior() }
// register(listOf(Items.HONEY_BOTTLE, Items.GLASS_BOTTLE)) { item -> SaccharineLeafBlock.createBehavior(item)}
applyBehaviors()
}
}
@@ -19,7 +19,6 @@ import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.BaseEntityBlock
@@ -111,8 +110,6 @@ class DisplayCaseBlock(settings: Properties) : BaseEntityBlock(settings) {
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
override fun getShadeBrightness(state: BlockState, level: BlockGetter, pos: BlockPos): Float = 0.75F
override fun getAnalogOutputSignal(state: BlockState, world: Level, pos: BlockPos): Int {
val stack = (world.getBlockEntity(pos) as DisplayCaseBlockEntity).getStack()
@@ -29,7 +29,6 @@ import net.minecraft.world.level.block.SoundType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
@@ -44,6 +43,7 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
val CODEC = simpleCodec(::HeartyGrainsBlock)
const val MATURE_AGE = 6
const val AGE_AFTER_HARVEST = 3 // Last single block stage
val WATERLOGGED = BlockStateProperties.WATERLOGGED
val AGE: IntegerProperty = IntegerProperty.create("age", 0, MATURE_AGE)
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.util.isInBattle
import com.cobblemon.mod.common.util.playSoundServer
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.voxelShape
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
@@ -72,10 +71,10 @@ class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWater
private val WEST_AABB_TOP = buildCollider(top = true, Direction.WEST)
private val EAST_AABB_TOP = buildCollider(top = true, Direction.EAST)
private val SOUTH_AABB_BOTTOM = buildCollider(top = false, Direction.SOUTH)
private val NORTH_AABB_BOTTOM = buildCollider(top = false, Direction.NORTH)
private val WEST_AABB_BOTTOM = buildCollider(top = false, Direction.WEST)
private val EAST_AABB_BOTTOM = buildCollider(top = false, Direction.EAST)
private val SOUTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.SOUTH, EAST_AABB_BOTTOM)
private val NORTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.NORTH, EAST_AABB_BOTTOM)
private val WEST_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.WEST, EAST_AABB_BOTTOM)
private fun buildCollider(top: Boolean, direction: Direction): VoxelShape {
if (top) {
@@ -1,128 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
}
val FLOOR_NORTH = Shapes.or(
Shapes.box(0.0625, 0.25, 0.4375, 0.9375, 1.0, 0.5625),
Shapes.box(0.125, 0.0, 0.4375, 0.25, 0.25, 0.5625),
Shapes.box(0.75, 0.0, 0.4375, 0.875, 0.25, 0.5625),
)
val WALL_NORTH = Shapes.box(0.0625, 0.125, 0.9375, 0.9375, 0.875, 1.0)
val CEILING_NORTH = Shapes.box(0.0625, 0.0, 0.4375, 0.9375, 0.75, 0.5625)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -28,8 +28,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.item.alchemy.PotionContents
import net.minecraft.world.item.alchemy.Potions
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
@@ -69,16 +67,9 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
if (blockState.block is SaccharineLeafBlock) {
val currentAge = blockState.getValue(AGE)
val waterBottle = PotionContents.createItemStack(Items.POTION, Potions.WATER).item
val newAge = when (item) {
Items.HONEY_BOTTLE if currentAge < MAX_AGE ->
(currentAge + 2).coerceAtMost(MAX_AGE)
waterBottle if currentAge > MIN_AGE ->
(currentAge - 2).coerceAtLeast(MIN_AGE)
val newAge = when {
item == Items.HONEY_BOTTLE && currentAge < MAX_AGE -> (currentAge + 2).coerceAtMost(MAX_AGE)
item == Items.GLASS_BOTTLE && currentAge > MIN_AGE -> (currentAge - 2).coerceAtLeast(MIN_AGE)
else -> currentAge
}
@@ -88,23 +79,21 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
stack.shrink(1)
val dispenserEntity = source.blockEntity
val outputItem = Items.GLASS_BOTTLE
val outputItem = if (item == Items.HONEY_BOTTLE) Items.GLASS_BOTTLE else Items.HONEY_BOTTLE
val outputStack = ItemStack(outputItem)
var added = false
if (dispenserEntity != null) {
for (i in 0 until dispenserEntity.containerSize) {
val slotStack = dispenserEntity.getItem(i)
for (i in 0 until dispenserEntity.containerSize) {
val slotStack = dispenserEntity.getItem(i)
if (slotStack.isEmpty) {
dispenserEntity.setItem(i, outputStack.copy())
added = true
break
} else if (slotStack.`is`(outputItem) && slotStack.count < slotStack.maxStackSize) {
slotStack.grow(1)
added = true
break
}
if (slotStack.isEmpty) {
dispenserEntity.setItem(i, outputStack.copy())
added = true
break
} else if (slotStack.`is`(outputItem) && slotStack.count < slotStack.maxStackSize) {
slotStack.grow(1)
added = true
break
}
}
@@ -25,7 +25,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.DispenserBlock
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.RotatedPillarBlock
import net.minecraft.world.level.block.state.BlockState
@@ -38,7 +37,7 @@ class SaccharineLogBlock(properties: Properties) : RotatedPillarBlock(properties
fun createBehavior(): DispenseItemBehavior {
return DispenseItemBehavior { source, stack ->
val level = source.level
val facing = source.state.getValue(DispenserBlock.FACING)
val facing = source.state.getValue(HorizontalDirectionalBlock.FACING)
val pos = source.pos.relative(facing)
val blockState = level.getBlockState(pos)
@@ -51,13 +50,7 @@ class SaccharineLogBlock(properties: Properties) : RotatedPillarBlock(properties
}
}
fun changeLogTypeDispenser(
level: ServerLevel,
pos: BlockPos,
newState: BlockState,
stack: ItemStack,
source: BlockSource
) {
fun changeLogTypeDispenser(level: ServerLevel, pos: BlockPos, newState: BlockState, stack: ItemStack, source: BlockSource) {
level.setBlock(pos, newState, 3)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
@@ -82,23 +75,11 @@ class SaccharineLogBlock(properties: Properties) : RotatedPillarBlock(properties
}
if (!added) {
Containers.dropItemStack(
level,
source.pos.x.toDouble(),
source.pos.y.toDouble(),
source.pos.z.toDouble(),
glassBottle
)
Containers.dropItemStack(level, source.pos.x.toDouble(), source.pos.y.toDouble(), source.pos.z.toDouble(), glassBottle)
}
}
fun changeLogType(
level: Level,
pos: BlockPos,
newState: BlockState,
player: Player? = null,
itemStack: ItemStack? = null
) {
fun changeLogType(level: Level, pos: BlockPos, newState: BlockState, player: Player? = null, itemStack: ItemStack? = null) {
level.setBlock(pos, newState, 3)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
@@ -112,15 +93,7 @@ class SaccharineLogBlock(properties: Properties) : RotatedPillarBlock(properties
}
}
override fun useItemOn(
stack: ItemStack,
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hand: InteractionHand,
hitResult: BlockHitResult
): ItemInteractionResult {
override fun useItemOn(stack: ItemStack, state: BlockState, level: Level, pos: BlockPos, player: Player, hand: InteractionHand, hitResult: BlockHitResult): ItemInteractionResult {
val axis = state.getValue(AXIS)
val itemStack = player.getItemInHand(hand)
if (!level.isClientSide && itemStack.`is`(Items.HONEY_BOTTLE) && axis == Direction.Axis.Y) {
@@ -1,204 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class StackableItemBlock(settings: Properties, val type: StackableItemBlockType): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class StackableItemBlockType: StringRepresentable {
BATTLE_ITEM,
ETHER,
MAX_POTION,
POTION,
STATUS_RESTORE;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val MAX_AMOUNT: Int = 4
val AMOUNT: IntegerProperty = IntegerProperty.create("amount", 1, MAX_AMOUNT)
val CODEC: MapCodec<StackableItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
StackableItemBlockType.CODEC.fieldOf("type").forGetter(StackableItemBlock::type)
).apply(it, ::StackableItemBlock) }
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>> = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.34375, 0.40625, 0.4375, 0.65625),
Shapes.box(0.59375, 0.0, 0.40625, 0.90625, 0.4375, 0.71875)
),
Shapes.or(
Shapes.box(0.59375, 0.0, 0.59375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.53125, 0.40625, 0.4375, 0.84375),
Shapes.box(0.34375, 0.0, 0.09375, 0.65625, 0.4375, 0.40625)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.09375, 0.40625, 0.4375, 0.40625),
Shapes.box(0.59375, 0.0, 0.15625, 0.90625, 0.4375, 0.46875),
Shapes.box(0.65625, 0.0, 0.59375, 0.96875, 0.4375, 0.90625),
Shapes.box(0.15625, 0.0, 0.53125, 0.46875, 0.4375, 0.84375)
)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5, 0.6875)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.5, 0.9375),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0625, 0.375, 0.5, 0.4375),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.6875, 0.0, 0.625, 0.9375, 0.5, 1.0),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.9375)
)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.3125, 0.40625, 0.5, 0.6875),
Shapes.box(0.59375, 0.0, 0.375, 0.90625, 0.5, 0.75)
),
Shapes.or(
Shapes.box(0.34375, 0.0, 0.0625, 0.65625, 0.5, 0.4375),
Shapes.box(0.09375, 0.0, 0.5625, 0.40625, 0.5, 0.9375),
Shapes.box(0.59375, 0.0, 0.625, 0.90625, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.0625, 0.40625, 0.5, 0.4375),
Shapes.box(0.15625, 0.0, 0.5625, 0.46875, 0.5, 0.9375),
Shapes.box(0.65625, 0.0, 0.625, 0.96875, 0.5, 1.0),
Shapes.box(0.59375, 0.0, 0.125, 0.90625, 0.5, 0.5)
).singleEncompassing()
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5625, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5625, 0.8125)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.5625, 0.5),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.5625, 0.9375)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.5625, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.5625, 0.5),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.5625, 1.0),
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.5625, 0.9375)
)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.4375, 0.75)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.4375, 0.9375),
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.4375, 0.4375)
),
Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.4375, 0.4375),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.4375, 0.9375)
)
)
)
fun getShape(type: StackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: StackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(AMOUNT, 1)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<StackableItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, AMOUNT, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
val count = state.getValue(AMOUNT)
return rotateShape(Direction.NORTH, direction, getShape(type, count))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
val fluidState = context.level.getFluidState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(AMOUNT, min(getMaxAmount(type), (blockState.getValue(AMOUNT) + 1)))
else super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (
!useContext.isSecondaryUseActive
&& useContext.itemInHand.`is`(this.asItem())
&& state.getValue(AMOUNT) <= getMaxAmount(type)
) true else super.canBeReplaced(state, useContext)
}
}
@@ -1,81 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
open class WallAttachedDirectionalBlock(settings: Properties): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::WallAttachedDirectionalBlock)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<out WallAttachedDirectionalBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
var direction = context.clickedFace
if (direction === null || direction.axis === Direction.Axis.Y) {
direction = context.horizontalDirection.opposite
}
val fluidState = context.level.getFluidState(context.clickedPos)
val blockState = this.defaultBlockState()
.setValue(HORIZONTAL_FACING, direction)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return canAttach(level, pos, state.getValue(HORIZONTAL_FACING))
}
fun canAttach(reader: LevelReader, pos: BlockPos, direction: Direction): Boolean {
val blockPos = pos.relative(direction.opposite)
return reader.getBlockState(blockPos).isFaceSturdy(reader, blockPos, direction)
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.Codec
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class WallAttachedDirectionalShapeBlock(settings: Properties, val width: Int = 16, val height: Int = 16, val depth: Int = 16): WallAttachedDirectionalBlock(settings) {
companion object {
/**
* Calculates a [VoxelShape] based on a center point of (8, 8, 16).
*
* The resulting shape is centered X horizontally and Y vertically
* expanding inwards/North along the Z-axis from the South face (16).
*
* @param width The width of the shape from 0-16, along the X-axis.
* @param height The height of the shape from 0-16 along the Y-axis.
* @param depth The depth of the shape from 0-16 along the Z-axis, extending inwards from 16.
* @return A VoxelShape.
*/
fun convertToShape(sizeX: Int, sizeY: Int, sizeZ: Int): VoxelShape {
val x = sizeX.coerceIn(0, 16).toDouble()
val y = sizeY.coerceIn(0, 16).toDouble()
val z = sizeZ.coerceIn(0, 16).toDouble()
val minX = (8.0 - (x / 2.0)) / 16.0
val maxX = (8.0 + (x / 2.0)) / 16.0
val minY = (8.0 - (y / 2.0)) / 16.0
val maxY = (8.0 + (y / 2.0)) / 16.0
val minZ = (16.0 - z) / 16.0
return Shapes.box(minX, minY, minZ, maxX, maxY, 1.0)
}
}
override fun codec(): MapCodec<WallAttachedDirectionalShapeBlock> = RecordCodecBuilder.mapCodec { instance ->
instance.group(
propertiesCodec(),
Codec.INT.fieldOf("width").forGetter { it.width },
Codec.INT.fieldOf("height").forGetter { it.height },
Codec.INT.fieldOf("depth").forGetter { it.depth }
).apply(instance, { properties, width, height, depth ->
WallAttachedDirectionalShapeBlock(properties, width, height, depth)
})
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return rotateShape(Direction.NORTH, direction, convertToShape(width, height, depth))
}
}
@@ -1,100 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class WallAttachedStackableItemBlock(settings: Properties, val type: WallStackableItemBlockType): WallAttachedDirectionalBlock(settings) {
enum class WallStackableItemBlockType: StringRepresentable {
TAG;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val MAX_AMOUNT: Int = 8
val AMOUNT: IntegerProperty = IntegerProperty.create("amount", 1, MAX_AMOUNT)
val CODEC: MapCodec<WallAttachedStackableItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
WallStackableItemBlockType.CODEC.fieldOf("type").forGetter(WallAttachedStackableItemBlock::type)
).apply(it, ::WallAttachedStackableItemBlock) }
val northShapeMap: Map<WallStackableItemBlockType, List<VoxelShape>> = mapOf(
WallStackableItemBlockType.TAG to listOf(
Shapes.box(0.375, 0.25, 0.9375, 0.625, 0.6875, 1.0),
Shapes.box(0.375, 0.0625, 0.9375, 1.0, 0.6875, 1.0),
Shapes.box(0.0, 0.0625, 0.9375, 1.0, 0.9375, 1.0),
Shapes.box(0.0, 0.0625, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0)
)
)
fun getShape(type: WallStackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: WallStackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(AMOUNT, 1)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<WallAttachedStackableItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
builder.add(AMOUNT)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
val count = state.getValue(AMOUNT)
return rotateShape(Direction.NORTH, direction, getShape(type, count))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(AMOUNT, min(getMaxAmount(type), (blockState.getValue(AMOUNT) + 1)))
else super.getStateForPlacement(context)
}
override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (
!useContext.isSecondaryUseActive
&& useContext.itemInHand.`is`(this.asItem())
&& state.getValue(AMOUNT) <= getMaxAmount(type)
) true else super.canBeReplaced(state, useContext)
}
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.dispenser
import net.minecraft.core.dispenser.BlockSource
import net.minecraft.core.dispenser.DispenseItemBehavior
import net.minecraft.world.item.ItemStack
import java.util.concurrent.CopyOnWriteArrayList
class ChainedDispenseItemBehavior(private val base: DispenseItemBehavior) : DispenseItemBehavior {
private val extras = CopyOnWriteArrayList<DispenseItemBehavior>()
fun add(behavior: DispenseItemBehavior) {
extras.add(behavior)
}
override fun dispense(blockSource: BlockSource, itemStack: ItemStack): ItemStack {
var current = itemStack
for (b in extras) {
val prev = current.copy()
val next = try {
b.dispense(blockSource, current)
} catch (t: Throwable) {
continue
}
current = next
if (handled(prev, current)) {
return current
}
}
val beforeBase = current.copy()
val afterBase = try {
base.dispense(blockSource, current)
} catch (_: Throwable) {
return current
}
if (handled(beforeBase, afterBase)) {
return afterBase
}
return afterBase
}
private fun handled(before: ItemStack, after: ItemStack): Boolean {
return !ItemStack.matches(before, after)
}
}
@@ -1,90 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.dispenser
import com.cobblemon.mod.common.block.SaccharineLeafBlock
import com.cobblemon.mod.common.block.SaccharineLogBlock
import com.cobblemon.mod.common.block.SaccharineLogSlatheredBlock
import com.cobblemon.mod.common.mixin.accessor.DispenserBlockAccessor
import net.minecraft.core.dispenser.DispenseItemBehavior
import net.minecraft.world.item.Item
import net.minecraft.world.item.Items
import net.minecraft.world.item.alchemy.PotionContents
import net.minecraft.world.item.alchemy.Potions
import net.minecraft.world.level.block.DispenserBlock
object DispenserBehaviorRegistry {
private val behaviors = mutableMapOf<Item, DispenseItemBehavior>()
fun register(items: List<Item>, behaviorProvider: (Item) -> DispenseItemBehavior) {
register(behaviorProvider, items = items)
}
fun register(vararg behaviorProviders: (Item) -> DispenseItemBehavior, items: List<Item>) {
for (item in items) {
val providedBehaviors = behaviorProviders.map { provider -> provider(item) }
val existingLocal = behaviors[item]
if (existingLocal is ChainedDispenseItemBehavior) {
providedBehaviors.forEach { existingLocal.add(it) }
continue
}
val currentRegistered = getCurrentRegisteredBehavior(item)
if (currentRegistered is ChainedDispenseItemBehavior) {
behaviors[item] = currentRegistered
providedBehaviors.forEach { currentRegistered.add(it) }
continue
}
val base = currentRegistered ?: DispenseItemBehavior.NOOP
val chained = ChainedDispenseItemBehavior(base)
providedBehaviors.forEach { chained.add(it) }
behaviors[item] = chained
DispenserBlock.registerBehavior(item, chained)
}
}
private fun getCurrentRegisteredBehavior(item: Item): DispenseItemBehavior? {
return try {
val map = DispenserBlockAccessor.getItemBehaviors()
map[item]
} catch (t: Throwable) {
DispenseItemBehavior.LOGGER.error("Failed to read existing dispenser behaviors via mixin accessor", t)
null
}
}
fun registerDispenserBehaviors() {
register(
{ SaccharineLogSlatheredBlock.createBehavior() },
items = listOf(
PotionContents.createItemStack(
Items.POTION,
Potions.WATER
).item
)
)
register(
{ SaccharineLogBlock.createBehavior() },
items = listOf(Items.HONEY_BOTTLE)
)
register(
{ item -> SaccharineLeafBlock.createBehavior(item) },
items = listOf(
Items.HONEY_BOTTLE,
PotionContents.createItemStack(
Items.POTION,
Potions.WATER
).item
)
)
}
}
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.pasture.PastureLinkManager
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.api.text.italicise
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.textClickHandlers
import com.cobblemon.mod.common.block.PastureBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
@@ -109,10 +110,10 @@ class PokemonPastureBlockEntity(pos: BlockPos, state: BlockState) :
for (tetheredPokemon in tetheredPokemonList) {
val pokemon = tetheredPokemon.getPokemon()!!
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism(1)
pokemon.tickMetabolism()
}
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown(1)
pokemon.tickInteractionCooldown()
}
}
blockEntity.togglePastureOn(blockEntity.getInRangeViewerCount(world, blockEntity.blockPos) > 0)
@@ -319,48 +319,7 @@ object CobblemonClient {
CobblemonBlocks.PINK_CAMPFIRE_POT,
CobblemonBlocks.RED_CAMPFIRE_POT,
CobblemonBlocks.WHITE_CAMPFIRE_POT,
CobblemonBlocks.YELLOW_CAMPFIRE_POT,
CobblemonBlocks.WHITE_PLAQUE,
CobblemonBlocks.LIGHT_GRAY_PLAQUE,
CobblemonBlocks.GRAY_PLAQUE,
CobblemonBlocks.BLACK_PLAQUE,
CobblemonBlocks.BROWN_PLAQUE,
CobblemonBlocks.RED_PLAQUE,
CobblemonBlocks.ORANGE_PLAQUE,
CobblemonBlocks.YELLOW_PLAQUE,
CobblemonBlocks.LIME_PLAQUE,
CobblemonBlocks.GREEN_PLAQUE,
CobblemonBlocks.CYAN_PLAQUE,
CobblemonBlocks.LIGHT_BLUE_PLAQUE,
CobblemonBlocks.BLUE_PLAQUE,
CobblemonBlocks.PURPLE_PLAQUE,
CobblemonBlocks.MAGENTA_PLAQUE,
CobblemonBlocks.PINK_PLAQUE,
CobblemonBlocks.BLUNDER_POLICY,
CobblemonBlocks.WEAKNESS_POLICY,
CobblemonBlocks.POTION,
CobblemonBlocks.SUPER_POTION,
CobblemonBlocks.HYPER_POTION,
CobblemonBlocks.MAX_POTION,
CobblemonBlocks.FULL_RESTORE,
CobblemonBlocks.ANTIDOTE,
CobblemonBlocks.AWAKENING,
CobblemonBlocks.BURN_HEAL,
CobblemonBlocks.ICE_HEAL,
CobblemonBlocks.PARALYZE_HEAL,
CobblemonBlocks.FULL_HEAL,
CobblemonBlocks.ETHER,
CobblemonBlocks.MAX_ETHER,
CobblemonBlocks.ELIXIR,
CobblemonBlocks.MAX_ELIXIR,
CobblemonBlocks.DIRE_HIT,
CobblemonBlocks.GUARD_SPEC,
CobblemonBlocks.X_ACCURACY,
CobblemonBlocks.X_ATTACK,
CobblemonBlocks.X_DEFENSE,
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED
CobblemonBlocks.YELLOW_CAMPFIRE_POT
)
this.createBoatModelLayers()
@@ -11,11 +11,10 @@ package com.cobblemon.mod.common.client.battle
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.ForcePassActionResponse
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
@@ -62,15 +61,8 @@ class ClientBattle(
if (index != -1) {
while(index < pendingActionRequests.size) {
val request = pendingActionRequests[index]
if (request.response != PassActionResponse && request.response !is ForcePassActionResponse) {
val response = request.response
// If we're cancelling a turn that used a gimmick, we re-enable the ability for that gimmick to be used.
if (response is MoveActionResponse && response.gimmickID != null) {
val gimmick = ShowdownMoveset.Gimmick.entries.find { it.id == response.gimmickID }
pendingActionRequests.forEach { it.moveSet?.pendingGimmickUsedThisTurn?.remove(gimmick) }
}
if (request.response != PassActionResponse && request.response !is ForcePassActionResponse)
request.response = null
}
index++
}
}
@@ -507,7 +507,9 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
override fun positionRider(passenger: Entity, positionUpdater: MoveFunction) {
val locatorName = getSeatLocator(passenger)
val locator = this.locatorStates[locatorName] ?: return
val locator = this.locatorStates[locatorName]
if (locator == null) return
val offset = locator.matrix.getTranslation(Vector3f())
.sub(
@@ -29,7 +29,6 @@ import com.cobblemon.mod.common.client.render.renderScaledGuiItemIcon
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.toAssetPath
import java.util.UUID
import net.minecraft.client.DeltaTracker
import net.minecraft.client.Minecraft
@@ -39,7 +38,6 @@ import net.minecraft.client.gui.components.toasts.AdvancementToast
import net.minecraft.client.gui.components.toasts.Toast
import net.minecraft.client.gui.screens.ChatScreen
import net.minecraft.client.gui.screens.Screen
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import kotlin.math.ceil
import kotlin.math.floor
@@ -469,7 +467,7 @@ class PartyOverlay : Gui(Minecraft.getInstance()) {
)
}
val ballIcon = pokemon.caughtBall.name.toAssetPath("textures/gui/ball/", ".png")
val ballIcon = cobblemonResource("textures/gui/ball/" + pokemon.caughtBall.name.path + ".png")
val ballHeight = 22
blitk(
matrixStack = matrices,
@@ -68,7 +68,7 @@ class BattleMoveSelection(
var moveTiles = baseTiles
val backButton = BattleBackButton(x - 11F, Minecraft.getInstance().window.guiScaledHeight - 22F)
val gimmickButtons = moveSet.getGimmicks().filter { it !in moveSet.pendingGimmickUsedThisTurn }.mapIndexed { index, gimmick ->
val gimmickButtons = moveSet.getGimmicks().mapIndexed { index, gimmick ->
val initOff = BattleBackButton.WIDTH * 0.65F
val xOff = initOff + BattleGimmickButton.SPACING * index
BattleGimmickButton.create(gimmick, this, backButton.x + xOff, backButton.y)
@@ -31,14 +31,12 @@ import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import com.cobblemon.mod.common.util.toAssetPath
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.narration.NarratableEntry
import net.minecraft.client.gui.narration.NarrationElementOutput
import net.minecraft.client.resources.sounds.SimpleSoundInstance
import net.minecraft.client.sounds.SoundManager
import net.minecraft.resources.ResourceLocation
import org.joml.Quaternionf
import org.joml.Vector3f
@@ -233,7 +231,7 @@ class BattleSwitchPokemonSelection(
textureHeight = SELECT_HEIGHT * 2,
)
val ballIcon = pokemon.caughtBall.name.toAssetPath("textures/gui/ball/", ".png")
val ballIcon = cobblemonResource("textures/gui/ball/" + pokemon.caughtBall.name.path + ".png")
val ballHeight = 22
blitk(
matrixStack = matrixStack,
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.InBattleGimmickMove
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.battle.ActiveClientBattlePokemon
@@ -128,7 +127,7 @@ class BattleTargetSelection(
private val isMultiTarget = multiTargetList?.firstOrNull { it.getPNX() == target.getPNX() } != null
private val isCurrentPokemon = request.activePokemon.battlePokemon?.uuid == target.battlePokemon!!.uuid
open val response: MoveActionResponse get() = MoveActionResponse(targetSelection.move.id, responseTarget, gimmickID)
open val response: MoveActionResponse get() = MoveActionResponse(targetSelection.move.id, responseTarget)
val state = FloatingState()
open val selectable: Boolean get() = isMultiTarget || (responseTarget != null)
@@ -312,13 +311,6 @@ class BattleTargetSelection(
fun onClick() {
if (!selectable) return
targetSelection.playDownSound(Minecraft.getInstance().soundManager)
// If a gimmick is used, remove the ability to use it on any pending action requests ahead of it
if (response.gimmickID != null) {
val gimmick = ShowdownMoveset.Gimmick.entries.first { it.id == response.gimmickID }
CobblemonClient.battle?.pendingActionRequests?.forEach {
it.moveSet?.pendingGimmickUsedThisTurn?.add(gimmick)
}
}
targetSelection.battleGUI.selectAction(targetSelection.request, response)
}
}
@@ -24,13 +24,11 @@ import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import com.cobblemon.mod.common.util.toAssetPath
import com.google.common.collect.Lists
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.Button
import net.minecraft.client.sounds.SoundManager
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.FormattedCharSequence
import net.minecraft.world.item.ItemStack
import org.joml.Quaternionf
@@ -113,7 +111,7 @@ class PartySlotButton(
)
context.pose().popPose()
val ballIcon = pokemon.pokeball!!.asIdentifierDefaultingNamespace().toAssetPath("textures/gui/ball/", ".png")
val ballIcon = cobblemonResource("textures/gui/ball/" + pokemon.pokeball!!.asIdentifierDefaultingNamespace().path + ".png")
val ballHeight = 22
blitk(
matrixStack = matrices,
@@ -40,7 +40,6 @@ import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.isInventoryKeyPressed
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.toAssetPath
import com.mojang.blaze3d.platform.InputConstants
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
@@ -464,7 +463,7 @@ class PCGUI(
)
// Poké Ball
val ballResource = pokemon.caughtBall.name.toAssetPath("textures/item/poke_balls/", ".png")
val ballResource = cobblemonResource("textures/item/poke_balls/" + pokemon.caughtBall.name.path + ".png")
blitk(
matrixStack = matrices,
texture = ballResource,
@@ -237,11 +237,9 @@ class StatsWidget(val pX: Int, val pY: Int) : SoundlessWidget(
blitk(matrixStack = matrices, texture = divider, x = pX + 51, y = pY + 10, height = 27.5, width = 1)
blitk(matrixStack = matrices, texture = divider, x = pX + 9, y = pY + 2, height = 6, width = 121)
val rideStyle = selectedBehaviour.value.key.path.toString().split("/").last().lowercase()
drawScaledText(
context = context,
text = lang("ui.ride_style.${selectedBehaviour.key.toString().lowercase()}.${rideStyle}")
.append(" | ").append(lang("ui.ride_style.${selectedBehaviour.key.toString().lowercase()}")).bold(),
text = lang("ui.ride_style.${selectedBehaviour.key.name.lowercase()}").bold(),
x = pX + 69.5,
y = pY + 3,
colour = 0x3A96B6,
@@ -45,7 +45,6 @@ import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.isInventoryKeyPressed
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.toAssetPath
import com.mojang.blaze3d.platform.InputConstants
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
@@ -559,7 +558,7 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
}
// Poké Ball
val ballResource = selectedPokemon.caughtBall.name.toAssetPath("textures/item/poke_balls/", ".png")
val ballResource = cobblemonResource("textures/item/poke_balls/" + selectedPokemon.caughtBall.name.path + ".png")
blitk(
matrixStack = matrices,
texture = ballResource,
@@ -24,7 +24,6 @@ import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.math.fromEulerXYZDegrees
import com.cobblemon.mod.common.util.toAssetPath
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
@@ -108,7 +107,7 @@ class PartySlotWidget(
)
}
val ballIcon = slotPokemon.caughtBall.name.toAssetPath("textures/gui/ball/", ".png")
val ballIcon = cobblemonResource("textures/gui/ball/" + slotPokemon.caughtBall.name.path + ".png")
val ballHeight = 22
blitk(
matrixStack = matrices,
@@ -19,11 +19,11 @@ import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import java.math.RoundingMode
import java.text.DecimalFormat
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.Component
import java.math.RoundingMode
import java.text.DecimalFormat
class MovesWidget(
pX: Int, pY: Int,
@@ -66,7 +66,6 @@ class StatWidget(
private const val MARKER_WIDTH = 8
private const val WIDTH = 134
private const val HEIGHT = 148
private const val RIDE_ICON_SIZE = 32
const val SCALE = 0.5F
private const val WHITE = 0x00FFFFFF
@@ -337,16 +336,14 @@ class StatWidget(
colour = pentagonColour
)
val rideStyle = selectedBehaviour.value.key.path.toString().split("/").last().lowercase()
val iconResource = cobblemonResource("textures/gui/summary/icon_ride_${selectedBehaviour.key.toString().lowercase()}_${rideStyle}.png")
blitk(
matrixStack = matrices,
texture = iconResource,
x= (x + 59) / SCALE,
y = (y + 62.5) / SCALE,
width = RIDE_ICON_SIZE,
height = RIDE_ICON_SIZE,
scale = SCALE
drawScaledText(
context = context,
font = CobblemonResources.DEFAULT_LARGE,
text = lang("ui.ride_style.${selectedBehaviour.key.name.lowercase()}").bold(),
x = x + (WIDTH / 2),
y = y + 66,
shadow = true,
centered = true
)
// Stat Labels
@@ -371,16 +368,6 @@ class StatWidget(
verticesOffset = pentagonVerticesOffset,
offsetY = 5.5
)
if (pMouseX >= (x + 59) && pMouseY >= (y + 62.5) && pMouseX <= ((x + 59) + (RIDE_ICON_SIZE * SCALE)) && pMouseY <= ((y + 62.5) + (RIDE_ICON_SIZE * SCALE))) {
context.renderTooltip(
Minecraft.getInstance().font,
lang("ui.ride_style.${selectedBehaviour.key.toString().lowercase()}.${rideStyle}")
.append(" | ").append(lang("ui.ride_style.${selectedBehaviour.key.toString().lowercase()}")),
pMouseX,
pMouseY
)
}
}
} else {
@@ -32,7 +32,6 @@ import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.toAssetPath
import com.mojang.blaze3d.platform.InputConstants
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
@@ -585,7 +584,7 @@ class TradeGUI(
// Poké Ball
val nameXOffset = if (isOpposing) 75 else 0
val ballResource = pokemon.caughtBall.name.toAssetPath("textures/item/poke_balls/", ".png")
val ballResource = cobblemonResource("textures/item/poke_balls/" + pokemon.caughtBall.name.path + ".png")
blitk(
matrixStack = context.pose(),
texture = ballResource,
@@ -143,18 +143,18 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
}
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon?): Boolean {
val vehicle = player.vehicle as? PokemonEntity ?: return false
if (player != vehicle.controllingPassenger) return true
if (player.vehicle !is PokemonEntity) return false
val vehicle = player.vehicle as PokemonEntity
if (player != vehicle.controllingPassenger) {
return true
}
val isAirRide = vehicle.ridingController?.context?.style == RidingStyle.AIR
val hasLandRide = vehicle.rideProp.behaviours?.get(RidingStyle.LAND) != null
if (!Cobblemon.config.enableInFlightDismounting && isAirRide && hasLandRide) {
return false
return if (isAirRide && hasLandRide) {
false
} else {
vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
return vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
private fun isRidingPokemon(player: LocalPlayer, ignoreControlling: Boolean = false): Boolean {
@@ -23,7 +23,7 @@ import net.minecraft.world.phys.Vec3
object CalculateSeatPositionsHandler : ClientNetworkPacketHandler<CalculateSeatPositionsPacket> {
private const val FORMAT = "%.2f"
private const val SEAT_PREFIX = "seat_"
private const val SEAT_PREFIX = "seat"
private const val SIMULATION_PERIOD_TICKS = 15 * 20F
class SeatRanges(
@@ -16,8 +16,10 @@ object SetClientPlayerDataHandler : ClientNetworkPacketHandler<SetClientPlayerDa
override fun handle(packet: SetClientPlayerDataPacket, client: Minecraft) {
if (packet.isIncremental) {
packet.type.incrementalAfterDecodeAction.invoke(packet.playerData)
} else {
}
else {
packet.type.afterDecodeAction.invoke(packet.playerData)
}
}
}
@@ -17,33 +17,35 @@ import net.minecraft.util.Mth
object ClientboundUpdateOrientationHandler : ClientNetworkPacketHandler<ClientboundUpdateOrientationPacket> {
override fun handle(packet: ClientboundUpdateOrientationPacket, client: Minecraft) {
val level = client.level ?: return
val player = client.player ?: return
val vehicle = level.getEntity(packet.entityId)
val vehicleController = if (vehicle is OrientationControllable) vehicle.orientationController else return
client.executeIfPossible {
val level = client.level ?: return@executeIfPossible
val player = client.player ?: return@executeIfPossible
val vehicle = level.getEntity(packet.entityId)
val vehicleController = if (vehicle is OrientationControllable) vehicle.orientationController else return@executeIfPossible
// If the client is also the driver of this entity then don't update it as the driver is the source
// of truth on vehicle orientation updates.
if (vehicle.controllingPassenger != player) {
packet.active?.let { shouldUseCustomOrientation ->
// If the client is also the driver of this entity then don't update it as the driver is the source
// of truth on vehicle orientation updates.
if (vehicle.controllingPassenger != player) {
packet.active?.let { shouldUseCustomOrientation ->
val playerIsPassenger = vehicle.passengers.contains(player)
val playerIsPassenger = vehicle.passengers.contains(player)
// If the player has just switched to riding a custom orientation ride then set their
// ride x and y rots local to the vehicle rots(if the controller wasn't active and will now be active)
// This ensures that on transition your camera stays in the same spot
if (!vehicleController.isActive() && shouldUseCustomOrientation && playerIsPassenger) {
// Set local to the vehicle x and yrot
val playerRotater = player as RidePassenger?
if (playerRotater != null) {
playerRotater.`cobblemon$setRideXRot`(Mth.wrapDegrees(player.getXRot() - vehicle.getXRot()))
playerRotater.`cobblemon$setRideYRot`(Mth.wrapDegrees(player.getYRot() - vehicle.getYRot()))
// If the player has just switched to riding a custom orientation ride then set their
// ride x and y rots local to the vehicle rots(if the controller wasn't active and will now be active)
// This ensures that on transition your camera stays in the same spot
if (!vehicleController.isActive() && shouldUseCustomOrientation && playerIsPassenger) {
// Set local to the vehicle x and yrot
val playerRotater = player as RidePassenger?
if (playerRotater != null) {
playerRotater.`cobblemon$setRideXRot`(Mth.wrapDegrees(player.getXRot() - vehicle.getXRot()))
playerRotater.`cobblemon$setRideYRot`(Mth.wrapDegrees(player.getYRot() - vehicle.getYRot()))
}
}
}
vehicle.orientationController.active = shouldUseCustomOrientation
vehicle.orientationController.active = shouldUseCustomOrientation
}
vehicle.orientationController.updateOrientation { _ -> packet.orientation }
}
vehicle.orientationController.updateOrientation { _ -> packet.orientation }
}
}
}
@@ -15,14 +15,16 @@ import net.minecraft.client.Minecraft
object ClientboundUpdateRidingStateHandler : ClientNetworkPacketHandler<ClientboundUpdateRidingStatePacket> {
override fun handle(packet: ClientboundUpdateRidingStatePacket, client: Minecraft) {
val player = client.player ?: return
val entity = player.level().getEntity(packet.entity) ?: return
if (entity !is PokemonEntity) return
if (entity.controllingPassenger == player) return
val buffer = packet.data ?: return
if (entity.ridingController?.context?.settings?.key != packet.behaviour) {
entity.ridingController?.changeBehaviour(packet.behaviour)
client.executeIfPossible {
val player = client.player ?: return@executeIfPossible
val entity = player.level().getEntity(packet.entity) ?: return@executeIfPossible
if (entity !is PokemonEntity) return@executeIfPossible
if (entity.controllingPassenger == player) return@executeIfPossible
val buffer = packet.data ?: return@executeIfPossible
if (entity.ridingController?.context?.settings?.key != packet.behaviour) {
entity.ridingController?.changeBehaviour(packet.behaviour)
}
entity.ridingController?.context?.state?.decode(buffer)
}
entity.ridingController?.context?.state?.decode(buffer)
}
}
@@ -15,13 +15,15 @@ import net.minecraft.client.player.RemotePlayer
object ClientboundUpdateDriverInputHandler : ClientNetworkPacketHandler<ClientboundUpdateDriverInputPacket> {
override fun handle(packet: ClientboundUpdateDriverInputPacket, client: Minecraft) {
val level = client.level ?: return
val entity = level.getEntity(packet.entityId)
if (entity is RemotePlayer) {
entity.xxa = packet.driverInput.x
entity.zza = packet.driverInput.z
entity.jumping = packet.driverInput.y == 1.0f
entity.isShiftKeyDown = packet.driverInput.y == -1.0f
client.executeIfPossible {
val level = client.level ?: return@executeIfPossible
val entity = level.getEntity(packet.entityId)
if (entity is RemotePlayer) {
entity.xxa = packet.driverInput.x
entity.zza = packet.driverInput.z
entity.jumping = packet.driverInput.y == 1.0f
entity.isShiftKeyDown = packet.driverInput.y == -1.0f
}
}
}
}
@@ -15,9 +15,11 @@ import net.minecraft.sounds.SoundEvent
internal object UnvalidatedPlaySoundS2CPacketHandler : ClientNetworkPacketHandler<UnvalidatedPlaySoundS2CPacket> {
override fun handle(packet: UnvalidatedPlaySoundS2CPacket, client: Minecraft) {
// This prevents clients that might not have the required resources installed from getting spammed about missing sound
if (client.soundManager.getSoundEvent(packet.sound) != null) {
client.level?.playSound(client.player, packet.x, packet.y, packet.z, SoundEvent.createVariableRangeEvent(packet.sound), packet.category, packet.volume, packet.pitch)
client.executeIfPossible {
// This prevents clients that might not have the required resources installed from getting spammed about missing sound
if (client.soundManager.getSoundEvent(packet.sound) != null) {
client.level?.playSound(client.player, packet.x, packet.y, packet.z, SoundEvent.createVariableRangeEvent(packet.sound), packet.category, packet.volume, packet.pitch)
}
}
}
}
@@ -15,6 +15,6 @@ import net.minecraft.client.Minecraft
object ToastPacketHandler : ClientNetworkPacketHandler<ToastPacket> {
override fun handle(packet: ToastPacket, client: Minecraft) {
ToastTracker.handle(packet, client)
client.executeIfPossible { ToastTracker.handle(packet, client) }
}
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.client.persisted
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.config.CobblemonConfig
import java.io.BufferedReader
import java.io.BufferedWriter
@@ -33,14 +31,7 @@ object ClientPersistedData {
fun readSnapshotsData() : SnapshotAcknowledgementData? {
if (snapshotsPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(snapshotsPath.toFile()))).use { reader ->
try {
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
} catch (exception: Exception) {
LOGGER.error("Failed to load snapshots.json... Resetting File")
val data = SnapshotAcknowledgementData(Cobblemon.VERSION, false)
writeSnapshotsData(data)
return data
}
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
}
}
@@ -55,23 +46,16 @@ object ClientPersistedData {
fun readRidingPerspectivesData() : RidingPerspectiveData? {
if (ridingPerspectivesPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(ridingPerspectivesPath.toFile()))).use { reader ->
try {
return gson.fromJson(reader, RidingPerspectiveData::class.java)
} catch (exception: Exception) {
LOGGER.error("Failed to load riding_perspectives.json... Resetting File")
val data = RidingPerspectiveData()
saveRidingPerspectivesData(data)
return data
}
return gson.fromJson(reader, RidingPerspectiveData::class.java)
}
}
return null
}
fun saveRidingPerspectivesData(data: RidingPerspectiveData) {
fun saveRidingPerspectivesData() {
ridingPerspectivesPath.toFile().parentFile.mkdirs()
BufferedWriter(FileWriter(ridingPerspectivesPath.toFile())).use { writer -> gson.toJson(data, writer) }
BufferedWriter(FileWriter(ridingPerspectivesPath.toFile())).use { writer -> gson.toJson(ridingPerspectives, writer) }
}
data class SnapshotAcknowledgementData(val version: String, val dontShowAgain: Boolean)
@@ -80,7 +64,7 @@ object ClientPersistedData {
) {
fun updatePerspective(key: ResourceLocation, cameraType: CameraType) {
perspectives[key] = cameraType
saveRidingPerspectivesData(this)
saveRidingPerspectivesData()
}
}
}
@@ -160,7 +160,6 @@ class DisplayCaseRenderer(ctx: BlockEntityRendererProvider.Context) : BlockEntit
stack.item is BedItem -> PositioningType.BED
stack.item is BannerItem -> PositioningType.BANNER
stack.`is`(CobblemonItemTags.POKE_BALLS) -> PositioningType.POKE_BALL
stack.`is`(CobblemonItemTags.PLAQUES) -> PositioningType.ITEM_MODEL
stack.item is PokedexItem -> PositioningType.POKEDEX
stack.item == CobblemonItems.RELIC_COIN_POUCH -> PositioningType.COIN_POUCH
stack.item == CobblemonItems.PASTURE -> PositioningType.PASTURE
@@ -82,6 +82,7 @@ object MountedCameraRenderer {
var offset = Vec3(0.0, currEyeHeight - (driver.bbHeight / 2), 0.0)
var eyeOffset = Vec3(0.0, currEyeHeight - (driver.bbHeight / 2), 0.0)
val shouldFlip = !(vehicleController.active && vehicleController.orientation != null) // Do not flip the offset for 3rd person reverse unless we are using normal mc camera rotation.
val isFirstPerson = Minecraft.getInstance().options.cameraType == CameraType.FIRST_PERSON
eyeOffset = eyeOffset.add(getFirstPersonOffset(model, locatorName))
@@ -90,9 +91,9 @@ object MountedCameraRenderer {
if (isFirstPerson) {
getFirstPersonOffset(model, locatorName)
} else /* if (Cobblemon.config.thirdPersonViewBobbing) */ {
getThirdPersonOffset(thirdPersonReverse, model.thirdPersonCameraOffset, locatorName)
getThirdPersonOffset(thirdPersonReverse, model.thirdPersonCameraOffset, locatorName, shouldFlip)
} /* else {
getThirdPersonOffset(thirdPersonReverse, model.thirdPersonCameraOffsetNoViewBobbing, locatorName)
getThirdPersonOffset(thirdPersonReverse, model.thirdPersonCameraOffsetNoViewBobbing, locatorName, shouldFlip)
} */
)
@@ -324,20 +325,19 @@ object MountedCameraRenderer {
thirdPersonReverse: Boolean,
cameraOffsets: Map<String, Vec3>,
locatorName: String,
shouldFlip: Boolean = true
): Vec3 {
val offset = if (thirdPersonReverse && cameraOffsets.containsKey(locatorName + "_reverse")) {
cameraOffsets[locatorName + "_reverse"]!!
} else if (thirdPersonReverse && cameraOffsets.containsKey("seat_default_reverse")) {
cameraOffsets[locatorName + "seat_default_reverse"]!!
} else if (cameraOffsets.containsKey(locatorName)) {
cameraOffsets[locatorName]!!
} else if (cameraOffsets.containsKey("seat_default")) {
cameraOffsets["seat_default"]!!
} else {
Vec3.ZERO
}
return if (thirdPersonReverse) offset.multiply(1.0, 1.0, -1.0) else offset
// Don't need to account for this since orientation is derived from camera rotation and that z is already flipped.
// Flip only when not on a rollable.
return if (thirdPersonReverse && shouldFlip) offset.multiply(1.0, 1.0, -1.0) else offset
}
private fun getFirstPersonOffset(model: PosableModel, locatorName: String): Vec3 {
@@ -345,8 +345,6 @@ object MountedCameraRenderer {
return if (cameraOffsets.containsKey(locatorName)) {
cameraOffsets[locatorName]!!
} else if (cameraOffsets.containsKey("seat_default")) {
cameraOffsets["seat_default"]!!
} else {
Vec3.ZERO
}
@@ -568,9 +568,6 @@ open class PosableModel(@Transient override val rootPart: Bone) : ModelFrame {
// Is there any reason why we should actually change the pose?
if (entity != null && (poseName == null || currentPose == null || !currentPose.isSuitable(state) || entityPoseType !in currentPose.poseTypes)) {
val desirablePose = getFirstSuitablePose(state, entityPoseType)
if (desirablePose == currentPose) {
return currentPose
}
// If this if succeeds then it just no longer fits this pose
if (currentPose != null) {
// Don't apply pose correction until the current primary animation is complete.

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