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Author SHA1 Message Date
Guilherme Pereira 96079065b6 more armors 2025-12-05 11:38:38 -03:00
Guilherme Pereira 86f91ed77a add malicious armor armor material 2025-12-03 20:41:32 -03:00
54 changed files with 618 additions and 2259 deletions
-3
View File
@@ -11,9 +11,6 @@
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
- Fix all Pokémon being saved to chunks and never despawning.
- Fixed PokeSnacks crashing if there was no available spawn.
- Fixed Pokémon spawn influences not being specific to regional forms
- Fixed crashing when viewing another player in spectator mode
### Developer
-2
View File
@@ -54,8 +54,6 @@ dependencies {
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
modCompileOnly(files("temp/vivecraft-1.21.1-1.3.4.jar")) // TODO: Switch this to a proper dependency when Vivecraft gets a maven repo
// Showdown
modCompileOnly(libs.graal)
@@ -33,7 +33,7 @@ public class AbstractClientPlayerMixin {
cir.setReturnValue(usageContext.getFovMultiplier());
} else {
// Only modify fov through riding if the pokedex is not open
AbstractClientPlayer player = (AbstractClientPlayer) (Object) this;
LocalPlayer player = (LocalPlayer) (Object) this;
// Only modify fov for the driver and not the passengers
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity && player.getVehicle().getControllingPassenger() == player) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
@@ -42,8 +42,8 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.stats.CobblemonStats
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
@@ -76,8 +76,12 @@ import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.*
import com.cobblemon.mod.common.integration.vivecraft.CobblemonVR
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.CallbackHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.events.StatHandler
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
@@ -131,12 +135,10 @@ object Cobblemon {
const val MODID = CobblemonBuildDetails.MOD_ID
const val VERSION = CobblemonBuildDetails.VERSION
const val CONFIG_PATH = "config/$MODID/main.json"
@JvmField
val LOGGER: Logger = LogManager.getLogger()
lateinit var implementation: CobblemonImplementation
@Deprecated("This field is now a config value", ReplaceWith("Cobblemon.config.captureCalculator"))
var captureCalculator: CaptureCalculator
get() = this.config.captureCalculator
@@ -166,49 +168,21 @@ object Cobblemon {
val serverPlayerStructs = mutableMapOf<UUID, ObjectValue<Player>>()
val statistics: CobblemonStats = CobblemonStats
var cobblemonVR: CobblemonVR? = null
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
CobblemonPack(
id = "adorncompatibility",
name = "Adorn Compatibility",
packType = PackType.CLIENT_RESOURCES,
activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED,
neededMods = setOf("adorn")
),
CobblemonPack(
id = "gyaradosjump",
name = "Gyarados Jump Patterns",
packType = PackType.CLIENT_RESOURCES,
activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED
),
CobblemonPack(
id = "regionbiasforms",
name = "Region Bias Forms",
packType = PackType.CLIENT_RESOURCES,
activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED
),
CobblemonPack(
id = "uniqueshinyforms",
name = "Shinies for Magikarp Jump",
packType = PackType.CLIENT_RESOURCES,
activationBehaviour = ResourcePackActivationBehaviour.NORMAL
),
CobblemonPack(id = "adorncompatibility", name = "Adorn Compatibility", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED, neededMods = setOf("adorn")),
CobblemonPack(id = "gyaradosjump", name = "Gyarados Jump Patterns", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "regionbiasforms", name = "Region Bias Forms", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "uniqueshinyforms", name = "Shinies for Magikarp Jump", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.NORMAL),
CobblemonPack(
id = "repurposedstructurescobblemon",
name = "Repurposed Structures Cobblemon",
packType = PackType.SERVER_DATA,
activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED,
neededMods = setOf("repurposed_structures")
),
CobblemonPack(id = "repurposedstructurescobblemon", name = "Repurposed Structures Cobblemon", packType = PackType.SERVER_DATA, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED, neededMods = setOf("repurposed_structures")),
)
fun preInitialize(implementation: CobblemonImplementation) {
this.implementation = implementation
this.LOGGER.info("Launching Cobblemon ${CobblemonBuildDetails.VERSION}${if (CobblemonBuildDetails.SNAPSHOT) "-SNAPSHOT" else ""} ")
this.LOGGER.info("Launching Cobblemon ${CobblemonBuildDetails.VERSION}${if(CobblemonBuildDetails.SNAPSHOT) "-SNAPSHOT" else ""} ")
if (CobblemonBuildDetails.SNAPSHOT) {
this.LOGGER.info(" - Git Commit: ${smallCommitHash()} (https://gitlab.com/cable-mc/cobblemon/-/commit/${CobblemonBuildDetails.GIT_COMMIT})")
this.LOGGER.info(" - Branch: ${CobblemonBuildDetails.BRANCH}")
@@ -220,6 +194,7 @@ object Cobblemon {
implementation.registerSoundEvents()
implementation.registerDataComponents()
implementation.registerBlocks()
implementation.registerArmorMaterials()
implementation.registerItems()
implementation.registerEntityTypes()
implementation.registerEntityAttributes()
@@ -272,10 +247,7 @@ object Cobblemon {
}
PlatformEvents.RIGHT_CLICK_ENTITY.subscribe { event ->
if (event.player.getItemInHand(event.hand).item is NameTagItem && event.entity.type.`is`(
CobblemonEntityTypeTags.CANNOT_HAVE_NAME_TAG
)
) {
if (event.player.getItemInHand(event.hand).item is NameTagItem && event.entity.type.`is`(CobblemonEntityTypeTags.CANNOT_HAVE_NAME_TAG)) {
event.cancel()
}
}
@@ -286,10 +258,7 @@ object Cobblemon {
pokemon.lockedEvolutions
.filterIsInstance<BlockClickEvolution>()
.forEach { evolution ->
evolution.attemptEvolution(
pokemon,
BlockClickEvolution.BlockInteractionContext(block, player.level())
)
evolution.attemptEvolution(pokemon, BlockClickEvolution.BlockInteractionContext(block, player.level()))
}
}
}
@@ -349,11 +318,6 @@ object Cobblemon {
SlowpokeTailRegrowthSpeciesFeatureProvider
)
if (implementation.isModInstalled("vivecraft")) { // VR integration
cobblemonVR = CobblemonVR()
cobblemonVR?.init()
}
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
@@ -373,7 +337,7 @@ object Cobblemon {
}
PlatformEvents.SERVER_TICK_POST.subscribe {
ServerTaskTracker.update(1 / 20F)
ServerTaskTracker.update(1/20F)
ServerRealTimeTaskTracker.update()
}
PlatformEvents.SERVER_TICK_PRE.subscribe {
@@ -417,22 +381,10 @@ object Cobblemon {
.applyConnectionString(ConnectionString(config.mongoDBConnectionString))
.build()
mongoClient = MongoClients.create(mongoClientSettings)
val generalMongoFactory = CachedPlayerDataStoreFactory(
PlayerDataMongoBackend(
mongoClient,
config.mongoDBDatabaseName,
"PlayerDataCollection"
)
)
val generalMongoFactory = CachedPlayerDataStoreFactory(PlayerDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PlayerDataCollection"))
generalMongoFactory.setup(server)
val pokedexMongoFactory = CachedPlayerDataStoreFactory(
DexDataMongoBackend(
mongoClient,
config.mongoDBDatabaseName,
"PokeDexCollection"
)
)
val pokedexMongoFactory = CachedPlayerDataStoreFactory(DexDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PokeDexCollection"))
pokedexMongoFactory.setup(server)
playerDataManager.setFactory(generalMongoFactory, PlayerInstancedDataStoreTypes.GENERAL)
@@ -554,7 +506,6 @@ object Cobblemon {
field.set(config, field.get(defaultConfig))
}
}
is IntConstraint -> {
var value = field.get(config)
if (value is Int) {
@@ -607,76 +558,20 @@ object Cobblemon {
}
private fun registerArgumentTypes() {
this.implementation.registerCommandArgument(
cobblemonResource("pokemon"),
SpeciesArgumentType::class,
SingletonArgumentInfo.contextFree(SpeciesArgumentType::species)
)
this.implementation.registerCommandArgument(
cobblemonResource("pokemon_properties"),
PokemonPropertiesArgumentType::class,
SingletonArgumentInfo.contextFree(PokemonPropertiesArgumentType::properties)
)
this.implementation.registerCommandArgument(
cobblemonResource("spawn_bucket"),
SpawnBucketArgumentType::class,
SingletonArgumentInfo.contextFree(SpawnBucketArgumentType::spawnBucket)
)
this.implementation.registerCommandArgument(
cobblemonResource("move"),
MoveArgumentType::class,
SingletonArgumentInfo.contextFree(MoveArgumentType::move)
)
this.implementation.registerCommandArgument(
cobblemonResource("party_slot"),
PartySlotArgumentType::class,
SingletonArgumentInfo.contextFree(PartySlotArgumentType::partySlot)
)
this.implementation.registerCommandArgument(
cobblemonResource("pokemon_store"),
PokemonStoreArgumentType::class,
SingletonArgumentInfo.contextFree(PokemonStoreArgumentType::pokemonStore)
)
this.implementation.registerCommandArgument(
cobblemonResource("dialogue"),
DialogueArgumentType::class,
SingletonArgumentInfo.contextFree(DialogueArgumentType::dialogue)
)
this.implementation.registerCommandArgument(
cobblemonResource("form"),
FormArgumentType::class,
SingletonArgumentInfo.contextFree(FormArgumentType::form)
)
this.implementation.registerCommandArgument(
cobblemonResource("dex"),
DexArgumentType::class,
SingletonArgumentInfo.contextFree(DexArgumentType::dex)
)
this.implementation.registerCommandArgument(
cobblemonResource("npc_class"),
NPCClassArgumentType::class,
SingletonArgumentInfo.contextFree(NPCClassArgumentType::npcClass)
)
this.implementation.registerCommandArgument(
cobblemonResource("wallpaper"),
UnlockablePCBoxWallpaperArgumentType::class,
SingletonArgumentInfo.contextFree(UnlockablePCBoxWallpaperArgumentType::wallpaper)
)
this.implementation.registerCommandArgument(
cobblemonResource("mark"),
MarkArgumentType::class,
SingletonArgumentInfo.contextFree(MarkArgumentType::mark)
)
this.implementation.registerCommandArgument(
cobblemonResource("transform_type"),
TransformTypeArgumentType::class,
SingletonArgumentInfo.contextFree(TransformTypeArgumentType::transformType)
)
this.implementation.registerCommandArgument(
cobblemonResource("model_part"),
ModelPartArgumentType::class,
SingletonArgumentInfo.contextFree(ModelPartArgumentType::modelPart)
)
this.implementation.registerCommandArgument(cobblemonResource("pokemon"), SpeciesArgumentType::class, SingletonArgumentInfo.contextFree(SpeciesArgumentType::species))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_properties"), PokemonPropertiesArgumentType::class, SingletonArgumentInfo.contextFree(PokemonPropertiesArgumentType::properties))
this.implementation.registerCommandArgument(cobblemonResource("spawn_bucket"), SpawnBucketArgumentType::class, SingletonArgumentInfo.contextFree(SpawnBucketArgumentType::spawnBucket))
this.implementation.registerCommandArgument(cobblemonResource("move"), MoveArgumentType::class, SingletonArgumentInfo.contextFree(MoveArgumentType::move))
this.implementation.registerCommandArgument(cobblemonResource("party_slot"), PartySlotArgumentType::class, SingletonArgumentInfo.contextFree(PartySlotArgumentType::partySlot))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_store"), PokemonStoreArgumentType::class, SingletonArgumentInfo.contextFree(PokemonStoreArgumentType::pokemonStore))
this.implementation.registerCommandArgument(cobblemonResource("dialogue"), DialogueArgumentType::class, SingletonArgumentInfo.contextFree(DialogueArgumentType::dialogue))
this.implementation.registerCommandArgument(cobblemonResource("form"), FormArgumentType::class, SingletonArgumentInfo.contextFree(FormArgumentType::form))
this.implementation.registerCommandArgument(cobblemonResource("dex"), DexArgumentType::class, SingletonArgumentInfo.contextFree (DexArgumentType::dex))
this.implementation.registerCommandArgument(cobblemonResource("npc_class"), NPCClassArgumentType::class, SingletonArgumentInfo.contextFree(NPCClassArgumentType::npcClass))
this.implementation.registerCommandArgument(cobblemonResource("wallpaper"), UnlockablePCBoxWallpaperArgumentType::class, SingletonArgumentInfo.contextFree(UnlockablePCBoxWallpaperArgumentType::wallpaper))
this.implementation.registerCommandArgument(cobblemonResource("mark"), MarkArgumentType::class, SingletonArgumentInfo.contextFree(MarkArgumentType::mark))
this.implementation.registerCommandArgument(cobblemonResource("transform_type"), TransformTypeArgumentType::class, SingletonArgumentInfo.contextFree(TransformTypeArgumentType::transformType))
this.implementation.registerCommandArgument(cobblemonResource("model_part"), ModelPartArgumentType::class, SingletonArgumentInfo.contextFree(ModelPartArgumentType::modelPart))
}
}
@@ -0,0 +1,53 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.item.ArmorItem
import net.minecraft.world.item.ArmorMaterial
import net.minecraft.world.item.Items
import net.minecraft.world.item.crafting.Ingredient
@Suppress("unused")
object CobblemonArmorMaterials :
PlatformRegistry<Registry<ArmorMaterial>, ResourceKey<Registry<ArmorMaterial>>, ArmorMaterial>() {
override val registry: Registry<ArmorMaterial> = BuiltInRegistries.ARMOR_MATERIAL
override val resourceKey: ResourceKey<Registry<ArmorMaterial>> = Registries.ARMOR_MATERIAL
@JvmField
val MALICIOUS_ARMOR = cosmeticMaterial("malicious_armor")
@JvmField
val HEAVY_DUTY_BOOTS = cosmeticMaterial("heavy_duty_boots")
@JvmField
val PROTECTIVE_PADS = cosmeticMaterial("protective_pads")
@JvmField
val ASSAULT_VEST = cosmeticMaterial("assault_vest")
@JvmField
val MYSTIC_WATER = cosmeticMaterial("mystic_water")
@JvmField
val BLACK_BELT = cosmeticMaterial("black_belt")
private fun cosmeticMaterial(name: String): ArmorMaterial {
val armorMaterial = ArmorMaterial(
mapOf(
ArmorItem.Type.HELMET to 0,
ArmorItem.Type.CHESTPLATE to 0,
ArmorItem.Type.LEGGINGS to 0,
ArmorItem.Type.BOOTS to 0,
),
0,
SoundEvents.ARMOR_EQUIP_GENERIC,
{ Ingredient.EMPTY },
listOf(ArmorMaterial.Layer(cobblemonResource(name), "", true)),
0.0f,
0.0f,
)
return create(name, armorMaterial)
}
}
@@ -64,6 +64,8 @@ interface CobblemonImplementation {
fun registerEntityDataSerializers()
fun registerArmorMaterials()
/**
* TODO
*
@@ -44,16 +44,21 @@ import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.IVs
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.Holder
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.effect.MobEffectInstance
import net.minecraft.world.effect.MobEffects
import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.food.FoodProperties
import net.minecraft.world.item.ArmorItem
import net.minecraft.world.item.ArmorMaterial
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.HangingSignItem
import net.minecraft.world.item.Item
@@ -501,8 +506,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val RAZOR_CLAW = noSettingsItem("razor_claw")
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
@JvmField val METAL_ALLOY = noSettingsItem("metal_alloy")
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@@ -892,7 +895,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val WATER_STONE = noSettingsItem("water_stone")
val wearables = mutableListOf<WearableItem>()
//Wearable items (these items should have a corresponding 3D model)
// Wearable items (these items should have a corresponding 3D model)
@JvmField val BLACK_GLASSES = wearableItem("black_glasses")
@JvmField val CHOICE_BAND = wearableItem("choice_band")
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@@ -903,6 +907,20 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
@JvmField val SHELL_HELMET = wearableItem("shell_helmet")
@JvmField
val MALICIOUS_ARMOR = armorItem("malicious_armor", CobblemonArmorMaterials.MALICIOUS_ARMOR, ArmorItem.Type.CHESTPLATE)
@JvmField
val HEAVY_DUTY_BOOTS = armorItem("heavy_duty_boots", CobblemonArmorMaterials.HEAVY_DUTY_BOOTS, ArmorItem.Type.BOOTS)
@JvmField
val PROTECTIVE_PADS = armorItem("protective_pads", CobblemonArmorMaterials.PROTECTIVE_PADS, ArmorItem.Type.CHESTPLATE)
@JvmField
val ASSAULT_VEST = armorItem("assault_vest", CobblemonArmorMaterials.ASSAULT_VEST, ArmorItem.Type.CHESTPLATE)
@JvmField
val MYSTIC_WATER = armorItem("mystic_water", CobblemonArmorMaterials.MYSTIC_WATER, ArmorItem.Type.CHESTPLATE)
@JvmField
val BLACK_BELT = armorItem("black_belt", CobblemonArmorMaterials.BLACK_BELT, ArmorItem.Type.CHESTPLATE)
// Held Items
@JvmField
@@ -912,14 +930,10 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val AIR_BALLOON = heldItem("air_balloon")
@JvmField
val ASSAULT_VEST = heldItem("assault_vest")
@JvmField
val BIG_ROOT = compostableBlockItem("big_root", CobblemonBlocks.BIG_ROOT, 0.30f)
@JvmField
val BINDING_BAND = heldItem("binding_band")
@JvmField
val BLACK_BELT = heldItem("black_belt")
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = heldItem("blunder_policy")
@@ -966,8 +980,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HARD_STONE = heldItem("hard_stone")
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = heldItem("iron_ball")
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@@ -992,8 +1004,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@JvmField
val POISON_BARB = heldItem("poison_barb")
@@ -1012,8 +1022,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val PSYCHIC_SEED = heldItem("psychic_seed")
@JvmField
val PROTECTIVE_PADS = heldItem("protective_pads")
@JvmField
val PUNCHING_GLOVE = heldItem("punching_glove")
@JvmField
val QUICK_CLAW = heldItem("quick_claw")
@@ -1491,9 +1499,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return item
}
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
private fun wearableItem(
name: String,
heldItemRemappedName: String? = null,
equipmentSlot: EquipmentSlot = EquipmentSlot.HEAD,
): CobblemonItem = create(
name,
WearableItem(name).also {
WearableItem(name, equipmentSlot).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
@@ -1501,6 +1513,21 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
)
private fun armorItem(
name: String,
armorMaterial: ArmorMaterial,
armorType: ArmorItem.Type,
durability: Int? = null,
): ArmorItem {
var properties = Properties()
if (durability != null) properties = properties.durability(durability)
val armorMaterialHolder = BuiltInRegistries.ARMOR_MATERIAL.wrapAsHolder(armorMaterial)
val armorItem = ArmorItem(armorMaterialHolder, armorType, properties)
return create(name, armorItem)
}
private fun campfirePotItem(block: Block, color: CampfirePotColor): CampfirePotItem {
val item = create("campfire_pot_${color.suffix}", CampfirePotItem(block, color))
campfire_pots.add(item)
File diff suppressed because it is too large Load Diff
@@ -44,7 +44,11 @@ abstract class SpawnAction<R>(
spawnablePosition.applyInfluences { it.affectAction(this) }
val result = run()
future.complete(result)
if (result != null) {
future.complete(result)
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
}
return result
}
@@ -61,9 +61,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitEVStat = effects.firstOrNull { it.type == Effects.EV }?.subcategory?.path?.let { Stats.getStat(it) }
if (detailSpecies != null && baitEVStat != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
val evYieldValue = detailSpecies.evYield[baitEVStat]?.toFloat() ?: 0f
return when {
evYieldValue > 0 -> {
markUsed()
@@ -85,9 +83,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (detailSpecies != null && baitTypingEffect != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val isMatchingType = formData.types.contains(baitTypingEffect)
val isMatchingType = detailSpecies.types.contains(baitTypingEffect)
return when {
isMatchingType -> {
markUsed()
@@ -104,9 +100,6 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
if (detailSpecies != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
// Collect all the egg group effects
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
@@ -118,7 +111,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
LOGGER.warn("Unknown egg group identifier: $effectEggGroupKey")
return@firstOrNull false
}
formData.eggGroups.contains(eggGroup)
detailSpecies.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
@@ -8,9 +8,7 @@
package com.cobblemon.mod.common.client
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.Cobblemon.cobblemonVR
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonClientImplementation
@@ -29,7 +27,6 @@ import com.cobblemon.mod.common.client.gui.PartyOverlayDataControl
import com.cobblemon.mod.common.client.gui.RideControlsOverlay
import com.cobblemon.mod.common.client.gui.battle.BattleOverlay
import com.cobblemon.mod.common.client.gui.cookingpot.CookingPotScreen
import com.cobblemon.mod.common.client.integration.vivecraft.CobblemonVRClient
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.render.ClientPlayerIcon
import com.cobblemon.mod.common.client.render.DeferredRenderer
@@ -75,7 +72,6 @@ import com.cobblemon.mod.common.client.tooltips.TooltipManager
import com.cobblemon.mod.common.client.trade.ClientTrade
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.integration.vivecraft.CobblemonVR
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext
import com.cobblemon.mod.common.util.isLookingAt
@@ -156,10 +152,6 @@ object CobblemonClient {
this.registerTooltipManagers()
this.registerMenuScreens()
if (Cobblemon.implementation.isModInstalled("vivecraft")) { // VR integration
CobblemonVRClient.init()
}
LOGGER.info("Registering custom BuiltinItemRenderers")
CobblemonBuiltinItemRendererRegistry.register(CobblemonItems.POKEMON_MODEL, PokemonItemRenderer())
@@ -195,9 +187,7 @@ object CobblemonClient {
nearbyPokemon?.forEach { entity ->
if (entity is PokemonEntity && !entity.isSilent && !entity.passengers.contains(player)) {
if (player.isLookingAt(entity) && !player.isSpectator && entity.pokemon.shiny) entity.delegate.spawnShinyParticle(
player
)
if (player.isLookingAt(entity) && !player.isSpectator && entity.pokemon.shiny) entity.delegate.spawnShinyParticle(player)
entity.delegate.spawnAspectParticle()
}
}
@@ -379,10 +369,7 @@ object CobblemonClient {
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.DISPLAY_CASE, ::DisplayCaseRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.LECTERN, ::LecternBlockEntityRenderer)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.CAMPFIRE, ::CampfireBlockEntityRenderer)
this.implementation.registerBlockEntityRenderer(
CobblemonBlockEntities.POKE_SNACK,
::PokeSnackBlockEntityRenderer
)
this.implementation.registerBlockEntityRenderer(CobblemonBlockEntities.POKE_SNACK, ::PokeSnackBlockEntityRenderer)
}
private fun registerEntityRenderers() {
@@ -411,11 +398,7 @@ object CobblemonClient {
private fun registerItemColors() {
implementation.registerItemColors(AprijuiceItemColorProvider, *CobblemonItems.aprijuices.toTypedArray())
implementation.registerItemColors(
PokeSnackItemColorProvider,
CobblemonItems.POKE_SNACK,
CobblemonItems.POKE_CAKE
)
implementation.registerItemColors(PokeSnackItemColorProvider, CobblemonItems.POKE_SNACK, CobblemonItems.POKE_CAKE)
implementation.registerItemColors(PokeBaitItemColorProvider, CobblemonItems.POKE_BAIT)
implementation.registerItemColors(PonigiriItemColorProvider, CobblemonItems.PONIGIRI)
implementation.registerItemColors(SinisterTeaItemColorProvider, CobblemonItems.SINISTER_TEA)
@@ -1,26 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft
import com.cobblemon.mod.common.client.integration.vivecraft.party.PartyOnArm
import com.cobblemon.mod.common.client.integration.vivecraft.proximity.ProximityManager
import com.cobblemon.mod.common.client.integration.vivecraft.proximity.ProximityRegistration
import com.cobblemon.mod.common.client.integration.vivecraft.listener.proximity.PokeRodBaitListener
import org.vivecraft.api.data.VRBodyPart
class CobblemonVRClient {
companion object {
fun init() {
PartyOnArm.init()
ProximityManager.init()
ProximityManager.register(
ProximityRegistration(
bodyA = VRBodyPart.MAIN_HAND,
bodyB = VRBodyPart.OFF_HAND,
distanceThreshold = 0.25f,
angleThreshold = 120f,
listener = PokeRodBaitListener("Main-OffHand")
)
)
}
}
}
@@ -1,40 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft.listener.proximity
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.client.integration.vivecraft.proximity.ProximityListener
import com.cobblemon.mod.common.client.integration.vivecraft.proximity.ProximityRegistration
import com.cobblemon.mod.common.net.messages.server.pokerod.ApplyBaitPacket
import net.minecraft.client.Minecraft
import net.minecraft.world.InteractionHand
import net.minecraft.world.item.ItemStack
import org.vivecraft.api.data.VRBodyPart
import org.vivecraft.api.data.VRPose
class PokeRodBaitListener(private val name: String) : ProximityListener {
//TODO: Also add that if 1 is Rod the other needs to be seasoning
override fun isActive(registration: ProximityRegistration): Boolean {
val player = Minecraft.getInstance().player ?: return false
val handA: InteractionHand = VRBodyPart.toInteractionHand(registration.bodyA) ?: return false
val itemStackA: ItemStack = player.getItemInHand(handA)
val handB: InteractionHand = VRBodyPart.toInteractionHand(registration.bodyB) ?: return false
val itemStackB: ItemStack = player.getItemInHand(handB)
return itemStackA.`is`(CobblemonItemTags.POKE_RODS) || itemStackB.`is`(CobblemonItemTags.POKE_RODS)
}
override fun onEnter(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose) {
Cobblemon.LOGGER.info("[$name] Enter: $bodyA <-> $bodyB")
}
override fun onExit(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose) {
Cobblemon.LOGGER.info("[$name] Exit: $bodyA <-> $bodyB")
}
override fun onTick(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose) {
Cobblemon.LOGGER.info("[$name] Proximity: $bodyA <-> $bodyB")
CobblemonNetwork.sendToServer(ApplyBaitPacket())
}
}
@@ -1,237 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft.listener.swing
import com.cobblemon.mod.common.Cobblemon
import net.minecraft.client.Minecraft
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
import org.vivecraft.api.client.VRClientAPI
import org.vivecraft.api.client.tracker.swing.SwingContext
import org.vivecraft.api.client.tracker.swing.SwingListener
import org.vivecraft.api.data.VRBodyPart
import kotlin.math.abs
/**
* Listener that classifies directional swings (up, down, forward, backward, left, right)
* using Vivecraft VR pose history and invokes handler methods for each direction.
*
* @param forwardDotThreshold Dot product threshold used to classify forward/back/left/right directions.
* @param historyTicks Number of ticks used to compute velocity from historical poses.
*/
abstract class DirectionalSwingListener(
private val forwardDotThreshold: Double = 0.3,
private val historyTicks: Int = 10
) : SwingListener {
protected val minecraft: Minecraft = Minecraft.getInstance()
protected val clientData: VRClientAPI = VRClientAPI.instance()
/**
* Compute the net movement vector for the specified body part over the given number of ticks.
* Returns null if historical pose data is unavailable, insufficient, or movement is negligible.
*
* @param bodyPart The VR body part to compute movement for.
* @param ticks The number of ticks of history to consider.
* @return The movement vector or null if unavailable/insignificant.
*/
private fun changeForVelocity(bodyPart: VRBodyPart, ticks: Int = historyTicks): Vec3? {
val history = clientData.historicalVRPoses ?: return null
if (history.ticksOfHistory() < ticks) return null
val delta = history.netMovement(bodyPart, ticks)
delta?.lengthSqr()?.let { if (it < 1e-6) return null }
return delta
}
/**
* Called when an upward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the upward action was handled, false otherwise.
*/
protected open fun onUpwardSwing(
useHand: InteractionHand,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: upward movement. player={}, hand={}",
player, useHand
)
return true
}
/**
* Called when a downward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the downward action was handled, false otherwise.
*/
protected open fun onDownwardSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: downward movement. handVel={}, player={}, hand={}",
handVel, player, useHand
)
return true
}
/**
* Called when a forward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the forward action was handled, false otherwise.
*/
protected open fun onForwardSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
return true
}
/**
* Called when a backward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the backward action was handled, false otherwise.
*/
protected open fun onBackwardSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: backward movement. handVel={}, player={}, hand={}",
handVel, player, useHand
)
return true
}
/**
* Called when a leftward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the leftward action was handled, false otherwise.
*/
protected open fun onLeftSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: leftward movement. handVel={}, player={}, hand={}",
handVel, player, useHand
)
return true
}
/**
* Called when a rightward swing is detected.
*
* @param useHand The hand used for the swing.
* @param handVel The velocity vector of the hand during the swing.
* @param player The player performing the swing.
* @return True if the rightward action was handled, false otherwise.
*/
protected open fun onRightSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
Cobblemon.LOGGER.info(
"Ignoring swing: rightward movement. handVel={}, player={}, hand={}",
handVel, player, useHand
)
return true
}
/**
* Checks if the given item stack is valid for processing by this swing listener.
* Subclasses must implement this to specify which items they handle.
* @param itemStack The item stack to validate.
* @return True if the item stack is valid, false otherwise.
*/
protected abstract fun isValidItem(itemStack: ItemStack): Boolean
/**
* Called when a swing ends. Validates the held item, computes hand velocity from historical poses,
* handles vertical swings first (upward/downward) and then classifies horizontal direction:
* forward/backward by dot with player look direction; left/right by projecting onto a right vector
* computed from world up and forward. Ambiguous swings are ignored.
*
* @param context Vivecraft swing context containing body part information.
*/
override fun onSwingEnd(context: SwingContext?) {
val player = minecraft.player ?: return
val ctx = context ?: return
val useHand: InteractionHand = VRBodyPart.toInteractionHand(ctx.bodyPart) ?: return
val itemStack: ItemStack = player.getItemInHand(useHand)
if (!isValidItem(itemStack)) return
val handVel = changeForVelocity(ctx.bodyPart) ?: run {
Cobblemon.LOGGER.info(
"Ignoring swing: insufficient historical pose data for velocity. bodyPart={}, player={}",
ctx.bodyPart, player
)
return
}
val vertical = handVel.y
if (vertical > 0.0) {
if (onUpwardSwing(useHand, player)) return
} else if (vertical < 0.0) {
if (onDownwardSwing(useHand, handVel, player)) return
}
val forward = player.lookAngle.normalize()
val handDir = handVel.normalize()
val forwardDot = handDir.dot(forward)
val worldUp = Vec3(0.0, 1.0, 0.0)
val right = forward.cross(worldUp).let {
if (it.lengthSqr() < 1e-6) Vec3(1.0, 0.0, 0.0) else it.normalize()
}
val rightDot = handDir.dot(right)
if (forwardDot > forwardDotThreshold) {
if (onForwardSwing(useHand, handVel, player)) return
return
}
if (forwardDot < -forwardDotThreshold) {
if (onBackwardSwing(useHand, handVel, player)) return
return
}
if (abs(rightDot) > forwardDotThreshold) {
if (rightDot > 0.0) {
if (onRightSwing(useHand, handVel, player)) return
} else {
if (onLeftSwing(useHand, handVel, player)) return
}
return
}
Cobblemon.LOGGER.info(
"Ignoring swing: ambiguous direction. forwardDot={}, rightDot={}, handVel={}, player={}",
forwardDot, rightDot, handVel, player
)
}
}
@@ -1,29 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft.listener.swing
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.net.messages.server.pokeball.SendOutPokeBallPacket
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class PokeBallSwingListener : DirectionalSwingListener() {
override fun isValidItem(itemStack: ItemStack): Boolean =
itemStack.`is`(CobblemonItemTags.POKE_BALLS)
override fun onForwardSwing(
useHand: InteractionHand,
handVel: Vec3,
player: Player
): Boolean {
CobblemonNetwork.sendToServer(SendOutPokeBallPacket())
return true
}
override fun onDownwardSwing(useHand: InteractionHand, handVel: Vec3, player: Player): Boolean {
CobblemonNetwork.sendToServer(SendOutPokeBallPacket())
return super.onDownwardSwing(useHand, handVel, player)
}
}
@@ -1,31 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft.listener.swing
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.net.messages.server.pokerod.CastPokeRodPacket
import com.cobblemon.mod.common.net.messages.server.pokerod.ReelPokeRodPacket
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class PokeRodSwingListener : DirectionalSwingListener() {
override fun isValidItem(itemStack: ItemStack): Boolean =
itemStack.`is`(CobblemonItemTags.POKE_RODS)
override fun onUpwardSwing(useHand: InteractionHand, player: Player): Boolean {
CobblemonNetwork.sendToServer(ReelPokeRodPacket(useHand == InteractionHand.MAIN_HAND))
return super.onUpwardSwing(useHand, player)
}
override fun onForwardSwing(useHand: InteractionHand, handVel: Vec3, player: Player): Boolean {
CobblemonNetwork.sendToServer(CastPokeRodPacket(useHand == InteractionHand.MAIN_HAND))
return super.onForwardSwing(useHand, handVel, player)
}
override fun onDownwardSwing(useHand: InteractionHand, handVel: Vec3, player: Player): Boolean {
CobblemonNetwork.sendToServer(CastPokeRodPacket(useHand == InteractionHand.MAIN_HAND))
return super.onDownwardSwing(useHand, handVel, player)
}
}
@@ -1,188 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft.party
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.events.ClientTickEvent
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.platform.events.RenderEvent
import com.cobblemon.mod.common.pokemon.Pokemon
import com.mojang.math.Axis
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.player.LocalPlayer
import net.minecraft.client.renderer.LightTexture
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.Entity
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
import org.vivecraft.api.VRAPI
import org.vivecraft.api.client.InteractModule
import org.vivecraft.api.client.VRClientAPI
import org.vivecraft.api.data.VRBodyPartData
import java.util.function.Consumer
class PartyOnArm : InteractModule {
val fakePartyEntities: Array<Entity?> = arrayOfNulls(6)
var selectedIndex = -1
private fun onTick(tickEvent: ClientTickEvent.Post) {
val client = tickEvent.client
client.player ?: return
val playerData = VRClientAPI.instance().postTickWorldPose ?: return
val offHandData = playerData.offHand
// Keep up-to-date fakePartyEntities, which is done so we always have a Pokemon or PokeBall entity available to
// render and keep it ticking so we have proper animations.
val party = CobblemonClient.storage.party
// Handle the selected index, placing either a Pokemon or null
if (selectedIndex > -1) {
val actual = party.get(selectedIndex)
if (actual == null) {
fakePartyEntities[selectedIndex] = null
} else if (fakePartyEntities[selectedIndex] is PokemonEntity) {
fakePartyEntities[selectedIndex]!!.tick()
} else {
fakePartyEntities[selectedIndex] = PokemonEntity(client.level!!, actual)
}
}
// Handle the other indices, placing a pokeball or null
for (i in 0..5) {
if (i != selectedIndex) {
val actual = party.get(i)
if (actual == null) {
fakePartyEntities[i] = null
} else if (fakePartyEntities[i] !is EmptyPokeBallEntity) {
val pokeBall = EmptyPokeBallEntity(actual.caughtBall, client.level!!)
pokeBall.captureState = EmptyPokeBallEntity.CaptureState.FALL
fakePartyEntities[i] = pokeBall
} else {
fakePartyEntities[i]!!.tick()
}
}
}
// Check primary hand for overlap with any of the Pokemon
val centerPos = getCenterPos(offHandData)
selectedIndex = -1
for (i in 0..5) {
if (party.get(i) != null) {
val pokemonPos = getPokemonPos(centerPos, playerData.offHand, i)
if (playerData.mainHand.pos.distanceToSqr(pokemonPos) < DIST_SELECT_SQR) {
selectedIndex = i
break
}
}
}
}
private fun onRender(renderEvent: RenderEvent) {
if (renderEvent.stage != RenderEvent.Stage.AFTER_ENTITIES) return
val mc = Minecraft.getInstance()
val bufferSource = mc.renderBuffers().bufferSource()
val guiGraphics = GuiGraphics(mc, mc.renderBuffers().bufferSource())
val cameraPos = renderEvent.camera.getPosition()
val poseStack = guiGraphics.pose()
val partialTick = renderEvent.tickCounter.getGameTimeDeltaPartialTick(true)
val offHandData = VRClientAPI.instance().getWorldRenderPose()?.offHand ?: return
val centerPos = getCenterPos(offHandData)
for (i in 0..5) {
val pokemon = fakePartyEntities[i]
if (pokemon != null) {
poseStack.pushPose()
val pokemonPos = getPokemonPos(centerPos, offHandData, i)
val renderPos = Vec3(
-cameraPos.x + pokemonPos.x,
-cameraPos.y + pokemonPos.y,
-cameraPos.z + pokemonPos.z,
)
poseStack.translate(renderPos.x, renderPos.y, renderPos.z)
poseStack.scale(0.05f, 0.05f, 0.05f)
poseStack.mulPose(Axis.YN.rotation(offHandData.yaw.toFloat()))
poseStack.mulPose(Axis.XN.rotation(offHandData.pitch.toFloat()))
poseStack.mulPose(Axis.ZP.rotation(offHandData.roll.toFloat() + Math.PI.toFloat()))
mc.entityRenderDispatcher.getRenderer(pokemon).render(pokemon, 0f, partialTick, poseStack, bufferSource,
LightTexture.FULL_BRIGHT)
poseStack.popPose()
}
}
}
private fun getCenterPos(pose: VRBodyPartData): Vec3 {
return pose.pos.subtract(pose.dir.scale(0.125))
}
private fun getPokemonPos(centerPos: Vec3, controllerData: VRBodyPartData, index: Int): Vec3 {
var pos = centerPos
// Move to bottom of hand
var downVecF = Vector3f(0f, -0.0625f, 0f)
downVecF.rotate(Axis.ZP.rotation(controllerData.roll.toFloat()))
downVecF.rotate(Axis.XN.rotation(controllerData.pitch.toFloat()))
downVecF.rotate(Axis.YN.rotation(controllerData.yaw.toFloat()))
pos = pos.add(Vec3(downVecF.x.toDouble(), downVecF.y.toDouble(), downVecF.z.toDouble()))
// Move right or left based on index
val rightF = Vector3f(0f, 0f, 1f) // Default forward vector of Minecraft
rightF.rotate(Axis.YN.rotation(Math.PI.toFloat() / 2f))
rightF.rotate(Axis.ZP.rotation(controllerData.roll.toFloat()))
rightF.rotate(Axis.XN.rotation(controllerData.pitch.toFloat()))
rightF.rotate(Axis.YN.rotation(controllerData.yaw.toFloat()))
val right = Vec3(rightF.x.toDouble(), rightF.y.toDouble(), rightF.z.toDouble())
if (index > 2) {
pos = pos.add(right.scale(-0.0625))
} else {
pos = pos.add(right.scale(0.0625))
}
// Offset by -hand direction if on left, 0 if center, or +hand direction if right
return pos.add(controllerData.dir.scale(DIST_BETWEEN_HORIZONTAL * (index % 3 - 1)))
}
override fun getId(): ResourceLocation {
return INTERACT_ID
}
override fun isActive(
player: LocalPlayer,
hand: InteractionHand,
handPosition: Vec3
): Boolean {
return hand == InteractionHand.MAIN_HAND && selectedIndex > -1
}
override fun onPress(
player: LocalPlayer,
hand: InteractionHand
): Boolean {
// UUID lookup is done at press time since the Pokemon may have switched since initially hovered over, such
// as via commands.
val uuid = CobblemonClient.storage.party.get(selectedIndex)?.uuid ?: return false
CobblemonClient.storage.switchToPokemon(uuid)
return true
}
companion object {
const val DIST_BETWEEN_HORIZONTAL: Double = 0.125
const val DIST_BETWEEN_VERTICAL: Float = 0.05f
const val DIST_SELECT_SQR: Double = 0.1 * 0.1
val INTERACT_ID = ResourceLocation(Cobblemon.MODID, "party_on_arm_interact_module")
private val INSTANCE = PartyOnArm()
fun init() {
PlatformEvents.RENDER.subscribe(Consumer { renderEvent: RenderEvent? -> INSTANCE.onRender(renderEvent!!) })
PlatformEvents.CLIENT_TICK_POST.subscribe(Consumer { tickEvent: ClientTickEvent.Post? ->
INSTANCE.onTick(
tickEvent!!
)
})
VRAPI.instance().register(INSTANCE)
}
}
}
@@ -1,12 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft.proximity
import org.vivecraft.api.data.VRBodyPart
import org.vivecraft.api.data.VRPose
// TODO: Make an PR to Vivecraft that adds this feature directly to Vivecraft
interface ProximityListener {
fun isActive(registration: ProximityRegistration): Boolean = true
fun onEnter(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose)
fun onExit(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose)
fun onTick(bodyA: VRBodyPart, bodyB: VRBodyPart, pose: VRPose)
}
@@ -1,79 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft.proximity
import com.cobblemon.mod.common.platform.events.ClientTickEvent
import com.cobblemon.mod.common.platform.events.PlatformEvents
import org.vivecraft.api.client.VRClientAPI
import kotlin.math.acos
// TODO: Make an PR to Vivecraft that adds this feature directly to Vivecraft
class ProximityManager {
private val registrations = mutableListOf<ProximityRegistration>()
private val previousInProximity = mutableMapOf<ProximityRegistration, Boolean>()
private val api: VRClientAPI = VRClientAPI.instance()
fun register(registration: ProximityRegistration) {
registrations += registration
previousInProximity.putIfAbsent(registration, false)
}
fun unregister(registration: ProximityRegistration) {
registrations -= registration
previousInProximity.remove(registration)
}
fun clear() {
registrations.clear()
previousInProximity.clear()
}
fun isActive(registration: ProximityRegistration): Boolean {
return registration.listener.isActive(registration)
}
fun onTick(tickEvent: ClientTickEvent.Post) {
val vrPose = api.getPostTickWorldPose() ?: return
for (reg in registrations) {
if (!isActive(reg)) continue
val poseA = vrPose.getBodyPartData(reg.bodyA) ?: continue
val poseB = vrPose.getBodyPartData(reg.bodyB) ?: continue
val distance = poseA.pos.distanceTo(poseB.pos)
val dot = poseA.dir.dot(poseB.dir).coerceIn(-1.0, 1.0)
val angleDeg = Math.toDegrees(acos(dot)).toFloat()
val angleOk = angleDeg <= reg.angleThreshold
val nowInProximity = distance <= reg.distanceThreshold && angleOk
val wasInProximity = previousInProximity[reg] ?: false
if (!wasInProximity && nowInProximity) {
reg.listener.onEnter(reg.bodyA, reg.bodyB, vrPose)
} else if (wasInProximity && !nowInProximity) {
reg.listener.onExit(reg.bodyA, reg.bodyB, vrPose)
}
if (nowInProximity) {
reg.listener.onTick(reg.bodyA, reg.bodyB, vrPose)
}
previousInProximity[reg] = nowInProximity
}
}
companion object {
private val INSTANCE = ProximityManager()
fun init() {
PlatformEvents.CLIENT_TICK_POST.subscribe { tickEvent: ClientTickEvent.Post? ->
INSTANCE.onTick(
tickEvent!!
)
}
}
fun register(registration: ProximityRegistration) = INSTANCE.register(registration)
fun unregister(registration: ProximityRegistration) = INSTANCE.unregister(registration)
fun clearAll() = INSTANCE.clear()
}
}
@@ -1,12 +0,0 @@
package com.cobblemon.mod.common.client.integration.vivecraft.proximity
import org.vivecraft.api.data.VRBodyPart
// TODO: Make an PR to Vivecraft that adds this feature directly to Vivecraft
data class ProximityRegistration(
val bodyA: VRBodyPart,
val bodyB: VRBodyPart,
val distanceThreshold: Float,
val angleThreshold: Float = 180f,
val listener: ProximityListener
)
@@ -802,14 +802,13 @@ class PokeRodFishingBobberEntity(type: EntityType<out PokeRodFishingBobberEntity
spawnAction.complete()
val result = spawnAction.future
val resultingSpawn = result.get()
if (resultingSpawn == null) {
if (result.isCompletedExceptionally) {
noBite(player)
return false
}
var spawnedPokemon: PokemonEntity? = null
val resultingSpawn = result.get()
if (resultingSpawn is EntitySpawnResult) {
for (entity in resultingSpawn.entities) {
@@ -1282,7 +1282,7 @@ open class PokemonEntity(
}
override fun shouldBeSaved(): Boolean {
if (ownerUUID == null && !pokemon.isNPCOwned() && (Cobblemon.config.savePokemonToWorld || isPersistenceRequired)) {
if (ownerUUID == null && !pokemon.isNPCOwned() && (Cobblemon.config.savePokemonToWorld || isPersistenceRequired || this.pokemon.canDropHeldItem)) {
CobblemonEvents.POKEMON_ENTITY_SAVE_TO_WORLD.postThen(PokemonEntitySaveToWorldEvent(this)) {
return true
}
@@ -1,16 +0,0 @@
package com.cobblemon.mod.common.integration.vivecraft
import com.cobblemon.mod.common.client.integration.vivecraft.listener.swing.PokeBallSwingListener
import com.cobblemon.mod.common.client.integration.vivecraft.listener.swing.PokeRodSwingListener
import org.vivecraft.api.VRAPI
class CobblemonVR {
fun init() {
VRAPI.instance()
.register(PokeBallSwingListener())
VRAPI.instance()
.register(PokeRodSwingListener())
}
}
@@ -23,7 +23,7 @@ import net.minecraft.world.level.Level
import kotlin.math.cos
class PokeBallItem(
val pokeBall: PokeBall
val pokeBall: PokeBall
) : CobblemonItem(Properties().apply {
when (pokeBall.name) {
// Master balls are a netherite product and should be fire immune
@@ -43,7 +43,7 @@ class PokeBallItem(
return InteractionResultHolder.sidedSuccess(itemStack, world.isClientSide)
}
fun throwPokeBall(world: Level, player: ServerPlayer) {
private fun throwPokeBall(world: Level, player: ServerPlayer) {
val pokeBallEntity = EmptyPokeBallEntity(pokeBall, player.level(), player).apply {
val overhandFactor: Float = if (player.xRot < 0) {
5f * cos(player.xRot.toRadians())
@@ -57,5 +57,4 @@ class PokeBallItem(
}
world.addFreshEntity(pokeBallEntity)
}
}
@@ -13,7 +13,10 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.item.Equipable
class WearableItem(val name: String): CobblemonItem(Properties()), Equipable {
class WearableItem(
val name: String,
val armorEquipmentSlot: EquipmentSlot = EquipmentSlot.HEAD,
): CobblemonItem(Properties()), Equipable {
companion object {
const val MODEL_PATH = "item/wearable"
}
@@ -21,5 +24,7 @@ class WearableItem(val name: String): CobblemonItem(Properties()), Equipable {
fun getModel3d(): ResourceLocation = cobblemonResource("${MODEL_PATH}/${this.name}")
fun getModel2d(): ResourceLocation = cobblemonResource(this.name)
override fun getEquipmentSlot(): EquipmentSlot { return EquipmentSlot.HEAD }
override fun getEquipmentSlot(): EquipmentSlot {
return armorEquipmentSlot
}
}
@@ -75,8 +75,7 @@ class PokerodItem(val pokeRodId: ResourceLocation, settings: Properties) : Fishi
if (baitCount > 1) {
baitStack.count = baitCount - 1
stack.set(
CobblemonItemComponents.BAIT, RodBaitComponent(baitStack)
stack.set(CobblemonItemComponents.BAIT, RodBaitComponent(baitStack)
)
}
}
@@ -150,163 +149,90 @@ class PokerodItem(val pokeRodId: ResourceLocation, settings: Properties) : Fishi
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
val itemStack = user.getItemInHand(hand)
val offHandItem = user.getItemInHand(InteractionHand.OFF_HAND)
attemptApplyOffhandBait(world, user, itemStack, offHandItem)?.let { return it }
// Check if offhand item is valid bait and the rod is not in use, if so then apply bait from offhand
if (!world.isClientSide && user.fishing == null && SpawnBaitEffects.isFishingBait(offHandItem)) {
CobblemonEvents.BAIT_SET_PRE.postThen(BaitSetEvent(itemStack, offHandItem), { event ->
return InteractionResultHolder.fail(itemStack)
}, {
playAttachSound(user)
if (user.fishing != null) {
attemptReel(world, user, hand, itemStack)?.let { return it }
} else {
attemptCast(world, user, hand, itemStack)?.let { return it }
// if there is bait on the rod already then drop it on the ground before applying offhand bait
val baitStack = getBaitStackOnRod(itemStack)
if (baitStack != ItemStack.EMPTY && offHandItem.item != baitStack.item) {
user.drop(baitStack, true) // Drop the full stack
// apply single bait item from offhand
val singleBait = offHandItem.copy()
singleBait.count = 1
setBait(itemStack, singleBait)
offHandItem.shrink(1)
}
})
}
return InteractionResultHolder.sidedSuccess(itemStack, world.isClientSide)
}
fun applyBait(
rodStack: ItemStack,
baitSource: ItemStack,
player: Player?
): Boolean {
if (baitSource.isEmpty || !SpawnBaitEffects.isFishingBait(baitSource)) return false
val existingBait = getBaitStackOnRod(rodStack)
if (!existingBait.isEmpty && existingBait.item == baitSource.item) return false
var applied = false
CobblemonEvents.BAIT_SET_PRE.postThen(
BaitSetEvent(rodStack, baitSource),
{ return false },
{
if (!existingBait.isEmpty && player != null) {
player.drop(existingBait, true)
}
val singleBait = baitSource.copy()
singleBait.count = 1
setBait(rodStack, singleBait)
baitSource.shrink(1)
applied = true
var i: Int
if (user.fishing != null) { // if the bobber is out yet
if (!world.isClientSide) {
CobblemonEvents.POKEROD_REEL.postThen(
PokerodReelEvent(user, itemStack),
{ event -> return InteractionResultHolder.fail(itemStack) },
{ event ->
i = user.fishing!!.retrieve(itemStack)
itemStack.hurtAndBreak(i, user, hand.toEquipmentSlot())
world.playSoundServer(
Vec3(user.x,
user.y,
user.z),
CobblemonSounds.FISHING_ROD_REEL_IN,
SoundSource.PLAYERS,
1.0f,
1.0f / (world.getRandom().nextFloat() * 0.4f + 0.8f)
)
}
)
}
)
return applied
}
fun attemptApplyOffhandBait(
world: Level,
user: Player,
rodStack: ItemStack,
offHandItem: ItemStack
): InteractionResultHolder<ItemStack>? {
if (world.isClientSide) return null
if (user.fishing != null) return null
world.playSound(null as Player?, user.x, user.y, user.z, CobblemonSounds.FISHING_ROD_REEL_IN, SoundSource.PLAYERS, 1.0f, 1.0f)
user.gameEvent(GameEvent.ITEM_INTERACT_FINISH)
} else { // if the bobber is not out yet
val applied = applyBait(
rodStack = rodStack,
baitSource = offHandItem,
player = user
)
if (!world.isClientSide) {
val lureLevel = world.enchantmentRegistry.getHolder(Enchantments.LURE).map { EnchantmentHelper.getItemEnchantmentLevel(it, itemStack) }.orElse(0)
val luckLevel = world.enchantmentRegistry.getHolder(Enchantments.LUCK_OF_THE_SEA).map { EnchantmentHelper.getItemEnchantmentLevel(it, itemStack) }.orElse(0)
if (applied) {
playAttachSound(user)
return InteractionResultHolder.sidedSuccess(rodStack, false)
val bobberEntity = PokeRodFishingBobberEntity(
user,
pokeRodId,
getBaitStackOnRod(itemStack),
world,
luckLevel,
lureLevel,
itemStack
)
CobblemonEvents.POKEROD_CAST_PRE.postThen(
PokerodCastEvent.Pre(itemStack, bobberEntity, getBaitStackOnRod(itemStack)),
{ event -> return InteractionResultHolder.fail(itemStack) },
{ event ->
world.addFreshEntity(bobberEntity)
var baitId = getBaitStackOnRod(itemStack).takeUnless { it.isEmpty }?.itemHolder?.unwrapKey()?.orElse(null)?.location() ?: cobblemonResource("empty_bait")
CobblemonCriteria.CAST_POKE_ROD.trigger(user as ServerPlayer, CastPokeRodContext(baitId))
CobblemonEvents.POKEROD_CAST_POST.post(
PokerodCastEvent.Post(itemStack, bobberEntity, getBaitStackOnRod(itemStack))
)
}
)
}
user.awardStat(Stats.ITEM_USED.get(this))
user.gameEvent(GameEvent.ITEM_INTERACT_START)
}
return null
}
fun attemptReel(
world: Level,
user: Player,
hand: InteractionHand,
itemStack: ItemStack
): InteractionResultHolder<ItemStack>? {
if (user.fishing == null) return null
if (!world.isClientSide) {
CobblemonEvents.POKEROD_REEL.postThen(
PokerodReelEvent(user, itemStack),
{ event -> return InteractionResultHolder.fail(itemStack) },
{ event ->
val i = user.fishing!!.retrieve(itemStack)
itemStack.hurtAndBreak(i, user, hand.toEquipmentSlot())
world.playSoundServer(
Vec3(user.x, user.y, user.z),
CobblemonSounds.FISHING_ROD_REEL_IN,
SoundSource.PLAYERS,
1.0f,
1.0f / (world.getRandom().nextFloat() * 0.4f + 0.8f)
)
}
)
}
world.playSound(
null as Player?,
user.x,
user.y,
user.z,
CobblemonSounds.FISHING_ROD_REEL_IN,
SoundSource.PLAYERS,
1.0f,
1.0f
)
user.gameEvent(GameEvent.ITEM_INTERACT_FINISH)
return InteractionResultHolder.sidedSuccess(itemStack, world.isClientSide)
}
fun attemptCast(
world: Level,
user: Player,
hand: InteractionHand,
itemStack: ItemStack
): InteractionResultHolder<ItemStack>? {
if (user.fishing != null) return null
if (!world.isClientSide) {
val lureLevel = world.enchantmentRegistry.getHolder(Enchantments.LURE)
.map { EnchantmentHelper.getItemEnchantmentLevel(it, itemStack) }
.orElse(0)
val luckLevel = world.enchantmentRegistry.getHolder(Enchantments.LUCK_OF_THE_SEA)
.map { EnchantmentHelper.getItemEnchantmentLevel(it, itemStack) }
.orElse(0)
val bobberEntity = PokeRodFishingBobberEntity(
user,
pokeRodId,
getBaitStackOnRod(itemStack),
world,
luckLevel,
lureLevel,
itemStack
)
CobblemonEvents.POKEROD_CAST_PRE.postThen(
PokerodCastEvent.Pre(itemStack, bobberEntity, getBaitStackOnRod(itemStack)),
{ event -> return InteractionResultHolder.fail(itemStack) },
{ event ->
world.addFreshEntity(bobberEntity)
val baitId = getBaitStackOnRod(itemStack).takeUnless { it.isEmpty }
?.itemHolder?.unwrapKey()?.orElse(null)?.location()
?: cobblemonResource("empty_bait")
CobblemonCriteria.CAST_POKE_ROD.trigger(user as ServerPlayer, CastPokeRodContext(baitId))
CobblemonEvents.POKEROD_CAST_POST.post(
PokerodCastEvent.Post(itemStack, bobberEntity, getBaitStackOnRod(itemStack))
)
}
)
}
user.awardStat(Stats.ITEM_USED.get(this))
user.gameEvent(GameEvent.ITEM_INTERACT_START)
return InteractionResultHolder.sidedSuccess(itemStack, world.isClientSide)
}
@@ -1,16 +0,0 @@
package com.cobblemon.mod.common.net.messages.server.pokeball
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class SendOutPokeBallPacket() : NetworkPacket<SendOutPokeBallPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
}
companion object {
val ID = cobblemonResource("send_out_pokeball")
fun decode(buffer: RegistryFriendlyByteBuf) = SendOutPokeBallPacket()
}
}
@@ -1,16 +0,0 @@
package com.cobblemon.mod.common.net.messages.server.pokerod
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class ApplyBaitPacket() : NetworkPacket<ApplyBaitPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
}
companion object {
val ID = cobblemonResource("apply_bait")
fun decode(buffer: RegistryFriendlyByteBuf) = ApplyBaitPacket()
}
}
@@ -1,17 +0,0 @@
package com.cobblemon.mod.common.net.messages.server.pokerod
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class CastPokeRodPacket(val mainHand: Boolean) : NetworkPacket<CastPokeRodPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeBoolean(mainHand)
}
companion object {
val ID = cobblemonResource("cast_pokerod")
fun decode(buffer: RegistryFriendlyByteBuf) = CastPokeRodPacket(buffer.readBoolean())
}
}
@@ -1,17 +0,0 @@
package com.cobblemon.mod.common.net.messages.server.pokerod
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class ReelPokeRodPacket(val mainHand: Boolean) : NetworkPacket<ReelPokeRodPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeBoolean(mainHand)
}
companion object {
val ID = cobblemonResource("reel_pokerod")
fun decode(buffer: RegistryFriendlyByteBuf) = ReelPokeRodPacket(buffer.readBoolean())
}
}
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.serverhandling.pokeball
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.net.messages.server.pokeball.SendOutPokeBallPacket
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
object SendOutPokeBallHandler : ServerNetworkPacketHandler<SendOutPokeBallPacket> {
override fun handle(packet: SendOutPokeBallPacket, server: MinecraftServer, player: ServerPlayer) {
(player.mainHandItem.item as? PokeBallItem)?.let { pokeball ->
if (player.level().isServerSide()) {
pokeball.throwPokeBall(player.level(), player)
}
// TODO: player.mainHandItem.consume(1, player)
}
}
}
@@ -1,41 +0,0 @@
package com.cobblemon.mod.common.net.serverhandling.pokerod
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.net.messages.server.pokerod.ApplyBaitPacket
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
object ApplyBaitHandler : ServerNetworkPacketHandler<ApplyBaitPacket> {
override fun handle(packet: ApplyBaitPacket, server: MinecraftServer, player: ServerPlayer) {
val mainHandItem = player.getItemInHand(InteractionHand.MAIN_HAND)
val offHandItem = player.getItemInHand(InteractionHand.OFF_HAND)
println("[ApplyBaitHandler] Main hand: ${mainHandItem.item}")
println("[ApplyBaitHandler] Off hand: ${offHandItem.item}")
(mainHandItem.item as? PokerodItem)?.let { pokerod ->
if (player.level().isServerSide()) {
pokerod.applyBait(
mainHandItem,
offHandItem,
player
)
}
}
(offHandItem.item as? PokerodItem)?.let { pokerod ->
if (player.level().isServerSide()) {
pokerod.applyBait(
offHandItem,
mainHandItem,
player
)
}
}
}
}
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.serverhandling.pokerod
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.net.messages.server.pokeball.SendOutPokeBallPacket
import com.cobblemon.mod.common.net.messages.server.pokerod.CastPokeRodPacket
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
object CastPokeRodHandler : ServerNetworkPacketHandler<CastPokeRodPacket> {
override fun handle(packet: CastPokeRodPacket, server: MinecraftServer, player: ServerPlayer) {
val hand = if (packet.mainHand) InteractionHand.MAIN_HAND else InteractionHand.OFF_HAND
(player.getItemInHand(hand).item as? PokerodItem)?.let { pokerod ->
if (player.level().isServerSide()) pokerod.attemptCast(
player.level(),
player,
hand,
player.getItemInHand(hand)
)
}
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.serverhandling.pokerod
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.item.interactive.PokerodItem
import com.cobblemon.mod.common.net.messages.server.pokeball.SendOutPokeBallPacket
import com.cobblemon.mod.common.net.messages.server.pokerod.CastPokeRodPacket
import com.cobblemon.mod.common.net.messages.server.pokerod.ReelPokeRodPacket
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
object ReelPokeRodHandler : ServerNetworkPacketHandler<ReelPokeRodPacket> {
override fun handle(packet: ReelPokeRodPacket, server: MinecraftServer, player: ServerPlayer) {
val hand = if (packet.mainHand) InteractionHand.MAIN_HAND else InteractionHand.OFF_HAND
(player.getItemInHand(hand).item as? PokerodItem)?.let { pokerod ->
if (player.level().isServerSide()) pokerod.attemptReel(
player.level(),
player,
hand,
player.getItemInHand(hand)
)
}
}
}
@@ -32,7 +32,6 @@ data class RenderEvent(
/** Represents when a layer is rendered by [LevelRenderer.renderLevel]. Ordinal corresponds with its render order. */
enum class Stage {
AFTER_ENTITIES,
TRANSLUCENT
}
}
@@ -673,7 +673,7 @@ open class Pokemon : ShowdownIdentifiable {
* Whether this Pokémon's held item can be dropped by its AI.
*/
internal var canDropHeldItem: Boolean = false
get() = field || heldItem.isEmpty
get() = field && !heldItem.isEmpty
val riding: RidingProperties
get() = this.form.riding
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.util
import net.minecraft.core.BlockPos
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
import kotlin.math.sqrt
/**
* For conversion from Vec3dto BlockPos, loses accuracy
@@ -23,17 +22,9 @@ fun Vec3.toBlockPos(): BlockPos {
fun Vec3.toVec3f(): Vector3f = Vector3f(x.toFloat(), y.toFloat(), z.toFloat())
fun Vector3f.toVec3d(): Vec3 =
Vec3(x.toDouble(), y.toDouble(), z.toDouble())
fun Vector3f.set(vec3d: Vec3): Vector3f {
x = vec3d.x.toFloat()
y = vec3d.y.toFloat()
z = vec3d.z.toFloat()
return this
}
fun Vector3f.distance(other: Vector3f): Float {
val dx = other.x - x
val dy = other.y - y
val dz = other.z - z
return sqrt(dx * dx + dy * dy + dz * dz)
}
@@ -0,0 +1,235 @@
{
"format_version": "1.21.6",
"credit": "Made with Blockbench",
"texture_size": [64, 24],
"textures": {
"0": "cobblemon:item/wearable/shell_helmet",
"particle": "cobblemon:item/wearable/shell_helmet"
},
"elements": [
{
"from": [4, 1, 7],
"to": [12, 4, 10],
"rotation": {"angle": 0, "axis": "y", "origin": [7, 2, 12]},
"faces": {
"north": {"uv": [4, 0, 6, 2], "texture": "#0"},
"east": {"uv": [4, 2, 4.75, 4], "texture": "#0"},
"south": {"uv": [1.75, 12.66667, 3.75, 14.66667], "texture": "#0"},
"west": {"uv": [4.75, 2, 5.5, 4], "texture": "#0"},
"up": {"uv": [4, 2, 2, 0], "texture": "#0"},
"down": {"uv": [4, 2, 2, 4.66667], "texture": "#0"}
}
},
{
"from": [11, 0, 7],
"to": [12, 1, 7],
"rotation": {"angle": 0, "axis": "y", "origin": [7, -3, 9]},
"faces": {
"north": {"uv": [5.5, 3.33333, 5.75, 4], "texture": "#0"},
"east": {"uv": [0, 0, 0, 0.66667], "texture": "#0"},
"south": {"uv": [5.75, 3.33333, 6, 4], "texture": "#0"},
"west": {"uv": [0, 0, 0, 0.66667], "texture": "#0"},
"up": {"uv": [0.25, 0, 0, 0], "texture": "#0"},
"down": {"uv": [0.25, 0, 0, 0], "texture": "#0"}
}
},
{
"from": [4, 0, 7],
"to": [5, 1, 7],
"rotation": {"angle": 0, "axis": "y", "origin": [0, -3, 9]},
"faces": {
"north": {"uv": [4, 4, 4.25, 4.66667], "texture": "#0"},
"east": {"uv": [0, 0, 0, 0.66667], "texture": "#0"},
"south": {"uv": [3.75, 12.66667, 4, 13.33333], "texture": "#0"},
"west": {"uv": [0, 0, 0, 0.66667], "texture": "#0"},
"up": {"uv": [0.25, 0, 0, 0], "texture": "#0"},
"down": {"uv": [0.25, 0, 0, 0], "texture": "#0"}
}
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"east": {"uv": [4.25, 6.66667, 4.75, 8], "texture": "#0"},
"south": {"uv": [0, 0, 0, 1.33333], "texture": "#0"},
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"down": {"uv": [0, 0, 0, 3.33333], "texture": "#0"}
}
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"to": [4, 1, 9],
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"west": {"uv": [4.75, 6.66667, 5.25, 8], "texture": "#0"},
"up": {"uv": [0, 3.33333, 0, 0], "texture": "#0"},
"down": {"uv": [0, 0, 0, 3.33333], "texture": "#0"}
}
},
{
"from": [5, 2, 4],
"to": [11, 4, 7],
"rotation": {"angle": 0, "axis": "y", "origin": [7, 2, 12]},
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"east": {"uv": [6, 2.66667, 6.75, 4], "texture": "#0"},
"south": {"uv": [4.25, 5.33333, 5.75, 6.66667], "texture": "#0"},
"west": {"uv": [5.75, 4, 6.5, 5.33333], "texture": "#0"},
"up": {"uv": [5.5, 13.33333, 4, 11.33333], "texture": "#0"},
"down": {"uv": [5.25, 13.33333, 3.75, 15.33333], "texture": "#0"}
}
},
{
"from": [5, 2, 7],
"to": [11, 2, 10],
"rotation": {"angle": 0, "axis": "y", "origin": [7, 2, 12]},
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"north": {"uv": [4.25, 4, 5.75, 5.33333], "texture": "#0"},
"east": {"uv": [6, 2.66667, 6.75, 4], "texture": "#0"},
"south": {"uv": [4.25, 5.33333, 5.75, 6.66667], "texture": "#0"},
"west": {"uv": [5.75, 4, 6.5, 5.33333], "texture": "#0"},
"up": {"uv": [5.5, 13.33333, 4, 11.33333], "texture": "#0"},
"down": {"uv": [3.75, 15.33333, 5.25, 13.33333], "texture": "#0"}
}
},
{
"from": [11, 0, 4],
"to": [11, 2, 7],
"rotation": {"angle": 0, "axis": "y", "origin": [7, 2, 12]},
"faces": {
"north": {"uv": [0, 0, 0, 1.33333], "texture": "#0"},
"east": {"uv": [5.75, 5.33333, 6.5, 6.66667], "texture": "#0"},
"south": {"uv": [0, 0, 0, 1.33333], "texture": "#0"},
"west": {"uv": [6, 1.33333, 6.75, 2.66667], "texture": "#0"},
"up": {"uv": [0, 2, 0, 0], "texture": "#0"},
"down": {"uv": [0, 0, 0, 2], "texture": "#0"}
}
},
{
"from": [5, 0, 4],
"to": [5, 2, 7],
"rotation": {"angle": 0, "axis": "y", "origin": [7, 2, 12]},
"faces": {
"north": {"uv": [0, 0, 0, 1.33333], "texture": "#0"},
"east": {"uv": [6, 0, 6.75, 1.33333], "texture": "#0"},
"south": {"uv": [0, 0, 0, 1.33333], "texture": "#0"},
"west": {"uv": [5.25, 6.66667, 6, 8], "texture": "#0"},
"up": {"uv": [0, 2, 0, 0], "texture": "#0"},
"down": {"uv": [0, 0, 0, 2], "texture": "#0"}
}
},
{
"from": [4, 1, 10],
"to": [12, 4, 15],
"rotation": {"angle": 0, "axis": "y", "origin": [7, 0, 12]},
"faces": {
"north": {"uv": [0, 10.66667, 1.75, 14], "texture": "#0"},
"east": {"uv": [3.25, 8, 4.5, 10], "texture": "#0"},
"south": {"uv": [1.75, 10.66667, 4, 12.66667], "texture": "#0"},
"west": {"uv": [2, 8, 3.25, 10], "texture": "#0"},
"up": {"uv": [6.5, 11.33333, 4.5, 8], "texture": "#0"},
"down": {"uv": [4.25, 4.66667, 2, 8], "texture": "#0"}
}
},
{
"from": [4, -4, 9],
"to": [12, 1, 15],
"rotation": {"angle": 0, "axis": "y", "origin": [4, -3, 13]},
"faces": {
"north": {"uv": [10.75, 3.33333, 12.75, 6.66667], "texture": "#0"},
"east": {"uv": [12.75, 0, 14.25, 3.33333], "texture": "#0"},
"south": {"uv": [10.75, 0, 12.75, 3.33333], "texture": "#0"},
"west": {"uv": [14.25, 0, 15.75, 3.33333], "texture": "#0"},
"up": {"uv": [8.75, 4, 10.75, 8], "texture": "#0"},
"down": {"uv": [8.75, 0, 10.75, 4], "texture": "#0"}
}
},
{
"from": [6, -1.3, 10.5],
"to": [10, 6.7, 18.5],
"rotation": {"angle": 45, "axis": "x", "origin": [7.5, 1.65, 13.5]},
"faces": {
"north": {"uv": [12.75, 3.33333, 13.75, 8.66667], "texture": "#0"},
"east": {"uv": [2, 0, 0, 5.33333], "texture": "#0"},
"south": {"uv": [13.75, 3.33333, 14.75, 8.66667], "texture": "#0"},
"west": {"uv": [0, 0, 2, 5.33333], "texture": "#0"},
"up": {"uv": [12.75, 8.66667, 13.75, 14], "texture": "#0"},
"down": {"uv": [13.75, 8.66667, 14.75, 14], "texture": "#0"}
}
},
{
"from": [4, -1.4, 7.4],
"to": [12, -1.4, 18.4],
"rotation": {"angle": 45, "axis": "x", "origin": [7.5, 1.65, 13.5]},
"faces": {
"north": {"uv": [12.75, 3.33333, 13.75, 8.66667], "texture": "#0"},
"east": {"uv": [0, 5.33333, 2, 10.66667], "texture": "#0"},
"south": {"uv": [13.75, 3.33333, 14.75, 8.66667], "texture": "#0"},
"west": {"uv": [0, 0, 2, 5.33333], "texture": "#0"},
"up": {"uv": [12.75, 8.66667, 13.75, 14], "texture": "#0"},
"down": {"uv": [6.75, 0, 8.75, 6.66667], "texture": "#0"}
}
},
{
"from": [4.01, -4, 7],
"to": [4.01, 4, 15],
"faces": {
"north": {"uv": [0, 0, 0, 5.33333], "texture": "#0"},
"east": {"uv": [8.75, 8, 10.75, 13.33333], "texture": "#0"},
"south": {"uv": [0, 0, 0, 5.33333], "texture": "#0"},
"west": {"uv": [6.5, 6.66667, 8.5, 12], "texture": "#0"},
"up": {"uv": [0, 0, 0, 5.33333], "texture": "#0"},
"down": {"uv": [0, 0, 0, 5.33333], "texture": "#0"}
}
},
{
"from": [11.99, -4, 7],
"to": [11.99, 4, 15],
"faces": {
"north": {"uv": [0, 0, 0, 5.33333], "texture": "#0"},
"east": {"uv": [6.5, 6.66667, 8.5, 12], "texture": "#0"},
"south": {"uv": [0, 0, 0, 5.33333], "texture": "#0"},
"west": {"uv": [10.75, 9.33333, 12.75, 14.66667], "texture": "#0"},
"up": {"uv": [0, 0, 0, 5.33333], "texture": "#0"},
"down": {"uv": [0, 0, 0, 5.33333], "texture": "#0"}
}
},
{
"from": [4, 0, 7.01],
"to": [12, 4, 7.01],
"rotation": {"angle": 0, "axis": "y", "origin": [7, -3, 9]},
"faces": {
"north": {"uv": [10.75, 3.33333, 12.75, 6.66667], "texture": "#0"},
"east": {"uv": [0, 0, 0, 0.66667], "texture": "#0"},
"south": {"uv": [10.75, 6.66667, 12.75, 9.33333], "texture": "#0"},
"west": {"uv": [0, 0, 0, 0.66667], "texture": "#0"},
"up": {"uv": [0.25, 0, 0, 0], "texture": "#0"},
"down": {"uv": [0.25, 0, 0, 0], "texture": "#0"}
}
},
{
"from": [4, -3.99, 12],
"to": [12, -3.99, 15],
"faces": {
"north": {"uv": [0, 0, 2, 0], "texture": "#0"},
"east": {"uv": [0, 0, 0.75, 0], "texture": "#0"},
"south": {"uv": [0, 0, 2, 0], "texture": "#0"},
"west": {"uv": [0, 0, 0.75, 0], "texture": "#0"},
"up": {"uv": [10.75, 8.66667, 12.75, 6.66667], "texture": "#0"},
"down": {"uv": [10.75, 4.66667, 12.75, 6.66667], "texture": "#0"}
}
}
],
"display": {
"head": {
"translation": [0, 15.25, -6],
"scale": [1.9, 1.9, 1.9]
}
}
}
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@@ -51,16 +51,6 @@ dependencies {
modImplementation(libs.fabric.loader)
modApi(libs.fabric.api)
modApi(libs.bundles.fabric)
// VR Support
modRuntimeOnly(files("temp/vivecraft-1.21.1-1.3.4-fabric.jar"))
runtimeOnly("com.illposed.osc:javaosc-core:0.9")
runtimeOnly("com.electronwill.night-config:toml:3.6.6")
runtimeOnly("com.electronwill.night-config:core:3.6.6")
runtimeOnly("org.lwjgl:lwjgl-openvr:3.3.3")
runtimeOnly("org.lwjgl:lwjgl-openvr:3.3.3:natives-linux")
runtimeOnly("org.lwjgl:lwjgl-openvr:3.3.3:natives-macos")
runtimeOnly("org.lwjgl:lwjgl-openvr:3.3.3:natives-windows")
modCompileOnly(libs.bundles.common.integrations.compileOnly) {
isTransitive = false
@@ -250,6 +250,10 @@ object CobblemonFabric : CobblemonImplementation {
EntityDataSerializers.registerSerializer(RideBoostsDataSerializer)
}
override fun registerArmorMaterials() {
CobblemonArmorMaterials.register { identifier, armorMaterial -> Registry.register(CobblemonArmorMaterials.registry, identifier, armorMaterial) }
}
override fun registerItems() {
CobblemonItems.register { identifier, item -> Registry.register(CobblemonItems.registry, identifier, item) }
CobblemonItemGroups.register { provider ->
@@ -170,18 +170,6 @@ class CobblemonFabricClient: ClientModInitializer, CobblemonClientImplementation
)
)
}
WorldRenderEvents.AFTER_ENTITIES.register { context -> PlatformEvents.RENDER.post(
RenderEvent(
stage = RenderEvent.Stage.AFTER_ENTITIES,
levelRenderer = context.worldRenderer(),
poseStack = context.matrixStack() ?: PoseStack(),
modelViewMatrix = context.positionMatrix(),
projectionMatrix = context.projectionMatrix(),
tickCounter = context.tickCounter(),
camera = context.camera()
)
)
}
CobblemonModelPredicateRegistry.registerPredicates()
}
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-8
View File
@@ -39,14 +39,6 @@ dependencies {
//include(libs.flywheelForge)
modLocalRuntime(libs.neoforge.debugutils)
modRuntimeOnly(libs.bundles.neoforge.integrations.runtimeOnly)
// VR Support
modRuntimeOnly(files("temp/vivecraft-1.21.1-1.3.4-neoforge.jar"))
runtimeOnly("com.illposed.osc:javaosc-core:0.9")
runtimeOnly("org.lwjgl:lwjgl-openvr:3.3.3")
runtimeOnly("org.lwjgl:lwjgl-openvr:3.3.3:natives-linux")
runtimeOnly("org.lwjgl:lwjgl-openvr:3.3.3:natives-macos")
runtimeOnly("org.lwjgl:lwjgl-openvr:3.3.3:natives-windows")
implementation(libs.neo.kotlin.forge)
@@ -9,21 +9,10 @@
package com.cobblemon.mod.neoforge
import com.cobblemon.mod.common.*
import com.cobblemon.mod.common.CobblemonRecipeCategories.COOKING_POT_COMPLEX_DISHES
import com.cobblemon.mod.common.CobblemonRecipeCategories.COOKING_POT_FOODS
import com.cobblemon.mod.common.CobblemonRecipeCategories.COOKING_POT_MEDICINES
import com.cobblemon.mod.common.CobblemonRecipeCategories.COOKING_POT_MISC
import com.cobblemon.mod.common.CobblemonRecipeCategories.COOKING_POT_SEARCH
import com.cobblemon.mod.common.CobblemonRecipeCategories.*
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.predicate.CobblemonEntitySubPredicates
import com.cobblemon.mod.common.api.net.serializers.IdentifierDataSerializer
import com.cobblemon.mod.common.api.net.serializers.NPCPlayerTextureSerializer
import com.cobblemon.mod.common.api.net.serializers.PlatformTypeDataSerializer
import com.cobblemon.mod.common.api.net.serializers.PoseTypeDataSerializer
import com.cobblemon.mod.common.api.net.serializers.RideBoostsDataSerializer
import com.cobblemon.mod.common.api.net.serializers.StringSetDataSerializer
import com.cobblemon.mod.common.api.net.serializers.UUIDSetDataSerializer
import com.cobblemon.mod.common.api.net.serializers.Vec3DataSerializer
import com.cobblemon.mod.common.api.net.serializers.*
import com.cobblemon.mod.common.item.group.CobblemonItemGroups
import com.cobblemon.mod.common.loot.LootInjector
import com.cobblemon.mod.common.particle.CobblemonParticles
@@ -42,13 +31,9 @@ import com.cobblemon.mod.neoforge.net.CobblemonNeoForgeNetworkManager
import com.cobblemon.mod.neoforge.permission.ForgePermissionValidator
import com.cobblemon.mod.neoforge.worldgen.CobblemonBiomeModifiers
import com.mojang.brigadier.arguments.ArgumentType
import java.util.Optional
import java.util.UUID
import net.minecraft.commands.synchronization.ArgumentTypeInfo
import net.minecraft.commands.synchronization.ArgumentTypeInfos
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
@@ -83,12 +68,7 @@ import net.neoforged.neoforge.client.event.RegisterRecipeBookCategoriesEvent
import net.neoforged.neoforge.common.ItemAbilities
import net.neoforged.neoforge.common.NeoForge
import net.neoforged.neoforge.common.NeoForgeMod
import net.neoforged.neoforge.event.AddPackFindersEvent
import net.neoforged.neoforge.event.AddReloadListenerEvent
import net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent
import net.neoforged.neoforge.event.LootTableLoadEvent
import net.neoforged.neoforge.event.OnDatapackSyncEvent
import net.neoforged.neoforge.event.RegisterCommandsEvent
import net.neoforged.neoforge.event.*
import net.neoforged.neoforge.event.entity.EntityAttributeCreationEvent
import net.neoforged.neoforge.event.entity.player.PlayerEvent
import net.neoforged.neoforge.event.entity.player.PlayerWakeUpEvent
@@ -101,6 +81,7 @@ import net.neoforged.neoforge.registries.NeoForgeRegistries
import net.neoforged.neoforge.registries.RegisterEvent
import net.neoforged.neoforge.server.ServerLifecycleHooks
import thedarkcolour.kotlinforforge.neoforge.forge.MOD_BUS
import java.util.*
import kotlin.reflect.KClass
@Mod(Cobblemon.MODID)
@@ -331,6 +312,16 @@ class CobblemonNeoForge : CobblemonImplementation {
}
}
override fun registerArmorMaterials() {
with(MOD_BUS) {
addListener<RegisterEvent> { event ->
event.register(CobblemonArmorMaterials.resourceKey) { helper ->
CobblemonArmorMaterials.register { identifier, armorMaterial -> helper.register(identifier, armorMaterial) }
}
}
}
}
override fun registerItems() {
with(MOD_BUS) {
addListener<RegisterEvent> { event ->
@@ -74,7 +74,6 @@ object NeoForgeClientPlatformEventHandler {
fun onRenderLevelStageEvent(event: RenderLevelStageEvent) {
val stage = when (event.stage) {
RenderLevelStageEvent.Stage.AFTER_PARTICLES -> RenderEvent.Stage.TRANSLUCENT
RenderLevelStageEvent.Stage.AFTER_ENTITIES -> RenderEvent.Stage.AFTER_ENTITIES
else -> return
}
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