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Author SHA1 Message Date
Plastered_Crab b0f0c20404 Initial testing for Shader support for our particles 2026-06-15 20:49:08 -07:00
1029 changed files with 25482 additions and 163529 deletions
-4
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@@ -16,7 +16,6 @@ check_assets_cache:
stage: preprocessing
script:
- echo "Checking if cached hash matches current hash"
- yum install -y findutils
# Calculate the current hash
- find common/src/main/resources/assets common/src/main/resources/data -type f -exec sha256sum {} + | sort -k 2 | sha256sum > current_hash.txt
@@ -149,7 +148,6 @@ build:
dependencies:
- replace_resources
script:
- yum install -y findutils
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew build
@@ -165,7 +163,6 @@ publish:
rules:
- if: '$CI_PROJECT_PATH == "cable-mc/cobblemon" && $CI_COMMIT_BRANCH == "main"'
script:
- yum install -y findutils
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew publish
@@ -179,7 +176,6 @@ deploy_artifacts:
dependencies:
- build
script:
- yum install -y findutils
- echo "Collecting artifacts..."
- find neoforge/build/libs/ -type f -name "*.jar" | grep -vE "dev-shadow|sources|javadoc" | xargs -I {} mv {} ./
- find fabric/build/libs/ -type f -name "*.jar" | grep -vE "dev-shadow|sources|javadoc" | xargs -I {} mv {} ./
+27 -77
View File
@@ -21,7 +21,7 @@
- Added Move Dex to Pokédex
- Added the Habitat Block, a spawner block for servers and adventure maps that controls spawning in an area.
- Added Disk Rack for storing disks and being an audio sequencer for Noteblocks
- Added intrinsic scaling to all Pokémon (+-5%). Some rendering cases, such as shoulder mounting, revert to 1.0 scaling to preserve animation accuracy.
- Added intrinsic scaling to all mons (+-5%). Some rendering cases, such as shoulder mounting, revert to 1.0 scaling to preserve animation accuracy.
- Added scaling to "baby" Pokémon (smaller (-20%) at level 1 → normally sized at level 10)
- Added conditional seats for riding. Seats can be gated by molang such as "is_alpha".
- Added Alpha Pokémon
@@ -42,8 +42,9 @@
- All ruin structures gilded chest loot tables have been updated to include a guaranteed TM not learned naturally by any Pokémon through their level-up moveset. Each ruin gets its own specific TM, so you can now go hunting ruins to complete your move dex!
- All fossil structures have been transferred over to biome features, allowing for better placement in generation.
- The prehistoric_underwater_fissure & prehistoric_submerged_impact fossil structures now use the biome tag `#cobblemon:is_temperate_ocean`.
- A new Biome tag called `#cobblemon:is_stony_beach` has been added.
- Gimmighoul towers now generate at ground level rather than sinking one block into the ground.
- A new shipwreck cove structure called the "magma_shipwreck_cove" has been added.
- 1 New shipwreck cove structure called the "magma_shipwreck_cove" has been added.
- Shipwreck coves now generate slightly more frequently.
- Added equipment loot tables for shipwreck cove enemies.
- Maps from abandoned fishing boats leading to shipwreck coves now will skip explored chunks, allowing the player to find more shipwreck coves easier.
@@ -56,18 +57,15 @@
- Pokémon cries now play when clicking Pokémon in the summary screen.
- Pressing the Summary key while either the starter selection or summary screen are open now closes those screens
- Ice type Pokémon are now immune to Packed Snow
- Held item visibility can now be controlled by the held_item_visible command argument.
### New rideable Pokémon
- Crobat
- Skarmory
- Milotic
- Archeops
- Goodra
- Goodra (Hisuian Form)
- Drampa
- Duraludon
- Archaludon
- Archeops
- Skarmory
- Crobat
- Goodra
- Hisuian Goodra
- Milotic
### Pokémon Added
#### Generation 3
@@ -164,10 +162,7 @@
- Cofagrigus
- Tyranitar
- Turtonator
- Golett
- Corsola
- Arbok (New Patterns: Angry, Cartoon, Clown, Comedic, Crow, Grin, Ink, Modern, Rain, Scribble, Silence, Sloth, Suspicious, Will)
- ... and Substitute
#### Model changes to the regional bias resource pack:
@@ -176,26 +171,6 @@
- Changed models for every existing regional bias
### Animation updates for the following Pokémon
- Kakuna
- Grimer
- Nidoran♀ (+ New shoulder mount)
- Nidorina
- Nidoran♂ (+ New shoulder mount)
- Sandshrew
- Diglett
- Dugtrio
- Graveler
- Happiny
- Chansey
- Blissey
- Poliwhirl
- Poliwrath
- Zubat
- Vulpix
- Drowzee
- Hypno
- Noctowl
- Skarmory
- Skitty
- Flygon
@@ -227,19 +202,8 @@
- Yamask
- Cofagrigus
- Luvdisc
- Staryu
- Starmie
- Togetic
- Rellor
- Rabsca
- Yungoos
- Gumshoos
- Cottonee
- Whimsicott
- Corsola
#### Added sounds to the following moves
- Absorb
- Aurora Beam
- Double Team
@@ -265,8 +229,13 @@
### Changes
- Stat increase and decrease particles have been changed, with the addition of alpha boost particles.
- Dragonite's mailbag cosmetic can now also be obtained with a chest in the cosmetic slot
### Fixes
- Adjusted Croagunk's walkspeed
- Adjusted Aerodactyl's walkspeed
- Fixed Blitzle's base scale being `1` rather than the intended `0.8`
- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly
- Fixed Litleo not blinking
- Fixed Garchomp T-posing when sleeping while out of battle.
- Sharp Beak can now be crafted
- Metal Alloy can now be crafted
- Ability Capsules can now be brewed
@@ -319,19 +288,25 @@
- Hearty Grains can be milled like Farmer's Delight Rice Panicles if both Farmer's Delight and Create are installed
- Big Roots and Revival Herbs can be milled to their respective powders
- Pep-Up Flowers, Medicinal Leeks, and all 70 berries can be milled in Create's Millstone for additional dye drops
- Auspicious Armour and Upgrades can be Haunted using Create's crafting systems
- Auspicious Armor and Upgrades can be Haunted using Create's crafting systems
- Applin Apples can be used to make Honeyed Apples in Create
- Golden Apples can now be crafted using the Applin Apples
- Prismarine Crystals and Amethyst Shards can now be used to craft Pokedexes
- Updated Pokédex Screens item tag to support tagged variants of Redstone and Glowstone Dust
- Sounds for interacting with various Cobblemon blocks now play from the centre of the block, rather than the corner
- Updated Pokedex Screens item tag to support tagged variants of Redstone and Glowstone Dust
- Sounds for interacting with various Cobblemon blocks now play from the center of the block, rather than the corner
- The `/pc` command no longer plays PC activation sounds
- Lowered the volume of Blitzle and Zebstrika's cry
- Fixed Raichu (male) and Alolan Raichu (both genders) not displaying the correct Partner Cap when Pewter Crunchies are in the cosmetic slot.
- Regional Foods will now prioritize being eaten instead of used for healing Pokémon, shift clicking will use it as healing
- Resolved Z-Fighting on Pokédex Models
- Restored Ninjask's ability to do barrel rolls
- Fixed a crash caused by adding enchanted items to the Resurrection Machine
### Fixes
- Fixed Croagunk's walkspeed
- Fixed Blitzle's base scale being `1` rather than the intended `0.8`
- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly
- Fixed Litleo not blinking
- Fixed Omanyte and Omastar incorrectly using water animations on land.
- Fixed Pokédex layout for genderless variations
- Fixed odd stacking behaviour with the poke_bait item.
- Fixed a compatibility issue with World Game Rules which caused some log spam in specific cases.
@@ -373,30 +348,9 @@
- Fixed Exploit where you could take out the bait or drop your Pokérod with bait to avoid consuming bait, now the bobber will just disappear if you do so
- Fixed Apricorn and Saccharine boats incorrectly using chest boat models
- Fixed wild and trainer battle AI refusing to select moves with the `adjacentAlly` target type, even when it's their only option
- Fixed gilded chests being more accessible than intended
- Fixed Guilded chests being more accessible than intended
- Fixed fished up Pokémon not being added as "seen" to the Pokedex
- Fixed surprised Gimmighoul encounters not being added as "seen" to the Pokedex
- Fixed a crash involving berry trees that have been world edited.
- Fixed visual desync in multiplayer for players mounting Pokémon outside other players' loaded chunks
- Fixed Pokémon entities leveled by rare candy not getting stronger as Minecraft entities unless recalled.
- Fixed a freeze during game load that occurred when multiple mods tried to load Cobblemon API classes at the same time.
- Fixed random tick crashes from berry trees
- Lowered the volume of Blitzle and Zebstrika's cry
- Regional Foods will now prioritise being eaten instead of used for healing Pokémon, shift clicking will use it as healing
- Resolved Z-Fighting on Pokédex Models
- Restored Ninjask's ability to do barrel rolls
- Fixed Raichu (male) and Alolan Raichu (both genders) not displaying the correct Partner Cap when Pewter Crunchies are in the cosmetic slot.
- Fixed a crash caused by adding enchanted items to the Resurrection Machine
- Fixed a crash that could occur when starting a PvN battle with only fainted Pokémon.
- Fixed the Remember Riding Camera config not being respected when dismounting and resolved the incompatibility with the Auto Third Person mod
- Fixed Full Heal block not dropping Full Heals
- Fixed status cure items not returning an empty bottle when used
- Fixed Panpour consuming its held item when evolving with a Water Stone
- Fixed Smoked Tail Curry returning a Wooden Bowl when consumed despite it not being included in the recipe
- Fixed `/giveallpokemon` not respecting the min and max parameters
- Fixed the choose starter toast not disappearing when capturing a Pokémon instead of opening the starter selection screen
- Fixed an issue where certain Sinister Tea seasonings were only applying as instant effects and would not apply over time
- Long config option labels now scroll instead of overflowing
### Developer
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters
@@ -407,9 +361,7 @@
- Separated all the functions of MoLangFunctions.kt into their own files.
- Spawn buckets and their base weights are now provided by the spawner, with different base weights for world, fishing, snack, and habitat spawn buckets.
- Removed "SpawnBucket" class in favour of just storing maps of bucket names to weights.
- Fixed nicknames not being applied to Pokémon spawned from `spawn_pool_world` files.
- Added support for `profilePokedexScale`, `profilePokedexTranslation`, `profileSummaryScale`, and `profileSummaryTranslation` in poser files for finer control over profile displays.
- Fixed riding camera offsets defined on Pokémon forms not being applied
- Fixed nicknames not being applied to Pokémon spawned from `spawn_pool_world` files
### Molang & Datapacks
- Added `moveset_builders` datapack folder for different styles of movesets.
@@ -420,7 +372,6 @@
- Added `q.item.is_enchanted()`
- Added `q.item.has_enchantment(minecraft:sharpness, 3)`
- Added `has_chosen_starter` & `get_starter_uuid` as available Molang functions
- Added `has_tm_move_unlocked`, `unlock_tm_move`, & `lock_tm_move` as available Molang functions for Players
- Added `marks`, `has_mark`, & `remove_marks` as available Molang functions for Pokémon
- Added Data Component support for species drops, eg `"components": {"minecraft:custom_model_data": 123}`
- Added the new `sortOrder` field to mark entries, (defaults to 0 if not specified) which controls the order in which marks are rendered on the HUD, with higher numbers being rendered on top of lower numbers
@@ -511,7 +462,6 @@
- German
- Spanish
- Ecuadorian Spanish
- Portuguese
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
@@ -20,8 +20,6 @@ import net.minecraft.world.level.levelgen.structure.pools.alias.PoolAliasLookup;
import net.minecraft.world.level.levelgen.structure.templatesystem.LiquidSettings;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
@@ -33,9 +31,6 @@ import java.util.Optional;
@Mixin(JigsawPlacement.class)
public class JigsawPlacementMixin {
@Unique
private static final Logger cobblemon$LOGGER = LoggerFactory.getLogger("Cobblemon/HeightRangeVeto");
@Inject(
method = "addPieces(Lnet/minecraft/world/level/levelgen/structure/Structure$GenerationContext;Lnet/minecraft/core/Holder;Ljava/util/Optional;ILnet/minecraft/core/BlockPos;ZLjava/util/Optional;ILnet/minecraft/world/level/levelgen/structure/pools/alias/PoolAliasLookup;Lnet/minecraft/world/level/levelgen/structure/pools/DimensionPadding;Lnet/minecraft/world/level/levelgen/structure/templatesystem/LiquidSettings;)Ljava/util/Optional;",
at = @At("RETURN"),
@@ -59,30 +54,18 @@ public class JigsawPlacementMixin {
if (result.isEmpty()) {
return;
}
BlockPos spawnPos = result.get().position();
String poolId = startPool.unwrapKey().map(key -> key.location().toString()).orElse("unknown");
boolean canPlace = cobblemon$canStructurePlace(context, startPool, spawnPos);
cobblemon$LOGGER.info(
"[HeightRangeVeto] addPieces evaluated requestedPos={} spawnPos={} startPool={} -> canPlace={}",
pos, spawnPos, poolId, canPlace
);
boolean canPlace = cobblemon$canAnyStartElementPlace(context, startPool, spawnPos);
if (canPlace) {
return;
}
cobblemon$LOGGER.info(
"[HeightRangeVeto] Vetoing structure start at {} (startPool={})",
spawnPos, poolId
);
cir.setReturnValue(Optional.empty());
}
@Unique
private static boolean cobblemon$canStructurePlace(
private static boolean cobblemon$canAnyStartElementPlace(
Structure.GenerationContext generationContext,
Holder<StructureTemplatePool> startPool,
BlockPos startPos
@@ -91,7 +74,7 @@ public class JigsawPlacementMixin {
Optional<HeightRangeStructureProcessor> heightRangeProcessor = cobblemon$getHeightRangeProcessor(element);
if (heightRangeProcessor.isEmpty()) {
continue;
return true;
}
HeightRangeStructureProcessor processor = heightRangeProcessor.get();
@@ -102,17 +85,12 @@ public class JigsawPlacementMixin {
startPos
);
cobblemon$LOGGER.info(
"[HeightRangeVeto] template={} pos={} valid={}",
element, startPos, valid
);
if (!valid) {
return false;
if (valid) {
return true;
}
}
return true;
return false;
}
@Unique
@@ -108,7 +108,6 @@ import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HeldItemVisibleProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
@@ -351,7 +350,6 @@ object Cobblemon {
CustomPokemonProperty.register(UnaspectPropertyType)
CustomPokemonProperty.register(FreezeFrameProperty)
CustomPokemonProperty.register(NoAIProperty)
CustomPokemonProperty.register(HeldItemVisibleProperty)
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit(Unit)
@@ -405,7 +405,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BIG_MALASADA = regionalFoodItem("big_malasada", 64, 7, 0.3f, false)
@JvmField
val SMOKED_TAIL_CURRY = regionalFoodItem("smoked_tail_curry", 64, 10, 0.6f, false)
val SMOKED_TAIL_CURRY = regionalFoodItem("smoked_tail_curry", 64, 10, 0.6f, false, ItemStack(Items.BOWL, 1))
@JvmField
val JUBILIFE_MUFFIN = regionalFoodItem("jubilife_muffin", 64, 7, 0.3f, false)
@JvmField
@@ -35,7 +35,6 @@ import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SetActiveTMPacketHandler
import com.cobblemon.mod.common.client.net.gui.SetTMMachineContainerDataPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SynchronizeActiveTMHandler
import com.cobblemon.mod.common.client.net.habitat.OpenHabitatBlockEditorHandler
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
@@ -148,7 +147,6 @@ import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SetActiveTMPacket
import com.cobblemon.mod.common.net.messages.client.ui.SetTMMachineContainerDataPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SynchronizeActiveTMPacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
@@ -377,7 +375,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PlayerInteractOptionsPacket.ID, PlayerInteractOptionsPacket::decode, PlayerInteractOptionsHandler))
list.add(PacketRegisterInfo(PokedexUIPacket.ID, PokedexUIPacket::decode, PokedexUIPacketHandler))
list.add(PacketRegisterInfo(ExpGainedDataPacket.ID, ExpGainedDataPacket::decode, ExpGainedDataPacketHandler))
list.add(PacketRegisterInfo(SynchronizeActiveTMPacket.ID, SynchronizeActiveTMPacket::decode, SynchronizeActiveTMHandler))
// Starter packets
list.add(PacketRegisterInfo(OpenStarterUIPacket.ID, OpenStarterUIPacket::decode, StarterUIPacketHandler))
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
@@ -19,13 +18,5 @@ class CleanseAllEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
target.removeAllEffects()
}
override fun applyEffectTick(livingEntity: LivingEntity, amplifier: Int): Boolean {
if (livingEntity is ServerPlayer){
livingEntity.removeAllEffects()
}
return true
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = true
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
@@ -24,18 +23,5 @@ class CleanseNegativeEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF)
}
}
}
override fun applyEffectTick(livingEntity: LivingEntity, amplifier: Int): Boolean {
if (livingEntity is ServerPlayer){
val snapshot = livingEntity.activeEffects.toList()
for (ei in snapshot) {
if (ei.effect.value().category == MobEffectCategory.HARMFUL) {
livingEntity.removeEffect(ei.effect)
}
}
}
return true
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = true
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -69,7 +69,7 @@ class HabitatPool {
pool.spawns = spawns
return pool
} else {
return HabitatPools.habitatPoolsById[poolId] ?: default()
return HabitatPools.habitatPoolsById[poolId] ?: HabitatPool.default()
}
}
}
@@ -94,14 +94,6 @@ class HabitatPool {
return spawns.mapNotNull { it.createSpawnDetail(habitatBlockEntity) }
}
fun getPhaseCount(): Int {
return spawns
.flatMap { it.phases?.ranges?.flatten() ?: emptySet() }
.toSet()
.count()
.coerceAtLeast(1)
}
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeResourceLocation(id)
buffer.writeUtf(name)
@@ -17,6 +17,7 @@ import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceLocation
class HabitatSettingsDTO() {
var numberOfPhases = 1
var phaseOrder = HabitatPhaseOrder.SIMPLE
lateinit var levelRange: IntRange
var modifiers: String = ""
@@ -27,6 +28,7 @@ class HabitatSettingsDTO() {
var naturalSettings: NaturalHabitatSettingsDTO? = null
constructor(habitatBlockEntity: HabitatBlockEntity) : this() {
this.numberOfPhases = habitatBlockEntity.numberOfPhases
this.phaseOrder = habitatBlockEntity.phaseOrder
this.levelRange = habitatBlockEntity.levelRange
this.modifiers = habitatBlockEntity.modifiers.asString()
@@ -42,6 +44,7 @@ class HabitatSettingsDTO() {
}
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeInt(numberOfPhases)
buffer.writeEnum(phaseOrder)
buffer.writeInt(levelRange.first)
buffer.writeInt(levelRange.last)
@@ -57,6 +60,7 @@ class HabitatSettingsDTO() {
}
fun decode(buffer: RegistryFriendlyByteBuf) {
this.numberOfPhases = buffer.readInt()
this.phaseOrder = buffer.readEnum(HabitatPhaseOrder::class.java)
val levelRangeStart = buffer.readInt()
val levelRangeEnd = buffer.readInt()
@@ -17,8 +17,6 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.ObjectValue
@@ -46,7 +44,6 @@ import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.pc
import com.cobblemon.mod.common.util.pokedex
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.tmList
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
@@ -315,23 +312,6 @@ object PlayerMoLangFunctions : AbstractMoLangFunctionHolder<Player>() {
}
return@put DoubleValue.ZERO
}
map["has_tm_move_unlocked"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
map["unlock_tm_move"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
player.tmList().syncTMFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
map["lock_tm_move"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
player.tmList().syncTMLockFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 0.0 else 1.0)
}
map["start_battle"] = put@{ params ->
val opponentValue = params.get<MoValue>(0)
val opponent = if (opponentValue is ObjectValue<*>) {
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.api.snowstorm
import com.cobblemon.mod.common.client.render.ShaderCompat
import com.mojang.blaze3d.platform.GlStateManager
import com.mojang.blaze3d.systems.RenderSystem
import com.mojang.blaze3d.vertex.BufferBuilder
@@ -27,7 +28,26 @@ object ParticleMaterials {
RenderSystem.depthMask(true)
RenderSystem.setShader { GameRenderer.getParticleShader() }
RenderSystem.setShaderTexture(0, TextureAtlas.LOCATION_PARTICLES)
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA)
// Premultiplied-alpha blending under an active shaderpack; straight alpha otherwise.
//
// WHY: Iris shaderpacks (Complementary Unbound/Reimagined, Bliss, Photon, ...) draw these
// custom particles through their *translucent* particle program, which composites with a
// premultiplied-alpha convention. Feeding it our straight-alpha colors makes faded
// (low-alpha) particles darken toward black instead of fading toward the background — the
// "gets darker as it fades" symptom. Switching to premultiplied blend (ONE, 1-SRC_ALPHA)
// AND premultiplying the vertex color by its alpha (see SnowstormParticle.render) matches
// that convention, so the fade looks ~like vanilla. This is one pack-agnostic code path:
// it targets the shared premultiplied convention, not any single pack.
//
// SAFE FOR THE MAJORITY: with premultiplied vertex color, `ONE * (rgb*a) + (1-a)*dst`
// equals straight alpha's `a*rgb + (1-a)*dst`, so the no-shader look is byte-identical;
// the branch only diverges while a shaderpack is active.
//
// RESIDUAL LIMITATION: a pack that explicitly declares `blend.gbuffers_particles_translucent`
// re-imposes its own blend and we cannot override that; and only the vertex alpha is
// premultiplied (not the texture's per-texel alpha), so very soft sprite edges may read
// slightly brighter than vanilla. The dominant over-lifetime fade is what this corrects.
applyTranslucentBlend()
return tessellator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.PARTICLE)
}
@@ -38,7 +58,20 @@ object ParticleMaterials {
override fun begin(tessellator: Tesselator, textureManager: TextureManager): BufferBuilder {
RenderSystem.enableBlend()
RenderSystem.disableCull()
RenderSystem.depthMask(true)
// Translucent (additive) particles should not write depth. With a shaderpack active
// (Iris/OptiFine) these custom render types are drawn through the pack's *translucent*
// particle program; if they also write depth they get treated as solid geometry by the
// pack's depth-dependent passes (fog, deferred lighting, translucent compositing), which
// visibly dims the additive glow — the worst-affected symptom. Dropping depth writes only
// when shaders are active keeps the vanilla (no-shader) look — used by the vast majority
// of players — byte-for-byte identical.
//
// RESIDUAL LIMITATION: the additive blendFunc below (SRC_ALPHA, ONE) is honored by Iris
// (it swaps the shader program but does not override blend for particles), but a
// shaderpack still has final authority over how its translucent particle program lights
// and composites the fragment. We route depth correctly and preserve additive blending,
// but we cannot force true additive parity against a pack that composites it otherwise.
RenderSystem.depthMask(!ShaderCompat.shadersActive())
RenderSystem.setShader { GameRenderer.getParticleShader() }
RenderSystem.setShaderTexture(0, TextureAtlas.LOCATION_PARTICLES)
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE)
@@ -52,10 +85,15 @@ object ParticleMaterials {
override fun begin(tessellator: Tesselator, textureManager: TextureManager): BufferBuilder {
RenderSystem.enableBlend()
RenderSystem.disableCull()
RenderSystem.depthMask(true)
// See ADD above: translucent particles drop depth writes only under an active shaderpack
// so the pack's translucent pass doesn't treat them as solid. No change to the vanilla look.
RenderSystem.depthMask(!ShaderCompat.shadersActive())
RenderSystem.setShader { GameRenderer.getParticleShader() }
RenderSystem.setShaderTexture(0, TextureAtlas.LOCATION_PARTICLES)
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA)
// Premultiplied-alpha under shaders, straight alpha otherwise — see ALPHA for the full
// rationale. Paired with the vertex-color premultiply in SnowstormParticle.render so the
// no-shader look is unchanged.
applyTranslucentBlend()
return tessellator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.PARTICLE)
}
@@ -75,4 +113,26 @@ object ParticleMaterials {
override fun toString() = "OPAQUE"
}
/**
* True when [material]'s vertex color must be premultiplied by its alpha before being submitted
* (see [ALPHA]). Only the alpha-composited materials need it, and only while a shaderpack is
* active; ADD is additive and OPAQUE is not blended, so neither is premultiplied. Kept here so
* the vertex path ([com.cobblemon.mod.common.client.render.SnowstormParticle.render]) and the
* blend func set in [applyTranslucentBlend] always agree on which particles are premultiplied.
*/
fun premultipliesUnderShaders(material: ParticleMaterial): Boolean =
(material == ParticleMaterial.ALPHA || material == ParticleMaterial.BLEND) && ShaderCompat.shadersActive()
/**
* Premultiplied-alpha blend (source already carries rgb*a, so source factor is ONE) while a
* shaderpack is active; vanilla straight-alpha blend otherwise. See [ALPHA] for why.
*/
private fun applyTranslucentBlend() {
if (ShaderCompat.shadersActive()) {
RenderSystem.blendFunc(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA)
} else {
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA)
}
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.tms
import com.cobblemon.mod.common.tms.obtain.DefaultObtainMethod
import com.cobblemon.mod.common.tms.obtain.ImpossibleObtainMethod
import com.cobblemon.mod.common.tms.obtain.PlayerHasAdvancementObtainMethod
import com.cobblemon.mod.common.tms.obtain.PlayerYObtainMethod
import com.cobblemon.mod.common.tms.obtain.UnlockableObtainMethod
@@ -37,7 +36,6 @@ interface ObtainMethod {
val variant = buffer.readUtf()
return when (variant) {
"cobblemon:unlockable" -> UnlockableObtainMethod()
"cobblemon:impossible" -> ImpossibleObtainMethod()
"cobblemon:default" -> DefaultObtainMethod()
"cobblemon:advancement" -> {
val advancement = buffer.readResourceLocation()
@@ -14,8 +14,6 @@ import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.CountableContext
import com.cobblemon.mod.common.advancement.criterion.LearnAllTMContext
import com.cobblemon.mod.common.advancement.criterion.LearnTMContext
import com.cobblemon.mod.common.api.abilities.Ability
import com.cobblemon.mod.common.api.abilities.AbilityPool
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.scheduling.ScheduledTask
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
@@ -52,11 +50,6 @@ class TMMoveManager(
learn(listOf(tmId))
}
fun syncTMLockFromMove(moveTemplate: MoveTemplate) {
val tmId = TechnicalMachines.moveToTM[moveTemplate]?.id ?: return
unlearn(listOf(tmId))
}
fun getLearnableTMsFromPokemon(pokemon: Pokemon): Collection<ResourceLocation> {
val learnableMoves = pokemon.allAccessibleMoves.toMutableSet()
learnableMoves.addAll(pokemon.moveSet.map { it.template })
@@ -42,12 +42,10 @@ class ElementalType(
companion object {
@JvmStatic
val BY_STRING_CODEC: Codec<ElementalType> by lazy {
CodecUtils.createByStringCodec(
ElementalTypes::get,
{ it.showdownId }
) { id -> "No ElementalType for ID $id" }
}
val BY_STRING_CODEC: Codec<ElementalType> = CodecUtils.createByStringCodec(
ElementalTypes::get,
{it.showdownId}
) { id -> "No ElementalType for ID $id" }
}
}
}
@@ -349,12 +349,11 @@ object BattleBuilder {
npcPartyStores.add(npcParty)
}
val playerAvailablePokemon = playerActor.pokemonList.count { it.health > 0 }
if (playerAvailablePokemon < battleFormat.battleType.slotsPerActor) {
if (playerActor.pokemonList.size < battleFormat.battleType.slotsPerActor) {
errors.participantErrors[playerActor] += BattleStartError.insufficientPokemon(
actorEntity = player,
requiredCount = battleFormat.battleType.slotsPerActor,
hadCount = playerAvailablePokemon
hadCount = playerActor.pokemonList.size
)
}
@@ -163,8 +163,7 @@ class TrackerActor(val uuid: UUID) {
//we assume that AI knows it all about our allies
trackerActor.party.addAll(actor.pokemonList.map { createAllied(it) })
actor.activePokemon.forEach {
val battlePokemon = it.battlePokemon ?: return@forEach
val active = trackerActor.party.first { trackMon -> trackMon.id == battlePokemon.uuid }
val active = trackerActor.party.first { trackMon -> trackMon.id == it.battlePokemon!!.uuid }
trackerActor.party.remove(active)
trackerActor.activePokemon.add(active)
}
@@ -177,8 +176,7 @@ class TrackerActor(val uuid: UUID) {
//only know basics of what we see right now
trackerActor.party.addAll(actor.pokemonList.map { createOpposing(it) })
actor.activePokemon.forEach {
val battlePokemon = it.battlePokemon ?: return@forEach
val active = trackerActor.party.first { trackMon -> trackMon.id == battlePokemon.uuid }
val active = trackerActor.party.first { trackMon -> trackMon.id == it.battlePokemon!!.uuid }
trackerActor.party.remove(active)
trackerActor.activePokemon.add(active)
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.block
//import dev.lambdaurora.lambdynlights.util.SodiumDynamicLightHandler.pos
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.berry.Berries
import com.cobblemon.mod.common.api.berry.Berry
@@ -39,11 +40,7 @@ import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.BaseEntityBlock
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.BonemealableBlock
import net.minecraft.world.level.block.RenderShape
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
@@ -73,7 +70,7 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
override fun playerWillDestroy(world: Level, pos: BlockPos, state: BlockState, player: Player): BlockState {
if (!player.isCreative && state.getValue(AGE) == FRUIT_AGE) {
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
treeEntity.harvest(world, state, pos, player).forEach { drop -> popResource(world, pos, drop) }
treeEntity.harvest(world, state, pos, player).forEach { drop -> Block.popResource(world, pos, drop) }
}
return super.playerWillDestroy(world, pos, state, player)
}
@@ -95,7 +92,7 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
// Random Tick handler: uses time compensation to ensure correct growth speed
@Deprecated("Deprecated in Java")
override fun randomTick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
val blockEntity = world.getBlockEntity(pos) as? BerryBlockEntity? ?: return
val blockEntity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return
// processTick calculates elapsed time and updates timer, returns whether growth is needed
if (blockEntity.processTick(world, pos, state) && !world.getBlockTicks().hasScheduledTick(pos, this)) {
@@ -131,10 +128,7 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
val newAge = curAge + 1
if (newAge > FRUIT_AGE) return
val newState = state.setValue(AGE, newAge)
val treeEntity = world.getBlockEntity(pos) as? BerryBlockEntity? ?: run {
world.setBlock(pos, Blocks.AIR.defaultBlockState(), UPDATE_CLIENTS)
return
}
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
if (curAge == MATURE_AGE) {
treeEntity.generateGrowthPoints(world, newState, pos, null)
determineMutation(world, random, pos, newState)
@@ -152,7 +146,7 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
for (direction in this.lookupDirections) {
val redirectedPos = pos.offset(direction.normal)
val redirectedState = world.getBlockState(redirectedPos)
val berryBlock = redirectedState.block as? BerryBlock? ?: continue
val berryBlock = redirectedState.block as? BerryBlock ?: continue
val berry = berryBlock.berry() ?: continue
val mutation = this.berry()?.mutationWith(berry) ?: continue
mutations += mutation
@@ -166,7 +160,7 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
treeEntity.decrementMulchDuration(world, pos, state)
}
val mutation = if (random.nextInt(1000) < mutateChance) mutations.random() else null
(world.getBlockEntity(pos) as? BerryBlockEntity?)?.let { blockEntity ->
(world.getBlockEntity(pos) as? BerryBlockEntity)?.let { blockEntity ->
CobblemonEvents.BERRY_MUTATION_RESULT.post(BerryMutationResultEvent(berry, world, state, pos, berryMutationOffer.mutations, mutation)) { berryMutationResult ->
berryMutationResult.pickedMutation?.let { mutation -> blockEntity.mutate(mutation) }
}
@@ -184,7 +178,7 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
): Boolean {
val underBlockState = world.getBlockState(pos.below())
val validSoil = state.getValue(IS_ROOTED) || underBlockState.`is`(CobblemonBlockTags.BERRY_SOIL)
val treeEntity = world.getBlockEntity(pos) as? BerryBlockEntity? ?: return false
val treeEntity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return false
return getMulch(treeEntity) == MulchVariant.NONE && state.getValue(AGE) < FLOWER_AGE && validSoil
}
@@ -359,7 +353,7 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
fun getMulch(entity: BerryBlockEntity) = entity.mulchVariant
fun convertMulchToEntity(world: ServerLevel, state: BlockState, pos: BlockPos) {
val entity = world.getBlockEntity(pos) as? BerryBlockEntity? ?: return
val entity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return
if (state.getValue(MULCH) != MulchVariant.NONE && state.getValue(MULCH) != entity.mulchVariant) {
entity.mulchVariant = state.getValue(MULCH)
world.setBlockAndUpdate(pos, state.setValue(MULCH, MulchVariant.NONE))
@@ -376,9 +370,9 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
}
private fun harvestBerry(world: Level, state: BlockState, pos: BlockPos, player: Player? = null): Boolean {
val blockEntity = world.getBlockEntity(pos) as? BerryBlockEntity? ?: return false
val blockEntity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return false
blockEntity.harvest(world, state, pos, player).forEach { drop ->
popResource(world, pos, drop)
Block.popResource(world, pos, drop)
}
val sound = if (player != null) CobblemonSounds.BERRY_HARVEST else SoundEvents.SHEEP_SHEAR
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.api.multiblock.MultiblockEntity
import com.cobblemon.mod.common.api.multiblock.MultiblockStructure
import com.cobblemon.mod.common.api.multiblock.builder.MultiblockStructureBuilder
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.block.MonitorBlock
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockStructure
@@ -306,7 +307,8 @@ open class FossilMultiblockEntity(
private fun unlockTmForPlayer(player: ServerPlayer, stack: ItemStack) {
if (stack.item !is TechnicalMachineItem) return
val move = TMMoveComponent.getTMMove(stack) ?: return
player.tmList().syncTMFromMove(move)
val tmId = TechnicalMachines.moveToTM[move]?.id ?: return
player.tmList()?.learn(listOf(tmId))
}
private fun updateMonitorScreen() {
@@ -25,7 +25,6 @@ import net.minecraft.world.level.block.SoundType
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.world.level.block.entity.CommandBlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BooleanProperty
@@ -81,13 +80,11 @@ class HabitatBlock(properties: Properties) : Block(properties), EntityBlock {
}
override fun useWithoutItem(state: BlockState, level: Level, pos: BlockPos, player: Player, hitResult: BlockHitResult): InteractionResult {
val blockEntity = level.getBlockEntity(pos)
val be = level.getBlockEntity(pos) as? HabitatBlockEntity ?: return InteractionResult.PASS
return if (blockEntity is HabitatBlockEntity && player.canUseGameMasterBlocks()) {
be.onUse(player, hitResult)
} else {
InteractionResult.PASS
if (!level.isClientSide) {
val be = level.getBlockEntity(pos) as? HabitatBlockEntity ?: return InteractionResult.PASS
return be.onUse(player, hitResult)
}
return InteractionResult.SUCCESS
}
override fun getDrops(state: BlockState, params: LootParams.Builder): MutableList<ItemStack> {
@@ -60,12 +60,10 @@ class HabitatBlockEntity(pos: BlockPos, state: BlockState) :
var spawningStyle: HabitatSpawningStyle = ActivatedHabitatSpawning(this)
var numberOfPhases: Int = 1
var phaseOrder = HabitatPhaseOrder.SIMPLE
var currentPhase = 1
val numberOfPhases: Int
get() = pool.getPhaseCount()
var levelRange: IntRange = 1..Cobblemon.config.maxPokemonLevel
var modifiers: PokemonProperties = PokemonProperties()
var pool: HabitatPool = HabitatPool.default()
@@ -141,6 +139,7 @@ class HabitatBlockEntity(pos: BlockPos, state: BlockState) :
val activatedSettings = habitatSettingsDTO.activatedSettings
val naturalSettings = habitatSettingsDTO.naturalSettings
val isActivated = habitatSettingsDTO.isActivatedSpawning
this.numberOfPhases = habitatSettingsDTO.numberOfPhases
this.phaseOrder = habitatSettingsDTO.phaseOrder
this.levelRange = habitatSettingsDTO.levelRange
this.modifiers = PokemonProperties.parse(habitatSettingsDTO.modifiers)
@@ -170,6 +169,7 @@ class HabitatBlockEntity(pos: BlockPos, state: BlockState) :
override fun saveAdditional(tag: CompoundTag, registryLookup: HolderLookup.Provider) {
super.saveAdditional(tag, registryLookup)
tag.putString(DataKeys.HABITAT_MIMIC, mimicId.toString())
tag.putInt(DataKeys.HABITAT_PHASE_COUNT, numberOfPhases)
tag.putString(DataKeys.HABITAT_PHASE_ORDER, phaseOrder.toString())
// Only save the level range when it's a non-trivial one
if (levelRange.first != 1 || levelRange.last != Cobblemon.config.maxPokemonLevel) {
@@ -201,6 +201,7 @@ class HabitatBlockEntity(pos: BlockPos, state: BlockState) :
return // Client doesn't need to try loading the rest
}
numberOfPhases = tag.getInt(DataKeys.HABITAT_PHASE_COUNT)
phaseOrder = HabitatPhaseOrder.valueOf(tag.getString(DataKeys.HABITAT_PHASE_ORDER))
levelRange = tag.getString(DataKeys.HABITAT_LEVEL_RANGE).takeIf { it.isNotBlank() }?.let(IntRangeAdapter::deserialize) ?: 1..Cobblemon.config.maxPokemonLevel
modifiers = tag.getString(DataKeys.HABITAT_MODIFIERS).takeIf { it.isNotBlank() }?.let(PokemonProperties::parse) ?: PokemonProperties()
@@ -10,13 +10,11 @@ package com.cobblemon.mod.common.block.tmmachine
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonMenuType
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.tms.TechnicalMachine
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.block.entity.TMMachineBlockEntity
import com.cobblemon.mod.common.net.messages.client.ui.SynchronizeActiveTMPacket
import net.minecraft.server.level.ServerPlayer
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.Mth
import net.minecraft.world.Container
import net.minecraft.world.SimpleContainer
@@ -37,45 +35,15 @@ class TMMachineMenu(menuType: MenuType<*>, syncId: Int) : AbstractContainerMenu(
var inventory: Container? = null
var containerData: ContainerData? = null
var currentlySelectedTM: TechnicalMachine? = null
private var lastSelectedTM: TechnicalMachine? = null
var onSelectedTMUpdate: (TechnicalMachine?) -> Unit = {}
constructor(syncId: Int, playerInventory: Inventory) : this(CobblemonMenuType.TM_MACHINE, syncId) {
this.playerInventory = playerInventory
this.inventory = SimpleContainer(5)
this.containerData = SimpleContainerData(6)
this.tmMachineEntity = (inventory as? TMMachineBlockEntity.TMMachineBlockInventory)?.blockEntity
this.addDataSlots(containerData!!)
inventory?.startOpen(playerInventory.player)
initiateSlots()
}
constructor(syncId: Int, playerInventory: Inventory, inventory: Container, containerData: ContainerData) : this(CobblemonMenuType.TM_MACHINE, syncId) {
this.playerInventory = playerInventory
this.inventory = inventory
this.containerData = containerData
this.tmMachineEntity = (inventory as? TMMachineBlockEntity.TMMachineBlockInventory)?.blockEntity
this.addDataSlots(containerData)
inventory.startOpen(playerInventory.player)
initiateSlots()
tmMachineEntity?.let {
val move = Moves.getByName(it.activeMove)
move.let {
currentlySelectedTM = TechnicalMachines.moveToTM[it]
synchronizeSelectedTM()
}
}
this.addSlotListener(this)
}
private fun initiateSlots() {
val startX = 15
val startY = 144
val slotWidth = 18
@@ -90,7 +58,41 @@ class TMMachineMenu(menuType: MenuType<*>, syncId: Int) : AbstractContainerMenu(
this.addSlot(Slot(playerInventory, col, startX + (slotWidth * col), startY + 58))
}
val container = inventory!!
val container = inventory
container?.let {
this.addSlot(TMResultSlot(container, RESULT_SLOT, startX + 37, startY - 28)) // Output slot
this.addSlot(BlankTMSlot(container, BLANK_TM_SLOT, startX + 90, startY - 28)) // Blank TM
for (index in INGREDIENT_SLOTS) {
this.addSlot(Slot(container, index, startX + 114 + (18 * (index - INGREDIENT_SLOTS.first)), startY - 28))
}
}
this.addSlotListener(this)
}
constructor(syncId: Int, playerInventory: Inventory, inventory: Container, containerData: ContainerData) : this(CobblemonMenuType.TM_MACHINE, syncId) {
this.playerInventory = playerInventory
this.inventory = inventory
this.containerData = containerData
this.tmMachineEntity = (inventory as? TMMachineBlockEntity.TMMachineBlockInventory)?.blockEntity
this.addDataSlots(containerData)
inventory.startOpen(playerInventory.player)
val startX = 15
val startY = 144
val slotWidth = 18
val slotHeight = 18
for (row in 0..2) {
for (col in 0..8) {
this.addSlot(Slot(playerInventory, 9 + (row * 9) + col, startX + (slotWidth * col), startY + (slotHeight * row)))
}
}
for (col in 0..8) {
this.addSlot(Slot(playerInventory, col, startX + (slotWidth * col), startY + 58))
}
val container = inventory
container.let {
this.addSlot(TMResultSlot(container, RESULT_SLOT, startX + 37, startY - 28)) // Output slot
this.addSlot(BlankTMSlot(container, BLANK_TM_SLOT, startX + 90, startY - 28)) // Blank TM
@@ -98,6 +100,7 @@ class TMMachineMenu(menuType: MenuType<*>, syncId: Int) : AbstractContainerMenu(
this.addSlot(Slot(container, index, startX + 114 + (18 * (index - INGREDIENT_SLOTS.first)), startY - 28))
}
}
this.addSlotListener(this)
}
override fun quickMoveStack(player: Player, index: Int): ItemStack {
@@ -204,25 +207,4 @@ class TMMachineMenu(menuType: MenuType<*>, syncId: Int) : AbstractContainerMenu(
override fun dataChanged(containerMenu: AbstractContainerMenu, dataSlotIndex: Int, value: Int) {
broadcastChanges()
}
fun synchronizeSelectedTM() {
val serverPlayer = playerInventory?.player as? ServerPlayer ?: return
serverPlayer.sendPacket(SynchronizeActiveTMPacket(currentlySelectedTM))
lastSelectedTM = currentlySelectedTM
}
override fun sendAllDataToRemote() {
super.sendAllDataToRemote()
synchronizeSelectedTM()
}
override fun broadcastChanges() {
super.broadcastChanges()
if (lastSelectedTM != currentlySelectedTM) synchronizeSelectedTM()
}
fun clientSetSelectedTM(tm: TechnicalMachine?) {
currentlySelectedTM = tm
onSelectedTMUpdate(tm)
}
}
@@ -49,7 +49,7 @@ object MountedCameraTypeHandler {
return
}
val currentCameraType = mc.options.cameraType
if (Cobblemon.config.rememberRidingCamera && currentCameraType != unmountedCameraType) {
if (currentCameraType != unmountedCameraType) {
mc.options.cameraType = unmountedCameraType
}
val data = ClientPersistedData.ridingPerspectives
@@ -130,25 +130,20 @@ class PartyOverlay : Gui(Minecraft.getInstance()) {
val party = CobblemonClient.storage.party
val matrices = context.pose()
if (party.slots.none { it != null }) {
if (!this.attachedToast &&
CobblemonClient.clientPlayerData.promptStarter &&
if (CobblemonClient.clientPlayerData.promptStarter &&
!CobblemonClient.clientPlayerData.starterLocked &&
!CobblemonClient.clientPlayerData.starterSelected &&
!CobblemonClient.checkedStarterScreen
) {
// Adding starter toast on start and connect of client to server.
minecraft.toasts.addToast(this.starterToast)
this.attachedToast = true
if (!this.attachedToast) {
// Adding starter toast on start and connect of client to server.
minecraft.toasts.addToast(this.starterToast)
this.attachedToast = true
}
}
return // Don't render the stuff below if no Pokémon in party
}
// Without this simply capturing a Pokémon instead of opening the starter screen won't dismiss the toast
if (!CobblemonClient.checkedStarterScreen) {
CobblemonClient.checkedStarterScreen = true
starterToast.nextVisibility = Toast.Visibility.HIDE
}
val totalHeight = party.slots.size * SLOT_HEIGHT
val midY = minecraft.window.guiScaledHeight / 2
val startY = (midY - totalHeight / 2) - ((SLOT_SPACING * 5) / 2)
@@ -27,18 +27,10 @@ import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.Mth
import net.minecraft.world.phys.Vec3
import org.joml.Quaternionf
import org.joml.Vector3f
import kotlin.math.atan
enum class ProfileTransformType {
PROFILE,
NONE,
POKEDEX,
SUMMARY,
}
fun drawProfilePokemon(
renderablePokemon: RenderablePokemon,
matrixStack: PoseStack,
@@ -47,7 +39,7 @@ fun drawProfilePokemon(
state: PosableState,
partialTicks: Float,
scale: Float = 20F,
profileTransformType: ProfileTransformType = ProfileTransformType.PROFILE,
applyProfileTransform: Boolean = true,
applyBaseScale: Boolean = false,
r: Float = 1F,
g: Float = 1F,
@@ -64,7 +56,7 @@ fun drawProfilePokemon(
state = state.also { it.currentAspects = renderablePokemon.aspects },
partialTicks = partialTicks,
scale = scale,
profileTransformType = profileTransformType,
applyProfileTransform = applyProfileTransform,
applyBaseScale = applyBaseScale,
r = r,
g = g,
@@ -83,7 +75,7 @@ fun drawProfilePokemon(
state: PosableState,
partialTicks: Float,
scale: Float = 20F,
profileTransformType: ProfileTransformType = ProfileTransformType.PROFILE,
applyProfileTransform: Boolean = true,
applyBaseScale: Boolean = false,
doQuirks: Boolean = false,
r: Float = 1F,
@@ -122,38 +114,18 @@ fun drawProfilePokemon(
state.setPoseToFirstSuitable(poseType)
state.updatePartialTicks(partialTicks)
if (profileTransformType == ProfileTransformType.NONE) {
if (applyProfileTransform) {
matrixStack.translate(
model.profileTranslation.x,
model.profileTranslation.y + 1.5 * model.profileScale,
model.profileTranslation.z - 4.0
)
matrixStack.scale(model.profileScale, model.profileScale, 1 / model.profileScale)} else {
matrixStack.translate(0F, 0F, -4.0F)
if (applyBaseScale) {
matrixStack.scale(baseScale, baseScale, 1 / baseScale)
}
} else {
var profileScale: Float
var profileTranslation: Vec3
when (profileTransformType) {
ProfileTransformType.POKEDEX -> {
profileScale = model.profilePokedexScale ?: model.profileScale
profileTranslation = model.profilePokedexTranslation ?: model.profileTranslation
}
ProfileTransformType.SUMMARY -> {
profileScale = model.profileSummaryScale ?: model.profileScale
profileTranslation = model.profileSummaryTranslation ?: model.profileTranslation
}
else -> {
profileScale = model.profileScale
profileTranslation = model.profileTranslation
}
}
matrixStack.translate(
profileTranslation.x,
profileTranslation.y + 1.5 * profileScale,
profileTranslation.z - 4.0
)
matrixStack.scale(profileScale, profileScale, 1 / profileScale)
}
matrixStack.mulPose(rotation)
model.applyAnimations(null, state, 0F, 0F, 0F, headYaw, headPitch)
@@ -1,97 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository
import com.mojang.blaze3d.platform.InputConstants
import net.minecraft.client.Minecraft
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.phys.Vec3
fun handleProfileDebugKeys(keyCode: Int, poserResourceLocation: ResourceLocation, state: FloatingState) {
if (!Cobblemon.config.enableDebugKeys) {
return
}
val model = VaryingModelRepository.getPoser(poserResourceLocation, state)
val delta = when (keyCode) {
InputConstants.KEY_UP -> Vec3(0.0, -0.01, 0.0)
InputConstants.KEY_DOWN -> Vec3(0.0, 0.01, 0.0)
InputConstants.KEY_LEFT -> Vec3(-0.01, 0.0, 0.0)
InputConstants.KEY_RIGHT -> Vec3(0.01, 0.0, 0.0)
else -> null
}
if (delta != null) {
model.profileTranslation = model.profileTranslation.add(delta)
model.profileSummaryTranslation = model.profileSummaryTranslation?.add(delta)
model.profilePokedexTranslation = model.profilePokedexTranslation?.add(delta)
}
val scaleDelta = when (keyCode) {
InputConstants.KEY_EQUALS -> 0.01F
InputConstants.KEY_MINUS -> -0.01F
else -> null
}
if (scaleDelta != null) {
model.profileScale += scaleDelta
model.profileSummaryScale = model.profileSummaryScale?.plus(scaleDelta)
model.profilePokedexScale = model.profilePokedexScale?.plus(scaleDelta)
}
}
fun logProfileTranslations(poserResourceLocation: ResourceLocation, state: FloatingState) {
if (!Cobblemon.config.enableDebugKeys) {
return
}
val model = VaryingModelRepository.getPoser(poserResourceLocation, state)
val player = Minecraft.getInstance().player
fun Double.f2() = "%.2f".format(this)
fun Float.f2() = "%.2f".format(this)
fun sendTranslation(name: String, translation: Vec3) {
player?.sendSystemMessage(Component.literal("$name Translation: (${translation.x.f2()}, ${translation.y.f2()}, ${translation.z.f2()})"))
}
fun sendScale(name: String, scale: Float) {
player?.sendSystemMessage(Component.literal("$name Scale: ${scale.f2()}"))
}
fun logTranslation(name: String, translation: Vec3) {
Cobblemon.LOGGER.info("override var ${name.replaceFirstChar(Char::lowercase)}Translation = Vec3(${translation.x.f2()}, ${translation.y.f2()}, ${translation.z.f2()})")
}
fun logScale(name: String, scale: Float) {
Cobblemon.LOGGER.info("override var ${name.replaceFirstChar(Char::lowercase)}Scale = ${scale.f2()}F")
}
sendTranslation("Profile", model.profileTranslation)
sendScale("Profile", model.profileScale)
model.profileSummaryTranslation?.let { sendTranslation("Summary Profile", it) }
model.profileSummaryScale?.let { sendScale("Summary Profile", it) }
model.profilePokedexTranslation?.let { sendTranslation("Pokedex Profile", it) }
model.profilePokedexScale?.let { sendScale("Pokedex Profile", it) }
logTranslation("Profile", model.profileTranslation)
logScale("Profile", model.profileScale)
model.profileSummaryTranslation?.let { logTranslation("ProfileSummary", it) }
model.profileSummaryScale?.let { logScale("ProfileSummary", it) }
model.profilePokedexTranslation?.let { logTranslation("ProfilePokedex", it) }
model.profilePokedexScale?.let { logScale("ProfilePokedex", it) }
}
@@ -41,7 +41,6 @@ class CobblemonConfigScreen(
const val WIDGET_HEIGHT = SLOT_HEIGHT - PADDING
const val LABEL_Y_OFFSET = 4
const val WIDGET_Y_OFFSET = 0
const val LABEL_MAX_WIDTH = SLOT_WIDTH - RESET_SLOT_WIDTH - WIDGET_WIDTH - PADDING * 2
}
val clonedConfig = Cobblemon.config.clone()
@@ -8,18 +8,17 @@
package com.cobblemon.mod.common.client.gui.config.variable
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.LABEL_MAX_WIDTH
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.LABEL_Y_OFFSET
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.RESET_SLOT_WIDTH
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.SLOT_WIDTH
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.WIDGET_HEIGHT
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen.Companion.WIDGET_Y_OFFSET
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigVariableList
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigVariableList.CobblemonConfigVariableListEntry
import com.cobblemon.mod.common.client.render.drawScrollingText
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.CobblemonConfigField
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.components.Button
import net.minecraft.client.gui.components.Tooltip
@@ -92,15 +91,12 @@ abstract class CobblemonConfigVariable(
val x = getX(left)
val y = getY(top)
drawScrollingText(
context,
Minecraft.getInstance().font,
labelLang,
x,
y + WIDGET_Y_OFFSET,
x + LABEL_MAX_WIDTH,
y + WIDGET_Y_OFFSET + WIDGET_HEIGHT,
-1
drawScaledText(
context = context,
text = labelLang,
x = getX(left),
y = getY(top) + LABEL_Y_OFFSET,
shadow = true
)
resetButton.x = x + SLOT_WIDTH - RESET_SLOT_WIDTH
@@ -115,19 +115,35 @@ class HabitatEditGUI(
addOptionWidget(mimicInput)
y += spacing
// Phase setting only visible if there's more than one phase
val phaseCount = habitatSettingsDTO.pool.toHabitatPool()?.getPhaseCount() ?: 1
if (phaseCount > 1) {
phaseOrderButton = addOptionWidget(
Button.builder(getPhaseOrderText()) {
val orders = HabitatPhaseOrder.entries
val currentIndex = orders.indexOf(habitatSettingsDTO.phaseOrder)
habitatSettingsDTO.phaseOrder = orders[(currentIndex + 1) % orders.size]
refresh()
}.bounds(10, y, buttonWidth, 20).build()
)
y += spacing
labels.add(lang("ui.edit.habitat.phase_number") to (10 to y))
y += 12
val phasesInput = EditBox(font, 10, y, buttonWidth, 20, "Phases".text())
phasesInput.value = habitatSettingsDTO.numberOfPhases.toString()
phasesInput.setResponder { value ->
val phases = value.toIntOrNull()
val valid = phases != null && phases > 0
if (valid) {
habitatSettingsDTO.numberOfPhases = phases
}
phasesInput.setTextColor(if (valid) validTextColor else invalidTextColor)
setFieldValidity("phases", valid, "ui.edit.habitat.validation.phases")
}
val initialPhases = phasesInput.value.toIntOrNull()
val initialPhasesValid = initialPhases != null && initialPhases > 0
phasesInput.setTextColor(if (initialPhasesValid) validTextColor else invalidTextColor)
setFieldValidity("phases", initialPhasesValid, "ui.edit.habitat.validation.phases")
addOptionWidget(phasesInput)
y += spacing
phaseOrderButton = addOptionWidget(
Button.builder(getPhaseOrderText()) {
val orders = HabitatPhaseOrder.entries
val currentIndex = orders.indexOf(habitatSettingsDTO.phaseOrder)
habitatSettingsDTO.phaseOrder = orders[(currentIndex + 1) % orders.size]
refresh()
}.bounds(10, y, buttonWidth, 20).build()
)
y += spacing
labels.add(lang("ui.edit.habitat.level_range") to (10 to y))
y += 12
@@ -374,10 +390,7 @@ class HabitatEditGUI(
}
fun refresh() {
val phaseCount = habitatSettingsDTO.pool.toHabitatPool()?.getPhaseCount() ?: 1
if (phaseCount > 1 && ::phaseOrderButton.isInitialized) {
phaseOrderButton.message = getPhaseOrderText()
}
phaseOrderButton.message = getPhaseOrderText()
spawnModeButton.message = getSpawnModeText()
poolSelectorButton.message = getPoolText()
viewPoolButton.message = getViewPoolText()
@@ -426,7 +439,6 @@ class HabitatEditGUI(
}
habitatSettingsDTO.pool = newCustomPool
}
rebuildWidgets()
return
}
@@ -439,7 +451,6 @@ class HabitatEditGUI(
}
habitatSettingsDTO.pool = selectedPool
rebuildWidgets()
}
private fun validateLevelRangeInputs() {
@@ -45,6 +45,7 @@ class HabitatSpawnEditorGUI(
private val actionButtonBottomMargin = 10
private val validTextColor = 0xFFFFFF
private val invalidTextColor = 0xFF5555
private val moonPhaseRange = 0..7
private lateinit var positionTypeButton: Button
private lateinit var bucketButton: Button
private lateinit var timeOfDayButton: Button
@@ -184,7 +185,7 @@ class HabitatSpawnEditorGUI(
phasesInput.setTextColor(validTextColor)
setFieldValidity("phases_list", true, "ui.edit.habitat.validation.phases_list")
} else {
val parsed = parsePhases(value)
val parsed = parseMoonPhases(value)
val valid = parsed != null
if (valid) {
spawn.phases = parsed
@@ -193,7 +194,7 @@ class HabitatSpawnEditorGUI(
setFieldValidity("phases_list", valid, "ui.edit.habitat.validation.phases_list")
}
}
val initialPhasesValid = phasesInput.value.isBlank() || parsePhases(phasesInput.value) != null
val initialPhasesValid = phasesInput.value.isBlank() || parseMoonPhases(phasesInput.value) != null
phasesInput.setTextColor(if (initialPhasesValid) validTextColor else invalidTextColor)
setFieldValidity("phases_list", initialPhasesValid, "ui.edit.habitat.validation.phases_list")
addOptionWidget(phasesInput)
@@ -331,7 +332,7 @@ class HabitatSpawnEditorGUI(
return runCatching { PokemonSpecies.getByName(lowered) }.getOrNull()
}
private fun parsePhases(raw: String): IntRanges? {
private fun parseMoonPhases(raw: String): IntRanges? {
val ranges = mutableListOf<IntRange>()
val tokens = raw.split(",").map(String::trim)
if (tokens.isEmpty() || tokens.any { it.isEmpty() }) {
@@ -343,12 +344,13 @@ class HabitatSpawnEditorGUI(
val range = when (parts.size) {
1 -> {
val value = parts[0].toIntOrNull() ?: return null
if (value !in moonPhaseRange) return null
value..value
}
2 -> {
val start = parts[0].toIntOrNull() ?: return null
val end = parts[1].toIntOrNull() ?: return null
if (start > end) {
if (start !in moonPhaseRange || end !in moonPhaseRange || start > end) {
return null
}
start..end
@@ -32,8 +32,6 @@ import com.cobblemon.mod.common.client.ClientMoLangFunctions.setupClient
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.client.gui.handleProfileDebugKeys
import com.cobblemon.mod.common.client.gui.logProfileTranslations
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.BASE_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.BASE_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
@@ -429,11 +427,6 @@ class PokedexGUI private constructor(
override fun onClose() {
if (blockPos != null) AdjustBlockEntityViewerCountPacket(blockPos, false).sendToServer()
playSound(CobblemonSounds.POKEDEX_CLOSE)
selectedEntry?.speciesId?.let { speciesId ->
logProfileTranslations(speciesId, pokemonInfoWidget.state)
}
super.onClose()
}
@@ -764,12 +757,6 @@ class PokedexGUI private constructor(
return true
}
if (!searchWidget.isFocused) {
selectedEntry?.speciesId?.let { speciesId ->
handleProfileDebugKeys(keyCode, speciesId, pokemonInfoWidget.state)
}
}
return super.keyPressed(keyCode, scanCode, modifiers)
}
@@ -22,7 +22,6 @@ import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.client.ClientMoLangFunctions.setupClient
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.ProfileTransformType
import com.cobblemon.mod.common.client.gui.TypeIcon
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_HEIGHT
@@ -387,8 +386,7 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
partialTicks = delta,
rotation = Quaternionf().fromEulerXYZDegrees(rotationVector),
state = state,
blockLight = 15,
profileTransformType = ProfileTransformType.POKEDEX,
blockLight = 15
)
matrices.popPose()
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.gui.pokedex.widgets
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.ProfileTransformType
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.POKEMON_DESCRIPTION_HEIGHT
@@ -91,7 +90,7 @@ class SizeWidget(val pX: Int, val pY: Int) : SoundlessWidget(
rotation = Quaternionf().fromEulerXYZDegrees(Vector3f(0F, 0F, 0F)),
state = FloatingState(),
scale = modelScale,
profileTransformType = ProfileTransformType.NONE,
applyProfileTransform = false,
applyBaseScale = true,
r = 0F,
g = 0F,
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.client.gui.summary
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.CobblemonNetwork.sendToServer
import com.cobblemon.mod.common.CobblemonSounds
@@ -20,8 +21,14 @@ import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.*
import com.cobblemon.mod.common.client.gui.summary.widgets.*
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.client.gui.ExitButton
import com.cobblemon.mod.common.client.gui.TypeIcon
import com.cobblemon.mod.common.client.gui.summary.widgets.EvolutionSelectScreen
import com.cobblemon.mod.common.client.gui.summary.widgets.MarkingsWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.ModelWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.NicknameEntryWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.PartyWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.SummaryTab
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.info.InfoWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.marks.MarksWidget
@@ -30,6 +37,7 @@ import com.cobblemon.mod.common.client.gui.summary.widgets.screens.moves.MovesWi
import com.cobblemon.mod.common.client.gui.summary.widgets.screens.stats.StatWidget
import com.cobblemon.mod.common.client.keybind.keybinds.SummaryBinding
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokemonPacket
@@ -707,9 +715,27 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
) {
this.focused = null
}
handleProfileDebugKeys(keyCode, selectedPokemon.species.resourceIdentifier, modelWidget.state)
if (Cobblemon.config.enableDebugKeys) {
val model = VaryingModelRepository.getPoser(selectedPokemon.species.resourceIdentifier, modelWidget.state)
if (keyCode == InputConstants.KEY_UP) {
model.profileTranslation = model.profileTranslation.add(0.0, -0.01, 0.0)
}
if (keyCode == InputConstants.KEY_DOWN) {
model.profileTranslation = model.profileTranslation.add(0.0, 0.01, 0.0)
}
if (keyCode == InputConstants.KEY_LEFT) {
model.profileTranslation = model.profileTranslation.add(-0.01, 0.0, 0.0)
}
if (keyCode == InputConstants.KEY_RIGHT) {
model.profileTranslation = model.profileTranslation.add(0.01, 0.0, 0.0)
}
if (keyCode == InputConstants.KEY_EQUALS) {
model.profileScale += 0.01F
}
if (keyCode == InputConstants.KEY_MINUS) {
model.profileScale -= 0.01F
}
}
return super.keyPressed(keyCode, scanCode, modifiers)
}
@@ -718,8 +744,13 @@ class Summary private constructor(party: Collection<Pokemon?>, private val edita
}
override fun onClose() {
logProfileTranslations(selectedPokemon.species.resourceIdentifier, modelWidget.state)
if (Cobblemon.config.enableDebugKeys) {
val model = VaryingModelRepository.getPoser(selectedPokemon.species.resourceIdentifier, modelWidget.state)
Minecraft.getInstance().player?.sendSystemMessage(Component.literal("Profile Translation: ${model.profileTranslation}"))
Minecraft.getInstance().player?.sendSystemMessage(Component.literal("Profile Scale: ${model.profileScale}"))
Cobblemon.LOGGER.info("override var profileTranslation = Vec3d(${model.profileTranslation.x}, ${model.profileTranslation.y}, ${model.profileTranslation.z})")
Cobblemon.LOGGER.info("override var profileScale = ${model.profileScale}F")
}
super.onClose()
}
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.client.gui.summary.widgets
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.client.gui.ProfileTransformType
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.calculateHeadYawAndPitch
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState
@@ -117,8 +116,7 @@ class ModelWidget(
partialTicks = partialTicks,
headYaw = currentYawAndPitch.first,
headPitch = currentYawAndPitch.second,
blockLight = blockLight,
profileTransformType = ProfileTransformType.SUMMARY,
blockLight = blockLight
)
heldItemRenderer.renderOnModel(
@@ -120,7 +120,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
fun getLogoResource(langCode: String?): ResourceLocation =
logoResourceMap.entries.find { it.value.contains(langCode?.substringBefore("_")) }?.key ?: logo
}
var selectedTM: TechnicalMachine? = null
var heldStackMove: MoveTemplate? = null
var tmList: SettableObservable<MutableList<TechnicalMachine>> = SettableObservable(mutableListOf())
var output: ItemStack? = null
@@ -159,8 +159,6 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
var oldIngredientItems: Array<Item> = arrayOf(Items.AIR, Items.AIR, Items.AIR)
var oldResultTmSlotItem: Item = Items.AIR
var moveInfoTM: TechnicalMachine? = null
override fun init() {
imageWidth = WIDTH
imageHeight = HEIGHT
@@ -173,8 +171,6 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
logoPosY = topPos + 1
scanPosY = topPos + 1
menu.onSelectedTMUpdate = { updateSelectedTM(it) }
partySlotList.clear()
CobblemonClient.storage.party.forEachIndexed { index, pokemon ->
partySlotList.add(TMPartySlotWidget(
@@ -230,14 +226,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
pX = leftPos + 4,
pY = topPos + 29,
tmList,
setTM = { tm, clicked ->
if (clicked) {
if (tm != menu.currentlySelectedTM) SetActiveTMPacket(tm).sendToServer()
setScreenFromMode(TM_BURN_MODE)
} else {
updateMoveInformation(tm)
}
}
setTM = { tm, clicked -> setSelectedTM(tm, clicked) }
)
if (!children().contains(movesScrollingList)) addRenderableWidget(movesScrollingList)
@@ -263,21 +252,24 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
selectedMoveButton = MoveSlotButton(
leftPos + 6,
topPos + 6,
move = menu.currentlySelectedTM?.moveName,
pp = menu.currentlySelectedTM?.moveName?.pp ?: 0,
move = selectedTM?.moveName,
pp = selectedTM?.moveName?.pp ?: 0,
ppAsFraction = false
) {
if ((it as MoveSlotButton).enabled) {
if (::movesScrollingList.isInitialized && movesScrollingList.children().isEmpty()) setMoveList()
playSound(CobblemonSounds.GUI_CLICK)
setScreenFromMode(MOVE_SELECT_MODE)
// Clear active TM
CobblemonNetwork.sendToServer(SetActiveTMPacket(null))
}
}
if (!children().contains(selectedMoveButton)) addRenderableWidget(selectedMoveButton)
startButton = StartButton(leftPos + 5F, topPos + 35F) {
if (!(it as StartButton).disabled) {
menu.currentlySelectedTM?.let {
selectedTM?.let {
val burnActive = menu.containerData?.get(TMMachineBlockEntity.BURN_ACTIVE_INDEX) ?: 0
CobblemonNetwork.sendToServer(SetTMMachineContainerDataPacket(
TMMachineBlockEntity.BURN_ACTIVE_INDEX,
@@ -292,14 +284,17 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
))
}*/
//CobblemonNetwork.sendToServer(SetActiveTMPacket(it))
CobblemonNetwork.sendToServer(SetActiveTMPacket(it))
if (burnActive != 1) playSound(CobblemonSounds.TM_MACHINE_START)
inventory.setChanged()
menu.broadcastChanges()
}
}
}
if (!children().contains(startButton)) addRenderableWidget(startButton)
setScreenFromMode(mode)
initScreen = false
updateSlotItemMemory()
}
@@ -311,7 +306,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
if (scanPosY + 1 >= (topPos + SCREEN_SAVER_HEIGHT) * 2) scanPosY = 0
if (mode == TM_BURN_MODE) {
menu.currentlySelectedTM?.let { tm ->
selectedTM?.let { tm ->
val resultStack = menu.inventory!!.getItem(TMMachineMenu.RESULT_SLOT)
val craftedTmStack = ItemStack(CobblemonItems.TECHNICAL_MACHINE)
.also { TMMoveComponent.setTMMove(it, tm.moveName) }
@@ -344,7 +339,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
}
if (::selectedMoveButton.isInitialized) {
selectedMoveButton.enabled = (heldStackMove == null || heldStackMove == menu.currentlySelectedTM?.moveName)
selectedMoveButton.enabled = !isBurnActive() && (heldStackMove == null || heldStackMove == selectedTM?.moveName)
}
if (isBurnActive()) {
@@ -355,6 +350,9 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
}
}
}
} else {
// Check if screen should be switched upon opening UI
if (!initScreen) loadBurnScreenData()
}
if (heldMoveItemChanged) {
@@ -402,6 +400,32 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
return wasScreenSaverActive
}
private fun loadBurnScreenData() {
var tm: TechnicalMachine? = null
val blockPos = menu.containerData?.let {
val x = it.get(TMMachineBlockEntity.POSITION_X_INDEX)
val y = it.get(TMMachineBlockEntity.POSITION_Y_INDEX)
val z = it.get(TMMachineBlockEntity.POSITION_Z_INDEX)
BlockPos(x, y, z)
}
inventory.player.level().getBlockEntity(blockPos)?.let { blockEntity ->
if (blockEntity is TMMachineBlockEntity) {
Moves.getByName(blockEntity.activeMove)?.let {
tm = TechnicalMachines.moveToTM[it]
}
}
}
// If burn currently in progress or if active TM set, set to burn screen
if (isBurnActive() || tm != null) {
setSelectedTM(tm, true)
}
initScreen = true
}
private fun isBurnActive(): Boolean = (menu.containerData?.get(TMMachineBlockEntity.BURN_ACTIVE_INDEX) ?: 0) == 1
private fun setScreenFromMode(screen: Int) {
@@ -443,6 +467,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
private fun toggleTypeSelect(isVisible: Boolean) {
if (isVisible) {
setSelectedTM(null, false)
if (::moveSearchWidget.isInitialized) moveSearchWidget.value = ""
if (selectedPokemon != null) selectedPokemon = null
sortType = null
@@ -480,6 +505,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
}
private fun toggleTMBurn(isVisible: Boolean) {
if (!isVisible) setSelectedTM(null, false)
if (::selectedMoveButton.isInitialized) selectedMoveButton.visible = isVisible
if (::startButton.isInitialized) startButton.visible = isVisible
}
@@ -490,40 +516,35 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
return if (learnableMoves.contains(move)) TMPartySlotWidget.CAN_LEARN else TMPartySlotWidget.CANNOT_LEARN
}
fun updateSelectedTM(tm: TechnicalMachine?) {
if (!initScreen) {
initScreen = true
tm?.let {
setScreenFromMode(TM_BURN_MODE)
sortType = ElementalTypes.get(tm.type)
setMoveList()
}
fun setSelectedTM(tm: TechnicalMachine?, clicked: Boolean) {
if (selectedTM != tm) {
selectedTM = tm
updatePartySlotStatus(tm?.moveName)
}
if (mode == TM_BURN_MODE) updateMoveInformation(tm)
tm?.let {
if (::selectedMoveButton.isInitialized) {
selectedMoveButton.apply {
move = it.moveName
pp = it.moveName.pp
}
}
if (::movesScrollingList.isInitialized) {
movesScrollingList.setSlotHighlighted(if (clicked) null else selectedTM?.id)
}
}
fun updateMoveInformation(tm: TechnicalMachine?) {
moveInfoTM = tm
if (::moveDescriptionWidget.isInitialized) {
val selectedDescription = tm?.moveName?.description?.string
val selectedDescription = selectedTM?.moveName?.description?.string
moveDescriptionWidget.setText(
if (selectedDescription != null) listOf(selectedDescription) else emptyList()
)
}
if (::movesScrollingList.isInitialized) {
movesScrollingList.setSlotHighlighted(tm?.id)
if (clicked) {
CobblemonNetwork.sendToServer(SetActiveTMPacket(tm))
selectedTM?.let {
if (::selectedMoveButton.isInitialized) {
selectedMoveButton.apply {
move = it.moveName
pp = it.moveName.pp
}
setScreenFromMode(TM_BURN_MODE)
}
}
}
}
@@ -536,7 +557,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
}
fun renderDiscTypeOverlay(poseStack: PoseStack, isDiscRotating: Boolean, alpha: Float = 1F) {
menu.currentlySelectedTM?.let {
selectedTM?.let {
val primaryRgb = it.moveName.elementalType.primaryColor.toRGB()
val secondaryRgb = it.moveName.elementalType.secondaryColor.toRGB()
blitk(
@@ -685,7 +706,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
}
fun renderMoveInfo(context: GuiGraphics, mouseX: Int, mouseY: Int) {
val moveTemplate = moveInfoTM?.moveName
val moveTemplate = selectedTM?.moveName
blitk(
matrixStack = context.pose(),
@@ -1036,7 +1057,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
movesScrollingList.setDisabled(true, TechnicalMachines.moveToTM[heldStackMove])
if (mode == MOVE_SELECT_MODE) {
val heldStackTm = TechnicalMachines.moveToTM[heldStackMove]
updateMoveInformation(if (tmList.get().contains(heldStackTm)) heldStackTm else null)
setSelectedTM(if (tmList.get().contains(heldStackTm)) heldStackTm else null, false)
// Scroll to move if moves list contains held TM move
if (tmList.get().contains(heldStackTm)) {
@@ -1056,8 +1077,8 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
heldStackMove = null
// Reset selected move on move select screen
if (mode == MOVE_SELECT_MODE) updateMoveInformation(null)
updatePartySlotStatus(menu.currentlySelectedTM?.moveName)
if (mode == MOVE_SELECT_MODE) setSelectedTM(null, false)
updatePartySlotStatus(selectedTM?.moveName)
if (::movesScrollingList.isInitialized) {
movesScrollingList.setDisabled(false)
@@ -1134,7 +1155,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
if (isInventoryKeyPressed(minecraft, keyCode, scanCode)) {
if (searchFocused) { return true }
else {
onClose()
Minecraft.getInstance().setScreen(null)
return true
}
}
@@ -1145,7 +1166,7 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
this.focused = null
return true
} else {
onClose()
Minecraft.getInstance().setScreen(null)
return true
}
}
@@ -19,6 +19,7 @@ import net.minecraft.world.level.block.Block
object SetActiveTMPacketHandler : ServerNetworkPacketHandler<SetActiveTMPacket> {
override fun handle(packet: SetActiveTMPacket, server: MinecraftServer, player: ServerPlayer) {
val menu = player.containerMenu as? TMMachineMenu ?: return
val inventory = menu.inventory ?: return
val tmData = Cobblemon.playerDataManager.getTMData(player)
if (packet.tm != null && (!packet.tm.isPassivelyObtained() && packet.tm.id !in tmData.learnedTMs)) {
@@ -29,17 +30,9 @@ object SetActiveTMPacketHandler : ServerNetworkPacketHandler<SetActiveTMPacket>
blockEntity.activeMove = packet.tm?.moveName?.name ?: ""
blockEntity.setChanged()
player.level().sendBlockUpdated(blockEntity.blockPos, blockEntity.blockState, blockEntity.blockState, Block.UPDATE_CLIENTS)
blockEntity.burnActive = false
blockEntity.burnProgress = 0
player.level().players().forEach { thePlayer -> //Update all players with matching menu/blockentity
val tmmMenu = thePlayer.containerMenu as? TMMachineMenu ?: return@forEach
if (tmmMenu.tmMachineEntity == blockEntity) {
tmmMenu.currentlySelectedTM = packet.tm
tmmMenu.broadcastChanges()
}
}
}
inventory.setChanged()
menu.broadcastChanges()
}
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.gui
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.block.tmmachine.TMMachineMenu
import com.cobblemon.mod.common.net.messages.client.ui.SynchronizeActiveTMPacket
import net.minecraft.client.Minecraft
object SynchronizeActiveTMHandler: ClientNetworkPacketHandler<SynchronizeActiveTMPacket> {
override fun handle(packet: SynchronizeActiveTMPacket, client: Minecraft) {
val tmmMenu = client.player?.containerMenu as? TMMachineMenu ?: return
tmmMenu.clientSetSelectedTM(packet.tm)
}
}
@@ -18,23 +18,17 @@ import com.mojang.blaze3d.systems.RenderSystem
import com.mojang.blaze3d.vertex.PoseStack
import com.mojang.blaze3d.vertex.VertexConsumer
import com.mojang.math.Axis
import net.minecraft.Util
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.Font
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.client.renderer.texture.TextureAtlas
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.FormattedCharSequence
import net.minecraft.util.Mth
import net.minecraft.world.item.ItemDisplayContext
import net.minecraft.world.item.ItemStack
import kotlin.math.cos
import kotlin.math.sin
fun renderScaledGuiItemIcon(itemStack: ItemStack, x: Double, y: Double, scale: Double = 1.0, zTranslation: Float = 100.0F, matrixStack: PoseStack? = null) {
val itemRenderer = Minecraft.getInstance().itemRenderer
@@ -103,55 +97,6 @@ fun getDepletableRedGreen(
return r.toFloat() to g.toFloat()
}
fun drawScrollingText(
context: GuiGraphics,
font: Font,
text: Component,
minX: Int,
minY: Int,
maxX: Int,
maxY: Int,
colour: Int,
minScrollVelocity: Double? = 10.0
) {
val textWidth = font.width(text)
val fittedMaxX = if (textWidth <= maxX - minX) minX + textWidth else maxX
renderScrollingString(context, font, text, minX, minY, fittedMaxX, maxY, colour, minScrollVelocity)
}
/** Copied from [net.minecraft.client.gui.components.AbstractWidget.renderScrollingString] **/
fun renderScrollingString(
context: GuiGraphics,
font: Font,
text: Component,
minX: Int,
minY: Int,
maxX: Int,
maxY: Int,
colour: Int,
minScrollVelocity: Double? = 10.0
) {
val textWidth = font.width(text)
val centerY = (minY + maxY - 9) / 2 + 1
val boxWidth = maxX - minX
if (textWidth <= boxWidth) {
val centerX = Mth.clamp((minX + maxX) / 2, minX + textWidth / 2, maxX - textWidth / 2)
context.drawCenteredString(font, text, centerX, centerY, colour)
return
}
val overflow = textWidth - boxWidth
var period = (overflow * 0.5).coerceAtLeast(3.0)
if (minScrollVelocity != null) {
period = period.coerceAtMost(2 * overflow / minScrollVelocity)
}
val time = Util.getMillis() / 1000.0
val easedProgress = sin((Math.PI / 2) * cos(2 * Math.PI * time / period)) / 2.0 + 0.5
val offset = Mth.lerp(easedProgress, 0.0, overflow.toDouble())
context.enableScissor(minX, minY, maxX, maxY)
context.drawString(font, text, minX - offset.toInt(), centerY, colour)
context.disableScissor()
}
fun drawScaledText(
context: GuiGraphics,
@@ -0,0 +1,81 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render
import java.lang.reflect.Method
/**
* Detects whether a shaderpack is currently active, via Iris (Fabric/NeoForge) or OptiFine.
*
* Every reference here is reflective and fully guarded: Iris/OptiFine are optional and may be
* absent at runtime, so we never hard-reference their classes. If neither is present (or their
* APIs ever change shape) the lookups fail silently during class init and [shadersActive] simply
* returns `false`. This is the loader-safe contract the rest of the particle code relies on — it
* must work identically on Fabric and NeoForge and when no shader mod is installed at all.
*
* The reflective handles are resolved once; only the cheap boolean accessor is invoked per call.
* Particle render types call this at most a handful of times per frame (once per [begin]), so the
* cost is negligible.
*/
object ShaderCompat {
// Iris: net.irisshaders.iris.api.v0.IrisApi.getInstance().isShaderPackInUse()
// getInstance() returns a stable singleton, so it is safe to cache.
private val irisInstance: Any?
private val irisIsShaderPackInUse: Method?
// OptiFine: net.optifine.Config.isShaders() (static)
private val optifineIsShaders: Method?
init {
var irisInst: Any? = null
var irisMethod: Method? = null
try {
val irisApi = Class.forName("net.irisshaders.iris.api.v0.IrisApi")
irisInst = irisApi.getMethod("getInstance").invoke(null)
irisMethod = irisApi.getMethod("isShaderPackInUse")
} catch (ignored: Throwable) {
irisInst = null
irisMethod = null
}
irisInstance = irisInst
irisIsShaderPackInUse = irisMethod
var optifineMethod: Method? = null
try {
optifineMethod = Class.forName("net.optifine.Config").getMethod("isShaders")
} catch (ignored: Throwable) {
optifineMethod = null
}
optifineIsShaders = optifineMethod
}
/**
* `true` when Iris or OptiFine reports an active (compiled and enabled) shaderpack. Never throws;
* any reflective failure is treated as "no shaders".
*/
fun shadersActive(): Boolean {
val instance = irisInstance
val irisMethod = irisIsShaderPackInUse
if (instance != null && irisMethod != null) {
try {
if (irisMethod.invoke(instance) == true) return true
} catch (ignored: Throwable) {}
}
val optifineMethod = optifineIsShaders
if (optifineMethod != null) {
try {
if (optifineMethod.invoke(null) == true) return true
} catch (ignored: Throwable) {}
}
return false
}
}
@@ -194,6 +194,16 @@ class SnowstormParticle(
val uvs = storm.effect.particle.uvMode.get(runtime, age / 20.0, lifetime / 20.0, uvDetails)
val colour = storm.getParticleColor() ?: storm.effect.particle.tinting.getTint(runtime)
// Under an active shaderpack the alpha-composited materials use premultiplied-alpha blending
// (see ParticleMaterials.ALPHA), so the color we submit must be premultiplied by its alpha to
// match. In vanilla this branch is skipped and the straight-alpha color is sent unchanged, so
// the no-shader look is identical. ADD/OPAQUE are never premultiplied.
val alpha = colour.w
val premultiply = ParticleMaterials.premultipliesUnderShaders(storm.effect.particle.material)
val red = if (premultiply) colour.x * alpha else colour.x
val green = if (premultiply) colour.y * alpha else colour.y
val blue = if (premultiply) colour.z * alpha else colour.z
val spriteURange = sprite.u1 - sprite.u0
val spriteVRange = sprite.v1 - sprite.v0
@@ -206,22 +216,22 @@ class SnowstormParticle(
vertexConsumer
.addVertex(particleVertices[0].x, particleVertices[0].y, particleVertices[0].z)
.setUv(maxU, maxV)
.setColor(colour.x, colour.y, colour.z, colour.w)
.setColor(red, green, blue, alpha)
.setLight(p)
vertexConsumer
.addVertex(particleVertices[1].x, particleVertices[1].y, particleVertices[1].z)
.setUv(maxU, minV)
.setColor(colour.x, colour.y, colour.z, colour.w)
.setColor(red, green, blue, alpha)
.setLight(p)
vertexConsumer
.addVertex(particleVertices[2].x, particleVertices[2].y, particleVertices[2].z)
.setUv(minU, minV)
.setColor(colour.x, colour.y, colour.z, colour.w)
.setColor(red, green, blue, alpha)
.setLight(p)
vertexConsumer
.addVertex(particleVertices[3].x, particleVertices[3].y, particleVertices[3].z)
.setUv(minU, maxV)
.setColor(colour.x, colour.y, colour.z, colour.w)
.setColor(red, green, blue, alpha)
.setLight(p)
}
@@ -72,8 +72,7 @@ object MountedCameraRenderer {
val rollable = vehicle as OrientationControllable
val vehicleController = rollable.getOrientationController()
val state = FloatingState().also { it.currentAspects = vehicle.pokemon.aspects }
val model = getPoser(vehicle.pokemon.species.resourceIdentifier, state)
val model = getPoser(vehicle.pokemon.species.resourceIdentifier, FloatingState())
val locatorName = delegate.getSeatLocator(driver)
val locator = delegate.locatorStates[locatorName] ?: return null
@@ -34,6 +34,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.quirk.ModelQuirk
import com.cobblemon.mod.common.client.render.models.blockbench.quirk.SimpleQuirk
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunction
import com.cobblemon.mod.common.client.util.exists
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
@@ -133,11 +134,6 @@ open class PosableModel(@Transient override val rootPart: Bone) : ModelFrame {
*/
open var profileTranslation = Vec3(0.0, 0.0, 0.0)
open var profilePokedexScale: Float? = null
open var profilePokedexTranslation: Vec3? = null
open var profileSummaryScale: Float? = null
open var profileSummaryTranslation: Vec3? = null
var red = 1F
var green = 1F
var blue = 1F
@@ -255,7 +251,7 @@ open class PosableModel(@Transient override val rootPart: Bone) : ModelFrame {
}
fun setLayerContext(buffer: MultiBufferSource, state: PosableState, layers: Iterable<ModelLayer>) {
currentLayers = layers.sortedBy { it.translucent }
currentLayers = layers
bufferProvider = buffer
currentState = state
}
@@ -0,0 +1,85 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ChanseyModel(root: ModelPart) : PokemonPosableModel(root), BipedFrame {
override val rootPart = root.registerChildWithAllChildren("chansey")
override val leftLeg = getPart("left_foot")
override val rightLeg = getPart("right_foot")
override var portraitScale = 1.5F
override var portraitTranslation = Vec3(-0.35, 0.3, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var sleep: CobblemonPose
lateinit var battleIdle: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("chansey", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("chansey", "blink") }
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(
bedrock("chansey", "sleep")
)
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
condition = { !it.isBattling },
transformTicks = 10,
animations = arrayOf(
bedrock("chansey", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("chansey", "ground_walk")
)
)
battleIdle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
condition = { it.isBattling },
transformTicks = 10,
animations = arrayOf(
bedrock("chansey", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("chansey", "faint")
}
@@ -0,0 +1,74 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class DiglettAlolanModel(root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("diglett_alolan")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.06, -0.86, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.32, 0.0)
lateinit var stand: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var battleidle: CobblemonPose
lateinit var sleep: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("diglett_alolan", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("diglett_alolan", "blink")}
val quirk = quirk { bedrockStateful("diglett_alolan", "quirk_idle")}
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("diglett_alolan", "sleep"))
)
stand = registerPose(
poseName = "stand",
poseTypes = STATIONARY_POSES + UI_POSES,
condition = { !it.isBattling },
quirks = arrayOf(blink,quirk),
animations = arrayOf(bedrock("diglett_alolan", "ground_idle"))
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(bedrock("diglett_alolan", "ground_idle"))
)
battleidle = registerPose(
poseName = "battleidle",
poseTypes = STATIONARY_POSES,
condition = { it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(bedrock("diglett_alolan", "battle_idle"))
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("diglett_alolan", "faint")
}
@@ -0,0 +1,71 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class DiglettModel(root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("diglett")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.06, -0.86, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.32, 0.0)
lateinit var stand: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var battleidle: CobblemonPose
lateinit var sleep: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("diglett", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("diglett", "blink")}
val quirk = quirk { bedrockStateful("diglett", "quirk_idle")}
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("diglett", "sleep"))
)
stand = registerPose(
poseName = "stand",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink, quirk),
animations = arrayOf(bedrock("diglett", "ground_idle"))
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(bedrock("diglett", "ground_walk"))
)
battleidle = registerPose(
poseName = "battleidle",
poseTypes = STATIONARY_POSES,
quirks = arrayOf(blink, quirk),
animations = arrayOf(bedrock("diglett", "battle_idle"))
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("diglett", "faint")
}
@@ -0,0 +1,79 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class DugtrioAlolanModel(root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("dugtrio_alolan")
override var portraitScale = 1.3F
override var portraitTranslation = Vec3(-0.11, -0.1, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.29, 0.0)
lateinit var standing: CobblemonPose
lateinit var walking: CobblemonPose
lateinit var battleidle: CobblemonPose
lateinit var sleep: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("dugtrio_alolan", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("dugtrio_alolan", "blink")}
val blink2 = quirk { bedrockStateful("dugtrio_alolan", "blink2")}
val blink3 = quirk { bedrockStateful("dugtrio_alolan", "blink3")}
val quirk = quirk { bedrockStateful("dugtrio_alolan", "quirk_idle")}
val quirk2 = quirk { bedrockStateful("dugtrio_alolan", "quirk_idle2")}
val quirk3 = quirk { bedrockStateful("dugtrio_alolan", "quirk_idle3")}
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("dugtrio_alolan", "sleep"))
)
standing = registerPose(
poseName = "stand",
poseTypes = STATIONARY_POSES + UI_POSES,
condition = { !it.isBattling },
quirks = arrayOf(blink, blink2, blink3, quirk, quirk2, quirk3),
animations = arrayOf(bedrock("dugtrio_alolan", "ground_idle"))
)
walking = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink, blink2, blink3),
animations = arrayOf(bedrock("dugtrio_alolan", "ground_idle"))
)
battleidle = registerPose(
poseName = "battleidle",
poseTypes = STATIONARY_POSES,
condition = { it.isBattling },
quirks = arrayOf(blink, blink2, blink3, quirk, quirk2, quirk3),
animations = arrayOf(bedrock("dugtrio_alolan", "battle_idle"))
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("dugtrio_alolan", "faint")
}
@@ -0,0 +1,99 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.SingleBoneLookAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class DugtrioModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("dugtrio")
override val head = getPart("body3")
val lefthead = object : HeadedFrame {
override val rootPart = this@DugtrioModel.rootPart
override val head: ModelPart = getPart("body2")
}
val righthead = object : HeadedFrame {
override val rootPart = this@DugtrioModel.rootPart
override val head: ModelPart = getPart("body1")
}
override var portraitScale = 1.3F
override var portraitTranslation = Vec3(-0.11, -0.1, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.29, 0.0)
lateinit var standing: CobblemonPose
lateinit var walking: CobblemonPose
lateinit var battleidle: CobblemonPose
lateinit var sleep: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("dugtrio", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("dugtrio", "blink")}
val blink2 = quirk { bedrockStateful("dugtrio", "blink2")}
val blink3 = quirk { bedrockStateful("dugtrio", "blink3")}
val quirk = quirk { bedrockStateful("dugtrio", "quirk_idle")}
val quirk2 = quirk { bedrockStateful("dugtrio", "quirk_idle2")}
val quirk3 = quirk { bedrockStateful("dugtrio", "quirk_idle3")}
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("dugtrio", "sleep"))
)
standing = registerPose(
poseName = "stand",
poseTypes = STATIONARY_POSES + UI_POSES,
condition = { !it.isBattling },
quirks = arrayOf(blink, blink2, blink3, quirk, quirk2, quirk3),
animations = arrayOf(
singleBoneLook(pitchMultiplier = 0.6F, yawMultiplier = 0.4F, maxPitch = 10F, minPitch = -30F),
SingleBoneLookAnimation(lefthead, false, false, false, false, 1F, 1.4F, 0F, -30F, 20F, -45F),
SingleBoneLookAnimation(righthead, false, false, false, false, 1F, 1.4F, 0F, -30F, 45F, -25F),
bedrock("dugtrio", "ground_idle"))
)
walking = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink, blink2, blink3),
animations = arrayOf(
singleBoneLook(pitchMultiplier = 0.6F, yawMultiplier = 0.4F, maxPitch = 10F, minPitch = -30F),
SingleBoneLookAnimation(lefthead, false, false, false, false, 1F, 1.4F, 0F, -30F, 20F, -45F),
SingleBoneLookAnimation(righthead, false, false, false, false, 1F, 1.4F, 0F, -30F, 45F, -25F),
bedrock("dugtrio", "ground_walk"))
)
battleidle = registerPose(
poseName = "battleidle",
poseTypes = STATIONARY_POSES,
condition = { it.isBattling },
quirks = arrayOf(blink, blink2, blink3, quirk, quirk2, quirk3),
animations = arrayOf(bedrock("dugtrio", "battle_idle"))
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("dugtrio", "faint")
}
@@ -0,0 +1,66 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GravelerModel(root: ModelPart) : PokemonPosableModel(root), BipedFrame {
override val rootPart = root.registerChildWithAllChildren("graveler")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 1.4F
override var portraitTranslation = Vec3(-0.1, -0.28, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.37, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("graveler", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("graveler", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("graveler", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
BipedWalkAnimation(this, periodMultiplier = 1.1F),
bedrock("graveler", "ground_idle")
//bedrock("graveler", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("graveler", "faint") else null
}
@@ -0,0 +1,52 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.ALL_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class KakunaModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("kakuna")
override val head = getPart("head")
override var portraitScale = 1.7F
override var portraitTranslation = Vec3(0.1, -0.4, 0.0)
override var profileScale = 0.96F
override var profileTranslation = Vec3(0.0, 0.35, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
override val cryAnimation = CryProvider { bedrockStateful("kakuna", "cry") }
override fun registerPoses() {
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("kakuna", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = ALL_POSES - PoseType.SLEEP,
animations = arrayOf(
singleBoneLook(),
bedrock("kakuna", "ground_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("kakuna", "faint")
}
@@ -0,0 +1,73 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class NidoranfModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("nidoran_f")
override val head = getPart("head")
override val foreLeftLeg = getPart("leg_front_left")
override val foreRightLeg = getPart("leg_front_right")
override val hindLeftLeg = getPart("leg_back_left")
override val hindRightLeg = getPart("leg_back_right")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.16, -0.85, 0.0)
override var profileScale = 1.03F
override var profileTranslation = Vec3(0.02, 0.21, 0.0)
lateinit var sleep: CobblemonPose
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("nidoranf", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidoranf", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("nidoranf", "idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("nidoranf", "idle"),
QuadrupedWalkAnimation(this)
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("nidoranf", "faint") else null
}
@@ -0,0 +1,73 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class NidoranmModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("nidoran_m")
override val head = getPart("head")
override val foreLeftLeg = getPart("leg_front_left")
override val foreRightLeg = getPart("leg_front_right")
override val hindLeftLeg = getPart("leg_back_left")
override val hindRightLeg = getPart("leg_back_right")
override var portraitScale = 1.97F
override var portraitTranslation = Vec3(-0.18, -1.28, 0.0)
override var profileScale = 1.05F
override var profileTranslation = Vec3(0.03, 0.11, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("nidoranm", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidoranm", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("nidoranm", "idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("nidoranm", "idle"),
QuadrupedWalkAnimation(this)
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("nidoranm", "faint") else null
}
@@ -0,0 +1,92 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class NidorinaModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("nidorina")
override val head = getPart("head")
override val foreLeftLeg= getPart("left_upper_arm")
override val foreRightLeg = getPart("right_upper_arm")
override val hindLeftLeg = getPart("left_leg")
override val hindRightLeg = getPart("right_leg")
override var portraitScale = 2.13F
override var portraitTranslation = Vec3(-0.05, -0.71, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.21, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("nidorina", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("nidorina", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("nidorina", "idle3")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("nidorina", "idle2"))
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("nidorina", "idle2"),
QuadrupedWalkAnimation(this)
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("nidorina", "idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("nidorina", "faint") else null
}
@@ -0,0 +1,206 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BiWingedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.parabolaFunction
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.sineFunction
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class PidgeottoModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BiWingedFrame {
override val rootPart = root.registerChildWithAllChildren("pidgeotto")
override val head = getPart("neck")
override val leftWing = getPart("wing_closed_left")
override val rightWing = getPart("wing_closed_right")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
private val tail = getPart("tail")
private val wingOpenRight = getPart("wing_open_right")
private val wingOpenLeft = getPart("wing_open_left")
private val wingClosedRight = getPart("wing_closed_right")
private val wingClosedLeft = getPart("wing_closed_left")
override var portraitScale = 2.8F
override var portraitTranslation = Vec3(-0.4, -0.9, 0.0)
override var profileScale = 1.1F
override var profileTranslation = Vec3(0.0, 0.1, 0.0)
lateinit var sleep: Pose
lateinit var stand: Pose
lateinit var walk: Pose
lateinit var hover: Pose
lateinit var fly: Pose
override val cryAnimation = CryProvider { bedrockStateful("pidgeotto", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("pidgeotto", "blink")}
val flyQuirk1 = quirk { bedrockStateful("pidgeotto", "air_fly_quirk") }
val flyQuirk2 = quirk { bedrockStateful("pidgeotto", "air_fly_quirk2") }
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = true),
wingClosedRight.createTransformation().withVisibility(visibility = true),
wingOpenLeft.createTransformation().withVisibility(visibility = false),
wingOpenRight.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(bedrock("pidgeotto", "sleep_PLACEHOLDER"))
)
stand = registerPose(
poseName = "stand",
poseTypes = STATIONARY_POSES - PoseType.HOVER + UI_POSES,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = true),
wingClosedRight.createTransformation().withVisibility(visibility = true),
wingOpenLeft.createTransformation().withVisibility(visibility = false),
wingOpenRight.createTransformation().withVisibility(visibility = false)
),
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("pidgeotto", "ground_idle_PLACEHOLDER")
)
)
walk = registerPose(
poseName = "hover",
poseTypes = PoseType.MOVING_POSES - PoseType.FLY,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = true),
wingClosedRight.createTransformation().withVisibility(visibility = true),
wingOpenLeft.createTransformation().withVisibility(visibility = false),
wingOpenRight.createTransformation().withVisibility(visibility = false)
),
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("pidgeotto", "ground_idle_PLACEHOLDER"),
rootPart.translation(
function = parabolaFunction(
peak = -4F,
period = 0.4F
),
timeVariable = { state, _, _ -> state.animationSeconds },
axis = ModelPartTransformation.Y_AXIS
),
head.translation(
function = sineFunction(
amplitude = (-20F).toRadians(),
period = 1F,
verticalShift = (-10F).toRadians()
),
axis = ModelPartTransformation.X_AXIS,
timeVariable = { state, _, _ -> state.animationSeconds }
),
leftLeg.rotation(
function = parabolaFunction(
tightness = -20F,
phaseShift = 0F,
verticalShift = (30F).toRadians()
),
axis = ModelPartTransformation.X_AXIS,
timeVariable = { _, _, ageInTicks -> ageInTicks / 20 },
),
rightLeg.rotation(
function = parabolaFunction(
tightness = -20F,
phaseShift = 0F,
verticalShift = (30F).toRadians()
),
axis = ModelPartTransformation.X_AXIS,
timeVariable = { _, _, ageInTicks -> ageInTicks / 20 },
),
tail.rotation(
function = sineFunction(
amplitude = (-5F).toRadians(),
period = 1F
),
axis = ModelPartTransformation.X_AXIS,
timeVariable = { _, _, ageInTicks -> ageInTicks / 20 },
),
wingFlap(
flapFunction = sineFunction(
amplitude = (-5F).toRadians(),
period = 0.4F,
phaseShift = 0.00F,
verticalShift = (-20F).toRadians()
),
timeVariable = { state, _, _ -> state.animationSeconds },
axis = ModelPartTransformation.Z_AXIS
),
rightWing.translation(
function = parabolaFunction(
tightness = -10F,
phaseShift = 30F,
verticalShift = (25F).toRadians()
),
axis = ModelPartTransformation.Y_AXIS,
timeVariable = { _, _, ageInTicks -> ageInTicks / 20 },
),
leftWing.translation(
function = parabolaFunction(
tightness = -10F,
phaseShift = 30F,
verticalShift = (25F).toRadians()
),
axis = ModelPartTransformation.Y_AXIS,
timeVariable = { _, _, ageInTicks -> ageInTicks / 20 },
),
)
)
hover = registerPose(
poseName = "fly",
poseType = PoseType.HOVER,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = false),
wingClosedRight.createTransformation().withVisibility(visibility = false),
wingOpenLeft.createTransformation().withVisibility(visibility = true),
wingOpenRight.createTransformation().withVisibility(visibility = true)
),
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("pidgeotto", "air_idle")
)
)
fly = registerPose(
poseName = "walk",
poseType = PoseType.FLY,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = false),
wingClosedRight.createTransformation().withVisibility(visibility = false),
wingOpenLeft.createTransformation().withVisibility(visibility = true),
wingOpenRight.createTransformation().withVisibility(visibility = true)
),
transformTicks = 10,
quirks = arrayOf(blink, flyQuirk1, flyQuirk2),
animations = arrayOf(
singleBoneLook(),
bedrock("pidgeotto", "air_fly")
)
)
}
}
@@ -0,0 +1,131 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.animation.PitchTiltAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.SHOULDER_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class PidgeyModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("pidgey")
override val head = getPart("head")
private val wingOpenRight = getPart("wing_open_right")
private val wingOpenLeft = getPart("wing_open_left")
private val wingClosedRight = getPart("wing_closed_right")
private val wingClosedLeft = getPart("wing_closed_left")
override var portraitScale = 3.5F
override var portraitTranslation = Vec3(-0.1, -2.1, 0.0)
override var profileScale = 1.2F
override var profileTranslation = Vec3(0.0, -0.01, 0.0)
lateinit var sleep: CobblemonPose
lateinit var stand: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var hover: CobblemonPose
lateinit var fly: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("pidgey", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("pidgey", "blink") }
sleep = registerPose(
poseName = "sleeping",
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = true),
wingClosedRight.createTransformation().withVisibility(visibility = true),
wingOpenLeft.createTransformation().withVisibility(visibility = false),
wingOpenRight.createTransformation().withVisibility(visibility = false)
),
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("pidgey", "sleep_PLACEHOLDER"))
)
stand = registerPose(
poseName = "standing",
poseTypes = SHOULDER_POSES + UI_POSES + PoseType.STATIONARY_POSES - PoseType.HOVER,
transformTicks = 10,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = true),
wingClosedRight.createTransformation().withVisibility(visibility = true),
wingOpenLeft.createTransformation().withVisibility(visibility = false),
wingOpenRight.createTransformation().withVisibility(visibility = false)
),
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("pidgey", "ground_idle")
)
)
hover = registerPose(
poseName = "hover",
poseType = PoseType.HOVER,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = false),
wingClosedRight.createTransformation().withVisibility(visibility = false),
wingOpenLeft.createTransformation().withVisibility(visibility = true),
wingOpenRight.createTransformation().withVisibility(visibility = true)
),
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
PitchTiltAnimation(bone = getPart("body"), maxChangePerTick = 1F),
singleBoneLook(),
bedrock("pidgey", "air_idle")
)
)
fly = registerPose(
poseName = "fly",
poseType = PoseType.FLY,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = false),
wingClosedRight.createTransformation().withVisibility(visibility = false),
wingOpenLeft.createTransformation().withVisibility(visibility = true),
wingOpenRight.createTransformation().withVisibility(visibility = true)
),
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
PitchTiltAnimation(bone = getPart("body"), maxChangePerTick = 1F),
singleBoneLook(),
bedrock("pidgey", "air_fly")
)
)
walk = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES - PoseType.FLY,
transformedParts = arrayOf(
wingClosedLeft.createTransformation().withVisibility(visibility = true),
wingClosedRight.createTransformation().withVisibility(visibility = true),
wingOpenLeft.createTransformation().withVisibility(visibility = false),
wingOpenRight.createTransformation().withVisibility(visibility = false)
),
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("pidgey", "ground_walk")
)
)
}
}
@@ -0,0 +1,93 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isInWater
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class TentacoolModel(root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("tentacool")
override var portraitScale = 1.2F
override var portraitTranslation = Vec3(0.1, 1.1, 0.0)
override var profileScale = 0.6F
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var swim: CobblemonPose
lateinit var float: CobblemonPose
lateinit var sleep: CobblemonPose
lateinit var watersleep: CobblemonPose
override fun registerPoses() {
val blink = quirk { bedrockStateful("tentacool", "blink")}
standing = registerPose(
poseName = "standing",
poseType = PoseType.STAND,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("tentacool", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("tentacool", "ground_idle")
//bedrock("tentacool", "ground_walk")
)
)
float = registerPose(
poseName = "float",
poseTypes = UI_POSES + PoseType.FLOAT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("tentacool", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseType = PoseType.SWIM,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("tentacool", "water_swim")
)
)
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
condition = { !it.isInWater },
animations = arrayOf(bedrock("tentacool", "sleep"))
)
watersleep = registerPose(
poseName = "watersleep",
poseType = PoseType.SLEEP,
condition = { it.isInWater },
animations = arrayOf(bedrock("tentacool", "water_sleep"))
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("tentacool", "faint") else null
}
@@ -30,7 +30,7 @@ class WartortleModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override var portraitTranslation = Vec3(-0.17, 0.54, 0.0)
override var profileScale = 0.69F
override var profileTranslation = Vec3(0.0, 0.69, 0.0)
override var profileTranslation = Vec3(-0.04, 0.69, 0.0)
lateinit var sleep: CobblemonPose
lateinit var standing: CobblemonPose
@@ -0,0 +1,86 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen2
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class BlisseyModel(root: ModelPart) : PokemonPosableModel(root), BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("blissey")
override val leftLeg = getPart("left_foot")
override val rightLeg = getPart("right_foot")
override val leftArm = getPart("left_arm")
override val rightArm = getPart("right_arm")
override var portraitScale = 1.5F
override var portraitTranslation = Vec3(-0.6, 0.9, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var sleep: CobblemonPose
lateinit var battle_idle: CobblemonPose
override fun registerPoses() {
val blink = quirk { bedrockStateful("blissey", "blink") }
val eggQuirk = quirk { bedrockStateful("blissey", "eggadjust_quirk") }
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(
bedrock("blissey", "sleep")
)
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
condition = { !it.isBattling },
quirks = arrayOf(blink, eggQuirk),
animations = arrayOf(
bedrock("blissey", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("blissey", "ground_walk")
)
)
battle_idle = registerPose(
poseName = "battle_idle",
poseTypes = STATIONARY_POSES,
condition = { it.isBattling },
quirks = arrayOf(blink, eggQuirk),
animations = arrayOf(
bedrock("blissey", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("blissey", "faint")
}
@@ -0,0 +1,76 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.animation.ActiveAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GolettModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("golett")
override val head = getPart("head")
override val leftArm = getPart("arm_left")
override val rightArm = getPart("arm_right")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 3.0F
override var portraitTranslation = Vec3(-0.15, -0.45, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("golett", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("golett", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("golett", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("golett", "ground_walk")
)
)
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("golett", "sleep"))
)
}
override fun getFaintAnimation(state: PosableState): ActiveAnimation? {
return if (state.isNotPosedIn(sleep, standing, walk)) bedrockStateful("golett", "faint") else null
}
}
@@ -224,11 +224,16 @@ object VaryingModelRepository {
inbuilt("metapod", ::MetapodModel)
inbuilt("butterfree", ::ButterfreeModel)
inbuilt("weedle", ::WeedleModel)
inbuilt("kakuna", ::KakunaModel)
inbuilt("beedrill", ::BeedrillModel)
inbuilt("rattata", ::RattataModel)
inbuilt("raticate", ::RaticateModel)
inbuilt("rattata_alolan", ::RattataAlolanModel)
inbuilt("raticate_alolan", ::RaticateAlolanModel)
inbuilt("pidgey", ::PidgeyModel)
inbuilt("pidgeotto", ::PidgeottoModel)
inbuilt("diglett", ::DiglettModel)
inbuilt("dugtrio", ::DugtrioModel)
inbuilt("krabby", ::KrabbyModel)
inbuilt("paras", ::ParasModel)
inbuilt("mankey", ::MankeyModel)
@@ -243,6 +248,7 @@ object VaryingModelRepository {
inbuilt("machop", ::MachopModel)
inbuilt("machoke", ::MachokeModel)
inbuilt("machamp", ::MachampModel)
inbuilt("chansey", ::ChanseyModel)
inbuilt("cubone", ::CuboneModel)
inbuilt("dodrio", ::DodrioModel)
inbuilt("doduo", ::DoduoModel)
@@ -255,6 +261,7 @@ object VaryingModelRepository {
inbuilt("geodude", ::GeodudeModel)
inbuilt("golduck", ::GolduckModel)
inbuilt("golem", ::GolemModel)
inbuilt("graveler", ::GravelerModel)
inbuilt("hitmonchan", ::HitmonchanModel)
inbuilt("hitmonlee", ::HitmonleeModel)
inbuilt("kabuto", ::KabutoModel)
@@ -265,6 +272,9 @@ object VaryingModelRepository {
inbuilt("marowak", ::MarowakModel)
inbuilt("meowth", ::MeowthModel)
inbuilt("nidoqueen", ::NidoqueenModel)
inbuilt("nidoranf", ::NidoranfModel)
inbuilt("nidoranm", ::NidoranmModel)
inbuilt("nidorina", ::NidorinaModel)
inbuilt("nidorino", ::NidorinoModel)
inbuilt("persian", ::PersianModel)
inbuilt("pinsir", ::PinsirModel)
@@ -275,12 +285,14 @@ object VaryingModelRepository {
inbuilt("rapidash", ::RapidashModel)
inbuilt("sandslash", ::SandslashModel)
inbuilt("tangela", ::TangelaModel)
inbuilt("tentacool", ::TentacoolModel)
inbuilt("venomoth", ::VenomothModel)
inbuilt("venonat", ::VenonatModel)
inbuilt("elekid", ::ElekidModel)
inbuilt("hitmontop", ::HitmontopModel)
inbuilt("electivire", ::ElectivireModel)
inbuilt("tangrowth", ::TangrowthModel)
inbuilt("blissey", ::BlisseyModel)
inbuilt("piloswine", ::PiloswineModel)
inbuilt("quagsire", ::QuagsireModel)
inbuilt("swinub", ::SwinubModel)
@@ -329,6 +341,7 @@ object VaryingModelRepository {
inbuilt("lotad", :: LotadModel)
inbuilt("lombre", :: LombreModel)
inbuilt("ludicolo", :: LudicoloModel)
inbuilt("golett", :: GolettModel)
inbuilt("stantler", :: StantlerModel)
inbuilt("bergmite", :: BergmiteModel)
inbuilt("avalugg", :: AvaluggModel)
@@ -536,6 +549,8 @@ object VaryingModelRepository {
inbuilt("beartic", ::BearticModel)
inbuilt("dreepy", ::DreepyModel)
inbuilt("drakloak", ::DrakloakModel)
inbuilt("diglett_alolan", ::DiglettAlolanModel)
inbuilt("dugtrio_alolan", ::DugtrioAlolanModel)
inbuilt("makuhita", ::MakuhitaModel)
inbuilt("hariyama", ::HariyamaModel)
inbuilt("alomomola", ::AlomomolaModel)
@@ -45,9 +45,6 @@ object GiveAllPokemon {
val orderedSpeces = PokemonSpecies.implemented.sortedBy { it.nationalPokedexNumber }
for (species in orderedSpeces) {
if (species.nationalPokedexNumber !in range) {
continue
}
val pokemon = species.create()
pokemon.setOriginalTrainer(player.uuid)
pc.add(pokemon)//.sendOut(player.level() as ServerWorld, player.pos)
@@ -14,6 +14,7 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.api.entity.PokemonSender
import com.cobblemon.mod.common.api.entity.PokemonSideDelegate
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addPokemonEntityFunctions
@@ -30,6 +31,7 @@ import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.activestate.ActivePokemonState
import com.cobblemon.mod.common.pokemon.activestate.SentOutState
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import net.minecraft.network.chat.Component
import net.minecraft.network.syncher.EntityDataAccessor
@@ -41,6 +43,8 @@ import net.minecraft.world.entity.ai.attributes.Attributes
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.Vec3
import org.joml.Matrix3f
import org.joml.Vector3f
import java.util.*
import kotlin.math.*
@@ -48,7 +52,6 @@ import kotlin.math.*
class PokemonServerDelegate : PokemonSideDelegate {
lateinit var entity: PokemonEntity
var acknowledgedHPValue = -1
var acknowledgedLevel = -1
val passengerOffsets = mutableMapOf<Int, Vec3>()
/** Mocked properties exposed to the client [PokemonEntity]. */
@@ -298,11 +301,6 @@ class PokemonServerDelegate : PokemonSideDelegate {
if (entity.ownerUUID == null) entity.ownerUUID = entity.pokemon.getOwnerUUID()
}
if (acknowledgedLevel != entity.pokemon.level) {
acknowledgedLevel = entity.pokemon.level
updateAttributes(entity.pokemon)
}
val tethering = entity.tethering
if (tethering != null && entity.pokemon.tetheringId != tethering.tetheringId) {
return entity.discard()
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.item
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.block.TypeGemClusterBlock
import net.minecraft.sounds.SoundEvents
import net.minecraft.sounds.SoundSource
import net.minecraft.world.InteractionResult
@@ -30,7 +29,7 @@ class GemItem(settings: Properties, val block: Block): Item(settings) {
if (state.isFaceSturdy(world, pos, direction)) {
if (!world.getBlockState(pos.relative(direction)).isAir) return InteractionResult.FAIL
context.itemInHand.consume(1, context.player)
world.setBlockAndUpdate(pos.relative(direction), block.defaultBlockState().setValue(DirectionalBlock.FACING, direction).setValue(TypeGemClusterBlock.STAGE, 1))
world.setBlockAndUpdate(pos.relative(direction), block.defaultBlockState().setValue(DirectionalBlock.FACING, direction))
world.playSound(null, pos, CobblemonSounds.TYPE_GEM_CLUSTER_SOUNDS.placeSound, SoundSource.BLOCKS)
return InteractionResult.SUCCESS
}
@@ -316,6 +316,7 @@ object CobblemonItemGroups {
entries.accept(CobblemonItems.PASTURE)
entries.accept(CobblemonItems.TM_MACHINE)
entries.accept(CobblemonItems.DISC_SHELF)
entries.accept(CobblemonItems.HABITAT_BLOCK)
entries.accept(CobblemonItems.GILDED_CHEST)
entries.accept(CobblemonItems.YELLOW_GILDED_CHEST)
@@ -40,7 +40,7 @@ class SinisterTeaItem : Item(
val holder = inst.effect
val effect = holder.value()
if (effect.isInstantenous && (inst.duration <= 1)) {
if (effect.isInstantenous) {
effect.applyInstantenousEffect(user as? Player, null, user, inst.amplifier, 1.0)
} else {
user.addEffect(inst)
@@ -36,7 +36,7 @@ import net.minecraft.world.level.block.Block
class StatusCureItem(val itemName: String, vararg val status: Status, block: Block) : ItemNameBlockItem(block, Properties()), PokemonSelectingItem {
override val bagItem = object : BagItem {
override val itemName = this@StatusCureItem.itemName
override val returnItem = Items.GLASS_BOTTLE
override val returnItem = Items.AIR
override fun canUse(stack: ItemStack, battle: PokemonBattle, target: BattlePokemon) = canUseOnPokemon(stack, target.effectedPokemon)
override fun getShowdownInput(actor: BattleActor, battlePokemon: BattlePokemon, data: String?) = "cure_status${status.takeIf { it.isNotEmpty() }?.let { " ${it.joinToString(separator = " ") { it.showdownName } }" } ?: "" }"
}
@@ -64,7 +64,6 @@ class SpawnPokemonPacket(
var rideStamina: Float,
var isAlpha: Boolean,
var silent: Boolean,
var riders: List<Int>,
vanillaSpawnPacket: ClientboundAddEntityPacket,
) : SpawnExtraDataEntityPacket<SpawnPokemonPacket, PokemonEntity>(vanillaSpawnPacket) {
@@ -99,7 +98,6 @@ class SpawnPokemonPacket(
entity.entityData.get(PokemonEntity.RIDE_STAMINA),
entity.entityData.get(PokemonEntity.IS_ALPHA),
entity.isSilent,
entity.occupiedSeats.map { entry -> entry.value.id }.toList(),
vanillaSpawnPacket
)
@@ -136,7 +134,6 @@ class SpawnPokemonPacket(
buffer.writeFloat(rideStamina)
buffer.writeBoolean(isAlpha)
buffer.writeBoolean(silent)
buffer.writeCollection(this.riders) { pb, value -> pb.writeInt(value) }
}
override fun applyData(entity: PokemonEntity, level: ClientLevel) {
@@ -187,10 +184,6 @@ class SpawnPokemonPacket(
entity.tickSpawned = this.tickSpawned
entity.delegate.updateAge(this.tickSpawned)
if (this.riders.isNotEmpty()) {
this.riders.forEach { level.getEntity(it)?.startRiding(entity) }
}
}
override fun checkType(entity: Entity): Boolean = entity is PokemonEntity
@@ -229,7 +222,6 @@ class SpawnPokemonPacket(
val rideStamina = buffer.readFloat()
val isAlpha = buffer.readBoolean()
val silent = buffer.readBoolean()
val riders = buffer.readList { it.readInt() }.toList()
val vanillaPacket = decodeVanillaPacket(buffer)
return SpawnPokemonPacket(
@@ -261,7 +253,6 @@ class SpawnPokemonPacket(
rideStamina,
isAlpha,
silent,
riders,
vanillaPacket
)
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.net.messages.client.ui
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.tms.TechnicalMachine
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
class SynchronizeActiveTMPacket(val tm: TechnicalMachine?): NetworkPacket<SynchronizeActiveTMPacket> {
override val id = ID
override fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeNullable(tm?.id) { pb, value -> pb.writeResourceLocation(value) }
}
companion object {
val ID = cobblemonResource("synchronize_active_tm")
fun decode(buffer: RegistryFriendlyByteBuf): SynchronizeActiveTMPacket {
val resourceLocation = buffer.readNullable { it.readResourceLocation() }
if (resourceLocation == null) return SynchronizeActiveTMPacket(null)
val tm = TechnicalMachines.tmMap[resourceLocation]
return SynchronizeActiveTMPacket(tm)
}
}
}
@@ -327,6 +327,7 @@ open class Pokemon : ShowdownIdentifiable {
if (experienceGroup.getLevel(experience) != boundedValue || value == Cobblemon.config.maxPokemonLevel) {
experience = experienceGroup.getExperience(boundedValue)
}
// _level.emit(value)
currentHealth = ceil(hpRatio * maxHealth).coerceIn(0..maxHealth)
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.properties
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
object HeldItemVisibleProperty : CustomPokemonPropertyType<BooleanProperty> {
override val keys = setOf("held_item_visible")
override val needsKey = true
override fun fromString(value: String?) =
when {
value == null || value.lowercase() in listOf("true", "yes") -> heldItemVisible(true)
value.lowercase() in listOf("false", "no") -> heldItemVisible(false)
else -> null
}
fun heldItemVisible(value: Boolean) = BooleanProperty(
key = keys.first(),
value = value,
pokemonApplicator = { pokemon, _ -> pokemon.heldItemVisible = value },
entityApplicator = { pokemonEntity, _ -> pokemonEntity.pokemon.heldItemVisible = value },
pokemonMatcher = { pokemon, _ -> pokemon.heldItemVisible == value },
entityMatcher = { pokemonEntity, _ -> pokemonEntity.pokemon.heldItemVisible == value }
)
override fun examples() = setOf("yes", "no")
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.tms.obtain
import com.cobblemon.mod.common.api.tms.ObtainMethod
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.server.level.ServerPlayer
/**
* An [ObtainMethod] for TMs that cannot be unlocked through gameplay triggers.
* These TMs are intended to be granted manually by command or MoLang only.
*/
class ImpossibleObtainMethod : ObtainMethod {
override val passive = false
companion object {
val ID = cobblemonResource("impossible")
fun readFromBuffer(buffer: RegistryFriendlyByteBuf): ImpossibleObtainMethod {
return ImpossibleObtainMethod()
}
}
override fun matches(player: ServerPlayer) = false
override fun writeToBuffer(buffer: RegistryFriendlyByteBuf) {
buffer.writeUtf("cobblemon:impossible")
}
}
@@ -115,26 +115,8 @@ object TradeManager : RequestManager<TradeManager.TradeRequest>() {
}
CobblemonEvents.TRADE_EVENT_PRE.postThen(TradeEvent.Pre(player1, pokemon2, player2, pokemon1)) {
val party1 = player1.party
val party2 = player2.party
val player1Removed = party1.remove(pokemon1)
val player2Removed = party2.remove(pokemon2)
if (!player1Removed || !player2Removed) {
if (!player1Removed) {
Cobblemon.LOGGER.warn("Failed to remove traded Pokémon ${pokemon1.species.resourceIdentifier} from ${player1.name.string}(${player1.uuid}). Aborting trade with ${player2.name.string}(${player2.uuid}), potential exploit abused.")
}
if (!player2Removed) {
Cobblemon.LOGGER.warn("Failed to remove traded Pokémon ${pokemon2.species.resourceIdentifier} from ${player2.name.string}(${player2.uuid}). Aborting trade with ${player1.name.string}(${player1.uuid}), potential exploit abused.")
}
// Revert any changes if one of the removals failed
if (player1Removed) party1.add(pokemon1)
if (player2Removed) party2.add(pokemon2)
return@postThen
}
party1.remove(pokemon1)
party2.remove(pokemon2)
// If player1 is the OT, keep track of the friendship
pokemon1.cacheFriendship(player1.uuid)
@@ -274,9 +274,11 @@ object DataKeys {
// Habitat Blocks
const val HABITAT_SPAWNING_STYLE = "SpawningStyle"
const val HABITAT_MIMIC = "MimicId"
const val HABITAT_PHASE_COUNT = "PhaseCount"
const val HABITAT_PHASE_ORDER = "PhaseOrder"
const val HABITAT_LEVEL_RANGE = "LevelRange"
const val HABITAT_MODIFIERS = "Modifiers"
const val HABITAT_POOL = "Pool"
// --- Pools
const val HABITAT_POOL_ID = "PoolId"
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.util.adapters
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.tms.ObtainMethod
import com.cobblemon.mod.common.tms.obtain.DefaultObtainMethod
import com.cobblemon.mod.common.tms.obtain.ImpossibleObtainMethod
import com.cobblemon.mod.common.tms.obtain.PlayerHasAdvancementObtainMethod
import com.cobblemon.mod.common.tms.obtain.PlayerYObtainMethod
import com.cobblemon.mod.common.tms.obtain.UnlockableObtainMethod
@@ -30,7 +29,6 @@ object TMObtainMethodAdapter : JsonSerializer<ObtainMethod>, JsonDeserializer<Ob
init {
this.register(UnlockableObtainMethod::class, UnlockableObtainMethod.ID)
this.register(ImpossibleObtainMethod::class, ImpossibleObtainMethod.ID)
this.register(PlayerHasAdvancementObtainMethod::class, PlayerHasAdvancementObtainMethod.ID)
this.register(DefaultObtainMethod::class, DefaultObtainMethod.ID)
this.register(PlayerYObtainMethod::class, PlayerYObtainMethod.ID)
@@ -20,7 +20,6 @@ import net.minecraft.world.level.levelgen.RandomState
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate
import org.slf4j.LoggerFactory
class HeightRangeStructureProcessor(
val minOffset: Int,
@@ -44,14 +43,7 @@ class HeightRangeStructureProcessor(
val referenceY = reference.getY(chunkGenerator, heightAccessor, randomState, pos)
val minY = referenceY + minOffset
val maxY = referenceY + maxOffset
val valid = pos.y in minY..maxY
LOGGER.info(
"[HeightRangeVeto] isValidPlacement pos={} reference={} referenceY={} minY={} maxY={} pos.y={} -> valid={}",
pos, reference, referenceY, minY, maxY, pos.y, valid
)
return valid
return pos.y in minY..maxY
}
override fun processBlock(
@@ -113,8 +105,6 @@ class HeightRangeStructureProcessor(
}
companion object {
private val LOGGER = LoggerFactory.getLogger("Cobblemon/HeightRangeStructureProcessor")
val CODEC: MapCodec<HeightRangeStructureProcessor> = RecordCodecBuilder.mapCodec { instance ->
instance.group(
Codec.INT.fieldOf("min_offset").forGetter { it.minOffset },
@@ -15,411 +15,114 @@
"name": "substitute",
"pivot": [0, 0, 0]
},
{
"name": "locator_root",
"parent": "substitute",
"pivot": [0, 0, 0],
"locators": {
"root": [0, 0, 0]
}
},
{
"name": "locator_top",
"parent": "substitute",
"pivot": [0, 16.5, 0],
"locators": {
"top": [0, 16.5, 0]
}
},
{
"name": "body",
"parent": "substitute",
"pivot": [0, 8, 0]
},
{
"name": "locator_middle",
"parent": "body",
"pivot": [0, 8, 0],
"locators": {
"middle": [0, 8, 0]
}
},
{
"name": "locator_target",
"parent": "body",
"pivot": [0, 8.5, -8],
"locators": {
"target": [0, 8.5, -8]
}
},
{
"name": "locator_physical",
"parent": "body",
"pivot": [0, 9, -7.25],
"locators": {
"physical": [0, 9, -7.25]
}
},
{
"name": "locator_special",
"parent": "body",
"pivot": [0, 9, -7.25],
"locators": {
"special": [0, 9, -7.25]
}
"pivot": [0, 0, 0]
},
{
"name": "torso",
"parent": "body",
"pivot": [0, 2.5, -0.75],
"pivot": [0, 2, -1.75],
"cubes": [
{"origin": [-4.5, 0, -5], "size": [9, 8, 9], "inflate": 0.01, "uv": [0, 0]},
{"origin": [0, 4.5, 4], "size": [0, 3, 2], "uv": [6, 58]}
{"origin": [-4.5, 0, -4], "size": [9, 8, 7], "inflate": 0.01, "uv": [0, 15]},
{"origin": [0, 5.5, 2.5], "size": [0, 3, 3], "uv": [0, 0]}
]
},
{
"name": "locator_seat_1",
"parent": "torso",
"pivot": [0, 10.75, 6.5],
"locators": {
"seat_1": [0, 10.75, 6.5]
}
},
{
"name": "locator_neck_fluff",
"parent": "torso",
"pivot": [0, 8.25, -0.5],
"locators": {
"neck_fluff": [0, 8.25, -0.5]
}
},
{
"name": "stuffing_shoulder_left",
"parent": "torso",
"pivot": [4.35, 6, -3.5],
"cubes": [
{"origin": [4.3, 5, -4.5], "size": [0, 2, 2], "uv": [60, 33]},
{"origin": [4.4, 5.5, -4], "size": [0, 1, 1], "uv": [62, 40]}
]
},
{
"name": "stuffing_shoulder_right",
"parent": "torso",
"pivot": [-4.35, 6, -3.5],
"cubes": [
{"origin": [-4.3, 5, -4.5], "size": [0, 2, 2], "uv": [55, 33]},
{"origin": [-4.4, 5.5, -4], "size": [0, 1, 1], "uv": [59, 40]}
]
},
{
"name": "stuffing_neck",
"parent": "torso",
"pivot": [0, 7.7, -0.5],
"cubes": [
{"origin": [-3.5, 7.71, -4], "size": [7, 0, 7], "inflate": 0.01, "uv": [43, 27]},
{"origin": [-2.5, 7.96, -3], "size": [5, 0, 5], "uv": [49, 21]}
]
},
{
"name": "locator_item",
"parent": "torso",
"pivot": [0.05, 3.5, -5],
"rotation": [90, 0, 0],
"locators": {
"item": [0, 3.5, -5]
}
},
{
"name": "head",
"parent": "torso",
"pivot": [0, 8, 0]
},
{
"name": "head_ai",
"parent": "head",
"pivot": [0, 8, 0]
},
{
"name": "head_angle",
"parent": "head_ai",
"pivot": [0, 8, 0],
"pivot": [0, 8, -4],
"cubes": [
{"origin": [-4, 7.5, -7], "size": [8, 7, 10], "uv": [0, 17]},
{"origin": [-0.5, 7.5, -7], "size": [1, 7, 10], "inflate": 0.01, "uv": [0, 34]},
{"origin": [0, 8, 3], "size": [0, 3, 2], "uv": [1, 58]}
{"origin": [-4.5, 8, -5], "size": [9, 7, 8], "uv": [0, 0]},
{"origin": [0, 9.5, 2.5], "size": [0, 3, 3], "uv": [0, 12]}
]
},
{
"name": "locator_face",
"parent": "head_angle",
"pivot": [0, 10.5, -7],
"locators": {
"face": [0, 10.5, -7]
}
},
{
"name": "locator_head",
"parent": "head_angle",
"pivot": [0, 14.5, -5.5],
"locators": {
"head": [0, 14.5, -5.5]
}
},
{
"name": "locator_item_face",
"parent": "head_angle",
"pivot": [0, 13.7, -6.9],
"locators": {
"item_face": [0, 13.7, -6.9]
}
},
{
"name": "locator_item_hat",
"parent": "head_angle",
"pivot": [0, 15.75, -2],
"locators": {
"item_hat": [0, 15.75, -2]
}
},
{
"name": "face_ditto",
"parent": "head_angle",
"pivot": [0, 10.25, -6.9]
},
{
"name": "eyes_ditto",
"parent": "face_ditto",
"pivot": [0, 11, -6.92],
"cubes": [
{"origin": [-3.5, 10.5, -6.92], "size": [7, 1, 0], "uv": [26, 52]}
]
},
{
"name": "eyes_blink_ditto",
"parent": "face_ditto",
"pivot": [0, 11, -6.82],
"cubes": [
{"origin": [-4, 10.5, -6.82], "size": [8, 1, 0], "uv": [25, 54]},
{"origin": [-3.5, 11, -6.83], "size": [7, 1, 0], "uv": [26, 56]}
]
},
{
"name": "mouth_ditto",
"parent": "face_ditto",
"pivot": [0, 9.25, -6.9],
"cubes": [
{"origin": [-3, 8.5, -6.92], "size": [6, 1, 0], "uv": [27, 60]},
{"origin": [-4, 9, -6.92], "size": [8, 1, 0], "uv": [25, 58]}
]
},
{
"name": "mouth_open_ditto",
"parent": "face_ditto",
"pivot": [0, 9, -6.81],
"cubes": [
{"origin": [-4, 8, -6.82], "size": [8, 2, 0], "uv": [25, 62]}
]
},
{
"name": "face",
"parent": "head_angle",
"pivot": [0, 10.5, -4.51]
},
{
"name": "mouth",
"parent": "face",
"pivot": [0, 9.5, -7.01],
"cubes": [
{"origin": [-4, 8.5, -7.01], "size": [8, 2, 2], "inflate": 0.01, "uv": [23, 47]}
]
},
{
"name": "eyes",
"parent": "face",
"pivot": [0, 12, -3.75]
},
{
"name": "eye_left",
"parent": "eyes",
"pivot": [4, 12, -3.75],
"cubes": [
{"origin": [3, 10.5, -6], "size": [1, 2, 4], "inflate": 0.01, "uv": [12, 52]}
]
},
{
"name": "locator_eye_left",
"parent": "eye_left",
"pivot": [4, 11.5, -4],
"rotation": [0, -90, 0],
"locators": {
"eye2": [4, 11.5, -4]
}
},
{
"name": "eye_right",
"parent": "eyes",
"pivot": [-4, 12, -3.75],
"parent": "head",
"pivot": [-4.5, 12.5, -3.25],
"cubes": [
{"origin": [-4, 10.5, -6], "size": [1, 2, 4], "inflate": 0.01, "uv": [1, 52]}
{"origin": [-4.5, 11.5, -4.75], "size": [0, 2, 3], "inflate": 0.01, "pivot": [-4.5, 12.5, -3.25], "rotation": [5, 0, 0], "uv": [0, 37], "mirror": true}
]
},
{
"name": "locator_eye_right",
"parent": "eye_right",
"pivot": [-4, 11.5, -4],
"rotation": [0, 90, 0],
"locators": {
"eye1": [-4, 11.5, -4]
}
},
{
"name": "ears",
"parent": "head_angle",
"pivot": [0, 14, -0.1]
},
{
"name": "ear_left",
"parent": "ears",
"pivot": [1.5, 14.5, -0.5],
"rotation": [0, -25, 0],
"name": "eye_left",
"parent": "head",
"pivot": [4.5, 12.5, -3.25],
"cubes": [
{"origin": [1, 14.5, -0.5], "size": [3, 2, 0], "uv": [11, 61]}
{"origin": [4.5, 11.5, -4.75], "size": [0, 2, 3], "inflate": 0.01, "pivot": [4.5, 12.5, -3.25], "rotation": [5, 0, 0], "uv": [0, 37]}
]
},
{
"name": "ear_right",
"parent": "ears",
"pivot": [-1.5, 14.5, -0.5],
"rotation": [0, 25, 0],
"parent": "head",
"pivot": [-3.25, 14.5, 0],
"rotation": [-10, 15, -20],
"cubes": [
{"origin": [-4, 14.5, -0.5], "size": [3, 2, 0], "uv": [18, 61]}
{"origin": [-4.75, 14.5, 0], "size": [3, 3, 0], "uv": [0, 18]}
]
},
{
"name": "arms",
"parent": "torso",
"pivot": [0, 6, -2.5]
},
{
"name": "arm_left",
"parent": "arms",
"pivot": [3.5, 6, -2.5],
"name": "ear_left",
"parent": "head",
"pivot": [3.25, 14.5, 0],
"rotation": [-10, -15, 20],
"cubes": [
{"origin": [3.5, 4.5, -6], "size": [2, 3, 4], "uv": [36, 27]}
{"origin": [1.75, 14.5, 0], "size": [3, 3, 0], "uv": [0, 0]}
]
},
{
"name": "stuffing_arm_left",
"parent": "arm_left",
"pivot": [3.6925, 6, -3.5],
"cubes": [
{"origin": [3.735, 5, -4.5], "size": [0, 2, 2], "uv": [60, 36]},
{"origin": [3.65, 5.5, -4], "size": [0, 1, 1], "uv": [62, 42]}
]
},
{
"name": "locator_hand_secondary",
"parent": "arm_left",
"pivot": [0.5, 6, -6],
"locators": {
"hand_secondary": [0.5, 6, -6]
}
},
{
"name": "arm_right",
"parent": "arms",
"pivot": [-4.5, 6, -2.5],
"parent": "torso",
"pivot": [-3.25, 6.25, -3],
"rotation": [-5, 15, 0],
"cubes": [
{"origin": [-5.5, 4.5, -6], "size": [2, 3, 4], "uv": [42, 34]}
{"origin": [-4.75, 4.75, -6.5], "size": [3, 3, 4], "uv": [26, 0]}
]
},
{
"name": "stuffing_arm_right",
"parent": "arm_right",
"pivot": [-4.6925, 6, -3.5],
"name": "arm_left",
"parent": "torso",
"pivot": [3.25, 6.25, -3],
"rotation": [-5, -15, 0],
"cubes": [
{"origin": [-3.735, 5, -4.5], "size": [0, 2, 2], "uv": [55, 36]},
{"origin": [-3.65, 5.5, -4], "size": [0, 1, 1], "uv": [59, 42]}
{"origin": [1.75, 4.75, -6.5], "size": [3, 3, 4], "uv": [16, 30]}
]
},
{
"name": "locator_hand_primary",
"parent": "arm_right",
"pivot": [-3.5, 6, -6],
"locators": {
"hand_primary": [-3.5, 6, -6]
}
},
{
"name": "tail",
"parent": "torso",
"pivot": [0, 2.25, 3.5],
"pivot": [0, 2.25, 3],
"cubes": [
{"origin": [-2.5, 0.25, 3], "size": [5, 4, 5], "uv": [36, 11]}
{"origin": [-2, 0.25, 2], "size": [4, 4, 5], "uv": [27, 25]}
]
},
{
"name": "locator_tail",
"parent": "tail",
"pivot": [0, 2.25, 6.5],
"rotation": [180, 0, 0],
"locators": {
"tail": [0, 2.25, 6.5]
}
},
{
"name": "tail2",
"parent": "tail",
"pivot": [0, 2, 8],
"pivot": [0, 0.25, 7],
"cubes": [
{"origin": [-1.5, 0.5, 7.5], "size": [3, 3, 4], "uv": [36, 20]}
{"origin": [-1.5, 0.25, 7], "size": [3, 3, 3], "uv": [32, 19]}
]
},
{
"name": "locator_tail_tip",
"parent": "tail2",
"pivot": [0, 2, 11.5],
"rotation": [180, 0, 0],
"locators": {
"tail_tip": [0, 2, 11.5]
}
},
{
"name": "legs",
"parent": "body",
"pivot": [0, 2.5, -0.75]
},
{
"name": "leg_left",
"parent": "legs",
"pivot": [5, 2.5, -0.75],
"cubes": [
{"origin": [3.5, 0.5, -7.25], "size": [3, 4, 7], "uv": [22, 34]}
]
},
{
"name": "locator_foot_secondary",
"parent": "leg_left",
"pivot": [5, 2.5, -6.75],
"locators": {
"foot_secondary": [5, 2.5, -6.75]
}
},
{
"name": "leg_right",
"parent": "legs",
"pivot": [-5, 2.5, -0.75],
"parent": "body",
"pivot": [-3.5, 2, -1.75],
"rotation": [0, 15, 0],
"cubes": [
{"origin": [-6.5, 0.5, -7.25], "size": [3, 4, 7], "uv": [36, 0]}
{"origin": [-5, 0, -6.25], "size": [3, 4, 5], "uv": [29, 10]}
]
},
{
"name": "locator_foot_primary",
"parent": "leg_right",
"pivot": [-5, 2.5, -6.75],
"locators": {
"foot_primary": [-5, 2.5, -6.75]
}
"name": "leg_left",
"parent": "body",
"pivot": [3.5, 2, -1.75],
"rotation": [0, -15, 0],
"cubes": [
{"origin": [2, 0, -6.25], "size": [3, 4, 5], "uv": [0, 30]}
]
}
]
}
@@ -1,33 +1,10 @@
{
"portraitScale": 1.8,
"portraitTranslation": [-0.11, -0.36, 0],
"profileScale": 1.0,
"profileTranslation": [0.0, 0.18, 0.0],
"rootBone": "substitute",
"animations": {
"faint": "q.bedrock_primary('substitute', math.random(0, 1) < (1/3) ? 'destroy_flop' : (math.random(0, 1) < 0.5 ? 'destroy_fling_left' : 'destroy_fling_right'), q.curve('one'))",
"recoil": "q.bedrock_stateful('substitute', 'recoil')"
},
"poses": {
"battle-standing": {
"poseTypes": ["STAND"],
"isBattle": true,
"animations": [
"q.bedrock('substitute', 'ground_idle')"
]
},
"standing": {
"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
"isBattle": false,
"animations": [
"q.bedrock('substitute', 'ground_idle')"
]
},
"walking": {
"poseTypes": ["WALK"],
"animations": [
"q.bedrock('substitute', 'ground_idle')"
]
"poseName": "standing",
"transformTicks": 10,
"allPoseTypes": true,
"animations": []
}
}
}
@@ -12,16 +12,6 @@
{
"aspects": ["shiny"],
"texture": "cobblemon:textures/pokemon/substitute_shiny.png"
},
{
"aspects": ["alpha_eyes"],
"layers": [
{
"name": "alpha_eyes",
"texture": "cobblemon:textures/pokemon/substitute_alpha.png",
"emissive": true
}
]
}
]
}
@@ -5,8 +5,19 @@
"loop": true,
"bones": {
"body": {
"rotation": ["-math.sin(q.anim_time*90*2)*1", 0, "math.sin(q.anim_time*90*2-90)*0.5"],
"position": ["-math.sin(q.anim_time*90*2-90)*-0.1", 0.5, "math.sin(q.anim_time*90*2)*0.2"]
"rotation": [
"math.clamp(math.sin(q.anim_time*90*2)*1,-1,0)+math.clamp(math.sin(q.anim_time*90*2)*1,0,1)+math.sin(q.anim_time*90*2)*0.5",
0,
"math.clamp(math.sin(q.anim_time*90*4)*0.5,-1,0)+math.clamp(math.sin(q.anim_time*90*4)*0.5,0,1)+math.sin(q.anim_time*90*4)*0.1"
],
"position": [
0,
"(-math.clamp(math.sin(q.anim_time*90*2)*0.2,-0.1,0)-math.clamp(math.sin(q.anim_time*90*2)*0.2,0,0.1)-math.sin(q.anim_time*90*2)*0.2)*0.1",
0
]
},
"tail": {
"rotation": ["-math.clamp(math.sin(q.anim_time*90*2)*0.5,-0.8,0)-math.clamp(math.sin(q.anim_time*90*2)*0.5,0,0.8)-math.sin(q.anim_time*90*2)*0.5", 0, 0]
}
}
},
@@ -14,226 +25,71 @@
"loop": true,
"bones": {
"body": {
"rotation": ["-math.sin(q.anim_time*90*1-90)*1", 0, "math.sin(q.anim_time*90*1)*0.5"],
"position": ["-math.sin(q.anim_time*90*1)*-0.1", 0.5, "math.sin(q.anim_time*90*1-90)*0.2"]
}
}
},
"animation.kakuna.physical": {
"animation_length": 3,
"bones": {
"body": {
"rotation": {
"0.0": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
},
"0.5": {
"post": ["-math.sin(q.anim_time*90*3)*-20", 0, "math.cos(q.anim_time*90*3)*-20"],
"lerp_mode": "catmullrom"
},
"0.7917": {
"post": ["-math.sin(q.anim_time*90*3)*-20", 0, "math.cos(q.anim_time*90*3)*-20"],
"lerp_mode": "catmullrom"
},
"1.0417": {
"post": [-16.62939, 7, -11.1114],
"lerp_mode": "catmullrom"
},
"1.1667": {
"post": [0, 30, -32.5],
"lerp_mode": "catmullrom"
},
"1.2083": {
"post": [43.5061, 41.7947, 7.1679],
"lerp_mode": "catmullrom"
},
"1.25": {
"post": [43.47759, 0, 7.65367],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [36.1795, -24.8022, 10.1779],
"lerp_mode": "catmullrom"
},
"1.8333": {
"post": [8.1692, -24.4369, 32.0742],
"lerp_mode": "catmullrom"
},
"2.5833": {
"post": ["-math.cos(q.anim_time*90*2)*20", 0, "math.sin(q.anim_time*90*2)*-20"],
"lerp_mode": "catmullrom"
},
"3.0": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
}
},
"position": {
"0.0": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
},
"0.5": {
"post": ["-math.cos(q.anim_time*90*3)*2.6", "math.sin(q.anim_time*90*3)*0.2", "math.sin(q.anim_time*90*3)*-2.6"],
"lerp_mode": "catmullrom"
},
"0.7917": {
"post": ["-math.cos(q.anim_time*90*3)*2.6", "math.sin(q.anim_time*90*3)*0.2", "math.sin(q.anim_time*90*3)*-2.6"],
"lerp_mode": "catmullrom"
},
"1.0417": {
"post": [-1.44448, -0.16629, 2.16182],
"lerp_mode": "catmullrom"
},
"1.1667": {
"post": [-3.6, 0, 0],
"lerp_mode": "catmullrom"
},
"1.2083": {
"post": [-2.31, 0.1, -3.81],
"lerp_mode": "catmullrom"
},
"1.25": {
"post": [0.99498, 0.18478, -5.40209],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [2.22, 0.2, -4.24],
"lerp_mode": "catmullrom"
},
"1.8333": {
"post": [3.11, -0.5, -0.9],
"lerp_mode": "catmullrom"
},
"2.5833": {
"post": ["-math.sin(q.anim_time*90*2)*2.6", "math.cos(q.anim_time*90*2)*-0.2", "math.cos(q.anim_time*90*2)*2.6"],
"lerp_mode": "catmullrom"
},
"3.0": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
}
},
"scale": {
"1.125": [1, 1, 1],
"1.2083": [1.2, 1.1, 0.8],
"1.25": [1, 1, 1]
}
"rotation": [
"math.clamp(math.sin(q.anim_time*90*1)*1,-1,0)+math.clamp(math.sin(q.anim_time*90*1)*1,0,1)+math.sin(q.anim_time*90*1)*0.5",
0,
"math.clamp(math.sin(q.anim_time*90*2)*0.5,-1,0)+math.clamp(math.sin(q.anim_time*90*2)*0.5,0,1)+math.sin(q.anim_time*90*2)*0.1"
],
"position": [
0,
"(-math.clamp(math.sin(q.anim_time*90*1)*0.2,-0.1,0)-math.clamp(math.sin(q.anim_time*90*1)*0.2,0,0.1)-math.sin(q.anim_time*90*2)*0.2)*0.1",
0
]
},
"tail": {
"rotation": ["-math.clamp(math.sin(q.anim_time*90*2)*0.5,-0.8,0)-math.clamp(math.sin(q.anim_time*90*2)*0.5,0,0.8)-math.sin(q.anim_time*90*2)*0.5", 0, 0]
}
}
},
"animation.kakuna.faint": {
"animation_length": 3,
"bones": {
"body": {
"kakuna": {
"rotation": {
"0.0": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
},
"0.5": {
"post": ["-math.sin(q.anim_time*90*2)*-20", 0, "math.cos(q.anim_time*90*2)*-20"],
"lerp_mode": "catmullrom"
},
"1.1667": {
"post": ["-math.sin(q.anim_time*90*2)*-20", 0, "math.cos(q.anim_time*90*2)*-20"],
"lerp_mode": "catmullrom"
},
"1.375": {
"post": ["-19.94-math.sin(q.anim_time*90*32)*1", -0.9, 2.28],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": ["-24.1146-math.sin(q.anim_time*90*32)*1", -5.1806, -9.6237],
"lerp_mode": "catmullrom"
},
"1.75": {
"post": [-48.12, -9.9, -10.88],
"lerp_mode": "catmullrom"
},
"1.8333": {
"post": [-82.4083, -26.1002, -17.2368],
"lerp_mode": "catmullrom"
},
"2.0417": {
"post": [-102.1119, -24.854, -31.5905],
"lerp_mode": "catmullrom"
},
"2.3333": {
"post": [-99.1014, -23.4505, -14.6775],
"lerp_mode": "catmullrom"
},
"2.6667": {
"post": [-66.3538, -24.159, 6.6861],
"lerp_mode": "catmullrom"
},
"3.0": {
"post": [-85.0639, -23.1834, -2.9264],
"lerp_mode": "catmullrom"
}
"0.0": [0, 0, 0],
"0.125": [5, 0, 0],
"0.2917": [7.5, 0, 0],
"0.75": [0, 0, 0],
"1.0417": [-10.17, 0, 0],
"1.1667": [-26.43, 0, 0],
"1.25": [-52.86, 0, 0],
"1.3333": [-72.68, 0, 0],
"1.4167": [-92.5, 0, 0],
"1.5417": [-97.5, 0, 0],
"1.6667": [-100, 0, 0],
"1.75": [-100, 0, 0],
"2.0833": [-88.46, 0, 0],
"2.2917": [-70, 0, 0],
"2.3333": [-72.64, 0, 0],
"2.375": [-70, 0, 0]
},
"position": {
"0.0": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
},
"0.5": {
"post": ["-math.cos(q.anim_time*90*2)*2.6", "math.sin(q.anim_time*90*2)*0.2", "math.sin(q.anim_time*90*2)*-2.6"],
"lerp_mode": "catmullrom"
},
"1.1667": {
"post": ["-math.cos(q.anim_time*90*2)*2.6", "math.sin(q.anim_time*90*2)*0.2", "math.sin(q.anim_time*90*2)*-2.6"],
"lerp_mode": "catmullrom"
},
"1.375": {
"post": [0.3, -0.73, 2.28],
"lerp_mode": "catmullrom"
},
"1.5417": {
"post": [-1.64, -1.13, 2.77],
"lerp_mode": "catmullrom"
},
"1.625": {
"post": [-1.96, -1.39, 4.06],
"lerp_mode": "catmullrom"
},
"1.7083": {
"post": [-2.19, -2.77, 4.5],
"lerp_mode": "catmullrom"
},
"1.8333": {
"post": [-3.71, -4.79, 5.06],
"lerp_mode": "catmullrom"
},
"1.9167": {
"post": [-4.94977, -3.02238, 5.61398],
"lerp_mode": "catmullrom"
},
"2.2083": {
"post": [-5.87185, -2.2078, 6.20958],
"lerp_mode": "catmullrom"
},
"2.5": {
"post": [-4.3217, -4.5458, 4.90724],
"lerp_mode": "catmullrom"
},
"2.6667": {
"post": [-3.91, -4.91, 5.01],
"lerp_mode": "catmullrom"
},
"2.75": {
"post": [-3.92405, -4.96563, 5.12418],
"lerp_mode": "catmullrom"
},
"2.9167": {
"post": [-4.24661, -5.20065, 5.11229],
"lerp_mode": "catmullrom"
},
"3.0": {
"post": [-4.29542, -5.18509, 5.3042],
"lerp_mode": "catmullrom"
}
"0.0": [0, -0.2, 0],
"0.75": [0, -0.2, 0],
"1.0417": [0, -0.2, 0],
"1.1667": [0, -0.2, 0],
"1.25": [0, -0.1, 0],
"1.3333": [0, 0.05, 0],
"1.4167": [0, 2.8, 0],
"1.5417": [0, 3.3, 0.3],
"1.6667": [0, 3.7, 0.6],
"1.75": [0, 3.7, 0.6],
"2.0833": [0, 2.16, 0.48],
"2.2917": [0, -0.3, 0.3],
"2.3333": [0, 0.05, 0.33],
"2.375": [0, -0.3, 0.3]
}
},
"body": {
"position": {
"0.0": [0, 0, 0],
"0.75": [0, 0, 0],
"1.2917": [0, 0, 0],
"1.3333": [0, -0.05954, 0.19093],
"1.375": [0, 0, 0],
"1.4167": [0, 0.00436, 0.0999],
"1.4583": [0, 0, 0],
"1.75": [0, 0.98481, -0.17365]
}
}
}
@@ -244,53 +100,32 @@
"body": {
"rotation": {
"0.0": [0, 0, 0],
"0.125": {
"pre": [4.5, 0, 0],
"post": [4.5, 0, 0],
"lerp_mode": "catmullrom"
},
"0.3333": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
},
"0.4167": {
"post": [-0.1296, 2.4461, -3.0023],
"lerp_mode": "catmullrom"
},
"0.5": {
"post": [-0.0867, -2.4636, 2.0016],
"lerp_mode": "catmullrom"
},
"0.5833": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
},
"0.6667": [0, 0, 0]
"0.125": [7.5, 2.5, 0],
"0.3333": [0, 0, 0],
"0.4167": [0, 7.5, 0],
"0.5": [0, -7.5, 0],
"0.5833": [0, 0, 0],
"0.625": [0, 0, 0]
},
"position": {
"0.0": [0, 0, 0],
"0.125": {
"pre": [0, -0.05, -0.5],
"post": [0, -0.05, -0.5],
"lerp_mode": "catmullrom"
},
"0.3333": {
"post": [0, -0.1, 0.1],
"lerp_mode": "catmullrom"
},
"0.4167": {
"post": [-0.25, -0.08, 0.12],
"lerp_mode": "catmullrom"
},
"0.5": {
"post": [0.08, -0.05, 0.08],
"lerp_mode": "catmullrom"
},
"0.5833": {
"post": [0.015, -0.01, 0.02],
"lerp_mode": "catmullrom"
},
"0.6667": [0, 0, 0]
"0.125": [0, -0.2, 0.55],
"0.3333": [0, 0, 0.5],
"0.625": [0, 0, 0]
}
},
"head": {
"rotation": {
"0.0": [0, 0, 0],
"0.125": [10, 0, 0],
"0.25": [0, 0, 0]
}
},
"tail": {
"rotation": {
"0.0": [0, 0, 0],
"0.125": [-20, 0, 0],
"0.4583": [0, 0, 0]
}
}
},
@@ -22,387 +22,6 @@
}
}
},
"animation.diglett.physical": {
"animation_length": 3,
"bones": {
"ground": {
"rotation": {
"0.0": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
},
"0.2083": {
"post": ["-2.5-math.sin(q.anim_time*90*24)*02", 12.5, "math.sin(q.anim_time*90*17)*02"],
"lerp_mode": "catmullrom"
},
"0.6667": {
"post": ["-2-math.sin(q.anim_time*90*24)*02", -5, "math.sin(q.anim_time*90*17)*02"],
"lerp_mode": "catmullrom"
},
"1.0833": {
"post": ["5-math.sin(q.anim_time*90*24)*02", 5, "math.sin(q.anim_time*90*17)*02"],
"lerp_mode": "catmullrom"
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}
},
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}
}
},
"animation.dugtrio_alolan.faint": {
"loop": "hold_on_last_frame",
"animation_length": 3,
@@ -1033,59 +327,29 @@
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}
"1.7917": {"pre": [0, 0, 0], "post": [0, 0, -0.1]}
}
},
"ground2": {
@@ -1107,59 +371,29 @@
"eyelid_left2": {
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}
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},
"ground3": {
@@ -1181,59 +415,29 @@
"eyelid_left3": {
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"pre": [0, 0, 0],
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}
"2.4167": {"pre": [0, 0, 0], "post": [0, 0, -0.1]}
}
}
}
@@ -1259,20 +463,14 @@
"position": {
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"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
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@@ -1298,20 +496,14 @@
"position": {
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"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
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}
@@ -1337,20 +529,14 @@
"position": {
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"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
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},
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"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
@@ -96,458 +96,6 @@
}
}
},
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"animation_length": 1.3333,
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"head": {
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}
}
},
"leg_right2": {
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"post": [53, 0, 0],
"lerp_mode": "catmullrom"
},
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"post": [34.5, 0, 0],
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},
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},
"1.3333": {
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}
}
},
"foot_right": {
"rotation": {
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"post": [-1, 0, 0],
"lerp_mode": "catmullrom"
},
"0.3333": [-13, 0, 0],
"0.4167": [22, 0, 0],
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"post": [29, 0, 0],
"lerp_mode": "catmullrom"
},
"1.3333": {
"post": [-1, 0, 0],
"lerp_mode": "catmullrom"
}
}
},
"toes_right": {
"rotation": {
"0.0": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
},
"0.2083": {
"post": [-23.89, 0, 0],
"lerp_mode": "catmullrom"
},
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"post": [-20.18, 0, 0],
"lerp_mode": "catmullrom"
},
"0.4167": [0, 0, 0],
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"1.0": [-41, 0, 0],
"1.1667": {
"pre": [-19, 0, 0],
"post": [-19, 0, 0],
"lerp_mode": "catmullrom"
},
"1.3333": {
"post": [0, 0, 0],
"lerp_mode": "catmullrom"
}
}
}
}
},
"animation.poliwrath.battle_idle": {
"loop": true,
"bones": {

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