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https://gitlab.com/cable-mc/cobblemon.git
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3
Commits
| Author | SHA1 | Date | |
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bacc482bf0 | ||
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edb3f906f8 | ||
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4171bf341b |
@@ -2,6 +2,7 @@
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## [1.8.3 (MONTH xth, 2026)](#1-8-3)
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### Additions
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- Added the `healersSetSpawn` gamerule. When enabled, using a healing machine will set your spawnpoint.
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### Pokémon Added
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#### Generation 4
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@@ -15,6 +15,7 @@ import com.cobblemon.mod.common.api.riding.RidingStyle;
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import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
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import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
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import com.cobblemon.mod.common.api.stats.CobblemonStats;
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import com.cobblemon.mod.common.block.HealingMachineBlock;
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import com.cobblemon.mod.common.duck.ServerLevelDuck;
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import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
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import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
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@@ -22,10 +23,14 @@ import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
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import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
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import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
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import com.llamalad7.mixinextras.sugar.Local;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@@ -33,6 +38,9 @@ import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import java.util.Optional;
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@Mixin(ServerPlayer.class)
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public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
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@@ -142,4 +150,17 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
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((ServerLevelDuck) this.serverLevel()).cobblemon$getLevelResourceLocation()
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);
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}
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@Inject(
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method = "findRespawnAndUseSpawnBlock(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/core/BlockPos;FZZ)Ljava/util/Optional;",
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at = @At(value = "HEAD"),
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cancellable = true
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)
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private static void cobblemon$useHealthStationAsRespawn(ServerLevel level, BlockPos pos, float angle, boolean forced, boolean keepInventory, CallbackInfoReturnable<Optional<ServerPlayer.RespawnPosAngle>> cir) {
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BlockState state = level.getBlockState(pos);
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Block block = state.getBlock();
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if (block instanceof HealingMachineBlock && HealingMachineBlock.Companion.canSetSpawn(level)) {
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cir.setReturnValue(HealingMachineBlock.Companion.findStandUpPosition(EntityType.PLAYER, level, pos).map((vec3) -> ServerPlayer.RespawnPosAngle.of(vec3, pos)));
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}
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}
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}
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@@ -24,6 +24,7 @@ import net.minecraft.network.chat.Component
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import net.minecraft.server.level.ServerPlayer
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import net.minecraft.util.RandomSource
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import net.minecraft.world.InteractionResult
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import net.minecraft.world.entity.EntityType
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import net.minecraft.world.entity.LivingEntity
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import net.minecraft.world.entity.player.Player
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import net.minecraft.world.item.Item
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@@ -31,13 +32,9 @@ import net.minecraft.world.item.ItemStack
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import net.minecraft.world.item.TooltipFlag
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import net.minecraft.world.item.context.BlockPlaceContext
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import net.minecraft.world.level.BlockGetter
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import net.minecraft.world.level.CollisionGetter
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import net.minecraft.world.level.Level
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import net.minecraft.world.level.block.BaseEntityBlock
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import net.minecraft.world.level.block.Block
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import net.minecraft.world.level.block.HorizontalDirectionalBlock
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import net.minecraft.world.level.block.Mirror
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import net.minecraft.world.level.block.RenderShape
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import net.minecraft.world.level.block.Rotation
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import net.minecraft.world.level.block.*
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import net.minecraft.world.level.block.entity.BlockEntity
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import net.minecraft.world.level.block.entity.BlockEntityTicker
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import net.minecraft.world.level.block.entity.BlockEntityType
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@@ -48,9 +45,11 @@ import net.minecraft.world.level.block.state.properties.IntegerProperty
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import net.minecraft.world.level.block.state.properties.Property
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import net.minecraft.world.level.pathfinder.PathComputationType
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import net.minecraft.world.phys.BlockHitResult
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import net.minecraft.world.phys.Vec3
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import net.minecraft.world.phys.shapes.CollisionContext
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import net.minecraft.world.phys.shapes.Shapes
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import net.minecraft.world.phys.shapes.VoxelShape
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import java.util.Optional
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@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
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class HealingMachineBlock(settings: Properties) : BaseEntityBlock(settings) {
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@@ -79,6 +78,14 @@ class HealingMachineBlock(settings: Properties) : BaseEntityBlock(settings) {
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const val MAX_CHARGE_LEVEL = 5
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val CHARGE_LEVEL: IntegerProperty = IntegerProperty.create("charge", 0, MAX_CHARGE_LEVEL + 1)
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val NATURAL: BooleanProperty = BooleanProperty.create("natural")
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fun canSetSpawn(level: Level): Boolean {
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return level.gameRules.getBoolean(CobblemonGameRules.HEALER_SET_SPAWN)
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}
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fun findStandUpPosition(entityType: EntityType<*>, level: CollisionGetter, pos: BlockPos): Optional<Vec3> {
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return RespawnAnchorBlock.findStandUpPosition(entityType, level, pos) // Exists if we ever want to make something more custom, but anchor block logic should suffice
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}
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}
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init {
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@@ -158,7 +165,12 @@ class HealingMachineBlock(settings: Properties) : BaseEntityBlock(settings) {
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}
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val party = serverPlayerEntity.party()
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val pc = serverPlayerEntity.pc()
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val healPC = player.level().gameRules.getBoolean(CobblemonGameRules.HEALERS_HEAL_PC);
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val healPC = player.level().gameRules.getBoolean(CobblemonGameRules.HEALERS_HEAL_PC)
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// Do spawnpoint stuff
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if (canSetSpawn(world)) {
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player.setRespawnPosition(world.dimension(), blockPos, player.yRot, false, true)
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}
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if (party.none() && (!healPC || pc.none())) {
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player.sendSystemMessage(lang("healingmachine.nopokemon").red(), true)
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@@ -183,6 +195,7 @@ class HealingMachineBlock(settings: Properties) : BaseEntityBlock(settings) {
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player.sendSystemMessage(lang("healingmachine.notenoughcharge", "${((neededCharge/party.count())*100f).toInt()}%").red(), true)
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}
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party.forEach { it.tryRecallWithAnimation() }
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return InteractionResult.CONSUME
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}
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@@ -26,5 +26,7 @@ object CobblemonGameRules {
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val SHINY_STARTERS: GameRules.Key<GameRules.BooleanValue> = Cobblemon.implementation.registerGameRule("doShinyStarters", GameRules.Category.MISC, BooleanRuleInvoker.`cobblemon$create`(false))
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@JvmField
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val HEALERS_HEAL_PC: GameRules.Key<GameRules.BooleanValue> = Cobblemon.implementation.registerGameRule("healersHealPC", GameRules.Category.MISC, BooleanRuleInvoker.`cobblemon$create`(false))
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@JvmField
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val HEALER_SET_SPAWN: GameRules.Key<GameRules.BooleanValue> = Cobblemon.implementation.registerGameRule("healersSetSpawn", GameRules.Category.MISC, BooleanRuleInvoker.`cobblemon$create`(false))
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}
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@@ -157,4 +157,6 @@ transitive-accessible method net/minecraft/client/model/HumanoidModel setupAttac
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transitive-accessible method net/minecraft/client/model/HumanoidModel poseRightArm (Lnet/minecraft/world/entity/LivingEntity;)V
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transitive-accessible method net/minecraft/client/model/HumanoidModel poseLeftArm (Lnet/minecraft/world/entity/LivingEntity;)V
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transitive-accessible method net/minecraft/world/level/block/BaseEntityBlock createTickerHelper (Lnet/minecraft/world/level/block/entity/BlockEntityType;Lnet/minecraft/world/level/block/entity/BlockEntityType;Lnet/minecraft/world/level/block/entity/BlockEntityTicker;)Lnet/minecraft/world/level/block/entity/BlockEntityTicker;
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transitive-accessible method net/minecraft/world/level/block/BaseEntityBlock createTickerHelper (Lnet/minecraft/world/level/block/entity/BlockEntityType;Lnet/minecraft/world/level/block/entity/BlockEntityType;Lnet/minecraft/world/level/block/entity/BlockEntityTicker;)Lnet/minecraft/world/level/block/entity/BlockEntityTicker;
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transitive-accessible class net/minecraft/server/level/ServerPlayer$RespawnPosAngle
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